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authorThomas F. K. Jorna <[email protected]>2021-07-23 16:03:49 +0200
committerThomas F. K. Jorna <[email protected]>2021-07-23 16:03:49 +0200
commit7f8afb99e24d546973662ef2d59cf85db9d019dd (patch)
tree115620ac372a2ca2eeae8c24bcdf4c6207699075 /out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js
parent10cda32757e4940845c5c1479af09fe0b323222c (diff)
parent57b2ae80a4e6e496526f815f1e3fd1af56e0aa8c (diff)
made links a little brighter
Diffstat (limited to 'out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js')
-rw-r--r--out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js56346
1 files changed, 56346 insertions, 0 deletions
diff --git a/out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js b/out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js
new file mode 100644
index 0000000..0cc331b
--- /dev/null
+++ b/out/_next/static/chunks/d25bd147-65fcc4c92edba8b370fb.js
@@ -0,0 +1,56346 @@
+;(self.webpackChunk_N_E = self.webpackChunk_N_E || []).push([
+ [446],
+ {
+ 5569: function (t, n, r) {
+ t.exports = (function () {
+ var t
+ return (function () {
+ function e(t, n, r) {
+ function i(a, s) {
+ if (!n[a]) {
+ if (!t[a]) {
+ if (o) return o(a, !0)
+ var l = new Error("Cannot find module '" + a + "'")
+ throw ((l.code = 'MODULE_NOT_FOUND'), l)
+ }
+ var c = (n[a] = { exports: {} })
+ t[a][0].call(
+ c.exports,
+ function (e) {
+ return i(t[a][1][e] || e)
+ },
+ c,
+ c.exports,
+ e,
+ t,
+ n,
+ r,
+ )
+ }
+ return n[a].exports
+ }
+ for (var o = void 0, a = 0; a < r.length; a++) i(r[a])
+ return i
+ }
+ return e
+ })()(
+ {
+ 1: [
+ function (e, t, n) {
+ var r = Object.prototype.toString
+ function i(e) {
+ return (
+ (e.BYTES_PER_ELEMENT && '[object ArrayBuffer]' === r.call(e.buffer)) ||
+ Array.isArray(e)
+ )
+ }
+ t.exports = i
+ },
+ {},
+ ],
+ 2: [
+ function (e, t, n) {
+ t.exports = function (e, t) {
+ return 'number' === typeof e ? e : 'number' === typeof t ? t : 0
+ }
+ },
+ {},
+ ],
+ 3: [
+ function (e, t, n) {
+ 'use strict'
+ ;(n.byteLength = u), (n.toByteArray = d), (n.fromByteArray = m)
+ for (
+ var r = [],
+ i = [],
+ o = 'undefined' !== typeof Uint8Array ? Uint8Array : Array,
+ a = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/',
+ s = 0,
+ l = a.length;
+ s < l;
+ ++s
+ )
+ (r[s] = a[s]), (i[a.charCodeAt(s)] = s)
+ function c(e) {
+ var t = e.length
+ if (t % 4 > 0) throw new Error('Invalid string. Length must be a multiple of 4')
+ var n = e.indexOf('=')
+ return -1 === n && (n = t), [n, n === t ? 0 : 4 - (n % 4)]
+ }
+ function u(e) {
+ var t = c(e),
+ n = t[0],
+ r = t[1]
+ return (3 * (n + r)) / 4 - r
+ }
+ function h(e, t, n) {
+ return (3 * (t + n)) / 4 - n
+ }
+ function d(e) {
+ for (
+ var t,
+ n = c(e),
+ r = n[0],
+ a = n[1],
+ s = new o(h(e, r, a)),
+ l = 0,
+ u = a > 0 ? r - 4 : r,
+ d = 0;
+ d < u;
+ d += 4
+ )
+ (t =
+ (i[e.charCodeAt(d)] << 18) |
+ (i[e.charCodeAt(d + 1)] << 12) |
+ (i[e.charCodeAt(d + 2)] << 6) |
+ i[e.charCodeAt(d + 3)]),
+ (s[l++] = (t >> 16) & 255),
+ (s[l++] = (t >> 8) & 255),
+ (s[l++] = 255 & t)
+ return (
+ 2 === a &&
+ ((t = (i[e.charCodeAt(d)] << 2) | (i[e.charCodeAt(d + 1)] >> 4)),
+ (s[l++] = 255 & t)),
+ 1 === a &&
+ ((t =
+ (i[e.charCodeAt(d)] << 10) |
+ (i[e.charCodeAt(d + 1)] << 4) |
+ (i[e.charCodeAt(d + 2)] >> 2)),
+ (s[l++] = (t >> 8) & 255),
+ (s[l++] = 255 & t)),
+ s
+ )
+ }
+ function p(e) {
+ return r[(e >> 18) & 63] + r[(e >> 12) & 63] + r[(e >> 6) & 63] + r[63 & e]
+ }
+ function f(e, t, n) {
+ for (var r, i = [], o = t; o < n; o += 3)
+ (r = ((e[o] << 16) & 16711680) + ((e[o + 1] << 8) & 65280) + (255 & e[o + 2])),
+ i.push(p(r))
+ return i.join('')
+ }
+ function m(e) {
+ for (
+ var t, n = e.length, i = n % 3, o = [], a = 16383, s = 0, l = n - i;
+ s < l;
+ s += a
+ )
+ o.push(f(e, s, s + a > l ? l : s + a))
+ return (
+ 1 === i
+ ? ((t = e[n - 1]), o.push(r[t >> 2] + r[(t << 4) & 63] + '=='))
+ : 2 === i &&
+ ((t = (e[n - 2] << 8) + e[n - 1]),
+ o.push(r[t >> 10] + r[(t >> 4) & 63] + r[(t << 2) & 63] + '=')),
+ o.join('')
+ )
+ }
+ ;(i['-'.charCodeAt(0)] = 62), (i['_'.charCodeAt(0)] = 63)
+ },
+ {},
+ ],
+ 4: [
+ function (e, t, n) {
+ 'use strict'
+ t.exports = {
+ createLink: function (e, t) {
+ var n = document.head || document.getElementsByTagName('head')[0],
+ r = document.createElement('link')
+ for (var i in ((r.href = e), (r.rel = 'stylesheet'), t))
+ if (t.hasOwnProperty(i)) {
+ var o = t[i]
+ r.setAttribute('data-' + i, o)
+ }
+ n.appendChild(r)
+ },
+ createStyle: function (e, t) {
+ var n = document.head || document.getElementsByTagName('head')[0],
+ r = document.createElement('style')
+ for (var i in ((r.type = 'text/css'), t))
+ if (t.hasOwnProperty(i)) {
+ var o = t[i]
+ r.setAttribute('data-' + i, o)
+ }
+ r.sheet
+ ? ((r.innerHTML = e), (r.sheet.cssText = e), n.appendChild(r))
+ : r.styleSheet
+ ? (n.appendChild(r), (r.styleSheet.cssText = e))
+ : (r.appendChild(document.createTextNode(e)), n.appendChild(r))
+ },
+ }
+ },
+ {},
+ ],
+ 5: [
+ function (e, t, n) {
+ var r = e('buffer').Buffer
+ t.exports = function (e, t) {
+ if (r.isBuffer(e) && r.isBuffer(t)) {
+ if ('function' === typeof e.equals) return e.equals(t)
+ if (e.length !== t.length) return !1
+ for (var n = 0; n < e.length; n++) if (e[n] !== t[n]) return !1
+ return !0
+ }
+ }
+ },
+ { buffer: 6 },
+ ],
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+ ;(function (n, r) {
+ 'use strict'
+ var o = t('base64-js'),
+ a = t('ieee754'),
+ s = t('isarray')
+ function l() {
+ try {
+ var t = new Uint8Array(1)
+ return (
+ (t.__proto__ = {
+ __proto__: Uint8Array.prototype,
+ foo: function () {
+ return 42
+ },
+ }),
+ 42 === t.foo() &&
+ 'function' === typeof t.subarray &&
+ 0 === t.subarray(1, 1).byteLength
+ )
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+ return !1
+ }
+ }
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+ return r.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
+ }
+ function u(e, t) {
+ if (c() < t) throw new RangeError('Invalid typed array length')
+ return (
+ r.TYPED_ARRAY_SUPPORT
+ ? ((e = new Uint8Array(t)).__proto__ = r.prototype)
+ : (null === e && (e = new r(t)), (e.length = t)),
+ e
+ )
+ }
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+ if ('number' === typeof e) {
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+ throw new Error(
+ 'If encoding is specified then the first argument must be a string',
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+ return f(this, e)
+ }
+ return h(this, e, t, n)
+ }
+ function h(e, t, n, r) {
+ if ('number' === typeof t)
+ throw new TypeError('"value" argument must not be a number')
+ return 'undefined' !== typeof ArrayBuffer && t instanceof ArrayBuffer
+ ? g(e, t, n, r)
+ : 'string' === typeof t
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+ : y(e, t)
+ }
+ function d(e) {
+ if ('number' !== typeof e)
+ throw new TypeError('"size" argument must be a number')
+ if (e < 0) throw new RangeError('"size" argument must not be negative')
+ }
+ function p(e, t, n, r) {
+ return (
+ d(t),
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+ ? u(e, t)
+ : void 0 !== n
+ ? 'string' === typeof r
+ ? u(e, t).fill(n, r)
+ : u(e, t).fill(n)
+ : u(e, t)
+ )
+ }
+ function f(e, t) {
+ if ((d(t), (e = u(e, t < 0 ? 0 : 0 | b(t))), !r.TYPED_ARRAY_SUPPORT))
+ for (var n = 0; n < t; ++n) e[n] = 0
+ return e
+ }
+ function m(e, t, n) {
+ if ((('string' === typeof n && '' !== n) || (n = 'utf8'), !r.isEncoding(n)))
+ throw new TypeError('"encoding" must be a valid string encoding')
+ var i = 0 | w(t, n),
+ o = (e = u(e, i)).write(t, n)
+ return o !== i && (e = e.slice(0, o)), e
+ }
+ function v(e, t) {
+ var n = t.length < 0 ? 0 : 0 | b(t.length)
+ e = u(e, n)
+ for (var r = 0; r < n; r += 1) e[r] = 255 & t[r]
+ return e
+ }
+ function g(e, t, n, i) {
+ if ((t.byteLength, n < 0 || t.byteLength < n))
+ throw new RangeError("'offset' is out of bounds")
+ if (t.byteLength < n + (i || 0))
+ throw new RangeError("'length' is out of bounds")
+ return (
+ (t =
+ void 0 === n && void 0 === i
+ ? new Uint8Array(t)
+ : void 0 === i
+ ? new Uint8Array(t, n)
+ : new Uint8Array(t, n, i)),
+ r.TYPED_ARRAY_SUPPORT ? ((e = t).__proto__ = r.prototype) : (e = v(e, t)),
+ e
+ )
+ }
+ function y(e, t) {
+ if (r.isBuffer(t)) {
+ var n = 0 | b(t.length)
+ return 0 === (e = u(e, n)).length || t.copy(e, 0, 0, n), e
+ }
+ if (t) {
+ if (
+ ('undefined' !== typeof ArrayBuffer && t.buffer instanceof ArrayBuffer) ||
+ 'length' in t
+ )
+ return 'number' !== typeof t.length || ne(t.length) ? u(e, 0) : v(e, t)
+ if ('Buffer' === t.type && s(t.data)) return v(e, t.data)
+ }
+ throw new TypeError(
+ 'First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.',
+ )
+ }
+ function b(e) {
+ if (e >= c())
+ throw new RangeError(
+ 'Attempt to allocate Buffer larger than maximum size: 0x' +
+ c().toString(16) +
+ ' bytes',
+ )
+ return 0 | e
+ }
+ function A(e) {
+ return +e != e && (e = 0), r.alloc(+e)
+ }
+ function w(e, t) {
+ if (r.isBuffer(e)) return e.length
+ if (
+ 'undefined' !== typeof ArrayBuffer &&
+ 'function' === typeof ArrayBuffer.isView &&
+ (ArrayBuffer.isView(e) || e instanceof ArrayBuffer)
+ )
+ return e.byteLength
+ 'string' !== typeof e && (e = '' + e)
+ var n = e.length
+ if (0 === n) return 0
+ for (var i = !1; ; )
+ switch (t) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return n
+ case 'utf8':
+ case 'utf-8':
+ case void 0:
+ return K(e).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 2 * n
+ case 'hex':
+ return n >>> 1
+ case 'base64':
+ return ee(e).length
+ default:
+ if (i) return K(e).length
+ ;(t = ('' + t).toLowerCase()), (i = !0)
+ }
+ }
+ function x(e, t, n) {
+ var r = !1
+ if (((void 0 === t || t < 0) && (t = 0), t > this.length)) return ''
+ if (((void 0 === n || n > this.length) && (n = this.length), n <= 0)) return ''
+ if ((n >>>= 0) <= (t >>>= 0)) return ''
+ for (e || (e = 'utf8'); ; )
+ switch (e) {
+ case 'hex':
+ return N(this, t, n)
+ case 'utf8':
+ case 'utf-8':
+ return O(this, t, n)
+ case 'ascii':
+ return F(this, t, n)
+ case 'latin1':
+ case 'binary':
+ return k(this, t, n)
+ case 'base64':
+ return D(this, t, n)
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return U(this, t, n)
+ default:
+ if (r) throw new TypeError('Unknown encoding: ' + e)
+ ;(e = (e + '').toLowerCase()), (r = !0)
+ }
+ }
+ function E(e, t, n) {
+ var r = e[t]
+ ;(e[t] = e[n]), (e[n] = r)
+ }
+ function M(e, t, n, i, o) {
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+ ? ((i = n), (n = 0))
+ : n > 2147483647
+ ? (n = 2147483647)
+ : n < -2147483648 && (n = -2147483648),
+ (n = +n),
+ isNaN(n) && (n = o ? 0 : e.length - 1),
+ n < 0 && (n = e.length + n),
+ n >= e.length)
+ ) {
+ if (o) return -1
+ n = e.length - 1
+ } else if (n < 0) {
+ if (!o) return -1
+ n = 0
+ }
+ if (('string' === typeof t && (t = r.from(t, i)), r.isBuffer(t)))
+ return 0 === t.length ? -1 : _(e, t, n, i, o)
+ if ('number' === typeof t)
+ return (
+ (t &= 255),
+ r.TYPED_ARRAY_SUPPORT && 'function' === typeof Uint8Array.prototype.indexOf
+ ? o
+ ? Uint8Array.prototype.indexOf.call(e, t, n)
+ : Uint8Array.prototype.lastIndexOf.call(e, t, n)
+ : _(e, [t], n, i, o)
+ )
+ throw new TypeError('val must be string, number or Buffer')
+ }
+ function _(e, t, n, r, i) {
+ var o,
+ a = 1,
+ s = e.length,
+ l = t.length
+ if (
+ void 0 !== r &&
+ ('ucs2' === (r = String(r).toLowerCase()) ||
+ 'ucs-2' === r ||
+ 'utf16le' === r ||
+ 'utf-16le' === r)
+ ) {
+ if (e.length < 2 || t.length < 2) return -1
+ ;(a = 2), (s /= 2), (l /= 2), (n /= 2)
+ }
+ function c(e, t) {
+ return 1 === a ? e[t] : e.readUInt16BE(t * a)
+ }
+ if (i) {
+ var u = -1
+ for (o = n; o < s; o++)
+ if (c(e, o) === c(t, -1 === u ? 0 : o - u)) {
+ if ((-1 === u && (u = o), o - u + 1 === l)) return u * a
+ } else -1 !== u && (o -= o - u), (u = -1)
+ } else
+ for (n + l > s && (n = s - l), o = n; o >= 0; o--) {
+ for (var h = !0, d = 0; d < l; d++)
+ if (c(e, o + d) !== c(t, d)) {
+ h = !1
+ break
+ }
+ if (h) return o
+ }
+ return -1
+ }
+ function T(e, t, n, r) {
+ n = Number(n) || 0
+ var i = e.length - n
+ r ? (r = Number(r)) > i && (r = i) : (r = i)
+ var o = t.length
+ if (o % 2 !== 0) throw new TypeError('Invalid hex string')
+ r > o / 2 && (r = o / 2)
+ for (var a = 0; a < r; ++a) {
+ var s = parseInt(t.substr(2 * a, 2), 16)
+ if (isNaN(s)) return a
+ e[n + a] = s
+ }
+ return a
+ }
+ function S(e, t, n, r) {
+ return te(K(t, e.length - n), e, n, r)
+ }
+ function C(e, t, n, r) {
+ return te(J(t), e, n, r)
+ }
+ function L(e, t, n, r) {
+ return C(e, t, n, r)
+ }
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+ return te(ee(t), e, n, r)
+ }
+ function P(e, t, n, r) {
+ return te($(t, e.length - n), e, n, r)
+ }
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+ : o.fromByteArray(e.slice(t, n))
+ }
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+ a,
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+ h = c > 239 ? 4 : c > 223 ? 3 : c > 191 ? 2 : 1
+ if (i + h <= n)
+ switch (h) {
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+ c < 128 && (u = c)
+ break
+ case 2:
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+ (l = ((31 & c) << 6) | (63 & o)) > 127 &&
+ (u = l)
+ break
+ case 3:
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+ (a = e[i + 2]),
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+ (l = ((15 & c) << 12) | ((63 & o) << 6) | (63 & a)) > 2047 &&
+ (l < 55296 || l > 57343) &&
+ (u = l)
+ break
+ case 4:
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+ (a = e[i + 2]),
+ (s = e[i + 3]),
+ 128 === (192 & o) &&
+ 128 === (192 & a) &&
+ 128 === (192 & s) &&
+ (l =
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+ ((63 & o) << 12) |
+ ((63 & a) << 6) |
+ (63 & s)) > 65535 &&
+ l < 1114112 &&
+ (u = l)
+ }
+ null === u
+ ? ((u = 65533), (h = 1))
+ : u > 65535 &&
+ ((u -= 65536),
+ r.push(((u >>> 10) & 1023) | 55296),
+ (u = 56320 | (1023 & u))),
+ r.push(u),
+ (i += h)
+ }
+ return B(r)
+ }
+ ;(i.Buffer = r),
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+ (r.TYPED_ARRAY_SUPPORT =
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+ (i.kMaxLength = c()),
+ (r.poolSize = 8192),
+ (r._augment = function (e) {
+ return (e.__proto__ = r.prototype), e
+ }),
+ (r.from = function (e, t, n) {
+ return h(null, e, t, n)
+ }),
+ r.TYPED_ARRAY_SUPPORT &&
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+ (r.__proto__ = Uint8Array),
+ 'undefined' !== typeof Symbol &&
+ Symbol.species &&
+ r[Symbol.species] === r &&
+ Object.defineProperty(r, Symbol.species, {
+ value: null,
+ configurable: !0,
+ })),
+ (r.alloc = function (e, t, n) {
+ return p(null, e, t, n)
+ }),
+ (r.allocUnsafe = function (e) {
+ return f(null, e)
+ }),
+ (r.allocUnsafeSlow = function (e) {
+ return f(null, e)
+ }),
+ (r.isBuffer = function (e) {
+ return !(null == e || !e._isBuffer)
+ }),
+ (r.compare = function (e, t) {
+ if (!r.isBuffer(e) || !r.isBuffer(t))
+ throw new TypeError('Arguments must be Buffers')
+ if (e === t) return 0
+ for (var n = e.length, i = t.length, o = 0, a = Math.min(n, i); o < a; ++o)
+ if (e[o] !== t[o]) {
+ ;(n = e[o]), (i = t[o])
+ break
+ }
+ return n < i ? -1 : i < n ? 1 : 0
+ }),
+ (r.isEncoding = function (e) {
+ switch (String(e).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return !0
+ default:
+ return !1
+ }
+ }),
+ (r.concat = function (e, t) {
+ if (!s(e)) throw new TypeError('"list" argument must be an Array of Buffers')
+ if (0 === e.length) return r.alloc(0)
+ var n
+ if (void 0 === t) for (t = 0, n = 0; n < e.length; ++n) t += e[n].length
+ var i = r.allocUnsafe(t),
+ o = 0
+ for (n = 0; n < e.length; ++n) {
+ var a = e[n]
+ if (!r.isBuffer(a))
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ a.copy(i, o), (o += a.length)
+ }
+ return i
+ }),
+ (r.byteLength = w),
+ (r.prototype._isBuffer = !0),
+ (r.prototype.swap16 = function () {
+ var e = this.length
+ if (e % 2 !== 0)
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ for (var t = 0; t < e; t += 2) E(this, t, t + 1)
+ return this
+ }),
+ (r.prototype.swap32 = function () {
+ var e = this.length
+ if (e % 4 !== 0)
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ for (var t = 0; t < e; t += 4) E(this, t, t + 3), E(this, t + 1, t + 2)
+ return this
+ }),
+ (r.prototype.swap64 = function () {
+ var e = this.length
+ if (e % 8 !== 0)
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ for (var t = 0; t < e; t += 8)
+ E(this, t, t + 7),
+ E(this, t + 1, t + 6),
+ E(this, t + 2, t + 5),
+ E(this, t + 3, t + 4)
+ return this
+ }),
+ (r.prototype.toString = function () {
+ var e = 0 | this.length
+ return 0 === e
+ ? ''
+ : 0 === arguments.length
+ ? O(this, 0, e)
+ : x.apply(this, arguments)
+ }),
+ (r.prototype.equals = function (e) {
+ if (!r.isBuffer(e)) throw new TypeError('Argument must be a Buffer')
+ return this === e || 0 === r.compare(this, e)
+ }),
+ (r.prototype.inspect = function () {
+ var e = '',
+ t = i.INSPECT_MAX_BYTES
+ return (
+ this.length > 0 &&
+ ((e = this.toString('hex', 0, t).match(/.{2}/g).join(' ')),
+ this.length > t && (e += ' ... ')),
+ '<Buffer ' + e + '>'
+ )
+ }),
+ (r.prototype.compare = function (e, t, n, i, o) {
+ if (!r.isBuffer(e)) throw new TypeError('Argument must be a Buffer')
+ if (
+ (void 0 === t && (t = 0),
+ void 0 === n && (n = e ? e.length : 0),
+ void 0 === i && (i = 0),
+ void 0 === o && (o = this.length),
+ t < 0 || n > e.length || i < 0 || o > this.length)
+ )
+ throw new RangeError('out of range index')
+ if (i >= o && t >= n) return 0
+ if (i >= o) return -1
+ if (t >= n) return 1
+ if (this === e) return 0
+ for (
+ var a = (o >>>= 0) - (i >>>= 0),
+ s = (n >>>= 0) - (t >>>= 0),
+ l = Math.min(a, s),
+ c = this.slice(i, o),
+ u = e.slice(t, n),
+ h = 0;
+ h < l;
+ ++h
+ )
+ if (c[h] !== u[h]) {
+ ;(a = c[h]), (s = u[h])
+ break
+ }
+ return a < s ? -1 : s < a ? 1 : 0
+ }),
+ (r.prototype.includes = function (e, t, n) {
+ return -1 !== this.indexOf(e, t, n)
+ }),
+ (r.prototype.indexOf = function (e, t, n) {
+ return M(this, e, t, n, !0)
+ }),
+ (r.prototype.lastIndexOf = function (e, t, n) {
+ return M(this, e, t, n, !1)
+ }),
+ (r.prototype.write = function (e, t, n, r) {
+ if (void 0 === t) (r = 'utf8'), (n = this.length), (t = 0)
+ else if (void 0 === n && 'string' === typeof t)
+ (r = t), (n = this.length), (t = 0)
+ else {
+ if (!isFinite(t))
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported',
+ )
+ ;(t |= 0),
+ isFinite(n)
+ ? ((n |= 0), void 0 === r && (r = 'utf8'))
+ : ((r = n), (n = void 0))
+ }
+ var i = this.length - t
+ if (
+ ((void 0 === n || n > i) && (n = i),
+ (e.length > 0 && (n < 0 || t < 0)) || t > this.length)
+ )
+ throw new RangeError('Attempt to write outside buffer bounds')
+ r || (r = 'utf8')
+ for (var o = !1; ; )
+ switch (r) {
+ case 'hex':
+ return T(this, e, t, n)
+ case 'utf8':
+ case 'utf-8':
+ return S(this, e, t, n)
+ case 'ascii':
+ return C(this, e, t, n)
+ case 'latin1':
+ case 'binary':
+ return L(this, e, t, n)
+ case 'base64':
+ return R(this, e, t, n)
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return P(this, e, t, n)
+ default:
+ if (o) throw new TypeError('Unknown encoding: ' + r)
+ ;(r = ('' + r).toLowerCase()), (o = !0)
+ }
+ }),
+ (r.prototype.toJSON = function () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0),
+ }
+ })
+ var I = 4096
+ function B(e) {
+ var t = e.length
+ if (t <= I) return String.fromCharCode.apply(String, e)
+ for (var n = '', r = 0; r < t; )
+ n += String.fromCharCode.apply(String, e.slice(r, (r += I)))
+ return n
+ }
+ function F(e, t, n) {
+ var r = ''
+ n = Math.min(e.length, n)
+ for (var i = t; i < n; ++i) r += String.fromCharCode(127 & e[i])
+ return r
+ }
+ function k(e, t, n) {
+ var r = ''
+ n = Math.min(e.length, n)
+ for (var i = t; i < n; ++i) r += String.fromCharCode(e[i])
+ return r
+ }
+ function N(e, t, n) {
+ var r = e.length
+ ;(!t || t < 0) && (t = 0), (!n || n < 0 || n > r) && (n = r)
+ for (var i = '', o = t; o < n; ++o) i += Z(e[o])
+ return i
+ }
+ function U(e, t, n) {
+ for (var r = e.slice(t, n), i = '', o = 0; o < r.length; o += 2)
+ i += String.fromCharCode(r[o] + 256 * r[o + 1])
+ return i
+ }
+ function H(e, t, n) {
+ if (e % 1 !== 0 || e < 0) throw new RangeError('offset is not uint')
+ if (e + t > n) throw new RangeError('Trying to access beyond buffer length')
+ }
+ function G(e, t, n, i, o, a) {
+ if (!r.isBuffer(e))
+ throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (t > o || t < a) throw new RangeError('"value" argument is out of bounds')
+ if (n + i > e.length) throw new RangeError('Index out of range')
+ }
+ function z(e, t, n, r) {
+ t < 0 && (t = 65535 + t + 1)
+ for (var i = 0, o = Math.min(e.length - n, 2); i < o; ++i)
+ e[n + i] = (t & (255 << (8 * (r ? i : 1 - i)))) >>> (8 * (r ? i : 1 - i))
+ }
+ function j(e, t, n, r) {
+ t < 0 && (t = 4294967295 + t + 1)
+ for (var i = 0, o = Math.min(e.length - n, 4); i < o; ++i)
+ e[n + i] = (t >>> (8 * (r ? i : 3 - i))) & 255
+ }
+ function V(e, t, n, r, i, o) {
+ if (n + r > e.length) throw new RangeError('Index out of range')
+ if (n < 0) throw new RangeError('Index out of range')
+ }
+ function W(e, t, n, r, i) {
+ return (
+ i || V(e, t, n, 4, 34028234663852886e22, -34028234663852886e22),
+ a.write(e, t, n, r, 23, 4),
+ n + 4
+ )
+ }
+ function q(e, t, n, r, i) {
+ return (
+ i || V(e, t, n, 8, 17976931348623157e292, -17976931348623157e292),
+ a.write(e, t, n, r, 52, 8),
+ n + 8
+ )
+ }
+ ;(r.prototype.slice = function (e, t) {
+ var n,
+ i = this.length
+ if (
+ ((e = ~~e) < 0 ? (e += i) < 0 && (e = 0) : e > i && (e = i),
+ (t = void 0 === t ? i : ~~t) < 0 ? (t += i) < 0 && (t = 0) : t > i && (t = i),
+ t < e && (t = e),
+ r.TYPED_ARRAY_SUPPORT)
+ )
+ (n = this.subarray(e, t)).__proto__ = r.prototype
+ else {
+ var o = t - e
+ n = new r(o, void 0)
+ for (var a = 0; a < o; ++a) n[a] = this[a + e]
+ }
+ return n
+ }),
+ (r.prototype.readUIntLE = function (e, t, n) {
+ ;(e |= 0), (t |= 0), n || H(e, t, this.length)
+ for (var r = this[e], i = 1, o = 0; ++o < t && (i *= 256); )
+ r += this[e + o] * i
+ return r
+ }),
+ (r.prototype.readUIntBE = function (e, t, n) {
+ ;(e |= 0), (t |= 0), n || H(e, t, this.length)
+ for (var r = this[e + --t], i = 1; t > 0 && (i *= 256); )
+ r += this[e + --t] * i
+ return r
+ }),
+ (r.prototype.readUInt8 = function (e, t) {
+ return t || H(e, 1, this.length), this[e]
+ }),
+ (r.prototype.readUInt16LE = function (e, t) {
+ return t || H(e, 2, this.length), this[e] | (this[e + 1] << 8)
+ }),
+ (r.prototype.readUInt16BE = function (e, t) {
+ return t || H(e, 2, this.length), (this[e] << 8) | this[e + 1]
+ }),
+ (r.prototype.readUInt32LE = function (e, t) {
+ return (
+ t || H(e, 4, this.length),
+ (this[e] | (this[e + 1] << 8) | (this[e + 2] << 16)) +
+ 16777216 * this[e + 3]
+ )
+ }),
+ (r.prototype.readUInt32BE = function (e, t) {
+ return (
+ t || H(e, 4, this.length),
+ 16777216 * this[e] +
+ ((this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3])
+ )
+ }),
+ (r.prototype.readIntLE = function (e, t, n) {
+ ;(e |= 0), (t |= 0), n || H(e, t, this.length)
+ for (var r = this[e], i = 1, o = 0; ++o < t && (i *= 256); )
+ r += this[e + o] * i
+ return r >= (i *= 128) && (r -= Math.pow(2, 8 * t)), r
+ }),
+ (r.prototype.readIntBE = function (e, t, n) {
+ ;(e |= 0), (t |= 0), n || H(e, t, this.length)
+ for (var r = t, i = 1, o = this[e + --r]; r > 0 && (i *= 256); )
+ o += this[e + --r] * i
+ return o >= (i *= 128) && (o -= Math.pow(2, 8 * t)), o
+ }),
+ (r.prototype.readInt8 = function (e, t) {
+ return (
+ t || H(e, 1, this.length),
+ 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
+ )
+ }),
+ (r.prototype.readInt16LE = function (e, t) {
+ t || H(e, 2, this.length)
+ var n = this[e] | (this[e + 1] << 8)
+ return 32768 & n ? 4294901760 | n : n
+ }),
+ (r.prototype.readInt16BE = function (e, t) {
+ t || H(e, 2, this.length)
+ var n = this[e + 1] | (this[e] << 8)
+ return 32768 & n ? 4294901760 | n : n
+ }),
+ (r.prototype.readInt32LE = function (e, t) {
+ return (
+ t || H(e, 4, this.length),
+ this[e] | (this[e + 1] << 8) | (this[e + 2] << 16) | (this[e + 3] << 24)
+ )
+ }),
+ (r.prototype.readInt32BE = function (e, t) {
+ return (
+ t || H(e, 4, this.length),
+ (this[e] << 24) | (this[e + 1] << 16) | (this[e + 2] << 8) | this[e + 3]
+ )
+ }),
+ (r.prototype.readFloatLE = function (e, t) {
+ return t || H(e, 4, this.length), a.read(this, e, !0, 23, 4)
+ }),
+ (r.prototype.readFloatBE = function (e, t) {
+ return t || H(e, 4, this.length), a.read(this, e, !1, 23, 4)
+ }),
+ (r.prototype.readDoubleLE = function (e, t) {
+ return t || H(e, 8, this.length), a.read(this, e, !0, 52, 8)
+ }),
+ (r.prototype.readDoubleBE = function (e, t) {
+ return t || H(e, 8, this.length), a.read(this, e, !1, 52, 8)
+ }),
+ (r.prototype.writeUIntLE = function (e, t, n, r) {
+ ;(e = +e),
+ (t |= 0),
+ (n |= 0),
+ r || G(this, e, t, n, Math.pow(2, 8 * n) - 1, 0)
+ var i = 1,
+ o = 0
+ for (this[t] = 255 & e; ++o < n && (i *= 256); ) this[t + o] = (e / i) & 255
+ return t + n
+ }),
+ (r.prototype.writeUIntBE = function (e, t, n, r) {
+ ;(e = +e),
+ (t |= 0),
+ (n |= 0),
+ r || G(this, e, t, n, Math.pow(2, 8 * n) - 1, 0)
+ var i = n - 1,
+ o = 1
+ for (this[t + i] = 255 & e; --i >= 0 && (o *= 256); )
+ this[t + i] = (e / o) & 255
+ return t + n
+ }),
+ (r.prototype.writeUInt8 = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 1, 255, 0),
+ r.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
+ (this[t] = 255 & e),
+ t + 1
+ )
+ }),
+ (r.prototype.writeUInt16LE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 2, 65535, 0),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8))
+ : z(this, e, t, !0),
+ t + 2
+ )
+ }),
+ (r.prototype.writeUInt16BE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 2, 65535, 0),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e))
+ : z(this, e, t, !1),
+ t + 2
+ )
+ }),
+ (r.prototype.writeUInt32LE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 4, 4294967295, 0),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t + 3] = e >>> 24),
+ (this[t + 2] = e >>> 16),
+ (this[t + 1] = e >>> 8),
+ (this[t] = 255 & e))
+ : j(this, e, t, !0),
+ t + 4
+ )
+ }),
+ (r.prototype.writeUInt32BE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 4, 4294967295, 0),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = e >>> 24),
+ (this[t + 1] = e >>> 16),
+ (this[t + 2] = e >>> 8),
+ (this[t + 3] = 255 & e))
+ : j(this, e, t, !1),
+ t + 4
+ )
+ }),
+ (r.prototype.writeIntLE = function (e, t, n, r) {
+ if (((e = +e), (t |= 0), !r)) {
+ var i = Math.pow(2, 8 * n - 1)
+ G(this, e, t, n, i - 1, -i)
+ }
+ var o = 0,
+ a = 1,
+ s = 0
+ for (this[t] = 255 & e; ++o < n && (a *= 256); )
+ e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
+ (this[t + o] = (((e / a) >> 0) - s) & 255)
+ return t + n
+ }),
+ (r.prototype.writeIntBE = function (e, t, n, r) {
+ if (((e = +e), (t |= 0), !r)) {
+ var i = Math.pow(2, 8 * n - 1)
+ G(this, e, t, n, i - 1, -i)
+ }
+ var o = n - 1,
+ a = 1,
+ s = 0
+ for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
+ e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
+ (this[t + o] = (((e / a) >> 0) - s) & 255)
+ return t + n
+ }),
+ (r.prototype.writeInt8 = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 1, 127, -128),
+ r.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
+ e < 0 && (e = 255 + e + 1),
+ (this[t] = 255 & e),
+ t + 1
+ )
+ }),
+ (r.prototype.writeInt16LE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 2, 32767, -32768),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = 255 & e), (this[t + 1] = e >>> 8))
+ : z(this, e, t, !0),
+ t + 2
+ )
+ }),
+ (r.prototype.writeInt16BE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 2, 32767, -32768),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = e >>> 8), (this[t + 1] = 255 & e))
+ : z(this, e, t, !1),
+ t + 2
+ )
+ }),
+ (r.prototype.writeInt32LE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 4, 2147483647, -2147483648),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = 255 & e),
+ (this[t + 1] = e >>> 8),
+ (this[t + 2] = e >>> 16),
+ (this[t + 3] = e >>> 24))
+ : j(this, e, t, !0),
+ t + 4
+ )
+ }),
+ (r.prototype.writeInt32BE = function (e, t, n) {
+ return (
+ (e = +e),
+ (t |= 0),
+ n || G(this, e, t, 4, 2147483647, -2147483648),
+ e < 0 && (e = 4294967295 + e + 1),
+ r.TYPED_ARRAY_SUPPORT
+ ? ((this[t] = e >>> 24),
+ (this[t + 1] = e >>> 16),
+ (this[t + 2] = e >>> 8),
+ (this[t + 3] = 255 & e))
+ : j(this, e, t, !1),
+ t + 4
+ )
+ }),
+ (r.prototype.writeFloatLE = function (e, t, n) {
+ return W(this, e, t, !0, n)
+ }),
+ (r.prototype.writeFloatBE = function (e, t, n) {
+ return W(this, e, t, !1, n)
+ }),
+ (r.prototype.writeDoubleLE = function (e, t, n) {
+ return q(this, e, t, !0, n)
+ }),
+ (r.prototype.writeDoubleBE = function (e, t, n) {
+ return q(this, e, t, !1, n)
+ }),
+ (r.prototype.copy = function (e, t, n, i) {
+ if (
+ (n || (n = 0),
+ i || 0 === i || (i = this.length),
+ t >= e.length && (t = e.length),
+ t || (t = 0),
+ i > 0 && i < n && (i = n),
+ i === n)
+ )
+ return 0
+ if (0 === e.length || 0 === this.length) return 0
+ if (t < 0) throw new RangeError('targetStart out of bounds')
+ if (n < 0 || n >= this.length)
+ throw new RangeError('sourceStart out of bounds')
+ if (i < 0) throw new RangeError('sourceEnd out of bounds')
+ i > this.length && (i = this.length),
+ e.length - t < i - n && (i = e.length - t + n)
+ var o,
+ a = i - n
+ if (this === e && n < t && t < i)
+ for (o = a - 1; o >= 0; --o) e[o + t] = this[o + n]
+ else if (a < 1e3 || !r.TYPED_ARRAY_SUPPORT)
+ for (o = 0; o < a; ++o) e[o + t] = this[o + n]
+ else Uint8Array.prototype.set.call(e, this.subarray(n, n + a), t)
+ return a
+ }),
+ (r.prototype.fill = function (e, t, n, i) {
+ if ('string' === typeof e) {
+ if (
+ ('string' === typeof t
+ ? ((i = t), (t = 0), (n = this.length))
+ : 'string' === typeof n && ((i = n), (n = this.length)),
+ 1 === e.length)
+ ) {
+ var o = e.charCodeAt(0)
+ o < 256 && (e = o)
+ }
+ if (void 0 !== i && 'string' !== typeof i)
+ throw new TypeError('encoding must be a string')
+ if ('string' === typeof i && !r.isEncoding(i))
+ throw new TypeError('Unknown encoding: ' + i)
+ } else 'number' === typeof e && (e &= 255)
+ if (t < 0 || this.length < t || this.length < n)
+ throw new RangeError('Out of range index')
+ if (n <= t) return this
+ var a
+ if (
+ ((t >>>= 0),
+ (n = void 0 === n ? this.length : n >>> 0),
+ e || (e = 0),
+ 'number' === typeof e)
+ )
+ for (a = t; a < n; ++a) this[a] = e
+ else {
+ var s = r.isBuffer(e) ? e : K(new r(e, i).toString()),
+ l = s.length
+ for (a = 0; a < n - t; ++a) this[a + t] = s[a % l]
+ }
+ return this
+ })
+ var X = /[^+\/0-9A-Za-z-_]/g
+ function Y(e) {
+ if ((e = Q(e).replace(X, '')).length < 2) return ''
+ for (; e.length % 4 !== 0; ) e += '='
+ return e
+ }
+ function Q(e) {
+ return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, '')
+ }
+ function Z(e) {
+ return e < 16 ? '0' + e.toString(16) : e.toString(16)
+ }
+ function K(e, t) {
+ var n
+ t = t || 1 / 0
+ for (var r = e.length, i = null, o = [], a = 0; a < r; ++a) {
+ if ((n = e.charCodeAt(a)) > 55295 && n < 57344) {
+ if (!i) {
+ if (n > 56319) {
+ ;(t -= 3) > -1 && o.push(239, 191, 189)
+ continue
+ }
+ if (a + 1 === r) {
+ ;(t -= 3) > -1 && o.push(239, 191, 189)
+ continue
+ }
+ i = n
+ continue
+ }
+ if (n < 56320) {
+ ;(t -= 3) > -1 && o.push(239, 191, 189), (i = n)
+ continue
+ }
+ n = 65536 + (((i - 55296) << 10) | (n - 56320))
+ } else i && (t -= 3) > -1 && o.push(239, 191, 189)
+ if (((i = null), n < 128)) {
+ if ((t -= 1) < 0) break
+ o.push(n)
+ } else if (n < 2048) {
+ if ((t -= 2) < 0) break
+ o.push((n >> 6) | 192, (63 & n) | 128)
+ } else if (n < 65536) {
+ if ((t -= 3) < 0) break
+ o.push((n >> 12) | 224, ((n >> 6) & 63) | 128, (63 & n) | 128)
+ } else {
+ if (!(n < 1114112)) throw new Error('Invalid code point')
+ if ((t -= 4) < 0) break
+ o.push(
+ (n >> 18) | 240,
+ ((n >> 12) & 63) | 128,
+ ((n >> 6) & 63) | 128,
+ (63 & n) | 128,
+ )
+ }
+ }
+ return o
+ }
+ function J(e) {
+ for (var t = [], n = 0; n < e.length; ++n) t.push(255 & e.charCodeAt(n))
+ return t
+ }
+ function $(e, t) {
+ for (var n, r, i, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
+ (r = (n = e.charCodeAt(a)) >> 8), (i = n % 256), o.push(i), o.push(r)
+ return o
+ }
+ function ee(e) {
+ return o.toByteArray(Y(e))
+ }
+ function te(e, t, n, r) {
+ for (var i = 0; i < r && !(i + n >= t.length || i >= e.length); ++i)
+ t[i + n] = e[i]
+ return i
+ }
+ function ne(e) {
+ return e !== e
+ }
+ }.call(
+ this,
+ 'undefined' !== typeof r.g
+ ? r.g
+ : 'undefined' !== typeof self
+ ? self
+ : 'undefined' !== typeof window
+ ? window
+ : {},
+ t('buffer').Buffer,
+ ))
+ },
+ { 'base64-js': 3, buffer: 6, ieee754: 29, isarray: 35 },
+ ],
+ 7: [
+ function (t, n, r) {
+ !(function () {
+ if ('undefined' !== typeof window)
+ try {
+ var t = new window.CustomEvent('test', { cancelable: !0 })
+ if ((t.preventDefault(), !0 !== t.defaultPrevented))
+ throw new Error('Could not prevent default')
+ } catch (e) {
+ var n = function (e, n) {
+ var r, i
+ return (
+ ((n = n || {}).bubbles = !!n.bubbles),
+ (n.cancelable = !!n.cancelable),
+ (r = document.createEvent('CustomEvent')).initCustomEvent(
+ e,
+ n.bubbles,
+ n.cancelable,
+ n.detail,
+ ),
+ (i = r.preventDefault),
+ (r.preventDefault = function () {
+ i.call(this)
+ try {
+ Object.defineProperty(this, 'defaultPrevented', {
+ get: function () {
+ return !0
+ },
+ })
+ } catch (t) {
+ this.defaultPrevented = !0
+ }
+ }),
+ r
+ )
+ }
+ ;(n.prototype = window.Event.prototype), (window.CustomEvent = n)
+ }
+ })()
+ },
+ {},
+ ],
+ 8: [
+ function (t, n, r) {
+ function i() {
+ return (
+ 'WebkitAppearance' in document.documentElement.style ||
+ (window.console && (console.firebug || (console.exception && console.table))) ||
+ (navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/) &&
+ parseInt(RegExp.$1, 10) >= 31)
+ )
+ }
+ function o() {
+ var e = arguments,
+ t = this.useColors
+ if (
+ ((e[0] =
+ (t ? '%c' : '') +
+ this.namespace +
+ (t ? ' %c' : ' ') +
+ e[0] +
+ (t ? '%c ' : ' ')),
+ !t)
+ )
+ return e
+ var n = 'color: ' + this.color
+ e = [e[0], n, 'color: inherit'].concat(Array.prototype.slice.call(e, 1))
+ var r = 0,
+ i = 0
+ return (
+ e[0].replace(/%[a-z%]/g, function (e) {
+ '%%' !== e && (r++, '%c' === e && (i = r))
+ }),
+ e.splice(i, 0, n),
+ e
+ )
+ }
+ function a() {
+ return (
+ 'object' === typeof console &&
+ console.log &&
+ Function.prototype.apply.call(console.log, console, arguments)
+ )
+ }
+ function s(t) {
+ try {
+ null == t ? r.storage.removeItem('debug') : (r.storage.debug = t)
+ } catch (e) {}
+ }
+ function l() {
+ var t
+ try {
+ t = r.storage.debug
+ } catch (e) {}
+ return t
+ }
+ function c() {
+ try {
+ return window.localStorage
+ } catch (e) {}
+ }
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+ ? chrome.storage.local
+ : c()),
+ (r.colors = [
+ 'lightseagreen',
+ 'forestgreen',
+ 'goldenrod',
+ 'dodgerblue',
+ 'darkorchid',
+ 'crimson',
+ ]),
+ (r.formatters.j = function (e) {
+ return JSON.stringify(e)
+ }),
+ r.enable(l())
+ },
+ { './debug': 9 },
+ ],
+ 9: [
+ function (e, t, n) {
+ ;((n = t.exports = o).coerce = c),
+ (n.disable = s),
+ (n.enable = a),
+ (n.enabled = l),
+ (n.names = []),
+ (n.skips = []),
+ (n.formatters = {})
+ var r = 0
+ function i() {
+ return n.colors[r++ % n.colors.length]
+ }
+ function o(e) {
+ function t() {}
+ function r() {
+ var e = r
+ null == e.useColors && (e.useColors = n.useColors()),
+ null == e.color && e.useColors && (e.color = i())
+ var t = Array.prototype.slice.call(arguments)
+ ;(t[0] = n.coerce(t[0])), 'string' !== typeof t[0] && (t = ['%o'].concat(t))
+ var o = 0
+ ;(t[0] = t[0].replace(/%([a-z%])/g, function (r, i) {
+ if ('%%' === r) return r
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+ var a = n.formatters[i]
+ if ('function' === typeof a) {
+ var s = t[o]
+ ;(r = a.call(e, s)), t.splice(o, 1), o--
+ }
+ return r
+ })),
+ 'function' === typeof n.formatArgs && (t = n.formatArgs.apply(e, t)),
+ (r.log || n.log || console.log.bind(console)).apply(e, t)
+ }
+ ;(t.enabled = !1), (r.enabled = !0)
+ var o = n.enabled(e) ? r : t
+ return (o.namespace = e), o
+ }
+ function a(e) {
+ n.save(e)
+ for (var t = (e || '').split(/[\s,]+/), r = t.length, i = 0; i < r; i++)
+ t[i] &&
+ ('-' === (e = t[i].replace(/\*/g, '.*?'))[0]
+ ? n.skips.push(new RegExp('^' + e.substr(1) + '$'))
+ : n.names.push(new RegExp('^' + e + '$')))
+ }
+ function s() {
+ n.enable('')
+ }
+ function l(e) {
+ var t, r
+ for (t = 0, r = n.skips.length; t < r; t++) if (n.skips[t].test(e)) return !1
+ for (t = 0, r = n.names.length; t < r; t++) if (n.names[t].test(e)) return !0
+ return !1
+ }
+ function c(e) {
+ return e instanceof Error ? e.stack || e.message : e
+ }
+ },
+ {},
+ ],
+ 10: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('is-obj'),
+ i = Object.prototype.hasOwnProperty,
+ o = Object.prototype.propertyIsEnumerable
+ function a(e) {
+ if (null === e || void 0 === e)
+ throw new TypeError('Sources cannot be null or undefined')
+ return Object(e)
+ }
+ function s(e, t, n) {
+ var o = t[n]
+ if (void 0 !== o && null !== o) {
+ if (i.call(e, n) && (void 0 === e[n] || null === e[n]))
+ throw new TypeError('Cannot convert undefined or null to object (' + n + ')')
+ i.call(e, n) && r(o) ? (e[n] = l(Object(e[n]), t[n])) : (e[n] = o)
+ }
+ }
+ function l(e, t) {
+ if (e === t) return e
+ for (var n in (t = Object(t))) i.call(t, n) && s(e, t, n)
+ if (Object.getOwnPropertySymbols)
+ for (var r = Object.getOwnPropertySymbols(t), a = 0; a < r.length; a++)
+ o.call(t, r[a]) && s(e, t, r[a])
+ return e
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+ { 'is-obj': 34 },
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+ try {
+ for (var n in (l(t, 'x', { enumerable: !1, value: t }), t)) return !1
+ return t.x === t
+ } catch (e) {
+ return !1
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+ ;(!(t in e) || (c(r) && r())) &&
+ (h
+ ? l(e, t, { configurable: !0, enumerable: !1, value: n, writable: !0 })
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+ ;(p.supportsDescriptors = !!h), (n.exports = p)
+ },
+ { 'object-keys': 41 },
+ ],
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+ 'use strict'
+ function o(e, t) {
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+ function a(e) {
+ for (var t, n = 0, r = e.length; n < r; n++) (t = e[n]), M(t, H[l(t)])
+ }
+ function s(e) {
+ return function (t) {
+ ie(t) && (g(t, e), o(t.querySelectorAll(G), e))
+ }
+ }
+ function l(e) {
+ var t = se.call(e, 'is'),
+ n = e.nodeName.toUpperCase(),
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+ return t && -1 < r && !c(n, t) ? -1 : r
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+ }
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+ ge &&
+ (!i || i === t) &&
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+ 'style' !== r &&
+ e.prevValue !== e.newValue &&
+ t.attributeChangedCallback(
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+ n === e[L] ? null : e.prevValue,
+ n === e[P] ? null : e.newValue,
+ )
+ }
+ function h(e) {
+ var t = s(e)
+ return function (e) {
+ y.push(t, e.target)
+ }
+ }
+ function d(e) {
+ ve && ((ve = !1), e.currentTarget.removeEventListener(O, d)),
+ o((e.target || n).querySelectorAll(G), e.detail === S ? S : T),
+ re && m()
+ }
+ function p(e, t) {
+ var n = this
+ le.call(n, e, t), b.call(n, { target: n })
+ }
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+ x
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+ ;-1 < r &&
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+ (r = 0),
+ t !== T || e[T]
+ ? t === S && !e[S] && ((e[T] = !1), (e[S] = !0), (r = 1))
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+ re && j.call(oe, e) < 0 && oe.push(e)),
+ r && (n = e[t + 'Callback']) && n.call(e))
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+ b,
+ A,
+ w,
+ x,
+ E,
+ M,
+ _ = '__' + i + ((1e5 * Math.random()) >> 0),
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+ B = '<',
+ F = '=',
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+ function e(t) {
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+ ? function (e, t) {
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+ ? (function () {
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+ }
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+ return e
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+ ne = (t.HTMLElement || t.Element || t.Node).prototype,
+ re = !q.call(ne, z),
+ ie = re
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+ te ||
+ function (e) {
+ ;(me = !1), z.removeEventListener(D, de)
+ },
+ pe =
+ t.requestAnimationFrame ||
+ t.webkitRequestAnimationFrame ||
+ t.mozRequestAnimationFrame ||
+ t.msRequestAnimationFrame ||
+ function (e) {
+ setTimeout(e, 10)
+ },
+ fe = !1,
+ me = !0,
+ ve = !0,
+ ge = !0
+ K || J
+ ? ((E = function (e, t) {
+ q.call(t, e) || f(e, t)
+ }),
+ (M = f))
+ : (M = E =
+ function (e, t) {
+ e[_] || ((e[_] = r(!0)), f(e, t))
+ }),
+ re
+ ? ((me = !1),
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+ n = t.value,
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+ (t[P] = t.attrChange = 2),
+ ce.call(this, e),
+ this.dispatchEvent(t)
+ },
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+ i = r && se.call(this, t)
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+ le.call(this, t, n),
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+ r ? (e[R] = e.attrChange = 1) : (e[L] = e.attrChange = 0),
+ this.dispatchEvent(e)
+ },
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+ n = e.currentTarget,
+ r = n[_],
+ i = e.propertyName
+ r.hasOwnProperty(i) &&
+ ((r = r[i]),
+ ((t = new CustomEvent(D, { bubbles: !0 })).attrName = r.name),
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+ (t.newValue = r.value = n[i] || null),
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+ ? (t[L] = t.attrChange = 0)
+ : (t[R] = t.attrChange = 1),
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+ attrName: n,
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+ newValue: i,
+ }
+ ;(a[o] = e), u(a)
+ }),
+ (w = function (e) {
+ for (
+ var t, n, r = {}, i = e.attributes, o = 0, a = i.length;
+ o < a;
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+ )
+ 'setAttribute' !== (n = (t = i[o]).name) && (r[n] = t.value)
+ return r
+ }))),
+ (n[i] = function (e, t) {
+ if (
+ ((r = e.toUpperCase()),
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+ ((fe = !0),
+ te
+ ? (x = (function (e, t) {
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+ for (var n = 0, r = e.length; n < r; t(e[n++]));
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+ return new te(function (r) {
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+ pe(e)
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+ n.addEventListener('DOMNodeInserted', h(T)),
+ n.addEventListener('DOMNodeRemoved', h(S))),
+ n.addEventListener(O, d),
+ n.addEventListener('readystatechange', d),
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+ a = -1 < o
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+ )
+ throw new Error('The type ' + e + ' is invalid')
+ var r,
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+ u = function () {
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+ },
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+ 13: [
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+ case 'int16':
+ return Int16Array
+ case 'int32':
+ return Int32Array
+ case 'uint8':
+ return Uint8Array
+ case 'uint16':
+ return Uint16Array
+ case 'uint32':
+ return Uint32Array
+ case 'float32':
+ return Float32Array
+ case 'float64':
+ return Float64Array
+ case 'array':
+ return Array
+ case 'uint8_clamped':
+ return Uint8ClampedArray
+ }
+ }
+ },
+ {},
+ ],
+ 14: [
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+ 'use strict'
+ var r,
+ i,
+ o,
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+ '$ %Atomics%': 'undefined' === typeof Atomics ? r : Atomics,
+ '$ %Boolean%': Boolean,
+ '$ %BooleanPrototype%': Boolean.prototype,
+ '$ %DataView%': 'undefined' === typeof DataView ? r : DataView,
+ '$ %DataViewPrototype%':
+ 'undefined' === typeof DataView ? r : DataView.prototype,
+ '$ %Date%': Date,
+ '$ %DatePrototype%': Date.prototype,
+ '$ %decodeURI%': decodeURI,
+ '$ %decodeURIComponent%': decodeURIComponent,
+ '$ %encodeURI%': encodeURI,
+ '$ %encodeURIComponent%': encodeURIComponent,
+ '$ %Error%': Error,
+ '$ %ErrorPrototype%': Error.prototype,
+ '$ %eval%': eval,
+ '$ %EvalError%': EvalError,
+ '$ %EvalErrorPrototype%': EvalError.prototype,
+ '$ %Float32Array%': 'undefined' === typeof Float32Array ? r : Float32Array,
+ '$ %Float32ArrayPrototype%':
+ 'undefined' === typeof Float32Array ? r : Float32Array.prototype,
+ '$ %Float64Array%': 'undefined' === typeof Float64Array ? r : Float64Array,
+ '$ %Float64ArrayPrototype%':
+ 'undefined' === typeof Float64Array ? r : Float64Array.prototype,
+ '$ %Function%': Function,
+ '$ %FunctionPrototype%': Function.prototype,
+ '$ %Generator%': i ? c(i()) : r,
+ '$ %GeneratorFunction%': u,
+ '$ %GeneratorPrototype%': u ? u.prototype : r,
+ '$ %Int8Array%': 'undefined' === typeof Int8Array ? r : Int8Array,
+ '$ %Int8ArrayPrototype%':
+ 'undefined' === typeof Int8Array ? r : Int8Array.prototype,
+ '$ %Int16Array%': 'undefined' === typeof Int16Array ? r : Int16Array,
+ '$ %Int16ArrayPrototype%':
+ 'undefined' === typeof Int16Array ? r : Int8Array.prototype,
+ '$ %Int32Array%': 'undefined' === typeof Int32Array ? r : Int32Array,
+ '$ %Int32ArrayPrototype%':
+ 'undefined' === typeof Int32Array ? r : Int32Array.prototype,
+ '$ %isFinite%': isFinite,
+ '$ %isNaN%': isNaN,
+ '$ %IteratorPrototype%': l ? c(c([][Symbol.iterator]())) : r,
+ '$ %JSON%': JSON,
+ '$ %JSONParse%': JSON.parse,
+ '$ %Map%': 'undefined' === typeof Map ? r : Map,
+ '$ %MapIteratorPrototype%':
+ 'undefined' !== typeof Map && l ? c(new Map()[Symbol.iterator]()) : r,
+ '$ %MapPrototype%': 'undefined' === typeof Map ? r : Map.prototype,
+ '$ %Math%': Math,
+ '$ %Number%': Number,
+ '$ %NumberPrototype%': Number.prototype,
+ '$ %Object%': Object,
+ '$ %ObjectPrototype%': Object.prototype,
+ '$ %ObjProto_toString%': Object.prototype.toString,
+ '$ %ObjProto_valueOf%': Object.prototype.valueOf,
+ '$ %parseFloat%': parseFloat,
+ '$ %parseInt%': parseInt,
+ '$ %Promise%': 'undefined' === typeof Promise ? r : Promise,
+ '$ %PromisePrototype%': 'undefined' === typeof Promise ? r : Promise.prototype,
+ '$ %PromiseProto_then%':
+ 'undefined' === typeof Promise ? r : Promise.prototype.then,
+ '$ %Promise_all%': 'undefined' === typeof Promise ? r : Promise.all,
+ '$ %Promise_reject%': 'undefined' === typeof Promise ? r : Promise.reject,
+ '$ %Promise_resolve%': 'undefined' === typeof Promise ? r : Promise.resolve,
+ '$ %Proxy%': 'undefined' === typeof Proxy ? r : Proxy,
+ '$ %RangeError%': RangeError,
+ '$ %RangeErrorPrototype%': RangeError.prototype,
+ '$ %ReferenceError%': ReferenceError,
+ '$ %ReferenceErrorPrototype%': ReferenceError.prototype,
+ '$ %Reflect%': 'undefined' === typeof Reflect ? r : Reflect,
+ '$ %RegExp%': RegExp,
+ '$ %RegExpPrototype%': RegExp.prototype,
+ '$ %Set%': 'undefined' === typeof Set ? r : Set,
+ '$ %SetIteratorPrototype%':
+ 'undefined' !== typeof Set && l ? c(new Set()[Symbol.iterator]()) : r,
+ '$ %SetPrototype%': 'undefined' === typeof Set ? r : Set.prototype,
+ '$ %SharedArrayBuffer%':
+ 'undefined' === typeof SharedArrayBuffer ? r : SharedArrayBuffer,
+ '$ %SharedArrayBufferPrototype%':
+ 'undefined' === typeof SharedArrayBuffer ? r : SharedArrayBuffer.prototype,
+ '$ %String%': String,
+ '$ %StringIteratorPrototype%': l ? c(''[Symbol.iterator]()) : r,
+ '$ %StringPrototype%': String.prototype,
+ '$ %Symbol%': l ? Symbol : r,
+ '$ %SymbolPrototype%': l ? Symbol.prototype : r,
+ '$ %SyntaxError%': SyntaxError,
+ '$ %SyntaxErrorPrototype%': SyntaxError.prototype,
+ '$ %ThrowTypeError%': s,
+ '$ %TypedArray%': f,
+ '$ %TypedArrayPrototype%': f ? f.prototype : r,
+ '$ %TypeError%': TypeError,
+ '$ %TypeErrorPrototype%': TypeError.prototype,
+ '$ %Uint8Array%': 'undefined' === typeof Uint8Array ? r : Uint8Array,
+ '$ %Uint8ArrayPrototype%':
+ 'undefined' === typeof Uint8Array ? r : Uint8Array.prototype,
+ '$ %Uint8ClampedArray%':
+ 'undefined' === typeof Uint8ClampedArray ? r : Uint8ClampedArray,
+ '$ %Uint8ClampedArrayPrototype%':
+ 'undefined' === typeof Uint8ClampedArray ? r : Uint8ClampedArray.prototype,
+ '$ %Uint16Array%': 'undefined' === typeof Uint16Array ? r : Uint16Array,
+ '$ %Uint16ArrayPrototype%':
+ 'undefined' === typeof Uint16Array ? r : Uint16Array.prototype,
+ '$ %Uint32Array%': 'undefined' === typeof Uint32Array ? r : Uint32Array,
+ '$ %Uint32ArrayPrototype%':
+ 'undefined' === typeof Uint32Array ? r : Uint32Array.prototype,
+ '$ %URIError%': URIError,
+ '$ %URIErrorPrototype%': URIError.prototype,
+ '$ %WeakMap%': 'undefined' === typeof WeakMap ? r : WeakMap,
+ '$ %WeakMapPrototype%': 'undefined' === typeof WeakMap ? r : WeakMap.prototype,
+ '$ %WeakSet%': 'undefined' === typeof WeakSet ? r : WeakSet,
+ '$ %WeakSetPrototype%': 'undefined' === typeof WeakSet ? r : WeakSet.prototype,
+ }
+ t.exports = function (e, t) {
+ if (arguments.length > 1 && 'boolean' !== typeof t)
+ throw new TypeError('"allowMissing" argument must be a boolean')
+ var n = '$ ' + e
+ if (!(n in m)) throw new SyntaxError('intrinsic ' + e + ' does not exist!')
