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* gnu/packages/game-development.scm (raylib): Update to 5.5.
[inputs]: Replace glfw with glfw-3.4.
Change-Id: If312732d3602dc2e495c32a78fe9390642da726c
Co-authored-by: Arnaud Lechevallier <arnaud.lechevallier@free.fr>
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* gnu/packages/game-development.scm (tic80): New variable.
Change-Id: I459d2a3270ac2524f7024d2aac32b954eba15c59
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* gnu/packages/game-development.scm (grafx2): Update to 2.9.
[source]: Use git-fetch.
[native-inputs]: Add which.
[inputs]: Use SDL2 libraries. Add fontconfig. Replace lua@5.1 with lua@5.3.
Remove libpng.
Change-Id: I8e731d51d430b6a68f786d0a6320f2e1b7b92dae
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* gnu/packages/game-development.scm (godot): Update to 4.4.
[source]: Update snippet to preserve jolt_physics and manifold.
[arguments]<#:phases>: Update scons-use-env phase to match upstream changes.
Change-Id: I7b4bd9557aeb24f2256ded3883ca7676b4a62a32
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* gnu/packages/game-development.scm: (trenchbroom): New variable.
Change-Id: I50691b1db2010cd8c2c7f04bdfd80278b9e14aed
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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* gnu/packages/game-development.scm: (ericw-tools): New variable.
* gnu/packages/patches/ericw-tools-add-check-for-sse2-in-light.cc.patch: New file.
* gnu/packages/patches/ericw-tools-gcc-11-pass-const-to-offsetof.patch: New file.
* gnu/local.mk: Register patch files.
Change-Id: I896b8f781054442e4db4a7220d526b8f2878873c
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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* gnu/packages/game-development.scm (python-pytmx): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (python-pyscroll): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (python-pygame-menu): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (python-neteria): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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It was proposed in #57390 on <2022-08-24>.
* gnu/packages/game-development.scm: Add (gnu packages golang-build).
(go-codeberg-org-anaseto-gruid-sdl): New variable.
Co-authored-by: Cairn <cairn@pm.me>
Change-Id: Ic7c29005e788994af67ecb89065ef32a48810ede
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It was proposed in #57390 on <2022-08-24>.
* gnu/packages/game-development.scm: Add (gnu packages golang-xyz)
and (guix build-system go).
(go-github-com-veandco-go-sdl2): New variable.
Co-authored-by: Cairn <cairn@pm.me>
Change-Id: Ic4228ff3e5fe4c388ec4adc59827a9e79f4621b8
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FLTK 1.4 is intended to be mostly API compatible with FLTK 1.3.x, however
there are still some programs that fail to build with it, so we keep fltk-1.3
for them.
* gnu/packages/fltk.scm (fltk-1.3): Renamed from fltk.
Update to 1.3.11.
[source] <origin>: Switch to git reference.
(fltk): New variable, fltk at 1.4.1.
* gnu/packages/algebra.scm (giac) [inputs]: Replace fltk by fltk-1.3.
* gnu/packages/audio.scm (rakarrack) [inputs]: Ditto.
(butt) [inputs]: Ditto.
* gnu/packages/game-development.scm (eureka) [inputs]: Ditto.
* gnu/packages/music.scm (yoshimi) [inputs]: Ditto.
* gnu/packages/radio.scm (flwrap) [inputs]: Ditto.
* gnu/packages/vnc.scm (tigervnc-client) [inputs]: Ditto.
* gnu/packages/web-browser.scm (dillo) [inputs]: Ditto.
Change-Id: I54833e5802d4b2088a42474d2edd17fe56bbdb68
Signed-off-by: 宋文武 <iyzsong@member.fsf.org>
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* gnu/packages/game-development.scm (python-sge)[native-inputs]: Add python-wheel.
Change-Id: Ib2e6a965a1e7ee5bd951b49ab5ce8f0631594232
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* gnu/packages/game-development.scm (godot)[phases]: Update fix-dlopen-paths
to include wayland libraries. Add unbundle-wayland phase.
[inputs]: Add libdecor, wayland, and wayland-protocols.
Change-Id: I636f0fcc1eba5af98e2a8c6b9caa91d2e1aa4a97
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* gnu/packages/game-development.scm (love): Update to 11.5.
Change-Id: Idb8e6955aa2aedb7a76abb7a759b8684b3c86516
Signed-off-by: Sharlatan Hellseher <sharlatanus@gmail.com>
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* gnu/packages/game-development.scm (inform): Update to 6.42.
Signed-off-by: Zheng Junjie <zhengjunjie@iscas.ac.cn>
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This mainly addresses `double-space after sentence end period' and `trailing
white space' issues.
* gnu/packages/audio.scm (ecasound): Fix description.
* gnu/packages/axoloti.scm (ksoloti-runtime, ksoloti-patcher): Fix
description.
* gnu/packages/bioinformatics.scm (trf, ghc-int-interval-map): Fix
description.
