diff options
Diffstat (limited to 'out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js')
-rw-r--r-- | out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js | 56347 |
1 files changed, 56346 insertions, 1 deletions
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t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this},t.determinant=function(){var e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],a=e[5],s=e[6],l=e[7],c=e[8];return t*o*c-t*a*l-n*i*c+n*a*s+r*i*l-r*o*s},t.invert=function(){var e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],a=e[5],s=e[6],l=e[7],c=e[8],u=c*o-a*l,h=a*s-c*i,d=l*i-o*s,p=t*u+n*h+r*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);var f=1/p;return e[0]=u*f,e[1]=(r*l-c*n)*f,e[2]=(a*n-r*o)*f,e[3]=h*f,e[4]=(c*t-r*s)*f,e[5]=(r*i-a*t)*f,e[6]=d*f,e[7]=(n*s-l*t)*f,e[8]=(o*t-n*i)*f,this},t.transpose=function(){var e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this},t.getNormalMatrix=function(e){return this.setFromMatrix4(e).copy(this).invert().transpose()},t.transposeIntoArray=function(e){var t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this},t.setUvTransform=function(e,t,n,r,i,o,a){var s=Math.cos(i),l=Math.sin(i);return this.set(n*s,n*l,-n*(s*o+l*a)+o+e,-r*l,r*s,-r*(-l*o+s*a)+a+t,0,0,1),this},t.scale=function(e,t){var n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=t,n[4]*=t,n[7]*=t,this},t.rotate=function(e){var t=Math.cos(e),n=Math.sin(e),r=this.elements,i=r[0],o=r[3],a=r[6],s=r[1],l=r[4],c=r[7];return r[0]=t*i+n*s,r[3]=t*o+n*l,r[6]=t*a+n*c,r[1]=-n*i+t*s,r[4]=-n*o+t*l,r[7]=-n*a+t*c,this},t.translate=function(e,t){var n=this.elements;return n[0]+=e*n[2],n[3]+=e*n[5],n[6]+=e*n[8],n[1]+=t*n[2],n[4]+=t*n[5],n[7]+=t*n[8],this},t.equals=function(e){for(var t=this.elements,n=e.elements,r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0},t.fromArray=function(e,t){void 0===t&&(t=0);for(var n=0;n<9;n++)this.elements[n]=e[n+t];return this},t.toArray=function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e},e}(),er={getDataURL:function(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;var t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===Qn&&(Qn=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Qn.width=e.width,Qn.height=e.height;var n=Qn.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=Qn}return t.width>2048||t.height>2048?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}},tr=0;function nr(e,t,n,r,i,o,a,s,l,c){void 0===e&&(e=nr.DEFAULT_IMAGE),void 0===t&&(t=nr.DEFAULT_MAPPING),void 0===n&&(n=pe),void 0===r&&(r=pe),void 0===i&&(i=Ae),void 0===o&&(o=Ee),void 0===a&&(a=Ue),void 0===s&&(s=_e),void 0===l&&(l=1),void 0===c&&(c=Kt),Object.defineProperty(this,"id",{value:tr++}),this.uuid=Kn.generateUUID(),this.name="",this.image=e,this.mipmaps=[],this.mapping=t,this.wrapS=n,this.wrapT=r,this.magFilter=i,this.minFilter=o,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=s,this.offset=new Jn(0,0),this.repeat=new Jn(1,1),this.center=new Jn(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new $n,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null}function rr(e){return"undefined"!==typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&e instanceof ImageBitmap?er.getDataURL(e):e.data?{data:Array.prototype.slice.call(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}nr.DEFAULT_IMAGE=void 0,nr.DEFAULT_MAPPING=oe,nr.prototype=Object.assign(Object.create(qn.prototype),{constructor:nr,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){var t=void 0===e||"string"===typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=Kn.generateUUID()),!t&&void 0===e.images[r.uuid]){var i;if(Array.isArray(r)){i=[];for(var o=0,a=r.length;o<a;o++)r[o].isDataTexture?i.push(rr(r[o].image)):i.push(rr(r[o]))}else i=rr(r);e.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(this.mapping!==oe)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case de:e.x=e.x-Math.floor(e.x);break;case pe:e.x=e.x<0?0:1;break;case fe:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case de:e.y=e.y-Math.floor(e.y);break;case pe:e.y=e.y<0?0:1;break;case fe:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(nr.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}});var ir=function(){function e(e,t,n,r){void 0===e&&(e=0),void 0===t&&(t=0),void 0===n&&(n=0),void 0===r&&(r=1),Object.defineProperty(this,"isVector4",{value:!0}),this.x=e,this.y=t,this.z=n,this.w=r}var t=e.prototype;return t.set=function(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this},t.setScalar=function(e){return this.x=e,this.y=e,this.z=e,this.w=e,this},t.setX=function(e){return this.x=e,this},t.setY=function(e){return this.y=e,this},t.setZ=function(e){return this.z=e,this},t.setW=function(e){return this.w=e,this},t.setComponent=function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this},t.getComponent=function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}},t.clone=function(){return new this.constructor(this.x,this.y,this.z,this.w)},t.copy=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this},t.add=function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)},t.addScalar=function(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this},t.addVectors=function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this},t.addScaledVector=function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this},t.sub=function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)},t.subScalar=function(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this},t.subVectors=function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this},t.multiply=function(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this},t.multiplyScalar=function(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this},t.applyMatrix4=function(e){var t=this.x,n=this.y,r=this.z,i=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*r+o[12]*i,this.y=o[1]*t+o[5]*n+o[9]*r+o[13]*i,this.z=o[2]*t+o[6]*n+o[10]*r+o[14]*i,this.w=o[3]*t+o[7]*n+o[11]*r+o[15]*i,this},t.divideScalar=function(e){return this.multiplyScalar(1/e)},t.setAxisAngleFromQuaternion=function(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this},t.setAxisAngleFromRotationMatrix=function(e){var t,n,r,i,o=.01,a=.1,s=e.elements,l=s[0],c=s[4],u=s[8],h=s[1],d=s[5],p=s[9],f=s[2],m=s[6],v=s[10];if(Math.abs(c-h)<o&&Math.abs(u-f)<o&&Math.abs(p-m)<o){if(Math.abs(c+h)<a&&Math.abs(u+f)<a&&Math.abs(p+m)<a&&Math.abs(l+d+v-3)<a)return this.set(1,0,0,0),this;t=Math.PI;var g=(l+1)/2,y=(d+1)/2,b=(v+1)/2,A=(c+h)/4,w=(u+f)/4,x=(p+m)/4;return g>y&&g>b?g<o?(n=0,r=.707106781,i=.707106781):(r=A/(n=Math.sqrt(g)),i=w/n):y>b?y<o?(n=.707106781,r=0,i=.707106781):(n=A/(r=Math.sqrt(y)),i=x/r):b<o?(n=.707106781,r=.707106781,i=0):(n=w/(i=Math.sqrt(b)),r=x/i),this.set(n,r,i,t),this}var E=Math.sqrt((m-p)*(m-p)+(u-f)*(u-f)+(h-c)*(h-c));return Math.abs(E)<.001&&(E=1),this.x=(m-p)/E,this.y=(u-f)/E,this.z=(h-c)/E,this.w=Math.acos((l+d+v-1)/2),this},t.min=function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this},t.max=function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this},t.clamp=function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this},t.clampScalar=function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this},t.clampLength=function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},t.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},t.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},t.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},t.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},t.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},t.dot=function(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w},t.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},t.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},t.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},t.normalize=function(){return this.divideScalar(this.length()||1)},t.setLength=function(e){return this.normalize().multiplyScalar(e)},t.lerp=function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this},t.lerpVectors=function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this},t.equals=function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w},t.fromArray=function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e},t.fromBufferAttribute=function(e,t,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this},t.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this},Hn(e,[{key:"width",get:function(){return this.z},set:function(e){this.z=e}},{key:"height",get:function(){return this.w},set:function(e){this.w=e}}]),e}(),or=function(e){function t(t,n,r){var i;return i=e.call(this)||this,Object.defineProperty(zn(i),"isWebGLRenderTarget",{value:!0}),i.width=t,i.height=n,i.scissor=new ir(0,0,t,n),i.scissorTest=!1,i.viewport=new ir(0,0,t,n),r=r||{},i.texture=new nr(void 0,r.mapping,r.wrapS,r.wrapT,r.magFilter,r.minFilter,r.format,r.type,r.anisotropy,r.encoding),i.texture.image={},i.texture.image.width=t,i.texture.image.height=n,i.texture.generateMipmaps=void 0!==r.generateMipmaps&&r.generateMipmaps,i.texture.minFilter=void 0!==r.minFilter?r.minFilter:Ae,i.depthBuffer=void 0===r.depthBuffer||r.depthBuffer,i.stencilBuffer=void 0!==r.stencilBuffer&&r.stencilBuffer,i.depthTexture=void 0!==r.depthTexture?r.depthTexture:null,i}Gn(t,e);var n=t.prototype;return n.setSize=function(e,t){this.width===e&&this.height===t||(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},n.clone=function(){return(new this.constructor).copy(this)},n.copy=function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},n.dispose=function(){this.dispatchEvent({type:"dispose"})},t}(qn),ar=function(e){function t(t,n,r){var i;return i=e.call(this,t,n,r)||this,Object.defineProperty(zn(i),"isWebGLMultisampleRenderTarget",{value:!0}),i.samples=4,i}return Gn(t,e),t.prototype.copy=function(t){return e.prototype.copy.call(this,t),this.samples=t.samples,this},t}(or),sr=function(){function e(e,t,n,r){void 0===e&&(e=0),void 0===t&&(t=0),void 0===n&&(n=0),void 0===r&&(r=1),Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=e,this._y=t,this._z=n,this._w=r}e.slerp=function(e,t,n,r){return n.copy(e).slerp(t,r)},e.slerpFlat=function(e,t,n,r,i,o,a){var s=n[r+0],l=n[r+1],c=n[r+2],u=n[r+3],h=i[o+0],d=i[o+1],p=i[o+2],f=i[o+3];if(u!==f||s!==h||l!==d||c!==p){var m=1-a,v=s*h+l*d+c*p+u*f,g=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){var b=Math.sqrt(y),A=Math.atan2(b,v*g);m=Math.sin(m*A)/b,a=Math.sin(a*A)/b}var w=a*g;if(s=s*m+h*w,l=l*m+d*w,c=c*m+p*w,u=u*m+f*w,m===1-a){var x=1/Math.sqrt(s*s+l*l+c*c+u*u);s*=x,l*=x,c*=x,u*=x}}e[t]=s,e[t+1]=l,e[t+2]=c,e[t+3]=u},e.multiplyQuaternionsFlat=function(e,t,n,r,i,o){var a=n[r],s=n[r+1],l=n[r+2],c=n[r+3],u=i[o],h=i[o+1],d=i[o+2],p=i[o+3];return e[t]=a*p+c*u+s*d-l*h,e[t+1]=s*p+c*h+l*u-a*d,e[t+2]=l*p+c*d+a*h-s*u,e[t+3]=c*p-a*u-s*h-l*d,e};var t=e.prototype;return t.set=function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this},t.clone=function(){return new this.constructor(this._x,this._y,this._z,this._w)},t.copy=function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this},t.setFromEuler=function(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=e._x,r=e._y,i=e._z,o=e._order,a=Math.cos,s=Math.sin,l=a(n/2),c=a(r/2),u=a(i/2),h=s(n/2),d=s(r/2),p=s(i/2);switch(o){case"XYZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"YXZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"ZXY":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"ZYX":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"YZX":this._x=h*c*u+l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u-h*d*p;break;case"XZY":this._x=h*c*u-l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==t&&this._onChangeCallback(),this},t.setFromAxisAngle=function(e,t){var n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},t.setFromRotationMatrix=function(e){var t=e.elements,n=t[0],r=t[4],i=t[8],o=t[1],a=t[5],s=t[9],l=t[2],c=t[6],u=t[10],h=n+a+u;if(h>0){var d=.5/Math.sqrt(h+1);this._w=.25/d,this._x=(c-s)*d,this._y=(i-l)*d,this._z=(o-r)*d}else if(n>a&&n>u){var p=2*Math.sqrt(1+n-a-u);this._w=(c-s)/p,this._x=.25*p,this._y=(r+o)/p,this._z=(i+l)/p}else if(a>u){var f=2*Math.sqrt(1+a-n-u);this._w=(i-l)/f,this._x=(r+o)/f,this._y=.25*f,this._z=(s+c)/f}else{var m=2*Math.sqrt(1+u-n-a);this._w=(o-r)/m,this._x=(i+l)/m,this._y=(s+c)/m,this._z=.25*m}return this._onChangeCallback(),this},t.setFromUnitVectors=function(e,t){var n=1e-6,r=e.dot(t)+1;return r<n?(r=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=r):(this._x=0,this._y=-e.z,this._z=e.y,this._w=r)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=r),this.normalize()},t.angleTo=function(e){return 2*Math.acos(Math.abs(Kn.clamp(this.dot(e),-1,1)))},t.rotateTowards=function(e,t){var n=this.angleTo(e);if(0===n)return this;var r=Math.min(1,t/n);return this.slerp(e,r),this},t.identity=function(){return this.set(0,0,0,1)},t.invert=function(){return this.conjugate()},t.conjugate=function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},t.dot=function(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w},t.lengthSq=function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},t.length=function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},t.normalize=function(){var e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)},t.premultiply=function(e){return this.multiplyQuaternions(e,this)},t.multiplyQuaternions=function(e,t){var n=e._x,r=e._y,i=e._z,o=e._w,a=t._x,s=t._y,l=t._z,c=t._w;return this._x=n*c+o*a+r*l-i*s,this._y=r*c+o*s+i*a-n*l,this._z=i*c+o*l+n*s-r*a,this._w=o*c-n*a-r*s-i*l,this._onChangeCallback(),this},t.slerp=function(e,t){if(0===t)return this;if(1===t)return this.copy(e);var n=this._x,r=this._y,i=this._z,o=this._w,a=o*e._w+n*e._x+r*e._y+i*e._z;if(a<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,a=-a):this.copy(e),a>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;var s=1-a*a;if(s<=Number.EPSILON){var l=1-t;return this._w=l*o+t*this._w,this._x=l*n+t*this._x,this._y=l*r+t*this._y,this._z=l*i+t*this._z,this.normalize(),this._onChangeCallback(),this}var c=Math.sqrt(s),u=Math.atan2(c,a),h=Math.sin((1-t)*u)/c,d=Math.sin(t*u)/c;return this._w=o*h+this._w*d,this._x=n*h+this._x*d,this._y=r*h+this._y*d,this._z=i*h+this._z*d,this._onChangeCallback(),this},t.equals=function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w},t.fromArray=function(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e},t.fromBufferAttribute=function(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this},t._onChange=function(e){return this._onChangeCallback=e,this},t._onChangeCallback=function(){},Hn(e,[{key:"x",get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},{key:"w",get:function(){return this._w},set:function(e){this._w=e,this._onChangeCallback()}}]),e}(),lr=function(){function e(e,t,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===n&&(n=0),Object.defineProperty(this,"isVector3",{value:!0}),this.x=e,this.y=t,this.z=n}var t=e.prototype;return t.set=function(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this},t.setScalar=function(e){return this.x=e,this.y=e,this.z=e,this},t.setX=function(e){return this.x=e,this},t.setY=function(e){return this.y=e,this},t.setZ=function(e){return this.z=e,this},t.setComponent=function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this},t.getComponent=function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}},t.clone=function(){return new this.constructor(this.x,this.y,this.z)},t.copy=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},t.add=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)},t.addScalar=function(e){return this.x+=e,this.y+=e,this.z+=e,this},t.addVectors=function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this},t.addScaledVector=function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this},t.sub=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)},t.subScalar=function(e){return this.x-=e,this.y-=e,this.z-=e,this},t.subVectors=function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)},t.multiplyScalar=function(e){return this.x*=e,this.y*=e,this.z*=e,this},t.multiplyVectors=function(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this},t.applyEuler=function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(ur.setFromEuler(e))},t.applyAxisAngle=function(e,t){return this.applyQuaternion(ur.setFromAxisAngle(e,t))},t.applyMatrix3=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this},t.applyNormalMatrix=function(e){return this.applyMatrix3(e).normalize()},t.applyMatrix4=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements,o=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*o,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*o,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*o,this},t.applyQuaternion=function(e){var t=this.x,n=this.y,r=this.z,i=e.x,o=e.y,a=e.z,s=e.w,l=s*t+o*r-a*n,c=s*n+a*t-i*r,u=s*r+i*n-o*t,h=-i*t-o*n-a*r;return this.x=l*s+h*-i+c*-a-u*-o,this.y=c*s+h*-o+u*-i-l*-a,this.z=u*s+h*-a+l*-o-c*-i,this},t.project=function(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)},t.unproject=function(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)},t.transformDirection=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()},t.divide=function(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this},t.divideScalar=function(e){return this.multiplyScalar(1/e)},t.min=function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this},t.max=function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this},t.clamp=function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this},t.clampScalar=function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this},t.clampLength=function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},t.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},t.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},t.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},t.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},t.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},t.dot=function(e){return this.x*e.x+this.y*e.y+this.z*e.z},t.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z},t.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},t.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},t.normalize=function(){return this.divideScalar(this.length()||1)},t.setLength=function(e){return this.normalize().multiplyScalar(e)},t.lerp=function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this},t.lerpVectors=function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this},t.cross=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)},t.crossVectors=function(e,t){var n=e.x,r=e.y,i=e.z,o=t.x,a=t.y,s=t.z;return this.x=r*s-i*a,this.y=i*o-n*s,this.z=n*a-r*o,this},t.projectOnVector=function(e){var t=e.lengthSq();if(0===t)return this.set(0,0,0);var n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)},t.projectOnPlane=function(e){return cr.copy(this).projectOnVector(e),this.sub(cr)},t.reflect=function(e){return this.sub(cr.copy(e).multiplyScalar(2*this.dot(e)))},t.angleTo=function(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;var n=this.dot(e)/t;return Math.acos(Kn.clamp(n,-1,1))},t.distanceTo=function(e){return Math.sqrt(this.distanceToSquared(e))},t.distanceToSquared=function(e){var t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r},t.manhattanDistanceTo=function(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)},t.setFromSpherical=function(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)},t.setFromSphericalCoords=function(e,t,n){var r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this},t.setFromCylindrical=function(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)},t.setFromCylindricalCoords=function(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this},t.setFromMatrixPosition=function(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this},t.setFromMatrixScale=function(e){var t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this},t.setFromMatrixColumn=function(e,t){return this.fromArray(e.elements,4*t)},t.setFromMatrix3Column=function(e,t){return this.fromArray(e.elements,3*t)},t.equals=function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z},t.fromArray=function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e},t.fromBufferAttribute=function(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this},t.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this},e}(),cr=new lr,ur=new sr,hr=function(){function e(e,t){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==e?e:new lr(1/0,1/0,1/0),this.max=void 0!==t?t:new lr(-1/0,-1/0,-1/0)}var t=e.prototype;return t.set=function(e,t){return this.min.copy(e),this.max.copy(t),this},t.setFromArray=function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,l=e.length;s<l;s+=3){var c=e[s],u=e[s+1],h=e[s+2];c<t&&(t=c),u<n&&(n=u),h<r&&(r=h),c>i&&(i=c),u>o&&(o=u),h>a&&(a=h)}return this.min.set(t,n,r),this.max.set(i,o,a),this},t.setFromBufferAttribute=function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,l=e.count;s<l;s++){var c=e.getX(s),u=e.getY(s),h=e.getZ(s);c<t&&(t=c),u<n&&(n=u),h<r&&(r=h),c>i&&(i=c),u>o&&(o=u),h>a&&(a=h)}return this.min.set(t,n,r),this.max.set(i,o,a),this},t.setFromPoints=function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},t.setFromCenterAndSize=function(e,t){var n=fr.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},t.setFromObject=function(e){return this.makeEmpty(),this.expandByObject(e)},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.min.copy(e.min),this.max.copy(e.max),this},t.makeEmpty=function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},t.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},t.getCenter=function(e){return void 0===e&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new lr),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},t.getSize=function(e){return void 0===e&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new lr),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},t.expandByPoint=function(e){return this.min.min(e),this.max.max(e),this},t.expandByVector=function(e){return this.min.sub(e),this.max.add(e),this},t.expandByScalar=function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},t.expandByObject=function(e){e.updateWorldMatrix(!1,!1);var t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),mr.copy(t.boundingBox),mr.applyMatrix4(e.matrixWorld),this.union(mr));for(var n=e.children,r=0,i=n.length;r<i;r++)this.expandByObject(n[r]);return this},t.containsPoint=function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)},t.containsBox=function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z},t.getParameter=function(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new lr),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))},t.intersectsBox=function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)},t.intersectsSphere=function(e){return this.clampPoint(e.center,fr),fr.distanceToSquared(e.center)<=e.radius*e.radius},t.intersectsPlane=function(e){var t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant},t.intersectsTriangle=function(e){if(this.isEmpty())return!1;this.getCenter(xr),Er.subVectors(this.max,xr),vr.subVectors(e.a,xr),gr.subVectors(e.b,xr),yr.subVectors(e.c,xr),br.subVectors(gr,vr),Ar.subVectors(yr,gr),wr.subVectors(vr,yr);var t=[0,-br.z,br.y,0,-Ar.z,Ar.y,0,-wr.z,wr.y,br.z,0,-br.x,Ar.z,0,-Ar.x,wr.z,0,-wr.x,-br.y,br.x,0,-Ar.y,Ar.x,0,-wr.y,wr.x,0];return!!dr(t,vr,gr,yr,Er)&&!!dr(t=[1,0,0,0,1,0,0,0,1],vr,gr,yr,Er)&&(Mr.crossVectors(br,Ar),dr(t=[Mr.x,Mr.y,Mr.z],vr,gr,yr,Er))},t.clampPoint=function(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new lr),t.copy(e).clamp(this.min,this.max)},t.distanceToPoint=function(e){return fr.copy(e).clamp(this.min,this.max).sub(e).length()},t.getBoundingSphere=function(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize(fr).length(),e},t.intersect=function(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this},t.union=function(e){return this.min.min(e.min),this.max.max(e.max),this},t.applyMatrix4=function(e){return this.isEmpty()||(pr[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),pr[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),pr[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),pr[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),pr[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),pr[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),pr[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),pr[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(pr)),this},t.translate=function(e){return this.min.add(e),this.max.add(e),this},t.equals=function(e){return e.min.equals(this.min)&&e.max.equals(this.max)},e}();function dr(e,t,n,r,i){for(var o=0,a=e.length-3;o<=a;o+=3){_r.fromArray(e,o);var s=i.x*Math.abs(_r.x)+i.y*Math.abs(_r.y)+i.z*Math.abs(_r.z),l=t.dot(_r),c=n.dot(_r),u=r.dot(_r);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>s)return!1}return!0}var pr=[new lr,new lr,new lr,new lr,new lr,new lr,new lr,new lr],fr=new lr,mr=new hr,vr=new lr,gr=new lr,yr=new lr,br=new lr,Ar=new lr,wr=new lr,xr=new lr,Er=new lr,Mr=new lr,_r=new lr,Tr=new hr,Sr=function(){function e(e,t){this.center=void 0!==e?e:new lr,this.radius=void 0!==t?t:-1}var t=e.prototype;return t.set=function(e,t){return this.center.copy(e),this.radius=t,this},t.setFromPoints=function(e,t){var n=this.center;void 0!==t?n.copy(t):Tr.setFromPoints(e).getCenter(n);for(var r=0,i=0,o=e.length;i<o;i++)r=Math.max(r,n.distanceToSquared(e[i]));return this.radius=Math.sqrt(r),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.center.copy(e.center),this.radius=e.radius,this},t.isEmpty=function(){return this.radius<0},t.makeEmpty=function(){return this.center.set(0,0,0),this.radius=-1,this},t.containsPoint=function(e){return e.distanceToSquared(this.center)<=this.radius*this.radius},t.distanceToPoint=function(e){return e.distanceTo(this.center)-this.radius},t.intersectsSphere=function(e){var t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t},t.intersectsBox=function(e){return e.intersectsSphere(this)},t.intersectsPlane=function(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius},t.clampPoint=function(e,t){var n=this.center.distanceToSquared(e);return void 0===t&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new lr),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t},t.getBoundingBox=function(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new hr),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)},t.applyMatrix4=function(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this},t.translate=function(e){return this.center.add(e),this},t.equals=function(e){return e.center.equals(this.center)&&e.radius===this.radius},e}(),Cr=new lr,Lr=new lr,Rr=new lr,Pr=new lr,Dr=new lr,Or=new lr,Ir=new lr,Br=function(){function e(e,t){this.origin=void 0!==e?e:new lr,this.direction=void 0!==t?t:new lr(0,0,-1)}var t=e.prototype;return t.set=function(e,t){return this.origin.copy(e),this.direction.copy(t),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this},t.at=function(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new lr),t.copy(this.direction).multiplyScalar(e).add(this.origin)},t.lookAt=function(e){return this.direction.copy(e).sub(this.origin).normalize(),this},t.recast=function(e){return this.origin.copy(this.at(e,Cr)),this},t.closestPointToPoint=function(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new lr),t.subVectors(e,this.origin);var n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)},t.distanceToPoint=function(e){return Math.sqrt(this.distanceSqToPoint(e))},t.distanceSqToPoint=function(e){var t=Cr.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Cr.copy(this.direction).multiplyScalar(t).add(this.origin),Cr.distanceToSquared(e))},t.distanceSqToSegment=function(e,t,n,r){Lr.copy(e).add(t).multiplyScalar(.5),Rr.copy(t).sub(e).normalize(),Pr.copy(this.origin).sub(Lr);var i,o,a,s,l=.5*e.distanceTo(t),c=-this.direction.dot(Rr),u=Pr.dot(this.direction),h=-Pr.dot(Rr),d=Pr.lengthSq(),p=Math.abs(1-c*c);if(p>0)if(o=c*u-h,s=l*p,(i=c*h-u)>=0)if(o>=-s)if(o<=s){var f=1/p;a=(i*=f)*(i+c*(o*=f)+2*u)+o*(c*i+o+2*h)+d}else o=l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;else o=-l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;else o<=-s?a=-(i=Math.max(0,-(-c*l+u)))*i+(o=i>0?-l:Math.min(Math.max(-l,-h),l))*(o+2*h)+d:o<=s?(i=0,a=(o=Math.min(Math.max(-l,-h),l))*(o+2*h)+d):a=-(i=Math.max(0,-(c*l+u)))*i+(o=i>0?l:Math.min(Math.max(-l,-h),l))*(o+2*h)+d;else o=c>0?-l:l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(Rr).multiplyScalar(o).add(Lr),a},t.intersectSphere=function(e,t){Cr.subVectors(e.center,this.origin);var n=Cr.dot(this.direction),r=Cr.dot(Cr)-n*n,i=e.radius*e.radius;if(r>i)return null;var o=Math.sqrt(i-r),a=n-o,s=n+o;return a<0&&s<0?null:a<0?this.at(s,t):this.at(a,t)},t.intersectsSphere=function(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius},t.distanceToPlane=function(e){var t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null},t.intersectPlane=function(e,t){var n=this.distanceToPlane(e);return null===n?null:this.at(n,t)},t.intersectsPlane=function(e){var t=e.distanceToPoint(this.origin);return 0===t||e.normal.dot(this.direction)*t<0},t.intersectBox=function(e,t){var n,r,i,o,a,s,l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(n=(e.min.x-h.x)*l,r=(e.max.x-h.x)*l):(n=(e.max.x-h.x)*l,r=(e.min.x-h.x)*l),c>=0?(i=(e.min.y-h.y)*c,o=(e.max.y-h.y)*c):(i=(e.max.y-h.y)*c,o=(e.min.y-h.y)*c),n>o||i>r?null:((i>n||n!==n)&&(n=i),(o<r||r!==r)&&(r=o),u>=0?(a=(e.min.z-h.z)*u,s=(e.max.z-h.z)*u):(a=(e.max.z-h.z)*u,s=(e.min.z-h.z)*u),n>s||a>r?null:((a>n||n!==n)&&(n=a),(s<r||r!==r)&&(r=s),r<0?null:this.at(n>=0?n:r,t)))},t.intersectsBox=function(e){return null!==this.intersectBox(e,Cr)},t.intersectTriangle=function(e,t,n,r,i){Dr.subVectors(t,e),Or.subVectors(n,e),Ir.crossVectors(Dr,Or);var o,a=this.direction.dot(Ir);if(a>0){if(r)return null;o=1}else{if(!(a<0))return null;o=-1,a=-a}Pr.subVectors(this.origin,e);var s=o*this.direction.dot(Or.crossVectors(Pr,Or));if(s<0)return null;var l=o*this.direction.dot(Dr.cross(Pr));if(l<0)return null;if(s+l>a)return null;var c=-o*Pr.dot(Ir);return c<0?null:this.at(c/a,i)},t.applyMatrix4=function(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this},t.equals=function(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)},e}(),Fr=function(){function e(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}var t=e.prototype;return t.set=function(e,t,n,r,i,o,a,s,l,c,u,h,d,p,f,m){var v=this.elements;return v[0]=e,v[4]=t,v[8]=n,v[12]=r,v[1]=i,v[5]=o,v[9]=a,v[13]=s,v[2]=l,v[6]=c,v[10]=u,v[14]=h,v[3]=d,v[7]=p,v[11]=f,v[15]=m,this},t.identity=function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},t.clone=function(){return(new e).fromArray(this.elements)},t.copy=function(e){var t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this},t.copyPosition=function(e){var t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this},t.setFromMatrix3=function(e){var t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this},t.extractBasis=function(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},t.makeBasis=function(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this},t.extractRotation=function(e){var t=this.elements,n=e.elements,r=1/kr.setFromMatrixColumn(e,0).length(),i=1/kr.setFromMatrixColumn(e,1).length(),o=1/kr.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},t.makeRotationFromEuler=function(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,n=e.x,r=e.y,i=e.z,o=Math.cos(n),a=Math.sin(n),s=Math.cos(r),l=Math.sin(r),c=Math.cos(i),u=Math.sin(i);if("XYZ"===e.order){var h=o*c,d=o*u,p=a*c,f=a*u;t[0]=s*c,t[4]=-s*u,t[8]=l,t[1]=d+p*l,t[5]=h-f*l,t[9]=-a*s,t[2]=f-h*l,t[6]=p+d*l,t[10]=o*s}else if("YXZ"===e.order){var m=s*c,v=s*u,g=l*c,y=l*u;t[0]=m+y*a,t[4]=g*a-v,t[8]=o*l,t[1]=o*u,t[5]=o*c,t[9]=-a,t[2]=v*a-g,t[6]=y+m*a,t[10]=o*s}else if("ZXY"===e.order){var b=s*c,A=s*u,w=l*c,x=l*u;t[0]=b-x*a,t[4]=-o*u,t[8]=w+A*a,t[1]=A+w*a,t[5]=o*c,t[9]=x-b*a,t[2]=-o*l,t[6]=a,t[10]=o*s}else if("ZYX"===e.order){var E=o*c,M=o*u,_=a*c,T=a*u;t[0]=s*c,t[4]=_*l-M,t[8]=E*l+T,t[1]=s*u,t[5]=T*l+E,t[9]=M*l-_,t[2]=-l,t[6]=a*s,t[10]=o*s}else if("YZX"===e.order){var S=o*s,C=o*l,L=a*s,R=a*l;t[0]=s*c,t[4]=R-S*u,t[8]=L*u+C,t[1]=u,t[5]=o*c,t[9]=-a*c,t[2]=-l*c,t[6]=C*u+L,t[10]=S-R*u}else if("XZY"===e.order){var P=o*s,D=o*l,O=a*s,I=a*l;t[0]=s*c,t[4]=-u,t[8]=l*c,t[1]=P*u+I,t[5]=o*c,t[9]=D*u-O,t[2]=O*u-D,t[6]=a*c,t[10]=I*u+P}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},t.makeRotationFromQuaternion=function(e){return this.compose(Ur,e,Hr)},t.lookAt=function(e,t,n){var r=this.elements;return jr.subVectors(e,t),0===jr.lengthSq()&&(jr.z=1),jr.normalize(),Gr.crossVectors(n,jr),0===Gr.lengthSq()&&(1===Math.abs(n.z)?jr.x+=1e-4:jr.z+=1e-4,jr.normalize(),Gr.crossVectors(n,jr)),Gr.normalize(),zr.crossVectors(jr,Gr),r[0]=Gr.x,r[4]=zr.x,r[8]=jr.x,r[1]=Gr.y,r[5]=zr.y,r[9]=jr.y,r[2]=Gr.z,r[6]=zr.z,r[10]=jr.z,this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)},t.premultiply=function(e){return this.multiplyMatrices(e,this)},t.multiplyMatrices=function(e,t){var n=e.elements,r=t.elements,i=this.elements,o=n[0],a=n[4],s=n[8],l=n[12],c=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],v=n[14],g=n[3],y=n[7],b=n[11],A=n[15],w=r[0],x=r[4],E=r[8],M=r[12],_=r[1],T=r[5],S=r[9],C=r[13],L=r[2],R=r[6],P=r[10],D=r[14],O=r[3],I=r[7],B=r[11],F=r[15];return i[0]=o*w+a*_+s*L+l*O,i[4]=o*x+a*T+s*R+l*I,i[8]=o*E+a*S+s*P+l*B,i[12]=o*M+a*C+s*D+l*F,i[1]=c*w+u*_+h*L+d*O,i[5]=c*x+u*T+h*R+d*I,i[9]=c*E+u*S+h*P+d*B,i[13]=c*M+u*C+h*D+d*F,i[2]=p*w+f*_+m*L+v*O,i[6]=p*x+f*T+m*R+v*I,i[10]=p*E+f*S+m*P+v*B,i[14]=p*M+f*C+m*D+v*F,i[3]=g*w+y*_+b*L+A*O,i[7]=g*x+y*T+b*R+A*I,i[11]=g*E+y*S+b*P+A*B,i[15]=g*M+y*C+b*D+A*F,this},t.multiplyScalar=function(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this},t.determinant=function(){var e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],o=e[1],a=e[5],s=e[9],l=e[13],c=e[2],u=e[6],h=e[10],d=e[14];return e[3]*(+i*s*u-r*l*u-i*a*h+n*l*h+r*a*d-n*s*d)+e[7]*(+t*s*d-t*l*h+i*o*h-r*o*d+r*l*c-i*s*c)+e[11]*(+t*l*u-t*a*d-i*o*u+n*o*d+i*a*c-n*l*c)+e[15]*(-r*a*c-t*s*u+t*a*h+r*o*u-n*o*h+n*s*c)},t.transpose=function(){var e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this},t.setPosition=function(e,t,n){var r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this},t.invert=function(){var e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],a=e[5],s=e[6],l=e[7],c=e[8],u=e[9],h=e[10],d=e[11],p=e[12],f=e[13],m=e[14],v=e[15],g=u*m*l-f*h*l+f*s*d-a*m*d-u*s*v+a*h*v,y=p*h*l-c*m*l-p*s*d+o*m*d+c*s*v-o*h*v,b=c*f*l-p*u*l+p*a*d-o*f*d-c*a*v+o*u*v,A=p*u*s-c*f*s-p*a*h+o*f*h+c*a*m-o*u*m,w=t*g+n*y+r*b+i*A;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var x=1/w;return e[0]=g*x,e[1]=(f*h*i-u*m*i-f*r*d+n*m*d+u*r*v-n*h*v)*x,e[2]=(a*m*i-f*s*i+f*r*l-n*m*l-a*r*v+n*s*v)*x,e[3]=(u*s*i-a*h*i-u*r*l+n*h*l+a*r*d-n*s*d)*x,e[4]=y*x,e[5]=(c*m*i-p*h*i+p*r*d-t*m*d-c*r*v+t*h*v)*x,e[6]=(p*s*i-o*m*i-p*r*l+t*m*l+o*r*v-t*s*v)*x,e[7]=(o*h*i-c*s*i+c*r*l-t*h*l-o*r*d+t*s*d)*x,e[8]=b*x,e[9]=(p*u*i-c*f*i-p*n*d+t*f*d+c*n*v-t*u*v)*x,e[10]=(o*f*i-p*a*i+p*n*l-t*f*l-o*n*v+t*a*v)*x,e[11]=(c*a*i-o*u*i-c*n*l+t*u*l+o*n*d-t*a*d)*x,e[12]=A*x,e[13]=(c*f*r-p*u*r+p*n*h-t*f*h-c*n*m+t*u*m)*x,e[14]=(p*a*r-o*f*r-p*n*s+t*f*s+o*n*m-t*a*m)*x,e[15]=(o*u*r-c*a*r+c*n*s-t*u*s-o*n*h+t*a*h)*x,this},t.scale=function(e){var t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this},t.getMaxScaleOnAxis=function(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))},t.makeTranslation=function(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this},t.makeRotationX=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this},t.makeRotationY=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this},t.makeRotationZ=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this},t.makeRotationAxis=function(e,t){var n=Math.cos(t),r=Math.sin(t),i=1-n,o=e.x,a=e.y,s=e.z,l=i*o,c=i*a;return this.set(l*o+n,l*a-r*s,l*s+r*a,0,l*a+r*s,c*a+n,c*s-r*o,0,l*s-r*a,c*s+r*o,i*s*s+n,0,0,0,0,1),this},t.makeScale=function(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this},t.makeShear=function(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this},t.compose=function(e,t,n){var r=this.elements,i=t._x,o=t._y,a=t._z,s=t._w,l=i+i,c=o+o,u=a+a,h=i*l,d=i*c,p=i*u,f=o*c,m=o*u,v=a*u,g=s*l,y=s*c,b=s*u,A=n.x,w=n.y,x=n.z;return r[0]=(1-(f+v))*A,r[1]=(d+b)*A,r[2]=(p-y)*A,r[3]=0,r[4]=(d-b)*w,r[5]=(1-(h+v))*w,r[6]=(m+g)*w,r[7]=0,r[8]=(p+y)*x,r[9]=(m-g)*x,r[10]=(1-(h+f))*x,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this},t.decompose=function(e,t,n){var r=this.elements,i=kr.set(r[0],r[1],r[2]).length(),o=kr.set(r[4],r[5],r[6]).length(),a=kr.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],Nr.copy(this);var s=1/i,l=1/o,c=1/a;return Nr.elements[0]*=s,Nr.elements[1]*=s,Nr.elements[2]*=s,Nr.elements[4]*=l,Nr.elements[5]*=l,Nr.elements[6]*=l,Nr.elements[8]*=c,Nr.elements[9]*=c,Nr.elements[10]*=c,t.setFromRotationMatrix(Nr),n.x=i,n.y=o,n.z=a,this},t.makePerspective=function(e,t,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var a=this.elements,s=2*i/(t-e),l=2*i/(n-r),c=(t+e)/(t-e),u=(n+r)/(n-r),h=-(o+i)/(o-i),d=-2*o*i/(o-i);return a[0]=s,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=u,a[13]=0,a[2]=0,a[6]=0,a[10]=h,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},t.makeOrthographic=function(e,t,n,r,i,o){var a=this.elements,s=1/(t-e),l=1/(n-r),c=1/(o-i),u=(t+e)*s,h=(n+r)*l,d=(o+i)*c;return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-u,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-h,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},t.equals=function(e){for(var t=this.elements,n=e.elements,r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0},t.fromArray=function(e,t){void 0===t&&(t=0);for(var n=0;n<16;n++)this.elements[n]=e[n+t];return this},t.toArray=function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e},e}(),kr=new lr,Nr=new Fr,Ur=new lr(0,0,0),Hr=new lr(1,1,1),Gr=new lr,zr=new lr,jr=new lr,Vr=function(){function e(t,n,r,i){void 0===t&&(t=0),void 0===n&&(n=0),void 0===r&&(r=0),void 0===i&&(i=e.DefaultOrder),Object.defineProperty(this,"isEuler",{value:!0}),this._x=t,this._y=n,this._z=r,this._order=i}var t=e.prototype;return t.set=function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},t.clone=function(){return new this.constructor(this._x,this._y,this._z,this._order)},t.copy=function(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this},t.setFromRotationMatrix=function(e,t,n){var r=Kn.clamp,i=e.elements,o=i[0],a=i[4],s=i[8],l=i[1],c=i[5],u=i[9],h=i[2],d=i[6],p=i[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-u,p),this._z=Math.atan2(-a,o)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(s,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-h,o),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-a,c)):(this._y=0,this._z=Math.atan2(l,o));break;case"ZYX":this._y=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,o)):(this._x=0,this._z=Math.atan2(-a,c));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,o)):(this._x=0,this._y=Math.atan2(s,p));break;case"XZY":this._z=Math.asin(-r(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(s,o)):(this._x=Math.atan2(-u,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this},t.setFromQuaternion=function(e,t,n){return Wr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Wr,t,n)},t.setFromVector3=function(e,t){return this.set(e.x,e.y,e.z,t||this._order)},t.reorder=function(e){return qr.setFromEuler(this),this.setFromQuaternion(qr,e)},t.equals=function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order},t.fromArray=function(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e},t.toVector3=function(e){return e?e.set(this._x,this._y,this._z):new lr(this._x,this._y,this._z)},t._onChange=function(e){return this._onChangeCallback=e,this},t._onChangeCallback=function(){},Hn(e,[{key:"x",get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},{key:"order",get:function(){return this._order},set:function(e){this._order=e,this._onChangeCallback()}}]),e}();Vr.DefaultOrder="XYZ",Vr.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];var Wr=new Fr,qr=new sr,Xr=function(){function e(){this.mask=1}var t=e.prototype;return t.set=function(e){this.mask=1<<e|0},t.enable=function(e){this.mask|=1<<e|0},t.enableAll=function(){this.mask=-1},t.toggle=function(e){this.mask^=1<<e|0},t.disable=function(e){this.mask&=~(1<<e|0)},t.disableAll=function(){this.mask=0},t.test=function(e){return 0!==(this.mask&e.mask)},e}(),Yr=0,Qr=new lr,Zr=new sr,Kr=new Fr,Jr=new lr,$r=new lr,ei=new lr,ti=new sr,ni=new lr(1,0,0),ri=new lr(0,1,0),ii=new lr(0,0,1),oi={type:"added"},ai={type:"removed"};function si(){Object.defineProperty(this,"id",{value:Yr++}),this.uuid=Kn.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=si.DefaultUp.clone();var e=new lr,t=new Vr,n=new sr,r=new lr(1,1,1);function i(){n.setFromEuler(t,!1)}function o(){t.setFromQuaternion(n,void 0,!1)}t._onChange(i),n._onChange(o),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Fr},normalMatrix:{value:new $n}}),this.matrix=new Fr,this.matrixWorld=new Fr,this.matrixAutoUpdate=si.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new Xr,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}si.DefaultUp=new lr(0,1,0),si.DefaultMatrixAutoUpdate=!0,si.prototype=Object.assign(Object.create(qn.prototype),{constructor:si,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return Zr.setFromAxisAngle(e,t),this.quaternion.multiply(Zr),this},rotateOnWorldAxis:function(e,t){return Zr.setFromAxisAngle(e,t),this.quaternion.premultiply(Zr),this},rotateX:function(e){return this.rotateOnAxis(ni,e)},rotateY:function(e){return this.rotateOnAxis(ri,e)},rotateZ:function(e){return this.rotateOnAxis(ii,e)},translateOnAxis:function(e,t){return Qr.copy(e).applyQuaternion(this.quaternion),this.position.add(Qr.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(ni,e)},translateY:function(e){return this.translateOnAxis(ri,e)},translateZ:function(e){return this.translateOnAxis(ii,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(Kr.copy(this.matrixWorld).invert())},lookAt:function(e,t,n){e.isVector3?Jr.copy(e):Jr.set(e,t,n);var r=this.parent;this.updateWorldMatrix(!0,!1),$r.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Kr.lookAt($r,Jr,this.up):Kr.lookAt(Jr,$r,this.up),this.quaternion.setFromRotationMatrix(Kr),r&&(Kr.extractRotation(r.matrixWorld),Zr.setFromRotationMatrix(Kr),this.quaternion.premultiply(Zr.invert()))},add:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(oi)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}var n=this.children.indexOf(e);return-1!==n&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(ai)),this},clear:function(){for(var e=0;e<this.children.length;e++){var t=this.children[e];t.parent=null,t.dispatchEvent(ai)}return this.children.length=0,this},attach:function(e){return this.updateWorldMatrix(!0,!1),Kr.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),Kr.multiply(e.parent.matrixWorld)),e.applyMatrix4(Kr),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n].getObjectByProperty(e,t);if(void 0!==i)return i}},getWorldPosition:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new lr),this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new sr),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose($r,e,ei),e},getWorldScale:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new lr),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose($r,ti,e),e},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new lr),this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverse(e)},traverseVisible:function(e){if(!1!==this.visible){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}},traverseAncestors:function(e){var t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){var n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t)for(var r=this.children,i=0,o=r.length;i<o;i++)r[i].updateWorldMatrix(!1,!0)},toJSON:function(e){var t=void 0===e||"string"===typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};function i(t,n){return void 0===t[n.uuid]&&(t[n.uuid]=n.toJSON(e)),n.uuid}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),!0===this.castShadow&&(r.castShadow=!0),!0===this.receiveShadow&&(r.receiveShadow=!0),!1===this.visible&&(r.visible=!1),!1===this.frustumCulled&&(r.frustumCulled=!1),0!==this.renderOrder&&(r.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){r.geometry=i(e.geometries,this.geometry);var o=this.geometry.parameters;if(void 0!==o&&void 0!==o.shapes){var a=o.shapes;if(Array.isArray(a))for(var s=0,l=a.length;s<l;s++){var c=a[s];i(e.shapes,c)}else i(e.shapes,a)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(i(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){for(var u=[],h=0,d=this.material.length;h<d;h++)u.push(i(e.materials,this.material[h]));r.material=u}else r.material=i(e.materials,this.material);if(this.children.length>0){r.children=[];for(var p=0;p<this.children.length;p++)r.children.push(this.children[p].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(var f=0;f<this.animations.length;f++){var m=this.animations[f];r.animations.push(i(e.animations,m))}}if(t){var v=E(e.geometries),g=E(e.materials),y=E(e.textures),b=E(e.images),A=E(e.shapes),w=E(e.skeletons),x=E(e.animations);v.length>0&&(n.geometries=v),g.length>0&&(n.materials=g),y.length>0&&(n.textures=y),b.length>0&&(n.images=b),A.length>0&&(n.shapes=A),w.length>0&&(n.skeletons=w),x.length>0&&(n.animations=x)}return n.object=r,n;function E(e){var t=[];for(var n in e){var r=e[n];delete r.metadata,t.push(r)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t){if(void 0===t&&(t=!0),this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(var n=0;n<e.children.length;n++){var r=e.children[n];this.add(r.clone())}return this}});var li=new lr,ci=new lr,ui=new $n,hi=function(){function e(e,t){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==e?e:new lr(1,0,0),this.constant=void 0!==t?t:0}var t=e.prototype;return t.set=function(e,t){return this.normal.copy(e),this.constant=t,this},t.setComponents=function(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this},t.setFromNormalAndCoplanarPoint=function(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this},t.setFromCoplanarPoints=function(e,t,n){var r=li.subVectors(n,t).cross(ci.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.normal.copy(e.normal),this.constant=e.constant,this},t.normalize=function(){var e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this},t.negate=function(){return this.constant*=-1,this.normal.negate(),this},t.distanceToPoint=function(e){return this.normal.dot(e)+this.constant},t.distanceToSphere=function(e){return this.distanceToPoint(e.center)-e.radius},t.projectPoint=function(e,t){return void 0===t&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new lr),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)},t.intersectLine=function(e,t){void 0===t&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new lr);var n=e.delta(li),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?t.copy(e.start):void 0;var i=-(e.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:t.copy(n).multiplyScalar(i).add(e.start)},t.intersectsLine=function(e){var t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0},t.intersectsBox=function(e){return e.intersectsPlane(this)},t.intersectsSphere=function(e){return e.intersectsPlane(this)},t.coplanarPoint=function(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new lr),e.copy(this.normal).multiplyScalar(-this.constant)},t.applyMatrix4=function(e,t){var n=t||ui.getNormalMatrix(e),r=this.coplanarPoint(li).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},t.translate=function(e){return this.constant-=e.dot(this.normal),this},t.equals=function(e){return e.normal.equals(this.normal)&&e.constant===this.constant},e}(),di=new lr,pi=new lr,fi=new lr,mi=new lr,vi=new lr,gi=new lr,yi=new lr,bi=new lr,Ai=new lr,wi=new lr,xi=function(){function e(e,t,n){this.a=void 0!==e?e:new lr,this.b=void 0!==t?t:new lr,this.c=void 0!==n?n:new lr}e.getNormal=function(e,t,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new lr),r.subVectors(n,t),di.subVectors(e,t),r.cross(di);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},e.getBarycoord=function(e,t,n,r,i){di.subVectors(r,t),pi.subVectors(n,t),fi.subVectors(e,t);var o=di.dot(di),a=di.dot(pi),s=di.dot(fi),l=pi.dot(pi),c=pi.dot(fi),u=o*l-a*a;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new lr),0===u)return i.set(-2,-1,-1);var h=1/u,d=(l*s-a*c)*h,p=(o*c-a*s)*h;return i.set(1-d-p,p,d)},e.containsPoint=function(e,t,n,r){return this.getBarycoord(e,t,n,r,mi),mi.x>=0&&mi.y>=0&&mi.x+mi.y<=1},e.getUV=function(e,t,n,r,i,o,a,s){return this.getBarycoord(e,t,n,r,mi),s.set(0,0),s.addScaledVector(i,mi.x),s.addScaledVector(o,mi.y),s.addScaledVector(a,mi.z),s},e.isFrontFacing=function(e,t,n,r){return di.subVectors(n,t),pi.subVectors(e,t),di.cross(pi).dot(r)<0};var t=e.prototype;return t.set=function(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this},t.setFromPointsAndIndices=function(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this},t.getArea=function(){return di.subVectors(this.c,this.b),pi.subVectors(this.a,this.b),.5*di.cross(pi).length()},t.getMidpoint=function(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new lr),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},t.getNormal=function(t){return e.getNormal(this.a,this.b,this.c,t)},t.getPlane=function(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new hi),e.setFromCoplanarPoints(this.a,this.b,this.c)},t.getBarycoord=function(t,n){return e.getBarycoord(t,this.a,this.b,this.c,n)},t.getUV=function(t,n,r,i,o){return e.getUV(t,this.a,this.b,this.c,n,r,i,o)},t.containsPoint=function(t){return e.containsPoint(t,this.a,this.b,this.c)},t.isFrontFacing=function(t){return e.isFrontFacing(this.a,this.b,this.c,t)},t.intersectsBox=function(e){return e.intersectsTriangle(this)},t.closestPointToPoint=function(e,t){void 0===t&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new lr);var n,r,i=this.a,o=this.b,a=this.c;vi.subVectors(o,i),gi.subVectors(a,i),bi.subVectors(e,i);var s=vi.dot(bi),l=gi.dot(bi);if(s<=0&&l<=0)return t.copy(i);Ai.subVectors(e,o);var c=vi.dot(Ai),u=gi.dot(Ai);if(c>=0&&u<=c)return t.copy(o);var h=s*u-c*l;if(h<=0&&s>=0&&c<=0)return n=s/(s-c),t.copy(i).addScaledVector(vi,n);wi.subVectors(e,a);var d=vi.dot(wi),p=gi.dot(wi);if(p>=0&&d<=p)return t.copy(a);var f=d*l-s*p;if(f<=0&&l>=0&&p<=0)return r=l/(l-p),t.copy(i).addScaledVector(gi,r);var m=c*p-d*u;if(m<=0&&u-c>=0&&d-p>=0)return yi.subVectors(a,o),r=(u-c)/(u-c+(d-p)),t.copy(o).addScaledVector(yi,r);var v=1/(m+f+h);return n=f*v,r=h*v,t.copy(i).addScaledVector(vi,n).addScaledVector(gi,r)},t.equals=function(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)},e}(),Ei={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Mi={h:0,s:0,l:0},_i={h:0,s:0,l:0};function Ti(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function Si(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function Ci(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}var Li=function(){function e(e,t,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}var t=e.prototype;return t.set=function(e){return e&&e.isColor?this.copy(e):"number"===typeof e?this.setHex(e):"string"===typeof e&&this.setStyle(e),this},t.setScalar=function(e){return this.r=e,this.g=e,this.b=e,this},t.setHex=function(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this},t.setRGB=function(e,t,n){return this.r=e,this.g=t,this.b=n,this},t.setHSL=function(e,t,n){if(e=Kn.euclideanModulo(e,1),t=Kn.clamp(t,0,1),n=Kn.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=Ti(i,r,e+1/3),this.g=Ti(i,r,e),this.b=Ti(i,r,e-1/3)}return this},t.setStyle=function(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e)){var r,i=n[1],o=n[2];switch(i){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,t(r[4]),this;if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,t(r[4]),this;break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o)){var a=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,l=parseInt(r[3],10)/100;return t(r[4]),this.setHSL(a,s,l)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){var c=n[1],u=c.length;if(3===u)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===u)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this},t.setColorName=function(e){var t=Ei[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this},t.clone=function(){return new this.constructor(this.r,this.g,this.b)},t.copy=function(e){return this.r=e.r,this.g=e.g,this.b=e.b,this},t.copyGammaToLinear=function(e,t){return void 0===t&&(t=2),this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this},t.copyLinearToGamma=function(e,t){void 0===t&&(t=2);var n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this},t.convertGammaToLinear=function(e){return this.copyGammaToLinear(this,e),this},t.convertLinearToGamma=function(e){return this.copyLinearToGamma(this,e),this},t.copySRGBToLinear=function(e){return this.r=Si(e.r),this.g=Si(e.g),this.b=Si(e.b),this},t.copyLinearToSRGB=function(e){return this.r=Ci(e.r),this.g=Ci(e.g),this.b=Ci(e.b),this},t.convertSRGBToLinear=function(){return this.copySRGBToLinear(this),this},t.convertLinearToSRGB=function(){return this.copyLinearToSRGB(this),this},t.getHex=function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},t.getHexString=function(){return("000000"+this.getHex().toString(16)).slice(-6)},t.getHSL=function(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});var t,n,r=this.r,i=this.g,o=this.b,a=Math.max(r,i,o),s=Math.min(r,i,o),l=(s+a)/2;if(s===a)t=0,n=0;else{var c=a-s;switch(n=l<=.5?c/(a+s):c/(2-a-s),a){case r:t=(i-o)/c+(i<o?6:0);break;case i:t=(o-r)/c+2;break;case o:t=(r-i)/c+4}t/=6}return e.h=t,e.s=n,e.l=l,e},t.getStyle=function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},t.offsetHSL=function(e,t,n){return this.getHSL(Mi),Mi.h+=e,Mi.s+=t,Mi.l+=n,this.setHSL(Mi.h,Mi.s,Mi.l),this},t.add=function(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this},t.addColors=function(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this},t.addScalar=function(e){return this.r+=e,this.g+=e,this.b+=e,this},t.sub=function(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this},t.multiply=function(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this},t.multiplyScalar=function(e){return this.r*=e,this.g*=e,this.b*=e,this},t.lerp=function(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this},t.lerpColors=function(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this},t.lerpHSL=function(e,t){this.getHSL(Mi),e.getHSL(_i);var n=Kn.lerp(Mi.h,_i.h,t),r=Kn.lerp(Mi.s,_i.s,t),i=Kn.lerp(Mi.l,_i.l,t);return this.setHSL(n,r,i),this},t.equals=function(e){return e.r===this.r&&e.g===this.g&&e.b===this.b},t.fromArray=function(e,t){return void 0===t&&(t=0),this.r=e[t],this.g=e[t+1],this.b=e[t+2],this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e},t.fromBufferAttribute=function(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this},t.toJSON=function(){return this.getHex()},e}();Li.NAMES=Ei,Li.prototype.r=1,Li.prototype.g=1,Li.prototype.b=1;var Ri=function(){function e(e,t,n,r,i,o){void 0===o&&(o=0),this.a=e,this.b=t,this.c=n,this.normal=r&&r.isVector3?r:new lr,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new Li,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=o}var t=e.prototype;return t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(var t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(var r=0,i=e.vertexColors.length;r<i;r++)this.vertexColors[r]=e.vertexColors[r].clone();return this},e}(),Pi=0;function Di(){Object.defineProperty(this,"id",{value:Pi++}),this.uuid=Kn.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=w,this.side=m,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=B,this.blendDst=F,this.blendEquation=T,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=W,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=_n,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=hn,this.stencilZFail=hn,this.stencilZPass=hn,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Oi(e){Di.call(this),this.type="MeshBasicMaterial",this.color=new Li(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=Z,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}Di.prototype=Object.assign(Object.create(qn.prototype),{constructor:Di,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(e){if(void 0!==e)for(var t in e){var n=e[t];if(void 0!==n)if("shading"!==t){var r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=n===y;else console.warn("THREE.Material: '"+t+"' parameter is undefined.")}},toJSON:function(e){var t=void 0===e||"string"===typeof e;t&&(e={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(e){var t=[];for(var n in e){var r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==w&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),this.side!==m&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){var i=r(e.textures),o=r(e.images);i.length>0&&(n.textures=i),o.length>0&&(n.images=o)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,n=null;if(null!==t){var r=t.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Di.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Oi.prototype=Object.create(Di.prototype),Oi.prototype.constructor=Oi,Oi.prototype.isMeshBasicMaterial=!0,Oi.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};var Ii=new lr,Bi=new Jn;function Fi(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=Tn,this.updateRange={offset:0,count:-1},this.version=0}function ki(e,t,n){Fi.call(this,new Int8Array(e),t,n)}function Ni(e,t,n){Fi.call(this,new Uint8Array(e),t,n)}function Ui(e,t,n){Fi.call(this,new Uint8ClampedArray(e),t,n)}function Hi(e,t,n){Fi.call(this,new Int16Array(e),t,n)}function Gi(e,t,n){Fi.call(this,new Uint16Array(e),t,n)}function zi(e,t,n){Fi.call(this,new Int32Array(e),t,n)}function ji(e,t,n){Fi.call(this,new Uint32Array(e),t,n)}function Vi(e,t,n){Fi.call(this,new Uint16Array(e),t,n)}function Wi(e,t,n){Fi.call(this,new Float32Array(e),t,n)}function qi(e,t,n){Fi.call(this,new Float64Array(e),t,n)}function Xi(e){if(0===e.length)return-1/0;for(var t=e[0],n=1,r=e.length;n<r;++n)e[n]>t&&(t=e[n]);return t}Object.defineProperty(Fi.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(Fi.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[e+r]=t.array[n+r];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var o=e[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),o=new Li),t[n++]=o.r,t[n++]=o.g,t[n++]=o.b}return this},copyVector2sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var o=e[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),o=new Jn),t[n++]=o.x,t[n++]=o.y}return this},copyVector3sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var o=e[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),o=new lr),t[n++]=o.x,t[n++]=o.y,t[n++]=o.z}return this},copyVector4sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var o=e[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),o=new ir),t[n++]=o.x,t[n++]=o.y,t[n++]=o.z,t[n++]=o.w}return this},applyMatrix3:function(e){if(2===this.itemSize)for(var t=0,n=this.count;t<n;t++)Bi.fromBufferAttribute(this,t),Bi.applyMatrix3(e),this.setXY(t,Bi.x,Bi.y);else if(3===this.itemSize)for(var r=0,i=this.count;r<i;r++)Ii.fromBufferAttribute(this,r),Ii.applyMatrix3(e),this.setXYZ(r,Ii.x,Ii.y,Ii.z);return this},applyMatrix4:function(e){for(var t=0,n=this.count;t<n;t++)Ii.x=this.getX(t),Ii.y=this.getY(t),Ii.z=this.getZ(t),Ii.applyMatrix4(e),this.setXYZ(t,Ii.x,Ii.y,Ii.z);return this},applyNormalMatrix:function(e){for(var t=0,n=this.count;t<n;t++)Ii.x=this.getX(t),Ii.y=this.getY(t),Ii.z=this.getZ(t),Ii.applyNormalMatrix(e),this.setXYZ(t,Ii.x,Ii.y,Ii.z);return this},transformDirection:function(e){for(var t=0,n=this.count;t<n;t++)Ii.x=this.getX(t),Ii.y=this.getY(t),Ii.z=this.getZ(t),Ii.transformDirection(e),this.setXYZ(t,Ii.x,Ii.y,Ii.z);return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=i,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),ki.prototype=Object.create(Fi.prototype),ki.prototype.constructor=ki,Ni.prototype=Object.create(Fi.prototype),Ni.prototype.constructor=Ni,Ui.prototype=Object.create(Fi.prototype),Ui.prototype.constructor=Ui,Hi.prototype=Object.create(Fi.prototype),Hi.prototype.constructor=Hi,Gi.prototype=Object.create(Fi.prototype),Gi.prototype.constructor=Gi,zi.prototype=Object.create(Fi.prototype),zi.prototype.constructor=zi,ji.prototype=Object.create(Fi.prototype),ji.prototype.constructor=ji,Vi.prototype=Object.create(Fi.prototype),Vi.prototype.constructor=Vi,Vi.prototype.isFloat16BufferAttribute=!0,Wi.prototype=Object.create(Fi.prototype),Wi.prototype.constructor=Wi,qi.prototype=Object.create(Fi.prototype),qi.prototype.constructor=qi;var Yi={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Qi(e,t){return new Yi[e](t)}var Zi=0,Ki=new Fr,Ji=new si,$i=new lr,eo=new hr,to=new hr,no=new lr;function ro(){Object.defineProperty(this,"id",{value:Zi++}),this.uuid=Kn.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}ro.prototype=Object.assign(Object.create(qn.prototype),{constructor:ro,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){return Array.isArray(e)?this.index=new(Xi(e)>65535?ji:Gi)(e,1):this.index=e,this},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},hasAttribute:function(e){return void 0!==this.attributes[e]},addGroup:function(e,t,n){void 0===n&&(n=0),this.groups.push({start:e,count:t,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){var t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){var r=(new $n).getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return Ki.makeRotationX(e),this.applyMatrix4(Ki),this},rotateY:function(e){return Ki.makeRotationY(e),this.applyMatrix4(Ki),this},rotateZ:function(e){return Ki.makeRotationZ(e),this.applyMatrix4(Ki),this},translate:function(e,t,n){return Ki.makeTranslation(e,t,n),this.applyMatrix4(Ki),this},scale:function(e,t,n){return Ki.makeScale(e,t,n),this.applyMatrix4(Ki),this},lookAt:function(e){return Ji.lookAt(e),Ji.updateMatrix(),this.applyMatrix4(Ji.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter($i).negate(),this.translate($i.x,$i.y,$i.z),this},setFromPoints:function(e){for(var t=[],n=0,r=e.length;n<r;n++){var i=e[n];t.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new Wi(t,3)),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new hr);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new lr(-1/0,-1/0,-1/0),new lr(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(var n=0,r=t.length;n<r;n++){var i=t[n];eo.setFromBufferAttribute(i),this.morphTargetsRelative?(no.addVectors(this.boundingBox.min,eo.min),this.boundingBox.expandByPoint(no),no.addVectors(this.boundingBox.max,eo.max),this.boundingBox.expandByPoint(no)):(this.boundingBox.expandByPoint(eo.min),this.boundingBox.expandByPoint(eo.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Sr);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new lr,1/0);if(e){var n=this.boundingSphere.center;if(eo.setFromBufferAttribute(e),t)for(var r=0,i=t.length;r<i;r++){var o=t[r];to.setFromBufferAttribute(o),this.morphTargetsRelative?(no.addVectors(eo.min,to.min),eo.expandByPoint(no),no.addVectors(eo.max,to.max),eo.expandByPoint(no)):(eo.expandByPoint(to.min),eo.expandByPoint(to.max))}eo.getCenter(n);for(var a=0,s=0,l=e.count;s<l;s++)no.fromBufferAttribute(e,s),a=Math.max(a,n.distanceToSquared(no));if(t)for(var c=0,u=t.length;c<u;c++)for(var h=t[c],d=this.morphTargetsRelative,p=0,f=h.count;p<f;p++)no.fromBufferAttribute(h,p),d&&($i.fromBufferAttribute(e,p),no.add($i)),a=Math.max(a,n.distanceToSquared(no));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeTangents:function(){var e=this.index,t=this.attributes;if(null!==e&&void 0!==t.position&&void 0!==t.normal&&void 0!==t.uv){var n=e.array,r=t.position.array,i=t.normal.array,o=t.uv.array,a=r.length/3;void 0===t.tangent&&this.setAttribute("tangent",new Fi(new Float32Array(4*a),4));for(var s=t.tangent.array,l=[],c=[],u=0;u<a;u++)l[u]=new lr,c[u]=new lr;var h=new lr,d=new lr,p=new lr,f=new Jn,m=new Jn,v=new Jn,g=new lr,y=new lr,b=this.groups;0===b.length&&(b=[{start:0,count:n.length}]);for(var A=0,w=b.length;A<w;++A)for(var x=b[A],E=x.start,M=E,_=E+x.count;M<_;M+=3)F(n[M+0],n[M+1],n[M+2]);for(var T=new lr,S=new lr,C=new lr,L=new lr,R=0,P=b.length;R<P;++R)for(var D=b[R],O=D.start,I=O,B=O+D.count;I<B;I+=3)k(n[I+0]),k(n[I+1]),k(n[I+2])}else console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");function F(e,t,n){h.fromArray(r,3*e),d.fromArray(r,3*t),p.fromArray(r,3*n),f.fromArray(o,2*e),m.fromArray(o,2*t),v.fromArray(o,2*n),d.sub(h),p.sub(h),m.sub(f),v.sub(f);var i=1/(m.x*v.y-v.x*m.y);isFinite(i)&&(g.copy(d).multiplyScalar(v.y).addScaledVector(p,-m.y).multiplyScalar(i),y.copy(p).multiplyScalar(m.x).addScaledVector(d,-v.x).multiplyScalar(i),l[e].add(g),l[t].add(g),l[n].add(g),c[e].add(y),c[t].add(y),c[n].add(y))}function k(e){C.fromArray(i,3*e),L.copy(C);var t=l[e];T.copy(t),T.sub(C.multiplyScalar(C.dot(t))).normalize(),S.crossVectors(L,t);var n=S.dot(c[e])<0?-1:1;s[4*e]=T.x,s[4*e+1]=T.y,s[4*e+2]=T.z,s[4*e+3]=n}},computeVertexNormals:function(){var e=this.index,t=this.getAttribute("position");if(void 0!==t){var n=this.getAttribute("normal");if(void 0===n)n=new Fi(new Float32Array(3*t.count),3),this.setAttribute("normal",n);else for(var r=0,i=n.count;r<i;r++)n.setXYZ(r,0,0,0);var o=new lr,a=new lr,s=new lr,l=new lr,c=new lr,u=new lr,h=new lr,d=new lr;if(e)for(var p=0,f=e.count;p<f;p+=3){var m=e.getX(p+0),v=e.getX(p+1),g=e.getX(p+2);o.fromBufferAttribute(t,m),a.fromBufferAttribute(t,v),s.fromBufferAttribute(t,g),h.subVectors(s,a),d.subVectors(o,a),h.cross(d),l.fromBufferAttribute(n,m),c.fromBufferAttribute(n,v),u.fromBufferAttribute(n,g),l.add(h),c.add(h),u.add(h),n.setXYZ(m,l.x,l.y,l.z),n.setXYZ(v,c.x,c.y,c.z),n.setXYZ(g,u.x,u.y,u.z)}else for(var y=0,b=t.count;y<b;y+=3)o.fromBufferAttribute(t,y+0),a.fromBufferAttribute(t,y+1),s.fromBufferAttribute(t,y+2),h.subVectors(s,a),d.subVectors(o,a),h.cross(d),n.setXYZ(y+0,h.x,h.y,h.z),n.setXYZ(y+1,h.x,h.y,h.z),n.setXYZ(y+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(e,t){if(e&&e.isBufferGeometry){void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(void 0!==e.attributes[r])for(var i=n[r].array,o=e.attributes[r],a=o.array,s=o.itemSize*t,l=Math.min(a.length,i.length-s),c=0,u=s;c<l;c++,u++)i[u]=a[c];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e)},normalizeNormals:function(){for(var e=this.attributes.normal,t=0,n=e.count;t<n;t++)no.fromBufferAttribute(e,t),no.normalize(),e.setXYZ(t,no.x,no.y,no.z)},toNonIndexed:function(){function e(e,t){for(var n=e.array,r=e.itemSize,i=e.normalized,o=new n.constructor(t.length*r),a=0,s=0,l=0,c=t.length;l<c;l++){a=t[l]*r;for(var u=0;u<r;u++)o[s++]=n[a++]}return new Fi(o,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;var t=new ro,n=this.index.array,r=this.attributes;for(var i in r){var o=e(r[i],n);t.setAttribute(i,o)}var a=this.morphAttributes;for(var s in a){for(var l=[],c=a[s],u=0,h=c.length;u<h;u++){var d=e(c[u],n);l.push(d)}t.morphAttributes[s]=l}t.morphTargetsRelative=this.morphTargetsRelative;for(var p=this.groups,f=0,m=p.length;f<m;f++){var v=p[f];t.addGroup(v.start,v.count,v.materialIndex)}return t},toJSON:function(){var e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){var t=this.parameters;for(var n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};var r=this.index;null!==r&&(e.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var o in i){var a=i[o],s=a.toJSON(e.data);""!==a.name&&(s.name=a.name),e.data.attributes[o]=s}var l={},c=!1;for(var u in this.morphAttributes){for(var h=this.morphAttributes[u],d=[],p=0,f=h.length;p<f;p++){var m=h[p],v=m.toJSON(e.data);""!==m.name&&(v.name=m.name),d.push(v)}d.length>0&&(l[u]=d,c=!0)}c&&(e.data.morphAttributes=l,e.data.morphTargetsRelative=this.morphTargetsRelative);var g=this.groups;g.length>0&&(e.data.groups=JSON.parse(JSON.stringify(g)));var y=this.boundingSphere;return null!==y&&(e.data.boundingSphere={center:y.center.toArray(),radius:y.radius}),e},clone:function(){return(new ro).copy(this)},copy:function(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var t={};this.name=e.name;var n=e.index;null!==n&&this.setIndex(n.clone(t));var r=e.attributes;for(var i in r){var o=r[i];this.setAttribute(i,o.clone(t))}var a=e.morphAttributes;for(var s in a){for(var l=[],c=a[s],u=0,h=c.length;u<h;u++)l.push(c[u].clone(t));this.morphAttributes[s]=l}this.morphTargetsRelative=e.morphTargetsRelative;for(var d=e.groups,p=0,f=d.length;p<f;p++){var m=d[p];this.addGroup(m.start,m.count,m.materialIndex)}var v=e.boundingBox;null!==v&&(this.boundingBox=v.clone());var g=e.boundingSphere;return null!==g&&(this.boundingSphere=g.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var io=new Fr,oo=new Br,ao=new Sr,so=new lr,lo=new lr,co=new lr,uo=new lr,ho=new lr,po=new lr,fo=new lr,mo=new lr,vo=new lr,go=new Jn,yo=new Jn,bo=new Jn,Ao=new lr,wo=new lr;function xo(e,t){void 0===e&&(e=new ro),void 0===t&&(t=new Oi),si.call(this),this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}function Eo(e,t,n,r,i,o,a,s){if(null===(t.side===v?r.intersectTriangle(a,o,i,!0,s):r.intersectTriangle(i,o,a,t.side!==g,s)))return null;wo.copy(s),wo.applyMatrix4(e.matrixWorld);var l=n.ray.origin.distanceTo(wo);return l<n.near||l>n.far?null:{distance:l,point:wo.clone(),object:e}}function Mo(e,t,n,r,i,o,a,s,l,c,u,h){so.fromBufferAttribute(i,c),lo.fromBufferAttribute(i,u),co.fromBufferAttribute(i,h);var d=e.morphTargetInfluences;if(t.morphTargets&&o&&d){fo.set(0,0,0),mo.set(0,0,0),vo.set(0,0,0);for(var p=0,f=o.length;p<f;p++){var m=d[p],v=o[p];0!==m&&(uo.fromBufferAttribute(v,c),ho.fromBufferAttribute(v,u),po.fromBufferAttribute(v,h),a?(fo.addScaledVector(uo,m),mo.addScaledVector(ho,m),vo.addScaledVector(po,m)):(fo.addScaledVector(uo.sub(so),m),mo.addScaledVector(ho.sub(lo),m),vo.addScaledVector(po.sub(co),m)))}so.add(fo),lo.add(mo),co.add(vo)}e.isSkinnedMesh&&(e.boneTransform(c,so),e.boneTransform(u,lo),e.boneTransform(h,co));var g=Eo(e,t,n,r,so,lo,co,Ao);if(g){s&&(go.fromBufferAttribute(s,c),yo.fromBufferAttribute(s,u),bo.fromBufferAttribute(s,h),g.uv=xi.getUV(Ao,so,lo,co,go,yo,bo,new Jn)),l&&(go.fromBufferAttribute(l,c),yo.fromBufferAttribute(l,u),bo.fromBufferAttribute(l,h),g.uv2=xi.getUV(Ao,so,lo,co,go,yo,bo,new Jn));var y=new Ri(c,u,h);xi.getNormal(so,lo,co,y.normal),g.face=y}return g}xo.prototype=Object.assign(Object.create(si.prototype),{constructor:xo,isMesh:!0,copy:function(e){return si.prototype.copy.call(this,e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this},updateMorphTargets:function(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,n=Object.keys(t);if(n.length>0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i<o;i++){var a=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=i}}}}else{var s=e.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){var n,r=this.geometry,i=this.material,o=this.matrixWorld;if(void 0!==i&&(null===r.boundingSphere&&r.computeBoundingSphere(),ao.copy(r.boundingSphere),ao.applyMatrix4(o),!1!==e.ray.intersectsSphere(ao)&&(io.copy(o).invert(),oo.copy(e.ray).applyMatrix4(io),null===r.boundingBox||!1!==oo.intersectsBox(r.boundingBox))))if(r.isBufferGeometry){var a=r.index,s=r.attributes.position,l=r.morphAttributes.position,c=r.morphTargetsRelative,u=r.attributes.uv,h=r.attributes.uv2,d=r.groups,p=r.drawRange;if(null!==a)if(Array.isArray(i))for(var f=0,m=d.length;f<m;f++)for(var v=d[f],g=i[v.materialIndex],y=Math.max(v.start,p.start),b=Math.min(v.start+v.count,p.start+p.count);y<b;y+=3){var A=a.getX(y),w=a.getX(y+1),x=a.getX(y+2);(n=Mo(this,g,e,oo,s,l,c,u,h,A,w,x))&&(n.faceIndex=Math.floor(y/3),n.face.materialIndex=v.materialIndex,t.push(n))}else for(var E=Math.max(0,p.start),M=Math.min(a.count,p.start+p.count);E<M;E+=3){var _=a.getX(E),T=a.getX(E+1),S=a.getX(E+2);(n=Mo(this,i,e,oo,s,l,c,u,h,_,T,S))&&(n.faceIndex=Math.floor(E/3),t.push(n))}else if(void 0!==s)if(Array.isArray(i))for(var C=0,L=d.length;C<L;C++)for(var R=d[C],P=i[R.materialIndex],D=Math.max(R.start,p.start),O=Math.min(R.start+R.count,p.start+p.count);D<O;D+=3)(n=Mo(this,P,e,oo,s,l,c,u,h,D,D+1,D+2))&&(n.faceIndex=Math.floor(D/3),n.face.materialIndex=R.materialIndex,t.push(n));else for(var I=Math.max(0,p.start),B=Math.min(s.count,p.start+p.count);I<B;I+=3)(n=Mo(this,i,e,oo,s,l,c,u,h,I,I+1,I+2))&&(n.faceIndex=Math.floor(I/3),t.push(n))}else r.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}});var _o=function(e){function t(t,n,r,i,o,a){var s;void 0===t&&(t=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=1),void 0===o&&(o=1),void 0===a&&(a=1),(s=e.call(this)||this).type="BoxGeometry",s.parameters={width:t,height:n,depth:r,widthSegments:i,heightSegments:o,depthSegments:a};var l=zn(s);i=Math.floor(i),o=Math.floor(o),a=Math.floor(a);var c=[],u=[],h=[],d=[],p=0,f=0;function m(e,t,n,r,i,o,a,s,m,v,g){for(var y=o/m,b=a/v,A=o/2,w=a/2,x=s/2,E=m+1,M=v+1,_=0,T=0,S=new lr,C=0;C<M;C++)for(var L=C*b-w,R=0;R<E;R++){var P=R*y-A;S[e]=P*r,S[t]=L*i,S[n]=x,u.push(S.x,S.y,S.z),S[e]=0,S[t]=0,S[n]=s>0?1:-1,h.push(S.x,S.y,S.z),d.push(R/m),d.push(1-C/v),_+=1}for(var D=0;D<v;D++)for(var O=0;O<m;O++){var I=p+O+E*D,B=p+O+E*(D+1),F=p+(O+1)+E*(D+1),k=p+(O+1)+E*D;c.push(I,B,k),c.push(B,F,k),T+=6}l.addGroup(f,T,g),f+=T,p+=_}return m("z","y","x",-1,-1,r,n,t,a,o,0),m("z","y","x",1,-1,r,n,-t,a,o,1),m("x","z","y",1,1,t,r,n,i,a,2),m("x","z","y",1,-1,t,r,-n,i,a,3),m("x","y","z",1,-1,t,n,r,i,o,4),m("x","y","z",-1,-1,t,n,-r,i,o,5),s.setIndex(c),s.setAttribute("position",new Wi(u,3)),s.setAttribute("normal",new Wi(h,3)),s.setAttribute("uv",new Wi(d,2)),s}return Gn(t,e),t}(ro);function To(e){var t={};for(var n in e)for(var r in t[n]={},e[n]){var i=e[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?t[n][r]=i.clone():Array.isArray(i)?t[n][r]=i.slice():t[n][r]=i}return t}function So(e){for(var t={},n=0;n<e.length;n++){var r=To(e[n]);for(var i in r)t[i]=r[i]}return t}var Co={clone:To,merge:So},Lo="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",Ro="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";function Po(e){Di.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader=Lo,this.fragmentShader=Ro,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}function Do(){si.call(this),this.type="Camera",this.matrixWorldInverse=new Fr,this.projectionMatrix=new Fr,this.projectionMatrixInverse=new Fr}function Oo(e,t,n,r){void 0===e&&(e=50),void 0===t&&(t=1),void 0===n&&(n=.1),void 0===r&&(r=2e3),Do.call(this),this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Po.prototype=Object.create(Di.prototype),Po.prototype.constructor=Po,Po.prototype.isShaderMaterial=!0,Po.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=To(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this},Po.prototype.toJSON=function(e){var t=Di.prototype.toJSON.call(this,e);for(var n in t.glslVersion=this.glslVersion,t.uniforms={},this.uniforms){var r=this.uniforms[n].value;r&&r.isTexture?t.uniforms[n]={type:"t",value:r.toJSON(e).uuid}:r&&r.isColor?t.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?t.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?t.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?t.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?t.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?t.uniforms[n]={type:"m4",value:r.toArray()}:t.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var i={};for(var o in this.extensions)!0===this.extensions[o]&&(i[o]=!0);return Object.keys(i).length>0&&(t.extensions=i),t},Do.prototype=Object.assign(Object.create(si.prototype),{constructor:Do,isCamera:!0,copy:function(e,t){return si.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new lr),this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){si.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(e,t){si.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Oo.prototype=Object.assign(Object.create(Do.prototype),{constructor:Oo,isPerspectiveCamera:!0,copy:function(e,t){return Do.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){var t=.5*this.getFilmHeight()/e;this.fov=2*Kn.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var e=Math.tan(.5*Kn.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*Kn.RAD2DEG*Math.atan(Math.tan(.5*Kn.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,o){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=this.near,t=e*Math.tan(.5*Kn.DEG2RAD*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r,o=this.view;if(null!==this.view&&this.view.enabled){var a=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/a,t-=o.offsetY*n/s,r*=o.width/a,n*=o.height/s}var l=this.filmOffset;0!==l&&(i+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){var t=si.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});var Io=90,Bo=1;function Fo(e,t,n){if(si.call(this),this.type="CubeCamera",!0===n.isWebGLCubeRenderTarget){this.renderTarget=n;var r=new Oo(Io,Bo,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new lr(1,0,0)),this.add(r);var i=new Oo(Io,Bo,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new lr(-1,0,0)),this.add(i);var o=new Oo(Io,Bo,e,t);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new lr(0,1,0)),this.add(o);var a=new Oo(Io,Bo,e,t);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new lr(0,-1,0)),this.add(a);var s=new Oo(Io,Bo,e,t);s.layers=this.layers,s.up.set(0,-1,0),s.lookAt(new lr(0,0,1)),this.add(s);var l=new Oo(Io,Bo,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new lr(0,0,-1)),this.add(l),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();var c=e.xr.enabled,u=e.getRenderTarget();e.xr.enabled=!1;var h=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,r),e.setRenderTarget(n,1),e.render(t,i),e.setRenderTarget(n,2),e.render(t,o),e.setRenderTarget(n,3),e.render(t,a),e.setRenderTarget(n,4),e.render(t,s),n.texture.generateMipmaps=h,e.setRenderTarget(n,5),e.render(t,l),e.setRenderTarget(u),e.xr.enabled=c}}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}function ko(e,t,n,r,i,o,a,s,l,c){e=void 0!==e?e:[],t=void 0!==t?t:ae,a=void 0!==a?a:Ne,nr.call(this,e,t,n,r,i,o,a,s,l,c),this.flipY=!1,this._needsFlipEnvMap=!0}Fo.prototype=Object.create(si.prototype),Fo.prototype.constructor=Fo,ko.prototype=Object.create(nr.prototype),ko.prototype.constructor=ko,ko.prototype.isCubeTexture=!0,Object.defineProperty(ko.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}});var No=function(e){function t(t,n,r){var i;return Number.isInteger(n)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),n=r),i=e.call(this,t,t,n)||this,Object.defineProperty(zn(i),"isWebGLCubeRenderTarget",{value:!0}),n=n||{},i.texture=new ko(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),i.texture._needsFlipEnvMap=!1,i}Gn(t,e);var n=t.prototype;return n.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=Ue,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;var n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},r=new _o(5,5,5),i=new Po({name:"CubemapFromEquirect",uniforms:To(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:v,blending:A});i.uniforms.tEquirect.value=t;var o=new xo(r,i),a=t.minFilter;return t.minFilter===Ee&&(t.minFilter=Ae),new Fo(1,10,this).update(e,o),t.minFilter=a,o.geometry.dispose(),o.material.dispose(),this},n.clear=function(e,t,n,r){for(var i=e.getRenderTarget(),o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,r);e.setRenderTarget(i)},t}(or);function Uo(e,t,n,r,i,o,a,s,l,c,u,h){nr.call(this,null,o,a,s,l,c,r,i,u,h),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==l?l:me,this.minFilter=void 0!==c?c:me,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}Uo.prototype=Object.create(nr.prototype),Uo.prototype.constructor=Uo,Uo.prototype.isDataTexture=!0;var Ho=new Sr,Go=new lr,zo=function(){function e(e,t,n,r,i,o){this.planes=[void 0!==e?e:new hi,void 0!==t?t:new hi,void 0!==n?n:new hi,void 0!==r?r:new hi,void 0!==i?i:new hi,void 0!==o?o:new hi]}var t=e.prototype;return t.set=function(e,t,n,r,i,o){var a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(o),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){for(var t=this.planes,n=0;n<6;n++)t[n].copy(e.planes[n]);return this},t.setFromProjectionMatrix=function(e){var t=this.planes,n=e.elements,r=n[0],i=n[1],o=n[2],a=n[3],s=n[4],l=n[5],c=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],v=n[13],g=n[14],y=n[15];return t[0].setComponents(a-r,u-s,f-h,y-m).normalize(),t[1].setComponents(a+r,u+s,f+h,y+m).normalize(),t[2].setComponents(a+i,u+l,f+d,y+v).normalize(),t[3].setComponents(a-i,u-l,f-d,y-v).normalize(),t[4].setComponents(a-o,u-c,f-p,y-g).normalize(),t[5].setComponents(a+o,u+c,f+p,y+g).normalize(),this},t.intersectsObject=function(e){var t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Ho.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Ho)},t.intersectsSprite=function(e){return Ho.center.set(0,0,0),Ho.radius=.7071067811865476,Ho.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ho)},t.intersectsSphere=function(e){for(var t=this.planes,n=e.center,r=-e.radius,i=0;i<6;i++)if(t[i].distanceToPoint(n)<r)return!1;return!0},t.intersectsBox=function(e){for(var t=this.planes,n=0;n<6;n++){var r=t[n];if(Go.x=r.normal.x>0?e.max.x:e.min.x,Go.y=r.normal.y>0?e.max.y:e.min.y,Go.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Go)<0)return!1}return!0},t.containsPoint=function(e){for(var t=this.planes,n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0},e}();function jo(){var e=null,t=!1,n=null,r=null;function i(t,o){n(t,o),r=e.requestAnimationFrame(i)}return{start:function(){!0!==t&&null!==n&&(r=e.requestAnimationFrame(i),t=!0)},stop:function(){e.cancelAnimationFrame(r),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function Vo(e,t){var n=t.isWebGL2,r=new WeakMap;function i(t,r){var i=t.array,o=t.usage,a=e.createBuffer();e.bindBuffer(r,a),e.bufferData(r,i,o),t.onUploadCallback();var s=5126;return i instanceof Float32Array?s=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?t.isFloat16BufferAttribute?n?s=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):s=5123:i instanceof Int16Array?s=5122:i instanceof Uint32Array?s=5125:i instanceof Int32Array?s=5124:i instanceof Int8Array?s=5120:i instanceof Uint8Array&&(s=5121),{buffer:a,type:s,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}function o(t,r,i){var o=r.array,a=r.updateRange;e.bindBuffer(i,t),-1===a.count?e.bufferSubData(i,0,o):(n?e.bufferSubData(i,a.offset*o.BYTES_PER_ELEMENT,o,a.offset,a.count):e.bufferSubData(i,a.offset*o.BYTES_PER_ELEMENT,o.subarray(a.offset,a.offset+a.count)),a.count=-1)}function a(e){return e.isInterleavedBufferAttribute&&(e=e.data),r.get(e)}function s(t){t.isInterleavedBufferAttribute&&(t=t.data);var n=r.get(t);n&&(e.deleteBuffer(n.buffer),r.delete(t))}function l(e,t){if(e.isGLBufferAttribute){var n=r.get(e);(!n||n.version<e.version)&&r.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version})}else{e.isInterleavedBufferAttribute&&(e=e.data);var a=r.get(e);void 0===a?r.set(e,i(e,t)):a.version<e.version&&(o(a.buffer,e,t),a.version=e.version)}}return{get:a,remove:s,update:l}}var Wo=function(e){function t(t,n,r,i){var o;void 0===t&&(t=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=1),(o=e.call(this)||this).type="PlaneGeometry",o.parameters={width:t,height:n,widthSegments:r,heightSegments:i};for(var a=t/2,s=n/2,l=Math.floor(r),c=Math.floor(i),u=l+1,h=c+1,d=t/l,p=n/c,f=[],m=[],v=[],g=[],y=0;y<h;y++)for(var b=y*p-s,A=0;A<u;A++){var w=A*d-a;m.push(w,-b,0),v.push(0,0,1),g.push(A/l),g.push(1-y/c)}for(var x=0;x<c;x++)for(var E=0;E<l;E++){var M=E+u*x,_=E+u*(x+1),T=E+1+u*(x+1),S=E+1+u*x;f.push(M,_,S),f.push(_,T,S)}return o.setIndex(f),o.setAttribute("position",new Wi(m,3)),o.setAttribute("normal",new Wi(v,3)),o.setAttribute("uv",new Wi(g,2)),o}return Gn(t,e),t}(ro),qo={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include 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e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var n;switch(t.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jn};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jn,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=n,n}}}var Vs=0;function Ws(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function qs(e,t){for(var n=new zs,r=js(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},o=0;o<9;o++)i.probe.push(new lr);var a=new lr,s=new Fr,l=new Fr;function c(o){for(var a=0,s=0,l=0,c=0;c<9;c++)i.probe[c].set(0,0,0);var u=0,h=0,d=0,p=0,f=0,m=0,v=0,g=0;o.sort(Ws);for(var y=0,b=o.length;y<b;y++){var A=o[y],w=A.color,x=A.intensity,E=A.distance,M=A.shadow&&A.shadow.map?A.shadow.map.texture:null;if(A.isAmbientLight)a+=w.r*x,s+=w.g*x,l+=w.b*x;else if(A.isLightProbe)for(var _=0;_<9;_++)i.probe[_].addScaledVector(A.sh.coefficients[_],x);else if(A.isDirectionalLight){var T=n.get(A);if(T.color.copy(A.color).multiplyScalar(A.intensity),A.castShadow){var S=A.shadow,C=r.get(A);C.shadowBias=S.bias,C.shadowNormalBias=S.normalBias,C.shadowRadius=S.radius,C.shadowMapSize=S.mapSize,i.directionalShadow[u]=C,i.directionalShadowMap[u]=M,i.directionalShadowMatrix[u]=A.shadow.matrix,m++}i.directional[u]=T,u++}else if(A.isSpotLight){var L=n.get(A);if(L.position.setFromMatrixPosition(A.matrixWorld),L.color.copy(w).multiplyScalar(x),L.distance=E,L.coneCos=Math.cos(A.angle),L.penumbraCos=Math.cos(A.angle*(1-A.penumbra)),L.decay=A.decay,A.castShadow){var R=A.shadow,P=r.get(A);P.shadowBias=R.bias,P.shadowNormalBias=R.normalBias,P.shadowRadius=R.radius,P.shadowMapSize=R.mapSize,i.spotShadow[d]=P,i.spotShadowMap[d]=M,i.spotShadowMatrix[d]=A.shadow.matrix,g++}i.spot[d]=L,d++}else if(A.isRectAreaLight){var D=n.get(A);D.color.copy(w).multiplyScalar(x),D.halfWidth.set(.5*A.width,0,0),D.halfHeight.set(0,.5*A.height,0),i.rectArea[p]=D,p++}else if(A.isPointLight){var O=n.get(A);if(O.color.copy(A.color).multiplyScalar(A.intensity),O.distance=A.distance,O.decay=A.decay,A.castShadow){var I=A.shadow,B=r.get(A);B.shadowBias=I.bias,B.shadowNormalBias=I.normalBias,B.shadowRadius=I.radius,B.shadowMapSize=I.mapSize,B.shadowCameraNear=I.camera.near,B.shadowCameraFar=I.camera.far,i.pointShadow[h]=B,i.pointShadowMap[h]=M,i.pointShadowMatrix[h]=A.shadow.matrix,v++}i.point[h]=O,h++}else if(A.isHemisphereLight){var F=n.get(A);F.skyColor.copy(A.color).multiplyScalar(x),F.groundColor.copy(A.groundColor).multiplyScalar(x),i.hemi[f]=F,f++}}p>0&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(i.rectAreaLTC1=Xo.LTC_FLOAT_1,i.rectAreaLTC2=Xo.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(i.rectAreaLTC1=Xo.LTC_HALF_1,i.rectAreaLTC2=Xo.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),i.ambient[0]=a,i.ambient[1]=s,i.ambient[2]=l;var k=i.hash;k.directionalLength===u&&k.pointLength===h&&k.spotLength===d&&k.rectAreaLength===p&&k.hemiLength===f&&k.numDirectionalShadows===m&&k.numPointShadows===v&&k.numSpotShadows===g||(i.directional.length=u,i.spot.length=d,i.rectArea.length=p,i.point.length=h,i.hemi.length=f,i.directionalShadow.length=m,i.directionalShadowMap.length=m,i.pointShadow.length=v,i.pointShadowMap.length=v,i.spotShadow.length=g,i.spotShadowMap.length=g,i.directionalShadowMatrix.length=m,i.pointShadowMatrix.length=v,i.spotShadowMatrix.length=g,k.directionalLength=u,k.pointLength=h,k.spotLength=d,k.rectAreaLength=p,k.hemiLength=f,k.numDirectionalShadows=m,k.numPointShadows=v,k.numSpotShadows=g,i.version=Vs++)}function u(e,t){for(var n=0,r=0,o=0,c=0,u=0,h=t.matrixWorldInverse,d=0,p=e.length;d<p;d++){var f=e[d];if(f.isDirectionalLight){var m=i.directional[n];m.direction.setFromMatrixPosition(f.matrixWorld),a.setFromMatrixPosition(f.target.matrixWorld),m.direction.sub(a),m.direction.transformDirection(h),n++}else if(f.isSpotLight){var v=i.spot[o];v.position.setFromMatrixPosition(f.matrixWorld),v.position.applyMatrix4(h),v.direction.setFromMatrixPosition(f.matrixWorld),a.setFromMatrixPosition(f.target.matrixWorld),v.direction.sub(a),v.direction.transformDirection(h),o++}else if(f.isRectAreaLight){var g=i.rectArea[c];g.position.setFromMatrixPosition(f.matrixWorld),g.position.applyMatrix4(h),l.identity(),s.copy(f.matrixWorld),s.premultiply(h),l.extractRotation(s),g.halfWidth.set(.5*f.width,0,0),g.halfHeight.set(0,.5*f.height,0),g.halfWidth.applyMatrix4(l),g.halfHeight.applyMatrix4(l),c++}else if(f.isPointLight){var y=i.point[r];y.position.setFromMatrixPosition(f.matrixWorld),y.position.applyMatrix4(h),r++}else if(f.isHemisphereLight){var b=i.hemi[u];b.direction.setFromMatrixPosition(f.matrixWorld),b.direction.transformDirection(h),b.direction.normalize(),u++}}}return{setup:c,setupView:u,state:i}}function Xs(e,t){var n=new qs(e,t),r=[],i=[];function o(){r.length=0,i.length=0}function a(e){r.push(e)}function s(e){i.push(e)}function l(){n.setup(r)}function c(e){n.setupView(r,e)}return{init:o,state:{lightsArray:r,shadowsArray:i,lights:n},setupLights:l,setupLightsView:c,pushLight:a,pushShadow:s}}function Ys(e,t){var n=new WeakMap;function r(r,i){var o;return void 0===i&&(i=0),!1===n.has(r)?(o=new Xs(e,t),n.set(r,[]),n.get(r).push(o)):i>=n.get(r).length?(o=new Xs(e,t),n.get(r).push(o)):o=n.get(r)[i],o}function i(){n=new WeakMap}return{get:r,dispose:i}}function Qs(e){Di.call(this),this.type="MeshDepthMaterial",this.depthPacking=an,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}function Zs(e){Di.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new lr,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Qs.prototype=Object.create(Di.prototype),Qs.prototype.constructor=Qs,Qs.prototype.isMeshDepthMaterial=!0,Qs.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},Zs.prototype=Object.create(Di.prototype),Zs.prototype.constructor=Zs,Zs.prototype.isMeshDistanceMaterial=!0,Zs.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};var Ks="uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}",Js="void main() {\n\tgl_Position = vec4( position, 1.0 );\n}";function $s(e,t,n){var r=new zo,i=new Jn,o=new Jn,a=new ir,s=[],l=[],c={},u={0:v,1:m,2:g},h=new Po({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new Jn},radius:{value:4}},vertexShader:Js,fragmentShader:Ks}),p=h.clone();p.defines.HORIZONTAL_PASS=1;var y=new ro;y.setAttribute("position",new Fi(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var b=new xo(y,h),w=this;function x(n,r){var i=t.update(b);h.uniforms.shadow_pass.value=n.map.texture,h.uniforms.resolution.value=n.mapSize,h.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,i,h,b,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,i,p,b,null)}function E(e,t,n){var r=e<<0|t<<1|n<<2,i=s[r];return void 0===i&&(i=new Qs({depthPacking:sn,morphTargets:e,skinning:t}),s[r]=i),i}function M(e,t,n){var r=e<<0|t<<1|n<<2,i=l[r];return void 0===i&&(i=new Zs({morphTargets:e,skinning:t}),l[r]=i),i}function _(t,n,r,i,o,a,s){var l=null,h=E,d=t.customDepthMaterial;if(!0===i.isPointLight&&(h=M,d=t.customDistanceMaterial),void 0===d){var p=!1;!0===r.morphTargets&&(p=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);var m=!1;!0===t.isSkinnedMesh&&(!0===r.skinning?m=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",t)),l=h(p,m,!0===t.isInstancedMesh)}else l=d;if(e.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length){var v=l.uuid,g=r.uuid,y=c[v];void 0===y&&(y={},c[v]=y);var b=y[g];void 0===b&&(b=l.clone(),y[g]=b),l=b}return l.visible=r.visible,l.wireframe=r.wireframe,l.side=s===f?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:u[r.side],l.clipShadows=r.clipShadows,l.clippingPlanes=r.clippingPlanes,l.clipIntersection=r.clipIntersection,l.wireframeLinewidth=r.wireframeLinewidth,l.linewidth=r.linewidth,!0===i.isPointLight&&!0===l.isMeshDistanceMaterial&&(l.referencePosition.setFromMatrixPosition(i.matrixWorld),l.nearDistance=o,l.farDistance=a),l}function T(n,i,o,a,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&s===f)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);var l=t.update(n),c=n.material;if(Array.isArray(c))for(var u=l.groups,h=0,d=u.length;h<d;h++){var p=u[h],m=c[p.materialIndex];if(m&&m.visible){var v=_(n,l,m,a,o.near,o.far,s);e.renderBufferDirect(o,null,l,v,n,p)}}else if(c.visible){var g=_(n,l,c,a,o.near,o.far,s);e.renderBufferDirect(o,null,l,g,n,null)}}for(var y=n.children,b=0,A=y.length;b<A;b++)T(y[b],i,o,a,s)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=d,this.render=function(t,s,l){if(!1!==w.enabled&&(!1!==w.autoUpdate||!1!==w.needsUpdate)&&0!==t.length){var c=e.getRenderTarget(),u=e.getActiveCubeFace(),h=e.getActiveMipmapLevel(),d=e.state;d.setBlending(A),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(var p=0,m=t.length;p<m;p++){var v=t[p],g=v.shadow;if(void 0!==g){if(!1!==g.autoUpdate||!1!==g.needsUpdate){i.copy(g.mapSize);var y=g.getFrameExtents();if(i.multiply(y),o.copy(g.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(o.x=Math.floor(n/y.x),i.x=o.x*y.x,g.mapSize.x=o.x),i.y>n&&(o.y=Math.floor(n/y.y),i.y=o.y*y.y,g.mapSize.y=o.y)),null===g.map&&!g.isPointLightShadow&&this.type===f){var b={minFilter:Ae,magFilter:Ae,format:Ue};g.map=new or(i.x,i.y,b),g.map.texture.name=v.name+".shadowMap",g.mapPass=new or(i.x,i.y,b),g.camera.updateProjectionMatrix()}if(null===g.map){var E={minFilter:me,magFilter:me,format:Ue};g.map=new or(i.x,i.y,E),g.map.texture.name=v.name+".shadowMap",g.camera.updateProjectionMatrix()}e.setRenderTarget(g.map),e.clear();for(var M=g.getViewportCount(),_=0;_<M;_++){var S=g.getViewport(_);a.set(o.x*S.x,o.y*S.y,o.x*S.z,o.y*S.w),d.viewport(a),g.updateMatrices(v,_),r=g.getFrustum(),T(s,l,g.camera,v,this.type)}g.isPointLightShadow||this.type!==f||x(g,l),g.needsUpdate=!1}}else console.warn("THREE.WebGLShadowMap:",v,"has no shadow.")}w.needsUpdate=!1,e.setRenderTarget(c,u,h)}}}function el(e,t,n){var r,i,o=n.isWebGL2;function a(){var t=!1,n=new ir,r=null,i=new ir(0,0,0,0);return{setMask:function(n){r===n||t||(e.colorMask(n,n,n,n),r=n)},setLocked:function(e){t=e},setClear:function(t,r,o,a,s){!0===s&&(t*=a,r*=a,o*=a),n.set(t,r,o,a),!1===i.equals(n)&&(e.clearColor(t,r,o,a),i.copy(n))},reset:function(){t=!1,r=null,i.set(-1,0,0,0)}}}function u(){var t=!1,n=null,r=null,i=null;return{setTest:function(e){e?be(2929):Ae(2929)},setMask:function(r){n===r||t||(e.depthMask(r),n=r)},setFunc:function(t){if(r!==t){if(t)switch(t){case z:e.depthFunc(512);break;case j:e.depthFunc(519);break;case V:e.depthFunc(513);break;case W:e.depthFunc(515);break;case q:e.depthFunc(514);break;case X:e.depthFunc(518);break;case Y:e.depthFunc(516);break;case Q:e.depthFunc(517);break;default:e.depthFunc(515)}else e.depthFunc(515);r=t}},setLocked:function(e){t=e},setClear:function(t){i!==t&&(e.clearDepth(t),i=t)},reset:function(){t=!1,n=null,r=null,i=null}}}function h(){var 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r=ol.distanceTo(al),i=t.projectionMatrix.elements,o=n.projectionMatrix.elements,a=i[14]/(i[10]-1),s=i[14]/(i[10]+1),l=(i[9]+1)/i[5],c=(i[9]-1)/i[5],u=(i[8]-1)/i[0],h=(o[8]+1)/o[0],d=a*u,p=a*h,f=r/(-u+h),m=f*-u;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(m),e.translateZ(f),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.getInverse(e.matrixWorld);var v=a+f,g=s+f,y=d-m,b=p+(r-m),A=l*s/g*v,w=c*s/g*v;e.projectionMatrix.makePerspective(y,b,A,w,v,g)}function ll(e){var t,n,r=this,i=null,o=null,a=null,s=[],l=new Fr,c=new Fr,u=1,h="local-floor";"undefined"!==typeof window&&"VRFrameData"in window&&(o=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",A,!1));var d=new Fr,p=new sr,f=new lr,m=new Oo;m.viewport=new ir,m.layers.enable(1);var v=new Oo;v.viewport=new ir,v.layers.enable(2);var g=new il([m,v]);g.layers.enable(1),g.layers.enable(2);var y,b=new Jn;function A(){if(r.isPresenting=null!==i&&!0===i.isPresenting){var o=i.getEyeParameters("left");t=2*o.renderWidth*u,n=o.renderHeight*u,y=e.getPixelRatio(),e.getSize(b),e.setDrawingBufferSize(t,n,1),m.viewport.set(0,0,t/2,n),v.viewport.set(t/2,0,t/2,n),T.start(),r.dispatchEvent({type:"sessionstart"})}else r.enabled&&e.setDrawingBufferSize(b.width,b.height,y),T.stop(),r.dispatchEvent({type:"sessionend"})}var w=[],x=[];function E(e){for(var t=navigator.getGamepads&&navigator.getGamepads(),n=0,r=t.length;n<r;n++){var i=t[n];if(i&&("Daydream Controller"===i.id||"Gear VR Controller"===i.id||"Oculus Go Controller"===i.id||"OpenVR Gamepad"===i.id||i.id.startsWith("Oculus Touch")||i.id.startsWith("HTC Vive Focus")||i.id.startsWith("Spatial Controller"))){var o=i.hand;if(0===e&&(""===o||"right"===o))return i;if(1===e&&"left"===o)return i}}}function M(){for(var e=0;e<s.length;e++){var t=s[e],n=E(e);if(void 0!==n&&void 0!==n.pose){if(null===n.pose)return;var r=n.pose;!1===r.hasPosition&&t.position.set(.2,-.6,-.05),null!==r.position&&t.position.fromArray(r.position),null!==r.orientation&&t.quaternion.fromArray(r.orientation),t.matrix.compose(t.position,t.quaternion,t.scale),t.matrix.premultiply(l),t.matrix.decompose(t.position,t.quaternion,t.scale),t.matrixWorldNeedsUpdate=!0,t.visible=!0;var i="Daydream Controller"===n.id?0:1;void 0===w[e]&&(w[e]=!1),w[e]!==n.buttons[i].pressed&&(w[e]=n.buttons[i].pressed,!0===w[e]?t.dispatchEvent({type:"selectstart"}):(t.dispatchEvent({type:"selectend"}),t.dispatchEvent({type:"select"}))),i=2,void 0===x[e]&&(x[e]=!1),void 0!==n.buttons[i]&&x[e]!==n.buttons[i].pressed&&(x[e]=n.buttons[i].pressed,!0===x[e]?t.dispatchEvent({type:"squeezestart"}):(t.dispatchEvent({type:"squeezeend"}),t.dispatchEvent({type:"squeeze"})))}else t.visible=!1}}function _(e,r){null!==r&&4===r.length&&e.set(r[0]*t,r[1]*n,r[2]*t,r[3]*n)}this.enabled=!1,this.getController=function(e){var t=s[e];return void 0===t&&((t=new rl).matrixAutoUpdate=!1,t.visible=!1,s[e]=t),t},this.getDevice=function(){return i},this.setDevice=function(e){void 0!==e&&(i=e),T.setContext(e)},this.setFramebufferScaleFactor=function(e){u=e},this.setReferenceSpaceType=function(e){h=e},this.setPoseTarget=function(e){void 0!==e&&(a=e)},this.getCamera=function(e){var t="local-floor"===h?1.6:0;if(i.depthNear=e.near,i.depthFar=e.far,i.getFrameData(o),"local-floor"===h){var n=i.stageParameters;n?l.fromArray(n.sittingToStandingTransform):l.makeTranslation(0,t,0)}var r=o.pose,s=null!==a?a:e;s.matrix.copy(l),s.matrix.decompose(s.position,s.quaternion,s.scale),null!==r.orientation&&(p.fromArray(r.orientation),s.quaternion.multiply(p)),null!==r.position&&(p.setFromRotationMatrix(l),f.fromArray(r.position),f.applyQuaternion(p),s.position.add(f)),s.updateMatrixWorld();for(var u=s.children,y=0,b=u.length;y<b;y++)u[y].updateMatrixWorld(!0);m.near=e.near,v.near=e.near,m.far=e.far,v.far=e.far,m.matrixWorldInverse.fromArray(o.leftViewMatrix),v.matrixWorldInverse.fromArray(o.rightViewMatrix),c.getInverse(l),"local-floor"===h&&(m.matrixWorldInverse.multiply(c),v.matrixWorldInverse.multiply(c));var A=s.parent;null!==A&&(d.getInverse(A.matrixWorld),m.matrixWorldInverse.multiply(d),v.matrixWorldInverse.multiply(d)),m.matrixWorld.getInverse(m.matrixWorldInverse),v.matrixWorld.getInverse(v.matrixWorldInverse),m.projectionMatrix.fromArray(o.leftProjectionMatrix),v.projectionMatrix.fromArray(o.rightProjectionMatrix),sl(g,m,v);var w=i.getLayers();if(w.length){var x=w[0];_(m.viewport,x.leftBounds),_(v.viewport,x.rightBounds)}return M(),g},this.getStandingMatrix=function(){return l},this.isPresenting=!1;var T=new jo;this.setAnimationLoop=function(e){T.setAnimationLoop(e),this.isPresenting&&T.start()},this.submitFrame=function(){this.isPresenting&&i.submitFrame()},this.dispose=function(){"undefined"!==typeof window&&window.removeEventListener("vrdisplaypresentchange",A)},this.setFrameOfReferenceType=function(){console.warn("THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.")}}function cl(){this._targetRay=null,this._grip=null,this._hand=null}function ul(e,t){var n,r=this,i=null,o=1,a=null,s="local-floor",l=null,c=null,u=[],h=new Map,d=[],p=new Oo;p.layers.enable(1),p.viewport=new ir;var f=new Oo;f.layers.enable(2),f.viewport=new ir;var m=[p,f],v=new il;v.layers.enable(1),v.layers.enable(2);var g=null,y=null;function b(e){var t=h.get(e.inputSource);t&&t.dispatchEvent({type:e.type,data:e.inputSource})}function A(){h.forEach((function(e,t){e.disconnect(t)})),h.clear(),g=null,y=null,e.setFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),C.stop(),r.isPresenting=!1,r.dispatchEvent({type:"sessionend"})}function w(e){for(var t=i.inputSources,n=0;n<u.length;n++)h.set(t[n],u[n]);for(var r=0;r<e.removed.length;r++){var o=e.removed[r],a=h.get(o);a&&(a.dispatchEvent({type:"disconnected",data:o}),h.delete(o))}for(var s=0;s<e.added.length;s++){var l=e.added[s],c=h.get(l);c&&c.dispatchEvent({type:"connected",data:l})}}this.layersEnabled=!1,this.enabled=!1,this.isPresenting=!1,this.getCameraPose=function(){return l},this.getController=function(e){var t=u[e];return void 0===t&&(t=new cl,u[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){var t=u[e];return void 0===t&&(t=new cl,u[e]=t),t.getGripSpace()},this.getHand=function(e){var t=u[e];return void 0===t&&(t=new cl,u[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){o=e,!0===r.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){s=e,!0===r.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getSession=function(){return i},this.setSession=function(){var e=Nn(regeneratorRuntime.mark((function e(l){var c,u;return regeneratorRuntime.wrap((function(e){for(;;)switch(e.prev=e.next){case 0:if(null===(i=l)){e.next=24;break}if(i.addEventListener("select",b),i.addEventListener("selectstart",b),i.addEventListener("selectend",b),i.addEventListener("squeeze",b),i.addEventListener("squeezestart",b),i.addEventListener("squeezeend",b),i.addEventListener("end",A),i.addEventListener("inputsourceschange",w),!0===(c=t.getContextAttributes()).xrCompatible){e.next=14;break}return e.next=14,t.makeXRCompatible();case 14:return u={antialias:c.antialias,alpha:c.alpha,depth:c.depth,stencil:c.stencil,framebufferScaleFactor:o},n=new XRWebGLLayer(i,t,u),window.XRWebGLBinding&&this.layersEnabled?this.addLayer(n):i.updateRenderState({baseLayer:n}),e.next=19,i.requestReferenceSpace(s);case 19:a=e.sent,C.setContext(i),C.start(),r.isPresenting=!0,r.dispatchEvent({type:"sessionstart"});case 24:case"end":return e.stop()}}),e,this)})));return function(t){return e.apply(this,arguments)}}(),this.addLayer=function(e){window.XRWebGLBinding&&this.layersEnabled&&i&&(d.push(e),i.updateRenderState({layers:d}))},this.removeLayer=function(e){window.XRWebGLBinding&&this.layersEnabled&&i&&(d.splice(d.indexOf(e),1),i.updateRenderState({layers:d}))};var x=new lr,E=new lr;function M(e,t,n){x.setFromMatrixPosition(t.matrixWorld),E.setFromMatrixPosition(n.matrixWorld);var r=x.distanceTo(E),i=t.projectionMatrix.elements,o=n.projectionMatrix.elements,a=i[14]/(i[10]-1),s=i[14]/(i[10]+1),l=(i[9]+1)/i[5],c=(i[9]-1)/i[5],u=(i[8]-1)/i[0],h=(o[8]+1)/o[0],d=a*u,p=a*h,f=r/(-u+h),m=f*-u;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(m),e.translateZ(f),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.copy(e.matrixWorld).invert();var v=a+f,g=s+f,y=d-m,b=p+(r-m),A=l*s/g*v,w=c*s/g*v;e.projectionMatrix.makePerspective(y,b,A,w,v,g)}function _(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.setPoseTarget=function(e){void 0!==e&&(c=e)},this.getCamera=function(e){v.near=f.near=p.near=e.near,v.far=f.far=p.far=e.far,g===v.near&&y===v.far||(i.updateRenderState({depthNear:v.near,depthFar:v.far}),g=v.near,y=v.far);var t=e.parent,n=v.cameras,r=c||e;_(v,t);for(var o=0;o<n.length;o++)_(n[o],t);r.matrixWorld.copy(v.matrixWorld);for(var a=r.children,s=0,l=a.length;s<l;s++)a[s].updateMatrixWorld(!0);return 2===n.length?M(v,p,f):v.projectionMatrix.copy(p.projectionMatrix),v};var T=null;function S(t,r){if(null!==(l=r.getViewerPose(a))){var o=l.views;e.setFramebuffer(n.framebuffer);var s=!1;o.length!==v.cameras.length&&(v.cameras.length=0,s=!0);for(var c=0;c<o.length;c++){var h=o[c],d=n.getViewport(h),p=m[c];p.matrix.fromArray(h.transform.matrix),p.projectionMatrix.fromArray(h.projectionMatrix),p.viewport.set(d.x,d.y,d.width,d.height),0===c&&v.matrix.copy(p.matrix),!0===s&&v.cameras.push(p)}}for(var f=i.inputSources,g=0;g<u.length;g++){var y=u[g],b=f[g];y.update(b,r,a)}T&&T(t,r)}var C=new jo;C.setAnimationLoop(S),this.setAnimationLoop=function(e){T=e},this.dispose=function(){}}function hl(e){function t(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)}function n(e,t,n,v){t.isMeshBasicMaterial?r(e,t):t.isMeshLambertMaterial?(r(e,t),l(e,t)):t.isMeshToonMaterial?(r(e,t),u(e,t)):t.isMeshPhongMaterial?(r(e,t),c(e,t)):t.isMeshStandardMaterial?(r(e,t),t.isMeshPhysicalMaterial?d(e,t):h(e,t)):t.isMeshMatcapMaterial?(r(e,t),p(e,t)):t.isMeshDepthMaterial?(r(e,t),f(e,t)):t.isMeshDistanceMaterial?(r(e,t),m(e,t)):t.isMeshNormalMaterial?(r(e,t),g(e,t)):t.isLineBasicMaterial?(i(e,t),t.isLineDashedMaterial&&o(e,t)):t.isPointsMaterial?a(e,t,n,v):t.isSpriteMaterial?s(e,t):t.isShadowMaterial?(e.color.value.copy(t.color),e.opacity.value=t.opacity):t.isShaderMaterial&&(t.uniformsNeedUpdate=!1)}function r(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map),n.alphaMap&&(t.alphaMap.value=n.alphaMap),n.specularMap&&(t.specularMap.value=n.specularMap);var r,i,o=e.get(n).envMap;if(o){t.envMap.value=o,t.flipEnvMap.value=o.isCubeTexture&&o._needsFlipEnvMap?-1:1,t.reflectivity.value=n.reflectivity,t.refractionRatio.value=n.refractionRatio;var a=e.get(o).__maxMipLevel;void 0!==a&&(t.maxMipLevel.value=a)}n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(r=n.clearcoatRoughnessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix)),n.aoMap?i=n.aoMap:n.lightMap&&(i=n.lightMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uv2Transform.value.copy(i.matrix))}function i(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}function o(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}function a(e,t,n,r){var i;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*n,e.scale.value=.5*r,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?i=t.map:t.alphaMap&&(i=t.alphaMap),void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),e.uvTransform.value.copy(i.matrix))}function s(e,t){var n;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?n=t.map:t.alphaMap&&(n=t.alphaMap),void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),e.uvTransform.value.copy(n.matrix))}function l(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}function c(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===v&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===v&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}function u(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===v&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===v&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}function 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d(e,t){h(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen),t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap),t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,t.side===v&&e.clearcoatNormalScale.value.negate()),e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap)}function p(e,t){t.matcap&&(e.matcap.value=t.matcap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===v&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===v&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}function f(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}function m(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias),e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}function g(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===v&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===v&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}return{refreshFogUniforms:t,refreshMaterialUniforms:n}}function dl(){var e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return e.style.display="block",e}function pl(e){var t=void 0!==(e=e||{}).canvas?e.canvas:dl(),n=void 0!==e.context?e.context:null,r=void 0!==e.alpha&&e.alpha,i=void 0===e.depth||e.depth,o=void 0===e.stencil||e.stencil,a=void 0!==e.antialias&&e.antialias,s=void 0===e.premultipliedAlpha||e.premultipliedAlpha,l=void 0!==e.preserveDrawingBuffer&&e.preserveDrawingBuffer,c=void 0!==e.powerPreference?e.powerPreference:"default",u=void 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r=t.getAttributes();e.hasPositions&&(ce.bindBuffer(34962,n.position),ce.bufferData(34962,e.positionArray,35048),le.enableAttribute(r.position),ce.vertexAttribPointer(r.position,3,5126,!1,0,0)),e.hasNormals&&(ce.bindBuffer(34962,n.normal),ce.bufferData(34962,e.normalArray,35048),le.enableAttribute(r.normal),ce.vertexAttribPointer(r.normal,3,5126,!1,0,0)),e.hasUvs&&(ce.bindBuffer(34962,n.uv),ce.bufferData(34962,e.uvArray,35048),le.enableAttribute(r.uv),ce.vertexAttribPointer(r.uv,2,5126,!1,0,0)),e.hasColors&&(ce.bindBuffer(34962,n.color),ce.bufferData(34962,e.colorArray,35048),le.enableAttribute(r.color),ce.vertexAttribPointer(r.color,3,5126,!1,0,0)),le.disableUnusedAttributes(),ce.drawArrays(4,0,e.count),e.count=0},this.renderBufferDirect=function(e,t,n,r,i,o){null===t&&(t=U);var a=i.isMesh&&i.matrixWorld.determinant()<0,s=Re(e,t,r,i);j.setMaterial(r,a);var l=n.index,c=n.attributes.position;if(null===l){if(void 0===c||0===c.count)return}else if(0===l.count)return;var u,h=1;!0===r.wireframe&&(l=Q.getWireframeAttribute(n),h=2),(r.morphTargets||r.morphNormals)&&ie.update(i,n,r,s),le.setup(i,r,s,n,l);var d=oe;null!==l&&(u=Y.get(l),(d=ae).setIndex(u));var p=null!==l?l.count:c.count,f=n.drawRange.start*h,m=n.drawRange.count*h,v=null!==o?o.start*h:0,g=null!==o?o.count*h:1/0,y=Math.max(f,v),b=Math.min(p,f+m,v+g)-1,A=Math.max(0,b-y+1);if(0!==A){if(i.isMesh)!0===r.wireframe?(j.setLineWidth(r.wireframeLinewidth*H()),d.setMode(1)):d.setMode(4);else if(i.isLine){var w=r.linewidth;void 0===w&&(w=1),j.setLineWidth(w*H()),i.isLineSegments?d.setMode(1):i.isLineLoop?d.setMode(2):d.setMode(3)}else i.isPoints?d.setMode(0):i.isSprite&&d.setMode(4);if(i.isInstancedMesh)d.renderInstances(y,A,i.count);else if(n.isInstancedBufferGeometry){var x=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,A,x)}else 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if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.frame!==V.render.frame&&(e.skeleton.update(),e.skeleton.frame=V.render.frame),!e.frustumCulled||I.intersectsObject(e))){r&&N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k);var a=Z.update(e),s=e.material;if(Array.isArray(s))for(var l=a.groups,c=0,u=l.length;c<u;c++){var p=l[c],f=s[p.materialIndex];f&&f.visible&&h.push(e,a,f,n,N.z,p)}else s.visible&&h.push(e,a,s,n,N.z,null)}for(var m=e.children,v=0,g=m.length;v<g;v++)Te(m[v],t,n,r)}}function Se(e,t,n){for(var r=!0===t.isScene?t.overrideMaterial:null,i=0,o=e.length;i<o;i++){var a=e[i],s=a.object,l=a.geometry,c=null===r?a.material:r,u=a.group;if(n.isArrayCamera)for(var h=n.cameras,p=0,f=h.length;p<f;p++){var m=h[p];s.layers.test(m.layers)&&(j.viewport(E.copy(m.viewport)),d.setupLightsView(m),Ce(s,t,m,l,c,u))}else Ce(s,t,n,l,c,u)}}function Ce(e,t,n,r,i,o){if(e.onBeforeRender(f,t,n,r,i,o),e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),e.isImmediateRenderObject){var a=Re(n,t,i,e);j.setMaterial(i),le.reset(),we(e,a)}else f.renderBufferDirect(n,t,r,i,e,o);e.onAfterRender(f,t,n,r,i,o)}function Le(e,t,n){!0!==t.isScene&&(t=U);var r=W.get(e),i=d.state.lights,o=d.state.shadowsArray,a=i.state.version,s=K.getParameters(e,i.state,o,t,n),l=K.getProgramCacheKey(s),c=r.program,u=!0;if(r.environment=e.isMeshStandardMaterial?t.environment:null,r.fog=t.fog,r.envMap=X.get(e.envMap||r.environment),void 0===c)e.addEventListener("dispose",ye);else if(c.cacheKey!==l)Ae(e);else if(r.lightsStateVersion!==a)u=!1;else{if(void 0!==s.shaderID)return;u=!1}u&&(s.uniforms=K.getUniforms(e),e.onBeforeCompile(s,f),c=K.acquireProgram(s,l),r.program=c,r.uniforms=s.uniforms,r.outputEncoding=s.outputEncoding);var h=r.uniforms;(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(r.numClippingPlanes=ne.numPlanes,r.numIntersection=ne.numIntersection,h.clippingPlanes=ne.uniform),r.needsLights=Ie(e),r.lightsStateVersion=a,r.needsLights&&(h.ambientLightColor.value=i.state.ambient,h.lightProbe.value=i.state.probe,h.directionalLights.value=i.state.directional,h.directionalLightShadows.value=i.state.directionalShadow,h.spotLights.value=i.state.spot,h.spotLightShadows.value=i.state.spotShadow,h.rectAreaLights.value=i.state.rectArea,h.ltc_1.value=i.state.rectAreaLTC1,h.ltc_2.value=i.state.rectAreaLTC2,h.pointLights.value=i.state.point,h.pointLightShadows.value=i.state.pointShadow,h.hemisphereLights.value=i.state.hemi,h.directionalShadowMap.value=i.state.directionalShadowMap,h.directionalShadowMatrix.value=i.state.directionalShadowMatrix,h.spotShadowMap.value=i.state.spotShadowMap,h.spotShadowMatrix.value=i.state.spotShadowMatrix,h.pointShadowMap.value=i.state.pointShadowMap,h.pointShadowMatrix.value=i.state.pointShadowMatrix);var p=r.program.getUniforms(),m=ss.seqWithValue(p.seq,h);r.uniformsList=m}function Re(e,t,n,r){!0!==t.isScene&&(t=U),q.resetTextureUnits();var i=t.fog,o=n.isMeshStandardMaterial?t.environment:null,a=null===b?f.outputEncoding:b.texture.encoding,s=X.get(n.envMap||o),l=W.get(n),c=d.state.lights;if(!0===B&&(!0===F||e!==x)){var u=e===x&&n.id===w;ne.setState(n,e,u)}n.version===l.__version?n.fog&&l.fog!==i||l.environment!==o||l.needsLights&&l.lightsStateVersion!==c.state.version?Le(n,t,r):void 0===l.numClippingPlanes||l.numClippingPlanes===ne.numPlanes&&l.numIntersection===ne.numIntersection?(l.outputEncoding!==a||l.envMap!==s)&&Le(n,t,r):Le(n,t,r):(Le(n,t,r),l.__version=n.version);var h=!1,p=!1,m=!1,v=l.program,g=v.getUniforms(),y=l.uniforms;if(j.useProgram(v.program)&&(h=!0,p=!0,m=!0),n.id!==w&&(w=n.id,p=!0),h||x!==e){if(g.setValue(ce,"projectionMatrix",e.projectionMatrix),z.logarithmicDepthBuffer&&g.setValue(ce,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),x!==e&&(x=e,p=!0,m=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){var A=g.map.cameraPosition;void 0!==A&&A.setValue(ce,N.setFromMatrixPosition(e.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&g.setValue(ce,"isOrthographic",!0===e.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&g.setValue(ce,"viewMatrix",e.matrixWorldInverse)}if(n.skinning){g.setOptional(ce,r,"bindMatrix"),g.setOptional(ce,r,"bindMatrixInverse");var E=r.skeleton;if(E){var M=E.bones;if(z.floatVertexTextures){if(null===E.boneTexture){var _=Math.sqrt(4*M.length);_=Kn.ceilPowerOfTwo(_),_=Math.max(_,4);var T=new Float32Array(_*_*4);T.set(E.boneMatrices);var L=new Uo(T,_,_,Ue,Pe);E.boneMatrices=T,E.boneTexture=L,E.boneTextureSize=_}g.setValue(ce,"boneTexture",E.boneTexture,q),g.setValue(ce,"boneTextureSize",E.boneTextureSize)}else g.setOptional(ce,E,"boneMatrices")}}return(p||l.receiveShadow!==r.receiveShadow)&&(l.receiveShadow=r.receiveShadow,g.setValue(ce,"receiveShadow",r.receiveShadow)),p&&(g.setValue(ce,"toneMappingExposure",f.toneMappingExposure),l.needsLights&&Oe(y,m),i&&n.fog&&J.refreshFogUniforms(y,i),J.refreshMaterialUniforms(y,n,C,S),ss.upload(ce,l.uniformsList,y,q)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(ss.upload(ce,l.uniformsList,y,q),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&g.setValue(ce,"center",r.center),g.setValue(ce,"modelViewMatrix",r.modelViewMatrix),g.setValue(ce,"normalMatrix",r.normalMatrix),g.setValue(ce,"modelMatrix",r.matrixWorld),v}function Oe(e,t){e.ambientLightColor.needsUpdate=t,e.lightProbe.needsUpdate=t,e.directionalLights.needsUpdate=t,e.directionalLightShadows.needsUpdate=t,e.pointLights.needsUpdate=t,e.pointLightShadows.needsUpdate=t,e.spotLights.needsUpdate=t,e.spotLightShadows.needsUpdate=t,e.rectAreaLights.needsUpdate=t,e.hemisphereLights.needsUpdate=t}function Ie(e){return e.isMeshLambertMaterial||e.isMeshToonMaterial||e.isMeshPhongMaterial||e.isMeshStandardMaterial||e.isShadowMaterial||e.isShaderMaterial&&!0===e.lights}Me.setAnimationLoop(Ee),"undefined"!==typeof window&&Me.setContext(window),this.setAnimationLoop=function(e){xe=e,fe.setAnimationLoop(e),null===e?Me.stop():Me.start()},this.render=function(e,t){var n,r;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),r=arguments[3]),void 0===t||!0===t.isCamera){if(!0!==m){le.resetDefaultState(),w=-1,x=null,!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),!0===fe.enabled&&!0===fe.isPresenting&&(t=fe.getCamera(t)),!0===e.isScene&&e.onBeforeRender(f,e,t,n||b),(d=te.get(e,p.length)).init(),p.push(d),k.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),I.setFromProjectionMatrix(k),F=this.localClippingEnabled,B=ne.init(this.clippingPlanes,F,t),(h=ee.get(e,t)).init(),Te(e,t,0,f.sortObjects),h.finish(),!0===f.sortObjects&&h.sort(L,R),!0===B&&ne.beginShadows();var i=d.state.shadowsArray;me.render(i,e,t),d.setupLights(),d.setupLightsView(t),!0===B&&ne.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),re.render(h,e,t,r);var o=h.opaque,a=h.transparent;o.length>0&&Se(o,e,t),a.length>0&&Se(a,e,t),!0===e.isScene&&e.onAfterRender(f,e,t),null!==b&&(q.updateRenderTargetMipmap(b),q.updateMultisampleRenderTarget(b)),j.buffers.depth.setTest(!0),j.buffers.depth.setMask(!0),j.buffers.color.setMask(!0),j.setPolygonOffset(!1),fe.enabled&&fe.submitFrame&&fe.submitFrame(),p.pop(),d=p.length>0?p[p.length-1]:null,h=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setTexture2D=function(){var e=!1;return function(t,n){t&&t.isWebGLRenderTarget&&(e||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),e=!0),t=t.texture),q.setTexture2D(t,n)}}(),this.setFramebuffer=function(e){v!==e&&null===b&&ce.bindFramebuffer(36160,e),v=e},this.getActiveCubeFace=function(){return g},this.getActiveMipmapLevel=function(){return y},this.getRenderList=function(){return h},this.setRenderList=function(e){h=e},this.getRenderTarget=function(){return b},this.setRenderTarget=function(e,t,n){void 0===t&&(t=0),void 0===n&&(n=0),b=e,g=t,y=n,e&&void 0===W.get(e).__webglFramebuffer&&q.setupRenderTarget(e);var r=v,i=!1;if(e){var o=W.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(r=o[t],i=!0):r=e.isWebGLMultisampleRenderTarget?W.get(e).__webglMultisampledFramebuffer:o,E.copy(e.viewport),M.copy(e.scissor),_=e.scissorTest}else E.copy(P).multiplyScalar(C).floor(),M.copy(D).multiplyScalar(C).floor(),_=O;if(A!==r&&(ce.bindFramebuffer(36160,r),A=r),j.viewport(E),j.scissor(M),j.setScissorTest(_),i){var a=W.get(e.texture);ce.framebufferTexture2D(36160,36064,34069+t,a.__webglTexture,n)}},this.readRenderTargetPixels=function(e,t,n,r,i,o,a){if(e&&e.isWebGLRenderTarget){var s=W.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==a&&(s=s[a]),s){var l=!1;s!==A&&(ce.bindFramebuffer(36160,s),l=!0);try{var c=e.texture,u=c.format,h=c.type;if(u!==Ue&&se.convert(u)!==ce.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");var d=h===De&&(G.has("EXT_color_buffer_half_float")||z.isWebGL2&&G.has("EXT_color_buffer_float"));if(h!==_e&&se.convert(h)!==ce.getParameter(35738)&&(h!==Pe||!(z.isWebGL2||G.has("OES_texture_float")||G.has("WEBGL_color_buffer_float")))&&!d)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===ce.checkFramebufferStatus(36160)?t>=0&&t<=e.width-r&&n>=0&&n<=e.height-i&&ce.readPixels(t,n,r,i,se.convert(u),se.convert(h),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{l&&ce.bindFramebuffer(36160,A)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(e,t,n){void 0===n&&(n=0);var r=Math.pow(2,-n),i=Math.floor(t.image.width*r),o=Math.floor(t.image.height*r),a=se.convert(t.format);q.setTexture2D(t,0),ce.copyTexImage2D(3553,n,a,e.x,e.y,i,o,0),j.unbindTexture()},this.copyTextureToTexture=function(e,t,n,r){void 0===r&&(r=0);var i=t.image.width,o=t.image.height,a=se.convert(n.format),s=se.convert(n.type);q.setTexture2D(n,0),ce.pixelStorei(37440,n.flipY),ce.pixelStorei(37441,n.premultiplyAlpha),ce.pixelStorei(3317,n.unpackAlignment),t.isDataTexture?ce.texSubImage2D(3553,r,e.x,e.y,i,o,a,s,t.image.data):t.isCompressedTexture?ce.compressedTexSubImage2D(3553,r,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,a,t.mipmaps[0].data):ce.texSubImage2D(3553,r,e.x,e.y,a,s,t.image),0===r&&n.generateMipmaps&&ce.generateMipmap(3553),j.unbindTexture()},this.initTexture=function(e){q.setTexture2D(e,0),j.unbindTexture()},this.resetState=function(){j.reset(),le.reset()},"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function fl(e){pl.call(this,e)}Object.assign(ll.prototype,qn.prototype),Object.assign(cl.prototype,{constructor:cl,getHandSpace:function(){return null===this._hand&&(this._hand=new rl,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new rl,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new rl,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(e,t,n){var r=null,i=null,o=null,a=this._targetRay,s=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(l&&e.hand){o=!0;for(var c,u=Wn(e.hand.values());!(c=u()).done;){var h=c.value,d=t.getJointPose(h,n);if(void 0===l.joints[h.jointName]){var p=new rl;p.matrixAutoUpdate=!1,p.visible=!1,l.joints[h.jointName]=p,l.add(p)}var f=l.joints[h.jointName];null!==d&&(f.matrix.fromArray(d.transform.matrix),f.matrix.decompose(f.position,f.rotation,f.scale),f.jointRadius=d.radius),f.visible=null!==d}var m=l.joints["index-finger-tip"],v=l.joints["thumb-tip"],g=m.position.distanceTo(v.position),y=.02,b=.005;l.inputState.pinching&&g>y+b?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&g<=y-b&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==a&&null!==(r=t.getPose(e.targetRaySpace,n))&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)),null!==s&&e.gripSpace&&null!==(i=t.getPose(e.gripSpace,n))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale));return null!==a&&(a.visible=null!==r),null!==s&&(s.visible=null!==i),null!==l&&(l.visible=null!==o),this}}),Object.assign(ul.prototype,qn.prototype),fl.prototype=Object.assign(Object.create(pl.prototype),{constructor:fl,isWebGL1Renderer:!0});var ml=function(){function e(e,t){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new Li(e),this.density=void 0!==t?t:25e-5}var t=e.prototype;return t.clone=function(){return new e(this.color,this.density)},t.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},e}(),vl=function(){function e(e,t,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new Li(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}var t=e.prototype;return t.clone=function(){return new e(this.color,this.near,this.far)},t.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},e}(),gl=function(e){function t(){var t;return t=e.call(this)||this,Object.defineProperty(zn(t),"isScene",{value:!0}),t.type="Scene",t.background=null,t.environment=null,t.fog=null,t.overrideMaterial=null,t.autoUpdate=!0,"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:zn(t)})),t}Gn(t,e);var n=t.prototype;return n.copy=function(t,n){return e.prototype.copy.call(this,t,n),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},n.toJSON=function(t){var n=e.prototype.toJSON.call(this,t);return null!==this.background&&(n.object.background=this.background.toJSON(t)),null!==this.environment&&(n.object.environment=this.environment.toJSON(t)),null!==this.fog&&(n.object.fog=this.fog.toJSON()),n},t}(si);function yl(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Tn,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Kn.generateUUID()}Object.defineProperty(yl.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(yl.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(var r=0,i=this.stride;r<i;r++)this.array[e+r]=t.array[n+r];return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},clone:function(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Kn.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);var t=new yl(new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),this.stride);return t.setUsage(this.usage),t},onUpload:function(e){return this.onUploadCallback=e,this},toJSON:function(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Kn.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});var bl,Al=new lr;function wl(e,t,n,r){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=!0===r}function xl(e){Di.call(this),this.type="SpriteMaterial",this.color=new Li(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}Object.defineProperties(wl.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(e){this.data.needsUpdate=e}}}),Object.assign(wl.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(var t=0,n=this.data.count;t<n;t++)Al.x=this.getX(t),Al.y=this.getY(t),Al.z=this.getZ(t),Al.applyMatrix4(e),this.setXYZ(t,Al.x,Al.y,Al.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=i,this},clone:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var t=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)t.push(this.data.array[r+i]);return new Fi(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new wl(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var t=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)t.push(this.data.array[r+i]);return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),xl.prototype=Object.create(Di.prototype),xl.prototype.constructor=xl,xl.prototype.isSpriteMaterial=!0,xl.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};var El=new lr,Ml=new lr,_l=new lr,Tl=new Jn,Sl=new Jn,Cl=new Fr,Ll=new lr,Rl=new lr,Pl=new lr,Dl=new Jn,Ol=new Jn,Il=new Jn;function Bl(e){if(si.call(this),this.type="Sprite",void 0===bl){bl=new ro;var t=new yl(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);bl.setIndex([0,1,2,0,2,3]),bl.setAttribute("position",new wl(t,3,0,!1)),bl.setAttribute("uv",new wl(t,2,3,!1))}this.geometry=bl,this.material=void 0!==e?e:new xl,this.center=new Jn(.5,.5)}function Fl(e,t,n,r,i,o){Tl.subVectors(e,n).addScalar(.5).multiply(r),void 0!==i?(Sl.x=o*Tl.x-i*Tl.y,Sl.y=i*Tl.x+o*Tl.y):Sl.copy(Tl),e.copy(t),e.x+=Sl.x,e.y+=Sl.y,e.applyMatrix4(Cl)}Bl.prototype=Object.assign(Object.create(si.prototype),{constructor:Bl,isSprite:!0,raycast:function(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Ml.setFromMatrixScale(this.matrixWorld),Cl.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),_l.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Ml.multiplyScalar(-_l.z);var n,r,i=this.material.rotation;0!==i&&(r=Math.cos(i),n=Math.sin(i));var o=this.center;Fl(Ll.set(-.5,-.5,0),_l,o,Ml,n,r),Fl(Rl.set(.5,-.5,0),_l,o,Ml,n,r),Fl(Pl.set(.5,.5,0),_l,o,Ml,n,r),Dl.set(0,0),Ol.set(1,0),Il.set(1,1);var a=e.ray.intersectTriangle(Ll,Rl,Pl,!1,El);if(null!==a||(Fl(Rl.set(-.5,.5,0),_l,o,Ml,n,r),Ol.set(0,1),null!==(a=e.ray.intersectTriangle(Ll,Pl,Rl,!1,El)))){var s=e.ray.origin.distanceTo(El);s<e.near||s>e.far||t.push({distance:s,point:El.clone(),uv:xi.getUV(El,Ll,Rl,Pl,Dl,Ol,Il,new Jn),face:null,object:this})}},copy:function(e){return si.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}});var kl=new lr,Nl=new lr;function Ul(){si.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Ul.prototype=Object.assign(Object.create(si.prototype),{constructor:Ul,isLOD:!0,copy:function(e){si.prototype.copy.call(this,e,!1);for(var t=e.levels,n=0,r=t.length;n<r;n++){var i=t[n];this.addLevel(i.object.clone(),i.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t){void 0===t&&(t=0),t=Math.abs(t);var n,r=this.levels;for(n=0;n<r.length&&!(t<r[n].distance);n++);return r.splice(n,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){var t=this.levels;if(t.length>0){var n,r;for(n=1,r=t.length;n<r&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){if(this.levels.length>0){kl.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(kl);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){var t=this.levels;if(t.length>1){kl.setFromMatrixPosition(e.matrixWorld),Nl.setFromMatrixPosition(this.matrixWorld);var n,r,i=kl.distanceTo(Nl)/e.zoom;for(t[0].object.visible=!0,n=1,r=t.length;n<r&&i>=t[n].distance;n++)t[n-1].object.visible=!1,t[n].object.visible=!0;for(this._currentLevel=n-1;n<r;n++)t[n].object.visible=!1}},toJSON:function(e){var t=si.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var o=n[r];t.object.levels.push({object:o.object.uuid,distance:o.distance})}return t}});var Hl=new lr,Gl=new ir,zl=new ir,jl=new lr,Vl=new Fr;function Wl(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),xo.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Fr,this.bindMatrixInverse=new Fr}function ql(){si.call(this),this.type="Bone"}Wl.prototype=Object.assign(Object.create(xo.prototype),{constructor:Wl,isSkinnedMesh:!0,copy:function(e){return xo.prototype.copy.call(this,e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this},bind:function(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var e=new ir,t=this.geometry.attributes.skinWeight,n=0,r=t.count;n<r;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);var i=1/e.manhattanLength();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){xo.prototype.updateMatrixWorld.call(this,e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(e,t){var n=this.skeleton,r=this.geometry;Gl.fromBufferAttribute(r.attributes.skinIndex,e),zl.fromBufferAttribute(r.attributes.skinWeight,e),Hl.fromBufferAttribute(r.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(var i=0;i<4;i++){var o=zl.getComponent(i);if(0!==o){var a=Gl.getComponent(i);Vl.multiplyMatrices(n.bones[a].matrixWorld,n.boneInverses[a]),t.addScaledVector(jl.copy(Hl).applyMatrix4(Vl),o)}}return t.applyMatrix4(this.bindMatrixInverse)}}),ql.prototype=Object.assign(Object.create(si.prototype),{constructor:ql,isBone:!0});var Xl=new Fr,Yl=new Fr;function Ql(e,t){void 0===e&&(e=[]),void 0===t&&(t=[]),this.uuid=Kn.generateUUID(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}Object.assign(Ql.prototype,{init:function(){var e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new Fr)}},calculateInverses:function(){this.boneInverses.length=0;for(var e=0,t=this.bones.length;e<t;e++){var n=new Fr;this.bones[e]&&n.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(n)}},pose:function(){for(var e=0,t=this.bones.length;e<t;e++){var n=this.bones[e];n&&n.matrixWorld.copy(this.boneInverses[e]).invert()}for(var r=0,i=this.bones.length;r<i;r++){var o=this.bones[r];o&&(o.parent&&o.parent.isBone?(o.matrix.copy(o.parent.matrixWorld).invert(),o.matrix.multiply(o.matrixWorld)):o.matrix.copy(o.matrixWorld),o.matrix.decompose(o.position,o.quaternion,o.scale))}},update:function(){for(var e=this.bones,t=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,o=e.length;i<o;i++){var a=e[i]?e[i].matrixWorld:Yl;Xl.multiplyMatrices(a,t[i]),Xl.toArray(n,16*i)}null!==r&&(r.needsUpdate=!0)},clone:function(){return new Ql(this.bones,this.boneInverses)},getBoneByName:function(e){for(var t=0,n=this.bones.length;t<n;t++){var r=this.bones[t];if(r.name===e)return r}},dispose:function(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)},fromJSON:function(e,t){this.uuid=e.uuid;for(var n=0,r=e.bones.length;n<r;n++){var i=e.bones[n],o=t[i];void 0===o&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),o=new ql),this.bones.push(o),this.boneInverses.push((new Fr).fromArray(e.boneInverses[n]))}return this.init(),this},toJSON:function(){var e={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;for(var t=this.bones,n=this.boneInverses,r=0,i=t.length;r<i;r++){var o=t[r];e.bones.push(o.uuid);var a=n[r];e.boneInverses.push(a.toArray())}return e}});var Zl=new Fr,Kl=new Fr,Jl=[],$l=new xo;function ec(e,t,n){xo.call(this,e,t),this.instanceMatrix=new Fi(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function tc(e){Di.call(this),this.type="LineBasicMaterial",this.color=new Li(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}ec.prototype=Object.assign(Object.create(xo.prototype),{constructor:ec,isInstancedMesh:!0,copy:function(e){return xo.prototype.copy.call(this,e),this.instanceMatrix.copy(e.instanceMatrix),null!==e.instanceColor&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,this},getColorAt:function(e,t){t.fromArray(this.instanceColor.array,3*e)},getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,16*e)},raycast:function(e,t){var n=this.matrixWorld,r=this.count;if($l.geometry=this.geometry,$l.material=this.material,void 0!==$l.material)for(var i=0;i<r;i++){this.getMatrixAt(i,Zl),Kl.multiplyMatrices(n,Zl),$l.matrixWorld=Kl,$l.raycast(e,Jl);for(var o=0,a=Jl.length;o<a;o++){var s=Jl[o];s.instanceId=i,s.object=this,t.push(s)}Jl.length=0}},setColorAt:function(e,t){null===this.instanceColor&&(this.instanceColor=new Fi(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,16*e)},updateMorphTargets:function(){},dispose:function(){this.dispatchEvent({type:"dispose"})}}),tc.prototype=Object.create(Di.prototype),tc.prototype.constructor=tc,tc.prototype.isLineBasicMaterial=!0,tc.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};var nc=new lr,rc=new lr,ic=new Fr,oc=new Br,ac=new Sr;function sc(e,t){void 0===e&&(e=new ro),void 0===t&&(t=new tc),si.call(this),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}sc.prototype=Object.assign(Object.create(si.prototype),{constructor:sc,isLine:!0,copy:function(e){return si.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,n=[0],r=1,i=t.count;r<i;r++)nc.fromBufferAttribute(t,r-1),rc.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=nc.distanceTo(rc);e.setAttribute("lineDistance",new Wi(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this},raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ac.copy(n.boundingSphere),ac.applyMatrix4(r),ac.radius+=i,!1!==e.ray.intersectsSphere(ac)){ic.copy(r).invert(),oc.copy(e.ray).applyMatrix4(ic);var o=i/((this.scale.x+this.scale.y+this.scale.z)/3),a=o*o,s=new lr,l=new lr,c=new lr,u=new lr,h=this.isLineSegments?2:1;if(n.isBufferGeometry){var d=n.index,p=n.attributes.position;if(null!==d)for(var f=d.array,m=0,v=f.length-1;m<v;m+=h){var g=f[m],y=f[m+1];if(s.fromBufferAttribute(p,g),l.fromBufferAttribute(p,y),!(oc.distanceSqToSegment(s,l,u,c)>a)){u.applyMatrix4(this.matrixWorld);var b=e.ray.origin.distanceTo(u);b<e.near||b>e.far||t.push({distance:b,point:c.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}else for(var A=0,w=p.count-1;A<w;A+=h)if(s.fromBufferAttribute(p,A),l.fromBufferAttribute(p,A+1),!(oc.distanceSqToSegment(s,l,u,c)>a)){u.applyMatrix4(this.matrixWorld);var x=e.ray.origin.distanceTo(u);x<e.near||x>e.far||t.push({distance:x,point:c.clone().applyMatrix4(this.matrixWorld),index:A,face:null,faceIndex:null,object:this})}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},updateMorphTargets:function(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,n=Object.keys(t);if(n.length>0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i<o;i++){var a=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=i}}}}else{var s=e.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});var lc=new lr,cc=new lr;function uc(e,t){sc.call(this,e,t),this.type="LineSegments"}function hc(e,t){sc.call(this,e,t),this.type="LineLoop"}function dc(e){Di.call(this),this.type="PointsMaterial",this.color=new Li(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}uc.prototype=Object.assign(Object.create(sc.prototype),{constructor:uc,isLineSegments:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,n=[],r=0,i=t.count;r<i;r+=2)lc.fromBufferAttribute(t,r),cc.fromBufferAttribute(t,r+1),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+lc.distanceTo(cc);e.setAttribute("lineDistance",new Wi(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}),hc.prototype=Object.assign(Object.create(sc.prototype),{constructor:hc,isLineLoop:!0}),dc.prototype=Object.create(Di.prototype),dc.prototype.constructor=dc,dc.prototype.isPointsMaterial=!0,dc.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};var pc=new Fr,fc=new Br,mc=new Sr,vc=new lr;function gc(e,t){void 0===e&&(e=new ro),void 0===t&&(t=new dc),si.call(this),this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}function yc(e,t,n,r,i,o,a){var s=fc.distanceSqToPoint(e);if(s<n){var l=new lr;fc.closestPointToPoint(e,l),l.applyMatrix4(r);var c=i.ray.origin.distanceTo(l);if(c<i.near||c>i.far)return;o.push({distance:c,distanceToRay:Math.sqrt(s),point:l,index:t,face:null,object:a})}}function bc(e,t,n,r,i,o,a,s,l){nr.call(this,e,t,n,r,i,o,a,s,l),this.format=void 0!==a?a:Ne,this.minFilter=void 0!==o?o:Ae,this.magFilter=void 0!==i?i:Ae,this.generateMipmaps=!1;var c=this;function u(){c.needsUpdate=!0,e.requestVideoFrameCallback(u)}"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback(u)}function Ac(e,t,n,r,i,o,a,s,l,c,u,h){nr.call(this,null,o,a,s,l,c,r,i,u,h),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function wc(e,t,n,r,i,o,a,s,l){nr.call(this,e,t,n,r,i,o,a,s,l),this.needsUpdate=!0}function xc(e,t,n,r,i,o,a,s,l,c){if((c=void 0!==c?c:je)!==je&&c!==Ve)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===je&&(n=Ce),void 0===n&&c===Ve&&(n=Fe),nr.call(this,null,r,i,o,a,s,c,n,l),this.image={width:e,height:t},this.magFilter=void 0!==a?a:me,this.minFilter=void 0!==s?s:me,this.flipY=!1,this.generateMipmaps=!1}gc.prototype=Object.assign(Object.create(si.prototype),{constructor:gc,isPoints:!0,copy:function(e){return si.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),mc.copy(n.boundingSphere),mc.applyMatrix4(r),mc.radius+=i,!1!==e.ray.intersectsSphere(mc)){pc.copy(r).invert(),fc.copy(e.ray).applyMatrix4(pc);var o=i/((this.scale.x+this.scale.y+this.scale.z)/3),a=o*o;if(n.isBufferGeometry){var s=n.index,l=n.attributes.position;if(null!==s)for(var c=s.array,u=0,h=c.length;u<h;u++){var d=c[u];vc.fromBufferAttribute(l,d),yc(vc,d,a,r,e,t,this)}else for(var p=0,f=l.count;p<f;p++)vc.fromBufferAttribute(l,p),yc(vc,p,a,r,e,t,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},updateMorphTargets:function(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,n=Object.keys(t);if(n.length>0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i<o;i++){var a=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=i}}}}else{var s=e.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),bc.prototype=Object.assign(Object.create(nr.prototype),{constructor:bc,clone:function(){return new this.constructor(this.image).copy(this)},isVideoTexture:!0,update:function(){var e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),Ac.prototype=Object.create(nr.prototype),Ac.prototype.constructor=Ac,Ac.prototype.isCompressedTexture=!0,wc.prototype=Object.create(nr.prototype),wc.prototype.constructor=wc,wc.prototype.isCanvasTexture=!0,xc.prototype=Object.create(nr.prototype),xc.prototype.constructor=xc,xc.prototype.isDepthTexture=!0;var Ec=function(e){function t(t,n,r,i){var o;void 0===t&&(t=1),void 0===n&&(n=8),void 0===r&&(r=0),void 0===i&&(i=2*Math.PI),(o=e.call(this)||this).type="CircleGeometry",o.parameters={radius:t,segments:n,thetaStart:r,thetaLength:i},n=Math.max(3,n);var a=[],s=[],l=[],c=[],u=new lr,h=new Jn;s.push(0,0,0),l.push(0,0,1),c.push(.5,.5);for(var d=0,p=3;d<=n;d++,p+=3){var f=r+d/n*i;u.x=t*Math.cos(f),u.y=t*Math.sin(f),s.push(u.x,u.y,u.z),l.push(0,0,1),h.x=(s[p]/t+1)/2,h.y=(s[p+1]/t+1)/2,c.push(h.x,h.y)}for(var m=1;m<=n;m++)a.push(m,m+1,0);return o.setIndex(a),o.setAttribute("position",new Wi(s,3)),o.setAttribute("normal",new Wi(l,3)),o.setAttribute("uv",new Wi(c,2)),o}return Gn(t,e),t}(ro),Mc=function(e){function t(t,n,r,i,o,a,s,l){var c;void 0===t&&(t=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=8),void 0===o&&(o=1),void 0===a&&(a=!1),void 0===s&&(s=0),void 0===l&&(l=2*Math.PI),(c=e.call(this)||this).type="CylinderGeometry",c.parameters={radiusTop:t,radiusBottom:n,height:r,radialSegments:i,heightSegments:o,openEnded:a,thetaStart:s,thetaLength:l};var u=zn(c);i=Math.floor(i),o=Math.floor(o);var h=[],d=[],p=[],f=[],m=0,v=[],g=r/2,y=0;function b(){for(var e=new lr,a=new lr,c=0,b=(n-t)/r,A=0;A<=o;A++){for(var w=[],x=A/o,E=x*(n-t)+t,M=0;M<=i;M++){var _=M/i,T=_*l+s,S=Math.sin(T),C=Math.cos(T);a.x=E*S,a.y=-x*r+g,a.z=E*C,d.push(a.x,a.y,a.z),e.set(S,b,C).normalize(),p.push(e.x,e.y,e.z),f.push(_,1-x),w.push(m++)}v.push(w)}for(var L=0;L<i;L++)for(var R=0;R<o;R++){var P=v[R][L],D=v[R+1][L],O=v[R+1][L+1],I=v[R][L+1];h.push(P,D,I),h.push(D,O,I),c+=6}u.addGroup(y,c,0),y+=c}function A(e){for(var r=m,o=new Jn,a=new lr,c=0,v=!0===e?t:n,b=!0===e?1:-1,A=1;A<=i;A++)d.push(0,g*b,0),p.push(0,b,0),f.push(.5,.5),m++;for(var w=m,x=0;x<=i;x++){var E=x/i*l+s,M=Math.cos(E),_=Math.sin(E);a.x=v*_,a.y=g*b,a.z=v*M,d.push(a.x,a.y,a.z),p.push(0,b,0),o.x=.5*M+.5,o.y=.5*_*b+.5,f.push(o.x,o.y),m++}for(var T=0;T<i;T++){var S=r+T,C=w+T;!0===e?h.push(C,C+1,S):h.push(C+1,C,S),c+=3}u.addGroup(y,c,!0===e?1:2),y+=c}return b(),!1===a&&(t>0&&A(!0),n>0&&A(!1)),c.setIndex(h),c.setAttribute("position",new Wi(d,3)),c.setAttribute("normal",new Wi(p,3)),c.setAttribute("uv",new Wi(f,2)),c}return Gn(t,e),t}(ro),_c=function(e){function t(t,n,r,i,o,a,s){var l;return void 0===t&&(t=1),void 0===n&&(n=1),void 0===r&&(r=8),void 0===i&&(i=1),void 0===o&&(o=!1),void 0===a&&(a=0),void 0===s&&(s=2*Math.PI),(l=e.call(this,0,t,n,r,i,o,a,s)||this).type="ConeGeometry",l.parameters={radius:t,height:n,radialSegments:r,heightSegments:i,openEnded:o,thetaStart:a,thetaLength:s},l}return Gn(t,e),t}(Mc),Tc=function(e){function t(t,n,r,i){var o;void 0===r&&(r=1),void 0===i&&(i=0),(o=e.call(this)||this).type="PolyhedronGeometry",o.parameters={vertices:t,indices:n,radius:r,detail:i};var a=[],s=[];function l(e){for(var t=new lr,r=new lr,i=new lr,o=0;o<n.length;o+=3)f(n[o+0],t),f(n[o+1],r),f(n[o+2],i),c(t,r,i,e)}function c(e,t,n,r){for(var i=r+1,o=[],a=0;a<=i;a++){o[a]=[];for(var s=e.clone().lerp(n,a/i),l=t.clone().lerp(n,a/i),c=i-a,u=0;u<=c;u++)o[a][u]=0===u&&a===i?s:s.clone().lerp(l,u/c)}for(var h=0;h<i;h++)for(var d=0;d<2*(i-h)-1;d++){var f=Math.floor(d/2);d%2===0?(p(o[h][f+1]),p(o[h+1][f]),p(o[h][f])):(p(o[h][f+1]),p(o[h+1][f+1]),p(o[h+1][f]))}}function u(e){for(var t=new lr,n=0;n<a.length;n+=3)t.x=a[n+0],t.y=a[n+1],t.z=a[n+2],t.normalize().multiplyScalar(e),a[n+0]=t.x,a[n+1]=t.y,a[n+2]=t.z}function h(){for(var e=new lr,t=0;t<a.length;t+=3){e.x=a[t+0],e.y=a[t+1],e.z=a[t+2];var n=g(e)/2/Math.PI+.5,r=y(e)/Math.PI+.5;s.push(n,1-r)}m(),d()}function d(){for(var e=0;e<s.length;e+=6){var t=s[e+0],n=s[e+2],r=s[e+4],i=Math.max(t,n,r),o=Math.min(t,n,r);i>.9&&o<.1&&(t<.2&&(s[e+0]+=1),n<.2&&(s[e+2]+=1),r<.2&&(s[e+4]+=1))}}function p(e){a.push(e.x,e.y,e.z)}function f(e,n){var r=3*e;n.x=t[r+0],n.y=t[r+1],n.z=t[r+2]}function m(){for(var e=new lr,t=new lr,n=new lr,r=new lr,i=new Jn,o=new Jn,l=new Jn,c=0,u=0;c<a.length;c+=9,u+=6){e.set(a[c+0],a[c+1],a[c+2]),t.set(a[c+3],a[c+4],a[c+5]),n.set(a[c+6],a[c+7],a[c+8]),i.set(s[u+0],s[u+1]),o.set(s[u+2],s[u+3]),l.set(s[u+4],s[u+5]),r.copy(e).add(t).add(n).divideScalar(3);var h=g(r);v(i,u+0,e,h),v(o,u+2,t,h),v(l,u+4,n,h)}}function v(e,t,n,r){r<0&&1===e.x&&(s[t]=e.x-1),0===n.x&&0===n.z&&(s[t]=r/2/Math.PI+.5)}function g(e){return 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t=e.length,n=0,r=t-1,i=0;i<t;r=i++)n+=e[r].x*e[i].y-e[i].x*e[r].y;return.5*n},isClockWise:function(e){return hu.area(e)<0},triangulateShape:function(e,t){var n=[],r=[],i=[];du(e),pu(n,e);var o=e.length;t.forEach(du);for(var a=0;a<t.length;a++)r.push(o),o+=t[a].length,pu(n,t[a]);for(var s=Oc.triangulate(n,r),l=0;l<s.length;l+=3)i.push(s.slice(l,l+3));return i}};function du(e){var t=e.length;t>2&&e[t-1].equals(e[0])&&e.pop()}function pu(e,t){for(var n=0;n<t.length;n++)e.push(t[n].x),e.push(t[n].y)}var fu=function(e){function t(t,n){var r;(r=e.call(this)||this).type="ExtrudeGeometry",r.parameters={shapes:t,options:n},t=Array.isArray(t)?t:[t];for(var i=zn(r),o=[],a=[],s=0,l=t.length;s<l;s++)c(t[s]);function c(e){var t=[],r=void 0!==n.curveSegments?n.curveSegments:12,s=void 0!==n.steps?n.steps:1,l=void 0!==n.depth?n.depth:100,c=void 0===n.bevelEnabled||n.bevelEnabled,u=void 0!==n.bevelThickness?n.bevelThickness:6,h=void 0!==n.bevelSize?n.bevelSize:u-2,d=void 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d=Math.sqrt(u),p=Math.sqrt(l*l+c*c),f=t.x-s/d,m=t.y+a/d,v=((n.x-c/p-f)*c-(n.y+l/p-m)*l)/(a*c-s*l),g=(r=f+a*v-e.x)*r+(i=m+s*v-e.y)*i;if(g<=2)return new Jn(r,i);o=Math.sqrt(g/2)}else{var y=!1;a>Number.EPSILON?l>Number.EPSILON&&(y=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(y=!0):Math.sign(s)===Math.sign(c)&&(y=!0),y?(r=-s,i=a,o=Math.sqrt(u)):(r=a,i=s,o=Math.sqrt(u/2))}return new Jn(r/o,i/o)}for(var k=[],N=0,U=L.length,H=U-1,G=N+1;N<U;N++,H++,G++)H===U&&(H=0),G===U&&(G=0),k[N]=F(L[N],L[H],L[G]);for(var z,j=[],V=k.concat(),W=0,q=M.length;W<q;W++){var X=M[W];z=[];for(var Y=0,Q=X.length,Z=Q-1,K=Y+1;Y<Q;Y++,Z++,K++)Z===Q&&(Z=0),K===Q&&(K=0),z[Y]=F(X[Y],X[Z],X[K]);j.push(z),V=V.concat(z)}for(var J=0;J<p;J++){for(var $=J/p,ee=u*Math.cos($*Math.PI/2),te=h*Math.sin($*Math.PI/2)+d,ne=0,re=L.length;ne<re;ne++){var ie=O(L[ne],k[ne],te);Oe(ie.x,ie.y,-ee)}for(var oe=0,ae=M.length;oe<ae;oe++){var se=M[oe];z=j[oe];for(var le=0,ce=se.length;le<ce;le++){var ue=O(se[le],z[le],te);Oe(ue.x,ue.y,-ee)}}}for(var he=h+d,de=0;de<I;de++){var pe=c?O(E[de],V[de],he):E[de];w?(b.copy(g.normals[0]).multiplyScalar(pe.x),y.copy(g.binormals[0]).multiplyScalar(pe.y),A.copy(v[0]).add(b).add(y),Oe(A.x,A.y,A.z)):Oe(pe.x,pe.y,0)}for(var fe=1;fe<=s;fe++)for(var me=0;me<I;me++){var ve=c?O(E[me],V[me],he):E[me];w?(b.copy(g.normals[fe]).multiplyScalar(ve.x),y.copy(g.binormals[fe]).multiplyScalar(ve.y),A.copy(v[fe]).add(b).add(y),Oe(A.x,A.y,A.z)):Oe(ve.x,ve.y,l/s*fe)}for(var ge=p-1;ge>=0;ge--){for(var ye=ge/p,be=u*Math.cos(ye*Math.PI/2),Ae=h*Math.sin(ye*Math.PI/2)+d,we=0,xe=L.length;we<xe;we++){var Ee=O(L[we],k[we],Ae);Oe(Ee.x,Ee.y,l+be)}for(var Me=0,_e=M.length;Me<_e;Me++){var Te=M[Me];z=j[Me];for(var Se=0,Ce=Te.length;Se<Ce;Se++){var Le=O(Te[Se],z[Se],Ae);w?Oe(Le.x,Le.y+v[s-1].y,v[s-1].x+be):Oe(Le.x,Le.y,l+be)}}}function Re(){var e=o.length/3;if(c){for(var t=0,n=I*t,r=0;r<B;r++){var a=C[r];Ie(a[2]+n,a[1]+n,a[0]+n)}n=I*(t=s+2*p);for(var l=0;l<B;l++){var u=C[l];Ie(u[0]+n,u[1]+n,u[2]+n)}}else{for(var h=0;h<B;h++){var d=C[h];Ie(d[2],d[1],d[0])}for(var f=0;f<B;f++){var m=C[f];Ie(m[0]+I*s,m[1]+I*s,m[2]+I*s)}}i.addGroup(e,o.length/3-e,0)}function Pe(){var e=o.length/3,t=0;De(L,t),t+=L.length;for(var n=0,r=M.length;n<r;n++){var a=M[n];De(a,t),t+=a.length}i.addGroup(e,o.length/3-e,1)}function De(e,t){for(var n=e.length;--n>=0;){var r=n,i=n-1;i<0&&(i=e.length-1);for(var o=0,a=s+2*p;o<a;o++){var l=I*o,c=I*(o+1);Be(t+r+l,t+i+l,t+i+c,t+r+c)}}}function Oe(e,n,r){t.push(e),t.push(n),t.push(r)}function Ie(e,t,n){Fe(e),Fe(t),Fe(n);var r=o.length/3,a=m.generateTopUV(i,o,r-3,r-2,r-1);ke(a[0]),ke(a[1]),ke(a[2])}function Be(e,t,n,r){Fe(e),Fe(t),Fe(r),Fe(t),Fe(n),Fe(r);var a=o.length/3,s=m.generateSideWallUV(i,o,a-6,a-3,a-2,a-1);ke(s[0]),ke(s[1]),ke(s[3]),ke(s[1]),ke(s[2]),ke(s[3])}function Fe(e){o.push(t[3*e+0]),o.push(t[3*e+1]),o.push(t[3*e+2])}function ke(e){a.push(e.x),a.push(e.y)}Re(),Pe()}return r.setAttribute("position",new Wi(o,3)),r.setAttribute("uv",new Wi(a,2)),r.computeVertexNormals(),r}return Gn(t,e),t.prototype.toJSON=function(){var e=ro.prototype.toJSON.call(this);return vu(this.parameters.shapes,this.parameters.options,e)},t}(ro),mu={generateTopUV:function(e,t,n,r,i){var o=t[3*n],a=t[3*n+1],s=t[3*r],l=t[3*r+1],c=t[3*i],u=t[3*i+1];return[new Jn(o,a),new Jn(s,l),new Jn(c,u)]},generateSideWallUV:function(e,t,n,r,i,o){var a=t[3*n],s=t[3*n+1],l=t[3*n+2],c=t[3*r],u=t[3*r+1],h=t[3*r+2],d=t[3*i],p=t[3*i+1],f=t[3*i+2],m=t[3*o],v=t[3*o+1],g=t[3*o+2];return Math.abs(s-u)<.01?[new Jn(a,1-l),new Jn(c,1-h),new Jn(d,1-f),new Jn(m,1-g)]:[new Jn(s,1-l),new Jn(u,1-h),new Jn(p,1-f),new Jn(v,1-g)]}};function vu(e,t,n){if(n.shapes=[],Array.isArray(e))for(var r=0,i=e.length;r<i;r++){var o=e[r];n.shapes.push(o.uuid)}else n.shapes.push(e.uuid);return void 0!==t.extrudePath&&(n.options.extrudePath=t.extrudePath.toJSON()),n}var gu=function(e){function t(t,n){var r;void 0===t&&(t=1),void 0===n&&(n=0);var i=(1+Math.sqrt(5))/2,o=[-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1],a=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];return(r=e.call(this,o,a,t,n)||this).type="IcosahedronGeometry",r.parameters={radius:t,detail:n},r}return Gn(t,e),t}(Tc),yu=function(e){function t(t,n,r,i){var o;void 0===n&&(n=12),void 0===r&&(r=0),void 0===i&&(i=2*Math.PI),(o=e.call(this)||this).type="LatheGeometry",o.parameters={points:t,segments:n,phiStart:r,phiLength:i},n=Math.floor(n),i=Kn.clamp(i,0,2*Math.PI);for(var a=[],s=[],l=[],c=1/n,u=new lr,h=new Jn,d=0;d<=n;d++)for(var p=r+d*c*i,f=Math.sin(p),m=Math.cos(p),v=0;v<=t.length-1;v++)u.x=t[v].x*f,u.y=t[v].y,u.z=t[v].x*m,s.push(u.x,u.y,u.z),h.x=d/n,h.y=v/(t.length-1),l.push(h.x,h.y);for(var g=0;g<n;g++)for(var y=0;y<t.length-1;y++){var b=y+g*t.length,A=b,w=b+t.length,x=b+t.length+1,E=b+1;a.push(A,w,E),a.push(w,x,E)}if(o.setIndex(a),o.setAttribute("position",new Wi(s,3)),o.setAttribute("uv",new Wi(l,2)),o.computeVertexNormals(),i===2*Math.PI)for(var M=o.attributes.normal.array,_=new lr,T=new lr,S=new lr,C=n*t.length*3,L=0,R=0;L<t.length;L++,R+=3)_.x=M[R+0],_.y=M[R+1],_.z=M[R+2],T.x=M[C+R+0],T.y=M[C+R+1],T.z=M[C+R+2],S.addVectors(_,T).normalize(),M[R+0]=M[C+R+0]=S.x,M[R+1]=M[C+R+1]=S.y,M[R+2]=M[C+R+2]=S.z;return o}return Gn(t,e),t}(ro),bu=function(e){function t(t,n){var r;void 0===t&&(t=1),void 0===n&&(n=0);var i=[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],o=[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2];return(r=e.call(this,i,o,t,n)||this).type="OctahedronGeometry",r.parameters={radius:t,detail:n},r}return Gn(t,e),t}(Tc);function Au(e,t,n){ro.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n};var r=[],i=[],o=[],a=[],s=1e-5,l=new lr,c=new lr,u=new lr,h=new lr,d=new lr;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");for(var p=t+1,f=0;f<=n;f++)for(var m=f/n,v=0;v<=t;v++){var g=v/t;e(g,m,c),i.push(c.x,c.y,c.z),g-s>=0?(e(g-s,m,u),h.subVectors(c,u)):(e(g+s,m,u),h.subVectors(u,c)),m-s>=0?(e(g,m-s,u),d.subVectors(c,u)):(e(g,m+s,u),d.subVectors(u,c)),l.crossVectors(h,d).normalize(),o.push(l.x,l.y,l.z),a.push(g,m)}for(var y=0;y<n;y++)for(var b=0;b<t;b++){var A=y*p+b,w=y*p+b+1,x=(y+1)*p+b+1,E=(y+1)*p+b;r.push(A,w,E),r.push(w,x,E)}this.setIndex(r),this.setAttribute("position",new Wi(i,3)),this.setAttribute("normal",new Wi(o,3)),this.setAttribute("uv",new Wi(a,2))}Au.prototype=Object.create(ro.prototype),Au.prototype.constructor=Au;var wu=function(e){function t(t,n,r,i,o,a){var s;void 0===t&&(t=.5),void 0===n&&(n=1),void 0===r&&(r=8),void 0===i&&(i=1),void 0===o&&(o=0),void 0===a&&(a=2*Math.PI),(s=e.call(this)||this).type="RingGeometry",s.parameters={innerRadius:t,outerRadius:n,thetaSegments:r,phiSegments:i,thetaStart:o,thetaLength:a},r=Math.max(3,r);for(var l=[],c=[],u=[],h=[],d=t,p=(n-t)/(i=Math.max(1,i)),f=new lr,m=new Jn,v=0;v<=i;v++){for(var g=0;g<=r;g++){var y=o+g/r*a;f.x=d*Math.cos(y),f.y=d*Math.sin(y),c.push(f.x,f.y,f.z),u.push(0,0,1),m.x=(f.x/n+1)/2,m.y=(f.y/n+1)/2,h.push(m.x,m.y)}d+=p}for(var b=0;b<i;b++)for(var A=b*(r+1),w=0;w<r;w++){var x=w+A,E=x,M=x+r+1,_=x+r+2,T=x+1;l.push(E,M,T),l.push(M,_,T)}return s.setIndex(l),s.setAttribute("position",new Wi(c,3)),s.setAttribute("normal",new Wi(u,3)),s.setAttribute("uv",new Wi(h,2)),s}return Gn(t,e),t}(ro),xu=function(e){function t(t,n){var r;void 0===n&&(n=12),(r=e.call(this)||this).type="ShapeGeometry",r.parameters={shapes:t,curveSegments:n};var i=[],o=[],a=[],s=[],l=0,c=0;if(!1===Array.isArray(t))h(t);else for(var u=0;u<t.length;u++)h(t[u]),r.addGroup(l,c,u),l+=c,c=0;function h(e){var t=o.length/3,r=e.extractPoints(n),l=r.shape,u=r.holes;!1===hu.isClockWise(l)&&(l=l.reverse());for(var h=0,d=u.length;h<d;h++){var p=u[h];!0===hu.isClockWise(p)&&(u[h]=p.reverse())}for(var f=hu.triangulateShape(l,u),m=0,v=u.length;m<v;m++){var g=u[m];l=l.concat(g)}for(var y=0,b=l.length;y<b;y++){var A=l[y];o.push(A.x,A.y,0),a.push(0,0,1),s.push(A.x,A.y)}for(var w=0,x=f.length;w<x;w++){var E=f[w],M=E[0]+t,_=E[1]+t,T=E[2]+t;i.push(M,_,T),c+=3}}return r.setIndex(i),r.setAttribute("position",new Wi(o,3)),r.setAttribute("normal",new Wi(a,3)),r.setAttribute("uv",new Wi(s,2)),r}return Gn(t,e),t.prototype.toJSON=function(){var e=ro.prototype.toJSON.call(this);return Eu(this.parameters.shapes,e)},t}(ro);function Eu(e,t){if(t.shapes=[],Array.isArray(e))for(var n=0,r=e.length;n<r;n++){var i=e[n];t.shapes.push(i.uuid)}else t.shapes.push(e.uuid);return t}var Mu=function(e){function t(t,n,r,i,o,a,s){var l;void 0===t&&(t=1),void 0===n&&(n=8),void 0===r&&(r=6),void 0===i&&(i=0),void 0===o&&(o=2*Math.PI),void 0===a&&(a=0),void 0===s&&(s=Math.PI),(l=e.call(this)||this).type="SphereGeometry",l.parameters={radius:t,widthSegments:n,heightSegments:r,phiStart:i,phiLength:o,thetaStart:a,thetaLength:s},n=Math.max(3,Math.floor(n)),r=Math.max(2,Math.floor(r));for(var c=Math.min(a+s,Math.PI),u=0,h=[],d=new lr,p=new lr,f=[],m=[],v=[],g=[],y=0;y<=r;y++){var b=[],A=y/r,w=0;0==y&&0==a?w=.5/n:y==r&&c==Math.PI&&(w=-.5/n);for(var x=0;x<=n;x++){var E=x/n;d.x=-t*Math.cos(i+E*o)*Math.sin(a+A*s),d.y=t*Math.cos(a+A*s),d.z=t*Math.sin(i+E*o)*Math.sin(a+A*s),m.push(d.x,d.y,d.z),p.copy(d).normalize(),v.push(p.x,p.y,p.z),g.push(E+w,1-A),b.push(u++)}h.push(b)}for(var M=0;M<r;M++)for(var _=0;_<n;_++){var T=h[M][_+1],S=h[M][_],C=h[M+1][_],L=h[M+1][_+1];(0!==M||a>0)&&f.push(T,S,L),(M!==r-1||c<Math.PI)&&f.push(S,C,L)}return l.setIndex(f),l.setAttribute("position",new Wi(m,3)),l.setAttribute("normal",new Wi(v,3)),l.setAttribute("uv",new Wi(g,2)),l}return Gn(t,e),t}(ro),_u=function(e){function t(t,n){var r;void 0===t&&(t=1),void 0===n&&(n=0);var i=[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],o=[2,1,0,0,3,2,1,3,0,2,3,1];return(r=e.call(this,i,o,t,n)||this).type="TetrahedronGeometry",r.parameters={radius:t,detail:n},r}return Gn(t,e),t}(Tc),Tu=function(e){function t(t,n){var r;void 0===n&&(n={});var i=n.font;if(!i||!i.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new ro||zn(r);var o=i.generateShapes(t,n.size);return n.depth=void 0!==n.height?n.height:50,void 0===n.bevelThickness&&(n.bevelThickness=10),void 0===n.bevelSize&&(n.bevelSize=8),void 0===n.bevelEnabled&&(n.bevelEnabled=!1),(r=e.call(this,o,n)||this).type="TextGeometry",r}return Gn(t,e),t}(fu),Su=function(e){function t(t,n,r,i,o){var a;void 0===t&&(t=1),void 0===n&&(n=.4),void 0===r&&(r=8),void 0===i&&(i=6),void 0===o&&(o=2*Math.PI),(a=e.call(this)||this).type="TorusGeometry",a.parameters={radius:t,tube:n,radialSegments:r,tubularSegments:i,arc:o},r=Math.floor(r),i=Math.floor(i);for(var s=[],l=[],c=[],u=[],h=new lr,d=new lr,p=new lr,f=0;f<=r;f++)for(var m=0;m<=i;m++){var v=m/i*o,g=f/r*Math.PI*2;d.x=(t+n*Math.cos(g))*Math.cos(v),d.y=(t+n*Math.cos(g))*Math.sin(v),d.z=n*Math.sin(g),l.push(d.x,d.y,d.z),h.x=t*Math.cos(v),h.y=t*Math.sin(v),p.subVectors(d,h).normalize(),c.push(p.x,p.y,p.z),u.push(m/i),u.push(f/r)}for(var y=1;y<=r;y++)for(var b=1;b<=i;b++){var A=(i+1)*y+b-1,w=(i+1)*(y-1)+b-1,x=(i+1)*(y-1)+b,E=(i+1)*y+b;s.push(A,w,E),s.push(w,x,E)}return a.setIndex(s),a.setAttribute("position",new Wi(l,3)),a.setAttribute("normal",new Wi(c,3)),a.setAttribute("uv",new Wi(u,2)),a}return Gn(t,e),t}(ro),Cu=function(e){function t(t,n,r,i,o,a){var s;void 0===t&&(t=1),void 0===n&&(n=.4),void 0===r&&(r=64),void 0===i&&(i=8),void 0===o&&(o=2),void 0===a&&(a=3),(s=e.call(this)||this).type="TorusKnotGeometry",s.parameters={radius:t,tube:n,tubularSegments:r,radialSegments:i,p:o,q:a},r=Math.floor(r),i=Math.floor(i);for(var l=[],c=[],u=[],h=[],d=new lr,p=new lr,f=new lr,m=new lr,v=new lr,g=new lr,y=new lr,b=0;b<=r;++b){var A=b/r*o*Math.PI*2;P(A,o,a,t,f),P(A+.01,o,a,t,m),g.subVectors(m,f),y.addVectors(m,f),v.crossVectors(g,y),y.crossVectors(v,g),v.normalize(),y.normalize();for(var w=0;w<=i;++w){var x=w/i*Math.PI*2,E=-n*Math.cos(x),M=n*Math.sin(x);d.x=f.x+(E*y.x+M*v.x),d.y=f.y+(E*y.y+M*v.y),d.z=f.z+(E*y.z+M*v.z),c.push(d.x,d.y,d.z),p.subVectors(d,f).normalize(),u.push(p.x,p.y,p.z),h.push(b/r),h.push(w/i)}}for(var _=1;_<=r;_++)for(var T=1;T<=i;T++){var S=(i+1)*(_-1)+(T-1),C=(i+1)*_+(T-1),L=(i+1)*_+T,R=(i+1)*(_-1)+T;l.push(S,C,R),l.push(C,L,R)}function P(e,t,n,r,i){var o=Math.cos(e),a=Math.sin(e),s=n/t*e,l=Math.cos(s);i.x=r*(2+l)*.5*o,i.y=r*(2+l)*a*.5,i.z=r*Math.sin(s)*.5}return s.setIndex(l),s.setAttribute("position",new Wi(c,3)),s.setAttribute("normal",new Wi(u,3)),s.setAttribute("uv",new Wi(h,2)),s}return Gn(t,e),t}(ro),Lu=function(e){function t(t,n,r,i,o){var a;void 0===n&&(n=64),void 0===r&&(r=1),void 0===i&&(i=8),void 0===o&&(o=!1),(a=e.call(this)||this).type="TubeGeometry",a.parameters={path:t,tubularSegments:n,radius:r,radialSegments:i,closed:o};var s=t.computeFrenetFrames(n,o);a.tangents=s.tangents,a.normals=s.normals,a.binormals=s.binormals;var l=new lr,c=new lr,u=new Jn,h=new lr,d=[],p=[],f=[],m=[];function v(){for(var e=0;e<n;e++)g(e);g(!1===o?n:0),b(),y()}function g(e){h=t.getPointAt(e/n,h);for(var o=s.normals[e],a=s.binormals[e],u=0;u<=i;u++){var f=u/i*Math.PI*2,m=Math.sin(f),v=-Math.cos(f);c.x=v*o.x+m*a.x,c.y=v*o.y+m*a.y,c.z=v*o.z+m*a.z,c.normalize(),p.push(c.x,c.y,c.z),l.x=h.x+r*c.x,l.y=h.y+r*c.y,l.z=h.z+r*c.z,d.push(l.x,l.y,l.z)}}function y(){for(var e=1;e<=n;e++)for(var t=1;t<=i;t++){var r=(i+1)*(e-1)+(t-1),o=(i+1)*e+(t-1),a=(i+1)*e+t,s=(i+1)*(e-1)+t;m.push(r,o,s),m.push(o,a,s)}}function b(){for(var e=0;e<=n;e++)for(var t=0;t<=i;t++)u.x=e/n,u.y=t/i,f.push(u.x,u.y)}return v(),a.setIndex(m),a.setAttribute("position",new Wi(d,3)),a.setAttribute("normal",new Wi(p,3)),a.setAttribute("uv",new Wi(f,2)),a}return Gn(t,e),t.prototype.toJSON=function(){var e=ro.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e},t}(ro),Ru=function(e){function t(t){var n;if((n=e.call(this)||this).type="WireframeGeometry",!0===t.isGeometry)return console.error("THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),zn(n);var r=[],i=[0,0],o={},a=new lr;if(null!==t.index){var s=t.attributes.position,l=t.index,c=t.groups;0===c.length&&(c=[{start:0,count:l.count,materialIndex:0}]);for(var u=0,h=c.length;u<h;++u)for(var d=c[u],p=d.start,f=p,m=p+d.count;f<m;f+=3)for(var v=0;v<3;v++){var g=l.getX(f+v),y=l.getX(f+(v+1)%3);i[0]=Math.min(g,y),i[1]=Math.max(g,y);var b=i[0]+","+i[1];void 0===o[b]&&(o[b]={index1:i[0],index2:i[1]})}for(var A in o){var w=o[A];a.fromBufferAttribute(s,w.index1),r.push(a.x,a.y,a.z),a.fromBufferAttribute(s,w.index2),r.push(a.x,a.y,a.z)}}else for(var x=t.attributes.position,E=0,M=x.count/3;E<M;E++)for(var _=0;_<3;_++){var T=3*E+_;a.fromBufferAttribute(x,T),r.push(a.x,a.y,a.z);var S=3*E+(_+1)%3;a.fromBufferAttribute(x,S),r.push(a.x,a.y,a.z)}return n.setAttribute("position",new Wi(r,3)),n}return Gn(t,e),t}(ro),Pu=Object.freeze({__proto__:null,BoxGeometry:_o,BoxBufferGeometry:_o,CircleGeometry:Ec,CircleBufferGeometry:Ec,ConeGeometry:_c,ConeBufferGeometry:_c,CylinderGeometry:Mc,CylinderBufferGeometry:Mc,DodecahedronGeometry:Sc,DodecahedronBufferGeometry:Sc,EdgesGeometry:Dc,ExtrudeGeometry:fu,ExtrudeBufferGeometry:fu,IcosahedronGeometry:gu,IcosahedronBufferGeometry:gu,LatheGeometry:yu,LatheBufferGeometry:yu,OctahedronGeometry:bu,OctahedronBufferGeometry:bu,ParametricGeometry:Au,ParametricBufferGeometry:Au,PlaneGeometry:Wo,PlaneBufferGeometry:Wo,PolyhedronGeometry:Tc,PolyhedronBufferGeometry:Tc,RingGeometry:wu,RingBufferGeometry:wu,ShapeGeometry:xu,ShapeBufferGeometry:xu,SphereGeometry:Mu,SphereBufferGeometry:Mu,TetrahedronGeometry:_u,TetrahedronBufferGeometry:_u,TextGeometry:Tu,TextBufferGeometry:Tu,TorusGeometry:Su,TorusBufferGeometry:Su,TorusKnotGeometry:Cu,TorusKnotBufferGeometry:Cu,TubeGeometry:Lu,TubeBufferGeometry:Lu,WireframeGeometry:Ru});function Du(e){Di.call(this),this.type="ShadowMaterial",this.color=new Li(0),this.transparent=!0,this.setValues(e)}function Ou(e){Po.call(this,e),this.type="RawShaderMaterial"}function Iu(e){Di.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Li(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ln,this.normalScale=new Jn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}function Bu(e){Iu.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Jn(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(e){this.reflectivity=Kn.clamp(2.5*(e-1)/(e+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(e)}function Fu(e){Di.call(this),this.type="MeshPhongMaterial",this.color=new Li(16777215),this.specular=new Li(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ln,this.normalScale=new Jn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=Z,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function ku(e){Di.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Li(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ln,this.normalScale=new Jn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Nu(e){Di.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ln,this.normalScale=new Jn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Uu(e){Di.call(this),this.type="MeshLambertMaterial",this.color=new Li(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Li(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=Z,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Hu(e){Di.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Li(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ln,this.normalScale=new Jn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Gu(e){tc.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}Du.prototype=Object.create(Di.prototype),Du.prototype.constructor=Du,Du.prototype.isShadowMaterial=!0,Du.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this},Ou.prototype=Object.create(Po.prototype),Ou.prototype.constructor=Ou,Ou.prototype.isRawShaderMaterial=!0,Iu.prototype=Object.create(Di.prototype),Iu.prototype.constructor=Iu,Iu.prototype.isMeshStandardMaterial=!0,Iu.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this},Bu.prototype=Object.create(Iu.prototype),Bu.prototype.constructor=Bu,Bu.prototype.isMeshPhysicalMaterial=!0,Bu.prototype.copy=function(e){return Iu.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new Li).copy(e.sheen):this.sheen=null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this},Fu.prototype=Object.create(Di.prototype),Fu.prototype.constructor=Fu,Fu.prototype.isMeshPhongMaterial=!0,Fu.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},ku.prototype=Object.create(Di.prototype),ku.prototype.constructor=ku,ku.prototype.isMeshToonMaterial=!0,ku.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Nu.prototype=Object.create(Di.prototype),Nu.prototype.constructor=Nu,Nu.prototype.isMeshNormalMaterial=!0,Nu.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Uu.prototype=Object.create(Di.prototype),Uu.prototype.constructor=Uu,Uu.prototype.isMeshLambertMaterial=!0,Uu.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Hu.prototype=Object.create(Di.prototype),Hu.prototype.constructor=Hu,Hu.prototype.isMeshMatcapMaterial=!0,Hu.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Gu.prototype=Object.create(tc.prototype),Gu.prototype.constructor=Gu,Gu.prototype.isLineDashedMaterial=!0,Gu.prototype.copy=function(e){return tc.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var zu=Object.freeze({__proto__:null,ShadowMaterial:Du,SpriteMaterial:xl,RawShaderMaterial:Ou,ShaderMaterial:Po,PointsMaterial:dc,MeshPhysicalMaterial:Bu,MeshStandardMaterial:Iu,MeshPhongMaterial:Fu,MeshToonMaterial:ku,MeshNormalMaterial:Nu,MeshLambertMaterial:Uu,MeshDepthMaterial:Qs,MeshDistanceMaterial:Zs,MeshBasicMaterial:Oi,MeshMatcapMaterial:Hu,LineDashedMaterial:Gu,LineBasicMaterial:tc,Material:Di}),ju={arraySlice:function(e,t,n){return ju.isTypedArray(e)?new e.constructor(e.subarray(t,void 0!==n?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:"number"===typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){function t(t,n){return e[t]-e[n]}for(var n=e.length,r=new Array(n),i=0;i!==n;++i)r[i]=i;return r.sort(t),r},sortedArray:function(e,t,n){for(var r=e.length,i=new e.constructor(r),o=0,a=0;a!==r;++o)for(var 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g=0;g<o.tracks.length;++g)o.tracks[g].shift(-1*m);return o.resetDuration(),o},makeClipAdditive:function(e,t,n,r){void 0===t&&(t=0),void 0===n&&(n=e),void 0===r&&(r=30),r<=0&&(r=30);for(var i=n.tracks.length,o=t/r,a=function(t){var r=n.tracks[t],i=r.ValueTypeName;if("bool"===i||"string"===i)return"continue";var a=e.tracks.find((function(e){return e.name===r.name&&e.ValueTypeName===i}));if(void 0===a)return"continue";var s=0,l=r.getValueSize();r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(s=l/3);var c=0,u=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=u/3);var h=r.times.length-1,d=void 0;if(o<=r.times[0]){var p=s,f=l-s;d=ju.arraySlice(r.values,p,f)}else if(o>=r.times[h]){var m=h*l+s,v=m+l-s;d=ju.arraySlice(r.values,m,v)}else{var g=r.createInterpolant(),y=s,b=l-s;g.evaluate(o),d=ju.arraySlice(g.resultBuffer,y,b)}"quaternion"===i&&(new sr).fromArray(d).normalize().conjugate().toArray(d);for(var A=a.times.length,w=0;w<A;++w){var x=w*u+c;if("quaternion"===i)sr.multiplyQuaternionsFlat(a.values,x,d,0,a.values,x);else for(var E=u-2*c,M=0;M<E;++M)a.values[x+M]-=d[M]}},s=0;s<i;++s)a(s);return e.blendMode=Xt,e}};function Vu(e,t,n,r){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new t.constructor(n),this.sampleValues=t,this.valueSize=n}function Wu(e,t,n,r){Vu.call(this,e,t,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function qu(e,t,n,r){Vu.call(this,e,t,n,r)}function Xu(e,t,n,r){Vu.call(this,e,t,n,r)}function Yu(e,t,n,r){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=ju.convertArray(t,this.TimeBufferType),this.values=ju.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}function Qu(e,t,n){Yu.call(this,e,t,n)}function Zu(e,t,n,r){Yu.call(this,e,t,n,r)}function Ku(e,t,n,r){Yu.call(this,e,t,n,r)}function Ju(e,t,n,r){Vu.call(this,e,t,n,r)}function $u(e,t,n,r){Yu.call(this,e,t,n,r)}function eh(e,t,n,r){Yu.call(this,e,t,n,r)}function th(e,t,n,r){Yu.call(this,e,t,n,r)}function nh(e,t,n,r){void 0===t&&(t=-1),void 0===r&&(r=qt),this.name=e,this.tracks=n,this.duration=t,this.blendMode=r,this.uuid=Kn.generateUUID(),this.duration<0&&this.resetDuration()}function rh(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Ku;case"vector":case"vector2":case"vector3":case"vector4":return th;case"color":return Zu;case"quaternion":return $u;case"bool":case"boolean":return Qu;case"string":return eh}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}function ih(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var t=rh(e.type);if(void 0===e.times){var n=[],r=[];ju.flattenJSON(e.keys,n,r,"value"),e.times=n,e.values=r}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(Vu.prototype,{evaluate:function(e){var t=this.parameterPositions,n=this._cachedIndex,r=t[n],i=t[n-1];e:{t:{var o;n:{r:if(!(e<r)){for(var a=n+2;;){if(void 0===r){if(e<i)break r;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,i)}if(n===a)break;if(i=r,e<(r=t[++n]))break t}o=t.length;break n}if(e>=i)break e;var s=t[1];e<s&&(n=2,i=s);for(var l=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(n===l)break;if(r=i,e>=(i=t[--n-1]))break t}o=n,n=0}for(;n<o;){var c=n+o>>>1;e<t[c]?o=c:n=c+1}if(r=t[n],void 0===(i=t[n-1]))return this._cachedIndex=0,this.beforeStart_(0,e,r);if(void 0===r)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,i,e)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,e,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r,o=0;o!==r;++o)t[o]=n[i+o];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Vu.prototype,{beforeStart_:Vu.prototype.copySampleValue_,afterEnd_:Vu.prototype.copySampleValue_}),Wu.prototype=Object.assign(Object.create(Vu.prototype),{constructor:Wu,DefaultSettings_:{endingStart:jt,endingEnd:jt},intervalChanged_:function(e,t,n){var r=this.parameterPositions,i=e-2,o=e+1,a=r[i],s=r[o];if(void 0===a)switch(this.getSettings_().endingStart){case Vt:i=e,a=2*t-n;break;case Wt:a=t+r[i=r.length-2]-r[i+1];break;default:i=e,a=n}if(void 0===s)switch(this.getSettings_().endingEnd){case Vt:o=e,s=2*n-t;break;case Wt:o=1,s=n+r[1]-r[0];break;default:o=e-1,s=t}var l=.5*(n-t),c=this.valueSize;this._weightPrev=l/(t-a),this._weightNext=l/(s-n),this._offsetPrev=i*c,this._offsetNext=o*c},interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=e*a,l=s-a,c=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,d=this._weightNext,p=(n-t)/(r-t),f=p*p,m=f*p,v=-h*m+2*h*f-h*p,g=(1+h)*m+(-1.5-2*h)*f+(-.5+h)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,b=d*m-d*f,A=0;A!==a;++A)i[A]=v*o[c+A]+g*o[l+A]+y*o[s+A]+b*o[u+A];return i}}),qu.prototype=Object.assign(Object.create(Vu.prototype),{constructor:qu,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=e*a,l=s-a,c=(n-t)/(r-t),u=1-c,h=0;h!==a;++h)i[h]=o[l+h]*u+o[s+h]*c;return i}}),Xu.prototype=Object.assign(Object.create(Vu.prototype),{constructor:Xu,interpolate_:function(e){return this.copySampleValue_(e-1)}}),Object.assign(Yu,{toJSON:function(e){var t,n=e.constructor;if(void 0!==n.toJSON)t=n.toJSON(e);else{t={name:e.name,times:ju.convertArray(e.times,Array),values:ju.convertArray(e.values,Array)};var r=e.getInterpolation();r!==e.DefaultInterpolation&&(t.interpolation=r)}return t.type=e.ValueTypeName,t}}),Object.assign(Yu.prototype,{constructor:Yu,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:Gt,InterpolantFactoryMethodDiscrete:function(e){return new Xu(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodLinear:function(e){return new qu(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:function(e){return new Wu(this.times,this.values,this.getValueSize(),e)},setInterpolation:function(e){var t;switch(e){case Ht:t=this.InterpolantFactoryMethodDiscrete;break;case Gt:t=this.InterpolantFactoryMethodLinear;break;case zt:t=this.InterpolantFactoryMethodSmooth}if(void 0===t){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(e===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",n),this}return this.createInterpolant=t,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return Ht;case this.InterpolantFactoryMethodLinear:return Gt;case this.InterpolantFactoryMethodSmooth:return zt}},getValueSize:function(){return this.values.length/this.times.length},shift:function(e){if(0!==e)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]+=e;return this},scale:function(e){if(1!==e)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]*=e;return this},trim:function(e,t){for(var n=this.times,r=n.length,i=0,o=r-1;i!==r&&n[i]<e;)++i;for(;-1!==o&&n[o]>t;)--o;if(++o,0!==i||o!==r){i>=o&&(i=(o=Math.max(o,1))-1);var a=this.getValueSize();this.times=ju.arraySlice(n,i,o),this.values=ju.arraySlice(this.values,i*a,o*a)}return this},validate:function(){var e=!0,t=this.getValueSize();t-Math.floor(t)!==0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);for(var o=null,a=0;a!==i;a++){var s=n[a];if("number"===typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,s),e=!1;break}if(null!==o&&o>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,s,o),e=!1;break}o=s}if(void 0!==r&&ju.isTypedArray(r))for(var l=0,c=r.length;l!==c;++l){var u=r[l];if(isNaN(u)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,l,u),e=!1;break}}return e},optimize:function(){for(var e=ju.arraySlice(this.times),t=ju.arraySlice(this.values),n=this.getValueSize(),r=this.getInterpolation()===zt,i=e.length-1,o=1,a=1;a<i;++a){var s=!1,l=e[a];if(l!==e[a+1]&&(1!==a||l!==e[0]))if(r)s=!0;else for(var c=a*n,u=c-n,h=c+n,d=0;d!==n;++d){var p=t[c+d];if(p!==t[u+d]||p!==t[h+d]){s=!0;break}}if(s){if(a!==o){e[o]=e[a];for(var f=a*n,m=o*n,v=0;v!==n;++v)t[m+v]=t[f+v]}++o}}if(i>0){e[o]=e[i];for(var g=i*n,y=o*n,b=0;b!==n;++b)t[y+b]=t[g+b];++o}return o!==e.length?(this.times=ju.arraySlice(e,0,o),this.values=ju.arraySlice(t,0,o*n)):(this.times=e,this.values=t),this},clone:function(){var e=ju.arraySlice(this.times,0),t=ju.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,e,t);return n.createInterpolant=this.createInterpolant,n}}),Qu.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Qu,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:Ht,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Zu.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Zu,ValueTypeName:"color"}),Ku.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Ku,ValueTypeName:"number"}),Ju.prototype=Object.assign(Object.create(Vu.prototype),{constructor:Ju,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=(n-t)/(r-t),l=e*a,c=l+a;l!==c;l+=4)sr.slerpFlat(i,0,o,l-a,o,l,s);return 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r},CreateFromMorphTargetSequence:function(e,t,n,r){for(var i=t.length,o=[],a=0;a<i;a++){var s=[],l=[];s.push((a+i-1)%i,a,(a+1)%i),l.push(0,1,0);var c=ju.getKeyframeOrder(s);s=ju.sortedArray(s,1,c),l=ju.sortedArray(l,1,c),r||0!==s[0]||(s.push(i),l.push(l[0])),o.push(new Ku(".morphTargetInfluences["+t[a].name+"]",s,l).scale(1/n))}return new nh(e,-1,o)},findByName:function(e,t){var n=e;if(!Array.isArray(e)){var r=e;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===t)return n[i];return null},CreateClipsFromMorphTargetSequences:function(e,t,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,o=0,a=e.length;o<a;o++){var s=e[o],l=s.name.match(i);if(l&&l.length>1){var c=l[1],u=r[c];u||(r[c]=u=[]),u.push(s)}}var h=[];for(var d in r)h.push(nh.CreateFromMorphTargetSequence(d,r[d],t,n));return h},parseAnimation:function(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(e,t,n,r,i){if(0!==n.length){var o=[],a=[];ju.flattenJSON(n,o,a,r),0!==o.length&&i.push(new e(t,o,a))}},r=[],i=e.name||"default",o=e.fps||30,a=e.blendMode,s=e.length||-1,l=e.hierarchy||[],c=0;c<l.length;c++){var u=l[c].keys;if(u&&0!==u.length)if(u[0].morphTargets){var h={},d=void 0;for(d=0;d<u.length;d++)if(u[d].morphTargets)for(var p=0;p<u[d].morphTargets.length;p++)h[u[d].morphTargets[p]]=-1;for(var f in h){for(var m=[],v=[],g=0;g!==u[d].morphTargets.length;++g){var y=u[d];m.push(y.time),v.push(y.morphTarget===f?1:0)}r.push(new Ku(".morphTargetInfluence["+f+"]",m,v))}s=h.length*(o||1)}else{var b=".bones["+t[c].name+"]";n(th,b+".position",u,"pos",r),n($u,b+".quaternion",u,"rot",r),n(th,b+".scale",u,"scl",r)}}return 0===r.length?null:new nh(i,s,r,a)}}),Object.assign(nh.prototype,{resetDuration:function(){for(var e=0,t=0,n=this.tracks.length;t!==n;++t){var r=this.tracks[t];e=Math.max(e,r.times[r.times.length-1])}return this.duration=e,this},trim:function(){for(var 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lr),gh.call(this),this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}function zh(e){void 0===e&&(e=[]),gh.call(this),this.type="SplineCurve",this.points=e}_h.prototype=Object.create(gh.prototype),_h.prototype.constructor=_h,_h.prototype.isCatmullRomCurve3=!0,_h.prototype.getPoint=function(e,t){void 0===t&&(t=new lr);var n,r,i=t,o=this.points,a=o.length,s=(a-(this.closed?0:1))*e,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/a)+1)*a:0===c&&l===a-1&&(l=a-2,c=1),this.closed||l>0?n=o[(l-1)%a]:(wh.subVectors(o[0],o[1]).add(o[0]),n=wh);var u=o[l%a],h=o[(l+1)%a];if(this.closed||l+2<a?r=o[(l+2)%a]:(wh.subVectors(o[a-1],o[a-2]).add(o[a-1]),r=wh),"centripetal"===this.curveType||"chordal"===this.curveType){var d="chordal"===this.curveType?.5:.25,p=Math.pow(n.distanceToSquared(u),d),f=Math.pow(u.distanceToSquared(h),d),m=Math.pow(h.distanceToSquared(r),d);f<1e-4&&(f=1),p<1e-4&&(p=f),m<1e-4&&(m=f),xh.initNonuniformCatmullRom(n.x,u.x,h.x,r.x,p,f,m),Eh.initNonuniformCatmullRom(n.y,u.y,h.y,r.y,p,f,m),Mh.initNonuniformCatmullRom(n.z,u.z,h.z,r.z,p,f,m)}else"catmullrom"===this.curveType&&(xh.initCatmullRom(n.x,u.x,h.x,r.x,this.tension),Eh.initCatmullRom(n.y,u.y,h.y,r.y,this.tension),Mh.initCatmullRom(n.z,u.z,h.z,r.z,this.tension));return i.set(xh.calc(c),Eh.calc(c),Mh.calc(c)),i},_h.prototype.copy=function(e){gh.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},_h.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},_h.prototype.fromJSON=function(e){gh.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push((new lr).fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Fh.prototype=Object.create(gh.prototype),Fh.prototype.constructor=Fh,Fh.prototype.isCubicBezierCurve=!0,Fh.prototype.getPoint=function(e,t){void 0===t&&(t=new Jn);var n=t,r=this.v0,i=this.v1,o=this.v2,a=this.v3;return n.set(Bh(e,r.x,i.x,o.x,a.x),Bh(e,r.y,i.y,o.y,a.y)),n},Fh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},Fh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},Fh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},kh.prototype=Object.create(gh.prototype),kh.prototype.constructor=kh,kh.prototype.isCubicBezierCurve3=!0,kh.prototype.getPoint=function(e,t){void 0===t&&(t=new lr);var n=t,r=this.v0,i=this.v1,o=this.v2,a=this.v3;return n.set(Bh(e,r.x,i.x,o.x,a.x),Bh(e,r.y,i.y,o.y,a.y),Bh(e,r.z,i.z,o.z,a.z)),n},kh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},kh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},kh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Nh.prototype=Object.create(gh.prototype),Nh.prototype.constructor=Nh,Nh.prototype.isLineCurve=!0,Nh.prototype.getPoint=function(e,t){void 0===t&&(t=new Jn);var n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Nh.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Nh.prototype.getTangent=function(e,t){var n=t||new Jn;return n.copy(this.v2).sub(this.v1).normalize(),n},Nh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Nh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Nh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Uh.prototype=Object.create(gh.prototype),Uh.prototype.constructor=Uh,Uh.prototype.isLineCurve3=!0,Uh.prototype.getPoint=function(e,t){void 0===t&&(t=new lr);var n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Uh.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Uh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Uh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Uh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Hh.prototype=Object.create(gh.prototype),Hh.prototype.constructor=Hh,Hh.prototype.isQuadraticBezierCurve=!0,Hh.prototype.getPoint=function(e,t){void 0===t&&(t=new Jn);var n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Rh(e,r.x,i.x,o.x),Rh(e,r.y,i.y,o.y)),n},Hh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Hh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Hh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Gh.prototype=Object.create(gh.prototype),Gh.prototype.constructor=Gh,Gh.prototype.isQuadraticBezierCurve3=!0,Gh.prototype.getPoint=function(e,t){void 0===t&&(t=new lr);var n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Rh(e,r.x,i.x,o.x),Rh(e,r.y,i.y,o.y),Rh(e,r.z,i.z,o.z)),n},Gh.prototype.copy=function(e){return gh.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Gh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Gh.prototype.fromJSON=function(e){return gh.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},zh.prototype=Object.create(gh.prototype),zh.prototype.constructor=zh,zh.prototype.isSplineCurve=!0,zh.prototype.getPoint=function(e,t){void 0===t&&(t=new Jn);var n=t,r=this.points,i=(r.length-1)*e,o=Math.floor(i),a=i-o,s=r[0===o?o:o-1],l=r[o],c=r[o>r.length-2?r.length-1:o+1],u=r[o>r.length-3?r.length-1:o+2];return n.set(Th(a,s.x,l.x,c.x,u.x),Th(a,s.y,l.y,c.y,u.y)),n},zh.prototype.copy=function(e){gh.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this},zh.prototype.toJSON=function(){var e=gh.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e},zh.prototype.fromJSON=function(e){gh.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push((new Jn).fromArray(r))}return this};var jh=Object.freeze({__proto__:null,ArcCurve:bh,CatmullRomCurve3:_h,CubicBezierCurve:Fh,CubicBezierCurve3:kh,EllipseCurve:yh,LineCurve:Nh,LineCurve3:Uh,QuadraticBezierCurve:Hh,QuadraticBezierCurve3:Gh,SplineCurve:zh});function Vh(){gh.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function Wh(e){Vh.call(this),this.type="Path",this.currentPoint=new Jn,e&&this.setFromPoints(e)}function qh(e){Wh.call(this,e),this.uuid=Kn.generateUUID(),this.type="Shape",this.holes=[]}function Xh(e,t){void 0===t&&(t=1),si.call(this),this.type="Light",this.color=new Li(e),this.intensity=t}function Yh(e,t,n){Xh.call(this,e,n),this.type="HemisphereLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.groundColor=new Li(t)}function Qh(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new Jn(512,512),this.map=null,this.mapPass=null,this.matrix=new Fr,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new zo,this._frameExtents=new Jn(1,1),this._viewportCount=1,this._viewports=[new ir(0,0,1,1)]}function Zh(){Qh.call(this,new Oo(50,1,.5,500)),this.focus=1}function Kh(e,t,n,r,i,o){Xh.call(this,e,t),this.type="SpotLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.target=new si,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(e){this.intensity=e/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==o?o:1,this.shadow=new Zh}function Jh(){Qh.call(this,new Oo(90,1,.5,500)),this._frameExtents=new Jn(4,2),this._viewportCount=6,this._viewports=[new ir(2,1,1,1),new ir(0,1,1,1),new ir(3,1,1,1),new ir(1,1,1,1),new ir(3,0,1,1),new ir(1,0,1,1)],this._cubeDirections=[new lr(1,0,0),new lr(-1,0,0),new lr(0,0,1),new lr(0,0,-1),new lr(0,1,0),new lr(0,-1,0)],this._cubeUps=[new lr(0,1,0),new lr(0,1,0),new lr(0,1,0),new lr(0,1,0),new lr(0,0,1),new lr(0,0,-1)]}function $h(e,t,n,r){Xh.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(e){this.intensity=e/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new Jh}function ed(e,t,n,r,i,o){void 0===e&&(e=-1),void 0===t&&(t=1),void 0===n&&(n=1),void 0===r&&(r=-1),void 0===i&&(i=.1),void 0===o&&(o=2e3),Do.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=i,this.far=o,this.updateProjectionMatrix()}function td(){Qh.call(this,new ed(-5,5,5,-5,.5,500))}function nd(e,t){Xh.call(this,e,t),this.type="DirectionalLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.target=new si,this.shadow=new td}function rd(e,t){Xh.call(this,e,t),this.type="AmbientLight"}function id(e,t,n,r){Xh.call(this,e,t),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}Vh.prototype=Object.assign(Object.create(gh.prototype),{constructor:Vh,add:function(e){this.curves.push(e)},closePath:function(){var e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Nh(t,e))},getPoint:function(e){for(var t=e*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=t){var i=n[r]-t,o=this.curves[r],a=o.getLength(),s=0===a?0:1-i/a;return o.getPointAt(s)}r++}return null},getLength:function(){var e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e){void 0===e&&(e=40);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e){void 0===e&&(e=12);for(var t,n=[],r=0,i=this.curves;r<i.length;r++)for(var o=i[r],a=o&&o.isEllipseCurve?2*e:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?e*o.points.length:e,s=o.getPoints(a),l=0;l<s.length;l++){var c=s[l];t&&t.equals(c)||(n.push(c),t=c)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(e){gh.prototype.copy.call(this,e),this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){var e=gh.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(var t=0,n=this.curves.length;t<n;t++){var r=this.curves[t];e.curves.push(r.toJSON())}return e},fromJSON:function(e){gh.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push((new jh[r.type]).fromJSON(r))}return this}}),Wh.prototype=Object.assign(Object.create(Vh.prototype),{constructor:Wh,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(var t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){var n=new Nh(this.currentPoint.clone(),new Jn(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,r){var i=new Hh(this.currentPoint.clone(),new Jn(e,t),new Jn(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(e,t,n,r,i,o){var a=new Fh(this.currentPoint.clone(),new Jn(e,t),new Jn(n,r),new Jn(i,o));return this.curves.push(a),this.currentPoint.set(i,o),this},splineThru:function(e){var t=new zh([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,r,i,o){var a=this.currentPoint.x,s=this.currentPoint.y;return this.absarc(e+a,t+s,n,r,i,o),this},absarc:function(e,t,n,r,i,o){return this.absellipse(e,t,n,n,r,i,o),this},ellipse:function(e,t,n,r,i,o,a,s){var l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(e+l,t+c,n,r,i,o,a,s),this},absellipse:function(e,t,n,r,i,o,a,s){var l=new yh(e,t,n,r,i,o,a,s);if(this.curves.length>0){var c=l.getPoint(0);c.equals(this.currentPoint)||this.lineTo(c.x,c.y)}this.curves.push(l);var u=l.getPoint(1);return this.currentPoint.copy(u),this},copy:function(e){return Vh.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){var e=Vh.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Vh.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),qh.prototype=Object.assign(Object.create(Wh.prototype),{constructor:qh,getPointsHoles:function(e){for(var t=[],n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){Wh.prototype.copy.call(this,e),this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push(r.clone())}return this},toJSON:function(){var e=Wh.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(var t=0,n=this.holes.length;t<n;t++){var r=this.holes[t];e.holes.push(r.toJSON())}return e},fromJSON:function(e){Wh.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push((new Wh).fromJSON(r))}return this}}),Xh.prototype=Object.assign(Object.create(si.prototype),{constructor:Xh,isLight:!0,copy:function(e){return si.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){var t=si.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Yh.prototype=Object.assign(Object.create(Xh.prototype),{constructor:Yh,isHemisphereLight:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}),Object.assign(Qh.prototype,{_projScreenMatrix:new Fr,_lightPositionWorld:new lr,_lookTarget:new lr,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){var t=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(e.matrixWorld),t.position.copy(o),i.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(i),t.updateMatrixWorld(),r.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}),Zh.prototype=Object.assign(Object.create(Qh.prototype),{constructor:Zh,isSpotLightShadow:!0,updateMatrices:function(e){var t=this.camera,n=2*Kn.RAD2DEG*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,i=e.distance||t.far;n===t.fov&&r===t.aspect&&i===t.far||(t.fov=n,t.aspect=r,t.far=i,t.updateProjectionMatrix()),Qh.prototype.updateMatrices.call(this,e)}}),Kh.prototype=Object.assign(Object.create(Xh.prototype),{constructor:Kh,isSpotLight:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),Jh.prototype=Object.assign(Object.create(Qh.prototype),{constructor:Jh,isPointLightShadow:!0,updateMatrices:function(e,t){void 0===t&&(t=0);var n=this.camera,r=this.matrix,i=this._lightPositionWorld,o=this._lookTarget,a=this._projScreenMatrix;i.setFromMatrixPosition(e.matrixWorld),n.position.copy(i),o.copy(n.position),o.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(o),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),a.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(a)}}),$h.prototype=Object.assign(Object.create(Xh.prototype),{constructor:$h,isPointLight:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}),ed.prototype=Object.assign(Object.create(Do.prototype),{constructor:ed,isOrthographicCamera:!0,copy:function(e,t){return Do.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,r,i,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-e,o=n+e,a=r+t,s=r-t;if(null!==this.view&&this.view.enabled){var l=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;o=(i+=l*this.view.offsetX)+l*this.view.width,s=(a-=c*this.view.offsetY)-c*this.view.height}this.projectionMatrix.makeOrthographic(i,o,a,s,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){var t=si.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),td.prototype=Object.assign(Object.create(Qh.prototype),{constructor:td,isDirectionalLightShadow:!0,updateMatrices:function(e){Qh.prototype.updateMatrices.call(this,e)}}),nd.prototype=Object.assign(Object.create(Xh.prototype),{constructor:nd,isDirectionalLight:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),rd.prototype=Object.assign(Object.create(Xh.prototype),{constructor:rd,isAmbientLight:!0}),id.prototype=Object.assign(Object.create(Xh.prototype),{constructor:id,isRectAreaLight:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){var t=Xh.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}});var od=function(){function e(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(var e=0;e<9;e++)this.coefficients.push(new lr)}var t=e.prototype;return t.set=function(e){for(var t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this},t.zero=function(){for(var e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this},t.getAt=function(e,t){var n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.282095),t.addScaledVector(o[1],.488603*r),t.addScaledVector(o[2],.488603*i),t.addScaledVector(o[3],.488603*n),t.addScaledVector(o[4],n*r*1.092548),t.addScaledVector(o[5],r*i*1.092548),t.addScaledVector(o[6],.315392*(3*i*i-1)),t.addScaledVector(o[7],n*i*1.092548),t.addScaledVector(o[8],.546274*(n*n-r*r)),t},t.getIrradianceAt=function(e,t){var n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.886227),t.addScaledVector(o[1],1.023328*r),t.addScaledVector(o[2],1.023328*i),t.addScaledVector(o[3],1.023328*n),t.addScaledVector(o[4],.858086*n*r),t.addScaledVector(o[5],.858086*r*i),t.addScaledVector(o[6],.743125*i*i-.247708),t.addScaledVector(o[7],.858086*n*i),t.addScaledVector(o[8],.429043*(n*n-r*r)),t},t.add=function(e){for(var t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this},t.addScaledSH=function(e,t){for(var n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this},t.scale=function(e){for(var t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this},t.lerp=function(e,t){for(var n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this},t.equals=function(e){for(var t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0},t.copy=function(e){return this.set(e.coefficients)},t.clone=function(){return(new this.constructor).copy(this)},t.fromArray=function(e,t){void 0===t&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].fromArray(e,t+3*r);return this},t.toArray=function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].toArray(e,t+3*r);return e},e.getBasisAt=function(e,t){var n=e.x,r=e.y,i=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*i,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*i,t[6]=.315392*(3*i*i-1),t[7]=1.092548*n*i,t[8]=.546274*(n*n-r*r)},e}();function ad(e,t){Xh.call(this,void 0,t),this.type="LightProbe",this.sh=void 0!==e?e:new od}function sd(e){lh.call(this,e),this.textures={}}ad.prototype=Object.assign(Object.create(Xh.prototype),{constructor:ad,isLightProbe:!0,copy:function(e){return Xh.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){var t=Xh.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}}),sd.prototype=Object.assign(Object.create(lh.prototype),{constructor:sd,load:function(t,n,r,i){var o=this,a=new uh(o.manager);a.setPath(o.path),a.setRequestHeader(o.requestHeader),a.setWithCredentials(o.withCredentials),a.load(t,(function(r){try{n(o.parse(JSON.parse(r)))}catch(e){i?i(e):console.error(e),o.manager.itemError(t)}}),r,i)},parse:function(e){var t=this.textures;function n(e){return void 0===t[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),t[e]}var r=new zu[e.type];if(void 0!==e.uuid&&(r.uuid=e.uuid),void 0!==e.name&&(r.name=e.name),void 0!==e.color&&void 0!==r.color&&r.color.setHex(e.color),void 0!==e.roughness&&(r.roughness=e.roughness),void 0!==e.metalness&&(r.metalness=e.metalness),void 0!==e.sheen&&(r.sheen=(new Li).setHex(e.sheen)),void 0!==e.emissive&&void 0!==r.emissive&&r.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==r.specular&&r.specular.setHex(e.specular),void 0!==e.shininess&&(r.shininess=e.shininess),void 0!==e.clearcoat&&(r.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(r.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.fog&&(r.fog=e.fog),void 0!==e.flatShading&&(r.flatShading=e.flatShading),void 0!==e.blending&&(r.blending=e.blending),void 0!==e.combine&&(r.combine=e.combine),void 0!==e.side&&(r.side=e.side),void 0!==e.opacity&&(r.opacity=e.opacity),void 0!==e.transparent&&(r.transparent=e.transparent),void 0!==e.alphaTest&&(r.alphaTest=e.alphaTest),void 0!==e.depthTest&&(r.depthTest=e.depthTest),void 0!==e.depthWrite&&(r.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(r.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(r.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(r.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(r.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(r.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(r.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(r.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(r.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(r.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(r.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(r.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(r.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(r.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(r.rotation=e.rotation),1!==e.linewidth&&(r.linewidth=e.linewidth),void 0!==e.dashSize&&(r.dashSize=e.dashSize),void 0!==e.gapSize&&(r.gapSize=e.gapSize),void 0!==e.scale&&(r.scale=e.scale),void 0!==e.polygonOffset&&(r.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(r.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(r.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.skinning&&(r.skinning=e.skinning),void 0!==e.morphTargets&&(r.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(r.morphNormals=e.morphNormals),void 0!==e.dithering&&(r.dithering=e.dithering),void 0!==e.vertexTangents&&(r.vertexTangents=e.vertexTangents),void 0!==e.visible&&(r.visible=e.visible),void 0!==e.toneMapped&&(r.toneMapped=e.toneMapped),void 0!==e.userData&&(r.userData=e.userData),void 0!==e.vertexColors&&("number"===typeof e.vertexColors?r.vertexColors=e.vertexColors>0:r.vertexColors=e.vertexColors),void 0!==e.uniforms)for(var i in e.uniforms){var o=e.uniforms[i];switch(r.uniforms[i]={},o.type){case"t":r.uniforms[i].value=n(o.value);break;case"c":r.uniforms[i].value=(new Li).setHex(o.value);break;case"v2":r.uniforms[i].value=(new Jn).fromArray(o.value);break;case"v3":r.uniforms[i].value=(new lr).fromArray(o.value);break;case"v4":r.uniforms[i].value=(new ir).fromArray(o.value);break;case"m3":r.uniforms[i].value=(new $n).fromArray(o.value);break;case"m4":r.uniforms[i].value=(new Fr).fromArray(o.value);break;default:r.uniforms[i].value=o.value}}if(void 0!==e.defines&&(r.defines=e.defines),void 0!==e.vertexShader&&(r.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(r.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(var a in e.extensions)r.extensions[a]=e.extensions[a];if(void 0!==e.shading&&(r.flatShading=1===e.shading),void 0!==e.size&&(r.size=e.size),void 0!==e.sizeAttenuation&&(r.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(r.map=n(e.map)),void 0!==e.matcap&&(r.matcap=n(e.matcap)),void 0!==e.alphaMap&&(r.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(r.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(r.bumpScale=e.bumpScale),void 0!==e.normalMap&&(r.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(r.normalMapType=e.normalMapType),void 0!==e.normalScale){var s=e.normalScale;!1===Array.isArray(s)&&(s=[s,s]),r.normalScale=(new Jn).fromArray(s)}return void 0!==e.displacementMap&&(r.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(r.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(r.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(r.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(r.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(r.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(r.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(r.specularMap=n(e.specularMap)),void 0!==e.envMap&&(r.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(r.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(r.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(r.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(r.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(r.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(r.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(r.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(r.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(r.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(r.clearcoatNormalScale=(new Jn).fromArray(e.clearcoatNormalScale)),void 0!==e.transmission&&(r.transmission=e.transmission),void 0!==e.transmissionMap&&(r.transmissionMap=n(e.transmissionMap)),r},setTextures:function(e){return this.textures=e,this}});var ld={decodeText:function(t){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(t);for(var n="",r=0,i=t.length;r<i;r++)n+=String.fromCharCode(t[r]);try{return decodeURIComponent(escape(n))}catch(e){return n}},extractUrlBase:function(e){var t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)}};function cd(){ro.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function ud(e,t,n,r){"number"===typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),Fi.call(this,e,t,n),this.meshPerAttribute=r||1}function hd(e){lh.call(this,e)}cd.prototype=Object.assign(Object.create(ro.prototype),{constructor:cd,isInstancedBufferGeometry:!0,copy:function(e){return ro.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var e=ro.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}),ud.prototype=Object.assign(Object.create(Fi.prototype),{constructor:ud,isInstancedBufferAttribute:!0,copy:function(e){return Fi.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){var e=Fi.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}),hd.prototype=Object.assign(Object.create(lh.prototype),{constructor:hd,load:function(t,n,r,i){var o=this,a=new uh(o.manager);a.setPath(o.path),a.setRequestHeader(o.requestHeader),a.setWithCredentials(o.withCredentials),a.load(t,(function(r){try{n(o.parse(JSON.parse(r)))}catch(e){i?i(e):console.error(e),o.manager.itemError(t)}}),r,i)},parse:function(e){var t={},n={};function r(e,n){if(void 0!==t[n])return t[n];var r=e.interleavedBuffers[n],o=i(e,r.buffer),a=new yl(Qi(r.type,o),r.stride);return a.uuid=r.uuid,t[n]=a,a}function i(e,t){if(void 0!==n[t])return n[t];var r=e.arrayBuffers[t],i=new Uint32Array(r).buffer;return n[t]=i,i}var o=e.isInstancedBufferGeometry?new cd:new ro,a=e.data.index;if(void 0!==a){var s=Qi(a.type,a.array);o.setIndex(new Fi(s,1))}var l=e.data.attributes;for(var c in l){var u=l[c],h=void 0;if(u.isInterleavedBufferAttribute)h=new wl(r(e.data,u.data),u.itemSize,u.offset,u.normalized);else{var d=Qi(u.type,u.array);h=new(u.isInstancedBufferAttribute?ud:Fi)(d,u.itemSize,u.normalized)}void 0!==u.name&&(h.name=u.name),o.setAttribute(c,h)}var p=e.data.morphAttributes;if(p)for(var f in p){for(var m=p[f],v=[],g=0,y=m.length;g<y;g++){var b=m[g],A=void 0;A=b.isInterleavedBufferAttribute?new wl(r(e.data,b.data),b.itemSize,b.offset,b.normalized):new Fi(Qi(b.type,b.array),b.itemSize,b.normalized),void 0!==b.name&&(A.name=b.name),v.push(A)}o.morphAttributes[f]=v}e.data.morphTargetsRelative&&(o.morphTargetsRelative=!0);var w=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==w)for(var x=0,E=w.length;x!==E;++x){var M=w[x];o.addGroup(M.start,M.count,M.materialIndex)}var _=e.data.boundingSphere;if(void 0!==_){var T=new lr;void 0!==_.center&&T.fromArray(_.center),o.boundingSphere=new Sr(T,_.radius)}return e.name&&(o.name=e.name),e.userData&&(o.userData=e.userData),o}});var dd=function(e){function t(t){return e.call(this,t)||this}Gn(t,e);var n=t.prototype;return n.load=function(e,t,n,r){var i=this,o=""===this.path?ld.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||o;var a=new uh(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(n){var o=null;try{o=JSON.parse(n)}catch(s){return void 0!==r&&r(s),void console.error("THREE:ObjectLoader: Can't parse "+e+".",s.message)}var a=o.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?i.parse(o,t):console.error("THREE.ObjectLoader: Can't load "+e)}),n,r)},n.parse=function(e,t){var n=this.parseAnimations(e.animations),r=this.parseShapes(e.shapes),i=this.parseGeometries(e.geometries,r),o=this.parseImages(e.images,(function(){void 0!==t&&t(l)})),a=this.parseTextures(e.textures,o),s=this.parseMaterials(e.materials,a),l=this.parseObject(e.object,i,s,n),c=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,c),void 0!==t){var u=!1;for(var h in o)if(o[h]instanceof HTMLImageElement){u=!0;break}!1===u&&t(l)}return l},n.parseShapes=function(e){var t={};if(void 0!==e)for(var n=0,r=e.length;n<r;n++){var i=(new qh).fromJSON(e[n]);t[i.uuid]=i}return t},n.parseSkeletons=function(e,t){var n={},r={};if(t.traverse((function(e){e.isBone&&(r[e.uuid]=e)})),void 0!==e)for(var i=0,o=e.length;i<o;i++){var a=(new Ql).fromJSON(e[i],r);n[a.uuid]=a}return n},n.parseGeometries=function(e,t){var n,r={};if(void 0!==e)for(var i=new hd,o=0,a=e.length;o<a;o++){var s=void 0,l=e[o];switch(l.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new Pu[l.type](l.width,l.height,l.widthSegments,l.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":s=new Pu[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new Pu[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new Pu[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new Pu[l.type](l.radius,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new Pu[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Pu[l.type](l.radius,l.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Pu[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Pu[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Pu[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new Pu[l.type]((new jh[l.path.type]).fromJSON(l.path),l.tubularSegments,l.radius,l.radialSegments,l.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Pu[l.type](l.points,l.segments,l.phiStart,l.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Pu[l.type](l.vertices,l.indices,l.radius,l.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":n=[];for(var c=0,u=l.shapes.length;c<u;c++){var h=t[l.shapes[c]];n.push(h)}s=new Pu[l.type](n,l.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":n=[];for(var d=0,p=l.shapes.length;d<p;d++){var f=t[l.shapes[d]];n.push(f)}var m=l.options.extrudePath;void 0!==m&&(l.options.extrudePath=(new jh[m.type]).fromJSON(m)),s=new Pu[l.type](n,l.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(l);break;case"Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?s=(new THREE.LegacyJSONLoader).parse(l,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+l.type+'"');continue}s.uuid=l.uuid,void 0!==l.name&&(s.name=l.name),!0===s.isBufferGeometry&&void 0!==l.userData&&(s.userData=l.userData),r[l.uuid]=s}return r},n.parseMaterials=function(e,t){var n={},r={};if(void 0!==e){var i=new sd;i.setTextures(t);for(var o=0,a=e.length;o<a;o++){var s=e[o];if("MultiMaterial"===s.type){for(var l=[],c=0;c<s.materials.length;c++){var u=s.materials[c];void 0===n[u.uuid]&&(n[u.uuid]=i.parse(u)),l.push(n[u.uuid])}r[s.uuid]=l}else void 0===n[s.uuid]&&(n[s.uuid]=i.parse(s)),r[s.uuid]=n[s.uuid]}}return r},n.parseAnimations=function(e){var t={};if(void 0!==e)for(var n=0;n<e.length;n++){var r=e[n],i=nh.parse(r);t[i.uuid]=i}return t},n.parseImages=function(e,t){var n,r=this,i={};function o(e){return r.manager.itemStart(e),n.load(e,(function(){r.manager.itemEnd(e)}),void 0,(function(){r.manager.itemError(e),r.manager.itemEnd(e)}))}function a(e){if("string"===typeof e){var t=e;return o(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:r.resourcePath+t)}return e.data?{data:Qi(e.type,e.data),width:e.width,height:e.height}:null}if(void 0!==e&&e.length>0){var s=new ah(t);(n=new ph(s)).setCrossOrigin(this.crossOrigin);for(var l=0,c=e.length;l<c;l++){var u=e[l],h=u.url;if(Array.isArray(h)){i[u.uuid]=[];for(var d=0,p=h.length;d<p;d++){var f=a(h[d]);null!==f&&(f instanceof HTMLImageElement?i[u.uuid].push(f):i[u.uuid].push(new Uo(f.data,f.width,f.height)))}}else{var m=a(u.url);null!==m&&(i[u.uuid]=m)}}}return i},n.parseTextures=function(e,t){function n(e,t){return"number"===typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}var r={};if(void 0!==e)for(var i=0,o=e.length;i<o;i++){var a=e[i];void 0===a.image&&console.warn('THREE.ObjectLoader: No "image" specified for',a.uuid),void 0===t[a.image]&&console.warn("THREE.ObjectLoader: Undefined image",a.image);var s=void 0,l=t[a.image];Array.isArray(l)?(s=new ko(l),6===l.length&&(s.needsUpdate=!0)):(s=l&&l.data?new Uo(l.data,l.width,l.height):new nr(l),l&&(s.needsUpdate=!0)),s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.mapping&&(s.mapping=n(a.mapping,pd)),void 0!==a.offset&&s.offset.fromArray(a.offset),void 0!==a.repeat&&s.repeat.fromArray(a.repeat),void 0!==a.center&&s.center.fromArray(a.center),void 0!==a.rotation&&(s.rotation=a.rotation),void 0!==a.wrap&&(s.wrapS=n(a.wrap[0],fd),s.wrapT=n(a.wrap[1],fd)),void 0!==a.format&&(s.format=a.format),void 0!==a.type&&(s.type=a.type),void 0!==a.encoding&&(s.encoding=a.encoding),void 0!==a.minFilter&&(s.minFilter=n(a.minFilter,md)),void 0!==a.magFilter&&(s.magFilter=n(a.magFilter,md)),void 0!==a.anisotropy&&(s.anisotropy=a.anisotropy),void 0!==a.flipY&&(s.flipY=a.flipY),void 0!==a.premultiplyAlpha&&(s.premultiplyAlpha=a.premultiplyAlpha),void 0!==a.unpackAlignment&&(s.unpackAlignment=a.unpackAlignment),r[a.uuid]=s}return r},n.parseObject=function(e,t,n,r){var i,o,a;function s(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function l(e){if(void 0!==e){if(Array.isArray(e)){for(var t=[],r=0,i=e.length;r<i;r++){var o=e[r];void 0===n[o]&&console.warn("THREE.ObjectLoader: Undefined material",o),t.push(n[o])}return t}return void 0===n[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),n[e]}}switch(e.type){case"Scene":i=new gl,void 0!==e.background&&Number.isInteger(e.background)&&(i.background=new Li(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?i.fog=new vl(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(i.fog=new ml(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":i=new Oo(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(i.focus=e.focus),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.filmGauge&&(i.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(i.filmOffset=e.filmOffset),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"OrthographicCamera":i=new ed(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"AmbientLight":i=new rd(e.color,e.intensity);break;case"DirectionalLight":i=new nd(e.color,e.intensity);break;case"PointLight":i=new $h(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":i=new id(e.color,e.intensity,e.width,e.height);break;case"SpotLight":i=new Kh(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":i=new Yh(e.color,e.groundColor,e.intensity);break;case"LightProbe":i=(new ad).fromJSON(e);break;case"SkinnedMesh":i=new Wl(o=s(e.geometry),a=l(e.material)),void 0!==e.bindMode&&(i.bindMode=e.bindMode),void 0!==e.bindMatrix&&i.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(i.skeleton=e.skeleton);break;case"Mesh":i=new xo(o=s(e.geometry),a=l(e.material));break;case"InstancedMesh":o=s(e.geometry),a=l(e.material);var c=e.count,u=e.instanceMatrix;(i=new ec(o,a,c)).instanceMatrix=new Fi(new Float32Array(u.array),16);break;case"LOD":i=new Ul;break;case"Line":i=new sc(s(e.geometry),l(e.material));break;case"LineLoop":i=new hc(s(e.geometry),l(e.material));break;case"LineSegments":i=new uc(s(e.geometry),l(e.material));break;case"PointCloud":case"Points":i=new gc(s(e.geometry),l(e.material));break;case"Sprite":i=new Bl(l(e.material));break;case"Group":i=new rl;break;case"Bone":i=new ql;break;default:i=new si}if(i.uuid=e.uuid,void 0!==e.name&&(i.name=e.name),void 0!==e.matrix?(i.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(i.matrixAutoUpdate=e.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==e.position&&i.position.fromArray(e.position),void 0!==e.rotation&&i.rotation.fromArray(e.rotation),void 0!==e.quaternion&&i.quaternion.fromArray(e.quaternion),void 0!==e.scale&&i.scale.fromArray(e.scale)),void 0!==e.castShadow&&(i.castShadow=e.castShadow),void 0!==e.receiveShadow&&(i.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(i.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(i.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(i.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&i.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(i.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.frustumCulled&&(i.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(i.renderOrder=e.renderOrder),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.layers&&(i.layers.mask=e.layers),void 0!==e.children)for(var h=e.children,d=0;d<h.length;d++)i.add(this.parseObject(h[d],t,n,r));if(void 0!==e.animations)for(var p=e.animations,f=0;f<p.length;f++){var m=p[f];i.animations.push(r[m])}if("LOD"===e.type){void 0!==e.autoUpdate&&(i.autoUpdate=e.autoUpdate);for(var v=e.levels,g=0;g<v.length;g++){var y=v[g],b=i.getObjectByProperty("uuid",y.object);void 0!==b&&i.addLevel(b,y.distance)}}return i},n.bindSkeletons=function(e,t){0!==Object.keys(t).length&&e.traverse((function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){var n=t[e.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(n,e.bindMatrix)}}))},n.setTexturePath=function(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)},t}(lh),pd={UVMapping:oe,CubeReflectionMapping:ae,CubeRefractionMapping:se,EquirectangularReflectionMapping:le,EquirectangularRefractionMapping:ce,CubeUVReflectionMapping:ue,CubeUVRefractionMapping:he},fd={RepeatWrapping:de,ClampToEdgeWrapping:pe,MirroredRepeatWrapping:fe},md={NearestFilter:me,NearestMipmapNearestFilter:ve,NearestMipmapLinearFilter:ye,LinearFilter:Ae,LinearMipmapNearestFilter:we,LinearMipmapLinearFilter:Ee};function vd(e){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),lh.call(this,e),this.options={premultiplyAlpha:"none"}}function gd(){this.type="ShapePath",this.color=new Li,this.subPaths=[],this.currentPath=null}vd.prototype=Object.assign(Object.create(lh.prototype),{constructor:vd,isImageBitmapLoader:!0,setOptions:function(e){return this.options=e,this},load:function(e,t,n,r){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var i=this,o=oh.get(e);if(void 0!==o)return i.manager.itemStart(e),setTimeout((function(){t&&t(o),i.manager.itemEnd(e)}),0),o;var a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",fetch(e,a).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,i.options)})).then((function(n){oh.add(e,n),t&&t(n),i.manager.itemEnd(e)})).catch((function(t){r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)})),i.manager.itemStart(e)}}),Object.assign(gd.prototype,{moveTo:function(e,t){return this.currentPath=new Wh,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this},bezierCurveTo:function(e,t,n,r,i,o){return this.currentPath.bezierCurveTo(e,t,n,r,i,o),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(e){for(var t=[],n=0,r=e.length;n<r;n++){var i=e[n],o=new qh;o.curves=i.curves,t.push(o)}return t}function r(e,t){for(var n=t.length,r=!1,i=n-1,o=0;o<n;i=o++){var a=t[i],s=t[o],l=s.x-a.x,c=s.y-a.y;if(Math.abs(c)>Number.EPSILON){if(c<0&&(a=t[o],l=-l,s=t[i],c=-c),e.y<a.y||e.y>s.y)continue;if(e.y===a.y){if(e.x===a.x)return!0}else{var u=c*(e.x-a.x)-l*(e.y-a.y);if(0===u)return!0;if(u<0)continue;r=!r}}else{if(e.y!==a.y)continue;if(s.x<=e.x&&e.x<=a.x||a.x<=e.x&&e.x<=s.x)return!0}}return r}var i,o,a,s=hu.isClockWise,l=this.subPaths;if(0===l.length)return[];if(!0===t)return n(l);var c=[];if(1===l.length)return o=l[0],(a=new qh).curves=o.curves,c.push(a),c;var u=!s(l[0].getPoints());u=e?!u:u;var h,d,p=[],f=[],m=[],v=0;f[v]=void 0,m[v]=[];for(var g=0,y=l.length;g<y;g++)i=s(h=(o=l[g]).getPoints()),(i=e?!i:i)?(!u&&f[v]&&v++,f[v]={s:new qh,p:h},f[v].s.curves=o.curves,u&&v++,m[v]=[]):m[v].push({h:o,p:h[0]});if(!f[0])return n(l);if(f.length>1){for(var b=!1,A=[],w=0,x=f.length;w<x;w++)p[w]=[];for(var E=0,M=f.length;E<M;E++)for(var _=m[E],T=0;T<_.length;T++){for(var S=_[T],C=!0,L=0;L<f.length;L++)r(S.p,f[L].p)&&(E!==L&&A.push({froms:E,tos:L,hole:T}),C?(C=!1,p[L].push(S)):b=!0);C&&p[E].push(S)}A.length>0&&(b||(m=p))}for(var R=0,P=f.length;R<P;R++){a=f[R].s,c.push(a);for(var D=0,O=(d=m[R]).length;D<O;D++)a.holes.push(d[D].h)}return c}});var yd,bd=function(){function e(e){Object.defineProperty(this,"isFont",{value:!0}),this.type="Font",this.data=e}return e.prototype.generateShapes=function(e,t){void 0===t&&(t=100);for(var n=[],r=Ad(e,t,this.data),i=0,o=r.length;i<o;i++)Array.prototype.push.apply(n,r[i].toShapes());return n},e}();function Ad(e,t,n){for(var r=Array.from?Array.from(e):String(e).split(""),i=t/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,a=[],s=0,l=0,c=0;c<r.length;c++){var u=r[c];if("\n"===u)s=0,l-=o;else{var h=wd(u,i,s,l,n);s+=h.offsetX,a.push(h.path)}}return a}function wd(e,t,n,r,i){var o=i.glyphs[e]||i.glyphs["?"];if(o){var a,s,l,c,u,h,d,p,f=new gd;if(o.o)for(var m=o._cachedOutline||(o._cachedOutline=o.o.split(" ")),v=0,g=m.length;v<g;)switch(m[v++]){case"m":a=m[v++]*t+n,s=m[v++]*t+r,f.moveTo(a,s);break;case"l":a=m[v++]*t+n,s=m[v++]*t+r,f.lineTo(a,s);break;case"q":l=m[v++]*t+n,c=m[v++]*t+r,u=m[v++]*t+n,h=m[v++]*t+r,f.quadraticCurveTo(u,h,l,c);break;case"b":l=m[v++]*t+n,c=m[v++]*t+r,u=m[v++]*t+n,h=m[v++]*t+r,d=m[v++]*t+n,p=m[v++]*t+r,f.bezierCurveTo(u,h,d,p,l,c)}return{offsetX:o.ha*t,path:f}}console.error('THREE.Font: character "'+e+'" does not exists in font family '+i.familyName+".")}function xd(e){lh.call(this,e)}xd.prototype=Object.assign(Object.create(lh.prototype),{constructor:xd,load:function(t,n,r,i){var o=this,a=new uh(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(o.withCredentials),a.load(t,(function(t){var r;try{r=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),r=JSON.parse(t.substring(65,t.length-2))}var i=o.parse(r);n&&n(i)}),r,i)},parse:function(e){return new bd(e)}});var Ed={getContext:function(){return void 0===yd&&(yd=new(window.AudioContext||window.webkitAudioContext)),yd},setContext:function(e){yd=e}};function Md(e){lh.call(this,e)}function _d(e,t,n){ad.call(this,void 0,n);var r=(new Li).set(e),i=(new Li).set(t),o=new lr(r.r,r.g,r.b),a=new lr(i.r,i.g,i.b),s=Math.sqrt(Math.PI),l=s*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(a).multiplyScalar(s),this.sh.coefficients[1].copy(o).sub(a).multiplyScalar(l)}function Td(e,t){ad.call(this,void 0,t);var n=(new Li).set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Md.prototype=Object.assign(Object.create(lh.prototype),{constructor:Md,load:function(t,n,r,i){var o=this,a=new uh(o.manager);a.setResponseType("arraybuffer"),a.setPath(o.path),a.setRequestHeader(o.requestHeader),a.setWithCredentials(o.withCredentials),a.load(t,(function(r){try{var a=r.slice(0);Ed.getContext().decodeAudioData(a,(function(e){n(e)}))}catch(e){i?i(e):console.error(e),o.manager.itemError(t)}}),r,i)}}),_d.prototype=Object.assign(Object.create(ad.prototype),{constructor:_d,isHemisphereLightProbe:!0,copy:function(e){return ad.prototype.copy.call(this,e),this},toJSON:function(e){return ad.prototype.toJSON.call(this,e)}}),Td.prototype=Object.assign(Object.create(ad.prototype),{constructor:Td,isAmbientLightProbe:!0,copy:function(e){return ad.prototype.copy.call(this,e),this},toJSON:function(e){return ad.prototype.toJSON.call(this,e)}});var Sd=new Fr,Cd=new Fr;function Ld(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Oo,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Oo,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}Object.assign(Ld.prototype,{update:function(e){var t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;var n,r,i=e.projectionMatrix.clone(),o=t.eyeSep/2,a=o*t.near/t.focus,s=t.near*Math.tan(Kn.DEG2RAD*t.fov*.5)/t.zoom;Cd.elements[12]=-o,Sd.elements[12]=o,n=-s*t.aspect+a,r=s*t.aspect+a,i.elements[0]=2*t.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraL.projectionMatrix.copy(i),n=-s*t.aspect-a,r=s*t.aspect-a,i.elements[0]=2*t.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraR.projectionMatrix.copy(i)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Cd),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Sd)}});var Rd=function(){function e(e){this.autoStart=void 0===e||e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}var t=e.prototype;return t.start=function(){this.startTime=Pd(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},t.stop=function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},t.getElapsedTime=function(){return this.getDelta(),this.elapsedTime},t.getDelta=function(){var e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var t=Pd();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e},e}();function Pd(){return("undefined"===typeof performance?Date:performance).now()}var Dd=new lr,Od=new sr,Id=new lr,Bd=new lr,Fd=function(e){function t(){var t;return(t=e.call(this)||this).type="AudioListener",t.context=Ed.getContext(),t.gain=t.context.createGain(),t.gain.connect(t.context.destination),t.filter=null,t.timeDelta=0,t._clock=new Rd,t}Gn(t,e);var n=t.prototype;return n.getInput=function(){return this.gain},n.removeFilter=function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},n.getFilter=function(){return this.filter},n.setFilter=function(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},n.getMasterVolume=function(){return this.gain.gain.value},n.setMasterVolume=function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this},n.updateMatrixWorld=function(t){e.prototype.updateMatrixWorld.call(this,t);var n=this.context.listener,r=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Dd,Od,Id),Bd.set(0,0,-1).applyQuaternion(Od),n.positionX){var i=this.context.currentTime+this.timeDelta;n.positionX.linearRampToValueAtTime(Dd.x,i),n.positionY.linearRampToValueAtTime(Dd.y,i),n.positionZ.linearRampToValueAtTime(Dd.z,i),n.forwardX.linearRampToValueAtTime(Bd.x,i),n.forwardY.linearRampToValueAtTime(Bd.y,i),n.forwardZ.linearRampToValueAtTime(Bd.z,i),n.upX.linearRampToValueAtTime(r.x,i),n.upY.linearRampToValueAtTime(r.y,i),n.upZ.linearRampToValueAtTime(r.z,i)}else n.setPosition(Dd.x,Dd.y,Dd.z),n.setOrientation(Bd.x,Bd.y,Bd.z,r.x,r.y,r.z)},t}(si),kd=function(e){function t(t){var n;return(n=e.call(this)||this).type="Audio",n.listener=t,n.context=t.context,n.gain=n.context.createGain(),n.gain.connect(t.getInput()),n.autoplay=!1,n.buffer=null,n.detune=0,n.loop=!1,n.loopStart=0,n.loopEnd=0,n.offset=0,n.duration=void 0,n.playbackRate=1,n.isPlaying=!1,n.hasPlaybackControl=!0,n.source=null,n.sourceType="empty",n._startedAt=0,n._progress=0,n._connected=!1,n.filters=[],n}Gn(t,e);var n=t.prototype;return n.getOutput=function(){return this.gain},n.setNodeSource=function(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this},n.setMediaElementSource=function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this},n.setMediaStreamSource=function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this},n.setBuffer=function(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this},n.play=function(e){if(void 0===e&&(e=0),!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+e;var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},n.pause=function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.stop=function(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},n.connect=function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this},n.disconnect=function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this},n.getFilters=function(){return this.filters},n.setFilters=function(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this},n.setDetune=function(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},n.getDetune=function(){return this.detune},n.getFilter=function(){return this.getFilters()[0]},n.setFilter=function(e){return this.setFilters(e?[e]:[])},n.setPlaybackRate=function(e){if(!1!==this.hasPlaybackControl)return this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.getPlaybackRate=function(){return this.playbackRate},n.onEnded=function(){this.isPlaying=!1},n.getLoop=function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},n.setLoop=function(e){if(!1!==this.hasPlaybackControl)return this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.setLoopStart=function(e){return this.loopStart=e,this},n.setLoopEnd=function(e){return this.loopEnd=e,this},n.getVolume=function(){return this.gain.gain.value},n.setVolume=function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this},t}(si),Nd=new lr,Ud=new sr,Hd=new lr,Gd=new lr,zd=function(e){function t(t){var n;return(n=e.call(this,t)||this).panner=n.context.createPanner(),n.panner.panningModel="HRTF",n.panner.connect(n.gain),n}Gn(t,e);var n=t.prototype;return n.getOutput=function(){return this.panner},n.getRefDistance=function(){return this.panner.refDistance},n.setRefDistance=function(e){return this.panner.refDistance=e,this},n.getRolloffFactor=function(){return this.panner.rolloffFactor},n.setRolloffFactor=function(e){return this.panner.rolloffFactor=e,this},n.getDistanceModel=function(){return this.panner.distanceModel},n.setDistanceModel=function(e){return this.panner.distanceModel=e,this},n.getMaxDistance=function(){return this.panner.maxDistance},n.setMaxDistance=function(e){return this.panner.maxDistance=e,this},n.setDirectionalCone=function(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this},n.updateMatrixWorld=function(t){if(e.prototype.updateMatrixWorld.call(this,t),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(Nd,Ud,Hd),Gd.set(0,0,1).applyQuaternion(Ud);var n=this.panner;if(n.positionX){var r=this.context.currentTime+this.listener.timeDelta;n.positionX.linearRampToValueAtTime(Nd.x,r),n.positionY.linearRampToValueAtTime(Nd.y,r),n.positionZ.linearRampToValueAtTime(Nd.z,r),n.orientationX.linearRampToValueAtTime(Gd.x,r),n.orientationY.linearRampToValueAtTime(Gd.y,r),n.orientationZ.linearRampToValueAtTime(Gd.z,r)}else n.setPosition(Nd.x,Nd.y,Nd.z),n.setOrientation(Gd.x,Gd.y,Gd.z)}},t}(kd),jd=function(){function e(e,t){void 0===t&&(t=2048),this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}var t=e.prototype;return t.getFrequencyData=function(){return this.analyser.getByteFrequencyData(this.data),this.data},t.getAverageFrequency=function(){for(var e=0,t=this.getFrequencyData(),n=0;n<t.length;n++)e+=t[n];return e/t.length},e}();function Vd(e,t,n){var r,i,o;switch(this.binding=e,this.valueSize=n,t){case"quaternion":r=this._slerp,i=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(Vd.prototype,{accumulate:function(e,t){var n=this.buffer,r=this.valueSize,i=e*r+r,o=this.cumulativeWeight;if(0===o){for(var a=0;a!==r;++a)n[i+a]=n[a];o=t}else{var s=t/(o+=t);this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=o},accumulateAdditive:function(e){var t=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,r,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){var t=this.valueSize,n=this.buffer,r=e*t+t,i=this.cumulativeWeight,o=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){var s=t*this._origIndex;this._mixBufferRegion(n,r,s,1-i,t)}o>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(var l=t,c=t+t;l!==c;++l)if(n[l]!==n[l+t]){a.setValue(n,r);break}},saveOriginalState:function(){var e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(var i=n,o=r;i!==o;++i)t[i]=t[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){var e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){for(var e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize,n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,r,i){if(r>=.5)for(var o=0;o!==i;++o)e[t+o]=e[n+o]},_slerp:function(e,t,n,r){sr.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){var o=this._workIndex*i;sr.multiplyQuaternionsFlat(e,o,e,t,e,n),sr.slerpFlat(e,t,e,t,e,o,r)},_lerp:function(e,t,n,r,i){for(var o=1-r,a=0;a!==i;++a){var s=t+a;e[s]=e[s]*o+e[n+a]*r}},_lerpAdditive:function(e,t,n,r,i){for(var o=0;o!==i;++o){var a=t+o;e[a]=e[a]+e[n+o]*r}}});var Wd="\\[\\]\\.:\\/",qd=new RegExp("["+Wd+"]","g"),Xd="[^"+Wd+"]",Yd="[^"+Wd.replace("\\.","")+"]",Qd=/((?:WC+[\/:])*)/.source.replace("WC",Xd),Zd=/(WCOD+)?/.source.replace("WCOD",Yd),Kd=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Xd),Jd=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Xd),$d=new RegExp("^"+Qd+Zd+Kd+Jd+"$"),ep=["material","materials","bones"];function tp(e,t,n){var r=n||np.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}function np(e,t,n){this.path=t,this.parsedPath=n||np.parseTrackName(t),this.node=np.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}function rp(){this.uuid=Kn.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}Object.assign(tp.prototype,{getValue:function(e,t){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(e,t)},setValue:function(e,t){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(np,{Composite:tp,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new np.Composite(e,t,n):new np(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(qd,"")},parseTrackName:function(e){var t=$d.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==ep.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){var n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){var r=function e(n){for(var r=0;r<n.length;r++){var i=n[r];if(i.name===t||i.uuid===t)return i;var o=e(i.children);if(o)return o}return null}(e.children);if(r)return r}return null}}),Object.assign(np.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)e[t++]=n[r]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.targetObject[this.propertyName]=e[t]},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++]},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){var e=this.node,t=this.parsedPath,n=t.objectName,r=t.propertyName,i=t.propertyIndex;if(e||(e=np.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,e){if(n){var o=t.objectIndex;switch(n){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(var a=0;a<e.length;a++)if(e[a].name===o){o=a;break}break;default:if(void 0===e[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==o){if(void 0===e[o])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[o]}}var s=e[r];if(void 0!==s){var l=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?l=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(l=this.Versioning.MatrixWorldNeedsUpdate);var c=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[i]&&(i=e.morphTargetDictionary[i])}c=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(c=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[c],this.setValue=this.SetterByBindingTypeAndVersioning[c][l]}else{var u=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+u+"."+r+" but it wasn't found.",e)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(np.prototype,{_getValue_unbound:np.prototype.getValue,_setValue_unbound:np.prototype.setValue}),Object.assign(rp.prototype,{isAnimationObjectGroup:!0,add:function(){for(var e=this._objects,t=this._indicesByUUID,n=this._paths,r=this._parsedPaths,i=this._bindings,o=i.length,a=void 0,s=e.length,l=this.nCachedObjects_,c=0,u=arguments.length;c!==u;++c){var h=arguments[c],d=h.uuid,p=t[d];if(void 0===p){p=s++,t[d]=p,e.push(h);for(var f=0,m=o;f!==m;++f)i[f].push(new np(h,n[f],r[f]))}else if(p<l){a=e[p];var v=--l,g=e[v];t[g.uuid]=p,e[p]=g,t[d]=v,e[v]=h;for(var y=0,b=o;y!==b;++y){var A=i[y],w=A[v],x=A[p];A[p]=w,void 0===x&&(x=new np(h,n[y],r[y])),A[v]=x}}else e[p]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l},remove:function(){for(var e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,o=0,a=arguments.length;o!==a;++o){var s=arguments[o],l=s.uuid,c=t[l];if(void 0!==c&&c>=i){var u=i++,h=e[u];t[h.uuid]=c,e[c]=h,t[l]=u,e[u]=s;for(var d=0,p=r;d!==p;++d){var f=n[d],m=f[u],v=f[c];f[c]=m,f[u]=v}}}this.nCachedObjects_=i},uncache:function(){for(var e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,o=e.length,a=0,s=arguments.length;a!==s;++a){var l=arguments[a].uuid,c=t[l];if(void 0!==c)if(delete t[l],c<i){var u=--i,h=e[u],d=--o,p=e[d];t[h.uuid]=c,e[c]=h,t[p.uuid]=u,e[u]=p,e.pop();for(var f=0,m=r;f!==m;++f){var v=n[f],g=v[u],y=v[d];v[c]=g,v[u]=y,v.pop()}}else{var b=--o,A=e[b];b>0&&(t[A.uuid]=c),e[c]=A,e.pop();for(var w=0,x=r;w!==x;++w){var E=n[w];E[c]=E[b],E.pop()}}}this.nCachedObjects_=i},subscribe_:function(e,t){var n=this._bindingsIndicesByPath,r=n[e],i=this._bindings;if(void 0!==r)return i[r];var o=this._paths,a=this._parsedPaths,s=this._objects,l=s.length,c=this.nCachedObjects_,u=new Array(l);r=i.length,n[e]=r,o.push(e),a.push(t),i.push(u);for(var h=c,d=s.length;h!==d;++h){var p=s[h];u[h]=new np(p,e,t)}return u},unsubscribe_:function(e){var t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){var r=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];t[e[a]]=n,o[n]=s,o.pop(),i[n]=i[a],i.pop(),r[n]=r[a],r.pop()}}});var ip=function(){function e(e,t,n,r){void 0===n&&(n=null),void 0===r&&(r=t.blendMode),this._mixer=e,this._clip=t,this._localRoot=n,this.blendMode=r;for(var i=t.tracks,o=i.length,a=new Array(o),s={endingStart:jt,endingEnd:jt},l=0;l!==o;++l){var c=i[l].createInterpolant(null);a[l]=c,c.settings=s}this._interpolantSettings=s,this._interpolants=a,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=Nt,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}var t=e.prototype;return t.play=function(){return this._mixer._activateAction(this),this},t.stop=function(){return this._mixer._deactivateAction(this),this.reset()},t.reset=function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},t.isRunning=function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},t.isScheduled=function(){return this._mixer._isActiveAction(this)},t.startAt=function(e){return this._startTime=e,this},t.setLoop=function(e,t){return this.loop=e,this.repetitions=t,this},t.setEffectiveWeight=function(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()},t.getEffectiveWeight=function(){return this._effectiveWeight},t.fadeIn=function(e){return this._scheduleFading(e,0,1)},t.fadeOut=function(e){return this._scheduleFading(e,1,0)},t.crossFadeFrom=function(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){var r=this._clip.duration,i=e._clip.duration,o=i/r,a=r/i;e.warp(1,o,t),this.warp(a,1,t)}return this},t.crossFadeTo=function(e,t,n){return e.crossFadeFrom(this,t,n)},t.stopFading=function(){var e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},t.setEffectiveTimeScale=function(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()},t.getEffectiveTimeScale=function(){return this._effectiveTimeScale},t.setDuration=function(e){return this.timeScale=this._clip.duration/e,this.stopWarping()},t.syncWith=function(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()},t.halt=function(e){return this.warp(this._effectiveTimeScale,0,e)},t.warp=function(e,t,n){var r=this._mixer,i=r.time,o=this.timeScale,a=this._timeScaleInterpolant;null===a&&(a=r._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,l=a.sampleValues;return s[0]=i,s[1]=i+n,l[0]=e/o,l[1]=t/o,this},t.stopWarping=function(){var e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},t.getMixer=function(){return this._mixer},t.getClip=function(){return this._clip},t.getRoot=function(){return this._localRoot||this._mixer._root},t._update=function(e,t,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var o=(e-i)*n;if(o<0||0===n)return;this._startTime=null,t=n*o}t*=this._updateTimeScale(e);var a=this._updateTime(t),s=this._updateWeight(e);if(s>0){var l=this._interpolants,c=this._propertyBindings;switch(this.blendMode){case Xt:for(var u=0,h=l.length;u!==h;++u)l[u].evaluate(a),c[u].accumulateAdditive(s);break;case qt:default:for(var d=0,p=l.length;d!==p;++d)l[d].evaluate(a),c[d].accumulate(r,s)}}}else this._updateWeight(e)},t._updateWeight=function(e){var t=0;if(this.enabled){t=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=t,t},t._updateTimeScale=function(e){var t=0;if(!this.paused){t=this.timeScale;var n=this._timeScaleInterpolant;null!==n&&(t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t))}return this._effectiveTimeScale=t,t},t._updateTime=function(e){var t=this._clip.duration,n=this.loop,r=this.time+e,i=this._loopCount,o=n===Ut;if(0===e)return-1===i?r:o&&1===(1&i)?t-r:r;if(n===kt){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(r>=t)r=t;else{if(!(r<0)){this.time=r;break e}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===i&&(e>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),r>=t||r<0){var a=Math.floor(r/t);r-=t*a,i+=Math.abs(a);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=e>0?t:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){var l=e<0;this._setEndings(l,!l,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:a})}}else this.time=r;if(o&&1===(1&i))return t-r}return r},t._setEndings=function(e,t,n){var r=this._interpolantSettings;n?(r.endingStart=Vt,r.endingEnd=Vt):(r.endingStart=e?this.zeroSlopeAtStart?Vt:jt:Wt,r.endingEnd=t?this.zeroSlopeAtEnd?Vt:jt:Wt)},t._scheduleFading=function(e,t,n){var r=this._mixer,i=r.time,o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);var a=o.parameterPositions,s=o.sampleValues;return a[0]=i,s[0]=t,a[1]=i+e,s[1]=n,this},e}();function op(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}op.prototype=Object.assign(Object.create(qn.prototype),{constructor:op,_bindAction:function(e,t){var n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,o=e._propertyBindings,a=e._interpolants,s=n.uuid,l=this._bindingsByRootAndName,c=l[s];void 0===c&&(c={},l[s]=c);for(var u=0;u!==i;++u){var h=r[u],d=h.name,p=c[d];if(void 0!==p)o[u]=p;else{if(void 0!==(p=o[u])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=t&&t._propertyBindings[u].binding.parsedPath;++(p=new Vd(np.create(n,d,f),h.ValueTypeName,h.getValueSize())).referenceCount,this._addInactiveBinding(p,s,d),o[u]=p}a[u].resultBuffer=p.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){var t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}for(var i=e._propertyBindings,o=0,a=i.length;o!==a;++o){var s=i[o];0===s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){var t=e._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){var r=this._actions,i=this._actionsByClip,o=i[t];if(void 0===o)o={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,i[t]=o;else{var a=o.knownActions;e._byClipCacheIndex=a.length,a.push(e)}e._cacheIndex=r.length,r.push(e),o.actionByRoot[n]=e},_removeInactiveAction:function(e){var t=this._actions,n=t[t.length-1],r=e._cacheIndex;n._cacheIndex=r,t[r]=n,t.pop(),e._cacheIndex=null;var i=e._clip.uuid,o=this._actionsByClip,a=o[i],s=a.knownActions,l=s[s.length-1],c=e._byClipCacheIndex;l._byClipCacheIndex=c,s[c]=l,s.pop(),e._byClipCacheIndex=null,delete a.actionByRoot[(e._localRoot||this._root).uuid],0===s.length&&delete o[i],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];0===--i.referenceCount&&this._removeInactiveBinding(i)}},_lendAction:function(e){var t=this._actions,n=e._cacheIndex,r=this._nActiveActions++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackAction:function(e){var t=this._actions,n=e._cacheIndex,r=--this._nActiveActions,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_addInactiveBinding:function(e,t,n){var r=this._bindingsByRootAndName,i=this._bindings,o=r[t];void 0===o&&(o={},r[t]=o),o[n]=e,e._cacheIndex=i.length,i.push(e)},_removeInactiveBinding:function(e){var t=this._bindings,n=e.binding,r=n.rootNode.uuid,i=n.path,o=this._bindingsByRootAndName,a=o[r],s=t[t.length-1],l=e._cacheIndex;s._cacheIndex=l,t[l]=s,t.pop(),delete a[i],0===Object.keys(a).length&&delete o[r]},_lendBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=this._nActiveBindings++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=--this._nActiveBindings,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_lendControlInterpolant:function(){var e=this._controlInterpolants,t=this._nActiveControlInterpolants++,n=e[t];return void 0===n&&((n=new qu(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){var t=this._controlInterpolants,n=e.__cacheIndex,r=--this._nActiveControlInterpolants,i=t[r];e.__cacheIndex=r,t[r]=e,i.__cacheIndex=n,t[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){var r=t||this._root,i=r.uuid,o="string"===typeof e?nh.findByName(r,e):e,a=null!==o?o.uuid:e,s=this._actionsByClip[a],l=null;if(void 0===n&&(n=null!==o?o.blendMode:qt),void 0!==s){var c=s.actionByRoot[i];if(void 0!==c&&c.blendMode===n)return c;l=s.knownActions[0],null===o&&(o=l._clip)}if(null===o)return null;var u=new ip(this,o,t,n);return this._bindAction(u,l),this._addInactiveAction(u,a,i),u},existingAction:function(e,t){var n=t||this._root,r=n.uuid,i="string"===typeof e?nh.findByName(n,e):e,o=i?i.uuid:e,a=this._actionsByClip[o];return void 0!==a&&a.actionByRoot[r]||null},stopAllAction:function(){for(var e=this._actions,t=this._nActiveActions-1;t>=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;for(var t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),o=this._accuIndex^=1,a=0;a!==n;++a)t[a]._update(r,e,i,o);for(var s=this._bindings,l=this._nActiveBindings,c=0;c!==l;++c)s[c].apply(o);return this},setTime:function(e){this.time=0;for(var t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){var t=this._actions,n=e.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var o=i.knownActions,a=0,s=o.length;a!==s;++a){var l=o[a];this._deactivateAction(l);var c=l._cacheIndex,u=t[t.length-1];l._cacheIndex=null,l._byClipCacheIndex=null,u._cacheIndex=c,t[c]=u,t.pop(),this._removeInactiveBindingsForAction(l)}delete r[n]}},uncacheRoot:function(e){var t=e.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot[t];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}var o=this._bindingsByRootAndName[t];if(void 0!==o)for(var a in o){var s=o[a];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(e,t){var n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});var ap=function(){function e(e){"string"===typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}return e.prototype.clone=function(){return new e(void 0===this.value.clone?this.value:this.value.clone())},e}();function sp(e,t,n){yl.call(this,e,t),this.meshPerAttribute=n||1}function lp(e,t,n,r,i){this.buffer=e,this.type=t,this.itemSize=n,this.elementSize=r,this.count=i,this.version=0}function cp(e,t,n,r){this.ray=new Br(e,t),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new Xr,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function up(e,t){return e.distance-t.distance}function hp(e,t,n,r){if(e.layers.test(t.layers)&&e.raycast(t,n),!0===r)for(var i=e.children,o=0,a=i.length;o<a;o++)hp(i[o],t,n,!0)}sp.prototype=Object.assign(Object.create(yl.prototype),{constructor:sp,isInstancedInterleavedBuffer:!0,copy:function(e){return yl.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},clone:function(e){var t=yl.prototype.clone.call(this,e);return t.meshPerAttribute=this.meshPerAttribute,t},toJSON:function(e){var t=yl.prototype.toJSON.call(this,e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}),Object.defineProperty(lp.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(lp.prototype,{isGLBufferAttribute:!0,setBuffer:function(e){return this.buffer=e,this},setType:function(e,t){return this.type=e,this.elementSize=t,this},setItemSize:function(e){return this.itemSize=e,this},setCount:function(e){return this.count=e,this}}),Object.assign(cp.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)},intersectObject:function(e,t,n){var r=n||[];return hp(e,this,r,t),r.sort(up),r},intersectObjects:function(e,t,n){var r=n||[];if(!1===Array.isArray(e))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var i=0,o=e.length;i<o;i++)hp(e[i],this,r,t);return r.sort(up),r}});var dp=function(){function e(e,t,n){return void 0===e&&(e=1),void 0===t&&(t=0),void 0===n&&(n=0),this.radius=e,this.phi=t,this.theta=n,this}var t=e.prototype;return t.set=function(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this},t.makeSafe=function(){var e=1e-6;return this.phi=Math.max(e,Math.min(Math.PI-e,this.phi)),this},t.setFromVector3=function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},t.setFromCartesianCoords=function(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(Kn.clamp(t/this.radius,-1,1))),this},e}(),pp=function(){function e(e,t,n){return this.radius=void 0!==e?e:1,this.theta=void 0!==t?t:0,this.y=void 0!==n?n:0,this}var t=e.prototype;return t.set=function(e,t,n){return this.radius=e,this.theta=t,this.y=n,this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this},t.setFromVector3=function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},t.setFromCartesianCoords=function(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this},e}(),fp=new Jn,mp=function(){function e(e,t){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==e?e:new Jn(1/0,1/0),this.max=void 0!==t?t:new Jn(-1/0,-1/0)}var t=e.prototype;return t.set=function(e,t){return this.min.copy(e),this.max.copy(t),this},t.setFromPoints=function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},t.setFromCenterAndSize=function(e,t){var n=fp.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.min.copy(e.min),this.max.copy(e.max),this},t.makeEmpty=function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},t.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y},t.getCenter=function(e){return void 0===e&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new Jn),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},t.getSize=function(e){return void 0===e&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new Jn),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},t.expandByPoint=function(e){return this.min.min(e),this.max.max(e),this},t.expandByVector=function(e){return this.min.sub(e),this.max.add(e),this},t.expandByScalar=function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},t.containsPoint=function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)},t.containsBox=function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y},t.getParameter=function(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new Jn),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))},t.intersectsBox=function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)},t.clampPoint=function(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new Jn),t.copy(e).clamp(this.min,this.max)},t.distanceToPoint=function(e){return fp.copy(e).clamp(this.min,this.max).sub(e).length()},t.intersect=function(e){return this.min.max(e.min),this.max.min(e.max),this},t.union=function(e){return this.min.min(e.min),this.max.max(e.max),this},t.translate=function(e){return this.min.add(e),this.max.add(e),this},t.equals=function(e){return e.min.equals(this.min)&&e.max.equals(this.max)},e}(),vp=new lr,gp=new lr,yp=function(){function e(e,t){this.start=void 0!==e?e:new lr,this.end=void 0!==t?t:new lr}var t=e.prototype;return t.set=function(e,t){return this.start.copy(e),this.end.copy(t),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.start.copy(e.start),this.end.copy(e.end),this},t.getCenter=function(e){return void 0===e&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new lr),e.addVectors(this.start,this.end).multiplyScalar(.5)},t.delta=function(e){return void 0===e&&(console.warn("THREE.Line3: .delta() target is now required"),e=new lr),e.subVectors(this.end,this.start)},t.distanceSq=function(){return this.start.distanceToSquared(this.end)},t.distance=function(){return this.start.distanceTo(this.end)},t.at=function(e,t){return void 0===t&&(console.warn("THREE.Line3: .at() target is now required"),t=new lr),this.delta(t).multiplyScalar(e).add(this.start)},t.closestPointToPointParameter=function(e,t){vp.subVectors(e,this.start),gp.subVectors(this.end,this.start);var n=gp.dot(gp),r=gp.dot(vp)/n;return t&&(r=Kn.clamp(r,0,1)),r},t.closestPointToPoint=function(e,t,n){var r=this.closestPointToPointParameter(e,t);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new lr),this.delta(n).multiplyScalar(r).add(this.start)},t.applyMatrix4=function(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this},t.equals=function(e){return e.start.equals(this.start)&&e.end.equals(this.end)},e}();function bp(e){si.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}bp.prototype=Object.create(si.prototype),bp.prototype.constructor=bp,bp.prototype.isImmediateRenderObject=!0;var Ap=new lr,wp=function(e){function t(t,n){var r;(r=e.call(this)||this).light=t,r.light.updateMatrixWorld(),r.matrix=t.matrixWorld,r.matrixAutoUpdate=!1,r.color=n;for(var i=new ro,o=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],a=0,s=1,l=32;a<l;a++,s++){var c=a/l*Math.PI*2,u=s/l*Math.PI*2;o.push(Math.cos(c),Math.sin(c),1,Math.cos(u),Math.sin(u),1)}i.setAttribute("position",new Wi(o,3));var h=new tc({fog:!1,toneMapped:!1});return r.cone=new uc(i,h),r.add(r.cone),r.update(),r}Gn(t,e);var n=t.prototype;return n.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},n.update=function(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),Ap.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Ap),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)},t}(si),xp=new lr,Ep=new Fr,Mp=new Fr,_p=function(e){function t(t){for(var n,r=Tp(t),i=new ro,o=[],a=[],s=new Li(0,0,1),l=new Li(0,1,0),c=0;c<r.length;c++){var u=r[c];u.parent&&u.parent.isBone&&(o.push(0,0,0),o.push(0,0,0),a.push(s.r,s.g,s.b),a.push(l.r,l.g,l.b))}i.setAttribute("position",new Wi(o,3)),i.setAttribute("color",new Wi(a,3));var h=new tc({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});return(n=e.call(this,i,h)||this).type="SkeletonHelper",n.isSkeletonHelper=!0,n.root=t,n.bones=r,n.matrix=t.matrixWorld,n.matrixAutoUpdate=!1,n}return Gn(t,e),t.prototype.updateMatrixWorld=function(t){var n=this.bones,r=this.geometry,i=r.getAttribute("position");Mp.copy(this.root.matrixWorld).invert();for(var o=0,a=0;o<n.length;o++){var s=n[o];s.parent&&s.parent.isBone&&(Ep.multiplyMatrices(Mp,s.matrixWorld),xp.setFromMatrixPosition(Ep),i.setXYZ(a,xp.x,xp.y,xp.z),Ep.multiplyMatrices(Mp,s.parent.matrixWorld),xp.setFromMatrixPosition(Ep),i.setXYZ(a+1,xp.x,xp.y,xp.z),a+=2)}r.getAttribute("position").needsUpdate=!0,e.prototype.updateMatrixWorld.call(this,t)},t}(uc);function Tp(e){var t=[];e&&e.isBone&&t.push(e);for(var n=0;n<e.children.length;n++)t.push.apply(t,Tp(e.children[n]));return t}var Sp=function(e){function t(t,n,r){var i,o=new Mu(n,4,2),a=new Oi({wireframe:!0,fog:!1,toneMapped:!1});return(i=e.call(this,o,a)||this).light=t,i.light.updateMatrixWorld(),i.color=r,i.type="PointLightHelper",i.matrix=i.light.matrixWorld,i.matrixAutoUpdate=!1,i.update(),i}Gn(t,e);var n=t.prototype;return n.dispose=function(){this.geometry.dispose(),this.material.dispose()},n.