+ if ('undefined' === typeof m[n] && !t)
+ throw new TypeError(
+ 'intrinsic ' + e + ' exists, but is not available. Please file an issue!',
+ )
+ return m[n]
+ }
+ },
+ {},
+ ],
+ 15: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('./GetIntrinsic'),
+ i = r('%Object%'),
+ o = r('%TypeError%'),
+ a = r('%String%'),
+ s = e('./helpers/assertRecord'),
+ l = e('./helpers/isNaN'),
+ c = e('./helpers/isFinite'),
+ u = e('./helpers/sign'),
+ h = e('./helpers/mod'),
+ d = e('is-callable'),
+ p = e('es-to-primitive/es5'),
+ f = e('has'),
+ m = {
+ ToPrimitive: p,
+ ToBoolean: function (e) {
+ return !!e
+ },
+ ToNumber: function (e) {
+ return +e
+ },
+ ToInteger: function (e) {
+ var t = this.ToNumber(e)
+ return l(t) ? 0 : 0 !== t && c(t) ? u(t) * Math.floor(Math.abs(t)) : t
+ },
+ ToInt32: function (e) {
+ return this.ToNumber(e) >> 0
+ },
+ ToUint32: function (e) {
+ return this.ToNumber(e) >>> 0
+ },
+ ToUint16: function (e) {
+ var t = this.ToNumber(e)
+ if (l(t) || 0 === t || !c(t)) return 0
+ var n = u(t) * Math.floor(Math.abs(t))
+ return h(n, 65536)
+ },
+ ToString: function (e) {
+ return a(e)
+ },
+ ToObject: function (e) {
+ return this.CheckObjectCoercible(e), i(e)
+ },
+ CheckObjectCoercible: function (e, t) {
+ if (null == e) throw new o(t || 'Cannot call method on ' + e)
+ return e
+ },
+ IsCallable: d,
+ SameValue: function (e, t) {
+ return e === t ? 0 !== e || 1 / e === 1 / t : l(e) && l(t)
+ },
+ Type: function (e) {
+ return null === e
+ ? 'Null'
+ : 'undefined' === typeof e
+ ? 'Undefined'
+ : 'function' === typeof e || 'object' === typeof e
+ ? 'Object'
+ : 'number' === typeof e
+ ? 'Number'
+ : 'boolean' === typeof e
+ ? 'Boolean'
+ : 'string' === typeof e
+ ? 'String'
+ : void 0
+ },
+ IsPropertyDescriptor: function (e) {
+ if ('Object' !== this.Type(e)) return !1
+ var t = {
+ '[[Configurable]]': !0,
+ '[[Enumerable]]': !0,
+ '[[Get]]': !0,
+ '[[Set]]': !0,
+ '[[Value]]': !0,
+ '[[Writable]]': !0,
+ }
+ for (var n in e) if (f(e, n) && !t[n]) return !1
+ var r = f(e, '[[Value]]'),
+ i = f(e, '[[Get]]') || f(e, '[[Set]]')
+ if (r && i)
+ throw new o(
+ 'Property Descriptors may not be both accessor and data descriptors',
+ )
+ return !0
+ },
+ IsAccessorDescriptor: function (e) {
+ return (
+ 'undefined' !== typeof e &&
+ (s(this, 'Property Descriptor', 'Desc', e),
+ !(!f(e, '[[Get]]') && !f(e, '[[Set]]')))
+ )
+ },
+ IsDataDescriptor: function (e) {
+ return (
+ 'undefined' !== typeof e &&
+ (s(this, 'Property Descriptor', 'Desc', e),
+ !(!f(e, '[[Value]]') && !f(e, '[[Writable]]')))
+ )
+ },
+ IsGenericDescriptor: function (e) {
+ return (
+ 'undefined' !== typeof e &&
+ (s(this, 'Property Descriptor', 'Desc', e),
+ !this.IsAccessorDescriptor(e) && !this.IsDataDescriptor(e))
+ )
+ },
+ FromPropertyDescriptor: function (e) {
+ if ('undefined' === typeof e) return e
+ if ((s(this, 'Property Descriptor', 'Desc', e), this.IsDataDescriptor(e)))
+ return {
+ value: e['[[Value]]'],
+ writable: !!e['[[Writable]]'],
+ enumerable: !!e['[[Enumerable]]'],
+ configurable: !!e['[[Configurable]]'],
+ }
+ if (this.IsAccessorDescriptor(e))
+ return {
+ get: e['[[Get]]'],
+ set: e['[[Set]]'],
+ enumerable: !!e['[[Enumerable]]'],
+ configurable: !!e['[[Configurable]]'],
+ }
+ throw new o(
+ 'FromPropertyDescriptor must be called with a fully populated Property Descriptor',
+ )
+ },
+ ToPropertyDescriptor: function (e) {
+ if ('Object' !== this.Type(e))
+ throw new o('ToPropertyDescriptor requires an object')
+ var t = {}
+ if (
+ (f(e, 'enumerable') && (t['[[Enumerable]]'] = this.ToBoolean(e.enumerable)),
+ f(e, 'configurable') &&
+ (t['[[Configurable]]'] = this.ToBoolean(e.configurable)),
+ f(e, 'value') && (t['[[Value]]'] = e.value),
+ f(e, 'writable') && (t['[[Writable]]'] = this.ToBoolean(e.writable)),
+ f(e, 'get'))
+ ) {
+ var n = e.get
+ if ('undefined' !== typeof n && !this.IsCallable(n))
+ throw new TypeError('getter must be a function')
+ t['[[Get]]'] = n
+ }
+ if (f(e, 'set')) {
+ var r = e.set
+ if ('undefined' !== typeof r && !this.IsCallable(r))
+ throw new o('setter must be a function')
+ t['[[Set]]'] = r
+ }
+ if (
+ (f(t, '[[Get]]') || f(t, '[[Set]]')) &&
+ (f(t, '[[Value]]') || f(t, '[[Writable]]'))
+ )
+ throw new o(
+ 'Invalid property descriptor. Cannot both specify accessors and a value or writable attribute',
+ )
+ return t
+ },
+ }
+ t.exports = m
+ },
+ {
+ './GetIntrinsic': 14,
+ './helpers/assertRecord': 16,
+ './helpers/isFinite': 17,
+ './helpers/isNaN': 18,
+ './helpers/mod': 19,
+ './helpers/sign': 20,
+ 'es-to-primitive/es5': 21,
+ has: 28,
+ 'is-callable': 32,
+ },
+ ],
+ 16: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('../GetIntrinsic'),
+ i = r('%TypeError%'),
+ o = r('%SyntaxError%'),
+ a = e('has'),
+ s = {
+ 'Property Descriptor': function (e, t) {
+ if ('Object' !== e.Type(t)) return !1
+ var n = {
+ '[[Configurable]]': !0,
+ '[[Enumerable]]': !0,
+ '[[Get]]': !0,
+ '[[Set]]': !0,
+ '[[Value]]': !0,
+ '[[Writable]]': !0,
+ }
+ for (var r in t) if (a(t, r) && !n[r]) return !1
+ var o = a(t, '[[Value]]'),
+ s = a(t, '[[Get]]') || a(t, '[[Set]]')
+ if (o && s)
+ throw new i(
+ 'Property Descriptors may not be both accessor and data descriptors',
+ )
+ return !0
+ },
+ }
+ t.exports = function (e, t, n, r) {
+ var a = s[t]
+ if ('function' !== typeof a) throw new o('unknown record type: ' + t)
+ if (!a(e, r)) throw new i(n + ' must be a ' + t)
+ console.log(a(e, r), r)
+ }
+ },
+ { '../GetIntrinsic': 14, has: 28 },
+ ],
+ 17: [
+ function (e, t, n) {
+ var r =
+ Number.isNaN ||
+ function (e) {
+ return e !== e
+ }
+ t.exports =
+ Number.isFinite ||
+ function (e) {
+ return 'number' === typeof e && !r(e) && e !== 1 / 0 && e !== -1 / 0
+ }
+ },
+ {},
+ ],
+ 18: [
+ function (e, t, n) {
+ t.exports =
+ Number.isNaN ||
+ function (e) {
+ return e !== e
+ }
+ },
+ {},
+ ],
+ 19: [
+ function (e, t, n) {
+ t.exports = function (e, t) {
+ var n = e % t
+ return Math.floor(n >= 0 ? n : n + t)
+ }
+ },
+ {},
+ ],
+ 20: [
+ function (e, t, n) {
+ t.exports = function (e) {
+ return e >= 0 ? 1 : -1
+ }
+ },
+ {},
+ ],
+ 21: [
+ function (e, t, n) {
+ 'use strict'
+ var r = Object.prototype.toString,
+ i = e('./helpers/isPrimitive'),
+ o = e('is-callable'),
+ a = {
+ '[[DefaultValue]]': function (e) {
+ var t
+ if (
+ (t =
+ arguments.length > 1
+ ? arguments[1]
+ : '[object Date]' === r.call(e)
+ ? String
+ : Number) === String ||
+ t === Number
+ ) {
+ var n,
+ a,
+ s = t === String ? ['toString', 'valueOf'] : ['valueOf', 'toString']
+ for (a = 0; a < s.length; ++a)
+ if (o(e[s[a]]) && ((n = e[s[a]]()), i(n))) return n
+ throw new TypeError('No default value')
+ }
+ throw new TypeError('invalid [[DefaultValue]] hint supplied')
+ },
+ }
+ t.exports = function (e) {
+ return i(e)
+ ? e
+ : arguments.length > 1
+ ? a['[[DefaultValue]]'](e, arguments[1])
+ : a['[[DefaultValue]]'](e)
+ }
+ },
+ { './helpers/isPrimitive': 22, 'is-callable': 32 },
+ ],
+ 22: [
+ function (e, t, n) {
+ t.exports = function (e) {
+ return null === e || ('function' !== typeof e && 'object' !== typeof e)
+ }
+ },
+ {},
+ ],
+ 23: [
+ function (e, t, n) {
+ var r = e('dtype')
+ function i(e, t, n) {
+ if (!e) throw new TypeError('must specify data as first parameter')
+ if (
+ ((n = 0 | +(n || 0)), Array.isArray(e) && e[0] && 'number' === typeof e[0][0])
+ ) {
+ var i,
+ o,
+ a,
+ s,
+ l = e[0].length,
+ c = e.length * l
+ ;(t && 'string' !== typeof t) || (t = new (r(t || 'float32'))(c + n))
+ var u = t.length - n
+ if (c !== u)
+ throw new Error(
+ 'source length ' +
+ c +
+ ' (' +
+ l +
+ 'x' +
+ e.length +
+ ') does not match destination length ' +
+ u,
+ )
+ for (i = 0, a = n; i < e.length; i++)
+ for (o = 0; o < l; o++) t[a++] = null === e[i][o] ? NaN : e[i][o]
+ } else if (t && 'string' !== typeof t) t.set(e, n)
+ else {
+ var h = r(t || 'float32')
+ if (Array.isArray(e) || 'array' === t)
+ for (i = 0, a = n, s = (t = new h(e.length + n)).length; a < s; a++, i++)
+ t[a] = null === e[i] ? NaN : e[i]
+ else 0 === n ? (t = new h(e)) : (t = new h(e.length + n)).set(e, n)
+ }
+ return t
+ }
+ t.exports = i
+ },
+ { dtype: 13 },
+ ],
+ 24: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('is-callable'),
+ i = Object.prototype.toString,
+ o = Object.prototype.hasOwnProperty,
+ a = function (e, t, n) {
+ for (var r = 0, i = e.length; r < i; r++)
+ o.call(e, r) && (null == n ? t(e[r], r, e) : t.call(n, e[r], r, e))
+ },
+ s = function (e, t, n) {
+ for (var r = 0, i = e.length; r < i; r++)
+ null == n ? t(e.charAt(r), r, e) : t.call(n, e.charAt(r), r, e)
+ },
+ l = function (e, t, n) {
+ for (var r in e)
+ o.call(e, r) && (null == n ? t(e[r], r, e) : t.call(n, e[r], r, e))
+ },
+ c = function (e, t, n) {
+ if (!r(t)) throw new TypeError('iterator must be a function')
+ var o
+ arguments.length >= 3 && (o = n),
+ '[object Array]' === i.call(e)
+ ? a(e, t, o)
+ : 'string' === typeof e
+ ? s(e, t, o)
+ : l(e, t, o)
+ }
+ t.exports = c
+ },
+ { 'is-callable': 32 },
+ ],
+ 25: [
+ function (e, t, n) {
+ 'use strict'
+ var r = 'Function.prototype.bind called on incompatible ',
+ i = Array.prototype.slice,
+ o = Object.prototype.toString,
+ a = '[object Function]'
+ t.exports = function (e) {
+ var t = this
+ if ('function' !== typeof t || o.call(t) !== a) throw new TypeError(r + t)
+ for (
+ var n,
+ s = i.call(arguments, 1),
+ l = function () {
+ if (this instanceof n) {
+ var r = t.apply(this, s.concat(i.call(arguments)))
+ return Object(r) === r ? r : this
+ }
+ return t.apply(e, s.concat(i.call(arguments)))
+ },
+ c = Math.max(0, t.length - s.length),
+ u = [],
+ h = 0;
+ h < c;
+ h++
+ )
+ u.push('$' + h)
+ if (
+ ((n = Function(
+ 'binder',
+ 'return function (' +
+ u.join(',') +
+ '){ return binder.apply(this,arguments); }',
+ )(l)),
+ t.prototype)
+ ) {
+ var d = function () {}
+ ;(d.prototype = t.prototype), (n.prototype = new d()), (d.prototype = null)
+ }
+ return n
+ }
+ },
+ {},
+ ],
+ 26: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('./implementation')
+ t.exports = Function.prototype.bind || r
+ },
+ { './implementation': 25 },
+ ],
+ 27: [
+ function (e, t, n) {
+ ;(function (e) {
+ var n
+ ;(n =
+ 'undefined' !== typeof window
+ ? window
+ : 'undefined' !== typeof e
+ ? e
+ : 'undefined' !== typeof self
+ ? self
+ : {}),
+ (t.exports = n)
+ }.call(
+ this,
+ 'undefined' !== typeof r.g
+ ? r.g
+ : 'undefined' !== typeof self
+ ? self
+ : 'undefined' !== typeof window
+ ? window
+ : {},
+ ))
+ },
+ {},
+ ],
+ 28: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('function-bind')
+ t.exports = r.call(Function.call, Object.prototype.hasOwnProperty)
+ },
+ { 'function-bind': 26 },
+ ],
+ 29: [
+ function (e, t, n) {
+ ;(n.read = function (e, t, n, r, i) {
+ var o,
+ a,
+ s = 8 * i - r - 1,
+ l = (1 << s) - 1,
+ c = l >> 1,
+ u = -7,
+ h = n ? i - 1 : 0,
+ d = n ? -1 : 1,
+ p = e[t + h]
+ for (
+ h += d, o = p & ((1 << -u) - 1), p >>= -u, u += s;
+ u > 0;
+ o = 256 * o + e[t + h], h += d, u -= 8
+ );
+ for (
+ a = o & ((1 << -u) - 1), o >>= -u, u += r;
+ u > 0;
+ a = 256 * a + e[t + h], h += d, u -= 8
+ );
+ if (0 === o) o = 1 - c
+ else {
+ if (o === l) return a ? NaN : (1 / 0) * (p ? -1 : 1)
+ ;(a += Math.pow(2, r)), (o -= c)
+ }
+ return (p ? -1 : 1) * a * Math.pow(2, o - r)
+ }),
+ (n.write = function (e, t, n, r, i, o) {
+ var a,
+ s,
+ l,
+ c = 8 * o - i - 1,
+ u = (1 << c) - 1,
+ h = u >> 1,
+ d = 23 === i ? Math.pow(2, -24) - Math.pow(2, -77) : 0,
+ p = r ? 0 : o - 1,
+ f = r ? 1 : -1,
+ m = t < 0 || (0 === t && 1 / t < 0) ? 1 : 0
+ for (
+ t = Math.abs(t),
+ isNaN(t) || t === 1 / 0
+ ? ((s = isNaN(t) ? 1 : 0), (a = u))
+ : ((a = Math.floor(Math.log(t) / Math.LN2)),
+ t * (l = Math.pow(2, -a)) < 1 && (a--, (l *= 2)),
+ (t += a + h >= 1 ? d / l : d * Math.pow(2, 1 - h)) * l >= 2 &&
+ (a++, (l /= 2)),
+ a + h >= u
+ ? ((s = 0), (a = u))
+ : a + h >= 1
+ ? ((s = (t * l - 1) * Math.pow(2, i)), (a += h))
+ : ((s = t * Math.pow(2, h - 1) * Math.pow(2, i)), (a = 0)));
+ i >= 8;
+ e[n + p] = 255 & s, p += f, s /= 256, i -= 8
+ );
+ for (
+ a = (a << i) | s, c += i;
+ c > 0;
+ e[n + p] = 255 & a, p += f, a /= 256, c -= 8
+ );
+ e[n + p - f] |= 128 * m
+ })
+ },
+ {},
+ ],
+ 30: [
+ function (e, t, n) {
+ 'function' === typeof Object.create
+ ? (t.exports = function (e, t) {
+ t &&
+ ((e.super_ = t),
+ (e.prototype = Object.create(t.prototype, {
+ constructor: { value: e, enumerable: !1, writable: !0, configurable: !0 },
+ })))
+ })
+ : (t.exports = function (e, t) {
+ if (t) {
+ e.super_ = t
+ var n = function () {}
+ ;(n.prototype = t.prototype),
+ (e.prototype = new n()),
+ (e.prototype.constructor = e)
+ }
+ })
+ },
+ {},
+ ],
+ 31: [
+ function (e, t, n) {
+ function r(e) {
+ return (
+ !!e.constructor &&
+ 'function' === typeof e.constructor.isBuffer &&
+ e.constructor.isBuffer(e)
+ )
+ }
+ function i(e) {
+ return (
+ 'function' === typeof e.readFloatLE &&
+ 'function' === typeof e.slice &&
+ r(e.slice(0, 0))
+ )
+ }
+ t.exports = function (e) {
+ return null != e && (r(e) || i(e) || !!e._isBuffer)
+ }
+ },
+ {},
+ ],
+ 32: [
+ function (t, n, r) {
+ 'use strict'
+ var i = Function.prototype.toString,
+ o = /^\s*class\b/,
+ a = function (t) {
+ try {
+ var n = i.call(t)
+ return o.test(n)
+ } catch (e) {
+ return !1
+ }
+ },
+ s = function (t) {
+ try {
+ return !a(t) && (i.call(t), !0)
+ } catch (e) {
+ return !1
+ }
+ },
+ l = Object.prototype.toString,
+ c = '[object Function]',
+ u = '[object GeneratorFunction]',
+ h = 'function' === typeof Symbol && 'symbol' === typeof Symbol.toStringTag
+ n.exports = function (e) {
+ if (!e) return !1
+ if ('function' !== typeof e && 'object' !== typeof e) return !1
+ if ('function' === typeof e && !e.prototype) return !0
+ if (h) return s(e)
+ if (a(e)) return !1
+ var t = l.call(e)
+ return t === c || t === u
+ }
+ },
+ {},
+ ],
+ 33: [
+ function (e, t, n) {
+ t.exports = i
+ var r = Object.prototype.toString
+ function i(e) {
+ var t = r.call(e)
+ return (
+ '[object Function]' === t ||
+ ('function' === typeof e && '[object RegExp]' !== t) ||
+ ('undefined' !== typeof window &&
+ (e === window.setTimeout ||
+ e === window.alert ||
+ e === window.confirm ||
+ e === window.prompt))
+ )
+ }
+ },
+ {},
+ ],
+ 34: [
+ function (e, t, n) {
+ 'use strict'
+ t.exports = function (e) {
+ var t = typeof e
+ return null !== e && ('object' === t || 'function' === t)
+ }
+ },
+ {},
+ ],
+ 35: [
+ function (e, t, n) {
+ var r = {}.toString
+ t.exports =
+ Array.isArray ||
+ function (e) {
+ return '[object Array]' == r.call(e)
+ }
+ },
+ {},
+ ],
+ 36: [
+ function (e, t, n) {
+ var r = e('word-wrapper'),
+ i = e('xtend'),
+ o = e('as-number'),
+ a = ['x', 'e', 'a', 'o', 'n', 's', 'r', 'c', 'u', 'm', 'v', 'w', 'z'],
+ s = ['m', 'w'],
+ l = ['H', 'I', 'N', 'E', 'F', 'K', 'L', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'],
+ c = '\t'.charCodeAt(0),
+ u = ' '.charCodeAt(0),
+ h = 0,
+ d = 1,
+ p = 2
+ function f(e) {
+ ;(this.glyphs = []),
+ (this._measure = this.computeMetrics.bind(this)),
+ this.update(e)
+ }
+ function m(e) {
+ Object.defineProperty(f.prototype, e, { get: v(e), configurable: !0 })
+ }
+ function v(e) {
+ return new Function(
+ ['return function ' + e + '() {', ' return this._' + e, '}'].join('\n'),
+ )()
+ }
+ function g(e, t) {
+ if (!e.chars || 0 === e.chars.length) return null
+ var n = E(e.chars, t)
+ return n >= 0 ? e.chars[n] : null
+ }
+ function y(e) {
+ for (var t = 0; t < a.length; t++) {
+ var n = a[t].charCodeAt(0),
+ r = E(e.chars, n)
+ if (r >= 0) return e.chars[r].height
+ }
+ return 0
+ }
+ function b(e) {
+ for (var t = 0; t < s.length; t++) {
+ var n = s[t].charCodeAt(0),
+ r = E(e.chars, n)
+ if (r >= 0) return e.chars[r]
+ }
+ return 0
+ }
+ function A(e) {
+ for (var t = 0; t < l.length; t++) {
+ var n = l[t].charCodeAt(0),
+ r = E(e.chars, n)
+ if (r >= 0) return e.chars[r].height
+ }
+ return 0
+ }
+ function w(e, t, n) {
+ if (!e.kernings || 0 === e.kernings.length) return 0
+ for (var r = e.kernings, i = 0; i < r.length; i++) {
+ var o = r[i]
+ if (o.first === t && o.second === n) return o.amount
+ }
+ return 0
+ }
+ function x(e) {
+ return 'center' === e ? d : 'right' === e ? p : h
+ }
+ function E(e, t, n) {
+ for (var r = (n = n || 0); r < e.length; r++) if (e[r].id === t) return r
+ return -1
+ }
+ ;(t.exports = function (e) {
+ return new f(e)
+ }),
+ (f.prototype.update = function (e) {
+ if (
+ ((e = i({ measure: this._measure }, e)),
+ (this._opt = e),
+ (this._opt.tabSize = o(this._opt.tabSize, 4)),
+ !e.font)
+ )
+ throw new Error('must provide a valid bitmap font')
+ var t = this.glyphs,
+ n = e.text || '',
+ a = e.font
+ this._setupSpaceGlyphs(a)
+ var s = r.lines(n, e),
+ l = e.width || 0
+ t.length = 0
+ var c = s.reduce(function (e, t) {
+ return Math.max(e, t.width, l)
+ }, 0),
+ u = 0,
+ h = 0,
+ f = o(e.lineHeight, a.common.lineHeight),
+ m = a.common.base,
+ v = f - m,
+ g = e.letterSpacing || 0,
+ b = f * s.length - v,
+ E = x(this._opt.align)
+ ;(h -= b),
+ (this._width = c),
+ (this._height = b),
+ (this._descender = f - m),
+ (this._baseline = m),
+ (this._xHeight = y(a)),
+ (this._capHeight = A(a)),
+ (this._lineHeight = f),
+ (this._ascender = f - v - this._xHeight)
+ var M = this
+ s.forEach(function (e, r) {
+ for (var i, o = e.start, s = e.end, l = e.width, m = o; m < s; m++) {
+ var v = n.charCodeAt(m),
+ y = M.getGlyph(a, v)
+ if (y) {
+ i && (u += w(a, i.id, y.id))
+ var b = u
+ E === d ? (b += (c - l) / 2) : E === p && (b += c - l),
+ t.push({ position: [b, h], data: y, index: m, line: r }),
+ (u += y.xadvance + g),
+ (i = y)
+ }
+ }
+ ;(h += f), (u = 0)
+ }),
+ (this._linesTotal = s.length)
+ }),
+ (f.prototype._setupSpaceGlyphs = function (e) {
+ if (
+ ((this._fallbackSpaceGlyph = null),
+ (this._fallbackTabGlyph = null),
+ e.chars && 0 !== e.chars.length)
+ ) {
+ var t = g(e, u) || b(e) || e.chars[0],
+ n = this._opt.tabSize * t.xadvance
+ ;(this._fallbackSpaceGlyph = t),
+ (this._fallbackTabGlyph = i(t, {
+ x: 0,
+ y: 0,
+ xadvance: n,
+ id: c,
+ xoffset: 0,
+ yoffset: 0,
+ width: 0,
+ height: 0,
+ }))
+ }
+ }),
+ (f.prototype.getGlyph = function (e, t) {
+ var n = g(e, t)
+ return (
+ n ||
+ (t === c ? this._fallbackTabGlyph : t === u ? this._fallbackSpaceGlyph : null)
+ )
+ }),
+ (f.prototype.computeMetrics = function (e, t, n, r) {
+ var i,
+ o = this._opt.letterSpacing || 0,
+ a = this._opt.font,
+ s = 0,
+ l = 0,
+ c = 0
+ if (!a.chars || 0 === a.chars.length) return { start: t, end: t, width: 0 }
+ n = Math.min(e.length, n)
+ for (var u = t; u < n; u++) {
+ var h,
+ d = e.charCodeAt(u)
+ if ((h = this.getGlyph(a, d))) {
+ h.xoffset
+ var p = (s += i ? w(a, i.id, h.id) : 0) + h.xadvance + o,
+ f = s + h.width
+ if (f >= r || p >= r) break
+ ;(s = p), (l = f), (i = h)
+ }
+ c++
+ }
+ return i && (l += i.xoffset), { start: t, end: t + c, width: l }
+ }),
+ [
+ 'width',
+ 'height',
+ 'descender',
+ 'ascender',
+ 'xHeight',
+ 'baseline',
+ 'capHeight',
+ 'lineHeight',
+ ].forEach(m)
+ },
+ { 'as-number': 2, 'word-wrapper': 69, xtend: 72 },
+ ],
+ 37: [
+ function (t, n, r) {
+ ;(function (r) {
+ var i = t('xhr'),
+ o = function () {},
+ a = t('parse-bmfont-ascii'),
+ s = t('parse-bmfont-xml'),
+ l = t('parse-bmfont-binary'),
+ c = t('./lib/is-binary'),
+ u = t('xtend'),
+ h = self.XMLHttpRequest && 'withCredentials' in new XMLHttpRequest()
+ function d(e) {
+ return '[object ArrayBuffer]' === Object.prototype.toString.call(e)
+ }
+ function p(e) {
+ if (h) return u(e, { responseType: 'arraybuffer' })
+ if ('undefined' === typeof self.XMLHttpRequest)
+ throw new Error('your browser does not support XHR loading')
+ var t = new self.XMLHttpRequest()
+ return (
+ t.overrideMimeType('text/plain; charset=x-user-defined'), u({ xhr: t }, e)
+ )
+ }
+ n.exports = function (t, n) {
+ ;(n = 'function' === typeof n ? n : o),
+ 'string' === typeof t ? (t = { uri: t }) : t || (t = {}),
+ t.binary && (t = p(t)),
+ i(t, function (i, u, h) {
+ if (i) return n(i)
+ if (!/^2/.test(u.statusCode))
+ return n(new Error('http status code: ' + u.statusCode))
+ if (!h) return n(new Error('no body result'))
+ var p,
+ f = !1
+ if (d(h)) {
+ var m = new Uint8Array(h)
+ h = new r(m, 'binary')
+ }
+ c(h) && ((f = !0), 'string' === typeof h && (h = new r(h, 'binary'))),
+ f || (r.isBuffer(h) && (h = h.toString(t.encoding)), (h = h.trim()))
+ try {
+ var v = u.headers['content-type']
+ p = f
+ ? l(h)
+ : /json/.test(v) || '{' === h.charAt(0)
+ ? JSON.parse(h)
+ : /xml/.test(v) || '<' === h.charAt(0)
+ ? s(h)
+ : a(h)
+ } catch (e) {
+ n(new Error('error parsing font ' + e.message)), (n = o)
+ }
+ n(null, p)
+ })
+ }
+ }.call(this, t('buffer').Buffer))
+ },
+ {
+ './lib/is-binary': 38,
+ buffer: 6,
+ 'parse-bmfont-ascii': 43,
+ 'parse-bmfont-binary': 44,
+ 'parse-bmfont-xml': 45,
+ xhr: 70,
+ xtend: 72,
+ },
+ ],
+ 38: [
+ function (e, t, n) {
+ ;(function (n) {
+ var r = e('buffer-equal'),
+ i = new n([66, 77, 70, 3])
+ t.exports = function (e) {
+ return 'string' === typeof e
+ ? 'BMF' === e.substring(0, 3)
+ : e.length > 4 && r(e.slice(0, 4), i)
+ }
+ }.call(this, e('buffer').Buffer))
+ },
+ { buffer: 6, 'buffer-equal': 5 },
+ ],
+ 39: [
+ function (e, t, n) {
+ 'use strict'
+ var r = Object.getOwnPropertySymbols,
+ i = Object.prototype.hasOwnProperty,
+ o = Object.prototype.propertyIsEnumerable
+ function a(e) {
+ if (null === e || void 0 === e)
+ throw new TypeError('Object.assign cannot be called with null or undefined')
+ return Object(e)
+ }
+ function s() {
+ try {
+ if (!Object.assign) return !1
+ var e = new String('abc')
+ if (((e[5] = 'de'), '5' === Object.getOwnPropertyNames(e)[0])) return !1
+ for (var t = {}, n = 0; n < 10; n++) t['_' + String.fromCharCode(n)] = n
+ if (
+ '0123456789' !==
+ Object.getOwnPropertyNames(t)
+ .map(function (e) {
+ return t[e]
+ })
+ .join('')
+ )
+ return !1
+ var r = {}
+ return (
+ 'abcdefghijklmnopqrst'.split('').forEach(function (e) {
+ r[e] = e
+ }),
+ 'abcdefghijklmnopqrst' === Object.keys(Object.assign({}, r)).join('')
+ )
+ } catch (i) {
+ return !1
+ }
+ }
+ t.exports = s()
+ ? Object.assign
+ : function (e, t) {
+ for (var n, s, l = a(e), c = 1; c < arguments.length; c++) {
+ for (var u in (n = Object(arguments[c]))) i.call(n, u) && (l[u] = n[u])
+ if (r) {
+ s = r(n)
+ for (var h = 0; h < s.length; h++) o.call(n, s[h]) && (l[s[h]] = n[s[h]])
+ }
+ }
+ return l
+ }
+ },
+ {},
+ ],
+ 40: [
+ function (t, n, r) {
+ 'use strict'
+ var i
+ if (!Object.keys) {
+ var o = Object.prototype.hasOwnProperty,
+ a = Object.prototype.toString,
+ s = t('./isArguments'),
+ l = Object.prototype.propertyIsEnumerable,
+ c = !l.call({ toString: null }, 'toString'),
+ u = l.call(function () {}, 'prototype'),
+ h = [
+ 'toString',
+ 'toLocaleString',
+ 'valueOf',
+ 'hasOwnProperty',
+ 'isPrototypeOf',
+ 'propertyIsEnumerable',
+ 'constructor',
+ ],
+ d = function (e) {
+ var t = e.constructor
+ return t && t.prototype === e
+ },
+ p = {
+ $applicationCache: !0,
+ $console: !0,
+ $external: !0,
+ $frame: !0,
+ $frameElement: !0,
+ $frames: !0,
+ $innerHeight: !0,
+ $innerWidth: !0,
+ $onmozfullscreenchange: !0,
+ $onmozfullscreenerror: !0,
+ $outerHeight: !0,
+ $outerWidth: !0,
+ $pageXOffset: !0,
+ $pageYOffset: !0,
+ $parent: !0,
+ $scrollLeft: !0,
+ $scrollTop: !0,
+ $scrollX: !0,
+ $scrollY: !0,
+ $self: !0,
+ $webkitIndexedDB: !0,
+ $webkitStorageInfo: !0,
+ $window: !0,
+ },
+ f = (function () {
+ if ('undefined' === typeof window) return !1
+ for (var t in window)
+ try {
+ if (
+ !p['$' + t] &&
+ o.call(window, t) &&
+ null !== window[t] &&
+ 'object' === typeof window[t]
+ )
+ try {
+ d(window[t])
+ } catch (e) {
+ return !0
+ }
+ } catch (e) {
+ return !0
+ }
+ return !1
+ })(),
+ m = function (t) {
+ if ('undefined' === typeof window || !f) return d(t)
+ try {
+ return d(t)
+ } catch (e) {
+ return !1
+ }
+ }
+ i = function (e) {
+ var t = null !== e && 'object' === typeof e,
+ n = '[object Function]' === a.call(e),
+ r = s(e),
+ i = t && '[object String]' === a.call(e),
+ l = []
+ if (!t && !n && !r) throw new TypeError('Object.keys called on a non-object')
+ var d = u && n
+ if (i && e.length > 0 && !o.call(e, 0))
+ for (var p = 0; p < e.length; ++p) l.push(String(p))
+ if (r && e.length > 0) for (var f = 0; f < e.length; ++f) l.push(String(f))
+ else
+ for (var v in e)
+ (d && 'prototype' === v) || !o.call(e, v) || l.push(String(v))
+ if (c)
+ for (var g = m(e), y = 0; y < h.length; ++y)
+ (g && 'constructor' === h[y]) || !o.call(e, h[y]) || l.push(h[y])
+ return l
+ }
+ }
+ n.exports = i
+ },
+ { './isArguments': 42 },
+ ],
+ 41: [
+ function (e, t, n) {
+ 'use strict'
+ var r = Array.prototype.slice,
+ i = e('./isArguments'),
+ o = Object.keys,
+ a = o
+ ? function (e) {
+ return o(e)
+ }
+ : e('./implementation'),
+ s = Object.keys
+ ;(a.shim = function () {
+ return (
+ Object.keys
+ ? (function () {
+ var e = Object.keys(arguments)
+ return e && e.length === arguments.length
+ })(1, 2) ||
+ (Object.keys = function (e) {
+ return i(e) ? s(r.call(e)) : s(e)
+ })
+ : (Object.keys = a),
+ Object.keys || a
+ )
+ }),
+ (t.exports = a)
+ },
+ { './implementation': 40, './isArguments': 42 },
+ ],
+ 42: [
+ function (e, t, n) {
+ 'use strict'
+ var r = Object.prototype.toString
+ t.exports = function (e) {
+ var t = r.call(e),
+ n = '[object Arguments]' === t
+ return (
+ n ||
+ (n =
+ '[object Array]' !== t &&
+ null !== e &&
+ 'object' === typeof e &&
+ 'number' === typeof e.length &&
+ e.length >= 0 &&
+ '[object Function]' === r.call(e.callee)),
+ n
+ )
+ }
+ },
+ {},
+ ],
+ 43: [
+ function (e, t, n) {
+ function r(e, t) {
+ if (!(e = e.replace(/\t+/g, ' ').trim())) return null
+ var n = e.indexOf(' ')
+ if (-1 === n) throw new Error('no named row at line ' + t)
+ var r = e.substring(0, n)
+ e = (e = (e = (e = e.substring(n + 1)).replace(
+ /letter=[\'\"]\S+[\'\"]/gi,
+ '',
+ )).split('=')).map(function (e) {
+ return e.trim().match(/(".*?"|[^"\s]+)+(?=\s*|\s*$)/g)
+ })
+ for (var o = [], a = 0; a < e.length; a++) {
+ var s = e[a]
+ 0 === a
+ ? o.push({ key: s[0], data: '' })
+ : a === e.length - 1
+ ? (o[o.length - 1].data = i(s[0]))
+ : ((o[o.length - 1].data = i(s[0])), o.push({ key: s[1], data: '' }))
+ }
+ var l = { key: r, data: {} }
+ return (
+ o.forEach(function (e) {
+ l.data[e.key] = e.data
+ }),
+ l
+ )
+ }
+ function i(e) {
+ return e && 0 !== e.length
+ ? 0 === e.indexOf('"') || 0 === e.indexOf("'")
+ ? e.substring(1, e.length - 1)
+ : -1 !== e.indexOf(',')
+ ? o(e)
+ : parseInt(e, 10)
+ : ''
+ }
+ function o(e) {
+ return e.split(',').map(function (e) {
+ return parseInt(e, 10)
+ })
+ }
+ t.exports = function (e) {
+ if (!e) throw new Error('no data provided')
+ var t = { pages: [], chars: [], kernings: [] },
+ n = (e = e.toString().trim()).split(/\r\n?|\n/g)
+ if (0 === n.length) throw new Error('no data in BMFont file')
+ for (var i = 0; i < n.length; i++) {
+ var o = r(n[i], i)
+ if (o)
+ if ('page' === o.key) {
+ if ('number' !== typeof o.data.id)
+ throw new Error('malformed file at line ' + i + ' -- needs page id=N')
+ if ('string' !== typeof o.data.file)
+ throw new Error(
+ 'malformed file at line ' + i + ' -- needs page file="path"',
+ )
+ t.pages[o.data.id] = o.data.file
+ } else
+ 'chars' === o.key ||
+ 'kernings' === o.key ||
+ ('char' === o.key
+ ? t.chars.push(o.data)
+ : 'kerning' === o.key
+ ? t.kernings.push(o.data)
+ : (t[o.key] = o.data))
+ }
+ return t
+ }
+ },
+ {},
+ ],
+ 44: [
+ function (e, t, n) {
+ var r = [66, 77, 70]
+ function i(e, t, n) {
+ if (n > t.length - 1) return 0
+ var r = t.readUInt8(n++),
+ i = t.readInt32LE(n)
+ switch (((n += 4), r)) {
+ case 1:
+ e.info = o(t, n)
+ break
+ case 2:
+ e.common = a(t, n)
+ break
+ case 3:
+ e.pages = s(t, n, i)
+ break
+ case 4:
+ e.chars = l(t, n, i)
+ break
+ case 5:
+ e.kernings = c(t, n, i)
+ }
+ return 5 + i
+ }
+ function o(e, t) {
+ var n = {}
+ n.size = e.readInt16LE(t)
+ var r = e.readUInt8(t + 2)
+ return (
+ (n.smooth = (r >> 7) & 1),
+ (n.unicode = (r >> 6) & 1),
+ (n.italic = (r >> 5) & 1),
+ (n.bold = (r >> 4) & 1),
+ (r >> 3) & 1 && (n.fixedHeight = 1),
+ (n.charset = e.readUInt8(t + 3) || ''),
+ (n.stretchH = e.readUInt16LE(t + 4)),
+ (n.aa = e.readUInt8(t + 6)),
+ (n.padding = [
+ e.readInt8(t + 7),
+ e.readInt8(t + 8),
+ e.readInt8(t + 9),
+ e.readInt8(t + 10),
+ ]),
+ (n.spacing = [e.readInt8(t + 11), e.readInt8(t + 12)]),
+ (n.outline = e.readUInt8(t + 13)),
+ (n.face = h(e, t + 14)),
+ n
+ )
+ }
+ function a(e, t) {
+ var n = {}
+ return (
+ (n.lineHeight = e.readUInt16LE(t)),
+ (n.base = e.readUInt16LE(t + 2)),
+ (n.scaleW = e.readUInt16LE(t + 4)),
+ (n.scaleH = e.readUInt16LE(t + 6)),
+ (n.pages = e.readUInt16LE(t + 8)),
+ e.readUInt8(t + 10),
+ (n.packed = 0),
+ (n.alphaChnl = e.readUInt8(t + 11)),
+ (n.redChnl = e.readUInt8(t + 12)),
+ (n.greenChnl = e.readUInt8(t + 13)),
+ (n.blueChnl = e.readUInt8(t + 14)),
+ n
+ )
+ }
+ function s(e, t, n) {
+ for (var r = [], i = u(e, t), o = i.length + 1, a = n / o, s = 0; s < a; s++)
+ (r[s] = e.slice(t, t + i.length).toString('utf8')), (t += o)
+ return r
+ }
+ function l(e, t, n) {
+ for (var r = [], i = n / 20, o = 0; o < i; o++) {
+ var a = {},
+ s = 20 * o
+ ;(a.id = e.readUInt32LE(t + 0 + s)),
+ (a.x = e.readUInt16LE(t + 4 + s)),
+ (a.y = e.readUInt16LE(t + 6 + s)),
+ (a.width = e.readUInt16LE(t + 8 + s)),
+ (a.height = e.readUInt16LE(t + 10 + s)),
+ (a.xoffset = e.readInt16LE(t + 12 + s)),
+ (a.yoffset = e.readInt16LE(t + 14 + s)),
+ (a.xadvance = e.readInt16LE(t + 16 + s)),
+ (a.page = e.readUInt8(t + 18 + s)),
+ (a.chnl = e.readUInt8(t + 19 + s)),
+ (r[o] = a)
+ }
+ return r
+ }
+ function c(e, t, n) {
+ for (var r = [], i = n / 10, o = 0; o < i; o++) {
+ var a = {},
+ s = 10 * o
+ ;(a.first = e.readUInt32LE(t + 0 + s)),
+ (a.second = e.readUInt32LE(t + 4 + s)),
+ (a.amount = e.readInt16LE(t + 8 + s)),
+ (r[o] = a)
+ }
+ return r
+ }
+ function u(e, t) {
+ for (var n = t; n < e.length && 0 !== e[n]; n++);
+ return e.slice(t, n)
+ }
+ function h(e, t) {
+ return u(e, t).toString('utf8')
+ }
+ t.exports = function (e) {
+ if (e.length < 6) throw new Error('invalid buffer length for BMFont')
+ if (
+ !r.every(function (t, n) {
+ return e.readUInt8(n) === t
+ })
+ )
+ throw new Error('BMFont missing BMF byte header')
+ var t = 3
+ if (e.readUInt8(t++) > 3)
+ throw new Error('Only supports BMFont Binary v3 (BMFont App v1.10)')
+ for (var n = { kernings: [], chars: [] }, o = 0; o < 5; o++) t += i(n, e, t)
+ return n
+ }
+ },
+ {},
+ ],
+ 45: [
+ function (e, t, n) {
+ var r = e('./parse-attribs'),
+ i = e('xml-parse-from-string'),
+ o = {
+ scaleh: 'scaleH',
+ scalew: 'scaleW',
+ stretchh: 'stretchH',
+ lineheight: 'lineHeight',
+ alphachnl: 'alphaChnl',
+ redchnl: 'redChnl',
+ greenchnl: 'greenChnl',
+ bluechnl: 'blueChnl',
+ }
+ function a(e) {
+ return s(e).reduce(function (e, t) {
+ return (e[l(t.nodeName)] = t.nodeValue), e
+ }, {})
+ }
+ function s(e) {
+ for (var t = [], n = 0; n < e.attributes.length; n++) t.push(e.attributes[n])
+ return t
+ }
+ function l(e) {
+ return o[e.toLowerCase()] || e
+ }
+ t.exports = function (e) {
+ e = e.toString()
+ var t = i(e),
+ n = { pages: [], chars: [], kernings: [] }
+ ;['info', 'common'].forEach(function (e) {
+ var i = t.getElementsByTagName(e)[0]
+ i && (n[e] = r(a(i)))
+ })
+ var o = t.getElementsByTagName('pages')[0]
+ if (!o) throw new Error('malformed file -- no <pages> element')
+ for (var s = o.getElementsByTagName('page'), l = 0; l < s.length; l++) {
+ var c = s[l],
+ u = parseInt(c.getAttribute('id'), 10),
+ h = c.getAttribute('file')
+ if (isNaN(u)) throw new Error('malformed file -- page "id" attribute is NaN')
+ if (!h) throw new Error('malformed file -- needs page "file" attribute')
+ n.pages[parseInt(u, 10)] = h
+ }
+ return (
+ ['chars', 'kernings'].forEach(function (e) {
+ var i = t.getElementsByTagName(e)[0]
+ if (i)
+ for (
+ var o = e.substring(0, e.length - 1),
+ s = i.getElementsByTagName(o),
+ l = 0;
+ l < s.length;
+ l++
+ ) {
+ var c = s[l]
+ n[e].push(r(a(c)))
+ }
+ }),
+ n
+ )
+ }
+ },
+ { './parse-attribs': 46, 'xml-parse-from-string': 71 },
+ ],
+ 46: [
+ function (e, t, n) {
+ var r = 'chasrset'
+ function i(e) {
+ return e.split(',').map(function (e) {
+ return parseInt(e, 10)
+ })
+ }
+ t.exports = function (e) {
+ for (var t in (r in e && ((e.charset = e[r]), delete e[r]), e))
+ 'face' !== t &&
+ 'charset' !== t &&
+ (e[t] = 'padding' === t || 'spacing' === t ? i(e[t]) : parseInt(e[t], 10))
+ return e
+ }
+ },
+ {},
+ ],
+ 47: [
+ function (e, t, n) {
+ var r = e('string.prototype.trim'),
+ i = e('for-each'),
+ o = function (e) {
+ return '[object Array]' === Object.prototype.toString.call(e)
+ }
+ t.exports = function (e) {
+ if (!e) return {}
+ var t = {}
+ return (
+ i(r(e).split('\n'), function (e) {
+ var n = e.indexOf(':'),
+ i = r(e.slice(0, n)).toLowerCase(),
+ a = r(e.slice(n + 1))
+ 'undefined' === typeof t[i]
+ ? (t[i] = a)
+ : o(t[i])
+ ? t[i].push(a)
+ : (t[i] = [t[i], a])
+ }),
+ t
+ )
+ }
+ },
+ { 'for-each': 24, 'string.prototype.trim': 53 },
+ ],
+ 48: [
+ function (e, t, n) {
+ ;(function (e) {
+ var n = e.performance || {},
+ r = (function () {
+ for (var e = ['now', 'webkitNow', 'msNow', 'mozNow', 'oNow']; e.length; ) {
+ var t = e.shift()
+ if (t in n) return n[t].bind(n)
+ }
+ var r =
+ Date.now ||
+ function () {
+ return new Date().getTime()
+ },
+ i = (n.timing || {}).navigationStart || r()
+ return function () {
+ return r() - i
+ }
+ })()
+ ;(r.performanceNow = n.now),
+ (r.noConflict = function () {
+ n.now = r.performanceNow
+ }),
+ (r.conflict = function () {
+ n.now = r
+ }),
+ r.conflict(),
+ (t.exports = r)
+ }.call(
+ this,
+ 'undefined' !== typeof r.g
+ ? r.g
+ : 'undefined' !== typeof self
+ ? self
+ : 'undefined' !== typeof window
+ ? window
+ : {},
+ ))
+ },
+ {},
+ ],
+ 49: [
+ function (t, n, r) {
+ var i,
+ o,
+ a = (n.exports = {})
+ function s() {
+ throw new Error('setTimeout has not been defined')
+ }
+ function l() {
+ throw new Error('clearTimeout has not been defined')
+ }
+ function c(t) {
+ if (i === setTimeout) return setTimeout(t, 0)
+ if ((i === s || !i) && setTimeout) return (i = setTimeout), setTimeout(t, 0)
+ try {
+ return i(t, 0)
+ } catch (e) {
+ try {
+ return i.call(null, t, 0)
+ } catch (e) {
+ return i.call(this, t, 0)
+ }
+ }
+ }
+ function u(t) {
+ if (o === clearTimeout) return clearTimeout(t)
+ if ((o === l || !o) && clearTimeout) return (o = clearTimeout), clearTimeout(t)
+ try {
+ return o(t)
+ } catch (e) {
+ try {
+ return o.call(null, t)
+ } catch (e) {
+ return o.call(this, t)
+ }
+ }
+ }
+ !(function () {
+ try {
+ i = 'function' === typeof setTimeout ? setTimeout : s
+ } catch (e) {
+ i = s
+ }
+ try {
+ o = 'function' === typeof clearTimeout ? clearTimeout : l
+ } catch (e) {
+ o = l
+ }
+ })()
+ var h,
+ d = [],
+ p = !1,
+ f = -1
+ function m() {
+ p && h && ((p = !1), h.length ? (d = h.concat(d)) : (f = -1), d.length && v())
+ }
+ function v() {
+ if (!p) {
+ var e = c(m)
+ p = !0
+ for (var t = d.length; t; ) {
+ for (h = d, d = []; ++f < t; ) h && h[f].run()
+ ;(f = -1), (t = d.length)
+ }
+ ;(h = null), (p = !1), u(e)
+ }
+ }
+ function g(e, t) {
+ ;(this.fun = e), (this.array = t)
+ }
+ function y() {}
+ ;(a.nextTick = function (e) {
+ var t = new Array(arguments.length - 1)
+ if (arguments.length > 1)
+ for (var n = 1; n < arguments.length; n++) t[n - 1] = arguments[n]
+ d.push(new g(e, t)), 1 !== d.length || p || c(v)
+ }),
+ (g.prototype.run = function () {
+ this.fun.apply(null, this.array)
+ }),
+ (a.title = 'browser'),
+ (a.browser = !0),
+ (a.env = {}),
+ (a.argv = []),
+ (a.version = ''),
+ (a.versions = {}),
+ (a.on = y),
+ (a.addListener = y),
+ (a.once = y),
+ (a.off = y),
+ (a.removeListener = y),
+ (a.removeAllListeners = y),
+ (a.emit = y),
+ (a.prependListener = y),
+ (a.prependOnceListener = y),
+ (a.listeners = function (e) {
+ return []
+ }),
+ (a.binding = function (e) {
+ throw new Error('process.binding is not supported')
+ }),
+ (a.cwd = function () {
+ return '/'
+ }),
+ (a.chdir = function (e) {
+ throw new Error('process.chdir is not supported')
+ }),
+ (a.umask = function () {
+ return 0
+ })
+ },
+ {},
+ ],
+ 50: [
+ function (t, n, r) {
+ ;(function (t) {
+ !(function (r) {
+ var i = setTimeout,
+ o =
+ ('function' === typeof t && t) ||
+ function (e) {
+ i(e, 1)
+ }
+ function a(e, t) {
+ return function () {
+ e.apply(t, arguments)
+ }
+ }
+ var s =
+ Array.isArray ||
+ function (e) {
+ return '[object Array]' === Object.prototype.toString.call(e)
+ }
+ function l(e) {
+ if ('object' !== typeof this)
+ throw new TypeError('Promises must be constructed via new')
+ if ('function' !== typeof e) throw new TypeError('not a function')
+ ;(this._state = null),
+ (this._value = null),
+ (this._deferreds = []),
+ f(e, a(u, this), a(h, this))
+ }
+ function c(t) {
+ var n = this
+ null !== this._state
+ ? o(function () {
+ var r = n._state ? t.onFulfilled : t.onRejected
+ if (null !== r) {
+ var i
+ try {
+ i = r(n._value)
+ } catch (e) {
+ return void t.reject(e)
+ }
+ t.resolve(i)
+ } else (n._state ? t.resolve : t.reject)(n._value)
+ })
+ : this._deferreds.push(t)
+ }
+ function u(t) {
+ try {
+ if (t === this)
+ throw new TypeError('A promise cannot be resolved with itself.')
+ if (t && ('object' === typeof t || 'function' === typeof t)) {
+ var n = t.then
+ if ('function' === typeof n)
+ return void f(a(n, t), a(u, this), a(h, this))
+ }
+ ;(this._state = !0), (this._value = t), d.call(this)
+ } catch (e) {
+ h.call(this, e)
+ }
+ }
+ function h(e) {
+ ;(this._state = !1), (this._value = e), d.call(this)
+ }
+ function d() {
+ for (var e = 0, t = this._deferreds.length; e < t; e++)
+ c.call(this, this._deferreds[e])
+ this._deferreds = null
+ }
+ function p(e, t, n, r) {
+ ;(this.onFulfilled = 'function' === typeof e ? e : null),
+ (this.onRejected = 'function' === typeof t ? t : null),
+ (this.resolve = n),
+ (this.reject = r)
+ }
+ function f(e, t, n) {
+ var r = !1
+ try {
+ e(
+ function (e) {
+ r || ((r = !0), t(e))
+ },
+ function (e) {
+ r || ((r = !0), n(e))
+ },
+ )
+ } catch (i) {
+ if (r) return
+ ;(r = !0), n(i)
+ }
+ }
+ ;(l.prototype.catch = function (e) {
+ return this.then(null, e)
+ }),
+ (l.prototype.then = function (e, t) {
+ var n = this
+ return new l(function (r, i) {
+ c.call(n, new p(e, t, r, i))
+ })
+ }),
+ (l.all = function () {
+ var e = Array.prototype.slice.call(
+ 1 === arguments.length && s(arguments[0]) ? arguments[0] : arguments,
+ )
+ return new l(function (t, n) {
+ if (0 === e.length) return t([])
+ var r = e.length
+ function i(o, a) {
+ try {
+ if (a && ('object' === typeof a || 'function' === typeof a)) {
+ var s = a.then
+ if ('function' === typeof s)
+ return void s.call(
+ a,
+ function (e) {
+ i(o, e)
+ },
+ n,
+ )
+ }
+ ;(e[o] = a), 0 === --r && t(e)
+ } catch (l) {
+ n(l)
+ }
+ }
+ for (var o = 0; o < e.length; o++) i(o, e[o])
+ })
+ }),
+ (l.resolve = function (e) {
+ return e && 'object' === typeof e && e.constructor === l
+ ? e
+ : new l(function (t) {
+ t(e)
+ })
+ }),
+ (l.reject = function (e) {
+ return new l(function (t, n) {
+ n(e)
+ })
+ }),
+ (l.race = function (e) {
+ return new l(function (t, n) {
+ for (var r = 0, i = e.length; r < i; r++) e[r].then(t, n)
+ })
+ }),
+ (l._setImmediateFn = function (e) {
+ o = e
+ }),
+ 'undefined' !== typeof n && n.exports
+ ? (n.exports = l)
+ : r.Promise || (r.Promise = l)
+ })(this)
+ }.call(this, t('timers').setImmediate))
+ },
+ { timers: 67 },
+ ],
+ 51: [
+ function (e, t, n) {
+ var r = e('dtype'),
+ i = e('an-array'),
+ o = e('is-buffer'),
+ a = [0, 2, 3],
+ s = [2, 1, 3]
+ t.exports = function (e, t) {
+ ;(e && (i(e) || o(e))) || ((t = e || {}), (e = null))
+ for (
+ var n =
+ 'string' ===
+ typeof (t = 'number' === typeof t ? { count: t } : t || {}).type
+ ? t.type
+ : 'uint16',
+ l = 'number' === typeof t.count ? t.count : 1,
+ c = t.start || 0,
+ u = !1 !== t.clockwise ? a : s,
+ h = u[0],
+ d = u[1],
+ p = u[2],
+ f = 6 * l,
+ m = e || new (r(n))(f),
+ v = 0,
+ g = 0;
+ v < f;
+ v += 6, g += 4
+ ) {
+ var y = v + c
+ ;(m[y + 0] = g + 0),
+ (m[y + 1] = g + 1),
+ (m[y + 2] = g + 2),
+ (m[y + 3] = g + h),
+ (m[y + 4] = g + d),
+ (m[y + 5] = g + p)
+ }
+ return m
+ }
+ },
+ { 'an-array': 1, dtype: 13, 'is-buffer': 31 },
+ ],
+ 52: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('function-bind'),
+ i = e('es-abstract/es5'),
+ o = r.call(Function.call, String.prototype.replace),
+ a =
+ /^[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+/,
+ s =
+ /[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+$/
+ t.exports = function () {
+ var e = i.ToString(i.CheckObjectCoercible(this))
+ return o(o(e, a, ''), s, '')
+ }
+ },
+ { 'es-abstract/es5': 15, 'function-bind': 26 },
+ ],
+ 53: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('function-bind'),
+ i = e('define-properties'),
+ o = e('./implementation'),
+ a = e('./polyfill'),
+ s = e('./shim'),
+ l = r.call(Function.call, a())
+ i(l, { getPolyfill: a, implementation: o, shim: s }), (t.exports = l)
+ },
+ {
+ './implementation': 52,
+ './polyfill': 54,
+ './shim': 55,
+ 'define-properties': 11,
+ 'function-bind': 26,
+ },
+ ],
+ 54: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('./implementation'),
+ i = '\u200b'
+ t.exports = function () {
+ return String.prototype.trim && i.trim() === i ? String.prototype.trim : r
+ }
+ },
+ { './implementation': 52 },
+ ],
+ 55: [
+ function (e, t, n) {
+ 'use strict'
+ var r = e('define-properties'),
+ i = e('./polyfill')
+ t.exports = function () {
+ var e = i()
+ return (
+ r(
+ String.prototype,
+ { trim: e },
+ {
+ trim: function () {
+ return String.prototype.trim !== e
+ },
+ },
+ ),
+ e
+ )
+ }
+ },
+ { './polyfill': 54, 'define-properties': 11 },
+ ],
+ 56: [
+ function (t, n, r) {
+ 'use strict'
+ var i = {
+ update: null,
+ begin: null,
+ loopBegin: null,
+ changeBegin: null,
+ change: null,
+ changeComplete: null,
+ loopComplete: null,
+ complete: null,
+ loop: 1,
+ direction: 'normal',
+ autoplay: !0,
+ timelineOffset: 0,
+ },
+ o = {
+ duration: 1e3,
+ delay: 0,
+ endDelay: 0,
+ easing: 'easeOutElastic(1, .5)',
+ round: 0,
+ },
+ a = [
+ 'translateX',
+ 'translateY',
+ 'translateZ',
+ 'rotate',
+ 'rotateX',
+ 'rotateY',
+ 'rotateZ',
+ 'scale',
+ 'scaleX',
+ 'scaleY',
+ 'scaleZ',
+ 'skew',
+ 'skewX',
+ 'skewY',
+ 'perspective',
+ ],
+ s = { CSS: {}, springs: {} }
+ function l(e, t, n) {
+ return Math.min(Math.max(e, t), n)
+ }
+ function c(e, t) {
+ return e.indexOf(t) > -1
+ }
+ function u(e, t) {
+ return e.apply(null, t)
+ }
+ var h = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i,
+ d = /^rgb/,
+ p = /^hsl/,
+ f = {
+ arr: function (e) {
+ return Array.isArray(e)
+ },
+ obj: function (e) {
+ return c(Object.prototype.toString.call(e), 'Object')
+ },
+ pth: function (e) {
+ return f.obj(e) && e.hasOwnProperty('totalLength')
+ },
+ svg: function (e) {
+ return e instanceof SVGElement
+ },
+ inp: function (e) {
+ return e instanceof HTMLInputElement
+ },
+ dom: function (e) {
+ return e.nodeType || f.svg(e)
+ },
+ str: function (e) {
+ return 'string' === typeof e
+ },
+ fnc: function (e) {
+ return 'function' === typeof e
+ },
+ und: function (e) {
+ return 'undefined' === typeof e
+ },
+ hex: function (e) {
+ return h.test(e)
+ },
+ rgb: function (e) {
+ return d.test(e)
+ },
+ hsl: function (e) {
+ return p.test(e)
+ },
+ col: function (e) {
+ return f.hex(e) || f.rgb(e) || f.hsl(e)
+ },
+ key: function (e) {
+ return (
+ !i.hasOwnProperty(e) &&
+ !o.hasOwnProperty(e) &&
+ 'targets' !== e &&
+ 'keyframes' !== e
+ )
+ },
+ },
+ m = /\(([^)]+)\)/
+ function v(e) {
+ var t = m.exec(e)
+ return t
+ ? t[1].split(',').map(function (e) {
+ return parseFloat(e)
+ })
+ : []
+ }
+ function g(e, t) {
+ var n = v(e),
+ r = l(f.und(n[0]) ? 1 : n[0], 0.1, 100),
+ i = l(f.und(n[1]) ? 100 : n[1], 0.1, 100),
+ o = l(f.und(n[2]) ? 10 : n[2], 0.1, 100),
+ a = l(f.und(n[3]) ? 0 : n[3], 0.1, 100),
+ c = Math.sqrt(i / r),
+ u = o / (2 * Math.sqrt(i * r)),
+ h = u < 1 ? c * Math.sqrt(1 - u * u) : 0,
+ d = 1,
+ p = u < 1 ? (u * c - a) / h : -a + c
+ function m(e) {
+ var n = t ? (t * e) / 1e3 : e
+ return (
+ (n =
+ u < 1
+ ? Math.exp(-n * u * c) * (d * Math.cos(h * n) + p * Math.sin(h * n))
+ : (d + p * n) * Math.exp(-n * c)),
+ 0 === e || 1 === e ? e : 1 - n
+ )
+ }
+ function g() {
+ var t = s.springs[e]
+ if (t) return t
+ for (var n = 1 / 6, r = 0, i = 0; ; )
+ if (1 === m((r += n))) {
+ if (++i >= 16) break
+ } else i = 0
+ var o = r * n * 1e3
+ return (s.springs[e] = o), o
+ }
+ return t ? m : g
+ }
+ function y(e, t) {
+ void 0 === e && (e = 1), void 0 === t && (t = 0.5)
+ var n = l(e, 1, 10),
+ r = l(t, 0.1, 2)
+ return function (e) {
+ return 0 === e || 1 === e
+ ? e
+ : -n *
+ Math.pow(2, 10 * (e - 1)) *
+ Math.sin(
+ ((e - 1 - (r / (2 * Math.PI)) * Math.asin(1 / n)) * (2 * Math.PI)) / r,
+ )
+ }
+ }
+ function b(e) {
+ return (
+ void 0 === e && (e = 10),
+ function (t) {
+ return Math.round(t * e) * (1 / e)
+ }
+ )
+ }
+ var A = (function () {
+ var e = 11,
+ t = 1 / (e - 1)
+ function n(e, t) {
+ return 1 - 3 * t + 3 * e
+ }
+ function r(e, t) {
+ return 3 * t - 6 * e
+ }
+ function i(e) {
+ return 3 * e
+ }
+ function o(e, t, o) {
+ return ((n(t, o) * e + r(t, o)) * e + i(t)) * e
+ }
+ function a(e, t, o) {
+ return 3 * n(t, o) * e * e + 2 * r(t, o) * e + i(t)
+ }
+ function s(e, t, n, r, i) {
+ var a,
+ s,
+ l = 0
+ do {
+ ;(a = o((s = t + (n - t) / 2), r, i) - e) > 0 ? (n = s) : (t = s)
+ } while (Math.abs(a) > 1e-7 && ++l < 10)
+ return s
+ }
+ function l(e, t, n, r) {
+ for (var i = 0; i < 4; ++i) {
+ var s = a(t, n, r)
+ if (0 === s) return t
+ t -= (o(t, n, r) - e) / s
+ }
+ return t
+ }
+ function c(n, r, i, c) {
+ if (0 <= n && n <= 1 && 0 <= i && i <= 1) {
+ var u = new Float32Array(e)
+ if (n !== r || i !== c) for (var h = 0; h < e; ++h) u[h] = o(h * t, n, i)
+ return function (e) {
+ return (n === r && i === c) || 0 === e || 1 === e ? e : o(d(e), r, c)
+ }
+ }
+ function d(r) {
+ for (var o = 0, c = 1, h = e - 1; c !== h && u[c] <= r; ++c) o += t
+ --c
+ var d = o + ((r - u[c]) / (u[c + 1] - u[c])) * t,
+ p = a(d, n, i)
+ return p >= 0.001 ? l(r, d, n, i) : 0 === p ? d : s(r, o, o + t, n, i)
+ }
+ }
+ return c
+ })(),
+ w = (function () {
+ var e = [
+ 'Quad',
+ 'Cubic',
+ 'Quart',
+ 'Quint',
+ 'Sine',
+ 'Expo',
+ 'Circ',
+ 'Back',
+ 'Elastic',
+ ],
+ t = {
+ In: [
+ [0.55, 0.085, 0.68, 0.53],
+ [0.55, 0.055, 0.675, 0.19],
+ [0.895, 0.03, 0.685, 0.22],
+ [0.755, 0.05, 0.855, 0.06],
+ [0.47, 0, 0.745, 0.715],
+ [0.95, 0.05, 0.795, 0.035],
+ [0.6, 0.04, 0.98, 0.335],
+ [0.6, -0.28, 0.735, 0.045],
+ y,
+ ],
+ Out: [
+ [0.25, 0.46, 0.45, 0.94],
+ [0.215, 0.61, 0.355, 1],
+ [0.165, 0.84, 0.44, 1],
+ [0.23, 1, 0.32, 1],
+ [0.39, 0.575, 0.565, 1],
+ [0.19, 1, 0.22, 1],
+ [0.075, 0.82, 0.165, 1],
+ [0.175, 0.885, 0.32, 1.275],
+ function (e, t) {
+ return function (n) {
+ return 1 - y(e, t)(1 - n)
+ }
+ },
+ ],
+ InOut: [
+ [0.455, 0.03, 0.515, 0.955],
+ [0.645, 0.045, 0.355, 1],
+ [0.77, 0, 0.175, 1],
+ [0.86, 0, 0.07, 1],
+ [0.445, 0.05, 0.55, 0.95],
+ [1, 0, 0, 1],
+ [0.785, 0.135, 0.15, 0.86],
+ [0.68, -0.55, 0.265, 1.55],
+ function (e, t) {
+ return function (n) {
+ return n < 0.5 ? y(e, t)(2 * n) / 2 : 1 - y(e, t)(-2 * n + 2) / 2
+ }
+ },
+ ],
+ },
+ n = { linear: [0.25, 0.25, 0.75, 0.75] }
+ for (var r in t)
+ for (var i = 0, o = t[r].length; i < o; i++) n['ease' + r + e[i]] = t[r][i]
+ return n
+ })()
+ function x(e, t) {
+ if (f.fnc(e)) return e
+ var n = e.split('(')[0],
+ r = w[n],
+ i = v(e)
+ switch (n) {
+ case 'spring':
+ return g(e, t)
+ case 'cubicBezier':
+ return u(A, i)
+ case 'steps':
+ return u(b, i)
+ default:
+ return f.fnc(r) ? u(r, i) : u(A, r)
+ }
+ }
+ function E(t) {
+ try {
+ return document.querySelectorAll(t)
+ } catch (e) {
+ return
+ }
+ }
+ var M = []
+ function _(e, t) {
+ for (
+ var n = M,
+ r = e.length,
+ i = arguments.length >= 2 ? arguments[1] : void 0,
+ o = 0;
+ o < r;
+ o++
+ )
+ if (o in e) {
+ var a = e[o]
+ t.call(i, a, o, e) && n.push(a)
+ }
+ return ((M = e).length = 0), n
+ }
+ function T(e, t) {
+ t || (t = [])
+ for (var n = 0, r = e.length; n < r; n++) {
+ var i = e[n]
+ Array.isArray(i) ? T(i, t) : t.push(i)
+ }
+ return t
+ }
+ function S(e) {
+ return f.arr(e)
+ ? e
+ : (f.str(e) && (e = E(e) || e),
+ e instanceof NodeList || e instanceof HTMLCollection ? [].slice.call(e) : [e])
+ }
+ function C(e, t) {
+ return e.some(function (e) {
+ return e === t
+ })
+ }
+ function L(e) {
+ var t = {}
+ for (var n in e) t[n] = e[n]
+ return t
+ }
+ function R(e, t) {
+ var n = L(e)
+ for (var r in e) n[r] = t.hasOwnProperty(r) ? t[r] : e[r]
+ return n
+ }
+ function P(e, t) {
+ var n = L(e)
+ for (var r in t) n[r] = f.und(e[r]) ? t[r] : e[r]
+ return n
+ }
+ var D = /rgb\((\d+,\s*[\d]+,\s*[\d]+)\)/g
+ function O(e) {
+ var t = D.exec(e)
+ return t ? 'rgba(' + t[1] + ',1)' : e
+ }
+ var I = /^#?([a-f\d])([a-f\d])([a-f\d])$/i,
+ B = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i
+ function F(e) {
+ var t = e.replace(I, function (e, t, n, r) {
+ return t + t + n + n + r + r
+ }),
+ n = B.exec(t)
+ return (
+ 'rgba(' +
+ parseInt(n[1], 16) +
+ ',' +
+ parseInt(n[2], 16) +
+ ',' +
+ parseInt(n[3], 16) +
+ ',1)'
+ )
+ }
+ var k = /hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g,
+ N = /hsla\((\d+),\s*([\d.]+)%,\s*([\d.]+)%,\s*([\d.]+)\)/g
+ function U(e) {
+ var t,
+ n,
+ r,
+ i = k.exec(e) || N.exec(e),
+ o = parseInt(i[1], 10) / 360,
+ a = parseInt(i[2], 10) / 100,
+ s = parseInt(i[3], 10) / 100,
+ l = i[4] || 1
+ function c(e, t, n) {
+ return (
+ n < 0 && (n += 1),
+ n > 1 && (n -= 1),
+ n < 1 / 6
+ ? e + 6 * (t - e) * n
+ : n < 0.5
+ ? t
+ : n < 2 / 3
+ ? e + (t - e) * (2 / 3 - n) * 6
+ : e
+ )
+ }
+ if (0 == a) t = n = r = s
+ else {
+ var u = s < 0.5 ? s * (1 + a) : s + a - s * a,
+ h = 2 * s - u
+ ;(t = c(h, u, o + 1 / 3)), (n = c(h, u, o)), (r = c(h, u, o - 1 / 3))
+ }
+ return 'rgba(' + 255 * t + ',' + 255 * n + ',' + 255 * r + ',' + l + ')'
+ }
+ function H(e) {
+ return f.rgb(e) ? O(e) : f.hex(e) ? F(e) : f.hsl(e) ? U(e) : void 0
+ }
+ var G =
+ /([\+\-]?[0-9#\.]+)(%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/
+ function z(e) {
+ var t = G.exec(e)
+ if (t) return t[2]
+ }
+ function j(e) {
+ return c(e, 'translate') || 'perspective' === e
+ ? 'px'
+ : c(e, 'rotate') || c(e, 'skew')
+ ? 'deg'
+ : void 0
+ }
+ function V(e, t) {
+ return f.fnc(e) ? e(t.target, t.id, t.total) : e
+ }
+ function W(e, t) {
+ return e.getAttribute(t)
+ }
+ function q(e, t, n) {
+ if (C([n, 'deg', 'rad', 'turn'], z(t))) return t
+ var r = s.CSS[t + n]
+ if (!f.und(r)) return r
+ var i = 100,
+ o = document.createElement(e.tagName),
+ a = e.parentNode && e.parentNode !== document ? e.parentNode : document.body
+ a.appendChild(o), (o.style.position = 'absolute'), (o.style.width = i + n)
+ var l = i / o.offsetWidth
+ a.removeChild(o)
+ var c = l * parseFloat(t)
+ return (s.CSS[t + n] = c), c
+ }
+ function X(e, t, n) {
+ if (t in e.style) {
+ var r = t.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase(),
+ i = e.style[t] || getComputedStyle(e).getPropertyValue(r) || '0'
+ return n ? q(e, i, n) : i
+ }
+ }
+ function Y(e, t) {
+ return f.dom(e) && !f.inp(e) && (W(e, t) || (f.svg(e) && e[t]))
+ ? 'attribute'
+ : f.dom(e) && C(a, t)
+ ? 'transform'
+ : f.dom(e) && 'transform' !== t && X(e, t)
+ ? 'css'
+ : null != e[t]
+ ? 'object'
+ : void 0
+ }
+ var Q = /(\w+)\(([^)]*)\)/g
+ function Z(e) {
+ if (f.dom(e)) {
+ for (var t, n = e.style.transform || '', r = new Map(); (t = Q.exec(n)); )
+ r.set(t[1], t[2])
+ return r
+ }
+ }
+ function K(e, t, n, r) {
+ var i = c(t, 'scale') ? 1 : 0 + j(t),
+ o = Z(e).get(t) || i
+ return (
+ n && (n.transforms.list.set(t, o), (n.transforms.last = t)), r ? q(e, o, r) : o
+ )
+ }
+ function J(e, t, n, r) {
+ switch (Y(e, t)) {
+ case 'transform':
+ return K(e, t, r, n)
+ case 'css':
+ return X(e, t, n)
+ case 'attribute':
+ return W(e, t)
+ default:
+ return e[t] || 0
+ }
+ }
+ var $ = /^(\*=|\+=|-=)/
+ function ee(e, t) {
+ var n = $.exec(e)
+ if (!n) return e
+ var r = z(e) || 0,
+ i = parseFloat(t),
+ o = parseFloat(e.replace(n[0], ''))
+ switch (n[0][0]) {
+ case '+':
+ return i + o + r
+ case '-':
+ return i - o + r
+ case '*':
+ return i * o + r
+ }
+ }
+ var te = /\s/g
+ function ne(e, t) {
+ if (f.col(e)) return H(e)
+ var n = z(e),
+ r = n ? e.substr(0, e.length - n.length) : e
+ return t && !te.test(e) ? r + t : r
+ }
+ function re(e, t) {
+ return Math.sqrt(Math.pow(t.x - e.x, 2) + Math.pow(t.y - e.y, 2))
+ }
+ function ie(e) {
+ return 2 * Math.PI * W(e, 'r')
+ }
+ function oe(e) {
+ return 2 * W(e, 'width') + 2 * W(e, 'height')
+ }
+ function ae(e) {
+ return re({ x: W(e, 'x1'), y: W(e, 'y1') }, { x: W(e, 'x2'), y: W(e, 'y2') })
+ }
+ function se(e) {
+ for (var t, n = e.points, r = 0, i = 0; i < n.numberOfItems; i++) {
+ var o = n.getItem(i)
+ i > 0 && (r += re(t, o)), (t = o)
+ }
+ return r
+ }
+ function le(e) {
+ var t = e.points
+ return se(e) + re(t.getItem(t.numberOfItems - 1), t.getItem(0))
+ }
+ function ce(e) {
+ if (e.getTotalLength) return e.getTotalLength()
+ switch (e.tagName.toLowerCase()) {
+ case 'circle':
+ return ie(e)
+ case 'rect':
+ return oe(e)
+ case 'line':
+ return ae(e)
+ case 'polyline':
+ return se(e)
+ case 'polygon':
+ return le(e)
+ }
+ }
+ function ue(e) {
+ var t = ce(e)
+ return e.setAttribute('stroke-dasharray', t), t
+ }
+ function he(e) {
+ for (
+ var t = e.parentNode;
+ f.svg(t) && ((t = t.parentNode), f.svg(t.parentNode));
+
+ );
+ return t
+ }
+ function de(e, t) {
+ var n = t || {},
+ r = n.el || he(e),
+ i = r.getBoundingClientRect(),
+ o = W(r, 'viewBox'),
+ a = i.width,
+ s = i.height,
+ l = n.viewBox || (o ? o.split(' ') : [0, 0, a, s])
+ return { el: r, viewBox: l, x: l[0] / 1, y: l[1] / 1, w: a / l[2], h: s / l[3] }
+ }
+ function pe(e, t) {
+ var n = f.str(e) ? E(e)[0] : e,
+ r = t || 100
+ return function (e) {
+ return { property: e, el: n, svg: de(n), totalLength: ce(n) * (r / 100) }
+ }
+ }
+ function fe(e, t) {
+ function n(n) {
+ void 0 === n && (n = 0)
+ var r = t + n >= 1 ? t + n : 0
+ return e.el.getPointAtLength(r)
+ }
+ var r = de(e.el, e.svg),
+ i = n(),
+ o = n(-1),
+ a = n(1)
+ switch (e.property) {
+ case 'x':
+ return (i.x - r.x) * r.w
+ case 'y':
+ return (i.y - r.y) * r.h
+ case 'angle':
+ return (180 * Math.atan2(a.y - o.y, a.x - o.x)) / Math.PI
+ }
+ }
+ var me = /-?\d*\.?\d+/g
+ function ve(e, t) {
+ var n = ne(f.pth(e) ? e.totalLength : e, t) + ''
+ return {
+ original: n,
+ numbers: n.match(me) ? n.match(me).map(Number) : [0],
+ strings: f.str(e) || t ? n.split(me) : [],
+ }
+ }
+ function ge(e) {
+ return _(e ? T(f.arr(e) ? e.map(S) : S(e)) : [], function (e, t, n) {
+ return n.indexOf(e) === t
+ })
+ }
+ function ye(e) {
+ var t = ge(e)
+ return t.map(function (e, n) {
+ return { target: e, id: n, total: t.length, transforms: { list: Z(e) } }
+ })
+ }
+ var be = /^spring/
+ function Ae(e, t) {
+ var n = L(t)
+ if ((be.test(n.easing) && (n.duration = g(n.easing)), f.arr(e))) {
+ var r = e.length
+ 2 !== r || f.obj(e[0])
+ ? f.fnc(t.duration) || (n.duration = t.duration / r)
+ : (e = { value: e })
+ }
+ var i = f.arr(e) ? e : [e]
+ return i
+ .map(function (e, n) {
+ var r = f.obj(e) && !f.pth(e) ? e : { value: e }
+ return (
+ f.und(r.delay) && (r.delay = n ? 0 : t.delay),
+ f.und(r.endDelay) && (r.endDelay = n === i.length - 1 ? t.endDelay : 0),
+ r
+ )
+ })
+ .map(function (e) {
+ return P(e, n)
+ })
+ }
+ function we(e) {
+ for (
+ var t = _(
+ T(
+ e.map(function (e) {
+ return Object.keys(e)
+ }),
+ ),
+ function (e) {
+ return f.key(e)
+ },
+ ).reduce(function (e, t) {
+ return e.indexOf(t) < 0 && e.push(t), e
+ }, []),
+ n = {},
+ r = function (r) {
+ var i = t[r]
+ n[i] = e.map(function (e) {
+ var t = {}
+ for (var n in e) f.key(n) ? n == i && (t.value = e[n]) : (t[n] = e[n])
+ return t
+ })
+ },
+ i = 0;
+ i < t.length;
+ i++
+ )
+ r(i)
+ return n
+ }
+ function xe(e, t) {
+ var n = [],
+ r = t.keyframes
+ for (var i in (r && (t = P(we(r), t)), t))
+ f.key(i) && n.push({ name: i, tweens: Ae(t[i], e) })
+ return n
+ }
+ function Ee(e, t) {
+ var n = {}
+ for (var r in e) {
+ var i = V(e[r], t)
+ f.arr(i) &&
+ 1 ===
+ (i = i.map(function (e) {
+ return V(e, t)
+ })).length &&
+ (i = i[0]),
+ (n[r] = i)
+ }
+ return (n.duration = parseFloat(n.duration)), (n.delay = parseFloat(n.delay)), n
+ }
+ function Me(e, t) {
+ var n
+ return e.tweens.map(function (r) {
+ var i = Ee(r, t),
+ o = i.value,
+ a = f.arr(o) ? o[1] : o,
+ s = z(a),
+ l = J(t.target, e.name, s, t),
+ c = n ? n.to.original : l,
+ u = f.arr(o) ? o[0] : c,
+ h = z(u) || z(l),
+ d = s || h
+ return (
+ f.und(a) && (a = c),
+ (i.from = ve(u, d)),
+ (i.to = ve(ee(a, u), d)),
+ (i.start = n ? n.end : 0),
+ (i.end = i.start + i.delay + i.duration + i.endDelay),
+ (i.easing = x(i.easing, i.duration)),
+ (i.isPath = f.pth(o)),
+ (i.isColor = f.col(i.from.original)),
+ i.isColor && (i.round = 1),
+ (n = i),
+ i
+ )
+ })
+ }
+ var _e = {
+ css: function (e, t, n) {
+ return (e.style[t] = n)
+ },
+ attribute: function (e, t, n) {
+ return e.setAttribute(t, n)
+ },
+ object: function (e, t, n) {
+ return (e[t] = n)
+ },
+ transform: function (e, t, n, r, i) {
+ if ((r.list.set(t, n), t === r.last || i)) {
+ var o = ''
+ r.list.forEach(function (e, t) {
+ o += t + '(' + e + ') '
+ }),
+ (e.style.transform = o)
+ }
+ },
+ }
+ function Te(e, t) {
+ for (var n = ye(e), r = 0, i = n.length; r < i; r++) {
+ var o = n[r]
+ for (var a in t) {
+ var s = V(t[a], o),
+ l = o.target,
+ c = z(s),
+ u = J(l, a, c, o),
+ h = ee(ne(s, c || z(u)), u),
+ d = Y(l, a)
+ _e[d](l, a, h, o.transforms, !0)
+ }
+ }
+ }
+ function Se(e, t) {
+ var n = Y(e.target, t.name)
+ if (n) {
+ var r = Me(t, e),
+ i = r[r.length - 1]
+ return {
+ type: n,
+ property: t.name,
+ animatable: e,
+ tweens: r,
+ duration: i.end,
+ delay: r[0].delay,
+ endDelay: i.endDelay,
+ }
+ }
+ }
+ function Ce(e, t) {
+ return _(
+ T(
+ e.map(function (e) {
+ return t.map(function (t) {
+ return Se(e, t)
+ })
+ }),
+ ),
+ function (e) {
+ return !f.und(e)
+ },
+ )
+ }
+ function Le(e, t) {
+ var n = e.length,
+ r = function (e) {
+ return e.timelineOffset ? e.timelineOffset : 0
+ },
+ i = {}
+ return (
+ (i.duration = n
+ ? Math.max.apply(
+ Math,
+ e.map(function (e) {
+ return r(e) + e.duration
+ }),
+ )
+ : t.duration),
+ (i.delay = n
+ ? Math.min.apply(
+ Math,
+ e.map(function (e) {
+ return r(e) + e.delay
+ }),
+ )
+ : t.delay),
+ (i.endDelay = n
+ ? i.duration -
+ Math.max.apply(
+ Math,
+ e.map(function (e) {
+ return r(e) + e.duration - e.endDelay
+ }),
+ )
+ : t.endDelay),
+ i
+ )
+ }
+ var Re = 0
+ function Pe(e) {
+ var t = R(i, e),
+ n = R(o, e),
+ r = xe(n, e),
+ a = ye(e.targets),
+ s = Ce(a, r),
+ l = Le(s, n),
+ c = Re
+ return (
+ Re++,
+ P(t, {
+ id: c,
+ children: [],
+ animatables: a,
+ animations: s,
+ duration: l.duration,
+ delay: l.delay,
+ endDelay: l.endDelay,
+ })
+ )
+ }
+ var De,
+ Oe = [],
+ Ie = [],
+ Be = (function () {
+ function e() {
+ De = requestAnimationFrame(t)
+ }
+ function t(t) {
+ var n = Oe.length
+ if (n) {
+ for (var r = 0; r < n; ) {
+ var i = Oe[r]
+ if (i.paused) {
+ var o = Oe.indexOf(i)
+ o > -1 && (Oe.splice(o, 1), (n = Oe.length))
+ } else i.tick(t)
+ r++
+ }
+ e()
+ } else De = cancelAnimationFrame(De)
+ }
+ return e
+ })()
+ function Fe() {
+ if (document.hidden) {
+ for (var e = 0, t = Oe.length; e < t; e++) activeInstance[e].pause()
+ ;(Ie = Oe.slice(0)), (Oe = [])
+ } else for (var n = 0, r = Ie.length; n < r; n++) Ie[n].play()
+ }
+ function ke(e) {
+ void 0 === e && (e = {})
+ var t,
+ n = 0,
+ r = 0,
+ i = 0,
+ o = 0,
+ a = null
+ function s() {
+ return (
+ window.Promise &&
+ new Promise(function (e) {
+ return (a = e)
+ })
+ )
+ }
+ var c = s(),
+ u = Pe(e)
+ function h() {
+ u.reversed = !u.reversed
+ for (var e = 0, n = t.length; e < n; e++) t[e].reversed = u.reversed
+ }
+ function d(e) {
+ return u.reversed ? u.duration - e : e
+ }
+ function p() {
+ ;(n = 0), (r = d(u.currentTime) * (1 / ke.speed))
+ }
+ function f(e, t) {
+ t && t.seek(e - t.timelineOffset)
+ }
+ function m(e) {
+ if (u.reversePlayback) for (var n = o; n--; ) f(e, t[n])
+ else for (var r = 0; r < o; r++) f(e, t[r])
+ }
+ function v(e) {
+ for (var t = 0, n = u.animations, r = n.length; t < r; ) {
+ var i = n[t],
+ o = i.animatable,
+ a = i.tweens,
+ s = a.length - 1,
+ c = a[s]
+ s &&
+ (c =
+ _(a, function (t) {
+ return e < t.end
+ })[0] || c)
+ for (
+ var h = l(e - c.start - c.delay, 0, c.duration) / c.duration,
+ d = isNaN(h) ? 1 : c.easing(h),
+ p = c.to.strings,
+ f = c.round,
+ m = [],
+ v = c.to.numbers.length,
+ g = void 0,
+ y = 0;
+ y < v;
+ y++
+ ) {
+ var b = void 0,
+ A = c.to.numbers[y],
+ w = c.from.numbers[y] || 0
+ ;(b = c.isPath ? fe(c.value, d * A) : w + d * (A - w)),
+ f && ((c.isColor && y > 2) || (b = Math.round(b * f) / f)),
+ m.push(b)
+ }
+ var x = p.length
+ if (x) {
+ g = p[0]
+ for (var E = 0; E < x; E++) {
+ p[E]
+ var M = p[E + 1],
+ T = m[E]
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+ }
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+ Rt = 37847,
+ Pt = 37848,
+ Dt = 37849,
+ Ot = 37850,
+ It = 37851,
+ Bt = 37852,
+ Ft = 37853,
+ kt = 2200,
+ Nt = 2201,
+ Ut = 2202,
+ Ht = 2300,
+ Gt = 2301,
+ zt = 2302,
+ jt = 2400,
+ Vt = 2401,
+ Wt = 2402,
+ qt = 2500,
+ Xt = 2501,
+ Yt = 0,
+ Qt = 1,
+ Zt = 2,
+ Kt = 3e3,
+ Jt = 3001,
+ $t = 3007,
+ en = 3002,
+ tn = 3003,
+ nn = 3004,
+ rn = 3005,
+ on = 3006,
+ an = 3200,
+ sn = 3201,
+ ln = 0,
+ cn = 1,
+ un = 0,
+ hn = 7680,
+ dn = 7681,
+ pn = 7682,
+ fn = 7683,
+ mn = 34055,
+ vn = 34056,
+ gn = 5386,
+ yn = 512,
+ bn = 513,
+ An = 514,
+ wn = 515,
+ xn = 516,
+ En = 517,
+ Mn = 518,
+ _n = 519,
+ Tn = 35044,
+ Sn = 35048,
+ Cn = 35040,
+ Ln = 35045,
+ Rn = 35049,
+ Pn = 35041,
+ Dn = 35046,
+ On = 35050,
+ In = 35042,
+ Bn = '100',
+ Fn = '300 es'
+ function kn(e, t, n, r, i, o, a) {
+ try {
+ var s = e[o](a),
+ l = s.value
+ } catch (c) {
+ return void n(c)
+ }
+ s.done ? t(l) : Promise.resolve(l).then(r, i)
+ }
+ function Nn(e) {
+ return function () {
+ var t = this,
+ n = arguments
+ return new Promise(function (r, i) {
+ var o = e.apply(t, n)
+ function a(e) {
+ kn(o, r, i, a, s, 'next', e)
+ }
+ function s(e) {
+ kn(o, r, i, a, s, 'throw', e)
+ }
+ a(void 0)
+ })
+ }
+ }
+ function Un(e, t) {
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ ;(r.enumerable = r.enumerable || !1),
+ (r.configurable = !0),
+ 'value' in r && (r.writable = !0),
+ Object.defineProperty(e, r.key, r)
+ }
+ }
+ function Hn(e, t, n) {
+ return t && Un(e.prototype, t), n && Un(e, n), e
+ }
+ function Gn(e, t) {
+ ;(e.prototype = Object.create(t.prototype)),
+ (e.prototype.constructor = e),
+ (e.__proto__ = t)
+ }
+ function zn(e) {
+ if (void 0 === e)
+ throw new ReferenceError(
+ "this hasn't been initialised - super() hasn't been called",
+ )
+ return e
+ }
+ function jn(e, t) {
+ if (e) {
+ if ('string' === typeof e) return Vn(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n ||
+ /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? Vn(e, t)
+ : void 0
+ )
+ }
+ }
+ function Vn(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ function Wn(e, t) {
+ var n
+ if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) {
+ if (
+ Array.isArray(e) ||
+ (n = jn(e)) ||
+ (t && e && 'number' === typeof e.length)
+ ) {
+ n && (e = n)
+ var r = 0
+ return function () {
+ return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] }
+ }
+ }
+ throw new TypeError(
+ 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ }
+ return (n = e[Symbol.iterator]()).next.bind(n)
+ }
+ function qn() {}
+ Object.assign(qn.prototype, {
+ addEventListener: function (e, t) {
+ void 0 === this._listeners && (this._listeners = {})
+ var n = this._listeners
+ void 0 === n[e] && (n[e] = []), -1 === n[e].indexOf(t) && n[e].push(t)
+ },
+ hasEventListener: function (e, t) {
+ if (void 0 === this._listeners) return !1
+ var n = this._listeners
+ return void 0 !== n[e] && -1 !== n[e].indexOf(t)
+ },
+ removeEventListener: function (e, t) {