* gnu/packages/chez.scm (chez-scheme, chez-scheme-bootstrap-bootfiles): Fix
description.
* gnu/packages/code.scm (cscope): Fix description.
* gnu/packages/compression.scm (c-blosc): Fix description.
* gnu/packages/connman.scm (connman): Fix description.
* gnu/packages/crypto.scm (libxcrypt): Fix description.
* gnu/packages/display-managers.scm (abstractdark-sddm-theme): Fix
description.
* gnu/packages/docker.scm (docker-registry): Fix description.
* gnu/packages/freedesktop.scm (xdg-user-dirs): Fix description.
* gnu/packages/game-development.scm (deutex, grfcodec): Fix description.
* gnu/packages/games.scm (chroma): Fix description.
* gnu/packages/geo.scm (xygrib): Fix description.
* gnu/packages/gnunet.scm (gnunet-scheme): Fix description.
* gnu/packages/ipfs.scm (go-github-com-ipfs-go-block-format): Fix description.
* gnu/packages/kodi.scm (fstrcmp): Fix description.
* gnu/packages/machine-learning.scm (vosk-api): Fix description.
* gnu/packages/messaging.scm (biboumi): Fix description.
* gnu/packages/music.scm (sooperlooper, samplebrain): Fix description.
* gnu/packages/perl.scm (perl-file-readbackwards): Fix description.
* gnu/packages/rocm.scm (rocm-bandwidth-test): Fix description.
* gnu/packages/scanner.scm (sane-airscan): Fix description.
* gnu/packages/security-token.scm (pkcs11-helper): Fix description.
* gnu/packages/shellutils.scm (shell-functools): Fix description.
* gnu/packages/textutils.scm (catdoc): Fix description.
* gnu/packages/tor.scm (tor): Fix description.
* gnu/packages/xdisorg.scm (xftwidth, xwallpaper): Fix description.
* gnu/packages/xfce.scm (xfce4-volumed-pulse): Fix description.
Change-Id: I911836d66eb780c0fa279e3aebf9d7fbd53bf00a
Signed-off-by: Vagrant Cascadian <vagrant@debian.org>
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* gnu/packages/game-development.scm (python-pybox2d)[native-inputs]: Add
python-setuptools and python-wheel.
Change-Id: I5f2b20e9f14e785b0882e4df1a61df4ddf91fe7f
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* gnu/packages/game-development.scm (mygui) [arguments]: Use gexps.
[description]: Fix MyGUI capitalization.
Change-Id: I99c693dfea6ff81bc2fc5411427fadd5911b3f31
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* gnu/packages/game-development.scm (bullet)
[source]: Remove trailing #t in snippet.
[arguments]: Use gexps. Remove trailing #t in phase.
Change-Id: I8792845f83acfffc8be40cc453fcf9d0c3c4e2df
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* gnu/packages/game-development.scm (bullet): Update to 3.25.
Change-Id: I73844285c63fe0288f247f3fd441201fdffb5505
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* gnu/packages/game-development.scm (mygui): Update to 3.4.3.
Change-Id: I5732fc176c5cfafabe3346367f0790e6a5f4a8e9
Series-to: 74075@debbugs.gnu.org
Series-version: 2
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* gnu/packages/game-development.scm (freesolid): New variable.
* gnu/packages/patches/freesolid-configure.patch: New file.
* gnu/packages/patches/freesolid-pkgconfig.patch: Likewise.
* gnu/packages/patches/freesolid-automake.patch: Likewise.
* gnu/packages/patches/freesolid-autotools.patch: Likewise.
* gnu/local.mk (dist_patch_DATA): Register them.
Change-Id: I557332031a30d944f451d0a62c763e5b41c4e29b
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (plib)
[arguments] <#:configure-flags>: New argument.
[inputs]: Move field after...
[native-inputs]: ... this one.
Change-Id: Ieddfb8814632f74c98d0e2cda949709b718c7a0d
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This package has no dependencies in Guix, is unsupported (see
https://liballeg.org/old.html) and is vulnerable to CVE-2021-36489.
* gnu/packages/game-development.scm (allegro-5.0): Delete variable.
* gnu/local.mk: Deregister patch.
* gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file.
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
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As seen in python-team build
<https://ci.guix.gnu.org/build/6099416/log/raw>.
* gnu/packages/game-development.scm (python-sge): Adjust inputs.
[arguments]<#:tests>: Disable as they are not provided.
[native-inputs]: Add python-setuptools.
Change-Id: I46a83e8ebb0b25ff7d3895334bef257ce98da20f
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* gnu/packages/game-development.scm (godot-lts): Update to 3.6.
Change-Id: I7cc60a6f10e845c69336e09ecca2b20f702b860a
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm: (dhewm3): Update to 1.5.4.
[arguments]: Set configure flags for 32-bit builds.
Change-Id: I8db801b099910e60e85d0da7ddcc77654205107f
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (godot): Update to 4.3.