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},t}(xo),Cp=new lr,Lp=new Li,Rp=new Li,Pp=function(e){function t(t,n,r){var i;(i=e.call(this)||this).light=t,i.light.updateMatrixWorld(),i.matrix=t.matrixWorld,i.matrixAutoUpdate=!1,i.color=r;var o=new bu(n);o.rotateY(.5*Math.PI),i.material=new Oi({wireframe:!0,fog:!1,toneMapped:!1}),void 0===i.color&&(i.material.vertexColors=!0);var a=o.getAttribute("position"),s=new Float32Array(3*a.count);return o.setAttribute("color",new Fi(s,3)),i.add(new xo(o,i.material)),i.update(),i}Gn(t,e);var n=t.prototype;return n.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},n.update=function(){var e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var t=e.geometry.getAttribute("color");Lp.copy(this.light.color),Rp.copy(this.light.groundColor);for(var n=0,r=t.count;n<r;n++){var i=n<r/2?Lp:Rp;t.setXYZ(n,i.r,i.g,i.b)}t.needsUpdate=!0}e.lookAt(Cp.setFromMatrixPosition(this.light.matrixWorld).negate())},t}(si),Dp=function(e){function t(t,n,r,i){var o;void 0===t&&(t=10),void 0===n&&(n=10),void 0===r&&(r=4473924),void 0===i&&(i=8947848),r=new Li(r),i=new Li(i);for(var a=n/2,s=t/n,l=t/2,c=[],u=[],h=0,d=0,p=-l;h<=n;h++,p+=s){c.push(-l,0,p,l,0,p),c.push(p,0,-l,p,0,l);var f=h===a?r:i;f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3}var m=new ro;m.setAttribute("position",new Wi(c,3)),m.setAttribute("color",new Wi(u,3));var v=new tc({vertexColors:!0,toneMapped:!1});return(o=e.call(this,m,v)||this).type="GridHelper",o}return Gn(t,e),t}(uc),Op=function(e){function t(t,n,r,i,o,a){var s;void 0===t&&(t=10),void 0===n&&(n=16),void 0===r&&(r=8),void 0===i&&(i=64),void 0===o&&(o=4473924),void 0===a&&(a=8947848),o=new Li(o),a=new Li(a);for(var l=[],c=[],u=0;u<=n;u++){var h=u/n*(2*Math.PI),d=Math.sin(h)*t,p=Math.cos(h)*t;l.push(0,0,0),l.push(d,0,p);var f=1&u?o:a;c.push(f.r,f.g,f.b),c.push(f.r,f.g,f.b)}for(var m=0;m<=r;m++)for(var v=1&m?o:a,g=t-t/r*m,y=0;y<i;y++){var b=y/i*(2*Math.PI),A=Math.sin(b)*g,w=Math.cos(b)*g;l.push(A,0,w),c.push(v.r,v.g,v.b),b=(y+1)/i*(2*Math.PI),A=Math.sin(b)*g,w=Math.cos(b)*g,l.push(A,0,w),c.push(v.r,v.g,v.b)}var x=new ro;x.setAttribute("position",new Wi(l,3)),x.setAttribute("color",new Wi(c,3));var E=new tc({vertexColors:!0,toneMapped:!1});return(s=e.call(this,x,E)||this).type="PolarGridHelper",s}return Gn(t,e),t}(uc),Ip=new lr,Bp=new lr,Fp=new lr,kp=function(e){function t(t,n,r){var i;(i=e.call(this)||this).light=t,i.light.updateMatrixWorld(),i.matrix=t.matrixWorld,i.matrixAutoUpdate=!1,i.color=r,void 0===n&&(n=1);var o=new ro;o.setAttribute("position",new Wi([-n,n,0,n,n,0,n,-n,0,-n,-n,0,-n,n,0],3));var a=new tc({fog:!1,toneMapped:!1});return i.lightPlane=new sc(o,a),i.add(i.lightPlane),(o=new ro).setAttribute("position",new Wi([0,0,0,0,0,1],3)),i.targetLine=new sc(o,a),i.add(i.targetLine),i.update(),i}Gn(t,e);var n=t.prototype;return n.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},n.update=function(){Ip.setFromMatrixPosition(this.light.matrixWorld),Bp.setFromMatrixPosition(this.light.target.matrixWorld),Fp.subVectors(Bp,Ip),this.lightPlane.lookAt(Bp),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Bp),this.targetLine.scale.z=Fp.length()},t}(si),Np=new lr,Up=new Do,Hp=function(e){function t(t){var n,r=new ro,i=new tc({color:16777215,vertexColors:!0,toneMapped:!1}),o=[],a=[],s={},l=new Li(16755200),c=new Li(16711680),u=new Li(43775),h=new Li(16777215),d=new Li(3355443);function p(e,t,n){f(e,n),f(t,n)}function f(e,t){o.push(0,0,0),a.push(t.r,t.g,t.b),void 0===s[e]&&(s[e]=[]),s[e].push(o.length/3-1)}return p("n1","n2",l),p("n2","n4",l),p("n4","n3",l),p("n3","n1",l),p("f1","f2",l),p("f2","f4",l),p("f4","f3",l),p("f3","f1",l),p("n1","f1",l),p("n2","f2",l),p("n3","f3",l),p("n4","f4",l),p("p","n1",c),p("p","n2",c),p("p","n3",c),p("p","n4",c),p("u1","u2",u),p("u2","u3",u),p("u3","u1",u),p("c","t",h),p("p","c",d),p("cn1","cn2",d),p("cn3","cn4",d),p("cf1","cf2",d),p("cf3","cf4",d),r.setAttribute("position",new Wi(o,3)),r.setAttribute("color",new Wi(a,3)),(n=e.call(this,r,i)||this).type="CameraHelper",n.camera=t,n.camera.updateProjectionMatrix&&n.camera.updateProjectionMatrix(),n.matrix=t.matrixWorld,n.matrixAutoUpdate=!1,n.pointMap=s,n.update(),n}return Gn(t,e),t.prototype.update=function(){var e=this.geometry,t=this.pointMap,n=1,r=1;Up.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Gp("c",t,e,Up,0,0,-1),Gp("t",t,e,Up,0,0,1),Gp("n1",t,e,Up,-n,-r,-1),Gp("n2",t,e,Up,n,-r,-1),Gp("n3",t,e,Up,-n,r,-1),Gp("n4",t,e,Up,n,r,-1),Gp("f1",t,e,Up,-n,-r,1),Gp("f2",t,e,Up,n,-r,1),Gp("f3",t,e,Up,-n,r,1),Gp("f4",t,e,Up,n,r,1),Gp("u1",t,e,Up,.7*n,1.1*r,-1),Gp("u2",t,e,Up,.7*-n,1.1*r,-1),Gp("u3",t,e,Up,0,2*r,-1),Gp("cf1",t,e,Up,-n,0,1),Gp("cf2",t,e,Up,n,0,1),Gp("cf3",t,e,Up,0,-r,1),Gp("cf4",t,e,Up,0,r,1),Gp("cn1",t,e,Up,-n,0,-1),Gp("cn2",t,e,Up,n,0,-1),Gp("cn3",t,e,Up,0,-r,-1),Gp("cn4",t,e,Up,0,r,-1),e.getAttribute("position").needsUpdate=!0},t}(uc);function Gp(e,t,n,r,i,o,a){Np.set(i,o,a).unproject(r);var s=t[e];if(void 0!==s)for(var l=n.getAttribute("position"),c=0,u=s.length;c<u;c++)l.setXYZ(s[c],Np.x,Np.y,Np.z)}var zp,jp,Vp,Wp=new hr,qp=function(e){function t(t,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),o=new Float32Array(24),a=new ro;return a.setIndex(new Fi(i,1)),a.setAttribute("position",new Fi(o,3)),(r=e.call(this,a,new tc({color:n,toneMapped:!1}))||this).object=t,r.type="BoxHelper",r.matrixAutoUpdate=!1,r.update(),r}Gn(t,e);var n=t.prototype;return n.update=function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Wp.setFromObject(this.object),!Wp.isEmpty()){var t=Wp.min,n=Wp.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=t.x,i[4]=n.y,i[5]=n.z,i[6]=t.x,i[7]=t.y,i[8]=n.z,i[9]=n.x,i[10]=t.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=t.z,i[15]=t.x,i[16]=n.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=n.x,i[22]=t.y,i[23]=t.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}},n.setFromObject=function(e){return this.object=e,this.update(),this},n.copy=function(e){return uc.prototype.copy.call(this,e),this.object=e.object,this},t}(uc),Xp=function(e){function t(t,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),o=[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],a=new ro;return a.setIndex(new Fi(i,1)),a.setAttribute("position",new Wi(o,3)),(r=e.call(this,a,new tc({color:n,toneMapped:!1}))||this).box=t,r.type="Box3Helper",r.geometry.computeBoundingSphere(),r}return Gn(t,e),t.prototype.updateMatrixWorld=function(t){var n=this.box;n.isEmpty()||(n.getCenter(this.position),n.getSize(this.scale),this.scale.multiplyScalar(.5),e.prototype.updateMatrixWorld.call(this,t))},t}(uc),Yp=function(e){function t(t,n,r){var i;void 0===n&&(n=1),void 0===r&&(r=16776960);var o=r,a=[1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],s=new ro;s.setAttribute("position",new Wi(a,3)),s.computeBoundingSphere(),(i=e.call(this,s,new tc({color:o,toneMapped:!1}))||this).type="PlaneHelper",i.plane=t,i.size=n;var l=[1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],c=new ro;return c.setAttribute("position",new Wi(l,3)),c.computeBoundingSphere(),i.add(new xo(c,new Oi({color:o,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1}))),i}return Gn(t,e),t.prototype.updateMatrixWorld=function(t){var n=-this.plane.constant;Math.abs(n)<1e-8&&(n=1e-8),this.scale.set(.5*this.size,.5*this.size,n),this.children[0].material.side=n<0?v:m,this.lookAt(this.plane.normal),e.prototype.updateMatrixWorld.call(this,t)},t}(sc),Qp=new lr,Zp=function(e){function t(t,n,r,i,o,a){var s;return(s=e.call(this)||this).type="ArrowHelper",void 0===t&&(t=new lr(0,0,1)),void 0===n&&(n=new lr(0,0,0)),void 0===r&&(r=1),void 0===i&&(i=16776960),void 0===o&&(o=.2*r),void 0===a&&(a=.2*o),void 0===zp&&((zp=new ro).setAttribute("position",new Wi([0,0,0,0,1,0],3)),(jp=new Mc(0,.5,1,5,1)).translate(0,-.5,0)),s.position.copy(n),s.line=new sc(zp,new tc({color:i,toneMapped:!1})),s.line.matrixAutoUpdate=!1,s.add(s.line),s.cone=new xo(jp,new Oi({color:i,toneMapped:!1})),s.cone.matrixAutoUpdate=!1,s.add(s.cone),s.setDirection(t),s.setLength(r,o,a),s}Gn(t,e);var n=t.prototype;return n.setDirection=function(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{Qp.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(Qp,t)}},n.setLength=function(e,t,n){void 0===t&&(t=.2*e),void 0===n&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()},n.setColor=function(e){this.line.material.color.set(e),this.cone.material.color.set(e)},n.copy=function(t){return e.prototype.copy.call(this,t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this},t}(si),Kp=function(e){function t(t){var n;void 0===t&&(t=1);var r=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],o=new ro;o.setAttribute("position",new Wi(r,3)),o.setAttribute("color",new Wi(i,3));var a=new tc({vertexColors:!0,toneMapped:!1});return(n=e.call(this,o,a)||this).type="AxesHelper",n}return Gn(t,e),t}(uc),Jp=new Float32Array(1),$p=new Int32Array(Jp.buffer),ef={toHalfFloat:function(e){Jp[0]=e;var t=$p[0],n=t>>16&32768,r=t>>12&2047,i=t>>23&255;return i<103?n:i>142?(n|=31744,n|=(255==i?0:1)&&8388607&t):i<113?n|=((r|=2048)>>114-i)+(r>>113-i&1):(n|=i-112<<10|r>>1,n+=1&r)}},tf=4,nf=8,rf=Math.pow(2,nf),of=[.125,.215,.35,.446,.526,.582],af=nf-tf+1+of.length,sf=20,lf=((Vp={})[Kt]=0,Vp[Jt]=1,Vp[en]=2,Vp[nn]=3,Vp[rn]=4,Vp[on]=5,Vp[$t]=6,Vp),cf=new Oi({side:v,depthWrite:!1,depthTest:!1}),uf=new xo(new _o,cf),hf=new ed,df=Mf(),pf=df._lodPlanes,ff=df._sizeLods,mf=df._sigmas,vf=new Li,gf=null,yf=(1+Math.sqrt(5))/2,bf=1/yf,Af=[new lr(1,1,1),new lr(-1,1,1),new lr(1,1,-1),new lr(-1,1,-1),new lr(0,yf,bf),new lr(0,yf,-bf),new lr(bf,0,yf),new lr(-bf,0,yf),new lr(yf,bf,0),new lr(-yf,bf,0)];function wf(e){var t=Math.max(e.r,e.g,e.b),n=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);return e.multiplyScalar(Math.pow(2,-n)),(n+128)/255}var xf=function(){function e(e){this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=Sf(sf),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}var t=e.prototype;return t.fromScene=function(e,t,n,r){void 0===t&&(t=0),void 0===n&&(n=.1),void 0===r&&(r=100),gf=this._renderer.getRenderTarget();var i=this._allocateTargets();return this._sceneToCubeUV(e,n,r,i),t>0&&this._blur(i,0,0,t),this._applyPMREM(i),this._cleanup(i),i},t.fromEquirectangular=function(e){return this._fromTexture(e)},t.fromCubemap=function(e){return this._fromTexture(e)},t.compileCubemapShader=function(){null===this._cubemapShader&&(this._cubemapShader=Lf(),this._compileMaterial(this._cubemapShader))},t.compileEquirectangularShader=function(){null===this._equirectShader&&(this._equirectShader=Cf(),this._compileMaterial(this._equirectShader))},t.dispose=function(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var e=0;e<pf.length;e++)pf[e].dispose()},t._cleanup=function(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(gf),e.scissorTest=!1,Tf(e,0,0,e.width,e.height)},t._fromTexture=function(e){gf=this._renderer.getRenderTarget();var t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t},t._allocateTargets=function(e){var t={magFilter:me,minFilter:me,generateMipmaps:!1,type:_e,format:ze,encoding:Ef(e)?e.encoding:en,depthBuffer:!1},n=_f(t);return n.depthBuffer=!e,this._pingPongRenderTarget=_f(t),n},t._compileMaterial=function(e){var t=new xo(pf[0],e);this._renderer.compile(t,hf)},t._sceneToCubeUV=function(e,t,n,r){var i=new Oo(90,1,t,n),o=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],s=this._renderer,l=s.autoClear,c=s.outputEncoding,u=s.toneMapping;s.getClearColor(vf),s.toneMapping=$,s.outputEncoding=Kt,s.autoClear=!1;var h=!1,d=e.background;if(d){if(d.isColor){cf.color.copy(d).convertSRGBToLinear(),e.background=null;var p=wf(cf.color);cf.opacity=p,h=!0}}else{cf.color.copy(vf).convertSRGBToLinear();var f=wf(cf.color);cf.opacity=f,h=!0}for(var m=0;m<6;m++){var v=m%3;0==v?(i.up.set(0,o[m],0),i.lookAt(a[m],0,0)):1==v?(i.up.set(0,0,o[m]),i.lookAt(0,a[m],0)):(i.up.set(0,o[m],0),i.lookAt(0,0,a[m])),Tf(r,v*rf,m>2?rf:0,rf,rf),s.setRenderTarget(r),h&&s.render(uf,i),s.render(e,i)}s.toneMapping=u,s.outputEncoding=c,s.autoClear=l},t._textureToCubeUV=function(e,t){var n=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=Lf()):null==this._equirectShader&&(this._equirectShader=Cf());var r=e.isCubeTexture?this._cubemapShader:this._equirectShader,i=new xo(pf[0],r),o=r.uniforms;o.envMap.value=e,e.isCubeTexture||o.texelSize.value.set(1/e.image.width,1/e.image.height),o.inputEncoding.value=lf[e.encoding],o.outputEncoding.value=lf[t.texture.encoding],Tf(t,0,0,3*rf,2*rf),n.setRenderTarget(t),n.render(i,hf)},t._applyPMREM=function(e){var t=this._renderer,n=t.autoClear;t.autoClear=!1;for(var r=1;r<af;r++){var i=Math.sqrt(mf[r]*mf[r]-mf[r-1]*mf[r-1]),o=Af[(r-1)%Af.length];this._blur(e,r-1,r,i,o)}t.autoClear=n},t._blur=function(e,t,n,r,i){var o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,r,"latitudinal",i),this._halfBlur(o,e,n,n,r,"longitudinal",i)},t._halfBlur=function(e,t,n,r,i,o,a){var s=this._renderer,l=this._blurMaterial;"latitudinal"!==o&&"longitudinal"!==o&&console.error("blur direction must be either latitudinal or longitudinal!");var c=3,u=new xo(pf[r],l),h=l.uniforms,d=ff[n]-1,p=isFinite(i)?Math.PI/(2*d):2*Math.PI/(2*sf-1),f=i/p,m=isFinite(i)?1+Math.floor(c*f):sf;m>sf&&console.warn("sigmaRadians, "+i+", is too large and will clip, as it requested "+m+" samples when the maximum is set to "+sf);for(var v=[],g=0,y=0;y<sf;++y){var b=y/f,A=Math.exp(-b*b/2);v.push(A),0==y?g+=A:y<m&&(g+=2*A)}for(var w=0;w<v.length;w++)v[w]=v[w]/g;h.envMap.value=e.texture,h.samples.value=m,h.weights.value=v,h.latitudinal.value="latitudinal"===o,a&&(h.poleAxis.value=a),h.dTheta.value=p,h.mipInt.value=nf-n,h.inputEncoding.value=lf[e.texture.encoding],h.outputEncoding.value=lf[e.texture.encoding];var x=ff[r];Tf(t,3*Math.max(0,rf-2*x),(0===r?0:2*rf)+2*x*(r>nf-tf?r-nf+tf:0),3*x,2*x),s.setRenderTarget(t),s.render(u,hf)},e}();function Ef(e){return void 0!==e&&e.type===_e&&(e.encoding===Kt||e.encoding===Jt||e.encoding===$t)}function Mf(){for(var e=[],t=[],n=[],r=nf,i=0;i<af;i++){var o=Math.pow(2,r);t.push(o);var a=1/o;i>nf-tf?a=of[i-nf+tf-1]:0==i&&(a=0),n.push(a);for(var s=1/(o-1),l=-s/2,c=1+s/2,u=[l,l,c,l,c,c,l,l,c,c,l,c],h=6,d=6,p=3,f=2,m=1,v=new Float32Array(p*d*h),g=new Float32Array(f*d*h),y=new Float32Array(m*d*h),b=0;b<h;b++){var A=b%3*2/3-1,w=b>2?0:-1,x=[A,w,0,A+2/3,w,0,A+2/3,w+1,0,A,w,0,A+2/3,w+1,0,A,w+1,0];v.set(x,p*d*b),g.set(u,f*d*b);var E=[b,b,b,b,b,b];y.set(E,m*d*b)}var M=new ro;M.setAttribute("position",new Fi(v,p)),M.setAttribute("uv",new Fi(g,f)),M.setAttribute("faceIndex",new Fi(y,m)),e.push(M),r>tf&&r--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}function _f(e){var t=new or(3*rf,3*rf,e);return t.texture.mapping=ue,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function Tf(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function Sf(e){return new Ou({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:new Float32Array(e)},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:new lr(0,1,0)},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t"+Pf()+"\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Cf(){return new Ou({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:new Jn(1,1)},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t"+Pf()+"\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Lf(){return new Ou({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t"+Pf()+"\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Rf(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Pf(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}function Df(e,t,n,r,i,o,a){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new Ri(e,t,n,i,o,a)}var Of=0,If=1,Bf=0,Ff=1,kf=2;function Nf(e){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),e}function Uf(e){return void 0===e&&(e=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),e.isMultiMaterial=!0,e.materials=e,e.clone=function(){return e.slice()},e}function Hf(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new gc(e,t)}function Gf(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Bl(e)}function zf(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new gc(e,t)}function jf(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function Vf(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function Wf(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function qf(e,t,n){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new lr(e,t,n)}function Xf(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new Fi(e,t).setUsage(Sn)}function Yf(e,t){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new ki(e,t)}function Qf(e,t){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new Ni(e,t)}function Zf(e,t){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new Ui(e,t)}function Kf(e,t){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new Hi(e,t)}function Jf(e,t){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new Gi(e,t)}function $f(e,t){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new zi(e,t)}function em(e,t){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new ji(e,t)}function tm(e,t){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new Wi(e,t)}function nm(e,t){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new qi(e,t)}function rm(e){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom",this.closed=!0}function im(e){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom"}function om(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom"}function am(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Kp(e)}function sm(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new qp(e,t)}function lm(e,t){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new uc(new Dc(e.geometry),new tc({color:void 0!==t?t:16777215}))}function cm(e,t){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new uc(new Ru(e.geometry),new tc({color:void 0!==t?t:16777215}))}function um(e){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new uh(e)}function hm(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new mh(e)}function dm(e,t,n){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new No(e,n)}gh.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(gh.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Wh.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),rm.prototype=Object.create(_h.prototype),im.prototype=Object.create(_h.prototype),om.prototype=Object.create(_h.prototype),Object.assign(om.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Dp.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},_p.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(lh.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),ld.extractUrlBase(e)}}),lh.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(mp.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(hr.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Sr.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),zo.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},yp.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(Kn,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Kn.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Kn.ceilPowerOfTwo(e)}}),Object.assign($n.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},getInverse:function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Object.assign(Fr.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new lr).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,o)},getInverse:function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),hi.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},Object.assign(sr.prototype,{multiplyVector3:function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},inverse:function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()}}),Object.assign(Br.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(xi.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(xi,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),xi.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),xi.getNormal(e,t,n,r)}}),Object.assign(qh.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new fu(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new xu(this,e)}}),Object.assign(Jn.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(lr.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ir.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(si.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(si.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(xo.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(xo.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),Yt},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Ul.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ql.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Wl.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(gh.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),Oo.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(Xh.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(Fi.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Sn},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Sn)}}}),Object.assign(Fi.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Sn:Tn),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(ro.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new Fi(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(ro.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(cd.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(cp.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(yl.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===Sn},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(yl.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Sn:Tn),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(fu.prototype,{getArrays:function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")}}),Object.assign(gl.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(ap.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Di.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Li}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=e===y}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Fu.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Bu.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(e){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=e}}}),Object.defineProperties(Po.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(pl.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(pl.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?Jt:Kt}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties($s.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(or.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(kd.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. 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removed.")},setDrawMode:function(){console.warn("THREE.DRACOLoader: The .setDrawMode() method has been removed.")},setSkipDequantization:function(){console.warn("THREE.DRACOLoader: The .setSkipDequantization() method has been removed.")},load:function(e,t,n,r){var i=new THREE.FileLoader(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,(e=>{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(e,n).then(t).catch(r)}),n,r)},decodeDracoFile:function(e,t,n,r){var i={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(e,i).then(t)},decodeGeometry:function(e,t){for(var n in t.attributeTypes){var r=t.attributeTypes[n];void 0!==r.BYTES_PER_ELEMENT&&(t.attributeTypes[n]=r.name)}var i,o=JSON.stringify(t);if(THREE.DRACOLoader.taskCache.has(e)){var a=THREE.DRACOLoader.taskCache.get(e);if(a.key===o)return a.promise;if(0===e.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}var s=this.workerNextTaskID++,l=e.byteLength,c=this._getWorker(s,l).then((n=>(i=n,new Promise(((n,r)=>{i._callbacks[s]={resolve:n,reject:r},i.postMessage({type:"decode",id:s,taskConfig:t,buffer:e},[e])}))))).then((e=>this._createGeometry(e.geometry)));return c.catch((()=>!0)).then((()=>{i&&s&&this._releaseTask(i,s)})),THREE.DRACOLoader.taskCache.set(e,{key:o,promise:c}),c},_createGeometry:function(e){var t=new THREE.BufferGeometry;e.index&&t.setIndex(new THREE.BufferAttribute(e.index.array,1));for(var n=0;n<e.attributes.length;n++){var r=e.attributes[n],i=r.name,o=r.array,a=r.itemSize;t.setAttribute(i,new THREE.BufferAttribute(o,a))}return t},_loadLibrary:function(e,t){var n=new THREE.FileLoader(this.manager);return n.setPath(this.decoderPath),n.setResponseType(t),n.setWithCredentials(this.withCredentials),new Promise(((t,r)=>{n.load(e,t,void 0,r)}))},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var e="object"!==typeof WebAssembly||"js"===this.decoderConfig.type,t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then((t=>{var n=t[0];e||(this.decoderConfig.wasmBinary=t[1]);var r=THREE.DRACOLoader.DRACOWorker.toString(),i=["/* draco decoder */",n,"","/* worker */",r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending},_getWorker:function(e,t){return this._initDecoder().then((()=>{var n;return this.workerPool.length<this.workerLimit?((n=new Worker(this.workerSourceURL))._callbacks={},n._taskCosts={},n._taskLoad=0,n.postMessage({type:"init",decoderConfig:this.decoderConfig}),n.onmessage=function(e){var t=e.data;switch(t.type){case"decode":n._callbacks[t.id].resolve(t);break;case"error":n._callbacks[t.id].reject(t);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+t.type+'"')}},this.workerPool.push(n)):this.workerPool.sort((function(e,t){return e._taskLoad>t._taskLoad?-1:1})),(n=this.workerPool[this.workerPool.length-1])._taskCosts[e]=t,n._taskLoad+=t,n}))},_releaseTask:function(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]},debug:function(){console.log("Task load: ",this.workerPool.map((e=>e._taskLoad)))},dispose:function(){for(var e=0;e<this.workerPool.length;++e)this.workerPool[e].terminate();return this.workerPool.length=0,this}}),THREE.DRACOLoader.DRACOWorker=function(){var e,t;function n(e,t,n,o){var a,s,l=o.attributeIDs,c=o.attributeTypes,u=t.GetEncodedGeometryType(n);if(u===e.TRIANGULAR_MESH)a=new e.Mesh,s=t.DecodeBufferToMesh(n,a);else{if(u!==e.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");a=new e.PointCloud,s=t.DecodeBufferToPointCloud(n,a)}if(!s.ok()||0===a.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+s.error_msg());var h={index:null,attributes:[]};for(var d in l){var p,f,m=self[c[d]];if(o.useUniqueIDs)f=l[d],p=t.GetAttributeByUniqueId(a,f);else{if(-1===(f=t.GetAttributeId(a,e[l[d]])))continue;p=t.GetAttribute(a,f)}h.attributes.push(i(e,t,a,d,m,p))}return u===e.TRIANGULAR_MESH&&(h.index=r(e,t,a)),e.destroy(a),h}function r(e,t,n){var r=3*n.num_faces(),i=4*r,o=e._malloc(i);t.GetTrianglesUInt32Array(n,i,o);var a=new Uint32Array(e.HEAPF32.buffer,o,r).slice();return e._free(o),{array:a,itemSize:1}}function i(e,t,n,r,i,a){var s=a.num_components(),l=n.num_points()*s,c=l*i.BYTES_PER_ELEMENT,u=o(e,i),h=e._malloc(c);t.GetAttributeDataArrayForAllPoints(n,a,u,c,h);var d=new i(e.HEAPF32.buffer,h,l).slice();return e._free(h),{name:r,array:d,itemSize:s}}function o(e,t){switch(t){case Float32Array:return e.DT_FLOAT32;case Int8Array:return e.DT_INT8;case Int16Array:return e.DT_INT16;case Int32Array:return e.DT_INT32;case Uint8Array:return e.DT_UINT8;case Uint16Array:return e.DT_UINT16;case Uint32Array:return e.DT_UINT32}}onmessage=function(r){var i=r.data;switch(i.type){case"init":e=i.decoderConfig,t=new Promise((function(t){e.onModuleLoaded=function(e){t({draco:e})},DracoDecoderModule(e)}));break;case"decode":var o=i.buffer,a=i.taskConfig;t.then((e=>{var t=e.draco,r=new t.Decoder,s=new t.DecoderBuffer;s.Init(new Int8Array(o),o.byteLength);try{var l=n(t,r,s,a),c=l.attributes.map((e=>e.array.buffer));l.index&&c.push(l.index.array.buffer),self.postMessage({type:"decode",id:i.id,geometry:l},c)}catch(u){console.error(u),self.postMessage({type:"error",id:i.id,error:u.message})}finally{t.destroy(s),t.destroy(r)}}))}}},THREE.DRACOLoader.taskCache=new WeakMap,THREE.DRACOLoader.setDecoderPath=function(){console.warn("THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.")},THREE.DRACOLoader.setDecoderConfig=function(){console.warn("THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.")},THREE.DRACOLoader.releaseDecoderModule=function(){console.warn("THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.")},THREE.DRACOLoader.getDecoderModule=function(){console.warn("THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.")}},{}],59:[function(t,n,r){THREE.GLTFLoader=function(){function t(e){THREE.Loader.call(this,e),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new s(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new u(e)})),this.register((function(e){return new l(e)})),this.register((function(e){return new o(e)})),this.register((function(e){return new h(e)}))}function n(){var e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}t.prototype=Object.assign(Object.create(THREE.Loader.prototype),{constructor:t,load:function(t,n,r,i){var o,a=this;o=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:THREE.LoaderUtils.extractUrlBase(t),this.manager.itemStart(t);var s=function(e){i?i(e):console.error(e),a.manager.itemError(t),a.manager.itemEnd(t)},l=new THREE.FileLoader(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(t,(function(r){try{a.parse(r,o,(function(e){n(e),a.manager.itemEnd(t)}),s)}catch(e){s(e)}}),r,s)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},setKTX2Loader:function(e){return this.ktx2Loader=e,this},setMeshoptDecoder:function(e){return this.meshoptDecoder=e,this},register:function(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this},unregister:function(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this},parse:function(e,t,n,o){var s,l={},c={};if("string"===typeof e)s=e;else if(THREE.LoaderUtils.decodeText(new Uint8Array(e,0,4))===d){try{l[r.KHR_BINARY_GLTF]=new m(e)}catch(x){return void(o&&o(x))}s=l[r.KHR_BINARY_GLTF].content}else s=THREE.LoaderUtils.decodeText(new Uint8Array(e));var u=JSON.parse(s);if(void 0===u.asset||u.asset.version[0]<2)o&&o(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var h=new U(u,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});h.fileLoader.setRequestHeader(this.requestHeader);for(var p=0;p<this.pluginCallbacks.length;p++){var f=this.pluginCallbacks[p](h);c[f.name]=f,l[f.name]=!0}if(u.extensionsUsed)for(p=0;p<u.extensionsUsed.length;++p){var y=u.extensionsUsed[p],w=u.extensionsRequired||[];switch(y){case r.KHR_MATERIALS_UNLIT:l[y]=new a;break;case r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:l[y]=new b;break;case r.KHR_DRACO_MESH_COMPRESSION:l[y]=new v(u,this.dracoLoader);break;case r.MSFT_TEXTURE_DDS:l[y]=new i(this.ddsLoader);break;case r.KHR_TEXTURE_TRANSFORM:l[y]=new g;break;case r.KHR_MESH_QUANTIZATION:l[y]=new A;break;default:w.indexOf(y)>=0&&void 0===c[y]&&console.warn('THREE.GLTFLoader: Unknown extension "'+y+'".')}}h.setExtensions(l),h.setPlugins(c),h.parse(n,o)}}});var r={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function i(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader");this.name=r.MSFT_TEXTURE_DDS,this.ddsLoader=e}function o(e){this.parser=e,this.name=r.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}function a(){this.name=r.KHR_MATERIALS_UNLIT}function s(e){this.parser=e,this.name=r.KHR_MATERIALS_CLEARCOAT}function l(e){this.parser=e,this.name=r.KHR_MATERIALS_TRANSMISSION}function c(e){this.parser=e,this.name=r.KHR_TEXTURE_BASISU}function u(e){this.parser=e,this.name=r.EXT_TEXTURE_WEBP,this.isSupported=null}function h(e){this.name=r.EXT_MESHOPT_COMPRESSION,this.parser=e}o.prototype._markDefs=function(){for(var e=this.parser,t=this.parser.json.nodes||[],n=0,r=t.length;n<r;n++){var i=t[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&e._addNodeRef(this.cache,i.extensions[this.name].light)}},o.prototype._loadLight=function(e){var t=this.parser,n="light:"+e,r=t.cache.get(n);if(r)return r;var i,o=t.json,a=((o.extensions&&o.extensions[this.name]||{}).lights||[])[e],s=new THREE.Color(16777215);void 0!==a.color&&s.fromArray(a.color);var l=void 0!==a.range?a.range:0;switch(a.type){case"directional":(i=new THREE.DirectionalLight(s)).target.position.set(0,0,-1),i.add(i.target);break;case"point":(i=new THREE.PointLight(s)).distance=l;break;case"spot":(i=new THREE.SpotLight(s)).distance=l,a.spot=a.spot||{},a.spot.innerConeAngle=void 0!==a.spot.innerConeAngle?a.spot.innerConeAngle:0,a.spot.outerConeAngle=void 0!==a.spot.outerConeAngle?a.spot.outerConeAngle:Math.PI/4,i.angle=a.spot.outerConeAngle,i.penumbra=1-a.spot.innerConeAngle/a.spot.outerConeAngle,i.target.position.set(0,0,-1),i.add(i.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+a.type)}return i.position.set(0,0,0),i.decay=2,void 0!==a.intensity&&(i.intensity=a.intensity),i.name=t.createUniqueName(a.name||"light_"+e),r=Promise.resolve(i),t.cache.add(n,r),r},o.prototype.createNodeAttachment=function(e){var t=this,n=this.parser,r=n.json.nodes[e],i=(r.extensions&&r.extensions[this.name]||{}).light;return void 0===i?null:this._loadLight(i).then((function(e){return n._getNodeRef(t.cache,i,e)}))},a.prototype.getMaterialType=function(){return THREE.MeshBasicMaterial},a.prototype.extendParams=function(e,t,n){var r=[];e.color=new THREE.Color(1,1,1),e.opacity=1;var i=t.pbrMetallicRoughness;if(i){if(Array.isArray(i.baseColorFactor)){var o=i.baseColorFactor;e.color.fromArray(o),e.opacity=o[3]}void 0!==i.baseColorTexture&&r.push(n.assignTexture(e,"map",i.baseColorTexture))}return Promise.all(r)},s.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?THREE.MeshPhysicalMaterial:null},s.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];if(void 0!==o.clearcoatFactor&&(t.clearcoat=o.clearcoatFactor),void 0!==o.clearcoatTexture&&i.push(n.assignTexture(t,"clearcoatMap",o.clearcoatTexture)),void 0!==o.clearcoatRoughnessFactor&&(t.clearcoatRoughness=o.clearcoatRoughnessFactor),void 0!==o.clearcoatRoughnessTexture&&i.push(n.assignTexture(t,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),void 0!==o.clearcoatNormalTexture&&(i.push(n.assignTexture(t,"clearcoatNormalMap",o.clearcoatNormalTexture)),void 0!==o.clearcoatNormalTexture.scale)){var a=o.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new THREE.Vector2(a,-a)}return Promise.all(i)},l.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?THREE.MeshPhysicalMaterial:null},l.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];return void 0!==o.transmissionFactor&&(t.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&i.push(n.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(i)},c.prototype.loadTexture=function(e){var t=this.parser,n=t.json,r=n.textures[e];if(!r.extensions||!r.extensions[this.name])return null;var i=r.extensions[this.name],o=n.images[i.source],a=t.options.ktx2Loader;if(!a){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,o,a)},u.prototype.loadTexture=function(e){var t=this.name,n=this.parser,r=n.json,i=r.textures[e];if(!i.extensions||!i.extensions[t])return null;var o=i.extensions[t],a=r.images[o.source],s=a.uri?n.options.manager.getHandler(a.uri):n.textureLoader;return this.detectSupport().then((function(i){if(i)return n.loadTextureImage(e,a,s);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(e)}))},u.prototype.detectSupport=function(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported},h.prototype.loadBufferView=function(e){var t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){var r=n.extensions[this.name],i=this.parser.getDependency("buffer",r.buffer),o=this.parser.options.meshoptDecoder;if(!o||!o.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,o.ready]).then((function(e){var t=r.byteOffset||0,n=r.byteLength||0,i=r.count,a=r.byteStride,s=new ArrayBuffer(i*a),l=new Uint8Array(e[0],t,n);return o.decodeGltfBuffer(new Uint8Array(s),i,a,l,r.mode,r.filter),s}))}return null};var d="glTF",p=12,f={JSON:1313821514,BIN:5130562};function m(e){this.name=r.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,p);if(this.header={magic:THREE.LoaderUtils.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==d)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var n=this.header.length-p,i=new DataView(e,p),o=0;o<n;){var a=i.getUint32(o,!0);o+=4;var s=i.getUint32(o,!0);if(o+=4,s===f.JSON){var l=new Uint8Array(e,p+o,a);this.content=THREE.LoaderUtils.decodeText(l)}else if(s===f.BIN){var c=p+o;this.body=e.slice(c,c+a)}o+=a}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function v(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=r.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}function g(){this.name=r.KHR_TEXTURE_TRANSFORM}function y(e){THREE.MeshStandardMaterial.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),i=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),o=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),a={specular:{value:(new THREE.Color).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=a,this.onBeforeCompile=function(e){for(var s in a)e.uniforms[s]=a[s];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",t).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",r).replace("#include <metalnessmap_fragment>",i).replace("#include <lights_physical_fragment>",o)},Object.defineProperties(this,{specular:{get:function(){return a.specular.value},set:function(e){a.specular.value=e}},specularMap:{get:function(){return a.specularMap.value},set:function(e){a.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return a.glossiness.value},set:function(e){a.glossiness.value=e}},glossinessMap:{get:function(){return a.glossinessMap.value},set:function(e){a.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function b(){return{name:r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return y},extendParams:function(e,t,n){var r=t.extensions[this.name];e.color=new THREE.Color(1,1,1),e.opacity=1;var i=[];if(Array.isArray(r.diffuseFactor)){var o=r.diffuseFactor;e.color.fromArray(o),e.opacity=o[3]}if(void 0!==r.diffuseTexture&&i.push(n.assignTexture(e,"map",r.diffuseTexture)),e.emissive=new THREE.Color(0,0,0),e.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,e.specular=new THREE.Color(1,1,1),Array.isArray(r.specularFactor)&&e.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){var a=r.specularGlossinessTexture;i.push(n.assignTexture(e,"glossinessMap",a)),i.push(n.assignTexture(e,"specularMap",a))}return Promise.all(i)},createMaterial:function(e){var t=new y(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=THREE.TangentSpaceNormalMap,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function A(){this.name=r.KHR_MESH_QUANTIZATION}function w(e,t,n,r){THREE.Interpolant.call(this,e,t,n,r)}v.prototype.decodePrimitive=function(e,t){var n=this.json,r=this.dracoLoader,i=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,a={},s={},l={};for(var c in o){var u=S[c]||c.toLowerCase();a[u]=o[c]}for(c in e.attributes)if(u=S[c]||c.toLowerCase(),void 0!==o[c]){var h=n.accessors[e.attributes[c]],d=E[h.componentType];l[u]=d,s[u]=!0===h.normalized}return t.getDependency("bufferView",i).then((function(e){return new Promise((function(t){r.decodeDracoFile(e,(function(e){for(var n in e.attributes){var r=e.attributes[n],i=s[n];void 0!==i&&(r.normalized=i)}t(e)}),a,l)}))}))},g.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},y.prototype=Object.create(THREE.MeshStandardMaterial.prototype),y.prototype.constructor=y,y.prototype.copy=function(e){return THREE.MeshStandardMaterial.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},w.prototype=Object.create(THREE.Interpolant.prototype),w.prototype.constructor=w,w.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r*3+r,o=0;o!==r;o++)t[o]=n[i+o];return t},w.prototype.beforeStart_=w.prototype.copySampleValue_,w.prototype.afterEnd_=w.prototype.copySampleValue_,w.prototype.interpolate_=function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=2*a,l=3*a,c=r-t,u=(n-t)/c,h=u*u,d=h*u,p=e*l,f=p-l,m=-2*d+3*h,v=d-h,g=1-m,y=v-h+u,b=0;b!==a;b++){var A=o[f+b+a],w=o[f+b+s]*c,x=o[p+b+a],E=o[p+b]*c;i[b]=g*A+y*w+m*x+v*E}return i};var x={FLOAT:5126,FLOAT_MAT3:35675,FLOAT_MAT4:35676,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,LINEAR:9729,REPEAT:10497,SAMPLER_2D:35678,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123},E={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},M={9728:THREE.NearestFilter,9729:THREE.LinearFilter,9984:THREE.NearestMipmapNearestFilter,9985:THREE.LinearMipmapNearestFilter,9986:THREE.NearestMipmapLinearFilter,9987:THREE.LinearMipmapLinearFilter},_={33071:THREE.ClampToEdgeWrapping,33648:THREE.MirroredRepeatWrapping,10497:THREE.RepeatWrapping},T={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},S={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},C={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},L={CUBICSPLINE:void 0,LINEAR:THREE.InterpolateLinear,STEP:THREE.InterpolateDiscrete},R={OPAQUE:"OPAQUE",MASK:"MASK",BLEND:"BLEND"};function P(e,t){return"string"!==typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function D(e){return void 0===e.DefaultMaterial&&(e.DefaultMaterial=new THREE.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:THREE.FrontSide})),e.DefaultMaterial}function O(e,t,n){for(var r in n.extensions)void 0===e[r]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[r]=n.extensions[r])}function I(e,t){void 0!==t.extras&&("object"===typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function B(e,t,n){for(var r=!1,i=!1,o=0,a=t.length;o<a&&(void 0!==(c=t[o]).POSITION&&(r=!0),void 0!==c.NORMAL&&(i=!0),!r||!i);o++);if(!r&&!i)return Promise.resolve(e);var s=[],l=[];for(o=0,a=t.length;o<a;o++){var c=t[o];if(r){var u=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):e.attributes.position;s.push(u)}i&&(u=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):e.attributes.normal,l.push(u))}return Promise.all([Promise.all(s),Promise.all(l)]).then((function(t){var n=t[0],o=t[1];return r&&(e.morphAttributes.position=n),i&&(e.morphAttributes.normal=o),e.morphTargetsRelative=!0,e}))}function F(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var n=0,r=t.weights.length;n<r;n++)e.morphTargetInfluences[n]=t.weights[n];if(t.extras&&Array.isArray(t.extras.targetNames)){var i=t.extras.targetNames;if(e.morphTargetInfluences.length===i.length)for(e.morphTargetDictionary={},n=0,r=i.length;n<r;n++)e.morphTargetDictionary[i[n]]=n;else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function k(e){var t=e.extensions&&e.extensions[r.KHR_DRACO_MESH_COMPRESSION];return t?"draco:"+t.bufferView+":"+t.indices+":"+N(t.attributes):e.indices+":"+N(e.attributes)+":"+e.mode}function N(e){for(var t="",n=Object.keys(e).sort(),r=0,i=n.length;r<i;r++)t+=n[r]+":"+e[n[r]]+";";return t}function U(e,t){this.json=e||{},this.extensions={},this.plugins={},this.options=t||{},this.cache=new n,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.nodeNamesUsed={},"undefined"!==typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new THREE.ImageBitmapLoader(this.options.manager):this.textureLoader=new THREE.TextureLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new THREE.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function H(e,t,n){var r=t.attributes,i=new THREE.Box3;if(void 0!==r.POSITION){var o=(d=n.json.accessors[r.POSITION]).min,a=d.max;if(void 0!==o&&void 0!==a){i.set(new THREE.Vector3(o[0],o[1],o[2]),new THREE.Vector3(a[0],a[1],a[2]));var s=t.targets;if(void 0!==s){for(var l=new THREE.Vector3,c=new THREE.Vector3,u=0,h=s.length;u<h;u++){var d,p=s[u];if(void 0!==p.POSITION)o=(d=n.json.accessors[p.POSITION]).min,a=d.max,void 0!==o&&void 0!==a?(c.setX(Math.max(Math.abs(o[0]),Math.abs(a[0]))),c.setY(Math.max(Math.abs(o[1]),Math.abs(a[1]))),c.setZ(Math.max(Math.abs(o[2]),Math.abs(a[2]))),l.max(c)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}i.expandByVector(l)}e.boundingBox=i;var f=new THREE.Sphere;i.getCenter(f.center),f.radius=i.min.distanceTo(i.max)/2,e.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}function G(e,t,n){var r=t.attributes,i=[];function o(t,r){return n.getDependency("accessor",t).then((function(t){e.setAttribute(r,t)}))}for(var a in r){var s=S[a]||a.toLowerCase();s in e.attributes||i.push(o(r[a],s))}if(void 0!==t.indices&&!e.index){var l=n.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));i.push(l)}return I(e,t),H(e,t,n),Promise.all(i).then((function(){return void 0!==t.targets?B(e,t.targets,n):e}))}function z(e,t){var n=e.getIndex();if(null===n){var r=[],i=e.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var o=0;o<i.count;o++)r.push(o);e.setIndex(r),n=e.getIndex()}var a=n.count-2,s=[];if(t===THREE.TriangleFanDrawMode)for(o=1;o<=a;o++)s.push(n.getX(0)),s.push(n.getX(o)),s.push(n.getX(o+1));else for(o=0;o<a;o++)o%2===0?(s.push(n.getX(o)),s.push(n.getX(o+1)),s.push(n.getX(o+2))):(s.push(n.getX(o+2)),s.push(n.getX(o+1)),s.push(n.getX(o)));s.length/3!==a&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var l=e.clone();return l.setIndex(s),l}return U.prototype.setExtensions=function(e){this.extensions=e},U.prototype.setPlugins=function(e){this.plugins=e},U.prototype.parse=function(e,t){var n=this,r=this.json,i=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(t){var o={scene:t[0][r.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:r.asset,parser:n,userData:{}};O(i,o,r),I(o,r),e(o)})).catch(t)},U.prototype._markDefs=function(){for(var e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[],r=0,i=t.length;r<i;r++)for(var o=t[r].joints,a=0,s=o.length;a<s;a++)e[o[a]].isBone=!0;for(var l=0,c=e.length;l<c;l++){var u=e[l];void 0!==u.mesh&&(this._addNodeRef(this.meshCache,u.mesh),void 0!==u.skin&&(n[u.mesh].isSkinnedMesh=!0)),void 0!==u.camera&&this._addNodeRef(this.cameraCache,u.camera)}},U.prototype._addNodeRef=function(e,t){void 0!==t&&(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)},U.prototype._getNodeRef=function(e,t,n){if(e.refs[t]<=1)return n;var r=n.clone();return r.name+="_instance_"+e.uses[t]++,r},U.prototype._invokeOne=function(e){var t=Object.values(this.plugins);t.push(this);for(var n=0;n<t.length;n++){var r=e(t[n]);if(r)return r}},U.prototype._invokeAll=function(e){var t=Object.values(this.plugins);t.unshift(this);for(var n=[],r=0;r<t.length;r++){var i=e(t[r]);i&&n.push(i)}return n},U.prototype.getDependency=function(e,t){var n=e+":"+t,r=this.cache.get(n);if(!r){switch(e){case"scene":r=this.loadScene(t);break;case"node":r=this.loadNode(t);break;case"mesh":r=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":r=this.loadAccessor(t);break;case"bufferView":r=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":r=this.loadBuffer(t);break;case"material":r=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":r=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":r=this.loadSkin(t);break;case"animation":r=this.loadAnimation(t);break;case"camera":r=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(n,r)}return r},U.prototype.getDependencies=function(e){var t=this.cache.get(e);if(!t){var n=this,r=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(r.map((function(t,r){return n.getDependency(e,r)}))),this.cache.add(e,t)}return t},U.prototype.loadBuffer=function(e){var t=this.json.buffers[e],n=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[r.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,r){n.load(P(t.uri,i.path),e,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))},U.prototype.loadBufferView=function(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var n=t.byteLength||0,r=t.byteOffset||0;return e.slice(r,r+n)}))},U.prototype.loadAccessor=function(e){var t=this,n=this.json,r=this.json.accessors[e];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);var i=[];return void 0!==r.bufferView?i.push(this.getDependency("bufferView",r.bufferView)):i.push(null),void 0!==r.sparse&&(i.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),i.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(i).then((function(e){var i,o,a=e[0],s=T[r.type],l=E[r.componentType],c=l.BYTES_PER_ELEMENT,u=c*s,h=r.byteOffset||0,d=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,p=!0===r.normalized;if(d&&d!==u){var f=Math.floor(h/d),m="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+f+":"+r.count,v=t.cache.get(m);v||(i=new l(a,f*d,r.count*d/c),v=new THREE.InterleavedBuffer(i,d/c),t.cache.add(m,v)),o=new THREE.InterleavedBufferAttribute(v,s,h%d/c,p)}else i=null===a?new l(r.count*s):new l(a,h,r.count*s),o=new THREE.BufferAttribute(i,s,p);if(void 0!==r.sparse){var g=T.SCALAR,y=E[r.sparse.indices.componentType],b=r.sparse.indices.byteOffset||0,A=r.sparse.values.byteOffset||0,w=new y(e[1],b,r.sparse.count*g),x=new l(e[2],A,r.sparse.count*s);null!==a&&(o=new THREE.BufferAttribute(o.array.slice(),o.itemSize,o.normalized));for(var M=0,_=w.length;M<_;M++){var S=w[M];if(o.setX(S,x[M*s]),s>=2&&o.setY(S,x[M*s+1]),s>=3&&o.setZ(S,x[M*s+2]),s>=4&&o.setW(S,x[M*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return o}))},U.prototype.loadTexture=function(e){var t,n,i=this,o=this.json,a=this.options,s=o.textures[e],l=s.extensions||{};return(t=l[r.MSFT_TEXTURE_DDS]?o.images[l[r.MSFT_TEXTURE_DDS].source]:o.images[s.source]).uri&&(n=a.manager.getHandler(t.uri)),n||(n=l[r.MSFT_TEXTURE_DDS]?i.extensions[r.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(e,t,n)},U.prototype.loadTextureImage=function(e,t,n){var r=this,i=this.json,o=this.options,a=i.textures[e],s=self.URL||self.webkitURL,l=t.uri,c=!1,u=!0;return"image/jpeg"===t.mimeType&&(u=!1),void 0!==t.bufferView&&(l=r.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var n=new DataView(e,25,1).getUint8(0,!1);u=6===n||4===n||3===n}c=!0;var r=new Blob([e],{type:t.mimeType});return l=s.createObjectURL(r)}))),Promise.resolve(l).then((function(e){return new Promise((function(t,r){var i=t;!0===n.isImageBitmapLoader&&(i=function(e){t(new THREE.CanvasTexture(e))}),n.load(P(e,o.path),i,void 0,r)}))})).then((function(t){!0===c&&s.revokeObjectURL(l),t.flipY=!1,a.name&&(t.name=a.name),u||(t.format=THREE.RGBFormat);var n=(i.samplers||{})[a.sampler]||{};return t.magFilter=M[n.magFilter]||THREE.LinearFilter,t.minFilter=M[n.minFilter]||THREE.LinearMipmapLinearFilter,t.wrapS=_[n.wrapS]||THREE.RepeatWrapping,t.wrapT=_[n.wrapT]||THREE.RepeatWrapping,r.associations.set(t,{type:"textures",index:e}),t}))},U.prototype.assignTexture=function(e,t,n){var i=this;return this.getDependency("texture",n.index).then((function(o){if(void 0===n.texCoord||0==n.texCoord||"aoMap"===t&&1==n.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+n.texCoord+" for texture "+t+" not yet supported."),i.extensions[r.KHR_TEXTURE_TRANSFORM]){var a=void 0!==n.extensions?n.extensions[r.KHR_TEXTURE_TRANSFORM]:void 0;if(a){var s=i.associations.get(o);o=i.extensions[r.KHR_TEXTURE_TRANSFORM].extendTexture(o,a),i.associations.set(o,s)}}e[t]=o}))},U.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,r=void 0!==t.attributes.tangent,i=void 0!==t.attributes.color,o=void 0===t.attributes.normal,a=!0===e.isSkinnedMesh,s=Object.keys(t.morphAttributes).length>0,l=s&&void 0!==t.morphAttributes.normal;if(e.isPoints){var c="PointsMaterial:"+n.uuid,u=this.cache.get(c);u||(u=new THREE.PointsMaterial,THREE.Material.prototype.copy.call(u,n),u.color.copy(n.color),u.map=n.map,u.sizeAttenuation=!1,this.cache.add(c,u)),n=u}else if(e.isLine){c="LineBasicMaterial:"+n.uuid;var h=this.cache.get(c);h||(h=new THREE.LineBasicMaterial,THREE.Material.prototype.copy.call(h,n),h.color.copy(n.color),this.cache.add(c,h)),n=h}if(r||i||o||a||s){c="ClonedMaterial:"+n.uuid+":",n.isGLTFSpecularGlossinessMaterial&&(c+="specular-glossiness:"),a&&(c+="skinning:"),r&&(c+="vertex-tangents:"),i&&(c+="vertex-colors:"),o&&(c+="flat-shading:"),s&&(c+="morph-targets:"),l&&(c+="morph-normals:");var d=this.cache.get(c);d||(d=n.clone(),a&&(d.skinning=!0),i&&(d.vertexColors=!0),o&&(d.flatShading=!0),s&&(d.morphTargets=!0),l&&(d.morphNormals=!0),r&&(d.vertexTangents=!0,n.normalScale&&(n.normalScale.y*=-1),n.clearcoatNormalScale&&(n.clearcoatNormalScale.y*=-1)),this.cache.add(c,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),e.material=n},U.prototype.getMaterialType=function(){return THREE.MeshStandardMaterial},U.prototype.loadMaterial=function(e){var t,n=this,i=this.json,o=this.extensions,a=i.materials[e],s={},l=a.extensions||{},c=[];if(l[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var u=o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=u.getMaterialType(),c.push(u.extendParams(s,a,n))}else if(l[r.KHR_MATERIALS_UNLIT]){var h=o[r.KHR_MATERIALS_UNLIT];t=h.getMaterialType(),c.push(h.extendParams(s,a,n))}else{var d=a.pbrMetallicRoughness||{};if(s.color=new THREE.Color(1,1,1),s.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;s.color.fromArray(p),s.opacity=p[3]}void 0!==d.baseColorTexture&&c.push(n.assignTexture(s,"map",d.baseColorTexture)),s.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,s.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(c.push(n.assignTexture(s,"metalnessMap",d.metallicRoughnessTexture)),c.push(n.assignTexture(s,"roughnessMap",d.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,s)}))))}!0===a.doubleSided&&(s.side=THREE.DoubleSide);var f=a.alphaMode||R.OPAQUE;return f===R.BLEND?(s.transparent=!0,s.depthWrite=!1):(s.transparent=!1,f===R.MASK&&(s.alphaTest=void 0!==a.alphaCutoff?a.alphaCutoff:.5)),void 0!==a.normalTexture&&t!==THREE.MeshBasicMaterial&&(c.push(n.assignTexture(s,"normalMap",a.normalTexture)),s.normalScale=new THREE.Vector2(1,-1),void 0!==a.normalTexture.scale&&s.normalScale.set(a.normalTexture.scale,-a.normalTexture.scale)),void 0!==a.occlusionTexture&&t!==THREE.MeshBasicMaterial&&(c.push(n.assignTexture(s,"aoMap",a.occlusionTexture)),void 0!==a.occlusionTexture.strength&&(s.aoMapIntensity=a.occlusionTexture.strength)),void 0!==a.emissiveFactor&&t!==THREE.MeshBasicMaterial&&(s.emissive=(new THREE.Color).fromArray(a.emissiveFactor)),void 0!==a.emissiveTexture&&t!==THREE.MeshBasicMaterial&&c.push(n.assignTexture(s,"emissiveMap",a.emissiveTexture)),Promise.all(c).then((function(){var i;return i=t===y?o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(s):new t(s),a.name&&(i.name=a.name),i.map&&(i.map.encoding=THREE.sRGBEncoding),i.emissiveMap&&(i.emissiveMap.encoding=THREE.sRGBEncoding),I(i,a),n.associations.set(i,{type:"materials",index:e}),a.extensions&&O(o,i,a),i}))},U.prototype.createUniqueName=function(e){for(var t=THREE.PropertyBinding.sanitizeNodeName(e||""),n=t,r=1;this.nodeNamesUsed[n];++r)n=t+"_"+r;return this.nodeNamesUsed[n]=!0,n},U.prototype.loadGeometries=function(e){var t=this,n=this.extensions,i=this.primitiveCache;function o(e){return n[r.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return G(n,e,t)}))}for(var a=[],s=0,l=e.length;s<l;s++){var c,u=e[s],h=k(u),d=i[h];d?a.push(d.promise):(c=u.extensions&&u.extensions[r.KHR_DRACO_MESH_COMPRESSION]?o(u):G(new THREE.BufferGeometry,u,t),i[h]={primitive:u,promise:c},a.push(c))}return Promise.all(a)},U.prototype.loadMesh=function(e){for(var t=this,n=this.json,r=this.extensions,i=n.meshes[e],o=i.primitives,a=[],s=0,l=o.length;s<l;s++){var c=void 0===o[s].material?D(this.cache):this.getDependency("material",o[s].material);a.push(c)}return a.push(t.loadGeometries(o)),Promise.all(a).then((function(n){for(var a=n.slice(0,n.length-1),s=n[n.length-1],l=[],c=0,u=s.length;c<u;c++){var h,d=s[c],p=o[c],f=a[c];if(p.mode===x.TRIANGLES||p.mode===x.TRIANGLE_STRIP||p.mode===x.TRIANGLE_FAN||void 0===p.mode)h=!0===i.isSkinnedMesh?new THREE.SkinnedMesh(d,f):new THREE.Mesh(d,f),!0===f.isMeshStandardMaterial&&f.side===THREE.DoubleSide&&null!==d.getIndex()&&!0===d.hasAttribute("position")&&!0===d.hasAttribute("normal")&&!0===d.hasAttribute("uv")&&!1===d.hasAttribute("tangent")&&(d.computeTangents(),f.vertexTangents=!0),!0!==h.isSkinnedMesh||h.geometry.attributes.skinWeight.normalized||h.normalizeSkinWeights(),p.mode===x.TRIANGLE_STRIP?h.geometry=z(h.geometry,THREE.TriangleStripDrawMode):p.mode===x.TRIANGLE_FAN&&(h.geometry=z(h.geometry,THREE.TriangleFanDrawMode));else if(p.mode===x.LINES)h=new THREE.LineSegments(d,f);else if(p.mode===x.LINE_STRIP)h=new THREE.Line(d,f);else if(p.mode===x.LINE_LOOP)h=new THREE.LineLoop(d,f);else{if(p.mode!==x.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);h=new THREE.Points(d,f)}Object.keys(h.geometry.morphAttributes).length>0&&F(h,i),h.name=t.createUniqueName(i.name||"mesh_"+e),I(h,i),p.extensions&&O(r,h,p),t.assignFinalMaterial(h),l.push(h)}if(1===l.length)return l[0];var m=new THREE.Group;for(c=0,u=l.length;c<u;c++)m.add(l[c]);return m}))},U.prototype.loadCamera=function(e){var t,n=this.json.cameras[e],r=n[n.type];if(r)return"perspective"===n.type?t=new THREE.PerspectiveCamera(THREE.MathUtils.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(t=new THREE.OrthographicCamera(-r.xmag,r.xmag,r.ymag,-r.ymag,r.znear,r.zfar)),n.name&&(t.name=this.createUniqueName(n.name)),I(t,n),Promise.resolve(t);console.warn("THREE.GLTFLoader: Missing camera parameters.")},U.prototype.loadSkin=function(e){var t=this.json.skins[e],n={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return n.inverseBindMatrices=e,n}))},U.prototype.loadAnimation=function(e){for(var t=this.json.animations[e],n=[],r=[],i=[],o=[],a=[],s=0,l=t.channels.length;s<l;s++){var c=t.channels[s],u=t.samplers[c.sampler],h=c.target,d=void 0!==h.node?h.node:h.id,p=void 0!==t.parameters?t.parameters[u.input]:u.input,f=void 0!==t.parameters?t.parameters[u.output]:u.output;n.push(this.getDependency("node",d)),r.push(this.getDependency("accessor",p)),i.push(this.getDependency("accessor",f)),o.push(u),a.push(h)}return Promise.all([Promise.all(n),Promise.all(r),Promise.all(i),Promise.all(o),Promise.all(a)]).then((function(n){for(var r=n[0],i=n[1],o=n[2],a=n[3],s=n[4],l=[],c=0,u=r.length;c<u;c++){var h=r[c],d=i[c],p=o[c],f=a[c],m=s[c];if(void 0!==h){var v;switch(h.updateMatrix(),h.matrixAutoUpdate=!0,C[m.path]){case C.weights:v=THREE.NumberKeyframeTrack;break;case C.rotation:v=THREE.QuaternionKeyframeTrack;break;case C.position:case C.scale:default:v=THREE.VectorKeyframeTrack}var g=h.name?h.name:h.uuid,y=void 0!==f.interpolation?L[f.interpolation]:THREE.InterpolateLinear,b=[];C[m.path]===C.weights?h.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&b.push(e.name?e.name:e.uuid)})):b.push(g);var A=p.array;if(p.normalized){var x;if(A.constructor===Int8Array)x=1/127;else if(A.constructor===Uint8Array)x=1/255;else if(A.constructor==Int16Array)x=1/32767;else{if(A.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");x=1/65535}for(var E=new Float32Array(A.length),M=0,_=A.length;M<_;M++)E[M]=A[M]*x;A=E}for(M=0,_=b.length;M<_;M++){var T=new v(b[M]+"."+C[m.path],d.array,A,y);"CUBICSPLINE"===f.interpolation&&(T.createInterpolant=function(e){return new w(this.times,this.values,this.getValueSize()/3,e)},T.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),l.push(T)}}}var S=t.name?t.name:"animation_"+e;return new THREE.AnimationClip(S,void 0,l)}))},U.prototype.loadNode=function(e){var t=this.json,n=this.extensions,r=this,i=t.nodes[e],o=i.name?r.createUniqueName(i.name):"";return function(){var t=[];return void 0!==i.mesh&&t.push(r.getDependency("mesh",i.mesh).then((function(e){var t=r._getNodeRef(r.meshCache,i.mesh,e);return void 0!==i.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,n=i.weights.length;t<n;t++)e.morphTargetInfluences[t]=i.weights[t]})),t}))),void 0!==i.camera&&t.push(r.getDependency("camera",i.camera).then((function(e){return r._getNodeRef(r.cameraCache,i.camera,e)}))),r._invokeAll((function(t){return t.createNodeAttachment&&t.createNodeAttachment(e)})).forEach((function(e){t.push(e)})),Promise.all(t)}().then((function(t){var a;if((a=!0===i.isBone?new THREE.Bone:t.length>1?new THREE.Group:1===t.length?t[0]:new THREE.Object3D)!==t[0])for(var s=0,l=t.length;s<l;s++)a.add(t[s]);if(i.name&&(a.userData.name=i.name,a.name=o),I(a,i),i.extensions&&O(n,a,i),void 0!==i.matrix){var c=new THREE.Matrix4;c.fromArray(i.matrix),a.applyMatrix4(c)}else void 0!==i.translation&&a.position.fromArray(i.translation),void 0!==i.rotation&&a.quaternion.fromArray(i.rotation),void 0!==i.scale&&a.scale.fromArray(i.scale);return r.associations.set(a,{type:"nodes",index:e}),a}))},U.prototype.loadScene=function(){function e(t,n,r,i){var o=r.nodes[t];return i.getDependency("node",t).then((function(e){return void 0===o.skin?e:i.getDependency("skin",o.skin).then((function(e){for(var n=[],r=0,o=(t=e).joints.length;r<o;r++)n.push(i.getDependency("node",t.joints[r]));return Promise.all(n)})).then((function(n){return e.traverse((function(e){if(e.isMesh){for(var r=[],i=[],o=0,a=n.length;o<a;o++){var s=n[o];if(s){r.push(s);var l=new THREE.Matrix4;void 0!==t.inverseBindMatrices&&l.fromArray(t.inverseBindMatrices.array,16*o),i.push(l)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o])}e.bind(new THREE.Skeleton(r,i),e.matrixWorld)}})),e}));var t})).then((function(t){n.add(t);var a=[];if(o.children)for(var s=o.children,l=0,c=s.length;l<c;l++){var u=s[l];a.push(e(u,t,r,i))}return Promise.all(a)}))}return function(t){var n=this.json,r=this.extensions,i=this.json.scenes[t],o=this,a=new THREE.Group;i.name&&(a.name=o.createUniqueName(i.name)),I(a,i),i.extensions&&O(r,a,i);for(var s=i.nodes||[],l=[],c=0,u=s.length;c<u;c++)l.push(e(s[c],a,n,o));return Promise.all(l).then((function(){return a}))}}(),t}()},{}],60:[function(t,n,r){THREE.MTLLoader=function(e){THREE.Loader.call(this,e)},THREE.MTLLoader.prototype=Object.assign(Object.create(THREE.Loader.prototype),{constructor:THREE.MTLLoader,load:function(t,n,r,i){var o=this,a=""===this.path?THREE.LoaderUtils.extractUrlBase(t):this.path,s=new THREE.FileLoader(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(r){try{n(o.parse(r,a))}catch(e){i?i(e):console.error(e),o.manager.itemError(t)}}),r,i)},setMaterialOptions:function(e){return this.materialOptions=e,this},parse:function(e,t){for(var n=e.split("\n"),r={},i=/\s+/,o={},a=0;a<n.length;a++){var s=n[a];if(0!==(s=s.trim()).length&&"#"!==s.charAt(0)){var l=s.indexOf(" "),c=l>=0?s.substring(0,l):s;c=c.toLowerCase();var u=l>=0?s.substring(l+1):"";if(u=u.trim(),"newmtl"===c)r={name:u},o[u]=r;else if("ka"===c||"kd"===c||"ks"===c||"ke"===c){var h=u.split(i,3);r[c]=[parseFloat(h[0]),parseFloat(h[1]),parseFloat(h[2])]}else r[c]=u}}var d=new THREE.MTLLoader.MaterialCreator(this.resourcePath||t,this.materialOptions);return d.setCrossOrigin(this.crossOrigin),d.setManager(this.manager),d.setMaterials(o),d}}),THREE.MTLLoader.MaterialCreator=function(e,t){this.baseUrl=e||"",this.options=t,this.materialsInfo={},this.materials={},this.materialsArray=[],this.nameLookup={},this.side=this.options&&this.options.side?this.options.side:THREE.FrontSide,this.wrap=this.options&&this.options.wrap?this.options.wrap:THREE.RepeatWrapping},THREE.MTLLoader.MaterialCreator.prototype={constructor:THREE.MTLLoader.MaterialCreator,crossOrigin:"anonymous",setCrossOrigin:function(e){return this.crossOrigin=e,this},setManager:function(e){this.manager=e},setMaterials:function(e){this.materialsInfo=this.convert(e),this.materials={},this.materialsArray=[],this.nameLookup={}},convert:function(e){if(!this.options)return e;var t={};for(var n in e){var r=e[n],i={};for(var o in t[n]=i,r){var a=!0,s=r[o],l=o.toLowerCase();switch(l){case"kd":case"ka":case"ks":this.options&&this.options.normalizeRGB&&(s=[s[0]/255,s[1]/255,s[2]/255]),this.options&&this.options.ignoreZeroRGBs&&0===s[0]&&0===s[1]&&0===s[2]&&(a=!1)}a&&(i[l]=s)}}return t},preload:function(){for(var e in this.materialsInfo)this.create(e)},getIndex:function(e){return this.nameLookup[e]},getAsArray:function(){var e=0;for(var t in this.materialsInfo)this.materialsArray[e]=this.create(t),this.nameLookup[t]=e,e++;return this.materialsArray},create:function(e){return void 0===this.materials[e]&&this.createMaterial_(e),this.materials[e]},createMaterial_:function(e){var t=this,n=this.materialsInfo[e],r={name:e,side:this.side};function i(e,t){return"string"!==typeof t||""===t?"":/^https?:\/\//i.test(t)?t:e+t}function o(e,n){if(!r[e]){var o=t.getTextureParams(n,r),a=t.loadTexture(i(t.baseUrl,o.url));a.repeat.copy(o.scale),a.offset.copy(o.offset),a.wrapS=t.wrap,a.wrapT=t.wrap,r[e]=a}}for(var a in n){var s,l=n[a];if(""!==l)switch(a.toLowerCase()){case"kd":r.color=(new THREE.Color).fromArray(l);break;case"ks":r.specular=(new THREE.Color).fromArray(l);break;case"ke":r.emissive=(new THREE.Color).fromArray(l);break;case"map_kd":o("map",l);break;case"map_ks":o("specularMap",l);break;case"map_ke":o("emissiveMap",l);break;case"norm":o("normalMap",l);break;case"map_bump":case"bump":o("bumpMap",l);break;case"map_d":o("alphaMap",l),r.transparent=!0;break;case"ns":r.shininess=parseFloat(l);break;case"d":(s=parseFloat(l))<1&&(r.opacity=s,r.transparent=!0);break;case"tr":s=parseFloat(l),this.options&&this.options.invertTrProperty&&(s=1-s),s>0&&(r.opacity=1-s,r.transparent=!0)}}return this.materials[e]=new THREE.MeshPhongMaterial(r),this.materials[e]},getTextureParams:function(e,t){var n,r={scale:new THREE.Vector2(1,1),offset:new THREE.Vector2(0,0)},i=e.split(/\s+/);return(n=i.indexOf("-bm"))>=0&&(t.bumpScale=parseFloat(i[n+1]),i.splice(n,2)),(n=i.indexOf("-s"))>=0&&(r.scale.set(parseFloat(i[n+1]),parseFloat(i[n+2])),i.splice(n,4)),(n=i.indexOf("-o"))>=0&&(r.offset.set(parseFloat(i[n+1]),parseFloat(i[n+2])),i.splice(n,4)),r.url=i.join(" ").trim(),r},loadTexture:function(e,t,n,r,i){var o,a=void 0!==this.manager?this.manager:THREE.DefaultLoadingManager,s=a.getHandler(e);return null===s&&(s=new THREE.TextureLoader(a)),s.setCrossOrigin&&s.setCrossOrigin(this.crossOrigin),o=s.load(e,n,r,i),void 0!==t&&(o.mapping=t),o}}},{}],61:[function(t,n,r){THREE.OBJLoader=function(){var t=/^[og]\s*(.+)?/,n=/^mtllib /,r=/^usemtl /,i=/^usemap /,o=new THREE.Vector3,a=new THREE.Vector3,s=new THREE.Vector3,l=new THREE.Vector3,c=new THREE.Vector3;function u(){var e={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function(e,t){if(this.object&&!1===this.object.fromDeclaration)return this.object.name=e,void(this.object.fromDeclaration=!1!==t);var n=this.object&&"function"===typeof this.object.currentMaterial?this.object.currentMaterial():void 0;if(this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0),this.object={name:e||"",fromDeclaration:!1!==t,geometry:{vertices:[],normals:[],colors:[],uvs:[],hasUVIndices:!1},materials:[],smooth:!0,startMaterial:function(e,t){var n=this._finalize(!1);n&&(n.inherited||n.groupCount<=0)&&this.materials.splice(n.index,1);var r={index:this.materials.length,name:e||"",mtllib:Array.isArray(t)&&t.length>0?t[t.length-1]:"",smooth:void 0!==n?n.smooth:this.smooth,groupStart:void 0!==n?n.groupEnd:0,groupEnd:-1,groupCount:-1,inherited:!1,clone:function(e){var t={index:"number"===typeof e?e:this.index,name:this.name,mtllib:this.mtllib,smooth:this.smooth,groupStart:0,groupEnd:-1,groupCount:-1,inherited:!1};return t.clone=this.clone.bind(t),t}};return this.materials.push(r),r},currentMaterial:function(){if(this.materials.length>0)return this.materials[this.materials.length-1]},_finalize:function(e){var t=this.currentMaterial();if(t&&-1===t.groupEnd&&(t.groupEnd=this.geometry.vertices.length/3,t.groupCount=t.groupEnd-t.groupStart,t.inherited=!1),e&&this.materials.length>1)for(var n=this.materials.length-1;n>=0;n--)this.materials[n].groupCount<=0&&this.materials.splice(n,1);return e&&0===this.materials.length&&this.materials.push({name:"",smooth:this.smooth}),t}},n&&n.name&&"function"===typeof n.clone){var r=n.clone(0);r.inherited=!0,this.object.materials.push(r)}this.objects.push(this.object)},finalize:function(){this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0)},parseVertexIndex:function(e,t){var n=parseInt(e,10);return 3*(n>=0?n-1:n+t/3)},parseNormalIndex:function(e,t){var n=parseInt(e,10);return 3*(n>=0?n-1:n+t/3)},parseUVIndex:function(e,t){var n=parseInt(e,10);return 2*(n>=0?n-1:n+t/2)},addVertex:function(e,t,n){var r=this.vertices,i=this.object.geometry.vertices;i.push(r[e+0],r[e+1],r[e+2]),i.push(r[t+0],r[t+1],r[t+2]),i.push(r[n+0],r[n+1],r[n+2])},addVertexPoint:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addVertexLine:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addNormal:function(e,t,n){var r=this.normals,i=this.object.geometry.normals;i.push(r[e+0],r[e+1],r[e+2]),i.push(r[t+0],r[t+1],r[t+2]),i.push(r[n+0],r[n+1],r[n+2])},addFaceNormal:function(e,t,n){var r=this.vertices,i=this.object.geometry.normals;o.fromArray(r,e),a.fromArray(r,t),s.fromArray(r,n),c.subVectors(s,a),l.subVectors(o,a),c.cross(l),c.normalize(),i.push(c.x,c.y,c.z),i.push(c.x,c.y,c.z),i.push(c.x,c.y,c.z)},addColor:function(e,t,n){var r=this.colors,i=this.object.geometry.colors;void 0!==r[e]&&i.push(r[e+0],r[e+1],r[e+2]),void 0!==r[t]&&i.push(r[t+0],r[t+1],r[t+2]),void 0!==r[n]&&i.push(r[n+0],r[n+1],r[n+2])},addUV:function(e,t,n){var r=this.uvs,i=this.object.geometry.uvs;i.push(r[e+0],r[e+1]),i.push(r[t+0],r[t+1]),i.push(r[n+0],r[n+1])},addDefaultUV:function(){var e=this.object.geometry.uvs;e.push(0,0),e.push(0,0),e.push(0,0)},addUVLine:function(e){var t=this.uvs;this.object.geometry.uvs.push(t[e+0],t[e+1])},addFace:function(e,t,n,r,i,o,a,s,l){var c=this.vertices.length,u=this.parseVertexIndex(e,c),h=this.parseVertexIndex(t,c),d=this.parseVertexIndex(n,c);if(this.addVertex(u,h,d),this.addColor(u,h,d),void 0!==a&&""!==a){var p=this.normals.length;u=this.parseNormalIndex(a,p),h=this.parseNormalIndex(s,p),d=this.parseNormalIndex(l,p),this.addNormal(u,h,d)}else this.addFaceNormal(u,h,d);if(void 0!==r&&""!==r){var f=this.uvs.length;u=this.parseUVIndex(r,f),h=this.parseUVIndex(i,f),d=this.parseUVIndex(o,f),this.addUV(u,h,d),this.object.geometry.hasUVIndices=!0}else this.addDefaultUV()},addPointGeometry:function(e){this.object.geometry.type="Points";for(var t=this.vertices.length,n=0,r=e.length;n<r;n++){var i=this.parseVertexIndex(e[n],t);this.addVertexPoint(i),this.addColor(i)}},addLineGeometry:function(e,t){this.object.geometry.type="Line";for(var n=this.vertices.length,r=this.uvs.length,i=0,o=e.length;i<o;i++)this.addVertexLine(this.parseVertexIndex(e[i],n));var a=0;for(o=t.length;a<o;a++)this.addUVLine(this.parseUVIndex(t[a],r))}};return e.startObject("",!1),e}function h(e){THREE.Loader.call(this,e),this.materials=null}return h.prototype=Object.assign(Object.create(THREE.Loader.prototype),{constructor:h,load:function(t,n,r,i){var o=this,a=new THREE.FileLoader(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(r){try{n(o.parse(r))}catch(e){i?i(e):console.error(e),o.manager.itemError(t)}}),r,i)},setMaterials:function(e){return this.materials=e,this},parse:function(e){var o=new u;-1!==e.indexOf("\r\n")&&(e=e.replace(/\r\n/g,"\n")),-1!==e.indexOf("\\\n")&&(e=e.replace(/\\\n/g,""));for(var a=e.split("\n"),s="",l="",c=[],h="function"===typeof"".trimLeft,d=0,p=a.length;d<p;d++)if(s=a[d],0!==(s=h?s.trimLeft():s.trim()).length&&"#"!==(l=s.charAt(0)))if("v"===l){var f=s.split(/\s+/);switch(f[0]){case"v":o.vertices.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3])),f.length>=7?o.colors.push(parseFloat(f[4]),parseFloat(f[5]),parseFloat(f[6])):o.colors.push(void 0,void 0,void 0);break;case"vn":o.normals.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3]));break;case"vt":o.uvs.push(parseFloat(f[1]),parseFloat(f[2]))}}else if("f"===l){for(var m=s.substr(1).trim().split(/\s+/),v=[],g=0,y=m.length;g<y;g++){var b=m[g];if(b.length>0){var A=b.split("/");v.push(A)}}var w=v[0];for(g=1,y=v.length-1;g<y;g++){var x=v[g],E=v[g+1];o.addFace(w[0],x[0],E[0],w[1],x[1],E[1],w[2],x[2],E[2])}}else if("l"===l){var M=s.substring(1).trim().split(" "),_=[],T=[];if(-1===s.indexOf("/"))_=M;else for(var S=0,C=M.length;S<C;S++){var L=M[S].split("/");""!==L[0]&&_.push(L[0]),""!==L[1]&&T.push(L[1])}o.addLineGeometry(_,T)}else if("p"===l){var R=s.substr(1).trim().split(" ");o.addPointGeometry(R)}else if(null!==(c=t.exec(s))){var P=(" "+c[0].substr(1).trim()).substr(1);o.startObject(P)}else if(r.test(s))o.object.startMaterial(s.substring(7).trim(),o.materialLibraries);else if(n.test(s))o.materialLibraries.push(s.substring(7).trim());else if(i.test(s))console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');else if("s"===l){if((c=s.split(" ")).length>1){var D=c[1].trim().toLowerCase();o.object.smooth="0"!==D&&"off"!==D}else o.object.smooth=!0;(W=o.object.currentMaterial())&&(W.smooth=o.object.smooth)}else{if("\0"===s)continue;console.warn('THREE.OBJLoader: Unexpected line: "'+s+'"')}o.finalize();var O=new THREE.Group;if(O.materialLibraries=[].concat(o.materialLibraries),!0===!(1===o.objects.length&&0===o.objects[0].geometry.vertices.length))for(d=0,p=o.objects.length;d<p;d++){var I=o.objects[d],B=I.geometry,F=I.materials,k="Line"===B.type,N="Points"===B.type,U=!1;if(0!==B.vertices.length){(Q=new THREE.BufferGeometry).setAttribute("position",new THREE.Float32BufferAttribute(B.vertices,3)),B.normals.length>0&&Q.setAttribute("normal",new THREE.Float32BufferAttribute(B.normals,3)),B.colors.length>0&&(U=!0,Q.setAttribute("color",new THREE.Float32BufferAttribute(B.colors,3))),!0===B.hasUVIndices&&Q.setAttribute("uv",new THREE.Float32BufferAttribute(B.uvs,2));for(var H,G=[],z=0,j=F.length;z<j;z++){var V=(Y=F[z]).name+"_"+Y.smooth+"_"+U,W=o.materials[V];if(null!==this.materials)if(W=this.materials.create(Y.name),!k||!W||W instanceof THREE.LineBasicMaterial){if(N&&W&&!(W instanceof THREE.PointsMaterial)){var q=new THREE.PointsMaterial({size:10,sizeAttenuation:!1});THREE.Material.prototype.copy.call(q,W),q.color.copy(W.color),q.map=W.map,W=q}}else{var X=new THREE.LineBasicMaterial;THREE.Material.prototype.copy.call(X,W),X.color.copy(W.color),W=X}void 0===W&&((W=k?new THREE.LineBasicMaterial:N?new THREE.PointsMaterial({size:1,sizeAttenuation:!1}):new THREE.MeshPhongMaterial).name=Y.name,W.flatShading=!Y.smooth,W.vertexColors=U,o.materials[V]=W),G.push(W)}if(G.length>1){for(z=0,j=F.length;z<j;z++){var Y=F[z];Q.addGroup(Y.groupStart,Y.groupCount,z)}H=k?new THREE.LineSegments(Q,G):N?new THREE.Points(Q,G):new THREE.Mesh(Q,G)}else H=k?new THREE.LineSegments(Q,G[0]):N?new THREE.Points(Q,G[0]):new THREE.Mesh(Q,G[0]);H.name=I.name,O.add(H)}}else if(o.vertices.length>0){var Q;W=new THREE.PointsMaterial({size:1,sizeAttenuation:!1}),(Q=new THREE.BufferGeometry).setAttribute("position",new THREE.Float32BufferAttribute(o.vertices,3)),o.colors.length>0&&void 0!==o.colors[0]&&(Q.setAttribute("color",new THREE.Float32BufferAttribute(o.colors,3)),W.vertexColors=!0);var Z=new THREE.Points(Q,W);O.add(Z)}return O}}),h}()},{}],62:[function(e,t,n){THREE.BufferGeometryUtils={computeTangents:function(e){e.computeTangents(),console.warn("THREE.BufferGeometryUtils: .computeTangents() has been removed. Use BufferGeometry.computeTangents() instead.")},mergeBufferGeometries:function(e,t){for(var n=null!==e[0].index,r=new Set(Object.keys(e[0].attributes)),i=new Set(Object.keys(e[0].morphAttributes)),o={},a={},s=e[0].morphTargetsRelative,l=new THREE.BufferGeometry,c=0,u=0;u<e.length;++u){var h=e[u],d=0;if(n!==(null!==h.index))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(var p in h.attributes){if(!r.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;void 0===o[p]&&(o[p]=[]),o[p].push(h.attributes[p]),d++}if(d!==r.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+". Make sure all geometries have the same number of attributes."),null;if(s!==h.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(var p in h.morphAttributes){if(!i.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+". .morphAttributes must be consistent throughout all geometries."),null;void 0===a[p]&&(a[p]=[]),a[p].push(h.morphAttributes[p])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(h.userData),t){var f;if(n)f=h.index.count;else{if(void 0===h.attributes.position)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+u+". The geometry must have either an index or a position attribute"),null;f=h.attributes.position.count}l.addGroup(c,f,u),c+=f}}if(n){var m=0,v=[];for(u=0;u<e.length;++u){for(var g=e[u].index,y=0;y<g.count;++y)v.push(g.getX(y)+m);m+=e[u].attributes.position.count}l.setIndex(v)}for(var p in o){var b=this.mergeBufferAttributes(o[p]);if(!b)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+p+" attribute."),null;l.setAttribute(p,b)}for(var p in a){var A=a[p][0].length;if(0===A)break;for(l.morphAttributes=l.morphAttributes||{},l.morphAttributes[p]=[],u=0;u<A;++u){var w=[];for(y=0;y<a[p].length;++y)w.push(a[p][y][u]);var x=this.mergeBufferAttributes(w);if(!x)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+p+" morphAttribute."),null;l.morphAttributes[p].push(x)}}return l},mergeBufferAttributes:function(e){for(var t,n,r,i=0,o=0;o<e.length;++o){var a=e[o];if(a.isInterleavedBufferAttribute)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. InterleavedBufferAttributes are not supported."),null;if(void 0===t&&(t=a.array.constructor),t!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(void 0===n&&(n=a.itemSize),n!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(void 0===r&&(r=a.normalized),r!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;i+=a.array.length}var s=new t(i),l=0;for(o=0;o<e.length;++o)s.set(e[o].array,l),l+=e[o].array.length;return new THREE.BufferAttribute(s,n,r)},interleaveAttributes:function(e){for(var t,n=0,r=0,i=0,o=e.length;i<o;++i){var a=e[i];if(void 0===t&&(t=a.array.constructor),t!==a.array.constructor)return console.error("AttributeBuffers of different types cannot be interleaved"),null;n+=a.array.length,r+=a.itemSize}var s=new THREE.InterleavedBuffer(new t(n),r),l=0,c=[],u=["getX","getY","getZ","getW"],h=["setX","setY","setZ","setW"],d=0;for(o=e.length;d<o;d++){var p=(a=e[d]).itemSize,f=a.count,m=new THREE.InterleavedBufferAttribute(s,p,l,a.normalized);c.push(m),l+=p;for(var v=0;v<f;v++)for(var g=0;g<p;g++)m[h[g]](v,a[u[g]](v))}return c},estimateBytesUsed:function(e){var t=0;for(var n in e.attributes){var r=e.getAttribute(n);t+=r.count*r.itemSize*r.array.BYTES_PER_ELEMENT}var i=e.getIndex();return t+=i?i.count*i.itemSize*i.array.BYTES_PER_ELEMENT:0},mergeVertices:function(e,t=1e-4){t=Math.max(t,Number.EPSILON);for(var n={},r=e.getIndex(),i=e.getAttribute("position"),o=r?r.count:i.count,a=0,s=Object.keys(e.attributes),l={},c={},u=[],h=["getX","getY","getZ","getW"],d=0,p=s.length;d<p;d++)l[b=s[d]]=[],(E=e.morphAttributes[b])&&(c[b]=new Array(E.length).fill().map((()=>[])));var f=Math.log10(1/t),m=Math.pow(10,f);for(d=0;d<o;d++){var v=r?r.getX(d):d,g="",y=0;for(p=s.length;y<p;y++)for(var b=s[y],A=(x=e.getAttribute(b)).itemSize,w=0;w<A;w++)g+=~~(x[h[w]](v)*m)+",";if(g in n)u.push(n[g]);else{for(y=0,p=s.length;y<p;y++){b=s[y];var x=e.getAttribute(b),E=e.morphAttributes[b],M=(A=x.itemSize,l[b]),_=c[b];for(w=0;w<A;w++){var T=h[w];if(M.push(x[T](v)),E)for(var S=0,C=E.length;S<C;S++)_[S].push(E[S][T](v))}}n[g]=a,u.push(a),a++}}const L=e.clone();for(d=0,p=s.length;d<p;d++){b=s[d];var R=e.getAttribute(b),P=new R.array.constructor(l[b]);if(x=new THREE.BufferAttribute(P,R.itemSize,R.normalized),L.setAttribute(b,x),b in c)for(y=0;y<c[b].length;y++){var D=e.morphAttributes[b][y],O=(P=new D.array.constructor(c[b][y]),new THREE.BufferAttribute(P,D.itemSize,D.normalized));L.morphAttributes[b][y]=O}}return L.setIndex(u),L},toTrianglesDrawMode:function(e,t){if(t===THREE.TrianglesDrawMode)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),e;if(t===THREE.TriangleFanDrawMode||t===THREE.TriangleStripDrawMode){var n=e.getIndex();if(null===n){var r=[],i=e.getAttribute("position");if(void 0===i)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var o=0;o<i.count;o++)r.push(o);e.setIndex(r),n=e.getIndex()}var a=n.count-2,s=[];if(t===THREE.TriangleFanDrawMode)for(o=1;o<=a;o++)s.push(n.getX(0)),s.push(n.getX(o)),s.push(n.getX(o+1));else for(o=0;o<a;o++)o%2===0?(s.push(n.getX(o)),s.push(n.getX(o+1)),s.push(n.getX(o+2))):(s.push(n.getX(o+2)),s.push(n.getX(o+1)),s.push(n.getX(o)));s.length/3!==a&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var l=e.clone();return l.setIndex(s),l.clearGroups(),l}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",t),e},computeMorphedAttributes:function(e){if(!0!==e.geometry.isBufferGeometry)return console.error("THREE.BufferGeometryUtils: Geometry is not of type THREE.BufferGeometry."),null;var t=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,i=new THREE.Vector3,o=new THREE.Vector3,a=new THREE.Vector3,s=new THREE.Vector3,l=new THREE.Vector3,c=new THREE.Vector3;function u(e,u,h,d,p,f,m,v,g){t.fromBufferAttribute(h,f),n.fromBufferAttribute(h,m),r.fromBufferAttribute(h,v);var y=e.morphTargetInfluences;if(u.morphTargets&&d&&y){s.set(0,0,0),l.set(0,0,0),c.set(0,0,0);for(var b=0,A=d.length;b<A;b++){var w=y[b];d=d[b],0!==w&&(i.fromBufferAttribute(d,f),o.fromBufferAttribute(d,m),a.fromBufferAttribute(d,v),p?(s.addScaledVector(i,w),l.addScaledVector(o,w),c.addScaledVector(a,w)):(s.addScaledVector(i.sub(t),w),l.addScaledVector(o.sub(n),w),c.addScaledVector(a.sub(r),w)))}t.add(s),n.add(l),r.add(c)}e.isSkinnedMesh&&(e.boneTransform(f,t),e.boneTransform(m,n),e.boneTransform(v,r)),g[3*f+0]=t.x,g[3*f+1]=t.y,g[3*f+2]=t.z,g[3*m+0]=n.x,g[3*m+1]=n.y,g[3*m+2]=n.z,g[3*v+0]=r.x,g[3*v+1]=r.y,g[3*v+2]=r.z}var h,d,p,f,m,v,g,y,b,A=e.geometry,w=e.material,x=A.index,E=A.attributes.position,M=A.morphAttributes.position,_=A.morphTargetsRelative,T=A.attributes.normal,S=A.morphAttributes.position,C=A.groups,L=A.drawRange,R=new Float32Array(E.count*E.itemSize),P=new Float32Array(T.count*T.itemSize);if(null!==x)if(Array.isArray(w))for(f=0,v=C.length;f<v;f++)for(b=w[(y=C[f]).materialIndex],m=Math.max(y.start,L.start),g=Math.min(y.start+y.count,L.start+L.count);m<g;m+=3)u(e,b,E,M,_,h=x.getX(m),d=x.getX(m+1),p=x.getX(m+2),R),u(e,b,T,S,_,h,d,p,P);else for(f=Math.max(0,L.start),v=Math.min(x.count,L.start+L.count);f<v;f+=3)u(e,w,E,M,_,h=x.getX(f),d=x.getX(f+1),p=x.getX(f+2),R),u(e,w,T,S,_,h,d,p,P);else if(void 0!==E)if(Array.isArray(w))for(f=0,v=C.length;f<v;f++)for(b=w[(y=C[f]).materialIndex],m=Math.max(y.start,L.start),g=Math.min(y.start+y.count,L.start+L.count);m<g;m+=3)u(e,b,E,M,_,h=m,d=m+1,p=m+2,R),u(e,b,T,S,_,h,d,p,P);else for(f=Math.max(0,L.start),v=Math.min(E.count,L.start+L.count);f<v;f+=3)u(e,w,E,M,_,h=f,d=f+1,p=f+2,R),u(e,w,T,S,_,h,d,p,P);return{positionAttribute:E,normalAttribute:T,morphedPositionAttribute:new THREE.Float32BufferAttribute(R,3),morphedNormalAttribute:new THREE.Float32BufferAttribute(P,3)}}}},{}],63:[function(e,t,n){var r=e("layout-bmfont-text"),i=e("inherits"),o=e("quad-indices"),a=e("three-buffer-vertex-data"),s=e("object-assign"),l=e("./lib/vertices"),c=e("./lib/utils"),u=THREE.BufferGeometry;function h(e){u.call(this),"string"===typeof e&&(e={text:e}),this._opt=s({},e),e&&this.update(e)}t.exports=function(e){return new h(e)},i(h,u),h.prototype.update=function(e){if("string"===typeof e&&(e={text:e}),!(e=s({},this._opt,e)).font)throw new TypeError("must specify a { font } in options");this.layout=r(e);var t=!1!==e.flipY,n=e.font,i=n.common.scaleW,c=n.common.scaleH,u=this.layout.glyphs.filter((function(e){var t=e.data;return t.width*t.height>0}));this.visibleGlyphs=u;var h=l.positions(u),d=l.uvs(u,i,c,t),p=o({clockwise:!0,type:"uint16",count:u.length});if(a.index(this,p,1,"uint16"),a.attr(this,"position",h,2),a.attr(this,"uv",d,2),!e.multipage&&"page"in this.attributes)this.removeAttribute("page");else if(e.multipage){var f=l.pages(u);a.attr(this,"page",f,1)}},h.prototype.computeBoundingSphere=function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var e=this.attributes.position.array,t=this.attributes.position.itemSize;if(!e||!t||e.length<2)return this.boundingSphere.radius=0,void this.boundingSphere.center.set(0,0,0);c.computeSphere(e,this.boundingSphere),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.')},h.prototype.computeBoundingBox=function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var e=this.boundingBox,t=this.attributes.position.array,n=this.attributes.position.itemSize;!t||!n||t.length<2?e.makeEmpty():c.computeBox(t,e)}},{"./lib/utils":64,"./lib/vertices":65,inherits:30,"layout-bmfont-text":36,"object-assign":39,"quad-indices":51,"three-buffer-vertex-data":66}],64:[function(e,t,n){var r=2,i={min:[0,0],max:[0,0]};function o(e){var t=e.length/r;i.min[0]=e[0],i.min[1]=e[1],i.max[0]=e[0],i.max[1]=e[1];for(var n=0;n<t;n++){var o=e[n*r+0],a=e[n*r+1];i.min[0]=Math.min(o,i.min[0]),i.min[1]=Math.min(a,i.min[1]),i.max[0]=Math.max(o,i.max[0]),i.max[1]=Math.max(a,i.max[1])}}t.exports.computeBox=function(e,t){o(e),t.min.set(i.min[0],i.min[1],0),t.max.set(i.max[0],i.max[1],0)},t.exports.computeSphere=function(e,t){o(e);var n=i.min[0],r=i.min[1],a=i.max[0]-n,s=i.max[1]-r,l=Math.sqrt(a*a+s*s);t.center.set(n+a/2,r+s/2,0),t.radius=l/2}},{}],65:[function(e,t,n){t.exports.pages=function(e){var t=new Float32Array(4*e.length*1),n=0;return e.forEach((function(e){var r=e.data.page||0;t[n++]=r,t[n++]=r,t[n++]=r,t[n++]=r})),t},t.exports.uvs=function(e,t,n,r){var i=new Float32Array(4*e.length*2),o=0;return e.forEach((function(e){var a=e.data,s=a.x+a.width,l=a.y+a.height,c=a.x/t,u=a.y/n,h=s/t,d=l/n;r&&(u=(n-a.y)/n,d=(n-l)/n),i[o++]=c,i[o++]=u,i[o++]=c,i[o++]=d,i[o++]=h,i[o++]=d,i[o++]=h,i[o++]=u})),i},t.exports.positions=function(e){var t=new Float32Array(4*e.length*2),n=0;return e.forEach((function(e){var r=e.data,i=e.position[0]+r.xoffset,o=e.position[1]+r.yoffset,a=r.width,s=r.height;t[n++]=i,t[n++]=o,t[n++]=i,t[n++]=o+s,t[n++]=i+a,t[n++]=o+s,t[n++]=i+a,t[n++]=o})),t}},{}],66:[function(e,t,n){var r=e("flatten-vertex-data");function i(e,t,n,r){"number"!==typeof n&&(n=1),"string"!==typeof r&&(r="uint16");var i=!e.index&&"function"!==typeof e.setIndex,o=a(i?e.getAttribute("index"):e.index,t,n,r);o&&(i?e.addAttribute("index",o):e.index=o)}function o(e,t,n,r,i){if("number"!==typeof r&&(r=3),"string"!==typeof i&&(i="float32"),Array.isArray(n)&&Array.isArray(n[0])&&n[0].length!==r)throw new Error("Nested vertex array has unexpected size; expected "+r+" but found "+n[0].length);var o=a(e.getAttribute(t),n,r,i);e.setAttribute(t,o)}function a(e,t,n,i){return t=r(t=t||[],i),(e=new THREE.BufferAttribute(t,n)).itemSize=n,e.needsUpdate=!0,e}t.exports.attr=o,t.exports.index=i},{"flatten-vertex-data":23}],67:[function(e,t,n){(function(t,r){var i=e("process/browser.js").nextTick,o=Function.prototype.apply,a=Array.prototype.slice,s={},l=0;function c(e,t){this._id=e,this._clearFn=t}n.setTimeout=function(){return new c(o.call(setTimeout,window,arguments),clearTimeout)},n.setInterval=function(){return new 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e=this.gl;this.unpatch(),e.deleteProgram(this.program),e.deleteBuffer(this.vertexBuffer),e.deleteBuffer(this.indexBuffer),e.deleteTexture(this.renderTarget),e.deleteFramebuffer(this.framebuffer),this.depthStencilBuffer&&e.deleteRenderbuffer(this.depthStencilBuffer),this.depthBuffer&&e.deleteRenderbuffer(this.depthBuffer),this.stencilBuffer&&e.deleteRenderbuffer(this.stencilBuffer),this.cardboardUI&&this.cardboardUI.destroy()},U.prototype.onResize=function(){var e=this.gl,t=this,n=[e.RENDERBUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0];F(e,n,(function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.framebuffer),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.texImage2D(e.TEXTURE_2D,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,t.bufferWidth,t.bufferHeight,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,e.UNSIGNED_BYTE,null),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t.renderTarget,0),t.ctxAttribs.depth&&t.ctxAttribs.stencil?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthStencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,t.depthStencilBuffer)):t.ctxAttribs.depth?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,t.depthBuffer)):t.ctxAttribs.stencil&&(e.bindRenderbuffer(e.RENDERBUFFER,t.stencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.STENCIL_INDEX8,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.STENCIL_ATTACHMENT,e.RENDERBUFFER,t.stencilBuffer)),!e.checkFramebufferStatus(e.FRAMEBUFFER)===e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer incomplete!"),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),t.realClearColor.apply(e,t.clearColor)})),this.cardboardUI&&this.cardboardUI.onResize()},U.prototype.patch=function(){if(!this.isPatched){var e=this,t=this.gl.canvas,n=this.gl;l()||(t.width=y()*this.bufferScale,t.height=b()*this.bufferScale,Object.defineProperty(t,"width",{configurable:!0,enumerable:!0,get:function(){return e.bufferWidth},set:function(n){e.bufferWidth=n,e.realCanvasWidth.set.call(t,n),e.onResize()}}),Object.defineProperty(t,"height",{configurable:!0,enumerable:!0,get:function(){return e.bufferHeight},set:function(n){e.bufferHeight=n,e.realCanvasHeight.set.call(t,n),e.onResize()}})),this.lastBoundFramebuffer=n.getParameter(n.FRAMEBUFFER_BINDING),null==this.lastBoundFramebuffer&&(this.lastBoundFramebuffer=this.framebuffer,this.gl.bindFramebuffer(n.FRAMEBUFFER,this.framebuffer)),this.gl.bindFramebuffer=function(t,r){e.lastBoundFramebuffer=r||e.framebuffer,e.realBindFramebuffer.call(n,t,e.lastBoundFramebuffer)},this.cullFace=n.getParameter(n.CULL_FACE),this.depthTest=n.getParameter(n.DEPTH_TEST),this.blend=n.getParameter(n.BLEND),this.scissorTest=n.getParameter(n.SCISSOR_TEST),this.stencilTest=n.getParameter(n.STENCIL_TEST),n.enable=function(t){switch(t){case n.CULL_FACE:e.cullFace=!0;break;case n.DEPTH_TEST:e.depthTest=!0;break;case n.BLEND:e.blend=!0;break;case n.SCISSOR_TEST:e.scissorTest=!0;break;case n.STENCIL_TEST:e.stencilTest=!0}e.realEnable.call(n,t)},n.disable=function(t){switch(t){case n.CULL_FACE:e.cullFace=!1;break;case n.DEPTH_TEST:e.depthTest=!1;break;case n.BLEND:e.blend=!1;break;case n.SCISSOR_TEST:e.scissorTest=!1;break;case n.STENCIL_TEST:e.stencilTest=!1}e.realDisable.call(n,t)},this.colorMask=n.getParameter(n.COLOR_WRITEMASK),n.colorMask=function(t,r,i,o){e.colorMask[0]=t,e.colorMask[1]=r,e.colorMask[2]=i,e.colorMask[3]=o,e.realColorMask.call(n,t,r,i,o)},this.clearColor=n.getParameter(n.COLOR_CLEAR_VALUE),n.clearColor=function(t,r,i,o){e.clearColor[0]=t,e.clearColor[1]=r,e.clearColor[2]=i,e.clearColor[3]=o,e.realClearColor.call(n,t,r,i,o)},this.viewport=n.getParameter(n.VIEWPORT),n.viewport=function(t,r,i,o){e.viewport[0]=t,e.viewport[1]=r,e.viewport[2]=i,e.viewport[3]=o,e.realViewport.call(n,t,r,i,o)},this.isPatched=!0,C(t)}},U.prototype.unpatch=function(){if(this.isPatched){var e=this.gl,t=this.gl.canvas;l()||(Object.defineProperty(t,"width",this.realCanvasWidth),Object.defineProperty(t,"height",this.realCanvasHeight)),t.width=this.bufferWidth,t.height=this.bufferHeight,e.bindFramebuffer=this.realBindFramebuffer,e.enable=this.realEnable,e.disable=this.realDisable,e.colorMask=this.realColorMask,e.clearColor=this.realClearColor,e.viewport=this.realViewport,this.lastBoundFramebuffer==this.framebuffer&&e.bindFramebuffer(e.FRAMEBUFFER,null),this.isPatched=!1,setTimeout((function(){C(t)}),1)}},U.prototype.setTextureBounds=function(e,t){e||(e=[0,0,.5,1]),t||(t=[.5,0,.5,1]),this.viewportOffsetScale[0]=e[0],this.viewportOffsetScale[1]=e[1],this.viewportOffsetScale[2]=e[2],this.viewportOffsetScale[3]=e[3],this.viewportOffsetScale[4]=t[0],this.viewportOffsetScale[5]=t[1],this.viewportOffsetScale[6]=t[2],this.viewportOffsetScale[7]=t[3]},U.prototype.submitFrame=function(){var e=this.gl,t=this,n=[];if(this.dirtySubmitFrameBindings||n.push(e.CURRENT_PROGRAM,e.ARRAY_BUFFER_BINDING,e.ELEMENT_ARRAY_BUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0),F(e,n,(function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null);var n=0,r=0;t.instanceExt&&(n=e.getVertexAttrib(t.attribs.position,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE),r=e.getVertexAttrib(t.attribs.texCoord,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)),t.cullFace&&t.realDisable.call(e,e.CULL_FACE),t.depthTest&&t.realDisable.call(e,e.DEPTH_TEST),t.blend&&t.realDisable.call(e,e.BLEND),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realDisable.call(e,e.STENCIL_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),(t.ctxAttribs.alpha||l())&&(t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT)),e.useProgram(t.program),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.indexBuffer),e.bindBuffer(e.ARRAY_BUFFER,t.vertexBuffer),e.enableVertexAttribArray(t.attribs.position),e.enableVertexAttribArray(t.attribs.texCoord),e.vertexAttribPointer(t.attribs.position,2,e.FLOAT,!1,20,0),e.vertexAttribPointer(t.attribs.texCoord,3,e.FLOAT,!1,20,8),t.instanceExt&&(0!=n&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,0),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,0)),e.activeTexture(e.TEXTURE0),e.uniform1i(t.uniforms.diffuse,0),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.uniform4fv(t.uniforms.viewportOffsetScale,t.viewportOffsetScale),e.drawElements(e.TRIANGLES,t.indexCount,e.UNSIGNED_SHORT,0),t.cardboardUI&&t.cardboardUI.renderNoState(),t.realBindFramebuffer.call(t.gl,e.FRAMEBUFFER,t.framebuffer),t.ctxAttribs.preserveDrawingBuffer||(t.realClearColor.call(e,0,0,0,0),e.clear(e.COLOR_BUFFER_BIT)),t.dirtySubmitFrameBindings||t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.cullFace&&t.realEnable.call(e,e.CULL_FACE),t.depthTest&&t.realEnable.call(e,e.DEPTH_TEST),t.blend&&t.realEnable.call(e,e.BLEND),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realEnable.call(e,e.STENCIL_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),!t.ctxAttribs.alpha&&t.ctxAttribs.preserveDrawingBuffer||t.realClearColor.apply(e,t.clearColor),t.instanceExt&&(0!=n&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,n),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,r))})),l()){var r=e.canvas;r.width==t.bufferWidth&&r.height==t.bufferHeight||(t.bufferWidth=r.width,t.bufferHeight=r.height,t.onResize())}},U.prototype.updateDeviceInfo=function(e){var t=this.gl,n=this,r=[t.ARRAY_BUFFER_BINDING,t.ELEMENT_ARRAY_BUFFER_BINDING];F(t,r,(function(t){var r=n.computeMeshVertices_(n.meshWidth,n.meshHeight,e);if(t.bindBuffer(t.ARRAY_BUFFER,n.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,r,t.STATIC_DRAW),!n.indexCount){var i=n.computeMeshIndices_(n.meshWidth,n.meshHeight);t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,i,t.STATIC_DRAW),n.indexCount=i.length}}))},U.prototype.computeMeshVertices_=function(e,t,n){for(var r=new Float32Array(2*e*t*5),i=n.getLeftEyeVisibleTanAngles(),o=n.getLeftEyeNoLensTanAngles(),a=n.getLeftEyeVisibleScreenRect(o),l=0,c=0;c<2;c++){for(var u=0;u<t;u++)for(var h=0;h<e;h++,l++){var d=h/(e-1),p=u/(t-1),f=d,m=p,v=s(i[0],i[2],d),g=s(i[3],i[1],p),y=Math.sqrt(v*v+g*g),b=n.distortion.distortInverse(y),A=g*b/y;d=(v*b/y-o[0])/(o[2]-o[0]),p=(A-o[3])/(o[1]-o[3]),d=2*(a.x+d*a.width-.5),p=2*(a.y+p*a.height-.5),r[5*l+0]=d,r[5*l+1]=p,r[5*l+2]=f,r[5*l+3]=m,r[5*l+4]=c}var w=i[2]-i[0];i[0]=-(w+i[0]),i[2]=w-i[2],w=o[2]-o[0],o[0]=-(w+o[0]),o[2]=w-o[2],a.x=1-(a.x+a.width)}return r},U.prototype.computeMeshIndices_=function(e,t){for(var n=new Uint16Array(2*(e-1)*(t-1)*6),r=e/2,i=t/2,o=0,a=0,s=0;s<2;s++)for(var l=0;l<t;l++)for(var c=0;c<e;c++,o++)0!=c&&0!=l&&(c<=r==l<=i?(n[a++]=o,n[a++]=o-e-1,n[a++]=o-e,n[a++]=o-e-1,n[a++]=o,n[a++]=o-1):(n[a++]=o-1,n[a++]=o-e,n[a++]=o,n[a++]=o-e,n[a++]=o-1,n[a++]=o-e-1));return n},U.prototype.getOwnPropertyDescriptor_=function(e,t){var n=Object.getOwnPropertyDescriptor(e,t);return void 0!==n.get&&void 0!==n.set||(n.configurable=!0,n.enumerable=!0,n.get=function(){return this.getAttribute(t)},n.set=function(e){this.setAttribute(t,e)}),n};var H=["attribute vec2 position;","uniform mat4 projectionMat;","void main() {"," gl_Position = projectionMat * vec4( position, -1.0, 1.0 );","}"].join("\n"),G=["precision mediump float;","uniform vec4 color;","void main() {"," gl_FragColor = color;","}"].join("\n"),z=Math.PI/180,j=60,V=12,W=20,q=1,X=.75,Y=.3125,Q=4,Z=28,K=1.5;function J(e){this.gl=e,this.attribs={position:0},this.program=E(e,H,G,this.attribs),this.uniforms=M(e,this.program),this.vertexBuffer=e.createBuffer(),this.gearOffset=0,this.gearVertexCount=0,this.arrowOffset=0,this.arrowVertexCount=0,this.projMat=new Float32Array(16),this.listener=null,this.onResize()}function $(e){this.coefficients=e}J.prototype.destroy=function(){var e=this.gl;this.listener&&e.canvas.removeEventListener("click",this.listener,!1),e.deleteProgram(this.program),e.deleteBuffer(this.vertexBuffer)},J.prototype.listen=function(e,t){var n=this.gl.canvas;this.listener=function(r){var i=n.clientWidth/2,o=Z*K;r.clientX>i-o&&r.clientX<i+o&&r.clientY>n.clientHeight-o?e(r):r.clientX<o&&r.clientY<o&&t(r)},n.addEventListener("click",this.listener,!1)},J.prototype.onResize=function(){var e=this.gl,t=this,n=[e.ARRAY_BUFFER_BINDING];F(e,n,(function(e){var n=[],r=e.drawingBufferWidth/2,i=Math.max(screen.width,screen.height)*window.devicePixelRatio,o=e.drawingBufferWidth/i*window.devicePixelRatio,a=Q*o/2,s=Z*K*o,l=Z*o/2,c=(Z*K-Z)*o;function u(e,t){var i=(90-e)*z,o=Math.cos(i),a=Math.sin(i);n.push(Y*o*l+r,Y*a*l+l),n.push(t*o*l+r,t*a*l+l)}n.push(r-a,s),n.push(r-a,e.drawingBufferHeight),n.push(r+a,s),n.push(r+a,e.drawingBufferHeight),t.gearOffset=n.length/2;for(var h=0;h<=6;h++){var d=h*j;u(d,q),u(d+V,q),u(d+W,X),u(d+(j-W),X),u(d+(j-V),q)}function p(t,r){n.push(c+t,e.drawingBufferHeight-c-r)}t.gearVertexCount=n.length/2-t.gearOffset,t.arrowOffset=n.length/2;var f=a/Math.sin(45*z);p(0,l),p(l,0),p(l+f,f),p(f,l+f),p(f,l-f),p(0,l),p(l,2*l),p(l+f,2*l-f),p(f,l-f),p(0,l),p(f,l-a),p(Z*o,l-a),p(f,l+a),p(Z*o,l+a),t.arrowVertexCount=n.length/2-t.arrowOffset,e.bindBuffer(e.ARRAY_BUFFER,t.vertexBuffer),e.bufferData(e.ARRAY_BUFFER,new Float32Array(n),e.STATIC_DRAW)}))},J.prototype.render=function(){var e=this.gl,t=this,n=[e.CULL_FACE,e.DEPTH_TEST,e.BLEND,e.SCISSOR_TEST,e.STENCIL_TEST,e.COLOR_WRITEMASK,e.VIEWPORT,e.CURRENT_PROGRAM,e.ARRAY_BUFFER_BINDING];F(e,n,(function(e){e.disable(e.CULL_FACE),e.disable(e.DEPTH_TEST),e.disable(e.BLEND),e.disable(e.SCISSOR_TEST),e.disable(e.STENCIL_TEST),e.colorMask(!0,!0,!0,!0),e.viewport(0,0,e.drawingBufferWidth,e.drawingBufferHeight),t.renderNoState()}))},J.prototype.renderNoState=function(){var e=this.gl;e.useProgram(this.program),e.bindBuffer(e.ARRAY_BUFFER,this.vertexBuffer),e.enableVertexAttribArray(this.attribs.position),e.vertexAttribPointer(this.attribs.position,2,e.FLOAT,!1,8,0),e.uniform4f(this.uniforms.color,1,1,1,1),_(this.projMat,0,e.drawingBufferWidth,0,e.drawingBufferHeight,.1,1024),e.uniformMatrix4fv(this.uniforms.projectionMat,!1,this.projMat),e.drawArrays(e.TRIANGLE_STRIP,0,4),e.drawArrays(e.TRIANGLE_STRIP,this.gearOffset,this.gearVertexCount),e.drawArrays(e.TRIANGLE_STRIP,this.arrowOffset,this.arrowVertexCount)},$.prototype.distortInverse=function(e){for(var t=0,n=1,r=e-this.distort(t);Math.abs(n-t)>1e-4;){var i=e-this.distort(n),o=n-i*((n-t)/(i-r));t=n,n=o,r=i}return n},$.prototype.distort=function(e){for(var t=e*e,n=0,r=0;r<this.coefficients.length;r++)n=t*(n+this.coefficients[r]);return(n+1)*e};var ee=Math.PI/180,te=180/Math.PI,ne=function(e,t,n){this.x=e||0,this.y=t||0,this.z=n||0};ne.prototype={constructor:ne,set:function(e,t,n){return this.x=e,this.y=t,this.z=n,this},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},normalize:function(){var e=this.length();if(0!==e){var t=1/e;this.multiplyScalar(t)}else this.x=0,this.y=0,this.z=0;return this},multiplyScalar:function(e){this.x*=e,this.y*=e,this.z*=e},applyQuaternion:function(e){var t=this.x,n=this.y,r=this.z,i=e.x,o=e.y,a=e.z,s=e.w,l=s*t+o*r-a*n,c=s*n+a*t-i*r,u=s*r+i*n-o*t,h=-i*t-o*n-a*r;return this.x=l*s+h*-i+c*-a-u*-o,this.y=c*s+h*-o+u*-i-l*-a,this.z=u*s+h*-a+l*-o-c*-i,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z},crossVectors:function(e,t){var n=e.x,r=e.y,i=e.z,o=t.x,a=t.y,s=t.z;return this.x=r*s-i*a,this.y=i*o-n*s,this.z=n*a-r*o,this}};var re=function(e,t,n,r){this.x=e||0,this.y=t||0,this.z=n||0,this.w=void 0!==r?r:1};function ie(e){this.width=e.width||y(),this.height=e.height||b(),this.widthMeters=e.widthMeters,this.heightMeters=e.heightMeters,this.bevelMeters=e.bevelMeters}re.prototype={constructor:re,set:function(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w,this},setFromEulerXYZ:function(e,t,n){var r=Math.cos(e/2),i=Math.cos(t/2),o=Math.cos(n/2),a=Math.sin(e/2),s=Math.sin(t/2),l=Math.sin(n/2);return this.x=a*i*o+r*s*l,this.y=r*s*o-a*i*l,this.z=r*i*l+a*s*o,this.w=r*i*o-a*s*l,this},setFromEulerYXZ:function(e,t,n){var r=Math.cos(e/2),i=Math.cos(t/2),o=Math.cos(n/2),a=Math.sin(e/2),s=Math.sin(t/2),l=Math.sin(n/2);return this.x=a*i*o+r*s*l,this.y=r*s*o-a*i*l,this.z=r*i*l-a*s*o,this.w=r*i*o+a*s*l,this},setFromAxisAngle:function(e,t){var n=t/2,r=Math.sin(n);return this.x=e.x*r,this.y=e.y*r,this.z=e.z*r,this.w=Math.cos(n),this},multiply:function(e){return this.multiplyQuaternions(this,e)},multiplyQuaternions:function(e,t){var n=e.x,r=e.y,i=e.z,o=e.w,a=t.x,s=t.y,l=t.z,c=t.w;return this.x=n*c+o*a+r*l-i*s,this.y=r*c+o*s+i*a-n*l,this.z=i*c+o*l+n*s-r*a,this.w=o*c-n*a-r*s-i*l,this},inverse:function(){return this.x*=-1,this.y*=-1,this.z*=-1,this.normalize(),this},normalize:function(){var e=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);return 0===e?(this.x=0,this.y=0,this.z=0,this.w=1):(e=1/e,this.x=this.x*e,this.y=this.y*e,this.z=this.z*e,this.w=this.w*e),this},slerp:function(e,t){if(0===t)return this;if(1===t)return this.copy(e);var n=this.x,r=this.y,i=this.z,o=this.w,a=o*e.w+n*e.x+r*e.y+i*e.z;if(a<0?(this.w=-e.w,this.x=-e.x,this.y=-e.y,this.z=-e.z,a=-a):this.copy(e),a>=1)return this.w=o,this.x=n,this.y=r,this.z=i,this;var s=Math.acos(a),l=Math.sqrt(1-a*a);if(Math.abs(l)<.001)return this.w=.5*(o+this.w),this.x=.5*(n+this.x),this.y=.5*(r+this.y),this.z=.5*(i+this.z),this;var c=Math.sin((1-t)*s)/l,u=Math.sin(t*s)/l;return this.w=o*c+this.w*u,this.x=n*c+this.x*u,this.y=r*c+this.y*u,this.z=i*c+this.z*u,this},setFromUnitVectors:function(){var e,t,n=1e-6;return function(r,i){return void 0===e&&(e=new ne),(t=r.dot(i)+1)<n?(t=0,Math.abs(r.x)>Math.abs(r.z)?e.set(-r.y,r.x,0):e.set(0,-r.z,r.y)):e.crossVectors(r,i),this.x=e.x,this.y=e.y,this.z=e.z,this.w=t,this.normalize(),this}}()};var oe=new ie({widthMeters:.11,heightMeters:.062,bevelMeters:.004}),ae=new ie({widthMeters:.1038,heightMeters:.0584,bevelMeters:.004}),se={CardboardV1:new ce({id:"CardboardV1",label:"Cardboard I/O 2014",fov:40,interLensDistance:.06,baselineLensDistance:.035,screenLensDistance:.042,distortionCoefficients:[.441,.156],inverseCoefficients:[-.4410035,.42756155,-.4804439,.5460139,-.58821183,.5733938,-.48303202,.33299083,-.17573841,.0651772,-.01488963,.001559834]}),CardboardV2:new ce({id:"CardboardV2",label:"Cardboard I/O 2015",fov:60,interLensDistance:.064,baselineLensDistance:.035,screenLensDistance:.039,distortionCoefficients:[.34,.55],inverseCoefficients:[-.33836704,-.18162185,.862655,-1.2462051,1.0560602,-.58208317,.21609078,-.05444823,.009177956,-.0009904169,6183535e-11,-16981803e-13]})};function le(e,t){this.viewer=se.CardboardV2,this.updateDeviceParams(e),this.distortion=new $(this.viewer.distortionCoefficients);for(var n=0;n<t.length;n++){var r=t[n];se[r.id]=new ce(r)}}function ce(e){this.id=e.id,this.label=e.label,this.fov=e.fov,this.interLensDistance=e.interLensDistance,this.baselineLensDistance=e.baselineLensDistance,this.screenLensDistance=e.screenLensDistance,this.distortionCoefficients=e.distortionCoefficients,this.inverseCoefficients=e.inverseCoefficients}le.prototype.updateDeviceParams=function(e){this.device=this.determineDevice_(e)||this.device},le.prototype.getDevice=function(){return this.device},le.prototype.setViewer=function(e){this.viewer=e,this.distortion=new $(this.viewer.distortionCoefficients)},le.prototype.determineDevice_=function(e){if(!e)return l()?(console.warn("Using fallback iOS device measurements."),ae):(console.warn("Using fallback Android device measurements."),oe);var t=.0254,n=t/e.xdpi,r=t/e.ydpi;return new ie({widthMeters:n*y(),heightMeters:r*b(),bevelMeters:.001*e.bevelMm})},le.prototype.getDistortedFieldOfViewLeftEye=function(){var e=this.viewer,t=this.device,n=this.distortion,r=e.screenLensDistance,i=(t.widthMeters-e.interLensDistance)/2,o=e.interLensDistance/2,a=e.baselineLensDistance-t.bevelMeters,s=t.heightMeters-a,l=te*Math.atan(n.distort(i/r)),c=te*Math.atan(n.distort(o/r)),u=te*Math.atan(n.distort(a/r)),h=te*Math.atan(n.distort(s/r));return{leftDegrees:Math.min(l,e.fov),rightDegrees:Math.min(c,e.fov),downDegrees:Math.min(u,e.fov),upDegrees:Math.min(h,e.fov)}},le.prototype.getLeftEyeVisibleTanAngles=function(){var e=this.viewer,t=this.device,n=this.distortion,r=Math.tan(-ee*e.fov),i=Math.tan(ee*e.fov),o=Math.tan(ee*e.fov),a=Math.tan(-ee*e.fov),s=t.widthMeters/4,l=t.heightMeters/2,c=e.baselineLensDistance-t.bevelMeters-l,u=e.interLensDistance/2-s,h=-c,d=e.screenLensDistance,p=n.distort((u-s)/d),f=n.distort((h+l)/d),m=n.distort((u+s)/d),v=n.distort((h-l)/d),g=new Float32Array(4);return g[0]=Math.max(r,p),g[1]=Math.min(i,f),g[2]=Math.min(o,m),g[3]=Math.max(a,v),g},le.prototype.getLeftEyeNoLensTanAngles=function(){var e=this.viewer,t=this.device,n=this.distortion,r=new Float32Array(4),i=n.distortInverse(Math.tan(-ee*e.fov)),o=n.distortInverse(Math.tan(ee*e.fov)),a=n.distortInverse(Math.tan(ee*e.fov)),s=n.distortInverse(Math.tan(-ee*e.fov)),l=t.widthMeters/4,c=t.heightMeters/2,u=e.baselineLensDistance-t.bevelMeters-c,h=e.interLensDistance/2-l,d=-u,p=e.screenLensDistance,f=(h-l)/p,m=(d+c)/p,v=(h+l)/p,g=(d-c)/p;return r[0]=Math.max(i,f),r[1]=Math.min(o,m),r[2]=Math.min(a,v),r[3]=Math.max(s,g),r},le.prototype.getLeftEyeVisibleScreenRect=function(e){var t=this.viewer,n=this.device,r=t.screenLensDistance,i=(n.widthMeters-t.interLensDistance)/2,o=t.baselineLensDistance-n.bevelMeters,a=(e[0]*r+i)/n.widthMeters,s=(e[1]*r+o)/n.heightMeters,l=(e[2]*r+i)/n.widthMeters,c=(e[3]*r+o)/n.heightMeters;return{x:a,y:c,width:l-a,height:s-c}},le.prototype.getFieldOfViewLeftEye=function(e){return e?this.getUndistortedFieldOfViewLeftEye():this.getDistortedFieldOfViewLeftEye()},le.prototype.getFieldOfViewRightEye=function(e){var t=this.getFieldOfViewLeftEye(e);return{leftDegrees:t.rightDegrees,rightDegrees:t.leftDegrees,upDegrees:t.upDegrees,downDegrees:t.downDegrees}},le.prototype.getUndistortedFieldOfViewLeftEye=function(){var e=this.getUndistortedParams_();return{leftDegrees:te*Math.atan(e.outerDist),rightDegrees:te*Math.atan(e.innerDist),downDegrees:te*Math.atan(e.bottomDist),upDegrees:te*Math.atan(e.topDist)}},le.prototype.getUndistortedViewportLeftEye=function(){var e=this.getUndistortedParams_(),t=this.viewer,n=this.device,r=t.screenLensDistance,i=n.widthMeters/r,o=n.heightMeters/r,a=n.width/i,s=n.height/o,l=Math.round((e.eyePosX-e.outerDist)*a),c=Math.round((e.eyePosY-e.bottomDist)*s);return{x:l,y:c,width:Math.round((e.eyePosX+e.innerDist)*a)-l,height:Math.round((e.eyePosY+e.topDist)*s)-c}},le.prototype.getUndistortedParams_=function(){var e=this.viewer,t=this.device,n=this.distortion,r=e.screenLensDistance,i=e.interLensDistance/2/r,o=t.widthMeters/r,a=t.heightMeters/r,s=o/2-i,l=(e.baselineLensDistance-t.bevelMeters)/r,c=e.fov,u=n.distortInverse(Math.tan(ee*c)),h=Math.min(s,u),d=Math.min(i,u),p=Math.min(l,u);return{outerDist:h,innerDist:d,topDist:Math.min(a-l,u),bottomDist:p,eyePosX:s,eyePosY:l}},le.Viewers=se;var ue={format:1,last_updated:"2019-11-09T17:36:14Z",devices:[{type:"android",rules:[{mdmh:"asus/*/Nexus 7/*"},{ua:"Nexus 7"}],dpi:[320.8,323],bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X00PD/*"},{ua:"ASUS_X00PD"}],dpi:245,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X008D/*"},{ua:"ASUS_X008D"}],dpi:282,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_Z00AD/*"},{ua:"ASUS_Z00AD"}],dpi:[403,404.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2 XL/*"},{ua:"Pixel 2 XL"}],dpi:537.9,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3 XL/*"},{ua:"Pixel 3 XL"}],dpi:[558.5,553.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel XL/*"},{ua:"Pixel XL"}],dpi:[537.9,533],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3/*"},{ua:"Pixel 3"}],dpi:442.4,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2/*"},{ua:"Pixel 2"}],dpi:441,bw:3,ac:500},{type:"android",rules:[{mdmh:"Google/*/Pixel/*"},{ua:"Pixel"}],dpi:[432.6,436.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC6435LVW/*"},{ua:"HTC6435LVW"}],dpi:[449.7,443.3],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC One XL/*"},{ua:"HTC One XL"}],dpi:[315.3,314.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"htc/*/Nexus 9/*"},{ua:"Nexus 9"}],dpi:289,bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One M9/*"},{ua:"HTC One M9"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One_M8/*"},{ua:"HTC One_M8"}],dpi:[449.7,447.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One/*"},{ua:"HTC One"}],dpi:472.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/Nexus 6P/*"},{ua:"Nexus 6P"}],dpi:[515.1,518],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/BLN-L24/*"},{ua:"HONORBLN-L24"}],dpi:480,bw:4,ac:500},{type:"android",rules:[{mdmh:"Huawei/*/BKL-L09/*"},{ua:"BKL-L09"}],dpi:403,bw:3.47,ac:500},{type:"android",rules:[{mdmh:"LENOVO/*/Lenovo PB2-690Y/*"},{ua:"Lenovo PB2-690Y"}],dpi:[457.2,454.713],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5X/*"},{ua:"Nexus 5X"}],dpi:[422,419.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGMS345/*"},{ua:"LGMS345"}],dpi:[221.7,219.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D800/*"},{ua:"LG-D800"}],dpi:[422,424.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D850/*"},{ua:"LG-D850"}],dpi:[537.9,541.9],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/VS985 4G/*"},{ua:"VS985 4G"}],dpi:[537.9,535.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5/*"},{ua:"Nexus 5 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RAZR"}],dpi:[368.1,256.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT830C/*"},{ua:"XT830C"}],dpi:[254,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1021/*"},{ua:"XT1021"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1023/*"},{ua:"XT1023"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1028/*"},{ua:"XT1028"}],dpi:[326.6,327.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1034/*"},{ua:"XT1034"}],dpi:[326.6,328.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1053/*"},{ua:"XT1053"}],dpi:[315.3,316.1],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1562/*"},{ua:"XT1562"}],dpi:[403.4,402.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/Nexus 6/*"},{ua:"Nexus 6 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S"}],dpi:[234.5,229.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[304.8,303.9],bw:5,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-T230NU/*"},{ua:"SM-T230NU"}],dpi:216,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SGH-T399/*"},{ua:"SGH-T399"}],dpi:[217.7,231.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SGH-M919/*"},{ua:"SGH-M919"}],dpi:[440.8,437.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N9005/*"},{ua:"SM-N9005"}],dpi:[386.4,387],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SM-N900A/*"},{ua:"SAMSUNG-SM-N900A"}],dpi:[386.4,387.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9500/*"},{ua:"GT-I9500"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/GT-I9505/*"},{ua:"GT-I9505"}],dpi:439.4,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900F/*"},{ua:"SM-G900F"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900M/*"},{ua:"SM-G900M"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G800F/*"},{ua:"SM-G800F"}],dpi:326.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G906S/*"},{ua:"SM-G906S"}],dpi:[562.7,572.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[306.7,304.8],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-T535/*"},{ua:"SM-T535"}],dpi:[142.6,136.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-N920C/*"},{ua:"SM-N920C"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920P/*"},{ua:"SM-N920P"}],dpi:[386.3655,390.144],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920W8/*"},{ua:"SM-N920W8"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300I/*"},{ua:"GT-I9300I"}],dpi:[304.8,305.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9195/*"},{ua:"GT-I9195"}],dpi:[249.4,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SPH-L520/*"},{ua:"SPH-L520"}],dpi:[249.4,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SGH-I717/*"},{ua:"SAMSUNG-SGH-I717"}],dpi:285.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SPH-D710/*"},{ua:"SPH-D710"}],dpi:[217.7,204.2],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-N7100/*"},{ua:"GT-N7100"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SCH-I605/*"},{ua:"SCH-I605"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/Galaxy Nexus/*"},{ua:"Galaxy Nexus"}],dpi:[315.3,314.2],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N910H/*"},{ua:"SM-N910H"}],dpi:[515.1,518],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N910C/*"},{ua:"SM-N910C"}],dpi:[515.2,520.2],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G130M/*"},{ua:"SM-G130M"}],dpi:[165.9,164.8],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G928I/*"},{ua:"SM-G928I"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G920F/*"},{ua:"SM-G920F"}],dpi:580.6,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G920P/*"},{ua:"SM-G920P"}],dpi:[522.5,577],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G925F/*"},{ua:"SM-G925F"}],dpi:580.6,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G925V/*"},{ua:"SM-G925V"}],dpi:[522.5,576.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G930F/*"},{ua:"SM-G930F"}],dpi:576.6,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G935F/*"},{ua:"SM-G935F"}],dpi:533,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G950F/*"},{ua:"SM-G950F"}],dpi:[562.707,565.293],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G955U/*"},{ua:"SM-G955U"}],dpi:[522.514,525.762],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G955F/*"},{ua:"SM-G955F"}],dpi:[522.514,525.762],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G960F/*"},{ua:"SM-G960F"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G9600/*"},{ua:"SM-G9600"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960T/*"},{ua:"SM-G960T"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960N/*"},{ua:"SM-G960N"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960U/*"},{ua:"SM-G960U"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G9608/*"},{ua:"SM-G9608"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960FD/*"},{ua:"SM-G960FD"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960W/*"},{ua:"SM-G960W"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G965F/*"},{ua:"SM-G965F"}],dpi:529,bw:2,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/C6903/*"},{ua:"C6903"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"Sony/*/D6653/*"},{ua:"D6653"}],dpi:[428.6,427.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/E6653/*"},{ua:"E6653"}],dpi:[428.6,425.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/E6853/*"},{ua:"E6853"}],dpi:[403.4,401.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/SGP321/*"},{ua:"SGP321"}],dpi:[224.7,224.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"TCT/*/ALCATEL ONE TOUCH Fierce/*"},{ua:"ALCATEL ONE TOUCH Fierce"}],dpi:[240,247.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"THL/*/thl 5000/*"},{ua:"thl 5000"}],dpi:[480,443.3],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Fly/*/IQ4412/*"},{ua:"IQ4412"}],dpi:307.9,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"ZTE/*/ZTE Blade L2/*"},{ua:"ZTE Blade L2"}],dpi:240,bw:3,ac:500},{type:"android",rules:[{mdmh:"BENEVE/*/VR518/*"},{ua:"VR518"}],dpi:480,bw:3,ac:500},{type:"ios",rules:[{res:[640,960]}],dpi:[325.1,328.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[640,1136]}],dpi:[317.1,320.2],bw:3,ac:1e3},{type:"ios",rules:[{res:[750,1334]}],dpi:326.4,bw:4,ac:1e3},{type:"ios",rules:[{res:[1242,2208]}],dpi:[453.6,458.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[1125,2001]}],dpi:[410.9,415.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[1125,2436]}],dpi:458,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/EML-L29/*"},{ua:"EML-L29"}],dpi:428,bw:3.45,ac:500},{type:"android",rules:[{mdmh:"Nokia/*/Nokia 7.1/*"},{ua:"Nokia 7.1"}],dpi:[432,431.9],bw:3,ac:500},{type:"ios",rules:[{res:[1242,2688]}],dpi:458,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G570M/*"},{ua:"SM-G570M"}],dpi:320,bw:3.684,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G970F/*"},{ua:"SM-G970F"}],dpi:438,bw:2.281,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G973F/*"},{ua:"SM-G973F"}],dpi:550,bw:2.002,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G975F/*"},{ua:"SM-G975F"}],dpi:522,bw:2.054,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G977F/*"},{ua:"SM-G977F"}],dpi:505,bw:2.334,ac:500},{type:"ios",rules:[{res:[828,1792]}],dpi:326,bw:5,ac:500}]};function he(e,t){if(this.dpdb=ue,this.recalculateDeviceParams_(),e){this.onDeviceParamsUpdated=t;var n=new XMLHttpRequest,r=this;n.open("GET",e,!0),n.addEventListener("load",(function(){r.loading=!1,n.status>=200&&n.status<=299?(r.dpdb=JSON.parse(n.response),r.recalculateDeviceParams_()):console.error("Error loading online DPDB!")})),n.send()}}function de(e){this.xdpi=e.xdpi,this.ydpi=e.ydpi,this.bevelMm=e.bevelMm}function pe(e,t){this.set(e,t)}function fe(e,t){this.kFilter=e,this.isDebug=t,this.currentAccelMeasurement=new pe,this.currentGyroMeasurement=new pe,this.previousGyroMeasurement=new pe,l()?this.filterQ=new re(-1,0,0,1):this.filterQ=new re(1,0,0,1),this.previousFilterQ=new re,this.previousFilterQ.copy(this.filterQ),this.accelQ=new re,this.isOrientationInitialized=!1,this.estimatedGravity=new ne,this.measuredGravity=new ne,this.gyroIntegralQ=new re}function me(e,t){this.predictionTimeS=e,this.isDebug=t,this.previousQ=new re,this.previousTimestampS=null,this.deltaQ=new re,this.outQ=new re}function ve(e,t,n,r){this.yawOnly=n,this.accelerometer=new ne,this.gyroscope=new ne,this.filter=new fe(e,r),this.posePredictor=new me(t,r),this.isFirefoxAndroid=h(),this.isIOS=l();var i=d();this.isDeviceMotionInRadians=!this.isIOS&&i&&i<66,this.isWithoutDeviceMotion=f()||p(),this.filterToWorldQ=new re,l()?this.filterToWorldQ.setFromAxisAngle(new ne(1,0,0),Math.PI/2):this.filterToWorldQ.setFromAxisAngle(new ne(1,0,0),-Math.PI/2),this.inverseWorldToScreenQ=new re,this.worldToScreenQ=new re,this.originalPoseAdjustQ=new re,this.originalPoseAdjustQ.setFromAxisAngle(new ne(0,0,1),-window.orientation*Math.PI/180),this.setScreenTransform_(),v()&&this.filterToWorldQ.multiply(this.inverseWorldToScreenQ),this.resetQ=new re,this.orientationOut_=new Float32Array(4),this.start()}he.prototype.getDeviceParams=function(){return this.deviceParams},he.prototype.recalculateDeviceParams_=function(){var e=this.calcDeviceParams_();e?(this.deviceParams=e,this.onDeviceParamsUpdated&&this.onDeviceParamsUpdated(this.deviceParams)):console.error("Failed to recalculate device parameters.")},he.prototype.calcDeviceParams_=function(){var e=this.dpdb;if(!e)return console.error("DPDB not available."),null;if(1!=e.format)return console.error("DPDB has unexpected format version."),null;if(!e.devices||!e.devices.length)return console.error("DPDB does not have a devices section."),null;var t=navigator.userAgent||navigator.vendor||window.opera,n=y(),r=b();if(!e.devices)return console.error("DPDB has no devices section."),null;for(var i=0;i<e.devices.length;i++){var o=e.devices[i];if(o.rules)if("ios"==o.type||"android"==o.type){if(l()==("ios"==o.type)){for(var a=!1,s=0;s<o.rules.length;s++){var c=o.rules[s];if(this.ruleMatches_(c,t,n,r)){a=!0;break}}if(a)return new de({xdpi:o.dpi[0]||o.dpi,ydpi:o.dpi[1]||o.dpi,bevelMm:o.bw})}}else console.warn("Device["+i+"] has invalid type.");else console.warn("Device["+i+"] has no rules section.")}return console.warn("No DPDB device match."),null},he.prototype.ruleMatches_=function(e,t,n,r){if(!e.ua&&!e.res)return!1;if(e.ua&&"SM"===e.ua.substring(0,2)&&(e.ua=e.ua.substring(0,7)),e.ua&&t.indexOf(e.ua)<0)return!1;if(e.res){if(!e.res[0]||!e.res[1])return!1;var i=e.res[0],o=e.res[1];if(Math.min(n,r)!=Math.min(i,o)||Math.max(n,r)!=Math.max(i,o))return!1}return!0},pe.prototype.set=function(e,t){this.sample=e,this.timestampS=t},pe.prototype.copy=function(e){this.set(e.sample,e.timestampS)},fe.prototype.addAccelMeasurement=function(e,t){this.currentAccelMeasurement.set(e,t)},fe.prototype.addGyroMeasurement=function(e,t){this.currentGyroMeasurement.set(e,t);var n=t-this.previousGyroMeasurement.timestampS;g(n)&&this.run_(),this.previousGyroMeasurement.copy(this.currentGyroMeasurement)},fe.prototype.run_=function(){if(!this.isOrientationInitialized)return this.accelQ=this.accelToQuaternion_(this.currentAccelMeasurement.sample),this.previousFilterQ.copy(this.accelQ),void(this.isOrientationInitialized=!0);var e=this.currentGyroMeasurement.timestampS-this.previousGyroMeasurement.timestampS,t=this.gyroToQuaternionDelta_(this.currentGyroMeasurement.sample,e);this.gyroIntegralQ.multiply(t),this.filterQ.copy(this.previousFilterQ),this.filterQ.multiply(t);var n=new re;n.copy(this.filterQ),n.inverse(),this.estimatedGravity.set(0,0,-1),this.estimatedGravity.applyQuaternion(n),this.estimatedGravity.normalize(),this.measuredGravity.copy(this.currentAccelMeasurement.sample),this.measuredGravity.normalize();var r=new re;r.setFromUnitVectors(this.estimatedGravity,this.measuredGravity),r.inverse(),this.isDebug&&console.log("Delta: %d deg, G_est: (%s, %s, %s), G_meas: (%s, %s, %s)",te*D(r),this.estimatedGravity.x.toFixed(1),this.estimatedGravity.y.toFixed(1),this.estimatedGravity.z.toFixed(1),this.measuredGravity.x.toFixed(1),this.measuredGravity.y.toFixed(1),this.measuredGravity.z.toFixed(1));var i=new re;i.copy(this.filterQ),i.multiply(r),this.filterQ.slerp(i,1-this.kFilter),this.previousFilterQ.copy(this.filterQ)},fe.prototype.getOrientation=function(){return this.filterQ},fe.prototype.accelToQuaternion_=function(e){var t=new ne;t.copy(e),t.normalize();var n=new re;return n.setFromUnitVectors(new ne(0,0,-1),t),n.inverse(),n},fe.prototype.gyroToQuaternionDelta_=function(e,t){var n=new re,r=new ne;return r.copy(e),r.normalize(),n.setFromAxisAngle(r,e.length()*t),n},me.prototype.getPrediction=function(e,t,n){if(!this.previousTimestampS)return this.previousQ.copy(e),this.previousTimestampS=n,e;var r=new ne;r.copy(t),r.normalize();var i=t.length();if(i<20*ee)return this.isDebug&&console.log("Moving slowly, at %s deg/s: no prediction",(te*i).toFixed(1)),this.outQ.copy(e),this.previousQ.copy(e),this.outQ;var o=i*this.predictionTimeS;return this.deltaQ.setFromAxisAngle(r,o),this.outQ.copy(this.previousQ),this.outQ.multiply(this.deltaQ),this.previousQ.copy(e),this.previousTimestampS=n,this.outQ},ve.prototype.getPosition=function(){return null},ve.prototype.getOrientation=function(){var e=void 0;if(this.isWithoutDeviceMotion&&this._deviceOrientationQ)return this.deviceOrientationFixQ=this.deviceOrientationFixQ||function(){var e=(new re).setFromAxisAngle(new ne(0,0,-1),0),t=new re;return-90===window.orientation?t.setFromAxisAngle(new ne(0,1,0),Math.PI/-2):t.setFromAxisAngle(new ne(0,1,0),Math.PI/2),e.multiply(t)}(),this.deviceOrientationFilterToWorldQ=this.deviceOrientationFilterToWorldQ||function(){var e=new re;return e.setFromAxisAngle(new ne(1,0,0),-Math.PI/2),e}(),e=this._deviceOrientationQ,(t=new re).copy(e),t.multiply(this.deviceOrientationFilterToWorldQ),t.multiply(this.resetQ),t.multiply(this.worldToScreenQ),t.multiplyQuaternions(this.deviceOrientationFixQ,t),this.yawOnly&&(t.x=0,t.z=0,t.normalize()),this.orientationOut_[0]=t.x,this.orientationOut_[1]=t.y,this.orientationOut_[2]=t.z,this.orientationOut_[3]=t.w,this.orientationOut_;var t,n=this.filter.getOrientation();return e=this.posePredictor.getPrediction(n,this.gyroscope,this.previousTimestampS),(t=new re).copy(this.filterToWorldQ),t.multiply(this.resetQ),t.multiply(e),t.multiply(this.worldToScreenQ),this.yawOnly&&(t.x=0,t.z=0,t.normalize()),this.orientationOut_[0]=t.x,this.orientationOut_[1]=t.y,this.orientationOut_[2]=t.z,this.orientationOut_[3]=t.w,this.orientationOut_},ve.prototype.resetPose=function(){this.resetQ.copy(this.filter.getOrientation()),this.resetQ.x=0,this.resetQ.y=0,this.resetQ.z*=-1,this.resetQ.normalize(),v()&&this.resetQ.multiply(this.inverseWorldToScreenQ),this.resetQ.multiply(this.originalPoseAdjustQ)},ve.prototype.onDeviceOrientation_=function(e){this._deviceOrientationQ=this._deviceOrientationQ||new re;var t=e.alpha,n=e.beta,r=e.gamma;t=(t||0)*Math.PI/180,n=(n||0)*Math.PI/180,r=(r||0)*Math.PI/180,this._deviceOrientationQ.setFromEulerYXZ(n,t,-r)},ve.prototype.onDeviceMotion_=function(e){this.updateDeviceMotion_(e)},ve.prototype.updateDeviceMotion_=function(e){var t=e.accelerationIncludingGravity,n=e.rotationRate,r=e.timeStamp/1e3,a=r-this.previousTimestampS;return a<0?(O("fusion-pose-sensor:invalid:non-monotonic","Invalid timestamps detected: non-monotonic timestamp from devicemotion"),void(this.previousTimestampS=r)):a<=i||a>o?(O("fusion-pose-sensor:invalid:outside-threshold","Invalid timestamps detected: Timestamp from devicemotion outside expected range."),void(this.previousTimestampS=r)):(this.accelerometer.set(-t.x,-t.y,-t.z),n&&(m()?this.gyroscope.set(-n.beta,n.alpha,n.gamma):this.gyroscope.set(n.alpha,n.beta,n.gamma),this.isDeviceMotionInRadians||this.gyroscope.multiplyScalar(Math.PI/180),this.filter.addGyroMeasurement(this.gyroscope,r)),this.filter.addAccelMeasurement(this.accelerometer,r),void(this.previousTimestampS=r))},ve.prototype.onOrientationChange_=function(e){this.setScreenTransform_()},ve.prototype.onMessage_=function(e){var t=e.data;t&&t.type&&"devicemotion"===t.type.toLowerCase()&&this.updateDeviceMotion_(t.deviceMotionEvent)},ve.prototype.setScreenTransform_=function(){switch(this.worldToScreenQ.set(0,0,0,1),window.orientation){case 0:break;case 90:this.worldToScreenQ.setFromAxisAngle(new ne(0,0,1),-Math.PI/2);break;case-90:this.worldToScreenQ.setFromAxisAngle(new ne(0,0,1),Math.PI/2)}this.inverseWorldToScreenQ.copy(this.worldToScreenQ),this.inverseWorldToScreenQ.inverse()},ve.prototype.start=function(){this.onDeviceMotionCallback_=this.onDeviceMotion_.bind(this),this.onOrientationChangeCallback_=this.onOrientationChange_.bind(this),this.onMessageCallback_=this.onMessage_.bind(this),this.onDeviceOrientationCallback_=this.onDeviceOrientation_.bind(this),l()&&R()&&window.addEventListener("message",this.onMessageCallback_),window.addEventListener("orientationchange",this.onOrientationChangeCallback_),this.isWithoutDeviceMotion?window.addEventListener("deviceorientation",this.onDeviceOrientationCallback_):window.addEventListener("devicemotion",this.onDeviceMotionCallback_)},ve.prototype.stop=function(){window.removeEventListener("devicemotion",this.onDeviceMotionCallback_),window.removeEventListener("deviceorientation",this.onDeviceOrientationCallback_),window.removeEventListener("orientationchange",this.onOrientationChangeCallback_),window.removeEventListener("message",this.onMessageCallback_)};var ge=60,ye=new ne(1,0,0),be=new ne(0,0,1),Ae=new re;Ae.setFromAxisAngle(ye,-Math.PI/2),Ae.multiply((new re).setFromAxisAngle(be,Math.PI/2));var we=function(){function t(n){e(this,t),this.config=n,this.sensor=null,this.fusionSensor=null,this._out=new Float32Array(4),this.api=null,this.errors=[],this._sensorQ=new re,this._outQ=new re,this._onSensorRead=this._onSensorRead.bind(this),this._onSensorError=this._onSensorError.bind(this),this.init()}return n(t,[{key:"init",value:function(){var e=null;try{(e=new RelativeOrientationSensor({frequency:ge,referenceFrame:"screen"})).addEventListener("error",this._onSensorError)}catch(t){this.errors.push(t),"SecurityError"===t.name?(console.error("Cannot construct sensors due to the Feature Policy"),console.warn('Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.'),this.useDeviceMotion()):"ReferenceError"===t.name?this.useDeviceMotion():console.error(t)}e&&(this.api="sensor",this.sensor=e,this.sensor.addEventListener("reading",this._onSensorRead),this.sensor.start())}},{key:"useDeviceMotion",value:function(){this.api="devicemotion",this.fusionSensor=new ve(this.config.K_FILTER,this.config.PREDICTION_TIME_S,this.config.YAW_ONLY,this.config.DEBUG),this.sensor&&(this.sensor.removeEventListener("reading",this._onSensorRead),this.sensor.removeEventListener("error",this._onSensorError),this.sensor=null)}},{key:"getOrientation",value:function(){if(this.fusionSensor)return this.fusionSensor.getOrientation();if(!this.sensor||!this.sensor.quaternion)return this._out[0]=this._out[1]=this._out[2]=0,this._out[3]=1,this._out;var e=this.sensor.quaternion;this._sensorQ.set(e[0],e[1],e[2],e[3]);var t=this._outQ;return t.copy(Ae),t.multiply(this._sensorQ),this.config.YAW_ONLY&&(t.x=t.z=0,t.normalize()),this._out[0]=t.x,this._out[1]=t.y,this._out[2]=t.z,this._out[3]=t.w,this._out}},{key:"_onSensorError",value:function(e){this.errors.push(e.error),"NotAllowedError"===e.error.name?console.error("Permission to access sensor was denied"):"NotReadableError"===e.error.name?console.error("Sensor could not be read"):console.error(e.error),this.useDeviceMotion()}},{key:"_onSensorRead",value:function(){}}]),t}(),xe="<svg width='198' height='240' viewBox='0 0 198 240' xmlns='http://www.w3.org/2000/svg'><g fill='none' fill-rule='evenodd'><path d='M149.625 109.527l6.737 3.891v.886c0 .177.013.36.038.549.01.081.02.162.027.242.14 1.415.974 2.998 2.105 3.999l5.72 5.062.081-.09s4.382-2.53 5.235-3.024l25.97 14.993v54.001c0 .771-.386 1.217-.948 1.217-.233 0-.495-.076-.772-.236l-23.967-13.838-.014.024-27.322 15.775-.85-1.323c-4.731-1.529-9.748-2.74-14.951-3.61a.27.27 0 0 0-.007.024l-5.067 16.961-7.891 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this.fullscreenWrapper_;if(this.fullscreenElement_&&(this.originalParent_?this.originalParent_.appendChild(this.fullscreenElement_):this.fullscreenElement_.parentElement.removeChild(this.fullscreenElement_)),this.fullscreenElement_=e,this.originalParent_=e.parentElement,this.originalParent_||document.body.appendChild(e),!this.fullscreenWrapper_.parentElement){var n=this.fullscreenElement_.parentElement;n.insertBefore(this.fullscreenWrapper_,this.fullscreenElement_),n.removeChild(this.fullscreenElement_)}this.fullscreenWrapper_.insertBefore(this.fullscreenElement_,this.fullscreenWrapper_.firstChild),this.fullscreenElementCachedStyle_=this.fullscreenElement_.getAttribute("style");var r=this;function i(){if(r.fullscreenElement_){var e=["position: absolute","top: 0","left: 0","width: "+Math.max(screen.width,screen.height)+"px","height: "+Math.min(screen.height,screen.width)+"px","border: 0","margin: 0","padding: 0"];r.fullscreenElement_.setAttribute("style",e.join("; ")+";")}}return 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a=o.leftBounds||De,s=o.rightBounds||Oe;if(t){var u=n.layer_;u.source!==o.source&&(u.source=o.source);for(var h=0;h<4;h++)u.leftBounds[h]=a[h],u.rightBounds[h]=s[h];return n.wrapForFullscreen(n.layer_.source),n.updatePresent_(),void r()}if(n.layer_={predistorted:o.predistorted,source:o.source,leftBounds:a.slice(0),rightBounds:s.slice(0)},n.waitingForPresent_=!1,n.layer_&&n.layer_.source){var d=n.wrapForFullscreen(n.layer_.source),p=function(){var e=x();n.isPresenting=d===e,n.isPresenting?(screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape-primary").catch((function(e){console.error("screen.orientation.lock() failed due to",e.message)})),n.waitingForPresent_=!1,n.beginPresent_(),r()):(screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),n.removeFullscreenWrapper(),n.disableWakeLock(),n.endPresent_(),n.removeFullscreenListeners_()),n.fireVRDisplayPresentChange_()},f=function(){n.waitingForPresent_&&(n.removeFullscreenWrapper(),n.removeFullscreenListeners_(),n.disableWakeLock(),n.waitingForPresent_=!1,n.isPresenting=!1,i(new Error("Unable to present.")))};n.addFullscreenListeners_(d,p,f),A(d)?(n.enableWakeLock(),n.waitingForPresent_=!0):(l()||c())&&(n.enableWakeLock(),n.isPresenting=!0,n.beginPresent_(),n.fireVRDisplayPresentChange_(),r())}n.waitingForPresent_||l()||(w(),i(new Error("Unable to present.")))}else r()}else i(new Error("VRDisplay is not capable of presenting."))}))},Ne.prototype.exitPresent=function(){var e=this.isPresenting,t=this;return this.isPresenting=!1,this.layer_=null,this.disableWakeLock(),new Promise((function(n,r){e?(!w()&&l()&&(t.endPresent_(),t.fireVRDisplayPresentChange_()),c()&&(t.removeFullscreenWrapper(),t.removeFullscreenListeners_(),t.endPresent_(),t.fireVRDisplayPresentChange_()),n()):r(new Error("Was not presenting to VRDisplay."))}))},Ne.prototype.getLayers=function(){return this.layer_?[this.layer_]:[]},Ne.prototype.fireVRDisplayPresentChange_=function(){var e=new CustomEvent("vrdisplaypresentchange",{detail:{display:this}});window.dispatchEvent(e)},Ne.prototype.fireVRDisplayConnect_=function(){var e=new CustomEvent("vrdisplayconnect",{detail:{display:this}});window.dispatchEvent(e)},Ne.prototype.addFullscreenListeners_=function(e,t,n){this.removeFullscreenListeners_(),this.fullscreenEventTarget_=e,this.fullscreenChangeHandler_=t,this.fullscreenErrorHandler_=n,t&&(document.fullscreenEnabled?e.addEventListener("fullscreenchange",t,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenchange",t,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenchange",t,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenchange",t,!1)),n&&(document.fullscreenEnabled?e.addEventListener("fullscreenerror",n,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenerror",n,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenerror",n,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenerror",n,!1))},Ne.prototype.removeFullscreenListeners_=function(){if(this.fullscreenEventTarget_){var e=this.fullscreenEventTarget_;if(this.fullscreenChangeHandler_){var t=this.fullscreenChangeHandler_;e.removeEventListener("fullscreenchange",t,!1),e.removeEventListener("webkitfullscreenchange",t,!1),document.removeEventListener("mozfullscreenchange",t,!1),e.removeEventListener("msfullscreenchange",t,!1)}if(this.fullscreenErrorHandler_){var n=this.fullscreenErrorHandler_;e.removeEventListener("fullscreenerror",n,!1),e.removeEventListener("webkitfullscreenerror",n,!1),document.removeEventListener("mozfullscreenerror",n,!1),e.removeEventListener("msfullscreenerror",n,!1)}this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null}},Ne.prototype.enableWakeLock=function(){this.wakelock_&&this.wakelock_.enable()},Ne.prototype.disableWakeLock=function(){this.wakelock_&&this.wakelock_.disable()},Ne.prototype.beginPresent_=function(){},Ne.prototype.endPresent_=function(){},Ne.prototype.submitFrame=function(e){},Ne.prototype.getEyeParameters=function(e){return null};var Ue={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1},He={LEFT:"left",RIGHT:"right"};function Ge(e){var t=S({},Ue);e=S(t,e||{}),Ne.call(this,{wakelock:e.MOBILE_WAKE_LOCK}),this.config=e,this.displayName="Cardboard VRDisplay",this.capabilities=new ke({hasPosition:!1,hasOrientation:!0,hasExternalDisplay:!1,canPresent:!0,maxLayers:1}),this.stageParameters=null,this.bufferScale_=this.config.BUFFER_SCALE,this.poseSensor_=new we(this.config),this.distorter_=null,this.cardboardUI_=null,this.dpdb_=new he(this.config.DPDB_URL,this.onDeviceParamsUpdated_.bind(this)),this.deviceInfo_=new le(this.dpdb_.getDeviceParams(),e.ADDITIONAL_VIEWERS),this.viewerSelector_=new Se(e.DEFAULT_VIEWER),this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)),this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()),this.config.ROTATE_INSTRUCTIONS_DISABLED||(this.rotateInstructions_=new Ee),l()&&window.addEventListener("resize",this.onResize_.bind(this))}return Ge.prototype=Object.create(Ne.prototype),Ge.prototype._getPose=function(){return{position:null,orientation:this.poseSensor_.getOrientation(),linearVelocity:null,linearAcceleration:null,angularVelocity:null,angularAcceleration:null}},Ge.prototype._resetPose=function(){this.poseSensor_.resetPose&&this.poseSensor_.resetPose()},Ge.prototype._getFieldOfView=function(e){var t;if(e==He.LEFT)t=this.deviceInfo_.getFieldOfViewLeftEye();else{if(e!=He.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=this.deviceInfo_.getFieldOfViewRightEye()}return t},Ge.prototype._getEyeOffset=function(e){var t;if(e==He.LEFT)t=[.5*-this.deviceInfo_.viewer.interLensDistance,0,0];else{if(e!=He.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=[.5*this.deviceInfo_.viewer.interLensDistance,0,0]}return t},Ge.prototype.getEyeParameters=function(e){var t=this._getEyeOffset(e),n=this._getFieldOfView(e),r={offset:t,renderWidth:.5*this.deviceInfo_.device.width*this.bufferScale_,renderHeight:this.deviceInfo_.device.height*this.bufferScale_};return Object.defineProperty(r,"fieldOfView",{enumerable:!0,get:function(){return I("VRFieldOfView","VRFrameData's projection matrices"),n}}),r},Ge.prototype.onDeviceParamsUpdated_=function(e){this.config.DEBUG&&console.log("DPDB reported that device params were updated."),this.deviceInfo_.updateDeviceParams(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_)},Ge.prototype.updateBounds_=function(){this.layer_&&this.distorter_&&(this.layer_.leftBounds||this.layer_.rightBounds)&&this.distorter_.setTextureBounds(this.layer_.leftBounds,this.layer_.rightBounds)},Ge.prototype.beginPresent_=function(){var e=this.layer_.source.getContext("webgl");e||(e=this.layer_.source.getContext("experimental-webgl")),e||(e=this.layer_.source.getContext("webgl2")),e&&(this.layer_.predistorted?this.config.CARDBOARD_UI_DISABLED||(e.canvas.width=y()*this.bufferScale_,e.canvas.height=b()*this.bufferScale_,this.cardboardUI_=new J(e)):(this.config.CARDBOARD_UI_DISABLED||(this.cardboardUI_=new J(e)),this.distorter_=new U(e,this.cardboardUI_,this.config.BUFFER_SCALE,this.config.DIRTY_SUBMIT_FRAME_BINDINGS),this.distorter_.updateDeviceInfo(this.deviceInfo_)),this.cardboardUI_&&this.cardboardUI_.listen(function(e){this.viewerSelector_.show(this.layer_.source.parentElement),e.stopPropagation(),e.preventDefault()}.bind(this),function(e){this.exitPresent(),e.stopPropagation(),e.preventDefault()}.bind(this)),this.rotateInstructions_&&(v()&&T()?this.rotateInstructions_.showTemporarily(3e3,this.layer_.source.parentElement):this.rotateInstructions_.update()),this.orientationHandler=this.onOrientationChange_.bind(this),window.addEventListener("orientationchange",this.orientationHandler),this.vrdisplaypresentchangeHandler=this.updateBounds_.bind(this),window.addEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler),this.fireVRDisplayDeviceParamsChange_())},Ge.prototype.endPresent_=function(){this.distorter_&&(this.distorter_.destroy(),this.distorter_=null),this.cardboardUI_&&(this.cardboardUI_.destroy(),this.cardboardUI_=null),this.rotateInstructions_&&this.rotateInstructions_.hide(),this.viewerSelector_.hide(),window.removeEventListener("orientationchange",this.orientationHandler),window.removeEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler)},Ge.prototype.updatePresent_=function(){this.endPresent_(),this.beginPresent_()},Ge.prototype.submitFrame=function(e){if(this.distorter_)this.updateBounds_(),this.distorter_.submitFrame();else if(this.cardboardUI_&&this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var n=t.canvas;n.width==this.lastWidth&&n.height==this.lastHeight||this.cardboardUI_.onResize(),this.lastWidth=n.width,this.lastHeight=n.height,this.cardboardUI_.render()}},Ge.prototype.onOrientationChange_=function(e){this.viewerSelector_.hide(),this.rotateInstructions_&&this.rotateInstructions_.update(),this.onResize_()},Ge.prototype.onResize_=function(e){if(this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var n=["position: absolute","top: 0","left: 0","width: 100vw","height: 100vh","border: 0","margin: 0","padding: 0px","box-sizing: content-box"];t.canvas.setAttribute("style",n.join("; ")+";"),C(t.canvas)}},Ge.prototype.onViewerChanged_=function(e){this.deviceInfo_.setViewer(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_),this.fireVRDisplayDeviceParamsChange_()},Ge.prototype.fireVRDisplayDeviceParamsChange_=function(){var e=new CustomEvent("vrdisplaydeviceparamschange",{detail:{vrdisplay:this,deviceInfo:this.deviceInfo_}});window.dispatchEvent(e)},Ge.VRFrameData=Fe,Ge.VRDisplay=Ne,Ge},e.exports=r()}))),l="0.10.12",c={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",PROVIDE_MOBILE_VRDISPLAY:!0,MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1};function u(e){this.config=a(a({},c),e),this.polyfillDisplays=[],this.enabled=!1,this.hasNative="getVRDisplays"in 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s({ADDITIONAL_VIEWERS:this.config.ADDITIONAL_VIEWERS,DEFAULT_VIEWER:this.config.DEFAULT_VIEWER,MOBILE_WAKE_LOCK:this.config.MOBILE_WAKE_LOCK,DEBUG:this.config.DEBUG,DPDB_URL:this.config.DPDB_URL,CARDBOARD_UI_DISABLED:this.config.CARDBOARD_UI_DISABLED,K_FILTER:this.config.K_FILTER,PREDICTION_TIME_S:this.config.PREDICTION_TIME_S,ROTATE_INSTRUCTIONS_DISABLED:this.config.ROTATE_INSTRUCTIONS_DISABLED,YAW_ONLY:this.config.YAW_ONLY,BUFFER_SCALE:this.config.BUFFER_SCALE,DIRTY_SUBMIT_FRAME_BINDINGS:this.config.DIRTY_SUBMIT_FRAME_BINDINGS});this.polyfillDisplays.push(e)}return this._polyfillDisplaysPopulated=!0,this.polyfillDisplays},u.prototype.enable=function(){if(this.enabled=!0,this.hasNative&&this.native.VRFrameData){var e=this.native.VRFrameData,t=new this.native.VRFrameData,n=this.native.VRDisplay.prototype.getFrameData;window.VRDisplay.prototype.getFrameData=function(r){r instanceof 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r=Object.prototype.hasOwnProperty;function i(){for(var e={},t=0;t<arguments.length;t++){var n=arguments[t];for(var i in n)r.call(n,i)&&(e[i]=n[i])}return e}},{}],73:[function(e,t,n){t.exports={name:"aframe",version:"1.2.0",description:"A web framework for building virtual reality experiences.",homepage:"https://aframe.io/",main:"dist/aframe-master.js",scripts:{browserify:"browserify src/index.js -s 'AFRAME' -p browserify-derequire",build:"shx mkdir -p build/ && npm run browserify -- --debug -t [ envify --INSPECTOR_VERSION dev ] -o build/aframe.js",codecov:"codecov",dev:"npm run build && cross-env INSPECTOR_VERSION=dev node ./scripts/budo -t envify",dist:"node scripts/updateVersionLog.js && npm run dist:min && npm run dist:max","dist:max":"npm run browserify -s -- --debug | exorcist dist/aframe-master.js.map > dist/aframe-master.js","dist:min":"npm run browserify -s -- --debug -p [ minifyify --map aframe-master.min.js.map --output dist/aframe-master.min.js.map ] -o dist/aframe-master.min.js",docs:"markserv --dir docs --port 9001",preghpages:"node ./scripts/preghpages.js",ghpages:"ghpages -p gh-pages/",lint:"semistandard -v | snazzy","lint:fix":"semistandard --fix",precommit:"npm run lint",prepush:"node scripts/testOnlyCheck.js",prerelease:"node scripts/release.js 1.0.4 1.1.0",start:"npm run dev","start:https":"cross-env SSL=true npm run dev",test:"karma start ./tests/karma.conf.js","test:docs":"node scripts/docsLint.js","test:firefox":"npm test -- --browsers Firefox","test:chrome":"npm test -- --browsers Chrome","test:nobrowser":"NO_BROWSER=true npm test","test:node":"mocha --ui tdd tests/node"},repository:"aframevr/aframe",license:"MIT",files:["dist/*","docs/**/*","src/**/*","vendor/**/*"],dependencies:{"custom-event-polyfill":"^1.0.6",debug:"ngokevin/debug#noTimestamp","deep-assign":"^2.0.0","document-register-element":"dmarcos/document-register-element#8ccc532b7f3744be954574caf3072a5fd260ca90","load-bmfont":"^1.2.3","object-assign":"^4.0.1",present:"0.0.6","promise-polyfill":"^3.1.0","super-animejs":"^3.1.0","super-three":"^0.125.1","three-bmfont-text":"dmarcos/three-bmfont-text#1babdf8507c731a18f8af3b807292e2b9740955e","webvr-polyfill":"^0.10.12"},devDependencies:{browserify:"^13.1.0","browserify-css":"^0.8.4","browserify-derequire":"^0.9.4","browserify-istanbul":"^2.0.0",budo:"^9.2.0",chai:"^3.5.0","chai-shallow-deep-equal":"^1.4.0",chalk:"^1.1.3",codecov:"^1.0.1","cross-env":"^5.0.1",envify:"^3.4.1",exorcist:"^0.4.0",ghpages:"0.0.8","git-rev":"^0.2.1",glob:"^7.1.1",husky:"^0.11.7",istanbul:"^0.4.5",jsdom:"^9.11.0",karma:"1.4.1","karma-browserify":"^5.1.0","karma-chai-shallow-deep-equal":"0.0.4","karma-chrome-launcher":"^2.0.0","karma-coverage":"^1.1.1","karma-env-preprocessor":"^0.1.1","karma-firefox-launcher":"^1.2.0","karma-mocha":"^1.1.1","karma-mocha-reporter":"^2.1.0","karma-sinon-chai":"1.2.4",lolex:"^1.5.1",markserv:"github:sukima/markserv#feature/fix-broken-websoketio-link",minifyify:"^7.3.3",mocha:"^3.0.2","mozilla-download":"^1.1.1","replace-in-file":"^2.5.3",semistandard:"^9.0.0",shelljs:"^0.7.7",shx:"^0.2.2",sinon:"^1.17.5","sinon-chai":"2.8.0",snazzy:"^5.0.0","too-wordy":"ngokevin/too-wordy",uglifyjs:"^2.4.10","write-good":"^0.9.1"},link:!0,browserify:{transform:["browserify-css","envify"]},semistandard:{ignore:["build/**","dist/**","examples/**/shaders/*.js","**/vendor/**"]},keywords:["3d","aframe","cardboard","components","oculus","three","three.js","rift","vive","vr","web-components","webvr"],"browserify-css":{minify:!0},engines:{node:">= 4.6.0",npm:"^2.15.9"}}},{}],74:[function(e,t,n){var r=e("super-animejs"),i=e("../core/component").components,o=e("../core/component").registerComponent,a=e("../lib/three"),s=e("../utils"),l=new a.Color,c=new a.Color,u=s.entity.getComponentProperty,h=s.entity.setComponentProperty,d={},p="color",f="position",m="rotation",v="scale",g="components",y="object3D";function b(e,t){var n,r,o,a;return r=(o=t.split("."))[0],a=o[1],(n=e.components[r]||i[r])?a&&!n.schema[a]?null:a?n.schema[a].type:n.schema.type:null}function A(e){e.x=a.Math.degToRad(e.x),e.y=a.Math.degToRad(e.y),e.z=a.Math.degToRad(e.z)}function w(e,t,n){var r;for(r=0;r<t.length;r++)e.addEventListener(t[r],n)}function x(e,t,n){var r;for(r=0;r<t.length;r++)e.removeEventListener(t[r],n)}function E(e,t){var n,r,i;for(r=_(t),i=e,n=0;n<r.length;n++)i=i[r[n]];if(void 0===i)throw console.log(e),new Error("[animation] property ("+t+") could not be found");return i}function M(e,t,n,r){var i,o,s,l;for(t.startsWith("object3D.rotation")&&(n=a.Math.degToRad(n)),o=_(t),l=e,i=0;i<o.length-1;i++)l=l[o[i]];s=o[o.length-1],r!==p?l[s]=n:"r"in l[s]?(l[s].r=n.r,l[s].g=n.g,l[s].b=n.b):(l[s].x=n.r,l[s].y=n.g,l[s].z=n.b)}function _(e){return e in d||(d[e]=e.split(".")),d[e]}function T(e){return e.isRawProperty||e.property.startsWith(g)||e.property.startsWith(y)}t.exports.Component=o("animation",{schema:{autoplay:{default:!0},delay:{default:0},dir:{default:""},dur:{default:1e3},easing:{default:"easeInQuad"},elasticity:{default:400},enabled:{default:!0},from:{default:""},loop:{default:0,parse:function(e){return!0===e||"true"===e||!1!==e&&"false"!==e&&parseInt(e,10)}},property:{default:""},startEvents:{type:"array"},pauseEvents:{type:"array"},resumeEvents:{type:"array"},round:{default:!1},to:{default:""},type:{default:""},isRawProperty:{default:!1}},multiple:!0,init:function(){var e=this;this.eventDetail={name:this.attrName},this.time=0,this.animation=null,this.animationIsPlaying=!1,this.onStartEvent=this.onStartEvent.bind(this),this.beginAnimation=this.beginAnimation.bind(this),this.pauseAnimation=this.pauseAnimation.bind(this),this.resumeAnimation=this.resumeAnimation.bind(this),this.fromColor={},this.toColor={},this.targets={},this.targetsArray=[],this.updateConfigForDefault=this.updateConfigForDefault.bind(this),this.updateConfigForRawColor=this.updateConfigForRawColor.bind(this),this.config={complete:function(){e.animationIsPlaying=!1,e.el.emit("animationcomplete",e.eventDetail,!1),e.id&&e.el.emit("animationcomplete__"+e.id,e.eventDetail,!1)}}},update:function(e){var t=this.config,n=this.data;this.animationIsPlaying=!1,this.data.enabled&&n.property&&(t.autoplay=!1,t.direction=n.dir,t.duration=n.dur,t.easing=n.easing,t.elasticity=n.elasticity,t.loop=n.loop,t.round=n.round,this.createAndStartAnimation())},tick:function(e,t){this.animationIsPlaying&&(this.time+=t,this.animation.tick(this.time))},remove:function(){this.pauseAnimation(),this.removeEventListeners()},pause:function(){this.paused=!0,this.pausedWasPlaying=this.animationIsPlaying,this.pauseAnimation(),this.removeEventListeners()},play:function(){this.paused&&(this.paused=!1,this.addEventListeners(),this.pausedWasPlaying&&(this.resumeAnimation(),this.pausedWasPlaying=!1))},createAndStartAnimation:function(){var e=this.data;this.updateConfig(),this.animationIsPlaying=!1,this.animation=r(this.config),this.animation.began=!0,this.removeEventListeners(),this.addEventListeners(),!e.autoplay||e.startEvents&&e.startEvents.length||(e.delay?setTimeout(this.beginAnimation,e.delay):this.beginAnimation())},beginAnimation:function(){this.updateConfig(),this.animation.began=!0,this.time=0,this.animationIsPlaying=!0,this.stopRelatedAnimations(),this.el.emit("animationbegin",this.eventDetail,!1)},pauseAnimation:function(){this.animationIsPlaying=!1},resumeAnimation:function(){this.animationIsPlaying=!0},onStartEvent:function(){this.data.enabled&&(this.updateConfig(),this.animation&&this.animation.pause(),this.animation=r(this.config),this.data.delay?setTimeout(this.beginAnimation,this.data.delay):this.beginAnimation())},updateConfigForRawColor:function(){var e,t,n,r=this.config,i=this.data,o=this.el;if(!this.waitComponentInitRawProperty(this.updateConfigForRawColor)){for(t in e=""===i.from?E(o,i.property):i.from,n=i.to,this.setColorConfig(e,n),e=this.fromColor,n=this.toColor,this.targetsArray.length=0,this.targetsArray.push(e),r.targets=this.targetsArray,n)r[t]=n[t];r.update=function(){var e={};return function(t){var n;(n=t.animatables[0].target).r===e.r&&n.g===e.g&&n.b===e.b||M(o,i.property,n,i.type)}}()}},updateConfigForDefault:function(){var e,t,n,r=this.config,i=this.data,o=this.el;this.waitComponentInitRawProperty(this.updateConfigForDefault)||(e=""===i.from?T(i)?E(o,i.property):u(o,i.property):i.from,n=i.to,isNaN(e||n)?(e=e?e.toString():e,n=n?n.toString():n):(e=parseFloat(e),n=parseFloat(n)),(t="true"===i.to||"false"===i.to||!0===i.to||!1===i.to)&&(e="true"===i.from||!0===i.from?1:0,n="true"===i.to||!0===i.to?1:0),this.targets.aframeProperty=e,r.targets=this.targets,r.aframeProperty=n,r.update=function(){var e;return function(n){var r;(r=n.animatables[0].target.aframeProperty)!==e&&(e=r,t&&(r=r>=1),T(i)?M(o,i.property,r,i.type):h(o,i.property,r))}}())},updateConfigForVector:function(){var e,t,n,r=this.config,i=this.data,o=this.el;for(e in t=""!==i.from?s.coordinates.parse(i.from):u(o,i.property),n=s.coordinates.parse(i.to),i.property===m&&(A(t),A(n)),this.targetsArray.length=0,this.targetsArray.push(t),r.targets=this.targetsArray,n)r[e]=n[e];i.property!==f&&i.property!==m&&i.property!==v?r.update=function(){var e={};return function(t){var n=t.animatables[0].target;n.x===e.x&&n.y===e.y&&n.z===e.z||(e.x=n.x,e.y=n.y,e.z=n.z,h(o,i.property,n))}}():r.update=function(){var e={};return function(t){var n=t.animatables[0].target;i.property===v&&(n.x=Math.max(1e-4,n.x),n.y=Math.max(1e-4,n.y),n.z=Math.max(1e-4,n.z)),n.x===e.x&&n.y===e.y&&n.z===e.z||(e.x=n.x,e.y=n.y,e.z=n.z,o.object3D[i.property].set(n.x,n.y,n.z))}}()},updateConfig:function(){var e;e=b(this.el,this.data.property),T(this.data)&&this.data.type===p?this.updateConfigForRawColor():"vec2"===e||"vec3"===e||"vec4"===e?this.updateConfigForVector():this.updateConfigForDefault()},waitComponentInitRawProperty:function(e){var t,n=this.data,i=this.el,o=this;return""===n.from&&!!n.property.startsWith(g)&&(t=_(n.property)[1],!i.components[t]&&(i.addEventListener("componentinitialized",(function n(a){a.detail.name===t&&(e(),o.animation=r(o.config),i.removeEventListener("componentinitialized",n))})),!0))},stopRelatedAnimations:function(){var e,t;for(t in this.el.components)e=this.el.components[t],t!==this.attrName&&"animation"===e.name&&e.animationIsPlaying&&e.data.property===this.data.property&&(e.animationIsPlaying=!1)},addEventListeners:function(){var e=this.data,t=this.el;w(t,e.startEvents,this.onStartEvent),w(t,e.pauseEvents,this.pauseAnimation),w(t,e.resumeEvents,this.resumeAnimation)},removeEventListeners:function(){var e=this.data,t=this.el;x(t,e.startEvents,this.onStartEvent),x(t,e.pauseEvents,this.pauseAnimation),x(t,e.resumeEvents,this.resumeAnimation)},setColorConfig:function(e,t){l.set(e),c.set(t),e=this.fromColor,t=this.toColor,e.r=l.r,e.g=l.g,e.b=l.b,t.r=c.r,t.g=c.g,t.b=c.b}})},{"../core/component":131,"../lib/three":179,"../utils":205,"super-animejs":56}],75:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three");t.exports.Component=r("camera",{schema:{active:{default:!0},far:{default:1e4},fov:{default:80,min:0},near:{default:.005,min:0},spectator:{default:!1},zoom:{default:1,min:0}},init:function(){var e,t=this.el;e=this.camera=new i.PerspectiveCamera,t.setObject3D("camera",e)},update:function(e){var t=this.data,n=this.camera;n.aspect=t.aspect||window.innerWidth/window.innerHeight,n.far=t.far,n.fov=t.fov,n.near=t.near,n.zoom=t.zoom,n.updateProjectionMatrix(),this.updateActiveCamera(e),this.updateSpectatorCamera(e)},updateActiveCamera:function(e){var t=this.data,n=this.el,r=this.system;e&&e.active===t.active||t.spectator||(t.active&&r.activeCameraEl!==n?r.setActiveCamera(n):t.active||r.activeCameraEl!==n||r.disableActiveCamera())},updateSpectatorCamera:function(e){var t=this.data,n=this.el,r=this.system;e&&e.spectator===t.spectator||(t.spectator&&r.spectatorCameraEl!==n?r.setSpectatorCamera(n):t.spectator||r.spectatorCameraEl!==n||r.disableSpectatorCamera())},remove:function(){this.el.removeObject3D("camera")}})},{"../core/component":131,"../lib/three":179}],76:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/"),o=i.bind,a={CLICK:"click",FUSING:"fusing",MOUSEENTER:"mouseenter",MOUSEDOWN:"mousedown",MOUSELEAVE:"mouseleave",MOUSEUP:"mouseup"},s={FUSING:"cursor-fusing",HOVERING:"cursor-hovering",HOVERED:"cursor-hovered"},l={DOWN:["mousedown","touchstart"],UP:["mouseup","touchend"]},c={DOWN:["selectstart"],UP:["selectend"]},u="a-mouse-cursor-hover";t.exports.Component=r("cursor",{dependencies:["raycaster"],schema:{downEvents:{default:[]},fuse:{default:i.device.isMobile()},fuseTimeout:{default:1500,min:0},mouseCursorStylesEnabled:{default:!0},upEvents:{default:[]},rayOrigin:{default:"entity",oneOf:["mouse","entity"]}},init:function(){var e=this;this.fuseTimeout=void 0,this.cursorDownEl=null,this.intersectedEl=null,this.canvasBounds=document.body.getBoundingClientRect(),this.isCursorDown=!1,this.updateCanvasBounds=i.debounce((function(){e.canvasBounds=e.el.sceneEl.canvas.getBoundingClientRect()}),500),this.eventDetail={},this.intersectedEventDetail={cursorEl:this.el},this.onCursorDown=o(this.onCursorDown,this),this.onCursorUp=o(this.onCursorUp,this),this.onIntersection=o(this.onIntersection,this),this.onIntersectionCleared=o(this.onIntersectionCleared,this),this.onMouseMove=o(this.onMouseMove,this),this.onEnterVR=o(this.onEnterVR,this)},update:function(e){this.data.rayOrigin!==e.rayOrigin&&this.updateMouseEventListeners()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},remove:function(){var e=this.el;e.removeState(s.HOVERING),e.removeState(s.FUSING),clearTimeout(this.fuseTimeout),this.intersectedEl&&this.intersectedEl.removeState(s.HOVERED),this.removeEventListeners()},addEventListeners:function(){var e,t=this.data,n=this.el,r=this;function i(){e=n.sceneEl.canvas,t.downEvents.length||t.upEvents.length||(l.DOWN.forEach((function(t){e.addEventListener(t,r.onCursorDown)})),l.UP.forEach((function(t){e.addEventListener(t,r.onCursorUp)})))}(e=n.sceneEl.canvas)?i():n.sceneEl.addEventListener("render-target-loaded",i),t.downEvents.forEach((function(e){n.addEventListener(e,r.onCursorDown)})),t.upEvents.forEach((function(e){n.addEventListener(e,r.onCursorUp)})),n.addEventListener("raycaster-intersection",this.onIntersection),n.addEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),n.sceneEl.addEventListener("rendererresize",this.updateCanvasBounds),n.sceneEl.addEventListener("enter-vr",this.onEnterVR),window.addEventListener("resize",this.updateCanvasBounds),window.addEventListener("scroll",this.updateCanvasBounds),this.updateMouseEventListeners()},removeEventListeners:function(){var e,t=this.data,n=this.el,r=this;!(e=n.sceneEl.canvas)||t.downEvents.length||t.upEvents.length||(l.DOWN.forEach((function(t){e.removeEventListener(t,r.onCursorDown)})),l.UP.forEach((function(t){e.removeEventListener(t,r.onCursorUp)}))),t.downEvents.forEach((function(e){n.removeEventListener(e,r.onCursorDown)})),t.upEvents.forEach((function(e){n.removeEventListener(e,r.onCursorUp)})),n.removeEventListener("raycaster-intersection",this.onIntersection),n.removeEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),e.removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchstart",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),n.sceneEl.removeEventListener("rendererresize",this.updateCanvasBounds),n.sceneEl.removeEventListener("enter-vr",this.onEnterVR),window.removeEventListener("resize",this.updateCanvasBounds),window.removeEventListener("scroll",this.updateCanvasBounds)},updateMouseEventListeners:function(){var e,t=this.el;(e=t.sceneEl.canvas).removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),t.setAttribute("raycaster","useWorldCoordinates",!1),"mouse"===this.data.rayOrigin&&(e.addEventListener("mousemove",this.onMouseMove,!1),e.addEventListener("touchmove",this.onMouseMove,!1),t.setAttribute("raycaster","useWorldCoordinates",!0),this.updateCanvasBounds())},onMouseMove:function(){var e=new THREE.Vector3,t=new THREE.Vector2,n=new THREE.Vector3,r={origin:n,direction:e};return function(i){var o,a,s,l=this.canvasBounds,c=this.el.sceneEl.camera;c.parent.updateMatrixWorld(),o=(a="touchmove"===i.type||"touchstart"===i.type?i.touches.item(0):i).clientX-l.left,s=a.clientY-l.top,t.x=o/l.width*2-1,t.y=-s/l.height*2+1,n.setFromMatrixPosition(c.matrixWorld),e.set(t.x,t.y,.5).unproject(c).sub(n).normalize(),this.el.setAttribute("raycaster",r),"touchmove"===i.type&&i.preventDefault()}}(),onCursorDown:function(e){this.isCursorDown=!0,"mouse"===this.data.rayOrigin&&"touchstart"===e.type&&(this.onMouseMove(e),this.el.components.raycaster.checkIntersections(),e.preventDefault()),this.twoWayEmit(a.MOUSEDOWN),this.cursorDownEl=this.intersectedEl},onCursorUp:function(e){if(this.isCursorDown){this.isCursorDown=!1;var t=this.data;this.twoWayEmit(a.MOUSEUP),this.cursorDownEl&&this.cursorDownEl!==this.intersectedEl&&(this.intersectedEventDetail.intersection=null,this.cursorDownEl.emit(a.MOUSEUP,this.intersectedEventDetail)),t.fuse&&"mouse"!==t.rayOrigin||!this.intersectedEl||this.cursorDownEl!==this.intersectedEl||this.twoWayEmit(a.CLICK),this.cursorDownEl=null,"touchend"===e.type&&e.preventDefault()}},onIntersection:function(e){var t,n,r,i,o=this.el;n=e.detail.els[0]===o?1:0,i=e.detail.intersections[n],(r=e.detail.els[n])&&this.intersectedEl!==r&&(this.intersectedEl&&(t=this.el.components.raycaster.getIntersection(this.intersectedEl))&&t.distance<=i.distance||(this.clearCurrentIntersection(!0),this.setIntersection(r,i)))},onIntersectionCleared:function(e){-1!==e.detail.clearedEls.indexOf(this.intersectedEl)&&this.clearCurrentIntersection()},onEnterVR:function(){this.clearCurrentIntersection(!0);var e=this.el.sceneEl.xrSession,t=this;e&&"mouse"!==this.data.rayOrigin&&(c.DOWN.forEach((function(n){e.addEventListener(n,t.onCursorDown)})),c.UP.forEach((function(n){e.addEventListener(n,t.onCursorUp)})))},setIntersection:function(e,t){var n=this.el,r=this.data,i=this;this.intersectedEl!==e&&(this.intersectedEl=e,n.addState(s.HOVERING),e.addState(s.HOVERED),this.twoWayEmit(a.MOUSEENTER),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.add(u),0!==r.fuseTimeout&&r.fuse&&(n.addState(s.FUSING),this.twoWayEmit(a.FUSING),this.fuseTimeout=setTimeout((function(){n.removeState(s.FUSING),i.twoWayEmit(a.CLICK)}),r.fuseTimeout)))},clearCurrentIntersection:function(e){var t,n,r=this.el;this.intersectedEl&&(this.intersectedEl.removeState(s.HOVERED),r.removeState(s.HOVERING),r.removeState(s.FUSING),this.twoWayEmit(a.MOUSELEAVE),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.remove(u),this.intersectedEl=null,clearTimeout(this.fuseTimeout),!0!==e&&0!==(n=this.el.components.raycaster.intersections).length&&(t=n[n[0].object.el===r?1:0])&&this.setIntersection(t.object.el,t))},twoWayEmit:function(e){var t,n=this.el,r=this.intersectedEl;t=this.el.components.raycaster.getIntersection(r),this.eventDetail.intersectedEl=r,this.eventDetail.intersection=t,n.emit(e,this.eventDetail),r&&(this.intersectedEventDetail.intersection=t,r.emit(e,this.intersectedEventDetail))}})},{"../core/component":131,"../utils/":205}],77:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="https://cdn.aframe.io/controllers/google/",u=c+"vr_controller_daydream.obj",h=c+"vr_controller_daydream.mtl",d=e("../utils/").device.isWebXRAvailable,p=d?"google-daydream":"Daydream Controller",f=d?{axes:{touchpad:[0,1]},buttons:["none","none","touchpad","menu","system"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","menu","system"]};t.exports.Component=r("daydream-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:f,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,p,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:p,id:p,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:u,mtl:h})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).menu=n.getObjectByName("AppButton_AppButton_Cylinder.004"),t.system=n.getObjectByName("HomeButton_HomeButton_Cylinder.005"),t.trackpad=n.getObjectByName("TouchPad_TouchPad_Cylinder.003"),t.touchpad=n.getObjectByName("TouchPad_TouchPad_Cylinder.003"),n.position.set(0,0,-.04))},onAxisMoved:function(e){s(this,this.mapping.axes,e)},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}n[e].material.color.set(r)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],78:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c=e("../utils/").device.isWebXRAvailable,u="https://cdn.aframe.io/controllers/samsung/",h=u+"gear_vr_controller.obj",d=u+"gear_vr_controller.mtl",p=c?"samsung-gearvr":"Gear VR",f=c?{axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad","none","menu"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]};t.exports.Component=r("gearvr-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:f,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,p,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:p,id:p,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:h,mtl:d})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).trigger=n.children[2],t.trackpad=n.children[1],t.touchpad=n.children[1])},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}n[e].material.color.set(r)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],79:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="generic",u={axes:{touchpad:[0,1],thumbstick:[2,3]},buttons:["trigger","squeeze","touchpad","thumbstick"]};t.exports.Component=r("generic-tracked-controller-controls",{schema:{hand:{default:""},defaultModel:{default:!0},defaultModelColor:{default:"gray"},orientationOffset:{type:"vec3"},disabled:{default:!1}},mapping:u,bindMethods:function(){this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.wasControllerConnected=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods(),this.el.addEventListener("controllerconnected",(function(t){t.detail.name!==e.name&&(e.wasControllerConnected=!0,e.removeEventListeners(),e.removeControllersUpdateListener())}))},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data,t=e.hand?e.hand:void 0;a(this,c,{hand:t,iterateControllerProfiles:!0})},play:function(){this.wasControllerConnected||(this.checkIfControllerPresent(),this.addControllersUpdateListener())},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;this.el.components["tracked-controls"]?this.removeEventListeners():(e.setAttribute("tracked-controls",{hand:t.hand,idPrefix:c,orientationOffset:t.orientationOffset,iterateControllerProfiles:!0}),this.data.defaultModel&&this.initDefaultModel())},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},initDefaultModel:function(){var e=this.modelEl=document.createElement("a-entity");e.setAttribute("geometry",{primitive:"sphere",radius:.03}),e.setAttribute("material",{color:this.data.color}),this.el.appendChild(e)}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],80:[function(e,t,n){var r=e("../core/geometry").geometries,i=e("../core/geometry").geometryNames,o=e("../core/component").registerComponent,a=e("../lib/three"),s=new a.BufferGeometry;t.exports.Component=o("geometry",{schema:{buffer:{default:!0},primitive:{default:"box",oneOf:i,schemaChange:!0},skipCache:{default:!1}},init:function(){this.geometry=null},update:function(e){var t,n=this.data,r=this.el,i=this.system;this.geometry&&(i.unuseGeometry(e),this.geometry=null),this.geometry=i.getOrCreateGeometry(n),(t=r.getObject3D("mesh"))?t.geometry=this.geometry:((t=new a.Mesh).geometry=this.geometry,this.el.getAttribute("material")||(t.material=new a.MeshStandardMaterial({color:16777215*Math.random(),metalness:0,roughness:.5})),r.setObject3D("mesh",t))},remove:function(){this.system.unuseGeometry(this.data),this.el.getObject3D("mesh").geometry=s,this.geometry=null},updateSchema:function(e){var t=this.oldData&&this.oldData.primitive,n=e.primitive,i=r[n]&&r[n].schema;if(!i)throw new Error("Unknown geometry schema `"+n+"`");t&&t===n||this.extendSchema(i)}})},{"../core/component":131,"../core/geometry":132,"../lib/three":179}],81:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/").debug("components:gltf-model:warn");t.exports.Component=r("gltf-model",{schema:{type:"model"},init:function(){var e=this.system.getDRACOLoader();this.model=null,this.loader=new i.GLTFLoader,e&&this.loader.setDRACOLoader(e)},update:function(){var e=this,t=this.el,n=this.data;n&&(this.remove(),this.loader.load(n,(function(n){e.model=n.scene||n.scenes[0],e.model.animations=n.animations,t.setObject3D("mesh",e.model),t.emit("model-loaded",{format:"gltf",model:e.model})}),void 0,(function(e){var r=e&&e.message?e.message:"Failed to load glTF model";o(r),t.emit("model-error",{format:"gltf",src:n})})))},remove:function(){this.model&&this.el.removeObject3D("mesh")}})},{"../core/component":131,"../lib/three":179,"../utils/":205}],82:[function(e,t,n){var r=e("../core/component").registerComponent,i={toonLeft:"https://cdn.aframe.io/controllers/hands/leftHand.glb",toonRight:"https://cdn.aframe.io/controllers/hands/rightHand.glb",lowPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandLow.glb",lowPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandLow.glb",highPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandHigh.glb",highPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandHigh.glb"},o={open:"Open",point:"Point",pointThumb:"Point + Thumb",fist:"Fist",hold:"Hold",thumbUp:"Thumb Up"},a={};function s(e,t){var n;if(e)return"grip"===(n=a[e])?n+(t?"close":"open"):"point"===n?n+(t?"up":"down"):"pointing"===n||"pistol"===n?n+(t?"start":"end"):void 0}function l(e){var t=e&&e.controller;return t&&(t.id&&0===t.id.indexOf("OpenVR ")||t.profiles&&t.profiles[0]&&"htc-vive-controller-mv"===t.profiles[0])}a[o.fist]="grip",a[o.thumbUp]="pistol",a[o.point]="pointing",t.exports.Component=r("hand-controls",{schema:{color:{default:"white",type:"color"},hand:{default:"left"},handModelStyle:{default:"lowPoly",oneOf:["lowPoly","highPoly","toon"]}},init:function(){var e=this,t=this.el;this.gesture=o.open,this.pressedButtons={},this.touchedButtons={},this.loader=new THREE.GLTFLoader,this.loader.setCrossOrigin("anonymous"),this.onGripDown=function(){e.handleButton("grip","down")},this.onGripUp=function(){e.handleButton("grip","up")},this.onTrackpadDown=function(){e.handleButton("trackpad","down")},this.onTrackpadUp=function(){e.handleButton("trackpad","up")},this.onTrackpadTouchStart=function(){e.handleButton("trackpad","touchstart")},this.onTrackpadTouchEnd=function(){e.handleButton("trackpad","touchend")},this.onTriggerDown=function(){e.handleButton("trigger","down")},this.onTriggerUp=function(){e.handleButton("trigger","up")},this.onTriggerTouchStart=function(){e.handleButton("trigger","touchstart")},this.onTriggerTouchEnd=function(){e.handleButton("trigger","touchend")},this.onGripTouchStart=function(){e.handleButton("grip","touchstart")},this.onGripTouchEnd=function(){e.handleButton("grip","touchend")},this.onThumbstickDown=function(){e.handleButton("thumbstick","down")},this.onThumbstickUp=function(){e.handleButton("thumbstick","up")},this.onAorXTouchStart=function(){e.handleButton("AorX","touchstart")},this.onAorXTouchEnd=function(){e.handleButton("AorX","touchend")},this.onBorYTouchStart=function(){e.handleButton("BorY","touchstart")},this.onBorYTouchEnd=function(){e.handleButton("BorY","touchend")},this.onSurfaceTouchStart=function(){e.handleButton("surface","touchstart")},this.onSurfaceTouchEnd=function(){e.handleButton("surface","touchend")},this.onControllerConnected=this.onControllerConnected.bind(this),this.onControllerDisconnected=this.onControllerDisconnected.bind(this),t.addEventListener("controllerconnected",this.onControllerConnected),t.addEventListener("controllerdisconnected",this.onControllerDisconnected),t.object3D.visible=!1},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},tick:function(e,t){var n=this.el.getObject3D("mesh");n&&n.mixer&&n.mixer.update(t/1e3)},onControllerConnected:function(){this.el.object3D.visible=!0},onControllerDisconnected:function(){this.el.object3D.visible=!1},addEventListeners:function(){var e=this.el;e.addEventListener("gripdown",this.onGripDown),e.addEventListener("gripup",this.onGripUp),e.addEventListener("trackpaddown",this.onTrackpadDown),e.addEventListener("trackpadup",this.onTrackpadUp),e.addEventListener("trackpadtouchstart",this.onTrackpadTouchStart),e.addEventListener("trackpadtouchend",this.onTrackpadTouchEnd),e.addEventListener("triggerdown",this.onTriggerDown),e.addEventListener("triggerup",this.onTriggerUp),e.addEventListener("triggertouchstart",this.onTriggerTouchStart),e.addEventListener("triggertouchend",this.onTriggerTouchEnd),e.addEventListener("griptouchstart",this.onGripTouchStart),e.addEventListener("griptouchend",this.onGripTouchEnd),e.addEventListener("thumbstickdown",this.onThumbstickDown),e.addEventListener("thumbstickup",this.onThumbstickUp),e.addEventListener("abuttontouchstart",this.onAorXTouchStart),e.addEventListener("abuttontouchend",this.onAorXTouchEnd),e.addEventListener("bbuttontouchstart",this.onBorYTouchStart),e.addEventListener("bbuttontouchend",this.onBorYTouchEnd),e.addEventListener("xbuttontouchstart",this.onAorXTouchStart),e.addEventListener("xbuttontouchend",this.onAorXTouchEnd),e.addEventListener("ybuttontouchstart",this.onBorYTouchStart),e.addEventListener("ybuttontouchend",this.onBorYTouchEnd),e.addEventListener("surfacetouchstart",this.onSurfaceTouchStart),e.addEventListener("surfacetouchend",this.onSurfaceTouchEnd)},removeEventListeners:function(){var e=this.el;e.removeEventListener("gripdown",this.onGripDown),e.removeEventListener("gripup",this.onGripUp),e.removeEventListener("trackpaddown",this.onTrackpadDown),e.removeEventListener("trackpadup",this.onTrackpadUp),e.removeEventListener("trackpadtouchstart",this.onTrackpadTouchStart),e.removeEventListener("trackpadtouchend",this.onTrackpadTouchEnd),e.removeEventListener("triggerdown",this.onTriggerDown),e.removeEventListener("triggerup",this.onTriggerUp),e.removeEventListener("triggertouchstart",this.onTriggerTouchStart),e.removeEventListener("triggertouchend",this.onTriggerTouchEnd),e.removeEventListener("griptouchstart",this.onGripTouchStart),e.removeEventListener("griptouchend",this.onGripTouchEnd),e.removeEventListener("thumbstickdown",this.onThumbstickDown),e.removeEventListener("thumbstickup",this.onThumbstickUp),e.removeEventListener("abuttontouchstart",this.onAorXTouchStart),e.removeEventListener("abuttontouchend",this.onAorXTouchEnd),e.removeEventListener("bbuttontouchstart",this.onBorYTouchStart),e.removeEventListener("bbuttontouchend",this.onBorYTouchEnd),e.removeEventListener("xbuttontouchstart",this.onAorXTouchStart),e.removeEventListener("xbuttontouchend",this.onAorXTouchEnd),e.removeEventListener("ybuttontouchstart",this.onBorYTouchStart),e.removeEventListener("ybuttontouchend",this.onBorYTouchEnd),e.removeEventListener("surfacetouchstart",this.onSurfaceTouchStart),e.removeEventListener("surfacetouchend",this.onSurfaceTouchEnd)},update:function(e){var t,n=this.el,r=this.data.hand,o=this.data.handModelStyle,a=this.data.color,s=this;if(t={hand:r,model:!1},r!==e){var l=i[o+r.charAt(0).toUpperCase()+r.slice(1)];this.loader.load(l,(function(e){var i=e.scene.children[0],o="left"===r?Math.PI/2:-Math.PI/2;i.mixer=new THREE.AnimationMixer(i),s.clips=e.animations,n.setObject3D("mesh",i),i.children[1].material.color=new THREE.Color(a),i.position.set(0,0,0),i.rotation.set(0,0,o),n.setAttribute("magicleap-controls",t),n.setAttribute("vive-controls",t),n.setAttribute("oculus-touch-controls",t),n.setAttribute("windows-motion-controls",t)}))}},remove:function(){this.el.removeObject3D("mesh")},handleButton:function(e,t){var n,r="down"===t,i="touchstart"===t;if(0===t.indexOf("touch")){if(i===this.touchedButtons[e])return;this.touchedButtons[e]=i}else{if(r===this.pressedButtons[e])return;this.pressedButtons[e]=r}n=this.gesture,this.gesture=this.determineGesture(),this.gesture!==n&&(this.animateGesture(this.gesture,n),this.emitGestureEvents(this.gesture,n))},determineGesture:function(){var e,t=this.pressedButtons.grip,n=this.pressedButtons.surface||this.touchedButtons.surface,r=this.pressedButtons.trackpad||this.touchedButtons.trackpad,i=this.pressedButtons.trigger||this.touchedButtons.trigger,a=this.touchedButtons.AorX||this.touchedButtons.BorY;return l(this.el.components["tracked-controls"])?t||i?e=o.fist:r&&(e=o.point):t?e=n||a||r?i?o.fist:o.point:i?o.thumbUp:o.pointThumb:i&&(e=o.hold),e},getClip:function(e){var t,n;for(n=0;n<this.clips.length;n++)if((t=this.clips[n]).name===e)return t},animateGesture:function(e,t){e?this.playAnimation(e||o.open,t,!1):this.playAnimation(t,t,!0)},emitGestureEvents:function(e,t){var n,r=this.el;t!==e&&((n=s(t,!1))&&r.emit(n),(n=s(e,!0))&&r.emit(n))},playAnimation:function(e,t,n){var r,i,o,a=this.el.getObject3D("mesh");if(a){if(a.mixer.stopAllAction(),r=this.getClip(e),(o=a.mixer.clipAction(r)).clampWhenFinished=!0,o.loop=THREE.LoopRepeat,o.repetitions=0,o.timeScale=n?-1:1,o.time=n?r.duration:0,o.weight=1,!t||e===t)return a.mixer.stopAllAction(),void o.play();r=this.getClip(t),(i=a.mixer.clipAction(r)).weight=.15,i.play(),o.play(),i.crossFadeTo(o,.15,!0)}}})},{"../core/component":131}],83:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls").checkControllerPresentAndSetup,a="https://cdn.aframe.io/controllers/oculus-hands/unity/left.glb",s="https://cdn.aframe.io/controllers/oculus-hands/unity/right.glb",l={left:"b_l_",right:"b_r_"},c=["wrist","thumb-metacarpal","thumb-phalanx-proximal","thumb-phalanx-distal","thumb-tip","index-finger-metacarpal","index-finger-phalanx-proximal","index-finger-phalanx-intermediate","index-finger-phalanx-distal","index-finger-tip","middle-finger-metacarpal","middle-finger-phalanx-proximal","middle-finger-phalanx-intermediate","middle-finger-phalanx-distal","middle-finger-tip","ring-finger-metacarpal","ring-finger-phalanx-proximal","ring-finger-phalanx-intermediate","ring-finger-phalanx-distal","ring-finger-tip","pinky-finger-metacarpal","pinky-finger-phalanx-proximal","pinky-finger-phalanx-intermediate","pinky-finger-phalanx-distal","pinky-finger-tip"],u={wrist:"wrist","thumb-metacarpal":"thumb1","thumb-phalanx-proximal":"thumb2","thumb-phalanx-distal":"thumb3","thumb-tip":"thumb_null","index-finger-phalanx-proximal":"index1","index-finger-phalanx-intermediate":"index2","index-finger-phalanx-distal":"index3","index-finger-tip":"index_null","middle-finger-phalanx-proximal":"middle1","middle-finger-phalanx-intermediate":"middle2","middle-finger-phalanx-distal":"middle3","middle-finger-tip":"middle_null","ring-finger-phalanx-proximal":"ring1","ring-finger-phalanx-intermediate":"ring2","ring-finger-phalanx-distal":"ring3","ring-finger-tip":"ring_null","pinky-finger-metacarpal":"pinky0","pinky-finger-phalanx-proximal":"pinky1","pinky-finger-phalanx-intermediate":"pinky2","pinky-finger-phalanx-distal":"pinky3","pinky-finger-tip":"pinky_null"},h=.015,d=.03,p=.5;t.exports.Component=r("hand-tracking-controls",{schema:{hand:{default:"right",oneOf:["left","right"]},modelStyle:{default:"mesh",oneOf:["dots","mesh"]},modelColor:{default:"white"}},bindMethods:function(){this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this)},addEventListeners:function(){this.el.addEventListener("model-loaded",this.onModelLoaded);for(var e=0;e<this.jointEls.length;++e)this.jointEls[e].object3D.visible=!0},removeEventListeners:function(){this.el.removeEventListener("model-loaded",this.onModelLoaded);for(var e=0;e<this.jointEls.length;++e)this.jointEls[e].object3D.visible=!1},init:function(){var e=this.el.sceneEl,t=e.getAttribute("webxr").optionalFeatures;t.push("hand-tracking"),e.setAttribute("webxr",{optionalFeatures:t}),this.onModelLoaded=this.onModelLoaded.bind(this),this.jointEls=[],this.controllerPresent=!1,this.isPinched=!1,this.pinchEventDetail={position:new THREE.Vector3},this.indexTipPosition=new THREE.Vector3,this.bindMethods(),this.updateReferenceSpace=this.updateReferenceSpace.bind(this),this.el.sceneEl.addEventListener("enter-vr",this.updateReferenceSpace),this.el.sceneEl.addEventListener("exit-vr",this.updateReferenceSpace)},updateReferenceSpace:function(){var e=this,t=this.el.sceneEl.xrSession;if(this.referenceSpace=void 0,t){var n=e.el.sceneEl.systems.webxr.sessionReferenceSpaceType;t.requestReferenceSpace(n).then((function(t){e.referenceSpace=t.getOffsetReferenceSpace(new XRRigidTransform({x:0,y:1.5,z:0}))})).catch((function(t){throw e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(n,"tracked-controls-webxr uses reference space "+n),t}))}},checkIfControllerPresent:function(){var e=this.data,t=e.hand?e.hand:void 0;o(this,"",{hand:t,iterateControllerProfiles:!0,handTracking:!0})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},tick:function(){var e=this.el.sceneEl,t=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,n=e.frame,r=this.el.components["tracked-controls-webxr"];t&&n&&r&&t.hand&&(this.el.object3D.position.set(0,0,0),this.el.object3D.rotation.set(0,0,0),n.getJointPose&&this.updateHandModel(),this.detectGesture())},updateHandModel:function(){"dots"===this.data.modelStyle&&this.updateHandDotsModel(),"mesh"===this.data.modelStyle&&this.updateHandMeshModel()},getBone:function(e){for(var t=this.bones,n=0;n<t.length;n++)if(t[n].name===e)return t[n];return null},updateHandMeshModel:function(){var e=this.el.sceneEl.frame,t=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,n=this.referenceSpace;if(t&&this.mesh&&n)for(var r of(this.mesh.visible=!1,t.hand.values())){var i,o,a;o=e.getJointPose(r,n),u[r.jointName]&&null!=(i=this.getBone(l[this.data.hand]+u[r.jointName]))&&o&&(a=o.transform,this.mesh.visible=!0,i.position.copy(a.position).multiplyScalar(100),i.quaternion.set(a.orientation.x,a.orientation.y,a.orientation.z,a.orientation.w))}},updateHandDotsModel:function(){var e,t,n,r=this.el.sceneEl.frame,i=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,o=this.el.components["tracked-controls-webxr"].system.referenceSpace,a=0;for(var s of i.hand.values())t=(e=this.jointEls[a++]).object3D,n=r.getJointPose(s,o),e.object3D.visible=!!n,n&&(t.matrix.elements=n.transform.matrix,t.matrix.decompose(t.position,t.rotation,t.scale),e.setAttribute("scale",{x:n.radius,y:n.radius,z:n.radius}))},detectGesture:function(){this.detectPinch()},detectPinch:function(){var e=new THREE.Vector3;return function(){var t=this.el.sceneEl.frame,n=this.indexTipPosition,r=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,i=this.el.components["tracked-controls-webxr"],o=this.referenceSpace||i.system.referenceSpace,a=r.hand.get("index-finger-tip"),s=r.hand.get("thumb-tip");if(a&&s){var l=t.getJointPose(a,o),c=t.getJointPose(s,o);if(l&&c){e.copy(c.transform.position),n.copy(l.transform.position);var u=n.distanceTo(e);u<h&&!1===this.isPinched&&(this.isPinched=!0,this.pinchEventDetail.position.copy(n).lerp(e,p),this.pinchEventDetail.position.y+=1.5,this.el.emit("pinchstarted",this.pinchEventDetail)),u>d&&!0===this.isPinched&&(this.isPinched=!1,this.pinchEventDetail.position.copy(n).lerp(e,p),this.pinchEventDetail.position.y+=1.5,this.el.emit("pinchended",this.pinchEventDetail)),this.isPinched&&(this.pinchEventDetail.position.copy(n).lerp(e,p),this.pinchEventDetail.position.y+=1.5,this.el.emit("pinchmoved",this.pinchEventDetail)),n.y+=1.5}}}}(),pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{hand:t.hand,iterateControllerProfiles:!0,handTrackingEnabled:!0}),this.initDefaultModel()},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){var e;this.checkIfControllerPresent(),e=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,this.el.getObject3D("mesh")&&(e&&e.hand&&e.hand[0]||(this.el.getObject3D("mesh").visible=!1))},initDefaultModel:function(){this.el.getObject3D("mesh")||("dots"===this.data.modelStyle&&this.initDotsModel(),"mesh"===this.data.modelStyle&&this.initMeshHandModel())},initDotsModel:function(){if(0===this.jointEls.length)for(var e=0;e<c.length;++e){var t=this.jointEl=document.createElement("a-entity");t.setAttribute("geometry",{primitive:"sphere",radius:1}),t.setAttribute("material",{color:this.data.modelColor}),t.object3D.visible=!1,this.el.appendChild(t),this.jointEls.push(t)}},initMeshHandModel:function(){var e="left"===this.data.hand?a:s;this.el.setAttribute("gltf-model",e)},onModelLoaded:function(){var e=this.mesh=this.el.getObject3D("mesh").children[0],t=this.skinnedMesh=e.children[24];this.skinnedMesh&&(this.bones=t.skeleton.bones,this.el.removeObject3D("mesh"),e.position.set(0,1.5,0),e.rotation.set(0,0,0),t.frustumCulled=!1,t.material=new THREE.MeshStandardMaterial({skinning:!0,color:this.data.modelColor}),this.el.setObject3D("mesh",e))}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],84:[function(e,t,n){e("./animation"),e("./camera"),e("./cursor"),e("./daydream-controls"),e("./gearvr-controls"),e("./geometry"),e("./generic-tracked-controller-controls"),e("./gltf-model"),e("./hand-tracking-controls"),e("./hand-controls"),e("./layer"),e("./laser-controls"),e("./light"),e("./line"),e("./link"),e("./look-controls"),e("./magicleap-controls"),e("./material"),e("./obj-model"),e("./oculus-go-controls"),e("./oculus-touch-controls"),e("./position"),e("./raycaster"),e("./rotation"),e("./scale"),e("./shadow"),e("./sound"),e("./text"),e("./tracked-controls"),e("./tracked-controls-webvr"),e("./tracked-controls-webxr"),e("./visible"),e("./valve-index-controls"),e("./vive-controls"),e("./vive-focus-controls"),e("./wasd-controls"),e("./windows-motion-controls"),e("./scene/background"),e("./scene/debug"),e("./scene/device-orientation-permission-ui"),e("./scene/embedded"),e("./scene/inspector"),e("./scene/fog"),e("./scene/keyboard-shortcuts"),e("./scene/pool"),e("./scene/screenshot"),e("./scene/stats"),e("./scene/vr-mode-ui")},{"./animation":74,"./camera":75,"./cursor":76,"./daydream-controls":77,"./gearvr-controls":78,"./generic-tracked-controller-controls":79,"./geometry":80,"./gltf-model":81,"./hand-controls":82,"./hand-tracking-controls":83,"./laser-controls":85,"./layer":86,"./light":87,"./line":88,"./link":89,"./look-controls":90,"./magicleap-controls":91,"./material":92,"./obj-model":93,"./oculus-go-controls":94,"./oculus-touch-controls":95,"./position":96,"./raycaster":97,"./rotation":98,"./scale":99,"./scene/background":100,"./scene/debug":101,"./scene/device-orientation-permission-ui":102,"./scene/embedded":103,"./scene/fog":104,"./scene/inspector":105,"./scene/keyboard-shortcuts":106,"./scene/pool":107,"./scene/screenshot":108,"./scene/stats":109,"./scene/vr-mode-ui":110,"./shadow":111,"./sound":112,"./text":113,"./tracked-controls":116,"./tracked-controls-webvr":114,"./tracked-controls-webxr":115,"./valve-index-controls":117,"./visible":118,"./vive-controls":119,"./vive-focus-controls":120,"./wasd-controls":121,"./windows-motion-controls":122}],85:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/");r("laser-controls",{schema:{hand:{default:"right"},model:{default:!0},defaultModelColor:{type:"color",default:"grey"}},init:function(){var e=this.config,t=this.data,n=this.el,r=this,o={hand:t.hand,model:t.model};function a(t){var o=e[t.detail.name];if(o){var a=i.extend({showLine:!0},o.raycaster||{});t.detail.rayOrigin&&(a.origin=t.detail.rayOrigin.origin,a.direction=t.detail.rayOrigin.direction,a.showLine=!0),t.detail.rayOrigin||!r.modelReady?n.setAttribute("raycaster",a):n.setAttribute("raycaster","showLine",!0),n.setAttribute("cursor",i.extend({fuse:!1},o.cursor))}}function s(){n.setAttribute("raycaster","showLine",!1)}n.setAttribute("daydream-controls",o),n.setAttribute("gearvr-controls",o),n.setAttribute("magicleap-controls",o),n.setAttribute("oculus-go-controls",o),n.setAttribute("oculus-touch-controls",o),n.setAttribute("valve-index-controls",o),n.setAttribute("vive-controls",o),n.setAttribute("vive-focus-controls",o),n.setAttribute("windows-motion-controls",o),n.setAttribute("generic-tracked-controller-controls",o),n.addEventListener("controllerconnected",a),n.addEventListener("controllerdisconnected",s),n.addEventListener("controllermodelready",(function(e){a(e),r.modelReady=!0}))},config:{"daydream-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"gearvr-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:.001,z:0}}},"generic-tracked-controller-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"magicleap-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"oculus-go-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:5e-4,z:0}}},"oculus-touch-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:0,z:0}}},"valve-index-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"vive-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"vive-focus-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"windows-motion-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{showLine:!1}}}})},{"../core/component":131,"../utils/":205}],86:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/").debug("components:layer:warn");function o(e,t,n,r){var i=e.createFramebuffer();let o=n.viewport.x,a=n.viewport.y,s=n.viewport.x+n.viewport.width,l=n.viewport.y+n.viewport.height;"VIDEO"===r.tagName&&(e.bindTexture(e.TEXTURE_2D,t),e.texSubImage2D(e.TEXTURE_2D,0,0,0,r.width,r.height,e.RGB,e.UNSIGNED_BYTE,r)),e.bindFramebuffer(e.READ_FRAMEBUFFER,i),e.framebufferTexture2D(e.READ_FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t,0),e.readBuffer(e.COLOR_ATTACHMENT0),e.blitFramebuffer(0,0,r.width,r.height,o,a,s,l,e.COLOR_BUFFER_BIT,e.NEAREST),e.bindFramebuffer(e.READ_FRAMEBUFFER,null),e.deleteFramebuffer(i)}t.exports.Component=r("layer",{schema:{type:{default:"quad",oneOf:["quad","monocubemap","stereocubemap"]},src:{type:"map"},rotateCubemap:{default:!1},width:{default:0},height:{default:0}},init:function(){var e=this.el.sceneEl.renderer.getContext();this.quaternion=new THREE.Quaternion,this.position=new THREE.Vector3,this.bindMethods(),this.needsRedraw=!1,this.frameBuffer=e.createFramebuffer();var t=this.el.sceneEl.getAttribute("webxr").requiredFeatures;t.push("layers"),this.el.sceneEl.getAttribute("webxr","requiredFeatures",t),this.el.sceneEl.addEventListener("enter-vr",this.onEnterVR),this.el.sceneEl.addEventListener("exit-vr",this.onExitVR)},bindMethods:function(){this.onRequestedReferenceSpace=this.onRequestedReferenceSpace.bind(this),this.onEnterVR=this.onEnterVR.bind(this),this.onExitVR=this.onExitVR.bind(this)},update:function(e){this.data.src!==e.src&&this.updateSrc()},updateSrc:function(){var e=this.data.type;this.texture=void 0,"quad"!==e?"monocubemap"!==e&&"stereocubemap"!==e||this.loadCubeMapImages():this.loadQuadImage()},loadCubeMapImages:function(){var e,t=this.data.type,n=this.xrGLFactory,r=this.el.sceneEl.frame,i=this.data.src;this.visibilityChanged=!1,this.layer&&(i.complete?this.pendingCubeMapUpdate=!1:this.pendingCubeMapUpdate=!0,this.loadingScreen?this.loadingScreen=!1:this.loadingScreen=!0,"monocubemap"===t?(e=n.getSubImage(this.layer,r),this.loadCubeMapImage(e.colorTexture,i,0)):(e=n.getSubImage(this.layer,r,"left"),this.loadCubeMapImage(e.colorTexture,i,0),e=n.getSubImage(this.layer,r,"right"),this.loadCubeMapImage(e.colorTexture,i,6)))},loadQuadImage:function(){var e=this.data.src,t=this;this.el.sceneEl.systems.material.loadTexture(e,{src:e},(function(n){t.el.sceneEl.renderer.initTexture(n),t.texture=n,"VIDEO"===e.tagName&&setTimeout((function(){t.textureIsVideo=!0}),1e3),t.layer&&(t.layer.height=t.data.height/2||t.texture.image.height/1e3,t.layer.width=t.data.width/2||t.texture.image.width/1e3,t.needsRedraw=!0),t.updateQuadPanel()}))},preGenerateCubeMapTextures:function(e,t){"monocubemap"===this.data.type?this.generateCubeMapTextures(e,0,t):(this.generateCubeMapTextures(e,0,t),this.generateCubeMapTextures(e,6,t))},generateCubeMapTextures:function(e,t,n){for(var r,i,o=this.data,a=this.cubeFaceSize,s=Math.min(e.width,e.height),l=[],c=0;c<6;c++){var u=document.createElement("CANVAS");u.width=u.height=a;var h=u.getContext("2d");o.rotateCubemap&&(2!==c&&3!==c||(h.save(),h.translate(a,a),h.rotate(Math.PI))),h.drawImage(e,(c+t)*s,0,s,s,0,0,a,a),h.restore(),n&&n(),l.push(u)}return o.rotateCubemap&&(r=l[0],i=l[1],l[0]=i,l[1]=r,r=l[4],i=l[5],l[4]=i,l[5]=r),n&&n(),l},loadCubeMapImage:function(e,t,n){var r,i=this.el.sceneEl.renderer.getContext();i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),i.bindTexture(i.TEXTURE_CUBE_MAP,e),r=!t.complete||this.loadingScreen?this.loadingScreenImages:this.generateCubeMapTextures(t,n);var o=0;r.forEach((function(e,t){i.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,0,0,i.RGBA,i.UNSIGNED_BYTE,e),o=i.getError()})),0!==o&&console.log("renderingError, WebGL Error Code: "+o),i.bindTexture(i.TEXTURE_CUBE_MAP,null)},tick:function(){this.el.sceneEl.xrSession&&(!this.layer&&this.el.sceneEl.is("vr-mode")&&this.initLayer(),this.updateTransform(),this.data.src.complete&&(this.pendingCubeMapUpdate||this.loadingScreen||this.visibilityChanged)&&this.loadCubeMapImages(),(this.needsRedraw||this.layer.needsRedraw||this.textureIsVideo)&&("quad"===this.data.type&&this.draw(),this.needsRedraw=!1))},initLayer:function(){var e=this,t=this.data.type;this.el.sceneEl.xrSession.onvisibilitychange=function(t){e.visibilityChanged="hidden"!==t.session.visibilityState},"quad"!==t?"monocubemap"!==t&&"stereocubemap"!==t||this.initCubeMapLayer():this.initQuadLayer()},initQuadLayer:function(){var e=this.el.sceneEl,t=e.renderer.getContext(),n=this.xrGLFactory=new XRWebGLBinding(e.xrSession,t);this.texture&&(this.layer=n.createQuadLayer({space:this.referenceSpace,viewPixelHeight:2048,viewPixelWidth:2048,height:this.data.height/2||this.texture.image.height/1e3,width:this.data.width/2||this.texture.image.width/1e3}),e.renderer.xr.addLayer(this.layer))},initCubeMapLayer:function(){var e=this.data.src,t=this.el.sceneEl,n=t.renderer.getContext(),r=n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE),i=this.cubeFaceSize=Math.min(r,Math.min(e.width,e.height)),o=this.xrGLFactory=new XRWebGLBinding(t.xrSession,n);this.layer=o.createCubeLayer({space:this.referenceSpace,viewPixelWidth:i,viewPixelHeight:i,layout:"monocubemap"===this.data.type?"mono":"stereo",isStatic:!1}),this.initLoadingScreenImages(),this.loadCubeMapImages(),t.renderer.xr.addLayer(this.layer)},initLoadingScreenImages:function(){for(var e=this.cubeFaceSize,t=this.loadingScreenImages=[],n=0;n<6;n++){var r=document.createElement("CANVAS");r.width=r.height=e;var i=r.getContext("2d");r.width=r.height=e,i.fillStyle="black",i.fillRect(0,0,e,e),2!==n&&3!==n&&(i.translate(e,0),i.scale(-1,1),i.fillStyle="white",i.font="30px Arial",i.fillText("Loading",e/2,e/2)),t.push(r)}},destroyLayer:function(){this.layer&&(this.el.sceneEl.renderer.xr.removeLayer(this.layer),this.layer.destroy(),this.layer=void 0)},toggleCompositorLayer:function(){this.enableCompositorLayer(!this.layerEnabled)},enableCompositorLayer:function(e){this.layerEnabled=e,this.quadPanelEl.object3D.visible=!this.layerEnabled},updateQuadPanel:function(){var e=this.quadPanelEl;this.quadPanelEl||(e=this.quadPanelEl=document.createElement("a-entity"),this.el.appendChild(e)),e.setAttribute("material",{shader:"flat",src:this.data.src,transparent:!0}),e.setAttribute("geometry",{primitive:"plane",height:this.data.height||this.texture.image.height/1e3,width:this.data.width||this.texture.image.height/1e3})},draw:function(){var e=this.el.sceneEl,t=this.el.sceneEl.renderer.getContext(),n=this.xrGLFactory.getSubImage(this.layer,e.frame),r=e.renderer.properties.get(this.texture).__webglTexture,i=t.getParameter(t.FRAMEBUFFER_BINDING);t.viewport(n.viewport.x,n.viewport.y,n.viewport.width,n.viewport.height),t.bindFramebuffer(t.FRAMEBUFFER,this.frameBuffer),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,n.colorTexture,0),o(t,r,n,this.data.src),t.bindFramebuffer(t.FRAMEBUFFER,i)},updateTransform:function(){var e=this.el,t=this.position,n=this.quaternion;e.object3D.updateMatrixWorld(),t.setFromMatrixPosition(e.object3D.matrixWorld),n.setFromRotationMatrix(e.object3D.matrixWorld),this.layerEnabled||t.set(0,0,1e8),this.layer.transform=new XRRigidTransform(t,n)},onEnterVR:function(){var e=this.el.sceneEl,t=e.xrSession;e.hasWebXR&&XRWebGLBinding&&t?(t.requestReferenceSpace("local").then(this.onRequestedReferenceSpace),this.needsRedraw=!0,this.layerEnabled=!0,this.quadPanelEl&&(this.quadPanelEl.object3D.visible=!1),this.data.src.play&&this.data.src.play()):i("The layer component requires WebXR and the layers API enabled")},onExitVR:function(){this.quadPanelEl&&(this.quadPanelEl.object3D.visible=!0),this.destroyLayer()},onRequestedReferenceSpace:function(e){this.referenceSpace=e}})},{"../core/component":131,"../utils/":205}],87:[function(e,t,n){var r=e("../utils/bind"),i=e("../utils").diff,o=e("../utils/debug"),a=e("../core/component").registerComponent,s=e("../lib/three"),l=s.Math.degToRad,c=o("components:light:warn");t.exports.Component=a("light",{schema:{angle:{default:60,if:{type:["spot"]}},color:{type:"color"},groundColor:{type:"color",if:{type:["hemisphere"]}},decay:{default:1,if:{type:["point","spot"]}},distance:{default:0,min:0,if:{type:["point","spot"]}},intensity:{default:1,min:0,if:{type:["ambient","directional","hemisphere","point","spot"]}},penumbra:{default:0,min:0,max:1,if:{type:["spot"]}},type:{default:"directional",oneOf:["ambient","directional","hemisphere","point","spot"],schemaChange:!0},target:{type:"selector",if:{type:["spot","directional"]}},castShadow:{default:!1,if:{type:["point","spot","directional"]}},shadowBias:{default:0,if:{castShadow:!0}},shadowCameraFar:{default:500,if:{castShadow:!0}},shadowCameraFov:{default:90,if:{castShadow:!0}},shadowCameraNear:{default:.5,if:{castShadow:!0}},shadowCameraTop:{default:5,if:{castShadow:!0}},shadowCameraRight:{default:5,if:{castShadow:!0}},shadowCameraBottom:{default:-5,if:{castShadow:!0}},shadowCameraLeft:{default:-5,if:{castShadow:!0}},shadowCameraVisible:{default:!1,if:{castShadow:!0}},shadowMapHeight:{default:512,if:{castShadow:!0}},shadowMapWidth:{default:512,if:{castShadow:!0}},shadowRadius:{default:1,if:{castShadow:!0}}},init:function(){var e=this.el;this.light=null,this.defaultTarget=null,this.rendererSystem=this.el.sceneEl.systems.renderer,this.system.registerLight(e)},update:function(e){var t=this.data,n=i(t,e),o=this.light,a=this.rendererSystem,s=this;if(!o||"type"in n)this.setLight(this.data),this.updateShadow();else{var c=!1;Object.keys(n).forEach((function(e){var n=t[e];switch(e){case"color":o.color.set(n),a.applyColorCorrection(o.color);break;case"groundColor":o.groundColor.set(n),a.applyColorCorrection(o.groundColor);break;case"angle":o.angle=l(n);break;case"target":null===n?"spot"!==t.type&&"directional"!==t.type||(o.target=s.defaultTarget):n.hasLoaded?s.onSetTarget(n,o):n.addEventListener("loaded",r(s.onSetTarget,s,n,o));break;case"castShadow":case"shadowBias":case"shadowCameraFar":case"shadowCameraFov":case"shadowCameraNear":case"shadowCameraTop":case"shadowCameraRight":case"shadowCameraBottom":case"shadowCameraLeft":case"shadowCameraVisible":case"shadowMapHeight":case"shadowMapWidth":case"shadowRadius":c||(s.updateShadow(),c=!0);break;default:o[e]=n}}))}},setLight:function(e){var t=this.el,n=this.getLight(e);n&&(this.light&&t.removeObject3D("light"),this.light=n,this.light.el=t,t.setObject3D("light",this.light),"spot"!==e.type&&"directional"!==e.type&&"hemisphere"!==e.type||t.getObject3D("light").translateY(-1),"spot"===e.type&&(t.setObject3D("light-target",this.defaultTarget),t.getObject3D("light-target").position.set(0,0,-1)))},updateShadow:function(){var e=this.el,t=this.data,n=this.light;n.castShadow=t.castShadow;var r=e.getObject3D("cameraHelper");if(t.shadowCameraVisible&&!r?e.setObject3D("cameraHelper",new s.CameraHelper(n.shadow.camera)):!t.shadowCameraVisible&&r&&e.removeObject3D("cameraHelper"),!t.castShadow)return n;n.shadow.bias=t.shadowBias,n.shadow.radius=t.shadowRadius,n.shadow.mapSize.height=t.shadowMapHeight,n.shadow.mapSize.width=t.shadowMapWidth,n.shadow.camera.near=t.shadowCameraNear,n.shadow.camera.far=t.shadowCameraFar,n.shadow.camera instanceof s.OrthographicCamera?(n.shadow.camera.top=t.shadowCameraTop,n.shadow.camera.right=t.shadowCameraRight,n.shadow.camera.bottom=t.shadowCameraBottom,n.shadow.camera.left=t.shadowCameraLeft):n.shadow.camera.fov=t.shadowCameraFov,n.shadow.camera.updateProjectionMatrix(),r&&r.update()},getLight:function(e){var t=e.angle,n=new s.Color(e.color);this.rendererSystem.applyColorCorrection(n),n=n.getHex();var i=e.decay,o=e.distance,a=new s.Color(e.groundColor);this.rendererSystem.applyColorCorrection(a),a=a.getHex();var u=e.intensity,h=e.type,d=e.target,p=null;switch(h.toLowerCase()){case"ambient":return new s.AmbientLight(n,u);case"directional":return p=new s.DirectionalLight(n,u),this.defaultTarget=p.target,d&&(d.hasLoaded?this.onSetTarget(d,p):d.addEventListener("loaded",r(this.onSetTarget,this,d,p))),p;case"hemisphere":return new s.HemisphereLight(n,a,u);case"point":return new s.PointLight(n,u,o,i);case"spot":return p=new s.SpotLight(n,u,o,l(t),e.penumbra,i),this.defaultTarget=p.target,d&&(d.hasLoaded?this.onSetTarget(d,p):d.addEventListener("loaded",r(this.onSetTarget,this,d,p))),p;default:c("%s is not a valid light type. Choose from ambient, directional, hemisphere, point, spot.",h)}},onSetTarget:function(e,t){t.target=e.object3D},remove:function(){var e=this.el;e.removeObject3D("light"),e.getObject3D("cameraHelper")&&e.removeObject3D("cameraHelper")}})},{"../core/component":131,"../lib/three":179,"../utils":205,"../utils/bind":199,"../utils/debug":201}],88:[function(e,t,n){var r=e("../core/component").registerComponent;function i(e,t){return!(!e||!t)&&e.x===t.x&&e.y===t.y&&e.z===t.z}t.exports.Component=r("line",{schema:{start:{type:"vec3",default:{x:0,y:0,z:0}},end:{type:"vec3",default:{x:0,y:0,z:0}},color:{type:"color",default:"#74BEC1"},opacity:{type:"number",default:1},visible:{default:!0}},multiple:!0,init:function(){var e,t,n=this.data;this.rendererSystem=this.el.sceneEl.systems.renderer,t=this.material=new THREE.LineBasicMaterial({color:n.color,opacity:n.opacity,transparent:n.opacity<1,visible:n.visible}),(e=this.geometry=new THREE.BufferGeometry).setAttribute("position",new THREE.BufferAttribute(new Float32Array(6),3)),this.rendererSystem.applyColorCorrection(t.color),this.line=new THREE.Line(e,t),this.el.setObject3D(this.attrName,this.line)},update:function(e){var t=this.data,n=this.geometry,r=!1,o=this.material,a=n.attributes.position.array;i(t.start,e.start)||(a[0]=t.start.x,a[1]=t.start.y,a[2]=t.start.z,r=!0),i(t.end,e.end)||(a[3]=t.end.x,a[4]=t.end.y,a[5]=t.end.z,r=!0),r&&(n.attributes.position.needsUpdate=!0,n.computeBoundingSphere()),o.color.setStyle(t.color),this.rendererSystem.applyColorCorrection(o.color),o.opacity=t.opacity,o.transparent=t.opacity<1,o.visible=t.visible},remove:function(){this.el.removeObject3D("line",this.line)}})},{"../core/component":131}],89:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../core/shader").registerShader,o=e("../lib/three");t.exports.Component=r("link",{schema:{backgroundColor:{default:"red",type:"color"},borderColor:{default:"white",type:"color"},highlighted:{default:!1},highlightedColor:{default:"#24CAFF",type:"color"},href:{default:""},image:{type:"asset"},on:{default:"click"},peekMode:{default:!1},title:{default:""},titleColor:{default:"white",type:"color"},visualAspectEnabled:{default:!1}},init:function(){this.navigate=this.navigate.bind(this),this.previousQuaternion=void 0,this.quaternionClone=new o.Quaternion,this.hiddenEls=[]},update:function(e){var t,n,r=this.data,i=this.el;r.visualAspectEnabled&&(this.initVisualAspect(),t=r.highlighted?r.highlightedColor:r.backgroundColor,n=r.highlighted?r.highlightedColor:r.borderColor,i.setAttribute("material","backgroundColor",t),i.setAttribute("material","strokeColor",n),r.on!==e.on&&this.updateEventListener(),void 0!==e.peekMode&&r.peekMode!==e.peekMode&&this.updatePeekMode(),r.image&&e.image!==r.image&&i.setAttribute("material","pano","string"===typeof r.image?r.image:r.image.src))},updatePeekMode:function(){var e=this.el,t=this.sphereEl;this.data.peekMode?(this.hideAll(),e.getObject3D("mesh").visible=!1,t.setAttribute("visible",!0)):(this.showAll(),e.getObject3D("mesh").visible=!0,t.setAttribute("visible",!1))},play:function(){this.updateEventListener()},pause:function(){this.removeEventListener()},updateEventListener:function(){var e=this.el;e.isPlaying&&(this.removeEventListener(),e.addEventListener(this.data.on,this.navigate))},removeEventListener:function(){var e=this.data.on;e&&this.el.removeEventListener(e,this.navigate)},initVisualAspect:function(){var e,t,n,r=this.el;this.data.visualAspectEnabled&&!this.visualAspectInitialized&&(n=this.textEl=this.textEl||document.createElement("a-entity"),t=this.sphereEl=this.sphereEl||document.createElement("a-entity"),e=this.semiSphereEl=this.semiSphereEl||document.createElement("a-entity"),r.setAttribute("geometry",{primitive:"circle",radius:1,segments:64}),r.setAttribute("material",{shader:"portal",pano:this.data.image,side:"double"}),n.setAttribute("text",{color:this.data.titleColor,align:"center",font:"kelsonsans",value:this.data.title||this.data.href,width:4}),n.setAttribute("position","0 1.5 0"),r.appendChild(n),e.setAttribute("geometry",{primitive:"sphere",radius:1,phiStart:0,segmentsWidth:64,segmentsHeight:64,phiLength:180,thetaStart:0,thetaLength:360}),e.setAttribute("material",{shader:"portal",borderEnabled:0,pano:this.data.image,side:"back"}),e.setAttribute("rotation","0 180 0"),e.setAttribute("position","0 0 0"),e.setAttribute("visible",!1),r.appendChild(e),t.setAttribute("geometry",{primitive:"sphere",radius:10,segmentsWidth:64,segmentsHeight:64}),t.setAttribute("material",{shader:"portal",borderEnabled:0,pano:this.data.image,side:"back"}),t.setAttribute("visible",!1),r.appendChild(t),this.visualAspectInitialized=!0)},navigate:function(){window.location=this.data.href},tick:function(){var e=new o.Vector3,t=new o.Vector3,n=new o.Quaternion,r=new o.Vector3;return function(){var i,o,a=this.el,s=a.object3D,l=a.sceneEl.camera,c=this.textEl;if(this.data.visualAspectEnabled)if(s.updateMatrixWorld(),l.parent.updateMatrixWorld(),l.updateMatrixWorld(),s.matrix.decompose(t,n,r),t.setFromMatrixPosition(s.matrixWorld),e.setFromMatrixPosition(l.matrixWorld),(o=t.distanceTo(e))>20)this.previousQuaternion||(this.quaternionClone.copy(n),this.previousQuaternion=this.quaternionClone),s.lookAt(e);else{if(i=this.calculateCameraPortalOrientation(),o<.5){if(!0===this.semiSphereEl.getAttribute("visible"))return;c.setAttribute("text","width",1.5),i<=0?(c.setAttribute("position","0 0 0.75"),c.setAttribute("rotation","0 180 0"),this.semiSphereEl.setAttribute("rotation","0 0 0")):(c.setAttribute("position","0 0 -0.75"),c.setAttribute("rotation","0 0 0"),this.semiSphereEl.setAttribute("rotation","0 180 0")),a.getObject3D("mesh").visible=!1,this.semiSphereEl.setAttribute("visible",!0),this.peekCameraPortalOrientation=i}else i<=0?c.setAttribute("rotation","0 180 0"):c.setAttribute("rotation","0 0 0"),c.setAttribute("text","width",5),c.setAttribute("position","0 1.5 0"),a.getObject3D("mesh").visible=!0,this.semiSphereEl.setAttribute("visible",!1),this.peekCameraPortalOrientation=void 0;this.previousQuaternion&&(s.quaternion.copy(this.previousQuaternion),this.previousQuaternion=void 0)}}}(),hideAll:function(){var e=this.el,t=this.hiddenEls,n=this;t.length>0||e.sceneEl.object3D.traverse((function(r){r&&r.el&&r.el.hasAttribute("link-controls")||r.el&&r!==e.sceneEl.object3D&&r.el!==e&&r.el!==n.sphereEl&&r.el!==e.sceneEl.cameraEl&&!1!==r.el.getAttribute("visible")&&r.el!==n.textEl&&r.el!==n.semiSphereEl&&(r.el.setAttribute("visible",!1),t.push(r.el))}))},showAll:function(){this.hiddenEls.forEach((function(e){e.setAttribute("visible",!0)})),this.hiddenEls=[]},calculateCameraPortalOrientation:function(){var e=new o.Matrix4,t=new o.Vector3,n=new o.Vector3(0,0,1),r=new o.Vector3(0,0,0);return function(){var i=this.el,o=i.sceneEl.camera;return t.set(0,0,0),n.set(0,0,1),r.set(0,0,0),i.object3D.matrixWorld.extractRotation(e),n.applyMatrix4(e),i.object3D.updateMatrixWorld(),i.object3D.localToWorld(r),o.parent.parent.updateMatrixWorld(),o.parent.updateMatrixWorld(),o.updateMatrixWorld(),o.localToWorld(t),t.sub(r).normalize(),n.normalize(),Math.sign(n.dot(t))}}(),remove:function(){this.removeEventListener()}}),i("portal",{schema:{borderEnabled:{default:1,type:"int",is:"uniform"},backgroundColor:{default:"red",type:"color",is:"uniform"},pano:{type:"map",is:"uniform"},strokeColor:{default:"white",type:"color",is:"uniform"}},vertexShader:["vec3 portalPosition;","varying vec3 vWorldPosition;","varying float vDistanceToCenter;","varying float vDistance;","void main() {","vDistanceToCenter = clamp(length(position - vec3(0.0, 0.0, 0.0)), 0.0, 1.0);","portalPosition = (modelMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;","vDistance = length(portalPosition - cameraPosition);","vWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;","gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);","}"].join("\n"),fragmentShader:["#define RECIPROCAL_PI2 0.15915494","uniform sampler2D pano;","uniform vec3 strokeColor;","uniform vec3 backgroundColor;","uniform float borderEnabled;","varying float vDistanceToCenter;","varying float vDistance;","varying vec3 vWorldPosition;","void main() {","vec3 direction = normalize(vWorldPosition - cameraPosition);","vec2 sampleUV;","float borderThickness = clamp(exp(-vDistance / 50.0), 0.6, 0.95);","sampleUV.y = clamp(direction.y * 0.5 + 0.5, 0.0, 1.0);","sampleUV.x = atan(direction.z, -direction.x) * -RECIPROCAL_PI2 + 0.5;","if (vDistanceToCenter > borderThickness && borderEnabled == 1.0) {","gl_FragColor = vec4(strokeColor, 1.0);","} else {","gl_FragColor = mix(texture2D(pano, sampleUV), vec4(backgroundColor, 1.0), clamp(pow((vDistance / 15.0), 2.0), 0.0, 1.0));","}","}"].join("\n")})},{"../core/component":131,"../core/shader":141,"../lib/three":179}],90:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/"),a=o.bind,s=Math.PI/2;t.exports.Component=r("look-controls",{dependencies:["position","rotation"],schema:{enabled:{default:!0},magicWindowTrackingEnabled:{default:!0},pointerLockEnabled:{default:!1},reverseMouseDrag:{default:!1},reverseTouchDrag:{default:!1},touchEnabled:{default:!0},mouseEnabled:{default:!0}},init:function(){this.deltaYaw=0,this.previousHMDPosition=new i.Vector3,this.hmdQuaternion=new i.Quaternion,this.magicWindowAbsoluteEuler=new i.Euler,this.magicWindowDeltaEuler=new i.Euler,this.position=new i.Vector3,this.magicWindowObject=new i.Object3D,this.rotation={},this.deltaRotation={},this.savedPose=null,this.pointerLocked=!1,this.setupMouseControls(),this.bindMethods(),this.previousMouseEvent={},this.setupMagicWindowControls(),this.savedPose={position:new i.Vector3,rotation:new i.Euler},this.el.sceneEl.is("vr-mode")&&this.onEnterVR()},setupMagicWindowControls:function(){var e,t=this.data;o.device.isMobile()&&(e=this.magicWindowControls=new i.DeviceOrientationControls(this.magicWindowObject),"undefined"!==typeof DeviceOrientationEvent&&DeviceOrientationEvent.requestPermission&&(e.enabled=!1,this.el.sceneEl.components["device-orientation-permission-ui"].permissionGranted?e.enabled=t.magicWindowTrackingEnabled:this.el.sceneEl.addEventListener("deviceorientationpermissiongranted",(function(){e.enabled=t.magicWindowTrackingEnabled}))))},update:function(e){var t=this.data;t.enabled!==e.enabled&&this.updateGrabCursor(t.enabled),e&&!t.magicWindowTrackingEnabled&&e.magicWindowTrackingEnabled&&(this.magicWindowAbsoluteEuler.set(0,0,0),this.magicWindowDeltaEuler.set(0,0,0)),this.magicWindowControls&&(this.magicWindowControls.enabled=t.magicWindowTrackingEnabled),e&&!t.pointerLockEnabled!==e.pointerLockEnabled&&(this.removeEventListeners(),this.addEventListeners(),this.pointerLocked&&this.exitPointerLock())},tick:function(e){this.data.enabled&&this.updateOrientation()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},remove:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},bindMethods:function(){this.onMouseDown=a(this.onMouseDown,this),this.onMouseMove=a(this.onMouseMove,this),this.onMouseUp=a(this.onMouseUp,this),this.onTouchStart=a(this.onTouchStart,this),this.onTouchMove=a(this.onTouchMove,this),this.onTouchEnd=a(this.onTouchEnd,this),this.onEnterVR=a(this.onEnterVR,this),this.onExitVR=a(this.onExitVR,this),this.onPointerLockChange=a(this.onPointerLockChange,this),this.onPointerLockError=a(this.onPointerLockError,this)},setupMouseControls:function(){this.mouseDown=!1,this.pitchObject=new i.Object3D,this.yawObject=new i.Object3D,this.yawObject.position.y=10,this.yawObject.add(this.pitchObject)},addEventListeners:function(){var e=this.el.sceneEl,t=e.canvas;t?(t.addEventListener("mousedown",this.onMouseDown,!1),window.addEventListener("mousemove",this.onMouseMove,!1),window.addEventListener("mouseup",this.onMouseUp,!1),t.addEventListener("touchstart",this.onTouchStart),window.addEventListener("touchmove",this.onTouchMove),window.addEventListener("touchend",this.onTouchEnd),e.addEventListener("enter-vr",this.onEnterVR),e.addEventListener("exit-vr",this.onExitVR),this.data.pointerLockEnabled&&(document.addEventListener("pointerlockchange",this.onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.addEventListener("pointerlockerror",this.onPointerLockError,!1))):e.addEventListener("render-target-loaded",a(this.addEventListeners,this))},removeEventListeners:function(){var e=this.el.sceneEl,t=e&&e.canvas;t&&(t.removeEventListener("mousedown",this.onMouseDown),window.removeEventListener("mousemove",this.onMouseMove),window.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),e.removeEventListener("enter-vr",this.onEnterVR),e.removeEventListener("exit-vr",this.onExitVR),document.removeEventListener("pointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("pointerlockerror",this.onPointerLockError,!1))},updateOrientation:function(){var e=new i.Matrix4;return function(){var t,n=this.el.object3D,r=this.pitchObject,i=this.yawObject,o=this.el.sceneEl;o.is("vr-mode")&&o.checkHeadsetConnected()?o.hasWebXR&&(t=o.renderer.xr.getCameraPose())&&(e.elements=t.transform.matrix,e.decompose(n.position,n.rotation,n.scale)):(this.updateMagicWindowOrientation(),n.rotation.x=this.magicWindowDeltaEuler.x+r.rotation.x,n.rotation.y=this.magicWindowDeltaEuler.y+i.rotation.y,n.rotation.z=this.magicWindowDeltaEuler.z)}}(),updateMagicWindowOrientation:function(){var e=this.magicWindowAbsoluteEuler,t=this.magicWindowDeltaEuler;this.magicWindowControls&&this.magicWindowControls.enabled&&(this.magicWindowControls.update(),e.setFromQuaternion(this.magicWindowObject.quaternion,"YXZ"),this.previousMagicWindowYaw||0===e.y||(this.previousMagicWindowYaw=e.y),this.previousMagicWindowYaw&&(t.x=e.x,t.y+=e.y-this.previousMagicWindowYaw,t.z=e.z,this.previousMagicWindowYaw=e.y))},onMouseMove:function(e){var t,n,r,i=this.pitchObject,o=this.previousMouseEvent,a=this.yawObject;this.data.enabled&&(this.mouseDown||this.pointerLocked)&&(this.pointerLocked?(n=e.movementX||e.mozMovementX||0,r=e.movementY||e.mozMovementY||0):(n=e.screenX-o.screenX,r=e.screenY-o.screenY),this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,t=this.data.reverseMouseDrag?1:-1,a.rotation.y+=.002*n*t,i.rotation.x+=.002*r*t,i.rotation.x=Math.max(-s,Math.min(s,i.rotation.x)))},onMouseDown:function(e){var t=this.el.sceneEl;if(this.data.enabled&&this.data.mouseEnabled&&(!t.is("vr-mode")||!t.checkHeadsetConnected())&&0===e.button){var n=t&&t.canvas;this.mouseDown=!0,this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,this.showGrabbingCursor(),this.data.pointerLockEnabled&&!this.pointerLocked&&(n.requestPointerLock?n.requestPointerLock():n.mozRequestPointerLock&&n.mozRequestPointerLock())}},showGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor="grabbing"},hideGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor=""},onMouseUp:function(){this.mouseDown=!1,this.hideGrabbingCursor()},onTouchStart:function(e){1===e.touches.length&&this.data.touchEnabled&&!this.el.sceneEl.is("vr-mode")&&(this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY},this.touchStarted=!0)},onTouchMove:function(e){var t,n,r=this.el.sceneEl.canvas,i=this.yawObject;this.touchStarted&&this.data.touchEnabled&&(n=2*Math.PI*(e.touches[0].pageX-this.touchStart.x)/r.clientWidth,t=this.data.reverseTouchDrag?1:-1,i.rotation.y-=.5*n*t,this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY})},onTouchEnd:function(){this.touchStarted=!1},onEnterVR:function(){var e=this.el.sceneEl;e.checkHeadsetConnected()&&(this.saveCameraPose(),this.el.object3D.position.set(0,0,0),this.el.object3D.rotation.set(0,0,0),e.hasWebXR&&(this.el.object3D.matrixAutoUpdate=!1,this.el.object3D.updateMatrix()))},onExitVR:function(){this.el.sceneEl.checkHeadsetConnected()&&(this.restoreCameraPose(),this.previousHMDPosition.set(0,0,0),this.el.object3D.matrixAutoUpdate=!0)},onPointerLockChange:function(){this.pointerLocked=!(!document.pointerLockElement&&!document.mozPointerLockElement)},onPointerLockError:function(){this.pointerLocked=!1},exitPointerLock:function(){document.exitPointerLock(),this.pointerLocked=!1},updateGrabCursor:function(e){var t=this.el.sceneEl;function n(){t.canvas.classList.add("a-grab-cursor")}function r(){t.canvas.classList.remove("a-grab-cursor")}t.canvas?e?n():r():e?t.addEventListener("render-target-loaded",n):t.addEventListener("render-target-loaded",r)},saveCameraPose:function(){var e=this.el;this.savedPose.position.copy(e.object3D.position),this.savedPose.rotation.copy(e.object3D.rotation),this.hasSavedPose=!0},restoreCameraPose:function(){var e=this.el,t=this.savedPose;this.hasSavedPose&&(e.object3D.position.copy(t.position),e.object3D.rotation.copy(t.rotation),this.hasSavedPose=!1)}})},{"../core/component":131,"../lib/three":179,"../utils/":205}],91:[function(e,t,n){var r=e("../utils/bind"),i=e("../core/component").registerComponent,o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="magicleap-one",u="https://cdn.aframe.io/controllers/magicleap/magicleap-one-controller.glb",h={axes:{touchpad:[0,1]},buttons:["trigger","grip","touchpad","menu"]};t.exports.Component=i("magicleap-controls",{schema:{hand:{default:"none"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:h,init:function(){var e=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=r(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var e=this.data;this.controllerIndex="right"===e.hand?0:"left"===e.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=r(this.onModelLoaded,this),this.onControllersUpdate=r(this.onControllersUpdate,this),this.checkIfControllerPresent=r(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=r(this.removeControllersUpdateListener,this),this.onAxisMoved=r(this.onAxisMoved,this)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data;a(this,c,{index:this.controllerIndex,hand:e.hand})},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{idPrefix:c,hand:t.hand,controller:this.controllerIndex,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",u)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping.buttons[e.detail.id];n&&("trigger"===n&&(t=e.detail.state.value,console.log("analog value of trigger press: "+t)),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){e.detail.model.scale.set(.01,.01,.01)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){},setButtonColor:function(e,t){}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],92:[function(e,t,n){var r=e("../utils/"),i=e("../core/component"),o=e("../lib/three"),a=e("../core/shader"),s=r.debug("components:material:error"),l=i.registerComponent,c=a.shaders,u=a.shaderNames;function h(e){switch(e){case"back":return o.BackSide;case"double":return o.DoubleSide;default:return o.FrontSide}}function d(e){switch(e){case"face":return o.FaceColors;case"vertex":return o.VertexColors;default:return o.NoColors}}function p(e){switch(e){case"none":return o.NoBlending;case"additive":return o.AdditiveBlending;case"subtractive":return o.SubtractiveBlending;case"multiply":return o.MultiplyBlending;default:return o.NormalBlending}}function f(e,t){e.dispose(),t.unregisterMaterial(e)}t.exports.Component=l("material",{schema:{alphaTest:{default:0,min:0,max:1},depthTest:{default:!0},depthWrite:{default:!0},flatShading:{default:!1},npot:{default:!1},offset:{type:"vec2",default:{x:0,y:0}},opacity:{default:1,min:0,max:1},repeat:{type:"vec2",default:{x:1,y:1}},shader:{default:"standard",oneOf:u,schemaChange:!0},side:{default:"front",oneOf:["front","back","double"]},transparent:{default:!1},vertexColors:{type:"string",default:"none",oneOf:["face","vertex"]},visible:{default:!0},blending:{default:"normal",oneOf:["none","normal","additive","subtractive","multiply"]},dithering:{default:!0}},init:function(){this.material=null},update:function(e){var t=this.data;this.shader&&t.shader===e.shader||this.updateShader(t.shader),this.shader.update(this.data),this.updateMaterial(e)},updateSchema:function(e){var t,n,r,i;n=e&&e.shader,t=this.oldData&&this.oldData.shader,(r=c[i=n||t]&&c[i].schema)||s("Unknown shader schema "+i),t&&n===t||(this.extendSchema(r),this.updateBehavior())},updateBehavior:function(){var e,t,n=this.el.sceneEl,r=this.schema,i=this;function o(e,n){var r;for(r in t)t[r]=e;i.shader.update(t)}for(e in this.tick=void 0,t={},r)"time"===r[e].type&&(this.tick=o,t[e]=!0);n&&(this.tick?n.addBehavior(this):n.removeBehavior(this))},updateShader:function(e){var t,n=this.data,r=c[e]&&c[e].Shader;if(!r)throw new Error("Unknown shader "+e);(t=this.shader=new r).el=this.el,t.init(n),this.setMaterial(t.material),this.updateSchema(n)},updateMaterial:function(e){var t,n=this.data,r=this.material;for(t in r.alphaTest=n.alphaTest,r.depthTest=!1!==n.depthTest,r.depthWrite=!1!==n.depthWrite,r.opacity=n.opacity,r.flatShading=n.flatShading,r.side=h(n.side),r.transparent=!1!==n.transparent||n.opacity<1,r.vertexColors=d(n.vertexColors),r.visible=n.visible,r.blending=p(n.blending),r.dithering=n.dithering,e)break;!t||e.alphaTest===n.alphaTest&&e.side===n.side&&e.vertexColors===n.vertexColors||(r.needsUpdate=!0)},remove:function(){var e=new o.MeshBasicMaterial,t=this.material,n=this.el.getObject3D("mesh");n&&(n.material=e),f(t,this.system)},setMaterial:function(e){var t,n=this.el,r=this.system;this.material&&f(this.material,r),this.material=e,r.registerMaterial(e),(t=n.getObject3D("mesh"))?t.material=e:n.addEventListener("object3dset",(function t(r){"mesh"===r.detail.type&&r.target===n&&(n.getObject3D("mesh").material=e,n.removeEventListener("object3dset",t))}))}})},{"../core/component":131,"../core/shader":141,"../lib/three":179,"../utils/":205}],93:[function(e,t,n){var r=e("../utils/debug"),i=e("../core/component").registerComponent,o=e("../lib/three"),a=r("components:obj-model:warn");t.exports.Component=i("obj-model",{schema:{mtl:{type:"model"},obj:{type:"model"}},init:function(){var e=this;this.model=null,this.objLoader=new o.OBJLoader,this.mtlLoader=new o.MTLLoader(this.objLoader.manager),this.mtlLoader.crossOrigin="",this.el.addEventListener("componentinitialized",(function(t){e.model&&"material"===t.detail.name&&e.applyMaterial()}))},update:function(){var e=this.data;e.obj&&(this.resetMesh(),this.loadObj(e.obj,e.mtl))},remove:function(){this.model&&this.resetMesh()},resetMesh:function(){this.el.removeObject3D("mesh")},loadObj:function(e,t){var n=this,r=this.el,i=this.mtlLoader,o=this.objLoader,s=this.el.sceneEl.systems.renderer,l=t.substr(0,t.lastIndexOf("/")+1);if(t)return r.hasAttribute("material")&&a("Material component properties are ignored when a .MTL is provided"),i.setResourcePath(l),void i.load(t,(function(t){t.preload(),o.setMaterials(t),o.load(e,(function(e){n.model=e,n.model.traverse((function(e){if(e.isMesh){var t=e.material;t.color&&s.applyColorCorrection(t.color),t.map&&s.applyColorCorrection(t.map),t.emissive&&s.applyColorCorrection(t.emissive),t.emissiveMap&&s.applyColorCorrection(t.emissiveMap)}})),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})}))}));o.load(e,(function(e){n.model=e,n.applyMaterial(),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})}))},applyMaterial:function(){var e=this.el.components.material;e&&this.model.traverse((function(t){t instanceof o.Mesh&&(t.material=e.material)}))}})},{"../core/component":131,"../lib/three":179,"../utils/debug":201}],94:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c=e("../utils/").device.isWebXRAvailable,u="https://cdn.aframe.io/controllers/oculus/go/oculus-go-controller.gltf",h=c?"oculus-go":"Oculus Go",d=c?{axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]};t.exports.Component=r("oculus-go-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#FFFFFF"},buttonTouchedColor:{type:"color",default:"#BBBBBB"},buttonHighlightColor:{type:"color",default:"#7A7A7A"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:d,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,h,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:h,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",u)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).trigger=n.getObjectByName("oculus_go_button_trigger"),t.trackpad=n.getObjectByName("oculus_go_touchpad"),t.touchpad=n.getObjectByName("oculus_go_touchpad"))},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r,i;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}(i=n[e]).material.color.set(r),this.rendererSystem.applyColorCorrection(i.material.color)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],95:[function(e,t,n){var r=e("../utils/bind"),i=e("../core/component").registerComponent,o=e("../lib/three"),a=e("../utils/tracked-controls"),s=a.checkControllerPresentAndSetup,l=a.emitIfAxesChanged,c=a.onButtonEvent,u=e("../utils/").device.isWebXRAvailable,h="oculus-touch",d=u?h:"Oculus Touch",p="https://cdn.aframe.io/controllers/oculus/oculus-touch-controller-",f={left:{modelUrl:p+"left.gltf",rayOrigin:{origin:{x:.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(-.005,.003,-.055),modelPivotRotation:new o.Euler(0,0,0)},right:{modelUrl:p+"right.gltf",rayOrigin:{origin:{x:-.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(.005,.003,-.055),modelPivotRotation:new o.Euler(0,0,0)}},m={left:{modelUrl:p+"left.gltf",rayOrigin:{origin:{x:.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(-.005,.036,-.037),modelPivotRotation:new o.Euler(Math.PI/4.5,0,0)},right:{modelUrl:p+"right.gltf",rayOrigin:{origin:{x:-.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(.005,.036,-.037),modelPivotRotation:new o.Euler(Math.PI/4.5,0,0)}},v="oculus-touch",g={"oculus-touch":u?m:f,"oculus-touch-v2":{left:{modelUrl:p+"gen2-left.gltf",rayOrigin:{origin:{x:-.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new o.Vector3(0,0,0),modelPivotRotation:new o.Euler(0,0,0)},right:{modelUrl:p+"gen2-right.gltf",rayOrigin:{origin:{x:.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new o.Vector3(0,0,0),modelPivotRotation:new o.Euler(0,0,0)}},"oculus-touch-v3":{left:{modelUrl:p+"v3-left.glb",rayOrigin:{origin:{x:.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new o.Vector3(.01,-.01,.05),modelPivotRotation:new o.Euler(Math.PI/4,0,0)},right:{modelUrl:p+"v3-right.glb",rayOrigin:{origin:{x:-.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new o.Vector3(-.01,-.01,.05),modelPivotRotation:new o.Euler(Math.PI/4,0,0)}}},y=u?{left:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","abutton","bbutton","surface"]}}:{left:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","abutton","bbutton","surface"]}};t.exports.Component=i("oculus-touch-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#999"},buttonTouchColor:{type:"color",default:"#8AB"},buttonHighlightColor:{type:"color",default:"#2DF"},model:{default:!0},controllerType:{default:"auto",oneOf:["auto","oculus-touch","oculus-touch-v2","oculus-touch-v3"]},orientationOffset:{type:"vec3",default:{x:43,y:0,z:0}}},mapping:y,bindMethods:function(){this.onModelLoaded=r(this.onModelLoaded,this),this.onControllersUpdate=r(this.onControllersUpdate,this),this.checkIfControllerPresent=r(this.checkIfControllerPresent,this),this.onAxisMoved=r(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=r(this.onButtonChanged,this),this.onButtonDown=function(t){c(t.detail.id,"down",e,e.data.hand)},this.onButtonUp=function(t){c(t.detail.id,"up",e,e.data.hand)},this.onButtonTouchStart=function(t){c(t.detail.id,"touchstart",e,e.data.hand)},this.onButtonTouchEnd=function(t){c(t.detail.id,"touchend",e,e.data.hand)},this.controllerPresent=!1,this.lastControllerCheck=0,this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){s(this,d,{hand:this.data.hand})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},loadModel:function(e){var t,n=this.data;if(n.model){if(this.displayModel=g[n.controllerType]||g[v],"auto"===n.controllerType){var r=this.el.sceneEl.systems["tracked-controls-webvr"];if(r&&r.vrDisplay){var i=r.vrDisplay.displayName;/^Oculus Quest$/.test(i)&&(this.displayModel=g["oculus-touch-v2"])}else t=v,t=-1!==e.profiles.indexOf("oculus-touch-v2")?"oculus-touch-v2":t,t=-1!==e.profiles.indexOf("oculus-touch-v3")?"oculus-touch-v3":t,this.displayModel=g[t]}var o=this.displayModel[n.hand].modelUrl;this.el.setAttribute("gltf-model",o)}},injectTrackedControls:function(e){var t=this.data,n=h,r="right"===t.hand?"Oculus Touch (Right)":"Oculus Touch (Left)",i=u?n:r;this.el.setAttribute("tracked-controls",{id:i,hand:t.hand,orientationOffset:t.orientationOffset,handTrackingEnabled:!1}),this.loadModel(e)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping[this.data.hand].buttons[e.detail.id],r=this.buttonMeshes;n&&("trigger"!==n&&"grip"!==n||(t=e.detail.state.value),r&&("trigger"===n&&r.trigger&&(r.trigger.rotation.x=this.originalXRotationTrigger-t*(Math.PI/26)),"grip"===n&&r.grip&&(r.grip.position.x=this.originalXPositionGrip+("left"===this.data.hand?-1:1)*t*.004)),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){var t,n=this.controllerObject3D=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).grip=n.getObjectByName("buttonHand"),this.originalXPositionGrip=t.grip&&t.grip.position.x,t.thumbstick=n.getObjectByName("stick"),t.trigger=n.getObjectByName("buttonTrigger"),this.originalXRotationTrigger=t.trigger&&t.trigger.rotation.x,t.xbutton=n.getObjectByName("buttonX"),t.abutton=n.getObjectByName("buttonA"),t.ybutton=n.getObjectByName("buttonY"),t.bbutton=n.getObjectByName("buttonB"),n.position.copy(this.displayModel[this.data.hand].modelPivotOffset),n.rotation.copy(this.displayModel[this.data.hand].modelPivotRotation),this.el.emit("controllermodelready",{name:"oculus-touch-controls",model:this.data.model,rayOrigin:this.displayModel[this.data.hand].rayOrigin}))},onAxisMoved:function(e){l(this,this.mapping[this.data.hand].axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n,r="up"===t||"touchend"===t?this.data.buttonColor:"touchstart"===t?this.data.buttonTouchColor:this.data.buttonHighlightColor,i=this.buttonMeshes;this.data.model&&i&&i[e]&&((n=i[e]).material.color.set(r),this.rendererSystem.applyColorCorrection(n.material.color))}})},{"../core/component":131,"../lib/three":179,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],96:[function(e,t,n){var r=e("../core/component").registerComponent;t.exports.Component=r("position",{schema:{type:"vec3"},update:function(){var e=this.el.object3D,t=this.data;e.position.set(t.x,t.y,t.z)},remove:function(){this.el.object3D.position.set(0,0,0)}})},{"../core/component":131}],97:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/").debug("components:raycaster:warn"),a=/^[\w\s-.,[\]#]*$/,s={childList:!0,attributes:!0,subtree:!0},l={INTERSECT:"raycaster-intersected",INTERSECTION:"raycaster-intersection",INTERSECT_CLEAR:"raycaster-intersected-cleared",INTERSECTION_CLEAR:"raycaster-intersection-cleared"};function c(e,t){var n;for(e.length=t.length,n=0;n<t.length;n++)e[n]=t[n]}t.exports.Component=r("raycaster",{schema:{autoRefresh:{default:!0},direction:{type:"vec3",default:{x:0,y:0,z:-1}},enabled:{default:!0},far:{default:1e3},interval:{default:0},near:{default:0},objects:{default:""},origin:{type:"vec3"},showLine:{default:!1},lineColor:{default:"white"},lineOpacity:{default:1},useWorldCoordinates:{default:!1}},multiple:!0,init:function(){this.clearedIntersectedEls=[],this.unitLineEndVec3=new i.Vector3,this.intersectedEls=[],this.intersections=[],this.newIntersectedEls=[],this.newIntersections=[],this.objects=[],this.prevCheckTime=void 0,this.prevIntersectedEls=[],this.rawIntersections=[],this.raycaster=new i.Raycaster,this.updateOriginDirection(),this.setDirty=this.setDirty.bind(this),this.updateLine=this.updateLine.bind(this),this.observer=new MutationObserver(this.setDirty),this.dirty=!0,this.lineEndVec3=new i.Vector3,this.otherLineEndVec3=new i.Vector3,this.lineData={end:this.lineEndVec3},this.getIntersection=this.getIntersection.bind(this),this.intersectedDetail={el:this.el,getIntersection:this.getIntersection},this.intersectedClearedDetail={el:this.el},this.intersectionClearedDetail={clearedEls:this.clearedIntersectedEls},this.intersectionDetail={}},update:function(e){var t=this.data,n=this.el,r=this.raycaster;r.far=t.far,r.near=t.near,!t.showLine||t.far===e.far&&t.origin===e.origin&&t.direction===e.direction&&e.showLine||(this.unitLineEndVec3.copy(t.origin).add(t.direction).normalize(),this.drawLine()),!t.showLine&&e.showLine&&n.removeAttribute("line"),t.objects===e.objects||a.test(t.objects)||o('[raycaster] Selector "'+t.objects+'" may not update automatically with DOM changes.'),t.objects||o('[raycaster] For performance, please define raycaster.objects when using raycaster or cursor components to whitelist which entities to intersect with. e.g., raycaster="objects: [data-raycastable]".'),t.autoRefresh!==e.autoRefresh&&n.isPlaying&&(t.autoRefresh?this.addEventListeners():this.removeEventListeners()),e.enabled&&!t.enabled&&this.clearAllIntersections(),this.setDirty()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},remove:function(){this.data.showLine&&this.el.removeAttribute("line"),this.clearAllIntersections()},addEventListeners:function(){this.data.autoRefresh&&(this.observer.observe(this.el.sceneEl,s),this.el.sceneEl.addEventListener("object3dset",this.setDirty),this.el.sceneEl.addEventListener("object3dremove",this.setDirty))},removeEventListeners:function(){this.observer.disconnect(),this.el.sceneEl.removeEventListener("object3dset",this.setDirty),this.el.sceneEl.removeEventListener("object3dremove",this.setDirty)},setDirty:function(){this.dirty=!0},refreshObjects:function(){var e,t=this.data;e=t.objects?this.el.sceneEl.querySelectorAll(t.objects):this.el.sceneEl.querySelectorAll("*"),this.objects=this.flattenObject3DMaps(e),this.dirty=!1},tock:function(e){var t=this.data,n=this.prevCheckTime;t.enabled&&(n&&e-n<t.interval||(this.prevCheckTime=e,this.checkIntersections()))},checkIntersections:function(){var e,t,n=this.clearedIntersectedEls,r=this.el,i=this.data,o=this.intersectedEls,a=this.intersections,s=this.newIntersectedEls,u=this.newIntersections,h=this.prevIntersectedEls,d=this.rawIntersections;for(this.dirty&&this.refreshObjects(),c(this.prevIntersectedEls,this.intersectedEls),this.updateOriginDirection(),d.length=0,this.raycaster.intersectObjects(this.objects,!0,d),a.length=0,o.length=0,e=0;e<d.length;e++)t=d[e],i.showLine&&t.object===r.getObject3D("line")||t.object.el&&(a.push(t),o.push(t.object.el));for(u.length=0,s.length=0,e=0;e<a.length;e++)-1===h.indexOf(a[e].object.el)&&(u.push(a[e]),s.push(a[e].object.el));for(n.length=0,e=0;e<h.length;e++)-1===o.indexOf(h[e])&&(h[e].emit(l.INTERSECT_CLEAR,this.intersectedClearedDetail),n.push(h[e]));for(n.length&&r.emit(l.INTERSECTION_CLEAR,this.intersectionClearedDetail),e=0;e<s.length;e++)s[e].emit(l.INTERSECT,this.intersectedDetail);u.length&&(this.intersectionDetail.els=s,this.intersectionDetail.intersections=u,r.emit(l.INTERSECTION,this.intersectionDetail)),i.showLine&&setTimeout(this.updateLine)},updateLine:function(){var e,t=this.el,n=this.intersections;n.length&&(e=n[0].object.el===t&&n[1]?n[1].distance:n[0].distance),this.drawLine(e)},getIntersection:function(e){var t,n;for(t=0;t<this.intersections.length;t++)if((n=this.intersections[t]).object.el===e)return n;return null},updateOriginDirection:function(){var e=new i.Vector3,t=new i.Vector3;return function(){var n=this.el,r=this.data;r.useWorldCoordinates?this.raycaster.set(r.origin,r.direction):(n.object3D.updateMatrixWorld(),t.setFromMatrixPosition(n.object3D.matrixWorld),0===r.origin.x&&0===r.origin.y&&0===r.origin.z||(t=n.object3D.localToWorld(t.copy(r.origin))),e.copy(r.direction).transformDirection(n.object3D.matrixWorld).normalize(),this.raycaster.set(t,e))}}(),drawLine:function(e){var t,n=this.data,r=this.el;t=this.lineData.end===this.lineEndVec3?this.otherLineEndVec3:this.lineEndVec3,void 0===e&&(e=n.far===1/0?1e3:n.far),this.lineData.start=n.origin,this.lineData.end=t.copy(this.unitLineEndVec3).multiplyScalar(e),this.lineData.color=n.lineColor,this.lineData.opacity=n.lineOpacity,r.setAttribute("line",this.lineData)},flattenObject3DMaps:function(e){var t,n,r=this.objects;for(r.length=0,n=0;n<e.length;n++)if(e[n].isEntity&&e[n].object3D)for(t in e[n].object3DMap)r.push(e[n].getObject3D(t));return r},clearAllIntersections:function(){var e;for(e=0;e<this.intersectedEls.length;e++)this.intersectedEls[e].emit(l.INTERSECT_CLEAR,this.intersectedClearedDetail);c(this.clearedIntersectedEls,this.intersectedEls),this.intersectedEls.length=0,this.intersections.length=0,this.el.emit(l.INTERSECTION_CLEAR,this.intersectionClearedDetail)}})},{"../core/component":131,"../lib/three":179,"../utils/":205}],98:[function(e,t,n){var r=e("../lib/three").Math.degToRad,i=e("../core/component").registerComponent;t.exports.Component=i("rotation",{schema:{type:"vec3"},update:function(){var e=this.data,t=this.el.object3D;t.rotation.set(r(e.x),r(e.y),r(e.z)),t.rotation.order="YXZ"},remove:function(){this.el.object3D.rotation.set(0,0,0)}})},{"../core/component":131,"../lib/three":179}],99:[function(e,t,n){var r=e("../core/component").registerComponent,i=1e-5;t.exports.Component=r("scale",{schema:{type:"vec3",default:{x:1,y:1,z:1}},update:function(){var e=this.data,t=this.el.object3D,n=0===e.x?i:e.x,r=0===e.y?i:e.y,o=0===e.z?i:e.z;t.scale.set(n,r,o)},remove:function(){this.el.object3D.scale.set(1,1,1)}})},{"../core/component":131}],100:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../core/component").components;t.exports.Component=r("background",{schema:{color:{type:"color",default:"black"},transparent:{default:!1}},update:function(){var e=this.data,t=this.el.object3D;e.transparent?t.background=null:t.background=new THREE.Color(e.color)},remove:function(){var e=this.data,t=this.el.object3D;e.transparent?t.background=null:t.background=i[this.name].schema.color.default}})},{"../../core/component":131}],101:[function(e,t,n){var r=e("../../core/component").registerComponent;t.exports.Component=r("debug",{schema:{default:!0}})},{"../../core/component":131}],102:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../utils/"),o=i.bind,a=e("../../constants/"),s="a-modal",l="a-dialog",c="a-dialog-text",u="a-dialog-text-container",h="a-dialog-buttons-container",d="a-dialog-button",p="a-dialog-allow-button",f="a-dialog-deny-button",m="a-dialog-ok-button";function v(e,t,n,r,i){var o,s,l;return(o=document.createElement("div")).classList.add(h),(s=document.createElement("button")).classList.add(d,f),s.setAttribute(a.AFRAME_INJECTED,""),s.innerHTML=e,o.appendChild(s),(l=document.createElement("button")).classList.add(d,p),l.setAttribute(a.AFRAME_INJECTED,""),l.innerHTML=t,o.appendChild(l),l.addEventListener("click",(function(e){e.stopPropagation(),r()})),s.addEventListener("click",(function(e){e.stopPropagation(),i()})),y(n,o)}function g(e,t,n){var r,i;return(r=document.createElement("div")).classList.add(h),(i=document.createElement("button")).classList.add(d,m),i.setAttribute(a.AFRAME_INJECTED,""),i.innerHTML=e,r.appendChild(i),i.addEventListener("click",(function(e){e.stopPropagation(),n()})),y(t,r)}function y(e,t){var n,r,i,o;return(n=document.createElement("div")).classList.add(s),n.setAttribute(a.AFRAME_INJECTED,""),(r=document.createElement("div")).className=l,r.setAttribute(a.AFRAME_INJECTED,""),n.appendChild(r),(i=document.createElement("div")).classList.add(u),r.appendChild(i),(o=document.createElement("div")).classList.add(c),o.innerHTML=e,i.appendChild(o),r.appendChild(t),n}t.exports.Component=r("device-orientation-permission-ui",{schema:{enabled:{default:!0},deviceMotionMessage:{default:"This immersive website requires access to your device motion sensors."},mobileDesktopMessage:{default:"Set your browser to request the mobile version of the site and reload the page to enjoy immersive mode."},httpsMessage:{default:"Access this site over HTTPS to enter VR mode and grant access to the device sensors."},denyButtonText:{default:"Deny"},allowButtonText:{default:"Allow"},cancelButtonText:{default:"Cancel"}},init:function(){var e=this;this.data.enabled&&("localhost"!==location.hostname&&"127.0.0.1"!==location.hostname&&"http:"===location.protocol&&this.showHTTPAlert(),i.device.isMobileDeviceRequestingDesktopSite()?this.showMobileDesktopModeAlert():"undefined"!==typeof DeviceOrientationEvent&&DeviceOrientationEvent.requestPermission?(this.onDeviceMotionDialogAllowClicked=o(this.onDeviceMotionDialogAllowClicked,this),this.onDeviceMotionDialogDenyClicked=o(this.onDeviceMotionDialogDenyClicked,this),DeviceOrientationEvent.requestPermission().catch((function(){e.devicePermissionDialogEl=v(e.data.denyButtonText,e.data.allowButtonText,e.data.deviceMotionMessage,e.onDeviceMotionDialogAllowClicked,e.onDeviceMotionDialogDenyClicked),e.el.appendChild(e.devicePermissionDialogEl)})).then((function(){e.el.emit("deviceorientationpermissiongranted"),e.permissionGranted=!0}))):this.permissionGranted=!0)},remove:function(){this.devicePermissionDialogEl&&this.el.removeChild(this.devicePermissionDialogEl)},onDeviceMotionDialogDenyClicked:function(){this.remove()},showMobileDesktopModeAlert:function(){var e=this,t=g(e.data.cancelButtonText,e.data.mobileDesktopMessage,(function(){e.el.removeChild(t)}));this.el.appendChild(t)},showHTTPAlert:function(){var e=this,t=g(e.data.cancelButtonText,e.data.httpsMessage,(function(){e.el.removeChild(t)}));this.el.appendChild(t)},onDeviceMotionDialogAllowClicked:function(){var e=this;this.el.emit("deviceorientationpermissionrequested"),DeviceOrientationEvent.requestPermission().then((function(t){"granted"===t?(e.el.emit("deviceorientationpermissiongranted"),e.permissionGranted=!0):e.el.emit("deviceorientationpermissionrejected"),e.remove()})).catch(console.error)}})},{"../../constants/":123,"../../core/component":131,"../../utils/":205}],103:[function(e,t,n){var r=e("../../core/component").registerComponent;t.exports.Component=r("embedded",{dependencies:["vr-mode-ui"],schema:{default:!0},update:function(){var e=this.el,t=e.querySelector(".a-enter-vr");!0===this.data?(t&&t.classList.add("embedded"),e.removeFullScreenStyles()):(t&&t.classList.remove("embedded"),e.addFullScreenStyles())}})},{"../../core/component":131}],104:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../lib/three"),o=e("../../utils/debug")("components:fog:warn");function a(e){var t;return(t="exponential"===e.type?new i.FogExp2(e.color,e.density):new i.Fog(e.color,e.near,e.far)).name=e.type,t}t.exports.Component=r("fog",{schema:{color:{type:"color",default:"#000"},density:{default:25e-5},far:{default:1e3,min:0},near:{default:1,min:0},type:{default:"linear",oneOf:["linear","exponential"]}},update:function(){var e=this.data,t=this.el,n=this.el.object3D.fog;if(t.isScene)return n&&e.type===n.name?void Object.keys(this.schema).forEach((function(t){var r=e[t];"color"===t&&(r=new i.Color(r)),n[t]=r})):(t.object3D.fog=a(e),void t.systems.material.updateMaterials());o("Fog component can only be applied to <a-scene>")},remove:function(){var e=this.el.object3D.fog;e&&(e.far=0,e.near=.1)}})},{"../../core/component":131,"../../lib/three":179,"../../utils/debug":201}],105:[function(e,t,n){(function(n){var r=e("../../constants").AFRAME_INJECTED,i=e("../../../package"),o=e("../../core/component").registerComponent,a=e("../../utils/");function s(e){var t=e.split(".");return t[2]="x",t.join(".")}var l="https://aframe.io/aframe-inspector/dist/aframe-inspector.js",c="https://unpkg.com/aframe-inspector@"+s(i.version)+"/dist/aframe-inspector.min.js",u="dev"===n.env.INSPECTOR_VERSION?l:c,h="Loading Inspector",d="Error loading Inspector";t.exports.Component=o("inspector",{schema:{url:{default:u}},init:function(){this.firstPlay=!0,this.onKeydown=this.onKeydown.bind(this),this.onMessage=this.onMessage.bind(this),this.initOverlay(),window.addEventListener("keydown",this.onKeydown),window.addEventListener("message",this.onMessage)},play:function(){var e;this.firstPlay&&"false"!==(e=a.getUrlParameter("inspector"))&&e&&(this.openInspector(),this.firstPlay=!1)},initOverlay:function(){var e='<span class="dots"><span>.</span><span>.</span><span>.</span></span>';this.loadingMessageEl=document.createElement("div"),this.loadingMessageEl.classList.add("a-inspector-loader"),this.loadingMessageEl.innerHTML=h+e},remove:function(){this.removeEventListeners()},onKeydown:function(e){73===e.keyCode&&(e.ctrlKey&&e.altKey||e.getModifierState("AltGraph"))&&this.openInspector()},showLoader:function(){document.body.appendChild(this.loadingMessageEl)},hideLoader:function(){document.body.removeChild(this.loadingMessageEl)},onMessage:function(e){"INJECT_AFRAME_INSPECTOR"===e.data&&this.openInspector()},openInspector:function(e){var t,n=this;AFRAME.INSPECTOR||AFRAME.inspectorInjected?AFRAME.INSPECTOR.open(e):(this.showLoader(),(t=document.createElement("script")).src=this.data.url,t.setAttribute("data-name","aframe-inspector"),t.setAttribute(r,""),t.onload=function(){AFRAME.INSPECTOR.open(e),n.hideLoader(),n.removeEventListeners()},t.onerror=function(){n.loadingMessageEl.innerHTML=d},document.head.appendChild(t),AFRAME.inspectorInjected=!0)},removeEventListeners:function(){window.removeEventListener("keydown",this.onKeydown),window.removeEventListener("message",this.onMessage)}})}).call(this,e("_process"))},{"../../../package":73,"../../constants":123,"../../core/component":131,"../../utils/":205,_process:49}],106:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../utils/").shouldCaptureKeyEvent;t.exports.Component=r("keyboard-shortcuts",{schema:{enterVR:{default:!0},exitVR:{default:!0}},init:function(){this.onKeyup=this.onKeyup.bind(this)},update:function(e){var t=this.data;this.enterVREnabled=t.enterVR},play:function(){window.addEventListener("keyup",this.onKeyup,!1)},pause:function(){window.removeEventListener("keyup",this.onKeyup)},onKeyup:function(e){var t=this.el;i(e)&&(this.enterVREnabled&&70===e.keyCode&&t.enterVR(),this.enterVREnabled&&27===e.keyCode&&t.exitVR())}})},{"../../core/component":131,"../../utils/":205}],107:[function(e,t,n){var r=e("../../utils/debug"),i=e("../../core/component").registerComponent,o=r("components:pool:warn");t.exports.Component=i("pool",{schema:{container:{default:""},mixin:{default:""},size:{default:0},dynamic:{default:!1}},multiple:!0,initPool:function(){var e;for(this.availableEls=[],this.usedEls=[],this.data.mixin||o("No mixin provided for pool component."),this.data.container&&(this.container=document.querySelector(this.data.container),this.container||o("Container "+this.data.container+" not found.")),this.container=this.container||this.el,e=0;e<this.data.size;++e)this.createEntity()},update:function(e){var t=this.data;e.mixin===t.mixin&&e.size===t.size||this.initPool()},createEntity:function(){var e;(e=document.createElement("a-entity")).play=this.wrapPlay(e.play),e.setAttribute("mixin",this.data.mixin),e.object3D.visible=!1,e.pause(),this.container.appendChild(e),this.availableEls.push(e)},wrapPlay:function(e){var t=this.usedEls;return function(){-1!==t.indexOf(this)&&e.call(this)}},requestEntity:function(){var e;if(0===this.availableEls.length){if(!1===this.data.dynamic)return void o("Requested entity from empty pool: "+this.attrName);o("Requested entity from empty pool. This pool is dynamic and will resize automatically. You might want to increase its initial size: "+this.attrName),this.createEntity()}return e=this.availableEls.shift(),this.usedEls.push(e),e.object3D.visible=!0,e},returnEntity:function(e){var t=this.usedEls.indexOf(e);if(-1!==t)return this.usedEls.splice(t,1),this.availableEls.push(e),e.object3D.visible=!1,e.pause(),e;o("The returned entity was not previously pooled from "+this.attrName)}})},{"../../core/component":131,"../../utils/debug":201}],108:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../lib/three"),o=["attribute vec3 position;","attribute vec2 uv;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","varying vec2 vUv;","void main() {"," vUv = vec2( 1.