+ if (void 0 !== this._listeners) {
+ var n = this._listeners[e]
+ if (void 0 !== n) {
+ var r = n.indexOf(t)
+ ;-1 !== r && n.splice(r, 1)
+ }
+ }
+ },
+ dispatchEvent: function (e) {
+ if (void 0 !== this._listeners) {
+ var t = this._listeners[e.type]
+ if (void 0 !== t) {
+ e.target = this
+ for (var n = t.slice(0), r = 0, i = n.length; r < i; r++)
+ n[r].call(this, e)
+ }
+ }
+ },
+ })
+ for (var Xn = [], Yn = 0; Yn < 256; Yn++)
+ Xn[Yn] = (Yn < 16 ? '0' : '') + Yn.toString(16)
+ var Qn,
+ Zn = 1234567,
+ Kn = {
+ DEG2RAD: Math.PI / 180,
+ RAD2DEG: 180 / Math.PI,
+ generateUUID: function () {
+ var e = (4294967295 * Math.random()) | 0,
+ t = (4294967295 * Math.random()) | 0,
+ n = (4294967295 * Math.random()) | 0,
+ r = (4294967295 * Math.random()) | 0
+ return (
+ Xn[255 & e] +
+ Xn[(e >> 8) & 255] +
+ Xn[(e >> 16) & 255] +
+ Xn[(e >> 24) & 255] +
+ '-' +
+ Xn[255 & t] +
+ Xn[(t >> 8) & 255] +
+ '-' +
+ Xn[((t >> 16) & 15) | 64] +
+ Xn[(t >> 24) & 255] +
+ '-' +
+ Xn[(63 & n) | 128] +
+ Xn[(n >> 8) & 255] +
+ '-' +
+ Xn[(n >> 16) & 255] +
+ Xn[(n >> 24) & 255] +
+ Xn[255 & r] +
+ Xn[(r >> 8) & 255] +
+ Xn[(r >> 16) & 255] +
+ Xn[(r >> 24) & 255]
+ ).toUpperCase()
+ },
+ clamp: function (e, t, n) {
+ return Math.max(t, Math.min(n, e))
+ },
+ euclideanModulo: function (e, t) {
+ return ((e % t) + t) % t
+ },
+ mapLinear: function (e, t, n, r, i) {
+ return r + ((e - t) * (i - r)) / (n - t)
+ },
+ lerp: function (e, t, n) {
+ return (1 - n) * e + n * t
+ },
+ damp: function (e, t, n, r) {
+ return Kn.lerp(e, t, 1 - Math.exp(-n * r))
+ },
+ pingpong: function (e, t) {
+ return (
+ void 0 === t && (t = 1), t - Math.abs(Kn.euclideanModulo(e, 2 * t) - t)
+ )
+ },
+ smoothstep: function (e, t, n) {
+ return e <= t ? 0 : e >= n ? 1 : (e = (e - t) / (n - t)) * e * (3 - 2 * e)
+ },
+ smootherstep: function (e, t, n) {
+ return e <= t
+ ? 0
+ : e >= n
+ ? 1
+ : (e = (e - t) / (n - t)) * e * e * (e * (6 * e - 15) + 10)
+ },
+ randInt: function (e, t) {
+ return e + Math.floor(Math.random() * (t - e + 1))
+ },
+ randFloat: function (e, t) {
+ return e + Math.random() * (t - e)
+ },
+ randFloatSpread: function (e) {
+ return e * (0.5 - Math.random())
+ },
+ seededRandom: function (e) {
+ return (
+ void 0 !== e && (Zn = e % 2147483647),
+ ((Zn = (16807 * Zn) % 2147483647) - 1) / 2147483646
+ )
+ },
+ degToRad: function (e) {
+ return e * Kn.DEG2RAD
+ },
+ radToDeg: function (e) {
+ return e * Kn.RAD2DEG
+ },
+ isPowerOfTwo: function (e) {
+ return 0 === (e & (e - 1)) && 0 !== e
+ },
+ ceilPowerOfTwo: function (e) {
+ return Math.pow(2, Math.ceil(Math.log(e) / Math.LN2))
+ },
+ floorPowerOfTwo: function (e) {
+ return Math.pow(2, Math.floor(Math.log(e) / Math.LN2))
+ },
+ setQuaternionFromProperEuler: function (e, t, n, r, i) {
+ var o = Math.cos,
+ a = Math.sin,
+ s = o(n / 2),
+ l = a(n / 2),
+ c = o((t + r) / 2),
+ u = a((t + r) / 2),
+ h = o((t - r) / 2),
+ d = a((t - r) / 2),
+ p = o((r - t) / 2),
+ f = a((r - t) / 2)
+ switch (i) {
+ case 'XYX':
+ e.set(s * u, l * h, l * d, s * c)
+ break
+ case 'YZY':
+ e.set(l * d, s * u, l * h, s * c)
+ break
+ case 'ZXZ':
+ e.set(l * h, l * d, s * u, s * c)
+ break
+ case 'XZX':
+ e.set(s * u, l * f, l * p, s * c)
+ break
+ case 'YXY':
+ e.set(l * p, s * u, l * f, s * c)
+ break
+ case 'ZYZ':
+ e.set(l * f, l * p, s * u, s * c)
+ break
+ default:
+ console.warn(
+ 'THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: ' +
+ i,
+ )
+ }
+ },
+ },
+ Jn = (function () {
+ function e(e, t) {
+ void 0 === e && (e = 0),
+ void 0 === t && (t = 0),
+ Object.defineProperty(this, 'isVector2', { value: !0 }),
+ (this.x = e),
+ (this.y = t)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return (this.x = e), (this.y = t), this
+ }),
+ (t.setScalar = function (e) {
+ return (this.x = e), (this.y = e), this
+ }),
+ (t.setX = function (e) {
+ return (this.x = e), this
+ }),
+ (t.setY = function (e) {
+ return (this.y = e), this
+ }),
+ (t.setComponent = function (e, t) {
+ switch (e) {
+ case 0:
+ this.x = t
+ break
+ case 1:
+ this.y = t
+ break
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ return this
+ }),
+ (t.getComponent = function (e) {
+ switch (e) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ }),
+ (t.clone = function () {
+ return new this.constructor(this.x, this.y)
+ }),
+ (t.copy = function (e) {
+ return (this.x = e.x), (this.y = e.y), this
+ }),
+ (t.add = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(e, t))
+ : ((this.x += e.x), (this.y += e.y), this)
+ }),
+ (t.addScalar = function (e) {
+ return (this.x += e), (this.y += e), this
+ }),
+ (t.addVectors = function (e, t) {
+ return (this.x = e.x + t.x), (this.y = e.y + t.y), this
+ }),
+ (t.addScaledVector = function (e, t) {
+ return (this.x += e.x * t), (this.y += e.y * t), this
+ }),
+ (t.sub = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(e, t))
+ : ((this.x -= e.x), (this.y -= e.y), this)
+ }),
+ (t.subScalar = function (e) {
+ return (this.x -= e), (this.y -= e), this
+ }),
+ (t.subVectors = function (e, t) {
+ return (this.x = e.x - t.x), (this.y = e.y - t.y), this
+ }),
+ (t.multiply = function (e) {
+ return (this.x *= e.x), (this.y *= e.y), this
+ }),
+ (t.multiplyScalar = function (e) {
+ return (this.x *= e), (this.y *= e), this
+ }),
+ (t.divide = function (e) {
+ return (this.x /= e.x), (this.y /= e.y), this
+ }),
+ (t.divideScalar = function (e) {
+ return this.multiplyScalar(1 / e)
+ }),
+ (t.applyMatrix3 = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = e.elements
+ return (
+ (this.x = r[0] * t + r[3] * n + r[6]),
+ (this.y = r[1] * t + r[4] * n + r[7]),
+ this
+ )
+ }),
+ (t.min = function (e) {
+ return (
+ (this.x = Math.min(this.x, e.x)),
+ (this.y = Math.min(this.y, e.y)),
+ this
+ )
+ }),
+ (t.max = function (e) {
+ return (
+ (this.x = Math.max(this.x, e.x)),
+ (this.y = Math.max(this.y, e.y)),
+ this
+ )
+ }),
+ (t.clamp = function (e, t) {
+ return (
+ (this.x = Math.max(e.x, Math.min(t.x, this.x))),
+ (this.y = Math.max(e.y, Math.min(t.y, this.y))),
+ this
+ )
+ }),
+ (t.clampScalar = function (e, t) {
+ return (
+ (this.x = Math.max(e, Math.min(t, this.x))),
+ (this.y = Math.max(e, Math.min(t, this.y))),
+ this
+ )
+ }),
+ (t.clampLength = function (e, t) {
+ var n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(
+ Math.max(e, Math.min(t, n)),
+ )
+ }),
+ (t.floor = function () {
+ return (
+ (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), this
+ )
+ }),
+ (t.ceil = function () {
+ return (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), this
+ }),
+ (t.round = function () {
+ return (
+ (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), this
+ )
+ }),
+ (t.roundToZero = function () {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ this
+ )
+ }),
+ (t.negate = function () {
+ return (this.x = -this.x), (this.y = -this.y), this
+ }),
+ (t.dot = function (e) {
+ return this.x * e.x + this.y * e.y
+ }),
+ (t.cross = function (e) {
+ return this.x * e.y - this.y * e.x
+ }),
+ (t.lengthSq = function () {
+ return this.x * this.x + this.y * this.y
+ }),
+ (t.length = function () {
+ return Math.sqrt(this.x * this.x + this.y * this.y)
+ }),
+ (t.manhattanLength = function () {
+ return Math.abs(this.x) + Math.abs(this.y)
+ }),
+ (t.normalize = function () {
+ return this.divideScalar(this.length() || 1)
+ }),
+ (t.angle = function () {
+ var e = Math.atan2(-this.y, -this.x) + Math.PI
+ return e
+ }),
+ (t.distanceTo = function (e) {
+ return Math.sqrt(this.distanceToSquared(e))
+ }),
+ (t.distanceToSquared = function (e) {
+ var t = this.x - e.x,
+ n = this.y - e.y
+ return t * t + n * n
+ }),
+ (t.manhattanDistanceTo = function (e) {
+ return Math.abs(this.x - e.x) + Math.abs(this.y - e.y)
+ }),
+ (t.setLength = function (e) {
+ return this.normalize().multiplyScalar(e)
+ }),
+ (t.lerp = function (e, t) {
+ return (
+ (this.x += (e.x - this.x) * t), (this.y += (e.y - this.y) * t), this
+ )
+ }),
+ (t.lerpVectors = function (e, t, n) {
+ return (
+ (this.x = e.x + (t.x - e.x) * n),
+ (this.y = e.y + (t.y - e.y) * n),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ return e.x === this.x && e.y === this.y
+ }),
+ (t.fromArray = function (e, t) {
+ return (
+ void 0 === t && (t = 0), (this.x = e[t]), (this.y = e[t + 1]), this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this.x),
+ (e[t + 1] = this.y),
+ e
+ )
+ }),
+ (t.fromBufferAttribute = function (e, t, n) {
+ return (
+ void 0 !== n &&
+ console.warn(
+ 'THREE.Vector2: offset has been removed from .fromBufferAttribute().',
+ ),
+ (this.x = e.getX(t)),
+ (this.y = e.getY(t)),
+ this
+ )
+ }),
+ (t.rotateAround = function (e, t) {
+ var n = Math.cos(t),
+ r = Math.sin(t),
+ i = this.x - e.x,
+ o = this.y - e.y
+ return (
+ (this.x = i * n - o * r + e.x), (this.y = i * r + o * n + e.y), this
+ )
+ }),
+ (t.random = function () {
+ return (this.x = Math.random()), (this.y = Math.random()), this
+ }),
+ Hn(e, [
+ {
+ key: 'width',
+ get: function () {
+ return this.x
+ },
+ set: function (e) {
+ this.x = e
+ },
+ },
+ {
+ key: 'height',
+ get: function () {
+ return this.y
+ },
+ set: function (e) {
+ this.y = e
+ },
+ },
+ ]),
+ e
+ )
+ })(),
+ $n = (function () {
+ function e() {
+ Object.defineProperty(this, 'isMatrix3', { value: !0 }),
+ (this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1]),
+ arguments.length > 0 &&
+ console.error(
+ 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.',
+ )
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r, i, o, a, s, l) {
+ var c = this.elements
+ return (
+ (c[0] = e),
+ (c[1] = r),
+ (c[2] = a),
+ (c[3] = t),
+ (c[4] = i),
+ (c[5] = s),
+ (c[6] = n),
+ (c[7] = o),
+ (c[8] = l),
+ this
+ )
+ }),
+ (t.identity = function () {
+ return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().fromArray(this.elements)
+ }),
+ (t.copy = function (e) {
+ var t = this.elements,
+ n = e.elements
+ return (
+ (t[0] = n[0]),
+ (t[1] = n[1]),
+ (t[2] = n[2]),
+ (t[3] = n[3]),
+ (t[4] = n[4]),
+ (t[5] = n[5]),
+ (t[6] = n[6]),
+ (t[7] = n[7]),
+ (t[8] = n[8]),
+ this
+ )
+ }),
+ (t.extractBasis = function (e, t, n) {
+ return (
+ e.setFromMatrix3Column(this, 0),
+ t.setFromMatrix3Column(this, 1),
+ n.setFromMatrix3Column(this, 2),
+ this
+ )
+ }),
+ (t.setFromMatrix4 = function (e) {
+ var t = e.elements
+ return (
+ this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]), this
+ )
+ }),
+ (t.multiply = function (e) {
+ return this.multiplyMatrices(this, e)
+ }),
+ (t.premultiply = function (e) {
+ return this.multiplyMatrices(e, this)
+ }),
+ (t.multiplyMatrices = function (e, t) {
+ var n = e.elements,
+ r = t.elements,
+ i = this.elements,
+ o = n[0],
+ a = n[3],
+ s = n[6],
+ l = n[1],
+ c = n[4],
+ u = n[7],
+ h = n[2],
+ d = n[5],
+ p = n[8],
+ f = r[0],
+ m = r[3],
+ v = r[6],
+ g = r[1],
+ y = r[4],
+ b = r[7],
+ A = r[2],
+ w = r[5],
+ x = r[8]
+ return (
+ (i[0] = o * f + a * g + s * A),
+ (i[3] = o * m + a * y + s * w),
+ (i[6] = o * v + a * b + s * x),
+ (i[1] = l * f + c * g + u * A),
+ (i[4] = l * m + c * y + u * w),
+ (i[7] = l * v + c * b + u * x),
+ (i[2] = h * f + d * g + p * A),
+ (i[5] = h * m + d * y + p * w),
+ (i[8] = h * v + d * b + p * x),
+ this
+ )
+ }),
+ (t.multiplyScalar = function (e) {
+ var t = this.elements
+ return (
+ (t[0] *= e),
+ (t[3] *= e),
+ (t[6] *= e),
+ (t[1] *= e),
+ (t[4] *= e),
+ (t[7] *= e),
+ (t[2] *= e),
+ (t[5] *= e),
+ (t[8] *= e),
+ this
+ )
+ }),
+ (t.determinant = function () {
+ var e = this.elements,
+ t = e[0],
+ n = e[1],
+ r = e[2],
+ i = e[3],
+ o = e[4],
+ a = e[5],
+ s = e[6],
+ l = e[7],
+ c = e[8]
+ return (
+ t * o * c - t * a * l - n * i * c + n * a * s + r * i * l - r * o * s
+ )
+ }),
+ (t.invert = function () {
+ var e = this.elements,
+ t = e[0],
+ n = e[1],
+ r = e[2],
+ i = e[3],
+ o = e[4],
+ a = e[5],
+ s = e[6],
+ l = e[7],
+ c = e[8],
+ u = c * o - a * l,
+ h = a * s - c * i,
+ d = l * i - o * s,
+ p = t * u + n * h + r * d
+ if (0 === p) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0)
+ var f = 1 / p
+ return (
+ (e[0] = u * f),
+ (e[1] = (r * l - c * n) * f),
+ (e[2] = (a * n - r * o) * f),
+ (e[3] = h * f),
+ (e[4] = (c * t - r * s) * f),
+ (e[5] = (r * i - a * t) * f),
+ (e[6] = d * f),
+ (e[7] = (n * s - l * t) * f),
+ (e[8] = (o * t - n * i) * f),
+ this
+ )
+ }),
+ (t.transpose = function () {
+ var e,
+ t = this.elements
+ return (
+ (e = t[1]),
+ (t[1] = t[3]),
+ (t[3] = e),
+ (e = t[2]),
+ (t[2] = t[6]),
+ (t[6] = e),
+ (e = t[5]),
+ (t[5] = t[7]),
+ (t[7] = e),
+ this
+ )
+ }),
+ (t.getNormalMatrix = function (e) {
+ return this.setFromMatrix4(e).copy(this).invert().transpose()
+ }),
+ (t.transposeIntoArray = function (e) {
+ var t = this.elements
+ return (
+ (e[0] = t[0]),
+ (e[1] = t[3]),
+ (e[2] = t[6]),
+ (e[3] = t[1]),
+ (e[4] = t[4]),
+ (e[5] = t[7]),
+ (e[6] = t[2]),
+ (e[7] = t[5]),
+ (e[8] = t[8]),
+ this
+ )
+ }),
+ (t.setUvTransform = function (e, t, n, r, i, o, a) {
+ var s = Math.cos(i),
+ l = Math.sin(i)
+ return (
+ this.set(
+ n * s,
+ n * l,
+ -n * (s * o + l * a) + o + e,
+ -r * l,
+ r * s,
+ -r * (-l * o + s * a) + a + t,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }),
+ (t.scale = function (e, t) {
+ var n = this.elements
+ return (
+ (n[0] *= e),
+ (n[3] *= e),
+ (n[6] *= e),
+ (n[1] *= t),
+ (n[4] *= t),
+ (n[7] *= t),
+ this
+ )
+ }),
+ (t.rotate = function (e) {
+ var t = Math.cos(e),
+ n = Math.sin(e),
+ r = this.elements,
+ i = r[0],
+ o = r[3],
+ a = r[6],
+ s = r[1],
+ l = r[4],
+ c = r[7]
+ return (
+ (r[0] = t * i + n * s),
+ (r[3] = t * o + n * l),
+ (r[6] = t * a + n * c),
+ (r[1] = -n * i + t * s),
+ (r[4] = -n * o + t * l),
+ (r[7] = -n * a + t * c),
+ this
+ )
+ }),
+ (t.translate = function (e, t) {
+ var n = this.elements
+ return (
+ (n[0] += e * n[2]),
+ (n[3] += e * n[5]),
+ (n[6] += e * n[8]),
+ (n[1] += t * n[2]),
+ (n[4] += t * n[5]),
+ (n[7] += t * n[8]),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ for (var t = this.elements, n = e.elements, r = 0; r < 9; r++)
+ if (t[r] !== n[r]) return !1
+ return !0
+ }),
+ (t.fromArray = function (e, t) {
+ void 0 === t && (t = 0)
+ for (var n = 0; n < 9; n++) this.elements[n] = e[n + t]
+ return this
+ }),
+ (t.toArray = function (e, t) {
+ void 0 === e && (e = []), void 0 === t && (t = 0)
+ var n = this.elements
+ return (
+ (e[t] = n[0]),
+ (e[t + 1] = n[1]),
+ (e[t + 2] = n[2]),
+ (e[t + 3] = n[3]),
+ (e[t + 4] = n[4]),
+ (e[t + 5] = n[5]),
+ (e[t + 6] = n[6]),
+ (e[t + 7] = n[7]),
+ (e[t + 8] = n[8]),
+ e
+ )
+ }),
+ e
+ )
+ })(),
+ er = {
+ getDataURL: function (e) {
+ if (/^data:/i.test(e.src)) return e.src
+ if ('undefined' == typeof HTMLCanvasElement) return e.src
+ var t
+ if (e instanceof HTMLCanvasElement) t = e
+ else {
+ void 0 === Qn &&
+ (Qn = document.createElementNS(
+ 'http://www.w3.org/1999/xhtml',
+ 'canvas',
+ )),
+ (Qn.width = e.width),
+ (Qn.height = e.height)
+ var n = Qn.getContext('2d')
+ e instanceof ImageData
+ ? n.putImageData(e, 0, 0)
+ : n.drawImage(e, 0, 0, e.width, e.height),
+ (t = Qn)
+ }
+ return t.width > 2048 || t.height > 2048
+ ? t.toDataURL('image/jpeg', 0.6)
+ : t.toDataURL('image/png')
+ },
+ },
+ tr = 0
+ function nr(e, t, n, r, i, o, a, s, l, c) {
+ void 0 === e && (e = nr.DEFAULT_IMAGE),
+ void 0 === t && (t = nr.DEFAULT_MAPPING),
+ void 0 === n && (n = pe),
+ void 0 === r && (r = pe),
+ void 0 === i && (i = Ae),
+ void 0 === o && (o = Ee),
+ void 0 === a && (a = Ue),
+ void 0 === s && (s = _e),
+ void 0 === l && (l = 1),
+ void 0 === c && (c = Kt),
+ Object.defineProperty(this, 'id', { value: tr++ }),
+ (this.uuid = Kn.generateUUID()),
+ (this.name = ''),
+ (this.image = e),
+ (this.mipmaps = []),
+ (this.mapping = t),
+ (this.wrapS = n),
+ (this.wrapT = r),
+ (this.magFilter = i),
+ (this.minFilter = o),
+ (this.anisotropy = l),
+ (this.format = a),
+ (this.internalFormat = null),
+ (this.type = s),
+ (this.offset = new Jn(0, 0)),
+ (this.repeat = new Jn(1, 1)),
+ (this.center = new Jn(0, 0)),
+ (this.rotation = 0),
+ (this.matrixAutoUpdate = !0),
+ (this.matrix = new $n()),
+ (this.generateMipmaps = !0),
+ (this.premultiplyAlpha = !1),
+ (this.flipY = !0),
+ (this.unpackAlignment = 4),
+ (this.encoding = c),
+ (this.version = 0),
+ (this.onUpdate = null)
+ }
+ function rr(e) {
+ return ('undefined' !== typeof HTMLImageElement &&
+ e instanceof HTMLImageElement) ||
+ ('undefined' !== typeof HTMLCanvasElement &&
+ e instanceof HTMLCanvasElement) ||
+ ('undefined' !== typeof ImageBitmap && e instanceof ImageBitmap)
+ ? er.getDataURL(e)
+ : e.data
+ ? {
+ data: Array.prototype.slice.call(e.data),
+ width: e.width,
+ height: e.height,
+ type: e.data.constructor.name,
+ }
+ : (console.warn('THREE.Texture: Unable to serialize Texture.'), {})
+ }
+ ;(nr.DEFAULT_IMAGE = void 0),
+ (nr.DEFAULT_MAPPING = oe),
+ (nr.prototype = Object.assign(Object.create(qn.prototype), {
+ constructor: nr,
+ isTexture: !0,
+ updateMatrix: function () {
+ this.matrix.setUvTransform(
+ this.offset.x,
+ this.offset.y,
+ this.repeat.x,
+ this.repeat.y,
+ this.rotation,
+ this.center.x,
+ this.center.y,
+ )
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ copy: function (e) {
+ return (
+ (this.name = e.name),
+ (this.image = e.image),
+ (this.mipmaps = e.mipmaps.slice(0)),
+ (this.mapping = e.mapping),
+ (this.wrapS = e.wrapS),
+ (this.wrapT = e.wrapT),
+ (this.magFilter = e.magFilter),
+ (this.minFilter = e.minFilter),
+ (this.anisotropy = e.anisotropy),
+ (this.format = e.format),
+ (this.internalFormat = e.internalFormat),
+ (this.type = e.type),
+ this.offset.copy(e.offset),
+ this.repeat.copy(e.repeat),
+ this.center.copy(e.center),
+ (this.rotation = e.rotation),
+ (this.matrixAutoUpdate = e.matrixAutoUpdate),
+ this.matrix.copy(e.matrix),
+ (this.generateMipmaps = e.generateMipmaps),
+ (this.premultiplyAlpha = e.premultiplyAlpha),
+ (this.flipY = e.flipY),
+ (this.unpackAlignment = e.unpackAlignment),
+ (this.encoding = e.encoding),
+ this
+ )
+ },
+ toJSON: function (e) {
+ var t = void 0 === e || 'string' === typeof e
+ if (!t && void 0 !== e.textures[this.uuid]) return e.textures[this.uuid]
+ var n = {
+ metadata: {
+ version: 4.5,
+ type: 'Texture',
+ generator: 'Texture.toJSON',
+ },
+ uuid: this.uuid,
+ name: this.name,
+ mapping: this.mapping,
+ repeat: [this.repeat.x, this.repeat.y],
+ offset: [this.offset.x, this.offset.y],
+ center: [this.center.x, this.center.y],
+ rotation: this.rotation,
+ wrap: [this.wrapS, this.wrapT],
+ format: this.format,
+ type: this.type,
+ encoding: this.encoding,
+ minFilter: this.minFilter,
+ magFilter: this.magFilter,
+ anisotropy: this.anisotropy,
+ flipY: this.flipY,
+ premultiplyAlpha: this.premultiplyAlpha,
+ unpackAlignment: this.unpackAlignment,
+ }
+ if (void 0 !== this.image) {
+ var r = this.image
+ if (
+ (void 0 === r.uuid && (r.uuid = Kn.generateUUID()),
+ !t && void 0 === e.images[r.uuid])
+ ) {
+ var i
+ if (Array.isArray(r)) {
+ i = []
+ for (var o = 0, a = r.length; o < a; o++)
+ r[o].isDataTexture ? i.push(rr(r[o].image)) : i.push(rr(r[o]))
+ } else i = rr(r)
+ e.images[r.uuid] = { uuid: r.uuid, url: i }
+ }
+ n.image = r.uuid
+ }
+ return t || (e.textures[this.uuid] = n), n
+ },
+ dispose: function () {
+ this.dispatchEvent({ type: 'dispose' })
+ },
+ transformUv: function (e) {
+ if (this.mapping !== oe) return e
+ if ((e.applyMatrix3(this.matrix), e.x < 0 || e.x > 1))
+ switch (this.wrapS) {
+ case de:
+ e.x = e.x - Math.floor(e.x)
+ break
+ case pe:
+ e.x = e.x < 0 ? 0 : 1
+ break
+ case fe:
+ 1 === Math.abs(Math.floor(e.x) % 2)
+ ? (e.x = Math.ceil(e.x) - e.x)
+ : (e.x = e.x - Math.floor(e.x))
+ }
+ if (e.y < 0 || e.y > 1)
+ switch (this.wrapT) {
+ case de:
+ e.y = e.y - Math.floor(e.y)
+ break
+ case pe:
+ e.y = e.y < 0 ? 0 : 1
+ break
+ case fe:
+ 1 === Math.abs(Math.floor(e.y) % 2)
+ ? (e.y = Math.ceil(e.y) - e.y)
+ : (e.y = e.y - Math.floor(e.y))
+ }
+ return this.flipY && (e.y = 1 - e.y), e
+ },
+ })),
+ Object.defineProperty(nr.prototype, 'needsUpdate', {
+ set: function (e) {
+ !0 === e && this.version++
+ },
+ })
+ var ir = (function () {
+ function e(e, t, n, r) {
+ void 0 === e && (e = 0),
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ void 0 === r && (r = 1),
+ Object.defineProperty(this, 'isVector4', { value: !0 }),
+ (this.x = e),
+ (this.y = t),
+ (this.z = n),
+ (this.w = r)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r) {
+ return (this.x = e), (this.y = t), (this.z = n), (this.w = r), this
+ }),
+ (t.setScalar = function (e) {
+ return (this.x = e), (this.y = e), (this.z = e), (this.w = e), this
+ }),
+ (t.setX = function (e) {
+ return (this.x = e), this
+ }),
+ (t.setY = function (e) {
+ return (this.y = e), this
+ }),
+ (t.setZ = function (e) {
+ return (this.z = e), this
+ }),
+ (t.setW = function (e) {
+ return (this.w = e), this
+ }),
+ (t.setComponent = function (e, t) {
+ switch (e) {
+ case 0:
+ this.x = t
+ break
+ case 1:
+ this.y = t
+ break
+ case 2:
+ this.z = t
+ break
+ case 3:
+ this.w = t
+ break
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ return this
+ }),
+ (t.getComponent = function (e) {
+ switch (e) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ case 2:
+ return this.z
+ case 3:
+ return this.w
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ }),
+ (t.clone = function () {
+ return new this.constructor(this.x, this.y, this.z, this.w)
+ }),
+ (t.copy = function (e) {
+ return (
+ (this.x = e.x),
+ (this.y = e.y),
+ (this.z = e.z),
+ (this.w = void 0 !== e.w ? e.w : 1),
+ this
+ )
+ }),
+ (t.add = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(e, t))
+ : ((this.x += e.x),
+ (this.y += e.y),
+ (this.z += e.z),
+ (this.w += e.w),
+ this)
+ }),
+ (t.addScalar = function (e) {
+ return (this.x += e), (this.y += e), (this.z += e), (this.w += e), this
+ }),
+ (t.addVectors = function (e, t) {
+ return (
+ (this.x = e.x + t.x),
+ (this.y = e.y + t.y),
+ (this.z = e.z + t.z),
+ (this.w = e.w + t.w),
+ this
+ )
+ }),
+ (t.addScaledVector = function (e, t) {
+ return (
+ (this.x += e.x * t),
+ (this.y += e.y * t),
+ (this.z += e.z * t),
+ (this.w += e.w * t),
+ this
+ )
+ }),
+ (t.sub = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(e, t))
+ : ((this.x -= e.x),
+ (this.y -= e.y),
+ (this.z -= e.z),
+ (this.w -= e.w),
+ this)
+ }),
+ (t.subScalar = function (e) {
+ return (this.x -= e), (this.y -= e), (this.z -= e), (this.w -= e), this
+ }),
+ (t.subVectors = function (e, t) {
+ return (
+ (this.x = e.x - t.x),
+ (this.y = e.y - t.y),
+ (this.z = e.z - t.z),
+ (this.w = e.w - t.w),
+ this
+ )
+ }),
+ (t.multiply = function (e) {
+ return (
+ (this.x *= e.x),
+ (this.y *= e.y),
+ (this.z *= e.z),
+ (this.w *= e.w),
+ this
+ )
+ }),
+ (t.multiplyScalar = function (e) {
+ return (this.x *= e), (this.y *= e), (this.z *= e), (this.w *= e), this
+ }),
+ (t.applyMatrix4 = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = this.w,
+ o = e.elements
+ return (
+ (this.x = o[0] * t + o[4] * n + o[8] * r + o[12] * i),
+ (this.y = o[1] * t + o[5] * n + o[9] * r + o[13] * i),
+ (this.z = o[2] * t + o[6] * n + o[10] * r + o[14] * i),
+ (this.w = o[3] * t + o[7] * n + o[11] * r + o[15] * i),
+ this
+ )
+ }),
+ (t.divideScalar = function (e) {
+ return this.multiplyScalar(1 / e)
+ }),
+ (t.setAxisAngleFromQuaternion = function (e) {
+ this.w = 2 * Math.acos(e.w)
+ var t = Math.sqrt(1 - e.w * e.w)
+ return (
+ t < 1e-4
+ ? ((this.x = 1), (this.y = 0), (this.z = 0))
+ : ((this.x = e.x / t), (this.y = e.y / t), (this.z = e.z / t)),
+ this
+ )
+ }),
+ (t.setAxisAngleFromRotationMatrix = function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o = 0.01,
+ a = 0.1,
+ s = e.elements,
+ l = s[0],
+ c = s[4],
+ u = s[8],
+ h = s[1],
+ d = s[5],
+ p = s[9],
+ f = s[2],
+ m = s[6],
+ v = s[10]
+ if (Math.abs(c - h) < o && Math.abs(u - f) < o && Math.abs(p - m) < o) {
+ if (
+ Math.abs(c + h) < a &&
+ Math.abs(u + f) < a &&
+ Math.abs(p + m) < a &&
+ Math.abs(l + d + v - 3) < a
+ )
+ return this.set(1, 0, 0, 0), this
+ t = Math.PI
+ var g = (l + 1) / 2,
+ y = (d + 1) / 2,
+ b = (v + 1) / 2,
+ A = (c + h) / 4,
+ w = (u + f) / 4,
+ x = (p + m) / 4
+ return (
+ g > y && g > b
+ ? g < o
+ ? ((n = 0), (r = 0.707106781), (i = 0.707106781))
+ : ((r = A / (n = Math.sqrt(g))), (i = w / n))
+ : y > b
+ ? y < o
+ ? ((n = 0.707106781), (r = 0), (i = 0.707106781))
+ : ((n = A / (r = Math.sqrt(y))), (i = x / r))
+ : b < o
+ ? ((n = 0.707106781), (r = 0.707106781), (i = 0))
+ : ((n = w / (i = Math.sqrt(b))), (r = x / i)),
+ this.set(n, r, i, t),
+ this
+ )
+ }
+ var E = Math.sqrt(
+ (m - p) * (m - p) + (u - f) * (u - f) + (h - c) * (h - c),
+ )
+ return (
+ Math.abs(E) < 0.001 && (E = 1),
+ (this.x = (m - p) / E),
+ (this.y = (u - f) / E),
+ (this.z = (h - c) / E),
+ (this.w = Math.acos((l + d + v - 1) / 2)),
+ this
+ )
+ }),
+ (t.min = function (e) {
+ return (
+ (this.x = Math.min(this.x, e.x)),
+ (this.y = Math.min(this.y, e.y)),
+ (this.z = Math.min(this.z, e.z)),
+ (this.w = Math.min(this.w, e.w)),
+ this
+ )
+ }),
+ (t.max = function (e) {
+ return (
+ (this.x = Math.max(this.x, e.x)),
+ (this.y = Math.max(this.y, e.y)),
+ (this.z = Math.max(this.z, e.z)),
+ (this.w = Math.max(this.w, e.w)),
+ this
+ )
+ }),
+ (t.clamp = function (e, t) {
+ return (
+ (this.x = Math.max(e.x, Math.min(t.x, this.x))),
+ (this.y = Math.max(e.y, Math.min(t.y, this.y))),
+ (this.z = Math.max(e.z, Math.min(t.z, this.z))),
+ (this.w = Math.max(e.w, Math.min(t.w, this.w))),
+ this
+ )
+ }),
+ (t.clampScalar = function (e, t) {
+ return (
+ (this.x = Math.max(e, Math.min(t, this.x))),
+ (this.y = Math.max(e, Math.min(t, this.y))),
+ (this.z = Math.max(e, Math.min(t, this.z))),
+ (this.w = Math.max(e, Math.min(t, this.w))),
+ this
+ )
+ }),
+ (t.clampLength = function (e, t) {
+ var n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(
+ Math.max(e, Math.min(t, n)),
+ )
+ }),
+ (t.floor = function () {
+ return (
+ (this.x = Math.floor(this.x)),
+ (this.y = Math.floor(this.y)),
+ (this.z = Math.floor(this.z)),
+ (this.w = Math.floor(this.w)),
+ this
+ )
+ }),
+ (t.ceil = function () {
+ return (
+ (this.x = Math.ceil(this.x)),
+ (this.y = Math.ceil(this.y)),
+ (this.z = Math.ceil(this.z)),
+ (this.w = Math.ceil(this.w)),
+ this
+ )
+ }),
+ (t.round = function () {
+ return (
+ (this.x = Math.round(this.x)),
+ (this.y = Math.round(this.y)),
+ (this.z = Math.round(this.z)),
+ (this.w = Math.round(this.w)),
+ this
+ )
+ }),
+ (t.roundToZero = function () {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)),
+ (this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w)),
+ this
+ )
+ }),
+ (t.negate = function () {
+ return (
+ (this.x = -this.x),
+ (this.y = -this.y),
+ (this.z = -this.z),
+ (this.w = -this.w),
+ this
+ )
+ }),
+ (t.dot = function (e) {
+ return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
+ }),
+ (t.lengthSq = function () {
+ return (
+ this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
+ )
+ }),
+ (t.length = function () {
+ return Math.sqrt(
+ this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w,
+ )
+ }),
+ (t.manhattanLength = function () {
+ return (
+ Math.abs(this.x) +
+ Math.abs(this.y) +
+ Math.abs(this.z) +
+ Math.abs(this.w)
+ )
+ }),
+ (t.normalize = function () {
+ return this.divideScalar(this.length() || 1)
+ }),
+ (t.setLength = function (e) {
+ return this.normalize().multiplyScalar(e)
+ }),
+ (t.lerp = function (e, t) {
+ return (
+ (this.x += (e.x - this.x) * t),
+ (this.y += (e.y - this.y) * t),
+ (this.z += (e.z - this.z) * t),
+ (this.w += (e.w - this.w) * t),
+ this
+ )
+ }),
+ (t.lerpVectors = function (e, t, n) {
+ return (
+ (this.x = e.x + (t.x - e.x) * n),
+ (this.y = e.y + (t.y - e.y) * n),
+ (this.z = e.z + (t.z - e.z) * n),
+ (this.w = e.w + (t.w - e.w) * n),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ return (
+ e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
+ )
+ }),
+ (t.fromArray = function (e, t) {
+ return (
+ void 0 === t && (t = 0),
+ (this.x = e[t]),
+ (this.y = e[t + 1]),
+ (this.z = e[t + 2]),
+ (this.w = e[t + 3]),
+ this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this.x),
+ (e[t + 1] = this.y),
+ (e[t + 2] = this.z),
+ (e[t + 3] = this.w),
+ e
+ )
+ }),
+ (t.fromBufferAttribute = function (e, t, n) {
+ return (
+ void 0 !== n &&
+ console.warn(
+ 'THREE.Vector4: offset has been removed from .fromBufferAttribute().',
+ ),
+ (this.x = e.getX(t)),
+ (this.y = e.getY(t)),
+ (this.z = e.getZ(t)),
+ (this.w = e.getW(t)),
+ this
+ )
+ }),
+ (t.random = function () {
+ return (
+ (this.x = Math.random()),
+ (this.y = Math.random()),
+ (this.z = Math.random()),
+ (this.w = Math.random()),
+ this
+ )
+ }),
+ Hn(e, [
+ {
+ key: 'width',
+ get: function () {
+ return this.z
+ },
+ set: function (e) {
+ this.z = e
+ },
+ },
+ {
+ key: 'height',
+ get: function () {
+ return this.w
+ },
+ set: function (e) {
+ this.w = e
+ },
+ },
+ ]),
+ e
+ )
+ })(),
+ or = (function (e) {
+ function t(t, n, r) {
+ var i
+ return (
+ (i = e.call(this) || this),
+ Object.defineProperty(zn(i), 'isWebGLRenderTarget', { value: !0 }),
+ (i.width = t),
+ (i.height = n),
+ (i.scissor = new ir(0, 0, t, n)),
+ (i.scissorTest = !1),
+ (i.viewport = new ir(0, 0, t, n)),
+ (r = r || {}),
+ (i.texture = new nr(
+ void 0,
+ r.mapping,
+ r.wrapS,
+ r.wrapT,
+ r.magFilter,
+ r.minFilter,
+ r.format,
+ r.type,
+ r.anisotropy,
+ r.encoding,
+ )),
+ (i.texture.image = {}),
+ (i.texture.image.width = t),
+ (i.texture.image.height = n),
+ (i.texture.generateMipmaps =
+ void 0 !== r.generateMipmaps && r.generateMipmaps),
+ (i.texture.minFilter = void 0 !== r.minFilter ? r.minFilter : Ae),
+ (i.depthBuffer = void 0 === r.depthBuffer || r.depthBuffer),
+ (i.stencilBuffer = void 0 !== r.stencilBuffer && r.stencilBuffer),
+ (i.depthTexture = void 0 !== r.depthTexture ? r.depthTexture : null),
+ i
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.setSize = function (e, t) {
+ ;(this.width === e && this.height === t) ||
+ ((this.width = e),
+ (this.height = t),
+ (this.texture.image.width = e),
+ (this.texture.image.height = t),
+ this.dispose()),
+ this.viewport.set(0, 0, e, t),
+ this.scissor.set(0, 0, e, t)
+ }),
+ (n.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (n.copy = function (e) {
+ return (
+ (this.width = e.width),
+ (this.height = e.height),
+ this.viewport.copy(e.viewport),
+ (this.texture = e.texture.clone()),
+ (this.depthBuffer = e.depthBuffer),
+ (this.stencilBuffer = e.stencilBuffer),
+ (this.depthTexture = e.depthTexture),
+ this
+ )
+ }),
+ (n.dispose = function () {
+ this.dispatchEvent({ type: 'dispose' })
+ }),
+ t
+ )
+ })(qn),
+ ar = (function (e) {
+ function t(t, n, r) {
+ var i
+ return (
+ (i = e.call(this, t, n, r) || this),
+ Object.defineProperty(zn(i), 'isWebGLMultisampleRenderTarget', {
+ value: !0,
+ }),
+ (i.samples = 4),
+ i
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.copy = function (t) {
+ return e.prototype.copy.call(this, t), (this.samples = t.samples), this
+ }),
+ t
+ )
+ })(or),
+ sr = (function () {
+ function e(e, t, n, r) {
+ void 0 === e && (e = 0),
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ void 0 === r && (r = 1),
+ Object.defineProperty(this, 'isQuaternion', { value: !0 }),
+ (this._x = e),
+ (this._y = t),
+ (this._z = n),
+ (this._w = r)
+ }
+ ;(e.slerp = function (e, t, n, r) {
+ return n.copy(e).slerp(t, r)
+ }),
+ (e.slerpFlat = function (e, t, n, r, i, o, a) {
+ var s = n[r + 0],
+ l = n[r + 1],
+ c = n[r + 2],
+ u = n[r + 3],
+ h = i[o + 0],
+ d = i[o + 1],
+ p = i[o + 2],
+ f = i[o + 3]
+ if (u !== f || s !== h || l !== d || c !== p) {
+ var m = 1 - a,
+ v = s * h + l * d + c * p + u * f,
+ g = v >= 0 ? 1 : -1,
+ y = 1 - v * v
+ if (y > Number.EPSILON) {
+ var b = Math.sqrt(y),
+ A = Math.atan2(b, v * g)
+ ;(m = Math.sin(m * A) / b), (a = Math.sin(a * A) / b)
+ }
+ var w = a * g
+ if (
+ ((s = s * m + h * w),
+ (l = l * m + d * w),
+ (c = c * m + p * w),
+ (u = u * m + f * w),
+ m === 1 - a)
+ ) {
+ var x = 1 / Math.sqrt(s * s + l * l + c * c + u * u)
+ ;(s *= x), (l *= x), (c *= x), (u *= x)
+ }
+ }
+ ;(e[t] = s), (e[t + 1] = l), (e[t + 2] = c), (e[t + 3] = u)
+ }),
+ (e.multiplyQuaternionsFlat = function (e, t, n, r, i, o) {
+ var a = n[r],
+ s = n[r + 1],
+ l = n[r + 2],
+ c = n[r + 3],
+ u = i[o],
+ h = i[o + 1],
+ d = i[o + 2],
+ p = i[o + 3]
+ return (
+ (e[t] = a * p + c * u + s * d - l * h),
+ (e[t + 1] = s * p + c * h + l * u - a * d),
+ (e[t + 2] = l * p + c * d + a * h - s * u),
+ (e[t + 3] = c * p - a * u - s * h - l * d),
+ e
+ )
+ })
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r) {
+ return (
+ (this._x = e),
+ (this._y = t),
+ (this._z = n),
+ (this._w = r),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.clone = function () {
+ return new this.constructor(this._x, this._y, this._z, this._w)
+ }),
+ (t.copy = function (e) {
+ return (
+ (this._x = e.x),
+ (this._y = e.y),
+ (this._z = e.z),
+ (this._w = e.w),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.setFromEuler = function (e, t) {
+ if (!e || !e.isEuler)
+ throw new Error(
+ 'THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.',
+ )
+ var n = e._x,
+ r = e._y,
+ i = e._z,
+ o = e._order,
+ a = Math.cos,
+ s = Math.sin,
+ l = a(n / 2),
+ c = a(r / 2),
+ u = a(i / 2),
+ h = s(n / 2),
+ d = s(r / 2),
+ p = s(i / 2)
+ switch (o) {
+ case 'XYZ':
+ ;(this._x = h * c * u + l * d * p),
+ (this._y = l * d * u - h * c * p),
+ (this._z = l * c * p + h * d * u),
+ (this._w = l * c * u - h * d * p)
+ break
+ case 'YXZ':
+ ;(this._x = h * c * u + l * d * p),
+ (this._y = l * d * u - h * c * p),
+ (this._z = l * c * p - h * d * u),
+ (this._w = l * c * u + h * d * p)
+ break
+ case 'ZXY':
+ ;(this._x = h * c * u - l * d * p),
+ (this._y = l * d * u + h * c * p),
+ (this._z = l * c * p + h * d * u),
+ (this._w = l * c * u - h * d * p)
+ break
+ case 'ZYX':
+ ;(this._x = h * c * u - l * d * p),
+ (this._y = l * d * u + h * c * p),
+ (this._z = l * c * p - h * d * u),
+ (this._w = l * c * u + h * d * p)
+ break
+ case 'YZX':
+ ;(this._x = h * c * u + l * d * p),
+ (this._y = l * d * u + h * c * p),
+ (this._z = l * c * p - h * d * u),
+ (this._w = l * c * u - h * d * p)
+ break
+ case 'XZY':
+ ;(this._x = h * c * u - l * d * p),
+ (this._y = l * d * u - h * c * p),
+ (this._z = l * c * p + h * d * u),
+ (this._w = l * c * u + h * d * p)
+ break
+ default:
+ console.warn(
+ 'THREE.Quaternion: .setFromEuler() encountered an unknown order: ' +
+ o,
+ )
+ }
+ return !1 !== t && this._onChangeCallback(), this
+ }),
+ (t.setFromAxisAngle = function (e, t) {
+ var n = t / 2,
+ r = Math.sin(n)
+ return (
+ (this._x = e.x * r),
+ (this._y = e.y * r),
+ (this._z = e.z * r),
+ (this._w = Math.cos(n)),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.setFromRotationMatrix = function (e) {
+ var t = e.elements,
+ n = t[0],
+ r = t[4],
+ i = t[8],
+ o = t[1],
+ a = t[5],
+ s = t[9],
+ l = t[2],
+ c = t[6],
+ u = t[10],
+ h = n + a + u
+ if (h > 0) {
+ var d = 0.5 / Math.sqrt(h + 1)
+ ;(this._w = 0.25 / d),
+ (this._x = (c - s) * d),
+ (this._y = (i - l) * d),
+ (this._z = (o - r) * d)
+ } else if (n > a && n > u) {
+ var p = 2 * Math.sqrt(1 + n - a - u)
+ ;(this._w = (c - s) / p),
+ (this._x = 0.25 * p),
+ (this._y = (r + o) / p),
+ (this._z = (i + l) / p)
+ } else if (a > u) {
+ var f = 2 * Math.sqrt(1 + a - n - u)
+ ;(this._w = (i - l) / f),
+ (this._x = (r + o) / f),
+ (this._y = 0.25 * f),
+ (this._z = (s + c) / f)
+ } else {
+ var m = 2 * Math.sqrt(1 + u - n - a)
+ ;(this._w = (o - r) / m),
+ (this._x = (i + l) / m),
+ (this._y = (s + c) / m),
+ (this._z = 0.25 * m)
+ }
+ return this._onChangeCallback(), this
+ }),
+ (t.setFromUnitVectors = function (e, t) {
+ var n = 1e-6,
+ r = e.dot(t) + 1
+ return (
+ r < n
+ ? ((r = 0),
+ Math.abs(e.x) > Math.abs(e.z)
+ ? ((this._x = -e.y),
+ (this._y = e.x),
+ (this._z = 0),
+ (this._w = r))
+ : ((this._x = 0),
+ (this._y = -e.z),
+ (this._z = e.y),
+ (this._w = r)))
+ : ((this._x = e.y * t.z - e.z * t.y),
+ (this._y = e.z * t.x - e.x * t.z),
+ (this._z = e.x * t.y - e.y * t.x),
+ (this._w = r)),
+ this.normalize()
+ )
+ }),
+ (t.angleTo = function (e) {
+ return 2 * Math.acos(Math.abs(Kn.clamp(this.dot(e), -1, 1)))
+ }),
+ (t.rotateTowards = function (e, t) {
+ var n = this.angleTo(e)
+ if (0 === n) return this
+ var r = Math.min(1, t / n)
+ return this.slerp(e, r), this
+ }),
+ (t.identity = function () {
+ return this.set(0, 0, 0, 1)
+ }),
+ (t.invert = function () {
+ return this.conjugate()
+ }),
+ (t.conjugate = function () {
+ return (
+ (this._x *= -1),
+ (this._y *= -1),
+ (this._z *= -1),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.dot = function (e) {
+ return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
+ }),
+ (t.lengthSq = function () {
+ return (
+ this._x * this._x +
+ this._y * this._y +
+ this._z * this._z +
+ this._w * this._w
+ )
+ }),
+ (t.length = function () {
+ return Math.sqrt(
+ this._x * this._x +
+ this._y * this._y +
+ this._z * this._z +
+ this._w * this._w,
+ )
+ }),
+ (t.normalize = function () {
+ var e = this.length()
+ return (
+ 0 === e
+ ? ((this._x = 0), (this._y = 0), (this._z = 0), (this._w = 1))
+ : ((e = 1 / e),
+ (this._x = this._x * e),
+ (this._y = this._y * e),
+ (this._z = this._z * e),
+ (this._w = this._w * e)),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.multiply = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.',
+ ),
+ this.multiplyQuaternions(e, t))
+ : this.multiplyQuaternions(this, e)
+ }),
+ (t.premultiply = function (e) {
+ return this.multiplyQuaternions(e, this)
+ }),
+ (t.multiplyQuaternions = function (e, t) {
+ var n = e._x,
+ r = e._y,
+ i = e._z,
+ o = e._w,
+ a = t._x,
+ s = t._y,
+ l = t._z,
+ c = t._w
+ return (
+ (this._x = n * c + o * a + r * l - i * s),
+ (this._y = r * c + o * s + i * a - n * l),
+ (this._z = i * c + o * l + n * s - r * a),
+ (this._w = o * c - n * a - r * s - i * l),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.slerp = function (e, t) {
+ if (0 === t) return this
+ if (1 === t) return this.copy(e)
+ var n = this._x,
+ r = this._y,
+ i = this._z,
+ o = this._w,
+ a = o * e._w + n * e._x + r * e._y + i * e._z
+ if (
+ (a < 0
+ ? ((this._w = -e._w),
+ (this._x = -e._x),
+ (this._y = -e._y),
+ (this._z = -e._z),
+ (a = -a))
+ : this.copy(e),
+ a >= 1)
+ )
+ return (
+ (this._w = o), (this._x = n), (this._y = r), (this._z = i), this
+ )
+ var s = 1 - a * a
+ if (s <= Number.EPSILON) {
+ var l = 1 - t
+ return (
+ (this._w = l * o + t * this._w),
+ (this._x = l * n + t * this._x),
+ (this._y = l * r + t * this._y),
+ (this._z = l * i + t * this._z),
+ this.normalize(),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ var c = Math.sqrt(s),
+ u = Math.atan2(c, a),
+ h = Math.sin((1 - t) * u) / c,
+ d = Math.sin(t * u) / c
+ return (
+ (this._w = o * h + this._w * d),
+ (this._x = n * h + this._x * d),
+ (this._y = r * h + this._y * d),
+ (this._z = i * h + this._z * d),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ return (
+ e._x === this._x &&
+ e._y === this._y &&
+ e._z === this._z &&
+ e._w === this._w
+ )
+ }),
+ (t.fromArray = function (e, t) {
+ return (
+ void 0 === t && (t = 0),
+ (this._x = e[t]),
+ (this._y = e[t + 1]),
+ (this._z = e[t + 2]),
+ (this._w = e[t + 3]),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this._x),
+ (e[t + 1] = this._y),
+ (e[t + 2] = this._z),
+ (e[t + 3] = this._w),
+ e
+ )
+ }),
+ (t.fromBufferAttribute = function (e, t) {
+ return (
+ (this._x = e.getX(t)),
+ (this._y = e.getY(t)),
+ (this._z = e.getZ(t)),
+ (this._w = e.getW(t)),
+ this
+ )
+ }),
+ (t._onChange = function (e) {
+ return (this._onChangeCallback = e), this
+ }),
+ (t._onChangeCallback = function () {}),
+ Hn(e, [
+ {
+ key: 'x',
+ get: function () {
+ return this._x
+ },
+ set: function (e) {
+ ;(this._x = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'y',
+ get: function () {
+ return this._y
+ },
+ set: function (e) {
+ ;(this._y = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'z',
+ get: function () {
+ return this._z
+ },
+ set: function (e) {
+ ;(this._z = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'w',
+ get: function () {
+ return this._w
+ },
+ set: function (e) {
+ ;(this._w = e), this._onChangeCallback()
+ },
+ },
+ ]),
+ e
+ )
+ })(),
+ lr = (function () {
+ function e(e, t, n) {
+ void 0 === e && (e = 0),
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ Object.defineProperty(this, 'isVector3', { value: !0 }),
+ (this.x = e),
+ (this.y = t),
+ (this.z = n)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n) {
+ return (
+ void 0 === n && (n = this.z),
+ (this.x = e),
+ (this.y = t),
+ (this.z = n),
+ this
+ )
+ }),
+ (t.setScalar = function (e) {
+ return (this.x = e), (this.y = e), (this.z = e), this
+ }),
+ (t.setX = function (e) {
+ return (this.x = e), this
+ }),
+ (t.setY = function (e) {
+ return (this.y = e), this
+ }),
+ (t.setZ = function (e) {
+ return (this.z = e), this
+ }),
+ (t.setComponent = function (e, t) {
+ switch (e) {
+ case 0:
+ this.x = t
+ break
+ case 1:
+ this.y = t
+ break
+ case 2:
+ this.z = t
+ break
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ return this
+ }),
+ (t.getComponent = function (e) {
+ switch (e) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ case 2:
+ return this.z
+ default:
+ throw new Error('index is out of range: ' + e)
+ }
+ }),
+ (t.clone = function () {
+ return new this.constructor(this.x, this.y, this.z)
+ }),
+ (t.copy = function (e) {
+ return (this.x = e.x), (this.y = e.y), (this.z = e.z), this
+ }),
+ (t.add = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(e, t))
+ : ((this.x += e.x), (this.y += e.y), (this.z += e.z), this)
+ }),
+ (t.addScalar = function (e) {
+ return (this.x += e), (this.y += e), (this.z += e), this
+ }),
+ (t.addVectors = function (e, t) {
+ return (
+ (this.x = e.x + t.x), (this.y = e.y + t.y), (this.z = e.z + t.z), this
+ )
+ }),
+ (t.addScaledVector = function (e, t) {
+ return (
+ (this.x += e.x * t), (this.y += e.y * t), (this.z += e.z * t), this
+ )
+ }),
+ (t.sub = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(e, t))
+ : ((this.x -= e.x), (this.y -= e.y), (this.z -= e.z), this)
+ }),
+ (t.subScalar = function (e) {
+ return (this.x -= e), (this.y -= e), (this.z -= e), this
+ }),
+ (t.subVectors = function (e, t) {
+ return (
+ (this.x = e.x - t.x), (this.y = e.y - t.y), (this.z = e.z - t.z), this
+ )
+ }),
+ (t.multiply = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.',
+ ),
+ this.multiplyVectors(e, t))
+ : ((this.x *= e.x), (this.y *= e.y), (this.z *= e.z), this)
+ }),
+ (t.multiplyScalar = function (e) {
+ return (this.x *= e), (this.y *= e), (this.z *= e), this
+ }),
+ (t.multiplyVectors = function (e, t) {
+ return (
+ (this.x = e.x * t.x), (this.y = e.y * t.y), (this.z = e.z * t.z), this
+ )
+ }),
+ (t.applyEuler = function (e) {
+ return (
+ (e && e.isEuler) ||
+ console.error(
+ 'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.',
+ ),
+ this.applyQuaternion(ur.setFromEuler(e))
+ )
+ }),
+ (t.applyAxisAngle = function (e, t) {
+ return this.applyQuaternion(ur.setFromAxisAngle(e, t))
+ }),
+ (t.applyMatrix3 = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = e.elements
+ return (
+ (this.x = i[0] * t + i[3] * n + i[6] * r),
+ (this.y = i[1] * t + i[4] * n + i[7] * r),
+ (this.z = i[2] * t + i[5] * n + i[8] * r),
+ this
+ )
+ }),
+ (t.applyNormalMatrix = function (e) {
+ return this.applyMatrix3(e).normalize()
+ }),
+ (t.applyMatrix4 = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = e.elements,
+ o = 1 / (i[3] * t + i[7] * n + i[11] * r + i[15])
+ return (
+ (this.x = (i[0] * t + i[4] * n + i[8] * r + i[12]) * o),
+ (this.y = (i[1] * t + i[5] * n + i[9] * r + i[13]) * o),
+ (this.z = (i[2] * t + i[6] * n + i[10] * r + i[14]) * o),
+ this
+ )
+ }),
+ (t.applyQuaternion = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = e.x,
+ o = e.y,
+ a = e.z,
+ s = e.w,
+ l = s * t + o * r - a * n,
+ c = s * n + a * t - i * r,
+ u = s * r + i * n - o * t,
+ h = -i * t - o * n - a * r
+ return (
+ (this.x = l * s + h * -i + c * -a - u * -o),
+ (this.y = c * s + h * -o + u * -i - l * -a),
+ (this.z = u * s + h * -a + l * -o - c * -i),
+ this
+ )
+ }),
+ (t.project = function (e) {
+ return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(
+ e.projectionMatrix,
+ )
+ }),
+ (t.unproject = function (e) {
+ return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(
+ e.matrixWorld,
+ )
+ }),
+ (t.transformDirection = function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = e.elements
+ return (
+ (this.x = i[0] * t + i[4] * n + i[8] * r),
+ (this.y = i[1] * t + i[5] * n + i[9] * r),
+ (this.z = i[2] * t + i[6] * n + i[10] * r),
+ this.normalize()
+ )
+ }),
+ (t.divide = function (e) {
+ return (this.x /= e.x), (this.y /= e.y), (this.z /= e.z), this
+ }),
+ (t.divideScalar = function (e) {
+ return this.multiplyScalar(1 / e)
+ }),
+ (t.min = function (e) {
+ return (
+ (this.x = Math.min(this.x, e.x)),
+ (this.y = Math.min(this.y, e.y)),
+ (this.z = Math.min(this.z, e.z)),
+ this
+ )
+ }),
+ (t.max = function (e) {
+ return (
+ (this.x = Math.max(this.x, e.x)),
+ (this.y = Math.max(this.y, e.y)),
+ (this.z = Math.max(this.z, e.z)),
+ this
+ )
+ }),
+ (t.clamp = function (e, t) {
+ return (
+ (this.x = Math.max(e.x, Math.min(t.x, this.x))),
+ (this.y = Math.max(e.y, Math.min(t.y, this.y))),
+ (this.z = Math.max(e.z, Math.min(t.z, this.z))),
+ this
+ )
+ }),
+ (t.clampScalar = function (e, t) {
+ return (
+ (this.x = Math.max(e, Math.min(t, this.x))),
+ (this.y = Math.max(e, Math.min(t, this.y))),
+ (this.z = Math.max(e, Math.min(t, this.z))),
+ this
+ )
+ }),
+ (t.clampLength = function (e, t) {
+ var n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(
+ Math.max(e, Math.min(t, n)),
+ )
+ }),
+ (t.floor = function () {
+ return (
+ (this.x = Math.floor(this.x)),
+ (this.y = Math.floor(this.y)),
+ (this.z = Math.floor(this.z)),
+ this
+ )
+ }),
+ (t.ceil = function () {
+ return (
+ (this.x = Math.ceil(this.x)),
+ (this.y = Math.ceil(this.y)),
+ (this.z = Math.ceil(this.z)),
+ this
+ )
+ }),
+ (t.round = function () {
+ return (
+ (this.x = Math.round(this.x)),
+ (this.y = Math.round(this.y)),
+ (this.z = Math.round(this.z)),
+ this
+ )
+ }),
+ (t.roundToZero = function () {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)),
+ this
+ )
+ }),
+ (t.negate = function () {
+ return (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), this
+ }),
+ (t.dot = function (e) {
+ return this.x * e.x + this.y * e.y + this.z * e.z
+ }),
+ (t.lengthSq = function () {
+ return this.x * this.x + this.y * this.y + this.z * this.z
+ }),
+ (t.length = function () {
+ return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
+ }),
+ (t.manhattanLength = function () {
+ return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
+ }),
+ (t.normalize = function () {
+ return this.divideScalar(this.length() || 1)
+ }),
+ (t.setLength = function (e) {
+ return this.normalize().multiplyScalar(e)
+ }),
+ (t.lerp = function (e, t) {
+ return (
+ (this.x += (e.x - this.x) * t),
+ (this.y += (e.y - this.y) * t),
+ (this.z += (e.z - this.z) * t),
+ this
+ )
+ }),
+ (t.lerpVectors = function (e, t, n) {
+ return (
+ (this.x = e.x + (t.x - e.x) * n),
+ (this.y = e.y + (t.y - e.y) * n),
+ (this.z = e.z + (t.z - e.z) * n),
+ this
+ )
+ }),
+ (t.cross = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.',
+ ),
+ this.crossVectors(e, t))
+ : this.crossVectors(this, e)
+ }),
+ (t.crossVectors = function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = t.x,
+ a = t.y,
+ s = t.z
+ return (
+ (this.x = r * s - i * a),
+ (this.y = i * o - n * s),
+ (this.z = n * a - r * o),
+ this
+ )
+ }),
+ (t.projectOnVector = function (e) {
+ var t = e.lengthSq()
+ if (0 === t) return this.set(0, 0, 0)
+ var n = e.dot(this) / t
+ return this.copy(e).multiplyScalar(n)
+ }),
+ (t.projectOnPlane = function (e) {
+ return cr.copy(this).projectOnVector(e), this.sub(cr)
+ }),
+ (t.reflect = function (e) {
+ return this.sub(cr.copy(e).multiplyScalar(2 * this.dot(e)))
+ }),
+ (t.angleTo = function (e) {
+ var t = Math.sqrt(this.lengthSq() * e.lengthSq())
+ if (0 === t) return Math.PI / 2
+ var n = this.dot(e) / t
+ return Math.acos(Kn.clamp(n, -1, 1))
+ }),
+ (t.distanceTo = function (e) {
+ return Math.sqrt(this.distanceToSquared(e))
+ }),
+ (t.distanceToSquared = function (e) {
+ var t = this.x - e.x,
+ n = this.y - e.y,
+ r = this.z - e.z
+ return t * t + n * n + r * r
+ }),
+ (t.manhattanDistanceTo = function (e) {
+ return (
+ Math.abs(this.x - e.x) +
+ Math.abs(this.y - e.y) +
+ Math.abs(this.z - e.z)
+ )
+ }),
+ (t.setFromSpherical = function (e) {
+ return this.setFromSphericalCoords(e.radius, e.phi, e.theta)
+ }),
+ (t.setFromSphericalCoords = function (e, t, n) {
+ var r = Math.sin(t) * e
+ return (
+ (this.x = r * Math.sin(n)),
+ (this.y = Math.cos(t) * e),
+ (this.z = r * Math.cos(n)),
+ this
+ )
+ }),
+ (t.setFromCylindrical = function (e) {
+ return this.setFromCylindricalCoords(e.radius, e.theta, e.y)
+ }),
+ (t.setFromCylindricalCoords = function (e, t, n) {
+ return (
+ (this.x = e * Math.sin(t)),
+ (this.y = n),
+ (this.z = e * Math.cos(t)),
+ this
+ )
+ }),
+ (t.setFromMatrixPosition = function (e) {
+ var t = e.elements
+ return (this.x = t[12]), (this.y = t[13]), (this.z = t[14]), this
+ }),
+ (t.setFromMatrixScale = function (e) {
+ var t = this.setFromMatrixColumn(e, 0).length(),
+ n = this.setFromMatrixColumn(e, 1).length(),
+ r = this.setFromMatrixColumn(e, 2).length()
+ return (this.x = t), (this.y = n), (this.z = r), this
+ }),
+ (t.setFromMatrixColumn = function (e, t) {
+ return this.fromArray(e.elements, 4 * t)
+ }),
+ (t.setFromMatrix3Column = function (e, t) {
+ return this.fromArray(e.elements, 3 * t)
+ }),
+ (t.equals = function (e) {
+ return e.x === this.x && e.y === this.y && e.z === this.z
+ }),
+ (t.fromArray = function (e, t) {
+ return (
+ void 0 === t && (t = 0),
+ (this.x = e[t]),
+ (this.y = e[t + 1]),
+ (this.z = e[t + 2]),
+ this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this.x),
+ (e[t + 1] = this.y),
+ (e[t + 2] = this.z),
+ e
+ )
+ }),
+ (t.fromBufferAttribute = function (e, t, n) {
+ return (
+ void 0 !== n &&
+ console.warn(
+ 'THREE.Vector3: offset has been removed from .fromBufferAttribute().',
+ ),
+ (this.x = e.getX(t)),
+ (this.y = e.getY(t)),
+ (this.z = e.getZ(t)),
+ this
+ )
+ }),
+ (t.random = function () {
+ return (
+ (this.x = Math.random()),
+ (this.y = Math.random()),
+ (this.z = Math.random()),
+ this
+ )
+ }),
+ e
+ )
+ })(),
+ cr = new lr(),
+ ur = new sr(),
+ hr = (function () {
+ function e(e, t) {
+ Object.defineProperty(this, 'isBox3', { value: !0 }),
+ (this.min = void 0 !== e ? e : new lr(1 / 0, 1 / 0, 1 / 0)),
+ (this.max = void 0 !== t ? t : new lr(-1 / 0, -1 / 0, -1 / 0))
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.min.copy(e), this.max.copy(t), this
+ }),
+ (t.setFromArray = function (e) {
+ for (
+ var t = 1 / 0,
+ n = 1 / 0,
+ r = 1 / 0,
+ i = -1 / 0,
+ o = -1 / 0,
+ a = -1 / 0,
+ s = 0,
+ l = e.length;
+ s < l;
+ s += 3
+ ) {
+ var c = e[s],
+ u = e[s + 1],
+ h = e[s + 2]
+ c < t && (t = c),
+ u < n && (n = u),
+ h < r && (r = h),
+ c > i && (i = c),
+ u > o && (o = u),
+ h > a && (a = h)
+ }
+ return this.min.set(t, n, r), this.max.set(i, o, a), this
+ }),
+ (t.setFromBufferAttribute = function (e) {
+ for (
+ var t = 1 / 0,
+ n = 1 / 0,
+ r = 1 / 0,
+ i = -1 / 0,
+ o = -1 / 0,
+ a = -1 / 0,
+ s = 0,
+ l = e.count;
+ s < l;
+ s++
+ ) {
+ var c = e.getX(s),
+ u = e.getY(s),
+ h = e.getZ(s)
+ c < t && (t = c),
+ u < n && (n = u),
+ h < r && (r = h),
+ c > i && (i = c),
+ u > o && (o = u),
+ h > a && (a = h)
+ }
+ return this.min.set(t, n, r), this.max.set(i, o, a), this
+ }),
+ (t.setFromPoints = function (e) {
+ this.makeEmpty()
+ for (var t = 0, n = e.length; t < n; t++) this.expandByPoint(e[t])
+ return this
+ }),
+ (t.setFromCenterAndSize = function (e, t) {
+ var n = fr.copy(t).multiplyScalar(0.5)
+ return this.min.copy(e).sub(n), this.max.copy(e).add(n), this
+ }),
+ (t.setFromObject = function (e) {
+ return this.makeEmpty(), this.expandByObject(e)
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.min.copy(e.min), this.max.copy(e.max), this
+ }),
+ (t.makeEmpty = function () {
+ return (
+ (this.min.x = this.min.y = this.min.z = 1 / 0),
+ (this.max.x = this.max.y = this.max.z = -1 / 0),
+ this
+ )
+ }),
+ (t.isEmpty = function () {
+ return (
+ this.max.x < this.min.x ||
+ this.max.y < this.min.y ||
+ this.max.z < this.min.z
+ )
+ }),
+ (t.getCenter = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Box3: .getCenter() target is now required'),
+ (e = new lr())),
+ this.isEmpty()
+ ? e.set(0, 0, 0)
+ : e.addVectors(this.min, this.max).multiplyScalar(0.5)
+ )
+ }),
+ (t.getSize = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Box3: .getSize() target is now required'),
+ (e = new lr())),
+ this.isEmpty() ? e.set(0, 0, 0) : e.subVectors(this.max, this.min)
+ )
+ }),
+ (t.expandByPoint = function (e) {
+ return this.min.min(e), this.max.max(e), this
+ }),
+ (t.expandByVector = function (e) {
+ return this.min.sub(e), this.max.add(e), this
+ }),
+ (t.expandByScalar = function (e) {
+ return this.min.addScalar(-e), this.max.addScalar(e), this
+ }),
+ (t.expandByObject = function (e) {
+ e.updateWorldMatrix(!1, !1)
+ var t = e.geometry
+ void 0 !== t &&
+ (null === t.boundingBox && t.computeBoundingBox(),
+ mr.copy(t.boundingBox),
+ mr.applyMatrix4(e.matrixWorld),
+ this.union(mr))
+ for (var n = e.children, r = 0, i = n.length; r < i; r++)
+ this.expandByObject(n[r])
+ return this
+ }),
+ (t.containsPoint = function (e) {
+ return !(
+ e.x < this.min.x ||
+ e.x > this.max.x ||
+ e.y < this.min.y ||
+ e.y > this.max.y ||
+ e.z < this.min.z ||
+ e.z > this.max.z
+ )
+ }),
+ (t.containsBox = function (e) {
+ return (
+ this.min.x <= e.min.x &&
+ e.max.x <= this.max.x &&
+ this.min.y <= e.min.y &&
+ e.max.y <= this.max.y &&
+ this.min.z <= e.min.z &&
+ e.max.z <= this.max.z
+ )
+ }),
+ (t.getParameter = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Box3: .getParameter() target is now required'),
+ (t = new lr())),
+ t.set(
+ (e.x - this.min.x) / (this.max.x - this.min.x),
+ (e.y - this.min.y) / (this.max.y - this.min.y),
+ (e.z - this.min.z) / (this.max.z - this.min.z),
+ )
+ )
+ }),
+ (t.intersectsBox = function (e) {
+ return !(
+ e.max.x < this.min.x ||
+ e.min.x > this.max.x ||
+ e.max.y < this.min.y ||
+ e.min.y > this.max.y ||
+ e.max.z < this.min.z ||
+ e.min.z > this.max.z
+ )
+ }),
+ (t.intersectsSphere = function (e) {
+ return (
+ this.clampPoint(e.center, fr),
+ fr.distanceToSquared(e.center) <= e.radius * e.radius
+ )
+ }),
+ (t.intersectsPlane = function (e) {
+ var t, n
+ return (
+ e.normal.x > 0
+ ? ((t = e.normal.x * this.min.x), (n = e.normal.x * this.max.x))
+ : ((t = e.normal.x * this.max.x), (n = e.normal.x * this.min.x)),
+ e.normal.y > 0
+ ? ((t += e.normal.y * this.min.y), (n += e.normal.y * this.max.y))
+ : ((t += e.normal.y * this.max.y), (n += e.normal.y * this.min.y)),
+ e.normal.z > 0
+ ? ((t += e.normal.z * this.min.z), (n += e.normal.z * this.max.z))
+ : ((t += e.normal.z * this.max.z), (n += e.normal.z * this.min.z)),
+ t <= -e.constant && n >= -e.constant
+ )
+ }),
+ (t.intersectsTriangle = function (e) {
+ if (this.isEmpty()) return !1
+ this.getCenter(xr),
+ Er.subVectors(this.max, xr),
+ vr.subVectors(e.a, xr),
+ gr.subVectors(e.b, xr),
+ yr.subVectors(e.c, xr),
+ br.subVectors(gr, vr),
+ Ar.subVectors(yr, gr),
+ wr.subVectors(vr, yr)
+ var t = [
+ 0,
+ -br.z,
+ br.y,
+ 0,
+ -Ar.z,
+ Ar.y,
+ 0,
+ -wr.z,
+ wr.y,
+ br.z,
+ 0,
+ -br.x,
+ Ar.z,
+ 0,
+ -Ar.x,
+ wr.z,
+ 0,
+ -wr.x,
+ -br.y,
+ br.x,
+ 0,
+ -Ar.y,
+ Ar.x,
+ 0,
+ -wr.y,
+ wr.x,
+ 0,
+ ]
+ return (
+ !!dr(t, vr, gr, yr, Er) &&
+ !!dr((t = [1, 0, 0, 0, 1, 0, 0, 0, 1]), vr, gr, yr, Er) &&
+ (Mr.crossVectors(br, Ar),
+ dr((t = [Mr.x, Mr.y, Mr.z]), vr, gr, yr, Er))
+ )
+ }),
+ (t.clampPoint = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Box3: .clampPoint() target is now required'),
+ (t = new lr())),
+ t.copy(e).clamp(this.min, this.max)
+ )
+ }),
+ (t.distanceToPoint = function (e) {
+ return fr.copy(e).clamp(this.min, this.max).sub(e).length()
+ }),
+ (t.getBoundingSphere = function (e) {
+ return (
+ void 0 === e &&
+ console.error(
+ 'THREE.Box3: .getBoundingSphere() target is now required',
+ ),
+ this.getCenter(e.center),
+ (e.radius = 0.5 * this.getSize(fr).length()),
+ e
+ )
+ }),
+ (t.intersect = function (e) {
+ return (
+ this.min.max(e.min),
+ this.max.min(e.max),
+ this.isEmpty() && this.makeEmpty(),
+ this
+ )
+ }),
+ (t.union = function (e) {
+ return this.min.min(e.min), this.max.max(e.max), this
+ }),
+ (t.applyMatrix4 = function (e) {
+ return (
+ this.isEmpty() ||
+ (pr[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
+ pr[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
+ pr[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
+ pr[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
+ pr[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
+ pr[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
+ pr[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
+ pr[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
+ this.setFromPoints(pr)),
+ this
+ )
+ }),
+ (t.translate = function (e) {
+ return this.min.add(e), this.max.add(e), this
+ }),
+ (t.equals = function (e) {
+ return e.min.equals(this.min) && e.max.equals(this.max)
+ }),
+ e
+ )
+ })()
+ function dr(e, t, n, r, i) {
+ for (var o = 0, a = e.length - 3; o <= a; o += 3) {
+ _r.fromArray(e, o)
+ var s = i.x * Math.abs(_r.x) + i.y * Math.abs(_r.y) + i.z * Math.abs(_r.z),
+ l = t.dot(_r),
+ c = n.dot(_r),
+ u = r.dot(_r)
+ if (Math.max(-Math.max(l, c, u), Math.min(l, c, u)) > s) return !1
+ }
+ return !0
+ }
+ var pr = [
+ new lr(),
+ new lr(),
+ new lr(),
+ new lr(),
+ new lr(),
+ new lr(),
+ new lr(),
+ new lr(),
+ ],
+ fr = new lr(),
+ mr = new hr(),
+ vr = new lr(),
+ gr = new lr(),
+ yr = new lr(),
+ br = new lr(),
+ Ar = new lr(),
+ wr = new lr(),
+ xr = new lr(),
+ Er = new lr(),
+ Mr = new lr(),
+ _r = new lr(),
+ Tr = new hr(),
+ Sr = (function () {
+ function e(e, t) {
+ ;(this.center = void 0 !== e ? e : new lr()),
+ (this.radius = void 0 !== t ? t : -1)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.center.copy(e), (this.radius = t), this
+ }),
+ (t.setFromPoints = function (e, t) {
+ var n = this.center
+ void 0 !== t ? n.copy(t) : Tr.setFromPoints(e).getCenter(n)
+ for (var r = 0, i = 0, o = e.length; i < o; i++)
+ r = Math.max(r, n.distanceToSquared(e[i]))
+ return (this.radius = Math.sqrt(r)), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.center.copy(e.center), (this.radius = e.radius), this
+ }),
+ (t.isEmpty = function () {
+ return this.radius < 0
+ }),
+ (t.makeEmpty = function () {
+ return this.center.set(0, 0, 0), (this.radius = -1), this
+ }),
+ (t.containsPoint = function (e) {
+ return e.distanceToSquared(this.center) <= this.radius * this.radius
+ }),
+ (t.distanceToPoint = function (e) {
+ return e.distanceTo(this.center) - this.radius
+ }),
+ (t.intersectsSphere = function (e) {
+ var t = this.radius + e.radius
+ return e.center.distanceToSquared(this.center) <= t * t
+ }),
+ (t.intersectsBox = function (e) {
+ return e.intersectsSphere(this)
+ }),
+ (t.intersectsPlane = function (e) {
+ return Math.abs(e.distanceToPoint(this.center)) <= this.radius
+ }),
+ (t.clampPoint = function (e, t) {
+ var n = this.center.distanceToSquared(e)
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Sphere: .clampPoint() target is now required'),
+ (t = new lr())),
+ t.copy(e),
+ n > this.radius * this.radius &&
+ (t.sub(this.center).normalize(),
+ t.multiplyScalar(this.radius).add(this.center)),
+ t
+ )
+ }),
+ (t.getBoundingBox = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Sphere: .getBoundingBox() target is now required',
+ ),
+ (e = new hr())),
+ this.isEmpty()
+ ? (e.makeEmpty(), e)
+ : (e.set(this.center, this.center),
+ e.expandByScalar(this.radius),
+ e)
+ )
+ }),
+ (t.applyMatrix4 = function (e) {
+ return (
+ this.center.applyMatrix4(e),
+ (this.radius = this.radius * e.getMaxScaleOnAxis()),
+ this
+ )
+ }),
+ (t.translate = function (e) {
+ return this.center.add(e), this
+ }),
+ (t.equals = function (e) {
+ return e.center.equals(this.center) && e.radius === this.radius
+ }),
+ e
+ )
+ })(),
+ Cr = new lr(),
+ Lr = new lr(),
+ Rr = new lr(),
+ Pr = new lr(),
+ Dr = new lr(),
+ Or = new lr(),
+ Ir = new lr(),
+ Br = (function () {
+ function e(e, t) {
+ ;(this.origin = void 0 !== e ? e : new lr()),
+ (this.direction = void 0 !== t ? t : new lr(0, 0, -1))
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.origin.copy(e), this.direction.copy(t), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return (
+ this.origin.copy(e.origin), this.direction.copy(e.direction), this
+ )
+ }),
+ (t.at = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Ray: .at() target is now required'),
+ (t = new lr())),
+ t.copy(this.direction).multiplyScalar(e).add(this.origin)
+ )
+ }),
+ (t.lookAt = function (e) {
+ return this.direction.copy(e).sub(this.origin).normalize(), this
+ }),
+ (t.recast = function (e) {
+ return this.origin.copy(this.at(e, Cr)), this
+ }),
+ (t.closestPointToPoint = function (e, t) {
+ void 0 === t &&
+ (console.warn(
+ 'THREE.Ray: .closestPointToPoint() target is now required',
+ ),
+ (t = new lr())),
+ t.subVectors(e, this.origin)
+ var n = t.dot(this.direction)
+ return n < 0
+ ? t.copy(this.origin)
+ : t.copy(this.direction).multiplyScalar(n).add(this.origin)
+ }),
+ (t.distanceToPoint = function (e) {
+ return Math.sqrt(this.distanceSqToPoint(e))
+ }),
+ (t.distanceSqToPoint = function (e) {
+ var t = Cr.subVectors(e, this.origin).dot(this.direction)
+ return t < 0
+ ? this.origin.distanceToSquared(e)
+ : (Cr.copy(this.direction).multiplyScalar(t).add(this.origin),
+ Cr.distanceToSquared(e))
+ }),
+ (t.distanceSqToSegment = function (e, t, n, r) {
+ Lr.copy(e).add(t).multiplyScalar(0.5),
+ Rr.copy(t).sub(e).normalize(),
+ Pr.copy(this.origin).sub(Lr)
+ var i,
+ o,
+ a,
+ s,
+ l = 0.5 * e.distanceTo(t),
+ c = -this.direction.dot(Rr),
+ u = Pr.dot(this.direction),
+ h = -Pr.dot(Rr),
+ d = Pr.lengthSq(),
+ p = Math.abs(1 - c * c)
+ if (p > 0)
+ if (((o = c * u - h), (s = l * p), (i = c * h - u) >= 0))
+ if (o >= -s)
+ if (o <= s) {
+ var f = 1 / p
+ a =
+ (i *= f) * (i + c * (o *= f) + 2 * u) +
+ o * (c * i + o + 2 * h) +
+ d
+ } else
+ (o = l),
+ (a =
+ -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d)
+ else
+ (o = -l),
+ (a = -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d)
+ else
+ o <= -s
+ ? (a =
+ -(i = Math.max(0, -(-c * l + u))) * i +
+ (o = i > 0 ? -l : Math.min(Math.max(-l, -h), l)) *
+ (o + 2 * h) +
+ d)
+ : o <= s
+ ? ((i = 0),
+ (a = (o = Math.min(Math.max(-l, -h), l)) * (o + 2 * h) + d))
+ : (a =
+ -(i = Math.max(0, -(c * l + u))) * i +
+ (o = i > 0 ? l : Math.min(Math.max(-l, -h), l)) *
+ (o + 2 * h) +
+ d)
+ else
+ (o = c > 0 ? -l : l),
+ (a = -(i = Math.max(0, -(c * o + u))) * i + o * (o + 2 * h) + d)
+ return (
+ n && n.copy(this.direction).multiplyScalar(i).add(this.origin),
+ r && r.copy(Rr).multiplyScalar(o).add(Lr),
+ a
+ )
+ }),
+ (t.intersectSphere = function (e, t) {
+ Cr.subVectors(e.center, this.origin)
+ var n = Cr.dot(this.direction),
+ r = Cr.dot(Cr) - n * n,
+ i = e.radius * e.radius
+ if (r > i) return null
+ var o = Math.sqrt(i - r),
+ a = n - o,
+ s = n + o
+ return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
+ }),
+ (t.intersectsSphere = function (e) {
+ return this.distanceSqToPoint(e.center) <= e.radius * e.radius
+ }),
+ (t.distanceToPlane = function (e) {
+ var t = e.normal.dot(this.direction)
+ if (0 === t) return 0 === e.distanceToPoint(this.origin) ? 0 : null
+ var n = -(this.origin.dot(e.normal) + e.constant) / t
+ return n >= 0 ? n : null
+ }),
+ (t.intersectPlane = function (e, t) {
+ var n = this.distanceToPlane(e)
+ return null === n ? null : this.at(n, t)
+ }),
+ (t.intersectsPlane = function (e) {
+ var t = e.distanceToPoint(this.origin)
+ return 0 === t || e.normal.dot(this.direction) * t < 0
+ }),
+ (t.intersectBox = function (e, t) {
+ var n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ l = 1 / this.direction.x,
+ c = 1 / this.direction.y,
+ u = 1 / this.direction.z,
+ h = this.origin
+ return (
+ l >= 0
+ ? ((n = (e.min.x - h.x) * l), (r = (e.max.x - h.x) * l))
+ : ((n = (e.max.x - h.x) * l), (r = (e.min.x - h.x) * l)),
+ c >= 0
+ ? ((i = (e.min.y - h.y) * c), (o = (e.max.y - h.y) * c))
+ : ((i = (e.max.y - h.y) * c), (o = (e.min.y - h.y) * c)),
+ n > o || i > r
+ ? null
+ : ((i > n || n !== n) && (n = i),
+ (o < r || r !== r) && (r = o),
+ u >= 0
+ ? ((a = (e.min.z - h.z) * u), (s = (e.max.z - h.z) * u))
+ : ((a = (e.max.z - h.z) * u), (s = (e.min.z - h.z) * u)),
+ n > s || a > r
+ ? null
+ : ((a > n || n !== n) && (n = a),
+ (s < r || r !== r) && (r = s),
+ r < 0 ? null : this.at(n >= 0 ? n : r, t)))
+ )
+ }),
+ (t.intersectsBox = function (e) {
+ return null !== this.intersectBox(e, Cr)
+ }),
+ (t.intersectTriangle = function (e, t, n, r, i) {
+ Dr.subVectors(t, e), Or.subVectors(n, e), Ir.crossVectors(Dr, Or)
+ var o,
+ a = this.direction.dot(Ir)
+ if (a > 0) {
+ if (r) return null
+ o = 1
+ } else {
+ if (!(a < 0)) return null
+ ;(o = -1), (a = -a)
+ }
+ Pr.subVectors(this.origin, e)
+ var s = o * this.direction.dot(Or.crossVectors(Pr, Or))
+ if (s < 0) return null
+ var l = o * this.direction.dot(Dr.cross(Pr))
+ if (l < 0) return null
+ if (s + l > a) return null
+ var c = -o * Pr.dot(Ir)
+ return c < 0 ? null : this.at(c / a, i)
+ }),
+ (t.applyMatrix4 = function (e) {
+ return (
+ this.origin.applyMatrix4(e),
+ this.direction.transformDirection(e),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ return (
+ e.origin.equals(this.origin) && e.direction.equals(this.direction)
+ )
+ }),
+ e
+ )
+ })(),
+ Fr = (function () {
+ function e() {
+ Object.defineProperty(this, 'isMatrix4', { value: !0 }),
+ (this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
+ arguments.length > 0 &&
+ console.error(
+ 'THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.',
+ )
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r, i, o, a, s, l, c, u, h, d, p, f, m) {
+ var v = this.elements
+ return (
+ (v[0] = e),
+ (v[4] = t),
+ (v[8] = n),
+ (v[12] = r),
+ (v[1] = i),
+ (v[5] = o),
+ (v[9] = a),
+ (v[13] = s),
+ (v[2] = l),
+ (v[6] = c),
+ (v[10] = u),
+ (v[14] = h),
+ (v[3] = d),
+ (v[7] = p),
+ (v[11] = f),
+ (v[15] = m),
+ this
+ )
+ }),
+ (t.identity = function () {
+ return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this
+ }),
+ (t.clone = function () {
+ return new e().fromArray(this.elements)
+ }),
+ (t.copy = function (e) {
+ var t = this.elements,
+ n = e.elements
+ return (
+ (t[0] = n[0]),
+ (t[1] = n[1]),
+ (t[2] = n[2]),
+ (t[3] = n[3]),
+ (t[4] = n[4]),
+ (t[5] = n[5]),
+ (t[6] = n[6]),
+ (t[7] = n[7]),
+ (t[8] = n[8]),
+ (t[9] = n[9]),
+ (t[10] = n[10]),
+ (t[11] = n[11]),
+ (t[12] = n[12]),
+ (t[13] = n[13]),
+ (t[14] = n[14]),
+ (t[15] = n[15]),
+ this
+ )
+ }),
+ (t.copyPosition = function (e) {
+ var t = this.elements,
+ n = e.elements
+ return (t[12] = n[12]), (t[13] = n[13]), (t[14] = n[14]), this
+ }),
+ (t.setFromMatrix3 = function (e) {
+ var t = e.elements
+ return (
+ this.set(
+ t[0],
+ t[3],
+ t[6],
+ 0,
+ t[1],
+ t[4],
+ t[7],
+ 0,
+ t[2],
+ t[5],
+ t[8],
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }),
+ (t.extractBasis = function (e, t, n) {
+ return (
+ e.setFromMatrixColumn(this, 0),
+ t.setFromMatrixColumn(this, 1),
+ n.setFromMatrixColumn(this, 2),
+ this
+ )
+ }),
+ (t.makeBasis = function (e, t, n) {
+ return (
+ this.set(
+ e.x,
+ t.x,
+ n.x,
+ 0,
+ e.y,
+ t.y,
+ n.y,
+ 0,
+ e.z,
+ t.z,
+ n.z,
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }),
+ (t.extractRotation = function (e) {
+ var t = this.elements,
+ n = e.elements,
+ r = 1 / kr.setFromMatrixColumn(e, 0).length(),
+ i = 1 / kr.setFromMatrixColumn(e, 1).length(),
+ o = 1 / kr.setFromMatrixColumn(e, 2).length()
+ return (
+ (t[0] = n[0] * r),
+ (t[1] = n[1] * r),
+ (t[2] = n[2] * r),
+ (t[3] = 0),
+ (t[4] = n[4] * i),
+ (t[5] = n[5] * i),
+ (t[6] = n[6] * i),
+ (t[7] = 0),
+ (t[8] = n[8] * o),
+ (t[9] = n[9] * o),
+ (t[10] = n[10] * o),
+ (t[11] = 0),
+ (t[12] = 0),
+ (t[13] = 0),
+ (t[14] = 0),
+ (t[15] = 1),
+ this
+ )
+ }),
+ (t.makeRotationFromEuler = function (e) {
+ ;(e && e.isEuler) ||
+ console.error(
+ 'THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.',
+ )
+ var t = this.elements,
+ n = e.x,
+ r = e.y,
+ i = e.z,
+ o = Math.cos(n),
+ a = Math.sin(n),
+ s = Math.cos(r),
+ l = Math.sin(r),
+ c = Math.cos(i),
+ u = Math.sin(i)
+ if ('XYZ' === e.order) {
+ var h = o * c,
+ d = o * u,
+ p = a * c,
+ f = a * u
+ ;(t[0] = s * c),
+ (t[4] = -s * u),
+ (t[8] = l),
+ (t[1] = d + p * l),
+ (t[5] = h - f * l),
+ (t[9] = -a * s),
+ (t[2] = f - h * l),
+ (t[6] = p + d * l),
+ (t[10] = o * s)
+ } else if ('YXZ' === e.order) {
+ var m = s * c,
+ v = s * u,
+ g = l * c,
+ y = l * u
+ ;(t[0] = m + y * a),
+ (t[4] = g * a - v),
+ (t[8] = o * l),
+ (t[1] = o * u),
+ (t[5] = o * c),
+ (t[9] = -a),
+ (t[2] = v * a - g),
+ (t[6] = y + m * a),
+ (t[10] = o * s)
+ } else if ('ZXY' === e.order) {
+ var b = s * c,
+ A = s * u,
+ w = l * c,
+ x = l * u
+ ;(t[0] = b - x * a),
+ (t[4] = -o * u),
+ (t[8] = w + A * a),
+ (t[1] = A + w * a),
+ (t[5] = o * c),
+ (t[9] = x - b * a),
+ (t[2] = -o * l),
+ (t[6] = a),
+ (t[10] = o * s)
+ } else if ('ZYX' === e.order) {
+ var E = o * c,
+ M = o * u,
+ _ = a * c,
+ T = a * u
+ ;(t[0] = s * c),
+ (t[4] = _ * l - M),
+ (t[8] = E * l + T),
+ (t[1] = s * u),
+ (t[5] = T * l + E),
+ (t[9] = M * l - _),
+ (t[2] = -l),
+ (t[6] = a * s),
+ (t[10] = o * s)
+ } else if ('YZX' === e.order) {
+ var S = o * s,
+ C = o * l,
+ L = a * s,
+ R = a * l
+ ;(t[0] = s * c),
+ (t[4] = R - S * u),
+ (t[8] = L * u + C),
+ (t[1] = u),
+ (t[5] = o * c),
+ (t[9] = -a * c),
+ (t[2] = -l * c),
+ (t[6] = C * u + L),
+ (t[10] = S - R * u)
+ } else if ('XZY' === e.order) {
+ var P = o * s,
+ D = o * l,
+ O = a * s,
+ I = a * l
+ ;(t[0] = s * c),
+ (t[4] = -u),
+ (t[8] = l * c),
+ (t[1] = P * u + I),
+ (t[5] = o * c),
+ (t[9] = D * u - O),
+ (t[2] = O * u - D),
+ (t[6] = a * c),
+ (t[10] = I * u + P)
+ }
+ return (
+ (t[3] = 0),
+ (t[7] = 0),
+ (t[11] = 0),
+ (t[12] = 0),
+ (t[13] = 0),
+ (t[14] = 0),
+ (t[15] = 1),
+ this
+ )
+ }),
+ (t.makeRotationFromQuaternion = function (e) {
+ return this.compose(Ur, e, Hr)
+ }),
+ (t.lookAt = function (e, t, n) {
+ var r = this.elements
+ return (
+ jr.subVectors(e, t),
+ 0 === jr.lengthSq() && (jr.z = 1),
+ jr.normalize(),
+ Gr.crossVectors(n, jr),
+ 0 === Gr.lengthSq() &&
+ (1 === Math.abs(n.z) ? (jr.x += 1e-4) : (jr.z += 1e-4),
+ jr.normalize(),
+ Gr.crossVectors(n, jr)),
+ Gr.normalize(),
+ zr.crossVectors(jr, Gr),
+ (r[0] = Gr.x),
+ (r[4] = zr.x),
+ (r[8] = jr.x),
+ (r[1] = Gr.y),
+ (r[5] = zr.y),
+ (r[9] = jr.y),
+ (r[2] = Gr.z),
+ (r[6] = zr.z),
+ (r[10] = jr.z),
+ this
+ )
+ }),
+ (t.multiply = function (e, t) {
+ return void 0 !== t
+ ? (console.warn(
+ 'THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.',
+ ),
+ this.multiplyMatrices(e, t))
+ : this.multiplyMatrices(this, e)
+ }),
+ (t.premultiply = function (e) {
+ return this.multiplyMatrices(e, this)
+ }),
+ (t.multiplyMatrices = function (e, t) {
+ var n = e.elements,
+ r = t.elements,
+ i = this.elements,
+ o = n[0],
+ a = n[4],
+ s = n[8],
+ l = n[12],
+ c = n[1],
+ u = n[5],
+ h = n[9],
+ d = n[13],
+ p = n[2],
+ f = n[6],
+ m = n[10],
+ v = n[14],
+ g = n[3],
+ y = n[7],
+ b = n[11],
+ A = n[15],
+ w = r[0],
+ x = r[4],
+ E = r[8],
+ M = r[12],
+ _ = r[1],
+ T = r[5],
+ S = r[9],
+ C = r[13],
+ L = r[2],
+ R = r[6],
+ P = r[10],
+ D = r[14],
+ O = r[3],
+ I = r[7],
+ B = r[11],
+ F = r[15]
+ return (
+ (i[0] = o * w + a * _ + s * L + l * O),
+ (i[4] = o * x + a * T + s * R + l * I),
+ (i[8] = o * E + a * S + s * P + l * B),
+ (i[12] = o * M + a * C + s * D + l * F),
+ (i[1] = c * w + u * _ + h * L + d * O),
+ (i[5] = c * x + u * T + h * R + d * I),
+ (i[9] = c * E + u * S + h * P + d * B),
+ (i[13] = c * M + u * C + h * D + d * F),
+ (i[2] = p * w + f * _ + m * L + v * O),
+ (i[6] = p * x + f * T + m * R + v * I),
+ (i[10] = p * E + f * S + m * P + v * B),
+ (i[14] = p * M + f * C + m * D + v * F),
+ (i[3] = g * w + y * _ + b * L + A * O),
+ (i[7] = g * x + y * T + b * R + A * I),
+ (i[11] = g * E + y * S + b * P + A * B),
+ (i[15] = g * M + y * C + b * D + A * F),
+ this
+ )
+ }),
+ (t.multiplyScalar = function (e) {
+ var t = this.elements
+ return (
+ (t[0] *= e),
+ (t[4] *= e),
+ (t[8] *= e),
+ (t[12] *= e),
+ (t[1] *= e),
+ (t[5] *= e),
+ (t[9] *= e),
+ (t[13] *= e),
+ (t[2] *= e),
+ (t[6] *= e),
+ (t[10] *= e),
+ (t[14] *= e),
+ (t[3] *= e),
+ (t[7] *= e),
+ (t[11] *= e),
+ (t[15] *= e),
+ this
+ )
+ }),
+ (t.determinant = function () {
+ var e = this.elements,
+ t = e[0],
+ n = e[4],
+ r = e[8],
+ i = e[12],
+ o = e[1],
+ a = e[5],
+ s = e[9],
+ l = e[13],
+ c = e[2],
+ u = e[6],
+ h = e[10],
+ d = e[14]
+ return (
+ e[3] *
+ (+i * s * u -
+ r * l * u -
+ i * a * h +
+ n * l * h +
+ r * a * d -
+ n * s * d) +
+ e[7] *
+ (+t * s * d -
+ t * l * h +
+ i * o * h -
+ r * o * d +
+ r * l * c -
+ i * s * c) +
+ e[11] *
+ (+t * l * u -
+ t * a * d -
+ i * o * u +
+ n * o * d +
+ i * a * c -
+ n * l * c) +
+ e[15] *
+ (-r * a * c -
+ t * s * u +
+ t * a * h +
+ r * o * u -
+ n * o * h +
+ n * s * c)
+ )
+ }),
+ (t.transpose = function () {
+ var e,
+ t = this.elements
+ return (
+ (e = t[1]),
+ (t[1] = t[4]),
+ (t[4] = e),
+ (e = t[2]),
+ (t[2] = t[8]),
+ (t[8] = e),
+ (e = t[6]),
+ (t[6] = t[9]),
+ (t[9] = e),
+ (e = t[3]),
+ (t[3] = t[12]),
+ (t[12] = e),
+ (e = t[7]),
+ (t[7] = t[13]),
+ (t[13] = e),
+ (e = t[11]),
+ (t[11] = t[14]),
+ (t[14] = e),
+ this
+ )
+ }),
+ (t.setPosition = function (e, t, n) {
+ var r = this.elements
+ return (
+ e.isVector3
+ ? ((r[12] = e.x), (r[13] = e.y), (r[14] = e.z))
+ : ((r[12] = e), (r[13] = t), (r[14] = n)),
+ this
+ )
+ }),
+ (t.invert = function () {
+ var e = this.elements,
+ t = e[0],
+ n = e[1],
+ r = e[2],
+ i = e[3],
+ o = e[4],
+ a = e[5],
+ s = e[6],
+ l = e[7],
+ c = e[8],
+ u = e[9],
+ h = e[10],
+ d = e[11],
+ p = e[12],
+ f = e[13],
+ m = e[14],
+ v = e[15],
+ g =
+ u * m * l -
+ f * h * l +
+ f * s * d -
+ a * m * d -
+ u * s * v +
+ a * h * v,
+ y =
+ p * h * l -
+ c * m * l -
+ p * s * d +
+ o * m * d +
+ c * s * v -
+ o * h * v,
+ b =
+ c * f * l -
+ p * u * l +
+ p * a * d -
+ o * f * d -
+ c * a * v +
+ o * u * v,
+ A =
+ p * u * s -
+ c * f * s -
+ p * a * h +
+ o * f * h +
+ c * a * m -
+ o * u * m,
+ w = t * g + n * y + r * b + i * A
+ if (0 === w)
+ return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
+ var x = 1 / w
+ return (
+ (e[0] = g * x),
+ (e[1] =
+ (f * h * i -
+ u * m * i -
+ f * r * d +
+ n * m * d +
+ u * r * v -
+ n * h * v) *
+ x),
+ (e[2] =
+ (a * m * i -
+ f * s * i +
+ f * r * l -
+ n * m * l -
+ a * r * v +
+ n * s * v) *
+ x),
+ (e[3] =
+ (u * s * i -
+ a * h * i -
+ u * r * l +
+ n * h * l +
+ a * r * d -
+ n * s * d) *
+ x),
+ (e[4] = y * x),
+ (e[5] =
+ (c * m * i -
+ p * h * i +
+ p * r * d -
+ t * m * d -
+ c * r * v +
+ t * h * v) *
+ x),
+ (e[6] =
+ (p * s * i -
+ o * m * i -
+ p * r * l +
+ t * m * l +
+ o * r * v -
+ t * s * v) *
+ x),
+ (e[7] =
+ (o * h * i -
+ c * s * i +
+ c * r * l -
+ t * h * l -
+ o * r * d +
+ t * s * d) *
+ x),
+ (e[8] = b * x),
+ (e[9] =
+ (p * u * i -
+ c * f * i -
+ p * n * d +
+ t * f * d +
+ c * n * v -
+ t * u * v) *
+ x),
+ (e[10] =
+ (o * f * i -
+ p * a * i +
+ p * n * l -
+ t * f * l -
+ o * n * v +
+ t * a * v) *
+ x),
+ (e[11] =
+ (c * a * i -
+ o * u * i -
+ c * n * l +
+ t * u * l +
+ o * n * d -
+ t * a * d) *
+ x),
+ (e[12] = A * x),
+ (e[13] =
+ (c * f * r -
+ p * u * r +
+ p * n * h -
+ t * f * h -
+ c * n * m +
+ t * u * m) *
+ x),
+ (e[14] =
+ (p * a * r -
+ o * f * r -
+ p * n * s +
+ t * f * s +
+ o * n * m -
+ t * a * m) *
+ x),
+ (e[15] =
+ (o * u * r -
+ c * a * r +
+ c * n * s -
+ t * u * s -
+ o * n * h +
+ t * a * h) *
+ x),
+ this
+ )
+ }),
+ (t.scale = function (e) {
+ var t = this.elements,
+ n = e.x,
+ r = e.y,
+ i = e.z
+ return (
+ (t[0] *= n),
+ (t[4] *= r),
+ (t[8] *= i),
+ (t[1] *= n),
+ (t[5] *= r),
+ (t[9] *= i),
+ (t[2] *= n),
+ (t[6] *= r),
+ (t[10] *= i),
+ (t[3] *= n),
+ (t[7] *= r),
+ (t[11] *= i),
+ this
+ )
+ }),
+ (t.getMaxScaleOnAxis = function () {
+ var e = this.elements,
+ t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2],
+ n = e[4] * e[4] + e[5] * e[5] + e[6] * e[6],
+ r = e[8] * e[8] + e[9] * e[9] + e[10] * e[10]
+ return Math.sqrt(Math.max(t, n, r))
+ }),
+ (t.makeTranslation = function (e, t, n) {
+ return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, n, 0, 0, 0, 1), this
+ }),
+ (t.makeRotationX = function (e) {
+ var t = Math.cos(e),
+ n = Math.sin(e)
+ return this.set(1, 0, 0, 0, 0, t, -n, 0, 0, n, t, 0, 0, 0, 0, 1), this
+ }),
+ (t.makeRotationY = function (e) {
+ var t = Math.cos(e),
+ n = Math.sin(e)
+ return this.set(t, 0, n, 0, 0, 1, 0, 0, -n, 0, t, 0, 0, 0, 0, 1), this
+ }),
+ (t.makeRotationZ = function (e) {
+ var t = Math.cos(e),
+ n = Math.sin(e)
+ return this.set(t, -n, 0, 0, n, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this
+ }),
+ (t.makeRotationAxis = function (e, t) {
+ var n = Math.cos(t),
+ r = Math.sin(t),
+ i = 1 - n,
+ o = e.x,
+ a = e.y,
+ s = e.z,
+ l = i * o,
+ c = i * a
+ return (
+ this.set(
+ l * o + n,
+ l * a - r * s,
+ l * s + r * a,
+ 0,
+ l * a + r * s,
+ c * a + n,
+ c * s - r * o,
+ 0,
+ l * s - r * a,
+ c * s + r * o,
+ i * s * s + n,
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }),
+ (t.makeScale = function (e, t, n) {
+ return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, n, 0, 0, 0, 0, 1), this
+ }),
+ (t.makeShear = function (e, t, n) {
+ return this.set(1, t, n, 0, e, 1, n, 0, e, t, 1, 0, 0, 0, 0, 1), this
+ }),
+ (t.compose = function (e, t, n) {
+ var r = this.elements,
+ i = t._x,
+ o = t._y,
+ a = t._z,
+ s = t._w,
+ l = i + i,
+ c = o + o,
+ u = a + a,
+ h = i * l,
+ d = i * c,
+ p = i * u,
+ f = o * c,
+ m = o * u,
+ v = a * u,
+ g = s * l,
+ y = s * c,
+ b = s * u,
+ A = n.x,
+ w = n.y,
+ x = n.z
+ return (
+ (r[0] = (1 - (f + v)) * A),
+ (r[1] = (d + b) * A),
+ (r[2] = (p - y) * A),
+ (r[3] = 0),
+ (r[4] = (d - b) * w),
+ (r[5] = (1 - (h + v)) * w),
+ (r[6] = (m + g) * w),
+ (r[7] = 0),
+ (r[8] = (p + y) * x),
+ (r[9] = (m - g) * x),
+ (r[10] = (1 - (h + f)) * x),
+ (r[11] = 0),
+ (r[12] = e.x),
+ (r[13] = e.y),
+ (r[14] = e.z),
+ (r[15] = 1),
+ this
+ )
+ }),
+ (t.decompose = function (e, t, n) {
+ var r = this.elements,
+ i = kr.set(r[0], r[1], r[2]).length(),
+ o = kr.set(r[4], r[5], r[6]).length(),
+ a = kr.set(r[8], r[9], r[10]).length()
+ this.determinant() < 0 && (i = -i),
+ (e.x = r[12]),
+ (e.y = r[13]),
+ (e.z = r[14]),
+ Nr.copy(this)
+ var s = 1 / i,
+ l = 1 / o,
+ c = 1 / a
+ return (
+ (Nr.elements[0] *= s),
+ (Nr.elements[1] *= s),
+ (Nr.elements[2] *= s),
+ (Nr.elements[4] *= l),
+ (Nr.elements[5] *= l),
+ (Nr.elements[6] *= l),
+ (Nr.elements[8] *= c),
+ (Nr.elements[9] *= c),
+ (Nr.elements[10] *= c),
+ t.setFromRotationMatrix(Nr),
+ (n.x = i),
+ (n.y = o),
+ (n.z = a),
+ this
+ )
+ }),
+ (t.makePerspective = function (e, t, n, r, i, o) {
+ void 0 === o &&
+ console.warn(
+ 'THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.',
+ )
+ var a = this.elements,
+ s = (2 * i) / (t - e),
+ l = (2 * i) / (n - r),
+ c = (t + e) / (t - e),
+ u = (n + r) / (n - r),
+ h = -(o + i) / (o - i),
+ d = (-2 * o * i) / (o - i)
+ return (
+ (a[0] = s),
+ (a[4] = 0),
+ (a[8] = c),
+ (a[12] = 0),
+ (a[1] = 0),
+ (a[5] = l),
+ (a[9] = u),
+ (a[13] = 0),
+ (a[2] = 0),
+ (a[6] = 0),
+ (a[10] = h),
+ (a[14] = d),
+ (a[3] = 0),
+ (a[7] = 0),
+ (a[11] = -1),
+ (a[15] = 0),
+ this
+ )
+ }),
+ (t.makeOrthographic = function (e, t, n, r, i, o) {
+ var a = this.elements,
+ s = 1 / (t - e),
+ l = 1 / (n - r),
+ c = 1 / (o - i),
+ u = (t + e) * s,
+ h = (n + r) * l,
+ d = (o + i) * c
+ return (
+ (a[0] = 2 * s),
+ (a[4] = 0),
+ (a[8] = 0),
+ (a[12] = -u),
+ (a[1] = 0),
+ (a[5] = 2 * l),
+ (a[9] = 0),
+ (a[13] = -h),
+ (a[2] = 0),
+ (a[6] = 0),
+ (a[10] = -2 * c),
+ (a[14] = -d),
+ (a[3] = 0),
+ (a[7] = 0),
+ (a[11] = 0),
+ (a[15] = 1),
+ this
+ )
+ }),
+ (t.equals = function (e) {
+ for (var t = this.elements, n = e.elements, r = 0; r < 16; r++)
+ if (t[r] !== n[r]) return !1
+ return !0
+ }),
+ (t.fromArray = function (e, t) {
+ void 0 === t && (t = 0)
+ for (var n = 0; n < 16; n++) this.elements[n] = e[n + t]
+ return this
+ }),
+ (t.toArray = function (e, t) {
+ void 0 === e && (e = []), void 0 === t && (t = 0)
+ var n = this.elements
+ return (
+ (e[t] = n[0]),
+ (e[t + 1] = n[1]),
+ (e[t + 2] = n[2]),
+ (e[t + 3] = n[3]),
+ (e[t + 4] = n[4]),
+ (e[t + 5] = n[5]),
+ (e[t + 6] = n[6]),
+ (e[t + 7] = n[7]),
+ (e[t + 8] = n[8]),
+ (e[t + 9] = n[9]),
+ (e[t + 10] = n[10]),
+ (e[t + 11] = n[11]),
+ (e[t + 12] = n[12]),
+ (e[t + 13] = n[13]),
+ (e[t + 14] = n[14]),
+ (e[t + 15] = n[15]),
+ e
+ )
+ }),
+ e
+ )
+ })(),
+ kr = new lr(),
+ Nr = new Fr(),
+ Ur = new lr(0, 0, 0),
+ Hr = new lr(1, 1, 1),
+ Gr = new lr(),
+ zr = new lr(),
+ jr = new lr(),
+ Vr = (function () {
+ function e(t, n, r, i) {
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ void 0 === r && (r = 0),
+ void 0 === i && (i = e.DefaultOrder),
+ Object.defineProperty(this, 'isEuler', { value: !0 }),
+ (this._x = t),
+ (this._y = n),
+ (this._z = r),
+ (this._order = i)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r) {
+ return (
+ (this._x = e),
+ (this._y = t),
+ (this._z = n),
+ (this._order = r || this._order),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.clone = function () {
+ return new this.constructor(this._x, this._y, this._z, this._order)
+ }),
+ (t.copy = function (e) {
+ return (
+ (this._x = e._x),
+ (this._y = e._y),
+ (this._z = e._z),
+ (this._order = e._order),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.setFromRotationMatrix = function (e, t, n) {
+ var r = Kn.clamp,
+ i = e.elements,
+ o = i[0],
+ a = i[4],
+ s = i[8],
+ l = i[1],
+ c = i[5],
+ u = i[9],
+ h = i[2],
+ d = i[6],
+ p = i[10]
+ switch ((t = t || this._order)) {
+ case 'XYZ':
+ ;(this._y = Math.asin(r(s, -1, 1))),
+ Math.abs(s) < 0.9999999
+ ? ((this._x = Math.atan2(-u, p)), (this._z = Math.atan2(-a, o)))
+ : ((this._x = Math.atan2(d, c)), (this._z = 0))
+ break
+ case 'YXZ':
+ ;(this._x = Math.asin(-r(u, -1, 1))),
+ Math.abs(u) < 0.9999999
+ ? ((this._y = Math.atan2(s, p)), (this._z = Math.atan2(l, c)))
+ : ((this._y = Math.atan2(-h, o)), (this._z = 0))
+ break
+ case 'ZXY':
+ ;(this._x = Math.asin(r(d, -1, 1))),
+ Math.abs(d) < 0.9999999
+ ? ((this._y = Math.atan2(-h, p)), (this._z = Math.atan2(-a, c)))
+ : ((this._y = 0), (this._z = Math.atan2(l, o)))
+ break
+ case 'ZYX':
+ ;(this._y = Math.asin(-r(h, -1, 1))),
+ Math.abs(h) < 0.9999999
+ ? ((this._x = Math.atan2(d, p)), (this._z = Math.atan2(l, o)))
+ : ((this._x = 0), (this._z = Math.atan2(-a, c)))
+ break
+ case 'YZX':
+ ;(this._z = Math.asin(r(l, -1, 1))),
+ Math.abs(l) < 0.9999999
+ ? ((this._x = Math.atan2(-u, c)), (this._y = Math.atan2(-h, o)))
+ : ((this._x = 0), (this._y = Math.atan2(s, p)))
+ break
+ case 'XZY':
+ ;(this._z = Math.asin(-r(a, -1, 1))),
+ Math.abs(a) < 0.9999999
+ ? ((this._x = Math.atan2(d, c)), (this._y = Math.atan2(s, o)))
+ : ((this._x = Math.atan2(-u, p)), (this._y = 0))
+ break
+ default:
+ console.warn(
+ 'THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' +
+ t,
+ )
+ }
+ return (this._order = t), !1 !== n && this._onChangeCallback(), this
+ }),
+ (t.setFromQuaternion = function (e, t, n) {
+ return (
+ Wr.makeRotationFromQuaternion(e), this.setFromRotationMatrix(Wr, t, n)
+ )
+ }),
+ (t.setFromVector3 = function (e, t) {
+ return this.set(e.x, e.y, e.z, t || this._order)
+ }),
+ (t.reorder = function (e) {
+ return qr.setFromEuler(this), this.setFromQuaternion(qr, e)
+ }),
+ (t.equals = function (e) {
+ return (
+ e._x === this._x &&
+ e._y === this._y &&
+ e._z === this._z &&
+ e._order === this._order
+ )
+ }),
+ (t.fromArray = function (e) {
+ return (
+ (this._x = e[0]),
+ (this._y = e[1]),
+ (this._z = e[2]),
+ void 0 !== e[3] && (this._order = e[3]),
+ this._onChangeCallback(),
+ this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this._x),
+ (e[t + 1] = this._y),
+ (e[t + 2] = this._z),
+ (e[t + 3] = this._order),
+ e
+ )
+ }),
+ (t.toVector3 = function (e) {
+ return e
+ ? e.set(this._x, this._y, this._z)
+ : new lr(this._x, this._y, this._z)
+ }),
+ (t._onChange = function (e) {
+ return (this._onChangeCallback = e), this
+ }),
+ (t._onChangeCallback = function () {}),
+ Hn(e, [
+ {
+ key: 'x',
+ get: function () {
+ return this._x
+ },
+ set: function (e) {
+ ;(this._x = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'y',
+ get: function () {
+ return this._y
+ },
+ set: function (e) {
+ ;(this._y = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'z',
+ get: function () {
+ return this._z
+ },
+ set: function (e) {
+ ;(this._z = e), this._onChangeCallback()
+ },
+ },
+ {
+ key: 'order',
+ get: function () {
+ return this._order
+ },
+ set: function (e) {
+ ;(this._order = e), this._onChangeCallback()
+ },
+ },
+ ]),
+ e
+ )
+ })()
+ ;(Vr.DefaultOrder = 'XYZ'),
+ (Vr.RotationOrders = ['XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX'])
+ var Wr = new Fr(),
+ qr = new sr(),
+ Xr = (function () {
+ function e() {
+ this.mask = 1
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e) {
+ this.mask = (1 << e) | 0
+ }),
+ (t.enable = function (e) {
+ this.mask |= (1 << e) | 0
+ }),
+ (t.enableAll = function () {
+ this.mask = -1
+ }),
+ (t.toggle = function (e) {
+ this.mask ^= (1 << e) | 0
+ }),
+ (t.disable = function (e) {
+ this.mask &= ~((1 << e) | 0)
+ }),
+ (t.disableAll = function () {
+ this.mask = 0
+ }),
+ (t.test = function (e) {
+ return 0 !== (this.mask & e.mask)
+ }),
+ e
+ )
+ })(),
+ Yr = 0,
+ Qr = new lr(),
+ Zr = new sr(),
+ Kr = new Fr(),
+ Jr = new lr(),
+ $r = new lr(),
+ ei = new lr(),
+ ti = new sr(),
+ ni = new lr(1, 0, 0),
+ ri = new lr(0, 1, 0),
+ ii = new lr(0, 0, 1),
+ oi = { type: 'added' },
+ ai = { type: 'removed' }
+ function si() {
+ Object.defineProperty(this, 'id', { value: Yr++ }),
+ (this.uuid = Kn.generateUUID()),
+ (this.name = ''),
+ (this.type = 'Object3D'),
+ (this.parent = null),
+ (this.children = []),
+ (this.up = si.DefaultUp.clone())
+ var e = new lr(),
+ t = new Vr(),
+ n = new sr(),
+ r = new lr(1, 1, 1)
+ function i() {
+ n.setFromEuler(t, !1)
+ }
+ function o() {
+ t.setFromQuaternion(n, void 0, !1)
+ }
+ t._onChange(i),
+ n._onChange(o),
+ Object.defineProperties(this, {
+ position: { configurable: !0, enumerable: !0, value: e },
+ rotation: { configurable: !0, enumerable: !0, value: t },
+ quaternion: { configurable: !0, enumerable: !0, value: n },
+ scale: { configurable: !0, enumerable: !0, value: r },
+ modelViewMatrix: { value: new Fr() },
+ normalMatrix: { value: new $n() },
+ }),
+ (this.matrix = new Fr()),
+ (this.matrixWorld = new Fr()),
+ (this.matrixAutoUpdate = si.DefaultMatrixAutoUpdate),
+ (this.matrixWorldNeedsUpdate = !1),
+ (this.layers = new Xr()),
+ (this.visible = !0),
+ (this.castShadow = !1),
+ (this.receiveShadow = !1),
+ (this.frustumCulled = !0),
+ (this.renderOrder = 0),
+ (this.animations = []),
+ (this.userData = {})
+ }
+ ;(si.DefaultUp = new lr(0, 1, 0)),
+ (si.DefaultMatrixAutoUpdate = !0),
+ (si.prototype = Object.assign(Object.create(qn.prototype), {
+ constructor: si,
+ isObject3D: !0,
+ onBeforeRender: function () {},
+ onAfterRender: function () {},
+ applyMatrix4: function (e) {
+ this.matrixAutoUpdate && this.updateMatrix(),
+ this.matrix.premultiply(e),
+ this.matrix.decompose(this.position, this.quaternion, this.scale)
+ },
+ applyQuaternion: function (e) {
+ return this.quaternion.premultiply(e), this
+ },
+ setRotationFromAxisAngle: function (e, t) {
+ this.quaternion.setFromAxisAngle(e, t)
+ },
+ setRotationFromEuler: function (e) {
+ this.quaternion.setFromEuler(e, !0)
+ },
+ setRotationFromMatrix: function (e) {
+ this.quaternion.setFromRotationMatrix(e)
+ },
+ setRotationFromQuaternion: function (e) {
+ this.quaternion.copy(e)
+ },
+ rotateOnAxis: function (e, t) {
+ return Zr.setFromAxisAngle(e, t), this.quaternion.multiply(Zr), this
+ },
+ rotateOnWorldAxis: function (e, t) {
+ return Zr.setFromAxisAngle(e, t), this.quaternion.premultiply(Zr), this
+ },
+ rotateX: function (e) {
+ return this.rotateOnAxis(ni, e)
+ },
+ rotateY: function (e) {
+ return this.rotateOnAxis(ri, e)
+ },
+ rotateZ: function (e) {
+ return this.rotateOnAxis(ii, e)
+ },
+ translateOnAxis: function (e, t) {
+ return (
+ Qr.copy(e).applyQuaternion(this.quaternion),
+ this.position.add(Qr.multiplyScalar(t)),
+ this
+ )
+ },
+ translateX: function (e) {
+ return this.translateOnAxis(ni, e)
+ },
+ translateY: function (e) {
+ return this.translateOnAxis(ri, e)
+ },
+ translateZ: function (e) {
+ return this.translateOnAxis(ii, e)
+ },
+ localToWorld: function (e) {
+ return e.applyMatrix4(this.matrixWorld)
+ },
+ worldToLocal: function (e) {
+ return e.applyMatrix4(Kr.copy(this.matrixWorld).invert())
+ },
+ lookAt: function (e, t, n) {
+ e.isVector3 ? Jr.copy(e) : Jr.set(e, t, n)
+ var r = this.parent
+ this.updateWorldMatrix(!0, !1),
+ $r.setFromMatrixPosition(this.matrixWorld),
+ this.isCamera || this.isLight
+ ? Kr.lookAt($r, Jr, this.up)
+ : Kr.lookAt(Jr, $r, this.up),
+ this.quaternion.setFromRotationMatrix(Kr),
+ r &&
+ (Kr.extractRotation(r.matrixWorld),
+ Zr.setFromRotationMatrix(Kr),
+ this.quaternion.premultiply(Zr.invert()))
+ },
+ add: function (e) {
+ if (arguments.length > 1) {
+ for (var t = 0; t < arguments.length; t++) this.add(arguments[t])
+ return this
+ }
+ return e === this
+ ? (console.error(
+ "THREE.Object3D.add: object can't be added as a child of itself.",
+ e,
+ ),
+ this)
+ : (e && e.isObject3D
+ ? (null !== e.parent && e.parent.remove(e),
+ (e.parent = this),
+ this.children.push(e),
+ e.dispatchEvent(oi))
+ : console.error(
+ 'THREE.Object3D.add: object not an instance of THREE.Object3D.',
+ e,
+ ),
+ this)
+ },
+ remove: function (e) {
+ if (arguments.length > 1) {
+ for (var t = 0; t < arguments.length; t++) this.remove(arguments[t])
+ return this
+ }
+ var n = this.children.indexOf(e)
+ return (
+ -1 !== n &&
+ ((e.parent = null), this.children.splice(n, 1), e.dispatchEvent(ai)),
+ this
+ )
+ },
+ clear: function () {
+ for (var e = 0; e < this.children.length; e++) {
+ var t = this.children[e]
+ ;(t.parent = null), t.dispatchEvent(ai)
+ }
+ return (this.children.length = 0), this
+ },
+ attach: function (e) {
+ return (
+ this.updateWorldMatrix(!0, !1),
+ Kr.copy(this.matrixWorld).invert(),
+ null !== e.parent &&
+ (e.parent.updateWorldMatrix(!0, !1),
+ Kr.multiply(e.parent.matrixWorld)),
+ e.applyMatrix4(Kr),
+ e.updateWorldMatrix(!1, !1),
+ this.add(e),
+ this
+ )
+ },
+ getObjectById: function (e) {
+ return this.getObjectByProperty('id', e)
+ },
+ getObjectByName: function (e) {
+ return this.getObjectByProperty('name', e)
+ },
+ getObjectByProperty: function (e, t) {
+ if (this[e] === t) return this
+ for (var n = 0, r = this.children.length; n < r; n++) {
+ var i = this.children[n].getObjectByProperty(e, t)
+ if (void 0 !== i) return i
+ }
+ },
+ getWorldPosition: function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Object3D: .getWorldPosition() target is now required',
+ ),
+ (e = new lr())),
+ this.updateWorldMatrix(!0, !1),
+ e.setFromMatrixPosition(this.matrixWorld)
+ )
+ },
+ getWorldQuaternion: function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Object3D: .getWorldQuaternion() target is now required',
+ ),
+ (e = new sr())),
+ this.updateWorldMatrix(!0, !1),
+ this.matrixWorld.decompose($r, e, ei),
+ e
+ )
+ },
+ getWorldScale: function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Object3D: .getWorldScale() target is now required',
+ ),
+ (e = new lr())),
+ this.updateWorldMatrix(!0, !1),
+ this.matrixWorld.decompose($r, ti, e),
+ e
+ )
+ },
+ getWorldDirection: function (e) {
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Object3D: .getWorldDirection() target is now required',
+ ),
+ (e = new lr())),
+ this.updateWorldMatrix(!0, !1)
+ var t = this.matrixWorld.elements
+ return e.set(t[8], t[9], t[10]).normalize()
+ },
+ raycast: function () {},
+ traverse: function (e) {
+ e(this)
+ for (var t = this.children, n = 0, r = t.length; n < r; n++)
+ t[n].traverse(e)
+ },
+ traverseVisible: function (e) {
+ if (!1 !== this.visible) {
+ e(this)
+ for (var t = this.children, n = 0, r = t.length; n < r; n++)
+ t[n].traverseVisible(e)
+ }
+ },
+ traverseAncestors: function (e) {
+ var t = this.parent
+ null !== t && (e(t), t.traverseAncestors(e))
+ },
+ updateMatrix: function () {
+ this.matrix.compose(this.position, this.quaternion, this.scale),
+ (this.matrixWorldNeedsUpdate = !0)
+ },
+ updateMatrixWorld: function (e) {
+ this.matrixAutoUpdate && this.updateMatrix(),
+ (this.matrixWorldNeedsUpdate || e) &&
+ (null === this.parent
+ ? this.matrixWorld.copy(this.matrix)
+ : this.matrixWorld.multiplyMatrices(
+ this.parent.matrixWorld,
+ this.matrix,
+ ),
+ (this.matrixWorldNeedsUpdate = !1),
+ (e = !0))
+ for (var t = this.children, n = 0, r = t.length; n < r; n++)
+ t[n].updateMatrixWorld(e)
+ },
+ updateWorldMatrix: function (e, t) {
+ var n = this.parent
+ if (
+ (!0 === e && null !== n && n.updateWorldMatrix(!0, !1),
+ this.matrixAutoUpdate && this.updateMatrix(),
+ null === this.parent
+ ? this.matrixWorld.copy(this.matrix)
+ : this.matrixWorld.multiplyMatrices(
+ this.parent.matrixWorld,
+ this.matrix,
+ ),
+ !0 === t)
+ )
+ for (var r = this.children, i = 0, o = r.length; i < o; i++)
+ r[i].updateWorldMatrix(!1, !0)
+ },
+ toJSON: function (e) {
+ var t = void 0 === e || 'string' === typeof e,
+ n = {}
+ t &&
+ ((e = {
+ geometries: {},
+ materials: {},
+ textures: {},
+ images: {},
+ shapes: {},
+ skeletons: {},
+ animations: {},
+ }),
+ (n.metadata = {
+ version: 4.5,
+ type: 'Object',
+ generator: 'Object3D.toJSON',
+ }))
+ var r = {}
+ function i(t, n) {
+ return void 0 === t[n.uuid] && (t[n.uuid] = n.toJSON(e)), n.uuid
+ }
+ if (
+ ((r.uuid = this.uuid),
+ (r.type = this.type),
+ '' !== this.name && (r.name = this.name),
+ !0 === this.castShadow && (r.castShadow = !0),
+ !0 === this.receiveShadow && (r.receiveShadow = !0),
+ !1 === this.visible && (r.visible = !1),
+ !1 === this.frustumCulled && (r.frustumCulled = !1),
+ 0 !== this.renderOrder && (r.renderOrder = this.renderOrder),
+ '{}' !== JSON.stringify(this.userData) && (r.userData = this.userData),
+ (r.layers = this.layers.mask),
+ (r.matrix = this.matrix.toArray()),
+ !1 === this.matrixAutoUpdate && (r.matrixAutoUpdate = !1),
+ this.isInstancedMesh &&
+ ((r.type = 'InstancedMesh'),
+ (r.count = this.count),
+ (r.instanceMatrix = this.instanceMatrix.toJSON())),
+ this.isMesh || this.isLine || this.isPoints)
+ ) {
+ r.geometry = i(e.geometries, this.geometry)
+ var o = this.geometry.parameters
+ if (void 0 !== o && void 0 !== o.shapes) {
+ var a = o.shapes
+ if (Array.isArray(a))
+ for (var s = 0, l = a.length; s < l; s++) {
+ var c = a[s]
+ i(e.shapes, c)
+ }
+ else i(e.shapes, a)
+ }
+ }
+ if (
+ (this.isSkinnedMesh &&
+ ((r.bindMode = this.bindMode),
+ (r.bindMatrix = this.bindMatrix.toArray()),
+ void 0 !== this.skeleton &&
+ (i(e.skeletons, this.skeleton), (r.skeleton = this.skeleton.uuid))),
+ void 0 !== this.material)
+ )
+ if (Array.isArray(this.material)) {
+ for (var u = [], h = 0, d = this.material.length; h < d; h++)
+ u.push(i(e.materials, this.material[h]))
+ r.material = u
+ } else r.material = i(e.materials, this.material)
+ if (this.children.length > 0) {
+ r.children = []
+ for (var p = 0; p < this.children.length; p++)
+ r.children.push(this.children[p].toJSON(e).object)
+ }
+ if (this.animations.length > 0) {
+ r.animations = []
+ for (var f = 0; f < this.animations.length; f++) {
+ var m = this.animations[f]
+ r.animations.push(i(e.animations, m))
+ }
+ }
+ if (t) {
+ var v = E(e.geometries),
+ g = E(e.materials),
+ y = E(e.textures),
+ b = E(e.images),
+ A = E(e.shapes),
+ w = E(e.skeletons),
+ x = E(e.animations)
+ v.length > 0 && (n.geometries = v),
+ g.length > 0 && (n.materials = g),
+ y.length > 0 && (n.textures = y),
+ b.length > 0 && (n.images = b),
+ A.length > 0 && (n.shapes = A),
+ w.length > 0 && (n.skeletons = w),
+ x.length > 0 && (n.animations = x)
+ }
+ return (n.object = r), n
+ function E(e) {
+ var t = []
+ for (var n in e) {
+ var r = e[n]
+ delete r.metadata, t.push(r)
+ }
+ return t
+ }
+ },
+ clone: function (e) {
+ return new this.constructor().copy(this, e)
+ },
+ copy: function (e, t) {
+ if (
+ (void 0 === t && (t = !0),
+ (this.name = e.name),
+ this.up.copy(e.up),
+ this.position.copy(e.position),
+ (this.rotation.order = e.rotation.order),
+ this.quaternion.copy(e.quaternion),
+ this.scale.copy(e.scale),
+ this.matrix.copy(e.matrix),
+ this.matrixWorld.copy(e.matrixWorld),
+ (this.matrixAutoUpdate = e.matrixAutoUpdate),
+ (this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate),
+ (this.layers.mask = e.layers.mask),
+ (this.visible = e.visible),
+ (this.castShadow = e.castShadow),
+ (this.receiveShadow = e.receiveShadow),
+ (this.frustumCulled = e.frustumCulled),
+ (this.renderOrder = e.renderOrder),
+ (this.userData = JSON.parse(JSON.stringify(e.userData))),
+ !0 === t)
+ )
+ for (var n = 0; n < e.children.length; n++) {
+ var r = e.children[n]
+ this.add(r.clone())
+ }
+ return this
+ },
+ }))
+ var li = new lr(),
+ ci = new lr(),
+ ui = new $n(),
+ hi = (function () {
+ function e(e, t) {
+ Object.defineProperty(this, 'isPlane', { value: !0 }),
+ (this.normal = void 0 !== e ? e : new lr(1, 0, 0)),
+ (this.constant = void 0 !== t ? t : 0)
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.normal.copy(e), (this.constant = t), this
+ }),
+ (t.setComponents = function (e, t, n, r) {
+ return this.normal.set(e, t, n), (this.constant = r), this
+ }),
+ (t.setFromNormalAndCoplanarPoint = function (e, t) {
+ return this.normal.copy(e), (this.constant = -t.dot(this.normal)), this
+ }),
+ (t.setFromCoplanarPoints = function (e, t, n) {
+ var r = li.subVectors(n, t).cross(ci.subVectors(e, t)).normalize()
+ return this.setFromNormalAndCoplanarPoint(r, e), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.normal.copy(e.normal), (this.constant = e.constant), this
+ }),
+ (t.normalize = function () {
+ var e = 1 / this.normal.length()
+ return this.normal.multiplyScalar(e), (this.constant *= e), this
+ }),
+ (t.negate = function () {
+ return (this.constant *= -1), this.normal.negate(), this
+ }),
+ (t.distanceToPoint = function (e) {
+ return this.normal.dot(e) + this.constant
+ }),
+ (t.distanceToSphere = function (e) {
+ return this.distanceToPoint(e.center) - e.radius
+ }),
+ (t.projectPoint = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn(
+ 'THREE.Plane: .projectPoint() target is now required',
+ ),
+ (t = new lr())),
+ t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)
+ )
+ }),
+ (t.intersectLine = function (e, t) {
+ void 0 === t &&
+ (console.warn('THREE.Plane: .intersectLine() target is now required'),
+ (t = new lr()))
+ var n = e.delta(li),
+ r = this.normal.dot(n)
+ if (0 === r)
+ return 0 === this.distanceToPoint(e.start) ? t.copy(e.start) : void 0
+ var i = -(e.start.dot(this.normal) + this.constant) / r
+ return i < 0 || i > 1
+ ? void 0
+ : t.copy(n).multiplyScalar(i).add(e.start)
+ }),
+ (t.intersectsLine = function (e) {
+ var t = this.distanceToPoint(e.start),
+ n = this.distanceToPoint(e.end)
+ return (t < 0 && n > 0) || (n < 0 && t > 0)
+ }),
+ (t.intersectsBox = function (e) {
+ return e.intersectsPlane(this)
+ }),
+ (t.intersectsSphere = function (e) {
+ return e.intersectsPlane(this)
+ }),
+ (t.coplanarPoint = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Plane: .coplanarPoint() target is now required',
+ ),
+ (e = new lr())),
+ e.copy(this.normal).multiplyScalar(-this.constant)
+ )
+ }),
+ (t.applyMatrix4 = function (e, t) {
+ var n = t || ui.getNormalMatrix(e),
+ r = this.coplanarPoint(li).applyMatrix4(e),
+ i = this.normal.applyMatrix3(n).normalize()
+ return (this.constant = -r.dot(i)), this
+ }),
+ (t.translate = function (e) {
+ return (this.constant -= e.dot(this.normal)), this
+ }),
+ (t.equals = function (e) {
+ return e.normal.equals(this.normal) && e.constant === this.constant
+ }),
+ e
+ )
+ })(),
+ di = new lr(),
+ pi = new lr(),
+ fi = new lr(),
+ mi = new lr(),
+ vi = new lr(),
+ gi = new lr(),
+ yi = new lr(),
+ bi = new lr(),
+ Ai = new lr(),
+ wi = new lr(),
+ xi = (function () {
+ function e(e, t, n) {
+ ;(this.a = void 0 !== e ? e : new lr()),
+ (this.b = void 0 !== t ? t : new lr()),
+ (this.c = void 0 !== n ? n : new lr())
+ }
+ ;(e.getNormal = function (e, t, n, r) {
+ void 0 === r &&
+ (console.warn('THREE.Triangle: .getNormal() target is now required'),
+ (r = new lr())),
+ r.subVectors(n, t),
+ di.subVectors(e, t),
+ r.cross(di)
+ var i = r.lengthSq()
+ return i > 0 ? r.multiplyScalar(1 / Math.sqrt(i)) : r.set(0, 0, 0)
+ }),
+ (e.getBarycoord = function (e, t, n, r, i) {
+ di.subVectors(r, t), pi.subVectors(n, t), fi.subVectors(e, t)
+ var o = di.dot(di),
+ a = di.dot(pi),
+ s = di.dot(fi),
+ l = pi.dot(pi),
+ c = pi.dot(fi),
+ u = o * l - a * a
+ if (
+ (void 0 === i &&
+ (console.warn(
+ 'THREE.Triangle: .getBarycoord() target is now required',
+ ),
+ (i = new lr())),
+ 0 === u)
+ )
+ return i.set(-2, -1, -1)
+ var h = 1 / u,
+ d = (l * s - a * c) * h,
+ p = (o * c - a * s) * h
+ return i.set(1 - d - p, p, d)
+ }),
+ (e.containsPoint = function (e, t, n, r) {
+ return (
+ this.getBarycoord(e, t, n, r, mi),
+ mi.x >= 0 && mi.y >= 0 && mi.x + mi.y <= 1
+ )
+ }),
+ (e.getUV = function (e, t, n, r, i, o, a, s) {
+ return (
+ this.getBarycoord(e, t, n, r, mi),
+ s.set(0, 0),
+ s.addScaledVector(i, mi.x),
+ s.addScaledVector(o, mi.y),
+ s.addScaledVector(a, mi.z),
+ s
+ )
+ }),
+ (e.isFrontFacing = function (e, t, n, r) {
+ return di.subVectors(n, t), pi.subVectors(e, t), di.cross(pi).dot(r) < 0
+ })
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n) {
+ return this.a.copy(e), this.b.copy(t), this.c.copy(n), this
+ }),
+ (t.setFromPointsAndIndices = function (e, t, n, r) {
+ return this.a.copy(e[t]), this.b.copy(e[n]), this.c.copy(e[r]), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this
+ }),
+ (t.getArea = function () {
+ return (
+ di.subVectors(this.c, this.b),
+ pi.subVectors(this.a, this.b),
+ 0.5 * di.cross(pi).length()
+ )
+ }),
+ (t.getMidpoint = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Triangle: .getMidpoint() target is now required',
+ ),
+ (e = new lr())),
+ e
+ .addVectors(this.a, this.b)
+ .add(this.c)
+ .multiplyScalar(1 / 3)
+ )
+ }),
+ (t.getNormal = function (t) {
+ return e.getNormal(this.a, this.b, this.c, t)
+ }),
+ (t.getPlane = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Triangle: .getPlane() target is now required'),
+ (e = new hi())),
+ e.setFromCoplanarPoints(this.a, this.b, this.c)
+ )
+ }),
+ (t.getBarycoord = function (t, n) {
+ return e.getBarycoord(t, this.a, this.b, this.c, n)
+ }),
+ (t.getUV = function (t, n, r, i, o) {
+ return e.getUV(t, this.a, this.b, this.c, n, r, i, o)
+ }),
+ (t.containsPoint = function (t) {
+ return e.containsPoint(t, this.a, this.b, this.c)
+ }),
+ (t.isFrontFacing = function (t) {
+ return e.isFrontFacing(this.a, this.b, this.c, t)
+ }),
+ (t.intersectsBox = function (e) {
+ return e.intersectsTriangle(this)
+ }),
+ (t.closestPointToPoint = function (e, t) {
+ void 0 === t &&
+ (console.warn(
+ 'THREE.Triangle: .closestPointToPoint() target is now required',
+ ),
+ (t = new lr()))
+ var n,
+ r,
+ i = this.a,
+ o = this.b,
+ a = this.c
+ vi.subVectors(o, i), gi.subVectors(a, i), bi.subVectors(e, i)
+ var s = vi.dot(bi),
+ l = gi.dot(bi)
+ if (s <= 0 && l <= 0) return t.copy(i)
+ Ai.subVectors(e, o)
+ var c = vi.dot(Ai),
+ u = gi.dot(Ai)
+ if (c >= 0 && u <= c) return t.copy(o)
+ var h = s * u - c * l
+ if (h <= 0 && s >= 0 && c <= 0)
+ return (n = s / (s - c)), t.copy(i).addScaledVector(vi, n)
+ wi.subVectors(e, a)
+ var d = vi.dot(wi),
+ p = gi.dot(wi)
+ if (p >= 0 && d <= p) return t.copy(a)
+ var f = d * l - s * p
+ if (f <= 0 && l >= 0 && p <= 0)
+ return (r = l / (l - p)), t.copy(i).addScaledVector(gi, r)
+ var m = c * p - d * u
+ if (m <= 0 && u - c >= 0 && d - p >= 0)
+ return (
+ yi.subVectors(a, o),
+ (r = (u - c) / (u - c + (d - p))),
+ t.copy(o).addScaledVector(yi, r)
+ )
+ var v = 1 / (m + f + h)
+ return (
+ (n = f * v),
+ (r = h * v),
+ t.copy(i).addScaledVector(vi, n).addScaledVector(gi, r)
+ )
+ }),
+ (t.equals = function (e) {
+ return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
+ }),
+ e
+ )
+ })(),
+ Ei = {
+ aliceblue: 15792383,
+ antiquewhite: 16444375,
+ aqua: 65535,
+ aquamarine: 8388564,
+ azure: 15794175,
+ beige: 16119260,
+ bisque: 16770244,
+ black: 0,
+ blanchedalmond: 16772045,
+ blue: 255,
+ blueviolet: 9055202,
+ brown: 10824234,
+ burlywood: 14596231,
+ cadetblue: 6266528,
+ chartreuse: 8388352,
+ chocolate: 13789470,
+ coral: 16744272,
+ cornflowerblue: 6591981,
+ cornsilk: 16775388,
+ crimson: 14423100,
+ cyan: 65535,
+ darkblue: 139,
+ darkcyan: 35723,
+ darkgoldenrod: 12092939,
+ darkgray: 11119017,
+ darkgreen: 25600,
+ darkgrey: 11119017,
+ darkkhaki: 12433259,
+ darkmagenta: 9109643,
+ darkolivegreen: 5597999,
+ darkorange: 16747520,
+ darkorchid: 10040012,
+ darkred: 9109504,
+ darksalmon: 15308410,
+ darkseagreen: 9419919,
+ darkslateblue: 4734347,
+ darkslategray: 3100495,
+ darkslategrey: 3100495,
+ darkturquoise: 52945,
+ darkviolet: 9699539,
+ deeppink: 16716947,
+ deepskyblue: 49151,
+ dimgray: 6908265,
+ dimgrey: 6908265,
+ dodgerblue: 2003199,
+ firebrick: 11674146,
+ floralwhite: 16775920,
+ forestgreen: 2263842,
+ fuchsia: 16711935,
+ gainsboro: 14474460,
+ ghostwhite: 16316671,
+ gold: 16766720,
+ goldenrod: 14329120,
+ gray: 8421504,
+ green: 32768,
+ greenyellow: 11403055,
+ grey: 8421504,
+ honeydew: 15794160,
+ hotpink: 16738740,
+ indianred: 13458524,
+ indigo: 4915330,
+ ivory: 16777200,
+ khaki: 15787660,
+ lavender: 15132410,
+ lavenderblush: 16773365,
+ lawngreen: 8190976,
+ lemonchiffon: 16775885,
+ lightblue: 11393254,
+ lightcoral: 15761536,
+ lightcyan: 14745599,
+ lightgoldenrodyellow: 16448210,
+ lightgray: 13882323,
+ lightgreen: 9498256,
+ lightgrey: 13882323,
+ lightpink: 16758465,
+ lightsalmon: 16752762,
+ lightseagreen: 2142890,
+ lightskyblue: 8900346,
+ lightslategray: 7833753,
+ lightslategrey: 7833753,
+ lightsteelblue: 11584734,
+ lightyellow: 16777184,
+ lime: 65280,
+ limegreen: 3329330,
+ linen: 16445670,
+ magenta: 16711935,
+ maroon: 8388608,
+ mediumaquamarine: 6737322,
+ mediumblue: 205,
+ mediumorchid: 12211667,
+ mediumpurple: 9662683,
+ mediumseagreen: 3978097,
+ mediumslateblue: 8087790,
+ mediumspringgreen: 64154,
+ mediumturquoise: 4772300,
+ mediumvioletred: 13047173,
+ midnightblue: 1644912,
+ mintcream: 16121850,
+ mistyrose: 16770273,
+ moccasin: 16770229,
+ navajowhite: 16768685,
+ navy: 128,
+ oldlace: 16643558,
+ olive: 8421376,
+ olivedrab: 7048739,
+ orange: 16753920,
+ orangered: 16729344,
+ orchid: 14315734,
+ palegoldenrod: 15657130,
+ palegreen: 10025880,
+ paleturquoise: 11529966,
+ palevioletred: 14381203,
+ papayawhip: 16773077,
+ peachpuff: 16767673,
+ peru: 13468991,
+ pink: 16761035,
+ plum: 14524637,
+ powderblue: 11591910,
+ purple: 8388736,
+ rebeccapurple: 6697881,
+ red: 16711680,
+ rosybrown: 12357519,
+ royalblue: 4286945,
+ saddlebrown: 9127187,
+ salmon: 16416882,
+ sandybrown: 16032864,
+ seagreen: 3050327,
+ seashell: 16774638,
+ sienna: 10506797,
+ silver: 12632256,
+ skyblue: 8900331,
+ slateblue: 6970061,
+ slategray: 7372944,
+ slategrey: 7372944,
+ snow: 16775930,
+ springgreen: 65407,
+ steelblue: 4620980,
+ tan: 13808780,
+ teal: 32896,
+ thistle: 14204888,
+ tomato: 16737095,
+ turquoise: 4251856,
+ violet: 15631086,
+ wheat: 16113331,
+ white: 16777215,
+ whitesmoke: 16119285,
+ yellow: 16776960,
+ yellowgreen: 10145074,
+ },
+ Mi = { h: 0, s: 0, l: 0 },
+ _i = { h: 0, s: 0, l: 0 }
+ function Ti(e, t, n) {
+ return (
+ n < 0 && (n += 1),
+ n > 1 && (n -= 1),
+ n < 1 / 6
+ ? e + 6 * (t - e) * n
+ : n < 0.5
+ ? t
+ : n < 2 / 3
+ ? e + 6 * (t - e) * (2 / 3 - n)
+ : e
+ )
+ }
+ function Si(e) {
+ return e < 0.04045
+ ? 0.0773993808 * e
+ : Math.pow(0.9478672986 * e + 0.0521327014, 2.4)
+ }
+ function Ci(e) {
+ return e < 0.0031308 ? 12.92 * e : 1.055 * Math.pow(e, 0.41666) - 0.055
+ }
+ var Li = (function () {
+ function e(e, t, n) {
+ return (
+ Object.defineProperty(this, 'isColor', { value: !0 }),
+ void 0 === t && void 0 === n ? this.set(e) : this.setRGB(e, t, n)
+ )
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e) {
+ return (
+ e && e.isColor
+ ? this.copy(e)
+ : 'number' === typeof e
+ ? this.setHex(e)
+ : 'string' === typeof e && this.setStyle(e),
+ this
+ )
+ }),
+ (t.setScalar = function (e) {
+ return (this.r = e), (this.g = e), (this.b = e), this
+ }),
+ (t.setHex = function (e) {
+ return (
+ (e = Math.floor(e)),
+ (this.r = ((e >> 16) & 255) / 255),
+ (this.g = ((e >> 8) & 255) / 255),
+ (this.b = (255 & e) / 255),
+ this
+ )
+ }),
+ (t.setRGB = function (e, t, n) {
+ return (this.r = e), (this.g = t), (this.b = n), this
+ }),
+ (t.setHSL = function (e, t, n) {
+ if (
+ ((e = Kn.euclideanModulo(e, 1)),
+ (t = Kn.clamp(t, 0, 1)),
+ (n = Kn.clamp(n, 0, 1)),
+ 0 === t)
+ )
+ this.r = this.g = this.b = n
+ else {
+ var r = n <= 0.5 ? n * (1 + t) : n + t - n * t,
+ i = 2 * n - r
+ ;(this.r = Ti(i, r, e + 1 / 3)),
+ (this.g = Ti(i, r, e)),
+ (this.b = Ti(i, r, e - 1 / 3))
+ }
+ return this
+ }),
+ (t.setStyle = function (e) {
+ function t(t) {
+ void 0 !== t &&
+ parseFloat(t) < 1 &&
+ console.warn(
+ 'THREE.Color: Alpha component of ' + e + ' will be ignored.',
+ )
+ }
+ var n
+ if ((n = /^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e))) {
+ var r,
+ i = n[1],
+ o = n[2]
+ switch (i) {
+ case 'rgb':
+ case 'rgba':
+ if (
+ (r =
+ /^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(
+ o,
+ ))
+ )
+ return (
+ (this.r = Math.min(255, parseInt(r[1], 10)) / 255),
+ (this.g = Math.min(255, parseInt(r[2], 10)) / 255),
+ (this.b = Math.min(255, parseInt(r[3], 10)) / 255),
+ t(r[4]),
+ this
+ )
+ if (
+ (r =
+ /^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(
+ o,
+ ))
+ )
+ return (
+ (this.r = Math.min(100, parseInt(r[1], 10)) / 100),
+ (this.g = Math.min(100, parseInt(r[2], 10)) / 100),
+ (this.b = Math.min(100, parseInt(r[3], 10)) / 100),
+ t(r[4]),
+ this
+ )
+ break
+ case 'hsl':
+ case 'hsla':
+ if (
+ (r =
+ /^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(
+ o,
+ ))
+ ) {
+ var a = parseFloat(r[1]) / 360,
+ s = parseInt(r[2], 10) / 100,
+ l = parseInt(r[3], 10) / 100
+ return t(r[4]), this.setHSL(a, s, l)
+ }
+ }
+ } else if ((n = /^\#([A-Fa-f\d]+)$/.exec(e))) {
+ var c = n[1],
+ u = c.length
+ if (3 === u)
+ return (
+ (this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255),
+ (this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255),
+ (this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255),
+ this
+ )
+ if (6 === u)
+ return (
+ (this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255),
+ (this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255),
+ (this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255),
+ this
+ )
+ }
+ return e && e.length > 0 ? this.setColorName(e) : this
+ }),
+ (t.setColorName = function (e) {
+ var t = Ei[e]
+ return (
+ void 0 !== t
+ ? this.setHex(t)
+ : console.warn('THREE.Color: Unknown color ' + e),
+ this
+ )
+ }),
+ (t.clone = function () {
+ return new this.constructor(this.r, this.g, this.b)
+ }),
+ (t.copy = function (e) {
+ return (this.r = e.r), (this.g = e.g), (this.b = e.b), this
+ }),
+ (t.copyGammaToLinear = function (e, t) {
+ return (
+ void 0 === t && (t = 2),
+ (this.r = Math.pow(e.r, t)),
+ (this.g = Math.pow(e.g, t)),
+ (this.b = Math.pow(e.b, t)),
+ this
+ )
+ }),
+ (t.copyLinearToGamma = function (e, t) {
+ void 0 === t && (t = 2)
+ var n = t > 0 ? 1 / t : 1
+ return (
+ (this.r = Math.pow(e.r, n)),
+ (this.g = Math.pow(e.g, n)),
+ (this.b = Math.pow(e.b, n)),
+ this
+ )
+ }),
+ (t.convertGammaToLinear = function (e) {
+ return this.copyGammaToLinear(this, e), this
+ }),
+ (t.convertLinearToGamma = function (e) {
+ return this.copyLinearToGamma(this, e), this
+ }),
+ (t.copySRGBToLinear = function (e) {
+ return (this.r = Si(e.r)), (this.g = Si(e.g)), (this.b = Si(e.b)), this
+ }),
+ (t.copyLinearToSRGB = function (e) {
+ return (this.r = Ci(e.r)), (this.g = Ci(e.g)), (this.b = Ci(e.b)), this
+ }),
+ (t.convertSRGBToLinear = function () {
+ return this.copySRGBToLinear(this), this
+ }),
+ (t.convertLinearToSRGB = function () {
+ return this.copyLinearToSRGB(this), this
+ }),
+ (t.getHex = function () {
+ return (
+ ((255 * this.r) << 16) ^ ((255 * this.g) << 8) ^ ((255 * this.b) << 0)
+ )
+ }),
+ (t.getHexString = function () {
+ return ('000000' + this.getHex().toString(16)).slice(-6)
+ }),
+ (t.getHSL = function (e) {
+ void 0 === e &&
+ (console.warn('THREE.Color: .getHSL() target is now required'),
+ (e = { h: 0, s: 0, l: 0 }))
+ var t,
+ n,
+ r = this.r,
+ i = this.g,
+ o = this.b,
+ a = Math.max(r, i, o),
+ s = Math.min(r, i, o),
+ l = (s + a) / 2
+ if (s === a) (t = 0), (n = 0)
+ else {
+ var c = a - s
+ switch (((n = l <= 0.5 ? c / (a + s) : c / (2 - a - s)), a)) {
+ case r:
+ t = (i - o) / c + (i < o ? 6 : 0)
+ break
+ case i:
+ t = (o - r) / c + 2
+ break
+ case o:
+ t = (r - i) / c + 4
+ }
+ t /= 6
+ }
+ return (e.h = t), (e.s = n), (e.l = l), e
+ }),
+ (t.getStyle = function () {
+ return (
+ 'rgb(' +
+ ((255 * this.r) | 0) +
+ ',' +
+ ((255 * this.g) | 0) +
+ ',' +
+ ((255 * this.b) | 0) +
+ ')'
+ )
+ }),
+ (t.offsetHSL = function (e, t, n) {
+ return (
+ this.getHSL(Mi),
+ (Mi.h += e),
+ (Mi.s += t),
+ (Mi.l += n),
+ this.setHSL(Mi.h, Mi.s, Mi.l),
+ this
+ )
+ }),
+ (t.add = function (e) {
+ return (this.r += e.r), (this.g += e.g), (this.b += e.b), this
+ }),
+ (t.addColors = function (e, t) {
+ return (
+ (this.r = e.r + t.r), (this.g = e.g + t.g), (this.b = e.b + t.b), this
+ )
+ }),
+ (t.addScalar = function (e) {
+ return (this.r += e), (this.g += e), (this.b += e), this
+ }),
+ (t.sub = function (e) {
+ return (
+ (this.r = Math.max(0, this.r - e.r)),
+ (this.g = Math.max(0, this.g - e.g)),
+ (this.b = Math.max(0, this.b - e.b)),
+ this
+ )
+ }),
+ (t.multiply = function (e) {
+ return (this.r *= e.r), (this.g *= e.g), (this.b *= e.b), this
+ }),
+ (t.multiplyScalar = function (e) {
+ return (this.r *= e), (this.g *= e), (this.b *= e), this
+ }),
+ (t.lerp = function (e, t) {
+ return (
+ (this.r += (e.r - this.r) * t),
+ (this.g += (e.g - this.g) * t),
+ (this.b += (e.b - this.b) * t),
+ this
+ )
+ }),
+ (t.lerpColors = function (e, t, n) {
+ return (
+ (this.r = e.r + (t.r - e.r) * n),
+ (this.g = e.g + (t.g - e.g) * n),
+ (this.b = e.b + (t.b - e.b) * n),
+ this
+ )
+ }),
+ (t.lerpHSL = function (e, t) {
+ this.getHSL(Mi), e.getHSL(_i)
+ var n = Kn.lerp(Mi.h, _i.h, t),
+ r = Kn.lerp(Mi.s, _i.s, t),
+ i = Kn.lerp(Mi.l, _i.l, t)
+ return this.setHSL(n, r, i), this
+ }),
+ (t.equals = function (e) {
+ return e.r === this.r && e.g === this.g && e.b === this.b
+ }),
+ (t.fromArray = function (e, t) {
+ return (
+ void 0 === t && (t = 0),
+ (this.r = e[t]),
+ (this.g = e[t + 1]),
+ (this.b = e[t + 2]),
+ this
+ )
+ }),
+ (t.toArray = function (e, t) {
+ return (
+ void 0 === e && (e = []),
+ void 0 === t && (t = 0),
+ (e[t] = this.r),
+ (e[t + 1] = this.g),
+ (e[t + 2] = this.b),
+ e
+ )
+ }),
+ (t.fromBufferAttribute = function (e, t) {
+ return (
+ (this.r = e.getX(t)),
+ (this.g = e.getY(t)),
+ (this.b = e.getZ(t)),
+ !0 === e.normalized &&
+ ((this.r /= 255), (this.g /= 255), (this.b /= 255)),
+ this
+ )
+ }),
+ (t.toJSON = function () {
+ return this.getHex()
+ }),
+ e
+ )
+ })()
+ ;(Li.NAMES = Ei),
+ (Li.prototype.r = 1),
+ (Li.prototype.g = 1),
+ (Li.prototype.b = 1)
+ var Ri = (function () {
+ function e(e, t, n, r, i, o) {
+ void 0 === o && (o = 0),
+ (this.a = e),
+ (this.b = t),
+ (this.c = n),
+ (this.normal = r && r.isVector3 ? r : new lr()),
+ (this.vertexNormals = Array.isArray(r) ? r : []),
+ (this.color = i && i.isColor ? i : new Li()),
+ (this.vertexColors = Array.isArray(i) ? i : []),
+ (this.materialIndex = o)
+ }
+ var t = e.prototype
+ return (
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ ;(this.a = e.a),
+ (this.b = e.b),
+ (this.c = e.c),
+ this.normal.copy(e.normal),
+ this.color.copy(e.color),
+ (this.materialIndex = e.materialIndex)
+ for (var t = 0, n = e.vertexNormals.length; t < n; t++)
+ this.vertexNormals[t] = e.vertexNormals[t].clone()
+ for (var r = 0, i = e.vertexColors.length; r < i; r++)
+ this.vertexColors[r] = e.vertexColors[r].clone()
+ return this
+ }),
+ e
+ )
+ })(),
+ Pi = 0
+ function Di() {
+ Object.defineProperty(this, 'id', { value: Pi++ }),
+ (this.uuid = Kn.generateUUID()),
+ (this.name = ''),
+ (this.type = 'Material'),
+ (this.fog = !0),
+ (this.blending = w),
+ (this.side = m),
+ (this.flatShading = !1),
+ (this.vertexColors = !1),
+ (this.opacity = 1),
+ (this.transparent = !1),
+ (this.blendSrc = B),
+ (this.blendDst = F),
+ (this.blendEquation = T),
+ (this.blendSrcAlpha = null),
+ (this.blendDstAlpha = null),
+ (this.blendEquationAlpha = null),
+ (this.depthFunc = W),
+ (this.depthTest = !0),
+ (this.depthWrite = !0),
+ (this.stencilWriteMask = 255),
+ (this.stencilFunc = _n),
+ (this.stencilRef = 0),
+ (this.stencilFuncMask = 255),
+ (this.stencilFail = hn),
+ (this.stencilZFail = hn),
+ (this.stencilZPass = hn),
+ (this.stencilWrite = !1),
+ (this.clippingPlanes = null),
+ (this.clipIntersection = !1),
+ (this.clipShadows = !1),
+ (this.shadowSide = null),
+ (this.colorWrite = !0),
+ (this.precision = null),
+ (this.polygonOffset = !1),
+ (this.polygonOffsetFactor = 0),
+ (this.polygonOffsetUnits = 0),
+ (this.dithering = !1),
+ (this.alphaTest = 0),
+ (this.premultipliedAlpha = !1),
+ (this.visible = !0),
+ (this.toneMapped = !0),
+ (this.userData = {}),
+ (this.version = 0)
+ }
+ function Oi(e) {
+ Di.call(this),
+ (this.type = 'MeshBasicMaterial'),
+ (this.color = new Li(16777215)),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = Z),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ this.setValues(e)
+ }
+ ;(Di.prototype = Object.assign(Object.create(qn.prototype), {
+ constructor: Di,
+ isMaterial: !0,
+ onBeforeCompile: function () {},
+ customProgramCacheKey: function () {
+ return this.onBeforeCompile.toString()
+ },
+ setValues: function (e) {
+ if (void 0 !== e)
+ for (var t in e) {
+ var n = e[t]
+ if (void 0 !== n)
+ if ('shading' !== t) {
+ var r = this[t]
+ void 0 !== r
+ ? r && r.isColor
+ ? r.set(n)
+ : r && r.isVector3 && n && n.isVector3
+ ? r.copy(n)
+ : (this[t] = n)
+ : console.warn(
+ 'THREE.' +
+ this.type +
+ ": '" +
+ t +
+ "' is not a property of this material.",
+ )
+ } else
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ ),
+ (this.flatShading = n === y)
+ else console.warn("THREE.Material: '" + t + "' parameter is undefined.")
+ }
+ },
+ toJSON: function (e) {
+ var t = void 0 === e || 'string' === typeof e
+ t && (e = { textures: {}, images: {} })
+ var n = {
+ metadata: {
+ version: 4.5,
+ type: 'Material',
+ generator: 'Material.toJSON',
+ },
+ }
+ function r(e) {
+ var t = []
+ for (var n in e) {
+ var r = e[n]
+ delete r.metadata, t.push(r)
+ }
+ return t
+ }
+ if (
+ ((n.uuid = this.uuid),
+ (n.type = this.type),
+ '' !== this.name && (n.name = this.name),
+ this.color && this.color.isColor && (n.color = this.color.getHex()),
+ void 0 !== this.roughness && (n.roughness = this.roughness),
+ void 0 !== this.metalness && (n.metalness = this.metalness),
+ this.sheen && this.sheen.isColor && (n.sheen = this.sheen.getHex()),
+ this.emissive &&
+ this.emissive.isColor &&
+ (n.emissive = this.emissive.getHex()),
+ this.emissiveIntensity &&
+ 1 !== this.emissiveIntensity &&
+ (n.emissiveIntensity = this.emissiveIntensity),
+ this.specular &&
+ this.specular.isColor &&
+ (n.specular = this.specular.getHex()),
+ void 0 !== this.shininess && (n.shininess = this.shininess),
+ void 0 !== this.clearcoat && (n.clearcoat = this.clearcoat),
+ void 0 !== this.clearcoatRoughness &&
+ (n.clearcoatRoughness = this.clearcoatRoughness),
+ this.clearcoatMap &&
+ this.clearcoatMap.isTexture &&
+ (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid),
+ this.clearcoatRoughnessMap &&
+ this.clearcoatRoughnessMap.isTexture &&
+ (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid),
+ this.clearcoatNormalMap &&
+ this.clearcoatNormalMap.isTexture &&
+ ((n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid),
+ (n.clearcoatNormalScale = this.clearcoatNormalScale.toArray())),
+ this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid),
+ this.matcap &&
+ this.matcap.isTexture &&
+ (n.matcap = this.matcap.toJSON(e).uuid),
+ this.alphaMap &&
+ this.alphaMap.isTexture &&
+ (n.alphaMap = this.alphaMap.toJSON(e).uuid),
+ this.lightMap &&
+ this.lightMap.isTexture &&
+ (n.lightMap = this.lightMap.toJSON(e).uuid),
+ this.aoMap &&
+ this.aoMap.isTexture &&
+ ((n.aoMap = this.aoMap.toJSON(e).uuid),
+ (n.aoMapIntensity = this.aoMapIntensity)),
+ this.bumpMap &&
+ this.bumpMap.isTexture &&
+ ((n.bumpMap = this.bumpMap.toJSON(e).uuid),
+ (n.bumpScale = this.bumpScale)),
+ this.normalMap &&
+ this.normalMap.isTexture &&
+ ((n.normalMap = this.normalMap.toJSON(e).uuid),
+ (n.normalMapType = this.normalMapType),
+ (n.normalScale = this.normalScale.toArray())),
+ this.displacementMap &&
+ this.displacementMap.isTexture &&
+ ((n.displacementMap = this.displacementMap.toJSON(e).uuid),
+ (n.displacementScale = this.displacementScale),
+ (n.displacementBias = this.displacementBias)),
+ this.roughnessMap &&
+ this.roughnessMap.isTexture &&
+ (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
+ this.metalnessMap &&
+ this.metalnessMap.isTexture &&
+ (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
+ this.emissiveMap &&
+ this.emissiveMap.isTexture &&
+ (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
+ this.specularMap &&
+ this.specularMap.isTexture &&
+ (n.specularMap = this.specularMap.toJSON(e).uuid),
+ this.envMap &&
+ this.envMap.isTexture &&
+ ((n.envMap = this.envMap.toJSON(e).uuid),
+ (n.reflectivity = this.reflectivity),
+ (n.refractionRatio = this.refractionRatio),
+ void 0 !== this.combine && (n.combine = this.combine),
+ void 0 !== this.envMapIntensity &&
+ (n.envMapIntensity = this.envMapIntensity)),
+ this.gradientMap &&
+ this.gradientMap.isTexture &&
+ (n.gradientMap = this.gradientMap.toJSON(e).uuid),
+ void 0 !== this.size && (n.size = this.size),
+ void 0 !== this.sizeAttenuation &&
+ (n.sizeAttenuation = this.sizeAttenuation),
+ this.blending !== w && (n.blending = this.blending),
+ !0 === this.flatShading && (n.flatShading = this.flatShading),
+ this.side !== m && (n.side = this.side),
+ this.vertexColors && (n.vertexColors = !0),
+ this.opacity < 1 && (n.opacity = this.opacity),
+ !0 === this.transparent && (n.transparent = this.transparent),
+ (n.depthFunc = this.depthFunc),
+ (n.depthTest = this.depthTest),
+ (n.depthWrite = this.depthWrite),
+ (n.stencilWrite = this.stencilWrite),
+ (n.stencilWriteMask = this.stencilWriteMask),
+ (n.stencilFunc = this.stencilFunc),
+ (n.stencilRef = this.stencilRef),
+ (n.stencilFuncMask = this.stencilFuncMask),
+ (n.stencilFail = this.stencilFail),
+ (n.stencilZFail = this.stencilZFail),
+ (n.stencilZPass = this.stencilZPass),
+ this.rotation && 0 !== this.rotation && (n.rotation = this.rotation),
+ !0 === this.polygonOffset && (n.polygonOffset = !0),
+ 0 !== this.polygonOffsetFactor &&
+ (n.polygonOffsetFactor = this.polygonOffsetFactor),
+ 0 !== this.polygonOffsetUnits &&
+ (n.polygonOffsetUnits = this.polygonOffsetUnits),
+ this.linewidth && 1 !== this.linewidth && (n.linewidth = this.linewidth),
+ void 0 !== this.dashSize && (n.dashSize = this.dashSize),
+ void 0 !== this.gapSize && (n.gapSize = this.gapSize),
+ void 0 !== this.scale && (n.scale = this.scale),
+ !0 === this.dithering && (n.dithering = !0),
+ this.alphaTest > 0 && (n.alphaTest = this.alphaTest),
+ !0 === this.premultipliedAlpha &&
+ (n.premultipliedAlpha = this.premultipliedAlpha),
+ !0 === this.wireframe && (n.wireframe = this.wireframe),
+ this.wireframeLinewidth > 1 &&
+ (n.wireframeLinewidth = this.wireframeLinewidth),
+ 'round' !== this.wireframeLinecap &&
+ (n.wireframeLinecap = this.wireframeLinecap),
+ 'round' !== this.wireframeLinejoin &&
+ (n.wireframeLinejoin = this.wireframeLinejoin),
+ !0 === this.morphTargets && (n.morphTargets = !0),
+ !0 === this.morphNormals && (n.morphNormals = !0),
+ !0 === this.skinning && (n.skinning = !0),
+ !1 === this.visible && (n.visible = !1),
+ !1 === this.toneMapped && (n.toneMapped = !1),
+ '{}' !== JSON.stringify(this.userData) && (n.userData = this.userData),
+ t)
+ ) {
+ var i = r(e.textures),
+ o = r(e.images)
+ i.length > 0 && (n.textures = i), o.length > 0 && (n.images = o)
+ }
+ return n
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ copy: function (e) {
+ ;(this.name = e.name),
+ (this.fog = e.fog),
+ (this.blending = e.blending),
+ (this.side = e.side),
+ (this.flatShading = e.flatShading),
+ (this.vertexColors = e.vertexColors),
+ (this.opacity = e.opacity),
+ (this.transparent = e.transparent),
+ (this.blendSrc = e.blendSrc),
+ (this.blendDst = e.blendDst),
+ (this.blendEquation = e.blendEquation),
+ (this.blendSrcAlpha = e.blendSrcAlpha),
+ (this.blendDstAlpha = e.blendDstAlpha),
+ (this.blendEquationAlpha = e.blendEquationAlpha),
+ (this.depthFunc = e.depthFunc),
+ (this.depthTest = e.depthTest),
+ (this.depthWrite = e.depthWrite),
+ (this.stencilWriteMask = e.stencilWriteMask),
+ (this.stencilFunc = e.stencilFunc),
+ (this.stencilRef = e.stencilRef),
+ (this.stencilFuncMask = e.stencilFuncMask),
+ (this.stencilFail = e.stencilFail),
+ (this.stencilZFail = e.stencilZFail),
+ (this.stencilZPass = e.stencilZPass),
+ (this.stencilWrite = e.stencilWrite)
+ var t = e.clippingPlanes,
+ n = null
+ if (null !== t) {
+ var r = t.length
+ n = new Array(r)
+ for (var i = 0; i !== r; ++i) n[i] = t[i].clone()
+ }
+ return (
+ (this.clippingPlanes = n),
+ (this.clipIntersection = e.clipIntersection),
+ (this.clipShadows = e.clipShadows),
+ (this.shadowSide = e.shadowSide),
+ (this.colorWrite = e.colorWrite),
+ (this.precision = e.precision),
+ (this.polygonOffset = e.polygonOffset),
+ (this.polygonOffsetFactor = e.polygonOffsetFactor),
+ (this.polygonOffsetUnits = e.polygonOffsetUnits),
+ (this.dithering = e.dithering),
+ (this.alphaTest = e.alphaTest),
+ (this.premultipliedAlpha = e.premultipliedAlpha),
+ (this.visible = e.visible),
+ (this.toneMapped = e.toneMapped),
+ (this.userData = JSON.parse(JSON.stringify(e.userData))),
+ this
+ )
+ },
+ dispose: function () {
+ this.dispatchEvent({ type: 'dispose' })
+ },
+ })),
+ Object.defineProperty(Di.prototype, 'needsUpdate', {
+ set: function (e) {
+ !0 === e && this.version++
+ },
+ }),
+ (Oi.prototype = Object.create(Di.prototype)),
+ (Oi.prototype.constructor = Oi),
+ (Oi.prototype.isMeshBasicMaterial = !0),
+ (Oi.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.map = e.map),
+ (this.lightMap = e.lightMap),
+ (this.lightMapIntensity = e.lightMapIntensity),
+ (this.aoMap = e.aoMap),
+ (this.aoMapIntensity = e.aoMapIntensity),
+ (this.specularMap = e.specularMap),
+ (this.alphaMap = e.alphaMap),
+ (this.envMap = e.envMap),
+ (this.combine = e.combine),
+ (this.reflectivity = e.reflectivity),
+ (this.refractionRatio = e.refractionRatio),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.wireframeLinecap = e.wireframeLinecap),
+ (this.wireframeLinejoin = e.wireframeLinejoin),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ this
+ )
+ })
+ var Ii = new lr(),
+ Bi = new Jn()
+ function Fi(e, t, n) {
+ if (Array.isArray(e))
+ throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.')
+ ;(this.name = ''),
+ (this.array = e),
+ (this.itemSize = t),
+ (this.count = void 0 !== e ? e.length / t : 0),
+ (this.normalized = !0 === n),
+ (this.usage = Tn),
+ (this.updateRange = { offset: 0, count: -1 }),
+ (this.version = 0)
+ }
+ function ki(e, t, n) {
+ Fi.call(this, new Int8Array(e), t, n)
+ }
+ function Ni(e, t, n) {
+ Fi.call(this, new Uint8Array(e), t, n)
+ }
+ function Ui(e, t, n) {
+ Fi.call(this, new Uint8ClampedArray(e), t, n)
+ }
+ function Hi(e, t, n) {
+ Fi.call(this, new Int16Array(e), t, n)
+ }
+ function Gi(e, t, n) {
+ Fi.call(this, new Uint16Array(e), t, n)
+ }
+ function zi(e, t, n) {
+ Fi.call(this, new Int32Array(e), t, n)
+ }
+ function ji(e, t, n) {
+ Fi.call(this, new Uint32Array(e), t, n)
+ }
+ function Vi(e, t, n) {
+ Fi.call(this, new Uint16Array(e), t, n)
+ }
+ function Wi(e, t, n) {
+ Fi.call(this, new Float32Array(e), t, n)
+ }
+ function qi(e, t, n) {
+ Fi.call(this, new Float64Array(e), t, n)
+ }
+ function Xi(e) {
+ if (0 === e.length) return -1 / 0
+ for (var t = e[0], n = 1, r = e.length; n < r; ++n) e[n] > t && (t = e[n])
+ return t
+ }
+ Object.defineProperty(Fi.prototype, 'needsUpdate', {
+ set: function (e) {
+ !0 === e && this.version++
+ },
+ }),
+ Object.assign(Fi.prototype, {
+ isBufferAttribute: !0,
+ onUploadCallback: function () {},
+ setUsage: function (e) {
+ return (this.usage = e), this
+ },
+ copy: function (e) {
+ return (
+ (this.name = e.name),
+ (this.array = new e.array.constructor(e.array)),
+ (this.itemSize = e.itemSize),
+ (this.count = e.count),
+ (this.normalized = e.normalized),
+ (this.usage = e.usage),
+ this
+ )
+ },
+ copyAt: function (e, t, n) {
+ ;(e *= this.itemSize), (n *= t.itemSize)
+ for (var r = 0, i = this.itemSize; r < i; r++)
+ this.array[e + r] = t.array[n + r]
+ return this
+ },
+ copyArray: function (e) {
+ return this.array.set(e), this
+ },
+ copyColorsArray: function (e) {
+ for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ void 0 === o &&
+ (console.warn(
+ 'THREE.BufferAttribute.copyColorsArray(): color is undefined',
+ r,
+ ),
+ (o = new Li())),
+ (t[n++] = o.r),
+ (t[n++] = o.g),
+ (t[n++] = o.b)
+ }
+ return this
+ },
+ copyVector2sArray: function (e) {
+ for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ void 0 === o &&
+ (console.warn(
+ 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined',
+ r,
+ ),
+ (o = new Jn())),
+ (t[n++] = o.x),
+ (t[n++] = o.y)
+ }
+ return this
+ },
+ copyVector3sArray: function (e) {
+ for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ void 0 === o &&
+ (console.warn(
+ 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined',
+ r,
+ ),
+ (o = new lr())),
+ (t[n++] = o.x),
+ (t[n++] = o.y),
+ (t[n++] = o.z)
+ }
+ return this
+ },
+ copyVector4sArray: function (e) {
+ for (var t = this.array, n = 0, r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ void 0 === o &&
+ (console.warn(
+ 'THREE.BufferAttribute.copyVector4sArray(): vector is undefined',
+ r,
+ ),
+ (o = new ir())),
+ (t[n++] = o.x),
+ (t[n++] = o.y),
+ (t[n++] = o.z),
+ (t[n++] = o.w)
+ }
+ return this
+ },
+ applyMatrix3: function (e) {
+ if (2 === this.itemSize)
+ for (var t = 0, n = this.count; t < n; t++)
+ Bi.fromBufferAttribute(this, t),
+ Bi.applyMatrix3(e),
+ this.setXY(t, Bi.x, Bi.y)
+ else if (3 === this.itemSize)
+ for (var r = 0, i = this.count; r < i; r++)
+ Ii.fromBufferAttribute(this, r),
+ Ii.applyMatrix3(e),
+ this.setXYZ(r, Ii.x, Ii.y, Ii.z)
+ return this
+ },
+ applyMatrix4: function (e) {
+ for (var t = 0, n = this.count; t < n; t++)
+ (Ii.x = this.getX(t)),
+ (Ii.y = this.getY(t)),
+ (Ii.z = this.getZ(t)),
+ Ii.applyMatrix4(e),
+ this.setXYZ(t, Ii.x, Ii.y, Ii.z)
+ return this
+ },
+ applyNormalMatrix: function (e) {
+ for (var t = 0, n = this.count; t < n; t++)
+ (Ii.x = this.getX(t)),
+ (Ii.y = this.getY(t)),
+ (Ii.z = this.getZ(t)),
+ Ii.applyNormalMatrix(e),
+ this.setXYZ(t, Ii.x, Ii.y, Ii.z)
+ return this
+ },
+ transformDirection: function (e) {
+ for (var t = 0, n = this.count; t < n; t++)
+ (Ii.x = this.getX(t)),
+ (Ii.y = this.getY(t)),
+ (Ii.z = this.getZ(t)),
+ Ii.transformDirection(e),
+ this.setXYZ(t, Ii.x, Ii.y, Ii.z)
+ return this
+ },
+ set: function (e, t) {
+ return void 0 === t && (t = 0), this.array.set(e, t), this
+ },
+ getX: function (e) {
+ return this.array[e * this.itemSize]
+ },
+ setX: function (e, t) {
+ return (this.array[e * this.itemSize] = t), this
+ },
+ getY: function (e) {
+ return this.array[e * this.itemSize + 1]
+ },
+ setY: function (e, t) {
+ return (this.array[e * this.itemSize + 1] = t), this
+ },
+ getZ: function (e) {
+ return this.array[e * this.itemSize + 2]
+ },
+ setZ: function (e, t) {
+ return (this.array[e * this.itemSize + 2] = t), this
+ },
+ getW: function (e) {
+ return this.array[e * this.itemSize + 3]
+ },
+ setW: function (e, t) {
+ return (this.array[e * this.itemSize + 3] = t), this
+ },
+ setXY: function (e, t, n) {
+ return (
+ (e *= this.itemSize),
+ (this.array[e + 0] = t),
+ (this.array[e + 1] = n),
+ this
+ )
+ },
+ setXYZ: function (e, t, n, r) {
+ return (
+ (e *= this.itemSize),
+ (this.array[e + 0] = t),
+ (this.array[e + 1] = n),
+ (this.array[e + 2] = r),
+ this
+ )
+ },
+ setXYZW: function (e, t, n, r, i) {
+ return (
+ (e *= this.itemSize),
+ (this.array[e + 0] = t),
+ (this.array[e + 1] = n),
+ (this.array[e + 2] = r),
+ (this.array[e + 3] = i),
+ this
+ )
+ },
+ onUpload: function (e) {
+ return (this.onUploadCallback = e), this
+ },
+ clone: function () {
+ return new this.constructor(this.array, this.itemSize).copy(this)
+ },
+ toJSON: function () {
+ return {
+ itemSize: this.itemSize,
+ type: this.array.constructor.name,
+ array: Array.prototype.slice.call(this.array),
+ normalized: this.normalized,
+ }
+ },
+ }),
+ (ki.prototype = Object.create(Fi.prototype)),
+ (ki.prototype.constructor = ki),
+ (Ni.prototype = Object.create(Fi.prototype)),
+ (Ni.prototype.constructor = Ni),
+ (Ui.prototype = Object.create(Fi.prototype)),
+ (Ui.prototype.constructor = Ui),
+ (Hi.prototype = Object.create(Fi.prototype)),
+ (Hi.prototype.constructor = Hi),
+ (Gi.prototype = Object.create(Fi.prototype)),
+ (Gi.prototype.constructor = Gi),
+ (zi.prototype = Object.create(Fi.prototype)),
+ (zi.prototype.constructor = zi),
+ (ji.prototype = Object.create(Fi.prototype)),
+ (ji.prototype.constructor = ji),
+ (Vi.prototype = Object.create(Fi.prototype)),
+ (Vi.prototype.constructor = Vi),
+ (Vi.prototype.isFloat16BufferAttribute = !0),
+ (Wi.prototype = Object.create(Fi.prototype)),
+ (Wi.prototype.constructor = Wi),
+ (qi.prototype = Object.create(Fi.prototype)),
+ (qi.prototype.constructor = qi)
+ var Yi = {
+ Int8Array: Int8Array,
+ Uint8Array: Uint8Array,
+ Uint8ClampedArray:
+ 'undefined' !== typeof Uint8ClampedArray ? Uint8ClampedArray : Uint8Array,
+ Int16Array: Int16Array,
+ Uint16Array: Uint16Array,
+ Int32Array: Int32Array,
+ Uint32Array: Uint32Array,
+ Float32Array: Float32Array,
+ Float64Array: Float64Array,
+ }
+ function Qi(e, t) {
+ return new Yi[e](t)
+ }
+ var Zi = 0,
+ Ki = new Fr(),
+ Ji = new si(),
+ $i = new lr(),
+ eo = new hr(),
+ to = new hr(),
+ no = new lr()
+ function ro() {
+ Object.defineProperty(this, 'id', { value: Zi++ }),
+ (this.uuid = Kn.generateUUID()),
+ (this.name = ''),
+ (this.type = 'BufferGeometry'),
+ (this.index = null),
+ (this.attributes = {}),
+ (this.morphAttributes = {}),
+ (this.morphTargetsRelative = !1),
+ (this.groups = []),
+ (this.boundingBox = null),
+ (this.boundingSphere = null),
+ (this.drawRange = { start: 0, count: 1 / 0 }),
+ (this.userData = {})
+ }
+ ro.prototype = Object.assign(Object.create(qn.prototype), {
+ constructor: ro,
+ isBufferGeometry: !0,
+ getIndex: function () {
+ return this.index
+ },
+ setIndex: function (e) {
+ return (
+ Array.isArray(e)
+ ? (this.index = new (Xi(e) > 65535 ? ji : Gi)(e, 1))
+ : (this.index = e),
+ this
+ )
+ },
+ getAttribute: function (e) {
+ return this.attributes[e]
+ },
+ setAttribute: function (e, t) {
+ return (this.attributes[e] = t), this
+ },
+ deleteAttribute: function (e) {
+ return delete this.attributes[e], this
+ },
+ hasAttribute: function (e) {
+ return void 0 !== this.attributes[e]
+ },
+ addGroup: function (e, t, n) {
+ void 0 === n && (n = 0),
+ this.groups.push({ start: e, count: t, materialIndex: n })
+ },
+ clearGroups: function () {
+ this.groups = []
+ },
+ setDrawRange: function (e, t) {
+ ;(this.drawRange.start = e), (this.drawRange.count = t)
+ },
+ applyMatrix4: function (e) {
+ var t = this.attributes.position
+ void 0 !== t && (t.applyMatrix4(e), (t.needsUpdate = !0))
+ var n = this.attributes.normal
+ if (void 0 !== n) {
+ var r = new $n().getNormalMatrix(e)
+ n.applyNormalMatrix(r), (n.needsUpdate = !0)
+ }
+ var i = this.attributes.tangent
+ return (
+ void 0 !== i && (i.transformDirection(e), (i.needsUpdate = !0)),
+ null !== this.boundingBox && this.computeBoundingBox(),
+ null !== this.boundingSphere && this.computeBoundingSphere(),
+ this
+ )
+ },
+ rotateX: function (e) {
+ return Ki.makeRotationX(e), this.applyMatrix4(Ki), this
+ },
+ rotateY: function (e) {
+ return Ki.makeRotationY(e), this.applyMatrix4(Ki), this
+ },
+ rotateZ: function (e) {
+ return Ki.makeRotationZ(e), this.applyMatrix4(Ki), this
+ },
+ translate: function (e, t, n) {
+ return Ki.makeTranslation(e, t, n), this.applyMatrix4(Ki), this
+ },
+ scale: function (e, t, n) {
+ return Ki.makeScale(e, t, n), this.applyMatrix4(Ki), this
+ },
+ lookAt: function (e) {
+ return Ji.lookAt(e), Ji.updateMatrix(), this.applyMatrix4(Ji.matrix), this
+ },
+ center: function () {
+ return (
+ this.computeBoundingBox(),
+ this.boundingBox.getCenter($i).negate(),
+ this.translate($i.x, $i.y, $i.z),
+ this
+ )
+ },
+ setFromPoints: function (e) {
+ for (var t = [], n = 0, r = e.length; n < r; n++) {
+ var i = e[n]
+ t.push(i.x, i.y, i.z || 0)
+ }
+ return this.setAttribute('position', new Wi(t, 3)), this
+ },
+ computeBoundingBox: function () {
+ null === this.boundingBox && (this.boundingBox = new hr())
+ var e = this.attributes.position,
+ t = this.morphAttributes.position
+ if (e && e.isGLBufferAttribute)
+ return (
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',
+ this,
+ ),
+ void this.boundingBox.set(
+ new lr(-1 / 0, -1 / 0, -1 / 0),
+ new lr(1 / 0, 1 / 0, 1 / 0),
+ )
+ )
+ if (void 0 !== e) {
+ if ((this.boundingBox.setFromBufferAttribute(e), t))
+ for (var n = 0, r = t.length; n < r; n++) {
+ var i = t[n]
+ eo.setFromBufferAttribute(i),
+ this.morphTargetsRelative
+ ? (no.addVectors(this.boundingBox.min, eo.min),
+ this.boundingBox.expandByPoint(no),
+ no.addVectors(this.boundingBox.max, eo.max),
+ this.boundingBox.expandByPoint(no))
+ : (this.boundingBox.expandByPoint(eo.min),
+ this.boundingBox.expandByPoint(eo.max))
+ }
+ } else this.boundingBox.makeEmpty()
+ ;(isNaN(this.boundingBox.min.x) ||
+ isNaN(this.boundingBox.min.y) ||
+ isNaN(this.boundingBox.min.z)) &&
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',
+ this,
+ )
+ },
+ computeBoundingSphere: function () {
+ null === this.boundingSphere && (this.boundingSphere = new Sr())
+ var e = this.attributes.position,
+ t = this.morphAttributes.position
+ if (e && e.isGLBufferAttribute)
+ return (
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',
+ this,
+ ),
+ void this.boundingSphere.set(new lr(), 1 / 0)
+ )
+ if (e) {
+ var n = this.boundingSphere.center
+ if ((eo.setFromBufferAttribute(e), t))
+ for (var r = 0, i = t.length; r < i; r++) {
+ var o = t[r]
+ to.setFromBufferAttribute(o),
+ this.morphTargetsRelative
+ ? (no.addVectors(eo.min, to.min),
+ eo.expandByPoint(no),
+ no.addVectors(eo.max, to.max),
+ eo.expandByPoint(no))
+ : (eo.expandByPoint(to.min), eo.expandByPoint(to.max))
+ }
+ eo.getCenter(n)
+ for (var a = 0, s = 0, l = e.count; s < l; s++)
+ no.fromBufferAttribute(e, s), (a = Math.max(a, n.distanceToSquared(no)))
+ if (t)
+ for (var c = 0, u = t.length; c < u; c++)
+ for (
+ var h = t[c], d = this.morphTargetsRelative, p = 0, f = h.count;
+ p < f;
+ p++
+ )
+ no.fromBufferAttribute(h, p),
+ d && ($i.fromBufferAttribute(e, p), no.add($i)),
+ (a = Math.max(a, n.distanceToSquared(no)))
+ ;(this.boundingSphere.radius = Math.sqrt(a)),
+ isNaN(this.boundingSphere.radius) &&
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',
+ this,
+ )
+ }
+ },
+ computeFaceNormals: function () {},
+ computeTangents: function () {
+ var e = this.index,
+ t = this.attributes
+ if (
+ null !== e &&
+ void 0 !== t.position &&
+ void 0 !== t.normal &&
+ void 0 !== t.uv
+ ) {
+ var n = e.array,
+ r = t.position.array,
+ i = t.normal.array,
+ o = t.uv.array,
+ a = r.length / 3
+ void 0 === t.tangent &&
+ this.setAttribute('tangent', new Fi(new Float32Array(4 * a), 4))
+ for (var s = t.tangent.array, l = [], c = [], u = 0; u < a; u++)
+ (l[u] = new lr()), (c[u] = new lr())
+ var h = new lr(),
+ d = new lr(),
+ p = new lr(),
+ f = new Jn(),
+ m = new Jn(),
+ v = new Jn(),
+ g = new lr(),
+ y = new lr(),
+ b = this.groups
+ 0 === b.length && (b = [{ start: 0, count: n.length }])
+ for (var A = 0, w = b.length; A < w; ++A)
+ for (var x = b[A], E = x.start, M = E, _ = E + x.count; M < _; M += 3)
+ F(n[M + 0], n[M + 1], n[M + 2])
+ for (
+ var T = new lr(),
+ S = new lr(),
+ C = new lr(),
+ L = new lr(),
+ R = 0,
+ P = b.length;
+ R < P;
+ ++R
+ )
+ for (var D = b[R], O = D.start, I = O, B = O + D.count; I < B; I += 3)
+ k(n[I + 0]), k(n[I + 1]), k(n[I + 2])
+ } else
+ console.error(
+ 'THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)',
+ )
+ function F(e, t, n) {
+ h.fromArray(r, 3 * e),
+ d.fromArray(r, 3 * t),
+ p.fromArray(r, 3 * n),
+ f.fromArray(o, 2 * e),
+ m.fromArray(o, 2 * t),
+ v.fromArray(o, 2 * n),
+ d.sub(h),
+ p.sub(h),
+ m.sub(f),
+ v.sub(f)
+ var i = 1 / (m.x * v.y - v.x * m.y)
+ isFinite(i) &&
+ (g
+ .copy(d)
+ .multiplyScalar(v.y)
+ .addScaledVector(p, -m.y)
+ .multiplyScalar(i),
+ y
+ .copy(p)
+ .multiplyScalar(m.x)
+ .addScaledVector(d, -v.x)
+ .multiplyScalar(i),
+ l[e].add(g),
+ l[t].add(g),
+ l[n].add(g),
+ c[e].add(y),
+ c[t].add(y),
+ c[n].add(y))
+ }
+ function k(e) {
+ C.fromArray(i, 3 * e), L.copy(C)
+ var t = l[e]
+ T.copy(t),
+ T.sub(C.multiplyScalar(C.dot(t))).normalize(),
+ S.crossVectors(L, t)
+ var n = S.dot(c[e]) < 0 ? -1 : 1
+ ;(s[4 * e] = T.x),
+ (s[4 * e + 1] = T.y),
+ (s[4 * e + 2] = T.z),
+ (s[4 * e + 3] = n)
+ }
+ },
+ computeVertexNormals: function () {
+ var e = this.index,
+ t = this.getAttribute('position')
+ if (void 0 !== t) {
+ var n = this.getAttribute('normal')
+ if (void 0 === n)
+ (n = new Fi(new Float32Array(3 * t.count), 3)),
+ this.setAttribute('normal', n)
+ else for (var r = 0, i = n.count; r < i; r++) n.setXYZ(r, 0, 0, 0)
+ var o = new lr(),
+ a = new lr(),
+ s = new lr(),
+ l = new lr(),
+ c = new lr(),
+ u = new lr(),
+ h = new lr(),
+ d = new lr()
+ if (e)
+ for (var p = 0, f = e.count; p < f; p += 3) {
+ var m = e.getX(p + 0),
+ v = e.getX(p + 1),
+ g = e.getX(p + 2)
+ o.fromBufferAttribute(t, m),
+ a.fromBufferAttribute(t, v),
+ s.fromBufferAttribute(t, g),
+ h.subVectors(s, a),
+ d.subVectors(o, a),
+ h.cross(d),
+ l.fromBufferAttribute(n, m),
+ c.fromBufferAttribute(n, v),
+ u.fromBufferAttribute(n, g),
+ l.add(h),
+ c.add(h),
+ u.add(h),
+ n.setXYZ(m, l.x, l.y, l.z),
+ n.setXYZ(v, c.x, c.y, c.z),
+ n.setXYZ(g, u.x, u.y, u.z)
+ }
+ else
+ for (var y = 0, b = t.count; y < b; y += 3)
+ o.fromBufferAttribute(t, y + 0),
+ a.fromBufferAttribute(t, y + 1),
+ s.fromBufferAttribute(t, y + 2),
+ h.subVectors(s, a),
+ d.subVectors(o, a),
+ h.cross(d),
+ n.setXYZ(y + 0, h.x, h.y, h.z),
+ n.setXYZ(y + 1, h.x, h.y, h.z),
+ n.setXYZ(y + 2, h.x, h.y, h.z)
+ this.normalizeNormals(), (n.needsUpdate = !0)
+ }
+ },
+ merge: function (e, t) {
+ if (e && e.isBufferGeometry) {
+ void 0 === t &&
+ ((t = 0),
+ console.warn(
+ 'THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge.',
+ ))
+ var n = this.attributes
+ for (var r in n)
+ if (void 0 !== e.attributes[r])
+ for (
+ var i = n[r].array,
+ o = e.attributes[r],
+ a = o.array,
+ s = o.itemSize * t,
+ l = Math.min(a.length, i.length - s),
+ c = 0,
+ u = s;
+ c < l;
+ c++, u++
+ )
+ i[u] = a[c]
+ return this
+ }
+ console.error(
+ 'THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.',
+ e,
+ )
+ },
+ normalizeNormals: function () {
+ for (var e = this.attributes.normal, t = 0, n = e.count; t < n; t++)
+ no.fromBufferAttribute(e, t),
+ no.normalize(),
+ e.setXYZ(t, no.x, no.y, no.z)
+ },
+ toNonIndexed: function () {
+ function e(e, t) {
+ for (
+ var n = e.array,
+ r = e.itemSize,
+ i = e.normalized,
+ o = new n.constructor(t.length * r),
+ a = 0,
+ s = 0,
+ l = 0,
+ c = t.length;
+ l < c;
+ l++
+ ) {
+ a = t[l] * r
+ for (var u = 0; u < r; u++) o[s++] = n[a++]
+ }
+ return new Fi(o, r, i)
+ }
+ if (null === this.index)
+ return (
+ console.warn(
+ 'THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.',
+ ),
+ this
+ )
+ var t = new ro(),
+ n = this.index.array,
+ r = this.attributes
+ for (var i in r) {
+ var o = e(r[i], n)
+ t.setAttribute(i, o)
+ }
+ var a = this.morphAttributes
+ for (var s in a) {
+ for (var l = [], c = a[s], u = 0, h = c.length; u < h; u++) {
+ var d = e(c[u], n)
+ l.push(d)
+ }
+ t.morphAttributes[s] = l
+ }
+ t.morphTargetsRelative = this.morphTargetsRelative
+ for (var p = this.groups, f = 0, m = p.length; f < m; f++) {
+ var v = p[f]
+ t.addGroup(v.start, v.count, v.materialIndex)
+ }
+ return t
+ },
+ toJSON: function () {
+ var e = {
+ metadata: {
+ version: 4.5,
+ type: 'BufferGeometry',
+ generator: 'BufferGeometry.toJSON',
+ },
+ }
+ if (
+ ((e.uuid = this.uuid),
+ (e.type = this.type),
+ '' !== this.name && (e.name = this.name),
+ Object.keys(this.userData).length > 0 && (e.userData = this.userData),
+ void 0 !== this.parameters)
+ ) {
+ var t = this.parameters
+ for (var n in t) void 0 !== t[n] && (e[n] = t[n])
+ return e
+ }
+ e.data = { attributes: {} }
+ var r = this.index
+ null !== r &&
+ (e.data.index = {
+ type: r.array.constructor.name,
+ array: Array.prototype.slice.call(r.array),
+ })
+ var i = this.attributes
+ for (var o in i) {
+ var a = i[o],
+ s = a.toJSON(e.data)
+ '' !== a.name && (s.name = a.name), (e.data.attributes[o] = s)
+ }
+ var l = {},
+ c = !1
+ for (var u in this.morphAttributes) {
+ for (
+ var h = this.morphAttributes[u], d = [], p = 0, f = h.length;
+ p < f;
+ p++
+ ) {
+ var m = h[p],
+ v = m.toJSON(e.data)
+ '' !== m.name && (v.name = m.name), d.push(v)
+ }
+ d.length > 0 && ((l[u] = d), (c = !0))
+ }
+ c &&
+ ((e.data.morphAttributes = l),
+ (e.data.morphTargetsRelative = this.morphTargetsRelative))
+ var g = this.groups
+ g.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(g)))
+ var y = this.boundingSphere
+ return (
+ null !== y &&
+ (e.data.boundingSphere = {
+ center: y.center.toArray(),
+ radius: y.radius,
+ }),
+ e
+ )
+ },
+ clone: function () {
+ return new ro().copy(this)
+ },
+ copy: function (e) {
+ ;(this.index = null),
+ (this.attributes = {}),
+ (this.morphAttributes = {}),
+ (this.groups = []),
+ (this.boundingBox = null),
+ (this.boundingSphere = null)
+ var t = {}
+ this.name = e.name
+ var n = e.index
+ null !== n && this.setIndex(n.clone(t))
+ var r = e.attributes
+ for (var i in r) {
+ var o = r[i]
+ this.setAttribute(i, o.clone(t))
+ }
+ var a = e.morphAttributes
+ for (var s in a) {
+ for (var l = [], c = a[s], u = 0, h = c.length; u < h; u++)
+ l.push(c[u].clone(t))
+ this.morphAttributes[s] = l
+ }
+ this.morphTargetsRelative = e.morphTargetsRelative
+ for (var d = e.groups, p = 0, f = d.length; p < f; p++) {
+ var m = d[p]
+ this.addGroup(m.start, m.count, m.materialIndex)
+ }
+ var v = e.boundingBox
+ null !== v && (this.boundingBox = v.clone())
+ var g = e.boundingSphere
+ return (
+ null !== g && (this.boundingSphere = g.clone()),
+ (this.drawRange.start = e.drawRange.start),
+ (this.drawRange.count = e.drawRange.count),
+ (this.userData = e.userData),
+ this
+ )
+ },
+ dispose: function () {
+ this.dispatchEvent({ type: 'dispose' })
+ },
+ })
+ var io = new Fr(),
+ oo = new Br(),
+ ao = new Sr(),
+ so = new lr(),
+ lo = new lr(),
+ co = new lr(),
+ uo = new lr(),
+ ho = new lr(),
+ po = new lr(),
+ fo = new lr(),
+ mo = new lr(),
+ vo = new lr(),
+ go = new Jn(),
+ yo = new Jn(),
+ bo = new Jn(),
+ Ao = new lr(),
+ wo = new lr()
+ function xo(e, t) {
+ void 0 === e && (e = new ro()),
+ void 0 === t && (t = new Oi()),
+ si.call(this),
+ (this.type = 'Mesh'),
+ (this.geometry = e),
+ (this.material = t),
+ this.updateMorphTargets()
+ }
+ function Eo(e, t, n, r, i, o, a, s) {
+ if (
+ null ===
+ (t.side === v
+ ? r.intersectTriangle(a, o, i, !0, s)
+ : r.intersectTriangle(i, o, a, t.side !== g, s))
+ )
+ return null
+ wo.copy(s), wo.applyMatrix4(e.matrixWorld)
+ var l = n.ray.origin.distanceTo(wo)
+ return l < n.near || l > n.far
+ ? null
+ : { distance: l, point: wo.clone(), object: e }
+ }
+ function Mo(e, t, n, r, i, o, a, s, l, c, u, h) {
+ so.fromBufferAttribute(i, c),
+ lo.fromBufferAttribute(i, u),
+ co.fromBufferAttribute(i, h)
+ var d = e.morphTargetInfluences
+ if (t.morphTargets && o && d) {
+ fo.set(0, 0, 0), mo.set(0, 0, 0), vo.set(0, 0, 0)
+ for (var p = 0, f = o.length; p < f; p++) {
+ var m = d[p],
+ v = o[p]
+ 0 !== m &&
+ (uo.fromBufferAttribute(v, c),
+ ho.fromBufferAttribute(v, u),
+ po.fromBufferAttribute(v, h),
+ a
+ ? (fo.addScaledVector(uo, m),
+ mo.addScaledVector(ho, m),
+ vo.addScaledVector(po, m))
+ : (fo.addScaledVector(uo.sub(so), m),
+ mo.addScaledVector(ho.sub(lo), m),
+ vo.addScaledVector(po.sub(co), m)))
+ }
+ so.add(fo), lo.add(mo), co.add(vo)
+ }
+ e.isSkinnedMesh &&
+ (e.boneTransform(c, so), e.boneTransform(u, lo), e.boneTransform(h, co))
+ var g = Eo(e, t, n, r, so, lo, co, Ao)
+ if (g) {
+ s &&
+ (go.fromBufferAttribute(s, c),
+ yo.fromBufferAttribute(s, u),
+ bo.fromBufferAttribute(s, h),
+ (g.uv = xi.getUV(Ao, so, lo, co, go, yo, bo, new Jn()))),
+ l &&
+ (go.fromBufferAttribute(l, c),
+ yo.fromBufferAttribute(l, u),
+ bo.fromBufferAttribute(l, h),
+ (g.uv2 = xi.getUV(Ao, so, lo, co, go, yo, bo, new Jn())))
+ var y = new Ri(c, u, h)
+ xi.getNormal(so, lo, co, y.normal), (g.face = y)
+ }
+ return g
+ }
+ xo.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: xo,
+ isMesh: !0,
+ copy: function (e) {
+ return (
+ si.prototype.copy.call(this, e),
+ void 0 !== e.morphTargetInfluences &&
+ (this.morphTargetInfluences = e.morphTargetInfluences.slice()),
+ void 0 !== e.morphTargetDictionary &&
+ (this.morphTargetDictionary = Object.assign(
+ {},
+ e.morphTargetDictionary,
+ )),
+ (this.material = e.material),
+ (this.geometry = e.geometry),
+ this
+ )
+ },
+ updateMorphTargets: function () {
+ var e = this.geometry
+ if (e.isBufferGeometry) {
+ var t = e.morphAttributes,
+ n = Object.keys(t)
+ if (n.length > 0) {
+ var r = t[n[0]]
+ if (void 0 !== r) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (var i = 0, o = r.length; i < o; i++) {
+ var a = r[i].name || String(i)
+ this.morphTargetInfluences.push(0),
+ (this.morphTargetDictionary[a] = i)
+ }
+ }
+ }
+ } else {
+ var s = e.morphTargets
+ void 0 !== s &&
+ s.length > 0 &&
+ console.error(
+ 'THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ },
+ raycast: function (e, t) {
+ var n,
+ r = this.geometry,
+ i = this.material,
+ o = this.matrixWorld
+ if (
+ void 0 !== i &&
+ (null === r.boundingSphere && r.computeBoundingSphere(),
+ ao.copy(r.boundingSphere),
+ ao.applyMatrix4(o),
+ !1 !== e.ray.intersectsSphere(ao) &&
+ (io.copy(o).invert(),
+ oo.copy(e.ray).applyMatrix4(io),
+ null === r.boundingBox || !1 !== oo.intersectsBox(r.boundingBox)))
+ )
+ if (r.isBufferGeometry) {
+ var a = r.index,
+ s = r.attributes.position,
+ l = r.morphAttributes.position,
+ c = r.morphTargetsRelative,
+ u = r.attributes.uv,
+ h = r.attributes.uv2,
+ d = r.groups,
+ p = r.drawRange
+ if (null !== a)
+ if (Array.isArray(i))
+ for (var f = 0, m = d.length; f < m; f++)
+ for (
+ var v = d[f],
+ g = i[v.materialIndex],
+ y = Math.max(v.start, p.start),
+ b = Math.min(v.start + v.count, p.start + p.count);
+ y < b;
+ y += 3
+ ) {
+ var A = a.getX(y),
+ w = a.getX(y + 1),
+ x = a.getX(y + 2)
+ ;(n = Mo(this, g, e, oo, s, l, c, u, h, A, w, x)) &&
+ ((n.faceIndex = Math.floor(y / 3)),
+ (n.face.materialIndex = v.materialIndex),
+ t.push(n))
+ }
+ else
+ for (
+ var E = Math.max(0, p.start),
+ M = Math.min(a.count, p.start + p.count);
+ E < M;
+ E += 3
+ ) {
+ var _ = a.getX(E),
+ T = a.getX(E + 1),
+ S = a.getX(E + 2)
+ ;(n = Mo(this, i, e, oo, s, l, c, u, h, _, T, S)) &&
+ ((n.faceIndex = Math.floor(E / 3)), t.push(n))
+ }
+ else if (void 0 !== s)
+ if (Array.isArray(i))
+ for (var C = 0, L = d.length; C < L; C++)
+ for (
+ var R = d[C],
+ P = i[R.materialIndex],
+ D = Math.max(R.start, p.start),
+ O = Math.min(R.start + R.count, p.start + p.count);
+ D < O;
+ D += 3
+ )
+ (n = Mo(this, P, e, oo, s, l, c, u, h, D, D + 1, D + 2)) &&
+ ((n.faceIndex = Math.floor(D / 3)),
+ (n.face.materialIndex = R.materialIndex),
+ t.push(n))
+ else
+ for (
+ var I = Math.max(0, p.start),
+ B = Math.min(s.count, p.start + p.count);
+ I < B;
+ I += 3
+ )
+ (n = Mo(this, i, e, oo, s, l, c, u, h, I, I + 1, I + 2)) &&
+ ((n.faceIndex = Math.floor(I / 3)), t.push(n))
+ } else
+ r.isGeometry &&
+ console.error(
+ 'THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ },
+ })
+ var _o = (function (e) {
+ function t(t, n, r, i, o, a) {
+ var s
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 1),
+ void 0 === o && (o = 1),
+ void 0 === a && (a = 1),
+ ((s = e.call(this) || this).type = 'BoxGeometry'),
+ (s.parameters = {
+ width: t,
+ height: n,
+ depth: r,
+ widthSegments: i,
+ heightSegments: o,
+ depthSegments: a,
+ })
+ var l = zn(s)
+ ;(i = Math.floor(i)), (o = Math.floor(o)), (a = Math.floor(a))
+ var c = [],
+ u = [],
+ h = [],
+ d = [],
+ p = 0,
+ f = 0
+ function m(e, t, n, r, i, o, a, s, m, v, g) {
+ for (
+ var y = o / m,
+ b = a / v,
+ A = o / 2,
+ w = a / 2,
+ x = s / 2,
+ E = m + 1,
+ M = v + 1,
+ _ = 0,
+ T = 0,
+ S = new lr(),
+ C = 0;
+ C < M;
+ C++
+ )
+ for (var L = C * b - w, R = 0; R < E; R++) {
+ var P = R * y - A
+ ;(S[e] = P * r),
+ (S[t] = L * i),
+ (S[n] = x),
+ u.push(S.x, S.y, S.z),
+ (S[e] = 0),
+ (S[t] = 0),
+ (S[n] = s > 0 ? 1 : -1),
+ h.push(S.x, S.y, S.z),
+ d.push(R / m),
+ d.push(1 - C / v),
+ (_ += 1)
+ }
+ for (var D = 0; D < v; D++)
+ for (var O = 0; O < m; O++) {
+ var I = p + O + E * D,
+ B = p + O + E * (D + 1),
+ F = p + (O + 1) + E * (D + 1),
+ k = p + (O + 1) + E * D
+ c.push(I, B, k), c.push(B, F, k), (T += 6)
+ }
+ l.addGroup(f, T, g), (f += T), (p += _)
+ }
+ return (
+ m('z', 'y', 'x', -1, -1, r, n, t, a, o, 0),
+ m('z', 'y', 'x', 1, -1, r, n, -t, a, o, 1),
+ m('x', 'z', 'y', 1, 1, t, r, n, i, a, 2),
+ m('x', 'z', 'y', 1, -1, t, r, -n, i, a, 3),
+ m('x', 'y', 'z', 1, -1, t, n, r, i, o, 4),
+ m('x', 'y', 'z', -1, -1, t, n, -r, i, o, 5),
+ s.setIndex(c),
+ s.setAttribute('position', new Wi(u, 3)),
+ s.setAttribute('normal', new Wi(h, 3)),
+ s.setAttribute('uv', new Wi(d, 2)),
+ s
+ )
+ }
+ return Gn(t, e), t
+ })(ro)
+ function To(e) {
+ var t = {}
+ for (var n in e)
+ for (var r in ((t[n] = {}), e[n])) {
+ var i = e[n][r]
+ i &&
+ (i.isColor ||
+ i.isMatrix3 ||
+ i.isMatrix4 ||
+ i.isVector2 ||
+ i.isVector3 ||
+ i.isVector4 ||
+ i.isTexture)
+ ? (t[n][r] = i.clone())
+ : Array.isArray(i)
+ ? (t[n][r] = i.slice())
+ : (t[n][r] = i)
+ }
+ return t
+ }
+ function So(e) {
+ for (var t = {}, n = 0; n < e.length; n++) {
+ var r = To(e[n])
+ for (var i in r) t[i] = r[i]
+ }
+ return t
+ }
+ var Co = { clone: To, merge: So },
+ Lo =
+ 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}',
+ Ro = 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}'
+ function Po(e) {
+ Di.call(this),
+ (this.type = 'ShaderMaterial'),
+ (this.defines = {}),
+ (this.uniforms = {}),
+ (this.vertexShader = Lo),
+ (this.fragmentShader = Ro),
+ (this.linewidth = 1),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ (this.lights = !1),
+ (this.clipping = !1),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.extensions = {
+ derivatives: !1,
+ fragDepth: !1,
+ drawBuffers: !1,
+ shaderTextureLOD: !1,
+ }),
+ (this.defaultAttributeValues = {
+ color: [1, 1, 1],
+ uv: [0, 0],
+ uv2: [0, 0],
+ }),
+ (this.index0AttributeName = void 0),
+ (this.uniformsNeedUpdate = !1),
+ (this.glslVersion = null),
+ void 0 !== e &&
+ (void 0 !== e.attributes &&
+ console.error(
+ 'THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.',
+ ),
+ this.setValues(e))
+ }
+ function Do() {
+ si.call(this),
+ (this.type = 'Camera'),
+ (this.matrixWorldInverse = new Fr()),
+ (this.projectionMatrix = new Fr()),
+ (this.projectionMatrixInverse = new Fr())
+ }
+ function Oo(e, t, n, r) {
+ void 0 === e && (e = 50),
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 0.1),
+ void 0 === r && (r = 2e3),
+ Do.call(this),
+ (this.type = 'PerspectiveCamera'),
+ (this.fov = e),
+ (this.zoom = 1),
+ (this.near = n),
+ (this.far = r),
+ (this.focus = 10),
+ (this.aspect = t),
+ (this.view = null),
+ (this.filmGauge = 35),
+ (this.filmOffset = 0),
+ this.updateProjectionMatrix()
+ }
+ ;(Po.prototype = Object.create(Di.prototype)),
+ (Po.prototype.constructor = Po),
+ (Po.prototype.isShaderMaterial = !0),
+ (Po.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ (this.fragmentShader = e.fragmentShader),
+ (this.vertexShader = e.vertexShader),
+ (this.uniforms = To(e.uniforms)),
+ (this.defines = Object.assign({}, e.defines)),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.lights = e.lights),
+ (this.clipping = e.clipping),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ (this.extensions = Object.assign({}, e.extensions)),
+ (this.glslVersion = e.glslVersion),
+ this
+ )
+ }),
+ (Po.prototype.toJSON = function (e) {
+ var t = Di.prototype.toJSON.call(this, e)
+ for (var n in ((t.glslVersion = this.glslVersion),
+ (t.uniforms = {}),
+ this.uniforms)) {
+ var r = this.uniforms[n].value
+ r && r.isTexture
+ ? (t.uniforms[n] = { type: 't', value: r.toJSON(e).uuid })
+ : r && r.isColor
+ ? (t.uniforms[n] = { type: 'c', value: r.getHex() })
+ : r && r.isVector2
+ ? (t.uniforms[n] = { type: 'v2', value: r.toArray() })
+ : r && r.isVector3
+ ? (t.uniforms[n] = { type: 'v3', value: r.toArray() })
+ : r && r.isVector4
+ ? (t.uniforms[n] = { type: 'v4', value: r.toArray() })
+ : r && r.isMatrix3
+ ? (t.uniforms[n] = { type: 'm3', value: r.toArray() })
+ : r && r.isMatrix4
+ ? (t.uniforms[n] = { type: 'm4', value: r.toArray() })
+ : (t.uniforms[n] = { value: r })
+ }
+ Object.keys(this.defines).length > 0 && (t.defines = this.defines),
+ (t.vertexShader = this.vertexShader),
+ (t.fragmentShader = this.fragmentShader)
+ var i = {}
+ for (var o in this.extensions) !0 === this.extensions[o] && (i[o] = !0)
+ return Object.keys(i).length > 0 && (t.extensions = i), t
+ }),
+ (Do.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: Do,
+ isCamera: !0,
+ copy: function (e, t) {
+ return (
+ si.prototype.copy.call(this, e, t),
+ this.matrixWorldInverse.copy(e.matrixWorldInverse),
+ this.projectionMatrix.copy(e.projectionMatrix),
+ this.projectionMatrixInverse.copy(e.projectionMatrixInverse),
+ this
+ )
+ },
+ getWorldDirection: function (e) {
+ void 0 === e &&
+ (console.warn(
+ 'THREE.Camera: .getWorldDirection() target is now required',
+ ),
+ (e = new lr())),
+ this.updateWorldMatrix(!0, !1)
+ var t = this.matrixWorld.elements
+ return e.set(-t[8], -t[9], -t[10]).normalize()
+ },
+ updateMatrixWorld: function (e) {
+ si.prototype.updateMatrixWorld.call(this, e),
+ this.matrixWorldInverse.copy(this.matrixWorld).invert()
+ },
+ updateWorldMatrix: function (e, t) {
+ si.prototype.updateWorldMatrix.call(this, e, t),
+ this.matrixWorldInverse.copy(this.matrixWorld).invert()
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ })),
+ (Oo.prototype = Object.assign(Object.create(Do.prototype), {
+ constructor: Oo,
+ isPerspectiveCamera: !0,
+ copy: function (e, t) {
+ return (
+ Do.prototype.copy.call(this, e, t),
+ (this.fov = e.fov),
+ (this.zoom = e.zoom),
+ (this.near = e.near),
+ (this.far = e.far),
+ (this.focus = e.focus),
+ (this.aspect = e.aspect),
+ (this.view = null === e.view ? null : Object.assign({}, e.view)),
+ (this.filmGauge = e.filmGauge),
+ (this.filmOffset = e.filmOffset),
+ this
+ )
+ },
+ setFocalLength: function (e) {
+ var t = (0.5 * this.getFilmHeight()) / e
+ ;(this.fov = 2 * Kn.RAD2DEG * Math.atan(t)), this.updateProjectionMatrix()
+ },
+ getFocalLength: function () {
+ var e = Math.tan(0.5 * Kn.DEG2RAD * this.fov)
+ return (0.5 * this.getFilmHeight()) / e
+ },
+ getEffectiveFOV: function () {
+ return (
+ 2 *
+ Kn.RAD2DEG *
+ Math.atan(Math.tan(0.5 * Kn.DEG2RAD * this.fov) / this.zoom)
+ )
+ },
+ getFilmWidth: function () {
+ return this.filmGauge * Math.min(this.aspect, 1)
+ },
+ getFilmHeight: function () {
+ return this.filmGauge / Math.max(this.aspect, 1)
+ },
+ setViewOffset: function (e, t, n, r, i, o) {
+ ;(this.aspect = e / t),
+ null === this.view &&
+ (this.view = {
+ enabled: !0,
+ fullWidth: 1,
+ fullHeight: 1,
+ offsetX: 0,
+ offsetY: 0,
+ width: 1,
+ height: 1,
+ }),
+ (this.view.enabled = !0),
+ (this.view.fullWidth = e),
+ (this.view.fullHeight = t),
+ (this.view.offsetX = n),
+ (this.view.offsetY = r),
+ (this.view.width = i),
+ (this.view.height = o),
+ this.updateProjectionMatrix()
+ },
+ clearViewOffset: function () {
+ null !== this.view && (this.view.enabled = !1),
+ this.updateProjectionMatrix()
+ },
+ updateProjectionMatrix: function () {
+ var e = this.near,
+ t = (e * Math.tan(0.5 * Kn.DEG2RAD * this.fov)) / this.zoom,
+ n = 2 * t,
+ r = this.aspect * n,
+ i = -0.5 * r,
+ o = this.view
+ if (null !== this.view && this.view.enabled) {
+ var a = o.fullWidth,
+ s = o.fullHeight
+ ;(i += (o.offsetX * r) / a),
+ (t -= (o.offsetY * n) / s),
+ (r *= o.width / a),
+ (n *= o.height / s)
+ }
+ var l = this.filmOffset
+ 0 !== l && (i += (e * l) / this.getFilmWidth()),
+ this.projectionMatrix.makePerspective(i, i + r, t, t - n, e, this.far),
+ this.projectionMatrixInverse.copy(this.projectionMatrix).invert()
+ },
+ toJSON: function (e) {
+ var t = si.prototype.toJSON.call(this, e)
+ return (
+ (t.object.fov = this.fov),
+ (t.object.zoom = this.zoom),
+ (t.object.near = this.near),
+ (t.object.far = this.far),
+ (t.object.focus = this.focus),
+ (t.object.aspect = this.aspect),
+ null !== this.view && (t.object.view = Object.assign({}, this.view)),
+ (t.object.filmGauge = this.filmGauge),
+ (t.object.filmOffset = this.filmOffset),
+ t
+ )
+ },
+ }))
+ var Io = 90,
+ Bo = 1
+ function Fo(e, t, n) {
+ if (
+ (si.call(this),
+ (this.type = 'CubeCamera'),
+ !0 === n.isWebGLCubeRenderTarget)
+ ) {
+ this.renderTarget = n
+ var r = new Oo(Io, Bo, e, t)
+ ;(r.layers = this.layers),
+ r.up.set(0, -1, 0),
+ r.lookAt(new lr(1, 0, 0)),
+ this.add(r)
+ var i = new Oo(Io, Bo, e, t)
+ ;(i.layers = this.layers),
+ i.up.set(0, -1, 0),
+ i.lookAt(new lr(-1, 0, 0)),
+ this.add(i)
+ var o = new Oo(Io, Bo, e, t)
+ ;(o.layers = this.layers),
+ o.up.set(0, 0, 1),
+ o.lookAt(new lr(0, 1, 0)),
+ this.add(o)
+ var a = new Oo(Io, Bo, e, t)
+ ;(a.layers = this.layers),
+ a.up.set(0, 0, -1),
+ a.lookAt(new lr(0, -1, 0)),
+ this.add(a)
+ var s = new Oo(Io, Bo, e, t)
+ ;(s.layers = this.layers),
+ s.up.set(0, -1, 0),
+ s.lookAt(new lr(0, 0, 1)),
+ this.add(s)
+ var l = new Oo(Io, Bo, e, t)
+ ;(l.layers = this.layers),
+ l.up.set(0, -1, 0),
+ l.lookAt(new lr(0, 0, -1)),
+ this.add(l),
+ (this.update = function (e, t) {
+ null === this.parent && this.updateMatrixWorld()
+ var c = e.xr.enabled,
+ u = e.getRenderTarget()
+ e.xr.enabled = !1
+ var h = n.texture.generateMipmaps
+ ;(n.texture.generateMipmaps = !1),
+ e.setRenderTarget(n, 0),
+ e.render(t, r),
+ e.setRenderTarget(n, 1),
+ e.render(t, i),
+ e.setRenderTarget(n, 2),
+ e.render(t, o),
+ e.setRenderTarget(n, 3),
+ e.render(t, a),
+ e.setRenderTarget(n, 4),
+ e.render(t, s),
+ (n.texture.generateMipmaps = h),
+ e.setRenderTarget(n, 5),
+ e.render(t, l),
+ e.setRenderTarget(u),
+ (e.xr.enabled = c)
+ })
+ } else
+ console.error(
+ 'THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.',
+ )
+ }
+ function ko(e, t, n, r, i, o, a, s, l, c) {
+ ;(e = void 0 !== e ? e : []),
+ (t = void 0 !== t ? t : ae),
+ (a = void 0 !== a ? a : Ne),
+ nr.call(this, e, t, n, r, i, o, a, s, l, c),
+ (this.flipY = !1),
+ (this._needsFlipEnvMap = !0)
+ }
+ ;(Fo.prototype = Object.create(si.prototype)),
+ (Fo.prototype.constructor = Fo),
+ (ko.prototype = Object.create(nr.prototype)),
+ (ko.prototype.constructor = ko),
+ (ko.prototype.isCubeTexture = !0),
+ Object.defineProperty(ko.prototype, 'images', {
+ get: function () {
+ return this.image
+ },
+ set: function (e) {
+ this.image = e
+ },
+ })
+ var No = (function (e) {
+ function t(t, n, r) {
+ var i
+ return (
+ Number.isInteger(n) &&
+ (console.warn(
+ 'THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )',
+ ),
+ (n = r)),
+ (i = e.call(this, t, t, n) || this),
+ Object.defineProperty(zn(i), 'isWebGLCubeRenderTarget', { value: !0 }),
+ (n = n || {}),
+ (i.texture = new ko(
+ void 0,
+ n.mapping,
+ n.wrapS,
+ n.wrapT,
+ n.magFilter,
+ n.minFilter,
+ n.format,
+ n.type,
+ n.anisotropy,
+ n.encoding,
+ )),
+ (i.texture._needsFlipEnvMap = !1),
+ i
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.fromEquirectangularTexture = function (e, t) {
+ ;(this.texture.type = t.type),
+ (this.texture.format = Ue),
+ (this.texture.encoding = t.encoding),
+ (this.texture.generateMipmaps = t.generateMipmaps),
+ (this.texture.minFilter = t.minFilter),
+ (this.texture.magFilter = t.magFilter)
+ var n = {
+ uniforms: { tEquirect: { value: null } },
+ vertexShader:
+ '\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t',
+ fragmentShader:
+ '\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t',
+ },
+ r = new _o(5, 5, 5),
+ i = new Po({
+ name: 'CubemapFromEquirect',
+ uniforms: To(n.uniforms),
+ vertexShader: n.vertexShader,
+ fragmentShader: n.fragmentShader,
+ side: v,
+ blending: A,
+ })
+ i.uniforms.tEquirect.value = t
+ var o = new xo(r, i),
+ a = t.minFilter
+ return (
+ t.minFilter === Ee && (t.minFilter = Ae),
+ new Fo(1, 10, this).update(e, o),
+ (t.minFilter = a),
+ o.geometry.dispose(),
+ o.material.dispose(),
+ this
+ )
+ }),
+ (n.clear = function (e, t, n, r) {
+ for (var i = e.getRenderTarget(), o = 0; o < 6; o++)
+ e.setRenderTarget(this, o), e.clear(t, n, r)
+ e.setRenderTarget(i)
+ }),
+ t
+ )
+ })(or)
+ function Uo(e, t, n, r, i, o, a, s, l, c, u, h) {
+ nr.call(this, null, o, a, s, l, c, r, i, u, h),
+ (this.image = { data: e || null, width: t || 1, height: n || 1 }),
+ (this.magFilter = void 0 !== l ? l : me),
+ (this.minFilter = void 0 !== c ? c : me),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.unpackAlignment = 1),
+ (this.needsUpdate = !0)
+ }
+ ;(Uo.prototype = Object.create(nr.prototype)),
+ (Uo.prototype.constructor = Uo),
+ (Uo.prototype.isDataTexture = !0)
+ var Ho = new Sr(),
+ Go = new lr(),
+ zo = (function () {
+ function e(e, t, n, r, i, o) {
+ this.planes = [
+ void 0 !== e ? e : new hi(),
+ void 0 !== t ? t : new hi(),
+ void 0 !== n ? n : new hi(),
+ void 0 !== r ? r : new hi(),
+ void 0 !== i ? i : new hi(),
+ void 0 !== o ? o : new hi(),
+ ]
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n, r, i, o) {
+ var a = this.planes
+ return (
+ a[0].copy(e),
+ a[1].copy(t),
+ a[2].copy(n),
+ a[3].copy(r),
+ a[4].copy(i),
+ a[5].copy(o),
+ this
+ )
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ for (var t = this.planes, n = 0; n < 6; n++) t[n].copy(e.planes[n])
+ return this
+ }),
+ (t.setFromProjectionMatrix = function (e) {
+ var t = this.planes,
+ n = e.elements,
+ r = n[0],
+ i = n[1],
+ o = n[2],
+ a = n[3],
+ s = n[4],
+ l = n[5],
+ c = n[6],
+ u = n[7],
+ h = n[8],
+ d = n[9],
+ p = n[10],
+ f = n[11],
+ m = n[12],
+ v = n[13],
+ g = n[14],
+ y = n[15]
+ return (
+ t[0].setComponents(a - r, u - s, f - h, y - m).normalize(),
+ t[1].setComponents(a + r, u + s, f + h, y + m).normalize(),
+ t[2].setComponents(a + i, u + l, f + d, y + v).normalize(),
+ t[3].setComponents(a - i, u - l, f - d, y - v).normalize(),
+ t[4].setComponents(a - o, u - c, f - p, y - g).normalize(),
+ t[5].setComponents(a + o, u + c, f + p, y + g).normalize(),
+ this
+ )
+ }),
+ (t.intersectsObject = function (e) {
+ var t = e.geometry
+ return (
+ null === t.boundingSphere && t.computeBoundingSphere(),
+ Ho.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),
+ this.intersectsSphere(Ho)
+ )
+ }),
+ (t.intersectsSprite = function (e) {
+ return (
+ Ho.center.set(0, 0, 0),
+ (Ho.radius = 0.7071067811865476),
+ Ho.applyMatrix4(e.matrixWorld),
+ this.intersectsSphere(Ho)
+ )
+ }),
+ (t.intersectsSphere = function (e) {
+ for (
+ var t = this.planes, n = e.center, r = -e.radius, i = 0;
+ i < 6;
+ i++
+ )
+ if (t[i].distanceToPoint(n) < r) return !1
+ return !0
+ }),
+ (t.intersectsBox = function (e) {
+ for (var t = this.planes, n = 0; n < 6; n++) {
+ var r = t[n]
+ if (
+ ((Go.x = r.normal.x > 0 ? e.max.x : e.min.x),
+ (Go.y = r.normal.y > 0 ? e.max.y : e.min.y),
+ (Go.z = r.normal.z > 0 ? e.max.z : e.min.z),
+ r.distanceToPoint(Go) < 0)
+ )
+ return !1
+ }
+ return !0
+ }),
+ (t.containsPoint = function (e) {
+ for (var t = this.planes, n = 0; n < 6; n++)
+ if (t[n].distanceToPoint(e) < 0) return !1
+ return !0
+ }),
+ e
+ )
+ })()
+ function jo() {
+ var e = null,
+ t = !1,
+ n = null,
+ r = null
+ function i(t, o) {
+ n(t, o), (r = e.requestAnimationFrame(i))
+ }
+ return {
+ start: function () {
+ !0 !== t && null !== n && ((r = e.requestAnimationFrame(i)), (t = !0))
+ },
+ stop: function () {
+ e.cancelAnimationFrame(r), (t = !1)
+ },
+ setAnimationLoop: function (e) {
+ n = e
+ },
+ setContext: function (t) {
+ e = t
+ },
+ }
+ }
+ function Vo(e, t) {
+ var n = t.isWebGL2,
+ r = new WeakMap()
+ function i(t, r) {
+ var i = t.array,
+ o = t.usage,
+ a = e.createBuffer()
+ e.bindBuffer(r, a), e.bufferData(r, i, o), t.onUploadCallback()
+ var s = 5126
+ return (
+ i instanceof Float32Array
+ ? (s = 5126)
+ : i instanceof Float64Array
+ ? console.warn(
+ 'THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.',
+ )
+ : i instanceof Uint16Array
+ ? t.isFloat16BufferAttribute
+ ? n
+ ? (s = 5131)
+ : console.warn(
+ 'THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.',
+ )
+ : (s = 5123)
+ : i instanceof Int16Array
+ ? (s = 5122)
+ : i instanceof Uint32Array
+ ? (s = 5125)
+ : i instanceof Int32Array
+ ? (s = 5124)
+ : i instanceof Int8Array
+ ? (s = 5120)
+ : i instanceof Uint8Array && (s = 5121),
+ {
+ buffer: a,
+ type: s,
+ bytesPerElement: i.BYTES_PER_ELEMENT,
+ version: t.version,
+ }
+ )
+ }
+ function o(t, r, i) {
+ var o = r.array,
+ a = r.updateRange
+ e.bindBuffer(i, t),
+ -1 === a.count
+ ? e.bufferSubData(i, 0, o)
+ : (n
+ ? e.bufferSubData(
+ i,
+ a.offset * o.BYTES_PER_ELEMENT,
+ o,
+ a.offset,
+ a.count,
+ )
+ : e.bufferSubData(
+ i,
+ a.offset * o.BYTES_PER_ELEMENT,
+ o.subarray(a.offset, a.offset + a.count),
+ ),
+ (a.count = -1))
+ }
+ function a(e) {
+ return e.isInterleavedBufferAttribute && (e = e.data), r.get(e)
+ }
+ function s(t) {
+ t.isInterleavedBufferAttribute && (t = t.data)
+ var n = r.get(t)
+ n && (e.deleteBuffer(n.buffer), r.delete(t))
+ }
+ function l(e, t) {
+ if (e.isGLBufferAttribute) {
+ var n = r.get(e)
+ ;(!n || n.version < e.version) &&
+ r.set(e, {
+ buffer: e.buffer,
+ type: e.type,
+ bytesPerElement: e.elementSize,
+ version: e.version,
+ })
+ } else {
+ e.isInterleavedBufferAttribute && (e = e.data)
+ var a = r.get(e)
+ void 0 === a
+ ? r.set(e, i(e, t))
+ : a.version < e.version && (o(a.buffer, e, t), (a.version = e.version))
+ }
+ }
+ return { get: a, remove: s, update: l }
+ }
+ var Wo = (function (e) {
+ function t(t, n, r, i) {
+ var o
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 1),
+ ((o = e.call(this) || this).type = 'PlaneGeometry'),
+ (o.parameters = {
+ width: t,
+ height: n,
+ widthSegments: r,
+ heightSegments: i,
+ })
+ for (
+ var a = t / 2,
+ s = n / 2,
+ l = Math.floor(r),
+ c = Math.floor(i),
+ u = l + 1,
+ h = c + 1,
+ d = t / l,
+ p = n / c,
+ f = [],
+ m = [],
+ v = [],
+ g = [],
+ y = 0;
+ y < h;
+ y++
+ )
+ for (var b = y * p - s, A = 0; A < u; A++) {
+ var w = A * d - a
+ m.push(w, -b, 0), v.push(0, 0, 1), g.push(A / l), g.push(1 - y / c)
+ }
+ for (var x = 0; x < c; x++)
+ for (var E = 0; E < l; E++) {
+ var M = E + u * x,
+ _ = E + u * (x + 1),
+ T = E + 1 + u * (x + 1),
+ S = E + 1 + u * x
+ f.push(M, _, S), f.push(_, T, S)
+ }
+ return (
+ o.setIndex(f),
+ o.setAttribute('position', new Wi(m, 3)),
+ o.setAttribute('normal', new Wi(v, 3)),
+ o.setAttribute('uv', new Wi(g, 2)),
+ o
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ qo = {
+ alphamap_fragment:
+ '#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif',
+ alphamap_pars_fragment:
+ '#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif',
+ alphatest_fragment:
+ '#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif',
+ aomap_fragment:
+ '#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif',
+ aomap_pars_fragment:
+ '#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif',
+ begin_vertex: 'vec3 transformed = vec3( position );',
+ beginnormal_vertex:
+ 'vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif',
+ bsdfs:
+ 'vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif',
+ bumpmap_pars_fragment:
+ '#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif',
+ clipping_planes_fragment:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif',
+ clipping_planes_pars_fragment:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif',
+ clipping_planes_pars_vertex:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif',
+ clipping_planes_vertex:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif',
+ color_fragment: '#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif',
+ color_pars_fragment: '#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif',
+ color_pars_vertex:
+ '#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif',
+ color_vertex:
+ '#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif',
+ common:
+ '#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}',
+ cube_uv_reflection_fragment:
+ '#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif',
+ defaultnormal_vertex:
+ 'vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif',
+ displacementmap_pars_vertex:
+ '#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif',
+ displacementmap_vertex:
+ '#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif',
+ emissivemap_fragment:
+ '#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif',
+ emissivemap_pars_fragment:
+ '#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif',
+ encodings_fragment: 'gl_FragColor = linearToOutputTexel( gl_FragColor );',
+ encodings_pars_fragment:
+ '\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}',
+ envmap_fragment:
+ '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif',
+ envmap_common_pars_fragment:
+ '#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif',
+ envmap_pars_fragment:
+ '#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif',
+ envmap_pars_vertex:
+ '#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif',
+ envmap_physical_pars_fragment:
+ '#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif',
+ envmap_vertex:
+ '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif',
+ fog_vertex: '#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif',
+ fog_pars_vertex: '#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif',
+ fog_fragment:
+ '#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif',
+ fog_pars_fragment:
+ '#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif',
+ gradientmap_pars_fragment:
+ '#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}',
+ lightmap_fragment:
+ '#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif',
+ lightmap_pars_fragment:
+ '#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif',
+ lights_lambert_vertex:
+ 'vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif',
+ lights_pars_begin:
+ 'uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif',
+ lights_toon_fragment:
+ 'ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;',
+ lights_toon_pars_fragment:
+ 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)',
+ lights_phong_fragment:
+ 'BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;',
+ lights_phong_pars_fragment:
+ 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)',
+ lights_physical_fragment:
+ 'PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif',
+ lights_physical_pars_fragment:
+ 'struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}',
+ lights_fragment_begin:
+ '\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif',
+ lights_fragment_maps:
+ '#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif',
+ lights_fragment_end:
+ '#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif',
+ logdepthbuf_fragment:
+ '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif',
+ logdepthbuf_pars_fragment:
+ '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif',
+ logdepthbuf_pars_vertex:
+ '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif',
+ logdepthbuf_vertex:
+ '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif',
+ map_fragment:
+ '#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif',
+ map_pars_fragment: '#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif',
+ map_particle_fragment:
+ '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif',
+ map_particle_pars_fragment:
+ '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif',
+ metalnessmap_fragment:
+ 'float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif',
+ metalnessmap_pars_fragment:
+ '#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif',
+ morphnormal_vertex:
+ '#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif',
+ morphtarget_pars_vertex:
+ '#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif',
+ morphtarget_vertex:
+ '#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif',
+ normal_fragment_begin:
+ '#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;',
+ normal_fragment_maps:
+ '#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif',
+ normalmap_pars_fragment:
+ '#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif',
+ clearcoat_normal_fragment_begin:
+ '#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif',
+ clearcoat_normal_fragment_maps:
+ '#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif',
+ clearcoat_pars_fragment:
+ '#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif',
+ packing:
+ 'vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}',
+ premultiplied_alpha_fragment:
+ '#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif',
+ project_vertex:
+ 'vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;',
+ dithering_fragment:
+ '#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif',
+ dithering_pars_fragment:
+ '#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif',
+ roughnessmap_fragment:
+ 'float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif',
+ roughnessmap_pars_fragment:
+ '#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif',
+ shadowmap_pars_fragment:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif',
+ shadowmap_pars_vertex:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif',
+ shadowmap_vertex:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif',
+ shadowmask_pars_fragment:
+ 'float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}',
+ skinbase_vertex:
+ '#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif',
+ skinning_pars_vertex:
+ '#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif',
+ skinning_vertex:
+ '#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif',
+ skinnormal_vertex:
+ '#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif',
+ specularmap_fragment:
+ 'float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif',
+ specularmap_pars_fragment:
+ '#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif',
+ tonemapping_fragment:
+ '#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif',
+ tonemapping_pars_fragment:
+ '#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }',
+ transmissionmap_fragment:
+ '#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif',
+ transmissionmap_pars_fragment:
+ '#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif',
+ uv_pars_fragment:
+ '#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif',
+ uv_pars_vertex:
+ '#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif',
+ uv_vertex:
+ '#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif',
+ uv2_pars_fragment:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif',
+ uv2_pars_vertex:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif',
+ uv2_vertex:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif',
+ worldpos_vertex:
+ '#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif',
+ background_frag:
+ 'uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ background_vert:
+ 'varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}',
+ cube_frag:
+ '#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ cube_vert:
+ 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}',
+ depth_frag:
+ '#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}',
+ depth_vert:
+ '#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}',
+ distanceRGBA_frag:
+ '#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}',
+ distanceRGBA_vert:
+ '#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}',
+ equirect_frag:
+ 'uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ equirect_vert:
+ 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}',
+ linedashed_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}',
+ linedashed_vert:
+ 'uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}',
+ meshbasic_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshbasic_vert:
+ '#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshlambert_frag:
+ 'uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshlambert_vert:
+ '#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshmatcap_frag:
+ '#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshmatcap_vert:
+ '#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}',
+ meshtoon_frag:
+ '#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshtoon_vert:
+ '#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshphong_frag:
+ '#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshphong_vert:
+ '#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshphysical_frag:
+ '#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshphysical_vert:
+ '#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ normal_frag:
+ '#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}',
+ normal_vert:
+ '#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}',
+ points_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}',
+ points_vert:
+ 'uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}',
+ shadow_frag:
+ 'uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}',
+ shadow_vert:
+ '#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ sprite_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}',
+ sprite_vert:
+ 'uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}',
+ },
+ Xo = {
+ common: {
+ diffuse: { value: new Li(15658734) },
+ opacity: { value: 1 },
+ map: { value: null },
+ uvTransform: { value: new $n() },
+ uv2Transform: { value: new $n() },
+ alphaMap: { value: null },
+ },
+ specularmap: { specularMap: { value: null } },
+ envmap: {
+ envMap: { value: null },
+ flipEnvMap: { value: -1 },
+ reflectivity: { value: 1 },
+ refractionRatio: { value: 0.98 },
+ maxMipLevel: { value: 0 },
+ },
+ aomap: { aoMap: { value: null }, aoMapIntensity: { value: 1 } },
+ lightmap: { lightMap: { value: null }, lightMapIntensity: { value: 1 } },
+ emissivemap: { emissiveMap: { value: null } },
+ bumpmap: { bumpMap: { value: null }, bumpScale: { value: 1 } },
+ normalmap: {
+ normalMap: { value: null },
+ normalScale: { value: new Jn(1, 1) },
+ },
+ displacementmap: {
+ displacementMap: { value: null },
+ displacementScale: { value: 1 },
+ displacementBias: { value: 0 },
+ },
+ roughnessmap: { roughnessMap: { value: null } },
+ metalnessmap: { metalnessMap: { value: null } },
+ gradientmap: { gradientMap: { value: null } },
+ fog: {
+ fogDensity: { value: 25e-5 },
+ fogNear: { value: 1 },
+ fogFar: { value: 2e3 },
+ fogColor: { value: new Li(16777215) },
+ },
+ lights: {
+ ambientLightColor: { value: [] },
+ lightProbe: { value: [] },
+ directionalLights: {
+ value: [],
+ properties: { direction: {}, color: {} },
+ },
+ directionalLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ },
+ },
+ directionalShadowMap: { value: [] },
+ directionalShadowMatrix: { value: [] },
+ spotLights: {
+ value: [],
+ properties: {
+ color: {},
+ position: {},
+ direction: {},
+ distance: {},
+ coneCos: {},
+ penumbraCos: {},
+ decay: {},
+ },
+ },
+ spotLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ },
+ },
+ spotShadowMap: { value: [] },
+ spotShadowMatrix: { value: [] },
+ pointLights: {
+ value: [],
+ properties: { color: {}, position: {}, decay: {}, distance: {} },
+ },
+ pointLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ shadowCameraNear: {},
+ shadowCameraFar: {},
+ },
+ },
+ pointShadowMap: { value: [] },
+ pointShadowMatrix: { value: [] },
+ hemisphereLights: {
+ value: [],
+ properties: { direction: {}, skyColor: {}, groundColor: {} },
+ },
+ rectAreaLights: {
+ value: [],
+ properties: { color: {}, position: {}, width: {}, height: {} },
+ },
+ ltc_1: { value: null },
+ ltc_2: { value: null },
+ },
+ points: {
+ diffuse: { value: new Li(15658734) },
+ opacity: { value: 1 },
+ size: { value: 1 },
+ scale: { value: 1 },
+ map: { value: null },
+ alphaMap: { value: null },
+ uvTransform: { value: new $n() },
+ },
+ sprite: {
+ diffuse: { value: new Li(15658734) },
+ opacity: { value: 1 },
+ center: { value: new Jn(0.5, 0.5) },
+ rotation: { value: 0 },
+ map: { value: null },
+ alphaMap: { value: null },
+ uvTransform: { value: new $n() },
+ },
+ },
+ Yo = {
+ basic: {
+ uniforms: So([
+ Xo.common,
+ Xo.specularmap,
+ Xo.envmap,
+ Xo.aomap,
+ Xo.lightmap,
+ Xo.fog,
+ ]),
+ vertexShader: qo.meshbasic_vert,
+ fragmentShader: qo.meshbasic_frag,
+ },
+ lambert: {
+ uniforms: So([
+ Xo.common,
+ Xo.specularmap,
+ Xo.envmap,
+ Xo.aomap,
+ Xo.lightmap,
+ Xo.emissivemap,
+ Xo.fog,
+ Xo.lights,
+ { emissive: { value: new Li(0) } },
+ ]),
+ vertexShader: qo.meshlambert_vert,
+ fragmentShader: qo.meshlambert_frag,
+ },
+ phong: {
+ uniforms: So([
+ Xo.common,
+ Xo.specularmap,
+ Xo.envmap,
+ Xo.aomap,
+ Xo.lightmap,
+ Xo.emissivemap,
+ Xo.bumpmap,
+ Xo.normalmap,
+ Xo.displacementmap,
+ Xo.fog,
+ Xo.lights,
+ {
+ emissive: { value: new Li(0) },
+ specular: { value: new Li(1118481) },
+ shininess: { value: 30 },
+ },
+ ]),
+ vertexShader: qo.meshphong_vert,
+ fragmentShader: qo.meshphong_frag,
+ },
+ standard: {
+ uniforms: So([
+ Xo.common,
+ Xo.envmap,
+ Xo.aomap,
+ Xo.lightmap,
+ Xo.emissivemap,
+ Xo.bumpmap,
+ Xo.normalmap,
+ Xo.displacementmap,
+ Xo.roughnessmap,
+ Xo.metalnessmap,
+ Xo.fog,
+ Xo.lights,
+ {
+ emissive: { value: new Li(0) },
+ roughness: { value: 1 },
+ metalness: { value: 0 },
+ envMapIntensity: { value: 1 },
+ },
+ ]),
+ vertexShader: qo.meshphysical_vert,
+ fragmentShader: qo.meshphysical_frag,
+ },
+ toon: {
+ uniforms: So([
+ Xo.common,
+ Xo.aomap,
+ Xo.lightmap,
+ Xo.emissivemap,
+ Xo.bumpmap,
+ Xo.normalmap,
+ Xo.displacementmap,
+ Xo.gradientmap,
+ Xo.fog,
+ Xo.lights,
+ { emissive: { value: new Li(0) } },
+ ]),
+ vertexShader: qo.meshtoon_vert,
+ fragmentShader: qo.meshtoon_frag,
+ },
+ matcap: {
+ uniforms: So([
+ Xo.common,
+ Xo.bumpmap,
+ Xo.normalmap,
+ Xo.displacementmap,
+ Xo.fog,
+ { matcap: { value: null } },
+ ]),
+ vertexShader: qo.meshmatcap_vert,
+ fragmentShader: qo.meshmatcap_frag,
+ },
+ points: {
+ uniforms: So([Xo.points, Xo.fog]),
+ vertexShader: qo.points_vert,
+ fragmentShader: qo.points_frag,
+ },
+ dashed: {
+ uniforms: So([
+ Xo.common,
+ Xo.fog,
+ {
+ scale: { value: 1 },
+ dashSize: { value: 1 },
+ totalSize: { value: 2 },
+ },
+ ]),
+ vertexShader: qo.linedashed_vert,
+ fragmentShader: qo.linedashed_frag,
+ },
+ depth: {
+ uniforms: So([Xo.common, Xo.displacementmap]),
+ vertexShader: qo.depth_vert,
+ fragmentShader: qo.depth_frag,
+ },
+ normal: {
+ uniforms: So([
+ Xo.common,
+ Xo.bumpmap,
+ Xo.normalmap,
+ Xo.displacementmap,
+ { opacity: { value: 1 } },
+ ]),
+ vertexShader: qo.normal_vert,
+ fragmentShader: qo.normal_frag,
+ },
+ sprite: {
+ uniforms: So([Xo.sprite, Xo.fog]),
+ vertexShader: qo.sprite_vert,
+ fragmentShader: qo.sprite_frag,
+ },
+ background: {
+ uniforms: { uvTransform: { value: new $n() }, t2D: { value: null } },
+ vertexShader: qo.background_vert,
+ fragmentShader: qo.background_frag,
+ },
+ cube: {
+ uniforms: So([Xo.envmap, { opacity: { value: 1 } }]),
+ vertexShader: qo.cube_vert,
+ fragmentShader: qo.cube_frag,
+ },
+ equirect: {
+ uniforms: { tEquirect: { value: null } },
+ vertexShader: qo.equirect_vert,
+ fragmentShader: qo.equirect_frag,
+ },
+ distanceRGBA: {
+ uniforms: So([
+ Xo.common,
+ Xo.displacementmap,
+ {
+ referencePosition: { value: new lr() },
+ nearDistance: { value: 1 },
+ farDistance: { value: 1e3 },
+ },
+ ]),
+ vertexShader: qo.distanceRGBA_vert,
+ fragmentShader: qo.distanceRGBA_frag,
+ },
+ shadow: {
+ uniforms: So([
+ Xo.lights,
+ Xo.fog,
+ { color: { value: new Li(0) }, opacity: { value: 1 } },
+ ]),
+ vertexShader: qo.shadow_vert,
+ fragmentShader: qo.shadow_frag,
+ },
+ }
+ function Qo(e, t, n, r, i) {
+ var o,
+ a,
+ s = new Li(0),
+ l = 0,
+ c = null,
+ u = 0,
+ h = null
+ function d(n, i, d, f) {
+ var g = !0 === i.isScene ? i.background : null
+ g && g.isTexture && (g = t.get(g))
+ var y = e.xr,
+ b = y.getSession && y.getSession()
+ b && 'additive' === b.environmentBlendMode && (g = null),
+ null === g ? p(s, l) : g && g.isColor && (p(g, 1), (f = !0)),
+ (e.autoClear || f) &&
+ e.clear(e.autoClearColor, e.autoClearDepth, e.autoClearStencil),
+ g && (g.isCubeTexture || g.isWebGLCubeRenderTarget || g.mapping === ue)
+ ? (void 0 === a &&
+ ((a = new xo(
+ new _o(1, 1, 1),
+ new Po({
+ name: 'BackgroundCubeMaterial',
+ uniforms: To(Yo.cube.uniforms),
+ vertexShader: Yo.cube.vertexShader,
+ fragmentShader: Yo.cube.fragmentShader,
+ side: v,
+ depthTest: !1,
+ depthWrite: !1,
+ fog: !1,
+ }),
+ )).geometry.deleteAttribute('normal'),
+ a.geometry.deleteAttribute('uv'),
+ (a.onBeforeRender = function (e, t, n) {
+ this.matrixWorld.copyPosition(n.matrixWorld)
+ }),
+ Object.defineProperty(a.material, 'envMap', {
+ get: function () {
+ return this.uniforms.envMap.value
+ },
+ }),
+ r.update(a)),
+ g.isWebGLCubeRenderTarget && (g = g.texture),
+ (a.material.uniforms.envMap.value = g),
+ (a.material.uniforms.flipEnvMap.value =
+ g.isCubeTexture && g._needsFlipEnvMap ? -1 : 1),
+ (c === g && u === g.version && h === e.toneMapping) ||
+ ((a.material.needsUpdate = !0),
+ (c = g),
+ (u = g.version),
+ (h = e.toneMapping)),
+ n.unshift(a, a.geometry, a.material, 0, 0, null))
+ : g &&
+ g.isTexture &&
+ (void 0 === o &&
+ ((o = new xo(
+ new Wo(2, 2),
+ new Po({
+ name: 'BackgroundMaterial',
+ uniforms: To(Yo.background.uniforms),
+ vertexShader: Yo.background.vertexShader,
+ fragmentShader: Yo.background.fragmentShader,
+ side: m,
+ depthTest: !1,
+ depthWrite: !1,
+ fog: !1,
+ }),
+ )).geometry.deleteAttribute('normal'),
+ Object.defineProperty(o.material, 'map', {
+ get: function () {
+ return this.uniforms.t2D.value
+ },
+ }),
+ r.update(o)),
+ (o.material.uniforms.t2D.value = g),
+ !0 === g.matrixAutoUpdate && g.updateMatrix(),
+ o.material.uniforms.uvTransform.value.copy(g.matrix),
+ (c === g && u === g.version && h === e.toneMapping) ||
+ ((o.material.needsUpdate = !0),
+ (c = g),
+ (u = g.version),
+ (h = e.toneMapping)),
+ n.unshift(o, o.geometry, o.material, 0, 0, null))
+ }
+ function p(e, t) {
+ n.buffers.color.setClear(e.r, e.g, e.b, t, i)
+ }
+ return {
+ getClearColor: function () {
+ return s
+ },
+ setClearColor: function (e, t) {
+ void 0 === t && (t = 1), s.set(e), p(s, (l = t))
+ },
+ getClearAlpha: function () {
+ return l
+ },
+ setClearAlpha: function (e) {
+ p(s, (l = e))
+ },
+ render: d,
+ }
+ }
+ function Zo(e, t, n, r) {
+ var i = e.getParameter(34921),
+ o = r.isWebGL2 ? null : t.get('OES_vertex_array_object'),
+ a = r.isWebGL2 || null !== o,
+ s = {},
+ l = m(null),
+ c = l
+ function u(t, r, i, o, s) {
+ var l = !1
+ if (a) {
+ var u = f(o, i, r)
+ c !== u && d((c = u).object), (l = v(o, s)) && g(o, s)
+ } else {
+ var h = !0 === r.wireframe
+ ;(c.geometry === o.id && c.program === i.id && c.wireframe === h) ||
+ ((c.geometry = o.id), (c.program = i.id), (c.wireframe = h), (l = !0))
+ }
+ !0 === t.isInstancedMesh && (l = !0),
+ null !== s && n.update(s, 34963),
+ l && (E(t, r, i, o), null !== s && e.bindBuffer(34963, n.get(s).buffer))
+ }
+ function h() {
+ return r.isWebGL2 ? e.createVertexArray() : o.createVertexArrayOES()
+ }
+ function d(t) {
+ return r.isWebGL2 ? e.bindVertexArray(t) : o.bindVertexArrayOES(t)
+ }
+ function p(t) {
+ return r.isWebGL2 ? e.deleteVertexArray(t) : o.deleteVertexArrayOES(t)
+ }
+ function f(e, t, n) {
+ var r = !0 === n.wireframe,
+ i = s[e.id]
+ void 0 === i && ((i = {}), (s[e.id] = i))
+ var o = i[t.id]
+ void 0 === o && ((o = {}), (i[t.id] = o))
+ var a = o[r]
+ return void 0 === a && ((a = m(h())), (o[r] = a)), a
+ }
+ function m(e) {
+ for (var t = [], n = [], r = [], o = 0; o < i; o++)
+ (t[o] = 0), (n[o] = 0), (r[o] = 0)
+ return {
+ geometry: null,
+ program: null,
+ wireframe: !1,
+ newAttributes: t,
+ enabledAttributes: n,
+ attributeDivisors: r,
+ object: e,
+ attributes: {},
+ index: null,
+ }
+ }
+ function v(e, t) {
+ var n = c.attributes,
+ r = e.attributes,
+ i = 0
+ for (var o in r) {
+ var a = n[o],
+ s = r[o]
+ if (void 0 === a) return !0
+ if (a.attribute !== s) return !0
+ if (a.data !== s.data) return !0
+ i++
+ }
+ return c.attributesNum !== i || c.index !== t
+ }
+ function g(e, t) {
+ var n = {},
+ r = e.attributes,
+ i = 0
+ for (var o in r) {
+ var a = r[o],
+ s = {}
+ ;(s.attribute = a), a.data && (s.data = a.data), (n[o] = s), i++
+ }
+ ;(c.attributes = n), (c.attributesNum = i), (c.index = t)
+ }
+ function y() {
+ for (var e = c.newAttributes, t = 0, n = e.length; t < n; t++) e[t] = 0
+ }
+ function b(e) {
+ A(e, 0)
+ }
+ function A(n, i) {
+ var o = c.newAttributes,
+ a = c.enabledAttributes,
+ s = c.attributeDivisors
+ ;(o[n] = 1),
+ 0 === a[n] && (e.enableVertexAttribArray(n), (a[n] = 1)),
+ s[n] !== i &&
+ ((r.isWebGL2 ? e : t.get('ANGLE_instanced_arrays'))[
+ r.isWebGL2 ? 'vertexAttribDivisor' : 'vertexAttribDivisorANGLE'
+ ](n, i),
+ (s[n] = i))
+ }
+ function w() {
+ for (
+ var t = c.newAttributes, n = c.enabledAttributes, r = 0, i = n.length;
+ r < i;
+ r++
+ )
+ n[r] !== t[r] && (e.disableVertexAttribArray(r), (n[r] = 0))
+ }
+ function x(t, n, i, o, a, s) {
+ !0 !== r.isWebGL2 || (5124 !== i && 5125 !== i)
+ ? e.vertexAttribPointer(t, n, i, o, a, s)
+ : e.vertexAttribIPointer(t, n, i, a, s)
+ }
+ function E(i, o, a, s) {
+ if (
+ !1 !== r.isWebGL2 ||
+ (!i.isInstancedMesh && !s.isInstancedBufferGeometry) ||
+ null !== t.get('ANGLE_instanced_arrays')
+ ) {
+ y()
+ var l = s.attributes,
+ c = a.getAttributes(),
+ u = o.defaultAttributeValues
+ for (var h in c) {
+ var d = c[h]
+ if (d >= 0) {
+ var p = l[h]
+ if (void 0 !== p) {
+ var f = p.normalized,
+ m = p.itemSize,
+ v = n.get(p)
+ if (void 0 === v) continue
+ var g = v.buffer,
+ E = v.type,
+ M = v.bytesPerElement
+ if (p.isInterleavedBufferAttribute) {
+ var _ = p.data,
+ T = _.stride,
+ S = p.offset
+ _ && _.isInstancedInterleavedBuffer
+ ? (A(d, _.meshPerAttribute),
+ void 0 === s._maxInstanceCount &&
+ (s._maxInstanceCount = _.meshPerAttribute * _.count))
+ : b(d),
+ e.bindBuffer(34962, g),
+ x(d, m, E, f, T * M, S * M)
+ } else
+ p.isInstancedBufferAttribute
+ ? (A(d, p.meshPerAttribute),
+ void 0 === s._maxInstanceCount &&
+ (s._maxInstanceCount = p.meshPerAttribute * p.count))
+ : b(d),
+ e.bindBuffer(34962, g),
+ x(d, m, E, f, 0, 0)
+ } else if ('instanceMatrix' === h) {
+ var C = n.get(i.instanceMatrix)
+ if (void 0 === C) continue
+ var L = C.buffer,
+ R = C.type
+ A(d + 0, 1),
+ A(d + 1, 1),
+ A(d + 2, 1),
+ A(d + 3, 1),
+ e.bindBuffer(34962, L),
+ e.vertexAttribPointer(d + 0, 4, R, !1, 64, 0),
+ e.vertexAttribPointer(d + 1, 4, R, !1, 64, 16),
+ e.vertexAttribPointer(d + 2, 4, R, !1, 64, 32),
+ e.vertexAttribPointer(d + 3, 4, R, !1, 64, 48)
+ } else if ('instanceColor' === h) {
+ var P = n.get(i.instanceColor)
+ if (void 0 === P) continue
+ var D = P.buffer,
+ O = P.type
+ A(d, 1),
+ e.bindBuffer(34962, D),
+ e.vertexAttribPointer(d, 3, O, !1, 12, 0)
+ } else if (void 0 !== u) {
+ var I = u[h]
+ if (void 0 !== I)
+ switch (I.length) {
+ case 2:
+ e.vertexAttrib2fv(d, I)
+ break
+ case 3:
+ e.vertexAttrib3fv(d, I)
+ break
+ case 4:
+ e.vertexAttrib4fv(d, I)
+ break
+ default:
+ e.vertexAttrib1fv(d, I)
+ }
+ }
+ }
+ }
+ w()
+ }
+ }
+ function M() {
+ for (var e in (S(), s)) {
+ var t = s[e]
+ for (var n in t) {
+ var r = t[n]
+ for (var i in r) p(r[i].object), delete r[i]
+ delete t[n]
+ }
+ delete s[e]
+ }
+ }
+ function _(e) {
+ if (void 0 !== s[e.id]) {
+ var t = s[e.id]
+ for (var n in t) {
+ var r = t[n]
+ for (var i in r) p(r[i].object), delete r[i]
+ delete t[n]
+ }
+ delete s[e.id]
+ }
+ }
+ function T(e) {
+ for (var t in s) {
+ var n = s[t]
+ if (void 0 !== n[e.id]) {
+ var r = n[e.id]
+ for (var i in r) p(r[i].object), delete r[i]
+ delete n[e.id]
+ }
+ }
+ }
+ function S() {
+ C(), c !== l && d((c = l).object)
+ }
+ function C() {
+ ;(l.geometry = null), (l.program = null), (l.wireframe = !1)
+ }
+ return {
+ setup: u,
+ reset: S,
+ resetDefaultState: C,
+ dispose: M,
+ releaseStatesOfGeometry: _,
+ releaseStatesOfProgram: T,
+ initAttributes: y,
+ enableAttribute: b,
+ disableUnusedAttributes: w,
+ }
+ }
+ function Ko(e, t, n, r) {
+ var i,
+ o = r.isWebGL2
+ function a(e) {
+ i = e
+ }
+ function s(t, r) {
+ e.drawArrays(i, t, r), n.update(r, i, 1)
+ }
+ function l(r, a, s) {
+ if (0 !== s) {
+ var l, c
+ if (o) (l = e), (c = 'drawArraysInstanced')
+ else if (
+ ((c = 'drawArraysInstancedANGLE'),
+ null === (l = t.get('ANGLE_instanced_arrays')))
+ )
+ return void console.error(
+ 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.',
+ )
+ l[c](i, r, a, s), n.update(a, i, s)
+ }
+ }
+ ;(this.setMode = a), (this.render = s), (this.renderInstances = l)
+ }
+ function Jo(e, t, n) {
+ var r
+ function i() {
+ if (void 0 !== r) return r
+ var n = t.get('EXT_texture_filter_anisotropic')
+ return (r =
+ null !== n ? e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0)
+ }
+ function o(t) {
+ if ('highp' === t) {
+ if (
+ e.getShaderPrecisionFormat(35633, 36338).precision > 0 &&
+ e.getShaderPrecisionFormat(35632, 36338).precision > 0
+ )
+ return 'highp'
+ t = 'mediump'
+ }
+ return 'mediump' === t &&
+ e.getShaderPrecisionFormat(35633, 36337).precision > 0 &&
+ e.getShaderPrecisionFormat(35632, 36337).precision > 0
+ ? 'mediump'
+ : 'lowp'
+ }
+ var a =
+ ('undefined' !== typeof WebGL2RenderingContext &&
+ e instanceof WebGL2RenderingContext) ||
+ ('undefined' !== typeof WebGL2ComputeRenderingContext &&
+ e instanceof WebGL2ComputeRenderingContext),
+ s = void 0 !== n.precision ? n.precision : 'highp',
+ l = o(s)
+ l !== s &&
+ (console.warn(
+ 'THREE.WebGLRenderer:',
+ s,
+ 'not supported, using',
+ l,
+ 'instead.',
+ ),
+ (s = l))
+ var c = !0 === n.logarithmicDepthBuffer,
+ u = e.getParameter(34930),
+ h = e.getParameter(35660),
+ d = e.getParameter(3379),
+ p = e.getParameter(34076),
+ f = e.getParameter(34921),
+ m = e.getParameter(36347),
+ v = e.getParameter(36348),
+ g = e.getParameter(36349),
+ y = h > 0,
+ b = a || !!t.get('OES_texture_float')
+ return {
+ isWebGL2: a,
+ getMaxAnisotropy: i,
+ getMaxPrecision: o,
+ precision: s,
+ logarithmicDepthBuffer: c,
+ maxTextures: u,
+ maxVertexTextures: h,
+ maxTextureSize: d,
+ maxCubemapSize: p,
+ maxAttributes: f,
+ maxVertexUniforms: m,
+ maxVaryings: v,
+ maxFragmentUniforms: g,
+ vertexTextures: y,
+ floatFragmentTextures: b,
+ floatVertexTextures: y && b,
+ maxSamples: a ? e.getParameter(36183) : 0,
+ }
+ }
+ function $o(e) {
+ var t = this,
+ n = null,
+ r = 0,
+ i = !1,
+ o = !1,
+ a = new hi(),
+ s = new $n(),
+ l = { value: null, needsUpdate: !1 }
+ function c() {
+ l.value !== n && ((l.value = n), (l.needsUpdate = r > 0)),
+ (t.numPlanes = r),
+ (t.numIntersection = 0)
+ }
+ function u(e, n, r, i) {
+ var o = null !== e ? e.length : 0,
+ c = null
+ if (0 !== o) {
+ if (((c = l.value), !0 !== i || null === c)) {
+ var u = r + 4 * o,
+ h = n.matrixWorldInverse
+ s.getNormalMatrix(h),
+ (null === c || c.length < u) && (c = new Float32Array(u))
+ for (var d = 0, p = r; d !== o; ++d, p += 4)
+ a.copy(e[d]).applyMatrix4(h, s),
+ a.normal.toArray(c, p),
+ (c[p + 3] = a.constant)
+ }
+ ;(l.value = c), (l.needsUpdate = !0)
+ }
+ return (t.numPlanes = o), (t.numIntersection = 0), c
+ }
+ ;(this.uniform = l),
+ (this.numPlanes = 0),
+ (this.numIntersection = 0),
+ (this.init = function (e, t, o) {
+ var a = 0 !== e.length || t || 0 !== r || i
+ return (i = t), (n = u(e, o, 0)), (r = e.length), a
+ }),
+ (this.beginShadows = function () {
+ ;(o = !0), u(null)
+ }),
+ (this.endShadows = function () {
+ ;(o = !1), c()
+ }),
+ (this.setState = function (t, a, s) {
+ var h = t.clippingPlanes,
+ d = t.clipIntersection,
+ p = t.clipShadows,
+ f = e.get(t)
+ if (!i || null === h || 0 === h.length || (o && !p)) o ? u(null) : c()
+ else {
+ var m = o ? 0 : r,
+ v = 4 * m,
+ g = f.clippingState || null
+ ;(l.value = g), (g = u(h, a, v, s))
+ for (var y = 0; y !== v; ++y) g[y] = n[y]
+ ;(f.clippingState = g),
+ (this.numIntersection = d ? this.numPlanes : 0),
+ (this.numPlanes += m)
+ }
+ })
+ }
+ function ea(e) {
+ var t = new WeakMap()
+ function n(e, t) {
+ return t === le ? (e.mapping = ae) : t === ce && (e.mapping = se), e
+ }
+ function r(r) {
+ if (r && r.isTexture) {
+ var o = r.mapping
+ if (o === le || o === ce) {
+ if (t.has(r)) return n(t.get(r).texture, r.mapping)
+ var a = r.image
+ if (a && a.height > 0) {
+ var s = e.getRenderList(),
+ l = e.getRenderTarget(),
+ c = new No(a.height / 2)
+ return (
+ c.fromEquirectangularTexture(e, r),
+ t.set(r, c),
+ e.setRenderTarget(l),
+ e.setRenderList(s),
+ r.addEventListener('dispose', i),
+ n(c.texture, r.mapping)
+ )
+ }
+ return null
+ }
+ }
+ return r
+ }
+ function i(e) {
+ var n = e.target
+ n.removeEventListener('dispose', i)
+ var r = t.get(n)
+ void 0 !== r && (t.delete(n), r.dispose())
+ }
+ function o() {
+ t = new WeakMap()
+ }
+ return { get: r, dispose: o }
+ }
+ function ta(e) {
+ var t = {}
+ function n(n) {
+ if (void 0 !== t[n]) return t[n]
+ var r
+ switch (n) {
+ case 'WEBGL_depth_texture':
+ r =
+ e.getExtension('WEBGL_depth_texture') ||
+ e.getExtension('MOZ_WEBGL_depth_texture') ||
+ e.getExtension('WEBKIT_WEBGL_depth_texture')
+ break
+ case 'EXT_texture_filter_anisotropic':
+ r =
+ e.getExtension('EXT_texture_filter_anisotropic') ||
+ e.getExtension('MOZ_EXT_texture_filter_anisotropic') ||
+ e.getExtension('WEBKIT_EXT_texture_filter_anisotropic')
+ break
+ case 'WEBGL_compressed_texture_s3tc':
+ r =
+ e.getExtension('WEBGL_compressed_texture_s3tc') ||
+ e.getExtension('MOZ_WEBGL_compressed_texture_s3tc') ||
+ e.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc')
+ break
+ case 'WEBGL_compressed_texture_pvrtc':
+ r =
+ e.getExtension('WEBGL_compressed_texture_pvrtc') ||
+ e.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc')
+ break
+ default:
+ r = e.getExtension(n)
+ }
+ return (t[n] = r), r
+ }
+ return {
+ has: function (e) {
+ return null !== n(e)
+ },
+ init: function (e) {
+ e.isWebGL2
+ ? n('EXT_color_buffer_float')
+ : (n('WEBGL_depth_texture'),
+ n('OES_texture_float'),
+ n('OES_texture_half_float'),
+ n('OES_texture_half_float_linear'),
+ n('OES_standard_derivatives'),
+ n('OES_element_index_uint'),
+ n('OES_vertex_array_object'),
+ n('ANGLE_instanced_arrays')),
+ n('OES_texture_float_linear'),
+ n('EXT_color_buffer_half_float')
+ },
+ get: function (e) {
+ var t = n(e)
+ return (
+ null === t &&
+ console.warn(
+ 'THREE.WebGLRenderer: ' + e + ' extension not supported.',
+ ),
+ t
+ )
+ },
+ }
+ }
+ function na(e, t, n, r) {
+ var i = {},
+ o = new WeakMap()
+ function a(e) {
+ var s = e.target
+ for (var l in (null !== s.index && t.remove(s.index), s.attributes))
+ t.remove(s.attributes[l])
+ s.removeEventListener('dispose', a), delete i[s.id]
+ var c = o.get(s)
+ c && (t.remove(c), o.delete(s)),
+ r.releaseStatesOfGeometry(s),
+ !0 === s.isInstancedBufferGeometry && delete s._maxInstanceCount,
+ n.memory.geometries--
+ }
+ function s(e, t) {
+ return (
+ !0 === i[t.id] ||
+ (t.addEventListener('dispose', a),
+ (i[t.id] = !0),
+ n.memory.geometries++),
+ t
+ )
+ }
+ function l(e) {
+ var n = e.attributes
+ for (var r in n) t.update(n[r], 34962)
+ var i = e.morphAttributes
+ for (var o in i)
+ for (var a = i[o], s = 0, l = a.length; s < l; s++) t.update(a[s], 34962)
+ }
+ function c(e) {
+ var n = [],
+ r = e.index,
+ i = e.attributes.position,
+ a = 0
+ if (null !== r) {
+ var s = r.array
+ a = r.version
+ for (var l = 0, c = s.length; l < c; l += 3) {
+ var u = s[l + 0],
+ h = s[l + 1],
+ d = s[l + 2]
+ n.push(u, h, h, d, d, u)
+ }
+ } else {
+ var p = i.array
+ a = i.version
+ for (var f = 0, m = p.length / 3 - 1; f < m; f += 3) {
+ var v = f + 0,
+ g = f + 1,
+ y = f + 2
+ n.push(v, g, g, y, y, v)
+ }
+ }
+ var b = new (Xi(n) > 65535 ? ji : Gi)(n, 1)
+ b.version = a
+ var A = o.get(e)
+ A && t.remove(A), o.set(e, b)
+ }
+ function u(e) {
+ var t = o.get(e)
+ if (t) {
+ var n = e.index
+ null !== n && t.version < n.version && c(e)
+ } else c(e)
+ return o.get(e)
+ }
+ return { get: s, update: l, getWireframeAttribute: u }
+ }
+ function ra(e, t, n, r) {
+ var i,
+ o,
+ a,
+ s = r.isWebGL2
+ function l(e) {
+ i = e
+ }
+ function c(e) {
+ ;(o = e.type), (a = e.bytesPerElement)
+ }
+ function u(t, r) {
+ e.drawElements(i, r, o, t * a), n.update(r, i, 1)
+ }
+ function h(r, l, c) {
+ if (0 !== c) {
+ var u, h
+ if (s) (u = e), (h = 'drawElementsInstanced')
+ else if (
+ ((h = 'drawElementsInstancedANGLE'),
+ null === (u = t.get('ANGLE_instanced_arrays')))
+ )
+ return void console.error(
+ 'THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.',
+ )
+ u[h](i, l, o, r * a, c), n.update(l, i, c)
+ }
+ }
+ ;(this.setMode = l),
+ (this.setIndex = c),
+ (this.render = u),
+ (this.renderInstances = h)
+ }
+ function ia(e) {
+ var t = { frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 }
+ function n(e, n, r) {
+ switch ((t.calls++, n)) {
+ case 4:
+ t.triangles += r * (e / 3)
+ break
+ case 1:
+ t.lines += r * (e / 2)
+ break
+ case 3:
+ t.lines += r * (e - 1)
+ break
+ case 2:
+ t.lines += r * e
+ break
+ case 0:
+ t.points += r * e
+ break
+ default:
+ console.error('THREE.WebGLInfo: Unknown draw mode:', n)
+ }
+ }
+ function r() {
+ t.frame++, (t.calls = 0), (t.triangles = 0), (t.points = 0), (t.lines = 0)
+ }
+ return {
+ memory: { geometries: 0, textures: 0 },
+ render: t,
+ programs: null,
+ autoReset: !0,
+ reset: r,
+ update: n,
+ }
+ }
+ function oa(e, t) {
+ return e[0] - t[0]
+ }
+ function aa(e, t) {
+ return Math.abs(t[1]) - Math.abs(e[1])
+ }
+ function sa(e) {
+ for (var t = {}, n = new Float32Array(8), r = [], i = 0; i < 8; i++)
+ r[i] = [i, 0]
+ function o(i, o, a, s) {
+ var l = i.morphTargetInfluences,
+ c = void 0 === l ? 0 : l.length,
+ u = t[o.id]
+ if (void 0 === u) {
+ u = []
+ for (var h = 0; h < c; h++) u[h] = [h, 0]
+ t[o.id] = u
+ }
+ for (var d = 0; d < c; d++) {
+ var p = u[d]
+ ;(p[0] = d), (p[1] = l[d])
+ }
+ u.sort(aa)
+ for (var f = 0; f < 8; f++)
+ f < c && u[f][1]
+ ? ((r[f][0] = u[f][0]), (r[f][1] = u[f][1]))
+ : ((r[f][0] = Number.MAX_SAFE_INTEGER), (r[f][1] = 0))
+ r.sort(oa)
+ for (
+ var m = a.morphTargets && o.morphAttributes.position,
+ v = a.morphNormals && o.morphAttributes.normal,
+ g = 0,
+ y = 0;
+ y < 8;
+ y++
+ ) {
+ var b = r[y],
+ A = b[0],
+ w = b[1]
+ A !== Number.MAX_SAFE_INTEGER && w
+ ? (m &&
+ o.getAttribute('morphTarget' + y) !== m[A] &&
+ o.setAttribute('morphTarget' + y, m[A]),
+ v &&
+ o.getAttribute('morphNormal' + y) !== v[A] &&
+ o.setAttribute('morphNormal' + y, v[A]),
+ (n[y] = w),
+ (g += w))
+ : (m &&
+ !0 === o.hasAttribute('morphTarget' + y) &&
+ o.deleteAttribute('morphTarget' + y),
+ v &&
+ !0 === o.hasAttribute('morphNormal' + y) &&
+ o.deleteAttribute('morphNormal' + y),
+ (n[y] = 0))
+ }
+ var x = o.morphTargetsRelative ? 1 : 1 - g
+ s.getUniforms().setValue(e, 'morphTargetBaseInfluence', x),
+ s.getUniforms().setValue(e, 'morphTargetInfluences', n)
+ }
+ return { update: o }
+ }
+ function la(e, t, n, r) {
+ var i = new WeakMap()
+ function o(e) {
+ var o = r.render.frame,
+ a = e.geometry,
+ l = t.get(e, a)
+ return (
+ i.get(l) !== o && (t.update(l), i.set(l, o)),
+ e.isInstancedMesh &&
+ (!1 === e.hasEventListener('dispose', s) &&
+ e.addEventListener('dispose', s),
+ n.update(e.instanceMatrix, 34962),
+ null !== e.instanceColor && n.update(e.instanceColor, 34962)),
+ l
+ )
+ }
+ function a() {
+ i = new WeakMap()
+ }
+ function s(e) {
+ var t = e.target
+ t.removeEventListener('dispose', s),
+ n.remove(t.instanceMatrix),
+ null !== t.instanceColor && n.remove(t.instanceColor)
+ }
+ return { update: o, dispose: a }
+ }
+ function ca(e, t, n, r) {
+ void 0 === e && (e = null),
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 1),
+ nr.call(this, null),
+ (this.image = { data: e, width: t, height: n, depth: r }),
+ (this.magFilter = me),
+ (this.minFilter = me),
+ (this.wrapR = pe),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.needsUpdate = !0)
+ }
+ function ua(e, t, n, r) {
+ void 0 === e && (e = null),
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 1),
+ nr.call(this, null),
+ (this.image = { data: e, width: t, height: n, depth: r }),
+ (this.magFilter = me),
+ (this.minFilter = me),
+ (this.wrapR = pe),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.needsUpdate = !0)
+ }
+ ;(Yo.physical = {
+ uniforms: So([
+ Yo.standard.uniforms,
+ {
+ clearcoat: { value: 0 },
+ clearcoatMap: { value: null },
+ clearcoatRoughness: { value: 0 },
+ clearcoatRoughnessMap: { value: null },
+ clearcoatNormalScale: { value: new Jn(1, 1) },
+ clearcoatNormalMap: { value: null },
+ sheen: { value: new Li(0) },
+ transmission: { value: 0 },
+ transmissionMap: { value: null },
+ },
+ ]),
+ vertexShader: qo.meshphysical_vert,
+ fragmentShader: qo.meshphysical_frag,
+ }),
+ (ca.prototype = Object.create(nr.prototype)),
+ (ca.prototype.constructor = ca),
+ (ca.prototype.isDataTexture2DArray = !0),
+ (ua.prototype = Object.create(nr.prototype)),
+ (ua.prototype.constructor = ua),
+ (ua.prototype.isDataTexture3D = !0)
+ var ha = new nr(),
+ da = new ca(),
+ pa = new ua(),
+ fa = new ko(),
+ ma = [],
+ va = [],
+ ga = new Float32Array(16),
+ ya = new Float32Array(9),
+ ba = new Float32Array(4)
+ function Aa(e, t, n) {
+ var r = e[0]
+ if (r <= 0 || r > 0) return e
+ var i = t * n,
+ o = ma[i]
+ if ((void 0 === o && ((o = new Float32Array(i)), (ma[i] = o)), 0 !== t)) {
+ r.toArray(o, 0)
+ for (var a = 1, s = 0; a !== t; ++a) (s += n), e[a].toArray(o, s)
+ }
+ return o
+ }
+ function wa(e, t) {
+ if (e.length !== t.length) return !1
+ for (var n = 0, r = e.length; n < r; n++) if (e[n] !== t[n]) return !1
+ return !0
+ }
+ function xa(e, t) {
+ for (var n = 0, r = t.length; n < r; n++) e[n] = t[n]
+ }
+ function Ea(e, t) {
+ var n = va[t]
+ void 0 === n && ((n = new Int32Array(t)), (va[t] = n))
+ for (var r = 0; r !== t; ++r) n[r] = e.allocateTextureUnit()
+ return n
+ }
+ function Ma(e, t) {
+ var n = this.cache
+ n[0] !== t && (e.uniform1f(this.addr, t), (n[0] = t))
+ }
+ function _a(e, t) {
+ var n = this.cache
+ if (void 0 !== t.x)
+ (n[0] === t.x && n[1] === t.y) ||
+ (e.uniform2f(this.addr, t.x, t.y), (n[0] = t.x), (n[1] = t.y))
+ else {
+ if (wa(n, t)) return
+ e.uniform2fv(this.addr, t), xa(n, t)
+ }
+ }
+ function Ta(e, t) {
+ var n = this.cache
+ if (void 0 !== t.x)
+ (n[0] === t.x && n[1] === t.y && n[2] === t.z) ||
+ (e.uniform3f(this.addr, t.x, t.y, t.z),
+ (n[0] = t.x),
+ (n[1] = t.y),
+ (n[2] = t.z))
+ else if (void 0 !== t.r)
+ (n[0] === t.r && n[1] === t.g && n[2] === t.b) ||
+ (e.uniform3f(this.addr, t.r, t.g, t.b),
+ (n[0] = t.r),
+ (n[1] = t.g),
+ (n[2] = t.b))
+ else {
+ if (wa(n, t)) return
+ e.uniform3fv(this.addr, t), xa(n, t)
+ }
+ }
+ function Sa(e, t) {
+ var n = this.cache
+ if (void 0 !== t.x)
+ (n[0] === t.x && n[1] === t.y && n[2] === t.z && n[3] === t.w) ||
+ (e.uniform4f(this.addr, t.x, t.y, t.z, t.w),
+ (n[0] = t.x),
+ (n[1] = t.y),
+ (n[2] = t.z),
+ (n[3] = t.w))
+ else {
+ if (wa(n, t)) return
+ e.uniform4fv(this.addr, t), xa(n, t)
+ }
+ }
+ function Ca(e, t) {
+ var n = this.cache,
+ r = t.elements
+ if (void 0 === r) {
+ if (wa(n, t)) return
+ e.uniformMatrix2fv(this.addr, !1, t), xa(n, t)
+ } else {
+ if (wa(n, r)) return
+ ba.set(r), e.uniformMatrix2fv(this.addr, !1, ba), xa(n, r)
+ }
+ }
+ function La(e, t) {
+ var n = this.cache,
+ r = t.elements
+ if (void 0 === r) {
+ if (wa(n, t)) return
+ e.uniformMatrix3fv(this.addr, !1, t), xa(n, t)
+ } else {
+ if (wa(n, r)) return
+ ya.set(r), e.uniformMatrix3fv(this.addr, !1, ya), xa(n, r)
+ }
+ }
+ function Ra(e, t) {
+ var n = this.cache,
+ r = t.elements
+ if (void 0 === r) {
+ if (wa(n, t)) return
+ e.uniformMatrix4fv(this.addr, !1, t), xa(n, t)
+ } else {
+ if (wa(n, r)) return
+ ga.set(r), e.uniformMatrix4fv(this.addr, !1, ga), xa(n, r)
+ }
+ }
+ function Pa(e, t, n) {
+ var r = this.cache,
+ i = n.allocateTextureUnit()
+ r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)),
+ n.safeSetTexture2D(t || ha, i)
+ }
+ function Da(e, t, n) {
+ var r = this.cache,
+ i = n.allocateTextureUnit()
+ r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)),
+ n.setTexture2DArray(t || da, i)
+ }
+ function Oa(e, t, n) {
+ var r = this.cache,
+ i = n.allocateTextureUnit()
+ r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)),
+ n.setTexture3D(t || pa, i)
+ }
+ function Ia(e, t, n) {
+ var r = this.cache,
+ i = n.allocateTextureUnit()
+ r[0] !== i && (e.uniform1i(this.addr, i), (r[0] = i)),
+ n.safeSetTextureCube(t || fa, i)
+ }
+ function Ba(e, t) {
+ var n = this.cache
+ n[0] !== t && (e.uniform1i(this.addr, t), (n[0] = t))
+ }
+ function Fa(e, t) {
+ var n = this.cache
+ wa(n, t) || (e.uniform2iv(this.addr, t), xa(n, t))
+ }
+ function ka(e, t) {
+ var n = this.cache
+ wa(n, t) || (e.uniform3iv(this.addr, t), xa(n, t))
+ }
+ function Na(e, t) {
+ var n = this.cache
+ wa(n, t) || (e.uniform4iv(this.addr, t), xa(n, t))
+ }
+ function Ua(e, t) {
+ var n = this.cache
+ n[0] !== t && (e.uniform1ui(this.addr, t), (n[0] = t))
+ }
+ function Ha(e) {
+ switch (e) {
+ case 5126:
+ return Ma
+ case 35664:
+ return _a
+ case 35665:
+ return Ta
+ case 35666:
+ return Sa
+ case 35674:
+ return Ca
+ case 35675:
+ return La
+ case 35676:
+ return Ra
+ case 5124:
+ case 35670:
+ return Ba
+ case 35667:
+ case 35671:
+ return Fa
+ case 35668:
+ case 35672:
+ return ka
+ case 35669:
+ case 35673:
+ return Na
+ case 5125:
+ return Ua
+ case 35678:
+ case 36198:
+ case 36298:
+ case 36306:
+ case 35682:
+ return Pa
+ case 35679:
+ case 36299:
+ case 36307:
+ return Oa
+ case 35680:
+ case 36300:
+ case 36308:
+ case 36293:
+ return Ia
+ case 36289:
+ case 36303:
+ case 36311:
+ case 36292:
+ return Da
+ }
+ }
+ function Ga(e, t) {
+ e.uniform1fv(this.addr, t)
+ }
+ function za(e, t) {
+ e.uniform1iv(this.addr, t)
+ }
+ function ja(e, t) {
+ e.uniform2iv(this.addr, t)
+ }
+ function Va(e, t) {
+ e.uniform3iv(this.addr, t)
+ }
+ function Wa(e, t) {
+ e.uniform4iv(this.addr, t)
+ }
+ function qa(e, t) {
+ var n = Aa(t, this.size, 2)
+ e.uniform2fv(this.addr, n)
+ }
+ function Xa(e, t) {
+ var n = Aa(t, this.size, 3)
+ e.uniform3fv(this.addr, n)
+ }
+ function Ya(e, t) {
+ var n = Aa(t, this.size, 4)
+ e.uniform4fv(this.addr, n)
+ }
+ function Qa(e, t) {
+ var n = Aa(t, this.size, 4)
+ e.uniformMatrix2fv(this.addr, !1, n)
+ }
+ function Za(e, t) {
+ var n = Aa(t, this.size, 9)
+ e.uniformMatrix3fv(this.addr, !1, n)
+ }
+ function Ka(e, t) {
+ var n = Aa(t, this.size, 16)
+ e.uniformMatrix4fv(this.addr, !1, n)
+ }
+ function Ja(e, t, n) {
+ var r = t.length,
+ i = Ea(n, r)
+ e.uniform1iv(this.addr, i)
+ for (var o = 0; o !== r; ++o) n.safeSetTexture2D(t[o] || ha, i[o])
+ }
+ function $a(e, t, n) {
+ var r = t.length,
+ i = Ea(n, r)
+ e.uniform1iv(this.addr, i)
+ for (var o = 0; o !== r; ++o) n.safeSetTextureCube(t[o] || fa, i[o])
+ }
+ function es(e) {
+ switch (e) {
+ case 5126:
+ return Ga
+ case 35664:
+ return qa
+ case 35665:
+ return Xa
+ case 35666:
+ return Ya
+ case 35674:
+ return Qa
+ case 35675:
+ return Za
+ case 35676:
+ return Ka
+ case 5124:
+ case 35670:
+ return za
+ case 35667:
+ case 35671:
+ return ja
+ case 35668:
+ case 35672:
+ return Va
+ case 35669:
+ case 35673:
+ return Wa
+ case 35678:
+ case 36198:
+ case 36298:
+ case 36306:
+ case 35682:
+ return Ja
+ case 35680:
+ case 36300:
+ case 36308:
+ case 36293:
+ return $a
+ }
+ }
+ function ts(e, t, n) {
+ ;(this.id = e),
+ (this.addr = n),
+ (this.cache = []),
+ (this.setValue = Ha(t.type))
+ }
+ function ns(e, t, n) {
+ ;(this.id = e),
+ (this.addr = n),
+ (this.cache = []),
+ (this.size = t.size),
+ (this.setValue = es(t.type))
+ }
+ function rs(e) {
+ ;(this.id = e), (this.seq = []), (this.map = {})
+ }
+ ;(ns.prototype.updateCache = function (e) {
+ var t = this.cache
+ e instanceof Float32Array &&
+ t.length !== e.length &&
+ (this.cache = new Float32Array(e.length)),
+ xa(t, e)
+ }),
+ (rs.prototype.setValue = function (e, t, n) {
+ for (var r = this.seq, i = 0, o = r.length; i !== o; ++i) {
+ var a = r[i]
+ a.setValue(e, t[a.id], n)
+ }
+ })
+ var is = /(\w+)(\])?(\[|\.)?/g
+ function os(e, t) {
+ e.seq.push(t), (e.map[t.id] = t)
+ }
+ function as(e, t, n) {
+ var r = e.name,
+ i = r.length
+ for (is.lastIndex = 0; ; ) {
+ var o = is.exec(r),
+ a = is.lastIndex,
+ s = o[1],
+ l = ']' === o[2],
+ c = o[3]
+ if ((l && (s |= 0), void 0 === c || ('[' === c && a + 2 === i))) {
+ os(n, void 0 === c ? new ts(s, e, t) : new ns(s, e, t))
+ break
+ }
+ var u = n.map[s]
+ void 0 === u && os(n, (u = new rs(s))), (n = u)
+ }
+ }
+ function ss(e, t) {
+ ;(this.seq = []), (this.map = {})
+ for (var n = e.getProgramParameter(t, 35718), r = 0; r < n; ++r) {
+ var i = e.getActiveUniform(t, r)
+ as(i, e.getUniformLocation(t, i.name), this)
+ }
+ }
+ function ls(e, t, n) {
+ var r = e.createShader(t)
+ return e.shaderSource(r, n), e.compileShader(r), r
+ }
+ ;(ss.prototype.setValue = function (e, t, n, r) {
+ var i = this.map[t]
+ void 0 !== i && i.setValue(e, n, r)
+ }),
+ (ss.prototype.setOptional = function (e, t, n) {
+ var r = t[n]
+ void 0 !== r && this.setValue(e, n, r)
+ }),
+ (ss.upload = function (e, t, n, r) {
+ for (var i = 0, o = t.length; i !== o; ++i) {
+ var a = t[i],
+ s = n[a.id]
+ !1 !== s.needsUpdate && a.setValue(e, s.value, r)
+ }
+ }),
+ (ss.seqWithValue = function (e, t) {
+ for (var n = [], r = 0, i = e.length; r !== i; ++r) {
+ var o = e[r]
+ o.id in t && n.push(o)
+ }
+ return n
+ })
+ var cs = 0
+ function us(e) {
+ for (var t = e.split('\n'), n = 0; n < t.length; n++)
+ t[n] = n + 1 + ': ' + t[n]
+ return t.join('\n')
+ }
+ function hs(e) {
+ switch (e) {
+ case Kt:
+ return ['Linear', '( value )']
+ case Jt:
+ return ['sRGB', '( value )']
+ case en:
+ return ['RGBE', '( value )']
+ case nn:
+ return ['RGBM', '( value, 7.0 )']
+ case rn:
+ return ['RGBM', '( value, 16.0 )']
+ case on:
+ return ['RGBD', '( value, 256.0 )']
+ case $t:
+ return ['Gamma', '( value, float( GAMMA_FACTOR ) )']
+ case tn:
+ return ['LogLuv', '( value )']
+ default:
+ return (
+ console.warn('THREE.WebGLProgram: Unsupported encoding:', e),
+ ['Linear', '( value )']
+ )
+ }
+ }
+ function ds(e, t, n) {
+ var r = e.getShaderParameter(t, 35713),
+ i = e.getShaderInfoLog(t).trim()
+ return r && '' === i
+ ? ''
+ : 'THREE.WebGLShader: gl.getShaderInfoLog() ' +
+ n +
+ '\n' +
+ i +
+ us(e.getShaderSource(t))
+ }
+ function ps(e, t) {
+ var n = hs(t)
+ return (
+ 'vec4 ' + e + '( vec4 value ) { return ' + n[0] + 'ToLinear' + n[1] + '; }'
+ )
+ }
+ function fs(e, t) {
+ var n = hs(t)
+ return 'vec4 ' + e + '( vec4 value ) { return LinearTo' + n[0] + n[1] + '; }'
+ }
+ function ms(e, t) {
+ var n
+ switch (t) {
+ case ee:
+ n = 'Linear'
+ break
+ case te:
+ n = 'Reinhard'
+ break
+ case ne:
+ n = 'OptimizedCineon'
+ break
+ case re:
+ n = 'ACESFilmic'
+ break
+ case ie:
+ n = 'Custom'
+ break
+ default:
+ console.warn('THREE.WebGLProgram: Unsupported toneMapping:', t),
+ (n = 'Linear')
+ }
+ return (
+ 'vec3 ' + e + '( vec3 color ) { return ' + n + 'ToneMapping( color ); }'
+ )
+ }
+ function vs(e) {
+ return [
+ e.extensionDerivatives ||
+ e.envMapCubeUV ||
+ e.bumpMap ||
+ e.tangentSpaceNormalMap ||
+ e.clearcoatNormalMap ||
+ e.flatShading ||
+ 'physical' === e.shaderID
+ ? '#extension GL_OES_standard_derivatives : enable'
+ : '',
+ (e.extensionFragDepth || e.logarithmicDepthBuffer) &&
+ e.rendererExtensionFragDepth
+ ? '#extension GL_EXT_frag_depth : enable'
+ : '',
+ e.extensionDrawBuffers && e.rendererExtensionDrawBuffers
+ ? '#extension GL_EXT_draw_buffers : require'
+ : '',
+ (e.extensionShaderTextureLOD || e.envMap) &&
+ e.rendererExtensionShaderTextureLod
+ ? '#extension GL_EXT_shader_texture_lod : enable'
+ : '',
+ ]
+ .filter(bs)
+ .join('\n')
+ }
+ function gs(e) {
+ var t = []
+ for (var n in e) {
+ var r = e[n]
+ !1 !== r && t.push('#define ' + n + ' ' + r)
+ }
+ return t.join('\n')
+ }
+ function ys(e, t) {
+ for (var n = {}, r = e.getProgramParameter(t, 35721), i = 0; i < r; i++) {
+ var o = e.getActiveAttrib(t, i).name
+ n[o] = e.getAttribLocation(t, o)
+ }
+ return n
+ }
+ function bs(e) {
+ return '' !== e
+ }
+ function As(e, t) {
+ return e
+ .replace(/NUM_DIR_LIGHTS/g, t.numDirLights)
+ .replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights)
+ .replace(/NUM_RECT_AREA_LIGHTS/g, t.numRectAreaLights)
+ .replace(/NUM_POINT_LIGHTS/g, t.numPointLights)
+ .replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
+ .replace(/NUM_DIR_LIGHT_SHADOWS/g, t.numDirLightShadows)
+ .replace(/NUM_SPOT_LIGHT_SHADOWS/g, t.numSpotLightShadows)
+ .replace(/NUM_POINT_LIGHT_SHADOWS/g, t.numPointLightShadows)
+ }
+ function ws(e, t) {
+ return e
+ .replace(/NUM_CLIPPING_PLANES/g, t.numClippingPlanes)
+ .replace(
+ /UNION_CLIPPING_PLANES/g,
+ t.numClippingPlanes - t.numClipIntersection,
+ )
+ }
+ var xs = /^[ \t]*#include +<([\w\d./]+)>/gm
+ function Es(e) {
+ return e.replace(xs, Ms)
+ }
+ function Ms(e, t) {
+ var n = qo[t]
+ if (void 0 === n) throw new Error('Can not resolve #include <' + t + '>')
+ return Es(n)
+ }
+ var _s =
+ /#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,
+ Ts =
+ /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g
+ function Ss(e) {
+ return e.replace(Ts, Ls).replace(_s, Cs)
+ }
+ function Cs(e, t, n, r) {
+ return (
+ console.warn(
+ 'WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead.',
+ ),
+ Ls(e, t, n, r)
+ )
+ }
+ function Ls(e, t, n, r) {
+ for (var i = '', o = parseInt(t); o < parseInt(n); o++)
+ i += r
+ .replace(/\[\s*i\s*\]/g, '[ ' + o + ' ]')
+ .replace(/UNROLLED_LOOP_INDEX/g, o)
+ return i
+ }
+ function Rs(e) {
+ var t =
+ 'precision ' + e.precision + ' float;\nprecision ' + e.precision + ' int;'
+ return (
+ 'highp' === e.precision
+ ? (t += '\n#define HIGH_PRECISION')
+ : 'mediump' === e.precision
+ ? (t += '\n#define MEDIUM_PRECISION')
+ : 'lowp' === e.precision && (t += '\n#define LOW_PRECISION'),
+ t
+ )
+ }
+ function Ps(e) {
+ var t = 'SHADOWMAP_TYPE_BASIC'
+ return (
+ e.shadowMapType === d
+ ? (t = 'SHADOWMAP_TYPE_PCF')
+ : e.shadowMapType === p
+ ? (t = 'SHADOWMAP_TYPE_PCF_SOFT')
+ : e.shadowMapType === f && (t = 'SHADOWMAP_TYPE_VSM'),
+ t
+ )
+ }
+ function Ds(e) {
+ var t = 'ENVMAP_TYPE_CUBE'
+ if (e.envMap)
+ switch (e.envMapMode) {
+ case ae:
+ case se:
+ t = 'ENVMAP_TYPE_CUBE'
+ break
+ case ue:
+ case he:
+ t = 'ENVMAP_TYPE_CUBE_UV'
+ }
+ return t
+ }
+ function Os(e) {
+ var t = 'ENVMAP_MODE_REFLECTION'
+ if (e.envMap)
+ switch (e.envMapMode) {
+ case se:
+ case he:
+ t = 'ENVMAP_MODE_REFRACTION'
+ }
+ return t
+ }
+ function Is(e) {
+ var t = 'ENVMAP_BLENDING_NONE'
+ if (e.envMap)
+ switch (e.combine) {
+ case Z:
+ t = 'ENVMAP_BLENDING_MULTIPLY'
+ break
+ case K:
+ t = 'ENVMAP_BLENDING_MIX'
+ break
+ case J:
+ t = 'ENVMAP_BLENDING_ADD'
+ }
+ return t
+ }
+ function Bs(e, t, n, r) {
+ var i,
+ o,
+ a = e.getContext(),
+ s = n.defines,
+ l = n.vertexShader,
+ c = n.fragmentShader,
+ u = Ps(n),
+ h = Ds(n),
+ d = Os(n),
+ p = Is(n),
+ f = e.gammaFactor > 0 ? e.gammaFactor : 1,
+ m = n.isWebGL2 ? '' : vs(n),
+ v = gs(s),
+ g = a.createProgram(),
+ y = n.glslVersion ? '#version ' + n.glslVersion + '\n' : ''
+ n.isRawShaderMaterial
+ ? ((i = [v].filter(bs).join('\n')).length > 0 && (i += '\n'),
+ (o = [m, v].filter(bs).join('\n')).length > 0 && (o += '\n'))
+ : ((i = [
+ Rs(n),
+ '#define SHADER_NAME ' + n.shaderName,
+ v,
+ n.instancing ? '#define USE_INSTANCING' : '',
+ n.instancingColor ? '#define USE_INSTANCING_COLOR' : '',
+ n.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '',
+ '#define GAMMA_FACTOR ' + f,
+ '#define MAX_BONES ' + n.maxBones,
+ n.useFog && n.fog ? '#define USE_FOG' : '',
+ n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '',
+ n.map ? '#define USE_MAP' : '',
+ n.envMap ? '#define USE_ENVMAP' : '',
+ n.envMap ? '#define ' + d : '',
+ n.lightMap ? '#define USE_LIGHTMAP' : '',
+ n.aoMap ? '#define USE_AOMAP' : '',
+ n.emissiveMap ? '#define USE_EMISSIVEMAP' : '',
+ n.bumpMap ? '#define USE_BUMPMAP' : '',
+ n.normalMap ? '#define USE_NORMALMAP' : '',
+ n.normalMap && n.objectSpaceNormalMap
+ ? '#define OBJECTSPACE_NORMALMAP'
+ : '',
+ n.normalMap && n.tangentSpaceNormalMap
+ ? '#define TANGENTSPACE_NORMALMAP'
+ : '',
+ n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',
+ n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',
+ n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',
+ n.displacementMap && n.supportsVertexTextures
+ ? '#define USE_DISPLACEMENTMAP'
+ : '',
+ n.specularMap ? '#define USE_SPECULARMAP' : '',
+ n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',
+ n.metalnessMap ? '#define USE_METALNESSMAP' : '',
+ n.alphaMap ? '#define USE_ALPHAMAP' : '',
+ n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',
+ n.vertexTangents ? '#define USE_TANGENT' : '',
+ n.vertexColors ? '#define USE_COLOR' : '',
+ n.vertexUvs ? '#define USE_UV' : '',
+ n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '',
+ n.flatShading ? '#define FLAT_SHADED' : '',
+ n.skinning ? '#define USE_SKINNING' : '',
+ n.useVertexTexture ? '#define BONE_TEXTURE' : '',
+ n.morphTargets ? '#define USE_MORPHTARGETS' : '',
+ n.morphNormals && !1 === n.flatShading
+ ? '#define USE_MORPHNORMALS'
+ : '',
+ n.doubleSided ? '#define DOUBLE_SIDED' : '',
+ n.flipSided ? '#define FLIP_SIDED' : '',
+ n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
+ n.shadowMapEnabled ? '#define ' + u : '',
+ n.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '',
+ n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',
+ n.logarithmicDepthBuffer && n.rendererExtensionFragDepth
+ ? '#define USE_LOGDEPTHBUF_EXT'
+ : '',
+ 'uniform mat4 modelMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 viewMatrix;',
+ 'uniform mat3 normalMatrix;',
+ 'uniform vec3 cameraPosition;',
+ 'uniform bool isOrthographic;',
+ '#ifdef USE_INSTANCING',
+ '\tattribute mat4 instanceMatrix;',
+ '#endif',
+ '#ifdef USE_INSTANCING_COLOR',
+ '\tattribute vec3 instanceColor;',
+ '#endif',
+ 'attribute vec3 position;',
+ 'attribute vec3 normal;',
+ 'attribute vec2 uv;',
+ '#ifdef USE_TANGENT',
+ '\tattribute vec4 tangent;',
+ '#endif',
+ '#ifdef USE_COLOR',
+ '\tattribute vec3 color;',
+ '#endif',
+ '#ifdef USE_MORPHTARGETS',
+ '\tattribute vec3 morphTarget0;',
+ '\tattribute vec3 morphTarget1;',
+ '\tattribute vec3 morphTarget2;',
+ '\tattribute vec3 morphTarget3;',
+ '\t#ifdef USE_MORPHNORMALS',
+ '\t\tattribute vec3 morphNormal0;',
+ '\t\tattribute vec3 morphNormal1;',
+ '\t\tattribute vec3 morphNormal2;',
+ '\t\tattribute vec3 morphNormal3;',
+ '\t#else',
+ '\t\tattribute vec3 morphTarget4;',
+ '\t\tattribute vec3 morphTarget5;',
+ '\t\tattribute vec3 morphTarget6;',
+ '\t\tattribute vec3 morphTarget7;',
+ '\t#endif',
+ '#endif',
+ '#ifdef USE_SKINNING',
+ '\tattribute vec4 skinIndex;',
+ '\tattribute vec4 skinWeight;',
+ '#endif',
+ '\n',
+ ]
+ .filter(bs)
+ .join('\n')),
+ (o = [
+ m,
+ Rs(n),
+ '#define SHADER_NAME ' + n.shaderName,
+ v,
+ n.alphaTest
+ ? '#define ALPHATEST ' + n.alphaTest + (n.alphaTest % 1 ? '' : '.0')
+ : '',
+ '#define GAMMA_FACTOR ' + f,
+ n.useFog && n.fog ? '#define USE_FOG' : '',
+ n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '',
+ n.map ? '#define USE_MAP' : '',
+ n.matcap ? '#define USE_MATCAP' : '',
+ n.envMap ? '#define USE_ENVMAP' : '',
+ n.envMap ? '#define ' + h : '',
+ n.envMap ? '#define ' + d : '',
+ n.envMap ? '#define ' + p : '',
+ n.lightMap ? '#define USE_LIGHTMAP' : '',
+ n.aoMap ? '#define USE_AOMAP' : '',
+ n.emissiveMap ? '#define USE_EMISSIVEMAP' : '',
+ n.bumpMap ? '#define USE_BUMPMAP' : '',
+ n.normalMap ? '#define USE_NORMALMAP' : '',
+ n.normalMap && n.objectSpaceNormalMap
+ ? '#define OBJECTSPACE_NORMALMAP'
+ : '',
+ n.normalMap && n.tangentSpaceNormalMap
+ ? '#define TANGENTSPACE_NORMALMAP'
+ : '',
+ n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',
+ n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',
+ n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',
+ n.specularMap ? '#define USE_SPECULARMAP' : '',
+ n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',
+ n.metalnessMap ? '#define USE_METALNESSMAP' : '',
+ n.alphaMap ? '#define USE_ALPHAMAP' : '',
+ n.sheen ? '#define USE_SHEEN' : '',
+ n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',
+ n.vertexTangents ? '#define USE_TANGENT' : '',
+ n.vertexColors || n.instancingColor ? '#define USE_COLOR' : '',
+ n.vertexUvs ? '#define USE_UV' : '',
+ n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '',
+ n.gradientMap ? '#define USE_GRADIENTMAP' : '',
+ n.flatShading ? '#define FLAT_SHADED' : '',
+ n.doubleSided ? '#define DOUBLE_SIDED' : '',
+ n.flipSided ? '#define FLIP_SIDED' : '',
+ n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
+ n.shadowMapEnabled ? '#define ' + u : '',
+ n.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '',
+ n.physicallyCorrectLights ? '#define PHYSICALLY_CORRECT_LIGHTS' : '',
+ n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',
+ n.logarithmicDepthBuffer && n.rendererExtensionFragDepth
+ ? '#define USE_LOGDEPTHBUF_EXT'
+ : '',
+ (n.extensionShaderTextureLOD || n.envMap) &&
+ n.rendererExtensionShaderTextureLod
+ ? '#define TEXTURE_LOD_EXT'
+ : '',
+ 'uniform mat4 viewMatrix;',
+ 'uniform vec3 cameraPosition;',
+ 'uniform bool isOrthographic;',
+ n.toneMapping !== $ ? '#define TONE_MAPPING' : '',
+ n.toneMapping !== $ ? qo.tonemapping_pars_fragment : '',
+ n.toneMapping !== $ ? ms('toneMapping', n.toneMapping) : '',
+ n.dithering ? '#define DITHERING' : '',
+ qo.encodings_pars_fragment,
+ n.map ? ps('mapTexelToLinear', n.mapEncoding) : '',
+ n.matcap ? ps('matcapTexelToLinear', n.matcapEncoding) : '',
+ n.envMap ? ps('envMapTexelToLinear', n.envMapEncoding) : '',
+ n.emissiveMap
+ ? ps('emissiveMapTexelToLinear', n.emissiveMapEncoding)
+ : '',
+ n.lightMap ? ps('lightMapTexelToLinear', n.lightMapEncoding) : '',
+ fs('linearToOutputTexel', n.outputEncoding),
+ n.depthPacking ? '#define DEPTH_PACKING ' + n.depthPacking : '',
+ '\n',
+ ]
+ .filter(bs)
+ .join('\n'))),
+ (l = ws((l = As((l = Es(l)), n)), n)),
+ (c = ws((c = As((c = Es(c)), n)), n)),
+ (l = Ss(l)),
+ (c = Ss(c)),
+ n.isWebGL2 &&
+ !0 !== n.isRawShaderMaterial &&
+ ((y = '#version 300 es\n'),
+ (i =
+ [
+ '#define attribute in',
+ '#define varying out',
+ '#define texture2D texture',
+ ].join('\n') +
+ '\n' +
+ i),
+ (o =
+ [
+ '#define varying in',
+ n.glslVersion === Fn ? '' : 'out highp vec4 pc_fragColor;',
+ n.glslVersion === Fn ? '' : '#define gl_FragColor pc_fragColor',
+ '#define gl_FragDepthEXT gl_FragDepth',
+ '#define texture2D texture',
+ '#define textureCube texture',
+ '#define texture2DProj textureProj',
+ '#define texture2DLodEXT textureLod',
+ '#define texture2DProjLodEXT textureProjLod',
+ '#define textureCubeLodEXT textureLod',
+ '#define texture2DGradEXT textureGrad',
+ '#define texture2DProjGradEXT textureProjGrad',
+ '#define textureCubeGradEXT textureGrad',
+ ].join('\n') +
+ '\n' +
+ o))
+ var b,
+ A,
+ w = y + o + c,
+ x = ls(a, 35633, y + i + l),
+ E = ls(a, 35632, w)
+ if (
+ (a.attachShader(g, x),
+ a.attachShader(g, E),
+ void 0 !== n.index0AttributeName
+ ? a.bindAttribLocation(g, 0, n.index0AttributeName)
+ : !0 === n.morphTargets && a.bindAttribLocation(g, 0, 'position'),
+ a.linkProgram(g),
+ e.debug.checkShaderErrors)
+ ) {
+ var M = a.getProgramInfoLog(g).trim(),
+ _ = a.getShaderInfoLog(x).trim(),
+ T = a.getShaderInfoLog(E).trim(),
+ S = !0,
+ C = !0
+ if (!1 === a.getProgramParameter(g, 35714)) {
+ S = !1
+ var L = ds(a, x, 'vertex'),
+ R = ds(a, E, 'fragment')
+ console.error(
+ 'THREE.WebGLProgram: shader error: ',
+ a.getError(),
+ '35715',
+ a.getProgramParameter(g, 35715),
+ 'gl.getProgramInfoLog',
+ M,
+ L,
+ R,
+ )
+ } else
+ '' !== M
+ ? console.warn('THREE.WebGLProgram: gl.getProgramInfoLog()', M)
+ : ('' !== _ && '' !== T) || (C = !1)
+ C &&
+ (this.diagnostics = {
+ runnable: S,
+ programLog: M,
+ vertexShader: { log: _, prefix: i },
+ fragmentShader: { log: T, prefix: o },
+ })
+ }
+ return (
+ a.deleteShader(x),
+ a.deleteShader(E),
+ (this.getUniforms = function () {
+ return void 0 === b && (b = new ss(a, g)), b
+ }),
+ (this.getAttributes = function () {
+ return void 0 === A && (A = ys(a, g)), A
+ }),
+ (this.destroy = function () {
+ r.releaseStatesOfProgram(this),
+ a.deleteProgram(g),
+ (this.program = void 0)
+ }),
+ (this.name = n.shaderName),
+ (this.id = cs++),
+ (this.cacheKey = t),
+ (this.usedTimes = 1),
+ (this.program = g),
+ (this.vertexShader = x),
+ (this.fragmentShader = E),
+ this
+ )
+ }
+ function Fs(e, t, n, r, i, o) {
+ var a = [],
+ s = r.isWebGL2,
+ l = r.logarithmicDepthBuffer,
+ c = r.floatVertexTextures,
+ u = r.maxVertexUniforms,
+ h = r.vertexTextures,
+ d = r.precision,
+ p = {
+ MeshDepthMaterial: 'depth',
+ MeshDistanceMaterial: 'distanceRGBA',
+ MeshNormalMaterial: 'normal',
+ MeshBasicMaterial: 'basic',
+ MeshLambertMaterial: 'lambert',
+ MeshPhongMaterial: 'phong',
+ MeshToonMaterial: 'toon',
+ MeshStandardMaterial: 'physical',
+ MeshPhysicalMaterial: 'physical',
+ MeshMatcapMaterial: 'matcap',
+ LineBasicMaterial: 'basic',
+ LineDashedMaterial: 'dashed',
+ PointsMaterial: 'points',
+ ShadowMaterial: 'shadow',
+ SpriteMaterial: 'sprite',
+ },
+ f = [
+ 'precision',
+ 'isWebGL2',
+ 'supportsVertexTextures',
+ 'outputEncoding',
+ 'instancing',
+ 'instancingColor',
+ 'map',
+ 'mapEncoding',
+ 'matcap',
+ 'matcapEncoding',
+ 'envMap',
+ 'envMapMode',
+ 'envMapEncoding',
+ 'envMapCubeUV',
+ 'lightMap',
+ 'lightMapEncoding',
+ 'aoMap',
+ 'emissiveMap',
+ 'emissiveMapEncoding',
+ 'bumpMap',
+ 'normalMap',
+ 'objectSpaceNormalMap',
+ 'tangentSpaceNormalMap',
+ 'clearcoatMap',
+ 'clearcoatRoughnessMap',
+ 'clearcoatNormalMap',
+ 'displacementMap',
+ 'specularMap',
+ 'roughnessMap',
+ 'metalnessMap',
+ 'gradientMap',
+ 'alphaMap',
+ 'combine',
+ 'vertexColors',
+ 'vertexTangents',
+ 'vertexUvs',
+ 'uvsVertexOnly',
+ 'fog',
+ 'useFog',
+ 'fogExp2',
+ 'flatShading',
+ 'sizeAttenuation',
+ 'logarithmicDepthBuffer',
+ 'skinning',
+ 'maxBones',
+ 'useVertexTexture',
+ 'morphTargets',
+ 'morphNormals',
+ 'maxMorphTargets',
+ 'maxMorphNormals',
+ 'premultipliedAlpha',
+ 'numDirLights',
+ 'numPointLights',
+ 'numSpotLights',
+ 'numHemiLights',
+ 'numRectAreaLights',
+ 'numDirLightShadows',
+ 'numPointLightShadows',
+ 'numSpotLightShadows',
+ 'shadowMapEnabled',
+ 'shadowMapType',
+ 'toneMapping',
+ 'physicallyCorrectLights',
+ 'alphaTest',
+ 'doubleSided',
+ 'flipSided',
+ 'numClippingPlanes',
+ 'numClipIntersection',
+ 'depthPacking',
+ 'dithering',
+ 'sheen',
+ 'transmissionMap',
+ ]
+ function m(e) {
+ var t = e.skeleton.bones
+ if (c) return 1024
+ var n = u,
+ r = Math.floor((n - 20) / 4),
+ i = Math.min(r, t.length)
+ return i < t.length
+ ? (console.warn(
+ 'THREE.WebGLRenderer: Skeleton has ' +
+ t.length +
+ ' bones. This GPU supports ' +
+ i +
+ '.',
+ ),
+ 0)
+ : i
+ }
+ function y(e) {
+ var t
+ return (
+ e && e.isTexture
+ ? (t = e.encoding)
+ : e && e.isWebGLRenderTarget
+ ? (console.warn(
+ "THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead.",
+ ),
+ (t = e.texture.encoding))
+ : (t = Kt),
+ t
+ )
+ }
+ function b(i, a, u, f, b) {
+ var A,
+ w,
+ x = f.fog,
+ E = i.isMeshStandardMaterial ? f.environment : null,
+ M = t.get(i.envMap || E),
+ _ = p[i.type],
+ T = b.isSkinnedMesh ? m(b) : 0
+ if (
+ (null !== i.precision &&
+ (d = r.getMaxPrecision(i.precision)) !== i.precision &&
+ console.warn(
+ 'THREE.WebGLProgram.getParameters:',
+ i.precision,
+ 'not supported, using',
+ d,
+ 'instead.',
+ ),
+ _)
+ ) {
+ var S = Yo[_]
+ ;(A = S.vertexShader), (w = S.fragmentShader)
+ } else (A = i.vertexShader), (w = i.fragmentShader)
+ var C = e.getRenderTarget()
+ return {
+ isWebGL2: s,
+ shaderID: _,
+ shaderName: i.type,
+ vertexShader: A,
+ fragmentShader: w,
+ defines: i.defines,
+ isRawShaderMaterial: !0 === i.isRawShaderMaterial,
+ glslVersion: i.glslVersion,
+ precision: d,
+ instancing: !0 === b.isInstancedMesh,
+ instancingColor: !0 === b.isInstancedMesh && null !== b.instanceColor,
+ supportsVertexTextures: h,
+ outputEncoding: null !== C ? y(C.texture) : e.outputEncoding,
+ map: !!i.map,
+ mapEncoding: y(i.map),
+ matcap: !!i.matcap,
+ matcapEncoding: y(i.matcap),
+ envMap: !!M,
+ envMapMode: M && M.mapping,
+ envMapEncoding: y(M),
+ envMapCubeUV: !!M && (M.mapping === ue || M.mapping === he),
+ lightMap: !!i.lightMap,
+ lightMapEncoding: y(i.lightMap),
+ aoMap: !!i.aoMap,
+ emissiveMap: !!i.emissiveMap,
+ emissiveMapEncoding: y(i.emissiveMap),
+ bumpMap: !!i.bumpMap,
+ normalMap: !!i.normalMap,
+ objectSpaceNormalMap: i.normalMapType === cn,
+ tangentSpaceNormalMap: i.normalMapType === ln,
+ clearcoatMap: !!i.clearcoatMap,
+ clearcoatRoughnessMap: !!i.clearcoatRoughnessMap,
+ clearcoatNormalMap: !!i.clearcoatNormalMap,
+ displacementMap: !!i.displacementMap,
+ roughnessMap: !!i.roughnessMap,
+ metalnessMap: !!i.metalnessMap,
+ specularMap: !!i.specularMap,
+ alphaMap: !!i.alphaMap,
+ gradientMap: !!i.gradientMap,
+ sheen: !!i.sheen,
+ transmissionMap: !!i.transmissionMap,
+ combine: i.combine,
+ vertexTangents: i.normalMap && i.vertexTangents,
+ vertexColors: i.vertexColors,
+ vertexUvs:
+ !!i.map ||
+ !!i.bumpMap ||
+ !!i.normalMap ||
+ !!i.specularMap ||
+ !!i.alphaMap ||
+ !!i.emissiveMap ||
+ !!i.roughnessMap ||
+ !!i.metalnessMap ||
+ !!i.clearcoatMap ||
+ !!i.clearcoatRoughnessMap ||
+ !!i.clearcoatNormalMap ||
+ !!i.displacementMap ||
+ !!i.transmissionMap,
+ uvsVertexOnly:
+ !(
+ i.map ||
+ i.bumpMap ||
+ i.normalMap ||
+ i.specularMap ||
+ i.alphaMap ||
+ i.emissiveMap ||
+ i.roughnessMap ||
+ i.metalnessMap ||
+ i.clearcoatNormalMap ||
+ i.transmissionMap
+ ) && !!i.displacementMap,
+ fog: !!x,
+ useFog: i.fog,
+ fogExp2: x && x.isFogExp2,
+ flatShading: i.flatShading,
+ sizeAttenuation: i.sizeAttenuation,
+ logarithmicDepthBuffer: l,
+ skinning: i.skinning && T > 0,
+ maxBones: T,
+ useVertexTexture: c,
+ morphTargets: i.morphTargets,
+ morphNormals: i.morphNormals,
+ maxMorphTargets: e.maxMorphTargets,
+ maxMorphNormals: e.maxMorphNormals,
+ numDirLights: a.directional.length,
+ numPointLights: a.point.length,
+ numSpotLights: a.spot.length,
+ numRectAreaLights: a.rectArea.length,
+ numHemiLights: a.hemi.length,
+ numDirLightShadows: a.directionalShadowMap.length,
+ numPointLightShadows: a.pointShadowMap.length,
+ numSpotLightShadows: a.spotShadowMap.length,
+ numClippingPlanes: o.numPlanes,
+ numClipIntersection: o.numIntersection,
+ dithering: i.dithering,
+ shadowMapEnabled: e.shadowMap.enabled && u.length > 0,
+ shadowMapType: e.shadowMap.type,
+ toneMapping: i.toneMapped ? e.toneMapping : $,
+ physicallyCorrectLights: e.physicallyCorrectLights,
+ premultipliedAlpha: i.premultipliedAlpha,
+ alphaTest: i.alphaTest,
+ doubleSided: i.side === g,
+ flipSided: i.side === v,
+ depthPacking: void 0 !== i.depthPacking && i.depthPacking,
+ index0AttributeName: i.index0AttributeName,
+ extensionDerivatives: i.extensions && i.extensions.derivatives,
+ extensionFragDepth: i.extensions && i.extensions.fragDepth,
+ extensionDrawBuffers: i.extensions && i.extensions.drawBuffers,
+ extensionShaderTextureLOD: i.extensions && i.extensions.shaderTextureLOD,
+ rendererExtensionFragDepth: s || n.has('EXT_frag_depth'),
+ rendererExtensionDrawBuffers: s || n.has('WEBGL_draw_buffers'),
+ rendererExtensionShaderTextureLod: s || n.has('EXT_shader_texture_lod'),
+ customProgramCacheKey: i.customProgramCacheKey(),
+ }
+ }
+ function A(t) {
+ var n = []
+ if (
+ (t.shaderID
+ ? n.push(t.shaderID)
+ : (n.push(t.fragmentShader), n.push(t.vertexShader)),
+ void 0 !== t.defines)
+ )
+ for (var r in t.defines) n.push(r), n.push(t.defines[r])
+ if (!1 === t.isRawShaderMaterial) {
+ for (var i = 0; i < f.length; i++) n.push(t[f[i]])
+ n.push(e.outputEncoding), n.push(e.gammaFactor)
+ }
+ return n.push(t.customProgramCacheKey), n.join()
+ }
+ function w(e) {
+ var t,
+ n = p[e.type]
+ if (n) {
+ var r = Yo[n]
+ t = Co.clone(r.uniforms)
+ } else t = e.uniforms
+ return t
+ }
+ function x(t, n) {
+ for (var r, o = 0, s = a.length; o < s; o++) {
+ var l = a[o]
+ if (l.cacheKey === n) {
+ ++(r = l).usedTimes
+ break
+ }
+ }
+ return void 0 === r && ((r = new Bs(e, n, t, i)), a.push(r)), r
+ }
+ function E(e) {
+ if (0 === --e.usedTimes) {
+ var t = a.indexOf(e)
+ ;(a[t] = a[a.length - 1]), a.pop(), e.destroy()
+ }
+ }
+ return {
+ getParameters: b,
+ getProgramCacheKey: A,
+ getUniforms: w,
+ acquireProgram: x,
+ releaseProgram: E,
+ programs: a,
+ }
+ }
+ function ks() {
+ var e = new WeakMap()
+ function t(t) {
+ var n = e.get(t)
+ return void 0 === n && ((n = {}), e.set(t, n)), n
+ }
+ function n(t) {
+ e.delete(t)
+ }
+ function r(t, n, r) {
+ e.get(t)[n] = r
+ }
+ function i() {
+ e = new WeakMap()
+ }
+ return { get: t, remove: n, update: r, dispose: i }
+ }
+ function Ns(e, t) {
+ return e.groupOrder !== t.groupOrder
+ ? e.groupOrder - t.groupOrder
+ : e.renderOrder !== t.renderOrder
+ ? e.renderOrder - t.renderOrder
+ : e.program !== t.program
+ ? e.program.id - t.program.id
+ : e.material.id !== t.material.id
+ ? e.material.id - t.material.id
+ : e.z !== t.z
+ ? e.z - t.z
+ : e.id - t.id
+ }
+ function Us(e, t) {
+ return e.groupOrder !== t.groupOrder
+ ? e.groupOrder - t.groupOrder
+ : e.renderOrder !== t.renderOrder
+ ? e.renderOrder - t.renderOrder
+ : e.z !== t.z
+ ? t.z - e.z
+ : e.id - t.id
+ }
+ function Hs(e) {
+ var t = [],
+ n = 0,
+ r = [],
+ i = [],
+ o = { id: -1 }
+ function a() {
+ ;(n = 0), (r.length = 0), (i.length = 0)
+ }
+ function s(r, i, a, s, l, c) {
+ var u = t[n],
+ h = e.get(a)
+ return (
+ void 0 === u
+ ? ((u = {
+ id: r.id,
+ object: r,
+ geometry: i,
+ material: a,
+ program: h.program || o,
+ groupOrder: s,
+ renderOrder: r.renderOrder,
+ z: l,
+ group: c,
+ }),
+ (t[n] = u))
+ : ((u.id = r.id),
+ (u.object = r),
+ (u.geometry = i),
+ (u.material = a),
+ (u.program = h.program || o),
+ (u.groupOrder = s),
+ (u.renderOrder = r.renderOrder),
+ (u.z = l),
+ (u.group = c)),
+ n++,
+ u
+ )
+ }
+ function l(e, t, n, o, a, l) {
+ var c = s(e, t, n, o, a, l)
+ ;(!0 === n.transparent ? i : r).push(c)
+ }
+ function c(e, t, n, o, a, l) {
+ var c = s(e, t, n, o, a, l)
+ ;(!0 === n.transparent ? i : r).unshift(c)
+ }
+ function u(e, t) {
+ r.length > 1 && r.sort(e || Ns), i.length > 1 && i.sort(t || Us)
+ }
+ function h() {
+ for (var e = n, r = t.length; e < r; e++) {
+ var i = t[e]
+ if (null === i.id) break
+ ;(i.id = null),
+ (i.object = null),
+ (i.geometry = null),
+ (i.material = null),
+ (i.program = null),
+ (i.group = null)
+ }
+ }
+ return {
+ opaque: r,
+ transparent: i,
+ init: a,
+ push: l,
+ unshift: c,
+ finish: h,
+ sort: u,
+ }
+ }
+ function Gs(e) {
+ var t = new WeakMap()
+ function n(n, r) {
+ var i,
+ o = t.get(n)
+ return (
+ void 0 === o
+ ? ((i = new Hs(e)), t.set(n, new WeakMap()), t.get(n).set(r, i))
+ : void 0 === (i = o.get(r)) && ((i = new Hs(e)), o.set(r, i)),
+ i
+ )
+ }
+ function r() {
+ t = new WeakMap()
+ }
+ return { get: n, dispose: r }
+ }
+ function zs() {
+ var e = {}
+ return {
+ get: function (t) {
+ if (void 0 !== e[t.id]) return e[t.id]
+ var n
+ switch (t.type) {
+ case 'DirectionalLight':
+ n = { direction: new lr(), color: new Li() }
+ break
+ case 'SpotLight':
+ n = {
+ position: new lr(),
+ direction: new lr(),
+ color: new Li(),
+ distance: 0,
+ coneCos: 0,
+ penumbraCos: 0,
+ decay: 0,
+ }
+ break
+ case 'PointLight':
+ n = { position: new lr(), color: new Li(), distance: 0, decay: 0 }
+ break
+ case 'HemisphereLight':
+ n = { direction: new lr(), skyColor: new Li(), groundColor: new Li() }
+ break
+ case 'RectAreaLight':
+ n = {
+ color: new Li(),
+ position: new lr(),
+ halfWidth: new lr(),
+ halfHeight: new lr(),
+ }
+ }
+ return (e[t.id] = n), n
+ },
+ }
+ }
+ function js() {
+ var e = {}
+ return {
+ get: function (t) {
+ if (void 0 !== e[t.id]) return e[t.id]
+ var n
+ switch (t.type) {
+ case 'DirectionalLight':
+ case 'SpotLight':
+ n = {
+ shadowBias: 0,
+ shadowNormalBias: 0,
+ shadowRadius: 1,
+ shadowMapSize: new Jn(),
+ }
+ break
+ case 'PointLight':
+ n = {
+ shadowBias: 0,
+ shadowNormalBias: 0,
+ shadowRadius: 1,
+ shadowMapSize: new Jn(),
+ shadowCameraNear: 1,
+ shadowCameraFar: 1e3,
+ }
+ }
+ return (e[t.id] = n), n
+ },
+ }
+ }
+ var Vs = 0
+ function Ws(e, t) {
+ return (t.castShadow ? 1 : 0) - (e.castShadow ? 1 : 0)
+ }
+ function qs(e, t) {
+ for (
+ var n = new zs(),
+ r = js(),
+ i = {
+ version: 0,
+ hash: {
+ directionalLength: -1,
+ pointLength: -1,
+ spotLength: -1,
+ rectAreaLength: -1,
+ hemiLength: -1,
+ numDirectionalShadows: -1,
+ numPointShadows: -1,
+ numSpotShadows: -1,
+ },
+ ambient: [0, 0, 0],
+ probe: [],
+ directional: [],
+ directionalShadow: [],
+ directionalShadowMap: [],
+ directionalShadowMatrix: [],
+ spot: [],
+ spotShadow: [],
+ spotShadowMap: [],
+ spotShadowMatrix: [],
+ rectArea: [],
+ rectAreaLTC1: null,
+ rectAreaLTC2: null,
+ point: [],
+ pointShadow: [],
+ pointShadowMap: [],
+ pointShadowMatrix: [],
+ hemi: [],
+ },
+ o = 0;
+ o < 9;
+ o++
+ )
+ i.probe.push(new lr())
+ var a = new lr(),
+ s = new Fr(),
+ l = new Fr()
+ function c(o) {
+ for (var a = 0, s = 0, l = 0, c = 0; c < 9; c++) i.probe[c].set(0, 0, 0)
+ var u = 0,
+ h = 0,
+ d = 0,
+ p = 0,
+ f = 0,
+ m = 0,
+ v = 0,
+ g = 0
+ o.sort(Ws)
+ for (var y = 0, b = o.length; y < b; y++) {
+ var A = o[y],
+ w = A.color,
+ x = A.intensity,
+ E = A.distance,
+ M = A.shadow && A.shadow.map ? A.shadow.map.texture : null
+ if (A.isAmbientLight) (a += w.r * x), (s += w.g * x), (l += w.b * x)
+ else if (A.isLightProbe)
+ for (var _ = 0; _ < 9; _++)
+ i.probe[_].addScaledVector(A.sh.coefficients[_], x)
+ else if (A.isDirectionalLight) {
+ var T = n.get(A)
+ if ((T.color.copy(A.color).multiplyScalar(A.intensity), A.castShadow)) {
+ var S = A.shadow,
+ C = r.get(A)
+ ;(C.shadowBias = S.bias),
+ (C.shadowNormalBias = S.normalBias),
+ (C.shadowRadius = S.radius),
+ (C.shadowMapSize = S.mapSize),
+ (i.directionalShadow[u] = C),
+ (i.directionalShadowMap[u] = M),
+ (i.directionalShadowMatrix[u] = A.shadow.matrix),
+ m++
+ }
+ ;(i.directional[u] = T), u++
+ } else if (A.isSpotLight) {
+ var L = n.get(A)
+ if (
+ (L.position.setFromMatrixPosition(A.matrixWorld),
+ L.color.copy(w).multiplyScalar(x),
+ (L.distance = E),
+ (L.coneCos = Math.cos(A.angle)),
+ (L.penumbraCos = Math.cos(A.angle * (1 - A.penumbra))),
+ (L.decay = A.decay),
+ A.castShadow)
+ ) {
+ var R = A.shadow,
+ P = r.get(A)
+ ;(P.shadowBias = R.bias),
+ (P.shadowNormalBias = R.normalBias),
+ (P.shadowRadius = R.radius),
+ (P.shadowMapSize = R.mapSize),
+ (i.spotShadow[d] = P),
+ (i.spotShadowMap[d] = M),
+ (i.spotShadowMatrix[d] = A.shadow.matrix),
+ g++
+ }
+ ;(i.spot[d] = L), d++
+ } else if (A.isRectAreaLight) {
+ var D = n.get(A)
+ D.color.copy(w).multiplyScalar(x),
+ D.halfWidth.set(0.5 * A.width, 0, 0),
+ D.halfHeight.set(0, 0.5 * A.height, 0),
+ (i.rectArea[p] = D),
+ p++
+ } else if (A.isPointLight) {
+ var O = n.get(A)
+ if (
+ (O.color.copy(A.color).multiplyScalar(A.intensity),
+ (O.distance = A.distance),
+ (O.decay = A.decay),
+ A.castShadow)
+ ) {
+ var I = A.shadow,
+ B = r.get(A)
+ ;(B.shadowBias = I.bias),
+ (B.shadowNormalBias = I.normalBias),
+ (B.shadowRadius = I.radius),
+ (B.shadowMapSize = I.mapSize),
+ (B.shadowCameraNear = I.camera.near),
+ (B.shadowCameraFar = I.camera.far),
+ (i.pointShadow[h] = B),
+ (i.pointShadowMap[h] = M),
+ (i.pointShadowMatrix[h] = A.shadow.matrix),
+ v++
+ }
+ ;(i.point[h] = O), h++
+ } else if (A.isHemisphereLight) {
+ var F = n.get(A)
+ F.skyColor.copy(A.color).multiplyScalar(x),
+ F.groundColor.copy(A.groundColor).multiplyScalar(x),
+ (i.hemi[f] = F),
+ f++
+ }
+ }
+ p > 0 &&
+ (t.isWebGL2 || !0 === e.has('OES_texture_float_linear')
+ ? ((i.rectAreaLTC1 = Xo.LTC_FLOAT_1), (i.rectAreaLTC2 = Xo.LTC_FLOAT_2))
+ : !0 === e.has('OES_texture_half_float_linear')
+ ? ((i.rectAreaLTC1 = Xo.LTC_HALF_1), (i.rectAreaLTC2 = Xo.LTC_HALF_2))
+ : console.error(
+ 'THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.',
+ )),
+ (i.ambient[0] = a),
+ (i.ambient[1] = s),
+ (i.ambient[2] = l)
+ var k = i.hash
+ ;(k.directionalLength === u &&
+ k.pointLength === h &&
+ k.spotLength === d &&
+ k.rectAreaLength === p &&
+ k.hemiLength === f &&
+ k.numDirectionalShadows === m &&
+ k.numPointShadows === v &&
+ k.numSpotShadows === g) ||
+ ((i.directional.length = u),
+ (i.spot.length = d),
+ (i.rectArea.length = p),
+ (i.point.length = h),
+ (i.hemi.length = f),
+ (i.directionalShadow.length = m),
+ (i.directionalShadowMap.length = m),
+ (i.pointShadow.length = v),
+ (i.pointShadowMap.length = v),
+ (i.spotShadow.length = g),
+ (i.spotShadowMap.length = g),
+ (i.directionalShadowMatrix.length = m),
+ (i.pointShadowMatrix.length = v),
+ (i.spotShadowMatrix.length = g),
+ (k.directionalLength = u),
+ (k.pointLength = h),
+ (k.spotLength = d),
+ (k.rectAreaLength = p),
+ (k.hemiLength = f),
+ (k.numDirectionalShadows = m),
+ (k.numPointShadows = v),
+ (k.numSpotShadows = g),
+ (i.version = Vs++))
+ }
+ function u(e, t) {
+ for (
+ var n = 0,
+ r = 0,
+ o = 0,
+ c = 0,
+ u = 0,
+ h = t.matrixWorldInverse,
+ d = 0,
+ p = e.length;
+ d < p;
+ d++
+ ) {
+ var f = e[d]
+ if (f.isDirectionalLight) {
+ var m = i.directional[n]
+ m.direction.setFromMatrixPosition(f.matrixWorld),
+ a.setFromMatrixPosition(f.target.matrixWorld),
+ m.direction.sub(a),
+ m.direction.transformDirection(h),
+ n++
+ } else if (f.isSpotLight) {
+ var v = i.spot[o]
+ v.position.setFromMatrixPosition(f.matrixWorld),
+ v.position.applyMatrix4(h),
+ v.direction.setFromMatrixPosition(f.matrixWorld),
+ a.setFromMatrixPosition(f.target.matrixWorld),
+ v.direction.sub(a),
+ v.direction.transformDirection(h),
+ o++
+ } else if (f.isRectAreaLight) {
+ var g = i.rectArea[c]
+ g.position.setFromMatrixPosition(f.matrixWorld),
+ g.position.applyMatrix4(h),
+ l.identity(),
+ s.copy(f.matrixWorld),
+ s.premultiply(h),
+ l.extractRotation(s),
+ g.halfWidth.set(0.5 * f.width, 0, 0),
+ g.halfHeight.set(0, 0.5 * f.height, 0),
+ g.halfWidth.applyMatrix4(l),
+ g.halfHeight.applyMatrix4(l),
+ c++
+ } else if (f.isPointLight) {
+ var y = i.point[r]
+ y.position.setFromMatrixPosition(f.matrixWorld),
+ y.position.applyMatrix4(h),
+ r++
+ } else if (f.isHemisphereLight) {
+ var b = i.hemi[u]
+ b.direction.setFromMatrixPosition(f.matrixWorld),
+ b.direction.transformDirection(h),
+ b.direction.normalize(),
+ u++
+ }
+ }
+ }
+ return { setup: c, setupView: u, state: i }
+ }
+ function Xs(e, t) {
+ var n = new qs(e, t),
+ r = [],
+ i = []
+ function o() {
+ ;(r.length = 0), (i.length = 0)
+ }
+ function a(e) {
+ r.push(e)
+ }
+ function s(e) {
+ i.push(e)
+ }
+ function l() {
+ n.setup(r)
+ }
+ function c(e) {
+ n.setupView(r, e)
+ }
+ return {
+ init: o,
+ state: { lightsArray: r, shadowsArray: i, lights: n },
+ setupLights: l,
+ setupLightsView: c,
+ pushLight: a,
+ pushShadow: s,
+ }
+ }
+ function Ys(e, t) {
+ var n = new WeakMap()
+ function r(r, i) {
+ var o
+ return (
+ void 0 === i && (i = 0),
+ !1 === n.has(r)
+ ? ((o = new Xs(e, t)), n.set(r, []), n.get(r).push(o))
+ : i >= n.get(r).length
+ ? ((o = new Xs(e, t)), n.get(r).push(o))
+ : (o = n.get(r)[i]),
+ o
+ )
+ }
+ function i() {
+ n = new WeakMap()
+ }
+ return { get: r, dispose: i }
+ }
+ function Qs(e) {
+ Di.call(this),
+ (this.type = 'MeshDepthMaterial'),
+ (this.depthPacking = an),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ this.setValues(e)
+ }
+ function Zs(e) {
+ Di.call(this),
+ (this.type = 'MeshDistanceMaterial'),
+ (this.referencePosition = new lr()),
+ (this.nearDistance = 1),
+ (this.farDistance = 1e3),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.fog = !1),
+ this.setValues(e)
+ }
+ ;(Qs.prototype = Object.create(Di.prototype)),
+ (Qs.prototype.constructor = Qs),
+ (Qs.prototype.isMeshDepthMaterial = !0),
+ (Qs.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ (this.depthPacking = e.depthPacking),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.map = e.map),
+ (this.alphaMap = e.alphaMap),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ this
+ )
+ }),
+ (Zs.prototype = Object.create(Di.prototype)),
+ (Zs.prototype.constructor = Zs),
+ (Zs.prototype.isMeshDistanceMaterial = !0),
+ (Zs.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.referencePosition.copy(e.referencePosition),
+ (this.nearDistance = e.nearDistance),
+ (this.farDistance = e.farDistance),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.map = e.map),
+ (this.alphaMap = e.alphaMap),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ this
+ )
+ })
+ var Ks =
+ 'uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}',
+ Js = 'void main() {\n\tgl_Position = vec4( position, 1.0 );\n}'
+ function $s(e, t, n) {
+ var r = new zo(),
+ i = new Jn(),
+ o = new Jn(),
+ a = new ir(),
+ s = [],
+ l = [],
+ c = {},
+ u = { 0: v, 1: m, 2: g },
+ h = new Po({
+ defines: { SAMPLE_RATE: 2 / 8, HALF_SAMPLE_RATE: 1 / 8 },
+ uniforms: {
+ shadow_pass: { value: null },
+ resolution: { value: new Jn() },
+ radius: { value: 4 },
+ },
+ vertexShader: Js,
+ fragmentShader: Ks,
+ }),
+ p = h.clone()
+ p.defines.HORIZONTAL_PASS = 1
+ var y = new ro()
+ y.setAttribute(
+ 'position',
+ new Fi(new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]), 3),
+ )
+ var b = new xo(y, h),
+ w = this
+ function x(n, r) {
+ var i = t.update(b)
+ ;(h.uniforms.shadow_pass.value = n.map.texture),
+ (h.uniforms.resolution.value = n.mapSize),
+ (h.uniforms.radius.value = n.radius),
+ e.setRenderTarget(n.mapPass),
+ e.clear(),
+ e.renderBufferDirect(r, null, i, h, b, null),
+ (p.uniforms.shadow_pass.value = n.mapPass.texture),
+ (p.uniforms.resolution.value = n.mapSize),
+ (p.uniforms.radius.value = n.radius),
+ e.setRenderTarget(n.map),
+ e.clear(),
+ e.renderBufferDirect(r, null, i, p, b, null)
+ }
+ function E(e, t, n) {
+ var r = (e << 0) | (t << 1) | (n << 2),
+ i = s[r]
+ return (
+ void 0 === i &&
+ ((i = new Qs({ depthPacking: sn, morphTargets: e, skinning: t })),
+ (s[r] = i)),
+ i
+ )
+ }
+ function M(e, t, n) {
+ var r = (e << 0) | (t << 1) | (n << 2),
+ i = l[r]
+ return (
+ void 0 === i &&
+ ((i = new Zs({ morphTargets: e, skinning: t })), (l[r] = i)),
+ i
+ )
+ }
+ function _(t, n, r, i, o, a, s) {
+ var l = null,
+ h = E,
+ d = t.customDepthMaterial
+ if (
+ (!0 === i.isPointLight && ((h = M), (d = t.customDistanceMaterial)),
+ void 0 === d)
+ ) {
+ var p = !1
+ !0 === r.morphTargets &&
+ (p =
+ n.morphAttributes &&
+ n.morphAttributes.position &&
+ n.morphAttributes.position.length > 0)
+ var m = !1
+ !0 === t.isSkinnedMesh &&
+ (!0 === r.skinning
+ ? (m = !0)
+ : console.warn(
+ 'THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:',
+ t,
+ )),
+ (l = h(p, m, !0 === t.isInstancedMesh))
+ } else l = d
+ if (
+ e.localClippingEnabled &&
+ !0 === r.clipShadows &&
+ 0 !== r.clippingPlanes.length
+ ) {
+ var v = l.uuid,
+ g = r.uuid,
+ y = c[v]
+ void 0 === y && ((y = {}), (c[v] = y))
+ var b = y[g]
+ void 0 === b && ((b = l.clone()), (y[g] = b)), (l = b)
+ }
+ return (
+ (l.visible = r.visible),
+ (l.wireframe = r.wireframe),
+ (l.side =
+ s === f
+ ? null !== r.shadowSide
+ ? r.shadowSide
+ : r.side
+ : null !== r.shadowSide
+ ? r.shadowSide
+ : u[r.side]),
+ (l.clipShadows = r.clipShadows),
+ (l.clippingPlanes = r.clippingPlanes),
+ (l.clipIntersection = r.clipIntersection),
+ (l.wireframeLinewidth = r.wireframeLinewidth),
+ (l.linewidth = r.linewidth),
+ !0 === i.isPointLight &&
+ !0 === l.isMeshDistanceMaterial &&
+ (l.referencePosition.setFromMatrixPosition(i.matrixWorld),
+ (l.nearDistance = o),
+ (l.farDistance = a)),
+ l
+ )
+ }
+ function T(n, i, o, a, s) {
+ if (!1 !== n.visible) {
+ if (
+ n.layers.test(i.layers) &&
+ (n.isMesh || n.isLine || n.isPoints) &&
+ (n.castShadow || (n.receiveShadow && s === f)) &&
+ (!n.frustumCulled || r.intersectsObject(n))
+ ) {
+ n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse, n.matrixWorld)
+ var l = t.update(n),
+ c = n.material
+ if (Array.isArray(c))
+ for (var u = l.groups, h = 0, d = u.length; h < d; h++) {
+ var p = u[h],
+ m = c[p.materialIndex]
+ if (m && m.visible) {
+ var v = _(n, l, m, a, o.near, o.far, s)
+ e.renderBufferDirect(o, null, l, v, n, p)
+ }
+ }
+ else if (c.visible) {
+ var g = _(n, l, c, a, o.near, o.far, s)
+ e.renderBufferDirect(o, null, l, g, n, null)
+ }
+ }
+ for (var y = n.children, b = 0, A = y.length; b < A; b++)
+ T(y[b], i, o, a, s)
+ }
+ }
+ ;(this.enabled = !1),
+ (this.autoUpdate = !0),
+ (this.needsUpdate = !1),
+ (this.type = d),
+ (this.render = function (t, s, l) {
+ if (
+ !1 !== w.enabled &&
+ (!1 !== w.autoUpdate || !1 !== w.needsUpdate) &&
+ 0 !== t.length
+ ) {
+ var c = e.getRenderTarget(),
+ u = e.getActiveCubeFace(),
+ h = e.getActiveMipmapLevel(),
+ d = e.state
+ d.setBlending(A),
+ d.buffers.color.setClear(1, 1, 1, 1),
+ d.buffers.depth.setTest(!0),
+ d.setScissorTest(!1)
+ for (var p = 0, m = t.length; p < m; p++) {
+ var v = t[p],
+ g = v.shadow
+ if (void 0 !== g) {
+ if (!1 !== g.autoUpdate || !1 !== g.needsUpdate) {
+ i.copy(g.mapSize)
+ var y = g.getFrameExtents()
+ if (
+ (i.multiply(y),
+ o.copy(g.mapSize),
+ (i.x > n || i.y > n) &&
+ (i.x > n &&
+ ((o.x = Math.floor(n / y.x)),
+ (i.x = o.x * y.x),
+ (g.mapSize.x = o.x)),
+ i.y > n &&
+ ((o.y = Math.floor(n / y.y)),
+ (i.y = o.y * y.y),
+ (g.mapSize.y = o.y))),
+ null === g.map && !g.isPointLightShadow && this.type === f)
+ ) {
+ var b = { minFilter: Ae, magFilter: Ae, format: Ue }
+ ;(g.map = new or(i.x, i.y, b)),
+ (g.map.texture.name = v.name + '.shadowMap'),
+ (g.mapPass = new or(i.x, i.y, b)),
+ g.camera.updateProjectionMatrix()
+ }
+ if (null === g.map) {
+ var E = { minFilter: me, magFilter: me, format: Ue }
+ ;(g.map = new or(i.x, i.y, E)),
+ (g.map.texture.name = v.name + '.shadowMap'),
+ g.camera.updateProjectionMatrix()
+ }
+ e.setRenderTarget(g.map), e.clear()
+ for (var M = g.getViewportCount(), _ = 0; _ < M; _++) {
+ var S = g.getViewport(_)
+ a.set(o.x * S.x, o.y * S.y, o.x * S.z, o.y * S.w),
+ d.viewport(a),
+ g.updateMatrices(v, _),
+ (r = g.getFrustum()),
+ T(s, l, g.camera, v, this.type)
+ }
+ g.isPointLightShadow || this.type !== f || x(g, l),
+ (g.needsUpdate = !1)
+ }
+ } else console.warn('THREE.WebGLShadowMap:', v, 'has no shadow.')