[source]: Update snippet to preserve "ufbx".
[arguments]<#:phases>: In scons-use-env phase change "env_base" to "env" to
reflect upstream renaming.
Change-Id: I479749a1b2f2acaa48f573d8e5edbb7b15f3797c
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* gnu/packages/game-development.scm (python-xsge): Update to 2021.10.11.
[native-inputs]: Remove unzip.
Change-Id: I2fd9530b61691adf5bb7c7b17c2060bf06d14c86
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* gnu/packages/game-development.scm (python-sge): Update to 2.0.2.
Change-Id: I7a0d1a64146368dd60fa665c44af79b8161eb29e
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It is required for cross-compilation.
* gnu/packages/game-development.scm
(godot-lts)[inputs]: Add 'bash-minimal'.
(godot)[inputs]: Likewise.
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
Modified-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
Change-Id: Ie92d21eb3b788ce0eff68548e11a8952b77e0e7b
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* gnu/packages/game-development.scm (tsukundere) [arguments]
<modules>: Replace %default-gnu-imported-modules with %default-gnu-modules.
Change-Id: I57fcb0ef5ef418e5bc5f6c8466f2ff1c5ffc7b37
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%default-gnu-modules.
Until now users would have to cargo cult or inspect the private
%default-modules variable of (guix build-systems gnu) to discover which
modules to include when extending the used modules via the #:modules argument.
The renaming was automated via the command:
$ git grep -l %gnu-build-system-modules
| xargs sed 's/%gnu-build-system-modules/%default-gnu-imported-modules/' -i
* guix/build-system/gnu.scm (%gnu-build-system-modules): Rename to...
(%default-gnu-imported-modules): ... this.
(%default-modules): Rename to...
(%default-gnu-modules): ... this. Export.
(dist-package, gnu-build, gnu-cross-build): Adjust accordingly.
Change-Id: Idef307fff13cb76f3182d782b26e1cd3a5c757ee
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* gnu/packages/game-development.scm (dds)[arguments]<#:phases>: Also install
header files.
Change-Id: If3db20d8cb3530be16607d9e7c2a671dfff34439
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* gnu/packages/game-development.scm (godot-lts): Re-indent and ensure
max column length to 79.
[arguments]: Use gexp.
Change-Id: I0bedb66a4e7e0ebe6242df885f1e687ce3a43ce0
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
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* gnu/packages/game-development.scm (godot-lts): Update to 3.5.3.
[arguments]<#:scons>: Update to scons-python. Remove argument.
<#:phases>: Rename phase 'wrap to 'wrap-ld-path, remove mesa-related
comment that seems to be fixed.
[inputs]: Replace freetype by freetype-with-brotli.
Change-Id: Ia83bc33bd0b944342ba413b46f0963d3f2197bf5
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
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* gnu/packages/game-development.scm (flatzebra): Update to 0.2.0.
[arguments]: Remove phase.
[inputs]: Remove SDL-UNION, SDL, SDL-IMAGE and SDL-MIXER. Add SDL2, SDL2-GFX,
SDL2-IMAGE, SDL2-MIXER and SDL2-TTF.
Change-Id: If37ab1732e2d984ebc9455cf89c5bfbf32ee20c2
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* gnu/packages/game-development.scm (dhewm3): Update to 1.5.3.
Change-Id: Iaf1b29540f87043ae6ceef9f3860e5c9331dd191
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (dhewm3) [arguments]: Use gexps.
Change-Id: I0a9090a30a988adeb177f282066b1aa31ca1a483
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (dhewm3) [source]: Use git repository
instead of downloading a tarball from GitHub.
Change-Id: I81ff5de0687221d7eec64b0165dbf10c2d041260
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (godot): Update to 4.2.2.
Change-Id: I4450c41439435d18b1e1fb727b9d42c683455831
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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* gnu/packages/game-development.scm (surgescript): Update to 0.6.0.
Change-Id: Ie976d33f3f2df4ac5c37476fcd9675c122a5783a
Signed-off-by: Christopher Baines <mail@cbaines.net>
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* gnu/packages/game-development.scm (slade): Update to 3.2.5a.
[arguments]: Add a configure-flag to build slade.pk3.
Change-Id: I739f9d292a685e86acd4d83c1a5de367f884c523
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* gnu/packages/game-development.scm (python-renpy): Update to 8.3.0.
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* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0+renpy8.3.0.
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Change-Id: Iad185e2ced97067b3dff8fd722435a6c5e2c00e5
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* gnu/packages/game-development.scm (chipmunk): Update to 7.0.3-1.d0239ef.
[source]<snippet>: Remove fix included upstream.
Change-Id: Iac849fffc1d9cf3528a4197ddf741d588fc866a5
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* gnu/packages/game-development.scm (ode): Update to 0.16.5.
Change-Id: I902c05582c2211d2f620970e74af00ba2f9be19c
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