- uv.x, uv.y );"," gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),a=["precision mediump float;","uniform samplerCube map;","varying vec2 vUv;","#define M_PI 3.141592653589793238462643383279","void main() {"," vec2 uv = vUv;"," float longitude = uv.x * 2. * M_PI - M_PI + M_PI / 2.;"," float latitude = uv.y * M_PI;"," vec3 dir = vec3("," - sin( longitude ) * sin( latitude ),"," cos( latitude ),"," - cos( longitude ) * sin( latitude )"," );"," normalize( dir );"," gl_FragColor = vec4( textureCube( map, dir ).rgb, 1.0 );","}"].join("\n");t.exports.Component=r("screenshot",{schema:{width:{default:4096},height:{default:2048},camera:{type:"selector"}},init:function(){var e=this.el,t=this;function n(){var n=e.renderer.getContext();n&&(t.cubeMapSize=n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE),t.material=new i.RawShaderMaterial({uniforms:{map:{type:"t",value:null}},vertexShader:o,fragmentShader:a,side:i.DoubleSide}),t.quad=new i.Mesh(new i.PlaneBufferGeometry(1,1),t.material),t.quad.visible=!1,t.camera=new i.OrthographicCamera(-.5,.5,.5,-.5,-1e4,1e4),t.canvas=document.createElement("canvas"),t.ctx=t.canvas.getContext("2d"),e.object3D.add(t.quad),t.onKeyDown=t.onKeyDown.bind(t))}e.renderer?n():e.addEventListener("render-target-loaded",n)},getRenderTarget:function(e,t){return new i.WebGLRenderTarget(e,t,{minFilter:i.LinearFilter,magFilter:i.LinearFilter,wrapS:i.ClampToEdgeWrapping,wrapT:i.ClampToEdgeWrapping,format:i.RGBAFormat,type:i.UnsignedByteType})},resize:function(e,t){this.quad.scale.set(e,t,1),this.camera.left=-1*e/2,this.camera.right=e/2,this.camera.top=t/2,this.camera.bottom=-1*t/2,this.camera.updateProjectionMatrix(),this.canvas.width=e,this.canvas.height=t},play:function(){window.addEventListener("keydown",this.onKeyDown)},onKeyDown:function(e){var t=83===e.keyCode&&e.ctrlKey&&e.altKey;if(this.data&&t){var n=e.shiftKey?"equirectangular":"perspective";this.capture(n)}},setCapture:function(e){var t,n,r,o,a=this.el;return"perspective"===e?(this.quad.visible=!1,n=this.data.camera&&this.data.camera.components.camera.camera||a.camera,t={width:this.data.width,height:this.data.height}):(n=this.camera,o=new i.WebGLCubeRenderTarget(Math.min(this.cubeMapSize,2048),{format:i.RGBFormat,generateMipmaps:!0,minFilter:i.LinearMipmapLinearFilter,encoding:i.sRGBEncoding}),r=new i.CubeCamera(a.camera.near,a.camera.far,o),a.camera.getWorldPosition(r.position),a.camera.getWorldQuaternion(r.quaternion),r.update(a.renderer,a.object3D),this.quad.material.uniforms.map.value=r.renderTarget.texture,t={width:this.data.width,height:this.data.height},this.quad.visible=!0),{camera:n,size:t,projection:e}},capture:function(e){var t,n=this.el.renderer.xr.enabled,r=this.el.renderer;r.xr.enabled=!1,t=this.setCapture(e),this.renderCapture(t.camera,t.size,t.projection),this.saveCapture(),r.xr.enabled=n},getCanvas:function(e){var t=this.el.renderer.xr.enabled,n=this.el.renderer,r=this.setCapture(e);return n.xr.enabled=!1,this.renderCapture(r.camera,r.size,r.projection),n.xr.enabled=t,this.canvas},renderCapture:function(e,t,n){var r,i,o,a=this.el.renderer.autoClear,s=this.el,l=s.renderer;i=this.getRenderTarget(t.width,t.height),o=new Uint8Array(4*t.width*t.height),this.resize(t.width,t.height),l.autoClear=!0,l.clear(),l.setRenderTarget(i),l.render(s.object3D,e),l.autoClear=a,l.readRenderTargetPixels(i,0,0,t.width,t.height,o),l.setRenderTarget(null),"perspective"===n&&(o=this.flipPixelsVertically(o,t.width,t.height)),r=new ImageData(new Uint8ClampedArray(o),t.width,t.height),this.quad.visible=!1,this.ctx.putImageData(r,0,0)},flipPixelsVertically:function(e,t,n){for(var r=e.slice(0),i=0;i<t;++i)for(var o=0;o<n;++o)r[4*i+o*t*4]=e[4*i+(n-o)*t*4],r[4*i+1+o*t*4]=e[4*i+1+(n-o)*t*4],r[4*i+2+o*t*4]=e[4*i+2+(n-o)*t*4],r[4*i+3+o*t*4]=e[4*i+3+(n-o)*t*4];return r},saveCapture:function(){this.canvas.toBlob((function(e){var t="screenshot-"+document.title.toLowerCase()+"-"+Date.now()+".png",n=document.createElement("a"),r=URL.createObjectURL(e);n.href=r,n.setAttribute("download",t),n.innerHTML="downloading...",n.style.display="none",document.body.appendChild(n),setTimeout((function(){n.click(),document.body.removeChild(n)}),1)}),"image/png")}})},{"../../core/component":131,"../../lib/three":179}],109:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../../vendor/rStats"),o=e("../../utils");e("../../../vendor/rStats.extras"),e("../../lib/rStatsAframe");var a=window.aframeStats,s=o.bind,l="a-hidden",c=window.threeStats;function u(e){var t=new c(e.renderer),n=new a(e),r=e.isMobile?[]:[t,n];return new i({css:[],values:{fps:{caption:"fps",below:30}},groups:[{caption:"Framerate",values:["fps","raf"]}],plugins:r})}t.exports.Component=r("stats",{schema:{default:!0},init:function(){var e=this.el;"false"!==o.getUrlParameter("stats")&&(this.stats=u(e),this.statsEl=document.querySelector(".rs-base"),this.hideBound=s(this.hide,this),this.showBound=s(this.show,this),e.addEventListener("enter-vr",this.hideBound),e.addEventListener("exit-vr",this.showBound))},update:function(){if(this.stats)return this.data?this.show():this.hide()},remove:function(){this.el.removeEventListener("enter-vr",this.hideBound),this.el.removeEventListener("exit-vr",this.showBound),this.statsEl&&this.statsEl.parentNode.removeChild(this.statsEl)},tick:function(){var e=this.stats;e&&(e("rAF").tick(),e("FPS").frame(),e().update())},hide:function(){this.statsEl.classList.add(l)},show:function(){this.statsEl.classList.remove(l)}})},{"../../../vendor/rStats":217,"../../../vendor/rStats.extras":216,"../../core/component":131,"../../lib/rStatsAframe":178,"../../utils":205}],110:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../constants/"),o=e("../../utils/"),a=o.bind,s="a-enter-vr",l="a-enter-ar",c="a-enter-vr-button",u="a-enter-ar-button",h="a-hidden",d="a-orientation-modal";function p(e){var t,n;return(n=document.createElement("div")).classList.add(s),n.setAttribute(i.AFRAME_INJECTED,""),(t=document.createElement("button")).className=c,t.setAttribute("title","Enter VR mode with a headset or fullscreen mode on a desktop. Visit https://webvr.rocks or https://webvr.info for more information."),t.setAttribute(i.AFRAME_INJECTED,""),o.device.isMobile()&&v(t),n.appendChild(t),t.addEventListener("click",(function(t){e(),t.stopPropagation()})),n}function f(e){var t,n;return(n=document.createElement("div")).classList.add(l),n.setAttribute(i.AFRAME_INJECTED,""),(t=document.createElement("button")).className=u,t.setAttribute("title","Enter AR mode with a headset or handheld device. Visit https://webvr.rocks or https://webvr.info for more information."),t.setAttribute(i.AFRAME_INJECTED,""),o.device.isMobile()&&v(t),n.appendChild(t),t.addEventListener("click",(function(t){e(),t.stopPropagation()})),n}function m(e){var t=document.createElement("div");t.className=d,t.classList.add(h),t.setAttribute(i.AFRAME_INJECTED,"");var n=document.createElement("button");return n.setAttribute(i.AFRAME_INJECTED,""),n.innerHTML="Exit VR",n.addEventListener("click",e),t.appendChild(n),t}function v(e){e.addEventListener("touchstart",(function(){e.classList.remove("resethover")})),e.addEventListener("touchend",(function(){e.classList.add("resethover")}))}t.exports.Component=r("vr-mode-ui",{dependencies:["canvas"],schema:{enabled:{default:!0},enterVRButton:{default:""},enterARButton:{default:""}},init:function(){var e=this,t=this.el;"false"!==o.getUrlParameter("ui")&&(this.insideLoader=!1,this.enterVREl=null,this.enterAREl=null,this.orientationModalEl=null,this.bindMethods(),t.addEventListener("enter-vr",this.updateEnterInterfaces),t.addEventListener("exit-vr",this.updateEnterInterfaces),t.addEventListener("update-vr-devices",this.updateEnterInterfaces),window.addEventListener("message",(function(t){"loaderReady"===t.data.type&&(e.insideLoader=!0,e.remove())})),window.addEventListener("orientationchange",this.toggleOrientationModalIfNeeded))},bindMethods:function(){this.onEnterVRButtonClick=a(this.onEnterVRButtonClick,this),this.onEnterARButtonClick=a(this.onEnterARButtonClick,this),this.onModalClick=a(this.onModalClick,this),this.toggleOrientationModalIfNeeded=a(this.toggleOrientationModalIfNeeded,this),this.updateEnterInterfaces=a(this.updateEnterInterfaces,this)},onModalClick:function(){this.el.exitVR()},onEnterVRButtonClick:function(){this.el.enterVR()},onEnterARButtonClick:function(){this.el.enterAR()},update:function(){var e=this.data,t=this.el;if(!e.enabled||this.insideLoader||"false"===o.getUrlParameter("ui"))return this.remove();this.enterVREl||this.enterAREl||this.orientationModalEl||(e.enterVRButton?(this.enterVREl=document.querySelector(e.enterVRButton),this.enterVREl.addEventListener("click",this.onEnterVRButtonClick)):(this.enterVREl=p(this.onEnterVRButtonClick),t.appendChild(this.enterVREl)),e.enterARButton?(this.enterAREl=document.querySelector(e.enterARButton),this.enterAREl.addEventListener("click",this.onEnterARButtonClick)):(this.enterAREl=f(this.onEnterARButtonClick),t.appendChild(this.enterAREl)),this.orientationModalEl=m(this.onModalClick),t.appendChild(this.orientationModalEl),this.updateEnterInterfaces())},remove:function(){[this.enterVREl,this.enterAREl,this.orientationModalEl].forEach((function(e){e&&e.parentNode&&e.parentNode.removeChild(e)})),this.enterVREl=void 0,this.enterAREl=void 0,this.orientationModalEl=void 0},updateEnterInterfaces:function(){this.toggleEnterVRButtonIfNeeded(),this.toggleEnterARButtonIfNeeded(),this.toggleOrientationModalIfNeeded()},toggleEnterVRButtonIfNeeded:function(){var e=this.el;this.enterVREl&&(e.is("vr-mode")?this.enterVREl.classList.add(h):this.enterVREl.classList.remove(h))},toggleEnterARButtonIfNeeded:function(){var e=this.el;this.enterAREl&&(e.is("vr-mode")||!o.device.checkARSupport()?this.enterAREl.classList.add(h):this.enterAREl.classList.remove(h))},toggleOrientationModalIfNeeded:function(){var e=this.el,t=this.orientationModalEl;t&&e.isMobile&&(!o.device.isLandscape()&&e.is("vr-mode")?t.classList.remove(h):t.classList.add(h))}})},{"../../constants/":123,"../../core/component":131,"../../utils/":205}],111:[function(e,t,n){var r=e("../core/component"),i=e("../lib/three"),o=e("../utils/bind"),a=r.registerComponent;t.exports.Component=a("shadow",{schema:{cast:{default:!0},receive:{default:!0}},init:function(){this.onMeshChanged=o(this.update,this),this.el.addEventListener("object3dset",this.onMeshChanged),this.system.setShadowMapEnabled(!0)},update:function(){var e=this.data;this.updateDescendants(e.cast,e.receive)},remove:function(){this.el.removeEventListener("object3dset",this.onMeshChanged),this.updateDescendants(!1,!1)},updateDescendants:function(e,t){var n=this.el.sceneEl;this.el.object3D.traverse((function(r){if(r instanceof i.Mesh&&(r.castShadow=e,r.receiveShadow=t,n.hasLoaded&&r.material))for(var o=Array.isArray(r.material)?r.material:[r.material],a=0;a<o.length;a++)o[a].needsUpdate=!0}))}})},{"../core/component":131,"../lib/three":179,"../utils/bind":199}],112:[function(t,n,r){var i=t("../core/component").registerComponent,o=t("../utils/debug"),a=t("../lib/three"),s=o("components:sound:warn");n.exports.Component=i("sound",{schema:{autoplay:{default:!1},distanceModel:{default:"inverse",oneOf:["linear","inverse","exponential"]},loop:{default:!1},maxDistance:{default:1e4},on:{default:""},poolSize:{default:1},positional:{default:!0},refDistance:{default:1},rolloffFactor:{default:1},src:{type:"audio"},volume:{default:1}},multiple:!0,init:function(){var e=this;this.listener=null,this.audioLoader=new a.AudioLoader,this.pool=new a.Group,this.loaded=!1,this.mustPlay=!1,this.playSoundBound=function(){e.playSound()}},update:function(e){var t,n,r=this.data,i=r.src!==e.src;if(i){if(!r.src)return;this.setupSound()}for(t=0;t<this.pool.children.length;t++)n=this.pool.children[t],r.positional&&(n.setDistanceModel(r.distanceModel),n.setMaxDistance(r.maxDistance),n.setRefDistance(r.refDistance),n.setRolloffFactor(r.rolloffFactor)),n.setLoop(r.loop),n.setVolume(r.volume),n.isPaused=!1;if(r.on!==e.on&&this.updateEventListener(e.on),i){var o=this;this.loaded=!1,this.audioLoader.load(r.src,(function(e){for(t=0;t<o.pool.children.length;t++)(n=o.pool.children[t]).setBuffer(e);o.loaded=!0,a.Cache.remove(r.src),(o.data.autoplay||o.mustPlay)&&o.playSound(),o.el.emit("sound-loaded",o.evtDetail,!1)}))}},pause:function(){this.stopSound(),this.removeEventListener()},play:function(){this.data.autoplay&&this.playSound(),this.updateEventListener()},remove:function(){var t;this.removeEventListener(),this.el.getObject3D(this.attrName)&&this.el.removeObject3D(this.attrName);try{for(t=0;t<this.pool.children.length;t++)this.pool.children[t].disconnect()}catch(e){s("Audio source not properly disconnected")}},updateEventListener:function(e){var t=this.el;e&&t.removeEventListener(e,this.playSoundBound),t.addEventListener(this.data.on,this.playSoundBound)},removeEventListener:function(){this.el.removeEventListener(this.data.on,this.playSoundBound)},setupSound:function(){var e,t,n=this.el,r=n.sceneEl,i=this;this.pool.children.length>0&&(this.stopSound(),n.removeObject3D("sound"));var o=this.listener=r.audioListener||new a.AudioListener;for(r.audioListener=o,r.camera&&r.camera.add(o),r.addEventListener("camera-set-active",(function(e){e.detail.cameraEl.getObject3D("camera").add(o)})),this.pool=new a.Group,e=0;e<this.data.poolSize;e++)t=this.data.positional?new a.PositionalAudio(o):new a.Audio(o),this.pool.add(t);for(n.setObject3D(this.attrName,this.pool),e=0;e<this.pool.children.length;e++)(t=this.pool.children[e]).onEnded=function(){this.isPlaying=!1,i.el.emit("sound-ended",i.evtDetail,!1)}},pauseSound:function(){var e,t;for(this.isPlaying=!1,e=0;e<this.pool.children.length;e++)(t=this.pool.children[e]).source&&t.source.buffer&&t.isPlaying&&!t.isPaused&&(t.isPaused=!0,t.pause())},playSound:function(e){var t,n,r;if(!this.loaded)return s("Sound not loaded yet. It will be played once it finished loading"),void(this.mustPlay=!0);for(t=!1,this.isPlaying=!0,n=0;n<this.pool.children.length;n++)(r=this.pool.children[n]).isPlaying||!r.buffer||t||(e&&e(r),r.play(),r.isPaused=!1,t=!0);t?this.mustPlay=!1:s("All the sounds are playing. If you need to play more sounds simultaneously consider increasing the size of pool with the `poolSize` attribute.",this.el)},stopSound:function(){var e,t;for(this.isPlaying=!1,e=0;e<this.pool.children.length;e++){if(!(t=this.pool.children[e]).source||!t.source.buffer)return;t.stop()}}})},{"../core/component":131,"../lib/three":179,"../utils/debug":201}],113:[function(e,t,n){var r=e("three-bmfont-text"),i=e("load-bmfont"),o=e("../core/component").registerComponent,a=e("../core/shader"),s=e("../lib/three"),l=e("../utils/"),c=l.debug("components:text:error"),u=a.shaders,h=l.debug("components:text:warn"),d=1,p=16,f="https://cdn.aframe.io/fonts/",m={aileronsemibold:f+"Aileron-Semibold.fnt",dejavu:f+"DejaVu-sdf.fnt",exo2bold:f+"Exo2Bold.fnt",exo2semibold:f+"Exo2SemiBold.fnt",kelsonsans:f+"KelsonSans.fnt",monoid:f+"Monoid.fnt",mozillavr:f+"mozillavr.fnt",roboto:f+"Roboto-msdf.json",sourcecodepro:f+"SourceCodePro.fnt"},v=["roboto"],g="roboto";t.exports.FONTS=m;var y=new C,b={},A={},w=/^\w+:/;function x(e){switch(e){case"back":return s.FrontSide;case"double":return s.DoubleSide;default:return s.BackSide}}function E(e,t){return new Promise((function(n,r){i(e,(function(i,o){if(i)return c("Error loading font",e),void r(i);e.indexOf("/Roboto-msdf.json")>=0&&(t=30),t&&o.chars.map((function(e){e.yoffset+=t})),n(o)}))}))}function M(e){return new Promise((function(t,n){(new s.ImageLoader).load(e,(function(e){t(e)}),void 0,(function(){c("Error loading font image",e),n(null)}))}))}function _(e,t,n){var r,i;return(i=new u[t].Shader).el=e,i.init(n),i.update(n),(r=i.material).transparent=n.transparent,{material:r,shader:i}}function T(e,t,n){return e||(.5+t)*n}function S(e){var t=0,n=0,r=0;return e.chars.map((function(e){t+=e.xadvance,e.id>=48&&e.id<=57&&(r++,n+=e.xadvance)})),r?n/r:t/e.chars.length}function C(){var e=this.cache={};this.get=function(t,n){return t in e||(e[t]=n()),e[t]}}t.exports.Component=o("text",{multiple:!0,schema:{align:{type:"string",default:"left",oneOf:["left","right","center"]},alphaTest:{default:.5},anchor:{default:"center",oneOf:["left","right","center","align"]},baseline:{default:"center",oneOf:["top","center","bottom"]},color:{type:"color",default:"#FFF"},font:{type:"string",default:g},fontImage:{type:"string"},height:{type:"number"},letterSpacing:{type:"number",default:0},lineHeight:{type:"number"},negate:{type:"boolean",default:!0},opacity:{type:"number",default:1},shader:{default:"sdf",oneOf:u},side:{default:"front",oneOf:["front","back","double"]},tabSize:{default:4},transparent:{default:!0},value:{type:"string"},whiteSpace:{default:"normal",oneOf:["normal","pre","nowrap"]},width:{type:"number"},wrapCount:{type:"number",default:40},wrapPixels:{type:"number"},xOffset:{type:"number",default:0},yOffset:{type:"number",default:0},zOffset:{type:"number",default:.001}},init:function(){this.shaderData={},this.geometry=r(),this.createOrUpdateMaterial()},update:function(e){var t=this.data,n=this.currentFont;A[t.font]?this.texture=A[t.font]:(this.texture=A[t.font]=new s.Texture,this.texture.anisotropy=p),this.createOrUpdateMaterial(),e.font===t.font?n&&(this.updateGeometry(this.geometry,n),this.updateLayout()):this.updateFont()},remove:function(){this.geometry.dispose(),this.geometry=null,this.el.removeObject3D(this.attrName),this.material.dispose(),this.material=null,this.texture.dispose(),this.texture=null,this.shaderObject&&delete this.shaderObject},createOrUpdateMaterial:function(){var e,t,n,r=this.data,i=this.material,o=this.shaderData;if(n=r.shader,-1!==v.indexOf(r.font)||r.font.indexOf("-msdf.")>=0?n="msdf":r.font in m&&-1===v.indexOf(r.font)&&(n="sdf"),e=(this.shaderObject&&this.shaderObject.name)!==n,o.alphaTest=r.alphaTest,o.color=r.color,o.map=this.texture,o.opacity=r.opacity,o.side=x(r.side),o.transparent=r.transparent,o.negate=r.negate,!e)return this.shaderObject.update(o),i.transparent=o.transparent,void(i.side=o.side);t=_(this.el,n,o),this.material=t.material,this.shaderObject=t.shader,this.material.side=o.side,this.mesh&&(this.mesh.material=this.material)},updateFont:function(){var e,t=this.data,n=this.el,r=this.geometry,i=this;t.font||h("No font specified. Using the default font."),this.mesh&&(this.mesh.visible=!1),e=this.lookupFont(t.font||g)||t.font,y.get(e,(function(){return E(e,t.yOffset)})).then((function(o){var a;if(1!==o.pages.length)throw new Error("Currently only single-page bitmap fonts are supported.");b[e]||(o.widthFactor=b[o]=S(o)),i.currentFont=o,a=i.getFontImageSrc(),y.get(a,(function(){return M(a)})).then((function(e){var a=i.texture;a.image=e,a.needsUpdate=!0,A[t.font]=a,i.texture=a,i.initMesh(),i.currentFont=o,i.updateGeometry(r,o),i.updateLayout(),i.mesh.visible=!0,n.emit("textfontset",{font:t.font,fontObj:o})})).catch((function(e){c(e.message),c(e.stack)}))})).catch((function(e){c(e.message),c(e.stack)}))},initMesh:function(){this.mesh||(this.mesh=new s.Mesh(this.geometry,this.material),this.el.setObject3D(this.attrName,this.mesh))},getFontImageSrc:function(){if(this.data.fontImage)return this.data.fontImage;var e=this.lookupFont(this.data.font||g)||this.data.font,t=this.currentFont.pages[0];return t.match(w)&&0!==t.indexOf("http")?e.replace(/(\.fnt)|(\.json)/,".png"):s.LoaderUtils.extractUrlBase(e)+t},updateLayout:function(){var e,t,n,r,i,o,a,s,l,c=this.el,u=this.data,h=this.geometry,p=this.mesh;if(p&&h.layout){if(n=c.getAttribute("geometry"),r=(o=(a=u.width||n&&n.width||d)/T(u.wrapPixels,u.wrapCount,this.currentFont.widthFactor))*((i=h.layout).height+i.descender),n&&"plane"===n.primitive&&(n.width||c.setAttribute("geometry","width",a),n.height||c.setAttribute("geometry","height",r)),"left"===(e="align"===u.anchor?u.align:u.anchor))s=0;else if("right"===e)s=-1*i.width;else{if("center"!==e)throw new TypeError("Invalid text.anchor property value",e);s=-1*i.width/2}if("bottom"===(t=u.baseline))l=0;else if("top"===t)l=-1*i.height+i.ascender;else{if("center"!==t)throw new TypeError("Invalid text.baseline property value",t);l=-1*i.height/2}p.position.x=s*o+u.xOffset,p.position.y=l*o,p.position.z=u.zOffset,p.scale.set(o,-1*o,o)}},lookupFont:function(e){return m[e]},updateGeometry:function(){var e={},t={},n=/\\n/g,r=/\\t/g;return function(i,o){var a=this.data;t.font=o,t.lineHeight=a.lineHeight&&isFinite(a.lineHeight)?a.lineHeight:o.common.lineHeight,t.text=a.value.toString().replace(n,"\n").replace(r,"\t"),t.width=T(a.wrapPixels,a.wrapCount,o.widthFactor),i.update(l.extend(e,a,t))}}()})},{"../core/component":131,"../core/shader":141,"../lib/three":179,"../utils/":205,"load-bmfont":37,"three-bmfont-text":63}],114:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/tracked-controls"),o=e("../constants").DEFAULT_CAMERA_HEIGHT,a=e("../lib/three"),s=e("../constants").DEFAULT_HANDEDNESS,l={x:.175,y:-.3,z:-.03},c={x:0,y:0,z:-.175},u={touches:[]},h={AXISMOVE:"axismove",BUTTONCHANGED:"buttonchanged",BUTTONDOWN:"buttondown",BUTTONUP:"buttonup",TOUCHSTART:"touchstart",TOUCHEND:"touchend"};t.exports.Component=r("tracked-controls-webvr",{schema:{autoHide:{default:!0},controller:{default:0},id:{type:"string",default:""},hand:{type:"string",default:""},idPrefix:{type:"string",default:""},orientationOffset:{type:"vec3"},armModel:{default:!1},headElement:{type:"selector"}},init:function(){this.axis=this.el.components["tracked-controls"].axis=[0,0,0],this.buttonStates=this.el.components["tracked-controls"].buttonStates={},this.changedAxes=[],this.targetControllerNumber=this.data.controller,this.axisMoveEventDetail={axis:this.axis,changed:this.changedAxes},this.deltaControllerPosition=new a.Vector3,this.controllerQuaternion=new a.Quaternion,this.controllerEuler=new a.Euler,this.updateGamepad(),this.buttonEventDetails={}},tick:function(e,t){var n=this.el.getObject3D("mesh");n&&n.update&&n.update(t/1e3),this.updateGamepad(),this.updatePose(),this.updateButtons()},defaultUserHeight:function(){return o},getHeadElement:function(){return this.data.headElement||this.el.sceneEl.camera.el},updateGamepad:function(){var e=this.data,t=i.findMatchingControllerWebVR(this.system.controllers,e.id,e.idPrefix,e.hand,e.controller);this.controller=t,this.el.components["tracked-controls"].controller=t,this.data.autoHide&&(this.el.object3D.visible=!!this.controller)},applyArmModel:function(e){var t,n,r,i,o=this.controller,a=this.controllerEuler,u=this.controllerQuaternion,h=this.deltaControllerPosition;n=this.getHeadElement().object3D,i=this.defaultUserHeight(),r=o.pose,t=(o?o.hand:void 0)||s,e.copy(n.position),h.set(l.x*("left"===t?-1:"right"===t?1:0),l.y,l.z),h.multiplyScalar(i),h.applyAxisAngle(n.up,n.rotation.y),e.add(h),h.set(c.x,c.y,c.z),h.multiplyScalar(i),r.orientation?u.fromArray(r.orientation):u.copy(n.quaternion),a.setFromQuaternion(u),a.set(a.x,a.y,0),h.applyEuler(a),e.add(h)},updatePose:function(){var e,t,n=this.controller,r=this.data,i=this.el.object3D,o=this.system.vrDisplay;n&&((e=n.pose).position?i.position.fromArray(e.position):r.armModel&&this.applyArmModel(i.position),e.orientation&&i.quaternion.fromArray(e.orientation),o&&e.position&&(t=this.el.sceneEl.renderer.xr.getStandingMatrix(),i.matrix.compose(i.position,i.quaternion,i.scale),i.matrix.multiplyMatrices(t,i.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),i.rotateX(this.data.orientationOffset.x*a.Math.DEG2RAD),i.rotateY(this.data.orientationOffset.y*a.Math.DEG2RAD),i.rotateZ(this.data.orientationOffset.z*a.Math.DEG2RAD))},updateButtons:function(){var e,t,n=this.controller;if(n){for(t=0;t<n.buttons.length;++t)this.buttonStates[t]||(this.buttonStates[t]={pressed:!1,touched:!1,value:0}),this.buttonEventDetails[t]||(this.buttonEventDetails[t]={id:t,state:this.buttonStates[t]}),e=n.buttons[t],this.handleButton(t,e);this.handleAxes()}},handleButton:function(e,t){return!!(this.handlePress(e,t)|this.handleTouch(e,t)|this.handleValue(e,t))&&(this.el.emit(h.BUTTONCHANGED,this.buttonEventDetails[e],!1),!0)},handleAxes:function(){var e,t=!1,n=this.controller.axes,r=this.axis,i=this.changedAxes;for(this.changedAxes.splice(0,this.changedAxes.length),e=0;e<n.length;++e)i.push(r[e]!==n[e]),i[e]&&(t=!0);if(!t)return!1;for(this.axis.splice(0,this.axis.length),e=0;e<n.length;e++)this.axis.push(n[e]);return this.el.emit(h.AXISMOVE,this.axisMoveEventDetail,!1),!0},handlePress:function(e,t){var n,r=this.buttonStates[e];return t.pressed!==r.pressed&&(n=t.pressed?h.BUTTONDOWN:h.BUTTONUP,this.el.emit(n,this.buttonEventDetails[e],!1),r.pressed=t.pressed,!0)},handleTouch:function(e,t){var n,r=this.buttonStates[e];return t.touched!==r.touched&&(n=t.touched?h.TOUCHSTART:h.TOUCHEND,this.el.emit(n,this.buttonEventDetails[e],!1,u),r.touched=t.touched,!0)},handleValue:function(e,t){var n=this.buttonStates[e];return t.value!==n.value&&(n.value=t.value,!0)}})},{"../constants":123,"../core/component":131,"../lib/three":179,"../utils/tracked-controls":214}],115:[function(e,t,n){var r=e("../utils/tracked-controls"),i=e("../core/component").registerComponent,o={AXISMOVE:"axismove",BUTTONCHANGED:"buttonchanged",BUTTONDOWN:"buttondown",BUTTONUP:"buttonup",TOUCHSTART:"touchstart",TOUCHEND:"touchend"};t.exports.Component=i("tracked-controls-webxr",{schema:{id:{type:"string",default:""},hand:{type:"string",default:""},handTrackingEnabled:{default:!1},index:{type:"int",default:-1},iterateControllerProfiles:{default:!1}},init:function(){this.updateController=this.updateController.bind(this),this.buttonEventDetails={},this.buttonStates=this.el.components["tracked-controls"].buttonStates={},this.axis=this.el.components["tracked-controls"].axis=[0,0,0],this.changedAxes=[],this.axisMoveEventDetail={axis:this.axis,changed:this.changedAxes}},update:function(){this.updateController()},play:function(){var e=this.el.sceneEl;this.updateController(),e.addEventListener("controllersupdated",this.updateController)},pause:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.updateController)},isControllerPresent:function(e){return!(!this.controller||this.controller.gamepad)&&("none"===e.inputSource.handedness||e.inputSource.handedness===this.data.hand)},updateController:function(){this.controller=r.findMatchingControllerWebXR(this.system.controllers,this.data.id,this.data.hand,this.data.index,this.data.iterateControllerProfiles,this.data.handTrackingEnabled),this.el.components["tracked-controls"].controller=this.controller,this.data.autoHide&&(this.el.object3D.visible=!!this.controller)},tick:function(){var e=this.el.sceneEl,t=this.controller,n=e.frame;t&&e.frame&&this.system.referenceSpace&&(t.hand||(this.pose=n.getPose(t.targetRaySpace,this.system.referenceSpace),this.updatePose(),this.updateButtons()))},updatePose:function(){var e=this.el.object3D,t=this.pose;t&&(e.matrix.elements=t.transform.matrix,e.matrix.decompose(e.position,e.rotation,e.scale))},updateButtons:function(){var e,t,n,r=this.controller;if(r&&r.gamepad){for(n=r.gamepad,t=0;t<n.buttons.length;++t)this.buttonStates[t]||(this.buttonStates[t]={pressed:!1,touched:!1,value:0}),this.buttonEventDetails[t]||(this.buttonEventDetails[t]={id:t,state:this.buttonStates[t]}),e=n.buttons[t],this.handleButton(t,e);this.handleAxes()}},handleButton:function(e,t){return!!(this.handlePress(e,t)|this.handleTouch(e,t)|this.handleValue(e,t))&&(this.el.emit(o.BUTTONCHANGED,this.buttonEventDetails[e],!1),!0)},handleAxes:function(){var e,t=!1,n=this.controller.gamepad.axes,r=this.axis,i=this.changedAxes;for(this.changedAxes.splice(0,this.changedAxes.length),e=0;e<n.length;++e)i.push(r[e]!==n[e]),i[e]&&(t=!0);if(!t)return!1;for(this.axis.splice(0,this.axis.length),e=0;e<n.length;e++)this.axis.push(n[e]);return this.el.emit(o.AXISMOVE,this.axisMoveEventDetail,!1),!0},handlePress:function(e,t){var n,r=this.buttonStates[e];return t.pressed!==r.pressed&&(n=t.pressed?o.BUTTONDOWN:o.BUTTONUP,this.el.emit(n,this.buttonEventDetails[e],!1),r.pressed=t.pressed,!0)},handleTouch:function(e,t){var n,r=this.buttonStates[e];return t.touched!==r.touched&&(n=t.touched?o.TOUCHSTART:o.TOUCHEND,this.el.emit(n,this.buttonEventDetails[e],!1),r.touched=t.touched,!0)},handleValue:function(e,t){var n=this.buttonStates[e];return t.value!==n.value&&(n.value=t.value,!0)}})},{"../core/component":131,"../utils/tracked-controls":214}],116:[function(e,t,n){var r=e("../core/component").registerComponent;t.exports.Component=r("tracked-controls",{schema:{autoHide:{default:!0},controller:{default:-1},id:{type:"string",default:""},hand:{type:"string",default:""},idPrefix:{type:"string",default:""},handTrackingEnabled:{default:!1},orientationOffset:{type:"vec3"},armModel:{default:!1},headElement:{type:"selector"},iterateControllerProfiles:{default:!1}},update:function(){var e=this.data,t=this.el;t.sceneEl.hasWebXR?t.setAttribute("tracked-controls-webxr",{id:e.id,hand:e.hand,index:e.controller,iterateControllerProfiles:e.iterateControllerProfiles,handTrackingEnabled:e.handTrackingEnabled}):t.setAttribute("tracked-controls-webvr",e)}})},{"../core/component":131}],117:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../lib/three"),a=e("../utils/tracked-controls"),s=a.checkControllerPresentAndSetup,l=a.emitIfAxesChanged,c=a.onButtonEvent,u="https://cdn.aframe.io/controllers/valve/index/valve-index-",h={left:u+"left.glb",right:u+"right.glb"},d="valve",p=e("../utils/").device.isWebXRAvailable,f={left:{x:-.00023692678902063457,y:.04724540367838371,z:-.061959880395271096},right:{x:.002471558599671131,y:.055765208987076195,z:-.061068168708348844}},m={left:{x:0,y:-.05,z:.06},right:{x:0,y:-.05,z:.06}},v={left:{_x:.692295102620542,_y:-.0627618864318427,_z:-.06265893149611756,_order:"XYZ"},right:{_x:.6484021229942998,_y:-.032563619881892894,_z:-.1327973171917482,_order:"XYZ"}},g={left:{_x:Math.PI/3,_y:0,_z:0,_order:"XYZ"},right:{_x:Math.PI/3,_y:0,_z:0,_order:"XYZ"}},y=p?g:v,b=p?m:f;t.exports.Component=r("valve-index-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#FAFAFA"},buttonHighlightColor:{type:"color",default:"#22D1EE"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:{axes:{trackpad:[0,1],thumbstick:[2,3]},buttons:["trigger","grip","trackpad","thumbstick","abutton"]},init:function(){var e=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){c(t.detail.id,"down",e)},this.onButtonUp=function(t){c(t.detail.id,"up",e)},this.onButtonTouchEnd=function(t){c(t.detail.id,"touchend",e)},this.onButtonTouchStart=function(t){c(t.detail.id,"touchstart",e)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data,t="right"===e.hand?0:"left"===e.hand?1:2;s(this,d,{index:t,iterateControllerProfiles:!0,hand:e.hand})},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{idPrefix:d,controller:"right"===t.hand?1:"left"===t.hand?0:2,hand:t.hand,orientationOffset:t.orientationOffset}),this.loadModel()},loadModel:function(){var e=this.data;e.model&&this.el.setAttribute("gltf-model",""+h[e.hand])},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping.buttons[e.detail.id],r=this.buttonMeshes;n&&("trigger"===n&&(t=e.detail.state.value,r&&r.trigger&&(r.trigger.rotation.x=this.triggerOriginalRotationX-t*(Math.PI/40))),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){var t,n=e.detail.model,r=this;this.data.model&&((t=this.buttonMeshes={}).grip={left:n.getObjectByName("leftgrip"),right:n.getObjectByName("rightgrip")},t.menu=n.getObjectByName("menubutton"),t.system=n.getObjectByName("systembutton"),t.trackpad=n.getObjectByName("touchpad"),t.trigger=n.getObjectByName("trigger"),this.triggerOriginalRotationX=t.trigger.rotation.x,Object.keys(t).forEach((function(e){r.setButtonColor(e,r.data.buttonColor)})),n.position.copy(b[this.data.hand]),n.rotation.copy(y[this.data.hand]),this.el.emit("controllermodelready",{name:"valve-index-controlls",model:this.data.model,rayOrigin:new o.Vector3(0,0,0)}))},onAxisMoved:function(e){l(this,this.mapping.axes,e)},updateModel:function(e,t){var n;this.data.model&&(-1!==t.indexOf("touch")||(n="up"===t?this.data.buttonColor:this.data.buttonHighlightColor,this.setButtonColor(e,n)))},setButtonColor:function(e,t){}})},{"../core/component":131,"../lib/three":179,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],118:[function(e,t,n){var r=e("../core/component").registerComponent;t.exports.Component=r("visible",{schema:{default:!0},update:function(){this.el.object3D.visible=this.data}})},{"../core/component":131}],119:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="https://cdn.aframe.io/controllers/vive/vr_controller_vive.obj",u="https://cdn.aframe.io/controllers/vive/vr_controller_vive.mtl",h=e("../utils/").device.isWebXRAvailable,d=h?"htc-vive-controller-mv":"OpenVR ",p=h?{axes:{thumbstick:[0,1]},buttons:["trigger","grip","trackpad","none","menu"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger","grip","menu","system"]};t.exports.Component=r("vive-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#FAFAFA"},buttonHighlightColor:{type:"color",default:"#22D1EE"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:p,init:function(){var e=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var e=this.data;this.controllerIndex="right"===e.hand?0:"left"===e.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data;a(this,d,{index:this.controllerIndex,hand:e.hand})},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{idPrefix:d,hand:t.hand,controller:this.controllerIndex,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:c,mtl:u})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping.buttons[e.detail.id],r=this.buttonMeshes;n&&("trigger"===n&&(t=e.detail.state.value,r&&r.trigger&&(r.trigger.rotation.x=-t*(Math.PI/12))),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){var t,n=e.detail.model,r=this;this.data.model&&((t=this.buttonMeshes={}).grip={left:n.getObjectByName("leftgrip"),right:n.getObjectByName("rightgrip")},t.menu=n.getObjectByName("menubutton"),t.system=n.getObjectByName("systembutton"),t.trackpad=n.getObjectByName("touchpad"),t.trigger=n.getObjectByName("trigger"),Object.keys(t).forEach((function(e){r.setButtonColor(e,r.data.buttonColor)})),n.position.set(0,-.015,.04))},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){var n;this.data.model&&(-1!==t.indexOf("touch")||(n="up"===t?this.data.buttonColor:this.data.buttonHighlightColor,this.setButtonColor(e,n)))},setButtonColor:function(e,t){var n=this.buttonMeshes,r=this.rendererSystem;if(n){if("grip"===e)return n.grip.left.material.color.set(t),n.grip.right.material.color.set(t),r.applyColorCorrection(n.grip.left.material.color),void r.applyColorCorrection(n.grip.right.material.color);n[e].material.color.set(t),r.applyColorCorrection(n[e].material.color)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],120:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="HTC Vive Focus",u="https://cdn.aframe.io/controllers/vive/focus-controller/focus-controller.gltf";t.exports.Component=r("vive-focus-controls",{schema:{hand:{default:""},buttonTouchedColor:{type:"color",default:"#BBBBBB"},buttonHighlightColor:{type:"color",default:"#7A7A7A"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]},bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0,this.addControllersUpdateListener()},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1,this.removeControllersUpdateListener()},checkIfControllerPresent:function(){a(this,c,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,idPrefix:c,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",u)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).trigger=n.getObjectByName("BumperKey"),t.triggerPressed=n.getObjectByName("BumperKey_Press"),t.triggerPressed&&(t.triggerPressed.visible=!1),t.trackpad=n.getObjectByName("TouchPad"),t.trackpadPressed=n.getObjectByName("TouchPad_Press"),t.trackpadPressed&&(t.trackpadPressed.visible=!1))},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes,r=e+"Pressed";if(n&&n[e]&&n[r]){var i;switch(t){case"down":i=this.data.buttonHighlightColor;break;case"touchstart":i=this.data.buttonTouchedColor}i&&n[r].material.color.set(i),n[r].visible=!!i,n[e].visible=!i}}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],121:[function(e,t,n){var r=e("../constants").keyboardevent.KEYCODE_TO_CODE,i=e("../core/component").registerComponent,o=e("../lib/three"),a=e("../utils/"),s=a.bind,l=a.shouldCaptureKeyEvent,c=1e-5,u=.2,h=["KeyW","KeyA","KeyS","KeyD","ArrowUp","ArrowLeft","ArrowRight","ArrowDown"];function d(e){var t;for(t in e)return!1;return!0}t.exports.Component=i("wasd-controls",{schema:{acceleration:{default:65},adAxis:{default:"x",oneOf:["x","y","z"]},adEnabled:{default:!0},adInverted:{default:!1},enabled:{default:!0},fly:{default:!1},wsAxis:{default:"z",oneOf:["x","y","z"]},wsEnabled:{default:!0},wsInverted:{default:!1}},init:function(){this.keys={},this.easing=1.1,this.velocity=new o.Vector3,this.onBlur=s(this.onBlur,this),this.onContextMenu=s(this.onContextMenu,this),this.onFocus=s(this.onFocus,this),this.onKeyDown=s(this.onKeyDown,this),this.onKeyUp=s(this.onKeyUp,this),this.onVisibilityChange=s(this.onVisibilityChange,this),this.attachVisibilityEventListeners()},tick:function(e,t){var n=this.data,r=this.el,i=this.velocity;(i[n.adAxis]||i[n.wsAxis]||!d(this.keys))&&(t/=1e3,this.updateVelocity(t),(i[n.adAxis]||i[n.wsAxis])&&r.object3D.position.add(this.getMovementVector(t)))},remove:function(){this.removeKeyEventListeners(),this.removeVisibilityEventListeners()},play:function(){this.attachKeyEventListeners()},pause:function(){this.keys={},this.removeKeyEventListeners()},updateVelocity:function(e){var t,n,r,i,o,a=this.data,s=this.keys,l=this.velocity;if(n=a.adAxis,i=a.wsAxis,e>u)return l[n]=0,void(l[i]=0);var h=Math.pow(1/this.easing,60*e);0!==l[n]&&(l[n]=l[n]*h),0!==l[i]&&(l[i]=l[i]*h),Math.abs(l[n])<c&&(l[n]=0),Math.abs(l[i])<c&&(l[i]=0),a.enabled&&(t=a.acceleration,a.adEnabled&&(r=a.adInverted?-1:1,(s.KeyA||s.ArrowLeft)&&(l[n]-=r*t*e),(s.KeyD||s.ArrowRight)&&(l[n]+=r*t*e)),a.wsEnabled&&(o=a.wsInverted?-1:1,(s.KeyW||s.ArrowUp)&&(l[i]-=o*t*e),(s.KeyS||s.ArrowDown)&&(l[i]+=o*t*e)))},getMovementVector:function(){var e=new o.Vector3(0,0,0),t=new o.Euler(0,0,0,"YXZ");return function(n){var r,i=this.el.getAttribute("rotation"),a=this.velocity;return e.copy(a),e.multiplyScalar(n),i?(r=this.data.fly?i.x:0,t.set(o.Math.degToRad(r),o.Math.degToRad(i.y),0),e.applyEuler(t),e):e}}(),attachVisibilityEventListeners:function(){window.oncontextmenu=this.onContextMenu,window.addEventListener("blur",this.onBlur),window.addEventListener("focus",this.onFocus),document.addEventListener("visibilitychange",this.onVisibilityChange)},removeVisibilityEventListeners:function(){window.removeEventListener("blur",this.onBlur),window.removeEventListener("focus",this.onFocus),document.removeEventListener("visibilitychange",this.onVisibilityChange)},attachKeyEventListeners:function(){window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)},removeKeyEventListeners:function(){window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp)},onContextMenu:function(){for(var e=Object.keys(this.keys),t=0;t<e.length;t++)delete this.keys[e[t]]},onBlur:function(){this.pause()},onFocus:function(){this.play()},onVisibilityChange:function(){document.hidden?this.onBlur():this.onFocus()},onKeyDown:function(e){var t;l(e)&&(t=e.code||r[e.keyCode],-1!==h.indexOf(t)&&(this.keys[t]=!0))},onKeyUp:function(e){var t;t=e.code||r[e.keyCode],delete this.keys[t]}})},{"../constants":123,"../core/component":131,"../lib/three":179,"../utils/":205}],122:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c=e("../utils/"),u=c.debug("components:windows-motion-controls:debug"),h=c.debug("components:windows-motion-controls:warn"),d=e("../constants").DEFAULT_HANDEDNESS,p="https://cdn.aframe.io/controllers/microsoft/",f={left:"left.glb",right:"right.glb",default:"universal.glb"},m=e("../utils/").device.isWebXRAvailable,v=/([0-9a-zA-Z]+-[0-9a-zA-Z]+)$/,g=m?"windows-mixed-reality":"Spatial Controller (Spatial Interaction Source) ",y=m?{axes:{touchpad:[0,1],thumbstick:[2,3]},buttons:["trigger","squeeze","touchpad","thumbstick","menu"],axisMeshNames:["TOUCHPAD_TOUCH_X","TOUCHPAD_TOUCH_X","THUMBSTICK_X","THUMBSTICK_Y"],buttonMeshNames:{trigger:"SELECT",menu:"MENU",squeeze:"GRASP",thumbstick:"THUMBSTICK_PRESS",touchpad:"TOUCHPAD_PRESS"},pointingPoseMeshName:"POINTING_POSE"}:{axes:{thumbstick:[0,1],trackpad:[2,3]},buttons:["thumbstick","trigger","grip","menu","trackpad"],axisMeshNames:["THUMBSTICK_X","THUMBSTICK_Y","TOUCHPAD_TOUCH_X","TOUCHPAD_TOUCH_Y"],buttonMeshNames:{trigger:"SELECT",menu:"MENU",grip:"GRASP",thumbstick:"THUMBSTICK_PRESS",trackpad:"TOUCHPAD_PRESS"},pointingPoseMeshName:"POINTING_POSE"};t.exports.Component=r("windows-motion-controls",{schema:{hand:{default:d},pair:{default:0},model:{default:!0},hideDisconnected:{default:!0}},mapping:y,bindMethods:function(){this.onModelError=i(this.onModelError,this),this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this,t=this.el;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.onControllerConnected=function(){e.setModelVisibility(!0)},this.onControllerDisconnected=function(){e.setModelVisibility(!1)},this.controllerPresent=!1,this.lastControllerCheck=0,this.previousButtonValues={},this.bindMethods(),this.loadedMeshInfo={buttonMeshes:null,axisMeshes:null},this.rayOrigin={origin:new THREE.Vector3,direction:new THREE.Vector3(0,0,-1),createdFromMesh:!1},t.addEventListener("controllerconnected",this.onControllerConnected),t.addEventListener("controllerdisconnected",this.onControllerDisconnected)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-error",this.onModelError),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-error",this.onModelError),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,g,{hand:this.data.hand,index:this.data.pair,iterateControllerProfiles:!0})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},updateControllerModel:function(){if(this.data.model&&!this.rayOrigin.createdFromMesh){var e=this.createControllerModelUrl();this.loadModel(e)}else this.modelReady()},createControllerModelUrl:function(e){var t,n=this.el.components["tracked-controls"],r=n?n.controller:null,i="default",o=this.data.hand;if(r&&!window.hasNativeWebXRImplementation&&(o=r.hand,!e)){var a=r.id.match(v);i=a&&a[0]||i}return t=f[o]||f.default,p+i+"/"+t},injectTrackedControls:function(){var e=this.data;this.el.setAttribute("tracked-controls",{idPrefix:g,controller:e.pair,hand:e.hand,armModel:!1}),this.updateControllerModel()},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelError:function(e){var t=this.createControllerModelUrl(!0);e.detail.src!==t?(h("Failed to load controller model for device, attempting to load default."),this.loadModel(t)):h("Failed to load default controller model.")},loadModel:function(e){this.el.setAttribute("gltf-model","url("+e+")")},onModelLoaded:function(e){var t,n,r,i,o=this.controllerModel=e.detail.model,a=this.loadedMeshInfo;if(u("Processing model"),a.buttonMeshes={},a.axisMeshes={},o){for(t=0;t<this.mapping.buttons.length;t++)(n=this.mapping.buttonMeshNames[this.mapping.buttons[t]])?(r=o.getObjectByName(n))?(i={index:t,value:s(r,"VALUE"),pressed:s(r,"PRESSED"),unpressed:s(r,"UNPRESSED")}).value&&i.pressed&&i.unpressed?a.buttonMeshes[this.mapping.buttons[t]]=i:h("Missing button submesh under mesh with name: "+n+"(VALUE: "+!!i.value+", PRESSED: "+!!i.pressed+", UNPRESSED:"+!!i.unpressed+")"):h("Missing button mesh with name: "+n):u("Skipping unknown button at index: "+t+" with mapped name: "+this.mapping.buttons[t]);for(t=0;t<this.mapping.axisMeshNames.length;t++)(n=this.mapping.axisMeshNames[t])?(r=o.getObjectByName(n))?(i={index:t,value:s(r,"VALUE"),min:s(r,"MIN"),max:s(r,"MAX")}).value&&i.min&&i.max?a.axisMeshes[t]=i:h("Missing axis submesh under mesh with name: "+n+"(VALUE: "+!!i.value+", MIN: "+!!i.min+", MAX:"+!!i.max+")"):h("Missing axis mesh with name: "+n):u("Skipping unknown axis at index: "+t);this.calculateRayOriginFromMesh(o),this.setModelVisibility()}function s(e,t){for(var n=0,r=e.children.length;n<r;n++){var i=e.children[n];if(i&&i.name===t)return i}}u("Model load complete.")},calculateRayOriginFromMesh:function(){var e=new THREE.Quaternion;return function(t){var n;if(this.rayOrigin.origin.set(0,0,0),this.rayOrigin.direction.set(0,0,-1),this.rayOrigin.createdFromMesh=!0,n=t.getObjectByName(this.mapping.pointingPoseMeshName)){var r=t.parent;r&&(t.parent=null,t.updateMatrixWorld(!0),t.parent=r),n.getWorldPosition(this.rayOrigin.origin),n.getWorldQuaternion(e),this.rayOrigin.direction.applyQuaternion(e),r&&t.updateMatrixWorld(!0)}else u("Mesh does not contain pointing origin data, defaulting to none.");this.modelReady()}}(),lerpAxisTransform:function(){var e=new THREE.Quaternion;return function(t,n){var r=this.loadedMeshInfo.axisMeshes[t];if(r){var i=r.min,o=r.max,a=r.value,s=.5*n+.5;a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion,s)),a.position.lerpVectors(i.position,o.position,s)}}}(),lerpButtonTransform:function(){var e=new THREE.Quaternion;return function(t,n){var r=this.loadedMeshInfo.buttonMeshes[t];if(r){var i=r.unpressed,o=r.pressed,a=r.value;a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion,n)),a.position.lerpVectors(i.position,o.position,n)}}}(),modelReady:function(){this.el.emit("controllermodelready",{name:"windows-motion-controls",model:this.data.model,rayOrigin:this.rayOrigin})},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&(this.loadedMeshInfo&&this.loadedMeshInfo.buttonMeshes&&this.lerpButtonTransform(t,e.detail.state.value),this.el.emit(t+"changed",e.detail.state))},onAxisMoved:function(e){var t=this.mapping.axisMeshNames.length;if(this.loadedMeshInfo&&this.loadedMeshInfo.axisMeshes)for(var n=0;n<t;n++)this.lerpAxisTransform(n,e.detail.axis[n]||0);s(this,this.mapping.axes,e)},setModelVisibility:function(e){var t=this.el.getObject3D("mesh");e=void 0!==e?e:this.modelVisible,this.modelVisible=e,t&&(t.visible=e)}})},{"../constants":123,"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],123:[function(e,t,n){t.exports={AFRAME_INJECTED:"aframe-injected",DEFAULT_CAMERA_HEIGHT:1.6,DEFAULT_HANDEDNESS:"right",keyboardevent:e("./keyboardevent")}},{"./keyboardevent":124}],124:[function(e,t,n){t.exports={KEYCODE_TO_CODE:{38:"ArrowUp",37:"ArrowLeft",40:"ArrowDown",39:"ArrowRight",87:"KeyW",65:"KeyA",83:"KeyS",68:"KeyD"}}},{}],125:[function(e,t,n){var r=e("./a-node"),i=e("../utils/bind"),o=e("../utils/debug"),a=e("./a-register-element").registerElement,s=e("../lib/three"),l=new s.FileLoader,c=o("core:a-assets:warn");function u(e){if(e.hasAttribute("autoplay")||"auto"===e.getAttribute("preload"))return new Promise((function(t,n){if(4===e.readyState)return t();if(e.error)return n();function r(){for(var n=0,r=0;r<e.buffered.length;r++)n+=e.buffered.end(r)-e.buffered.start(r);n>=e.duration&&("VIDEO"===e.tagName&&(s.Cache.files[e.getAttribute("src")]=e),t())}e.addEventListener("loadeddata",r,!1),e.addEventListener("progress",r,!1),e.addEventListener("error",n,!1)}))}function h(e){var t=d(e);return t.tagName&&"video"===t.tagName.toLowerCase()&&(t.setAttribute("playsinline",""),t.setAttribute("webkit-playsinline","")),t!==e&&(e.parentNode.appendChild(t),e.parentNode.removeChild(e)),t}function d(e){var t;if(e.hasAttribute("crossorigin"))return e;if(null!==(t=e.getAttribute("src"))){if(-1===t.indexOf("://"))return e;if(p(t)===window.location.host)return e}return c('Cross-origin element (e.g., <img>) was requested without `crossorigin` set. A-Frame will re-request the asset with `crossorigin` attribute set. Please set `crossorigin` on the element (e.g., <img crossorigin="anonymous">)',t),e.crossOrigin="anonymous",e.cloneNode(!0)}function p(e){var t=e.indexOf("://")>-1?e.split("/")[2]:e.split("/")[0];return t.substring(0,t.indexOf(":"))}function f(e){var t=m(e),n=t.lastIndexOf(".");return n>=0&&".glb"===t.slice(n,e.search(/\?|#|$/))?"arraybuffer":"text"}function m(e){var t=document.createElement("a");t.href=e;var n=t.search.replace(/^\?/,""),r=e.replace(n,"").replace("?","");return r.substring(r.lastIndexOf("/")+1)}t.exports=a("a-assets",{prototype:Object.create(r.prototype,{createdCallback:{value:function(){this.isAssets=!0,this.fileLoader=l,this.timeout=null}},attachedCallback:{value:function(){var e,t,n,r,o,a,l=this,d=[];if(!this.parentNode.isScene)throw new Error("<a-assets> must be a child of a <a-scene>.");for(o=this.querySelectorAll("img"),e=0;e<o.length;e++)r=h(o[e]),d.push(new Promise((function(t,n){s.Cache.files[o[e].getAttribute("src")]=r,r.onload=t,r.onerror=n})));for(n=this.querySelectorAll("audio, video"),e=0;e<n.length;e++)(t=h(n[e])).src||t.srcObject||c("Audio/video asset has neither `src` nor `srcObject` attributes."),d.push(u(t));Promise.all(d).then(i(this.load,this)),a=parseInt(this.getAttribute("timeout"),10)||3e3,this.timeout=setTimeout((function(){l.hasLoaded||(c("Asset loading timed out in ",a,"ms"),l.emit("timeout"),l.load())}),a)}},detachedCallback:{value:function(){this.timeout&&clearTimeout(this.timeout)}},load:{value:function(){r.prototype.load.call(this,null,(function(e){return e.isAssetItem&&e.hasAttribute("src")}))}}})}),a("a-asset-item",{prototype:Object.create(r.prototype,{createdCallback:{value:function(){this.data=null,this.isAssetItem=!0}},attachedCallback:{value:function(){var e=this,t=this.getAttribute("src");l.setResponseType(this.getAttribute("response-type")||f(t)),l.load(t,(function(t){e.data=t,setTimeout((function(){r.prototype.load.call(e)}))}),(function(t){e.emit("progress",{loadedBytes:t.loaded,totalBytes:t.total,xhr:t})}),(function(t){e.emit("error",{xhr:t})}))}}})}),t.exports.inferResponseType=f,t.exports.getFileNameFromURL=m},{"../lib/three":179,"../utils/bind":199,"../utils/debug":201,"./a-node":129,"./a-register-element":130}],126:[function(e,t,n){var r=e("../utils/debug"),i=e("./a-register-element").registerElement,o=r("core:cubemap:warn");t.exports=i("a-cubemap",{prototype:Object.create(window.HTMLElement.prototype,{attachedCallback:{value:function(){this.srcs=this.validate()},writable:window.debug},validate:{value:function(){var e,t=this.querySelectorAll("[src]"),n=[];if(6===t.length){for(e=0;e<t.length;e++)n.push(t[e].getAttribute("src"));return n}o("<a-cubemap> did not contain exactly six elements each with a `src` attribute.")},writable:window.debug}})})},{"../utils/debug":201,"./a-register-element":130}],127:[function(e,t,n){var r,i=e("./a-node"),o=e("./component").components,a=e("./a-register-element").registerElement,s=e("../lib/three"),l=e("../utils/"),c=l.debug("core:a-entity:debug"),u=l.debug("core:a-entity:warn"),h="__",d=["position","rotation","scale","visible"],p={once:!0},f=Object.create(i.prototype,{createdCallback:{value:function(){this.components={},this.initializingComponents={},this.componentsToUpdate={},this.isEntity=!0,this.isPlaying=!1,this.object3D=new s.Group,this.object3D.el=this,this.object3DMap={},this.parentEl=null,this.rotationObj={},this.states=[]}},attributeChangedCallback:{value:function(e,t,n){var r=this.components[e];r&&r.justInitialized&&""===n?delete r.justInitialized:(r||null!==n)&&this.setEntityAttribute(e,t,n)}},attachedCallback:{value:function(){var e,t=this.sceneEl,n=this;this.addToParent(),this.isScene||(t?!(e=t.querySelector("a-assets"))||e.hasLoaded?this.load():e.addEventListener("loaded",(function(){n.load()})):this.load())}},detachedCallback:{value:function(){var e;if(this.parentEl){for(e in this.components)this.removeComponent(e,!1);this.isScene||(this.removeFromParent(),i.prototype.detachedCallback.call(this),this.object3D.el=null)}}},getObject3D:{value:function(e){return this.object3DMap[e]}},setObject3D:{value:function(e,t){var n,r=this;if(!(t instanceof s.Object3D))throw new Error("`Entity.setObject3D` was called with an object that was not an instance of THREE.Object3D.");(n=this.getObject3D(e))&&this.object3D.remove(n),t.el=this,t.children.length&&t.traverse((function(e){e.el=r})),this.object3D.add(t),this.object3DMap[e]=t,this.emit("object3dset",{object:t,type:e})}},removeObject3D:{value:function(e){var t=this.getObject3D(e);t?(this.object3D.remove(t),delete this.object3DMap[e],this.emit("object3dremove",{type:e})):u("Tried to remove `Object3D` of type:",e,"which was not defined.")}},getOrCreateObject3D:{value:function(e,t){var n=this.getObject3D(e);return!n&&t&&(n=new t,this.setObject3D(e,n)),u("`getOrCreateObject3D` has been deprecated. Use `setObject3D()` and `object3dset` event instead."),n}},add:{value:function(e){if(!e.object3D)throw new Error("Trying to add an element that doesn't have an `object3D`");this.object3D.add(e.object3D),this.emit("child-attached",{el:e})}},addToParent:{value:function(){var e=this.parentEl=this.parentNode;e&&e.add&&!this.attachedToParent&&(e.add(this),this.attachedToParent=!0)}},removeFromParent:{value:function(){var e=this.parentEl;this.parentEl.remove(this),this.attachedToParent=!1,this.parentEl=null,e.emit("child-detached",{el:this})}},load:{value:function(){var e=this;!this.hasLoaded&&this.parentEl&&i.prototype.load.call(this,(function(){e.parentEl&&(e.updateComponents(),(e.isScene||e.parentEl.isPlaying)&&e.play())}))},writable:window.debug},remove:{value:function(e){e?this.object3D.remove(e.object3D):this.parentNode.removeChild(this)}},getChildEntities:{value:function(){for(var e=this.children,t=[],n=0;n<e.length;n++){var i=e[n];i instanceof r&&t.push(i)}return t}},initComponent:{value:function(e,t,n){var r,i,a,s;if(s=(a=l.split(e,h))[0],i=a.length>2?a.slice(1).join("__"):a[1],o[s]&&(m(this,e)||void 0!==t||n)&&!(e in this.components)){if(this.initComponentDependencies(s),i&&!o[s].multiple)throw new Error("Trying to initialize multiple components of type `"+s+"`. There can only be one component of this type per entity.");r=new o[s].Component(this,t,i),this.isPlaying&&r.play(),this.hasAttribute(e)||(r.justInitialized=!0,window.HTMLElement.prototype.setAttribute.call(this,e,"")),c("Component initialized: %s",e)}},writable:window.debug},initComponentDependencies:{value:function(e){var t,n,r=this;if(o[e]&&(t=o[e].dependencies))for(n=0;n<t.length;n++)r.initComponent(t[n],window.HTMLElement.prototype.getAttribute.call(r,t[n])||void 0,!0)}},removeComponent:{value:function(e,t){var n;(n=this.components[e])&&(n.initialized?(n.pause(),n.remove(),t&&(n.destroy(),delete this.components[e]),this.emit("componentremoved",n.evtDetail,!1)):this.addEventListener("componentinitialized",(function n(r){r.detail.name===e&&(this.removeComponent(e,t),this.removeEventListener("componentinitialized",n))})))},writable:window.debug},updateComponents:{value:function(){var e,t,n,r,i=this.componentsToUpdate;if(this.hasLoaded){for(n=0;n<this.mixinEls.length;n++)for(r in this.mixinEls[n].componentCache)y(r)&&(i[r]=!0);if(this.getExtraComponents)for(r in t=this.getExtraComponents())y(r)&&(i[r]=!0);for(n=0;n<this.attributes.length;++n)r=this.attributes[n].name,-1===d.indexOf(r)&&y(r)&&(i[r]=!0);for(n=0;n<d.length;n++)r=d[n],this.hasAttribute(r)&&this.updateComponent(r,this.getDOMAttribute(r));for(r in i)e=g(this.getDOMAttribute(r),t&&t[r]),this.updateComponent(r,e),delete i[r]}},writable:window.debug},updateComponent:{value:function(e,t,n){var r=this.components[e];if(r)return null!==t||m(this,e)?void r.updateProperties(t,n):void this.removeComponent(e,!0);this.initComponent(e,t,!1)}},removeAttribute:{value:function(e,t){var n=this.components[e];n&&void 0===t&&this.removeComponent(e,!0),n&&void 0!==t?n.resetProperty(t):("mixin"===e&&this.mixinUpdate(""),window.HTMLElement.prototype.removeAttribute.call(this,e))}},play:{value:function(){var e,t,n;if(!this.isPlaying&&this.hasLoaded){for(n in this.isPlaying=!0,this.components)this.components[n].play();for(e=this.getChildEntities(),t=0;t<e.length;t++)e[t].play();this.emit("play")}},writable:!0},pause:{value:function(){var e,t,n;if(this.isPlaying){for(n in this.isPlaying=!1,this.components)this.components[n].pause();for(e=this.getChildEntities(),t=0;t<e.length;t++)e[t].pause();this.emit("pause")}},writable:!0},setEntityAttribute:{value:function(e,t,n){if(o[e]||this.components[e])this.updateComponent(e,n);else if("mixin"===e){if(n===this.computedMixinStr)return;this.mixinUpdate(n,t)}}},mixinUpdate:{value:function(){var e=[];return function(t,n){var r,i,o,a,s=this;if(this.hasLoaded){for(n=n||this.getAttribute("mixin"),o=this.updateMixins(t,n),e.length=0,a=0;a<this.mixinEls.length;a++)for(r in this.mixinEls[a].componentCache)-1===e.indexOf(r)&&(this.components[r]?this.components[r].handleMixinUpdate():this.initComponent(r,null),e.push(r));for(a=0;a<o.oldMixinIds.length;a++)if(i=document.getElementById(o.oldMixinIds[a]))for(r in i.componentCache)-1===e.indexOf(r)&&this.components[r]&&(this.getDOMAttribute(r)?this.components[r].handleMixinUpdate():this.removeComponent(r,!0))}else this.addEventListener("loaded",(function(){s.mixinUpdate(t,n)}),p)}}()},setAttribute:{value:function(){var e={};return function(t,n,r){var a,s,c,u,d;if(c=(u=t.indexOf(h))>0?t.substring(0,u):t,!o[c])return"mixin"===t&&this.mixinUpdate(n),void i.prototype.setAttribute.call(this,t,n);if(!this.components[t]&&this.hasAttribute(t)&&this.updateComponent(t,window.HTMLElement.prototype.getAttribute.call(this,t)),"undefined"!==typeof r&&"string"===typeof n&&n.length>0&&"string"===typeof l.styleParser.parse(n)){for(d in e)delete e[d];(a=e)[n]=r,s=!1}else a=n,s=!0===r;this.updateComponent(t,a,s),this.sceneEl&&this.sceneEl.getAttribute("debug")&&this.components[t].flushToDOM()}}(),writable:window.debug},flushToDOM:{value:function(e){var t,n,r,i=this.components,o=this.children;for(r in i)i[r].flushToDOM();if(e)for(n=0;n<o.length;++n)(t=o[n]).flushToDOM&&t.flushToDOM(e)}},getAttribute:{value:function(e){var t;return"position"===e?this.object3D.position:"rotation"===e?b(this):"scale"===e?this.object3D.scale:"visible"===e?this.object3D.visible:(t=this.components[e])?t.data:window.HTMLElement.prototype.getAttribute.call(this,e)},writable:window.debug},getDOMAttribute:{value:function(e){var t=this.components[e];return t?t.attrValue:window.HTMLElement.prototype.getAttribute.call(this,e)},writable:window.debug},addState:{value:function(e){this.is(e)||(this.states.push(e),this.emit("stateadded",e))}},removeState:{value:function(e){var t=this.states.indexOf(e);-1!==t&&(this.states.splice(t,1),this.emit("stateremoved",e))}},is:{value:function(e){return-1!==this.states.indexOf(e)}},inspect:{value:function(){this.sceneEl.components.inspector.openInspector(this)}},destroy:{value:function(){var e;if(this.parentNode)u("Entity can only be destroyed if detached from scenegraph.");else for(e in this.components)this.components[e].destroy()}}});function m(e,t){return!(!e.components[t]||!e.components[t].attrValue)||v(t,e.mixinEls)}function v(e,t){var n,r=!1;for(n=0;n<t.length&&!(r=t[n].hasAttribute(e));++n);return r}function g(e,t){return t?t.constructor===Object?l.extend(t,l.styleParser.parse(e||{})):e||t:e}function y(e){return-1!==e.indexOf(h)&&(e=l.split(e,h)[0]),!!o[e]}function b(e){var t=s.Math.radToDeg,n=e.object3D.rotation,r=e.rotationObj;return r.x=t(n.x),r.y=t(n.y),r.z=t(n.z),r}r=a("a-entity",{prototype:f}),t.exports=r},{"../lib/three":179,"../utils/":205,"./a-node":129,"./a-register-element":130,"./component":131}],128:[function(e,t,n){var r=e("./a-node"),i=e("./a-register-element").registerElement,o=e("./component").components,a=e("../utils"),s="__";t.exports=i("a-mixin",{prototype:Object.create(r.prototype,{createdCallback:{value:function(){this.componentCache={},this.id=this.getAttribute("id"),this.isMixin=!0}},attributeChangedCallback:{value:function(e,t,n){this.cacheAttribute(e,n),this.updateEntities()}},attachedCallback:{value:function(){this.sceneEl=this.closestScene(),this.cacheAttributes(),this.updateEntities(),this.load()}},setAttribute:{value:function(e,t){window.HTMLElement.prototype.setAttribute.call(this,e,t),this.cacheAttribute(e,t)}},cacheAttribute:{value:function(e,t){var n,r;r=a.split(e,s)[0],(n=o[r])&&(void 0===t&&(t=window.HTMLElement.prototype.getAttribute.call(this,e)),this.componentCache[e]=n.parseAttrValueForCache(t))}},getAttribute:{value:function(e){return this.componentCache[e]||window.HTMLElement.prototype.getAttribute.call(this,e)}},cacheAttributes:{value:function(){var e,t,n=this.attributes;for(t=0;t<n.length;t++)e=n[t].name,this.cacheAttribute(e)}},updateEntities:{value:function(){var e,t,n;if(this.sceneEl)for(t=this.sceneEl.querySelectorAll("[mixin~="+this.id+"]"),n=0;n<t.length;n++)(e=t[n]).hasLoaded&&!e.isMixin&&e.mixinUpdate(this.id)}}})})},{"../utils":205,"./a-node":129,"./a-register-element":130,"./component":131}],129:[function(e,t,n){var r=e("./a-register-element").registerElement,i=e("./a-register-element").isNode,o=e("../utils/"),a=o.debug("core:a-node:warn"),s=o.debug("core:a-node:error");t.exports=r("a-node",{prototype:Object.create(window.HTMLElement.prototype,{createdCallback:{value:function(){this.computedMixinStr="",this.hasLoaded=!1,this.isNode=!0,this.mixinEls=[]},writable:window.debug},attachedCallback:{value:function(){var e;this.sceneEl=this.closestScene(),this.sceneEl||a("You are attempting to attach <"+this.tagName+"> outside of an A-Frame scene. Append this element to `<a-scene>` instead."),this.hasLoaded=!1,this.emit("nodeready",void 0,!1),this.isMixin||(e=this.getAttribute("mixin"))&&this.updateMixins(e)},writable:window.debug},attributeChangedCallback:{value:function(e,t,n){n!==this.computedMixinStr&&("mixin"!==e||this.isMixin||this.updateMixins(n,t))}},closestScene:{value:function(){for(var e=this;e&&!e.isScene;)e=e.parentElement;return e}},closest:{value:function(e){for(var t=this.matches||this.mozMatchesSelector||this.msMatchesSelector||this.oMatchesSelector||this.webkitMatchesSelector,n=this;n&&!t.call(n,e);)n=n.parentElement;return n}},detachedCallback:{value:function(){this.hasLoaded=!1}},load:{value:function(e,t){var n,r=this;this.hasLoaded||(t=t||i,n=this.getChildren().filter(t).map((function(e){return new Promise((function(t){if(e.hasLoaded)return t();e.addEventListener("loaded",t)}))})),Promise.all(n).then((function(){r.hasLoaded=!0,e&&e(),r.emit("loaded",void 0,!1)})).catch((function(e){s("Failure loading node: ",e)})))},writable:!0},getChildren:{value:function(){return Array.prototype.slice.call(this.children,0)}},updateMixins:{value:function(){var e=[],t=[],n={};return function(r,i){var a,s,l;for(e.length=0,t.length=0,s=r?o.split(r.trim(),/\s+/):e,l=i?o.split(i.trim(),/\s+/):t,n.newMixinIds=s,n.oldMixinIds=l,a=0;a<l.length;a++)-1===s.indexOf(l[a])&&this.unregisterMixin(l[a]);for(this.computedMixinStr="",this.mixinEls.length=0,a=0;a<s.length;a++)this.registerMixin(document.getElementById(s[a]));return this.computedMixinStr&&(this.computedMixinStr=this.computedMixinStr.trim(),window.HTMLElement.prototype.setAttribute.call(this,"mixin",this.computedMixinStr)),n}}()},registerMixin:{value:function(e){var t,n,r;if(e){if(r=e.getAttribute("mixin"))for(t=o.split(r.trim(),/\s+/),n=0;n<t.length;n++)this.registerMixin(document.getElementById(t[n]));this.computedMixinStr=this.computedMixinStr+" "+e.id,this.mixinEls.push(e)}}},setAttribute:{value:function(e,t){"mixin"===e&&this.updateMixins(t),window.HTMLElement.prototype.setAttribute.call(this,e,t)}},unregisterMixin:{value:function(e){var t,n=this.mixinEls;for(t=0;t<n.length;++t)if(e===n[t].id){n.splice(t,1);break}}},emit:{value:function(){var e={};return function(t,n,r,i){void 0===r&&(r=!0),e.bubbles=!!r,e.detail=n,i&&(e=o.extend({},i,e)),this.dispatchEvent(new CustomEvent(t,e))}}(),writable:window.debug}})})},{"../utils/":205,"./a-register-element":130}],130:[function(e,t,n){var r,i;e("document-register-element");var o=t.exports.knownTags={};function a(e){o[e.toLowerCase()]=!0}function s(e){var t={};return c(t,["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"],e,r.prototype),h(e,t),t}function l(e){var t={},n=["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"];return c(t,["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"],e,r.prototype),c(t,n,e,i.prototype),h(e,t),t}function c(e,t,n,r){t.forEach((function(t){u(e,t,n,r)}))}function u(e,t,n,r){var i=n[t],o=r[t];i&&o&&i!==o&&(e[t]={value:function(){return o.apply(this,arguments),i.apply(this,arguments)},writable:window.debug})}function h(e,t){Object.getOwnPropertyNames(e).forEach((function(n){var r;t[n]||(r=Object.getOwnPropertyDescriptor(e,n),t[n]={value:e[n],writable:r.writable})}))}t.exports.isNode=function(e){return e.tagName.toLowerCase()in o||e.isNode},t.exports.registerElement=function(e,t){var n=Object.getPrototypeOf(t.prototype),o=t,c=r&&n===r.prototype,u=i&&n===i.prototype;return(c||u)&&a(e),c&&(o=s(t.prototype),o={prototype:Object.create(n,o)}),u&&(o=l(t.prototype),o={prototype:Object.create(n,o)}),Object.getOwnPropertyNames(o.prototype).forEach((function(e){var t=o.prototype[e];"function"===typeof t&&(t.displayName=e)})),document.registerElement(e,o)},t.exports.wrapMethods=c,r=e("./a-node"),i=e("./a-entity")},{"./a-entity":127,"./a-node":129,"document-register-element":12}],131:[function(e,t,n){var r=e("./schema"),i=e("./scene/scenes"),o=e("./system"),a=e("../utils/"),s=t.exports.components={},l=r.parseProperties,c=r.parseProperty,u=r.process,h=r.isSingleProperty,d=r.stringifyProperties,p=r.stringifyProperty,f=a.styleParser,m=a.debug("core:component:warn"),v=document.currentScript,g=new RegExp("[A-Z]+"),y={},b=t.exports.Component=function(e,t,n){var r=this;this.el=e,this.id=n,this.attrName=this.name+(n?"__"+n:""),this.evtDetail={id:this.id,name:this.name},this.initialized=!1,this.isSingleProperty=h(this.schema),this.isSinglePropertyObject=this.isSingleProperty&&S(c(void 0,this.schema))&&!(this.schema.default instanceof window.HTMLElement),this.isObjectBased=!this.isSingleProperty||this.isSinglePropertyObject,this.el.components[this.attrName]=this,this.objectPool=y[this.name];const i=this.events;this.events={},A(this,i),this.attrValue=void 0,this.isObjectBased?(this.nextData=this.objectPool.use(),a.objectPool.removeUnusedKeys(this.nextData,this.schema),this.oldData=this.objectPool.use(),a.objectPool.removeUnusedKeys(this.oldData,this.schema),this.previousOldData=this.objectPool.use(),a.objectPool.removeUnusedKeys(this.previousOldData,this.schema),this.parsingAttrValue=this.objectPool.use(),a.objectPool.removeUnusedKeys(this.parsingAttrValue,this.schema)):(this.nextData=void 0,this.oldData=void 0,this.previousOldData=void 0,this.parsingAttrValue=void 0),this.throttledEmitComponentChanged=a.throttle((function(){e.emit("componentchanged",r.evtDetail,!1)}),200),this.updateProperties(t)};function A(e,t){var n;for(n in t)e.events[n]=t[n].bind(e)}if(b.prototype={schema:{},init:function(){},events:{},update:function(e){},updateSchema:void 0,tick:void 0,tock:void 0,play:function(){},pause:function(){},remove:function(){},parse:function(e,t){var n=this.schema;return this.isSingleProperty?c(e,n):l(f.parse(e),n,!0,this.name,t)},stringify:function(e){var t=this.schema;return"string"===typeof e?e:this.isSingleProperty?p(e,t):(e=d(e,t),f.stringify(e))},updateCachedAttrValue:function(e,t){var n,r,i;if(void 0!==e){if(null===e)return this.isObjectBased&&this.attrValue&&this.objectPool.recycle(this.attrValue),void(this.attrValue=void 0);if(e instanceof Object&&!(e instanceof window.HTMLElement)?(r=this.objectPool.use(),n=a.extend(r,e)):n=this.parseAttrValueForCache(e),this.isObjectBased&&!t&&this.attrValue)for(i in this.attrValue)void 0===n[i]&&(n[i]=this.attrValue[i]);this.isObjectBased&&!this.attrValue&&(this.attrValue=this.objectPool.use()),a.objectPool.clearObject(this.attrValue),this.attrValue=E(this.attrValue,n,this.isObjectBased),a.objectPool.clearObject(r)}},parseAttrValueForCache:function(e){var t;return"string"!==typeof e?e:(this.isSingleProperty?"string"===typeof(t=this.schema.parse(e))&&(t=e):(a.objectPool.clearObject(this.parsingAttrValue),t=f.parse(e,this.parsingAttrValue)),t)},flushToDOM:function(e){var t=e?this.data:this.attrValue;null!==t&&void 0!==t&&window.HTMLElement.prototype.setAttribute.call(this.el,this.attrName,this.stringify(t))},updateProperties:function(e,t){this.el.hasLoaded?(null!==e&&(e=this.parseAttrValueForCache(e)),this.updateCachedAttrValue(e,t),this.initialized?(this.updateComponent(e,t),this.callUpdateHandler()):this.initComponent()):this.updateCachedAttrValue(e)},initComponent:function(){var e,t=this.el;this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!1,!0)),this.data=this.buildData(this.attrValue),t.initializingComponents[this.name]||(t.initializingComponents[this.name]=!0,this.init(),this.initialized=!0,delete t.initializingComponents[this.name],this.oldData=E(this.oldData,this.data,this.isObjectBased),e=this.isObjectBased?this.objectPool.use():void 0,this.update(e),this.isObjectBased&&this.objectPool.recycle(e),t.isPlaying&&this.play(),t.emit("componentinitialized",this.evtDetail,!1))},updateComponent:function(e,t){var n,r;if(t)return this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!0,!0)),void(this.data=this.buildData(this.attrValue,!0,!1));if(this.isSingleProperty)return this.isObjectBased&&c(e,this.schema),void(this.data=e);if(l(e,this.schema,!0,this.name),this.schemaChangeKeys.length)for(n in e)if(this.schema[n].schemaChange){r=!0;break}if(r)return this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!0,!0)),void(this.data=this.buildData(this.attrValue,!0,!1));for(n in e)void 0!==e[n]&&(this.data[n]=e[n])},callUpdateHandler:function(){var e;this.previousOldData instanceof Object&&a.objectPool.clearObject(this.previousOldData),this.isObjectBased?x(this.previousOldData,this.oldData):this.previousOldData=this.oldData,e=!a.deepEqual(this.oldData,this.data),(this.isPositionRotationScale||e)&&(this.oldData instanceof Object&&a.objectPool.clearObject(this.oldData),this.oldData=E(this.oldData,this.data,this.isObjectBased),this.update(this.previousOldData),this.throttledEmitComponentChanged())},handleMixinUpdate:function(){this.data=this.buildData(this.attrValue),this.callUpdateHandler()},resetProperty:function(e){if(this.isObjectBased){if(!(e in this.attrValue))return;delete this.attrValue[e],this.data[e]=this.schema[e].default}else this.attrValue=this.schema.default,this.data=this.schema.default;this.updateProperties(this.attrValue)},extendSchema:function(e){var t;t=a.extend({},s[this.name].schema),a.extend(t,e),this.schema=u(t),this.el.emit("schemachanged",this.evtDetail)},buildData:function(e,t,n){var r,i,o,s,u,h,d,p=this.nextData,f=this.schema,m=this.el.mixinEls;if(r=e&&e.constructor===Array?e.length:void 0!==e&&null!==e,this.isObjectBased&&a.objectPool.clearObject(p),this.isSingleProperty)i=this.isObjectBased?x(p,f.default):C(f.default)?a.clone(f.default):f.default;else for(s in i=(d=!t&&this.attrValue)instanceof Object?x(p,d):p,f)o=f[s].default,void 0===i[s]&&(i[s]=C(o)?a.clone(o):o);for(h=0;h<m.length;h++)(u=m[h].getAttribute(this.attrName))&&(i=E(i,u,this.isObjectBased));if(r){if(this.isSingleProperty)return S(e)?(x(this.parsingAttrValue,e),c(this.parsingAttrValue,f)):c(e,f);i=E(i,e,this.isObjectBased)}else if(this.isSingleProperty)return c(i,f);return l(i,f,void 0,this.name,n)},eventsAttach:function(){var e;for(e in this.eventsDetach(),this.events)this.el.addEventListener(e,this.events[e])},eventsDetach:function(){var e;for(e in this.events)this.el.removeEventListener(e,this.events[e])},destroy:function(){this.objectPool.recycle(this.attrValue),this.objectPool.recycle(this.oldData),this.objectPool.recycle(this.parsingAttrValue),this.attrValue=this.oldData=this.parsingAttrValue=void 0}},window.debug)var w=t.exports.registrationOrderWarnings={};function x(e,t){var n,r;for(r in t)void 0!==t[r]&&(n=t[r],e[r]=C(n)?a.clone(n):n);return e}function E(e,t,n){var r;if(n&&t.constructor===Object){for(r in t)void 0!==t[r]&&(t[r]&&t[r].constructor===Object?e[r]=a.clone(t[r]):e[r]=t[r]);return e}return t}function M(e){return e.tick||e.tock}function _(e){return function(){var t=this.el.sceneEl;this.isPlaying&&(e.call(this),this.isPlaying=!1,this.eventsDetach(),M(this)&&t.removeBehavior(this))}}function T(e){return function(){var t=this.el.sceneEl,n=this.el.isPlaying&&!this.isPlaying;this.initialized&&n&&(e.call(this),this.isPlaying=!0,this.eventsAttach(),M(this)&&t.addBehavior(this))}}function S(e){return e&&e.constructor===Object&&!(e instanceof window.HTMLElement)}function C(e){return e&&(e.constructor===Object||e.constructor===Array)&&!(e instanceof window.HTMLElement)}t.exports.registerComponent=function(e,t){var n,r,l,c,d={};if(document.currentScript&&document.currentScript!==v&&i.forEach((function(t){t.hasLoaded||document.currentScript.compareDocumentPosition(t)!==Node.DOCUMENT_POSITION_FOLLOWING&&(m("The component `"+e+"` was registered in a <script> tag after the scene. Component <script> tags in an HTML file should be declared *before* the scene such that the component is available to entities during scene initialization."),window.debug&&(w[e]=!0))})),!0===g.test(e)&&m("The component name `"+e+"` contains uppercase characters, but HTML will ignore the capitalization of attribute names. Change the name to be lowercase: `"+e.toLowerCase()+"`"),-1!==e.indexOf("__"))throw new Error("The component name `"+e+"` is not allowed. The sequence __ (double underscore) is reserved to specify an id for multiple components of the same type");if(Object.keys(t).forEach((function(e){d[e]={value:t[e],writable:!0}})),s[e])throw new Error("The component `"+e+"` has been already registered. Check that you are not loading two versions of the same component or two different components of the same name.");if((n=function(e,t,n){b.call(this,e,t,n)}).prototype=Object.create(b.prototype,d),n.prototype.name=e,n.prototype.isPositionRotationScale="position"===e||"rotation"===e||"scale"===e,n.prototype.constructor=n,n.prototype.system=o&&o.systems[e],n.prototype.play=T(n.prototype.play),n.prototype.pause=_(n.prototype.pause),l=a.extend(u(n.prototype.schema,n.prototype.name)),!(c=h(n.prototype.schema)))for(r in n.prototype.schemaChangeKeys=[],l)l[r].schemaChange&&n.prototype.schemaChangeKeys.push(r);return y[e]=a.objectPool.createPool(),s[e]={Component:n,dependencies:n.prototype.dependencies,isSingleProp:c,multiple:n.prototype.multiple,name:e,parse:n.prototype.parse,parseAttrValueForCache:n.prototype.parseAttrValueForCache,schema:l,stringify:n.prototype.stringify,type:n.prototype.type},n}},{"../utils/":205,"./scene/scenes":138,"./schema":140,"./system":142}],132:[function(e,t,n){var r=e("./schema").process,i=t.exports.geometries={},o=t.exports.geometryNames=[],a=e("../lib/three"),s=t.exports.Geometry=function(){};s.prototype={schema:{},init:function(e){return this.geometry=new a.BufferGeometry,this.geometry},update:function(e){}},t.exports.registerGeometry=function(e,t){var n,a={};if(Object.keys(t).forEach((function(e){a[e]={value:t[e],writable:!0}})),i[e])throw new Error("The geometry `"+e+"` has been already registered");return(n=function(){s.call(this)}).prototype=Object.create(s.prototype,a),n.prototype.name=e,n.prototype.constructor=n,i[e]={Geometry:n,schema:r(n.prototype.schema)},o.push(e),n}},{"../lib/three":179,"./schema":140}],133:[function(e,t,n){var r=e("../utils/coordinates"),i=e("debug"),o=i("core:propertyTypes:warn"),a=i("core:propertyTypes:warn"),s=t.exports.propertyTypes={},l=/[,> .[\]:]/,c=/\url\((.+)\)/;function u(e,t,n,r){"type"in s?o("Property type "+e+" is already registered."):s[e]={default:t,parse:n||f,stringify:r||m}}function h(e){return Array.isArray(e)?e:e&&"string"===typeof e?e.split(",").map(t):[];function t(e){return e.trim()}}function d(e){return e.join(", ")}function p(e){var t,n;return"string"!==typeof e?e:(n=e.match(c))?n[1]:"#"===e.charAt(0)?(t=document.getElementById(e.substring(1)))?"CANVAS"===t.tagName||"VIDEO"===t.tagName||"IMG"===t.tagName?t:t.getAttribute("src"):void a('"'+e+'" asset not found.'):e}function f(e){return e}function m(e){return null===e?"null":e.toString()}function v(e){return"false"!==e&&!1!==e}function g(e){return parseInt(e,10)}function y(e){return parseFloat(e,10)}function b(e){return e?"string"!==typeof e?e:"#"!==e[0]||l.test(e)?document.querySelector(e):document.getElementById(e.substring(1)):null}function A(e){return e?"string"!==typeof e?e:Array.prototype.slice.call(document.querySelectorAll(e),0):null}function w(e){return e.getAttribute?"#"+e.getAttribute("id"):m(e)}function x(e){return e instanceof Array?e.map((function(e){return"#"+e.getAttribute("id")})).join(", "):m(e)}function E(e){return a("`src` property type is deprecated. Use `asset` instead."),p(e)}function M(e){return r.parse(e,this.default)}function _(e,t){return("audio"!==e||"string"===typeof t)&&!("array"===e&&!Array.isArray(t))&&("asset"!==e||"string"===typeof t)&&("boolean"!==e||"boolean"===typeof t)&&("color"!==e||"string"===typeof t)&&("int"!==e||"number"===typeof t)&&("number"!==e||"number"===typeof t)&&("map"!==e||"string"===typeof t)&&("model"!==e||"string"===typeof t)&&("selector"!==e||"string"===typeof t||null===t)&&("selectorAll"!==e||"string"===typeof t||null===t)&&("src"!==e||"string"===typeof t)&&("string"!==e||"string"===typeof t)&&("time"!==e||"number"===typeof t)&&("vec2"===e?T(t,2):"vec3"===e?T(t,3):"vec4"!==e||T(t,4))}function T(e,t){if(null===e)return!0;if("object"!==typeof e)return!1;if(Object.keys(e).length!==t)return!1;var n=e.x,r=e.y,i=e.z,o=e.w;return"number"===typeof n&&"number"===typeof r&&!(t>2&&"number"!==typeof i)&&!(t>3&&"number"!==typeof o)}u("audio","",p),u("array",[],h,d),u("asset","",p),u("boolean",!1,v),u("color","#FFF",f,m),u("int",0,g),u("number",0,y),u("map","",p),u("model","",p),u("selector",null,b,w),u("selectorAll",null,A,x),u("src","",E),u("string","",f,m),u("time",0,g),u("vec2",{x:0,y:0},M,r.stringify),u("vec3",{x:0,y:0,z:0},M,r.stringify),u("vec4",{x:0,y:0,z:0,w:1},M,r.stringify),t.exports.registerPropertyType=u,t.exports.isValidDefaultValue=_,t.exports.isValidDefaultCoordinate=T},{"../utils/coordinates":200,debug:8}],134:[function(e,t,n){var r=e("./metaTags").inject,i=e("./wakelock"),o=e("./loadingScreen"),a=e("../a-register-element"),s=e("./scenes"),l=e("../system").systems,c=e("../../lib/three"),u=e("../../utils/"),h=e("../a-entity"),d=e("../a-node"),p=e("./postMessage"),f=u.bind,m=u.device.isIOS(),v=u.device.isMobile(),g=u.device.isWebXRAvailable,y=a.registerElement,b=u.debug("core:a-scene:warn");function A(e,t,n,r){return e.parentElement?t?{height:e.parentElement.offsetHeight,width:e.parentElement.offsetWidth}:w(n,r):{height:0,width:0}}function w(e,t){var n,r,i=window.devicePixelRatio;return r={height:document.body.offsetHeight,width:document.body.offsetWidth},!e||t||-1===e.width&&-1===e.height||r.width*i<e.width&&r.height*i<e.height||(n=r.width/r.height,r.width*i>e.width&&-1!==e.width&&(r.width=Math.round(e.width/i),r.height=Math.round(e.width/n/i)),r.height*i>e.height&&-1!==e.height&&(r.height=Math.round(e.height/i),r.width=Math.round(e.height*n/i))),r}function x(e){(e.requestFullscreen||e.webkitRequestFullscreen||e.mozRequestFullScreen||e.msRequestFullscreen).apply(e,[{navigationUI:"hide"}])}function E(){(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement)&&(document.exitFullscreen?document.exitFullscreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.webkitExitFullscreen&&document.webkitExitFullscreen())}function M(e){var t;function n(){document.fullscreenElement||document.mozFullScreenElement||document.webkitFullscreenElement||e.exitVR(),document.activeElement.blur(),document.body.focus()}(t=document.createElement("canvas")).classList.add("a-canvas"),t.dataset.aframeCanvas=!0,e.appendChild(t),document.addEventListener("fullscreenchange",n),document.addEventListener("mozfullscreenchange",n),document.addEventListener("webkitfullscreenchange",n),document.addEventListener("MSFullscreenChange",n),t.addEventListener("touchmove",(function(e){e.preventDefault()})),e.canvas=t,e.emit("render-target-loaded",{target:t}),setTimeout(f(e.resize,e),0)}m&&e("../../utils/ios-orientationchange-blank-bug"),t.exports.AScene=y("a-scene",{prototype:Object.create(h.prototype,{createdCallback:{value:function(){this.clock=new c.Clock,this.isIOS=m,this.isMobile=v,this.hasWebXR=g,this.isAR=!1,this.isScene=!0,this.object3D=new c.Scene;var e=this;this.object3D.onAfterRender=function(t,n,r){e.isPlaying&&e.tock(e.time,e.delta,r)},this.resize=f(this.resize,this),this.render=f(this.render,this),this.systems={},this.systemNames=[],this.time=this.delta=0,this.behaviors={tick:[],tock:[]},this.hasLoaded=!1,this.isPlaying=!1,this.originalHTML=this.innerHTML,this.setAttribute("inspector",""),this.setAttribute("keyboard-shortcuts",""),this.setAttribute("screenshot",""),this.setAttribute("vr-mode-ui",""),this.setAttribute("device-orientation-permission-ui","")}},addFullScreenStyles:{value:function(){document.documentElement.classList.add("a-fullscreen")}},removeFullScreenStyles:{value:function(){document.documentElement.classList.remove("a-fullscreen")}},attachedCallback:{value:function(){var e=this,t=this.hasAttribute("embedded");M(this),this.setupRenderer(),o.setup(this,A),this.resize(),t||this.addFullScreenStyles(),p(this),r(this),i(this),this.onVRPresentChangeBound=f(this.onVRPresentChange,this),window.addEventListener("vrdisplaypresentchange",this.onVRPresentChangeBound),this.enterVRBound=function(){e.enterVR()},this.exitVRBound=function(){e.exitVR()},this.exitVRTrueBound=function(){e.exitVR(!0)},this.pointerRestrictedBound=function(){e.pointerRestricted()},this.pointerUnrestrictedBound=function(){e.pointerUnrestricted()},g||(window.addEventListener("vrdisplaydeactivate",this.exitVRBound),window.addEventListener("vrdisplaydisconnect",this.exitVRTrueBound),window.addEventListener("vrdisplaypointerrestricted",this.pointerRestrictedBound),window.addEventListener("vrdisplaypointerunrestricted",this.pointerUnrestrictedBound)),window.addEventListener("sessionend",this.resize),this.addEventListener("cameraready",(function(){e.attachedCallbackPostCamera()})),this.initSystems(),this.hasWebXR&&navigator.xr&&navigator.xr.addEventListener&&navigator.xr.addEventListener("sessiongranted",(function(){e.enterVR()}))}},attachedCallbackPostCamera:{value:function(){var e,t=this;window.addEventListener("load",e),window.addEventListener("resize",(function(){t.isIOS?setTimeout(t.resize,100):t.resize()})),this.play(),s.push(this)},writable:window.debug},initSystems:{value:function(){var e;for(e in this.initSystem("camera"),l)"camera"!==e&&this.initSystem(e)}},initSystem:{value:function(e){this.systems[e]||(this.systems[e]=new l[e](this),this.systemNames.push(e))}},detachedCallback:{value:function(){var e=s.indexOf(this);s.splice(e,1),window.removeEventListener("vrdisplaypresentchange",this.onVRPresentChangeBound),window.removeEventListener("vrdisplayactivate",this.enterVRBound),window.removeEventListener("vrdisplaydeactivate",this.exitVRBound),window.removeEventListener("vrdisplayconnect",this.enterVRBound),window.removeEventListener("vrdisplaydisconnect",this.exitVRTrueBound),window.removeEventListener("vrdisplaypointerrestricted",this.pointerRestrictedBound),window.removeEventListener("vrdisplaypointerunrestricted",this.pointerUnrestrictedBound),window.removeEventListener("sessionend",this.resize),this.renderer.xr.dispose()}},addBehavior:{value:function(e){var t,n,r=this.behaviors;for(n in r)e[n]&&-1===(t=this.behaviors[n]).indexOf(e)&&t.push(e)}},getPointerLockElement:{value:function(){return document.pointerLockElement},writable:window.debug},checkHeadsetConnected:{value:u.device.checkHeadsetConnected,writable:window.debug},enterAR:{value:function(){var e;if(!this.hasWebXR)throw e="Failed to enter AR mode, WebXR not supported.",new Error(e);if(!u.device.checkARSupport())throw e="Failed to enter AR, WebXR immersive-ar mode not supported in your browser or device.",new Error(e);return this.enterVR(!0)}},enterVR:{value:function(e){var t,n,r=this,i=r.renderer.xr;if(this.is("vr-mode"))return Promise.resolve("Already in VR.");if(this.checkHeadsetConnected()||this.isMobile){if(i.enabled=!0,this.hasWebXR){this.xrSession&&this.xrSession.removeEventListener("end",this.exitVRBound);var o=this.sceneEl.systems.webxr.sessionReferenceSpaceType;i.setReferenceSpaceType(o);var a=e?"immersive-ar":"immersive-vr";return n=this.sceneEl.systems.webxr.sessionConfiguration,new Promise((function(e,t){navigator.xr.requestSession(a,n).then((function(t){r.xrSession=t,i.layersEnabled=-1!==n.requiredFeatures.indexOf("layers"),i.setSession(t),t.addEventListener("end",r.exitVRBound),c(e)}),(function(e){throw new Error("Failed to enter "+("immersive-ar"===a?"AR":"VR")+" mode (`requestSession`) "+e)}))}))}if(t=u.device.getVRDisplay(),i.setDevice(t),t.isPresenting&&!window.hasNativeWebVRImplementation)return c(),Promise.resolve();var s=this.getAttribute("renderer"),l={highRefreshRate:s.highRefreshRate,foveationLevel:s.foveationLevel};return t.requestPresent([{source:this.canvas,attributes:l}]).then(c,h)}return c(),Promise.resolve();function c(t){var n;window.hasNativeWebVRImplementation&&!window.hasNativeWebXRImplementation&&(n=new CustomEvent("vrdisplaypresentchange",{detail:{display:u.device.getVRDisplay()}}),window.dispatchEvent(n)),e?r.addState("ar-mode"):r.addState("vr-mode"),r.emit("enter-vr",{target:r}),!g&&r.isMobile&&screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape"),r.addFullScreenStyles(),r.isMobile||r.checkHeadsetConnected()||x(r.canvas),r.renderer.setAnimationLoop(r.render),r.resize(),t&&t()}function h(e){throw r.removeState("vr-mode"),e&&e.message?new Error("Failed to enter VR mode (`requestPresent`): "+e.message):new Error("Failed to enter VR mode (`requestPresent`).")}},writable:!0},exitVR:{value:function(){var e,t=this,n=this.renderer.xr;if(!this.is("vr-mode")&&!this.is("ar-mode"))return Promise.resolve("Not in immersive mode.");if(this.checkHeadsetConnected()||this.isMobile){if(n.enabled=!1,e=u.device.getVRDisplay(),this.hasWebXR)this.xrSession.removeEventListener("end",this.exitVRBound),this.xrSession.end().then((function(){}),(function(){})),this.xrSession=void 0,n.setSession(null);else if(e.isPresenting)return e.exitPresent().then(r,i)}else E();return r(),Promise.resolve();function r(){t.removeState("vr-mode"),t.removeState("ar-mode"),t.isMobile&&screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),t.hasAttribute("embedded")&&t.removeFullScreenStyles(),t.resize(),t.isIOS&&u.forceCanvasResizeSafariMobile(t.canvas),t.renderer.setPixelRatio(window.devicePixelRatio),t.emit("exit-vr",{target:t})}function i(e){throw e&&e.message?new Error("Failed to exit VR mode (`exitPresent`): "+e.message):new Error("Failed to exit VR mode (`exitPresent`).")}},writable:!0},pointerRestricted:{value:function(){if(this.canvas){var e=this.getPointerLockElement();e&&e!==this.canvas&&document.exitPointerLock&&document.exitPointerLock(),this.canvas.requestPointerLock&&this.canvas.requestPointerLock()}}},pointerUnrestricted:{value:function(){var e=this.getPointerLockElement();e&&e===this.canvas&&document.exitPointerLock&&document.exitPointerLock()}},onVRPresentChange:{value:function(e){var t=e.display||e.detail.display;t&&t.isPresenting?this.enterVR():this.exitVR()}},getAttribute:{value:function(e){var t=this.systems[e];return t?t.data:h.prototype.getAttribute.call(this,e)}},getComputedAttribute:{value:function(e){b("`getComputedAttribute` is deprecated. Use `getAttribute` instead."),this.getAttribute(e)}},getDOMAttribute:{value:function(e){var t=this.systems[e];return t?t.data:h.prototype.getDOMAttribute.call(this,e)}},setAttribute:{value:function(e,t,n){var r=this.systems[e];if(r)return d.prototype.setAttribute.call(this,e,t),void r.updateProperties(t);h.prototype.setAttribute.call(this,e,t,n)}},removeBehavior:{value:function(e){var t,n,r,i=this.behaviors;for(n in i)e[n]&&-1!==(r=(t=this.behaviors[n]).indexOf(e))&&t.splice(r,1)}},resize:{value:function(){var e,t,n=this.camera,r=this.canvas,i=this.renderer.xr.isPresenting;e=this.renderer.xr.enabled&&i,!n||!r||this.is("vr-mode")&&(this.isMobile||e)||(t=A(r,this.getAttribute("embedded")&&!this.is("vr-mode"),this.maxCanvasSize,this.is("vr-mode")),n.aspect=t.width/t.height,n.updateProjectionMatrix(),this.renderer.setSize(t.width,t.height,!1),this.emit("rendererresize",null,!1))},writable:!0},setupRenderer:{value:function(){var e,t,n,r,i=this;r={alpha:!0,antialias:!v,canvas:this.canvas,logarithmicDepthBuffer:!1,powerPreference:"high-performance"},this.maxCanvasSize={height:1920,width:1920},this.hasAttribute("renderer")&&(n=this.getAttribute("renderer"),(t=u.styleParser.parse(n)).precision&&(r.precision=t.precision+"p"),t.antialias&&"auto"!==t.antialias&&(r.antialias="true"===t.antialias),t.logarithmicDepthBuffer&&"auto"!==t.logarithmicDepthBuffer&&(r.logarithmicDepthBuffer="true"===t.logarithmicDepthBuffer),t.alpha&&(r.alpha="true"===t.alpha),this.maxCanvasSize={width:t.maxCanvasWidth?parseInt(t.maxCanvasWidth):this.maxCanvasSize.width,height:t.maxCanvasHeight?parseInt(t.maxCanvasHeight):this.maxCanvasSize.height}),(e=this.renderer=new c.WebGLRenderer(r)).setPixelRatio(window.devicePixelRatio),e.sortObjects=!1,this.camera&&e.xr.setPoseTarget(this.camera.el.object3D),this.addEventListener("camera-set-active",(function(){e.xr.setPoseTarget(i.camera.el.object3D)}))},writable:window.debug},play:{value:function(){var e=this,t=this;this.renderStarted?h.prototype.play.call(this):(this.addEventListener("loaded",(function(){var e,n=this.renderer,r=this.renderer.xr;h.prototype.play.call(this),t.renderStarted||(t.resize(),t.renderer&&(window.performance&&window.performance.mark("render-started"),o.remove(),(e=u.device.getVRDisplay())&&e.isPresenting&&(r.setDevice(e),r.enabled=!0,t.enterVR()),n.setAnimationLoop(this.render),t.renderStarted=!0,t.emit("renderstart")))})),setTimeout((function(){h.prototype.load.call(e)})))}},updateComponent:{value:function(e){e in l||h.prototype.updateComponent.apply(this,arguments)}},tick:{value:function(e,t){var n,r=this.systems;for(n=0;n<this.behaviors.tick.length;n++)this.behaviors.tick[n].el.isPlaying&&this.behaviors.tick[n].tick(e,t);for(n=0;n<this.systemNames.length;n++)r[this.systemNames[n]].tick&&r[this.systemNames[n]].tick(e,t)}},tock:{value:function(e,t,n){var r,i=this.systems;for(r=0;r<this.behaviors.tock.length;r++)this.behaviors.tock[r].el.isPlaying&&this.behaviors.tock[r].tock(e,t,n);for(r=0;r<this.systemNames.length;r++)i[this.systemNames[r]].tock&&i[this.systemNames[r]].tock(e,t,n)}},render:{value:function(e,t){var n=this.renderer;this.frame=t,this.delta=1e3*this.clock.getDelta(),this.time=1e3*this.clock.elapsedTime,this.isPlaying&&this.tick(this.time,this.delta);var r=null;this.is("ar-mode")&&(r=this.object3D.background,this.object3D.background=null),n.render(this.object3D,this.camera),r&&(this.object3D.background=r)},writable:!0}})}),t.exports.setupCanvas=M},{"../../lib/three":179,"../../utils/":205,"../../utils/ios-orientationchange-blank-bug":206,"../a-entity":127,"../a-node":129,"../a-register-element":130,"../system":142,"./loadingScreen":135,"./metaTags":136,"./postMessage":137,"./scenes":138,"./wakelock":139}],135:[function(e,t,n){var r,i,o,a=e("../../utils/").styleParser,s="loading-screen",l="a-loader-title";function c(e){var t=r.hasAttribute("embedded"),n=o(r.canvas,t,r.maxCanvasSize,r.is("vr-mode"));e.aspect=n.width/n.height,e.updateProjectionMatrix(),r.renderer.setSize(n.width,n.height,!1)}function u(){(i=document.createElement("div")).className=l,i.innerHTML=document.title,i.style.display="none",r.appendChild(i)}t.exports.setup=function(e,t){o=t;var n,l,h,d,p,f,m,v,g,y,b=(r=e).hasAttribute(s)?a.parse(r.getAttribute(s)):void 0,A=b&&b.dotsColor||"white",w=b&&b.backgroundColor||"#24CAFF";(void 0===b||"true"===b.enabled||void 0===b.enabled)&&(n=new THREE.Scene,l=new THREE.SphereGeometry(.2,36,18,0,2*Math.PI,0,Math.PI),h=new THREE.MeshBasicMaterial({color:A}),d=new THREE.Mesh(l,h),p=d.clone(),f=d.clone(),m=new THREE.PerspectiveCamera(80,window.innerWidth/window.innerHeight,5e-4,1e4),v=new THREE.Clock,g=0,y=function(){r.renderer.render(n,m),g=v.getElapsedTime()%4,d.visible=g>=1,p.visible=g>=2,f.visible=g>=3},n.background=new THREE.Color(w),n.add(m),d.position.set(-1,0,-15),p.position.set(0,0,-15),f.position.set(1,0,-15),m.add(d),m.add(p),m.add(f),u(),setTimeout((function(){r.hasLoaded||(c(m),i.style.display="block",window.addEventListener("resize",(function(){c(m)})),r.renderer.setAnimationLoop(y))}),200))},t.exports.remove=function(){window.removeEventListener("resize",c),i&&(i.style.display="none")}},{"../../utils/":205}],136:[function(e,t,n){var r=e("../../constants/"),i=e("../../utils").extend,o=t.exports.MOBILE_HEAD_TAGS=[s({name:"viewport",content:"width=device-width,initial-scale=1,maximum-scale=1,shrink-to-fit=no,user-scalable=no,minimal-ui,viewport-fit=cover"}),s({name:"mobile-web-app-capable",content:"yes"}),s({name:"theme-color",content:"black"})],a=[s({name:"apple-mobile-web-app-capable",content:"yes"}),s({name:"apple-mobile-web-app-status-bar-style",content:"black"}),l({rel:"apple-touch-icon",href:"https://aframe.io/images/aframe-logo-152.png"})];function s(e){return{tagName:"meta",attributes:e,exists:function(){return document.querySelector('meta[name="'+e.name+'"]')}}}function l(e){return{tagName:"link",attributes:e,exists:function(){return document.querySelector('link[rel="'+e.rel+'"]')}}}function c(e){if(e&&e.tagName){var t=document.createElement(e.tagName);return t.setAttribute(r.AFRAME_INJECTED,""),i(t,e.attributes)}}t.exports.inject=function(e){var t,n=document.head,r=n.querySelector("script"),i=[];return o.forEach(s),e.isIOS&&a.forEach(s),i;function s(e){e&&!e.exists()&&(t=c(e))&&(r?r.parentNode.insertBefore(t,r):n.appendChild(t),i.push(t))}}},{"../../constants/":123,"../../utils":205}],137:[function(e,t,n){var r=e("../../utils/bind"),i=e("../../utils/").isIframed;function o(e){var t=this;if(e.data)switch(e.data.type){case"vr":switch(e.data.data){case"enter":t.enterVR();break;case"exit":t.exitVR()}}}t.exports=function(e){i()&&window.addEventListener("message",r(o,e))}},{"../../utils/":205,"../../utils/bind":199}],138:[function(e,t,n){t.exports=[]},{}],139:[function(e,t,n){var r=e("../../../vendor/wakelock/wakelock");t.exports=function(e){if(e.isMobile){var t=e.wakelock=new r;e.addEventListener("enter-vr",(function(){t.request()})),e.addEventListener("exit-vr",(function(){t.release()}))}}},{"../../../vendor/wakelock/wakelock":220}],140:[function(e,t,n){var r=e("../utils/"),i=e("./propertyTypes"),o=r.debug,a=i.isValidDefaultValue,s=i.propertyTypes,l=o("core:schema:warn");function c(e){return"type"in e?"string"===typeof e.type:"default"in e}function u(e,t){var n,r,i=e.default,o=e.type;return e.type?"bool"===e.type?o="boolean":"float"===e.type&&(o="number"):o=void 0===i||"boolean"!==typeof i&&"number"!==typeof i?Array.isArray(i)?"array":"string":typeof i,(r=s[o])||l("Unknown property type for component `"+t+"`: "+o),n=!!e.parse,e.parse=e.parse||r.parse,e.stringify=e.stringify||r.stringify,e.type=o,"default"in e?n||a(o,i)||l("Default value `"+i+"` does not match type `"+o+"` in component `"+t+"`"):e.default=r.default,e}function h(e,t){return void 0!==e&&null!==e&&""!==e||(e=t.default,Array.isArray(e)&&(e=e.slice())),t.parse(e,t.default)}function d(e,t){return"object"!==typeof e?e:t&&null!==e?t.stringify(e):JSON.stringify(e)}t.exports.isSingleProperty=c,t.exports.process=function(e,t){var n;if(c(e))return u(e,t);for(n in e)e[n]=u(e[n],t);return e},t.exports.processPropertyDefinition=u,t.exports.parseProperties=function(){var e=[];return function(t,n,r,i,o){var a,s,c,u;for(s in e.length=0,r?t:n)r&&void 0===t[s]||e.push(s);if(null===t||"object"!==typeof t)return t;for(s in t)void 0===t[s]||n[s]||o||l("Unknown property `"+s+"` for component/system `"+i+"`.");for(a=0;a<e.length;a++){if(c=n[s=e[a]],u=t[s],!n[s])return;t[s]=h(u,c)}return t}}(),t.exports.parseProperty=h,t.exports.stringifyProperties=function(e,t){var n,r,i,o,a={};for(n in e)r=t[n],"object"===typeof(o=i=e[n])&&(o=d(i,r),r||l("Unknown component property: "+n)),a[n]=o;return a},t.exports.stringifyProperty=d},{"../utils/":205,"./propertyTypes":133}],141:[function(e,t,n){var r=e("./schema").process,i=t.exports.shaders={},o=t.exports.shaderNames=[],a=e("../lib/three"),s=e("../utils"),l={array:"v3",color:"v3",int:"i",number:"f",map:"t",time:"f",vec2:"v2",vec3:"v3",vec4:"v4"},c=t.exports.Shader=function(){};c.prototype={schema:{},vertexShader:"void main() {gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);}",fragmentShader:"void main() {gl_FragColor = vec4(1.0, 0.0, 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a.Vector3(t.x,t.y,t.z);case"vec4":return new a.Vector4(t.x,t.y,t.z,t.w);case"color":return n=new a.Color(t),new a.Vector3(n.r,n.g,n.b);case"map":return a.ImageUtils.loadTexture(t);default:return t}},setMapOnTextureLoad:function(e,t,n){var r=this;this.el.addEventListener("materialtextureloaded",(function(){e[t].value=r.material[n],e[t].needsUpdate=!0}))}},t.exports.registerShader=function(e,t){var n,a={};if(Object.keys(t).forEach((function(e){a[e]={value:t[e],writable:!0}})),i[e])throw new Error("The shader "+e+" has been already registered");return(n=function(){c.call(this)}).prototype=Object.create(c.prototype,a),n.prototype.name=e,n.prototype.constructor=n,i[e]={Shader:n,schema:r(n.prototype.schema)},o.push(e),n}},{"../lib/three":179,"../utils":205,"./schema":140}],142:[function(e,t,n){var r=e("./component"),i=e("./schema"),o=e("../utils/"),a=i.parseProperties,s=i.parseProperty,l=i.process,c=i.isSingleProperty,u=o.styleParser,h=t.exports.systems={},d=t.exports.System=function(e){var t=r&&r.components[this.name];this.el=e,this.sceneEl=e,t&&(t.Component.prototype.system=this),this.buildData(),this.init(),this.update({})};d.prototype={schema:{},init:function(){},update:function(e){},updateProperties:function(e){var t=this.data;Object.keys(i).length&&(this.buildData(e),this.update(t))},buildData:function(e){var t=this.schema;Object.keys(t).length&&(e=e||window.HTMLElement.prototype.getAttribute.call(this.sceneEl,this.name),c(t)?this.data=s(e,t):this.data=a(u.parse(e)||{},t))},tick:void 0,tock:void 0,play:function(){},pause:function(){}},t.exports.registerSystem=function(e,t){var n,r,i={},a=o.findAllScenes(document);if(Object.keys(t).forEach((function(e){i[e]={value:t[e],writable:!0}})),h[e])throw new Error("The system `"+e+"` has been already registered. Check that you are not loading two versions of the same system or two different systems of the same name.");for((r=function(e){d.call(this,e)}).prototype=Object.create(d.prototype,i),r.prototype.name=e,r.prototype.constructor=r,r.prototype.schema=o.extend(l(r.prototype.schema)),h[e]=r,n=0;n<a.length;n++)a[n].initSystem(e)}},{"../utils/":205,"./component":131,"./schema":140}],143:[function(e,t,n){e("./pivot")},{"./pivot":144}],144:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../lib/three"),o=new i.Vector3,a=new i.Vector3;r("pivot",{dependencies:["position"],schema:{type:"vec3"},init:function(){var e=this.data,t=this.el,n=t.object3D.parent,r=t.object3D,s=new i.Group;o.copy(r.position),a.copy(r.rotation),n.remove(r),s.add(r),n.add(s),t.object3D=s,r.position.set(-1*e.x,-1*e.y,-1*e.z),s.position.set(e.x+o.x,e.y+o.y,e.z+o.z),s.rotation.copy(r.rotation),r.rotation.set(0,0,0)}})},{"../../core/component":131,"../../lib/three":179}],145:[function(e,t,n){var r=e("../../core/component").components,i=e("../../core/shader").shaders,o=e("../../utils/"),a={};function s(e){var t=e.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase();"fog"===e&&(t="material-fog"),"visible"===e&&(t="material-visible"),a[t]="material."+e}Object.keys(r.material.schema).forEach(s),Object.keys(i.standard.schema).forEach(s),t.exports=function(){return{defaultComponents:{material:{}},mappings:o.extend({},a)}}},{"../../core/component":131,"../../core/shader":141,"../../utils/":205}],146:[function(e,t,n){e("./primitives/a-camera"),e("./primitives/a-cursor"),e("./primitives/a-curvedimage"),e("./primitives/a-gltf-model"),e("./primitives/a-image"),e("./primitives/a-light"),e("./primitives/a-link"),e("./primitives/a-obj-model"),e("./primitives/a-sky"),e("./primitives/a-sound"),e("./primitives/a-text"),e("./primitives/a-video"),e("./primitives/a-videosphere"),e("./primitives/meshPrimitives")},{"./primitives/a-camera":148,"./primitives/a-cursor":149,"./primitives/a-curvedimage":150,"./primitives/a-gltf-model":151,"./primitives/a-image":152,"./primitives/a-light":153,"./primitives/a-link":154,"./primitives/a-obj-model":155,"./primitives/a-sky":156,"./primitives/a-sound":157,"./primitives/a-text":158,"./primitives/a-video":159,"./primitives/a-videosphere":160,"./primitives/meshPrimitives":161}],147:[function(e,t,n){var r=e("../../core/a-entity"),i=e("../../core/component").components,o=e("../../core/a-register-element").registerElement,a=e("../../utils/"),s=a.debug,l=a.entity.setComponentProperty,c=s("extras:primitives:debug"),u=s("extras:primitives:warn"),h=t.exports.primitives={};function d(e,t){var n=i[e].schema;Object.keys(n).map((function(n){var r=n.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase();void 0!==t[r]&&(r=e+"-"+n),t[r]=e+"."+n}))}function p(e,n,r){r=r||{},Object.keys(n).map((function(e){d(e,r)})),t.exports.registerPrimitive(e,a.extendDeep({},null,{defaultComponents:n,mappings:r}))}t.exports.registerPrimitive=function(e,t){e=e.toLowerCase(),c("Registering <%s>",e),t.defaultAttributes&&u("The 'defaultAttributes' object is deprecated. Use 'defaultComponents' instead.");var n=o(e,{prototype:Object.create(r.prototype,{defaultComponentsFromPrimitive:{value:t.defaultComponents||t.defaultAttributes||{}},deprecated:{value:t.deprecated||null},deprecatedMappings:{value:t.deprecatedMappings||{}},mappings:{value:t.mappings||{}},createdCallback:{value:function(){t.deprecated&&console.warn(t.deprecated),this.resolveMappingCollisions()}},resolveMappingCollisions:{value:function(){var e=this.mappings,t=this;Object.keys(e).forEach((function(n){var r;n!==n.toLowerCase()&&u("Mapping keys should be specified in lower case. The mapping key "+n+" may not be recognized"),i[n]&&(r=e[n].replace(".","-"),e[r]=e[n],delete e[n],console.warn("The primitive "+t.tagName.toLowerCase()+" has a mapping collision. The attribute "+n+" has the same name as a registered component and has been renamed to "+r))}))}},getExtraComponents:{value:function(){var e,t,n,r,i,o,s=this;for(t=a.clone(this.defaultComponentsFromPrimitive),(i=this.getAttribute("mixin"))&&(i=i.trim().split(" ")).forEach((function(e){var n=s.sceneEl.querySelector("#"+e).componentCache;Object.keys(n).forEach((function(e){t[e]=l(t[e],n[e])}))})),n=0;n<this.attributes.length;n++)e=this.attributes[n],(r=this.mappings[e.name])&&((o=a.entity.getComponentPropertyPath(r)).constructor===Array?(t[o[0]]=t[o[0]]||{},t[o[0]][o[1]]=e.value.trim()):t[o]=e.value.trim());return t;function l(e,t){return c(e)?u(t):c(t)?u(e):h(e)&&h(t)?a.extendDeep(e,t):u(t)}function c(e){return"undefined"===typeof e}function u(e){return h(e)?a.extendDeep({},e):e}function h(e){return null!==e&&e.constructor===Object}}},attributeChangedCallback:{value:function(e,t,n){var r=this.mappings[e];e in this.deprecatedMappings&&console.warn(this.deprecatedMappings[e]),e&&r&&l(this,r,n)}}})});return h[e]=n,n},t.exports.definePrimitive=p},{"../../core/a-entity":127,"../../core/a-register-element":130,"../../core/component":131,"../../utils/":205}],148:[function(e,t,n){(0,e("../primitives").registerPrimitive)("a-camera",{defaultComponents:{camera:{},"look-controls":{},"wasd-controls":{},position:{x:0,y:1.6,z:0}},mappings:{active:"camera.active",far:"camera.far",fov:"camera.fov","look-controls-enabled":"look-controls.enabled",near:"camera.near","pointer-lock-enabled":"look-controls.pointerLockEnabled","wasd-controls-enabled":"wasd-controls.enabled","reverse-mouse-drag":"look-controls.reverseMouseDrag",zoom:"camera.zoom"}})},{"../primitives":147}],149:[function(e,t,n){var r=e("../getMeshMixin");(0,e("../primitives").registerPrimitive)("a-cursor",e("../../../utils/").extendDeep({},r(),{defaultComponents:{cursor:{},geometry:{primitive:"ring",radiusOuter:.016,radiusInner:.01,segmentsTheta:32},material:{color:"#000",shader:"flat",opacity:.8},position:{x:0,y:0,z:-1}},mappings:{far:"raycaster.far",fuse:"cursor.fuse","fuse-timeout":"cursor.fuseTimeout",interval:"raycaster.interval",objects:"raycaster.objects"}}))},{"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],150:[function(e,t,n){var r=e("../getMeshMixin");(0,e("../primitives").registerPrimitive)("a-curvedimage",e("../../../utils/").extendDeep({},r(),{defaultComponents:{geometry:{height:1,primitive:"cylinder",radius:2,segmentsRadial:48,thetaLength:270,openEnded:!0,thetaStart:0},material:{color:"#FFF",shader:"flat",side:"double",transparent:!0,repeat:"-1 1"}},mappings:{height:"geometry.height","open-ended":"geometry.openEnded",radius:"geometry.radius",segments:"geometry.segmentsRadial",start:"geometry.thetaStart","theta-length":"geometry.thetaLength","theta-start":"geometry.thetaStart",width:"geometry.thetaLength"}}))},{"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],151:[function(e,t,n){(0,e("../primitives").registerPrimitive)("a-gltf-model",{mappings:{src:"gltf-model"}})},{"../primitives":147}],152:[function(e,t,n){var r=e("../getMeshMixin");(0,e("../primitives").registerPrimitive)("a-image",e("../../../utils/").extendDeep({},r(),{defaultComponents:{geometry:{primitive:"plane"},material:{color:"#FFF",shader:"flat",side:"double",transparent:!0}},mappings:{height:"geometry.height",width:"geometry.width"}}))},{"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],153:[function(e,t,n){(0,e("../primitives").registerPrimitive)("a-light",{defaultComponents:{light:{}},mappings:{angle:"light.angle",color:"light.color","ground-color":"light.groundColor",decay:"light.decay",distance:"light.distance",intensity:"light.intensity",penumbra:"light.penumbra",type:"light.type",target:"light.target"}})},{"../primitives":147}],154:[function(e,t,n){(0,e("../primitives").registerPrimitive)("a-link",{defaultComponents:{link:{visualAspectEnabled:!0}},mappings:{href:"link.href",image:"link.image",title:"link.title"}})},{"../primitives":147}],155:[function(e,t,n){var r=e("../getMeshMixin")();(0,e("../primitives").registerPrimitive)("a-obj-model",e("../../../utils/").extendDeep({},r,{defaultComponents:{"obj-model":{}},mappings:{src:"obj-model.obj",mtl:"obj-model.mtl"}}))},{"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],156:[function(e,t,n){var r=e("../getMeshMixin"),i=e("../primitives").registerPrimitive,o=e("../../../utils/"),a=e("./meshPrimitives");i("a-sky",o.extendDeep({},r(),{defaultComponents:{geometry:{primitive:"sphere",radius:500,segmentsWidth:64,segmentsHeight:32},material:{color:"#FFF",side:"back",shader:"flat",npot:!0},scale:"-1 1 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r=e("../getMeshMixin");(0,e("../primitives").registerPrimitive)("a-videosphere",e("../../../utils/").extendDeep({},r(),{defaultComponents:{geometry:{primitive:"sphere",radius:500,segmentsWidth:64,segmentsHeight:32},material:{color:"#FFF",shader:"flat",side:"back",npot:!0},scale:"-1 1 1"},mappings:{radius:"geometry.radius","segments-height":"geometry.segmentsHeight","segments-width":"geometry.segmentsWidth"}}))},{"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],161:[function(e,t,n){var r=e("../getMeshMixin"),i=e("../../../core/geometry").geometries,o=e("../../../core/geometry").geometryNames,a=e("../primitives").registerPrimitive,s=e("../../../utils/"),l=t.exports={};function c(e){return e.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase()}o.forEach((function(e){var t=i[e],n=c(e),o={};Object.keys(t.schema).forEach((function(e){o[c(e)]="geometry."+e}));var u="a-"+n,h=a(u,s.extendDeep({},r(),{defaultComponents:{geometry:{primitive:e}},mappings:o}));l[u]=h}))},{"../../../core/geometry":132,"../../../utils/":205,"../getMeshMixin":145,"../primitives":147}],162:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("box",{schema:{depth:{default:1,min:0},height:{default:1,min:0},width:{default:1,min:0},segmentsHeight:{default:1,min:1,max:20,type:"int"},segmentsWidth:{default:1,min:1,max:20,type:"int"},segmentsDepth:{default:1,min:1,max:20,type:"int"}},init:function(e){this.geometry=new i.BoxGeometry(e.width,e.height,e.depth,e.segmentsWidth,e.segmentsHeight,e.segmentsDepth)}})},{"../core/geometry":132,"../lib/three":179}],163:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("circle",{schema:{radius:{default:1,min:0},segments:{default:32,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new i.CircleGeometry(e.radius,e.segments,o(e.thetaStart),o(e.thetaLength))}})},{"../core/geometry":132,"../lib/three":179}],164:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("cone",{schema:{height:{default:1,min:0},openEnded:{default:!1},radiusBottom:{default:1,min:0},radiusTop:{default:.01,min:0},segmentsHeight:{default:18,min:1,type:"int"},segmentsRadial:{default:36,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new i.CylinderGeometry(e.radiusTop,e.radiusBottom,e.height,e.segmentsRadial,e.segmentsHeight,e.openEnded,o(e.thetaStart),o(e.thetaLength))}})},{"../core/geometry":132,"../lib/three":179}],165:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("cylinder",{schema:{height:{default:1,min:0},openEnded:{default:!1},radius:{default:1,min:0},segmentsHeight:{default:18,min:1,type:"int"},segmentsRadial:{default:36,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new i.CylinderGeometry(e.radius,e.radius,e.height,e.segmentsRadial,e.segmentsHeight,e.openEnded,o(e.thetaStart),o(e.thetaLength))}})},{"../core/geometry":132,"../lib/three":179}],166:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("dodecahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new i.DodecahedronGeometry(e.radius,e.detail)}})},{"../core/geometry":132,"../lib/three":179}],167:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("icosahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new i.IcosahedronGeometry(e.radius,e.detail)}})},{"../core/geometry":132,"../lib/three":179}],168:[function(e,t,n){e("./box.js"),e("./circle.js"),e("./cone.js"),e("./cylinder.js"),e("./dodecahedron.js"),e("./icosahedron.js"),e("./octahedron.js"),e("./plane.js"),e("./ring.js"),e("./sphere.js"),e("./tetrahedron.js"),e("./torus.js"),e("./torusKnot.js"),e("./triangle.js")},{"./box.js":162,"./circle.js":163,"./cone.js":164,"./cylinder.js":165,"./dodecahedron.js":166,"./icosahedron.js":167,"./octahedron.js":169,"./plane.js":170,"./ring.js":171,"./sphere.js":172,"./tetrahedron.js":173,"./torus.js":174,"./torusKnot.js":175,"./triangle.js":176}],169:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("octahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new i.OctahedronGeometry(e.radius,e.detail)}})},{"../core/geometry":132,"../lib/three":179}],170:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("plane",{schema:{height:{default:1,min:0},width:{default:1,min:0},segmentsHeight:{default:1,min:1,max:20,type:"int"},segmentsWidth:{default:1,min:1,max:20,type:"int"}},init:function(e){this.geometry=new i.PlaneGeometry(e.width,e.height,e.segmentsWidth,e.segmentsHeight)}})},{"../core/geometry":132,"../lib/three":179}],171:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("ring",{schema:{radiusInner:{default:.8,min:0},radiusOuter:{default:1.2,min:0},segmentsPhi:{default:10,min:1,type:"int"},segmentsTheta:{default:32,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new i.RingGeometry(e.radiusInner,e.radiusOuter,e.segmentsTheta,e.segmentsPhi,o(e.thetaStart),o(e.thetaLength))}})},{"../core/geometry":132,"../lib/three":179}],172:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("sphere",{schema:{radius:{default:1,min:0},phiLength:{default:360},phiStart:{default:0,min:0},thetaLength:{default:180,min:0},thetaStart:{default:0},segmentsHeight:{default:18,min:2,type:"int"},segmentsWidth:{default:36,min:3,type:"int"}},init:function(e){this.geometry=new i.SphereGeometry(e.radius,e.segmentsWidth,e.segmentsHeight,o(e.phiStart),o(e.phiLength),o(e.thetaStart),o(e.thetaLength))}})},{"../core/geometry":132,"../lib/three":179}],173:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("tetrahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new i.TetrahedronGeometry(e.radius,e.detail)}})},{"../core/geometry":132,"../lib/three":179}],174:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=i.Math.degToRad;r("torus",{schema:{arc:{default:360},radius:{default:1,min:0},radiusTubular:{default:.2,min:0},segmentsRadial:{default:36,min:2,type:"int"},segmentsTubular:{default:32,min:3,type:"int"}},init:function(e){this.geometry=new i.TorusGeometry(e.radius,2*e.radiusTubular,e.segmentsRadial,e.segmentsTubular,o(e.arc))}})},{"../core/geometry":132,"../lib/three":179}],175:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three");r("torusKnot",{schema:{p:{default:2,min:1},q:{default:3,min:1},radius:{default:1,min:0},radiusTubular:{default:.2,min:0},segmentsRadial:{default:8,min:3,type:"int"},segmentsTubular:{default:100,min:3,type:"int"}},init:function(e){this.geometry=new i.TorusKnotGeometry(e.radius,2*e.radiusTubular,e.segmentsTubular,e.segmentsRadial,e.p,e.q)}})},{"../core/geometry":132,"../lib/three":179}],176:[function(e,t,n){var r=e("../core/geometry").registerGeometry,i=e("../lib/three"),o=new i.Quaternion,a=new i.Vector3(0,0,1),s=new i.Vector2,l=new i.Vector2,c=new i.Vector2;r("triangle",{schema:{vertexA:{type:"vec3",default:{x:0,y:.5,z:0}},vertexB:{type:"vec3",default:{x:-.5,y:-.5,z:0}},vertexC:{type:"vec3",default:{x:.5,y:-.5,z:0}}},init:function(e){var t,n,r,u,h,d,p,f,m;(r=new i.Triangle).a.set(e.vertexA.x,e.vertexA.y,e.vertexA.z),r.b.set(e.vertexB.x,e.vertexB.y,e.vertexB.z),r.c.set(e.vertexC.x,e.vertexC.y,e.vertexC.z),n=r.getNormal(new i.Vector3),o.setFromUnitVectors(n,a),u=r.a.clone().applyQuaternion(o),h=r.b.clone().applyQuaternion(o),d=r.c.clone().applyQuaternion(o),s.set(Math.min(u.x,h.x,d.x),Math.min(u.y,h.y,d.y)),l.set(Math.max(u.x,h.x,d.x),Math.max(u.y,h.y,d.y)),c.set(0,0).subVectors(l,s),u=(new i.Vector2).subVectors(u,s).divide(c),h=(new i.Vector2).subVectors(h,s).divide(c),d=(new i.Vector2).subVectors(d,s).divide(c),t=this.geometry=new i.BufferGeometry,p=[r.a.x,r.a.y,r.a.z,r.b.x,r.b.y,r.b.z,r.c.x,r.c.y,r.c.z],f=[n.x,n.y,n.z,n.x,n.y,n.z,n.x,n.y,n.z],m=[u.x,u.y,h.x,h.y,d.x,d.y],t.setAttribute("position",new i.Float32BufferAttribute(p,3)),t.setAttribute("normal",new i.Float32BufferAttribute(f,3)),t.setAttribute("uv",new i.Float32BufferAttribute(m,2))}})},{"../core/geometry":132,"../lib/three":179}],177:[function(e,t,n){if(window.Promise=window.Promise||e("promise-polyfill"),window.hasNativeWebVRImplementation=!!window.navigator.getVRDisplays||!!window.navigator.getVRDevices,window.hasNativeWebXRImplementation=void 0!==navigator.xr,!window.hasNativeWebXRImplementation&&!window.hasNativeWebVRImplementation){var r=e("./utils/isIOSOlderThan10")(window.navigator.userAgent)?1/window.devicePixelRatio:1,i=e("webvr-polyfill"),o={BUFFER_SCALE:r,CARDBOARD_UI_DISABLED:!0,ROTATE_INSTRUCTIONS_DISABLED:!0,MOBILE_WAKE_LOCK:!!window.cordova};window.webvrpolyfill=new i(o)}var a=e("./utils/"),s=a.debug;a.isIE11&&(e("custom-event-polyfill"),e("../vendor/starts-with-polyfill"));var l=s("A-Frame:error"),c=s("A-Frame:warn");window.document.currentScript&&window.document.currentScript.parentNode!==window.document.head&&!window.debug&&c("Put the A-Frame <script> tag in the <head> of the HTML *before* the scene to ensure everything for A-Frame is properly registered before they are used from HTML."),window.cordova||"file:"!==window.location.protocol||l("This HTML file is currently being served via the file:// protocol. 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Please use a local or hosted server: https://aframe.io/docs/0.5.0/introduction/getting-started.html#using-a-local-server."),e("present"),a.device.isBrowserEnvironment&&(e("./style/aframe.css"),e("./style/rStats.css"));var u=e("./core/scene/a-scene").AScene,h=e("./core/component").components,d=e("./core/component").registerComponent,p=e("./core/geometry").registerGeometry,f=e("./extras/primitives/primitives").registerPrimitive,m=e("./core/shader").registerShader,v=e("./core/system").registerSystem,g=e("./core/shader").shaders,y=e("./core/system").systems,b=window.THREE=e("./lib/three"),A=e("../package");e("./components/index"),e("./geometries/index"),e("./shaders/index"),e("./systems/index");var w=e("./core/a-node"),x=e("./core/a-entity");e("./core/a-assets"),e("./core/a-cubemap"),e("./core/a-mixin"),e("./extras/components/"),e("./extras/primitives/"),console.log("A-Frame Version: 1.2.0 (Date 2021-02-05, Commit #b220fa00)"),console.log("THREE Version 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Version:",A.dependencies["webvr-polyfill"]),t.exports=window.AFRAME={AComponent:e("./core/component").Component,AEntity:x,ANode:w,ANIME:e("super-animejs"),AScene:u,components:h,coreComponents:Object.keys(h),geometries:e("./core/geometry").geometries,registerComponent:d,registerElement:e("./core/a-register-element").registerElement,registerGeometry:p,registerPrimitive:f,registerShader:m,registerSystem:v,primitives:{getMeshMixin:e("./extras/primitives/getMeshMixin"),primitives:e("./extras/primitives/primitives").primitives},scenes:e("./core/scene/scenes"),schema:e("./core/schema"),shaders:g,systems:y,THREE:b,utils:a,version:A.version}},{"../package":73,"../vendor/starts-with-polyfill":218,"./components/index":84,"./core/a-assets":125,"./core/a-cubemap":126,"./core/a-entity":127,"./core/a-mixin":128,"./core/a-node":129,"./core/a-register-element":130,"./core/component":131,"./core/geometry":132,"./core/scene/a-scene":134,"./core/scene/scenes":138,"./core/schema":140,"./core/shader":141,"./core/system":142,"./extras/components/":143,"./extras/primitives/":146,"./extras/primitives/getMeshMixin":145,"./extras/primitives/primitives":147,"./geometries/index":168,"./lib/three":179,"./shaders/index":181,"./style/aframe.css":186,"./style/rStats.css":187,"./systems/index":191,"./utils/":205,"./utils/isIOSOlderThan10":208,"custom-event-polyfill":7,present:48,"promise-polyfill":50,"super-animejs":56,"webvr-polyfill":68}],178:[function(e,t,n){window.aframeStats=function(e){var t=null,n=e;function r(){t("te").set(i()),window.performance.getEntriesByName&&t("lt").set(window.performance.getEntriesByName("render-started")[0].startTime.toFixed(0))}function i(){var e=n.querySelectorAll("*");return Array.prototype.slice.call(e).filter((function(e){return e.isEntity})),e.length}function o(){}function a(){}function s(e){t=e}return{update:r,start:o,end:a,attach:s,values:{te:{caption:"Entities"},lt:{caption:"Load Time"}},groups:[{caption:"A-Frame",values:["te","lt"]}],fractions:[]}},"object"===typeof t&&(t.exports={aframeStats:window.aframeStats})},{}],179:[function(e,t,n){(function(n){var r=n.THREE=e("super-three");r.TextureLoader&&(r.TextureLoader.prototype.crossOrigin="anonymous"),r.ImageLoader&&(r.ImageLoader.prototype.crossOrigin="anonymous"),r.Cache&&(r.Cache.enabled=!0),e("../../vendor/DeviceOrientationControls"),e("super-three/examples/js/loaders/DRACOLoader"),e("super-three/examples/js/loaders/GLTFLoader"),e("super-three/examples/js/loaders/OBJLoader"),e("super-three/examples/js/loaders/MTLLoader"),e("super-three/examples/js/utils/BufferGeometryUtils"),r.DRACOLoader.prototype.crossOrigin="anonymous",r.GLTFLoader.prototype.crossOrigin="anonymous",r.MTLLoader.prototype.crossOrigin="anonymous",r.OBJLoader.prototype.crossOrigin="anonymous",t.exports=r}).call(this,"undefined"!==typeof r.g?r.g:"undefined"!==typeof self?self:"undefined"!==typeof window?window:{})},{"../../vendor/DeviceOrientationControls":215,"super-three":57,"super-three/examples/js/loaders/DRACOLoader":58,"super-three/examples/js/loaders/GLTFLoader":59,"super-three/examples/js/loaders/MTLLoader":60,"super-three/examples/js/loaders/OBJLoader":61,"super-three/examples/js/utils/BufferGeometryUtils":62}],180:[function(e,t,n){var r=e("../core/shader").registerShader,i=e("../lib/three"),o=e("../utils/");function a(e,t){return t.color.set(e.color),t.fog=e.fog,t.wireframe=e.wireframe,t.wireframeLinewidth=e.wireframeLinewidth,t}t.exports.Shader=r("flat",{schema:{color:{type:"color"},fog:{default:!0},height:{default:256},offset:{type:"vec2",default:{x:0,y:0}},repeat:{type:"vec2",default:{x:1,y:1}},src:{type:"map"},width:{default:512},wireframe:{default:!1},wireframeLinewidth:{default:2}},init:function(e){this.rendererSystem=this.el.sceneEl.systems.renderer,this.materialData={color:new i.Color},this.textureSrc=null,a(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.material=new i.MeshBasicMaterial(this.materialData),o.material.updateMap(this,e)},update:function(e){this.updateMaterial(e),o.material.updateMap(this,e)},updateMaterial:function(e){var t;for(t in a(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.materialData)this.material[t]=this.materialData[t]}})},{"../core/shader":141,"../lib/three":179,"../utils/":205}],181:[function(e,t,n){e("./flat"),e("./standard"),e("./sdf"),e("./msdf"),e("./ios10hls")},{"./flat":180,"./ios10hls":182,"./msdf":183,"./sdf":184,"./standard":185}],182:[function(e,t,n){var r=e("../core/shader").registerShader;t.exports.Shader=r("ios10hls",{schema:{src:{type:"map",is:"uniform"},opacity:{type:"number",is:"uniform",default:1}},vertexShader:["varying vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),fragmentShader:["uniform sampler2D src;","uniform float opacity;","varying vec2 vUV;","void main() {"," vec2 offset = vec2(0, 0);"," vec2 repeat = vec2(1, 1);"," vec4 color = texture2D(src, vec2(vUV.x / repeat.x + offset.x, (1.0 - vUV.y) / repeat.y + offset.y)).bgra;"," gl_FragColor = vec4(color.rgb, opacity);","}"].join("\n")})},{"../core/shader":141}],183:[function(e,t,n){var r=e("../core/shader").registerShader,i=!!document.createElement("canvas").getContext("webgl2"),o=["attribute vec2 uv;","attribute vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","varying vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),a=["#version 300 es","in vec2 uv;","in vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","out vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),s=i?a:o,l=["#ifdef GL_OES_standard_derivatives","#extension GL_OES_standard_derivatives: enable","#endif","precision highp float;","uniform bool negate;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","varying vec2 vUV;","float median(float r, float g, float b) {"," return max(min(r, g), min(max(r, g), b));","}","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","void main() {"," vec3 sampleColor = texture2D(map, vUV).rgb;"," if (negate) { sampleColor = 1.0 - sampleColor; }"," float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;"," float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," // Do modified alpha test."," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);"," }"," // Do modified alpha test."," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," gl_FragColor = vec4(color.xyz, alpha * opacity);","}"].join("\n"),c=["#version 300 es","precision highp float;","uniform bool negate;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","in vec2 vUV;","out vec4 fragColor;","float median(float r, float g, float b) {"," return max(min(r, g), min(max(r, g), b));","}","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","void main() {"," vec3 sampleColor = texture(map, vUV).rgb;"," if (negate) { sampleColor = 1.0 - sampleColor; }"," float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;"," float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," // Do modified alpha test."," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);"," }"," // Do modified alpha test."," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," fragColor = vec4(color.xyz, alpha * opacity);","}"].join("\n"),u=i?c:l;t.exports.Shader=r("msdf",{schema:{alphaTest:{type:"number",is:"uniform",default:.5},color:{type:"color",is:"uniform",default:"white"},map:{type:"map",is:"uniform"},negate:{type:"boolean",is:"uniform",default:!0},opacity:{type:"number",is:"uniform",default:1}},raw:!0,vertexShader:s,fragmentShader:u})},{"../core/shader":141}],184:[function(e,t,n){var r=e("../core/shader").registerShader;t.exports.Shader=r("sdf",{schema:{alphaTest:{type:"number",is:"uniform",default:.5},color:{type:"color",is:"uniform",default:"white"},map:{type:"map",is:"uniform"},opacity:{type:"number",is:"uniform",default:1}},raw:!0,vertexShader:["#version 300 es","in vec2 uv;","in vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","out vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),fragmentShader:["#version 300 es","precision highp float;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","in vec2 vUV;","out vec4 fragColor;","#ifdef GL_OES_standard_derivatives"," float contour(float width, float value) {"," return smoothstep(0.5 - value, 0.5 + value, width);"," }","#else"," float aastep(float value, float afwidth) {"," return smoothstep(0.5 - afwidth, 0.5 + afwidth, value);"," }","#endif","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","#define ALL_SMOOTH 0.4","#define ALL_ROUGH 0.02","#define DISCARD_ALPHA (alphaTest / (2.2 - 1.2 * ratio))","void main() {"," #ifdef GL_OES_standard_derivatives"," vec2 uv = vUV;"," vec4 texColor = texture(map, uv);"," float dist = texColor.a;"," float width = fwidth(dist);"," float alpha = contour(dist, width);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(uv) + dFdy(uv));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * dist;"," }"," if (isBigEnough <= BIG_ENOUGH) {"," vec4 box = vec4 (uv - duv, uv + duv);"," alpha = (alpha + 0.5 * ("," contour(texture(map, box.xy).a, width)"," + contour(texture(map, box.zw).a, width)"," + contour(texture(map, box.xw).a, width)"," + contour(texture(map, box.zy).a, width)"," )) / 3.0;"," }"," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," #else"," vec4 texColor = texture(map, vUV);"," float value = texColor.a;"," float afwidth = (1.0 / 32.0) * (1.4142135623730951 / (2.0 * gl_FragCoord.w));"," float alpha = aastep(value, afwidth);"," float ratio = (gl_FragCoord.w >= ALL_SMOOTH) ? 1.0 : (gl_FragCoord.w < ALL_ROUGH) ? 0.0 : (gl_FragCoord.w - ALL_ROUGH) / (ALL_SMOOTH - ALL_ROUGH);"," if (alpha < alphaTest) { if (ratio >= 1.0) { discard; return; } alpha = 0.0; }"," alpha = alpha * ratio + (1.0 - ratio) * value;"," if (ratio < 1.0 && alpha <= DISCARD_ALPHA) { discard; return; }"," #endif"," fragColor = vec4(color, opacity * alpha);","}"].join("\n")})},{"../core/shader":141}],185:[function(e,t,n){var r=e("../core/shader").registerShader,i=e("../lib/three"),o=e("../utils/"),a=new i.CubeTextureLoader,s={};function l(e,t){return t.color.set(e.color),t.emissive.set(e.emissive),t.emissiveIntensity=e.emissiveIntensity,t.fog=e.fog,t.metalness=e.metalness,t.roughness=e.roughness,t.wireframe=e.wireframe,t.wireframeLinewidth=e.wireframeLinewidth,e.normalMap&&(t.normalScale=e.normalScale),e.ambientOcclusionMap&&(t.aoMapIntensity=e.ambientOcclusionMapIntensity),e.displacementMap&&(t.displacementScale=e.displacementScale,t.displacementBias=e.displacementBias),t}t.exports.Shader=r("standard",{schema:{ambientOcclusionMap:{type:"map"},ambientOcclusionMapIntensity:{default:1},ambientOcclusionTextureOffset:{type:"vec2"},ambientOcclusionTextureRepeat:{type:"vec2",default:{x:1,y:1}},color:{type:"color"},displacementMap:{type:"map"},displacementScale:{default:1},displacementBias:{default:.5},displacementTextureOffset:{type:"vec2"},displacementTextureRepeat:{type:"vec2",default:{x:1,y:1}},emissive:{type:"color",default:"#000"},emissiveIntensity:{default:1},envMap:{default:""},fog:{default:!0},height:{default:256},metalness:{default:0,min:0,max:1},metalnessMap:{type:"map"},metalnessTextureOffset:{type:"vec2"},metalnessTextureRepeat:{type:"vec2",default:{x:1,y:1}},normalMap:{type:"map"},normalScale:{type:"vec2",default:{x:1,y:1}},normalTextureOffset:{type:"vec2"},normalTextureRepeat:{type:"vec2",default:{x:1,y:1}},offset:{type:"vec2",default:{x:0,y:0}},repeat:{type:"vec2",default:{x:1,y:1}},roughness:{default:.5,min:0,max:1},roughnessMap:{type:"map"},roughnessTextureOffset:{type:"vec2"},roughnessTextureRepeat:{type:"vec2",default:{x:1,y:1}},sphericalEnvMap:{type:"map"},src:{type:"map"},width:{default:512},wireframe:{default:!1},wireframeLinewidth:{default:2}},init:function(e){this.rendererSystem=this.el.sceneEl.systems.renderer,this.materialData={color:new i.Color,emissive:new i.Color},l(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.rendererSystem.applyColorCorrection(this.materialData.emissive),this.material=new 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[camera]")).length)for(this.numUserCameras=e.length,t=0;t<e.length;t++)e[t].addEventListener("object3dset",(function(e){"camera"===e.detail.type&&r.checkUserCamera(this)})),e[t].isNode?e[t].load():e[t].addEventListener("nodeready",(function(){this.load()}));else this.createDefaultCamera();else n.emit("cameraready",{cameraEl:n.camera.el})},checkUserCamera:function(e){var t,n=this.el.sceneEl;this.numUserCamerasChecked++,this.initialCameraFound||((t=e.getAttribute("camera")).active&&!t.spectator?(this.initialCameraFound=!0,n.camera=e.getObject3D("camera"),n.emit("cameraready",{cameraEl:e})):this.numUserCamerasChecked===this.numUserCameras&&this.createDefaultCamera())},createDefaultCamera:function(){var e,t=this.sceneEl;(e=document.createElement("a-entity")).setAttribute("camera",{active:!0}),e.setAttribute("position",{x:0,y:r.DEFAULT_CAMERA_HEIGHT,z:0}),e.setAttribute("wasd-controls",""),e.setAttribute("look-controls",""),e.setAttribute(r.AFRAME_INJECTED,""),e.addEventListener("object3dset",(function(n){"camera"===n.detail.type&&(t.camera=n.detail.object,t.emit("cameraready",{cameraEl:e}))})),t.appendChild(e)},disableActiveCamera:function(){var e;(e=this.sceneEl.querySelectorAll("[camera]"))[e.length-1].setAttribute("camera","active",!0)},setActiveCamera:function(e){var t,n,r,i,s=this.activeCameraEl,l=this.sceneEl;if((i=e.getObject3D("camera"))&&e!==this.activeCameraEl){var c=l.querySelector("["+o+"]");for(e!==(c&&c.querySelector("[camera]"))&&a(l),this.activeCameraEl=e,this.activeCameraEl.play(),l.camera=i,s&&s.setAttribute("camera","active",!1),n=l.querySelectorAll("[camera]"),r=0;r<n.length;r++)(t=n[r]).isEntity&&e!==t&&(t.setAttribute("camera","active",!1),t.pause());l.emit("camera-set-active",{cameraEl:e})}},setSpectatorCamera:function(e){var t,n=this.spectatorCameraEl,r=this.sceneEl;e.getObject3D("camera")&&e!==this.spectatorCameraEl&&(n&&n.setAttribute("camera","spectator",!1),t=this.spectatorCameraEl=e,r.addEventListener("enter-vr",this.wrapRender),r.addEventListener("exit-vr",this.unwrapRender),t.setAttribute("camera","active",!1),t.play(),r.emit("camera-set-spectator",{cameraEl:e}))},disableSpectatorCamera:function(){this.spectatorCameraEl=void 0},wrapRender:function(){this.spectatorCameraEl&&!this.originalRender&&(this.originalRender=this.sceneEl.renderer.render,this.sceneEl.renderer.render=this.render)},unwrapRender:function(){this.originalRender&&(this.sceneEl.renderer.render=this.originalRender,this.originalRender=void 0)},render:function(e,t){var n,r,i=this.sceneEl;n=i.renderer.xr.enabled,this.originalRender.call(i.renderer,e,t),this.spectatorCameraEl&&!i.isMobile&&n&&(r=this.spectatorCameraEl.components.camera.camera,i.renderer.xr.enabled=!1,this.originalRender.call(i.renderer,e,r),i.renderer.xr.enabled=n)}})},{"../constants/":123,"../core/system":142}],189:[function(e,t,n){var r=e("../core/geometry").geometries,i=e("../core/system").registerSystem;function o(e){var t=e.primitive,n=r[t]&&r[t].Geometry,i=new n;if(!n)throw new Error("Unknown geometry `"+t+"`");return i.init(e),i.geometry}function a(e,t){e[t]--}function s(e,t){e[t]=void 0===e[t]?1:e[t]+1}t.exports.System=i("geometry",{init:function(){this.cache={},this.cacheCount={}},clearCache:function(){this.cache={},this.cacheCount={}},getOrCreateGeometry:function(e){var t,n,r=this.cache;return e.skipCache?o(e):(t=r[n=this.hash(e)],s(this.cacheCount,n),t||(t=o(e),r[n]=t,t))},unuseGeometry:function(e){var t,n=this.cache,r=this.cacheCount;e.skipCache||n[t=this.hash(e)]&&(a(r,t),r[t]>0||(n[t].dispose(),delete n[t],delete r[t]))},hash:function(e){return JSON.stringify(e)}})},{"../core/geometry":132,"../core/system":142}],190:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../lib/three");t.exports.System=r("gltf-model",{schema:{dracoDecoderPath:{default:""}},init:function(){var e=this.data.dracoDecoderPath;this.dracoLoader=new i.DRACOLoader,this.dracoLoader.setDecoderPath(e)},update:function(){var e;this.dracoLoader||(e=this.data.dracoDecoderPath,this.dracoLoader=new i.DRACOLoader,this.dracoLoader.setDecoderPath(e))},getDRACOLoader:function(){return this.dracoLoader}})},{"../core/system":142,"../lib/three":179}],191:[function(e,t,n){e("./camera"),e("./geometry"),e("./gltf-model"),e("./light"),e("./material"),e("./renderer"),e("./shadow"),e("./tracked-controls-webvr"),e("./tracked-controls-webxr"),e("./webxr")},{"./camera":188,"./geometry":189,"./gltf-model":190,"./light":192,"./material":193,"./renderer":194,"./shadow":195,"./tracked-controls-webvr":196,"./tracked-controls-webxr":197,"./webxr":198}],192:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../utils/bind"),o=e("../constants/"),a="data-aframe-default-light";t.exports.System=r("light",{schema:{defaultLightsEnabled:{default:!0}},init:function(){this.defaultLights=!1,this.userDefinedLights=!1,this.sceneEl.addEventListener("loaded",i(this.setupDefaultLights,this))},registerLight:function(e){e.hasAttribute(a)||(this.removeDefaultLights(),this.userDefinedLights=!0)},removeDefaultLights:function(){var e,t=this.sceneEl;if(this.defaultLights){e=document.querySelectorAll("["+a+"]");for(var n=0;n<e.length;n++)t.removeChild(e[n]);this.defaultLights=!1}},setupDefaultLights:function(){var e,t,n=this.sceneEl;this.userDefinedLights||this.defaultLights||!this.data.defaultLightsEnabled||((e=document.createElement("a-entity")).setAttribute("light",{color:"#BBB",type:"ambient"}),e.setAttribute(a,""),e.setAttribute(o.AFRAME_INJECTED,""),n.appendChild(e),(t=document.createElement("a-entity")).setAttribute("light",{color:"#FFF",intensity:.6,castShadow:!0}),t.setAttribute("position",{x:-.5,y:1,z:1}),t.setAttribute(a,""),t.setAttribute(o.AFRAME_INJECTED,""),n.appendChild(t),this.defaultLights=!0)}})},{"../constants/":123,"../core/system":142,"../utils/bind":199}],193:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../lib/three"),o=e("../utils/"),a=e("../utils/material").isHLS,s=o.bind,l=o.debug,c=l("components:texture:error"),u=new i.TextureLoader,h=l("components:texture:warn");function d(e,t){var n,r,i,o=t.getAttribute("id");if(o)return o;for(r="",i=e||{},n=0;n<t.attributes.length;n++)i[t.attributes[n].name]=t.attributes[n].value;return Object.keys(i).sort().forEach((function(e){r+=e+":"+i[e]+";"})),r}function p(e,t){return new Promise(n);function n(n,r){function o(e){f(e,t),e.needsUpdate=!0,n(e)}"string"!==typeof e?o(new i.Texture(e)):u.load(e,o,(function(){}),(function(e){c("`$s` could not be fetched (Error code: %s; Response: %s)",e.status,e.statusText)}))}}function f(e,t){var n=t.offset||{x:0,y:0},r=t.repeat||{x:1,y:1};!!t.npot&&(e.wrapS=i.ClampToEdgeWrapping,e.wrapT=i.ClampToEdgeWrapping,e.magFilter=i.LinearFilter,e.minFilter=i.LinearFilter),1===r.x&&1===r.y||(e.wrapS=i.RepeatWrapping,e.wrapT=i.RepeatWrapping,e.repeat.set(r.x,r.y)),0===n.x&&0===n.y||e.offset.set(n.x,n.y)}function m(e,t,n){var r=document.createElement("video");return r.width=t,r.height=n,r.setAttribute("playsinline",""),r.setAttribute("webkit-playsinline",""),r.autoplay=!0,r.loop=!0,r.crossOrigin="anonymous",r.addEventListener("error",(function(){h("`$s` is not a valid video",e)}),!0),r.src=e,r}function v(e){return e.autoplay=e.hasAttribute("autoplay")&&"false"!==e.getAttribute("autoplay"),e.controls=e.hasAttribute("controls")&&"false"!==e.getAttribute("controls"),"false"===e.getAttribute("loop")&&e.removeAttribute("loop"),"false"===e.getAttribute("preload")&&(e.preload="none"),e.crossOrigin=e.crossOrigin||"anonymous",e.setAttribute("playsinline",""),e.setAttribute("webkit-playsinline",""),e}u.setCrossOrigin("anonymous"),t.exports.System=r("material",{init:function(){this.materials={},this.textureCounts={},this.textureCache={},this.sceneEl.addEventListener("materialtextureloaded",s(this.onMaterialTextureLoaded,this))},clearTextureCache:function(){this.textureCache={}},loadTexture:function(e,t,n){var r=this;if("CANVAS"!==e.tagName){if("VIDEO"===e.tagName)return e.src||e.srcObject||e.childElementCount||h("Video element was defined with neither `source` elements nor `src` / `srcObject` attributes."),void this.loadVideo(e,t,n);o.srcLoader.validateSrc(e,i,a)}else this.loadCanvas(e,t,n);function i(e){r.loadImage(e,t,n)}function a(e){r.loadVideo(e,t,n)}},loadImage:function(e,t,n){var r=this.hash(t),i=this.textureCache;i[r]||(i[r]=p(e,t)),i[r].then(n)},loadCanvas:function(e,t,n){var r;f(r=new i.CanvasTexture(e),t),n(r)},loadVideo:function(e,t,n){var r,o,s,l,c=this.textureCache;function u(e){e.texture.needsUpdate=!0,n(e.texture,e.videoEl)}if("string"!==typeof e){if(s=e,c[r=this.hashVideo(t,s)])return void c[r].then(u);v(s)}s=s||m(e,t.width,t.height),c[r=this.hashVideo(t,s)]?c[r].then(u):((o=new i.VideoTexture(s)).minFilter=i.LinearFilter,f(o,t),this.sceneEl.isIOS&&a(s.src||s.getAttribute("src"),s.type||s.getAttribute("type"))&&(o.format=i.RGBAFormat,o.needsCorrectionBGRA=!0,o.flipY=!1,o.needsCorrectionFlipY=!0),l={texture:o,videoEl:s},c[r]=Promise.resolve(l),u(l))},hash:function(e){return e.src.tagName&&((e=o.extendDeep({},e)).src=e.src.src),JSON.stringify(e)},hashVideo:function(e,t){return d(e,t)},registerMaterial:function(e){this.materials[e.uuid]=e},unregisterMaterial:function(e){delete this.materials[e.uuid];var t=this.textureCounts;Object.keys(e).filter((function(t){return e[t]&&e[t].isTexture})).forEach((function(n){t[e[n].uuid]--,t[e[n].uuid]<=0&&e[n].dispose()}))},updateMaterials:function(e){var t=this.materials;Object.keys(t).forEach((function(e){t[e].needsUpdate=!0}))},onMaterialTextureLoaded:function(e){this.textureCounts[e.detail.texture.uuid]||(this.textureCounts[e.detail.texture.uuid]=0),this.textureCounts[e.detail.texture.uuid]++}})},{"../core/system":142,"../lib/three":179,"../utils/":205,"../utils/material":209}],194:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../utils/"),o=e("../lib/three"),a=(0,i.debug)("components:renderer:warn");t.exports.System=r("renderer",{schema:{antialias:{default:"auto",oneOf:["true","false","auto"]},highRefreshRate:{default:i.device.isOculusBrowser()},logarithmicDepthBuffer:{default:"auto",oneOf:["true","false","auto"]},maxCanvasWidth:{default:1920},maxCanvasHeight:{default:1920},physicallyCorrectLights:{default:!1},precision:{default:"high",oneOf:["high","medium","low"]},sortObjects:{default:!1},colorManagement:{default:!1},gammaOutput:{default:!1},alpha:{default:!0},foveationLevel:{default:0}},init:function(){var e=this.data,t=this.el,n=t.renderer;n.sortObjects=e.sortObjects,n.physicallyCorrectLights=e.physicallyCorrectLights,(e.colorManagement||e.gammaOutput)&&(n.outputEncoding=o.sRGBEncoding,e.gammaOutput&&a('Property `gammaOutput` is deprecated. Use `renderer="colorManagement: true;"` instead.')),t.hasAttribute("antialias")&&a('Component `antialias` is deprecated. Use `renderer="antialias: true"` instead.'),t.hasAttribute("logarithmicDepthBuffer")&&a('Component `logarithmicDepthBuffer` is deprecated. Use `renderer="logarithmicDepthBuffer: true"` instead.')},applyColorCorrection:function(e){this.data.colorManagement&&e&&(e.isColor?e.convertSRGBToLinear():e.isTexture&&(e.encoding=o.sRGBEncoding))}})},{"../core/system":142,"../lib/three":179,"../utils/":205}],195:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../lib/three"),o={basic:i.BasicShadowMap,pcf:i.PCFShadowMap,pcfsoft:i.PCFSoftShadowMap};t.exports.System=r("shadow",{schema:{enabled:{default:!0},autoUpdate:{default:!0},type:{default:"pcf",oneOf:["basic","pcf","pcfsoft"]}},init:function(){var e=this.sceneEl,t=this.data;this.shadowMapEnabled=!1,e.renderer&&(e.renderer.shadowMap.type=o[t.type],e.renderer.shadowMap.autoUpdate=t.autoUpdate,this.setShadowMapEnabled(this.shadowMapEnabled))},update:function(e){e.enabled!==this.data.enabled&&this.setShadowMapEnabled(this.data.enabled)},setShadowMapEnabled:function(e){var t=this.sceneEl.renderer;this.shadowMapEnabled=this.data.enabled&&e,t&&(t.shadowMap.enabled=this.shadowMapEnabled)}})},{"../core/system":142,"../lib/three":179}],196:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../utils"),o=i.device.isWebXRAvailable;t.exports.System=r("tracked-controls-webvr",{init:function(){var e=this;this.controllers=[],this.isChrome=-1!==navigator.userAgent.indexOf("Chrome"),this.updateControllerList(),this.throttledUpdateControllerList=i.throttle(this.updateControllerList,500,this),o||navigator.getVRDisplays&&this.sceneEl.addEventListener("enter-vr",(function(){navigator.getVRDisplays().then((function(t){t.length&&(e.vrDisplay=t[0])}))}))},tick:function(){this.isChrome?this.updateControllerList():this.throttledUpdateControllerList()},updateControllerList:function(){var e,t,n,r,i=this.controllers;if(t=navigator.getGamepads&&navigator.getGamepads()){for(r=i.length,i.length=0,n=0;n<t.length;++n)(e=t[n])&&e.pose&&i.push(e);i.length!==r&&this.el.emit("controllersupdated",void 0,!1)}}})},{"../core/system":142,"../utils":205}],197:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../utils");t.exports.System=r("tracked-controls-webxr",{init:function(){this.controllers=[],this.oldControllers=[],this.oldControllersLength=0,this.throttledUpdateControllerList=i.throttle(this.updateControllerList,500,this),this.updateReferenceSpace=this.updateReferenceSpace.bind(this),this.el.addEventListener("enter-vr",this.updateReferenceSpace),this.el.addEventListener("exit-vr",this.updateReferenceSpace)},tick:function(){this.throttledUpdateControllerList()},updateReferenceSpace:function(){var e=this,t=this.el.xrSession;if(!t)return this.referenceSpace=void 0,this.controllers=[],void(this.oldControllersLength>0&&(this.oldControllersLength=0,this.el.emit("controllersupdated",void 0,!1)));var n=e.el.sceneEl.systems.webxr.sessionReferenceSpaceType;t.requestReferenceSpace(n).then((function(t){e.referenceSpace=t})).catch((function(t){throw e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(n,'tracked-controls-webxr uses reference space "'+n+'".'),t}))},updateControllerList:function(){var e,t=this.el.xrSession,n=this.oldControllers;if(!t){if(0===this.oldControllersLength)return;return this.oldControllersLength=0,this.controllers=[],void this.el.emit("controllersupdated",void 0,!1)}if(t.inputSources){if(this.controllers=t.inputSources,this.oldControllersLength===this.controllers.length){var r=!0;for(e=0;e<this.controllers.length;++e)if(this.controllers[e]!==n[e]||this.controllers[e].gamepad!==n[e].gamepad){r=!1;break}if(r)return}for(n.length=0,e=0;e<this.controllers.length;e++)n.push(this.controllers[e]);this.oldControllersLength=this.controllers.length,this.el.emit("controllersupdated",void 0,!1)}}})},{"../core/system":142,"../utils":205}],198:[function(e,t,n){var r=e("../core/system").registerSystem,i=e("../utils/").debug("systems:webxr:warn");t.exports.System=r("webxr",{schema:{referenceSpaceType:{type:"string",default:"local-floor"},requiredFeatures:{type:"array",default:["local-floor"]},optionalFeatures:{type:"array",default:["bounded-floor"]},overlayElement:{type:"selector"}},update:function(){var e=this.data;this.sessionConfiguration={requiredFeatures:e.requiredFeatures,optionalFeatures:e.optionalFeatures},this.sessionReferenceSpaceType=e.referenceSpaceType,e.overlayElement&&(this.warnIfFeatureNotRequested("dom-overlay"),this.sessionConfiguration.domOverlay={root:e.overlayElement})},wasFeatureRequested:function(e){return"viewer"===e||"local"===e||!(!this.sessionConfiguration.requiredFeatures.includes(e)&&!this.sessionConfiguration.optionalFeatures.includes(e))},warnIfFeatureNotRequested:function(e,t){this.wasFeatureRequested(e)||i((t?t+" ":"")+'Please add the feature "'+e+"\" to a-scene's webxr system options in requiredFeatures/optionalFeatures.")}})},{"../core/system":142,"../utils/":205}],199:[function(e,t,n){t.exports=function(e,t){return n=Array.prototype.slice.call(arguments,2),function(){var r=n.concat(Array.prototype.slice.call(arguments,0));return e.apply(t,r)};var n}},{}],200:[function(e,t,n){var r=e("./debug"),i=e("object-assign"),o=r("utils:coordinates:warn"),a=["x","y","z","w"],s=/^\s*((-?\d*\.{0,1}\d+(e-?\d+)?)\s+){2,3}(-?\d*\.{0,1}\d+(e-?\d+)?)\s*$/;t.exports.regex=s;var l="object",c=/\s+/g;function u(e,t){var n,r,o,s,u,h,d,f,m;if(e&&e instanceof Object)return h=void 0===e.x?t&&t.x:e.x,d=void 0===e.y?t&&t.y:e.y,f=void 0===e.z?t&&t.z:e.z,m=void 0===e.w?t&&t.w:e.w,void 0!==h&&null!==h&&(e.x=p(h)),void 0!==d&&null!==d&&(e.y=p(d)),void 0!==f&&null!==f&&(e.z=p(f)),void 0!==m&&null!==m&&(e.w=p(m)),e;if(null===e||void 0===e)return typeof t===l?i({},t):t;for(n=e.trim().split(c),u={},s=0;s<a.length;s++)if(o=a[s],n[s])u[o]=parseFloat(n[s],10);else{if(void 0===(r=t&&t[o]))continue;u[o]=p(r)}return u}function h(e){var t;return typeof e!==l?e:(t=e.x+" "+e.y,null!=e.z&&(t+=" "+e.z),null!=e.w&&(t+=" "+e.w),t)}function d(e){return s.test(e)}function p(e){return null!==e&&void 0!==e&&e.constructor===String?parseFloat(e,10):e}t.exports.parse=u,t.exports.stringify=h,t.exports.isCoordinates=d,t.exports.isCoordinate=function(e){return o("`AFRAME.utils.isCoordinate` has been renamed to `AFRAME.utils.isCoordinates`"),d(e)},t.exports.toVector3=function(e){return new THREE.Vector3(e.x,e.y,e.z)}},{"./debug":201,"object-assign":39}],201:[function(t,n,r){(function(r){var i=t("debug"),o=t("object-assign"),a={colors:{debug:"gray",error:"red",info:"gray",warn:"orange"}},s=function(e){var t=i(e);return t.color=c(e),t};function l(e){var t=e.split(":");return t[t.length-1]}function c(e){var t=l(e);return a.colors&&a.colors[t]||null}function u(){try{return window.localStorage}catch(e){}}o(s,i);var h=u();h&&(parseInt(h.logs,10)||"true"===h.logs)?s.enable("*"):s.enable("*:error,*:info,*:warn"),r.browser&&(window.logs=s),n.exports=s}).call(this,t("_process"))},{_process:49,debug:8,"object-assign":39}],202:[function(e,t,n){(function(n){var r,i=e("debug")("device:error"),o=!1,a=!1,s=t.exports.isWebXRAvailable=!window.debug&&void 0!==navigator.xr;if(window.addEventListener("vrdisplayactivate",(function(e){var t;s||(t=document.createElement("canvas"),r=e.display,t.getContext("webgl",{}),r.requestPresent([{source:t}]).then((function(){}),(function(){})))})),s){var l=function(){var e=document.querySelector("a-scene");e?e.hasLoaded?e.components["vr-mode-ui"].updateEnterInterfaces():e.addEventListener("loaded",l):window.addEventListener("DOMContentLoaded",l)},c=function(e){i("WebXR session support error: "+e.message)};navigator.xr.isSessionSupported?(navigator.xr.isSessionSupported("immersive-vr").then((function(e){o=e,l()})).catch(c),navigator.xr.isSessionSupported("immersive-ar").then((function(e){a=e,l()})).catch((function(){}))):navigator.xr.supportsSession?(navigator.xr.supportsSession("immersive-vr").then((function(){o=!0,l()})).catch(c),navigator.xr.supportsSession("immersive-ar").then((function(){a=!0,l()})).catch((function(){}))):i("WebXR has neither isSessionSupported or supportsSession?!")}else navigator.getVRDisplays&&navigator.getVRDisplays().then((function(e){var t=document.querySelector("a-scene");r=e.length&&e[0],t&&t.emit("displayconnected",{vrDisplay:r})}));function u(){return r}function h(){return o||a||!!u()}function d(){return a}t.exports.getVRDisplay=u,t.exports.checkHeadsetConnected=h,t.exports.checkARSupport=d;var p=function(){var e,t=!1;return 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|nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0,4)))&&(t=!0),(m()||f()||A())&&(t=!0),b()&&(t=!1),function(){return t}}();function f(e){var t=e||window.navigator.userAgent;return/ipad|Nexus (7|9)|xoom|sch-i800|playbook|tablet|kindle/i.test(t)}function m(){return/iPad|iPhone|iPod/.test(window.navigator.platform)}function v(){return!p()&&!b()&&void 0!==window.orientation}function g(){return/(OculusBrowser)/i.test(window.navigator.userAgent)}function y(){return/(Mobile VR)/i.test(window.navigator.userAgent)}function b(){return g()||y()}function A(){return/R7 Build/.test(window.navigator.userAgent)}t.exports.isMobile=p,t.exports.isTablet=f,t.exports.isIOS=m,t.exports.isMobileDeviceRequestingDesktopSite=v,t.exports.isOculusBrowser=g,t.exports.isFirefoxReality=y,t.exports.isMobileVR=b,t.exports.isR7=A,t.exports.isLandscape=function(){var e=window.orientation;return A()&&(e+=90),90===e||-90===e},t.exports.isBrowserEnvironment=!(n&&!n.browser),t.exports.isNodeEnvironment=!t.exports.isBrowserEnvironment}).call(this,e("_process"))},{_process:49,debug:8}],203:[function(e,t,n){var r={};function i(e,t){return r[t=t||"."]||(r[t]={}),-1!==e.indexOf(t)?r[t][e]=e.split(t):r[t][e]=e,r[t][e]}t.exports.getComponentPropertyPath=i,t.exports.propertyPathCache=r,t.exports.getComponentProperty=function(e,t,n){var r;return n=n||".",-1!==t.indexOf(n)?(r=i(t,n)).constructor===String?e.getAttribute(r):e.getAttribute(r[0])[r[1]]:e.getAttribute(t)},t.exports.setComponentProperty=function(e,t,n,r){var o;r=r||".",-1===t.indexOf(r)?e.setAttribute(t,n):(o=i(t,r)).constructor===String?e.setAttribute(o,n):e.setAttribute(o[0],o[1],n)}},{}],204:[function(e,t,n){t.exports=function(e){var t=e.style.width,n=e.style.height;e.style.width=parseInt(t,10)+1+"px",e.style.height=parseInt(n,10)+1+"px",setTimeout((function(){e.style.width=t,e.style.height=n}),200)}},{}],205:[function(e,t,n){var r=e("./debug"),i=e("deep-assign"),o=e("./device"),a=e("object-assign"),s=e("./object-pool"),l=r("utils:warn");t.exports.bind=e("./bind"),t.exports.coordinates=e("./coordinates"),t.exports.debug=r,t.exports.device=o,t.exports.entity=e("./entity"),t.exports.forceCanvasResizeSafariMobile=e("./forceCanvasResizeSafariMobile"),t.exports.isIE11=e("./is-ie11"),t.exports.material=e("./material"),t.exports.objectPool=s,t.exports.split=e("./split").split,t.exports.styleParser=e("./styleParser"),t.exports.trackedControls=e("./tracked-controls"),t.exports.checkHeadsetConnected=function(){return l("`utils.checkHeadsetConnected` has moved to `utils.device.checkHeadsetConnected`"),o.checkHeadsetConnected(arguments)},t.exports.isGearVR=t.exports.device.isGearVR=function(){l("`utils.isGearVR` has been deprecated, use `utils.device.isMobileVR`")},t.exports.isIOS=function(){return l("`utils.isIOS` has moved to `utils.device.isIOS`"),o.isIOS(arguments)},t.exports.isOculusGo=t.exports.device.isOculusGo=function(){l("`utils.isOculusGo` has been deprecated, use `utils.device.isMobileVR`")},t.exports.isMobile=function(){return l("`utils.isMobile has moved to `utils.device.isMobile`"),o.isMobile(arguments)},t.exports.throttle=function(e,n,r){var i;return r&&(e=t.exports.bind(e,r)),function(){var t=Date.now();("undefined"===typeof i||("undefined"===typeof i?n:t-i)>=n)&&(i=t,e.apply(null,arguments))}},t.exports.throttleTick=function(e,n,r){var i;return r&&(e=t.exports.bind(e,r)),function(t,r){var o="undefined"===typeof i?r:t-i;("undefined"===typeof i||o>=n)&&(i=t,e(t,o))}},t.exports.debounce=function(e,t,n){var r;return function(){var i=this,o=arguments,a=function(){r=null,n||e.apply(i,o)},s=n&&!r;clearTimeout(r),r=setTimeout(a,t),s&&e.apply(i,o)}},t.exports.extend=a,t.exports.extendDeep=i,t.exports.clone=function(e){return JSON.parse(JSON.stringify(e))};var c=function(){var e=s.createPool((function(){return[]}));return function(t,n){var r,i,o,a,s,l;if(void 0===t||void 0===n||null===t||null===n||!(t&&n&&t.constructor===Object&&n.constructor===Object||t.constructor===Array&&n.constructor===Array))return t===n;for(r in i=e.use(),o=e.use(),i.length=0,o.length=0,t)i.push(r);for(r in n)o.push(r);if(i.length!==o.length)return e.recycle(i),e.recycle(o),!1;for(a=0;a<i.length;++a)if(s=t[i[a]],l=n[i[a]],"object"===typeof s||"object"===typeof l||Array.isArray(s)&&Array.isArray(l)){if(s===l)continue;if(!c(s,l))return e.recycle(i),e.recycle(o),!1}else if(s!==l)return e.recycle(i),e.recycle(o),!1;return e.recycle(i),e.recycle(o),!0}}();t.exports.deepEqual=c,t.exports.diff=function(){var e=[];return function(t,n,r){var i,o,a,s,l,u,h;for(l in s=r||{},e.length=0,t)e.push(l);if(!n)return s;for(a in n)-1===e.indexOf(a)&&e.push(a);for(u=0;u<e.length;u++)i=t[l=e[u]],o=n[l],((h=i&&o&&i.constructor===Object&&o.constructor===Object)&&!c(i,o)||!h&&i!==o)&&(s[l]=o);return s}}(),t.exports.shouldCaptureKeyEvent=function(e){return!e.metaKey&&document.activeElement===document.body},t.exports.splitString=function(e,t){"undefined"===typeof t&&(t=" ");var n=new RegExp(t,"g");return(e=(e||"").replace(n,t)).split(t)},t.exports.getElData=function(e,t){t=t||{};var n={};function r(t){e.hasAttribute(t)&&(n[t]=e.getAttribute(t))}return Object.keys(t).forEach(r),n},t.exports.getUrlParameter=function(e){e=e.replace(/[\[]/,"\\[").replace(/[\]]/,"\\]");var t=new RegExp("[\\?&]"+e+"=([^&#]*)").exec(location.search);return null===t?"":decodeURIComponent(t[1].replace(/\+/g," "))},t.exports.isIframed=function(){return window.top!==window.self},t.exports.findAllScenes=function(e){for(var t=[],n=e.getElementsByTagName("*"),r=0,i=n.length;r<i;r++)n[r].isScene&&t.push(n[r]);return t},t.exports.srcLoader=e("./src-loader")},{"./bind":199,"./coordinates":200,"./debug":201,"./device":202,"./entity":203,"./forceCanvasResizeSafariMobile":204,"./is-ie11":207,"./material":209,"./object-pool":210,"./split":211,"./src-loader":212,"./styleParser":213,"./tracked-controls":214,"deep-assign":10,"object-assign":39}],206:[function(e,t,n){window.addEventListener("orientationchange",(function(){document.documentElement.style.height="initial",setTimeout((function(){document.documentElement.style.height="100%",setTimeout((function(){window.scrollTo(0,1)}),500)}),500)}))},{}],207:[function(e,t,n){function r(){var e=-1,t=navigator.userAgent;return"Microsoft Internet Explorer"===navigator.appName?null!=new RegExp("MSIE ([0-9]{1,}[\\.0-9]{0,})").exec(t)&&(e=parseFloat(RegExp.$1)):"Netscape"===navigator.appName&&null!=new RegExp("Trident/.*rv:([0-9]{1,}[\\.0-9]{0,})").exec(t)&&(e=parseFloat(RegExp.$1)),e}t.exports=11===r()},{}],208:[function(e,t,n){t.exports=function(e){return/(iphone|ipod|ipad).*os.(7_|8_|9_)/i.test(e)}},{}],209:[function(e,t,n){var r=e("../lib/three"),i=["application/x-mpegurl","application/vnd.apple.mpegurl"],o=new Set(["emissiveMap","envMap","map","specularMap"]);function a(e,t){t&&(e.emit("materialtextureloaded",{src:t.image,texture:t}),t.image&&"VIDEO"===t.image.tagName&&(t.image.addEventListener("loadeddata",(function(){e.components&&e.components.material&&(t.needsCorrectionBGRA&&t.needsCorrectionFlipY&&-1!==["standard","flat"].indexOf(e.components.material.data.shader)&&e.setAttribute("material","shader","ios10hls"),e.emit("materialvideoloadeddata",{src:t.image,texture:t}))})),t.image.addEventListener("ended",(function(){e.emit("materialvideoended",{src:t.image,texture:t})}))))}t.exports.updateMapMaterialFromData=function(e,t,n,i){var s=n.el,l=n.material,c=s.sceneEl.systems.renderer,u=i[t];if(n.materialSrcs||(n.materialSrcs={}),!u)return delete n.materialSrcs[e],void d(null);function h(t){n.materialSrcs[e]===u&&d(t)}function d(t){l[e]=t,t&&o.has(e)&&c.applyColorCorrection(t),l.needsUpdate=!0,a(s,t)}u!==n.materialSrcs[e]&&(n.materialSrcs[e]=u,u instanceof r.Texture?d(u):s.sceneEl.systems.material.loadTexture(u,{src:u,repeat:i.repeat,offset:i.offset,npot:i.npot},h))},t.exports.updateMap=function(e,n){return t.exports.updateMapMaterialFromData("map","src",e,n)},t.exports.updateDistortionMap=function(e,t,n){var r=e;"ambientOcclusion"===e&&(r="ao");var i=t.el,s=t.material,l=i.sceneEl.systems.renderer,c=n[e+"Map"],u={};if(u.src=c,u.offset=n[e+"TextureOffset"],u.repeat=n[e+"TextureRepeat"],u.wrap=n[e+"TextureWrap"],c){if(c===t[e+"TextureSrc"])return;return t[e+"TextureSrc"]=c,void i.sceneEl.systems.material.loadTexture(c,u,h)}function h(e){var t=r+"Map";s[t]=e,e&&o.has(t)&&l.applyColorCorrection(e),s.needsUpdate=!0,a(i,e)}s.map&&h(null)},t.exports.handleTextureEvents=a,t.exports.isHLS=function(e,t){return!(!t||!i.includes(t.toLowerCase()))||!!(e&&e.toLowerCase().indexOf(".m3u8")>0)}},{"../lib/three":179}],210:[function(e,t,n){var r=Object.freeze(Object.create(null));function i(){return{}}function o(e){var t;if(e&&e.constructor===Object)for(t in e)e[t]=void 0}function a(e,t){var n;if(e&&e.constructor===Object)for(n in e)n in t||delete e[n]}t.exports.createPool=function(e){var t=[],n=null;function a(){var e;return null!==n&&n!==t.length||l(t.length||5),e=t[n],t[n++]=r,o(e),e}function s(e){e instanceof Object&&(null!==n&&-1!==n?t[--n]=e:t[t.length]=e)}function l(r){var i,o;if((r=void 0===r?t.length:r)>0&&null==n&&(n=0),r>0)for(i=t.length,t.length+=Number(r),o=i;o<t.length;o++)t[o]=e();return t.length}function c(){return t.length}return 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r,i="",o=0,a=";";for(e.length=0;o<n.length;)-1===(r=n.indexOf(a,o))&&(r=n.length),i+=n.substring(o,r),t.test(i)?(i+=";",o=r+1):(e.push(i.trim()),i="",o=r+1);return e}}();function s(e,t){var n,r,i,o,s,l;for(t=t||{},n=a(e),r=0;r<n.length;r++)(i=n[r])&&(o=i.indexOf(":"),s=i.substr(0,o).trim(),l=i.substr(o+1).trim(),t[s]=l);return t}function l(e){var t,n=0,r=0,i="";for(t in e)n++;for(t in e)i+=t+": "+e[t],r<n-1&&(i+="; "),r++;return i}function c(e){return e[1].toUpperCase()}},{}],214:[function(e,t,n){var r=e("../constants").DEFAULT_HANDEDNESS,i=["x","y","z","w"],o=2;function a(e,t,n){var r,i,o=e.el.sceneEl,a=n.index||0;return!!t&&!!(i=o&&o.systems["tracked-controls-webvr"])&&!!(r=i.controllers).length&&!!l(r,null,t,n.hand,a)}function s(e,t,n){var r,i=e.el.sceneEl,o=i&&i.systems["tracked-controls-webxr"];return!!o&&!(!(r=o.controllers)||!r.length)&&c(r,t,n.hand,n.index,n.iterateControllerProfiles,n.handTracking)}function l(e,t,n,i,a){var s,l,c=0;for(l=0;l<e.length;l++)if(s=e[l],(!n||s.id.startsWith(n))&&(n||s.id===t)&&(!i||!s.hand||i===s.hand)){if(!i||s.hand)return s;if(c===o*a+(i===r?0:1))return s;++c}}function c(e,t,n,r,i,o){var a,s,l,c,u=!1;for(a=0;a<e.length;a++){if(c=(l=e[a]).profiles,o)u=l.hand;else if(i)for(s=0;s<c.length&&!(u=c[s].startsWith(t));s++);else u=c.length>0&&c[0].startsWith(t);if(u)if("right"===l.handedness||"left"===l.handedness){if(l.handedness===n)return e[a]}else if(a===r)return e[a]}}t.exports.checkControllerPresentAndSetup=function(e,t,n){var r,i,o=e.el,l=o.sceneEl.hasWebXR;if(i=!!(r=(l?s:a)(e,t,n)),!e.controllerPresent||e.controllerEventsActive||l||e.addEventListeners(),i===e.controllerPresent)return i;e.controllerPresent=i,i?(e.addEventListeners(),e.injectTrackedControls(r),o.emit("controllerconnected",{name:e.name,component:e})):(e.removeEventListeners(),o.emit("controllerdisconnected",{name:e.name,component:e}))},t.exports.isControllerPresentWebVR=a,t.exports.isControllerPresentWebXR=s,t.exports.findMatchingControllerWebVR=l,t.exports.findMatchingControllerWebXR=c,t.exports.emitIfAxesChanged=function(e,t,n){var r,o,a,s,l;for(o in t){for(r=t[o],a=!1,l=0;l<r.length;l++)n.detail.changed[r[l]]&&(a=!0);if(a){for(s={},l=0;l<r.length;l++)s[i[l]]=n.detail.axis[r[l]];e.el.emit(o+"moved",s)}}},t.exports.onButtonEvent=function(e,t,n,r){var i=(r?n.mapping[r]:n.mapping).buttons[e];n.el.emit(i+t),n.updateModel&&n.updateModel(i,t)}},{"../constants":123}],215:[function(e,t,n){THREE.DeviceOrientationControls=function(e){var t=this;this.object=e,this.object.rotation.reorder("YXZ"),this.enabled=!0,this.deviceOrientation={},this.screenOrientation=0,this.alphaOffset=0;var 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((e = new Uint8Array(t)).__proto__ = r.prototype) + : (null === e && (e = new r(t)), (e.length = t)), + e + ) + } + function r(e, t, n) { + if (!r.TYPED_ARRAY_SUPPORT && !(this instanceof r)) return new r(e, t, n) + if ('number' === typeof e) { + if ('string' === typeof t) + throw new Error( + 'If encoding is specified then the first argument must be a string', + ) + return f(this, e) + } + return h(this, e, t, n) + } + function h(e, t, n, r) { + if ('number' === typeof t) + throw new TypeError('"value" argument must not be a number') + return 'undefined' !== typeof ArrayBuffer && t instanceof ArrayBuffer + ? g(e, t, n, r) + : 'string' === typeof t + ? m(e, t, n) + : y(e, t) + } + function d(e) { + if ('number' !== typeof e) + throw new TypeError('"size" argument must be a number') + if (e < 0) throw new RangeError('"size" argument must not be negative') + } + function p(e, t, n, r) { + return ( + d(t), + t <= 0 + ? u(e, t) + : void 0 !== n + ? 'string' === typeof r + ? u(e, t).fill(n, r) + : u(e, t).fill(n) + : u(e, t) + ) + } + function f(e, t) { + if ((d(t), (e = u(e, t < 0 ? 0 : 0 | b(t))), !r.TYPED_ARRAY_SUPPORT)) + for (var n = 0; n < t; ++n) e[n] = 0 + return e + } + function m(e, t, n) { + if ((('string' === typeof n && '' !== n) || (n = 'utf8'), !r.isEncoding(n))) + throw new TypeError('"encoding" must be a valid string encoding') + var i = 0 | w(t, n), + o = (e = u(e, i)).write(t, n) + return o !== i && (e = e.slice(0, o)), e + } + function v(e, t) { + var n = t.length < 0 ? 0 : 0 | b(t.length) + e = u(e, n) + for (var r = 0; r < n; r += 1) e[r] = 255 & t[r] + return e + } + function g(e, t, n, i) { + if ((t.byteLength, n < 0 || t.byteLength < n)) + throw new RangeError("'offset' is out of bounds") + if (t.byteLength < n + (i || 0)) + throw new RangeError("'length' is out of bounds") + return ( + (t = + void 0 === n && void 0 === i + ? new Uint8Array(t) + : void 0 === i + ? new Uint8Array(t, n) + : new Uint8Array(t, n, i)), + r.TYPED_ARRAY_SUPPORT ? ((e = t).__proto__ = r.prototype) : (e = v(e, t)), + e + ) + } + function y(e, t) { + if (r.isBuffer(t)) { + var n = 0 | b(t.length) + return 0 === (e = u(e, n)).length || t.copy(e, 0, 0, n), e + } + if (t) { + if ( + ('undefined' !== typeof ArrayBuffer && t.buffer instanceof ArrayBuffer) || + 'length' in t + ) + return 'number' !== typeof t.length || ne(t.length) ? u(e, 0) : v(e, t) + if ('Buffer' === t.type && s(t.data)) return v(e, t.data) + } + throw new TypeError( + 'First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.', + ) + } + function b(e) { + if (e >= c()) + throw new RangeError( + 'Attempt to allocate Buffer larger than maximum size: 0x' + + c().toString(16) + + ' bytes', + ) + return 0 | e + } + function A(e) { + return +e != e && (e = 0), r.alloc(+e) + } + function w(e, t) { + if (r.isBuffer(e)) return e.length + if ( + 'undefined' !== typeof ArrayBuffer && + 'function' === typeof ArrayBuffer.isView && + (ArrayBuffer.isView(e) || e instanceof ArrayBuffer) + ) + return e.byteLength + 'string' !== typeof e && (e = '' + e) + var n = e.length + if (0 === n) return 0 + for (var i = !1; ; ) + switch (t) { + case 'ascii': + case 'latin1': + case 'binary': + return n + case 'utf8': + case 'utf-8': + case void 0: + return K(e).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return 2 * n + case 'hex': + return n >>> 1 + case 'base64': + return ee(e).length + default: + if (i) return K(e).length + ;(t = ('' + t).toLowerCase()), (i = !0) + } + } + function x(e, t, n) { + var r = !1 + if (((void 0 === t || t < 0) && (t = 0), t > this.length)) return '' + if (((void 0 === n || n > this.length) && (n = this.length), n <= 0)) return '' + if ((n >>>= 0) <= (t >>>= 0)) return '' + for (e || (e = 'utf8'); ; ) + switch (e) { + case 'hex': + return N(this, t, n) + case 'utf8': + case 'utf-8': + return O(this, t, n) + case 'ascii': + return F(this, t, n) + case 'latin1': + case 'binary': + return k(this, t, n) + case 'base64': + return D(this, t, n) + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return U(this, t, n) + default: + if (r) throw new TypeError('Unknown encoding: ' + e) + ;(e = (e + '').toLowerCase()), (r = !0) + } + } + function E(e, t, n) { + var r = e[t] + ;(e[t] = e[n]), (e[n] = r) + } + function M(e, t, n, i, o) { + if (0 === e.length) return -1 + if ( + ('string' === typeof n + ? ((i = n), (n = 0)) + : n > 2147483647 + ? (n = 2147483647) + : n < -2147483648 && (n = -2147483648), + (n = +n), + isNaN(n) && (n = o ? 0 : e.length - 1), + n < 0 && (n = e.length + n), + n >= e.length) + ) { + if (o) return -1 + n = e.length - 1 + } else if (n < 0) { + if (!o) return -1 + n = 0 + } + if (('string' === typeof t && (t = r.from(t, i)), r.isBuffer(t))) + return 0 === t.length ? -1 : _(e, t, n, i, o) + if ('number' === typeof t) + return ( + (t &= 255), + r.TYPED_ARRAY_SUPPORT && 'function' === typeof Uint8Array.prototype.indexOf + ? o + ? Uint8Array.prototype.indexOf.call(e, t, n) + : Uint8Array.prototype.lastIndexOf.call(e, t, n) + : _(e, [t], n, i, o) + ) + throw new TypeError('val must be string, number or Buffer') + } + function _(e, t, n, r, i) { + var o, + a = 1, + s = e.length, + l = t.length + if ( + void 0 !== r && + ('ucs2' === (r = String(r).toLowerCase()) || + 'ucs-2' === r || + 'utf16le' === r || + 'utf-16le' === r) + ) { + if (e.length < 2 || t.length < 2) return -1 + ;(a = 2), (s /= 2), (l /= 2), (n /= 2) + } + function c(e, t) { + return 1 === a ? e[t] : e.readUInt16BE(t * a) + } + if (i) { + var u = -1 + for (o = n; o < s; o++) + if (c(e, o) === c(t, -1 === u ? 0 : o - u)) { + if ((-1 === u && (u = o), o - u + 1 === l)) return u * a + } else -1 !== u && (o -= o - u), (u = -1) + } else + for (n + l > s && (n = s - l), o = n; o >= 0; o--) { + for (var h = !0, d = 0; d < l; d++) + if (c(e, o + d) !== c(t, d)) { + h = !1 + break + } + if (h) return o + } + return -1 + } + function T(e, t, n, r) { + n = Number(n) || 0 + var i = e.length - n + r ? 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'' + : 0 === arguments.length + ? O(this, 0, e) + : x.apply(this, arguments) + }), + (r.prototype.equals = function (e) { + if (!r.isBuffer(e)) throw new TypeError('Argument must be a Buffer') + return this === e || 0 === r.compare(this, e) + }), + (r.prototype.inspect = function () { + var e = '', + t = i.INSPECT_MAX_BYTES + return ( + this.length > 0 && + ((e = this.toString('hex', 0, t).match(/.{2}/g).join(' ')), + this.length > t && (e += ' ... ')), + '<Buffer ' + e + '>' + ) + }), + (r.prototype.compare = function (e, t, n, i, o) { + if (!r.isBuffer(e)) throw new TypeError('Argument must be a Buffer') + if ( + (void 0 === t && (t = 0), + void 0 === n && (n = e ? e.length : 0), + void 0 === i && (i = 0), + void 0 === o && (o = this.length), + t < 0 || n > e.length || i < 0 || o > this.length) + ) + throw new RangeError('out of range index') + if (i >= o && t >= n) return 0 + if (i >= o) return -1 + if (t >= n) return 1 + if (this === e) return 0 + for ( + var a = (o >>>= 0) - (i >>>= 0), + s = (n >>>= 0) - (t >>>= 0), + l = Math.min(a, s), + c = this.slice(i, o), + u = e.slice(t, n), + h = 0; + h < l; + ++h + ) + if (c[h] !== u[h]) { + ;(a = c[h]), (s = u[h]) + break + } + return a < s ? -1 : s < a ? 1 : 0 + }), + (r.prototype.includes = function (e, t, n) { + return -1 !== this.indexOf(e, t, n) + }), + (r.prototype.indexOf = function (e, t, n) { + return M(this, e, t, n, !0) + }), + (r.prototype.lastIndexOf = function (e, t, n) { + return M(this, e, t, n, !1) + }), + (r.prototype.write = function (e, t, n, r) { + if (void 0 === t) (r = 'utf8'), (n = this.length), (t = 0) + else if (void 0 === n && 'string' === typeof t) + (r = t), (n = this.length), (t = 0) + else { + if (!isFinite(t)) + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported', + ) + ;(t |= 0), + isFinite(n) + ? ((n |= 0), void 0 === r && (r = 'utf8')) + : ((r = n), (n = void 0)) + } + var i = this.length - t + if ( + ((void 0 === n || n > i) && (n = i), + (e.length > 0 && (n < 0 || t < 0)) || t > this.length) + ) + throw new RangeError('Attempt to write outside buffer bounds') + r || (r = 'utf8') + for (var o = !1; ; ) + switch (r) { + case 'hex': + return T(this, e, t, n) + case 'utf8': + case 'utf-8': + return S(this, e, t, n) + case 'ascii': + return C(this, e, t, n) + case 'latin1': + case 'binary': + return L(this, e, t, n) + case 'base64': + return R(this, e, t, n) + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return P(this, e, t, n) + default: + if (o) throw new TypeError('Unknown encoding: ' + r) + ;(r = ('' + r).toLowerCase()), (o = !0) + } + }), + (r.prototype.toJSON = function () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0), + } + }) + var I = 4096 + function B(e) { + var t = e.length + if (t <= I) return String.fromCharCode.apply(String, e) + for (var n = '', r = 0; r < t; ) + n += String.fromCharCode.apply(String, e.slice(r, (r += I))) + return n + } + function F(e, t, n) { + var r = '' + n = Math.min(e.length, n) + for (var i = t; i < n; ++i) r += String.fromCharCode(127 & e[i]) + return r + } + function k(e, t, n) { + var r = '' + n = Math.min(e.length, n) + for (var i = t; i < n; ++i) r += String.fromCharCode(e[i]) + return r + } + function N(e, t, n) { + var r = e.length + ;(!t || t < 0) && (t = 0), (!n || n < 0 || n > r) && (n = r) + for (var i = '', o = t; o < n; ++o) i += Z(e[o]) + return i + } + function U(e, t, n) { + for (var r = e.slice(t, n), i = '', o = 0; o < r.length; o += 2) + i += String.fromCharCode(r[o] + 256 * r[o + 1]) + return i + } + function H(e, t, n) { + if (e % 1 !== 0 || e < 0) throw new RangeError('offset is not uint') + if (e + t > n) throw new RangeError('Trying to access beyond buffer length') + } + function G(e, t, n, i, o, a) { + if (!r.isBuffer(e)) + throw new TypeError('"buffer" argument must be a Buffer instance') + if (t > o || t < a) throw new RangeError('"value" argument is out of bounds') + if (n + i > e.length) throw new RangeError('Index out of range') + } + function z(e, t, n, r) { + t < 0 && (t = 65535 + t + 1) + for (var i = 0, o = Math.min(e.length - n, 2); i < o; ++i) + e[n + i] = (t & (255 << (8 * (r ? i : 1 - i)))) >>> (8 * (r ? i : 1 - i)) + } + function j(e, t, n, r) { + t < 0 && (t = 4294967295 + t + 1) + for (var i = 0, o = Math.min(e.length - n, 4); i < o; ++i) + e[n + i] = (t >>> (8 * (r ? i : 3 - i))) & 255 + } + function V(e, t, n, r, i, o) { + if (n + r > e.length) throw new RangeError('Index out of range') + if (n < 0) throw new RangeError('Index out of range') + } + function W(e, t, n, r, i) { + return ( + i || V(e, t, n, 4, 34028234663852886e22, -34028234663852886e22), + a.write(e, t, n, r, 23, 4), + n + 4 + ) + } + function q(e, t, n, r, i) { + return ( + i || V(e, t, n, 8, 17976931348623157e292, -17976931348623157e292), + a.write(e, t, n, r, 52, 8), + n + 8 + ) + } + ;(r.prototype.slice = function (e, t) { + var n, + i = this.length + if ( + ((e = ~~e) < 0 ? (e += i) < 0 && (e = 0) : e > i && (e = i), + (t = void 0 === t ? i : ~~t) < 0 ? (t += i) < 0 && (t = 0) : t > i && (t = i), + t < e && (t = e), + r.TYPED_ARRAY_SUPPORT) + ) + (n = this.subarray(e, t)).__proto__ = r.prototype + else { + var o = t - e + n = new r(o, void 0) + for (var a = 0; a < o; ++a) n[a] = this[a + e] + } + return n + }), + (r.prototype.readUIntLE = function (e, t, n) { + ;(e |= 0), (t |= 0), n || H(e, t, this.length) + for (var r = this[e], i = 1, o = 0; ++o < t && (i *= 256); ) + r += this[e + o] * i + return r + }), + (r.prototype.readUIntBE = function (e, t, n) { + ;(e |= 0), (t |= 0), n || H(e, t, this.length) + for (var r = this[e + --t], i = 1; t > 0 && (i *= 256); ) + r += this[e + --t] * i + return r + }), + (r.prototype.readUInt8 = function (e, t) { + return t || H(e, 1, this.length), this[e] + }), + (r.prototype.readUInt16LE = function (e, t) { + return t || H(e, 2, this.length), this[e] | (this[e + 1] << 8) + }), + (r.prototype.readUInt16BE = function (e, t) { + return t || H(e, 2, this.length), (this[e] << 8) | this[e + 1] + }), + (r.prototype.readUInt32LE = function (e, t) { + return ( + t || H(e, 4, this.length), + (this[e] | (this[e + 1] << 8) | (this[e + 2] << 16)) + + 16777216 * this[e + 3] + ) + }), + (r.prototype.readUInt32BE = function (e, t) { + return ( + t || H(e, 4, this.length), + 16777216 * this[e] + + ((this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3]) + ) + }), + (r.prototype.readIntLE = function (e, t, n) { + ;(e |= 0), (t |= 0), n || H(e, t, this.length) + for (var r = this[e], i = 1, o = 0; ++o < t && (i *= 256); ) + r += this[e + o] * i + return r >= (i *= 128) && (r -= Math.pow(2, 8 * t)), r + }), + (r.prototype.readIntBE = function (e, t, n) { + ;(e |= 0), (t |= 0), n || H(e, t, this.length) + for (var r = t, i = 1, o = this[e + --r]; r > 0 && (i *= 256); ) + o += this[e + --r] * i + return o >= (i *= 128) && (o -= Math.pow(2, 8 * t)), o + }), + (r.prototype.readInt8 = function (e, t) { + return ( + t || H(e, 1, this.length), + 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e] + ) + }), + (r.prototype.readInt16LE = function (e, t) { + t || H(e, 2, this.length) + var n = this[e] | (this[e + 1] << 8) + return 32768 & n ? 4294901760 | n : n + }), + (r.prototype.readInt16BE = function (e, t) { + t || H(e, 2, this.length) + var n = this[e + 1] | (this[e] << 8) + return 32768 & n ? 4294901760 | n : n + }), + (r.prototype.readInt32LE = function (e, t) { + return ( + t || H(e, 4, this.length), + this[e] | (this[e + 1] << 8) | (this[e + 2] << 16) | (this[e + 3] << 24) + ) + }), + (r.prototype.readInt32BE = function (e, t) { + return ( + t || H(e, 4, this.length), + (this[e] << 24) | (this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3] + ) + }), + (r.prototype.readFloatLE = function (e, t) { + return t || H(e, 4, this.length), a.read(this, e, !0, 23, 4) + }), + (r.prototype.readFloatBE = function (e, t) { + return t || H(e, 4, this.length), a.read(this, e, !1, 23, 4) + }), + (r.prototype.readDoubleLE = function (e, t) { + return t || H(e, 8, this.length), a.read(this, e, !0, 52, 8) + }), + (r.prototype.readDoubleBE = function (e, t) { + return t || H(e, 8, this.length), a.read(this, e, !1, 52, 8) + }), + (r.prototype.writeUIntLE = function (e, t, n, r) { + ;(e = +e), + (t |= 0), + (n |= 0), + r || G(this, e, t, n, Math.pow(2, 8 * n) - 1, 0) + var i = 1, + o = 0 + for (this[t] = 255 & e; ++o < n && (i *= 256); ) this[t + o] = (e / i) & 255 + return t + n + }), + (r.prototype.writeUIntBE = function (e, t, n, r) { + ;(e = +e), + (t |= 0), + (n |= 0), + r || G(this, e, t, n, Math.pow(2, 8 * n) - 1, 0) + var i = n - 1, + o = 1 + for (this[t + i] = 255 & e; --i >= 0 && (o *= 256); ) + this[t + i] = (e / o) & 255 + return t + n + }), + (r.prototype.writeUInt8 = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 1, 255, 0), + r.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), + (this[t] = 255 & e), + t + 1 + ) + }), + (r.prototype.writeUInt16LE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 2, 65535, 0), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8)) + : z(this, e, t, !0), + t + 2 + ) + }), + (r.prototype.writeUInt16BE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 2, 65535, 0), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e)) + : z(this, e, t, !1), + t + 2 + ) + }), + (r.prototype.writeUInt32LE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 4, 4294967295, 0), + r.TYPED_ARRAY_SUPPORT + ? ((this[t + 3] = e >>> 24), + (this[t + 2] = e >>> 16), + (this[t + 1] = e >>> 8), + (this[t] = 255 & e)) + : j(this, e, t, !0), + t + 4 + ) + }), + (r.prototype.writeUInt32BE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 4, 4294967295, 0), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = e >>> 24), + (this[t + 1] = e >>> 16), + (this[t + 2] = e >>> 8), + (this[t + 3] = 255 & e)) + : j(this, e, t, !1), + t + 4 + ) + }), + (r.prototype.writeIntLE = function (e, t, n, r) { + if (((e = +e), (t |= 0), !r)) { + var i = Math.pow(2, 8 * n - 1) + G(this, e, t, n, i - 1, -i) + } + var o = 0, + a = 1, + s = 0 + for (this[t] = 255 & e; ++o < n && (a *= 256); ) + e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1), + (this[t + o] = (((e / a) >> 0) - s) & 255) + return t + n + }), + (r.prototype.writeIntBE = function (e, t, n, r) { + if (((e = +e), (t |= 0), !r)) { + var i = Math.pow(2, 8 * n - 1) + G(this, e, t, n, i - 1, -i) + } + var o = n - 1, + a = 1, + s = 0 + for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); ) + e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1), + (this[t + o] = (((e / a) >> 0) - s) & 255) + return t + n + }), + (r.prototype.writeInt8 = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 1, 127, -128), + r.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), + e < 0 && (e = 255 + e + 1), + (this[t] = 255 & e), + t + 1 + ) + }), + (r.prototype.writeInt16LE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 2, 32767, -32768), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8)) + : z(this, e, t, !0), + t + 2 + ) + }), + (r.prototype.writeInt16BE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 2, 32767, -32768), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e)) + : z(this, e, t, !1), + t + 2 + ) + }), + (r.prototype.writeInt32LE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 4, 2147483647, -2147483648), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = 255 & e), + (this[t + 1] = e >>> 8), + (this[t + 2] = e >>> 16), + (this[t + 3] = e >>> 24)) + : j(this, e, t, !0), + t + 4 + ) + }), + (r.prototype.writeInt32BE = function (e, t, n) { + return ( + (e = +e), + (t |= 0), + n || G(this, e, t, 4, 2147483647, -2147483648), + e < 0 && (e = 4294967295 + e + 1), + r.TYPED_ARRAY_SUPPORT + ? ((this[t] = e >>> 24), + (this[t + 1] = e >>> 16), + (this[t + 2] = e >>> 8), + (this[t + 3] = 255 & e)) + : j(this, e, t, !1), + t + 4 + ) + }), + (r.prototype.writeFloatLE = function (e, t, n) { + return W(this, e, t, !0, n) + }), + (r.prototype.writeFloatBE = function (e, t, n) { + return W(this, e, t, !1, n) + }), + (r.prototype.writeDoubleLE = function (e, t, n) { + return q(this, e, t, !0, n) + }), + (r.prototype.writeDoubleBE = function (e, t, n) { + return q(this, e, t, !1, n) + }), + (r.prototype.copy = function (e, t, n, i) { + if ( + (n || (n = 0), + i || 0 === i || (i = this.length), + t >= e.length && (t = e.length), + t || (t = 0), + i > 0 && i < n && (i = n), + i === n) + ) + return 0 + if (0 === e.length || 0 === this.length) return 0 + if (t < 0) throw new RangeError('targetStart out of bounds') + if (n < 0 || n >= this.length) + throw new RangeError('sourceStart out of bounds') + if (i < 0) throw new RangeError('sourceEnd out of bounds') + i > this.length && (i = this.length), + e.length - t < i - n && (i = e.length - t + n) + var o, + a = i - n + if (this === e && n < t && t < i) + for (o = a - 1; o >= 0; --o) e[o + t] = this[o + n] + else if (a < 1e3 || !r.TYPED_ARRAY_SUPPORT) + for (o = 0; o < a; ++o) e[o + t] = this[o + n] + else Uint8Array.prototype.set.call(e, this.subarray(n, n + a), t) + return a + }), + (r.prototype.fill = function (e, t, n, i) { + if ('string' === typeof e) { + if ( + ('string' === typeof t + ? ((i = t), (t = 0), (n = this.length)) + : 'string' === typeof n && ((i = n), (n = this.length)), + 1 === e.length) + ) { + var o = e.charCodeAt(0) + o < 256 && (e = o) + } + if (void 0 !== i && 'string' !== typeof i) + throw new TypeError('encoding must be a string') + if ('string' === typeof i && !r.isEncoding(i)) + throw new TypeError('Unknown encoding: ' + i) + } else 'number' === typeof e && (e &= 255) + if (t < 0 || this.length < t || this.length < n) + throw new RangeError('Out of range index') + if (n <= t) return this + var a + if ( + ((t >>>= 0), + (n = void 0 === n ? this.length : n >>> 0), + e || (e = 0), + 'number' === typeof e) + ) + for (a = t; a < n; ++a) this[a] = e + else { + var s = r.isBuffer(e) ? e : K(new r(e, i).toString()), + l = s.length + for (a = 0; a < n - t; ++a) this[a + t] = s[a % l] + } + return this + }) + var X = /[^+\/0-9A-Za-z-_]/g + function Y(e) { + if ((e = Q(e).replace(X, '')).length < 2) return '' + for (; e.length % 4 !== 0; ) e += '=' + return e + } + function Q(e) { + return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, '') + } + function Z(e) { + return e < 16 ? '0' + e.toString(16) : e.toString(16) + } + function K(e, t) { + var n + t = t || 1 / 0 + for (var r = e.length, i = null, o = [], a = 0; a < r; ++a) { + if ((n = e.charCodeAt(a)) > 55295 && n < 57344) { + if (!i) { + if (n > 56319) { + ;(t -= 3) > -1 && o.push(239, 191, 189) + continue + } + if (a + 1 === r) { + ;(t -= 3) > -1 && o.push(239, 191, 189) + continue + } + i = n + continue + } + if (n < 56320) { + ;(t -= 3) > -1 && o.push(239, 191, 189), (i = n) + continue + } + n = 65536 + (((i - 55296) << 10) | (n - 56320)) + } else i && (t -= 3) > -1 && o.push(239, 191, 189) + if (((i = null), n < 128)) { + if ((t -= 1) < 0) break + o.push(n) + } else if (n < 2048) { + if ((t -= 2) < 0) break + o.push((n >> 6) | 192, (63 & n) | 128) + } else if (n < 65536) { + if ((t -= 3) < 0) break + o.push((n >> 12) | 224, ((n >> 6) & 63) | 128, (63 & n) | 128) + } else { + if (!(n < 1114112)) throw new Error('Invalid code point') + if ((t -= 4) < 0) break + o.push( + (n >> 18) | 240, + ((n >> 12) & 63) | 128, + ((n >> 6) & 63) | 128, + (63 & n) | 128, + ) + } + } + return o + } + function J(e) { + for (var t = [], n = 0; n < e.length; ++n) t.push(255 & e.charCodeAt(n)) + return t + } + function $(e, t) { + for (var n, r, i, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a) + (r = (n = e.charCodeAt(a)) >> 8), (i = n % 256), o.push(i), o.push(r) + return o + } + function ee(e) { + return o.toByteArray(Y(e)) + } + function te(e, t, n, r) { + for (var i = 0; i < r && !(i + n >= t.length || i >= e.length); ++i) + t[i + n] = e[i] + return i + } + function ne(e) { + return e !== e + } + }.call( + this, + 'undefined' !== typeof r.g + ? r.g + : 'undefined' !== typeof self + ? self + : 'undefined' !== typeof window + ? window + : {}, + t('buffer').Buffer, + )) + }, + { 'base64-js': 3, buffer: 6, ieee754: 29, isarray: 35 }, + ], + 7: [ + function (t, n, r) { + !(function () { + if ('undefined' !== typeof window) + try { + var t = new window.CustomEvent('test', { cancelable: !0 }) + if ((t.preventDefault(), !0 !== t.defaultPrevented)) + throw new Error('Could not prevent default') + } catch (e) { + var n = function (e, n) { + var r, i + return ( + ((n = n || {}).bubbles = !!n.bubbles), + (n.cancelable = !!n.cancelable), + (r = document.createEvent('CustomEvent')).initCustomEvent( + e, + n.bubbles, + n.cancelable, + n.detail, + ), + (i = r.preventDefault), + (r.preventDefault = function () { + i.call(this) + try { + Object.defineProperty(this, 'defaultPrevented', { + get: function () { + return !0 + }, + }) + } catch (t) { + this.defaultPrevented = !0 + } + }), + r + ) + } + ;(n.prototype = window.Event.prototype), (window.CustomEvent = n) + } + })() + }, + {}, + ], + 8: [ + function (t, n, r) { + function i() { + return ( + 'WebkitAppearance' in document.documentElement.style || + (window.console && (console.firebug || (console.exception && console.table))) || + (navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/) && + parseInt(RegExp.$1, 10) >= 31) + ) + } + function o() { + var e = arguments, + t = this.useColors + if ( + ((e[0] = + (t ? '%c' : '') + + this.namespace + + (t ? ' %c' : ' ') + + e[0] + + (t ? 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r : Map, + '$ %MapIteratorPrototype%': + 'undefined' !== typeof Map && l ? c(new Map()[Symbol.iterator]()) : r, + '$ %MapPrototype%': 'undefined' === typeof Map ? r : Map.prototype, + '$ %Math%': Math, + '$ %Number%': Number, + '$ %NumberPrototype%': Number.prototype, + '$ %Object%': Object, + '$ %ObjectPrototype%': Object.prototype, + '$ %ObjProto_toString%': Object.prototype.toString, + '$ %ObjProto_valueOf%': Object.prototype.valueOf, + '$ %parseFloat%': parseFloat, + '$ %parseInt%': parseInt, + '$ %Promise%': 'undefined' === typeof Promise ? r : Promise, + '$ %PromisePrototype%': 'undefined' === typeof Promise ? r : Promise.prototype, + '$ %PromiseProto_then%': + 'undefined' === typeof Promise ? r : Promise.prototype.then, + '$ %Promise_all%': 'undefined' === typeof Promise ? r : Promise.all, + '$ %Promise_reject%': 'undefined' === typeof Promise ? r : Promise.reject, + '$ %Promise_resolve%': 'undefined' === typeof Promise ? r : Promise.resolve, + '$ %Proxy%': 'undefined' === typeof Proxy ? r : Proxy, + '$ %RangeError%': RangeError, + '$ %RangeErrorPrototype%': RangeError.prototype, + '$ %ReferenceError%': ReferenceError, + '$ %ReferenceErrorPrototype%': ReferenceError.prototype, + '$ %Reflect%': 'undefined' === typeof Reflect ? r : Reflect, + '$ %RegExp%': RegExp, + '$ %RegExpPrototype%': RegExp.prototype, + '$ %Set%': 'undefined' === typeof Set ? r : Set, + '$ %SetIteratorPrototype%': + 'undefined' !== typeof Set && l ? c(new Set()[Symbol.iterator]()) : r, + '$ %SetPrototype%': 'undefined' === typeof Set ? r : Set.prototype, + '$ %SharedArrayBuffer%': + 'undefined' === typeof SharedArrayBuffer ? r : SharedArrayBuffer, + '$ %SharedArrayBufferPrototype%': + 'undefined' === typeof SharedArrayBuffer ? r : SharedArrayBuffer.prototype, + '$ %String%': String, + '$ %StringIteratorPrototype%': l ? c(''[Symbol.iterator]()) : r, + '$ %StringPrototype%': String.prototype, + '$ %Symbol%': l ? Symbol : r, + '$ %SymbolPrototype%': l ? Symbol.prototype : r, + '$ %SyntaxError%': SyntaxError, + '$ %SyntaxErrorPrototype%': SyntaxError.prototype, + '$ %ThrowTypeError%': s, + '$ %TypedArray%': f, + '$ %TypedArrayPrototype%': f ? f.prototype : r, + '$ %TypeError%': TypeError, + '$ %TypeErrorPrototype%': TypeError.prototype, + '$ %Uint8Array%': 'undefined' === typeof Uint8Array ? r : Uint8Array, + '$ %Uint8ArrayPrototype%': + 'undefined' === typeof Uint8Array ? r : Uint8Array.prototype, + '$ %Uint8ClampedArray%': + 'undefined' === typeof Uint8ClampedArray ? r : Uint8ClampedArray, + '$ %Uint8ClampedArrayPrototype%': + 'undefined' === typeof Uint8ClampedArray ? r : Uint8ClampedArray.prototype, + '$ %Uint16Array%': 'undefined' === typeof Uint16Array ? r : Uint16Array, + '$ %Uint16ArrayPrototype%': + 'undefined' === typeof Uint16Array ? r : Uint16Array.prototype, + '$ %Uint32Array%': 'undefined' === typeof Uint32Array ? r : Uint32Array, + '$ %Uint32ArrayPrototype%': + 'undefined' === typeof Uint32Array ? r : Uint32Array.prototype, + '$ %URIError%': URIError, + '$ %URIErrorPrototype%': URIError.prototype, + '$ %WeakMap%': 'undefined' === typeof WeakMap ? r : WeakMap, + '$ %WeakMapPrototype%': 'undefined' === typeof WeakMap ? r : WeakMap.prototype, + '$ %WeakSet%': 'undefined' === typeof WeakSet ? r : WeakSet, + '$ %WeakSetPrototype%': 'undefined' === typeof WeakSet ? r : WeakSet.prototype, + } + t.exports = function (e, t) { + if (arguments.length > 1 && 'boolean' !== typeof t) + throw new TypeError('"allowMissing" argument must be a boolean') + var n = '$ ' + e + if (!(n in m)) throw new SyntaxError('intrinsic ' + e + ' does not exist!') + if ('undefined' === typeof m[n] && !t) + throw new TypeError( + 'intrinsic ' + e + ' exists, but is not available. Please file an issue!', + ) + return m[n] + } + }, + {}, + ], + 15: [ + function (e, t, n) { + 'use strict' + var r = e('./GetIntrinsic'), + i = r('%Object%'), + o = r('%TypeError%'), + a = r('%String%'), + s = e('./helpers/assertRecord'), + l = e('./helpers/isNaN'), + c = e('./helpers/isFinite'), + u = e('./helpers/sign'), + h = e('./helpers/mod'), + d = e('is-callable'), + p = e('es-to-primitive/es5'), + f = e('has'), + m = { + ToPrimitive: p, + ToBoolean: function (e) { + return !!e + }, + ToNumber: function (e) { + return +e + }, + ToInteger: function (e) { + var t = this.ToNumber(e) + return l(t) ? 0 : 0 !== t && c(t) ? u(t) * Math.floor(Math.abs(t)) : t + }, + ToInt32: function (e) { + return this.ToNumber(e) >> 0 + }, + ToUint32: function (e) { + return this.ToNumber(e) >>> 0 + }, + ToUint16: function (e) { + var t = this.ToNumber(e) + if (l(t) || 0 === t || !c(t)) return 0 + var n = u(t) * Math.floor(Math.abs(t)) + return h(n, 65536) + }, + ToString: function (e) { + return a(e) + }, + ToObject: function (e) { + return this.CheckObjectCoercible(e), i(e) + }, + CheckObjectCoercible: function (e, t) { + if (null == e) throw new o(t || 'Cannot call method on ' + e) + return e + }, + IsCallable: d, + SameValue: function (e, t) { + return e === t ? 0 !== e || 1 / e === 1 / t : l(e) && l(t) + }, + Type: function (e) { + return null === e + ? 'Null' + : 'undefined' === typeof e + ? 'Undefined' + : 'function' === typeof e || 'object' === typeof e + ? 'Object' + : 'number' === typeof e + ? 'Number' + : 'boolean' === typeof e + ? 'Boolean' + : 'string' === typeof e + ? 'String' + : void 0 + }, + IsPropertyDescriptor: function (e) { + if ('Object' !== this.Type(e)) return !1 + var t = { + '[[Configurable]]': !0, + '[[Enumerable]]': !0, + '[[Get]]': !0, + '[[Set]]': !0, + '[[Value]]': !0, + '[[Writable]]': !0, + } + for (var n in e) if (f(e, n) && !t[n]) return !1 + var r = f(e, '[[Value]]'), + i = f(e, '[[Get]]') || f(e, '[[Set]]') + if (r && i) + throw new o( + 'Property Descriptors may not be both accessor and data descriptors', + ) + return !0 + }, + IsAccessorDescriptor: function (e) { + return ( + 'undefined' !== typeof e && + (s(this, 'Property Descriptor', 'Desc', e), + !(!f(e, '[[Get]]') && !f(e, '[[Set]]'))) + ) + }, + IsDataDescriptor: function (e) { + return ( + 'undefined' !== typeof e && + (s(this, 'Property Descriptor', 'Desc', e), + !(!f(e, '[[Value]]') && !f(e, '[[Writable]]'))) + ) + }, + IsGenericDescriptor: function (e) { + return ( + 'undefined' !== typeof e && + (s(this, 'Property Descriptor', 'Desc', e), + !this.IsAccessorDescriptor(e) && !this.IsDataDescriptor(e)) + ) + }, + FromPropertyDescriptor: function (e) { + if ('undefined' === typeof e) return e + if ((s(this, 'Property Descriptor', 'Desc', e), this.IsDataDescriptor(e))) + return { + value: e['[[Value]]'], + writable: !!e['[[Writable]]'], + enumerable: !!e['[[Enumerable]]'], + configurable: !!e['[[Configurable]]'], + } + if (this.IsAccessorDescriptor(e)) + return { + get: e['[[Get]]'], + set: e['[[Set]]'], + enumerable: !!e['[[Enumerable]]'], + configurable: !!e['[[Configurable]]'], + } + throw new o( + 'FromPropertyDescriptor must be called with a fully populated Property Descriptor', + ) + }, + ToPropertyDescriptor: function (e) { + if ('Object' !== this.Type(e)) + throw new o('ToPropertyDescriptor requires an object') + var t = {} + if ( + (f(e, 'enumerable') && (t['[[Enumerable]]'] = this.ToBoolean(e.enumerable)), + f(e, 'configurable') && + (t['[[Configurable]]'] = this.ToBoolean(e.configurable)), + f(e, 'value') && (t['[[Value]]'] = e.value), + f(e, 'writable') && (t['[[Writable]]'] = this.ToBoolean(e.writable)), + f(e, 'get')) + ) { + var n = e.get + if ('undefined' !== typeof n && !this.IsCallable(n)) + throw new TypeError('getter must be a function') + t['[[Get]]'] = n + } + if (f(e, 'set')) { + var r = e.set + if ('undefined' !== typeof r && !this.IsCallable(r)) + throw new o('setter must be a function') + t['[[Set]]'] = r + } + if ( + (f(t, '[[Get]]') || f(t, '[[Set]]')) && + (f(t, '[[Value]]') || f(t, '[[Writable]]')) + ) + throw new o( + 'Invalid property descriptor. Cannot both specify accessors and a value or writable attribute', + ) + return t + }, + } + t.exports = m + }, + { + './GetIntrinsic': 14, + './helpers/assertRecord': 16, + './helpers/isFinite': 17, + './helpers/isNaN': 18, + './helpers/mod': 19, + './helpers/sign': 20, + 'es-to-primitive/es5': 21, + has: 28, + 'is-callable': 32, + }, + ], + 16: [ + function (e, t, n) { + 'use strict' + var r = e('../GetIntrinsic'), + i = r('%TypeError%'), + o = r('%SyntaxError%'), + a = e('has'), + s = { + 'Property Descriptor': function (e, t) { + if ('Object' !== e.Type(t)) return !1 + var n = { + '[[Configurable]]': !0, + '[[Enumerable]]': !0, + '[[Get]]': !0, + '[[Set]]': !0, + '[[Value]]': !0, + '[[Writable]]': !0, + } + for (var r in t) if (a(t, r) && !n[r]) return !1 + var o = a(t, '[[Value]]'), + s = a(t, '[[Get]]') || a(t, '[[Set]]') + if (o && s) + throw new i( + 'Property Descriptors may not be both accessor and data descriptors', + ) + return !0 + }, + } + t.exports = function (e, t, n, r) { + var a = s[t] + if ('function' !== typeof a) throw new o('unknown record type: ' + t) + if (!a(e, r)) throw new i(n + ' must be a ' + t) + console.log(a(e, r), r) + } + }, + { '../GetIntrinsic': 14, has: 28 }, + ], + 17: [ + function (e, t, n) { + var r = + Number.isNaN || + function (e) { + return e !== e + } + t.exports = + Number.isFinite || + function (e) { + return 'number' === typeof e && !r(e) && e !== 1 / 0 && e !== -1 / 0 + } + }, + {}, + ], + 18: [ + function (e, t, n) { + t.exports = + Number.isNaN || + function (e) { + return e !== e + } + }, + {}, + ], + 19: [ + function (e, t, n) { + t.exports = function (e, t) { + var n = e % t + return Math.floor(n >= 0 ? n : n + t) + } + }, + {}, + ], + 20: [ + function (e, t, n) { + t.exports = function (e) { + return e >= 0 ? 1 : -1 + } + }, + {}, + ], + 21: [ + function (e, t, n) { + 'use strict' + var r = Object.prototype.toString, + i = e('./helpers/isPrimitive'), + o = e('is-callable'), + a = { + '[[DefaultValue]]': function (e) { + var t + if ( + (t = + arguments.length > 1 + ? arguments[1] + : '[object Date]' === r.call(e) + ? String + : Number) === String || + t === Number + ) { + var n, + a, + s = t === String ? ['toString', 'valueOf'] : ['valueOf', 'toString'] + for (a = 0; a < s.length; ++a) + if (o(e[s[a]]) && ((n = e[s[a]]()), i(n))) return n + throw new TypeError('No default value') + } + throw new TypeError('invalid [[DefaultValue]] hint supplied') + }, + } + t.exports = function (e) { + return i(e) + ? e + : arguments.length > 1 + ? a['[[DefaultValue]]'](e, arguments[1]) + : a['[[DefaultValue]]'](e) + } + }, + { './helpers/isPrimitive': 22, 'is-callable': 32 }, + ], + 22: [ + function (e, t, n) { + t.exports = function (e) { + return null === e || ('function' !== typeof e && 'object' !== typeof e) + } + }, + {}, + ], + 23: [ + function (e, t, n) { + var r = e('dtype') + function i(e, t, n) { + if (!e) throw new TypeError('must specify data as first parameter') + if ( + ((n = 0 | +(n || 0)), Array.isArray(e) && e[0] && 'number' === typeof e[0][0]) + ) { + var i, + o, + a, + s, + l = e[0].length, + c = e.length * l + ;(t && 'string' !== typeof t) || (t = new (r(t || 'float32'))(c + n)) + var u = t.length - n + if (c !== u) + throw new Error( + 'source length ' + + c + + ' (' + + l + + 'x' + + e.length + + ') does not match destination length ' + + u, + ) + for (i = 0, a = n; i < e.length; i++) + for (o = 0; o < l; o++) t[a++] = null === e[i][o] ? NaN : e[i][o] + } else if (t && 'string' !== typeof t) t.set(e, n) + else { + var h = r(t || 'float32') + if (Array.isArray(e) || 'array' === t) + for (i = 0, a = n, s = (t = new h(e.length + n)).length; a < s; a++, i++) + t[a] = null === e[i] ? NaN : e[i] + else 0 === n ? (t = new h(e)) : (t = new h(e.length + n)).set(e, n) + } + return t + } + t.exports = i + }, + { dtype: 13 }, + ], + 24: [ + function (e, t, n) { + 'use strict' + var r = e('is-callable'), + i = Object.prototype.toString, + o = Object.prototype.hasOwnProperty, + a = function (e, t, n) { + for (var r = 0, i = e.length; r < i; r++) + o.call(e, r) && (null == n ? t(e[r], r, e) : t.call(n, e[r], r, e)) + }, + s = function (e, t, n) { + for (var r = 0, i = e.length; r < i; r++) + null == n ? t(e.charAt(r), r, e) : t.call(n, e.charAt(r), r, e) + }, + l = function (e, t, n) { + for (var r in e) + o.call(e, r) && (null == n ? t(e[r], r, e) : t.call(n, e[r], r, e)) + }, + c = function (e, t, n) { + if (!r(t)) throw new TypeError('iterator must be a function') + var o + arguments.length >= 3 && (o = n), + '[object Array]' === i.call(e) + ? a(e, t, o) + : 'string' === typeof e + ? s(e, t, o) + : l(e, t, o) + } + t.exports = c + }, + { 'is-callable': 32 }, + ], + 25: [ + function (e, t, n) { + 'use strict' + var r = 'Function.prototype.bind called on incompatible ', + i = Array.prototype.slice, + o = Object.prototype.toString, + a = '[object Function]' + t.exports = function (e) { + var t = this + if ('function' !== typeof t || o.call(t) !== a) throw new TypeError(r + t) + for ( + var n, + s = i.call(arguments, 1), + l = function () { + if (this instanceof n) { + var r = t.apply(this, s.concat(i.call(arguments))) + return Object(r) === r ? r : this + } + return t.apply(e, s.concat(i.call(arguments))) + }, + c = Math.max(0, t.length - s.length), + u = [], + h = 0; + h < c; + h++ + ) + u.push('$' + h) + if ( + ((n = Function( + 'binder', + 'return function (' + + u.join(',') + + '){ return binder.apply(this,arguments); }', + )(l)), + t.prototype) + ) { + var d = function () {} + ;(d.prototype = t.prototype), (n.prototype = new d()), (d.prototype = null) + } + return n + } + }, + {}, + ], + 26: [ + function (e, t, n) { + 'use strict' + var r = e('./implementation') + t.exports = Function.prototype.bind || r + }, + { './implementation': 25 }, + ], + 27: [ + function (e, t, n) { + ;(function (e) { + var n + ;(n = + 'undefined' !== typeof window + ? window + : 'undefined' !== typeof e + ? e + : 'undefined' !== typeof self + ? self + : {}), + (t.exports = n) + }.call( + this, + 'undefined' !== typeof r.g + ? r.g + : 'undefined' !== typeof self + ? self + : 'undefined' !== typeof window + ? window + : {}, + )) + }, + {}, + ], + 28: [ + function (e, t, n) { + 'use strict' + var r = e('function-bind') + t.exports = r.call(Function.call, Object.prototype.hasOwnProperty) + }, + { 'function-bind': 26 }, + ], + 29: [ + function (e, t, n) { + ;(n.read = function (e, t, n, r, i) { + var o, + a, + s = 8 * i - r - 1, + l = (1 << s) - 1, + c = l >> 1, + u = -7, + h = n ? i - 1 : 0, + d = n ? -1 : 1, + p = e[t + h] + for ( + h += d, o = p & ((1 << -u) - 1), p >>= -u, u += s; + u > 0; + o = 256 * o + e[t + h], h += d, u -= 8 + ); + for ( + a = o & ((1 << -u) - 1), o >>= -u, u += r; + u > 0; + a = 256 * a + e[t + h], h += d, u -= 8 + ); + if (0 === o) o = 1 - c + else { + if (o === l) return a ? NaN : (1 / 0) * (p ? -1 : 1) + ;(a += Math.pow(2, r)), (o -= c) + } + return (p ? -1 : 1) * a * Math.pow(2, o - r) + }), + (n.write = function (e, t, n, r, i, o) { + var a, + s, + l, + c = 8 * o - i - 1, + u = (1 << c) - 1, + h = u >> 1, + d = 23 === i ? Math.pow(2, -24) - Math.pow(2, -77) : 0, + p = r ? 0 : o - 1, + f = r ? 1 : -1, + m = t < 0 || (0 === t && 1 / t < 0) ? 1 : 0 + for ( + t = Math.abs(t), + isNaN(t) || t === 1 / 0 + ? ((s = isNaN(t) ? 1 : 0), (a = u)) + : ((a = Math.floor(Math.log(t) / Math.LN2)), + t * (l = Math.pow(2, -a)) < 1 && (a--, (l *= 2)), + (t += a + h >= 1 ? d / l : d * Math.pow(2, 1 - h)) * l >= 2 && + (a++, (l /= 2)), + a + h >= u + ? ((s = 0), (a = u)) + : a + h >= 1 + ? ((s = (t * l - 1) * Math.pow(2, i)), (a += h)) + : ((s = t * Math.pow(2, h - 1) * Math.pow(2, i)), (a = 0))); + i >= 8; + e[n + p] = 255 & s, p += f, s /= 256, i -= 8 + ); + for ( + a = (a << i) | s, c += i; + c > 0; + e[n + p] = 255 & a, p += f, a /= 256, c -= 8 + ); + e[n + p - f] |= 128 * m + }) + }, + {}, + ], + 30: [ + function (e, t, n) { + 'function' === typeof Object.create + ? (t.exports = function (e, t) { + t && + ((e.super_ = t), + (e.prototype = Object.create(t.prototype, { + constructor: { value: e, enumerable: !1, writable: !0, configurable: !0 }, + }))) + }) + : (t.exports = function (e, t) { + if (t) { + e.super_ = t + var n = function () {} + ;(n.prototype = t.prototype), + (e.prototype = new n()), + (e.prototype.constructor = e) + } + }) + }, + {}, + ], + 31: [ + function (e, t, n) { + function r(e) { + return ( + !!e.constructor && + 'function' === typeof e.constructor.isBuffer && + e.constructor.isBuffer(e) + ) + } + function i(e) { + return ( + 'function' === typeof e.readFloatLE && + 'function' === typeof e.slice && + r(e.slice(0, 0)) + ) + } + t.exports = function (e) { + return null != e && (r(e) || i(e) || !!e._isBuffer) + } + }, + {}, + ], + 32: [ + function (t, n, r) { + 'use strict' + var i = Function.prototype.toString, + o = /^\s*class\b/, + a = function (t) { + try { + var n = i.call(t) + return o.test(n) + } catch (e) { + return !1 + } + }, + s = function (t) { + try { + return !a(t) && (i.call(t), !0) + } catch (e) { + return !1 + } + }, + l = Object.prototype.toString, + c = '[object Function]', + u = '[object GeneratorFunction]', + h = 'function' === typeof Symbol && 'symbol' === typeof Symbol.toStringTag + n.exports = function (e) { + if (!e) return !1 + if ('function' !== typeof e && 'object' !== typeof e) return !1 + if ('function' === typeof e && !e.prototype) return !0 + if (h) return s(e) + if (a(e)) return !1 + var t = l.call(e) + return t === c || t === u + } + }, + {}, + ], + 33: [ + function (e, t, n) { + t.exports = i + var r = Object.prototype.toString + function i(e) { + var t = r.call(e) + return ( + '[object Function]' === t || + ('function' === typeof e && '[object RegExp]' !== t) || + ('undefined' !== typeof window && + (e === window.setTimeout || + e === window.alert || + e === window.confirm || + e === window.prompt)) + ) + } + }, + {}, + ], + 34: [ + function (e, t, n) { + 'use strict' + t.exports = function (e) { + var t = typeof e + return null !== e && ('object' === t || 'function' === t) + } + }, + {}, + ], + 35: [ + function (e, t, n) { + var r = {}.toString + t.exports = + Array.isArray || + function (e) { + return '[object Array]' == r.call(e) + } + }, + {}, + ], + 36: [ + function (e, t, n) { + var r = e('word-wrapper'), + i = e('xtend'), + o = e('as-number'), + a = ['x', 'e', 'a', 'o', 'n', 's', 'r', 'c', 'u', 'm', 'v', 'w', 'z'], + s = ['m', 'w'], + l = ['H', 'I', 'N', 'E', 'F', 'K', 'L', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'], + c = '\t'.charCodeAt(0), + u = ' '.charCodeAt(0), + h = 0, + d = 1, + p = 2 + function f(e) { + ;(this.glyphs = []), + (this._measure = this.computeMetrics.bind(this)), + this.update(e) + } + function m(e) { + Object.defineProperty(f.prototype, e, { get: v(e), configurable: !0 }) + } + function v(e) { + return new Function( + ['return function ' + e + '() {', ' return this._' + e, '}'].join('\n'), + )() + } + function g(e, t) { + if (!e.chars || 0 === e.chars.length) return null + var n = E(e.chars, t) + return n >= 0 ? e.chars[n] : null + } + function y(e) { + for (var t = 0; t < a.length; t++) { + var n = a[t].charCodeAt(0), + r = E(e.chars, n) + if (r >= 0) return e.chars[r].height + } + return 0 + } + function b(e) { + for (var t = 0; t < s.length; t++) { + var n = s[t].charCodeAt(0), + r = E(e.chars, n) + if (r >= 0) return e.chars[r] + } + return 0 + } + function A(e) { + for (var t = 0; t < l.length; t++) { + var n = l[t].charCodeAt(0), + r = E(e.chars, n) + if (r >= 0) return e.chars[r].height + } + return 0 + } + function w(e, t, n) { + if (!e.kernings || 0 === e.kernings.length) return 0 + for (var r = e.kernings, i = 0; i < r.length; i++) { + var o = r[i] + if (o.first === t && o.second === n) return o.amount + } + return 0 + } + function x(e) { + return 'center' === e ? d : 'right' === e ? p : h + } + function E(e, t, n) { + for (var r = (n = n || 0); r < e.length; r++) if (e[r].id === t) return r + return -1 + } + ;(t.exports = function (e) { + return new f(e) + }), + (f.prototype.update = function (e) { + if ( + ((e = i({ measure: this._measure }, e)), + (this._opt = e), + (this._opt.tabSize = o(this._opt.tabSize, 4)), + !e.font) + ) + throw new Error('must provide a valid bitmap font') + var t = this.glyphs, + n = e.text || '', + a = e.font + this._setupSpaceGlyphs(a) + var s = r.lines(n, e), + l = e.width || 0 + t.length = 0 + var c = s.reduce(function (e, t) { + return Math.max(e, t.width, l) + }, 0), + u = 0, + h = 0, + f = o(e.lineHeight, a.common.lineHeight), + m = a.common.base, + v = f - m, + g = e.letterSpacing || 0, + b = f * s.length - v, + E = x(this._opt.align) + ;(h -= b), + (this._width = c), + (this._height = b), + (this._descender = f - m), + (this._baseline = m), + (this._xHeight = y(a)), + (this._capHeight = A(a)), + (this._lineHeight = f), + (this._ascender = f - v - this._xHeight) + var M = this + s.forEach(function (e, r) { + for (var i, o = e.start, s = e.end, l = e.width, m = o; m < s; m++) { + var v = n.charCodeAt(m), + y = M.getGlyph(a, v) + if (y) { + i && (u += w(a, i.id, y.id)) + var b = u + E === d ? (b += (c - l) / 2) : E === p && (b += c - l), + t.push({ position: [b, h], data: y, index: m, line: r }), + (u += y.xadvance + g), + (i = y) + } + } + ;(h += f), (u = 0) + }), + (this._linesTotal = s.length) + }), + (f.prototype._setupSpaceGlyphs = function (e) { + if ( + ((this._fallbackSpaceGlyph = null), + (this._fallbackTabGlyph = null), + e.chars && 0 !== e.chars.length) + ) { + var t = g(e, u) || b(e) || e.chars[0], + n = this._opt.tabSize * t.xadvance + ;(this._fallbackSpaceGlyph = t), + (this._fallbackTabGlyph = i(t, { + x: 0, + y: 0, + xadvance: n, + id: c, + xoffset: 0, + yoffset: 0, + width: 0, + height: 0, + })) + } + }), + (f.prototype.getGlyph = function (e, t) { + var n = g(e, t) + return ( + n || + (t === c ? this._fallbackTabGlyph : t === u ? this._fallbackSpaceGlyph : null) + ) + }), + (f.prototype.computeMetrics = function (e, t, n, r) { + var i, + o = this._opt.letterSpacing || 0, + a = this._opt.font, + s = 0, + l = 0, + c = 0 + if (!a.chars || 0 === a.chars.length) return { start: t, end: t, width: 0 } + n = Math.min(e.length, n) + for (var u = t; u < n; u++) { + var h, + d = e.charCodeAt(u) + if ((h = this.getGlyph(a, d))) { + h.xoffset + var p = (s += i ? w(a, i.id, h.id) : 0) + h.xadvance + o, + f = s + h.width + if (f >= r || p >= r) break + ;(s = p), (l = f), (i = h) + } + c++ + } + return i && (l += i.xoffset), { start: t, end: t + c, width: l } + }), + [ + 'width', + 'height', + 'descender', + 'ascender', + 'xHeight', + 'baseline', + 'capHeight', + 'lineHeight', + ].forEach(m) + }, + { 'as-number': 2, 'word-wrapper': 69, xtend: 72 }, + ], + 37: [ + function (t, n, r) { + ;(function (r) { + var i = t('xhr'), + o = function () {}, + a = t('parse-bmfont-ascii'), + s = t('parse-bmfont-xml'), + l = t('parse-bmfont-binary'), + c = t('./lib/is-binary'), + u = t('xtend'), + h = self.XMLHttpRequest && 'withCredentials' in new XMLHttpRequest() + function d(e) { + return '[object ArrayBuffer]' === Object.prototype.toString.call(e) + } + function p(e) { + if (h) return u(e, { responseType: 'arraybuffer' }) + if ('undefined' === typeof self.XMLHttpRequest) + throw new Error('your browser does not support XHR loading') + var t = new self.XMLHttpRequest() + return ( + t.overrideMimeType('text/plain; charset=x-user-defined'), u({ xhr: t }, e) + ) + } + n.exports = function (t, n) { + ;(n = 'function' === typeof n ? n : o), + 'string' === typeof t ? (t = { uri: t }) : t || (t = {}), + t.binary && (t = p(t)), + i(t, function (i, u, h) { + if (i) return n(i) + if (!/^2/.test(u.statusCode)) + return n(new Error('http status code: ' + u.statusCode)) + if (!h) return n(new Error('no body result')) + var p, + f = !1 + if (d(h)) { + var m = new Uint8Array(h) + h = new r(m, 'binary') + } + c(h) && ((f = !0), 'string' === typeof h && (h = new r(h, 'binary'))), + f || (r.isBuffer(h) && (h = h.toString(t.encoding)), (h = h.trim())) + try { + var v = u.headers['content-type'] + p = f + ? l(h) + : /json/.test(v) || '{' === h.charAt(0) + ? JSON.parse(h) + : /xml/.test(v) || '<' === h.charAt(0) + ? s(h) + : a(h) + } catch (e) { + n(new Error('error parsing font ' + e.message)), (n = o) + } + n(null, p) + }) + } + }.call(this, t('buffer').Buffer)) + }, + { + './lib/is-binary': 38, + buffer: 6, + 'parse-bmfont-ascii': 43, + 'parse-bmfont-binary': 44, + 'parse-bmfont-xml': 45, + xhr: 70, + xtend: 72, + }, + ], + 38: [ + function (e, t, n) { + ;(function (n) { + var r = e('buffer-equal'), + i = new n([66, 77, 70, 3]) + t.exports = function (e) { + return 'string' === typeof e + ? 'BMF' === e.substring(0, 3) + : e.length > 4 && r(e.slice(0, 4), i) + } + }.call(this, e('buffer').Buffer)) + }, + { buffer: 6, 'buffer-equal': 5 }, + ], + 39: [ + function (e, t, n) { + 'use strict' + var r = Object.getOwnPropertySymbols, + i = Object.prototype.hasOwnProperty, + o = Object.prototype.propertyIsEnumerable + function a(e) { + if (null === e || void 0 === e) + throw new TypeError('Object.assign cannot be called with null or undefined') + return Object(e) + } + function s() { + try { + if (!Object.assign) return !1 + var e = new String('abc') + if (((e[5] = 'de'), '5' === Object.getOwnPropertyNames(e)[0])) return !1 + for (var t = {}, n = 0; n < 10; n++) t['_' + String.fromCharCode(n)] = n + if ( + '0123456789' !== + Object.getOwnPropertyNames(t) + .map(function (e) { + return t[e] + }) + .join('') + ) + return !1 + var r = {} + return ( + 'abcdefghijklmnopqrst'.split('').forEach(function (e) { + r[e] = e + }), + 'abcdefghijklmnopqrst' === Object.keys(Object.assign({}, r)).join('') + ) + } catch (i) { + return !1 + } + } + t.exports = s() + ? Object.assign + : function (e, t) { + for (var n, s, l = a(e), c = 1; c < arguments.length; c++) { + for (var u in (n = Object(arguments[c]))) i.call(n, u) && (l[u] = n[u]) + if (r) { + s = r(n) + for (var h = 0; h < s.length; h++) o.call(n, s[h]) && (l[s[h]] = n[s[h]]) + } + } + return l + } + }, + {}, + ], + 40: [ + function (t, n, r) { + 'use strict' + var i + if (!Object.keys) { + var o = Object.prototype.hasOwnProperty, + a = Object.prototype.toString, + s = t('./isArguments'), + l = Object.prototype.propertyIsEnumerable, + c = !l.call({ toString: null }, 'toString'), + u = l.call(function () {}, 'prototype'), + h = [ + 'toString', + 'toLocaleString', + 'valueOf', + 'hasOwnProperty', + 'isPrototypeOf', + 'propertyIsEnumerable', + 'constructor', + ], + d = function (e) { + var t = e.constructor + return t && t.prototype === e + }, + p = { + $applicationCache: !0, + $console: !0, + $external: !0, + $frame: !0, + $frameElement: !0, + $frames: !0, + $innerHeight: !0, + $innerWidth: !0, + $onmozfullscreenchange: !0, + $onmozfullscreenerror: !0, + $outerHeight: !0, + $outerWidth: !0, + $pageXOffset: !0, + $pageYOffset: !0, + $parent: !0, + $scrollLeft: !0, + $scrollTop: !0, + $scrollX: !0, + $scrollY: !0, + $self: !0, + $webkitIndexedDB: !0, + $webkitStorageInfo: !0, + $window: !0, + }, + f = (function () { + if ('undefined' === typeof window) return !1 + for (var t in window) + try { + if ( + !p['$' + t] && + o.call(window, t) && + null !== window[t] && + 'object' === typeof window[t] + ) + try { + d(window[t]) + } catch (e) { + return !0 + } + } catch (e) { + return !0 + } + return !1 + })(), + m = function (t) { + if ('undefined' === typeof window || !f) return d(t) + try { + return d(t) + } catch (e) { + return !1 + } + } + i = function (e) { + var t = null !== e && 'object' === typeof e, + n = '[object Function]' === a.call(e), + r = s(e), + i = t && '[object String]' === a.call(e), + l = [] + if (!t && !n && !r) throw new TypeError('Object.keys called on a non-object') + var d = u && n + if (i && e.length > 0 && !o.call(e, 0)) + for (var p = 0; p < e.length; ++p) l.push(String(p)) + if (r && e.length > 0) for (var f = 0; f < e.length; ++f) l.push(String(f)) + else + for (var v in e) + (d && 'prototype' === v) || !o.call(e, v) || l.push(String(v)) + if (c) + for (var g = m(e), y = 0; y < h.length; ++y) + (g && 'constructor' === h[y]) || !o.call(e, h[y]) || l.push(h[y]) + return l + } + } + n.exports = i + }, + { './isArguments': 42 }, + ], + 41: [ + function (e, t, n) { + 'use strict' + var r = Array.prototype.slice, + i = e('./isArguments'), + o = Object.keys, + a = o + ? function (e) { + return o(e) + } + : e('./implementation'), + s = Object.keys + ;(a.shim = function () { + return ( + Object.keys + ? (function () { + var e = Object.keys(arguments) + return e && e.length === arguments.length + })(1, 2) || + (Object.keys = function (e) { + return i(e) ? s(r.call(e)) : s(e) + }) + : (Object.keys = a), + Object.keys || a + ) + }), + (t.exports = a) + }, + { './implementation': 40, './isArguments': 42 }, + ], + 42: [ + function (e, t, n) { + 'use strict' + var r = Object.prototype.toString + t.exports = function (e) { + var t = r.call(e), + n = '[object Arguments]' === t + return ( + n || + (n = + '[object Array]' !== t && + null !== e && + 'object' === typeof e && + 'number' === typeof e.length && + e.length >= 0 && + '[object Function]' === r.call(e.callee)), + n + ) + } + }, + {}, + ], + 43: [ + function (e, t, n) { + function r(e, t) { + if (!(e = e.replace(/\t+/g, ' ').trim())) return null + var n = e.indexOf(' ') + if (-1 === n) throw new Error('no named row at line ' + t) + var r = e.substring(0, n) + e = (e = (e = (e = e.substring(n + 1)).replace( + /letter=[\'\"]\S+[\'\"]/gi, + '', + )).split('=')).map(function (e) { + return e.trim().match(/(".*?"|[^"\s]+)+(?=\s*|\s*$)/g) + }) + for (var o = [], a = 0; a < e.length; a++) { + var s = e[a] + 0 === a + ? o.push({ key: s[0], data: '' }) + : a === e.length - 1 + ? (o[o.length - 1].data = i(s[0])) + : ((o[o.length - 1].data = i(s[0])), o.push({ key: s[1], data: '' })) + } + var l = { key: r, data: {} } + return ( + o.forEach(function (e) { + l.data[e.key] = e.data + }), + l + ) + } + function i(e) { + return e && 0 !== e.length + ? 0 === e.indexOf('"') || 0 === e.indexOf("'") + ? e.substring(1, e.length - 1) + : -1 !== e.indexOf(',') + ? o(e) + : parseInt(e, 10) + : '' + } + function o(e) { + return e.split(',').map(function (e) { + return parseInt(e, 10) + }) + } + t.exports = function (e) { + if (!e) throw new Error('no data provided') + var t = { pages: [], chars: [], kernings: [] }, + n = (e = e.toString().trim()).split(/\r\n?|\n/g) + if (0 === n.length) throw new Error('no data in BMFont file') + for (var i = 0; i < n.length; i++) { + var o = r(n[i], i) + if (o) + if ('page' === o.key) { + if ('number' !== typeof o.data.id) + throw new Error('malformed file at line ' + i + ' -- needs page id=N') + if ('string' !== typeof o.data.file) + throw new Error( + 'malformed file at line ' + i + ' -- needs page file="path"', + ) + t.pages[o.data.id] = o.data.file + } else + 'chars' === o.key || + 'kernings' === o.key || + ('char' === o.key + ? t.chars.push(o.data) + : 'kerning' === o.key + ? t.kernings.push(o.data) + : (t[o.key] = o.data)) + } + return t + } + }, + {}, + ], + 44: [ + function (e, t, n) { + var r = [66, 77, 70] + function i(e, t, n) { + if (n > t.length - 1) return 0 + var r = t.readUInt8(n++), + i = t.readInt32LE(n) + switch (((n += 4), r)) { + case 1: + e.info = o(t, n) + break + case 2: + e.common = a(t, n) + break + case 3: + e.pages = s(t, n, i) + break + case 4: + e.chars = l(t, n, i) + break + case 5: + e.kernings = c(t, n, i) + } + return 5 + i + } + function o(e, t) { + var n = {} + n.size = e.readInt16LE(t) + var r = e.readUInt8(t + 2) + return ( + (n.smooth = (r >> 7) & 1), + (n.unicode = (r >> 6) & 1), + (n.italic = (r >> 5) & 1), + (n.bold = (r >> 4) & 1), + (r >> 3) & 1 && (n.fixedHeight = 1), + (n.charset = e.readUInt8(t + 3) || ''), + (n.stretchH = e.readUInt16LE(t + 4)), + (n.aa = e.readUInt8(t + 6)), + (n.padding = [ + e.readInt8(t + 7), + e.readInt8(t + 8), + e.readInt8(t + 9), + e.readInt8(t + 10), + ]), + (n.spacing = [e.readInt8(t + 11), e.readInt8(t + 12)]), + (n.outline = e.readUInt8(t + 13)), + (n.face = h(e, t + 14)), + n + ) + } + function a(e, t) { + var n = {} + return ( + (n.lineHeight = e.readUInt16LE(t)), + (n.base = e.readUInt16LE(t + 2)), + (n.scaleW = e.readUInt16LE(t + 4)), + (n.scaleH = e.readUInt16LE(t + 6)), + (n.pages = e.readUInt16LE(t + 8)), + e.readUInt8(t + 10), + (n.packed = 0), + (n.alphaChnl = e.readUInt8(t + 11)), + (n.redChnl = e.readUInt8(t + 12)), + (n.greenChnl = e.readUInt8(t + 13)), + (n.blueChnl = e.readUInt8(t + 14)), + n + ) + } + function s(e, t, n) { + for (var r = [], i = u(e, t), o = i.length + 1, a = n / o, s = 0; s < a; s++) + (r[s] = e.slice(t, t + i.length).toString('utf8')), (t += o) + return r + } + function l(e, t, n) { + for (var r = [], i = n / 20, o = 0; o < i; o++) { + var a = {}, + s = 20 * o + ;(a.id = e.readUInt32LE(t + 0 + s)), + (a.x = e.readUInt16LE(t + 4 + s)), + (a.y = e.readUInt16LE(t + 6 + s)), + (a.width = e.readUInt16LE(t + 8 + s)), + (a.height = e.readUInt16LE(t + 10 + s)), + (a.xoffset = e.readInt16LE(t + 12 + s)), + (a.yoffset = e.readInt16LE(t + 14 + s)), + (a.xadvance = e.readInt16LE(t + 16 + s)), + (a.page = e.readUInt8(t + 18 + s)), + (a.chnl = e.readUInt8(t + 19 + s)), + (r[o] = a) + } + return r + } + function c(e, t, n) { + for (var r = [], i = n / 10, o = 0; o < i; o++) { + var a = {}, + s = 10 * o + ;(a.first = e.readUInt32LE(t + 0 + s)), + (a.second = e.readUInt32LE(t + 4 + s)), + (a.amount = e.readInt16LE(t + 8 + s)), + (r[o] = a) + } + return r + } + function u(e, t) { + for (var n = t; n < e.length && 0 !== e[n]; n++); + return e.slice(t, n) + } + function h(e, t) { + return u(e, t).toString('utf8') + } + t.exports = function (e) { + if (e.length < 6) throw new Error('invalid buffer length for BMFont') + if ( + !r.every(function (t, n) { + return e.readUInt8(n) === t + }) + ) + throw new Error('BMFont missing BMF byte header') + var t = 3 + if (e.readUInt8(t++) > 3) + throw new Error('Only supports BMFont Binary v3 (BMFont App v1.10)') + for (var n = { kernings: [], chars: [] }, o = 0; o < 5; o++) t += i(n, e, t) + return n + } + }, + {}, + ], + 45: [ + function (e, t, n) { + var r = e('./parse-attribs'), + i = e('xml-parse-from-string'), + o = { + scaleh: 'scaleH', + scalew: 'scaleW', + stretchh: 'stretchH', + lineheight: 'lineHeight', + alphachnl: 'alphaChnl', + redchnl: 'redChnl', + greenchnl: 'greenChnl', + bluechnl: 'blueChnl', + } + function a(e) { + return s(e).reduce(function (e, t) { + return (e[l(t.nodeName)] = t.nodeValue), e + }, {}) + } + function s(e) { + for (var t = [], n = 0; n < e.attributes.length; n++) t.push(e.attributes[n]) + return t + } + function l(e) { + return o[e.toLowerCase()] || e + } + t.exports = function (e) { + e = e.toString() + var t = i(e), + n = { pages: [], chars: [], kernings: [] } + ;['info', 'common'].forEach(function (e) { + var i = t.getElementsByTagName(e)[0] + i && (n[e] = r(a(i))) + }) + var o = t.getElementsByTagName('pages')[0] + if (!o) throw new Error('malformed file -- no <pages> element') + for (var s = o.getElementsByTagName('page'), l = 0; l < s.length; l++) { + var c = s[l], + u = parseInt(c.getAttribute('id'), 10), + h = c.getAttribute('file') + if (isNaN(u)) throw new Error('malformed file -- page "id" attribute is NaN') + if (!h) throw new Error('malformed file -- needs page "file" attribute') + n.pages[parseInt(u, 10)] = h + } + return ( + ['chars', 'kernings'].forEach(function (e) { + var i = t.getElementsByTagName(e)[0] + if (i) + for ( + var o = e.substring(0, e.length - 1), + s = i.getElementsByTagName(o), + l = 0; + l < s.length; + l++ + ) { + var c = s[l] + n[e].push(r(a(c))) + } + }), + n + ) + } + }, + { './parse-attribs': 46, 'xml-parse-from-string': 71 }, + ], + 46: [ + function (e, t, n) { + var r = 'chasrset' + function i(e) { + return e.split(',').map(function (e) { + return parseInt(e, 10) + }) + } + t.exports = function (e) { + for (var t in (r in e && ((e.charset = e[r]), delete e[r]), e)) + 'face' !== t && + 'charset' !== t && + (e[t] = 'padding' === t || 'spacing' === t ? i(e[t]) : parseInt(e[t], 10)) + return e + } + }, + {}, + ], + 47: [ + function (e, t, n) { + var r = e('string.prototype.trim'), + i = e('for-each'), + o = function (e) { + return '[object Array]' === Object.prototype.toString.call(e) + } + t.exports = function (e) { + if (!e) return {} + var t = {} + return ( + i(r(e).split('\n'), function (e) { + var n = e.indexOf(':'), + i = r(e.slice(0, n)).toLowerCase(), + a = r(e.slice(n + 1)) + 'undefined' === typeof t[i] + ? (t[i] = a) + : o(t[i]) + ? t[i].push(a) + : (t[i] = [t[i], a]) + }), + t + ) + } + }, + { 'for-each': 24, 'string.prototype.trim': 53 }, + ], + 48: [ + function (e, t, n) { + ;(function (e) { + var n = e.performance || {}, + r = (function () { + for (var e = ['now', 'webkitNow', 'msNow', 'mozNow', 'oNow']; e.length; ) { + var t = e.shift() + if (t in n) return n[t].bind(n) + } + var r = + Date.now || + function () { + return new Date().getTime() + }, + i = (n.timing || {}).navigationStart || r() + return function () { + return r() - i + } + })() + ;(r.performanceNow = n.now), + (r.noConflict = function () { + n.now = r.performanceNow + }), + (r.conflict = function () { + n.now = r + }), + r.conflict(), + (t.exports = r) + }.call( + this, + 'undefined' !== typeof r.g + ? r.g + : 'undefined' !== typeof self + ? self + : 'undefined' !== typeof window + ? window + : {}, + )) + }, + {}, + ], + 49: [ + function (t, n, r) { + var i, + o, + a = (n.exports = {}) + function s() { + throw new Error('setTimeout has not been defined') + } + function l() { + throw new Error('clearTimeout has not been defined') + } + function c(t) { + if (i === setTimeout) return setTimeout(t, 0) + if ((i === s || !i) && setTimeout) return (i = setTimeout), setTimeout(t, 0) + try { + return i(t, 0) + } catch (e) { + try { + return i.call(null, t, 0) + } catch (e) { + return i.call(this, t, 0) + } + } + } + function u(t) { + if (o === clearTimeout) return clearTimeout(t) + if ((o === l || !o) && clearTimeout) return (o = clearTimeout), clearTimeout(t) + try { + return o(t) + } catch (e) { + try { + return o.call(null, t) + } catch (e) { + return o.call(this, t) + } + } + } + !(function () { + try { + i = 'function' === typeof setTimeout ? setTimeout : s + } catch (e) { + i = s + } + try { + o = 'function' === typeof clearTimeout ? clearTimeout : l + } catch (e) { + o = l + } + })() + var h, + d = [], + p = !1, + f = -1 + function m() { + p && h && ((p = !1), h.length ? (d = h.concat(d)) : (f = -1), d.length && v()) + } + function v() { + if (!p) { + var e = c(m) + p = !0 + for (var t = d.length; t; ) { + for (h = d, d = []; ++f < t; ) h && h[f].run() + ;(f = -1), (t = d.length) + } + ;(h = null), (p = !1), u(e) + } + } + function g(e, t) { + ;(this.fun = e), (this.array = t) + } + function y() {} + ;(a.nextTick = function (e) { + var t = new Array(arguments.length - 1) + if (arguments.length > 1) + for (var n = 1; n < arguments.length; n++) t[n - 1] = arguments[n] + d.push(new g(e, t)), 1 !== d.length || p || c(v) + }), + (g.prototype.run = function () { + this.fun.apply(null, this.array) + }), + (a.title = 'browser'), + (a.browser = !0), + (a.env = {}), + (a.argv = []), + (a.version = ''), + (a.versions = {}), + (a.on = y), + (a.addListener = y), + (a.once = y), + (a.off = y), + (a.removeListener = y), + (a.removeAllListeners = y), + (a.emit = y), + (a.prependListener = y), + (a.prependOnceListener = y), + (a.listeners = function (e) { + return [] + }), + (a.binding = function (e) { + throw new Error('process.binding is not supported') + }), + (a.cwd = function () { + return '/' + }), + (a.chdir = function (e) { + throw new Error('process.chdir is not supported') + }), + (a.umask = function () { + return 0 + }) + }, + {}, + ], + 50: [ + function (t, n, r) { + ;(function (t) { + !(function (r) { + var i = setTimeout, + o = + ('function' === typeof t && t) || + function (e) { + i(e, 1) + } + function a(e, t) { + return function () { + e.apply(t, arguments) + } + } + var s = + Array.isArray || + function (e) { + return '[object Array]' === Object.prototype.toString.call(e) + } + function l(e) { + if ('object' !== typeof this) + throw new TypeError('Promises must be constructed via new') + if ('function' !== typeof e) throw new TypeError('not a function') + ;(this._state = null), + (this._value = null), + (this._deferreds = []), + f(e, a(u, this), a(h, this)) + } + function c(t) { + var n = this + null !== this._state + ? o(function () { + var r = n._state ? t.onFulfilled : t.onRejected + if (null !== r) { + var i + try { + i = r(n._value) + } catch (e) { + return void t.reject(e) + } + t.resolve(i) + } else (n._state ? t.resolve : t.reject)(n._value) + }) + : this._deferreds.push(t) + } + function u(t) { + try { + if (t === this) + throw new TypeError('A promise cannot be resolved with itself.') + if (t && ('object' === typeof t || 'function' === typeof t)) { + var n = t.then + if ('function' === typeof n) + return void f(a(n, t), a(u, this), a(h, this)) + } + ;(this._state = !0), (this._value = t), d.call(this) + } catch (e) { + h.call(this, e) + } + } + function h(e) { + ;(this._state = !1), (this._value = e), d.call(this) + } + function d() { + for (var e = 0, t = this._deferreds.length; e < t; e++) + c.call(this, this._deferreds[e]) + this._deferreds = null + } + function p(e, t, n, r) { + ;(this.onFulfilled = 'function' === typeof e ? e : null), + (this.onRejected = 'function' === typeof t ? t : null), + (this.resolve = n), + (this.reject = r) + } + function f(e, t, n) { + var r = !1 + try { + e( + function (e) { + r || ((r = !0), t(e)) + }, + function (e) { + r || ((r = !0), n(e)) + }, + ) + } catch (i) { + if (r) return + ;(r = !0), n(i) + } + } + ;(l.prototype.catch = function (e) { + return this.then(null, e) + }), + (l.prototype.then = function (e, t) { + var n = this + return new l(function (r, i) { + c.call(n, new p(e, t, r, i)) + }) + }), + (l.all = function () { + var e = Array.prototype.slice.call( + 1 === arguments.length && s(arguments[0]) ? arguments[0] : arguments, + ) + return new l(function (t, n) { + if (0 === e.length) return t([]) + var r = e.length + function i(o, a) { + try { + if (a && ('object' === typeof a || 'function' === typeof a)) { + var s = a.then + if ('function' === typeof s) + return void s.call( + a, + function (e) { + i(o, e) + }, + n, + ) + } + ;(e[o] = a), 0 === --r && t(e) + } catch (l) { + n(l) + } + } + for (var o = 0; o < e.length; o++) i(o, e[o]) + }) + }), + (l.resolve = function (e) { + return e && 'object' === typeof e && e.constructor === l + ? e + : new l(function (t) { + t(e) + }) + }), + (l.reject = function (e) { + return new l(function (t, n) { + n(e) + }) + }), + (l.race = function (e) { + return new l(function (t, n) { + for (var r = 0, i = e.length; r < i; r++) e[r].then(t, n) + }) + }), + (l._setImmediateFn = function (e) { + o = e + }), + 'undefined' !== typeof n && n.exports + ? (n.exports = l) + : r.Promise || (r.Promise = l) + })(this) + }.call(this, t('timers').setImmediate)) + }, + { timers: 67 }, + ], + 51: [ + function (e, t, n) { + var r = e('dtype'), + i = e('an-array'), + o = e('is-buffer'), + a = [0, 2, 3], + s = [2, 1, 3] + t.exports = function (e, t) { + ;(e && (i(e) || o(e))) || ((t = e || {}), (e = null)) + for ( + var n = + 'string' === + typeof (t = 'number' === typeof t ? { count: t } : t || {}).type + ? t.type + : 'uint16', + l = 'number' === typeof t.count ? t.count : 1, + c = t.start || 0, + u = !1 !== t.clockwise ? a : s, + h = u[0], + d = u[1], + p = u[2], + f = 6 * l, + m = e || new (r(n))(f), + v = 0, + g = 0; + v < f; + v += 6, g += 4 + ) { + var y = v + c + ;(m[y + 0] = g + 0), + (m[y + 1] = g + 1), + (m[y + 2] = g + 2), + (m[y + 3] = g + h), + (m[y + 4] = g + d), + (m[y + 5] = g + p) + } + return m + } + }, + { 'an-array': 1, dtype: 13, 'is-buffer': 31 }, + ], + 52: [ + function (e, t, n) { + 'use strict' + var r = e('function-bind'), + i = e('es-abstract/es5'), + o = r.call(Function.call, String.prototype.replace), + a = + /^[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+/, + s = + /[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+$/ + t.exports = function () { + var e = i.ToString(i.CheckObjectCoercible(this)) + return o(o(e, a, ''), s, '') + } + }, + { 'es-abstract/es5': 15, 'function-bind': 26 }, + ], + 53: [ + function (e, t, n) { + 'use strict' + var r = e('function-bind'), + i = e('define-properties'), + o = e('./implementation'), + a = e('./polyfill'), + s = e('./shim'), + l = r.call(Function.call, a()) + i(l, { getPolyfill: a, implementation: o, shim: s }), (t.exports = l) + }, + { + './implementation': 52, + './polyfill': 54, + './shim': 55, + 'define-properties': 11, + 'function-bind': 26, + }, + ], + 54: [ + function (e, t, n) { + 'use strict' + var r = e('./implementation'), + i = '\u200b' + t.exports = function () { + return String.prototype.trim && i.trim() === i ? String.prototype.trim : r + } + }, + { './implementation': 52 }, + ], + 55: [ + function (e, t, n) { + 'use strict' + var r = e('define-properties'), + i = e('./polyfill') + t.exports = function () { + var e = i() + return ( + r( + String.prototype, + { trim: e }, + { + trim: function () { + return String.prototype.trim !== e + }, + }, + ), + e + ) + } + }, + { './polyfill': 54, 'define-properties': 11 }, + ], + 56: [ + function (t, n, r) { + 'use strict' + var i = { + update: null, + begin: null, + loopBegin: null, + changeBegin: null, + change: null, + changeComplete: null, + loopComplete: null, + complete: null, + loop: 1, + direction: 'normal', + autoplay: !0, + timelineOffset: 0, + }, + o = { + duration: 1e3, + delay: 0, + endDelay: 0, + easing: 'easeOutElastic(1, .5)', + round: 0, + }, + a = [ + 'translateX', + 'translateY', + 'translateZ', + 'rotate', + 'rotateX', + 'rotateY', + 'rotateZ', + 'scale', + 'scaleX', + 'scaleY', + 'scaleZ', + 'skew', + 'skewX', + 'skewY', + 'perspective', + ], + s = { CSS: {}, springs: {} } + function l(e, t, n) { + return Math.min(Math.max(e, t), n) + } + function c(e, t) { + return e.indexOf(t) > -1 + } + function u(e, t) { + return e.apply(null, t) + } + var h = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i, + d = /^rgb/, + p = /^hsl/, + f = { + arr: function (e) { + return Array.isArray(e) + }, + obj: function (e) { + return c(Object.prototype.toString.call(e), 'Object') + }, + pth: function (e) { + return f.obj(e) && e.hasOwnProperty('totalLength') + }, + svg: function (e) { + return e instanceof SVGElement + }, + inp: function (e) { + return e instanceof HTMLInputElement + }, + dom: function (e) { + return e.nodeType || f.svg(e) + }, + str: function (e) { + return 'string' === typeof e + }, + fnc: function (e) { + return 'function' === typeof e + }, + und: function (e) { + return 'undefined' === typeof e + }, + hex: function (e) { + return h.test(e) + }, + rgb: function (e) { + return d.test(e) + }, + hsl: function (e) { + return p.test(e) + }, + col: function (e) { + return f.hex(e) || f.rgb(e) || f.hsl(e) + }, + key: function (e) { + return ( + !i.hasOwnProperty(e) && + !o.hasOwnProperty(e) && + 'targets' !== e && + 'keyframes' !== e + ) + }, + }, + m = /\(([^)]+)\)/ + function v(e) { + var t = m.exec(e) + return t + ? t[1].split(',').map(function (e) { + return parseFloat(e) + }) + : [] + } + function g(e, t) { + var n = v(e), + r = l(f.und(n[0]) ? 1 : n[0], 0.1, 100), + i = l(f.und(n[1]) ? 100 : n[1], 0.1, 100), + o = l(f.und(n[2]) ? 10 : n[2], 0.1, 100), + a = l(f.und(n[3]) ? 0 : n[3], 0.1, 100), + c = Math.sqrt(i / r), + u = o / (2 * Math.sqrt(i * r)), + h = u < 1 ? c * Math.sqrt(1 - u * u) : 0, + d = 1, + p = u < 1 ? (u * c - a) / h : -a + c + function m(e) { + var n = t ? (t * e) / 1e3 : e + return ( + (n = + u < 1 + ? Math.exp(-n * u * c) * (d * Math.cos(h * n) + p * Math.sin(h * n)) + : (d + p * n) * Math.exp(-n * c)), + 0 === e || 1 === e ? e : 1 - n + ) + } + function g() { + var t = s.springs[e] + if (t) return t + for (var n = 1 / 6, r = 0, i = 0; ; ) + if (1 === m((r += n))) { + if (++i >= 16) break + } else i = 0 + var o = r * n * 1e3 + return (s.springs[e] = o), o + } + return t ? m : g + } + function y(e, t) { + void 0 === e && (e = 1), void 0 === t && (t = 0.5) + var n = l(e, 1, 10), + r = l(t, 0.1, 2) + return function (e) { + return 0 === e || 1 === e + ? e + : -n * + Math.pow(2, 10 * (e - 1)) * + Math.sin( + ((e - 1 - (r / (2 * Math.PI)) * Math.asin(1 / n)) * (2 * Math.PI)) / r, + ) + } + } + function b(e) { + return ( + void 0 === e && (e = 10), + function (t) { + return Math.round(t * e) * (1 / e) + } + ) + } + var A = (function () { + var e = 11, + t = 1 / (e - 1) + function n(e, t) { + return 1 - 3 * t + 3 * e + } + function r(e, t) { + return 3 * t - 6 * e + } + function i(e) { + return 3 * e + } + function o(e, t, o) { + return ((n(t, o) * e + r(t, o)) * e + i(t)) * e + } + function a(e, t, o) { + return 3 * n(t, o) * e * e + 2 * r(t, o) * e + i(t) + } + function s(e, t, n, r, i) { + var a, + s, + l = 0 + do { + ;(a = o((s = t + (n - t) / 2), r, i) - e) > 0 ? (n = s) : (t = s) + } while (Math.abs(a) > 1e-7 && ++l < 10) + return s + } + function l(e, t, n, r) { + for (var i = 0; i < 4; ++i) { + var s = a(t, n, r) + if (0 === s) return t + t -= (o(t, n, r) - e) / s + } + return t + } + function c(n, r, i, c) { + if (0 <= n && n <= 1 && 0 <= i && i <= 1) { + var u = new Float32Array(e) + if (n !== r || i !== c) for (var h = 0; h < e; ++h) u[h] = o(h * t, n, i) + return function (e) { + return (n === r && i === c) || 0 === e || 1 === e ? e : o(d(e), r, c) + } + } + function d(r) { + for (var o = 0, c = 1, h = e - 1; c !== h && u[c] <= r; ++c) o += t + --c + var d = o + ((r - u[c]) / (u[c + 1] - u[c])) * t, + p = a(d, n, i) + return p >= 0.001 ? l(r, d, n, i) : 0 === p ? d : s(r, o, o + t, n, i) + } + } + return c + })(), + w = (function () { + var e = [ + 'Quad', + 'Cubic', + 'Quart', + 'Quint', + 'Sine', + 'Expo', + 'Circ', + 'Back', + 'Elastic', + ], + t = { + In: [ + [0.55, 0.085, 0.68, 0.53], + [0.55, 0.055, 0.675, 0.19], + [0.895, 0.03, 0.685, 0.22], + [0.755, 0.05, 0.855, 0.06], + [0.47, 0, 0.745, 0.715], + [0.95, 0.05, 0.795, 0.035], + [0.6, 0.04, 0.98, 0.335], + [0.6, -0.28, 0.735, 0.045], + y, + ], + Out: [ + [0.25, 0.46, 0.45, 0.94], + [0.215, 0.61, 0.355, 1], + [0.165, 0.84, 0.44, 1], + [0.23, 1, 0.32, 1], + [0.39, 0.575, 0.565, 1], + [0.19, 1, 0.22, 1], + [0.075, 0.82, 0.165, 1], + [0.175, 0.885, 0.32, 1.275], + function (e, t) { + return function (n) { + return 1 - y(e, t)(1 - n) + } + }, + ], + InOut: [ + [0.455, 0.03, 0.515, 0.955], + [0.645, 0.045, 0.355, 1], + [0.77, 0, 0.175, 1], + [0.86, 0, 0.07, 1], + [0.445, 0.05, 0.55, 0.95], + [1, 0, 0, 1], + [0.785, 0.135, 0.15, 0.86], + [0.68, -0.55, 0.265, 1.55], + function (e, t) { + return function (n) { + return n < 0.5 ? y(e, t)(2 * n) / 2 : 1 - y(e, t)(-2 * n + 2) / 2 + } + }, + ], + }, + n = { linear: [0.25, 0.25, 0.75, 0.75] } + for (var r in t) + for (var i = 0, o = t[r].length; i < o; i++) n['ease' + r + e[i]] = t[r][i] + return n + })() + function x(e, t) { + if (f.fnc(e)) return e + var n = e.split('(')[0], + r = w[n], + i = v(e) + switch (n) { + case 'spring': + return g(e, t) + case 'cubicBezier': + return u(A, i) + case 'steps': + return u(b, i) + default: + return f.fnc(r) ? u(r, i) : u(A, r) + } + } + function E(t) { + try { + return document.querySelectorAll(t) + } catch (e) { + return + } + } + var M = [] + function _(e, t) { + for ( + var n = M, + r = e.length, + i = arguments.length >= 2 ? arguments[1] : void 0, + o = 0; + o < r; + o++ + ) + if (o in e) { + var a = e[o] + t.call(i, a, o, e) && n.push(a) + } + return ((M = e).length = 0), n + } + function T(e, t) { + t || (t = []) + for (var n = 0, r = e.length; n < r; n++) { + var i = e[n] + Array.isArray(i) ? T(i, t) : t.push(i) + } + return t + } + function S(e) { + return f.arr(e) + ? e + : (f.str(e) && (e = E(e) || e), + e instanceof NodeList || e instanceof HTMLCollection ? [].slice.call(e) : [e]) + } + function C(e, t) { + return e.some(function (e) { + return e === t + }) + } + function L(e) { + var t = {} + for (var n in e) t[n] = e[n] + return t + } + function R(e, t) { + var n = L(e) + for (var r in e) n[r] = t.hasOwnProperty(r) ? t[r] : e[r] + return n + } + function P(e, t) { + var n = L(e) + for (var r in t) n[r] = f.und(e[r]) ? t[r] : e[r] + return n + } + var D = /rgb\((\d+,\s*[\d]+,\s*[\d]+)\)/g + function O(e) { + var t = D.exec(e) + return t ? 'rgba(' + t[1] + ',1)' : e + } + var I = /^#?([a-f\d])([a-f\d])([a-f\d])$/i, + B = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i + function F(e) { + var t = e.replace(I, function (e, t, n, r) { + return t + t + n + n + r + r + }), + n = B.exec(t) + return ( + 'rgba(' + + parseInt(n[1], 16) + + ',' + + parseInt(n[2], 16) + + ',' + + parseInt(n[3], 16) + + ',1)' + ) + } + var k = /hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g, + N = /hsla\((\d+),\s*([\d.]+)%,\s*([\d.]+)%,\s*([\d.]+)\)/g + function U(e) { + var t, + n, + r, + i = k.exec(e) || N.exec(e), + o = parseInt(i[1], 10) / 360, + a = parseInt(i[2], 10) / 100, + s = parseInt(i[3], 10) / 100, + l = i[4] || 1 + function c(e, t, n) { + return ( + n < 0 && (n += 1), + n > 1 && (n -= 1), + n < 1 / 6 + ? e + 6 * (t - e) * n + : n < 0.5 + ? t + : n < 2 / 3 + ? e + (t - e) * (2 / 3 - n) * 6 + : e + ) + } + if (0 == a) t = n = r = s + else { + var u = s < 0.5 ? s * (1 + a) : s + a - s * a, + h = 2 * s - u + ;(t = c(h, u, o + 1 / 3)), (n = c(h, u, o)), (r = c(h, u, o - 1 / 3)) + } + return 'rgba(' + 255 * t + ',' + 255 * n + ',' + 255 * r + ',' + l + ')' + } + function H(e) { + return f.rgb(e) ? O(e) : f.hex(e) ? F(e) : f.hsl(e) ? U(e) : void 0 + } + var G = + /([\+\-]?[0-9#\.]+)(%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/ + function z(e) { + var t = G.exec(e) + if (t) return t[2] + } + function j(e) { + return c(e, 'translate') || 'perspective' === e + ? 'px' + : c(e, 'rotate') || c(e, 'skew') + ? 'deg' + : void 0 + } + function V(e, t) { + return f.fnc(e) ? e(t.target, t.id, t.total) : e + } + function W(e, t) { + return e.getAttribute(t) + } + function q(e, t, n) { + if (C([n, 'deg', 'rad', 'turn'], z(t))) return t + var r = s.CSS[t + n] + if (!f.und(r)) return r + var i = 100, + o = document.createElement(e.tagName), + a = e.parentNode && e.parentNode !== document ? e.parentNode : document.body + a.appendChild(o), (o.style.position = 'absolute'), (o.style.width = i + n) + var l = i / o.offsetWidth + a.removeChild(o) + var c = l * parseFloat(t) + return (s.CSS[t + n] = c), c + } + function X(e, t, n) { + if (t in e.style) { + var r = t.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase(), + i = e.style[t] || getComputedStyle(e).getPropertyValue(r) || '0' + return n ? q(e, i, n) : i + } + } + function Y(e, t) { + return f.dom(e) && !f.inp(e) && (W(e, t) || (f.svg(e) && e[t])) + ? 'attribute' + : f.dom(e) && C(a, t) + ? 'transform' + : f.dom(e) && 'transform' !== t && X(e, t) + ? 'css' + : null != e[t] + ? 'object' + : void 0 + } + var Q = /(\w+)\(([^)]*)\)/g + function Z(e) { + if (f.dom(e)) { + for (var t, n = e.style.transform || '', r = new Map(); (t = Q.exec(n)); ) + r.set(t[1], t[2]) + return r + } + } + function K(e, t, n, r) { + var i = c(t, 'scale') ? 1 : 0 + j(t), + o = Z(e).get(t) || i + return ( + n && (n.transforms.list.set(t, o), (n.transforms.last = t)), r ? q(e, o, r) : o + ) + } + function J(e, t, n, r) { + switch (Y(e, t)) { + case 'transform': + return K(e, t, r, n) + case 'css': + return X(e, t, n) + case 'attribute': + return W(e, t) + default: + return e[t] || 0 + } + } + var $ = /^(\*=|\+=|-=)/ + function ee(e, t) { + var n = $.exec(e) + if (!n) return e + var r = z(e) || 0, + i = parseFloat(t), + o = parseFloat(e.replace(n[0], '')) + switch (n[0][0]) { + case '+': + return i + o + r + case '-': + return i - o + r + case '*': + return i * o + r + } + } + var te = /\s/g + function ne(e, t) { + if (f.col(e)) return H(e) + var n = z(e), + r = n ? e.substr(0, e.length - n.length) : e + return t && !te.test(e) ? r + t : r + } + function re(e, t) { + return Math.sqrt(Math.pow(t.x - e.x, 2) + Math.pow(t.y - e.y, 2)) + } + function ie(e) { + return 2 * Math.PI * W(e, 'r') + } + function oe(e) { + return 2 * W(e, 'width') + 2 * W(e, 'height') + } + function ae(e) { + return re({ x: W(e, 'x1'), y: W(e, 'y1') }, { x: W(e, 'x2'), y: W(e, 'y2') }) + } + function se(e) { + for (var t, n = e.points, r = 0, i = 0; i < n.numberOfItems; i++) { + var o = n.getItem(i) + i > 0 && (r += re(t, o)), (t = o) + } + return r + } + function le(e) { + var t = e.points + return se(e) + re(t.getItem(t.numberOfItems - 1), t.getItem(0)) + } + function ce(e) { + if (e.getTotalLength) return e.getTotalLength() + switch (e.tagName.toLowerCase()) { + case 'circle': + return ie(e) + case 'rect': + return oe(e) + case 'line': + return ae(e) + case 'polyline': + return se(e) + case 'polygon': + return le(e) + } + } + function ue(e) { + var t = ce(e) + return e.setAttribute('stroke-dasharray', t), t + } + function he(e) { + for ( + var t = e.parentNode; + f.svg(t) && ((t = t.parentNode), f.svg(t.parentNode)); + + ); + return t + } + function de(e, t) { + var n = t || {}, + r = n.el || he(e), + i = r.getBoundingClientRect(), + o = W(r, 'viewBox'), + a = i.width, + s = i.height, + l = n.viewBox || (o ? o.split(' ') : [0, 0, a, s]) + return { el: r, viewBox: l, x: l[0] / 1, y: l[1] / 1, w: a / l[2], h: s / l[3] } + } + function pe(e, t) { + var n = f.str(e) ? E(e)[0] : e, + r = t || 100 + return function (e) { + return { property: e, el: n, svg: de(n), totalLength: ce(n) * (r / 100) } + } + } + function fe(e, t) { + function n(n) { + void 0 === n && (n = 0) + var r = t + n >= 1 ? t + n : 0 + return e.el.getPointAtLength(r) + } + var r = de(e.el, e.svg), + i = n(), + o = n(-1), + a = n(1) + switch (e.property) { + case 'x': + return (i.x - r.x) * r.w + case 'y': + return (i.y - r.y) * r.h + case 'angle': + return (180 * Math.atan2(a.y - o.y, a.x - o.x)) / Math.PI + } + } + var me = /-?\d*\.?\d+/g + function ve(e, t) { + var n = ne(f.pth(e) ? e.totalLength : e, t) + '' + return { + original: n, + numbers: n.match(me) ? n.match(me).map(Number) : [0], + strings: f.str(e) || t ? n.split(me) : [], + } + } + function ge(e) { + return _(e ? T(f.arr(e) ? e.map(S) : S(e)) : [], function (e, t, n) { + return n.indexOf(e) === t + }) + } + function ye(e) { + var t = ge(e) + return t.map(function (e, n) { + return { target: e, id: n, total: t.length, transforms: { list: Z(e) } } + }) + } + var be = /^spring/ + function Ae(e, t) { + var n = L(t) + if ((be.test(n.easing) && (n.duration = g(n.easing)), f.arr(e))) { + var r = e.length + 2 !== r || f.obj(e[0]) + ? f.fnc(t.duration) || (n.duration = t.duration / r) + : (e = { value: e }) + } + var i = f.arr(e) ? e : [e] + return i + .map(function (e, n) { + var r = f.obj(e) && !f.pth(e) ? e : { value: e } + return ( + f.und(r.delay) && (r.delay = n ? 0 : t.delay), + f.und(r.endDelay) && (r.endDelay = n === i.length - 1 ? t.endDelay : 0), + r + ) + }) + .map(function (e) { + return P(e, n) + }) + } + function we(e) { + for ( + var t = _( + T( + e.map(function (e) { + return Object.keys(e) + }), + ), + function (e) { + return f.key(e) + }, + ).reduce(function (e, t) { + return e.indexOf(t) < 0 && e.push(t), e + }, []), + n = {}, + r = function (r) { + var i = t[r] + n[i] = e.map(function (e) { + var t = {} + for (var n in e) f.key(n) ? n == i && (t.value = e[n]) : (t[n] = e[n]) + return t + }) + }, + i = 0; + i < t.length; + i++ + ) + r(i) + return n + } + function xe(e, t) { + var n = [], + r = t.keyframes + for (var i in (r && (t = P(we(r), t)), t)) + f.key(i) && n.push({ name: i, tweens: Ae(t[i], e) }) + return n + } + function Ee(e, t) { + var n = {} + for (var r in e) { + var i = V(e[r], t) + f.arr(i) && + 1 === + (i = i.map(function (e) { + return V(e, t) + })).length && + (i = i[0]), + (n[r] = i) + } + return (n.duration = parseFloat(n.duration)), (n.delay = parseFloat(n.delay)), n + } + function Me(e, t) { + var n + return e.tweens.map(function (r) { + var i = Ee(r, t), + o = i.value, + a = f.arr(o) ? o[1] : o, + s = z(a), + l = J(t.target, e.name, s, t), + c = n ? n.to.original : l, + u = f.arr(o) ? o[0] : c, + h = z(u) || z(l), + d = s || h + return ( + f.und(a) && (a = c), + (i.from = ve(u, d)), + (i.to = ve(ee(a, u), d)), + (i.start = n ? n.end : 0), + (i.end = i.start + i.delay + i.duration + i.endDelay), + (i.easing = x(i.easing, i.duration)), + (i.isPath = f.pth(o)), + (i.isColor = f.col(i.from.original)), + i.isColor && (i.round = 1), + (n = i), + i + ) + }) + } + var _e = { + css: function (e, t, n) { + return (e.style[t] = n) + }, + attribute: function (e, t, n) { + return e.setAttribute(t, n) + }, + object: function (e, t, n) { + return (e[t] = n) + }, + transform: function (e, t, n, r, i) { + if ((r.list.set(t, n), t === r.last || i)) { + var o = '' + r.list.forEach(function (e, t) { + o += t + '(' + e + ') ' + }), + (e.style.transform = o) + } + }, + } + function Te(e, t) { + for (var n = ye(e), r = 0, i = n.length; r < i; r++) { + var o = n[r] + for (var a in t) { + var s = V(t[a], o), + l = o.target, + c = z(s), + u = J(l, a, c, o), + h = ee(ne(s, c || z(u)), u), + d = Y(l, a) + _e[d](l, a, h, o.transforms, !0) + } + } + } + function Se(e, t) { + var n = Y(e.target, t.name) + if (n) { + var r = Me(t, e), + i = r[r.length - 1] + return { + type: n, + property: t.name, + animatable: e, + tweens: r, + duration: i.end, + delay: r[0].delay, + endDelay: i.endDelay, + } + } + } + function Ce(e, t) { + return _( + T( + e.map(function (e) { + return t.map(function (t) { + return Se(e, t) + }) + }), + ), + function (e) { + return !f.und(e) + }, + ) + } + function Le(e, t) { + var n = e.length, + r = function (e) { + return e.timelineOffset ? e.timelineOffset : 0 + }, + i = {} + return ( + (i.duration = n + ? Math.max.apply( + Math, + e.map(function (e) { + return r(e) + e.duration + }), + ) + : t.duration), + (i.delay = n + ? Math.min.apply( + Math, + e.map(function (e) { + return r(e) + e.delay + }), + ) + : t.delay), + (i.endDelay = n + ? i.duration - + Math.max.apply( + Math, + e.map(function (e) { + return r(e) + e.duration - e.endDelay + }), + ) + : t.endDelay), + i + ) + } + var Re = 0 + function Pe(e) { + var t = R(i, e), + n = R(o, e), + r = xe(n, e), + a = ye(e.targets), + s = Ce(a, r), + l = Le(s, n), + c = Re + return ( + Re++, + P(t, { + id: c, + children: [], + animatables: a, + animations: s, + duration: l.duration, + delay: l.delay, + endDelay: l.endDelay, + }) + ) + } + var De, + Oe = [], + Ie = [], + Be = (function () { + function e() { + De = requestAnimationFrame(t) + } + function t(t) { + var n = Oe.length + if (n) { + for (var r = 0; r < n; ) { + var i = Oe[r] + if (i.paused) { + var o = Oe.indexOf(i) + o > -1 && (Oe.splice(o, 1), (n = Oe.length)) + } else i.tick(t) + r++ + } + e() + } else De = cancelAnimationFrame(De) + } + return e + })() + function Fe() { + if (document.hidden) { + for (var e = 0, t = Oe.length; e < t; e++) activeInstance[e].pause() + ;(Ie = Oe.slice(0)), (Oe = []) + } else for (var n = 0, r = Ie.length; n < r; n++) Ie[n].play() + } + function ke(e) { + void 0 === e && (e = {}) + var t, + n = 0, + r = 0, + i = 0, + o = 0, + a = null + function s() { + return ( + window.Promise && + new Promise(function (e) { + return (a = e) + }) + ) + } + var c = s(), + u = Pe(e) + function h() { + u.reversed = !u.reversed + for (var e = 0, n = t.length; e < n; e++) t[e].reversed = u.reversed + } + function d(e) { + return u.reversed ? u.duration - e : e + } + function p() { + ;(n = 0), (r = d(u.currentTime) * (1 / ke.speed)) + } + function f(e, t) { + t && t.seek(e - t.timelineOffset) + } + function m(e) { + if (u.reversePlayback) for (var n = o; n--; ) f(e, t[n]) + else for (var r = 0; r < o; r++) f(e, t[r]) + } + function v(e) { + for (var t = 0, n = u.animations, r = n.length; t < r; ) { + var i = n[t], + o = i.animatable, + a = i.tweens, + s = a.length - 1, + c = a[s] + s && + (c = + _(a, function (t) { + return e < t.end + })[0] || c) + for ( + var h = l(e - c.start - c.delay, 0, c.duration) / c.duration, + d = isNaN(h) ? 1 : c.easing(h), + p = c.to.strings, + f = c.round, + m = [], + v = c.to.numbers.length, + g = void 0, + y = 0; + y < v; + y++ + ) { + var b = void 0, + A = c.to.numbers[y], + w = c.from.numbers[y] || 0 + ;(b = c.isPath ? fe(c.value, d * A) : w + d * (A - w)), + f && ((c.isColor && y > 2) || (b = Math.round(b * f) / f)), + m.push(b) + } + var x = p.length + if (x) { + g = p[0] + for (var E = 0; E < x; E++) { + p[E] + var M = p[E + 1], + T = m[E] + isNaN(T) || (g += M ? T + M : T + ' ') + } + } else g = m[0] + _e[i.type](o.target, i.property, g, o.transforms), (i.currentValue = g), t++ + } + } + function g(e) { + u[e] && !u.passThrough && u[e](u) + } + function y() { + u.remaining && !0 !== u.remaining && u.remaining-- + } + function b(e) { + var o = u.duration, + p = u.delay, + f = o - u.endDelay, + b = d(e) + ;(u.progress = l((b / o) * 100, 0, 100)), + (u.reversePlayback = b < u.currentTime), + t && m(b), + !u.began && u.currentTime > 0 && ((u.began = !0), g('begin'), g('loopBegin')), + b <= p && 0 !== u.currentTime && v(0), + ((b >= f && u.currentTime !== o) || !o) && v(o), + b > p && b < f + ? (u.changeBegan || + ((u.changeBegan = !0), (u.changeCompleted = !1), g('changeBegin')), + g('change'), + v(b)) + : u.changeBegan && + ((u.changeCompleted = !0), (u.changeBegan = !1), g('changeComplete')), + (u.currentTime = l(b, 0, o)), + u.began && g('update'), + e >= o && + ((r = 0), + y(), + u.remaining + ? ((n = i), + g('loopComplete'), + g('loopBegin'), + 'alternate' === u.direction && h()) + : ((u.paused = !0), + u.completed || + ((u.completed = !0), + g('loopComplete'), + g('complete'), + 'Promise' in window && (a(), (c = s()))))) + } + return ( + (u.reset = function () { + var e = u.direction + ;(u.passThrough = !1), + (u.currentTime = 0), + (u.progress = 0), + (u.paused = !0), + (u.began = !1), + (u.changeBegan = !1), + (u.completed = !1), + (u.changeCompleted = !1), + (u.reversePlayback = !1), + (u.reversed = 'reverse' === e), + (u.remaining = u.loop), + (t = u.children) + for (var n = (o = t.length); n--; ) u.children[n].reset() + ;((u.reversed && !0 !== u.loop) || ('alternate' === e && 1 === u.loop)) && + u.remaining++, + v(0) + }), + (u.set = function (e, t) { + return Te(e, t), u + }), + (u.tick = function (e) { + ;(i = e), n || (n = i), b((i + (r - n)) * ke.speed) + }), + (u.seek = function (e) { + b(d(e)) + }), + (u.pause = function () { + ;(u.paused = !0), p() + }), + (u.play = function () { + u.paused && ((u.paused = !1), Oe.push(u), p(), De || Be()) + }), + (u.reverse = function () { + h(), p() + }), + (u.restart = function () { + u.reset(), u.play() + }), + (u.finished = c), + u.reset(), + u.autoplay && u.play(), + u + ) + } + function Ne(e, t) { + for (var n = t.length; n--; ) C(e, t[n].animatable.target) && t.splice(n, 1) + } + function Ue(e) { + for (var t = ge(e), n = Oe.length; n--; ) { + var r = Oe[n], + i = r.animations, + o = r.children + Ne(t, i) + for (var a = o.length; a--; ) { + var s = o[a], + l = s.animations + Ne(t, l), l.length || s.children.length || o.splice(a, 1) + } + i.length || o.length || r.pause() + } + } + function He(e, t) { + void 0 === t && (t = {}) + var n = t.direction || 'normal', + r = t.easing ? x(t.easing) : null, + i = t.grid, + o = t.axis, + a = t.from || 0, + s = 'first' === a, + l = 'center' === a, + c = 'last' === a, + u = f.arr(e), + h = u ? parseFloat(e[0]) : parseFloat(e), + d = u ? parseFloat(e[1]) : 0, + p = z(u ? e[1] : e) || 0, + m = t.start || 0 + (u ? h : 0), + v = [], + g = 0 + return function (e, t, f) { + if ((s && (a = 0), l && (a = (f - 1) / 2), c && (a = f - 1), !v.length)) { + for (var y = 0; y < f; y++) { + if (i) { + var b = l ? (i[0] - 1) / 2 : a % i[0], + A = l ? (i[1] - 1) / 2 : Math.floor(a / i[0]), + w = b - (y % i[0]), + x = A - Math.floor(y / i[0]), + E = Math.sqrt(w * w + x * x) + 'x' === o && (E = -w), 'y' === o && (E = -x), v.push(E) + } else v.push(Math.abs(a - y)) + g = Math.max.apply(Math, v) + } + r && + (v = v.map(function (e) { + return r(e / g) * g + })), + 'reverse' === n && + (v = v.map(function (e) { + return o ? (e < 0 ? -1 * e : -e) : Math.abs(g - e) + })) + } + return m + (u ? 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Object.setPrototypeOf(e, y) + : ((e.__proto__ = y), l(e, s, 'GeneratorFunction')), + (e.prototype = Object.create(x)), + e + ) + }), + (e.awrap = function (e) { + return { __await: e } + }), + E(M.prototype), + (M.prototype[a] = function () { + return this + }), + (e.AsyncIterator = M), + (e.async = function (t, n, r, i, o) { + void 0 === o && (o = Promise) + var a = new M(c(t, n, r, i), o) + return e.isGeneratorFunction(n) + ? a + : a.next().then(function (e) { + return e.done ? e.value : a.next() + }) + }), + E(x), + l(x, s, 'Generator'), + (x[o] = function () { + return this + }), + (x.toString = function () { + return '[object Generator]' + }), + (e.keys = function (e) { + var t = [] + for (var n in e) t.push(n) + return ( + t.reverse(), + function n() { + for (; t.length; ) { + var r = t.pop() + if (r in e) return (n.value = r), (n.done = !1), n + } + return (n.done = !0), n + } + ) + }), + (e.values = R), + (L.prototype = { + constructor: L, + reset: function (e) { + if ( + ((this.prev = 0), + (this.next = 0), + (this.sent = this._sent = t), + (this.done = !1), + (this.delegate = null), + (this.method = 'next'), + (this.arg = t), + this.tryEntries.forEach(C), + !e) + ) + for (var n in this) + 't' === n.charAt(0) && + r.call(this, n) && + !isNaN(+n.slice(1)) && + (this[n] = t) + }, + stop: function () { + this.done = !0 + var e = this.tryEntries[0].completion + if ('throw' === e.type) throw e.arg + return this.rval + }, + dispatchException: function (e) { + if (this.done) throw e + var n = this + function i(r, i) { + return ( + (s.type = 'throw'), + (s.arg = e), + (n.next = r), + i && ((n.method = 'next'), (n.arg = t)), + !!i + ) + } + for (var o = this.tryEntries.length - 1; o >= 0; --o) { + var a = this.tryEntries[o], + s = a.completion + if ('root' === a.tryLoc) return i('end') + if (a.tryLoc <= this.prev) { + var l = r.call(a, 'catchLoc'), + c = r.call(a, 'finallyLoc') + if (l && c) { + if (this.prev < a.catchLoc) return i(a.catchLoc, !0) + if (this.prev < a.finallyLoc) return i(a.finallyLoc) + } else if (l) { + if (this.prev < a.catchLoc) return i(a.catchLoc, !0) + } else { + if (!c) throw new Error('try statement without catch or finally') + if (this.prev < a.finallyLoc) return i(a.finallyLoc) + } + } + } + }, + abrupt: function (e, t) { + for (var n = this.tryEntries.length - 1; n >= 0; --n) { + var i = this.tryEntries[n] + if ( + i.tryLoc <= this.prev && + r.call(i, 'finallyLoc') && + this.prev < i.finallyLoc + ) { + var o = i + break + } + } + o && + ('break' === e || 'continue' === e) && + o.tryLoc <= t && + t <= o.finallyLoc && + (o = null) + var a = o ? o.completion : {} + return ( + (a.type = e), + (a.arg = t), + o + ? ((this.method = 'next'), (this.next = o.finallyLoc), m) + : this.complete(a) + ) + }, + complete: function (e, t) { + if ('throw' === e.type) throw e.arg + return ( + 'break' === e.type || 'continue' === e.type + ? (this.next = e.arg) + : 'return' === e.type + ? ((this.rval = this.arg = e.arg), + (this.method = 'return'), + (this.next = 'end')) + : 'normal' === e.type && t && (this.next = t), + m + ) + }, + finish: function (e) { + for (var t = this.tryEntries.length - 1; t >= 0; --t) { + var n = this.tryEntries[t] + if (n.finallyLoc === e) + return this.complete(n.completion, n.afterLoc), C(n), m + } + }, + catch: function (e) { + for (var t = this.tryEntries.length - 1; t >= 0; --t) { + var n = this.tryEntries[t] + if (n.tryLoc === e) { + var r = n.completion + if ('throw' === r.type) { + var i = r.arg + C(n) + } + return i + } + } + throw new Error('illegal catch attempt') + }, + delegateYield: function (e, n, r) { + return ( + (this.delegate = { iterator: R(e), resultName: n, nextLoc: r }), + 'next' === this.method && (this.arg = t), + m + ) + }, + }), + e + ) + })('object' === typeof r ? r.exports : {}) + try { + regeneratorRuntime = n + } catch (ym) { + Function('r', 'regeneratorRuntime = r')(n) + } + var i = '125', + o = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, + a = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, + s = 0, + l = 1, + c = 2, + u = 3, + h = 0, + d = 1, + p = 2, + f = 3, + m = 0, + v = 1, + g = 2, + y = 1, + b = 2, + A = 0, + w = 1, + x = 2, + E = 3, + M = 4, + _ = 5, + T = 100, + S = 101, + C = 102, + L = 103, + R = 104, + P = 200, + D = 201, + O = 202, + I = 203, + B = 204, + F = 205, + k = 206, + N = 207, + U = 208, + H = 209, + G = 210, + z = 0, + j = 1, + V = 2, + W = 3, + q = 4, + X = 5, + Y = 6, + Q = 7, + Z = 0, + K = 1, + J = 2, + $ = 0, + ee = 1, + te = 2, + ne = 3, + re = 4, + ie = 5, + oe = 300, + ae = 301, + se = 302, + le = 303, + ce = 304, + ue = 306, + he = 307, + de = 1e3, + pe = 1001, + fe = 1002, + me = 1003, + ve = 1004, + ge = 1004, + ye = 1005, + be = 1005, + Ae = 1006, + we = 1007, + xe = 1007, + Ee = 1008, + Me = 1008, + _e = 1009, + Te = 1010, + Se = 1011, + Ce = 1012, + Le = 1013, + Re = 1014, + Pe = 1015, + De = 1016, + Oe = 1017, + Ie = 1018, + Be = 1019, + Fe = 1020, + ke = 1021, + Ne = 1022, + Ue = 1023, + He = 1024, + Ge = 1025, + ze = Ue, + je = 1026, + Ve = 1027, + We = 1028, + qe = 1029, + Xe = 1030, + Ye = 1031, + Qe = 1032, + Ze = 1033, + Ke = 33776, + Je = 33777, + $e = 33778, + et = 33779, + tt = 35840, + nt = 35841, + rt = 35842, + it = 35843, + ot = 36196, + at = 37492, + st = 37496, + lt = 37808, + ct = 37809, + ut = 37810, + ht = 37811, + dt = 37812, + pt = 37813, + ft = 37814, + mt = 37815, + vt = 37816, + gt = 37817, + yt = 37818, + bt = 37819, + At = 37820, + wt = 37821, + xt = 36492, + Et = 37840, + Mt = 37841, + _t = 37842, + Tt = 37843, + St = 37844, + Ct = 37845, + Lt = 37846, + Rt = 37847, + Pt = 37848, + Dt = 37849, + Ot = 37850, + It = 37851, + Bt = 37852, + Ft = 37853, + kt = 2200, + Nt = 2201, + Ut = 2202, + Ht = 2300, + Gt = 2301, + zt = 2302, + jt = 2400, + Vt = 2401, + Wt = 2402, + qt = 2500, + Xt = 2501, + Yt = 0, + Qt = 1, + Zt = 2, + Kt = 3e3, + Jt = 3001, + $t = 3007, + en = 3002, + tn = 3003, + nn = 3004, + rn = 3005, + on = 3006, + an = 3200, + sn = 3201, + ln = 0, + cn = 1, + un = 0, + hn = 7680, + dn = 7681, + pn = 7682, + fn = 7683, + mn = 34055, + vn = 34056, + gn = 5386, + yn = 512, + bn = 513, + An = 514, + wn = 515, + xn = 516, + En = 517, + Mn = 518, + _n = 519, + Tn = 35044, + Sn = 35048, + Cn = 35040, + Ln = 35045, + Rn = 35049, + Pn = 35041, + Dn = 35046, + On = 35050, + In = 35042, + Bn = '100', + Fn = '300 es' + function kn(e, t, n, r, i, o, a) { + try { + var s = e[o](a), + l = s.value + } catch (c) { + return void n(c) + } + s.done ? t(l) : Promise.resolve(l).then(r, i) + } + function Nn(e) { + return function () { + var t = this, + n = arguments + return new Promise(function (r, i) { + var o = e.apply(t, n) + function a(e) { + kn(o, r, i, a, s, 'next', e) + } + function s(e) { + kn(o, r, i, a, s, 'throw', e) + } + a(void 0) + }) + } + } + function Un(e, t) { + for (var n = 0; n < t.length; n++) { + var r = t[n] + ;(r.enumerable = r.enumerable || !1), + (r.configurable = !0), + 'value' in r && (r.writable = !0), + Object.defineProperty(e, r.key, r) + } + } + function Hn(e, t, n) { + return t && Un(e.prototype, t), n && Un(e, n), e + } + function Gn(e, t) { + ;(e.prototype = Object.create(t.prototype)), + (e.prototype.constructor = e), + (e.__proto__ = t) + } + function zn(e) { + if (void 0 === e) + throw new ReferenceError( + "this hasn't been initialised - super() hasn't been called", + ) + return e + } + function jn(e, t) { + if (e) { + if ('string' === typeof e) return Vn(e, t) + var n = Object.prototype.toString.call(e).slice(8, -1) + return ( + 'Object' === n && e.constructor && (n = e.constructor.name), + 'Map' === n || 'Set' === n + ? Array.from(e) + : 'Arguments' === n || + /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n) + ? Vn(e, t) + : void 0 + ) + } + } + function Vn(e, t) { + ;(null == t || t > e.length) && (t = e.length) + for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n] + return r + } + function Wn(e, t) { + var n + if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) { + if ( + Array.isArray(e) || + (n = jn(e)) || + (t && e && 'number' === typeof e.length) + ) { + n && (e = n) + var r = 0 + return function () { + return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] } + } + } + throw new TypeError( + 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.', + ) + } + return (n = e[Symbol.iterator]()).next.bind(n) + } + function qn() {} + Object.assign(qn.prototype, { + addEventListener: function (e, t) { + void 0 === this._listeners && (this._listeners = {}) + var n = this._listeners + void 0 === n[e] && (n[e] = []), -1 === n[e].indexOf(t) && n[e].push(t) + }, + hasEventListener: function (e, t) { + if (void 0 === this._listeners) return !1 + var n = this._listeners + return void 0 !== n[e] && -1 !== n[e].indexOf(t) + }, + removeEventListener: function (e, t) { + if (void 0 !== this._listeners) { + var n = this._listeners[e] + if (void 0 !== n) { + var r = n.indexOf(t) + ;-1 !== r && n.splice(r, 1) + } + } + }, + dispatchEvent: function (e) { + if (void 0 !== this._listeners) { + var t = this._listeners[e.type] + if (void 0 !== t) { + e.target = this + for (var n = t.slice(0), r = 0, i = n.length; r < i; r++) + n[r].call(this, e) + } + } + }, + }) + for (var Xn = [], Yn = 0; Yn < 256; Yn++) + Xn[Yn] = (Yn < 16 ? '0' : '') + Yn.toString(16) + var Qn, + Zn = 1234567, + Kn = { + DEG2RAD: Math.PI / 180, + RAD2DEG: 180 / Math.PI, + generateUUID: function () { + var e = (4294967295 * Math.random()) | 0, + t = (4294967295 * Math.random()) | 0, + n = (4294967295 * Math.random()) | 0, + r = (4294967295 * Math.random()) | 0 + return ( + Xn[255 & e] + + Xn[(e >> 8) & 255] + + Xn[(e >> 16) & 255] + + Xn[(e >> 24) & 255] + + '-' + + Xn[255 & t] + + Xn[(t >> 8) & 255] + + '-' + + Xn[((t >> 16) & 15) | 64] + + Xn[(t >> 24) & 255] + + '-' + + Xn[(63 & n) | 128] + + Xn[(n >> 8) & 255] + + '-' + + Xn[(n >> 16) & 255] + + Xn[(n >> 24) & 255] + + Xn[255 & r] + + Xn[(r >> 8) & 255] + + Xn[(r >> 16) & 255] + + Xn[(r >> 24) & 255] + ).toUpperCase() + }, + clamp: function (e, t, n) { + return Math.max(t, Math.min(n, e)) + }, + euclideanModulo: function (e, t) { + return ((e % t) + t) % t + }, + mapLinear: function (e, t, n, r, i) { + return r + ((e - t) * (i - r)) / (n - t) + }, + lerp: function (e, t, n) { + return (1 - n) * e + n * t + }, + damp: function (e, t, n, r) { + return Kn.lerp(e, t, 1 - Math.exp(-n * r)) + }, + pingpong: function (e, t) { + return ( + void 0 === t && (t = 1), t - Math.abs(Kn.euclideanModulo(e, 2 * t) - t) + ) + }, + smoothstep: function (e, t, n) { + return e <= t ? 0 : e >= n ? 1 : (e = (e - t) / (n - t)) * e * (3 - 2 * e) + }, + smootherstep: function (e, t, n) { + return e <= t + ? 0 + : e >= n + ? 1 + : (e = (e - t) / (n - t)) * e * e * (e * (6 * e - 15) + 10) + }, + randInt: function (e, t) { + return e + Math.floor(Math.random() * (t - e + 1)) + }, + randFloat: function (e, t) { + return e + Math.random() * (t - e) + }, + randFloatSpread: function (e) { + return e * (0.5 - Math.random()) + }, + seededRandom: function (e) { + return ( + void 0 !== e && (Zn = e % 2147483647), + ((Zn = (16807 * Zn) % 2147483647) - 1) / 2147483646 + ) + }, + degToRad: function (e) { + return e * Kn.DEG2RAD + }, + radToDeg: function (e) { + return e * Kn.RAD2DEG + }, + isPowerOfTwo: function (e) { + return 0 === (e & (e - 1)) && 0 !== e + }, + ceilPowerOfTwo: function (e) { + return Math.pow(2, Math.ceil(Math.log(e) / Math.LN2)) + }, + floorPowerOfTwo: function (e) { + return Math.pow(2, Math.floor(Math.log(e) / Math.LN2)) + }, + setQuaternionFromProperEuler: function (e, t, n, r, i) { + var o = Math.cos, + a = Math.sin, + s = o(n / 2), + l = a(n / 2), + c = o((t + r) / 2), + u = a((t + r) / 2), + h = o((t - r) / 2), + d = a((t - r) / 2), + p = o((r - t) / 2), + f = a((r - t) / 2) + switch (i) { + case 'XYX': + e.set(s * u, l * h, l * d, s * c) + break + case 'YZY': + e.set(l * d, s * u, l * h, s * c) + break + case 'ZXZ': + e.set(l * h, l * d, s * u, s * c) + break + case 'XZX': + e.set(s * u, l * f, l * p, s * c) + break + case 'YXY': + e.set(l * p, s * u, l * f, s * c) + break + case 'ZYZ': + e.set(l * f, l * p, s * u, s * c) + break + default: + console.warn( + 'THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: ' + + i, + ) + } + }, + }, + Jn = (function () { + function e(e, t) { + void 0 === e && (e = 0), + void 0 === t && (t = 0), + Object.defineProperty(this, 'isVector2', { value: !0 }), + (this.x = e), + (this.y = t) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return (this.x = e), (this.y = t), this + }), + (t.setScalar = function (e) { + return (this.x = e), (this.y = e), this + }), + (t.setX = function (e) { + return (this.x = e), this + }), + (t.setY = function (e) { + return (this.y = e), this + }), + (t.setComponent = function (e, t) { + switch (e) { + case 0: + this.x = t + break + case 1: + this.y = t + break + default: + throw new Error('index is out of range: ' + e) + } + return this + }), + (t.getComponent = function (e) { + switch (e) { + case 0: + return this.x + case 1: + return this.y + default: + throw new Error('index is out of range: ' + e) + } + }), + (t.clone = function () { + return new this.constructor(this.x, this.y) + }), + (t.copy = function (e) { + return (this.x = e.x), (this.y = e.y), this + }), + (t.add = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.', + ), + this.addVectors(e, t)) + : ((this.x += e.x), (this.y += e.y), this) + }), + (t.addScalar = function (e) { + return (this.x += e), (this.y += e), this + }), + (t.addVectors = function (e, t) { + return (this.x = e.x + t.x), (this.y = e.y + t.y), this + }), + (t.addScaledVector = function (e, t) { + return (this.x += e.x * t), (this.y += e.y * t), this + }), + (t.sub = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.', + ), + this.subVectors(e, t)) + : ((this.x -= e.x), (this.y -= e.y), this) + }), + (t.subScalar = function (e) { + return (this.x -= e), (this.y -= e), this + }), + (t.subVectors = function (e, t) { + return (this.x = e.x - t.x), (this.y = e.y - t.y), this + }), + (t.multiply = function (e) { + return (this.x *= e.x), (this.y *= e.y), this + }), + (t.multiplyScalar = function (e) { + return (this.x *= e), (this.y *= e), this + }), + (t.divide = function (e) { + return (this.x /= e.x), (this.y /= e.y), this + }), + (t.divideScalar = function (e) { + return this.multiplyScalar(1 / e) + }), + (t.applyMatrix3 = function (e) { + var t = this.x, + n = this.y, + r = e.elements + return ( + (this.x = r[0] * t + r[3] * n + r[6]), + (this.y = r[1] * t + r[4] * n + r[7]), + this + ) + }), + (t.min = function (e) { + return ( + (this.x = Math.min(this.x, e.x)), + (this.y = Math.min(this.y, e.y)), + this + ) + }), + (t.max = function (e) { + return ( + (this.x = Math.max(this.x, e.x)), + (this.y = Math.max(this.y, e.y)), + this + ) + }), + (t.clamp = function (e, t) { + return ( + (this.x = Math.max(e.x, Math.min(t.x, this.x))), + (this.y = Math.max(e.y, Math.min(t.y, this.y))), + this + ) + }), + (t.clampScalar = function (e, t) { + return ( + (this.x = Math.max(e, Math.min(t, this.x))), + (this.y = Math.max(e, Math.min(t, this.y))), + this + ) + }), + (t.clampLength = function (e, t) { + var n = this.length() + return this.divideScalar(n || 1).multiplyScalar( + Math.max(e, Math.min(t, n)), + ) + }), + (t.floor = function () { + return ( + (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), this + ) + }), + (t.ceil = function () { + return (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), this + }), + (t.round = function () { + return ( + (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), this + ) + }), + (t.roundToZero = function () { + return ( + (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), + (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), + this + ) + }), + (t.negate = function () { + return (this.x = -this.x), (this.y = -this.y), this + }), + (t.dot = function (e) { + return this.x * e.x + this.y * e.y + }), + (t.cross = function (e) { + return this.x * e.y - this.y * e.x + }), + (t.lengthSq = function () { + return this.x * this.x + this.y * this.y + }), + (t.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y) + }), + (t.manhattanLength = function () { + return Math.abs(this.x) + Math.abs(this.y) + }), + (t.normalize = function () { + return this.divideScalar(this.length() || 1) + }), + (t.angle = function () { + var e = Math.atan2(-this.y, -this.x) + Math.PI + return e + }), + (t.distanceTo = function (e) { + return Math.sqrt(this.distanceToSquared(e)) + }), + (t.distanceToSquared = function (e) { + var t = this.x - e.x, + n = this.y - e.y + return t * t + n * n + }), + (t.manhattanDistanceTo = function (e) { + return Math.abs(this.x - e.x) + Math.abs(this.y - e.y) + }), + (t.setLength = function (e) { + return this.normalize().multiplyScalar(e) + }), + (t.lerp = function (e, t) { + return ( + (this.x += (e.x - this.x) * t), (this.y += (e.y - this.y) * t), this + ) + }), + (t.lerpVectors = function (e, t, n) { + return ( + (this.x = e.x + (t.x - e.x) * n), + (this.y = e.y + (t.y - e.y) * n), + this + ) + }), + (t.equals = function (e) { + return e.x === this.x && e.y === this.y + }), + (t.fromArray = function (e, t) { + return ( + void 0 === t && (t = 0), (this.x = e[t]), (this.y = e[t + 1]), this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this.x), + (e[t + 1] = this.y), + e + ) + }), + (t.fromBufferAttribute = function (e, t, n) { + return ( + void 0 !== n && + console.warn( + 'THREE.Vector2: offset has been removed from .fromBufferAttribute().', + ), + (this.x = e.getX(t)), + (this.y = e.getY(t)), + this + ) + }), + (t.rotateAround = function (e, t) { + var n = Math.cos(t), + r = Math.sin(t), + i = this.x - e.x, + o = this.y - e.y + return ( + (this.x = i * n - o * r + e.x), (this.y = i * r + o * n + e.y), this + ) + }), + (t.random = function () { + return (this.x = Math.random()), (this.y = Math.random()), this + }), + Hn(e, [ + { + key: 'width', + get: function () { + return this.x + }, + set: function (e) { + this.x = e + }, + }, + { + key: 'height', + get: function () { + return this.y + }, + set: function (e) { + this.y = e + }, + }, + ]), + e + ) + })(), + $n = (function () { + function e() { + Object.defineProperty(this, 'isMatrix3', { value: !0 }), + (this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1]), + arguments.length > 0 && + console.error( + 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.', + ) + } + var t = e.prototype + return ( + (t.set = function (e, t, n, r, i, o, a, s, l) { + var c = this.elements + return ( + (c[0] = e), + (c[1] = r), + (c[2] = a), + (c[3] = t), + (c[4] = i), + (c[5] = s), + (c[6] = n), + (c[7] = o), + (c[8] = l), + this + ) + }), + (t.identity = function () { + return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this + }), + (t.clone = function () { + return new this.constructor().fromArray(this.elements) + }), + (t.copy = function (e) { + var t = this.elements, + n = e.elements + return ( + (t[0] = n[0]), + (t[1] = n[1]), + (t[2] = n[2]), + (t[3] = n[3]), + (t[4] = n[4]), + (t[5] = n[5]), + (t[6] = n[6]), + (t[7] = n[7]), + (t[8] = n[8]), + this + ) + }), + (t.extractBasis = function (e, t, n) { + return ( + e.setFromMatrix3Column(this, 0), + t.setFromMatrix3Column(this, 1), + n.setFromMatrix3Column(this, 2), + this + ) + }), + (t.setFromMatrix4 = function (e) { + var t = e.elements + return ( + this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]), this + ) + }), + (t.multiply = function (e) { + return this.multiplyMatrices(this, e) + }), + (t.premultiply = function (e) { + return this.multiplyMatrices(e, this) + }), + (t.multiplyMatrices = function (e, t) { + var n = e.elements, + r = t.elements, + i = this.elements, + o = n[0], + a = n[3], + s = n[6], + l = n[1], + c = n[4], + u = n[7], + h = n[2], + d = n[5], + p = n[8], + f = r[0], + m = r[3], + v = r[6], + g = r[1], + y = r[4], + b = r[7], + A = r[2], + w = r[5], + x = r[8] + return ( + (i[0] = o * f + a * g + s * A), + (i[3] = o * m + a * y + s * w), + (i[6] = o * v + a * b + s * x), + (i[1] = l * f + c * g + u * A), + (i[4] = l * m + c * y + u * w), + (i[7] = l * v + c * b + u * x), + (i[2] = h * f + d * g + p * A), + (i[5] = h * m + d * y + p * w), + (i[8] = h * v + d * b + p * x), + this + ) + }), + (t.multiplyScalar = function (e) { + var t = this.elements + return ( + (t[0] *= e), + (t[3] *= e), + (t[6] *= e), + (t[1] *= e), + (t[4] *= e), + (t[7] *= e), + (t[2] *= e), + (t[5] *= e), + (t[8] *= e), + this + ) + }), + (t.determinant = function () { + var e = this.elements, + t = e[0], + n = e[1], + r = e[2], + i = e[3], + o = e[4], + a = e[5], + s = e[6], + l = e[7], + c = e[8] + return ( + t * o * c - t * a * l - n * i * c + n * a * s + r * i * l - r * o * s + ) + }), + (t.invert = function () { + var e = this.elements, + t = e[0], + n = e[1], + r = e[2], + i = e[3], + o = e[4], + a = e[5], + s = e[6], + l = e[7], + c = e[8], + u = c * o - a * l, + h = a * s - c * i, + d = l * i - o * s, + p = t * u + n * h + r * d + if (0 === p) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0) + var f = 1 / p + return ( + (e[0] = u * f), + (e[1] = (r * l - c * n) * f), + (e[2] = (a * n - r * o) * f), + (e[3] = h * f), + (e[4] = (c * t - r * s) * f), + (e[5] = (r * i - a * t) * f), + (e[6] = d * f), + (e[7] = (n * s - l * t) * f), + (e[8] = (o * t - n * i) * f), + this + ) + }), + (t.transpose = function () { + var e, + t = this.elements + return ( + (e = t[1]), + (t[1] = t[3]), + (t[3] = e), + (e = t[2]), + (t[2] = t[6]), + (t[6] = e), + (e = t[5]), + (t[5] = t[7]), + (t[7] = e), + this + ) + }), + (t.getNormalMatrix = function (e) { + return this.setFromMatrix4(e).copy(this).invert().transpose() + }), + (t.transposeIntoArray = function (e) { + var t = this.elements + return ( + (e[0] = t[0]), + (e[1] = t[3]), + (e[2] = t[6]), + (e[3] = t[1]), + (e[4] = t[4]), + (e[5] = t[7]), + (e[6] = t[2]), + (e[7] = t[5]), + (e[8] = t[8]), + this + ) + }), + (t.setUvTransform = function (e, t, n, r, i, o, a) { + var s = Math.cos(i), + l = Math.sin(i) + return ( + this.set( + n * s, + n * l, + -n * (s * o + l * a) + o + e, + -r * l, + r * s, + -r * (-l * o + s * a) + a + t, + 0, + 0, + 1, + ), + this + ) + }), + (t.scale = function (e, t) { + var n = this.elements + return ( + (n[0] *= e), + (n[3] *= e), + (n[6] *= e), + (n[1] *= t), + (n[4] *= t), + (n[7] *= t), + this + ) + }), + (t.rotate = function (e) { + var t = Math.cos(e), + n = Math.sin(e), + r = this.elements, + i = r[0], + o = r[3], + a = r[6], + s = r[1], + l = r[4], + c = r[7] + return ( + (r[0] = t * i + n * s), + (r[3] = t * o + n * l), + (r[6] = t * a + n * c), + (r[1] = -n * i + t * s), + (r[4] = -n * o + t * l), + (r[7] = -n * a + t * c), + this + ) + }), + (t.translate = function (e, t) { + var n = this.elements + return ( + (n[0] += e * n[2]), + (n[3] += e * n[5]), + (n[6] += e * n[8]), + (n[1] += t * n[2]), + (n[4] += t * n[5]), + (n[7] += t * n[8]), + this + ) + }), + (t.equals = function (e) { + for (var t = this.elements, n = e.elements, r = 0; r < 9; r++) + if (t[r] !== n[r]) return !1 + return !0 + }), + (t.fromArray = function (e, t) { + void 0 === t && (t = 0) + for (var n = 0; n < 9; n++) this.elements[n] = e[n + t] + return this + }), + (t.toArray = function (e, t) { + void 0 === e && (e = []), void 0 === t && (t = 0) + var n = this.elements + return ( + (e[t] = n[0]), + (e[t + 1] = n[1]), + (e[t + 2] = n[2]), + (e[t + 3] = n[3]), + (e[t + 4] = n[4]), + (e[t + 5] = n[5]), + (e[t + 6] = n[6]), + (e[t + 7] = n[7]), + (e[t + 8] = n[8]), + e + ) + }), + e + ) + })(), + er = { + getDataURL: function (e) { + if (/^data:/i.test(e.src)) return e.src + if ('undefined' == typeof HTMLCanvasElement) return e.src + var t + if (e instanceof HTMLCanvasElement) t = e + else { + void 0 === Qn && + (Qn = document.createElementNS( + 'http://www.w3.org/1999/xhtml', + 'canvas', + )), + (Qn.width = e.width), + (Qn.height = e.height) + var n = Qn.getContext('2d') + e instanceof ImageData + ? n.putImageData(e, 0, 0) + : n.drawImage(e, 0, 0, e.width, e.height), + (t = Qn) + } + return t.width > 2048 || t.height > 2048 + ? t.toDataURL('image/jpeg', 0.6) + : t.toDataURL('image/png') + }, + }, + tr = 0 + function nr(e, t, n, r, i, o, a, s, l, c) { + void 0 === e && (e = nr.DEFAULT_IMAGE), + void 0 === t && (t = nr.DEFAULT_MAPPING), + void 0 === n && (n = pe), + void 0 === r && (r = pe), + void 0 === i && (i = Ae), + void 0 === o && (o = Ee), + void 0 === a && (a = Ue), + void 0 === s && (s = _e), + void 0 === l && (l = 1), + void 0 === c && (c = Kt), + Object.defineProperty(this, 'id', { value: tr++ }), + (this.uuid = Kn.generateUUID()), + (this.name = ''), + (this.image = e), + (this.mipmaps = []), + (this.mapping = t), + (this.wrapS = n), + (this.wrapT = r), + (this.magFilter = i), + (this.minFilter = o), + (this.anisotropy = l), + (this.format = a), + (this.internalFormat = null), + (this.type = s), + (this.offset = new Jn(0, 0)), + (this.repeat = new Jn(1, 1)), + (this.center = new Jn(0, 0)), + (this.rotation = 0), + (this.matrixAutoUpdate = !0), + (this.matrix = new $n()), + (this.generateMipmaps = !0), + (this.premultiplyAlpha = !1), + (this.flipY = !0), + (this.unpackAlignment = 4), + (this.encoding = c), + (this.version = 0), + (this.onUpdate = null) + } + function rr(e) { + return ('undefined' !== typeof HTMLImageElement && + e instanceof HTMLImageElement) || + ('undefined' !== typeof HTMLCanvasElement && + e instanceof HTMLCanvasElement) || + ('undefined' !== typeof ImageBitmap && e instanceof ImageBitmap) + ? er.getDataURL(e) + : e.data + ? { + data: Array.prototype.slice.call(e.data), + width: e.width, + height: e.height, + type: e.data.constructor.name, + } + : (console.warn('THREE.Texture: Unable to serialize Texture.'), {}) + } + ;(nr.DEFAULT_IMAGE = void 0), + (nr.DEFAULT_MAPPING = oe), + (nr.prototype = Object.assign(Object.create(qn.prototype), { + constructor: nr, + isTexture: !0, + updateMatrix: function () { + this.matrix.setUvTransform( + this.offset.x, + this.offset.y, + this.repeat.x, + this.repeat.y, + this.rotation, + this.center.x, + this.center.y, + ) + }, + clone: function () { + return new this.constructor().copy(this) + }, + copy: function (e) { + return ( + (this.name = e.name), + (this.image = e.image), + (this.mipmaps = e.mipmaps.slice(0)), + (this.mapping = e.mapping), + (this.wrapS = e.wrapS), + (this.wrapT = e.wrapT), + (this.magFilter = e.magFilter), + (this.minFilter = e.minFilter), + (this.anisotropy = e.anisotropy), + (this.format = e.format), + (this.internalFormat = e.internalFormat), + (this.type = e.type), + this.offset.copy(e.offset), + this.repeat.copy(e.repeat), + this.center.copy(e.center), + (this.rotation = e.rotation), + (this.matrixAutoUpdate = e.matrixAutoUpdate), + this.matrix.copy(e.matrix), + (this.generateMipmaps = e.generateMipmaps), + (this.premultiplyAlpha = e.premultiplyAlpha), + (this.flipY = e.flipY), + (this.unpackAlignment = e.unpackAlignment), + (this.encoding = e.encoding), + this + ) + }, + toJSON: function (e) { + var t = void 0 === e || 'string' === typeof e + if (!t && void 0 !== e.textures[this.uuid]) return e.textures[this.uuid] + var n = { + metadata: { + version: 4.5, + type: 'Texture', + generator: 'Texture.toJSON', + }, + uuid: this.uuid, + name: this.name, + mapping: this.mapping, + repeat: [this.repeat.x, this.repeat.y], + offset: [this.offset.x, this.offset.y], + center: [this.center.x, this.center.y], + rotation: this.rotation, + wrap: [this.wrapS, this.wrapT], + format: this.format, + type: this.type, + encoding: this.encoding, + minFilter: this.minFilter, + magFilter: this.magFilter, + anisotropy: this.anisotropy, + flipY: this.flipY, + premultiplyAlpha: this.premultiplyAlpha, + unpackAlignment: this.unpackAlignment, + } + if (void 0 !== this.image) { + var r = this.image + if ( + (void 0 === r.uuid && (r.uuid = Kn.generateUUID()), + !t && void 0 === e.images[r.uuid]) + ) { + var i + if (Array.isArray(r)) { + i = [] + for (var o = 0, a = r.length; o < a; o++) + r[o].isDataTexture ? i.push(rr(r[o].image)) : i.push(rr(r[o])) + } else i = rr(r) + e.images[r.uuid] = { uuid: r.uuid, url: i } + } + n.image = r.uuid + } + return t || (e.textures[this.uuid] = n), n + }, + dispose: function () { + this.dispatchEvent({ type: 'dispose' }) + }, + transformUv: function (e) { + if (this.mapping !== oe) return e + if ((e.applyMatrix3(this.matrix), e.x < 0 || e.x > 1)) + switch (this.wrapS) { + case de: + e.x = e.x - Math.floor(e.x) + break + case pe: + e.x = e.x < 0 ? 0 : 1 + break + case fe: + 1 === Math.abs(Math.floor(e.x) % 2) + ? (e.x = Math.ceil(e.x) - e.x) + : (e.x = e.x - Math.floor(e.x)) + } + if (e.y < 0 || e.y > 1) + switch (this.wrapT) { + case de: + e.y = e.y - Math.floor(e.y) + break + case pe: + e.y = e.y < 0 ? 0 : 1 + break + case fe: + 1 === Math.abs(Math.floor(e.y) % 2) + ? (e.y = Math.ceil(e.y) - e.y) + : (e.y = e.y - Math.floor(e.y)) + } + return this.flipY && (e.y = 1 - e.y), e + }, + })), + Object.defineProperty(nr.prototype, 'needsUpdate', { + set: function (e) { + !0 === e && this.version++ + }, + }) + var ir = (function () { + function e(e, t, n, r) { + void 0 === e && (e = 0), + void 0 === t && (t = 0), + void 0 === n && (n = 0), + void 0 === r && (r = 1), + Object.defineProperty(this, 'isVector4', { value: !0 }), + (this.x = e), + (this.y = t), + (this.z = n), + (this.w = r) + } + var t = e.prototype + return ( + (t.set = function (e, t, n, r) { + return (this.x = e), (this.y = t), (this.z = n), (this.w = r), this + }), + (t.setScalar = function (e) { + return (this.x = e), (this.y = e), (this.z = e), (this.w = e), this + }), + (t.setX = function (e) { + return (this.x = e), this + }), + (t.setY = function (e) { + return (this.y = e), this + }), + (t.setZ = function (e) { + return (this.z = e), this + }), + (t.setW = function (e) { + return (this.w = e), this + }), + (t.setComponent = function (e, t) { + switch (e) { + case 0: + this.x = t + break + case 1: + this.y = t + break + case 2: + this.z = t + break + case 3: + this.w = t + break + default: + throw new Error('index is out of range: ' + e) + } + return this + }), + (t.getComponent = function (e) { + switch (e) { + case 0: + return this.x + case 1: + return this.y + case 2: + return this.z + case 3: + return this.w + default: + throw new Error('index is out of range: ' + e) + } + }), + (t.clone = function () { + return new this.constructor(this.x, this.y, this.z, this.w) + }), + (t.copy = function (e) { + return ( + (this.x = e.x), + (this.y = e.y), + (this.z = e.z), + (this.w = void 0 !== e.w ? e.w : 1), + this + ) + }), + (t.add = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.', + ), + this.addVectors(e, t)) + : ((this.x += e.x), + (this.y += e.y), + (this.z += e.z), + (this.w += e.w), + this) + }), + (t.addScalar = function (e) { + return (this.x += e), (this.y += e), (this.z += e), (this.w += e), this + }), + (t.addVectors = function (e, t) { + return ( + (this.x = e.x + t.x), + (this.y = e.y + t.y), + (this.z = e.z + t.z), + (this.w = e.w + t.w), + this + ) + }), + (t.addScaledVector = function (e, t) { + return ( + (this.x += e.x * t), + (this.y += e.y * t), + (this.z += e.z * t), + (this.w += e.w * t), + this + ) + }), + (t.sub = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.', + ), + this.subVectors(e, t)) + : ((this.x -= e.x), + (this.y -= e.y), + (this.z -= e.z), + (this.w -= e.w), + this) + }), + (t.subScalar = function (e) { + return (this.x -= e), (this.y -= e), (this.z -= e), (this.w -= e), this + }), + (t.subVectors = function (e, t) { + return ( + (this.x = e.x - t.x), + (this.y = e.y - t.y), + (this.z = e.z - t.z), + (this.w = e.w - t.w), + this + ) + }), + (t.multiply = function (e) { + return ( + (this.x *= e.x), + (this.y *= e.y), + (this.z *= e.z), + (this.w *= e.w), + this + ) + }), + (t.multiplyScalar = function (e) { + return (this.x *= e), (this.y *= e), (this.z *= e), (this.w *= e), this + }), + (t.applyMatrix4 = function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = this.w, + o = e.elements + return ( + (this.x = o[0] * t + o[4] * n + o[8] * r + o[12] * i), + (this.y = o[1] * t + o[5] * n + o[9] * r + o[13] * i), + (this.z = o[2] * t + o[6] * n + o[10] * r + o[14] * i), + (this.w = o[3] * t + o[7] * n + o[11] * r + o[15] * i), + this + ) + }), + (t.divideScalar = function (e) { + return this.multiplyScalar(1 / e) + }), + (t.setAxisAngleFromQuaternion = function (e) { + this.w = 2 * Math.acos(e.w) + var t = Math.sqrt(1 - e.w * e.w) + return ( + t < 1e-4 + ? ((this.x = 1), (this.y = 0), (this.z = 0)) + : ((this.x = e.x / t), (this.y = e.y / t), (this.z = e.z / t)), + this + ) + }), + (t.setAxisAngleFromRotationMatrix = function (e) { + var t, + n, + r, + i, + o = 0.01, + a = 0.1, + s = e.elements, + l = s[0], + c = s[4], + u = s[8], + h = s[1], + d = s[5], + p = s[9], + f = s[2], + m = s[6], + v = s[10] + if (Math.abs(c - h) < o && Math.abs(u - f) < o && Math.abs(p - m) < o) { + if ( + Math.abs(c + h) < a && + Math.abs(u + f) < a && + Math.abs(p + m) < a && + Math.abs(l + d + v - 3) < a + ) + return this.set(1, 0, 0, 0), this + t = Math.PI + var g = (l + 1) / 2, + y = (d + 1) / 2, + b = (v + 1) / 2, + A = (c + h) / 4, + w = (u + f) / 4, + x = (p + m) / 4 + return ( + g > y && g > b + ? g < o + ? ((n = 0), (r = 0.707106781), (i = 0.707106781)) + : ((r = A / (n = Math.sqrt(g))), (i = w / n)) + : y > b + ? y < o + ? ((n = 0.707106781), (r = 0), (i = 0.707106781)) + : ((n = A / (r = Math.sqrt(y))), (i = x / r)) + : b < o + ? ((n = 0.707106781), (r = 0.707106781), (i = 0)) + : ((n = w / (i = Math.sqrt(b))), (r = x / i)), + this.set(n, r, i, t), + this + ) + } + var E = Math.sqrt( + (m - p) * (m - p) + (u - f) * (u - f) + (h - c) * (h - c), + ) + return ( + Math.abs(E) < 0.001 && (E = 1), + (this.x = (m - p) / E), + (this.y = (u - f) / E), + (this.z = (h - c) / E), + (this.w = Math.acos((l + d + v - 1) / 2)), + this + ) + }), + (t.min = function (e) { + return ( + (this.x = Math.min(this.x, e.x)), + (this.y = Math.min(this.y, e.y)), + (this.z = Math.min(this.z, e.z)), + (this.w = Math.min(this.w, e.w)), + this + ) + }), + (t.max = function (e) { + return ( + (this.x = Math.max(this.x, e.x)), + (this.y = Math.max(this.y, e.y)), + (this.z = Math.max(this.z, e.z)), + (this.w = Math.max(this.w, e.w)), + this + ) + }), + (t.clamp = function (e, t) { + return ( + (this.x = Math.max(e.x, Math.min(t.x, this.x))), + (this.y = Math.max(e.y, Math.min(t.y, this.y))), + (this.z = Math.max(e.z, Math.min(t.z, this.z))), + (this.w = Math.max(e.w, Math.min(t.w, this.w))), + this + ) + }), + (t.clampScalar = function (e, t) { + return ( + (this.x = Math.max(e, Math.min(t, this.x))), + (this.y = Math.max(e, Math.min(t, this.y))), + (this.z = Math.max(e, Math.min(t, this.z))), + (this.w = Math.max(e, Math.min(t, this.w))), + this + ) + }), + (t.clampLength = function (e, t) { + var n = this.length() + return this.divideScalar(n || 1).multiplyScalar( + Math.max(e, Math.min(t, n)), + ) + }), + (t.floor = function () { + return ( + (this.x = Math.floor(this.x)), + (this.y = Math.floor(this.y)), + (this.z = Math.floor(this.z)), + (this.w = Math.floor(this.w)), + this + ) + }), + (t.ceil = function () { + return ( + (this.x = Math.ceil(this.x)), + (this.y = Math.ceil(this.y)), + (this.z = Math.ceil(this.z)), + (this.w = Math.ceil(this.w)), + this + ) + }), + (t.round = function () { + return ( + (this.x = Math.round(this.x)), + (this.y = Math.round(this.y)), + (this.z = Math.round(this.z)), + (this.w = Math.round(this.w)), + this + ) + }), + (t.roundToZero = function () { + return ( + (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), + (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), + (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)), + (this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w)), + this + ) + }), + (t.negate = function () { + return ( + (this.x = -this.x), + (this.y = -this.y), + (this.z = -this.z), + (this.w = -this.w), + this + ) + }), + (t.dot = function (e) { + return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w + }), + (t.lengthSq = function () { + return ( + this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w + ) + }), + (t.length = function () { + return Math.sqrt( + this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w, + ) + }), + (t.manhattanLength = function () { + return ( + Math.abs(this.x) + + Math.abs(this.y) + + Math.abs(this.z) + + Math.abs(this.w) + ) + }), + (t.normalize = function () { + return this.divideScalar(this.length() || 1) + }), + (t.setLength = function (e) { + return this.normalize().multiplyScalar(e) + }), + (t.lerp = function (e, t) { + return ( + (this.x += (e.x - this.x) * t), + (this.y += (e.y - this.y) * t), + (this.z += (e.z - this.z) * t), + (this.w += (e.w - this.w) * t), + this + ) + }), + (t.lerpVectors = function (e, t, n) { + return ( + (this.x = e.x + (t.x - e.x) * n), + (this.y = e.y + (t.y - e.y) * n), + (this.z = e.z + (t.z - e.z) * n), + (this.w = e.w + (t.w - e.w) * n), + this + ) + }), + (t.equals = function (e) { + return ( + e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w + ) + }), + (t.fromArray = function (e, t) { + return ( + void 0 === t && (t = 0), + (this.x = e[t]), + (this.y = e[t + 1]), + (this.z = e[t + 2]), + (this.w = e[t + 3]), + this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this.x), + (e[t + 1] = this.y), + (e[t + 2] = this.z), + (e[t + 3] = this.w), + e + ) + }), + (t.fromBufferAttribute = function (e, t, n) { + return ( + void 0 !== n && + console.warn( + 'THREE.Vector4: offset has been removed from .fromBufferAttribute().', + ), + (this.x = e.getX(t)), + (this.y = e.getY(t)), + (this.z = e.getZ(t)), + (this.w = e.getW(t)), + this + ) + }), + (t.random = function () { + return ( + (this.x = Math.random()), + (this.y = Math.random()), + (this.z = Math.random()), + (this.w = Math.random()), + this + ) + }), + Hn(e, [ + { + key: 'width', + get: function () { + return this.z + }, + set: function (e) { + this.z = e + }, + }, + { + key: 'height', + get: function () { + return this.w + }, + set: function (e) { + this.w = e + }, + }, + ]), + e + ) + })(), + or = (function (e) { + function t(t, n, r) { + var i + return ( + (i = e.call(this) || this), + Object.defineProperty(zn(i), 'isWebGLRenderTarget', { value: !0 }), + (i.width = t), + (i.height = n), + (i.scissor = new ir(0, 0, t, n)), + (i.scissorTest = !1), + (i.viewport = new ir(0, 0, t, n)), + (r = r || {}), + (i.texture = new nr( + void 0, + r.mapping, + r.wrapS, + r.wrapT, + r.magFilter, + r.minFilter, + r.format, + r.type, + r.anisotropy, + r.encoding, + )), + (i.texture.image = {}), + (i.texture.image.width = t), + (i.texture.image.height = n), + (i.texture.generateMipmaps = + void 0 !== r.generateMipmaps && r.generateMipmaps), + (i.texture.minFilter = void 0 !== r.minFilter ? r.minFilter : Ae), + (i.depthBuffer = void 0 === r.depthBuffer || r.depthBuffer), + (i.stencilBuffer = void 0 !== r.stencilBuffer && r.stencilBuffer), + (i.depthTexture = void 0 !== r.depthTexture ? r.depthTexture : null), + i + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.setSize = function (e, t) { + ;(this.width === e && this.height === t) || + ((this.width = e), + (this.height = t), + (this.texture.image.width = e), + (this.texture.image.height = t), + this.dispose()), + this.viewport.set(0, 0, e, t), + this.scissor.set(0, 0, e, t) + }), + (n.clone = function () { + return new this.constructor().copy(this) + }), + (n.copy = function (e) { + return ( + (this.width = e.width), + (this.height = e.height), + this.viewport.copy(e.viewport), + (this.texture = e.texture.clone()), + (this.depthBuffer = e.depthBuffer), + (this.stencilBuffer = e.stencilBuffer), + (this.depthTexture = e.depthTexture), + this + ) + }), + (n.dispose = function () { + this.dispatchEvent({ type: 'dispose' }) + }), + t + ) + })(qn), + ar = (function (e) { + function t(t, n, r) { + var i + return ( + (i = e.call(this, t, n, r) || this), + Object.defineProperty(zn(i), 'isWebGLMultisampleRenderTarget', { + value: !0, + }), + (i.samples = 4), + i + ) + } + return ( + Gn(t, e), + (t.prototype.copy = function (t) { + return e.prototype.copy.call(this, t), (this.samples = t.samples), this + }), + t + ) + })(or), + sr = (function () { + function e(e, t, n, r) { + void 0 === e && (e = 0), + void 0 === t && (t = 0), + void 0 === n && (n = 0), + void 0 === r && (r = 1), + Object.defineProperty(this, 'isQuaternion', { value: !0 }), + (this._x = e), + (this._y = t), + (this._z = n), + (this._w = r) + } + ;(e.slerp = function (e, t, n, r) { + return n.copy(e).slerp(t, r) + }), + (e.slerpFlat = function (e, t, n, r, i, o, a) { + var s = n[r + 0], + l = n[r + 1], + c = n[r + 2], + u = n[r + 3], + h = i[o + 0], + d = i[o + 1], + p = i[o + 2], + f = i[o + 3] + if (u !== f || s !== h || l !== d || c !== p) { + var m = 1 - a, + v = s * h + l * d + c * p + u * f, + g = v >= 0 ? 1 : -1, + y = 1 - v * v + if (y > Number.EPSILON) { + var b = Math.sqrt(y), + A = Math.atan2(b, v * g) + ;(m = Math.sin(m * A) / b), (a = Math.sin(a * A) / b) + } + var w = a * g + if ( + ((s = s * m + h * w), + (l = l * m + d * w), + (c = c * m + p * w), + (u = u * m + f * w), + m === 1 - a) + ) { + var x = 1 / Math.sqrt(s * s + l * l + c * c + u * u) + ;(s *= x), (l *= x), (c *= x), (u *= x) + } + } + ;(e[t] = s), (e[t + 1] = l), (e[t + 2] = c), (e[t + 3] = u) + }), + (e.multiplyQuaternionsFlat = function (e, t, n, r, i, o) { + var a = n[r], + s = n[r + 1], + l = n[r + 2], + c = n[r + 3], + u = i[o], + h = i[o + 1], + d = i[o + 2], + p = i[o + 3] + return ( + (e[t] = a * p + c * u + s * d - l * h), + (e[t + 1] = s * p + c * h + l * u - a * d), + (e[t + 2] = l * p + c * d + a * h - s * u), + (e[t + 3] = c * p - a * u - s * h - l * d), + e + ) + }) + var t = e.prototype + return ( + (t.set = function (e, t, n, r) { + return ( + (this._x = e), + (this._y = t), + (this._z = n), + (this._w = r), + this._onChangeCallback(), + this + ) + }), + (t.clone = function () { + return new this.constructor(this._x, this._y, this._z, this._w) + }), + (t.copy = function (e) { + return ( + (this._x = e.x), + (this._y = e.y), + (this._z = e.z), + (this._w = e.w), + this._onChangeCallback(), + this + ) + }), + (t.setFromEuler = function (e, t) { + if (!e || !e.isEuler) + throw new Error( + 'THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.', + ) + var n = e._x, + r = e._y, + i = e._z, + o = e._order, + a = Math.cos, + s = Math.sin, + l = a(n / 2), + c = a(r / 2), + u = a(i / 2), + h = s(n / 2), + d = s(r / 2), + p = s(i / 2) + switch (o) { + case 'XYZ': + ;(this._x = h * c * u + l * d * p), + (this._y = l * d * u - h * c * p), + (this._z = l * c * p + h * d * u), + (this._w = l * c * u - h * d * p) + break + case 'YXZ': + ;(this._x = h * c * u + l * d * p), + (this._y = l * d * u - h * c * p), + (this._z = l * c * p - h * d * u), + (this._w = l * c * u + h * d * p) + break + case 'ZXY': + ;(this._x = h * c * u - l * d * p), + (this._y = l * d * u + h * c * p), + (this._z = l * c * p + h * d * u), + (this._w = l * c * u - h * d * p) + break + case 'ZYX': + ;(this._x = h * c * u - l * d * p), + (this._y = l * d * u + h * c * p), + (this._z = l * c * p - h * d * u), + (this._w = l * c * u + h * d * p) + break + case 'YZX': + ;(this._x = h * c * u + l * d * p), + (this._y = l * d * u + h * c * p), + (this._z = l * c * p - h * d * u), + (this._w = l * c * u - h * d * p) + break + case 'XZY': + ;(this._x = h * c * u - l * d * p), + (this._y = l * d * u - h * c * p), + (this._z = l * c * p + h * d * u), + (this._w = l * c * u + h * d * p) + break + default: + console.warn( + 'THREE.Quaternion: .setFromEuler() encountered an unknown order: ' + + o, + ) + } + return !1 !== t && this._onChangeCallback(), this + }), + (t.setFromAxisAngle = function (e, t) { + var n = t / 2, + r = Math.sin(n) + return ( + (this._x = e.x * r), + (this._y = e.y * r), + (this._z = e.z * r), + (this._w = Math.cos(n)), + this._onChangeCallback(), + this + ) + }), + (t.setFromRotationMatrix = function (e) { + var t = e.elements, + n = t[0], + r = t[4], + i = t[8], + o = t[1], + a = t[5], + s = t[9], + l = t[2], + c = t[6], + u = t[10], + h = n + a + u + if (h > 0) { + var d = 0.5 / Math.sqrt(h + 1) + ;(this._w = 0.25 / d), + (this._x = (c - s) * d), + (this._y = (i - l) * d), + (this._z = (o - r) * d) + } else if (n > a && n > u) { + var p = 2 * Math.sqrt(1 + n - a - u) + ;(this._w = (c - s) / p), + (this._x = 0.25 * p), + (this._y = (r + o) / p), + (this._z = (i + l) / p) + } else if (a > u) { + var f = 2 * Math.sqrt(1 + a - n - u) + ;(this._w = (i - l) / f), + (this._x = (r + o) / f), + (this._y = 0.25 * f), + (this._z = (s + c) / f) + } else { + var m = 2 * Math.sqrt(1 + u - n - a) + ;(this._w = (o - r) / m), + (this._x = (i + l) / m), + (this._y = (s + c) / m), + (this._z = 0.25 * m) + } + return this._onChangeCallback(), this + }), + (t.setFromUnitVectors = function (e, t) { + var n = 1e-6, + r = e.dot(t) + 1 + return ( + r < n + ? ((r = 0), + Math.abs(e.x) > Math.abs(e.z) + ? ((this._x = -e.y), + (this._y = e.x), + (this._z = 0), + (this._w = r)) + : ((this._x = 0), + (this._y = -e.z), + (this._z = e.y), + (this._w = r))) + : ((this._x = e.y * t.z - e.z * t.y), + (this._y = e.z * t.x - e.x * t.z), + (this._z = e.x * t.y - e.y * t.x), + (this._w = r)), + this.normalize() + ) + }), + (t.angleTo = function (e) { + return 2 * Math.acos(Math.abs(Kn.clamp(this.dot(e), -1, 1))) + }), + (t.rotateTowards = function (e, t) { + var n = this.angleTo(e) + if (0 === n) return this + var r = Math.min(1, t / n) + return this.slerp(e, r), this + }), + (t.identity = function () { + return this.set(0, 0, 0, 1) + }), + (t.invert = function () { + return this.conjugate() + }), + (t.conjugate = function () { + return ( + (this._x *= -1), + (this._y *= -1), + (this._z *= -1), + this._onChangeCallback(), + this + ) + }), + (t.dot = function (e) { + return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w + }), + (t.lengthSq = function () { + return ( + this._x * this._x + + this._y * this._y + + this._z * this._z + + this._w * this._w + ) + }), + (t.length = function () { + return Math.sqrt( + this._x * this._x + + this._y * this._y + + this._z * this._z + + this._w * this._w, + ) + }), + (t.normalize = function () { + var e = this.length() + return ( + 0 === e + ? ((this._x = 0), (this._y = 0), (this._z = 0), (this._w = 1)) + : ((e = 1 / e), + (this._x = this._x * e), + (this._y = this._y * e), + (this._z = this._z * e), + (this._w = this._w * e)), + this._onChangeCallback(), + this + ) + }), + (t.multiply = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.', + ), + this.multiplyQuaternions(e, t)) + : this.multiplyQuaternions(this, e) + }), + (t.premultiply = function (e) { + return this.multiplyQuaternions(e, this) + }), + (t.multiplyQuaternions = function (e, t) { + var n = e._x, + r = e._y, + i = e._z, + o = e._w, + a = t._x, + s = t._y, + l = t._z, + c = t._w + return ( + (this._x = n * c + o * a + r * l - i * s), + (this._y = r * c + o * s + i * a - n * l), + (this._z = i * c + o * l + n * s - r * a), + (this._w = o * c - n * a - r * s - i * l), + this._onChangeCallback(), + this + ) + }), + (t.slerp = function (e, t) { + if (0 === t) return this + if (1 === t) return this.copy(e) + var n = this._x, + r = this._y, + i = this._z, + o = this._w, + a = o * e._w + n * e._x + r * e._y + i * e._z + if ( + (a < 0 + ? ((this._w = -e._w), + (this._x = -e._x), + (this._y = -e._y), + (this._z = -e._z), + (a = -a)) + : this.copy(e), + a >= 1) + ) + return ( + (this._w = o), (this._x = n), (this._y = r), (this._z = i), this + ) + var s = 1 - a * a + if (s <= Number.EPSILON) { + var l = 1 - t + return ( + (this._w = l * o + t * this._w), + (this._x = l * n + t * this._x), + (this._y = l * r + t * this._y), + (this._z = l * i + t * this._z), + this.normalize(), + this._onChangeCallback(), + this + ) + } + var c = Math.sqrt(s), + u = Math.atan2(c, a), + h = Math.sin((1 - t) * u) / c, + d = Math.sin(t * u) / c + return ( + (this._w = o * h + this._w * d), + (this._x = n * h + this._x * d), + (this._y = r * h + this._y * d), + (this._z = i * h + this._z * d), + this._onChangeCallback(), + this + ) + }), + (t.equals = function (e) { + return ( + e._x === this._x && + e._y === this._y && + e._z === this._z && + e._w === this._w + ) + }), + (t.fromArray = function (e, t) { + return ( + void 0 === t && (t = 0), + (this._x = e[t]), + (this._y = e[t + 1]), + (this._z = e[t + 2]), + (this._w = e[t + 3]), + this._onChangeCallback(), + this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this._x), + (e[t + 1] = this._y), + (e[t + 2] = this._z), + (e[t + 3] = this._w), + e + ) + }), + (t.fromBufferAttribute = function (e, t) { + return ( + (this._x = e.getX(t)), + (this._y = e.getY(t)), + (this._z = e.getZ(t)), + (this._w = e.getW(t)), + this + ) + }), + (t._onChange = function (e) { + return (this._onChangeCallback = e), this + }), + (t._onChangeCallback = function () {}), + Hn(e, [ + { + key: 'x', + get: function () { + return this._x + }, + set: function (e) { + ;(this._x = e), this._onChangeCallback() + }, + }, + { + key: 'y', + get: function () { + return this._y + }, + set: function (e) { + ;(this._y = e), this._onChangeCallback() + }, + }, + { + key: 'z', + get: function () { + return this._z + }, + set: function (e) { + ;(this._z = e), this._onChangeCallback() + }, + }, + { + key: 'w', + get: function () { + return this._w + }, + set: function (e) { + ;(this._w = e), this._onChangeCallback() + }, + }, + ]), + e + ) + })(), + lr = (function () { + function e(e, t, n) { + void 0 === e && (e = 0), + void 0 === t && (t = 0), + void 0 === n && (n = 0), + Object.defineProperty(this, 'isVector3', { value: !0 }), + (this.x = e), + (this.y = t), + (this.z = n) + } + var t = e.prototype + return ( + (t.set = function (e, t, n) { + return ( + void 0 === n && (n = this.z), + (this.x = e), + (this.y = t), + (this.z = n), + this + ) + }), + (t.setScalar = function (e) { + return (this.x = e), (this.y = e), (this.z = e), this + }), + (t.setX = function (e) { + return (this.x = e), this + }), + (t.setY = function (e) { + return (this.y = e), this + }), + (t.setZ = function (e) { + return (this.z = e), this + }), + (t.setComponent = function (e, t) { + switch (e) { + case 0: + this.x = t + break + case 1: + this.y = t + break + case 2: + this.z = t + break + default: + throw new Error('index is out of range: ' + e) + } + return this + }), + (t.getComponent = function (e) { + switch (e) { + case 0: + return this.x + case 1: + return this.y + case 2: + return this.z + default: + throw new Error('index is out of range: ' + e) + } + }), + (t.clone = function () { + return new this.constructor(this.x, this.y, this.z) + }), + (t.copy = function (e) { + return (this.x = e.x), (this.y = e.y), (this.z = e.z), this + }), + (t.add = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.', + ), + this.addVectors(e, t)) + : ((this.x += e.x), (this.y += e.y), (this.z += e.z), this) + }), + (t.addScalar = function (e) { + return (this.x += e), (this.y += e), (this.z += e), this + }), + (t.addVectors = function (e, t) { + return ( + (this.x = e.x + t.x), (this.y = e.y + t.y), (this.z = e.z + t.z), this + ) + }), + (t.addScaledVector = function (e, t) { + return ( + (this.x += e.x * t), (this.y += e.y * t), (this.z += e.z * t), this + ) + }), + (t.sub = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.', + ), + this.subVectors(e, t)) + : ((this.x -= e.x), (this.y -= e.y), (this.z -= e.z), this) + }), + (t.subScalar = function (e) { + return (this.x -= e), (this.y -= e), (this.z -= e), this + }), + (t.subVectors = function (e, t) { + return ( + (this.x = e.x - t.x), (this.y = e.y - t.y), (this.z = e.z - t.z), this + ) + }), + (t.multiply = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.', + ), + this.multiplyVectors(e, t)) + : ((this.x *= e.x), (this.y *= e.y), (this.z *= e.z), this) + }), + (t.multiplyScalar = function (e) { + return (this.x *= e), (this.y *= e), (this.z *= e), this + }), + (t.multiplyVectors = function (e, t) { + return ( + (this.x = e.x * t.x), (this.y = e.y * t.y), (this.z = e.z * t.z), this + ) + }), + (t.applyEuler = function (e) { + return ( + (e && e.isEuler) || + console.error( + 'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.', + ), + this.applyQuaternion(ur.setFromEuler(e)) + ) + }), + (t.applyAxisAngle = function (e, t) { + return this.applyQuaternion(ur.setFromAxisAngle(e, t)) + }), + (t.applyMatrix3 = function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = e.elements + return ( + (this.x = i[0] * t + i[3] * n + i[6] * r), + (this.y = i[1] * t + i[4] * n + i[7] * r), + (this.z = i[2] * t + i[5] * n + i[8] * r), + this + ) + }), + (t.applyNormalMatrix = function (e) { + return this.applyMatrix3(e).normalize() + }), + (t.applyMatrix4 = function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = e.elements, + o = 1 / (i[3] * t + i[7] * n + i[11] * r + i[15]) + return ( + (this.x = (i[0] * t + i[4] * n + i[8] * r + i[12]) * o), + (this.y = (i[1] * t + i[5] * n + i[9] * r + i[13]) * o), + (this.z = (i[2] * t + i[6] * n + i[10] * r + i[14]) * o), + this + ) + }), + (t.applyQuaternion = function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = e.x, + o = e.y, + a = e.z, + s = e.w, + l = s * t + o * r - a * n, + c = s * n + a * t - i * r, + u = s * r + i * n - o * t, + h = -i * t - o * n - a * r + return ( + (this.x = l * s + h * -i + c * -a - u * -o), + (this.y = c * s + h * -o + u * -i - l * -a), + (this.z = u * s + h * -a + l * -o - c * -i), + this + ) + }), + (t.project = function (e) { + return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4( + e.projectionMatrix, + ) + }), + (t.unproject = function (e) { + return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4( + e.matrixWorld, + ) + }), + (t.transformDirection = function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = e.elements + return ( + (this.x = i[0] * t + i[4] * n + i[8] * r), + (this.y = i[1] * t + i[5] * n + i[9] * r), + (this.z = i[2] * t + i[6] * n + i[10] * r), + this.normalize() + ) + }), + (t.divide = function (e) { + return (this.x /= e.x), (this.y /= e.y), (this.z /= e.z), this + }), + (t.divideScalar = function (e) { + return this.multiplyScalar(1 / e) + }), + (t.min = function (e) { + return ( + (this.x = Math.min(this.x, e.x)), + (this.y = Math.min(this.y, e.y)), + (this.z = Math.min(this.z, e.z)), + this + ) + }), + (t.max = function (e) { + return ( + (this.x = Math.max(this.x, e.x)), + (this.y = Math.max(this.y, e.y)), + (this.z = Math.max(this.z, e.z)), + this + ) + }), + (t.clamp = function (e, t) { + return ( + (this.x = Math.max(e.x, Math.min(t.x, this.x))), + (this.y = Math.max(e.y, Math.min(t.y, this.y))), + (this.z = Math.max(e.z, Math.min(t.z, this.z))), + this + ) + }), + (t.clampScalar = function (e, t) { + return ( + (this.x = Math.max(e, Math.min(t, this.x))), + (this.y = Math.max(e, Math.min(t, this.y))), + (this.z = Math.max(e, Math.min(t, this.z))), + this + ) + }), + (t.clampLength = function (e, t) { + var n = this.length() + return this.divideScalar(n || 1).multiplyScalar( + Math.max(e, Math.min(t, n)), + ) + }), + (t.floor = function () { + return ( + (this.x = Math.floor(this.x)), + (this.y = Math.floor(this.y)), + (this.z = Math.floor(this.z)), + this + ) + }), + (t.ceil = function () { + return ( + (this.x = Math.ceil(this.x)), + (this.y = Math.ceil(this.y)), + (this.z = Math.ceil(this.z)), + this + ) + }), + (t.round = function () { + return ( + (this.x = Math.round(this.x)), + (this.y = Math.round(this.y)), + (this.z = Math.round(this.z)), + this + ) + }), + (t.roundToZero = function () { + return ( + (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)), + (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)), + (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)), + this + ) + }), + (t.negate = function () { + return (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), this + }), + (t.dot = function (e) { + return this.x * e.x + this.y * e.y + this.z * e.z + }), + (t.lengthSq = function () { + return this.x * this.x + this.y * this.y + this.z * this.z + }), + (t.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z) + }), + (t.manhattanLength = function () { + return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + }), + (t.normalize = function () { + return this.divideScalar(this.length() || 1) + }), + (t.setLength = function (e) { + return this.normalize().multiplyScalar(e) + }), + (t.lerp = function (e, t) { + return ( + (this.x += (e.x - this.x) * t), + (this.y += (e.y - this.y) * t), + (this.z += (e.z - this.z) * t), + this + ) + }), + (t.lerpVectors = function (e, t, n) { + return ( + (this.x = e.x + (t.x - e.x) * n), + (this.y = e.y + (t.y - e.y) * n), + (this.z = e.z + (t.z - e.z) * n), + this + ) + }), + (t.cross = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.', + ), + this.crossVectors(e, t)) + : this.crossVectors(this, e) + }), + (t.crossVectors = function (e, t) { + var n = e.x, + r = e.y, + i = e.z, + o = t.x, + a = t.y, + s = t.z + return ( + (this.x = r * s - i * a), + (this.y = i * o - n * s), + (this.z = n * a - r * o), + this + ) + }), + (t.projectOnVector = function (e) { + var t = e.lengthSq() + if (0 === t) return this.set(0, 0, 0) + var n = e.dot(this) / t + return this.copy(e).multiplyScalar(n) + }), + (t.projectOnPlane = function (e) { + return cr.copy(this).projectOnVector(e), this.sub(cr) + }), + (t.reflect = function (e) { + return this.sub(cr.copy(e).multiplyScalar(2 * this.dot(e))) + }), + (t.angleTo = function (e) { + var t = Math.sqrt(this.lengthSq() * e.lengthSq()) + if (0 === t) return Math.PI / 2 + var n = this.dot(e) / t + return Math.acos(Kn.clamp(n, -1, 1)) + }), + (t.distanceTo = function (e) { + return Math.sqrt(this.distanceToSquared(e)) + }), + (t.distanceToSquared = function (e) { + var t = this.x - e.x, + n = this.y - e.y, + r = this.z - e.z + return t * t + n * n + r * r + }), + (t.manhattanDistanceTo = function (e) { + return ( + Math.abs(this.x - e.x) + + Math.abs(this.y - e.y) + + Math.abs(this.z - e.z) + ) + }), + (t.setFromSpherical = function (e) { + return this.setFromSphericalCoords(e.radius, e.phi, e.theta) + }), + (t.setFromSphericalCoords = function (e, t, n) { + var r = Math.sin(t) * e + return ( + (this.x = r * Math.sin(n)), + (this.y = Math.cos(t) * e), + (this.z = r * Math.cos(n)), + this + ) + }), + (t.setFromCylindrical = function (e) { + return this.setFromCylindricalCoords(e.radius, e.theta, e.y) + }), + (t.setFromCylindricalCoords = function (e, t, n) { + return ( + (this.x = e * Math.sin(t)), + (this.y = n), + (this.z = e * Math.cos(t)), + this + ) + }), + (t.setFromMatrixPosition = function (e) { + var t = e.elements + return (this.x = t[12]), (this.y = t[13]), (this.z = t[14]), this + }), + (t.setFromMatrixScale = function (e) { + var t = this.setFromMatrixColumn(e, 0).length(), + n = this.setFromMatrixColumn(e, 1).length(), + r = this.setFromMatrixColumn(e, 2).length() + return (this.x = t), (this.y = n), (this.z = r), this + }), + (t.setFromMatrixColumn = function (e, t) { + return this.fromArray(e.elements, 4 * t) + }), + (t.setFromMatrix3Column = function (e, t) { + return this.fromArray(e.elements, 3 * t) + }), + (t.equals = function (e) { + return e.x === this.x && e.y === this.y && e.z === this.z + }), + (t.fromArray = function (e, t) { + return ( + void 0 === t && (t = 0), + (this.x = e[t]), + (this.y = e[t + 1]), + (this.z = e[t + 2]), + this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this.x), + (e[t + 1] = this.y), + (e[t + 2] = this.z), + e + ) + }), + (t.fromBufferAttribute = function (e, t, n) { + return ( + void 0 !== n && + console.warn( + 'THREE.Vector3: offset has been removed from .fromBufferAttribute().', + ), + (this.x = e.getX(t)), + (this.y = e.getY(t)), + (this.z = e.getZ(t)), + this + ) + }), + (t.random = function () { + return ( + (this.x = Math.random()), + (this.y = Math.random()), + (this.z = Math.random()), + this + ) + }), + e + ) + })(), + cr = new lr(), + ur = new sr(), + hr = (function () { + function e(e, t) { + Object.defineProperty(this, 'isBox3', { value: !0 }), + (this.min = void 0 !== e ? e : new lr(1 / 0, 1 / 0, 1 / 0)), + (this.max = void 0 !== t ? t : new lr(-1 / 0, -1 / 0, -1 / 0)) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.min.copy(e), this.max.copy(t), this + }), + (t.setFromArray = function (e) { + for ( + var t = 1 / 0, + n = 1 / 0, + r = 1 / 0, + i = -1 / 0, + o = -1 / 0, + a = -1 / 0, + s = 0, + l = e.length; + s < l; + s += 3 + ) { + var c = e[s], + u = e[s + 1], + h = e[s + 2] + c < t && (t = c), + u < n && (n = u), + h < r && (r = h), + c > i && (i = c), + u > o && (o = u), + h > a && (a = h) + } + return this.min.set(t, n, r), this.max.set(i, o, a), this + }), + (t.setFromBufferAttribute = function (e) { + for ( + var t = 1 / 0, + n = 1 / 0, + r = 1 / 0, + i = -1 / 0, + o = -1 / 0, + a = -1 / 0, + s = 0, + l = e.count; + s < l; + s++ + ) { + var c = e.getX(s), + u = e.getY(s), + h = e.getZ(s) + c < t && (t = c), + u < n && (n = u), + h < r && (r = h), + c > i && (i = c), + u > o && (o = u), + h > a && (a = h) + } + return this.min.set(t, n, r), this.max.set(i, o, a), this + }), + (t.setFromPoints = function (e) { + this.makeEmpty() + for (var t = 0, n = e.length; t < n; t++) this.expandByPoint(e[t]) + return this + }), + (t.setFromCenterAndSize = function (e, t) { + var n = fr.copy(t).multiplyScalar(0.5) + return this.min.copy(e).sub(n), this.max.copy(e).add(n), this + }), + (t.setFromObject = function (e) { + return this.makeEmpty(), this.expandByObject(e) + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.min.copy(e.min), this.max.copy(e.max), this + }), + (t.makeEmpty = function () { + return ( + (this.min.x = this.min.y = this.min.z = 1 / 0), + (this.max.x = this.max.y = this.max.z = -1 / 0), + this + ) + }), + (t.isEmpty = function () { + return ( + this.max.x < this.min.x || + this.max.y < this.min.y || + this.max.z < this.min.z + ) + }), + (t.getCenter = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Box3: .getCenter() target is now required'), + (e = new lr())), + this.isEmpty() + ? e.set(0, 0, 0) + : e.addVectors(this.min, this.max).multiplyScalar(0.5) + ) + }), + (t.getSize = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Box3: .getSize() target is now required'), + (e = new lr())), + this.isEmpty() ? e.set(0, 0, 0) : e.subVectors(this.max, this.min) + ) + }), + (t.expandByPoint = function (e) { + return this.min.min(e), this.max.max(e), this + }), + (t.expandByVector = function (e) { + return this.min.sub(e), this.max.add(e), this + }), + (t.expandByScalar = function (e) { + return this.min.addScalar(-e), this.max.addScalar(e), this + }), + (t.expandByObject = function (e) { + e.updateWorldMatrix(!1, !1) + var t = e.geometry + void 0 !== t && + (null === t.boundingBox && t.computeBoundingBox(), + mr.copy(t.boundingBox), + mr.applyMatrix4(e.matrixWorld), + this.union(mr)) + for (var n = e.children, r = 0, i = n.length; r < i; r++) + this.expandByObject(n[r]) + return this + }), + (t.containsPoint = function (e) { + return !( + e.x < this.min.x || + e.x > this.max.x || + e.y < this.min.y || + e.y > this.max.y || + e.z < this.min.z || + e.z > this.max.z + ) + }), + (t.containsBox = function (e) { + return ( + this.min.x <= e.min.x && + e.max.x <= this.max.x && + this.min.y <= e.min.y && + e.max.y <= this.max.y && + this.min.z <= e.min.z && + e.max.z <= this.max.z + ) + }), + (t.getParameter = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Box3: .getParameter() target is now required'), + (t = new lr())), + t.set( + (e.x - this.min.x) / (this.max.x - this.min.x), + (e.y - this.min.y) / (this.max.y - this.min.y), + (e.z - this.min.z) / (this.max.z - this.min.z), + ) + ) + }), + (t.intersectsBox = function (e) { + return !( + e.max.x < this.min.x || + e.min.x > this.max.x || + e.max.y < this.min.y || + e.min.y > this.max.y || + e.max.z < this.min.z || + e.min.z > this.max.z + ) + }), + (t.intersectsSphere = function (e) { + return ( + this.clampPoint(e.center, fr), + fr.distanceToSquared(e.center) <= e.radius * e.radius + ) + }), + (t.intersectsPlane = function (e) { + var t, n + return ( + e.normal.x > 0 + ? ((t = e.normal.x * this.min.x), (n = e.normal.x * this.max.x)) + : ((t = e.normal.x * this.max.x), (n = e.normal.x * this.min.x)), + e.normal.y > 0 + ? ((t += e.normal.y * this.min.y), (n += e.normal.y * this.max.y)) + : ((t += e.normal.y * this.max.y), (n += e.normal.y * this.min.y)), + e.normal.z > 0 + ? ((t += e.normal.z * this.min.z), (n += e.normal.z * this.max.z)) + : ((t += e.normal.z * this.max.z), (n += e.normal.z * this.min.z)), + t <= -e.constant && n >= -e.constant + ) + }), + (t.intersectsTriangle = function (e) { + if (this.isEmpty()) return !1 + this.getCenter(xr), + Er.subVectors(this.max, xr), + vr.subVectors(e.a, xr), + gr.subVectors(e.b, xr), + yr.subVectors(e.c, xr), + br.subVectors(gr, vr), + Ar.subVectors(yr, gr), + wr.subVectors(vr, yr) + var t = [ + 0, + -br.z, + br.y, + 0, + -Ar.z, + Ar.y, + 0, + -wr.z, + wr.y, + br.z, + 0, + -br.x, + Ar.z, + 0, + -Ar.x, + wr.z, + 0, + -wr.x, + -br.y, + br.x, + 0, + -Ar.y, + Ar.x, + 0, + -wr.y, + wr.x, + 0, + ] + return ( + !!dr(t, vr, gr, yr, Er) && + !!dr((t = [1, 0, 0, 0, 1, 0, 0, 0, 1]), vr, gr, yr, Er) && + (Mr.crossVectors(br, Ar), + dr((t = [Mr.x, Mr.y, Mr.z]), vr, gr, yr, Er)) + ) + }), + (t.clampPoint = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Box3: .clampPoint() target is now required'), + (t = new lr())), + t.copy(e).clamp(this.min, this.max) + ) + }), + (t.distanceToPoint = function (e) { + return fr.copy(e).clamp(this.min, this.max).sub(e).length() + }), + (t.getBoundingSphere = function (e) { + return ( + void 0 === e && + console.error( + 'THREE.Box3: .getBoundingSphere() target is now required', + ), + this.getCenter(e.center), + (e.radius = 0.5 * this.getSize(fr).length()), + e + ) + }), + (t.intersect = function (e) { + return ( + this.min.max(e.min), + this.max.min(e.max), + this.isEmpty() && this.makeEmpty(), + this + ) + }), + (t.union = function (e) { + return this.min.min(e.min), this.max.max(e.max), this + }), + (t.applyMatrix4 = function (e) { + return ( + this.isEmpty() || + (pr[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e), + pr[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e), + pr[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e), + pr[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e), + pr[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e), + pr[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e), + pr[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e), + pr[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e), + this.setFromPoints(pr)), + this + ) + }), + (t.translate = function (e) { + return this.min.add(e), this.max.add(e), this + }), + (t.equals = function (e) { + return e.min.equals(this.min) && e.max.equals(this.max) + }), + e + ) + })() + function dr(e, t, n, r, i) { + for (var o = 0, a = e.length - 3; o <= a; o += 3) { + _r.fromArray(e, o) + var s = i.x * Math.abs(_r.x) + i.y * Math.abs(_r.y) + i.z * Math.abs(_r.z), + l = t.dot(_r), + c = n.dot(_r), + u = r.dot(_r) + if (Math.max(-Math.max(l, c, u), Math.min(l, c, u)) > s) return !1 + } + return !0 + } + var pr = [ + new lr(), + new lr(), + new lr(), + new lr(), + new lr(), + new lr(), + new lr(), + new lr(), + ], + fr = new lr(), + mr = new hr(), + vr = new lr(), + gr = new lr(), + yr = new lr(), + br = new lr(), + Ar = new lr(), + wr = new lr(), + xr = new lr(), + Er = new lr(), + Mr = new lr(), + _r = new lr(), + Tr = new hr(), + Sr = (function () { + function e(e, t) { + ;(this.center = void 0 !== e ? e : new lr()), + (this.radius = void 0 !== t ? t : -1) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.center.copy(e), (this.radius = t), this + }), + (t.setFromPoints = function (e, t) { + var n = this.center + void 0 !== t ? n.copy(t) : Tr.setFromPoints(e).getCenter(n) + for (var r = 0, i = 0, o = e.length; i < o; i++) + r = Math.max(r, n.distanceToSquared(e[i])) + return (this.radius = Math.sqrt(r)), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.center.copy(e.center), (this.radius = e.radius), this + }), + (t.isEmpty = function () { + return this.radius < 0 + }), + (t.makeEmpty = function () { + return this.center.set(0, 0, 0), (this.radius = -1), this + }), + (t.containsPoint = function (e) { + return e.distanceToSquared(this.center) <= this.radius * this.radius + }), + (t.distanceToPoint = function (e) { + return e.distanceTo(this.center) - this.radius + }), + (t.intersectsSphere = function (e) { + var t = this.radius + e.radius + return e.center.distanceToSquared(this.center) <= t * t + }), + (t.intersectsBox = function (e) { + return e.intersectsSphere(this) + }), + (t.intersectsPlane = function (e) { + return Math.abs(e.distanceToPoint(this.center)) <= this.radius + }), + (t.clampPoint = function (e, t) { + var n = this.center.distanceToSquared(e) + return ( + void 0 === t && + (console.warn('THREE.Sphere: .clampPoint() target is now required'), + (t = new lr())), + t.copy(e), + n > this.radius * this.radius && + (t.sub(this.center).normalize(), + t.multiplyScalar(this.radius).add(this.center)), + t + ) + }), + (t.getBoundingBox = function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Sphere: .getBoundingBox() target is now required', + ), + (e = new hr())), + this.isEmpty() + ? (e.makeEmpty(), e) + : (e.set(this.center, this.center), + e.expandByScalar(this.radius), + e) + ) + }), + (t.applyMatrix4 = function (e) { + return ( + this.center.applyMatrix4(e), + (this.radius = this.radius * e.getMaxScaleOnAxis()), + this + ) + }), + (t.translate = function (e) { + return this.center.add(e), this + }), + (t.equals = function (e) { + return e.center.equals(this.center) && e.radius === this.radius + }), + e + ) + })(), + Cr = new lr(), + Lr = new lr(), + Rr = new lr(), + Pr = new lr(), + Dr = new lr(), + Or = new lr(), + Ir = new lr(), + Br = (function () { + function e(e, t) { + ;(this.origin = void 0 !== e ? e : new lr()), + (this.direction = void 0 !== t ? t : new lr(0, 0, -1)) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.origin.copy(e), this.direction.copy(t), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return ( + this.origin.copy(e.origin), this.direction.copy(e.direction), this + ) + }), + (t.at = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Ray: .at() target is now required'), + (t = new lr())), + t.copy(this.direction).multiplyScalar(e).add(this.origin) + ) + }), + (t.lookAt = function (e) { + return this.direction.copy(e).sub(this.origin).normalize(), this + }), + (t.recast = function (e) { + return this.origin.copy(this.at(e, Cr)), this + }), + (t.closestPointToPoint = function (e, t) { + void 0 === t && + (console.warn( + 'THREE.Ray: .closestPointToPoint() target is now required', + ), + (t = new lr())), + t.subVectors(e, this.origin) + var n = t.dot(this.direction) + return n < 0 + ? t.copy(this.origin) + : t.copy(this.direction).multiplyScalar(n).add(this.origin) + }), + (t.distanceToPoint = function (e) { + return Math.sqrt(this.distanceSqToPoint(e)) + }), + (t.distanceSqToPoint = function (e) { + var t = Cr.subVectors(e, this.origin).dot(this.direction) + return t < 0 + ? this.origin.distanceToSquared(e) + : (Cr.copy(this.direction).multiplyScalar(t).add(this.origin), + Cr.distanceToSquared(e)) + }), + (t.distanceSqToSegment = function (e, t, n, r) { + Lr.copy(e).add(t).multiplyScalar(0.5), + Rr.copy(t).sub(e).normalize(), + Pr.copy(this.origin).sub(Lr) + var i, + o, + a, + s, + l = 0.5 * e.distanceTo(t), + c = -this.direction.dot(Rr), + u = Pr.dot(this.direction), + h = -Pr.dot(Rr), + d = Pr.lengthSq(), + p = Math.abs(1 - c * c) + if (p > 0) + if (((o = c * u - h), (s = l * p), (i = c * h - u) >= 0)) + if (o >= -s) + if (o <= s) { + var f = 1 / p + a = + (i *= f) * (i + c * (o *= f) + 2 * u) + + o * (c * i + o + 2 * h) + + d + } else + (o = l), + (a = + -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d) + else + (o = -l), + (a = -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d) + else + o <= -s + ? (a = + -(i = Math.max(0, -(-c * l + u))) * i + + (o = i > 0 ? -l : Math.min(Math.max(-l, -h), l)) * + (o + 2 * h) + + d) + : o <= s + ? ((i = 0), + (a = (o = Math.min(Math.max(-l, -h), l)) * (o + 2 * h) + d)) + : (a = + -(i = Math.max(0, -(c * l + u))) * i + + (o = i > 0 ? l : Math.min(Math.max(-l, -h), l)) * + (o + 2 * h) + + d) + else + (o = c > 0 ? -l : l), + (a = -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d) + return ( + n && n.copy(this.direction).multiplyScalar(i).add(this.origin), + r && r.copy(Rr).multiplyScalar(o).add(Lr), + a + ) + }), + (t.intersectSphere = function (e, t) { + Cr.subVectors(e.center, this.origin) + var n = Cr.dot(this.direction), + r = Cr.dot(Cr) - n * n, + i = e.radius * e.radius + if (r > i) return null + var o = Math.sqrt(i - r), + a = n - o, + s = n + o + return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t) + }), + (t.intersectsSphere = function (e) { + return this.distanceSqToPoint(e.center) <= e.radius * e.radius + }), + (t.distanceToPlane = function (e) { + var t = e.normal.dot(this.direction) + if (0 === t) return 0 === e.distanceToPoint(this.origin) ? 0 : null + var n = -(this.origin.dot(e.normal) + e.constant) / t + return n >= 0 ? n : null + }), + (t.intersectPlane = function (e, t) { + var n = this.distanceToPlane(e) + return null === n ? null : this.at(n, t) + }), + (t.intersectsPlane = function (e) { + var t = e.distanceToPoint(this.origin) + return 0 === t || e.normal.dot(this.direction) * t < 0 + }), + (t.intersectBox = function (e, t) { + var n, + r, + i, + o, + a, + s, + l = 1 / this.direction.x, + c = 1 / this.direction.y, + u = 1 / this.direction.z, + h = this.origin + return ( + l >= 0 + ? ((n = (e.min.x - h.x) * l), (r = (e.max.x - h.x) * l)) + : ((n = (e.max.x - h.x) * l), (r = (e.min.x - h.x) * l)), + c >= 0 + ? ((i = (e.min.y - h.y) * c), (o = (e.max.y - h.y) * c)) + : ((i = (e.max.y - h.y) * c), (o = (e.min.y - h.y) * c)), + n > o || i > r + ? null + : ((i > n || n !== n) && (n = i), + (o < r || r !== r) && (r = o), + u >= 0 + ? ((a = (e.min.z - h.z) * u), (s = (e.max.z - h.z) * u)) + : ((a = (e.max.z - h.z) * u), (s = (e.min.z - h.z) * u)), + n > s || a > r + ? null + : ((a > n || n !== n) && (n = a), + (s < r || r !== r) && (r = s), + r < 0 ? null : this.at(n >= 0 ? n : r, t))) + ) + }), + (t.intersectsBox = function (e) { + return null !== this.intersectBox(e, Cr) + }), + (t.intersectTriangle = function (e, t, n, r, i) { + Dr.subVectors(t, e), Or.subVectors(n, e), Ir.crossVectors(Dr, Or) + var o, + a = this.direction.dot(Ir) + if (a > 0) { + if (r) return null + o = 1 + } else { + if (!(a < 0)) return null + ;(o = -1), (a = -a) + } + Pr.subVectors(this.origin, e) + var s = o * this.direction.dot(Or.crossVectors(Pr, Or)) + if (s < 0) return null + var l = o * this.direction.dot(Dr.cross(Pr)) + if (l < 0) return null + if (s + l > a) return null + var c = -o * Pr.dot(Ir) + return c < 0 ? null : this.at(c / a, i) + }), + (t.applyMatrix4 = function (e) { + return ( + this.origin.applyMatrix4(e), + this.direction.transformDirection(e), + this + ) + }), + (t.equals = function (e) { + return ( + e.origin.equals(this.origin) && e.direction.equals(this.direction) + ) + }), + e + ) + })(), + Fr = (function () { + function e() { + Object.defineProperty(this, 'isMatrix4', { value: !0 }), + (this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), + arguments.length > 0 && + console.error( + 'THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.', + ) + } + var t = e.prototype + return ( + (t.set = function (e, t, n, r, i, o, a, s, l, c, u, h, d, p, f, m) { + var v = this.elements + return ( + (v[0] = e), + (v[4] = t), + (v[8] = n), + (v[12] = r), + (v[1] = i), + (v[5] = o), + (v[9] = a), + (v[13] = s), + (v[2] = l), + (v[6] = c), + (v[10] = u), + (v[14] = h), + (v[3] = d), + (v[7] = p), + (v[11] = f), + (v[15] = m), + this + ) + }), + (t.identity = function () { + return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this + }), + (t.clone = function () { + return new e().fromArray(this.elements) + }), + (t.copy = function (e) { + var t = this.elements, + n = e.elements + return ( + (t[0] = n[0]), + (t[1] = n[1]), + (t[2] = n[2]), + (t[3] = n[3]), + (t[4] = n[4]), + (t[5] = n[5]), + (t[6] = n[6]), + (t[7] = n[7]), + (t[8] = n[8]), + (t[9] = n[9]), + (t[10] = n[10]), + (t[11] = n[11]), + (t[12] = n[12]), + (t[13] = n[13]), + (t[14] = n[14]), + (t[15] = n[15]), + this + ) + }), + (t.copyPosition = function (e) { + var t = this.elements, + n = e.elements + return (t[12] = n[12]), (t[13] = n[13]), (t[14] = n[14]), this + }), + (t.setFromMatrix3 = function (e) { + var t = e.elements + return ( + this.set( + t[0], + t[3], + t[6], + 0, + t[1], + t[4], + t[7], + 0, + t[2], + t[5], + t[8], + 0, + 0, + 0, + 0, + 1, + ), + this + ) + }), + (t.extractBasis = function (e, t, n) { + return ( + e.setFromMatrixColumn(this, 0), + t.setFromMatrixColumn(this, 1), + n.setFromMatrixColumn(this, 2), + this + ) + }), + (t.makeBasis = function (e, t, n) { + return ( + this.set( + e.x, + t.x, + n.x, + 0, + e.y, + t.y, + n.y, + 0, + e.z, + t.z, + n.z, + 0, + 0, + 0, + 0, + 1, + ), + this + ) + }), + (t.extractRotation = function (e) { + var t = this.elements, + n = e.elements, + r = 1 / kr.setFromMatrixColumn(e, 0).length(), + i = 1 / kr.setFromMatrixColumn(e, 1).length(), + o = 1 / kr.setFromMatrixColumn(e, 2).length() + return ( + (t[0] = n[0] * r), + (t[1] = n[1] * r), + (t[2] = n[2] * r), + (t[3] = 0), + (t[4] = n[4] * i), + (t[5] = n[5] * i), + (t[6] = n[6] * i), + (t[7] = 0), + (t[8] = n[8] * o), + (t[9] = n[9] * o), + (t[10] = n[10] * o), + (t[11] = 0), + (t[12] = 0), + (t[13] = 0), + (t[14] = 0), + (t[15] = 1), + this + ) + }), + (t.makeRotationFromEuler = function (e) { + ;(e && e.isEuler) || + console.error( + 'THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.', + ) + var t = this.elements, + n = e.x, + r = e.y, + i = e.z, + o = Math.cos(n), + a = Math.sin(n), + s = Math.cos(r), + l = Math.sin(r), + c = Math.cos(i), + u = Math.sin(i) + if ('XYZ' === e.order) { + var h = o * c, + d = o * u, + p = a * c, + f = a * u + ;(t[0] = s * c), + (t[4] = -s * u), + (t[8] = l), + (t[1] = d + p * l), + (t[5] = h - f * l), + (t[9] = -a * s), + (t[2] = f - h * l), + (t[6] = p + d * l), + (t[10] = o * s) + } else if ('YXZ' === e.order) { + var m = s * c, + v = s * u, + g = l * c, + y = l * u + ;(t[0] = m + y * a), + (t[4] = g * a - v), + (t[8] = o * l), + (t[1] = o * u), + (t[5] = o * c), + (t[9] = -a), + (t[2] = v * a - g), + (t[6] = y + m * a), + (t[10] = o * s) + } else if ('ZXY' === e.order) { + var b = s * c, + A = s * u, + w = l * c, + x = l * u + ;(t[0] = b - x * a), + (t[4] = -o * u), + (t[8] = w + A * a), + (t[1] = A + w * a), + (t[5] = o * c), + (t[9] = x - b * a), + (t[2] = -o * l), + (t[6] = a), + (t[10] = o * s) + } else if ('ZYX' === e.order) { + var E = o * c, + M = o * u, + _ = a * c, + T = a * u + ;(t[0] = s * c), + (t[4] = _ * l - M), + (t[8] = E * l + T), + (t[1] = s * u), + (t[5] = T * l + E), + (t[9] = M * l - _), + (t[2] = -l), + (t[6] = a * s), + (t[10] = o * s) + } else if ('YZX' === e.order) { + var S = o * s, + C = o * l, + L = a * s, + R = a * l + ;(t[0] = s * c), + (t[4] = R - S * u), + (t[8] = L * u + C), + (t[1] = u), + (t[5] = o * c), + (t[9] = -a * c), + (t[2] = -l * c), + (t[6] = C * u + L), + (t[10] = S - R * u) + } else if ('XZY' === e.order) { + var P = o * s, + D = o * l, + O = a * s, + I = a * l + ;(t[0] = s * c), + (t[4] = -u), + (t[8] = l * c), + (t[1] = P * u + I), + (t[5] = o * c), + (t[9] = D * u - O), + (t[2] = O * u - D), + (t[6] = a * c), + (t[10] = I * u + P) + } + return ( + (t[3] = 0), + (t[7] = 0), + (t[11] = 0), + (t[12] = 0), + (t[13] = 0), + (t[14] = 0), + (t[15] = 1), + this + ) + }), + (t.makeRotationFromQuaternion = function (e) { + return this.compose(Ur, e, Hr) + }), + (t.lookAt = function (e, t, n) { + var r = this.elements + return ( + jr.subVectors(e, t), + 0 === jr.lengthSq() && (jr.z = 1), + jr.normalize(), + Gr.crossVectors(n, jr), + 0 === Gr.lengthSq() && + (1 === Math.abs(n.z) ? (jr.x += 1e-4) : (jr.z += 1e-4), + jr.normalize(), + Gr.crossVectors(n, jr)), + Gr.normalize(), + zr.crossVectors(jr, Gr), + (r[0] = Gr.x), + (r[4] = zr.x), + (r[8] = jr.x), + (r[1] = Gr.y), + (r[5] = zr.y), + (r[9] = jr.y), + (r[2] = Gr.z), + (r[6] = zr.z), + (r[10] = jr.z), + this + ) + }), + (t.multiply = function (e, t) { + return void 0 !== t + ? (console.warn( + 'THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.', + ), + this.multiplyMatrices(e, t)) + : this.multiplyMatrices(this, e) + }), + (t.premultiply = function (e) { + return this.multiplyMatrices(e, this) + }), + (t.multiplyMatrices = function (e, t) { + var n = e.elements, + r = t.elements, + i = this.elements, + o = n[0], + a = n[4], + s = n[8], + l = n[12], + c = n[1], + u = n[5], + h = n[9], + d = n[13], + p = n[2], + f = n[6], + m = n[10], + v = n[14], + g = n[3], + y = n[7], + b = n[11], + A = n[15], + w = r[0], + x = r[4], + E = r[8], + M = r[12], + _ = r[1], + T = r[5], + S = r[9], + C = r[13], + L = r[2], + R = r[6], + P = r[10], + D = r[14], + O = r[3], + I = r[7], + B = r[11], + F = r[15] + return ( + (i[0] = o * w + a * _ + s * L + l * O), + (i[4] = o * x + a * T + s * R + l * I), + (i[8] = o * E + a * S + s * P + l * B), + (i[12] = o * M + a * C + s * D + l * F), + (i[1] = c * w + u * _ + h * L + d * O), + (i[5] = c * x + u * T + h * R + d * I), + (i[9] = c * E + u * S + h * P + d * B), + (i[13] = c * M + u * C + h * D + d * F), + (i[2] = p * w + f * _ + m * L + v * O), + (i[6] = p * x + f * T + m * R + v * I), + (i[10] = p * E + f * S + m * P + v * B), + (i[14] = p * M + f * C + m * D + v * F), + (i[3] = g * w + y * _ + b * L + A * O), + (i[7] = g * x + y * T + b * R + A * I), + (i[11] = g * E + y * S + b * P + A * B), + (i[15] = g * M + y * C + b * D + A * F), + this + ) + }), + (t.multiplyScalar = function (e) { + var t = this.elements + return ( + (t[0] *= e), + (t[4] *= e), + (t[8] *= e), + (t[12] *= e), + (t[1] *= e), + (t[5] *= e), + (t[9] *= e), + (t[13] *= e), + (t[2] *= e), + (t[6] *= e), + (t[10] *= e), + (t[14] *= e), + (t[3] *= e), + (t[7] *= e), + (t[11] *= e), + (t[15] *= e), + this + ) + }), + (t.determinant = function () { + var e = this.elements, + t = e[0], + n = e[4], + r = e[8], + i = e[12], + o = e[1], + a = e[5], + s = e[9], + l = e[13], + c = e[2], + u = e[6], + h = e[10], + d = e[14] + return ( + e[3] * + (+i * s * u - + r * l * u - + i * a * h + + n * l * h + + r * a * d - + n * s * d) + + e[7] * + (+t * s * d - + t * l * h + + i * o * h - + r * o * d + + r * l * c - + i * s * c) + + e[11] * + (+t * l * u - + t * a * d - + i * o * u + + n * o * d + + i * a * c - + n * l * c) + + e[15] * + (-r * a * c - + t * s * u + + t * a * h + + r * o * u - + n * o * h + + n * s * c) + ) + }), + (t.transpose = function () { + var e, + t = this.elements + return ( + (e = t[1]), + (t[1] = t[4]), + (t[4] = e), + (e = t[2]), + (t[2] = t[8]), + (t[8] = e), + (e = t[6]), + (t[6] = t[9]), + (t[9] = e), + (e = t[3]), + (t[3] = t[12]), + (t[12] = e), + (e = t[7]), + (t[7] = t[13]), + (t[13] = e), + (e = t[11]), + (t[11] = t[14]), + (t[14] = e), + this + ) + }), + (t.setPosition = function (e, t, n) { + var r = this.elements + return ( + e.isVector3 + ? ((r[12] = e.x), (r[13] = e.y), (r[14] = e.z)) + : ((r[12] = e), (r[13] = t), (r[14] = n)), + this + ) + }), + (t.invert = function () { + var e = this.elements, + t = e[0], + n = e[1], + r = e[2], + i = e[3], + o = e[4], + a = e[5], + s = e[6], + l = e[7], + c = e[8], + u = e[9], + h = e[10], + d = e[11], + p = e[12], + f = e[13], + m = e[14], + v = e[15], + g = + u * m * l - + f * h * l + + f * s * d - + a * m * d - + u * s * v + + a * h * v, + y = + p * h * l - + c * m * l - + p * s * d + + o * m * d + + c * s * v - + o * h * v, + b = + c * f * l - + p * u * l + + p * a * d - + o * f * d - + c * a * v + + o * u * v, + A = + p * u * s - + c * f * s - + p * a * h + + o * f * h + + c * a * m - + o * u * m, + w = t * g + n * y + r * b + i * A + if (0 === w) + return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) + var x = 1 / w + return ( + (e[0] = g * x), + (e[1] = + (f * h * i - + u * m * i - + f * r * d + + n * m * d + + u * r * v - + n * h * v) * + x), + (e[2] = + (a * m * i - + f * s * i + + f * r * l - + n * m * l - + a * r * v + + n * s * v) * + x), + (e[3] = + (u * s * i - + a * h * i - + u * r * l + + n * h * l + + a * r * d - + n * s * d) * + x), + (e[4] = y * x), + (e[5] = + (c * m * i - + p * h * i + + p * r * d - + t * m * d - + c * r * v + + t * h * v) * + x), + (e[6] = + (p * s * i - + o * m * i - + p * r * l + + t * m * l + + o * r * v - + t * s * v) * + x), + (e[7] = + (o * h * i - + c * s * i + + c * r * l - + t * h * l - + o * r * d + + t * s * d) * + x), + (e[8] = b * x), + (e[9] = + (p * u * i - + c * f * i - + p * n * d + + t * f * d + + c * n * v - + t * u * v) * + x), + (e[10] = + (o * f * i - + p * a * i + + p * n * l - + t * f * l - + o * n * v + + t * a * v) * + x), + (e[11] = + (c * a * i - + o * u * i - + c * n * l + + t * u * l + + o * n * d - + t * a * d) * + x), + (e[12] = A * x), + (e[13] = + (c * f * r - + p * u * r + + p * n * h - + t * f * h - + c * n * m + + t * u * m) * + x), + (e[14] = + (p * a * r - + o * f * r - + p * n * s + + t * f * s + + o * n * m - + t * a * m) * + x), + (e[15] = + (o * u * r - + c * a * r + + c * n * s - + t * u * s - + o * n * h + + t * a * h) * + x), + this + ) + }), + (t.scale = function (e) { + var t = this.elements, + n = e.x, + r = e.y, + i = e.z + return ( + (t[0] *= n), + (t[4] *= r), + (t[8] *= i), + (t[1] *= n), + (t[5] *= r), + (t[9] *= i), + (t[2] *= n), + (t[6] *= r), + (t[10] *= i), + (t[3] *= n), + (t[7] *= r), + (t[11] *= i), + this + ) + }), + (t.getMaxScaleOnAxis = function () { + var e = this.elements, + t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2], + n = e[4] * e[4] + e[5] * e[5] + e[6] * e[6], + r = e[8] * e[8] + e[9] * e[9] + e[10] * e[10] + return Math.sqrt(Math.max(t, n, r)) + }), + (t.makeTranslation = function (e, t, n) { + return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, n, 0, 0, 0, 1), this + }), + (t.makeRotationX = function (e) { + var t = Math.cos(e), + n = Math.sin(e) + return this.set(1, 0, 0, 0, 0, t, -n, 0, 0, n, t, 0, 0, 0, 0, 1), this + }), + (t.makeRotationY = function (e) { + var t = Math.cos(e), + n = Math.sin(e) + return this.set(t, 0, n, 0, 0, 1, 0, 0, -n, 0, t, 0, 0, 0, 0, 1), this + }), + (t.makeRotationZ = function (e) { + var t = Math.cos(e), + n = Math.sin(e) + return this.set(t, -n, 0, 0, n, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this + }), + (t.makeRotationAxis = function (e, t) { + var n = Math.cos(t), + r = Math.sin(t), + i = 1 - n, + o = e.x, + a = e.y, + s = e.z, + l = i * o, + c = i * a + return ( + this.set( + l * o + n, + l * a - r * s, + l * s + r * a, + 0, + l * a + r * s, + c * a + n, + c * s - r * o, + 0, + l * s - r * a, + c * s + r * o, + i * s * s + n, + 0, + 0, + 0, + 0, + 1, + ), + this + ) + }), + (t.makeScale = function (e, t, n) { + return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, n, 0, 0, 0, 0, 1), this + }), + (t.makeShear = function (e, t, n) { + return this.set(1, t, n, 0, e, 1, n, 0, e, t, 1, 0, 0, 0, 0, 1), this + }), + (t.compose = function (e, t, n) { + var r = this.elements, + i = t._x, + o = t._y, + a = t._z, + s = t._w, + l = i + i, + c = o + o, + u = a + a, + h = i * l, + d = i * c, + p = i * u, + f = o * c, + m = o * u, + v = a * u, + g = s * l, + y = s * c, + b = s * u, + A = n.x, + w = n.y, + x = n.z + return ( + (r[0] = (1 - (f + v)) * A), + (r[1] = (d + b) * A), + (r[2] = (p - y) * A), + (r[3] = 0), + (r[4] = (d - b) * w), + (r[5] = (1 - (h + v)) * w), + (r[6] = (m + g) * w), + (r[7] = 0), + (r[8] = (p + y) * x), + (r[9] = (m - g) * x), + (r[10] = (1 - (h + f)) * x), + (r[11] = 0), + (r[12] = e.x), + (r[13] = e.y), + (r[14] = e.z), + (r[15] = 1), + this + ) + }), + (t.decompose = function (e, t, n) { + var r = this.elements, + i = kr.set(r[0], r[1], r[2]).length(), + o = kr.set(r[4], r[5], r[6]).length(), + a = kr.set(r[8], r[9], r[10]).length() + this.determinant() < 0 && (i = -i), + (e.x = r[12]), + (e.y = r[13]), + (e.z = r[14]), + Nr.copy(this) + var s = 1 / i, + l = 1 / o, + c = 1 / a + return ( + (Nr.elements[0] *= s), + (Nr.elements[1] *= s), + (Nr.elements[2] *= s), + (Nr.elements[4] *= l), + (Nr.elements[5] *= l), + (Nr.elements[6] *= l), + (Nr.elements[8] *= c), + (Nr.elements[9] *= c), + (Nr.elements[10] *= c), + t.setFromRotationMatrix(Nr), + (n.x = i), + (n.y = o), + (n.z = a), + this + ) + }), + (t.makePerspective = function (e, t, n, r, i, o) { + void 0 === o && + console.warn( + 'THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.', + ) + var a = this.elements, + s = (2 * i) / (t - e), + l = (2 * i) / (n - r), + c = (t + e) / (t - e), + u = (n + r) / (n - r), + h = -(o + i) / (o - i), + d = (-2 * o * i) / (o - i) + return ( + (a[0] = s), + (a[4] = 0), + (a[8] = c), + (a[12] = 0), + (a[1] = 0), + (a[5] = l), + (a[9] = u), + (a[13] = 0), + (a[2] = 0), + (a[6] = 0), + (a[10] = h), + (a[14] = d), + (a[3] = 0), + (a[7] = 0), + (a[11] = -1), + (a[15] = 0), + this + ) + }), + (t.makeOrthographic = function (e, t, n, r, i, o) { + var a = this.elements, + s = 1 / (t - e), + l = 1 / (n - r), + c = 1 / (o - i), + u = (t + e) * s, + h = (n + r) * l, + d = (o + i) * c + return ( + (a[0] = 2 * s), + (a[4] = 0), + (a[8] = 0), + (a[12] = -u), + (a[1] = 0), + (a[5] = 2 * l), + (a[9] = 0), + (a[13] = -h), + (a[2] = 0), + (a[6] = 0), + (a[10] = -2 * c), + (a[14] = -d), + (a[3] = 0), + (a[7] = 0), + (a[11] = 0), + (a[15] = 1), + this + ) + }), + (t.equals = function (e) { + for (var t = this.elements, n = e.elements, r = 0; r < 16; r++) + if (t[r] !== n[r]) return !1 + return !0 + }), + (t.fromArray = function (e, t) { + void 0 === t && (t = 0) + for (var n = 0; n < 16; n++) this.elements[n] = e[n + t] + return this + }), + (t.toArray = function (e, t) { + void 0 === e && (e = []), void 0 === t && (t = 0) + var n = this.elements + return ( + (e[t] = n[0]), + (e[t + 1] = n[1]), + (e[t + 2] = n[2]), + (e[t + 3] = n[3]), + (e[t + 4] = n[4]), + (e[t + 5] = n[5]), + (e[t + 6] = n[6]), + (e[t + 7] = n[7]), + (e[t + 8] = n[8]), + (e[t + 9] = n[9]), + (e[t + 10] = n[10]), + (e[t + 11] = n[11]), + (e[t + 12] = n[12]), + (e[t + 13] = n[13]), + (e[t + 14] = n[14]), + (e[t + 15] = n[15]), + e + ) + }), + e + ) + })(), + kr = new lr(), + Nr = new Fr(), + Ur = new lr(0, 0, 0), + Hr = new lr(1, 1, 1), + Gr = new lr(), + zr = new lr(), + jr = new lr(), + Vr = (function () { + function e(t, n, r, i) { + void 0 === t && (t = 0), + void 0 === n && (n = 0), + void 0 === r && (r = 0), + void 0 === i && (i = e.DefaultOrder), + Object.defineProperty(this, 'isEuler', { value: !0 }), + (this._x = t), + (this._y = n), + (this._z = r), + (this._order = i) + } + var t = e.prototype + return ( + (t.set = function (e, t, n, r) { + return ( + (this._x = e), + (this._y = t), + (this._z = n), + (this._order = r || this._order), + this._onChangeCallback(), + this + ) + }), + (t.clone = function () { + return new this.constructor(this._x, this._y, this._z, this._order) + }), + (t.copy = function (e) { + return ( + (this._x = e._x), + (this._y = e._y), + (this._z = e._z), + (this._order = e._order), + this._onChangeCallback(), + this + ) + }), + (t.setFromRotationMatrix = function (e, t, n) { + var r = Kn.clamp, + i = e.elements, + o = i[0], + a = i[4], + s = i[8], + l = i[1], + c = i[5], + u = i[9], + h = i[2], + d = i[6], + p = i[10] + switch ((t = t || this._order)) { + case 'XYZ': + ;(this._y = Math.asin(r(s, -1, 1))), + Math.abs(s) < 0.9999999 + ? ((this._x = Math.atan2(-u, p)), (this._z = Math.atan2(-a, o))) + : ((this._x = Math.atan2(d, c)), (this._z = 0)) + break + case 'YXZ': + ;(this._x = Math.asin(-r(u, -1, 1))), + Math.abs(u) < 0.9999999 + ? ((this._y = Math.atan2(s, p)), (this._z = Math.atan2(l, c))) + : ((this._y = Math.atan2(-h, o)), (this._z = 0)) + break + case 'ZXY': + ;(this._x = Math.asin(r(d, -1, 1))), + Math.abs(d) < 0.9999999 + ? ((this._y = Math.atan2(-h, p)), (this._z = Math.atan2(-a, c))) + : ((this._y = 0), (this._z = Math.atan2(l, o))) + break + case 'ZYX': + ;(this._y = Math.asin(-r(h, -1, 1))), + Math.abs(h) < 0.9999999 + ? ((this._x = Math.atan2(d, p)), (this._z = Math.atan2(l, o))) + : ((this._x = 0), (this._z = Math.atan2(-a, c))) + break + case 'YZX': + ;(this._z = Math.asin(r(l, -1, 1))), + Math.abs(l) < 0.9999999 + ? ((this._x = Math.atan2(-u, c)), (this._y = Math.atan2(-h, o))) + : ((this._x = 0), (this._y = Math.atan2(s, p))) + break + case 'XZY': + ;(this._z = Math.asin(-r(a, -1, 1))), + Math.abs(a) < 0.9999999 + ? ((this._x = Math.atan2(d, c)), (this._y = Math.atan2(s, o))) + : ((this._x = Math.atan2(-u, p)), (this._y = 0)) + break + default: + console.warn( + 'THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' + + t, + ) + } + return (this._order = t), !1 !== n && this._onChangeCallback(), this + }), + (t.setFromQuaternion = function (e, t, n) { + return ( + Wr.makeRotationFromQuaternion(e), this.setFromRotationMatrix(Wr, t, n) + ) + }), + (t.setFromVector3 = function (e, t) { + return this.set(e.x, e.y, e.z, t || this._order) + }), + (t.reorder = function (e) { + return qr.setFromEuler(this), this.setFromQuaternion(qr, e) + }), + (t.equals = function (e) { + return ( + e._x === this._x && + e._y === this._y && + e._z === this._z && + e._order === this._order + ) + }), + (t.fromArray = function (e) { + return ( + (this._x = e[0]), + (this._y = e[1]), + (this._z = e[2]), + void 0 !== e[3] && (this._order = e[3]), + this._onChangeCallback(), + this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this._x), + (e[t + 1] = this._y), + (e[t + 2] = this._z), + (e[t + 3] = this._order), + e + ) + }), + (t.toVector3 = function (e) { + return e + ? e.set(this._x, this._y, this._z) + : new lr(this._x, this._y, this._z) + }), + (t._onChange = function (e) { + return (this._onChangeCallback = e), this + }), + (t._onChangeCallback = function () {}), + Hn(e, [ + { + key: 'x', + get: function () { + return this._x + }, + set: function (e) { + ;(this._x = e), this._onChangeCallback() + }, + }, + { + key: 'y', + get: function () { + return this._y + }, + set: function (e) { + ;(this._y = e), this._onChangeCallback() + }, + }, + { + key: 'z', + get: function () { + return this._z + }, + set: function (e) { + ;(this._z = e), this._onChangeCallback() + }, + }, + { + key: 'order', + get: function () { + return this._order + }, + set: function (e) { + ;(this._order = e), this._onChangeCallback() + }, + }, + ]), + e + ) + })() + ;(Vr.DefaultOrder = 'XYZ'), + (Vr.RotationOrders = ['XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX']) + var Wr = new Fr(), + qr = new sr(), + Xr = (function () { + function e() { + this.mask = 1 + } + var t = e.prototype + return ( + (t.set = function (e) { + this.mask = (1 << e) | 0 + }), + (t.enable = function (e) { + this.mask |= (1 << e) | 0 + }), + (t.enableAll = function () { + this.mask = -1 + }), + (t.toggle = function (e) { + this.mask ^= (1 << e) | 0 + }), + (t.disable = function (e) { + this.mask &= ~((1 << e) | 0) + }), + (t.disableAll = function () { + this.mask = 0 + }), + (t.test = function (e) { + return 0 !== (this.mask & e.mask) + }), + e + ) + })(), + Yr = 0, + Qr = new lr(), + Zr = new sr(), + Kr = new Fr(), + Jr = new lr(), + $r = new lr(), + ei = new lr(), + ti = new sr(), + ni = new lr(1, 0, 0), + ri = new lr(0, 1, 0), + ii = new lr(0, 0, 1), + oi = { type: 'added' }, + ai = { type: 'removed' } + function si() { + Object.defineProperty(this, 'id', { value: Yr++ }), + (this.uuid = Kn.generateUUID()), + (this.name = ''), + (this.type = 'Object3D'), + (this.parent = null), + (this.children = []), + (this.up = si.DefaultUp.clone()) + var e = new lr(), + t = new Vr(), + n = new sr(), + r = new lr(1, 1, 1) + function i() { + n.setFromEuler(t, !1) + } + function o() { + t.setFromQuaternion(n, void 0, !1) + } + t._onChange(i), + n._onChange(o), + Object.defineProperties(this, { + position: { configurable: !0, enumerable: !0, value: e }, + rotation: { configurable: !0, enumerable: !0, value: t }, + quaternion: { configurable: !0, enumerable: !0, value: n }, + scale: { configurable: !0, enumerable: !0, value: r }, + modelViewMatrix: { value: new Fr() }, + normalMatrix: { value: new $n() }, + }), + (this.matrix = new Fr()), + (this.matrixWorld = new Fr()), + (this.matrixAutoUpdate = si.DefaultMatrixAutoUpdate), + (this.matrixWorldNeedsUpdate = !1), + (this.layers = new Xr()), + (this.visible = !0), + (this.castShadow = !1), + (this.receiveShadow = !1), + (this.frustumCulled = !0), + (this.renderOrder = 0), + (this.animations = []), + (this.userData = {}) + } + ;(si.DefaultUp = new lr(0, 1, 0)), + (si.DefaultMatrixAutoUpdate = !0), + (si.prototype = Object.assign(Object.create(qn.prototype), { + constructor: si, + isObject3D: !0, + onBeforeRender: function () {}, + onAfterRender: function () {}, + applyMatrix4: function (e) { + this.matrixAutoUpdate && this.updateMatrix(), + this.matrix.premultiply(e), + this.matrix.decompose(this.position, this.quaternion, this.scale) + }, + applyQuaternion: function (e) { + return this.quaternion.premultiply(e), this + }, + setRotationFromAxisAngle: function (e, t) { + this.quaternion.setFromAxisAngle(e, t) + }, + setRotationFromEuler: function (e) { + this.quaternion.setFromEuler(e, !0) + }, + setRotationFromMatrix: function (e) { + this.quaternion.setFromRotationMatrix(e) + }, + setRotationFromQuaternion: function (e) { + this.quaternion.copy(e) + }, + rotateOnAxis: function (e, t) { + return Zr.setFromAxisAngle(e, t), this.quaternion.multiply(Zr), this + }, + rotateOnWorldAxis: function (e, t) { + return Zr.setFromAxisAngle(e, t), this.quaternion.premultiply(Zr), this + }, + rotateX: function (e) { + return this.rotateOnAxis(ni, e) + }, + rotateY: function (e) { + return this.rotateOnAxis(ri, e) + }, + rotateZ: function (e) { + return this.rotateOnAxis(ii, e) + }, + translateOnAxis: function (e, t) { + return ( + Qr.copy(e).applyQuaternion(this.quaternion), + this.position.add(Qr.multiplyScalar(t)), + this + ) + }, + translateX: function (e) { + return this.translateOnAxis(ni, e) + }, + translateY: function (e) { + return this.translateOnAxis(ri, e) + }, + translateZ: function (e) { + return this.translateOnAxis(ii, e) + }, + localToWorld: function (e) { + return e.applyMatrix4(this.matrixWorld) + }, + worldToLocal: function (e) { + return e.applyMatrix4(Kr.copy(this.matrixWorld).invert()) + }, + lookAt: function (e, t, n) { + e.isVector3 ? Jr.copy(e) : Jr.set(e, t, n) + var r = this.parent + this.updateWorldMatrix(!0, !1), + $r.setFromMatrixPosition(this.matrixWorld), + this.isCamera || this.isLight + ? Kr.lookAt($r, Jr, this.up) + : Kr.lookAt(Jr, $r, this.up), + this.quaternion.setFromRotationMatrix(Kr), + r && + (Kr.extractRotation(r.matrixWorld), + Zr.setFromRotationMatrix(Kr), + this.quaternion.premultiply(Zr.invert())) + }, + add: function (e) { + if (arguments.length > 1) { + for (var t = 0; t < arguments.length; t++) this.add(arguments[t]) + return this + } + return e === this + ? (console.error( + "THREE.Object3D.add: object can't be added as a child of itself.", + e, + ), + this) + : (e && e.isObject3D + ? (null !== e.parent && e.parent.remove(e), + (e.parent = this), + this.children.push(e), + e.dispatchEvent(oi)) + : console.error( + 'THREE.Object3D.add: object not an instance of THREE.Object3D.', + e, + ), + this) + }, + remove: function (e) { + if (arguments.length > 1) { + for (var t = 0; t < arguments.length; t++) this.remove(arguments[t]) + return this + } + var n = this.children.indexOf(e) + return ( + -1 !== n && + ((e.parent = null), this.children.splice(n, 1), e.dispatchEvent(ai)), + this + ) + }, + clear: function () { + for (var e = 0; e < this.children.length; e++) { + var t = this.children[e] + ;(t.parent = null), t.dispatchEvent(ai) + } + return (this.children.length = 0), this + }, + attach: function (e) { + return ( + this.updateWorldMatrix(!0, !1), + Kr.copy(this.matrixWorld).invert(), + null !== e.parent && + (e.parent.updateWorldMatrix(!0, !1), + Kr.multiply(e.parent.matrixWorld)), + e.applyMatrix4(Kr), + e.updateWorldMatrix(!1, !1), + this.add(e), + this + ) + }, + getObjectById: function (e) { + return this.getObjectByProperty('id', e) + }, + getObjectByName: function (e) { + return this.getObjectByProperty('name', e) + }, + getObjectByProperty: function (e, t) { + if (this[e] === t) return this + for (var n = 0, r = this.children.length; n < r; n++) { + var i = this.children[n].getObjectByProperty(e, t) + if (void 0 !== i) return i + } + }, + getWorldPosition: function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Object3D: .getWorldPosition() target is now required', + ), + (e = new lr())), + this.updateWorldMatrix(!0, !1), + e.setFromMatrixPosition(this.matrixWorld) + ) + }, + getWorldQuaternion: function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Object3D: .getWorldQuaternion() target is now required', + ), + (e = new sr())), + this.updateWorldMatrix(!0, !1), + this.matrixWorld.decompose($r, e, ei), + e + ) + }, + getWorldScale: function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Object3D: .getWorldScale() target is now required', + ), + (e = new lr())), + this.updateWorldMatrix(!0, !1), + this.matrixWorld.decompose($r, ti, e), + e + ) + }, + getWorldDirection: function (e) { + void 0 === e && + (console.warn( + 'THREE.Object3D: .getWorldDirection() target is now required', + ), + (e = new lr())), + this.updateWorldMatrix(!0, !1) + var t = this.matrixWorld.elements + return e.set(t[8], t[9], t[10]).normalize() + }, + raycast: function () {}, + traverse: function (e) { + e(this) + for (var t = this.children, n = 0, r = t.length; n < r; n++) + t[n].traverse(e) + }, + traverseVisible: function (e) { + if (!1 !== this.visible) { + e(this) + for (var t = this.children, n = 0, r = t.length; n < r; n++) + t[n].traverseVisible(e) + } + }, + traverseAncestors: function (e) { + var t = this.parent + null !== t && (e(t), t.traverseAncestors(e)) + }, + updateMatrix: function () { + this.matrix.compose(this.position, this.quaternion, this.scale), + (this.matrixWorldNeedsUpdate = !0) + }, + updateMatrixWorld: function (e) { + this.matrixAutoUpdate && this.updateMatrix(), + (this.matrixWorldNeedsUpdate || e) && + (null === this.parent + ? this.matrixWorld.copy(this.matrix) + : this.matrixWorld.multiplyMatrices( + this.parent.matrixWorld, + this.matrix, + ), + (this.matrixWorldNeedsUpdate = !1), + (e = !0)) + for (var t = this.children, n = 0, r = t.length; n < r; n++) + t[n].updateMatrixWorld(e) + }, + updateWorldMatrix: function (e, t) { + var n = this.parent + if ( + (!0 === e && null !== n && n.updateWorldMatrix(!0, !1), + this.matrixAutoUpdate && this.updateMatrix(), + null === this.parent + ? this.matrixWorld.copy(this.matrix) + : this.matrixWorld.multiplyMatrices( + this.parent.matrixWorld, + this.matrix, + ), + !0 === t) + ) + for (var r = this.children, i = 0, o = r.length; i < o; i++) + r[i].updateWorldMatrix(!1, !0) + }, + toJSON: function (e) { + var t = void 0 === e || 'string' === typeof e, + n = {} + t && + ((e = { + geometries: {}, + materials: {}, + textures: {}, + images: {}, + shapes: {}, + skeletons: {}, + animations: {}, + }), + (n.metadata = { + version: 4.5, + type: 'Object', + generator: 'Object3D.toJSON', + })) + var r = {} + function i(t, n) { + return void 0 === t[n.uuid] && (t[n.uuid] = n.toJSON(e)), n.uuid + } + if ( + ((r.uuid = this.uuid), + (r.type = this.type), + '' !== this.name && (r.name = this.name), + !0 === this.castShadow && (r.castShadow = !0), + !0 === this.receiveShadow && (r.receiveShadow = !0), + !1 === this.visible && (r.visible = !1), + !1 === this.frustumCulled && (r.frustumCulled = !1), + 0 !== this.renderOrder && (r.renderOrder = this.renderOrder), + '{}' !== JSON.stringify(this.userData) && (r.userData = this.userData), + (r.layers = this.layers.mask), + (r.matrix = this.matrix.toArray()), + !1 === this.matrixAutoUpdate && (r.matrixAutoUpdate = !1), + this.isInstancedMesh && + ((r.type = 'InstancedMesh'), + (r.count = this.count), + (r.instanceMatrix = this.instanceMatrix.toJSON())), + this.isMesh || this.isLine || this.isPoints) + ) { + r.geometry = i(e.geometries, this.geometry) + var o = this.geometry.parameters + if (void 0 !== o && void 0 !== o.shapes) { + var a = o.shapes + if (Array.isArray(a)) + for (var s = 0, l = a.length; s < l; s++) { + var c = a[s] + i(e.shapes, c) + } + else i(e.shapes, a) + } + } + if ( + (this.isSkinnedMesh && + ((r.bindMode = this.bindMode), + (r.bindMatrix = this.bindMatrix.toArray()), + void 0 !== this.skeleton && + (i(e.skeletons, this.skeleton), (r.skeleton = this.skeleton.uuid))), + void 0 !== this.material) + ) + if (Array.isArray(this.material)) { + for (var u = [], h = 0, d = this.material.length; h < d; h++) + u.push(i(e.materials, this.material[h])) + r.material = u + } else r.material = i(e.materials, this.material) + if (this.children.length > 0) { + r.children = [] + for (var p = 0; p < this.children.length; p++) + r.children.push(this.children[p].toJSON(e).object) + } + if (this.animations.length > 0) { + r.animations = [] + for (var f = 0; f < this.animations.length; f++) { + var m = this.animations[f] + r.animations.push(i(e.animations, m)) + } + } + if (t) { + var v = E(e.geometries), + g = E(e.materials), + y = E(e.textures), + b = E(e.images), + A = E(e.shapes), + w = E(e.skeletons), + x = E(e.animations) + v.length > 0 && (n.geometries = v), + g.length > 0 && (n.materials = g), + y.length > 0 && (n.textures = y), + b.length > 0 && (n.images = b), + A.length > 0 && (n.shapes = A), + w.length > 0 && (n.skeletons = w), + x.length > 0 && (n.animations = x) + } + return (n.object = r), n + function E(e) { + var t = [] + for (var n in e) { + var r = e[n] + delete r.metadata, t.push(r) + } + return t + } + }, + clone: function (e) { + return new this.constructor().copy(this, e) + }, + copy: function (e, t) { + if ( + (void 0 === t && (t = !0), + (this.name = e.name), + this.up.copy(e.up), + this.position.copy(e.position), + (this.rotation.order = e.rotation.order), + this.quaternion.copy(e.quaternion), + this.scale.copy(e.scale), + this.matrix.copy(e.matrix), + this.matrixWorld.copy(e.matrixWorld), + (this.matrixAutoUpdate = e.matrixAutoUpdate), + (this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate), + (this.layers.mask = e.layers.mask), + (this.visible = e.visible), + (this.castShadow = e.castShadow), + (this.receiveShadow = e.receiveShadow), + (this.frustumCulled = e.frustumCulled), + (this.renderOrder = e.renderOrder), + (this.userData = JSON.parse(JSON.stringify(e.userData))), + !0 === t) + ) + for (var n = 0; n < e.children.length; n++) { + var r = e.children[n] + this.add(r.clone()) + } + return this + }, + })) + var li = new lr(), + ci = new lr(), + ui = new $n(), + hi = (function () { + function e(e, t) { + Object.defineProperty(this, 'isPlane', { value: !0 }), + (this.normal = void 0 !== e ? e : new lr(1, 0, 0)), + (this.constant = void 0 !== t ? t : 0) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.normal.copy(e), (this.constant = t), this + }), + (t.setComponents = function (e, t, n, r) { + return this.normal.set(e, t, n), (this.constant = r), this + }), + (t.setFromNormalAndCoplanarPoint = function (e, t) { + return this.normal.copy(e), (this.constant = -t.dot(this.normal)), this + }), + (t.setFromCoplanarPoints = function (e, t, n) { + var r = li.subVectors(n, t).cross(ci.subVectors(e, t)).normalize() + return this.setFromNormalAndCoplanarPoint(r, e), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.normal.copy(e.normal), (this.constant = e.constant), this + }), + (t.normalize = function () { + var e = 1 / this.normal.length() + return this.normal.multiplyScalar(e), (this.constant *= e), this + }), + (t.negate = function () { + return (this.constant *= -1), this.normal.negate(), this + }), + (t.distanceToPoint = function (e) { + return this.normal.dot(e) + this.constant + }), + (t.distanceToSphere = function (e) { + return this.distanceToPoint(e.center) - e.radius + }), + (t.projectPoint = function (e, t) { + return ( + void 0 === t && + (console.warn( + 'THREE.Plane: .projectPoint() target is now required', + ), + (t = new lr())), + t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e) + ) + }), + (t.intersectLine = function (e, t) { + void 0 === t && + (console.warn('THREE.Plane: .intersectLine() target is now required'), + (t = new lr())) + var n = e.delta(li), + r = this.normal.dot(n) + if (0 === r) + return 0 === this.distanceToPoint(e.start) ? t.copy(e.start) : void 0 + var i = -(e.start.dot(this.normal) + this.constant) / r + return i < 0 || i > 1 + ? void 0 + : t.copy(n).multiplyScalar(i).add(e.start) + }), + (t.intersectsLine = function (e) { + var t = this.distanceToPoint(e.start), + n = this.distanceToPoint(e.end) + return (t < 0 && n > 0) || (n < 0 && t > 0) + }), + (t.intersectsBox = function (e) { + return e.intersectsPlane(this) + }), + (t.intersectsSphere = function (e) { + return e.intersectsPlane(this) + }), + (t.coplanarPoint = function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Plane: .coplanarPoint() target is now required', + ), + (e = new lr())), + e.copy(this.normal).multiplyScalar(-this.constant) + ) + }), + (t.applyMatrix4 = function (e, t) { + var n = t || ui.getNormalMatrix(e), + r = this.coplanarPoint(li).applyMatrix4(e), + i = this.normal.applyMatrix3(n).normalize() + return (this.constant = -r.dot(i)), this + }), + (t.translate = function (e) { + return (this.constant -= e.dot(this.normal)), this + }), + (t.equals = function (e) { + return e.normal.equals(this.normal) && e.constant === this.constant + }), + e + ) + })(), + di = new lr(), + pi = new lr(), + fi = new lr(), + mi = new lr(), + vi = new lr(), + gi = new lr(), + yi = new lr(), + bi = new lr(), + Ai = new lr(), + wi = new lr(), + xi = (function () { + function e(e, t, n) { + ;(this.a = void 0 !== e ? e : new lr()), + (this.b = void 0 !== t ? t : new lr()), + (this.c = void 0 !== n ? n : new lr()) + } + ;(e.getNormal = function (e, t, n, r) { + void 0 === r && + (console.warn('THREE.Triangle: .getNormal() target is now required'), + (r = new lr())), + r.subVectors(n, t), + di.subVectors(e, t), + r.cross(di) + var i = r.lengthSq() + return i > 0 ? r.multiplyScalar(1 / Math.sqrt(i)) : r.set(0, 0, 0) + }), + (e.getBarycoord = function (e, t, n, r, i) { + di.subVectors(r, t), pi.subVectors(n, t), fi.subVectors(e, t) + var o = di.dot(di), + a = di.dot(pi), + s = di.dot(fi), + l = pi.dot(pi), + c = pi.dot(fi), + u = o * l - a * a + if ( + (void 0 === i && + (console.warn( + 'THREE.Triangle: .getBarycoord() target is now required', + ), + (i = new lr())), + 0 === u) + ) + return i.set(-2, -1, -1) + var h = 1 / u, + d = (l * s - a * c) * h, + p = (o * c - a * s) * h + return i.set(1 - d - p, p, d) + }), + (e.containsPoint = function (e, t, n, r) { + return ( + this.getBarycoord(e, t, n, r, mi), + mi.x >= 0 && mi.y >= 0 && mi.x + mi.y <= 1 + ) + }), + (e.getUV = function (e, t, n, r, i, o, a, s) { + return ( + this.getBarycoord(e, t, n, r, mi), + s.set(0, 0), + s.addScaledVector(i, mi.x), + s.addScaledVector(o, mi.y), + s.addScaledVector(a, mi.z), + s + ) + }), + (e.isFrontFacing = function (e, t, n, r) { + return di.subVectors(n, t), pi.subVectors(e, t), di.cross(pi).dot(r) < 0 + }) + var t = e.prototype + return ( + (t.set = function (e, t, n) { + return this.a.copy(e), this.b.copy(t), this.c.copy(n), this + }), + (t.setFromPointsAndIndices = function (e, t, n, r) { + return this.a.copy(e[t]), this.b.copy(e[n]), this.c.copy(e[r]), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this + }), + (t.getArea = function () { + return ( + di.subVectors(this.c, this.b), + pi.subVectors(this.a, this.b), + 0.5 * di.cross(pi).length() + ) + }), + (t.getMidpoint = function (e) { + return ( + void 0 === e && + (console.warn( + 'THREE.Triangle: .getMidpoint() target is now required', + ), + (e = new lr())), + e + .addVectors(this.a, this.b) + .add(this.c) + .multiplyScalar(1 / 3) + ) + }), + (t.getNormal = function (t) { + return e.getNormal(this.a, this.b, this.c, t) + }), + (t.getPlane = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Triangle: .getPlane() target is now required'), + (e = new hi())), + e.setFromCoplanarPoints(this.a, this.b, this.c) + ) + }), + (t.getBarycoord = function (t, n) { + return e.getBarycoord(t, this.a, this.b, this.c, n) + }), + (t.getUV = function (t, n, r, i, o) { + return e.getUV(t, this.a, this.b, this.c, n, r, i, o) + }), + (t.containsPoint = function (t) { + return e.containsPoint(t, this.a, this.b, this.c) + }), + (t.isFrontFacing = function (t) { + return e.isFrontFacing(this.a, this.b, this.c, t) + }), + (t.intersectsBox = function (e) { + return e.intersectsTriangle(this) + }), + (t.closestPointToPoint = function (e, t) { + void 0 === t && + (console.warn( + 'THREE.Triangle: .closestPointToPoint() target is now required', + ), + (t = new lr())) + var n, + r, + i = this.a, + o = this.b, + a = this.c + vi.subVectors(o, i), gi.subVectors(a, i), bi.subVectors(e, i) + var s = vi.dot(bi), + l = gi.dot(bi) + if (s <= 0 && l <= 0) return t.copy(i) + Ai.subVectors(e, o) + var c = vi.dot(Ai), + u = gi.dot(Ai) + if (c >= 0 && u <= c) return t.copy(o) + var h = s * u - c * l + if (h <= 0 && s >= 0 && c <= 0) + return (n = s / (s - c)), t.copy(i).addScaledVector(vi, n) + wi.subVectors(e, a) + var d = vi.dot(wi), + p = gi.dot(wi) + if (p >= 0 && d <= p) return t.copy(a) + var f = d * l - s * p + if (f <= 0 && l >= 0 && p <= 0) + return (r = l / (l - p)), t.copy(i).addScaledVector(gi, r) + var m = c * p - d * u + if (m <= 0 && u - c >= 0 && d - p >= 0) + return ( + yi.subVectors(a, o), + (r = (u - c) / (u - c + (d - p))), + t.copy(o).addScaledVector(yi, r) + ) + var v = 1 / (m + f + h) + return ( + (n = f * v), + (r = h * v), + t.copy(i).addScaledVector(vi, n).addScaledVector(gi, r) + ) + }), + (t.equals = function (e) { + return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c) + }), + e + ) + })(), + Ei = { + aliceblue: 15792383, + antiquewhite: 16444375, + aqua: 65535, + aquamarine: 8388564, + azure: 15794175, + beige: 16119260, + bisque: 16770244, + black: 0, + blanchedalmond: 16772045, + blue: 255, + blueviolet: 9055202, + brown: 10824234, + burlywood: 14596231, + cadetblue: 6266528, + chartreuse: 8388352, + chocolate: 13789470, + coral: 16744272, + cornflowerblue: 6591981, + cornsilk: 16775388, + crimson: 14423100, + cyan: 65535, + darkblue: 139, + darkcyan: 35723, + darkgoldenrod: 12092939, + darkgray: 11119017, + darkgreen: 25600, + darkgrey: 11119017, + darkkhaki: 12433259, + darkmagenta: 9109643, + darkolivegreen: 5597999, + darkorange: 16747520, + darkorchid: 10040012, + darkred: 9109504, + darksalmon: 15308410, + darkseagreen: 9419919, + darkslateblue: 4734347, + darkslategray: 3100495, + darkslategrey: 3100495, + darkturquoise: 52945, + darkviolet: 9699539, + deeppink: 16716947, + deepskyblue: 49151, + dimgray: 6908265, + dimgrey: 6908265, + dodgerblue: 2003199, + firebrick: 11674146, + floralwhite: 16775920, + forestgreen: 2263842, + fuchsia: 16711935, + gainsboro: 14474460, + ghostwhite: 16316671, + gold: 16766720, + goldenrod: 14329120, + gray: 8421504, + green: 32768, + greenyellow: 11403055, + grey: 8421504, + honeydew: 15794160, + hotpink: 16738740, + indianred: 13458524, + indigo: 4915330, + ivory: 16777200, + khaki: 15787660, + lavender: 15132410, + lavenderblush: 16773365, + lawngreen: 8190976, + lemonchiffon: 16775885, + lightblue: 11393254, + lightcoral: 15761536, + lightcyan: 14745599, + lightgoldenrodyellow: 16448210, + lightgray: 13882323, + lightgreen: 9498256, + lightgrey: 13882323, + lightpink: 16758465, + lightsalmon: 16752762, + lightseagreen: 2142890, + lightskyblue: 8900346, + lightslategray: 7833753, + lightslategrey: 7833753, + lightsteelblue: 11584734, + lightyellow: 16777184, + lime: 65280, + limegreen: 3329330, + linen: 16445670, + magenta: 16711935, + maroon: 8388608, + mediumaquamarine: 6737322, + mediumblue: 205, + mediumorchid: 12211667, + mediumpurple: 9662683, + mediumseagreen: 3978097, + mediumslateblue: 8087790, + mediumspringgreen: 64154, + mediumturquoise: 4772300, + mediumvioletred: 13047173, + midnightblue: 1644912, + mintcream: 16121850, + mistyrose: 16770273, + moccasin: 16770229, + navajowhite: 16768685, + navy: 128, + oldlace: 16643558, + olive: 8421376, + olivedrab: 7048739, + orange: 16753920, + orangered: 16729344, + orchid: 14315734, + palegoldenrod: 15657130, + palegreen: 10025880, + paleturquoise: 11529966, + palevioletred: 14381203, + papayawhip: 16773077, + peachpuff: 16767673, + peru: 13468991, + pink: 16761035, + plum: 14524637, + powderblue: 11591910, + purple: 8388736, + rebeccapurple: 6697881, + red: 16711680, + rosybrown: 12357519, + royalblue: 4286945, + saddlebrown: 9127187, + salmon: 16416882, + sandybrown: 16032864, + seagreen: 3050327, + seashell: 16774638, + sienna: 10506797, + silver: 12632256, + skyblue: 8900331, + slateblue: 6970061, + slategray: 7372944, + slategrey: 7372944, + snow: 16775930, + springgreen: 65407, + steelblue: 4620980, + tan: 13808780, + teal: 32896, + thistle: 14204888, + tomato: 16737095, + turquoise: 4251856, + violet: 15631086, + wheat: 16113331, + white: 16777215, + whitesmoke: 16119285, + yellow: 16776960, + yellowgreen: 10145074, + }, + Mi = { h: 0, s: 0, l: 0 }, + _i = { h: 0, s: 0, l: 0 } + function Ti(e, t, n) { + return ( + n < 0 && (n += 1), + n > 1 && (n -= 1), + n < 1 / 6 + ? e + 6 * (t - e) * n + : n < 0.5 + ? t + : n < 2 / 3 + ? e + 6 * (t - e) * (2 / 3 - n) + : e + ) + } + function Si(e) { + return e < 0.04045 + ? 0.0773993808 * e + : Math.pow(0.9478672986 * e + 0.0521327014, 2.4) + } + function Ci(e) { + return e < 0.0031308 ? 12.92 * e : 1.055 * Math.pow(e, 0.41666) - 0.055 + } + var Li = (function () { + function e(e, t, n) { + return ( + Object.defineProperty(this, 'isColor', { value: !0 }), + void 0 === t && void 0 === n ? this.set(e) : this.setRGB(e, t, n) + ) + } + var t = e.prototype + return ( + (t.set = function (e) { + return ( + e && e.isColor + ? this.copy(e) + : 'number' === typeof e + ? this.setHex(e) + : 'string' === typeof e && this.setStyle(e), + this + ) + }), + (t.setScalar = function (e) { + return (this.r = e), (this.g = e), (this.b = e), this + }), + (t.setHex = function (e) { + return ( + (e = Math.floor(e)), + (this.r = ((e >> 16) & 255) / 255), + (this.g = ((e >> 8) & 255) / 255), + (this.b = (255 & e) / 255), + this + ) + }), + (t.setRGB = function (e, t, n) { + return (this.r = e), (this.g = t), (this.b = n), this + }), + (t.setHSL = function (e, t, n) { + if ( + ((e = Kn.euclideanModulo(e, 1)), + (t = Kn.clamp(t, 0, 1)), + (n = Kn.clamp(n, 0, 1)), + 0 === t) + ) + this.r = this.g = this.b = n + else { + var r = n <= 0.5 ? n * (1 + t) : n + t - n * t, + i = 2 * n - r + ;(this.r = Ti(i, r, e + 1 / 3)), + (this.g = Ti(i, r, e)), + (this.b = Ti(i, r, e - 1 / 3)) + } + return this + }), + (t.setStyle = function (e) { + function t(t) { + void 0 !== t && + parseFloat(t) < 1 && + console.warn( + 'THREE.Color: Alpha component of ' + e + ' will be ignored.', + ) + } + var n + if ((n = /^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e))) { + var r, + i = n[1], + o = n[2] + switch (i) { + case 'rgb': + case 'rgba': + if ( + (r = + /^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec( + o, + )) + ) + return ( + (this.r = Math.min(255, parseInt(r[1], 10)) / 255), + (this.g = Math.min(255, parseInt(r[2], 10)) / 255), + (this.b = Math.min(255, parseInt(r[3], 10)) / 255), + t(r[4]), + this + ) + if ( + (r = + /^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec( + o, + )) + ) + return ( + (this.r = Math.min(100, parseInt(r[1], 10)) / 100), + (this.g = Math.min(100, parseInt(r[2], 10)) / 100), + (this.b = Math.min(100, parseInt(r[3], 10)) / 100), + t(r[4]), + this + ) + break + case 'hsl': + case 'hsla': + if ( + (r = + /^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec( + o, + )) + ) { + var a = parseFloat(r[1]) / 360, + s = parseInt(r[2], 10) / 100, + l = parseInt(r[3], 10) / 100 + return t(r[4]), this.setHSL(a, s, l) + } + } + } else if ((n = /^\#([A-Fa-f\d]+)$/.exec(e))) { + var c = n[1], + u = c.length + if (3 === u) + return ( + (this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255), + (this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255), + (this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255), + this + ) + if (6 === u) + return ( + (this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255), + (this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255), + (this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255), + this + ) + } + return e && e.length > 0 ? this.setColorName(e) : this + }), + (t.setColorName = function (e) { + var t = Ei[e] + return ( + void 0 !== t + ? this.setHex(t) + : console.warn('THREE.Color: Unknown color ' + e), + this + ) + }), + (t.clone = function () { + return new this.constructor(this.r, this.g, this.b) + }), + (t.copy = function (e) { + return (this.r = e.r), (this.g = e.g), (this.b = e.b), this + }), + (t.copyGammaToLinear = function (e, t) { + return ( + void 0 === t && (t = 2), + (this.r = Math.pow(e.r, t)), + (this.g = Math.pow(e.g, t)), + (this.b = Math.pow(e.b, t)), + this + ) + }), + (t.copyLinearToGamma = function (e, t) { + void 0 === t && (t = 2) + var n = t > 0 ? 1 / t : 1 + return ( + (this.r = Math.pow(e.r, n)), + (this.g = Math.pow(e.g, n)), + (this.b = Math.pow(e.b, n)), + this + ) + }), + (t.convertGammaToLinear = function (e) { + return this.copyGammaToLinear(this, e), this + }), + (t.convertLinearToGamma = function (e) { + return this.copyLinearToGamma(this, e), this + }), + (t.copySRGBToLinear = function (e) { + return (this.r = Si(e.r)), (this.g = Si(e.g)), (this.b = Si(e.b)), this + }), + (t.copyLinearToSRGB = function (e) { + return (this.r = Ci(e.r)), (this.g = Ci(e.g)), (this.b = Ci(e.b)), this + }), + (t.convertSRGBToLinear = function () { + return this.copySRGBToLinear(this), this + }), + (t.convertLinearToSRGB = function () { + return this.copyLinearToSRGB(this), this + }), + (t.getHex = function () { + return ( + ((255 * this.r) << 16) ^ ((255 * this.g) << 8) ^ ((255 * this.b) << 0) + ) + }), + (t.getHexString = function () { + return ('000000' + this.getHex().toString(16)).slice(-6) + }), + (t.getHSL = function (e) { + void 0 === e && + (console.warn('THREE.Color: .getHSL() target is now required'), + (e = { h: 0, s: 0, l: 0 })) + var t, + n, + r = this.r, + i = this.g, + o = this.b, + a = Math.max(r, i, o), + s = Math.min(r, i, o), + l = (s + a) / 2 + if (s === a) (t = 0), (n = 0) + else { + var c = a - s + switch (((n = l <= 0.5 ? c / (a + s) : c / (2 - a - s)), a)) { + case r: + t = (i - o) / c + (i < o ? 6 : 0) + break + case i: + t = (o - r) / c + 2 + break + case o: + t = (r - i) / c + 4 + } + t /= 6 + } + return (e.h = t), (e.s = n), (e.l = l), e + }), + (t.getStyle = function () { + return ( + 'rgb(' + + ((255 * this.r) | 0) + + ',' + + ((255 * this.g) | 0) + + ',' + + ((255 * this.b) | 0) + + ')' + ) + }), + (t.offsetHSL = function (e, t, n) { + return ( + this.getHSL(Mi), + (Mi.h += e), + (Mi.s += t), + (Mi.l += n), + this.setHSL(Mi.h, Mi.s, Mi.l), + this + ) + }), + (t.add = function (e) { + return (this.r += e.r), (this.g += e.g), (this.b += e.b), this + }), + (t.addColors = function (e, t) { + return ( + (this.r = e.r + t.r), (this.g = e.g + t.g), (this.b = e.b + t.b), this + ) + }), + (t.addScalar = function (e) { + return (this.r += e), (this.g += e), (this.b += e), this + }), + (t.sub = function (e) { + return ( + (this.r = Math.max(0, this.r - e.r)), + (this.g = Math.max(0, this.g - e.g)), + (this.b = Math.max(0, this.b - e.b)), + this + ) + }), + (t.multiply = function (e) { + return (this.r *= e.r), (this.g *= e.g), (this.b *= e.b), this + }), + (t.multiplyScalar = function (e) { + return (this.r *= e), (this.g *= e), (this.b *= e), this + }), + (t.lerp = function (e, t) { + return ( + (this.r += (e.r - this.r) * t), + (this.g += (e.g - this.g) * t), + (this.b += (e.b - this.b) * t), + this + ) + }), + (t.lerpColors = function (e, t, n) { + return ( + (this.r = e.r + (t.r - e.r) * n), + (this.g = e.g + (t.g - e.g) * n), + (this.b = e.b + (t.b - e.b) * n), + this + ) + }), + (t.lerpHSL = function (e, t) { + this.getHSL(Mi), e.getHSL(_i) + var n = Kn.lerp(Mi.h, _i.h, t), + r = Kn.lerp(Mi.s, _i.s, t), + i = Kn.lerp(Mi.l, _i.l, t) + return this.setHSL(n, r, i), this + }), + (t.equals = function (e) { + return e.r === this.r && e.g === this.g && e.b === this.b + }), + (t.fromArray = function (e, t) { + return ( + void 0 === t && (t = 0), + (this.r = e[t]), + (this.g = e[t + 1]), + (this.b = e[t + 2]), + this + ) + }), + (t.toArray = function (e, t) { + return ( + void 0 === e && (e = []), + void 0 === t && (t = 0), + (e[t] = this.r), + (e[t + 1] = this.g), + (e[t + 2] = this.b), + e + ) + }), + (t.fromBufferAttribute = function (e, t) { + return ( + (this.r = e.getX(t)), + (this.g = e.getY(t)), + (this.b = e.getZ(t)), + !0 === e.normalized && + ((this.r /= 255), (this.g /= 255), (this.b /= 255)), + this + ) + }), + (t.toJSON = function () { + return this.getHex() + }), + e + ) + })() + ;(Li.NAMES = Ei), + (Li.prototype.r = 1), + (Li.prototype.g = 1), + (Li.prototype.b = 1) + var Ri = (function () { + function e(e, t, n, r, i, o) { + void 0 === o && (o = 0), + (this.a = e), + (this.b = t), + (this.c = n), + (this.normal = r && r.isVector3 ? r : new lr()), + (this.vertexNormals = Array.isArray(r) ? r : []), + (this.color = i && i.isColor ? i : new Li()), + (this.vertexColors = Array.isArray(i) ? i : []), + (this.materialIndex = o) + } + var t = e.prototype + return ( + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + ;(this.a = e.a), + (this.b = e.b), + (this.c = e.c), + this.normal.copy(e.normal), + this.color.copy(e.color), + (this.materialIndex = e.materialIndex) + for (var t = 0, n = e.vertexNormals.length; t < n; t++) + this.vertexNormals[t] = e.vertexNormals[t].clone() + for (var r = 0, i = e.vertexColors.length; r < i; r++) + this.vertexColors[r] = e.vertexColors[r].clone() + return this + }), + e + ) + })(), + Pi = 0 + function Di() { + Object.defineProperty(this, 'id', { value: Pi++ }), + (this.uuid = Kn.generateUUID()), + (this.name = ''), + (this.type = 'Material'), + (this.fog = !0), + (this.blending = w), + (this.side = m), + (this.flatShading = !1), + (this.vertexColors = !1), + (this.opacity = 1), + (this.transparent = !1), + (this.blendSrc = B), + (this.blendDst = F), + (this.blendEquation = T), + (this.blendSrcAlpha = null), + (this.blendDstAlpha = null), + (this.blendEquationAlpha = null), + (this.depthFunc = W), + (this.depthTest = !0), + (this.depthWrite = !0), + (this.stencilWriteMask = 255), + (this.stencilFunc = _n), + (this.stencilRef = 0), + (this.stencilFuncMask = 255), + (this.stencilFail = hn), + (this.stencilZFail = hn), + (this.stencilZPass = hn), + (this.stencilWrite = !1), + (this.clippingPlanes = null), + (this.clipIntersection = !1), + (this.clipShadows = !1), + (this.shadowSide = null), + (this.colorWrite = !0), + (this.precision = null), + (this.polygonOffset = !1), + (this.polygonOffsetFactor = 0), + (this.polygonOffsetUnits = 0), + (this.dithering = !1), + (this.alphaTest = 0), + (this.premultipliedAlpha = !1), + (this.visible = !0), + (this.toneMapped = !0), + (this.userData = {}), + (this.version = 0) + } + function Oi(e) { + Di.call(this), + (this.type = 'MeshBasicMaterial'), + (this.color = new Li(16777215)), + (this.map = null), + (this.lightMap = null), + (this.lightMapIntensity = 1), + (this.aoMap = null), + (this.aoMapIntensity = 1), + (this.specularMap = null), + (this.alphaMap = null), + (this.envMap = null), + (this.combine = Z), + (this.reflectivity = 1), + (this.refractionRatio = 0.98), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.wireframeLinecap = 'round'), + (this.wireframeLinejoin = 'round'), + (this.skinning = !1), + (this.morphTargets = !1), + this.setValues(e) + } + ;(Di.prototype = Object.assign(Object.create(qn.prototype), { + constructor: Di, + isMaterial: !0, + onBeforeCompile: function () {}, + customProgramCacheKey: function () { + return this.onBeforeCompile.toString() + }, + setValues: function (e) { + if (void 0 !== e) + for (var t in e) { + var n = e[t] + if (void 0 !== n) + if ('shading' !== t) { + var r = this[t] + void 0 !== r + ? r && r.isColor + ? r.set(n) + : r && r.isVector3 && n && n.isVector3 + ? r.copy(n) + : (this[t] = n) + : console.warn( + 'THREE.' + + this.type + + ": '" + + t + + "' is not a property of this material.", + ) + } else + console.warn( + 'THREE.' + + this.type + + ': .shading has been removed. Use the boolean .flatShading instead.', + ), + (this.flatShading = n === y) + else console.warn("THREE.Material: '" + t + "' parameter is undefined.") + } + }, + toJSON: function (e) { + var t = void 0 === e || 'string' === typeof e + t && (e = { textures: {}, images: {} }) + var n = { + metadata: { + version: 4.5, + type: 'Material', + generator: 'Material.toJSON', + }, + } + function r(e) { + var t = [] + for (var n in e) { + var r = e[n] + delete r.metadata, t.push(r) + } + return t + } + if ( + ((n.uuid = this.uuid), + (n.type = this.type), + '' !== this.name && (n.name = this.name), + this.color && this.color.isColor && (n.color = this.color.getHex()), + void 0 !== this.roughness && (n.roughness = this.roughness), + void 0 !== this.metalness && (n.metalness = this.metalness), + this.sheen && this.sheen.isColor && (n.sheen = this.sheen.getHex()), + this.emissive && + this.emissive.isColor && + (n.emissive = this.emissive.getHex()), + this.emissiveIntensity && + 1 !== this.emissiveIntensity && + (n.emissiveIntensity = this.emissiveIntensity), + this.specular && + this.specular.isColor && + (n.specular = this.specular.getHex()), + void 0 !== this.shininess && (n.shininess = this.shininess), + void 0 !== this.clearcoat && (n.clearcoat = this.clearcoat), + void 0 !== this.clearcoatRoughness && + (n.clearcoatRoughness = this.clearcoatRoughness), + this.clearcoatMap && + this.clearcoatMap.isTexture && + (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), + this.clearcoatRoughnessMap && + this.clearcoatRoughnessMap.isTexture && + (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), + this.clearcoatNormalMap && + this.clearcoatNormalMap.isTexture && + ((n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid), + (n.clearcoatNormalScale = this.clearcoatNormalScale.toArray())), + this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid), + this.matcap && + this.matcap.isTexture && + (n.matcap = this.matcap.toJSON(e).uuid), + this.alphaMap && + this.alphaMap.isTexture && + (n.alphaMap = this.alphaMap.toJSON(e).uuid), + this.lightMap && + this.lightMap.isTexture && + (n.lightMap = this.lightMap.toJSON(e).uuid), + this.aoMap && + this.aoMap.isTexture && + ((n.aoMap = this.aoMap.toJSON(e).uuid), + (n.aoMapIntensity = this.aoMapIntensity)), + this.bumpMap && + this.bumpMap.isTexture && + ((n.bumpMap = this.bumpMap.toJSON(e).uuid), + (n.bumpScale = this.bumpScale)), + this.normalMap && + this.normalMap.isTexture && + ((n.normalMap = this.normalMap.toJSON(e).uuid), + (n.normalMapType = this.normalMapType), + (n.normalScale = this.normalScale.toArray())), + this.displacementMap && + this.displacementMap.isTexture && + ((n.displacementMap = this.displacementMap.toJSON(e).uuid), + (n.displacementScale = this.displacementScale), + (n.displacementBias = this.displacementBias)), + this.roughnessMap && + this.roughnessMap.isTexture && + (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), + this.metalnessMap && + this.metalnessMap.isTexture && + (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), + this.emissiveMap && + this.emissiveMap.isTexture && + (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), + this.specularMap && + this.specularMap.isTexture && + (n.specularMap = this.specularMap.toJSON(e).uuid), + this.envMap && + this.envMap.isTexture && + ((n.envMap = this.envMap.toJSON(e).uuid), + (n.reflectivity = this.reflectivity), + (n.refractionRatio = this.refractionRatio), + void 0 !== this.combine && (n.combine = this.combine), + void 0 !== this.envMapIntensity && + (n.envMapIntensity = this.envMapIntensity)), + this.gradientMap && + this.gradientMap.isTexture && + (n.gradientMap = this.gradientMap.toJSON(e).uuid), + void 0 !== this.size && (n.size = this.size), + void 0 !== this.sizeAttenuation && + (n.sizeAttenuation = this.sizeAttenuation), + this.blending !== w && (n.blending = this.blending), + !0 === this.flatShading && (n.flatShading = this.flatShading), + this.side !== m && (n.side = this.side), + this.vertexColors && (n.vertexColors = !0), + this.opacity < 1 && (n.opacity = this.opacity), + !0 === this.transparent && (n.transparent = this.transparent), + (n.depthFunc = this.depthFunc), + (n.depthTest = this.depthTest), + (n.depthWrite = this.depthWrite), + (n.stencilWrite = this.stencilWrite), + (n.stencilWriteMask = this.stencilWriteMask), + (n.stencilFunc = this.stencilFunc), + (n.stencilRef = this.stencilRef), + (n.stencilFuncMask = this.stencilFuncMask), + (n.stencilFail = this.stencilFail), + (n.stencilZFail = this.stencilZFail), + (n.stencilZPass = this.stencilZPass), + this.rotation && 0 !== this.rotation && (n.rotation = this.rotation), + !0 === this.polygonOffset && (n.polygonOffset = !0), + 0 !== this.polygonOffsetFactor && + (n.polygonOffsetFactor = this.polygonOffsetFactor), + 0 !== this.polygonOffsetUnits && + (n.polygonOffsetUnits = this.polygonOffsetUnits), + this.linewidth && 1 !== this.linewidth && (n.linewidth = this.linewidth), + void 0 !== this.dashSize && (n.dashSize = this.dashSize), + void 0 !== this.gapSize && (n.gapSize = this.gapSize), + void 0 !== this.scale && (n.scale = this.scale), + !0 === this.dithering && (n.dithering = !0), + this.alphaTest > 0 && (n.alphaTest = this.alphaTest), + !0 === this.premultipliedAlpha && + (n.premultipliedAlpha = this.premultipliedAlpha), + !0 === this.wireframe && (n.wireframe = this.wireframe), + this.wireframeLinewidth > 1 && + (n.wireframeLinewidth = this.wireframeLinewidth), + 'round' !== this.wireframeLinecap && + (n.wireframeLinecap = this.wireframeLinecap), + 'round' !== this.wireframeLinejoin && + (n.wireframeLinejoin = this.wireframeLinejoin), + !0 === this.morphTargets && (n.morphTargets = !0), + !0 === this.morphNormals && (n.morphNormals = !0), + !0 === this.skinning && (n.skinning = !0), + !1 === this.visible && (n.visible = !1), + !1 === this.toneMapped && (n.toneMapped = !1), + '{}' !== JSON.stringify(this.userData) && (n.userData = this.userData), + t) + ) { + var i = r(e.textures), + o = r(e.images) + i.length > 0 && (n.textures = i), o.length > 0 && (n.images = o) + } + return n + }, + clone: function () { + return new this.constructor().copy(this) + }, + copy: function (e) { + ;(this.name = e.name), + (this.fog = e.fog), + (this.blending = e.blending), + (this.side = e.side), + (this.flatShading = e.flatShading), + (this.vertexColors = e.vertexColors), + (this.opacity = e.opacity), + (this.transparent = e.transparent), + (this.blendSrc = e.blendSrc), + (this.blendDst = e.blendDst), + (this.blendEquation = e.blendEquation), + (this.blendSrcAlpha = e.blendSrcAlpha), + (this.blendDstAlpha = e.blendDstAlpha), + (this.blendEquationAlpha = e.blendEquationAlpha), + (this.depthFunc = e.depthFunc), + (this.depthTest = e.depthTest), + (this.depthWrite = e.depthWrite), + (this.stencilWriteMask = e.stencilWriteMask), + (this.stencilFunc = e.stencilFunc), + (this.stencilRef = e.stencilRef), + (this.stencilFuncMask = e.stencilFuncMask), + (this.stencilFail = e.stencilFail), + (this.stencilZFail = e.stencilZFail), + (this.stencilZPass = e.stencilZPass), + (this.stencilWrite = e.stencilWrite) + var t = e.clippingPlanes, + n = null + if (null !== t) { + var r = t.length + n = new Array(r) + for (var i = 0; i !== r; ++i) n[i] = t[i].clone() + } + return ( + (this.clippingPlanes = n), + (this.clipIntersection = e.clipIntersection), + (this.clipShadows = e.clipShadows), + (this.shadowSide = e.shadowSide), + (this.colorWrite = e.colorWrite), + (this.precision = e.precision), + (this.polygonOffset = e.polygonOffset), + (this.polygonOffsetFactor = e.polygonOffsetFactor), + (this.polygonOffsetUnits = e.polygonOffsetUnits), + (this.dithering = e.dithering), + (this.alphaTest = e.alphaTest), + (this.premultipliedAlpha = e.premultipliedAlpha), + (this.visible = e.visible), + (this.toneMapped = e.toneMapped), + (this.userData = JSON.parse(JSON.stringify(e.userData))), + this + ) + }, + dispose: function () { + this.dispatchEvent({ type: 'dispose' }) + }, + })), + Object.defineProperty(Di.prototype, 'needsUpdate', { + set: function (e) { + !0 === e && this.version++ + }, + }), + (Oi.prototype = Object.create(Di.prototype)), + (Oi.prototype.constructor = Oi), + (Oi.prototype.isMeshBasicMaterial = !0), + (Oi.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.map = e.map), + (this.lightMap = e.lightMap), + (this.lightMapIntensity = e.lightMapIntensity), + (this.aoMap = e.aoMap), + (this.aoMapIntensity = e.aoMapIntensity), + (this.specularMap = e.specularMap), + (this.alphaMap = e.alphaMap), + (this.envMap = e.envMap), + (this.combine = e.combine), + (this.reflectivity = e.reflectivity), + (this.refractionRatio = e.refractionRatio), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.wireframeLinecap = e.wireframeLinecap), + (this.wireframeLinejoin = e.wireframeLinejoin), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + this + ) + }) + var Ii = new lr(), + Bi = new Jn() + function Fi(e, t, n) { + if (Array.isArray(e)) + throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.') + ;(this.name = ''), + (this.array = e), + (this.itemSize = t), + (this.count = void 0 !== e ? e.length / t : 0), + (this.normalized = !0 === n), + (this.usage = Tn), + (this.updateRange = { offset: 0, count: -1 }), + (this.version = 0) + } + function ki(e, t, n) { + Fi.call(this, new Int8Array(e), t, n) + } + function Ni(e, t, n) { + Fi.call(this, new Uint8Array(e), t, n) + } + function Ui(e, t, n) { + Fi.call(this, new Uint8ClampedArray(e), t, n) + } + function Hi(e, t, n) { + Fi.call(this, new Int16Array(e), t, n) + } + function Gi(e, t, n) { + Fi.call(this, new Uint16Array(e), t, n) + } + function zi(e, t, n) { + Fi.call(this, new Int32Array(e), t, n) + } + function ji(e, t, n) { + Fi.call(this, new Uint32Array(e), t, n) + } + function Vi(e, t, n) { + Fi.call(this, new Uint16Array(e), t, n) + } + function Wi(e, t, n) { + Fi.call(this, new Float32Array(e), t, n) + } + function qi(e, t, n) { + Fi.call(this, new Float64Array(e), t, n) + } + function Xi(e) { + if (0 === e.length) return -1 / 0 + for (var t = e[0], n = 1, r = e.length; n < r; ++n) e[n] > t && (t = e[n]) + return t + } + Object.defineProperty(Fi.prototype, 'needsUpdate', { + set: function (e) { + !0 === e && this.version++ + }, + }), + Object.assign(Fi.prototype, { + isBufferAttribute: !0, + onUploadCallback: function () {}, + setUsage: function (e) { + return (this.usage = e), this + }, + copy: function (e) { + return ( + (this.name = e.name), + (this.array = new e.array.constructor(e.array)), + (this.itemSize = e.itemSize), + (this.count = e.count), + (this.normalized = e.normalized), + (this.usage = e.usage), + this + ) + }, + copyAt: function (e, t, n) { + ;(e *= this.itemSize), (n *= t.itemSize) + for (var r = 0, i = this.itemSize; r < i; r++) + this.array[e + r] = t.array[n + r] + return this + }, + copyArray: function (e) { + return this.array.set(e), this + }, + copyColorsArray: function (e) { + for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) { + var o = e[r] + void 0 === o && + (console.warn( + 'THREE.BufferAttribute.copyColorsArray(): color is undefined', + r, + ), + (o = new Li())), + (t[n++] = o.r), + (t[n++] = o.g), + (t[n++] = o.b) + } + return this + }, + copyVector2sArray: function (e) { + for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) { + var o = e[r] + void 0 === o && + (console.warn( + 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined', + r, + ), + (o = new Jn())), + (t[n++] = o.x), + (t[n++] = o.y) + } + return this + }, + copyVector3sArray: function (e) { + for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) { + var o = e[r] + void 0 === o && + (console.warn( + 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined', + r, + ), + (o = new lr())), + (t[n++] = o.x), + (t[n++] = o.y), + (t[n++] = o.z) + } + return this + }, + copyVector4sArray: function (e) { + for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) { + var o = e[r] + void 0 === o && + (console.warn( + 'THREE.BufferAttribute.copyVector4sArray(): vector is undefined', + r, + ), + (o = new ir())), + (t[n++] = o.x), + (t[n++] = o.y), + (t[n++] = o.z), + (t[n++] = o.w) + } + return this + }, + applyMatrix3: function (e) { + if (2 === this.itemSize) + for (var t = 0, n = this.count; t < n; t++) + Bi.fromBufferAttribute(this, t), + Bi.applyMatrix3(e), + this.setXY(t, Bi.x, Bi.y) + else if (3 === this.itemSize) + for (var r = 0, i = this.count; r < i; r++) + Ii.fromBufferAttribute(this, r), + Ii.applyMatrix3(e), + this.setXYZ(r, Ii.x, Ii.y, Ii.z) + return this + }, + applyMatrix4: function (e) { + for (var t = 0, n = this.count; t < n; t++) + (Ii.x = this.getX(t)), + (Ii.y = this.getY(t)), + (Ii.z = this.getZ(t)), + Ii.applyMatrix4(e), + this.setXYZ(t, Ii.x, Ii.y, Ii.z) + return this + }, + applyNormalMatrix: function (e) { + for (var t = 0, n = this.count; t < n; t++) + (Ii.x = this.getX(t)), + (Ii.y = this.getY(t)), + (Ii.z = this.getZ(t)), + Ii.applyNormalMatrix(e), + this.setXYZ(t, Ii.x, Ii.y, Ii.z) + return this + }, + transformDirection: function (e) { + for (var t = 0, n = this.count; t < n; t++) + (Ii.x = this.getX(t)), + (Ii.y = this.getY(t)), + (Ii.z = this.getZ(t)), + Ii.transformDirection(e), + this.setXYZ(t, Ii.x, Ii.y, Ii.z) + return this + }, + set: function (e, t) { + return void 0 === t && (t = 0), this.array.set(e, t), this + }, + getX: function (e) { + return this.array[e * this.itemSize] + }, + setX: function (e, t) { + return (this.array[e * this.itemSize] = t), this + }, + getY: function (e) { + return this.array[e * this.itemSize + 1] + }, + setY: function (e, t) { + return (this.array[e * this.itemSize + 1] = t), this + }, + getZ: function (e) { + return this.array[e * this.itemSize + 2] + }, + setZ: function (e, t) { + return (this.array[e * this.itemSize + 2] = t), this + }, + getW: function (e) { + return this.array[e * this.itemSize + 3] + }, + setW: function (e, t) { + return (this.array[e * this.itemSize + 3] = t), this + }, + setXY: function (e, t, n) { + return ( + (e *= this.itemSize), + (this.array[e + 0] = t), + (this.array[e + 1] = n), + this + ) + }, + setXYZ: function (e, t, n, r) { + return ( + (e *= this.itemSize), + (this.array[e + 0] = t), + (this.array[e + 1] = n), + (this.array[e + 2] = r), + this + ) + }, + setXYZW: function (e, t, n, r, i) { + return ( + (e *= this.itemSize), + (this.array[e + 0] = t), + (this.array[e + 1] = n), + (this.array[e + 2] = r), + (this.array[e + 3] = i), + this + ) + }, + onUpload: function (e) { + return (this.onUploadCallback = e), this + }, + clone: function () { + return new this.constructor(this.array, this.itemSize).copy(this) + }, + toJSON: function () { + return { + itemSize: this.itemSize, + type: this.array.constructor.name, + array: Array.prototype.slice.call(this.array), + normalized: this.normalized, + } + }, + }), + (ki.prototype = Object.create(Fi.prototype)), + (ki.prototype.constructor = ki), + (Ni.prototype = Object.create(Fi.prototype)), + (Ni.prototype.constructor = Ni), + (Ui.prototype = Object.create(Fi.prototype)), + (Ui.prototype.constructor = Ui), + (Hi.prototype = Object.create(Fi.prototype)), + (Hi.prototype.constructor = Hi), + (Gi.prototype = Object.create(Fi.prototype)), + (Gi.prototype.constructor = Gi), + (zi.prototype = Object.create(Fi.prototype)), + (zi.prototype.constructor = zi), + (ji.prototype = Object.create(Fi.prototype)), + (ji.prototype.constructor = ji), + (Vi.prototype = Object.create(Fi.prototype)), + (Vi.prototype.constructor = Vi), + (Vi.prototype.isFloat16BufferAttribute = !0), + (Wi.prototype = Object.create(Fi.prototype)), + (Wi.prototype.constructor = Wi), + (qi.prototype = Object.create(Fi.prototype)), + (qi.prototype.constructor = qi) + var Yi = { + Int8Array: Int8Array, + Uint8Array: Uint8Array, + Uint8ClampedArray: + 'undefined' !== typeof Uint8ClampedArray ? Uint8ClampedArray : Uint8Array, + Int16Array: Int16Array, + Uint16Array: Uint16Array, + Int32Array: Int32Array, + Uint32Array: Uint32Array, + Float32Array: Float32Array, + Float64Array: Float64Array, + } + function Qi(e, t) { + return new Yi[e](t) + } + var Zi = 0, + Ki = new Fr(), + Ji = new si(), + $i = new lr(), + eo = new hr(), + to = new hr(), + no = new lr() + function ro() { + Object.defineProperty(this, 'id', { value: Zi++ }), + (this.uuid = Kn.generateUUID()), + (this.name = ''), + (this.type = 'BufferGeometry'), + (this.index = null), + (this.attributes = {}), + (this.morphAttributes = {}), + (this.morphTargetsRelative = !1), + (this.groups = []), + (this.boundingBox = null), + (this.boundingSphere = null), + (this.drawRange = { start: 0, count: 1 / 0 }), + (this.userData = {}) + } + ro.prototype = Object.assign(Object.create(qn.prototype), { + constructor: ro, + isBufferGeometry: !0, + getIndex: function () { + return this.index + }, + setIndex: function (e) { + return ( + Array.isArray(e) + ? (this.index = new (Xi(e) > 65535 ? ji : Gi)(e, 1)) + : (this.index = e), + this + ) + }, + getAttribute: function (e) { + return this.attributes[e] + }, + setAttribute: function (e, t) { + return (this.attributes[e] = t), this + }, + deleteAttribute: function (e) { + return delete this.attributes[e], this + }, + hasAttribute: function (e) { + return void 0 !== this.attributes[e] + }, + addGroup: function (e, t, n) { + void 0 === n && (n = 0), + this.groups.push({ start: e, count: t, materialIndex: n }) + }, + clearGroups: function () { + this.groups = [] + }, + setDrawRange: function (e, t) { + ;(this.drawRange.start = e), (this.drawRange.count = t) + }, + applyMatrix4: function (e) { + var t = this.attributes.position + void 0 !== t && (t.applyMatrix4(e), (t.needsUpdate = !0)) + var n = this.attributes.normal + if (void 0 !== n) { + var r = new $n().getNormalMatrix(e) + n.applyNormalMatrix(r), (n.needsUpdate = !0) + } + var i = this.attributes.tangent + return ( + void 0 !== i && (i.transformDirection(e), (i.needsUpdate = !0)), + null !== this.boundingBox && this.computeBoundingBox(), + null !== this.boundingSphere && this.computeBoundingSphere(), + this + ) + }, + rotateX: function (e) { + return Ki.makeRotationX(e), this.applyMatrix4(Ki), this + }, + rotateY: function (e) { + return Ki.makeRotationY(e), this.applyMatrix4(Ki), this + }, + rotateZ: function (e) { + return Ki.makeRotationZ(e), this.applyMatrix4(Ki), this + }, + translate: function (e, t, n) { + return Ki.makeTranslation(e, t, n), this.applyMatrix4(Ki), this + }, + scale: function (e, t, n) { + return Ki.makeScale(e, t, n), this.applyMatrix4(Ki), this + }, + lookAt: function (e) { + return Ji.lookAt(e), Ji.updateMatrix(), this.applyMatrix4(Ji.matrix), this + }, + center: function () { + return ( + this.computeBoundingBox(), + this.boundingBox.getCenter($i).negate(), + this.translate($i.x, $i.y, $i.z), + this + ) + }, + setFromPoints: function (e) { + for (var t = [], n = 0, r = e.length; n < r; n++) { + var i = e[n] + t.push(i.x, i.y, i.z || 0) + } + return this.setAttribute('position', new Wi(t, 3)), this + }, + computeBoundingBox: function () { + null === this.boundingBox && (this.boundingBox = new hr()) + var e = this.attributes.position, + t = this.morphAttributes.position + if (e && e.isGLBufferAttribute) + return ( + console.error( + 'THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".', + this, + ), + void this.boundingBox.set( + new lr(-1 / 0, -1 / 0, -1 / 0), + new lr(1 / 0, 1 / 0, 1 / 0), + ) + ) + if (void 0 !== e) { + if ((this.boundingBox.setFromBufferAttribute(e), t)) + for (var n = 0, r = t.length; n < r; n++) { + var i = t[n] + eo.setFromBufferAttribute(i), + this.morphTargetsRelative + ? (no.addVectors(this.boundingBox.min, eo.min), + this.boundingBox.expandByPoint(no), + no.addVectors(this.boundingBox.max, eo.max), + this.boundingBox.expandByPoint(no)) + : (this.boundingBox.expandByPoint(eo.min), + this.boundingBox.expandByPoint(eo.max)) + } + } else this.boundingBox.makeEmpty() + ;(isNaN(this.boundingBox.min.x) || + isNaN(this.boundingBox.min.y) || + isNaN(this.boundingBox.min.z)) && + console.error( + 'THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', + this, + ) + }, + computeBoundingSphere: function () { + null === this.boundingSphere && (this.boundingSphere = new Sr()) + var e = this.attributes.position, + t = this.morphAttributes.position + if (e && e.isGLBufferAttribute) + return ( + console.error( + 'THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".', + this, + ), + void this.boundingSphere.set(new lr(), 1 / 0) + ) + if (e) { + var n = this.boundingSphere.center + if ((eo.setFromBufferAttribute(e), t)) + for (var r = 0, i = t.length; r < i; r++) { + var o = t[r] + to.setFromBufferAttribute(o), + this.morphTargetsRelative + ? (no.addVectors(eo.min, to.min), + eo.expandByPoint(no), + no.addVectors(eo.max, to.max), + eo.expandByPoint(no)) + : (eo.expandByPoint(to.min), eo.expandByPoint(to.max)) + } + eo.getCenter(n) + for (var a = 0, s = 0, l = e.count; s < l; s++) + no.fromBufferAttribute(e, s), (a = Math.max(a, n.distanceToSquared(no))) + if (t) + for (var c = 0, u = t.length; c < u; c++) + for ( + var h = t[c], d = this.morphTargetsRelative, p = 0, f = h.count; + p < f; + p++ + ) + no.fromBufferAttribute(h, p), + d && ($i.fromBufferAttribute(e, p), no.add($i)), + (a = Math.max(a, n.distanceToSquared(no))) + ;(this.boundingSphere.radius = Math.sqrt(a)), + isNaN(this.boundingSphere.radius) && + console.error( + 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', + this, + ) + } + }, + computeFaceNormals: function () {}, + computeTangents: function () { + var e = this.index, + t = this.attributes + if ( + null !== e && + void 0 !== t.position && + void 0 !== t.normal && + void 0 !== t.uv + ) { + var n = e.array, + r = t.position.array, + i = t.normal.array, + o = t.uv.array, + a = r.length / 3 + void 0 === t.tangent && + this.setAttribute('tangent', new Fi(new Float32Array(4 * a), 4)) + for (var s = t.tangent.array, l = [], c = [], u = 0; u < a; u++) + (l[u] = new lr()), (c[u] = new lr()) + var h = new lr(), + d = new lr(), + p = new lr(), + f = new Jn(), + m = new Jn(), + v = new Jn(), + g = new lr(), + y = new lr(), + b = this.groups + 0 === b.length && (b = [{ start: 0, count: n.length }]) + for (var A = 0, w = b.length; A < w; ++A) + for (var x = b[A], E = x.start, M = E, _ = E + x.count; M < _; M += 3) + F(n[M + 0], n[M + 1], n[M + 2]) + for ( + var T = new lr(), + S = new lr(), + C = new lr(), + L = new lr(), + R = 0, + P = b.length; + R < P; + ++R + ) + for (var D = b[R], O = D.start, I = O, B = O + D.count; I < B; I += 3) + k(n[I + 0]), k(n[I + 1]), k(n[I + 2]) + } else + console.error( + 'THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)', + ) + function F(e, t, n) { + h.fromArray(r, 3 * e), + d.fromArray(r, 3 * t), + p.fromArray(r, 3 * n), + f.fromArray(o, 2 * e), + m.fromArray(o, 2 * t), + v.fromArray(o, 2 * n), + d.sub(h), + p.sub(h), + m.sub(f), + v.sub(f) + var i = 1 / (m.x * v.y - v.x * m.y) + isFinite(i) && + (g + .copy(d) + .multiplyScalar(v.y) + .addScaledVector(p, -m.y) + .multiplyScalar(i), + y + .copy(p) + .multiplyScalar(m.x) + .addScaledVector(d, -v.x) + .multiplyScalar(i), + l[e].add(g), + l[t].add(g), + l[n].add(g), + c[e].add(y), + c[t].add(y), + c[n].add(y)) + } + function k(e) { + C.fromArray(i, 3 * e), L.copy(C) + var t = l[e] + T.copy(t), + T.sub(C.multiplyScalar(C.dot(t))).normalize(), + S.crossVectors(L, t) + var n = S.dot(c[e]) < 0 ? -1 : 1 + ;(s[4 * e] = T.x), + (s[4 * e + 1] = T.y), + (s[4 * e + 2] = T.z), + (s[4 * e + 3] = n) + } + }, + computeVertexNormals: function () { + var e = this.index, + t = this.getAttribute('position') + if (void 0 !== t) { + var n = this.getAttribute('normal') + if (void 0 === n) + (n = new Fi(new Float32Array(3 * t.count), 3)), + this.setAttribute('normal', n) + else for (var r = 0, i = n.count; r < i; r++) n.setXYZ(r, 0, 0, 0) + var o = new lr(), + a = new lr(), + s = new lr(), + l = new lr(), + c = new lr(), + u = new lr(), + h = new lr(), + d = new lr() + if (e) + for (var p = 0, f = e.count; p < f; p += 3) { + var m = e.getX(p + 0), + v = e.getX(p + 1), + g = e.getX(p + 2) + o.fromBufferAttribute(t, m), + a.fromBufferAttribute(t, v), + s.fromBufferAttribute(t, g), + h.subVectors(s, a), + d.subVectors(o, a), + h.cross(d), + l.fromBufferAttribute(n, m), + c.fromBufferAttribute(n, v), + u.fromBufferAttribute(n, g), + l.add(h), + c.add(h), + u.add(h), + n.setXYZ(m, l.x, l.y, l.z), + n.setXYZ(v, c.x, c.y, c.z), + n.setXYZ(g, u.x, u.y, u.z) + } + else + for (var y = 0, b = t.count; y < b; y += 3) + o.fromBufferAttribute(t, y + 0), + a.fromBufferAttribute(t, y + 1), + s.fromBufferAttribute(t, y + 2), + h.subVectors(s, a), + d.subVectors(o, a), + h.cross(d), + n.setXYZ(y + 0, h.x, h.y, h.z), + n.setXYZ(y + 1, h.x, h.y, h.z), + n.setXYZ(y + 2, h.x, h.y, h.z) + this.normalizeNormals(), (n.needsUpdate = !0) + } + }, + merge: function (e, t) { + if (e && e.isBufferGeometry) { + void 0 === t && + ((t = 0), + console.warn( + 'THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge.', + )) + var n = this.attributes + for (var r in n) + if (void 0 !== e.attributes[r]) + for ( + var i = n[r].array, + o = e.attributes[r], + a = o.array, + s = o.itemSize * t, + l = Math.min(a.length, i.length - s), + c = 0, + u = s; + c < l; + c++, u++ + ) + i[u] = a[c] + return this + } + console.error( + 'THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.', + e, + ) + }, + normalizeNormals: function () { + for (var e = this.attributes.normal, t = 0, n = e.count; t < n; t++) + no.fromBufferAttribute(e, t), + no.normalize(), + e.setXYZ(t, no.x, no.y, no.z) + }, + toNonIndexed: function () { + function e(e, t) { + for ( + var n = e.array, + r = e.itemSize, + i = e.normalized, + o = new n.constructor(t.length * r), + a = 0, + s = 0, + l = 0, + c = t.length; + l < c; + l++ + ) { + a = t[l] * r + for (var u = 0; u < r; u++) o[s++] = n[a++] + } + return new Fi(o, r, i) + } + if (null === this.index) + return ( + console.warn( + 'THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.', + ), + this + ) + var t = new ro(), + n = this.index.array, + r = this.attributes + for (var i in r) { + var o = e(r[i], n) + t.setAttribute(i, o) + } + var a = this.morphAttributes + for (var s in a) { + for (var l = [], c = a[s], u = 0, h = c.length; u < h; u++) { + var d = e(c[u], n) + l.push(d) + } + t.morphAttributes[s] = l + } + t.morphTargetsRelative = this.morphTargetsRelative + for (var p = this.groups, f = 0, m = p.length; f < m; f++) { + var v = p[f] + t.addGroup(v.start, v.count, v.materialIndex) + } + return t + }, + toJSON: function () { + var e = { + metadata: { + version: 4.5, + type: 'BufferGeometry', + generator: 'BufferGeometry.toJSON', + }, + } + if ( + ((e.uuid = this.uuid), + (e.type = this.type), + '' !== this.name && (e.name = this.name), + Object.keys(this.userData).length > 0 && (e.userData = this.userData), + void 0 !== this.parameters) + ) { + var t = this.parameters + for (var n in t) void 0 !== t[n] && (e[n] = t[n]) + return e + } + e.data = { attributes: {} } + var r = this.index + null !== r && + (e.data.index = { + type: r.array.constructor.name, + array: Array.prototype.slice.call(r.array), + }) + var i = this.attributes + for (var o in i) { + var a = i[o], + s = a.toJSON(e.data) + '' !== a.name && (s.name = a.name), (e.data.attributes[o] = s) + } + var l = {}, + c = !1 + for (var u in this.morphAttributes) { + for ( + var h = this.morphAttributes[u], d = [], p = 0, f = h.length; + p < f; + p++ + ) { + var m = h[p], + v = m.toJSON(e.data) + '' !== m.name && (v.name = m.name), d.push(v) + } + d.length > 0 && ((l[u] = d), (c = !0)) + } + c && + ((e.data.morphAttributes = l), + (e.data.morphTargetsRelative = this.morphTargetsRelative)) + var g = this.groups + g.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(g))) + var y = this.boundingSphere + return ( + null !== y && + (e.data.boundingSphere = { + center: y.center.toArray(), + radius: y.radius, + }), + e + ) + }, + clone: function () { + return new ro().copy(this) + }, + copy: function (e) { + ;(this.index = null), + (this.attributes = {}), + (this.morphAttributes = {}), + (this.groups = []), + (this.boundingBox = null), + (this.boundingSphere = null) + var t = {} + this.name = e.name + var n = e.index + null !== n && this.setIndex(n.clone(t)) + var r = e.attributes + for (var i in r) { + var o = r[i] + this.setAttribute(i, o.clone(t)) + } + var a = e.morphAttributes + for (var s in a) { + for (var l = [], c = a[s], u = 0, h = c.length; u < h; u++) + l.push(c[u].clone(t)) + this.morphAttributes[s] = l + } + this.morphTargetsRelative = e.morphTargetsRelative + for (var d = e.groups, p = 0, f = d.length; p < f; p++) { + var m = d[p] + this.addGroup(m.start, m.count, m.materialIndex) + } + var v = e.boundingBox + null !== v && (this.boundingBox = v.clone()) + var g = e.boundingSphere + return ( + null !== g && (this.boundingSphere = g.clone()), + (this.drawRange.start = e.drawRange.start), + (this.drawRange.count = e.drawRange.count), + (this.userData = e.userData), + this + ) + }, + dispose: function () { + this.dispatchEvent({ type: 'dispose' }) + }, + }) + var io = new Fr(), + oo = new Br(), + ao = new Sr(), + so = new lr(), + lo = new lr(), + co = new lr(), + uo = new lr(), + ho = new lr(), + po = new lr(), + fo = new lr(), + mo = new lr(), + vo = new lr(), + go = new Jn(), + yo = new Jn(), + bo = new Jn(), + Ao = new lr(), + wo = new lr() + function xo(e, t) { + void 0 === e && (e = new ro()), + void 0 === t && (t = new Oi()), + si.call(this), + (this.type = 'Mesh'), + (this.geometry = e), + (this.material = t), + this.updateMorphTargets() + } + function Eo(e, t, n, r, i, o, a, s) { + if ( + null === + (t.side === v + ? r.intersectTriangle(a, o, i, !0, s) + : r.intersectTriangle(i, o, a, t.side !== g, s)) + ) + return null + wo.copy(s), wo.applyMatrix4(e.matrixWorld) + var l = n.ray.origin.distanceTo(wo) + return l < n.near || l > n.far + ? null + : { distance: l, point: wo.clone(), object: e } + } + function Mo(e, t, n, r, i, o, a, s, l, c, u, h) { + so.fromBufferAttribute(i, c), + lo.fromBufferAttribute(i, u), + co.fromBufferAttribute(i, h) + var d = e.morphTargetInfluences + if (t.morphTargets && o && d) { + fo.set(0, 0, 0), mo.set(0, 0, 0), vo.set(0, 0, 0) + for (var p = 0, f = o.length; p < f; p++) { + var m = d[p], + v = o[p] + 0 !== m && + (uo.fromBufferAttribute(v, c), + ho.fromBufferAttribute(v, u), + po.fromBufferAttribute(v, h), + a + ? (fo.addScaledVector(uo, m), + mo.addScaledVector(ho, m), + vo.addScaledVector(po, m)) + : (fo.addScaledVector(uo.sub(so), m), + mo.addScaledVector(ho.sub(lo), m), + vo.addScaledVector(po.sub(co), m))) + } + so.add(fo), lo.add(mo), co.add(vo) + } + e.isSkinnedMesh && + (e.boneTransform(c, so), e.boneTransform(u, lo), e.boneTransform(h, co)) + var g = Eo(e, t, n, r, so, lo, co, Ao) + if (g) { + s && + (go.fromBufferAttribute(s, c), + yo.fromBufferAttribute(s, u), + bo.fromBufferAttribute(s, h), + (g.uv = xi.getUV(Ao, so, lo, co, go, yo, bo, new Jn()))), + l && + (go.fromBufferAttribute(l, c), + yo.fromBufferAttribute(l, u), + bo.fromBufferAttribute(l, h), + (g.uv2 = xi.getUV(Ao, so, lo, co, go, yo, bo, new Jn()))) + var y = new Ri(c, u, h) + xi.getNormal(so, lo, co, y.normal), (g.face = y) + } + return g + } + xo.prototype = Object.assign(Object.create(si.prototype), { + constructor: xo, + isMesh: !0, + copy: function (e) { + return ( + si.prototype.copy.call(this, e), + void 0 !== e.morphTargetInfluences && + (this.morphTargetInfluences = e.morphTargetInfluences.slice()), + void 0 !== e.morphTargetDictionary && + (this.morphTargetDictionary = Object.assign( + {}, + e.morphTargetDictionary, + )), + (this.material = e.material), + (this.geometry = e.geometry), + this + ) + }, + updateMorphTargets: function () { + var e = this.geometry + if (e.isBufferGeometry) { + var t = e.morphAttributes, + n = Object.keys(t) + if (n.length > 0) { + var r = t[n[0]] + if (void 0 !== r) { + ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {}) + for (var i = 0, o = r.length; i < o; i++) { + var a = r[i].name || String(i) + this.morphTargetInfluences.push(0), + (this.morphTargetDictionary[a] = i) + } + } + } + } else { + var s = e.morphTargets + void 0 !== s && + s.length > 0 && + console.error( + 'THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + } + }, + raycast: function (e, t) { + var n, + r = this.geometry, + i = this.material, + o = this.matrixWorld + if ( + void 0 !== i && + (null === r.boundingSphere && r.computeBoundingSphere(), + ao.copy(r.boundingSphere), + ao.applyMatrix4(o), + !1 !== e.ray.intersectsSphere(ao) && + (io.copy(o).invert(), + oo.copy(e.ray).applyMatrix4(io), + null === r.boundingBox || !1 !== oo.intersectsBox(r.boundingBox))) + ) + if (r.isBufferGeometry) { + var a = r.index, + s = r.attributes.position, + l = r.morphAttributes.position, + c = r.morphTargetsRelative, + u = r.attributes.uv, + h = r.attributes.uv2, + d = r.groups, + p = r.drawRange + if (null !== a) + if (Array.isArray(i)) + for (var f = 0, m = d.length; f < m; f++) + for ( + var v = d[f], + g = i[v.materialIndex], + y = Math.max(v.start, p.start), + b = Math.min(v.start + v.count, p.start + p.count); + y < b; + y += 3 + ) { + var A = a.getX(y), + w = a.getX(y + 1), + x = a.getX(y + 2) + ;(n = Mo(this, g, e, oo, s, l, c, u, h, A, w, x)) && + ((n.faceIndex = Math.floor(y / 3)), + (n.face.materialIndex = v.materialIndex), + t.push(n)) + } + else + for ( + var E = Math.max(0, p.start), + M = Math.min(a.count, p.start + p.count); + E < M; + E += 3 + ) { + var _ = a.getX(E), + T = a.getX(E + 1), + S = a.getX(E + 2) + ;(n = Mo(this, i, e, oo, s, l, c, u, h, _, T, S)) && + ((n.faceIndex = Math.floor(E / 3)), t.push(n)) + } + else if (void 0 !== s) + if (Array.isArray(i)) + for (var C = 0, L = d.length; C < L; C++) + for ( + var R = d[C], + P = i[R.materialIndex], + D = Math.max(R.start, p.start), + O = Math.min(R.start + R.count, p.start + p.count); + D < O; + D += 3 + ) + (n = Mo(this, P, e, oo, s, l, c, u, h, D, D + 1, D + 2)) && + ((n.faceIndex = Math.floor(D / 3)), + (n.face.materialIndex = R.materialIndex), + t.push(n)) + else + for ( + var I = Math.max(0, p.start), + B = Math.min(s.count, p.start + p.count); + I < B; + I += 3 + ) + (n = Mo(this, i, e, oo, s, l, c, u, h, I, I + 1, I + 2)) && + ((n.faceIndex = Math.floor(I / 3)), t.push(n)) + } else + r.isGeometry && + console.error( + 'THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + }, + }) + var _o = (function (e) { + function t(t, n, r, i, o, a) { + var s + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 1), + void 0 === i && (i = 1), + void 0 === o && (o = 1), + void 0 === a && (a = 1), + ((s = e.call(this) || this).type = 'BoxGeometry'), + (s.parameters = { + width: t, + height: n, + depth: r, + widthSegments: i, + heightSegments: o, + depthSegments: a, + }) + var l = zn(s) + ;(i = Math.floor(i)), (o = Math.floor(o)), (a = Math.floor(a)) + var c = [], + u = [], + h = [], + d = [], + p = 0, + f = 0 + function m(e, t, n, r, i, o, a, s, m, v, g) { + for ( + var y = o / m, + b = a / v, + A = o / 2, + w = a / 2, + x = s / 2, + E = m + 1, + M = v + 1, + _ = 0, + T = 0, + S = new lr(), + C = 0; + C < M; + C++ + ) + for (var L = C * b - w, R = 0; R < E; R++) { + var P = R * y - A + ;(S[e] = P * r), + (S[t] = L * i), + (S[n] = x), + u.push(S.x, S.y, S.z), + (S[e] = 0), + (S[t] = 0), + (S[n] = s > 0 ? 1 : -1), + h.push(S.x, S.y, S.z), + d.push(R / m), + d.push(1 - C / v), + (_ += 1) + } + for (var D = 0; D < v; D++) + for (var O = 0; O < m; O++) { + var I = p + O + E * D, + B = p + O + E * (D + 1), + F = p + (O + 1) + E * (D + 1), + k = p + (O + 1) + E * D + c.push(I, B, k), c.push(B, F, k), (T += 6) + } + l.addGroup(f, T, g), (f += T), (p += _) + } + return ( + m('z', 'y', 'x', -1, -1, r, n, t, a, o, 0), + m('z', 'y', 'x', 1, -1, r, n, -t, a, o, 1), + m('x', 'z', 'y', 1, 1, t, r, n, i, a, 2), + m('x', 'z', 'y', 1, -1, t, r, -n, i, a, 3), + m('x', 'y', 'z', 1, -1, t, n, r, i, o, 4), + m('x', 'y', 'z', -1, -1, t, n, -r, i, o, 5), + s.setIndex(c), + s.setAttribute('position', new Wi(u, 3)), + s.setAttribute('normal', new Wi(h, 3)), + s.setAttribute('uv', new Wi(d, 2)), + s + ) + } + return Gn(t, e), t + })(ro) + function To(e) { + var t = {} + for (var n in e) + for (var r in ((t[n] = {}), e[n])) { + var i = e[n][r] + i && + (i.isColor || + i.isMatrix3 || + i.isMatrix4 || + i.isVector2 || + i.isVector3 || + i.isVector4 || + i.isTexture) + ? (t[n][r] = i.clone()) + : Array.isArray(i) + ? (t[n][r] = i.slice()) + : (t[n][r] = i) + } + return t + } + function So(e) { + for (var t = {}, n = 0; n < e.length; n++) { + var r = To(e[n]) + for (var i in r) t[i] = r[i] + } + return t + } + var Co = { clone: To, merge: So }, + Lo = + 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}', + Ro = 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}' + function Po(e) { + Di.call(this), + (this.type = 'ShaderMaterial'), + (this.defines = {}), + (this.uniforms = {}), + (this.vertexShader = Lo), + (this.fragmentShader = Ro), + (this.linewidth = 1), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.fog = !1), + (this.lights = !1), + (this.clipping = !1), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + (this.extensions = { + derivatives: !1, + fragDepth: !1, + drawBuffers: !1, + shaderTextureLOD: !1, + }), + (this.defaultAttributeValues = { + color: [1, 1, 1], + uv: [0, 0], + uv2: [0, 0], + }), + (this.index0AttributeName = void 0), + (this.uniformsNeedUpdate = !1), + (this.glslVersion = null), + void 0 !== e && + (void 0 !== e.attributes && + console.error( + 'THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.', + ), + this.setValues(e)) + } + function Do() { + si.call(this), + (this.type = 'Camera'), + (this.matrixWorldInverse = new Fr()), + (this.projectionMatrix = new Fr()), + (this.projectionMatrixInverse = new Fr()) + } + function Oo(e, t, n, r) { + void 0 === e && (e = 50), + void 0 === t && (t = 1), + void 0 === n && (n = 0.1), + void 0 === r && (r = 2e3), + Do.call(this), + (this.type = 'PerspectiveCamera'), + (this.fov = e), + (this.zoom = 1), + (this.near = n), + (this.far = r), + (this.focus = 10), + (this.aspect = t), + (this.view = null), + (this.filmGauge = 35), + (this.filmOffset = 0), + this.updateProjectionMatrix() + } + ;(Po.prototype = Object.create(Di.prototype)), + (Po.prototype.constructor = Po), + (Po.prototype.isShaderMaterial = !0), + (Po.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + (this.fragmentShader = e.fragmentShader), + (this.vertexShader = e.vertexShader), + (this.uniforms = To(e.uniforms)), + (this.defines = Object.assign({}, e.defines)), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.lights = e.lights), + (this.clipping = e.clipping), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + (this.extensions = Object.assign({}, e.extensions)), + (this.glslVersion = e.glslVersion), + this + ) + }), + (Po.prototype.toJSON = function (e) { + var t = Di.prototype.toJSON.call(this, e) + for (var n in ((t.glslVersion = this.glslVersion), + (t.uniforms = {}), + this.uniforms)) { + var r = this.uniforms[n].value + r && r.isTexture + ? (t.uniforms[n] = { type: 't', value: r.toJSON(e).uuid }) + : r && r.isColor + ? (t.uniforms[n] = { type: 'c', value: r.getHex() }) + : r && r.isVector2 + ? (t.uniforms[n] = { type: 'v2', value: r.toArray() }) + : r && r.isVector3 + ? (t.uniforms[n] = { type: 'v3', value: r.toArray() }) + : r && r.isVector4 + ? (t.uniforms[n] = { type: 'v4', value: r.toArray() }) + : r && r.isMatrix3 + ? (t.uniforms[n] = { type: 'm3', value: r.toArray() }) + : r && r.isMatrix4 + ? (t.uniforms[n] = { type: 'm4', value: r.toArray() }) + : (t.uniforms[n] = { value: r }) + } + Object.keys(this.defines).length > 0 && (t.defines = this.defines), + (t.vertexShader = this.vertexShader), + (t.fragmentShader = this.fragmentShader) + var i = {} + for (var o in this.extensions) !0 === this.extensions[o] && (i[o] = !0) + return Object.keys(i).length > 0 && (t.extensions = i), t + }), + (Do.prototype = Object.assign(Object.create(si.prototype), { + constructor: Do, + isCamera: !0, + copy: function (e, t) { + return ( + si.prototype.copy.call(this, e, t), + this.matrixWorldInverse.copy(e.matrixWorldInverse), + this.projectionMatrix.copy(e.projectionMatrix), + this.projectionMatrixInverse.copy(e.projectionMatrixInverse), + this + ) + }, + getWorldDirection: function (e) { + void 0 === e && + (console.warn( + 'THREE.Camera: .getWorldDirection() target is now required', + ), + (e = new lr())), + this.updateWorldMatrix(!0, !1) + var t = this.matrixWorld.elements + return e.set(-t[8], -t[9], -t[10]).normalize() + }, + updateMatrixWorld: function (e) { + si.prototype.updateMatrixWorld.call(this, e), + this.matrixWorldInverse.copy(this.matrixWorld).invert() + }, + updateWorldMatrix: function (e, t) { + si.prototype.updateWorldMatrix.call(this, e, t), + this.matrixWorldInverse.copy(this.matrixWorld).invert() + }, + clone: function () { + return new this.constructor().copy(this) + }, + })), + (Oo.prototype = Object.assign(Object.create(Do.prototype), { + constructor: Oo, + isPerspectiveCamera: !0, + copy: function (e, t) { + return ( + Do.prototype.copy.call(this, e, t), + (this.fov = e.fov), + (this.zoom = e.zoom), + (this.near = e.near), + (this.far = e.far), + (this.focus = e.focus), + (this.aspect = e.aspect), + (this.view = null === e.view ? null : Object.assign({}, e.view)), + (this.filmGauge = e.filmGauge), + (this.filmOffset = e.filmOffset), + this + ) + }, + setFocalLength: function (e) { + var t = (0.5 * this.getFilmHeight()) / e + ;(this.fov = 2 * Kn.RAD2DEG * Math.atan(t)), this.updateProjectionMatrix() + }, + getFocalLength: function () { + var e = Math.tan(0.5 * Kn.DEG2RAD * this.fov) + return (0.5 * this.getFilmHeight()) / e + }, + getEffectiveFOV: function () { + return ( + 2 * + Kn.RAD2DEG * + Math.atan(Math.tan(0.5 * Kn.DEG2RAD * this.fov) / this.zoom) + ) + }, + getFilmWidth: function () { + return this.filmGauge * Math.min(this.aspect, 1) + }, + getFilmHeight: function () { + return this.filmGauge / Math.max(this.aspect, 1) + }, + setViewOffset: function (e, t, n, r, i, o) { + ;(this.aspect = e / t), + null === this.view && + (this.view = { + enabled: !0, + fullWidth: 1, + fullHeight: 1, + offsetX: 0, + offsetY: 0, + width: 1, + height: 1, + }), + (this.view.enabled = !0), + (this.view.fullWidth = e), + (this.view.fullHeight = t), + (this.view.offsetX = n), + (this.view.offsetY = r), + (this.view.width = i), + (this.view.height = o), + this.updateProjectionMatrix() + }, + clearViewOffset: function () { + null !== this.view && (this.view.enabled = !1), + this.updateProjectionMatrix() + }, + updateProjectionMatrix: function () { + var e = this.near, + t = (e * Math.tan(0.5 * Kn.DEG2RAD * this.fov)) / this.zoom, + n = 2 * t, + r = this.aspect * n, + i = -0.5 * r, + o = this.view + if (null !== this.view && this.view.enabled) { + var a = o.fullWidth, + s = o.fullHeight + ;(i += (o.offsetX * r) / a), + (t -= (o.offsetY * n) / s), + (r *= o.width / a), + (n *= o.height / s) + } + var l = this.filmOffset + 0 !== l && (i += (e * l) / this.getFilmWidth()), + this.projectionMatrix.makePerspective(i, i + r, t, t - n, e, this.far), + this.projectionMatrixInverse.copy(this.projectionMatrix).invert() + }, + toJSON: function (e) { + var t = si.prototype.toJSON.call(this, e) + return ( + (t.object.fov = this.fov), + (t.object.zoom = this.zoom), + (t.object.near = this.near), + (t.object.far = this.far), + (t.object.focus = this.focus), + (t.object.aspect = this.aspect), + null !== this.view && (t.object.view = Object.assign({}, this.view)), + (t.object.filmGauge = this.filmGauge), + (t.object.filmOffset = this.filmOffset), + t + ) + }, + })) + var Io = 90, + Bo = 1 + function Fo(e, t, n) { + if ( + (si.call(this), + (this.type = 'CubeCamera'), + !0 === n.isWebGLCubeRenderTarget) + ) { + this.renderTarget = n + var r = new Oo(Io, Bo, e, t) + ;(r.layers = this.layers), + r.up.set(0, -1, 0), + r.lookAt(new lr(1, 0, 0)), + this.add(r) + var i = new Oo(Io, Bo, e, t) + ;(i.layers = this.layers), + i.up.set(0, -1, 0), + i.lookAt(new lr(-1, 0, 0)), + this.add(i) + var o = new Oo(Io, Bo, e, t) + ;(o.layers = this.layers), + o.up.set(0, 0, 1), + o.lookAt(new lr(0, 1, 0)), + this.add(o) + var a = new Oo(Io, Bo, e, t) + ;(a.layers = this.layers), + a.up.set(0, 0, -1), + a.lookAt(new lr(0, -1, 0)), + this.add(a) + var s = new Oo(Io, Bo, e, t) + ;(s.layers = this.layers), + s.up.set(0, -1, 0), + s.lookAt(new lr(0, 0, 1)), + this.add(s) + var l = new Oo(Io, Bo, e, t) + ;(l.layers = this.layers), + l.up.set(0, -1, 0), + l.lookAt(new lr(0, 0, -1)), + this.add(l), + (this.update = function (e, t) { + null === this.parent && this.updateMatrixWorld() + var c = e.xr.enabled, + u = e.getRenderTarget() + e.xr.enabled = !1 + var h = n.texture.generateMipmaps + ;(n.texture.generateMipmaps = !1), + e.setRenderTarget(n, 0), + e.render(t, r), + e.setRenderTarget(n, 1), + e.render(t, i), + e.setRenderTarget(n, 2), + e.render(t, o), + e.setRenderTarget(n, 3), + e.render(t, a), + e.setRenderTarget(n, 4), + e.render(t, s), + (n.texture.generateMipmaps = h), + e.setRenderTarget(n, 5), + e.render(t, l), + e.setRenderTarget(u), + (e.xr.enabled = c) + }) + } else + console.error( + 'THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.', + ) + } + function ko(e, t, n, r, i, o, a, s, l, c) { + ;(e = void 0 !== e ? e : []), + (t = void 0 !== t ? t : ae), + (a = void 0 !== a ? a : Ne), + nr.call(this, e, t, n, r, i, o, a, s, l, c), + (this.flipY = !1), + (this._needsFlipEnvMap = !0) + } + ;(Fo.prototype = Object.create(si.prototype)), + (Fo.prototype.constructor = Fo), + (ko.prototype = Object.create(nr.prototype)), + (ko.prototype.constructor = ko), + (ko.prototype.isCubeTexture = !0), + Object.defineProperty(ko.prototype, 'images', { + get: function () { + return this.image + }, + set: function (e) { + this.image = e + }, + }) + var No = (function (e) { + function t(t, n, r) { + var i + return ( + Number.isInteger(n) && + (console.warn( + 'THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )', + ), + (n = r)), + (i = e.call(this, t, t, n) || this), + Object.defineProperty(zn(i), 'isWebGLCubeRenderTarget', { value: !0 }), + (n = n || {}), + (i.texture = new ko( + void 0, + n.mapping, + n.wrapS, + n.wrapT, + n.magFilter, + n.minFilter, + n.format, + n.type, + n.anisotropy, + n.encoding, + )), + (i.texture._needsFlipEnvMap = !1), + i + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.fromEquirectangularTexture = function (e, t) { + ;(this.texture.type = t.type), + (this.texture.format = Ue), + (this.texture.encoding = t.encoding), + (this.texture.generateMipmaps = t.generateMipmaps), + (this.texture.minFilter = t.minFilter), + (this.texture.magFilter = t.magFilter) + var n = { + uniforms: { tEquirect: { value: null } }, + vertexShader: + '\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t', + fragmentShader: + '\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t', + }, + r = new _o(5, 5, 5), + i = new Po({ + name: 'CubemapFromEquirect', + uniforms: To(n.uniforms), + vertexShader: n.vertexShader, + fragmentShader: n.fragmentShader, + side: v, + blending: A, + }) + i.uniforms.tEquirect.value = t + var o = new xo(r, i), + a = t.minFilter + return ( + t.minFilter === Ee && (t.minFilter = Ae), + new Fo(1, 10, this).update(e, o), + (t.minFilter = a), + o.geometry.dispose(), + o.material.dispose(), + this + ) + }), + (n.clear = function (e, t, n, r) { + for (var i = e.getRenderTarget(), o = 0; o < 6; o++) + e.setRenderTarget(this, o), e.clear(t, n, r) + e.setRenderTarget(i) + }), + t + ) + })(or) + function Uo(e, t, n, r, i, o, a, s, l, c, u, h) { + nr.call(this, null, o, a, s, l, c, r, i, u, h), + (this.image = { data: e || null, width: t || 1, height: n || 1 }), + (this.magFilter = void 0 !== l ? l : me), + (this.minFilter = void 0 !== c ? c : me), + (this.generateMipmaps = !1), + (this.flipY = !1), + (this.unpackAlignment = 1), + (this.needsUpdate = !0) + } + ;(Uo.prototype = Object.create(nr.prototype)), + (Uo.prototype.constructor = Uo), + (Uo.prototype.isDataTexture = !0) + var Ho = new Sr(), + Go = new lr(), + zo = (function () { + function e(e, t, n, r, i, o) { + this.planes = [ + void 0 !== e ? e : new hi(), + void 0 !== t ? t : new hi(), + void 0 !== n ? n : new hi(), + void 0 !== r ? r : new hi(), + void 0 !== i ? i : new hi(), + void 0 !== o ? o : new hi(), + ] + } + var t = e.prototype + return ( + (t.set = function (e, t, n, r, i, o) { + var a = this.planes + return ( + a[0].copy(e), + a[1].copy(t), + a[2].copy(n), + a[3].copy(r), + a[4].copy(i), + a[5].copy(o), + this + ) + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + for (var t = this.planes, n = 0; n < 6; n++) t[n].copy(e.planes[n]) + return this + }), + (t.setFromProjectionMatrix = function (e) { + var t = this.planes, + n = e.elements, + r = n[0], + i = n[1], + o = n[2], + a = n[3], + s = n[4], + l = n[5], + c = n[6], + u = n[7], + h = n[8], + d = n[9], + p = n[10], + f = n[11], + m = n[12], + v = n[13], + g = n[14], + y = n[15] + return ( + t[0].setComponents(a - r, u - s, f - h, y - m).normalize(), + t[1].setComponents(a + r, u + s, f + h, y + m).normalize(), + t[2].setComponents(a + i, u + l, f + d, y + v).normalize(), + t[3].setComponents(a - i, u - l, f - d, y - v).normalize(), + t[4].setComponents(a - o, u - c, f - p, y - g).normalize(), + t[5].setComponents(a + o, u + c, f + p, y + g).normalize(), + this + ) + }), + (t.intersectsObject = function (e) { + var t = e.geometry + return ( + null === t.boundingSphere && t.computeBoundingSphere(), + Ho.copy(t.boundingSphere).applyMatrix4(e.matrixWorld), + this.intersectsSphere(Ho) + ) + }), + (t.intersectsSprite = function (e) { + return ( + Ho.center.set(0, 0, 0), + (Ho.radius = 0.7071067811865476), + Ho.applyMatrix4(e.matrixWorld), + this.intersectsSphere(Ho) + ) + }), + (t.intersectsSphere = function (e) { + for ( + var t = this.planes, n = e.center, r = -e.radius, i = 0; + i < 6; + i++ + ) + if (t[i].distanceToPoint(n) < r) return !1 + return !0 + }), + (t.intersectsBox = function (e) { + for (var t = this.planes, n = 0; n < 6; n++) { + var r = t[n] + if ( + ((Go.x = r.normal.x > 0 ? e.max.x : e.min.x), + (Go.y = r.normal.y > 0 ? e.max.y : e.min.y), + (Go.z = r.normal.z > 0 ? e.max.z : e.min.z), + r.distanceToPoint(Go) < 0) + ) + return !1 + } + return !0 + }), + (t.containsPoint = function (e) { + for (var t = this.planes, n = 0; n < 6; n++) + if (t[n].distanceToPoint(e) < 0) return !1 + return !0 + }), + e + ) + })() + function jo() { + var e = null, + t = !1, + n = null, + r = null + function i(t, o) { + n(t, o), (r = e.requestAnimationFrame(i)) + } + return { + start: function () { + !0 !== t && null !== n && ((r = e.requestAnimationFrame(i)), (t = !0)) + }, + stop: function () { + e.cancelAnimationFrame(r), (t = !1) + }, + setAnimationLoop: function (e) { + n = e + }, + setContext: function (t) { + e = t + }, + } + } + function Vo(e, t) { + var n = t.isWebGL2, + r = new WeakMap() + function i(t, r) { + var i = t.array, + o = t.usage, + a = e.createBuffer() + e.bindBuffer(r, a), e.bufferData(r, i, o), t.onUploadCallback() + var s = 5126 + return ( + i instanceof Float32Array + ? (s = 5126) + : i instanceof Float64Array + ? console.warn( + 'THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.', + ) + : i instanceof Uint16Array + ? t.isFloat16BufferAttribute + ? n + ? (s = 5131) + : console.warn( + 'THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.', + ) + : (s = 5123) + : i instanceof Int16Array + ? (s = 5122) + : i instanceof Uint32Array + ? (s = 5125) + : i instanceof Int32Array + ? (s = 5124) + : i instanceof Int8Array + ? (s = 5120) + : i instanceof Uint8Array && (s = 5121), + { + buffer: a, + type: s, + bytesPerElement: i.BYTES_PER_ELEMENT, + version: t.version, + } + ) + } + function o(t, r, i) { + var o = r.array, + a = r.updateRange + e.bindBuffer(i, t), + -1 === a.count + ? e.bufferSubData(i, 0, o) + : (n + ? e.bufferSubData( + i, + a.offset * o.BYTES_PER_ELEMENT, + o, + a.offset, + a.count, + ) + : e.bufferSubData( + i, + a.offset * o.BYTES_PER_ELEMENT, + o.subarray(a.offset, a.offset + a.count), + ), + (a.count = -1)) + } + function a(e) { + return e.isInterleavedBufferAttribute && (e = e.data), r.get(e) + } + function s(t) { + t.isInterleavedBufferAttribute && (t = t.data) + var n = r.get(t) + n && (e.deleteBuffer(n.buffer), r.delete(t)) + } + function l(e, t) { + if (e.isGLBufferAttribute) { + var n = r.get(e) + ;(!n || n.version < e.version) && + r.set(e, { + buffer: e.buffer, + type: e.type, + bytesPerElement: e.elementSize, + version: e.version, + }) + } else { + e.isInterleavedBufferAttribute && (e = e.data) + var a = r.get(e) + void 0 === a + ? r.set(e, i(e, t)) + : a.version < e.version && (o(a.buffer, e, t), (a.version = e.version)) + } + } + return { get: a, remove: s, update: l } + } + var Wo = (function (e) { + function t(t, n, r, i) { + var o + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 1), + void 0 === i && (i = 1), + ((o = e.call(this) || this).type = 'PlaneGeometry'), + (o.parameters = { + width: t, + height: n, + widthSegments: r, + heightSegments: i, + }) + for ( + var a = t / 2, + s = n / 2, + l = Math.floor(r), + c = Math.floor(i), + u = l + 1, + h = c + 1, + d = t / l, + p = n / c, + f = [], + m = [], + v = [], + g = [], + y = 0; + y < h; + y++ + ) + for (var b = y * p - s, A = 0; A < u; A++) { + var w = A * d - a + m.push(w, -b, 0), v.push(0, 0, 1), g.push(A / l), g.push(1 - y / c) + } + for (var x = 0; x < c; x++) + for (var E = 0; E < l; E++) { + var M = E + u * x, + _ = E + u * (x + 1), + T = E + 1 + u * (x + 1), + S = E + 1 + u * x + f.push(M, _, S), f.push(_, T, S) + } + return ( + o.setIndex(f), + o.setAttribute('position', new Wi(m, 3)), + o.setAttribute('normal', new Wi(v, 3)), + o.setAttribute('uv', new Wi(g, 2)), + o + ) + } + return Gn(t, e), t + })(ro), + qo = { + alphamap_fragment: + '#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif', + alphamap_pars_fragment: + '#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif', + alphatest_fragment: + '#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif', + aomap_fragment: + '#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif', + aomap_pars_fragment: + '#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif', + begin_vertex: 'vec3 transformed = vec3( position );', + beginnormal_vertex: + 'vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif', + bsdfs: + 'vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif', + bumpmap_pars_fragment: + '#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif', + clipping_planes_fragment: + '#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif', + clipping_planes_pars_fragment: + '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif', + clipping_planes_pars_vertex: + '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif', + clipping_planes_vertex: + '#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif', + color_fragment: '#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif', + color_pars_fragment: '#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif', + color_pars_vertex: + '#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif', + color_vertex: + '#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif', + common: + '#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}', + cube_uv_reflection_fragment: + '#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif', + defaultnormal_vertex: + 'vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif', + displacementmap_pars_vertex: + '#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif', + displacementmap_vertex: + '#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif', + emissivemap_fragment: + '#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif', + emissivemap_pars_fragment: + '#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif', + encodings_fragment: 'gl_FragColor = linearToOutputTexel( gl_FragColor );', + encodings_pars_fragment: + '\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}', + envmap_fragment: + '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif', + envmap_common_pars_fragment: + '#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif', + envmap_pars_fragment: + '#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif', + envmap_pars_vertex: + '#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif', + envmap_physical_pars_fragment: + '#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif', + envmap_vertex: + '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif', + fog_vertex: '#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif', + fog_pars_vertex: '#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif', + fog_fragment: + '#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif', + fog_pars_fragment: + '#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif', + gradientmap_pars_fragment: + '#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}', + lightmap_fragment: + '#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif', + lightmap_pars_fragment: + '#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif', + lights_lambert_vertex: + 'vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif', + lights_pars_begin: + 'uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif', + lights_toon_fragment: + 'ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;', + lights_toon_pars_fragment: + 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)', + lights_phong_fragment: + 'BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;', + lights_phong_pars_fragment: + 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)', + lights_physical_fragment: + 'PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif', + lights_physical_pars_fragment: + 'struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}', + lights_fragment_begin: + '\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif', + lights_fragment_maps: + '#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif', + lights_fragment_end: + '#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif', + logdepthbuf_fragment: + '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif', + logdepthbuf_pars_fragment: + '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif', + logdepthbuf_pars_vertex: + '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif', + logdepthbuf_vertex: + '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif', + map_fragment: + '#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif', + map_pars_fragment: '#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif', + map_particle_fragment: + '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif', + map_particle_pars_fragment: + '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif', + metalnessmap_fragment: + 'float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif', + metalnessmap_pars_fragment: + '#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif', + morphnormal_vertex: + '#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif', + morphtarget_pars_vertex: + '#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif', + morphtarget_vertex: + '#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif', + normal_fragment_begin: + '#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;', + normal_fragment_maps: + '#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif', + normalmap_pars_fragment: + '#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif', + clearcoat_normal_fragment_begin: + '#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif', + clearcoat_normal_fragment_maps: + '#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif', + clearcoat_pars_fragment: + '#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif', + packing: + 'vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}', + premultiplied_alpha_fragment: + '#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif', + project_vertex: + 'vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;', + dithering_fragment: + '#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif', + dithering_pars_fragment: + '#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif', + roughnessmap_fragment: + 'float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif', + roughnessmap_pars_fragment: + '#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif', + shadowmap_pars_fragment: + '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif', + shadowmap_pars_vertex: + '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif', + shadowmap_vertex: + '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif', + shadowmask_pars_fragment: + 'float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}', + skinbase_vertex: + '#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif', + skinning_pars_vertex: + '#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif', + skinning_vertex: + '#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif', + skinnormal_vertex: + '#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif', + specularmap_fragment: + 'float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif', + specularmap_pars_fragment: + '#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif', + tonemapping_fragment: + '#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif', + tonemapping_pars_fragment: + '#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }', + transmissionmap_fragment: + '#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif', + transmissionmap_pars_fragment: + '#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif', + uv_pars_fragment: + '#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif', + uv_pars_vertex: + '#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif', + uv_vertex: + '#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif', + uv2_pars_fragment: + '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif', + uv2_pars_vertex: + '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif', + uv2_vertex: + '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif', + worldpos_vertex: + '#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif', + background_frag: + 'uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}', + background_vert: + 'varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}', + cube_frag: + '#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}', + cube_vert: + 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}', + depth_frag: + '#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}', + depth_vert: + '#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}', + distanceRGBA_frag: + '#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}', + distanceRGBA_vert: + '#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}', + equirect_frag: + 'uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}', + equirect_vert: + 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}', + linedashed_frag: + 'uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}', + linedashed_vert: + 'uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}', + meshbasic_frag: + 'uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshbasic_vert: + '#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}', + meshlambert_frag: + 'uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshlambert_vert: + '#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}', + meshmatcap_frag: + '#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshmatcap_vert: + '#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}', + meshtoon_frag: + '#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshtoon_vert: + '#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}', + meshphong_frag: + '#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshphong_vert: + '#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}', + meshphysical_frag: + '#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}', + meshphysical_vert: + '#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}', + normal_frag: + '#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}', + normal_vert: + '#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}', + points_frag: + 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}', + points_vert: + 'uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}', + shadow_frag: + 'uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}', + shadow_vert: + '#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}', + sprite_frag: + 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}', + sprite_vert: + 'uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}', + }, + Xo = { + common: { + diffuse: { value: new Li(15658734) }, + opacity: { value: 1 }, + map: { value: null }, + uvTransform: { value: new $n() }, + uv2Transform: { value: new $n() }, + alphaMap: { value: null }, + }, + specularmap: { specularMap: { value: null } }, + envmap: { + envMap: { value: null }, + flipEnvMap: { value: -1 }, + reflectivity: { value: 1 }, + refractionRatio: { value: 0.98 }, + maxMipLevel: { value: 0 }, + }, + aomap: { aoMap: { value: null }, aoMapIntensity: { value: 1 } }, + lightmap: { lightMap: { value: null }, lightMapIntensity: { value: 1 } }, + emissivemap: { emissiveMap: { value: null } }, + bumpmap: { bumpMap: { value: null }, bumpScale: { value: 1 } }, + normalmap: { + normalMap: { value: null }, + normalScale: { value: new Jn(1, 1) }, + }, + displacementmap: { + displacementMap: { value: null }, + displacementScale: { value: 1 }, + displacementBias: { value: 0 }, + }, + roughnessmap: { roughnessMap: { value: null } }, + metalnessmap: { metalnessMap: { value: null } }, + gradientmap: { gradientMap: { value: null } }, + fog: { + fogDensity: { value: 25e-5 }, + fogNear: { value: 1 }, + fogFar: { value: 2e3 }, + fogColor: { value: new Li(16777215) }, + }, + lights: { + ambientLightColor: { value: [] }, + lightProbe: { value: [] }, + directionalLights: { + value: [], + properties: { direction: {}, color: {} }, + }, + directionalLightShadows: { + value: [], + properties: { + shadowBias: {}, + shadowNormalBias: {}, + shadowRadius: {}, + shadowMapSize: {}, + }, + }, + directionalShadowMap: { value: [] }, + directionalShadowMatrix: { value: [] }, + spotLights: { + value: [], + properties: { + color: {}, + position: {}, + direction: {}, + distance: {}, + coneCos: {}, + penumbraCos: {}, + decay: {}, + }, + }, + spotLightShadows: { + value: [], + properties: { + shadowBias: {}, + shadowNormalBias: {}, + shadowRadius: {}, + shadowMapSize: {}, + }, + }, + spotShadowMap: { value: [] }, + spotShadowMatrix: { value: [] }, + pointLights: { + value: [], + properties: { color: {}, position: {}, decay: {}, distance: {} }, + }, + pointLightShadows: { + value: [], + properties: { + shadowBias: {}, + shadowNormalBias: {}, + shadowRadius: {}, + shadowMapSize: {}, + shadowCameraNear: {}, + shadowCameraFar: {}, + }, + }, + pointShadowMap: { value: [] }, + pointShadowMatrix: { value: [] }, + hemisphereLights: { + value: [], + properties: { direction: {}, skyColor: {}, groundColor: {} }, + }, + rectAreaLights: { + value: [], + properties: { color: {}, position: {}, width: {}, height: {} }, + }, + ltc_1: { value: null }, + ltc_2: { value: null }, + }, + points: { + diffuse: { value: new Li(15658734) }, + opacity: { value: 1 }, + size: { value: 1 }, + scale: { value: 1 }, + map: { value: null }, + alphaMap: { value: null }, + uvTransform: { value: new $n() }, + }, + sprite: { + diffuse: { value: new Li(15658734) }, + opacity: { value: 1 }, + center: { value: new Jn(0.5, 0.5) }, + rotation: { value: 0 }, + map: { value: null }, + alphaMap: { value: null }, + uvTransform: { value: new $n() }, + }, + }, + Yo = { + basic: { + uniforms: So([ + Xo.common, + Xo.specularmap, + Xo.envmap, + Xo.aomap, + Xo.lightmap, + Xo.fog, + ]), + vertexShader: qo.meshbasic_vert, + fragmentShader: qo.meshbasic_frag, + }, + lambert: { + uniforms: So([ + Xo.common, + Xo.specularmap, + Xo.envmap, + Xo.aomap, + Xo.lightmap, + Xo.emissivemap, + Xo.fog, + Xo.lights, + { emissive: { value: new Li(0) } }, + ]), + vertexShader: qo.meshlambert_vert, + fragmentShader: qo.meshlambert_frag, + }, + phong: { + uniforms: So([ + Xo.common, + Xo.specularmap, + Xo.envmap, + Xo.aomap, + Xo.lightmap, + Xo.emissivemap, + Xo.bumpmap, + Xo.normalmap, + Xo.displacementmap, + Xo.fog, + Xo.lights, + { + emissive: { value: new Li(0) }, + specular: { value: new Li(1118481) }, + shininess: { value: 30 }, + }, + ]), + vertexShader: qo.meshphong_vert, + fragmentShader: qo.meshphong_frag, + }, + standard: { + uniforms: So([ + Xo.common, + Xo.envmap, + Xo.aomap, + Xo.lightmap, + Xo.emissivemap, + Xo.bumpmap, + Xo.normalmap, + Xo.displacementmap, + Xo.roughnessmap, + Xo.metalnessmap, + Xo.fog, + Xo.lights, + { + emissive: { value: new Li(0) }, + roughness: { value: 1 }, + metalness: { value: 0 }, + envMapIntensity: { value: 1 }, + }, + ]), + vertexShader: qo.meshphysical_vert, + fragmentShader: qo.meshphysical_frag, + }, + toon: { + uniforms: So([ + Xo.common, + Xo.aomap, + Xo.lightmap, + Xo.emissivemap, + Xo.bumpmap, + Xo.normalmap, + Xo.displacementmap, + Xo.gradientmap, + Xo.fog, + Xo.lights, + { emissive: { value: new Li(0) } }, + ]), + vertexShader: qo.meshtoon_vert, + fragmentShader: qo.meshtoon_frag, + }, + matcap: { + uniforms: So([ + Xo.common, + Xo.bumpmap, + Xo.normalmap, + Xo.displacementmap, + Xo.fog, + { matcap: { value: null } }, + ]), + vertexShader: qo.meshmatcap_vert, + fragmentShader: qo.meshmatcap_frag, + }, + points: { + uniforms: So([Xo.points, Xo.fog]), + vertexShader: qo.points_vert, + fragmentShader: qo.points_frag, + }, + dashed: { + uniforms: So([ + Xo.common, + Xo.fog, + { + scale: { value: 1 }, + dashSize: { value: 1 }, + totalSize: { value: 2 }, + }, + ]), + vertexShader: qo.linedashed_vert, + fragmentShader: qo.linedashed_frag, + }, + depth: { + uniforms: So([Xo.common, Xo.displacementmap]), + vertexShader: qo.depth_vert, + fragmentShader: qo.depth_frag, + }, + normal: { + uniforms: So([ + Xo.common, + Xo.bumpmap, + Xo.normalmap, + Xo.displacementmap, + { opacity: { value: 1 } }, + ]), + vertexShader: qo.normal_vert, + fragmentShader: qo.normal_frag, + }, + sprite: { + uniforms: So([Xo.sprite, Xo.fog]), + vertexShader: qo.sprite_vert, + fragmentShader: qo.sprite_frag, + }, + background: { + uniforms: { uvTransform: { value: new $n() }, t2D: { value: null } }, + vertexShader: qo.background_vert, + fragmentShader: qo.background_frag, + }, + cube: { + uniforms: So([Xo.envmap, { opacity: { value: 1 } }]), + vertexShader: qo.cube_vert, + fragmentShader: qo.cube_frag, + }, + equirect: { + uniforms: { tEquirect: { value: null } }, + vertexShader: qo.equirect_vert, + fragmentShader: qo.equirect_frag, + }, + distanceRGBA: { + uniforms: So([ + Xo.common, + Xo.displacementmap, + { + referencePosition: { value: new lr() }, + nearDistance: { value: 1 }, + farDistance: { value: 1e3 }, + }, + ]), + vertexShader: qo.distanceRGBA_vert, + fragmentShader: qo.distanceRGBA_frag, + }, + shadow: { + uniforms: So([ + Xo.lights, + Xo.fog, + { color: { value: new Li(0) }, opacity: { value: 1 } }, + ]), + vertexShader: qo.shadow_vert, + fragmentShader: qo.shadow_frag, + }, + } + function Qo(e, t, n, r, i) { + var o, + a, + s = new Li(0), + l = 0, + c = null, + u = 0, + h = null + function d(n, i, d, f) { + var g = !0 === i.isScene ? i.background : null + g && g.isTexture && (g = t.get(g)) + var y = e.xr, + b = y.getSession && y.getSession() + b && 'additive' === b.environmentBlendMode && (g = null), + null === g ? p(s, l) : g && g.isColor && (p(g, 1), (f = !0)), + (e.autoClear || f) && + e.clear(e.autoClearColor, e.autoClearDepth, e.autoClearStencil), + g && (g.isCubeTexture || g.isWebGLCubeRenderTarget || g.mapping === ue) + ? (void 0 === a && + ((a = new xo( + new _o(1, 1, 1), + new Po({ + name: 'BackgroundCubeMaterial', + uniforms: To(Yo.cube.uniforms), + vertexShader: Yo.cube.vertexShader, + fragmentShader: Yo.cube.fragmentShader, + side: v, + depthTest: !1, + depthWrite: !1, + fog: !1, + }), + )).geometry.deleteAttribute('normal'), + a.geometry.deleteAttribute('uv'), + (a.onBeforeRender = function (e, t, n) { + this.matrixWorld.copyPosition(n.matrixWorld) + }), + Object.defineProperty(a.material, 'envMap', { + get: function () { + return this.uniforms.envMap.value + }, + }), + r.update(a)), + g.isWebGLCubeRenderTarget && (g = g.texture), + (a.material.uniforms.envMap.value = g), + (a.material.uniforms.flipEnvMap.value = + g.isCubeTexture && g._needsFlipEnvMap ? -1 : 1), + (c === g && u === g.version && h === e.toneMapping) || + ((a.material.needsUpdate = !0), + (c = g), + (u = g.version), + (h = e.toneMapping)), + n.unshift(a, a.geometry, a.material, 0, 0, null)) + : g && + g.isTexture && + (void 0 === o && + ((o = new xo( + new Wo(2, 2), + new Po({ + name: 'BackgroundMaterial', + uniforms: To(Yo.background.uniforms), + vertexShader: Yo.background.vertexShader, + fragmentShader: Yo.background.fragmentShader, + side: m, + depthTest: !1, + depthWrite: !1, + fog: !1, + }), + )).geometry.deleteAttribute('normal'), + Object.defineProperty(o.material, 'map', { + get: function () { + return this.uniforms.t2D.value + }, + }), + r.update(o)), + (o.material.uniforms.t2D.value = g), + !0 === g.matrixAutoUpdate && g.updateMatrix(), + o.material.uniforms.uvTransform.value.copy(g.matrix), + (c === g && u === g.version && h === e.toneMapping) || + ((o.material.needsUpdate = !0), + (c = g), + (u = g.version), + (h = e.toneMapping)), + n.unshift(o, o.geometry, o.material, 0, 0, null)) + } + function p(e, t) { + n.buffers.color.setClear(e.r, e.g, e.b, t, i) + } + return { + getClearColor: function () { + return s + }, + setClearColor: function (e, t) { + void 0 === t && (t = 1), s.set(e), p(s, (l = t)) + }, + getClearAlpha: function () { + return l + }, + setClearAlpha: function (e) { + p(s, (l = e)) + }, + render: d, + } + } + function Zo(e, t, n, r) { + var i = e.getParameter(34921), + o = r.isWebGL2 ? null : t.get('OES_vertex_array_object'), + a = r.isWebGL2 || null !== o, + s = {}, + l = m(null), + c = l + function u(t, r, i, o, s) { + var l = !1 + if (a) { + var u = f(o, i, r) + c !== u && d((c = u).object), (l = v(o, s)) && g(o, s) + } else { + var h = !0 === r.wireframe + ;(c.geometry === o.id && c.program === i.id && c.wireframe === h) || + ((c.geometry = o.id), (c.program = i.id), (c.wireframe = h), (l = !0)) + } + !0 === t.isInstancedMesh && (l = !0), + null !== s && n.update(s, 34963), + l && (E(t, r, i, o), null !== s && e.bindBuffer(34963, n.get(s).buffer)) + } + function h() { + return r.isWebGL2 ? e.createVertexArray() : o.createVertexArrayOES() + } + function d(t) { + return r.isWebGL2 ? e.bindVertexArray(t) : o.bindVertexArrayOES(t) + } + function p(t) { + return r.isWebGL2 ? e.deleteVertexArray(t) : o.deleteVertexArrayOES(t) + } + function f(e, t, n) { + var r = !0 === n.wireframe, + i = s[e.id] + void 0 === i && ((i = {}), (s[e.id] = i)) + var o = i[t.id] + void 0 === o && ((o = {}), (i[t.id] = o)) + var a = o[r] + return void 0 === a && ((a = m(h())), (o[r] = a)), a + } + function m(e) { + for (var t = [], n = [], r = [], o = 0; o < i; o++) + (t[o] = 0), (n[o] = 0), (r[o] = 0) + return { + geometry: null, + program: null, + wireframe: !1, + newAttributes: t, + enabledAttributes: n, + attributeDivisors: r, + object: e, + attributes: {}, + index: null, + } + } + function v(e, t) { + var n = c.attributes, + r = e.attributes, + i = 0 + for (var o in r) { + var a = n[o], + s = r[o] + if (void 0 === a) return !0 + if (a.attribute !== s) return !0 + if (a.data !== s.data) return !0 + i++ + } + return c.attributesNum !== i || c.index !== t + } + function g(e, t) { + var n = {}, + r = e.attributes, + i = 0 + for (var o in r) { + var a = r[o], + s = {} + ;(s.attribute = a), a.data && (s.data = a.data), (n[o] = s), i++ + } + ;(c.attributes = n), (c.attributesNum = i), (c.index = t) + } + function y() { + for (var e = c.newAttributes, t = 0, n = e.length; t < n; t++) e[t] = 0 + } + function b(e) { + A(e, 0) + } + function A(n, i) { + var o = c.newAttributes, + a = c.enabledAttributes, + s = c.attributeDivisors + ;(o[n] = 1), + 0 === a[n] && (e.enableVertexAttribArray(n), (a[n] = 1)), + s[n] !== i && + ((r.isWebGL2 ? e : t.get('ANGLE_instanced_arrays'))[ + r.isWebGL2 ? 'vertexAttribDivisor' : 'vertexAttribDivisorANGLE' + ](n, i), + (s[n] = i)) + } + function w() { + for ( + var t = c.newAttributes, n = c.enabledAttributes, r = 0, i = n.length; + r < i; + r++ + ) + n[r] !== t[r] && (e.disableVertexAttribArray(r), (n[r] = 0)) + } + function x(t, n, i, o, a, s) { + !0 !== r.isWebGL2 || (5124 !== i && 5125 !== i) + ? e.vertexAttribPointer(t, n, i, o, a, s) + : e.vertexAttribIPointer(t, n, i, a, s) + } + function E(i, o, a, s) { + if ( + !1 !== r.isWebGL2 || + (!i.isInstancedMesh && !s.isInstancedBufferGeometry) || + null !== t.get('ANGLE_instanced_arrays') + ) { + y() + var l = s.attributes, + c = a.getAttributes(), + u = o.defaultAttributeValues + for (var h in c) { + var d = c[h] + if (d >= 0) { + var p = l[h] + if (void 0 !== p) { + var f = p.normalized, + m = p.itemSize, + v = n.get(p) + if (void 0 === v) continue + var g = v.buffer, + E = v.type, + M = v.bytesPerElement + if (p.isInterleavedBufferAttribute) { + var _ = p.data, + T = _.stride, + S = p.offset + _ && _.isInstancedInterleavedBuffer + ? (A(d, _.meshPerAttribute), + void 0 === s._maxInstanceCount && + (s._maxInstanceCount = _.meshPerAttribute * _.count)) + : b(d), + e.bindBuffer(34962, g), + x(d, m, E, f, T * M, S * M) + } else + p.isInstancedBufferAttribute + ? (A(d, p.meshPerAttribute), + void 0 === s._maxInstanceCount && + (s._maxInstanceCount = p.meshPerAttribute * p.count)) + : b(d), + e.bindBuffer(34962, g), + x(d, m, E, f, 0, 0) + } else if ('instanceMatrix' === h) { + var C = n.get(i.instanceMatrix) + if (void 0 === C) continue + var L = C.buffer, + R = C.type + A(d + 0, 1), + A(d + 1, 1), + A(d + 2, 1), + A(d + 3, 1), + e.bindBuffer(34962, L), + e.vertexAttribPointer(d + 0, 4, R, !1, 64, 0), + e.vertexAttribPointer(d + 1, 4, R, !1, 64, 16), + e.vertexAttribPointer(d + 2, 4, R, !1, 64, 32), + e.vertexAttribPointer(d + 3, 4, R, !1, 64, 48) + } else if ('instanceColor' === h) { + var P = n.get(i.instanceColor) + if (void 0 === P) continue + var D = P.buffer, + O = P.type + A(d, 1), + e.bindBuffer(34962, D), + e.vertexAttribPointer(d, 3, O, !1, 12, 0) + } else if (void 0 !== u) { + var I = u[h] + if (void 0 !== I) + switch (I.length) { + case 2: + e.vertexAttrib2fv(d, I) + break + case 3: + e.vertexAttrib3fv(d, I) + break + case 4: + e.vertexAttrib4fv(d, I) + break + default: + e.vertexAttrib1fv(d, I) + } + } + } + } + w() + } + } + function M() { + for (var e in (S(), s)) { + var t = s[e] + for (var n in t) { + var r = t[n] + for (var i in r) p(r[i].object), delete r[i] + delete t[n] + } + delete s[e] + } + } + function _(e) { + if (void 0 !== s[e.id]) { + var t = s[e.id] + for (var n in t) { + var r = t[n] + for (var i in r) p(r[i].object), delete r[i] + delete t[n] + } + delete s[e.id] + } + } + function T(e) { + for (var t in s) { + var n = s[t] + if (void 0 !== n[e.id]) { + var r = n[e.id] + for (var i in r) p(r[i].object), delete r[i] + delete n[e.id] + } + } + } + function S() { + C(), c !== l && d((c = l).object) + } + function C() { + ;(l.geometry = null), (l.program = null), (l.wireframe = !1) + } + return { + setup: u, + reset: S, + resetDefaultState: C, + dispose: M, + releaseStatesOfGeometry: _, + releaseStatesOfProgram: T, + initAttributes: y, + enableAttribute: b, + disableUnusedAttributes: w, + } + } + function Ko(e, t, n, r) { + var i, + o = r.isWebGL2 + function a(e) { + i = e + } + function s(t, r) { + e.drawArrays(i, t, r), n.update(r, i, 1) + } + function l(r, a, s) { + if (0 !== s) { + var l, c + if (o) (l = e), (c = 'drawArraysInstanced') + else if ( + ((c = 'drawArraysInstancedANGLE'), + null === (l = t.get('ANGLE_instanced_arrays'))) + ) + return void console.error( + 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.', + ) + l[c](i, r, a, s), n.update(a, i, s) + } + } + ;(this.setMode = a), (this.render = s), (this.renderInstances = l) + } + function Jo(e, t, n) { + var r + function i() { + if (void 0 !== r) return r + var n = t.get('EXT_texture_filter_anisotropic') + return (r = + null !== n ? e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0) + } + function o(t) { + if ('highp' === t) { + if ( + e.getShaderPrecisionFormat(35633, 36338).precision > 0 && + e.getShaderPrecisionFormat(35632, 36338).precision > 0 + ) + return 'highp' + t = 'mediump' + } + return 'mediump' === t && + e.getShaderPrecisionFormat(35633, 36337).precision > 0 && + e.getShaderPrecisionFormat(35632, 36337).precision > 0 + ? 'mediump' + : 'lowp' + } + var a = + ('undefined' !== typeof WebGL2RenderingContext && + e instanceof WebGL2RenderingContext) || + ('undefined' !== typeof WebGL2ComputeRenderingContext && + e instanceof WebGL2ComputeRenderingContext), + s = void 0 !== n.precision ? n.precision : 'highp', + l = o(s) + l !== s && + (console.warn( + 'THREE.WebGLRenderer:', + s, + 'not supported, using', + l, + 'instead.', + ), + (s = l)) + var c = !0 === n.logarithmicDepthBuffer, + u = e.getParameter(34930), + h = e.getParameter(35660), + d = e.getParameter(3379), + p = e.getParameter(34076), + f = e.getParameter(34921), + m = e.getParameter(36347), + v = e.getParameter(36348), + g = e.getParameter(36349), + y = h > 0, + b = a || !!t.get('OES_texture_float') + return { + isWebGL2: a, + getMaxAnisotropy: i, + getMaxPrecision: o, + precision: s, + logarithmicDepthBuffer: c, + maxTextures: u, + maxVertexTextures: h, + maxTextureSize: d, + maxCubemapSize: p, + maxAttributes: f, + maxVertexUniforms: m, + maxVaryings: v, + maxFragmentUniforms: g, + vertexTextures: y, + floatFragmentTextures: b, + floatVertexTextures: y && b, + maxSamples: a ? e.getParameter(36183) : 0, + } + } + function $o(e) { + var t = this, + n = null, + r = 0, + i = !1, + o = !1, + a = new hi(), + s = new $n(), + l = { value: null, needsUpdate: !1 } + function c() { + l.value !== n && ((l.value = n), (l.needsUpdate = r > 0)), + (t.numPlanes = r), + (t.numIntersection = 0) + } + function u(e, n, r, i) { + var o = null !== e ? e.length : 0, + c = null + if (0 !== o) { + if (((c = l.value), !0 !== i || null === c)) { + var u = r + 4 * o, + h = n.matrixWorldInverse + s.getNormalMatrix(h), + (null === c || c.length < u) && (c = new Float32Array(u)) + for (var d = 0, p = r; d !== o; ++d, p += 4) + a.copy(e[d]).applyMatrix4(h, s), + a.normal.toArray(c, p), + (c[p + 3] = a.constant) + } + ;(l.value = c), (l.needsUpdate = !0) + } + return (t.numPlanes = o), (t.numIntersection = 0), c + } + ;(this.uniform = l), + (this.numPlanes = 0), + (this.numIntersection = 0), + (this.init = function (e, t, o) { + var a = 0 !== e.length || t || 0 !== r || i + return (i = t), (n = u(e, o, 0)), (r = e.length), a + }), + (this.beginShadows = function () { + ;(o = !0), u(null) + }), + (this.endShadows = function () { + ;(o = !1), c() + }), + (this.setState = function (t, a, s) { + var h = t.clippingPlanes, + d = t.clipIntersection, + p = t.clipShadows, + f = e.get(t) + if (!i || null === h || 0 === h.length || (o && !p)) o ? u(null) : c() + else { + var m = o ? 0 : r, + v = 4 * m, + g = f.clippingState || null + ;(l.value = g), (g = u(h, a, v, s)) + for (var y = 0; y !== v; ++y) g[y] = n[y] + ;(f.clippingState = g), + (this.numIntersection = d ? this.numPlanes : 0), + (this.numPlanes += m) + } + }) + } + function ea(e) { + var t = new WeakMap() + function n(e, t) { + return t === le ? (e.mapping = ae) : t === ce && (e.mapping = se), e + } + function r(r) { + if (r && r.isTexture) { + var o = r.mapping + if (o === le || o === ce) { + if (t.has(r)) return n(t.get(r).texture, r.mapping) + var a = r.image + if (a && a.height > 0) { + var s = e.getRenderList(), + l = e.getRenderTarget(), + c = new No(a.height / 2) + return ( + c.fromEquirectangularTexture(e, r), + t.set(r, c), + e.setRenderTarget(l), + e.setRenderList(s), + r.addEventListener('dispose', i), + n(c.texture, r.mapping) + ) + } + return null + } + } + return r + } + function i(e) { + var n = e.target + n.removeEventListener('dispose', i) + var r = t.get(n) + void 0 !== r && (t.delete(n), r.dispose()) + } + function o() { + t = new WeakMap() + } + return { get: r, dispose: o } + } + function ta(e) { + var t = {} + function n(n) { + if (void 0 !== t[n]) return t[n] + var r + switch (n) { + case 'WEBGL_depth_texture': + r = + e.getExtension('WEBGL_depth_texture') || + e.getExtension('MOZ_WEBGL_depth_texture') || + e.getExtension('WEBKIT_WEBGL_depth_texture') + break + case 'EXT_texture_filter_anisotropic': + r = + e.getExtension('EXT_texture_filter_anisotropic') || + e.getExtension('MOZ_EXT_texture_filter_anisotropic') || + e.getExtension('WEBKIT_EXT_texture_filter_anisotropic') + break + case 'WEBGL_compressed_texture_s3tc': + r = + e.getExtension('WEBGL_compressed_texture_s3tc') || + e.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || + e.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc') + break + case 'WEBGL_compressed_texture_pvrtc': + r = + e.getExtension('WEBGL_compressed_texture_pvrtc') || + e.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc') + break + default: + r = e.getExtension(n) + } + return (t[n] = r), r + } + return { + has: function (e) { + return null !== n(e) + }, + init: function (e) { + e.isWebGL2 + ? n('EXT_color_buffer_float') + : (n('WEBGL_depth_texture'), + n('OES_texture_float'), + n('OES_texture_half_float'), + n('OES_texture_half_float_linear'), + n('OES_standard_derivatives'), + n('OES_element_index_uint'), + n('OES_vertex_array_object'), + n('ANGLE_instanced_arrays')), + n('OES_texture_float_linear'), + n('EXT_color_buffer_half_float') + }, + get: function (e) { + var t = n(e) + return ( + null === t && + console.warn( + 'THREE.WebGLRenderer: ' + e + ' extension not supported.', + ), + t + ) + }, + } + } + function na(e, t, n, r) { + var i = {}, + o = new WeakMap() + function a(e) { + var s = e.target + for (var l in (null !== s.index && t.remove(s.index), s.attributes)) + t.remove(s.attributes[l]) + s.removeEventListener('dispose', a), delete i[s.id] + var c = o.get(s) + c && (t.remove(c), o.delete(s)), + r.releaseStatesOfGeometry(s), + !0 === s.isInstancedBufferGeometry && delete s._maxInstanceCount, + n.memory.geometries-- + } + function s(e, t) { + return ( + !0 === i[t.id] || + (t.addEventListener('dispose', a), + (i[t.id] = !0), + n.memory.geometries++), + t + ) + } + function l(e) { + var n = e.attributes + for (var r in n) t.update(n[r], 34962) + var i = e.morphAttributes + for (var o in i) + for (var a = i[o], s = 0, l = a.length; s < l; s++) t.update(a[s], 34962) + } + function c(e) { + var n = [], + r = e.index, + i = e.attributes.position, + a = 0 + if (null !== r) { + var s = r.array + a = r.version + for (var l = 0, c = s.length; l < c; l += 3) { + var u = s[l + 0], + h = s[l + 1], + d = s[l + 2] + n.push(u, h, h, d, d, u) + } + } else { + var p = i.array + a = i.version + for (var f = 0, m = p.length / 3 - 1; f < m; f += 3) { + var v = f + 0, + g = f + 1, + y = f + 2 + n.push(v, g, g, y, y, v) + } + } + var b = new (Xi(n) > 65535 ? ji : Gi)(n, 1) + b.version = a + var A = o.get(e) + A && t.remove(A), o.set(e, b) + } + function u(e) { + var t = o.get(e) + if (t) { + var n = e.index + null !== n && t.version < n.version && c(e) + } else c(e) + return o.get(e) + } + return { get: s, update: l, getWireframeAttribute: u } + } + function ra(e, t, n, r) { + var i, + o, + a, + s = r.isWebGL2 + function l(e) { + i = e + } + function c(e) { + ;(o = e.type), (a = e.bytesPerElement) + } + function u(t, r) { + e.drawElements(i, r, o, t * a), n.update(r, i, 1) + } + function h(r, l, c) { + if (0 !== c) { + var u, h + if (s) (u = e), (h = 'drawElementsInstanced') + else if ( + ((h = 'drawElementsInstancedANGLE'), + null === (u = t.get('ANGLE_instanced_arrays'))) + ) + return void console.error( + 'THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.', + ) + u[h](i, l, o, r * a, c), n.update(l, i, c) + } + } + ;(this.setMode = l), + (this.setIndex = c), + (this.render = u), + (this.renderInstances = h) + } + function ia(e) { + var t = { frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 } + function n(e, n, r) { + switch ((t.calls++, n)) { + case 4: + t.triangles += r * (e / 3) + break + case 1: + t.lines += r * (e / 2) + break + case 3: + t.lines += r * (e - 1) + break + case 2: + t.lines += r * e + break + case 0: + t.points += r * e + break + default: + console.error('THREE.WebGLInfo: Unknown draw mode:', n) + } + } + function r() { + t.frame++, (t.calls = 0), (t.triangles = 0), (t.points = 0), (t.lines = 0) + } + return { + memory: { geometries: 0, textures: 0 }, + render: t, + programs: null, + autoReset: !0, + reset: r, + update: n, + } + } + function oa(e, t) { + return e[0] - t[0] + } + function aa(e, t) { + return Math.abs(t[1]) - Math.abs(e[1]) + } + function sa(e) { + for (var t = {}, n = new Float32Array(8), r = [], i = 0; i < 8; i++) + r[i] = [i, 0] + function o(i, o, a, s) { + var l = i.morphTargetInfluences, + c = void 0 === l ? 0 : l.length, + u = t[o.id] + if (void 0 === u) { + u = [] + for (var h = 0; h < c; h++) u[h] = [h, 0] + t[o.id] = u + } + for (var d = 0; d < c; d++) { + var p = u[d] + ;(p[0] = d), (p[1] = l[d]) + } + u.sort(aa) + for (var f = 0; f < 8; f++) + f < c && u[f][1] + ? ((r[f][0] = u[f][0]), (r[f][1] = u[f][1])) + : ((r[f][0] = Number.MAX_SAFE_INTEGER), (r[f][1] = 0)) + r.sort(oa) + for ( + var m = a.morphTargets && o.morphAttributes.position, + v = a.morphNormals && o.morphAttributes.normal, + g = 0, + y = 0; + y < 8; + y++ + ) { + var b = r[y], + A = b[0], + w = b[1] + A !== Number.MAX_SAFE_INTEGER && w + ? (m && + o.getAttribute('morphTarget' + y) !== m[A] && + o.setAttribute('morphTarget' + y, m[A]), + v && + o.getAttribute('morphNormal' + y) !== v[A] && + o.setAttribute('morphNormal' + y, v[A]), + (n[y] = w), + (g += w)) + : (m && + !0 === o.hasAttribute('morphTarget' + y) && + o.deleteAttribute('morphTarget' + y), + v && + !0 === o.hasAttribute('morphNormal' + y) && + o.deleteAttribute('morphNormal' + y), + (n[y] = 0)) + } + var x = o.morphTargetsRelative ? 1 : 1 - g + s.getUniforms().setValue(e, 'morphTargetBaseInfluence', x), + s.getUniforms().setValue(e, 'morphTargetInfluences', n) + } + return { update: o } + } + function la(e, t, n, r) { + var i = new WeakMap() + function o(e) { + var o = r.render.frame, + a = e.geometry, + l = t.get(e, a) + return ( + i.get(l) !== o && (t.update(l), i.set(l, o)), + e.isInstancedMesh && + (!1 === e.hasEventListener('dispose', s) && + e.addEventListener('dispose', s), + n.update(e.instanceMatrix, 34962), + null !== e.instanceColor && n.update(e.instanceColor, 34962)), + l + ) + } + function a() { + i = new WeakMap() + } + function s(e) { + var t = e.target + t.removeEventListener('dispose', s), + n.remove(t.instanceMatrix), + null !== t.instanceColor && n.remove(t.instanceColor) + } + return { update: o, dispose: a } + } + function ca(e, t, n, r) { + void 0 === e && (e = null), + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 1), + nr.call(this, null), + (this.image = { data: e, width: t, height: n, depth: r }), + (this.magFilter = me), + (this.minFilter = me), + (this.wrapR = pe), + (this.generateMipmaps = !1), + (this.flipY = !1), + (this.needsUpdate = !0) + } + function ua(e, t, n, r) { + void 0 === e && (e = null), + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 1), + nr.call(this, null), + (this.image = { data: e, width: t, height: n, depth: r }), + (this.magFilter = me), + (this.minFilter = me), + (this.wrapR = pe), + (this.generateMipmaps = !1), + (this.flipY = !1), + (this.needsUpdate = !0) + } + ;(Yo.physical = { + uniforms: So([ + Yo.standard.uniforms, + { + clearcoat: { value: 0 }, + clearcoatMap: { value: null }, + clearcoatRoughness: { value: 0 }, + clearcoatRoughnessMap: { value: null }, + clearcoatNormalScale: { value: new Jn(1, 1) }, + clearcoatNormalMap: { value: null }, + sheen: { value: new Li(0) }, + transmission: { value: 0 }, + transmissionMap: { value: null }, + }, + ]), + vertexShader: qo.meshphysical_vert, + fragmentShader: qo.meshphysical_frag, + }), + (ca.prototype = Object.create(nr.prototype)), + (ca.prototype.constructor = ca), + (ca.prototype.isDataTexture2DArray = !0), + (ua.prototype = Object.create(nr.prototype)), + (ua.prototype.constructor = ua), + (ua.prototype.isDataTexture3D = !0) + var ha = new nr(), + da = new ca(), + pa = new ua(), + fa = new ko(), + ma = [], + va = [], + ga = new Float32Array(16), + ya = new Float32Array(9), + ba = new Float32Array(4) + function Aa(e, t, n) { + var r = e[0] + if (r <= 0 || r > 0) return e + var i = t * n, + o = ma[i] + if ((void 0 === o && ((o = new Float32Array(i)), (ma[i] = o)), 0 !== t)) { + r.toArray(o, 0) + for (var a = 1, s = 0; a !== t; ++a) (s += n), e[a].toArray(o, s) + } + return o + } + function wa(e, t) { + if (e.length !== t.length) return !1 + for (var n = 0, r = e.length; n < r; n++) if (e[n] !== t[n]) return !1 + return !0 + } + function xa(e, t) { + for (var n = 0, r = t.length; n < r; n++) e[n] = t[n] + } + function Ea(e, t) { + var n = va[t] + void 0 === n && ((n = new Int32Array(t)), (va[t] = n)) + for (var r = 0; r !== t; ++r) n[r] = e.allocateTextureUnit() + return n + } + function Ma(e, t) { + var n = this.cache + n[0] !== t && (e.uniform1f(this.addr, t), (n[0] = t)) + } + function _a(e, t) { + var n = this.cache + if (void 0 !== t.x) + (n[0] === t.x && n[1] === t.y) || + (e.uniform2f(this.addr, t.x, t.y), (n[0] = t.x), (n[1] = t.y)) + else { + if (wa(n, t)) return + e.uniform2fv(this.addr, t), xa(n, t) + } + } + function Ta(e, t) { + var n = this.cache + if (void 0 !== t.x) + (n[0] === t.x && n[1] === t.y && n[2] === t.z) || + (e.uniform3f(this.addr, t.x, t.y, t.z), + (n[0] = t.x), + (n[1] = t.y), + (n[2] = t.z)) + else if (void 0 !== t.r) + (n[0] === t.r && n[1] === t.g && n[2] === t.b) || + (e.uniform3f(this.addr, t.r, t.g, t.b), + (n[0] = t.r), + (n[1] = t.g), + (n[2] = t.b)) + else { + if (wa(n, t)) return + e.uniform3fv(this.addr, t), xa(n, t) + } + } + function Sa(e, t) { + var n = this.cache + if (void 0 !== t.x) + (n[0] === t.x && n[1] === t.y && n[2] === t.z && n[3] === t.w) || + (e.uniform4f(this.addr, t.x, t.y, t.z, t.w), + (n[0] = t.x), + (n[1] = t.y), + (n[2] = t.z), + (n[3] = t.w)) + else { + if (wa(n, t)) return + e.uniform4fv(this.addr, t), xa(n, t) + } + } + function Ca(e, t) { + var n = this.cache, + r = t.elements + if (void 0 === r) { + if (wa(n, t)) return + e.uniformMatrix2fv(this.addr, !1, t), xa(n, t) + } else { + if (wa(n, r)) return + ba.set(r), e.uniformMatrix2fv(this.addr, !1, ba), xa(n, r) + } + } + function La(e, t) { + var n = this.cache, + r = t.elements + if (void 0 === r) { + if (wa(n, t)) return + e.uniformMatrix3fv(this.addr, !1, t), xa(n, t) + } else { + if (wa(n, r)) return + ya.set(r), e.uniformMatrix3fv(this.addr, !1, ya), xa(n, r) + } + } + function Ra(e, t) { + var n = this.cache, + r = t.elements + if (void 0 === r) { + if (wa(n, t)) return + e.uniformMatrix4fv(this.addr, !1, t), xa(n, t) + } else { + if (wa(n, r)) return + ga.set(r), e.uniformMatrix4fv(this.addr, !1, ga), xa(n, r) + } + } + function Pa(e, t, n) { + var r = this.cache, + i = n.allocateTextureUnit() + r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)), + n.safeSetTexture2D(t || ha, i) + } + function Da(e, t, n) { + var r = this.cache, + i = n.allocateTextureUnit() + r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)), + n.setTexture2DArray(t || da, i) + } + function Oa(e, t, n) { + var r = this.cache, + i = n.allocateTextureUnit() + r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)), + n.setTexture3D(t || pa, i) + } + function Ia(e, t, n) { + var r = this.cache, + i = n.allocateTextureUnit() + r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)), + n.safeSetTextureCube(t || fa, i) + } + function Ba(e, t) { + var n = this.cache + n[0] !== t && (e.uniform1i(this.addr, t), (n[0] = t)) + } + function Fa(e, t) { + var n = this.cache + wa(n, t) || (e.uniform2iv(this.addr, t), xa(n, t)) + } + function ka(e, t) { + var n = this.cache + wa(n, t) || (e.uniform3iv(this.addr, t), xa(n, t)) + } + function Na(e, t) { + var n = this.cache + wa(n, t) || (e.uniform4iv(this.addr, t), xa(n, t)) + } + function Ua(e, t) { + var n = this.cache + n[0] !== t && (e.uniform1ui(this.addr, t), (n[0] = t)) + } + function Ha(e) { + switch (e) { + case 5126: + return Ma + case 35664: + return _a + case 35665: + return Ta + case 35666: + return Sa + case 35674: + return Ca + case 35675: + return La + case 35676: + return Ra + case 5124: + case 35670: + return Ba + case 35667: + case 35671: + return Fa + case 35668: + case 35672: + return ka + case 35669: + case 35673: + return Na + case 5125: + return Ua + case 35678: + case 36198: + case 36298: + case 36306: + case 35682: + return Pa + case 35679: + case 36299: + case 36307: + return Oa + case 35680: + case 36300: + case 36308: + case 36293: + return Ia + case 36289: + case 36303: + case 36311: + case 36292: + return Da + } + } + function Ga(e, t) { + e.uniform1fv(this.addr, t) + } + function za(e, t) { + e.uniform1iv(this.addr, t) + } + function ja(e, t) { + e.uniform2iv(this.addr, t) + } + function Va(e, t) { + e.uniform3iv(this.addr, t) + } + function Wa(e, t) { + e.uniform4iv(this.addr, t) + } + function qa(e, t) { + var n = Aa(t, this.size, 2) + e.uniform2fv(this.addr, n) + } + function Xa(e, t) { + var n = Aa(t, this.size, 3) + e.uniform3fv(this.addr, n) + } + function Ya(e, t) { + var n = Aa(t, this.size, 4) + e.uniform4fv(this.addr, n) + } + function Qa(e, t) { + var n = Aa(t, this.size, 4) + e.uniformMatrix2fv(this.addr, !1, n) + } + function Za(e, t) { + var n = Aa(t, this.size, 9) + e.uniformMatrix3fv(this.addr, !1, n) + } + function Ka(e, t) { + var n = Aa(t, this.size, 16) + e.uniformMatrix4fv(this.addr, !1, n) + } + function Ja(e, t, n) { + var r = t.length, + i = Ea(n, r) + e.uniform1iv(this.addr, i) + for (var o = 0; o !== r; ++o) n.safeSetTexture2D(t[o] || ha, i[o]) + } + function $a(e, t, n) { + var r = t.length, + i = Ea(n, r) + e.uniform1iv(this.addr, i) + for (var o = 0; o !== r; ++o) n.safeSetTextureCube(t[o] || fa, i[o]) + } + function es(e) { + switch (e) { + case 5126: + return Ga + case 35664: + return qa + case 35665: + return Xa + case 35666: + return Ya + case 35674: + return Qa + case 35675: + return Za + case 35676: + return Ka + case 5124: + case 35670: + return za + case 35667: + case 35671: + return ja + case 35668: + case 35672: + return Va + case 35669: + case 35673: + return Wa + case 35678: + case 36198: + case 36298: + case 36306: + case 35682: + return Ja + case 35680: + case 36300: + case 36308: + case 36293: + return $a + } + } + function ts(e, t, n) { + ;(this.id = e), + (this.addr = n), + (this.cache = []), + (this.setValue = Ha(t.type)) + } + function ns(e, t, n) { + ;(this.id = e), + (this.addr = n), + (this.cache = []), + (this.size = t.size), + (this.setValue = es(t.type)) + } + function rs(e) { + ;(this.id = e), (this.seq = []), (this.map = {}) + } + ;(ns.prototype.updateCache = function (e) { + var t = this.cache + e instanceof Float32Array && + t.length !== e.length && + (this.cache = new Float32Array(e.length)), + xa(t, e) + }), + (rs.prototype.setValue = function (e, t, n) { + for (var r = this.seq, i = 0, o = r.length; i !== o; ++i) { + var a = r[i] + a.setValue(e, t[a.id], n) + } + }) + var is = /(\w+)(\])?(\[|\.)?/g + function os(e, t) { + e.seq.push(t), (e.map[t.id] = t) + } + function as(e, t, n) { + var r = e.name, + i = r.length + for (is.lastIndex = 0; ; ) { + var o = is.exec(r), + a = is.lastIndex, + s = o[1], + l = ']' === o[2], + c = o[3] + if ((l && (s |= 0), void 0 === c || ('[' === c && a + 2 === i))) { + os(n, void 0 === c ? new ts(s, e, t) : new ns(s, e, t)) + break + } + var u = n.map[s] + void 0 === u && os(n, (u = new rs(s))), (n = u) + } + } + function ss(e, t) { + ;(this.seq = []), (this.map = {}) + for (var n = e.getProgramParameter(t, 35718), r = 0; r < n; ++r) { + var i = e.getActiveUniform(t, r) + as(i, e.getUniformLocation(t, i.name), this) + } + } + function ls(e, t, n) { + var r = e.createShader(t) + return e.shaderSource(r, n), e.compileShader(r), r + } + ;(ss.prototype.setValue = function (e, t, n, r) { + var i = this.map[t] + void 0 !== i && i.setValue(e, n, r) + }), + (ss.prototype.setOptional = function (e, t, n) { + var r = t[n] + void 0 !== r && this.setValue(e, n, r) + }), + (ss.upload = function (e, t, n, r) { + for (var i = 0, o = t.length; i !== o; ++i) { + var a = t[i], + s = n[a.id] + !1 !== s.needsUpdate && a.setValue(e, s.value, r) + } + }), + (ss.seqWithValue = function (e, t) { + for (var n = [], r = 0, i = e.length; r !== i; ++r) { + var o = e[r] + o.id in t && n.push(o) + } + return n + }) + var cs = 0 + function us(e) { + for (var t = e.split('\n'), n = 0; n < t.length; n++) + t[n] = n + 1 + ': ' + t[n] + return t.join('\n') + } + function hs(e) { + switch (e) { + case Kt: + return ['Linear', '( value )'] + case Jt: + return ['sRGB', '( value )'] + case en: + return ['RGBE', '( value )'] + case nn: + return ['RGBM', '( value, 7.0 )'] + case rn: + return ['RGBM', '( value, 16.0 )'] + case on: + return ['RGBD', '( value, 256.0 )'] + case $t: + return ['Gamma', '( value, float( GAMMA_FACTOR ) )'] + case tn: + return ['LogLuv', '( value )'] + default: + return ( + console.warn('THREE.WebGLProgram: Unsupported encoding:', e), + ['Linear', '( value )'] + ) + } + } + function ds(e, t, n) { + var r = e.getShaderParameter(t, 35713), + i = e.getShaderInfoLog(t).trim() + return r && '' === i + ? '' + : 'THREE.WebGLShader: gl.getShaderInfoLog() ' + + n + + '\n' + + i + + us(e.getShaderSource(t)) + } + function ps(e, t) { + var n = hs(t) + return ( + 'vec4 ' + e + '( vec4 value ) { return ' + n[0] + 'ToLinear' + n[1] + '; }' + ) + } + function fs(e, t) { + var n = hs(t) + return 'vec4 ' + e + '( vec4 value ) { return LinearTo' + n[0] + n[1] + '; }' + } + function ms(e, t) { + var n + switch (t) { + case ee: + n = 'Linear' + break + case te: + n = 'Reinhard' + break + case ne: + n = 'OptimizedCineon' + break + case re: + n = 'ACESFilmic' + break + case ie: + n = 'Custom' + break + default: + console.warn('THREE.WebGLProgram: Unsupported toneMapping:', t), + (n = 'Linear') + } + return ( + 'vec3 ' + e + '( vec3 color ) { return ' + n + 'ToneMapping( color ); }' + ) + } + function vs(e) { + return [ + e.extensionDerivatives || + e.envMapCubeUV || + e.bumpMap || + e.tangentSpaceNormalMap || + e.clearcoatNormalMap || + e.flatShading || + 'physical' === e.shaderID + ? '#extension GL_OES_standard_derivatives : enable' + : '', + (e.extensionFragDepth || e.logarithmicDepthBuffer) && + e.rendererExtensionFragDepth + ? '#extension GL_EXT_frag_depth : enable' + : '', + e.extensionDrawBuffers && e.rendererExtensionDrawBuffers + ? '#extension GL_EXT_draw_buffers : require' + : '', + (e.extensionShaderTextureLOD || e.envMap) && + e.rendererExtensionShaderTextureLod + ? '#extension GL_EXT_shader_texture_lod : enable' + : '', + ] + .filter(bs) + .join('\n') + } + function gs(e) { + var t = [] + for (var n in e) { + var r = e[n] + !1 !== r && t.push('#define ' + n + ' ' + r) + } + return t.join('\n') + } + function ys(e, t) { + for (var n = {}, r = e.getProgramParameter(t, 35721), i = 0; i < r; i++) { + var o = e.getActiveAttrib(t, i).name + n[o] = e.getAttribLocation(t, o) + } + return n + } + function bs(e) { + return '' !== e + } + function As(e, t) { + return e + .replace(/NUM_DIR_LIGHTS/g, t.numDirLights) + .replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights) + .replace(/NUM_RECT_AREA_LIGHTS/g, t.numRectAreaLights) + .replace(/NUM_POINT_LIGHTS/g, t.numPointLights) + .replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights) + .replace(/NUM_DIR_LIGHT_SHADOWS/g, t.numDirLightShadows) + .replace(/NUM_SPOT_LIGHT_SHADOWS/g, t.numSpotLightShadows) + .replace(/NUM_POINT_LIGHT_SHADOWS/g, t.numPointLightShadows) + } + function ws(e, t) { + return e + .replace(/NUM_CLIPPING_PLANES/g, t.numClippingPlanes) + .replace( + /UNION_CLIPPING_PLANES/g, + t.numClippingPlanes - t.numClipIntersection, + ) + } + var xs = /^[ \t]*#include +<([\w\d./]+)>/gm + function Es(e) { + return e.replace(xs, Ms) + } + function Ms(e, t) { + var n = qo[t] + if (void 0 === n) throw new Error('Can not resolve #include <' + t + '>') + return Es(n) + } + var _s = + /#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, + Ts = + /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g + function Ss(e) { + return e.replace(Ts, Ls).replace(_s, Cs) + } + function Cs(e, t, n, r) { + return ( + console.warn( + 'WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead.', + ), + Ls(e, t, n, r) + ) + } + function Ls(e, t, n, r) { + for (var i = '', o = parseInt(t); o < parseInt(n); o++) + i += r + .replace(/\[\s*i\s*\]/g, '[ ' + o + ' ]') + .replace(/UNROLLED_LOOP_INDEX/g, o) + return i + } + function Rs(e) { + var t = + 'precision ' + e.precision + ' float;\nprecision ' + e.precision + ' int;' + return ( + 'highp' === e.precision + ? (t += '\n#define HIGH_PRECISION') + : 'mediump' === e.precision + ? (t += '\n#define MEDIUM_PRECISION') + : 'lowp' === e.precision && (t += '\n#define LOW_PRECISION'), + t + ) + } + function Ps(e) { + var t = 'SHADOWMAP_TYPE_BASIC' + return ( + e.shadowMapType === d + ? (t = 'SHADOWMAP_TYPE_PCF') + : e.shadowMapType === p + ? (t = 'SHADOWMAP_TYPE_PCF_SOFT') + : e.shadowMapType === f && (t = 'SHADOWMAP_TYPE_VSM'), + t + ) + } + function Ds(e) { + var t = 'ENVMAP_TYPE_CUBE' + if (e.envMap) + switch (e.envMapMode) { + case ae: + case se: + t = 'ENVMAP_TYPE_CUBE' + break + case ue: + case he: + t = 'ENVMAP_TYPE_CUBE_UV' + } + return t + } + function Os(e) { + var t = 'ENVMAP_MODE_REFLECTION' + if (e.envMap) + switch (e.envMapMode) { + case se: + case he: + t = 'ENVMAP_MODE_REFRACTION' + } + return t + } + function Is(e) { + var t = 'ENVMAP_BLENDING_NONE' + if (e.envMap) + switch (e.combine) { + case Z: + t = 'ENVMAP_BLENDING_MULTIPLY' + break + case K: + t = 'ENVMAP_BLENDING_MIX' + break + case J: + t = 'ENVMAP_BLENDING_ADD' + } + return t + } + function Bs(e, t, n, r) { + var i, + o, + a = e.getContext(), + s = n.defines, + l = n.vertexShader, + c = n.fragmentShader, + u = Ps(n), + h = Ds(n), + d = Os(n), + p = Is(n), + f = e.gammaFactor > 0 ? e.gammaFactor : 1, + m = n.isWebGL2 ? '' : vs(n), + v = gs(s), + g = a.createProgram(), + y = n.glslVersion ? '#version ' + n.glslVersion + '\n' : '' + n.isRawShaderMaterial + ? ((i = [v].filter(bs).join('\n')).length > 0 && (i += '\n'), + (o = [m, v].filter(bs).join('\n')).length > 0 && (o += '\n')) + : ((i = [ + Rs(n), + '#define SHADER_NAME ' + n.shaderName, + v, + n.instancing ? '#define USE_INSTANCING' : '', + n.instancingColor ? '#define USE_INSTANCING_COLOR' : '', + n.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '', + '#define GAMMA_FACTOR ' + f, + '#define MAX_BONES ' + n.maxBones, + n.useFog && n.fog ? '#define USE_FOG' : '', + n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '', + n.map ? '#define USE_MAP' : '', + n.envMap ? '#define USE_ENVMAP' : '', + n.envMap ? '#define ' + d : '', + n.lightMap ? '#define USE_LIGHTMAP' : '', + n.aoMap ? '#define USE_AOMAP' : '', + n.emissiveMap ? '#define USE_EMISSIVEMAP' : '', + n.bumpMap ? '#define USE_BUMPMAP' : '', + n.normalMap ? '#define USE_NORMALMAP' : '', + n.normalMap && n.objectSpaceNormalMap + ? '#define OBJECTSPACE_NORMALMAP' + : '', + n.normalMap && n.tangentSpaceNormalMap + ? '#define TANGENTSPACE_NORMALMAP' + : '', + n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '', + n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '', + n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '', + n.displacementMap && n.supportsVertexTextures + ? '#define USE_DISPLACEMENTMAP' + : '', + n.specularMap ? '#define USE_SPECULARMAP' : '', + n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', + n.metalnessMap ? '#define USE_METALNESSMAP' : '', + n.alphaMap ? '#define USE_ALPHAMAP' : '', + n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '', + n.vertexTangents ? '#define USE_TANGENT' : '', + n.vertexColors ? '#define USE_COLOR' : '', + n.vertexUvs ? '#define USE_UV' : '', + n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '', + n.flatShading ? '#define FLAT_SHADED' : '', + n.skinning ? '#define USE_SKINNING' : '', + n.useVertexTexture ? '#define BONE_TEXTURE' : '', + n.morphTargets ? '#define USE_MORPHTARGETS' : '', + n.morphNormals && !1 === n.flatShading + ? '#define USE_MORPHNORMALS' + : '', + n.doubleSided ? '#define DOUBLE_SIDED' : '', + n.flipSided ? '#define FLIP_SIDED' : '', + n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', + n.shadowMapEnabled ? '#define ' + u : '', + n.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '', + n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + n.logarithmicDepthBuffer && n.rendererExtensionFragDepth + ? '#define USE_LOGDEPTHBUF_EXT' + : '', + 'uniform mat4 modelMatrix;', + 'uniform mat4 modelViewMatrix;', + 'uniform mat4 projectionMatrix;', + 'uniform mat4 viewMatrix;', + 'uniform mat3 normalMatrix;', + 'uniform vec3 cameraPosition;', + 'uniform bool isOrthographic;', + '#ifdef USE_INSTANCING', + '\tattribute mat4 instanceMatrix;', + '#endif', + '#ifdef USE_INSTANCING_COLOR', + '\tattribute vec3 instanceColor;', + '#endif', + 'attribute vec3 position;', + 'attribute vec3 normal;', + 'attribute vec2 uv;', + '#ifdef USE_TANGENT', + '\tattribute vec4 tangent;', + '#endif', + '#ifdef USE_COLOR', + '\tattribute vec3 color;', + '#endif', + '#ifdef USE_MORPHTARGETS', + '\tattribute vec3 morphTarget0;', + '\tattribute vec3 morphTarget1;', + '\tattribute vec3 morphTarget2;', + '\tattribute vec3 morphTarget3;', + '\t#ifdef USE_MORPHNORMALS', + '\t\tattribute vec3 morphNormal0;', + '\t\tattribute vec3 morphNormal1;', + '\t\tattribute vec3 morphNormal2;', + '\t\tattribute vec3 morphNormal3;', + '\t#else', + '\t\tattribute vec3 morphTarget4;', + '\t\tattribute vec3 morphTarget5;', + '\t\tattribute vec3 morphTarget6;', + '\t\tattribute vec3 morphTarget7;', + '\t#endif', + '#endif', + '#ifdef USE_SKINNING', + '\tattribute vec4 skinIndex;', + '\tattribute vec4 skinWeight;', + '#endif', + '\n', + ] + .filter(bs) + .join('\n')), + (o = [ + m, + Rs(n), + '#define SHADER_NAME ' + n.shaderName, + v, + n.alphaTest + ? '#define ALPHATEST ' + n.alphaTest + (n.alphaTest % 1 ? '' : '.0') + : '', + '#define GAMMA_FACTOR ' + f, + n.useFog && n.fog ? '#define USE_FOG' : '', + n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '', + n.map ? '#define USE_MAP' : '', + n.matcap ? '#define USE_MATCAP' : '', + n.envMap ? '#define USE_ENVMAP' : '', + n.envMap ? '#define ' + h : '', + n.envMap ? '#define ' + d : '', + n.envMap ? '#define ' + p : '', + n.lightMap ? '#define USE_LIGHTMAP' : '', + n.aoMap ? '#define USE_AOMAP' : '', + n.emissiveMap ? '#define USE_EMISSIVEMAP' : '', + n.bumpMap ? '#define USE_BUMPMAP' : '', + n.normalMap ? '#define USE_NORMALMAP' : '', + n.normalMap && n.objectSpaceNormalMap + ? '#define OBJECTSPACE_NORMALMAP' + : '', + n.normalMap && n.tangentSpaceNormalMap + ? '#define TANGENTSPACE_NORMALMAP' + : '', + n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '', + n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '', + n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '', + n.specularMap ? '#define USE_SPECULARMAP' : '', + n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', + n.metalnessMap ? '#define USE_METALNESSMAP' : '', + n.alphaMap ? '#define USE_ALPHAMAP' : '', + n.sheen ? '#define USE_SHEEN' : '', + n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '', + n.vertexTangents ? '#define USE_TANGENT' : '', + n.vertexColors || n.instancingColor ? '#define USE_COLOR' : '', + n.vertexUvs ? '#define USE_UV' : '', + n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '', + n.gradientMap ? '#define USE_GRADIENTMAP' : '', + n.flatShading ? '#define FLAT_SHADED' : '', + n.doubleSided ? '#define DOUBLE_SIDED' : '', + n.flipSided ? '#define FLIP_SIDED' : '', + n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', + n.shadowMapEnabled ? '#define ' + u : '', + n.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '', + n.physicallyCorrectLights ? '#define PHYSICALLY_CORRECT_LIGHTS' : '', + n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', + n.logarithmicDepthBuffer && n.rendererExtensionFragDepth + ? '#define USE_LOGDEPTHBUF_EXT' + : '', + (n.extensionShaderTextureLOD || n.envMap) && + n.rendererExtensionShaderTextureLod + ? '#define TEXTURE_LOD_EXT' + : '', + 'uniform mat4 viewMatrix;', + 'uniform vec3 cameraPosition;', + 'uniform bool isOrthographic;', + n.toneMapping !== $ ? '#define TONE_MAPPING' : '', + n.toneMapping !== $ ? qo.tonemapping_pars_fragment : '', + n.toneMapping !== $ ? ms('toneMapping', n.toneMapping) : '', + n.dithering ? '#define DITHERING' : '', + qo.encodings_pars_fragment, + n.map ? ps('mapTexelToLinear', n.mapEncoding) : '', + n.matcap ? ps('matcapTexelToLinear', n.matcapEncoding) : '', + n.envMap ? ps('envMapTexelToLinear', n.envMapEncoding) : '', + n.emissiveMap + ? ps('emissiveMapTexelToLinear', n.emissiveMapEncoding) + : '', + n.lightMap ? ps('lightMapTexelToLinear', n.lightMapEncoding) : '', + fs('linearToOutputTexel', n.outputEncoding), + n.depthPacking ? '#define DEPTH_PACKING ' + n.depthPacking : '', + '\n', + ] + .filter(bs) + .join('\n'))), + (l = ws((l = As((l = Es(l)), n)), n)), + (c = ws((c = As((c = Es(c)), n)), n)), + (l = Ss(l)), + (c = Ss(c)), + n.isWebGL2 && + !0 !== n.isRawShaderMaterial && + ((y = '#version 300 es\n'), + (i = + [ + '#define attribute in', + '#define varying out', + '#define texture2D texture', + ].join('\n') + + '\n' + + i), + (o = + [ + '#define varying in', + n.glslVersion === Fn ? '' : 'out highp vec4 pc_fragColor;', + n.glslVersion === Fn ? '' : '#define gl_FragColor pc_fragColor', + '#define gl_FragDepthEXT gl_FragDepth', + '#define texture2D texture', + '#define textureCube texture', + '#define texture2DProj textureProj', + '#define texture2DLodEXT textureLod', + '#define texture2DProjLodEXT textureProjLod', + '#define textureCubeLodEXT textureLod', + '#define texture2DGradEXT textureGrad', + '#define texture2DProjGradEXT textureProjGrad', + '#define textureCubeGradEXT textureGrad', + ].join('\n') + + '\n' + + o)) + var b, + A, + w = y + o + c, + x = ls(a, 35633, y + i + l), + E = ls(a, 35632, w) + if ( + (a.attachShader(g, x), + a.attachShader(g, E), + void 0 !== n.index0AttributeName + ? a.bindAttribLocation(g, 0, n.index0AttributeName) + : !0 === n.morphTargets && a.bindAttribLocation(g, 0, 'position'), + a.linkProgram(g), + e.debug.checkShaderErrors) + ) { + var M = a.getProgramInfoLog(g).trim(), + _ = a.getShaderInfoLog(x).trim(), + T = a.getShaderInfoLog(E).trim(), + S = !0, + C = !0 + if (!1 === a.getProgramParameter(g, 35714)) { + S = !1 + var L = ds(a, x, 'vertex'), + R = ds(a, E, 'fragment') + console.error( + 'THREE.WebGLProgram: shader error: ', + a.getError(), + '35715', + a.getProgramParameter(g, 35715), + 'gl.getProgramInfoLog', + M, + L, + R, + ) + } else + '' !== M + ? console.warn('THREE.WebGLProgram: gl.getProgramInfoLog()', M) + : ('' !== _ && '' !== T) || (C = !1) + C && + (this.diagnostics = { + runnable: S, + programLog: M, + vertexShader: { log: _, prefix: i }, + fragmentShader: { log: T, prefix: o }, + }) + } + return ( + a.deleteShader(x), + a.deleteShader(E), + (this.getUniforms = function () { + return void 0 === b && (b = new ss(a, g)), b + }), + (this.getAttributes = function () { + return void 0 === A && (A = ys(a, g)), A + }), + (this.destroy = function () { + r.releaseStatesOfProgram(this), + a.deleteProgram(g), + (this.program = void 0) + }), + (this.name = n.shaderName), + (this.id = cs++), + (this.cacheKey = t), + (this.usedTimes = 1), + (this.program = g), + (this.vertexShader = x), + (this.fragmentShader = E), + this + ) + } + function Fs(e, t, n, r, i, o) { + var a = [], + s = r.isWebGL2, + l = r.logarithmicDepthBuffer, + c = r.floatVertexTextures, + u = r.maxVertexUniforms, + h = r.vertexTextures, + d = r.precision, + p = { + MeshDepthMaterial: 'depth', + MeshDistanceMaterial: 'distanceRGBA', + MeshNormalMaterial: 'normal', + MeshBasicMaterial: 'basic', + MeshLambertMaterial: 'lambert', + MeshPhongMaterial: 'phong', + MeshToonMaterial: 'toon', + MeshStandardMaterial: 'physical', + MeshPhysicalMaterial: 'physical', + MeshMatcapMaterial: 'matcap', + LineBasicMaterial: 'basic', + LineDashedMaterial: 'dashed', + PointsMaterial: 'points', + ShadowMaterial: 'shadow', + SpriteMaterial: 'sprite', + }, + f = [ + 'precision', + 'isWebGL2', + 'supportsVertexTextures', + 'outputEncoding', + 'instancing', + 'instancingColor', + 'map', + 'mapEncoding', + 'matcap', + 'matcapEncoding', + 'envMap', + 'envMapMode', + 'envMapEncoding', + 'envMapCubeUV', + 'lightMap', + 'lightMapEncoding', + 'aoMap', + 'emissiveMap', + 'emissiveMapEncoding', + 'bumpMap', + 'normalMap', + 'objectSpaceNormalMap', + 'tangentSpaceNormalMap', + 'clearcoatMap', + 'clearcoatRoughnessMap', + 'clearcoatNormalMap', + 'displacementMap', + 'specularMap', + 'roughnessMap', + 'metalnessMap', + 'gradientMap', + 'alphaMap', + 'combine', + 'vertexColors', + 'vertexTangents', + 'vertexUvs', + 'uvsVertexOnly', + 'fog', + 'useFog', + 'fogExp2', + 'flatShading', + 'sizeAttenuation', + 'logarithmicDepthBuffer', + 'skinning', + 'maxBones', + 'useVertexTexture', + 'morphTargets', + 'morphNormals', + 'maxMorphTargets', + 'maxMorphNormals', + 'premultipliedAlpha', + 'numDirLights', + 'numPointLights', + 'numSpotLights', + 'numHemiLights', + 'numRectAreaLights', + 'numDirLightShadows', + 'numPointLightShadows', + 'numSpotLightShadows', + 'shadowMapEnabled', + 'shadowMapType', + 'toneMapping', + 'physicallyCorrectLights', + 'alphaTest', + 'doubleSided', + 'flipSided', + 'numClippingPlanes', + 'numClipIntersection', + 'depthPacking', + 'dithering', + 'sheen', + 'transmissionMap', + ] + function m(e) { + var t = e.skeleton.bones + if (c) return 1024 + var n = u, + r = Math.floor((n - 20) / 4), + i = Math.min(r, t.length) + return i < t.length + ? (console.warn( + 'THREE.WebGLRenderer: Skeleton has ' + + t.length + + ' bones. This GPU supports ' + + i + + '.', + ), + 0) + : i + } + function y(e) { + var t + return ( + e && e.isTexture + ? (t = e.encoding) + : e && e.isWebGLRenderTarget + ? (console.warn( + "THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead.", + ), + (t = e.texture.encoding)) + : (t = Kt), + t + ) + } + function b(i, a, u, f, b) { + var A, + w, + x = f.fog, + E = i.isMeshStandardMaterial ? f.environment : null, + M = t.get(i.envMap || E), + _ = p[i.type], + T = b.isSkinnedMesh ? m(b) : 0 + if ( + (null !== i.precision && + (d = r.getMaxPrecision(i.precision)) !== i.precision && + console.warn( + 'THREE.WebGLProgram.getParameters:', + i.precision, + 'not supported, using', + d, + 'instead.', + ), + _) + ) { + var S = Yo[_] + ;(A = S.vertexShader), (w = S.fragmentShader) + } else (A = i.vertexShader), (w = i.fragmentShader) + var C = e.getRenderTarget() + return { + isWebGL2: s, + shaderID: _, + shaderName: i.type, + vertexShader: A, + fragmentShader: w, + defines: i.defines, + isRawShaderMaterial: !0 === i.isRawShaderMaterial, + glslVersion: i.glslVersion, + precision: d, + instancing: !0 === b.isInstancedMesh, + instancingColor: !0 === b.isInstancedMesh && null !== b.instanceColor, + supportsVertexTextures: h, + outputEncoding: null !== C ? y(C.texture) : e.outputEncoding, + map: !!i.map, + mapEncoding: y(i.map), + matcap: !!i.matcap, + matcapEncoding: y(i.matcap), + envMap: !!M, + envMapMode: M && M.mapping, + envMapEncoding: y(M), + envMapCubeUV: !!M && (M.mapping === ue || M.mapping === he), + lightMap: !!i.lightMap, + lightMapEncoding: y(i.lightMap), + aoMap: !!i.aoMap, + emissiveMap: !!i.emissiveMap, + emissiveMapEncoding: y(i.emissiveMap), + bumpMap: !!i.bumpMap, + normalMap: !!i.normalMap, + objectSpaceNormalMap: i.normalMapType === cn, + tangentSpaceNormalMap: i.normalMapType === ln, + clearcoatMap: !!i.clearcoatMap, + clearcoatRoughnessMap: !!i.clearcoatRoughnessMap, + clearcoatNormalMap: !!i.clearcoatNormalMap, + displacementMap: !!i.displacementMap, + roughnessMap: !!i.roughnessMap, + metalnessMap: !!i.metalnessMap, + specularMap: !!i.specularMap, + alphaMap: !!i.alphaMap, + gradientMap: !!i.gradientMap, + sheen: !!i.sheen, + transmissionMap: !!i.transmissionMap, + combine: i.combine, + vertexTangents: i.normalMap && i.vertexTangents, + vertexColors: i.vertexColors, + vertexUvs: + !!i.map || + !!i.bumpMap || + !!i.normalMap || + !!i.specularMap || + !!i.alphaMap || + !!i.emissiveMap || + !!i.roughnessMap || + !!i.metalnessMap || + !!i.clearcoatMap || + !!i.clearcoatRoughnessMap || + !!i.clearcoatNormalMap || + !!i.displacementMap || + !!i.transmissionMap, + uvsVertexOnly: + !( + i.map || + i.bumpMap || + i.normalMap || + i.specularMap || + i.alphaMap || + i.emissiveMap || + i.roughnessMap || + i.metalnessMap || + i.clearcoatNormalMap || + i.transmissionMap + ) && !!i.displacementMap, + fog: !!x, + useFog: i.fog, + fogExp2: x && x.isFogExp2, + flatShading: i.flatShading, + sizeAttenuation: i.sizeAttenuation, + logarithmicDepthBuffer: l, + skinning: i.skinning && T > 0, + maxBones: T, + useVertexTexture: c, + morphTargets: i.morphTargets, + morphNormals: i.morphNormals, + maxMorphTargets: e.maxMorphTargets, + maxMorphNormals: e.maxMorphNormals, + numDirLights: a.directional.length, + numPointLights: a.point.length, + numSpotLights: a.spot.length, + numRectAreaLights: a.rectArea.length, + numHemiLights: a.hemi.length, + numDirLightShadows: a.directionalShadowMap.length, + numPointLightShadows: a.pointShadowMap.length, + numSpotLightShadows: a.spotShadowMap.length, + numClippingPlanes: o.numPlanes, + numClipIntersection: o.numIntersection, + dithering: i.dithering, + shadowMapEnabled: e.shadowMap.enabled && u.length > 0, + shadowMapType: e.shadowMap.type, + toneMapping: i.toneMapped ? e.toneMapping : $, + physicallyCorrectLights: e.physicallyCorrectLights, + premultipliedAlpha: i.premultipliedAlpha, + alphaTest: i.alphaTest, + doubleSided: i.side === g, + flipSided: i.side === v, + depthPacking: void 0 !== i.depthPacking && i.depthPacking, + index0AttributeName: i.index0AttributeName, + extensionDerivatives: i.extensions && i.extensions.derivatives, + extensionFragDepth: i.extensions && i.extensions.fragDepth, + extensionDrawBuffers: i.extensions && i.extensions.drawBuffers, + extensionShaderTextureLOD: i.extensions && i.extensions.shaderTextureLOD, + rendererExtensionFragDepth: s || n.has('EXT_frag_depth'), + rendererExtensionDrawBuffers: s || n.has('WEBGL_draw_buffers'), + rendererExtensionShaderTextureLod: s || n.has('EXT_shader_texture_lod'), + customProgramCacheKey: i.customProgramCacheKey(), + } + } + function A(t) { + var n = [] + if ( + (t.shaderID + ? n.push(t.shaderID) + : (n.push(t.fragmentShader), n.push(t.vertexShader)), + void 0 !== t.defines) + ) + for (var r in t.defines) n.push(r), n.push(t.defines[r]) + if (!1 === t.isRawShaderMaterial) { + for (var i = 0; i < f.length; i++) n.push(t[f[i]]) + n.push(e.outputEncoding), n.push(e.gammaFactor) + } + return n.push(t.customProgramCacheKey), n.join() + } + function w(e) { + var t, + n = p[e.type] + if (n) { + var r = Yo[n] + t = Co.clone(r.uniforms) + } else t = e.uniforms + return t + } + function x(t, n) { + for (var r, o = 0, s = a.length; o < s; o++) { + var l = a[o] + if (l.cacheKey === n) { + ++(r = l).usedTimes + break + } + } + return void 0 === r && ((r = new Bs(e, n, t, i)), a.push(r)), r + } + function E(e) { + if (0 === --e.usedTimes) { + var t = a.indexOf(e) + ;(a[t] = a[a.length - 1]), a.pop(), e.destroy() + } + } + return { + getParameters: b, + getProgramCacheKey: A, + getUniforms: w, + acquireProgram: x, + releaseProgram: E, + programs: a, + } + } + function ks() { + var e = new WeakMap() + function t(t) { + var n = e.get(t) + return void 0 === n && ((n = {}), e.set(t, n)), n + } + function n(t) { + e.delete(t) + } + function r(t, n, r) { + e.get(t)[n] = r + } + function i() { + e = new WeakMap() + } + return { get: t, remove: n, update: r, dispose: i } + } + function Ns(e, t) { + return e.groupOrder !== t.groupOrder + ? e.groupOrder - t.groupOrder + : e.renderOrder !== t.renderOrder + ? e.renderOrder - t.renderOrder + : e.program !== t.program + ? e.program.id - t.program.id + : e.material.id !== t.material.id + ? e.material.id - t.material.id + : e.z !== t.z + ? e.z - t.z + : e.id - t.id + } + function Us(e, t) { + return e.groupOrder !== t.groupOrder + ? e.groupOrder - t.groupOrder + : e.renderOrder !== t.renderOrder + ? e.renderOrder - t.renderOrder + : e.z !== t.z + ? t.z - e.z + : e.id - t.id + } + function Hs(e) { + var t = [], + n = 0, + r = [], + i = [], + o = { id: -1 } + function a() { + ;(n = 0), (r.length = 0), (i.length = 0) + } + function s(r, i, a, s, l, c) { + var u = t[n], + h = e.get(a) + return ( + void 0 === u + ? ((u = { + id: r.id, + object: r, + geometry: i, + material: a, + program: h.program || o, + groupOrder: s, + renderOrder: r.renderOrder, + z: l, + group: c, + }), + (t[n] = u)) + : ((u.id = r.id), + (u.object = r), + (u.geometry = i), + (u.material = a), + (u.program = h.program || o), + (u.groupOrder = s), + (u.renderOrder = r.renderOrder), + (u.z = l), + (u.group = c)), + n++, + u + ) + } + function l(e, t, n, o, a, l) { + var c = s(e, t, n, o, a, l) + ;(!0 === n.transparent ? i : r).push(c) + } + function c(e, t, n, o, a, l) { + var c = s(e, t, n, o, a, l) + ;(!0 === n.transparent ? i : r).unshift(c) + } + function u(e, t) { + r.length > 1 && r.sort(e || Ns), i.length > 1 && i.sort(t || Us) + } + function h() { + for (var e = n, r = t.length; e < r; e++) { + var i = t[e] + if (null === i.id) break + ;(i.id = null), + (i.object = null), + (i.geometry = null), + (i.material = null), + (i.program = null), + (i.group = null) + } + } + return { + opaque: r, + transparent: i, + init: a, + push: l, + unshift: c, + finish: h, + sort: u, + } + } + function Gs(e) { + var t = new WeakMap() + function n(n, r) { + var i, + o = t.get(n) + return ( + void 0 === o + ? ((i = new Hs(e)), t.set(n, new WeakMap()), t.get(n).set(r, i)) + : void 0 === (i = o.get(r)) && ((i = new Hs(e)), o.set(r, i)), + i + ) + } + function r() { + t = new WeakMap() + } + return { get: n, dispose: r } + } + function zs() { + var e = {} + return { + get: function (t) { + if (void 0 !== e[t.id]) return e[t.id] + var n + switch (t.type) { + case 'DirectionalLight': + n = { direction: new lr(), color: new Li() } + break + case 'SpotLight': + n = { + position: new lr(), + direction: new lr(), + color: new Li(), + distance: 0, + coneCos: 0, + penumbraCos: 0, + decay: 0, + } + break + case 'PointLight': + n = { position: new lr(), color: new Li(), distance: 0, decay: 0 } + break + case 'HemisphereLight': + n = { direction: new lr(), skyColor: new Li(), groundColor: new Li() } + break + case 'RectAreaLight': + n = { + color: new Li(), + position: new lr(), + halfWidth: new lr(), + halfHeight: new lr(), + } + } + return (e[t.id] = n), n + }, + } + } + function js() { + var e = {} + return { + get: function (t) { + if (void 0 !== e[t.id]) return e[t.id] + var n + switch (t.type) { + case 'DirectionalLight': + case 'SpotLight': + n = { + shadowBias: 0, + shadowNormalBias: 0, + shadowRadius: 1, + shadowMapSize: new Jn(), + } + break + case 'PointLight': + n = { + shadowBias: 0, + shadowNormalBias: 0, + shadowRadius: 1, + shadowMapSize: new Jn(), + shadowCameraNear: 1, + shadowCameraFar: 1e3, + } + } + return (e[t.id] = n), n + }, + } + } + var Vs = 0 + function Ws(e, t) { + return (t.castShadow ? 1 : 0) - (e.castShadow ? 1 : 0) + } + function qs(e, t) { + for ( + var n = new zs(), + r = js(), + i = { + version: 0, + hash: { + directionalLength: -1, + pointLength: -1, + spotLength: -1, + rectAreaLength: -1, + hemiLength: -1, + numDirectionalShadows: -1, + numPointShadows: -1, + numSpotShadows: -1, + }, + ambient: [0, 0, 0], + probe: [], + directional: [], + directionalShadow: [], + directionalShadowMap: [], + directionalShadowMatrix: [], + spot: [], + spotShadow: [], + spotShadowMap: [], + spotShadowMatrix: [], + rectArea: [], + rectAreaLTC1: null, + rectAreaLTC2: null, + point: [], + pointShadow: [], + pointShadowMap: [], + pointShadowMatrix: [], + hemi: [], + }, + o = 0; + o < 9; + o++ + ) + i.probe.push(new lr()) + var a = new lr(), + s = new Fr(), + l = new Fr() + function c(o) { + for (var a = 0, s = 0, l = 0, c = 0; c < 9; c++) i.probe[c].set(0, 0, 0) + var u = 0, + h = 0, + d = 0, + p = 0, + f = 0, + m = 0, + v = 0, + g = 0 + o.sort(Ws) + for (var y = 0, b = o.length; y < b; y++) { + var A = o[y], + w = A.color, + x = A.intensity, + E = A.distance, + M = A.shadow && A.shadow.map ? A.shadow.map.texture : null + if (A.isAmbientLight) (a += w.r * x), (s += w.g * x), (l += w.b * x) + else if (A.isLightProbe) + for (var _ = 0; _ < 9; _++) + i.probe[_].addScaledVector(A.sh.coefficients[_], x) + else if (A.isDirectionalLight) { + var T = n.get(A) + if ((T.color.copy(A.color).multiplyScalar(A.intensity), A.castShadow)) { + var S = A.shadow, + C = r.get(A) + ;(C.shadowBias = S.bias), + (C.shadowNormalBias = S.normalBias), + (C.shadowRadius = S.radius), + (C.shadowMapSize = S.mapSize), + (i.directionalShadow[u] = C), + (i.directionalShadowMap[u] = M), + (i.directionalShadowMatrix[u] = A.shadow.matrix), + m++ + } + ;(i.directional[u] = T), u++ + } else if (A.isSpotLight) { + var L = n.get(A) + if ( + (L.position.setFromMatrixPosition(A.matrixWorld), + L.color.copy(w).multiplyScalar(x), + (L.distance = E), + (L.coneCos = Math.cos(A.angle)), + (L.penumbraCos = Math.cos(A.angle * (1 - A.penumbra))), + (L.decay = A.decay), + A.castShadow) + ) { + var R = A.shadow, + P = r.get(A) + ;(P.shadowBias = R.bias), + (P.shadowNormalBias = R.normalBias), + (P.shadowRadius = R.radius), + (P.shadowMapSize = R.mapSize), + (i.spotShadow[d] = P), + (i.spotShadowMap[d] = M), + (i.spotShadowMatrix[d] = A.shadow.matrix), + g++ + } + ;(i.spot[d] = L), d++ + } else if (A.isRectAreaLight) { + var D = n.get(A) + D.color.copy(w).multiplyScalar(x), + D.halfWidth.set(0.5 * A.width, 0, 0), + D.halfHeight.set(0, 0.5 * A.height, 0), + (i.rectArea[p] = D), + p++ + } else if (A.isPointLight) { + var O = n.get(A) + if ( + (O.color.copy(A.color).multiplyScalar(A.intensity), + (O.distance = A.distance), + (O.decay = A.decay), + A.castShadow) + ) { + var I = A.shadow, + B = r.get(A) + ;(B.shadowBias = I.bias), + (B.shadowNormalBias = I.normalBias), + (B.shadowRadius = I.radius), + (B.shadowMapSize = I.mapSize), + (B.shadowCameraNear = I.camera.near), + (B.shadowCameraFar = I.camera.far), + (i.pointShadow[h] = B), + (i.pointShadowMap[h] = M), + (i.pointShadowMatrix[h] = A.shadow.matrix), + v++ + } + ;(i.point[h] = O), h++ + } else if (A.isHemisphereLight) { + var F = n.get(A) + F.skyColor.copy(A.color).multiplyScalar(x), + F.groundColor.copy(A.groundColor).multiplyScalar(x), + (i.hemi[f] = F), + f++ + } + } + p > 0 && + (t.isWebGL2 || !0 === e.has('OES_texture_float_linear') + ? ((i.rectAreaLTC1 = Xo.LTC_FLOAT_1), (i.rectAreaLTC2 = Xo.LTC_FLOAT_2)) + : !0 === e.has('OES_texture_half_float_linear') + ? ((i.rectAreaLTC1 = Xo.LTC_HALF_1), (i.rectAreaLTC2 = Xo.LTC_HALF_2)) + : console.error( + 'THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.', + )), + (i.ambient[0] = a), + (i.ambient[1] = s), + (i.ambient[2] = l) + var k = i.hash + ;(k.directionalLength === u && + k.pointLength === h && + k.spotLength === d && + k.rectAreaLength === p && + k.hemiLength === f && + k.numDirectionalShadows === m && + k.numPointShadows === v && + k.numSpotShadows === g) || + ((i.directional.length = u), + (i.spot.length = d), + (i.rectArea.length = p), + (i.point.length = h), + (i.hemi.length = f), + (i.directionalShadow.length = m), + (i.directionalShadowMap.length = m), + (i.pointShadow.length = v), + (i.pointShadowMap.length = v), + (i.spotShadow.length = g), + (i.spotShadowMap.length = g), + (i.directionalShadowMatrix.length = m), + (i.pointShadowMatrix.length = v), + (i.spotShadowMatrix.length = g), + (k.directionalLength = u), + (k.pointLength = h), + (k.spotLength = d), + (k.rectAreaLength = p), + (k.hemiLength = f), + (k.numDirectionalShadows = m), + (k.numPointShadows = v), + (k.numSpotShadows = g), + (i.version = Vs++)) + } + function u(e, t) { + for ( + var n = 0, + r = 0, + o = 0, + c = 0, + u = 0, + h = t.matrixWorldInverse, + d = 0, + p = e.length; + d < p; + d++ + ) { + var f = e[d] + if (f.isDirectionalLight) { + var m = i.directional[n] + m.direction.setFromMatrixPosition(f.matrixWorld), + a.setFromMatrixPosition(f.target.matrixWorld), + m.direction.sub(a), + m.direction.transformDirection(h), + n++ + } else if (f.isSpotLight) { + var v = i.spot[o] + v.position.setFromMatrixPosition(f.matrixWorld), + v.position.applyMatrix4(h), + v.direction.setFromMatrixPosition(f.matrixWorld), + a.setFromMatrixPosition(f.target.matrixWorld), + v.direction.sub(a), + v.direction.transformDirection(h), + o++ + } else if (f.isRectAreaLight) { + var g = i.rectArea[c] + g.position.setFromMatrixPosition(f.matrixWorld), + g.position.applyMatrix4(h), + l.identity(), + s.copy(f.matrixWorld), + s.premultiply(h), + l.extractRotation(s), + g.halfWidth.set(0.5 * f.width, 0, 0), + g.halfHeight.set(0, 0.5 * f.height, 0), + g.halfWidth.applyMatrix4(l), + g.halfHeight.applyMatrix4(l), + c++ + } else if (f.isPointLight) { + var y = i.point[r] + y.position.setFromMatrixPosition(f.matrixWorld), + y.position.applyMatrix4(h), + r++ + } else if (f.isHemisphereLight) { + var b = i.hemi[u] + b.direction.setFromMatrixPosition(f.matrixWorld), + b.direction.transformDirection(h), + b.direction.normalize(), + u++ + } + } + } + return { setup: c, setupView: u, state: i } + } + function Xs(e, t) { + var n = new qs(e, t), + r = [], + i = [] + function o() { + ;(r.length = 0), (i.length = 0) + } + function a(e) { + r.push(e) + } + function s(e) { + i.push(e) + } + function l() { + n.setup(r) + } + function c(e) { + n.setupView(r, e) + } + return { + init: o, + state: { lightsArray: r, shadowsArray: i, lights: n }, + setupLights: l, + setupLightsView: c, + pushLight: a, + pushShadow: s, + } + } + function Ys(e, t) { + var n = new WeakMap() + function r(r, i) { + var o + return ( + void 0 === i && (i = 0), + !1 === n.has(r) + ? ((o = new Xs(e, t)), n.set(r, []), n.get(r).push(o)) + : i >= n.get(r).length + ? ((o = new Xs(e, t)), n.get(r).push(o)) + : (o = n.get(r)[i]), + o + ) + } + function i() { + n = new WeakMap() + } + return { get: r, dispose: i } + } + function Qs(e) { + Di.call(this), + (this.type = 'MeshDepthMaterial'), + (this.depthPacking = an), + (this.skinning = !1), + (this.morphTargets = !1), + (this.map = null), + (this.alphaMap = null), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.fog = !1), + this.setValues(e) + } + function Zs(e) { + Di.call(this), + (this.type = 'MeshDistanceMaterial'), + (this.referencePosition = new lr()), + (this.nearDistance = 1), + (this.farDistance = 1e3), + (this.skinning = !1), + (this.morphTargets = !1), + (this.map = null), + (this.alphaMap = null), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.fog = !1), + this.setValues(e) + } + ;(Qs.prototype = Object.create(Di.prototype)), + (Qs.prototype.constructor = Qs), + (Qs.prototype.isMeshDepthMaterial = !0), + (Qs.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + (this.depthPacking = e.depthPacking), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.map = e.map), + (this.alphaMap = e.alphaMap), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + this + ) + }), + (Zs.prototype = Object.create(Di.prototype)), + (Zs.prototype.constructor = Zs), + (Zs.prototype.isMeshDistanceMaterial = !0), + (Zs.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.referencePosition.copy(e.referencePosition), + (this.nearDistance = e.nearDistance), + (this.farDistance = e.farDistance), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.map = e.map), + (this.alphaMap = e.alphaMap), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + this + ) + }) + var Ks = + 'uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}', + Js = 'void main() {\n\tgl_Position = vec4( position, 1.0 );\n}' + function $s(e, t, n) { + var r = new zo(), + i = new Jn(), + o = new Jn(), + a = new ir(), + s = [], + l = [], + c = {}, + u = { 0: v, 1: m, 2: g }, + h = new Po({ + defines: { SAMPLE_RATE: 2 / 8, HALF_SAMPLE_RATE: 1 / 8 }, + uniforms: { + shadow_pass: { value: null }, + resolution: { value: new Jn() }, + radius: { value: 4 }, + }, + vertexShader: Js, + fragmentShader: Ks, + }), + p = h.clone() + p.defines.HORIZONTAL_PASS = 1 + var y = new ro() + y.setAttribute( + 'position', + new Fi(new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]), 3), + ) + var b = new xo(y, h), + w = this + function x(n, r) { + var i = t.update(b) + ;(h.uniforms.shadow_pass.value = n.map.texture), + (h.uniforms.resolution.value = n.mapSize), + (h.uniforms.radius.value = n.radius), + e.setRenderTarget(n.mapPass), + e.clear(), + e.renderBufferDirect(r, null, i, h, b, null), + (p.uniforms.shadow_pass.value = n.mapPass.texture), + (p.uniforms.resolution.value = n.mapSize), + (p.uniforms.radius.value = n.radius), + e.setRenderTarget(n.map), + e.clear(), + e.renderBufferDirect(r, null, i, p, b, null) + } + function E(e, t, n) { + var r = (e << 0) | (t << 1) | (n << 2), + i = s[r] + return ( + void 0 === i && + ((i = new Qs({ depthPacking: sn, morphTargets: e, skinning: t })), + (s[r] = i)), + i + ) + } + function M(e, t, n) { + var r = (e << 0) | (t << 1) | (n << 2), + i = l[r] + return ( + void 0 === i && + ((i = new Zs({ morphTargets: e, skinning: t })), (l[r] = i)), + i + ) + } + function _(t, n, r, i, o, a, s) { + var l = null, + h = E, + d = t.customDepthMaterial + if ( + (!0 === i.isPointLight && ((h = M), (d = t.customDistanceMaterial)), + void 0 === d) + ) { + var p = !1 + !0 === r.morphTargets && + (p = + n.morphAttributes && + n.morphAttributes.position && + n.morphAttributes.position.length > 0) + var m = !1 + !0 === t.isSkinnedMesh && + (!0 === r.skinning + ? (m = !0) + : console.warn( + 'THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:', + t, + )), + (l = h(p, m, !0 === t.isInstancedMesh)) + } else l = d + if ( + e.localClippingEnabled && + !0 === r.clipShadows && + 0 !== r.clippingPlanes.length + ) { + var v = l.uuid, + g = r.uuid, + y = c[v] + void 0 === y && ((y = {}), (c[v] = y)) + var b = y[g] + void 0 === b && ((b = l.clone()), (y[g] = b)), (l = b) + } + return ( + (l.visible = r.visible), + (l.wireframe = r.wireframe), + (l.side = + s === f + ? null !== r.shadowSide + ? r.shadowSide + : r.side + : null !== r.shadowSide + ? r.shadowSide + : u[r.side]), + (l.clipShadows = r.clipShadows), + (l.clippingPlanes = r.clippingPlanes), + (l.clipIntersection = r.clipIntersection), + (l.wireframeLinewidth = r.wireframeLinewidth), + (l.linewidth = r.linewidth), + !0 === i.isPointLight && + !0 === l.isMeshDistanceMaterial && + (l.referencePosition.setFromMatrixPosition(i.matrixWorld), + (l.nearDistance = o), + (l.farDistance = a)), + l + ) + } + function T(n, i, o, a, s) { + if (!1 !== n.visible) { + if ( + n.layers.test(i.layers) && + (n.isMesh || n.isLine || n.isPoints) && + (n.castShadow || (n.receiveShadow && s === f)) && + (!n.frustumCulled || r.intersectsObject(n)) + ) { + n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse, n.matrixWorld) + var l = t.update(n), + c = n.material + if (Array.isArray(c)) + for (var u = l.groups, h = 0, d = u.length; h < d; h++) { + var p = u[h], + m = c[p.materialIndex] + if (m && m.visible) { + var v = _(n, l, m, a, o.near, o.far, s) + e.renderBufferDirect(o, null, l, v, n, p) + } + } + else if (c.visible) { + var g = _(n, l, c, a, o.near, o.far, s) + e.renderBufferDirect(o, null, l, g, n, null) + } + } + for (var y = n.children, b = 0, A = y.length; b < A; b++) + T(y[b], i, o, a, s) + } + } + ;(this.enabled = !1), + (this.autoUpdate = !0), + (this.needsUpdate = !1), + (this.type = d), + (this.render = function (t, s, l) { + if ( + !1 !== w.enabled && + (!1 !== w.autoUpdate || !1 !== w.needsUpdate) && + 0 !== t.length + ) { + var c = e.getRenderTarget(), + u = e.getActiveCubeFace(), + h = e.getActiveMipmapLevel(), + d = e.state + d.setBlending(A), + d.buffers.color.setClear(1, 1, 1, 1), + d.buffers.depth.setTest(!0), + d.setScissorTest(!1) + for (var p = 0, m = t.length; p < m; p++) { + var v = t[p], + g = v.shadow + if (void 0 !== g) { + if (!1 !== g.autoUpdate || !1 !== g.needsUpdate) { + i.copy(g.mapSize) + var y = g.getFrameExtents() + if ( + (i.multiply(y), + o.copy(g.mapSize), + (i.x > n || i.y > n) && + (i.x > n && + ((o.x = Math.floor(n / y.x)), + (i.x = o.x * y.x), + (g.mapSize.x = o.x)), + i.y > n && + ((o.y = Math.floor(n / y.y)), + (i.y = o.y * y.y), + (g.mapSize.y = o.y))), + null === g.map && !g.isPointLightShadow && this.type === f) + ) { + var b = { minFilter: Ae, magFilter: Ae, format: Ue } + ;(g.map = new or(i.x, i.y, b)), + (g.map.texture.name = v.name + '.shadowMap'), + (g.mapPass = new or(i.x, i.y, b)), + g.camera.updateProjectionMatrix() + } + if (null === g.map) { + var E = { minFilter: me, magFilter: me, format: Ue } + ;(g.map = new or(i.x, i.y, E)), + (g.map.texture.name = v.name + '.shadowMap'), + g.camera.updateProjectionMatrix() + } + e.setRenderTarget(g.map), e.clear() + for (var M = g.getViewportCount(), _ = 0; _ < M; _++) { + var S = g.getViewport(_) + a.set(o.x * S.x, o.y * S.y, o.x * S.z, o.y * S.w), + d.viewport(a), + g.updateMatrices(v, _), + (r = g.getFrustum()), + T(s, l, g.camera, v, this.type) + } + g.isPointLightShadow || this.type !== f || x(g, l), + (g.needsUpdate = !1) + } + } else console.warn('THREE.WebGLShadowMap:', v, 'has no shadow.') + } + ;(w.needsUpdate = !1), e.setRenderTarget(c, u, h) + } + }) + } + function el(e, t, n) { + var r, + i, + o = n.isWebGL2 + function a() { + var t = !1, + n = new ir(), + r = null, + i = new ir(0, 0, 0, 0) + return { + setMask: function (n) { + r === n || t || (e.colorMask(n, n, n, n), (r = n)) + }, + setLocked: function (e) { + t = e + }, + setClear: function (t, r, o, a, s) { + !0 === s && ((t *= a), (r *= a), (o *= a)), + n.set(t, r, o, a), + !1 === i.equals(n) && (e.clearColor(t, r, o, a), i.copy(n)) + }, + reset: function () { + ;(t = !1), (r = null), i.set(-1, 0, 0, 0) + }, + } + } + function u() { + var t = !1, + n = null, + r = null, + i = null + return { + setTest: function (e) { + e ? be(2929) : Ae(2929) + }, + setMask: function (r) { + n === r || t || (e.depthMask(r), (n = r)) + }, + setFunc: function (t) { + if (r !== t) { + if (t) + switch (t) { + case z: + e.depthFunc(512) + break + case j: + e.depthFunc(519) + break + case V: + e.depthFunc(513) + break + case W: + e.depthFunc(515) + break + case q: + e.depthFunc(514) + break + case X: + e.depthFunc(518) + break + case Y: + e.depthFunc(516) + break + case Q: + e.depthFunc(517) + break + default: + e.depthFunc(515) + } + else e.depthFunc(515) + r = t + } + }, + setLocked: function (e) { + t = e + }, + setClear: function (t) { + i !== t && (e.clearDepth(t), (i = t)) + }, + reset: function () { + ;(t = !1), (n = null), (r = null), (i = null) + }, + } + } + function h() { + var t = !1, + n = null, + r = null, + i = null, + o = null, + a = null, + s = null, + l = null, + c = null + return { + setTest: function (e) { + t || (e ? be(2960) : Ae(2960)) + }, + setMask: function (r) { + n === r || t || (e.stencilMask(r), (n = r)) + }, + setFunc: function (t, n, a) { + ;(r === t && i === n && o === a) || + (e.stencilFunc(t, n, a), (r = t), (i = n), (o = a)) + }, + setOp: function (t, n, r) { + ;(a === t && s === n && l === r) || + (e.stencilOp(t, n, r), (a = t), (s = n), (l = r)) + }, + setLocked: function (e) { + t = e + }, + setClear: function (t) { + c !== t && (e.clearStencil(t), (c = t)) + }, + reset: function () { + ;(t = !1), + (n = null), + (r = null), + (i = null), + (o = null), + (a = null), + (s = null), + (l = null), + (c = null) + }, + } + } + var d = new a(), + p = new u(), + f = new h(), + m = {}, + y = null, + b = null, + Z = null, + K = null, + J = null, + $ = null, + ee = null, + te = null, + ne = null, + re = !1, + ie = null, + oe = null, + ae = null, + se = null, + le = null, + ce = e.getParameter(35661), + ue = !1, + he = 0, + de = e.getParameter(7938) + ;-1 !== de.indexOf('WebGL') + ? ((he = parseFloat(/^WebGL (\d)/.exec(de)[1])), (ue = he >= 1)) + : -1 !== de.indexOf('OpenGL ES') && + ((he = parseFloat(/^OpenGL ES (\d)/.exec(de)[1])), (ue = he >= 2)) + var pe = null, + fe = {}, + me = new ir(), + ve = new ir() + function ge(t, n, r) { + var i = new Uint8Array(4), + o = e.createTexture() + e.bindTexture(t, o), + e.texParameteri(t, 10241, 9728), + e.texParameteri(t, 10240, 9728) + for (var a = 0; a < r; a++) + e.texImage2D(n + a, 0, 6408, 1, 1, 0, 6408, 5121, i) + return o + } + var ye = {} + function be(t) { + !0 !== m[t] && (e.enable(t), (m[t] = !0)) + } + function Ae(t) { + !1 !== m[t] && (e.disable(t), (m[t] = !1)) + } + function we(t) { + return y !== t && (e.useProgram(t), (y = t), !0) + } + ;(ye[3553] = ge(3553, 3553, 1)), + (ye[34067] = ge(34067, 34069, 6)), + d.setClear(0, 0, 0, 1), + p.setClear(1), + f.setClear(0), + be(2929), + p.setFunc(W), + Se(!1), + Ce(l), + be(2884), + _e(A) + var xe = (((r = {})[T] = 32774), (r[S] = 32778), (r[C] = 32779), r) + if (o) (xe[L] = 32775), (xe[R] = 32776) + else { + var Ee = t.get('EXT_blend_minmax') + null !== Ee && ((xe[L] = Ee.MIN_EXT), (xe[R] = Ee.MAX_EXT)) + } + var Me = + (((i = {})[P] = 0), + (i[D] = 1), + (i[O] = 768), + (i[B] = 770), + (i[G] = 776), + (i[U] = 774), + (i[k] = 772), + (i[I] = 769), + (i[F] = 771), + (i[H] = 775), + (i[N] = 773), + i) + function _e(t, n, r, i, o, a, s, l) { + if (t !== A) { + if ((b || (be(3042), (b = !0)), t === _)) + (o = o || n), + (a = a || r), + (s = s || i), + (n === K && o === ee) || + (e.blendEquationSeparate(xe[n], xe[o]), (K = n), (ee = o)), + (r === J && i === $ && a === te && s === ne) || + (e.blendFuncSeparate(Me[r], Me[i], Me[a], Me[s]), + (J = r), + ($ = i), + (te = a), + (ne = s)), + (Z = t), + (re = null) + else if (t !== Z || l !== re) { + if ( + ((K === T && ee === T) || (e.blendEquation(32774), (K = T), (ee = T)), + l) + ) + switch (t) { + case w: + e.blendFuncSeparate(1, 771, 1, 771) + break + case x: + e.blendFunc(1, 1) + break + case E: + e.blendFuncSeparate(0, 0, 769, 771) + break + case M: + e.blendFuncSeparate(0, 768, 0, 770) + break + default: + console.error('THREE.WebGLState: Invalid blending: ', t) + } + else + switch (t) { + case w: + e.blendFuncSeparate(770, 771, 1, 771) + break + case x: + e.blendFunc(770, 1) + break + case E: + e.blendFunc(0, 769) + break + case M: + e.blendFunc(0, 768) + break + default: + console.error('THREE.WebGLState: Invalid blending: ', t) + } + ;(J = null), ($ = null), (te = null), (ne = null), (Z = t), (re = l) + } + } else b && (Ae(3042), (b = !1)) + } + function Te(e, t) { + e.side === g ? Ae(2884) : be(2884) + var n = e.side === v + t && (n = !n), + Se(n), + e.blending === w && !1 === e.transparent + ? _e(A) + : _e( + e.blending, + e.blendEquation, + e.blendSrc, + e.blendDst, + e.blendEquationAlpha, + e.blendSrcAlpha, + e.blendDstAlpha, + e.premultipliedAlpha, + ), + p.setFunc(e.depthFunc), + p.setTest(e.depthTest), + p.setMask(e.depthWrite), + d.setMask(e.colorWrite) + var r = e.stencilWrite + f.setTest(r), + r && + (f.setMask(e.stencilWriteMask), + f.setFunc(e.stencilFunc, e.stencilRef, e.stencilFuncMask), + f.setOp(e.stencilFail, e.stencilZFail, e.stencilZPass)), + Re(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits) + } + function Se(t) { + ie !== t && (t ? e.frontFace(2304) : e.frontFace(2305), (ie = t)) + } + function Ce(t) { + t !== s + ? (be(2884), + t !== oe && + (t === l + ? e.cullFace(1029) + : t === c + ? e.cullFace(1028) + : e.cullFace(1032))) + : Ae(2884), + (oe = t) + } + function Le(t) { + t !== ae && (ue && e.lineWidth(t), (ae = t)) + } + function Re(t, n, r) { + t + ? (be(32823), + (se === n && le === r) || (e.polygonOffset(n, r), (se = n), (le = r))) + : Ae(32823) + } + function Pe(e) { + e ? be(3089) : Ae(3089) + } + function De(t) { + void 0 === t && (t = 33984 + ce - 1), + pe !== t && (e.activeTexture(t), (pe = t)) + } + function Oe(t, n) { + null === pe && De() + var r = fe[pe] + void 0 === r && ((r = { type: void 0, texture: void 0 }), (fe[pe] = r)), + (r.type === t && r.texture === n) || + (e.bindTexture(t, n || ye[t]), (r.type = t), (r.texture = n)) + } + function Ie() { + var t = fe[pe] + void 0 !== t && + void 0 !== t.type && + (e.bindTexture(t.type, null), (t.type = void 0), (t.texture = void 0)) + } + function Be() { + try { + e.compressedTexImage2D.apply(e, arguments) + } catch (t) { + console.error('THREE.WebGLState:', t) + } + } + function Fe() { + try { + e.texImage2D.apply(e, arguments) + } catch (t) { + console.error('THREE.WebGLState:', t) + } + } + function ke() { + try { + e.texImage3D.apply(e, arguments) + } catch (t) { + console.error('THREE.WebGLState:', t) + } + } + function Ne(t) { + !1 === me.equals(t) && (e.scissor(t.x, t.y, t.z, t.w), me.copy(t)) + } + function Ue(t) { + !1 === ve.equals(t) && (e.viewport(t.x, t.y, t.z, t.w), ve.copy(t)) + } + function He() { + ;(m = {}), + (pe = null), + (fe = {}), + (y = null), + (b = null), + (Z = null), + (K = null), + (J = null), + ($ = null), + (ee = null), + (te = null), + (ne = null), + (re = !1), + (ie = null), + (oe = null), + (ae = null), + (se = null), + (le = null), + d.reset(), + p.reset(), + f.reset() + } + return { + buffers: { color: d, depth: p, stencil: f }, + enable: be, + disable: Ae, + useProgram: we, + setBlending: _e, + setMaterial: Te, + setFlipSided: Se, + setCullFace: Ce, + setLineWidth: Le, + setPolygonOffset: Re, + setScissorTest: Pe, + activeTexture: De, + bindTexture: Oe, + unbindTexture: Ie, + compressedTexImage2D: Be, + texImage2D: Fe, + texImage3D: ke, + scissor: Ne, + viewport: Ue, + reset: He, + } + } + function tl(e, t, n, r, i, o, a) { + var s, + l, + c, + u = i.isWebGL2, + h = i.maxTextures, + d = i.maxCubemapSize, + p = i.maxTextureSize, + f = i.maxSamples, + m = new WeakMap(), + v = !1 + try { + v = + 'undefined' !== typeof OffscreenCanvas && + null !== new OffscreenCanvas(1, 1).getContext('2d') + } catch (te) {} + function g(e, t) { + return v + ? new OffscreenCanvas(e, t) + : document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas') + } + function y(e, t, n, r) { + var i = 1 + if ( + ((e.width > r || e.height > r) && (i = r / Math.max(e.width, e.height)), + i < 1 || !0 === t) + ) { + if ( + ('undefined' !== typeof HTMLImageElement && + e instanceof HTMLImageElement) || + ('undefined' !== typeof HTMLCanvasElement && + e instanceof HTMLCanvasElement) || + ('undefined' !== typeof ImageBitmap && e instanceof ImageBitmap) + ) { + var o = t ? Kn.floorPowerOfTwo : Math.floor, + a = o(i * e.width), + s = o(i * e.height) + void 0 === c && (c = g(a, s)) + var l = n ? g(a, s) : c + return ( + (l.width = a), + (l.height = s), + l.getContext('2d').drawImage(e, 0, 0, a, s), + console.warn( + 'THREE.WebGLRenderer: Texture has been resized from (' + + e.width + + 'x' + + e.height + + ') to (' + + a + + 'x' + + s + + ').', + ), + l + ) + } + return ( + 'data' in e && + console.warn( + 'THREE.WebGLRenderer: Image in DataTexture is too big (' + + e.width + + 'x' + + e.height + + ').', + ), + e + ) + } + return e + } + function b(e) { + return Kn.isPowerOfTwo(e.width) && Kn.isPowerOfTwo(e.height) + } + function A(e) { + return ( + !u && + (e.wrapS !== pe || + e.wrapT !== pe || + (e.minFilter !== me && e.minFilter !== Ae)) + ) + } + function w(e, t) { + return e.generateMipmaps && t && e.minFilter !== me && e.minFilter !== Ae + } + function x(t, n, i, o) { + e.generateMipmap(t), + (r.get(n).__maxMipLevel = Math.log(Math.max(i, o)) * Math.LOG2E) + } + function E(n, r, i) { + if (!1 === u) return r + if (null !== n) { + if (void 0 !== e[n]) return e[n] + console.warn( + "THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '" + + n + + "'", + ) + } + var o = r + return ( + 6403 === r && + (5126 === i && (o = 33326), + 5131 === i && (o = 33325), + 5121 === i && (o = 33321)), + 6407 === r && + (5126 === i && (o = 34837), + 5131 === i && (o = 34843), + 5121 === i && (o = 32849)), + 6408 === r && + (5126 === i && (o = 34836), + 5131 === i && (o = 34842), + 5121 === i && (o = 32856)), + (33325 !== o && 33326 !== o && 34842 !== o && 34836 !== o) || + t.get('EXT_color_buffer_float'), + o + ) + } + function M(e) { + return e === me || e === ve || e === ye ? 9728 : 9729 + } + function _(e) { + var t = e.target + t.removeEventListener('dispose', _), + S(t), + t.isVideoTexture && m.delete(t), + a.memory.textures-- + } + function T(e) { + var t = e.target + t.removeEventListener('dispose', T), C(t), a.memory.textures-- + } + function S(t) { + var n = r.get(t) + void 0 !== n.__webglInit && (e.deleteTexture(n.__webglTexture), r.remove(t)) + } + function C(t) { + var n = r.get(t), + i = r.get(t.texture) + if (t) { + if ( + (void 0 !== i.__webglTexture && e.deleteTexture(i.__webglTexture), + t.depthTexture && t.depthTexture.dispose(), + t.isWebGLCubeRenderTarget) + ) + for (var o = 0; o < 6; o++) + e.deleteFramebuffer(n.__webglFramebuffer[o]), + n.__webglDepthbuffer && + e.deleteRenderbuffer(n.__webglDepthbuffer[o]) + else + e.deleteFramebuffer(n.__webglFramebuffer), + n.__webglDepthbuffer && e.deleteRenderbuffer(n.__webglDepthbuffer), + n.__webglMultisampledFramebuffer && + e.deleteFramebuffer(n.__webglMultisampledFramebuffer), + n.__webglColorRenderbuffer && + e.deleteRenderbuffer(n.__webglColorRenderbuffer), + n.__webglDepthRenderbuffer && + e.deleteRenderbuffer(n.__webglDepthRenderbuffer) + r.remove(t.texture), r.remove(t) + } + } + var L = 0 + function R() { + L = 0 + } + function P() { + var e = L + return ( + e >= h && + console.warn( + 'THREE.WebGLTextures: Trying to use ' + + e + + ' texture units while this GPU supports only ' + + h, + ), + (L += 1), + e + ) + } + function D(e, t) { + var i = r.get(e) + if ( + (e.isVideoTexture && Z(e), e.version > 0 && i.__version !== e.version) + ) { + var o = e.image + if (void 0 === o) + console.warn( + 'THREE.WebGLRenderer: Texture marked for update but image is undefined', + ) + else { + if (!1 !== o.complete) return void H(i, e, t) + console.warn( + 'THREE.WebGLRenderer: Texture marked for update but image is incomplete', + ) + } + } + n.activeTexture(33984 + t), n.bindTexture(3553, i.__webglTexture) + } + function O(e, t) { + var i = r.get(e) + e.version > 0 && i.__version !== e.version + ? H(i, e, t) + : (n.activeTexture(33984 + t), n.bindTexture(35866, i.__webglTexture)) + } + function I(e, t) { + var i = r.get(e) + e.version > 0 && i.__version !== e.version + ? H(i, e, t) + : (n.activeTexture(33984 + t), n.bindTexture(32879, i.__webglTexture)) + } + function B(e, t) { + var i = r.get(e) + e.version > 0 && i.__version !== e.version + ? G(i, e, t) + : (n.activeTexture(33984 + t), n.bindTexture(34067, i.__webglTexture)) + } + var F = (((s = {})[de] = 10497), (s[pe] = 33071), (s[fe] = 33648), s), + k = + (((l = {})[me] = 9728), + (l[ve] = 9984), + (l[ye] = 9986), + (l[Ae] = 9729), + (l[we] = 9985), + (l[Ee] = 9987), + l) + function N(n, o, a) { + a + ? (e.texParameteri(n, 10242, F[o.wrapS]), + e.texParameteri(n, 10243, F[o.wrapT]), + (32879 !== n && 35866 !== n) || e.texParameteri(n, 32882, F[o.wrapR]), + e.texParameteri(n, 10240, k[o.magFilter]), + e.texParameteri(n, 10241, k[o.minFilter])) + : (e.texParameteri(n, 10242, 33071), + e.texParameteri(n, 10243, 33071), + (32879 !== n && 35866 !== n) || e.texParameteri(n, 32882, 33071), + (o.wrapS === pe && o.wrapT === pe) || + console.warn( + 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.', + ), + e.texParameteri(n, 10240, M(o.magFilter)), + e.texParameteri(n, 10241, M(o.minFilter)), + o.minFilter !== me && + o.minFilter !== Ae && + console.warn( + 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.', + )) + var s = t.get('EXT_texture_filter_anisotropic') + if (s) { + if (o.type === Pe && null === t.get('OES_texture_float_linear')) return + if ( + o.type === De && + null === (u || t.get('OES_texture_half_float_linear')) + ) + return + ;(o.anisotropy > 1 || r.get(o).__currentAnisotropy) && + (e.texParameterf( + n, + s.TEXTURE_MAX_ANISOTROPY_EXT, + Math.min(o.anisotropy, i.getMaxAnisotropy()), + ), + (r.get(o).__currentAnisotropy = o.anisotropy)) + } + } + function U(t, n) { + void 0 === t.__webglInit && + ((t.__webglInit = !0), + n.addEventListener('dispose', _), + (t.__webglTexture = e.createTexture()), + a.memory.textures++) + } + function H(t, r, i) { + var a = 3553 + r.isDataTexture2DArray && (a = 35866), + r.isDataTexture3D && (a = 32879), + U(t, r), + n.activeTexture(33984 + i), + n.bindTexture(a, t.__webglTexture), + e.pixelStorei(37440, r.flipY), + e.pixelStorei(37441, r.premultiplyAlpha), + e.pixelStorei(3317, r.unpackAlignment) + var s, + l = A(r) && !1 === b(r.image), + c = y(r.image, l, !1, p), + h = b(c) || u, + d = o.convert(r.format), + f = o.convert(r.type), + m = E(r.internalFormat, d, f) + N(a, r, h) + var v = r.mipmaps + if (r.isDepthTexture) + (m = 6402), + u + ? (m = + r.type === Pe + ? 36012 + : r.type === Re + ? 33190 + : r.type === Fe + ? 35056 + : 33189) + : r.type === Pe && + console.error( + 'WebGLRenderer: Floating point depth texture requires WebGL2.', + ), + r.format === je && + 6402 === m && + r.type !== Ce && + r.type !== Re && + (console.warn( + 'THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.', + ), + (r.type = Ce), + (f = o.convert(r.type))), + r.format === Ve && + 6402 === m && + ((m = 34041), + r.type !== Fe && + (console.warn( + 'THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.', + ), + (r.type = Fe), + (f = o.convert(r.type)))), + n.texImage2D(3553, 0, m, c.width, c.height, 0, d, f, null) + else if (r.isDataTexture) + if (v.length > 0 && h) { + for (var g = 0, M = v.length; g < M; g++) + (s = v[g]), + n.texImage2D(3553, g, m, s.width, s.height, 0, d, f, s.data) + ;(r.generateMipmaps = !1), (t.__maxMipLevel = v.length - 1) + } else + n.texImage2D(3553, 0, m, c.width, c.height, 0, d, f, c.data), + (t.__maxMipLevel = 0) + else if (r.isCompressedTexture) { + for (var _ = 0, T = v.length; _ < T; _++) + (s = v[_]), + r.format !== Ue && r.format !== Ne + ? null !== d + ? n.compressedTexImage2D(3553, _, m, s.width, s.height, 0, s.data) + : console.warn( + 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()', + ) + : n.texImage2D(3553, _, m, s.width, s.height, 0, d, f, s.data) + t.__maxMipLevel = v.length - 1 + } else if (r.isDataTexture2DArray) + n.texImage3D(35866, 0, m, c.width, c.height, c.depth, 0, d, f, c.data), + (t.__maxMipLevel = 0) + else if (r.isDataTexture3D) + n.texImage3D(32879, 0, m, c.width, c.height, c.depth, 0, d, f, c.data), + (t.__maxMipLevel = 0) + else if (v.length > 0 && h) { + for (var S = 0, C = v.length; S < C; S++) + (s = v[S]), n.texImage2D(3553, S, m, d, f, s) + ;(r.generateMipmaps = !1), (t.__maxMipLevel = v.length - 1) + } else n.texImage2D(3553, 0, m, d, f, c), (t.__maxMipLevel = 0) + w(r, h) && x(a, r, c.width, c.height), + (t.__version = r.version), + r.onUpdate && r.onUpdate(r) + } + function G(t, r, i) { + if (6 === r.image.length) { + U(t, r), + n.activeTexture(33984 + i), + n.bindTexture(34067, t.__webglTexture), + e.pixelStorei(37440, r.flipY), + e.pixelStorei(37441, r.premultiplyAlpha), + e.pixelStorei(3317, r.unpackAlignment) + for ( + var a = r && (r.isCompressedTexture || r.image[0].isCompressedTexture), + s = r.image[0] && r.image[0].isDataTexture, + l = [], + c = 0; + c < 6; + c++ + ) + l[c] = + a || s + ? s + ? r.image[c].image + : r.image[c] + : y(r.image[c], !1, !0, d) + var h, + p = l[0], + f = b(p) || u, + m = o.convert(r.format), + v = o.convert(r.type), + g = E(r.internalFormat, m, v) + if ((N(34067, r, f), a)) { + for (var A = 0; A < 6; A++) { + h = l[A].mipmaps + for (var M = 0; M < h.length; M++) { + var _ = h[M] + r.format !== Ue && r.format !== Ne + ? null !== m + ? n.compressedTexImage2D( + 34069 + A, + M, + g, + _.width, + _.height, + 0, + _.data, + ) + : console.warn( + 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()', + ) + : n.texImage2D( + 34069 + A, + M, + g, + _.width, + _.height, + 0, + m, + v, + _.data, + ) + } + } + t.__maxMipLevel = h.length - 1 + } else { + h = r.mipmaps + for (var T = 0; T < 6; T++) + if (s) { + n.texImage2D( + 34069 + T, + 0, + g, + l[T].width, + l[T].height, + 0, + m, + v, + l[T].data, + ) + for (var S = 0; S < h.length; S++) { + var C = h[S].image[T].image + n.texImage2D( + 34069 + T, + S + 1, + g, + C.width, + C.height, + 0, + m, + v, + C.data, + ) + } + } else { + n.texImage2D(34069 + T, 0, g, m, v, l[T]) + for (var L = 0; L < h.length; L++) { + var R = h[L] + n.texImage2D(34069 + T, L + 1, g, m, v, R.image[T]) + } + } + t.__maxMipLevel = h.length + } + w(r, f) && x(34067, r, p.width, p.height), + (t.__version = r.version), + r.onUpdate && r.onUpdate(r) + } + } + function z(t, i, a, s) { + var l = o.convert(i.texture.format), + c = o.convert(i.texture.type), + u = E(i.texture.internalFormat, l, c) + n.texImage2D(s, 0, u, i.width, i.height, 0, l, c, null), + e.bindFramebuffer(36160, t), + e.framebufferTexture2D(36160, a, s, r.get(i.texture).__webglTexture, 0), + e.bindFramebuffer(36160, null) + } + function j(t, n, r) { + if ((e.bindRenderbuffer(36161, t), n.depthBuffer && !n.stencilBuffer)) { + var i = 33189 + if (r) { + var a = n.depthTexture + a && + a.isDepthTexture && + (a.type === Pe ? (i = 36012) : a.type === Re && (i = 33190)) + var s = Q(n) + e.renderbufferStorageMultisample(36161, s, i, n.width, n.height) + } else e.renderbufferStorage(36161, i, n.width, n.height) + e.framebufferRenderbuffer(36160, 36096, 36161, t) + } else if (n.depthBuffer && n.stencilBuffer) { + if (r) { + var l = Q(n) + e.renderbufferStorageMultisample(36161, l, 35056, n.width, n.height) + } else e.renderbufferStorage(36161, 34041, n.width, n.height) + e.framebufferRenderbuffer(36160, 33306, 36161, t) + } else { + var c = o.convert(n.texture.format), + u = o.convert(n.texture.type), + h = E(n.texture.internalFormat, c, u) + if (r) { + var d = Q(n) + e.renderbufferStorageMultisample(36161, d, h, n.width, n.height) + } else e.renderbufferStorage(36161, h, n.width, n.height) + } + e.bindRenderbuffer(36161, null) + } + function V(t, n) { + if (n && n.isWebGLCubeRenderTarget) + throw new Error('Depth Texture with cube render targets is not supported') + if ( + (e.bindFramebuffer(36160, t), + !n.depthTexture || !n.depthTexture.isDepthTexture) + ) + throw new Error( + 'renderTarget.depthTexture must be an instance of THREE.DepthTexture', + ) + ;(r.get(n.depthTexture).__webglTexture && + n.depthTexture.image.width === n.width && + n.depthTexture.image.height === n.height) || + ((n.depthTexture.image.width = n.width), + (n.depthTexture.image.height = n.height), + (n.depthTexture.needsUpdate = !0)), + D(n.depthTexture, 0) + var i = r.get(n.depthTexture).__webglTexture + if (n.depthTexture.format === je) + e.framebufferTexture2D(36160, 36096, 3553, i, 0) + else { + if (n.depthTexture.format !== Ve) + throw new Error('Unknown depthTexture format') + e.framebufferTexture2D(36160, 33306, 3553, i, 0) + } + } + function W(t) { + var n = r.get(t), + i = !0 === t.isWebGLCubeRenderTarget + if (t.depthTexture) { + if (i) + throw new Error( + 'target.depthTexture not supported in Cube render targets', + ) + V(n.__webglFramebuffer, t) + } else if (i) { + n.__webglDepthbuffer = [] + for (var o = 0; o < 6; o++) + e.bindFramebuffer(36160, n.__webglFramebuffer[o]), + (n.__webglDepthbuffer[o] = e.createRenderbuffer()), + j(n.__webglDepthbuffer[o], t, !1) + } else + e.bindFramebuffer(36160, n.__webglFramebuffer), + (n.__webglDepthbuffer = e.createRenderbuffer()), + j(n.__webglDepthbuffer, t, !1) + e.bindFramebuffer(36160, null) + } + function q(t) { + var i = r.get(t), + s = r.get(t.texture) + t.addEventListener('dispose', T), + (s.__webglTexture = e.createTexture()), + a.memory.textures++ + var l = !0 === t.isWebGLCubeRenderTarget, + c = !0 === t.isWebGLMultisampleRenderTarget, + h = b(t) || u + if ( + (!u || + t.texture.format !== Ne || + (t.texture.type !== Pe && t.texture.type !== De) || + ((t.texture.format = Ue), + console.warn( + 'THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.', + )), + l) + ) { + i.__webglFramebuffer = [] + for (var d = 0; d < 6; d++) + i.__webglFramebuffer[d] = e.createFramebuffer() + } else if (((i.__webglFramebuffer = e.createFramebuffer()), c)) + if (u) { + ;(i.__webglMultisampledFramebuffer = e.createFramebuffer()), + (i.__webglColorRenderbuffer = e.createRenderbuffer()), + e.bindRenderbuffer(36161, i.__webglColorRenderbuffer) + var p = o.convert(t.texture.format), + f = o.convert(t.texture.type), + m = E(t.texture.internalFormat, p, f), + v = Q(t) + e.renderbufferStorageMultisample(36161, v, m, t.width, t.height), + e.bindFramebuffer(36160, i.__webglMultisampledFramebuffer), + e.framebufferRenderbuffer( + 36160, + 36064, + 36161, + i.__webglColorRenderbuffer, + ), + e.bindRenderbuffer(36161, null), + t.depthBuffer && + ((i.__webglDepthRenderbuffer = e.createRenderbuffer()), + j(i.__webglDepthRenderbuffer, t, !0)), + e.bindFramebuffer(36160, null) + } else + console.warn( + 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.', + ) + if (l) { + n.bindTexture(34067, s.__webglTexture), N(34067, t.texture, h) + for (var g = 0; g < 6; g++) + z(i.__webglFramebuffer[g], t, 36064, 34069 + g) + w(t.texture, h) && x(34067, t.texture, t.width, t.height), + n.bindTexture(34067, null) + } else + n.bindTexture(3553, s.__webglTexture), + N(3553, t.texture, h), + z(i.__webglFramebuffer, t, 36064, 3553), + w(t.texture, h) && x(3553, t.texture, t.width, t.height), + n.bindTexture(3553, null) + t.depthBuffer && W(t) + } + function X(e) { + var t = e.texture + if (w(t, b(e) || u)) { + var i = e.isWebGLCubeRenderTarget ? 34067 : 3553, + o = r.get(t).__webglTexture + n.bindTexture(i, o), x(i, t, e.width, e.height), n.bindTexture(i, null) + } + } + function Y(t) { + if (t.isWebGLMultisampleRenderTarget) + if (u) { + var n = r.get(t) + e.bindFramebuffer(36008, n.__webglMultisampledFramebuffer), + e.bindFramebuffer(36009, n.__webglFramebuffer) + var i = t.width, + o = t.height, + a = 16384 + t.depthBuffer && (a |= 256), + t.stencilBuffer && (a |= 1024), + e.blitFramebuffer(0, 0, i, o, 0, 0, i, o, a, 9728), + e.bindFramebuffer(36160, n.__webglMultisampledFramebuffer) + } else + console.warn( + 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.', + ) + } + function Q(e) { + return u && e.isWebGLMultisampleRenderTarget ? Math.min(f, e.samples) : 0 + } + function Z(e) { + var t = a.render.frame + m.get(e) !== t && (m.set(e, t), e.update()) + } + var K = !1, + J = !1 + function $(e, t) { + e && + e.isWebGLRenderTarget && + (!1 === K && + (console.warn( + "THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead.", + ), + (K = !0)), + (e = e.texture)), + D(e, t) + } + function ee(e, t) { + e && + e.isWebGLCubeRenderTarget && + (!1 === J && + (console.warn( + "THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead.", + ), + (J = !0)), + (e = e.texture)), + B(e, t) + } + ;(this.allocateTextureUnit = P), + (this.resetTextureUnits = R), + (this.setTexture2D = D), + (this.setTexture2DArray = O), + (this.setTexture3D = I), + (this.setTextureCube = B), + (this.setupRenderTarget = q), + (this.updateRenderTargetMipmap = X), + (this.updateMultisampleRenderTarget = Y), + (this.safeSetTexture2D = $), + (this.safeSetTextureCube = ee) + } + function nl(e, t, n) { + var r = n.isWebGL2 + function i(e) { + var n + if (e === _e) return 5121 + if (e === Oe) return 32819 + if (e === Ie) return 32820 + if (e === Be) return 33635 + if (e === Te) return 5120 + if (e === Se) return 5122 + if (e === Ce) return 5123 + if (e === Le) return 5124 + if (e === Re) return 5125 + if (e === Pe) return 5126 + if (e === De) + return r + ? 5131 + : null !== (n = t.get('OES_texture_half_float')) + ? n.HALF_FLOAT_OES + : null + if (e === ke) return 6406 + if (e === Ne) return 6407 + if (e === Ue) return 6408 + if (e === He) return 6409 + if (e === Ge) return 6410 + if (e === je) return 6402 + if (e === Ve) return 34041 + if (e === We) return 6403 + if (e === qe) return 36244 + if (e === Xe) return 33319 + if (e === Ye) return 33320 + if (e === Qe) return 36248 + if (e === Ze) return 36249 + if (e === Ke || e === Je || e === $e || e === et) { + if (null === (n = t.get('WEBGL_compressed_texture_s3tc'))) return null + if (e === Ke) return n.COMPRESSED_RGB_S3TC_DXT1_EXT + if (e === Je) return n.COMPRESSED_RGBA_S3TC_DXT1_EXT + if (e === $e) return n.COMPRESSED_RGBA_S3TC_DXT3_EXT + if (e === et) return n.COMPRESSED_RGBA_S3TC_DXT5_EXT + } + if (e === tt || e === nt || e === rt || e === it) { + if (null === (n = t.get('WEBGL_compressed_texture_pvrtc'))) return null + if (e === tt) return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG + if (e === nt) return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG + if (e === rt) return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG + if (e === it) return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG + } + if (e === ot) + return null !== (n = t.get('WEBGL_compressed_texture_etc1')) + ? n.COMPRESSED_RGB_ETC1_WEBGL + : null + if ( + (e === at || e === st) && + null !== (n = t.get('WEBGL_compressed_texture_etc')) + ) { + if (e === at) return n.COMPRESSED_RGB8_ETC2 + if (e === st) return n.COMPRESSED_RGBA8_ETC2_EAC + } + return e === lt || + e === ct || + e === ut || + e === ht || + e === dt || + e === pt || + e === ft || + e === mt || + e === vt || + e === gt || + e === yt || + e === bt || + e === At || + e === wt || + e === Et || + e === Mt || + e === _t || + e === Tt || + e === St || + e === Ct || + e === Lt || + e === Rt || + e === Pt || + e === Dt || + e === Ot || + e === It || + e === Bt || + e === Ft + ? null !== (n = t.get('WEBGL_compressed_texture_astc')) + ? e + : null + : e === xt + ? null !== (n = t.get('EXT_texture_compression_bptc')) + ? e + : null + : e === Fe + ? r + ? 34042 + : null !== (n = t.get('WEBGL_depth_texture')) + ? n.UNSIGNED_INT_24_8_WEBGL + : null + : void 0 + } + return { convert: i } + } + function rl() { + si.call(this), (this.type = 'Group') + } + function il(e) { + void 0 === e && (e = []), Oo.call(this), (this.cameras = e) + } + ;(rl.prototype = Object.assign(Object.create(si.prototype), { + constructor: rl, + isGroup: !0, + })), + (il.prototype = Object.assign(Object.create(Oo.prototype), { + constructor: il, + isArrayCamera: !0, + })) + var ol = new lr(), + al = new lr() + function sl(e, t, n) { + ol.setFromMatrixPosition(t.matrixWorld), + al.setFromMatrixPosition(n.matrixWorld) + var r = ol.distanceTo(al), + i = t.projectionMatrix.elements, + o = n.projectionMatrix.elements, + a = i[14] / (i[10] - 1), + s = i[14] / (i[10] + 1), + l = (i[9] + 1) / i[5], + c = (i[9] - 1) / i[5], + u = (i[8] - 1) / i[0], + h = (o[8] + 1) / o[0], + d = a * u, + p = a * h, + f = r / (-u + h), + m = f * -u + t.matrixWorld.decompose(e.position, e.quaternion, e.scale), + e.translateX(m), + e.translateZ(f), + e.matrixWorld.compose(e.position, e.quaternion, e.scale), + e.matrixWorldInverse.getInverse(e.matrixWorld) + var v = a + f, + g = s + f, + y = d - m, + b = p + (r - m), + A = ((l * s) / g) * v, + w = ((c * s) / g) * v + e.projectionMatrix.makePerspective(y, b, A, w, v, g) + } + function ll(e) { + var t, + n, + r = this, + i = null, + o = null, + a = null, + s = [], + l = new Fr(), + c = new Fr(), + u = 1, + h = 'local-floor' + 'undefined' !== typeof window && + 'VRFrameData' in window && + ((o = new window.VRFrameData()), + window.addEventListener('vrdisplaypresentchange', A, !1)) + var d = new Fr(), + p = new sr(), + f = new lr(), + m = new Oo() + ;(m.viewport = new ir()), m.layers.enable(1) + var v = new Oo() + ;(v.viewport = new ir()), v.layers.enable(2) + var g = new il([m, v]) + g.layers.enable(1), g.layers.enable(2) + var y, + b = new Jn() + function A() { + if ((r.isPresenting = null !== i && !0 === i.isPresenting)) { + var o = i.getEyeParameters('left') + ;(t = 2 * o.renderWidth * u), + (n = o.renderHeight * u), + (y = e.getPixelRatio()), + e.getSize(b), + e.setDrawingBufferSize(t, n, 1), + m.viewport.set(0, 0, t / 2, n), + v.viewport.set(t / 2, 0, t / 2, n), + T.start(), + r.dispatchEvent({ type: 'sessionstart' }) + } else + r.enabled && e.setDrawingBufferSize(b.width, b.height, y), + T.stop(), + r.dispatchEvent({ type: 'sessionend' }) + } + var w = [], + x = [] + function E(e) { + for ( + var t = navigator.getGamepads && navigator.getGamepads(), + n = 0, + r = t.length; + n < r; + n++ + ) { + var i = t[n] + if ( + i && + ('Daydream Controller' === i.id || + 'Gear VR Controller' === i.id || + 'Oculus Go Controller' === i.id || + 'OpenVR Gamepad' === i.id || + i.id.startsWith('Oculus Touch') || + i.id.startsWith('HTC Vive Focus') || + i.id.startsWith('Spatial Controller')) + ) { + var o = i.hand + if (0 === e && ('' === o || 'right' === o)) return i + if (1 === e && 'left' === o) return i + } + } + } + function M() { + for (var e = 0; e < s.length; e++) { + var t = s[e], + n = E(e) + if (void 0 !== n && void 0 !== n.pose) { + if (null === n.pose) return + var r = n.pose + !1 === r.hasPosition && t.position.set(0.2, -0.6, -0.05), + null !== r.position && t.position.fromArray(r.position), + null !== r.orientation && t.quaternion.fromArray(r.orientation), + t.matrix.compose(t.position, t.quaternion, t.scale), + t.matrix.premultiply(l), + t.matrix.decompose(t.position, t.quaternion, t.scale), + (t.matrixWorldNeedsUpdate = !0), + (t.visible = !0) + var i = 'Daydream Controller' === n.id ? 0 : 1 + void 0 === w[e] && (w[e] = !1), + w[e] !== n.buttons[i].pressed && + ((w[e] = n.buttons[i].pressed), + !0 === w[e] + ? t.dispatchEvent({ type: 'selectstart' }) + : (t.dispatchEvent({ type: 'selectend' }), + t.dispatchEvent({ type: 'select' }))), + (i = 2), + void 0 === x[e] && (x[e] = !1), + void 0 !== n.buttons[i] && + x[e] !== n.buttons[i].pressed && + ((x[e] = n.buttons[i].pressed), + !0 === x[e] + ? t.dispatchEvent({ type: 'squeezestart' }) + : (t.dispatchEvent({ type: 'squeezeend' }), + t.dispatchEvent({ type: 'squeeze' }))) + } else t.visible = !1 + } + } + function _(e, r) { + null !== r && + 4 === r.length && + e.set(r[0] * t, r[1] * n, r[2] * t, r[3] * n) + } + ;(this.enabled = !1), + (this.getController = function (e) { + var t = s[e] + return ( + void 0 === t && + (((t = new rl()).matrixAutoUpdate = !1), + (t.visible = !1), + (s[e] = t)), + t + ) + }), + (this.getDevice = function () { + return i + }), + (this.setDevice = function (e) { + void 0 !== e && (i = e), T.setContext(e) + }), + (this.setFramebufferScaleFactor = function (e) { + u = e + }), + (this.setReferenceSpaceType = function (e) { + h = e + }), + (this.setPoseTarget = function (e) { + void 0 !== e && (a = e) + }), + (this.getCamera = function (e) { + var t = 'local-floor' === h ? 1.6 : 0 + if ( + ((i.depthNear = e.near), + (i.depthFar = e.far), + i.getFrameData(o), + 'local-floor' === h) + ) { + var n = i.stageParameters + n + ? l.fromArray(n.sittingToStandingTransform) + : l.makeTranslation(0, t, 0) + } + var r = o.pose, + s = null !== a ? a : e + s.matrix.copy(l), + s.matrix.decompose(s.position, s.quaternion, s.scale), + null !== r.orientation && + (p.fromArray(r.orientation), s.quaternion.multiply(p)), + null !== r.position && + (p.setFromRotationMatrix(l), + f.fromArray(r.position), + f.applyQuaternion(p), + s.position.add(f)), + s.updateMatrixWorld() + for (var u = s.children, y = 0, b = u.length; y < b; y++) + u[y].updateMatrixWorld(!0) + ;(m.near = e.near), + (v.near = e.near), + (m.far = e.far), + (v.far = e.far), + m.matrixWorldInverse.fromArray(o.leftViewMatrix), + v.matrixWorldInverse.fromArray(o.rightViewMatrix), + c.getInverse(l), + 'local-floor' === h && + (m.matrixWorldInverse.multiply(c), v.matrixWorldInverse.multiply(c)) + var A = s.parent + null !== A && + (d.getInverse(A.matrixWorld), + m.matrixWorldInverse.multiply(d), + v.matrixWorldInverse.multiply(d)), + m.matrixWorld.getInverse(m.matrixWorldInverse), + v.matrixWorld.getInverse(v.matrixWorldInverse), + m.projectionMatrix.fromArray(o.leftProjectionMatrix), + v.projectionMatrix.fromArray(o.rightProjectionMatrix), + sl(g, m, v) + var w = i.getLayers() + if (w.length) { + var x = w[0] + _(m.viewport, x.leftBounds), _(v.viewport, x.rightBounds) + } + return M(), g + }), + (this.getStandingMatrix = function () { + return l + }), + (this.isPresenting = !1) + var T = new jo() + ;(this.setAnimationLoop = function (e) { + T.setAnimationLoop(e), this.isPresenting && T.start() + }), + (this.submitFrame = function () { + this.isPresenting && i.submitFrame() + }), + (this.dispose = function () { + 'undefined' !== typeof window && + window.removeEventListener('vrdisplaypresentchange', A) + }), + (this.setFrameOfReferenceType = function () { + console.warn( + 'THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.', + ) + }) + } + function cl() { + ;(this._targetRay = null), (this._grip = null), (this._hand = null) + } + function ul(e, t) { + var n, + r = this, + i = null, + o = 1, + a = null, + s = 'local-floor', + l = null, + c = null, + u = [], + h = new Map(), + d = [], + p = new Oo() + p.layers.enable(1), (p.viewport = new ir()) + var f = new Oo() + f.layers.enable(2), (f.viewport = new ir()) + var m = [p, f], + v = new il() + v.layers.enable(1), v.layers.enable(2) + var g = null, + y = null + function b(e) { + var t = h.get(e.inputSource) + t && t.dispatchEvent({ type: e.type, data: e.inputSource }) + } + function A() { + h.forEach(function (e, t) { + e.disconnect(t) + }), + h.clear(), + (g = null), + (y = null), + e.setFramebuffer(null), + e.setRenderTarget(e.getRenderTarget()), + C.stop(), + (r.isPresenting = !1), + r.dispatchEvent({ type: 'sessionend' }) + } + function w(e) { + for (var t = i.inputSources, n = 0; n < u.length; n++) h.set(t[n], u[n]) + for (var r = 0; r < e.removed.length; r++) { + var o = e.removed[r], + a = h.get(o) + a && (a.dispatchEvent({ type: 'disconnected', data: o }), h.delete(o)) + } + for (var s = 0; s < e.added.length; s++) { + var l = e.added[s], + c = h.get(l) + c && c.dispatchEvent({ type: 'connected', data: l }) + } + } + ;(this.layersEnabled = !1), + (this.enabled = !1), + (this.isPresenting = !1), + (this.getCameraPose = function () { + return l + }), + (this.getController = function (e) { + var t = u[e] + return void 0 === t && ((t = new cl()), (u[e] = t)), t.getTargetRaySpace() + }), + (this.getControllerGrip = function (e) { + var t = u[e] + return void 0 === t && ((t = new cl()), (u[e] = t)), t.getGripSpace() + }), + (this.getHand = function (e) { + var t = u[e] + return void 0 === t && ((t = new cl()), (u[e] = t)), t.getHandSpace() + }), + (this.setFramebufferScaleFactor = function (e) { + ;(o = e), + !0 === r.isPresenting && + console.warn( + 'THREE.WebXRManager: Cannot change framebuffer scale while presenting.', + ) + }), + (this.setReferenceSpaceType = function (e) { + ;(s = e), + !0 === r.isPresenting && + console.warn( + 'THREE.WebXRManager: Cannot change reference space type while presenting.', + ) + }), + (this.getReferenceSpace = function () { + return a + }), + (this.getSession = function () { + return i + }), + (this.setSession = (function () { + var e = Nn( + regeneratorRuntime.mark(function e(l) { + var c, u + return regeneratorRuntime.wrap( + function (e) { + for (;;) + switch ((e.prev = e.next)) { + case 0: + if (null === (i = l)) { + e.next = 24 + break + } + if ( + (i.addEventListener('select', b), + i.addEventListener('selectstart', b), + i.addEventListener('selectend', b), + i.addEventListener('squeeze', b), + i.addEventListener('squeezestart', b), + i.addEventListener('squeezeend', b), + i.addEventListener('end', A), + i.addEventListener('inputsourceschange', w), + !0 === (c = t.getContextAttributes()).xrCompatible) + ) { + e.next = 14 + break + } + return (e.next = 14), t.makeXRCompatible() + case 14: + return ( + (u = { + antialias: c.antialias, + alpha: c.alpha, + depth: c.depth, + stencil: c.stencil, + framebufferScaleFactor: o, + }), + (n = new XRWebGLLayer(i, t, u)), + window.XRWebGLBinding && this.layersEnabled + ? this.addLayer(n) + : i.updateRenderState({ baseLayer: n }), + (e.next = 19), + i.requestReferenceSpace(s) + ) + case 19: + ;(a = e.sent), + C.setContext(i), + C.start(), + (r.isPresenting = !0), + r.dispatchEvent({ type: 'sessionstart' }) + case 24: + case 'end': + return e.stop() + } + }, + e, + this, + ) + }), + ) + return function (t) { + return e.apply(this, arguments) + } + })()), + (this.addLayer = function (e) { + window.XRWebGLBinding && + this.layersEnabled && + i && + (d.push(e), i.updateRenderState({ layers: d })) + }), + (this.removeLayer = function (e) { + window.XRWebGLBinding && + this.layersEnabled && + i && + (d.splice(d.indexOf(e), 1), i.updateRenderState({ layers: d })) + }) + var x = new lr(), + E = new lr() + function M(e, t, n) { + x.setFromMatrixPosition(t.matrixWorld), + E.setFromMatrixPosition(n.matrixWorld) + var r = x.distanceTo(E), + i = t.projectionMatrix.elements, + o = n.projectionMatrix.elements, + a = i[14] / (i[10] - 1), + s = i[14] / (i[10] + 1), + l = (i[9] + 1) / i[5], + c = (i[9] - 1) / i[5], + u = (i[8] - 1) / i[0], + h = (o[8] + 1) / o[0], + d = a * u, + p = a * h, + f = r / (-u + h), + m = f * -u + t.matrixWorld.decompose(e.position, e.quaternion, e.scale), + e.translateX(m), + e.translateZ(f), + e.matrixWorld.compose(e.position, e.quaternion, e.scale), + e.matrixWorldInverse.copy(e.matrixWorld).invert() + var v = a + f, + g = s + f, + y = d - m, + b = p + (r - m), + A = ((l * s) / g) * v, + w = ((c * s) / g) * v + e.projectionMatrix.makePerspective(y, b, A, w, v, g) + } + function _(e, t) { + null === t + ? e.matrixWorld.copy(e.matrix) + : e.matrixWorld.multiplyMatrices(t.matrixWorld, e.matrix), + e.matrixWorldInverse.copy(e.matrixWorld).invert() + } + ;(this.setPoseTarget = function (e) { + void 0 !== e && (c = e) + }), + (this.getCamera = function (e) { + ;(v.near = f.near = p.near = e.near), + (v.far = f.far = p.far = e.far), + (g === v.near && y === v.far) || + (i.updateRenderState({ depthNear: v.near, depthFar: v.far }), + (g = v.near), + (y = v.far)) + var t = e.parent, + n = v.cameras, + r = c || e + _(v, t) + for (var o = 0; o < n.length; o++) _(n[o], t) + r.matrixWorld.copy(v.matrixWorld) + for (var a = r.children, s = 0, l = a.length; s < l; s++) + a[s].updateMatrixWorld(!0) + return ( + 2 === n.length + ? M(v, p, f) + : v.projectionMatrix.copy(p.projectionMatrix), + v + ) + }) + var T = null + function S(t, r) { + if (null !== (l = r.getViewerPose(a))) { + var o = l.views + e.setFramebuffer(n.framebuffer) + var s = !1 + o.length !== v.cameras.length && ((v.cameras.length = 0), (s = !0)) + for (var c = 0; c < o.length; c++) { + var h = o[c], + d = n.getViewport(h), + p = m[c] + p.matrix.fromArray(h.transform.matrix), + p.projectionMatrix.fromArray(h.projectionMatrix), + p.viewport.set(d.x, d.y, d.width, d.height), + 0 === c && v.matrix.copy(p.matrix), + !0 === s && v.cameras.push(p) + } + } + for (var f = i.inputSources, g = 0; g < u.length; g++) { + var y = u[g], + b = f[g] + y.update(b, r, a) + } + T && T(t, r) + } + var C = new jo() + C.setAnimationLoop(S), + (this.setAnimationLoop = function (e) { + T = e + }), + (this.dispose = function () {}) + } + function hl(e) { + function t(e, t) { + e.fogColor.value.copy(t.color), + t.isFog + ? ((e.fogNear.value = t.near), (e.fogFar.value = t.far)) + : t.isFogExp2 && (e.fogDensity.value = t.density) + } + function n(e, t, n, v) { + t.isMeshBasicMaterial + ? r(e, t) + : t.isMeshLambertMaterial + ? (r(e, t), l(e, t)) + : t.isMeshToonMaterial + ? (r(e, t), u(e, t)) + : t.isMeshPhongMaterial + ? (r(e, t), c(e, t)) + : t.isMeshStandardMaterial + ? (r(e, t), t.isMeshPhysicalMaterial ? d(e, t) : h(e, t)) + : t.isMeshMatcapMaterial + ? (r(e, t), p(e, t)) + : t.isMeshDepthMaterial + ? (r(e, t), f(e, t)) + : t.isMeshDistanceMaterial + ? (r(e, t), m(e, t)) + : t.isMeshNormalMaterial + ? (r(e, t), g(e, t)) + : t.isLineBasicMaterial + ? (i(e, t), t.isLineDashedMaterial && o(e, t)) + : t.isPointsMaterial + ? a(e, t, n, v) + : t.isSpriteMaterial + ? s(e, t) + : t.isShadowMaterial + ? (e.color.value.copy(t.color), (e.opacity.value = t.opacity)) + : t.isShaderMaterial && (t.uniformsNeedUpdate = !1) + } + function r(t, n) { + ;(t.opacity.value = n.opacity), + n.color && t.diffuse.value.copy(n.color), + n.emissive && + t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity), + n.map && (t.map.value = n.map), + n.alphaMap && (t.alphaMap.value = n.alphaMap), + n.specularMap && (t.specularMap.value = n.specularMap) + var r, + i, + o = e.get(n).envMap + if (o) { + ;(t.envMap.value = o), + (t.flipEnvMap.value = o.isCubeTexture && o._needsFlipEnvMap ? -1 : 1), + (t.reflectivity.value = n.reflectivity), + (t.refractionRatio.value = n.refractionRatio) + var a = e.get(o).__maxMipLevel + void 0 !== a && (t.maxMipLevel.value = a) + } + n.lightMap && + ((t.lightMap.value = n.lightMap), + (t.lightMapIntensity.value = n.lightMapIntensity)), + n.aoMap && + ((t.aoMap.value = n.aoMap), + (t.aoMapIntensity.value = n.aoMapIntensity)), + n.map + ? (r = n.map) + : n.specularMap + ? (r = n.specularMap) + : n.displacementMap + ? (r = n.displacementMap) + : n.normalMap + ? (r = n.normalMap) + : n.bumpMap + ? (r = n.bumpMap) + : n.roughnessMap + ? (r = n.roughnessMap) + : n.metalnessMap + ? (r = n.metalnessMap) + : n.alphaMap + ? (r = n.alphaMap) + : n.emissiveMap + ? (r = n.emissiveMap) + : n.clearcoatMap + ? (r = n.clearcoatMap) + : n.clearcoatNormalMap + ? (r = n.clearcoatNormalMap) + : n.clearcoatRoughnessMap && (r = n.clearcoatRoughnessMap), + void 0 !== r && + (r.isWebGLRenderTarget && (r = r.texture), + !0 === r.matrixAutoUpdate && r.updateMatrix(), + t.uvTransform.value.copy(r.matrix)), + n.aoMap ? (i = n.aoMap) : n.lightMap && (i = n.lightMap), + void 0 !== i && + (i.isWebGLRenderTarget && (i = i.texture), + !0 === i.matrixAutoUpdate && i.updateMatrix(), + t.uv2Transform.value.copy(i.matrix)) + } + function i(e, t) { + e.diffuse.value.copy(t.color), (e.opacity.value = t.opacity) + } + function o(e, t) { + ;(e.dashSize.value = t.dashSize), + (e.totalSize.value = t.dashSize + t.gapSize), + (e.scale.value = t.scale) + } + function a(e, t, n, r) { + var i + e.diffuse.value.copy(t.color), + (e.opacity.value = t.opacity), + (e.size.value = t.size * n), + (e.scale.value = 0.5 * r), + t.map && (e.map.value = t.map), + t.alphaMap && (e.alphaMap.value = t.alphaMap), + t.map ? (i = t.map) : t.alphaMap && (i = t.alphaMap), + void 0 !== i && + (!0 === i.matrixAutoUpdate && i.updateMatrix(), + e.uvTransform.value.copy(i.matrix)) + } + function s(e, t) { + var n + e.diffuse.value.copy(t.color), + (e.opacity.value = t.opacity), + (e.rotation.value = t.rotation), + t.map && (e.map.value = t.map), + t.alphaMap && (e.alphaMap.value = t.alphaMap), + t.map ? (n = t.map) : t.alphaMap && (n = t.alphaMap), + void 0 !== n && + (!0 === n.matrixAutoUpdate && n.updateMatrix(), + e.uvTransform.value.copy(n.matrix)) + } + function l(e, t) { + t.emissiveMap && (e.emissiveMap.value = t.emissiveMap) + } + function c(e, t) { + e.specular.value.copy(t.specular), + (e.shininess.value = Math.max(t.shininess, 1e-4)), + t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), + t.bumpMap && + ((e.bumpMap.value = t.bumpMap), + (e.bumpScale.value = t.bumpScale), + t.side === v && (e.bumpScale.value *= -1)), + t.normalMap && + ((e.normalMap.value = t.normalMap), + e.normalScale.value.copy(t.normalScale), + t.side === v && e.normalScale.value.negate()), + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)) + } + function u(e, t) { + t.gradientMap && (e.gradientMap.value = t.gradientMap), + t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), + t.bumpMap && + ((e.bumpMap.value = t.bumpMap), + (e.bumpScale.value = t.bumpScale), + t.side === v && (e.bumpScale.value *= -1)), + t.normalMap && + ((e.normalMap.value = t.normalMap), + e.normalScale.value.copy(t.normalScale), + t.side === v && e.normalScale.value.negate()), + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)) + } + function h(t, n) { + ;(t.roughness.value = n.roughness), + (t.metalness.value = n.metalness), + n.roughnessMap && (t.roughnessMap.value = n.roughnessMap), + n.metalnessMap && (t.metalnessMap.value = n.metalnessMap), + n.emissiveMap && (t.emissiveMap.value = n.emissiveMap), + n.bumpMap && + ((t.bumpMap.value = n.bumpMap), + (t.bumpScale.value = n.bumpScale), + n.side === v && (t.bumpScale.value *= -1)), + n.normalMap && + ((t.normalMap.value = n.normalMap), + t.normalScale.value.copy(n.normalScale), + n.side === v && t.normalScale.value.negate()), + n.displacementMap && + ((t.displacementMap.value = n.displacementMap), + (t.displacementScale.value = n.displacementScale), + (t.displacementBias.value = n.displacementBias)), + e.get(n).envMap && (t.envMapIntensity.value = n.envMapIntensity) + } + function d(e, t) { + h(e, t), + (e.reflectivity.value = t.reflectivity), + (e.clearcoat.value = t.clearcoat), + (e.clearcoatRoughness.value = t.clearcoatRoughness), + t.sheen && e.sheen.value.copy(t.sheen), + t.clearcoatMap && (e.clearcoatMap.value = t.clearcoatMap), + t.clearcoatRoughnessMap && + (e.clearcoatRoughnessMap.value = t.clearcoatRoughnessMap), + t.clearcoatNormalMap && + (e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale), + (e.clearcoatNormalMap.value = t.clearcoatNormalMap), + t.side === v && e.clearcoatNormalScale.value.negate()), + (e.transmission.value = t.transmission), + t.transmissionMap && (e.transmissionMap.value = t.transmissionMap) + } + function p(e, t) { + t.matcap && (e.matcap.value = t.matcap), + t.bumpMap && + ((e.bumpMap.value = t.bumpMap), + (e.bumpScale.value = t.bumpScale), + t.side === v && (e.bumpScale.value *= -1)), + t.normalMap && + ((e.normalMap.value = t.normalMap), + e.normalScale.value.copy(t.normalScale), + t.side === v && e.normalScale.value.negate()), + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)) + } + function f(e, t) { + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)) + } + function m(e, t) { + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)), + e.referencePosition.value.copy(t.referencePosition), + (e.nearDistance.value = t.nearDistance), + (e.farDistance.value = t.farDistance) + } + function g(e, t) { + t.bumpMap && + ((e.bumpMap.value = t.bumpMap), + (e.bumpScale.value = t.bumpScale), + t.side === v && (e.bumpScale.value *= -1)), + t.normalMap && + ((e.normalMap.value = t.normalMap), + e.normalScale.value.copy(t.normalScale), + t.side === v && e.normalScale.value.negate()), + t.displacementMap && + ((e.displacementMap.value = t.displacementMap), + (e.displacementScale.value = t.displacementScale), + (e.displacementBias.value = t.displacementBias)) + } + return { refreshFogUniforms: t, refreshMaterialUniforms: n } + } + function dl() { + var e = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas') + return (e.style.display = 'block'), e + } + function pl(e) { + var t = void 0 !== (e = e || {}).canvas ? e.canvas : dl(), + n = void 0 !== e.context ? e.context : null, + r = void 0 !== e.alpha && e.alpha, + i = void 0 === e.depth || e.depth, + o = void 0 === e.stencil || e.stencil, + a = void 0 !== e.antialias && e.antialias, + s = void 0 === e.premultipliedAlpha || e.premultipliedAlpha, + l = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer, + c = void 0 !== e.powerPreference ? e.powerPreference : 'default', + u = + void 0 !== e.failIfMajorPerformanceCaveat && + e.failIfMajorPerformanceCaveat, + h = null, + d = null, + p = [] + ;(this.domElement = t), + (this.debug = { checkShaderErrors: !0 }), + (this.autoClear = !0), + (this.autoClearColor = !0), + (this.autoClearDepth = !0), + (this.autoClearStencil = !0), + (this.sortObjects = !0), + (this.clippingPlanes = []), + (this.localClippingEnabled = !1), + (this.gammaFactor = 2), + (this.outputEncoding = Kt), + (this.physicallyCorrectLights = !1), + (this.toneMapping = $), + (this.toneMappingExposure = 1), + (this.maxMorphTargets = 8), + (this.maxMorphNormals = 4) + var f = this, + m = !1, + v = null, + g = 0, + y = 0, + b = null, + A = null, + w = -1, + x = null, + E = new ir(), + M = new ir(), + _ = null, + T = t.width, + S = t.height, + C = 1, + L = null, + R = null, + P = new ir(0, 0, T, S), + D = new ir(0, 0, T, S), + O = !1, + I = new zo(), + B = !1, + F = !1, + k = new Fr(), + N = new lr(), + U = { + background: null, + fog: null, + environment: null, + overrideMaterial: null, + isScene: !0, + } + function H() { + return null === b ? C : 1 + } + var G, + z, + j, + V, + W, + q, + X, + Y, + Q, + Z, + K, + J, + ee, + te, + ne, + re, + ie, + oe, + ae, + se, + le, + ce = n + function ue(e, n) { + for (var r = 0; r < e.length; r++) { + var i = e[r], + o = t.getContext(i, n) + if (null !== o) return o + } + return null + } + try { + var he = { + alpha: r, + depth: i, + stencil: o, + antialias: a, + premultipliedAlpha: s, + preserveDrawingBuffer: l, + powerPreference: c, + failIfMajorPerformanceCaveat: u, + } + if ( + (t.addEventListener('webglcontextlost', ve, !1), + t.addEventListener('webglcontextrestored', ge, !1), + null === ce) + ) { + var de = ['webgl2', 'webgl', 'experimental-webgl'] + if ((!0 === f.isWebGL1Renderer && de.shift(), null === (ce = ue(de, he)))) + throw ue(de) + ? new Error( + 'Error creating WebGL context with your selected attributes.', + ) + : new Error('Error creating WebGL context.') + } + void 0 === ce.getShaderPrecisionFormat && + (ce.getShaderPrecisionFormat = function () { + return { rangeMin: 1, rangeMax: 1, precision: 1 } + }) + } catch (Be) { + throw (console.error('THREE.WebGLRenderer: ' + Be.message), Be) + } + function pe() { + ;(G = new ta(ce)), + (z = new Jo(ce, G, e)), + G.init(z), + (se = new nl(ce, G, z)), + (j = new el(ce, G, z)).scissor(M.copy(D).multiplyScalar(C).floor()), + j.viewport(E.copy(P).multiplyScalar(C).floor()), + (V = new ia(ce)), + (W = new ks()), + (q = new tl(ce, G, j, W, z, se, V)), + (X = new ea(f)), + (Y = new Vo(ce, z)), + (le = new Zo(ce, G, Y, z)), + (Q = new na(ce, Y, V, le)), + (Z = new la(ce, Q, Y, V)), + (ie = new sa(ce)), + (ne = new $o(W)), + (K = new Fs(f, X, G, z, le, ne)), + (J = new hl(W)), + (ee = new Gs(W)), + (te = new Ys(G, z)), + (re = new Qo(f, X, j, Z, s)), + (oe = new Ko(ce, G, V, z)), + (ae = new ra(ce, G, V, z)), + (V.programs = K.programs), + (f.capabilities = z), + (f.extensions = G), + (f.properties = W), + (f.renderLists = ee), + (f.state = j), + (f.info = V) + } + pe() + var fe = + 'undefined' !== typeof navigator && 'xr' in navigator + ? new ul(f, ce) + : new ll(f) + this.xr = fe + var me = new $s(f, Z, z.maxTextureSize) + function ve(e) { + e.preventDefault(), + console.log('THREE.WebGLRenderer: Context Lost.'), + (m = !0) + } + function ge() { + console.log('THREE.WebGLRenderer: Context Restored.'), (m = !1), pe() + } + function ye(e) { + var t = e.target + t.removeEventListener('dispose', ye), be(t) + } + function be(e) { + Ae(e), W.remove(e) + } + function Ae(e) { + var t = W.get(e).program + void 0 !== t && K.releaseProgram(t) + } + function we(e, t) { + e.render(function (e) { + f.renderBufferImmediate(e, t) + }) + } + ;(this.shadowMap = me), + (this.getContext = function () { + return ce + }), + (this.getContextAttributes = function () { + return ce.getContextAttributes() + }), + (this.forceContextLoss = function () { + var e = G.get('WEBGL_lose_context') + e && e.loseContext() + }), + (this.forceContextRestore = function () { + var e = G.get('WEBGL_lose_context') + e && e.restoreContext() + }), + (this.getPixelRatio = function () { + return C + }), + (this.setPixelRatio = function (e) { + void 0 !== e && ((C = e), this.setSize(T, S, !1)) + }), + (this.getSize = function (e) { + return ( + void 0 === e && + (console.warn( + 'WebGLRenderer: .getsize() now requires a Vector2 as an argument', + ), + (e = new Jn())), + e.set(T, S) + ) + }), + (this.setSize = function (e, n, r) { + fe.isPresenting + ? console.warn( + "THREE.WebGLRenderer: Can't change size while VR device is presenting.", + ) + : ((T = e), + (S = n), + (t.width = Math.floor(e * C)), + (t.height = Math.floor(n * C)), + !1 !== r && ((t.style.width = e + 'px'), (t.style.height = n + 'px')), + this.setViewport(0, 0, e, n)) + }), + (this.getDrawingBufferSize = function (e) { + return ( + void 0 === e && + (console.warn( + 'WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument', + ), + (e = new Jn())), + e.set(T * C, S * C).floor() + ) + }), + (this.setDrawingBufferSize = function (e, n, r) { + ;(T = e), + (S = n), + (C = r), + (t.width = Math.floor(e * r)), + (t.height = Math.floor(n * r)), + this.setViewport(0, 0, e, n) + }), + (this.getCurrentViewport = function (e) { + return ( + void 0 === e && + (console.warn( + 'WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument', + ), + (e = new ir())), + e.copy(E) + ) + }), + (this.getViewport = function (e) { + return e.copy(P) + }), + (this.setViewport = function (e, t, n, r) { + e.isVector4 ? P.set(e.x, e.y, e.z, e.w) : P.set(e, t, n, r), + j.viewport(E.copy(P).multiplyScalar(C).floor()) + }), + (this.getScissor = function (e) { + return e.copy(D) + }), + (this.setScissor = function (e, t, n, r) { + e.isVector4 ? D.set(e.x, e.y, e.z, e.w) : D.set(e, t, n, r), + j.scissor(M.copy(D).multiplyScalar(C).floor()) + }), + (this.getScissorTest = function () { + return O + }), + (this.setScissorTest = function (e) { + j.setScissorTest((O = e)) + }), + (this.setOpaqueSort = function (e) { + L = e + }), + (this.setTransparentSort = function (e) { + R = e + }), + (this.getClearColor = function (e) { + return ( + void 0 === e && + (console.warn( + 'WebGLRenderer: .getClearColor() now requires a Color as an argument', + ), + (e = new Li())), + e.copy(re.getClearColor()) + ) + }), + (this.setClearColor = function () { + re.setClearColor.apply(re, arguments) + }), + (this.getClearAlpha = function () { + return re.getClearAlpha() + }), + (this.setClearAlpha = function () { + re.setClearAlpha.apply(re, arguments) + }), + (this.clear = function (e, t, n) { + var r = 0 + ;(void 0 === e || e) && (r |= 16384), + (void 0 === t || t) && (r |= 256), + (void 0 === n || n) && (r |= 1024), + ce.clear(r) + }), + (this.clearColor = function () { + this.clear(!0, !1, !1) + }), + (this.clearDepth = function () { + this.clear(!1, !0, !1) + }), + (this.clearStencil = function () { + this.clear(!1, !1, !0) + }), + (this.dispose = function () { + t.removeEventListener('webglcontextlost', ve, !1), + t.removeEventListener('webglcontextrestored', ge, !1), + ee.dispose(), + te.dispose(), + W.dispose(), + X.dispose(), + Z.dispose(), + le.dispose(), + fe.dispose(), + Me.stop() + }), + (this.renderBufferImmediate = function (e, t) { + le.initAttributes() + var n = W.get(e) + e.hasPositions && !n.position && (n.position = ce.createBuffer()), + e.hasNormals && !n.normal && (n.normal = ce.createBuffer()), + e.hasUvs && !n.uv && (n.uv = ce.createBuffer()), + e.hasColors && !n.color && (n.color = ce.createBuffer()) + var r = t.getAttributes() + e.hasPositions && + (ce.bindBuffer(34962, n.position), + ce.bufferData(34962, e.positionArray, 35048), + le.enableAttribute(r.position), + ce.vertexAttribPointer(r.position, 3, 5126, !1, 0, 0)), + e.hasNormals && + (ce.bindBuffer(34962, n.normal), + ce.bufferData(34962, e.normalArray, 35048), + le.enableAttribute(r.normal), + ce.vertexAttribPointer(r.normal, 3, 5126, !1, 0, 0)), + e.hasUvs && + (ce.bindBuffer(34962, n.uv), + ce.bufferData(34962, e.uvArray, 35048), + le.enableAttribute(r.uv), + ce.vertexAttribPointer(r.uv, 2, 5126, !1, 0, 0)), + e.hasColors && + (ce.bindBuffer(34962, n.color), + ce.bufferData(34962, e.colorArray, 35048), + le.enableAttribute(r.color), + ce.vertexAttribPointer(r.color, 3, 5126, !1, 0, 0)), + le.disableUnusedAttributes(), + ce.drawArrays(4, 0, e.count), + (e.count = 0) + }), + (this.renderBufferDirect = function (e, t, n, r, i, o) { + null === t && (t = U) + var a = i.isMesh && i.matrixWorld.determinant() < 0, + s = Re(e, t, r, i) + j.setMaterial(r, a) + var l = n.index, + c = n.attributes.position + if (null === l) { + if (void 0 === c || 0 === c.count) return + } else if (0 === l.count) return + var u, + h = 1 + !0 === r.wireframe && ((l = Q.getWireframeAttribute(n)), (h = 2)), + (r.morphTargets || r.morphNormals) && ie.update(i, n, r, s), + le.setup(i, r, s, n, l) + var d = oe + null !== l && ((u = Y.get(l)), (d = ae).setIndex(u)) + var p = null !== l ? l.count : c.count, + f = n.drawRange.start * h, + m = n.drawRange.count * h, + v = null !== o ? o.start * h : 0, + g = null !== o ? o.count * h : 1 / 0, + y = Math.max(f, v), + b = Math.min(p, f + m, v + g) - 1, + A = Math.max(0, b - y + 1) + if (0 !== A) { + if (i.isMesh) + !0 === r.wireframe + ? (j.setLineWidth(r.wireframeLinewidth * H()), d.setMode(1)) + : d.setMode(4) + else if (i.isLine) { + var w = r.linewidth + void 0 === w && (w = 1), + j.setLineWidth(w * H()), + i.isLineSegments + ? d.setMode(1) + : i.isLineLoop + ? d.setMode(2) + : d.setMode(3) + } else i.isPoints ? d.setMode(0) : i.isSprite && d.setMode(4) + if (i.isInstancedMesh) d.renderInstances(y, A, i.count) + else if (n.isInstancedBufferGeometry) { + var x = Math.min(n.instanceCount, n._maxInstanceCount) + d.renderInstances(y, A, x) + } else d.render(y, A) + } + }), + (this.compile = function (e, t) { + ;(d = te.get(e)).init(), + e.traverseVisible(function (e) { + e.isLight && + e.layers.test(t.layers) && + (d.pushLight(e), e.castShadow && d.pushShadow(e)) + }), + d.setupLights() + var n = new WeakMap() + e.traverse(function (t) { + var r = t.material + if (r) + if (Array.isArray(r)) + for (var i = 0; i < r.length; i++) { + var o = r[i] + !1 === n.has(o) && (Le(o, e, t), n.set(o)) + } + else !1 === n.has(r) && (Le(r, e, t), n.set(r)) + }) + }) + var xe = null + function Ee(e) { + fe.isPresenting || (xe && xe(e)) + } + var Me = new jo() + function Te(e, t, n, r) { + if (!1 !== e.visible) { + if (e.layers.test(t.layers)) + if (e.isGroup) n = e.renderOrder + else if (e.isLOD) !0 === e.autoUpdate && e.update(t) + else if (e.isLight) d.pushLight(e), e.castShadow && d.pushShadow(e) + else if (e.isSprite) { + if (!e.frustumCulled || I.intersectsSprite(e)) { + r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k) + var i = Z.update(e), + o = e.material + o.visible && h.push(e, i, o, n, N.z, null) + } + } else if (e.isImmediateRenderObject) + r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k), + h.push(e, null, e.material, n, N.z, null) + else if ( + (e.isMesh || e.isLine || e.isPoints) && + (e.isSkinnedMesh && + e.skeleton.frame !== V.render.frame && + (e.skeleton.update(), (e.skeleton.frame = V.render.frame)), + !e.frustumCulled || I.intersectsObject(e)) + ) { + r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k) + var a = Z.update(e), + s = e.material + if (Array.isArray(s)) + for (var l = a.groups, c = 0, u = l.length; c < u; c++) { + var p = l[c], + f = s[p.materialIndex] + f && f.visible && h.push(e, a, f, n, N.z, p) + } + else s.visible && h.push(e, a, s, n, N.z, null) + } + for (var m = e.children, v = 0, g = m.length; v < g; v++) + Te(m[v], t, n, r) + } + } + function Se(e, t, n) { + for ( + var r = !0 === t.isScene ? t.overrideMaterial : null, i = 0, o = e.length; + i < o; + i++ + ) { + var a = e[i], + s = a.object, + l = a.geometry, + c = null === r ? a.material : r, + u = a.group + if (n.isArrayCamera) + for (var h = n.cameras, p = 0, f = h.length; p < f; p++) { + var m = h[p] + s.layers.test(m.layers) && + (j.viewport(E.copy(m.viewport)), + d.setupLightsView(m), + Ce(s, t, m, l, c, u)) + } + else Ce(s, t, n, l, c, u) + } + } + function Ce(e, t, n, r, i, o) { + if ( + (e.onBeforeRender(f, t, n, r, i, o), + e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse, e.matrixWorld), + e.normalMatrix.getNormalMatrix(e.modelViewMatrix), + e.isImmediateRenderObject) + ) { + var a = Re(n, t, i, e) + j.setMaterial(i), le.reset(), we(e, a) + } else f.renderBufferDirect(n, t, r, i, e, o) + e.onAfterRender(f, t, n, r, i, o) + } + function Le(e, t, n) { + !0 !== t.isScene && (t = U) + var r = W.get(e), + i = d.state.lights, + o = d.state.shadowsArray, + a = i.state.version, + s = K.getParameters(e, i.state, o, t, n), + l = K.getProgramCacheKey(s), + c = r.program, + u = !0 + if ( + ((r.environment = e.isMeshStandardMaterial ? t.environment : null), + (r.fog = t.fog), + (r.envMap = X.get(e.envMap || r.environment)), + void 0 === c) + ) + e.addEventListener('dispose', ye) + else if (c.cacheKey !== l) Ae(e) + else if (r.lightsStateVersion !== a) u = !1 + else { + if (void 0 !== s.shaderID) return + u = !1 + } + u && + ((s.uniforms = K.getUniforms(e)), + e.onBeforeCompile(s, f), + (c = K.acquireProgram(s, l)), + (r.program = c), + (r.uniforms = s.uniforms), + (r.outputEncoding = s.outputEncoding)) + var h = r.uniforms + ;((e.isShaderMaterial || e.isRawShaderMaterial) && !0 !== e.clipping) || + ((r.numClippingPlanes = ne.numPlanes), + (r.numIntersection = ne.numIntersection), + (h.clippingPlanes = ne.uniform)), + (r.needsLights = Ie(e)), + (r.lightsStateVersion = a), + r.needsLights && + ((h.ambientLightColor.value = i.state.ambient), + (h.lightProbe.value = i.state.probe), + (h.directionalLights.value = i.state.directional), + (h.directionalLightShadows.value = i.state.directionalShadow), + (h.spotLights.value = i.state.spot), + (h.spotLightShadows.value = i.state.spotShadow), + (h.rectAreaLights.value = i.state.rectArea), + (h.ltc_1.value = i.state.rectAreaLTC1), + (h.ltc_2.value = i.state.rectAreaLTC2), + (h.pointLights.value = i.state.point), + (h.pointLightShadows.value = i.state.pointShadow), + (h.hemisphereLights.value = i.state.hemi), + (h.directionalShadowMap.value = i.state.directionalShadowMap), + (h.directionalShadowMatrix.value = i.state.directionalShadowMatrix), + (h.spotShadowMap.value = i.state.spotShadowMap), + (h.spotShadowMatrix.value = i.state.spotShadowMatrix), + (h.pointShadowMap.value = i.state.pointShadowMap), + (h.pointShadowMatrix.value = i.state.pointShadowMatrix)) + var p = r.program.getUniforms(), + m = ss.seqWithValue(p.seq, h) + r.uniformsList = m + } + function Re(e, t, n, r) { + !0 !== t.isScene && (t = U), q.resetTextureUnits() + var i = t.fog, + o = n.isMeshStandardMaterial ? t.environment : null, + a = null === b ? f.outputEncoding : b.texture.encoding, + s = X.get(n.envMap || o), + l = W.get(n), + c = d.state.lights + if (!0 === B && (!0 === F || e !== x)) { + var u = e === x && n.id === w + ne.setState(n, e, u) + } + n.version === l.__version + ? (n.fog && l.fog !== i) || + l.environment !== o || + (l.needsLights && l.lightsStateVersion !== c.state.version) + ? Le(n, t, r) + : void 0 === l.numClippingPlanes || + (l.numClippingPlanes === ne.numPlanes && + l.numIntersection === ne.numIntersection) + ? (l.outputEncoding !== a || l.envMap !== s) && Le(n, t, r) + : Le(n, t, r) + : (Le(n, t, r), (l.__version = n.version)) + var h = !1, + p = !1, + m = !1, + v = l.program, + g = v.getUniforms(), + y = l.uniforms + if ( + (j.useProgram(v.program) && ((h = !0), (p = !0), (m = !0)), + n.id !== w && ((w = n.id), (p = !0)), + h || x !== e) + ) { + if ( + (g.setValue(ce, 'projectionMatrix', e.projectionMatrix), + z.logarithmicDepthBuffer && + g.setValue(ce, 'logDepthBufFC', 2 / (Math.log(e.far + 1) / Math.LN2)), + x !== e && ((x = e), (p = !0), (m = !0)), + n.isShaderMaterial || + n.isMeshPhongMaterial || + n.isMeshToonMaterial || + n.isMeshStandardMaterial || + n.envMap) + ) { + var A = g.map.cameraPosition + void 0 !== A && A.setValue(ce, N.setFromMatrixPosition(e.matrixWorld)) + } + ;(n.isMeshPhongMaterial || + n.isMeshToonMaterial || + n.isMeshLambertMaterial || + n.isMeshBasicMaterial || + n.isMeshStandardMaterial || + n.isShaderMaterial) && + g.setValue(ce, 'isOrthographic', !0 === e.isOrthographicCamera), + (n.isMeshPhongMaterial || + n.isMeshToonMaterial || + n.isMeshLambertMaterial || + n.isMeshBasicMaterial || + n.isMeshStandardMaterial || + n.isShaderMaterial || + n.isShadowMaterial || + n.skinning) && + g.setValue(ce, 'viewMatrix', e.matrixWorldInverse) + } + if (n.skinning) { + g.setOptional(ce, r, 'bindMatrix'), + g.setOptional(ce, r, 'bindMatrixInverse') + var E = r.skeleton + if (E) { + var M = E.bones + if (z.floatVertexTextures) { + if (null === E.boneTexture) { + var _ = Math.sqrt(4 * M.length) + ;(_ = Kn.ceilPowerOfTwo(_)), (_ = Math.max(_, 4)) + var T = new Float32Array(_ * _ * 4) + T.set(E.boneMatrices) + var L = new Uo(T, _, _, Ue, Pe) + ;(E.boneMatrices = T), (E.boneTexture = L), (E.boneTextureSize = _) + } + g.setValue(ce, 'boneTexture', E.boneTexture, q), + g.setValue(ce, 'boneTextureSize', E.boneTextureSize) + } else g.setOptional(ce, E, 'boneMatrices') + } + } + return ( + (p || l.receiveShadow !== r.receiveShadow) && + ((l.receiveShadow = r.receiveShadow), + g.setValue(ce, 'receiveShadow', r.receiveShadow)), + p && + (g.setValue(ce, 'toneMappingExposure', f.toneMappingExposure), + l.needsLights && Oe(y, m), + i && n.fog && J.refreshFogUniforms(y, i), + J.refreshMaterialUniforms(y, n, C, S), + ss.upload(ce, l.uniformsList, y, q)), + n.isShaderMaterial && + !0 === n.uniformsNeedUpdate && + (ss.upload(ce, l.uniformsList, y, q), (n.uniformsNeedUpdate = !1)), + n.isSpriteMaterial && g.setValue(ce, 'center', r.center), + g.setValue(ce, 'modelViewMatrix', r.modelViewMatrix), + g.setValue(ce, 'normalMatrix', r.normalMatrix), + g.setValue(ce, 'modelMatrix', r.matrixWorld), + v + ) + } + function Oe(e, t) { + ;(e.ambientLightColor.needsUpdate = t), + (e.lightProbe.needsUpdate = t), + (e.directionalLights.needsUpdate = t), + (e.directionalLightShadows.needsUpdate = t), + (e.pointLights.needsUpdate = t), + (e.pointLightShadows.needsUpdate = t), + (e.spotLights.needsUpdate = t), + (e.spotLightShadows.needsUpdate = t), + (e.rectAreaLights.needsUpdate = t), + (e.hemisphereLights.needsUpdate = t) + } + function Ie(e) { + return ( + e.isMeshLambertMaterial || + e.isMeshToonMaterial || + e.isMeshPhongMaterial || + e.isMeshStandardMaterial || + e.isShadowMaterial || + (e.isShaderMaterial && !0 === e.lights) + ) + } + Me.setAnimationLoop(Ee), + 'undefined' !== typeof window && Me.setContext(window), + (this.setAnimationLoop = function (e) { + ;(xe = e), fe.setAnimationLoop(e), null === e ? Me.stop() : Me.start() + }), + (this.render = function (e, t) { + var n, r + if ( + (void 0 !== arguments[2] && + (console.warn( + 'THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.', + ), + (n = arguments[2])), + void 0 !== arguments[3] && + (console.warn( + 'THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.', + ), + (r = arguments[3])), + void 0 === t || !0 === t.isCamera) + ) { + if (!0 !== m) { + le.resetDefaultState(), + (w = -1), + (x = null), + !0 === e.autoUpdate && e.updateMatrixWorld(), + null === t.parent && t.updateMatrixWorld(), + !0 === fe.enabled && + !0 === fe.isPresenting && + (t = fe.getCamera(t)), + !0 === e.isScene && e.onBeforeRender(f, e, t, n || b), + (d = te.get(e, p.length)).init(), + p.push(d), + k.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), + I.setFromProjectionMatrix(k), + (F = this.localClippingEnabled), + (B = ne.init(this.clippingPlanes, F, t)), + (h = ee.get(e, t)).init(), + Te(e, t, 0, f.sortObjects), + h.finish(), + !0 === f.sortObjects && h.sort(L, R), + !0 === B && ne.beginShadows() + var i = d.state.shadowsArray + me.render(i, e, t), + d.setupLights(), + d.setupLightsView(t), + !0 === B && ne.endShadows(), + !0 === this.info.autoReset && this.info.reset(), + void 0 !== n && this.setRenderTarget(n), + re.render(h, e, t, r) + var o = h.opaque, + a = h.transparent + o.length > 0 && Se(o, e, t), + a.length > 0 && Se(a, e, t), + !0 === e.isScene && e.onAfterRender(f, e, t), + null !== b && + (q.updateRenderTargetMipmap(b), + q.updateMultisampleRenderTarget(b)), + j.buffers.depth.setTest(!0), + j.buffers.depth.setMask(!0), + j.buffers.color.setMask(!0), + j.setPolygonOffset(!1), + fe.enabled && fe.submitFrame && fe.submitFrame(), + p.pop(), + (d = p.length > 0 ? p[p.length - 1] : null), + (h = null) + } + } else + console.error( + 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.', + ) + }), + (this.setTexture2D = (function () { + var e = !1 + return function (t, n) { + t && + t.isWebGLRenderTarget && + (e || + (console.warn( + "THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.", + ), + (e = !0)), + (t = t.texture)), + q.setTexture2D(t, n) + } + })()), + (this.setFramebuffer = function (e) { + v !== e && null === b && ce.bindFramebuffer(36160, e), (v = e) + }), + (this.getActiveCubeFace = function () { + return g + }), + (this.getActiveMipmapLevel = function () { + return y + }), + (this.getRenderList = function () { + return h + }), + (this.setRenderList = function (e) { + h = e + }), + (this.getRenderTarget = function () { + return b + }), + (this.setRenderTarget = function (e, t, n) { + void 0 === t && (t = 0), + void 0 === n && (n = 0), + (b = e), + (g = t), + (y = n), + e && void 0 === W.get(e).__webglFramebuffer && q.setupRenderTarget(e) + var r = v, + i = !1 + if (e) { + var o = W.get(e).__webglFramebuffer + e.isWebGLCubeRenderTarget + ? ((r = o[t]), (i = !0)) + : (r = e.isWebGLMultisampleRenderTarget + ? W.get(e).__webglMultisampledFramebuffer + : o), + E.copy(e.viewport), + M.copy(e.scissor), + (_ = e.scissorTest) + } else + E.copy(P).multiplyScalar(C).floor(), + M.copy(D).multiplyScalar(C).floor(), + (_ = O) + if ( + (A !== r && (ce.bindFramebuffer(36160, r), (A = r)), + j.viewport(E), + j.scissor(M), + j.setScissorTest(_), + i) + ) { + var a = W.get(e.texture) + ce.framebufferTexture2D(36160, 36064, 34069 + t, a.__webglTexture, n) + } + }), + (this.readRenderTargetPixels = function (e, t, n, r, i, o, a) { + if (e && e.isWebGLRenderTarget) { + var s = W.get(e).__webglFramebuffer + if ((e.isWebGLCubeRenderTarget && void 0 !== a && (s = s[a]), s)) { + var l = !1 + s !== A && (ce.bindFramebuffer(36160, s), (l = !0)) + try { + var c = e.texture, + u = c.format, + h = c.type + if (u !== Ue && se.convert(u) !== ce.getParameter(35739)) + return void console.error( + 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.', + ) + var d = + h === De && + (G.has('EXT_color_buffer_half_float') || + (z.isWebGL2 && G.has('EXT_color_buffer_float'))) + if ( + h !== _e && + se.convert(h) !== ce.getParameter(35738) && + (h !== Pe || + !( + z.isWebGL2 || + G.has('OES_texture_float') || + G.has('WEBGL_color_buffer_float') + )) && + !d + ) + return void console.error( + 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.', + ) + 36053 === ce.checkFramebufferStatus(36160) + ? t >= 0 && + t <= e.width - r && + n >= 0 && + n <= e.height - i && + ce.readPixels(t, n, r, i, se.convert(u), se.convert(h), o) + : console.error( + 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.', + ) + } finally { + l && ce.bindFramebuffer(36160, A) + } + } + } else + console.error( + 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.', + ) + }), + (this.copyFramebufferToTexture = function (e, t, n) { + void 0 === n && (n = 0) + var r = Math.pow(2, -n), + i = Math.floor(t.image.width * r), + o = Math.floor(t.image.height * r), + a = se.convert(t.format) + q.setTexture2D(t, 0), + ce.copyTexImage2D(3553, n, a, e.x, e.y, i, o, 0), + j.unbindTexture() + }), + (this.copyTextureToTexture = function (e, t, n, r) { + void 0 === r && (r = 0) + var i = t.image.width, + o = t.image.height, + a = se.convert(n.format), + s = se.convert(n.type) + q.setTexture2D(n, 0), + ce.pixelStorei(37440, n.flipY), + ce.pixelStorei(37441, n.premultiplyAlpha), + ce.pixelStorei(3317, n.unpackAlignment), + t.isDataTexture + ? ce.texSubImage2D(3553, r, e.x, e.y, i, o, a, s, t.image.data) + : t.isCompressedTexture + ? ce.compressedTexSubImage2D( + 3553, + r, + e.x, + e.y, + t.mipmaps[0].width, + t.mipmaps[0].height, + a, + t.mipmaps[0].data, + ) + : ce.texSubImage2D(3553, r, e.x, e.y, a, s, t.image), + 0 === r && n.generateMipmaps && ce.generateMipmap(3553), + j.unbindTexture() + }), + (this.initTexture = function (e) { + q.setTexture2D(e, 0), j.unbindTexture() + }), + (this.resetState = function () { + j.reset(), le.reset() + }), + 'undefined' !== typeof __THREE_DEVTOOLS__ && + __THREE_DEVTOOLS__.dispatchEvent( + new CustomEvent('observe', { detail: this }), + ) + } + function fl(e) { + pl.call(this, e) + } + Object.assign(ll.prototype, qn.prototype), + Object.assign(cl.prototype, { + constructor: cl, + getHandSpace: function () { + return ( + null === this._hand && + ((this._hand = new rl()), + (this._hand.matrixAutoUpdate = !1), + (this._hand.visible = !1), + (this._hand.joints = {}), + (this._hand.inputState = { pinching: !1 })), + this._hand + ) + }, + getTargetRaySpace: function () { + return ( + null === this._targetRay && + ((this._targetRay = new rl()), + (this._targetRay.matrixAutoUpdate = !1), + (this._targetRay.visible = !1)), + this._targetRay + ) + }, + getGripSpace: function () { + return ( + null === this._grip && + ((this._grip = new rl()), + (this._grip.matrixAutoUpdate = !1), + (this._grip.visible = !1)), + this._grip + ) + }, + dispatchEvent: function (e) { + return ( + null !== this._targetRay && this._targetRay.dispatchEvent(e), + null !== this._grip && this._grip.dispatchEvent(e), + null !== this._hand && this._hand.dispatchEvent(e), + this + ) + }, + disconnect: function (e) { + return ( + this.dispatchEvent({ type: 'disconnected', data: e }), + null !== this._targetRay && (this._targetRay.visible = !1), + null !== this._grip && (this._grip.visible = !1), + null !== this._hand && (this._hand.visible = !1), + this + ) + }, + update: function (e, t, n) { + var r = null, + i = null, + o = null, + a = this._targetRay, + s = this._grip, + l = this._hand + if (e && 'visible-blurred' !== t.session.visibilityState) + if (l && e.hand) { + o = !0 + for (var c, u = Wn(e.hand.values()); !(c = u()).done; ) { + var h = c.value, + d = t.getJointPose(h, n) + if (void 0 === l.joints[h.jointName]) { + var p = new rl() + ;(p.matrixAutoUpdate = !1), + (p.visible = !1), + (l.joints[h.jointName] = p), + l.add(p) + } + var f = l.joints[h.jointName] + null !== d && + (f.matrix.fromArray(d.transform.matrix), + f.matrix.decompose(f.position, f.rotation, f.scale), + (f.jointRadius = d.radius)), + (f.visible = null !== d) + } + var m = l.joints['index-finger-tip'], + v = l.joints['thumb-tip'], + g = m.position.distanceTo(v.position), + y = 0.02, + b = 0.005 + l.inputState.pinching && g > y + b + ? ((l.inputState.pinching = !1), + this.dispatchEvent({ + type: 'pinchend', + handedness: e.handedness, + target: this, + })) + : !l.inputState.pinching && + g <= y - b && + ((l.inputState.pinching = !0), + this.dispatchEvent({ + type: 'pinchstart', + handedness: e.handedness, + target: this, + })) + } else + null !== a && + null !== (r = t.getPose(e.targetRaySpace, n)) && + (a.matrix.fromArray(r.transform.matrix), + a.matrix.decompose(a.position, a.rotation, a.scale)), + null !== s && + e.gripSpace && + null !== (i = t.getPose(e.gripSpace, n)) && + (s.matrix.fromArray(i.transform.matrix), + s.matrix.decompose(s.position, s.rotation, s.scale)) + return ( + null !== a && (a.visible = null !== r), + null !== s && (s.visible = null !== i), + null !== l && (l.visible = null !== o), + this + ) + }, + }), + Object.assign(ul.prototype, qn.prototype), + (fl.prototype = Object.assign(Object.create(pl.prototype), { + constructor: fl, + isWebGL1Renderer: !0, + })) + var ml = (function () { + function e(e, t) { + Object.defineProperty(this, 'isFogExp2', { value: !0 }), + (this.name = ''), + (this.color = new Li(e)), + (this.density = void 0 !== t ? t : 25e-5) + } + var t = e.prototype + return ( + (t.clone = function () { + return new e(this.color, this.density) + }), + (t.toJSON = function () { + return { + type: 'FogExp2', + color: this.color.getHex(), + density: this.density, + } + }), + e + ) + })(), + vl = (function () { + function e(e, t, n) { + Object.defineProperty(this, 'isFog', { value: !0 }), + (this.name = ''), + (this.color = new Li(e)), + (this.near = void 0 !== t ? t : 1), + (this.far = void 0 !== n ? n : 1e3) + } + var t = e.prototype + return ( + (t.clone = function () { + return new e(this.color, this.near, this.far) + }), + (t.toJSON = function () { + return { + type: 'Fog', + color: this.color.getHex(), + near: this.near, + far: this.far, + } + }), + e + ) + })(), + gl = (function (e) { + function t() { + var t + return ( + (t = e.call(this) || this), + Object.defineProperty(zn(t), 'isScene', { value: !0 }), + (t.type = 'Scene'), + (t.background = null), + (t.environment = null), + (t.fog = null), + (t.overrideMaterial = null), + (t.autoUpdate = !0), + 'undefined' !== typeof __THREE_DEVTOOLS__ && + __THREE_DEVTOOLS__.dispatchEvent( + new CustomEvent('observe', { detail: zn(t) }), + ), + t + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.copy = function (t, n) { + return ( + e.prototype.copy.call(this, t, n), + null !== t.background && (this.background = t.background.clone()), + null !== t.environment && (this.environment = t.environment.clone()), + null !== t.fog && (this.fog = t.fog.clone()), + null !== t.overrideMaterial && + (this.overrideMaterial = t.overrideMaterial.clone()), + (this.autoUpdate = t.autoUpdate), + (this.matrixAutoUpdate = t.matrixAutoUpdate), + this + ) + }), + (n.toJSON = function (t) { + var n = e.prototype.toJSON.call(this, t) + return ( + null !== this.background && + (n.object.background = this.background.toJSON(t)), + null !== this.environment && + (n.object.environment = this.environment.toJSON(t)), + null !== this.fog && (n.object.fog = this.fog.toJSON()), + n + ) + }), + t + ) + })(si) + function yl(e, t) { + ;(this.array = e), + (this.stride = t), + (this.count = void 0 !== e ? e.length / t : 0), + (this.usage = Tn), + (this.updateRange = { offset: 0, count: -1 }), + (this.version = 0), + (this.uuid = Kn.generateUUID()) + } + Object.defineProperty(yl.prototype, 'needsUpdate', { + set: function (e) { + !0 === e && this.version++ + }, + }), + Object.assign(yl.prototype, { + isInterleavedBuffer: !0, + onUploadCallback: function () {}, + setUsage: function (e) { + return (this.usage = e), this + }, + copy: function (e) { + return ( + (this.array = new e.array.constructor(e.array)), + (this.count = e.count), + (this.stride = e.stride), + (this.usage = e.usage), + this + ) + }, + copyAt: function (e, t, n) { + ;(e *= this.stride), (n *= t.stride) + for (var r = 0, i = this.stride; r < i; r++) + this.array[e + r] = t.array[n + r] + return this + }, + set: function (e, t) { + return void 0 === t && (t = 0), this.array.set(e, t), this + }, + clone: function (e) { + void 0 === e.arrayBuffers && (e.arrayBuffers = {}), + void 0 === this.array.buffer._uuid && + (this.array.buffer._uuid = Kn.generateUUID()), + void 0 === e.arrayBuffers[this.array.buffer._uuid] && + (e.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer) + var t = new yl( + new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]), + this.stride, + ) + return t.setUsage(this.usage), t + }, + onUpload: function (e) { + return (this.onUploadCallback = e), this + }, + toJSON: function (e) { + return ( + void 0 === e.arrayBuffers && (e.arrayBuffers = {}), + void 0 === this.array.buffer._uuid && + (this.array.buffer._uuid = Kn.generateUUID()), + void 0 === e.arrayBuffers[this.array.buffer._uuid] && + (e.arrayBuffers[this.array.buffer._uuid] = Array.prototype.slice.call( + new Uint32Array(this.array.buffer), + )), + { + uuid: this.uuid, + buffer: this.array.buffer._uuid, + type: this.array.constructor.name, + stride: this.stride, + } + ) + }, + }) + var bl, + Al = new lr() + function wl(e, t, n, r) { + ;(this.name = ''), + (this.data = e), + (this.itemSize = t), + (this.offset = n), + (this.normalized = !0 === r) + } + function xl(e) { + Di.call(this), + (this.type = 'SpriteMaterial'), + (this.color = new Li(16777215)), + (this.map = null), + (this.alphaMap = null), + (this.rotation = 0), + (this.sizeAttenuation = !0), + (this.transparent = !0), + this.setValues(e) + } + Object.defineProperties(wl.prototype, { + count: { + get: function () { + return this.data.count + }, + }, + array: { + get: function () { + return this.data.array + }, + }, + needsUpdate: { + set: function (e) { + this.data.needsUpdate = e + }, + }, + }), + Object.assign(wl.prototype, { + isInterleavedBufferAttribute: !0, + applyMatrix4: function (e) { + for (var t = 0, n = this.data.count; t < n; t++) + (Al.x = this.getX(t)), + (Al.y = this.getY(t)), + (Al.z = this.getZ(t)), + Al.applyMatrix4(e), + this.setXYZ(t, Al.x, Al.y, Al.z) + return this + }, + setX: function (e, t) { + return (this.data.array[e * this.data.stride + this.offset] = t), this + }, + setY: function (e, t) { + return (this.data.array[e * this.data.stride + this.offset + 1] = t), this + }, + setZ: function (e, t) { + return (this.data.array[e * this.data.stride + this.offset + 2] = t), this + }, + setW: function (e, t) { + return (this.data.array[e * this.data.stride + this.offset + 3] = t), this + }, + getX: function (e) { + return this.data.array[e * this.data.stride + this.offset] + }, + getY: function (e) { + return this.data.array[e * this.data.stride + this.offset + 1] + }, + getZ: function (e) { + return this.data.array[e * this.data.stride + this.offset + 2] + }, + getW: function (e) { + return this.data.array[e * this.data.stride + this.offset + 3] + }, + setXY: function (e, t, n) { + return ( + (e = e * this.data.stride + this.offset), + (this.data.array[e + 0] = t), + (this.data.array[e + 1] = n), + this + ) + }, + setXYZ: function (e, t, n, r) { + return ( + (e = e * this.data.stride + this.offset), + (this.data.array[e + 0] = t), + (this.data.array[e + 1] = n), + (this.data.array[e + 2] = r), + this + ) + }, + setXYZW: function (e, t, n, r, i) { + return ( + (e = e * this.data.stride + this.offset), + (this.data.array[e + 0] = t), + (this.data.array[e + 1] = n), + (this.data.array[e + 2] = r), + (this.data.array[e + 3] = i), + this + ) + }, + clone: function (e) { + if (void 0 === e) { + console.log( + 'THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.', + ) + for (var t = [], n = 0; n < this.count; n++) + for ( + var r = n * this.data.stride + this.offset, i = 0; + i < this.itemSize; + i++ + ) + t.push(this.data.array[r + i]) + return new Fi( + new this.array.constructor(t), + this.itemSize, + this.normalized, + ) + } + return ( + void 0 === e.interleavedBuffers && (e.interleavedBuffers = {}), + void 0 === e.interleavedBuffers[this.data.uuid] && + (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), + new wl( + e.interleavedBuffers[this.data.uuid], + this.itemSize, + this.offset, + this.normalized, + ) + ) + }, + toJSON: function (e) { + if (void 0 === e) { + console.log( + 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.', + ) + for (var t = [], n = 0; n < this.count; n++) + for ( + var r = n * this.data.stride + this.offset, i = 0; + i < this.itemSize; + i++ + ) + t.push(this.data.array[r + i]) + return { + itemSize: this.itemSize, + type: this.array.constructor.name, + array: t, + normalized: this.normalized, + } + } + return ( + void 0 === e.interleavedBuffers && (e.interleavedBuffers = {}), + void 0 === e.interleavedBuffers[this.data.uuid] && + (e.interleavedBuffers[this.data.uuid] = this.data.toJSON(e)), + { + isInterleavedBufferAttribute: !0, + itemSize: this.itemSize, + data: this.data.uuid, + offset: this.offset, + normalized: this.normalized, + } + ) + }, + }), + (xl.prototype = Object.create(Di.prototype)), + (xl.prototype.constructor = xl), + (xl.prototype.isSpriteMaterial = !0), + (xl.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.map = e.map), + (this.alphaMap = e.alphaMap), + (this.rotation = e.rotation), + (this.sizeAttenuation = e.sizeAttenuation), + this + ) + }) + var El = new lr(), + Ml = new lr(), + _l = new lr(), + Tl = new Jn(), + Sl = new Jn(), + Cl = new Fr(), + Ll = new lr(), + Rl = new lr(), + Pl = new lr(), + Dl = new Jn(), + Ol = new Jn(), + Il = new Jn() + function Bl(e) { + if ((si.call(this), (this.type = 'Sprite'), void 0 === bl)) { + bl = new ro() + var t = new yl( + new Float32Array([ + -0.5, -0.5, 0, 0, 0, 0.5, -0.5, 0, 1, 0, 0.5, 0.5, 0, 1, 1, -0.5, 0.5, + 0, 0, 1, + ]), + 5, + ) + bl.setIndex([0, 1, 2, 0, 2, 3]), + bl.setAttribute('position', new wl(t, 3, 0, !1)), + bl.setAttribute('uv', new wl(t, 2, 3, !1)) + } + ;(this.geometry = bl), + (this.material = void 0 !== e ? e : new xl()), + (this.center = new Jn(0.5, 0.5)) + } + function Fl(e, t, n, r, i, o) { + Tl.subVectors(e, n).addScalar(0.5).multiply(r), + void 0 !== i + ? ((Sl.x = o * Tl.x - i * Tl.y), (Sl.y = i * Tl.x + o * Tl.y)) + : Sl.copy(Tl), + e.copy(t), + (e.x += Sl.x), + (e.y += Sl.y), + e.applyMatrix4(Cl) + } + Bl.prototype = Object.assign(Object.create(si.prototype), { + constructor: Bl, + isSprite: !0, + raycast: function (e, t) { + null === e.camera && + console.error( + 'THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.', + ), + Ml.setFromMatrixScale(this.matrixWorld), + Cl.copy(e.camera.matrixWorld), + this.modelViewMatrix.multiplyMatrices( + e.camera.matrixWorldInverse, + this.matrixWorld, + ), + _l.setFromMatrixPosition(this.modelViewMatrix), + e.camera.isPerspectiveCamera && + !1 === this.material.sizeAttenuation && + Ml.multiplyScalar(-_l.z) + var n, + r, + i = this.material.rotation + 0 !== i && ((r = Math.cos(i)), (n = Math.sin(i))) + var o = this.center + Fl(Ll.set(-0.5, -0.5, 0), _l, o, Ml, n, r), + Fl(Rl.set(0.5, -0.5, 0), _l, o, Ml, n, r), + Fl(Pl.set(0.5, 0.5, 0), _l, o, Ml, n, r), + Dl.set(0, 0), + Ol.set(1, 0), + Il.set(1, 1) + var a = e.ray.intersectTriangle(Ll, Rl, Pl, !1, El) + if ( + null !== a || + (Fl(Rl.set(-0.5, 0.5, 0), _l, o, Ml, n, r), + Ol.set(0, 1), + null !== (a = e.ray.intersectTriangle(Ll, Pl, Rl, !1, El))) + ) { + var s = e.ray.origin.distanceTo(El) + s < e.near || + s > e.far || + t.push({ + distance: s, + point: El.clone(), + uv: xi.getUV(El, Ll, Rl, Pl, Dl, Ol, Il, new Jn()), + face: null, + object: this, + }) + } + }, + copy: function (e) { + return ( + si.prototype.copy.call(this, e), + void 0 !== e.center && this.center.copy(e.center), + (this.material = e.material), + this + ) + }, + }) + var kl = new lr(), + Nl = new lr() + function Ul() { + si.call(this), + (this._currentLevel = 0), + (this.type = 'LOD'), + Object.defineProperties(this, { levels: { enumerable: !0, value: [] } }), + (this.autoUpdate = !0) + } + Ul.prototype = Object.assign(Object.create(si.prototype), { + constructor: Ul, + isLOD: !0, + copy: function (e) { + si.prototype.copy.call(this, e, !1) + for (var t = e.levels, n = 0, r = t.length; n < r; n++) { + var i = t[n] + this.addLevel(i.object.clone(), i.distance) + } + return (this.autoUpdate = e.autoUpdate), this + }, + addLevel: function (e, t) { + void 0 === t && (t = 0), (t = Math.abs(t)) + var n, + r = this.levels + for (n = 0; n < r.length && !(t < r[n].distance); n++); + return r.splice(n, 0, { distance: t, object: e }), this.add(e), this + }, + getCurrentLevel: function () { + return this._currentLevel + }, + getObjectForDistance: function (e) { + var t = this.levels + if (t.length > 0) { + var n, r + for (n = 1, r = t.length; n < r && !(e < t[n].distance); n++); + return t[n - 1].object + } + return null + }, + raycast: function (e, t) { + if (this.levels.length > 0) { + kl.setFromMatrixPosition(this.matrixWorld) + var n = e.ray.origin.distanceTo(kl) + this.getObjectForDistance(n).raycast(e, t) + } + }, + update: function (e) { + var t = this.levels + if (t.length > 1) { + kl.setFromMatrixPosition(e.matrixWorld), + Nl.setFromMatrixPosition(this.matrixWorld) + var n, + r, + i = kl.distanceTo(Nl) / e.zoom + for ( + t[0].object.visible = !0, n = 1, r = t.length; + n < r && i >= t[n].distance; + n++ + ) + (t[n - 1].object.visible = !1), (t[n].object.visible = !0) + for (this._currentLevel = n - 1; n < r; n++) t[n].object.visible = !1 + } + }, + toJSON: function (e) { + var t = si.prototype.toJSON.call(this, e) + !1 === this.autoUpdate && (t.object.autoUpdate = !1), (t.object.levels = []) + for (var n = this.levels, r = 0, i = n.length; r < i; r++) { + var o = n[r] + t.object.levels.push({ object: o.object.uuid, distance: o.distance }) + } + return t + }, + }) + var Hl = new lr(), + Gl = new ir(), + zl = new ir(), + jl = new lr(), + Vl = new Fr() + function Wl(e, t) { + e && + e.isGeometry && + console.error( + 'THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ), + xo.call(this, e, t), + (this.type = 'SkinnedMesh'), + (this.bindMode = 'attached'), + (this.bindMatrix = new Fr()), + (this.bindMatrixInverse = new Fr()) + } + function ql() { + si.call(this), (this.type = 'Bone') + } + ;(Wl.prototype = Object.assign(Object.create(xo.prototype), { + constructor: Wl, + isSkinnedMesh: !0, + copy: function (e) { + return ( + xo.prototype.copy.call(this, e), + (this.bindMode = e.bindMode), + this.bindMatrix.copy(e.bindMatrix), + this.bindMatrixInverse.copy(e.bindMatrixInverse), + (this.skeleton = e.skeleton), + this + ) + }, + bind: function (e, t) { + ;(this.skeleton = e), + void 0 === t && + (this.updateMatrixWorld(!0), + this.skeleton.calculateInverses(), + (t = this.matrixWorld)), + this.bindMatrix.copy(t), + this.bindMatrixInverse.copy(t).invert() + }, + pose: function () { + this.skeleton.pose() + }, + normalizeSkinWeights: function () { + for ( + var e = new ir(), + t = this.geometry.attributes.skinWeight, + n = 0, + r = t.count; + n < r; + n++ + ) { + ;(e.x = t.getX(n)), + (e.y = t.getY(n)), + (e.z = t.getZ(n)), + (e.w = t.getW(n)) + var i = 1 / e.manhattanLength() + i !== 1 / 0 ? e.multiplyScalar(i) : e.set(1, 0, 0, 0), + t.setXYZW(n, e.x, e.y, e.z, e.w) + } + }, + updateMatrixWorld: function (e) { + xo.prototype.updateMatrixWorld.call(this, e), + 'attached' === this.bindMode + ? this.bindMatrixInverse.copy(this.matrixWorld).invert() + : 'detached' === this.bindMode + ? this.bindMatrixInverse.copy(this.bindMatrix).invert() + : console.warn( + 'THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode, + ) + }, + boneTransform: function (e, t) { + var n = this.skeleton, + r = this.geometry + Gl.fromBufferAttribute(r.attributes.skinIndex, e), + zl.fromBufferAttribute(r.attributes.skinWeight, e), + Hl.fromBufferAttribute(r.attributes.position, e).applyMatrix4( + this.bindMatrix, + ), + t.set(0, 0, 0) + for (var i = 0; i < 4; i++) { + var o = zl.getComponent(i) + if (0 !== o) { + var a = Gl.getComponent(i) + Vl.multiplyMatrices(n.bones[a].matrixWorld, n.boneInverses[a]), + t.addScaledVector(jl.copy(Hl).applyMatrix4(Vl), o) + } + } + return t.applyMatrix4(this.bindMatrixInverse) + }, + })), + (ql.prototype = Object.assign(Object.create(si.prototype), { + constructor: ql, + isBone: !0, + })) + var Xl = new Fr(), + Yl = new Fr() + function Ql(e, t) { + void 0 === e && (e = []), + void 0 === t && (t = []), + (this.uuid = Kn.generateUUID()), + (this.bones = e.slice(0)), + (this.boneInverses = t), + (this.boneMatrices = null), + (this.boneTexture = null), + (this.boneTextureSize = 0), + (this.frame = -1), + this.init() + } + Object.assign(Ql.prototype, { + init: function () { + var e = this.bones, + t = this.boneInverses + if (((this.boneMatrices = new Float32Array(16 * e.length)), 0 === t.length)) + this.calculateInverses() + else if (e.length !== t.length) { + console.warn( + 'THREE.Skeleton: Number of inverse bone matrices does not match amount of bones.', + ), + (this.boneInverses = []) + for (var n = 0, r = this.bones.length; n < r; n++) + this.boneInverses.push(new Fr()) + } + }, + calculateInverses: function () { + this.boneInverses.length = 0 + for (var e = 0, t = this.bones.length; e < t; e++) { + var n = new Fr() + this.bones[e] && n.copy(this.bones[e].matrixWorld).invert(), + this.boneInverses.push(n) + } + }, + pose: function () { + for (var e = 0, t = this.bones.length; e < t; e++) { + var n = this.bones[e] + n && n.matrixWorld.copy(this.boneInverses[e]).invert() + } + for (var r = 0, i = this.bones.length; r < i; r++) { + var o = this.bones[r] + o && + (o.parent && o.parent.isBone + ? (o.matrix.copy(o.parent.matrixWorld).invert(), + o.matrix.multiply(o.matrixWorld)) + : o.matrix.copy(o.matrixWorld), + o.matrix.decompose(o.position, o.quaternion, o.scale)) + } + }, + update: function () { + for ( + var e = this.bones, + t = this.boneInverses, + n = this.boneMatrices, + r = this.boneTexture, + i = 0, + o = e.length; + i < o; + i++ + ) { + var a = e[i] ? e[i].matrixWorld : Yl + Xl.multiplyMatrices(a, t[i]), Xl.toArray(n, 16 * i) + } + null !== r && (r.needsUpdate = !0) + }, + clone: function () { + return new Ql(this.bones, this.boneInverses) + }, + getBoneByName: function (e) { + for (var t = 0, n = this.bones.length; t < n; t++) { + var r = this.bones[t] + if (r.name === e) return r + } + }, + dispose: function () { + null !== this.boneTexture && + (this.boneTexture.dispose(), (this.boneTexture = null)) + }, + fromJSON: function (e, t) { + this.uuid = e.uuid + for (var n = 0, r = e.bones.length; n < r; n++) { + var i = e.bones[n], + o = t[i] + void 0 === o && + (console.warn('THREE.Skeleton: No bone found with UUID:', i), + (o = new ql())), + this.bones.push(o), + this.boneInverses.push(new Fr().fromArray(e.boneInverses[n])) + } + return this.init(), this + }, + toJSON: function () { + var e = { + metadata: { + version: 4.5, + type: 'Skeleton', + generator: 'Skeleton.toJSON', + }, + bones: [], + boneInverses: [], + } + e.uuid = this.uuid + for ( + var t = this.bones, n = this.boneInverses, r = 0, i = t.length; + r < i; + r++ + ) { + var o = t[r] + e.bones.push(o.uuid) + var a = n[r] + e.boneInverses.push(a.toArray()) + } + return e + }, + }) + var Zl = new Fr(), + Kl = new Fr(), + Jl = [], + $l = new xo() + function ec(e, t, n) { + xo.call(this, e, t), + (this.instanceMatrix = new Fi(new Float32Array(16 * n), 16)), + (this.instanceColor = null), + (this.count = n), + (this.frustumCulled = !1) + } + function tc(e) { + Di.call(this), + (this.type = 'LineBasicMaterial'), + (this.color = new Li(16777215)), + (this.linewidth = 1), + (this.linecap = 'round'), + (this.linejoin = 'round'), + (this.morphTargets = !1), + this.setValues(e) + } + ;(ec.prototype = Object.assign(Object.create(xo.prototype), { + constructor: ec, + isInstancedMesh: !0, + copy: function (e) { + return ( + xo.prototype.copy.call(this, e), + this.instanceMatrix.copy(e.instanceMatrix), + null !== e.instanceColor && + (this.instanceColor = e.instanceColor.clone()), + (this.count = e.count), + this + ) + }, + getColorAt: function (e, t) { + t.fromArray(this.instanceColor.array, 3 * e) + }, + getMatrixAt: function (e, t) { + t.fromArray(this.instanceMatrix.array, 16 * e) + }, + raycast: function (e, t) { + var n = this.matrixWorld, + r = this.count + if ( + (($l.geometry = this.geometry), + ($l.material = this.material), + void 0 !== $l.material) + ) + for (var i = 0; i < r; i++) { + this.getMatrixAt(i, Zl), + Kl.multiplyMatrices(n, Zl), + ($l.matrixWorld = Kl), + $l.raycast(e, Jl) + for (var o = 0, a = Jl.length; o < a; o++) { + var s = Jl[o] + ;(s.instanceId = i), (s.object = this), t.push(s) + } + Jl.length = 0 + } + }, + setColorAt: function (e, t) { + null === this.instanceColor && + (this.instanceColor = new Fi(new Float32Array(3 * this.count), 3)), + t.toArray(this.instanceColor.array, 3 * e) + }, + setMatrixAt: function (e, t) { + t.toArray(this.instanceMatrix.array, 16 * e) + }, + updateMorphTargets: function () {}, + dispose: function () { + this.dispatchEvent({ type: 'dispose' }) + }, + })), + (tc.prototype = Object.create(Di.prototype)), + (tc.prototype.constructor = tc), + (tc.prototype.isLineBasicMaterial = !0), + (tc.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.linewidth = e.linewidth), + (this.linecap = e.linecap), + (this.linejoin = e.linejoin), + (this.morphTargets = e.morphTargets), + this + ) + }) + var nc = new lr(), + rc = new lr(), + ic = new Fr(), + oc = new Br(), + ac = new Sr() + function sc(e, t) { + void 0 === e && (e = new ro()), + void 0 === t && (t = new tc()), + si.call(this), + (this.type = 'Line'), + (this.geometry = e), + (this.material = t), + this.updateMorphTargets() + } + sc.prototype = Object.assign(Object.create(si.prototype), { + constructor: sc, + isLine: !0, + copy: function (e) { + return ( + si.prototype.copy.call(this, e), + (this.material = e.material), + (this.geometry = e.geometry), + this + ) + }, + computeLineDistances: function () { + var e = this.geometry + if (e.isBufferGeometry) + if (null === e.index) { + for ( + var t = e.attributes.position, n = [0], r = 1, i = t.count; + r < i; + r++ + ) + nc.fromBufferAttribute(t, r - 1), + rc.fromBufferAttribute(t, r), + (n[r] = n[r - 1]), + (n[r] += nc.distanceTo(rc)) + e.setAttribute('lineDistance', new Wi(n, 1)) + } else + console.warn( + 'THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.', + ) + else + e.isGeometry && + console.error( + 'THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + return this + }, + raycast: function (e, t) { + var n = this.geometry, + r = this.matrixWorld, + i = e.params.Line.threshold + if ( + (null === n.boundingSphere && n.computeBoundingSphere(), + ac.copy(n.boundingSphere), + ac.applyMatrix4(r), + (ac.radius += i), + !1 !== e.ray.intersectsSphere(ac)) + ) { + ic.copy(r).invert(), oc.copy(e.ray).applyMatrix4(ic) + var o = i / ((this.scale.x + this.scale.y + this.scale.z) / 3), + a = o * o, + s = new lr(), + l = new lr(), + c = new lr(), + u = new lr(), + h = this.isLineSegments ? 2 : 1 + if (n.isBufferGeometry) { + var d = n.index, + p = n.attributes.position + if (null !== d) + for (var f = d.array, m = 0, v = f.length - 1; m < v; m += h) { + var g = f[m], + y = f[m + 1] + if ( + (s.fromBufferAttribute(p, g), + l.fromBufferAttribute(p, y), + !(oc.distanceSqToSegment(s, l, u, c) > a)) + ) { + u.applyMatrix4(this.matrixWorld) + var b = e.ray.origin.distanceTo(u) + b < e.near || + b > e.far || + t.push({ + distance: b, + point: c.clone().applyMatrix4(this.matrixWorld), + index: m, + face: null, + faceIndex: null, + object: this, + }) + } + } + else + for (var A = 0, w = p.count - 1; A < w; A += h) + if ( + (s.fromBufferAttribute(p, A), + l.fromBufferAttribute(p, A + 1), + !(oc.distanceSqToSegment(s, l, u, c) > a)) + ) { + u.applyMatrix4(this.matrixWorld) + var x = e.ray.origin.distanceTo(u) + x < e.near || + x > e.far || + t.push({ + distance: x, + point: c.clone().applyMatrix4(this.matrixWorld), + index: A, + face: null, + faceIndex: null, + object: this, + }) + } + } else + n.isGeometry && + console.error( + 'THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + } + }, + updateMorphTargets: function () { + var e = this.geometry + if (e.isBufferGeometry) { + var t = e.morphAttributes, + n = Object.keys(t) + if (n.length > 0) { + var r = t[n[0]] + if (void 0 !== r) { + ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {}) + for (var i = 0, o = r.length; i < o; i++) { + var a = r[i].name || String(i) + this.morphTargetInfluences.push(0), + (this.morphTargetDictionary[a] = i) + } + } + } + } else { + var s = e.morphTargets + void 0 !== s && + s.length > 0 && + console.error( + 'THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + } + }, + }) + var lc = new lr(), + cc = new lr() + function uc(e, t) { + sc.call(this, e, t), (this.type = 'LineSegments') + } + function hc(e, t) { + sc.call(this, e, t), (this.type = 'LineLoop') + } + function dc(e) { + Di.call(this), + (this.type = 'PointsMaterial'), + (this.color = new Li(16777215)), + (this.map = null), + (this.alphaMap = null), + (this.size = 1), + (this.sizeAttenuation = !0), + (this.morphTargets = !1), + this.setValues(e) + } + ;(uc.prototype = Object.assign(Object.create(sc.prototype), { + constructor: uc, + isLineSegments: !0, + computeLineDistances: function () { + var e = this.geometry + if (e.isBufferGeometry) + if (null === e.index) { + for ( + var t = e.attributes.position, n = [], r = 0, i = t.count; + r < i; + r += 2 + ) + lc.fromBufferAttribute(t, r), + cc.fromBufferAttribute(t, r + 1), + (n[r] = 0 === r ? 0 : n[r - 1]), + (n[r + 1] = n[r] + lc.distanceTo(cc)) + e.setAttribute('lineDistance', new Wi(n, 1)) + } else + console.warn( + 'THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.', + ) + else + e.isGeometry && + console.error( + 'THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + return this + }, + })), + (hc.prototype = Object.assign(Object.create(sc.prototype), { + constructor: hc, + isLineLoop: !0, + })), + (dc.prototype = Object.create(Di.prototype)), + (dc.prototype.constructor = dc), + (dc.prototype.isPointsMaterial = !0), + (dc.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.map = e.map), + (this.alphaMap = e.alphaMap), + (this.size = e.size), + (this.sizeAttenuation = e.sizeAttenuation), + (this.morphTargets = e.morphTargets), + this + ) + }) + var pc = new Fr(), + fc = new Br(), + mc = new Sr(), + vc = new lr() + function gc(e, t) { + void 0 === e && (e = new ro()), + void 0 === t && (t = new dc()), + si.call(this), + (this.type = 'Points'), + (this.geometry = e), + (this.material = t), + this.updateMorphTargets() + } + function yc(e, t, n, r, i, o, a) { + var s = fc.distanceSqToPoint(e) + if (s < n) { + var l = new lr() + fc.closestPointToPoint(e, l), l.applyMatrix4(r) + var c = i.ray.origin.distanceTo(l) + if (c < i.near || c > i.far) return + o.push({ + distance: c, + distanceToRay: Math.sqrt(s), + point: l, + index: t, + face: null, + object: a, + }) + } + } + function bc(e, t, n, r, i, o, a, s, l) { + nr.call(this, e, t, n, r, i, o, a, s, l), + (this.format = void 0 !== a ? a : Ne), + (this.minFilter = void 0 !== o ? o : Ae), + (this.magFilter = void 0 !== i ? i : Ae), + (this.generateMipmaps = !1) + var c = this + function u() { + ;(c.needsUpdate = !0), e.requestVideoFrameCallback(u) + } + 'requestVideoFrameCallback' in e && e.requestVideoFrameCallback(u) + } + function Ac(e, t, n, r, i, o, a, s, l, c, u, h) { + nr.call(this, null, o, a, s, l, c, r, i, u, h), + (this.image = { width: t, height: n }), + (this.mipmaps = e), + (this.flipY = !1), + (this.generateMipmaps = !1) + } + function wc(e, t, n, r, i, o, a, s, l) { + nr.call(this, e, t, n, r, i, o, a, s, l), (this.needsUpdate = !0) + } + function xc(e, t, n, r, i, o, a, s, l, c) { + if ((c = void 0 !== c ? c : je) !== je && c !== Ve) + throw new Error( + 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat', + ) + void 0 === n && c === je && (n = Ce), + void 0 === n && c === Ve && (n = Fe), + nr.call(this, null, r, i, o, a, s, c, n, l), + (this.image = { width: e, height: t }), + (this.magFilter = void 0 !== a ? a : me), + (this.minFilter = void 0 !== s ? s : me), + (this.flipY = !1), + (this.generateMipmaps = !1) + } + ;(gc.prototype = Object.assign(Object.create(si.prototype), { + constructor: gc, + isPoints: !0, + copy: function (e) { + return ( + si.prototype.copy.call(this, e), + (this.material = e.material), + (this.geometry = e.geometry), + this + ) + }, + raycast: function (e, t) { + var n = this.geometry, + r = this.matrixWorld, + i = e.params.Points.threshold + if ( + (null === n.boundingSphere && n.computeBoundingSphere(), + mc.copy(n.boundingSphere), + mc.applyMatrix4(r), + (mc.radius += i), + !1 !== e.ray.intersectsSphere(mc)) + ) { + pc.copy(r).invert(), fc.copy(e.ray).applyMatrix4(pc) + var o = i / ((this.scale.x + this.scale.y + this.scale.z) / 3), + a = o * o + if (n.isBufferGeometry) { + var s = n.index, + l = n.attributes.position + if (null !== s) + for (var c = s.array, u = 0, h = c.length; u < h; u++) { + var d = c[u] + vc.fromBufferAttribute(l, d), yc(vc, d, a, r, e, t, this) + } + else + for (var p = 0, f = l.count; p < f; p++) + vc.fromBufferAttribute(l, p), yc(vc, p, a, r, e, t, this) + } else + console.error( + 'THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + } + }, + updateMorphTargets: function () { + var e = this.geometry + if (e.isBufferGeometry) { + var t = e.morphAttributes, + n = Object.keys(t) + if (n.length > 0) { + var r = t[n[0]] + if (void 0 !== r) { + ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {}) + for (var i = 0, o = r.length; i < o; i++) { + var a = r[i].name || String(i) + this.morphTargetInfluences.push(0), + (this.morphTargetDictionary[a] = i) + } + } + } + } else { + var s = e.morphTargets + void 0 !== s && + s.length > 0 && + console.error( + 'THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.', + ) + } + }, + })), + (bc.prototype = Object.assign(Object.create(nr.prototype), { + constructor: bc, + clone: function () { + return new this.constructor(this.image).copy(this) + }, + isVideoTexture: !0, + update: function () { + var e = this.image + !1 === 'requestVideoFrameCallback' in e && + e.readyState >= e.HAVE_CURRENT_DATA && + (this.needsUpdate = !0) + }, + })), + (Ac.prototype = Object.create(nr.prototype)), + (Ac.prototype.constructor = Ac), + (Ac.prototype.isCompressedTexture = !0), + (wc.prototype = Object.create(nr.prototype)), + (wc.prototype.constructor = wc), + (wc.prototype.isCanvasTexture = !0), + (xc.prototype = Object.create(nr.prototype)), + (xc.prototype.constructor = xc), + (xc.prototype.isDepthTexture = !0) + var Ec = (function (e) { + function t(t, n, r, i) { + var o + void 0 === t && (t = 1), + void 0 === n && (n = 8), + void 0 === r && (r = 0), + void 0 === i && (i = 2 * Math.PI), + ((o = e.call(this) || this).type = 'CircleGeometry'), + (o.parameters = { + radius: t, + segments: n, + thetaStart: r, + thetaLength: i, + }), + (n = Math.max(3, n)) + var a = [], + s = [], + l = [], + c = [], + u = new lr(), + h = new Jn() + s.push(0, 0, 0), l.push(0, 0, 1), c.push(0.5, 0.5) + for (var d = 0, p = 3; d <= n; d++, p += 3) { + var f = r + (d / n) * i + ;(u.x = t * Math.cos(f)), + (u.y = t * Math.sin(f)), + s.push(u.x, u.y, u.z), + l.push(0, 0, 1), + (h.x = (s[p] / t + 1) / 2), + (h.y = (s[p + 1] / t + 1) / 2), + c.push(h.x, h.y) + } + for (var m = 1; m <= n; m++) a.push(m, m + 1, 0) + return ( + o.setIndex(a), + o.setAttribute('position', new Wi(s, 3)), + o.setAttribute('normal', new Wi(l, 3)), + o.setAttribute('uv', new Wi(c, 2)), + o + ) + } + return Gn(t, e), t + })(ro), + Mc = (function (e) { + function t(t, n, r, i, o, a, s, l) { + var c + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 1), + void 0 === i && (i = 8), + void 0 === o && (o = 1), + void 0 === a && (a = !1), + void 0 === s && (s = 0), + void 0 === l && (l = 2 * Math.PI), + ((c = e.call(this) || this).type = 'CylinderGeometry'), + (c.parameters = { + radiusTop: t, + radiusBottom: n, + height: r, + radialSegments: i, + heightSegments: o, + openEnded: a, + thetaStart: s, + thetaLength: l, + }) + var u = zn(c) + ;(i = Math.floor(i)), (o = Math.floor(o)) + var h = [], + d = [], + p = [], + f = [], + m = 0, + v = [], + g = r / 2, + y = 0 + function b() { + for ( + var e = new lr(), a = new lr(), c = 0, b = (n - t) / r, A = 0; + A <= o; + A++ + ) { + for (var w = [], x = A / o, E = x * (n - t) + t, M = 0; M <= i; M++) { + var _ = M / i, + T = _ * l + s, + S = Math.sin(T), + C = Math.cos(T) + ;(a.x = E * S), + (a.y = -x * r + g), + (a.z = E * C), + d.push(a.x, a.y, a.z), + e.set(S, b, C).normalize(), + p.push(e.x, e.y, e.z), + f.push(_, 1 - x), + w.push(m++) + } + v.push(w) + } + for (var L = 0; L < i; L++) + for (var R = 0; R < o; R++) { + var P = v[R][L], + D = v[R + 1][L], + O = v[R + 1][L + 1], + I = v[R][L + 1] + h.push(P, D, I), h.push(D, O, I), (c += 6) + } + u.addGroup(y, c, 0), (y += c) + } + function A(e) { + for ( + var r = m, + o = new Jn(), + a = new lr(), + c = 0, + v = !0 === e ? t : n, + b = !0 === e ? 1 : -1, + A = 1; + A <= i; + A++ + ) + d.push(0, g * b, 0), p.push(0, b, 0), f.push(0.5, 0.5), m++ + for (var w = m, x = 0; x <= i; x++) { + var E = (x / i) * l + s, + M = Math.cos(E), + _ = Math.sin(E) + ;(a.x = v * _), + (a.y = g * b), + (a.z = v * M), + d.push(a.x, a.y, a.z), + p.push(0, b, 0), + (o.x = 0.5 * M + 0.5), + (o.y = 0.5 * _ * b + 0.5), + f.push(o.x, o.y), + m++ + } + for (var T = 0; T < i; T++) { + var S = r + T, + C = w + T + !0 === e ? h.push(C, C + 1, S) : h.push(C + 1, C, S), (c += 3) + } + u.addGroup(y, c, !0 === e ? 1 : 2), (y += c) + } + return ( + b(), + !1 === a && (t > 0 && A(!0), n > 0 && A(!1)), + c.setIndex(h), + c.setAttribute('position', new Wi(d, 3)), + c.setAttribute('normal', new Wi(p, 3)), + c.setAttribute('uv', new Wi(f, 2)), + c + ) + } + return Gn(t, e), t + })(ro), + _c = (function (e) { + function t(t, n, r, i, o, a, s) { + var l + return ( + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = 8), + void 0 === i && (i = 1), + void 0 === o && (o = !1), + void 0 === a && (a = 0), + void 0 === s && (s = 2 * Math.PI), + ((l = e.call(this, 0, t, n, r, i, o, a, s) || this).type = + 'ConeGeometry'), + (l.parameters = { + radius: t, + height: n, + radialSegments: r, + heightSegments: i, + openEnded: o, + thetaStart: a, + thetaLength: s, + }), + l + ) + } + return Gn(t, e), t + })(Mc), + Tc = (function (e) { + function t(t, n, r, i) { + var o + void 0 === r && (r = 1), + void 0 === i && (i = 0), + ((o = e.call(this) || this).type = 'PolyhedronGeometry'), + (o.parameters = { vertices: t, indices: n, radius: r, detail: i }) + var a = [], + s = [] + function l(e) { + for ( + var t = new lr(), r = new lr(), i = new lr(), o = 0; + o < n.length; + o += 3 + ) + f(n[o + 0], t), f(n[o + 1], r), f(n[o + 2], i), c(t, r, i, e) + } + function c(e, t, n, r) { + for (var i = r + 1, o = [], a = 0; a <= i; a++) { + o[a] = [] + for ( + var s = e.clone().lerp(n, a / i), + l = t.clone().lerp(n, a / i), + c = i - a, + u = 0; + u <= c; + u++ + ) + o[a][u] = 0 === u && a === i ? s : s.clone().lerp(l, u / c) + } + for (var h = 0; h < i; h++) + for (var d = 0; d < 2 * (i - h) - 1; d++) { + var f = Math.floor(d / 2) + d % 2 === 0 + ? (p(o[h][f + 1]), p(o[h + 1][f]), p(o[h][f])) + : (p(o[h][f + 1]), p(o[h + 1][f + 1]), p(o[h + 1][f])) + } + } + function u(e) { + for (var t = new lr(), n = 0; n < a.length; n += 3) + (t.x = a[n + 0]), + (t.y = a[n + 1]), + (t.z = a[n + 2]), + t.normalize().multiplyScalar(e), + (a[n + 0] = t.x), + (a[n + 1] = t.y), + (a[n + 2] = t.z) + } + function h() { + for (var e = new lr(), t = 0; t < a.length; t += 3) { + ;(e.x = a[t + 0]), (e.y = a[t + 1]), (e.z = a[t + 2]) + var n = g(e) / 2 / Math.PI + 0.5, + r = y(e) / Math.PI + 0.5 + s.push(n, 1 - r) + } + m(), d() + } + function d() { + for (var e = 0; e < s.length; e += 6) { + var t = s[e + 0], + n = s[e + 2], + r = s[e + 4], + i = Math.max(t, n, r), + o = Math.min(t, n, r) + i > 0.9 && + o < 0.1 && + (t < 0.2 && (s[e + 0] += 1), + n < 0.2 && (s[e + 2] += 1), + r < 0.2 && (s[e + 4] += 1)) + } + } + function p(e) { + a.push(e.x, e.y, e.z) + } + function f(e, n) { + var r = 3 * e + ;(n.x = t[r + 0]), (n.y = t[r + 1]), (n.z = t[r + 2]) + } + function m() { + for ( + var e = new lr(), + t = new lr(), + n = new lr(), + r = new lr(), + i = new Jn(), + o = new Jn(), + l = new Jn(), + c = 0, + u = 0; + c < a.length; + c += 9, u += 6 + ) { + e.set(a[c + 0], a[c + 1], a[c + 2]), + t.set(a[c + 3], a[c + 4], a[c + 5]), + n.set(a[c + 6], a[c + 7], a[c + 8]), + i.set(s[u + 0], s[u + 1]), + o.set(s[u + 2], s[u + 3]), + l.set(s[u + 4], s[u + 5]), + r.copy(e).add(t).add(n).divideScalar(3) + var h = g(r) + v(i, u + 0, e, h), v(o, u + 2, t, h), v(l, u + 4, n, h) + } + } + function v(e, t, n, r) { + r < 0 && 1 === e.x && (s[t] = e.x - 1), + 0 === n.x && 0 === n.z && (s[t] = r / 2 / Math.PI + 0.5) + } + function g(e) { + return Math.atan2(e.z, -e.x) + } + function y(e) { + return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z)) + } + return ( + l(i), + u(r), + h(), + o.setAttribute('position', new Wi(a, 3)), + o.setAttribute('normal', new Wi(a.slice(), 3)), + o.setAttribute('uv', new Wi(s, 2)), + 0 === i ? o.computeVertexNormals() : o.normalizeNormals(), + o + ) + } + return Gn(t, e), t + })(ro), + Sc = (function (e) { + function t(t, n) { + var r + void 0 === t && (t = 1), void 0 === n && (n = 0) + var i = (1 + Math.sqrt(5)) / 2, + o = 1 / i, + a = [ + -1, + -1, + -1, + -1, + -1, + 1, + -1, + 1, + -1, + -1, + 1, + 1, + 1, + -1, + -1, + 1, + -1, + 1, + 1, + 1, + -1, + 1, + 1, + 1, + 0, + -o, + -i, + 0, + -o, + i, + 0, + o, + -i, + 0, + o, + i, + -o, + -i, + 0, + -o, + i, + 0, + o, + -i, + 0, + o, + i, + 0, + -i, + 0, + -o, + i, + 0, + -o, + -i, + 0, + o, + i, + 0, + o, + ], + s = [ + 3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, + 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, + 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, + 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, + 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, + 12, 14, 1, 14, 5, 1, 5, 9, + ] + return ( + ((r = e.call(this, a, s, t, n) || this).type = 'DodecahedronGeometry'), + (r.parameters = { radius: t, detail: n }), + r + ) + } + return Gn(t, e), t + })(Tc), + Cc = new lr(), + Lc = new lr(), + Rc = new lr(), + Pc = new xi(), + Dc = (function (e) { + function t(t, n) { + var r + if ( + (((r = e.call(this) || this).type = 'EdgesGeometry'), + (r.parameters = { thresholdAngle: n }), + (n = void 0 !== n ? n : 1), + !0 === t.isGeometry) + ) + return ( + console.error( + 'THREE.EdgesGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ), + zn(r) + ) + for ( + var i = 4, + o = Math.pow(10, i), + a = Math.cos(Kn.DEG2RAD * n), + s = t.getIndex(), + l = t.getAttribute('position'), + c = s ? s.count : l.count, + u = [0, 0, 0], + h = ['a', 'b', 'c'], + d = new Array(3), + p = {}, + f = [], + m = 0; + m < c; + m += 3 + ) { + s + ? ((u[0] = s.getX(m)), (u[1] = s.getX(m + 1)), (u[2] = s.getX(m + 2))) + : ((u[0] = m), (u[1] = m + 1), (u[2] = m + 2)) + var v = Pc.a, + g = Pc.b, + y = Pc.c + if ( + (v.fromBufferAttribute(l, u[0]), + g.fromBufferAttribute(l, u[1]), + y.fromBufferAttribute(l, u[2]), + Pc.getNormal(Rc), + (d[0] = + Math.round(v.x * o) + + ',' + + Math.round(v.y * o) + + ',' + + Math.round(v.z * o)), + (d[1] = + Math.round(g.x * o) + + ',' + + Math.round(g.y * o) + + ',' + + Math.round(g.z * o)), + (d[2] = + Math.round(y.x * o) + + ',' + + Math.round(y.y * o) + + ',' + + Math.round(y.z * o)), + d[0] !== d[1] && d[1] !== d[2] && d[2] !== d[0]) + ) + for (var b = 0; b < 3; b++) { + var A = (b + 1) % 3, + w = d[b], + x = d[A], + E = Pc[h[b]], + M = Pc[h[A]], + _ = w + '_' + x, + T = x + '_' + w + T in p && p[T] + ? (Rc.dot(p[T].normal) <= a && + (f.push(E.x, E.y, E.z), f.push(M.x, M.y, M.z)), + (p[T] = null)) + : _ in p || + (p[_] = { index0: u[b], index1: u[A], normal: Rc.clone() }) + } + } + for (var S in p) + if (p[S]) { + var C = p[S], + L = C.index0, + R = C.index1 + Cc.fromBufferAttribute(l, L), + Lc.fromBufferAttribute(l, R), + f.push(Cc.x, Cc.y, Cc.z), + f.push(Lc.x, Lc.y, Lc.z) + } + return r.setAttribute('position', new Wi(f, 3)), r + } + return Gn(t, e), t + })(ro), + Oc = { + triangulate: function (e, t, n) { + n = n || 2 + var r, + i, + o, + a, + s, + l, + c, + u = t && t.length, + h = u ? t[0] * n : e.length, + d = Ic(e, 0, h, n, !0), + p = [] + if (!d || d.next === d.prev) return p + if ((u && (d = Gc(e, t, d, n)), e.length > 80 * n)) { + ;(r = o = e[0]), (i = a = e[1]) + for (var f = n; f < h; f += n) + (s = e[f]) < r && (r = s), + (l = e[f + 1]) < i && (i = l), + s > o && (o = s), + l > a && (a = l) + c = 0 !== (c = Math.max(o - r, a - i)) ? 1 / c : 0 + } + return Fc(d, p, n, r, i, c), p + }, + } + function Ic(e, t, n, r, i) { + var o, a + if (i === uu(e, t, n, r) > 0) + for (o = t; o < n; o += r) a = su(o, e[o], e[o + 1], a) + else for (o = n - r; o >= t; o -= r) a = su(o, e[o], e[o + 1], a) + return a && $c(a, a.next) && (lu(a), (a = a.next)), a + } + function Bc(e, t) { + if (!e) return e + t || (t = e) + var n, + r = e + do { + if ( + ((n = !1), r.steiner || (!$c(r, r.next) && 0 !== Jc(r.prev, r, r.next))) + ) + r = r.next + else { + if ((lu(r), (r = t = r.prev) === r.next)) break + n = !0 + } + } while (n || r !== t) + return t + } + function Fc(e, t, n, r, i, o, a) { + if (e) { + !a && o && qc(e, r, i, o) + for (var s, l, c = e; e.prev !== e.next; ) + if (((s = e.prev), (l = e.next), o ? Nc(e, r, i, o) : kc(e))) + t.push(s.i / n), + t.push(e.i / n), + t.push(l.i / n), + lu(e), + (e = l.next), + (c = l.next) + else if ((e = l) === c) { + a + ? 1 === a + ? Fc((e = Uc(Bc(e), t, n)), t, n, r, i, o, 2) + : 2 === a && Hc(e, t, n, r, i, o) + : Fc(Bc(e), t, n, r, i, o, 1) + break + } + } + } + function kc(e) { + var t = e.prev, + n = e, + r = e.next + if (Jc(t, n, r) >= 0) return !1 + for (var i = e.next.next; i !== e.prev; ) { + if ( + Zc(t.x, t.y, n.x, n.y, r.x, r.y, i.x, i.y) && + Jc(i.prev, i, i.next) >= 0 + ) + return !1 + i = i.next + } + return !0 + } + function Nc(e, t, n, r) { + var i = e.prev, + o = e, + a = e.next + if (Jc(i, o, a) >= 0) return !1 + for ( + var s = i.x < o.x ? (i.x < a.x ? i.x : a.x) : o.x < a.x ? o.x : a.x, + l = i.y < o.y ? (i.y < a.y ? i.y : a.y) : o.y < a.y ? o.y : a.y, + c = i.x > o.x ? (i.x > a.x ? i.x : a.x) : o.x > a.x ? o.x : a.x, + u = i.y > o.y ? (i.y > a.y ? i.y : a.y) : o.y > a.y ? o.y : a.y, + h = Yc(s, l, t, n, r), + d = Yc(c, u, t, n, r), + p = e.prevZ, + f = e.nextZ; + p && p.z >= h && f && f.z <= d; + + ) { + if ( + p !== e.prev && + p !== e.next && + Zc(i.x, i.y, o.x, o.y, a.x, a.y, p.x, p.y) && + Jc(p.prev, p, p.next) >= 0 + ) + return !1 + if ( + ((p = p.prevZ), + f !== e.prev && + f !== e.next && + Zc(i.x, i.y, o.x, o.y, a.x, a.y, f.x, f.y) && + Jc(f.prev, f, f.next) >= 0) + ) + return !1 + f = f.nextZ + } + for (; p && p.z >= h; ) { + if ( + p !== e.prev && + p !== e.next && + Zc(i.x, i.y, o.x, o.y, a.x, a.y, p.x, p.y) && + Jc(p.prev, p, p.next) >= 0 + ) + return !1 + p = p.prevZ + } + for (; f && f.z <= d; ) { + if ( + f !== e.prev && + f !== e.next && + Zc(i.x, i.y, o.x, o.y, a.x, a.y, f.x, f.y) && + Jc(f.prev, f, f.next) >= 0 + ) + return !1 + f = f.nextZ + } + return !0 + } + function Uc(e, t, n) { + var r = e + do { + var i = r.prev, + o = r.next.next + !$c(i, o) && + eu(i, r, r.next, o) && + iu(i, o) && + iu(o, i) && + (t.push(i.i / n), + t.push(r.i / n), + t.push(o.i / n), + lu(r), + lu(r.next), + (r = e = o)), + (r = r.next) + } while (r !== e) + return Bc(r) + } + function Hc(e, t, n, r, i, o) { + var a = e + do { + for (var s = a.next.next; s !== a.prev; ) { + if (a.i !== s.i && Kc(a, s)) { + var l = au(a, s) + return ( + (a = Bc(a, a.next)), + (l = Bc(l, l.next)), + Fc(a, t, n, r, i, o), + void Fc(l, t, n, r, i, o) + ) + } + s = s.next + } + a = a.next + } while (a !== e) + } + function Gc(e, t, n, r) { + var i, + o, + a, + s = [] + for (i = 0, o = t.length; i < o; i++) + (a = Ic(e, t[i] * r, i < o - 1 ? t[i + 1] * r : e.length, r, !1)) === + a.next && (a.steiner = !0), + s.push(Qc(a)) + for (s.sort(zc), i = 0; i < s.length; i++) jc(s[i], n), (n = Bc(n, n.next)) + return n + } + function zc(e, t) { + return e.x - t.x + } + function jc(e, t) { + if ((t = Vc(e, t))) { + var n = au(t, e) + Bc(t, t.next), Bc(n, n.next) + } + } + function Vc(e, t) { + var n, + r = t, + i = e.x, + o = e.y, + a = -1 / 0 + do { + if (o <= r.y && o >= r.next.y && r.next.y !== r.y) { + var s = r.x + ((o - r.y) * (r.next.x - r.x)) / (r.next.y - r.y) + if (s <= i && s > a) { + if (((a = s), s === i)) { + if (o === r.y) return r + if (o === r.next.y) return r.next + } + n = r.x < r.next.x ? r : r.next + } + } + r = r.next + } while (r !== t) + if (!n) return null + if (i === a) return n + var l, + c = n, + u = n.x, + h = n.y, + d = 1 / 0 + r = n + do { + i >= r.x && + r.x >= u && + i !== r.x && + Zc(o < h ? i : a, o, u, h, o < h ? a : i, o, r.x, r.y) && + ((l = Math.abs(o - r.y) / (i - r.x)), + iu(r, e) && + (l < d || (l === d && (r.x > n.x || (r.x === n.x && Wc(n, r))))) && + ((n = r), (d = l))), + (r = r.next) + } while (r !== c) + return n + } + function Wc(e, t) { + return Jc(e.prev, e, t.prev) < 0 && Jc(t.next, e, e.next) < 0 + } + function qc(e, t, n, r) { + var i = e + do { + null === i.z && (i.z = Yc(i.x, i.y, t, n, r)), + (i.prevZ = i.prev), + (i.nextZ = i.next), + (i = i.next) + } while (i !== e) + ;(i.prevZ.nextZ = null), (i.prevZ = null), Xc(i) + } + function Xc(e) { + var t, + n, + r, + i, + o, + a, + s, + l, + c = 1 + do { + for (n = e, e = null, o = null, a = 0; n; ) { + for (a++, r = n, s = 0, t = 0; t < c && (s++, (r = r.nextZ)); t++); + for (l = c; s > 0 || (l > 0 && r); ) + 0 !== s && (0 === l || !r || n.z <= r.z) + ? ((i = n), (n = n.nextZ), s--) + : ((i = r), (r = r.nextZ), l--), + o ? (o.nextZ = i) : (e = i), + (i.prevZ = o), + (o = i) + n = r + } + ;(o.nextZ = null), (c *= 2) + } while (a > 1) + return e + } + function Yc(e, t, n, r, i) { + return ( + (e = + 1431655765 & + ((e = + 858993459 & + ((e = + 252645135 & + ((e = 16711935 & ((e = 32767 * (e - n) * i) | (e << 8))) | + (e << 4))) | + (e << 2))) | + (e << 1))) | + ((t = + 1431655765 & + ((t = + 858993459 & + ((t = + 252645135 & + ((t = 16711935 & ((t = 32767 * (t - r) * i) | (t << 8))) | + (t << 4))) | + (t << 2))) | + (t << 1))) << + 1) + ) + } + function Qc(e) { + var t = e, + n = e + do { + ;(t.x < n.x || (t.x === n.x && t.y < n.y)) && (n = t), (t = t.next) + } while (t !== e) + return n + } + function Zc(e, t, n, r, i, o, a, s) { + return ( + (i - a) * (t - s) - (e - a) * (o - s) >= 0 && + (e - a) * (r - s) - (n - a) * (t - s) >= 0 && + (n - a) * (o - s) - (i - a) * (r - s) >= 0 + ) + } + function Kc(e, t) { + return ( + e.next.i !== t.i && + e.prev.i !== t.i && + !ru(e, t) && + ((iu(e, t) && + iu(t, e) && + ou(e, t) && + (Jc(e.prev, e, t.prev) || Jc(e, t.prev, t))) || + ($c(e, t) && Jc(e.prev, e, e.next) > 0 && Jc(t.prev, t, t.next) > 0)) + ) + } + function Jc(e, t, n) { + return (t.y - e.y) * (n.x - t.x) - (t.x - e.x) * (n.y - t.y) + } + function $c(e, t) { + return e.x === t.x && e.y === t.y + } + function eu(e, t, n, r) { + var i = nu(Jc(e, t, n)), + o = nu(Jc(e, t, r)), + a = nu(Jc(n, r, e)), + s = nu(Jc(n, r, t)) + return ( + (i !== o && a !== s) || + !(0 !== i || !tu(e, n, t)) || + !(0 !== o || !tu(e, r, t)) || + !(0 !== a || !tu(n, e, r)) || + !(0 !== s || !tu(n, t, r)) + ) + } + function tu(e, t, n) { + return ( + t.x <= Math.max(e.x, n.x) && + t.x >= Math.min(e.x, n.x) && + t.y <= Math.max(e.y, n.y) && + t.y >= Math.min(e.y, n.y) + ) + } + function nu(e) { + return e > 0 ? 1 : e < 0 ? -1 : 0 + } + function ru(e, t) { + var n = e + do { + if ( + n.i !== e.i && + n.next.i !== e.i && + n.i !== t.i && + n.next.i !== t.i && + eu(n, n.next, e, t) + ) + return !0 + n = n.next + } while (n !== e) + return !1 + } + function iu(e, t) { + return Jc(e.prev, e, e.next) < 0 + ? Jc(e, t, e.next) >= 0 && Jc(e, e.prev, t) >= 0 + : Jc(e, t, e.prev) < 0 || Jc(e, e.next, t) < 0 + } + function ou(e, t) { + var n = e, + r = !1, + i = (e.x + t.x) / 2, + o = (e.y + t.y) / 2 + do { + n.y > o !== n.next.y > o && + n.next.y !== n.y && + i < ((n.next.x - n.x) * (o - n.y)) / (n.next.y - n.y) + n.x && + (r = !r), + (n = n.next) + } while (n !== e) + return r + } + function au(e, t) { + var n = new cu(e.i, e.x, e.y), + r = new cu(t.i, t.x, t.y), + i = e.next, + o = t.prev + return ( + (e.next = t), + (t.prev = e), + (n.next = i), + (i.prev = n), + (r.next = n), + (n.prev = r), + (o.next = r), + (r.prev = o), + r + ) + } + function su(e, t, n, r) { + var i = new cu(e, t, n) + return ( + r + ? ((i.next = r.next), (i.prev = r), (r.next.prev = i), (r.next = i)) + : ((i.prev = i), (i.next = i)), + i + ) + } + function lu(e) { + ;(e.next.prev = e.prev), + (e.prev.next = e.next), + e.prevZ && (e.prevZ.nextZ = e.nextZ), + e.nextZ && (e.nextZ.prevZ = e.prevZ) + } + function cu(e, t, n) { + ;(this.i = e), + (this.x = t), + (this.y = n), + (this.prev = null), + (this.next = null), + (this.z = null), + (this.prevZ = null), + (this.nextZ = null), + (this.steiner = !1) + } + function uu(e, t, n, r) { + for (var i = 0, o = t, a = n - r; o < n; o += r) + (i += (e[a] - e[o]) * (e[o + 1] + e[a + 1])), (a = o) + return i + } + var hu = { + area: function (e) { + for (var t = e.length, n = 0, r = t - 1, i = 0; i < t; r = i++) + n += e[r].x * e[i].y - e[i].x * e[r].y + return 0.5 * n + }, + isClockWise: function (e) { + return hu.area(e) < 0 + }, + triangulateShape: function (e, t) { + var n = [], + r = [], + i = [] + du(e), pu(n, e) + var o = e.length + t.forEach(du) + for (var a = 0; a < t.length; a++) + r.push(o), (o += t[a].length), pu(n, t[a]) + for (var s = Oc.triangulate(n, r), l = 0; l < s.length; l += 3) + i.push(s.slice(l, l + 3)) + return i + }, + } + function du(e) { + var t = e.length + t > 2 && e[t - 1].equals(e[0]) && e.pop() + } + function pu(e, t) { + for (var n = 0; n < t.length; n++) e.push(t[n].x), e.push(t[n].y) + } + var fu = (function (e) { + function t(t, n) { + var r + ;((r = e.call(this) || this).type = 'ExtrudeGeometry'), + (r.parameters = { shapes: t, options: n }), + (t = Array.isArray(t) ? t : [t]) + for (var i = zn(r), o = [], a = [], s = 0, l = t.length; s < l; s++) + c(t[s]) + function c(e) { + var t = [], + r = void 0 !== n.curveSegments ? n.curveSegments : 12, + s = void 0 !== n.steps ? n.steps : 1, + l = void 0 !== n.depth ? n.depth : 100, + c = void 0 === n.bevelEnabled || n.bevelEnabled, + u = void 0 !== n.bevelThickness ? n.bevelThickness : 6, + h = void 0 !== n.bevelSize ? n.bevelSize : u - 2, + d = void 0 !== n.bevelOffset ? n.bevelOffset : 0, + p = void 0 !== n.bevelSegments ? n.bevelSegments : 3, + f = n.extrudePath, + m = void 0 !== n.UVGenerator ? n.UVGenerator : mu + void 0 !== n.amount && + (console.warn( + 'THREE.ExtrudeBufferGeometry: amount has been renamed to depth.', + ), + (l = n.amount)) + var v, + g, + y, + b, + A, + w = !1 + f && + ((v = f.getSpacedPoints(s)), + (w = !0), + (c = !1), + (g = f.computeFrenetFrames(s, !1)), + (y = new lr()), + (b = new lr()), + (A = new lr())), + c || ((p = 0), (u = 0), (h = 0), (d = 0)) + var x = e.extractPoints(r), + E = x.shape, + M = x.holes + if (!hu.isClockWise(E)) { + E = E.reverse() + for (var _ = 0, T = M.length; _ < T; _++) { + var S = M[_] + hu.isClockWise(S) && (M[_] = S.reverse()) + } + } + for ( + var C = hu.triangulateShape(E, M), L = E, R = 0, P = M.length; + R < P; + R++ + ) { + var D = M[R] + E = E.concat(D) + } + function O(e, t, n) { + return ( + t || console.error('THREE.ExtrudeGeometry: vec does not exist'), + t.clone().multiplyScalar(n).add(e) + ) + } + var I = E.length, + B = C.length + function F(e, t, n) { + var r, + i, + o, + a = e.x - t.x, + s = e.y - t.y, + l = n.x - e.x, + c = n.y - e.y, + u = a * a + s * s, + h = a * c - s * l + if (Math.abs(h) > Number.EPSILON) { + var d = Math.sqrt(u), + p = Math.sqrt(l * l + c * c), + f = t.x - s / d, + m = t.y + a / d, + v = + ((n.x - c / p - f) * c - (n.y + l / p - m) * l) / + (a * c - s * l), + g = (r = f + a * v - e.x) * r + (i = m + s * v - e.y) * i + if (g <= 2) return new Jn(r, i) + o = Math.sqrt(g / 2) + } else { + var y = !1 + a > Number.EPSILON + ? l > Number.EPSILON && (y = !0) + : a < -Number.EPSILON + ? l < -Number.EPSILON && (y = !0) + : Math.sign(s) === Math.sign(c) && (y = !0), + y + ? ((r = -s), (i = a), (o = Math.sqrt(u))) + : ((r = a), (i = s), (o = Math.sqrt(u / 2))) + } + return new Jn(r / o, i / o) + } + for ( + var k = [], N = 0, U = L.length, H = U - 1, G = N + 1; + N < U; + N++, H++, G++ + ) + H === U && (H = 0), G === U && (G = 0), (k[N] = F(L[N], L[H], L[G])) + for (var z, j = [], V = k.concat(), W = 0, q = M.length; W < q; W++) { + var X = M[W] + z = [] + for ( + var Y = 0, Q = X.length, Z = Q - 1, K = Y + 1; + Y < Q; + Y++, Z++, K++ + ) + Z === Q && (Z = 0), K === Q && (K = 0), (z[Y] = F(X[Y], X[Z], X[K])) + j.push(z), (V = V.concat(z)) + } + for (var J = 0; J < p; J++) { + for ( + var $ = J / p, + ee = u * Math.cos(($ * Math.PI) / 2), + te = h * Math.sin(($ * Math.PI) / 2) + d, + ne = 0, + re = L.length; + ne < re; + ne++ + ) { + var ie = O(L[ne], k[ne], te) + Oe(ie.x, ie.y, -ee) + } + for (var oe = 0, ae = M.length; oe < ae; oe++) { + var se = M[oe] + z = j[oe] + for (var le = 0, ce = se.length; le < ce; le++) { + var ue = O(se[le], z[le], te) + Oe(ue.x, ue.y, -ee) + } + } + } + for (var he = h + d, de = 0; de < I; de++) { + var pe = c ? O(E[de], V[de], he) : E[de] + w + ? (b.copy(g.normals[0]).multiplyScalar(pe.x), + y.copy(g.binormals[0]).multiplyScalar(pe.y), + A.copy(v[0]).add(b).add(y), + Oe(A.x, A.y, A.z)) + : Oe(pe.x, pe.y, 0) + } + for (var fe = 1; fe <= s; fe++) + for (var me = 0; me < I; me++) { + var ve = c ? O(E[me], V[me], he) : E[me] + w + ? (b.copy(g.normals[fe]).multiplyScalar(ve.x), + y.copy(g.binormals[fe]).multiplyScalar(ve.y), + A.copy(v[fe]).add(b).add(y), + Oe(A.x, A.y, A.z)) + : Oe(ve.x, ve.y, (l / s) * fe) + } + for (var ge = p - 1; ge >= 0; ge--) { + for ( + var ye = ge / p, + be = u * Math.cos((ye * Math.PI) / 2), + Ae = h * Math.sin((ye * Math.PI) / 2) + d, + we = 0, + xe = L.length; + we < xe; + we++ + ) { + var Ee = O(L[we], k[we], Ae) + Oe(Ee.x, Ee.y, l + be) + } + for (var Me = 0, _e = M.length; Me < _e; Me++) { + var Te = M[Me] + z = j[Me] + for (var Se = 0, Ce = Te.length; Se < Ce; Se++) { + var Le = O(Te[Se], z[Se], Ae) + w + ? Oe(Le.x, Le.y + v[s - 1].y, v[s - 1].x + be) + : Oe(Le.x, Le.y, l + be) + } + } + } + function Re() { + var e = o.length / 3 + if (c) { + for (var t = 0, n = I * t, r = 0; r < B; r++) { + var a = C[r] + Ie(a[2] + n, a[1] + n, a[0] + n) + } + n = I * (t = s + 2 * p) + for (var l = 0; l < B; l++) { + var u = C[l] + Ie(u[0] + n, u[1] + n, u[2] + n) + } + } else { + for (var h = 0; h < B; h++) { + var d = C[h] + Ie(d[2], d[1], d[0]) + } + for (var f = 0; f < B; f++) { + var m = C[f] + Ie(m[0] + I * s, m[1] + I * s, m[2] + I * s) + } + } + i.addGroup(e, o.length / 3 - e, 0) + } + function Pe() { + var e = o.length / 3, + t = 0 + De(L, t), (t += L.length) + for (var n = 0, r = M.length; n < r; n++) { + var a = M[n] + De(a, t), (t += a.length) + } + i.addGroup(e, o.length / 3 - e, 1) + } + function De(e, t) { + for (var n = e.length; --n >= 0; ) { + var r = n, + i = n - 1 + i < 0 && (i = e.length - 1) + for (var o = 0, a = s + 2 * p; o < a; o++) { + var l = I * o, + c = I * (o + 1) + Be(t + r + l, t + i + l, t + i + c, t + r + c) + } + } + } + function Oe(e, n, r) { + t.push(e), t.push(n), t.push(r) + } + function Ie(e, t, n) { + Fe(e), Fe(t), Fe(n) + var r = o.length / 3, + a = m.generateTopUV(i, o, r - 3, r - 2, r - 1) + ke(a[0]), ke(a[1]), ke(a[2]) + } + function Be(e, t, n, r) { + Fe(e), Fe(t), Fe(r), Fe(t), Fe(n), Fe(r) + var a = o.length / 3, + s = m.generateSideWallUV(i, o, a - 6, a - 3, a - 2, a - 1) + ke(s[0]), ke(s[1]), ke(s[3]), ke(s[1]), ke(s[2]), ke(s[3]) + } + function Fe(e) { + o.push(t[3 * e + 0]), o.push(t[3 * e + 1]), o.push(t[3 * e + 2]) + } + function ke(e) { + a.push(e.x), a.push(e.y) + } + Re(), Pe() + } + return ( + r.setAttribute('position', new Wi(o, 3)), + r.setAttribute('uv', new Wi(a, 2)), + r.computeVertexNormals(), + r + ) + } + return ( + Gn(t, e), + (t.prototype.toJSON = function () { + var e = ro.prototype.toJSON.call(this) + return vu(this.parameters.shapes, this.parameters.options, e) + }), + t + ) + })(ro), + mu = { + generateTopUV: function (e, t, n, r, i) { + var o = t[3 * n], + a = t[3 * n + 1], + s = t[3 * r], + l = t[3 * r + 1], + c = t[3 * i], + u = t[3 * i + 1] + return [new Jn(o, a), new Jn(s, l), new Jn(c, u)] + }, + generateSideWallUV: function (e, t, n, r, i, o) { + var a = t[3 * n], + s = t[3 * n + 1], + l = t[3 * n + 2], + c = t[3 * r], + u = t[3 * r + 1], + h = t[3 * r + 2], + d = t[3 * i], + p = t[3 * i + 1], + f = t[3 * i + 2], + m = t[3 * o], + v = t[3 * o + 1], + g = t[3 * o + 2] + return Math.abs(s - u) < 0.01 + ? [ + new Jn(a, 1 - l), + new Jn(c, 1 - h), + new Jn(d, 1 - f), + new Jn(m, 1 - g), + ] + : [ + new Jn(s, 1 - l), + new Jn(u, 1 - h), + new Jn(p, 1 - f), + new Jn(v, 1 - g), + ] + }, + } + function vu(e, t, n) { + if (((n.shapes = []), Array.isArray(e))) + for (var r = 0, i = e.length; r < i; r++) { + var o = e[r] + n.shapes.push(o.uuid) + } + else n.shapes.push(e.uuid) + return ( + void 0 !== t.extrudePath && + (n.options.extrudePath = t.extrudePath.toJSON()), + n + ) + } + var gu = (function (e) { + function t(t, n) { + var r + void 0 === t && (t = 1), void 0 === n && (n = 0) + var i = (1 + Math.sqrt(5)) / 2, + o = [ + -1, + i, + 0, + 1, + i, + 0, + -1, + -i, + 0, + 1, + -i, + 0, + 0, + -1, + i, + 0, + 1, + i, + 0, + -1, + -i, + 0, + 1, + -i, + i, + 0, + -1, + i, + 0, + 1, + -i, + 0, + -1, + -i, + 0, + 1, + ], + a = [ + 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, + 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, + 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1, + ] + return ( + ((r = e.call(this, o, a, t, n) || this).type = 'IcosahedronGeometry'), + (r.parameters = { radius: t, detail: n }), + r + ) + } + return Gn(t, e), t + })(Tc), + yu = (function (e) { + function t(t, n, r, i) { + var o + void 0 === n && (n = 12), + void 0 === r && (r = 0), + void 0 === i && (i = 2 * Math.PI), + ((o = e.call(this) || this).type = 'LatheGeometry'), + (o.parameters = { points: t, segments: n, phiStart: r, phiLength: i }), + (n = Math.floor(n)), + (i = Kn.clamp(i, 0, 2 * Math.PI)) + for ( + var a = [], + s = [], + l = [], + c = 1 / n, + u = new lr(), + h = new Jn(), + d = 0; + d <= n; + d++ + ) + for ( + var p = r + d * c * i, f = Math.sin(p), m = Math.cos(p), v = 0; + v <= t.length - 1; + v++ + ) + (u.x = t[v].x * f), + (u.y = t[v].y), + (u.z = t[v].x * m), + s.push(u.x, u.y, u.z), + (h.x = d / n), + (h.y = v / (t.length - 1)), + l.push(h.x, h.y) + for (var g = 0; g < n; g++) + for (var y = 0; y < t.length - 1; y++) { + var b = y + g * t.length, + A = b, + w = b + t.length, + x = b + t.length + 1, + E = b + 1 + a.push(A, w, E), a.push(w, x, E) + } + if ( + (o.setIndex(a), + o.setAttribute('position', new Wi(s, 3)), + o.setAttribute('uv', new Wi(l, 2)), + o.computeVertexNormals(), + i === 2 * Math.PI) + ) + for ( + var M = o.attributes.normal.array, + _ = new lr(), + T = new lr(), + S = new lr(), + C = n * t.length * 3, + L = 0, + R = 0; + L < t.length; + L++, R += 3 + ) + (_.x = M[R + 0]), + (_.y = M[R + 1]), + (_.z = M[R + 2]), + (T.x = M[C + R + 0]), + (T.y = M[C + R + 1]), + (T.z = M[C + R + 2]), + S.addVectors(_, T).normalize(), + (M[R + 0] = M[C + R + 0] = S.x), + (M[R + 1] = M[C + R + 1] = S.y), + (M[R + 2] = M[C + R + 2] = S.z) + return o + } + return Gn(t, e), t + })(ro), + bu = (function (e) { + function t(t, n) { + var r + void 0 === t && (t = 1), void 0 === n && (n = 0) + var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], + o = [ + 0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, + 2, + ] + return ( + ((r = e.call(this, i, o, t, n) || this).type = 'OctahedronGeometry'), + (r.parameters = { radius: t, detail: n }), + r + ) + } + return Gn(t, e), t + })(Tc) + function Au(e, t, n) { + ro.call(this), + (this.type = 'ParametricGeometry'), + (this.parameters = { func: e, slices: t, stacks: n }) + var r = [], + i = [], + o = [], + a = [], + s = 1e-5, + l = new lr(), + c = new lr(), + u = new lr(), + h = new lr(), + d = new lr() + e.length < 3 && + console.error( + 'THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.', + ) + for (var p = t + 1, f = 0; f <= n; f++) + for (var m = f / n, v = 0; v <= t; v++) { + var g = v / t + e(g, m, c), + i.push(c.x, c.y, c.z), + g - s >= 0 + ? (e(g - s, m, u), h.subVectors(c, u)) + : (e(g + s, m, u), h.subVectors(u, c)), + m - s >= 0 + ? (e(g, m - s, u), d.subVectors(c, u)) + : (e(g, m + s, u), d.subVectors(u, c)), + l.crossVectors(h, d).normalize(), + o.push(l.x, l.y, l.z), + a.push(g, m) + } + for (var y = 0; y < n; y++) + for (var b = 0; b < t; b++) { + var A = y * p + b, + w = y * p + b + 1, + x = (y + 1) * p + b + 1, + E = (y + 1) * p + b + r.push(A, w, E), r.push(w, x, E) + } + this.setIndex(r), + this.setAttribute('position', new Wi(i, 3)), + this.setAttribute('normal', new Wi(o, 3)), + this.setAttribute('uv', new Wi(a, 2)) + } + ;(Au.prototype = Object.create(ro.prototype)), (Au.prototype.constructor = Au) + var wu = (function (e) { + function t(t, n, r, i, o, a) { + var s + void 0 === t && (t = 0.5), + void 0 === n && (n = 1), + void 0 === r && (r = 8), + void 0 === i && (i = 1), + void 0 === o && (o = 0), + void 0 === a && (a = 2 * Math.PI), + ((s = e.call(this) || this).type = 'RingGeometry'), + (s.parameters = { + innerRadius: t, + outerRadius: n, + thetaSegments: r, + phiSegments: i, + thetaStart: o, + thetaLength: a, + }), + (r = Math.max(3, r)) + for ( + var l = [], + c = [], + u = [], + h = [], + d = t, + p = (n - t) / (i = Math.max(1, i)), + f = new lr(), + m = new Jn(), + v = 0; + v <= i; + v++ + ) { + for (var g = 0; g <= r; g++) { + var y = o + (g / r) * a + ;(f.x = d * Math.cos(y)), + (f.y = d * Math.sin(y)), + c.push(f.x, f.y, f.z), + u.push(0, 0, 1), + (m.x = (f.x / n + 1) / 2), + (m.y = (f.y / n + 1) / 2), + h.push(m.x, m.y) + } + d += p + } + for (var b = 0; b < i; b++) + for (var A = b * (r + 1), w = 0; w < r; w++) { + var x = w + A, + E = x, + M = x + r + 1, + _ = x + r + 2, + T = x + 1 + l.push(E, M, T), l.push(M, _, T) + } + return ( + s.setIndex(l), + s.setAttribute('position', new Wi(c, 3)), + s.setAttribute('normal', new Wi(u, 3)), + s.setAttribute('uv', new Wi(h, 2)), + s + ) + } + return Gn(t, e), t + })(ro), + xu = (function (e) { + function t(t, n) { + var r + void 0 === n && (n = 12), + ((r = e.call(this) || this).type = 'ShapeGeometry'), + (r.parameters = { shapes: t, curveSegments: n }) + var i = [], + o = [], + a = [], + s = [], + l = 0, + c = 0 + if (!1 === Array.isArray(t)) h(t) + else + for (var u = 0; u < t.length; u++) + h(t[u]), r.addGroup(l, c, u), (l += c), (c = 0) + function h(e) { + var t = o.length / 3, + r = e.extractPoints(n), + l = r.shape, + u = r.holes + !1 === hu.isClockWise(l) && (l = l.reverse()) + for (var h = 0, d = u.length; h < d; h++) { + var p = u[h] + !0 === hu.isClockWise(p) && (u[h] = p.reverse()) + } + for ( + var f = hu.triangulateShape(l, u), m = 0, v = u.length; + m < v; + m++ + ) { + var g = u[m] + l = l.concat(g) + } + for (var y = 0, b = l.length; y < b; y++) { + var A = l[y] + o.push(A.x, A.y, 0), a.push(0, 0, 1), s.push(A.x, A.y) + } + for (var w = 0, x = f.length; w < x; w++) { + var E = f[w], + M = E[0] + t, + _ = E[1] + t, + T = E[2] + t + i.push(M, _, T), (c += 3) + } + } + return ( + r.setIndex(i), + r.setAttribute('position', new Wi(o, 3)), + r.setAttribute('normal', new Wi(a, 3)), + r.setAttribute('uv', new Wi(s, 2)), + r + ) + } + return ( + Gn(t, e), + (t.prototype.toJSON = function () { + var e = ro.prototype.toJSON.call(this) + return Eu(this.parameters.shapes, e) + }), + t + ) + })(ro) + function Eu(e, t) { + if (((t.shapes = []), Array.isArray(e))) + for (var n = 0, r = e.length; n < r; n++) { + var i = e[n] + t.shapes.push(i.uuid) + } + else t.shapes.push(e.uuid) + return t + } + var Mu = (function (e) { + function t(t, n, r, i, o, a, s) { + var l + void 0 === t && (t = 1), + void 0 === n && (n = 8), + void 0 === r && (r = 6), + void 0 === i && (i = 0), + void 0 === o && (o = 2 * Math.PI), + void 0 === a && (a = 0), + void 0 === s && (s = Math.PI), + ((l = e.call(this) || this).type = 'SphereGeometry'), + (l.parameters = { + radius: t, + widthSegments: n, + heightSegments: r, + phiStart: i, + phiLength: o, + thetaStart: a, + thetaLength: s, + }), + (n = Math.max(3, Math.floor(n))), + (r = Math.max(2, Math.floor(r))) + for ( + var c = Math.min(a + s, Math.PI), + u = 0, + h = [], + d = new lr(), + p = new lr(), + f = [], + m = [], + v = [], + g = [], + y = 0; + y <= r; + y++ + ) { + var b = [], + A = y / r, + w = 0 + 0 == y && 0 == a + ? (w = 0.5 / n) + : y == r && c == Math.PI && (w = -0.5 / n) + for (var x = 0; x <= n; x++) { + var E = x / n + ;(d.x = -t * Math.cos(i + E * o) * Math.sin(a + A * s)), + (d.y = t * Math.cos(a + A * s)), + (d.z = t * Math.sin(i + E * o) * Math.sin(a + A * s)), + m.push(d.x, d.y, d.z), + p.copy(d).normalize(), + v.push(p.x, p.y, p.z), + g.push(E + w, 1 - A), + b.push(u++) + } + h.push(b) + } + for (var M = 0; M < r; M++) + for (var _ = 0; _ < n; _++) { + var T = h[M][_ + 1], + S = h[M][_], + C = h[M + 1][_], + L = h[M + 1][_ + 1] + ;(0 !== M || a > 0) && f.push(T, S, L), + (M !== r - 1 || c < Math.PI) && f.push(S, C, L) + } + return ( + l.setIndex(f), + l.setAttribute('position', new Wi(m, 3)), + l.setAttribute('normal', new Wi(v, 3)), + l.setAttribute('uv', new Wi(g, 2)), + l + ) + } + return Gn(t, e), t + })(ro), + _u = (function (e) { + function t(t, n) { + var r + void 0 === t && (t = 1), void 0 === n && (n = 0) + var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], + o = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1] + return ( + ((r = e.call(this, i, o, t, n) || this).type = 'TetrahedronGeometry'), + (r.parameters = { radius: t, detail: n }), + r + ) + } + return Gn(t, e), t + })(Tc), + Tu = (function (e) { + function t(t, n) { + var r + void 0 === n && (n = {}) + var i = n.font + if (!i || !i.isFont) + return ( + console.error( + 'THREE.TextGeometry: font parameter is not an instance of THREE.Font.', + ), + new ro() || zn(r) + ) + var o = i.generateShapes(t, n.size) + return ( + (n.depth = void 0 !== n.height ? n.height : 50), + void 0 === n.bevelThickness && (n.bevelThickness = 10), + void 0 === n.bevelSize && (n.bevelSize = 8), + void 0 === n.bevelEnabled && (n.bevelEnabled = !1), + ((r = e.call(this, o, n) || this).type = 'TextGeometry'), + r + ) + } + return Gn(t, e), t + })(fu), + Su = (function (e) { + function t(t, n, r, i, o) { + var a + void 0 === t && (t = 1), + void 0 === n && (n = 0.4), + void 0 === r && (r = 8), + void 0 === i && (i = 6), + void 0 === o && (o = 2 * Math.PI), + ((a = e.call(this) || this).type = 'TorusGeometry'), + (a.parameters = { + radius: t, + tube: n, + radialSegments: r, + tubularSegments: i, + arc: o, + }), + (r = Math.floor(r)), + (i = Math.floor(i)) + for ( + var s = [], + l = [], + c = [], + u = [], + h = new lr(), + d = new lr(), + p = new lr(), + f = 0; + f <= r; + f++ + ) + for (var m = 0; m <= i; m++) { + var v = (m / i) * o, + g = (f / r) * Math.PI * 2 + ;(d.x = (t + n * Math.cos(g)) * Math.cos(v)), + (d.y = (t + n * Math.cos(g)) * Math.sin(v)), + (d.z = n * Math.sin(g)), + l.push(d.x, d.y, d.z), + (h.x = t * Math.cos(v)), + (h.y = t * Math.sin(v)), + p.subVectors(d, h).normalize(), + c.push(p.x, p.y, p.z), + u.push(m / i), + u.push(f / r) + } + for (var y = 1; y <= r; y++) + for (var b = 1; b <= i; b++) { + var A = (i + 1) * y + b - 1, + w = (i + 1) * (y - 1) + b - 1, + x = (i + 1) * (y - 1) + b, + E = (i + 1) * y + b + s.push(A, w, E), s.push(w, x, E) + } + return ( + a.setIndex(s), + a.setAttribute('position', new Wi(l, 3)), + a.setAttribute('normal', new Wi(c, 3)), + a.setAttribute('uv', new Wi(u, 2)), + a + ) + } + return Gn(t, e), t + })(ro), + Cu = (function (e) { + function t(t, n, r, i, o, a) { + var s + void 0 === t && (t = 1), + void 0 === n && (n = 0.4), + void 0 === r && (r = 64), + void 0 === i && (i = 8), + void 0 === o && (o = 2), + void 0 === a && (a = 3), + ((s = e.call(this) || this).type = 'TorusKnotGeometry'), + (s.parameters = { + radius: t, + tube: n, + tubularSegments: r, + radialSegments: i, + p: o, + q: a, + }), + (r = Math.floor(r)), + (i = Math.floor(i)) + for ( + var l = [], + c = [], + u = [], + h = [], + d = new lr(), + p = new lr(), + f = new lr(), + m = new lr(), + v = new lr(), + g = new lr(), + y = new lr(), + b = 0; + b <= r; + ++b + ) { + var A = (b / r) * o * Math.PI * 2 + P(A, o, a, t, f), + P(A + 0.01, o, a, t, m), + g.subVectors(m, f), + y.addVectors(m, f), + v.crossVectors(g, y), + y.crossVectors(v, g), + v.normalize(), + y.normalize() + for (var w = 0; w <= i; ++w) { + var x = (w / i) * Math.PI * 2, + E = -n * Math.cos(x), + M = n * Math.sin(x) + ;(d.x = f.x + (E * y.x + M * v.x)), + (d.y = f.y + (E * y.y + M * v.y)), + (d.z = f.z + (E * y.z + M * v.z)), + c.push(d.x, d.y, d.z), + p.subVectors(d, f).normalize(), + u.push(p.x, p.y, p.z), + h.push(b / r), + h.push(w / i) + } + } + for (var _ = 1; _ <= r; _++) + for (var T = 1; T <= i; T++) { + var S = (i + 1) * (_ - 1) + (T - 1), + C = (i + 1) * _ + (T - 1), + L = (i + 1) * _ + T, + R = (i + 1) * (_ - 1) + T + l.push(S, C, R), l.push(C, L, R) + } + function P(e, t, n, r, i) { + var o = Math.cos(e), + a = Math.sin(e), + s = (n / t) * e, + l = Math.cos(s) + ;(i.x = r * (2 + l) * 0.5 * o), + (i.y = r * (2 + l) * a * 0.5), + (i.z = r * Math.sin(s) * 0.5) + } + return ( + s.setIndex(l), + s.setAttribute('position', new Wi(c, 3)), + s.setAttribute('normal', new Wi(u, 3)), + s.setAttribute('uv', new Wi(h, 2)), + s + ) + } + return Gn(t, e), t + })(ro), + Lu = (function (e) { + function t(t, n, r, i, o) { + var a + void 0 === n && (n = 64), + void 0 === r && (r = 1), + void 0 === i && (i = 8), + void 0 === o && (o = !1), + ((a = e.call(this) || this).type = 'TubeGeometry'), + (a.parameters = { + path: t, + tubularSegments: n, + radius: r, + radialSegments: i, + closed: o, + }) + var s = t.computeFrenetFrames(n, o) + ;(a.tangents = s.tangents), + (a.normals = s.normals), + (a.binormals = s.binormals) + var l = new lr(), + c = new lr(), + u = new Jn(), + h = new lr(), + d = [], + p = [], + f = [], + m = [] + function v() { + for (var e = 0; e < n; e++) g(e) + g(!1 === o ? n : 0), b(), y() + } + function g(e) { + h = t.getPointAt(e / n, h) + for (var o = s.normals[e], a = s.binormals[e], u = 0; u <= i; u++) { + var f = (u / i) * Math.PI * 2, + m = Math.sin(f), + v = -Math.cos(f) + ;(c.x = v * o.x + m * a.x), + (c.y = v * o.y + m * a.y), + (c.z = v * o.z + m * a.z), + c.normalize(), + p.push(c.x, c.y, c.z), + (l.x = h.x + r * c.x), + (l.y = h.y + r * c.y), + (l.z = h.z + r * c.z), + d.push(l.x, l.y, l.z) + } + } + function y() { + for (var e = 1; e <= n; e++) + for (var t = 1; t <= i; t++) { + var r = (i + 1) * (e - 1) + (t - 1), + o = (i + 1) * e + (t - 1), + a = (i + 1) * e + t, + s = (i + 1) * (e - 1) + t + m.push(r, o, s), m.push(o, a, s) + } + } + function b() { + for (var e = 0; e <= n; e++) + for (var t = 0; t <= i; t++) + (u.x = e / n), (u.y = t / i), f.push(u.x, u.y) + } + return ( + v(), + a.setIndex(m), + a.setAttribute('position', new Wi(d, 3)), + a.setAttribute('normal', new Wi(p, 3)), + a.setAttribute('uv', new Wi(f, 2)), + a + ) + } + return ( + Gn(t, e), + (t.prototype.toJSON = function () { + var e = ro.prototype.toJSON.call(this) + return (e.path = this.parameters.path.toJSON()), e + }), + t + ) + })(ro), + Ru = (function (e) { + function t(t) { + var n + if ( + (((n = e.call(this) || this).type = 'WireframeGeometry'), + !0 === t.isGeometry) + ) + return ( + console.error( + 'THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.', + ), + zn(n) + ) + var r = [], + i = [0, 0], + o = {}, + a = new lr() + if (null !== t.index) { + var s = t.attributes.position, + l = t.index, + c = t.groups + 0 === c.length && (c = [{ start: 0, count: l.count, materialIndex: 0 }]) + for (var u = 0, h = c.length; u < h; ++u) + for (var d = c[u], p = d.start, f = p, m = p + d.count; f < m; f += 3) + for (var v = 0; v < 3; v++) { + var g = l.getX(f + v), + y = l.getX(f + ((v + 1) % 3)) + ;(i[0] = Math.min(g, y)), (i[1] = Math.max(g, y)) + var b = i[0] + ',' + i[1] + void 0 === o[b] && (o[b] = { index1: i[0], index2: i[1] }) + } + for (var A in o) { + var w = o[A] + a.fromBufferAttribute(s, w.index1), + r.push(a.x, a.y, a.z), + a.fromBufferAttribute(s, w.index2), + r.push(a.x, a.y, a.z) + } + } else + for (var x = t.attributes.position, E = 0, M = x.count / 3; E < M; E++) + for (var _ = 0; _ < 3; _++) { + var T = 3 * E + _ + a.fromBufferAttribute(x, T), r.push(a.x, a.y, a.z) + var S = 3 * E + ((_ + 1) % 3) + a.fromBufferAttribute(x, S), r.push(a.x, a.y, a.z) + } + return n.setAttribute('position', new Wi(r, 3)), n + } + return Gn(t, e), t + })(ro), + Pu = Object.freeze({ + __proto__: null, + BoxGeometry: _o, + BoxBufferGeometry: _o, + CircleGeometry: Ec, + CircleBufferGeometry: Ec, + ConeGeometry: _c, + ConeBufferGeometry: _c, + CylinderGeometry: Mc, + CylinderBufferGeometry: Mc, + DodecahedronGeometry: Sc, + DodecahedronBufferGeometry: Sc, + EdgesGeometry: Dc, + ExtrudeGeometry: fu, + ExtrudeBufferGeometry: fu, + IcosahedronGeometry: gu, + IcosahedronBufferGeometry: gu, + LatheGeometry: yu, + LatheBufferGeometry: yu, + OctahedronGeometry: bu, + OctahedronBufferGeometry: bu, + ParametricGeometry: Au, + ParametricBufferGeometry: Au, + PlaneGeometry: Wo, + PlaneBufferGeometry: Wo, + PolyhedronGeometry: Tc, + PolyhedronBufferGeometry: Tc, + RingGeometry: wu, + RingBufferGeometry: wu, + ShapeGeometry: xu, + ShapeBufferGeometry: xu, + SphereGeometry: Mu, + SphereBufferGeometry: Mu, + TetrahedronGeometry: _u, + TetrahedronBufferGeometry: _u, + TextGeometry: Tu, + TextBufferGeometry: Tu, + TorusGeometry: Su, + TorusBufferGeometry: Su, + TorusKnotGeometry: Cu, + TorusKnotBufferGeometry: Cu, + TubeGeometry: Lu, + TubeBufferGeometry: Lu, + WireframeGeometry: Ru, + }) + function Du(e) { + Di.call(this), + (this.type = 'ShadowMaterial'), + (this.color = new Li(0)), + (this.transparent = !0), + this.setValues(e) + } + function Ou(e) { + Po.call(this, e), (this.type = 'RawShaderMaterial') + } + function Iu(e) { + Di.call(this), + (this.defines = { STANDARD: '' }), + (this.type = 'MeshStandardMaterial'), + (this.color = new Li(16777215)), + (this.roughness = 1), + (this.metalness = 0), + (this.map = null), + (this.lightMap = null), + (this.lightMapIntensity = 1), + (this.aoMap = null), + (this.aoMapIntensity = 1), + (this.emissive = new Li(0)), + (this.emissiveIntensity = 1), + (this.emissiveMap = null), + (this.bumpMap = null), + (this.bumpScale = 1), + (this.normalMap = null), + (this.normalMapType = ln), + (this.normalScale = new Jn(1, 1)), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.roughnessMap = null), + (this.metalnessMap = null), + (this.alphaMap = null), + (this.envMap = null), + (this.envMapIntensity = 1), + (this.refractionRatio = 0.98), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.wireframeLinecap = 'round'), + (this.wireframeLinejoin = 'round'), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + (this.vertexTangents = !1), + this.setValues(e) + } + function Bu(e) { + Iu.call(this), + (this.defines = { STANDARD: '', PHYSICAL: '' }), + (this.type = 'MeshPhysicalMaterial'), + (this.clearcoat = 0), + (this.clearcoatMap = null), + (this.clearcoatRoughness = 0), + (this.clearcoatRoughnessMap = null), + (this.clearcoatNormalScale = new Jn(1, 1)), + (this.clearcoatNormalMap = null), + (this.reflectivity = 0.5), + Object.defineProperty(this, 'ior', { + get: function () { + return (1 + 0.4 * this.reflectivity) / (1 - 0.4 * this.reflectivity) + }, + set: function (e) { + this.reflectivity = Kn.clamp((2.5 * (e - 1)) / (e + 1), 0, 1) + }, + }), + (this.sheen = null), + (this.transmission = 0), + (this.transmissionMap = null), + this.setValues(e) + } + function Fu(e) { + Di.call(this), + (this.type = 'MeshPhongMaterial'), + (this.color = new Li(16777215)), + (this.specular = new Li(1118481)), + (this.shininess = 30), + (this.map = null), + (this.lightMap = null), + (this.lightMapIntensity = 1), + (this.aoMap = null), + (this.aoMapIntensity = 1), + (this.emissive = new Li(0)), + (this.emissiveIntensity = 1), + (this.emissiveMap = null), + (this.bumpMap = null), + (this.bumpScale = 1), + (this.normalMap = null), + (this.normalMapType = ln), + (this.normalScale = new Jn(1, 1)), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.specularMap = null), + (this.alphaMap = null), + (this.envMap = null), + (this.combine = Z), + (this.reflectivity = 1), + (this.refractionRatio = 0.98), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.wireframeLinecap = 'round'), + (this.wireframeLinejoin = 'round'), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + this.setValues(e) + } + function ku(e) { + Di.call(this), + (this.defines = { TOON: '' }), + (this.type = 'MeshToonMaterial'), + (this.color = new Li(16777215)), + (this.map = null), + (this.gradientMap = null), + (this.lightMap = null), + (this.lightMapIntensity = 1), + (this.aoMap = null), + (this.aoMapIntensity = 1), + (this.emissive = new Li(0)), + (this.emissiveIntensity = 1), + (this.emissiveMap = null), + (this.bumpMap = null), + (this.bumpScale = 1), + (this.normalMap = null), + (this.normalMapType = ln), + (this.normalScale = new Jn(1, 1)), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.alphaMap = null), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.wireframeLinecap = 'round'), + (this.wireframeLinejoin = 'round'), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + this.setValues(e) + } + function Nu(e) { + Di.call(this), + (this.type = 'MeshNormalMaterial'), + (this.bumpMap = null), + (this.bumpScale = 1), + (this.normalMap = null), + (this.normalMapType = ln), + (this.normalScale = new Jn(1, 1)), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.fog = !1), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + this.setValues(e) + } + function Uu(e) { + Di.call(this), + (this.type = 'MeshLambertMaterial'), + (this.color = new Li(16777215)), + (this.map = null), + (this.lightMap = null), + (this.lightMapIntensity = 1), + (this.aoMap = null), + (this.aoMapIntensity = 1), + (this.emissive = new Li(0)), + (this.emissiveIntensity = 1), + (this.emissiveMap = null), + (this.specularMap = null), + (this.alphaMap = null), + (this.envMap = null), + (this.combine = Z), + (this.reflectivity = 1), + (this.refractionRatio = 0.98), + (this.wireframe = !1), + (this.wireframeLinewidth = 1), + (this.wireframeLinecap = 'round'), + (this.wireframeLinejoin = 'round'), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + this.setValues(e) + } + function Hu(e) { + Di.call(this), + (this.defines = { MATCAP: '' }), + (this.type = 'MeshMatcapMaterial'), + (this.color = new Li(16777215)), + (this.matcap = null), + (this.map = null), + (this.bumpMap = null), + (this.bumpScale = 1), + (this.normalMap = null), + (this.normalMapType = ln), + (this.normalScale = new Jn(1, 1)), + (this.displacementMap = null), + (this.displacementScale = 1), + (this.displacementBias = 0), + (this.alphaMap = null), + (this.skinning = !1), + (this.morphTargets = !1), + (this.morphNormals = !1), + this.setValues(e) + } + function Gu(e) { + tc.call(this), + (this.type = 'LineDashedMaterial'), + (this.scale = 1), + (this.dashSize = 3), + (this.gapSize = 1), + this.setValues(e) + } + ;(Du.prototype = Object.create(Di.prototype)), + (Du.prototype.constructor = Du), + (Du.prototype.isShadowMaterial = !0), + (Du.prototype.copy = function (e) { + return Di.prototype.copy.call(this, e), this.color.copy(e.color), this + }), + (Ou.prototype = Object.create(Po.prototype)), + (Ou.prototype.constructor = Ou), + (Ou.prototype.isRawShaderMaterial = !0), + (Iu.prototype = Object.create(Di.prototype)), + (Iu.prototype.constructor = Iu), + (Iu.prototype.isMeshStandardMaterial = !0), + (Iu.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + (this.defines = { STANDARD: '' }), + this.color.copy(e.color), + (this.roughness = e.roughness), + (this.metalness = e.metalness), + (this.map = e.map), + (this.lightMap = e.lightMap), + (this.lightMapIntensity = e.lightMapIntensity), + (this.aoMap = e.aoMap), + (this.aoMapIntensity = e.aoMapIntensity), + this.emissive.copy(e.emissive), + (this.emissiveMap = e.emissiveMap), + (this.emissiveIntensity = e.emissiveIntensity), + (this.bumpMap = e.bumpMap), + (this.bumpScale = e.bumpScale), + (this.normalMap = e.normalMap), + (this.normalMapType = e.normalMapType), + this.normalScale.copy(e.normalScale), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.roughnessMap = e.roughnessMap), + (this.metalnessMap = e.metalnessMap), + (this.alphaMap = e.alphaMap), + (this.envMap = e.envMap), + (this.envMapIntensity = e.envMapIntensity), + (this.refractionRatio = e.refractionRatio), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.wireframeLinecap = e.wireframeLinecap), + (this.wireframeLinejoin = e.wireframeLinejoin), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + (this.vertexTangents = e.vertexTangents), + this + ) + }), + (Bu.prototype = Object.create(Iu.prototype)), + (Bu.prototype.constructor = Bu), + (Bu.prototype.isMeshPhysicalMaterial = !0), + (Bu.prototype.copy = function (e) { + return ( + Iu.prototype.copy.call(this, e), + (this.defines = { STANDARD: '', PHYSICAL: '' }), + (this.clearcoat = e.clearcoat), + (this.clearcoatMap = e.clearcoatMap), + (this.clearcoatRoughness = e.clearcoatRoughness), + (this.clearcoatRoughnessMap = e.clearcoatRoughnessMap), + (this.clearcoatNormalMap = e.clearcoatNormalMap), + this.clearcoatNormalScale.copy(e.clearcoatNormalScale), + (this.reflectivity = e.reflectivity), + e.sheen + ? (this.sheen = (this.sheen || new Li()).copy(e.sheen)) + : (this.sheen = null), + (this.transmission = e.transmission), + (this.transmissionMap = e.transmissionMap), + this + ) + }), + (Fu.prototype = Object.create(Di.prototype)), + (Fu.prototype.constructor = Fu), + (Fu.prototype.isMeshPhongMaterial = !0), + (Fu.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + this.specular.copy(e.specular), + (this.shininess = e.shininess), + (this.map = e.map), + (this.lightMap = e.lightMap), + (this.lightMapIntensity = e.lightMapIntensity), + (this.aoMap = e.aoMap), + (this.aoMapIntensity = e.aoMapIntensity), + this.emissive.copy(e.emissive), + (this.emissiveMap = e.emissiveMap), + (this.emissiveIntensity = e.emissiveIntensity), + (this.bumpMap = e.bumpMap), + (this.bumpScale = e.bumpScale), + (this.normalMap = e.normalMap), + (this.normalMapType = e.normalMapType), + this.normalScale.copy(e.normalScale), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.specularMap = e.specularMap), + (this.alphaMap = e.alphaMap), + (this.envMap = e.envMap), + (this.combine = e.combine), + (this.reflectivity = e.reflectivity), + (this.refractionRatio = e.refractionRatio), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.wireframeLinecap = e.wireframeLinecap), + (this.wireframeLinejoin = e.wireframeLinejoin), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + this + ) + }), + (ku.prototype = Object.create(Di.prototype)), + (ku.prototype.constructor = ku), + (ku.prototype.isMeshToonMaterial = !0), + (ku.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.map = e.map), + (this.gradientMap = e.gradientMap), + (this.lightMap = e.lightMap), + (this.lightMapIntensity = e.lightMapIntensity), + (this.aoMap = e.aoMap), + (this.aoMapIntensity = e.aoMapIntensity), + this.emissive.copy(e.emissive), + (this.emissiveMap = e.emissiveMap), + (this.emissiveIntensity = e.emissiveIntensity), + (this.bumpMap = e.bumpMap), + (this.bumpScale = e.bumpScale), + (this.normalMap = e.normalMap), + (this.normalMapType = e.normalMapType), + this.normalScale.copy(e.normalScale), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.alphaMap = e.alphaMap), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.wireframeLinecap = e.wireframeLinecap), + (this.wireframeLinejoin = e.wireframeLinejoin), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + this + ) + }), + (Nu.prototype = Object.create(Di.prototype)), + (Nu.prototype.constructor = Nu), + (Nu.prototype.isMeshNormalMaterial = !0), + (Nu.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + (this.bumpMap = e.bumpMap), + (this.bumpScale = e.bumpScale), + (this.normalMap = e.normalMap), + (this.normalMapType = e.normalMapType), + this.normalScale.copy(e.normalScale), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + this + ) + }), + (Uu.prototype = Object.create(Di.prototype)), + (Uu.prototype.constructor = Uu), + (Uu.prototype.isMeshLambertMaterial = !0), + (Uu.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.map = e.map), + (this.lightMap = e.lightMap), + (this.lightMapIntensity = e.lightMapIntensity), + (this.aoMap = e.aoMap), + (this.aoMapIntensity = e.aoMapIntensity), + this.emissive.copy(e.emissive), + (this.emissiveMap = e.emissiveMap), + (this.emissiveIntensity = e.emissiveIntensity), + (this.specularMap = e.specularMap), + (this.alphaMap = e.alphaMap), + (this.envMap = e.envMap), + (this.combine = e.combine), + (this.reflectivity = e.reflectivity), + (this.refractionRatio = e.refractionRatio), + (this.wireframe = e.wireframe), + (this.wireframeLinewidth = e.wireframeLinewidth), + (this.wireframeLinecap = e.wireframeLinecap), + (this.wireframeLinejoin = e.wireframeLinejoin), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + this + ) + }), + (Hu.prototype = Object.create(Di.prototype)), + (Hu.prototype.constructor = Hu), + (Hu.prototype.isMeshMatcapMaterial = !0), + (Hu.prototype.copy = function (e) { + return ( + Di.prototype.copy.call(this, e), + (this.defines = { MATCAP: '' }), + this.color.copy(e.color), + (this.matcap = e.matcap), + (this.map = e.map), + (this.bumpMap = e.bumpMap), + (this.bumpScale = e.bumpScale), + (this.normalMap = e.normalMap), + (this.normalMapType = e.normalMapType), + this.normalScale.copy(e.normalScale), + (this.displacementMap = e.displacementMap), + (this.displacementScale = e.displacementScale), + (this.displacementBias = e.displacementBias), + (this.alphaMap = e.alphaMap), + (this.skinning = e.skinning), + (this.morphTargets = e.morphTargets), + (this.morphNormals = e.morphNormals), + this + ) + }), + (Gu.prototype = Object.create(tc.prototype)), + (Gu.prototype.constructor = Gu), + (Gu.prototype.isLineDashedMaterial = !0), + (Gu.prototype.copy = function (e) { + return ( + tc.prototype.copy.call(this, e), + (this.scale = e.scale), + (this.dashSize = e.dashSize), + (this.gapSize = e.gapSize), + this + ) + }) + var zu = Object.freeze({ + __proto__: null, + ShadowMaterial: Du, + SpriteMaterial: xl, + RawShaderMaterial: Ou, + ShaderMaterial: Po, + PointsMaterial: dc, + MeshPhysicalMaterial: Bu, + MeshStandardMaterial: Iu, + MeshPhongMaterial: Fu, + MeshToonMaterial: ku, + MeshNormalMaterial: Nu, + MeshLambertMaterial: Uu, + MeshDepthMaterial: Qs, + MeshDistanceMaterial: Zs, + MeshBasicMaterial: Oi, + MeshMatcapMaterial: Hu, + LineDashedMaterial: Gu, + LineBasicMaterial: tc, + Material: Di, + }), + ju = { + arraySlice: function (e, t, n) { + return ju.isTypedArray(e) + ? new e.constructor(e.subarray(t, void 0 !== n ? n : e.length)) + : e.slice(t, n) + }, + convertArray: function (e, t, n) { + return !e || (!n && e.constructor === t) + ? e + : 'number' === typeof t.BYTES_PER_ELEMENT + ? new t(e) + : Array.prototype.slice.call(e) + }, + isTypedArray: function (e) { + return ArrayBuffer.isView(e) && !(e instanceof DataView) + }, + getKeyframeOrder: function (e) { + function t(t, n) { + return e[t] - e[n] + } + for (var n = e.length, r = new Array(n), i = 0; i !== n; ++i) r[i] = i + return r.sort(t), r + }, + sortedArray: function (e, t, n) { + for ( + var r = e.length, i = new e.constructor(r), o = 0, a = 0; + a !== r; + ++o + ) + for (var s = n[o] * t, l = 0; l !== t; ++l) i[a++] = e[s + l] + return i + }, + flattenJSON: function (e, t, n, r) { + for (var i = 1, o = e[0]; void 0 !== o && void 0 === o[r]; ) o = e[i++] + if (void 0 !== o) { + var a = o[r] + if (void 0 !== a) + if (Array.isArray(a)) + do { + void 0 !== (a = o[r]) && (t.push(o.time), n.push.apply(n, a)), + (o = e[i++]) + } while (void 0 !== o) + else if (void 0 !== a.toArray) + do { + void 0 !== (a = o[r]) && (t.push(o.time), a.toArray(n, n.length)), + (o = e[i++]) + } while (void 0 !== o) + else + do { + void 0 !== (a = o[r]) && (t.push(o.time), n.push(a)), (o = e[i++]) + } while (void 0 !== o) + } + }, + subclip: function (e, t, n, r, i) { + void 0 === i && (i = 30) + var o = e.clone() + o.name = t + for (var a = [], s = 0; s < o.tracks.length; ++s) { + for ( + var l = o.tracks[s], c = l.getValueSize(), u = [], h = [], d = 0; + d < l.times.length; + ++d + ) { + var p = l.times[d] * i + if (!(p < n || p >= r)) { + u.push(l.times[d]) + for (var f = 0; f < c; ++f) h.push(l.values[d * c + f]) + } + } + 0 !== u.length && + ((l.times = ju.convertArray(u, l.times.constructor)), + (l.values = ju.convertArray(h, l.values.constructor)), + a.push(l)) + } + o.tracks = a + for (var m = 1 / 0, v = 0; v < o.tracks.length; ++v) + m > o.tracks[v].times[0] && (m = o.tracks[v].times[0]) + for (var g = 0; g < o.tracks.length; ++g) o.tracks[g].shift(-1 * m) + return o.resetDuration(), o + }, + makeClipAdditive: function (e, t, n, r) { + void 0 === t && (t = 0), + void 0 === n && (n = e), + void 0 === r && (r = 30), + r <= 0 && (r = 30) + for ( + var i = n.tracks.length, + o = t / r, + a = function (t) { + var r = n.tracks[t], + i = r.ValueTypeName + if ('bool' === i || 'string' === i) return 'continue' + var a = e.tracks.find(function (e) { + return e.name === r.name && e.ValueTypeName === i + }) + if (void 0 === a) return 'continue' + var s = 0, + l = r.getValueSize() + r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline && + (s = l / 3) + var c = 0, + u = a.getValueSize() + a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline && + (c = u / 3) + var h = r.times.length - 1, + d = void 0 + if (o <= r.times[0]) { + var p = s, + f = l - s + d = ju.arraySlice(r.values, p, f) + } else if (o >= r.times[h]) { + var m = h * l + s, + v = m + l - s + d = ju.arraySlice(r.values, m, v) + } else { + var g = r.createInterpolant(), + y = s, + b = l - s + g.evaluate(o), (d = ju.arraySlice(g.resultBuffer, y, b)) + } + 'quaternion' === i && + new sr().fromArray(d).normalize().conjugate().toArray(d) + for (var A = a.times.length, w = 0; w < A; ++w) { + var x = w * u + c + if ('quaternion' === i) + sr.multiplyQuaternionsFlat(a.values, x, d, 0, a.values, x) + else + for (var E = u - 2 * c, M = 0; M < E; ++M) + a.values[x + M] -= d[M] + } + }, + s = 0; + s < i; + ++s + ) + a(s) + return (e.blendMode = Xt), e + }, + } + function Vu(e, t, n, r) { + ;(this.parameterPositions = e), + (this._cachedIndex = 0), + (this.resultBuffer = void 0 !== r ? r : new t.constructor(n)), + (this.sampleValues = t), + (this.valueSize = n) + } + function Wu(e, t, n, r) { + Vu.call(this, e, t, n, r), + (this._weightPrev = -0), + (this._offsetPrev = -0), + (this._weightNext = -0), + (this._offsetNext = -0) + } + function qu(e, t, n, r) { + Vu.call(this, e, t, n, r) + } + function Xu(e, t, n, r) { + Vu.call(this, e, t, n, r) + } + function Yu(e, t, n, r) { + if (void 0 === e) + throw new Error('THREE.KeyframeTrack: track name is undefined') + if (void 0 === t || 0 === t.length) + throw new Error('THREE.KeyframeTrack: no keyframes in track named ' + e) + ;(this.name = e), + (this.times = ju.convertArray(t, this.TimeBufferType)), + (this.values = ju.convertArray(n, this.ValueBufferType)), + this.setInterpolation(r || this.DefaultInterpolation) + } + function Qu(e, t, n) { + Yu.call(this, e, t, n) + } + function Zu(e, t, n, r) { + Yu.call(this, e, t, n, r) + } + function Ku(e, t, n, r) { + Yu.call(this, e, t, n, r) + } + function Ju(e, t, n, r) { + Vu.call(this, e, t, n, r) + } + function $u(e, t, n, r) { + Yu.call(this, e, t, n, r) + } + function eh(e, t, n, r) { + Yu.call(this, e, t, n, r) + } + function th(e, t, n, r) { + Yu.call(this, e, t, n, r) + } + function nh(e, t, n, r) { + void 0 === t && (t = -1), + void 0 === r && (r = qt), + (this.name = e), + (this.tracks = n), + (this.duration = t), + (this.blendMode = r), + (this.uuid = Kn.generateUUID()), + this.duration < 0 && this.resetDuration() + } + function rh(e) { + switch (e.toLowerCase()) { + case 'scalar': + case 'double': + case 'float': + case 'number': + case 'integer': + return Ku + case 'vector': + case 'vector2': + case 'vector3': + case 'vector4': + return th + case 'color': + return Zu + case 'quaternion': + return $u + case 'bool': + case 'boolean': + return Qu + case 'string': + return eh + } + throw new Error('THREE.KeyframeTrack: Unsupported typeName: ' + e) + } + function ih(e) { + if (void 0 === e.type) + throw new Error('THREE.KeyframeTrack: track type undefined, can not parse') + var t = rh(e.type) + if (void 0 === e.times) { + var n = [], + r = [] + ju.flattenJSON(e.keys, n, r, 'value'), (e.times = n), (e.values = r) + } + return void 0 !== t.parse + ? t.parse(e) + : new t(e.name, e.times, e.values, e.interpolation) + } + Object.assign(Vu.prototype, { + evaluate: function (e) { + var t = this.parameterPositions, + n = this._cachedIndex, + r = t[n], + i = t[n - 1] + e: { + t: { + var o + n: { + r: if (!(e < r)) { + for (var a = n + 2; ; ) { + if (void 0 === r) { + if (e < i) break r + return ( + (n = t.length), + (this._cachedIndex = n), + this.afterEnd_(n - 1, e, i) + ) + } + if (n === a) break + if (((i = r), e < (r = t[++n]))) break t + } + o = t.length + break n + } + if (e >= i) break e + var s = t[1] + e < s && ((n = 2), (i = s)) + for (var l = n - 2; ; ) { + if (void 0 === i) + return (this._cachedIndex = 0), this.beforeStart_(0, e, r) + if (n === l) break + if (((r = i), e >= (i = t[--n - 1]))) break t + } + ;(o = n), (n = 0) + } + for (; n < o; ) { + var c = (n + o) >>> 1 + e < t[c] ? (o = c) : (n = c + 1) + } + if (((r = t[n]), void 0 === (i = t[n - 1]))) + return (this._cachedIndex = 0), this.beforeStart_(0, e, r) + if (void 0 === r) + return ( + (n = t.length), (this._cachedIndex = n), this.afterEnd_(n - 1, i, e) + ) + } + ;(this._cachedIndex = n), this.intervalChanged_(n, i, r) + } + return this.interpolate_(n, i, e, r) + }, + settings: null, + DefaultSettings_: {}, + getSettings_: function () { + return this.settings || this.DefaultSettings_ + }, + copySampleValue_: function (e) { + for ( + var t = this.resultBuffer, + n = this.sampleValues, + r = this.valueSize, + i = e * r, + o = 0; + o !== r; + ++o + ) + t[o] = n[i + o] + return t + }, + interpolate_: function () { + throw new Error('call to abstract method') + }, + intervalChanged_: function () {}, + }), + Object.assign(Vu.prototype, { + beforeStart_: Vu.prototype.copySampleValue_, + afterEnd_: Vu.prototype.copySampleValue_, + }), + (Wu.prototype = Object.assign(Object.create(Vu.prototype), { + constructor: Wu, + DefaultSettings_: { endingStart: jt, endingEnd: jt }, + intervalChanged_: function (e, t, n) { + var r = this.parameterPositions, + i = e - 2, + o = e + 1, + a = r[i], + s = r[o] + if (void 0 === a) + switch (this.getSettings_().endingStart) { + case Vt: + ;(i = e), (a = 2 * t - n) + break + case Wt: + a = t + r[(i = r.length - 2)] - r[i + 1] + break + default: + ;(i = e), (a = n) + } + if (void 0 === s) + switch (this.getSettings_().endingEnd) { + case Vt: + ;(o = e), (s = 2 * n - t) + break + case Wt: + ;(o = 1), (s = n + r[1] - r[0]) + break + default: + ;(o = e - 1), (s = t) + } + var l = 0.5 * (n - t), + c = this.valueSize + ;(this._weightPrev = l / (t - a)), + (this._weightNext = l / (s - n)), + (this._offsetPrev = i * c), + (this._offsetNext = o * c) + }, + interpolate_: function (e, t, n, r) { + for ( + var i = this.resultBuffer, + o = this.sampleValues, + a = this.valueSize, + s = e * a, + l = s - a, + c = this._offsetPrev, + u = this._offsetNext, + h = this._weightPrev, + d = this._weightNext, + p = (n - t) / (r - t), + f = p * p, + m = f * p, + v = -h * m + 2 * h * f - h * p, + g = (1 + h) * m + (-1.5 - 2 * h) * f + (-0.5 + h) * p + 1, + y = (-1 - d) * m + (1.5 + d) * f + 0.5 * p, + b = d * m - d * f, + A = 0; + A !== a; + ++A + ) + i[A] = v * o[c + A] + g * o[l + A] + y * o[s + A] + b * o[u + A] + return i + }, + })), + (qu.prototype = Object.assign(Object.create(Vu.prototype), { + constructor: qu, + interpolate_: function (e, t, n, r) { + for ( + var i = this.resultBuffer, + o = this.sampleValues, + a = this.valueSize, + s = e * a, + l = s - a, + c = (n - t) / (r - t), + u = 1 - c, + h = 0; + h !== a; + ++h + ) + i[h] = o[l + h] * u + o[s + h] * c + return i + }, + })), + (Xu.prototype = Object.assign(Object.create(Vu.prototype), { + constructor: Xu, + interpolate_: function (e) { + return this.copySampleValue_(e - 1) + }, + })), + Object.assign(Yu, { + toJSON: function (e) { + var t, + n = e.constructor + if (void 0 !== n.toJSON) t = n.toJSON(e) + else { + t = { + name: e.name, + times: ju.convertArray(e.times, Array), + values: ju.convertArray(e.values, Array), + } + var r = e.getInterpolation() + r !== e.DefaultInterpolation && (t.interpolation = r) + } + return (t.type = e.ValueTypeName), t + }, + }), + Object.assign(Yu.prototype, { + constructor: Yu, + TimeBufferType: Float32Array, + ValueBufferType: Float32Array, + DefaultInterpolation: Gt, + InterpolantFactoryMethodDiscrete: function (e) { + return new Xu(this.times, this.values, this.getValueSize(), e) + }, + InterpolantFactoryMethodLinear: function (e) { + return new qu(this.times, this.values, this.getValueSize(), e) + }, + InterpolantFactoryMethodSmooth: function (e) { + return new Wu(this.times, this.values, this.getValueSize(), e) + }, + setInterpolation: function (e) { + var t + switch (e) { + case Ht: + t = this.InterpolantFactoryMethodDiscrete + break + case Gt: + t = this.InterpolantFactoryMethodLinear + break + case zt: + t = this.InterpolantFactoryMethodSmooth + } + if (void 0 === t) { + var n = + 'unsupported interpolation for ' + + this.ValueTypeName + + ' keyframe track named ' + + this.name + if (void 0 === this.createInterpolant) { + if (e === this.DefaultInterpolation) throw new Error(n) + this.setInterpolation(this.DefaultInterpolation) + } + return console.warn('THREE.KeyframeTrack:', n), this + } + return (this.createInterpolant = t), this + }, + getInterpolation: function () { + switch (this.createInterpolant) { + case this.InterpolantFactoryMethodDiscrete: + return Ht + case this.InterpolantFactoryMethodLinear: + return Gt + case this.InterpolantFactoryMethodSmooth: + return zt + } + }, + getValueSize: function () { + return this.values.length / this.times.length + }, + shift: function (e) { + if (0 !== e) + for (var t = this.times, n = 0, r = t.length; n !== r; ++n) t[n] += e + return this + }, + scale: function (e) { + if (1 !== e) + for (var t = this.times, n = 0, r = t.length; n !== r; ++n) t[n] *= e + return this + }, + trim: function (e, t) { + for ( + var n = this.times, r = n.length, i = 0, o = r - 1; + i !== r && n[i] < e; + + ) + ++i + for (; -1 !== o && n[o] > t; ) --o + if ((++o, 0 !== i || o !== r)) { + i >= o && (i = (o = Math.max(o, 1)) - 1) + var a = this.getValueSize() + ;(this.times = ju.arraySlice(n, i, o)), + (this.values = ju.arraySlice(this.values, i * a, o * a)) + } + return this + }, + validate: function () { + var e = !0, + t = this.getValueSize() + t - Math.floor(t) !== 0 && + (console.error( + 'THREE.KeyframeTrack: Invalid value size in track.', + this, + ), + (e = !1)) + var n = this.times, + r = this.values, + i = n.length + 0 === i && + (console.error('THREE.KeyframeTrack: Track is empty.', this), (e = !1)) + for (var o = null, a = 0; a !== i; a++) { + var s = n[a] + if ('number' === typeof s && isNaN(s)) { + console.error( + 'THREE.KeyframeTrack: Time is not a valid number.', + this, + a, + s, + ), + (e = !1) + break + } + if (null !== o && o > s) { + console.error( + 'THREE.KeyframeTrack: Out of order keys.', + this, + a, + s, + o, + ), + (e = !1) + break + } + o = s + } + if (void 0 !== r && ju.isTypedArray(r)) + for (var l = 0, c = r.length; l !== c; ++l) { + var u = r[l] + if (isNaN(u)) { + console.error( + 'THREE.KeyframeTrack: Value is not a valid number.', + this, + l, + u, + ), + (e = !1) + break + } + } + return e + }, + optimize: function () { + for ( + var e = ju.arraySlice(this.times), + t = ju.arraySlice(this.values), + n = this.getValueSize(), + r = this.getInterpolation() === zt, + i = e.length - 1, + o = 1, + a = 1; + a < i; + ++a + ) { + var s = !1, + l = e[a] + if (l !== e[a + 1] && (1 !== a || l !== e[0])) + if (r) s = !0 + else + for (var c = a * n, u = c - n, h = c + n, d = 0; d !== n; ++d) { + var p = t[c + d] + if (p !== t[u + d] || p !== t[h + d]) { + s = !0 + break + } + } + if (s) { + if (a !== o) { + e[o] = e[a] + for (var f = a * n, m = o * n, v = 0; v !== n; ++v) + t[m + v] = t[f + v] + } + ++o + } + } + if (i > 0) { + e[o] = e[i] + for (var g = i * n, y = o * n, b = 0; b !== n; ++b) t[y + b] = t[g + b] + ++o + } + return ( + o !== e.length + ? ((this.times = ju.arraySlice(e, 0, o)), + (this.values = ju.arraySlice(t, 0, o * n))) + : ((this.times = e), (this.values = t)), + this + ) + }, + clone: function () { + var e = ju.arraySlice(this.times, 0), + t = ju.arraySlice(this.values, 0), + n = new (0, this.constructor)(this.name, e, t) + return (n.createInterpolant = this.createInterpolant), n + }, + }), + (Qu.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: Qu, + ValueTypeName: 'bool', + ValueBufferType: Array, + DefaultInterpolation: Ht, + InterpolantFactoryMethodLinear: void 0, + InterpolantFactoryMethodSmooth: void 0, + })), + (Zu.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: Zu, + ValueTypeName: 'color', + })), + (Ku.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: Ku, + ValueTypeName: 'number', + })), + (Ju.prototype = Object.assign(Object.create(Vu.prototype), { + constructor: Ju, + interpolate_: function (e, t, n, r) { + for ( + var i = this.resultBuffer, + o = this.sampleValues, + a = this.valueSize, + s = (n - t) / (r - t), + l = e * a, + c = l + a; + l !== c; + l += 4 + ) + sr.slerpFlat(i, 0, o, l - a, o, l, s) + return i + }, + })), + ($u.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: $u, + ValueTypeName: 'quaternion', + DefaultInterpolation: Gt, + InterpolantFactoryMethodLinear: function (e) { + return new Ju(this.times, this.values, this.getValueSize(), e) + }, + InterpolantFactoryMethodSmooth: void 0, + })), + (eh.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: eh, + ValueTypeName: 'string', + ValueBufferType: Array, + DefaultInterpolation: Ht, + InterpolantFactoryMethodLinear: void 0, + InterpolantFactoryMethodSmooth: void 0, + })), + (th.prototype = Object.assign(Object.create(Yu.prototype), { + constructor: th, + ValueTypeName: 'vector', + })), + Object.assign(nh, { + parse: function (e) { + for ( + var t = [], n = e.tracks, r = 1 / (e.fps || 1), i = 0, o = n.length; + i !== o; + ++i + ) + t.push(ih(n[i]).scale(r)) + var a = new nh(e.name, e.duration, t, e.blendMode) + return (a.uuid = e.uuid), a + }, + toJSON: function (e) { + for ( + var t = [], + n = e.tracks, + r = { + name: e.name, + duration: e.duration, + tracks: t, + uuid: e.uuid, + blendMode: e.blendMode, + }, + i = 0, + o = n.length; + i !== o; + ++i + ) + t.push(Yu.toJSON(n[i])) + return r + }, + CreateFromMorphTargetSequence: function (e, t, n, r) { + for (var i = t.length, o = [], a = 0; a < i; a++) { + var s = [], + l = [] + s.push((a + i - 1) % i, a, (a + 1) % i), l.push(0, 1, 0) + var c = ju.getKeyframeOrder(s) + ;(s = ju.sortedArray(s, 1, c)), + (l = ju.sortedArray(l, 1, c)), + r || 0 !== s[0] || (s.push(i), l.push(l[0])), + o.push( + new Ku('.morphTargetInfluences[' + t[a].name + ']', s, l).scale( + 1 / n, + ), + ) + } + return new nh(e, -1, o) + }, + findByName: function (e, t) { + var n = e + if (!Array.isArray(e)) { + var r = e + n = (r.geometry && r.geometry.animations) || r.animations + } + for (var i = 0; i < n.length; i++) if (n[i].name === t) return n[i] + return null + }, + CreateClipsFromMorphTargetSequences: function (e, t, n) { + for ( + var r = {}, i = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; + o < a; + o++ + ) { + var s = e[o], + l = s.name.match(i) + if (l && l.length > 1) { + var c = l[1], + u = r[c] + u || (r[c] = u = []), u.push(s) + } + } + var h = [] + for (var d in r) h.push(nh.CreateFromMorphTargetSequence(d, r[d], t, n)) + return h + }, + parseAnimation: function (e, t) { + if (!e) + return ( + console.error( + 'THREE.AnimationClip: No animation in JSONLoader data.', + ), + null + ) + for ( + var n = function (e, t, n, r, i) { + if (0 !== n.length) { + var o = [], + a = [] + ju.flattenJSON(n, o, a, r), + 0 !== o.length && i.push(new e(t, o, a)) + } + }, + r = [], + i = e.name || 'default', + o = e.fps || 30, + a = e.blendMode, + s = e.length || -1, + l = e.hierarchy || [], + c = 0; + c < l.length; + c++ + ) { + var u = l[c].keys + if (u && 0 !== u.length) + if (u[0].morphTargets) { + var h = {}, + d = void 0 + for (d = 0; d < u.length; d++) + if (u[d].morphTargets) + for (var p = 0; p < u[d].morphTargets.length; p++) + h[u[d].morphTargets[p]] = -1 + for (var f in h) { + for ( + var m = [], v = [], g = 0; + g !== u[d].morphTargets.length; + ++g + ) { + var y = u[d] + m.push(y.time), v.push(y.morphTarget === f ? 1 : 0) + } + r.push(new Ku('.morphTargetInfluence[' + f + ']', m, v)) + } + s = h.length * (o || 1) + } else { + var b = '.bones[' + t[c].name + ']' + n(th, b + '.position', u, 'pos', r), + n($u, b + '.quaternion', u, 'rot', r), + n(th, b + '.scale', u, 'scl', r) + } + } + return 0 === r.length ? null : new nh(i, s, r, a) + }, + }), + Object.assign(nh.prototype, { + resetDuration: function () { + for (var e = 0, t = 0, n = this.tracks.length; t !== n; ++t) { + var r = this.tracks[t] + e = Math.max(e, r.times[r.times.length - 1]) + } + return (this.duration = e), this + }, + trim: function () { + for (var e = 0; e < this.tracks.length; e++) + this.tracks[e].trim(0, this.duration) + return this + }, + validate: function () { + for (var e = !0, t = 0; t < this.tracks.length; t++) + e = e && this.tracks[t].validate() + return e + }, + optimize: function () { + for (var e = 0; e < this.tracks.length; e++) this.tracks[e].optimize() + return this + }, + clone: function () { + for (var e = [], t = 0; t < this.tracks.length; t++) + e.push(this.tracks[t].clone()) + return new nh(this.name, this.duration, e, this.blendMode) + }, + toJSON: function () { + return nh.toJSON(this) + }, + }) + var oh = { + enabled: !1, + files: {}, + add: function (e, t) { + !1 !== this.enabled && (this.files[e] = t) + }, + get: function (e) { + if (!1 !== this.enabled) return this.files[e] + }, + remove: function (e) { + delete this.files[e] + }, + clear: function () { + this.files = {} + }, + } + function ah(e, t, n) { + var r = this, + i = !1, + o = 0, + a = 0, + s = void 0, + l = [] + ;(this.onStart = void 0), + (this.onLoad = e), + (this.onProgress = t), + (this.onError = n), + (this.itemStart = function (e) { + a++, !1 === i && void 0 !== r.onStart && r.onStart(e, o, a), (i = !0) + }), + (this.itemEnd = function (e) { + o++, + void 0 !== r.onProgress && r.onProgress(e, o, a), + o === a && ((i = !1), void 0 !== r.onLoad && r.onLoad()) + }), + (this.itemError = function (e) { + void 0 !== r.onError && r.onError(e) + }), + (this.resolveURL = function (e) { + return s ? s(e) : e + }), + (this.setURLModifier = function (e) { + return (s = e), this + }), + (this.addHandler = function (e, t) { + return l.push(e, t), this + }), + (this.removeHandler = function (e) { + var t = l.indexOf(e) + return -1 !== t && l.splice(t, 2), this + }), + (this.getHandler = function (e) { + for (var t = 0, n = l.length; t < n; t += 2) { + var r = l[t], + i = l[t + 1] + if ((r.global && (r.lastIndex = 0), r.test(e))) return i + } + return null + }) + } + var sh = new ah() + function lh(e) { + ;(this.manager = void 0 !== e ? e : sh), + (this.crossOrigin = 'anonymous'), + (this.withCredentials = !1), + (this.path = ''), + (this.resourcePath = ''), + (this.requestHeader = {}) + } + Object.assign(lh.prototype, { + load: function () {}, + loadAsync: function (e, t) { + var n = this + return new Promise(function (r, i) { + n.load(e, r, t, i) + }) + }, + parse: function () {}, + setCrossOrigin: function (e) { + return (this.crossOrigin = e), this + }, + setWithCredentials: function (e) { + return (this.withCredentials = e), this + }, + setPath: function (e) { + return (this.path = e), this + }, + setResourcePath: function (e) { + return (this.resourcePath = e), this + }, + setRequestHeader: function (e) { + return (this.requestHeader = e), this + }, + }) + var ch = {} + function uh(e) { + lh.call(this, e) + } + function hh(e) { + lh.call(this, e) + } + function dh(e) { + lh.call(this, e) + } + function ph(e) { + lh.call(this, e) + } + function fh(e) { + lh.call(this, e) + } + function mh(e) { + lh.call(this, e) + } + function vh(e) { + lh.call(this, e) + } + function gh() { + ;(this.type = 'Curve'), (this.arcLengthDivisions = 200) + } + function yh(e, t, n, r, i, o, a, s) { + gh.call(this), + (this.type = 'EllipseCurve'), + (this.aX = e || 0), + (this.aY = t || 0), + (this.xRadius = n || 1), + (this.yRadius = r || 1), + (this.aStartAngle = i || 0), + (this.aEndAngle = o || 2 * Math.PI), + (this.aClockwise = a || !1), + (this.aRotation = s || 0) + } + function bh(e, t, n, r, i, o) { + yh.call(this, e, t, n, n, r, i, o), (this.type = 'ArcCurve') + } + function Ah() { + var e = 0, + t = 0, + n = 0, + r = 0 + function i(i, o, a, s) { + ;(e = i), + (t = a), + (n = -3 * i + 3 * o - 2 * a - s), + (r = 2 * i - 2 * o + a + s) + } + return { + initCatmullRom: function (e, t, n, r, o) { + i(t, n, o * (n - e), o * (r - t)) + }, + initNonuniformCatmullRom: function (e, t, n, r, o, a, s) { + var l = (t - e) / o - (n - e) / (o + a) + (n - t) / a, + c = (n - t) / a - (r - t) / (a + s) + (r - n) / s + i(t, n, (l *= a), (c *= a)) + }, + calc: function (i) { + var o = i * i + return e + t * i + n * o + r * (o * i) + }, + } + } + ;(uh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: uh, + load: function (e, t, n, r) { + void 0 === e && (e = ''), + void 0 !== this.path && (e = this.path + e), + (e = this.manager.resolveURL(e)) + var i = this, + o = oh.get(e) + if (void 0 !== o) + return ( + i.manager.itemStart(e), + setTimeout(function () { + t && t(o), i.manager.itemEnd(e) + }, 0), + o + ) + if (void 0 === ch[e]) { + var a, + s = /^data:(.*?)(;base64)?,(.*)$/, + l = e.match(s) + if (l) { + var c = l[1], + u = !!l[2], + h = l[3] + ;(h = decodeURIComponent(h)), u && (h = atob(h)) + try { + var d, + p = (this.responseType || '').toLowerCase() + switch (p) { + case 'arraybuffer': + case 'blob': + for (var f = new Uint8Array(h.length), m = 0; m < h.length; m++) + f[m] = h.charCodeAt(m) + d = 'blob' === p ? new Blob([f.buffer], { type: c }) : f.buffer + break + case 'document': + var v = new DOMParser() + d = v.parseFromString(h, c) + break + case 'json': + d = JSON.parse(h) + break + default: + d = h + } + setTimeout(function () { + t && t(d), i.manager.itemEnd(e) + }, 0) + } catch (y) { + setTimeout(function () { + r && r(y), i.manager.itemError(e), i.manager.itemEnd(e) + }, 0) + } + } else { + for (var g in ((ch[e] = []), + ch[e].push({ onLoad: t, onProgress: n, onError: r }), + (a = new XMLHttpRequest()).open('GET', e, !0), + a.addEventListener( + 'load', + function (t) { + var n = this.response, + r = ch[e] + if ((delete ch[e], 200 === this.status || 0 === this.status)) { + 0 === this.status && + console.warn('THREE.FileLoader: HTTP Status 0 received.'), + oh.add(e, n) + for (var o = 0, a = r.length; o < a; o++) { + var s = r[o] + s.onLoad && s.onLoad(n) + } + i.manager.itemEnd(e) + } else { + for (var l = 0, c = r.length; l < c; l++) { + var u = r[l] + u.onError && u.onError(t) + } + i.manager.itemError(e), i.manager.itemEnd(e) + } + }, + !1, + ), + a.addEventListener( + 'progress', + function (t) { + for (var n = ch[e], r = 0, i = n.length; r < i; r++) { + var o = n[r] + o.onProgress && o.onProgress(t) + } + }, + !1, + ), + a.addEventListener( + 'error', + function (t) { + var n = ch[e] + delete ch[e] + for (var r = 0, o = n.length; r < o; r++) { + var a = n[r] + a.onError && a.onError(t) + } + i.manager.itemError(e), i.manager.itemEnd(e) + }, + !1, + ), + a.addEventListener( + 'abort', + function (t) { + var n = ch[e] + delete ch[e] + for (var r = 0, o = n.length; r < o; r++) { + var a = n[r] + a.onError && a.onError(t) + } + i.manager.itemError(e), i.manager.itemEnd(e) + }, + !1, + ), + void 0 !== this.responseType && (a.responseType = this.responseType), + void 0 !== this.withCredentials && + (a.withCredentials = this.withCredentials), + a.overrideMimeType && + a.overrideMimeType( + void 0 !== this.mimeType ? this.mimeType : 'text/plain', + ), + this.requestHeader)) + a.setRequestHeader(g, this.requestHeader[g]) + a.send(null) + } + return i.manager.itemStart(e), a + } + ch[e].push({ onLoad: t, onProgress: n, onError: r }) + }, + setResponseType: function (e) { + return (this.responseType = e), this + }, + setMimeType: function (e) { + return (this.mimeType = e), this + }, + })), + (hh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: hh, + load: function (t, n, r, i) { + var o = this, + a = new uh(o.manager) + a.setPath(o.path), + a.setRequestHeader(o.requestHeader), + a.setWithCredentials(o.withCredentials), + a.load( + t, + function (r) { + try { + n(o.parse(JSON.parse(r))) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + parse: function (e) { + for (var t = [], n = 0; n < e.length; n++) { + var r = nh.parse(e[n]) + t.push(r) + } + return t + }, + })), + (dh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: dh, + load: function (e, t, n, r) { + var i = this, + o = [], + a = new Ac(), + s = new uh(this.manager) + s.setPath(this.path), + s.setResponseType('arraybuffer'), + s.setRequestHeader(this.requestHeader), + s.setWithCredentials(i.withCredentials) + var l = 0 + function c(c) { + s.load( + e[c], + function (e) { + var n = i.parse(e, !0) + ;(o[c] = { + width: n.width, + height: n.height, + format: n.format, + mipmaps: n.mipmaps, + }), + 6 === (l += 1) && + (1 === n.mipmapCount && (a.minFilter = Ae), + (a.image = o), + (a.format = n.format), + (a.needsUpdate = !0), + t && t(a)) + }, + n, + r, + ) + } + if (Array.isArray(e)) for (var u = 0, h = e.length; u < h; ++u) c(u) + else + s.load( + e, + function (e) { + var n = i.parse(e, !0) + if (n.isCubemap) { + for ( + var r = n.mipmaps.length / n.mipmapCount, s = 0; + s < r; + s++ + ) { + o[s] = { mipmaps: [] } + for (var l = 0; l < n.mipmapCount; l++) + o[s].mipmaps.push(n.mipmaps[s * n.mipmapCount + l]), + (o[s].format = n.format), + (o[s].width = n.width), + (o[s].height = n.height) + } + a.image = o + } else + (a.image.width = n.width), + (a.image.height = n.height), + (a.mipmaps = n.mipmaps) + 1 === n.mipmapCount && (a.minFilter = Ae), + (a.format = n.format), + (a.needsUpdate = !0), + t && t(a) + }, + n, + r, + ) + return a + }, + })), + (ph.prototype = Object.assign(Object.create(lh.prototype), { + constructor: ph, + load: function (e, t, n, r) { + void 0 !== this.path && (e = this.path + e), + (e = this.manager.resolveURL(e)) + var i = this, + o = oh.get(e) + if (void 0 !== o) + return ( + i.manager.itemStart(e), + setTimeout(function () { + t && t(o), i.manager.itemEnd(e) + }, 0), + o + ) + var a = document.createElementNS('http://www.w3.org/1999/xhtml', 'img') + function s() { + a.removeEventListener('load', s, !1), + a.removeEventListener('error', l, !1), + oh.add(e, this), + t && t(this), + i.manager.itemEnd(e) + } + function l(t) { + a.removeEventListener('load', s, !1), + a.removeEventListener('error', l, !1), + r && r(t), + i.manager.itemError(e), + i.manager.itemEnd(e) + } + return ( + a.addEventListener('load', s, !1), + a.addEventListener('error', l, !1), + 'data:' !== e.substr(0, 5) && + void 0 !== this.crossOrigin && + (a.crossOrigin = this.crossOrigin), + i.manager.itemStart(e), + (a.src = e), + a + ) + }, + })), + (fh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: fh, + load: function (e, t, n, r) { + var i = new ko(), + o = new ph(this.manager) + o.setCrossOrigin(this.crossOrigin), o.setPath(this.path) + var a = 0 + function s(n) { + o.load( + e[n], + function (e) { + ;(i.images[n] = e), 6 === ++a && ((i.needsUpdate = !0), t && t(i)) + }, + void 0, + r, + ) + } + for (var l = 0; l < e.length; ++l) s(l) + return i + }, + })), + (mh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: mh, + load: function (e, t, n, r) { + var i = this, + o = new Uo(), + a = new uh(this.manager) + return ( + a.setResponseType('arraybuffer'), + a.setRequestHeader(this.requestHeader), + a.setPath(this.path), + a.setWithCredentials(i.withCredentials), + a.load( + e, + function (e) { + var n = i.parse(e) + n && + (void 0 !== n.image + ? (o.image = n.image) + : void 0 !== n.data && + ((o.image.width = n.width), + (o.image.height = n.height), + (o.image.data = n.data)), + (o.wrapS = void 0 !== n.wrapS ? n.wrapS : pe), + (o.wrapT = void 0 !== n.wrapT ? n.wrapT : pe), + (o.magFilter = void 0 !== n.magFilter ? n.magFilter : Ae), + (o.minFilter = void 0 !== n.minFilter ? n.minFilter : Ae), + (o.anisotropy = void 0 !== n.anisotropy ? n.anisotropy : 1), + void 0 !== n.encoding && (o.encoding = n.encoding), + void 0 !== n.flipY && (o.flipY = n.flipY), + void 0 !== n.format && (o.format = n.format), + void 0 !== n.type && (o.type = n.type), + void 0 !== n.mipmaps && + ((o.mipmaps = n.mipmaps), (o.minFilter = Ee)), + 1 === n.mipmapCount && (o.minFilter = Ae), + (o.needsUpdate = !0), + t && t(o, n)) + }, + n, + r, + ), + o + ) + }, + })), + (vh.prototype = Object.assign(Object.create(lh.prototype), { + constructor: vh, + load: function (e, t, n, r) { + var i = new nr(), + o = new ph(this.manager) + return ( + o.setCrossOrigin(this.crossOrigin), + o.setPath(this.path), + o.load( + e, + function (n) { + i.image = n + var r = + e.search(/\.jpe?g($|\?)/i) > 0 || + 0 === e.search(/^data\:image\/jpeg/) + ;(i.format = r ? Ne : Ue), + (i.needsUpdate = !0), + void 0 !== t && t(i) + }, + n, + r, + ), + i + ) + }, + })), + Object.assign(gh.prototype, { + getPoint: function () { + return console.warn('THREE.Curve: .getPoint() not implemented.'), null + }, + getPointAt: function (e, t) { + var n = this.getUtoTmapping(e) + return this.getPoint(n, t) + }, + getPoints: function (e) { + void 0 === e && (e = 5) + for (var t = [], n = 0; n <= e; n++) t.push(this.getPoint(n / e)) + return t + }, + getSpacedPoints: function (e) { + void 0 === e && (e = 5) + for (var t = [], n = 0; n <= e; n++) t.push(this.getPointAt(n / e)) + return t + }, + getLength: function () { + var e = this.getLengths() + return e[e.length - 1] + }, + getLengths: function (e) { + if ( + (void 0 === e && (e = this.arcLengthDivisions), + this.cacheArcLengths && + this.cacheArcLengths.length === e + 1 && + !this.needsUpdate) + ) + return this.cacheArcLengths + this.needsUpdate = !1 + var t, + n = [], + r = this.getPoint(0), + i = 0 + n.push(0) + for (var o = 1; o <= e; o++) + (i += (t = this.getPoint(o / e)).distanceTo(r)), n.push(i), (r = t) + return (this.cacheArcLengths = n), n + }, + updateArcLengths: function () { + ;(this.needsUpdate = !0), this.getLengths() + }, + getUtoTmapping: function (e, t) { + var n, + r = this.getLengths(), + i = 0, + o = r.length + n = t || e * r[o - 1] + for (var a, s = 0, l = o - 1; s <= l; ) + if ((a = r[(i = Math.floor(s + (l - s) / 2))] - n) < 0) s = i + 1 + else { + if (!(a > 0)) { + l = i + break + } + l = i - 1 + } + if (r[(i = l)] === n) return i / (o - 1) + var c = r[i] + return (i + (n - c) / (r[i + 1] - c)) / (o - 1) + }, + getTangent: function (e, t) { + var n = 1e-4, + r = e - n, + i = e + n + r < 0 && (r = 0), i > 1 && (i = 1) + var o = this.getPoint(r), + a = this.getPoint(i), + s = t || (o.isVector2 ? new Jn() : new lr()) + return s.copy(a).sub(o).normalize(), s + }, + getTangentAt: function (e, t) { + var n = this.getUtoTmapping(e) + return this.getTangent(n, t) + }, + computeFrenetFrames: function (e, t) { + for ( + var n = new lr(), + r = [], + i = [], + o = [], + a = new lr(), + s = new Fr(), + l = 0; + l <= e; + l++ + ) { + var c = l / e + ;(r[l] = this.getTangentAt(c, new lr())), r[l].normalize() + } + ;(i[0] = new lr()), (o[0] = new lr()) + var u = Number.MAX_VALUE, + h = Math.abs(r[0].x), + d = Math.abs(r[0].y), + p = Math.abs(r[0].z) + h <= u && ((u = h), n.set(1, 0, 0)), + d <= u && ((u = d), n.set(0, 1, 0)), + p <= u && n.set(0, 0, 1), + a.crossVectors(r[0], n).normalize(), + i[0].crossVectors(r[0], a), + o[0].crossVectors(r[0], i[0]) + for (var f = 1; f <= e; f++) { + if ( + ((i[f] = i[f - 1].clone()), + (o[f] = o[f - 1].clone()), + a.crossVectors(r[f - 1], r[f]), + a.length() > Number.EPSILON) + ) { + a.normalize() + var m = Math.acos(Kn.clamp(r[f - 1].dot(r[f]), -1, 1)) + i[f].applyMatrix4(s.makeRotationAxis(a, m)) + } + o[f].crossVectors(r[f], i[f]) + } + if (!0 === t) { + var v = Math.acos(Kn.clamp(i[0].dot(i[e]), -1, 1)) + ;(v /= e), r[0].dot(a.crossVectors(i[0], i[e])) > 0 && (v = -v) + for (var g = 1; g <= e; g++) + i[g].applyMatrix4(s.makeRotationAxis(r[g], v * g)), + o[g].crossVectors(r[g], i[g]) + } + return { tangents: r, normals: i, binormals: o } + }, + clone: function () { + return new this.constructor().copy(this) + }, + copy: function (e) { + return (this.arcLengthDivisions = e.arcLengthDivisions), this + }, + toJSON: function () { + var e = { + metadata: { version: 4.5, type: 'Curve', generator: 'Curve.toJSON' }, + } + return ( + (e.arcLengthDivisions = this.arcLengthDivisions), + (e.type = this.type), + e + ) + }, + fromJSON: function (e) { + return (this.arcLengthDivisions = e.arcLengthDivisions), this + }, + }), + (yh.prototype = Object.create(gh.prototype)), + (yh.prototype.constructor = yh), + (yh.prototype.isEllipseCurve = !0), + (yh.prototype.getPoint = function (e, t) { + for ( + var n = t || new Jn(), + r = 2 * Math.PI, + i = this.aEndAngle - this.aStartAngle, + o = Math.abs(i) < Number.EPSILON; + i < 0; + + ) + i += r + for (; i > r; ) i -= r + i < Number.EPSILON && (i = o ? 0 : r), + !0 !== this.aClockwise || o || (i === r ? (i = -r) : (i -= r)) + var a = this.aStartAngle + e * i, + s = this.aX + this.xRadius * Math.cos(a), + l = this.aY + this.yRadius * Math.sin(a) + if (0 !== this.aRotation) { + var c = Math.cos(this.aRotation), + u = Math.sin(this.aRotation), + h = s - this.aX, + d = l - this.aY + ;(s = h * c - d * u + this.aX), (l = h * u + d * c + this.aY) + } + return n.set(s, l) + }), + (yh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + (this.aX = e.aX), + (this.aY = e.aY), + (this.xRadius = e.xRadius), + (this.yRadius = e.yRadius), + (this.aStartAngle = e.aStartAngle), + (this.aEndAngle = e.aEndAngle), + (this.aClockwise = e.aClockwise), + (this.aRotation = e.aRotation), + this + ) + }), + (yh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return ( + (e.aX = this.aX), + (e.aY = this.aY), + (e.xRadius = this.xRadius), + (e.yRadius = this.yRadius), + (e.aStartAngle = this.aStartAngle), + (e.aEndAngle = this.aEndAngle), + (e.aClockwise = this.aClockwise), + (e.aRotation = this.aRotation), + e + ) + }), + (yh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + (this.aX = e.aX), + (this.aY = e.aY), + (this.xRadius = e.xRadius), + (this.yRadius = e.yRadius), + (this.aStartAngle = e.aStartAngle), + (this.aEndAngle = e.aEndAngle), + (this.aClockwise = e.aClockwise), + (this.aRotation = e.aRotation), + this + ) + }), + (bh.prototype = Object.create(yh.prototype)), + (bh.prototype.constructor = bh), + (bh.prototype.isArcCurve = !0) + var wh = new lr(), + xh = new Ah(), + Eh = new Ah(), + Mh = new Ah() + function _h(e, t, n, r) { + void 0 === e && (e = []), + void 0 === t && (t = !1), + void 0 === n && (n = 'centripetal'), + void 0 === r && (r = 0.5), + gh.call(this), + (this.type = 'CatmullRomCurve3'), + (this.points = e), + (this.closed = t), + (this.curveType = n), + (this.tension = r) + } + function Th(e, t, n, r, i) { + var o = 0.5 * (r - t), + a = 0.5 * (i - n), + s = e * e + return ( + (2 * n - 2 * r + o + a) * (e * s) + + (-3 * n + 3 * r - 2 * o - a) * s + + o * e + + n + ) + } + function Sh(e, t) { + var n = 1 - e + return n * n * t + } + function Ch(e, t) { + return 2 * (1 - e) * e * t + } + function Lh(e, t) { + return e * e * t + } + function Rh(e, t, n, r) { + return Sh(e, t) + Ch(e, n) + Lh(e, r) + } + function Ph(e, t) { + var n = 1 - e + return n * n * n * t + } + function Dh(e, t) { + var n = 1 - e + return 3 * n * n * e * t + } + function Oh(e, t) { + return 3 * (1 - e) * e * e * t + } + function Ih(e, t) { + return e * e * e * t + } + function Bh(e, t, n, r, i) { + return Ph(e, t) + Dh(e, n) + Oh(e, r) + Ih(e, i) + } + function Fh(e, t, n, r) { + void 0 === e && (e = new Jn()), + void 0 === t && (t = new Jn()), + void 0 === n && (n = new Jn()), + void 0 === r && (r = new Jn()), + gh.call(this), + (this.type = 'CubicBezierCurve'), + (this.v0 = e), + (this.v1 = t), + (this.v2 = n), + (this.v3 = r) + } + function kh(e, t, n, r) { + void 0 === e && (e = new lr()), + void 0 === t && (t = new lr()), + void 0 === n && (n = new lr()), + void 0 === r && (r = new lr()), + gh.call(this), + (this.type = 'CubicBezierCurve3'), + (this.v0 = e), + (this.v1 = t), + (this.v2 = n), + (this.v3 = r) + } + function Nh(e, t) { + void 0 === e && (e = new Jn()), + void 0 === t && (t = new Jn()), + gh.call(this), + (this.type = 'LineCurve'), + (this.v1 = e), + (this.v2 = t) + } + function Uh(e, t) { + void 0 === e && (e = new lr()), + void 0 === t && (t = new lr()), + gh.call(this), + (this.type = 'LineCurve3'), + (this.v1 = e), + (this.v2 = t) + } + function Hh(e, t, n) { + void 0 === e && (e = new Jn()), + void 0 === t && (t = new Jn()), + void 0 === n && (n = new Jn()), + gh.call(this), + (this.type = 'QuadraticBezierCurve'), + (this.v0 = e), + (this.v1 = t), + (this.v2 = n) + } + function Gh(e, t, n) { + void 0 === e && (e = new lr()), + void 0 === t && (t = new lr()), + void 0 === n && (n = new lr()), + gh.call(this), + (this.type = 'QuadraticBezierCurve3'), + (this.v0 = e), + (this.v1 = t), + (this.v2 = n) + } + function zh(e) { + void 0 === e && (e = []), + gh.call(this), + (this.type = 'SplineCurve'), + (this.points = e) + } + ;(_h.prototype = Object.create(gh.prototype)), + (_h.prototype.constructor = _h), + (_h.prototype.isCatmullRomCurve3 = !0), + (_h.prototype.getPoint = function (e, t) { + void 0 === t && (t = new lr()) + var n, + r, + i = t, + o = this.points, + a = o.length, + s = (a - (this.closed ? 0 : 1)) * e, + l = Math.floor(s), + c = s - l + this.closed + ? (l += l > 0 ? 0 : (Math.floor(Math.abs(l) / a) + 1) * a) + : 0 === c && l === a - 1 && ((l = a - 2), (c = 1)), + this.closed || l > 0 + ? (n = o[(l - 1) % a]) + : (wh.subVectors(o[0], o[1]).add(o[0]), (n = wh)) + var u = o[l % a], + h = o[(l + 1) % a] + if ( + (this.closed || l + 2 < a + ? (r = o[(l + 2) % a]) + : (wh.subVectors(o[a - 1], o[a - 2]).add(o[a - 1]), (r = wh)), + 'centripetal' === this.curveType || 'chordal' === this.curveType) + ) { + var d = 'chordal' === this.curveType ? 0.5 : 0.25, + p = Math.pow(n.distanceToSquared(u), d), + f = Math.pow(u.distanceToSquared(h), d), + m = Math.pow(h.distanceToSquared(r), d) + f < 1e-4 && (f = 1), + p < 1e-4 && (p = f), + m < 1e-4 && (m = f), + xh.initNonuniformCatmullRom(n.x, u.x, h.x, r.x, p, f, m), + Eh.initNonuniformCatmullRom(n.y, u.y, h.y, r.y, p, f, m), + Mh.initNonuniformCatmullRom(n.z, u.z, h.z, r.z, p, f, m) + } else + 'catmullrom' === this.curveType && + (xh.initCatmullRom(n.x, u.x, h.x, r.x, this.tension), + Eh.initCatmullRom(n.y, u.y, h.y, r.y, this.tension), + Mh.initCatmullRom(n.z, u.z, h.z, r.z, this.tension)) + return i.set(xh.calc(c), Eh.calc(c), Mh.calc(c)), i + }), + (_h.prototype.copy = function (e) { + gh.prototype.copy.call(this, e), (this.points = []) + for (var t = 0, n = e.points.length; t < n; t++) { + var r = e.points[t] + this.points.push(r.clone()) + } + return ( + (this.closed = e.closed), + (this.curveType = e.curveType), + (this.tension = e.tension), + this + ) + }), + (_h.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + e.points = [] + for (var t = 0, n = this.points.length; t < n; t++) { + var r = this.points[t] + e.points.push(r.toArray()) + } + return ( + (e.closed = this.closed), + (e.curveType = this.curveType), + (e.tension = this.tension), + e + ) + }), + (_h.prototype.fromJSON = function (e) { + gh.prototype.fromJSON.call(this, e), (this.points = []) + for (var t = 0, n = e.points.length; t < n; t++) { + var r = e.points[t] + this.points.push(new lr().fromArray(r)) + } + return ( + (this.closed = e.closed), + (this.curveType = e.curveType), + (this.tension = e.tension), + this + ) + }), + (Fh.prototype = Object.create(gh.prototype)), + (Fh.prototype.constructor = Fh), + (Fh.prototype.isCubicBezierCurve = !0), + (Fh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new Jn()) + var n = t, + r = this.v0, + i = this.v1, + o = this.v2, + a = this.v3 + return n.set(Bh(e, r.x, i.x, o.x, a.x), Bh(e, r.y, i.y, o.y, a.y)), n + }), + (Fh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v0.copy(e.v0), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this.v3.copy(e.v3), + this + ) + }), + (Fh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return ( + (e.v0 = this.v0.toArray()), + (e.v1 = this.v1.toArray()), + (e.v2 = this.v2.toArray()), + (e.v3 = this.v3.toArray()), + e + ) + }), + (Fh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v0.fromArray(e.v0), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this.v3.fromArray(e.v3), + this + ) + }), + (kh.prototype = Object.create(gh.prototype)), + (kh.prototype.constructor = kh), + (kh.prototype.isCubicBezierCurve3 = !0), + (kh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new lr()) + var n = t, + r = this.v0, + i = this.v1, + o = this.v2, + a = this.v3 + return ( + n.set( + Bh(e, r.x, i.x, o.x, a.x), + Bh(e, r.y, i.y, o.y, a.y), + Bh(e, r.z, i.z, o.z, a.z), + ), + n + ) + }), + (kh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v0.copy(e.v0), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this.v3.copy(e.v3), + this + ) + }), + (kh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return ( + (e.v0 = this.v0.toArray()), + (e.v1 = this.v1.toArray()), + (e.v2 = this.v2.toArray()), + (e.v3 = this.v3.toArray()), + e + ) + }), + (kh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v0.fromArray(e.v0), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this.v3.fromArray(e.v3), + this + ) + }), + (Nh.prototype = Object.create(gh.prototype)), + (Nh.prototype.constructor = Nh), + (Nh.prototype.isLineCurve = !0), + (Nh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new Jn()) + var n = t + return ( + 1 === e + ? n.copy(this.v2) + : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(e).add(this.v1)), + n + ) + }), + (Nh.prototype.getPointAt = function (e, t) { + return this.getPoint(e, t) + }), + (Nh.prototype.getTangent = function (e, t) { + var n = t || new Jn() + return n.copy(this.v2).sub(this.v1).normalize(), n + }), + (Nh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this + ) + }), + (Nh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return (e.v1 = this.v1.toArray()), (e.v2 = this.v2.toArray()), e + }), + (Nh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this + ) + }), + (Uh.prototype = Object.create(gh.prototype)), + (Uh.prototype.constructor = Uh), + (Uh.prototype.isLineCurve3 = !0), + (Uh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new lr()) + var n = t + return ( + 1 === e + ? n.copy(this.v2) + : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(e).add(this.v1)), + n + ) + }), + (Uh.prototype.getPointAt = function (e, t) { + return this.getPoint(e, t) + }), + (Uh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this + ) + }), + (Uh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return (e.v1 = this.v1.toArray()), (e.v2 = this.v2.toArray()), e + }), + (Uh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this + ) + }), + (Hh.prototype = Object.create(gh.prototype)), + (Hh.prototype.constructor = Hh), + (Hh.prototype.isQuadraticBezierCurve = !0), + (Hh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new Jn()) + var n = t, + r = this.v0, + i = this.v1, + o = this.v2 + return n.set(Rh(e, r.x, i.x, o.x), Rh(e, r.y, i.y, o.y)), n + }), + (Hh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v0.copy(e.v0), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this + ) + }), + (Hh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return ( + (e.v0 = this.v0.toArray()), + (e.v1 = this.v1.toArray()), + (e.v2 = this.v2.toArray()), + e + ) + }), + (Hh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v0.fromArray(e.v0), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this + ) + }), + (Gh.prototype = Object.create(gh.prototype)), + (Gh.prototype.constructor = Gh), + (Gh.prototype.isQuadraticBezierCurve3 = !0), + (Gh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new lr()) + var n = t, + r = this.v0, + i = this.v1, + o = this.v2 + return ( + n.set(Rh(e, r.x, i.x, o.x), Rh(e, r.y, i.y, o.y), Rh(e, r.z, i.z, o.z)), n + ) + }), + (Gh.prototype.copy = function (e) { + return ( + gh.prototype.copy.call(this, e), + this.v0.copy(e.v0), + this.v1.copy(e.v1), + this.v2.copy(e.v2), + this + ) + }), + (Gh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + return ( + (e.v0 = this.v0.toArray()), + (e.v1 = this.v1.toArray()), + (e.v2 = this.v2.toArray()), + e + ) + }), + (Gh.prototype.fromJSON = function (e) { + return ( + gh.prototype.fromJSON.call(this, e), + this.v0.fromArray(e.v0), + this.v1.fromArray(e.v1), + this.v2.fromArray(e.v2), + this + ) + }), + (zh.prototype = Object.create(gh.prototype)), + (zh.prototype.constructor = zh), + (zh.prototype.isSplineCurve = !0), + (zh.prototype.getPoint = function (e, t) { + void 0 === t && (t = new Jn()) + var n = t, + r = this.points, + i = (r.length - 1) * e, + o = Math.floor(i), + a = i - o, + s = r[0 === o ? o : o - 1], + l = r[o], + c = r[o > r.length - 2 ? r.length - 1 : o + 1], + u = r[o > r.length - 3 ? r.length - 1 : o + 2] + return n.set(Th(a, s.x, l.x, c.x, u.x), Th(a, s.y, l.y, c.y, u.y)), n + }), + (zh.prototype.copy = function (e) { + gh.prototype.copy.call(this, e), (this.points = []) + for (var t = 0, n = e.points.length; t < n; t++) { + var r = e.points[t] + this.points.push(r.clone()) + } + return this + }), + (zh.prototype.toJSON = function () { + var e = gh.prototype.toJSON.call(this) + e.points = [] + for (var t = 0, n = this.points.length; t < n; t++) { + var r = this.points[t] + e.points.push(r.toArray()) + } + return e + }), + (zh.prototype.fromJSON = function (e) { + gh.prototype.fromJSON.call(this, e), (this.points = []) + for (var t = 0, n = e.points.length; t < n; t++) { + var r = e.points[t] + this.points.push(new Jn().fromArray(r)) + } + return this + }) + var jh = Object.freeze({ + __proto__: null, + ArcCurve: bh, + CatmullRomCurve3: _h, + CubicBezierCurve: Fh, + CubicBezierCurve3: kh, + EllipseCurve: yh, + LineCurve: Nh, + LineCurve3: Uh, + QuadraticBezierCurve: Hh, + QuadraticBezierCurve3: Gh, + SplineCurve: zh, + }) + function Vh() { + gh.call(this), + (this.type = 'CurvePath'), + (this.curves = []), + (this.autoClose = !1) + } + function Wh(e) { + Vh.call(this), + (this.type = 'Path'), + (this.currentPoint = new Jn()), + e && this.setFromPoints(e) + } + function qh(e) { + Wh.call(this, e), + (this.uuid = Kn.generateUUID()), + (this.type = 'Shape'), + (this.holes = []) + } + function Xh(e, t) { + void 0 === t && (t = 1), + si.call(this), + (this.type = 'Light'), + (this.color = new Li(e)), + (this.intensity = t) + } + function Yh(e, t, n) { + Xh.call(this, e, n), + (this.type = 'HemisphereLight'), + this.position.copy(si.DefaultUp), + this.updateMatrix(), + (this.groundColor = new Li(t)) + } + function Qh(e) { + ;(this.camera = e), + (this.bias = 0), + (this.normalBias = 0), + (this.radius = 1), + (this.mapSize = new Jn(512, 512)), + (this.map = null), + (this.mapPass = null), + (this.matrix = new Fr()), + (this.autoUpdate = !0), + (this.needsUpdate = !1), + (this._frustum = new zo()), + (this._frameExtents = new Jn(1, 1)), + (this._viewportCount = 1), + (this._viewports = [new ir(0, 0, 1, 1)]) + } + function Zh() { + Qh.call(this, new Oo(50, 1, 0.5, 500)), (this.focus = 1) + } + function Kh(e, t, n, r, i, o) { + Xh.call(this, e, t), + (this.type = 'SpotLight'), + this.position.copy(si.DefaultUp), + this.updateMatrix(), + (this.target = new si()), + Object.defineProperty(this, 'power', { + get: function () { + return this.intensity * Math.PI + }, + set: function (e) { + this.intensity = e / Math.PI + }, + }), + (this.distance = void 0 !== n ? n : 0), + (this.angle = void 0 !== r ? r : Math.PI / 3), + (this.penumbra = void 0 !== i ? i : 0), + (this.decay = void 0 !== o ? o : 1), + (this.shadow = new Zh()) + } + function Jh() { + Qh.call(this, new Oo(90, 1, 0.5, 500)), + (this._frameExtents = new Jn(4, 2)), + (this._viewportCount = 6), + (this._viewports = [ + new ir(2, 1, 1, 1), + new ir(0, 1, 1, 1), + new ir(3, 1, 1, 1), + new ir(1, 1, 1, 1), + new ir(3, 0, 1, 1), + new ir(1, 0, 1, 1), + ]), + (this._cubeDirections = [ + new lr(1, 0, 0), + new lr(-1, 0, 0), + new lr(0, 0, 1), + new lr(0, 0, -1), + new lr(0, 1, 0), + new lr(0, -1, 0), + ]), + (this._cubeUps = [ + new lr(0, 1, 0), + new lr(0, 1, 0), + new lr(0, 1, 0), + new lr(0, 1, 0), + new lr(0, 0, 1), + new lr(0, 0, -1), + ]) + } + function $h(e, t, n, r) { + Xh.call(this, e, t), + (this.type = 'PointLight'), + Object.defineProperty(this, 'power', { + get: function () { + return 4 * this.intensity * Math.PI + }, + set: function (e) { + this.intensity = e / (4 * Math.PI) + }, + }), + (this.distance = void 0 !== n ? n : 0), + (this.decay = void 0 !== r ? r : 1), + (this.shadow = new Jh()) + } + function ed(e, t, n, r, i, o) { + void 0 === e && (e = -1), + void 0 === t && (t = 1), + void 0 === n && (n = 1), + void 0 === r && (r = -1), + void 0 === i && (i = 0.1), + void 0 === o && (o = 2e3), + Do.call(this), + (this.type = 'OrthographicCamera'), + (this.zoom = 1), + (this.view = null), + (this.left = e), + (this.right = t), + (this.top = n), + (this.bottom = r), + (this.near = i), + (this.far = o), + this.updateProjectionMatrix() + } + function td() { + Qh.call(this, new ed(-5, 5, 5, -5, 0.5, 500)) + } + function nd(e, t) { + Xh.call(this, e, t), + (this.type = 'DirectionalLight'), + this.position.copy(si.DefaultUp), + this.updateMatrix(), + (this.target = new si()), + (this.shadow = new td()) + } + function rd(e, t) { + Xh.call(this, e, t), (this.type = 'AmbientLight') + } + function id(e, t, n, r) { + Xh.call(this, e, t), + (this.type = 'RectAreaLight'), + (this.width = void 0 !== n ? n : 10), + (this.height = void 0 !== r ? r : 10) + } + ;(Vh.prototype = Object.assign(Object.create(gh.prototype), { + constructor: Vh, + add: function (e) { + this.curves.push(e) + }, + closePath: function () { + var e = this.curves[0].getPoint(0), + t = this.curves[this.curves.length - 1].getPoint(1) + e.equals(t) || this.curves.push(new Nh(t, e)) + }, + getPoint: function (e) { + for ( + var t = e * this.getLength(), n = this.getCurveLengths(), r = 0; + r < n.length; + + ) { + if (n[r] >= t) { + var i = n[r] - t, + o = this.curves[r], + a = o.getLength(), + s = 0 === a ? 0 : 1 - i / a + return o.getPointAt(s) + } + r++ + } + return null + }, + getLength: function () { + var e = this.getCurveLengths() + return e[e.length - 1] + }, + updateArcLengths: function () { + ;(this.needsUpdate = !0), (this.cacheLengths = null), this.getCurveLengths() + }, + getCurveLengths: function () { + if (this.cacheLengths && this.cacheLengths.length === this.curves.length) + return this.cacheLengths + for (var e = [], t = 0, n = 0, r = this.curves.length; n < r; n++) + (t += this.curves[n].getLength()), e.push(t) + return (this.cacheLengths = e), e + }, + getSpacedPoints: function (e) { + void 0 === e && (e = 40) + for (var t = [], n = 0; n <= e; n++) t.push(this.getPoint(n / e)) + return this.autoClose && t.push(t[0]), t + }, + getPoints: function (e) { + void 0 === e && (e = 12) + for (var t, n = [], r = 0, i = this.curves; r < i.length; r++) + for ( + var o = i[r], + a = + o && o.isEllipseCurve + ? 2 * e + : o && (o.isLineCurve || o.isLineCurve3) + ? 1 + : o && o.isSplineCurve + ? e * o.points.length + : e, + s = o.getPoints(a), + l = 0; + l < s.length; + l++ + ) { + var c = s[l] + ;(t && t.equals(c)) || (n.push(c), (t = c)) + } + return ( + this.autoClose && + n.length > 1 && + !n[n.length - 1].equals(n[0]) && + n.push(n[0]), + n + ) + }, + copy: function (e) { + gh.prototype.copy.call(this, e), (this.curves = []) + for (var t = 0, n = e.curves.length; t < n; t++) { + var r = e.curves[t] + this.curves.push(r.clone()) + } + return (this.autoClose = e.autoClose), this + }, + toJSON: function () { + var e = gh.prototype.toJSON.call(this) + ;(e.autoClose = this.autoClose), (e.curves = []) + for (var t = 0, n = this.curves.length; t < n; t++) { + var r = this.curves[t] + e.curves.push(r.toJSON()) + } + return e + }, + fromJSON: function (e) { + gh.prototype.fromJSON.call(this, e), + (this.autoClose = e.autoClose), + (this.curves = []) + for (var t = 0, n = e.curves.length; t < n; t++) { + var r = e.curves[t] + this.curves.push(new jh[r.type]().fromJSON(r)) + } + return this + }, + })), + (Wh.prototype = Object.assign(Object.create(Vh.prototype), { + constructor: Wh, + setFromPoints: function (e) { + this.moveTo(e[0].x, e[0].y) + for (var t = 1, n = e.length; t < n; t++) this.lineTo(e[t].x, e[t].y) + return this + }, + moveTo: function (e, t) { + return this.currentPoint.set(e, t), this + }, + lineTo: function (e, t) { + var n = new Nh(this.currentPoint.clone(), new Jn(e, t)) + return this.curves.push(n), this.currentPoint.set(e, t), this + }, + quadraticCurveTo: function (e, t, n, r) { + var i = new Hh(this.currentPoint.clone(), new Jn(e, t), new Jn(n, r)) + return this.curves.push(i), this.currentPoint.set(n, r), this + }, + bezierCurveTo: function (e, t, n, r, i, o) { + var a = new Fh( + this.currentPoint.clone(), + new Jn(e, t), + new Jn(n, r), + new Jn(i, o), + ) + return this.curves.push(a), this.currentPoint.set(i, o), this + }, + splineThru: function (e) { + var t = new zh([this.currentPoint.clone()].concat(e)) + return this.curves.push(t), this.currentPoint.copy(e[e.length - 1]), this + }, + arc: function (e, t, n, r, i, o) { + var a = this.currentPoint.x, + s = this.currentPoint.y + return this.absarc(e + a, t + s, n, r, i, o), this + }, + absarc: function (e, t, n, r, i, o) { + return this.absellipse(e, t, n, n, r, i, o), this + }, + ellipse: function (e, t, n, r, i, o, a, s) { + var l = this.currentPoint.x, + c = this.currentPoint.y + return this.absellipse(e + l, t + c, n, r, i, o, a, s), this + }, + absellipse: function (e, t, n, r, i, o, a, s) { + var l = new yh(e, t, n, r, i, o, a, s) + if (this.curves.length > 0) { + var c = l.getPoint(0) + c.equals(this.currentPoint) || this.lineTo(c.x, c.y) + } + this.curves.push(l) + var u = l.getPoint(1) + return this.currentPoint.copy(u), this + }, + copy: function (e) { + return ( + Vh.prototype.copy.call(this, e), + this.currentPoint.copy(e.currentPoint), + this + ) + }, + toJSON: function () { + var e = Vh.prototype.toJSON.call(this) + return (e.currentPoint = this.currentPoint.toArray()), e + }, + fromJSON: function (e) { + return ( + Vh.prototype.fromJSON.call(this, e), + this.currentPoint.fromArray(e.currentPoint), + this + ) + }, + })), + (qh.prototype = Object.assign(Object.create(Wh.prototype), { + constructor: qh, + getPointsHoles: function (e) { + for (var t = [], n = 0, r = this.holes.length; n < r; n++) + t[n] = this.holes[n].getPoints(e) + return t + }, + extractPoints: function (e) { + return { shape: this.getPoints(e), holes: this.getPointsHoles(e) } + }, + copy: function (e) { + Wh.prototype.copy.call(this, e), (this.holes = []) + for (var t = 0, n = e.holes.length; t < n; t++) { + var r = e.holes[t] + this.holes.push(r.clone()) + } + return this + }, + toJSON: function () { + var e = Wh.prototype.toJSON.call(this) + ;(e.uuid = this.uuid), (e.holes = []) + for (var t = 0, n = this.holes.length; t < n; t++) { + var r = this.holes[t] + e.holes.push(r.toJSON()) + } + return e + }, + fromJSON: function (e) { + Wh.prototype.fromJSON.call(this, e), + (this.uuid = e.uuid), + (this.holes = []) + for (var t = 0, n = e.holes.length; t < n; t++) { + var r = e.holes[t] + this.holes.push(new Wh().fromJSON(r)) + } + return this + }, + })), + (Xh.prototype = Object.assign(Object.create(si.prototype), { + constructor: Xh, + isLight: !0, + copy: function (e) { + return ( + si.prototype.copy.call(this, e), + this.color.copy(e.color), + (this.intensity = e.intensity), + this + ) + }, + toJSON: function (e) { + var t = si.prototype.toJSON.call(this, e) + return ( + (t.object.color = this.color.getHex()), + (t.object.intensity = this.intensity), + void 0 !== this.groundColor && + (t.object.groundColor = this.groundColor.getHex()), + void 0 !== this.distance && (t.object.distance = this.distance), + void 0 !== this.angle && (t.object.angle = this.angle), + void 0 !== this.decay && (t.object.decay = this.decay), + void 0 !== this.penumbra && (t.object.penumbra = this.penumbra), + void 0 !== this.shadow && (t.object.shadow = this.shadow.toJSON()), + t + ) + }, + })), + (Yh.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: Yh, + isHemisphereLight: !0, + copy: function (e) { + return ( + Xh.prototype.copy.call(this, e), + this.groundColor.copy(e.groundColor), + this + ) + }, + })), + Object.assign(Qh.prototype, { + _projScreenMatrix: new Fr(), + _lightPositionWorld: new lr(), + _lookTarget: new lr(), + getViewportCount: function () { + return this._viewportCount + }, + getFrustum: function () { + return this._frustum + }, + updateMatrices: function (e) { + var t = this.camera, + n = this.matrix, + r = this._projScreenMatrix, + i = this._lookTarget, + o = this._lightPositionWorld + o.setFromMatrixPosition(e.matrixWorld), + t.position.copy(o), + i.setFromMatrixPosition(e.target.matrixWorld), + t.lookAt(i), + t.updateMatrixWorld(), + r.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), + this._frustum.setFromProjectionMatrix(r), + n.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1), + n.multiply(t.projectionMatrix), + n.multiply(t.matrixWorldInverse) + }, + getViewport: function (e) { + return this._viewports[e] + }, + getFrameExtents: function () { + return this._frameExtents + }, + copy: function (e) { + return ( + (this.camera = e.camera.clone()), + (this.bias = e.bias), + (this.radius = e.radius), + this.mapSize.copy(e.mapSize), + this + ) + }, + clone: function () { + return new this.constructor().copy(this) + }, + toJSON: function () { + var e = {} + return ( + 0 !== this.bias && (e.bias = this.bias), + 0 !== this.normalBias && (e.normalBias = this.normalBias), + 1 !== this.radius && (e.radius = this.radius), + (512 === this.mapSize.x && 512 === this.mapSize.y) || + (e.mapSize = this.mapSize.toArray()), + (e.camera = this.camera.toJSON(!1).object), + delete e.camera.matrix, + e + ) + }, + }), + (Zh.prototype = Object.assign(Object.create(Qh.prototype), { + constructor: Zh, + isSpotLightShadow: !0, + updateMatrices: function (e) { + var t = this.camera, + n = 2 * Kn.RAD2DEG * e.angle * this.focus, + r = this.mapSize.width / this.mapSize.height, + i = e.distance || t.far + ;(n === t.fov && r === t.aspect && i === t.far) || + ((t.fov = n), (t.aspect = r), (t.far = i), t.updateProjectionMatrix()), + Qh.prototype.updateMatrices.call(this, e) + }, + })), + (Kh.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: Kh, + isSpotLight: !0, + copy: function (e) { + return ( + Xh.prototype.copy.call(this, e), + (this.distance = e.distance), + (this.angle = e.angle), + (this.penumbra = e.penumbra), + (this.decay = e.decay), + (this.target = e.target.clone()), + (this.shadow = e.shadow.clone()), + this + ) + }, + })), + (Jh.prototype = Object.assign(Object.create(Qh.prototype), { + constructor: Jh, + isPointLightShadow: !0, + updateMatrices: function (e, t) { + void 0 === t && (t = 0) + var n = this.camera, + r = this.matrix, + i = this._lightPositionWorld, + o = this._lookTarget, + a = this._projScreenMatrix + i.setFromMatrixPosition(e.matrixWorld), + n.position.copy(i), + o.copy(n.position), + o.add(this._cubeDirections[t]), + n.up.copy(this._cubeUps[t]), + n.lookAt(o), + n.updateMatrixWorld(), + r.makeTranslation(-i.x, -i.y, -i.z), + a.multiplyMatrices(n.projectionMatrix, n.matrixWorldInverse), + this._frustum.setFromProjectionMatrix(a) + }, + })), + ($h.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: $h, + isPointLight: !0, + copy: function (e) { + return ( + Xh.prototype.copy.call(this, e), + (this.distance = e.distance), + (this.decay = e.decay), + (this.shadow = e.shadow.clone()), + this + ) + }, + })), + (ed.prototype = Object.assign(Object.create(Do.prototype), { + constructor: ed, + isOrthographicCamera: !0, + copy: function (e, t) { + return ( + Do.prototype.copy.call(this, e, t), + (this.left = e.left), + (this.right = e.right), + (this.top = e.top), + (this.bottom = e.bottom), + (this.near = e.near), + (this.far = e.far), + (this.zoom = e.zoom), + (this.view = null === e.view ? null : Object.assign({}, e.view)), + this + ) + }, + setViewOffset: function (e, t, n, r, i, o) { + null === this.view && + (this.view = { + enabled: !0, + fullWidth: 1, + fullHeight: 1, + offsetX: 0, + offsetY: 0, + width: 1, + height: 1, + }), + (this.view.enabled = !0), + (this.view.fullWidth = e), + (this.view.fullHeight = t), + (this.view.offsetX = n), + (this.view.offsetY = r), + (this.view.width = i), + (this.view.height = o), + this.updateProjectionMatrix() + }, + clearViewOffset: function () { + null !== this.view && (this.view.enabled = !1), + this.updateProjectionMatrix() + }, + updateProjectionMatrix: function () { + var e = (this.right - this.left) / (2 * this.zoom), + t = (this.top - this.bottom) / (2 * this.zoom), + n = (this.right + this.left) / 2, + r = (this.top + this.bottom) / 2, + i = n - e, + o = n + e, + a = r + t, + s = r - t + if (null !== this.view && this.view.enabled) { + var l = (this.right - this.left) / this.view.fullWidth / this.zoom, + c = (this.top - this.bottom) / this.view.fullHeight / this.zoom + ;(o = (i += l * this.view.offsetX) + l * this.view.width), + (s = (a -= c * this.view.offsetY) - c * this.view.height) + } + this.projectionMatrix.makeOrthographic(i, o, a, s, this.near, this.far), + this.projectionMatrixInverse.copy(this.projectionMatrix).invert() + }, + toJSON: function (e) { + var t = si.prototype.toJSON.call(this, e) + return ( + (t.object.zoom = this.zoom), + (t.object.left = this.left), + (t.object.right = this.right), + (t.object.top = this.top), + (t.object.bottom = this.bottom), + (t.object.near = this.near), + (t.object.far = this.far), + null !== this.view && (t.object.view = Object.assign({}, this.view)), + t + ) + }, + })), + (td.prototype = Object.assign(Object.create(Qh.prototype), { + constructor: td, + isDirectionalLightShadow: !0, + updateMatrices: function (e) { + Qh.prototype.updateMatrices.call(this, e) + }, + })), + (nd.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: nd, + isDirectionalLight: !0, + copy: function (e) { + return ( + Xh.prototype.copy.call(this, e), + (this.target = e.target.clone()), + (this.shadow = e.shadow.clone()), + this + ) + }, + })), + (rd.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: rd, + isAmbientLight: !0, + })), + (id.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: id, + isRectAreaLight: !0, + copy: function (e) { + return ( + Xh.prototype.copy.call(this, e), + (this.width = e.width), + (this.height = e.height), + this + ) + }, + toJSON: function (e) { + var t = Xh.prototype.toJSON.call(this, e) + return (t.object.width = this.width), (t.object.height = this.height), t + }, + })) + var od = (function () { + function e() { + Object.defineProperty(this, 'isSphericalHarmonics3', { value: !0 }), + (this.coefficients = []) + for (var e = 0; e < 9; e++) this.coefficients.push(new lr()) + } + var t = e.prototype + return ( + (t.set = function (e) { + for (var t = 0; t < 9; t++) this.coefficients[t].copy(e[t]) + return this + }), + (t.zero = function () { + for (var e = 0; e < 9; e++) this.coefficients[e].set(0, 0, 0) + return this + }), + (t.getAt = function (e, t) { + var n = e.x, + r = e.y, + i = e.z, + o = this.coefficients + return ( + t.copy(o[0]).multiplyScalar(0.282095), + t.addScaledVector(o[1], 0.488603 * r), + t.addScaledVector(o[2], 0.488603 * i), + t.addScaledVector(o[3], 0.488603 * n), + t.addScaledVector(o[4], n * r * 1.092548), + t.addScaledVector(o[5], r * i * 1.092548), + t.addScaledVector(o[6], 0.315392 * (3 * i * i - 1)), + t.addScaledVector(o[7], n * i * 1.092548), + t.addScaledVector(o[8], 0.546274 * (n * n - r * r)), + t + ) + }), + (t.getIrradianceAt = function (e, t) { + var n = e.x, + r = e.y, + i = e.z, + o = this.coefficients + return ( + t.copy(o[0]).multiplyScalar(0.886227), + t.addScaledVector(o[1], 1.023328 * r), + t.addScaledVector(o[2], 1.023328 * i), + t.addScaledVector(o[3], 1.023328 * n), + t.addScaledVector(o[4], 0.858086 * n * r), + t.addScaledVector(o[5], 0.858086 * r * i), + t.addScaledVector(o[6], 0.743125 * i * i - 0.247708), + t.addScaledVector(o[7], 0.858086 * n * i), + t.addScaledVector(o[8], 0.429043 * (n * n - r * r)), + t + ) + }), + (t.add = function (e) { + for (var t = 0; t < 9; t++) this.coefficients[t].add(e.coefficients[t]) + return this + }), + (t.addScaledSH = function (e, t) { + for (var n = 0; n < 9; n++) + this.coefficients[n].addScaledVector(e.coefficients[n], t) + return this + }), + (t.scale = function (e) { + for (var t = 0; t < 9; t++) this.coefficients[t].multiplyScalar(e) + return this + }), + (t.lerp = function (e, t) { + for (var n = 0; n < 9; n++) + this.coefficients[n].lerp(e.coefficients[n], t) + return this + }), + (t.equals = function (e) { + for (var t = 0; t < 9; t++) + if (!this.coefficients[t].equals(e.coefficients[t])) return !1 + return !0 + }), + (t.copy = function (e) { + return this.set(e.coefficients) + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.fromArray = function (e, t) { + void 0 === t && (t = 0) + for (var n = this.coefficients, r = 0; r < 9; r++) + n[r].fromArray(e, t + 3 * r) + return this + }), + (t.toArray = function (e, t) { + void 0 === e && (e = []), void 0 === t && (t = 0) + for (var n = this.coefficients, r = 0; r < 9; r++) + n[r].toArray(e, t + 3 * r) + return e + }), + (e.getBasisAt = function (e, t) { + var n = e.x, + r = e.y, + i = e.z + ;(t[0] = 0.282095), + (t[1] = 0.488603 * r), + (t[2] = 0.488603 * i), + (t[3] = 0.488603 * n), + (t[4] = 1.092548 * n * r), + (t[5] = 1.092548 * r * i), + (t[6] = 0.315392 * (3 * i * i - 1)), + (t[7] = 1.092548 * n * i), + (t[8] = 0.546274 * (n * n - r * r)) + }), + e + ) + })() + function ad(e, t) { + Xh.call(this, void 0, t), + (this.type = 'LightProbe'), + (this.sh = void 0 !== e ? e : new od()) + } + function sd(e) { + lh.call(this, e), (this.textures = {}) + } + ;(ad.prototype = Object.assign(Object.create(Xh.prototype), { + constructor: ad, + isLightProbe: !0, + copy: function (e) { + return Xh.prototype.copy.call(this, e), this.sh.copy(e.sh), this + }, + fromJSON: function (e) { + return (this.intensity = e.intensity), this.sh.fromArray(e.sh), this + }, + toJSON: function (e) { + var t = Xh.prototype.toJSON.call(this, e) + return (t.object.sh = this.sh.toArray()), t + }, + })), + (sd.prototype = Object.assign(Object.create(lh.prototype), { + constructor: sd, + load: function (t, n, r, i) { + var o = this, + a = new uh(o.manager) + a.setPath(o.path), + a.setRequestHeader(o.requestHeader), + a.setWithCredentials(o.withCredentials), + a.load( + t, + function (r) { + try { + n(o.parse(JSON.parse(r))) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + parse: function (e) { + var t = this.textures + function n(e) { + return ( + void 0 === t[e] && + console.warn('THREE.MaterialLoader: Undefined texture', e), + t[e] + ) + } + var r = new zu[e.type]() + if ( + (void 0 !== e.uuid && (r.uuid = e.uuid), + void 0 !== e.name && (r.name = e.name), + void 0 !== e.color && void 0 !== r.color && r.color.setHex(e.color), + void 0 !== e.roughness && (r.roughness = e.roughness), + void 0 !== e.metalness && (r.metalness = e.metalness), + void 0 !== e.sheen && (r.sheen = new Li().setHex(e.sheen)), + void 0 !== e.emissive && + void 0 !== r.emissive && + r.emissive.setHex(e.emissive), + void 0 !== e.specular && + void 0 !== r.specular && + r.specular.setHex(e.specular), + void 0 !== e.shininess && (r.shininess = e.shininess), + void 0 !== e.clearcoat && (r.clearcoat = e.clearcoat), + void 0 !== e.clearcoatRoughness && + (r.clearcoatRoughness = e.clearcoatRoughness), + void 0 !== e.fog && (r.fog = e.fog), + void 0 !== e.flatShading && (r.flatShading = e.flatShading), + void 0 !== e.blending && (r.blending = e.blending), + void 0 !== e.combine && (r.combine = e.combine), + void 0 !== e.side && (r.side = e.side), + void 0 !== e.opacity && (r.opacity = e.opacity), + void 0 !== e.transparent && (r.transparent = e.transparent), + void 0 !== e.alphaTest && (r.alphaTest = e.alphaTest), + void 0 !== e.depthTest && (r.depthTest = e.depthTest), + void 0 !== e.depthWrite && (r.depthWrite = e.depthWrite), + void 0 !== e.colorWrite && (r.colorWrite = e.colorWrite), + void 0 !== e.stencilWrite && (r.stencilWrite = e.stencilWrite), + void 0 !== e.stencilWriteMask && + (r.stencilWriteMask = e.stencilWriteMask), + void 0 !== e.stencilFunc && (r.stencilFunc = e.stencilFunc), + void 0 !== e.stencilRef && (r.stencilRef = e.stencilRef), + void 0 !== e.stencilFuncMask && (r.stencilFuncMask = e.stencilFuncMask), + void 0 !== e.stencilFail && (r.stencilFail = e.stencilFail), + void 0 !== e.stencilZFail && (r.stencilZFail = e.stencilZFail), + void 0 !== e.stencilZPass && (r.stencilZPass = e.stencilZPass), + void 0 !== e.wireframe && (r.wireframe = e.wireframe), + void 0 !== e.wireframeLinewidth && + (r.wireframeLinewidth = e.wireframeLinewidth), + void 0 !== e.wireframeLinecap && + (r.wireframeLinecap = e.wireframeLinecap), + void 0 !== e.wireframeLinejoin && + (r.wireframeLinejoin = e.wireframeLinejoin), + void 0 !== e.rotation && (r.rotation = e.rotation), + 1 !== e.linewidth && (r.linewidth = e.linewidth), + void 0 !== e.dashSize && (r.dashSize = e.dashSize), + void 0 !== e.gapSize && (r.gapSize = e.gapSize), + void 0 !== e.scale && (r.scale = e.scale), + void 0 !== e.polygonOffset && (r.polygonOffset = e.polygonOffset), + void 0 !== e.polygonOffsetFactor && + (r.polygonOffsetFactor = e.polygonOffsetFactor), + void 0 !== e.polygonOffsetUnits && + (r.polygonOffsetUnits = e.polygonOffsetUnits), + void 0 !== e.skinning && (r.skinning = e.skinning), + void 0 !== e.morphTargets && (r.morphTargets = e.morphTargets), + void 0 !== e.morphNormals && (r.morphNormals = e.morphNormals), + void 0 !== e.dithering && (r.dithering = e.dithering), + void 0 !== e.vertexTangents && (r.vertexTangents = e.vertexTangents), + void 0 !== e.visible && (r.visible = e.visible), + void 0 !== e.toneMapped && (r.toneMapped = e.toneMapped), + void 0 !== e.userData && (r.userData = e.userData), + void 0 !== e.vertexColors && + ('number' === typeof e.vertexColors + ? (r.vertexColors = e.vertexColors > 0) + : (r.vertexColors = e.vertexColors)), + void 0 !== e.uniforms) + ) + for (var i in e.uniforms) { + var o = e.uniforms[i] + switch (((r.uniforms[i] = {}), o.type)) { + case 't': + r.uniforms[i].value = n(o.value) + break + case 'c': + r.uniforms[i].value = new Li().setHex(o.value) + break + case 'v2': + r.uniforms[i].value = new Jn().fromArray(o.value) + break + case 'v3': + r.uniforms[i].value = new lr().fromArray(o.value) + break + case 'v4': + r.uniforms[i].value = new ir().fromArray(o.value) + break + case 'm3': + r.uniforms[i].value = new $n().fromArray(o.value) + break + case 'm4': + r.uniforms[i].value = new Fr().fromArray(o.value) + break + default: + r.uniforms[i].value = o.value + } + } + if ( + (void 0 !== e.defines && (r.defines = e.defines), + void 0 !== e.vertexShader && (r.vertexShader = e.vertexShader), + void 0 !== e.fragmentShader && (r.fragmentShader = e.fragmentShader), + void 0 !== e.extensions) + ) + for (var a in e.extensions) r.extensions[a] = e.extensions[a] + if ( + (void 0 !== e.shading && (r.flatShading = 1 === e.shading), + void 0 !== e.size && (r.size = e.size), + void 0 !== e.sizeAttenuation && (r.sizeAttenuation = e.sizeAttenuation), + void 0 !== e.map && (r.map = n(e.map)), + void 0 !== e.matcap && (r.matcap = n(e.matcap)), + void 0 !== e.alphaMap && (r.alphaMap = n(e.alphaMap)), + void 0 !== e.bumpMap && (r.bumpMap = n(e.bumpMap)), + void 0 !== e.bumpScale && (r.bumpScale = e.bumpScale), + void 0 !== e.normalMap && (r.normalMap = n(e.normalMap)), + void 0 !== e.normalMapType && (r.normalMapType = e.normalMapType), + void 0 !== e.normalScale) + ) { + var s = e.normalScale + !1 === Array.isArray(s) && (s = [s, s]), + (r.normalScale = new Jn().fromArray(s)) + } + return ( + void 0 !== e.displacementMap && + (r.displacementMap = n(e.displacementMap)), + void 0 !== e.displacementScale && + (r.displacementScale = e.displacementScale), + void 0 !== e.displacementBias && + (r.displacementBias = e.displacementBias), + void 0 !== e.roughnessMap && (r.roughnessMap = n(e.roughnessMap)), + void 0 !== e.metalnessMap && (r.metalnessMap = n(e.metalnessMap)), + void 0 !== e.emissiveMap && (r.emissiveMap = n(e.emissiveMap)), + void 0 !== e.emissiveIntensity && + (r.emissiveIntensity = e.emissiveIntensity), + void 0 !== e.specularMap && (r.specularMap = n(e.specularMap)), + void 0 !== e.envMap && (r.envMap = n(e.envMap)), + void 0 !== e.envMapIntensity && (r.envMapIntensity = e.envMapIntensity), + void 0 !== e.reflectivity && (r.reflectivity = e.reflectivity), + void 0 !== e.refractionRatio && (r.refractionRatio = e.refractionRatio), + void 0 !== e.lightMap && (r.lightMap = n(e.lightMap)), + void 0 !== e.lightMapIntensity && + (r.lightMapIntensity = e.lightMapIntensity), + void 0 !== e.aoMap && (r.aoMap = n(e.aoMap)), + void 0 !== e.aoMapIntensity && (r.aoMapIntensity = e.aoMapIntensity), + void 0 !== e.gradientMap && (r.gradientMap = n(e.gradientMap)), + void 0 !== e.clearcoatMap && (r.clearcoatMap = n(e.clearcoatMap)), + void 0 !== e.clearcoatRoughnessMap && + (r.clearcoatRoughnessMap = n(e.clearcoatRoughnessMap)), + void 0 !== e.clearcoatNormalMap && + (r.clearcoatNormalMap = n(e.clearcoatNormalMap)), + void 0 !== e.clearcoatNormalScale && + (r.clearcoatNormalScale = new Jn().fromArray(e.clearcoatNormalScale)), + void 0 !== e.transmission && (r.transmission = e.transmission), + void 0 !== e.transmissionMap && + (r.transmissionMap = n(e.transmissionMap)), + r + ) + }, + setTextures: function (e) { + return (this.textures = e), this + }, + })) + var ld = { + decodeText: function (t) { + if ('undefined' !== typeof TextDecoder) return new TextDecoder().decode(t) + for (var n = '', r = 0, i = t.length; r < i; r++) + n += String.fromCharCode(t[r]) + try { + return decodeURIComponent(escape(n)) + } catch (e) { + return n + } + }, + extractUrlBase: function (e) { + var t = e.lastIndexOf('/') + return -1 === t ? './' : e.substr(0, t + 1) + }, + } + function cd() { + ro.call(this), + (this.type = 'InstancedBufferGeometry'), + (this.instanceCount = 1 / 0) + } + function ud(e, t, n, r) { + 'number' === typeof n && + ((r = n), + (n = !1), + console.error( + 'THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.', + )), + Fi.call(this, e, t, n), + (this.meshPerAttribute = r || 1) + } + function hd(e) { + lh.call(this, e) + } + ;(cd.prototype = Object.assign(Object.create(ro.prototype), { + constructor: cd, + isInstancedBufferGeometry: !0, + copy: function (e) { + return ( + ro.prototype.copy.call(this, e), + (this.instanceCount = e.instanceCount), + this + ) + }, + clone: function () { + return new this.constructor().copy(this) + }, + toJSON: function () { + var e = ro.prototype.toJSON.call(this) + return ( + (e.instanceCount = this.instanceCount), + (e.isInstancedBufferGeometry = !0), + e + ) + }, + })), + (ud.prototype = Object.assign(Object.create(Fi.prototype), { + constructor: ud, + isInstancedBufferAttribute: !0, + copy: function (e) { + return ( + Fi.prototype.copy.call(this, e), + (this.meshPerAttribute = e.meshPerAttribute), + this + ) + }, + toJSON: function () { + var e = Fi.prototype.toJSON.call(this) + return ( + (e.meshPerAttribute = this.meshPerAttribute), + (e.isInstancedBufferAttribute = !0), + e + ) + }, + })), + (hd.prototype = Object.assign(Object.create(lh.prototype), { + constructor: hd, + load: function (t, n, r, i) { + var o = this, + a = new uh(o.manager) + a.setPath(o.path), + a.setRequestHeader(o.requestHeader), + a.setWithCredentials(o.withCredentials), + a.load( + t, + function (r) { + try { + n(o.parse(JSON.parse(r))) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + parse: function (e) { + var t = {}, + n = {} + function r(e, n) { + if (void 0 !== t[n]) return t[n] + var r = e.interleavedBuffers[n], + o = i(e, r.buffer), + a = new yl(Qi(r.type, o), r.stride) + return (a.uuid = r.uuid), (t[n] = a), a + } + function i(e, t) { + if (void 0 !== n[t]) return n[t] + var r = e.arrayBuffers[t], + i = new Uint32Array(r).buffer + return (n[t] = i), i + } + var o = e.isInstancedBufferGeometry ? new cd() : new ro(), + a = e.data.index + if (void 0 !== a) { + var s = Qi(a.type, a.array) + o.setIndex(new Fi(s, 1)) + } + var l = e.data.attributes + for (var c in l) { + var u = l[c], + h = void 0 + if (u.isInterleavedBufferAttribute) + h = new wl(r(e.data, u.data), u.itemSize, u.offset, u.normalized) + else { + var d = Qi(u.type, u.array) + h = new (u.isInstancedBufferAttribute ? ud : Fi)( + d, + u.itemSize, + u.normalized, + ) + } + void 0 !== u.name && (h.name = u.name), o.setAttribute(c, h) + } + var p = e.data.morphAttributes + if (p) + for (var f in p) { + for (var m = p[f], v = [], g = 0, y = m.length; g < y; g++) { + var b = m[g], + A = void 0 + ;(A = b.isInterleavedBufferAttribute + ? new wl(r(e.data, b.data), b.itemSize, b.offset, b.normalized) + : new Fi(Qi(b.type, b.array), b.itemSize, b.normalized)), + void 0 !== b.name && (A.name = b.name), + v.push(A) + } + o.morphAttributes[f] = v + } + e.data.morphTargetsRelative && (o.morphTargetsRelative = !0) + var w = e.data.groups || e.data.drawcalls || e.data.offsets + if (void 0 !== w) + for (var x = 0, E = w.length; x !== E; ++x) { + var M = w[x] + o.addGroup(M.start, M.count, M.materialIndex) + } + var _ = e.data.boundingSphere + if (void 0 !== _) { + var T = new lr() + void 0 !== _.center && T.fromArray(_.center), + (o.boundingSphere = new Sr(T, _.radius)) + } + return ( + e.name && (o.name = e.name), e.userData && (o.userData = e.userData), o + ) + }, + })) + var dd = (function (e) { + function t(t) { + return e.call(this, t) || this + } + Gn(t, e) + var n = t.prototype + return ( + (n.load = function (e, t, n, r) { + var i = this, + o = '' === this.path ? ld.extractUrlBase(e) : this.path + this.resourcePath = this.resourcePath || o + var a = new uh(this.manager) + a.setPath(this.path), + a.setRequestHeader(this.requestHeader), + a.setWithCredentials(this.withCredentials), + a.load( + e, + function (n) { + var o = null + try { + o = JSON.parse(n) + } catch (s) { + return ( + void 0 !== r && r(s), + void console.error( + "THREE:ObjectLoader: Can't parse " + e + '.', + s.message, + ) + ) + } + var a = o.metadata + void 0 !== a && + void 0 !== a.type && + 'geometry' !== a.type.toLowerCase() + ? i.parse(o, t) + : console.error("THREE.ObjectLoader: Can't load " + e) + }, + n, + r, + ) + }), + (n.parse = function (e, t) { + var n = this.parseAnimations(e.animations), + r = this.parseShapes(e.shapes), + i = this.parseGeometries(e.geometries, r), + o = this.parseImages(e.images, function () { + void 0 !== t && t(l) + }), + a = this.parseTextures(e.textures, o), + s = this.parseMaterials(e.materials, a), + l = this.parseObject(e.object, i, s, n), + c = this.parseSkeletons(e.skeletons, l) + if ((this.bindSkeletons(l, c), void 0 !== t)) { + var u = !1 + for (var h in o) + if (o[h] instanceof HTMLImageElement) { + u = !0 + break + } + !1 === u && t(l) + } + return l + }), + (n.parseShapes = function (e) { + var t = {} + if (void 0 !== e) + for (var n = 0, r = e.length; n < r; n++) { + var i = new qh().fromJSON(e[n]) + t[i.uuid] = i + } + return t + }), + (n.parseSkeletons = function (e, t) { + var n = {}, + r = {} + if ( + (t.traverse(function (e) { + e.isBone && (r[e.uuid] = e) + }), + void 0 !== e) + ) + for (var i = 0, o = e.length; i < o; i++) { + var a = new Ql().fromJSON(e[i], r) + n[a.uuid] = a + } + return n + }), + (n.parseGeometries = function (e, t) { + var n, + r = {} + if (void 0 !== e) + for (var i = new hd(), o = 0, a = e.length; o < a; o++) { + var s = void 0, + l = e[o] + switch (l.type) { + case 'PlaneGeometry': + case 'PlaneBufferGeometry': + s = new Pu[l.type]( + l.width, + l.height, + l.widthSegments, + l.heightSegments, + ) + break + case 'BoxGeometry': + case 'BoxBufferGeometry': + s = new Pu[l.type]( + l.width, + l.height, + l.depth, + l.widthSegments, + l.heightSegments, + l.depthSegments, + ) + break + case 'CircleGeometry': + case 'CircleBufferGeometry': + s = new Pu[l.type]( + l.radius, + l.segments, + l.thetaStart, + l.thetaLength, + ) + break + case 'CylinderGeometry': + case 'CylinderBufferGeometry': + s = new Pu[l.type]( + l.radiusTop, + l.radiusBottom, + l.height, + l.radialSegments, + l.heightSegments, + l.openEnded, + l.thetaStart, + l.thetaLength, + ) + break + case 'ConeGeometry': + case 'ConeBufferGeometry': + s = new Pu[l.type]( + l.radius, + l.height, + l.radialSegments, + l.heightSegments, + l.openEnded, + l.thetaStart, + l.thetaLength, + ) + break + case 'SphereGeometry': + case 'SphereBufferGeometry': + s = new Pu[l.type]( + l.radius, + l.widthSegments, + l.heightSegments, + l.phiStart, + l.phiLength, + l.thetaStart, + l.thetaLength, + ) + break + case 'DodecahedronGeometry': + case 'DodecahedronBufferGeometry': + case 'IcosahedronGeometry': + case 'IcosahedronBufferGeometry': + case 'OctahedronGeometry': + case 'OctahedronBufferGeometry': + case 'TetrahedronGeometry': + case 'TetrahedronBufferGeometry': + s = new Pu[l.type](l.radius, l.detail) + break + case 'RingGeometry': + case 'RingBufferGeometry': + s = new Pu[l.type]( + l.innerRadius, + l.outerRadius, + l.thetaSegments, + l.phiSegments, + l.thetaStart, + l.thetaLength, + ) + break + case 'TorusGeometry': + case 'TorusBufferGeometry': + s = new Pu[l.type]( + l.radius, + l.tube, + l.radialSegments, + l.tubularSegments, + l.arc, + ) + break + case 'TorusKnotGeometry': + case 'TorusKnotBufferGeometry': + s = new Pu[l.type]( + l.radius, + l.tube, + l.tubularSegments, + l.radialSegments, + l.p, + l.q, + ) + break + case 'TubeGeometry': + case 'TubeBufferGeometry': + s = new Pu[l.type]( + new jh[l.path.type]().fromJSON(l.path), + l.tubularSegments, + l.radius, + l.radialSegments, + l.closed, + ) + break + case 'LatheGeometry': + case 'LatheBufferGeometry': + s = new Pu[l.type]( + l.points, + l.segments, + l.phiStart, + l.phiLength, + ) + break + case 'PolyhedronGeometry': + case 'PolyhedronBufferGeometry': + s = new Pu[l.type](l.vertices, l.indices, l.radius, l.details) + break + case 'ShapeGeometry': + case 'ShapeBufferGeometry': + n = [] + for (var c = 0, u = l.shapes.length; c < u; c++) { + var h = t[l.shapes[c]] + n.push(h) + } + s = new Pu[l.type](n, l.curveSegments) + break + case 'ExtrudeGeometry': + case 'ExtrudeBufferGeometry': + n = [] + for (var d = 0, p = l.shapes.length; d < p; d++) { + var f = t[l.shapes[d]] + n.push(f) + } + var m = l.options.extrudePath + void 0 !== m && + (l.options.extrudePath = new jh[m.type]().fromJSON(m)), + (s = new Pu[l.type](n, l.options)) + break + case 'BufferGeometry': + case 'InstancedBufferGeometry': + s = i.parse(l) + break + case 'Geometry': + 'THREE' in window && 'LegacyJSONLoader' in THREE + ? (s = new THREE.LegacyJSONLoader().parse( + l, + this.resourcePath, + ).geometry) + : console.error( + 'THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".', + ) + break + default: + console.warn( + 'THREE.ObjectLoader: Unsupported geometry type "' + + l.type + + '"', + ) + continue + } + ;(s.uuid = l.uuid), + void 0 !== l.name && (s.name = l.name), + !0 === s.isBufferGeometry && + void 0 !== l.userData && + (s.userData = l.userData), + (r[l.uuid] = s) + } + return r + }), + (n.parseMaterials = function (e, t) { + var n = {}, + r = {} + if (void 0 !== e) { + var i = new sd() + i.setTextures(t) + for (var o = 0, a = e.length; o < a; o++) { + var s = e[o] + if ('MultiMaterial' === s.type) { + for (var l = [], c = 0; c < s.materials.length; c++) { + var u = s.materials[c] + void 0 === n[u.uuid] && (n[u.uuid] = i.parse(u)), + l.push(n[u.uuid]) + } + r[s.uuid] = l + } else + void 0 === n[s.uuid] && (n[s.uuid] = i.parse(s)), + (r[s.uuid] = n[s.uuid]) + } + } + return r + }), + (n.parseAnimations = function (e) { + var t = {} + if (void 0 !== e) + for (var n = 0; n < e.length; n++) { + var r = e[n], + i = nh.parse(r) + t[i.uuid] = i + } + return t + }), + (n.parseImages = function (e, t) { + var n, + r = this, + i = {} + function o(e) { + return ( + r.manager.itemStart(e), + n.load( + e, + function () { + r.manager.itemEnd(e) + }, + void 0, + function () { + r.manager.itemError(e), r.manager.itemEnd(e) + }, + ) + ) + } + function a(e) { + if ('string' === typeof e) { + var t = e + return o( + /^(\/\/)|([a-z]+:(\/\/)?)/i.test(t) ? t : r.resourcePath + t, + ) + } + return e.data + ? { data: Qi(e.type, e.data), width: e.width, height: e.height } + : null + } + if (void 0 !== e && e.length > 0) { + var s = new ah(t) + ;(n = new ph(s)).setCrossOrigin(this.crossOrigin) + for (var l = 0, c = e.length; l < c; l++) { + var u = e[l], + h = u.url + if (Array.isArray(h)) { + i[u.uuid] = [] + for (var d = 0, p = h.length; d < p; d++) { + var f = a(h[d]) + null !== f && + (f instanceof HTMLImageElement + ? i[u.uuid].push(f) + : i[u.uuid].push(new Uo(f.data, f.width, f.height))) + } + } else { + var m = a(u.url) + null !== m && (i[u.uuid] = m) + } + } + } + return i + }), + (n.parseTextures = function (e, t) { + function n(e, t) { + return 'number' === typeof e + ? e + : (console.warn( + 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', + e, + ), + t[e]) + } + var r = {} + if (void 0 !== e) + for (var i = 0, o = e.length; i < o; i++) { + var a = e[i] + void 0 === a.image && + console.warn( + 'THREE.ObjectLoader: No "image" specified for', + a.uuid, + ), + void 0 === t[a.image] && + console.warn('THREE.ObjectLoader: Undefined image', a.image) + var s = void 0, + l = t[a.image] + Array.isArray(l) + ? ((s = new ko(l)), 6 === l.length && (s.needsUpdate = !0)) + : ((s = + l && l.data ? new Uo(l.data, l.width, l.height) : new nr(l)), + l && (s.needsUpdate = !0)), + (s.uuid = a.uuid), + void 0 !== a.name && (s.name = a.name), + void 0 !== a.mapping && (s.mapping = n(a.mapping, pd)), + void 0 !== a.offset && s.offset.fromArray(a.offset), + void 0 !== a.repeat && s.repeat.fromArray(a.repeat), + void 0 !== a.center && s.center.fromArray(a.center), + void 0 !== a.rotation && (s.rotation = a.rotation), + void 0 !== a.wrap && + ((s.wrapS = n(a.wrap[0], fd)), (s.wrapT = n(a.wrap[1], fd))), + void 0 !== a.format && (s.format = a.format), + void 0 !== a.type && (s.type = a.type), + void 0 !== a.encoding && (s.encoding = a.encoding), + void 0 !== a.minFilter && (s.minFilter = n(a.minFilter, md)), + void 0 !== a.magFilter && (s.magFilter = n(a.magFilter, md)), + void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy), + void 0 !== a.flipY && (s.flipY = a.flipY), + void 0 !== a.premultiplyAlpha && + (s.premultiplyAlpha = a.premultiplyAlpha), + void 0 !== a.unpackAlignment && + (s.unpackAlignment = a.unpackAlignment), + (r[a.uuid] = s) + } + return r + }), + (n.parseObject = function (e, t, n, r) { + var i, o, a + function s(e) { + return ( + void 0 === t[e] && + console.warn('THREE.ObjectLoader: Undefined geometry', e), + t[e] + ) + } + function l(e) { + if (void 0 !== e) { + if (Array.isArray(e)) { + for (var t = [], r = 0, i = e.length; r < i; r++) { + var o = e[r] + void 0 === n[o] && + console.warn('THREE.ObjectLoader: Undefined material', o), + t.push(n[o]) + } + return t + } + return ( + void 0 === n[e] && + console.warn('THREE.ObjectLoader: Undefined material', e), + n[e] + ) + } + } + switch (e.type) { + case 'Scene': + ;(i = new gl()), + void 0 !== e.background && + Number.isInteger(e.background) && + (i.background = new Li(e.background)), + void 0 !== e.fog && + ('Fog' === e.fog.type + ? (i.fog = new vl(e.fog.color, e.fog.near, e.fog.far)) + : 'FogExp2' === e.fog.type && + (i.fog = new ml(e.fog.color, e.fog.density))) + break + case 'PerspectiveCamera': + ;(i = new Oo(e.fov, e.aspect, e.near, e.far)), + void 0 !== e.focus && (i.focus = e.focus), + void 0 !== e.zoom && (i.zoom = e.zoom), + void 0 !== e.filmGauge && (i.filmGauge = e.filmGauge), + void 0 !== e.filmOffset && (i.filmOffset = e.filmOffset), + void 0 !== e.view && (i.view = Object.assign({}, e.view)) + break + case 'OrthographicCamera': + ;(i = new ed(e.left, e.right, e.top, e.bottom, e.near, e.far)), + void 0 !== e.zoom && (i.zoom = e.zoom), + void 0 !== e.view && (i.view = Object.assign({}, e.view)) + break + case 'AmbientLight': + i = new rd(e.color, e.intensity) + break + case 'DirectionalLight': + i = new nd(e.color, e.intensity) + break + case 'PointLight': + i = new $h(e.color, e.intensity, e.distance, e.decay) + break + case 'RectAreaLight': + i = new id(e.color, e.intensity, e.width, e.height) + break + case 'SpotLight': + i = new Kh( + e.color, + e.intensity, + e.distance, + e.angle, + e.penumbra, + e.decay, + ) + break + case 'HemisphereLight': + i = new Yh(e.color, e.groundColor, e.intensity) + break + case 'LightProbe': + i = new ad().fromJSON(e) + break + case 'SkinnedMesh': + ;(i = new Wl((o = s(e.geometry)), (a = l(e.material)))), + void 0 !== e.bindMode && (i.bindMode = e.bindMode), + void 0 !== e.bindMatrix && i.bindMatrix.fromArray(e.bindMatrix), + void 0 !== e.skeleton && (i.skeleton = e.skeleton) + break + case 'Mesh': + i = new xo((o = s(e.geometry)), (a = l(e.material))) + break + case 'InstancedMesh': + ;(o = s(e.geometry)), (a = l(e.material)) + var c = e.count, + u = e.instanceMatrix + ;(i = new ec(o, a, c)).instanceMatrix = new Fi( + new Float32Array(u.array), + 16, + ) + break + case 'LOD': + i = new Ul() + break + case 'Line': + i = new sc(s(e.geometry), l(e.material)) + break + case 'LineLoop': + i = new hc(s(e.geometry), l(e.material)) + break + case 'LineSegments': + i = new uc(s(e.geometry), l(e.material)) + break + case 'PointCloud': + case 'Points': + i = new gc(s(e.geometry), l(e.material)) + break + case 'Sprite': + i = new Bl(l(e.material)) + break + case 'Group': + i = new rl() + break + case 'Bone': + i = new ql() + break + default: + i = new si() + } + if ( + ((i.uuid = e.uuid), + void 0 !== e.name && (i.name = e.name), + void 0 !== e.matrix + ? (i.matrix.fromArray(e.matrix), + void 0 !== e.matrixAutoUpdate && + (i.matrixAutoUpdate = e.matrixAutoUpdate), + i.matrixAutoUpdate && + i.matrix.decompose(i.position, i.quaternion, i.scale)) + : (void 0 !== e.position && i.position.fromArray(e.position), + void 0 !== e.rotation && i.rotation.fromArray(e.rotation), + void 0 !== e.quaternion && i.quaternion.fromArray(e.quaternion), + void 0 !== e.scale && i.scale.fromArray(e.scale)), + void 0 !== e.castShadow && (i.castShadow = e.castShadow), + void 0 !== e.receiveShadow && (i.receiveShadow = e.receiveShadow), + e.shadow && + (void 0 !== e.shadow.bias && (i.shadow.bias = e.shadow.bias), + void 0 !== e.shadow.normalBias && + (i.shadow.normalBias = e.shadow.normalBias), + void 0 !== e.shadow.radius && (i.shadow.radius = e.shadow.radius), + void 0 !== e.shadow.mapSize && + i.shadow.mapSize.fromArray(e.shadow.mapSize), + void 0 !== e.shadow.camera && + (i.shadow.camera = this.parseObject(e.shadow.camera))), + void 0 !== e.visible && (i.visible = e.visible), + void 0 !== e.frustumCulled && (i.frustumCulled = e.frustumCulled), + void 0 !== e.renderOrder && (i.renderOrder = e.renderOrder), + void 0 !== e.userData && (i.userData = e.userData), + void 0 !== e.layers && (i.layers.mask = e.layers), + void 0 !== e.children) + ) + for (var h = e.children, d = 0; d < h.length; d++) + i.add(this.parseObject(h[d], t, n, r)) + if (void 0 !== e.animations) + for (var p = e.animations, f = 0; f < p.length; f++) { + var m = p[f] + i.animations.push(r[m]) + } + if ('LOD' === e.type) { + void 0 !== e.autoUpdate && (i.autoUpdate = e.autoUpdate) + for (var v = e.levels, g = 0; g < v.length; g++) { + var y = v[g], + b = i.getObjectByProperty('uuid', y.object) + void 0 !== b && i.addLevel(b, y.distance) + } + } + return i + }), + (n.bindSkeletons = function (e, t) { + 0 !== Object.keys(t).length && + e.traverse(function (e) { + if (!0 === e.isSkinnedMesh && void 0 !== e.skeleton) { + var n = t[e.skeleton] + void 0 === n + ? console.warn( + 'THREE.ObjectLoader: No skeleton found with UUID:', + e.skeleton, + ) + : e.bind(n, e.bindMatrix) + } + }) + }), + (n.setTexturePath = function (e) { + return ( + console.warn( + 'THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().', + ), + this.setResourcePath(e) + ) + }), + t + ) + })(lh), + pd = { + UVMapping: oe, + CubeReflectionMapping: ae, + CubeRefractionMapping: se, + EquirectangularReflectionMapping: le, + EquirectangularRefractionMapping: ce, + CubeUVReflectionMapping: ue, + CubeUVRefractionMapping: he, + }, + fd = { + RepeatWrapping: de, + ClampToEdgeWrapping: pe, + MirroredRepeatWrapping: fe, + }, + md = { + NearestFilter: me, + NearestMipmapNearestFilter: ve, + NearestMipmapLinearFilter: ye, + LinearFilter: Ae, + LinearMipmapNearestFilter: we, + LinearMipmapLinearFilter: Ee, + } + function vd(e) { + 'undefined' === typeof createImageBitmap && + console.warn('THREE.ImageBitmapLoader: createImageBitmap() not supported.'), + 'undefined' === typeof fetch && + console.warn('THREE.ImageBitmapLoader: fetch() not supported.'), + lh.call(this, e), + (this.options = { premultiplyAlpha: 'none' }) + } + function gd() { + ;(this.type = 'ShapePath'), + (this.color = new Li()), + (this.subPaths = []), + (this.currentPath = null) + } + ;(vd.prototype = Object.assign(Object.create(lh.prototype), { + constructor: vd, + isImageBitmapLoader: !0, + setOptions: function (e) { + return (this.options = e), this + }, + load: function (e, t, n, r) { + void 0 === e && (e = ''), + void 0 !== this.path && (e = this.path + e), + (e = this.manager.resolveURL(e)) + var i = this, + o = oh.get(e) + if (void 0 !== o) + return ( + i.manager.itemStart(e), + setTimeout(function () { + t && t(o), i.manager.itemEnd(e) + }, 0), + o + ) + var a = {} + ;(a.credentials = + 'anonymous' === this.crossOrigin ? 'same-origin' : 'include'), + fetch(e, a) + .then(function (e) { + return e.blob() + }) + .then(function (e) { + return createImageBitmap(e, i.options) + }) + .then(function (n) { + oh.add(e, n), t && t(n), i.manager.itemEnd(e) + }) + .catch(function (t) { + r && r(t), i.manager.itemError(e), i.manager.itemEnd(e) + }), + i.manager.itemStart(e) + }, + })), + Object.assign(gd.prototype, { + moveTo: function (e, t) { + return ( + (this.currentPath = new Wh()), + this.subPaths.push(this.currentPath), + this.currentPath.moveTo(e, t), + this + ) + }, + lineTo: function (e, t) { + return this.currentPath.lineTo(e, t), this + }, + quadraticCurveTo: function (e, t, n, r) { + return this.currentPath.quadraticCurveTo(e, t, n, r), this + }, + bezierCurveTo: function (e, t, n, r, i, o) { + return this.currentPath.bezierCurveTo(e, t, n, r, i, o), this + }, + splineThru: function (e) { + return this.currentPath.splineThru(e), this + }, + toShapes: function (e, t) { + function n(e) { + for (var t = [], n = 0, r = e.length; n < r; n++) { + var i = e[n], + o = new qh() + ;(o.curves = i.curves), t.push(o) + } + return t + } + function r(e, t) { + for (var n = t.length, r = !1, i = n - 1, o = 0; o < n; i = o++) { + var a = t[i], + s = t[o], + l = s.x - a.x, + c = s.y - a.y + if (Math.abs(c) > Number.EPSILON) { + if ( + (c < 0 && ((a = t[o]), (l = -l), (s = t[i]), (c = -c)), + e.y < a.y || e.y > s.y) + ) + continue + if (e.y === a.y) { + if (e.x === a.x) return !0 + } else { + var u = c * (e.x - a.x) - l * (e.y - a.y) + if (0 === u) return !0 + if (u < 0) continue + r = !r + } + } else { + if (e.y !== a.y) continue + if ((s.x <= e.x && e.x <= a.x) || (a.x <= e.x && e.x <= s.x)) + return !0 + } + } + return r + } + var i, + o, + a, + s = hu.isClockWise, + l = this.subPaths + if (0 === l.length) return [] + if (!0 === t) return n(l) + var c = [] + if (1 === l.length) + return (o = l[0]), ((a = new qh()).curves = o.curves), c.push(a), c + var u = !s(l[0].getPoints()) + u = e ? !u : u + var h, + d, + p = [], + f = [], + m = [], + v = 0 + ;(f[v] = void 0), (m[v] = []) + for (var g = 0, y = l.length; g < y; g++) + (i = s((h = (o = l[g]).getPoints()))), + (i = e ? !i : i) + ? (!u && f[v] && v++, + (f[v] = { s: new qh(), p: h }), + (f[v].s.curves = o.curves), + u && v++, + (m[v] = [])) + : m[v].push({ h: o, p: h[0] }) + if (!f[0]) return n(l) + if (f.length > 1) { + for (var b = !1, A = [], w = 0, x = f.length; w < x; w++) p[w] = [] + for (var E = 0, M = f.length; E < M; E++) + for (var _ = m[E], T = 0; T < _.length; T++) { + for (var S = _[T], C = !0, L = 0; L < f.length; L++) + r(S.p, f[L].p) && + (E !== L && A.push({ froms: E, tos: L, hole: T }), + C ? ((C = !1), p[L].push(S)) : (b = !0)) + C && p[E].push(S) + } + A.length > 0 && (b || (m = p)) + } + for (var R = 0, P = f.length; R < P; R++) { + ;(a = f[R].s), c.push(a) + for (var D = 0, O = (d = m[R]).length; D < O; D++) a.holes.push(d[D].h) + } + return c + }, + }) + var yd, + bd = (function () { + function e(e) { + Object.defineProperty(this, 'isFont', { value: !0 }), + (this.type = 'Font'), + (this.data = e) + } + return ( + (e.prototype.generateShapes = function (e, t) { + void 0 === t && (t = 100) + for ( + var n = [], r = Ad(e, t, this.data), i = 0, o = r.length; + i < o; + i++ + ) + Array.prototype.push.apply(n, r[i].toShapes()) + return n + }), + e + ) + })() + function Ad(e, t, n) { + for ( + var r = Array.from ? Array.from(e) : String(e).split(''), + i = t / n.resolution, + o = (n.boundingBox.yMax - n.boundingBox.yMin + n.underlineThickness) * i, + a = [], + s = 0, + l = 0, + c = 0; + c < r.length; + c++ + ) { + var u = r[c] + if ('\n' === u) (s = 0), (l -= o) + else { + var h = wd(u, i, s, l, n) + ;(s += h.offsetX), a.push(h.path) + } + } + return a + } + function wd(e, t, n, r, i) { + var o = i.glyphs[e] || i.glyphs['?'] + if (o) { + var a, + s, + l, + c, + u, + h, + d, + p, + f = new gd() + if (o.o) + for ( + var m = o._cachedOutline || (o._cachedOutline = o.o.split(' ')), + v = 0, + g = m.length; + v < g; + + ) + switch (m[v++]) { + case 'm': + ;(a = m[v++] * t + n), (s = m[v++] * t + r), f.moveTo(a, s) + break + case 'l': + ;(a = m[v++] * t + n), (s = m[v++] * t + r), f.lineTo(a, s) + break + case 'q': + ;(l = m[v++] * t + n), + (c = m[v++] * t + r), + (u = m[v++] * t + n), + (h = m[v++] * t + r), + f.quadraticCurveTo(u, h, l, c) + break + case 'b': + ;(l = m[v++] * t + n), + (c = m[v++] * t + r), + (u = m[v++] * t + n), + (h = m[v++] * t + r), + (d = m[v++] * t + n), + (p = m[v++] * t + r), + f.bezierCurveTo(u, h, d, p, l, c) + } + return { offsetX: o.ha * t, path: f } + } + console.error( + 'THREE.Font: character "' + + e + + '" does not exists in font family ' + + i.familyName + + '.', + ) + } + function xd(e) { + lh.call(this, e) + } + xd.prototype = Object.assign(Object.create(lh.prototype), { + constructor: xd, + load: function (t, n, r, i) { + var o = this, + a = new uh(this.manager) + a.setPath(this.path), + a.setRequestHeader(this.requestHeader), + a.setWithCredentials(o.withCredentials), + a.load( + t, + function (t) { + var r + try { + r = JSON.parse(t) + } catch (e) { + console.warn( + 'THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead.', + ), + (r = JSON.parse(t.substring(65, t.length - 2))) + } + var i = o.parse(r) + n && n(i) + }, + r, + i, + ) + }, + parse: function (e) { + return new bd(e) + }, + }) + var Ed = { + getContext: function () { + return ( + void 0 === yd && + (yd = new (window.AudioContext || window.webkitAudioContext)()), + yd + ) + }, + setContext: function (e) { + yd = e + }, + } + function Md(e) { + lh.call(this, e) + } + function _d(e, t, n) { + ad.call(this, void 0, n) + var r = new Li().set(e), + i = new Li().set(t), + o = new lr(r.r, r.g, r.b), + a = new lr(i.r, i.g, i.b), + s = Math.sqrt(Math.PI), + l = s * Math.sqrt(0.75) + this.sh.coefficients[0].copy(o).add(a).multiplyScalar(s), + this.sh.coefficients[1].copy(o).sub(a).multiplyScalar(l) + } + function Td(e, t) { + ad.call(this, void 0, t) + var n = new Li().set(e) + this.sh.coefficients[0] + .set(n.r, n.g, n.b) + .multiplyScalar(2 * Math.sqrt(Math.PI)) + } + ;(Md.prototype = Object.assign(Object.create(lh.prototype), { + constructor: Md, + load: function (t, n, r, i) { + var o = this, + a = new uh(o.manager) + a.setResponseType('arraybuffer'), + a.setPath(o.path), + a.setRequestHeader(o.requestHeader), + a.setWithCredentials(o.withCredentials), + a.load( + t, + function (r) { + try { + var a = r.slice(0) + Ed.getContext().decodeAudioData(a, function (e) { + n(e) + }) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + })), + (_d.prototype = Object.assign(Object.create(ad.prototype), { + constructor: _d, + isHemisphereLightProbe: !0, + copy: function (e) { + return ad.prototype.copy.call(this, e), this + }, + toJSON: function (e) { + return ad.prototype.toJSON.call(this, e) + }, + })), + (Td.prototype = Object.assign(Object.create(ad.prototype), { + constructor: Td, + isAmbientLightProbe: !0, + copy: function (e) { + return ad.prototype.copy.call(this, e), this + }, + toJSON: function (e) { + return ad.prototype.toJSON.call(this, e) + }, + })) + var Sd = new Fr(), + Cd = new Fr() + function Ld() { + ;(this.type = 'StereoCamera'), + (this.aspect = 1), + (this.eyeSep = 0.064), + (this.cameraL = new Oo()), + this.cameraL.layers.enable(1), + (this.cameraL.matrixAutoUpdate = !1), + (this.cameraR = new Oo()), + this.cameraR.layers.enable(2), + (this.cameraR.matrixAutoUpdate = !1), + (this._cache = { + focus: null, + fov: null, + aspect: null, + near: null, + far: null, + zoom: null, + eyeSep: null, + }) + } + Object.assign(Ld.prototype, { + update: function (e) { + var t = this._cache + if ( + t.focus !== e.focus || + t.fov !== e.fov || + t.aspect !== e.aspect * this.aspect || + t.near !== e.near || + t.far !== e.far || + t.zoom !== e.zoom || + t.eyeSep !== this.eyeSep + ) { + ;(t.focus = e.focus), + (t.fov = e.fov), + (t.aspect = e.aspect * this.aspect), + (t.near = e.near), + (t.far = e.far), + (t.zoom = e.zoom), + (t.eyeSep = this.eyeSep) + var n, + r, + i = e.projectionMatrix.clone(), + o = t.eyeSep / 2, + a = (o * t.near) / t.focus, + s = (t.near * Math.tan(Kn.DEG2RAD * t.fov * 0.5)) / t.zoom + ;(Cd.elements[12] = -o), + (Sd.elements[12] = o), + (n = -s * t.aspect + a), + (r = s * t.aspect + a), + (i.elements[0] = (2 * t.near) / (r - n)), + (i.elements[8] = (r + n) / (r - n)), + this.cameraL.projectionMatrix.copy(i), + (n = -s * t.aspect - a), + (r = s * t.aspect - a), + (i.elements[0] = (2 * t.near) / (r - n)), + (i.elements[8] = (r + n) / (r - n)), + this.cameraR.projectionMatrix.copy(i) + } + this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Cd), + this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Sd) + }, + }) + var Rd = (function () { + function e(e) { + ;(this.autoStart = void 0 === e || e), + (this.startTime = 0), + (this.oldTime = 0), + (this.elapsedTime = 0), + (this.running = !1) + } + var t = e.prototype + return ( + (t.start = function () { + ;(this.startTime = Pd()), + (this.oldTime = this.startTime), + (this.elapsedTime = 0), + (this.running = !0) + }), + (t.stop = function () { + this.getElapsedTime(), (this.running = !1), (this.autoStart = !1) + }), + (t.getElapsedTime = function () { + return this.getDelta(), this.elapsedTime + }), + (t.getDelta = function () { + var e = 0 + if (this.autoStart && !this.running) return this.start(), 0 + if (this.running) { + var t = Pd() + ;(e = (t - this.oldTime) / 1e3), + (this.oldTime = t), + (this.elapsedTime += e) + } + return e + }), + e + ) + })() + function Pd() { + return ('undefined' === typeof performance ? Date : performance).now() + } + var Dd = new lr(), + Od = new sr(), + Id = new lr(), + Bd = new lr(), + Fd = (function (e) { + function t() { + var t + return ( + ((t = e.call(this) || this).type = 'AudioListener'), + (t.context = Ed.getContext()), + (t.gain = t.context.createGain()), + t.gain.connect(t.context.destination), + (t.filter = null), + (t.timeDelta = 0), + (t._clock = new Rd()), + t + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.getInput = function () { + return this.gain + }), + (n.removeFilter = function () { + return ( + null !== this.filter && + (this.gain.disconnect(this.filter), + this.filter.disconnect(this.context.destination), + this.gain.connect(this.context.destination), + (this.filter = null)), + this + ) + }), + (n.getFilter = function () { + return this.filter + }), + (n.setFilter = function (e) { + return ( + null !== this.filter + ? (this.gain.disconnect(this.filter), + this.filter.disconnect(this.context.destination)) + : this.gain.disconnect(this.context.destination), + (this.filter = e), + this.gain.connect(this.filter), + this.filter.connect(this.context.destination), + this + ) + }), + (n.getMasterVolume = function () { + return this.gain.gain.value + }), + (n.setMasterVolume = function (e) { + return ( + this.gain.gain.setTargetAtTime(e, this.context.currentTime, 0.01), + this + ) + }), + (n.updateMatrixWorld = function (t) { + e.prototype.updateMatrixWorld.call(this, t) + var n = this.context.listener, + r = this.up + if ( + ((this.timeDelta = this._clock.getDelta()), + this.matrixWorld.decompose(Dd, Od, Id), + Bd.set(0, 0, -1).applyQuaternion(Od), + n.positionX) + ) { + var i = this.context.currentTime + this.timeDelta + n.positionX.linearRampToValueAtTime(Dd.x, i), + n.positionY.linearRampToValueAtTime(Dd.y, i), + n.positionZ.linearRampToValueAtTime(Dd.z, i), + n.forwardX.linearRampToValueAtTime(Bd.x, i), + n.forwardY.linearRampToValueAtTime(Bd.y, i), + n.forwardZ.linearRampToValueAtTime(Bd.z, i), + n.upX.linearRampToValueAtTime(r.x, i), + n.upY.linearRampToValueAtTime(r.y, i), + n.upZ.linearRampToValueAtTime(r.z, i) + } else + n.setPosition(Dd.x, Dd.y, Dd.z), + n.setOrientation(Bd.x, Bd.y, Bd.z, r.x, r.y, r.z) + }), + t + ) + })(si), + kd = (function (e) { + function t(t) { + var n + return ( + ((n = e.call(this) || this).type = 'Audio'), + (n.listener = t), + (n.context = t.context), + (n.gain = n.context.createGain()), + n.gain.connect(t.getInput()), + (n.autoplay = !1), + (n.buffer = null), + (n.detune = 0), + (n.loop = !1), + (n.loopStart = 0), + (n.loopEnd = 0), + (n.offset = 0), + (n.duration = void 0), + (n.playbackRate = 1), + (n.isPlaying = !1), + (n.hasPlaybackControl = !0), + (n.source = null), + (n.sourceType = 'empty'), + (n._startedAt = 0), + (n._progress = 0), + (n._connected = !1), + (n.filters = []), + n + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.getOutput = function () { + return this.gain + }), + (n.setNodeSource = function (e) { + return ( + (this.hasPlaybackControl = !1), + (this.sourceType = 'audioNode'), + (this.source = e), + this.connect(), + this + ) + }), + (n.setMediaElementSource = function (e) { + return ( + (this.hasPlaybackControl = !1), + (this.sourceType = 'mediaNode'), + (this.source = this.context.createMediaElementSource(e)), + this.connect(), + this + ) + }), + (n.setMediaStreamSource = function (e) { + return ( + (this.hasPlaybackControl = !1), + (this.sourceType = 'mediaStreamNode'), + (this.source = this.context.createMediaStreamSource(e)), + this.connect(), + this + ) + }), + (n.setBuffer = function (e) { + return ( + (this.buffer = e), + (this.sourceType = 'buffer'), + this.autoplay && this.play(), + this + ) + }), + (n.play = function (e) { + if ((void 0 === e && (e = 0), !0 !== this.isPlaying)) { + if (!1 !== this.hasPlaybackControl) { + this._startedAt = this.context.currentTime + e + var t = this.context.createBufferSource() + return ( + (t.buffer = this.buffer), + (t.loop = this.loop), + (t.loopStart = this.loopStart), + (t.loopEnd = this.loopEnd), + (t.onended = this.onEnded.bind(this)), + t.start( + this._startedAt, + this._progress + this.offset, + this.duration, + ), + (this.isPlaying = !0), + (this.source = t), + this.setDetune(this.detune), + this.setPlaybackRate(this.playbackRate), + this.connect() + ) + } + console.warn('THREE.Audio: this Audio has no playback control.') + } else console.warn('THREE.Audio: Audio is already playing.') + }), + (n.pause = function () { + if (!1 !== this.hasPlaybackControl) + return ( + !0 === this.isPlaying && + ((this._progress += + Math.max(this.context.currentTime - this._startedAt, 0) * + this.playbackRate), + !0 === this.loop && + (this._progress = + this._progress % (this.duration || this.buffer.duration)), + this.source.stop(), + (this.source.onended = null), + (this.isPlaying = !1)), + this + ) + console.warn('THREE.Audio: this Audio has no playback control.') + }), + (n.stop = function () { + if (!1 !== this.hasPlaybackControl) + return ( + (this._progress = 0), + this.source.stop(), + (this.source.onended = null), + (this.isPlaying = !1), + this + ) + console.warn('THREE.Audio: this Audio has no playback control.') + }), + (n.connect = function () { + if (this.filters.length > 0) { + this.source.connect(this.filters[0]) + for (var e = 1, t = this.filters.length; e < t; e++) + this.filters[e - 1].connect(this.filters[e]) + this.filters[this.filters.length - 1].connect(this.getOutput()) + } else this.source.connect(this.getOutput()) + return (this._connected = !0), this + }), + (n.disconnect = function () { + if (this.filters.length > 0) { + this.source.disconnect(this.filters[0]) + for (var e = 1, t = this.filters.length; e < t; e++) + this.filters[e - 1].disconnect(this.filters[e]) + this.filters[this.filters.length - 1].disconnect(this.getOutput()) + } else this.source.disconnect(this.getOutput()) + return (this._connected = !1), this + }), + (n.getFilters = function () { + return this.filters + }), + (n.setFilters = function (e) { + return ( + e || (e = []), + !0 === this._connected + ? (this.disconnect(), (this.filters = e.slice()), this.connect()) + : (this.filters = e.slice()), + this + ) + }), + (n.setDetune = function (e) { + if (((this.detune = e), void 0 !== this.source.detune)) + return ( + !0 === this.isPlaying && + this.source.detune.setTargetAtTime( + this.detune, + this.context.currentTime, + 0.01, + ), + this + ) + }), + (n.getDetune = function () { + return this.detune + }), + (n.getFilter = function () { + return this.getFilters()[0] + }), + (n.setFilter = function (e) { + return this.setFilters(e ? [e] : []) + }), + (n.setPlaybackRate = function (e) { + if (!1 !== this.hasPlaybackControl) + return ( + (this.playbackRate = e), + !0 === this.isPlaying && + this.source.playbackRate.setTargetAtTime( + this.playbackRate, + this.context.currentTime, + 0.01, + ), + this + ) + console.warn('THREE.Audio: this Audio has no playback control.') + }), + (n.getPlaybackRate = function () { + return this.playbackRate + }), + (n.onEnded = function () { + this.isPlaying = !1 + }), + (n.getLoop = function () { + return !1 === this.hasPlaybackControl + ? (console.warn('THREE.Audio: this Audio has no playback control.'), + !1) + : this.loop + }), + (n.setLoop = function (e) { + if (!1 !== this.hasPlaybackControl) + return ( + (this.loop = e), + !0 === this.isPlaying && (this.source.loop = this.loop), + this + ) + console.warn('THREE.Audio: this Audio has no playback control.') + }), + (n.setLoopStart = function (e) { + return (this.loopStart = e), this + }), + (n.setLoopEnd = function (e) { + return (this.loopEnd = e), this + }), + (n.getVolume = function () { + return this.gain.gain.value + }), + (n.setVolume = function (e) { + return ( + this.gain.gain.setTargetAtTime(e, this.context.currentTime, 0.01), + this + ) + }), + t + ) + })(si), + Nd = new lr(), + Ud = new sr(), + Hd = new lr(), + Gd = new lr(), + zd = (function (e) { + function t(t) { + var n + return ( + ((n = e.call(this, t) || this).panner = n.context.createPanner()), + (n.panner.panningModel = 'HRTF'), + n.panner.connect(n.gain), + n + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.getOutput = function () { + return this.panner + }), + (n.getRefDistance = function () { + return this.panner.refDistance + }), + (n.setRefDistance = function (e) { + return (this.panner.refDistance = e), this + }), + (n.getRolloffFactor = function () { + return this.panner.rolloffFactor + }), + (n.setRolloffFactor = function (e) { + return (this.panner.rolloffFactor = e), this + }), + (n.getDistanceModel = function () { + return this.panner.distanceModel + }), + (n.setDistanceModel = function (e) { + return (this.panner.distanceModel = e), this + }), + (n.getMaxDistance = function () { + return this.panner.maxDistance + }), + (n.setMaxDistance = function (e) { + return (this.panner.maxDistance = e), this + }), + (n.setDirectionalCone = function (e, t, n) { + return ( + (this.panner.coneInnerAngle = e), + (this.panner.coneOuterAngle = t), + (this.panner.coneOuterGain = n), + this + ) + }), + (n.updateMatrixWorld = function (t) { + if ( + (e.prototype.updateMatrixWorld.call(this, t), + !0 !== this.hasPlaybackControl || !1 !== this.isPlaying) + ) { + this.matrixWorld.decompose(Nd, Ud, Hd), + Gd.set(0, 0, 1).applyQuaternion(Ud) + var n = this.panner + if (n.positionX) { + var r = this.context.currentTime + this.listener.timeDelta + n.positionX.linearRampToValueAtTime(Nd.x, r), + n.positionY.linearRampToValueAtTime(Nd.y, r), + n.positionZ.linearRampToValueAtTime(Nd.z, r), + n.orientationX.linearRampToValueAtTime(Gd.x, r), + n.orientationY.linearRampToValueAtTime(Gd.y, r), + n.orientationZ.linearRampToValueAtTime(Gd.z, r) + } else + n.setPosition(Nd.x, Nd.y, Nd.z), n.setOrientation(Gd.x, Gd.y, Gd.z) + } + }), + t + ) + })(kd), + jd = (function () { + function e(e, t) { + void 0 === t && (t = 2048), + (this.analyser = e.context.createAnalyser()), + (this.analyser.fftSize = t), + (this.data = new Uint8Array(this.analyser.frequencyBinCount)), + e.getOutput().connect(this.analyser) + } + var t = e.prototype + return ( + (t.getFrequencyData = function () { + return this.analyser.getByteFrequencyData(this.data), this.data + }), + (t.getAverageFrequency = function () { + for (var e = 0, t = this.getFrequencyData(), n = 0; n < t.length; n++) + e += t[n] + return e / t.length + }), + e + ) + })() + function Vd(e, t, n) { + var r, i, o + switch (((this.binding = e), (this.valueSize = n), t)) { + case 'quaternion': + ;(r = this._slerp), + (i = this._slerpAdditive), + (o = this._setAdditiveIdentityQuaternion), + (this.buffer = new Float64Array(6 * n)), + (this._workIndex = 5) + break + case 'string': + case 'bool': + ;(r = this._select), + (i = this._select), + (o = this._setAdditiveIdentityOther), + (this.buffer = new Array(5 * n)) + break + default: + ;(r = this._lerp), + (i = this._lerpAdditive), + (o = this._setAdditiveIdentityNumeric), + (this.buffer = new Float64Array(5 * n)) + } + ;(this._mixBufferRegion = r), + (this._mixBufferRegionAdditive = i), + (this._setIdentity = o), + (this._origIndex = 3), + (this._addIndex = 4), + (this.cumulativeWeight = 0), + (this.cumulativeWeightAdditive = 0), + (this.useCount = 0), + (this.referenceCount = 0) + } + Object.assign(Vd.prototype, { + accumulate: function (e, t) { + var n = this.buffer, + r = this.valueSize, + i = e * r + r, + o = this.cumulativeWeight + if (0 === o) { + for (var a = 0; a !== r; ++a) n[i + a] = n[a] + o = t + } else { + var s = t / (o += t) + this._mixBufferRegion(n, i, 0, s, r) + } + this.cumulativeWeight = o + }, + accumulateAdditive: function (e) { + var t = this.buffer, + n = this.valueSize, + r = n * this._addIndex + 0 === this.cumulativeWeightAdditive && this._setIdentity(), + this._mixBufferRegionAdditive(t, r, 0, e, n), + (this.cumulativeWeightAdditive += e) + }, + apply: function (e) { + var t = this.valueSize, + n = this.buffer, + r = e * t + t, + i = this.cumulativeWeight, + o = this.cumulativeWeightAdditive, + a = this.binding + if ( + ((this.cumulativeWeight = 0), (this.cumulativeWeightAdditive = 0), i < 1) + ) { + var s = t * this._origIndex + this._mixBufferRegion(n, r, s, 1 - i, t) + } + o > 0 && this._mixBufferRegionAdditive(n, r, this._addIndex * t, 1, t) + for (var l = t, c = t + t; l !== c; ++l) + if (n[l] !== n[l + t]) { + a.setValue(n, r) + break + } + }, + saveOriginalState: function () { + var e = this.binding, + t = this.buffer, + n = this.valueSize, + r = n * this._origIndex + e.getValue(t, r) + for (var i = n, o = r; i !== o; ++i) t[i] = t[r + (i % n)] + this._setIdentity(), + (this.cumulativeWeight = 0), + (this.cumulativeWeightAdditive = 0) + }, + restoreOriginalState: function () { + var e = 3 * this.valueSize + this.binding.setValue(this.buffer, e) + }, + _setAdditiveIdentityNumeric: function () { + for ( + var e = this._addIndex * this.valueSize, t = e + this.valueSize, n = e; + n < t; + n++ + ) + this.buffer[n] = 0 + }, + _setAdditiveIdentityQuaternion: function () { + this._setAdditiveIdentityNumeric(), + (this.buffer[this._addIndex * this.valueSize + 3] = 1) + }, + _setAdditiveIdentityOther: function () { + for ( + var e = this._origIndex * this.valueSize, + t = this._addIndex * this.valueSize, + n = 0; + n < this.valueSize; + n++ + ) + this.buffer[t + n] = this.buffer[e + n] + }, + _select: function (e, t, n, r, i) { + if (r >= 0.5) for (var o = 0; o !== i; ++o) e[t + o] = e[n + o] + }, + _slerp: function (e, t, n, r) { + sr.slerpFlat(e, t, e, t, e, n, r) + }, + _slerpAdditive: function (e, t, n, r, i) { + var o = this._workIndex * i + sr.multiplyQuaternionsFlat(e, o, e, t, e, n), + sr.slerpFlat(e, t, e, t, e, o, r) + }, + _lerp: function (e, t, n, r, i) { + for (var o = 1 - r, a = 0; a !== i; ++a) { + var s = t + a + e[s] = e[s] * o + e[n + a] * r + } + }, + _lerpAdditive: function (e, t, n, r, i) { + for (var o = 0; o !== i; ++o) { + var a = t + o + e[a] = e[a] + e[n + o] * r + } + }, + }) + var Wd = '\\[\\]\\.:\\/', + qd = new RegExp('[' + Wd + ']', 'g'), + Xd = '[^' + Wd + ']', + Yd = '[^' + Wd.replace('\\.', '') + ']', + Qd = /((?:WC+[\/:])*)/.source.replace('WC', Xd), + Zd = /(WCOD+)?/.source.replace('WCOD', Yd), + Kd = /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace('WC', Xd), + Jd = /\.(WC+)(?:\[(.+)\])?/.source.replace('WC', Xd), + $d = new RegExp('^' + Qd + Zd + Kd + Jd + '$'), + ep = ['material', 'materials', 'bones'] + function tp(e, t, n) { + var r = n || np.parseTrackName(t) + ;(this._targetGroup = e), (this._bindings = e.subscribe_(t, r)) + } + function np(e, t, n) { + ;(this.path = t), + (this.parsedPath = n || np.parseTrackName(t)), + (this.node = np.findNode(e, this.parsedPath.nodeName) || e), + (this.rootNode = e) + } + function rp() { + ;(this.uuid = Kn.generateUUID()), + (this._objects = Array.prototype.slice.call(arguments)), + (this.nCachedObjects_ = 0) + var e = {} + this._indicesByUUID = e + for (var t = 0, n = arguments.length; t !== n; ++t) e[arguments[t].uuid] = t + ;(this._paths = []), + (this._parsedPaths = []), + (this._bindings = []), + (this._bindingsIndicesByPath = {}) + var r = this + this.stats = { + objects: { + get total() { + return r._objects.length + }, + get inUse() { + return this.total - r.nCachedObjects_ + }, + }, + get bindingsPerObject() { + return r._bindings.length + }, + } + } + Object.assign(tp.prototype, { + getValue: function (e, t) { + this.bind() + var n = this._targetGroup.nCachedObjects_, + r = this._bindings[n] + void 0 !== r && r.getValue(e, t) + }, + setValue: function (e, t) { + for ( + var n = this._bindings, + r = this._targetGroup.nCachedObjects_, + i = n.length; + r !== i; + ++r + ) + n[r].setValue(e, t) + }, + bind: function () { + for ( + var e = this._bindings, + t = this._targetGroup.nCachedObjects_, + n = e.length; + t !== n; + ++t + ) + e[t].bind() + }, + unbind: function () { + for ( + var e = this._bindings, + t = this._targetGroup.nCachedObjects_, + n = e.length; + t !== n; + ++t + ) + e[t].unbind() + }, + }), + Object.assign(np, { + Composite: tp, + create: function (e, t, n) { + return e && e.isAnimationObjectGroup + ? new np.Composite(e, t, n) + : new np(e, t, n) + }, + sanitizeNodeName: function (e) { + return e.replace(/\s/g, '_').replace(qd, '') + }, + parseTrackName: function (e) { + var t = $d.exec(e) + if (!t) throw new Error('PropertyBinding: Cannot parse trackName: ' + e) + var n = { + nodeName: t[2], + objectName: t[3], + objectIndex: t[4], + propertyName: t[5], + propertyIndex: t[6], + }, + r = n.nodeName && n.nodeName.lastIndexOf('.') + if (void 0 !== r && -1 !== r) { + var i = n.nodeName.substring(r + 1) + ;-1 !== ep.indexOf(i) && + ((n.nodeName = n.nodeName.substring(0, r)), (n.objectName = i)) + } + if (null === n.propertyName || 0 === n.propertyName.length) + throw new Error( + 'PropertyBinding: can not parse propertyName from trackName: ' + e, + ) + return n + }, + findNode: function (e, t) { + if ( + !t || + '' === t || + '.' === t || + -1 === t || + t === e.name || + t === e.uuid + ) + return e + if (e.skeleton) { + var n = e.skeleton.getBoneByName(t) + if (void 0 !== n) return n + } + if (e.children) { + var r = (function e(n) { + for (var r = 0; r < n.length; r++) { + var i = n[r] + if (i.name === t || i.uuid === t) return i + var o = e(i.children) + if (o) return o + } + return null + })(e.children) + if (r) return r + } + return null + }, + }), + Object.assign(np.prototype, { + _getValue_unavailable: function () {}, + _setValue_unavailable: function () {}, + BindingType: { + Direct: 0, + EntireArray: 1, + ArrayElement: 2, + HasFromToArray: 3, + }, + Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }, + GetterByBindingType: [ + function (e, t) { + e[t] = this.node[this.propertyName] + }, + function (e, t) { + for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r) + e[t++] = n[r] + }, + function (e, t) { + e[t] = this.resolvedProperty[this.propertyIndex] + }, + function (e, t) { + this.resolvedProperty.toArray(e, t) + }, + ], + SetterByBindingTypeAndVersioning: [ + [ + function (e, t) { + this.targetObject[this.propertyName] = e[t] + }, + function (e, t) { + ;(this.targetObject[this.propertyName] = e[t]), + (this.targetObject.needsUpdate = !0) + }, + function (e, t) { + ;(this.targetObject[this.propertyName] = e[t]), + (this.targetObject.matrixWorldNeedsUpdate = !0) + }, + ], + [ + function (e, t) { + for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r) + n[r] = e[t++] + }, + function (e, t) { + for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r) + n[r] = e[t++] + this.targetObject.needsUpdate = !0 + }, + function (e, t) { + for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r) + n[r] = e[t++] + this.targetObject.matrixWorldNeedsUpdate = !0 + }, + ], + [ + function (e, t) { + this.resolvedProperty[this.propertyIndex] = e[t] + }, + function (e, t) { + ;(this.resolvedProperty[this.propertyIndex] = e[t]), + (this.targetObject.needsUpdate = !0) + }, + function (e, t) { + ;(this.resolvedProperty[this.propertyIndex] = e[t]), + (this.targetObject.matrixWorldNeedsUpdate = !0) + }, + ], + [ + function (e, t) { + this.resolvedProperty.fromArray(e, t) + }, + function (e, t) { + this.resolvedProperty.fromArray(e, t), + (this.targetObject.needsUpdate = !0) + }, + function (e, t) { + this.resolvedProperty.fromArray(e, t), + (this.targetObject.matrixWorldNeedsUpdate = !0) + }, + ], + ], + getValue: function (e, t) { + this.bind(), this.getValue(e, t) + }, + setValue: function (e, t) { + this.bind(), this.setValue(e, t) + }, + bind: function () { + var e = this.node, + t = this.parsedPath, + n = t.objectName, + r = t.propertyName, + i = t.propertyIndex + if ( + (e || + ((e = np.findNode(this.rootNode, t.nodeName) || this.rootNode), + (this.node = e)), + (this.getValue = this._getValue_unavailable), + (this.setValue = this._setValue_unavailable), + e) + ) { + if (n) { + var o = t.objectIndex + switch (n) { + case 'materials': + if (!e.material) + return void console.error( + 'THREE.PropertyBinding: Can not bind to material as node does not have a material.', + this, + ) + if (!e.material.materials) + return void console.error( + 'THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.', + this, + ) + e = e.material.materials + break + case 'bones': + if (!e.skeleton) + return void console.error( + 'THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.', + this, + ) + e = e.skeleton.bones + for (var a = 0; a < e.length; a++) + if (e[a].name === o) { + o = a + break + } + break + default: + if (void 0 === e[n]) + return void console.error( + 'THREE.PropertyBinding: Can not bind to objectName of node undefined.', + this, + ) + e = e[n] + } + if (void 0 !== o) { + if (void 0 === e[o]) + return void console.error( + 'THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.', + this, + e, + ) + e = e[o] + } + } + var s = e[r] + if (void 0 !== s) { + var l = this.Versioning.None + ;(this.targetObject = e), + void 0 !== e.needsUpdate + ? (l = this.Versioning.NeedsUpdate) + : void 0 !== e.matrixWorldNeedsUpdate && + (l = this.Versioning.MatrixWorldNeedsUpdate) + var c = this.BindingType.Direct + if (void 0 !== i) { + if ('morphTargetInfluences' === r) { + if (!e.geometry) + return void console.error( + 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.', + this, + ) + if (!e.geometry.isBufferGeometry) + return void console.error( + 'THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.', + this, + ) + if (!e.geometry.morphAttributes) + return void console.error( + 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.', + this, + ) + void 0 !== e.morphTargetDictionary[i] && + (i = e.morphTargetDictionary[i]) + } + ;(c = this.BindingType.ArrayElement), + (this.resolvedProperty = s), + (this.propertyIndex = i) + } else + void 0 !== s.fromArray && void 0 !== s.toArray + ? ((c = this.BindingType.HasFromToArray), + (this.resolvedProperty = s)) + : Array.isArray(s) + ? ((c = this.BindingType.EntireArray), + (this.resolvedProperty = s)) + : (this.propertyName = r) + ;(this.getValue = this.GetterByBindingType[c]), + (this.setValue = this.SetterByBindingTypeAndVersioning[c][l]) + } else { + var u = t.nodeName + console.error( + 'THREE.PropertyBinding: Trying to update property for track: ' + + u + + '.' + + r + + " but it wasn't found.", + e, + ) + } + } else + console.error( + 'THREE.PropertyBinding: Trying to update node for track: ' + + this.path + + " but it wasn't found.", + ) + }, + unbind: function () { + ;(this.node = null), + (this.getValue = this._getValue_unbound), + (this.setValue = this._setValue_unbound) + }, + }), + Object.assign(np.prototype, { + _getValue_unbound: np.prototype.getValue, + _setValue_unbound: np.prototype.setValue, + }), + Object.assign(rp.prototype, { + isAnimationObjectGroup: !0, + add: function () { + for ( + var e = this._objects, + t = this._indicesByUUID, + n = this._paths, + r = this._parsedPaths, + i = this._bindings, + o = i.length, + a = void 0, + s = e.length, + l = this.nCachedObjects_, + c = 0, + u = arguments.length; + c !== u; + ++c + ) { + var h = arguments[c], + d = h.uuid, + p = t[d] + if (void 0 === p) { + ;(p = s++), (t[d] = p), e.push(h) + for (var f = 0, m = o; f !== m; ++f) i[f].push(new np(h, n[f], r[f])) + } else if (p < l) { + a = e[p] + var v = --l, + g = e[v] + ;(t[g.uuid] = p), (e[p] = g), (t[d] = v), (e[v] = h) + for (var y = 0, b = o; y !== b; ++y) { + var A = i[y], + w = A[v], + x = A[p] + ;(A[p] = w), void 0 === x && (x = new np(h, n[y], r[y])), (A[v] = x) + } + } else + e[p] !== a && + console.error( + 'THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.', + ) + } + this.nCachedObjects_ = l + }, + remove: function () { + for ( + var e = this._objects, + t = this._indicesByUUID, + n = this._bindings, + r = n.length, + i = this.nCachedObjects_, + o = 0, + a = arguments.length; + o !== a; + ++o + ) { + var s = arguments[o], + l = s.uuid, + c = t[l] + if (void 0 !== c && c >= i) { + var u = i++, + h = e[u] + ;(t[h.uuid] = c), (e[c] = h), (t[l] = u), (e[u] = s) + for (var d = 0, p = r; d !== p; ++d) { + var f = n[d], + m = f[u], + v = f[c] + ;(f[c] = m), (f[u] = v) + } + } + } + this.nCachedObjects_ = i + }, + uncache: function () { + for ( + var e = this._objects, + t = this._indicesByUUID, + n = this._bindings, + r = n.length, + i = this.nCachedObjects_, + o = e.length, + a = 0, + s = arguments.length; + a !== s; + ++a + ) { + var l = arguments[a].uuid, + c = t[l] + if (void 0 !== c) + if ((delete t[l], c < i)) { + var u = --i, + h = e[u], + d = --o, + p = e[d] + ;(t[h.uuid] = c), (e[c] = h), (t[p.uuid] = u), (e[u] = p), e.pop() + for (var f = 0, m = r; f !== m; ++f) { + var v = n[f], + g = v[u], + y = v[d] + ;(v[c] = g), (v[u] = y), v.pop() + } + } else { + var b = --o, + A = e[b] + b > 0 && (t[A.uuid] = c), (e[c] = A), e.pop() + for (var w = 0, x = r; w !== x; ++w) { + var E = n[w] + ;(E[c] = E[b]), E.pop() + } + } + } + this.nCachedObjects_ = i + }, + subscribe_: function (e, t) { + var n = this._bindingsIndicesByPath, + r = n[e], + i = this._bindings + if (void 0 !== r) return i[r] + var o = this._paths, + a = this._parsedPaths, + s = this._objects, + l = s.length, + c = this.nCachedObjects_, + u = new Array(l) + ;(r = i.length), (n[e] = r), o.push(e), a.push(t), i.push(u) + for (var h = c, d = s.length; h !== d; ++h) { + var p = s[h] + u[h] = new np(p, e, t) + } + return u + }, + unsubscribe_: function (e) { + var t = this._bindingsIndicesByPath, + n = t[e] + if (void 0 !== n) { + var r = this._paths, + i = this._parsedPaths, + o = this._bindings, + a = o.length - 1, + s = o[a] + ;(t[e[a]] = n), + (o[n] = s), + o.pop(), + (i[n] = i[a]), + i.pop(), + (r[n] = r[a]), + r.pop() + } + }, + }) + var ip = (function () { + function e(e, t, n, r) { + void 0 === n && (n = null), + void 0 === r && (r = t.blendMode), + (this._mixer = e), + (this._clip = t), + (this._localRoot = n), + (this.blendMode = r) + for ( + var i = t.tracks, + o = i.length, + a = new Array(o), + s = { endingStart: jt, endingEnd: jt }, + l = 0; + l !== o; + ++l + ) { + var c = i[l].createInterpolant(null) + ;(a[l] = c), (c.settings = s) + } + ;(this._interpolantSettings = s), + (this._interpolants = a), + (this._propertyBindings = new Array(o)), + (this._cacheIndex = null), + (this._byClipCacheIndex = null), + (this._timeScaleInterpolant = null), + (this._weightInterpolant = null), + (this.loop = Nt), + (this._loopCount = -1), + (this._startTime = null), + (this.time = 0), + (this.timeScale = 1), + (this._effectiveTimeScale = 1), + (this.weight = 1), + (this._effectiveWeight = 1), + (this.repetitions = 1 / 0), + (this.paused = !1), + (this.enabled = !0), + (this.clampWhenFinished = !1), + (this.zeroSlopeAtStart = !0), + (this.zeroSlopeAtEnd = !0) + } + var t = e.prototype + return ( + (t.play = function () { + return this._mixer._activateAction(this), this + }), + (t.stop = function () { + return this._mixer._deactivateAction(this), this.reset() + }), + (t.reset = function () { + return ( + (this.paused = !1), + (this.enabled = !0), + (this.time = 0), + (this._loopCount = -1), + (this._startTime = null), + this.stopFading().stopWarping() + ) + }), + (t.isRunning = function () { + return ( + this.enabled && + !this.paused && + 0 !== this.timeScale && + null === this._startTime && + this._mixer._isActiveAction(this) + ) + }), + (t.isScheduled = function () { + return this._mixer._isActiveAction(this) + }), + (t.startAt = function (e) { + return (this._startTime = e), this + }), + (t.setLoop = function (e, t) { + return (this.loop = e), (this.repetitions = t), this + }), + (t.setEffectiveWeight = function (e) { + return ( + (this.weight = e), + (this._effectiveWeight = this.enabled ? e : 0), + this.stopFading() + ) + }), + (t.getEffectiveWeight = function () { + return this._effectiveWeight + }), + (t.fadeIn = function (e) { + return this._scheduleFading(e, 0, 1) + }), + (t.fadeOut = function (e) { + return this._scheduleFading(e, 1, 0) + }), + (t.crossFadeFrom = function (e, t, n) { + if ((e.fadeOut(t), this.fadeIn(t), n)) { + var r = this._clip.duration, + i = e._clip.duration, + o = i / r, + a = r / i + e.warp(1, o, t), this.warp(a, 1, t) + } + return this + }), + (t.crossFadeTo = function (e, t, n) { + return e.crossFadeFrom(this, t, n) + }), + (t.stopFading = function () { + var e = this._weightInterpolant + return ( + null !== e && + ((this._weightInterpolant = null), + this._mixer._takeBackControlInterpolant(e)), + this + ) + }), + (t.setEffectiveTimeScale = function (e) { + return ( + (this.timeScale = e), + (this._effectiveTimeScale = this.paused ? 0 : e), + this.stopWarping() + ) + }), + (t.getEffectiveTimeScale = function () { + return this._effectiveTimeScale + }), + (t.setDuration = function (e) { + return (this.timeScale = this._clip.duration / e), this.stopWarping() + }), + (t.syncWith = function (e) { + return ( + (this.time = e.time), (this.timeScale = e.timeScale), this.stopWarping() + ) + }), + (t.halt = function (e) { + return this.warp(this._effectiveTimeScale, 0, e) + }), + (t.warp = function (e, t, n) { + var r = this._mixer, + i = r.time, + o = this.timeScale, + a = this._timeScaleInterpolant + null === a && + ((a = r._lendControlInterpolant()), (this._timeScaleInterpolant = a)) + var s = a.parameterPositions, + l = a.sampleValues + return (s[0] = i), (s[1] = i + n), (l[0] = e / o), (l[1] = t / o), this + }), + (t.stopWarping = function () { + var e = this._timeScaleInterpolant + return ( + null !== e && + ((this._timeScaleInterpolant = null), + this._mixer._takeBackControlInterpolant(e)), + this + ) + }), + (t.getMixer = function () { + return this._mixer + }), + (t.getClip = function () { + return this._clip + }), + (t.getRoot = function () { + return this._localRoot || this._mixer._root + }), + (t._update = function (e, t, n, r) { + if (this.enabled) { + var i = this._startTime + if (null !== i) { + var o = (e - i) * n + if (o < 0 || 0 === n) return + ;(this._startTime = null), (t = n * o) + } + t *= this._updateTimeScale(e) + var a = this._updateTime(t), + s = this._updateWeight(e) + if (s > 0) { + var l = this._interpolants, + c = this._propertyBindings + switch (this.blendMode) { + case Xt: + for (var u = 0, h = l.length; u !== h; ++u) + l[u].evaluate(a), c[u].accumulateAdditive(s) + break + case qt: + default: + for (var d = 0, p = l.length; d !== p; ++d) + l[d].evaluate(a), c[d].accumulate(r, s) + } + } + } else this._updateWeight(e) + }), + (t._updateWeight = function (e) { + var t = 0 + if (this.enabled) { + t = this.weight + var n = this._weightInterpolant + if (null !== n) { + var r = n.evaluate(e)[0] + ;(t *= r), + e > n.parameterPositions[1] && + (this.stopFading(), 0 === r && (this.enabled = !1)) + } + } + return (this._effectiveWeight = t), t + }), + (t._updateTimeScale = function (e) { + var t = 0 + if (!this.paused) { + t = this.timeScale + var n = this._timeScaleInterpolant + null !== n && + ((t *= n.evaluate(e)[0]), + e > n.parameterPositions[1] && + (this.stopWarping(), + 0 === t ? (this.paused = !0) : (this.timeScale = t))) + } + return (this._effectiveTimeScale = t), t + }), + (t._updateTime = function (e) { + var t = this._clip.duration, + n = this.loop, + r = this.time + e, + i = this._loopCount, + o = n === Ut + if (0 === e) return -1 === i ? r : o && 1 === (1 & i) ? t - r : r + if (n === kt) { + ;-1 === i && ((this._loopCount = 0), this._setEndings(!0, !0, !1)) + e: { + if (r >= t) r = t + else { + if (!(r < 0)) { + this.time = r + break e + } + r = 0 + } + this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1), + (this.time = r), + this._mixer.dispatchEvent({ + type: 'finished', + action: this, + direction: e < 0 ? -1 : 1, + }) + } + } else { + if ( + (-1 === i && + (e >= 0 + ? ((i = 0), this._setEndings(!0, 0 === this.repetitions, o)) + : this._setEndings(0 === this.repetitions, !0, o)), + r >= t || r < 0) + ) { + var a = Math.floor(r / t) + ;(r -= t * a), (i += Math.abs(a)) + var s = this.repetitions - i + if (s <= 0) + this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1), + (r = e > 0 ? t : 0), + (this.time = r), + this._mixer.dispatchEvent({ + type: 'finished', + action: this, + direction: e > 0 ? 1 : -1, + }) + else { + if (1 === s) { + var l = e < 0 + this._setEndings(l, !l, o) + } else this._setEndings(!1, !1, o) + ;(this._loopCount = i), + (this.time = r), + this._mixer.dispatchEvent({ + type: 'loop', + action: this, + loopDelta: a, + }) + } + } else this.time = r + if (o && 1 === (1 & i)) return t - r + } + return r + }), + (t._setEndings = function (e, t, n) { + var r = this._interpolantSettings + n + ? ((r.endingStart = Vt), (r.endingEnd = Vt)) + : ((r.endingStart = e ? (this.zeroSlopeAtStart ? Vt : jt) : Wt), + (r.endingEnd = t ? (this.zeroSlopeAtEnd ? Vt : jt) : Wt)) + }), + (t._scheduleFading = function (e, t, n) { + var r = this._mixer, + i = r.time, + o = this._weightInterpolant + null === o && + ((o = r._lendControlInterpolant()), (this._weightInterpolant = o)) + var a = o.parameterPositions, + s = o.sampleValues + return (a[0] = i), (s[0] = t), (a[1] = i + e), (s[1] = n), this + }), + e + ) + })() + function op(e) { + ;(this._root = e), + this._initMemoryManager(), + (this._accuIndex = 0), + (this.time = 0), + (this.timeScale = 1) + } + op.prototype = Object.assign(Object.create(qn.prototype), { + constructor: op, + _bindAction: function (e, t) { + var n = e._localRoot || this._root, + r = e._clip.tracks, + i = r.length, + o = e._propertyBindings, + a = e._interpolants, + s = n.uuid, + l = this._bindingsByRootAndName, + c = l[s] + void 0 === c && ((c = {}), (l[s] = c)) + for (var u = 0; u !== i; ++u) { + var h = r[u], + d = h.name, + p = c[d] + if (void 0 !== p) o[u] = p + else { + if (void 0 !== (p = o[u])) { + null === p._cacheIndex && + (++p.referenceCount, this._addInactiveBinding(p, s, d)) + continue + } + var f = t && t._propertyBindings[u].binding.parsedPath + ++(p = new Vd(np.create(n, d, f), h.ValueTypeName, h.getValueSize())) + .referenceCount, + this._addInactiveBinding(p, s, d), + (o[u] = p) + } + a[u].resultBuffer = p.buffer + } + }, + _activateAction: function (e) { + if (!this._isActiveAction(e)) { + if (null === e._cacheIndex) { + var t = (e._localRoot || this._root).uuid, + n = e._clip.uuid, + r = this._actionsByClip[n] + this._bindAction(e, r && r.knownActions[0]), + this._addInactiveAction(e, n, t) + } + for (var i = e._propertyBindings, o = 0, a = i.length; o !== a; ++o) { + var s = i[o] + 0 === s.useCount++ && (this._lendBinding(s), s.saveOriginalState()) + } + this._lendAction(e) + } + }, + _deactivateAction: function (e) { + if (this._isActiveAction(e)) { + for (var t = e._propertyBindings, n = 0, r = t.length; n !== r; ++n) { + var i = t[n] + 0 === --i.useCount && + (i.restoreOriginalState(), this._takeBackBinding(i)) + } + this._takeBackAction(e) + } + }, + _initMemoryManager: function () { + ;(this._actions = []), + (this._nActiveActions = 0), + (this._actionsByClip = {}), + (this._bindings = []), + (this._nActiveBindings = 0), + (this._bindingsByRootAndName = {}), + (this._controlInterpolants = []), + (this._nActiveControlInterpolants = 0) + var e = this + this.stats = { + actions: { + get total() { + return e._actions.length + }, + get inUse() { + return e._nActiveActions + }, + }, + bindings: { + get total() { + return e._bindings.length + }, + get inUse() { + return e._nActiveBindings + }, + }, + controlInterpolants: { + get total() { + return e._controlInterpolants.length + }, + get inUse() { + return e._nActiveControlInterpolants + }, + }, + } + }, + _isActiveAction: function (e) { + var t = e._cacheIndex + return null !== t && t < this._nActiveActions + }, + _addInactiveAction: function (e, t, n) { + var r = this._actions, + i = this._actionsByClip, + o = i[t] + if (void 0 === o) + (o = { knownActions: [e], actionByRoot: {} }), + (e._byClipCacheIndex = 0), + (i[t] = o) + else { + var a = o.knownActions + ;(e._byClipCacheIndex = a.length), a.push(e) + } + ;(e._cacheIndex = r.length), r.push(e), (o.actionByRoot[n] = e) + }, + _removeInactiveAction: function (e) { + var t = this._actions, + n = t[t.length - 1], + r = e._cacheIndex + ;(n._cacheIndex = r), (t[r] = n), t.pop(), (e._cacheIndex = null) + var i = e._clip.uuid, + o = this._actionsByClip, + a = o[i], + s = a.knownActions, + l = s[s.length - 1], + c = e._byClipCacheIndex + ;(l._byClipCacheIndex = c), + (s[c] = l), + s.pop(), + (e._byClipCacheIndex = null), + delete a.actionByRoot[(e._localRoot || this._root).uuid], + 0 === s.length && delete o[i], + this._removeInactiveBindingsForAction(e) + }, + _removeInactiveBindingsForAction: function (e) { + for (var t = e._propertyBindings, n = 0, r = t.length; n !== r; ++n) { + var i = t[n] + 0 === --i.referenceCount && this._removeInactiveBinding(i) + } + }, + _lendAction: function (e) { + var t = this._actions, + n = e._cacheIndex, + r = this._nActiveActions++, + i = t[r] + ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i) + }, + _takeBackAction: function (e) { + var t = this._actions, + n = e._cacheIndex, + r = --this._nActiveActions, + i = t[r] + ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i) + }, + _addInactiveBinding: function (e, t, n) { + var r = this._bindingsByRootAndName, + i = this._bindings, + o = r[t] + void 0 === o && ((o = {}), (r[t] = o)), + (o[n] = e), + (e._cacheIndex = i.length), + i.push(e) + }, + _removeInactiveBinding: function (e) { + var t = this._bindings, + n = e.binding, + r = n.rootNode.uuid, + i = n.path, + o = this._bindingsByRootAndName, + a = o[r], + s = t[t.length - 1], + l = e._cacheIndex + ;(s._cacheIndex = l), + (t[l] = s), + t.pop(), + delete a[i], + 0 === Object.keys(a).length && delete o[r] + }, + _lendBinding: function (e) { + var t = this._bindings, + n = e._cacheIndex, + r = this._nActiveBindings++, + i = t[r] + ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i) + }, + _takeBackBinding: function (e) { + var t = this._bindings, + n = e._cacheIndex, + r = --this._nActiveBindings, + i = t[r] + ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i) + }, + _lendControlInterpolant: function () { + var e = this._controlInterpolants, + t = this._nActiveControlInterpolants++, + n = e[t] + return ( + void 0 === n && + (((n = new qu( + new Float32Array(2), + new Float32Array(2), + 1, + this._controlInterpolantsResultBuffer, + )).__cacheIndex = t), + (e[t] = n)), + n + ) + }, + _takeBackControlInterpolant: function (e) { + var t = this._controlInterpolants, + n = e.__cacheIndex, + r = --this._nActiveControlInterpolants, + i = t[r] + ;(e.__cacheIndex = r), (t[r] = e), (i.__cacheIndex = n), (t[n] = i) + }, + _controlInterpolantsResultBuffer: new Float32Array(1), + clipAction: function (e, t, n) { + var r = t || this._root, + i = r.uuid, + o = 'string' === typeof e ? nh.findByName(r, e) : e, + a = null !== o ? o.uuid : e, + s = this._actionsByClip[a], + l = null + if ((void 0 === n && (n = null !== o ? o.blendMode : qt), void 0 !== s)) { + var c = s.actionByRoot[i] + if (void 0 !== c && c.blendMode === n) return c + ;(l = s.knownActions[0]), null === o && (o = l._clip) + } + if (null === o) return null + var u = new ip(this, o, t, n) + return this._bindAction(u, l), this._addInactiveAction(u, a, i), u + }, + existingAction: function (e, t) { + var n = t || this._root, + r = n.uuid, + i = 'string' === typeof e ? nh.findByName(n, e) : e, + o = i ? i.uuid : e, + a = this._actionsByClip[o] + return (void 0 !== a && a.actionByRoot[r]) || null + }, + stopAllAction: function () { + for (var e = this._actions, t = this._nActiveActions - 1; t >= 0; --t) + e[t].stop() + return this + }, + update: function (e) { + e *= this.timeScale + for ( + var t = this._actions, + n = this._nActiveActions, + r = (this.time += e), + i = Math.sign(e), + o = (this._accuIndex ^= 1), + a = 0; + a !== n; + ++a + ) + t[a]._update(r, e, i, o) + for (var s = this._bindings, l = this._nActiveBindings, c = 0; c !== l; ++c) + s[c].apply(o) + return this + }, + setTime: function (e) { + this.time = 0 + for (var t = 0; t < this._actions.length; t++) this._actions[t].time = 0 + return this.update(e) + }, + getRoot: function () { + return this._root + }, + uncacheClip: function (e) { + var t = this._actions, + n = e.uuid, + r = this._actionsByClip, + i = r[n] + if (void 0 !== i) { + for (var o = i.knownActions, a = 0, s = o.length; a !== s; ++a) { + var l = o[a] + this._deactivateAction(l) + var c = l._cacheIndex, + u = t[t.length - 1] + ;(l._cacheIndex = null), + (l._byClipCacheIndex = null), + (u._cacheIndex = c), + (t[c] = u), + t.pop(), + this._removeInactiveBindingsForAction(l) + } + delete r[n] + } + }, + uncacheRoot: function (e) { + var t = e.uuid, + n = this._actionsByClip + for (var r in n) { + var i = n[r].actionByRoot[t] + void 0 !== i && (this._deactivateAction(i), this._removeInactiveAction(i)) + } + var o = this._bindingsByRootAndName[t] + if (void 0 !== o) + for (var a in o) { + var s = o[a] + s.restoreOriginalState(), this._removeInactiveBinding(s) + } + }, + uncacheAction: function (e, t) { + var n = this.existingAction(e, t) + null !== n && (this._deactivateAction(n), this._removeInactiveAction(n)) + }, + }) + var ap = (function () { + function e(e) { + 'string' === typeof e && + (console.warn('THREE.Uniform: Type parameter is no longer needed.'), + (e = arguments[1])), + (this.value = e) + } + return ( + (e.prototype.clone = function () { + return new e( + void 0 === this.value.clone ? this.value : this.value.clone(), + ) + }), + e + ) + })() + function sp(e, t, n) { + yl.call(this, e, t), (this.meshPerAttribute = n || 1) + } + function lp(e, t, n, r, i) { + ;(this.buffer = e), + (this.type = t), + (this.itemSize = n), + (this.elementSize = r), + (this.count = i), + (this.version = 0) + } + function cp(e, t, n, r) { + ;(this.ray = new Br(e, t)), + (this.near = n || 0), + (this.far = r || 1 / 0), + (this.camera = null), + (this.layers = new Xr()), + (this.params = { + Mesh: {}, + Line: { threshold: 1 }, + LOD: {}, + Points: { threshold: 1 }, + Sprite: {}, + }), + Object.defineProperties(this.params, { + PointCloud: { + get: function () { + return ( + console.warn( + 'THREE.Raycaster: params.PointCloud has been renamed to params.Points.', + ), + this.Points + ) + }, + }, + }) + } + function up(e, t) { + return e.distance - t.distance + } + function hp(e, t, n, r) { + if ((e.layers.test(t.layers) && e.raycast(t, n), !0 === r)) + for (var i = e.children, o = 0, a = i.length; o < a; o++) hp(i[o], t, n, !0) + } + ;(sp.prototype = Object.assign(Object.create(yl.prototype), { + constructor: sp, + isInstancedInterleavedBuffer: !0, + copy: function (e) { + return ( + yl.prototype.copy.call(this, e), + (this.meshPerAttribute = e.meshPerAttribute), + this + ) + }, + clone: function (e) { + var t = yl.prototype.clone.call(this, e) + return (t.meshPerAttribute = this.meshPerAttribute), t + }, + toJSON: function (e) { + var t = yl.prototype.toJSON.call(this, e) + return ( + (t.isInstancedInterleavedBuffer = !0), + (t.meshPerAttribute = this.meshPerAttribute), + t + ) + }, + })), + Object.defineProperty(lp.prototype, 'needsUpdate', { + set: function (e) { + !0 === e && this.version++ + }, + }), + Object.assign(lp.prototype, { + isGLBufferAttribute: !0, + setBuffer: function (e) { + return (this.buffer = e), this + }, + setType: function (e, t) { + return (this.type = e), (this.elementSize = t), this + }, + setItemSize: function (e) { + return (this.itemSize = e), this + }, + setCount: function (e) { + return (this.count = e), this + }, + }), + Object.assign(cp.prototype, { + set: function (e, t) { + this.ray.set(e, t) + }, + setFromCamera: function (e, t) { + t && t.isPerspectiveCamera + ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld), + this.ray.direction + .set(e.x, e.y, 0.5) + .unproject(t) + .sub(this.ray.origin) + .normalize(), + (this.camera = t)) + : t && t.isOrthographicCamera + ? (this.ray.origin + .set(e.x, e.y, (t.near + t.far) / (t.near - t.far)) + .unproject(t), + this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld), + (this.camera = t)) + : console.error('THREE.Raycaster: Unsupported camera type: ' + t.type) + }, + intersectObject: function (e, t, n) { + var r = n || [] + return hp(e, this, r, t), r.sort(up), r + }, + intersectObjects: function (e, t, n) { + var r = n || [] + if (!1 === Array.isArray(e)) + return ( + console.warn( + 'THREE.Raycaster.intersectObjects: objects is not an Array.', + ), + r + ) + for (var i = 0, o = e.length; i < o; i++) hp(e[i], this, r, t) + return r.sort(up), r + }, + }) + var dp = (function () { + function e(e, t, n) { + return ( + void 0 === e && (e = 1), + void 0 === t && (t = 0), + void 0 === n && (n = 0), + (this.radius = e), + (this.phi = t), + (this.theta = n), + this + ) + } + var t = e.prototype + return ( + (t.set = function (e, t, n) { + return (this.radius = e), (this.phi = t), (this.theta = n), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return ( + (this.radius = e.radius), + (this.phi = e.phi), + (this.theta = e.theta), + this + ) + }), + (t.makeSafe = function () { + var e = 1e-6 + return (this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))), this + }), + (t.setFromVector3 = function (e) { + return this.setFromCartesianCoords(e.x, e.y, e.z) + }), + (t.setFromCartesianCoords = function (e, t, n) { + return ( + (this.radius = Math.sqrt(e * e + t * t + n * n)), + 0 === this.radius + ? ((this.theta = 0), (this.phi = 0)) + : ((this.theta = Math.atan2(e, n)), + (this.phi = Math.acos(Kn.clamp(t / this.radius, -1, 1)))), + this + ) + }), + e + ) + })(), + pp = (function () { + function e(e, t, n) { + return ( + (this.radius = void 0 !== e ? e : 1), + (this.theta = void 0 !== t ? t : 0), + (this.y = void 0 !== n ? n : 0), + this + ) + } + var t = e.prototype + return ( + (t.set = function (e, t, n) { + return (this.radius = e), (this.theta = t), (this.y = n), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return ( + (this.radius = e.radius), (this.theta = e.theta), (this.y = e.y), this + ) + }), + (t.setFromVector3 = function (e) { + return this.setFromCartesianCoords(e.x, e.y, e.z) + }), + (t.setFromCartesianCoords = function (e, t, n) { + return ( + (this.radius = Math.sqrt(e * e + n * n)), + (this.theta = Math.atan2(e, n)), + (this.y = t), + this + ) + }), + e + ) + })(), + fp = new Jn(), + mp = (function () { + function e(e, t) { + Object.defineProperty(this, 'isBox2', { value: !0 }), + (this.min = void 0 !== e ? e : new Jn(1 / 0, 1 / 0)), + (this.max = void 0 !== t ? t : new Jn(-1 / 0, -1 / 0)) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.min.copy(e), this.max.copy(t), this + }), + (t.setFromPoints = function (e) { + this.makeEmpty() + for (var t = 0, n = e.length; t < n; t++) this.expandByPoint(e[t]) + return this + }), + (t.setFromCenterAndSize = function (e, t) { + var n = fp.copy(t).multiplyScalar(0.5) + return this.min.copy(e).sub(n), this.max.copy(e).add(n), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.min.copy(e.min), this.max.copy(e.max), this + }), + (t.makeEmpty = function () { + return ( + (this.min.x = this.min.y = 1 / 0), + (this.max.x = this.max.y = -1 / 0), + this + ) + }), + (t.isEmpty = function () { + return this.max.x < this.min.x || this.max.y < this.min.y + }), + (t.getCenter = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Box2: .getCenter() target is now required'), + (e = new Jn())), + this.isEmpty() + ? e.set(0, 0) + : e.addVectors(this.min, this.max).multiplyScalar(0.5) + ) + }), + (t.getSize = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Box2: .getSize() target is now required'), + (e = new Jn())), + this.isEmpty() ? e.set(0, 0) : e.subVectors(this.max, this.min) + ) + }), + (t.expandByPoint = function (e) { + return this.min.min(e), this.max.max(e), this + }), + (t.expandByVector = function (e) { + return this.min.sub(e), this.max.add(e), this + }), + (t.expandByScalar = function (e) { + return this.min.addScalar(-e), this.max.addScalar(e), this + }), + (t.containsPoint = function (e) { + return !( + e.x < this.min.x || + e.x > this.max.x || + e.y < this.min.y || + e.y > this.max.y + ) + }), + (t.containsBox = function (e) { + return ( + this.min.x <= e.min.x && + e.max.x <= this.max.x && + this.min.y <= e.min.y && + e.max.y <= this.max.y + ) + }), + (t.getParameter = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Box2: .getParameter() target is now required'), + (t = new Jn())), + t.set( + (e.x - this.min.x) / (this.max.x - this.min.x), + (e.y - this.min.y) / (this.max.y - this.min.y), + ) + ) + }), + (t.intersectsBox = function (e) { + return !( + e.max.x < this.min.x || + e.min.x > this.max.x || + e.max.y < this.min.y || + e.min.y > this.max.y + ) + }), + (t.clampPoint = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Box2: .clampPoint() target is now required'), + (t = new Jn())), + t.copy(e).clamp(this.min, this.max) + ) + }), + (t.distanceToPoint = function (e) { + return fp.copy(e).clamp(this.min, this.max).sub(e).length() + }), + (t.intersect = function (e) { + return this.min.max(e.min), this.max.min(e.max), this + }), + (t.union = function (e) { + return this.min.min(e.min), this.max.max(e.max), this + }), + (t.translate = function (e) { + return this.min.add(e), this.max.add(e), this + }), + (t.equals = function (e) { + return e.min.equals(this.min) && e.max.equals(this.max) + }), + e + ) + })(), + vp = new lr(), + gp = new lr(), + yp = (function () { + function e(e, t) { + ;(this.start = void 0 !== e ? e : new lr()), + (this.end = void 0 !== t ? t : new lr()) + } + var t = e.prototype + return ( + (t.set = function (e, t) { + return this.start.copy(e), this.end.copy(t), this + }), + (t.clone = function () { + return new this.constructor().copy(this) + }), + (t.copy = function (e) { + return this.start.copy(e.start), this.end.copy(e.end), this + }), + (t.getCenter = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Line3: .getCenter() target is now required'), + (e = new lr())), + e.addVectors(this.start, this.end).multiplyScalar(0.5) + ) + }), + (t.delta = function (e) { + return ( + void 0 === e && + (console.warn('THREE.Line3: .delta() target is now required'), + (e = new lr())), + e.subVectors(this.end, this.start) + ) + }), + (t.distanceSq = function () { + return this.start.distanceToSquared(this.end) + }), + (t.distance = function () { + return this.start.distanceTo(this.end) + }), + (t.at = function (e, t) { + return ( + void 0 === t && + (console.warn('THREE.Line3: .at() target is now required'), + (t = new lr())), + this.delta(t).multiplyScalar(e).add(this.start) + ) + }), + (t.closestPointToPointParameter = function (e, t) { + vp.subVectors(e, this.start), gp.subVectors(this.end, this.start) + var n = gp.dot(gp), + r = gp.dot(vp) / n + return t && (r = Kn.clamp(r, 0, 1)), r + }), + (t.closestPointToPoint = function (e, t, n) { + var r = this.closestPointToPointParameter(e, t) + return ( + void 0 === n && + (console.warn( + 'THREE.Line3: .closestPointToPoint() target is now required', + ), + (n = new lr())), + this.delta(n).multiplyScalar(r).add(this.start) + ) + }), + (t.applyMatrix4 = function (e) { + return this.start.applyMatrix4(e), this.end.applyMatrix4(e), this + }), + (t.equals = function (e) { + return e.start.equals(this.start) && e.end.equals(this.end) + }), + e + ) + })() + function bp(e) { + si.call(this), + (this.material = e), + (this.render = function () {}), + (this.hasPositions = !1), + (this.hasNormals = !1), + (this.hasColors = !1), + (this.hasUvs = !1), + (this.positionArray = null), + (this.normalArray = null), + (this.colorArray = null), + (this.uvArray = null), + (this.count = 0) + } + ;(bp.prototype = Object.create(si.prototype)), + (bp.prototype.constructor = bp), + (bp.prototype.isImmediateRenderObject = !0) + var Ap = new lr(), + wp = (function (e) { + function t(t, n) { + var r + ;((r = e.call(this) || this).light = t), + r.light.updateMatrixWorld(), + (r.matrix = t.matrixWorld), + (r.matrixAutoUpdate = !1), + (r.color = n) + for ( + var i = new ro(), + o = [ + 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0, + 1, 1, 0, 0, 0, 0, -1, 1, + ], + a = 0, + s = 1, + l = 32; + a < l; + a++, s++ + ) { + var c = (a / l) * Math.PI * 2, + u = (s / l) * Math.PI * 2 + o.push(Math.cos(c), Math.sin(c), 1, Math.cos(u), Math.sin(u), 1) + } + i.setAttribute('position', new Wi(o, 3)) + var h = new tc({ fog: !1, toneMapped: !1 }) + return (r.cone = new uc(i, h)), r.add(r.cone), r.update(), r + } + Gn(t, e) + var n = t.prototype + return ( + (n.dispose = function () { + this.cone.geometry.dispose(), this.cone.material.dispose() + }), + (n.update = function () { + this.light.updateMatrixWorld() + var e = this.light.distance ? this.light.distance : 1e3, + t = e * Math.tan(this.light.angle) + this.cone.scale.set(t, t, e), + Ap.setFromMatrixPosition(this.light.target.matrixWorld), + this.cone.lookAt(Ap), + void 0 !== this.color + ? this.cone.material.color.set(this.color) + : this.cone.material.color.copy(this.light.color) + }), + t + ) + })(si), + xp = new lr(), + Ep = new Fr(), + Mp = new Fr(), + _p = (function (e) { + function t(t) { + for ( + var n, + r = Tp(t), + i = new ro(), + o = [], + a = [], + s = new Li(0, 0, 1), + l = new Li(0, 1, 0), + c = 0; + c < r.length; + c++ + ) { + var u = r[c] + u.parent && + u.parent.isBone && + (o.push(0, 0, 0), + o.push(0, 0, 0), + a.push(s.r, s.g, s.b), + a.push(l.r, l.g, l.b)) + } + i.setAttribute('position', new Wi(o, 3)), + i.setAttribute('color', new Wi(a, 3)) + var h = new tc({ + vertexColors: !0, + depthTest: !1, + depthWrite: !1, + toneMapped: !1, + transparent: !0, + }) + return ( + ((n = e.call(this, i, h) || this).type = 'SkeletonHelper'), + (n.isSkeletonHelper = !0), + (n.root = t), + (n.bones = r), + (n.matrix = t.matrixWorld), + (n.matrixAutoUpdate = !1), + n + ) + } + return ( + Gn(t, e), + (t.prototype.updateMatrixWorld = function (t) { + var n = this.bones, + r = this.geometry, + i = r.getAttribute('position') + Mp.copy(this.root.matrixWorld).invert() + for (var o = 0, a = 0; o < n.length; o++) { + var s = n[o] + s.parent && + s.parent.isBone && + (Ep.multiplyMatrices(Mp, s.matrixWorld), + xp.setFromMatrixPosition(Ep), + i.setXYZ(a, xp.x, xp.y, xp.z), + Ep.multiplyMatrices(Mp, s.parent.matrixWorld), + xp.setFromMatrixPosition(Ep), + i.setXYZ(a + 1, xp.x, xp.y, xp.z), + (a += 2)) + } + ;(r.getAttribute('position').needsUpdate = !0), + e.prototype.updateMatrixWorld.call(this, t) + }), + t + ) + })(uc) + function Tp(e) { + var t = [] + e && e.isBone && t.push(e) + for (var n = 0; n < e.children.length; n++) t.push.apply(t, Tp(e.children[n])) + return t + } + var Sp = (function (e) { + function t(t, n, r) { + var i, + o = new Mu(n, 4, 2), + a = new Oi({ wireframe: !0, fog: !1, toneMapped: !1 }) + return ( + ((i = e.call(this, o, a) || this).light = t), + i.light.updateMatrixWorld(), + (i.color = r), + (i.type = 'PointLightHelper'), + (i.matrix = i.light.matrixWorld), + (i.matrixAutoUpdate = !1), + i.update(), + i + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.dispose = function () { + this.geometry.dispose(), this.material.dispose() + }), + (n.update = function () { + void 0 !== this.color + ? this.material.color.set(this.color) + : this.material.color.copy(this.light.color) + }), + t + ) + })(xo), + Cp = new lr(), + Lp = new Li(), + Rp = new Li(), + Pp = (function (e) { + function t(t, n, r) { + var i + ;((i = e.call(this) || this).light = t), + i.light.updateMatrixWorld(), + (i.matrix = t.matrixWorld), + (i.matrixAutoUpdate = !1), + (i.color = r) + var o = new bu(n) + o.rotateY(0.5 * Math.PI), + (i.material = new Oi({ wireframe: !0, fog: !1, toneMapped: !1 })), + void 0 === i.color && (i.material.vertexColors = !0) + var a = o.getAttribute('position'), + s = new Float32Array(3 * a.count) + return ( + o.setAttribute('color', new Fi(s, 3)), + i.add(new xo(o, i.material)), + i.update(), + i + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.dispose = function () { + this.children[0].geometry.dispose(), this.children[0].material.dispose() + }), + (n.update = function () { + var e = this.children[0] + if (void 0 !== this.color) this.material.color.set(this.color) + else { + var t = e.geometry.getAttribute('color') + Lp.copy(this.light.color), Rp.copy(this.light.groundColor) + for (var n = 0, r = t.count; n < r; n++) { + var i = n < r / 2 ? Lp : Rp + t.setXYZ(n, i.r, i.g, i.b) + } + t.needsUpdate = !0 + } + e.lookAt(Cp.setFromMatrixPosition(this.light.matrixWorld).negate()) + }), + t + ) + })(si), + Dp = (function (e) { + function t(t, n, r, i) { + var o + void 0 === t && (t = 10), + void 0 === n && (n = 10), + void 0 === r && (r = 4473924), + void 0 === i && (i = 8947848), + (r = new Li(r)), + (i = new Li(i)) + for ( + var a = n / 2, + s = t / n, + l = t / 2, + c = [], + u = [], + h = 0, + d = 0, + p = -l; + h <= n; + h++, p += s + ) { + c.push(-l, 0, p, l, 0, p), c.push(p, 0, -l, p, 0, l) + var f = h === a ? r : i + f.toArray(u, d), + (d += 3), + f.toArray(u, d), + (d += 3), + f.toArray(u, d), + (d += 3), + f.toArray(u, d), + (d += 3) + } + var m = new ro() + m.setAttribute('position', new Wi(c, 3)), + m.setAttribute('color', new Wi(u, 3)) + var v = new tc({ vertexColors: !0, toneMapped: !1 }) + return ((o = e.call(this, m, v) || this).type = 'GridHelper'), o + } + return Gn(t, e), t + })(uc), + Op = (function (e) { + function t(t, n, r, i, o, a) { + var s + void 0 === t && (t = 10), + void 0 === n && (n = 16), + void 0 === r && (r = 8), + void 0 === i && (i = 64), + void 0 === o && (o = 4473924), + void 0 === a && (a = 8947848), + (o = new Li(o)), + (a = new Li(a)) + for (var l = [], c = [], u = 0; u <= n; u++) { + var h = (u / n) * (2 * Math.PI), + d = Math.sin(h) * t, + p = Math.cos(h) * t + l.push(0, 0, 0), l.push(d, 0, p) + var f = 1 & u ? o : a + c.push(f.r, f.g, f.b), c.push(f.r, f.g, f.b) + } + for (var m = 0; m <= r; m++) + for (var v = 1 & m ? o : a, g = t - (t / r) * m, y = 0; y < i; y++) { + var b = (y / i) * (2 * Math.PI), + A = Math.sin(b) * g, + w = Math.cos(b) * g + l.push(A, 0, w), + c.push(v.r, v.g, v.b), + (b = ((y + 1) / i) * (2 * Math.PI)), + (A = Math.sin(b) * g), + (w = Math.cos(b) * g), + l.push(A, 0, w), + c.push(v.r, v.g, v.b) + } + var x = new ro() + x.setAttribute('position', new Wi(l, 3)), + x.setAttribute('color', new Wi(c, 3)) + var E = new tc({ vertexColors: !0, toneMapped: !1 }) + return ((s = e.call(this, x, E) || this).type = 'PolarGridHelper'), s + } + return Gn(t, e), t + })(uc), + Ip = new lr(), + Bp = new lr(), + Fp = new lr(), + kp = (function (e) { + function t(t, n, r) { + var i + ;((i = e.call(this) || this).light = t), + i.light.updateMatrixWorld(), + (i.matrix = t.matrixWorld), + (i.matrixAutoUpdate = !1), + (i.color = r), + void 0 === n && (n = 1) + var o = new ro() + o.setAttribute( + 'position', + new Wi([-n, n, 0, n, n, 0, n, -n, 0, -n, -n, 0, -n, n, 0], 3), + ) + var a = new tc({ fog: !1, toneMapped: !1 }) + return ( + (i.lightPlane = new sc(o, a)), + i.add(i.lightPlane), + (o = new ro()).setAttribute('position', new Wi([0, 0, 0, 0, 0, 1], 3)), + (i.targetLine = new sc(o, a)), + i.add(i.targetLine), + i.update(), + i + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.dispose = function () { + this.lightPlane.geometry.dispose(), + this.lightPlane.material.dispose(), + this.targetLine.geometry.dispose(), + this.targetLine.material.dispose() + }), + (n.update = function () { + Ip.setFromMatrixPosition(this.light.matrixWorld), + Bp.setFromMatrixPosition(this.light.target.matrixWorld), + Fp.subVectors(Bp, Ip), + this.lightPlane.lookAt(Bp), + void 0 !== this.color + ? (this.lightPlane.material.color.set(this.color), + this.targetLine.material.color.set(this.color)) + : (this.lightPlane.material.color.copy(this.light.color), + this.targetLine.material.color.copy(this.light.color)), + this.targetLine.lookAt(Bp), + (this.targetLine.scale.z = Fp.length()) + }), + t + ) + })(si), + Np = new lr(), + Up = new Do(), + Hp = (function (e) { + function t(t) { + var n, + r = new ro(), + i = new tc({ color: 16777215, vertexColors: !0, toneMapped: !1 }), + o = [], + a = [], + s = {}, + l = new Li(16755200), + c = new Li(16711680), + u = new Li(43775), + h = new Li(16777215), + d = new Li(3355443) + function p(e, t, n) { + f(e, n), f(t, n) + } + function f(e, t) { + o.push(0, 0, 0), + a.push(t.r, t.g, t.b), + void 0 === s[e] && (s[e] = []), + s[e].push(o.length / 3 - 1) + } + return ( + p('n1', 'n2', l), + p('n2', 'n4', l), + p('n4', 'n3', l), + p('n3', 'n1', l), + p('f1', 'f2', l), + p('f2', 'f4', l), + p('f4', 'f3', l), + p('f3', 'f1', l), + p('n1', 'f1', l), + p('n2', 'f2', l), + p('n3', 'f3', l), + p('n4', 'f4', l), + p('p', 'n1', c), + p('p', 'n2', c), + p('p', 'n3', c), + p('p', 'n4', c), + p('u1', 'u2', u), + p('u2', 'u3', u), + p('u3', 'u1', u), + p('c', 't', h), + p('p', 'c', d), + p('cn1', 'cn2', d), + p('cn3', 'cn4', d), + p('cf1', 'cf2', d), + p('cf3', 'cf4', d), + r.setAttribute('position', new Wi(o, 3)), + r.setAttribute('color', new Wi(a, 3)), + ((n = e.call(this, r, i) || this).type = 'CameraHelper'), + (n.camera = t), + n.camera.updateProjectionMatrix && n.camera.updateProjectionMatrix(), + (n.matrix = t.matrixWorld), + (n.matrixAutoUpdate = !1), + (n.pointMap = s), + n.update(), + n + ) + } + return ( + Gn(t, e), + (t.prototype.update = function () { + var e = this.geometry, + t = this.pointMap, + n = 1, + r = 1 + Up.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), + Gp('c', t, e, Up, 0, 0, -1), + Gp('t', t, e, Up, 0, 0, 1), + Gp('n1', t, e, Up, -n, -r, -1), + Gp('n2', t, e, Up, n, -r, -1), + Gp('n3', t, e, Up, -n, r, -1), + Gp('n4', t, e, Up, n, r, -1), + Gp('f1', t, e, Up, -n, -r, 1), + Gp('f2', t, e, Up, n, -r, 1), + Gp('f3', t, e, Up, -n, r, 1), + Gp('f4', t, e, Up, n, r, 1), + Gp('u1', t, e, Up, 0.7 * n, 1.1 * r, -1), + Gp('u2', t, e, Up, 0.7 * -n, 1.1 * r, -1), + Gp('u3', t, e, Up, 0, 2 * r, -1), + Gp('cf1', t, e, Up, -n, 0, 1), + Gp('cf2', t, e, Up, n, 0, 1), + Gp('cf3', t, e, Up, 0, -r, 1), + Gp('cf4', t, e, Up, 0, r, 1), + Gp('cn1', t, e, Up, -n, 0, -1), + Gp('cn2', t, e, Up, n, 0, -1), + Gp('cn3', t, e, Up, 0, -r, -1), + Gp('cn4', t, e, Up, 0, r, -1), + (e.getAttribute('position').needsUpdate = !0) + }), + t + ) + })(uc) + function Gp(e, t, n, r, i, o, a) { + Np.set(i, o, a).unproject(r) + var s = t[e] + if (void 0 !== s) + for (var l = n.getAttribute('position'), c = 0, u = s.length; c < u; c++) + l.setXYZ(s[c], Np.x, Np.y, Np.z) + } + var zp, + jp, + Vp, + Wp = new hr(), + qp = (function (e) { + function t(t, n) { + var r + void 0 === n && (n = 16776960) + var i = new Uint16Array([ + 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, + 7, + ]), + o = new Float32Array(24), + a = new ro() + return ( + a.setIndex(new Fi(i, 1)), + a.setAttribute('position', new Fi(o, 3)), + ((r = + e.call(this, a, new tc({ color: n, toneMapped: !1 })) || + this).object = t), + (r.type = 'BoxHelper'), + (r.matrixAutoUpdate = !1), + r.update(), + r + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.update = function (e) { + if ( + (void 0 !== e && + console.warn('THREE.BoxHelper: .update() has no longer arguments.'), + void 0 !== this.object && Wp.setFromObject(this.object), + !Wp.isEmpty()) + ) { + var t = Wp.min, + n = Wp.max, + r = this.geometry.attributes.position, + i = r.array + ;(i[0] = n.x), + (i[1] = n.y), + (i[2] = n.z), + (i[3] = t.x), + (i[4] = n.y), + (i[5] = n.z), + (i[6] = t.x), + (i[7] = t.y), + (i[8] = n.z), + (i[9] = n.x), + (i[10] = t.y), + (i[11] = n.z), + (i[12] = n.x), + (i[13] = n.y), + (i[14] = t.z), + (i[15] = t.x), + (i[16] = n.y), + (i[17] = t.z), + (i[18] = t.x), + (i[19] = t.y), + (i[20] = t.z), + (i[21] = n.x), + (i[22] = t.y), + (i[23] = t.z), + (r.needsUpdate = !0), + this.geometry.computeBoundingSphere() + } + }), + (n.setFromObject = function (e) { + return (this.object = e), this.update(), this + }), + (n.copy = function (e) { + return uc.prototype.copy.call(this, e), (this.object = e.object), this + }), + t + ) + })(uc), + Xp = (function (e) { + function t(t, n) { + var r + void 0 === n && (n = 16776960) + var i = new Uint16Array([ + 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, + 7, + ]), + o = [ + 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, + -1, 1, -1, -1, + ], + a = new ro() + return ( + a.setIndex(new Fi(i, 1)), + a.setAttribute('position', new Wi(o, 3)), + ((r = + e.call(this, a, new tc({ color: n, toneMapped: !1 })) || this).box = + t), + (r.type = 'Box3Helper'), + r.geometry.computeBoundingSphere(), + r + ) + } + return ( + Gn(t, e), + (t.prototype.updateMatrixWorld = function (t) { + var n = this.box + n.isEmpty() || + (n.getCenter(this.position), + n.getSize(this.scale), + this.scale.multiplyScalar(0.5), + e.prototype.updateMatrixWorld.call(this, t)) + }), + t + ) + })(uc), + Yp = (function (e) { + function t(t, n, r) { + var i + void 0 === n && (n = 1), void 0 === r && (r = 16776960) + var o = r, + a = [ + 1, -1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, + 1, 1, 1, 0, 0, 1, 0, 0, 0, + ], + s = new ro() + s.setAttribute('position', new Wi(a, 3)), + s.computeBoundingSphere(), + ((i = + e.call(this, s, new tc({ color: o, toneMapped: !1 })) || this).type = + 'PlaneHelper'), + (i.plane = t), + (i.size = n) + var l = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1], + c = new ro() + return ( + c.setAttribute('position', new Wi(l, 3)), + c.computeBoundingSphere(), + i.add( + new xo( + c, + new Oi({ + color: o, + opacity: 0.2, + transparent: !0, + depthWrite: !1, + toneMapped: !1, + }), + ), + ), + i + ) + } + return ( + Gn(t, e), + (t.prototype.updateMatrixWorld = function (t) { + var n = -this.plane.constant + Math.abs(n) < 1e-8 && (n = 1e-8), + this.scale.set(0.5 * this.size, 0.5 * this.size, n), + (this.children[0].material.side = n < 0 ? v : m), + this.lookAt(this.plane.normal), + e.prototype.updateMatrixWorld.call(this, t) + }), + t + ) + })(sc), + Qp = new lr(), + Zp = (function (e) { + function t(t, n, r, i, o, a) { + var s + return ( + ((s = e.call(this) || this).type = 'ArrowHelper'), + void 0 === t && (t = new lr(0, 0, 1)), + void 0 === n && (n = new lr(0, 0, 0)), + void 0 === r && (r = 1), + void 0 === i && (i = 16776960), + void 0 === o && (o = 0.2 * r), + void 0 === a && (a = 0.2 * o), + void 0 === zp && + ((zp = new ro()).setAttribute( + 'position', + new Wi([0, 0, 0, 0, 1, 0], 3), + ), + (jp = new Mc(0, 0.5, 1, 5, 1)).translate(0, -0.5, 0)), + s.position.copy(n), + (s.line = new sc(zp, new tc({ color: i, toneMapped: !1 }))), + (s.line.matrixAutoUpdate = !1), + s.add(s.line), + (s.cone = new xo(jp, new Oi({ color: i, toneMapped: !1 }))), + (s.cone.matrixAutoUpdate = !1), + s.add(s.cone), + s.setDirection(t), + s.setLength(r, o, a), + s + ) + } + Gn(t, e) + var n = t.prototype + return ( + (n.setDirection = function (e) { + if (e.y > 0.99999) this.quaternion.set(0, 0, 0, 1) + else if (e.y < -0.99999) this.quaternion.set(1, 0, 0, 0) + else { + Qp.set(e.z, 0, -e.x).normalize() + var t = Math.acos(e.y) + this.quaternion.setFromAxisAngle(Qp, t) + } + }), + (n.setLength = function (e, t, n) { + void 0 === t && (t = 0.2 * e), + void 0 === n && (n = 0.2 * t), + this.line.scale.set(1, Math.max(1e-4, e - t), 1), + this.line.updateMatrix(), + this.cone.scale.set(n, t, n), + (this.cone.position.y = e), + this.cone.updateMatrix() + }), + (n.setColor = function (e) { + this.line.material.color.set(e), this.cone.material.color.set(e) + }), + (n.copy = function (t) { + return ( + e.prototype.copy.call(this, t, !1), + this.line.copy(t.line), + this.cone.copy(t.cone), + this + ) + }), + t + ) + })(si), + Kp = (function (e) { + function t(t) { + var n + void 0 === t && (t = 1) + var r = [0, 0, 0, t, 0, 0, 0, 0, 0, 0, t, 0, 0, 0, 0, 0, 0, t], + i = [1, 0, 0, 1, 0.6, 0, 0, 1, 0, 0.6, 1, 0, 0, 0, 1, 0, 0.6, 1], + o = new ro() + o.setAttribute('position', new Wi(r, 3)), + o.setAttribute('color', new Wi(i, 3)) + var a = new tc({ vertexColors: !0, toneMapped: !1 }) + return ((n = e.call(this, o, a) || this).type = 'AxesHelper'), n + } + return Gn(t, e), t + })(uc), + Jp = new Float32Array(1), + $p = new Int32Array(Jp.buffer), + ef = { + toHalfFloat: function (e) { + Jp[0] = e + var t = $p[0], + n = (t >> 16) & 32768, + r = (t >> 12) & 2047, + i = (t >> 23) & 255 + return i < 103 + ? n + : i > 142 + ? ((n |= 31744), (n |= (255 == i ? 0 : 1) && 8388607 & t)) + : i < 113 + ? (n |= ((r |= 2048) >> (114 - i)) + ((r >> (113 - i)) & 1)) + : ((n |= ((i - 112) << 10) | (r >> 1)), (n += 1 & r)) + }, + }, + tf = 4, + nf = 8, + rf = Math.pow(2, nf), + of = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], + af = nf - tf + 1 + of.length, + sf = 20, + lf = + (((Vp = {})[Kt] = 0), + (Vp[Jt] = 1), + (Vp[en] = 2), + (Vp[nn] = 3), + (Vp[rn] = 4), + (Vp[on] = 5), + (Vp[$t] = 6), + Vp), + cf = new Oi({ side: v, depthWrite: !1, depthTest: !1 }), + uf = new xo(new _o(), cf), + hf = new ed(), + df = Mf(), + pf = df._lodPlanes, + ff = df._sizeLods, + mf = df._sigmas, + vf = new Li(), + gf = null, + yf = (1 + Math.sqrt(5)) / 2, + bf = 1 / yf, + Af = [ + new lr(1, 1, 1), + new lr(-1, 1, 1), + new lr(1, 1, -1), + new lr(-1, 1, -1), + new lr(0, yf, bf), + new lr(0, yf, -bf), + new lr(bf, 0, yf), + new lr(-bf, 0, yf), + new lr(yf, bf, 0), + new lr(-yf, bf, 0), + ] + function wf(e) { + var t = Math.max(e.r, e.g, e.b), + n = Math.min(Math.max(Math.ceil(Math.log2(t)), -128), 127) + return e.multiplyScalar(Math.pow(2, -n)), (n + 128) / 255 + } + var xf = (function () { + function e(e) { + ;(this._renderer = e), + (this._pingPongRenderTarget = null), + (this._blurMaterial = Sf(sf)), + (this._equirectShader = null), + (this._cubemapShader = null), + this._compileMaterial(this._blurMaterial) + } + var t = e.prototype + return ( + (t.fromScene = function (e, t, n, r) { + void 0 === t && (t = 0), + void 0 === n && (n = 0.1), + void 0 === r && (r = 100), + (gf = this._renderer.getRenderTarget()) + var i = this._allocateTargets() + return ( + this._sceneToCubeUV(e, n, r, i), + t > 0 && this._blur(i, 0, 0, t), + this._applyPMREM(i), + this._cleanup(i), + i + ) + }), + (t.fromEquirectangular = function (e) { + return this._fromTexture(e) + }), + (t.fromCubemap = function (e) { + return this._fromTexture(e) + }), + (t.compileCubemapShader = function () { + null === this._cubemapShader && + ((this._cubemapShader = Lf()), + this._compileMaterial(this._cubemapShader)) + }), + (t.compileEquirectangularShader = function () { + null === this._equirectShader && + ((this._equirectShader = Cf()), + this._compileMaterial(this._equirectShader)) + }), + (t.dispose = function () { + this._blurMaterial.dispose(), + null !== this._cubemapShader && this._cubemapShader.dispose(), + null !== this._equirectShader && this._equirectShader.dispose() + for (var e = 0; e < pf.length; e++) pf[e].dispose() + }), + (t._cleanup = function (e) { + this._pingPongRenderTarget.dispose(), + this._renderer.setRenderTarget(gf), + (e.scissorTest = !1), + Tf(e, 0, 0, e.width, e.height) + }), + (t._fromTexture = function (e) { + gf = this._renderer.getRenderTarget() + var t = this._allocateTargets(e) + return ( + this._textureToCubeUV(e, t), this._applyPMREM(t), this._cleanup(t), t + ) + }), + (t._allocateTargets = function (e) { + var t = { + magFilter: me, + minFilter: me, + generateMipmaps: !1, + type: _e, + format: ze, + encoding: Ef(e) ? e.encoding : en, + depthBuffer: !1, + }, + n = _f(t) + return (n.depthBuffer = !e), (this._pingPongRenderTarget = _f(t)), n + }), + (t._compileMaterial = function (e) { + var t = new xo(pf[0], e) + this._renderer.compile(t, hf) + }), + (t._sceneToCubeUV = function (e, t, n, r) { + var i = new Oo(90, 1, t, n), + o = [1, -1, 1, 1, 1, 1], + a = [1, 1, 1, -1, -1, -1], + s = this._renderer, + l = s.autoClear, + c = s.outputEncoding, + u = s.toneMapping + s.getClearColor(vf), + (s.toneMapping = $), + (s.outputEncoding = Kt), + (s.autoClear = !1) + var h = !1, + d = e.background + if (d) { + if (d.isColor) { + cf.color.copy(d).convertSRGBToLinear(), (e.background = null) + var p = wf(cf.color) + ;(cf.opacity = p), (h = !0) + } + } else { + cf.color.copy(vf).convertSRGBToLinear() + var f = wf(cf.color) + ;(cf.opacity = f), (h = !0) + } + for (var m = 0; m < 6; m++) { + var v = m % 3 + 0 == v + ? (i.up.set(0, o[m], 0), i.lookAt(a[m], 0, 0)) + : 1 == v + ? (i.up.set(0, 0, o[m]), i.lookAt(0, a[m], 0)) + : (i.up.set(0, o[m], 0), i.lookAt(0, 0, a[m])), + Tf(r, v * rf, m > 2 ? rf : 0, rf, rf), + s.setRenderTarget(r), + h && s.render(uf, i), + s.render(e, i) + } + ;(s.toneMapping = u), (s.outputEncoding = c), (s.autoClear = l) + }), + (t._textureToCubeUV = function (e, t) { + var n = this._renderer + e.isCubeTexture + ? null == this._cubemapShader && (this._cubemapShader = Lf()) + : null == this._equirectShader && (this._equirectShader = Cf()) + var r = e.isCubeTexture ? this._cubemapShader : this._equirectShader, + i = new xo(pf[0], r), + o = r.uniforms + ;(o.envMap.value = e), + e.isCubeTexture || + o.texelSize.value.set(1 / e.image.width, 1 / e.image.height), + (o.inputEncoding.value = lf[e.encoding]), + (o.outputEncoding.value = lf[t.texture.encoding]), + Tf(t, 0, 0, 3 * rf, 2 * rf), + n.setRenderTarget(t), + n.render(i, hf) + }), + (t._applyPMREM = function (e) { + var t = this._renderer, + n = t.autoClear + t.autoClear = !1 + for (var r = 1; r < af; r++) { + var i = Math.sqrt(mf[r] * mf[r] - mf[r - 1] * mf[r - 1]), + o = Af[(r - 1) % Af.length] + this._blur(e, r - 1, r, i, o) + } + t.autoClear = n + }), + (t._blur = function (e, t, n, r, i) { + var o = this._pingPongRenderTarget + this._halfBlur(e, o, t, n, r, 'latitudinal', i), + this._halfBlur(o, e, n, n, r, 'longitudinal', i) + }), + (t._halfBlur = function (e, t, n, r, i, o, a) { + var s = this._renderer, + l = this._blurMaterial + 'latitudinal' !== o && + 'longitudinal' !== o && + console.error( + 'blur direction must be either latitudinal or longitudinal!', + ) + var c = 3, + u = new xo(pf[r], l), + h = l.uniforms, + d = ff[n] - 1, + p = isFinite(i) ? Math.PI / (2 * d) : (2 * Math.PI) / (2 * sf - 1), + f = i / p, + m = isFinite(i) ? 1 + Math.floor(c * f) : sf + m > sf && + console.warn( + 'sigmaRadians, ' + + i + + ', is too large and will clip, as it requested ' + + m + + ' samples when the maximum is set to ' + + sf, + ) + for (var v = [], g = 0, y = 0; y < sf; ++y) { + var b = y / f, + A = Math.exp((-b * b) / 2) + v.push(A), 0 == y ? (g += A) : y < m && (g += 2 * A) + } + for (var w = 0; w < v.length; w++) v[w] = v[w] / g + ;(h.envMap.value = e.texture), + (h.samples.value = m), + (h.weights.value = v), + (h.latitudinal.value = 'latitudinal' === o), + a && (h.poleAxis.value = a), + (h.dTheta.value = p), + (h.mipInt.value = nf - n), + (h.inputEncoding.value = lf[e.texture.encoding]), + (h.outputEncoding.value = lf[e.texture.encoding]) + var x = ff[r] + Tf( + t, + 3 * Math.max(0, rf - 2 * x), + (0 === r ? 0 : 2 * rf) + 2 * x * (r > nf - tf ? r - nf + tf : 0), + 3 * x, + 2 * x, + ), + s.setRenderTarget(t), + s.render(u, hf) + }), + e + ) + })() + function Ef(e) { + return ( + void 0 !== e && + e.type === _e && + (e.encoding === Kt || e.encoding === Jt || e.encoding === $t) + ) + } + function Mf() { + for (var e = [], t = [], n = [], r = nf, i = 0; i < af; i++) { + var o = Math.pow(2, r) + t.push(o) + var a = 1 / o + i > nf - tf ? (a = of[i - nf + tf - 1]) : 0 == i && (a = 0), n.push(a) + for ( + var s = 1 / (o - 1), + l = -s / 2, + c = 1 + s / 2, + u = [l, l, c, l, c, c, l, l, c, c, l, c], + h = 6, + d = 6, + p = 3, + f = 2, + m = 1, + v = new Float32Array(p * d * h), + g = new Float32Array(f * d * h), + y = new Float32Array(m * d * h), + b = 0; + b < h; + b++ + ) { + var A = ((b % 3) * 2) / 3 - 1, + w = b > 2 ? 0 : -1, + x = [ + A, + w, + 0, + A + 2 / 3, + w, + 0, + A + 2 / 3, + w + 1, + 0, + A, + w, + 0, + A + 2 / 3, + w + 1, + 0, + A, + w + 1, + 0, + ] + v.set(x, p * d * b), g.set(u, f * d * b) + var E = [b, b, b, b, b, b] + y.set(E, m * d * b) + } + var M = new ro() + M.setAttribute('position', new Fi(v, p)), + M.setAttribute('uv', new Fi(g, f)), + M.setAttribute('faceIndex', new Fi(y, m)), + e.push(M), + r > tf && r-- + } + return { _lodPlanes: e, _sizeLods: t, _sigmas: n } + } + function _f(e) { + var t = new or(3 * rf, 3 * rf, e) + return ( + (t.texture.mapping = ue), + (t.texture.name = 'PMREM.cubeUv'), + (t.scissorTest = !0), + t + ) + } + function Tf(e, t, n, r, i) { + e.viewport.set(t, n, r, i), e.scissor.set(t, n, r, i) + } + function Sf(e) { + return new Ou({ + name: 'SphericalGaussianBlur', + defines: { n: e }, + uniforms: { + envMap: { value: null }, + samples: { value: 1 }, + weights: { value: new Float32Array(e) }, + latitudinal: { value: !1 }, + dTheta: { value: 0 }, + mipInt: { value: 0 }, + poleAxis: { value: new lr(0, 1, 0) }, + inputEncoding: { value: lf[Kt] }, + outputEncoding: { value: lf[Kt] }, + }, + vertexShader: Rf(), + fragmentShader: + '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t' + + Pf() + + "\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t", + blending: A, + depthTest: !1, + depthWrite: !1, + }) + } + function Cf() { + return new Ou({ + name: 'EquirectangularToCubeUV', + uniforms: { + envMap: { value: null }, + texelSize: { value: new Jn(1, 1) }, + inputEncoding: { value: lf[Kt] }, + outputEncoding: { value: lf[Kt] }, + }, + vertexShader: Rf(), + fragmentShader: + '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t' + + Pf() + + '\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t', + blending: A, + depthTest: !1, + depthWrite: !1, + }) + } + function Lf() { + return new Ou({ + name: 'CubemapToCubeUV', + uniforms: { + envMap: { value: null }, + inputEncoding: { value: lf[Kt] }, + outputEncoding: { value: lf[Kt] }, + }, + vertexShader: Rf(), + fragmentShader: + '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t' + + Pf() + + '\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t', + blending: A, + depthTest: !1, + depthWrite: !1, + }) + } + function Rf() { + return '\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t' + } + function Pf() { + return '\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t' + } + function Df(e, t, n, r, i, o, a) { + return ( + console.warn( + 'THREE.Face4 has been removed. A THREE.Face3 will be created instead.', + ), + new Ri(e, t, n, i, o, a) + ) + } + var Of = 0, + If = 1, + Bf = 0, + Ff = 1, + kf = 2 + function Nf(e) { + return ( + console.warn( + 'THREE.MeshFaceMaterial has been removed. Use an Array instead.', + ), + e + ) + } + function Uf(e) { + return ( + void 0 === e && (e = []), + console.warn('THREE.MultiMaterial has been removed. Use an Array instead.'), + (e.isMultiMaterial = !0), + (e.materials = e), + (e.clone = function () { + return e.slice() + }), + e + ) + } + function Hf(e, t) { + return ( + console.warn('THREE.PointCloud has been renamed to THREE.Points.'), + new gc(e, t) + ) + } + function Gf(e) { + return ( + console.warn('THREE.Particle has been renamed to THREE.Sprite.'), new Bl(e) + ) + } + function zf(e, t) { + return ( + console.warn('THREE.ParticleSystem has been renamed to THREE.Points.'), + new gc(e, t) + ) + } + function jf(e) { + return ( + console.warn( + 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.', + ), + new dc(e) + ) + } + function Vf(e) { + return ( + console.warn( + 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.', + ), + new dc(e) + ) + } + function Wf(e) { + return ( + console.warn( + 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.', + ), + new dc(e) + ) + } + function qf(e, t, n) { + return ( + console.warn('THREE.Vertex has been removed. Use THREE.Vector3 instead.'), + new lr(e, t, n) + ) + } + function Xf(e, t) { + return ( + console.warn( + 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead.', + ), + new Fi(e, t).setUsage(Sn) + ) + } + function Yf(e, t) { + return ( + console.warn( + 'THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.', + ), + new ki(e, t) + ) + } + function Qf(e, t) { + return ( + console.warn( + 'THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.', + ), + new Ni(e, t) + ) + } + function Zf(e, t) { + return ( + console.warn( + 'THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.', + ), + new Ui(e, t) + ) + } + function Kf(e, t) { + return ( + console.warn( + 'THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.', + ), + new Hi(e, t) + ) + } + function Jf(e, t) { + return ( + console.warn( + 'THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.', + ), + new Gi(e, t) + ) + } + function $f(e, t) { + return ( + console.warn( + 'THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.', + ), + new zi(e, t) + ) + } + function em(e, t) { + return ( + console.warn( + 'THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.', + ), + new ji(e, t) + ) + } + function tm(e, t) { + return ( + console.warn( + 'THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.', + ), + new Wi(e, t) + ) + } + function nm(e, t) { + return ( + console.warn( + 'THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.', + ), + new qi(e, t) + ) + } + function rm(e) { + console.warn( + 'THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.', + ), + _h.call(this, e), + (this.type = 'catmullrom'), + (this.closed = !0) + } + function im(e) { + console.warn( + 'THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.', + ), + _h.call(this, e), + (this.type = 'catmullrom') + } + function om(e) { + console.warn( + 'THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.', + ), + _h.call(this, e), + (this.type = 'catmullrom') + } + function am(e) { + return ( + console.warn('THREE.AxisHelper has been renamed to THREE.AxesHelper.'), + new Kp(e) + ) + } + function sm(e, t) { + return ( + console.warn( + 'THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.', + ), + new qp(e, t) + ) + } + function lm(e, t) { + return ( + console.warn( + 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.', + ), + new uc(new Dc(e.geometry), new tc({ color: void 0 !== t ? t : 16777215 })) + ) + } + function cm(e, t) { + return ( + console.warn( + 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.', + ), + new uc(new Ru(e.geometry), new tc({ color: void 0 !== t ? t : 16777215 })) + ) + } + function um(e) { + return ( + console.warn('THREE.XHRLoader has been renamed to THREE.FileLoader.'), + new uh(e) + ) + } + function hm(e) { + return ( + console.warn( + 'THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.', + ), + new mh(e) + ) + } + function dm(e, t, n) { + return ( + console.warn( + 'THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options ).', + ), + new No(e, n) + ) + } + ;(gh.create = function (e, t) { + return ( + console.log('THREE.Curve.create() has been deprecated'), + (e.prototype = Object.create(gh.prototype)), + (e.prototype.constructor = e), + (e.prototype.getPoint = t), + e + ) + }), + Object.assign(Wh.prototype, { + fromPoints: function (e) { + return ( + console.warn( + 'THREE.Path: .fromPoints() has been renamed to .setFromPoints().', + ), + this.setFromPoints(e) + ) + }, + }), + (rm.prototype = Object.create(_h.prototype)), + (im.prototype = Object.create(_h.prototype)), + (om.prototype = Object.create(_h.prototype)), + Object.assign(om.prototype, { + initFromArray: function () { + console.error('THREE.Spline: .initFromArray() has been removed.') + }, + getControlPointsArray: function () { + console.error('THREE.Spline: .getControlPointsArray() has been removed.') + }, + reparametrizeByArcLength: function () { + console.error( + 'THREE.Spline: .reparametrizeByArcLength() has been removed.', + ) + }, + }), + (Dp.prototype.setColors = function () { + console.error( + 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.', + ) + }), + (_p.prototype.update = function () { + console.error( + 'THREE.SkeletonHelper: update() no longer needs to be called.', + ) + }), + Object.assign(lh.prototype, { + extractUrlBase: function (e) { + return ( + console.warn( + 'THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.', + ), + ld.extractUrlBase(e) + ) + }, + }), + (lh.Handlers = { + add: function () { + console.error( + 'THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.', + ) + }, + get: function () { + console.error( + 'THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.', + ) + }, + }), + Object.assign(mp.prototype, { + center: function (e) { + return ( + console.warn('THREE.Box2: .center() has been renamed to .getCenter().'), + this.getCenter(e) + ) + }, + empty: function () { + return ( + console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().'), + this.isEmpty() + ) + }, + isIntersectionBox: function (e) { + return ( + console.warn( + 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().', + ), + this.intersectsBox(e) + ) + }, + size: function (e) { + return ( + console.warn('THREE.Box2: .size() has been renamed to .getSize().'), + this.getSize(e) + ) + }, + }), + Object.assign(hr.prototype, { + center: function (e) { + return ( + console.warn('THREE.Box3: .center() has been renamed to .getCenter().'), + this.getCenter(e) + ) + }, + empty: function () { + return ( + console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().'), + this.isEmpty() + ) + }, + isIntersectionBox: function (e) { + return ( + console.warn( + 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().', + ), + this.intersectsBox(e) + ) + }, + isIntersectionSphere: function (e) { + return ( + console.warn( + 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().', + ), + this.intersectsSphere(e) + ) + }, + size: function (e) { + return ( + console.warn('THREE.Box3: .size() has been renamed to .getSize().'), + this.getSize(e) + ) + }, + }), + Object.assign(Sr.prototype, { + empty: function () { + return ( + console.warn('THREE.Sphere: .empty() has been renamed to .isEmpty().'), + this.isEmpty() + ) + }, + }), + (zo.prototype.setFromMatrix = function (e) { + return ( + console.warn( + 'THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().', + ), + this.setFromProjectionMatrix(e) + ) + }), + (yp.prototype.center = function (e) { + return ( + console.warn('THREE.Line3: .center() has been renamed to .getCenter().'), + this.getCenter(e) + ) + }), + Object.assign(Kn, { + random16: function () { + return ( + console.warn( + 'THREE.Math: .random16() has been deprecated. Use Math.random() instead.', + ), + Math.random() + ) + }, + nearestPowerOfTwo: function (e) { + return ( + console.warn( + 'THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().', + ), + Kn.floorPowerOfTwo(e) + ) + }, + nextPowerOfTwo: function (e) { + return ( + console.warn( + 'THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().', + ), + Kn.ceilPowerOfTwo(e) + ) + }, + }), + Object.assign($n.prototype, { + flattenToArrayOffset: function (e, t) { + return ( + console.warn( + 'THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.', + ), + this.toArray(e, t) + ) + }, + multiplyVector3: function (e) { + return ( + console.warn( + 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.', + ), + e.applyMatrix3(this) + ) + }, + multiplyVector3Array: function () { + console.error('THREE.Matrix3: .multiplyVector3Array() has been removed.') + }, + applyToBufferAttribute: function (e) { + return ( + console.warn( + 'THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.', + ), + e.applyMatrix3(this) + ) + }, + applyToVector3Array: function () { + console.error('THREE.Matrix3: .applyToVector3Array() has been removed.') + }, + getInverse: function (e) { + return ( + console.warn( + 'THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.', + ), + this.copy(e).invert() + ) + }, + }), + Object.assign(Fr.prototype, { + extractPosition: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().', + ), + this.copyPosition(e) + ) + }, + flattenToArrayOffset: function (e, t) { + return ( + console.warn( + 'THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.', + ), + this.toArray(e, t) + ) + }, + getPosition: function () { + return ( + console.warn( + 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.', + ), + new lr().setFromMatrixColumn(this, 3) + ) + }, + setRotationFromQuaternion: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().', + ), + this.makeRotationFromQuaternion(e) + ) + }, + multiplyToArray: function () { + console.warn('THREE.Matrix4: .multiplyToArray() has been removed.') + }, + multiplyVector3: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.', + ), + e.applyMatrix4(this) + ) + }, + multiplyVector4: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.', + ), + e.applyMatrix4(this) + ) + }, + multiplyVector3Array: function () { + console.error('THREE.Matrix4: .multiplyVector3Array() has been removed.') + }, + rotateAxis: function (e) { + console.warn( + 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.', + ), + e.transformDirection(this) + }, + crossVector: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.', + ), + e.applyMatrix4(this) + ) + }, + translate: function () { + console.error('THREE.Matrix4: .translate() has been removed.') + }, + rotateX: function () { + console.error('THREE.Matrix4: .rotateX() has been removed.') + }, + rotateY: function () { + console.error('THREE.Matrix4: .rotateY() has been removed.') + }, + rotateZ: function () { + console.error('THREE.Matrix4: .rotateZ() has been removed.') + }, + rotateByAxis: function () { + console.error('THREE.Matrix4: .rotateByAxis() has been removed.') + }, + applyToBufferAttribute: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.', + ), + e.applyMatrix4(this) + ) + }, + applyToVector3Array: function () { + console.error('THREE.Matrix4: .applyToVector3Array() has been removed.') + }, + makeFrustum: function (e, t, n, r, i, o) { + return ( + console.warn( + 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.', + ), + this.makePerspective(e, t, r, n, i, o) + ) + }, + getInverse: function (e) { + return ( + console.warn( + 'THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.', + ), + this.copy(e).invert() + ) + }, + }), + (hi.prototype.isIntersectionLine = function (e) { + return ( + console.warn( + 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().', + ), + this.intersectsLine(e) + ) + }), + Object.assign(sr.prototype, { + multiplyVector3: function (e) { + return ( + console.warn( + 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.', + ), + e.applyQuaternion(this) + ) + }, + inverse: function () { + return ( + console.warn( + 'THREE.Quaternion: .inverse() has been renamed to invert().', + ), + this.invert() + ) + }, + }), + Object.assign(Br.prototype, { + isIntersectionBox: function (e) { + return ( + console.warn( + 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().', + ), + this.intersectsBox(e) + ) + }, + isIntersectionPlane: function (e) { + return ( + console.warn( + 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().', + ), + this.intersectsPlane(e) + ) + }, + isIntersectionSphere: function (e) { + return ( + console.warn( + 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().', + ), + this.intersectsSphere(e) + ) + }, + }), + Object.assign(xi.prototype, { + area: function () { + return ( + console.warn('THREE.Triangle: .area() has been renamed to .getArea().'), + this.getArea() + ) + }, + barycoordFromPoint: function (e, t) { + return ( + console.warn( + 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().', + ), + this.getBarycoord(e, t) + ) + }, + midpoint: function (e) { + return ( + console.warn( + 'THREE.Triangle: .midpoint() has been renamed to .getMidpoint().', + ), + this.getMidpoint(e) + ) + }, + normal: function (e) { + return ( + console.warn( + 'THREE.Triangle: .normal() has been renamed to .getNormal().', + ), + this.getNormal(e) + ) + }, + plane: function (e) { + return ( + console.warn( + 'THREE.Triangle: .plane() has been renamed to .getPlane().', + ), + this.getPlane(e) + ) + }, + }), + Object.assign(xi, { + barycoordFromPoint: function (e, t, n, r, i) { + return ( + console.warn( + 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().', + ), + xi.getBarycoord(e, t, n, r, i) + ) + }, + normal: function (e, t, n, r) { + return ( + console.warn( + 'THREE.Triangle: .normal() has been renamed to .getNormal().', + ), + xi.getNormal(e, t, n, r) + ) + }, + }), + Object.assign(qh.prototype, { + extractAllPoints: function (e) { + return ( + console.warn( + 'THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.', + ), + this.extractPoints(e) + ) + }, + extrude: function (e) { + return ( + console.warn( + 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.', + ), + new fu(this, e) + ) + }, + makeGeometry: function (e) { + return ( + console.warn( + 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.', + ), + new xu(this, e) + ) + }, + }), + Object.assign(Jn.prototype, { + fromAttribute: function (e, t, n) { + return ( + console.warn( + 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().', + ), + this.fromBufferAttribute(e, t, n) + ) + }, + distanceToManhattan: function (e) { + return ( + console.warn( + 'THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().', + ), + this.manhattanDistanceTo(e) + ) + }, + lengthManhattan: function () { + return ( + console.warn( + 'THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().', + ), + this.manhattanLength() + ) + }, + }), + Object.assign(lr.prototype, { + setEulerFromRotationMatrix: function () { + console.error( + 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.', + ) + }, + setEulerFromQuaternion: function () { + console.error( + 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.', + ) + }, + getPositionFromMatrix: function (e) { + return ( + console.warn( + 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().', + ), + this.setFromMatrixPosition(e) + ) + }, + getScaleFromMatrix: function (e) { + return ( + console.warn( + 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().', + ), + this.setFromMatrixScale(e) + ) + }, + getColumnFromMatrix: function (e, t) { + return ( + console.warn( + 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().', + ), + this.setFromMatrixColumn(t, e) + ) + }, + applyProjection: function (e) { + return ( + console.warn( + 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.', + ), + this.applyMatrix4(e) + ) + }, + fromAttribute: function (e, t, n) { + return ( + console.warn( + 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().', + ), + this.fromBufferAttribute(e, t, n) + ) + }, + distanceToManhattan: function (e) { + return ( + console.warn( + 'THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().', + ), + this.manhattanDistanceTo(e) + ) + }, + lengthManhattan: function () { + return ( + console.warn( + 'THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().', + ), + this.manhattanLength() + ) + }, + }), + Object.assign(ir.prototype, { + fromAttribute: function (e, t, n) { + return ( + console.warn( + 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().', + ), + this.fromBufferAttribute(e, t, n) + ) + }, + lengthManhattan: function () { + return ( + console.warn( + 'THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().', + ), + this.manhattanLength() + ) + }, + }), + Object.assign(si.prototype, { + getChildByName: function (e) { + return ( + console.warn( + 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().', + ), + this.getObjectByName(e) + ) + }, + renderDepth: function () { + console.warn( + 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.', + ) + }, + translate: function (e, t) { + return ( + console.warn( + 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.', + ), + this.translateOnAxis(t, e) + ) + }, + getWorldRotation: function () { + console.error( + 'THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.', + ) + }, + applyMatrix: function (e) { + return ( + console.warn( + 'THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().', + ), + this.applyMatrix4(e) + ) + }, + }), + Object.defineProperties(si.prototype, { + eulerOrder: { + get: function () { + return ( + console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'), + this.rotation.order + ) + }, + set: function (e) { + console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'), + (this.rotation.order = e) + }, + }, + useQuaternion: { + get: function () { + console.warn( + 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.', + ) + }, + set: function () { + console.warn( + 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.', + ) + }, + }, + }), + Object.assign(xo.prototype, { + setDrawMode: function () { + console.error( + 'THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.', + ) + }, + }), + Object.defineProperties(xo.prototype, { + drawMode: { + get: function () { + return ( + console.error( + 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.', + ), + Yt + ) + }, + set: function () { + console.error( + 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.', + ) + }, + }, + }), + Object.defineProperties(Ul.prototype, { + objects: { + get: function () { + return ( + console.warn('THREE.LOD: .objects has been renamed to .levels.'), + this.levels + ) + }, + }, + }), + Object.defineProperty(Ql.prototype, 'useVertexTexture', { + get: function () { + console.warn('THREE.Skeleton: useVertexTexture has been removed.') + }, + set: function () { + console.warn('THREE.Skeleton: useVertexTexture has been removed.') + }, + }), + (Wl.prototype.initBones = function () { + console.error('THREE.SkinnedMesh: initBones() has been removed.') + }), + Object.defineProperty(gh.prototype, '__arcLengthDivisions', { + get: function () { + return ( + console.warn( + 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.', + ), + this.arcLengthDivisions + ) + }, + set: function (e) { + console.warn( + 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.', + ), + (this.arcLengthDivisions = e) + }, + }), + (Oo.prototype.setLens = function (e, t) { + console.warn( + 'THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.', + ), + void 0 !== t && (this.filmGauge = t), + this.setFocalLength(e) + }), + Object.defineProperties(Xh.prototype, { + onlyShadow: { + set: function () { + console.warn('THREE.Light: .onlyShadow has been removed.') + }, + }, + shadowCameraFov: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraFov is now .shadow.camera.fov.', + ), + (this.shadow.camera.fov = e) + }, + }, + shadowCameraLeft: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraLeft is now .shadow.camera.left.', + ), + (this.shadow.camera.left = e) + }, + }, + shadowCameraRight: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraRight is now .shadow.camera.right.', + ), + (this.shadow.camera.right = e) + }, + }, + shadowCameraTop: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraTop is now .shadow.camera.top.', + ), + (this.shadow.camera.top = e) + }, + }, + shadowCameraBottom: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.', + ), + (this.shadow.camera.bottom = e) + }, + }, + shadowCameraNear: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraNear is now .shadow.camera.near.', + ), + (this.shadow.camera.near = e) + }, + }, + shadowCameraFar: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowCameraFar is now .shadow.camera.far.', + ), + (this.shadow.camera.far = e) + }, + }, + shadowCameraVisible: { + set: function () { + console.warn( + 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.', + ) + }, + }, + shadowBias: { + set: function (e) { + console.warn('THREE.Light: .shadowBias is now .shadow.bias.'), + (this.shadow.bias = e) + }, + }, + shadowDarkness: { + set: function () { + console.warn('THREE.Light: .shadowDarkness has been removed.') + }, + }, + shadowMapWidth: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.', + ), + (this.shadow.mapSize.width = e) + }, + }, + shadowMapHeight: { + set: function (e) { + console.warn( + 'THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.', + ), + (this.shadow.mapSize.height = e) + }, + }, + }), + Object.defineProperties(Fi.prototype, { + length: { + get: function () { + return ( + console.warn( + 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.', + ), + this.array.length + ) + }, + }, + dynamic: { + get: function () { + return ( + console.warn( + 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.', + ), + this.usage === Sn + ) + }, + set: function () { + console.warn( + 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.', + ), + this.setUsage(Sn) + }, + }, + }), + Object.assign(Fi.prototype, { + setDynamic: function (e) { + return ( + console.warn( + 'THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.', + ), + this.setUsage(!0 === e ? Sn : Tn), + this + ) + }, + copyIndicesArray: function () { + console.error( + 'THREE.BufferAttribute: .copyIndicesArray() has been removed.', + ) + }, + setArray: function () { + console.error( + 'THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers', + ) + }, + }), + Object.assign(ro.prototype, { + addIndex: function (e) { + console.warn( + 'THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().', + ), + this.setIndex(e) + }, + addAttribute: function (e, t) { + return ( + console.warn( + 'THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().', + ), + (t && t.isBufferAttribute) || (t && t.isInterleavedBufferAttribute) + ? 'index' === e + ? (console.warn( + 'THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.', + ), + this.setIndex(t), + this) + : this.setAttribute(e, t) + : (console.warn( + 'THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).', + ), + this.setAttribute(e, new Fi(arguments[1], arguments[2]))) + ) + }, + addDrawCall: function (e, t, n) { + void 0 !== n && + console.warn( + 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.', + ), + console.warn( + 'THREE.BufferGeometry: .addDrawCall() is now .addGroup().', + ), + this.addGroup(e, t) + }, + clearDrawCalls: function () { + console.warn( + 'THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().', + ), + this.clearGroups() + }, + computeOffsets: function () { + console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.') + }, + removeAttribute: function (e) { + return ( + console.warn( + 'THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().', + ), + this.deleteAttribute(e) + ) + }, + applyMatrix: function (e) { + return ( + console.warn( + 'THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().', + ), + this.applyMatrix4(e) + ) + }, + }), + Object.defineProperties(ro.prototype, { + drawcalls: { + get: function () { + return ( + console.error( + 'THREE.BufferGeometry: .drawcalls has been renamed to .groups.', + ), + this.groups + ) + }, + }, + offsets: { + get: function () { + return ( + console.warn( + 'THREE.BufferGeometry: .offsets has been renamed to .groups.', + ), + this.groups + ) + }, + }, + }), + Object.defineProperties(cd.prototype, { + maxInstancedCount: { + get: function () { + return ( + console.warn( + 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.', + ), + this.instanceCount + ) + }, + set: function (e) { + console.warn( + 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.', + ), + (this.instanceCount = e) + }, + }, + }), + Object.defineProperties(cp.prototype, { + linePrecision: { + get: function () { + return ( + console.warn( + 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.', + ), + this.params.Line.threshold + ) + }, + set: function (e) { + console.warn( + 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.', + ), + (this.params.Line.threshold = e) + }, + }, + }), + Object.defineProperties(yl.prototype, { + dynamic: { + get: function () { + return ( + console.warn( + 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.', + ), + this.usage === Sn + ) + }, + set: function (e) { + console.warn( + 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.', + ), + this.setUsage(e) + }, + }, + }), + Object.assign(yl.prototype, { + setDynamic: function (e) { + return ( + console.warn( + 'THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.', + ), + this.setUsage(!0 === e ? Sn : Tn), + this + ) + }, + setArray: function () { + console.error( + 'THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers', + ) + }, + }), + Object.assign(fu.prototype, { + getArrays: function () { + console.error('THREE.ExtrudeGeometry: .getArrays() has been removed.') + }, + addShapeList: function () { + console.error('THREE.ExtrudeGeometry: .addShapeList() has been removed.') + }, + addShape: function () { + console.error('THREE.ExtrudeGeometry: .addShape() has been removed.') + }, + }), + Object.assign(gl.prototype, { + dispose: function () { + console.error('THREE.Scene: .dispose() has been removed.') + }, + }), + Object.defineProperties(ap.prototype, { + dynamic: { + set: function () { + console.warn( + 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.', + ) + }, + }, + onUpdate: { + value: function () { + return ( + console.warn( + 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.', + ), + this + ) + }, + }, + }), + Object.defineProperties(Di.prototype, { + wrapAround: { + get: function () { + console.warn('THREE.Material: .wrapAround has been removed.') + }, + set: function () { + console.warn('THREE.Material: .wrapAround has been removed.') + }, + }, + overdraw: { + get: function () { + console.warn('THREE.Material: .overdraw has been removed.') + }, + set: function () { + console.warn('THREE.Material: .overdraw has been removed.') + }, + }, + wrapRGB: { + get: function () { + return ( + console.warn('THREE.Material: .wrapRGB has been removed.'), new Li() + ) + }, + }, + shading: { + get: function () { + console.error( + 'THREE.' + + this.type + + ': .shading has been removed. Use the boolean .flatShading instead.', + ) + }, + set: function (e) { + console.warn( + 'THREE.' + + this.type + + ': .shading has been removed. Use the boolean .flatShading instead.', + ), + (this.flatShading = e === y) + }, + }, + stencilMask: { + get: function () { + return ( + console.warn( + 'THREE.' + + this.type + + ': .stencilMask has been removed. Use .stencilFuncMask instead.', + ), + this.stencilFuncMask + ) + }, + set: function (e) { + console.warn( + 'THREE.' + + this.type + + ': .stencilMask has been removed. Use .stencilFuncMask instead.', + ), + (this.stencilFuncMask = e) + }, + }, + }), + Object.defineProperties(Fu.prototype, { + metal: { + get: function () { + return ( + console.warn( + 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.', + ), + !1 + ) + }, + set: function () { + console.warn( + 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead', + ) + }, + }, + }), + Object.defineProperties(Bu.prototype, { + transparency: { + get: function () { + return ( + console.warn( + 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.', + ), + this.transmission + ) + }, + set: function (e) { + console.warn( + 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.', + ), + (this.transmission = e) + }, + }, + }), + Object.defineProperties(Po.prototype, { + derivatives: { + get: function () { + return ( + console.warn( + 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.', + ), + this.extensions.derivatives + ) + }, + set: function (e) { + console.warn( + 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.', + ), + (this.extensions.derivatives = e) + }, + }, + }), + Object.assign(pl.prototype, { + clearTarget: function (e, t, n, r) { + console.warn( + 'THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.', + ), + this.setRenderTarget(e), + this.clear(t, n, r) + }, + animate: function (e) { + console.warn( + 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().', + ), + this.setAnimationLoop(e) + }, + getCurrentRenderTarget: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().', + ), + this.getRenderTarget() + ) + }, + getMaxAnisotropy: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().', + ), + this.capabilities.getMaxAnisotropy() + ) + }, + getPrecision: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.', + ), + this.capabilities.precision + ) + }, + resetGLState: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().', + ), + this.state.reset() + ) + }, + supportsFloatTextures: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).", + ), + this.extensions.get('OES_texture_float') + ) + }, + supportsHalfFloatTextures: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).", + ), + this.extensions.get('OES_texture_half_float') + ) + }, + supportsStandardDerivatives: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).", + ), + this.extensions.get('OES_standard_derivatives') + ) + }, + supportsCompressedTextureS3TC: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).", + ), + this.extensions.get('WEBGL_compressed_texture_s3tc') + ) + }, + supportsCompressedTexturePVRTC: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).", + ), + this.extensions.get('WEBGL_compressed_texture_pvrtc') + ) + }, + supportsBlendMinMax: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).", + ), + this.extensions.get('EXT_blend_minmax') + ) + }, + supportsVertexTextures: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.', + ), + this.capabilities.vertexTextures + ) + }, + supportsInstancedArrays: function () { + return ( + console.warn( + "THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).", + ), + this.extensions.get('ANGLE_instanced_arrays') + ) + }, + enableScissorTest: function (e) { + console.warn( + 'THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().', + ), + this.setScissorTest(e) + }, + initMaterial: function () { + console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.') + }, + addPrePlugin: function () { + console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.') + }, + addPostPlugin: function () { + console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.') + }, + updateShadowMap: function () { + console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.') + }, + setFaceCulling: function () { + console.warn('THREE.WebGLRenderer: .setFaceCulling() has been removed.') + }, + allocTextureUnit: function () { + console.warn('THREE.WebGLRenderer: .allocTextureUnit() has been removed.') + }, + setTexture: function () { + console.warn('THREE.WebGLRenderer: .setTexture() has been removed.') + }, + setTextureCube: function () { + console.warn('THREE.WebGLRenderer: .setTextureCube() has been removed.') + }, + getActiveMipMapLevel: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().', + ), + this.getActiveMipmapLevel() + ) + }, + }), + Object.defineProperties(pl.prototype, { + shadowMapEnabled: { + get: function () { + return this.shadowMap.enabled + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.', + ), + (this.shadowMap.enabled = e) + }, + }, + shadowMapType: { + get: function () { + return this.shadowMap.type + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.', + ), + (this.shadowMap.type = e) + }, + }, + shadowMapCullFace: { + get: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.', + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.', + ) + }, + }, + context: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.', + ), + this.getContext() + ) + }, + }, + vr: { + get: function () { + return ( + console.warn('THREE.WebGLRenderer: .vr has been renamed to .xr'), + this.xr + ) + }, + }, + gammaInput: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.', + ), + !1 + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.', + ) + }, + }, + gammaOutput: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.', + ), + !1 + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.', + ), + (this.outputEncoding = !0 === e ? Jt : Kt) + }, + }, + toneMappingWhitePoint: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.', + ), + 1 + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.', + ) + }, + }, + }), + Object.defineProperties($s.prototype, { + cullFace: { + get: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.', + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.', + ) + }, + }, + renderReverseSided: { + get: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.', + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.', + ) + }, + }, + renderSingleSided: { + get: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.', + ) + }, + set: function () { + console.warn( + 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.', + ) + }, + }, + }), + Object.defineProperties(or.prototype, { + wrapS: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.', + ), + this.texture.wrapS + ) + }, + set: function (e) { + console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'), + (this.texture.wrapS = e) + }, + }, + wrapT: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.', + ), + this.texture.wrapT + ) + }, + set: function (e) { + console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'), + (this.texture.wrapT = e) + }, + }, + magFilter: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.', + ), + this.texture.magFilter + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.', + ), + (this.texture.magFilter = e) + }, + }, + minFilter: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.', + ), + this.texture.minFilter + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.', + ), + (this.texture.minFilter = e) + }, + }, + anisotropy: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.', + ), + this.texture.anisotropy + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.', + ), + (this.texture.anisotropy = e) + }, + }, + offset: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .offset is now .texture.offset.', + ), + this.texture.offset + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .offset is now .texture.offset.', + ), + (this.texture.offset = e) + }, + }, + repeat: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.', + ), + this.texture.repeat + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.', + ), + (this.texture.repeat = e) + }, + }, + format: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .format is now .texture.format.', + ), + this.texture.format + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .format is now .texture.format.', + ), + (this.texture.format = e) + }, + }, + type: { + get: function () { + return ( + console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'), + this.texture.type + ) + }, + set: function (e) { + console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'), + (this.texture.type = e) + }, + }, + generateMipmaps: { + get: function () { + return ( + console.warn( + 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.', + ), + this.texture.generateMipmaps + ) + }, + set: function (e) { + console.warn( + 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.', + ), + (this.texture.generateMipmaps = e) + }, + }, + }), + Object.defineProperties(kd.prototype, { + load: { + value: function (e) { + console.warn( + 'THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.', + ) + var t = this + return ( + new Md().load(e, function (e) { + t.setBuffer(e) + }), + this + ) + }, + }, + startTime: { + set: function () { + console.warn('THREE.Audio: .startTime is now .play( delay ).') + }, + }, + }), + (jd.prototype.getData = function () { + return ( + console.warn( + 'THREE.AudioAnalyser: .getData() is now .getFrequencyData().', + ), + this.getFrequencyData() + ) + }), + (Fo.prototype.updateCubeMap = function (e, t) { + return ( + console.warn('THREE.CubeCamera: .updateCubeMap() is now .update().'), + this.update(e, t) + ) + }), + (Fo.prototype.clear = function (e, t, n, r) { + return ( + console.warn('THREE.CubeCamera: .clear() is now .renderTarget.clear().'), + this.renderTarget.clear(e, t, n, r) + ) + }) + var pm = { + merge: function (e, t, n) { + var r + console.warn( + 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.', + ), + t.isMesh && + (t.matrixAutoUpdate && t.updateMatrix(), + (r = t.matrix), + (t = t.geometry)), + e.merge(t, r, n) + }, + center: function (e) { + return ( + console.warn( + 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.', + ), + e.center() + ) + }, + } + function fm() { + console.error('THREE.CanvasRenderer has been removed') + } + function mm() { + console.error('THREE.JSONLoader has been removed.') + } + ;(er.crossOrigin = void 0), + (er.loadTexture = function (e, t, n, r) { + console.warn( + 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.', + ) + var i = new vh() + i.setCrossOrigin(this.crossOrigin) + var o = i.load(e, n, void 0, r) + return t && (o.mapping = t), o + }), + (er.loadTextureCube = function (e, t, n, r) { + console.warn( + 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.', + ) + var i = new fh() + i.setCrossOrigin(this.crossOrigin) + var o = i.load(e, n, void 0, r) + return t && (o.mapping = t), o + }), + (er.loadCompressedTexture = function () { + console.error( + 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.', + ) + }), + (er.loadCompressedTextureCube = function () { + console.error( + 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.', + ) + }) + var vm = { + createMultiMaterialObject: function () { + console.error( + 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js', + ) + }, + detach: function () { + console.error( + 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js', + ) + }, + attach: function () { + console.error( + 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js', + ) + }, + } + function gm() { + console.error( + 'THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js', + ) + } + 'undefined' !== typeof __THREE_DEVTOOLS__ && + __THREE_DEVTOOLS__.dispatchEvent( + new CustomEvent('register', { detail: { revision: i } }), + ), + 'undefined' !== typeof window && + (window.__THREE__ + ? console.warn('WARNING: Multiple instances of Three.js being imported.') + : (window.__THREE__ = i)), + (t.ACESFilmicToneMapping = re), + (t.AddEquation = T), + (t.AddOperation = J), + (t.AdditiveAnimationBlendMode = Xt), + (t.AdditiveBlending = x), + (t.AlphaFormat = ke), + (t.AlwaysDepth = j), + (t.AlwaysStencilFunc = _n), + (t.AmbientLight = rd), + (t.AmbientLightProbe = Td), + (t.AnimationClip = nh), + (t.AnimationLoader = hh), + (t.AnimationMixer = op), + (t.AnimationObjectGroup = rp), + (t.AnimationUtils = ju), + (t.ArcCurve = bh), + (t.ArrayCamera = il), + (t.ArrowHelper = Zp), + (t.Audio = kd), + (t.AudioAnalyser = jd), + (t.AudioContext = Ed), + (t.AudioListener = Fd), + (t.AudioLoader = Md), + (t.AxesHelper = Kp), + (t.AxisHelper = am), + (t.BackSide = v), + (t.BasicDepthPacking = an), + (t.BasicShadowMap = h), + (t.BinaryTextureLoader = hm), + (t.Bone = ql), + (t.BooleanKeyframeTrack = Qu), + (t.BoundingBoxHelper = sm), + (t.Box2 = mp), + (t.Box3 = hr), + (t.Box3Helper = Xp), + (t.BoxBufferGeometry = _o), + (t.BoxGeometry = _o), + (t.BoxHelper = qp), + (t.BufferAttribute = Fi), + (t.BufferGeometry = ro), + (t.BufferGeometryLoader = hd), + (t.ByteType = Te), + (t.Cache = oh), + (t.Camera = Do), + (t.CameraHelper = Hp), + (t.CanvasRenderer = fm), + (t.CanvasTexture = wc), + (t.CatmullRomCurve3 = _h), + (t.CineonToneMapping = ne), + (t.CircleBufferGeometry = Ec), + (t.CircleGeometry = Ec), + (t.ClampToEdgeWrapping = pe), + (t.Clock = Rd), + (t.ClosedSplineCurve3 = rm), + (t.Color = Li), + (t.ColorKeyframeTrack = Zu), + (t.CompressedTexture = Ac), + (t.CompressedTextureLoader = dh), + (t.ConeBufferGeometry = _c), + (t.ConeGeometry = _c), + (t.CubeCamera = Fo), + (t.CubeReflectionMapping = ae), + (t.CubeRefractionMapping = se), + (t.CubeTexture = ko), + (t.CubeTextureLoader = fh), + (t.CubeUVReflectionMapping = ue), + (t.CubeUVRefractionMapping = he), + (t.CubicBezierCurve = Fh), + (t.CubicBezierCurve3 = kh), + (t.CubicInterpolant = Wu), + (t.CullFaceBack = l), + (t.CullFaceFront = c), + (t.CullFaceFrontBack = u), + (t.CullFaceNone = s), + (t.Curve = gh), + (t.CurvePath = Vh), + (t.CustomBlending = _), + (t.CustomToneMapping = ie), + (t.CylinderBufferGeometry = Mc), + (t.CylinderGeometry = Mc), + (t.Cylindrical = pp), + (t.DataTexture = Uo), + (t.DataTexture2DArray = ca), + (t.DataTexture3D = ua), + (t.DataTextureLoader = mh), + (t.DataUtils = ef), + (t.DecrementStencilOp = fn), + (t.DecrementWrapStencilOp = vn), + (t.DefaultLoadingManager = sh), + (t.DepthFormat = je), + (t.DepthStencilFormat = Ve), + (t.DepthTexture = xc), + (t.DirectionalLight = nd), + (t.DirectionalLightHelper = kp), + (t.DiscreteInterpolant = Xu), + (t.DodecahedronBufferGeometry = Sc), + (t.DodecahedronGeometry = Sc), + (t.DoubleSide = g), + (t.DstAlphaFactor = k), + (t.DstColorFactor = U), + (t.DynamicBufferAttribute = Xf), + (t.DynamicCopyUsage = On), + (t.DynamicDrawUsage = Sn), + (t.DynamicReadUsage = Rn), + (t.EdgesGeometry = Dc), + (t.EdgesHelper = lm), + (t.EllipseCurve = yh), + (t.EqualDepth = q), + (t.EqualStencilFunc = An), + (t.EquirectangularReflectionMapping = le), + (t.EquirectangularRefractionMapping = ce), + (t.Euler = Vr), + (t.EventDispatcher = qn), + (t.ExtrudeBufferGeometry = fu), + (t.ExtrudeGeometry = fu), + (t.Face3 = Ri), + (t.Face4 = Df), + (t.FaceColors = Ff), + (t.FileLoader = uh), + (t.FlatShading = y), + (t.Float16BufferAttribute = Vi), + (t.Float32Attribute = tm), + (t.Float32BufferAttribute = Wi), + (t.Float64Attribute = nm), + (t.Float64BufferAttribute = qi), + (t.FloatType = Pe), + (t.Fog = vl), + (t.FogExp2 = ml), + (t.Font = bd), + (t.FontLoader = xd), + (t.FrontSide = m), + (t.Frustum = zo), + (t.GLBufferAttribute = lp), + (t.GLSL1 = Bn), + (t.GLSL3 = Fn), + (t.GammaEncoding = $t), + (t.GeometryUtils = pm), + (t.GreaterDepth = Y), + (t.GreaterEqualDepth = X), + (t.GreaterEqualStencilFunc = Mn), + (t.GreaterStencilFunc = xn), + (t.GridHelper = Dp), + (t.Group = rl), + (t.HalfFloatType = De), + (t.HemisphereLight = Yh), + (t.HemisphereLightHelper = Pp), + (t.HemisphereLightProbe = _d), + (t.IcosahedronBufferGeometry = gu), + (t.IcosahedronGeometry = gu), + (t.ImageBitmapLoader = vd), + (t.ImageLoader = ph), + (t.ImageUtils = er), + (t.ImmediateRenderObject = bp), + (t.IncrementStencilOp = pn), + (t.IncrementWrapStencilOp = mn), + (t.InstancedBufferAttribute = ud), + (t.InstancedBufferGeometry = cd), + (t.InstancedInterleavedBuffer = sp), + (t.InstancedMesh = ec), + (t.Int16Attribute = Kf), + (t.Int16BufferAttribute = Hi), + (t.Int32Attribute = $f), + (t.Int32BufferAttribute = zi), + (t.Int8Attribute = Yf), + (t.Int8BufferAttribute = ki), + (t.IntType = Le), + (t.InterleavedBuffer = yl), + (t.InterleavedBufferAttribute = wl), + (t.Interpolant = Vu), + (t.InterpolateDiscrete = Ht), + (t.InterpolateLinear = Gt), + (t.InterpolateSmooth = zt), + (t.InvertStencilOp = gn), + (t.JSONLoader = mm), + (t.KeepStencilOp = hn), + (t.KeyframeTrack = Yu), + (t.LOD = Ul), + (t.LatheBufferGeometry = yu), + (t.LatheGeometry = yu), + (t.Layers = Xr), + (t.LensFlare = gm), + (t.LessDepth = V), + (t.LessEqualDepth = W), + (t.LessEqualStencilFunc = wn), + (t.LessStencilFunc = bn), + (t.Light = Xh), + (t.LightProbe = ad), + (t.Line = sc), + (t.Line3 = yp), + (t.LineBasicMaterial = tc), + (t.LineCurve = Nh), + (t.LineCurve3 = Uh), + (t.LineDashedMaterial = Gu), + (t.LineLoop = hc), + (t.LinePieces = If), + (t.LineSegments = uc), + (t.LineStrip = Of), + (t.LinearEncoding = Kt), + (t.LinearFilter = Ae), + (t.LinearInterpolant = qu), + (t.LinearMipMapLinearFilter = Me), + (t.LinearMipMapNearestFilter = xe), + (t.LinearMipmapLinearFilter = Ee), + (t.LinearMipmapNearestFilter = we), + (t.LinearToneMapping = ee), + (t.Loader = lh), + (t.LoaderUtils = ld), + (t.LoadingManager = ah), + (t.LogLuvEncoding = tn), + (t.LoopOnce = kt), + (t.LoopPingPong = Ut), + (t.LoopRepeat = Nt), + (t.LuminanceAlphaFormat = Ge), + (t.LuminanceFormat = He), + (t.MOUSE = o), + (t.Material = Di), + (t.MaterialLoader = sd), + (t.Math = Kn), + (t.MathUtils = Kn), + (t.Matrix3 = $n), + (t.Matrix4 = Fr), + (t.MaxEquation = R), + (t.Mesh = xo), + (t.MeshBasicMaterial = Oi), + (t.MeshDepthMaterial = Qs), + (t.MeshDistanceMaterial = Zs), + (t.MeshFaceMaterial = Nf), + (t.MeshLambertMaterial = Uu), + (t.MeshMatcapMaterial = Hu), + (t.MeshNormalMaterial = Nu), + (t.MeshPhongMaterial = Fu), + (t.MeshPhysicalMaterial = Bu), + (t.MeshStandardMaterial = Iu), + (t.MeshToonMaterial = ku), + (t.MinEquation = L), + (t.MirroredRepeatWrapping = fe), + (t.MixOperation = K), + (t.MultiMaterial = Uf), + (t.MultiplyBlending = M), + (t.MultiplyOperation = Z), + (t.NearestFilter = me), + (t.NearestMipMapLinearFilter = be), + (t.NearestMipMapNearestFilter = ge), + (t.NearestMipmapLinearFilter = ye), + (t.NearestMipmapNearestFilter = ve), + (t.NeverDepth = z), + (t.NeverStencilFunc = yn), + (t.NoBlending = A), + (t.NoColors = Bf), + (t.NoToneMapping = $), + (t.NormalAnimationBlendMode = qt), + (t.NormalBlending = w), + (t.NotEqualDepth = Q), + (t.NotEqualStencilFunc = En), + (t.NumberKeyframeTrack = Ku), + (t.Object3D = si), + (t.ObjectLoader = dd), + (t.ObjectSpaceNormalMap = cn), + (t.OctahedronBufferGeometry = bu), + (t.OctahedronGeometry = bu), + (t.OneFactor = D), + (t.OneMinusDstAlphaFactor = N), + (t.OneMinusDstColorFactor = H), + (t.OneMinusSrcAlphaFactor = F), + (t.OneMinusSrcColorFactor = I), + (t.OrthographicCamera = ed), + (t.PCFShadowMap = d), + (t.PCFSoftShadowMap = p), + (t.PMREMGenerator = xf), + (t.ParametricBufferGeometry = Au), + (t.ParametricGeometry = Au), + (t.Particle = Gf), + (t.ParticleBasicMaterial = Vf), + (t.ParticleSystem = zf), + (t.ParticleSystemMaterial = Wf), + (t.Path = Wh), + (t.PerspectiveCamera = Oo), + (t.Plane = hi), + (t.PlaneBufferGeometry = Wo), + (t.PlaneGeometry = Wo), + (t.PlaneHelper = Yp), + (t.PointCloud = Hf), + (t.PointCloudMaterial = jf), + (t.PointLight = $h), + (t.PointLightHelper = Sp), + (t.Points = gc), + (t.PointsMaterial = dc), + (t.PolarGridHelper = Op), + (t.PolyhedronBufferGeometry = Tc), + (t.PolyhedronGeometry = Tc), + (t.PositionalAudio = zd), + (t.PropertyBinding = np), + (t.PropertyMixer = Vd), + (t.QuadraticBezierCurve = Hh), + (t.QuadraticBezierCurve3 = Gh), + (t.Quaternion = sr), + (t.QuaternionKeyframeTrack = $u), + (t.QuaternionLinearInterpolant = Ju), + (t.REVISION = i), + (t.RGBADepthPacking = sn), + (t.RGBAFormat = Ue), + (t.RGBAIntegerFormat = Ze), + (t.RGBA_ASTC_10x10_Format = bt), + (t.RGBA_ASTC_10x5_Format = vt), + (t.RGBA_ASTC_10x6_Format = gt), + (t.RGBA_ASTC_10x8_Format = yt), + (t.RGBA_ASTC_12x10_Format = At), + (t.RGBA_ASTC_12x12_Format = wt), + (t.RGBA_ASTC_4x4_Format = lt), + (t.RGBA_ASTC_5x4_Format = ct), + (t.RGBA_ASTC_5x5_Format = ut), + (t.RGBA_ASTC_6x5_Format = ht), + (t.RGBA_ASTC_6x6_Format = dt), + (t.RGBA_ASTC_8x5_Format = pt), + (t.RGBA_ASTC_8x6_Format = ft), + (t.RGBA_ASTC_8x8_Format = mt), + (t.RGBA_BPTC_Format = xt), + (t.RGBA_ETC2_EAC_Format = st), + (t.RGBA_PVRTC_2BPPV1_Format = it), + (t.RGBA_PVRTC_4BPPV1_Format = rt), + (t.RGBA_S3TC_DXT1_Format = Je), + (t.RGBA_S3TC_DXT3_Format = $e), + (t.RGBA_S3TC_DXT5_Format = et), + (t.RGBDEncoding = on), + (t.RGBEEncoding = en), + (t.RGBEFormat = ze), + (t.RGBFormat = Ne), + (t.RGBIntegerFormat = Qe), + (t.RGBM16Encoding = rn), + (t.RGBM7Encoding = nn), + (t.RGB_ETC1_Format = ot), + (t.RGB_ETC2_Format = at), + (t.RGB_PVRTC_2BPPV1_Format = nt), + (t.RGB_PVRTC_4BPPV1_Format = tt), + (t.RGB_S3TC_DXT1_Format = Ke), + (t.RGFormat = Xe), + (t.RGIntegerFormat = Ye), + (t.RawShaderMaterial = Ou), + (t.Ray = Br), + (t.Raycaster = cp), + (t.RectAreaLight = id), + (t.RedFormat = We), + (t.RedIntegerFormat = qe), + (t.ReinhardToneMapping = te), + (t.RepeatWrapping = de), + (t.ReplaceStencilOp = dn), + (t.ReverseSubtractEquation = C), + (t.RingBufferGeometry = wu), + (t.RingGeometry = wu), + (t.SRGB8_ALPHA8_ASTC_10x10_Format = It), + (t.SRGB8_ALPHA8_ASTC_10x5_Format = Pt), + (t.SRGB8_ALPHA8_ASTC_10x6_Format = Dt), + (t.SRGB8_ALPHA8_ASTC_10x8_Format = Ot), + (t.SRGB8_ALPHA8_ASTC_12x10_Format = Bt), + (t.SRGB8_ALPHA8_ASTC_12x12_Format = Ft), + (t.SRGB8_ALPHA8_ASTC_4x4_Format = Et), + (t.SRGB8_ALPHA8_ASTC_5x4_Format = Mt), + (t.SRGB8_ALPHA8_ASTC_5x5_Format = _t), + (t.SRGB8_ALPHA8_ASTC_6x5_Format = Tt), + (t.SRGB8_ALPHA8_ASTC_6x6_Format = St), + (t.SRGB8_ALPHA8_ASTC_8x5_Format = Ct), + (t.SRGB8_ALPHA8_ASTC_8x6_Format = Lt), + (t.SRGB8_ALPHA8_ASTC_8x8_Format = Rt), + (t.Scene = gl), + (t.SceneUtils = vm), + (t.ShaderChunk = qo), + (t.ShaderLib = Yo), + (t.ShaderMaterial = Po), + (t.ShadowMaterial = Du), + (t.Shape = qh), + (t.ShapeBufferGeometry = xu), + (t.ShapeGeometry = xu), + (t.ShapePath = gd), + (t.ShapeUtils = hu), + (t.ShortType = Se), + (t.Skeleton = Ql), + (t.SkeletonHelper = _p), + (t.SkinnedMesh = Wl), + (t.SmoothShading = b), + (t.Sphere = Sr), + (t.SphereBufferGeometry = Mu), + (t.SphereGeometry = Mu), + (t.Spherical = dp), + (t.SphericalHarmonics3 = od), + (t.Spline = om), + (t.SplineCurve = zh), + (t.SplineCurve3 = im), + (t.SpotLight = Kh), + (t.SpotLightHelper = wp), + (t.Sprite = Bl), + (t.SpriteMaterial = xl), + (t.SrcAlphaFactor = B), + (t.SrcAlphaSaturateFactor = G), + (t.SrcColorFactor = O), + (t.StaticCopyUsage = Dn), + (t.StaticDrawUsage = Tn), + (t.StaticReadUsage = Ln), + (t.StereoCamera = Ld), + (t.StreamCopyUsage = In), + (t.StreamDrawUsage = Cn), + (t.StreamReadUsage = Pn), + (t.StringKeyframeTrack = eh), + (t.SubtractEquation = S), + (t.SubtractiveBlending = E), + (t.TOUCH = a), + (t.TangentSpaceNormalMap = ln), + (t.TetrahedronBufferGeometry = _u), + (t.TetrahedronGeometry = _u), + (t.TextBufferGeometry = Tu), + (t.TextGeometry = Tu), + (t.Texture = nr), + (t.TextureLoader = vh), + (t.TorusBufferGeometry = Su), + (t.TorusGeometry = Su), + (t.TorusKnotBufferGeometry = Cu), + (t.TorusKnotGeometry = Cu), + (t.Triangle = xi), + (t.TriangleFanDrawMode = Zt), + (t.TriangleStripDrawMode = Qt), + (t.TrianglesDrawMode = Yt), + (t.TubeBufferGeometry = Lu), + (t.TubeGeometry = Lu), + (t.UVMapping = oe), + (t.Uint16Attribute = Jf), + (t.Uint16BufferAttribute = Gi), + (t.Uint32Attribute = em), + (t.Uint32BufferAttribute = ji), + (t.Uint8Attribute = Qf), + (t.Uint8BufferAttribute = Ni), + (t.Uint8ClampedAttribute = Zf), + (t.Uint8ClampedBufferAttribute = Ui), + (t.Uniform = ap), + (t.UniformsLib = Xo), + (t.UniformsUtils = Co), + (t.UnsignedByteType = _e), + (t.UnsignedInt248Type = Fe), + (t.UnsignedIntType = Re), + (t.UnsignedShort4444Type = Oe), + (t.UnsignedShort5551Type = Ie), + (t.UnsignedShort565Type = Be), + (t.UnsignedShortType = Ce), + (t.VSMShadowMap = f), + (t.Vector2 = Jn), + (t.Vector3 = lr), + (t.Vector4 = ir), + (t.VectorKeyframeTrack = th), + (t.Vertex = qf), + (t.VertexColors = kf), + (t.VideoTexture = bc), + (t.WebGL1Renderer = fl), + (t.WebGLCubeRenderTarget = No), + (t.WebGLMultisampleRenderTarget = ar), + (t.WebGLRenderTarget = or), + (t.WebGLRenderTargetCube = dm), + (t.WebGLRenderer = pl), + (t.WebGLUtils = nl), + (t.WireframeGeometry = Ru), + (t.WireframeHelper = cm), + (t.WrapAroundEnding = Wt), + (t.XHRLoader = um), + (t.ZeroCurvatureEnding = jt), + (t.ZeroFactor = P), + (t.ZeroSlopeEnding = Vt), + (t.ZeroStencilOp = un), + (t.sRGBEncoding = Jt), + Object.defineProperty(t, '__esModule', { value: !0 }) + }), + 'object' === typeof i && 'undefined' !== typeof r + ? a(i) + : 'function' === typeof t && t.amd + ? t(['exports'], a) + : a( + ((o = 'undefined' !== typeof globalThis ? globalThis : o || self).THREE = + {}), + ) + }, + {}, + ], + 58: [ + function (e, t, n) { + ;(THREE.DRACOLoader = function (e) { + THREE.Loader.call(this, e), + (this.decoderPath = ''), + (this.decoderConfig = {}), + (this.decoderBinary = null), + (this.decoderPending = null), + (this.workerLimit = 4), + (this.workerPool = []), + (this.workerNextTaskID = 1), + (this.workerSourceURL = ''), + (this.defaultAttributeIDs = { + position: 'POSITION', + normal: 'NORMAL', + color: 'COLOR', + uv: 'TEX_COORD', + }), + (this.defaultAttributeTypes = { + position: 'Float32Array', + normal: 'Float32Array', + color: 'Float32Array', + uv: 'Float32Array', + }) + }), + (THREE.DRACOLoader.prototype = Object.assign( + Object.create(THREE.Loader.prototype), + { + constructor: THREE.DRACOLoader, + setDecoderPath: function (e) { + return (this.decoderPath = e), this + }, + setDecoderConfig: function (e) { + return (this.decoderConfig = e), this + }, + setWorkerLimit: function (e) { + return (this.workerLimit = e), this + }, + setVerbosity: function () { + console.warn( + 'THREE.DRACOLoader: The .setVerbosity() method has been removed.', + ) + }, + setDrawMode: function () { + console.warn( + 'THREE.DRACOLoader: The .setDrawMode() method has been removed.', + ) + }, + setSkipDequantization: function () { + console.warn( + 'THREE.DRACOLoader: The .setSkipDequantization() method has been removed.', + ) + }, + load: function (e, t, n, r) { + var i = new THREE.FileLoader(this.manager) + i.setPath(this.path), + i.setResponseType('arraybuffer'), + i.setRequestHeader(this.requestHeader), + i.setWithCredentials(this.withCredentials), + i.load( + e, + (e) => { + var n = { + attributeIDs: this.defaultAttributeIDs, + attributeTypes: this.defaultAttributeTypes, + useUniqueIDs: !1, + } + this.decodeGeometry(e, n).then(t).catch(r) + }, + n, + r, + ) + }, + decodeDracoFile: function (e, t, n, r) { + var i = { + attributeIDs: n || this.defaultAttributeIDs, + attributeTypes: r || this.defaultAttributeTypes, + useUniqueIDs: !!n, + } + this.decodeGeometry(e, i).then(t) + }, + decodeGeometry: function (e, t) { + for (var n in t.attributeTypes) { + var r = t.attributeTypes[n] + void 0 !== r.BYTES_PER_ELEMENT && (t.attributeTypes[n] = r.name) + } + var i, + o = JSON.stringify(t) + if (THREE.DRACOLoader.taskCache.has(e)) { + var a = THREE.DRACOLoader.taskCache.get(e) + if (a.key === o) return a.promise + if (0 === e.byteLength) + throw new Error( + 'THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.', + ) + } + var s = this.workerNextTaskID++, + l = e.byteLength, + c = this._getWorker(s, l) + .then( + (n) => ( + (i = n), + new Promise((n, r) => { + ;(i._callbacks[s] = { resolve: n, reject: r }), + i.postMessage( + { type: 'decode', id: s, taskConfig: t, buffer: e }, + [e], + ) + }) + ), + ) + .then((e) => this._createGeometry(e.geometry)) + return ( + c + .catch(() => !0) + .then(() => { + i && s && this._releaseTask(i, s) + }), + THREE.DRACOLoader.taskCache.set(e, { key: o, promise: c }), + c + ) + }, + _createGeometry: function (e) { + var t = new THREE.BufferGeometry() + e.index && t.setIndex(new THREE.BufferAttribute(e.index.array, 1)) + for (var n = 0; n < e.attributes.length; n++) { + var r = e.attributes[n], + i = r.name, + o = r.array, + a = r.itemSize + t.setAttribute(i, new THREE.BufferAttribute(o, a)) + } + return t + }, + _loadLibrary: function (e, t) { + var n = new THREE.FileLoader(this.manager) + return ( + n.setPath(this.decoderPath), + n.setResponseType(t), + n.setWithCredentials(this.withCredentials), + new Promise((t, r) => { + n.load(e, t, void 0, r) + }) + ) + }, + preload: function () { + return this._initDecoder(), this + }, + _initDecoder: function () { + if (this.decoderPending) return this.decoderPending + var e = 'object' !== typeof WebAssembly || 'js' === this.decoderConfig.type, + t = [] + return ( + e + ? t.push(this._loadLibrary('draco_decoder.js', 'text')) + : (t.push(this._loadLibrary('draco_wasm_wrapper.js', 'text')), + t.push(this._loadLibrary('draco_decoder.wasm', 'arraybuffer'))), + (this.decoderPending = Promise.all(t).then((t) => { + var n = t[0] + e || (this.decoderConfig.wasmBinary = t[1]) + var r = THREE.DRACOLoader.DRACOWorker.toString(), + i = [ + '/* draco decoder */', + n, + '', + '/* worker */', + r.substring(r.indexOf('{') + 1, r.lastIndexOf('}')), + ].join('\n') + this.workerSourceURL = URL.createObjectURL(new Blob([i])) + })), + this.decoderPending + ) + }, + _getWorker: function (e, t) { + return this._initDecoder().then(() => { + var n + return ( + this.workerPool.length < this.workerLimit + ? (((n = new Worker(this.workerSourceURL))._callbacks = {}), + (n._taskCosts = {}), + (n._taskLoad = 0), + n.postMessage({ type: 'init', decoderConfig: this.decoderConfig }), + (n.onmessage = function (e) { + var t = e.data + switch (t.type) { + case 'decode': + n._callbacks[t.id].resolve(t) + break + case 'error': + n._callbacks[t.id].reject(t) + break + default: + console.error( + 'THREE.DRACOLoader: Unexpected message, "' + t.type + '"', + ) + } + }), + this.workerPool.push(n)) + : this.workerPool.sort(function (e, t) { + return e._taskLoad > t._taskLoad ? -1 : 1 + }), + ((n = this.workerPool[this.workerPool.length - 1])._taskCosts[e] = t), + (n._taskLoad += t), + n + ) + }) + }, + _releaseTask: function (e, t) { + ;(e._taskLoad -= e._taskCosts[t]), + delete e._callbacks[t], + delete e._taskCosts[t] + }, + debug: function () { + console.log( + 'Task load: ', + this.workerPool.map((e) => e._taskLoad), + ) + }, + dispose: function () { + for (var e = 0; e < this.workerPool.length; ++e) + this.workerPool[e].terminate() + return (this.workerPool.length = 0), this + }, + }, + )), + (THREE.DRACOLoader.DRACOWorker = function () { + var e, t + function n(e, t, n, o) { + var a, + s, + l = o.attributeIDs, + c = o.attributeTypes, + u = t.GetEncodedGeometryType(n) + if (u === e.TRIANGULAR_MESH) + (a = new e.Mesh()), (s = t.DecodeBufferToMesh(n, a)) + else { + if (u !== e.POINT_CLOUD) + throw new Error('THREE.DRACOLoader: Unexpected geometry type.') + ;(a = new e.PointCloud()), (s = t.DecodeBufferToPointCloud(n, a)) + } + if (!s.ok() || 0 === a.ptr) + throw new Error('THREE.DRACOLoader: Decoding failed: ' + s.error_msg()) + var h = { index: null, attributes: [] } + for (var d in l) { + var p, + f, + m = self[c[d]] + if (o.useUniqueIDs) (f = l[d]), (p = t.GetAttributeByUniqueId(a, f)) + else { + if (-1 === (f = t.GetAttributeId(a, e[l[d]]))) continue + p = t.GetAttribute(a, f) + } + h.attributes.push(i(e, t, a, d, m, p)) + } + return u === e.TRIANGULAR_MESH && (h.index = r(e, t, a)), e.destroy(a), h + } + function r(e, t, n) { + var r = 3 * n.num_faces(), + i = 4 * r, + o = e._malloc(i) + t.GetTrianglesUInt32Array(n, i, o) + var a = new Uint32Array(e.HEAPF32.buffer, o, r).slice() + return e._free(o), { array: a, itemSize: 1 } + } + function i(e, t, n, r, i, a) { + var s = a.num_components(), + l = n.num_points() * s, + c = l * i.BYTES_PER_ELEMENT, + u = o(e, i), + h = e._malloc(c) + t.GetAttributeDataArrayForAllPoints(n, a, u, c, h) + var d = new i(e.HEAPF32.buffer, h, l).slice() + return e._free(h), { name: r, array: d, itemSize: s } + } + function o(e, t) { + switch (t) { + case Float32Array: + return e.DT_FLOAT32 + case Int8Array: + return e.DT_INT8 + case Int16Array: + return e.DT_INT16 + case Int32Array: + return e.DT_INT32 + case Uint8Array: + return e.DT_UINT8 + case Uint16Array: + return e.DT_UINT16 + case Uint32Array: + return e.DT_UINT32 + } + } + onmessage = function (r) { + var i = r.data + switch (i.type) { + case 'init': + ;(e = i.decoderConfig), + (t = new Promise(function (t) { + ;(e.onModuleLoaded = function (e) { + t({ draco: e }) + }), + DracoDecoderModule(e) + })) + break + case 'decode': + var o = i.buffer, + a = i.taskConfig + t.then((e) => { + var t = e.draco, + r = new t.Decoder(), + s = new t.DecoderBuffer() + s.Init(new Int8Array(o), o.byteLength) + try { + var l = n(t, r, s, a), + c = l.attributes.map((e) => e.array.buffer) + l.index && c.push(l.index.array.buffer), + self.postMessage({ type: 'decode', id: i.id, geometry: l }, c) + } catch (u) { + console.error(u), + self.postMessage({ type: 'error', id: i.id, error: u.message }) + } finally { + t.destroy(s), t.destroy(r) + } + }) + } + } + }), + (THREE.DRACOLoader.taskCache = new WeakMap()), + (THREE.DRACOLoader.setDecoderPath = function () { + console.warn( + 'THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.', + ) + }), + (THREE.DRACOLoader.setDecoderConfig = function () { + console.warn( + 'THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.', + ) + }), + (THREE.DRACOLoader.releaseDecoderModule = function () { + console.warn( + 'THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.', + ) + }), + (THREE.DRACOLoader.getDecoderModule = function () { + console.warn( + 'THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.', + ) + }) + }, + {}, + ], + 59: [ + function (t, n, r) { + THREE.GLTFLoader = (function () { + function t(e) { + THREE.Loader.call(this, e), + (this.dracoLoader = null), + (this.ddsLoader = null), + (this.ktx2Loader = null), + (this.meshoptDecoder = null), + (this.pluginCallbacks = []), + this.register(function (e) { + return new s(e) + }), + this.register(function (e) { + return new c(e) + }), + this.register(function (e) { + return new u(e) + }), + this.register(function (e) { + return new l(e) + }), + this.register(function (e) { + return new o(e) + }), + this.register(function (e) { + return new h(e) + }) + } + function n() { + var e = {} + return { + get: function (t) { + return e[t] + }, + add: function (t, n) { + e[t] = n + }, + remove: function (t) { + delete e[t] + }, + removeAll: function () { + e = {} + }, + } + } + t.prototype = Object.assign(Object.create(THREE.Loader.prototype), { + constructor: t, + load: function (t, n, r, i) { + var o, + a = this + ;(o = + '' !== this.resourcePath + ? this.resourcePath + : '' !== this.path + ? this.path + : THREE.LoaderUtils.extractUrlBase(t)), + this.manager.itemStart(t) + var s = function (e) { + i ? i(e) : console.error(e), a.manager.itemError(t), a.manager.itemEnd(t) + }, + l = new THREE.FileLoader(this.manager) + l.setPath(this.path), + l.setResponseType('arraybuffer'), + l.setRequestHeader(this.requestHeader), + l.setWithCredentials(this.withCredentials), + l.load( + t, + function (r) { + try { + a.parse( + r, + o, + function (e) { + n(e), a.manager.itemEnd(t) + }, + s, + ) + } catch (e) { + s(e) + } + }, + r, + s, + ) + }, + setDRACOLoader: function (e) { + return (this.dracoLoader = e), this + }, + setDDSLoader: function (e) { + return (this.ddsLoader = e), this + }, + setKTX2Loader: function (e) { + return (this.ktx2Loader = e), this + }, + setMeshoptDecoder: function (e) { + return (this.meshoptDecoder = e), this + }, + register: function (e) { + return ( + -1 === this.pluginCallbacks.indexOf(e) && this.pluginCallbacks.push(e), this + ) + }, + unregister: function (e) { + return ( + -1 !== this.pluginCallbacks.indexOf(e) && + this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e), 1), + this + ) + }, + parse: function (e, t, n, o) { + var s, + l = {}, + c = {} + if ('string' === typeof e) s = e + else if (THREE.LoaderUtils.decodeText(new Uint8Array(e, 0, 4)) === d) { + try { + l[r.KHR_BINARY_GLTF] = new m(e) + } catch (x) { + return void (o && o(x)) + } + s = l[r.KHR_BINARY_GLTF].content + } else s = THREE.LoaderUtils.decodeText(new Uint8Array(e)) + var u = JSON.parse(s) + if (void 0 === u.asset || u.asset.version[0] < 2) + o && + o( + new Error( + 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.', + ), + ) + else { + var h = new U(u, { + path: t || this.resourcePath || '', + crossOrigin: this.crossOrigin, + manager: this.manager, + ktx2Loader: this.ktx2Loader, + meshoptDecoder: this.meshoptDecoder, + }) + h.fileLoader.setRequestHeader(this.requestHeader) + for (var p = 0; p < this.pluginCallbacks.length; p++) { + var f = this.pluginCallbacks[p](h) + ;(c[f.name] = f), (l[f.name] = !0) + } + if (u.extensionsUsed) + for (p = 0; p < u.extensionsUsed.length; ++p) { + var y = u.extensionsUsed[p], + w = u.extensionsRequired || [] + switch (y) { + case r.KHR_MATERIALS_UNLIT: + l[y] = new a() + break + case r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: + l[y] = new b() + break + case r.KHR_DRACO_MESH_COMPRESSION: + l[y] = new v(u, this.dracoLoader) + break + case r.MSFT_TEXTURE_DDS: + l[y] = new i(this.ddsLoader) + break + case r.KHR_TEXTURE_TRANSFORM: + l[y] = new g() + break + case r.KHR_MESH_QUANTIZATION: + l[y] = new A() + break + default: + w.indexOf(y) >= 0 && + void 0 === c[y] && + console.warn('THREE.GLTFLoader: Unknown extension "' + y + '".') + } + } + h.setExtensions(l), h.setPlugins(c), h.parse(n, o) + } + }, + }) + var r = { + KHR_BINARY_GLTF: 'KHR_binary_glTF', + KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', + KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', + KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', + KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', + KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', + KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', + KHR_TEXTURE_BASISU: 'KHR_texture_basisu', + KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', + KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', + EXT_TEXTURE_WEBP: 'EXT_texture_webp', + EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression', + MSFT_TEXTURE_DDS: 'MSFT_texture_dds', + } + function i(e) { + if (!e) + throw new Error( + 'THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader', + ) + ;(this.name = r.MSFT_TEXTURE_DDS), (this.ddsLoader = e) + } + function o(e) { + ;(this.parser = e), + (this.name = r.KHR_LIGHTS_PUNCTUAL), + (this.cache = { refs: {}, uses: {} }) + } + function a() { + this.name = r.KHR_MATERIALS_UNLIT + } + function s(e) { + ;(this.parser = e), (this.name = r.KHR_MATERIALS_CLEARCOAT) + } + function l(e) { + ;(this.parser = e), (this.name = r.KHR_MATERIALS_TRANSMISSION) + } + function c(e) { + ;(this.parser = e), (this.name = r.KHR_TEXTURE_BASISU) + } + function u(e) { + ;(this.parser = e), (this.name = r.EXT_TEXTURE_WEBP), (this.isSupported = null) + } + function h(e) { + ;(this.name = r.EXT_MESHOPT_COMPRESSION), (this.parser = e) + } + ;(o.prototype._markDefs = function () { + for ( + var e = this.parser, t = this.parser.json.nodes || [], n = 0, r = t.length; + n < r; + n++ + ) { + var i = t[n] + i.extensions && + i.extensions[this.name] && + void 0 !== i.extensions[this.name].light && + e._addNodeRef(this.cache, i.extensions[this.name].light) + } + }), + (o.prototype._loadLight = function (e) { + var t = this.parser, + n = 'light:' + e, + r = t.cache.get(n) + if (r) return r + var i, + o = t.json, + a = (((o.extensions && o.extensions[this.name]) || {}).lights || [])[e], + s = new THREE.Color(16777215) + void 0 !== a.color && s.fromArray(a.color) + var l = void 0 !== a.range ? a.range : 0 + switch (a.type) { + case 'directional': + ;(i = new THREE.DirectionalLight(s)).target.position.set(0, 0, -1), + i.add(i.target) + break + case 'point': + ;(i = new THREE.PointLight(s)).distance = l + break + case 'spot': + ;((i = new THREE.SpotLight(s)).distance = l), + (a.spot = a.spot || {}), + (a.spot.innerConeAngle = + void 0 !== a.spot.innerConeAngle ? a.spot.innerConeAngle : 0), + (a.spot.outerConeAngle = + void 0 !== a.spot.outerConeAngle + ? a.spot.outerConeAngle + : Math.PI / 4), + (i.angle = a.spot.outerConeAngle), + (i.penumbra = 1 - a.spot.innerConeAngle / a.spot.outerConeAngle), + i.target.position.set(0, 0, -1), + i.add(i.target) + break + default: + throw new Error('THREE.GLTFLoader: Unexpected light type: ' + a.type) + } + return ( + i.position.set(0, 0, 0), + (i.decay = 2), + void 0 !== a.intensity && (i.intensity = a.intensity), + (i.name = t.createUniqueName(a.name || 'light_' + e)), + (r = Promise.resolve(i)), + t.cache.add(n, r), + r + ) + }), + (o.prototype.createNodeAttachment = function (e) { + var t = this, + n = this.parser, + r = n.json.nodes[e], + i = ((r.extensions && r.extensions[this.name]) || {}).light + return void 0 === i + ? null + : this._loadLight(i).then(function (e) { + return n._getNodeRef(t.cache, i, e) + }) + }), + (a.prototype.getMaterialType = function () { + return THREE.MeshBasicMaterial + }), + (a.prototype.extendParams = function (e, t, n) { + var r = [] + ;(e.color = new THREE.Color(1, 1, 1)), (e.opacity = 1) + var i = t.pbrMetallicRoughness + if (i) { + if (Array.isArray(i.baseColorFactor)) { + var o = i.baseColorFactor + e.color.fromArray(o), (e.opacity = o[3]) + } + void 0 !== i.baseColorTexture && + r.push(n.assignTexture(e, 'map', i.baseColorTexture)) + } + return Promise.all(r) + }), + (s.prototype.getMaterialType = function (e) { + var t = this.parser.json.materials[e] + return t.extensions && t.extensions[this.name] + ? THREE.MeshPhysicalMaterial + : null + }), + (s.prototype.extendMaterialParams = function (e, t) { + var n = this.parser, + r = n.json.materials[e] + if (!r.extensions || !r.extensions[this.name]) return Promise.resolve() + var i = [], + o = r.extensions[this.name] + if ( + (void 0 !== o.clearcoatFactor && (t.clearcoat = o.clearcoatFactor), + void 0 !== o.clearcoatTexture && + i.push(n.assignTexture(t, 'clearcoatMap', o.clearcoatTexture)), + void 0 !== o.clearcoatRoughnessFactor && + (t.clearcoatRoughness = o.clearcoatRoughnessFactor), + void 0 !== o.clearcoatRoughnessTexture && + i.push( + n.assignTexture( + t, + 'clearcoatRoughnessMap', + o.clearcoatRoughnessTexture, + ), + ), + void 0 !== o.clearcoatNormalTexture && + (i.push( + n.assignTexture(t, 'clearcoatNormalMap', o.clearcoatNormalTexture), + ), + void 0 !== o.clearcoatNormalTexture.scale)) + ) { + var a = o.clearcoatNormalTexture.scale + t.clearcoatNormalScale = new THREE.Vector2(a, -a) + } + return Promise.all(i) + }), + (l.prototype.getMaterialType = function (e) { + var t = this.parser.json.materials[e] + return t.extensions && t.extensions[this.name] + ? THREE.MeshPhysicalMaterial + : null + }), + (l.prototype.extendMaterialParams = function (e, t) { + var n = this.parser, + r = n.json.materials[e] + if (!r.extensions || !r.extensions[this.name]) return Promise.resolve() + var i = [], + o = r.extensions[this.name] + return ( + void 0 !== o.transmissionFactor && (t.transmission = o.transmissionFactor), + void 0 !== o.transmissionTexture && + i.push(n.assignTexture(t, 'transmissionMap', o.transmissionTexture)), + Promise.all(i) + ) + }), + (c.prototype.loadTexture = function (e) { + var t = this.parser, + n = t.json, + r = n.textures[e] + if (!r.extensions || !r.extensions[this.name]) return null + var i = r.extensions[this.name], + o = n.images[i.source], + a = t.options.ktx2Loader + if (!a) { + if (n.extensionsRequired && n.extensionsRequired.indexOf(this.name) >= 0) + throw new Error( + 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures', + ) + return null + } + return t.loadTextureImage(e, o, a) + }), + (u.prototype.loadTexture = function (e) { + var t = this.name, + n = this.parser, + r = n.json, + i = r.textures[e] + if (!i.extensions || !i.extensions[t]) return null + var o = i.extensions[t], + a = r.images[o.source], + s = a.uri ? n.options.manager.getHandler(a.uri) : n.textureLoader + return this.detectSupport().then(function (i) { + if (i) return n.loadTextureImage(e, a, s) + if (r.extensionsRequired && r.extensionsRequired.indexOf(t) >= 0) + throw new Error( + 'THREE.GLTFLoader: WebP required by asset but unsupported.', + ) + return n.loadTexture(e) + }) + }), + (u.prototype.detectSupport = function () { + return ( + this.isSupported || + (this.isSupported = new Promise(function (e) { + var t = new Image() + ;(t.src = + 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'), + (t.onload = t.onerror = + function () { + e(1 === t.height) + }) + })), + this.isSupported + ) + }), + (h.prototype.loadBufferView = function (e) { + var t = this.parser.json, + n = t.bufferViews[e] + if (n.extensions && n.extensions[this.name]) { + var r = n.extensions[this.name], + i = this.parser.getDependency('buffer', r.buffer), + o = this.parser.options.meshoptDecoder + if (!o || !o.supported) { + if (t.extensionsRequired && t.extensionsRequired.indexOf(this.name) >= 0) + throw new Error( + 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files', + ) + return null + } + return Promise.all([i, o.ready]).then(function (e) { + var t = r.byteOffset || 0, + n = r.byteLength || 0, + i = r.count, + a = r.byteStride, + s = new ArrayBuffer(i * a), + l = new Uint8Array(e[0], t, n) + return o.decodeGltfBuffer(new Uint8Array(s), i, a, l, r.mode, r.filter), s + }) + } + return null + }) + var d = 'glTF', + p = 12, + f = { JSON: 1313821514, BIN: 5130562 } + function m(e) { + ;(this.name = r.KHR_BINARY_GLTF), (this.content = null), (this.body = null) + var t = new DataView(e, 0, p) + if ( + ((this.header = { + magic: THREE.LoaderUtils.decodeText(new Uint8Array(e.slice(0, 4))), + version: t.getUint32(4, !0), + length: t.getUint32(8, !0), + }), + this.header.magic !== d) + ) + throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.') + if (this.header.version < 2) + throw new Error('THREE.GLTFLoader: Legacy binary file detected.') + for (var n = this.header.length - p, i = new DataView(e, p), o = 0; o < n; ) { + var a = i.getUint32(o, !0) + o += 4 + var s = i.getUint32(o, !0) + if (((o += 4), s === f.JSON)) { + var l = new Uint8Array(e, p + o, a) + this.content = THREE.LoaderUtils.decodeText(l) + } else if (s === f.BIN) { + var c = p + o + this.body = e.slice(c, c + a) + } + o += a + } + if (null === this.content) + throw new Error('THREE.GLTFLoader: JSON content not found.') + } + function v(e, t) { + if (!t) throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.') + ;(this.name = r.KHR_DRACO_MESH_COMPRESSION), + (this.json = e), + (this.dracoLoader = t), + this.dracoLoader.preload() + } + function g() { + this.name = r.KHR_TEXTURE_TRANSFORM + } + function y(e) { + THREE.MeshStandardMaterial.call(this), + (this.isGLTFSpecularGlossinessMaterial = !0) + var t = [ + '#ifdef USE_SPECULARMAP', + '\tuniform sampler2D specularMap;', + '#endif', + ].join('\n'), + n = [ + '#ifdef USE_GLOSSINESSMAP', + '\tuniform sampler2D glossinessMap;', + '#endif', + ].join('\n'), + r = [ + 'vec3 specularFactor = specular;', + '#ifdef USE_SPECULARMAP', + '\tvec4 texelSpecular = texture2D( specularMap, vUv );', + '\ttexelSpecular = sRGBToLinear( texelSpecular );', + '\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', + '\tspecularFactor *= texelSpecular.rgb;', + '#endif', + ].join('\n'), + i = [ + 'float glossinessFactor = glossiness;', + '#ifdef USE_GLOSSINESSMAP', + '\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );', + '\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', + '\tglossinessFactor *= texelGlossiness.a;', + '#endif', + ].join('\n'), + o = [ + 'PhysicalMaterial material;', + 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', + 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', + 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', + 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', + 'material.specularRoughness += geometryRoughness;', + 'material.specularRoughness = min( material.specularRoughness, 1.0 );', + 'material.specularColor = specularFactor;', + ].join('\n'), + a = { + specular: { value: new THREE.Color().setHex(16777215) }, + glossiness: { value: 1 }, + specularMap: { value: null }, + glossinessMap: { value: null }, + } + ;(this._extraUniforms = a), + (this.onBeforeCompile = function (e) { + for (var s in a) e.uniforms[s] = a[s] + e.fragmentShader = e.fragmentShader + .replace('uniform float roughness;', 'uniform vec3 specular;') + .replace('uniform float metalness;', 'uniform float glossiness;') + .replace('#include <roughnessmap_pars_fragment>', t) + .replace('#include <metalnessmap_pars_fragment>', n) + .replace('#include <roughnessmap_fragment>', r) + .replace('#include <metalnessmap_fragment>', i) + .replace('#include <lights_physical_fragment>', o) + }), + Object.defineProperties(this, { + specular: { + get: function () { + return a.specular.value + }, + set: function (e) { + a.specular.value = e + }, + }, + specularMap: { + get: function () { + return a.specularMap.value + }, + set: function (e) { + ;(a.specularMap.value = e), + e + ? (this.defines.USE_SPECULARMAP = '') + : delete this.defines.USE_SPECULARMAP + }, + }, + glossiness: { + get: function () { + return a.glossiness.value + }, + set: function (e) { + a.glossiness.value = e + }, + }, + glossinessMap: { + get: function () { + return a.glossinessMap.value + }, + set: function (e) { + ;(a.glossinessMap.value = e), + e + ? ((this.defines.USE_GLOSSINESSMAP = ''), + (this.defines.USE_UV = '')) + : (delete this.defines.USE_GLOSSINESSMAP, + delete this.defines.USE_UV) + }, + }, + }), + delete this.metalness, + delete this.roughness, + delete this.metalnessMap, + delete this.roughnessMap, + this.setValues(e) + } + function b() { + return { + name: r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS, + specularGlossinessParams: [ + 'color', + 'map', + 'lightMap', + 'lightMapIntensity', + 'aoMap', + 'aoMapIntensity', + 'emissive', + 'emissiveIntensity', + 'emissiveMap', + 'bumpMap', + 'bumpScale', + 'normalMap', + 'normalMapType', + 'displacementMap', + 'displacementScale', + 'displacementBias', + 'specularMap', + 'specular', + 'glossinessMap', + 'glossiness', + 'alphaMap', + 'envMap', + 'envMapIntensity', + 'refractionRatio', + ], + getMaterialType: function () { + return y + }, + extendParams: function (e, t, n) { + var r = t.extensions[this.name] + ;(e.color = new THREE.Color(1, 1, 1)), (e.opacity = 1) + var i = [] + if (Array.isArray(r.diffuseFactor)) { + var o = r.diffuseFactor + e.color.fromArray(o), (e.opacity = o[3]) + } + if ( + (void 0 !== r.diffuseTexture && + i.push(n.assignTexture(e, 'map', r.diffuseTexture)), + (e.emissive = new THREE.Color(0, 0, 0)), + (e.glossiness = void 0 !== r.glossinessFactor ? r.glossinessFactor : 1), + (e.specular = new THREE.Color(1, 1, 1)), + Array.isArray(r.specularFactor) && e.specular.fromArray(r.specularFactor), + void 0 !== r.specularGlossinessTexture) + ) { + var a = r.specularGlossinessTexture + i.push(n.assignTexture(e, 'glossinessMap', a)), + i.push(n.assignTexture(e, 'specularMap', a)) + } + return Promise.all(i) + }, + createMaterial: function (e) { + var t = new y(e) + return ( + (t.fog = !0), + (t.color = e.color), + (t.map = void 0 === e.map ? null : e.map), + (t.lightMap = null), + (t.lightMapIntensity = 1), + (t.aoMap = void 0 === e.aoMap ? null : e.aoMap), + (t.aoMapIntensity = 1), + (t.emissive = e.emissive), + (t.emissiveIntensity = 1), + (t.emissiveMap = void 0 === e.emissiveMap ? null : e.emissiveMap), + (t.bumpMap = void 0 === e.bumpMap ? null : e.bumpMap), + (t.bumpScale = 1), + (t.normalMap = void 0 === e.normalMap ? null : e.normalMap), + (t.normalMapType = THREE.TangentSpaceNormalMap), + e.normalScale && (t.normalScale = e.normalScale), + (t.displacementMap = null), + (t.displacementScale = 1), + (t.displacementBias = 0), + (t.specularMap = void 0 === e.specularMap ? null : e.specularMap), + (t.specular = e.specular), + (t.glossinessMap = void 0 === e.glossinessMap ? null : e.glossinessMap), + (t.glossiness = e.glossiness), + (t.alphaMap = null), + (t.envMap = void 0 === e.envMap ? null : e.envMap), + (t.envMapIntensity = 1), + (t.refractionRatio = 0.98), + t + ) + }, + } + } + function A() { + this.name = r.KHR_MESH_QUANTIZATION + } + function w(e, t, n, r) { + THREE.Interpolant.call(this, e, t, n, r) + } + ;(v.prototype.decodePrimitive = function (e, t) { + var n = this.json, + r = this.dracoLoader, + i = e.extensions[this.name].bufferView, + o = e.extensions[this.name].attributes, + a = {}, + s = {}, + l = {} + for (var c in o) { + var u = S[c] || c.toLowerCase() + a[u] = o[c] + } + for (c in e.attributes) + if (((u = S[c] || c.toLowerCase()), void 0 !== o[c])) { + var h = n.accessors[e.attributes[c]], + d = E[h.componentType] + ;(l[u] = d), (s[u] = !0 === h.normalized) + } + return t.getDependency('bufferView', i).then(function (e) { + return new Promise(function (t) { + r.decodeDracoFile( + e, + function (e) { + for (var n in e.attributes) { + var r = e.attributes[n], + i = s[n] + void 0 !== i && (r.normalized = i) + } + t(e) + }, + a, + l, + ) + }) + }) + }), + (g.prototype.extendTexture = function (e, t) { + return ( + (e = e.clone()), + void 0 !== t.offset && e.offset.fromArray(t.offset), + void 0 !== t.rotation && (e.rotation = t.rotation), + void 0 !== t.scale && e.repeat.fromArray(t.scale), + void 0 !== t.texCoord && + console.warn( + 'THREE.GLTFLoader: Custom UV sets in "' + + this.name + + '" extension not yet supported.', + ), + (e.needsUpdate = !0), + e + ) + }), + (y.prototype = Object.create(THREE.MeshStandardMaterial.prototype)), + (y.prototype.constructor = y), + (y.prototype.copy = function (e) { + return ( + THREE.MeshStandardMaterial.prototype.copy.call(this, e), + (this.specularMap = e.specularMap), + this.specular.copy(e.specular), + (this.glossinessMap = e.glossinessMap), + (this.glossiness = e.glossiness), + delete this.metalness, + delete this.roughness, + delete this.metalnessMap, + delete this.roughnessMap, + this + ) + }), + (w.prototype = Object.create(THREE.Interpolant.prototype)), + (w.prototype.constructor = w), + (w.prototype.copySampleValue_ = function (e) { + for ( + var t = this.resultBuffer, + n = this.sampleValues, + r = this.valueSize, + i = e * r * 3 + r, + o = 0; + o !== r; + o++ + ) + t[o] = n[i + o] + return t + }), + (w.prototype.beforeStart_ = w.prototype.copySampleValue_), + (w.prototype.afterEnd_ = w.prototype.copySampleValue_), + (w.prototype.interpolate_ = function (e, t, n, r) { + for ( + var i = this.resultBuffer, + o = this.sampleValues, + a = this.valueSize, + s = 2 * a, + l = 3 * a, + c = r - t, + u = (n - t) / c, + h = u * u, + d = h * u, + p = e * l, + f = p - l, + m = -2 * d + 3 * h, + v = d - h, + g = 1 - m, + y = v - h + u, + b = 0; + b !== a; + b++ + ) { + var A = o[f + b + a], + w = o[f + b + s] * c, + x = o[p + b + a], + E = o[p + b] * c + i[b] = g * A + y * w + m * x + v * E + } + return i + }) + var x = { + FLOAT: 5126, + FLOAT_MAT3: 35675, + FLOAT_MAT4: 35676, + FLOAT_VEC2: 35664, + FLOAT_VEC3: 35665, + FLOAT_VEC4: 35666, + LINEAR: 9729, + REPEAT: 10497, + SAMPLER_2D: 35678, + POINTS: 0, + LINES: 1, + LINE_LOOP: 2, + LINE_STRIP: 3, + TRIANGLES: 4, + TRIANGLE_STRIP: 5, + TRIANGLE_FAN: 6, + UNSIGNED_BYTE: 5121, + UNSIGNED_SHORT: 5123, + }, + E = { + 5120: Int8Array, + 5121: Uint8Array, + 5122: Int16Array, + 5123: Uint16Array, + 5125: Uint32Array, + 5126: Float32Array, + }, + M = { + 9728: THREE.NearestFilter, + 9729: THREE.LinearFilter, + 9984: THREE.NearestMipmapNearestFilter, + 9985: THREE.LinearMipmapNearestFilter, + 9986: THREE.NearestMipmapLinearFilter, + 9987: THREE.LinearMipmapLinearFilter, + }, + _ = { + 33071: THREE.ClampToEdgeWrapping, + 33648: THREE.MirroredRepeatWrapping, + 10497: THREE.RepeatWrapping, + }, + T = { SCALAR: 1, VEC2: 2, VEC3: 3, VEC4: 4, MAT2: 4, MAT3: 9, MAT4: 16 }, + S = { + POSITION: 'position', + NORMAL: 'normal', + TANGENT: 'tangent', + TEXCOORD_0: 'uv', + TEXCOORD_1: 'uv2', + COLOR_0: 'color', + WEIGHTS_0: 'skinWeight', + JOINTS_0: 'skinIndex', + }, + C = { + scale: 'scale', + translation: 'position', + rotation: 'quaternion', + weights: 'morphTargetInfluences', + }, + L = { + CUBICSPLINE: void 0, + LINEAR: THREE.InterpolateLinear, + STEP: THREE.InterpolateDiscrete, + }, + R = { OPAQUE: 'OPAQUE', MASK: 'MASK', BLEND: 'BLEND' } + function P(e, t) { + return 'string' !== typeof e || '' === e + ? '' + : (/^https?:\/\//i.test(t) && + /^\//.test(e) && + (t = t.replace(/(^https?:\/\/[^\/]+).*/i, '$1')), + /^(https?:)?\/\//i.test(e) || + /^data:.*,.*$/i.test(e) || + /^blob:.*$/i.test(e) + ? e + : t + e) + } + function D(e) { + return ( + void 0 === e.DefaultMaterial && + (e.DefaultMaterial = new THREE.MeshStandardMaterial({ + color: 16777215, + emissive: 0, + metalness: 1, + roughness: 1, + transparent: !1, + depthTest: !0, + side: THREE.FrontSide, + })), + e.DefaultMaterial + ) + } + function O(e, t, n) { + for (var r in n.extensions) + void 0 === e[r] && + ((t.userData.gltfExtensions = t.userData.gltfExtensions || {}), + (t.userData.gltfExtensions[r] = n.extensions[r])) + } + function I(e, t) { + void 0 !== t.extras && + ('object' === typeof t.extras + ? Object.assign(e.userData, t.extras) + : console.warn( + 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + t.extras, + )) + } + function B(e, t, n) { + for ( + var r = !1, i = !1, o = 0, a = t.length; + o < a && + (void 0 !== (c = t[o]).POSITION && (r = !0), + void 0 !== c.NORMAL && (i = !0), + !r || !i); + o++ + ); + if (!r && !i) return Promise.resolve(e) + var s = [], + l = [] + for (o = 0, a = t.length; o < a; o++) { + var c = t[o] + if (r) { + var u = + void 0 !== c.POSITION + ? n.getDependency('accessor', c.POSITION) + : e.attributes.position + s.push(u) + } + i && + ((u = + void 0 !== c.NORMAL + ? n.getDependency('accessor', c.NORMAL) + : e.attributes.normal), + l.push(u)) + } + return Promise.all([Promise.all(s), Promise.all(l)]).then(function (t) { + var n = t[0], + o = t[1] + return ( + r && (e.morphAttributes.position = n), + i && (e.morphAttributes.normal = o), + (e.morphTargetsRelative = !0), + e + ) + }) + } + function F(e, t) { + if ((e.updateMorphTargets(), void 0 !== t.weights)) + for (var n = 0, r = t.weights.length; n < r; n++) + e.morphTargetInfluences[n] = t.weights[n] + if (t.extras && Array.isArray(t.extras.targetNames)) { + var i = t.extras.targetNames + if (e.morphTargetInfluences.length === i.length) + for (e.morphTargetDictionary = {}, n = 0, r = i.length; n < r; n++) + e.morphTargetDictionary[i[n]] = n + else + console.warn( + 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.', + ) + } + } + function k(e) { + var t = e.extensions && e.extensions[r.KHR_DRACO_MESH_COMPRESSION] + return t + ? 'draco:' + t.bufferView + ':' + t.indices + ':' + N(t.attributes) + : e.indices + ':' + N(e.attributes) + ':' + e.mode + } + function N(e) { + for (var t = '', n = Object.keys(e).sort(), r = 0, i = n.length; r < i; r++) + t += n[r] + ':' + e[n[r]] + ';' + return t + } + function U(e, t) { + ;(this.json = e || {}), + (this.extensions = {}), + (this.plugins = {}), + (this.options = t || {}), + (this.cache = new n()), + (this.associations = new Map()), + (this.primitiveCache = {}), + (this.meshCache = { refs: {}, uses: {} }), + (this.cameraCache = { refs: {}, uses: {} }), + (this.lightCache = { refs: {}, uses: {} }), + (this.nodeNamesUsed = {}), + 'undefined' !== typeof createImageBitmap && + !1 === /Firefox/.test(navigator.userAgent) + ? (this.textureLoader = new THREE.ImageBitmapLoader(this.options.manager)) + : (this.textureLoader = new THREE.TextureLoader(this.options.manager)), + this.textureLoader.setCrossOrigin(this.options.crossOrigin), + (this.fileLoader = new THREE.FileLoader(this.options.manager)), + this.fileLoader.setResponseType('arraybuffer'), + 'use-credentials' === this.options.crossOrigin && + this.fileLoader.setWithCredentials(!0) + } + function H(e, t, n) { + var r = t.attributes, + i = new THREE.Box3() + if (void 0 !== r.POSITION) { + var o = (d = n.json.accessors[r.POSITION]).min, + a = d.max + if (void 0 !== o && void 0 !== a) { + i.set( + new THREE.Vector3(o[0], o[1], o[2]), + new THREE.Vector3(a[0], a[1], a[2]), + ) + var s = t.targets + if (void 0 !== s) { + for ( + var l = new THREE.Vector3(), + c = new THREE.Vector3(), + u = 0, + h = s.length; + u < h; + u++ + ) { + var d, + p = s[u] + if (void 0 !== p.POSITION) + (o = (d = n.json.accessors[p.POSITION]).min), + (a = d.max), + void 0 !== o && void 0 !== a + ? (c.setX(Math.max(Math.abs(o[0]), Math.abs(a[0]))), + c.setY(Math.max(Math.abs(o[1]), Math.abs(a[1]))), + c.setZ(Math.max(Math.abs(o[2]), Math.abs(a[2]))), + l.max(c)) + : console.warn( + 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.', + ) + } + i.expandByVector(l) + } + e.boundingBox = i + var f = new THREE.Sphere() + i.getCenter(f.center), + (f.radius = i.min.distanceTo(i.max) / 2), + (e.boundingSphere = f) + } else + console.warn( + 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.', + ) + } + } + function G(e, t, n) { + var r = t.attributes, + i = [] + function o(t, r) { + return n.getDependency('accessor', t).then(function (t) { + e.setAttribute(r, t) + }) + } + for (var a in r) { + var s = S[a] || a.toLowerCase() + s in e.attributes || i.push(o(r[a], s)) + } + if (void 0 !== t.indices && !e.index) { + var l = n.getDependency('accessor', t.indices).then(function (t) { + e.setIndex(t) + }) + i.push(l) + } + return ( + I(e, t), + H(e, t, n), + Promise.all(i).then(function () { + return void 0 !== t.targets ? B(e, t.targets, n) : e + }) + ) + } + function z(e, t) { + var n = e.getIndex() + if (null === n) { + var r = [], + i = e.getAttribute('position') + if (void 0 === i) + return ( + console.error( + 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.', + ), + e + ) + for (var o = 0; o < i.count; o++) r.push(o) + e.setIndex(r), (n = e.getIndex()) + } + var a = n.count - 2, + s = [] + if (t === THREE.TriangleFanDrawMode) + for (o = 1; o <= a; o++) + s.push(n.getX(0)), s.push(n.getX(o)), s.push(n.getX(o + 1)) + else + for (o = 0; o < a; o++) + o % 2 === 0 + ? (s.push(n.getX(o)), s.push(n.getX(o + 1)), s.push(n.getX(o + 2))) + : (s.push(n.getX(o + 2)), s.push(n.getX(o + 1)), s.push(n.getX(o))) + s.length / 3 !== a && + console.error( + 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.', + ) + var l = e.clone() + return l.setIndex(s), l + } + return ( + (U.prototype.setExtensions = function (e) { + this.extensions = e + }), + (U.prototype.setPlugins = function (e) { + this.plugins = e + }), + (U.prototype.parse = function (e, t) { + var n = this, + r = this.json, + i = this.extensions + this.cache.removeAll(), + this._invokeAll(function (e) { + return e._markDefs && e._markDefs() + }), + Promise.all([ + this.getDependencies('scene'), + this.getDependencies('animation'), + this.getDependencies('camera'), + ]) + .then(function (t) { + var o = { + scene: t[0][r.scene || 0], + scenes: t[0], + animations: t[1], + cameras: t[2], + asset: r.asset, + parser: n, + userData: {}, + } + O(i, o, r), I(o, r), e(o) + }) + .catch(t) + }), + (U.prototype._markDefs = function () { + for ( + var e = this.json.nodes || [], + t = this.json.skins || [], + n = this.json.meshes || [], + r = 0, + i = t.length; + r < i; + r++ + ) + for (var o = t[r].joints, a = 0, s = o.length; a < s; a++) + e[o[a]].isBone = !0 + for (var l = 0, c = e.length; l < c; l++) { + var u = e[l] + void 0 !== u.mesh && + (this._addNodeRef(this.meshCache, u.mesh), + void 0 !== u.skin && (n[u.mesh].isSkinnedMesh = !0)), + void 0 !== u.camera && this._addNodeRef(this.cameraCache, u.camera) + } + }), + (U.prototype._addNodeRef = function (e, t) { + void 0 !== t && + (void 0 === e.refs[t] && (e.refs[t] = e.uses[t] = 0), e.refs[t]++) + }), + (U.prototype._getNodeRef = function (e, t, n) { + if (e.refs[t] <= 1) return n + var r = n.clone() + return (r.name += '_instance_' + e.uses[t]++), r + }), + (U.prototype._invokeOne = function (e) { + var t = Object.values(this.plugins) + t.push(this) + for (var n = 0; n < t.length; n++) { + var r = e(t[n]) + if (r) return r + } + }), + (U.prototype._invokeAll = function (e) { + var t = Object.values(this.plugins) + t.unshift(this) + for (var n = [], r = 0; r < t.length; r++) { + var i = e(t[r]) + i && n.push(i) + } + return n + }), + (U.prototype.getDependency = function (e, t) { + var n = e + ':' + t, + r = this.cache.get(n) + if (!r) { + switch (e) { + case 'scene': + r = this.loadScene(t) + break + case 'node': + r = this.loadNode(t) + break + case 'mesh': + r = this._invokeOne(function (e) { + return e.loadMesh && e.loadMesh(t) + }) + break + case 'accessor': + r = this.loadAccessor(t) + break + case 'bufferView': + r = this._invokeOne(function (e) { + return e.loadBufferView && e.loadBufferView(t) + }) + break + case 'buffer': + r = this.loadBuffer(t) + break + case 'material': + r = this._invokeOne(function (e) { + return e.loadMaterial && e.loadMaterial(t) + }) + break + case 'texture': + r = this._invokeOne(function (e) { + return e.loadTexture && e.loadTexture(t) + }) + break + case 'skin': + r = this.loadSkin(t) + break + case 'animation': + r = this.loadAnimation(t) + break + case 'camera': + r = this.loadCamera(t) + break + default: + throw new Error('Unknown type: ' + e) + } + this.cache.add(n, r) + } + return r + }), + (U.prototype.getDependencies = function (e) { + var t = this.cache.get(e) + if (!t) { + var n = this, + r = this.json[e + ('mesh' === e ? 'es' : 's')] || [] + ;(t = Promise.all( + r.map(function (t, r) { + return n.getDependency(e, r) + }), + )), + this.cache.add(e, t) + } + return t + }), + (U.prototype.loadBuffer = function (e) { + var t = this.json.buffers[e], + n = this.fileLoader + if (t.type && 'arraybuffer' !== t.type) + throw new Error( + 'THREE.GLTFLoader: ' + t.type + ' buffer type is not supported.', + ) + if (void 0 === t.uri && 0 === e) + return Promise.resolve(this.extensions[r.KHR_BINARY_GLTF].body) + var i = this.options + return new Promise(function (e, r) { + n.load(P(t.uri, i.path), e, void 0, function () { + r(new Error('THREE.GLTFLoader: Failed to load buffer "' + t.uri + '".')) + }) + }) + }), + (U.prototype.loadBufferView = function (e) { + var t = this.json.bufferViews[e] + return this.getDependency('buffer', t.buffer).then(function (e) { + var n = t.byteLength || 0, + r = t.byteOffset || 0 + return e.slice(r, r + n) + }) + }), + (U.prototype.loadAccessor = function (e) { + var t = this, + n = this.json, + r = this.json.accessors[e] + if (void 0 === r.bufferView && void 0 === r.sparse) + return Promise.resolve(null) + var i = [] + return ( + void 0 !== r.bufferView + ? i.push(this.getDependency('bufferView', r.bufferView)) + : i.push(null), + void 0 !== r.sparse && + (i.push(this.getDependency('bufferView', r.sparse.indices.bufferView)), + i.push(this.getDependency('bufferView', r.sparse.values.bufferView))), + Promise.all(i).then(function (e) { + var i, + o, + a = e[0], + s = T[r.type], + l = E[r.componentType], + c = l.BYTES_PER_ELEMENT, + u = c * s, + h = r.byteOffset || 0, + d = + void 0 !== r.bufferView + ? n.bufferViews[r.bufferView].byteStride + : void 0, + p = !0 === r.normalized + if (d && d !== u) { + var f = Math.floor(h / d), + m = + 'InterleavedBuffer:' + + r.bufferView + + ':' + + r.componentType + + ':' + + f + + ':' + + r.count, + v = t.cache.get(m) + v || + ((i = new l(a, f * d, (r.count * d) / c)), + (v = new THREE.InterleavedBuffer(i, d / c)), + t.cache.add(m, v)), + (o = new THREE.InterleavedBufferAttribute(v, s, (h % d) / c, p)) + } else (i = null === a ? new l(r.count * s) : new l(a, h, r.count * s)), (o = new THREE.BufferAttribute(i, s, p)) + if (void 0 !== r.sparse) { + var g = T.SCALAR, + y = E[r.sparse.indices.componentType], + b = r.sparse.indices.byteOffset || 0, + A = r.sparse.values.byteOffset || 0, + w = new y(e[1], b, r.sparse.count * g), + x = new l(e[2], A, r.sparse.count * s) + null !== a && + (o = new THREE.BufferAttribute( + o.array.slice(), + o.itemSize, + o.normalized, + )) + for (var M = 0, _ = w.length; M < _; M++) { + var S = w[M] + if ( + (o.setX(S, x[M * s]), + s >= 2 && o.setY(S, x[M * s + 1]), + s >= 3 && o.setZ(S, x[M * s + 2]), + s >= 4 && o.setW(S, x[M * s + 3]), + s >= 5) + ) + throw new Error( + 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.', + ) + } + } + return o + }) + ) + }), + (U.prototype.loadTexture = function (e) { + var t, + n, + i = this, + o = this.json, + a = this.options, + s = o.textures[e], + l = s.extensions || {} + return ( + (t = l[r.MSFT_TEXTURE_DDS] + ? o.images[l[r.MSFT_TEXTURE_DDS].source] + : o.images[s.source]).uri && (n = a.manager.getHandler(t.uri)), + n || + (n = l[r.MSFT_TEXTURE_DDS] + ? i.extensions[r.MSFT_TEXTURE_DDS].ddsLoader + : this.textureLoader), + this.loadTextureImage(e, t, n) + ) + }), + (U.prototype.loadTextureImage = function (e, t, n) { + var r = this, + i = this.json, + o = this.options, + a = i.textures[e], + s = self.URL || self.webkitURL, + l = t.uri, + c = !1, + u = !0 + return ( + 'image/jpeg' === t.mimeType && (u = !1), + void 0 !== t.bufferView && + (l = r.getDependency('bufferView', t.bufferView).then(function (e) { + if ('image/png' === t.mimeType) { + var n = new DataView(e, 25, 1).getUint8(0, !1) + u = 6 === n || 4 === n || 3 === n + } + c = !0 + var r = new Blob([e], { type: t.mimeType }) + return (l = s.createObjectURL(r)) + })), + Promise.resolve(l) + .then(function (e) { + return new Promise(function (t, r) { + var i = t + !0 === n.isImageBitmapLoader && + (i = function (e) { + t(new THREE.CanvasTexture(e)) + }), + n.load(P(e, o.path), i, void 0, r) + }) + }) + .then(function (t) { + !0 === c && s.revokeObjectURL(l), + (t.flipY = !1), + a.name && (t.name = a.name), + u || (t.format = THREE.RGBFormat) + var n = (i.samplers || {})[a.sampler] || {} + return ( + (t.magFilter = M[n.magFilter] || THREE.LinearFilter), + (t.minFilter = M[n.minFilter] || THREE.LinearMipmapLinearFilter), + (t.wrapS = _[n.wrapS] || THREE.RepeatWrapping), + (t.wrapT = _[n.wrapT] || THREE.RepeatWrapping), + r.associations.set(t, { type: 'textures', index: e }), + t + ) + }) + ) + }), + (U.prototype.assignTexture = function (e, t, n) { + var i = this + return this.getDependency('texture', n.index).then(function (o) { + if ( + (void 0 === n.texCoord || + 0 == n.texCoord || + ('aoMap' === t && 1 == n.texCoord) || + console.warn( + 'THREE.GLTFLoader: Custom UV set ' + + n.texCoord + + ' for texture ' + + t + + ' not yet supported.', + ), + i.extensions[r.KHR_TEXTURE_TRANSFORM]) + ) { + var a = + void 0 !== n.extensions ? n.extensions[r.KHR_TEXTURE_TRANSFORM] : void 0 + if (a) { + var s = i.associations.get(o) + ;(o = i.extensions[r.KHR_TEXTURE_TRANSFORM].extendTexture(o, a)), + i.associations.set(o, s) + } + } + e[t] = o + }) + }), + (U.prototype.assignFinalMaterial = function (e) { + var t = e.geometry, + n = e.material, + r = void 0 !== t.attributes.tangent, + i = void 0 !== t.attributes.color, + o = void 0 === t.attributes.normal, + a = !0 === e.isSkinnedMesh, + s = Object.keys(t.morphAttributes).length > 0, + l = s && void 0 !== t.morphAttributes.normal + if (e.isPoints) { + var c = 'PointsMaterial:' + n.uuid, + u = this.cache.get(c) + u || + ((u = new THREE.PointsMaterial()), + THREE.Material.prototype.copy.call(u, n), + u.color.copy(n.color), + (u.map = n.map), + (u.sizeAttenuation = !1), + this.cache.add(c, u)), + (n = u) + } else if (e.isLine) { + c = 'LineBasicMaterial:' + n.uuid + var h = this.cache.get(c) + h || + ((h = new THREE.LineBasicMaterial()), + THREE.Material.prototype.copy.call(h, n), + h.color.copy(n.color), + this.cache.add(c, h)), + (n = h) + } + if (r || i || o || a || s) { + ;(c = 'ClonedMaterial:' + n.uuid + ':'), + n.isGLTFSpecularGlossinessMaterial && (c += 'specular-glossiness:'), + a && (c += 'skinning:'), + r && (c += 'vertex-tangents:'), + i && (c += 'vertex-colors:'), + o && (c += 'flat-shading:'), + s && (c += 'morph-targets:'), + l && (c += 'morph-normals:') + var d = this.cache.get(c) + d || + ((d = n.clone()), + a && (d.skinning = !0), + i && (d.vertexColors = !0), + o && (d.flatShading = !0), + s && (d.morphTargets = !0), + l && (d.morphNormals = !0), + r && + ((d.vertexTangents = !0), + n.normalScale && (n.normalScale.y *= -1), + n.clearcoatNormalScale && (n.clearcoatNormalScale.y *= -1)), + this.cache.add(c, d), + this.associations.set(d, this.associations.get(n))), + (n = d) + } + n.aoMap && + void 0 === t.attributes.uv2 && + void 0 !== t.attributes.uv && + t.setAttribute('uv2', t.attributes.uv), + (e.material = n) + }), + (U.prototype.getMaterialType = function () { + return THREE.MeshStandardMaterial + }), + (U.prototype.loadMaterial = function (e) { + var t, + n = this, + i = this.json, + o = this.extensions, + a = i.materials[e], + s = {}, + l = a.extensions || {}, + c = [] + if (l[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) { + var u = o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS] + ;(t = u.getMaterialType()), c.push(u.extendParams(s, a, n)) + } else if (l[r.KHR_MATERIALS_UNLIT]) { + var h = o[r.KHR_MATERIALS_UNLIT] + ;(t = h.getMaterialType()), c.push(h.extendParams(s, a, n)) + } else { + var d = a.pbrMetallicRoughness || {} + if ( + ((s.color = new THREE.Color(1, 1, 1)), + (s.opacity = 1), + Array.isArray(d.baseColorFactor)) + ) { + var p = d.baseColorFactor + s.color.fromArray(p), (s.opacity = p[3]) + } + void 0 !== d.baseColorTexture && + c.push(n.assignTexture(s, 'map', d.baseColorTexture)), + (s.metalness = void 0 !== d.metallicFactor ? d.metallicFactor : 1), + (s.roughness = void 0 !== d.roughnessFactor ? d.roughnessFactor : 1), + void 0 !== d.metallicRoughnessTexture && + (c.push(n.assignTexture(s, 'metalnessMap', d.metallicRoughnessTexture)), + c.push(n.assignTexture(s, 'roughnessMap', d.metallicRoughnessTexture))), + (t = this._invokeOne(function (t) { + return t.getMaterialType && t.getMaterialType(e) + })), + c.push( + Promise.all( + this._invokeAll(function (t) { + return t.extendMaterialParams && t.extendMaterialParams(e, s) + }), + ), + ) + } + !0 === a.doubleSided && (s.side = THREE.DoubleSide) + var f = a.alphaMode || R.OPAQUE + return ( + f === R.BLEND + ? ((s.transparent = !0), (s.depthWrite = !1)) + : ((s.transparent = !1), + f === R.MASK && + (s.alphaTest = void 0 !== a.alphaCutoff ? a.alphaCutoff : 0.5)), + void 0 !== a.normalTexture && + t !== THREE.MeshBasicMaterial && + (c.push(n.assignTexture(s, 'normalMap', a.normalTexture)), + (s.normalScale = new THREE.Vector2(1, -1)), + void 0 !== a.normalTexture.scale && + s.normalScale.set(a.normalTexture.scale, -a.normalTexture.scale)), + void 0 !== a.occlusionTexture && + t !== THREE.MeshBasicMaterial && + (c.push(n.assignTexture(s, 'aoMap', a.occlusionTexture)), + void 0 !== a.occlusionTexture.strength && + (s.aoMapIntensity = a.occlusionTexture.strength)), + void 0 !== a.emissiveFactor && + t !== THREE.MeshBasicMaterial && + (s.emissive = new THREE.Color().fromArray(a.emissiveFactor)), + void 0 !== a.emissiveTexture && + t !== THREE.MeshBasicMaterial && + c.push(n.assignTexture(s, 'emissiveMap', a.emissiveTexture)), + Promise.all(c).then(function () { + var i + return ( + (i = + t === y + ? o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(s) + : new t(s)), + a.name && (i.name = a.name), + i.map && (i.map.encoding = THREE.sRGBEncoding), + i.emissiveMap && (i.emissiveMap.encoding = THREE.sRGBEncoding), + I(i, a), + n.associations.set(i, { type: 'materials', index: e }), + a.extensions && O(o, i, a), + i + ) + }) + ) + }), + (U.prototype.createUniqueName = function (e) { + for ( + var t = THREE.PropertyBinding.sanitizeNodeName(e || ''), n = t, r = 1; + this.nodeNamesUsed[n]; + ++r + ) + n = t + '_' + r + return (this.nodeNamesUsed[n] = !0), n + }), + (U.prototype.loadGeometries = function (e) { + var t = this, + n = this.extensions, + i = this.primitiveCache + function o(e) { + return n[r.KHR_DRACO_MESH_COMPRESSION] + .decodePrimitive(e, t) + .then(function (n) { + return G(n, e, t) + }) + } + for (var a = [], s = 0, l = e.length; s < l; s++) { + var c, + u = e[s], + h = k(u), + d = i[h] + d + ? a.push(d.promise) + : ((c = + u.extensions && u.extensions[r.KHR_DRACO_MESH_COMPRESSION] + ? o(u) + : G(new THREE.BufferGeometry(), u, t)), + (i[h] = { primitive: u, promise: c }), + a.push(c)) + } + return Promise.all(a) + }), + (U.prototype.loadMesh = function (e) { + for ( + var t = this, + n = this.json, + r = this.extensions, + i = n.meshes[e], + o = i.primitives, + a = [], + s = 0, + l = o.length; + s < l; + s++ + ) { + var c = + void 0 === o[s].material + ? D(this.cache) + : this.getDependency('material', o[s].material) + a.push(c) + } + return ( + a.push(t.loadGeometries(o)), + Promise.all(a).then(function (n) { + for ( + var a = n.slice(0, n.length - 1), + s = n[n.length - 1], + l = [], + c = 0, + u = s.length; + c < u; + c++ + ) { + var h, + d = s[c], + p = o[c], + f = a[c] + if ( + p.mode === x.TRIANGLES || + p.mode === x.TRIANGLE_STRIP || + p.mode === x.TRIANGLE_FAN || + void 0 === p.mode + ) + (h = + !0 === i.isSkinnedMesh + ? new THREE.SkinnedMesh(d, f) + : new THREE.Mesh(d, f)), + !0 === f.isMeshStandardMaterial && + f.side === THREE.DoubleSide && + null !== d.getIndex() && + !0 === d.hasAttribute('position') && + !0 === d.hasAttribute('normal') && + !0 === d.hasAttribute('uv') && + !1 === d.hasAttribute('tangent') && + (d.computeTangents(), (f.vertexTangents = !0)), + !0 !== h.isSkinnedMesh || + h.geometry.attributes.skinWeight.normalized || + h.normalizeSkinWeights(), + p.mode === x.TRIANGLE_STRIP + ? (h.geometry = z(h.geometry, THREE.TriangleStripDrawMode)) + : p.mode === x.TRIANGLE_FAN && + (h.geometry = z(h.geometry, THREE.TriangleFanDrawMode)) + else if (p.mode === x.LINES) h = new THREE.LineSegments(d, f) + else if (p.mode === x.LINE_STRIP) h = new THREE.Line(d, f) + else if (p.mode === x.LINE_LOOP) h = new THREE.LineLoop(d, f) + else { + if (p.mode !== x.POINTS) + throw new Error( + 'THREE.GLTFLoader: Primitive mode unsupported: ' + p.mode, + ) + h = new THREE.Points(d, f) + } + Object.keys(h.geometry.morphAttributes).length > 0 && F(h, i), + (h.name = t.createUniqueName(i.name || 'mesh_' + e)), + I(h, i), + p.extensions && O(r, h, p), + t.assignFinalMaterial(h), + l.push(h) + } + if (1 === l.length) return l[0] + var m = new THREE.Group() + for (c = 0, u = l.length; c < u; c++) m.add(l[c]) + return m + }) + ) + }), + (U.prototype.loadCamera = function (e) { + var t, + n = this.json.cameras[e], + r = n[n.type] + if (r) + return ( + 'perspective' === n.type + ? (t = new THREE.PerspectiveCamera( + THREE.MathUtils.radToDeg(r.yfov), + r.aspectRatio || 1, + r.znear || 1, + r.zfar || 2e6, + )) + : 'orthographic' === n.type && + (t = new THREE.OrthographicCamera( + -r.xmag, + r.xmag, + r.ymag, + -r.ymag, + r.znear, + r.zfar, + )), + n.name && (t.name = this.createUniqueName(n.name)), + I(t, n), + Promise.resolve(t) + ) + console.warn('THREE.GLTFLoader: Missing camera parameters.') + }), + (U.prototype.loadSkin = function (e) { + var t = this.json.skins[e], + n = { joints: t.joints } + return void 0 === t.inverseBindMatrices + ? Promise.resolve(n) + : this.getDependency('accessor', t.inverseBindMatrices).then(function (e) { + return (n.inverseBindMatrices = e), n + }) + }), + (U.prototype.loadAnimation = function (e) { + for ( + var t = this.json.animations[e], + n = [], + r = [], + i = [], + o = [], + a = [], + s = 0, + l = t.channels.length; + s < l; + s++ + ) { + var c = t.channels[s], + u = t.samplers[c.sampler], + h = c.target, + d = void 0 !== h.node ? h.node : h.id, + p = void 0 !== t.parameters ? t.parameters[u.input] : u.input, + f = void 0 !== t.parameters ? t.parameters[u.output] : u.output + n.push(this.getDependency('node', d)), + r.push(this.getDependency('accessor', p)), + i.push(this.getDependency('accessor', f)), + o.push(u), + a.push(h) + } + return Promise.all([ + Promise.all(n), + Promise.all(r), + Promise.all(i), + Promise.all(o), + Promise.all(a), + ]).then(function (n) { + for ( + var r = n[0], + i = n[1], + o = n[2], + a = n[3], + s = n[4], + l = [], + c = 0, + u = r.length; + c < u; + c++ + ) { + var h = r[c], + d = i[c], + p = o[c], + f = a[c], + m = s[c] + if (void 0 !== h) { + var v + switch ((h.updateMatrix(), (h.matrixAutoUpdate = !0), C[m.path])) { + case C.weights: + v = THREE.NumberKeyframeTrack + break + case C.rotation: + v = THREE.QuaternionKeyframeTrack + break + case C.position: + case C.scale: + default: + v = THREE.VectorKeyframeTrack + } + var g = h.name ? h.name : h.uuid, + y = + void 0 !== f.interpolation + ? L[f.interpolation] + : THREE.InterpolateLinear, + b = [] + C[m.path] === C.weights + ? h.traverse(function (e) { + !0 === e.isMesh && + e.morphTargetInfluences && + b.push(e.name ? e.name : e.uuid) + }) + : b.push(g) + var A = p.array + if (p.normalized) { + var x + if (A.constructor === Int8Array) x = 1 / 127 + else if (A.constructor === Uint8Array) x = 1 / 255 + else if (A.constructor == Int16Array) x = 1 / 32767 + else { + if (A.constructor !== Uint16Array) + throw new Error( + 'THREE.GLTFLoader: Unsupported output accessor component type.', + ) + x = 1 / 65535 + } + for ( + var E = new Float32Array(A.length), M = 0, _ = A.length; + M < _; + M++ + ) + E[M] = A[M] * x + A = E + } + for (M = 0, _ = b.length; M < _; M++) { + var T = new v(b[M] + '.' + C[m.path], d.array, A, y) + 'CUBICSPLINE' === f.interpolation && + ((T.createInterpolant = function (e) { + return new w(this.times, this.values, this.getValueSize() / 3, e) + }), + (T.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = + !0)), + l.push(T) + } + } + } + var S = t.name ? t.name : 'animation_' + e + return new THREE.AnimationClip(S, void 0, l) + }) + }), + (U.prototype.loadNode = function (e) { + var t = this.json, + n = this.extensions, + r = this, + i = t.nodes[e], + o = i.name ? r.createUniqueName(i.name) : '' + return (function () { + var t = [] + return ( + void 0 !== i.mesh && + t.push( + r.getDependency('mesh', i.mesh).then(function (e) { + var t = r._getNodeRef(r.meshCache, i.mesh, e) + return ( + void 0 !== i.weights && + t.traverse(function (e) { + if (e.isMesh) + for (var t = 0, n = i.weights.length; t < n; t++) + e.morphTargetInfluences[t] = i.weights[t] + }), + t + ) + }), + ), + void 0 !== i.camera && + t.push( + r.getDependency('camera', i.camera).then(function (e) { + return r._getNodeRef(r.cameraCache, i.camera, e) + }), + ), + r + ._invokeAll(function (t) { + return t.createNodeAttachment && t.createNodeAttachment(e) + }) + .forEach(function (e) { + t.push(e) + }), + Promise.all(t) + ) + })().then(function (t) { + var a + if ( + (a = + !0 === i.isBone + ? new THREE.Bone() + : t.length > 1 + ? new THREE.Group() + : 1 === t.length + ? t[0] + : new THREE.Object3D()) !== t[0] + ) + for (var s = 0, l = t.length; s < l; s++) a.add(t[s]) + if ( + (i.name && ((a.userData.name = i.name), (a.name = o)), + I(a, i), + i.extensions && O(n, a, i), + void 0 !== i.matrix) + ) { + var c = new THREE.Matrix4() + c.fromArray(i.matrix), a.applyMatrix4(c) + } else void 0 !== i.translation && a.position.fromArray(i.translation), void 0 !== i.rotation && a.quaternion.fromArray(i.rotation), void 0 !== i.scale && a.scale.fromArray(i.scale) + return r.associations.set(a, { type: 'nodes', index: e }), a + }) + }), + (U.prototype.loadScene = (function () { + function e(t, n, r, i) { + var o = r.nodes[t] + return i + .getDependency('node', t) + .then(function (e) { + return void 0 === o.skin + ? e + : i + .getDependency('skin', o.skin) + .then(function (e) { + for (var n = [], r = 0, o = (t = e).joints.length; r < o; r++) + n.push(i.getDependency('node', t.joints[r])) + return Promise.all(n) + }) + .then(function (n) { + return ( + e.traverse(function (e) { + if (e.isMesh) { + for ( + var r = [], i = [], o = 0, a = n.length; + o < a; + o++ + ) { + var s = n[o] + if (s) { + r.push(s) + var l = new THREE.Matrix4() + void 0 !== t.inverseBindMatrices && + l.fromArray(t.inverseBindMatrices.array, 16 * o), + i.push(l) + } else + console.warn( + 'THREE.GLTFLoader: Joint "%s" could not be found.', + t.joints[o], + ) + } + e.bind(new THREE.Skeleton(r, i), e.matrixWorld) + } + }), + e + ) + }) + var t + }) + .then(function (t) { + n.add(t) + var a = [] + if (o.children) + for (var s = o.children, l = 0, c = s.length; l < c; l++) { + var u = s[l] + a.push(e(u, t, r, i)) + } + return Promise.all(a) + }) + } + return function (t) { + var n = this.json, + r = this.extensions, + i = this.json.scenes[t], + o = this, + a = new THREE.Group() + i.name && (a.name = o.createUniqueName(i.name)), + I(a, i), + i.extensions && O(r, a, i) + for (var s = i.nodes || [], l = [], c = 0, u = s.length; c < u; c++) + l.push(e(s[c], a, n, o)) + return Promise.all(l).then(function () { + return a + }) + } + })()), + t + ) + })() + }, + {}, + ], + 60: [ + function (t, n, r) { + ;(THREE.MTLLoader = function (e) { + THREE.Loader.call(this, e) + }), + (THREE.MTLLoader.prototype = Object.assign( + Object.create(THREE.Loader.prototype), + { + constructor: THREE.MTLLoader, + load: function (t, n, r, i) { + var o = this, + a = '' === this.path ? THREE.LoaderUtils.extractUrlBase(t) : this.path, + s = new THREE.FileLoader(this.manager) + s.setPath(this.path), + s.setRequestHeader(this.requestHeader), + s.setWithCredentials(this.withCredentials), + s.load( + t, + function (r) { + try { + n(o.parse(r, a)) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + setMaterialOptions: function (e) { + return (this.materialOptions = e), this + }, + parse: function (e, t) { + for ( + var n = e.split('\n'), r = {}, i = /\s+/, o = {}, a = 0; + a < n.length; + a++ + ) { + var s = n[a] + if (0 !== (s = s.trim()).length && '#' !== s.charAt(0)) { + var l = s.indexOf(' '), + c = l >= 0 ? s.substring(0, l) : s + c = c.toLowerCase() + var u = l >= 0 ? s.substring(l + 1) : '' + if (((u = u.trim()), 'newmtl' === c)) (r = { name: u }), (o[u] = r) + else if ('ka' === c || 'kd' === c || 'ks' === c || 'ke' === c) { + var h = u.split(i, 3) + r[c] = [parseFloat(h[0]), parseFloat(h[1]), parseFloat(h[2])] + } else r[c] = u + } + } + var d = new THREE.MTLLoader.MaterialCreator( + this.resourcePath || t, + this.materialOptions, + ) + return ( + d.setCrossOrigin(this.crossOrigin), + d.setManager(this.manager), + d.setMaterials(o), + d + ) + }, + }, + )), + (THREE.MTLLoader.MaterialCreator = function (e, t) { + ;(this.baseUrl = e || ''), + (this.options = t), + (this.materialsInfo = {}), + (this.materials = {}), + (this.materialsArray = []), + (this.nameLookup = {}), + (this.side = + this.options && this.options.side ? this.options.side : THREE.FrontSide), + (this.wrap = + this.options && this.options.wrap + ? this.options.wrap + : THREE.RepeatWrapping) + }), + (THREE.MTLLoader.MaterialCreator.prototype = { + constructor: THREE.MTLLoader.MaterialCreator, + crossOrigin: 'anonymous', + setCrossOrigin: function (e) { + return (this.crossOrigin = e), this + }, + setManager: function (e) { + this.manager = e + }, + setMaterials: function (e) { + ;(this.materialsInfo = this.convert(e)), + (this.materials = {}), + (this.materialsArray = []), + (this.nameLookup = {}) + }, + convert: function (e) { + if (!this.options) return e + var t = {} + for (var n in e) { + var r = e[n], + i = {} + for (var o in ((t[n] = i), r)) { + var a = !0, + s = r[o], + l = o.toLowerCase() + switch (l) { + case 'kd': + case 'ka': + case 'ks': + this.options && + this.options.normalizeRGB && + (s = [s[0] / 255, s[1] / 255, s[2] / 255]), + this.options && + this.options.ignoreZeroRGBs && + 0 === s[0] && + 0 === s[1] && + 0 === s[2] && + (a = !1) + } + a && (i[l] = s) + } + } + return t + }, + preload: function () { + for (var e in this.materialsInfo) this.create(e) + }, + getIndex: function (e) { + return this.nameLookup[e] + }, + getAsArray: function () { + var e = 0 + for (var t in this.materialsInfo) + (this.materialsArray[e] = this.create(t)), (this.nameLookup[t] = e), e++ + return this.materialsArray + }, + create: function (e) { + return ( + void 0 === this.materials[e] && this.createMaterial_(e), this.materials[e] + ) + }, + createMaterial_: function (e) { + var t = this, + n = this.materialsInfo[e], + r = { name: e, side: this.side } + function i(e, t) { + return 'string' !== typeof t || '' === t + ? '' + : /^https?:\/\//i.test(t) + ? t + : e + t + } + function o(e, n) { + if (!r[e]) { + var o = t.getTextureParams(n, r), + a = t.loadTexture(i(t.baseUrl, o.url)) + a.repeat.copy(o.scale), + a.offset.copy(o.offset), + (a.wrapS = t.wrap), + (a.wrapT = t.wrap), + (r[e] = a) + } + } + for (var a in n) { + var s, + l = n[a] + if ('' !== l) + switch (a.toLowerCase()) { + case 'kd': + r.color = new THREE.Color().fromArray(l) + break + case 'ks': + r.specular = new THREE.Color().fromArray(l) + break + case 'ke': + r.emissive = new THREE.Color().fromArray(l) + break + case 'map_kd': + o('map', l) + break + case 'map_ks': + o('specularMap', l) + break + case 'map_ke': + o('emissiveMap', l) + break + case 'norm': + o('normalMap', l) + break + case 'map_bump': + case 'bump': + o('bumpMap', l) + break + case 'map_d': + o('alphaMap', l), (r.transparent = !0) + break + case 'ns': + r.shininess = parseFloat(l) + break + case 'd': + ;(s = parseFloat(l)) < 1 && ((r.opacity = s), (r.transparent = !0)) + break + case 'tr': + ;(s = parseFloat(l)), + this.options && this.options.invertTrProperty && (s = 1 - s), + s > 0 && ((r.opacity = 1 - s), (r.transparent = !0)) + } + } + return (this.materials[e] = new THREE.MeshPhongMaterial(r)), this.materials[e] + }, + getTextureParams: function (e, t) { + var n, + r = { scale: new THREE.Vector2(1, 1), offset: new THREE.Vector2(0, 0) }, + i = e.split(/\s+/) + return ( + (n = i.indexOf('-bm')) >= 0 && + ((t.bumpScale = parseFloat(i[n + 1])), i.splice(n, 2)), + (n = i.indexOf('-s')) >= 0 && + (r.scale.set(parseFloat(i[n + 1]), parseFloat(i[n + 2])), i.splice(n, 4)), + (n = i.indexOf('-o')) >= 0 && + (r.offset.set(parseFloat(i[n + 1]), parseFloat(i[n + 2])), + i.splice(n, 4)), + (r.url = i.join(' ').trim()), + r + ) + }, + loadTexture: function (e, t, n, r, i) { + var o, + a = void 0 !== this.manager ? this.manager : THREE.DefaultLoadingManager, + s = a.getHandler(e) + return ( + null === s && (s = new THREE.TextureLoader(a)), + s.setCrossOrigin && s.setCrossOrigin(this.crossOrigin), + (o = s.load(e, n, r, i)), + void 0 !== t && (o.mapping = t), + o + ) + }, + }) + }, + {}, + ], + 61: [ + function (t, n, r) { + THREE.OBJLoader = (function () { + var t = /^[og]\s*(.+)?/, + n = /^mtllib /, + r = /^usemtl /, + i = /^usemap /, + o = new THREE.Vector3(), + a = new THREE.Vector3(), + s = new THREE.Vector3(), + l = new THREE.Vector3(), + c = new THREE.Vector3() + function u() { + var e = { + objects: [], + object: {}, + vertices: [], + normals: [], + colors: [], + uvs: [], + materials: {}, + materialLibraries: [], + startObject: function (e, t) { + if (this.object && !1 === this.object.fromDeclaration) + return ( + (this.object.name = e), void (this.object.fromDeclaration = !1 !== t) + ) + var n = + this.object && 'function' === typeof this.object.currentMaterial + ? this.object.currentMaterial() + : void 0 + if ( + (this.object && + 'function' === typeof this.object._finalize && + this.object._finalize(!0), + (this.object = { + name: e || '', + fromDeclaration: !1 !== t, + geometry: { + vertices: [], + normals: [], + colors: [], + uvs: [], + hasUVIndices: !1, + }, + materials: [], + smooth: !0, + startMaterial: function (e, t) { + var n = this._finalize(!1) + n && + (n.inherited || n.groupCount <= 0) && + this.materials.splice(n.index, 1) + var r = { + index: this.materials.length, + name: e || '', + mtllib: Array.isArray(t) && t.length > 0 ? t[t.length - 1] : '', + smooth: void 0 !== n ? n.smooth : this.smooth, + groupStart: void 0 !== n ? n.groupEnd : 0, + groupEnd: -1, + groupCount: -1, + inherited: !1, + clone: function (e) { + var t = { + index: 'number' === typeof e ? e : this.index, + name: this.name, + mtllib: this.mtllib, + smooth: this.smooth, + groupStart: 0, + groupEnd: -1, + groupCount: -1, + inherited: !1, + } + return (t.clone = this.clone.bind(t)), t + }, + } + return this.materials.push(r), r + }, + currentMaterial: function () { + if (this.materials.length > 0) + return this.materials[this.materials.length - 1] + }, + _finalize: function (e) { + var t = this.currentMaterial() + if ( + (t && + -1 === t.groupEnd && + ((t.groupEnd = this.geometry.vertices.length / 3), + (t.groupCount = t.groupEnd - t.groupStart), + (t.inherited = !1)), + e && this.materials.length > 1) + ) + for (var n = this.materials.length - 1; n >= 0; n--) + this.materials[n].groupCount <= 0 && this.materials.splice(n, 1) + return ( + e && + 0 === this.materials.length && + this.materials.push({ name: '', smooth: this.smooth }), + t + ) + }, + }), + n && n.name && 'function' === typeof n.clone) + ) { + var r = n.clone(0) + ;(r.inherited = !0), this.object.materials.push(r) + } + this.objects.push(this.object) + }, + finalize: function () { + this.object && + 'function' === typeof this.object._finalize && + this.object._finalize(!0) + }, + parseVertexIndex: function (e, t) { + var n = parseInt(e, 10) + return 3 * (n >= 0 ? n - 1 : n + t / 3) + }, + parseNormalIndex: function (e, t) { + var n = parseInt(e, 10) + return 3 * (n >= 0 ? n - 1 : n + t / 3) + }, + parseUVIndex: function (e, t) { + var n = parseInt(e, 10) + return 2 * (n >= 0 ? n - 1 : n + t / 2) + }, + addVertex: function (e, t, n) { + var r = this.vertices, + i = this.object.geometry.vertices + i.push(r[e + 0], r[e + 1], r[e + 2]), + i.push(r[t + 0], r[t + 1], r[t + 2]), + i.push(r[n + 0], r[n + 1], r[n + 2]) + }, + addVertexPoint: function (e) { + var t = this.vertices + this.object.geometry.vertices.push(t[e + 0], t[e + 1], t[e + 2]) + }, + addVertexLine: function (e) { + var t = this.vertices + this.object.geometry.vertices.push(t[e + 0], t[e + 1], t[e + 2]) + }, + addNormal: function (e, t, n) { + var r = this.normals, + i = this.object.geometry.normals + i.push(r[e + 0], r[e + 1], r[e + 2]), + i.push(r[t + 0], r[t + 1], r[t + 2]), + i.push(r[n + 0], r[n + 1], r[n + 2]) + }, + addFaceNormal: function (e, t, n) { + var r = this.vertices, + i = this.object.geometry.normals + o.fromArray(r, e), + a.fromArray(r, t), + s.fromArray(r, n), + c.subVectors(s, a), + l.subVectors(o, a), + c.cross(l), + c.normalize(), + i.push(c.x, c.y, c.z), + i.push(c.x, c.y, c.z), + i.push(c.x, c.y, c.z) + }, + addColor: function (e, t, n) { + var r = this.colors, + i = this.object.geometry.colors + void 0 !== r[e] && i.push(r[e + 0], r[e + 1], r[e + 2]), + void 0 !== r[t] && i.push(r[t + 0], r[t + 1], r[t + 2]), + void 0 !== r[n] && i.push(r[n + 0], r[n + 1], r[n + 2]) + }, + addUV: function (e, t, n) { + var r = this.uvs, + i = this.object.geometry.uvs + i.push(r[e + 0], r[e + 1]), + i.push(r[t + 0], r[t + 1]), + i.push(r[n + 0], r[n + 1]) + }, + addDefaultUV: function () { + var e = this.object.geometry.uvs + e.push(0, 0), e.push(0, 0), e.push(0, 0) + }, + addUVLine: function (e) { + var t = this.uvs + this.object.geometry.uvs.push(t[e + 0], t[e + 1]) + }, + addFace: function (e, t, n, r, i, o, a, s, l) { + var c = this.vertices.length, + u = this.parseVertexIndex(e, c), + h = this.parseVertexIndex(t, c), + d = this.parseVertexIndex(n, c) + if ( + (this.addVertex(u, h, d), + this.addColor(u, h, d), + void 0 !== a && '' !== a) + ) { + var p = this.normals.length + ;(u = this.parseNormalIndex(a, p)), + (h = this.parseNormalIndex(s, p)), + (d = this.parseNormalIndex(l, p)), + this.addNormal(u, h, d) + } else this.addFaceNormal(u, h, d) + if (void 0 !== r && '' !== r) { + var f = this.uvs.length + ;(u = this.parseUVIndex(r, f)), + (h = this.parseUVIndex(i, f)), + (d = this.parseUVIndex(o, f)), + this.addUV(u, h, d), + (this.object.geometry.hasUVIndices = !0) + } else this.addDefaultUV() + }, + addPointGeometry: function (e) { + this.object.geometry.type = 'Points' + for (var t = this.vertices.length, n = 0, r = e.length; n < r; n++) { + var i = this.parseVertexIndex(e[n], t) + this.addVertexPoint(i), this.addColor(i) + } + }, + addLineGeometry: function (e, t) { + this.object.geometry.type = 'Line' + for ( + var n = this.vertices.length, r = this.uvs.length, i = 0, o = e.length; + i < o; + i++ + ) + this.addVertexLine(this.parseVertexIndex(e[i], n)) + var a = 0 + for (o = t.length; a < o; a++) this.addUVLine(this.parseUVIndex(t[a], r)) + }, + } + return e.startObject('', !1), e + } + function h(e) { + THREE.Loader.call(this, e), (this.materials = null) + } + return ( + (h.prototype = Object.assign(Object.create(THREE.Loader.prototype), { + constructor: h, + load: function (t, n, r, i) { + var o = this, + a = new THREE.FileLoader(this.manager) + a.setPath(this.path), + a.setRequestHeader(this.requestHeader), + a.setWithCredentials(this.withCredentials), + a.load( + t, + function (r) { + try { + n(o.parse(r)) + } catch (e) { + i ? i(e) : console.error(e), o.manager.itemError(t) + } + }, + r, + i, + ) + }, + setMaterials: function (e) { + return (this.materials = e), this + }, + parse: function (e) { + var o = new u() + ;-1 !== e.indexOf('\r\n') && (e = e.replace(/\r\n/g, '\n')), + -1 !== e.indexOf('\\\n') && (e = e.replace(/\\\n/g, '')) + for ( + var a = e.split('\n'), + s = '', + l = '', + c = [], + h = 'function' === typeof ''.trimLeft, + d = 0, + p = a.length; + d < p; + d++ + ) + if ( + ((s = a[d]), + 0 !== (s = h ? s.trimLeft() : s.trim()).length && + '#' !== (l = s.charAt(0))) + ) + if ('v' === l) { + var f = s.split(/\s+/) + switch (f[0]) { + case 'v': + o.vertices.push( + parseFloat(f[1]), + parseFloat(f[2]), + parseFloat(f[3]), + ), + f.length >= 7 + ? o.colors.push( + parseFloat(f[4]), + parseFloat(f[5]), + parseFloat(f[6]), + ) + : o.colors.push(void 0, void 0, void 0) + break + case 'vn': + o.normals.push( + parseFloat(f[1]), + parseFloat(f[2]), + parseFloat(f[3]), + ) + break + case 'vt': + o.uvs.push(parseFloat(f[1]), parseFloat(f[2])) + } + } else if ('f' === l) { + for ( + var m = s.substr(1).trim().split(/\s+/), + v = [], + g = 0, + y = m.length; + g < y; + g++ + ) { + var b = m[g] + if (b.length > 0) { + var A = b.split('/') + v.push(A) + } + } + var w = v[0] + for (g = 1, y = v.length - 1; g < y; g++) { + var x = v[g], + E = v[g + 1] + o.addFace(w[0], x[0], E[0], w[1], x[1], E[1], w[2], x[2], E[2]) + } + } else if ('l' === l) { + var M = s.substring(1).trim().split(' '), + _ = [], + T = [] + if (-1 === s.indexOf('/')) _ = M + else + for (var S = 0, C = M.length; S < C; S++) { + var L = M[S].split('/') + '' !== L[0] && _.push(L[0]), '' !== L[1] && T.push(L[1]) + } + o.addLineGeometry(_, T) + } else if ('p' === l) { + var R = s.substr(1).trim().split(' ') + o.addPointGeometry(R) + } else if (null !== (c = t.exec(s))) { + var P = (' ' + c[0].substr(1).trim()).substr(1) + o.startObject(P) + } else if (r.test(s)) + o.object.startMaterial(s.substring(7).trim(), o.materialLibraries) + else if (n.test(s)) o.materialLibraries.push(s.substring(7).trim()) + else if (i.test(s)) + console.warn( + 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.', + ) + else if ('s' === l) { + if ((c = s.split(' ')).length > 1) { + var D = c[1].trim().toLowerCase() + o.object.smooth = '0' !== D && 'off' !== D + } else o.object.smooth = !0 + ;(W = o.object.currentMaterial()) && (W.smooth = o.object.smooth) + } else { + if ('\0' === s) continue + console.warn('THREE.OBJLoader: Unexpected line: "' + s + '"') + } + o.finalize() + var O = new THREE.Group() + if ( + ((O.materialLibraries = [].concat(o.materialLibraries)), + !0 === + !( + 1 === o.objects.length && 0 === o.objects[0].geometry.vertices.length + )) + ) + for (d = 0, p = o.objects.length; d < p; d++) { + var I = o.objects[d], + B = I.geometry, + F = I.materials, + k = 'Line' === B.type, + N = 'Points' === B.type, + U = !1 + if (0 !== B.vertices.length) { + ;(Q = new THREE.BufferGeometry()).setAttribute( + 'position', + new THREE.Float32BufferAttribute(B.vertices, 3), + ), + B.normals.length > 0 && + Q.setAttribute( + 'normal', + new THREE.Float32BufferAttribute(B.normals, 3), + ), + B.colors.length > 0 && + ((U = !0), + Q.setAttribute( + 'color', + new THREE.Float32BufferAttribute(B.colors, 3), + )), + !0 === B.hasUVIndices && + Q.setAttribute('uv', new THREE.Float32BufferAttribute(B.uvs, 2)) + for (var H, G = [], z = 0, j = F.length; z < j; z++) { + var V = (Y = F[z]).name + '_' + Y.smooth + '_' + U, + W = o.materials[V] + if (null !== this.materials) + if ( + ((W = this.materials.create(Y.name)), + !k || !W || W instanceof THREE.LineBasicMaterial) + ) { + if (N && W && !(W instanceof THREE.PointsMaterial)) { + var q = new THREE.PointsMaterial({ + size: 10, + sizeAttenuation: !1, + }) + THREE.Material.prototype.copy.call(q, W), + q.color.copy(W.color), + (q.map = W.map), + (W = q) + } + } else { + var X = new THREE.LineBasicMaterial() + THREE.Material.prototype.copy.call(X, W), + X.color.copy(W.color), + (W = X) + } + void 0 === W && + (((W = k + ? new THREE.LineBasicMaterial() + : N + ? new THREE.PointsMaterial({ size: 1, sizeAttenuation: !1 }) + : new THREE.MeshPhongMaterial()).name = Y.name), + (W.flatShading = !Y.smooth), + (W.vertexColors = U), + (o.materials[V] = W)), + G.push(W) + } + if (G.length > 1) { + for (z = 0, j = F.length; z < j; z++) { + var Y = F[z] + Q.addGroup(Y.groupStart, Y.groupCount, z) + } + H = k + ? new THREE.LineSegments(Q, G) + : N + ? new THREE.Points(Q, G) + : new THREE.Mesh(Q, G) + } else + H = k + ? new THREE.LineSegments(Q, G[0]) + : N + ? new THREE.Points(Q, G[0]) + : new THREE.Mesh(Q, G[0]) + ;(H.name = I.name), O.add(H) + } + } + else if (o.vertices.length > 0) { + var Q + ;(W = new THREE.PointsMaterial({ size: 1, sizeAttenuation: !1 })), + (Q = new THREE.BufferGeometry()).setAttribute( + 'position', + new THREE.Float32BufferAttribute(o.vertices, 3), + ), + o.colors.length > 0 && + void 0 !== o.colors[0] && + (Q.setAttribute( + 'color', + new THREE.Float32BufferAttribute(o.colors, 3), + ), + (W.vertexColors = !0)) + var Z = new THREE.Points(Q, W) + O.add(Z) + } + return O + }, + })), + h + ) + })() + }, + {}, + ], + 62: [ + function (e, t, n) { + THREE.BufferGeometryUtils = { + computeTangents: function (e) { + e.computeTangents(), + console.warn( + 'THREE.BufferGeometryUtils: .computeTangents() has been removed. Use BufferGeometry.computeTangents() instead.', + ) + }, + mergeBufferGeometries: function (e, t) { + for ( + var n = null !== e[0].index, + r = new Set(Object.keys(e[0].attributes)), + i = new Set(Object.keys(e[0].morphAttributes)), + o = {}, + a = {}, + s = e[0].morphTargetsRelative, + l = new THREE.BufferGeometry(), + c = 0, + u = 0; + u < e.length; + ++u + ) { + var h = e[u], + d = 0 + if (n !== (null !== h.index)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.', + ), + null + ) + for (var p in h.attributes) { + if (!r.has(p)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. All geometries must have compatible attributes; make sure "' + + p + + '" attribute exists among all geometries, or in none of them.', + ), + null + ) + void 0 === o[p] && (o[p] = []), o[p].push(h.attributes[p]), d++ + } + if (d !== r.size) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. Make sure all geometries have the same number of attributes.', + ), + null + ) + if (s !== h.morphTargetsRelative) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. .morphTargetsRelative must be consistent throughout all geometries.', + ), + null + ) + for (var p in h.morphAttributes) { + if (!i.has(p)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. .morphAttributes must be consistent throughout all geometries.', + ), + null + ) + void 0 === a[p] && (a[p] = []), a[p].push(h.morphAttributes[p]) + } + if ( + ((l.userData.mergedUserData = l.userData.mergedUserData || []), + l.userData.mergedUserData.push(h.userData), + t) + ) { + var f + if (n) f = h.index.count + else { + if (void 0 === h.attributes.position) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + + u + + '. The geometry must have either an index or a position attribute', + ), + null + ) + f = h.attributes.position.count + } + l.addGroup(c, f, u), (c += f) + } + } + if (n) { + var m = 0, + v = [] + for (u = 0; u < e.length; ++u) { + for (var g = e[u].index, y = 0; y < g.count; ++y) v.push(g.getX(y) + m) + m += e[u].attributes.position.count + } + l.setIndex(v) + } + for (var p in o) { + var b = this.mergeBufferAttributes(o[p]) + if (!b) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' + + p + + ' attribute.', + ), + null + ) + l.setAttribute(p, b) + } + for (var p in a) { + var A = a[p][0].length + if (0 === A) break + for ( + l.morphAttributes = l.morphAttributes || {}, + l.morphAttributes[p] = [], + u = 0; + u < A; + ++u + ) { + var w = [] + for (y = 0; y < a[p].length; ++y) w.push(a[p][y][u]) + var x = this.mergeBufferAttributes(w) + if (!x) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' + + p + + ' morphAttribute.', + ), + null + ) + l.morphAttributes[p].push(x) + } + } + return l + }, + mergeBufferAttributes: function (e) { + for (var t, n, r, i = 0, o = 0; o < e.length; ++o) { + var a = e[o] + if (a.isInterleavedBufferAttribute) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. InterleavedBufferAttributes are not supported.', + ), + null + ) + if ((void 0 === t && (t = a.array.constructor), t !== a.array.constructor)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.', + ), + null + ) + if ((void 0 === n && (n = a.itemSize), n !== a.itemSize)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.', + ), + null + ) + if ((void 0 === r && (r = a.normalized), r !== a.normalized)) + return ( + console.error( + 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.', + ), + null + ) + i += a.array.length + } + var s = new t(i), + l = 0 + for (o = 0; o < e.length; ++o) s.set(e[o].array, l), (l += e[o].array.length) + return new THREE.BufferAttribute(s, n, r) + }, + interleaveAttributes: function (e) { + for (var t, n = 0, r = 0, i = 0, o = e.length; i < o; ++i) { + var a = e[i] + if ((void 0 === t && (t = a.array.constructor), t !== a.array.constructor)) + return ( + console.error( + 'AttributeBuffers of different types cannot be interleaved', + ), + null + ) + ;(n += a.array.length), (r += a.itemSize) + } + var s = new THREE.InterleavedBuffer(new t(n), r), + l = 0, + c = [], + u = ['getX', 'getY', 'getZ', 'getW'], + h = ['setX', 'setY', 'setZ', 'setW'], + d = 0 + for (o = e.length; d < o; d++) { + var p = (a = e[d]).itemSize, + f = a.count, + m = new THREE.InterleavedBufferAttribute(s, p, l, a.normalized) + c.push(m), (l += p) + for (var v = 0; v < f; v++) for (var g = 0; g < p; g++) m[h[g]](v, a[u[g]](v)) + } + return c + }, + estimateBytesUsed: function (e) { + var t = 0 + for (var n in e.attributes) { + var r = e.getAttribute(n) + t += r.count * r.itemSize * r.array.BYTES_PER_ELEMENT + } + var i = e.getIndex() + return (t += i ? i.count * i.itemSize * i.array.BYTES_PER_ELEMENT : 0) + }, + mergeVertices: function (e, t = 1e-4) { + t = Math.max(t, Number.EPSILON) + for ( + var n = {}, + r = e.getIndex(), + i = e.getAttribute('position'), + o = r ? r.count : i.count, + a = 0, + s = Object.keys(e.attributes), + l = {}, + c = {}, + u = [], + h = ['getX', 'getY', 'getZ', 'getW'], + d = 0, + p = s.length; + d < p; + d++ + ) + (l[(b = s[d])] = []), + (E = e.morphAttributes[b]) && + (c[b] = new Array(E.length).fill().map(() => [])) + var f = Math.log10(1 / t), + m = Math.pow(10, f) + for (d = 0; d < o; d++) { + var v = r ? r.getX(d) : d, + g = '', + y = 0 + for (p = s.length; y < p; y++) + for (var b = s[y], A = (x = e.getAttribute(b)).itemSize, w = 0; w < A; w++) + g += ~~(x[h[w]](v) * m) + ',' + if (g in n) u.push(n[g]) + else { + for (y = 0, p = s.length; y < p; y++) { + b = s[y] + var x = e.getAttribute(b), + E = e.morphAttributes[b], + M = ((A = x.itemSize), l[b]), + _ = c[b] + for (w = 0; w < A; w++) { + var T = h[w] + if ((M.push(x[T](v)), E)) + for (var S = 0, C = E.length; S < C; S++) _[S].push(E[S][T](v)) + } + } + ;(n[g] = a), u.push(a), a++ + } + } + const L = e.clone() + for (d = 0, p = s.length; d < p; d++) { + b = s[d] + var R = e.getAttribute(b), + P = new R.array.constructor(l[b]) + if ( + ((x = new THREE.BufferAttribute(P, R.itemSize, R.normalized)), + L.setAttribute(b, x), + b in c) + ) + for (y = 0; y < c[b].length; y++) { + var D = e.morphAttributes[b][y], + O = + ((P = new D.array.constructor(c[b][y])), + new THREE.BufferAttribute(P, D.itemSize, D.normalized)) + L.morphAttributes[b][y] = O + } + } + return L.setIndex(u), L + }, + toTrianglesDrawMode: function (e, t) { + if (t === THREE.TrianglesDrawMode) + return ( + console.warn( + 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.', + ), + e + ) + if (t === THREE.TriangleFanDrawMode || t === THREE.TriangleStripDrawMode) { + var n = e.getIndex() + if (null === n) { + var r = [], + i = e.getAttribute('position') + if (void 0 === i) + return ( + console.error( + 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.', + ), + e + ) + for (var o = 0; o < i.count; o++) r.push(o) + e.setIndex(r), (n = e.getIndex()) + } + var a = n.count - 2, + s = [] + if (t === THREE.TriangleFanDrawMode) + for (o = 1; o <= a; o++) + s.push(n.getX(0)), s.push(n.getX(o)), s.push(n.getX(o + 1)) + else + for (o = 0; o < a; o++) + o % 2 === 0 + ? (s.push(n.getX(o)), s.push(n.getX(o + 1)), s.push(n.getX(o + 2))) + : (s.push(n.getX(o + 2)), s.push(n.getX(o + 1)), s.push(n.getX(o))) + s.length / 3 !== a && + console.error( + 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.', + ) + var l = e.clone() + return l.setIndex(s), l.clearGroups(), l + } + return ( + console.error( + 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', + t, + ), + e + ) + }, + computeMorphedAttributes: function (e) { + if (!0 !== e.geometry.isBufferGeometry) + return ( + console.error( + 'THREE.BufferGeometryUtils: Geometry is not of type THREE.BufferGeometry.', + ), + null + ) + var t = new THREE.Vector3(), + n = new THREE.Vector3(), + r = new THREE.Vector3(), + i = new THREE.Vector3(), + o = new THREE.Vector3(), + a = new THREE.Vector3(), + s = new THREE.Vector3(), + l = new THREE.Vector3(), + c = new THREE.Vector3() + function u(e, u, h, d, p, f, m, v, g) { + t.fromBufferAttribute(h, f), + n.fromBufferAttribute(h, m), + r.fromBufferAttribute(h, v) + var y = e.morphTargetInfluences + if (u.morphTargets && d && y) { + s.set(0, 0, 0), l.set(0, 0, 0), c.set(0, 0, 0) + for (var b = 0, A = d.length; b < A; b++) { + var w = y[b] + ;(d = d[b]), + 0 !== w && + (i.fromBufferAttribute(d, f), + o.fromBufferAttribute(d, m), + a.fromBufferAttribute(d, v), + p + ? (s.addScaledVector(i, w), + l.addScaledVector(o, w), + c.addScaledVector(a, w)) + : (s.addScaledVector(i.sub(t), w), + l.addScaledVector(o.sub(n), w), + c.addScaledVector(a.sub(r), w))) + } + t.add(s), n.add(l), r.add(c) + } + e.isSkinnedMesh && + (e.boneTransform(f, t), e.boneTransform(m, n), e.boneTransform(v, r)), + (g[3 * f + 0] = t.x), + (g[3 * f + 1] = t.y), + (g[3 * f + 2] = t.z), + (g[3 * m + 0] = n.x), + (g[3 * m + 1] = n.y), + (g[3 * m + 2] = n.z), + (g[3 * v + 0] = r.x), + (g[3 * v + 1] = r.y), + (g[3 * v + 2] = r.z) + } + var h, + d, + p, + f, + m, + v, + g, + y, + b, + A = e.geometry, + w = e.material, + x = A.index, + E = A.attributes.position, + M = A.morphAttributes.position, + _ = A.morphTargetsRelative, + T = A.attributes.normal, + S = A.morphAttributes.position, + C = A.groups, + L = A.drawRange, + R = new Float32Array(E.count * E.itemSize), + P = new Float32Array(T.count * T.itemSize) + if (null !== x) + if (Array.isArray(w)) + for (f = 0, v = C.length; f < v; f++) + for ( + b = w[(y = C[f]).materialIndex], + m = Math.max(y.start, L.start), + g = Math.min(y.start + y.count, L.start + L.count); + m < g; + m += 3 + ) + u( + e, + b, + E, + M, + _, + (h = x.getX(m)), + (d = x.getX(m + 1)), + (p = x.getX(m + 2)), + R, + ), + u(e, b, T, S, _, h, d, p, P) + else + for ( + f = Math.max(0, L.start), v = Math.min(x.count, L.start + L.count); + f < v; + f += 3 + ) + u( + e, + w, + E, + M, + _, + (h = x.getX(f)), + (d = x.getX(f + 1)), + (p = x.getX(f + 2)), + R, + ), + u(e, w, T, S, _, h, d, p, P) + else if (void 0 !== E) + if (Array.isArray(w)) + for (f = 0, v = C.length; f < v; f++) + for ( + b = w[(y = C[f]).materialIndex], + m = Math.max(y.start, L.start), + g = Math.min(y.start + y.count, L.start + L.count); + m < g; + m += 3 + ) + u(e, b, E, M, _, (h = m), (d = m + 1), (p = m + 2), R), + u(e, b, T, S, _, h, d, p, P) + else + for ( + f = Math.max(0, L.start), v = Math.min(E.count, L.start + L.count); + f < v; + f += 3 + ) + u(e, w, E, M, _, (h = f), (d = f + 1), (p = f + 2), R), + u(e, w, T, S, _, h, d, p, P) + return { + positionAttribute: E, + normalAttribute: T, + morphedPositionAttribute: new THREE.Float32BufferAttribute(R, 3), + morphedNormalAttribute: new THREE.Float32BufferAttribute(P, 3), + } + }, + } + }, + {}, + ], + 63: [ + function (e, t, n) { + var r = e('layout-bmfont-text'), + i = e('inherits'), + o = e('quad-indices'), + a = e('three-buffer-vertex-data'), + s = e('object-assign'), + l = e('./lib/vertices'), + c = e('./lib/utils'), + u = THREE.BufferGeometry + function h(e) { + u.call(this), + 'string' === typeof e && (e = { text: e }), + (this._opt = s({}, e)), + e && this.update(e) + } + ;(t.exports = function (e) { + return new h(e) + }), + i(h, u), + (h.prototype.update = function (e) { + if ( + ('string' === typeof e && (e = { text: e }), !(e = s({}, this._opt, e)).font) + ) + throw new TypeError('must specify a { font } in options') + this.layout = r(e) + var t = !1 !== e.flipY, + n = e.font, + i = n.common.scaleW, + c = n.common.scaleH, + u = this.layout.glyphs.filter(function (e) { + var t = e.data + return t.width * t.height > 0 + }) + this.visibleGlyphs = u + var h = l.positions(u), + d = l.uvs(u, i, c, t), + p = o({ clockwise: !0, type: 'uint16', count: u.length }) + if ( + (a.index(this, p, 1, 'uint16'), + a.attr(this, 'position', h, 2), + a.attr(this, 'uv', d, 2), + !e.multipage && 'page' in this.attributes) + ) + this.removeAttribute('page') + else if (e.multipage) { + var f = l.pages(u) + a.attr(this, 'page', f, 1) + } + }), + (h.prototype.computeBoundingSphere = function () { + null === this.boundingSphere && (this.boundingSphere = new THREE.Sphere()) + var e = this.attributes.position.array, + t = this.attributes.position.itemSize + if (!e || !t || e.length < 2) + return ( + (this.boundingSphere.radius = 0), + void this.boundingSphere.center.set(0, 0, 0) + ) + c.computeSphere(e, this.boundingSphere), + isNaN(this.boundingSphere.radius) && + console.error( + 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', + ) + }), + (h.prototype.computeBoundingBox = function () { + null === this.boundingBox && (this.boundingBox = new THREE.Box3()) + var e = this.boundingBox, + t = this.attributes.position.array, + n = this.attributes.position.itemSize + !t || !n || t.length < 2 ? e.makeEmpty() : c.computeBox(t, e) + }) + }, + { + './lib/utils': 64, + './lib/vertices': 65, + inherits: 30, + 'layout-bmfont-text': 36, + 'object-assign': 39, + 'quad-indices': 51, + 'three-buffer-vertex-data': 66, + }, + ], + 64: [ + function (e, t, n) { + var r = 2, + i = { min: [0, 0], max: [0, 0] } + function o(e) { + var t = e.length / r + ;(i.min[0] = e[0]), (i.min[1] = e[1]), (i.max[0] = e[0]), (i.max[1] = e[1]) + for (var n = 0; n < t; n++) { + var o = e[n * r + 0], + a = e[n * r + 1] + ;(i.min[0] = Math.min(o, i.min[0])), + (i.min[1] = Math.min(a, i.min[1])), + (i.max[0] = Math.max(o, i.max[0])), + (i.max[1] = Math.max(a, i.max[1])) + } + } + ;(t.exports.computeBox = function (e, t) { + o(e), t.min.set(i.min[0], i.min[1], 0), t.max.set(i.max[0], i.max[1], 0) + }), + (t.exports.computeSphere = function (e, t) { + o(e) + var n = i.min[0], + r = i.min[1], + a = i.max[0] - n, + s = i.max[1] - r, + l = Math.sqrt(a * a + s * s) + t.center.set(n + a / 2, r + s / 2, 0), (t.radius = l / 2) + }) + }, + {}, + ], + 65: [ + function (e, t, n) { + ;(t.exports.pages = function (e) { + var t = new Float32Array(4 * e.length * 1), + n = 0 + return ( + e.forEach(function (e) { + var r = e.data.page || 0 + ;(t[n++] = r), (t[n++] = r), (t[n++] = r), (t[n++] = r) + }), + t + ) + }), + (t.exports.uvs = function (e, t, n, r) { + var i = new Float32Array(4 * e.length * 2), + o = 0 + return ( + e.forEach(function (e) { + var a = e.data, + s = a.x + a.width, + l = a.y + a.height, + c = a.x / t, + u = a.y / n, + h = s / t, + d = l / n + r && ((u = (n - a.y) / n), (d = (n - l) / n)), + (i[o++] = c), + (i[o++] = u), + (i[o++] = c), + (i[o++] = d), + (i[o++] = h), + (i[o++] = d), + (i[o++] = h), + (i[o++] = u) + }), + i + ) + }), + (t.exports.positions = function (e) { + var t = new Float32Array(4 * e.length * 2), + n = 0 + return ( + e.forEach(function (e) { + var r = e.data, + i = e.position[0] + r.xoffset, + o = e.position[1] + r.yoffset, + a = r.width, + s = r.height + ;(t[n++] = i), + (t[n++] = o), + (t[n++] = i), + (t[n++] = o + s), + (t[n++] = i + a), + (t[n++] = o + s), + (t[n++] = i + a), + (t[n++] = o) + }), + t + ) + }) + }, + {}, + ], + 66: [ + function (e, t, n) { + var r = e('flatten-vertex-data') + function i(e, t, n, r) { + 'number' !== typeof n && (n = 1), 'string' !== typeof r && (r = 'uint16') + var i = !e.index && 'function' !== typeof e.setIndex, + o = a(i ? e.getAttribute('index') : e.index, t, n, r) + o && (i ? e.addAttribute('index', o) : (e.index = o)) + } + function o(e, t, n, r, i) { + if ( + ('number' !== typeof r && (r = 3), + 'string' !== typeof i && (i = 'float32'), + Array.isArray(n) && Array.isArray(n[0]) && n[0].length !== r) + ) + throw new Error( + 'Nested vertex array has unexpected size; expected ' + + r + + ' but found ' + + n[0].length, + ) + var o = a(e.getAttribute(t), n, r, i) + e.setAttribute(t, o) + } + function a(e, t, n, i) { + return ( + (t = r((t = t || []), i)), + ((e = new THREE.BufferAttribute(t, n)).itemSize = n), + (e.needsUpdate = !0), + e + ) + } + ;(t.exports.attr = o), (t.exports.index = i) + }, + { 'flatten-vertex-data': 23 }, + ], + 67: [ + function (e, t, n) { + ;(function (t, r) { + var i = e('process/browser.js').nextTick, + o = Function.prototype.apply, + a = Array.prototype.slice, + s = {}, + l = 0 + function c(e, t) { + ;(this._id = e), (this._clearFn = t) + } + ;(n.setTimeout = function () { + return new c(o.call(setTimeout, window, arguments), clearTimeout) + }), + (n.setInterval = function () { + return new c(o.call(setInterval, window, arguments), clearInterval) + }), + (n.clearTimeout = n.clearInterval = + function (e) { + e.close() + }), + (c.prototype.unref = c.prototype.ref = function () {}), + (c.prototype.close = function () { + this._clearFn.call(window, this._id) + }), + (n.enroll = function (e, t) { + clearTimeout(e._idleTimeoutId), (e._idleTimeout = t) + }), + (n.unenroll = function (e) { + clearTimeout(e._idleTimeoutId), (e._idleTimeout = -1) + }), + (n._unrefActive = n.active = + function (e) { + clearTimeout(e._idleTimeoutId) + var t = e._idleTimeout + t >= 0 && + (e._idleTimeoutId = setTimeout(function () { + e._onTimeout && e._onTimeout() + }, t)) + }), + (n.setImmediate = + 'function' === typeof t + ? t + : function (e) { + var t = l++, + r = !(arguments.length < 2) && a.call(arguments, 1) + return ( + (s[t] = !0), + i(function () { + s[t] && (r ? e.apply(null, r) : e.call(null), n.clearImmediate(t)) + }), + t + ) + }), + (n.clearImmediate = + 'function' === typeof r + ? r + : function (e) { + delete s[e] + }) + }.call(this, e('timers').setImmediate, e('timers').clearImmediate)) + }, + { 'process/browser.js': 49, timers: 67 }, + ], + 68: [ + function (e, n, i) { + ;(function (e) { + !(function (e, r) { + 'object' === typeof i && 'undefined' !== typeof n + ? (n.exports = r()) + : 'function' === typeof t && t.amd + ? t(r) + : (e.WebVRPolyfill = r()) + })(this, function () { + 'use strict' + var t = + 'undefined' !== typeof window + ? window + : 'undefined' !== typeof e + ? e + : 'undefined' !== typeof self + ? self + : {} + function n(e) { + return e && e.__esModule && Object.prototype.hasOwnProperty.call(e, 'default') + ? e.default + : e + } + function r(e, t) { + return e((t = { exports: {} }), t.exports), t.exports + } + var i = function () { + return ( + /Android/i.test(navigator.userAgent) || + /iPhone|iPad|iPod/i.test(navigator.userAgent) + ) + }, + o = function (e, t) { + for (var n = 0, r = e.length; n < r; n++) t[n] = e[n] + }, + a = function (e, t) { + for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]) + return e + }, + s = n( + r(function (e, n) { + var r + ;(r = function () { + var e = function (e, t) { + if (!(e instanceof t)) + throw new TypeError('Cannot call a class as a function') + }, + n = (function () { + function e(e, t) { + for (var n = 0; n < t.length; n++) { + var r = t[n] + ;(r.enumerable = r.enumerable || !1), + (r.configurable = !0), + 'value' in r && (r.writable = !0), + Object.defineProperty(e, r.key, r) + } + } + return function (t, n, r) { + return n && e(t.prototype, n), r && e(t, r), t + } + })(), + r = (function () { + function e(e, t) { + var n = [], + r = !0, + i = !1, + o = void 0 + try { + for ( + var a, s = e[Symbol.iterator](); + !(r = (a = s.next()).done) && + (n.push(a.value), !t || n.length !== t); + r = !0 + ); + } catch (l) { + ;(i = !0), (o = l) + } finally { + try { + !r && s.return && s.return() + } finally { + if (i) throw o + } + } + return n + } + return function (t, n) { + if (Array.isArray(t)) return t + if (Symbol.iterator in Object(t)) return e(t, n) + throw new TypeError( + 'Invalid attempt to destructure non-iterable instance', + ) + } + })(), + i = 0.001, + o = 1, + a = function (e, t) { + return 'data:' + e + ',' + encodeURIComponent(t) + }, + s = function (e, t, n) { + return e + (t - e) * n + }, + l = (function () { + var e = /iPad|iPhone|iPod/.test(navigator.platform) + return function () { + return e + } + })(), + c = (function () { + var e = + -1 !== navigator.userAgent.indexOf('Version') && + -1 !== navigator.userAgent.indexOf('Android') && + -1 !== navigator.userAgent.indexOf('Chrome') + return function () { + return e + } + })(), + u = (function () { + var e = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) + return function () { + return e + } + })(), + h = (function () { + var e = + -1 !== navigator.userAgent.indexOf('Firefox') && + -1 !== navigator.userAgent.indexOf('Android') + return function () { + return e + } + })(), + d = (function () { + var e = navigator.userAgent.match(/.*Chrome\/([0-9]+)/), + t = e ? parseInt(e[1], 10) : null + return function () { + return t + } + })(), + p = (function () { + var e = !1 + return ( + (e = l() && u() && -1 !== navigator.userAgent.indexOf('13_4')), + function () { + return e + } + ) + })(), + f = (function () { + var e = !1 + if (65 === d()) { + var t = navigator.userAgent.match(/.*Chrome\/([0-9\.]*)/) + if (t) { + var n = t[1].split('.'), + i = r(n, 4), + o = (i[0], i[1], i[2]), + a = i[3] + e = 3325 === parseInt(o, 10) && parseInt(a, 10) < 148 + } + } + return function () { + return e + } + })(), + m = (function () { + var e = -1 !== navigator.userAgent.indexOf('R7 Build') + return function () { + return e + } + })(), + v = function () { + var e = 90 == window.orientation || -90 == window.orientation + return m() ? !e : e + }, + g = function (e) { + return !isNaN(e) && !(e <= i) && !(e > o) + }, + y = function () { + return ( + Math.max(window.screen.width, window.screen.height) * + window.devicePixelRatio + ) + }, + b = function () { + return ( + Math.min(window.screen.width, window.screen.height) * + window.devicePixelRatio + ) + }, + A = function (e) { + if (c()) return !1 + if (e.requestFullscreen) e.requestFullscreen() + else if (e.webkitRequestFullscreen) e.webkitRequestFullscreen() + else if (e.mozRequestFullScreen) e.mozRequestFullScreen() + else { + if (!e.msRequestFullscreen) return !1 + e.msRequestFullscreen() + } + return !0 + }, + w = function () { + if (document.exitFullscreen) document.exitFullscreen() + else if (document.webkitExitFullscreen) + document.webkitExitFullscreen() + else if (document.mozCancelFullScreen) + document.mozCancelFullScreen() + else { + if (!document.msExitFullscreen) return !1 + document.msExitFullscreen() + } + return !0 + }, + x = function () { + return ( + document.fullscreenElement || + document.webkitFullscreenElement || + document.mozFullScreenElement || + document.msFullscreenElement + ) + }, + E = function (e, t, n, r) { + var i = e.createShader(e.VERTEX_SHADER) + e.shaderSource(i, t), e.compileShader(i) + var o = e.createShader(e.FRAGMENT_SHADER) + e.shaderSource(o, n), e.compileShader(o) + var a = e.createProgram() + for (var s in (e.attachShader(a, i), e.attachShader(a, o), r)) + e.bindAttribLocation(a, r[s], s) + return e.linkProgram(a), e.deleteShader(i), e.deleteShader(o), a + }, + M = function (e, t) { + for ( + var n = {}, + r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), + i = '', + o = 0; + o < r; + o++ + ) + n[(i = e.getActiveUniform(t, o).name.replace('[0]', ''))] = + e.getUniformLocation(t, i) + return n + }, + _ = function (e, t, n, r, i, o, a) { + var s = 1 / (t - n), + l = 1 / (r - i), + c = 1 / (o - a) + return ( + (e[0] = -2 * s), + (e[1] = 0), + (e[2] = 0), + (e[3] = 0), + (e[4] = 0), + (e[5] = -2 * l), + (e[6] = 0), + (e[7] = 0), + (e[8] = 0), + (e[9] = 0), + (e[10] = 2 * c), + (e[11] = 0), + (e[12] = (t + n) * s), + (e[13] = (i + r) * l), + (e[14] = (a + o) * c), + (e[15] = 1), + e + ) + }, + T = function () { + var e, + t = !1 + return ( + (e = navigator.userAgent || navigator.vendor || window.opera), + (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test( + e, + ) || + /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test( + e.substr(0, 4), + )) && + (t = !0), + t + ) + }, + S = function (e, t) { + for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]) + return e + }, + C = function (e) { + if (l()) { + var t = e.style.width, + n = e.style.height + ;(e.style.width = parseInt(t) + 1 + 'px'), + (e.style.height = parseInt(n) + 'px'), + setTimeout(function () { + ;(e.style.width = t), (e.style.height = n) + }, 100) + } + window.canvas = e + }, + L = (function () { + var e = Math.PI / 180, + t = 0.25 * Math.PI + function n(n, r, i, o) { + var a = Math.tan(r ? r.upDegrees * e : t), + s = Math.tan(r ? r.downDegrees * e : t), + l = Math.tan(r ? r.leftDegrees * e : t), + c = Math.tan(r ? r.rightDegrees * e : t), + u = 2 / (l + c), + h = 2 / (a + s) + return ( + (n[0] = u), + (n[1] = 0), + (n[2] = 0), + (n[3] = 0), + (n[4] = 0), + (n[5] = h), + (n[6] = 0), + (n[7] = 0), + (n[8] = -(l - c) * u * 0.5), + (n[9] = (a - s) * h * 0.5), + (n[10] = o / (i - o)), + (n[11] = -1), + (n[12] = 0), + (n[13] = 0), + (n[14] = (o * i) / (i - o)), + (n[15] = 0), + n + ) + } + function r(e, t, n) { + var r = t[0], + i = t[1], + o = t[2], + a = t[3], + s = r + r, + l = i + i, + c = o + o, + u = r * s, + h = r * l, + d = r * c, + p = i * l, + f = i * c, + m = o * c, + v = a * s, + g = a * l, + y = a * c + return ( + (e[0] = 1 - (p + m)), + (e[1] = h + y), + (e[2] = d - g), + (e[3] = 0), + (e[4] = h - y), + (e[5] = 1 - (u + m)), + (e[6] = f + v), + (e[7] = 0), + (e[8] = d + g), + (e[9] = f - v), + (e[10] = 1 - (u + p)), + (e[11] = 0), + (e[12] = n[0]), + (e[13] = n[1]), + (e[14] = n[2]), + (e[15] = 1), + e + ) + } + function i(e, t, n) { + var r, + i, + o, + a, + s, + l, + c, + u, + h, + d, + p, + f, + m = n[0], + v = n[1], + g = n[2] + return ( + t === e + ? ((e[12] = t[0] * m + t[4] * v + t[8] * g + t[12]), + (e[13] = t[1] * m + t[5] * v + t[9] * g + t[13]), + (e[14] = t[2] * m + t[6] * v + t[10] * g + t[14]), + (e[15] = t[3] * m + t[7] * v + t[11] * g + t[15])) + : ((r = t[0]), + (i = t[1]), + (o = t[2]), + (a = t[3]), + (s = t[4]), + (l = t[5]), + (c = t[6]), + (u = t[7]), + (h = t[8]), + (d = t[9]), + (p = t[10]), + (f = t[11]), + (e[0] = r), + (e[1] = i), + (e[2] = o), + (e[3] = a), + (e[4] = s), + (e[5] = l), + (e[6] = c), + (e[7] = u), + (e[8] = h), + (e[9] = d), + (e[10] = p), + (e[11] = f), + (e[12] = r * m + s * v + h * g + t[12]), + (e[13] = i * m + l * v + d * g + t[13]), + (e[14] = o * m + c * v + p * g + t[14]), + (e[15] = a * m + u * v + f * g + t[15])), + e + ) + } + function o(e, t) { + var n = t[0], + r = t[1], + i = t[2], + o = t[3], + a = t[4], + s = t[5], + l = t[6], + c = t[7], + u = t[8], + h = t[9], + d = t[10], + p = t[11], + f = t[12], + m = t[13], + v = t[14], + g = t[15], + y = n * s - r * a, + b = n * l - i * a, + A = n * c - o * a, + w = r * l - i * s, + x = r * c - o * s, + E = i * c - o * l, + M = u * m - h * f, + _ = u * v - d * f, + T = u * g - p * f, + S = h * v - d * m, + C = h * g - p * m, + L = d * g - p * v, + R = y * L - b * C + A * S + w * T - x * _ + E * M + return R + ? ((R = 1 / R), + (e[0] = (s * L - l * C + c * S) * R), + (e[1] = (i * C - r * L - o * S) * R), + (e[2] = (m * E - v * x + g * w) * R), + (e[3] = (d * x - h * E - p * w) * R), + (e[4] = (l * T - a * L - c * _) * R), + (e[5] = (n * L - i * T + o * _) * R), + (e[6] = (v * A - f * E - g * b) * R), + (e[7] = (u * E - d * A + p * b) * R), + (e[8] = (a * C - s * T + c * M) * R), + (e[9] = (r * T - n * C - o * M) * R), + (e[10] = (f * x - m * A + g * y) * R), + (e[11] = (h * A - u * x - p * y) * R), + (e[12] = (s * _ - a * S - l * M) * R), + (e[13] = (n * S - r * _ + i * M) * R), + (e[14] = (m * b - f * w - v * y) * R), + (e[15] = (u * w - h * b + d * y) * R), + e) + : null + } + var a = new Float32Array([0, 0, 0, 1]), + s = new Float32Array([0, 0, 0]) + function l(e, t, l, c, u, h) { + n(e, c || null, h.depthNear, h.depthFar), + r(t, l.orientation || a, l.position || s), + u && i(t, t, u), + o(t, t) + } + return function (e, t, n) { + return ( + !(!e || !t) && + ((e.pose = t), + (e.timestamp = t.timestamp), + l( + e.leftProjectionMatrix, + e.leftViewMatrix, + t, + n._getFieldOfView('left'), + n._getEyeOffset('left'), + n, + ), + l( + e.rightProjectionMatrix, + e.rightViewMatrix, + t, + n._getFieldOfView('right'), + n._getEyeOffset('right'), + n, + ), + !0) + ) + } + })(), + R = function () { + var e = window.self !== window.top, + t = P(document.referrer), + n = P(window.location.href) + return e && t !== n + }, + P = function (e) { + var t, + n = e.indexOf('://') + t = -1 !== n ? n + 3 : 0 + var r = e.indexOf('/', t) + return -1 === r && (r = e.length), e.substring(0, r) + }, + D = function (e) { + return e.w > 1 + ? (console.warn('getQuaternionAngle: w > 1'), 0) + : 2 * Math.acos(e.w) + }, + O = (function () { + var e = {} + return function (t, n) { + void 0 === e[t] && + (console.warn('webvr-polyfill: ' + n), (e[t] = !0)) + } + })(), + I = function (e, t) { + O( + e, + e + + ' has been deprecated. This may not work on native WebVR displays. ' + + (t ? 'Please use ' + t + ' instead.' : ''), + ) + } + function B(e, t, n) { + if (t) { + for (var r = [], i = null, o = 0; o < t.length; ++o) + switch ((a = t[o])) { + case e.TEXTURE_BINDING_2D: + case e.TEXTURE_BINDING_CUBE_MAP: + if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) { + console.error( + 'TEXTURE_BINDING_2D or TEXTURE_BINDING_CUBE_MAP must be followed by a valid texture unit', + ), + r.push(null, null) + break + } + i || (i = e.getParameter(e.ACTIVE_TEXTURE)), + e.activeTexture(l), + r.push(e.getParameter(a), null) + break + case e.ACTIVE_TEXTURE: + ;(i = e.getParameter(e.ACTIVE_TEXTURE)), r.push(null) + break + default: + r.push(e.getParameter(a)) + } + for (n(e), o = 0; o < t.length; ++o) { + var a = t[o], + s = r[o] + switch (a) { + case e.ACTIVE_TEXTURE: + break + case e.ARRAY_BUFFER_BINDING: + e.bindBuffer(e.ARRAY_BUFFER, s) + break + case e.COLOR_CLEAR_VALUE: + e.clearColor(s[0], s[1], s[2], s[3]) + break + case e.COLOR_WRITEMASK: + e.colorMask(s[0], s[1], s[2], s[3]) + break + case e.CURRENT_PROGRAM: + e.useProgram(s) + break + case e.ELEMENT_ARRAY_BUFFER_BINDING: + e.bindBuffer(e.ELEMENT_ARRAY_BUFFER, s) + break + case e.FRAMEBUFFER_BINDING: + e.bindFramebuffer(e.FRAMEBUFFER, s) + break + case e.RENDERBUFFER_BINDING: + e.bindRenderbuffer(e.RENDERBUFFER, s) + break + case e.TEXTURE_BINDING_2D: + if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) break + e.activeTexture(l), e.bindTexture(e.TEXTURE_2D, s) + break + case e.TEXTURE_BINDING_CUBE_MAP: + var l + if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) break + e.activeTexture(l), e.bindTexture(e.TEXTURE_CUBE_MAP, s) + break + case e.VIEWPORT: + e.viewport(s[0], s[1], s[2], s[3]) + break + case e.BLEND: + case e.CULL_FACE: + case e.DEPTH_TEST: + case e.SCISSOR_TEST: + case e.STENCIL_TEST: + s ? e.enable(a) : e.disable(a) + break + default: + console.log('No GL restore behavior for 0x' + a.toString(16)) + } + i && e.activeTexture(i) + } + } else n(e) + } + var F = B, + k = [ + 'attribute vec2 position;', + 'attribute vec3 texCoord;', + 'varying vec2 vTexCoord;', + 'uniform vec4 viewportOffsetScale[2];', + 'void main() {', + ' vec4 viewport = viewportOffsetScale[int(texCoord.z)];', + ' vTexCoord = (texCoord.xy * viewport.zw) + viewport.xy;', + ' gl_Position = vec4( position, 1.0, 1.0 );', + '}', + ].join('\n'), + N = [ + 'precision mediump float;', + 'uniform sampler2D diffuse;', + 'varying vec2 vTexCoord;', + 'void main() {', + ' gl_FragColor = texture2D(diffuse, vTexCoord);', + '}', + ].join('\n') + function U(e, t, n, r) { + ;(this.gl = e), + (this.cardboardUI = t), + (this.bufferScale = n), + (this.dirtySubmitFrameBindings = r), + (this.ctxAttribs = e.getContextAttributes()), + (this.instanceExt = e.getExtension('ANGLE_instanced_arrays')), + (this.meshWidth = 20), + (this.meshHeight = 20), + (this.bufferWidth = e.drawingBufferWidth), + (this.bufferHeight = e.drawingBufferHeight), + (this.realBindFramebuffer = e.bindFramebuffer), + (this.realEnable = e.enable), + (this.realDisable = e.disable), + (this.realColorMask = e.colorMask), + (this.realClearColor = e.clearColor), + (this.realViewport = e.viewport), + l() || + ((this.realCanvasWidth = Object.getOwnPropertyDescriptor( + e.canvas.__proto__, + 'width', + )), + (this.realCanvasHeight = Object.getOwnPropertyDescriptor( + e.canvas.__proto__, + 'height', + ))), + (this.isPatched = !1), + (this.lastBoundFramebuffer = null), + (this.cullFace = !1), + (this.depthTest = !1), + (this.blend = !1), + (this.scissorTest = !1), + (this.stencilTest = !1), + (this.viewport = [0, 0, 0, 0]), + (this.colorMask = [!0, !0, !0, !0]), + (this.clearColor = [0, 0, 0, 0]), + (this.attribs = { position: 0, texCoord: 1 }), + (this.program = E(e, k, N, this.attribs)), + (this.uniforms = M(e, this.program)), + (this.viewportOffsetScale = new Float32Array(8)), + this.setTextureBounds(), + (this.vertexBuffer = e.createBuffer()), + (this.indexBuffer = e.createBuffer()), + (this.indexCount = 0), + (this.renderTarget = e.createTexture()), + (this.framebuffer = e.createFramebuffer()), + (this.depthStencilBuffer = null), + (this.depthBuffer = null), + (this.stencilBuffer = null), + this.ctxAttribs.depth && this.ctxAttribs.stencil + ? (this.depthStencilBuffer = e.createRenderbuffer()) + : this.ctxAttribs.depth + ? (this.depthBuffer = e.createRenderbuffer()) + : this.ctxAttribs.stencil && + (this.stencilBuffer = e.createRenderbuffer()), + this.patch(), + this.onResize() + } + ;(U.prototype.destroy = function () { + var e = this.gl + this.unpatch(), + e.deleteProgram(this.program), + e.deleteBuffer(this.vertexBuffer), + e.deleteBuffer(this.indexBuffer), + e.deleteTexture(this.renderTarget), + e.deleteFramebuffer(this.framebuffer), + this.depthStencilBuffer && + e.deleteRenderbuffer(this.depthStencilBuffer), + this.depthBuffer && e.deleteRenderbuffer(this.depthBuffer), + this.stencilBuffer && e.deleteRenderbuffer(this.stencilBuffer), + this.cardboardUI && this.cardboardUI.destroy() + }), + (U.prototype.onResize = function () { + var e = this.gl, + t = this, + n = [e.RENDERBUFFER_BINDING, e.TEXTURE_BINDING_2D, e.TEXTURE0] + F(e, n, function (e) { + t.realBindFramebuffer.call(e, e.FRAMEBUFFER, null), + t.scissorTest && t.realDisable.call(e, e.SCISSOR_TEST), + t.realColorMask.call(e, !0, !0, !0, !0), + t.realViewport.call( + e, + 0, + 0, + e.drawingBufferWidth, + e.drawingBufferHeight, + ), + t.realClearColor.call(e, 0, 0, 0, 1), + e.clear(e.COLOR_BUFFER_BIT), + t.realBindFramebuffer.call(e, e.FRAMEBUFFER, t.framebuffer), + e.bindTexture(e.TEXTURE_2D, t.renderTarget), + e.texImage2D( + e.TEXTURE_2D, + 0, + t.ctxAttribs.alpha ? e.RGBA : e.RGB, + t.bufferWidth, + t.bufferHeight, + 0, + t.ctxAttribs.alpha ? e.RGBA : e.RGB, + e.UNSIGNED_BYTE, + null, + ), + e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.LINEAR), + e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR), + e.texParameteri( + e.TEXTURE_2D, + e.TEXTURE_WRAP_S, + e.CLAMP_TO_EDGE, + ), + e.texParameteri( + e.TEXTURE_2D, + e.TEXTURE_WRAP_T, + e.CLAMP_TO_EDGE, + ), + e.framebufferTexture2D( + e.FRAMEBUFFER, + e.COLOR_ATTACHMENT0, + e.TEXTURE_2D, + t.renderTarget, + 0, + ), + t.ctxAttribs.depth && t.ctxAttribs.stencil + ? (e.bindRenderbuffer(e.RENDERBUFFER, t.depthStencilBuffer), + e.renderbufferStorage( + e.RENDERBUFFER, + e.DEPTH_STENCIL, + t.bufferWidth, + t.bufferHeight, + ), + e.framebufferRenderbuffer( + e.FRAMEBUFFER, + e.DEPTH_STENCIL_ATTACHMENT, + e.RENDERBUFFER, + t.depthStencilBuffer, + )) + : t.ctxAttribs.depth + ? (e.bindRenderbuffer(e.RENDERBUFFER, t.depthBuffer), + e.renderbufferStorage( + e.RENDERBUFFER, + e.DEPTH_COMPONENT16, + t.bufferWidth, + t.bufferHeight, + ), + e.framebufferRenderbuffer( + e.FRAMEBUFFER, + e.DEPTH_ATTACHMENT, + e.RENDERBUFFER, + t.depthBuffer, + )) + : t.ctxAttribs.stencil && + (e.bindRenderbuffer(e.RENDERBUFFER, t.stencilBuffer), + e.renderbufferStorage( + e.RENDERBUFFER, + e.STENCIL_INDEX8, + t.bufferWidth, + t.bufferHeight, + ), + e.framebufferRenderbuffer( + e.FRAMEBUFFER, + e.STENCIL_ATTACHMENT, + e.RENDERBUFFER, + t.stencilBuffer, + )), + !e.checkFramebufferStatus(e.FRAMEBUFFER) === + e.FRAMEBUFFER_COMPLETE && + console.error('Framebuffer incomplete!'), + t.realBindFramebuffer.call( + e, + e.FRAMEBUFFER, + t.lastBoundFramebuffer, + ), + t.scissorTest && t.realEnable.call(e, e.SCISSOR_TEST), + t.realColorMask.apply(e, t.colorMask), + t.realViewport.apply(e, t.viewport), + t.realClearColor.apply(e, t.clearColor) + }), + this.cardboardUI && this.cardboardUI.onResize() + }), + (U.prototype.patch = function () { + if (!this.isPatched) { + var e = this, + t = this.gl.canvas, + n = this.gl + l() || + ((t.width = y() * this.bufferScale), + (t.height = b() * this.bufferScale), + Object.defineProperty(t, 'width', { + configurable: !0, + enumerable: !0, + get: function () { + return e.bufferWidth + }, + set: function (n) { + ;(e.bufferWidth = n), + e.realCanvasWidth.set.call(t, n), + e.onResize() + }, + }), + Object.defineProperty(t, 'height', { + configurable: !0, + enumerable: !0, + get: function () { + return e.bufferHeight + }, + set: function (n) { + ;(e.bufferHeight = n), + e.realCanvasHeight.set.call(t, n), + e.onResize() + }, + })), + (this.lastBoundFramebuffer = n.getParameter( + n.FRAMEBUFFER_BINDING, + )), + null == this.lastBoundFramebuffer && + ((this.lastBoundFramebuffer = this.framebuffer), + this.gl.bindFramebuffer(n.FRAMEBUFFER, this.framebuffer)), + (this.gl.bindFramebuffer = function (t, r) { + ;(e.lastBoundFramebuffer = r || e.framebuffer), + e.realBindFramebuffer.call(n, t, e.lastBoundFramebuffer) + }), + (this.cullFace = n.getParameter(n.CULL_FACE)), + (this.depthTest = n.getParameter(n.DEPTH_TEST)), + (this.blend = n.getParameter(n.BLEND)), + (this.scissorTest = n.getParameter(n.SCISSOR_TEST)), + (this.stencilTest = n.getParameter(n.STENCIL_TEST)), + (n.enable = function (t) { + switch (t) { + case n.CULL_FACE: + e.cullFace = !0 + break + case n.DEPTH_TEST: + e.depthTest = !0 + break + case n.BLEND: + e.blend = !0 + break + case n.SCISSOR_TEST: + e.scissorTest = !0 + break + case n.STENCIL_TEST: + e.stencilTest = !0 + } + e.realEnable.call(n, t) + }), + (n.disable = function (t) { + switch (t) { + case n.CULL_FACE: + e.cullFace = !1 + break + case n.DEPTH_TEST: + e.depthTest = !1 + break + case n.BLEND: + e.blend = !1 + break + case n.SCISSOR_TEST: + e.scissorTest = !1 + break + case n.STENCIL_TEST: + e.stencilTest = !1 + } + e.realDisable.call(n, t) + }), + (this.colorMask = n.getParameter(n.COLOR_WRITEMASK)), + (n.colorMask = function (t, r, i, o) { + ;(e.colorMask[0] = t), + (e.colorMask[1] = r), + (e.colorMask[2] = i), + (e.colorMask[3] = o), + e.realColorMask.call(n, t, r, i, o) + }), + (this.clearColor = n.getParameter(n.COLOR_CLEAR_VALUE)), + (n.clearColor = function (t, r, i, o) { + ;(e.clearColor[0] = t), + (e.clearColor[1] = r), + (e.clearColor[2] = i), + (e.clearColor[3] = o), + e.realClearColor.call(n, t, r, i, o) + }), + (this.viewport = n.getParameter(n.VIEWPORT)), + (n.viewport = function (t, r, i, o) { + ;(e.viewport[0] = t), + (e.viewport[1] = r), + (e.viewport[2] = i), + (e.viewport[3] = o), + e.realViewport.call(n, t, r, i, o) + }), + (this.isPatched = !0), + C(t) + } + }), + (U.prototype.unpatch = function () { + if (this.isPatched) { + var e = this.gl, + t = this.gl.canvas + l() || + (Object.defineProperty(t, 'width', this.realCanvasWidth), + Object.defineProperty(t, 'height', this.realCanvasHeight)), + (t.width = this.bufferWidth), + (t.height = this.bufferHeight), + (e.bindFramebuffer = this.realBindFramebuffer), + (e.enable = this.realEnable), + (e.disable = this.realDisable), + (e.colorMask = this.realColorMask), + (e.clearColor = this.realClearColor), + (e.viewport = this.realViewport), + this.lastBoundFramebuffer == this.framebuffer && + e.bindFramebuffer(e.FRAMEBUFFER, null), + (this.isPatched = !1), + setTimeout(function () { + C(t) + }, 1) + } + }), + (U.prototype.setTextureBounds = function (e, t) { + e || (e = [0, 0, 0.5, 1]), + t || (t = [0.5, 0, 0.5, 1]), + (this.viewportOffsetScale[0] = e[0]), + (this.viewportOffsetScale[1] = e[1]), + (this.viewportOffsetScale[2] = e[2]), + (this.viewportOffsetScale[3] = e[3]), + (this.viewportOffsetScale[4] = t[0]), + (this.viewportOffsetScale[5] = t[1]), + (this.viewportOffsetScale[6] = t[2]), + (this.viewportOffsetScale[7] = t[3]) + }), + (U.prototype.submitFrame = function () { + var e = this.gl, + t = this, + n = [] + if ( + (this.dirtySubmitFrameBindings || + n.push( + e.CURRENT_PROGRAM, + e.ARRAY_BUFFER_BINDING, + e.ELEMENT_ARRAY_BUFFER_BINDING, + e.TEXTURE_BINDING_2D, + e.TEXTURE0, + ), + F(e, n, function (e) { + t.realBindFramebuffer.call(e, e.FRAMEBUFFER, null) + var n = 0, + r = 0 + t.instanceExt && + ((n = e.getVertexAttrib( + t.attribs.position, + t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, + )), + (r = e.getVertexAttrib( + t.attribs.texCoord, + t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, + ))), + t.cullFace && t.realDisable.call(e, e.CULL_FACE), + t.depthTest && t.realDisable.call(e, e.DEPTH_TEST), + t.blend && t.realDisable.call(e, e.BLEND), + t.scissorTest && t.realDisable.call(e, e.SCISSOR_TEST), + t.stencilTest && t.realDisable.call(e, e.STENCIL_TEST), + t.realColorMask.call(e, !0, !0, !0, !0), + t.realViewport.call( + e, + 0, + 0, + e.drawingBufferWidth, + e.drawingBufferHeight, + ), + (t.ctxAttribs.alpha || l()) && + (t.realClearColor.call(e, 0, 0, 0, 1), + e.clear(e.COLOR_BUFFER_BIT)), + e.useProgram(t.program), + e.bindBuffer(e.ELEMENT_ARRAY_BUFFER, t.indexBuffer), + e.bindBuffer(e.ARRAY_BUFFER, t.vertexBuffer), + e.enableVertexAttribArray(t.attribs.position), + e.enableVertexAttribArray(t.attribs.texCoord), + e.vertexAttribPointer( + t.attribs.position, + 2, + e.FLOAT, + !1, + 20, + 0, + ), + e.vertexAttribPointer( + t.attribs.texCoord, + 3, + e.FLOAT, + !1, + 20, + 8, + ), + t.instanceExt && + (0 != n && + t.instanceExt.vertexAttribDivisorANGLE( + t.attribs.position, + 0, + ), + 0 != r && + t.instanceExt.vertexAttribDivisorANGLE( + t.attribs.texCoord, + 0, + )), + e.activeTexture(e.TEXTURE0), + e.uniform1i(t.uniforms.diffuse, 0), + e.bindTexture(e.TEXTURE_2D, t.renderTarget), + e.uniform4fv( + t.uniforms.viewportOffsetScale, + t.viewportOffsetScale, + ), + e.drawElements( + e.TRIANGLES, + t.indexCount, + e.UNSIGNED_SHORT, + 0, + ), + t.cardboardUI && t.cardboardUI.renderNoState(), + t.realBindFramebuffer.call( + t.gl, + e.FRAMEBUFFER, + t.framebuffer, + ), + t.ctxAttribs.preserveDrawingBuffer || + (t.realClearColor.call(e, 0, 0, 0, 0), + e.clear(e.COLOR_BUFFER_BIT)), + t.dirtySubmitFrameBindings || + t.realBindFramebuffer.call( + e, + e.FRAMEBUFFER, + t.lastBoundFramebuffer, + ), + t.cullFace && t.realEnable.call(e, e.CULL_FACE), + t.depthTest && t.realEnable.call(e, e.DEPTH_TEST), + t.blend && t.realEnable.call(e, e.BLEND), + t.scissorTest && t.realEnable.call(e, e.SCISSOR_TEST), + t.stencilTest && t.realEnable.call(e, e.STENCIL_TEST), + t.realColorMask.apply(e, t.colorMask), + t.realViewport.apply(e, t.viewport), + (!t.ctxAttribs.alpha && t.ctxAttribs.preserveDrawingBuffer) || + t.realClearColor.apply(e, t.clearColor), + t.instanceExt && + (0 != n && + t.instanceExt.vertexAttribDivisorANGLE( + t.attribs.position, + n, + ), + 0 != r && + t.instanceExt.vertexAttribDivisorANGLE( + t.attribs.texCoord, + r, + )) + }), + l()) + ) { + var r = e.canvas + ;(r.width == t.bufferWidth && r.height == t.bufferHeight) || + ((t.bufferWidth = r.width), + (t.bufferHeight = r.height), + t.onResize()) + } + }), + (U.prototype.updateDeviceInfo = function (e) { + var t = this.gl, + n = this, + r = [t.ARRAY_BUFFER_BINDING, t.ELEMENT_ARRAY_BUFFER_BINDING] + F(t, r, function (t) { + var r = n.computeMeshVertices_(n.meshWidth, n.meshHeight, e) + if ( + (t.bindBuffer(t.ARRAY_BUFFER, n.vertexBuffer), + t.bufferData(t.ARRAY_BUFFER, r, t.STATIC_DRAW), + !n.indexCount) + ) { + var i = n.computeMeshIndices_(n.meshWidth, n.meshHeight) + t.bindBuffer(t.ELEMENT_ARRAY_BUFFER, n.indexBuffer), + t.bufferData(t.ELEMENT_ARRAY_BUFFER, i, t.STATIC_DRAW), + (n.indexCount = i.length) + } + }) + }), + (U.prototype.computeMeshVertices_ = function (e, t, n) { + for ( + var r = new Float32Array(2 * e * t * 5), + i = n.getLeftEyeVisibleTanAngles(), + o = n.getLeftEyeNoLensTanAngles(), + a = n.getLeftEyeVisibleScreenRect(o), + l = 0, + c = 0; + c < 2; + c++ + ) { + for (var u = 0; u < t; u++) + for (var h = 0; h < e; h++, l++) { + var d = h / (e - 1), + p = u / (t - 1), + f = d, + m = p, + v = s(i[0], i[2], d), + g = s(i[3], i[1], p), + y = Math.sqrt(v * v + g * g), + b = n.distortion.distortInverse(y), + A = (g * b) / y + ;(d = ((v * b) / y - o[0]) / (o[2] - o[0])), + (p = (A - o[3]) / (o[1] - o[3])), + (d = 2 * (a.x + d * a.width - 0.5)), + (p = 2 * (a.y + p * a.height - 0.5)), + (r[5 * l + 0] = d), + (r[5 * l + 1] = p), + (r[5 * l + 2] = f), + (r[5 * l + 3] = m), + (r[5 * l + 4] = c) + } + var w = i[2] - i[0] + ;(i[0] = -(w + i[0])), + (i[2] = w - i[2]), + (w = o[2] - o[0]), + (o[0] = -(w + o[0])), + (o[2] = w - o[2]), + (a.x = 1 - (a.x + a.width)) + } + return r + }), + (U.prototype.computeMeshIndices_ = function (e, t) { + for ( + var n = new Uint16Array(2 * (e - 1) * (t - 1) * 6), + r = e / 2, + i = t / 2, + o = 0, + a = 0, + s = 0; + s < 2; + s++ + ) + for (var l = 0; l < t; l++) + for (var c = 0; c < e; c++, o++) + 0 != c && + 0 != l && + (c <= r == l <= i + ? ((n[a++] = o), + (n[a++] = o - e - 1), + (n[a++] = o - e), + (n[a++] = o - e - 1), + (n[a++] = o), + (n[a++] = o - 1)) + : ((n[a++] = o - 1), + (n[a++] = o - e), + (n[a++] = o), + (n[a++] = o - e), + (n[a++] = o - 1), + (n[a++] = o - e - 1))) + return n + }), + (U.prototype.getOwnPropertyDescriptor_ = function (e, t) { + var n = Object.getOwnPropertyDescriptor(e, t) + return ( + (void 0 !== n.get && void 0 !== n.set) || + ((n.configurable = !0), + (n.enumerable = !0), + (n.get = function () { + return this.getAttribute(t) + }), + (n.set = function (e) { + this.setAttribute(t, e) + })), + n + ) + }) + var H = [ + 'attribute vec2 position;', + 'uniform mat4 projectionMat;', + 'void main() {', + ' gl_Position = projectionMat * vec4( position, -1.0, 1.0 );', + '}', + ].join('\n'), + G = [ + 'precision mediump float;', + 'uniform vec4 color;', + 'void main() {', + ' gl_FragColor = color;', + '}', + ].join('\n'), + z = Math.PI / 180, + j = 60, + V = 12, + W = 20, + q = 1, + X = 0.75, + Y = 0.3125, + Q = 4, + Z = 28, + K = 1.5 + function J(e) { + ;(this.gl = e), + (this.attribs = { position: 0 }), + (this.program = E(e, H, G, this.attribs)), + (this.uniforms = M(e, this.program)), + (this.vertexBuffer = e.createBuffer()), + (this.gearOffset = 0), + (this.gearVertexCount = 0), + (this.arrowOffset = 0), + (this.arrowVertexCount = 0), + (this.projMat = new Float32Array(16)), + (this.listener = null), + this.onResize() + } + function $(e) { + this.coefficients = e + } + ;(J.prototype.destroy = function () { + var e = this.gl + this.listener && + e.canvas.removeEventListener('click', this.listener, !1), + e.deleteProgram(this.program), + e.deleteBuffer(this.vertexBuffer) + }), + (J.prototype.listen = function (e, t) { + var n = this.gl.canvas + ;(this.listener = function (r) { + var i = n.clientWidth / 2, + o = Z * K + r.clientX > i - o && + r.clientX < i + o && + r.clientY > n.clientHeight - o + ? e(r) + : r.clientX < o && r.clientY < o && t(r) + }), + n.addEventListener('click', this.listener, !1) + }), + (J.prototype.onResize = function () { + var e = this.gl, + t = this, + n = [e.ARRAY_BUFFER_BINDING] + F(e, n, function (e) { + var n = [], + r = e.drawingBufferWidth / 2, + i = + Math.max(screen.width, screen.height) * + window.devicePixelRatio, + o = (e.drawingBufferWidth / i) * window.devicePixelRatio, + a = (Q * o) / 2, + s = Z * K * o, + l = (Z * o) / 2, + c = (Z * K - Z) * o + function u(e, t) { + var i = (90 - e) * z, + o = Math.cos(i), + a = Math.sin(i) + n.push(Y * o * l + r, Y * a * l + l), + n.push(t * o * l + r, t * a * l + l) + } + n.push(r - a, s), + n.push(r - a, e.drawingBufferHeight), + n.push(r + a, s), + n.push(r + a, e.drawingBufferHeight), + (t.gearOffset = n.length / 2) + for (var h = 0; h <= 6; h++) { + var d = h * j + u(d, q), + u(d + V, q), + u(d + W, X), + u(d + (j - W), X), + u(d + (j - V), q) + } + function p(t, r) { + n.push(c + t, e.drawingBufferHeight - c - r) + } + ;(t.gearVertexCount = n.length / 2 - t.gearOffset), + (t.arrowOffset = n.length / 2) + var f = a / Math.sin(45 * z) + p(0, l), + p(l, 0), + p(l + f, f), + p(f, l + f), + p(f, l - f), + p(0, l), + p(l, 2 * l), + p(l + f, 2 * l - f), + p(f, l - f), + p(0, l), + p(f, l - a), + p(Z * o, l - a), + p(f, l + a), + p(Z * o, l + a), + (t.arrowVertexCount = n.length / 2 - t.arrowOffset), + e.bindBuffer(e.ARRAY_BUFFER, t.vertexBuffer), + e.bufferData(e.ARRAY_BUFFER, new Float32Array(n), e.STATIC_DRAW) + }) + }), + (J.prototype.render = function () { + var e = this.gl, + t = this, + n = [ + e.CULL_FACE, + e.DEPTH_TEST, + e.BLEND, + e.SCISSOR_TEST, + e.STENCIL_TEST, + e.COLOR_WRITEMASK, + e.VIEWPORT, + e.CURRENT_PROGRAM, + e.ARRAY_BUFFER_BINDING, + ] + F(e, n, function (e) { + e.disable(e.CULL_FACE), + e.disable(e.DEPTH_TEST), + e.disable(e.BLEND), + e.disable(e.SCISSOR_TEST), + e.disable(e.STENCIL_TEST), + e.colorMask(!0, !0, !0, !0), + e.viewport(0, 0, e.drawingBufferWidth, e.drawingBufferHeight), + t.renderNoState() + }) + }), + (J.prototype.renderNoState = function () { + var e = this.gl + e.useProgram(this.program), + e.bindBuffer(e.ARRAY_BUFFER, this.vertexBuffer), + e.enableVertexAttribArray(this.attribs.position), + e.vertexAttribPointer( + this.attribs.position, + 2, + e.FLOAT, + !1, + 8, + 0, + ), + e.uniform4f(this.uniforms.color, 1, 1, 1, 1), + _( + this.projMat, + 0, + e.drawingBufferWidth, + 0, + e.drawingBufferHeight, + 0.1, + 1024, + ), + e.uniformMatrix4fv(this.uniforms.projectionMat, !1, this.projMat), + e.drawArrays(e.TRIANGLE_STRIP, 0, 4), + e.drawArrays( + e.TRIANGLE_STRIP, + this.gearOffset, + this.gearVertexCount, + ), + e.drawArrays( + e.TRIANGLE_STRIP, + this.arrowOffset, + this.arrowVertexCount, + ) + }), + ($.prototype.distortInverse = function (e) { + for ( + var t = 0, n = 1, r = e - this.distort(t); + Math.abs(n - t) > 1e-4; + + ) { + var i = e - this.distort(n), + o = n - i * ((n - t) / (i - r)) + ;(t = n), (n = o), (r = i) + } + return n + }), + ($.prototype.distort = function (e) { + for (var t = e * e, n = 0, r = 0; r < this.coefficients.length; r++) + n = t * (n + this.coefficients[r]) + return (n + 1) * e + }) + var ee = Math.PI / 180, + te = 180 / Math.PI, + ne = function (e, t, n) { + ;(this.x = e || 0), (this.y = t || 0), (this.z = n || 0) + } + ne.prototype = { + constructor: ne, + set: function (e, t, n) { + return (this.x = e), (this.y = t), (this.z = n), this + }, + copy: function (e) { + return (this.x = e.x), (this.y = e.y), (this.z = e.z), this + }, + length: function () { + return Math.sqrt( + this.x * this.x + this.y * this.y + this.z * this.z, + ) + }, + normalize: function () { + var e = this.length() + if (0 !== e) { + var t = 1 / e + this.multiplyScalar(t) + } else (this.x = 0), (this.y = 0), (this.z = 0) + return this + }, + multiplyScalar: function (e) { + ;(this.x *= e), (this.y *= e), (this.z *= e) + }, + applyQuaternion: function (e) { + var t = this.x, + n = this.y, + r = this.z, + i = e.x, + o = e.y, + a = e.z, + s = e.w, + l = s * t + o * r - a * n, + c = s * n + a * t - i * r, + u = s * r + i * n - o * t, + h = -i * t - o * n - a * r + return ( + (this.x = l * s + h * -i + c * -a - u * -o), + (this.y = c * s + h * -o + u * -i - l * -a), + (this.z = u * s + h * -a + l * -o - c * -i), + this + ) + }, + dot: function (e) { + return this.x * e.x + this.y * e.y + this.z * e.z + }, + crossVectors: function (e, t) { + var n = e.x, + r = e.y, + i = e.z, + o = t.x, + a = t.y, + s = t.z + return ( + (this.x = r * s - i * a), + (this.y = i * o - n * s), + (this.z = n * a - r * o), + this + ) + }, + } + var re = function (e, t, n, r) { + ;(this.x = e || 0), + (this.y = t || 0), + (this.z = n || 0), + (this.w = void 0 !== r ? r : 1) + } + function ie(e) { + ;(this.width = e.width || y()), + (this.height = e.height || b()), + (this.widthMeters = e.widthMeters), + (this.heightMeters = e.heightMeters), + (this.bevelMeters = e.bevelMeters) + } + re.prototype = { + constructor: re, + set: function (e, t, n, r) { + return (this.x = e), (this.y = t), (this.z = n), (this.w = r), this + }, + copy: function (e) { + return ( + (this.x = e.x), + (this.y = e.y), + (this.z = e.z), + (this.w = e.w), + this + ) + }, + setFromEulerXYZ: function (e, t, n) { + var r = Math.cos(e / 2), + i = Math.cos(t / 2), + o = Math.cos(n / 2), + a = Math.sin(e / 2), + s = Math.sin(t / 2), + l = Math.sin(n / 2) + return ( + (this.x = a * i * o + r * s * l), + (this.y = r * s * o - a * i * l), + (this.z = r * i * l + a * s * o), + (this.w = r * i * o - a * s * l), + this + ) + }, + setFromEulerYXZ: function (e, t, n) { + var r = Math.cos(e / 2), + i = Math.cos(t / 2), + o = Math.cos(n / 2), + a = Math.sin(e / 2), + s = Math.sin(t / 2), + l = Math.sin(n / 2) + return ( + (this.x = a * i * o + r * s * l), + (this.y = r * s * o - a * i * l), + (this.z = r * i * l - a * s * o), + (this.w = r * i * o + a * s * l), + this + ) + }, + setFromAxisAngle: function (e, t) { + var n = t / 2, + r = Math.sin(n) + return ( + (this.x = e.x * r), + (this.y = e.y * r), + (this.z = e.z * r), + (this.w = Math.cos(n)), + this + ) + }, + multiply: function (e) { + return this.multiplyQuaternions(this, e) + }, + multiplyQuaternions: function (e, t) { + var n = e.x, + r = e.y, + i = e.z, + o = e.w, + a = t.x, + s = t.y, + l = t.z, + c = t.w + return ( + (this.x = n * c + o * a + r * l - i * s), + (this.y = r * c + o * s + i * a - n * l), + (this.z = i * c + o * l + n * s - r * a), + (this.w = o * c - n * a - r * s - i * l), + this + ) + }, + inverse: function () { + return ( + (this.x *= -1), + (this.y *= -1), + (this.z *= -1), + this.normalize(), + this + ) + }, + normalize: function () { + var e = Math.sqrt( + this.x * this.x + + this.y * this.y + + this.z * this.z + + this.w * this.w, + ) + return ( + 0 === e + ? ((this.x = 0), (this.y = 0), (this.z = 0), (this.w = 1)) + : ((e = 1 / e), + (this.x = this.x * e), + (this.y = this.y * e), + (this.z = this.z * e), + (this.w = this.w * e)), + this + ) + }, + slerp: function (e, t) { + if (0 === t) return this + if (1 === t) return this.copy(e) + var n = this.x, + r = this.y, + i = this.z, + o = this.w, + a = o * e.w + n * e.x + r * e.y + i * e.z + if ( + (a < 0 + ? ((this.w = -e.w), + (this.x = -e.x), + (this.y = -e.y), + (this.z = -e.z), + (a = -a)) + : this.copy(e), + a >= 1) + ) + return ( + (this.w = o), (this.x = n), (this.y = r), (this.z = i), this + ) + var s = Math.acos(a), + l = Math.sqrt(1 - a * a) + if (Math.abs(l) < 0.001) + return ( + (this.w = 0.5 * (o + this.w)), + (this.x = 0.5 * (n + this.x)), + (this.y = 0.5 * (r + this.y)), + (this.z = 0.5 * (i + this.z)), + this + ) + var c = Math.sin((1 - t) * s) / l, + u = Math.sin(t * s) / l + return ( + (this.w = o * c + this.w * u), + (this.x = n * c + this.x * u), + (this.y = r * c + this.y * u), + (this.z = i * c + this.z * u), + this + ) + }, + setFromUnitVectors: (function () { + var e, + t, + n = 1e-6 + return function (r, i) { + return ( + void 0 === e && (e = new ne()), + (t = r.dot(i) + 1) < n + ? ((t = 0), + Math.abs(r.x) > Math.abs(r.z) + ? e.set(-r.y, r.x, 0) + : e.set(0, -r.z, r.y)) + : e.crossVectors(r, i), + (this.x = e.x), + (this.y = e.y), + (this.z = e.z), + (this.w = t), + this.normalize(), + this + ) + } + })(), + } + var oe = new ie({ + widthMeters: 0.11, + heightMeters: 0.062, + bevelMeters: 0.004, + }), + ae = new ie({ + widthMeters: 0.1038, + heightMeters: 0.0584, + bevelMeters: 0.004, + }), + se = { + CardboardV1: new ce({ + id: 'CardboardV1', + label: 'Cardboard I/O 2014', + fov: 40, + interLensDistance: 0.06, + baselineLensDistance: 0.035, + screenLensDistance: 0.042, + distortionCoefficients: [0.441, 0.156], + inverseCoefficients: [ + -0.4410035, 0.42756155, -0.4804439, 0.5460139, -0.58821183, + 0.5733938, -0.48303202, 0.33299083, -0.17573841, 0.0651772, + -0.01488963, 0.001559834, + ], + }), + CardboardV2: new ce({ + id: 'CardboardV2', + label: 'Cardboard I/O 2015', + fov: 60, + interLensDistance: 0.064, + baselineLensDistance: 0.035, + screenLensDistance: 0.039, + distortionCoefficients: [0.34, 0.55], + inverseCoefficients: [ + -0.33836704, -0.18162185, 0.862655, -1.2462051, 1.0560602, + -0.58208317, 0.21609078, -0.05444823, 0.009177956, + -0.0009904169, 6183535e-11, -16981803e-13, + ], + }), + } + function le(e, t) { + ;(this.viewer = se.CardboardV2), + this.updateDeviceParams(e), + (this.distortion = new $(this.viewer.distortionCoefficients)) + for (var n = 0; n < t.length; n++) { + var r = t[n] + se[r.id] = new ce(r) + } + } + function ce(e) { + ;(this.id = e.id), + (this.label = e.label), + (this.fov = e.fov), + (this.interLensDistance = e.interLensDistance), + (this.baselineLensDistance = e.baselineLensDistance), + (this.screenLensDistance = e.screenLensDistance), + (this.distortionCoefficients = e.distortionCoefficients), + (this.inverseCoefficients = e.inverseCoefficients) + } + ;(le.prototype.updateDeviceParams = function (e) { + this.device = this.determineDevice_(e) || this.device + }), + (le.prototype.getDevice = function () { + return this.device + }), + (le.prototype.setViewer = function (e) { + ;(this.viewer = e), + (this.distortion = new $(this.viewer.distortionCoefficients)) + }), + (le.prototype.determineDevice_ = function (e) { + if (!e) + return l() + ? (console.warn('Using fallback iOS device measurements.'), ae) + : (console.warn('Using fallback Android device measurements.'), + oe) + var t = 0.0254, + n = t / e.xdpi, + r = t / e.ydpi + return new ie({ + widthMeters: n * y(), + heightMeters: r * b(), + bevelMeters: 0.001 * e.bevelMm, + }) + }), + (le.prototype.getDistortedFieldOfViewLeftEye = function () { + var e = this.viewer, + t = this.device, + n = this.distortion, + r = e.screenLensDistance, + i = (t.widthMeters - e.interLensDistance) / 2, + o = e.interLensDistance / 2, + a = e.baselineLensDistance - t.bevelMeters, + s = t.heightMeters - a, + l = te * Math.atan(n.distort(i / r)), + c = te * Math.atan(n.distort(o / r)), + u = te * Math.atan(n.distort(a / r)), + h = te * Math.atan(n.distort(s / r)) + return { + leftDegrees: Math.min(l, e.fov), + rightDegrees: Math.min(c, e.fov), + downDegrees: Math.min(u, e.fov), + upDegrees: Math.min(h, e.fov), + } + }), + (le.prototype.getLeftEyeVisibleTanAngles = function () { + var e = this.viewer, + t = this.device, + n = this.distortion, + r = Math.tan(-ee * e.fov), + i = Math.tan(ee * e.fov), + o = Math.tan(ee * e.fov), + a = Math.tan(-ee * e.fov), + s = t.widthMeters / 4, + l = t.heightMeters / 2, + c = e.baselineLensDistance - t.bevelMeters - l, + u = e.interLensDistance / 2 - s, + h = -c, + d = e.screenLensDistance, + p = n.distort((u - s) / d), + f = n.distort((h + l) / d), + m = n.distort((u + s) / d), + v = n.distort((h - l) / d), + g = new Float32Array(4) + return ( + (g[0] = Math.max(r, p)), + (g[1] = Math.min(i, f)), + (g[2] = Math.min(o, m)), + (g[3] = Math.max(a, v)), + g + ) + }), + (le.prototype.getLeftEyeNoLensTanAngles = function () { + var e = this.viewer, + t = this.device, + n = this.distortion, + r = new Float32Array(4), + i = n.distortInverse(Math.tan(-ee * e.fov)), + o = n.distortInverse(Math.tan(ee * e.fov)), + a = n.distortInverse(Math.tan(ee * e.fov)), + s = n.distortInverse(Math.tan(-ee * e.fov)), + l = t.widthMeters / 4, + c = t.heightMeters / 2, + u = e.baselineLensDistance - t.bevelMeters - c, + h = e.interLensDistance / 2 - l, + d = -u, + p = e.screenLensDistance, + f = (h - l) / p, + m = (d + c) / p, + v = (h + l) / p, + g = (d - c) / p + return ( + (r[0] = Math.max(i, f)), + (r[1] = Math.min(o, m)), + (r[2] = Math.min(a, v)), + (r[3] = Math.max(s, g)), + r + ) + }), + (le.prototype.getLeftEyeVisibleScreenRect = function (e) { + var t = this.viewer, + n = this.device, + r = t.screenLensDistance, + i = (n.widthMeters - t.interLensDistance) / 2, + o = t.baselineLensDistance - n.bevelMeters, + a = (e[0] * r + i) / n.widthMeters, + s = (e[1] * r + o) / n.heightMeters, + l = (e[2] * r + i) / n.widthMeters, + c = (e[3] * r + o) / n.heightMeters + return { x: a, y: c, width: l - a, height: s - c } + }), + (le.prototype.getFieldOfViewLeftEye = function (e) { + return e + ? this.getUndistortedFieldOfViewLeftEye() + : this.getDistortedFieldOfViewLeftEye() + }), + (le.prototype.getFieldOfViewRightEye = function (e) { + var t = this.getFieldOfViewLeftEye(e) + return { + leftDegrees: t.rightDegrees, + rightDegrees: t.leftDegrees, + upDegrees: t.upDegrees, + downDegrees: t.downDegrees, + } + }), + (le.prototype.getUndistortedFieldOfViewLeftEye = function () { + var e = this.getUndistortedParams_() + return { + leftDegrees: te * Math.atan(e.outerDist), + rightDegrees: te * Math.atan(e.innerDist), + downDegrees: te * Math.atan(e.bottomDist), + upDegrees: te * Math.atan(e.topDist), + } + }), + (le.prototype.getUndistortedViewportLeftEye = function () { + var e = this.getUndistortedParams_(), + t = this.viewer, + n = this.device, + r = t.screenLensDistance, + i = n.widthMeters / r, + o = n.heightMeters / r, + a = n.width / i, + s = n.height / o, + l = Math.round((e.eyePosX - e.outerDist) * a), + c = Math.round((e.eyePosY - e.bottomDist) * s) + return { + x: l, + y: c, + width: Math.round((e.eyePosX + e.innerDist) * a) - l, + height: Math.round((e.eyePosY + e.topDist) * s) - c, + } + }), + (le.prototype.getUndistortedParams_ = function () { + var e = this.viewer, + t = this.device, + n = this.distortion, + r = e.screenLensDistance, + i = e.interLensDistance / 2 / r, + o = t.widthMeters / r, + a = t.heightMeters / r, + s = o / 2 - i, + l = (e.baselineLensDistance - t.bevelMeters) / r, + c = e.fov, + u = n.distortInverse(Math.tan(ee * c)), + h = Math.min(s, u), + d = Math.min(i, u), + p = Math.min(l, u) + return { + outerDist: h, + innerDist: d, + topDist: Math.min(a - l, u), + bottomDist: p, + eyePosX: s, + eyePosY: l, + } + }), + (le.Viewers = se) + var ue = { + format: 1, + last_updated: '2019-11-09T17:36:14Z', + devices: [ + { + type: 'android', + rules: [{ mdmh: 'asus/*/Nexus 7/*' }, { ua: 'Nexus 7' }], + dpi: [320.8, 323], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'asus/*/ASUS_X00PD/*' }, { ua: 'ASUS_X00PD' }], + dpi: 245, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'asus/*/ASUS_X008D/*' }, { ua: 'ASUS_X008D' }], + dpi: 282, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'asus/*/ASUS_Z00AD/*' }, { ua: 'ASUS_Z00AD' }], + dpi: [403, 404.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel 2 XL/*' }, { ua: 'Pixel 2 XL' }], + dpi: 537.9, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel 3 XL/*' }, { ua: 'Pixel 3 XL' }], + dpi: [558.5, 553.8], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel XL/*' }, { ua: 'Pixel XL' }], + dpi: [537.9, 533], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel 3/*' }, { ua: 'Pixel 3' }], + dpi: 442.4, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel 2/*' }, { ua: 'Pixel 2' }], + dpi: 441, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'Google/*/Pixel/*' }, { ua: 'Pixel' }], + dpi: [432.6, 436.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'HTC/*/HTC6435LVW/*' }, { ua: 'HTC6435LVW' }], + dpi: [449.7, 443.3], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'HTC/*/HTC One XL/*' }, { ua: 'HTC One XL' }], + dpi: [315.3, 314.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'htc/*/Nexus 9/*' }, { ua: 'Nexus 9' }], + dpi: 289, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'HTC/*/HTC One M9/*' }, { ua: 'HTC One M9' }], + dpi: [442.5, 443.3], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'HTC/*/HTC One_M8/*' }, { ua: 'HTC One_M8' }], + dpi: [449.7, 447.4], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'HTC/*/HTC One/*' }, { ua: 'HTC One' }], + dpi: 472.8, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Huawei/*/Nexus 6P/*' }, { ua: 'Nexus 6P' }], + dpi: [515.1, 518], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Huawei/*/BLN-L24/*' }, { ua: 'HONORBLN-L24' }], + dpi: 480, + bw: 4, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'Huawei/*/BKL-L09/*' }, { ua: 'BKL-L09' }], + dpi: 403, + bw: 3.47, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'LENOVO/*/Lenovo PB2-690Y/*' }, + { ua: 'Lenovo PB2-690Y' }, + ], + dpi: [457.2, 454.713], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/Nexus 5X/*' }, { ua: 'Nexus 5X' }], + dpi: [422, 419.9], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LGMS345/*' }, { ua: 'LGMS345' }], + dpi: [221.7, 219.1], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LG-D800/*' }, { ua: 'LG-D800' }], + dpi: [422, 424.1], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LG-D850/*' }, { ua: 'LG-D850' }], + dpi: [537.9, 541.9], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/VS985 4G/*' }, { ua: 'VS985 4G' }], + dpi: [537.9, 535.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/Nexus 5/*' }, { ua: 'Nexus 5 B' }], + dpi: [442.4, 444.8], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/Nexus 4/*' }, { ua: 'Nexus 4' }], + dpi: [319.8, 318.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LG-P769/*' }, { ua: 'LG-P769' }], + dpi: [240.6, 247.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LGMS323/*' }, { ua: 'LGMS323' }], + dpi: [206.6, 204.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'LGE/*/LGLS996/*' }, { ua: 'LGLS996' }], + dpi: [403.4, 401.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Micromax/*/4560MMX/*' }, { ua: '4560MMX' }], + dpi: [240, 219.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Micromax/*/A250/*' }, { ua: 'Micromax A250' }], + dpi: [480, 446.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'Micromax/*/Micromax AQ4501/*' }, + { ua: 'Micromax AQ4501' }, + ], + dpi: 240, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/G5/*' }, { ua: 'Moto G (5) Plus' }], + dpi: [403.4, 403], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'motorola/*/DROID RAZR/*' }, + { ua: 'DROID RAZR' }, + ], + dpi: [368.1, 256.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT830C/*' }, { ua: 'XT830C' }], + dpi: [254, 255.9], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1021/*' }, { ua: 'XT1021' }], + dpi: [254, 256.7], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1023/*' }, { ua: 'XT1023' }], + dpi: [254, 256.7], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1028/*' }, { ua: 'XT1028' }], + dpi: [326.6, 327.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1034/*' }, { ua: 'XT1034' }], + dpi: [326.6, 328.4], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1053/*' }, { ua: 'XT1053' }], + dpi: [315.3, 316.1], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1562/*' }, { ua: 'XT1562' }], + dpi: [403.4, 402.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/Nexus 6/*' }, { ua: 'Nexus 6 B' }], + dpi: [494.3, 489.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1063/*' }, { ua: 'XT1063' }], + dpi: [295, 296.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1064/*' }, { ua: 'XT1064' }], + dpi: [295, 295.6], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1092/*' }, { ua: 'XT1092' }], + dpi: [422, 424.1], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/XT1095/*' }, { ua: 'XT1095' }], + dpi: [422, 423.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'motorola/*/G4/*' }, { ua: 'Moto G (4)' }], + dpi: 401, + bw: 4, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/A0001/*' }, { ua: 'A0001' }], + dpi: [403.4, 401], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE E1001/*' }, { ua: 'ONE E1001' }], + dpi: [442.4, 441.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE E1003/*' }, { ua: 'ONE E1003' }], + dpi: [442.4, 441.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE E1005/*' }, { ua: 'ONE E1005' }], + dpi: [442.4, 441.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE A2001/*' }, { ua: 'ONE A2001' }], + dpi: [391.9, 405.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE A2003/*' }, { ua: 'ONE A2003' }], + dpi: [391.9, 405.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'OnePlus/*/ONE A2005/*' }, { ua: 'ONE A2005' }], + dpi: [391.9, 405.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A3000/*' }, + { ua: 'ONEPLUS A3000' }, + ], + dpi: 401, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A3003/*' }, + { ua: 'ONEPLUS A3003' }, + ], + dpi: 401, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A3010/*' }, + { ua: 'ONEPLUS A3010' }, + ], + dpi: 401, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A5000/*' }, + { ua: 'ONEPLUS A5000 ' }, + ], + dpi: [403.411, 399.737], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONE A5010/*' }, + { ua: 'ONEPLUS A5010' }, + ], + dpi: [403, 400], + bw: 2, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A6000/*' }, + { ua: 'ONEPLUS A6000' }, + ], + dpi: 401, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A6003/*' }, + { ua: 'ONEPLUS A6003' }, + ], + dpi: 401, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A6010/*' }, + { ua: 'ONEPLUS A6010' }, + ], + dpi: 401, + bw: 2, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'OnePlus/*/ONEPLUS A6013/*' }, + { ua: 'ONEPLUS A6013' }, + ], + dpi: 401, + bw: 2, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'OPPO/*/X909/*' }, { ua: 'X909' }], + dpi: [442.4, 444.1], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9082/*' }, { ua: 'GT-I9082' }], + dpi: [184.7, 185.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G360P/*' }, { ua: 'SM-G360P' }], + dpi: [196.7, 205.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/Nexus S/*' }, { ua: 'Nexus S' }], + dpi: [234.5, 229.8], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9300/*' }, { ua: 'GT-I9300' }], + dpi: [304.8, 303.9], + bw: 5, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-T230NU/*' }, { ua: 'SM-T230NU' }], + dpi: 216, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SGH-T399/*' }, { ua: 'SGH-T399' }], + dpi: [217.7, 231.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SGH-M919/*' }, { ua: 'SGH-M919' }], + dpi: [440.8, 437.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N9005/*' }, { ua: 'SM-N9005' }], + dpi: [386.4, 387], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'samsung/*/SAMSUNG-SM-N900A/*' }, + { ua: 'SAMSUNG-SM-N900A' }, + ], + dpi: [386.4, 387.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9500/*' }, { ua: 'GT-I9500' }], + dpi: [442.5, 443.3], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9505/*' }, { ua: 'GT-I9505' }], + dpi: 439.4, + bw: 4, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G900F/*' }, { ua: 'SM-G900F' }], + dpi: [415.6, 431.6], + bw: 5, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G900M/*' }, { ua: 'SM-G900M' }], + dpi: [415.6, 431.6], + bw: 5, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G800F/*' }, { ua: 'SM-G800F' }], + dpi: 326.8, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G906S/*' }, { ua: 'SM-G906S' }], + dpi: [562.7, 572.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9300/*' }, { ua: 'GT-I9300' }], + dpi: [306.7, 304.8], + bw: 5, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-T535/*' }, { ua: 'SM-T535' }], + dpi: [142.6, 136.4], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N920C/*' }, { ua: 'SM-N920C' }], + dpi: [515.1, 518.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N920P/*' }, { ua: 'SM-N920P' }], + dpi: [386.3655, 390.144], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N920W8/*' }, { ua: 'SM-N920W8' }], + dpi: [515.1, 518.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9300I/*' }, { ua: 'GT-I9300I' }], + dpi: [304.8, 305.8], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-I9195/*' }, { ua: 'GT-I9195' }], + dpi: [249.4, 256.7], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SPH-L520/*' }, { ua: 'SPH-L520' }], + dpi: [249.4, 255.9], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'samsung/*/SAMSUNG-SGH-I717/*' }, + { ua: 'SAMSUNG-SGH-I717' }, + ], + dpi: 285.8, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SPH-D710/*' }, { ua: 'SPH-D710' }], + dpi: [217.7, 204.2], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/GT-N7100/*' }, { ua: 'GT-N7100' }], + dpi: 265.1, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SCH-I605/*' }, { ua: 'SCH-I605' }], + dpi: 265.1, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [ + { mdmh: 'samsung/*/Galaxy Nexus/*' }, + { ua: 'Galaxy Nexus' }, + ], + dpi: [315.3, 314.2], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N910H/*' }, { ua: 'SM-N910H' }], + dpi: [515.1, 518], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-N910C/*' }, { ua: 'SM-N910C' }], + dpi: [515.2, 520.2], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G130M/*' }, { ua: 'SM-G130M' }], + dpi: [165.9, 164.8], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G928I/*' }, { ua: 'SM-G928I' }], + dpi: [515.1, 518.4], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G920F/*' }, { ua: 'SM-G920F' }], + dpi: 580.6, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G920P/*' }, { ua: 'SM-G920P' }], + dpi: [522.5, 577], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G925F/*' }, { ua: 'SM-G925F' }], + dpi: 580.6, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G925V/*' }, { ua: 'SM-G925V' }], + dpi: [522.5, 576.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G930F/*' }, { ua: 'SM-G930F' }], + dpi: 576.6, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G935F/*' }, { ua: 'SM-G935F' }], + dpi: 533, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G950F/*' }, { ua: 'SM-G950F' }], + dpi: [562.707, 565.293], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G955U/*' }, { ua: 'SM-G955U' }], + dpi: [522.514, 525.762], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G955F/*' }, { ua: 'SM-G955F' }], + dpi: [522.514, 525.762], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960F/*' }, { ua: 'SM-G960F' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G9600/*' }, { ua: 'SM-G9600' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960T/*' }, { ua: 'SM-G960T' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960N/*' }, { ua: 'SM-G960N' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960U/*' }, { ua: 'SM-G960U' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G9608/*' }, { ua: 'SM-G9608' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960FD/*' }, { ua: 'SM-G960FD' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G960W/*' }, { ua: 'SM-G960W' }], + dpi: [569.575, 571.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G965F/*' }, { ua: 'SM-G965F' }], + dpi: 529, + bw: 2, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Sony/*/C6903/*' }, { ua: 'C6903' }], + dpi: [442.5, 443.3], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'Sony/*/D6653/*' }, { ua: 'D6653' }], + dpi: [428.6, 427.6], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Sony/*/E6653/*' }, { ua: 'E6653' }], + dpi: [428.6, 425.7], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Sony/*/E6853/*' }, { ua: 'E6853' }], + dpi: [403.4, 401.9], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Sony/*/SGP321/*' }, { ua: 'SGP321' }], + dpi: [224.7, 224.1], + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [ + { mdmh: 'TCT/*/ALCATEL ONE TOUCH Fierce/*' }, + { ua: 'ALCATEL ONE TOUCH Fierce' }, + ], + dpi: [240, 247.5], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'THL/*/thl 5000/*' }, { ua: 'thl 5000' }], + dpi: [480, 443.3], + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Fly/*/IQ4412/*' }, { ua: 'IQ4412' }], + dpi: 307.9, + bw: 3, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'ZTE/*/ZTE Blade L2/*' }, { ua: 'ZTE Blade L2' }], + dpi: 240, + bw: 3, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'BENEVE/*/VR518/*' }, { ua: 'VR518' }], + dpi: 480, + bw: 3, + ac: 500, + }, + { + type: 'ios', + rules: [{ res: [640, 960] }], + dpi: [325.1, 328.4], + bw: 4, + ac: 1e3, + }, + { + type: 'ios', + rules: [{ res: [640, 1136] }], + dpi: [317.1, 320.2], + bw: 3, + ac: 1e3, + }, + { + type: 'ios', + rules: [{ res: [750, 1334] }], + dpi: 326.4, + bw: 4, + ac: 1e3, + }, + { + type: 'ios', + rules: [{ res: [1242, 2208] }], + dpi: [453.6, 458.4], + bw: 4, + ac: 1e3, + }, + { + type: 'ios', + rules: [{ res: [1125, 2001] }], + dpi: [410.9, 415.4], + bw: 4, + ac: 1e3, + }, + { + type: 'ios', + rules: [{ res: [1125, 2436] }], + dpi: 458, + bw: 4, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'Huawei/*/EML-L29/*' }, { ua: 'EML-L29' }], + dpi: 428, + bw: 3.45, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'Nokia/*/Nokia 7.1/*' }, { ua: 'Nokia 7.1' }], + dpi: [432, 431.9], + bw: 3, + ac: 500, + }, + { + type: 'ios', + rules: [{ res: [1242, 2688] }], + dpi: 458, + bw: 4, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G570M/*' }, { ua: 'SM-G570M' }], + dpi: 320, + bw: 3.684, + ac: 1e3, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G970F/*' }, { ua: 'SM-G970F' }], + dpi: 438, + bw: 2.281, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G973F/*' }, { ua: 'SM-G973F' }], + dpi: 550, + bw: 2.002, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G975F/*' }, { ua: 'SM-G975F' }], + dpi: 522, + bw: 2.054, + ac: 500, + }, + { + type: 'android', + rules: [{ mdmh: 'samsung/*/SM-G977F/*' }, { ua: 'SM-G977F' }], + dpi: 505, + bw: 2.334, + ac: 500, + }, + { + type: 'ios', + rules: [{ res: [828, 1792] }], + dpi: 326, + bw: 5, + ac: 500, + }, + ], + } + function he(e, t) { + if (((this.dpdb = ue), this.recalculateDeviceParams_(), e)) { + this.onDeviceParamsUpdated = t + var n = new XMLHttpRequest(), + r = this + n.open('GET', e, !0), + n.addEventListener('load', function () { + ;(r.loading = !1), + n.status >= 200 && n.status <= 299 + ? ((r.dpdb = JSON.parse(n.response)), + r.recalculateDeviceParams_()) + : console.error('Error loading online DPDB!') + }), + n.send() + } + } + function de(e) { + ;(this.xdpi = e.xdpi), + (this.ydpi = e.ydpi), + (this.bevelMm = e.bevelMm) + } + function pe(e, t) { + this.set(e, t) + } + function fe(e, t) { + ;(this.kFilter = e), + (this.isDebug = t), + (this.currentAccelMeasurement = new pe()), + (this.currentGyroMeasurement = new pe()), + (this.previousGyroMeasurement = new pe()), + l() + ? (this.filterQ = new re(-1, 0, 0, 1)) + : (this.filterQ = new re(1, 0, 0, 1)), + (this.previousFilterQ = new re()), + this.previousFilterQ.copy(this.filterQ), + (this.accelQ = new re()), + (this.isOrientationInitialized = !1), + (this.estimatedGravity = new ne()), + (this.measuredGravity = new ne()), + (this.gyroIntegralQ = new re()) + } + function me(e, t) { + ;(this.predictionTimeS = e), + (this.isDebug = t), + (this.previousQ = new re()), + (this.previousTimestampS = null), + (this.deltaQ = new re()), + (this.outQ = new re()) + } + function ve(e, t, n, r) { + ;(this.yawOnly = n), + (this.accelerometer = new ne()), + (this.gyroscope = new ne()), + (this.filter = new fe(e, r)), + (this.posePredictor = new me(t, r)), + (this.isFirefoxAndroid = h()), + (this.isIOS = l()) + var i = d() + ;(this.isDeviceMotionInRadians = !this.isIOS && i && i < 66), + (this.isWithoutDeviceMotion = f() || p()), + (this.filterToWorldQ = new re()), + l() + ? this.filterToWorldQ.setFromAxisAngle( + new ne(1, 0, 0), + Math.PI / 2, + ) + : this.filterToWorldQ.setFromAxisAngle( + new ne(1, 0, 0), + -Math.PI / 2, + ), + (this.inverseWorldToScreenQ = new re()), + (this.worldToScreenQ = new re()), + (this.originalPoseAdjustQ = new re()), + this.originalPoseAdjustQ.setFromAxisAngle( + new ne(0, 0, 1), + (-window.orientation * Math.PI) / 180, + ), + this.setScreenTransform_(), + v() && this.filterToWorldQ.multiply(this.inverseWorldToScreenQ), + (this.resetQ = new re()), + (this.orientationOut_ = new Float32Array(4)), + this.start() + } + ;(he.prototype.getDeviceParams = function () { + return this.deviceParams + }), + (he.prototype.recalculateDeviceParams_ = function () { + var e = this.calcDeviceParams_() + e + ? ((this.deviceParams = e), + this.onDeviceParamsUpdated && + this.onDeviceParamsUpdated(this.deviceParams)) + : console.error('Failed to recalculate device parameters.') + }), + (he.prototype.calcDeviceParams_ = function () { + var e = this.dpdb + if (!e) return console.error('DPDB not available.'), null + if (1 != e.format) + return console.error('DPDB has unexpected format version.'), null + if (!e.devices || !e.devices.length) + return ( + console.error('DPDB does not have a devices section.'), null + ) + var t = navigator.userAgent || navigator.vendor || window.opera, + n = y(), + r = b() + if (!e.devices) + return console.error('DPDB has no devices section.'), null + for (var i = 0; i < e.devices.length; i++) { + var o = e.devices[i] + if (o.rules) + if ('ios' == o.type || 'android' == o.type) { + if (l() == ('ios' == o.type)) { + for (var a = !1, s = 0; s < o.rules.length; s++) { + var c = o.rules[s] + if (this.ruleMatches_(c, t, n, r)) { + a = !0 + break + } + } + if (a) + return new de({ + xdpi: o.dpi[0] || o.dpi, + ydpi: o.dpi[1] || o.dpi, + bevelMm: o.bw, + }) + } + } else console.warn('Device[' + i + '] has invalid type.') + else console.warn('Device[' + i + '] has no rules section.') + } + return console.warn('No DPDB device match.'), null + }), + (he.prototype.ruleMatches_ = function (e, t, n, r) { + if (!e.ua && !e.res) return !1 + if ( + (e.ua && + 'SM' === e.ua.substring(0, 2) && + (e.ua = e.ua.substring(0, 7)), + e.ua && t.indexOf(e.ua) < 0) + ) + return !1 + if (e.res) { + if (!e.res[0] || !e.res[1]) return !1 + var i = e.res[0], + o = e.res[1] + if ( + Math.min(n, r) != Math.min(i, o) || + Math.max(n, r) != Math.max(i, o) + ) + return !1 + } + return !0 + }), + (pe.prototype.set = function (e, t) { + ;(this.sample = e), (this.timestampS = t) + }), + (pe.prototype.copy = function (e) { + this.set(e.sample, e.timestampS) + }), + (fe.prototype.addAccelMeasurement = function (e, t) { + this.currentAccelMeasurement.set(e, t) + }), + (fe.prototype.addGyroMeasurement = function (e, t) { + this.currentGyroMeasurement.set(e, t) + var n = t - this.previousGyroMeasurement.timestampS + g(n) && this.run_(), + this.previousGyroMeasurement.copy(this.currentGyroMeasurement) + }), + (fe.prototype.run_ = function () { + if (!this.isOrientationInitialized) + return ( + (this.accelQ = this.accelToQuaternion_( + this.currentAccelMeasurement.sample, + )), + this.previousFilterQ.copy(this.accelQ), + void (this.isOrientationInitialized = !0) + ) + var e = + this.currentGyroMeasurement.timestampS - + this.previousGyroMeasurement.timestampS, + t = this.gyroToQuaternionDelta_( + this.currentGyroMeasurement.sample, + e, + ) + this.gyroIntegralQ.multiply(t), + this.filterQ.copy(this.previousFilterQ), + this.filterQ.multiply(t) + var n = new re() + n.copy(this.filterQ), + n.inverse(), + this.estimatedGravity.set(0, 0, -1), + this.estimatedGravity.applyQuaternion(n), + this.estimatedGravity.normalize(), + this.measuredGravity.copy(this.currentAccelMeasurement.sample), + this.measuredGravity.normalize() + var r = new re() + r.setFromUnitVectors(this.estimatedGravity, this.measuredGravity), + r.inverse(), + this.isDebug && + console.log( + 'Delta: %d deg, G_est: (%s, %s, %s), G_meas: (%s, %s, %s)', + te * D(r), + this.estimatedGravity.x.toFixed(1), + this.estimatedGravity.y.toFixed(1), + this.estimatedGravity.z.toFixed(1), + this.measuredGravity.x.toFixed(1), + this.measuredGravity.y.toFixed(1), + this.measuredGravity.z.toFixed(1), + ) + var i = new re() + i.copy(this.filterQ), + i.multiply(r), + this.filterQ.slerp(i, 1 - this.kFilter), + this.previousFilterQ.copy(this.filterQ) + }), + (fe.prototype.getOrientation = function () { + return this.filterQ + }), + (fe.prototype.accelToQuaternion_ = function (e) { + var t = new ne() + t.copy(e), t.normalize() + var n = new re() + return n.setFromUnitVectors(new ne(0, 0, -1), t), n.inverse(), n + }), + (fe.prototype.gyroToQuaternionDelta_ = function (e, t) { + var n = new re(), + r = new ne() + return ( + r.copy(e), r.normalize(), n.setFromAxisAngle(r, e.length() * t), n + ) + }), + (me.prototype.getPrediction = function (e, t, n) { + if (!this.previousTimestampS) + return this.previousQ.copy(e), (this.previousTimestampS = n), e + var r = new ne() + r.copy(t), r.normalize() + var i = t.length() + if (i < 20 * ee) + return ( + this.isDebug && + console.log( + 'Moving slowly, at %s deg/s: no prediction', + (te * i).toFixed(1), + ), + this.outQ.copy(e), + this.previousQ.copy(e), + this.outQ + ) + var o = i * this.predictionTimeS + return ( + this.deltaQ.setFromAxisAngle(r, o), + this.outQ.copy(this.previousQ), + this.outQ.multiply(this.deltaQ), + this.previousQ.copy(e), + (this.previousTimestampS = n), + this.outQ + ) + }), + (ve.prototype.getPosition = function () { + return null + }), + (ve.prototype.getOrientation = function () { + var e = void 0 + if (this.isWithoutDeviceMotion && this._deviceOrientationQ) + return ( + (this.deviceOrientationFixQ = + this.deviceOrientationFixQ || + (function () { + var e = new re().setFromAxisAngle(new ne(0, 0, -1), 0), + t = new re() + return ( + -90 === window.orientation + ? t.setFromAxisAngle(new ne(0, 1, 0), Math.PI / -2) + : t.setFromAxisAngle(new ne(0, 1, 0), Math.PI / 2), + e.multiply(t) + ) + })()), + (this.deviceOrientationFilterToWorldQ = + this.deviceOrientationFilterToWorldQ || + (function () { + var e = new re() + return e.setFromAxisAngle(new ne(1, 0, 0), -Math.PI / 2), e + })()), + (e = this._deviceOrientationQ), + (t = new re()).copy(e), + t.multiply(this.deviceOrientationFilterToWorldQ), + t.multiply(this.resetQ), + t.multiply(this.worldToScreenQ), + t.multiplyQuaternions(this.deviceOrientationFixQ, t), + this.yawOnly && ((t.x = 0), (t.z = 0), t.normalize()), + (this.orientationOut_[0] = t.x), + (this.orientationOut_[1] = t.y), + (this.orientationOut_[2] = t.z), + (this.orientationOut_[3] = t.w), + this.orientationOut_ + ) + var t, + n = this.filter.getOrientation() + return ( + (e = this.posePredictor.getPrediction( + n, + this.gyroscope, + this.previousTimestampS, + )), + (t = new re()).copy(this.filterToWorldQ), + t.multiply(this.resetQ), + t.multiply(e), + t.multiply(this.worldToScreenQ), + this.yawOnly && ((t.x = 0), (t.z = 0), t.normalize()), + (this.orientationOut_[0] = t.x), + (this.orientationOut_[1] = t.y), + (this.orientationOut_[2] = t.z), + (this.orientationOut_[3] = t.w), + this.orientationOut_ + ) + }), + (ve.prototype.resetPose = function () { + this.resetQ.copy(this.filter.getOrientation()), + (this.resetQ.x = 0), + (this.resetQ.y = 0), + (this.resetQ.z *= -1), + this.resetQ.normalize(), + v() && this.resetQ.multiply(this.inverseWorldToScreenQ), + this.resetQ.multiply(this.originalPoseAdjustQ) + }), + (ve.prototype.onDeviceOrientation_ = function (e) { + this._deviceOrientationQ = this._deviceOrientationQ || new re() + var t = e.alpha, + n = e.beta, + r = e.gamma + ;(t = ((t || 0) * Math.PI) / 180), + (n = ((n || 0) * Math.PI) / 180), + (r = ((r || 0) * Math.PI) / 180), + this._deviceOrientationQ.setFromEulerYXZ(n, t, -r) + }), + (ve.prototype.onDeviceMotion_ = function (e) { + this.updateDeviceMotion_(e) + }), + (ve.prototype.updateDeviceMotion_ = function (e) { + var t = e.accelerationIncludingGravity, + n = e.rotationRate, + r = e.timeStamp / 1e3, + a = r - this.previousTimestampS + return a < 0 + ? (O( + 'fusion-pose-sensor:invalid:non-monotonic', + 'Invalid timestamps detected: non-monotonic timestamp from devicemotion', + ), + void (this.previousTimestampS = r)) + : a <= i || a > o + ? (O( + 'fusion-pose-sensor:invalid:outside-threshold', + 'Invalid timestamps detected: Timestamp from devicemotion outside expected range.', + ), + void (this.previousTimestampS = r)) + : (this.accelerometer.set(-t.x, -t.y, -t.z), + n && + (m() + ? this.gyroscope.set(-n.beta, n.alpha, n.gamma) + : this.gyroscope.set(n.alpha, n.beta, n.gamma), + this.isDeviceMotionInRadians || + this.gyroscope.multiplyScalar(Math.PI / 180), + this.filter.addGyroMeasurement(this.gyroscope, r)), + this.filter.addAccelMeasurement(this.accelerometer, r), + void (this.previousTimestampS = r)) + }), + (ve.prototype.onOrientationChange_ = function (e) { + this.setScreenTransform_() + }), + (ve.prototype.onMessage_ = function (e) { + var t = e.data + t && + t.type && + 'devicemotion' === t.type.toLowerCase() && + this.updateDeviceMotion_(t.deviceMotionEvent) + }), + (ve.prototype.setScreenTransform_ = function () { + switch ((this.worldToScreenQ.set(0, 0, 0, 1), window.orientation)) { + case 0: + break + case 90: + this.worldToScreenQ.setFromAxisAngle( + new ne(0, 0, 1), + -Math.PI / 2, + ) + break + case -90: + this.worldToScreenQ.setFromAxisAngle( + new ne(0, 0, 1), + Math.PI / 2, + ) + } + this.inverseWorldToScreenQ.copy(this.worldToScreenQ), + this.inverseWorldToScreenQ.inverse() + }), + (ve.prototype.start = function () { + ;(this.onDeviceMotionCallback_ = this.onDeviceMotion_.bind(this)), + (this.onOrientationChangeCallback_ = + this.onOrientationChange_.bind(this)), + (this.onMessageCallback_ = this.onMessage_.bind(this)), + (this.onDeviceOrientationCallback_ = + this.onDeviceOrientation_.bind(this)), + l() && + R() && + window.addEventListener('message', this.onMessageCallback_), + window.addEventListener( + 'orientationchange', + this.onOrientationChangeCallback_, + ), + this.isWithoutDeviceMotion + ? window.addEventListener( + 'deviceorientation', + this.onDeviceOrientationCallback_, + ) + : window.addEventListener( + 'devicemotion', + this.onDeviceMotionCallback_, + ) + }), + (ve.prototype.stop = function () { + window.removeEventListener( + 'devicemotion', + this.onDeviceMotionCallback_, + ), + window.removeEventListener( + 'deviceorientation', + this.onDeviceOrientationCallback_, + ), + window.removeEventListener( + 'orientationchange', + this.onOrientationChangeCallback_, + ), + window.removeEventListener('message', this.onMessageCallback_) + }) + var ge = 60, + ye = new ne(1, 0, 0), + be = new ne(0, 0, 1), + Ae = new re() + Ae.setFromAxisAngle(ye, -Math.PI / 2), + Ae.multiply(new re().setFromAxisAngle(be, Math.PI / 2)) + var we = (function () { + function t(n) { + e(this, t), + (this.config = n), + (this.sensor = null), + (this.fusionSensor = null), + (this._out = new Float32Array(4)), + (this.api = null), + (this.errors = []), + (this._sensorQ = new re()), + (this._outQ = new re()), + (this._onSensorRead = this._onSensorRead.bind(this)), + (this._onSensorError = this._onSensorError.bind(this)), + this.init() + } + return ( + n(t, [ + { + key: 'init', + value: function () { + var e = null + try { + ;(e = new RelativeOrientationSensor({ + frequency: ge, + referenceFrame: 'screen', + })).addEventListener('error', this._onSensorError) + } catch (t) { + this.errors.push(t), + 'SecurityError' === t.name + ? (console.error( + 'Cannot construct sensors due to the Feature Policy', + ), + console.warn( + 'Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.', + ), + this.useDeviceMotion()) + : 'ReferenceError' === t.name + ? this.useDeviceMotion() + : console.error(t) + } + e && + ((this.api = 'sensor'), + (this.sensor = e), + this.sensor.addEventListener( + 'reading', + this._onSensorRead, + ), + this.sensor.start()) + }, + }, + { + key: 'useDeviceMotion', + value: function () { + ;(this.api = 'devicemotion'), + (this.fusionSensor = new ve( + this.config.K_FILTER, + this.config.PREDICTION_TIME_S, + this.config.YAW_ONLY, + this.config.DEBUG, + )), + this.sensor && + (this.sensor.removeEventListener( + 'reading', + this._onSensorRead, + ), + this.sensor.removeEventListener( + 'error', + this._onSensorError, + ), + (this.sensor = null)) + }, + }, + { + key: 'getOrientation', + value: function () { + if (this.fusionSensor) + return this.fusionSensor.getOrientation() + if (!this.sensor || !this.sensor.quaternion) + return ( + (this._out[0] = this._out[1] = this._out[2] = 0), + (this._out[3] = 1), + this._out + ) + var e = this.sensor.quaternion + this._sensorQ.set(e[0], e[1], e[2], e[3]) + var t = this._outQ + return ( + t.copy(Ae), + t.multiply(this._sensorQ), + this.config.YAW_ONLY && ((t.x = t.z = 0), t.normalize()), + (this._out[0] = t.x), + (this._out[1] = t.y), + (this._out[2] = t.z), + (this._out[3] = t.w), + this._out + ) + }, + }, + { + key: '_onSensorError', + value: function (e) { + this.errors.push(e.error), + 'NotAllowedError' === e.error.name + ? console.error( + 'Permission to access sensor was denied', + ) + : 'NotReadableError' === e.error.name + ? console.error('Sensor could not be read') + : console.error(e.error), + this.useDeviceMotion() + }, + }, + { key: '_onSensorRead', value: function () {} }, + ]), + t + ) + })(), + xe = + "<svg width='198' height='240' viewBox='0 0 198 240' 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(o.lineHeight = '24px'), + (o.margin = '24px 25%'), + (o.width = '50%'), + (n.innerHTML = 'Place your phone into your Cardboard viewer.'), + e.appendChild(n) + var r = document.createElement('div') + ;((o = r.style).backgroundColor = '#CFD8DC'), + (o.position = 'fixed'), + (o.bottom = 0), + (o.width = '100%'), + (o.height = '48px'), + (o.padding = '14px 24px'), + (o.boxSizing = 'border-box'), + (o.color = '#656A6B'), + e.appendChild(r) + var i = document.createElement('div') + ;(i.style.float = 'left'), (i.innerHTML = 'No Cardboard viewer?') + var o, + a = document.createElement('a') + ;(a.href = 'https://www.google.com/get/cardboard/get-cardboard/'), + (a.innerHTML = 'get one'), + (a.target = '_blank'), + ((o = a.style).float = 'right'), + (o.fontWeight = 600), + (o.textTransform = 'uppercase'), + (o.borderLeft = '1px solid gray'), + (o.paddingLeft = '24px'), + (o.textDecoration = 'none'), + (o.color = '#656A6B'), + r.appendChild(i), + r.appendChild(a), + (this.overlay = e), + (this.text = n), + this.hide() + } + ;(Ee.prototype.show = function (e) { + e || this.overlay.parentElement + ? e && + (this.overlay.parentElement && + this.overlay.parentElement != e && + this.overlay.parentElement.removeChild(this.overlay), + e.appendChild(this.overlay)) + : document.body.appendChild(this.overlay), + (this.overlay.style.display = 'block') + var t = this.overlay.querySelector('img').style + v() + ? ((t.width = '20%'), (t.marginLeft = '40%'), (t.marginTop = '3%')) + : ((t.width = '50%'), (t.marginLeft = '25%'), (t.marginTop = '25%')) + }), + (Ee.prototype.hide = function () { + this.overlay.style.display = 'none' + }), + (Ee.prototype.showTemporarily = function (e, t) { + this.show(t), (this.timer = setTimeout(this.hide.bind(this), e)) + }), + (Ee.prototype.disableShowTemporarily = function () { + clearTimeout(this.timer) + }), + (Ee.prototype.update = function () { + this.disableShowTemporarily(), + !v() && T() ? this.show() : this.hide() + }), + (Ee.prototype.loadIcon_ = function () { + this.icon = a('image/svg+xml', xe) + }) + var Me = 'CardboardV1', + _e = 'WEBVR_CARDBOARD_VIEWER', + Te = 'webvr-polyfill-viewer-selector' + function Se(e) { + try { + this.selectedKey = localStorage.getItem(_e) + } catch (t) { + console.error('Failed to load viewer profile: %s', t) + } + this.selectedKey || (this.selectedKey = e || Me), + (this.dialog = this.createDialog_(le.Viewers)), + (this.root = null), + (this.onChangeCallbacks_ = []) + } + function Ce(e) { + return e && + e.__esModule && + Object.prototype.hasOwnProperty.call(e, 'default') + ? e.default + : e + } + function Le(e, t) { + return e((t = { exports: {} }), t.exports), t.exports + } + ;(Se.prototype.show = function (e) { + ;(this.root = e), + e.appendChild(this.dialog), + (this.dialog.querySelector('#' + this.selectedKey).checked = !0), + (this.dialog.style.display = 'block') + }), + (Se.prototype.hide = function () { + this.root && + this.root.contains(this.dialog) && + this.root.removeChild(this.dialog), + (this.dialog.style.display = 'none') + }), + (Se.prototype.getCurrentViewer = function () { + return le.Viewers[this.selectedKey] + }), + (Se.prototype.getSelectedKey_ = function () { + var e = this.dialog.querySelector('input[name=field]:checked') + return e ? e.id : null + }), + (Se.prototype.onChange = function (e) { + this.onChangeCallbacks_.push(e) + }), + (Se.prototype.fireOnChange_ = function (e) { + for (var t = 0; t < this.onChangeCallbacks_.length; t++) + this.onChangeCallbacks_[t](e) + }), + (Se.prototype.onSave_ = function () { + if ( + ((this.selectedKey = this.getSelectedKey_()), + this.selectedKey && le.Viewers[this.selectedKey]) + ) { + this.fireOnChange_(le.Viewers[this.selectedKey]) + try { + localStorage.setItem(_e, this.selectedKey) + } catch (e) { + console.error('Failed to save viewer profile: %s', e) + } + this.hide() + } else + console.error('ViewerSelector.onSave_: this should never happen!') + }), + (Se.prototype.createDialog_ = function (e) { + var t = document.createElement('div') + t.classList.add(Te), (t.style.display = 'none') + var n = document.createElement('div') + ;((o = n.style).position = 'fixed'), + (o.left = 0), + (o.top = 0), + (o.width = '100%'), + (o.height = '100%'), + (o.background = 'rgba(0, 0, 0, 0.3)'), + n.addEventListener('click', this.hide.bind(this)) + var r = 280, + i = document.createElement('div'), + o = i.style + for (var a in ((o.boxSizing = 'border-box'), + (o.position = 'fixed'), + (o.top = '24px'), + (o.left = '50%'), + (o.marginLeft = -r / 2 + 'px'), + (o.width = r + 'px'), + (o.padding = '24px'), + (o.overflow = 'hidden'), + (o.background = '#fafafa'), + (o.fontFamily = "'Roboto', sans-serif"), + (o.boxShadow = '0px 5px 20px #666'), + i.appendChild(this.createH1_('Select your viewer')), + e)) + i.appendChild(this.createChoice_(a, e[a].label)) + return ( + i.appendChild( + this.createButton_('Save', this.onSave_.bind(this)), + ), + t.appendChild(n), + t.appendChild(i), + t + ) + }), + (Se.prototype.createH1_ = function (e) { + var t = document.createElement('h1'), + n = t.style + return ( + (n.color = 'black'), + (n.fontSize = '20px'), + (n.fontWeight = 'bold'), + (n.marginTop = 0), + (n.marginBottom = '24px'), + (t.innerHTML = e), + t + ) + }), + (Se.prototype.createChoice_ = function (e, t) { + var n = document.createElement('div') + ;(n.style.marginTop = '8px'), (n.style.color = 'black') + var r = document.createElement('input') + ;(r.style.fontSize = '30px'), + r.setAttribute('id', e), + r.setAttribute('type', 'radio'), + r.setAttribute('value', e), + r.setAttribute('name', 'field') + var i = document.createElement('label') + return ( + (i.style.marginLeft = '4px'), + i.setAttribute('for', e), + (i.innerHTML = t), + n.appendChild(r), + n.appendChild(i), + n + ) + }), + (Se.prototype.createButton_ = function (e, t) { + var n = document.createElement('button') + n.innerHTML = e + var r = n.style + return ( + (r.float = 'right'), + (r.textTransform = 'uppercase'), + (r.color = '#1094f7'), + (r.fontSize = '14px'), + (r.letterSpacing = 0), + (r.border = 0), + (r.background = 'none'), + (r.marginTop = '16px'), + n.addEventListener('click', t), + n + ) + }), + 'undefined' !== typeof window + ? window + : 'undefined' !== typeof t || ('undefined' !== typeof self && self) + var Re = Ce( + Le(function (e, t) { + var n + ;(n = function () { + return (function (e) { + var t = {} + function n(r) { + if (t[r]) return t[r].exports + var i = (t[r] = { i: r, l: !1, exports: {} }) + return ( + e[r].call(i.exports, i, i.exports, n), + (i.l = !0), + i.exports + ) + } + return ( + (n.m = e), + (n.c = t), + (n.d = function (e, t, r) { + n.o(e, t) || + Object.defineProperty(e, t, { + configurable: !1, + enumerable: !0, + get: r, + }) + }), + (n.n = function (e) { + var t = + e && e.__esModule + ? function () { + return e.default + } + : function () { + return e + } + return n.d(t, 'a', t), t + }), + (n.o = function (e, t) { + return Object.prototype.hasOwnProperty.call(e, t) + }), + (n.p = ''), + n((n.s = 0)) + ) + })([ + function (e, t, n) { + var r = (function () { + function e(e, t) { + for (var n = 0; n < t.length; n++) { + var r = t[n] + ;(r.enumerable = r.enumerable || !1), + (r.configurable = !0), + 'value' in r && (r.writable = !0), + Object.defineProperty(e, r.key, r) + } + } + return function (t, n, r) { + return n && e(t.prototype, n), r && e(t, r), t + } + })() + function i(e, t) { + if (!(e instanceof t)) + throw new TypeError('Cannot call a class as a function') + } + var o = n(1), + a = + 'undefined' !== typeof navigator && + parseFloat( + ( + '' + + (/CPU.*OS ([0-9_]{3,4})[0-9_]{0,1}|(CPU like).*AppleWebKit.*Mobile/i.exec( + navigator.userAgent, + ) || [0, ''])[1] + ) + .replace('undefined', '3_2') + .replace('_', '.') + .replace('_', ''), + ) < 10 && + !window.MSStream, + s = (function () { + function e() { + i(this, e), + a + ? (this.noSleepTimer = null) + : ((this.noSleepVideo = + document.createElement('video')), + this.noSleepVideo.setAttribute( + 'playsinline', + '', + ), + this.noSleepVideo.setAttribute('src', o), + this.noSleepVideo.addEventListener( + 'timeupdate', + function (e) { + this.noSleepVideo.currentTime > 0.5 && + (this.noSleepVideo.currentTime = + Math.random()) + }.bind(this), + )) + } + return ( + r(e, [ + { + key: 'enable', + value: function () { + a + ? (this.disable(), + (this.noSleepTimer = window.setInterval( + function () { + ;(window.location.href = '/'), + window.setTimeout(window.stop, 0) + }, + 15e3, + ))) + : this.noSleepVideo.play() + }, + }, + { + key: 'disable', + value: function () { + a + ? this.noSleepTimer && + (window.clearInterval(this.noSleepTimer), + (this.noSleepTimer = null)) + : this.noSleepVideo.pause() + }, + }, + ]), + e + ) + })() + e.exports = s + }, + function (e, t, n) { + e.exports = + 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+ }, + ]) + }), + (e.exports = n()) + }), + ), + Pe = 1e3, + De = [0, 0, 0.5, 1], + Oe = [0.5, 0, 0.5, 1], + Ie = window.requestAnimationFrame, + Be = window.cancelAnimationFrame + function Fe() { + ;(this.leftProjectionMatrix = new Float32Array(16)), + (this.leftViewMatrix = new Float32Array(16)), + (this.rightProjectionMatrix = new Float32Array(16)), + (this.rightViewMatrix = new Float32Array(16)), + (this.pose = null) + } + function ke(e) { + Object.defineProperties(this, { + hasPosition: { writable: !1, enumerable: !0, value: e.hasPosition }, + hasExternalDisplay: { + writable: !1, + enumerable: !0, + value: e.hasExternalDisplay, + }, + canPresent: { writable: !1, enumerable: !0, value: e.canPresent }, + maxLayers: { writable: !1, enumerable: !0, value: e.maxLayers }, + hasOrientation: { + enumerable: !0, + get: function () { + return ( + I( + 'VRDisplayCapabilities.prototype.hasOrientation', + 'VRDisplay.prototype.getFrameData', + ), + e.hasOrientation + ) + }, + }, + }) + } + function Ne(e) { + var t = !('wakelock' in (e = e || {})) || e.wakelock + ;(this.isPolyfilled = !0), + (this.displayId = Pe++), + (this.displayName = ''), + (this.depthNear = 0.01), + (this.depthFar = 1e4), + (this.isPresenting = !1), + Object.defineProperty(this, 'isConnected', { + get: function () { + return ( + I( + 'VRDisplay.prototype.isConnected', + 'VRDisplayCapabilities.prototype.hasExternalDisplay', + ), + !1 + ) + }, + }), + (this.capabilities = new ke({ + hasPosition: !1, + hasOrientation: !1, + hasExternalDisplay: !1, + canPresent: !1, + maxLayers: 1, + })), + (this.stageParameters = null), + (this.waitingForPresent_ = !1), + (this.layer_ = null), + (this.originalParent_ = null), + (this.fullscreenElement_ = null), + (this.fullscreenWrapper_ = null), + (this.fullscreenElementCachedStyle_ = null), + (this.fullscreenEventTarget_ = null), + (this.fullscreenChangeHandler_ = null), + (this.fullscreenErrorHandler_ = null), + t && T() && (this.wakelock_ = new Re()) + } + ;(Ne.prototype.getFrameData = function (e) { + return L(e, this._getPose(), this) + }), + (Ne.prototype.getPose = function () { + return ( + I( + 'VRDisplay.prototype.getPose', + 'VRDisplay.prototype.getFrameData', + ), + this._getPose() + ) + }), + (Ne.prototype.resetPose = function () { + return I('VRDisplay.prototype.resetPose'), this._resetPose() + }), + (Ne.prototype.getImmediatePose = function () { + return ( + I( + 'VRDisplay.prototype.getImmediatePose', + 'VRDisplay.prototype.getFrameData', + ), + this._getPose() + ) + }), + (Ne.prototype.requestAnimationFrame = function (e) { + return Ie(e) + }), + (Ne.prototype.cancelAnimationFrame = function (e) { + return Be(e) + }), + (Ne.prototype.wrapForFullscreen = function (e) { + if (l()) return e + if (!this.fullscreenWrapper_) { + this.fullscreenWrapper_ = document.createElement('div') + var t = [ + 'height: ' + + Math.min(screen.height, screen.width) + + 'px !important', + 'top: 0 !important', + 'left: 0 !important', + 'right: 0 !important', + 'border: 0', + 'margin: 0', + 'padding: 0', + 'z-index: 999999 !important', + 'position: fixed', + ] + this.fullscreenWrapper_.setAttribute('style', t.join('; ') + ';'), + this.fullscreenWrapper_.classList.add( + 'webvr-polyfill-fullscreen-wrapper', + ) + } + if (this.fullscreenElement_ == e) return this.fullscreenWrapper_ + if ( + (this.fullscreenElement_ && + (this.originalParent_ + ? this.originalParent_.appendChild(this.fullscreenElement_) + : this.fullscreenElement_.parentElement.removeChild( + this.fullscreenElement_, + )), + (this.fullscreenElement_ = e), + (this.originalParent_ = e.parentElement), + this.originalParent_ || document.body.appendChild(e), + !this.fullscreenWrapper_.parentElement) + ) { + var n = this.fullscreenElement_.parentElement + n.insertBefore(this.fullscreenWrapper_, this.fullscreenElement_), + n.removeChild(this.fullscreenElement_) + } + this.fullscreenWrapper_.insertBefore( + this.fullscreenElement_, + this.fullscreenWrapper_.firstChild, + ), + (this.fullscreenElementCachedStyle_ = + this.fullscreenElement_.getAttribute('style')) + var r = this + function i() { + if (r.fullscreenElement_) { + var e = [ + 'position: absolute', + 'top: 0', + 'left: 0', + 'width: ' + Math.max(screen.width, screen.height) + 'px', + 'height: ' + Math.min(screen.height, screen.width) + 'px', + 'border: 0', + 'margin: 0', + 'padding: 0', + ] + r.fullscreenElement_.setAttribute('style', e.join('; ') + ';') + } + } + return i(), this.fullscreenWrapper_ + }), + (Ne.prototype.removeFullscreenWrapper = function () { + if (this.fullscreenElement_) { + var e = this.fullscreenElement_ + this.fullscreenElementCachedStyle_ + ? e.setAttribute('style', this.fullscreenElementCachedStyle_) + : e.removeAttribute('style'), + (this.fullscreenElement_ = null), + (this.fullscreenElementCachedStyle_ = null) + var t = this.fullscreenWrapper_.parentElement + return ( + this.fullscreenWrapper_.removeChild(e), + this.originalParent_ === t + ? t.insertBefore(e, this.fullscreenWrapper_) + : this.originalParent_ && this.originalParent_.appendChild(e), + t.removeChild(this.fullscreenWrapper_), + e + ) + } + }), + (Ne.prototype.requestPresent = function (e) { + var t = this.isPresenting, + n = this + return ( + e instanceof Array || + (I( + 'VRDisplay.prototype.requestPresent with non-array argument', + 'an array of VRLayers as the first argument', + ), + (e = [e])), + new Promise(function (r, i) { + if (n.capabilities.canPresent) + if (0 == e.length || e.length > n.capabilities.maxLayers) + i(new Error('Invalid number of layers.')) + else { + var o = e[0] + if (o.source) { + var a = o.leftBounds || De, + s = o.rightBounds || Oe + if (t) { + var u = n.layer_ + u.source !== o.source && (u.source = o.source) + for (var h = 0; h < 4; h++) + (u.leftBounds[h] = a[h]), (u.rightBounds[h] = s[h]) + return ( + n.wrapForFullscreen(n.layer_.source), + n.updatePresent_(), + void r() + ) + } + if ( + ((n.layer_ = { + predistorted: o.predistorted, + source: o.source, + leftBounds: a.slice(0), + rightBounds: s.slice(0), + }), + (n.waitingForPresent_ = !1), + n.layer_ && n.layer_.source) + ) { + var d = n.wrapForFullscreen(n.layer_.source), + p = function () { + var e = x() + ;(n.isPresenting = d === e), + n.isPresenting + ? (screen.orientation && + screen.orientation.lock && + screen.orientation + .lock('landscape-primary') + .catch(function (e) { + console.error( + 'screen.orientation.lock() failed due to', + e.message, + ) + }), + (n.waitingForPresent_ = !1), + n.beginPresent_(), + r()) + : (screen.orientation && + screen.orientation.unlock && + screen.orientation.unlock(), + n.removeFullscreenWrapper(), + n.disableWakeLock(), + n.endPresent_(), + n.removeFullscreenListeners_()), + n.fireVRDisplayPresentChange_() + }, + f = function () { + n.waitingForPresent_ && + (n.removeFullscreenWrapper(), + n.removeFullscreenListeners_(), + n.disableWakeLock(), + (n.waitingForPresent_ = !1), + (n.isPresenting = !1), + i(new Error('Unable to present.'))) + } + n.addFullscreenListeners_(d, p, f), + A(d) + ? (n.enableWakeLock(), (n.waitingForPresent_ = !0)) + : (l() || c()) && + (n.enableWakeLock(), + (n.isPresenting = !0), + n.beginPresent_(), + n.fireVRDisplayPresentChange_(), + r()) + } + n.waitingForPresent_ || + l() || + (w(), i(new Error('Unable to present.'))) + } else r() + } + else i(new Error('VRDisplay is not capable of presenting.')) + }) + ) + }), + (Ne.prototype.exitPresent = function () { + var e = this.isPresenting, + t = this + return ( + (this.isPresenting = !1), + (this.layer_ = null), + this.disableWakeLock(), + new Promise(function (n, r) { + e + ? (!w() && + l() && + (t.endPresent_(), t.fireVRDisplayPresentChange_()), + c() && + (t.removeFullscreenWrapper(), + t.removeFullscreenListeners_(), + t.endPresent_(), + t.fireVRDisplayPresentChange_()), + n()) + : r(new Error('Was not presenting to VRDisplay.')) + }) + ) + }), + (Ne.prototype.getLayers = function () { + return this.layer_ ? [this.layer_] : [] + }), + (Ne.prototype.fireVRDisplayPresentChange_ = function () { + var e = new CustomEvent('vrdisplaypresentchange', { + detail: { display: this }, + }) + window.dispatchEvent(e) + }), + (Ne.prototype.fireVRDisplayConnect_ = function () { + var e = new CustomEvent('vrdisplayconnect', { + detail: { display: this }, + }) + window.dispatchEvent(e) + }), + (Ne.prototype.addFullscreenListeners_ = function (e, t, n) { + this.removeFullscreenListeners_(), + (this.fullscreenEventTarget_ = e), + (this.fullscreenChangeHandler_ = t), + (this.fullscreenErrorHandler_ = n), + t && + (document.fullscreenEnabled + ? e.addEventListener('fullscreenchange', t, !1) + : document.webkitFullscreenEnabled + ? e.addEventListener('webkitfullscreenchange', t, !1) + : document.mozFullScreenEnabled + ? document.addEventListener('mozfullscreenchange', t, !1) + : document.msFullscreenEnabled && + e.addEventListener('msfullscreenchange', t, !1)), + n && + (document.fullscreenEnabled + ? e.addEventListener('fullscreenerror', n, !1) + : document.webkitFullscreenEnabled + ? e.addEventListener('webkitfullscreenerror', n, !1) + : document.mozFullScreenEnabled + ? document.addEventListener('mozfullscreenerror', n, !1) + : document.msFullscreenEnabled && + e.addEventListener('msfullscreenerror', n, !1)) + }), + (Ne.prototype.removeFullscreenListeners_ = function () { + if (this.fullscreenEventTarget_) { + var e = this.fullscreenEventTarget_ + if (this.fullscreenChangeHandler_) { + var t = this.fullscreenChangeHandler_ + e.removeEventListener('fullscreenchange', t, !1), + e.removeEventListener('webkitfullscreenchange', t, !1), + document.removeEventListener('mozfullscreenchange', t, !1), + e.removeEventListener('msfullscreenchange', t, !1) + } + if (this.fullscreenErrorHandler_) { + var n = this.fullscreenErrorHandler_ + e.removeEventListener('fullscreenerror', n, !1), + e.removeEventListener('webkitfullscreenerror', n, !1), + document.removeEventListener('mozfullscreenerror', n, !1), + e.removeEventListener('msfullscreenerror', n, !1) + } + ;(this.fullscreenEventTarget_ = null), + (this.fullscreenChangeHandler_ = null), + (this.fullscreenErrorHandler_ = null) + } + }), + (Ne.prototype.enableWakeLock = function () { + this.wakelock_ && this.wakelock_.enable() + }), + (Ne.prototype.disableWakeLock = function () { + this.wakelock_ && this.wakelock_.disable() + }), + (Ne.prototype.beginPresent_ = function () {}), + (Ne.prototype.endPresent_ = function () {}), + (Ne.prototype.submitFrame = function (e) {}), + (Ne.prototype.getEyeParameters = function (e) { + return null + }) + var Ue = { + ADDITIONAL_VIEWERS: [], + DEFAULT_VIEWER: '', + MOBILE_WAKE_LOCK: !0, + DEBUG: !1, + DPDB_URL: 'https://dpdb.webvr.rocks/dpdb.json', + K_FILTER: 0.98, + PREDICTION_TIME_S: 0.04, + CARDBOARD_UI_DISABLED: !1, + ROTATE_INSTRUCTIONS_DISABLED: !1, + YAW_ONLY: !1, + BUFFER_SCALE: 0.5, + DIRTY_SUBMIT_FRAME_BINDINGS: !1, + }, + He = { LEFT: 'left', RIGHT: 'right' } + function Ge(e) { + var t = S({}, Ue) + ;(e = S(t, e || {})), + Ne.call(this, { wakelock: e.MOBILE_WAKE_LOCK }), + (this.config = e), + (this.displayName = 'Cardboard VRDisplay'), + (this.capabilities = new ke({ + hasPosition: !1, + hasOrientation: !0, + hasExternalDisplay: !1, + canPresent: !0, + maxLayers: 1, + })), + (this.stageParameters = null), + (this.bufferScale_ = this.config.BUFFER_SCALE), + (this.poseSensor_ = new we(this.config)), + (this.distorter_ = null), + (this.cardboardUI_ = null), + (this.dpdb_ = new he( + this.config.DPDB_URL, + this.onDeviceParamsUpdated_.bind(this), + )), + (this.deviceInfo_ = new le( + this.dpdb_.getDeviceParams(), + e.ADDITIONAL_VIEWERS, + )), + (this.viewerSelector_ = new Se(e.DEFAULT_VIEWER)), + this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)), + this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()), + this.config.ROTATE_INSTRUCTIONS_DISABLED || + (this.rotateInstructions_ = new Ee()), + l() && window.addEventListener('resize', this.onResize_.bind(this)) + } + return ( + (Ge.prototype = Object.create(Ne.prototype)), + (Ge.prototype._getPose = function () { + return { + position: null, + orientation: this.poseSensor_.getOrientation(), + linearVelocity: null, + linearAcceleration: null, + angularVelocity: null, + angularAcceleration: null, + } + }), + (Ge.prototype._resetPose = function () { + this.poseSensor_.resetPose && this.poseSensor_.resetPose() + }), + (Ge.prototype._getFieldOfView = function (e) { + var t + if (e == He.LEFT) t = this.deviceInfo_.getFieldOfViewLeftEye() + else { + if (e != He.RIGHT) + return console.error('Invalid eye provided: %s', e), null + t = this.deviceInfo_.getFieldOfViewRightEye() + } + return t + }), + (Ge.prototype._getEyeOffset = function (e) { + var t + if (e == He.LEFT) + t = [0.5 * -this.deviceInfo_.viewer.interLensDistance, 0, 0] + else { + if (e != He.RIGHT) + return console.error('Invalid eye provided: %s', e), null + t = [0.5 * this.deviceInfo_.viewer.interLensDistance, 0, 0] + } + return t + }), + (Ge.prototype.getEyeParameters = function (e) { + var t = this._getEyeOffset(e), + n = this._getFieldOfView(e), + r = { + offset: t, + renderWidth: + 0.5 * this.deviceInfo_.device.width * this.bufferScale_, + renderHeight: + this.deviceInfo_.device.height * this.bufferScale_, + } + return ( + Object.defineProperty(r, 'fieldOfView', { + enumerable: !0, + get: function () { + return ( + I('VRFieldOfView', "VRFrameData's projection matrices"), n + ) + }, + }), + r + ) + }), + (Ge.prototype.onDeviceParamsUpdated_ = function (e) { + this.config.DEBUG && + console.log('DPDB reported that device params were updated.'), + this.deviceInfo_.updateDeviceParams(e), + this.distorter_ && + this.distorter_.updateDeviceInfo(this.deviceInfo_) + }), + (Ge.prototype.updateBounds_ = function () { + this.layer_ && + this.distorter_ && + (this.layer_.leftBounds || this.layer_.rightBounds) && + this.distorter_.setTextureBounds( + this.layer_.leftBounds, + this.layer_.rightBounds, + ) + }), + (Ge.prototype.beginPresent_ = function () { + var e = this.layer_.source.getContext('webgl') + e || (e = this.layer_.source.getContext('experimental-webgl')), + e || (e = this.layer_.source.getContext('webgl2')), + e && + (this.layer_.predistorted + ? this.config.CARDBOARD_UI_DISABLED || + ((e.canvas.width = y() * this.bufferScale_), + (e.canvas.height = b() * this.bufferScale_), + (this.cardboardUI_ = new J(e))) + : (this.config.CARDBOARD_UI_DISABLED || + (this.cardboardUI_ = new J(e)), + (this.distorter_ = new U( + e, + this.cardboardUI_, + this.config.BUFFER_SCALE, + this.config.DIRTY_SUBMIT_FRAME_BINDINGS, + )), + this.distorter_.updateDeviceInfo(this.deviceInfo_)), + this.cardboardUI_ && + this.cardboardUI_.listen( + function (e) { + this.viewerSelector_.show( + this.layer_.source.parentElement, + ), + e.stopPropagation(), + e.preventDefault() + }.bind(this), + function (e) { + this.exitPresent(), + e.stopPropagation(), + e.preventDefault() + }.bind(this), + ), + this.rotateInstructions_ && + (v() && T() + ? this.rotateInstructions_.showTemporarily( + 3e3, + this.layer_.source.parentElement, + ) + : this.rotateInstructions_.update()), + (this.orientationHandler = + this.onOrientationChange_.bind(this)), + window.addEventListener( + 'orientationchange', + this.orientationHandler, + ), + (this.vrdisplaypresentchangeHandler = + this.updateBounds_.bind(this)), + window.addEventListener( + 'vrdisplaypresentchange', + this.vrdisplaypresentchangeHandler, + ), + this.fireVRDisplayDeviceParamsChange_()) + }), + (Ge.prototype.endPresent_ = function () { + this.distorter_ && + (this.distorter_.destroy(), (this.distorter_ = null)), + this.cardboardUI_ && + (this.cardboardUI_.destroy(), (this.cardboardUI_ = null)), + this.rotateInstructions_ && this.rotateInstructions_.hide(), + this.viewerSelector_.hide(), + window.removeEventListener( + 'orientationchange', + this.orientationHandler, + ), + window.removeEventListener( + 'vrdisplaypresentchange', + this.vrdisplaypresentchangeHandler, + ) + }), + (Ge.prototype.updatePresent_ = function () { + this.endPresent_(), this.beginPresent_() + }), + (Ge.prototype.submitFrame = function (e) { + if (this.distorter_) + this.updateBounds_(), this.distorter_.submitFrame() + else if (this.cardboardUI_ && this.layer_) { + var t = this.layer_.source.getContext('webgl') + t || (t = this.layer_.source.getContext('experimental-webgl')), + t || (t = this.layer_.source.getContext('webgl2')) + var n = t.canvas + ;(n.width == this.lastWidth && n.height == this.lastHeight) || + this.cardboardUI_.onResize(), + (this.lastWidth = n.width), + (this.lastHeight = n.height), + this.cardboardUI_.render() + } + }), + (Ge.prototype.onOrientationChange_ = function (e) { + this.viewerSelector_.hide(), + this.rotateInstructions_ && this.rotateInstructions_.update(), + this.onResize_() + }), + (Ge.prototype.onResize_ = function (e) { + if (this.layer_) { + var t = this.layer_.source.getContext('webgl') + t || (t = this.layer_.source.getContext('experimental-webgl')), + t || (t = this.layer_.source.getContext('webgl2')) + var n = [ + 'position: absolute', + 'top: 0', + 'left: 0', + 'width: 100vw', + 'height: 100vh', + 'border: 0', + 'margin: 0', + 'padding: 0px', + 'box-sizing: content-box', + ] + t.canvas.setAttribute('style', n.join('; ') + ';'), C(t.canvas) + } + }), + (Ge.prototype.onViewerChanged_ = function (e) { + this.deviceInfo_.setViewer(e), + this.distorter_ && + this.distorter_.updateDeviceInfo(this.deviceInfo_), + this.fireVRDisplayDeviceParamsChange_() + }), + (Ge.prototype.fireVRDisplayDeviceParamsChange_ = function () { + var e = new CustomEvent('vrdisplaydeviceparamschange', { + detail: { vrdisplay: this, deviceInfo: this.deviceInfo_ }, + }) + window.dispatchEvent(e) + }), + (Ge.VRFrameData = Fe), + (Ge.VRDisplay = Ne), + Ge + ) + }), + (e.exports = r()) + }), + ), + l = '0.10.12', + c = { + ADDITIONAL_VIEWERS: [], + DEFAULT_VIEWER: '', + PROVIDE_MOBILE_VRDISPLAY: !0, + MOBILE_WAKE_LOCK: !0, + DEBUG: !1, + DPDB_URL: 'https://dpdb.webvr.rocks/dpdb.json', + K_FILTER: 0.98, + PREDICTION_TIME_S: 0.04, + CARDBOARD_UI_DISABLED: !1, + ROTATE_INSTRUCTIONS_DISABLED: !1, + YAW_ONLY: !1, + BUFFER_SCALE: 0.5, + DIRTY_SUBMIT_FRAME_BINDINGS: !1, + } + function u(e) { + ;(this.config = a(a({}, c), e)), + (this.polyfillDisplays = []), + (this.enabled = !1), + (this.hasNative = 'getVRDisplays' in navigator), + (this.native = {}), + (this.native.getVRDisplays = navigator.getVRDisplays), + (this.native.VRFrameData = window.VRFrameData), + (this.native.VRDisplay = window.VRDisplay), + (!this.hasNative || (this.config.PROVIDE_MOBILE_VRDISPLAY && i())) && + (this.enable(), + this.getVRDisplays().then(function (e) { + e && e[0] && e[0].fireVRDisplayConnect_ && e[0].fireVRDisplayConnect_() + })) + } + ;(u.prototype.getPolyfillDisplays = function () { + if (this._polyfillDisplaysPopulated) return this.polyfillDisplays + if (i()) { + var e = new s({ + ADDITIONAL_VIEWERS: this.config.ADDITIONAL_VIEWERS, + DEFAULT_VIEWER: this.config.DEFAULT_VIEWER, + MOBILE_WAKE_LOCK: this.config.MOBILE_WAKE_LOCK, + DEBUG: this.config.DEBUG, + DPDB_URL: this.config.DPDB_URL, + CARDBOARD_UI_DISABLED: this.config.CARDBOARD_UI_DISABLED, + K_FILTER: this.config.K_FILTER, + PREDICTION_TIME_S: this.config.PREDICTION_TIME_S, + ROTATE_INSTRUCTIONS_DISABLED: this.config.ROTATE_INSTRUCTIONS_DISABLED, + YAW_ONLY: this.config.YAW_ONLY, + BUFFER_SCALE: this.config.BUFFER_SCALE, + DIRTY_SUBMIT_FRAME_BINDINGS: this.config.DIRTY_SUBMIT_FRAME_BINDINGS, + }) + this.polyfillDisplays.push(e) + } + return (this._polyfillDisplaysPopulated = !0), this.polyfillDisplays + }), + (u.prototype.enable = function () { + if (((this.enabled = !0), this.hasNative && this.native.VRFrameData)) { + var e = this.native.VRFrameData, + t = new this.native.VRFrameData(), + n = this.native.VRDisplay.prototype.getFrameData + window.VRDisplay.prototype.getFrameData = function (r) { + r instanceof e + ? n.call(this, r) + : (n.call(this, t), + (r.pose = t.pose), + o(t.leftProjectionMatrix, r.leftProjectionMatrix), + o(t.rightProjectionMatrix, r.rightProjectionMatrix), + o(t.leftViewMatrix, r.leftViewMatrix), + o(t.rightViewMatrix, r.rightViewMatrix)) + } + } + ;(navigator.getVRDisplays = this.getVRDisplays.bind(this)), + (window.VRDisplay = s.VRDisplay), + (window.VRFrameData = s.VRFrameData) + }), + (u.prototype.getVRDisplays = function () { + var e = this + return ( + this.config, + this.hasNative + ? this.native.getVRDisplays.call(navigator).then(function (t) { + return t.length > 0 ? t : e.getPolyfillDisplays() + }) + : Promise.resolve(this.getPolyfillDisplays()) + ) + }), + (u.version = l), + (u.VRFrameData = s.VRFrameData), + (u.VRDisplay = s.VRDisplay) + var h = Object.freeze({ default: u }), + d = (h && u) || h + return ( + 'undefined' !== typeof t && + t.window && + (t.document || (t.document = t.window.document), + t.navigator || (t.navigator = t.window.navigator)), + d + ) + }) + }.call( + this, + 'undefined' !== typeof r.g + ? r.g + : 'undefined' !== typeof self + ? self + : 'undefined' !== typeof window + ? window + : {}, + )) + }, + {}, + ], + 69: [ + function (e, t, n) { + var r = /\n/, + i = '\n', + o = /\s/ + function a(e, t, n, r) { + var i = e.indexOf(t, n) + return -1 === i || i > r ? r : i + } + function s(e) { + return o.test(e) + } + function l(e, t, n, i, o) { + for (var a = [], s = n, l = n; l < i && l < t.length; l++) { + var c = t.charAt(l), + u = r.test(c) + if (u || l === i - 1) { + var h = e(t, s, u ? l : l + 1, o) + a.push(h), (s = l + 1) + } + } + return a + } + function c(e, t, n, r, o, l) { + var c = [], + u = o + for ('nowrap' === l && (u = Number.MAX_VALUE); n < r && n < t.length; ) { + for (var h = a(t, i, n, r); n < h && s(t.charAt(n)); ) n++ + var d = e(t, n, h, u), + p = n + (d.end - d.start), + f = p + i.length + if (p < h) { + for (; p > n && !s(t.charAt(p)); ) p-- + if (p === n) f > n + i.length && f--, (p = f) + else for (f = p; p > n && s(t.charAt(p - i.length)); ) p-- + } + if (p >= n) { + var m = e(t, n, p, u) + c.push(m) + } + n = f + } + return c + } + function u(e, t, n, r) { + return { start: t, end: t + Math.min(r, n - t) } + } + ;(t.exports = function (e, n) { + return t.exports + .lines(e, n) + .map(function (t) { + return e.substring(t.start, t.end) + }) + .join('\n') + }), + (t.exports.lines = function (e, t) { + if (0 === (t = t || {}).width && 'nowrap' !== t.mode) return [] + e = e || '' + var n = 'number' === typeof t.width ? t.width : Number.MAX_VALUE, + r = Math.max(0, t.start || 0), + i = 'number' === typeof t.end ? t.end : e.length, + o = t.mode, + a = t.measure || u + return 'pre' === o ? l(a, e, r, i, n) : c(a, e, r, i, n, o) + }) + }, + {}, + ], + 70: [ + function (t, n, r) { + 'use strict' + var i = t('global/window'), + o = t('is-function'), + a = t('parse-headers'), + s = t('xtend') + function l(e, t) { + for (var n = 0; n < e.length; n++) t(e[n]) + } + function c(e) { + for (var t in e) if (e.hasOwnProperty(t)) return !1 + return !0 + } + function u(e, t, n) { + var r = e + return ( + o(t) + ? ((n = t), 'string' === typeof e && (r = { uri: e })) + : (r = s(t, { uri: e })), + (r.callback = n), + r + ) + } + function h(e, t, n) { + return d((t = u(e, t, n))) + } + function d(t) { + if ('undefined' === typeof t.callback) + throw new Error('callback argument missing') + var n = !1, + r = function (e, r, i) { + n || ((n = !0), t.callback(e, r, i)) + } + function i() { + 4 === f.readyState && setTimeout(l, 0) + } + function o() { + var t = void 0 + if (((t = f.response ? f.response : f.responseText || p(f)), w)) + try { + t = JSON.parse(t) + } catch (e) {} + return t + } + function s(e) { + return ( + clearTimeout(m), + e instanceof Error || + (e = new Error('' + (e || 'Unknown XMLHttpRequest Error'))), + (e.statusCode = 0), + r(e, x) + ) + } + function l() { + if (!d) { + var e + clearTimeout(m), + (e = + t.useXDR && void 0 === f.status + ? 200 + : 1223 === f.status + ? 204 + : f.status) + var n = x, + i = null + return ( + 0 !== e + ? ((n = { + body: o(), + statusCode: e, + method: g, + headers: {}, + url: v, + rawRequest: f, + }), + f.getAllResponseHeaders && (n.headers = a(f.getAllResponseHeaders()))) + : (i = new Error('Internal XMLHttpRequest Error')), + r(i, n, n.body) + ) + } + } + var u, + d, + f = t.xhr || null + f || (f = t.cors || t.useXDR ? new h.XDomainRequest() : new h.XMLHttpRequest()) + var m, + v = (f.url = t.uri || t.url), + g = (f.method = t.method || 'GET'), + y = t.body || t.data, + b = (f.headers = t.headers || {}), + A = !!t.sync, + w = !1, + x = { + body: void 0, + headers: {}, + statusCode: 0, + method: g, + url: v, + rawRequest: f, + } + if ( + ('json' in t && + !1 !== t.json && + ((w = !0), + b.accept || b.Accept || (b.Accept = 'application/json'), + 'GET' !== g && + 'HEAD' !== g && + (b['content-type'] || + b['Content-Type'] || + (b['Content-Type'] = 'application/json'), + (y = JSON.stringify(!0 === t.json ? y : t.json)))), + (f.onreadystatechange = i), + (f.onload = l), + (f.onerror = s), + (f.onprogress = function () {}), + (f.onabort = function () { + d = !0 + }), + (f.ontimeout = s), + f.open(g, v, !A, t.username, t.password), + A || (f.withCredentials = !!t.withCredentials), + !A && + t.timeout > 0 && + (m = setTimeout(function () { + if (!d) { + ;(d = !0), f.abort('timeout') + var e = new Error('XMLHttpRequest timeout') + ;(e.code = 'ETIMEDOUT'), s(e) + } + }, t.timeout)), + f.setRequestHeader) + ) + for (u in b) b.hasOwnProperty(u) && f.setRequestHeader(u, b[u]) + else if (t.headers && !c(t.headers)) + throw new Error('Headers cannot be set on an XDomainRequest object') + return ( + 'responseType' in t && (f.responseType = t.responseType), + 'beforeSend' in t && 'function' === typeof t.beforeSend && t.beforeSend(f), + f.send(y || null), + f + ) + } + function p(t) { + try { + if ('document' === t.responseType) return t.responseXML + var n = + t.responseXML && 'parsererror' === t.responseXML.documentElement.nodeName + if ('' === t.responseType && !n) return t.responseXML + } catch (e) {} + return null + } + function f() {} + ;(n.exports = h), + (n.exports.default = h), + (h.XMLHttpRequest = i.XMLHttpRequest || f), + (h.XDomainRequest = + 'withCredentials' in new h.XMLHttpRequest() + ? h.XMLHttpRequest + : i.XDomainRequest), + l(['get', 'put', 'post', 'patch', 'head', 'delete'], function (e) { + h['delete' === e ? 'del' : e] = function (t, n, r) { + return ((n = u(t, n, r)).method = e.toUpperCase()), d(n) + } + }) + }, + { 'global/window': 27, 'is-function': 33, 'parse-headers': 47, xtend: 72 }, + ], + 71: [ + function (e, t, n) { + t.exports = + 'undefined' !== typeof self.DOMParser + ? function (e) { + return new self.DOMParser().parseFromString(e, 'application/xml') + } + : 'undefined' !== typeof self.ActiveXObject && + new self.ActiveXObject('Microsoft.XMLDOM') + ? function (e) { + var t = new self.ActiveXObject('Microsoft.XMLDOM') + return (t.async = 'false'), t.loadXML(e), t + } + : function (e) { + var t = document.createElement('div') + return (t.innerHTML = e), t + } + }, + {}, + ], + 72: [ + function (e, t, n) { + t.exports = i + var r = Object.prototype.hasOwnProperty + function i() { + for (var e = {}, t = 0; t < arguments.length; t++) { + var n = arguments[t] + for (var i in n) r.call(n, i) && (e[i] = n[i]) + } + return e + } + }, + {}, + ], + 73: [ + function (e, t, n) { + t.exports = { + name: 'aframe', + version: '1.2.0', + description: 'A web framework for building virtual reality experiences.', + homepage: 'https://aframe.io/', + main: 'dist/aframe-master.js', + scripts: { + browserify: "browserify src/index.js -s 'AFRAME' -p browserify-derequire", + build: + 'shx mkdir -p build/ && npm run browserify -- --debug -t [ envify --INSPECTOR_VERSION dev ] -o build/aframe.js', + codecov: 'codecov', + dev: 'npm run build && cross-env INSPECTOR_VERSION=dev node ./scripts/budo -t envify', + dist: 'node scripts/updateVersionLog.js && npm run dist:min && npm run dist:max', + 'dist:max': + 'npm run browserify -s -- --debug | exorcist dist/aframe-master.js.map > dist/aframe-master.js', + 'dist:min': + 'npm run browserify -s -- --debug -p [ minifyify --map aframe-master.min.js.map --output dist/aframe-master.min.js.map ] -o dist/aframe-master.min.js', + docs: 'markserv --dir docs --port 9001', + preghpages: 'node ./scripts/preghpages.js', + ghpages: 'ghpages -p gh-pages/', + lint: 'semistandard -v | snazzy', + 'lint:fix': 'semistandard --fix', + precommit: 'npm run lint', + prepush: 'node scripts/testOnlyCheck.js', + prerelease: 'node scripts/release.js 1.0.4 1.1.0', + start: 'npm run dev', + 'start:https': 'cross-env SSL=true npm run dev', + test: 'karma start ./tests/karma.conf.js', + 'test:docs': 'node scripts/docsLint.js', + 'test:firefox': 'npm test -- --browsers Firefox', + 'test:chrome': 'npm test -- --browsers Chrome', + 'test:nobrowser': 'NO_BROWSER=true npm test', + 'test:node': 'mocha --ui tdd tests/node', + }, + repository: 'aframevr/aframe', + license: 'MIT', + files: ['dist/*', 'docs/**/*', 'src/**/*', 'vendor/**/*'], + dependencies: { + 'custom-event-polyfill': '^1.0.6', + debug: 'ngokevin/debug#noTimestamp', + 'deep-assign': '^2.0.0', + 'document-register-element': + 'dmarcos/document-register-element#8ccc532b7f3744be954574caf3072a5fd260ca90', + 'load-bmfont': '^1.2.3', + 'object-assign': '^4.0.1', + present: '0.0.6', + 'promise-polyfill': '^3.1.0', + 'super-animejs': '^3.1.0', + 'super-three': '^0.125.1', + 'three-bmfont-text': + 'dmarcos/three-bmfont-text#1babdf8507c731a18f8af3b807292e2b9740955e', + 'webvr-polyfill': '^0.10.12', + }, + devDependencies: { + browserify: '^13.1.0', + 'browserify-css': '^0.8.4', + 'browserify-derequire': '^0.9.4', + 'browserify-istanbul': '^2.0.0', + budo: '^9.2.0', + chai: '^3.5.0', + 'chai-shallow-deep-equal': '^1.4.0', + chalk: '^1.1.3', + codecov: '^1.0.1', + 'cross-env': '^5.0.1', + envify: '^3.4.1', + exorcist: '^0.4.0', + ghpages: '0.0.8', + 'git-rev': '^0.2.1', + glob: '^7.1.1', + husky: '^0.11.7', + istanbul: '^0.4.5', + jsdom: '^9.11.0', + karma: '1.4.1', + 'karma-browserify': '^5.1.0', + 'karma-chai-shallow-deep-equal': '0.0.4', + 'karma-chrome-launcher': '^2.0.0', + 'karma-coverage': '^1.1.1', + 'karma-env-preprocessor': '^0.1.1', + 'karma-firefox-launcher': '^1.2.0', + 'karma-mocha': '^1.1.1', + 'karma-mocha-reporter': '^2.1.0', + 'karma-sinon-chai': '1.2.4', + lolex: '^1.5.1', + markserv: 'github:sukima/markserv#feature/fix-broken-websoketio-link', + minifyify: '^7.3.3', + mocha: '^3.0.2', + 'mozilla-download': '^1.1.1', + 'replace-in-file': '^2.5.3', + semistandard: '^9.0.0', + shelljs: '^0.7.7', + shx: '^0.2.2', + sinon: '^1.17.5', + 'sinon-chai': '2.8.0', + snazzy: '^5.0.0', + 'too-wordy': 'ngokevin/too-wordy', + uglifyjs: '^2.4.10', + 'write-good': '^0.9.1', + }, + link: !0, + browserify: { transform: ['browserify-css', 'envify'] }, + semistandard: { + ignore: ['build/**', 'dist/**', 'examples/**/shaders/*.js', '**/vendor/**'], + }, + keywords: [ + '3d', + 'aframe', + 'cardboard', + 'components', + 'oculus', + 'three', + 'three.js', + 'rift', + 'vive', + 'vr', + 'web-components', + 'webvr', + ], + 'browserify-css': { minify: !0 }, + engines: { node: '>= 4.6.0', npm: '^2.15.9' }, + } + }, + {}, + ], + 74: [ + function (e, t, n) { + var r = e('super-animejs'), + i = e('../core/component').components, + o = e('../core/component').registerComponent, + a = e('../lib/three'), + s = e('../utils'), + l = new a.Color(), + c = new a.Color(), + u = s.entity.getComponentProperty, + h = s.entity.setComponentProperty, + d = {}, + p = 'color', + f = 'position', + m = 'rotation', + v = 'scale', + g = 'components', + y = 'object3D' + function b(e, t) { + var n, r, o, a + return ( + (r = (o = t.split('.'))[0]), + (a = o[1]), + (n = e.components[r] || i[r]) + ? a && !n.schema[a] + ? null + : a + ? n.schema[a].type + : n.schema.type + : null + ) + } + function A(e) { + ;(e.x = a.Math.degToRad(e.x)), + (e.y = a.Math.degToRad(e.y)), + (e.z = a.Math.degToRad(e.z)) + } + function w(e, t, n) { + var r + for (r = 0; r < t.length; r++) e.addEventListener(t[r], n) + } + function x(e, t, n) { + var r + for (r = 0; r < t.length; r++) e.removeEventListener(t[r], n) + } + function E(e, t) { + var n, r, i + for (r = _(t), i = e, n = 0; n < r.length; n++) i = i[r[n]] + if (void 0 === i) + throw ( + (console.log(e), + new Error('[animation] property (' + t + ') could not be found')) + ) + return i + } + function M(e, t, n, r) { + var i, o, s, l + for ( + t.startsWith('object3D.rotation') && (n = a.Math.degToRad(n)), + o = _(t), + l = e, + i = 0; + i < o.length - 1; + i++ + ) + l = l[o[i]] + ;(s = o[o.length - 1]), + r !== p + ? (l[s] = n) + : 'r' in l[s] + ? ((l[s].r = n.r), (l[s].g = n.g), (l[s].b = n.b)) + : ((l[s].x = n.r), (l[s].y = n.g), (l[s].z = n.b)) + } + function _(e) { + return e in d || (d[e] = e.split('.')), d[e] + } + function T(e) { + return e.isRawProperty || e.property.startsWith(g) || e.property.startsWith(y) + } + t.exports.Component = o('animation', { + schema: { + autoplay: { default: !0 }, + delay: { default: 0 }, + dir: { default: '' }, + dur: { default: 1e3 }, + easing: { default: 'easeInQuad' }, + elasticity: { default: 400 }, + enabled: { default: !0 }, + from: { default: '' }, + loop: { + default: 0, + parse: function (e) { + return ( + !0 === e || 'true' === e || (!1 !== e && 'false' !== e && parseInt(e, 10)) + ) + }, + }, + property: { default: '' }, + startEvents: { type: 'array' }, + pauseEvents: { type: 'array' }, + resumeEvents: { type: 'array' }, + round: { default: !1 }, + to: { default: '' }, + type: { default: '' }, + isRawProperty: { default: !1 }, + }, + multiple: !0, + init: function () { + var e = this + ;(this.eventDetail = { name: this.attrName }), + (this.time = 0), + (this.animation = null), + (this.animationIsPlaying = !1), + (this.onStartEvent = this.onStartEvent.bind(this)), + (this.beginAnimation = this.beginAnimation.bind(this)), + (this.pauseAnimation = this.pauseAnimation.bind(this)), + (this.resumeAnimation = this.resumeAnimation.bind(this)), + (this.fromColor = {}), + (this.toColor = {}), + (this.targets = {}), + (this.targetsArray = []), + (this.updateConfigForDefault = this.updateConfigForDefault.bind(this)), + (this.updateConfigForRawColor = this.updateConfigForRawColor.bind(this)), + (this.config = { + complete: function () { + ;(e.animationIsPlaying = !1), + e.el.emit('animationcomplete', e.eventDetail, !1), + e.id && e.el.emit('animationcomplete__' + e.id, e.eventDetail, !1) + }, + }) + }, + update: function (e) { + var t = this.config, + n = this.data + ;(this.animationIsPlaying = !1), + this.data.enabled && + n.property && + ((t.autoplay = !1), + (t.direction = n.dir), + (t.duration = n.dur), + (t.easing = n.easing), + (t.elasticity = n.elasticity), + (t.loop = n.loop), + (t.round = n.round), + this.createAndStartAnimation()) + }, + tick: function (e, t) { + this.animationIsPlaying && ((this.time += t), this.animation.tick(this.time)) + }, + remove: function () { + this.pauseAnimation(), this.removeEventListeners() + }, + pause: function () { + ;(this.paused = !0), + (this.pausedWasPlaying = this.animationIsPlaying), + this.pauseAnimation(), + this.removeEventListeners() + }, + play: function () { + this.paused && + ((this.paused = !1), + this.addEventListeners(), + this.pausedWasPlaying && + (this.resumeAnimation(), (this.pausedWasPlaying = !1))) + }, + createAndStartAnimation: function () { + var e = this.data + this.updateConfig(), + (this.animationIsPlaying = !1), + (this.animation = r(this.config)), + (this.animation.began = !0), + this.removeEventListeners(), + this.addEventListeners(), + !e.autoplay || + (e.startEvents && e.startEvents.length) || + (e.delay ? setTimeout(this.beginAnimation, e.delay) : this.beginAnimation()) + }, + beginAnimation: function () { + this.updateConfig(), + (this.animation.began = !0), + (this.time = 0), + (this.animationIsPlaying = !0), + this.stopRelatedAnimations(), + this.el.emit('animationbegin', this.eventDetail, !1) + }, + pauseAnimation: function () { + this.animationIsPlaying = !1 + }, + resumeAnimation: function () { + this.animationIsPlaying = !0 + }, + onStartEvent: function () { + this.data.enabled && + (this.updateConfig(), + this.animation && this.animation.pause(), + (this.animation = r(this.config)), + this.data.delay + ? setTimeout(this.beginAnimation, this.data.delay) + : this.beginAnimation()) + }, + updateConfigForRawColor: function () { + var e, + t, + n, + r = this.config, + i = this.data, + o = this.el + if (!this.waitComponentInitRawProperty(this.updateConfigForRawColor)) { + for (t in ((e = '' === i.from ? E(o, i.property) : i.from), + (n = i.to), + this.setColorConfig(e, n), + (e = this.fromColor), + (n = this.toColor), + (this.targetsArray.length = 0), + this.targetsArray.push(e), + (r.targets = this.targetsArray), + n)) + r[t] = n[t] + r.update = (function () { + var e = {} + return function (t) { + var n + ;((n = t.animatables[0].target).r === e.r && + n.g === e.g && + n.b === e.b) || + M(o, i.property, n, i.type) + } + })() + } + }, + updateConfigForDefault: function () { + var e, + t, + n, + r = this.config, + i = this.data, + o = this.el + this.waitComponentInitRawProperty(this.updateConfigForDefault) || + ((e = '' === i.from ? (T(i) ? E(o, i.property) : u(o, i.property)) : i.from), + (n = i.to), + isNaN(e || n) + ? ((e = e ? e.toString() : e), (n = n ? n.toString() : n)) + : ((e = parseFloat(e)), (n = parseFloat(n))), + (t = 'true' === i.to || 'false' === i.to || !0 === i.to || !1 === i.to) && + ((e = 'true' === i.from || !0 === i.from ? 1 : 0), + (n = 'true' === i.to || !0 === i.to ? 1 : 0)), + (this.targets.aframeProperty = e), + (r.targets = this.targets), + (r.aframeProperty = n), + (r.update = (function () { + var e + return function (n) { + var r + ;(r = n.animatables[0].target.aframeProperty) !== e && + ((e = r), + t && (r = r >= 1), + T(i) ? M(o, i.property, r, i.type) : h(o, i.property, r)) + } + })())) + }, + updateConfigForVector: function () { + var e, + t, + n, + r = this.config, + i = this.data, + o = this.el + for (e in ((t = '' !== i.from ? s.coordinates.parse(i.from) : u(o, i.property)), + (n = s.coordinates.parse(i.to)), + i.property === m && (A(t), A(n)), + (this.targetsArray.length = 0), + this.targetsArray.push(t), + (r.targets = this.targetsArray), + n)) + r[e] = n[e] + i.property !== f && i.property !== m && i.property !== v + ? (r.update = (function () { + var e = {} + return function (t) { + var n = t.animatables[0].target + ;(n.x === e.x && n.y === e.y && n.z === e.z) || + ((e.x = n.x), (e.y = n.y), (e.z = n.z), h(o, i.property, n)) + } + })()) + : (r.update = (function () { + var e = {} + return function (t) { + var n = t.animatables[0].target + i.property === v && + ((n.x = Math.max(1e-4, n.x)), + (n.y = Math.max(1e-4, n.y)), + (n.z = Math.max(1e-4, n.z))), + (n.x === e.x && n.y === e.y && n.z === e.z) || + ((e.x = n.x), + (e.y = n.y), + (e.z = n.z), + o.object3D[i.property].set(n.x, n.y, n.z)) + } + })()) + }, + updateConfig: function () { + var e + ;(e = b(this.el, this.data.property)), + T(this.data) && this.data.type === p + ? this.updateConfigForRawColor() + : 'vec2' === e || 'vec3' === e || 'vec4' === e + ? this.updateConfigForVector() + : this.updateConfigForDefault() + }, + waitComponentInitRawProperty: function (e) { + var t, + n = this.data, + i = this.el, + o = this + return ( + '' === n.from && + !!n.property.startsWith(g) && + ((t = _(n.property)[1]), + !i.components[t] && + (i.addEventListener('componentinitialized', function n(a) { + a.detail.name === t && + (e(), + (o.animation = r(o.config)), + i.removeEventListener('componentinitialized', n)) + }), + !0)) + ) + }, + stopRelatedAnimations: function () { + var e, t + for (t in this.el.components) + (e = this.el.components[t]), + t !== this.attrName && + 'animation' === e.name && + e.animationIsPlaying && + e.data.property === this.data.property && + (e.animationIsPlaying = !1) + }, + addEventListeners: function () { + var e = this.data, + t = this.el + w(t, e.startEvents, this.onStartEvent), + w(t, e.pauseEvents, this.pauseAnimation), + w(t, e.resumeEvents, this.resumeAnimation) + }, + removeEventListeners: function () { + var e = this.data, + t = this.el + x(t, e.startEvents, this.onStartEvent), + x(t, e.pauseEvents, this.pauseAnimation), + x(t, e.resumeEvents, this.resumeAnimation) + }, + setColorConfig: function (e, t) { + l.set(e), + c.set(t), + (e = this.fromColor), + (t = this.toColor), + (e.r = l.r), + (e.g = l.g), + (e.b = l.b), + (t.r = c.r), + (t.g = c.g), + (t.b = c.b) + }, + }) + }, + { + '../core/component': 131, + '../lib/three': 179, + '../utils': 205, + 'super-animejs': 56, + }, + ], + 75: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../lib/three') + t.exports.Component = r('camera', { + schema: { + active: { default: !0 }, + far: { default: 1e4 }, + fov: { default: 80, min: 0 }, + near: { default: 0.005, min: 0 }, + spectator: { default: !1 }, + zoom: { default: 1, min: 0 }, + }, + init: function () { + var e, + t = this.el + ;(e = this.camera = new i.PerspectiveCamera()), t.setObject3D('camera', e) + }, + update: function (e) { + var t = this.data, + n = this.camera + ;(n.aspect = t.aspect || window.innerWidth / window.innerHeight), + (n.far = t.far), + (n.fov = t.fov), + (n.near = t.near), + (n.zoom = t.zoom), + n.updateProjectionMatrix(), + this.updateActiveCamera(e), + this.updateSpectatorCamera(e) + }, + updateActiveCamera: function (e) { + var t = this.data, + n = this.el, + r = this.system + ;(e && e.active === t.active) || + t.spectator || + (t.active && r.activeCameraEl !== n + ? r.setActiveCamera(n) + : t.active || r.activeCameraEl !== n || r.disableActiveCamera()) + }, + updateSpectatorCamera: function (e) { + var t = this.data, + n = this.el, + r = this.system + ;(e && e.spectator === t.spectator) || + (t.spectator && r.spectatorCameraEl !== n + ? r.setSpectatorCamera(n) + : t.spectator || r.spectatorCameraEl !== n || r.disableSpectatorCamera()) + }, + remove: function () { + this.el.removeObject3D('camera') + }, + }) + }, + { '../core/component': 131, '../lib/three': 179 }, + ], + 76: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/'), + o = i.bind, + a = { + CLICK: 'click', + FUSING: 'fusing', + MOUSEENTER: 'mouseenter', + MOUSEDOWN: 'mousedown', + MOUSELEAVE: 'mouseleave', + MOUSEUP: 'mouseup', + }, + s = { + FUSING: 'cursor-fusing', + HOVERING: 'cursor-hovering', + HOVERED: 'cursor-hovered', + }, + l = { DOWN: ['mousedown', 'touchstart'], UP: ['mouseup', 'touchend'] }, + c = { DOWN: ['selectstart'], UP: ['selectend'] }, + u = 'a-mouse-cursor-hover' + t.exports.Component = r('cursor', { + dependencies: ['raycaster'], + schema: { + downEvents: { default: [] }, + fuse: { default: i.device.isMobile() }, + fuseTimeout: { default: 1500, min: 0 }, + mouseCursorStylesEnabled: { default: !0 }, + upEvents: { default: [] }, + rayOrigin: { default: 'entity', oneOf: ['mouse', 'entity'] }, + }, + init: function () { + var e = this + ;(this.fuseTimeout = void 0), + (this.cursorDownEl = null), + (this.intersectedEl = null), + (this.canvasBounds = document.body.getBoundingClientRect()), + (this.isCursorDown = !1), + (this.updateCanvasBounds = i.debounce(function () { + e.canvasBounds = e.el.sceneEl.canvas.getBoundingClientRect() + }, 500)), + (this.eventDetail = {}), + (this.intersectedEventDetail = { cursorEl: this.el }), + (this.onCursorDown = o(this.onCursorDown, this)), + (this.onCursorUp = o(this.onCursorUp, this)), + (this.onIntersection = o(this.onIntersection, this)), + (this.onIntersectionCleared = o(this.onIntersectionCleared, this)), + (this.onMouseMove = o(this.onMouseMove, this)), + (this.onEnterVR = o(this.onEnterVR, this)) + }, + update: function (e) { + this.data.rayOrigin !== e.rayOrigin && this.updateMouseEventListeners() + }, + play: function () { + this.addEventListeners() + }, + pause: function () { + this.removeEventListeners() + }, + remove: function () { + var e = this.el + e.removeState(s.HOVERING), + e.removeState(s.FUSING), + clearTimeout(this.fuseTimeout), + this.intersectedEl && this.intersectedEl.removeState(s.HOVERED), + this.removeEventListeners() + }, + addEventListeners: function () { + var e, + t = this.data, + n = this.el, + r = this + function i() { + ;(e = n.sceneEl.canvas), + t.downEvents.length || + t.upEvents.length || + (l.DOWN.forEach(function (t) { + e.addEventListener(t, r.onCursorDown) + }), + l.UP.forEach(function (t) { + e.addEventListener(t, r.onCursorUp) + })) + } + ;(e = n.sceneEl.canvas) + ? i() + : n.sceneEl.addEventListener('render-target-loaded', i), + t.downEvents.forEach(function (e) { + n.addEventListener(e, r.onCursorDown) + }), + t.upEvents.forEach(function (e) { + n.addEventListener(e, r.onCursorUp) + }), + n.addEventListener('raycaster-intersection', this.onIntersection), + n.addEventListener( + 'raycaster-intersection-cleared', + this.onIntersectionCleared, + ), + n.sceneEl.addEventListener('rendererresize', this.updateCanvasBounds), + n.sceneEl.addEventListener('enter-vr', this.onEnterVR), + window.addEventListener('resize', this.updateCanvasBounds), + window.addEventListener('scroll', this.updateCanvasBounds), + this.updateMouseEventListeners() + }, + removeEventListeners: function () { + var e, + t = this.data, + n = this.el, + r = this + !(e = n.sceneEl.canvas) || + t.downEvents.length || + t.upEvents.length || + (l.DOWN.forEach(function (t) { + e.removeEventListener(t, r.onCursorDown) + }), + l.UP.forEach(function (t) { + e.removeEventListener(t, r.onCursorUp) + })), + t.downEvents.forEach(function (e) { + n.removeEventListener(e, r.onCursorDown) + }), + t.upEvents.forEach(function (e) { + n.removeEventListener(e, r.onCursorUp) + }), + n.removeEventListener('raycaster-intersection', this.onIntersection), + n.removeEventListener( + 'raycaster-intersection-cleared', + this.onIntersectionCleared, + ), + e.removeEventListener('mousemove', this.onMouseMove), + e.removeEventListener('touchstart', this.onMouseMove), + e.removeEventListener('touchmove', this.onMouseMove), + n.sceneEl.removeEventListener('rendererresize', this.updateCanvasBounds), + n.sceneEl.removeEventListener('enter-vr', this.onEnterVR), + window.removeEventListener('resize', this.updateCanvasBounds), + window.removeEventListener('scroll', this.updateCanvasBounds) + }, + updateMouseEventListeners: function () { + var e, + t = this.el + ;(e = t.sceneEl.canvas).removeEventListener('mousemove', this.onMouseMove), + e.removeEventListener('touchmove', this.onMouseMove), + t.setAttribute('raycaster', 'useWorldCoordinates', !1), + 'mouse' === this.data.rayOrigin && + (e.addEventListener('mousemove', this.onMouseMove, !1), + e.addEventListener('touchmove', this.onMouseMove, !1), + t.setAttribute('raycaster', 'useWorldCoordinates', !0), + this.updateCanvasBounds()) + }, + onMouseMove: (function () { + var e = new THREE.Vector3(), + t = new THREE.Vector2(), + n = new THREE.Vector3(), + r = { origin: n, direction: e } + return function (i) { + var o, + a, + s, + l = this.canvasBounds, + c = this.el.sceneEl.camera + c.parent.updateMatrixWorld(), + (o = + (a = + 'touchmove' === i.type || 'touchstart' === i.type + ? i.touches.item(0) + : i).clientX - l.left), + (s = a.clientY - l.top), + (t.x = (o / l.width) * 2 - 1), + (t.y = (-s / l.height) * 2 + 1), + n.setFromMatrixPosition(c.matrixWorld), + e.set(t.x, t.y, 0.5).unproject(c).sub(n).normalize(), + this.el.setAttribute('raycaster', r), + 'touchmove' === i.type && i.preventDefault() + } + })(), + onCursorDown: function (e) { + ;(this.isCursorDown = !0), + 'mouse' === this.data.rayOrigin && + 'touchstart' === e.type && + (this.onMouseMove(e), + this.el.components.raycaster.checkIntersections(), + e.preventDefault()), + this.twoWayEmit(a.MOUSEDOWN), + (this.cursorDownEl = this.intersectedEl) + }, + onCursorUp: function (e) { + if (this.isCursorDown) { + this.isCursorDown = !1 + var t = this.data + this.twoWayEmit(a.MOUSEUP), + this.cursorDownEl && + this.cursorDownEl !== this.intersectedEl && + ((this.intersectedEventDetail.intersection = null), + this.cursorDownEl.emit(a.MOUSEUP, this.intersectedEventDetail)), + (t.fuse && 'mouse' !== t.rayOrigin) || + !this.intersectedEl || + this.cursorDownEl !== this.intersectedEl || + this.twoWayEmit(a.CLICK), + (this.cursorDownEl = null), + 'touchend' === e.type && e.preventDefault() + } + }, + onIntersection: function (e) { + var t, + n, + r, + i, + o = this.el + ;(n = e.detail.els[0] === o ? 1 : 0), + (i = e.detail.intersections[n]), + (r = e.detail.els[n]) && + this.intersectedEl !== r && + ((this.intersectedEl && + (t = this.el.components.raycaster.getIntersection(this.intersectedEl)) && + t.distance <= i.distance) || + (this.clearCurrentIntersection(!0), this.setIntersection(r, i))) + }, + onIntersectionCleared: function (e) { + ;-1 !== e.detail.clearedEls.indexOf(this.intersectedEl) && + this.clearCurrentIntersection() + }, + onEnterVR: function () { + this.clearCurrentIntersection(!0) + var e = this.el.sceneEl.xrSession, + t = this + e && + 'mouse' !== this.data.rayOrigin && + (c.DOWN.forEach(function (n) { + e.addEventListener(n, t.onCursorDown) + }), + c.UP.forEach(function (n) { + e.addEventListener(n, t.onCursorUp) + })) + }, + setIntersection: function (e, t) { + var n = this.el, + r = this.data, + i = this + this.intersectedEl !== e && + ((this.intersectedEl = e), + n.addState(s.HOVERING), + e.addState(s.HOVERED), + this.twoWayEmit(a.MOUSEENTER), + this.data.mouseCursorStylesEnabled && + 'mouse' === this.data.rayOrigin && + this.el.sceneEl.canvas.classList.add(u), + 0 !== r.fuseTimeout && + r.fuse && + (n.addState(s.FUSING), + this.twoWayEmit(a.FUSING), + (this.fuseTimeout = setTimeout(function () { + n.removeState(s.FUSING), i.twoWayEmit(a.CLICK) + }, r.fuseTimeout)))) + }, + clearCurrentIntersection: function (e) { + var t, + n, + r = this.el + this.intersectedEl && + (this.intersectedEl.removeState(s.HOVERED), + r.removeState(s.HOVERING), + r.removeState(s.FUSING), + this.twoWayEmit(a.MOUSELEAVE), + this.data.mouseCursorStylesEnabled && + 'mouse' === this.data.rayOrigin && + this.el.sceneEl.canvas.classList.remove(u), + (this.intersectedEl = null), + clearTimeout(this.fuseTimeout), + !0 !== e && + 0 !== (n = this.el.components.raycaster.intersections).length && + (t = n[n[0].object.el === r ? 1 : 0]) && + this.setIntersection(t.object.el, t)) + }, + twoWayEmit: function (e) { + var t, + n = this.el, + r = this.intersectedEl + ;(t = this.el.components.raycaster.getIntersection(r)), + (this.eventDetail.intersectedEl = r), + (this.eventDetail.intersection = t), + n.emit(e, this.eventDetail), + r && + ((this.intersectedEventDetail.intersection = t), + r.emit(e, this.intersectedEventDetail)) + }, + }) + }, + { '../core/component': 131, '../utils/': 205 }, + ], + 77: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = 'https://cdn.aframe.io/controllers/google/', + u = c + 'vr_controller_daydream.obj', + h = c + 'vr_controller_daydream.mtl', + d = e('../utils/').device.isWebXRAvailable, + p = d ? 'google-daydream' : 'Daydream Controller', + f = d + ? { + axes: { touchpad: [0, 1] }, + buttons: ['none', 'none', 'touchpad', 'menu', 'system'], + } + : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'menu', 'system'] } + t.exports.Component = r('daydream-controls', { + schema: { + hand: { default: '' }, + buttonColor: { type: 'color', default: '#000000' }, + buttonTouchedColor: { type: 'color', default: '#777777' }, + buttonHighlightColor: { type: 'color', default: '#FFFFFF' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !0 }, + }, + mapping: f, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + this.bindMethods() + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + a(this, p, this.data.hand ? { hand: this.data.hand } : {}) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + armModel: t.armModel, + hand: t.hand, + idPrefix: p, + id: p, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('obj-model', { obj: u, mtl: h }) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model + this.data.model && + (((t = this.buttonMeshes = {}).menu = n.getObjectByName( + 'AppButton_AppButton_Cylinder.004', + )), + (t.system = n.getObjectByName('HomeButton_HomeButton_Cylinder.005')), + (t.trackpad = n.getObjectByName('TouchPad_TouchPad_Cylinder.003')), + (t.touchpad = n.getObjectByName('TouchPad_TouchPad_Cylinder.003')), + n.position.set(0, 0, -0.04)) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && this.el.emit(t + 'changed', e.detail.state) + }, + updateModel: function (e, t) { + this.data.model && this.updateButtonModel(e, t) + }, + updateButtonModel: function (e, t) { + var n = this.buttonMeshes + if (n && n[e]) { + var r + switch (t) { + case 'down': + r = this.data.buttonHighlightColor + break + case 'touchstart': + r = this.data.buttonTouchedColor + break + default: + r = this.data.buttonColor + } + n[e].material.color.set(r) + } + }, + }) + }, + { + '../core/component': 131, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 78: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = e('../utils/').device.isWebXRAvailable, + u = 'https://cdn.aframe.io/controllers/samsung/', + h = u + 'gear_vr_controller.obj', + d = u + 'gear_vr_controller.mtl', + p = c ? 'samsung-gearvr' : 'Gear VR', + f = c + ? { + axes: { touchpad: [0, 1] }, + buttons: ['trigger', 'none', 'touchpad', 'none', 'menu'], + } + : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] } + t.exports.Component = r('gearvr-controls', { + schema: { + hand: { default: '' }, + buttonColor: { type: 'color', default: '#000000' }, + buttonTouchedColor: { type: 'color', default: '#777777' }, + buttonHighlightColor: { type: 'color', default: '#FFFFFF' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !0 }, + }, + mapping: f, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + this.bindMethods() + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + a(this, p, this.data.hand ? { hand: this.data.hand } : {}) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + armModel: t.armModel, + hand: t.hand, + idPrefix: p, + id: p, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('obj-model', { obj: h, mtl: d }) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model + this.data.model && + (((t = this.buttonMeshes = {}).trigger = n.children[2]), + (t.trackpad = n.children[1]), + (t.touchpad = n.children[1])) + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && this.el.emit(t + 'changed', e.detail.state) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + updateModel: function (e, t) { + this.data.model && this.updateButtonModel(e, t) + }, + updateButtonModel: function (e, t) { + var n = this.buttonMeshes + if (n && n[e]) { + var r + switch (t) { + case 'down': + r = this.data.buttonHighlightColor + break + case 'touchstart': + r = this.data.buttonTouchedColor + break + default: + r = this.data.buttonColor + } + n[e].material.color.set(r) + } + }, + }) + }, + { + '../core/component': 131, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 79: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = 'generic', + u = { + axes: { touchpad: [0, 1], thumbstick: [2, 3] }, + buttons: ['trigger', 'squeeze', 'touchpad', 'thumbstick'], + } + t.exports.Component = r('generic-tracked-controller-controls', { + schema: { + hand: { default: '' }, + defaultModel: { default: !0 }, + defaultModelColor: { default: 'gray' }, + orientationOffset: { type: 'vec3' }, + disabled: { default: !1 }, + }, + mapping: u, + bindMethods: function () { + ;(this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.controllerPresent = !1), + (this.wasControllerConnected = !1), + (this.lastControllerCheck = 0), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods(), + this.el.addEventListener('controllerconnected', function (t) { + t.detail.name !== e.name && + ((e.wasControllerConnected = !0), + e.removeEventListeners(), + e.removeControllersUpdateListener()) + }) + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + var e = this.data, + t = e.hand ? e.hand : void 0 + a(this, c, { hand: t, iterateControllerProfiles: !0 }) + }, + play: function () { + this.wasControllerConnected || + (this.checkIfControllerPresent(), this.addControllersUpdateListener()) + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + this.el.components['tracked-controls'] + ? this.removeEventListeners() + : (e.setAttribute('tracked-controls', { + hand: t.hand, + idPrefix: c, + orientationOffset: t.orientationOffset, + iterateControllerProfiles: !0, + }), + this.data.defaultModel && this.initDefaultModel()) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && this.el.emit(t + 'changed', e.detail.state) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + initDefaultModel: function () { + var e = (this.modelEl = document.createElement('a-entity')) + e.setAttribute('geometry', { primitive: 'sphere', radius: 0.03 }), + e.setAttribute('material', { color: this.data.color }), + this.el.appendChild(e) + }, + }) + }, + { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 }, + ], + 80: [ + function (e, t, n) { + var r = e('../core/geometry').geometries, + i = e('../core/geometry').geometryNames, + o = e('../core/component').registerComponent, + a = e('../lib/three'), + s = new a.BufferGeometry() + t.exports.Component = o('geometry', { + schema: { + buffer: { default: !0 }, + primitive: { default: 'box', oneOf: i, schemaChange: !0 }, + skipCache: { default: !1 }, + }, + init: function () { + this.geometry = null + }, + update: function (e) { + var t, + n = this.data, + r = this.el, + i = this.system + this.geometry && (i.unuseGeometry(e), (this.geometry = null)), + (this.geometry = i.getOrCreateGeometry(n)), + (t = r.getObject3D('mesh')) + ? (t.geometry = this.geometry) + : (((t = new a.Mesh()).geometry = this.geometry), + this.el.getAttribute('material') || + (t.material = new a.MeshStandardMaterial({ + color: 16777215 * Math.random(), + metalness: 0, + roughness: 0.5, + })), + r.setObject3D('mesh', t)) + }, + remove: function () { + this.system.unuseGeometry(this.data), + (this.el.getObject3D('mesh').geometry = s), + (this.geometry = null) + }, + updateSchema: function (e) { + var t = this.oldData && this.oldData.primitive, + n = e.primitive, + i = r[n] && r[n].schema + if (!i) throw new Error('Unknown geometry schema `' + n + '`') + ;(t && t === n) || this.extendSchema(i) + }, + }) + }, + { '../core/component': 131, '../core/geometry': 132, '../lib/three': 179 }, + ], + 81: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../lib/three'), + o = e('../utils/').debug('components:gltf-model:warn') + t.exports.Component = r('gltf-model', { + schema: { type: 'model' }, + init: function () { + var e = this.system.getDRACOLoader() + ;(this.model = null), + (this.loader = new i.GLTFLoader()), + e && this.loader.setDRACOLoader(e) + }, + update: function () { + var e = this, + t = this.el, + n = this.data + n && + (this.remove(), + this.loader.load( + n, + function (n) { + ;(e.model = n.scene || n.scenes[0]), + (e.model.animations = n.animations), + t.setObject3D('mesh', e.model), + t.emit('model-loaded', { format: 'gltf', model: e.model }) + }, + void 0, + function (e) { + var r = e && e.message ? e.message : 'Failed to load glTF model' + o(r), t.emit('model-error', { format: 'gltf', src: n }) + }, + )) + }, + remove: function () { + this.model && this.el.removeObject3D('mesh') + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/': 205 }, + ], + 82: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = { + toonLeft: 'https://cdn.aframe.io/controllers/hands/leftHand.glb', + toonRight: 'https://cdn.aframe.io/controllers/hands/rightHand.glb', + lowPolyLeft: 'https://cdn.aframe.io/controllers/hands/leftHandLow.glb', + lowPolyRight: 'https://cdn.aframe.io/controllers/hands/rightHandLow.glb', + highPolyLeft: 'https://cdn.aframe.io/controllers/hands/leftHandHigh.glb', + highPolyRight: 'https://cdn.aframe.io/controllers/hands/rightHandHigh.glb', + }, + o = { + open: 'Open', + point: 'Point', + pointThumb: 'Point + Thumb', + fist: 'Fist', + hold: 'Hold', + thumbUp: 'Thumb Up', + }, + a = {} + function s(e, t) { + var n + if (e) + return 'grip' === (n = a[e]) + ? n + (t ? 'close' : 'open') + : 'point' === n + ? n + (t ? 'up' : 'down') + : 'pointing' === n || 'pistol' === n + ? n + (t ? 'start' : 'end') + : void 0 + } + function l(e) { + var t = e && e.controller + return ( + t && + ((t.id && 0 === t.id.indexOf('OpenVR ')) || + (t.profiles && t.profiles[0] && 'htc-vive-controller-mv' === t.profiles[0])) + ) + } + ;(a[o.fist] = 'grip'), + (a[o.thumbUp] = 'pistol'), + (a[o.point] = 'pointing'), + (t.exports.Component = r('hand-controls', { + schema: { + color: { default: 'white', type: 'color' }, + hand: { default: 'left' }, + handModelStyle: { + default: 'lowPoly', + oneOf: ['lowPoly', 'highPoly', 'toon'], + }, + }, + init: function () { + var e = this, + t = this.el + ;(this.gesture = o.open), + (this.pressedButtons = {}), + (this.touchedButtons = {}), + (this.loader = new THREE.GLTFLoader()), + this.loader.setCrossOrigin('anonymous'), + (this.onGripDown = function () { + e.handleButton('grip', 'down') + }), + (this.onGripUp = function () { + e.handleButton('grip', 'up') + }), + (this.onTrackpadDown = function () { + e.handleButton('trackpad', 'down') + }), + (this.onTrackpadUp = function () { + e.handleButton('trackpad', 'up') + }), + (this.onTrackpadTouchStart = function () { + e.handleButton('trackpad', 'touchstart') + }), + (this.onTrackpadTouchEnd = function () { + e.handleButton('trackpad', 'touchend') + }), + (this.onTriggerDown = function () { + e.handleButton('trigger', 'down') + }), + (this.onTriggerUp = function () { + e.handleButton('trigger', 'up') + }), + (this.onTriggerTouchStart = function () { + e.handleButton('trigger', 'touchstart') + }), + (this.onTriggerTouchEnd = function () { + e.handleButton('trigger', 'touchend') + }), + (this.onGripTouchStart = function () { + e.handleButton('grip', 'touchstart') + }), + (this.onGripTouchEnd = function () { + e.handleButton('grip', 'touchend') + }), + (this.onThumbstickDown = function () { + e.handleButton('thumbstick', 'down') + }), + (this.onThumbstickUp = function () { + e.handleButton('thumbstick', 'up') + }), + (this.onAorXTouchStart = function () { + e.handleButton('AorX', 'touchstart') + }), + (this.onAorXTouchEnd = function () { + e.handleButton('AorX', 'touchend') + }), + (this.onBorYTouchStart = function () { + e.handleButton('BorY', 'touchstart') + }), + (this.onBorYTouchEnd = function () { + e.handleButton('BorY', 'touchend') + }), + (this.onSurfaceTouchStart = function () { + e.handleButton('surface', 'touchstart') + }), + (this.onSurfaceTouchEnd = function () { + e.handleButton('surface', 'touchend') + }), + (this.onControllerConnected = this.onControllerConnected.bind(this)), + (this.onControllerDisconnected = this.onControllerDisconnected.bind(this)), + t.addEventListener('controllerconnected', this.onControllerConnected), + t.addEventListener('controllerdisconnected', this.onControllerDisconnected), + (t.object3D.visible = !1) + }, + play: function () { + this.addEventListeners() + }, + pause: function () { + this.removeEventListeners() + }, + tick: function (e, t) { + var n = this.el.getObject3D('mesh') + n && n.mixer && n.mixer.update(t / 1e3) + }, + onControllerConnected: function () { + this.el.object3D.visible = !0 + }, + onControllerDisconnected: function () { + this.el.object3D.visible = !1 + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('gripdown', this.onGripDown), + e.addEventListener('gripup', this.onGripUp), + e.addEventListener('trackpaddown', this.onTrackpadDown), + e.addEventListener('trackpadup', this.onTrackpadUp), + e.addEventListener('trackpadtouchstart', this.onTrackpadTouchStart), + e.addEventListener('trackpadtouchend', this.onTrackpadTouchEnd), + e.addEventListener('triggerdown', this.onTriggerDown), + e.addEventListener('triggerup', this.onTriggerUp), + e.addEventListener('triggertouchstart', this.onTriggerTouchStart), + e.addEventListener('triggertouchend', this.onTriggerTouchEnd), + e.addEventListener('griptouchstart', this.onGripTouchStart), + e.addEventListener('griptouchend', this.onGripTouchEnd), + e.addEventListener('thumbstickdown', this.onThumbstickDown), + e.addEventListener('thumbstickup', this.onThumbstickUp), + e.addEventListener('abuttontouchstart', this.onAorXTouchStart), + e.addEventListener('abuttontouchend', this.onAorXTouchEnd), + e.addEventListener('bbuttontouchstart', this.onBorYTouchStart), + e.addEventListener('bbuttontouchend', this.onBorYTouchEnd), + e.addEventListener('xbuttontouchstart', this.onAorXTouchStart), + e.addEventListener('xbuttontouchend', this.onAorXTouchEnd), + e.addEventListener('ybuttontouchstart', this.onBorYTouchStart), + e.addEventListener('ybuttontouchend', this.onBorYTouchEnd), + e.addEventListener('surfacetouchstart', this.onSurfaceTouchStart), + e.addEventListener('surfacetouchend', this.onSurfaceTouchEnd) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('gripdown', this.onGripDown), + e.removeEventListener('gripup', this.onGripUp), + e.removeEventListener('trackpaddown', this.onTrackpadDown), + e.removeEventListener('trackpadup', this.onTrackpadUp), + e.removeEventListener('trackpadtouchstart', this.onTrackpadTouchStart), + e.removeEventListener('trackpadtouchend', this.onTrackpadTouchEnd), + e.removeEventListener('triggerdown', this.onTriggerDown), + e.removeEventListener('triggerup', this.onTriggerUp), + e.removeEventListener('triggertouchstart', this.onTriggerTouchStart), + e.removeEventListener('triggertouchend', this.onTriggerTouchEnd), + e.removeEventListener('griptouchstart', this.onGripTouchStart), + e.removeEventListener('griptouchend', this.onGripTouchEnd), + e.removeEventListener('thumbstickdown', this.onThumbstickDown), + e.removeEventListener('thumbstickup', this.onThumbstickUp), + e.removeEventListener('abuttontouchstart', this.onAorXTouchStart), + e.removeEventListener('abuttontouchend', this.onAorXTouchEnd), + e.removeEventListener('bbuttontouchstart', this.onBorYTouchStart), + e.removeEventListener('bbuttontouchend', this.onBorYTouchEnd), + e.removeEventListener('xbuttontouchstart', this.onAorXTouchStart), + e.removeEventListener('xbuttontouchend', this.onAorXTouchEnd), + e.removeEventListener('ybuttontouchstart', this.onBorYTouchStart), + e.removeEventListener('ybuttontouchend', this.onBorYTouchEnd), + e.removeEventListener('surfacetouchstart', this.onSurfaceTouchStart), + e.removeEventListener('surfacetouchend', this.onSurfaceTouchEnd) + }, + update: function (e) { + var t, + n = this.el, + r = this.data.hand, + o = this.data.handModelStyle, + a = this.data.color, + s = this + if (((t = { hand: r, model: !1 }), r !== e)) { + var l = i[o + r.charAt(0).toUpperCase() + r.slice(1)] + this.loader.load(l, function (e) { + var i = e.scene.children[0], + o = 'left' === r ? Math.PI / 2 : -Math.PI / 2 + ;(i.mixer = new THREE.AnimationMixer(i)), + (s.clips = e.animations), + n.setObject3D('mesh', i), + (i.children[1].material.color = new THREE.Color(a)), + i.position.set(0, 0, 0), + i.rotation.set(0, 0, o), + n.setAttribute('magicleap-controls', t), + n.setAttribute('vive-controls', t), + n.setAttribute('oculus-touch-controls', t), + n.setAttribute('windows-motion-controls', t) + }) + } + }, + remove: function () { + this.el.removeObject3D('mesh') + }, + handleButton: function (e, t) { + var n, + r = 'down' === t, + i = 'touchstart' === t + if (0 === t.indexOf('touch')) { + if (i === this.touchedButtons[e]) return + this.touchedButtons[e] = i + } else { + if (r === this.pressedButtons[e]) return + this.pressedButtons[e] = r + } + ;(n = this.gesture), + (this.gesture = this.determineGesture()), + this.gesture !== n && + (this.animateGesture(this.gesture, n), + this.emitGestureEvents(this.gesture, n)) + }, + determineGesture: function () { + var e, + t = this.pressedButtons.grip, + n = this.pressedButtons.surface || this.touchedButtons.surface, + r = this.pressedButtons.trackpad || this.touchedButtons.trackpad, + i = this.pressedButtons.trigger || this.touchedButtons.trigger, + a = this.touchedButtons.AorX || this.touchedButtons.BorY + return ( + l(this.el.components['tracked-controls']) + ? t || i + ? (e = o.fist) + : r && (e = o.point) + : t + ? (e = + n || a || r ? (i ? o.fist : o.point) : i ? o.thumbUp : o.pointThumb) + : i && (e = o.hold), + e + ) + }, + getClip: function (e) { + var t, n + for (n = 0; n < this.clips.length; n++) + if ((t = this.clips[n]).name === e) return t + }, + animateGesture: function (e, t) { + e ? this.playAnimation(e || o.open, t, !1) : this.playAnimation(t, t, !0) + }, + emitGestureEvents: function (e, t) { + var n, + r = this.el + t !== e && ((n = s(t, !1)) && r.emit(n), (n = s(e, !0)) && r.emit(n)) + }, + playAnimation: function (e, t, n) { + var r, + i, + o, + a = this.el.getObject3D('mesh') + if (a) { + if ( + (a.mixer.stopAllAction(), + (r = this.getClip(e)), + ((o = a.mixer.clipAction(r)).clampWhenFinished = !0), + (o.loop = THREE.LoopRepeat), + (o.repetitions = 0), + (o.timeScale = n ? -1 : 1), + (o.time = n ? r.duration : 0), + (o.weight = 1), + !t || e === t) + ) + return a.mixer.stopAllAction(), void o.play() + ;(r = this.getClip(t)), + ((i = a.mixer.clipAction(r)).weight = 0.15), + i.play(), + o.play(), + i.crossFadeTo(o, 0.15, !0) + } + }, + })) + }, + { '../core/component': 131 }, + ], + 83: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls').checkControllerPresentAndSetup, + a = 'https://cdn.aframe.io/controllers/oculus-hands/unity/left.glb', + s = 'https://cdn.aframe.io/controllers/oculus-hands/unity/right.glb', + l = { left: 'b_l_', right: 'b_r_' }, + c = [ + 'wrist', + 'thumb-metacarpal', + 'thumb-phalanx-proximal', + 'thumb-phalanx-distal', + 'thumb-tip', + 'index-finger-metacarpal', + 'index-finger-phalanx-proximal', + 'index-finger-phalanx-intermediate', + 'index-finger-phalanx-distal', + 'index-finger-tip', + 'middle-finger-metacarpal', + 'middle-finger-phalanx-proximal', + 'middle-finger-phalanx-intermediate', + 'middle-finger-phalanx-distal', + 'middle-finger-tip', + 'ring-finger-metacarpal', + 'ring-finger-phalanx-proximal', + 'ring-finger-phalanx-intermediate', + 'ring-finger-phalanx-distal', + 'ring-finger-tip', + 'pinky-finger-metacarpal', + 'pinky-finger-phalanx-proximal', + 'pinky-finger-phalanx-intermediate', + 'pinky-finger-phalanx-distal', + 'pinky-finger-tip', + ], + u = { + wrist: 'wrist', + 'thumb-metacarpal': 'thumb1', + 'thumb-phalanx-proximal': 'thumb2', + 'thumb-phalanx-distal': 'thumb3', + 'thumb-tip': 'thumb_null', + 'index-finger-phalanx-proximal': 'index1', + 'index-finger-phalanx-intermediate': 'index2', + 'index-finger-phalanx-distal': 'index3', + 'index-finger-tip': 'index_null', + 'middle-finger-phalanx-proximal': 'middle1', + 'middle-finger-phalanx-intermediate': 'middle2', + 'middle-finger-phalanx-distal': 'middle3', + 'middle-finger-tip': 'middle_null', + 'ring-finger-phalanx-proximal': 'ring1', + 'ring-finger-phalanx-intermediate': 'ring2', + 'ring-finger-phalanx-distal': 'ring3', + 'ring-finger-tip': 'ring_null', + 'pinky-finger-metacarpal': 'pinky0', + 'pinky-finger-phalanx-proximal': 'pinky1', + 'pinky-finger-phalanx-intermediate': 'pinky2', + 'pinky-finger-phalanx-distal': 'pinky3', + 'pinky-finger-tip': 'pinky_null', + }, + h = 0.015, + d = 0.03, + p = 0.5 + t.exports.Component = r('hand-tracking-controls', { + schema: { + hand: { default: 'right', oneOf: ['left', 'right'] }, + modelStyle: { default: 'mesh', oneOf: ['dots', 'mesh'] }, + modelColor: { default: 'white' }, + }, + bindMethods: function () { + ;(this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )) + }, + addEventListeners: function () { + this.el.addEventListener('model-loaded', this.onModelLoaded) + for (var e = 0; e < this.jointEls.length; ++e) + this.jointEls[e].object3D.visible = !0 + }, + removeEventListeners: function () { + this.el.removeEventListener('model-loaded', this.onModelLoaded) + for (var e = 0; e < this.jointEls.length; ++e) + this.jointEls[e].object3D.visible = !1 + }, + init: function () { + var e = this.el.sceneEl, + t = e.getAttribute('webxr').optionalFeatures + t.push('hand-tracking'), + e.setAttribute('webxr', { optionalFeatures: t }), + (this.onModelLoaded = this.onModelLoaded.bind(this)), + (this.jointEls = []), + (this.controllerPresent = !1), + (this.isPinched = !1), + (this.pinchEventDetail = { position: new THREE.Vector3() }), + (this.indexTipPosition = new THREE.Vector3()), + this.bindMethods(), + (this.updateReferenceSpace = this.updateReferenceSpace.bind(this)), + this.el.sceneEl.addEventListener('enter-vr', this.updateReferenceSpace), + this.el.sceneEl.addEventListener('exit-vr', this.updateReferenceSpace) + }, + updateReferenceSpace: function () { + var e = this, + t = this.el.sceneEl.xrSession + if (((this.referenceSpace = void 0), t)) { + var n = e.el.sceneEl.systems.webxr.sessionReferenceSpaceType + t.requestReferenceSpace(n) + .then(function (t) { + e.referenceSpace = t.getOffsetReferenceSpace( + new XRRigidTransform({ x: 0, y: 1.5, z: 0 }), + ) + }) + .catch(function (t) { + throw ( + (e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested( + n, + 'tracked-controls-webxr uses reference space ' + n, + ), + t) + ) + }) + } + }, + checkIfControllerPresent: function () { + var e = this.data, + t = e.hand ? e.hand : void 0 + o(this, '', { hand: t, iterateControllerProfiles: !0, handTracking: !0 }) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + tick: function () { + var e = this.el.sceneEl, + t = + this.el.components['tracked-controls'] && + this.el.components['tracked-controls'].controller, + n = e.frame, + r = this.el.components['tracked-controls-webxr'] + t && + n && + r && + t.hand && + (this.el.object3D.position.set(0, 0, 0), + this.el.object3D.rotation.set(0, 0, 0), + n.getJointPose && this.updateHandModel(), + this.detectGesture()) + }, + updateHandModel: function () { + 'dots' === this.data.modelStyle && this.updateHandDotsModel(), + 'mesh' === this.data.modelStyle && this.updateHandMeshModel() + }, + getBone: function (e) { + for (var t = this.bones, n = 0; n < t.length; n++) + if (t[n].name === e) return t[n] + return null + }, + updateHandMeshModel: function () { + var e = this.el.sceneEl.frame, + t = + this.el.components['tracked-controls'] && + this.el.components['tracked-controls'].controller, + n = this.referenceSpace + if (t && this.mesh && n) + for (var r of ((this.mesh.visible = !1), t.hand.values())) { + var i, o, a + ;(o = e.getJointPose(r, n)), + u[r.jointName] && + null != (i = this.getBone(l[this.data.hand] + u[r.jointName])) && + o && + ((a = o.transform), + (this.mesh.visible = !0), + i.position.copy(a.position).multiplyScalar(100), + i.quaternion.set( + a.orientation.x, + a.orientation.y, + a.orientation.z, + a.orientation.w, + )) + } + }, + updateHandDotsModel: function () { + var e, + t, + n, + r = this.el.sceneEl.frame, + i = + this.el.components['tracked-controls'] && + this.el.components['tracked-controls'].controller, + o = this.el.components['tracked-controls-webxr'].system.referenceSpace, + a = 0 + for (var s of i.hand.values()) + (t = (e = this.jointEls[a++]).object3D), + (n = r.getJointPose(s, o)), + (e.object3D.visible = !!n), + n && + ((t.matrix.elements = n.transform.matrix), + t.matrix.decompose(t.position, t.rotation, t.scale), + e.setAttribute('scale', { x: n.radius, y: n.radius, z: n.radius })) + }, + detectGesture: function () { + this.detectPinch() + }, + detectPinch: (function () { + var e = new THREE.Vector3() + return function () { + var t = this.el.sceneEl.frame, + n = this.indexTipPosition, + r = + this.el.components['tracked-controls'] && + this.el.components['tracked-controls'].controller, + i = this.el.components['tracked-controls-webxr'], + o = this.referenceSpace || i.system.referenceSpace, + a = r.hand.get('index-finger-tip'), + s = r.hand.get('thumb-tip') + if (a && s) { + var l = t.getJointPose(a, o), + c = t.getJointPose(s, o) + if (l && c) { + e.copy(c.transform.position), n.copy(l.transform.position) + var u = n.distanceTo(e) + u < h && + !1 === this.isPinched && + ((this.isPinched = !0), + this.pinchEventDetail.position.copy(n).lerp(e, p), + (this.pinchEventDetail.position.y += 1.5), + this.el.emit('pinchstarted', this.pinchEventDetail)), + u > d && + !0 === this.isPinched && + ((this.isPinched = !1), + this.pinchEventDetail.position.copy(n).lerp(e, p), + (this.pinchEventDetail.position.y += 1.5), + this.el.emit('pinchended', this.pinchEventDetail)), + this.isPinched && + (this.pinchEventDetail.position.copy(n).lerp(e, p), + (this.pinchEventDetail.position.y += 1.5), + this.el.emit('pinchmoved', this.pinchEventDetail)), + (n.y += 1.5) + } + } + } + })(), + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + hand: t.hand, + iterateControllerProfiles: !0, + handTrackingEnabled: !0, + }), + this.initDefaultModel() + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + var e + this.checkIfControllerPresent(), + (e = + this.el.components['tracked-controls'] && + this.el.components['tracked-controls'].controller), + this.el.getObject3D('mesh') && + ((e && e.hand && e.hand[0]) || (this.el.getObject3D('mesh').visible = !1)) + }, + initDefaultModel: function () { + this.el.getObject3D('mesh') || + ('dots' === this.data.modelStyle && this.initDotsModel(), + 'mesh' === this.data.modelStyle && this.initMeshHandModel()) + }, + initDotsModel: function () { + if (0 === this.jointEls.length) + for (var e = 0; e < c.length; ++e) { + var t = (this.jointEl = document.createElement('a-entity')) + t.setAttribute('geometry', { primitive: 'sphere', radius: 1 }), + t.setAttribute('material', { color: this.data.modelColor }), + (t.object3D.visible = !1), + this.el.appendChild(t), + this.jointEls.push(t) + } + }, + initMeshHandModel: function () { + var e = 'left' === this.data.hand ? a : s + this.el.setAttribute('gltf-model', e) + }, + onModelLoaded: function () { + var e = (this.mesh = this.el.getObject3D('mesh').children[0]), + t = (this.skinnedMesh = e.children[24]) + this.skinnedMesh && + ((this.bones = t.skeleton.bones), + this.el.removeObject3D('mesh'), + e.position.set(0, 1.5, 0), + e.rotation.set(0, 0, 0), + (t.frustumCulled = !1), + (t.material = new THREE.MeshStandardMaterial({ + skinning: !0, + color: this.data.modelColor, + })), + this.el.setObject3D('mesh', e)) + }, + }) + }, + { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 }, + ], + 84: [ + function (e, t, n) { + e('./animation'), + e('./camera'), + e('./cursor'), + e('./daydream-controls'), + e('./gearvr-controls'), + e('./geometry'), + e('./generic-tracked-controller-controls'), + e('./gltf-model'), + e('./hand-tracking-controls'), + e('./hand-controls'), + e('./layer'), + e('./laser-controls'), + e('./light'), + e('./line'), + e('./link'), + e('./look-controls'), + e('./magicleap-controls'), + e('./material'), + e('./obj-model'), + e('./oculus-go-controls'), + e('./oculus-touch-controls'), + e('./position'), + e('./raycaster'), + e('./rotation'), + e('./scale'), + e('./shadow'), + e('./sound'), + e('./text'), + e('./tracked-controls'), + e('./tracked-controls-webvr'), + e('./tracked-controls-webxr'), + e('./visible'), + e('./valve-index-controls'), + e('./vive-controls'), + e('./vive-focus-controls'), + e('./wasd-controls'), + e('./windows-motion-controls'), + e('./scene/background'), + e('./scene/debug'), + e('./scene/device-orientation-permission-ui'), + e('./scene/embedded'), + e('./scene/inspector'), + e('./scene/fog'), + e('./scene/keyboard-shortcuts'), + e('./scene/pool'), + e('./scene/screenshot'), + e('./scene/stats'), + e('./scene/vr-mode-ui') + }, + { + './animation': 74, + './camera': 75, + './cursor': 76, + './daydream-controls': 77, + './gearvr-controls': 78, + './generic-tracked-controller-controls': 79, + './geometry': 80, + './gltf-model': 81, + './hand-controls': 82, + './hand-tracking-controls': 83, + './laser-controls': 85, + './layer': 86, + './light': 87, + './line': 88, + './link': 89, + './look-controls': 90, + './magicleap-controls': 91, + './material': 92, + './obj-model': 93, + './oculus-go-controls': 94, + './oculus-touch-controls': 95, + './position': 96, + './raycaster': 97, + './rotation': 98, + './scale': 99, + './scene/background': 100, + './scene/debug': 101, + './scene/device-orientation-permission-ui': 102, + './scene/embedded': 103, + './scene/fog': 104, + './scene/inspector': 105, + './scene/keyboard-shortcuts': 106, + './scene/pool': 107, + './scene/screenshot': 108, + './scene/stats': 109, + './scene/vr-mode-ui': 110, + './shadow': 111, + './sound': 112, + './text': 113, + './tracked-controls': 116, + './tracked-controls-webvr': 114, + './tracked-controls-webxr': 115, + './valve-index-controls': 117, + './visible': 118, + './vive-controls': 119, + './vive-focus-controls': 120, + './wasd-controls': 121, + './windows-motion-controls': 122, + }, + ], + 85: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/') + r('laser-controls', { + schema: { + hand: { default: 'right' }, + model: { default: !0 }, + defaultModelColor: { type: 'color', default: 'grey' }, + }, + init: function () { + var e = this.config, + t = this.data, + n = this.el, + r = this, + o = { hand: t.hand, model: t.model } + function a(t) { + var o = e[t.detail.name] + if (o) { + var a = i.extend({ showLine: !0 }, o.raycaster || {}) + t.detail.rayOrigin && + ((a.origin = t.detail.rayOrigin.origin), + (a.direction = t.detail.rayOrigin.direction), + (a.showLine = !0)), + t.detail.rayOrigin || !r.modelReady + ? n.setAttribute('raycaster', a) + : n.setAttribute('raycaster', 'showLine', !0), + n.setAttribute('cursor', i.extend({ fuse: !1 }, o.cursor)) + } + } + function s() { + n.setAttribute('raycaster', 'showLine', !1) + } + n.setAttribute('daydream-controls', o), + n.setAttribute('gearvr-controls', o), + n.setAttribute('magicleap-controls', o), + n.setAttribute('oculus-go-controls', o), + n.setAttribute('oculus-touch-controls', o), + n.setAttribute('valve-index-controls', o), + n.setAttribute('vive-controls', o), + n.setAttribute('vive-focus-controls', o), + n.setAttribute('windows-motion-controls', o), + n.setAttribute('generic-tracked-controller-controls', o), + n.addEventListener('controllerconnected', a), + n.addEventListener('controllerdisconnected', s), + n.addEventListener('controllermodelready', function (e) { + a(e), (r.modelReady = !0) + }) + }, + config: { + 'daydream-controls': { + cursor: { + downEvents: ['trackpaddown', 'triggerdown'], + upEvents: ['trackpadup', 'triggerup'], + }, + }, + 'gearvr-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + raycaster: { origin: { x: 0, y: 0.001, z: 0 } }, + }, + 'generic-tracked-controller-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + }, + 'magicleap-controls': { + cursor: { + downEvents: ['trackpaddown', 'triggerdown'], + upEvents: ['trackpadup', 'triggerup'], + }, + }, + 'oculus-go-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + raycaster: { origin: { x: 0, y: 5e-4, z: 0 } }, + }, + 'oculus-touch-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + raycaster: { origin: { x: 0, y: 0, z: 0 } }, + }, + 'valve-index-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + }, + 'vive-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + }, + 'vive-focus-controls': { + cursor: { + downEvents: ['trackpaddown', 'triggerdown'], + upEvents: ['trackpadup', 'triggerup'], + }, + }, + 'windows-motion-controls': { + cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] }, + raycaster: { showLine: !1 }, + }, + }, + }) + }, + { '../core/component': 131, '../utils/': 205 }, + ], + 86: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/').debug('components:layer:warn') + function o(e, t, n, r) { + var i = e.createFramebuffer() + let o = n.viewport.x, + a = n.viewport.y, + s = n.viewport.x + n.viewport.width, + l = n.viewport.y + n.viewport.height + 'VIDEO' === r.tagName && + (e.bindTexture(e.TEXTURE_2D, t), + e.texSubImage2D( + e.TEXTURE_2D, + 0, + 0, + 0, + r.width, + r.height, + e.RGB, + e.UNSIGNED_BYTE, + r, + )), + e.bindFramebuffer(e.READ_FRAMEBUFFER, i), + e.framebufferTexture2D( + e.READ_FRAMEBUFFER, + e.COLOR_ATTACHMENT0, + e.TEXTURE_2D, + t, + 0, + ), + e.readBuffer(e.COLOR_ATTACHMENT0), + e.blitFramebuffer( + 0, + 0, + r.width, + r.height, + o, + a, + s, + l, + e.COLOR_BUFFER_BIT, + e.NEAREST, + ), + e.bindFramebuffer(e.READ_FRAMEBUFFER, null), + e.deleteFramebuffer(i) + } + t.exports.Component = r('layer', { + schema: { + type: { default: 'quad', oneOf: ['quad', 'monocubemap', 'stereocubemap'] }, + src: { type: 'map' }, + rotateCubemap: { default: !1 }, + width: { default: 0 }, + height: { default: 0 }, + }, + init: function () { + var e = this.el.sceneEl.renderer.getContext() + ;(this.quaternion = new THREE.Quaternion()), + (this.position = new THREE.Vector3()), + this.bindMethods(), + (this.needsRedraw = !1), + (this.frameBuffer = e.createFramebuffer()) + var t = this.el.sceneEl.getAttribute('webxr').requiredFeatures + t.push('layers'), + this.el.sceneEl.getAttribute('webxr', 'requiredFeatures', t), + this.el.sceneEl.addEventListener('enter-vr', this.onEnterVR), + this.el.sceneEl.addEventListener('exit-vr', this.onExitVR) + }, + bindMethods: function () { + ;(this.onRequestedReferenceSpace = this.onRequestedReferenceSpace.bind(this)), + (this.onEnterVR = this.onEnterVR.bind(this)), + (this.onExitVR = this.onExitVR.bind(this)) + }, + update: function (e) { + this.data.src !== e.src && this.updateSrc() + }, + updateSrc: function () { + var e = this.data.type + ;(this.texture = void 0), + 'quad' !== e + ? ('monocubemap' !== e && 'stereocubemap' !== e) || this.loadCubeMapImages() + : this.loadQuadImage() + }, + loadCubeMapImages: function () { + var e, + t = this.data.type, + n = this.xrGLFactory, + r = this.el.sceneEl.frame, + i = this.data.src + ;(this.visibilityChanged = !1), + this.layer && + (i.complete + ? (this.pendingCubeMapUpdate = !1) + : (this.pendingCubeMapUpdate = !0), + this.loadingScreen ? (this.loadingScreen = !1) : (this.loadingScreen = !0), + 'monocubemap' === t + ? ((e = n.getSubImage(this.layer, r)), + this.loadCubeMapImage(e.colorTexture, i, 0)) + : ((e = n.getSubImage(this.layer, r, 'left')), + this.loadCubeMapImage(e.colorTexture, i, 0), + (e = n.getSubImage(this.layer, r, 'right')), + this.loadCubeMapImage(e.colorTexture, i, 6))) + }, + loadQuadImage: function () { + var e = this.data.src, + t = this + this.el.sceneEl.systems.material.loadTexture(e, { src: e }, function (n) { + t.el.sceneEl.renderer.initTexture(n), + (t.texture = n), + 'VIDEO' === e.tagName && + setTimeout(function () { + t.textureIsVideo = !0 + }, 1e3), + t.layer && + ((t.layer.height = t.data.height / 2 || t.texture.image.height / 1e3), + (t.layer.width = t.data.width / 2 || t.texture.image.width / 1e3), + (t.needsRedraw = !0)), + t.updateQuadPanel() + }) + }, + preGenerateCubeMapTextures: function (e, t) { + 'monocubemap' === this.data.type + ? this.generateCubeMapTextures(e, 0, t) + : (this.generateCubeMapTextures(e, 0, t), + this.generateCubeMapTextures(e, 6, t)) + }, + generateCubeMapTextures: function (e, t, n) { + for ( + var r, + i, + o = this.data, + a = this.cubeFaceSize, + s = Math.min(e.width, e.height), + l = [], + c = 0; + c < 6; + c++ + ) { + var u = document.createElement('CANVAS') + u.width = u.height = a + var h = u.getContext('2d') + o.rotateCubemap && + ((2 !== c && 3 !== c) || (h.save(), h.translate(a, a), h.rotate(Math.PI))), + h.drawImage(e, (c + t) * s, 0, s, s, 0, 0, a, a), + h.restore(), + n && n(), + l.push(u) + } + return ( + o.rotateCubemap && + ((r = l[0]), + (i = l[1]), + (l[0] = i), + (l[1] = r), + (r = l[4]), + (i = l[5]), + (l[4] = i), + (l[5] = r)), + n && n(), + l + ) + }, + loadCubeMapImage: function (e, t, n) { + var r, + i = this.el.sceneEl.renderer.getContext() + i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, !1), + i.bindTexture(i.TEXTURE_CUBE_MAP, e), + (r = + !t.complete || this.loadingScreen + ? this.loadingScreenImages + : this.generateCubeMapTextures(t, n)) + var o = 0 + r.forEach(function (e, t) { + i.texSubImage2D( + i.TEXTURE_CUBE_MAP_POSITIVE_X + t, + 0, + 0, + 0, + i.RGBA, + i.UNSIGNED_BYTE, + e, + ), + (o = i.getError()) + }), + 0 !== o && console.log('renderingError, WebGL Error Code: ' + o), + i.bindTexture(i.TEXTURE_CUBE_MAP, null) + }, + tick: function () { + this.el.sceneEl.xrSession && + (!this.layer && this.el.sceneEl.is('vr-mode') && this.initLayer(), + this.updateTransform(), + this.data.src.complete && + (this.pendingCubeMapUpdate || + this.loadingScreen || + this.visibilityChanged) && + this.loadCubeMapImages(), + (this.needsRedraw || this.layer.needsRedraw || this.textureIsVideo) && + ('quad' === this.data.type && this.draw(), (this.needsRedraw = !1))) + }, + initLayer: function () { + var e = this, + t = this.data.type + ;(this.el.sceneEl.xrSession.onvisibilitychange = function (t) { + e.visibilityChanged = 'hidden' !== t.session.visibilityState + }), + 'quad' !== t + ? ('monocubemap' !== t && 'stereocubemap' !== t) || this.initCubeMapLayer() + : this.initQuadLayer() + }, + initQuadLayer: function () { + var e = this.el.sceneEl, + t = e.renderer.getContext(), + n = (this.xrGLFactory = new XRWebGLBinding(e.xrSession, t)) + this.texture && + ((this.layer = n.createQuadLayer({ + space: this.referenceSpace, + viewPixelHeight: 2048, + viewPixelWidth: 2048, + height: this.data.height / 2 || this.texture.image.height / 1e3, + width: this.data.width / 2 || this.texture.image.width / 1e3, + })), + e.renderer.xr.addLayer(this.layer)) + }, + initCubeMapLayer: function () { + var e = this.data.src, + t = this.el.sceneEl, + n = t.renderer.getContext(), + r = n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE), + i = (this.cubeFaceSize = Math.min(r, Math.min(e.width, e.height))), + o = (this.xrGLFactory = new XRWebGLBinding(t.xrSession, n)) + ;(this.layer = o.createCubeLayer({ + space: this.referenceSpace, + viewPixelWidth: i, + viewPixelHeight: i, + layout: 'monocubemap' === this.data.type ? 'mono' : 'stereo', + isStatic: !1, + })), + this.initLoadingScreenImages(), + this.loadCubeMapImages(), + t.renderer.xr.addLayer(this.layer) + }, + initLoadingScreenImages: function () { + for ( + var e = this.cubeFaceSize, t = (this.loadingScreenImages = []), n = 0; + n < 6; + n++ + ) { + var r = document.createElement('CANVAS') + r.width = r.height = e + var i = r.getContext('2d') + ;(r.width = r.height = e), + (i.fillStyle = 'black'), + i.fillRect(0, 0, e, e), + 2 !== n && + 3 !== n && + (i.translate(e, 0), + i.scale(-1, 1), + (i.fillStyle = 'white'), + (i.font = '30px Arial'), + i.fillText('Loading', e / 2, e / 2)), + t.push(r) + } + }, + destroyLayer: function () { + this.layer && + (this.el.sceneEl.renderer.xr.removeLayer(this.layer), + this.layer.destroy(), + (this.layer = void 0)) + }, + toggleCompositorLayer: function () { + this.enableCompositorLayer(!this.layerEnabled) + }, + enableCompositorLayer: function (e) { + ;(this.layerEnabled = e), + (this.quadPanelEl.object3D.visible = !this.layerEnabled) + }, + updateQuadPanel: function () { + var e = this.quadPanelEl + this.quadPanelEl || + ((e = this.quadPanelEl = document.createElement('a-entity')), + this.el.appendChild(e)), + e.setAttribute('material', { + shader: 'flat', + src: this.data.src, + transparent: !0, + }), + e.setAttribute('geometry', { + primitive: 'plane', + height: this.data.height || this.texture.image.height / 1e3, + width: this.data.width || this.texture.image.height / 1e3, + }) + }, + draw: function () { + var e = this.el.sceneEl, + t = this.el.sceneEl.renderer.getContext(), + n = this.xrGLFactory.getSubImage(this.layer, e.frame), + r = e.renderer.properties.get(this.texture).__webglTexture, + i = t.getParameter(t.FRAMEBUFFER_BINDING) + t.viewport(n.viewport.x, n.viewport.y, n.viewport.width, n.viewport.height), + t.bindFramebuffer(t.FRAMEBUFFER, this.frameBuffer), + t.framebufferTexture2D( + t.FRAMEBUFFER, + t.COLOR_ATTACHMENT0, + t.TEXTURE_2D, + n.colorTexture, + 0, + ), + o(t, r, n, this.data.src), + t.bindFramebuffer(t.FRAMEBUFFER, i) + }, + updateTransform: function () { + var e = this.el, + t = this.position, + n = this.quaternion + e.object3D.updateMatrixWorld(), + t.setFromMatrixPosition(e.object3D.matrixWorld), + n.setFromRotationMatrix(e.object3D.matrixWorld), + this.layerEnabled || t.set(0, 0, 1e8), + (this.layer.transform = new XRRigidTransform(t, n)) + }, + onEnterVR: function () { + var e = this.el.sceneEl, + t = e.xrSession + e.hasWebXR && XRWebGLBinding && t + ? (t.requestReferenceSpace('local').then(this.onRequestedReferenceSpace), + (this.needsRedraw = !0), + (this.layerEnabled = !0), + this.quadPanelEl && (this.quadPanelEl.object3D.visible = !1), + this.data.src.play && this.data.src.play()) + : i('The layer component requires WebXR and the layers API enabled') + }, + onExitVR: function () { + this.quadPanelEl && (this.quadPanelEl.object3D.visible = !0), + this.destroyLayer() + }, + onRequestedReferenceSpace: function (e) { + this.referenceSpace = e + }, + }) + }, + { '../core/component': 131, '../utils/': 205 }, + ], + 87: [ + function (e, t, n) { + var r = e('../utils/bind'), + i = e('../utils').diff, + o = e('../utils/debug'), + a = e('../core/component').registerComponent, + s = e('../lib/three'), + l = s.Math.degToRad, + c = o('components:light:warn') + t.exports.Component = a('light', { + schema: { + angle: { default: 60, if: { type: ['spot'] } }, + color: { type: 'color' }, + groundColor: { type: 'color', if: { type: ['hemisphere'] } }, + decay: { default: 1, if: { type: ['point', 'spot'] } }, + distance: { default: 0, min: 0, if: { type: ['point', 'spot'] } }, + intensity: { + default: 1, + min: 0, + if: { type: ['ambient', 'directional', 'hemisphere', 'point', 'spot'] }, + }, + penumbra: { default: 0, min: 0, max: 1, if: { type: ['spot'] } }, + type: { + default: 'directional', + oneOf: ['ambient', 'directional', 'hemisphere', 'point', 'spot'], + schemaChange: !0, + }, + target: { type: 'selector', if: { type: ['spot', 'directional'] } }, + castShadow: { default: !1, if: { type: ['point', 'spot', 'directional'] } }, + shadowBias: { default: 0, if: { castShadow: !0 } }, + shadowCameraFar: { default: 500, if: { castShadow: !0 } }, + shadowCameraFov: { default: 90, if: { castShadow: !0 } }, + shadowCameraNear: { default: 0.5, if: { castShadow: !0 } }, + shadowCameraTop: { default: 5, if: { castShadow: !0 } }, + shadowCameraRight: { default: 5, if: { castShadow: !0 } }, + shadowCameraBottom: { default: -5, if: { castShadow: !0 } }, + shadowCameraLeft: { default: -5, if: { castShadow: !0 } }, + shadowCameraVisible: { default: !1, if: { castShadow: !0 } }, + shadowMapHeight: { default: 512, if: { castShadow: !0 } }, + shadowMapWidth: { default: 512, if: { castShadow: !0 } }, + shadowRadius: { default: 1, if: { castShadow: !0 } }, + }, + init: function () { + var e = this.el + ;(this.light = null), + (this.defaultTarget = null), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.system.registerLight(e) + }, + update: function (e) { + var t = this.data, + n = i(t, e), + o = this.light, + a = this.rendererSystem, + s = this + if (!o || 'type' in n) this.setLight(this.data), this.updateShadow() + else { + var c = !1 + Object.keys(n).forEach(function (e) { + var n = t[e] + switch (e) { + case 'color': + o.color.set(n), a.applyColorCorrection(o.color) + break + case 'groundColor': + o.groundColor.set(n), a.applyColorCorrection(o.groundColor) + break + case 'angle': + o.angle = l(n) + break + case 'target': + null === n + ? ('spot' !== t.type && 'directional' !== t.type) || + (o.target = s.defaultTarget) + : n.hasLoaded + ? s.onSetTarget(n, o) + : n.addEventListener('loaded', r(s.onSetTarget, s, n, o)) + break + case 'castShadow': + case 'shadowBias': + case 'shadowCameraFar': + case 'shadowCameraFov': + case 'shadowCameraNear': + case 'shadowCameraTop': + case 'shadowCameraRight': + case 'shadowCameraBottom': + case 'shadowCameraLeft': + case 'shadowCameraVisible': + case 'shadowMapHeight': + case 'shadowMapWidth': + case 'shadowRadius': + c || (s.updateShadow(), (c = !0)) + break + default: + o[e] = n + } + }) + } + }, + setLight: function (e) { + var t = this.el, + n = this.getLight(e) + n && + (this.light && t.removeObject3D('light'), + (this.light = n), + (this.light.el = t), + t.setObject3D('light', this.light), + ('spot' !== e.type && 'directional' !== e.type && 'hemisphere' !== e.type) || + t.getObject3D('light').translateY(-1), + 'spot' === e.type && + (t.setObject3D('light-target', this.defaultTarget), + t.getObject3D('light-target').position.set(0, 0, -1))) + }, + updateShadow: function () { + var e = this.el, + t = this.data, + n = this.light + n.castShadow = t.castShadow + var r = e.getObject3D('cameraHelper') + if ( + (t.shadowCameraVisible && !r + ? e.setObject3D('cameraHelper', new s.CameraHelper(n.shadow.camera)) + : !t.shadowCameraVisible && r && e.removeObject3D('cameraHelper'), + !t.castShadow) + ) + return n + ;(n.shadow.bias = t.shadowBias), + (n.shadow.radius = t.shadowRadius), + (n.shadow.mapSize.height = t.shadowMapHeight), + (n.shadow.mapSize.width = t.shadowMapWidth), + (n.shadow.camera.near = t.shadowCameraNear), + (n.shadow.camera.far = t.shadowCameraFar), + n.shadow.camera instanceof s.OrthographicCamera + ? ((n.shadow.camera.top = t.shadowCameraTop), + (n.shadow.camera.right = t.shadowCameraRight), + (n.shadow.camera.bottom = t.shadowCameraBottom), + (n.shadow.camera.left = t.shadowCameraLeft)) + : (n.shadow.camera.fov = t.shadowCameraFov), + n.shadow.camera.updateProjectionMatrix(), + r && r.update() + }, + getLight: function (e) { + var t = e.angle, + n = new s.Color(e.color) + this.rendererSystem.applyColorCorrection(n), (n = n.getHex()) + var i = e.decay, + o = e.distance, + a = new s.Color(e.groundColor) + this.rendererSystem.applyColorCorrection(a), (a = a.getHex()) + var u = e.intensity, + h = e.type, + d = e.target, + p = null + switch (h.toLowerCase()) { + case 'ambient': + return new s.AmbientLight(n, u) + case 'directional': + return ( + (p = new s.DirectionalLight(n, u)), + (this.defaultTarget = p.target), + d && + (d.hasLoaded + ? this.onSetTarget(d, p) + : d.addEventListener('loaded', r(this.onSetTarget, this, d, p))), + p + ) + case 'hemisphere': + return new s.HemisphereLight(n, a, u) + case 'point': + return new s.PointLight(n, u, o, i) + case 'spot': + return ( + (p = new s.SpotLight(n, u, o, l(t), e.penumbra, i)), + (this.defaultTarget = p.target), + d && + (d.hasLoaded + ? this.onSetTarget(d, p) + : d.addEventListener('loaded', r(this.onSetTarget, this, d, p))), + p + ) + default: + c( + '%s is not a valid light type. Choose from ambient, directional, hemisphere, point, spot.', + h, + ) + } + }, + onSetTarget: function (e, t) { + t.target = e.object3D + }, + remove: function () { + var e = this.el + e.removeObject3D('light'), + e.getObject3D('cameraHelper') && e.removeObject3D('cameraHelper') + }, + }) + }, + { + '../core/component': 131, + '../lib/three': 179, + '../utils': 205, + '../utils/bind': 199, + '../utils/debug': 201, + }, + ], + 88: [ + function (e, t, n) { + var r = e('../core/component').registerComponent + function i(e, t) { + return !(!e || !t) && e.x === t.x && e.y === t.y && e.z === t.z + } + t.exports.Component = r('line', { + schema: { + start: { type: 'vec3', default: { x: 0, y: 0, z: 0 } }, + end: { type: 'vec3', default: { x: 0, y: 0, z: 0 } }, + color: { type: 'color', default: '#74BEC1' }, + opacity: { type: 'number', default: 1 }, + visible: { default: !0 }, + }, + multiple: !0, + init: function () { + var e, + t, + n = this.data + ;(this.rendererSystem = this.el.sceneEl.systems.renderer), + (t = this.material = + new THREE.LineBasicMaterial({ + color: n.color, + opacity: n.opacity, + transparent: n.opacity < 1, + visible: n.visible, + })), + (e = this.geometry = new THREE.BufferGeometry()).setAttribute( + 'position', + new THREE.BufferAttribute(new Float32Array(6), 3), + ), + this.rendererSystem.applyColorCorrection(t.color), + (this.line = new THREE.Line(e, t)), + this.el.setObject3D(this.attrName, this.line) + }, + update: function (e) { + var t = this.data, + n = this.geometry, + r = !1, + o = this.material, + a = n.attributes.position.array + i(t.start, e.start) || + ((a[0] = t.start.x), (a[1] = t.start.y), (a[2] = t.start.z), (r = !0)), + i(t.end, e.end) || + ((a[3] = t.end.x), (a[4] = t.end.y), (a[5] = t.end.z), (r = !0)), + r && ((n.attributes.position.needsUpdate = !0), n.computeBoundingSphere()), + o.color.setStyle(t.color), + this.rendererSystem.applyColorCorrection(o.color), + (o.opacity = t.opacity), + (o.transparent = t.opacity < 1), + (o.visible = t.visible) + }, + remove: function () { + this.el.removeObject3D('line', this.line) + }, + }) + }, + { '../core/component': 131 }, + ], + 89: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../core/shader').registerShader, + o = e('../lib/three') + ;(t.exports.Component = r('link', { + schema: { + backgroundColor: { default: 'red', type: 'color' }, + borderColor: { default: 'white', type: 'color' }, + highlighted: { default: !1 }, + highlightedColor: { default: '#24CAFF', type: 'color' }, + href: { default: '' }, + image: { type: 'asset' }, + on: { default: 'click' }, + peekMode: { default: !1 }, + title: { default: '' }, + titleColor: { default: 'white', type: 'color' }, + visualAspectEnabled: { default: !1 }, + }, + init: function () { + ;(this.navigate = this.navigate.bind(this)), + (this.previousQuaternion = void 0), + (this.quaternionClone = new o.Quaternion()), + (this.hiddenEls = []) + }, + update: function (e) { + var t, + n, + r = this.data, + i = this.el + r.visualAspectEnabled && + (this.initVisualAspect(), + (t = r.highlighted ? r.highlightedColor : r.backgroundColor), + (n = r.highlighted ? r.highlightedColor : r.borderColor), + i.setAttribute('material', 'backgroundColor', t), + i.setAttribute('material', 'strokeColor', n), + r.on !== e.on && this.updateEventListener(), + void 0 !== e.peekMode && r.peekMode !== e.peekMode && this.updatePeekMode(), + r.image && + e.image !== r.image && + i.setAttribute( + 'material', + 'pano', + 'string' === typeof r.image ? r.image : r.image.src, + )) + }, + updatePeekMode: function () { + var e = this.el, + t = this.sphereEl + this.data.peekMode + ? (this.hideAll(), + (e.getObject3D('mesh').visible = !1), + t.setAttribute('visible', !0)) + : (this.showAll(), + (e.getObject3D('mesh').visible = !0), + t.setAttribute('visible', !1)) + }, + play: function () { + this.updateEventListener() + }, + pause: function () { + this.removeEventListener() + }, + updateEventListener: function () { + var e = this.el + e.isPlaying && + (this.removeEventListener(), e.addEventListener(this.data.on, this.navigate)) + }, + removeEventListener: function () { + var e = this.data.on + e && this.el.removeEventListener(e, this.navigate) + }, + initVisualAspect: function () { + var e, + t, + n, + r = this.el + this.data.visualAspectEnabled && + !this.visualAspectInitialized && + ((n = this.textEl = this.textEl || document.createElement('a-entity')), + (t = this.sphereEl = this.sphereEl || document.createElement('a-entity')), + (e = this.semiSphereEl = + this.semiSphereEl || document.createElement('a-entity')), + r.setAttribute('geometry', { primitive: 'circle', radius: 1, segments: 64 }), + r.setAttribute('material', { + shader: 'portal', + pano: this.data.image, + side: 'double', + }), + n.setAttribute('text', { + color: this.data.titleColor, + align: 'center', + font: 'kelsonsans', + value: this.data.title || this.data.href, + width: 4, + }), + n.setAttribute('position', '0 1.5 0'), + r.appendChild(n), + e.setAttribute('geometry', { + primitive: 'sphere', + radius: 1, + phiStart: 0, + segmentsWidth: 64, + segmentsHeight: 64, + phiLength: 180, + thetaStart: 0, + thetaLength: 360, + }), + e.setAttribute('material', { + shader: 'portal', + borderEnabled: 0, + pano: this.data.image, + side: 'back', + }), + e.setAttribute('rotation', '0 180 0'), + e.setAttribute('position', '0 0 0'), + e.setAttribute('visible', !1), + r.appendChild(e), + t.setAttribute('geometry', { + primitive: 'sphere', + radius: 10, + segmentsWidth: 64, + segmentsHeight: 64, + }), + t.setAttribute('material', { + shader: 'portal', + borderEnabled: 0, + pano: this.data.image, + side: 'back', + }), + t.setAttribute('visible', !1), + r.appendChild(t), + (this.visualAspectInitialized = !0)) + }, + navigate: function () { + window.location = this.data.href + }, + tick: (function () { + var e = new o.Vector3(), + t = new o.Vector3(), + n = new o.Quaternion(), + r = new o.Vector3() + return function () { + var i, + o, + a = this.el, + s = a.object3D, + l = a.sceneEl.camera, + c = this.textEl + if (this.data.visualAspectEnabled) + if ( + (s.updateMatrixWorld(), + l.parent.updateMatrixWorld(), + l.updateMatrixWorld(), + s.matrix.decompose(t, n, r), + t.setFromMatrixPosition(s.matrixWorld), + e.setFromMatrixPosition(l.matrixWorld), + (o = t.distanceTo(e)) > 20) + ) + this.previousQuaternion || + (this.quaternionClone.copy(n), + (this.previousQuaternion = this.quaternionClone)), + s.lookAt(e) + else { + if (((i = this.calculateCameraPortalOrientation()), o < 0.5)) { + if (!0 === this.semiSphereEl.getAttribute('visible')) return + c.setAttribute('text', 'width', 1.5), + i <= 0 + ? (c.setAttribute('position', '0 0 0.75'), + c.setAttribute('rotation', '0 180 0'), + this.semiSphereEl.setAttribute('rotation', '0 0 0')) + : (c.setAttribute('position', '0 0 -0.75'), + c.setAttribute('rotation', '0 0 0'), + this.semiSphereEl.setAttribute('rotation', '0 180 0')), + (a.getObject3D('mesh').visible = !1), + this.semiSphereEl.setAttribute('visible', !0), + (this.peekCameraPortalOrientation = i) + } else + i <= 0 + ? c.setAttribute('rotation', '0 180 0') + : c.setAttribute('rotation', '0 0 0'), + c.setAttribute('text', 'width', 5), + c.setAttribute('position', '0 1.5 0'), + (a.getObject3D('mesh').visible = !0), + this.semiSphereEl.setAttribute('visible', !1), + (this.peekCameraPortalOrientation = void 0) + this.previousQuaternion && + (s.quaternion.copy(this.previousQuaternion), + (this.previousQuaternion = void 0)) + } + } + })(), + hideAll: function () { + var e = this.el, + t = this.hiddenEls, + n = this + t.length > 0 || + e.sceneEl.object3D.traverse(function (r) { + ;(r && r.el && r.el.hasAttribute('link-controls')) || + (r.el && + r !== e.sceneEl.object3D && + r.el !== e && + r.el !== n.sphereEl && + r.el !== e.sceneEl.cameraEl && + !1 !== r.el.getAttribute('visible') && + r.el !== n.textEl && + r.el !== n.semiSphereEl && + (r.el.setAttribute('visible', !1), t.push(r.el))) + }) + }, + showAll: function () { + this.hiddenEls.forEach(function (e) { + e.setAttribute('visible', !0) + }), + (this.hiddenEls = []) + }, + calculateCameraPortalOrientation: (function () { + var e = new o.Matrix4(), + t = new o.Vector3(), + n = new o.Vector3(0, 0, 1), + r = new o.Vector3(0, 0, 0) + return function () { + var i = this.el, + o = i.sceneEl.camera + return ( + t.set(0, 0, 0), + n.set(0, 0, 1), + r.set(0, 0, 0), + i.object3D.matrixWorld.extractRotation(e), + n.applyMatrix4(e), + i.object3D.updateMatrixWorld(), + i.object3D.localToWorld(r), + o.parent.parent.updateMatrixWorld(), + o.parent.updateMatrixWorld(), + o.updateMatrixWorld(), + o.localToWorld(t), + t.sub(r).normalize(), + n.normalize(), + Math.sign(n.dot(t)) + ) + } + })(), + remove: function () { + this.removeEventListener() + }, + })), + i('portal', { + schema: { + borderEnabled: { default: 1, type: 'int', is: 'uniform' }, + backgroundColor: { default: 'red', type: 'color', is: 'uniform' }, + pano: { type: 'map', is: 'uniform' }, + strokeColor: { default: 'white', type: 'color', is: 'uniform' }, + }, + vertexShader: [ + 'vec3 portalPosition;', + 'varying vec3 vWorldPosition;', + 'varying float vDistanceToCenter;', + 'varying float vDistance;', + 'void main() {', + 'vDistanceToCenter = clamp(length(position - vec3(0.0, 0.0, 0.0)), 0.0, 1.0);', + 'portalPosition = (modelMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;', + 'vDistance = length(portalPosition - cameraPosition);', + 'vWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;', + 'gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', + '}', + ].join('\n'), + fragmentShader: [ + '#define RECIPROCAL_PI2 0.15915494', + 'uniform sampler2D pano;', + 'uniform vec3 strokeColor;', + 'uniform vec3 backgroundColor;', + 'uniform float borderEnabled;', + 'varying float vDistanceToCenter;', + 'varying float vDistance;', + 'varying vec3 vWorldPosition;', + 'void main() {', + 'vec3 direction = normalize(vWorldPosition - cameraPosition);', + 'vec2 sampleUV;', + 'float borderThickness = clamp(exp(-vDistance / 50.0), 0.6, 0.95);', + 'sampleUV.y = clamp(direction.y * 0.5 + 0.5, 0.0, 1.0);', + 'sampleUV.x = atan(direction.z, -direction.x) * -RECIPROCAL_PI2 + 0.5;', + 'if (vDistanceToCenter > borderThickness && borderEnabled == 1.0) {', + 'gl_FragColor = vec4(strokeColor, 1.0);', + '} else {', + 'gl_FragColor = mix(texture2D(pano, sampleUV), vec4(backgroundColor, 1.0), clamp(pow((vDistance / 15.0), 2.0), 0.0, 1.0));', + '}', + '}', + ].join('\n'), + }) + }, + { '../core/component': 131, '../core/shader': 141, '../lib/three': 179 }, + ], + 90: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../lib/three'), + o = e('../utils/'), + a = o.bind, + s = Math.PI / 2 + t.exports.Component = r('look-controls', { + dependencies: ['position', 'rotation'], + schema: { + enabled: { default: !0 }, + magicWindowTrackingEnabled: { default: !0 }, + pointerLockEnabled: { default: !1 }, + reverseMouseDrag: { default: !1 }, + reverseTouchDrag: { default: !1 }, + touchEnabled: { default: !0 }, + mouseEnabled: { default: !0 }, + }, + init: function () { + ;(this.deltaYaw = 0), + (this.previousHMDPosition = new i.Vector3()), + (this.hmdQuaternion = new i.Quaternion()), + (this.magicWindowAbsoluteEuler = new i.Euler()), + (this.magicWindowDeltaEuler = new i.Euler()), + (this.position = new i.Vector3()), + (this.magicWindowObject = new i.Object3D()), + (this.rotation = {}), + (this.deltaRotation = {}), + (this.savedPose = null), + (this.pointerLocked = !1), + this.setupMouseControls(), + this.bindMethods(), + (this.previousMouseEvent = {}), + this.setupMagicWindowControls(), + (this.savedPose = { position: new i.Vector3(), rotation: new i.Euler() }), + this.el.sceneEl.is('vr-mode') && this.onEnterVR() + }, + setupMagicWindowControls: function () { + var e, + t = this.data + o.device.isMobile() && + ((e = this.magicWindowControls = + new i.DeviceOrientationControls(this.magicWindowObject)), + 'undefined' !== typeof DeviceOrientationEvent && + DeviceOrientationEvent.requestPermission && + ((e.enabled = !1), + this.el.sceneEl.components['device-orientation-permission-ui'] + .permissionGranted + ? (e.enabled = t.magicWindowTrackingEnabled) + : this.el.sceneEl.addEventListener( + 'deviceorientationpermissiongranted', + function () { + e.enabled = t.magicWindowTrackingEnabled + }, + ))) + }, + update: function (e) { + var t = this.data + t.enabled !== e.enabled && this.updateGrabCursor(t.enabled), + e && + !t.magicWindowTrackingEnabled && + e.magicWindowTrackingEnabled && + (this.magicWindowAbsoluteEuler.set(0, 0, 0), + this.magicWindowDeltaEuler.set(0, 0, 0)), + this.magicWindowControls && + (this.magicWindowControls.enabled = t.magicWindowTrackingEnabled), + e && + !t.pointerLockEnabled !== e.pointerLockEnabled && + (this.removeEventListeners(), + this.addEventListeners(), + this.pointerLocked && this.exitPointerLock()) + }, + tick: function (e) { + this.data.enabled && this.updateOrientation() + }, + play: function () { + this.addEventListeners() + }, + pause: function () { + this.removeEventListeners(), this.pointerLocked && this.exitPointerLock() + }, + remove: function () { + this.removeEventListeners(), this.pointerLocked && this.exitPointerLock() + }, + bindMethods: function () { + ;(this.onMouseDown = a(this.onMouseDown, this)), + (this.onMouseMove = a(this.onMouseMove, this)), + (this.onMouseUp = a(this.onMouseUp, this)), + (this.onTouchStart = a(this.onTouchStart, this)), + (this.onTouchMove = a(this.onTouchMove, this)), + (this.onTouchEnd = a(this.onTouchEnd, this)), + (this.onEnterVR = a(this.onEnterVR, this)), + (this.onExitVR = a(this.onExitVR, this)), + (this.onPointerLockChange = a(this.onPointerLockChange, this)), + (this.onPointerLockError = a(this.onPointerLockError, this)) + }, + setupMouseControls: function () { + ;(this.mouseDown = !1), + (this.pitchObject = new i.Object3D()), + (this.yawObject = new i.Object3D()), + (this.yawObject.position.y = 10), + this.yawObject.add(this.pitchObject) + }, + addEventListeners: function () { + var e = this.el.sceneEl, + t = e.canvas + t + ? (t.addEventListener('mousedown', this.onMouseDown, !1), + window.addEventListener('mousemove', this.onMouseMove, !1), + window.addEventListener('mouseup', this.onMouseUp, !1), + t.addEventListener('touchstart', this.onTouchStart), + window.addEventListener('touchmove', this.onTouchMove), + window.addEventListener('touchend', this.onTouchEnd), + e.addEventListener('enter-vr', this.onEnterVR), + e.addEventListener('exit-vr', this.onExitVR), + this.data.pointerLockEnabled && + (document.addEventListener( + 'pointerlockchange', + this.onPointerLockChange, + !1, + ), + document.addEventListener( + 'mozpointerlockchange', + this.onPointerLockChange, + !1, + ), + document.addEventListener( + 'pointerlockerror', + this.onPointerLockError, + !1, + ))) + : e.addEventListener('render-target-loaded', a(this.addEventListeners, this)) + }, + removeEventListeners: function () { + var e = this.el.sceneEl, + t = e && e.canvas + t && + (t.removeEventListener('mousedown', this.onMouseDown), + window.removeEventListener('mousemove', this.onMouseMove), + window.removeEventListener('mouseup', this.onMouseUp), + t.removeEventListener('touchstart', this.onTouchStart), + window.removeEventListener('touchmove', this.onTouchMove), + window.removeEventListener('touchend', this.onTouchEnd), + e.removeEventListener('enter-vr', this.onEnterVR), + e.removeEventListener('exit-vr', this.onExitVR), + document.removeEventListener( + 'pointerlockchange', + this.onPointerLockChange, + !1, + ), + document.removeEventListener( + 'mozpointerlockchange', + this.onPointerLockChange, + !1, + ), + document.removeEventListener('pointerlockerror', this.onPointerLockError, !1)) + }, + updateOrientation: (function () { + var e = new i.Matrix4() + return function () { + var t, + n = this.el.object3D, + r = this.pitchObject, + i = this.yawObject, + o = this.el.sceneEl + o.is('vr-mode') && o.checkHeadsetConnected() + ? o.hasWebXR && + (t = o.renderer.xr.getCameraPose()) && + ((e.elements = t.transform.matrix), + e.decompose(n.position, n.rotation, n.scale)) + : (this.updateMagicWindowOrientation(), + (n.rotation.x = this.magicWindowDeltaEuler.x + r.rotation.x), + (n.rotation.y = this.magicWindowDeltaEuler.y + i.rotation.y), + (n.rotation.z = this.magicWindowDeltaEuler.z)) + } + })(), + updateMagicWindowOrientation: function () { + var e = this.magicWindowAbsoluteEuler, + t = this.magicWindowDeltaEuler + this.magicWindowControls && + this.magicWindowControls.enabled && + (this.magicWindowControls.update(), + e.setFromQuaternion(this.magicWindowObject.quaternion, 'YXZ'), + this.previousMagicWindowYaw || + 0 === e.y || + (this.previousMagicWindowYaw = e.y), + this.previousMagicWindowYaw && + ((t.x = e.x), + (t.y += e.y - this.previousMagicWindowYaw), + (t.z = e.z), + (this.previousMagicWindowYaw = e.y))) + }, + onMouseMove: function (e) { + var t, + n, + r, + i = this.pitchObject, + o = this.previousMouseEvent, + a = this.yawObject + this.data.enabled && + (this.mouseDown || this.pointerLocked) && + (this.pointerLocked + ? ((n = e.movementX || e.mozMovementX || 0), + (r = e.movementY || e.mozMovementY || 0)) + : ((n = e.screenX - o.screenX), (r = e.screenY - o.screenY)), + (this.previousMouseEvent.screenX = e.screenX), + (this.previousMouseEvent.screenY = e.screenY), + (t = this.data.reverseMouseDrag ? 1 : -1), + (a.rotation.y += 0.002 * n * t), + (i.rotation.x += 0.002 * r * t), + (i.rotation.x = Math.max(-s, Math.min(s, i.rotation.x)))) + }, + onMouseDown: function (e) { + var t = this.el.sceneEl + if ( + this.data.enabled && + this.data.mouseEnabled && + (!t.is('vr-mode') || !t.checkHeadsetConnected()) && + 0 === e.button + ) { + var n = t && t.canvas + ;(this.mouseDown = !0), + (this.previousMouseEvent.screenX = e.screenX), + (this.previousMouseEvent.screenY = e.screenY), + this.showGrabbingCursor(), + this.data.pointerLockEnabled && + !this.pointerLocked && + (n.requestPointerLock + ? n.requestPointerLock() + : n.mozRequestPointerLock && n.mozRequestPointerLock()) + } + }, + showGrabbingCursor: function () { + this.el.sceneEl.canvas.style.cursor = 'grabbing' + }, + hideGrabbingCursor: function () { + this.el.sceneEl.canvas.style.cursor = '' + }, + onMouseUp: function () { + ;(this.mouseDown = !1), this.hideGrabbingCursor() + }, + onTouchStart: function (e) { + 1 === e.touches.length && + this.data.touchEnabled && + !this.el.sceneEl.is('vr-mode') && + ((this.touchStart = { x: e.touches[0].pageX, y: e.touches[0].pageY }), + (this.touchStarted = !0)) + }, + onTouchMove: function (e) { + var t, + n, + r = this.el.sceneEl.canvas, + i = this.yawObject + this.touchStarted && + this.data.touchEnabled && + ((n = + (2 * Math.PI * (e.touches[0].pageX - this.touchStart.x)) / r.clientWidth), + (t = this.data.reverseTouchDrag ? 1 : -1), + (i.rotation.y -= 0.5 * n * t), + (this.touchStart = { x: e.touches[0].pageX, y: e.touches[0].pageY })) + }, + onTouchEnd: function () { + this.touchStarted = !1 + }, + onEnterVR: function () { + var e = this.el.sceneEl + e.checkHeadsetConnected() && + (this.saveCameraPose(), + this.el.object3D.position.set(0, 0, 0), + this.el.object3D.rotation.set(0, 0, 0), + e.hasWebXR && + ((this.el.object3D.matrixAutoUpdate = !1), this.el.object3D.updateMatrix())) + }, + onExitVR: function () { + this.el.sceneEl.checkHeadsetConnected() && + (this.restoreCameraPose(), + this.previousHMDPosition.set(0, 0, 0), + (this.el.object3D.matrixAutoUpdate = !0)) + }, + onPointerLockChange: function () { + this.pointerLocked = !( + !document.pointerLockElement && !document.mozPointerLockElement + ) + }, + onPointerLockError: function () { + this.pointerLocked = !1 + }, + exitPointerLock: function () { + document.exitPointerLock(), (this.pointerLocked = !1) + }, + updateGrabCursor: function (e) { + var t = this.el.sceneEl + function n() { + t.canvas.classList.add('a-grab-cursor') + } + function r() { + t.canvas.classList.remove('a-grab-cursor') + } + t.canvas + ? e + ? n() + : r() + : e + ? t.addEventListener('render-target-loaded', n) + : t.addEventListener('render-target-loaded', r) + }, + saveCameraPose: function () { + var e = this.el + this.savedPose.position.copy(e.object3D.position), + this.savedPose.rotation.copy(e.object3D.rotation), + (this.hasSavedPose = !0) + }, + restoreCameraPose: function () { + var e = this.el, + t = this.savedPose + this.hasSavedPose && + (e.object3D.position.copy(t.position), + e.object3D.rotation.copy(t.rotation), + (this.hasSavedPose = !1)) + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/': 205 }, + ], + 91: [ + function (e, t, n) { + var r = e('../utils/bind'), + i = e('../core/component').registerComponent, + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = 'magicleap-one', + u = 'https://cdn.aframe.io/controllers/magicleap/magicleap-one-controller.glb', + h = { + axes: { touchpad: [0, 1] }, + buttons: ['trigger', 'grip', 'touchpad', 'menu'], + } + t.exports.Component = i('magicleap-controls', { + schema: { + hand: { default: 'none' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + }, + mapping: h, + init: function () { + var e = this + ;(this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.onButtonChanged = r(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.previousButtonValues = {}), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods() + }, + update: function () { + var e = this.data + this.controllerIndex = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2 + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + bindMethods: function () { + ;(this.onModelLoaded = r(this.onModelLoaded, this)), + (this.onControllersUpdate = r(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = r(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = r( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = r(this.onAxisMoved, this)) + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('axismove', this.onAxisMoved), + e.addEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('axismove', this.onAxisMoved), + e.removeEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + var e = this.data + a(this, c, { index: this.controllerIndex, hand: e.hand }) + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + idPrefix: c, + hand: t.hand, + controller: this.controllerIndex, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('gltf-model', u) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onButtonChanged: function (e) { + var t, + n = this.mapping.buttons[e.detail.id] + n && + ('trigger' === n && + ((t = e.detail.state.value), + console.log('analog value of trigger press: ' + t)), + this.el.emit(n + 'changed', e.detail.state)) + }, + onModelLoaded: function (e) { + e.detail.model.scale.set(0.01, 0.01, 0.01) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + updateModel: function (e, t) {}, + setButtonColor: function (e, t) {}, + }) + }, + { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 }, + ], + 92: [ + function (e, t, n) { + var r = e('../utils/'), + i = e('../core/component'), + o = e('../lib/three'), + a = e('../core/shader'), + s = r.debug('components:material:error'), + l = i.registerComponent, + c = a.shaders, + u = a.shaderNames + function h(e) { + switch (e) { + case 'back': + return o.BackSide + case 'double': + return o.DoubleSide + default: + return o.FrontSide + } + } + function d(e) { + switch (e) { + case 'face': + return o.FaceColors + case 'vertex': + return o.VertexColors + default: + return o.NoColors + } + } + function p(e) { + switch (e) { + case 'none': + return o.NoBlending + case 'additive': + return o.AdditiveBlending + case 'subtractive': + return o.SubtractiveBlending + case 'multiply': + return o.MultiplyBlending + default: + return o.NormalBlending + } + } + function f(e, t) { + e.dispose(), t.unregisterMaterial(e) + } + t.exports.Component = l('material', { + schema: { + alphaTest: { default: 0, min: 0, max: 1 }, + depthTest: { default: !0 }, + depthWrite: { default: !0 }, + flatShading: { default: !1 }, + npot: { default: !1 }, + offset: { type: 'vec2', default: { x: 0, y: 0 } }, + opacity: { default: 1, min: 0, max: 1 }, + repeat: { type: 'vec2', default: { x: 1, y: 1 } }, + shader: { default: 'standard', oneOf: u, schemaChange: !0 }, + side: { default: 'front', oneOf: ['front', 'back', 'double'] }, + transparent: { default: !1 }, + vertexColors: { type: 'string', default: 'none', oneOf: ['face', 'vertex'] }, + visible: { default: !0 }, + blending: { + default: 'normal', + oneOf: ['none', 'normal', 'additive', 'subtractive', 'multiply'], + }, + dithering: { default: !0 }, + }, + init: function () { + this.material = null + }, + update: function (e) { + var t = this.data + ;(this.shader && t.shader === e.shader) || this.updateShader(t.shader), + this.shader.update(this.data), + this.updateMaterial(e) + }, + updateSchema: function (e) { + var t, n, r, i + ;(n = e && e.shader), + (t = this.oldData && this.oldData.shader), + (r = c[(i = n || t)] && c[i].schema) || s('Unknown shader schema ' + i), + (t && n === t) || (this.extendSchema(r), this.updateBehavior()) + }, + updateBehavior: function () { + var e, + t, + n = this.el.sceneEl, + r = this.schema, + i = this + function o(e, n) { + var r + for (r in t) t[r] = e + i.shader.update(t) + } + for (e in ((this.tick = void 0), (t = {}), r)) + 'time' === r[e].type && ((this.tick = o), (t[e] = !0)) + n && (this.tick ? n.addBehavior(this) : n.removeBehavior(this)) + }, + updateShader: function (e) { + var t, + n = this.data, + r = c[e] && c[e].Shader + if (!r) throw new Error('Unknown shader ' + e) + ;((t = this.shader = new r()).el = this.el), + t.init(n), + this.setMaterial(t.material), + this.updateSchema(n) + }, + updateMaterial: function (e) { + var t, + n = this.data, + r = this.material + for (t in ((r.alphaTest = n.alphaTest), + (r.depthTest = !1 !== n.depthTest), + (r.depthWrite = !1 !== n.depthWrite), + (r.opacity = n.opacity), + (r.flatShading = n.flatShading), + (r.side = h(n.side)), + (r.transparent = !1 !== n.transparent || n.opacity < 1), + (r.vertexColors = d(n.vertexColors)), + (r.visible = n.visible), + (r.blending = p(n.blending)), + (r.dithering = n.dithering), + e)) + break + !t || + (e.alphaTest === n.alphaTest && + e.side === n.side && + e.vertexColors === n.vertexColors) || + (r.needsUpdate = !0) + }, + remove: function () { + var e = new o.MeshBasicMaterial(), + t = this.material, + n = this.el.getObject3D('mesh') + n && (n.material = e), f(t, this.system) + }, + setMaterial: function (e) { + var t, + n = this.el, + r = this.system + this.material && f(this.material, r), + (this.material = e), + r.registerMaterial(e), + (t = n.getObject3D('mesh')) + ? (t.material = e) + : n.addEventListener('object3dset', function t(r) { + 'mesh' === r.detail.type && + r.target === n && + ((n.getObject3D('mesh').material = e), + n.removeEventListener('object3dset', t)) + }) + }, + }) + }, + { + '../core/component': 131, + '../core/shader': 141, + '../lib/three': 179, + '../utils/': 205, + }, + ], + 93: [ + function (e, t, n) { + var r = e('../utils/debug'), + i = e('../core/component').registerComponent, + o = e('../lib/three'), + a = r('components:obj-model:warn') + t.exports.Component = i('obj-model', { + schema: { mtl: { type: 'model' }, obj: { type: 'model' } }, + init: function () { + var e = this + ;(this.model = null), + (this.objLoader = new o.OBJLoader()), + (this.mtlLoader = new o.MTLLoader(this.objLoader.manager)), + (this.mtlLoader.crossOrigin = ''), + this.el.addEventListener('componentinitialized', function (t) { + e.model && 'material' === t.detail.name && e.applyMaterial() + }) + }, + update: function () { + var e = this.data + e.obj && (this.resetMesh(), this.loadObj(e.obj, e.mtl)) + }, + remove: function () { + this.model && this.resetMesh() + }, + resetMesh: function () { + this.el.removeObject3D('mesh') + }, + loadObj: function (e, t) { + var n = this, + r = this.el, + i = this.mtlLoader, + o = this.objLoader, + s = this.el.sceneEl.systems.renderer, + l = t.substr(0, t.lastIndexOf('/') + 1) + if (t) + return ( + r.hasAttribute('material') && + a('Material component properties are ignored when a .MTL is provided'), + i.setResourcePath(l), + void i.load(t, function (t) { + t.preload(), + o.setMaterials(t), + o.load(e, function (e) { + ;(n.model = e), + n.model.traverse(function (e) { + if (e.isMesh) { + var t = e.material + t.color && s.applyColorCorrection(t.color), + t.map && s.applyColorCorrection(t.map), + t.emissive && s.applyColorCorrection(t.emissive), + t.emissiveMap && s.applyColorCorrection(t.emissiveMap) + } + }), + r.setObject3D('mesh', e), + r.emit('model-loaded', { format: 'obj', model: e }) + }) + }) + ) + o.load(e, function (e) { + ;(n.model = e), + n.applyMaterial(), + r.setObject3D('mesh', e), + r.emit('model-loaded', { format: 'obj', model: e }) + }) + }, + applyMaterial: function () { + var e = this.el.components.material + e && + this.model.traverse(function (t) { + t instanceof o.Mesh && (t.material = e.material) + }) + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/debug': 201 }, + ], + 94: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = e('../utils/').device.isWebXRAvailable, + u = 'https://cdn.aframe.io/controllers/oculus/go/oculus-go-controller.gltf', + h = c ? 'oculus-go' : 'Oculus Go', + d = c + ? { axes: { touchpad: [0, 1] }, buttons: ['trigger', 'none', 'touchpad'] } + : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] } + t.exports.Component = r('oculus-go-controls', { + schema: { + hand: { default: '' }, + buttonColor: { type: 'color', default: '#FFFFFF' }, + buttonTouchedColor: { type: 'color', default: '#BBBBBB' }, + buttonHighlightColor: { type: 'color', default: '#7A7A7A' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !0 }, + }, + mapping: d, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods() + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + a(this, h, this.data.hand ? { hand: this.data.hand } : {}) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + armModel: t.armModel, + hand: t.hand, + idPrefix: h, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('gltf-model', u) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model + this.data.model && + (((t = this.buttonMeshes = {}).trigger = n.getObjectByName( + 'oculus_go_button_trigger', + )), + (t.trackpad = n.getObjectByName('oculus_go_touchpad')), + (t.touchpad = n.getObjectByName('oculus_go_touchpad'))) + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && this.el.emit(t + 'changed', e.detail.state) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + updateModel: function (e, t) { + this.data.model && this.updateButtonModel(e, t) + }, + updateButtonModel: function (e, t) { + var n = this.buttonMeshes + if (n && n[e]) { + var r, i + switch (t) { + case 'down': + r = this.data.buttonHighlightColor + break + case 'touchstart': + r = this.data.buttonTouchedColor + break + default: + r = this.data.buttonColor + } + ;(i = n[e]).material.color.set(r), + this.rendererSystem.applyColorCorrection(i.material.color) + } + }, + }) + }, + { + '../core/component': 131, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 95: [ + function (e, t, n) { + var r = e('../utils/bind'), + i = e('../core/component').registerComponent, + o = e('../lib/three'), + a = e('../utils/tracked-controls'), + s = a.checkControllerPresentAndSetup, + l = a.emitIfAxesChanged, + c = a.onButtonEvent, + u = e('../utils/').device.isWebXRAvailable, + h = 'oculus-touch', + d = u ? h : 'Oculus Touch', + p = 'https://cdn.aframe.io/controllers/oculus/oculus-touch-controller-', + f = { + left: { + modelUrl: p + 'left.gltf', + rayOrigin: { + origin: { x: 0.008, y: -0.01, z: 0 }, + direction: { x: 0, y: -0.8, z: -1 }, + }, + modelPivotOffset: new o.Vector3(-0.005, 0.003, -0.055), + modelPivotRotation: new o.Euler(0, 0, 0), + }, + right: { + modelUrl: p + 'right.gltf', + rayOrigin: { + origin: { x: -0.008, y: -0.01, z: 0 }, + direction: { x: 0, y: -0.8, z: -1 }, + }, + modelPivotOffset: new o.Vector3(0.005, 0.003, -0.055), + modelPivotRotation: new o.Euler(0, 0, 0), + }, + }, + m = { + left: { + modelUrl: p + 'left.gltf', + rayOrigin: { + origin: { x: 0.002, y: -0.005, z: -0.03 }, + direction: { x: 0, y: -0.8, z: -1 }, + }, + modelPivotOffset: new o.Vector3(-0.005, 0.036, -0.037), + modelPivotRotation: new o.Euler(Math.PI / 4.5, 0, 0), + }, + right: { + modelUrl: p + 'right.gltf', + rayOrigin: { + origin: { x: -0.002, y: -0.005, z: -0.03 }, + direction: { x: 0, y: -0.8, z: -1 }, + }, + modelPivotOffset: new o.Vector3(0.005, 0.036, -0.037), + modelPivotRotation: new o.Euler(Math.PI / 4.5, 0, 0), + }, + }, + v = 'oculus-touch', + g = { + 'oculus-touch': u ? m : f, + 'oculus-touch-v2': { + left: { + modelUrl: p + 'gen2-left.gltf', + rayOrigin: { + origin: { x: -0.01, y: 0, z: -0.02 }, + direction: { x: 0, y: -0.5, z: -1 }, + }, + modelPivotOffset: new o.Vector3(0, 0, 0), + modelPivotRotation: new o.Euler(0, 0, 0), + }, + right: { + modelUrl: p + 'gen2-right.gltf', + rayOrigin: { + origin: { x: 0.01, y: 0, z: -0.02 }, + direction: { x: 0, y: -0.5, z: -1 }, + }, + modelPivotOffset: new o.Vector3(0, 0, 0), + modelPivotRotation: new o.Euler(0, 0, 0), + }, + }, + 'oculus-touch-v3': { + left: { + modelUrl: p + 'v3-left.glb', + rayOrigin: { + origin: { x: 0.015, y: 0.005, z: 0 }, + direction: { x: 0, y: 0, z: -1 }, + }, + modelPivotOffset: new o.Vector3(0.01, -0.01, 0.05), + modelPivotRotation: new o.Euler(Math.PI / 4, 0, 0), + }, + right: { + modelUrl: p + 'v3-right.glb', + rayOrigin: { + origin: { x: -0.015, y: 0.005, z: 0 }, + direction: { x: 0, y: 0, z: -1 }, + }, + modelPivotOffset: new o.Vector3(-0.01, -0.01, 0.05), + modelPivotRotation: new o.Euler(Math.PI / 4, 0, 0), + }, + }, + }, + y = u + ? { + left: { + axes: { thumbstick: [2, 3] }, + buttons: [ + 'trigger', + 'grip', + 'none', + 'thumbstick', + 'xbutton', + 'ybutton', + 'surface', + ], + }, + right: { + axes: { thumbstick: [2, 3] }, + buttons: [ + 'trigger', + 'grip', + 'none', + 'thumbstick', + 'abutton', + 'bbutton', + 'surface', + ], + }, + } + : { + left: { + axes: { thumbstick: [0, 1] }, + buttons: [ + 'thumbstick', + 'trigger', + 'grip', + 'xbutton', + 'ybutton', + 'surface', + ], + }, + right: { + axes: { thumbstick: [0, 1] }, + buttons: [ + 'thumbstick', + 'trigger', + 'grip', + 'abutton', + 'bbutton', + 'surface', + ], + }, + } + t.exports.Component = i('oculus-touch-controls', { + schema: { + hand: { default: 'left' }, + buttonColor: { type: 'color', default: '#999' }, + buttonTouchColor: { type: 'color', default: '#8AB' }, + buttonHighlightColor: { type: 'color', default: '#2DF' }, + model: { default: !0 }, + controllerType: { + default: 'auto', + oneOf: ['auto', 'oculus-touch', 'oculus-touch-v2', 'oculus-touch-v3'], + }, + orientationOffset: { type: 'vec3', default: { x: 43, y: 0, z: 0 } }, + }, + mapping: y, + bindMethods: function () { + ;(this.onModelLoaded = r(this.onModelLoaded, this)), + (this.onControllersUpdate = r(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = r(this.checkIfControllerPresent, this)), + (this.onAxisMoved = r(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = r(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + c(t.detail.id, 'down', e, e.data.hand) + }), + (this.onButtonUp = function (t) { + c(t.detail.id, 'up', e, e.data.hand) + }), + (this.onButtonTouchStart = function (t) { + c(t.detail.id, 'touchstart', e, e.data.hand) + }), + (this.onButtonTouchEnd = function (t) { + c(t.detail.id, 'touchend', e, e.data.hand) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.previousButtonValues = {}), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods() + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('axismove', this.onAxisMoved), + e.addEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('axismove', this.onAxisMoved), + e.removeEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + s(this, d, { hand: this.data.hand }) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + loadModel: function (e) { + var t, + n = this.data + if (n.model) { + if ( + ((this.displayModel = g[n.controllerType] || g[v]), + 'auto' === n.controllerType) + ) { + var r = this.el.sceneEl.systems['tracked-controls-webvr'] + if (r && r.vrDisplay) { + var i = r.vrDisplay.displayName + ;/^Oculus Quest$/.test(i) && (this.displayModel = g['oculus-touch-v2']) + } else + (t = v), + (t = + -1 !== e.profiles.indexOf('oculus-touch-v2') ? 'oculus-touch-v2' : t), + (t = + -1 !== e.profiles.indexOf('oculus-touch-v3') ? 'oculus-touch-v3' : t), + (this.displayModel = g[t]) + } + var o = this.displayModel[n.hand].modelUrl + this.el.setAttribute('gltf-model', o) + } + }, + injectTrackedControls: function (e) { + var t = this.data, + n = h, + r = 'right' === t.hand ? 'Oculus Touch (Right)' : 'Oculus Touch (Left)', + i = u ? n : r + this.el.setAttribute('tracked-controls', { + id: i, + hand: t.hand, + orientationOffset: t.orientationOffset, + handTrackingEnabled: !1, + }), + this.loadModel(e) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onButtonChanged: function (e) { + var t, + n = this.mapping[this.data.hand].buttons[e.detail.id], + r = this.buttonMeshes + n && + (('trigger' !== n && 'grip' !== n) || (t = e.detail.state.value), + r && + ('trigger' === n && + r.trigger && + (r.trigger.rotation.x = + this.originalXRotationTrigger - t * (Math.PI / 26)), + 'grip' === n && + r.grip && + (r.grip.position.x = + this.originalXPositionGrip + + ('left' === this.data.hand ? -1 : 1) * t * 0.004)), + this.el.emit(n + 'changed', e.detail.state)) + }, + onModelLoaded: function (e) { + var t, + n = (this.controllerObject3D = e.detail.model) + this.data.model && + (((t = this.buttonMeshes = {}).grip = n.getObjectByName('buttonHand')), + (this.originalXPositionGrip = t.grip && t.grip.position.x), + (t.thumbstick = n.getObjectByName('stick')), + (t.trigger = n.getObjectByName('buttonTrigger')), + (this.originalXRotationTrigger = t.trigger && t.trigger.rotation.x), + (t.xbutton = n.getObjectByName('buttonX')), + (t.abutton = n.getObjectByName('buttonA')), + (t.ybutton = n.getObjectByName('buttonY')), + (t.bbutton = n.getObjectByName('buttonB')), + n.position.copy(this.displayModel[this.data.hand].modelPivotOffset), + n.rotation.copy(this.displayModel[this.data.hand].modelPivotRotation), + this.el.emit('controllermodelready', { + name: 'oculus-touch-controls', + model: this.data.model, + rayOrigin: this.displayModel[this.data.hand].rayOrigin, + })) + }, + onAxisMoved: function (e) { + l(this, this.mapping[this.data.hand].axes, e) + }, + updateModel: function (e, t) { + this.data.model && this.updateButtonModel(e, t) + }, + updateButtonModel: function (e, t) { + var n, + r = + 'up' === t || 'touchend' === t + ? this.data.buttonColor + : 'touchstart' === t + ? this.data.buttonTouchColor + : this.data.buttonHighlightColor, + i = this.buttonMeshes + this.data.model && + i && + i[e] && + ((n = i[e]).material.color.set(r), + this.rendererSystem.applyColorCorrection(n.material.color)) + }, + }) + }, + { + '../core/component': 131, + '../lib/three': 179, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 96: [ + function (e, t, n) { + var r = e('../core/component').registerComponent + t.exports.Component = r('position', { + schema: { type: 'vec3' }, + update: function () { + var e = this.el.object3D, + t = this.data + e.position.set(t.x, t.y, t.z) + }, + remove: function () { + this.el.object3D.position.set(0, 0, 0) + }, + }) + }, + { '../core/component': 131 }, + ], + 97: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../lib/three'), + o = e('../utils/').debug('components:raycaster:warn'), + a = /^[\w\s-.,[\]#]*$/, + s = { childList: !0, attributes: !0, subtree: !0 }, + l = { + INTERSECT: 'raycaster-intersected', + INTERSECTION: 'raycaster-intersection', + INTERSECT_CLEAR: 'raycaster-intersected-cleared', + INTERSECTION_CLEAR: 'raycaster-intersection-cleared', + } + function c(e, t) { + var n + for (e.length = t.length, n = 0; n < t.length; n++) e[n] = t[n] + } + t.exports.Component = r('raycaster', { + schema: { + autoRefresh: { default: !0 }, + direction: { type: 'vec3', default: { x: 0, y: 0, z: -1 } }, + enabled: { default: !0 }, + far: { default: 1e3 }, + interval: { default: 0 }, + near: { default: 0 }, + objects: { default: '' }, + origin: { type: 'vec3' }, + showLine: { default: !1 }, + lineColor: { default: 'white' }, + lineOpacity: { default: 1 }, + useWorldCoordinates: { default: !1 }, + }, + multiple: !0, + init: function () { + ;(this.clearedIntersectedEls = []), + (this.unitLineEndVec3 = new i.Vector3()), + (this.intersectedEls = []), + (this.intersections = []), + (this.newIntersectedEls = []), + (this.newIntersections = []), + (this.objects = []), + (this.prevCheckTime = void 0), + (this.prevIntersectedEls = []), + (this.rawIntersections = []), + (this.raycaster = new i.Raycaster()), + this.updateOriginDirection(), + (this.setDirty = this.setDirty.bind(this)), + (this.updateLine = this.updateLine.bind(this)), + (this.observer = new MutationObserver(this.setDirty)), + (this.dirty = !0), + (this.lineEndVec3 = new i.Vector3()), + (this.otherLineEndVec3 = new i.Vector3()), + (this.lineData = { end: this.lineEndVec3 }), + (this.getIntersection = this.getIntersection.bind(this)), + (this.intersectedDetail = { + el: this.el, + getIntersection: this.getIntersection, + }), + (this.intersectedClearedDetail = { el: this.el }), + (this.intersectionClearedDetail = { clearedEls: this.clearedIntersectedEls }), + (this.intersectionDetail = {}) + }, + update: function (e) { + var t = this.data, + n = this.el, + r = this.raycaster + ;(r.far = t.far), + (r.near = t.near), + !t.showLine || + (t.far === e.far && + t.origin === e.origin && + t.direction === e.direction && + e.showLine) || + (this.unitLineEndVec3.copy(t.origin).add(t.direction).normalize(), + this.drawLine()), + !t.showLine && e.showLine && n.removeAttribute('line'), + t.objects === e.objects || + a.test(t.objects) || + o( + '[raycaster] Selector "' + + t.objects + + '" may not update automatically with DOM changes.', + ), + t.objects || + o( + '[raycaster] For performance, please define raycaster.objects when using raycaster or cursor components to whitelist which entities to intersect with. e.g., raycaster="objects: [data-raycastable]".', + ), + t.autoRefresh !== e.autoRefresh && + n.isPlaying && + (t.autoRefresh ? this.addEventListeners() : this.removeEventListeners()), + e.enabled && !t.enabled && this.clearAllIntersections(), + this.setDirty() + }, + play: function () { + this.addEventListeners() + }, + pause: function () { + this.removeEventListeners() + }, + remove: function () { + this.data.showLine && this.el.removeAttribute('line'), + this.clearAllIntersections() + }, + addEventListeners: function () { + this.data.autoRefresh && + (this.observer.observe(this.el.sceneEl, s), + this.el.sceneEl.addEventListener('object3dset', this.setDirty), + this.el.sceneEl.addEventListener('object3dremove', this.setDirty)) + }, + removeEventListeners: function () { + this.observer.disconnect(), + this.el.sceneEl.removeEventListener('object3dset', this.setDirty), + this.el.sceneEl.removeEventListener('object3dremove', this.setDirty) + }, + setDirty: function () { + this.dirty = !0 + }, + refreshObjects: function () { + var e, + t = this.data + ;(e = t.objects + ? this.el.sceneEl.querySelectorAll(t.objects) + : this.el.sceneEl.querySelectorAll('*')), + (this.objects = this.flattenObject3DMaps(e)), + (this.dirty = !1) + }, + tock: function (e) { + var t = this.data, + n = this.prevCheckTime + t.enabled && + ((n && e - n < t.interval) || + ((this.prevCheckTime = e), this.checkIntersections())) + }, + checkIntersections: function () { + var e, + t, + n = this.clearedIntersectedEls, + r = this.el, + i = this.data, + o = this.intersectedEls, + a = this.intersections, + s = this.newIntersectedEls, + u = this.newIntersections, + h = this.prevIntersectedEls, + d = this.rawIntersections + for ( + this.dirty && this.refreshObjects(), + c(this.prevIntersectedEls, this.intersectedEls), + this.updateOriginDirection(), + d.length = 0, + this.raycaster.intersectObjects(this.objects, !0, d), + a.length = 0, + o.length = 0, + e = 0; + e < d.length; + e++ + ) + (t = d[e]), + (i.showLine && t.object === r.getObject3D('line')) || + (t.object.el && (a.push(t), o.push(t.object.el))) + for (u.length = 0, s.length = 0, e = 0; e < a.length; e++) + -1 === h.indexOf(a[e].object.el) && (u.push(a[e]), s.push(a[e].object.el)) + for (n.length = 0, e = 0; e < h.length; e++) + -1 === o.indexOf(h[e]) && + (h[e].emit(l.INTERSECT_CLEAR, this.intersectedClearedDetail), n.push(h[e])) + for ( + n.length && r.emit(l.INTERSECTION_CLEAR, this.intersectionClearedDetail), + e = 0; + e < s.length; + e++ + ) + s[e].emit(l.INTERSECT, this.intersectedDetail) + u.length && + ((this.intersectionDetail.els = s), + (this.intersectionDetail.intersections = u), + r.emit(l.INTERSECTION, this.intersectionDetail)), + i.showLine && setTimeout(this.updateLine) + }, + updateLine: function () { + var e, + t = this.el, + n = this.intersections + n.length && (e = n[0].object.el === t && n[1] ? n[1].distance : n[0].distance), + this.drawLine(e) + }, + getIntersection: function (e) { + var t, n + for (t = 0; t < this.intersections.length; t++) + if ((n = this.intersections[t]).object.el === e) return n + return null + }, + updateOriginDirection: (function () { + var e = new i.Vector3(), + t = new i.Vector3() + return function () { + var n = this.el, + r = this.data + r.useWorldCoordinates + ? this.raycaster.set(r.origin, r.direction) + : (n.object3D.updateMatrixWorld(), + t.setFromMatrixPosition(n.object3D.matrixWorld), + (0 === r.origin.x && 0 === r.origin.y && 0 === r.origin.z) || + (t = n.object3D.localToWorld(t.copy(r.origin))), + e + .copy(r.direction) + .transformDirection(n.object3D.matrixWorld) + .normalize(), + this.raycaster.set(t, e)) + } + })(), + drawLine: function (e) { + var t, + n = this.data, + r = this.el + ;(t = + this.lineData.end === this.lineEndVec3 + ? this.otherLineEndVec3 + : this.lineEndVec3), + void 0 === e && (e = n.far === 1 / 0 ? 1e3 : n.far), + (this.lineData.start = n.origin), + (this.lineData.end = t.copy(this.unitLineEndVec3).multiplyScalar(e)), + (this.lineData.color = n.lineColor), + (this.lineData.opacity = n.lineOpacity), + r.setAttribute('line', this.lineData) + }, + flattenObject3DMaps: function (e) { + var t, + n, + r = this.objects + for (r.length = 0, n = 0; n < e.length; n++) + if (e[n].isEntity && e[n].object3D) + for (t in e[n].object3DMap) r.push(e[n].getObject3D(t)) + return r + }, + clearAllIntersections: function () { + var e + for (e = 0; e < this.intersectedEls.length; e++) + this.intersectedEls[e].emit(l.INTERSECT_CLEAR, this.intersectedClearedDetail) + c(this.clearedIntersectedEls, this.intersectedEls), + (this.intersectedEls.length = 0), + (this.intersections.length = 0), + this.el.emit(l.INTERSECTION_CLEAR, this.intersectionClearedDetail) + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/': 205 }, + ], + 98: [ + function (e, t, n) { + var r = e('../lib/three').Math.degToRad, + i = e('../core/component').registerComponent + t.exports.Component = i('rotation', { + schema: { type: 'vec3' }, + update: function () { + var e = this.data, + t = this.el.object3D + t.rotation.set(r(e.x), r(e.y), r(e.z)), (t.rotation.order = 'YXZ') + }, + remove: function () { + this.el.object3D.rotation.set(0, 0, 0) + }, + }) + }, + { '../core/component': 131, '../lib/three': 179 }, + ], + 99: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = 1e-5 + t.exports.Component = r('scale', { + schema: { type: 'vec3', default: { x: 1, y: 1, z: 1 } }, + update: function () { + var e = this.data, + t = this.el.object3D, + n = 0 === e.x ? i : e.x, + r = 0 === e.y ? i : e.y, + o = 0 === e.z ? i : e.z + t.scale.set(n, r, o) + }, + remove: function () { + this.el.object3D.scale.set(1, 1, 1) + }, + }) + }, + { '../core/component': 131 }, + ], + 100: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../core/component').components + t.exports.Component = r('background', { + schema: { + color: { type: 'color', default: 'black' }, + transparent: { default: !1 }, + }, + update: function () { + var e = this.data, + t = this.el.object3D + e.transparent + ? (t.background = null) + : (t.background = new THREE.Color(e.color)) + }, + remove: function () { + var e = this.data, + t = this.el.object3D + e.transparent + ? (t.background = null) + : (t.background = i[this.name].schema.color.default) + }, + }) + }, + { '../../core/component': 131 }, + ], + 101: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent + t.exports.Component = r('debug', { schema: { default: !0 } }) + }, + { '../../core/component': 131 }, + ], + 102: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../utils/'), + o = i.bind, + a = e('../../constants/'), + s = 'a-modal', + l = 'a-dialog', + c = 'a-dialog-text', + u = 'a-dialog-text-container', + h = 'a-dialog-buttons-container', + d = 'a-dialog-button', + p = 'a-dialog-allow-button', + f = 'a-dialog-deny-button', + m = 'a-dialog-ok-button' + function v(e, t, n, r, i) { + var o, s, l + return ( + (o = document.createElement('div')).classList.add(h), + (s = document.createElement('button')).classList.add(d, f), + s.setAttribute(a.AFRAME_INJECTED, ''), + (s.innerHTML = e), + o.appendChild(s), + (l = document.createElement('button')).classList.add(d, p), + l.setAttribute(a.AFRAME_INJECTED, ''), + (l.innerHTML = t), + o.appendChild(l), + l.addEventListener('click', function (e) { + e.stopPropagation(), r() + }), + s.addEventListener('click', function (e) { + e.stopPropagation(), i() + }), + y(n, o) + ) + } + function g(e, t, n) { + var r, i + return ( + (r = document.createElement('div')).classList.add(h), + (i = document.createElement('button')).classList.add(d, m), + i.setAttribute(a.AFRAME_INJECTED, ''), + (i.innerHTML = e), + r.appendChild(i), + i.addEventListener('click', function (e) { + e.stopPropagation(), n() + }), + y(t, r) + ) + } + function y(e, t) { + var n, r, i, o + return ( + (n = document.createElement('div')).classList.add(s), + n.setAttribute(a.AFRAME_INJECTED, ''), + ((r = document.createElement('div')).className = l), + r.setAttribute(a.AFRAME_INJECTED, ''), + n.appendChild(r), + (i = document.createElement('div')).classList.add(u), + r.appendChild(i), + (o = document.createElement('div')).classList.add(c), + (o.innerHTML = e), + i.appendChild(o), + r.appendChild(t), + n + ) + } + t.exports.Component = r('device-orientation-permission-ui', { + schema: { + enabled: { default: !0 }, + deviceMotionMessage: { + default: + 'This immersive website requires access to your device motion sensors.', + }, + mobileDesktopMessage: { + default: + 'Set your browser to request the mobile version of the site and reload the page to enjoy immersive mode.', + }, + httpsMessage: { + default: + 'Access this site over HTTPS to enter VR mode and grant access to the device sensors.', + }, + denyButtonText: { default: 'Deny' }, + allowButtonText: { default: 'Allow' }, + cancelButtonText: { default: 'Cancel' }, + }, + init: function () { + var e = this + this.data.enabled && + ('localhost' !== location.hostname && + '127.0.0.1' !== location.hostname && + 'http:' === location.protocol && + this.showHTTPAlert(), + i.device.isMobileDeviceRequestingDesktopSite() + ? this.showMobileDesktopModeAlert() + : 'undefined' !== typeof DeviceOrientationEvent && + DeviceOrientationEvent.requestPermission + ? ((this.onDeviceMotionDialogAllowClicked = o( + this.onDeviceMotionDialogAllowClicked, + this, + )), + (this.onDeviceMotionDialogDenyClicked = o( + this.onDeviceMotionDialogDenyClicked, + this, + )), + DeviceOrientationEvent.requestPermission() + .catch(function () { + ;(e.devicePermissionDialogEl = v( + e.data.denyButtonText, + e.data.allowButtonText, + e.data.deviceMotionMessage, + e.onDeviceMotionDialogAllowClicked, + e.onDeviceMotionDialogDenyClicked, + )), + e.el.appendChild(e.devicePermissionDialogEl) + }) + .then(function () { + e.el.emit('deviceorientationpermissiongranted'), + (e.permissionGranted = !0) + })) + : (this.permissionGranted = !0)) + }, + remove: function () { + this.devicePermissionDialogEl && + this.el.removeChild(this.devicePermissionDialogEl) + }, + onDeviceMotionDialogDenyClicked: function () { + this.remove() + }, + showMobileDesktopModeAlert: function () { + var e = this, + t = g(e.data.cancelButtonText, e.data.mobileDesktopMessage, function () { + e.el.removeChild(t) + }) + this.el.appendChild(t) + }, + showHTTPAlert: function () { + var e = this, + t = g(e.data.cancelButtonText, e.data.httpsMessage, function () { + e.el.removeChild(t) + }) + this.el.appendChild(t) + }, + onDeviceMotionDialogAllowClicked: function () { + var e = this + this.el.emit('deviceorientationpermissionrequested'), + DeviceOrientationEvent.requestPermission() + .then(function (t) { + 'granted' === t + ? (e.el.emit('deviceorientationpermissiongranted'), + (e.permissionGranted = !0)) + : e.el.emit('deviceorientationpermissionrejected'), + e.remove() + }) + .catch(console.error) + }, + }) + }, + { '../../constants/': 123, '../../core/component': 131, '../../utils/': 205 }, + ], + 103: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent + t.exports.Component = r('embedded', { + dependencies: ['vr-mode-ui'], + schema: { default: !0 }, + update: function () { + var e = this.el, + t = e.querySelector('.a-enter-vr') + !0 === this.data + ? (t && t.classList.add('embedded'), e.removeFullScreenStyles()) + : (t && t.classList.remove('embedded'), e.addFullScreenStyles()) + }, + }) + }, + { '../../core/component': 131 }, + ], + 104: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../lib/three'), + o = e('../../utils/debug')('components:fog:warn') + function a(e) { + var t + return ( + ((t = + 'exponential' === e.type + ? new i.FogExp2(e.color, e.density) + : new i.Fog(e.color, e.near, e.far)).name = e.type), + t + ) + } + t.exports.Component = r('fog', { + schema: { + color: { type: 'color', default: '#000' }, + density: { default: 25e-5 }, + far: { default: 1e3, min: 0 }, + near: { default: 1, min: 0 }, + type: { default: 'linear', oneOf: ['linear', 'exponential'] }, + }, + update: function () { + var e = this.data, + t = this.el, + n = this.el.object3D.fog + if (t.isScene) + return n && e.type === n.name + ? void Object.keys(this.schema).forEach(function (t) { + var r = e[t] + 'color' === t && (r = new i.Color(r)), (n[t] = r) + }) + : ((t.object3D.fog = a(e)), void t.systems.material.updateMaterials()) + o('Fog component can only be applied to <a-scene>') + }, + remove: function () { + var e = this.el.object3D.fog + e && ((e.far = 0), (e.near = 0.1)) + }, + }) + }, + { '../../core/component': 131, '../../lib/three': 179, '../../utils/debug': 201 }, + ], + 105: [ + function (e, t, n) { + ;(function (n) { + var r = e('../../constants').AFRAME_INJECTED, + i = e('../../../package'), + o = e('../../core/component').registerComponent, + a = e('../../utils/') + function s(e) { + var t = e.split('.') + return (t[2] = 'x'), t.join('.') + } + var l = 'https://aframe.io/aframe-inspector/dist/aframe-inspector.js', + c = + 'https://unpkg.com/aframe-inspector@' + + s(i.version) + + '/dist/aframe-inspector.min.js', + u = 'dev' === n.env.INSPECTOR_VERSION ? l : c, + h = 'Loading Inspector', + d = 'Error loading Inspector' + t.exports.Component = o('inspector', { + schema: { url: { default: u } }, + init: function () { + ;(this.firstPlay = !0), + (this.onKeydown = this.onKeydown.bind(this)), + (this.onMessage = this.onMessage.bind(this)), + this.initOverlay(), + window.addEventListener('keydown', this.onKeydown), + window.addEventListener('message', this.onMessage) + }, + play: function () { + var e + this.firstPlay && + 'false' !== (e = a.getUrlParameter('inspector')) && + e && + (this.openInspector(), (this.firstPlay = !1)) + }, + initOverlay: function () { + var e = '<span class="dots"><span>.</span><span>.</span><span>.</span></span>' + ;(this.loadingMessageEl = document.createElement('div')), + this.loadingMessageEl.classList.add('a-inspector-loader'), + (this.loadingMessageEl.innerHTML = h + e) + }, + remove: function () { + this.removeEventListeners() + }, + onKeydown: function (e) { + 73 === e.keyCode && + ((e.ctrlKey && e.altKey) || e.getModifierState('AltGraph')) && + this.openInspector() + }, + showLoader: function () { + document.body.appendChild(this.loadingMessageEl) + }, + hideLoader: function () { + document.body.removeChild(this.loadingMessageEl) + }, + onMessage: function (e) { + 'INJECT_AFRAME_INSPECTOR' === e.data && this.openInspector() + }, + openInspector: function (e) { + var t, + n = this + AFRAME.INSPECTOR || AFRAME.inspectorInjected + ? AFRAME.INSPECTOR.open(e) + : (this.showLoader(), + ((t = document.createElement('script')).src = this.data.url), + t.setAttribute('data-name', 'aframe-inspector'), + t.setAttribute(r, ''), + (t.onload = function () { + AFRAME.INSPECTOR.open(e), n.hideLoader(), n.removeEventListeners() + }), + (t.onerror = function () { + n.loadingMessageEl.innerHTML = d + }), + document.head.appendChild(t), + (AFRAME.inspectorInjected = !0)) + }, + removeEventListeners: function () { + window.removeEventListener('keydown', this.onKeydown), + window.removeEventListener('message', this.onMessage) + }, + }) + }.call(this, e('_process'))) + }, + { + '../../../package': 73, + '../../constants': 123, + '../../core/component': 131, + '../../utils/': 205, + _process: 49, + }, + ], + 106: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../utils/').shouldCaptureKeyEvent + t.exports.Component = r('keyboard-shortcuts', { + schema: { enterVR: { default: !0 }, exitVR: { default: !0 } }, + init: function () { + this.onKeyup = this.onKeyup.bind(this) + }, + update: function (e) { + var t = this.data + this.enterVREnabled = t.enterVR + }, + play: function () { + window.addEventListener('keyup', this.onKeyup, !1) + }, + pause: function () { + window.removeEventListener('keyup', this.onKeyup) + }, + onKeyup: function (e) { + var t = this.el + i(e) && + (this.enterVREnabled && 70 === e.keyCode && t.enterVR(), + this.enterVREnabled && 27 === e.keyCode && t.exitVR()) + }, + }) + }, + { '../../core/component': 131, '../../utils/': 205 }, + ], + 107: [ + function (e, t, n) { + var r = e('../../utils/debug'), + i = e('../../core/component').registerComponent, + o = r('components:pool:warn') + t.exports.Component = i('pool', { + schema: { + container: { default: '' }, + mixin: { default: '' }, + size: { default: 0 }, + dynamic: { default: !1 }, + }, + multiple: !0, + initPool: function () { + var e + for ( + this.availableEls = [], + this.usedEls = [], + this.data.mixin || o('No mixin provided for pool component.'), + this.data.container && + ((this.container = document.querySelector(this.data.container)), + this.container || o('Container ' + this.data.container + ' not found.')), + this.container = this.container || this.el, + e = 0; + e < this.data.size; + ++e + ) + this.createEntity() + }, + update: function (e) { + var t = this.data + ;(e.mixin === t.mixin && e.size === t.size) || this.initPool() + }, + createEntity: function () { + var e + ;((e = document.createElement('a-entity')).play = this.wrapPlay(e.play)), + e.setAttribute('mixin', this.data.mixin), + (e.object3D.visible = !1), + e.pause(), + this.container.appendChild(e), + this.availableEls.push(e) + }, + wrapPlay: function (e) { + var t = this.usedEls + return function () { + ;-1 !== t.indexOf(this) && e.call(this) + } + }, + requestEntity: function () { + var e + if (0 === this.availableEls.length) { + if (!1 === this.data.dynamic) + return void o('Requested entity from empty pool: ' + this.attrName) + o( + 'Requested entity from empty pool. This pool is dynamic and will resize automatically. You might want to increase its initial size: ' + + this.attrName, + ), + this.createEntity() + } + return ( + (e = this.availableEls.shift()), + this.usedEls.push(e), + (e.object3D.visible = !0), + e + ) + }, + returnEntity: function (e) { + var t = this.usedEls.indexOf(e) + if (-1 !== t) + return ( + this.usedEls.splice(t, 1), + this.availableEls.push(e), + (e.object3D.visible = !1), + e.pause(), + e + ) + o('The returned entity was not previously pooled from ' + this.attrName) + }, + }) + }, + { '../../core/component': 131, '../../utils/debug': 201 }, + ], + 108: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../lib/three'), + o = [ + 'attribute vec3 position;', + 'attribute vec2 uv;', + 'uniform mat4 projectionMatrix;', + 'uniform mat4 modelViewMatrix;', + 'varying vec2 vUv;', + 'void main() {', + ' vUv = vec2( 1.- uv.x, uv.y );', + ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', + '}', + ].join('\n'), + a = [ + 'precision mediump float;', + 'uniform samplerCube map;', + 'varying vec2 vUv;', + '#define M_PI 3.141592653589793238462643383279', + 'void main() {', + ' vec2 uv = vUv;', + ' float longitude = uv.x * 2. * M_PI - M_PI + M_PI / 2.;', + ' float latitude = uv.y * M_PI;', + ' vec3 dir = vec3(', + ' - sin( longitude ) * sin( latitude ),', + ' cos( latitude ),', + ' - cos( longitude ) * sin( latitude )', + ' );', + ' normalize( dir );', + ' gl_FragColor = vec4( textureCube( map, dir ).rgb, 1.0 );', + '}', + ].join('\n') + t.exports.Component = r('screenshot', { + schema: { + width: { default: 4096 }, + height: { default: 2048 }, + camera: { type: 'selector' }, + }, + init: function () { + var e = this.el, + t = this + function n() { + var n = e.renderer.getContext() + n && + ((t.cubeMapSize = n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE)), + (t.material = new i.RawShaderMaterial({ + uniforms: { map: { type: 't', value: null } }, + vertexShader: o, + fragmentShader: a, + side: i.DoubleSide, + })), + (t.quad = new i.Mesh(new i.PlaneBufferGeometry(1, 1), t.material)), + (t.quad.visible = !1), + (t.camera = new i.OrthographicCamera(-0.5, 0.5, 0.5, -0.5, -1e4, 1e4)), + (t.canvas = document.createElement('canvas')), + (t.ctx = t.canvas.getContext('2d')), + e.object3D.add(t.quad), + (t.onKeyDown = t.onKeyDown.bind(t))) + } + e.renderer ? n() : e.addEventListener('render-target-loaded', n) + }, + getRenderTarget: function (e, t) { + return new i.WebGLRenderTarget(e, t, { + minFilter: i.LinearFilter, + magFilter: i.LinearFilter, + wrapS: i.ClampToEdgeWrapping, + wrapT: i.ClampToEdgeWrapping, + format: i.RGBAFormat, + type: i.UnsignedByteType, + }) + }, + resize: function (e, t) { + this.quad.scale.set(e, t, 1), + (this.camera.left = (-1 * e) / 2), + (this.camera.right = e / 2), + (this.camera.top = t / 2), + (this.camera.bottom = (-1 * t) / 2), + this.camera.updateProjectionMatrix(), + (this.canvas.width = e), + (this.canvas.height = t) + }, + play: function () { + window.addEventListener('keydown', this.onKeyDown) + }, + onKeyDown: function (e) { + var t = 83 === e.keyCode && e.ctrlKey && e.altKey + if (this.data && t) { + var n = e.shiftKey ? 'equirectangular' : 'perspective' + this.capture(n) + } + }, + setCapture: function (e) { + var t, + n, + r, + o, + a = this.el + return ( + 'perspective' === e + ? ((this.quad.visible = !1), + (n = + (this.data.camera && this.data.camera.components.camera.camera) || + a.camera), + (t = { width: this.data.width, height: this.data.height })) + : ((n = this.camera), + (o = new i.WebGLCubeRenderTarget(Math.min(this.cubeMapSize, 2048), { + format: i.RGBFormat, + generateMipmaps: !0, + minFilter: i.LinearMipmapLinearFilter, + encoding: i.sRGBEncoding, + })), + (r = new i.CubeCamera(a.camera.near, a.camera.far, o)), + a.camera.getWorldPosition(r.position), + a.camera.getWorldQuaternion(r.quaternion), + r.update(a.renderer, a.object3D), + (this.quad.material.uniforms.map.value = r.renderTarget.texture), + (t = { width: this.data.width, height: this.data.height }), + (this.quad.visible = !0)), + { camera: n, size: t, projection: e } + ) + }, + capture: function (e) { + var t, + n = this.el.renderer.xr.enabled, + r = this.el.renderer + ;(r.xr.enabled = !1), + (t = this.setCapture(e)), + this.renderCapture(t.camera, t.size, t.projection), + this.saveCapture(), + (r.xr.enabled = n) + }, + getCanvas: function (e) { + var t = this.el.renderer.xr.enabled, + n = this.el.renderer, + r = this.setCapture(e) + return ( + (n.xr.enabled = !1), + this.renderCapture(r.camera, r.size, r.projection), + (n.xr.enabled = t), + this.canvas + ) + }, + renderCapture: function (e, t, n) { + var r, + i, + o, + a = this.el.renderer.autoClear, + s = this.el, + l = s.renderer + ;(i = this.getRenderTarget(t.width, t.height)), + (o = new Uint8Array(4 * t.width * t.height)), + this.resize(t.width, t.height), + (l.autoClear = !0), + l.clear(), + l.setRenderTarget(i), + l.render(s.object3D, e), + (l.autoClear = a), + l.readRenderTargetPixels(i, 0, 0, t.width, t.height, o), + l.setRenderTarget(null), + 'perspective' === n && (o = this.flipPixelsVertically(o, t.width, t.height)), + (r = new ImageData(new Uint8ClampedArray(o), t.width, t.height)), + (this.quad.visible = !1), + this.ctx.putImageData(r, 0, 0) + }, + flipPixelsVertically: function (e, t, n) { + for (var r = e.slice(0), i = 0; i < t; ++i) + for (var o = 0; o < n; ++o) + (r[4 * i + o * t * 4] = e[4 * i + (n - o) * t * 4]), + (r[4 * i + 1 + o * t * 4] = e[4 * i + 1 + (n - o) * t * 4]), + (r[4 * i + 2 + o * t * 4] = e[4 * i + 2 + (n - o) * t * 4]), + (r[4 * i + 3 + o * t * 4] = e[4 * i + 3 + (n - o) * t * 4]) + return r + }, + saveCapture: function () { + this.canvas.toBlob(function (e) { + var t = + 'screenshot-' + document.title.toLowerCase() + '-' + Date.now() + '.png', + n = document.createElement('a'), + r = URL.createObjectURL(e) + ;(n.href = r), + n.setAttribute('download', t), + (n.innerHTML = 'downloading...'), + (n.style.display = 'none'), + document.body.appendChild(n), + setTimeout(function () { + n.click(), document.body.removeChild(n) + }, 1) + }, 'image/png') + }, + }) + }, + { '../../core/component': 131, '../../lib/three': 179 }, + ], + 109: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../../vendor/rStats'), + o = e('../../utils') + e('../../../vendor/rStats.extras'), e('../../lib/rStatsAframe') + var a = window.aframeStats, + s = o.bind, + l = 'a-hidden', + c = window.threeStats + function u(e) { + var t = new c(e.renderer), + n = new a(e), + r = e.isMobile ? [] : [t, n] + return new i({ + css: [], + values: { fps: { caption: 'fps', below: 30 } }, + groups: [{ caption: 'Framerate', values: ['fps', 'raf'] }], + plugins: r, + }) + } + t.exports.Component = r('stats', { + schema: { default: !0 }, + init: function () { + var e = this.el + 'false' !== o.getUrlParameter('stats') && + ((this.stats = u(e)), + (this.statsEl = document.querySelector('.rs-base')), + (this.hideBound = s(this.hide, this)), + (this.showBound = s(this.show, this)), + e.addEventListener('enter-vr', this.hideBound), + e.addEventListener('exit-vr', this.showBound)) + }, + update: function () { + if (this.stats) return this.data ? this.show() : this.hide() + }, + remove: function () { + this.el.removeEventListener('enter-vr', this.hideBound), + this.el.removeEventListener('exit-vr', this.showBound), + this.statsEl && this.statsEl.parentNode.removeChild(this.statsEl) + }, + tick: function () { + var e = this.stats + e && (e('rAF').tick(), e('FPS').frame(), e().update()) + }, + hide: function () { + this.statsEl.classList.add(l) + }, + show: function () { + this.statsEl.classList.remove(l) + }, + }) + }, + { + '../../../vendor/rStats': 217, + '../../../vendor/rStats.extras': 216, + '../../core/component': 131, + '../../lib/rStatsAframe': 178, + '../../utils': 205, + }, + ], + 110: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../constants/'), + o = e('../../utils/'), + a = o.bind, + s = 'a-enter-vr', + l = 'a-enter-ar', + c = 'a-enter-vr-button', + u = 'a-enter-ar-button', + h = 'a-hidden', + d = 'a-orientation-modal' + function p(e) { + var t, n + return ( + (n = document.createElement('div')).classList.add(s), + n.setAttribute(i.AFRAME_INJECTED, ''), + ((t = document.createElement('button')).className = c), + t.setAttribute( + 'title', + 'Enter VR mode with a headset or fullscreen mode on a desktop. Visit https://webvr.rocks or https://webvr.info for more information.', + ), + t.setAttribute(i.AFRAME_INJECTED, ''), + o.device.isMobile() && v(t), + n.appendChild(t), + t.addEventListener('click', function (t) { + e(), t.stopPropagation() + }), + n + ) + } + function f(e) { + var t, n + return ( + (n = document.createElement('div')).classList.add(l), + n.setAttribute(i.AFRAME_INJECTED, ''), + ((t = document.createElement('button')).className = u), + t.setAttribute( + 'title', + 'Enter AR mode with a headset or handheld device. Visit https://webvr.rocks or https://webvr.info for more information.', + ), + t.setAttribute(i.AFRAME_INJECTED, ''), + o.device.isMobile() && v(t), + n.appendChild(t), + t.addEventListener('click', function (t) { + e(), t.stopPropagation() + }), + n + ) + } + function m(e) { + var t = document.createElement('div') + ;(t.className = d), t.classList.add(h), t.setAttribute(i.AFRAME_INJECTED, '') + var n = document.createElement('button') + return ( + n.setAttribute(i.AFRAME_INJECTED, ''), + (n.innerHTML = 'Exit VR'), + n.addEventListener('click', e), + t.appendChild(n), + t + ) + } + function v(e) { + e.addEventListener('touchstart', function () { + e.classList.remove('resethover') + }), + e.addEventListener('touchend', function () { + e.classList.add('resethover') + }) + } + t.exports.Component = r('vr-mode-ui', { + dependencies: ['canvas'], + schema: { + enabled: { default: !0 }, + enterVRButton: { default: '' }, + enterARButton: { default: '' }, + }, + init: function () { + var e = this, + t = this.el + 'false' !== o.getUrlParameter('ui') && + ((this.insideLoader = !1), + (this.enterVREl = null), + (this.enterAREl = null), + (this.orientationModalEl = null), + this.bindMethods(), + t.addEventListener('enter-vr', this.updateEnterInterfaces), + t.addEventListener('exit-vr', this.updateEnterInterfaces), + t.addEventListener('update-vr-devices', this.updateEnterInterfaces), + window.addEventListener('message', function (t) { + 'loaderReady' === t.data.type && ((e.insideLoader = !0), e.remove()) + }), + window.addEventListener( + 'orientationchange', + this.toggleOrientationModalIfNeeded, + )) + }, + bindMethods: function () { + ;(this.onEnterVRButtonClick = a(this.onEnterVRButtonClick, this)), + (this.onEnterARButtonClick = a(this.onEnterARButtonClick, this)), + (this.onModalClick = a(this.onModalClick, this)), + (this.toggleOrientationModalIfNeeded = a( + this.toggleOrientationModalIfNeeded, + this, + )), + (this.updateEnterInterfaces = a(this.updateEnterInterfaces, this)) + }, + onModalClick: function () { + this.el.exitVR() + }, + onEnterVRButtonClick: function () { + this.el.enterVR() + }, + onEnterARButtonClick: function () { + this.el.enterAR() + }, + update: function () { + var e = this.data, + t = this.el + if (!e.enabled || this.insideLoader || 'false' === o.getUrlParameter('ui')) + return this.remove() + this.enterVREl || + this.enterAREl || + this.orientationModalEl || + (e.enterVRButton + ? ((this.enterVREl = document.querySelector(e.enterVRButton)), + this.enterVREl.addEventListener('click', this.onEnterVRButtonClick)) + : ((this.enterVREl = p(this.onEnterVRButtonClick)), + t.appendChild(this.enterVREl)), + e.enterARButton + ? ((this.enterAREl = document.querySelector(e.enterARButton)), + this.enterAREl.addEventListener('click', this.onEnterARButtonClick)) + : ((this.enterAREl = f(this.onEnterARButtonClick)), + t.appendChild(this.enterAREl)), + (this.orientationModalEl = m(this.onModalClick)), + t.appendChild(this.orientationModalEl), + this.updateEnterInterfaces()) + }, + remove: function () { + ;[this.enterVREl, this.enterAREl, this.orientationModalEl].forEach(function ( + e, + ) { + e && e.parentNode && e.parentNode.removeChild(e) + }), + (this.enterVREl = void 0), + (this.enterAREl = void 0), + (this.orientationModalEl = void 0) + }, + updateEnterInterfaces: function () { + this.toggleEnterVRButtonIfNeeded(), + this.toggleEnterARButtonIfNeeded(), + this.toggleOrientationModalIfNeeded() + }, + toggleEnterVRButtonIfNeeded: function () { + var e = this.el + this.enterVREl && + (e.is('vr-mode') + ? this.enterVREl.classList.add(h) + : this.enterVREl.classList.remove(h)) + }, + toggleEnterARButtonIfNeeded: function () { + var e = this.el + this.enterAREl && + (e.is('vr-mode') || !o.device.checkARSupport() + ? this.enterAREl.classList.add(h) + : this.enterAREl.classList.remove(h)) + }, + toggleOrientationModalIfNeeded: function () { + var e = this.el, + t = this.orientationModalEl + t && + e.isMobile && + (!o.device.isLandscape() && e.is('vr-mode') + ? t.classList.remove(h) + : t.classList.add(h)) + }, + }) + }, + { '../../constants/': 123, '../../core/component': 131, '../../utils/': 205 }, + ], + 111: [ + function (e, t, n) { + var r = e('../core/component'), + i = e('../lib/three'), + o = e('../utils/bind'), + a = r.registerComponent + t.exports.Component = a('shadow', { + schema: { cast: { default: !0 }, receive: { default: !0 } }, + init: function () { + ;(this.onMeshChanged = o(this.update, this)), + this.el.addEventListener('object3dset', this.onMeshChanged), + this.system.setShadowMapEnabled(!0) + }, + update: function () { + var e = this.data + this.updateDescendants(e.cast, e.receive) + }, + remove: function () { + this.el.removeEventListener('object3dset', this.onMeshChanged), + this.updateDescendants(!1, !1) + }, + updateDescendants: function (e, t) { + var n = this.el.sceneEl + this.el.object3D.traverse(function (r) { + if ( + r instanceof i.Mesh && + ((r.castShadow = e), (r.receiveShadow = t), n.hasLoaded && r.material) + ) + for ( + var o = Array.isArray(r.material) ? r.material : [r.material], a = 0; + a < o.length; + a++ + ) + o[a].needsUpdate = !0 + }) + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/bind': 199 }, + ], + 112: [ + function (t, n, r) { + var i = t('../core/component').registerComponent, + o = t('../utils/debug'), + a = t('../lib/three'), + s = o('components:sound:warn') + n.exports.Component = i('sound', { + schema: { + autoplay: { default: !1 }, + distanceModel: { + default: 'inverse', + oneOf: ['linear', 'inverse', 'exponential'], + }, + loop: { default: !1 }, + maxDistance: { default: 1e4 }, + on: { default: '' }, + poolSize: { default: 1 }, + positional: { default: !0 }, + refDistance: { default: 1 }, + rolloffFactor: { default: 1 }, + src: { type: 'audio' }, + volume: { default: 1 }, + }, + multiple: !0, + init: function () { + var e = this + ;(this.listener = null), + (this.audioLoader = new a.AudioLoader()), + (this.pool = new a.Group()), + (this.loaded = !1), + (this.mustPlay = !1), + (this.playSoundBound = function () { + e.playSound() + }) + }, + update: function (e) { + var t, + n, + r = this.data, + i = r.src !== e.src + if (i) { + if (!r.src) return + this.setupSound() + } + for (t = 0; t < this.pool.children.length; t++) + (n = this.pool.children[t]), + r.positional && + (n.setDistanceModel(r.distanceModel), + n.setMaxDistance(r.maxDistance), + n.setRefDistance(r.refDistance), + n.setRolloffFactor(r.rolloffFactor)), + n.setLoop(r.loop), + n.setVolume(r.volume), + (n.isPaused = !1) + if ((r.on !== e.on && this.updateEventListener(e.on), i)) { + var o = this + ;(this.loaded = !1), + this.audioLoader.load(r.src, function (e) { + for (t = 0; t < o.pool.children.length; t++) + (n = o.pool.children[t]).setBuffer(e) + ;(o.loaded = !0), + a.Cache.remove(r.src), + (o.data.autoplay || o.mustPlay) && o.playSound(), + o.el.emit('sound-loaded', o.evtDetail, !1) + }) + } + }, + pause: function () { + this.stopSound(), this.removeEventListener() + }, + play: function () { + this.data.autoplay && this.playSound(), this.updateEventListener() + }, + remove: function () { + var t + this.removeEventListener(), + this.el.getObject3D(this.attrName) && this.el.removeObject3D(this.attrName) + try { + for (t = 0; t < this.pool.children.length; t++) + this.pool.children[t].disconnect() + } catch (e) { + s('Audio source not properly disconnected') + } + }, + updateEventListener: function (e) { + var t = this.el + e && t.removeEventListener(e, this.playSoundBound), + t.addEventListener(this.data.on, this.playSoundBound) + }, + removeEventListener: function () { + this.el.removeEventListener(this.data.on, this.playSoundBound) + }, + setupSound: function () { + var e, + t, + n = this.el, + r = n.sceneEl, + i = this + this.pool.children.length > 0 && (this.stopSound(), n.removeObject3D('sound')) + var o = (this.listener = r.audioListener || new a.AudioListener()) + for ( + r.audioListener = o, + r.camera && r.camera.add(o), + r.addEventListener('camera-set-active', function (e) { + e.detail.cameraEl.getObject3D('camera').add(o) + }), + this.pool = new a.Group(), + e = 0; + e < this.data.poolSize; + e++ + ) + (t = this.data.positional ? new a.PositionalAudio(o) : new a.Audio(o)), + this.pool.add(t) + for ( + n.setObject3D(this.attrName, this.pool), e = 0; + e < this.pool.children.length; + e++ + ) + (t = this.pool.children[e]).onEnded = function () { + ;(this.isPlaying = !1), i.el.emit('sound-ended', i.evtDetail, !1) + } + }, + pauseSound: function () { + var e, t + for (this.isPlaying = !1, e = 0; e < this.pool.children.length; e++) + (t = this.pool.children[e]).source && + t.source.buffer && + t.isPlaying && + !t.isPaused && + ((t.isPaused = !0), t.pause()) + }, + playSound: function (e) { + var t, n, r + if (!this.loaded) + return ( + s('Sound not loaded yet. It will be played once it finished loading'), + void (this.mustPlay = !0) + ) + for (t = !1, this.isPlaying = !0, n = 0; n < this.pool.children.length; n++) + (r = this.pool.children[n]).isPlaying || + !r.buffer || + t || + (e && e(r), r.play(), (r.isPaused = !1), (t = !0)) + t + ? (this.mustPlay = !1) + : s( + 'All the sounds are playing. If you need to play more sounds simultaneously consider increasing the size of pool with the `poolSize` attribute.', + this.el, + ) + }, + stopSound: function () { + var e, t + for (this.isPlaying = !1, e = 0; e < this.pool.children.length; e++) { + if (!(t = this.pool.children[e]).source || !t.source.buffer) return + t.stop() + } + }, + }) + }, + { '../core/component': 131, '../lib/three': 179, '../utils/debug': 201 }, + ], + 113: [ + function (e, t, n) { + var r = e('three-bmfont-text'), + i = e('load-bmfont'), + o = e('../core/component').registerComponent, + a = e('../core/shader'), + s = e('../lib/three'), + l = e('../utils/'), + c = l.debug('components:text:error'), + u = a.shaders, + h = l.debug('components:text:warn'), + d = 1, + p = 16, + f = 'https://cdn.aframe.io/fonts/', + m = { + aileronsemibold: f + 'Aileron-Semibold.fnt', + dejavu: f + 'DejaVu-sdf.fnt', + exo2bold: f + 'Exo2Bold.fnt', + exo2semibold: f + 'Exo2SemiBold.fnt', + kelsonsans: f + 'KelsonSans.fnt', + monoid: f + 'Monoid.fnt', + mozillavr: f + 'mozillavr.fnt', + roboto: f + 'Roboto-msdf.json', + sourcecodepro: f + 'SourceCodePro.fnt', + }, + v = ['roboto'], + g = 'roboto' + t.exports.FONTS = m + var y = new C(), + b = {}, + A = {}, + w = /^\w+:/ + function x(e) { + switch (e) { + case 'back': + return s.FrontSide + case 'double': + return s.DoubleSide + default: + return s.BackSide + } + } + function E(e, t) { + return new Promise(function (n, r) { + i(e, function (i, o) { + if (i) return c('Error loading font', e), void r(i) + e.indexOf('/Roboto-msdf.json') >= 0 && (t = 30), + t && + o.chars.map(function (e) { + e.yoffset += t + }), + n(o) + }) + }) + } + function M(e) { + return new Promise(function (t, n) { + new s.ImageLoader().load( + e, + function (e) { + t(e) + }, + void 0, + function () { + c('Error loading font image', e), n(null) + }, + ) + }) + } + function _(e, t, n) { + var r, i + return ( + ((i = new u[t].Shader()).el = e), + i.init(n), + i.update(n), + ((r = i.material).transparent = n.transparent), + { material: r, shader: i } + ) + } + function T(e, t, n) { + return e || (0.5 + t) * n + } + function S(e) { + var t = 0, + n = 0, + r = 0 + return ( + e.chars.map(function (e) { + ;(t += e.xadvance), e.id >= 48 && e.id <= 57 && (r++, (n += e.xadvance)) + }), + r ? n / r : t / e.chars.length + ) + } + function C() { + var e = (this.cache = {}) + this.get = function (t, n) { + return t in e || (e[t] = n()), e[t] + } + } + t.exports.Component = o('text', { + multiple: !0, + schema: { + align: { type: 'string', default: 'left', oneOf: ['left', 'right', 'center'] }, + alphaTest: { default: 0.5 }, + anchor: { default: 'center', oneOf: ['left', 'right', 'center', 'align'] }, + baseline: { default: 'center', oneOf: ['top', 'center', 'bottom'] }, + color: { type: 'color', default: '#FFF' }, + font: { type: 'string', default: g }, + fontImage: { type: 'string' }, + height: { type: 'number' }, + letterSpacing: { type: 'number', default: 0 }, + lineHeight: { type: 'number' }, + negate: { type: 'boolean', default: !0 }, + opacity: { type: 'number', default: 1 }, + shader: { default: 'sdf', oneOf: u }, + side: { default: 'front', oneOf: ['front', 'back', 'double'] }, + tabSize: { default: 4 }, + transparent: { default: !0 }, + value: { type: 'string' }, + whiteSpace: { default: 'normal', oneOf: ['normal', 'pre', 'nowrap'] }, + width: { type: 'number' }, + wrapCount: { type: 'number', default: 40 }, + wrapPixels: { type: 'number' }, + xOffset: { type: 'number', default: 0 }, + yOffset: { type: 'number', default: 0 }, + zOffset: { type: 'number', default: 0.001 }, + }, + init: function () { + ;(this.shaderData = {}), (this.geometry = r()), this.createOrUpdateMaterial() + }, + update: function (e) { + var t = this.data, + n = this.currentFont + A[t.font] + ? (this.texture = A[t.font]) + : ((this.texture = A[t.font] = new s.Texture()), + (this.texture.anisotropy = p)), + this.createOrUpdateMaterial(), + e.font === t.font + ? n && (this.updateGeometry(this.geometry, n), this.updateLayout()) + : this.updateFont() + }, + remove: function () { + this.geometry.dispose(), + (this.geometry = null), + this.el.removeObject3D(this.attrName), + this.material.dispose(), + (this.material = null), + this.texture.dispose(), + (this.texture = null), + this.shaderObject && delete this.shaderObject + }, + createOrUpdateMaterial: function () { + var e, + t, + n, + r = this.data, + i = this.material, + o = this.shaderData + if ( + ((n = r.shader), + -1 !== v.indexOf(r.font) || r.font.indexOf('-msdf.') >= 0 + ? (n = 'msdf') + : r.font in m && -1 === v.indexOf(r.font) && (n = 'sdf'), + (e = (this.shaderObject && this.shaderObject.name) !== n), + (o.alphaTest = r.alphaTest), + (o.color = r.color), + (o.map = this.texture), + (o.opacity = r.opacity), + (o.side = x(r.side)), + (o.transparent = r.transparent), + (o.negate = r.negate), + !e) + ) + return ( + this.shaderObject.update(o), + (i.transparent = o.transparent), + void (i.side = o.side) + ) + ;(t = _(this.el, n, o)), + (this.material = t.material), + (this.shaderObject = t.shader), + (this.material.side = o.side), + this.mesh && (this.mesh.material = this.material) + }, + updateFont: function () { + var e, + t = this.data, + n = this.el, + r = this.geometry, + i = this + t.font || h('No font specified. Using the default font.'), + this.mesh && (this.mesh.visible = !1), + (e = this.lookupFont(t.font || g) || t.font), + y + .get(e, function () { + return E(e, t.yOffset) + }) + .then(function (o) { + var a + if (1 !== o.pages.length) + throw new Error( + 'Currently only single-page bitmap fonts are supported.', + ) + b[e] || (o.widthFactor = b[o] = S(o)), + (i.currentFont = o), + (a = i.getFontImageSrc()), + y + .get(a, function () { + return M(a) + }) + .then(function (e) { + var a = i.texture + ;(a.image = e), + (a.needsUpdate = !0), + (A[t.font] = a), + (i.texture = a), + i.initMesh(), + (i.currentFont = o), + i.updateGeometry(r, o), + i.updateLayout(), + (i.mesh.visible = !0), + n.emit('textfontset', { font: t.font, fontObj: o }) + }) + .catch(function (e) { + c(e.message), c(e.stack) + }) + }) + .catch(function (e) { + c(e.message), c(e.stack) + }) + }, + initMesh: function () { + this.mesh || + ((this.mesh = new s.Mesh(this.geometry, this.material)), + this.el.setObject3D(this.attrName, this.mesh)) + }, + getFontImageSrc: function () { + if (this.data.fontImage) return this.data.fontImage + var e = this.lookupFont(this.data.font || g) || this.data.font, + t = this.currentFont.pages[0] + return t.match(w) && 0 !== t.indexOf('http') + ? e.replace(/(\.fnt)|(\.json)/, '.png') + : s.LoaderUtils.extractUrlBase(e) + t + }, + updateLayout: function () { + var e, + t, + n, + r, + i, + o, + a, + s, + l, + c = this.el, + u = this.data, + h = this.geometry, + p = this.mesh + if (p && h.layout) { + if ( + ((n = c.getAttribute('geometry')), + (r = + (o = + (a = u.width || (n && n.width) || d) / + T(u.wrapPixels, u.wrapCount, this.currentFont.widthFactor)) * + ((i = h.layout).height + i.descender)), + n && + 'plane' === n.primitive && + (n.width || c.setAttribute('geometry', 'width', a), + n.height || c.setAttribute('geometry', 'height', r)), + 'left' === (e = 'align' === u.anchor ? u.align : u.anchor)) + ) + s = 0 + else if ('right' === e) s = -1 * i.width + else { + if ('center' !== e) + throw new TypeError('Invalid text.anchor property value', e) + s = (-1 * i.width) / 2 + } + if ('bottom' === (t = u.baseline)) l = 0 + else if ('top' === t) l = -1 * i.height + i.ascender + else { + if ('center' !== t) + throw new TypeError('Invalid text.baseline property value', t) + l = (-1 * i.height) / 2 + } + ;(p.position.x = s * o + u.xOffset), + (p.position.y = l * o), + (p.position.z = u.zOffset), + p.scale.set(o, -1 * o, o) + } + }, + lookupFont: function (e) { + return m[e] + }, + updateGeometry: (function () { + var e = {}, + t = {}, + n = /\\n/g, + r = /\\t/g + return function (i, o) { + var a = this.data + ;(t.font = o), + (t.lineHeight = + a.lineHeight && isFinite(a.lineHeight) + ? a.lineHeight + : o.common.lineHeight), + (t.text = a.value.toString().replace(n, '\n').replace(r, '\t')), + (t.width = T(a.wrapPixels, a.wrapCount, o.widthFactor)), + i.update(l.extend(e, a, t)) + } + })(), + }) + }, + { + '../core/component': 131, + '../core/shader': 141, + '../lib/three': 179, + '../utils/': 205, + 'load-bmfont': 37, + 'three-bmfont-text': 63, + }, + ], + 114: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/tracked-controls'), + o = e('../constants').DEFAULT_CAMERA_HEIGHT, + a = e('../lib/three'), + s = e('../constants').DEFAULT_HANDEDNESS, + l = { x: 0.175, y: -0.3, z: -0.03 }, + c = { x: 0, y: 0, z: -0.175 }, + u = { touches: [] }, + h = { + AXISMOVE: 'axismove', + BUTTONCHANGED: 'buttonchanged', + BUTTONDOWN: 'buttondown', + BUTTONUP: 'buttonup', + TOUCHSTART: 'touchstart', + TOUCHEND: 'touchend', + } + t.exports.Component = r('tracked-controls-webvr', { + schema: { + autoHide: { default: !0 }, + controller: { default: 0 }, + id: { type: 'string', default: '' }, + hand: { type: 'string', default: '' }, + idPrefix: { type: 'string', default: '' }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !1 }, + headElement: { type: 'selector' }, + }, + init: function () { + ;(this.axis = this.el.components['tracked-controls'].axis = [0, 0, 0]), + (this.buttonStates = this.el.components['tracked-controls'].buttonStates = + {}), + (this.changedAxes = []), + (this.targetControllerNumber = this.data.controller), + (this.axisMoveEventDetail = { axis: this.axis, changed: this.changedAxes }), + (this.deltaControllerPosition = new a.Vector3()), + (this.controllerQuaternion = new a.Quaternion()), + (this.controllerEuler = new a.Euler()), + this.updateGamepad(), + (this.buttonEventDetails = {}) + }, + tick: function (e, t) { + var n = this.el.getObject3D('mesh') + n && n.update && n.update(t / 1e3), + this.updateGamepad(), + this.updatePose(), + this.updateButtons() + }, + defaultUserHeight: function () { + return o + }, + getHeadElement: function () { + return this.data.headElement || this.el.sceneEl.camera.el + }, + updateGamepad: function () { + var e = this.data, + t = i.findMatchingControllerWebVR( + this.system.controllers, + e.id, + e.idPrefix, + e.hand, + e.controller, + ) + ;(this.controller = t), + (this.el.components['tracked-controls'].controller = t), + this.data.autoHide && (this.el.object3D.visible = !!this.controller) + }, + applyArmModel: function (e) { + var t, + n, + r, + i, + o = this.controller, + a = this.controllerEuler, + u = this.controllerQuaternion, + h = this.deltaControllerPosition + ;(n = this.getHeadElement().object3D), + (i = this.defaultUserHeight()), + (r = o.pose), + (t = (o ? o.hand : void 0) || s), + e.copy(n.position), + h.set(l.x * ('left' === t ? -1 : 'right' === t ? 1 : 0), l.y, l.z), + h.multiplyScalar(i), + h.applyAxisAngle(n.up, n.rotation.y), + e.add(h), + h.set(c.x, c.y, c.z), + h.multiplyScalar(i), + r.orientation ? u.fromArray(r.orientation) : u.copy(n.quaternion), + a.setFromQuaternion(u), + a.set(a.x, a.y, 0), + h.applyEuler(a), + e.add(h) + }, + updatePose: function () { + var e, + t, + n = this.controller, + r = this.data, + i = this.el.object3D, + o = this.system.vrDisplay + n && + ((e = n.pose).position + ? i.position.fromArray(e.position) + : r.armModel && this.applyArmModel(i.position), + e.orientation && i.quaternion.fromArray(e.orientation), + o && + e.position && + ((t = this.el.sceneEl.renderer.xr.getStandingMatrix()), + i.matrix.compose(i.position, i.quaternion, i.scale), + i.matrix.multiplyMatrices(t, i.matrix), + i.matrix.decompose(i.position, i.quaternion, i.scale)), + i.rotateX(this.data.orientationOffset.x * a.Math.DEG2RAD), + i.rotateY(this.data.orientationOffset.y * a.Math.DEG2RAD), + i.rotateZ(this.data.orientationOffset.z * a.Math.DEG2RAD)) + }, + updateButtons: function () { + var e, + t, + n = this.controller + if (n) { + for (t = 0; t < n.buttons.length; ++t) + this.buttonStates[t] || + (this.buttonStates[t] = { pressed: !1, touched: !1, value: 0 }), + this.buttonEventDetails[t] || + (this.buttonEventDetails[t] = { id: t, state: this.buttonStates[t] }), + (e = n.buttons[t]), + this.handleButton(t, e) + this.handleAxes() + } + }, + handleButton: function (e, t) { + return ( + !!( + this.handlePress(e, t) | + this.handleTouch(e, t) | + this.handleValue(e, t) + ) && (this.el.emit(h.BUTTONCHANGED, this.buttonEventDetails[e], !1), !0) + ) + }, + handleAxes: function () { + var e, + t = !1, + n = this.controller.axes, + r = this.axis, + i = this.changedAxes + for ( + this.changedAxes.splice(0, this.changedAxes.length), e = 0; + e < n.length; + ++e + ) + i.push(r[e] !== n[e]), i[e] && (t = !0) + if (!t) return !1 + for (this.axis.splice(0, this.axis.length), e = 0; e < n.length; e++) + this.axis.push(n[e]) + return this.el.emit(h.AXISMOVE, this.axisMoveEventDetail, !1), !0 + }, + handlePress: function (e, t) { + var n, + r = this.buttonStates[e] + return ( + t.pressed !== r.pressed && + ((n = t.pressed ? h.BUTTONDOWN : h.BUTTONUP), + this.el.emit(n, this.buttonEventDetails[e], !1), + (r.pressed = t.pressed), + !0) + ) + }, + handleTouch: function (e, t) { + var n, + r = this.buttonStates[e] + return ( + t.touched !== r.touched && + ((n = t.touched ? h.TOUCHSTART : h.TOUCHEND), + this.el.emit(n, this.buttonEventDetails[e], !1, u), + (r.touched = t.touched), + !0) + ) + }, + handleValue: function (e, t) { + var n = this.buttonStates[e] + return t.value !== n.value && ((n.value = t.value), !0) + }, + }) + }, + { + '../constants': 123, + '../core/component': 131, + '../lib/three': 179, + '../utils/tracked-controls': 214, + }, + ], + 115: [ + function (e, t, n) { + var r = e('../utils/tracked-controls'), + i = e('../core/component').registerComponent, + o = { + AXISMOVE: 'axismove', + BUTTONCHANGED: 'buttonchanged', + BUTTONDOWN: 'buttondown', + BUTTONUP: 'buttonup', + TOUCHSTART: 'touchstart', + TOUCHEND: 'touchend', + } + t.exports.Component = i('tracked-controls-webxr', { + schema: { + id: { type: 'string', default: '' }, + hand: { type: 'string', default: '' }, + handTrackingEnabled: { default: !1 }, + index: { type: 'int', default: -1 }, + iterateControllerProfiles: { default: !1 }, + }, + init: function () { + ;(this.updateController = this.updateController.bind(this)), + (this.buttonEventDetails = {}), + (this.buttonStates = this.el.components['tracked-controls'].buttonStates = + {}), + (this.axis = this.el.components['tracked-controls'].axis = [0, 0, 0]), + (this.changedAxes = []), + (this.axisMoveEventDetail = { axis: this.axis, changed: this.changedAxes }) + }, + update: function () { + this.updateController() + }, + play: function () { + var e = this.el.sceneEl + this.updateController(), + e.addEventListener('controllersupdated', this.updateController) + }, + pause: function () { + this.el.sceneEl.removeEventListener('controllersupdated', this.updateController) + }, + isControllerPresent: function (e) { + return ( + !(!this.controller || this.controller.gamepad) && + ('none' === e.inputSource.handedness || + e.inputSource.handedness === this.data.hand) + ) + }, + updateController: function () { + ;(this.controller = r.findMatchingControllerWebXR( + this.system.controllers, + this.data.id, + this.data.hand, + this.data.index, + this.data.iterateControllerProfiles, + this.data.handTrackingEnabled, + )), + (this.el.components['tracked-controls'].controller = this.controller), + this.data.autoHide && (this.el.object3D.visible = !!this.controller) + }, + tick: function () { + var e = this.el.sceneEl, + t = this.controller, + n = e.frame + t && + e.frame && + this.system.referenceSpace && + (t.hand || + ((this.pose = n.getPose(t.targetRaySpace, this.system.referenceSpace)), + this.updatePose(), + this.updateButtons())) + }, + updatePose: function () { + var e = this.el.object3D, + t = this.pose + t && + ((e.matrix.elements = t.transform.matrix), + e.matrix.decompose(e.position, e.rotation, e.scale)) + }, + updateButtons: function () { + var e, + t, + n, + r = this.controller + if (r && r.gamepad) { + for (n = r.gamepad, t = 0; t < n.buttons.length; ++t) + this.buttonStates[t] || + (this.buttonStates[t] = { pressed: !1, touched: !1, value: 0 }), + this.buttonEventDetails[t] || + (this.buttonEventDetails[t] = { id: t, state: this.buttonStates[t] }), + (e = n.buttons[t]), + this.handleButton(t, e) + this.handleAxes() + } + }, + handleButton: function (e, t) { + return ( + !!( + this.handlePress(e, t) | + this.handleTouch(e, t) | + this.handleValue(e, t) + ) && (this.el.emit(o.BUTTONCHANGED, this.buttonEventDetails[e], !1), !0) + ) + }, + handleAxes: function () { + var e, + t = !1, + n = this.controller.gamepad.axes, + r = this.axis, + i = this.changedAxes + for ( + this.changedAxes.splice(0, this.changedAxes.length), e = 0; + e < n.length; + ++e + ) + i.push(r[e] !== n[e]), i[e] && (t = !0) + if (!t) return !1 + for (this.axis.splice(0, this.axis.length), e = 0; e < n.length; e++) + this.axis.push(n[e]) + return this.el.emit(o.AXISMOVE, this.axisMoveEventDetail, !1), !0 + }, + handlePress: function (e, t) { + var n, + r = this.buttonStates[e] + return ( + t.pressed !== r.pressed && + ((n = t.pressed ? o.BUTTONDOWN : o.BUTTONUP), + this.el.emit(n, this.buttonEventDetails[e], !1), + (r.pressed = t.pressed), + !0) + ) + }, + handleTouch: function (e, t) { + var n, + r = this.buttonStates[e] + return ( + t.touched !== r.touched && + ((n = t.touched ? o.TOUCHSTART : o.TOUCHEND), + this.el.emit(n, this.buttonEventDetails[e], !1), + (r.touched = t.touched), + !0) + ) + }, + handleValue: function (e, t) { + var n = this.buttonStates[e] + return t.value !== n.value && ((n.value = t.value), !0) + }, + }) + }, + { '../core/component': 131, '../utils/tracked-controls': 214 }, + ], + 116: [ + function (e, t, n) { + var r = e('../core/component').registerComponent + t.exports.Component = r('tracked-controls', { + schema: { + autoHide: { default: !0 }, + controller: { default: -1 }, + id: { type: 'string', default: '' }, + hand: { type: 'string', default: '' }, + idPrefix: { type: 'string', default: '' }, + handTrackingEnabled: { default: !1 }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !1 }, + headElement: { type: 'selector' }, + iterateControllerProfiles: { default: !1 }, + }, + update: function () { + var e = this.data, + t = this.el + t.sceneEl.hasWebXR + ? t.setAttribute('tracked-controls-webxr', { + id: e.id, + hand: e.hand, + index: e.controller, + iterateControllerProfiles: e.iterateControllerProfiles, + handTrackingEnabled: e.handTrackingEnabled, + }) + : t.setAttribute('tracked-controls-webvr', e) + }, + }) + }, + { '../core/component': 131 }, + ], + 117: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../lib/three'), + a = e('../utils/tracked-controls'), + s = a.checkControllerPresentAndSetup, + l = a.emitIfAxesChanged, + c = a.onButtonEvent, + u = 'https://cdn.aframe.io/controllers/valve/index/valve-index-', + h = { left: u + 'left.glb', right: u + 'right.glb' }, + d = 'valve', + p = e('../utils/').device.isWebXRAvailable, + f = { + left: { + x: -0.00023692678902063457, + y: 0.04724540367838371, + z: -0.061959880395271096, + }, + right: { + x: 0.002471558599671131, + y: 0.055765208987076195, + z: -0.061068168708348844, + }, + }, + m = { left: { x: 0, y: -0.05, z: 0.06 }, right: { x: 0, y: -0.05, z: 0.06 } }, + v = { + left: { + _x: 0.692295102620542, + _y: -0.0627618864318427, + _z: -0.06265893149611756, + _order: 'XYZ', + }, + right: { + _x: 0.6484021229942998, + _y: -0.032563619881892894, + _z: -0.1327973171917482, + _order: 'XYZ', + }, + }, + g = { + left: { _x: Math.PI / 3, _y: 0, _z: 0, _order: 'XYZ' }, + right: { _x: Math.PI / 3, _y: 0, _z: 0, _order: 'XYZ' }, + }, + y = p ? g : v, + b = p ? m : f + t.exports.Component = r('valve-index-controls', { + schema: { + hand: { default: 'left' }, + buttonColor: { type: 'color', default: '#FAFAFA' }, + buttonHighlightColor: { type: 'color', default: '#22D1EE' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + }, + mapping: { + axes: { trackpad: [0, 1], thumbstick: [2, 3] }, + buttons: ['trigger', 'grip', 'trackpad', 'thumbstick', 'abutton'], + }, + init: function () { + var e = this + ;(this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + c(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + c(t.detail.id, 'up', e) + }), + (this.onButtonTouchEnd = function (t) { + c(t.detail.id, 'touchend', e) + }), + (this.onButtonTouchStart = function (t) { + c(t.detail.id, 'touchstart', e) + }), + (this.previousButtonValues = {}), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods() + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + var e = this.data, + t = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2 + s(this, d, { index: t, iterateControllerProfiles: !0, hand: e.hand }) + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + idPrefix: d, + controller: 'right' === t.hand ? 1 : 'left' === t.hand ? 0 : 2, + hand: t.hand, + orientationOffset: t.orientationOffset, + }), + this.loadModel() + }, + loadModel: function () { + var e = this.data + e.model && this.el.setAttribute('gltf-model', '' + h[e.hand]) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onButtonChanged: function (e) { + var t, + n = this.mapping.buttons[e.detail.id], + r = this.buttonMeshes + n && + ('trigger' === n && + ((t = e.detail.state.value), + r && + r.trigger && + (r.trigger.rotation.x = + this.triggerOriginalRotationX - t * (Math.PI / 40))), + this.el.emit(n + 'changed', e.detail.state)) + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model, + r = this + this.data.model && + (((t = this.buttonMeshes = {}).grip = { + left: n.getObjectByName('leftgrip'), + right: n.getObjectByName('rightgrip'), + }), + (t.menu = n.getObjectByName('menubutton')), + (t.system = n.getObjectByName('systembutton')), + (t.trackpad = n.getObjectByName('touchpad')), + (t.trigger = n.getObjectByName('trigger')), + (this.triggerOriginalRotationX = t.trigger.rotation.x), + Object.keys(t).forEach(function (e) { + r.setButtonColor(e, r.data.buttonColor) + }), + n.position.copy(b[this.data.hand]), + n.rotation.copy(y[this.data.hand]), + this.el.emit('controllermodelready', { + name: 'valve-index-controlls', + model: this.data.model, + rayOrigin: new o.Vector3(0, 0, 0), + })) + }, + onAxisMoved: function (e) { + l(this, this.mapping.axes, e) + }, + updateModel: function (e, t) { + var n + this.data.model && + (-1 !== t.indexOf('touch') || + ((n = 'up' === t ? this.data.buttonColor : this.data.buttonHighlightColor), + this.setButtonColor(e, n))) + }, + setButtonColor: function (e, t) {}, + }) + }, + { + '../core/component': 131, + '../lib/three': 179, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 118: [ + function (e, t, n) { + var r = e('../core/component').registerComponent + t.exports.Component = r('visible', { + schema: { default: !0 }, + update: function () { + this.el.object3D.visible = this.data + }, + }) + }, + { '../core/component': 131 }, + ], + 119: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = 'https://cdn.aframe.io/controllers/vive/vr_controller_vive.obj', + u = 'https://cdn.aframe.io/controllers/vive/vr_controller_vive.mtl', + h = e('../utils/').device.isWebXRAvailable, + d = h ? 'htc-vive-controller-mv' : 'OpenVR ', + p = h + ? { + axes: { thumbstick: [0, 1] }, + buttons: ['trigger', 'grip', 'trackpad', 'none', 'menu'], + } + : { + axes: { trackpad: [0, 1] }, + buttons: ['trackpad', 'trigger', 'grip', 'menu', 'system'], + } + t.exports.Component = r('vive-controls', { + schema: { + hand: { default: 'left' }, + buttonColor: { type: 'color', default: '#FAFAFA' }, + buttonHighlightColor: { type: 'color', default: '#22D1EE' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + }, + mapping: p, + init: function () { + var e = this + ;(this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.previousButtonValues = {}), + (this.rendererSystem = this.el.sceneEl.systems.renderer), + this.bindMethods() + }, + update: function () { + var e = this.data + this.controllerIndex = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2 + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + var e = this.data + a(this, d, { index: this.controllerIndex, hand: e.hand }) + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + idPrefix: d, + hand: t.hand, + controller: this.controllerIndex, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('obj-model', { obj: c, mtl: u }) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onButtonChanged: function (e) { + var t, + n = this.mapping.buttons[e.detail.id], + r = this.buttonMeshes + n && + ('trigger' === n && + ((t = e.detail.state.value), + r && r.trigger && (r.trigger.rotation.x = -t * (Math.PI / 12))), + this.el.emit(n + 'changed', e.detail.state)) + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model, + r = this + this.data.model && + (((t = this.buttonMeshes = {}).grip = { + left: n.getObjectByName('leftgrip'), + right: n.getObjectByName('rightgrip'), + }), + (t.menu = n.getObjectByName('menubutton')), + (t.system = n.getObjectByName('systembutton')), + (t.trackpad = n.getObjectByName('touchpad')), + (t.trigger = n.getObjectByName('trigger')), + Object.keys(t).forEach(function (e) { + r.setButtonColor(e, r.data.buttonColor) + }), + n.position.set(0, -0.015, 0.04)) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + updateModel: function (e, t) { + var n + this.data.model && + (-1 !== t.indexOf('touch') || + ((n = 'up' === t ? this.data.buttonColor : this.data.buttonHighlightColor), + this.setButtonColor(e, n))) + }, + setButtonColor: function (e, t) { + var n = this.buttonMeshes, + r = this.rendererSystem + if (n) { + if ('grip' === e) + return ( + n.grip.left.material.color.set(t), + n.grip.right.material.color.set(t), + r.applyColorCorrection(n.grip.left.material.color), + void r.applyColorCorrection(n.grip.right.material.color) + ) + n[e].material.color.set(t), r.applyColorCorrection(n[e].material.color) + } + }, + }) + }, + { + '../core/component': 131, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 120: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = 'HTC Vive Focus', + u = + 'https://cdn.aframe.io/controllers/vive/focus-controller/focus-controller.gltf' + t.exports.Component = r('vive-focus-controls', { + schema: { + hand: { default: '' }, + buttonTouchedColor: { type: 'color', default: '#BBBBBB' }, + buttonHighlightColor: { type: 'color', default: '#7A7A7A' }, + model: { default: !0 }, + orientationOffset: { type: 'vec3' }, + armModel: { default: !0 }, + }, + mapping: { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] }, + bindMethods: function () { + ;(this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.removeControllersUpdateListener = i( + this.removeControllersUpdateListener, + this, + )), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + this.bindMethods() + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('model-loaded', this.onModelLoaded), + e.addEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !0), + this.addControllersUpdateListener() + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('model-loaded', this.onModelLoaded), + e.removeEventListener('axismove', this.onAxisMoved), + (this.controllerEventsActive = !1), + this.removeControllersUpdateListener() + }, + checkIfControllerPresent: function () { + a(this, c, this.data.hand ? { hand: this.data.hand } : {}) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + injectTrackedControls: function () { + var e = this.el, + t = this.data + e.setAttribute('tracked-controls', { + armModel: t.armModel, + idPrefix: c, + orientationOffset: t.orientationOffset, + }), + this.data.model && this.el.setAttribute('gltf-model', u) + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onModelLoaded: function (e) { + var t, + n = e.detail.model + this.data.model && + (((t = this.buttonMeshes = {}).trigger = n.getObjectByName('BumperKey')), + (t.triggerPressed = n.getObjectByName('BumperKey_Press')), + t.triggerPressed && (t.triggerPressed.visible = !1), + (t.trackpad = n.getObjectByName('TouchPad')), + (t.trackpadPressed = n.getObjectByName('TouchPad_Press')), + t.trackpadPressed && (t.trackpadPressed.visible = !1)) + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && this.el.emit(t + 'changed', e.detail.state) + }, + onAxisMoved: function (e) { + s(this, this.mapping.axes, e) + }, + updateModel: function (e, t) { + this.data.model && this.updateButtonModel(e, t) + }, + updateButtonModel: function (e, t) { + var n = this.buttonMeshes, + r = e + 'Pressed' + if (n && n[e] && n[r]) { + var i + switch (t) { + case 'down': + i = this.data.buttonHighlightColor + break + case 'touchstart': + i = this.data.buttonTouchedColor + } + i && n[r].material.color.set(i), (n[r].visible = !!i), (n[e].visible = !i) + } + }, + }) + }, + { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 }, + ], + 121: [ + function (e, t, n) { + var r = e('../constants').keyboardevent.KEYCODE_TO_CODE, + i = e('../core/component').registerComponent, + o = e('../lib/three'), + a = e('../utils/'), + s = a.bind, + l = a.shouldCaptureKeyEvent, + c = 1e-5, + u = 0.2, + h = [ + 'KeyW', + 'KeyA', + 'KeyS', + 'KeyD', + 'ArrowUp', + 'ArrowLeft', + 'ArrowRight', + 'ArrowDown', + ] + function d(e) { + var t + for (t in e) return !1 + return !0 + } + t.exports.Component = i('wasd-controls', { + schema: { + acceleration: { default: 65 }, + adAxis: { default: 'x', oneOf: ['x', 'y', 'z'] }, + adEnabled: { default: !0 }, + adInverted: { default: !1 }, + enabled: { default: !0 }, + fly: { default: !1 }, + wsAxis: { default: 'z', oneOf: ['x', 'y', 'z'] }, + wsEnabled: { default: !0 }, + wsInverted: { default: !1 }, + }, + init: function () { + ;(this.keys = {}), + (this.easing = 1.1), + (this.velocity = new o.Vector3()), + (this.onBlur = s(this.onBlur, this)), + (this.onContextMenu = s(this.onContextMenu, this)), + (this.onFocus = s(this.onFocus, this)), + (this.onKeyDown = s(this.onKeyDown, this)), + (this.onKeyUp = s(this.onKeyUp, this)), + (this.onVisibilityChange = s(this.onVisibilityChange, this)), + this.attachVisibilityEventListeners() + }, + tick: function (e, t) { + var n = this.data, + r = this.el, + i = this.velocity + ;(i[n.adAxis] || i[n.wsAxis] || !d(this.keys)) && + ((t /= 1e3), + this.updateVelocity(t), + (i[n.adAxis] || i[n.wsAxis]) && + r.object3D.position.add(this.getMovementVector(t))) + }, + remove: function () { + this.removeKeyEventListeners(), this.removeVisibilityEventListeners() + }, + play: function () { + this.attachKeyEventListeners() + }, + pause: function () { + ;(this.keys = {}), this.removeKeyEventListeners() + }, + updateVelocity: function (e) { + var t, + n, + r, + i, + o, + a = this.data, + s = this.keys, + l = this.velocity + if (((n = a.adAxis), (i = a.wsAxis), e > u)) return (l[n] = 0), void (l[i] = 0) + var h = Math.pow(1 / this.easing, 60 * e) + 0 !== l[n] && (l[n] = l[n] * h), + 0 !== l[i] && (l[i] = l[i] * h), + Math.abs(l[n]) < c && (l[n] = 0), + Math.abs(l[i]) < c && (l[i] = 0), + a.enabled && + ((t = a.acceleration), + a.adEnabled && + ((r = a.adInverted ? -1 : 1), + (s.KeyA || s.ArrowLeft) && (l[n] -= r * t * e), + (s.KeyD || s.ArrowRight) && (l[n] += r * t * e)), + a.wsEnabled && + ((o = a.wsInverted ? -1 : 1), + (s.KeyW || s.ArrowUp) && (l[i] -= o * t * e), + (s.KeyS || s.ArrowDown) && (l[i] += o * t * e))) + }, + getMovementVector: (function () { + var e = new o.Vector3(0, 0, 0), + t = new o.Euler(0, 0, 0, 'YXZ') + return function (n) { + var r, + i = this.el.getAttribute('rotation'), + a = this.velocity + return ( + e.copy(a), + e.multiplyScalar(n), + i + ? ((r = this.data.fly ? i.x : 0), + t.set(o.Math.degToRad(r), o.Math.degToRad(i.y), 0), + e.applyEuler(t), + e) + : e + ) + } + })(), + attachVisibilityEventListeners: function () { + ;(window.oncontextmenu = this.onContextMenu), + window.addEventListener('blur', this.onBlur), + window.addEventListener('focus', this.onFocus), + document.addEventListener('visibilitychange', this.onVisibilityChange) + }, + removeVisibilityEventListeners: function () { + window.removeEventListener('blur', this.onBlur), + window.removeEventListener('focus', this.onFocus), + document.removeEventListener('visibilitychange', this.onVisibilityChange) + }, + attachKeyEventListeners: function () { + window.addEventListener('keydown', this.onKeyDown), + window.addEventListener('keyup', this.onKeyUp) + }, + removeKeyEventListeners: function () { + window.removeEventListener('keydown', this.onKeyDown), + window.removeEventListener('keyup', this.onKeyUp) + }, + onContextMenu: function () { + for (var e = Object.keys(this.keys), t = 0; t < e.length; t++) + delete this.keys[e[t]] + }, + onBlur: function () { + this.pause() + }, + onFocus: function () { + this.play() + }, + onVisibilityChange: function () { + document.hidden ? this.onBlur() : this.onFocus() + }, + onKeyDown: function (e) { + var t + l(e) && + ((t = e.code || r[e.keyCode]), -1 !== h.indexOf(t) && (this.keys[t] = !0)) + }, + onKeyUp: function (e) { + var t + ;(t = e.code || r[e.keyCode]), delete this.keys[t] + }, + }) + }, + { + '../constants': 123, + '../core/component': 131, + '../lib/three': 179, + '../utils/': 205, + }, + ], + 122: [ + function (e, t, n) { + var r = e('../core/component').registerComponent, + i = e('../utils/bind'), + o = e('../utils/tracked-controls'), + a = o.checkControllerPresentAndSetup, + s = o.emitIfAxesChanged, + l = o.onButtonEvent, + c = e('../utils/'), + u = c.debug('components:windows-motion-controls:debug'), + h = c.debug('components:windows-motion-controls:warn'), + d = e('../constants').DEFAULT_HANDEDNESS, + p = 'https://cdn.aframe.io/controllers/microsoft/', + f = { left: 'left.glb', right: 'right.glb', default: 'universal.glb' }, + m = e('../utils/').device.isWebXRAvailable, + v = /([0-9a-zA-Z]+-[0-9a-zA-Z]+)$/, + g = m + ? 'windows-mixed-reality' + : 'Spatial Controller (Spatial Interaction Source) ', + y = m + ? { + axes: { touchpad: [0, 1], thumbstick: [2, 3] }, + buttons: ['trigger', 'squeeze', 'touchpad', 'thumbstick', 'menu'], + axisMeshNames: [ + 'TOUCHPAD_TOUCH_X', + 'TOUCHPAD_TOUCH_X', + 'THUMBSTICK_X', + 'THUMBSTICK_Y', + ], + buttonMeshNames: { + trigger: 'SELECT', + menu: 'MENU', + squeeze: 'GRASP', + thumbstick: 'THUMBSTICK_PRESS', + touchpad: 'TOUCHPAD_PRESS', + }, + pointingPoseMeshName: 'POINTING_POSE', + } + : { + axes: { thumbstick: [0, 1], trackpad: [2, 3] }, + buttons: ['thumbstick', 'trigger', 'grip', 'menu', 'trackpad'], + axisMeshNames: [ + 'THUMBSTICK_X', + 'THUMBSTICK_Y', + 'TOUCHPAD_TOUCH_X', + 'TOUCHPAD_TOUCH_Y', + ], + buttonMeshNames: { + trigger: 'SELECT', + menu: 'MENU', + grip: 'GRASP', + thumbstick: 'THUMBSTICK_PRESS', + trackpad: 'TOUCHPAD_PRESS', + }, + pointingPoseMeshName: 'POINTING_POSE', + } + t.exports.Component = r('windows-motion-controls', { + schema: { + hand: { default: d }, + pair: { default: 0 }, + model: { default: !0 }, + hideDisconnected: { default: !0 }, + }, + mapping: y, + bindMethods: function () { + ;(this.onModelError = i(this.onModelError, this)), + (this.onModelLoaded = i(this.onModelLoaded, this)), + (this.onControllersUpdate = i(this.onControllersUpdate, this)), + (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)), + (this.onAxisMoved = i(this.onAxisMoved, this)) + }, + init: function () { + var e = this, + t = this.el + ;(this.onButtonChanged = i(this.onButtonChanged, this)), + (this.onButtonDown = function (t) { + l(t.detail.id, 'down', e) + }), + (this.onButtonUp = function (t) { + l(t.detail.id, 'up', e) + }), + (this.onButtonTouchStart = function (t) { + l(t.detail.id, 'touchstart', e) + }), + (this.onButtonTouchEnd = function (t) { + l(t.detail.id, 'touchend', e) + }), + (this.onControllerConnected = function () { + e.setModelVisibility(!0) + }), + (this.onControllerDisconnected = function () { + e.setModelVisibility(!1) + }), + (this.controllerPresent = !1), + (this.lastControllerCheck = 0), + (this.previousButtonValues = {}), + this.bindMethods(), + (this.loadedMeshInfo = { buttonMeshes: null, axisMeshes: null }), + (this.rayOrigin = { + origin: new THREE.Vector3(), + direction: new THREE.Vector3(0, 0, -1), + createdFromMesh: !1, + }), + t.addEventListener('controllerconnected', this.onControllerConnected), + t.addEventListener('controllerdisconnected', this.onControllerDisconnected) + }, + addEventListeners: function () { + var e = this.el + e.addEventListener('buttonchanged', this.onButtonChanged), + e.addEventListener('buttondown', this.onButtonDown), + e.addEventListener('buttonup', this.onButtonUp), + e.addEventListener('touchstart', this.onButtonTouchStart), + e.addEventListener('touchend', this.onButtonTouchEnd), + e.addEventListener('axismove', this.onAxisMoved), + e.addEventListener('model-error', this.onModelError), + e.addEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !0) + }, + removeEventListeners: function () { + var e = this.el + e.removeEventListener('buttonchanged', this.onButtonChanged), + e.removeEventListener('buttondown', this.onButtonDown), + e.removeEventListener('buttonup', this.onButtonUp), + e.removeEventListener('touchstart', this.onButtonTouchStart), + e.removeEventListener('touchend', this.onButtonTouchEnd), + e.removeEventListener('axismove', this.onAxisMoved), + e.removeEventListener('model-error', this.onModelError), + e.removeEventListener('model-loaded', this.onModelLoaded), + (this.controllerEventsActive = !1) + }, + checkIfControllerPresent: function () { + a(this, g, { + hand: this.data.hand, + index: this.data.pair, + iterateControllerProfiles: !0, + }) + }, + play: function () { + this.checkIfControllerPresent(), this.addControllersUpdateListener() + }, + pause: function () { + this.removeEventListeners(), this.removeControllersUpdateListener() + }, + updateControllerModel: function () { + if (this.data.model && !this.rayOrigin.createdFromMesh) { + var e = this.createControllerModelUrl() + this.loadModel(e) + } else this.modelReady() + }, + createControllerModelUrl: function (e) { + var t, + n = this.el.components['tracked-controls'], + r = n ? n.controller : null, + i = 'default', + o = this.data.hand + if (r && !window.hasNativeWebXRImplementation && ((o = r.hand), !e)) { + var a = r.id.match(v) + i = (a && a[0]) || i + } + return (t = f[o] || f.default), p + i + '/' + t + }, + injectTrackedControls: function () { + var e = this.data + this.el.setAttribute('tracked-controls', { + idPrefix: g, + controller: e.pair, + hand: e.hand, + armModel: !1, + }), + this.updateControllerModel() + }, + addControllersUpdateListener: function () { + this.el.sceneEl.addEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + removeControllersUpdateListener: function () { + this.el.sceneEl.removeEventListener( + 'controllersupdated', + this.onControllersUpdate, + !1, + ) + }, + onControllersUpdate: function () { + this.checkIfControllerPresent() + }, + onModelError: function (e) { + var t = this.createControllerModelUrl(!0) + e.detail.src !== t + ? (h( + 'Failed to load controller model for device, attempting to load default.', + ), + this.loadModel(t)) + : h('Failed to load default controller model.') + }, + loadModel: function (e) { + this.el.setAttribute('gltf-model', 'url(' + e + ')') + }, + onModelLoaded: function (e) { + var t, + n, + r, + i, + o = (this.controllerModel = e.detail.model), + a = this.loadedMeshInfo + if ((u('Processing model'), (a.buttonMeshes = {}), (a.axisMeshes = {}), o)) { + for (t = 0; t < this.mapping.buttons.length; t++) + (n = this.mapping.buttonMeshNames[this.mapping.buttons[t]]) + ? (r = o.getObjectByName(n)) + ? (i = { + index: t, + value: s(r, 'VALUE'), + pressed: s(r, 'PRESSED'), + unpressed: s(r, 'UNPRESSED'), + }).value && + i.pressed && + i.unpressed + ? (a.buttonMeshes[this.mapping.buttons[t]] = i) + : h( + 'Missing button submesh under mesh with name: ' + + n + + '(VALUE: ' + + !!i.value + + ', PRESSED: ' + + !!i.pressed + + ', UNPRESSED:' + + !!i.unpressed + + ')', + ) + : h('Missing button mesh with name: ' + n) + : u( + 'Skipping unknown button at index: ' + + t + + ' with mapped name: ' + + this.mapping.buttons[t], + ) + for (t = 0; t < this.mapping.axisMeshNames.length; t++) + (n = this.mapping.axisMeshNames[t]) + ? (r = o.getObjectByName(n)) + ? (i = { + index: t, + value: s(r, 'VALUE'), + min: s(r, 'MIN'), + max: s(r, 'MAX'), + }).value && + i.min && + i.max + ? (a.axisMeshes[t] = i) + : h( + 'Missing axis submesh under mesh with name: ' + + n + + '(VALUE: ' + + !!i.value + + ', MIN: ' + + !!i.min + + ', MAX:' + + !!i.max + + ')', + ) + : h('Missing axis mesh with name: ' + n) + : u('Skipping unknown axis at index: ' + t) + this.calculateRayOriginFromMesh(o), this.setModelVisibility() + } + function s(e, t) { + for (var n = 0, r = e.children.length; n < r; n++) { + var i = e.children[n] + if (i && i.name === t) return i + } + } + u('Model load complete.') + }, + calculateRayOriginFromMesh: (function () { + var e = new THREE.Quaternion() + return function (t) { + var n + if ( + (this.rayOrigin.origin.set(0, 0, 0), + this.rayOrigin.direction.set(0, 0, -1), + (this.rayOrigin.createdFromMesh = !0), + (n = t.getObjectByName(this.mapping.pointingPoseMeshName))) + ) { + var r = t.parent + r && ((t.parent = null), t.updateMatrixWorld(!0), (t.parent = r)), + n.getWorldPosition(this.rayOrigin.origin), + n.getWorldQuaternion(e), + this.rayOrigin.direction.applyQuaternion(e), + r && t.updateMatrixWorld(!0) + } else u('Mesh does not contain pointing origin data, defaulting to none.') + this.modelReady() + } + })(), + lerpAxisTransform: (function () { + var e = new THREE.Quaternion() + return function (t, n) { + var r = this.loadedMeshInfo.axisMeshes[t] + if (r) { + var i = r.min, + o = r.max, + a = r.value, + s = 0.5 * n + 0.5 + a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion, s)), + a.position.lerpVectors(i.position, o.position, s) + } + } + })(), + lerpButtonTransform: (function () { + var e = new THREE.Quaternion() + return function (t, n) { + var r = this.loadedMeshInfo.buttonMeshes[t] + if (r) { + var i = r.unpressed, + o = r.pressed, + a = r.value + a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion, n)), + a.position.lerpVectors(i.position, o.position, n) + } + } + })(), + modelReady: function () { + this.el.emit('controllermodelready', { + name: 'windows-motion-controls', + model: this.data.model, + rayOrigin: this.rayOrigin, + }) + }, + onButtonChanged: function (e) { + var t = this.mapping.buttons[e.detail.id] + t && + (this.loadedMeshInfo && + this.loadedMeshInfo.buttonMeshes && + this.lerpButtonTransform(t, e.detail.state.value), + this.el.emit(t + 'changed', e.detail.state)) + }, + onAxisMoved: function (e) { + var t = this.mapping.axisMeshNames.length + if (this.loadedMeshInfo && this.loadedMeshInfo.axisMeshes) + for (var n = 0; n < t; n++) this.lerpAxisTransform(n, e.detail.axis[n] || 0) + s(this, this.mapping.axes, e) + }, + setModelVisibility: function (e) { + var t = this.el.getObject3D('mesh') + ;(e = void 0 !== e ? e : this.modelVisible), + (this.modelVisible = e), + t && (t.visible = e) + }, + }) + }, + { + '../constants': 123, + '../core/component': 131, + '../utils/': 205, + '../utils/bind': 199, + '../utils/tracked-controls': 214, + }, + ], + 123: [ + function (e, t, n) { + t.exports = { + AFRAME_INJECTED: 'aframe-injected', + DEFAULT_CAMERA_HEIGHT: 1.6, + DEFAULT_HANDEDNESS: 'right', + keyboardevent: e('./keyboardevent'), + } + }, + { './keyboardevent': 124 }, + ], + 124: [ + function (e, t, n) { + t.exports = { + KEYCODE_TO_CODE: { + 38: 'ArrowUp', + 37: 'ArrowLeft', + 40: 'ArrowDown', + 39: 'ArrowRight', + 87: 'KeyW', + 65: 'KeyA', + 83: 'KeyS', + 68: 'KeyD', + }, + } + }, + {}, + ], + 125: [ + function (e, t, n) { + var r = e('./a-node'), + i = e('../utils/bind'), + o = e('../utils/debug'), + a = e('./a-register-element').registerElement, + s = e('../lib/three'), + l = new s.FileLoader(), + c = o('core:a-assets:warn') + function u(e) { + if (e.hasAttribute('autoplay') || 'auto' === e.getAttribute('preload')) + return new Promise(function (t, n) { + if (4 === e.readyState) return t() + if (e.error) return n() + function r() { + for (var n = 0, r = 0; r < e.buffered.length; r++) + n += e.buffered.end(r) - e.buffered.start(r) + n >= e.duration && + ('VIDEO' === e.tagName && (s.Cache.files[e.getAttribute('src')] = e), t()) + } + e.addEventListener('loadeddata', r, !1), + e.addEventListener('progress', r, !1), + e.addEventListener('error', n, !1) + }) + } + function h(e) { + var t = d(e) + return ( + t.tagName && + 'video' === t.tagName.toLowerCase() && + (t.setAttribute('playsinline', ''), t.setAttribute('webkit-playsinline', '')), + t !== e && (e.parentNode.appendChild(t), e.parentNode.removeChild(e)), + t + ) + } + function d(e) { + var t + if (e.hasAttribute('crossorigin')) return e + if (null !== (t = e.getAttribute('src'))) { + if (-1 === t.indexOf('://')) return e + if (p(t) === window.location.host) return e + } + return ( + c( + 'Cross-origin element (e.g., <img>) was requested without `crossorigin` set. A-Frame will re-request the asset with `crossorigin` attribute set. Please set `crossorigin` on the element (e.g., <img crossorigin="anonymous">)', + t, + ), + (e.crossOrigin = 'anonymous'), + e.cloneNode(!0) + ) + } + function p(e) { + var t = e.indexOf('://') > -1 ? e.split('/')[2] : e.split('/')[0] + return t.substring(0, t.indexOf(':')) + } + function f(e) { + var t = m(e), + n = t.lastIndexOf('.') + return n >= 0 && '.glb' === t.slice(n, e.search(/\?|#|$/)) + ? 'arraybuffer' + : 'text' + } + function m(e) { + var t = document.createElement('a') + t.href = e + var n = t.search.replace(/^\?/, ''), + r = e.replace(n, '').replace('?', '') + return r.substring(r.lastIndexOf('/') + 1) + } + ;(t.exports = a('a-assets', { + prototype: Object.create(r.prototype, { + createdCallback: { + value: function () { + ;(this.isAssets = !0), (this.fileLoader = l), (this.timeout = null) + }, + }, + attachedCallback: { + value: function () { + var e, + t, + n, + r, + o, + a, + l = this, + d = [] + if (!this.parentNode.isScene) + throw new Error('<a-assets> must be a child of a <a-scene>.') + for (o = this.querySelectorAll('img'), e = 0; e < o.length; e++) + (r = h(o[e])), + d.push( + new Promise(function (t, n) { + ;(s.Cache.files[o[e].getAttribute('src')] = r), + (r.onload = t), + (r.onerror = n) + }), + ) + for (n = this.querySelectorAll('audio, video'), e = 0; e < n.length; e++) + (t = h(n[e])).src || + t.srcObject || + c('Audio/video asset has neither `src` nor `srcObject` attributes.'), + d.push(u(t)) + Promise.all(d).then(i(this.load, this)), + (a = parseInt(this.getAttribute('timeout'), 10) || 3e3), + (this.timeout = setTimeout(function () { + l.hasLoaded || + (c('Asset loading timed out in ', a, 'ms'), + l.emit('timeout'), + l.load()) + }, a)) + }, + }, + detachedCallback: { + value: function () { + this.timeout && clearTimeout(this.timeout) + }, + }, + load: { + value: function () { + r.prototype.load.call(this, null, function (e) { + return e.isAssetItem && e.hasAttribute('src') + }) + }, + }, + }), + })), + a('a-asset-item', { + prototype: Object.create(r.prototype, { + createdCallback: { + value: function () { + ;(this.data = null), (this.isAssetItem = !0) + }, + }, + attachedCallback: { + value: function () { + var e = this, + t = this.getAttribute('src') + l.setResponseType(this.getAttribute('response-type') || f(t)), + l.load( + t, + function (t) { + ;(e.data = t), + setTimeout(function () { + r.prototype.load.call(e) + }) + }, + function (t) { + e.emit('progress', { + loadedBytes: t.loaded, + totalBytes: t.total, + xhr: t, + }) + }, + function (t) { + e.emit('error', { xhr: t }) + }, + ) + }, + }, + }), + }), + (t.exports.inferResponseType = f), + (t.exports.getFileNameFromURL = m) + }, + { + '../lib/three': 179, + '../utils/bind': 199, + '../utils/debug': 201, + './a-node': 129, + './a-register-element': 130, + }, + ], + 126: [ + function (e, t, n) { + var r = e('../utils/debug'), + i = e('./a-register-element').registerElement, + o = r('core:cubemap:warn') + t.exports = i('a-cubemap', { + prototype: Object.create(window.HTMLElement.prototype, { + attachedCallback: { + value: function () { + this.srcs = this.validate() + }, + writable: window.debug, + }, + validate: { + value: function () { + var e, + t = this.querySelectorAll('[src]'), + n = [] + if (6 === t.length) { + for (e = 0; e < t.length; e++) n.push(t[e].getAttribute('src')) + return n + } + o( + '<a-cubemap> did not contain exactly six elements each with a `src` attribute.', + ) + }, + writable: window.debug, + }, + }), + }) + }, + { '../utils/debug': 201, './a-register-element': 130 }, + ], + 127: [ + function (e, t, n) { + var r, + i = e('./a-node'), + o = e('./component').components, + a = e('./a-register-element').registerElement, + s = e('../lib/three'), + l = e('../utils/'), + c = l.debug('core:a-entity:debug'), + u = l.debug('core:a-entity:warn'), + h = '__', + d = ['position', 'rotation', 'scale', 'visible'], + p = { once: !0 }, + f = Object.create(i.prototype, { + createdCallback: { + value: function () { + ;(this.components = {}), + (this.initializingComponents = {}), + (this.componentsToUpdate = {}), + (this.isEntity = !0), + (this.isPlaying = !1), + (this.object3D = new s.Group()), + (this.object3D.el = this), + (this.object3DMap = {}), + (this.parentEl = null), + (this.rotationObj = {}), + (this.states = []) + }, + }, + attributeChangedCallback: { + value: function (e, t, n) { + var r = this.components[e] + r && r.justInitialized && '' === n + ? delete r.justInitialized + : (r || null !== n) && this.setEntityAttribute(e, t, n) + }, + }, + attachedCallback: { + value: function () { + var e, + t = this.sceneEl, + n = this + this.addToParent(), + this.isScene || + (t + ? !(e = t.querySelector('a-assets')) || e.hasLoaded + ? this.load() + : e.addEventListener('loaded', function () { + n.load() + }) + : this.load()) + }, + }, + detachedCallback: { + value: function () { + var e + if (this.parentEl) { + for (e in this.components) this.removeComponent(e, !1) + this.isScene || + (this.removeFromParent(), + i.prototype.detachedCallback.call(this), + (this.object3D.el = null)) + } + }, + }, + getObject3D: { + value: function (e) { + return this.object3DMap[e] + }, + }, + setObject3D: { + value: function (e, t) { + var n, + r = this + if (!(t instanceof s.Object3D)) + throw new Error( + '`Entity.setObject3D` was called with an object that was not an instance of THREE.Object3D.', + ) + ;(n = this.getObject3D(e)) && this.object3D.remove(n), + (t.el = this), + t.children.length && + t.traverse(function (e) { + e.el = r + }), + this.object3D.add(t), + (this.object3DMap[e] = t), + this.emit('object3dset', { object: t, type: e }) + }, + }, + removeObject3D: { + value: function (e) { + var t = this.getObject3D(e) + t + ? (this.object3D.remove(t), + delete this.object3DMap[e], + this.emit('object3dremove', { type: e })) + : u('Tried to remove `Object3D` of type:', e, 'which was not defined.') + }, + }, + getOrCreateObject3D: { + value: function (e, t) { + var n = this.getObject3D(e) + return ( + !n && t && ((n = new t()), this.setObject3D(e, n)), + u( + '`getOrCreateObject3D` has been deprecated. Use `setObject3D()` and `object3dset` event instead.', + ), + n + ) + }, + }, + add: { + value: function (e) { + if (!e.object3D) + throw new Error( + "Trying to add an element that doesn't have an `object3D`", + ) + this.object3D.add(e.object3D), this.emit('child-attached', { el: e }) + }, + }, + addToParent: { + value: function () { + var e = (this.parentEl = this.parentNode) + e && + e.add && + !this.attachedToParent && + (e.add(this), (this.attachedToParent = !0)) + }, + }, + removeFromParent: { + value: function () { + var e = this.parentEl + this.parentEl.remove(this), + (this.attachedToParent = !1), + (this.parentEl = null), + e.emit('child-detached', { el: this }) + }, + }, + load: { + value: function () { + var e = this + !this.hasLoaded && + this.parentEl && + i.prototype.load.call(this, function () { + e.parentEl && + (e.updateComponents(), + (e.isScene || e.parentEl.isPlaying) && e.play()) + }) + }, + writable: window.debug, + }, + remove: { + value: function (e) { + e ? this.object3D.remove(e.object3D) : this.parentNode.removeChild(this) + }, + }, + getChildEntities: { + value: function () { + for (var e = this.children, t = [], n = 0; n < e.length; n++) { + var i = e[n] + i instanceof r && t.push(i) + } + return t + }, + }, + initComponent: { + value: function (e, t, n) { + var r, i, a, s + if ( + ((s = (a = l.split(e, h))[0]), + (i = a.length > 2 ? a.slice(1).join('__') : a[1]), + o[s] && (m(this, e) || void 0 !== t || n) && !(e in this.components)) + ) { + if ((this.initComponentDependencies(s), i && !o[s].multiple)) + throw new Error( + 'Trying to initialize multiple components of type `' + + s + + '`. There can only be one component of this type per entity.', + ) + ;(r = new o[s].Component(this, t, i)), + this.isPlaying && r.play(), + this.hasAttribute(e) || + ((r.justInitialized = !0), + window.HTMLElement.prototype.setAttribute.call(this, e, '')), + c('Component initialized: %s', e) + } + }, + writable: window.debug, + }, + initComponentDependencies: { + value: function (e) { + var t, + n, + r = this + if (o[e] && (t = o[e].dependencies)) + for (n = 0; n < t.length; n++) + r.initComponent( + t[n], + window.HTMLElement.prototype.getAttribute.call(r, t[n]) || void 0, + !0, + ) + }, + }, + removeComponent: { + value: function (e, t) { + var n + ;(n = this.components[e]) && + (n.initialized + ? (n.pause(), + n.remove(), + t && (n.destroy(), delete this.components[e]), + this.emit('componentremoved', n.evtDetail, !1)) + : this.addEventListener('componentinitialized', function n(r) { + r.detail.name === e && + (this.removeComponent(e, t), + this.removeEventListener('componentinitialized', n)) + })) + }, + writable: window.debug, + }, + updateComponents: { + value: function () { + var e, + t, + n, + r, + i = this.componentsToUpdate + if (this.hasLoaded) { + for (n = 0; n < this.mixinEls.length; n++) + for (r in this.mixinEls[n].componentCache) y(r) && (i[r] = !0) + if (this.getExtraComponents) + for (r in (t = this.getExtraComponents())) y(r) && (i[r] = !0) + for (n = 0; n < this.attributes.length; ++n) + (r = this.attributes[n].name), + -1 === d.indexOf(r) && y(r) && (i[r] = !0) + for (n = 0; n < d.length; n++) + (r = d[n]), + this.hasAttribute(r) && + this.updateComponent(r, this.getDOMAttribute(r)) + for (r in i) + (e = g(this.getDOMAttribute(r), t && t[r])), + this.updateComponent(r, e), + delete i[r] + } + }, + writable: window.debug, + }, + updateComponent: { + value: function (e, t, n) { + var r = this.components[e] + if (r) + return null !== t || m(this, e) + ? void r.updateProperties(t, n) + : void this.removeComponent(e, !0) + this.initComponent(e, t, !1) + }, + }, + removeAttribute: { + value: function (e, t) { + var n = this.components[e] + n && void 0 === t && this.removeComponent(e, !0), + n && void 0 !== t + ? n.resetProperty(t) + : ('mixin' === e && this.mixinUpdate(''), + window.HTMLElement.prototype.removeAttribute.call(this, e)) + }, + }, + play: { + value: function () { + var e, t, n + if (!this.isPlaying && this.hasLoaded) { + for (n in ((this.isPlaying = !0), this.components)) + this.components[n].play() + for (e = this.getChildEntities(), t = 0; t < e.length; t++) e[t].play() + this.emit('play') + } + }, + writable: !0, + }, + pause: { + value: function () { + var e, t, n + if (this.isPlaying) { + for (n in ((this.isPlaying = !1), this.components)) + this.components[n].pause() + for (e = this.getChildEntities(), t = 0; t < e.length; t++) e[t].pause() + this.emit('pause') + } + }, + writable: !0, + }, + setEntityAttribute: { + value: function (e, t, n) { + if (o[e] || this.components[e]) this.updateComponent(e, n) + else if ('mixin' === e) { + if (n === this.computedMixinStr) return + this.mixinUpdate(n, t) + } + }, + }, + mixinUpdate: { + value: (function () { + var e = [] + return function (t, n) { + var r, + i, + o, + a, + s = this + if (this.hasLoaded) { + for ( + n = n || this.getAttribute('mixin'), + o = this.updateMixins(t, n), + e.length = 0, + a = 0; + a < this.mixinEls.length; + a++ + ) + for (r in this.mixinEls[a].componentCache) + -1 === e.indexOf(r) && + (this.components[r] + ? this.components[r].handleMixinUpdate() + : this.initComponent(r, null), + e.push(r)) + for (a = 0; a < o.oldMixinIds.length; a++) + if ((i = document.getElementById(o.oldMixinIds[a]))) + for (r in i.componentCache) + -1 === e.indexOf(r) && + this.components[r] && + (this.getDOMAttribute(r) + ? this.components[r].handleMixinUpdate() + : this.removeComponent(r, !0)) + } else + this.addEventListener( + 'loaded', + function () { + s.mixinUpdate(t, n) + }, + p, + ) + } + })(), + }, + setAttribute: { + value: (function () { + var e = {} + return function (t, n, r) { + var a, s, c, u, d + if (((c = (u = t.indexOf(h)) > 0 ? t.substring(0, u) : t), !o[c])) + return ( + 'mixin' === t && this.mixinUpdate(n), + void i.prototype.setAttribute.call(this, t, n) + ) + if ( + (!this.components[t] && + this.hasAttribute(t) && + this.updateComponent( + t, + window.HTMLElement.prototype.getAttribute.call(this, t), + ), + 'undefined' !== typeof r && + 'string' === typeof n && + n.length > 0 && + 'string' === typeof l.styleParser.parse(n)) + ) { + for (d in e) delete e[d] + ;((a = e)[n] = r), (s = !1) + } else (a = n), (s = !0 === r) + this.updateComponent(t, a, s), + this.sceneEl && + this.sceneEl.getAttribute('debug') && + this.components[t].flushToDOM() + } + })(), + writable: window.debug, + }, + flushToDOM: { + value: function (e) { + var t, + n, + r, + i = this.components, + o = this.children + for (r in i) i[r].flushToDOM() + if (e) + for (n = 0; n < o.length; ++n) (t = o[n]).flushToDOM && t.flushToDOM(e) + }, + }, + getAttribute: { + value: function (e) { + var t + return 'position' === e + ? this.object3D.position + : 'rotation' === e + ? b(this) + : 'scale' === e + ? this.object3D.scale + : 'visible' === e + ? this.object3D.visible + : (t = this.components[e]) + ? t.data + : window.HTMLElement.prototype.getAttribute.call(this, e) + }, + writable: window.debug, + }, + getDOMAttribute: { + value: function (e) { + var t = this.components[e] + return t + ? t.attrValue + : window.HTMLElement.prototype.getAttribute.call(this, e) + }, + writable: window.debug, + }, + addState: { + value: function (e) { + this.is(e) || (this.states.push(e), this.emit('stateadded', e)) + }, + }, + removeState: { + value: function (e) { + var t = this.states.indexOf(e) + ;-1 !== t && (this.states.splice(t, 1), this.emit('stateremoved', e)) + }, + }, + is: { + value: function (e) { + return -1 !== this.states.indexOf(e) + }, + }, + inspect: { + value: function () { + this.sceneEl.components.inspector.openInspector(this) + }, + }, + destroy: { + value: function () { + var e + if (this.parentNode) + u('Entity can only be destroyed if detached from scenegraph.') + else for (e in this.components) this.components[e].destroy() + }, + }, + }) + function m(e, t) { + return !(!e.components[t] || !e.components[t].attrValue) || v(t, e.mixinEls) + } + function v(e, t) { + var n, + r = !1 + for (n = 0; n < t.length && !(r = t[n].hasAttribute(e)); ++n); + return r + } + function g(e, t) { + return t + ? t.constructor === Object + ? l.extend(t, l.styleParser.parse(e || {})) + : e || t + : e + } + function y(e) { + return -1 !== e.indexOf(h) && (e = l.split(e, h)[0]), !!o[e] + } + function b(e) { + var t = s.Math.radToDeg, + n = e.object3D.rotation, + r = e.rotationObj + return (r.x = t(n.x)), (r.y = t(n.y)), (r.z = t(n.z)), r + } + ;(r = a('a-entity', { prototype: f })), (t.exports = r) + }, + { + '../lib/three': 179, + '../utils/': 205, + './a-node': 129, + './a-register-element': 130, + './component': 131, + }, + ], + 128: [ + function (e, t, n) { + var r = e('./a-node'), + i = e('./a-register-element').registerElement, + o = e('./component').components, + a = e('../utils'), + s = '__' + t.exports = i('a-mixin', { + prototype: Object.create(r.prototype, { + createdCallback: { + value: function () { + ;(this.componentCache = {}), + (this.id = this.getAttribute('id')), + (this.isMixin = !0) + }, + }, + attributeChangedCallback: { + value: function (e, t, n) { + this.cacheAttribute(e, n), this.updateEntities() + }, + }, + attachedCallback: { + value: function () { + ;(this.sceneEl = this.closestScene()), + this.cacheAttributes(), + this.updateEntities(), + this.load() + }, + }, + setAttribute: { + value: function (e, t) { + window.HTMLElement.prototype.setAttribute.call(this, e, t), + this.cacheAttribute(e, t) + }, + }, + cacheAttribute: { + value: function (e, t) { + var n, r + ;(r = a.split(e, s)[0]), + (n = o[r]) && + (void 0 === t && + (t = window.HTMLElement.prototype.getAttribute.call(this, e)), + (this.componentCache[e] = n.parseAttrValueForCache(t))) + }, + }, + getAttribute: { + value: function (e) { + return ( + this.componentCache[e] || + window.HTMLElement.prototype.getAttribute.call(this, e) + ) + }, + }, + cacheAttributes: { + value: function () { + var e, + t, + n = this.attributes + for (t = 0; t < n.length; t++) (e = n[t].name), this.cacheAttribute(e) + }, + }, + updateEntities: { + value: function () { + var e, t, n + if (this.sceneEl) + for ( + t = this.sceneEl.querySelectorAll('[mixin~=' + this.id + ']'), n = 0; + n < t.length; + n++ + ) + (e = t[n]).hasLoaded && !e.isMixin && e.mixinUpdate(this.id) + }, + }, + }), + }) + }, + { '../utils': 205, './a-node': 129, './a-register-element': 130, './component': 131 }, + ], + 129: [ + function (e, t, n) { + var r = e('./a-register-element').registerElement, + i = e('./a-register-element').isNode, + o = e('../utils/'), + a = o.debug('core:a-node:warn'), + s = o.debug('core:a-node:error') + t.exports = r('a-node', { + prototype: Object.create(window.HTMLElement.prototype, { + createdCallback: { + value: function () { + ;(this.computedMixinStr = ''), + (this.hasLoaded = !1), + (this.isNode = !0), + (this.mixinEls = []) + }, + writable: window.debug, + }, + attachedCallback: { + value: function () { + var e + ;(this.sceneEl = this.closestScene()), + this.sceneEl || + a( + 'You are attempting to attach <' + + this.tagName + + '> outside of an A-Frame scene. Append this element to `<a-scene>` instead.', + ), + (this.hasLoaded = !1), + this.emit('nodeready', void 0, !1), + this.isMixin || ((e = this.getAttribute('mixin')) && this.updateMixins(e)) + }, + writable: window.debug, + }, + attributeChangedCallback: { + value: function (e, t, n) { + n !== this.computedMixinStr && + ('mixin' !== e || this.isMixin || this.updateMixins(n, t)) + }, + }, + closestScene: { + value: function () { + for (var e = this; e && !e.isScene; ) e = e.parentElement + return e + }, + }, + closest: { + value: function (e) { + for ( + var t = + this.matches || + this.mozMatchesSelector || + this.msMatchesSelector || + this.oMatchesSelector || + this.webkitMatchesSelector, + n = this; + n && !t.call(n, e); + + ) + n = n.parentElement + return n + }, + }, + detachedCallback: { + value: function () { + this.hasLoaded = !1 + }, + }, + load: { + value: function (e, t) { + var n, + r = this + this.hasLoaded || + ((t = t || i), + (n = this.getChildren() + .filter(t) + .map(function (e) { + return new Promise(function (t) { + if (e.hasLoaded) return t() + e.addEventListener('loaded', t) + }) + })), + Promise.all(n) + .then(function () { + ;(r.hasLoaded = !0), e && e(), r.emit('loaded', void 0, !1) + }) + .catch(function (e) { + s('Failure loading node: ', e) + })) + }, + writable: !0, + }, + getChildren: { + value: function () { + return Array.prototype.slice.call(this.children, 0) + }, + }, + updateMixins: { + value: (function () { + var e = [], + t = [], + n = {} + return function (r, i) { + var a, s, l + for ( + e.length = 0, + t.length = 0, + s = r ? o.split(r.trim(), /\s+/) : e, + l = i ? o.split(i.trim(), /\s+/) : t, + n.newMixinIds = s, + n.oldMixinIds = l, + a = 0; + a < l.length; + a++ + ) + -1 === s.indexOf(l[a]) && this.unregisterMixin(l[a]) + for ( + this.computedMixinStr = '', this.mixinEls.length = 0, a = 0; + a < s.length; + a++ + ) + this.registerMixin(document.getElementById(s[a])) + return ( + this.computedMixinStr && + ((this.computedMixinStr = this.computedMixinStr.trim()), + window.HTMLElement.prototype.setAttribute.call( + this, + 'mixin', + this.computedMixinStr, + )), + n + ) + } + })(), + }, + registerMixin: { + value: function (e) { + var t, n, r + if (e) { + if ((r = e.getAttribute('mixin'))) + for (t = o.split(r.trim(), /\s+/), n = 0; n < t.length; n++) + this.registerMixin(document.getElementById(t[n])) + ;(this.computedMixinStr = this.computedMixinStr + ' ' + e.id), + this.mixinEls.push(e) + } + }, + }, + setAttribute: { + value: function (e, t) { + 'mixin' === e && this.updateMixins(t), + window.HTMLElement.prototype.setAttribute.call(this, e, t) + }, + }, + unregisterMixin: { + value: function (e) { + var t, + n = this.mixinEls + for (t = 0; t < n.length; ++t) + if (e === n[t].id) { + n.splice(t, 1) + break + } + }, + }, + emit: { + value: (function () { + var e = {} + return function (t, n, r, i) { + void 0 === r && (r = !0), + (e.bubbles = !!r), + (e.detail = n), + i && (e = o.extend({}, i, e)), + this.dispatchEvent(new CustomEvent(t, e)) + } + })(), + writable: window.debug, + }, + }), + }) + }, + { '../utils/': 205, './a-register-element': 130 }, + ], + 130: [ + function (e, t, n) { + var r, i + e('document-register-element') + var o = (t.exports.knownTags = {}) + function a(e) { + o[e.toLowerCase()] = !0 + } + function s(e) { + var t = {} + return ( + c( + t, + [ + 'attachedCallback', + 'attributeChangedCallback', + 'createdCallback', + 'detachedCallback', + ], + e, + r.prototype, + ), + h(e, t), + t + ) + } + function l(e) { + var t = {}, + n = [ + 'attachedCallback', + 'attributeChangedCallback', + 'createdCallback', + 'detachedCallback', + ] + return ( + c( + t, + [ + 'attachedCallback', + 'attributeChangedCallback', + 'createdCallback', + 'detachedCallback', + ], + e, + r.prototype, + ), + c(t, n, e, i.prototype), + h(e, t), + t + ) + } + function c(e, t, n, r) { + t.forEach(function (t) { + u(e, t, n, r) + }) + } + function u(e, t, n, r) { + var i = n[t], + o = r[t] + i && + o && + i !== o && + (e[t] = { + value: function () { + return o.apply(this, arguments), i.apply(this, arguments) + }, + writable: window.debug, + }) + } + function h(e, t) { + Object.getOwnPropertyNames(e).forEach(function (n) { + var r + t[n] || + ((r = Object.getOwnPropertyDescriptor(e, n)), + (t[n] = { value: e[n], writable: r.writable })) + }) + } + ;(t.exports.isNode = function (e) { + return e.tagName.toLowerCase() in o || e.isNode + }), + (t.exports.registerElement = function (e, t) { + var n = Object.getPrototypeOf(t.prototype), + o = t, + c = r && n === r.prototype, + u = i && n === i.prototype + return ( + (c || u) && a(e), + c && ((o = s(t.prototype)), (o = { prototype: Object.create(n, o) })), + u && ((o = l(t.prototype)), (o = { prototype: Object.create(n, o) })), + Object.getOwnPropertyNames(o.prototype).forEach(function (e) { + var t = o.prototype[e] + 'function' === typeof t && (t.displayName = e) + }), + document.registerElement(e, o) + ) + }), + (t.exports.wrapMethods = c), + (r = e('./a-node')), + (i = e('./a-entity')) + }, + { './a-entity': 127, './a-node': 129, 'document-register-element': 12 }, + ], + 131: [ + function (e, t, n) { + var r = e('./schema'), + i = e('./scene/scenes'), + o = e('./system'), + a = e('../utils/'), + s = (t.exports.components = {}), + l = r.parseProperties, + c = r.parseProperty, + u = r.process, + h = r.isSingleProperty, + d = r.stringifyProperties, + p = r.stringifyProperty, + f = a.styleParser, + m = a.debug('core:component:warn'), + v = document.currentScript, + g = new RegExp('[A-Z]+'), + y = {}, + b = (t.exports.Component = function (e, t, n) { + var r = this + ;(this.el = e), + (this.id = n), + (this.attrName = this.name + (n ? '__' + n : '')), + (this.evtDetail = { id: this.id, name: this.name }), + (this.initialized = !1), + (this.isSingleProperty = h(this.schema)), + (this.isSinglePropertyObject = + this.isSingleProperty && + S(c(void 0, this.schema)) && + !(this.schema.default instanceof window.HTMLElement)), + (this.isObjectBased = !this.isSingleProperty || this.isSinglePropertyObject), + (this.el.components[this.attrName] = this), + (this.objectPool = y[this.name]) + const i = this.events + ;(this.events = {}), + A(this, i), + (this.attrValue = void 0), + this.isObjectBased + ? ((this.nextData = this.objectPool.use()), + a.objectPool.removeUnusedKeys(this.nextData, this.schema), + (this.oldData = this.objectPool.use()), + a.objectPool.removeUnusedKeys(this.oldData, this.schema), + (this.previousOldData = this.objectPool.use()), + a.objectPool.removeUnusedKeys(this.previousOldData, this.schema), + (this.parsingAttrValue = this.objectPool.use()), + a.objectPool.removeUnusedKeys(this.parsingAttrValue, this.schema)) + : ((this.nextData = void 0), + (this.oldData = void 0), + (this.previousOldData = void 0), + (this.parsingAttrValue = void 0)), + (this.throttledEmitComponentChanged = a.throttle(function () { + e.emit('componentchanged', r.evtDetail, !1) + }, 200)), + this.updateProperties(t) + }) + function A(e, t) { + var n + for (n in t) e.events[n] = t[n].bind(e) + } + if ( + ((b.prototype = { + schema: {}, + init: function () {}, + events: {}, + update: function (e) {}, + updateSchema: void 0, + tick: void 0, + tock: void 0, + play: function () {}, + pause: function () {}, + remove: function () {}, + parse: function (e, t) { + var n = this.schema + return this.isSingleProperty ? c(e, n) : l(f.parse(e), n, !0, this.name, t) + }, + stringify: function (e) { + var t = this.schema + return 'string' === typeof e + ? e + : this.isSingleProperty + ? p(e, t) + : ((e = d(e, t)), f.stringify(e)) + }, + updateCachedAttrValue: function (e, t) { + var n, r, i + if (void 0 !== e) { + if (null === e) + return ( + this.isObjectBased && + this.attrValue && + this.objectPool.recycle(this.attrValue), + void (this.attrValue = void 0) + ) + if ( + (e instanceof Object && !(e instanceof window.HTMLElement) + ? ((r = this.objectPool.use()), (n = a.extend(r, e))) + : (n = this.parseAttrValueForCache(e)), + this.isObjectBased && !t && this.attrValue) + ) + for (i in this.attrValue) void 0 === n[i] && (n[i] = this.attrValue[i]) + this.isObjectBased && + !this.attrValue && + (this.attrValue = this.objectPool.use()), + a.objectPool.clearObject(this.attrValue), + (this.attrValue = E(this.attrValue, n, this.isObjectBased)), + a.objectPool.clearObject(r) + } + }, + parseAttrValueForCache: function (e) { + var t + return 'string' !== typeof e + ? e + : (this.isSingleProperty + ? 'string' === typeof (t = this.schema.parse(e)) && (t = e) + : (a.objectPool.clearObject(this.parsingAttrValue), + (t = f.parse(e, this.parsingAttrValue))), + t) + }, + flushToDOM: function (e) { + var t = e ? this.data : this.attrValue + null !== t && + void 0 !== t && + window.HTMLElement.prototype.setAttribute.call( + this.el, + this.attrName, + this.stringify(t), + ) + }, + updateProperties: function (e, t) { + this.el.hasLoaded + ? (null !== e && (e = this.parseAttrValueForCache(e)), + this.updateCachedAttrValue(e, t), + this.initialized + ? (this.updateComponent(e, t), this.callUpdateHandler()) + : this.initComponent()) + : this.updateCachedAttrValue(e) + }, + initComponent: function () { + var e, + t = this.el + this.updateSchema && + this.updateSchema(this.buildData(this.attrValue, !1, !0)), + (this.data = this.buildData(this.attrValue)), + t.initializingComponents[this.name] || + ((t.initializingComponents[this.name] = !0), + this.init(), + (this.initialized = !0), + delete t.initializingComponents[this.name], + (this.oldData = E(this.oldData, this.data, this.isObjectBased)), + (e = this.isObjectBased ? this.objectPool.use() : void 0), + this.update(e), + this.isObjectBased && this.objectPool.recycle(e), + t.isPlaying && this.play(), + t.emit('componentinitialized', this.evtDetail, !1)) + }, + updateComponent: function (e, t) { + var n, r + if (t) + return ( + this.updateSchema && + this.updateSchema(this.buildData(this.attrValue, !0, !0)), + void (this.data = this.buildData(this.attrValue, !0, !1)) + ) + if (this.isSingleProperty) + return this.isObjectBased && c(e, this.schema), void (this.data = e) + if ((l(e, this.schema, !0, this.name), this.schemaChangeKeys.length)) + for (n in e) + if (this.schema[n].schemaChange) { + r = !0 + break + } + if (r) + return ( + this.updateSchema && + this.updateSchema(this.buildData(this.attrValue, !0, !0)), + void (this.data = this.buildData(this.attrValue, !0, !1)) + ) + for (n in e) void 0 !== e[n] && (this.data[n] = e[n]) + }, + callUpdateHandler: function () { + var e + this.previousOldData instanceof Object && + a.objectPool.clearObject(this.previousOldData), + this.isObjectBased + ? x(this.previousOldData, this.oldData) + : (this.previousOldData = this.oldData), + (e = !a.deepEqual(this.oldData, this.data)), + (this.isPositionRotationScale || e) && + (this.oldData instanceof Object && a.objectPool.clearObject(this.oldData), + (this.oldData = E(this.oldData, this.data, this.isObjectBased)), + this.update(this.previousOldData), + this.throttledEmitComponentChanged()) + }, + handleMixinUpdate: function () { + ;(this.data = this.buildData(this.attrValue)), this.callUpdateHandler() + }, + resetProperty: function (e) { + if (this.isObjectBased) { + if (!(e in this.attrValue)) return + delete this.attrValue[e], (this.data[e] = this.schema[e].default) + } else + (this.attrValue = this.schema.default), (this.data = this.schema.default) + this.updateProperties(this.attrValue) + }, + extendSchema: function (e) { + var t + ;(t = a.extend({}, s[this.name].schema)), + a.extend(t, e), + (this.schema = u(t)), + this.el.emit('schemachanged', this.evtDetail) + }, + buildData: function (e, t, n) { + var r, + i, + o, + s, + u, + h, + d, + p = this.nextData, + f = this.schema, + m = this.el.mixinEls + if ( + ((r = e && e.constructor === Array ? e.length : void 0 !== e && null !== e), + this.isObjectBased && a.objectPool.clearObject(p), + this.isSingleProperty) + ) + i = this.isObjectBased + ? x(p, f.default) + : C(f.default) + ? a.clone(f.default) + : f.default + else + for (s in ((i = (d = !t && this.attrValue) instanceof Object ? x(p, d) : p), + f)) + (o = f[s].default), void 0 === i[s] && (i[s] = C(o) ? a.clone(o) : o) + for (h = 0; h < m.length; h++) + (u = m[h].getAttribute(this.attrName)) && (i = E(i, u, this.isObjectBased)) + if (r) { + if (this.isSingleProperty) + return S(e) + ? (x(this.parsingAttrValue, e), c(this.parsingAttrValue, f)) + : c(e, f) + i = E(i, e, this.isObjectBased) + } else if (this.isSingleProperty) return c(i, f) + return l(i, f, void 0, this.name, n) + }, + eventsAttach: function () { + var e + for (e in (this.eventsDetach(), this.events)) + this.el.addEventListener(e, this.events[e]) + }, + eventsDetach: function () { + var e + for (e in this.events) this.el.removeEventListener(e, this.events[e]) + }, + destroy: function () { + this.objectPool.recycle(this.attrValue), + this.objectPool.recycle(this.oldData), + this.objectPool.recycle(this.parsingAttrValue), + (this.attrValue = this.oldData = this.parsingAttrValue = void 0) + }, + }), + window.debug) + ) + var w = (t.exports.registrationOrderWarnings = {}) + function x(e, t) { + var n, r + for (r in t) void 0 !== t[r] && ((n = t[r]), (e[r] = C(n) ? a.clone(n) : n)) + return e + } + function E(e, t, n) { + var r + if (n && t.constructor === Object) { + for (r in t) + void 0 !== t[r] && + (t[r] && t[r].constructor === Object + ? (e[r] = a.clone(t[r])) + : (e[r] = t[r])) + return e + } + return t + } + function M(e) { + return e.tick || e.tock + } + function _(e) { + return function () { + var t = this.el.sceneEl + this.isPlaying && + (e.call(this), + (this.isPlaying = !1), + this.eventsDetach(), + M(this) && t.removeBehavior(this)) + } + } + function T(e) { + return function () { + var t = this.el.sceneEl, + n = this.el.isPlaying && !this.isPlaying + this.initialized && + n && + (e.call(this), + (this.isPlaying = !0), + this.eventsAttach(), + M(this) && t.addBehavior(this)) + } + } + function S(e) { + return e && e.constructor === Object && !(e instanceof window.HTMLElement) + } + function C(e) { + return ( + e && + (e.constructor === Object || e.constructor === Array) && + !(e instanceof window.HTMLElement) + ) + } + t.exports.registerComponent = function (e, t) { + var n, + r, + l, + c, + d = {} + if ( + (document.currentScript && + document.currentScript !== v && + i.forEach(function (t) { + t.hasLoaded || + (document.currentScript.compareDocumentPosition(t) !== + Node.DOCUMENT_POSITION_FOLLOWING && + (m( + 'The component `' + + e + + '` was registered in a <script> tag after the scene. Component <script> tags in an HTML file should be declared *before* the scene such that the component is available to entities during scene initialization.', + ), + window.debug && (w[e] = !0))) + }), + !0 === g.test(e) && + m( + 'The component name `' + + e + + '` contains uppercase characters, but HTML will ignore the capitalization of attribute names. Change the name to be lowercase: `' + + e.toLowerCase() + + '`', + ), + -1 !== e.indexOf('__')) + ) + throw new Error( + 'The component name `' + + e + + '` is not allowed. The sequence __ (double underscore) is reserved to specify an id for multiple components of the same type', + ) + if ( + (Object.keys(t).forEach(function (e) { + d[e] = { value: t[e], writable: !0 } + }), + s[e]) + ) + throw new Error( + 'The component `' + + e + + '` has been already registered. Check that you are not loading two versions of the same component or two different components of the same name.', + ) + if ( + (((n = function (e, t, n) { + b.call(this, e, t, n) + }).prototype = Object.create(b.prototype, d)), + (n.prototype.name = e), + (n.prototype.isPositionRotationScale = + 'position' === e || 'rotation' === e || 'scale' === e), + (n.prototype.constructor = n), + (n.prototype.system = o && o.systems[e]), + (n.prototype.play = T(n.prototype.play)), + (n.prototype.pause = _(n.prototype.pause)), + (l = a.extend(u(n.prototype.schema, n.prototype.name))), + !(c = h(n.prototype.schema))) + ) + for (r in ((n.prototype.schemaChangeKeys = []), l)) + l[r].schemaChange && n.prototype.schemaChangeKeys.push(r) + return ( + (y[e] = a.objectPool.createPool()), + (s[e] = { + Component: n, + dependencies: n.prototype.dependencies, + isSingleProp: c, + multiple: n.prototype.multiple, + name: e, + parse: n.prototype.parse, + parseAttrValueForCache: n.prototype.parseAttrValueForCache, + schema: l, + stringify: n.prototype.stringify, + type: n.prototype.type, + }), + n + ) + } + }, + { '../utils/': 205, './scene/scenes': 138, './schema': 140, './system': 142 }, + ], + 132: [ + function (e, t, n) { + var r = e('./schema').process, + i = (t.exports.geometries = {}), + o = (t.exports.geometryNames = []), + a = e('../lib/three'), + s = (t.exports.Geometry = function () {}) + ;(s.prototype = { + schema: {}, + init: function (e) { + return (this.geometry = new a.BufferGeometry()), this.geometry + }, + update: function (e) {}, + }), + (t.exports.registerGeometry = function (e, t) { + var n, + a = {} + if ( + (Object.keys(t).forEach(function (e) { + a[e] = { value: t[e], writable: !0 } + }), + i[e]) + ) + throw new Error('The geometry `' + e + '` has been already registered') + return ( + ((n = function () { + s.call(this) + }).prototype = Object.create(s.prototype, a)), + (n.prototype.name = e), + (n.prototype.constructor = n), + (i[e] = { Geometry: n, schema: r(n.prototype.schema) }), + o.push(e), + n + ) + }) + }, + { '../lib/three': 179, './schema': 140 }, + ], + 133: [ + function (e, t, n) { + var r = e('../utils/coordinates'), + i = e('debug'), + o = i('core:propertyTypes:warn'), + a = i('core:propertyTypes:warn'), + s = (t.exports.propertyTypes = {}), + l = /[,> .[\]:]/, + c = /\url\((.+)\)/ + function u(e, t, n, r) { + 'type' in s + ? o('Property type ' + e + ' is already registered.') + : (s[e] = { default: t, parse: n || f, stringify: r || m }) + } + function h(e) { + return Array.isArray(e) + ? e + : e && 'string' === typeof e + ? e.split(',').map(t) + : [] + function t(e) { + return e.trim() + } + } + function d(e) { + return e.join(', ') + } + function p(e) { + var t, n + return 'string' !== typeof e + ? e + : (n = e.match(c)) + ? n[1] + : '#' === e.charAt(0) + ? (t = document.getElementById(e.substring(1))) + ? 'CANVAS' === t.tagName || 'VIDEO' === t.tagName || 'IMG' === t.tagName + ? t + : t.getAttribute('src') + : void a('"' + e + '" asset not found.') + : e + } + function f(e) { + return e + } + function m(e) { + return null === e ? 'null' : e.toString() + } + function v(e) { + return 'false' !== e && !1 !== e + } + function g(e) { + return parseInt(e, 10) + } + function y(e) { + return parseFloat(e, 10) + } + function b(e) { + return e + ? 'string' !== typeof e + ? e + : '#' !== e[0] || l.test(e) + ? document.querySelector(e) + : document.getElementById(e.substring(1)) + : null + } + function A(e) { + return e + ? 'string' !== typeof e + ? e + : Array.prototype.slice.call(document.querySelectorAll(e), 0) + : null + } + function w(e) { + return e.getAttribute ? '#' + e.getAttribute('id') : m(e) + } + function x(e) { + return e instanceof Array + ? e + .map(function (e) { + return '#' + e.getAttribute('id') + }) + .join(', ') + : m(e) + } + function E(e) { + return a('`src` property type is deprecated. Use `asset` instead.'), p(e) + } + function M(e) { + return r.parse(e, this.default) + } + function _(e, t) { + return ( + ('audio' !== e || 'string' === typeof t) && + !('array' === e && !Array.isArray(t)) && + ('asset' !== e || 'string' === typeof t) && + ('boolean' !== e || 'boolean' === typeof t) && + ('color' !== e || 'string' === typeof t) && + ('int' !== e || 'number' === typeof t) && + ('number' !== e || 'number' === typeof t) && + ('map' !== e || 'string' === typeof t) && + ('model' !== e || 'string' === typeof t) && + ('selector' !== e || 'string' === typeof t || null === t) && + ('selectorAll' !== e || 'string' === typeof t || null === t) && + ('src' !== e || 'string' === typeof t) && + ('string' !== e || 'string' === typeof t) && + ('time' !== e || 'number' === typeof t) && + ('vec2' === e ? T(t, 2) : 'vec3' === e ? T(t, 3) : 'vec4' !== e || T(t, 4)) + ) + } + function T(e, t) { + if (null === e) return !0 + if ('object' !== typeof e) return !1 + if (Object.keys(e).length !== t) return !1 + var n = e.x, + r = e.y, + i = e.z, + o = e.w + return ( + 'number' === typeof n && + 'number' === typeof r && + !(t > 2 && 'number' !== typeof i) && + !(t > 3 && 'number' !== typeof o) + ) + } + u('audio', '', p), + u('array', [], h, d), + u('asset', '', p), + u('boolean', !1, v), + u('color', '#FFF', f, m), + u('int', 0, g), + u('number', 0, y), + u('map', '', p), + u('model', '', p), + u('selector', null, b, w), + u('selectorAll', null, A, x), + u('src', '', E), + u('string', '', f, m), + u('time', 0, g), + u('vec2', { x: 0, y: 0 }, M, r.stringify), + u('vec3', { x: 0, y: 0, z: 0 }, M, r.stringify), + u('vec4', { x: 0, y: 0, z: 0, w: 1 }, M, r.stringify), + (t.exports.registerPropertyType = u), + (t.exports.isValidDefaultValue = _), + (t.exports.isValidDefaultCoordinate = T) + }, + { '../utils/coordinates': 200, debug: 8 }, + ], + 134: [ + function (e, t, n) { + var r = e('./metaTags').inject, + i = e('./wakelock'), + o = e('./loadingScreen'), + a = e('../a-register-element'), + s = e('./scenes'), + l = e('../system').systems, + c = e('../../lib/three'), + u = e('../../utils/'), + h = e('../a-entity'), + d = e('../a-node'), + p = e('./postMessage'), + f = u.bind, + m = u.device.isIOS(), + v = u.device.isMobile(), + g = u.device.isWebXRAvailable, + y = a.registerElement, + b = u.debug('core:a-scene:warn') + function A(e, t, n, r) { + return e.parentElement + ? t + ? { height: e.parentElement.offsetHeight, width: e.parentElement.offsetWidth } + : w(n, r) + : { height: 0, width: 0 } + } + function w(e, t) { + var n, + r, + i = window.devicePixelRatio + return ( + (r = { height: document.body.offsetHeight, width: document.body.offsetWidth }), + !e || + t || + (-1 === e.width && -1 === e.height) || + (r.width * i < e.width && r.height * i < e.height) || + ((n = r.width / r.height), + r.width * i > e.width && + -1 !== e.width && + ((r.width = Math.round(e.width / i)), + (r.height = Math.round(e.width / n / i))), + r.height * i > e.height && + -1 !== e.height && + ((r.height = Math.round(e.height / i)), + (r.width = Math.round((e.height * n) / i)))), + r + ) + } + function x(e) { + ;( + e.requestFullscreen || + e.webkitRequestFullscreen || + e.mozRequestFullScreen || + e.msRequestFullscreen + ).apply(e, [{ navigationUI: 'hide' }]) + } + function E() { + ;(document.fullscreenElement || + document.webkitFullscreenElement || + document.mozFullScreenElement) && + (document.exitFullscreen + ? document.exitFullscreen() + : document.mozCancelFullScreen + ? document.mozCancelFullScreen() + : document.webkitExitFullscreen && document.webkitExitFullscreen()) + } + function M(e) { + var t + function n() { + document.fullscreenElement || + document.mozFullScreenElement || + document.webkitFullscreenElement || + e.exitVR(), + document.activeElement.blur(), + document.body.focus() + } + ;(t = document.createElement('canvas')).classList.add('a-canvas'), + (t.dataset.aframeCanvas = !0), + e.appendChild(t), + document.addEventListener('fullscreenchange', n), + document.addEventListener('mozfullscreenchange', n), + document.addEventListener('webkitfullscreenchange', n), + document.addEventListener('MSFullscreenChange', n), + t.addEventListener('touchmove', function (e) { + e.preventDefault() + }), + (e.canvas = t), + e.emit('render-target-loaded', { target: t }), + setTimeout(f(e.resize, e), 0) + } + m && e('../../utils/ios-orientationchange-blank-bug'), + (t.exports.AScene = y('a-scene', { + prototype: Object.create(h.prototype, { + createdCallback: { + value: function () { + ;(this.clock = new c.Clock()), + (this.isIOS = m), + (this.isMobile = v), + (this.hasWebXR = g), + (this.isAR = !1), + (this.isScene = !0), + (this.object3D = new c.Scene()) + var e = this + ;(this.object3D.onAfterRender = function (t, n, r) { + e.isPlaying && e.tock(e.time, e.delta, r) + }), + (this.resize = f(this.resize, this)), + (this.render = f(this.render, this)), + (this.systems = {}), + (this.systemNames = []), + (this.time = this.delta = 0), + (this.behaviors = { tick: [], tock: [] }), + (this.hasLoaded = !1), + (this.isPlaying = !1), + (this.originalHTML = this.innerHTML), + this.setAttribute('inspector', ''), + this.setAttribute('keyboard-shortcuts', ''), + this.setAttribute('screenshot', ''), + this.setAttribute('vr-mode-ui', ''), + this.setAttribute('device-orientation-permission-ui', '') + }, + }, + addFullScreenStyles: { + value: function () { + document.documentElement.classList.add('a-fullscreen') + }, + }, + removeFullScreenStyles: { + value: function () { + document.documentElement.classList.remove('a-fullscreen') + }, + }, + attachedCallback: { + value: function () { + var e = this, + t = this.hasAttribute('embedded') + M(this), + this.setupRenderer(), + o.setup(this, A), + this.resize(), + t || this.addFullScreenStyles(), + p(this), + r(this), + i(this), + (this.onVRPresentChangeBound = f(this.onVRPresentChange, this)), + window.addEventListener( + 'vrdisplaypresentchange', + this.onVRPresentChangeBound, + ), + (this.enterVRBound = function () { + e.enterVR() + }), + (this.exitVRBound = function () { + e.exitVR() + }), + (this.exitVRTrueBound = function () { + e.exitVR(!0) + }), + (this.pointerRestrictedBound = function () { + e.pointerRestricted() + }), + (this.pointerUnrestrictedBound = function () { + e.pointerUnrestricted() + }), + g || + (window.addEventListener('vrdisplaydeactivate', this.exitVRBound), + window.addEventListener('vrdisplaydisconnect', this.exitVRTrueBound), + window.addEventListener( + 'vrdisplaypointerrestricted', + this.pointerRestrictedBound, + ), + window.addEventListener( + 'vrdisplaypointerunrestricted', + this.pointerUnrestrictedBound, + )), + window.addEventListener('sessionend', this.resize), + this.addEventListener('cameraready', function () { + e.attachedCallbackPostCamera() + }), + this.initSystems(), + this.hasWebXR && + navigator.xr && + navigator.xr.addEventListener && + navigator.xr.addEventListener('sessiongranted', function () { + e.enterVR() + }) + }, + }, + attachedCallbackPostCamera: { + value: function () { + var e, + t = this + window.addEventListener('load', e), + window.addEventListener('resize', function () { + t.isIOS ? setTimeout(t.resize, 100) : t.resize() + }), + this.play(), + s.push(this) + }, + writable: window.debug, + }, + initSystems: { + value: function () { + var e + for (e in (this.initSystem('camera'), l)) + 'camera' !== e && this.initSystem(e) + }, + }, + initSystem: { + value: function (e) { + this.systems[e] || + ((this.systems[e] = new l[e](this)), this.systemNames.push(e)) + }, + }, + detachedCallback: { + value: function () { + var e = s.indexOf(this) + s.splice(e, 1), + window.removeEventListener( + 'vrdisplaypresentchange', + this.onVRPresentChangeBound, + ), + window.removeEventListener('vrdisplayactivate', this.enterVRBound), + window.removeEventListener('vrdisplaydeactivate', this.exitVRBound), + window.removeEventListener('vrdisplayconnect', this.enterVRBound), + window.removeEventListener('vrdisplaydisconnect', this.exitVRTrueBound), + window.removeEventListener( + 'vrdisplaypointerrestricted', + this.pointerRestrictedBound, + ), + window.removeEventListener( + 'vrdisplaypointerunrestricted', + this.pointerUnrestrictedBound, + ), + window.removeEventListener('sessionend', this.resize), + this.renderer.xr.dispose() + }, + }, + addBehavior: { + value: function (e) { + var t, + n, + r = this.behaviors + for (n in r) + e[n] && -1 === (t = this.behaviors[n]).indexOf(e) && t.push(e) + }, + }, + getPointerLockElement: { + value: function () { + return document.pointerLockElement + }, + writable: window.debug, + }, + checkHeadsetConnected: { + value: u.device.checkHeadsetConnected, + writable: window.debug, + }, + enterAR: { + value: function () { + var e + if (!this.hasWebXR) + throw ( + ((e = 'Failed to enter AR mode, WebXR not supported.'), new Error(e)) + ) + if (!u.device.checkARSupport()) + throw ( + ((e = + 'Failed to enter AR, WebXR immersive-ar mode not supported in your browser or device.'), + new Error(e)) + ) + return this.enterVR(!0) + }, + }, + enterVR: { + value: function (e) { + var t, + n, + r = this, + i = r.renderer.xr + if (this.is('vr-mode')) return Promise.resolve('Already in VR.') + if (this.checkHeadsetConnected() || this.isMobile) { + if (((i.enabled = !0), this.hasWebXR)) { + this.xrSession && + this.xrSession.removeEventListener('end', this.exitVRBound) + var o = this.sceneEl.systems.webxr.sessionReferenceSpaceType + i.setReferenceSpaceType(o) + var a = e ? 'immersive-ar' : 'immersive-vr' + return ( + (n = this.sceneEl.systems.webxr.sessionConfiguration), + new Promise(function (e, t) { + navigator.xr.requestSession(a, n).then( + function (t) { + ;(r.xrSession = t), + (i.layersEnabled = + -1 !== n.requiredFeatures.indexOf('layers')), + i.setSession(t), + t.addEventListener('end', r.exitVRBound), + c(e) + }, + function (e) { + throw new Error( + 'Failed to enter ' + + ('immersive-ar' === a ? 'AR' : 'VR') + + ' mode (`requestSession`) ' + + e, + ) + }, + ) + }) + ) + } + if ( + ((t = u.device.getVRDisplay()), + i.setDevice(t), + t.isPresenting && !window.hasNativeWebVRImplementation) + ) + return c(), Promise.resolve() + var s = this.getAttribute('renderer'), + l = { + highRefreshRate: s.highRefreshRate, + foveationLevel: s.foveationLevel, + } + return t + .requestPresent([{ source: this.canvas, attributes: l }]) + .then(c, h) + } + return c(), Promise.resolve() + function c(t) { + var n + window.hasNativeWebVRImplementation && + !window.hasNativeWebXRImplementation && + ((n = new CustomEvent('vrdisplaypresentchange', { + detail: { display: u.device.getVRDisplay() }, + })), + window.dispatchEvent(n)), + e ? r.addState('ar-mode') : r.addState('vr-mode'), + r.emit('enter-vr', { target: r }), + !g && + r.isMobile && + screen.orientation && + screen.orientation.lock && + screen.orientation.lock('landscape'), + r.addFullScreenStyles(), + r.isMobile || r.checkHeadsetConnected() || x(r.canvas), + r.renderer.setAnimationLoop(r.render), + r.resize(), + t && t() + } + function h(e) { + throw ( + (r.removeState('vr-mode'), + e && e.message + ? new Error( + 'Failed to enter VR mode (`requestPresent`): ' + e.message, + ) + : new Error('Failed to enter VR mode (`requestPresent`).')) + ) + } + }, + writable: !0, + }, + exitVR: { + value: function () { + var e, + t = this, + n = this.renderer.xr + if (!this.is('vr-mode') && !this.is('ar-mode')) + return Promise.resolve('Not in immersive mode.') + if (this.checkHeadsetConnected() || this.isMobile) { + if (((n.enabled = !1), (e = u.device.getVRDisplay()), this.hasWebXR)) + this.xrSession.removeEventListener('end', this.exitVRBound), + this.xrSession.end().then( + function () {}, + function () {}, + ), + (this.xrSession = void 0), + n.setSession(null) + else if (e.isPresenting) return e.exitPresent().then(r, i) + } else E() + return r(), Promise.resolve() + function r() { + t.removeState('vr-mode'), + t.removeState('ar-mode'), + t.isMobile && + screen.orientation && + screen.orientation.unlock && + screen.orientation.unlock(), + t.hasAttribute('embedded') && t.removeFullScreenStyles(), + t.resize(), + t.isIOS && u.forceCanvasResizeSafariMobile(t.canvas), + t.renderer.setPixelRatio(window.devicePixelRatio), + t.emit('exit-vr', { target: t }) + } + function i(e) { + throw e && e.message + ? new Error('Failed to exit VR mode (`exitPresent`): ' + e.message) + : new Error('Failed to exit VR mode (`exitPresent`).') + } + }, + writable: !0, + }, + pointerRestricted: { + value: function () { + if (this.canvas) { + var e = this.getPointerLockElement() + e && + e !== this.canvas && + document.exitPointerLock && + document.exitPointerLock(), + this.canvas.requestPointerLock && this.canvas.requestPointerLock() + } + }, + }, + pointerUnrestricted: { + value: function () { + var e = this.getPointerLockElement() + e && + e === this.canvas && + document.exitPointerLock && + document.exitPointerLock() + }, + }, + onVRPresentChange: { + value: function (e) { + var t = e.display || e.detail.display + t && t.isPresenting ? this.enterVR() : this.exitVR() + }, + }, + getAttribute: { + value: function (e) { + var t = this.systems[e] + return t ? t.data : h.prototype.getAttribute.call(this, e) + }, + }, + getComputedAttribute: { + value: function (e) { + b('`getComputedAttribute` is deprecated. Use `getAttribute` instead.'), + this.getAttribute(e) + }, + }, + getDOMAttribute: { + value: function (e) { + var t = this.systems[e] + return t ? t.data : h.prototype.getDOMAttribute.call(this, e) + }, + }, + setAttribute: { + value: function (e, t, n) { + var r = this.systems[e] + if (r) + return ( + d.prototype.setAttribute.call(this, e, t), void r.updateProperties(t) + ) + h.prototype.setAttribute.call(this, e, t, n) + }, + }, + removeBehavior: { + value: function (e) { + var t, + n, + r, + i = this.behaviors + for (n in i) + e[n] && + -1 !== (r = (t = this.behaviors[n]).indexOf(e)) && + t.splice(r, 1) + }, + }, + resize: { + value: function () { + var e, + t, + n = this.camera, + r = this.canvas, + i = this.renderer.xr.isPresenting + ;(e = this.renderer.xr.enabled && i), + !n || + !r || + (this.is('vr-mode') && (this.isMobile || e)) || + ((t = A( + r, + this.getAttribute('embedded') && !this.is('vr-mode'), + this.maxCanvasSize, + this.is('vr-mode'), + )), + (n.aspect = t.width / t.height), + n.updateProjectionMatrix(), + this.renderer.setSize(t.width, t.height, !1), + this.emit('rendererresize', null, !1)) + }, + writable: !0, + }, + setupRenderer: { + value: function () { + var e, + t, + n, + r, + i = this + ;(r = { + alpha: !0, + antialias: !v, + canvas: this.canvas, + logarithmicDepthBuffer: !1, + powerPreference: 'high-performance', + }), + (this.maxCanvasSize = { height: 1920, width: 1920 }), + this.hasAttribute('renderer') && + ((n = this.getAttribute('renderer')), + (t = u.styleParser.parse(n)).precision && + (r.precision = t.precision + 'p'), + t.antialias && + 'auto' !== t.antialias && + (r.antialias = 'true' === t.antialias), + t.logarithmicDepthBuffer && + 'auto' !== t.logarithmicDepthBuffer && + (r.logarithmicDepthBuffer = 'true' === t.logarithmicDepthBuffer), + t.alpha && (r.alpha = 'true' === t.alpha), + (this.maxCanvasSize = { + width: t.maxCanvasWidth + ? parseInt(t.maxCanvasWidth) + : this.maxCanvasSize.width, + height: t.maxCanvasHeight + ? parseInt(t.maxCanvasHeight) + : this.maxCanvasSize.height, + })), + (e = this.renderer = new c.WebGLRenderer(r)).setPixelRatio( + window.devicePixelRatio, + ), + (e.sortObjects = !1), + this.camera && e.xr.setPoseTarget(this.camera.el.object3D), + this.addEventListener('camera-set-active', function () { + e.xr.setPoseTarget(i.camera.el.object3D) + }) + }, + writable: window.debug, + }, + play: { + value: function () { + var e = this, + t = this + this.renderStarted + ? h.prototype.play.call(this) + : (this.addEventListener('loaded', function () { + var e, + n = this.renderer, + r = this.renderer.xr + h.prototype.play.call(this), + t.renderStarted || + (t.resize(), + t.renderer && + (window.performance && + window.performance.mark('render-started'), + o.remove(), + (e = u.device.getVRDisplay()) && + e.isPresenting && + (r.setDevice(e), (r.enabled = !0), t.enterVR()), + n.setAnimationLoop(this.render), + (t.renderStarted = !0), + t.emit('renderstart'))) + }), + setTimeout(function () { + h.prototype.load.call(e) + })) + }, + }, + updateComponent: { + value: function (e) { + e in l || h.prototype.updateComponent.apply(this, arguments) + }, + }, + tick: { + value: function (e, t) { + var n, + r = this.systems + for (n = 0; n < this.behaviors.tick.length; n++) + this.behaviors.tick[n].el.isPlaying && this.behaviors.tick[n].tick(e, t) + for (n = 0; n < this.systemNames.length; n++) + r[this.systemNames[n]].tick && r[this.systemNames[n]].tick(e, t) + }, + }, + tock: { + value: function (e, t, n) { + var r, + i = this.systems + for (r = 0; r < this.behaviors.tock.length; r++) + this.behaviors.tock[r].el.isPlaying && + this.behaviors.tock[r].tock(e, t, n) + for (r = 0; r < this.systemNames.length; r++) + i[this.systemNames[r]].tock && i[this.systemNames[r]].tock(e, t, n) + }, + }, + render: { + value: function (e, t) { + var n = this.renderer + ;(this.frame = t), + (this.delta = 1e3 * this.clock.getDelta()), + (this.time = 1e3 * this.clock.elapsedTime), + this.isPlaying && this.tick(this.time, this.delta) + var r = null + this.is('ar-mode') && + ((r = this.object3D.background), (this.object3D.background = null)), + n.render(this.object3D, this.camera), + r && (this.object3D.background = r) + }, + writable: !0, + }, + }), + })), + (t.exports.setupCanvas = M) + }, + { + '../../lib/three': 179, + '../../utils/': 205, + '../../utils/ios-orientationchange-blank-bug': 206, + '../a-entity': 127, + '../a-node': 129, + '../a-register-element': 130, + '../system': 142, + './loadingScreen': 135, + './metaTags': 136, + './postMessage': 137, + './scenes': 138, + './wakelock': 139, + }, + ], + 135: [ + function (e, t, n) { + var r, + i, + o, + a = e('../../utils/').styleParser, + s = 'loading-screen', + l = 'a-loader-title' + function c(e) { + var t = r.hasAttribute('embedded'), + n = o(r.canvas, t, r.maxCanvasSize, r.is('vr-mode')) + ;(e.aspect = n.width / n.height), + e.updateProjectionMatrix(), + r.renderer.setSize(n.width, n.height, !1) + } + function u() { + ;((i = document.createElement('div')).className = l), + (i.innerHTML = document.title), + (i.style.display = 'none'), + r.appendChild(i) + } + ;(t.exports.setup = function (e, t) { + o = t + var n, + l, + h, + d, + p, + f, + m, + v, + g, + y, + b = (r = e).hasAttribute(s) ? a.parse(r.getAttribute(s)) : void 0, + A = (b && b.dotsColor) || 'white', + w = (b && b.backgroundColor) || '#24CAFF' + ;(void 0 === b || 'true' === b.enabled || void 0 === b.enabled) && + ((n = new THREE.Scene()), + (l = new THREE.SphereGeometry(0.2, 36, 18, 0, 2 * Math.PI, 0, Math.PI)), + (h = new THREE.MeshBasicMaterial({ color: A })), + (d = new THREE.Mesh(l, h)), + (p = d.clone()), + (f = d.clone()), + (m = new THREE.PerspectiveCamera( + 80, + window.innerWidth / window.innerHeight, + 5e-4, + 1e4, + )), + (v = new THREE.Clock()), + (g = 0), + (y = function () { + r.renderer.render(n, m), + (g = v.getElapsedTime() % 4), + (d.visible = g >= 1), + (p.visible = g >= 2), + (f.visible = g >= 3) + }), + (n.background = new THREE.Color(w)), + n.add(m), + d.position.set(-1, 0, -15), + p.position.set(0, 0, -15), + f.position.set(1, 0, -15), + m.add(d), + m.add(p), + m.add(f), + u(), + setTimeout(function () { + r.hasLoaded || + (c(m), + (i.style.display = 'block'), + window.addEventListener('resize', function () { + c(m) + }), + r.renderer.setAnimationLoop(y)) + }, 200)) + }), + (t.exports.remove = function () { + window.removeEventListener('resize', c), i && (i.style.display = 'none') + }) + }, + { '../../utils/': 205 }, + ], + 136: [ + function (e, t, n) { + var r = e('../../constants/'), + i = e('../../utils').extend, + o = (t.exports.MOBILE_HEAD_TAGS = [ + s({ + name: 'viewport', + content: + 'width=device-width,initial-scale=1,maximum-scale=1,shrink-to-fit=no,user-scalable=no,minimal-ui,viewport-fit=cover', + }), + s({ name: 'mobile-web-app-capable', content: 'yes' }), + s({ name: 'theme-color', content: 'black' }), + ]), + a = [ + s({ name: 'apple-mobile-web-app-capable', content: 'yes' }), + s({ name: 'apple-mobile-web-app-status-bar-style', content: 'black' }), + l({ + rel: 'apple-touch-icon', + href: 'https://aframe.io/images/aframe-logo-152.png', + }), + ] + function s(e) { + return { + tagName: 'meta', + attributes: e, + exists: function () { + return document.querySelector('meta[name="' + e.name + '"]') + }, + } + } + function l(e) { + return { + tagName: 'link', + attributes: e, + exists: function () { + return document.querySelector('link[rel="' + e.rel + '"]') + }, + } + } + function c(e) { + if (e && e.tagName) { + var t = document.createElement(e.tagName) + return t.setAttribute(r.AFRAME_INJECTED, ''), i(t, e.attributes) + } + } + t.exports.inject = function (e) { + var t, + n = document.head, + r = n.querySelector('script'), + i = [] + return o.forEach(s), e.isIOS && a.forEach(s), i + function s(e) { + e && + !e.exists() && + (t = c(e)) && + (r ? r.parentNode.insertBefore(t, r) : n.appendChild(t), i.push(t)) + } + } + }, + { '../../constants/': 123, '../../utils': 205 }, + ], + 137: [ + function (e, t, n) { + var r = e('../../utils/bind'), + i = e('../../utils/').isIframed + function o(e) { + var t = this + if (e.data) + switch (e.data.type) { + case 'vr': + switch (e.data.data) { + case 'enter': + t.enterVR() + break + case 'exit': + t.exitVR() + } + } + } + t.exports = function (e) { + i() && window.addEventListener('message', r(o, e)) + } + }, + { '../../utils/': 205, '../../utils/bind': 199 }, + ], + 138: [ + function (e, t, n) { + t.exports = [] + }, + {}, + ], + 139: [ + function (e, t, n) { + var r = e('../../../vendor/wakelock/wakelock') + t.exports = function (e) { + if (e.isMobile) { + var t = (e.wakelock = new r()) + e.addEventListener('enter-vr', function () { + t.request() + }), + e.addEventListener('exit-vr', function () { + t.release() + }) + } + } + }, + { '../../../vendor/wakelock/wakelock': 220 }, + ], + 140: [ + function (e, t, n) { + var r = e('../utils/'), + i = e('./propertyTypes'), + o = r.debug, + a = i.isValidDefaultValue, + s = i.propertyTypes, + l = o('core:schema:warn') + function c(e) { + return 'type' in e ? 'string' === typeof e.type : 'default' in e + } + function u(e, t) { + var n, + r, + i = e.default, + o = e.type + return ( + e.type + ? 'bool' === e.type + ? (o = 'boolean') + : 'float' === e.type && (o = 'number') + : (o = + void 0 === i || ('boolean' !== typeof i && 'number' !== typeof i) + ? Array.isArray(i) + ? 'array' + : 'string' + : typeof i), + (r = s[o]) || l('Unknown property type for component `' + t + '`: ' + o), + (n = !!e.parse), + (e.parse = e.parse || r.parse), + (e.stringify = e.stringify || r.stringify), + (e.type = o), + 'default' in e + ? n || + a(o, i) || + l( + 'Default value `' + + i + + '` does not match type `' + + o + + '` in component `' + + t + + '`', + ) + : (e.default = r.default), + e + ) + } + function h(e, t) { + return ( + (void 0 !== e && null !== e && '' !== e) || + ((e = t.default), Array.isArray(e) && (e = e.slice())), + t.parse(e, t.default) + ) + } + function d(e, t) { + return 'object' !== typeof e + ? e + : t && null !== e + ? t.stringify(e) + : JSON.stringify(e) + } + ;(t.exports.isSingleProperty = c), + (t.exports.process = function (e, t) { + var n + if (c(e)) return u(e, t) + for (n in e) e[n] = u(e[n], t) + return e + }), + (t.exports.processPropertyDefinition = u), + (t.exports.parseProperties = (function () { + var e = [] + return function (t, n, r, i, o) { + var a, s, c, u + for (s in ((e.length = 0), r ? t : n)) (r && void 0 === t[s]) || e.push(s) + if (null === t || 'object' !== typeof t) return t + for (s in t) + void 0 === t[s] || + n[s] || + o || + l('Unknown property `' + s + '` for component/system `' + i + '`.') + for (a = 0; a < e.length; a++) { + if (((c = n[(s = e[a])]), (u = t[s]), !n[s])) return + t[s] = h(u, c) + } + return t + } + })()), + (t.exports.parseProperty = h), + (t.exports.stringifyProperties = function (e, t) { + var n, + r, + i, + o, + a = {} + for (n in e) + (r = t[n]), + 'object' === typeof (o = i = e[n]) && + ((o = d(i, r)), r || l('Unknown component property: ' + n)), + (a[n] = o) + return a + }), + (t.exports.stringifyProperty = d) + }, + { '../utils/': 205, './propertyTypes': 133 }, + ], + 141: [ + function (e, t, n) { + var r = e('./schema').process, + i = (t.exports.shaders = {}), + o = (t.exports.shaderNames = []), + a = e('../lib/three'), + s = e('../utils'), + l = { + array: 'v3', + color: 'v3', + int: 'i', + number: 'f', + map: 't', + time: 'f', + vec2: 'v2', + vec3: 'v3', + vec4: 'v4', + }, + c = (t.exports.Shader = function () {}) + ;(c.prototype = { + schema: {}, + vertexShader: + 'void main() {gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);}', + fragmentShader: 'void main() {gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0);}', + init: function (e) { + return ( + (this.attributes = this.initVariables(e, 'attribute')), + (this.uniforms = this.initVariables(e, 'uniform')), + (this.material = new (this.raw ? a.RawShaderMaterial : a.ShaderMaterial)({ + uniforms: this.uniforms, + vertexShader: this.vertexShader, + fragmentShader: this.fragmentShader, + })), + this.material + ) + }, + initVariables: function (e, t) { + var n, + r, + i = this.schema, + o = {} + for (n in i) + i[n].is === t && ((r = l[i[n].type]), (o[n] = { type: r, value: void 0 })) + return o + }, + update: function (e) { + this.updateVariables(e, 'attribute'), this.updateVariables(e, 'uniform') + }, + updateVariables: function (e, t) { + var n, + r, + i, + o = this.schema + for (n in ((i = 'uniform' === t ? this.uniforms : this.attributes), e)) + if (o[n] && o[n].is === t) + if ('map' !== o[n].type) + (i[n].value = this.parseValue(o[n].type, e[n])), (i[n].needsUpdate = !0) + else { + if (!i[n] || i[n].value === e[n]) continue + ;(r = '_texture_' + n), + this.setMapOnTextureLoad(i, n, r), + s.material.updateMapMaterialFromData(r, n, this, e) + } + }, + parseValue: function (e, t) { + var n + switch (e) { + case 'vec2': + return new a.Vector2(t.x, t.y) + case 'vec3': + return new a.Vector3(t.x, t.y, t.z) + case 'vec4': + return new a.Vector4(t.x, t.y, t.z, t.w) + case 'color': + return (n = new a.Color(t)), new a.Vector3(n.r, n.g, n.b) + case 'map': + return a.ImageUtils.loadTexture(t) + default: + return t + } + }, + setMapOnTextureLoad: function (e, t, n) { + var r = this + this.el.addEventListener('materialtextureloaded', function () { + ;(e[t].value = r.material[n]), (e[t].needsUpdate = !0) + }) + }, + }), + (t.exports.registerShader = function (e, t) { + var n, + a = {} + if ( + (Object.keys(t).forEach(function (e) { + a[e] = { value: t[e], writable: !0 } + }), + i[e]) + ) + throw new Error('The shader ' + e + ' has been already registered') + return ( + ((n = function () { + c.call(this) + }).prototype = Object.create(c.prototype, a)), + (n.prototype.name = e), + (n.prototype.constructor = n), + (i[e] = { Shader: n, schema: r(n.prototype.schema) }), + o.push(e), + n + ) + }) + }, + { '../lib/three': 179, '../utils': 205, './schema': 140 }, + ], + 142: [ + function (e, t, n) { + var r = e('./component'), + i = e('./schema'), + o = e('../utils/'), + a = i.parseProperties, + s = i.parseProperty, + l = i.process, + c = i.isSingleProperty, + u = o.styleParser, + h = (t.exports.systems = {}), + d = (t.exports.System = function (e) { + var t = r && r.components[this.name] + ;(this.el = e), + (this.sceneEl = e), + t && (t.Component.prototype.system = this), + this.buildData(), + this.init(), + this.update({}) + }) + ;(d.prototype = { + schema: {}, + init: function () {}, + update: function (e) {}, + updateProperties: function (e) { + var t = this.data + Object.keys(i).length && (this.buildData(e), this.update(t)) + }, + buildData: function (e) { + var t = this.schema + Object.keys(t).length && + ((e = + e || + window.HTMLElement.prototype.getAttribute.call(this.sceneEl, this.name)), + c(t) ? (this.data = s(e, t)) : (this.data = a(u.parse(e) || {}, t))) + }, + tick: void 0, + tock: void 0, + play: function () {}, + pause: function () {}, + }), + (t.exports.registerSystem = function (e, t) { + var n, + r, + i = {}, + a = o.findAllScenes(document) + if ( + (Object.keys(t).forEach(function (e) { + i[e] = { value: t[e], writable: !0 } + }), + h[e]) + ) + throw new Error( + 'The system `' + + e + + '` has been already registered. Check that you are not loading two versions of the same system or two different systems of the same name.', + ) + for ( + (r = function (e) { + d.call(this, e) + }).prototype = Object.create(d.prototype, i), + r.prototype.name = e, + r.prototype.constructor = r, + r.prototype.schema = o.extend(l(r.prototype.schema)), + h[e] = r, + n = 0; + n < a.length; + n++ + ) + a[n].initSystem(e) + }) + }, + { '../utils/': 205, './component': 131, './schema': 140 }, + ], + 143: [ + function (e, t, n) { + e('./pivot') + }, + { './pivot': 144 }, + ], + 144: [ + function (e, t, n) { + var r = e('../../core/component').registerComponent, + i = e('../../lib/three'), + o = new i.Vector3(), + a = new i.Vector3() + r('pivot', { + dependencies: ['position'], + schema: { type: 'vec3' }, + init: function () { + var e = this.data, + t = this.el, + n = t.object3D.parent, + r = t.object3D, + s = new i.Group() + o.copy(r.position), + a.copy(r.rotation), + n.remove(r), + s.add(r), + n.add(s), + (t.object3D = s), + r.position.set(-1 * e.x, -1 * e.y, -1 * e.z), + s.position.set(e.x + o.x, e.y + o.y, e.z + o.z), + s.rotation.copy(r.rotation), + r.rotation.set(0, 0, 0) + }, + }) + }, + { '../../core/component': 131, '../../lib/three': 179 }, + ], + 145: [ + function (e, t, n) { + var r = e('../../core/component').components, + i = e('../../core/shader').shaders, + o = e('../../utils/'), + a = {} + function s(e) { + var t = e.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase() + 'fog' === e && (t = 'material-fog'), + 'visible' === e && (t = 'material-visible'), + (a[t] = 'material.' + e) + } + Object.keys(r.material.schema).forEach(s), + Object.keys(i.standard.schema).forEach(s), + (t.exports = function () { + return { defaultComponents: { material: {} }, mappings: o.extend({}, a) } + }) + }, + { '../../core/component': 131, '../../core/shader': 141, '../../utils/': 205 }, + ], + 146: [ + function (e, t, n) { + e('./primitives/a-camera'), + e('./primitives/a-cursor'), + e('./primitives/a-curvedimage'), + e('./primitives/a-gltf-model'), + e('./primitives/a-image'), + e('./primitives/a-light'), + e('./primitives/a-link'), + e('./primitives/a-obj-model'), + e('./primitives/a-sky'), + e('./primitives/a-sound'), + e('./primitives/a-text'), + e('./primitives/a-video'), + e('./primitives/a-videosphere'), + e('./primitives/meshPrimitives') + }, + { + './primitives/a-camera': 148, + './primitives/a-cursor': 149, + './primitives/a-curvedimage': 150, + './primitives/a-gltf-model': 151, + './primitives/a-image': 152, + './primitives/a-light': 153, + './primitives/a-link': 154, + './primitives/a-obj-model': 155, + './primitives/a-sky': 156, + './primitives/a-sound': 157, + './primitives/a-text': 158, + './primitives/a-video': 159, + './primitives/a-videosphere': 160, + './primitives/meshPrimitives': 161, + }, + ], + 147: [ + function (e, t, n) { + var r = e('../../core/a-entity'), + i = e('../../core/component').components, + o = e('../../core/a-register-element').registerElement, + a = e('../../utils/'), + s = a.debug, + l = a.entity.setComponentProperty, + c = s('extras:primitives:debug'), + u = s('extras:primitives:warn'), + h = (t.exports.primitives = {}) + function d(e, t) { + var n = i[e].schema + Object.keys(n).map(function (n) { + var r = n.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase() + void 0 !== t[r] && (r = e + '-' + n), (t[r] = e + '.' + n) + }) + } + function p(e, n, r) { + ;(r = r || {}), + Object.keys(n).map(function (e) { + d(e, r) + }), + t.exports.registerPrimitive( + e, + a.extendDeep({}, null, { defaultComponents: n, mappings: r }), + ) + } + ;(t.exports.registerPrimitive = function (e, t) { + ;(e = e.toLowerCase()), + c('Registering <%s>', e), + t.defaultAttributes && + u( + "The 'defaultAttributes' object is deprecated. Use 'defaultComponents' instead.", + ) + var n = o(e, { + prototype: Object.create(r.prototype, { + defaultComponentsFromPrimitive: { + value: t.defaultComponents || t.defaultAttributes || {}, + }, + deprecated: { value: t.deprecated || null }, + deprecatedMappings: { value: t.deprecatedMappings || {} }, + mappings: { value: t.mappings || {} }, + createdCallback: { + value: function () { + t.deprecated && console.warn(t.deprecated), + this.resolveMappingCollisions() + }, + }, + resolveMappingCollisions: { + value: function () { + var e = this.mappings, + t = this + Object.keys(e).forEach(function (n) { + var r + n !== n.toLowerCase() && + u( + 'Mapping keys should be specified in lower case. The mapping key ' + + n + + ' may not be recognized', + ), + i[n] && + ((r = e[n].replace('.', '-')), + (e[r] = e[n]), + delete e[n], + console.warn( + 'The primitive ' + + t.tagName.toLowerCase() + + ' has a mapping collision. The attribute ' + + n + + ' has the same name as a registered component and has been renamed to ' + + r, + )) + }) + }, + }, + getExtraComponents: { + value: function () { + var e, + t, + n, + r, + i, + o, + s = this + for ( + t = a.clone(this.defaultComponentsFromPrimitive), + (i = this.getAttribute('mixin')) && + (i = i.trim().split(' ')).forEach(function (e) { + var n = s.sceneEl.querySelector('#' + e).componentCache + Object.keys(n).forEach(function (e) { + t[e] = l(t[e], n[e]) + }) + }), + n = 0; + n < this.attributes.length; + n++ + ) + (e = this.attributes[n]), + (r = this.mappings[e.name]) && + ((o = a.entity.getComponentPropertyPath(r)).constructor === Array + ? ((t[o[0]] = t[o[0]] || {}), (t[o[0]][o[1]] = e.value.trim())) + : (t[o] = e.value.trim())) + return t + function l(e, t) { + return c(e) + ? u(t) + : c(t) + ? u(e) + : h(e) && h(t) + ? a.extendDeep(e, t) + : u(t) + } + function c(e) { + return 'undefined' === typeof e + } + function u(e) { + return h(e) ? a.extendDeep({}, e) : e + } + function h(e) { + return null !== e && e.constructor === Object + } + }, + }, + attributeChangedCallback: { + value: function (e, t, n) { + var r = this.mappings[e] + e in this.deprecatedMappings && console.warn(this.deprecatedMappings[e]), + e && r && l(this, r, n) + }, + }, + }), + }) + return (h[e] = n), n + }), + (t.exports.definePrimitive = p) + }, + { + '../../core/a-entity': 127, + '../../core/a-register-element': 130, + '../../core/component': 131, + '../../utils/': 205, + }, + ], + 148: [ + function (e, t, n) { + ;(0, e('../primitives').registerPrimitive)('a-camera', { + defaultComponents: { + camera: {}, + 'look-controls': {}, + 'wasd-controls': {}, + position: { x: 0, y: 1.6, z: 0 }, + }, + mappings: { + active: 'camera.active', + far: 'camera.far', + fov: 'camera.fov', + 'look-controls-enabled': 'look-controls.enabled', + near: 'camera.near', + 'pointer-lock-enabled': 'look-controls.pointerLockEnabled', + 'wasd-controls-enabled': 'wasd-controls.enabled', + 'reverse-mouse-drag': 'look-controls.reverseMouseDrag', + zoom: 'camera.zoom', + }, + }) + }, + { '../primitives': 147 }, + ], + 149: [ + function (e, t, n) { + var r = e('../getMeshMixin') + ;(0, e('../primitives').registerPrimitive)( + 'a-cursor', + e('../../../utils/').extendDeep({}, r(), { + defaultComponents: { + cursor: {}, + geometry: { + primitive: 'ring', + radiusOuter: 0.016, + radiusInner: 0.01, + segmentsTheta: 32, + }, + material: { color: '#000', shader: 'flat', opacity: 0.8 }, + position: { x: 0, y: 0, z: -1 }, + }, + mappings: { + far: 'raycaster.far', + fuse: 'cursor.fuse', + 'fuse-timeout': 'cursor.fuseTimeout', + interval: 'raycaster.interval', + objects: 'raycaster.objects', + }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 150: [ + function (e, t, n) { + var r = e('../getMeshMixin') + ;(0, e('../primitives').registerPrimitive)( + 'a-curvedimage', + e('../../../utils/').extendDeep({}, r(), { + defaultComponents: { + geometry: { + height: 1, + primitive: 'cylinder', + radius: 2, + segmentsRadial: 48, + thetaLength: 270, + openEnded: !0, + thetaStart: 0, + }, + material: { + color: '#FFF', + shader: 'flat', + side: 'double', + transparent: !0, + repeat: '-1 1', + }, + }, + mappings: { + height: 'geometry.height', + 'open-ended': 'geometry.openEnded', + radius: 'geometry.radius', + segments: 'geometry.segmentsRadial', + start: 'geometry.thetaStart', + 'theta-length': 'geometry.thetaLength', + 'theta-start': 'geometry.thetaStart', + width: 'geometry.thetaLength', + }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 151: [ + function (e, t, n) { + ;(0, e('../primitives').registerPrimitive)('a-gltf-model', { + mappings: { src: 'gltf-model' }, + }) + }, + { '../primitives': 147 }, + ], + 152: [ + function (e, t, n) { + var r = e('../getMeshMixin') + ;(0, e('../primitives').registerPrimitive)( + 'a-image', + e('../../../utils/').extendDeep({}, r(), { + defaultComponents: { + geometry: { primitive: 'plane' }, + material: { color: '#FFF', shader: 'flat', side: 'double', transparent: !0 }, + }, + mappings: { height: 'geometry.height', width: 'geometry.width' }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 153: [ + function (e, t, n) { + ;(0, e('../primitives').registerPrimitive)('a-light', { + defaultComponents: { light: {} }, + mappings: { + angle: 'light.angle', + color: 'light.color', + 'ground-color': 'light.groundColor', + decay: 'light.decay', + distance: 'light.distance', + intensity: 'light.intensity', + penumbra: 'light.penumbra', + type: 'light.type', + target: 'light.target', + }, + }) + }, + { '../primitives': 147 }, + ], + 154: [ + function (e, t, n) { + ;(0, e('../primitives').registerPrimitive)('a-link', { + defaultComponents: { link: { visualAspectEnabled: !0 } }, + mappings: { href: 'link.href', image: 'link.image', title: 'link.title' }, + }) + }, + { '../primitives': 147 }, + ], + 155: [ + function (e, t, n) { + var r = e('../getMeshMixin')() + ;(0, e('../primitives').registerPrimitive)( + 'a-obj-model', + e('../../../utils/').extendDeep({}, r, { + defaultComponents: { 'obj-model': {} }, + mappings: { src: 'obj-model.obj', mtl: 'obj-model.mtl' }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 156: [ + function (e, t, n) { + var r = e('../getMeshMixin'), + i = e('../primitives').registerPrimitive, + o = e('../../../utils/'), + a = e('./meshPrimitives') + i( + 'a-sky', + o.extendDeep({}, r(), { + defaultComponents: { + geometry: { + primitive: 'sphere', + radius: 500, + segmentsWidth: 64, + segmentsHeight: 32, + }, + material: { color: '#FFF', side: 'back', shader: 'flat', npot: !0 }, + scale: '-1 1 1', + }, + mappings: o.extendDeep({}, a['a-sphere'].prototype.mappings), + }), + ) + }, + { + '../../../utils/': 205, + '../getMeshMixin': 145, + '../primitives': 147, + './meshPrimitives': 161, + }, + ], + 157: [ + function (e, t, n) { + ;(0, e('../primitives').registerPrimitive)('a-sound', { + defaultComponents: { sound: {} }, + mappings: { + src: 'sound.src', + on: 'sound.on', + autoplay: 'sound.autoplay', + loop: 'sound.loop', + volume: 'sound.volume', + }, + }) + }, + { '../primitives': 147 }, + ], + 158: [ + function (e, t, n) { + ;(0, e('../primitives').definePrimitive)('a-text', { + text: { anchor: 'align', width: 5 }, + }) + }, + { '../primitives': 147 }, + ], + 159: [ + function (e, t, n) { + var r = e('../getMeshMixin') + ;(0, e('../primitives').registerPrimitive)( + 'a-video', + e('../../../utils/').extendDeep({}, r(), { + defaultComponents: { + geometry: { primitive: 'plane' }, + material: { color: '#FFF', shader: 'flat', side: 'double', transparent: !0 }, + }, + mappings: { height: 'geometry.height', width: 'geometry.width' }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 160: [ + function (e, t, n) { + var r = e('../getMeshMixin') + ;(0, e('../primitives').registerPrimitive)( + 'a-videosphere', + e('../../../utils/').extendDeep({}, r(), { + defaultComponents: { + geometry: { + primitive: 'sphere', + radius: 500, + segmentsWidth: 64, + segmentsHeight: 32, + }, + material: { color: '#FFF', shader: 'flat', side: 'back', npot: !0 }, + scale: '-1 1 1', + }, + mappings: { + radius: 'geometry.radius', + 'segments-height': 'geometry.segmentsHeight', + 'segments-width': 'geometry.segmentsWidth', + }, + }), + ) + }, + { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 }, + ], + 161: [ + function (e, t, n) { + var r = e('../getMeshMixin'), + i = e('../../../core/geometry').geometries, + o = e('../../../core/geometry').geometryNames, + a = e('../primitives').registerPrimitive, + s = e('../../../utils/'), + l = (t.exports = {}) + function c(e) { + return e.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase() + } + o.forEach(function (e) { + var t = i[e], + n = c(e), + o = {} + Object.keys(t.schema).forEach(function (e) { + o[c(e)] = 'geometry.' + e + }) + var u = 'a-' + n, + h = a( + u, + s.extendDeep({}, r(), { + defaultComponents: { geometry: { primitive: e } }, + mappings: o, + }), + ) + l[u] = h + }) + }, + { + '../../../core/geometry': 132, + '../../../utils/': 205, + '../getMeshMixin': 145, + '../primitives': 147, + }, + ], + 162: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('box', { + schema: { + depth: { default: 1, min: 0 }, + height: { default: 1, min: 0 }, + width: { default: 1, min: 0 }, + segmentsHeight: { default: 1, min: 1, max: 20, type: 'int' }, + segmentsWidth: { default: 1, min: 1, max: 20, type: 'int' }, + segmentsDepth: { default: 1, min: 1, max: 20, type: 'int' }, + }, + init: function (e) { + this.geometry = new i.BoxGeometry( + e.width, + e.height, + e.depth, + e.segmentsWidth, + e.segmentsHeight, + e.segmentsDepth, + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 163: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('circle', { + schema: { + radius: { default: 1, min: 0 }, + segments: { default: 32, min: 3, type: 'int' }, + thetaLength: { default: 360, min: 0 }, + thetaStart: { default: 0 }, + }, + init: function (e) { + this.geometry = new i.CircleGeometry( + e.radius, + e.segments, + o(e.thetaStart), + o(e.thetaLength), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 164: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('cone', { + schema: { + height: { default: 1, min: 0 }, + openEnded: { default: !1 }, + radiusBottom: { default: 1, min: 0 }, + radiusTop: { default: 0.01, min: 0 }, + segmentsHeight: { default: 18, min: 1, type: 'int' }, + segmentsRadial: { default: 36, min: 3, type: 'int' }, + thetaLength: { default: 360, min: 0 }, + thetaStart: { default: 0 }, + }, + init: function (e) { + this.geometry = new i.CylinderGeometry( + e.radiusTop, + e.radiusBottom, + e.height, + e.segmentsRadial, + e.segmentsHeight, + e.openEnded, + o(e.thetaStart), + o(e.thetaLength), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 165: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('cylinder', { + schema: { + height: { default: 1, min: 0 }, + openEnded: { default: !1 }, + radius: { default: 1, min: 0 }, + segmentsHeight: { default: 18, min: 1, type: 'int' }, + segmentsRadial: { default: 36, min: 3, type: 'int' }, + thetaLength: { default: 360, min: 0 }, + thetaStart: { default: 0 }, + }, + init: function (e) { + this.geometry = new i.CylinderGeometry( + e.radius, + e.radius, + e.height, + e.segmentsRadial, + e.segmentsHeight, + e.openEnded, + o(e.thetaStart), + o(e.thetaLength), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 166: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('dodecahedron', { + schema: { + detail: { default: 0, min: 0, max: 5, type: 'int' }, + radius: { default: 1, min: 0 }, + }, + init: function (e) { + this.geometry = new i.DodecahedronGeometry(e.radius, e.detail) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 167: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('icosahedron', { + schema: { + detail: { default: 0, min: 0, max: 5, type: 'int' }, + radius: { default: 1, min: 0 }, + }, + init: function (e) { + this.geometry = new i.IcosahedronGeometry(e.radius, e.detail) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 168: [ + function (e, t, n) { + e('./box.js'), + e('./circle.js'), + e('./cone.js'), + e('./cylinder.js'), + e('./dodecahedron.js'), + e('./icosahedron.js'), + e('./octahedron.js'), + e('./plane.js'), + e('./ring.js'), + e('./sphere.js'), + e('./tetrahedron.js'), + e('./torus.js'), + e('./torusKnot.js'), + e('./triangle.js') + }, + { + './box.js': 162, + './circle.js': 163, + './cone.js': 164, + './cylinder.js': 165, + './dodecahedron.js': 166, + './icosahedron.js': 167, + './octahedron.js': 169, + './plane.js': 170, + './ring.js': 171, + './sphere.js': 172, + './tetrahedron.js': 173, + './torus.js': 174, + './torusKnot.js': 175, + './triangle.js': 176, + }, + ], + 169: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('octahedron', { + schema: { + detail: { default: 0, min: 0, max: 5, type: 'int' }, + radius: { default: 1, min: 0 }, + }, + init: function (e) { + this.geometry = new i.OctahedronGeometry(e.radius, e.detail) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 170: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('plane', { + schema: { + height: { default: 1, min: 0 }, + width: { default: 1, min: 0 }, + segmentsHeight: { default: 1, min: 1, max: 20, type: 'int' }, + segmentsWidth: { default: 1, min: 1, max: 20, type: 'int' }, + }, + init: function (e) { + this.geometry = new i.PlaneGeometry( + e.width, + e.height, + e.segmentsWidth, + e.segmentsHeight, + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 171: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('ring', { + schema: { + radiusInner: { default: 0.8, min: 0 }, + radiusOuter: { default: 1.2, min: 0 }, + segmentsPhi: { default: 10, min: 1, type: 'int' }, + segmentsTheta: { default: 32, min: 3, type: 'int' }, + thetaLength: { default: 360, min: 0 }, + thetaStart: { default: 0 }, + }, + init: function (e) { + this.geometry = new i.RingGeometry( + e.radiusInner, + e.radiusOuter, + e.segmentsTheta, + e.segmentsPhi, + o(e.thetaStart), + o(e.thetaLength), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 172: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('sphere', { + schema: { + radius: { default: 1, min: 0 }, + phiLength: { default: 360 }, + phiStart: { default: 0, min: 0 }, + thetaLength: { default: 180, min: 0 }, + thetaStart: { default: 0 }, + segmentsHeight: { default: 18, min: 2, type: 'int' }, + segmentsWidth: { default: 36, min: 3, type: 'int' }, + }, + init: function (e) { + this.geometry = new i.SphereGeometry( + e.radius, + e.segmentsWidth, + e.segmentsHeight, + o(e.phiStart), + o(e.phiLength), + o(e.thetaStart), + o(e.thetaLength), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 173: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('tetrahedron', { + schema: { + detail: { default: 0, min: 0, max: 5, type: 'int' }, + radius: { default: 1, min: 0 }, + }, + init: function (e) { + this.geometry = new i.TetrahedronGeometry(e.radius, e.detail) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 174: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = i.Math.degToRad + r('torus', { + schema: { + arc: { default: 360 }, + radius: { default: 1, min: 0 }, + radiusTubular: { default: 0.2, min: 0 }, + segmentsRadial: { default: 36, min: 2, type: 'int' }, + segmentsTubular: { default: 32, min: 3, type: 'int' }, + }, + init: function (e) { + this.geometry = new i.TorusGeometry( + e.radius, + 2 * e.radiusTubular, + e.segmentsRadial, + e.segmentsTubular, + o(e.arc), + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 175: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three') + r('torusKnot', { + schema: { + p: { default: 2, min: 1 }, + q: { default: 3, min: 1 }, + radius: { default: 1, min: 0 }, + radiusTubular: { default: 0.2, min: 0 }, + segmentsRadial: { default: 8, min: 3, type: 'int' }, + segmentsTubular: { default: 100, min: 3, type: 'int' }, + }, + init: function (e) { + this.geometry = new i.TorusKnotGeometry( + e.radius, + 2 * e.radiusTubular, + e.segmentsTubular, + e.segmentsRadial, + e.p, + e.q, + ) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 176: [ + function (e, t, n) { + var r = e('../core/geometry').registerGeometry, + i = e('../lib/three'), + o = new i.Quaternion(), + a = new i.Vector3(0, 0, 1), + s = new i.Vector2(), + l = new i.Vector2(), + c = new i.Vector2() + r('triangle', { + schema: { + vertexA: { type: 'vec3', default: { x: 0, y: 0.5, z: 0 } }, + vertexB: { type: 'vec3', default: { x: -0.5, y: -0.5, z: 0 } }, + vertexC: { type: 'vec3', default: { x: 0.5, y: -0.5, z: 0 } }, + }, + init: function (e) { + var t, n, r, u, h, d, p, f, m + ;(r = new i.Triangle()).a.set(e.vertexA.x, e.vertexA.y, e.vertexA.z), + r.b.set(e.vertexB.x, e.vertexB.y, e.vertexB.z), + r.c.set(e.vertexC.x, e.vertexC.y, e.vertexC.z), + (n = r.getNormal(new i.Vector3())), + o.setFromUnitVectors(n, a), + (u = r.a.clone().applyQuaternion(o)), + (h = r.b.clone().applyQuaternion(o)), + (d = r.c.clone().applyQuaternion(o)), + s.set(Math.min(u.x, h.x, d.x), Math.min(u.y, h.y, d.y)), + l.set(Math.max(u.x, h.x, d.x), Math.max(u.y, h.y, d.y)), + c.set(0, 0).subVectors(l, s), + (u = new i.Vector2().subVectors(u, s).divide(c)), + (h = new i.Vector2().subVectors(h, s).divide(c)), + (d = new i.Vector2().subVectors(d, s).divide(c)), + (t = this.geometry = new i.BufferGeometry()), + (p = [r.a.x, r.a.y, r.a.z, r.b.x, r.b.y, r.b.z, r.c.x, r.c.y, r.c.z]), + (f = [n.x, n.y, n.z, n.x, n.y, n.z, n.x, n.y, n.z]), + (m = [u.x, u.y, h.x, h.y, d.x, d.y]), + t.setAttribute('position', new i.Float32BufferAttribute(p, 3)), + t.setAttribute('normal', new i.Float32BufferAttribute(f, 3)), + t.setAttribute('uv', new i.Float32BufferAttribute(m, 2)) + }, + }) + }, + { '../core/geometry': 132, '../lib/three': 179 }, + ], + 177: [ + function (e, t, n) { + if ( + ((window.Promise = window.Promise || e('promise-polyfill')), + (window.hasNativeWebVRImplementation = + !!window.navigator.getVRDisplays || !!window.navigator.getVRDevices), + (window.hasNativeWebXRImplementation = void 0 !== navigator.xr), + !window.hasNativeWebXRImplementation && !window.hasNativeWebVRImplementation) + ) { + var r = e('./utils/isIOSOlderThan10')(window.navigator.userAgent) + ? 1 / window.devicePixelRatio + : 1, + i = e('webvr-polyfill'), + o = { + BUFFER_SCALE: r, + CARDBOARD_UI_DISABLED: !0, + ROTATE_INSTRUCTIONS_DISABLED: !0, + MOBILE_WAKE_LOCK: !!window.cordova, + } + window.webvrpolyfill = new i(o) + } + var a = e('./utils/'), + s = a.debug + a.isIE11 && (e('custom-event-polyfill'), e('../vendor/starts-with-polyfill')) + var l = s('A-Frame:error'), + c = s('A-Frame:warn') + window.document.currentScript && + window.document.currentScript.parentNode !== window.document.head && + !window.debug && + c( + 'Put the A-Frame <script> tag in the <head> of the HTML *before* the scene to ensure everything for A-Frame is properly registered before they are used from HTML.', + ), + window.cordova || + 'file:' !== window.location.protocol || + l( + 'This HTML file is currently being served via the file:// protocol. Assets, textures, and models WILL NOT WORK due to cross-origin policy! Please use a local or hosted server: https://aframe.io/docs/0.5.0/introduction/getting-started.html#using-a-local-server.', + ), + e('present'), + a.device.isBrowserEnvironment && + (e('./style/aframe.css'), e('./style/rStats.css')) + var u = e('./core/scene/a-scene').AScene, + h = e('./core/component').components, + d = e('./core/component').registerComponent, + p = e('./core/geometry').registerGeometry, + f = e('./extras/primitives/primitives').registerPrimitive, + m = e('./core/shader').registerShader, + v = e('./core/system').registerSystem, + g = e('./core/shader').shaders, + y = e('./core/system').systems, + b = (window.THREE = e('./lib/three')), + A = e('../package') + e('./components/index'), + e('./geometries/index'), + e('./shaders/index'), + e('./systems/index') + var w = e('./core/a-node'), + x = e('./core/a-entity') + e('./core/a-assets'), + e('./core/a-cubemap'), + e('./core/a-mixin'), + e('./extras/components/'), + e('./extras/primitives/'), + console.log('A-Frame Version: 1.2.0 (Date 2021-02-05, Commit #b220fa00)'), + console.log( + 'THREE Version (https://github.com/supermedium/three.js):', + A.dependencies['super-three'], + ), + console.log('WebVR Polyfill Version:', A.dependencies['webvr-polyfill']), + (t.exports = window.AFRAME = + { + AComponent: e('./core/component').Component, + AEntity: x, + ANode: w, + ANIME: e('super-animejs'), + AScene: u, + components: h, + coreComponents: Object.keys(h), + geometries: e('./core/geometry').geometries, + registerComponent: d, + registerElement: e('./core/a-register-element').registerElement, + registerGeometry: p, + registerPrimitive: f, + registerShader: m, + registerSystem: v, + primitives: { + getMeshMixin: e('./extras/primitives/getMeshMixin'), + primitives: e('./extras/primitives/primitives').primitives, + }, + scenes: e('./core/scene/scenes'), + schema: e('./core/schema'), + shaders: g, + systems: y, + THREE: b, + utils: a, + version: A.version, + }) + }, + { + '../package': 73, + '../vendor/starts-with-polyfill': 218, + './components/index': 84, + './core/a-assets': 125, + './core/a-cubemap': 126, + './core/a-entity': 127, + './core/a-mixin': 128, + './core/a-node': 129, + './core/a-register-element': 130, + './core/component': 131, + './core/geometry': 132, + './core/scene/a-scene': 134, + './core/scene/scenes': 138, + './core/schema': 140, + './core/shader': 141, + './core/system': 142, + './extras/components/': 143, + './extras/primitives/': 146, + './extras/primitives/getMeshMixin': 145, + './extras/primitives/primitives': 147, + './geometries/index': 168, + './lib/three': 179, + './shaders/index': 181, + './style/aframe.css': 186, + './style/rStats.css': 187, + './systems/index': 191, + './utils/': 205, + './utils/isIOSOlderThan10': 208, + 'custom-event-polyfill': 7, + present: 48, + 'promise-polyfill': 50, + 'super-animejs': 56, + 'webvr-polyfill': 68, + }, + ], + 178: [ + function (e, t, n) { + ;(window.aframeStats = function (e) { + var t = null, + n = e + function r() { + t('te').set(i()), + window.performance.getEntriesByName && + t('lt').set( + window.performance + .getEntriesByName('render-started')[0] + .startTime.toFixed(0), + ) + } + function i() { + var e = n.querySelectorAll('*') + return ( + Array.prototype.slice.call(e).filter(function (e) { + return e.isEntity + }), + e.length + ) + } + function o() {} + function a() {} + function s(e) { + t = e + } + return { + update: r, + start: o, + end: a, + attach: s, + values: { te: { caption: 'Entities' }, lt: { caption: 'Load Time' } }, + groups: [{ caption: 'A-Frame', values: ['te', 'lt'] }], + fractions: [], + } + }), + 'object' === typeof t && (t.exports = { aframeStats: window.aframeStats }) + }, + {}, + ], + 179: [ + function (e, t, n) { + ;(function (n) { + var r = (n.THREE = e('super-three')) + r.TextureLoader && (r.TextureLoader.prototype.crossOrigin = 'anonymous'), + r.ImageLoader && (r.ImageLoader.prototype.crossOrigin = 'anonymous'), + r.Cache && (r.Cache.enabled = !0), + e('../../vendor/DeviceOrientationControls'), + e('super-three/examples/js/loaders/DRACOLoader'), + e('super-three/examples/js/loaders/GLTFLoader'), + e('super-three/examples/js/loaders/OBJLoader'), + e('super-three/examples/js/loaders/MTLLoader'), + e('super-three/examples/js/utils/BufferGeometryUtils'), + (r.DRACOLoader.prototype.crossOrigin = 'anonymous'), + (r.GLTFLoader.prototype.crossOrigin = 'anonymous'), + (r.MTLLoader.prototype.crossOrigin = 'anonymous'), + (r.OBJLoader.prototype.crossOrigin = 'anonymous'), + (t.exports = r) + }.call( + this, + 'undefined' !== typeof r.g + ? r.g + : 'undefined' !== typeof self + ? self + : 'undefined' !== typeof window + ? window + : {}, + )) + }, + { + '../../vendor/DeviceOrientationControls': 215, + 'super-three': 57, + 'super-three/examples/js/loaders/DRACOLoader': 58, + 'super-three/examples/js/loaders/GLTFLoader': 59, + 'super-three/examples/js/loaders/MTLLoader': 60, + 'super-three/examples/js/loaders/OBJLoader': 61, + 'super-three/examples/js/utils/BufferGeometryUtils': 62, + }, + ], + 180: [ + function (e, t, n) { + var r = e('../core/shader').registerShader, + i = e('../lib/three'), + o = e('../utils/') + function a(e, t) { + return ( + t.color.set(e.color), + (t.fog = e.fog), + (t.wireframe = e.wireframe), + (t.wireframeLinewidth = e.wireframeLinewidth), + t + ) + } + t.exports.Shader = r('flat', { + schema: { + color: { type: 'color' }, + fog: { default: !0 }, + height: { default: 256 }, + offset: { type: 'vec2', default: { x: 0, y: 0 } }, + repeat: { type: 'vec2', default: { x: 1, y: 1 } }, + src: { type: 'map' }, + width: { default: 512 }, + wireframe: { default: !1 }, + wireframeLinewidth: { default: 2 }, + }, + init: function (e) { + ;(this.rendererSystem = this.el.sceneEl.systems.renderer), + (this.materialData = { color: new i.Color() }), + (this.textureSrc = null), + a(e, this.materialData), + this.rendererSystem.applyColorCorrection(this.materialData.color), + (this.material = new i.MeshBasicMaterial(this.materialData)), + o.material.updateMap(this, e) + }, + update: function (e) { + this.updateMaterial(e), o.material.updateMap(this, e) + }, + updateMaterial: function (e) { + var t + for (t in (a(e, this.materialData), + this.rendererSystem.applyColorCorrection(this.materialData.color), + this.materialData)) + this.material[t] = this.materialData[t] + }, + }) + }, + { '../core/shader': 141, '../lib/three': 179, '../utils/': 205 }, + ], + 181: [ + function (e, t, n) { + e('./flat'), e('./standard'), e('./sdf'), e('./msdf'), e('./ios10hls') + }, + { './flat': 180, './ios10hls': 182, './msdf': 183, './sdf': 184, './standard': 185 }, + ], + 182: [ + function (e, t, n) { + var r = e('../core/shader').registerShader + t.exports.Shader = r('ios10hls', { + schema: { + src: { type: 'map', is: 'uniform' }, + opacity: { type: 'number', is: 'uniform', default: 1 }, + }, + vertexShader: [ + 'varying vec2 vUV;', + 'void main(void) {', + ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', + ' vUV = uv;', + '}', + ].join('\n'), + fragmentShader: [ + 'uniform sampler2D src;', + 'uniform float opacity;', + 'varying vec2 vUV;', + 'void main() {', + ' vec2 offset = vec2(0, 0);', + ' vec2 repeat = vec2(1, 1);', + ' vec4 color = texture2D(src, vec2(vUV.x / repeat.x + offset.x, (1.0 - vUV.y) / repeat.y + offset.y)).bgra;', + ' gl_FragColor = vec4(color.rgb, opacity);', + '}', + ].join('\n'), + }) + }, + { '../core/shader': 141 }, + ], + 183: [ + function (e, t, n) { + var r = e('../core/shader').registerShader, + i = !!document.createElement('canvas').getContext('webgl2'), + o = [ + 'attribute vec2 uv;', + 'attribute vec3 position;', + 'uniform mat4 projectionMatrix;', + 'uniform mat4 modelViewMatrix;', + 'varying vec2 vUV;', + 'void main(void) {', + ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', + ' vUV = uv;', + '}', + ].join('\n'), + a = [ + '#version 300 es', + 'in vec2 uv;', + 'in vec3 position;', + 'uniform mat4 projectionMatrix;', + 'uniform mat4 modelViewMatrix;', + 'out vec2 vUV;', + 'void main(void) {', + ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', + ' vUV = uv;', + '}', + ].join('\n'), + s = i ? a : o, + l = [ + '#ifdef GL_OES_standard_derivatives', + '#extension GL_OES_standard_derivatives: enable', + '#endif', + 'precision highp float;', + 'uniform bool negate;', + 'uniform float alphaTest;', + 'uniform float opacity;', + 'uniform sampler2D map;', + 'uniform vec3 color;', + 'varying vec2 vUV;', + 'float median(float r, float g, float b) {', + ' return max(min(r, g), min(max(r, g), b));', + '}', + '#define BIG_ENOUGH 0.001', + '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)', + 'void main() {', + ' vec3 sampleColor = texture2D(map, vUV).rgb;', + ' if (negate) { sampleColor = 1.0 - sampleColor; }', + ' float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;', + ' float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);', + ' float dscale = 0.353505;', + ' vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));', + ' float isBigEnough = max(abs(duv.x), abs(duv.y));', + ' // Do modified alpha test.', + ' if (isBigEnough > BIG_ENOUGH) {', + ' float ratio = BIG_ENOUGH / isBigEnough;', + ' alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);', + ' }', + ' // Do modified alpha test.', + ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }', + ' gl_FragColor = vec4(color.xyz, alpha * opacity);', + '}', + ].join('\n'), + c = [ + '#version 300 es', + 'precision highp float;', + 'uniform bool negate;', + 'uniform float alphaTest;', + 'uniform float opacity;', + 'uniform sampler2D map;', + 'uniform vec3 color;', + 'in vec2 vUV;', + 'out vec4 fragColor;', + 'float median(float r, float g, float b) {', + ' return max(min(r, g), min(max(r, g), b));', + '}', + '#define BIG_ENOUGH 0.001', + '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)', + 'void main() {', + ' vec3 sampleColor = texture(map, vUV).rgb;', + ' if (negate) { sampleColor = 1.0 - sampleColor; }', + ' float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;', + ' float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);', + ' float dscale = 0.353505;', + ' vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));', + ' float isBigEnough = max(abs(duv.x), abs(duv.y));', + ' // Do modified alpha test.', + ' if (isBigEnough > BIG_ENOUGH) {', + ' float ratio = BIG_ENOUGH / isBigEnough;', + ' alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);', + ' }', + ' // Do modified alpha test.', + ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }', + ' fragColor = vec4(color.xyz, alpha * opacity);', + '}', + ].join('\n'), + u = i ? c : l + t.exports.Shader = r('msdf', { + schema: { + alphaTest: { type: 'number', is: 'uniform', default: 0.5 }, + color: { type: 'color', is: 'uniform', default: 'white' }, + map: { type: 'map', is: 'uniform' }, + negate: { type: 'boolean', is: 'uniform', default: !0 }, + opacity: { type: 'number', is: 'uniform', default: 1 }, + }, + raw: !0, + vertexShader: s, + fragmentShader: u, + }) + }, + { '../core/shader': 141 }, + ], + 184: [ + function (e, t, n) { + var r = e('../core/shader').registerShader + t.exports.Shader = r('sdf', { + schema: { + alphaTest: { type: 'number', is: 'uniform', default: 0.5 }, + color: { type: 'color', is: 'uniform', default: 'white' }, + map: { type: 'map', is: 'uniform' }, + opacity: { type: 'number', is: 'uniform', default: 1 }, + }, + raw: !0, + vertexShader: [ + '#version 300 es', + 'in vec2 uv;', + 'in vec3 position;', + 'uniform mat4 projectionMatrix;', + 'uniform mat4 modelViewMatrix;', + 'out vec2 vUV;', + 'void main(void) {', + ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', + ' vUV = uv;', + '}', + ].join('\n'), + fragmentShader: [ + '#version 300 es', + 'precision highp float;', + 'uniform float alphaTest;', + 'uniform float opacity;', + 'uniform sampler2D map;', + 'uniform vec3 color;', + 'in vec2 vUV;', + 'out vec4 fragColor;', + '#ifdef GL_OES_standard_derivatives', + ' float contour(float width, float value) {', + ' return smoothstep(0.5 - value, 0.5 + value, width);', + ' }', + '#else', + ' float aastep(float value, float afwidth) {', + ' return smoothstep(0.5 - afwidth, 0.5 + afwidth, value);', + ' }', + '#endif', + '#define BIG_ENOUGH 0.001', + '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)', + '#define ALL_SMOOTH 0.4', + '#define ALL_ROUGH 0.02', + '#define DISCARD_ALPHA (alphaTest / (2.2 - 1.2 * ratio))', + 'void main() {', + ' #ifdef GL_OES_standard_derivatives', + ' vec2 uv = vUV;', + ' vec4 texColor = texture(map, uv);', + ' float dist = texColor.a;', + ' float width = fwidth(dist);', + ' float alpha = contour(dist, width);', + ' float dscale = 0.353505;', + ' vec2 duv = dscale * (dFdx(uv) + dFdy(uv));', + ' float isBigEnough = max(abs(duv.x), abs(duv.y));', + ' if (isBigEnough > BIG_ENOUGH) {', + ' float ratio = BIG_ENOUGH / isBigEnough;', + ' alpha = ratio * alpha + (1.0 - ratio) * dist;', + ' }', + ' if (isBigEnough <= BIG_ENOUGH) {', + ' vec4 box = vec4 (uv - duv, uv + duv);', + ' alpha = (alpha + 0.5 * (', + ' contour(texture(map, box.xy).a, width)', + ' + contour(texture(map, box.zw).a, width)', + ' + contour(texture(map, box.xw).a, width)', + ' + contour(texture(map, box.zy).a, width)', + ' )) / 3.0;', + ' }', + ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }', + ' #else', + ' vec4 texColor = texture(map, vUV);', + ' float value = texColor.a;', + ' float afwidth = (1.0 / 32.0) * (1.4142135623730951 / (2.0 * gl_FragCoord.w));', + ' float alpha = aastep(value, afwidth);', + ' float ratio = (gl_FragCoord.w >= ALL_SMOOTH) ? 1.0 : (gl_FragCoord.w < ALL_ROUGH) ? 0.0 : (gl_FragCoord.w - ALL_ROUGH) / (ALL_SMOOTH - ALL_ROUGH);', + ' if (alpha < alphaTest) { if (ratio >= 1.0) { discard; return; } alpha = 0.0; }', + ' alpha = alpha * ratio + (1.0 - ratio) * value;', + ' if (ratio < 1.0 && alpha <= DISCARD_ALPHA) { discard; return; }', + ' #endif', + ' fragColor = vec4(color, opacity * alpha);', + '}', + ].join('\n'), + }) + }, + { '../core/shader': 141 }, + ], + 185: [ + function (e, t, n) { + var r = e('../core/shader').registerShader, + i = e('../lib/three'), + o = e('../utils/'), + a = new i.CubeTextureLoader(), + s = {} + function l(e, t) { + return ( + t.color.set(e.color), + t.emissive.set(e.emissive), + (t.emissiveIntensity = e.emissiveIntensity), + (t.fog = e.fog), + (t.metalness = e.metalness), + (t.roughness = e.roughness), + (t.wireframe = e.wireframe), + (t.wireframeLinewidth = e.wireframeLinewidth), + e.normalMap && (t.normalScale = e.normalScale), + e.ambientOcclusionMap && (t.aoMapIntensity = e.ambientOcclusionMapIntensity), + e.displacementMap && + ((t.displacementScale = e.displacementScale), + (t.displacementBias = e.displacementBias)), + t + ) + } + t.exports.Shader = r('standard', { + schema: { + ambientOcclusionMap: { type: 'map' }, + ambientOcclusionMapIntensity: { default: 1 }, + ambientOcclusionTextureOffset: { type: 'vec2' }, + ambientOcclusionTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } }, + color: { type: 'color' }, + displacementMap: { type: 'map' }, + displacementScale: { default: 1 }, + displacementBias: { default: 0.5 }, + displacementTextureOffset: { type: 'vec2' }, + displacementTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } }, + emissive: { type: 'color', default: '#000' }, + emissiveIntensity: { default: 1 }, + envMap: { default: '' }, + fog: { default: !0 }, + height: { default: 256 }, + metalness: { default: 0, min: 0, max: 1 }, + metalnessMap: { type: 'map' }, + metalnessTextureOffset: { type: 'vec2' }, + metalnessTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } }, + normalMap: { type: 'map' }, + normalScale: { type: 'vec2', default: { x: 1, y: 1 } }, + normalTextureOffset: { type: 'vec2' }, + normalTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } }, + offset: { type: 'vec2', default: { x: 0, y: 0 } }, + repeat: { type: 'vec2', default: { x: 1, y: 1 } }, + roughness: { default: 0.5, min: 0, max: 1 }, + roughnessMap: { type: 'map' }, + roughnessTextureOffset: { type: 'vec2' }, + roughnessTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } }, + sphericalEnvMap: { type: 'map' }, + src: { type: 'map' }, + width: { default: 512 }, + wireframe: { default: !1 }, + wireframeLinewidth: { default: 2 }, + }, + init: function (e) { + ;(this.rendererSystem = this.el.sceneEl.systems.renderer), + (this.materialData = { color: new i.Color(), emissive: new i.Color() }), + l(e, this.materialData), + this.rendererSystem.applyColorCorrection(this.materialData.color), + this.rendererSystem.applyColorCorrection(this.materialData.emissive), + (this.material = new i.MeshStandardMaterial(this.materialData)), + o.material.updateMap(this, e), + e.normalMap && o.material.updateDistortionMap('normal', this, e), + e.displacementMap && o.material.updateDistortionMap('displacement', this, e), + e.ambientOcclusionMap && + o.material.updateDistortionMap('ambientOcclusion', this, e), + e.metalnessMap && o.material.updateDistortionMap('metalness', this, e), + e.roughnessMap && o.material.updateDistortionMap('roughness', this, e), + this.updateEnvMap(e) + }, + update: function (e) { + this.updateMaterial(e), + o.material.updateMap(this, e), + e.normalMap && o.material.updateDistortionMap('normal', this, e), + e.displacementMap && o.material.updateDistortionMap('displacement', this, e), + e.ambientOcclusionMap && + o.material.updateDistortionMap('ambientOcclusion', this, e), + e.metalnessMap && o.material.updateDistortionMap('metalness', this, e), + e.roughnessMap && o.material.updateDistortionMap('roughness', this, e), + this.updateEnvMap(e) + }, + updateMaterial: function (e) { + var t, + n = this.material + for (t in (l(e, this.materialData), + this.rendererSystem.applyColorCorrection(this.materialData.color), + this.rendererSystem.applyColorCorrection(this.materialData.emissive), + this.materialData)) + n[t] = this.materialData[t] + }, + updateEnvMap: function (e) { + var t = this, + n = this.material, + r = e.envMap, + l = e.sphericalEnvMap + if ((!r && !l) || this.isLoadingEnvMap) + return (n.envMap = null), void (n.needsUpdate = !0) + ;(this.isLoadingEnvMap = !0), + l + ? this.el.sceneEl.systems.material.loadTexture(l, { src: l }, function (e) { + ;(t.isLoadingEnvMap = !1), + (e.mapping = i.SphericalReflectionMapping), + (n.envMap = e), + o.material.handleTextureEvents(t.el, e), + (n.needsUpdate = !0) + }) + : s[r] + ? s[r].then(function (e) { + ;(t.isLoadingEnvMap = !1), + (n.envMap = e), + o.material.handleTextureEvents(t.el, e), + (n.needsUpdate = !0) + }) + : (s[r] = new Promise(function (e) { + o.srcLoader.validateCubemapSrc(r, function (r) { + a.load(r, function (r) { + ;(t.isLoadingEnvMap = !1), + (n.envMap = r), + o.material.handleTextureEvents(t.el, r), + e(r) + }) + }) + })) + }, + }) + }, + { '../core/shader': 141, '../lib/three': 179, '../utils/': 205 }, + ], + 186: [ + function (e, t, n) { + var r = + "html.a-fullscreen{bottom:0;left:0;position:fixed;right:0;top:0}html.a-fullscreen body{height:100%;margin:0;overflow:hidden;padding:0;width:100%}html.a-fullscreen .a-canvas{width:100%!important;height:100%!important;top:0!important;left:0!important;right:0!important;bottom:0!important;position:fixed!important}html:not(.a-fullscreen) .a-enter-ar,html:not(.a-fullscreen) .a-enter-vr{right:5px;bottom:5px}:-webkit-full-screen{background-color:transparent}.a-hidden{display:none!important}.a-canvas{height:100%;left:0;position:absolute;top:0;width:100%}.a-canvas.a-grab-cursor:hover{cursor:grab;cursor:-moz-grab;cursor:-webkit-grab}canvas.a-canvas.a-mouse-cursor-hover:hover{cursor:pointer}.a-inspector-loader{background-color:#ed3160;position:fixed;left:3px;top:3px;padding:6px 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rgba(0,0,0,.6);bottom:0;font-size:14px;font-weight:600;left:0;line-height:20px;right:0;position:fixed;top:0;z-index:9999999}.a-dialog{position:relative;left:50%;top:50%;transform:translate(-50%,-50%);z-index:199995;width:300px;height:200px;background-size:contain;background-color:#fff;font-family:sans-serif,monospace;font-size:20px;border-radius:3px;padding:6px}.a-dialog-text-container{width:100%;height:70%;align-self:flex-start;display:flex;justify-content:center;align-content:center;flex-direction:column}.a-dialog-text{display:inline-block;font-weight:400;font-size:14pt;margin:8px}.a-dialog-buttons-container{display:inline-flex;align-self:flex-end;width:100%;height:30%}.a-dialog-button{cursor:pointer;align-self:center;opacity:.9;height:80%;width:50%;font-size:12pt;margin:4px;border-radius:2px;text-align:center;border:none;display:inline-block;-webkit-transition:all .25s ease-in-out;transition:all .25s ease-in-out;box-shadow:0 1px 3px rgba(0,0,0,.1),0 1px 2px rgba(0,0,0,.2);user-select:none}.a-dialog-permission-button:hover{box-shadow:0 7px 14px rgba(0,0,0,.2),0 2px 2px rgba(0,0,0,.2)}.a-dialog-allow-button{background-color:#00ceff}.a-dialog-deny-button{background-color:#ff005b}.a-dialog-ok-button{background-color:#00ceff;width:100%}" + e('browserify-css').createStyle(r, { href: 'src/style/aframe.css' }), + (t.exports = r) + }, + { 'browserify-css': 4 }, + ], + 187: [ + function (e, t, n) { + var r = + '.rs-base{background-color:#333;color:#fafafa;border-radius:0;font:10px monospace;left:5px;line-height:1em;opacity:.85;overflow:hidden;padding:10px;position:fixed;top:5px;width:300px;z-index:10000}.rs-base div.hidden{display:none}.rs-base h1{color:#fff;cursor:pointer;font-size:1.4em;font-weight:300;margin:0 0 5px;padding:0}.rs-group{display:-webkit-box;display:-webkit-flex;display:flex;-webkit-flex-direction:column-reverse;flex-direction:column-reverse;margin-bottom:5px}.rs-group:last-child{margin-bottom:0}.rs-counter-base{align-items:center;display:-webkit-box;display:-webkit-flex;display:flex;height:10px;-webkit-justify-content:space-between;justify-content:space-between;margin:2px 0}.rs-counter-base.alarm{color:#b70000;text-shadow:0 0 0 #b70000,0 0 1px #fff,0 0 1px #fff,0 0 2px #fff,0 0 2px #fff,0 0 3px #fff,0 0 3px #fff,0 0 4px #fff,0 0 4px #fff}.rs-counter-id{font-weight:300;-webkit-box-ordinal-group:0;-webkit-order:0;order:0;width:54px}.rs-counter-value{font-weight:300;-webkit-box-ordinal-group:1;-webkit-order:1;order:1;text-align:right;width:35px}.rs-canvas{-webkit-box-ordinal-group:2;-webkit-order:2;order:2}@media (min-width:480px){.rs-base{left:20px;top:20px}}' + e('browserify-css').createStyle(r, { href: 'src/style/rStats.css' }), + (t.exports = r) + }, + { 'browserify-css': 4 }, + ], + 188: [ + function (e, t, n) { + var r = e('../constants/'), + i = e('../core/system').registerSystem, + o = 'data-aframe-default-camera' + function a(e) { + var t + e.camera && (t = e.querySelector('[' + o + ']')) && e.removeChild(t) + } + t.exports.System = i('camera', { + init: function () { + ;(this.activeCameraEl = null), + (this.render = this.render.bind(this)), + (this.unwrapRender = this.unwrapRender.bind(this)), + (this.wrapRender = this.wrapRender.bind(this)), + (this.initialCameraFound = !1), + (this.numUserCameras = 0), + (this.numUserCamerasChecked = 0), + this.setupInitialCamera() + }, + setupInitialCamera: function () { + var e, + t, + n = this.sceneEl, + r = this + if (!n.camera || n.camera.el.getAttribute('camera').spectator) + if ((e = n.querySelectorAll('a-camera, [camera]')).length) + for (this.numUserCameras = e.length, t = 0; t < e.length; t++) + e[t].addEventListener('object3dset', function (e) { + 'camera' === e.detail.type && r.checkUserCamera(this) + }), + e[t].isNode + ? e[t].load() + : e[t].addEventListener('nodeready', function () { + this.load() + }) + else this.createDefaultCamera() + else n.emit('cameraready', { cameraEl: n.camera.el }) + }, + checkUserCamera: function (e) { + var t, + n = this.el.sceneEl + this.numUserCamerasChecked++, + this.initialCameraFound || + ((t = e.getAttribute('camera')).active && !t.spectator + ? ((this.initialCameraFound = !0), + (n.camera = e.getObject3D('camera')), + n.emit('cameraready', { cameraEl: e })) + : this.numUserCamerasChecked === this.numUserCameras && + this.createDefaultCamera()) + }, + createDefaultCamera: function () { + var e, + t = this.sceneEl + ;(e = document.createElement('a-entity')).setAttribute('camera', { + active: !0, + }), + e.setAttribute('position', { x: 0, y: r.DEFAULT_CAMERA_HEIGHT, z: 0 }), + e.setAttribute('wasd-controls', ''), + e.setAttribute('look-controls', ''), + e.setAttribute(r.AFRAME_INJECTED, ''), + e.addEventListener('object3dset', function (n) { + 'camera' === n.detail.type && + ((t.camera = n.detail.object), t.emit('cameraready', { cameraEl: e })) + }), + t.appendChild(e) + }, + disableActiveCamera: function () { + var e + ;(e = this.sceneEl.querySelectorAll('[camera]'))[e.length - 1].setAttribute( + 'camera', + 'active', + !0, + ) + }, + setActiveCamera: function (e) { + var t, + n, + r, + i, + s = this.activeCameraEl, + l = this.sceneEl + if ((i = e.getObject3D('camera')) && e !== this.activeCameraEl) { + var c = l.querySelector('[' + o + ']') + for ( + e !== (c && c.querySelector('[camera]')) && a(l), + this.activeCameraEl = e, + this.activeCameraEl.play(), + l.camera = i, + s && s.setAttribute('camera', 'active', !1), + n = l.querySelectorAll('[camera]'), + r = 0; + r < n.length; + r++ + ) + (t = n[r]).isEntity && + e !== t && + (t.setAttribute('camera', 'active', !1), t.pause()) + l.emit('camera-set-active', { cameraEl: e }) + } + }, + setSpectatorCamera: function (e) { + var t, + n = this.spectatorCameraEl, + r = this.sceneEl + e.getObject3D('camera') && + e !== this.spectatorCameraEl && + (n && n.setAttribute('camera', 'spectator', !1), + (t = this.spectatorCameraEl = e), + r.addEventListener('enter-vr', this.wrapRender), + r.addEventListener('exit-vr', this.unwrapRender), + t.setAttribute('camera', 'active', !1), + t.play(), + r.emit('camera-set-spectator', { cameraEl: e })) + }, + disableSpectatorCamera: function () { + this.spectatorCameraEl = void 0 + }, + wrapRender: function () { + this.spectatorCameraEl && + !this.originalRender && + ((this.originalRender = this.sceneEl.renderer.render), + (this.sceneEl.renderer.render = this.render)) + }, + unwrapRender: function () { + this.originalRender && + ((this.sceneEl.renderer.render = this.originalRender), + (this.originalRender = void 0)) + }, + render: function (e, t) { + var n, + r, + i = this.sceneEl + ;(n = i.renderer.xr.enabled), + this.originalRender.call(i.renderer, e, t), + this.spectatorCameraEl && + !i.isMobile && + n && + ((r = this.spectatorCameraEl.components.camera.camera), + (i.renderer.xr.enabled = !1), + this.originalRender.call(i.renderer, e, r), + (i.renderer.xr.enabled = n)) + }, + }) + }, + { '../constants/': 123, '../core/system': 142 }, + ], + 189: [ + function (e, t, n) { + var r = e('../core/geometry').geometries, + i = e('../core/system').registerSystem + function o(e) { + var t = e.primitive, + n = r[t] && r[t].Geometry, + i = new n() + if (!n) throw new Error('Unknown geometry `' + t + '`') + return i.init(e), i.geometry + } + function a(e, t) { + e[t]-- + } + function s(e, t) { + e[t] = void 0 === e[t] ? 1 : e[t] + 1 + } + t.exports.System = i('geometry', { + init: function () { + ;(this.cache = {}), (this.cacheCount = {}) + }, + clearCache: function () { + ;(this.cache = {}), (this.cacheCount = {}) + }, + getOrCreateGeometry: function (e) { + var t, + n, + r = this.cache + return e.skipCache + ? o(e) + : ((t = r[(n = this.hash(e))]), + s(this.cacheCount, n), + t || ((t = o(e)), (r[n] = t), t)) + }, + unuseGeometry: function (e) { + var t, + n = this.cache, + r = this.cacheCount + e.skipCache || + (n[(t = this.hash(e))] && + (a(r, t), r[t] > 0 || (n[t].dispose(), delete n[t], delete r[t]))) + }, + hash: function (e) { + return JSON.stringify(e) + }, + }) + }, + { '../core/geometry': 132, '../core/system': 142 }, + ], + 190: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../lib/three') + t.exports.System = r('gltf-model', { + schema: { dracoDecoderPath: { default: '' } }, + init: function () { + var e = this.data.dracoDecoderPath + ;(this.dracoLoader = new i.DRACOLoader()), this.dracoLoader.setDecoderPath(e) + }, + update: function () { + var e + this.dracoLoader || + ((e = this.data.dracoDecoderPath), + (this.dracoLoader = new i.DRACOLoader()), + this.dracoLoader.setDecoderPath(e)) + }, + getDRACOLoader: function () { + return this.dracoLoader + }, + }) + }, + { '../core/system': 142, '../lib/three': 179 }, + ], + 191: [ + function (e, t, n) { + e('./camera'), + e('./geometry'), + e('./gltf-model'), + e('./light'), + e('./material'), + e('./renderer'), + e('./shadow'), + e('./tracked-controls-webvr'), + e('./tracked-controls-webxr'), + e('./webxr') + }, + { + './camera': 188, + './geometry': 189, + './gltf-model': 190, + './light': 192, + './material': 193, + './renderer': 194, + './shadow': 195, + './tracked-controls-webvr': 196, + './tracked-controls-webxr': 197, + './webxr': 198, + }, + ], + 192: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../utils/bind'), + o = e('../constants/'), + a = 'data-aframe-default-light' + t.exports.System = r('light', { + schema: { defaultLightsEnabled: { default: !0 } }, + init: function () { + ;(this.defaultLights = !1), + (this.userDefinedLights = !1), + this.sceneEl.addEventListener('loaded', i(this.setupDefaultLights, this)) + }, + registerLight: function (e) { + e.hasAttribute(a) || (this.removeDefaultLights(), (this.userDefinedLights = !0)) + }, + removeDefaultLights: function () { + var e, + t = this.sceneEl + if (this.defaultLights) { + e = document.querySelectorAll('[' + a + ']') + for (var n = 0; n < e.length; n++) t.removeChild(e[n]) + this.defaultLights = !1 + } + }, + setupDefaultLights: function () { + var e, + t, + n = this.sceneEl + this.userDefinedLights || + this.defaultLights || + !this.data.defaultLightsEnabled || + ((e = document.createElement('a-entity')).setAttribute('light', { + color: '#BBB', + type: 'ambient', + }), + e.setAttribute(a, ''), + e.setAttribute(o.AFRAME_INJECTED, ''), + n.appendChild(e), + (t = document.createElement('a-entity')).setAttribute('light', { + color: '#FFF', + intensity: 0.6, + castShadow: !0, + }), + t.setAttribute('position', { x: -0.5, y: 1, z: 1 }), + t.setAttribute(a, ''), + t.setAttribute(o.AFRAME_INJECTED, ''), + n.appendChild(t), + (this.defaultLights = !0)) + }, + }) + }, + { '../constants/': 123, '../core/system': 142, '../utils/bind': 199 }, + ], + 193: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../lib/three'), + o = e('../utils/'), + a = e('../utils/material').isHLS, + s = o.bind, + l = o.debug, + c = l('components:texture:error'), + u = new i.TextureLoader(), + h = l('components:texture:warn') + function d(e, t) { + var n, + r, + i, + o = t.getAttribute('id') + if (o) return o + for (r = '', i = e || {}, n = 0; n < t.attributes.length; n++) + i[t.attributes[n].name] = t.attributes[n].value + return ( + Object.keys(i) + .sort() + .forEach(function (e) { + r += e + ':' + i[e] + ';' + }), + r + ) + } + function p(e, t) { + return new Promise(n) + function n(n, r) { + function o(e) { + f(e, t), (e.needsUpdate = !0), n(e) + } + 'string' !== typeof e + ? o(new i.Texture(e)) + : u.load( + e, + o, + function () {}, + function (e) { + c( + '`$s` could not be fetched (Error code: %s; Response: %s)', + e.status, + e.statusText, + ) + }, + ) + } + } + function f(e, t) { + var n = t.offset || { x: 0, y: 0 }, + r = t.repeat || { x: 1, y: 1 } + !!t.npot && + ((e.wrapS = i.ClampToEdgeWrapping), + (e.wrapT = i.ClampToEdgeWrapping), + (e.magFilter = i.LinearFilter), + (e.minFilter = i.LinearFilter)), + (1 === r.x && 1 === r.y) || + ((e.wrapS = i.RepeatWrapping), + (e.wrapT = i.RepeatWrapping), + e.repeat.set(r.x, r.y)), + (0 === n.x && 0 === n.y) || e.offset.set(n.x, n.y) + } + function m(e, t, n) { + var r = document.createElement('video') + return ( + (r.width = t), + (r.height = n), + r.setAttribute('playsinline', ''), + r.setAttribute('webkit-playsinline', ''), + (r.autoplay = !0), + (r.loop = !0), + (r.crossOrigin = 'anonymous'), + r.addEventListener( + 'error', + function () { + h('`$s` is not a valid video', e) + }, + !0, + ), + (r.src = e), + r + ) + } + function v(e) { + return ( + (e.autoplay = + e.hasAttribute('autoplay') && 'false' !== e.getAttribute('autoplay')), + (e.controls = + e.hasAttribute('controls') && 'false' !== e.getAttribute('controls')), + 'false' === e.getAttribute('loop') && e.removeAttribute('loop'), + 'false' === e.getAttribute('preload') && (e.preload = 'none'), + (e.crossOrigin = e.crossOrigin || 'anonymous'), + e.setAttribute('playsinline', ''), + e.setAttribute('webkit-playsinline', ''), + e + ) + } + u.setCrossOrigin('anonymous'), + (t.exports.System = r('material', { + init: function () { + ;(this.materials = {}), + (this.textureCounts = {}), + (this.textureCache = {}), + this.sceneEl.addEventListener( + 'materialtextureloaded', + s(this.onMaterialTextureLoaded, this), + ) + }, + clearTextureCache: function () { + this.textureCache = {} + }, + loadTexture: function (e, t, n) { + var r = this + if ('CANVAS' !== e.tagName) { + if ('VIDEO' === e.tagName) + return ( + e.src || + e.srcObject || + e.childElementCount || + h( + 'Video element was defined with neither `source` elements nor `src` / `srcObject` attributes.', + ), + void this.loadVideo(e, t, n) + ) + o.srcLoader.validateSrc(e, i, a) + } else this.loadCanvas(e, t, n) + function i(e) { + r.loadImage(e, t, n) + } + function a(e) { + r.loadVideo(e, t, n) + } + }, + loadImage: function (e, t, n) { + var r = this.hash(t), + i = this.textureCache + i[r] || (i[r] = p(e, t)), i[r].then(n) + }, + loadCanvas: function (e, t, n) { + var r + f((r = new i.CanvasTexture(e)), t), n(r) + }, + loadVideo: function (e, t, n) { + var r, + o, + s, + l, + c = this.textureCache + function u(e) { + ;(e.texture.needsUpdate = !0), n(e.texture, e.videoEl) + } + if ('string' !== typeof e) { + if (((s = e), c[(r = this.hashVideo(t, s))])) return void c[r].then(u) + v(s) + } + ;(s = s || m(e, t.width, t.height)), + c[(r = this.hashVideo(t, s))] + ? c[r].then(u) + : (((o = new i.VideoTexture(s)).minFilter = i.LinearFilter), + f(o, t), + this.sceneEl.isIOS && + a(s.src || s.getAttribute('src'), s.type || s.getAttribute('type')) && + ((o.format = i.RGBAFormat), + (o.needsCorrectionBGRA = !0), + (o.flipY = !1), + (o.needsCorrectionFlipY = !0)), + (l = { texture: o, videoEl: s }), + (c[r] = Promise.resolve(l)), + u(l)) + }, + hash: function (e) { + return ( + e.src.tagName && ((e = o.extendDeep({}, e)).src = e.src.src), + JSON.stringify(e) + ) + }, + hashVideo: function (e, t) { + return d(e, t) + }, + registerMaterial: function (e) { + this.materials[e.uuid] = e + }, + unregisterMaterial: function (e) { + delete this.materials[e.uuid] + var t = this.textureCounts + Object.keys(e) + .filter(function (t) { + return e[t] && e[t].isTexture + }) + .forEach(function (n) { + t[e[n].uuid]--, t[e[n].uuid] <= 0 && e[n].dispose() + }) + }, + updateMaterials: function (e) { + var t = this.materials + Object.keys(t).forEach(function (e) { + t[e].needsUpdate = !0 + }) + }, + onMaterialTextureLoaded: function (e) { + this.textureCounts[e.detail.texture.uuid] || + (this.textureCounts[e.detail.texture.uuid] = 0), + this.textureCounts[e.detail.texture.uuid]++ + }, + })) + }, + { + '../core/system': 142, + '../lib/three': 179, + '../utils/': 205, + '../utils/material': 209, + }, + ], + 194: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../utils/'), + o = e('../lib/three'), + a = (0, i.debug)('components:renderer:warn') + t.exports.System = r('renderer', { + schema: { + antialias: { default: 'auto', oneOf: ['true', 'false', 'auto'] }, + highRefreshRate: { default: i.device.isOculusBrowser() }, + logarithmicDepthBuffer: { default: 'auto', oneOf: ['true', 'false', 'auto'] }, + maxCanvasWidth: { default: 1920 }, + maxCanvasHeight: { default: 1920 }, + physicallyCorrectLights: { default: !1 }, + precision: { default: 'high', oneOf: ['high', 'medium', 'low'] }, + sortObjects: { default: !1 }, + colorManagement: { default: !1 }, + gammaOutput: { default: !1 }, + alpha: { default: !0 }, + foveationLevel: { default: 0 }, + }, + init: function () { + var e = this.data, + t = this.el, + n = t.renderer + ;(n.sortObjects = e.sortObjects), + (n.physicallyCorrectLights = e.physicallyCorrectLights), + (e.colorManagement || e.gammaOutput) && + ((n.outputEncoding = o.sRGBEncoding), + e.gammaOutput && + a( + 'Property `gammaOutput` is deprecated. Use `renderer="colorManagement: true;"` instead.', + )), + t.hasAttribute('antialias') && + a( + 'Component `antialias` is deprecated. Use `renderer="antialias: true"` instead.', + ), + t.hasAttribute('logarithmicDepthBuffer') && + a( + 'Component `logarithmicDepthBuffer` is deprecated. Use `renderer="logarithmicDepthBuffer: true"` instead.', + ) + }, + applyColorCorrection: function (e) { + this.data.colorManagement && + e && + (e.isColor + ? e.convertSRGBToLinear() + : e.isTexture && (e.encoding = o.sRGBEncoding)) + }, + }) + }, + { '../core/system': 142, '../lib/three': 179, '../utils/': 205 }, + ], + 195: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../lib/three'), + o = { basic: i.BasicShadowMap, pcf: i.PCFShadowMap, pcfsoft: i.PCFSoftShadowMap } + t.exports.System = r('shadow', { + schema: { + enabled: { default: !0 }, + autoUpdate: { default: !0 }, + type: { default: 'pcf', oneOf: ['basic', 'pcf', 'pcfsoft'] }, + }, + init: function () { + var e = this.sceneEl, + t = this.data + ;(this.shadowMapEnabled = !1), + e.renderer && + ((e.renderer.shadowMap.type = o[t.type]), + (e.renderer.shadowMap.autoUpdate = t.autoUpdate), + this.setShadowMapEnabled(this.shadowMapEnabled)) + }, + update: function (e) { + e.enabled !== this.data.enabled && this.setShadowMapEnabled(this.data.enabled) + }, + setShadowMapEnabled: function (e) { + var t = this.sceneEl.renderer + ;(this.shadowMapEnabled = this.data.enabled && e), + t && (t.shadowMap.enabled = this.shadowMapEnabled) + }, + }) + }, + { '../core/system': 142, '../lib/three': 179 }, + ], + 196: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../utils'), + o = i.device.isWebXRAvailable + t.exports.System = r('tracked-controls-webvr', { + init: function () { + var e = this + ;(this.controllers = []), + (this.isChrome = -1 !== navigator.userAgent.indexOf('Chrome')), + this.updateControllerList(), + (this.throttledUpdateControllerList = i.throttle( + this.updateControllerList, + 500, + this, + )), + o || + (navigator.getVRDisplays && + this.sceneEl.addEventListener('enter-vr', function () { + navigator.getVRDisplays().then(function (t) { + t.length && (e.vrDisplay = t[0]) + }) + })) + }, + tick: function () { + this.isChrome + ? this.updateControllerList() + : this.throttledUpdateControllerList() + }, + updateControllerList: function () { + var e, + t, + n, + r, + i = this.controllers + if ((t = navigator.getGamepads && navigator.getGamepads())) { + for (r = i.length, i.length = 0, n = 0; n < t.length; ++n) + (e = t[n]) && e.pose && i.push(e) + i.length !== r && this.el.emit('controllersupdated', void 0, !1) + } + }, + }) + }, + { '../core/system': 142, '../utils': 205 }, + ], + 197: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../utils') + t.exports.System = r('tracked-controls-webxr', { + init: function () { + ;(this.controllers = []), + (this.oldControllers = []), + (this.oldControllersLength = 0), + (this.throttledUpdateControllerList = i.throttle( + this.updateControllerList, + 500, + this, + )), + (this.updateReferenceSpace = this.updateReferenceSpace.bind(this)), + this.el.addEventListener('enter-vr', this.updateReferenceSpace), + this.el.addEventListener('exit-vr', this.updateReferenceSpace) + }, + tick: function () { + this.throttledUpdateControllerList() + }, + updateReferenceSpace: function () { + var e = this, + t = this.el.xrSession + if (!t) + return ( + (this.referenceSpace = void 0), + (this.controllers = []), + void ( + this.oldControllersLength > 0 && + ((this.oldControllersLength = 0), + this.el.emit('controllersupdated', void 0, !1)) + ) + ) + var n = e.el.sceneEl.systems.webxr.sessionReferenceSpaceType + t.requestReferenceSpace(n) + .then(function (t) { + e.referenceSpace = t + }) + .catch(function (t) { + throw ( + (e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested( + n, + 'tracked-controls-webxr uses reference space "' + n + '".', + ), + t) + ) + }) + }, + updateControllerList: function () { + var e, + t = this.el.xrSession, + n = this.oldControllers + if (!t) { + if (0 === this.oldControllersLength) return + return ( + (this.oldControllersLength = 0), + (this.controllers = []), + void this.el.emit('controllersupdated', void 0, !1) + ) + } + if (t.inputSources) { + if ( + ((this.controllers = t.inputSources), + this.oldControllersLength === this.controllers.length) + ) { + var r = !0 + for (e = 0; e < this.controllers.length; ++e) + if ( + this.controllers[e] !== n[e] || + this.controllers[e].gamepad !== n[e].gamepad + ) { + r = !1 + break + } + if (r) return + } + for (n.length = 0, e = 0; e < this.controllers.length; e++) + n.push(this.controllers[e]) + ;(this.oldControllersLength = this.controllers.length), + this.el.emit('controllersupdated', void 0, !1) + } + }, + }) + }, + { '../core/system': 142, '../utils': 205 }, + ], + 198: [ + function (e, t, n) { + var r = e('../core/system').registerSystem, + i = e('../utils/').debug('systems:webxr:warn') + t.exports.System = r('webxr', { + schema: { + referenceSpaceType: { type: 'string', default: 'local-floor' }, + requiredFeatures: { type: 'array', default: ['local-floor'] }, + optionalFeatures: { type: 'array', default: ['bounded-floor'] }, + overlayElement: { type: 'selector' }, + }, + update: function () { + var e = this.data + ;(this.sessionConfiguration = { + requiredFeatures: e.requiredFeatures, + optionalFeatures: e.optionalFeatures, + }), + (this.sessionReferenceSpaceType = e.referenceSpaceType), + e.overlayElement && + (this.warnIfFeatureNotRequested('dom-overlay'), + (this.sessionConfiguration.domOverlay = { root: e.overlayElement })) + }, + wasFeatureRequested: function (e) { + return ( + 'viewer' === e || + 'local' === e || + !( + !this.sessionConfiguration.requiredFeatures.includes(e) && + !this.sessionConfiguration.optionalFeatures.includes(e) + ) + ) + }, + warnIfFeatureNotRequested: function (e, t) { + this.wasFeatureRequested(e) || + i( + (t ? t + ' ' : '') + + 'Please add the feature "' + + e + + '" to a-scene\'s webxr system options in requiredFeatures/optionalFeatures.', + ) + }, + }) + }, + { '../core/system': 142, '../utils/': 205 }, + ], + 199: [ + function (e, t, n) { + t.exports = function (e, t) { + return ( + (n = Array.prototype.slice.call(arguments, 2)), + function () { + var r = n.concat(Array.prototype.slice.call(arguments, 0)) + return e.apply(t, r) + } + ) + var n + } + }, + {}, + ], + 200: [ + function (e, t, n) { + var r = e('./debug'), + i = e('object-assign'), + o = r('utils:coordinates:warn'), + a = ['x', 'y', 'z', 'w'], + s = /^\s*((-?\d*\.{0,1}\d+(e-?\d+)?)\s+){2,3}(-?\d*\.{0,1}\d+(e-?\d+)?)\s*$/ + t.exports.regex = s + var l = 'object', + c = /\s+/g + function u(e, t) { + var n, r, o, s, u, h, d, f, m + if (e && e instanceof Object) + return ( + (h = void 0 === e.x ? t && t.x : e.x), + (d = void 0 === e.y ? t && t.y : e.y), + (f = void 0 === e.z ? t && t.z : e.z), + (m = void 0 === e.w ? t && t.w : e.w), + void 0 !== h && null !== h && (e.x = p(h)), + void 0 !== d && null !== d && (e.y = p(d)), + void 0 !== f && null !== f && (e.z = p(f)), + void 0 !== m && null !== m && (e.w = p(m)), + e + ) + if (null === e || void 0 === e) return typeof t === l ? i({}, t) : t + for (n = e.trim().split(c), u = {}, s = 0; s < a.length; s++) + if (((o = a[s]), n[s])) u[o] = parseFloat(n[s], 10) + else { + if (void 0 === (r = t && t[o])) continue + u[o] = p(r) + } + return u + } + function h(e) { + var t + return typeof e !== l + ? e + : ((t = e.x + ' ' + e.y), + null != e.z && (t += ' ' + e.z), + null != e.w && (t += ' ' + e.w), + t) + } + function d(e) { + return s.test(e) + } + function p(e) { + return null !== e && void 0 !== e && e.constructor === String + ? parseFloat(e, 10) + : e + } + ;(t.exports.parse = u), + (t.exports.stringify = h), + (t.exports.isCoordinates = d), + (t.exports.isCoordinate = function (e) { + return ( + o( + '`AFRAME.utils.isCoordinate` has been renamed to `AFRAME.utils.isCoordinates`', + ), + d(e) + ) + }), + (t.exports.toVector3 = function (e) { + return new THREE.Vector3(e.x, e.y, e.z) + }) + }, + { './debug': 201, 'object-assign': 39 }, + ], + 201: [ + function (t, n, r) { + ;(function (r) { + var i = t('debug'), + o = t('object-assign'), + a = { colors: { debug: 'gray', error: 'red', info: 'gray', warn: 'orange' } }, + s = function (e) { + var t = i(e) + return (t.color = c(e)), t + } + function l(e) { + var t = e.split(':') + return t[t.length - 1] + } + function c(e) { + var t = l(e) + return (a.colors && a.colors[t]) || null + } + function u() { + try { + return window.localStorage + } catch (e) {} + } + o(s, i) + var h = u() + h && (parseInt(h.logs, 10) || 'true' === h.logs) + ? s.enable('*') + : s.enable('*:error,*:info,*:warn'), + r.browser && (window.logs = s), + (n.exports = s) + }.call(this, t('_process'))) + }, + { _process: 49, debug: 8, 'object-assign': 39 }, + ], + 202: [ + function (e, t, n) { + ;(function (n) { + var r, + i = e('debug')('device:error'), + o = !1, + a = !1, + s = (t.exports.isWebXRAvailable = !window.debug && void 0 !== navigator.xr) + if ( + (window.addEventListener('vrdisplayactivate', function (e) { + var t + s || + ((t = document.createElement('canvas')), + (r = e.display), + t.getContext('webgl', {}), + r.requestPresent([{ source: t }]).then( + function () {}, + function () {}, + )) + }), + s) + ) { + var l = function () { + var e = document.querySelector('a-scene') + e + ? e.hasLoaded + ? e.components['vr-mode-ui'].updateEnterInterfaces() + : e.addEventListener('loaded', l) + : window.addEventListener('DOMContentLoaded', l) + }, + c = function (e) { + i('WebXR session support error: ' + e.message) + } + navigator.xr.isSessionSupported + ? (navigator.xr + .isSessionSupported('immersive-vr') + .then(function (e) { + ;(o = e), l() + }) + .catch(c), + navigator.xr + .isSessionSupported('immersive-ar') + .then(function (e) { + ;(a = e), l() + }) + .catch(function () {})) + : navigator.xr.supportsSession + ? (navigator.xr + .supportsSession('immersive-vr') + .then(function () { + ;(o = !0), l() + }) + .catch(c), + navigator.xr + .supportsSession('immersive-ar') + .then(function () { + ;(a = !0), l() + }) + .catch(function () {})) + : i('WebXR has neither isSessionSupported or supportsSession?!') + } else + navigator.getVRDisplays && + navigator.getVRDisplays().then(function (e) { + var t = document.querySelector('a-scene') + ;(r = e.length && e[0]), t && t.emit('displayconnected', { vrDisplay: r }) + }) + function u() { + return r + } + function h() { + return o || a || !!u() + } + function d() { + return a + } + ;(t.exports.getVRDisplay = u), + (t.exports.checkHeadsetConnected = h), + (t.exports.checkARSupport = d) + var p = (function () { + var e, + t = !1 + return ( + (e = window.navigator.userAgent || window.navigator.vendor || window.opera), + (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test( + e, + ) || + /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test( + e.substr(0, 4), + )) && + (t = !0), + (m() || f() || A()) && (t = !0), + b() && (t = !1), + function () { + return t + } + ) + })() + function f(e) { + var t = e || window.navigator.userAgent + return /ipad|Nexus (7|9)|xoom|sch-i800|playbook|tablet|kindle/i.test(t) + } + function m() { + return /iPad|iPhone|iPod/.test(window.navigator.platform) + } + function v() { + return !p() && !b() && void 0 !== window.orientation + } + function g() { + return /(OculusBrowser)/i.test(window.navigator.userAgent) + } + function y() { + return /(Mobile VR)/i.test(window.navigator.userAgent) + } + function b() { + return g() || y() + } + function A() { + return /R7 Build/.test(window.navigator.userAgent) + } + ;(t.exports.isMobile = p), + (t.exports.isTablet = f), + (t.exports.isIOS = m), + (t.exports.isMobileDeviceRequestingDesktopSite = v), + (t.exports.isOculusBrowser = g), + (t.exports.isFirefoxReality = y), + (t.exports.isMobileVR = b), + (t.exports.isR7 = A), + (t.exports.isLandscape = function () { + var e = window.orientation + return A() && (e += 90), 90 === e || -90 === e + }), + (t.exports.isBrowserEnvironment = !(n && !n.browser)), + (t.exports.isNodeEnvironment = !t.exports.isBrowserEnvironment) + }.call(this, e('_process'))) + }, + { _process: 49, debug: 8 }, + ], + 203: [ + function (e, t, n) { + var r = {} + function i(e, t) { + return ( + r[(t = t || '.')] || (r[t] = {}), + -1 !== e.indexOf(t) ? (r[t][e] = e.split(t)) : (r[t][e] = e), + r[t][e] + ) + } + ;(t.exports.getComponentPropertyPath = i), + (t.exports.propertyPathCache = r), + (t.exports.getComponentProperty = function (e, t, n) { + var r + return ( + (n = n || '.'), + -1 !== t.indexOf(n) + ? (r = i(t, n)).constructor === String + ? e.getAttribute(r) + : e.getAttribute(r[0])[r[1]] + : e.getAttribute(t) + ) + }), + (t.exports.setComponentProperty = function (e, t, n, r) { + var o + ;(r = r || '.'), + -1 === t.indexOf(r) + ? e.setAttribute(t, n) + : (o = i(t, r)).constructor === String + ? e.setAttribute(o, n) + : e.setAttribute(o[0], o[1], n) + }) + }, + {}, + ], + 204: [ + function (e, t, n) { + t.exports = function (e) { + var t = e.style.width, + n = e.style.height + ;(e.style.width = parseInt(t, 10) + 1 + 'px'), + (e.style.height = parseInt(n, 10) + 1 + 'px'), + setTimeout(function () { + ;(e.style.width = t), (e.style.height = n) + }, 200) + } + }, + {}, + ], + 205: [ + function (e, t, n) { + var r = e('./debug'), + i = e('deep-assign'), + o = e('./device'), + a = e('object-assign'), + s = e('./object-pool'), + l = r('utils:warn') + ;(t.exports.bind = e('./bind')), + (t.exports.coordinates = e('./coordinates')), + (t.exports.debug = r), + (t.exports.device = o), + (t.exports.entity = e('./entity')), + (t.exports.forceCanvasResizeSafariMobile = e('./forceCanvasResizeSafariMobile')), + (t.exports.isIE11 = e('./is-ie11')), + (t.exports.material = e('./material')), + (t.exports.objectPool = s), + (t.exports.split = e('./split').split), + (t.exports.styleParser = e('./styleParser')), + (t.exports.trackedControls = e('./tracked-controls')), + (t.exports.checkHeadsetConnected = function () { + return ( + l( + '`utils.checkHeadsetConnected` has moved to `utils.device.checkHeadsetConnected`', + ), + o.checkHeadsetConnected(arguments) + ) + }), + (t.exports.isGearVR = t.exports.device.isGearVR = + function () { + l('`utils.isGearVR` has been deprecated, use `utils.device.isMobileVR`') + }), + (t.exports.isIOS = function () { + return l('`utils.isIOS` has moved to `utils.device.isIOS`'), o.isIOS(arguments) + }), + (t.exports.isOculusGo = t.exports.device.isOculusGo = + function () { + l('`utils.isOculusGo` has been deprecated, use `utils.device.isMobileVR`') + }), + (t.exports.isMobile = function () { + return ( + l('`utils.isMobile has moved to `utils.device.isMobile`'), + o.isMobile(arguments) + ) + }), + (t.exports.throttle = function (e, n, r) { + var i + return ( + r && (e = t.exports.bind(e, r)), + function () { + var t = Date.now() + ;('undefined' === typeof i || + ('undefined' === typeof i ? n : t - i) >= n) && + ((i = t), e.apply(null, arguments)) + } + ) + }), + (t.exports.throttleTick = function (e, n, r) { + var i + return ( + r && (e = t.exports.bind(e, r)), + function (t, r) { + var o = 'undefined' === typeof i ? r : t - i + ;('undefined' === typeof i || o >= n) && ((i = t), e(t, o)) + } + ) + }), + (t.exports.debounce = function (e, t, n) { + var r + return function () { + var i = this, + o = arguments, + a = function () { + ;(r = null), n || e.apply(i, o) + }, + s = n && !r + clearTimeout(r), (r = setTimeout(a, t)), s && e.apply(i, o) + } + }), + (t.exports.extend = a), + (t.exports.extendDeep = i), + (t.exports.clone = function (e) { + return JSON.parse(JSON.stringify(e)) + }) + var c = (function () { + var e = s.createPool(function () { + return [] + }) + return function (t, n) { + var r, i, o, a, s, l + if ( + void 0 === t || + void 0 === n || + null === t || + null === n || + !( + (t && n && t.constructor === Object && n.constructor === Object) || + (t.constructor === Array && n.constructor === Array) + ) + ) + return t === n + for (r in ((i = e.use()), (o = e.use()), (i.length = 0), (o.length = 0), t)) + i.push(r) + for (r in n) o.push(r) + if (i.length !== o.length) return e.recycle(i), e.recycle(o), !1 + for (a = 0; a < i.length; ++a) + if ( + ((s = t[i[a]]), + (l = n[i[a]]), + 'object' === typeof s || + 'object' === typeof l || + (Array.isArray(s) && Array.isArray(l))) + ) { + if (s === l) continue + if (!c(s, l)) return e.recycle(i), e.recycle(o), !1 + } else if (s !== l) return e.recycle(i), e.recycle(o), !1 + return e.recycle(i), e.recycle(o), !0 + } + })() + ;(t.exports.deepEqual = c), + (t.exports.diff = (function () { + var e = [] + return function (t, n, r) { + var i, o, a, s, l, u, h + for (l in ((s = r || {}), (e.length = 0), t)) e.push(l) + if (!n) return s + for (a in n) -1 === e.indexOf(a) && e.push(a) + for (u = 0; u < e.length; u++) + (i = t[(l = e[u])]), + (o = n[l]), + (((h = i && o && i.constructor === Object && o.constructor === Object) && + !c(i, o)) || + (!h && i !== o)) && + (s[l] = o) + return s + } + })()), + (t.exports.shouldCaptureKeyEvent = function (e) { + return !e.metaKey && document.activeElement === document.body + }), + (t.exports.splitString = function (e, t) { + 'undefined' === typeof t && (t = ' ') + var n = new RegExp(t, 'g') + return (e = (e || '').replace(n, t)).split(t) + }), + (t.exports.getElData = function (e, t) { + t = t || {} + var n = {} + function r(t) { + e.hasAttribute(t) && (n[t] = e.getAttribute(t)) + } + return Object.keys(t).forEach(r), n + }), + (t.exports.getUrlParameter = function (e) { + e = e.replace(/[\[]/, '\\[').replace(/[\]]/, '\\]') + var t = new RegExp('[\\?&]' + e + '=([^&#]*)').exec(location.search) + return null === t ? '' : decodeURIComponent(t[1].replace(/\+/g, ' ')) + }), + (t.exports.isIframed = function () { + return window.top !== window.self + }), + (t.exports.findAllScenes = function (e) { + for ( + var t = [], n = e.getElementsByTagName('*'), r = 0, i = n.length; + r < i; + r++ + ) + n[r].isScene && t.push(n[r]) + return t + }), + (t.exports.srcLoader = e('./src-loader')) + }, + { + './bind': 199, + './coordinates': 200, + './debug': 201, + './device': 202, + './entity': 203, + './forceCanvasResizeSafariMobile': 204, + './is-ie11': 207, + './material': 209, + './object-pool': 210, + './split': 211, + './src-loader': 212, + './styleParser': 213, + './tracked-controls': 214, + 'deep-assign': 10, + 'object-assign': 39, + }, + ], + 206: [ + function (e, t, n) { + window.addEventListener('orientationchange', function () { + ;(document.documentElement.style.height = 'initial'), + setTimeout(function () { + ;(document.documentElement.style.height = '100%'), + setTimeout(function () { + window.scrollTo(0, 1) + }, 500) + }, 500) + }) + }, + {}, + ], + 207: [ + function (e, t, n) { + function r() { + var e = -1, + t = navigator.userAgent + return ( + 'Microsoft Internet Explorer' === navigator.appName + ? null != new RegExp('MSIE ([0-9]{1,}[\\.0-9]{0,})').exec(t) && + (e = parseFloat(RegExp.$1)) + : 'Netscape' === navigator.appName && + null != new RegExp('Trident/.*rv:([0-9]{1,}[\\.0-9]{0,})').exec(t) && + (e = parseFloat(RegExp.$1)), + e + ) + } + t.exports = 11 === r() + }, + {}, + ], + 208: [ + function (e, t, n) { + t.exports = function (e) { + return /(iphone|ipod|ipad).*os.(7_|8_|9_)/i.test(e) + } + }, + {}, + ], + 209: [ + function (e, t, n) { + var r = e('../lib/three'), + i = ['application/x-mpegurl', 'application/vnd.apple.mpegurl'], + o = new Set(['emissiveMap', 'envMap', 'map', 'specularMap']) + function a(e, t) { + t && + (e.emit('materialtextureloaded', { src: t.image, texture: t }), + t.image && + 'VIDEO' === t.image.tagName && + (t.image.addEventListener('loadeddata', function () { + e.components && + e.components.material && + (t.needsCorrectionBGRA && + t.needsCorrectionFlipY && + -1 !== + ['standard', 'flat'].indexOf(e.components.material.data.shader) && + e.setAttribute('material', 'shader', 'ios10hls'), + e.emit('materialvideoloadeddata', { src: t.image, texture: t })) + }), + t.image.addEventListener('ended', function () { + e.emit('materialvideoended', { src: t.image, texture: t }) + }))) + } + ;(t.exports.updateMapMaterialFromData = function (e, t, n, i) { + var s = n.el, + l = n.material, + c = s.sceneEl.systems.renderer, + u = i[t] + if ((n.materialSrcs || (n.materialSrcs = {}), !u)) + return delete n.materialSrcs[e], void d(null) + function h(t) { + n.materialSrcs[e] === u && d(t) + } + function d(t) { + ;(l[e] = t), + t && o.has(e) && c.applyColorCorrection(t), + (l.needsUpdate = !0), + a(s, t) + } + u !== n.materialSrcs[e] && + ((n.materialSrcs[e] = u), + u instanceof r.Texture + ? d(u) + : s.sceneEl.systems.material.loadTexture( + u, + { src: u, repeat: i.repeat, offset: i.offset, npot: i.npot }, + h, + )) + }), + (t.exports.updateMap = function (e, n) { + return t.exports.updateMapMaterialFromData('map', 'src', e, n) + }), + (t.exports.updateDistortionMap = function (e, t, n) { + var r = e + 'ambientOcclusion' === e && (r = 'ao') + var i = t.el, + s = t.material, + l = i.sceneEl.systems.renderer, + c = n[e + 'Map'], + u = {} + if ( + ((u.src = c), + (u.offset = n[e + 'TextureOffset']), + (u.repeat = n[e + 'TextureRepeat']), + (u.wrap = n[e + 'TextureWrap']), + c) + ) { + if (c === t[e + 'TextureSrc']) return + return ( + (t[e + 'TextureSrc'] = c), + void i.sceneEl.systems.material.loadTexture(c, u, h) + ) + } + function h(e) { + var t = r + 'Map' + ;(s[t] = e), + e && o.has(t) && l.applyColorCorrection(e), + (s.needsUpdate = !0), + a(i, e) + } + s.map && h(null) + }), + (t.exports.handleTextureEvents = a), + (t.exports.isHLS = function (e, t) { + return ( + !(!t || !i.includes(t.toLowerCase())) || + !!(e && e.toLowerCase().indexOf('.m3u8') > 0) + ) + }) + }, + { '../lib/three': 179 }, + ], + 210: [ + function (e, t, n) { + var r = Object.freeze(Object.create(null)) + function i() { + return {} + } + function o(e) { + var t + if (e && e.constructor === Object) for (t in e) e[t] = void 0 + } + function a(e, t) { + var n + if (e && e.constructor === Object) for (n in e) n in t || delete e[n] + } + ;(t.exports.createPool = function (e) { + var t = [], + n = null + function a() { + var e + return ( + (null !== n && n !== t.length) || l(t.length || 5), + (e = t[n]), + (t[n++] = r), + o(e), + e + ) + } + function s(e) { + e instanceof Object && + (null !== n && -1 !== n ? (t[--n] = e) : (t[t.length] = e)) + } + function l(r) { + var i, o + if (((r = void 0 === r ? t.length : r) > 0 && null == n && (n = 0), r > 0)) + for (i = t.length, t.length += Number(r), o = i; o < t.length; o++) t[o] = e() + return t.length + } + function c() { + return t.length + } + return (e = e || i), { grow: l, pool: t, recycle: s, size: c, use: a } + }), + (t.exports.clearObject = o), + (t.exports.removeUnusedKeys = a) + }, + {}, + ], + 211: [ + function (e, t, n) { + t.exports.split = (function () { + var e = {} + return function (t, n) { + return n in e || (e[n] = {}), t in e[n] || (e[n][t] = t.split(n)), e[n][t] + } + })() + }, + {}, + ], + 212: [ + function (t, n, r) { + var i = t('./debug')('utils:src-loader:warn') + function o(e, t, n) { + l(e, function (r) { + r ? t(e) : n(e) + }) + } + function a(e, t) { + var n, + r, + a, + l = '', + c = [] + for (r = 0; r < 5; r++) l += '(url\\((?:[^\\)]+)\\),\\s*)' + function h(e) { + c.push(e), 6 === c.length && t(c) + } + if (((l += '(url\\((?:[^\\)]+)\\)\\s*)'), (a = e.match(new RegExp(l))))) + for (r = 1; r < 7; r++) o(s(a[r]), h) + else if ((n = u(e))) + return 'A-CUBEMAP' === n.tagName && n.srcs + ? t(n.srcs) + : void i('Selector "%s" does not point to <a-cubemap>', e) + } + function s(e) { + var t = e.match(/\url\((.+)\)/) + if (t) return t[1] + } + function l(e, t) { + var n + e.tagName + ? t('IMG' === e.tagName) + : ((n = new XMLHttpRequest()).open('HEAD', e), + n.addEventListener('load', function (r) { + var i + n.status >= 200 && n.status < 300 + ? null == (i = n.getResponseHeader('Content-Type')) + ? c(e, t) + : i.startsWith('image') + ? t(!0) + : t(!1) + : c(e, t), + n.abort() + }), + n.send()) + } + function c(e, t) { + var n = new Image() + function r() { + t(!0) + } + function i() { + t(!1) + } + n.addEventListener('load', r), n.addEventListener('error', i), (n.src = e) + } + function u(t) { + try { + var n = document.querySelector(t) + return n || i('No element was found matching the selector: "%s"', t), n + } catch (e) { + return void i('"%s" is not a valid selector', t) + } + } + n.exports = { parseUrl: s, validateSrc: o, validateCubemapSrc: a } + }, + { './debug': 201 }, + ], + 213: [ + function (e, t, n) { + var r = /-([a-z])/g + function i(e) { + return e.replace(r, c) + } + function o(e) { + var t, n + for (n in e) n !== (t = i(n)) && ((e[t] = e[n]), delete e[n]) + return e + } + ;(t.exports.parse = function (e, t) { + var n + return 'string' !== typeof e || (n = s(e, t))[''] ? e : o(n) + }), + (t.exports.stringify = function (e) { + return 'string' === typeof e ? e : l(e) + }), + (t.exports.toCamelCase = i), + (t.exports.transformKeysToCamelCase = o) + var a = (function () { + var e = [], + t = /url\([^)]+$/ + return function (n) { + var r, + i = '', + o = 0, + a = ';' + for (e.length = 0; o < n.length; ) + -1 === (r = n.indexOf(a, o)) && (r = n.length), + (i += n.substring(o, r)), + t.test(i) + ? ((i += ';'), (o = r + 1)) + : (e.push(i.trim()), (i = ''), (o = r + 1)) + return e + } + })() + function s(e, t) { + var n, r, i, o, s, l + for (t = t || {}, n = a(e), r = 0; r < n.length; r++) + (i = n[r]) && + ((o = i.indexOf(':')), + (s = i.substr(0, o).trim()), + (l = i.substr(o + 1).trim()), + (t[s] = l)) + return t + } + function l(e) { + var t, + n = 0, + r = 0, + i = '' + for (t in e) n++ + for (t in e) (i += t + ': ' + e[t]), r < n - 1 && (i += '; '), r++ + return i + } + function c(e) { + return e[1].toUpperCase() + } + }, + {}, + ], + 214: [ + function (e, t, n) { + var r = e('../constants').DEFAULT_HANDEDNESS, + i = ['x', 'y', 'z', 'w'], + o = 2 + function a(e, t, n) { + var r, + i, + o = e.el.sceneEl, + a = n.index || 0 + return ( + !!t && + !!(i = o && o.systems['tracked-controls-webvr']) && + !!(r = i.controllers).length && + !!l(r, null, t, n.hand, a) + ) + } + function s(e, t, n) { + var r, + i = e.el.sceneEl, + o = i && i.systems['tracked-controls-webxr'] + return ( + !!o && + !(!(r = o.controllers) || !r.length) && + c(r, t, n.hand, n.index, n.iterateControllerProfiles, n.handTracking) + ) + } + function l(e, t, n, i, a) { + var s, + l, + c = 0 + for (l = 0; l < e.length; l++) + if ( + ((s = e[l]), + (!n || s.id.startsWith(n)) && + (n || s.id === t) && + (!i || !s.hand || i === s.hand)) + ) { + if (!i || s.hand) return s + if (c === o * a + (i === r ? 0 : 1)) return s + ++c + } + } + function c(e, t, n, r, i, o) { + var a, + s, + l, + c, + u = !1 + for (a = 0; a < e.length; a++) { + if (((c = (l = e[a]).profiles), o)) u = l.hand + else if (i) for (s = 0; s < c.length && !(u = c[s].startsWith(t)); s++); + else u = c.length > 0 && c[0].startsWith(t) + if (u) + if ('right' === l.handedness || 'left' === l.handedness) { + if (l.handedness === n) return e[a] + } else if (a === r) return e[a] + } + } + ;(t.exports.checkControllerPresentAndSetup = function (e, t, n) { + var r, + i, + o = e.el, + l = o.sceneEl.hasWebXR + if ( + ((i = !!(r = (l ? s : a)(e, t, n))), + !e.controllerPresent || e.controllerEventsActive || l || e.addEventListeners(), + i === e.controllerPresent) + ) + return i + ;(e.controllerPresent = i), + i + ? (e.addEventListeners(), + e.injectTrackedControls(r), + o.emit('controllerconnected', { name: e.name, component: e })) + : (e.removeEventListeners(), + o.emit('controllerdisconnected', { name: e.name, component: e })) + }), + (t.exports.isControllerPresentWebVR = a), + (t.exports.isControllerPresentWebXR = s), + (t.exports.findMatchingControllerWebVR = l), + (t.exports.findMatchingControllerWebXR = c), + (t.exports.emitIfAxesChanged = function (e, t, n) { + var r, o, a, s, l + for (o in t) { + for (r = t[o], a = !1, l = 0; l < r.length; l++) + n.detail.changed[r[l]] && (a = !0) + if (a) { + for (s = {}, l = 0; l < r.length; l++) s[i[l]] = n.detail.axis[r[l]] + e.el.emit(o + 'moved', s) + } + } + }), + (t.exports.onButtonEvent = function (e, t, n, r) { + var i = (r ? n.mapping[r] : n.mapping).buttons[e] + n.el.emit(i + t), n.updateModel && n.updateModel(i, t) + }) + }, + { '../constants': 123 }, + ], + 215: [ + function (e, t, n) { + THREE.DeviceOrientationControls = function (e) { + var t = this + ;(this.object = e), + this.object.rotation.reorder('YXZ'), + (this.enabled = !0), + (this.deviceOrientation = {}), + (this.screenOrientation = 0), + (this.alphaOffset = 0) + var n = function (e) { + t.deviceOrientation = e + }, + r = function () { + t.screenOrientation = window.orientation || 0 + }, + i = (function () { + var e = new THREE.Vector3(0, 0, 1), + t = new THREE.Euler(), + n = new THREE.Quaternion(), + r = new THREE.Quaternion(-Math.sqrt(0.5), 0, 0, Math.sqrt(0.5)) + return function (i, o, a, s, l) { + t.set(a, o, -s, 'YXZ'), + i.setFromEuler(t), + i.multiply(r), + i.multiply(n.setFromAxisAngle(e, -l)) + } + })() + ;(this.connect = function () { + r(), + window.addEventListener('orientationchange', r, !1), + window.addEventListener('deviceorientation', n, !1), + (t.enabled = !0) + }), + (this.disconnect = function () { + window.removeEventListener('orientationchange', r, !1), + window.removeEventListener('deviceorientation', n, !1), + (t.enabled = !1) + }), + (this.update = function () { + if (!1 !== t.enabled) { + var e = t.deviceOrientation + if (e) { + var n = e.alpha ? THREE.Math.degToRad(e.alpha) + t.alphaOffset : 0, + r = e.beta ? THREE.Math.degToRad(e.beta) : 0, + o = e.gamma ? THREE.Math.degToRad(e.gamma) : 0, + a = t.screenOrientation ? THREE.Math.degToRad(t.screenOrientation) : 0 + i(t.object.quaternion, n, r, o, a) + } + } + }), + (this.dispose = function () { + t.disconnect() + }), + this.connect() + } + }, + {}, + ], + 216: [ + function (e, t, n) { + ;(window.glStats = function () { + var e = null, + t = 0, + n = 0, + r = 0, + i = 0, + o = 0, + a = 0, + s = 0 + function l(e, t) { + return function () { + t.apply(this, arguments), e.apply(this, arguments) + } + } + function c() { + e('allcalls').set(t + n), + e('drawElements').set(n), + e('drawArrays').set(t), + e('bindTexture').set(s), + e('useProgram').set(r), + e('glfaces').set(i), + e('glvertices').set(o), + e('glpoints').set(a) + } + function u() { + ;(t = 0), (n = 0), (r = 0), (i = 0), (o = 0), (a = 0), (s = 0) + } + function h() {} + function d(t) { + e = t + } + return ( + (WebGLRenderingContext.prototype.drawArrays = l( + WebGLRenderingContext.prototype.drawArrays, + function () { + t++, arguments[0] == this.POINTS ? 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