+ }
+ ;(w.needsUpdate = !1), e.setRenderTarget(c, u, h)
+ }
+ })
+ }
+ function el(e, t, n) {
+ var r,
+ i,
+ o = n.isWebGL2
+ function a() {
+ var t = !1,
+ n = new ir(),
+ r = null,
+ i = new ir(0, 0, 0, 0)
+ return {
+ setMask: function (n) {
+ r === n || t || (e.colorMask(n, n, n, n), (r = n))
+ },
+ setLocked: function (e) {
+ t = e
+ },
+ setClear: function (t, r, o, a, s) {
+ !0 === s && ((t *= a), (r *= a), (o *= a)),
+ n.set(t, r, o, a),
+ !1 === i.equals(n) && (e.clearColor(t, r, o, a), i.copy(n))
+ },
+ reset: function () {
+ ;(t = !1), (r = null), i.set(-1, 0, 0, 0)
+ },
+ }
+ }
+ function u() {
+ var t = !1,
+ n = null,
+ r = null,
+ i = null
+ return {
+ setTest: function (e) {
+ e ? be(2929) : Ae(2929)
+ },
+ setMask: function (r) {
+ n === r || t || (e.depthMask(r), (n = r))
+ },
+ setFunc: function (t) {
+ if (r !== t) {
+ if (t)
+ switch (t) {
+ case z:
+ e.depthFunc(512)
+ break
+ case j:
+ e.depthFunc(519)
+ break
+ case V:
+ e.depthFunc(513)
+ break
+ case W:
+ e.depthFunc(515)
+ break
+ case q:
+ e.depthFunc(514)
+ break
+ case X:
+ e.depthFunc(518)
+ break
+ case Y:
+ e.depthFunc(516)
+ break
+ case Q:
+ e.depthFunc(517)
+ break
+ default:
+ e.depthFunc(515)
+ }
+ else e.depthFunc(515)
+ r = t
+ }
+ },
+ setLocked: function (e) {
+ t = e
+ },
+ setClear: function (t) {
+ i !== t && (e.clearDepth(t), (i = t))
+ },
+ reset: function () {
+ ;(t = !1), (n = null), (r = null), (i = null)
+ },
+ }
+ }
+ function h() {
+ var t = !1,
+ n = null,
+ r = null,
+ i = null,
+ o = null,
+ a = null,
+ s = null,
+ l = null,
+ c = null
+ return {
+ setTest: function (e) {
+ t || (e ? be(2960) : Ae(2960))
+ },
+ setMask: function (r) {
+ n === r || t || (e.stencilMask(r), (n = r))
+ },
+ setFunc: function (t, n, a) {
+ ;(r === t && i === n && o === a) ||
+ (e.stencilFunc(t, n, a), (r = t), (i = n), (o = a))
+ },
+ setOp: function (t, n, r) {
+ ;(a === t && s === n && l === r) ||
+ (e.stencilOp(t, n, r), (a = t), (s = n), (l = r))
+ },
+ setLocked: function (e) {
+ t = e
+ },
+ setClear: function (t) {
+ c !== t && (e.clearStencil(t), (c = t))
+ },
+ reset: function () {
+ ;(t = !1),
+ (n = null),
+ (r = null),
+ (i = null),
+ (o = null),
+ (a = null),
+ (s = null),
+ (l = null),
+ (c = null)
+ },
+ }
+ }
+ var d = new a(),
+ p = new u(),
+ f = new h(),
+ m = {},
+ y = null,
+ b = null,
+ Z = null,
+ K = null,
+ J = null,
+ $ = null,
+ ee = null,
+ te = null,
+ ne = null,
+ re = !1,
+ ie = null,
+ oe = null,
+ ae = null,
+ se = null,
+ le = null,
+ ce = e.getParameter(35661),
+ ue = !1,
+ he = 0,
+ de = e.getParameter(7938)
+ ;-1 !== de.indexOf('WebGL')
+ ? ((he = parseFloat(/^WebGL (\d)/.exec(de)[1])), (ue = he >= 1))
+ : -1 !== de.indexOf('OpenGL ES') &&
+ ((he = parseFloat(/^OpenGL ES (\d)/.exec(de)[1])), (ue = he >= 2))
+ var pe = null,
+ fe = {},
+ me = new ir(),
+ ve = new ir()
+ function ge(t, n, r) {
+ var i = new Uint8Array(4),
+ o = e.createTexture()
+ e.bindTexture(t, o),
+ e.texParameteri(t, 10241, 9728),
+ e.texParameteri(t, 10240, 9728)
+ for (var a = 0; a < r; a++)
+ e.texImage2D(n + a, 0, 6408, 1, 1, 0, 6408, 5121, i)
+ return o
+ }
+ var ye = {}
+ function be(t) {
+ !0 !== m[t] && (e.enable(t), (m[t] = !0))
+ }
+ function Ae(t) {
+ !1 !== m[t] && (e.disable(t), (m[t] = !1))
+ }
+ function we(t) {
+ return y !== t && (e.useProgram(t), (y = t), !0)
+ }
+ ;(ye[3553] = ge(3553, 3553, 1)),
+ (ye[34067] = ge(34067, 34069, 6)),
+ d.setClear(0, 0, 0, 1),
+ p.setClear(1),
+ f.setClear(0),
+ be(2929),
+ p.setFunc(W),
+ Se(!1),
+ Ce(l),
+ be(2884),
+ _e(A)
+ var xe = (((r = {})[T] = 32774), (r[S] = 32778), (r[C] = 32779), r)
+ if (o) (xe[L] = 32775), (xe[R] = 32776)
+ else {
+ var Ee = t.get('EXT_blend_minmax')
+ null !== Ee && ((xe[L] = Ee.MIN_EXT), (xe[R] = Ee.MAX_EXT))
+ }
+ var Me =
+ (((i = {})[P] = 0),
+ (i[D] = 1),
+ (i[O] = 768),
+ (i[B] = 770),
+ (i[G] = 776),
+ (i[U] = 774),
+ (i[k] = 772),
+ (i[I] = 769),
+ (i[F] = 771),
+ (i[H] = 775),
+ (i[N] = 773),
+ i)
+ function _e(t, n, r, i, o, a, s, l) {
+ if (t !== A) {
+ if ((b || (be(3042), (b = !0)), t === _))
+ (o = o || n),
+ (a = a || r),
+ (s = s || i),
+ (n === K && o === ee) ||
+ (e.blendEquationSeparate(xe[n], xe[o]), (K = n), (ee = o)),
+ (r === J && i === $ && a === te && s === ne) ||
+ (e.blendFuncSeparate(Me[r], Me[i], Me[a], Me[s]),
+ (J = r),
+ ($ = i),
+ (te = a),
+ (ne = s)),
+ (Z = t),
+ (re = null)
+ else if (t !== Z || l !== re) {
+ if (
+ ((K === T && ee === T) || (e.blendEquation(32774), (K = T), (ee = T)),
+ l)
+ )
+ switch (t) {
+ case w:
+ e.blendFuncSeparate(1, 771, 1, 771)
+ break
+ case x:
+ e.blendFunc(1, 1)
+ break
+ case E:
+ e.blendFuncSeparate(0, 0, 769, 771)
+ break
+ case M:
+ e.blendFuncSeparate(0, 768, 0, 770)
+ break
+ default:
+ console.error('THREE.WebGLState: Invalid blending: ', t)
+ }
+ else
+ switch (t) {
+ case w:
+ e.blendFuncSeparate(770, 771, 1, 771)
+ break
+ case x:
+ e.blendFunc(770, 1)
+ break
+ case E:
+ e.blendFunc(0, 769)
+ break
+ case M:
+ e.blendFunc(0, 768)
+ break
+ default:
+ console.error('THREE.WebGLState: Invalid blending: ', t)
+ }
+ ;(J = null), ($ = null), (te = null), (ne = null), (Z = t), (re = l)
+ }
+ } else b && (Ae(3042), (b = !1))
+ }
+ function Te(e, t) {
+ e.side === g ? Ae(2884) : be(2884)
+ var n = e.side === v
+ t && (n = !n),
+ Se(n),
+ e.blending === w && !1 === e.transparent
+ ? _e(A)
+ : _e(
+ e.blending,
+ e.blendEquation,
+ e.blendSrc,
+ e.blendDst,
+ e.blendEquationAlpha,
+ e.blendSrcAlpha,
+ e.blendDstAlpha,
+ e.premultipliedAlpha,
+ ),
+ p.setFunc(e.depthFunc),
+ p.setTest(e.depthTest),
+ p.setMask(e.depthWrite),
+ d.setMask(e.colorWrite)
+ var r = e.stencilWrite
+ f.setTest(r),
+ r &&
+ (f.setMask(e.stencilWriteMask),
+ f.setFunc(e.stencilFunc, e.stencilRef, e.stencilFuncMask),
+ f.setOp(e.stencilFail, e.stencilZFail, e.stencilZPass)),
+ Re(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
+ }
+ function Se(t) {
+ ie !== t && (t ? e.frontFace(2304) : e.frontFace(2305), (ie = t))
+ }
+ function Ce(t) {
+ t !== s
+ ? (be(2884),
+ t !== oe &&
+ (t === l
+ ? e.cullFace(1029)
+ : t === c
+ ? e.cullFace(1028)
+ : e.cullFace(1032)))
+ : Ae(2884),
+ (oe = t)
+ }
+ function Le(t) {
+ t !== ae && (ue && e.lineWidth(t), (ae = t))
+ }
+ function Re(t, n, r) {
+ t
+ ? (be(32823),
+ (se === n && le === r) || (e.polygonOffset(n, r), (se = n), (le = r)))
+ : Ae(32823)
+ }
+ function Pe(e) {
+ e ? be(3089) : Ae(3089)
+ }
+ function De(t) {
+ void 0 === t && (t = 33984 + ce - 1),
+ pe !== t && (e.activeTexture(t), (pe = t))
+ }
+ function Oe(t, n) {
+ null === pe && De()
+ var r = fe[pe]
+ void 0 === r && ((r = { type: void 0, texture: void 0 }), (fe[pe] = r)),
+ (r.type === t && r.texture === n) ||
+ (e.bindTexture(t, n || ye[t]), (r.type = t), (r.texture = n))
+ }
+ function Ie() {
+ var t = fe[pe]
+ void 0 !== t &&
+ void 0 !== t.type &&
+ (e.bindTexture(t.type, null), (t.type = void 0), (t.texture = void 0))
+ }
+ function Be() {
+ try {
+ e.compressedTexImage2D.apply(e, arguments)
+ } catch (t) {
+ console.error('THREE.WebGLState:', t)
+ }
+ }
+ function Fe() {
+ try {
+ e.texImage2D.apply(e, arguments)
+ } catch (t) {
+ console.error('THREE.WebGLState:', t)
+ }
+ }
+ function ke() {
+ try {
+ e.texImage3D.apply(e, arguments)
+ } catch (t) {
+ console.error('THREE.WebGLState:', t)
+ }
+ }
+ function Ne(t) {
+ !1 === me.equals(t) && (e.scissor(t.x, t.y, t.z, t.w), me.copy(t))
+ }
+ function Ue(t) {
+ !1 === ve.equals(t) && (e.viewport(t.x, t.y, t.z, t.w), ve.copy(t))
+ }
+ function He() {
+ ;(m = {}),
+ (pe = null),
+ (fe = {}),
+ (y = null),
+ (b = null),
+ (Z = null),
+ (K = null),
+ (J = null),
+ ($ = null),
+ (ee = null),
+ (te = null),
+ (ne = null),
+ (re = !1),
+ (ie = null),
+ (oe = null),
+ (ae = null),
+ (se = null),
+ (le = null),
+ d.reset(),
+ p.reset(),
+ f.reset()
+ }
+ return {
+ buffers: { color: d, depth: p, stencil: f },
+ enable: be,
+ disable: Ae,
+ useProgram: we,
+ setBlending: _e,
+ setMaterial: Te,
+ setFlipSided: Se,
+ setCullFace: Ce,
+ setLineWidth: Le,
+ setPolygonOffset: Re,
+ setScissorTest: Pe,
+ activeTexture: De,
+ bindTexture: Oe,
+ unbindTexture: Ie,
+ compressedTexImage2D: Be,
+ texImage2D: Fe,
+ texImage3D: ke,
+ scissor: Ne,
+ viewport: Ue,
+ reset: He,
+ }
+ }
+ function tl(e, t, n, r, i, o, a) {
+ var s,
+ l,
+ c,
+ u = i.isWebGL2,
+ h = i.maxTextures,
+ d = i.maxCubemapSize,
+ p = i.maxTextureSize,
+ f = i.maxSamples,
+ m = new WeakMap(),
+ v = !1
+ try {
+ v =
+ 'undefined' !== typeof OffscreenCanvas &&
+ null !== new OffscreenCanvas(1, 1).getContext('2d')
+ } catch (te) {}
+ function g(e, t) {
+ return v
+ ? new OffscreenCanvas(e, t)
+ : document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas')
+ }
+ function y(e, t, n, r) {
+ var i = 1
+ if (
+ ((e.width > r || e.height > r) && (i = r / Math.max(e.width, e.height)),
+ i < 1 || !0 === t)
+ ) {
+ if (
+ ('undefined' !== typeof HTMLImageElement &&
+ e instanceof HTMLImageElement) ||
+ ('undefined' !== typeof HTMLCanvasElement &&
+ e instanceof HTMLCanvasElement) ||
+ ('undefined' !== typeof ImageBitmap && e instanceof ImageBitmap)
+ ) {
+ var o = t ? Kn.floorPowerOfTwo : Math.floor,
+ a = o(i * e.width),
+ s = o(i * e.height)
+ void 0 === c && (c = g(a, s))
+ var l = n ? g(a, s) : c
+ return (
+ (l.width = a),
+ (l.height = s),
+ l.getContext('2d').drawImage(e, 0, 0, a, s),
+ console.warn(
+ 'THREE.WebGLRenderer: Texture has been resized from (' +
+ e.width +
+ 'x' +
+ e.height +
+ ') to (' +
+ a +
+ 'x' +
+ s +
+ ').',
+ ),
+ l
+ )
+ }
+ return (
+ 'data' in e &&
+ console.warn(
+ 'THREE.WebGLRenderer: Image in DataTexture is too big (' +
+ e.width +
+ 'x' +
+ e.height +
+ ').',
+ ),
+ e
+ )
+ }
+ return e
+ }
+ function b(e) {
+ return Kn.isPowerOfTwo(e.width) && Kn.isPowerOfTwo(e.height)
+ }
+ function A(e) {
+ return (
+ !u &&
+ (e.wrapS !== pe ||
+ e.wrapT !== pe ||
+ (e.minFilter !== me && e.minFilter !== Ae))
+ )
+ }
+ function w(e, t) {
+ return e.generateMipmaps && t && e.minFilter !== me && e.minFilter !== Ae
+ }
+ function x(t, n, i, o) {
+ e.generateMipmap(t),
+ (r.get(n).__maxMipLevel = Math.log(Math.max(i, o)) * Math.LOG2E)
+ }
+ function E(n, r, i) {
+ if (!1 === u) return r
+ if (null !== n) {
+ if (void 0 !== e[n]) return e[n]
+ console.warn(
+ "THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '" +
+ n +
+ "'",
+ )
+ }
+ var o = r
+ return (
+ 6403 === r &&
+ (5126 === i && (o = 33326),
+ 5131 === i && (o = 33325),
+ 5121 === i && (o = 33321)),
+ 6407 === r &&
+ (5126 === i && (o = 34837),
+ 5131 === i && (o = 34843),
+ 5121 === i && (o = 32849)),
+ 6408 === r &&
+ (5126 === i && (o = 34836),
+ 5131 === i && (o = 34842),
+ 5121 === i && (o = 32856)),
+ (33325 !== o && 33326 !== o && 34842 !== o && 34836 !== o) ||
+ t.get('EXT_color_buffer_float'),
+ o
+ )
+ }
+ function M(e) {
+ return e === me || e === ve || e === ye ? 9728 : 9729
+ }
+ function _(e) {
+ var t = e.target
+ t.removeEventListener('dispose', _),
+ S(t),
+ t.isVideoTexture && m.delete(t),
+ a.memory.textures--
+ }
+ function T(e) {
+ var t = e.target
+ t.removeEventListener('dispose', T), C(t), a.memory.textures--
+ }
+ function S(t) {
+ var n = r.get(t)
+ void 0 !== n.__webglInit && (e.deleteTexture(n.__webglTexture), r.remove(t))
+ }
+ function C(t) {
+ var n = r.get(t),
+ i = r.get(t.texture)
+ if (t) {
+ if (
+ (void 0 !== i.__webglTexture && e.deleteTexture(i.__webglTexture),
+ t.depthTexture && t.depthTexture.dispose(),
+ t.isWebGLCubeRenderTarget)
+ )
+ for (var o = 0; o < 6; o++)
+ e.deleteFramebuffer(n.__webglFramebuffer[o]),
+ n.__webglDepthbuffer &&
+ e.deleteRenderbuffer(n.__webglDepthbuffer[o])
+ else
+ e.deleteFramebuffer(n.__webglFramebuffer),
+ n.__webglDepthbuffer && e.deleteRenderbuffer(n.__webglDepthbuffer),
+ n.__webglMultisampledFramebuffer &&
+ e.deleteFramebuffer(n.__webglMultisampledFramebuffer),
+ n.__webglColorRenderbuffer &&
+ e.deleteRenderbuffer(n.__webglColorRenderbuffer),
+ n.__webglDepthRenderbuffer &&
+ e.deleteRenderbuffer(n.__webglDepthRenderbuffer)
+ r.remove(t.texture), r.remove(t)
+ }
+ }
+ var L = 0
+ function R() {
+ L = 0
+ }
+ function P() {
+ var e = L
+ return (
+ e >= h &&
+ console.warn(
+ 'THREE.WebGLTextures: Trying to use ' +
+ e +
+ ' texture units while this GPU supports only ' +
+ h,
+ ),
+ (L += 1),
+ e
+ )
+ }
+ function D(e, t) {
+ var i = r.get(e)
+ if (
+ (e.isVideoTexture && Z(e), e.version > 0 && i.__version !== e.version)
+ ) {
+ var o = e.image
+ if (void 0 === o)
+ console.warn(
+ 'THREE.WebGLRenderer: Texture marked for update but image is undefined',
+ )
+ else {
+ if (!1 !== o.complete) return void H(i, e, t)
+ console.warn(
+ 'THREE.WebGLRenderer: Texture marked for update but image is incomplete',
+ )
+ }
+ }
+ n.activeTexture(33984 + t), n.bindTexture(3553, i.__webglTexture)
+ }
+ function O(e, t) {
+ var i = r.get(e)
+ e.version > 0 && i.__version !== e.version
+ ? H(i, e, t)
+ : (n.activeTexture(33984 + t), n.bindTexture(35866, i.__webglTexture))
+ }
+ function I(e, t) {
+ var i = r.get(e)
+ e.version > 0 && i.__version !== e.version
+ ? H(i, e, t)
+ : (n.activeTexture(33984 + t), n.bindTexture(32879, i.__webglTexture))
+ }
+ function B(e, t) {
+ var i = r.get(e)
+ e.version > 0 && i.__version !== e.version
+ ? G(i, e, t)
+ : (n.activeTexture(33984 + t), n.bindTexture(34067, i.__webglTexture))
+ }
+ var F = (((s = {})[de] = 10497), (s[pe] = 33071), (s[fe] = 33648), s),
+ k =
+ (((l = {})[me] = 9728),
+ (l[ve] = 9984),
+ (l[ye] = 9986),
+ (l[Ae] = 9729),
+ (l[we] = 9985),
+ (l[Ee] = 9987),
+ l)
+ function N(n, o, a) {
+ a
+ ? (e.texParameteri(n, 10242, F[o.wrapS]),
+ e.texParameteri(n, 10243, F[o.wrapT]),
+ (32879 !== n && 35866 !== n) || e.texParameteri(n, 32882, F[o.wrapR]),
+ e.texParameteri(n, 10240, k[o.magFilter]),
+ e.texParameteri(n, 10241, k[o.minFilter]))
+ : (e.texParameteri(n, 10242, 33071),
+ e.texParameteri(n, 10243, 33071),
+ (32879 !== n && 35866 !== n) || e.texParameteri(n, 32882, 33071),
+ (o.wrapS === pe && o.wrapT === pe) ||
+ console.warn(
+ 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.',
+ ),
+ e.texParameteri(n, 10240, M(o.magFilter)),
+ e.texParameteri(n, 10241, M(o.minFilter)),
+ o.minFilter !== me &&
+ o.minFilter !== Ae &&
+ console.warn(
+ 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.',
+ ))
+ var s = t.get('EXT_texture_filter_anisotropic')
+ if (s) {
+ if (o.type === Pe && null === t.get('OES_texture_float_linear')) return
+ if (
+ o.type === De &&
+ null === (u || t.get('OES_texture_half_float_linear'))
+ )
+ return
+ ;(o.anisotropy > 1 || r.get(o).__currentAnisotropy) &&
+ (e.texParameterf(
+ n,
+ s.TEXTURE_MAX_ANISOTROPY_EXT,
+ Math.min(o.anisotropy, i.getMaxAnisotropy()),
+ ),
+ (r.get(o).__currentAnisotropy = o.anisotropy))
+ }
+ }
+ function U(t, n) {
+ void 0 === t.__webglInit &&
+ ((t.__webglInit = !0),
+ n.addEventListener('dispose', _),
+ (t.__webglTexture = e.createTexture()),
+ a.memory.textures++)
+ }
+ function H(t, r, i) {
+ var a = 3553
+ r.isDataTexture2DArray && (a = 35866),
+ r.isDataTexture3D && (a = 32879),
+ U(t, r),
+ n.activeTexture(33984 + i),
+ n.bindTexture(a, t.__webglTexture),
+ e.pixelStorei(37440, r.flipY),
+ e.pixelStorei(37441, r.premultiplyAlpha),
+ e.pixelStorei(3317, r.unpackAlignment)
+ var s,
+ l = A(r) && !1 === b(r.image),
+ c = y(r.image, l, !1, p),
+ h = b(c) || u,
+ d = o.convert(r.format),
+ f = o.convert(r.type),
+ m = E(r.internalFormat, d, f)
+ N(a, r, h)
+ var v = r.mipmaps
+ if (r.isDepthTexture)
+ (m = 6402),
+ u
+ ? (m =
+ r.type === Pe
+ ? 36012
+ : r.type === Re
+ ? 33190
+ : r.type === Fe
+ ? 35056
+ : 33189)
+ : r.type === Pe &&
+ console.error(
+ 'WebGLRenderer: Floating point depth texture requires WebGL2.',
+ ),
+ r.format === je &&
+ 6402 === m &&
+ r.type !== Ce &&
+ r.type !== Re &&
+ (console.warn(
+ 'THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.',
+ ),
+ (r.type = Ce),
+ (f = o.convert(r.type))),
+ r.format === Ve &&
+ 6402 === m &&
+ ((m = 34041),
+ r.type !== Fe &&
+ (console.warn(
+ 'THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.',
+ ),
+ (r.type = Fe),
+ (f = o.convert(r.type)))),
+ n.texImage2D(3553, 0, m, c.width, c.height, 0, d, f, null)
+ else if (r.isDataTexture)
+ if (v.length > 0 && h) {
+ for (var g = 0, M = v.length; g < M; g++)
+ (s = v[g]),
+ n.texImage2D(3553, g, m, s.width, s.height, 0, d, f, s.data)
+ ;(r.generateMipmaps = !1), (t.__maxMipLevel = v.length - 1)
+ } else
+ n.texImage2D(3553, 0, m, c.width, c.height, 0, d, f, c.data),
+ (t.__maxMipLevel = 0)
+ else if (r.isCompressedTexture) {
+ for (var _ = 0, T = v.length; _ < T; _++)
+ (s = v[_]),
+ r.format !== Ue && r.format !== Ne
+ ? null !== d
+ ? n.compressedTexImage2D(3553, _, m, s.width, s.height, 0, s.data)
+ : console.warn(
+ 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()',
+ )
+ : n.texImage2D(3553, _, m, s.width, s.height, 0, d, f, s.data)
+ t.__maxMipLevel = v.length - 1
+ } else if (r.isDataTexture2DArray)
+ n.texImage3D(35866, 0, m, c.width, c.height, c.depth, 0, d, f, c.data),
+ (t.__maxMipLevel = 0)
+ else if (r.isDataTexture3D)
+ n.texImage3D(32879, 0, m, c.width, c.height, c.depth, 0, d, f, c.data),
+ (t.__maxMipLevel = 0)
+ else if (v.length > 0 && h) {
+ for (var S = 0, C = v.length; S < C; S++)
+ (s = v[S]), n.texImage2D(3553, S, m, d, f, s)
+ ;(r.generateMipmaps = !1), (t.__maxMipLevel = v.length - 1)
+ } else n.texImage2D(3553, 0, m, d, f, c), (t.__maxMipLevel = 0)
+ w(r, h) && x(a, r, c.width, c.height),
+ (t.__version = r.version),
+ r.onUpdate && r.onUpdate(r)
+ }
+ function G(t, r, i) {
+ if (6 === r.image.length) {
+ U(t, r),
+ n.activeTexture(33984 + i),
+ n.bindTexture(34067, t.__webglTexture),
+ e.pixelStorei(37440, r.flipY),
+ e.pixelStorei(37441, r.premultiplyAlpha),
+ e.pixelStorei(3317, r.unpackAlignment)
+ for (
+ var a = r && (r.isCompressedTexture || r.image[0].isCompressedTexture),
+ s = r.image[0] && r.image[0].isDataTexture,
+ l = [],
+ c = 0;
+ c < 6;
+ c++
+ )
+ l[c] =
+ a || s
+ ? s
+ ? r.image[c].image
+ : r.image[c]
+ : y(r.image[c], !1, !0, d)
+ var h,
+ p = l[0],
+ f = b(p) || u,
+ m = o.convert(r.format),
+ v = o.convert(r.type),
+ g = E(r.internalFormat, m, v)
+ if ((N(34067, r, f), a)) {
+ for (var A = 0; A < 6; A++) {
+ h = l[A].mipmaps
+ for (var M = 0; M < h.length; M++) {
+ var _ = h[M]
+ r.format !== Ue && r.format !== Ne
+ ? null !== m
+ ? n.compressedTexImage2D(
+ 34069 + A,
+ M,
+ g,
+ _.width,
+ _.height,
+ 0,
+ _.data,
+ )
+ : console.warn(
+ 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()',
+ )
+ : n.texImage2D(
+ 34069 + A,
+ M,
+ g,
+ _.width,
+ _.height,
+ 0,
+ m,
+ v,
+ _.data,
+ )
+ }
+ }
+ t.__maxMipLevel = h.length - 1
+ } else {
+ h = r.mipmaps
+ for (var T = 0; T < 6; T++)
+ if (s) {
+ n.texImage2D(
+ 34069 + T,
+ 0,
+ g,
+ l[T].width,
+ l[T].height,
+ 0,
+ m,
+ v,
+ l[T].data,
+ )
+ for (var S = 0; S < h.length; S++) {
+ var C = h[S].image[T].image
+ n.texImage2D(
+ 34069 + T,
+ S + 1,
+ g,
+ C.width,
+ C.height,
+ 0,
+ m,
+ v,
+ C.data,
+ )
+ }
+ } else {
+ n.texImage2D(34069 + T, 0, g, m, v, l[T])
+ for (var L = 0; L < h.length; L++) {
+ var R = h[L]
+ n.texImage2D(34069 + T, L + 1, g, m, v, R.image[T])
+ }
+ }
+ t.__maxMipLevel = h.length
+ }
+ w(r, f) && x(34067, r, p.width, p.height),
+ (t.__version = r.version),
+ r.onUpdate && r.onUpdate(r)
+ }
+ }
+ function z(t, i, a, s) {
+ var l = o.convert(i.texture.format),
+ c = o.convert(i.texture.type),
+ u = E(i.texture.internalFormat, l, c)
+ n.texImage2D(s, 0, u, i.width, i.height, 0, l, c, null),
+ e.bindFramebuffer(36160, t),
+ e.framebufferTexture2D(36160, a, s, r.get(i.texture).__webglTexture, 0),
+ e.bindFramebuffer(36160, null)
+ }
+ function j(t, n, r) {
+ if ((e.bindRenderbuffer(36161, t), n.depthBuffer && !n.stencilBuffer)) {
+ var i = 33189
+ if (r) {
+ var a = n.depthTexture
+ a &&
+ a.isDepthTexture &&
+ (a.type === Pe ? (i = 36012) : a.type === Re && (i = 33190))
+ var s = Q(n)
+ e.renderbufferStorageMultisample(36161, s, i, n.width, n.height)
+ } else e.renderbufferStorage(36161, i, n.width, n.height)
+ e.framebufferRenderbuffer(36160, 36096, 36161, t)
+ } else if (n.depthBuffer && n.stencilBuffer) {
+ if (r) {
+ var l = Q(n)
+ e.renderbufferStorageMultisample(36161, l, 35056, n.width, n.height)
+ } else e.renderbufferStorage(36161, 34041, n.width, n.height)
+ e.framebufferRenderbuffer(36160, 33306, 36161, t)
+ } else {
+ var c = o.convert(n.texture.format),
+ u = o.convert(n.texture.type),
+ h = E(n.texture.internalFormat, c, u)
+ if (r) {
+ var d = Q(n)
+ e.renderbufferStorageMultisample(36161, d, h, n.width, n.height)
+ } else e.renderbufferStorage(36161, h, n.width, n.height)
+ }
+ e.bindRenderbuffer(36161, null)
+ }
+ function V(t, n) {
+ if (n && n.isWebGLCubeRenderTarget)
+ throw new Error('Depth Texture with cube render targets is not supported')
+ if (
+ (e.bindFramebuffer(36160, t),
+ !n.depthTexture || !n.depthTexture.isDepthTexture)
+ )
+ throw new Error(
+ 'renderTarget.depthTexture must be an instance of THREE.DepthTexture',
+ )
+ ;(r.get(n.depthTexture).__webglTexture &&
+ n.depthTexture.image.width === n.width &&
+ n.depthTexture.image.height === n.height) ||
+ ((n.depthTexture.image.width = n.width),
+ (n.depthTexture.image.height = n.height),
+ (n.depthTexture.needsUpdate = !0)),
+ D(n.depthTexture, 0)
+ var i = r.get(n.depthTexture).__webglTexture
+ if (n.depthTexture.format === je)
+ e.framebufferTexture2D(36160, 36096, 3553, i, 0)
+ else {
+ if (n.depthTexture.format !== Ve)
+ throw new Error('Unknown depthTexture format')
+ e.framebufferTexture2D(36160, 33306, 3553, i, 0)
+ }
+ }
+ function W(t) {
+ var n = r.get(t),
+ i = !0 === t.isWebGLCubeRenderTarget
+ if (t.depthTexture) {
+ if (i)
+ throw new Error(
+ 'target.depthTexture not supported in Cube render targets',
+ )
+ V(n.__webglFramebuffer, t)
+ } else if (i) {
+ n.__webglDepthbuffer = []
+ for (var o = 0; o < 6; o++)
+ e.bindFramebuffer(36160, n.__webglFramebuffer[o]),
+ (n.__webglDepthbuffer[o] = e.createRenderbuffer()),
+ j(n.__webglDepthbuffer[o], t, !1)
+ } else
+ e.bindFramebuffer(36160, n.__webglFramebuffer),
+ (n.__webglDepthbuffer = e.createRenderbuffer()),
+ j(n.__webglDepthbuffer, t, !1)
+ e.bindFramebuffer(36160, null)
+ }
+ function q(t) {
+ var i = r.get(t),
+ s = r.get(t.texture)
+ t.addEventListener('dispose', T),
+ (s.__webglTexture = e.createTexture()),
+ a.memory.textures++
+ var l = !0 === t.isWebGLCubeRenderTarget,
+ c = !0 === t.isWebGLMultisampleRenderTarget,
+ h = b(t) || u
+ if (
+ (!u ||
+ t.texture.format !== Ne ||
+ (t.texture.type !== Pe && t.texture.type !== De) ||
+ ((t.texture.format = Ue),
+ console.warn(
+ 'THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.',
+ )),
+ l)
+ ) {
+ i.__webglFramebuffer = []
+ for (var d = 0; d < 6; d++)
+ i.__webglFramebuffer[d] = e.createFramebuffer()
+ } else if (((i.__webglFramebuffer = e.createFramebuffer()), c))
+ if (u) {
+ ;(i.__webglMultisampledFramebuffer = e.createFramebuffer()),
+ (i.__webglColorRenderbuffer = e.createRenderbuffer()),
+ e.bindRenderbuffer(36161, i.__webglColorRenderbuffer)
+ var p = o.convert(t.texture.format),
+ f = o.convert(t.texture.type),
+ m = E(t.texture.internalFormat, p, f),
+ v = Q(t)
+ e.renderbufferStorageMultisample(36161, v, m, t.width, t.height),
+ e.bindFramebuffer(36160, i.__webglMultisampledFramebuffer),
+ e.framebufferRenderbuffer(
+ 36160,
+ 36064,
+ 36161,
+ i.__webglColorRenderbuffer,
+ ),
+ e.bindRenderbuffer(36161, null),
+ t.depthBuffer &&
+ ((i.__webglDepthRenderbuffer = e.createRenderbuffer()),
+ j(i.__webglDepthRenderbuffer, t, !0)),
+ e.bindFramebuffer(36160, null)
+ } else
+ console.warn(
+ 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.',
+ )
+ if (l) {
+ n.bindTexture(34067, s.__webglTexture), N(34067, t.texture, h)
+ for (var g = 0; g < 6; g++)
+ z(i.__webglFramebuffer[g], t, 36064, 34069 + g)
+ w(t.texture, h) && x(34067, t.texture, t.width, t.height),
+ n.bindTexture(34067, null)
+ } else
+ n.bindTexture(3553, s.__webglTexture),
+ N(3553, t.texture, h),
+ z(i.__webglFramebuffer, t, 36064, 3553),
+ w(t.texture, h) && x(3553, t.texture, t.width, t.height),
+ n.bindTexture(3553, null)
+ t.depthBuffer && W(t)
+ }
+ function X(e) {
+ var t = e.texture
+ if (w(t, b(e) || u)) {
+ var i = e.isWebGLCubeRenderTarget ? 34067 : 3553,
+ o = r.get(t).__webglTexture
+ n.bindTexture(i, o), x(i, t, e.width, e.height), n.bindTexture(i, null)
+ }
+ }
+ function Y(t) {
+ if (t.isWebGLMultisampleRenderTarget)
+ if (u) {
+ var n = r.get(t)
+ e.bindFramebuffer(36008, n.__webglMultisampledFramebuffer),
+ e.bindFramebuffer(36009, n.__webglFramebuffer)
+ var i = t.width,
+ o = t.height,
+ a = 16384
+ t.depthBuffer && (a |= 256),
+ t.stencilBuffer && (a |= 1024),
+ e.blitFramebuffer(0, 0, i, o, 0, 0, i, o, a, 9728),
+ e.bindFramebuffer(36160, n.__webglMultisampledFramebuffer)
+ } else
+ console.warn(
+ 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.',
+ )
+ }
+ function Q(e) {
+ return u && e.isWebGLMultisampleRenderTarget ? Math.min(f, e.samples) : 0
+ }
+ function Z(e) {
+ var t = a.render.frame
+ m.get(e) !== t && (m.set(e, t), e.update())
+ }
+ var K = !1,
+ J = !1
+ function $(e, t) {
+ e &&
+ e.isWebGLRenderTarget &&
+ (!1 === K &&
+ (console.warn(
+ "THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead.",
+ ),
+ (K = !0)),
+ (e = e.texture)),
+ D(e, t)
+ }
+ function ee(e, t) {
+ e &&
+ e.isWebGLCubeRenderTarget &&
+ (!1 === J &&
+ (console.warn(
+ "THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead.",
+ ),
+ (J = !0)),
+ (e = e.texture)),
+ B(e, t)
+ }
+ ;(this.allocateTextureUnit = P),
+ (this.resetTextureUnits = R),
+ (this.setTexture2D = D),
+ (this.setTexture2DArray = O),
+ (this.setTexture3D = I),
+ (this.setTextureCube = B),
+ (this.setupRenderTarget = q),
+ (this.updateRenderTargetMipmap = X),
+ (this.updateMultisampleRenderTarget = Y),
+ (this.safeSetTexture2D = $),
+ (this.safeSetTextureCube = ee)
+ }
+ function nl(e, t, n) {
+ var r = n.isWebGL2
+ function i(e) {
+ var n
+ if (e === _e) return 5121
+ if (e === Oe) return 32819
+ if (e === Ie) return 32820
+ if (e === Be) return 33635
+ if (e === Te) return 5120
+ if (e === Se) return 5122
+ if (e === Ce) return 5123
+ if (e === Le) return 5124
+ if (e === Re) return 5125
+ if (e === Pe) return 5126
+ if (e === De)
+ return r
+ ? 5131
+ : null !== (n = t.get('OES_texture_half_float'))
+ ? n.HALF_FLOAT_OES
+ : null
+ if (e === ke) return 6406
+ if (e === Ne) return 6407
+ if (e === Ue) return 6408
+ if (e === He) return 6409
+ if (e === Ge) return 6410
+ if (e === je) return 6402
+ if (e === Ve) return 34041
+ if (e === We) return 6403
+ if (e === qe) return 36244
+ if (e === Xe) return 33319
+ if (e === Ye) return 33320
+ if (e === Qe) return 36248
+ if (e === Ze) return 36249
+ if (e === Ke || e === Je || e === $e || e === et) {
+ if (null === (n = t.get('WEBGL_compressed_texture_s3tc'))) return null
+ if (e === Ke) return n.COMPRESSED_RGB_S3TC_DXT1_EXT
+ if (e === Je) return n.COMPRESSED_RGBA_S3TC_DXT1_EXT
+ if (e === $e) return n.COMPRESSED_RGBA_S3TC_DXT3_EXT
+ if (e === et) return n.COMPRESSED_RGBA_S3TC_DXT5_EXT
+ }
+ if (e === tt || e === nt || e === rt || e === it) {
+ if (null === (n = t.get('WEBGL_compressed_texture_pvrtc'))) return null
+ if (e === tt) return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG
+ if (e === nt) return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG
+ if (e === rt) return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
+ if (e === it) return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
+ }
+ if (e === ot)
+ return null !== (n = t.get('WEBGL_compressed_texture_etc1'))
+ ? n.COMPRESSED_RGB_ETC1_WEBGL
+ : null
+ if (
+ (e === at || e === st) &&
+ null !== (n = t.get('WEBGL_compressed_texture_etc'))
+ ) {
+ if (e === at) return n.COMPRESSED_RGB8_ETC2
+ if (e === st) return n.COMPRESSED_RGBA8_ETC2_EAC
+ }
+ return e === lt ||
+ e === ct ||
+ e === ut ||
+ e === ht ||
+ e === dt ||
+ e === pt ||
+ e === ft ||
+ e === mt ||
+ e === vt ||
+ e === gt ||
+ e === yt ||
+ e === bt ||
+ e === At ||
+ e === wt ||
+ e === Et ||
+ e === Mt ||
+ e === _t ||
+ e === Tt ||
+ e === St ||
+ e === Ct ||
+ e === Lt ||
+ e === Rt ||
+ e === Pt ||
+ e === Dt ||
+ e === Ot ||
+ e === It ||
+ e === Bt ||
+ e === Ft
+ ? null !== (n = t.get('WEBGL_compressed_texture_astc'))
+ ? e
+ : null
+ : e === xt
+ ? null !== (n = t.get('EXT_texture_compression_bptc'))
+ ? e
+ : null
+ : e === Fe
+ ? r
+ ? 34042
+ : null !== (n = t.get('WEBGL_depth_texture'))
+ ? n.UNSIGNED_INT_24_8_WEBGL
+ : null
+ : void 0
+ }
+ return { convert: i }
+ }
+ function rl() {
+ si.call(this), (this.type = 'Group')
+ }
+ function il(e) {
+ void 0 === e && (e = []), Oo.call(this), (this.cameras = e)
+ }
+ ;(rl.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: rl,
+ isGroup: !0,
+ })),
+ (il.prototype = Object.assign(Object.create(Oo.prototype), {
+ constructor: il,
+ isArrayCamera: !0,
+ }))
+ var ol = new lr(),
+ al = new lr()
+ function sl(e, t, n) {
+ ol.setFromMatrixPosition(t.matrixWorld),
+ al.setFromMatrixPosition(n.matrixWorld)
+ var r = ol.distanceTo(al),
+ i = t.projectionMatrix.elements,
+ o = n.projectionMatrix.elements,
+ a = i[14] / (i[10] - 1),
+ s = i[14] / (i[10] + 1),
+ l = (i[9] + 1) / i[5],
+ c = (i[9] - 1) / i[5],
+ u = (i[8] - 1) / i[0],
+ h = (o[8] + 1) / o[0],
+ d = a * u,
+ p = a * h,
+ f = r / (-u + h),
+ m = f * -u
+ t.matrixWorld.decompose(e.position, e.quaternion, e.scale),
+ e.translateX(m),
+ e.translateZ(f),
+ e.matrixWorld.compose(e.position, e.quaternion, e.scale),
+ e.matrixWorldInverse.getInverse(e.matrixWorld)
+ var v = a + f,
+ g = s + f,
+ y = d - m,
+ b = p + (r - m),
+ A = ((l * s) / g) * v,
+ w = ((c * s) / g) * v
+ e.projectionMatrix.makePerspective(y, b, A, w, v, g)
+ }
+ function ll(e) {
+ var t,
+ n,
+ r = this,
+ i = null,
+ o = null,
+ a = null,
+ s = [],
+ l = new Fr(),
+ c = new Fr(),
+ u = 1,
+ h = 'local-floor'
+ 'undefined' !== typeof window &&
+ 'VRFrameData' in window &&
+ ((o = new window.VRFrameData()),
+ window.addEventListener('vrdisplaypresentchange', A, !1))
+ var d = new Fr(),
+ p = new sr(),
+ f = new lr(),
+ m = new Oo()
+ ;(m.viewport = new ir()), m.layers.enable(1)
+ var v = new Oo()
+ ;(v.viewport = new ir()), v.layers.enable(2)
+ var g = new il([m, v])
+ g.layers.enable(1), g.layers.enable(2)
+ var y,
+ b = new Jn()
+ function A() {
+ if ((r.isPresenting = null !== i && !0 === i.isPresenting)) {
+ var o = i.getEyeParameters('left')
+ ;(t = 2 * o.renderWidth * u),
+ (n = o.renderHeight * u),
+ (y = e.getPixelRatio()),
+ e.getSize(b),
+ e.setDrawingBufferSize(t, n, 1),
+ m.viewport.set(0, 0, t / 2, n),
+ v.viewport.set(t / 2, 0, t / 2, n),
+ T.start(),
+ r.dispatchEvent({ type: 'sessionstart' })
+ } else
+ r.enabled && e.setDrawingBufferSize(b.width, b.height, y),
+ T.stop(),
+ r.dispatchEvent({ type: 'sessionend' })
+ }
+ var w = [],
+ x = []
+ function E(e) {
+ for (
+ var t = navigator.getGamepads && navigator.getGamepads(),
+ n = 0,
+ r = t.length;
+ n < r;
+ n++
+ ) {
+ var i = t[n]
+ if (
+ i &&
+ ('Daydream Controller' === i.id ||
+ 'Gear VR Controller' === i.id ||
+ 'Oculus Go Controller' === i.id ||
+ 'OpenVR Gamepad' === i.id ||
+ i.id.startsWith('Oculus Touch') ||
+ i.id.startsWith('HTC Vive Focus') ||
+ i.id.startsWith('Spatial Controller'))
+ ) {
+ var o = i.hand
+ if (0 === e && ('' === o || 'right' === o)) return i
+ if (1 === e && 'left' === o) return i
+ }
+ }
+ }
+ function M() {
+ for (var e = 0; e < s.length; e++) {
+ var t = s[e],
+ n = E(e)
+ if (void 0 !== n && void 0 !== n.pose) {
+ if (null === n.pose) return
+ var r = n.pose
+ !1 === r.hasPosition && t.position.set(0.2, -0.6, -0.05),
+ null !== r.position && t.position.fromArray(r.position),
+ null !== r.orientation && t.quaternion.fromArray(r.orientation),
+ t.matrix.compose(t.position, t.quaternion, t.scale),
+ t.matrix.premultiply(l),
+ t.matrix.decompose(t.position, t.quaternion, t.scale),
+ (t.matrixWorldNeedsUpdate = !0),
+ (t.visible = !0)
+ var i = 'Daydream Controller' === n.id ? 0 : 1
+ void 0 === w[e] && (w[e] = !1),
+ w[e] !== n.buttons[i].pressed &&
+ ((w[e] = n.buttons[i].pressed),
+ !0 === w[e]
+ ? t.dispatchEvent({ type: 'selectstart' })
+ : (t.dispatchEvent({ type: 'selectend' }),
+ t.dispatchEvent({ type: 'select' }))),
+ (i = 2),
+ void 0 === x[e] && (x[e] = !1),
+ void 0 !== n.buttons[i] &&
+ x[e] !== n.buttons[i].pressed &&
+ ((x[e] = n.buttons[i].pressed),
+ !0 === x[e]
+ ? t.dispatchEvent({ type: 'squeezestart' })
+ : (t.dispatchEvent({ type: 'squeezeend' }),
+ t.dispatchEvent({ type: 'squeeze' })))
+ } else t.visible = !1
+ }
+ }
+ function _(e, r) {
+ null !== r &&
+ 4 === r.length &&
+ e.set(r[0] * t, r[1] * n, r[2] * t, r[3] * n)
+ }
+ ;(this.enabled = !1),
+ (this.getController = function (e) {
+ var t = s[e]
+ return (
+ void 0 === t &&
+ (((t = new rl()).matrixAutoUpdate = !1),
+ (t.visible = !1),
+ (s[e] = t)),
+ t
+ )
+ }),
+ (this.getDevice = function () {
+ return i
+ }),
+ (this.setDevice = function (e) {
+ void 0 !== e && (i = e), T.setContext(e)
+ }),
+ (this.setFramebufferScaleFactor = function (e) {
+ u = e
+ }),
+ (this.setReferenceSpaceType = function (e) {
+ h = e
+ }),
+ (this.setPoseTarget = function (e) {
+ void 0 !== e && (a = e)
+ }),
+ (this.getCamera = function (e) {
+ var t = 'local-floor' === h ? 1.6 : 0
+ if (
+ ((i.depthNear = e.near),
+ (i.depthFar = e.far),
+ i.getFrameData(o),
+ 'local-floor' === h)
+ ) {
+ var n = i.stageParameters
+ n
+ ? l.fromArray(n.sittingToStandingTransform)
+ : l.makeTranslation(0, t, 0)
+ }
+ var r = o.pose,
+ s = null !== a ? a : e
+ s.matrix.copy(l),
+ s.matrix.decompose(s.position, s.quaternion, s.scale),
+ null !== r.orientation &&
+ (p.fromArray(r.orientation), s.quaternion.multiply(p)),
+ null !== r.position &&
+ (p.setFromRotationMatrix(l),
+ f.fromArray(r.position),
+ f.applyQuaternion(p),
+ s.position.add(f)),
+ s.updateMatrixWorld()
+ for (var u = s.children, y = 0, b = u.length; y < b; y++)
+ u[y].updateMatrixWorld(!0)
+ ;(m.near = e.near),
+ (v.near = e.near),
+ (m.far = e.far),
+ (v.far = e.far),
+ m.matrixWorldInverse.fromArray(o.leftViewMatrix),
+ v.matrixWorldInverse.fromArray(o.rightViewMatrix),
+ c.getInverse(l),
+ 'local-floor' === h &&
+ (m.matrixWorldInverse.multiply(c), v.matrixWorldInverse.multiply(c))
+ var A = s.parent
+ null !== A &&
+ (d.getInverse(A.matrixWorld),
+ m.matrixWorldInverse.multiply(d),
+ v.matrixWorldInverse.multiply(d)),
+ m.matrixWorld.getInverse(m.matrixWorldInverse),
+ v.matrixWorld.getInverse(v.matrixWorldInverse),
+ m.projectionMatrix.fromArray(o.leftProjectionMatrix),
+ v.projectionMatrix.fromArray(o.rightProjectionMatrix),
+ sl(g, m, v)
+ var w = i.getLayers()
+ if (w.length) {
+ var x = w[0]
+ _(m.viewport, x.leftBounds), _(v.viewport, x.rightBounds)
+ }
+ return M(), g
+ }),
+ (this.getStandingMatrix = function () {
+ return l
+ }),
+ (this.isPresenting = !1)
+ var T = new jo()
+ ;(this.setAnimationLoop = function (e) {
+ T.setAnimationLoop(e), this.isPresenting && T.start()
+ }),
+ (this.submitFrame = function () {
+ this.isPresenting && i.submitFrame()
+ }),
+ (this.dispose = function () {
+ 'undefined' !== typeof window &&
+ window.removeEventListener('vrdisplaypresentchange', A)
+ }),
+ (this.setFrameOfReferenceType = function () {
+ console.warn(
+ 'THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.',
+ )
+ })
+ }
+ function cl() {
+ ;(this._targetRay = null), (this._grip = null), (this._hand = null)
+ }
+ function ul(e, t) {
+ var n,
+ r = this,
+ i = null,
+ o = 1,
+ a = null,
+ s = 'local-floor',
+ l = null,
+ c = null,
+ u = [],
+ h = new Map(),
+ d = [],
+ p = new Oo()
+ p.layers.enable(1), (p.viewport = new ir())
+ var f = new Oo()
+ f.layers.enable(2), (f.viewport = new ir())
+ var m = [p, f],
+ v = new il()
+ v.layers.enable(1), v.layers.enable(2)
+ var g = null,
+ y = null
+ function b(e) {
+ var t = h.get(e.inputSource)
+ t && t.dispatchEvent({ type: e.type, data: e.inputSource })
+ }
+ function A() {
+ h.forEach(function (e, t) {
+ e.disconnect(t)
+ }),
+ h.clear(),
+ (g = null),
+ (y = null),
+ e.setFramebuffer(null),
+ e.setRenderTarget(e.getRenderTarget()),
+ C.stop(),
+ (r.isPresenting = !1),
+ r.dispatchEvent({ type: 'sessionend' })
+ }
+ function w(e) {
+ for (var t = i.inputSources, n = 0; n < u.length; n++) h.set(t[n], u[n])
+ for (var r = 0; r < e.removed.length; r++) {
+ var o = e.removed[r],
+ a = h.get(o)
+ a && (a.dispatchEvent({ type: 'disconnected', data: o }), h.delete(o))
+ }
+ for (var s = 0; s < e.added.length; s++) {
+ var l = e.added[s],
+ c = h.get(l)
+ c && c.dispatchEvent({ type: 'connected', data: l })
+ }
+ }
+ ;(this.layersEnabled = !1),
+ (this.enabled = !1),
+ (this.isPresenting = !1),
+ (this.getCameraPose = function () {
+ return l
+ }),
+ (this.getController = function (e) {
+ var t = u[e]
+ return void 0 === t && ((t = new cl()), (u[e] = t)), t.getTargetRaySpace()
+ }),
+ (this.getControllerGrip = function (e) {
+ var t = u[e]
+ return void 0 === t && ((t = new cl()), (u[e] = t)), t.getGripSpace()
+ }),
+ (this.getHand = function (e) {
+ var t = u[e]
+ return void 0 === t && ((t = new cl()), (u[e] = t)), t.getHandSpace()
+ }),
+ (this.setFramebufferScaleFactor = function (e) {
+ ;(o = e),
+ !0 === r.isPresenting &&
+ console.warn(
+ 'THREE.WebXRManager: Cannot change framebuffer scale while presenting.',
+ )
+ }),
+ (this.setReferenceSpaceType = function (e) {
+ ;(s = e),
+ !0 === r.isPresenting &&
+ console.warn(
+ 'THREE.WebXRManager: Cannot change reference space type while presenting.',
+ )
+ }),
+ (this.getReferenceSpace = function () {
+ return a
+ }),
+ (this.getSession = function () {
+ return i
+ }),
+ (this.setSession = (function () {
+ var e = Nn(
+ regeneratorRuntime.mark(function e(l) {
+ var c, u
+ return regeneratorRuntime.wrap(
+ function (e) {
+ for (;;)
+ switch ((e.prev = e.next)) {
+ case 0:
+ if (null === (i = l)) {
+ e.next = 24
+ break
+ }
+ if (
+ (i.addEventListener('select', b),
+ i.addEventListener('selectstart', b),
+ i.addEventListener('selectend', b),
+ i.addEventListener('squeeze', b),
+ i.addEventListener('squeezestart', b),
+ i.addEventListener('squeezeend', b),
+ i.addEventListener('end', A),
+ i.addEventListener('inputsourceschange', w),
+ !0 === (c = t.getContextAttributes()).xrCompatible)
+ ) {
+ e.next = 14
+ break
+ }
+ return (e.next = 14), t.makeXRCompatible()
+ case 14:
+ return (
+ (u = {
+ antialias: c.antialias,
+ alpha: c.alpha,
+ depth: c.depth,
+ stencil: c.stencil,
+ framebufferScaleFactor: o,
+ }),
+ (n = new XRWebGLLayer(i, t, u)),
+ window.XRWebGLBinding && this.layersEnabled
+ ? this.addLayer(n)
+ : i.updateRenderState({ baseLayer: n }),
+ (e.next = 19),
+ i.requestReferenceSpace(s)
+ )
+ case 19:
+ ;(a = e.sent),
+ C.setContext(i),
+ C.start(),
+ (r.isPresenting = !0),
+ r.dispatchEvent({ type: 'sessionstart' })
+ case 24:
+ case 'end':
+ return e.stop()
+ }
+ },
+ e,
+ this,
+ )
+ }),
+ )
+ return function (t) {
+ return e.apply(this, arguments)
+ }
+ })()),
+ (this.addLayer = function (e) {
+ window.XRWebGLBinding &&
+ this.layersEnabled &&
+ i &&
+ (d.push(e), i.updateRenderState({ layers: d }))
+ }),
+ (this.removeLayer = function (e) {
+ window.XRWebGLBinding &&
+ this.layersEnabled &&
+ i &&
+ (d.splice(d.indexOf(e), 1), i.updateRenderState({ layers: d }))
+ })
+ var x = new lr(),
+ E = new lr()
+ function M(e, t, n) {
+ x.setFromMatrixPosition(t.matrixWorld),
+ E.setFromMatrixPosition(n.matrixWorld)
+ var r = x.distanceTo(E),
+ i = t.projectionMatrix.elements,
+ o = n.projectionMatrix.elements,
+ a = i[14] / (i[10] - 1),
+ s = i[14] / (i[10] + 1),
+ l = (i[9] + 1) / i[5],
+ c = (i[9] - 1) / i[5],
+ u = (i[8] - 1) / i[0],
+ h = (o[8] + 1) / o[0],
+ d = a * u,
+ p = a * h,
+ f = r / (-u + h),
+ m = f * -u
+ t.matrixWorld.decompose(e.position, e.quaternion, e.scale),
+ e.translateX(m),
+ e.translateZ(f),
+ e.matrixWorld.compose(e.position, e.quaternion, e.scale),
+ e.matrixWorldInverse.copy(e.matrixWorld).invert()
+ var v = a + f,
+ g = s + f,
+ y = d - m,
+ b = p + (r - m),
+ A = ((l * s) / g) * v,
+ w = ((c * s) / g) * v
+ e.projectionMatrix.makePerspective(y, b, A, w, v, g)
+ }
+ function _(e, t) {
+ null === t
+ ? e.matrixWorld.copy(e.matrix)
+ : e.matrixWorld.multiplyMatrices(t.matrixWorld, e.matrix),
+ e.matrixWorldInverse.copy(e.matrixWorld).invert()
+ }
+ ;(this.setPoseTarget = function (e) {
+ void 0 !== e && (c = e)
+ }),
+ (this.getCamera = function (e) {
+ ;(v.near = f.near = p.near = e.near),
+ (v.far = f.far = p.far = e.far),
+ (g === v.near && y === v.far) ||
+ (i.updateRenderState({ depthNear: v.near, depthFar: v.far }),
+ (g = v.near),
+ (y = v.far))
+ var t = e.parent,
+ n = v.cameras,
+ r = c || e
+ _(v, t)
+ for (var o = 0; o < n.length; o++) _(n[o], t)
+ r.matrixWorld.copy(v.matrixWorld)
+ for (var a = r.children, s = 0, l = a.length; s < l; s++)
+ a[s].updateMatrixWorld(!0)
+ return (
+ 2 === n.length
+ ? M(v, p, f)
+ : v.projectionMatrix.copy(p.projectionMatrix),
+ v
+ )
+ })
+ var T = null
+ function S(t, r) {
+ if (null !== (l = r.getViewerPose(a))) {
+ var o = l.views
+ e.setFramebuffer(n.framebuffer)
+ var s = !1
+ o.length !== v.cameras.length && ((v.cameras.length = 0), (s = !0))
+ for (var c = 0; c < o.length; c++) {
+ var h = o[c],
+ d = n.getViewport(h),
+ p = m[c]
+ p.matrix.fromArray(h.transform.matrix),
+ p.projectionMatrix.fromArray(h.projectionMatrix),
+ p.viewport.set(d.x, d.y, d.width, d.height),
+ 0 === c && v.matrix.copy(p.matrix),
+ !0 === s && v.cameras.push(p)
+ }
+ }
+ for (var f = i.inputSources, g = 0; g < u.length; g++) {
+ var y = u[g],
+ b = f[g]
+ y.update(b, r, a)
+ }
+ T && T(t, r)
+ }
+ var C = new jo()
+ C.setAnimationLoop(S),
+ (this.setAnimationLoop = function (e) {
+ T = e
+ }),
+ (this.dispose = function () {})
+ }
+ function hl(e) {
+ function t(e, t) {
+ e.fogColor.value.copy(t.color),
+ t.isFog
+ ? ((e.fogNear.value = t.near), (e.fogFar.value = t.far))
+ : t.isFogExp2 && (e.fogDensity.value = t.density)
+ }
+ function n(e, t, n, v) {
+ t.isMeshBasicMaterial
+ ? r(e, t)
+ : t.isMeshLambertMaterial
+ ? (r(e, t), l(e, t))
+ : t.isMeshToonMaterial
+ ? (r(e, t), u(e, t))
+ : t.isMeshPhongMaterial
+ ? (r(e, t), c(e, t))
+ : t.isMeshStandardMaterial
+ ? (r(e, t), t.isMeshPhysicalMaterial ? d(e, t) : h(e, t))
+ : t.isMeshMatcapMaterial
+ ? (r(e, t), p(e, t))
+ : t.isMeshDepthMaterial
+ ? (r(e, t), f(e, t))
+ : t.isMeshDistanceMaterial
+ ? (r(e, t), m(e, t))
+ : t.isMeshNormalMaterial
+ ? (r(e, t), g(e, t))
+ : t.isLineBasicMaterial
+ ? (i(e, t), t.isLineDashedMaterial && o(e, t))
+ : t.isPointsMaterial
+ ? a(e, t, n, v)
+ : t.isSpriteMaterial
+ ? s(e, t)
+ : t.isShadowMaterial
+ ? (e.color.value.copy(t.color), (e.opacity.value = t.opacity))
+ : t.isShaderMaterial && (t.uniformsNeedUpdate = !1)
+ }
+ function r(t, n) {
+ ;(t.opacity.value = n.opacity),
+ n.color && t.diffuse.value.copy(n.color),
+ n.emissive &&
+ t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),
+ n.map && (t.map.value = n.map),
+ n.alphaMap && (t.alphaMap.value = n.alphaMap),
+ n.specularMap && (t.specularMap.value = n.specularMap)
+ var r,
+ i,
+ o = e.get(n).envMap
+ if (o) {
+ ;(t.envMap.value = o),
+ (t.flipEnvMap.value = o.isCubeTexture && o._needsFlipEnvMap ? -1 : 1),
+ (t.reflectivity.value = n.reflectivity),
+ (t.refractionRatio.value = n.refractionRatio)
+ var a = e.get(o).__maxMipLevel
+ void 0 !== a && (t.maxMipLevel.value = a)
+ }
+ n.lightMap &&
+ ((t.lightMap.value = n.lightMap),
+ (t.lightMapIntensity.value = n.lightMapIntensity)),
+ n.aoMap &&
+ ((t.aoMap.value = n.aoMap),
+ (t.aoMapIntensity.value = n.aoMapIntensity)),
+ n.map
+ ? (r = n.map)
+ : n.specularMap
+ ? (r = n.specularMap)
+ : n.displacementMap
+ ? (r = n.displacementMap)
+ : n.normalMap
+ ? (r = n.normalMap)
+ : n.bumpMap
+ ? (r = n.bumpMap)
+ : n.roughnessMap
+ ? (r = n.roughnessMap)
+ : n.metalnessMap
+ ? (r = n.metalnessMap)
+ : n.alphaMap
+ ? (r = n.alphaMap)
+ : n.emissiveMap
+ ? (r = n.emissiveMap)
+ : n.clearcoatMap
+ ? (r = n.clearcoatMap)
+ : n.clearcoatNormalMap
+ ? (r = n.clearcoatNormalMap)
+ : n.clearcoatRoughnessMap && (r = n.clearcoatRoughnessMap),
+ void 0 !== r &&
+ (r.isWebGLRenderTarget && (r = r.texture),
+ !0 === r.matrixAutoUpdate && r.updateMatrix(),
+ t.uvTransform.value.copy(r.matrix)),
+ n.aoMap ? (i = n.aoMap) : n.lightMap && (i = n.lightMap),
+ void 0 !== i &&
+ (i.isWebGLRenderTarget && (i = i.texture),
+ !0 === i.matrixAutoUpdate && i.updateMatrix(),
+ t.uv2Transform.value.copy(i.matrix))
+ }
+ function i(e, t) {
+ e.diffuse.value.copy(t.color), (e.opacity.value = t.opacity)
+ }
+ function o(e, t) {
+ ;(e.dashSize.value = t.dashSize),
+ (e.totalSize.value = t.dashSize + t.gapSize),
+ (e.scale.value = t.scale)
+ }
+ function a(e, t, n, r) {
+ var i
+ e.diffuse.value.copy(t.color),
+ (e.opacity.value = t.opacity),
+ (e.size.value = t.size * n),
+ (e.scale.value = 0.5 * r),
+ t.map && (e.map.value = t.map),
+ t.alphaMap && (e.alphaMap.value = t.alphaMap),
+ t.map ? (i = t.map) : t.alphaMap && (i = t.alphaMap),
+ void 0 !== i &&
+ (!0 === i.matrixAutoUpdate && i.updateMatrix(),
+ e.uvTransform.value.copy(i.matrix))
+ }
+ function s(e, t) {
+ var n
+ e.diffuse.value.copy(t.color),
+ (e.opacity.value = t.opacity),
+ (e.rotation.value = t.rotation),
+ t.map && (e.map.value = t.map),
+ t.alphaMap && (e.alphaMap.value = t.alphaMap),
+ t.map ? (n = t.map) : t.alphaMap && (n = t.alphaMap),
+ void 0 !== n &&
+ (!0 === n.matrixAutoUpdate && n.updateMatrix(),
+ e.uvTransform.value.copy(n.matrix))
+ }
+ function l(e, t) {
+ t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
+ }
+ function c(e, t) {
+ e.specular.value.copy(t.specular),
+ (e.shininess.value = Math.max(t.shininess, 1e-4)),
+ t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
+ t.bumpMap &&
+ ((e.bumpMap.value = t.bumpMap),
+ (e.bumpScale.value = t.bumpScale),
+ t.side === v && (e.bumpScale.value *= -1)),
+ t.normalMap &&
+ ((e.normalMap.value = t.normalMap),
+ e.normalScale.value.copy(t.normalScale),
+ t.side === v && e.normalScale.value.negate()),
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias))
+ }
+ function u(e, t) {
+ t.gradientMap && (e.gradientMap.value = t.gradientMap),
+ t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
+ t.bumpMap &&
+ ((e.bumpMap.value = t.bumpMap),
+ (e.bumpScale.value = t.bumpScale),
+ t.side === v && (e.bumpScale.value *= -1)),
+ t.normalMap &&
+ ((e.normalMap.value = t.normalMap),
+ e.normalScale.value.copy(t.normalScale),
+ t.side === v && e.normalScale.value.negate()),
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias))
+ }
+ function h(t, n) {
+ ;(t.roughness.value = n.roughness),
+ (t.metalness.value = n.metalness),
+ n.roughnessMap && (t.roughnessMap.value = n.roughnessMap),
+ n.metalnessMap && (t.metalnessMap.value = n.metalnessMap),
+ n.emissiveMap && (t.emissiveMap.value = n.emissiveMap),
+ n.bumpMap &&
+ ((t.bumpMap.value = n.bumpMap),
+ (t.bumpScale.value = n.bumpScale),
+ n.side === v && (t.bumpScale.value *= -1)),
+ n.normalMap &&
+ ((t.normalMap.value = n.normalMap),
+ t.normalScale.value.copy(n.normalScale),
+ n.side === v && t.normalScale.value.negate()),
+ n.displacementMap &&
+ ((t.displacementMap.value = n.displacementMap),
+ (t.displacementScale.value = n.displacementScale),
+ (t.displacementBias.value = n.displacementBias)),
+ e.get(n).envMap && (t.envMapIntensity.value = n.envMapIntensity)
+ }
+ function d(e, t) {
+ h(e, t),
+ (e.reflectivity.value = t.reflectivity),
+ (e.clearcoat.value = t.clearcoat),
+ (e.clearcoatRoughness.value = t.clearcoatRoughness),
+ t.sheen && e.sheen.value.copy(t.sheen),
+ t.clearcoatMap && (e.clearcoatMap.value = t.clearcoatMap),
+ t.clearcoatRoughnessMap &&
+ (e.clearcoatRoughnessMap.value = t.clearcoatRoughnessMap),
+ t.clearcoatNormalMap &&
+ (e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),
+ (e.clearcoatNormalMap.value = t.clearcoatNormalMap),
+ t.side === v && e.clearcoatNormalScale.value.negate()),
+ (e.transmission.value = t.transmission),
+ t.transmissionMap && (e.transmissionMap.value = t.transmissionMap)
+ }
+ function p(e, t) {
+ t.matcap && (e.matcap.value = t.matcap),
+ t.bumpMap &&
+ ((e.bumpMap.value = t.bumpMap),
+ (e.bumpScale.value = t.bumpScale),
+ t.side === v && (e.bumpScale.value *= -1)),
+ t.normalMap &&
+ ((e.normalMap.value = t.normalMap),
+ e.normalScale.value.copy(t.normalScale),
+ t.side === v && e.normalScale.value.negate()),
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias))
+ }
+ function f(e, t) {
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias))
+ }
+ function m(e, t) {
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias)),
+ e.referencePosition.value.copy(t.referencePosition),
+ (e.nearDistance.value = t.nearDistance),
+ (e.farDistance.value = t.farDistance)
+ }
+ function g(e, t) {
+ t.bumpMap &&
+ ((e.bumpMap.value = t.bumpMap),
+ (e.bumpScale.value = t.bumpScale),
+ t.side === v && (e.bumpScale.value *= -1)),
+ t.normalMap &&
+ ((e.normalMap.value = t.normalMap),
+ e.normalScale.value.copy(t.normalScale),
+ t.side === v && e.normalScale.value.negate()),
+ t.displacementMap &&
+ ((e.displacementMap.value = t.displacementMap),
+ (e.displacementScale.value = t.displacementScale),
+ (e.displacementBias.value = t.displacementBias))
+ }
+ return { refreshFogUniforms: t, refreshMaterialUniforms: n }
+ }
+ function dl() {
+ var e = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas')
+ return (e.style.display = 'block'), e
+ }
+ function pl(e) {
+ var t = void 0 !== (e = e || {}).canvas ? e.canvas : dl(),
+ n = void 0 !== e.context ? e.context : null,
+ r = void 0 !== e.alpha && e.alpha,
+ i = void 0 === e.depth || e.depth,
+ o = void 0 === e.stencil || e.stencil,
+ a = void 0 !== e.antialias && e.antialias,
+ s = void 0 === e.premultipliedAlpha || e.premultipliedAlpha,
+ l = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer,
+ c = void 0 !== e.powerPreference ? e.powerPreference : 'default',
+ u =
+ void 0 !== e.failIfMajorPerformanceCaveat &&
+ e.failIfMajorPerformanceCaveat,
+ h = null,
+ d = null,
+ p = []
+ ;(this.domElement = t),
+ (this.debug = { checkShaderErrors: !0 }),
+ (this.autoClear = !0),
+ (this.autoClearColor = !0),
+ (this.autoClearDepth = !0),
+ (this.autoClearStencil = !0),
+ (this.sortObjects = !0),
+ (this.clippingPlanes = []),
+ (this.localClippingEnabled = !1),
+ (this.gammaFactor = 2),
+ (this.outputEncoding = Kt),
+ (this.physicallyCorrectLights = !1),
+ (this.toneMapping = $),
+ (this.toneMappingExposure = 1),
+ (this.maxMorphTargets = 8),
+ (this.maxMorphNormals = 4)
+ var f = this,
+ m = !1,
+ v = null,
+ g = 0,
+ y = 0,
+ b = null,
+ A = null,
+ w = -1,
+ x = null,
+ E = new ir(),
+ M = new ir(),
+ _ = null,
+ T = t.width,
+ S = t.height,
+ C = 1,
+ L = null,
+ R = null,
+ P = new ir(0, 0, T, S),
+ D = new ir(0, 0, T, S),
+ O = !1,
+ I = new zo(),
+ B = !1,
+ F = !1,
+ k = new Fr(),
+ N = new lr(),
+ U = {
+ background: null,
+ fog: null,
+ environment: null,
+ overrideMaterial: null,
+ isScene: !0,
+ }
+ function H() {
+ return null === b ? C : 1
+ }
+ var G,
+ z,
+ j,
+ V,
+ W,
+ q,
+ X,
+ Y,
+ Q,
+ Z,
+ K,
+ J,
+ ee,
+ te,
+ ne,
+ re,
+ ie,
+ oe,
+ ae,
+ se,
+ le,
+ ce = n
+ function ue(e, n) {
+ for (var r = 0; r < e.length; r++) {
+ var i = e[r],
+ o = t.getContext(i, n)
+ if (null !== o) return o
+ }
+ return null
+ }
+ try {
+ var he = {
+ alpha: r,
+ depth: i,
+ stencil: o,
+ antialias: a,
+ premultipliedAlpha: s,
+ preserveDrawingBuffer: l,
+ powerPreference: c,
+ failIfMajorPerformanceCaveat: u,
+ }
+ if (
+ (t.addEventListener('webglcontextlost', ve, !1),
+ t.addEventListener('webglcontextrestored', ge, !1),
+ null === ce)
+ ) {
+ var de = ['webgl2', 'webgl', 'experimental-webgl']
+ if ((!0 === f.isWebGL1Renderer && de.shift(), null === (ce = ue(de, he))))
+ throw ue(de)
+ ? new Error(
+ 'Error creating WebGL context with your selected attributes.',
+ )
+ : new Error('Error creating WebGL context.')
+ }
+ void 0 === ce.getShaderPrecisionFormat &&
+ (ce.getShaderPrecisionFormat = function () {
+ return { rangeMin: 1, rangeMax: 1, precision: 1 }
+ })
+ } catch (Be) {
+ throw (console.error('THREE.WebGLRenderer: ' + Be.message), Be)
+ }
+ function pe() {
+ ;(G = new ta(ce)),
+ (z = new Jo(ce, G, e)),
+ G.init(z),
+ (se = new nl(ce, G, z)),
+ (j = new el(ce, G, z)).scissor(M.copy(D).multiplyScalar(C).floor()),
+ j.viewport(E.copy(P).multiplyScalar(C).floor()),
+ (V = new ia(ce)),
+ (W = new ks()),
+ (q = new tl(ce, G, j, W, z, se, V)),
+ (X = new ea(f)),
+ (Y = new Vo(ce, z)),
+ (le = new Zo(ce, G, Y, z)),
+ (Q = new na(ce, Y, V, le)),
+ (Z = new la(ce, Q, Y, V)),
+ (ie = new sa(ce)),
+ (ne = new $o(W)),
+ (K = new Fs(f, X, G, z, le, ne)),
+ (J = new hl(W)),
+ (ee = new Gs(W)),
+ (te = new Ys(G, z)),
+ (re = new Qo(f, X, j, Z, s)),
+ (oe = new Ko(ce, G, V, z)),
+ (ae = new ra(ce, G, V, z)),
+ (V.programs = K.programs),
+ (f.capabilities = z),
+ (f.extensions = G),
+ (f.properties = W),
+ (f.renderLists = ee),
+ (f.state = j),
+ (f.info = V)
+ }
+ pe()
+ var fe =
+ 'undefined' !== typeof navigator && 'xr' in navigator
+ ? new ul(f, ce)
+ : new ll(f)
+ this.xr = fe
+ var me = new $s(f, Z, z.maxTextureSize)
+ function ve(e) {
+ e.preventDefault(),
+ console.log('THREE.WebGLRenderer: Context Lost.'),
+ (m = !0)
+ }
+ function ge() {
+ console.log('THREE.WebGLRenderer: Context Restored.'), (m = !1), pe()
+ }
+ function ye(e) {
+ var t = e.target
+ t.removeEventListener('dispose', ye), be(t)
+ }
+ function be(e) {
+ Ae(e), W.remove(e)
+ }
+ function Ae(e) {
+ var t = W.get(e).program
+ void 0 !== t && K.releaseProgram(t)
+ }
+ function we(e, t) {
+ e.render(function (e) {
+ f.renderBufferImmediate(e, t)
+ })
+ }
+ ;(this.shadowMap = me),
+ (this.getContext = function () {
+ return ce
+ }),
+ (this.getContextAttributes = function () {
+ return ce.getContextAttributes()
+ }),
+ (this.forceContextLoss = function () {
+ var e = G.get('WEBGL_lose_context')
+ e && e.loseContext()
+ }),
+ (this.forceContextRestore = function () {
+ var e = G.get('WEBGL_lose_context')
+ e && e.restoreContext()
+ }),
+ (this.getPixelRatio = function () {
+ return C
+ }),
+ (this.setPixelRatio = function (e) {
+ void 0 !== e && ((C = e), this.setSize(T, S, !1))
+ }),
+ (this.getSize = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'WebGLRenderer: .getsize() now requires a Vector2 as an argument',
+ ),
+ (e = new Jn())),
+ e.set(T, S)
+ )
+ }),
+ (this.setSize = function (e, n, r) {
+ fe.isPresenting
+ ? console.warn(
+ "THREE.WebGLRenderer: Can't change size while VR device is presenting.",
+ )
+ : ((T = e),
+ (S = n),
+ (t.width = Math.floor(e * C)),
+ (t.height = Math.floor(n * C)),
+ !1 !== r && ((t.style.width = e + 'px'), (t.style.height = n + 'px')),
+ this.setViewport(0, 0, e, n))
+ }),
+ (this.getDrawingBufferSize = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument',
+ ),
+ (e = new Jn())),
+ e.set(T * C, S * C).floor()
+ )
+ }),
+ (this.setDrawingBufferSize = function (e, n, r) {
+ ;(T = e),
+ (S = n),
+ (C = r),
+ (t.width = Math.floor(e * r)),
+ (t.height = Math.floor(n * r)),
+ this.setViewport(0, 0, e, n)
+ }),
+ (this.getCurrentViewport = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument',
+ ),
+ (e = new ir())),
+ e.copy(E)
+ )
+ }),
+ (this.getViewport = function (e) {
+ return e.copy(P)
+ }),
+ (this.setViewport = function (e, t, n, r) {
+ e.isVector4 ? P.set(e.x, e.y, e.z, e.w) : P.set(e, t, n, r),
+ j.viewport(E.copy(P).multiplyScalar(C).floor())
+ }),
+ (this.getScissor = function (e) {
+ return e.copy(D)
+ }),
+ (this.setScissor = function (e, t, n, r) {
+ e.isVector4 ? D.set(e.x, e.y, e.z, e.w) : D.set(e, t, n, r),
+ j.scissor(M.copy(D).multiplyScalar(C).floor())
+ }),
+ (this.getScissorTest = function () {
+ return O
+ }),
+ (this.setScissorTest = function (e) {
+ j.setScissorTest((O = e))
+ }),
+ (this.setOpaqueSort = function (e) {
+ L = e
+ }),
+ (this.setTransparentSort = function (e) {
+ R = e
+ }),
+ (this.getClearColor = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn(
+ 'WebGLRenderer: .getClearColor() now requires a Color as an argument',
+ ),
+ (e = new Li())),
+ e.copy(re.getClearColor())
+ )
+ }),
+ (this.setClearColor = function () {
+ re.setClearColor.apply(re, arguments)
+ }),
+ (this.getClearAlpha = function () {
+ return re.getClearAlpha()
+ }),
+ (this.setClearAlpha = function () {
+ re.setClearAlpha.apply(re, arguments)
+ }),
+ (this.clear = function (e, t, n) {
+ var r = 0
+ ;(void 0 === e || e) && (r |= 16384),
+ (void 0 === t || t) && (r |= 256),
+ (void 0 === n || n) && (r |= 1024),
+ ce.clear(r)
+ }),
+ (this.clearColor = function () {
+ this.clear(!0, !1, !1)
+ }),
+ (this.clearDepth = function () {
+ this.clear(!1, !0, !1)
+ }),
+ (this.clearStencil = function () {
+ this.clear(!1, !1, !0)
+ }),
+ (this.dispose = function () {
+ t.removeEventListener('webglcontextlost', ve, !1),
+ t.removeEventListener('webglcontextrestored', ge, !1),
+ ee.dispose(),
+ te.dispose(),
+ W.dispose(),
+ X.dispose(),
+ Z.dispose(),
+ le.dispose(),
+ fe.dispose(),
+ Me.stop()
+ }),
+ (this.renderBufferImmediate = function (e, t) {
+ le.initAttributes()
+ var n = W.get(e)
+ e.hasPositions && !n.position && (n.position = ce.createBuffer()),
+ e.hasNormals && !n.normal && (n.normal = ce.createBuffer()),
+ e.hasUvs && !n.uv && (n.uv = ce.createBuffer()),
+ e.hasColors && !n.color && (n.color = ce.createBuffer())
+ var r = t.getAttributes()
+ e.hasPositions &&
+ (ce.bindBuffer(34962, n.position),
+ ce.bufferData(34962, e.positionArray, 35048),
+ le.enableAttribute(r.position),
+ ce.vertexAttribPointer(r.position, 3, 5126, !1, 0, 0)),
+ e.hasNormals &&
+ (ce.bindBuffer(34962, n.normal),
+ ce.bufferData(34962, e.normalArray, 35048),
+ le.enableAttribute(r.normal),
+ ce.vertexAttribPointer(r.normal, 3, 5126, !1, 0, 0)),
+ e.hasUvs &&
+ (ce.bindBuffer(34962, n.uv),
+ ce.bufferData(34962, e.uvArray, 35048),
+ le.enableAttribute(r.uv),
+ ce.vertexAttribPointer(r.uv, 2, 5126, !1, 0, 0)),
+ e.hasColors &&
+ (ce.bindBuffer(34962, n.color),
+ ce.bufferData(34962, e.colorArray, 35048),
+ le.enableAttribute(r.color),
+ ce.vertexAttribPointer(r.color, 3, 5126, !1, 0, 0)),
+ le.disableUnusedAttributes(),
+ ce.drawArrays(4, 0, e.count),
+ (e.count = 0)
+ }),
+ (this.renderBufferDirect = function (e, t, n, r, i, o) {
+ null === t && (t = U)
+ var a = i.isMesh && i.matrixWorld.determinant() < 0,
+ s = Re(e, t, r, i)
+ j.setMaterial(r, a)
+ var l = n.index,
+ c = n.attributes.position
+ if (null === l) {
+ if (void 0 === c || 0 === c.count) return
+ } else if (0 === l.count) return
+ var u,
+ h = 1
+ !0 === r.wireframe && ((l = Q.getWireframeAttribute(n)), (h = 2)),
+ (r.morphTargets || r.morphNormals) && ie.update(i, n, r, s),
+ le.setup(i, r, s, n, l)
+ var d = oe
+ null !== l && ((u = Y.get(l)), (d = ae).setIndex(u))
+ var p = null !== l ? l.count : c.count,
+ f = n.drawRange.start * h,
+ m = n.drawRange.count * h,
+ v = null !== o ? o.start * h : 0,
+ g = null !== o ? o.count * h : 1 / 0,
+ y = Math.max(f, v),
+ b = Math.min(p, f + m, v + g) - 1,
+ A = Math.max(0, b - y + 1)
+ if (0 !== A) {
+ if (i.isMesh)
+ !0 === r.wireframe
+ ? (j.setLineWidth(r.wireframeLinewidth * H()), d.setMode(1))
+ : d.setMode(4)
+ else if (i.isLine) {
+ var w = r.linewidth
+ void 0 === w && (w = 1),
+ j.setLineWidth(w * H()),
+ i.isLineSegments
+ ? d.setMode(1)
+ : i.isLineLoop
+ ? d.setMode(2)
+ : d.setMode(3)
+ } else i.isPoints ? d.setMode(0) : i.isSprite && d.setMode(4)
+ if (i.isInstancedMesh) d.renderInstances(y, A, i.count)
+ else if (n.isInstancedBufferGeometry) {
+ var x = Math.min(n.instanceCount, n._maxInstanceCount)
+ d.renderInstances(y, A, x)
+ } else d.render(y, A)
+ }
+ }),
+ (this.compile = function (e, t) {
+ ;(d = te.get(e)).init(),
+ e.traverseVisible(function (e) {
+ e.isLight &&
+ e.layers.test(t.layers) &&
+ (d.pushLight(e), e.castShadow && d.pushShadow(e))
+ }),
+ d.setupLights()
+ var n = new WeakMap()
+ e.traverse(function (t) {
+ var r = t.material
+ if (r)
+ if (Array.isArray(r))
+ for (var i = 0; i < r.length; i++) {
+ var o = r[i]
+ !1 === n.has(o) && (Le(o, e, t), n.set(o))
+ }
+ else !1 === n.has(r) && (Le(r, e, t), n.set(r))
+ })
+ })
+ var xe = null
+ function Ee(e) {
+ fe.isPresenting || (xe && xe(e))
+ }
+ var Me = new jo()
+ function Te(e, t, n, r) {
+ if (!1 !== e.visible) {
+ if (e.layers.test(t.layers))
+ if (e.isGroup) n = e.renderOrder
+ else if (e.isLOD) !0 === e.autoUpdate && e.update(t)
+ else if (e.isLight) d.pushLight(e), e.castShadow && d.pushShadow(e)
+ else if (e.isSprite) {
+ if (!e.frustumCulled || I.intersectsSprite(e)) {
+ r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k)
+ var i = Z.update(e),
+ o = e.material
+ o.visible && h.push(e, i, o, n, N.z, null)
+ }
+ } else if (e.isImmediateRenderObject)
+ r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k),
+ h.push(e, null, e.material, n, N.z, null)
+ else if (
+ (e.isMesh || e.isLine || e.isPoints) &&
+ (e.isSkinnedMesh &&
+ e.skeleton.frame !== V.render.frame &&
+ (e.skeleton.update(), (e.skeleton.frame = V.render.frame)),
+ !e.frustumCulled || I.intersectsObject(e))
+ ) {
+ r && N.setFromMatrixPosition(e.matrixWorld).applyMatrix4(k)
+ var a = Z.update(e),
+ s = e.material
+ if (Array.isArray(s))
+ for (var l = a.groups, c = 0, u = l.length; c < u; c++) {
+ var p = l[c],
+ f = s[p.materialIndex]
+ f && f.visible && h.push(e, a, f, n, N.z, p)
+ }
+ else s.visible && h.push(e, a, s, n, N.z, null)
+ }
+ for (var m = e.children, v = 0, g = m.length; v < g; v++)
+ Te(m[v], t, n, r)
+ }
+ }
+ function Se(e, t, n) {
+ for (
+ var r = !0 === t.isScene ? t.overrideMaterial : null, i = 0, o = e.length;
+ i < o;
+ i++
+ ) {
+ var a = e[i],
+ s = a.object,
+ l = a.geometry,
+ c = null === r ? a.material : r,
+ u = a.group
+ if (n.isArrayCamera)
+ for (var h = n.cameras, p = 0, f = h.length; p < f; p++) {
+ var m = h[p]
+ s.layers.test(m.layers) &&
+ (j.viewport(E.copy(m.viewport)),
+ d.setupLightsView(m),
+ Ce(s, t, m, l, c, u))
+ }
+ else Ce(s, t, n, l, c, u)
+ }
+ }
+ function Ce(e, t, n, r, i, o) {
+ if (
+ (e.onBeforeRender(f, t, n, r, i, o),
+ e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse, e.matrixWorld),
+ e.normalMatrix.getNormalMatrix(e.modelViewMatrix),
+ e.isImmediateRenderObject)
+ ) {
+ var a = Re(n, t, i, e)
+ j.setMaterial(i), le.reset(), we(e, a)
+ } else f.renderBufferDirect(n, t, r, i, e, o)
+ e.onAfterRender(f, t, n, r, i, o)
+ }
+ function Le(e, t, n) {
+ !0 !== t.isScene && (t = U)
+ var r = W.get(e),
+ i = d.state.lights,
+ o = d.state.shadowsArray,
+ a = i.state.version,
+ s = K.getParameters(e, i.state, o, t, n),
+ l = K.getProgramCacheKey(s),
+ c = r.program,
+ u = !0
+ if (
+ ((r.environment = e.isMeshStandardMaterial ? t.environment : null),
+ (r.fog = t.fog),
+ (r.envMap = X.get(e.envMap || r.environment)),
+ void 0 === c)
+ )
+ e.addEventListener('dispose', ye)
+ else if (c.cacheKey !== l) Ae(e)
+ else if (r.lightsStateVersion !== a) u = !1
+ else {
+ if (void 0 !== s.shaderID) return
+ u = !1
+ }
+ u &&
+ ((s.uniforms = K.getUniforms(e)),
+ e.onBeforeCompile(s, f),
+ (c = K.acquireProgram(s, l)),
+ (r.program = c),
+ (r.uniforms = s.uniforms),
+ (r.outputEncoding = s.outputEncoding))
+ var h = r.uniforms
+ ;((e.isShaderMaterial || e.isRawShaderMaterial) && !0 !== e.clipping) ||
+ ((r.numClippingPlanes = ne.numPlanes),
+ (r.numIntersection = ne.numIntersection),
+ (h.clippingPlanes = ne.uniform)),
+ (r.needsLights = Ie(e)),
+ (r.lightsStateVersion = a),
+ r.needsLights &&
+ ((h.ambientLightColor.value = i.state.ambient),
+ (h.lightProbe.value = i.state.probe),
+ (h.directionalLights.value = i.state.directional),
+ (h.directionalLightShadows.value = i.state.directionalShadow),
+ (h.spotLights.value = i.state.spot),
+ (h.spotLightShadows.value = i.state.spotShadow),
+ (h.rectAreaLights.value = i.state.rectArea),
+ (h.ltc_1.value = i.state.rectAreaLTC1),
+ (h.ltc_2.value = i.state.rectAreaLTC2),
+ (h.pointLights.value = i.state.point),
+ (h.pointLightShadows.value = i.state.pointShadow),
+ (h.hemisphereLights.value = i.state.hemi),
+ (h.directionalShadowMap.value = i.state.directionalShadowMap),
+ (h.directionalShadowMatrix.value = i.state.directionalShadowMatrix),
+ (h.spotShadowMap.value = i.state.spotShadowMap),
+ (h.spotShadowMatrix.value = i.state.spotShadowMatrix),
+ (h.pointShadowMap.value = i.state.pointShadowMap),
+ (h.pointShadowMatrix.value = i.state.pointShadowMatrix))
+ var p = r.program.getUniforms(),
+ m = ss.seqWithValue(p.seq, h)
+ r.uniformsList = m
+ }
+ function Re(e, t, n, r) {
+ !0 !== t.isScene && (t = U), q.resetTextureUnits()
+ var i = t.fog,
+ o = n.isMeshStandardMaterial ? t.environment : null,
+ a = null === b ? f.outputEncoding : b.texture.encoding,
+ s = X.get(n.envMap || o),
+ l = W.get(n),
+ c = d.state.lights
+ if (!0 === B && (!0 === F || e !== x)) {
+ var u = e === x && n.id === w
+ ne.setState(n, e, u)
+ }
+ n.version === l.__version
+ ? (n.fog && l.fog !== i) ||
+ l.environment !== o ||
+ (l.needsLights && l.lightsStateVersion !== c.state.version)
+ ? Le(n, t, r)
+ : void 0 === l.numClippingPlanes ||
+ (l.numClippingPlanes === ne.numPlanes &&
+ l.numIntersection === ne.numIntersection)
+ ? (l.outputEncoding !== a || l.envMap !== s) && Le(n, t, r)
+ : Le(n, t, r)
+ : (Le(n, t, r), (l.__version = n.version))
+ var h = !1,
+ p = !1,
+ m = !1,
+ v = l.program,
+ g = v.getUniforms(),
+ y = l.uniforms
+ if (
+ (j.useProgram(v.program) && ((h = !0), (p = !0), (m = !0)),
+ n.id !== w && ((w = n.id), (p = !0)),
+ h || x !== e)
+ ) {
+ if (
+ (g.setValue(ce, 'projectionMatrix', e.projectionMatrix),
+ z.logarithmicDepthBuffer &&
+ g.setValue(ce, 'logDepthBufFC', 2 / (Math.log(e.far + 1) / Math.LN2)),
+ x !== e && ((x = e), (p = !0), (m = !0)),
+ n.isShaderMaterial ||
+ n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshStandardMaterial ||
+ n.envMap)
+ ) {
+ var A = g.map.cameraPosition
+ void 0 !== A && A.setValue(ce, N.setFromMatrixPosition(e.matrixWorld))
+ }
+ ;(n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshLambertMaterial ||
+ n.isMeshBasicMaterial ||
+ n.isMeshStandardMaterial ||
+ n.isShaderMaterial) &&
+ g.setValue(ce, 'isOrthographic', !0 === e.isOrthographicCamera),
+ (n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshLambertMaterial ||
+ n.isMeshBasicMaterial ||
+ n.isMeshStandardMaterial ||
+ n.isShaderMaterial ||
+ n.isShadowMaterial ||
+ n.skinning) &&
+ g.setValue(ce, 'viewMatrix', e.matrixWorldInverse)
+ }
+ if (n.skinning) {
+ g.setOptional(ce, r, 'bindMatrix'),
+ g.setOptional(ce, r, 'bindMatrixInverse')
+ var E = r.skeleton
+ if (E) {
+ var M = E.bones
+ if (z.floatVertexTextures) {
+ if (null === E.boneTexture) {
+ var _ = Math.sqrt(4 * M.length)
+ ;(_ = Kn.ceilPowerOfTwo(_)), (_ = Math.max(_, 4))
+ var T = new Float32Array(_ * _ * 4)
+ T.set(E.boneMatrices)
+ var L = new Uo(T, _, _, Ue, Pe)
+ ;(E.boneMatrices = T), (E.boneTexture = L), (E.boneTextureSize = _)
+ }
+ g.setValue(ce, 'boneTexture', E.boneTexture, q),
+ g.setValue(ce, 'boneTextureSize', E.boneTextureSize)
+ } else g.setOptional(ce, E, 'boneMatrices')
+ }
+ }
+ return (
+ (p || l.receiveShadow !== r.receiveShadow) &&
+ ((l.receiveShadow = r.receiveShadow),
+ g.setValue(ce, 'receiveShadow', r.receiveShadow)),
+ p &&
+ (g.setValue(ce, 'toneMappingExposure', f.toneMappingExposure),
+ l.needsLights && Oe(y, m),
+ i && n.fog && J.refreshFogUniforms(y, i),
+ J.refreshMaterialUniforms(y, n, C, S),
+ ss.upload(ce, l.uniformsList, y, q)),
+ n.isShaderMaterial &&
+ !0 === n.uniformsNeedUpdate &&
+ (ss.upload(ce, l.uniformsList, y, q), (n.uniformsNeedUpdate = !1)),
+ n.isSpriteMaterial && g.setValue(ce, 'center', r.center),
+ g.setValue(ce, 'modelViewMatrix', r.modelViewMatrix),
+ g.setValue(ce, 'normalMatrix', r.normalMatrix),
+ g.setValue(ce, 'modelMatrix', r.matrixWorld),
+ v
+ )
+ }
+ function Oe(e, t) {
+ ;(e.ambientLightColor.needsUpdate = t),
+ (e.lightProbe.needsUpdate = t),
+ (e.directionalLights.needsUpdate = t),
+ (e.directionalLightShadows.needsUpdate = t),
+ (e.pointLights.needsUpdate = t),
+ (e.pointLightShadows.needsUpdate = t),
+ (e.spotLights.needsUpdate = t),
+ (e.spotLightShadows.needsUpdate = t),
+ (e.rectAreaLights.needsUpdate = t),
+ (e.hemisphereLights.needsUpdate = t)
+ }
+ function Ie(e) {
+ return (
+ e.isMeshLambertMaterial ||
+ e.isMeshToonMaterial ||
+ e.isMeshPhongMaterial ||
+ e.isMeshStandardMaterial ||
+ e.isShadowMaterial ||
+ (e.isShaderMaterial && !0 === e.lights)
+ )
+ }
+ Me.setAnimationLoop(Ee),
+ 'undefined' !== typeof window && Me.setContext(window),
+ (this.setAnimationLoop = function (e) {
+ ;(xe = e), fe.setAnimationLoop(e), null === e ? Me.stop() : Me.start()
+ }),
+ (this.render = function (e, t) {
+ var n, r
+ if (
+ (void 0 !== arguments[2] &&
+ (console.warn(
+ 'THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.',
+ ),
+ (n = arguments[2])),
+ void 0 !== arguments[3] &&
+ (console.warn(
+ 'THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.',
+ ),
+ (r = arguments[3])),
+ void 0 === t || !0 === t.isCamera)
+ ) {
+ if (!0 !== m) {
+ le.resetDefaultState(),
+ (w = -1),
+ (x = null),
+ !0 === e.autoUpdate && e.updateMatrixWorld(),
+ null === t.parent && t.updateMatrixWorld(),
+ !0 === fe.enabled &&
+ !0 === fe.isPresenting &&
+ (t = fe.getCamera(t)),
+ !0 === e.isScene && e.onBeforeRender(f, e, t, n || b),
+ (d = te.get(e, p.length)).init(),
+ p.push(d),
+ k.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
+ I.setFromProjectionMatrix(k),
+ (F = this.localClippingEnabled),
+ (B = ne.init(this.clippingPlanes, F, t)),
+ (h = ee.get(e, t)).init(),
+ Te(e, t, 0, f.sortObjects),
+ h.finish(),
+ !0 === f.sortObjects && h.sort(L, R),
+ !0 === B && ne.beginShadows()
+ var i = d.state.shadowsArray
+ me.render(i, e, t),
+ d.setupLights(),
+ d.setupLightsView(t),
+ !0 === B && ne.endShadows(),
+ !0 === this.info.autoReset && this.info.reset(),
+ void 0 !== n && this.setRenderTarget(n),
+ re.render(h, e, t, r)
+ var o = h.opaque,
+ a = h.transparent
+ o.length > 0 && Se(o, e, t),
+ a.length > 0 && Se(a, e, t),
+ !0 === e.isScene && e.onAfterRender(f, e, t),
+ null !== b &&
+ (q.updateRenderTargetMipmap(b),
+ q.updateMultisampleRenderTarget(b)),
+ j.buffers.depth.setTest(!0),
+ j.buffers.depth.setMask(!0),
+ j.buffers.color.setMask(!0),
+ j.setPolygonOffset(!1),
+ fe.enabled && fe.submitFrame && fe.submitFrame(),
+ p.pop(),
+ (d = p.length > 0 ? p[p.length - 1] : null),
+ (h = null)
+ }
+ } else
+ console.error(
+ 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.',
+ )
+ }),
+ (this.setTexture2D = (function () {
+ var e = !1
+ return function (t, n) {
+ t &&
+ t.isWebGLRenderTarget &&
+ (e ||
+ (console.warn(
+ "THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.",
+ ),
+ (e = !0)),
+ (t = t.texture)),
+ q.setTexture2D(t, n)
+ }
+ })()),
+ (this.setFramebuffer = function (e) {
+ v !== e && null === b && ce.bindFramebuffer(36160, e), (v = e)
+ }),
+ (this.getActiveCubeFace = function () {
+ return g
+ }),
+ (this.getActiveMipmapLevel = function () {
+ return y
+ }),
+ (this.getRenderList = function () {
+ return h
+ }),
+ (this.setRenderList = function (e) {
+ h = e
+ }),
+ (this.getRenderTarget = function () {
+ return b
+ }),
+ (this.setRenderTarget = function (e, t, n) {
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ (b = e),
+ (g = t),
+ (y = n),
+ e && void 0 === W.get(e).__webglFramebuffer && q.setupRenderTarget(e)
+ var r = v,
+ i = !1
+ if (e) {
+ var o = W.get(e).__webglFramebuffer
+ e.isWebGLCubeRenderTarget
+ ? ((r = o[t]), (i = !0))
+ : (r = e.isWebGLMultisampleRenderTarget
+ ? W.get(e).__webglMultisampledFramebuffer
+ : o),
+ E.copy(e.viewport),
+ M.copy(e.scissor),
+ (_ = e.scissorTest)
+ } else
+ E.copy(P).multiplyScalar(C).floor(),
+ M.copy(D).multiplyScalar(C).floor(),
+ (_ = O)
+ if (
+ (A !== r && (ce.bindFramebuffer(36160, r), (A = r)),
+ j.viewport(E),
+ j.scissor(M),
+ j.setScissorTest(_),
+ i)
+ ) {
+ var a = W.get(e.texture)
+ ce.framebufferTexture2D(36160, 36064, 34069 + t, a.__webglTexture, n)
+ }
+ }),
+ (this.readRenderTargetPixels = function (e, t, n, r, i, o, a) {
+ if (e && e.isWebGLRenderTarget) {
+ var s = W.get(e).__webglFramebuffer
+ if ((e.isWebGLCubeRenderTarget && void 0 !== a && (s = s[a]), s)) {
+ var l = !1
+ s !== A && (ce.bindFramebuffer(36160, s), (l = !0))
+ try {
+ var c = e.texture,
+ u = c.format,
+ h = c.type
+ if (u !== Ue && se.convert(u) !== ce.getParameter(35739))
+ return void console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.',
+ )
+ var d =
+ h === De &&
+ (G.has('EXT_color_buffer_half_float') ||
+ (z.isWebGL2 && G.has('EXT_color_buffer_float')))
+ if (
+ h !== _e &&
+ se.convert(h) !== ce.getParameter(35738) &&
+ (h !== Pe ||
+ !(
+ z.isWebGL2 ||
+ G.has('OES_texture_float') ||
+ G.has('WEBGL_color_buffer_float')
+ )) &&
+ !d
+ )
+ return void console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.',
+ )
+ 36053 === ce.checkFramebufferStatus(36160)
+ ? t >= 0 &&
+ t <= e.width - r &&
+ n >= 0 &&
+ n <= e.height - i &&
+ ce.readPixels(t, n, r, i, se.convert(u), se.convert(h), o)
+ : console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.',
+ )
+ } finally {
+ l && ce.bindFramebuffer(36160, A)
+ }
+ }
+ } else
+ console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.',
+ )
+ }),
+ (this.copyFramebufferToTexture = function (e, t, n) {
+ void 0 === n && (n = 0)
+ var r = Math.pow(2, -n),
+ i = Math.floor(t.image.width * r),
+ o = Math.floor(t.image.height * r),
+ a = se.convert(t.format)
+ q.setTexture2D(t, 0),
+ ce.copyTexImage2D(3553, n, a, e.x, e.y, i, o, 0),
+ j.unbindTexture()
+ }),
+ (this.copyTextureToTexture = function (e, t, n, r) {
+ void 0 === r && (r = 0)
+ var i = t.image.width,
+ o = t.image.height,
+ a = se.convert(n.format),
+ s = se.convert(n.type)
+ q.setTexture2D(n, 0),
+ ce.pixelStorei(37440, n.flipY),
+ ce.pixelStorei(37441, n.premultiplyAlpha),
+ ce.pixelStorei(3317, n.unpackAlignment),
+ t.isDataTexture
+ ? ce.texSubImage2D(3553, r, e.x, e.y, i, o, a, s, t.image.data)
+ : t.isCompressedTexture
+ ? ce.compressedTexSubImage2D(
+ 3553,
+ r,
+ e.x,
+ e.y,
+ t.mipmaps[0].width,
+ t.mipmaps[0].height,
+ a,
+ t.mipmaps[0].data,
+ )
+ : ce.texSubImage2D(3553, r, e.x, e.y, a, s, t.image),
+ 0 === r && n.generateMipmaps && ce.generateMipmap(3553),
+ j.unbindTexture()
+ }),
+ (this.initTexture = function (e) {
+ q.setTexture2D(e, 0), j.unbindTexture()
+ }),
+ (this.resetState = function () {
+ j.reset(), le.reset()
+ }),
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(
+ new CustomEvent('observe', { detail: this }),
+ )
+ }
+ function fl(e) {
+ pl.call(this, e)
+ }
+ Object.assign(ll.prototype, qn.prototype),
+ Object.assign(cl.prototype, {
+ constructor: cl,
+ getHandSpace: function () {
+ return (
+ null === this._hand &&
+ ((this._hand = new rl()),
+ (this._hand.matrixAutoUpdate = !1),
+ (this._hand.visible = !1),
+ (this._hand.joints = {}),
+ (this._hand.inputState = { pinching: !1 })),
+ this._hand
+ )
+ },
+ getTargetRaySpace: function () {
+ return (
+ null === this._targetRay &&
+ ((this._targetRay = new rl()),
+ (this._targetRay.matrixAutoUpdate = !1),
+ (this._targetRay.visible = !1)),
+ this._targetRay
+ )
+ },
+ getGripSpace: function () {
+ return (
+ null === this._grip &&
+ ((this._grip = new rl()),
+ (this._grip.matrixAutoUpdate = !1),
+ (this._grip.visible = !1)),
+ this._grip
+ )
+ },
+ dispatchEvent: function (e) {
+ return (
+ null !== this._targetRay && this._targetRay.dispatchEvent(e),
+ null !== this._grip && this._grip.dispatchEvent(e),
+ null !== this._hand && this._hand.dispatchEvent(e),
+ this
+ )
+ },
+ disconnect: function (e) {
+ return (
+ this.dispatchEvent({ type: 'disconnected', data: e }),
+ null !== this._targetRay && (this._targetRay.visible = !1),
+ null !== this._grip && (this._grip.visible = !1),
+ null !== this._hand && (this._hand.visible = !1),
+ this
+ )
+ },
+ update: function (e, t, n) {
+ var r = null,
+ i = null,
+ o = null,
+ a = this._targetRay,
+ s = this._grip,
+ l = this._hand
+ if (e && 'visible-blurred' !== t.session.visibilityState)
+ if (l && e.hand) {
+ o = !0
+ for (var c, u = Wn(e.hand.values()); !(c = u()).done; ) {
+ var h = c.value,
+ d = t.getJointPose(h, n)
+ if (void 0 === l.joints[h.jointName]) {
+ var p = new rl()
+ ;(p.matrixAutoUpdate = !1),
+ (p.visible = !1),
+ (l.joints[h.jointName] = p),
+ l.add(p)
+ }
+ var f = l.joints[h.jointName]
+ null !== d &&
+ (f.matrix.fromArray(d.transform.matrix),
+ f.matrix.decompose(f.position, f.rotation, f.scale),
+ (f.jointRadius = d.radius)),
+ (f.visible = null !== d)
+ }
+ var m = l.joints['index-finger-tip'],
+ v = l.joints['thumb-tip'],
+ g = m.position.distanceTo(v.position),
+ y = 0.02,
+ b = 0.005
+ l.inputState.pinching && g > y + b
+ ? ((l.inputState.pinching = !1),
+ this.dispatchEvent({
+ type: 'pinchend',
+ handedness: e.handedness,
+ target: this,
+ }))
+ : !l.inputState.pinching &&
+ g <= y - b &&
+ ((l.inputState.pinching = !0),
+ this.dispatchEvent({
+ type: 'pinchstart',
+ handedness: e.handedness,
+ target: this,
+ }))
+ } else
+ null !== a &&
+ null !== (r = t.getPose(e.targetRaySpace, n)) &&
+ (a.matrix.fromArray(r.transform.matrix),
+ a.matrix.decompose(a.position, a.rotation, a.scale)),
+ null !== s &&
+ e.gripSpace &&
+ null !== (i = t.getPose(e.gripSpace, n)) &&
+ (s.matrix.fromArray(i.transform.matrix),
+ s.matrix.decompose(s.position, s.rotation, s.scale))
+ return (
+ null !== a && (a.visible = null !== r),
+ null !== s && (s.visible = null !== i),
+ null !== l && (l.visible = null !== o),
+ this
+ )
+ },
+ }),
+ Object.assign(ul.prototype, qn.prototype),
+ (fl.prototype = Object.assign(Object.create(pl.prototype), {
+ constructor: fl,
+ isWebGL1Renderer: !0,
+ }))
+ var ml = (function () {
+ function e(e, t) {
+ Object.defineProperty(this, 'isFogExp2', { value: !0 }),
+ (this.name = ''),
+ (this.color = new Li(e)),
+ (this.density = void 0 !== t ? t : 25e-5)
+ }
+ var t = e.prototype
+ return (
+ (t.clone = function () {
+ return new e(this.color, this.density)
+ }),
+ (t.toJSON = function () {
+ return {
+ type: 'FogExp2',
+ color: this.color.getHex(),
+ density: this.density,
+ }
+ }),
+ e
+ )
+ })(),
+ vl = (function () {
+ function e(e, t, n) {
+ Object.defineProperty(this, 'isFog', { value: !0 }),
+ (this.name = ''),
+ (this.color = new Li(e)),
+ (this.near = void 0 !== t ? t : 1),
+ (this.far = void 0 !== n ? n : 1e3)
+ }
+ var t = e.prototype
+ return (
+ (t.clone = function () {
+ return new e(this.color, this.near, this.far)
+ }),
+ (t.toJSON = function () {
+ return {
+ type: 'Fog',
+ color: this.color.getHex(),
+ near: this.near,
+ far: this.far,
+ }
+ }),
+ e
+ )
+ })(),
+ gl = (function (e) {
+ function t() {
+ var t
+ return (
+ (t = e.call(this) || this),
+ Object.defineProperty(zn(t), 'isScene', { value: !0 }),
+ (t.type = 'Scene'),
+ (t.background = null),
+ (t.environment = null),
+ (t.fog = null),
+ (t.overrideMaterial = null),
+ (t.autoUpdate = !0),
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(
+ new CustomEvent('observe', { detail: zn(t) }),
+ ),
+ t
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.copy = function (t, n) {
+ return (
+ e.prototype.copy.call(this, t, n),
+ null !== t.background && (this.background = t.background.clone()),
+ null !== t.environment && (this.environment = t.environment.clone()),
+ null !== t.fog && (this.fog = t.fog.clone()),
+ null !== t.overrideMaterial &&
+ (this.overrideMaterial = t.overrideMaterial.clone()),
+ (this.autoUpdate = t.autoUpdate),
+ (this.matrixAutoUpdate = t.matrixAutoUpdate),
+ this
+ )
+ }),
+ (n.toJSON = function (t) {
+ var n = e.prototype.toJSON.call(this, t)
+ return (
+ null !== this.background &&
+ (n.object.background = this.background.toJSON(t)),
+ null !== this.environment &&
+ (n.object.environment = this.environment.toJSON(t)),
+ null !== this.fog && (n.object.fog = this.fog.toJSON()),
+ n
+ )
+ }),
+ t
+ )
+ })(si)
+ function yl(e, t) {
+ ;(this.array = e),
+ (this.stride = t),
+ (this.count = void 0 !== e ? e.length / t : 0),
+ (this.usage = Tn),
+ (this.updateRange = { offset: 0, count: -1 }),
+ (this.version = 0),
+ (this.uuid = Kn.generateUUID())
+ }
+ Object.defineProperty(yl.prototype, 'needsUpdate', {
+ set: function (e) {
+ !0 === e && this.version++
+ },
+ }),
+ Object.assign(yl.prototype, {
+ isInterleavedBuffer: !0,
+ onUploadCallback: function () {},
+ setUsage: function (e) {
+ return (this.usage = e), this
+ },
+ copy: function (e) {
+ return (
+ (this.array = new e.array.constructor(e.array)),
+ (this.count = e.count),
+ (this.stride = e.stride),
+ (this.usage = e.usage),
+ this
+ )
+ },
+ copyAt: function (e, t, n) {
+ ;(e *= this.stride), (n *= t.stride)
+ for (var r = 0, i = this.stride; r < i; r++)
+ this.array[e + r] = t.array[n + r]
+ return this
+ },
+ set: function (e, t) {
+ return void 0 === t && (t = 0), this.array.set(e, t), this
+ },
+ clone: function (e) {
+ void 0 === e.arrayBuffers && (e.arrayBuffers = {}),
+ void 0 === this.array.buffer._uuid &&
+ (this.array.buffer._uuid = Kn.generateUUID()),
+ void 0 === e.arrayBuffers[this.array.buffer._uuid] &&
+ (e.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer)
+ var t = new yl(
+ new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),
+ this.stride,
+ )
+ return t.setUsage(this.usage), t
+ },
+ onUpload: function (e) {
+ return (this.onUploadCallback = e), this
+ },
+ toJSON: function (e) {
+ return (
+ void 0 === e.arrayBuffers && (e.arrayBuffers = {}),
+ void 0 === this.array.buffer._uuid &&
+ (this.array.buffer._uuid = Kn.generateUUID()),
+ void 0 === e.arrayBuffers[this.array.buffer._uuid] &&
+ (e.arrayBuffers[this.array.buffer._uuid] = Array.prototype.slice.call(
+ new Uint32Array(this.array.buffer),
+ )),
+ {
+ uuid: this.uuid,
+ buffer: this.array.buffer._uuid,
+ type: this.array.constructor.name,
+ stride: this.stride,
+ }
+ )
+ },
+ })
+ var bl,
+ Al = new lr()
+ function wl(e, t, n, r) {
+ ;(this.name = ''),
+ (this.data = e),
+ (this.itemSize = t),
+ (this.offset = n),
+ (this.normalized = !0 === r)
+ }
+ function xl(e) {
+ Di.call(this),
+ (this.type = 'SpriteMaterial'),
+ (this.color = new Li(16777215)),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.rotation = 0),
+ (this.sizeAttenuation = !0),
+ (this.transparent = !0),
+ this.setValues(e)
+ }
+ Object.defineProperties(wl.prototype, {
+ count: {
+ get: function () {
+ return this.data.count
+ },
+ },
+ array: {
+ get: function () {
+ return this.data.array
+ },
+ },
+ needsUpdate: {
+ set: function (e) {
+ this.data.needsUpdate = e
+ },
+ },
+ }),
+ Object.assign(wl.prototype, {
+ isInterleavedBufferAttribute: !0,
+ applyMatrix4: function (e) {
+ for (var t = 0, n = this.data.count; t < n; t++)
+ (Al.x = this.getX(t)),
+ (Al.y = this.getY(t)),
+ (Al.z = this.getZ(t)),
+ Al.applyMatrix4(e),
+ this.setXYZ(t, Al.x, Al.y, Al.z)
+ return this
+ },
+ setX: function (e, t) {
+ return (this.data.array[e * this.data.stride + this.offset] = t), this
+ },
+ setY: function (e, t) {
+ return (this.data.array[e * this.data.stride + this.offset + 1] = t), this
+ },
+ setZ: function (e, t) {
+ return (this.data.array[e * this.data.stride + this.offset + 2] = t), this
+ },
+ setW: function (e, t) {
+ return (this.data.array[e * this.data.stride + this.offset + 3] = t), this
+ },
+ getX: function (e) {
+ return this.data.array[e * this.data.stride + this.offset]
+ },
+ getY: function (e) {
+ return this.data.array[e * this.data.stride + this.offset + 1]
+ },
+ getZ: function (e) {
+ return this.data.array[e * this.data.stride + this.offset + 2]
+ },
+ getW: function (e) {
+ return this.data.array[e * this.data.stride + this.offset + 3]
+ },
+ setXY: function (e, t, n) {
+ return (
+ (e = e * this.data.stride + this.offset),
+ (this.data.array[e + 0] = t),
+ (this.data.array[e + 1] = n),
+ this
+ )
+ },
+ setXYZ: function (e, t, n, r) {
+ return (
+ (e = e * this.data.stride + this.offset),
+ (this.data.array[e + 0] = t),
+ (this.data.array[e + 1] = n),
+ (this.data.array[e + 2] = r),
+ this
+ )
+ },
+ setXYZW: function (e, t, n, r, i) {
+ return (
+ (e = e * this.data.stride + this.offset),
+ (this.data.array[e + 0] = t),
+ (this.data.array[e + 1] = n),
+ (this.data.array[e + 2] = r),
+ (this.data.array[e + 3] = i),
+ this
+ )
+ },
+ clone: function (e) {
+ if (void 0 === e) {
+ console.log(
+ 'THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.',
+ )
+ for (var t = [], n = 0; n < this.count; n++)
+ for (
+ var r = n * this.data.stride + this.offset, i = 0;
+ i < this.itemSize;
+ i++
+ )
+ t.push(this.data.array[r + i])
+ return new Fi(
+ new this.array.constructor(t),
+ this.itemSize,
+ this.normalized,
+ )
+ }
+ return (
+ void 0 === e.interleavedBuffers && (e.interleavedBuffers = {}),
+ void 0 === e.interleavedBuffers[this.data.uuid] &&
+ (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)),
+ new wl(
+ e.interleavedBuffers[this.data.uuid],
+ this.itemSize,
+ this.offset,
+ this.normalized,
+ )
+ )
+ },
+ toJSON: function (e) {
+ if (void 0 === e) {
+ console.log(
+ 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.',
+ )
+ for (var t = [], n = 0; n < this.count; n++)
+ for (
+ var r = n * this.data.stride + this.offset, i = 0;
+ i < this.itemSize;
+ i++
+ )
+ t.push(this.data.array[r + i])
+ return {
+ itemSize: this.itemSize,
+ type: this.array.constructor.name,
+ array: t,
+ normalized: this.normalized,
+ }
+ }
+ return (
+ void 0 === e.interleavedBuffers && (e.interleavedBuffers = {}),
+ void 0 === e.interleavedBuffers[this.data.uuid] &&
+ (e.interleavedBuffers[this.data.uuid] = this.data.toJSON(e)),
+ {
+ isInterleavedBufferAttribute: !0,
+ itemSize: this.itemSize,
+ data: this.data.uuid,
+ offset: this.offset,
+ normalized: this.normalized,
+ }
+ )
+ },
+ }),
+ (xl.prototype = Object.create(Di.prototype)),
+ (xl.prototype.constructor = xl),
+ (xl.prototype.isSpriteMaterial = !0),
+ (xl.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.map = e.map),
+ (this.alphaMap = e.alphaMap),
+ (this.rotation = e.rotation),
+ (this.sizeAttenuation = e.sizeAttenuation),
+ this
+ )
+ })
+ var El = new lr(),
+ Ml = new lr(),
+ _l = new lr(),
+ Tl = new Jn(),
+ Sl = new Jn(),
+ Cl = new Fr(),
+ Ll = new lr(),
+ Rl = new lr(),
+ Pl = new lr(),
+ Dl = new Jn(),
+ Ol = new Jn(),
+ Il = new Jn()
+ function Bl(e) {
+ if ((si.call(this), (this.type = 'Sprite'), void 0 === bl)) {
+ bl = new ro()
+ var t = new yl(
+ new Float32Array([
+ -0.5, -0.5, 0, 0, 0, 0.5, -0.5, 0, 1, 0, 0.5, 0.5, 0, 1, 1, -0.5, 0.5,
+ 0, 0, 1,
+ ]),
+ 5,
+ )
+ bl.setIndex([0, 1, 2, 0, 2, 3]),
+ bl.setAttribute('position', new wl(t, 3, 0, !1)),
+ bl.setAttribute('uv', new wl(t, 2, 3, !1))
+ }
+ ;(this.geometry = bl),
+ (this.material = void 0 !== e ? e : new xl()),
+ (this.center = new Jn(0.5, 0.5))
+ }
+ function Fl(e, t, n, r, i, o) {
+ Tl.subVectors(e, n).addScalar(0.5).multiply(r),
+ void 0 !== i
+ ? ((Sl.x = o * Tl.x - i * Tl.y), (Sl.y = i * Tl.x + o * Tl.y))
+ : Sl.copy(Tl),
+ e.copy(t),
+ (e.x += Sl.x),
+ (e.y += Sl.y),
+ e.applyMatrix4(Cl)
+ }
+ Bl.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: Bl,
+ isSprite: !0,
+ raycast: function (e, t) {
+ null === e.camera &&
+ console.error(
+ 'THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.',
+ ),
+ Ml.setFromMatrixScale(this.matrixWorld),
+ Cl.copy(e.camera.matrixWorld),
+ this.modelViewMatrix.multiplyMatrices(
+ e.camera.matrixWorldInverse,
+ this.matrixWorld,
+ ),
+ _l.setFromMatrixPosition(this.modelViewMatrix),
+ e.camera.isPerspectiveCamera &&
+ !1 === this.material.sizeAttenuation &&
+ Ml.multiplyScalar(-_l.z)
+ var n,
+ r,
+ i = this.material.rotation
+ 0 !== i && ((r = Math.cos(i)), (n = Math.sin(i)))
+ var o = this.center
+ Fl(Ll.set(-0.5, -0.5, 0), _l, o, Ml, n, r),
+ Fl(Rl.set(0.5, -0.5, 0), _l, o, Ml, n, r),
+ Fl(Pl.set(0.5, 0.5, 0), _l, o, Ml, n, r),
+ Dl.set(0, 0),
+ Ol.set(1, 0),
+ Il.set(1, 1)
+ var a = e.ray.intersectTriangle(Ll, Rl, Pl, !1, El)
+ if (
+ null !== a ||
+ (Fl(Rl.set(-0.5, 0.5, 0), _l, o, Ml, n, r),
+ Ol.set(0, 1),
+ null !== (a = e.ray.intersectTriangle(Ll, Pl, Rl, !1, El)))
+ ) {
+ var s = e.ray.origin.distanceTo(El)
+ s < e.near ||
+ s > e.far ||
+ t.push({
+ distance: s,
+ point: El.clone(),
+ uv: xi.getUV(El, Ll, Rl, Pl, Dl, Ol, Il, new Jn()),
+ face: null,
+ object: this,
+ })
+ }
+ },
+ copy: function (e) {
+ return (
+ si.prototype.copy.call(this, e),
+ void 0 !== e.center && this.center.copy(e.center),
+ (this.material = e.material),
+ this
+ )
+ },
+ })
+ var kl = new lr(),
+ Nl = new lr()
+ function Ul() {
+ si.call(this),
+ (this._currentLevel = 0),
+ (this.type = 'LOD'),
+ Object.defineProperties(this, { levels: { enumerable: !0, value: [] } }),
+ (this.autoUpdate = !0)
+ }
+ Ul.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: Ul,
+ isLOD: !0,
+ copy: function (e) {
+ si.prototype.copy.call(this, e, !1)
+ for (var t = e.levels, n = 0, r = t.length; n < r; n++) {
+ var i = t[n]
+ this.addLevel(i.object.clone(), i.distance)
+ }
+ return (this.autoUpdate = e.autoUpdate), this
+ },
+ addLevel: function (e, t) {
+ void 0 === t && (t = 0), (t = Math.abs(t))
+ var n,
+ r = this.levels
+ for (n = 0; n < r.length && !(t < r[n].distance); n++);
+ return r.splice(n, 0, { distance: t, object: e }), this.add(e), this
+ },
+ getCurrentLevel: function () {
+ return this._currentLevel
+ },
+ getObjectForDistance: function (e) {
+ var t = this.levels
+ if (t.length > 0) {
+ var n, r
+ for (n = 1, r = t.length; n < r && !(e < t[n].distance); n++);
+ return t[n - 1].object
+ }
+ return null
+ },
+ raycast: function (e, t) {
+ if (this.levels.length > 0) {
+ kl.setFromMatrixPosition(this.matrixWorld)
+ var n = e.ray.origin.distanceTo(kl)
+ this.getObjectForDistance(n).raycast(e, t)
+ }
+ },
+ update: function (e) {
+ var t = this.levels
+ if (t.length > 1) {
+ kl.setFromMatrixPosition(e.matrixWorld),
+ Nl.setFromMatrixPosition(this.matrixWorld)
+ var n,
+ r,
+ i = kl.distanceTo(Nl) / e.zoom
+ for (
+ t[0].object.visible = !0, n = 1, r = t.length;
+ n < r && i >= t[n].distance;
+ n++
+ )
+ (t[n - 1].object.visible = !1), (t[n].object.visible = !0)
+ for (this._currentLevel = n - 1; n < r; n++) t[n].object.visible = !1
+ }
+ },
+ toJSON: function (e) {
+ var t = si.prototype.toJSON.call(this, e)
+ !1 === this.autoUpdate && (t.object.autoUpdate = !1), (t.object.levels = [])
+ for (var n = this.levels, r = 0, i = n.length; r < i; r++) {
+ var o = n[r]
+ t.object.levels.push({ object: o.object.uuid, distance: o.distance })
+ }
+ return t
+ },
+ })
+ var Hl = new lr(),
+ Gl = new ir(),
+ zl = new ir(),
+ jl = new lr(),
+ Vl = new Fr()
+ function Wl(e, t) {
+ e &&
+ e.isGeometry &&
+ console.error(
+ 'THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ ),
+ xo.call(this, e, t),
+ (this.type = 'SkinnedMesh'),
+ (this.bindMode = 'attached'),
+ (this.bindMatrix = new Fr()),
+ (this.bindMatrixInverse = new Fr())
+ }
+ function ql() {
+ si.call(this), (this.type = 'Bone')
+ }
+ ;(Wl.prototype = Object.assign(Object.create(xo.prototype), {
+ constructor: Wl,
+ isSkinnedMesh: !0,
+ copy: function (e) {
+ return (
+ xo.prototype.copy.call(this, e),
+ (this.bindMode = e.bindMode),
+ this.bindMatrix.copy(e.bindMatrix),
+ this.bindMatrixInverse.copy(e.bindMatrixInverse),
+ (this.skeleton = e.skeleton),
+ this
+ )
+ },
+ bind: function (e, t) {
+ ;(this.skeleton = e),
+ void 0 === t &&
+ (this.updateMatrixWorld(!0),
+ this.skeleton.calculateInverses(),
+ (t = this.matrixWorld)),
+ this.bindMatrix.copy(t),
+ this.bindMatrixInverse.copy(t).invert()
+ },
+ pose: function () {
+ this.skeleton.pose()
+ },
+ normalizeSkinWeights: function () {
+ for (
+ var e = new ir(),
+ t = this.geometry.attributes.skinWeight,
+ n = 0,
+ r = t.count;
+ n < r;
+ n++
+ ) {
+ ;(e.x = t.getX(n)),
+ (e.y = t.getY(n)),
+ (e.z = t.getZ(n)),
+ (e.w = t.getW(n))
+ var i = 1 / e.manhattanLength()
+ i !== 1 / 0 ? e.multiplyScalar(i) : e.set(1, 0, 0, 0),
+ t.setXYZW(n, e.x, e.y, e.z, e.w)
+ }
+ },
+ updateMatrixWorld: function (e) {
+ xo.prototype.updateMatrixWorld.call(this, e),
+ 'attached' === this.bindMode
+ ? this.bindMatrixInverse.copy(this.matrixWorld).invert()
+ : 'detached' === this.bindMode
+ ? this.bindMatrixInverse.copy(this.bindMatrix).invert()
+ : console.warn(
+ 'THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode,
+ )
+ },
+ boneTransform: function (e, t) {
+ var n = this.skeleton,
+ r = this.geometry
+ Gl.fromBufferAttribute(r.attributes.skinIndex, e),
+ zl.fromBufferAttribute(r.attributes.skinWeight, e),
+ Hl.fromBufferAttribute(r.attributes.position, e).applyMatrix4(
+ this.bindMatrix,
+ ),
+ t.set(0, 0, 0)
+ for (var i = 0; i < 4; i++) {
+ var o = zl.getComponent(i)
+ if (0 !== o) {
+ var a = Gl.getComponent(i)
+ Vl.multiplyMatrices(n.bones[a].matrixWorld, n.boneInverses[a]),
+ t.addScaledVector(jl.copy(Hl).applyMatrix4(Vl), o)
+ }
+ }
+ return t.applyMatrix4(this.bindMatrixInverse)
+ },
+ })),
+ (ql.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: ql,
+ isBone: !0,
+ }))
+ var Xl = new Fr(),
+ Yl = new Fr()
+ function Ql(e, t) {
+ void 0 === e && (e = []),
+ void 0 === t && (t = []),
+ (this.uuid = Kn.generateUUID()),
+ (this.bones = e.slice(0)),
+ (this.boneInverses = t),
+ (this.boneMatrices = null),
+ (this.boneTexture = null),
+ (this.boneTextureSize = 0),
+ (this.frame = -1),
+ this.init()
+ }
+ Object.assign(Ql.prototype, {
+ init: function () {
+ var e = this.bones,
+ t = this.boneInverses
+ if (((this.boneMatrices = new Float32Array(16 * e.length)), 0 === t.length))
+ this.calculateInverses()
+ else if (e.length !== t.length) {
+ console.warn(
+ 'THREE.Skeleton: Number of inverse bone matrices does not match amount of bones.',
+ ),
+ (this.boneInverses = [])
+ for (var n = 0, r = this.bones.length; n < r; n++)
+ this.boneInverses.push(new Fr())
+ }
+ },
+ calculateInverses: function () {
+ this.boneInverses.length = 0
+ for (var e = 0, t = this.bones.length; e < t; e++) {
+ var n = new Fr()
+ this.bones[e] && n.copy(this.bones[e].matrixWorld).invert(),
+ this.boneInverses.push(n)
+ }
+ },
+ pose: function () {
+ for (var e = 0, t = this.bones.length; e < t; e++) {
+ var n = this.bones[e]
+ n && n.matrixWorld.copy(this.boneInverses[e]).invert()
+ }
+ for (var r = 0, i = this.bones.length; r < i; r++) {
+ var o = this.bones[r]
+ o &&
+ (o.parent && o.parent.isBone
+ ? (o.matrix.copy(o.parent.matrixWorld).invert(),
+ o.matrix.multiply(o.matrixWorld))
+ : o.matrix.copy(o.matrixWorld),
+ o.matrix.decompose(o.position, o.quaternion, o.scale))
+ }
+ },
+ update: function () {
+ for (
+ var e = this.bones,
+ t = this.boneInverses,
+ n = this.boneMatrices,
+ r = this.boneTexture,
+ i = 0,
+ o = e.length;
+ i < o;
+ i++
+ ) {
+ var a = e[i] ? e[i].matrixWorld : Yl
+ Xl.multiplyMatrices(a, t[i]), Xl.toArray(n, 16 * i)
+ }
+ null !== r && (r.needsUpdate = !0)
+ },
+ clone: function () {
+ return new Ql(this.bones, this.boneInverses)
+ },
+ getBoneByName: function (e) {
+ for (var t = 0, n = this.bones.length; t < n; t++) {
+ var r = this.bones[t]
+ if (r.name === e) return r
+ }
+ },
+ dispose: function () {
+ null !== this.boneTexture &&
+ (this.boneTexture.dispose(), (this.boneTexture = null))
+ },
+ fromJSON: function (e, t) {
+ this.uuid = e.uuid
+ for (var n = 0, r = e.bones.length; n < r; n++) {
+ var i = e.bones[n],
+ o = t[i]
+ void 0 === o &&
+ (console.warn('THREE.Skeleton: No bone found with UUID:', i),
+ (o = new ql())),
+ this.bones.push(o),
+ this.boneInverses.push(new Fr().fromArray(e.boneInverses[n]))
+ }
+ return this.init(), this
+ },
+ toJSON: function () {
+ var e = {
+ metadata: {
+ version: 4.5,
+ type: 'Skeleton',
+ generator: 'Skeleton.toJSON',
+ },
+ bones: [],
+ boneInverses: [],
+ }
+ e.uuid = this.uuid
+ for (
+ var t = this.bones, n = this.boneInverses, r = 0, i = t.length;
+ r < i;
+ r++
+ ) {
+ var o = t[r]
+ e.bones.push(o.uuid)
+ var a = n[r]
+ e.boneInverses.push(a.toArray())
+ }
+ return e
+ },
+ })
+ var Zl = new Fr(),
+ Kl = new Fr(),
+ Jl = [],
+ $l = new xo()
+ function ec(e, t, n) {
+ xo.call(this, e, t),
+ (this.instanceMatrix = new Fi(new Float32Array(16 * n), 16)),
+ (this.instanceColor = null),
+ (this.count = n),
+ (this.frustumCulled = !1)
+ }
+ function tc(e) {
+ Di.call(this),
+ (this.type = 'LineBasicMaterial'),
+ (this.color = new Li(16777215)),
+ (this.linewidth = 1),
+ (this.linecap = 'round'),
+ (this.linejoin = 'round'),
+ (this.morphTargets = !1),
+ this.setValues(e)
+ }
+ ;(ec.prototype = Object.assign(Object.create(xo.prototype), {
+ constructor: ec,
+ isInstancedMesh: !0,
+ copy: function (e) {
+ return (
+ xo.prototype.copy.call(this, e),
+ this.instanceMatrix.copy(e.instanceMatrix),
+ null !== e.instanceColor &&
+ (this.instanceColor = e.instanceColor.clone()),
+ (this.count = e.count),
+ this
+ )
+ },
+ getColorAt: function (e, t) {
+ t.fromArray(this.instanceColor.array, 3 * e)
+ },
+ getMatrixAt: function (e, t) {
+ t.fromArray(this.instanceMatrix.array, 16 * e)
+ },
+ raycast: function (e, t) {
+ var n = this.matrixWorld,
+ r = this.count
+ if (
+ (($l.geometry = this.geometry),
+ ($l.material = this.material),
+ void 0 !== $l.material)
+ )
+ for (var i = 0; i < r; i++) {
+ this.getMatrixAt(i, Zl),
+ Kl.multiplyMatrices(n, Zl),
+ ($l.matrixWorld = Kl),
+ $l.raycast(e, Jl)
+ for (var o = 0, a = Jl.length; o < a; o++) {
+ var s = Jl[o]
+ ;(s.instanceId = i), (s.object = this), t.push(s)
+ }
+ Jl.length = 0
+ }
+ },
+ setColorAt: function (e, t) {
+ null === this.instanceColor &&
+ (this.instanceColor = new Fi(new Float32Array(3 * this.count), 3)),
+ t.toArray(this.instanceColor.array, 3 * e)
+ },
+ setMatrixAt: function (e, t) {
+ t.toArray(this.instanceMatrix.array, 16 * e)
+ },
+ updateMorphTargets: function () {},
+ dispose: function () {
+ this.dispatchEvent({ type: 'dispose' })
+ },
+ })),
+ (tc.prototype = Object.create(Di.prototype)),
+ (tc.prototype.constructor = tc),
+ (tc.prototype.isLineBasicMaterial = !0),
+ (tc.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.linewidth = e.linewidth),
+ (this.linecap = e.linecap),
+ (this.linejoin = e.linejoin),
+ (this.morphTargets = e.morphTargets),
+ this
+ )
+ })
+ var nc = new lr(),
+ rc = new lr(),
+ ic = new Fr(),
+ oc = new Br(),
+ ac = new Sr()
+ function sc(e, t) {
+ void 0 === e && (e = new ro()),
+ void 0 === t && (t = new tc()),
+ si.call(this),
+ (this.type = 'Line'),
+ (this.geometry = e),
+ (this.material = t),
+ this.updateMorphTargets()
+ }
+ sc.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: sc,
+ isLine: !0,
+ copy: function (e) {
+ return (
+ si.prototype.copy.call(this, e),
+ (this.material = e.material),
+ (this.geometry = e.geometry),
+ this
+ )
+ },
+ computeLineDistances: function () {
+ var e = this.geometry
+ if (e.isBufferGeometry)
+ if (null === e.index) {
+ for (
+ var t = e.attributes.position, n = [0], r = 1, i = t.count;
+ r < i;
+ r++
+ )
+ nc.fromBufferAttribute(t, r - 1),
+ rc.fromBufferAttribute(t, r),
+ (n[r] = n[r - 1]),
+ (n[r] += nc.distanceTo(rc))
+ e.setAttribute('lineDistance', new Wi(n, 1))
+ } else
+ console.warn(
+ 'THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.',
+ )
+ else
+ e.isGeometry &&
+ console.error(
+ 'THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ return this
+ },
+ raycast: function (e, t) {
+ var n = this.geometry,
+ r = this.matrixWorld,
+ i = e.params.Line.threshold
+ if (
+ (null === n.boundingSphere && n.computeBoundingSphere(),
+ ac.copy(n.boundingSphere),
+ ac.applyMatrix4(r),
+ (ac.radius += i),
+ !1 !== e.ray.intersectsSphere(ac))
+ ) {
+ ic.copy(r).invert(), oc.copy(e.ray).applyMatrix4(ic)
+ var o = i / ((this.scale.x + this.scale.y + this.scale.z) / 3),
+ a = o * o,
+ s = new lr(),
+ l = new lr(),
+ c = new lr(),
+ u = new lr(),
+ h = this.isLineSegments ? 2 : 1
+ if (n.isBufferGeometry) {
+ var d = n.index,
+ p = n.attributes.position
+ if (null !== d)
+ for (var f = d.array, m = 0, v = f.length - 1; m < v; m += h) {
+ var g = f[m],
+ y = f[m + 1]
+ if (
+ (s.fromBufferAttribute(p, g),
+ l.fromBufferAttribute(p, y),
+ !(oc.distanceSqToSegment(s, l, u, c) > a))
+ ) {
+ u.applyMatrix4(this.matrixWorld)
+ var b = e.ray.origin.distanceTo(u)
+ b < e.near ||
+ b > e.far ||
+ t.push({
+ distance: b,
+ point: c.clone().applyMatrix4(this.matrixWorld),
+ index: m,
+ face: null,
+ faceIndex: null,
+ object: this,
+ })
+ }
+ }
+ else
+ for (var A = 0, w = p.count - 1; A < w; A += h)
+ if (
+ (s.fromBufferAttribute(p, A),
+ l.fromBufferAttribute(p, A + 1),
+ !(oc.distanceSqToSegment(s, l, u, c) > a))
+ ) {
+ u.applyMatrix4(this.matrixWorld)
+ var x = e.ray.origin.distanceTo(u)
+ x < e.near ||
+ x > e.far ||
+ t.push({
+ distance: x,
+ point: c.clone().applyMatrix4(this.matrixWorld),
+ index: A,
+ face: null,
+ faceIndex: null,
+ object: this,
+ })
+ }
+ } else
+ n.isGeometry &&
+ console.error(
+ 'THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ },
+ updateMorphTargets: function () {
+ var e = this.geometry
+ if (e.isBufferGeometry) {
+ var t = e.morphAttributes,
+ n = Object.keys(t)
+ if (n.length > 0) {
+ var r = t[n[0]]
+ if (void 0 !== r) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (var i = 0, o = r.length; i < o; i++) {
+ var a = r[i].name || String(i)
+ this.morphTargetInfluences.push(0),
+ (this.morphTargetDictionary[a] = i)
+ }
+ }
+ }
+ } else {
+ var s = e.morphTargets
+ void 0 !== s &&
+ s.length > 0 &&
+ console.error(
+ 'THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ },
+ })
+ var lc = new lr(),
+ cc = new lr()
+ function uc(e, t) {
+ sc.call(this, e, t), (this.type = 'LineSegments')
+ }
+ function hc(e, t) {
+ sc.call(this, e, t), (this.type = 'LineLoop')
+ }
+ function dc(e) {
+ Di.call(this),
+ (this.type = 'PointsMaterial'),
+ (this.color = new Li(16777215)),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.size = 1),
+ (this.sizeAttenuation = !0),
+ (this.morphTargets = !1),
+ this.setValues(e)
+ }
+ ;(uc.prototype = Object.assign(Object.create(sc.prototype), {
+ constructor: uc,
+ isLineSegments: !0,
+ computeLineDistances: function () {
+ var e = this.geometry
+ if (e.isBufferGeometry)
+ if (null === e.index) {
+ for (
+ var t = e.attributes.position, n = [], r = 0, i = t.count;
+ r < i;
+ r += 2
+ )
+ lc.fromBufferAttribute(t, r),
+ cc.fromBufferAttribute(t, r + 1),
+ (n[r] = 0 === r ? 0 : n[r - 1]),
+ (n[r + 1] = n[r] + lc.distanceTo(cc))
+ e.setAttribute('lineDistance', new Wi(n, 1))
+ } else
+ console.warn(
+ 'THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.',
+ )
+ else
+ e.isGeometry &&
+ console.error(
+ 'THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ return this
+ },
+ })),
+ (hc.prototype = Object.assign(Object.create(sc.prototype), {
+ constructor: hc,
+ isLineLoop: !0,
+ })),
+ (dc.prototype = Object.create(Di.prototype)),
+ (dc.prototype.constructor = dc),
+ (dc.prototype.isPointsMaterial = !0),
+ (dc.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.map = e.map),
+ (this.alphaMap = e.alphaMap),
+ (this.size = e.size),
+ (this.sizeAttenuation = e.sizeAttenuation),
+ (this.morphTargets = e.morphTargets),
+ this
+ )
+ })
+ var pc = new Fr(),
+ fc = new Br(),
+ mc = new Sr(),
+ vc = new lr()
+ function gc(e, t) {
+ void 0 === e && (e = new ro()),
+ void 0 === t && (t = new dc()),
+ si.call(this),
+ (this.type = 'Points'),
+ (this.geometry = e),
+ (this.material = t),
+ this.updateMorphTargets()
+ }
+ function yc(e, t, n, r, i, o, a) {
+ var s = fc.distanceSqToPoint(e)
+ if (s < n) {
+ var l = new lr()
+ fc.closestPointToPoint(e, l), l.applyMatrix4(r)
+ var c = i.ray.origin.distanceTo(l)
+ if (c < i.near || c > i.far) return
+ o.push({
+ distance: c,
+ distanceToRay: Math.sqrt(s),
+ point: l,
+ index: t,
+ face: null,
+ object: a,
+ })
+ }
+ }
+ function bc(e, t, n, r, i, o, a, s, l) {
+ nr.call(this, e, t, n, r, i, o, a, s, l),
+ (this.format = void 0 !== a ? a : Ne),
+ (this.minFilter = void 0 !== o ? o : Ae),
+ (this.magFilter = void 0 !== i ? i : Ae),
+ (this.generateMipmaps = !1)
+ var c = this
+ function u() {
+ ;(c.needsUpdate = !0), e.requestVideoFrameCallback(u)
+ }
+ 'requestVideoFrameCallback' in e && e.requestVideoFrameCallback(u)
+ }
+ function Ac(e, t, n, r, i, o, a, s, l, c, u, h) {
+ nr.call(this, null, o, a, s, l, c, r, i, u, h),
+ (this.image = { width: t, height: n }),
+ (this.mipmaps = e),
+ (this.flipY = !1),
+ (this.generateMipmaps = !1)
+ }
+ function wc(e, t, n, r, i, o, a, s, l) {
+ nr.call(this, e, t, n, r, i, o, a, s, l), (this.needsUpdate = !0)
+ }
+ function xc(e, t, n, r, i, o, a, s, l, c) {
+ if ((c = void 0 !== c ? c : je) !== je && c !== Ve)
+ throw new Error(
+ 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat',
+ )
+ void 0 === n && c === je && (n = Ce),
+ void 0 === n && c === Ve && (n = Fe),
+ nr.call(this, null, r, i, o, a, s, c, n, l),
+ (this.image = { width: e, height: t }),
+ (this.magFilter = void 0 !== a ? a : me),
+ (this.minFilter = void 0 !== s ? s : me),
+ (this.flipY = !1),
+ (this.generateMipmaps = !1)
+ }
+ ;(gc.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: gc,
+ isPoints: !0,
+ copy: function (e) {
+ return (
+ si.prototype.copy.call(this, e),
+ (this.material = e.material),
+ (this.geometry = e.geometry),
+ this
+ )
+ },
+ raycast: function (e, t) {
+ var n = this.geometry,
+ r = this.matrixWorld,
+ i = e.params.Points.threshold
+ if (
+ (null === n.boundingSphere && n.computeBoundingSphere(),
+ mc.copy(n.boundingSphere),
+ mc.applyMatrix4(r),
+ (mc.radius += i),
+ !1 !== e.ray.intersectsSphere(mc))
+ ) {
+ pc.copy(r).invert(), fc.copy(e.ray).applyMatrix4(pc)
+ var o = i / ((this.scale.x + this.scale.y + this.scale.z) / 3),
+ a = o * o
+ if (n.isBufferGeometry) {
+ var s = n.index,
+ l = n.attributes.position
+ if (null !== s)
+ for (var c = s.array, u = 0, h = c.length; u < h; u++) {
+ var d = c[u]
+ vc.fromBufferAttribute(l, d), yc(vc, d, a, r, e, t, this)
+ }
+ else
+ for (var p = 0, f = l.count; p < f; p++)
+ vc.fromBufferAttribute(l, p), yc(vc, p, a, r, e, t, this)
+ } else
+ console.error(
+ 'THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ },
+ updateMorphTargets: function () {
+ var e = this.geometry
+ if (e.isBufferGeometry) {
+ var t = e.morphAttributes,
+ n = Object.keys(t)
+ if (n.length > 0) {
+ var r = t[n[0]]
+ if (void 0 !== r) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (var i = 0, o = r.length; i < o; i++) {
+ var a = r[i].name || String(i)
+ this.morphTargetInfluences.push(0),
+ (this.morphTargetDictionary[a] = i)
+ }
+ }
+ }
+ } else {
+ var s = e.morphTargets
+ void 0 !== s &&
+ s.length > 0 &&
+ console.error(
+ 'THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ },
+ })),
+ (bc.prototype = Object.assign(Object.create(nr.prototype), {
+ constructor: bc,
+ clone: function () {
+ return new this.constructor(this.image).copy(this)
+ },
+ isVideoTexture: !0,
+ update: function () {
+ var e = this.image
+ !1 === 'requestVideoFrameCallback' in e &&
+ e.readyState >= e.HAVE_CURRENT_DATA &&
+ (this.needsUpdate = !0)
+ },
+ })),
+ (Ac.prototype = Object.create(nr.prototype)),
+ (Ac.prototype.constructor = Ac),
+ (Ac.prototype.isCompressedTexture = !0),
+ (wc.prototype = Object.create(nr.prototype)),
+ (wc.prototype.constructor = wc),
+ (wc.prototype.isCanvasTexture = !0),
+ (xc.prototype = Object.create(nr.prototype)),
+ (xc.prototype.constructor = xc),
+ (xc.prototype.isDepthTexture = !0)
+ var Ec = (function (e) {
+ function t(t, n, r, i) {
+ var o
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 8),
+ void 0 === r && (r = 0),
+ void 0 === i && (i = 2 * Math.PI),
+ ((o = e.call(this) || this).type = 'CircleGeometry'),
+ (o.parameters = {
+ radius: t,
+ segments: n,
+ thetaStart: r,
+ thetaLength: i,
+ }),
+ (n = Math.max(3, n))
+ var a = [],
+ s = [],
+ l = [],
+ c = [],
+ u = new lr(),
+ h = new Jn()
+ s.push(0, 0, 0), l.push(0, 0, 1), c.push(0.5, 0.5)
+ for (var d = 0, p = 3; d <= n; d++, p += 3) {
+ var f = r + (d / n) * i
+ ;(u.x = t * Math.cos(f)),
+ (u.y = t * Math.sin(f)),
+ s.push(u.x, u.y, u.z),
+ l.push(0, 0, 1),
+ (h.x = (s[p] / t + 1) / 2),
+ (h.y = (s[p + 1] / t + 1) / 2),
+ c.push(h.x, h.y)
+ }
+ for (var m = 1; m <= n; m++) a.push(m, m + 1, 0)
+ return (
+ o.setIndex(a),
+ o.setAttribute('position', new Wi(s, 3)),
+ o.setAttribute('normal', new Wi(l, 3)),
+ o.setAttribute('uv', new Wi(c, 2)),
+ o
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ Mc = (function (e) {
+ function t(t, n, r, i, o, a, s, l) {
+ var c
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 8),
+ void 0 === o && (o = 1),
+ void 0 === a && (a = !1),
+ void 0 === s && (s = 0),
+ void 0 === l && (l = 2 * Math.PI),
+ ((c = e.call(this) || this).type = 'CylinderGeometry'),
+ (c.parameters = {
+ radiusTop: t,
+ radiusBottom: n,
+ height: r,
+ radialSegments: i,
+ heightSegments: o,
+ openEnded: a,
+ thetaStart: s,
+ thetaLength: l,
+ })
+ var u = zn(c)
+ ;(i = Math.floor(i)), (o = Math.floor(o))
+ var h = [],
+ d = [],
+ p = [],
+ f = [],
+ m = 0,
+ v = [],
+ g = r / 2,
+ y = 0
+ function b() {
+ for (
+ var e = new lr(), a = new lr(), c = 0, b = (n - t) / r, A = 0;
+ A <= o;
+ A++
+ ) {
+ for (var w = [], x = A / o, E = x * (n - t) + t, M = 0; M <= i; M++) {
+ var _ = M / i,
+ T = _ * l + s,
+ S = Math.sin(T),
+ C = Math.cos(T)
+ ;(a.x = E * S),
+ (a.y = -x * r + g),
+ (a.z = E * C),
+ d.push(a.x, a.y, a.z),
+ e.set(S, b, C).normalize(),
+ p.push(e.x, e.y, e.z),
+ f.push(_, 1 - x),
+ w.push(m++)
+ }
+ v.push(w)
+ }
+ for (var L = 0; L < i; L++)
+ for (var R = 0; R < o; R++) {
+ var P = v[R][L],
+ D = v[R + 1][L],
+ O = v[R + 1][L + 1],
+ I = v[R][L + 1]
+ h.push(P, D, I), h.push(D, O, I), (c += 6)
+ }
+ u.addGroup(y, c, 0), (y += c)
+ }
+ function A(e) {
+ for (
+ var r = m,
+ o = new Jn(),
+ a = new lr(),
+ c = 0,
+ v = !0 === e ? t : n,
+ b = !0 === e ? 1 : -1,
+ A = 1;
+ A <= i;
+ A++
+ )
+ d.push(0, g * b, 0), p.push(0, b, 0), f.push(0.5, 0.5), m++
+ for (var w = m, x = 0; x <= i; x++) {
+ var E = (x / i) * l + s,
+ M = Math.cos(E),
+ _ = Math.sin(E)
+ ;(a.x = v * _),
+ (a.y = g * b),
+ (a.z = v * M),
+ d.push(a.x, a.y, a.z),
+ p.push(0, b, 0),
+ (o.x = 0.5 * M + 0.5),
+ (o.y = 0.5 * _ * b + 0.5),
+ f.push(o.x, o.y),
+ m++
+ }
+ for (var T = 0; T < i; T++) {
+ var S = r + T,
+ C = w + T
+ !0 === e ? h.push(C, C + 1, S) : h.push(C + 1, C, S), (c += 3)
+ }
+ u.addGroup(y, c, !0 === e ? 1 : 2), (y += c)
+ }
+ return (
+ b(),
+ !1 === a && (t > 0 && A(!0), n > 0 && A(!1)),
+ c.setIndex(h),
+ c.setAttribute('position', new Wi(d, 3)),
+ c.setAttribute('normal', new Wi(p, 3)),
+ c.setAttribute('uv', new Wi(f, 2)),
+ c
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ _c = (function (e) {
+ function t(t, n, r, i, o, a, s) {
+ var l
+ return (
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 8),
+ void 0 === i && (i = 1),
+ void 0 === o && (o = !1),
+ void 0 === a && (a = 0),
+ void 0 === s && (s = 2 * Math.PI),
+ ((l = e.call(this, 0, t, n, r, i, o, a, s) || this).type =
+ 'ConeGeometry'),
+ (l.parameters = {
+ radius: t,
+ height: n,
+ radialSegments: r,
+ heightSegments: i,
+ openEnded: o,
+ thetaStart: a,
+ thetaLength: s,
+ }),
+ l
+ )
+ }
+ return Gn(t, e), t
+ })(Mc),
+ Tc = (function (e) {
+ function t(t, n, r, i) {
+ var o
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 0),
+ ((o = e.call(this) || this).type = 'PolyhedronGeometry'),
+ (o.parameters = { vertices: t, indices: n, radius: r, detail: i })
+ var a = [],
+ s = []
+ function l(e) {
+ for (
+ var t = new lr(), r = new lr(), i = new lr(), o = 0;
+ o < n.length;
+ o += 3
+ )
+ f(n[o + 0], t), f(n[o + 1], r), f(n[o + 2], i), c(t, r, i, e)
+ }
+ function c(e, t, n, r) {
+ for (var i = r + 1, o = [], a = 0; a <= i; a++) {
+ o[a] = []
+ for (
+ var s = e.clone().lerp(n, a / i),
+ l = t.clone().lerp(n, a / i),
+ c = i - a,
+ u = 0;
+ u <= c;
+ u++
+ )
+ o[a][u] = 0 === u && a === i ? s : s.clone().lerp(l, u / c)
+ }
+ for (var h = 0; h < i; h++)
+ for (var d = 0; d < 2 * (i - h) - 1; d++) {
+ var f = Math.floor(d / 2)
+ d % 2 === 0
+ ? (p(o[h][f + 1]), p(o[h + 1][f]), p(o[h][f]))
+ : (p(o[h][f + 1]), p(o[h + 1][f + 1]), p(o[h + 1][f]))
+ }
+ }
+ function u(e) {
+ for (var t = new lr(), n = 0; n < a.length; n += 3)
+ (t.x = a[n + 0]),
+ (t.y = a[n + 1]),
+ (t.z = a[n + 2]),
+ t.normalize().multiplyScalar(e),
+ (a[n + 0] = t.x),
+ (a[n + 1] = t.y),
+ (a[n + 2] = t.z)
+ }
+ function h() {
+ for (var e = new lr(), t = 0; t < a.length; t += 3) {
+ ;(e.x = a[t + 0]), (e.y = a[t + 1]), (e.z = a[t + 2])
+ var n = g(e) / 2 / Math.PI + 0.5,
+ r = y(e) / Math.PI + 0.5
+ s.push(n, 1 - r)
+ }
+ m(), d()
+ }
+ function d() {
+ for (var e = 0; e < s.length; e += 6) {
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+ r = s[e + 4],
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+ (t < 0.2 && (s[e + 0] += 1),
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+ r < 0.2 && (s[e + 4] += 1))
+ }
+ }
+ function p(e) {
+ a.push(e.x, e.y, e.z)
+ }
+ function f(e, n) {
+ var r = 3 * e
+ ;(n.x = t[r + 0]), (n.y = t[r + 1]), (n.z = t[r + 2])
+ }
+ function m() {
+ for (
+ var e = new lr(),
+ t = new lr(),
+ n = new lr(),
+ r = new lr(),
+ i = new Jn(),
+ o = new Jn(),
+ l = new Jn(),
+ c = 0,
+ u = 0;
+ c < a.length;
+ c += 9, u += 6
+ ) {
+ e.set(a[c + 0], a[c + 1], a[c + 2]),
+ t.set(a[c + 3], a[c + 4], a[c + 5]),
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+ i.set(s[u + 0], s[u + 1]),
+ o.set(s[u + 2], s[u + 3]),
+ l.set(s[u + 4], s[u + 5]),
+ r.copy(e).add(t).add(n).divideScalar(3)
+ var h = g(r)
+ v(i, u + 0, e, h), v(o, u + 2, t, h), v(l, u + 4, n, h)
+ }
+ }
+ function v(e, t, n, r) {
+ r < 0 && 1 === e.x && (s[t] = e.x - 1),
+ 0 === n.x && 0 === n.z && (s[t] = r / 2 / Math.PI + 0.5)
+ }
+ function g(e) {
+ return Math.atan2(e.z, -e.x)
+ }
+ function y(e) {
+ return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
+ }
+ return (
+ l(i),
+ u(r),
+ h(),
+ o.setAttribute('position', new Wi(a, 3)),
+ o.setAttribute('normal', new Wi(a.slice(), 3)),
+ o.setAttribute('uv', new Wi(s, 2)),
+ 0 === i ? o.computeVertexNormals() : o.normalizeNormals(),
+ o
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ Sc = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === t && (t = 1), void 0 === n && (n = 0)
+ var i = (1 + Math.sqrt(5)) / 2,
+ o = 1 / i,
+ a = [
+ -1,
+ -1,
+ -1,
+ -1,
+ -1,
+ 1,
+ -1,
+ 1,
+ -1,
+ -1,
+ 1,
+ 1,
+ 1,
+ -1,
+ -1,
+ 1,
+ -1,
+ 1,
+ 1,
+ 1,
+ -1,
+ 1,
+ 1,
+ 1,
+ 0,
+ -o,
+ -i,
+ 0,
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+ -i,
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+ o,
+ i,
+ -o,
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+ -o,
+ i,
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+ o,
+ -i,
+ 0,
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+ i,
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+ -i,
+ 0,
+ -o,
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+ 0,
+ -o,
+ -i,
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+ o,
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+ 0,
+ o,
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+ 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8,
+ 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1,
+ 12, 14, 1, 14, 5, 1, 5, 9,
+ ]
+ return (
+ ((r = e.call(this, a, s, t, n) || this).type = 'DodecahedronGeometry'),
+ (r.parameters = { radius: t, detail: n }),
+ r
+ )
+ }
+ return Gn(t, e), t
+ })(Tc),
+ Cc = new lr(),
+ Lc = new lr(),
+ Rc = new lr(),
+ Pc = new xi(),
+ Dc = (function (e) {
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+ (((r = e.call(this) || this).type = 'EdgesGeometry'),
+ (r.parameters = { thresholdAngle: n }),
+ (n = void 0 !== n ? n : 1),
+ !0 === t.isGeometry)
+ )
+ return (
+ console.error(
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+ ),
+ zn(r)
+ )
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+ var i = 4,
+ o = Math.pow(10, i),
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+ s = t.getIndex(),
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+ u = [0, 0, 0],
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+ d = new Array(3),
+ p = {},
+ f = [],
+ m = 0;
+ m < c;
+ m += 3
+ ) {
+ s
+ ? ((u[0] = s.getX(m)), (u[1] = s.getX(m + 1)), (u[2] = s.getX(m + 2)))
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+ Pc.getNormal(Rc),
+ (d[0] =
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+ ',' +
+ Math.round(v.y * o) +
+ ',' +
+ Math.round(v.z * o)),
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+ Math.round(g.x * o) +
+ ',' +
+ Math.round(g.y * o) +
+ ',' +
+ Math.round(g.z * o)),
+ (d[2] =
+ Math.round(y.x * o) +
+ ',' +
+ Math.round(y.y * o) +
+ ',' +
+ Math.round(y.z * o)),
+ d[0] !== d[1] && d[1] !== d[2] && d[2] !== d[0])
+ )
+ for (var b = 0; b < 3; b++) {
+ var A = (b + 1) % 3,
+ w = d[b],
+ x = d[A],
+ E = Pc[h[b]],
+ M = Pc[h[A]],
+ _ = w + '_' + x,
+ T = x + '_' + w
+ T in p && p[T]
+ ? (Rc.dot(p[T].normal) <= a &&
+ (f.push(E.x, E.y, E.z), f.push(M.x, M.y, M.z)),
+ (p[T] = null))
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+ (p[_] = { index0: u[b], index1: u[A], normal: Rc.clone() })
+ }
+ }
+ for (var S in p)
+ if (p[S]) {
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+ R = C.index1
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+ Lc.fromBufferAttribute(l, R),
+ f.push(Cc.x, Cc.y, Cc.z),
+ f.push(Lc.x, Lc.y, Lc.z)
+ }
+ return r.setAttribute('position', new Wi(f, 3)), r
+ }
+ return Gn(t, e), t
+ })(ro),
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+ t.push(e.i / n),
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+ Zc(t.x, t.y, n.x, n.y, r.x, r.y, i.x, i.y) &&
+ Jc(i.prev, i, i.next) >= 0
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+ return !0
+ }
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+ var i = e.prev,
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+ if (Jc(i, o, a) >= 0) return !1
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+ h = Yc(s, l, t, n, r),
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+ p = e.prevZ,
+ f = e.nextZ;
+ p && p.z >= h && f && f.z <= d;
+
+ ) {
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+ p !== e.prev &&
+ p !== e.next &&
+ Zc(i.x, i.y, o.x, o.y, a.x, a.y, p.x, p.y) &&
+ Jc(p.prev, p, p.next) >= 0
+ )
+ return !1
+ if (
+ ((p = p.prevZ),
+ f !== e.prev &&
+ f !== e.next &&
+ Zc(i.x, i.y, o.x, o.y, a.x, a.y, f.x, f.y) &&
+ Jc(f.prev, f, f.next) >= 0)
+ )
+ return !1
+ f = f.nextZ
+ }
+ for (; p && p.z >= h; ) {
+ if (
+ p !== e.prev &&
+ p !== e.next &&
+ Zc(i.x, i.y, o.x, o.y, a.x, a.y, p.x, p.y) &&
+ Jc(p.prev, p, p.next) >= 0
+ )
+ return !1
+ p = p.prevZ
+ }
+ for (; f && f.z <= d; ) {
+ if (
+ f !== e.prev &&
+ f !== e.next &&
+ Zc(i.x, i.y, o.x, o.y, a.x, a.y, f.x, f.y) &&
+ Jc(f.prev, f, f.next) >= 0
+ )
+ return !1
+ f = f.nextZ
+ }
+ return !0
+ }
+ function Uc(e, t, n) {
+ var r = e
+ do {
+ var i = r.prev,
+ o = r.next.next
+ !$c(i, o) &&
+ eu(i, r, r.next, o) &&
+ iu(i, o) &&
+ iu(o, i) &&
+ (t.push(i.i / n),
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+ lu(r),
+ lu(r.next),
+ (r = e = o)),
+ (r = r.next)
+ } while (r !== e)
+ return Bc(r)
+ }
+ function Hc(e, t, n, r, i, o) {
+ var a = e
+ do {
+ for (var s = a.next.next; s !== a.prev; ) {
+ if (a.i !== s.i && Kc(a, s)) {
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+ return (
+ (a = Bc(a, a.next)),
+ (l = Bc(l, l.next)),
+ Fc(a, t, n, r, i, o),
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+ Zc(o < h ? i : a, o, u, h, o < h ? a : i, o, r.x, r.y) &&
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+ (l < d || (l === d && (r.x > n.x || (r.x === n.x && Wc(n, r))))) &&
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+ (r = r.next)
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+ return n
+ }
+ function Wc(e, t) {
+ return Jc(e.prev, e, t.prev) < 0 && Jc(t.next, e, e.next) < 0
+ }
+ function qc(e, t, n, r) {
+ var i = e
+ do {
+ null === i.z && (i.z = Yc(i.x, i.y, t, n, r)),
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+ (i = i.next)
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+ i,
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+ c = 1
+ do {
+ for (n = e, e = null, o = null, a = 0; n; ) {
+ for (a++, r = n, s = 0, t = 0; t < c && (s++, (r = r.nextZ)); t++);
+ for (l = c; s > 0 || (l > 0 && r); )
+ 0 !== s && (0 === l || !r || n.z <= r.z)
+ ? ((i = n), (n = n.nextZ), s--)
+ : ((i = r), (r = r.nextZ), l--),
+ o ? (o.nextZ = i) : (e = i),
+ (i.prevZ = o),
+ (o = i)
+ n = r
+ }
+ ;(o.nextZ = null), (c *= 2)
+ } while (a > 1)
+ return e
+ }
+ function Yc(e, t, n, r, i) {
+ return (
+ (e =
+ 1431655765 &
+ ((e =
+ 858993459 &
+ ((e =
+ 252645135 &
+ ((e = 16711935 & ((e = 32767 * (e - n) * i) | (e << 8))) |
+ (e << 4))) |
+ (e << 2))) |
+ (e << 1))) |
+ ((t =
+ 1431655765 &
+ ((t =
+ 858993459 &
+ ((t =
+ 252645135 &
+ ((t = 16711935 & ((t = 32767 * (t - r) * i) | (t << 8))) |
+ (t << 4))) |
+ (t << 2))) |
+ (t << 1))) <<
+ 1)
+ )
+ }
+ function Qc(e) {
+ var t = e,
+ n = e
+ do {
+ ;(t.x < n.x || (t.x === n.x && t.y < n.y)) && (n = t), (t = t.next)
+ } while (t !== e)
+ return n
+ }
+ function Zc(e, t, n, r, i, o, a, s) {
+ return (
+ (i - a) * (t - s) - (e - a) * (o - s) >= 0 &&
+ (e - a) * (r - s) - (n - a) * (t - s) >= 0 &&
+ (n - a) * (o - s) - (i - a) * (r - s) >= 0
+ )
+ }
+ function Kc(e, t) {
+ return (
+ e.next.i !== t.i &&
+ e.prev.i !== t.i &&
+ !ru(e, t) &&
+ ((iu(e, t) &&
+ iu(t, e) &&
+ ou(e, t) &&
+ (Jc(e.prev, e, t.prev) || Jc(e, t.prev, t))) ||
+ ($c(e, t) && Jc(e.prev, e, e.next) > 0 && Jc(t.prev, t, t.next) > 0))
+ )
+ }
+ function Jc(e, t, n) {
+ return (t.y - e.y) * (n.x - t.x) - (t.x - e.x) * (n.y - t.y)
+ }
+ function $c(e, t) {
+ return e.x === t.x && e.y === t.y
+ }
+ function eu(e, t, n, r) {
+ var i = nu(Jc(e, t, n)),
+ o = nu(Jc(e, t, r)),
+ a = nu(Jc(n, r, e)),
+ s = nu(Jc(n, r, t))
+ return (
+ (i !== o && a !== s) ||
+ !(0 !== i || !tu(e, n, t)) ||
+ !(0 !== o || !tu(e, r, t)) ||
+ !(0 !== a || !tu(n, e, r)) ||
+ !(0 !== s || !tu(n, t, r))
+ )
+ }
+ function tu(e, t, n) {
+ return (
+ t.x <= Math.max(e.x, n.x) &&
+ t.x >= Math.min(e.x, n.x) &&
+ t.y <= Math.max(e.y, n.y) &&
+ t.y >= Math.min(e.y, n.y)
+ )
+ }
+ function nu(e) {
+ return e > 0 ? 1 : e < 0 ? -1 : 0
+ }
+ function ru(e, t) {
+ var n = e
+ do {
+ if (
+ n.i !== e.i &&
+ n.next.i !== e.i &&
+ n.i !== t.i &&
+ n.next.i !== t.i &&
+ eu(n, n.next, e, t)
+ )
+ return !0
+ n = n.next
+ } while (n !== e)
+ return !1
+ }
+ function iu(e, t) {
+ return Jc(e.prev, e, e.next) < 0
+ ? Jc(e, t, e.next) >= 0 && Jc(e, e.prev, t) >= 0
+ : Jc(e, t, e.prev) < 0 || Jc(e, e.next, t) < 0
+ }
+ function ou(e, t) {
+ var n = e,
+ r = !1,
+ i = (e.x + t.x) / 2,
+ o = (e.y + t.y) / 2
+ do {
+ n.y > o !== n.next.y > o &&
+ n.next.y !== n.y &&
+ i < ((n.next.x - n.x) * (o - n.y)) / (n.next.y - n.y) + n.x &&
+ (r = !r),
+ (n = n.next)
+ } while (n !== e)
+ return r
+ }
+ function au(e, t) {
+ var n = new cu(e.i, e.x, e.y),
+ r = new cu(t.i, t.x, t.y),
+ i = e.next,
+ o = t.prev
+ return (
+ (e.next = t),
+ (t.prev = e),
+ (n.next = i),
+ (i.prev = n),
+ (r.next = n),
+ (n.prev = r),
+ (o.next = r),
+ (r.prev = o),
+ r
+ )
+ }
+ function su(e, t, n, r) {
+ var i = new cu(e, t, n)
+ return (
+ r
+ ? ((i.next = r.next), (i.prev = r), (r.next.prev = i), (r.next = i))
+ : ((i.prev = i), (i.next = i)),
+ i
+ )
+ }
+ function lu(e) {
+ ;(e.next.prev = e.prev),
+ (e.prev.next = e.next),
+ e.prevZ && (e.prevZ.nextZ = e.nextZ),
+ e.nextZ && (e.nextZ.prevZ = e.prevZ)
+ }
+ function cu(e, t, n) {
+ ;(this.i = e),
+ (this.x = t),
+ (this.y = n),
+ (this.prev = null),
+ (this.next = null),
+ (this.z = null),
+ (this.prevZ = null),
+ (this.nextZ = null),
+ (this.steiner = !1)
+ }
+ function uu(e, t, n, r) {
+ for (var i = 0, o = t, a = n - r; o < n; o += r)
+ (i += (e[a] - e[o]) * (e[o + 1] + e[a + 1])), (a = o)
+ return i
+ }
+ var hu = {
+ area: function (e) {
+ for (var t = e.length, n = 0, r = t - 1, i = 0; i < t; r = i++)
+ n += e[r].x * e[i].y - e[i].x * e[r].y
+ return 0.5 * n
+ },
+ isClockWise: function (e) {
+ return hu.area(e) < 0
+ },
+ triangulateShape: function (e, t) {
+ var n = [],
+ r = [],
+ i = []
+ du(e), pu(n, e)
+ var o = e.length
+ t.forEach(du)
+ for (var a = 0; a < t.length; a++)
+ r.push(o), (o += t[a].length), pu(n, t[a])
+ for (var s = Oc.triangulate(n, r), l = 0; l < s.length; l += 3)
+ i.push(s.slice(l, l + 3))
+ return i
+ },
+ }
+ function du(e) {
+ var t = e.length
+ t > 2 && e[t - 1].equals(e[0]) && e.pop()
+ }
+ function pu(e, t) {
+ for (var n = 0; n < t.length; n++) e.push(t[n].x), e.push(t[n].y)
+ }
+ var fu = (function (e) {
+ function t(t, n) {
+ var r
+ ;((r = e.call(this) || this).type = 'ExtrudeGeometry'),
+ (r.parameters = { shapes: t, options: n }),
+ (t = Array.isArray(t) ? t : [t])
+ for (var i = zn(r), o = [], a = [], s = 0, l = t.length; s < l; s++)
+ c(t[s])
+ function c(e) {
+ var t = [],
+ r = void 0 !== n.curveSegments ? n.curveSegments : 12,
+ s = void 0 !== n.steps ? n.steps : 1,
+ l = void 0 !== n.depth ? n.depth : 100,
+ c = void 0 === n.bevelEnabled || n.bevelEnabled,
+ u = void 0 !== n.bevelThickness ? n.bevelThickness : 6,
+ h = void 0 !== n.bevelSize ? n.bevelSize : u - 2,
+ d = void 0 !== n.bevelOffset ? n.bevelOffset : 0,
+ p = void 0 !== n.bevelSegments ? n.bevelSegments : 3,
+ f = n.extrudePath,
+ m = void 0 !== n.UVGenerator ? n.UVGenerator : mu
+ void 0 !== n.amount &&
+ (console.warn(
+ 'THREE.ExtrudeBufferGeometry: amount has been renamed to depth.',
+ ),
+ (l = n.amount))
+ var v,
+ g,
+ y,
+ b,
+ A,
+ w = !1
+ f &&
+ ((v = f.getSpacedPoints(s)),
+ (w = !0),
+ (c = !1),
+ (g = f.computeFrenetFrames(s, !1)),
+ (y = new lr()),
+ (b = new lr()),
+ (A = new lr())),
+ c || ((p = 0), (u = 0), (h = 0), (d = 0))
+ var x = e.extractPoints(r),
+ E = x.shape,
+ M = x.holes
+ if (!hu.isClockWise(E)) {
+ E = E.reverse()
+ for (var _ = 0, T = M.length; _ < T; _++) {
+ var S = M[_]
+ hu.isClockWise(S) && (M[_] = S.reverse())
+ }
+ }
+ for (
+ var C = hu.triangulateShape(E, M), L = E, R = 0, P = M.length;
+ R < P;
+ R++
+ ) {
+ var D = M[R]
+ E = E.concat(D)
+ }
+ function O(e, t, n) {
+ return (
+ t || console.error('THREE.ExtrudeGeometry: vec does not exist'),
+ t.clone().multiplyScalar(n).add(e)
+ )
+ }
+ var I = E.length,
+ B = C.length
+ function F(e, t, n) {
+ var r,
+ i,
+ o,
+ a = e.x - t.x,
+ s = e.y - t.y,
+ l = n.x - e.x,
+ c = n.y - e.y,
+ u = a * a + s * s,
+ h = a * c - s * l
+ if (Math.abs(h) > Number.EPSILON) {
+ var d = Math.sqrt(u),
+ p = Math.sqrt(l * l + c * c),
+ f = t.x - s / d,
+ m = t.y + a / d,
+ v =
+ ((n.x - c / p - f) * c - (n.y + l / p - m) * l) /
+ (a * c - s * l),
+ g = (r = f + a * v - e.x) * r + (i = m + s * v - e.y) * i
+ if (g <= 2) return new Jn(r, i)
+ o = Math.sqrt(g / 2)
+ } else {
+ var y = !1
+ a > Number.EPSILON
+ ? l > Number.EPSILON && (y = !0)
+ : a < -Number.EPSILON
+ ? l < -Number.EPSILON && (y = !0)
+ : Math.sign(s) === Math.sign(c) && (y = !0),
+ y
+ ? ((r = -s), (i = a), (o = Math.sqrt(u)))
+ : ((r = a), (i = s), (o = Math.sqrt(u / 2)))
+ }
+ return new Jn(r / o, i / o)
+ }
+ for (
+ var k = [], N = 0, U = L.length, H = U - 1, G = N + 1;
+ N < U;
+ N++, H++, G++
+ )
+ H === U && (H = 0), G === U && (G = 0), (k[N] = F(L[N], L[H], L[G]))
+ for (var z, j = [], V = k.concat(), W = 0, q = M.length; W < q; W++) {
+ var X = M[W]
+ z = []
+ for (
+ var Y = 0, Q = X.length, Z = Q - 1, K = Y + 1;
+ Y < Q;
+ Y++, Z++, K++
+ )
+ Z === Q && (Z = 0), K === Q && (K = 0), (z[Y] = F(X[Y], X[Z], X[K]))
+ j.push(z), (V = V.concat(z))
+ }
+ for (var J = 0; J < p; J++) {
+ for (
+ var $ = J / p,
+ ee = u * Math.cos(($ * Math.PI) / 2),
+ te = h * Math.sin(($ * Math.PI) / 2) + d,
+ ne = 0,
+ re = L.length;
+ ne < re;
+ ne++
+ ) {
+ var ie = O(L[ne], k[ne], te)
+ Oe(ie.x, ie.y, -ee)
+ }
+ for (var oe = 0, ae = M.length; oe < ae; oe++) {
+ var se = M[oe]
+ z = j[oe]
+ for (var le = 0, ce = se.length; le < ce; le++) {
+ var ue = O(se[le], z[le], te)
+ Oe(ue.x, ue.y, -ee)
+ }
+ }
+ }
+ for (var he = h + d, de = 0; de < I; de++) {
+ var pe = c ? O(E[de], V[de], he) : E[de]
+ w
+ ? (b.copy(g.normals[0]).multiplyScalar(pe.x),
+ y.copy(g.binormals[0]).multiplyScalar(pe.y),
+ A.copy(v[0]).add(b).add(y),
+ Oe(A.x, A.y, A.z))
+ : Oe(pe.x, pe.y, 0)
+ }
+ for (var fe = 1; fe <= s; fe++)
+ for (var me = 0; me < I; me++) {
+ var ve = c ? O(E[me], V[me], he) : E[me]
+ w
+ ? (b.copy(g.normals[fe]).multiplyScalar(ve.x),
+ y.copy(g.binormals[fe]).multiplyScalar(ve.y),
+ A.copy(v[fe]).add(b).add(y),
+ Oe(A.x, A.y, A.z))
+ : Oe(ve.x, ve.y, (l / s) * fe)
+ }
+ for (var ge = p - 1; ge >= 0; ge--) {
+ for (
+ var ye = ge / p,
+ be = u * Math.cos((ye * Math.PI) / 2),
+ Ae = h * Math.sin((ye * Math.PI) / 2) + d,
+ we = 0,
+ xe = L.length;
+ we < xe;
+ we++
+ ) {
+ var Ee = O(L[we], k[we], Ae)
+ Oe(Ee.x, Ee.y, l + be)
+ }
+ for (var Me = 0, _e = M.length; Me < _e; Me++) {
+ var Te = M[Me]
+ z = j[Me]
+ for (var Se = 0, Ce = Te.length; Se < Ce; Se++) {
+ var Le = O(Te[Se], z[Se], Ae)
+ w
+ ? Oe(Le.x, Le.y + v[s - 1].y, v[s - 1].x + be)
+ : Oe(Le.x, Le.y, l + be)
+ }
+ }
+ }
+ function Re() {
+ var e = o.length / 3
+ if (c) {
+ for (var t = 0, n = I * t, r = 0; r < B; r++) {
+ var a = C[r]
+ Ie(a[2] + n, a[1] + n, a[0] + n)
+ }
+ n = I * (t = s + 2 * p)
+ for (var l = 0; l < B; l++) {
+ var u = C[l]
+ Ie(u[0] + n, u[1] + n, u[2] + n)
+ }
+ } else {
+ for (var h = 0; h < B; h++) {
+ var d = C[h]
+ Ie(d[2], d[1], d[0])
+ }
+ for (var f = 0; f < B; f++) {
+ var m = C[f]
+ Ie(m[0] + I * s, m[1] + I * s, m[2] + I * s)
+ }
+ }
+ i.addGroup(e, o.length / 3 - e, 0)
+ }
+ function Pe() {
+ var e = o.length / 3,
+ t = 0
+ De(L, t), (t += L.length)
+ for (var n = 0, r = M.length; n < r; n++) {
+ var a = M[n]
+ De(a, t), (t += a.length)
+ }
+ i.addGroup(e, o.length / 3 - e, 1)
+ }
+ function De(e, t) {
+ for (var n = e.length; --n >= 0; ) {
+ var r = n,
+ i = n - 1
+ i < 0 && (i = e.length - 1)
+ for (var o = 0, a = s + 2 * p; o < a; o++) {
+ var l = I * o,
+ c = I * (o + 1)
+ Be(t + r + l, t + i + l, t + i + c, t + r + c)
+ }
+ }
+ }
+ function Oe(e, n, r) {
+ t.push(e), t.push(n), t.push(r)
+ }
+ function Ie(e, t, n) {
+ Fe(e), Fe(t), Fe(n)
+ var r = o.length / 3,
+ a = m.generateTopUV(i, o, r - 3, r - 2, r - 1)
+ ke(a[0]), ke(a[1]), ke(a[2])
+ }
+ function Be(e, t, n, r) {
+ Fe(e), Fe(t), Fe(r), Fe(t), Fe(n), Fe(r)
+ var a = o.length / 3,
+ s = m.generateSideWallUV(i, o, a - 6, a - 3, a - 2, a - 1)
+ ke(s[0]), ke(s[1]), ke(s[3]), ke(s[1]), ke(s[2]), ke(s[3])
+ }
+ function Fe(e) {
+ o.push(t[3 * e + 0]), o.push(t[3 * e + 1]), o.push(t[3 * e + 2])
+ }
+ function ke(e) {
+ a.push(e.x), a.push(e.y)
+ }
+ Re(), Pe()
+ }
+ return (
+ r.setAttribute('position', new Wi(o, 3)),
+ r.setAttribute('uv', new Wi(a, 2)),
+ r.computeVertexNormals(),
+ r
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.toJSON = function () {
+ var e = ro.prototype.toJSON.call(this)
+ return vu(this.parameters.shapes, this.parameters.options, e)
+ }),
+ t
+ )
+ })(ro),
+ mu = {
+ generateTopUV: function (e, t, n, r, i) {
+ var o = t[3 * n],
+ a = t[3 * n + 1],
+ s = t[3 * r],
+ l = t[3 * r + 1],
+ c = t[3 * i],
+ u = t[3 * i + 1]
+ return [new Jn(o, a), new Jn(s, l), new Jn(c, u)]
+ },
+ generateSideWallUV: function (e, t, n, r, i, o) {
+ var a = t[3 * n],
+ s = t[3 * n + 1],
+ l = t[3 * n + 2],
+ c = t[3 * r],
+ u = t[3 * r + 1],
+ h = t[3 * r + 2],
+ d = t[3 * i],
+ p = t[3 * i + 1],
+ f = t[3 * i + 2],
+ m = t[3 * o],
+ v = t[3 * o + 1],
+ g = t[3 * o + 2]
+ return Math.abs(s - u) < 0.01
+ ? [
+ new Jn(a, 1 - l),
+ new Jn(c, 1 - h),
+ new Jn(d, 1 - f),
+ new Jn(m, 1 - g),
+ ]
+ : [
+ new Jn(s, 1 - l),
+ new Jn(u, 1 - h),
+ new Jn(p, 1 - f),
+ new Jn(v, 1 - g),
+ ]
+ },
+ }
+ function vu(e, t, n) {
+ if (((n.shapes = []), Array.isArray(e)))
+ for (var r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ n.shapes.push(o.uuid)
+ }
+ else n.shapes.push(e.uuid)
+ return (
+ void 0 !== t.extrudePath &&
+ (n.options.extrudePath = t.extrudePath.toJSON()),
+ n
+ )
+ }
+ var gu = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === t && (t = 1), void 0 === n && (n = 0)
+ var i = (1 + Math.sqrt(5)) / 2,
+ o = [
+ -1,
+ i,
+ 0,
+ 1,
+ i,
+ 0,
+ -1,
+ -i,
+ 0,
+ 1,
+ -i,
+ 0,
+ 0,
+ -1,
+ i,
+ 0,
+ 1,
+ i,
+ 0,
+ -1,
+ -i,
+ 0,
+ 1,
+ -i,
+ i,
+ 0,
+ -1,
+ i,
+ 0,
+ 1,
+ -i,
+ 0,
+ -1,
+ -i,
+ 0,
+ 1,
+ ],
+ a = [
+ 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4,
+ 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3,
+ 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1,
+ ]
+ return (
+ ((r = e.call(this, o, a, t, n) || this).type = 'IcosahedronGeometry'),
+ (r.parameters = { radius: t, detail: n }),
+ r
+ )
+ }
+ return Gn(t, e), t
+ })(Tc),
+ yu = (function (e) {
+ function t(t, n, r, i) {
+ var o
+ void 0 === n && (n = 12),
+ void 0 === r && (r = 0),
+ void 0 === i && (i = 2 * Math.PI),
+ ((o = e.call(this) || this).type = 'LatheGeometry'),
+ (o.parameters = { points: t, segments: n, phiStart: r, phiLength: i }),
+ (n = Math.floor(n)),
+ (i = Kn.clamp(i, 0, 2 * Math.PI))
+ for (
+ var a = [],
+ s = [],
+ l = [],
+ c = 1 / n,
+ u = new lr(),
+ h = new Jn(),
+ d = 0;
+ d <= n;
+ d++
+ )
+ for (
+ var p = r + d * c * i, f = Math.sin(p), m = Math.cos(p), v = 0;
+ v <= t.length - 1;
+ v++
+ )
+ (u.x = t[v].x * f),
+ (u.y = t[v].y),
+ (u.z = t[v].x * m),
+ s.push(u.x, u.y, u.z),
+ (h.x = d / n),
+ (h.y = v / (t.length - 1)),
+ l.push(h.x, h.y)
+ for (var g = 0; g < n; g++)
+ for (var y = 0; y < t.length - 1; y++) {
+ var b = y + g * t.length,
+ A = b,
+ w = b + t.length,
+ x = b + t.length + 1,
+ E = b + 1
+ a.push(A, w, E), a.push(w, x, E)
+ }
+ if (
+ (o.setIndex(a),
+ o.setAttribute('position', new Wi(s, 3)),
+ o.setAttribute('uv', new Wi(l, 2)),
+ o.computeVertexNormals(),
+ i === 2 * Math.PI)
+ )
+ for (
+ var M = o.attributes.normal.array,
+ _ = new lr(),
+ T = new lr(),
+ S = new lr(),
+ C = n * t.length * 3,
+ L = 0,
+ R = 0;
+ L < t.length;
+ L++, R += 3
+ )
+ (_.x = M[R + 0]),
+ (_.y = M[R + 1]),
+ (_.z = M[R + 2]),
+ (T.x = M[C + R + 0]),
+ (T.y = M[C + R + 1]),
+ (T.z = M[C + R + 2]),
+ S.addVectors(_, T).normalize(),
+ (M[R + 0] = M[C + R + 0] = S.x),
+ (M[R + 1] = M[C + R + 1] = S.y),
+ (M[R + 2] = M[C + R + 2] = S.z)
+ return o
+ }
+ return Gn(t, e), t
+ })(ro),
+ bu = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === t && (t = 1), void 0 === n && (n = 0)
+ var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1],
+ o = [
+ 0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4,
+ 2,
+ ]
+ return (
+ ((r = e.call(this, i, o, t, n) || this).type = 'OctahedronGeometry'),
+ (r.parameters = { radius: t, detail: n }),
+ r
+ )
+ }
+ return Gn(t, e), t
+ })(Tc)
+ function Au(e, t, n) {
+ ro.call(this),
+ (this.type = 'ParametricGeometry'),
+ (this.parameters = { func: e, slices: t, stacks: n })
+ var r = [],
+ i = [],
+ o = [],
+ a = [],
+ s = 1e-5,
+ l = new lr(),
+ c = new lr(),
+ u = new lr(),
+ h = new lr(),
+ d = new lr()
+ e.length < 3 &&
+ console.error(
+ 'THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.',
+ )
+ for (var p = t + 1, f = 0; f <= n; f++)
+ for (var m = f / n, v = 0; v <= t; v++) {
+ var g = v / t
+ e(g, m, c),
+ i.push(c.x, c.y, c.z),
+ g - s >= 0
+ ? (e(g - s, m, u), h.subVectors(c, u))
+ : (e(g + s, m, u), h.subVectors(u, c)),
+ m - s >= 0
+ ? (e(g, m - s, u), d.subVectors(c, u))
+ : (e(g, m + s, u), d.subVectors(u, c)),
+ l.crossVectors(h, d).normalize(),
+ o.push(l.x, l.y, l.z),
+ a.push(g, m)
+ }
+ for (var y = 0; y < n; y++)
+ for (var b = 0; b < t; b++) {
+ var A = y * p + b,
+ w = y * p + b + 1,
+ x = (y + 1) * p + b + 1,
+ E = (y + 1) * p + b
+ r.push(A, w, E), r.push(w, x, E)
+ }
+ this.setIndex(r),
+ this.setAttribute('position', new Wi(i, 3)),
+ this.setAttribute('normal', new Wi(o, 3)),
+ this.setAttribute('uv', new Wi(a, 2))
+ }
+ ;(Au.prototype = Object.create(ro.prototype)), (Au.prototype.constructor = Au)
+ var wu = (function (e) {
+ function t(t, n, r, i, o, a) {
+ var s
+ void 0 === t && (t = 0.5),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = 8),
+ void 0 === i && (i = 1),
+ void 0 === o && (o = 0),
+ void 0 === a && (a = 2 * Math.PI),
+ ((s = e.call(this) || this).type = 'RingGeometry'),
+ (s.parameters = {
+ innerRadius: t,
+ outerRadius: n,
+ thetaSegments: r,
+ phiSegments: i,
+ thetaStart: o,
+ thetaLength: a,
+ }),
+ (r = Math.max(3, r))
+ for (
+ var l = [],
+ c = [],
+ u = [],
+ h = [],
+ d = t,
+ p = (n - t) / (i = Math.max(1, i)),
+ f = new lr(),
+ m = new Jn(),
+ v = 0;
+ v <= i;
+ v++
+ ) {
+ for (var g = 0; g <= r; g++) {
+ var y = o + (g / r) * a
+ ;(f.x = d * Math.cos(y)),
+ (f.y = d * Math.sin(y)),
+ c.push(f.x, f.y, f.z),
+ u.push(0, 0, 1),
+ (m.x = (f.x / n + 1) / 2),
+ (m.y = (f.y / n + 1) / 2),
+ h.push(m.x, m.y)
+ }
+ d += p
+ }
+ for (var b = 0; b < i; b++)
+ for (var A = b * (r + 1), w = 0; w < r; w++) {
+ var x = w + A,
+ E = x,
+ M = x + r + 1,
+ _ = x + r + 2,
+ T = x + 1
+ l.push(E, M, T), l.push(M, _, T)
+ }
+ return (
+ s.setIndex(l),
+ s.setAttribute('position', new Wi(c, 3)),
+ s.setAttribute('normal', new Wi(u, 3)),
+ s.setAttribute('uv', new Wi(h, 2)),
+ s
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ xu = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === n && (n = 12),
+ ((r = e.call(this) || this).type = 'ShapeGeometry'),
+ (r.parameters = { shapes: t, curveSegments: n })
+ var i = [],
+ o = [],
+ a = [],
+ s = [],
+ l = 0,
+ c = 0
+ if (!1 === Array.isArray(t)) h(t)
+ else
+ for (var u = 0; u < t.length; u++)
+ h(t[u]), r.addGroup(l, c, u), (l += c), (c = 0)
+ function h(e) {
+ var t = o.length / 3,
+ r = e.extractPoints(n),
+ l = r.shape,
+ u = r.holes
+ !1 === hu.isClockWise(l) && (l = l.reverse())
+ for (var h = 0, d = u.length; h < d; h++) {
+ var p = u[h]
+ !0 === hu.isClockWise(p) && (u[h] = p.reverse())
+ }
+ for (
+ var f = hu.triangulateShape(l, u), m = 0, v = u.length;
+ m < v;
+ m++
+ ) {
+ var g = u[m]
+ l = l.concat(g)
+ }
+ for (var y = 0, b = l.length; y < b; y++) {
+ var A = l[y]
+ o.push(A.x, A.y, 0), a.push(0, 0, 1), s.push(A.x, A.y)
+ }
+ for (var w = 0, x = f.length; w < x; w++) {
+ var E = f[w],
+ M = E[0] + t,
+ _ = E[1] + t,
+ T = E[2] + t
+ i.push(M, _, T), (c += 3)
+ }
+ }
+ return (
+ r.setIndex(i),
+ r.setAttribute('position', new Wi(o, 3)),
+ r.setAttribute('normal', new Wi(a, 3)),
+ r.setAttribute('uv', new Wi(s, 2)),
+ r
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.toJSON = function () {
+ var e = ro.prototype.toJSON.call(this)
+ return Eu(this.parameters.shapes, e)
+ }),
+ t
+ )
+ })(ro)
+ function Eu(e, t) {
+ if (((t.shapes = []), Array.isArray(e)))
+ for (var n = 0, r = e.length; n < r; n++) {
+ var i = e[n]
+ t.shapes.push(i.uuid)
+ }
+ else t.shapes.push(e.uuid)
+ return t
+ }
+ var Mu = (function (e) {
+ function t(t, n, r, i, o, a, s) {
+ var l
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 8),
+ void 0 === r && (r = 6),
+ void 0 === i && (i = 0),
+ void 0 === o && (o = 2 * Math.PI),
+ void 0 === a && (a = 0),
+ void 0 === s && (s = Math.PI),
+ ((l = e.call(this) || this).type = 'SphereGeometry'),
+ (l.parameters = {
+ radius: t,
+ widthSegments: n,
+ heightSegments: r,
+ phiStart: i,
+ phiLength: o,
+ thetaStart: a,
+ thetaLength: s,
+ }),
+ (n = Math.max(3, Math.floor(n))),
+ (r = Math.max(2, Math.floor(r)))
+ for (
+ var c = Math.min(a + s, Math.PI),
+ u = 0,
+ h = [],
+ d = new lr(),
+ p = new lr(),
+ f = [],
+ m = [],
+ v = [],
+ g = [],
+ y = 0;
+ y <= r;
+ y++
+ ) {
+ var b = [],
+ A = y / r,
+ w = 0
+ 0 == y && 0 == a
+ ? (w = 0.5 / n)
+ : y == r && c == Math.PI && (w = -0.5 / n)
+ for (var x = 0; x <= n; x++) {
+ var E = x / n
+ ;(d.x = -t * Math.cos(i + E * o) * Math.sin(a + A * s)),
+ (d.y = t * Math.cos(a + A * s)),
+ (d.z = t * Math.sin(i + E * o) * Math.sin(a + A * s)),
+ m.push(d.x, d.y, d.z),
+ p.copy(d).normalize(),
+ v.push(p.x, p.y, p.z),
+ g.push(E + w, 1 - A),
+ b.push(u++)
+ }
+ h.push(b)
+ }
+ for (var M = 0; M < r; M++)
+ for (var _ = 0; _ < n; _++) {
+ var T = h[M][_ + 1],
+ S = h[M][_],
+ C = h[M + 1][_],
+ L = h[M + 1][_ + 1]
+ ;(0 !== M || a > 0) && f.push(T, S, L),
+ (M !== r - 1 || c < Math.PI) && f.push(S, C, L)
+ }
+ return (
+ l.setIndex(f),
+ l.setAttribute('position', new Wi(m, 3)),
+ l.setAttribute('normal', new Wi(v, 3)),
+ l.setAttribute('uv', new Wi(g, 2)),
+ l
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ _u = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === t && (t = 1), void 0 === n && (n = 0)
+ var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1],
+ o = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1]
+ return (
+ ((r = e.call(this, i, o, t, n) || this).type = 'TetrahedronGeometry'),
+ (r.parameters = { radius: t, detail: n }),
+ r
+ )
+ }
+ return Gn(t, e), t
+ })(Tc),
+ Tu = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === n && (n = {})
+ var i = n.font
+ if (!i || !i.isFont)
+ return (
+ console.error(
+ 'THREE.TextGeometry: font parameter is not an instance of THREE.Font.',
+ ),
+ new ro() || zn(r)
+ )
+ var o = i.generateShapes(t, n.size)
+ return (
+ (n.depth = void 0 !== n.height ? n.height : 50),
+ void 0 === n.bevelThickness && (n.bevelThickness = 10),
+ void 0 === n.bevelSize && (n.bevelSize = 8),
+ void 0 === n.bevelEnabled && (n.bevelEnabled = !1),
+ ((r = e.call(this, o, n) || this).type = 'TextGeometry'),
+ r
+ )
+ }
+ return Gn(t, e), t
+ })(fu),
+ Su = (function (e) {
+ function t(t, n, r, i, o) {
+ var a
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 0.4),
+ void 0 === r && (r = 8),
+ void 0 === i && (i = 6),
+ void 0 === o && (o = 2 * Math.PI),
+ ((a = e.call(this) || this).type = 'TorusGeometry'),
+ (a.parameters = {
+ radius: t,
+ tube: n,
+ radialSegments: r,
+ tubularSegments: i,
+ arc: o,
+ }),
+ (r = Math.floor(r)),
+ (i = Math.floor(i))
+ for (
+ var s = [],
+ l = [],
+ c = [],
+ u = [],
+ h = new lr(),
+ d = new lr(),
+ p = new lr(),
+ f = 0;
+ f <= r;
+ f++
+ )
+ for (var m = 0; m <= i; m++) {
+ var v = (m / i) * o,
+ g = (f / r) * Math.PI * 2
+ ;(d.x = (t + n * Math.cos(g)) * Math.cos(v)),
+ (d.y = (t + n * