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Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 89c6c0b75e..6be9d746c7 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -30,6 +30,7 @@ ;;; Copyright © 2022 dan <[email protected]> ;;; Copyright © 2023, 2024 John Kehayias <[email protected]> ;;; Copyright © 2024 Nicolas Graves <[email protected]> +;;; Copyright © 2024 Maxim Cournoyer <[email protected]> ;;; ;;; This file is part of GNU Guix. ;;; @@ -2780,6 +2781,35 @@ specific knowledge of the hardware they are targeting.") double-buffering.") (license license:gpl2+))) +(define-public freesolid + (package + (name "freesolid") + (version "2.1.2") + (source (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/" name "/FreeSOLID-" + version ".zip")) + (sha256 + (base32 + "0wxqiv1ba227kwxpgwf6in9ai1lcamhmp1ib1c1chq4xvnpwdvc9")) + (patches (search-patches "freesolid-autotools.patch" + "freesolid-pkgconfig.patch" + "freesolid-configure.patch" + "freesolid-automake.patch")))) + (build-system gnu-build-system) + (arguments (list #:phases #~(modify-phases %standard-phases + (add-after 'unpack 'force-reboostrap + (lambda _ + (delete-file "bootstrap.sh") + (delete-file "configure")))))) + (native-inputs (list autoconf automake libtool unzip)) + (home-page "https://sourceforge.net/projects/freesolid/") + (synopsis "3D collision detection C++ library") + (description "FreeSOLID is a library for collision detection of +three-dimensional objects undergoing rigid motion and deformation. FreeSOLID +is designed to be used in interactive 3D graphics applications.") + (license license:lgpl2.0+))) + (define-public libccd (package (name "libccd") |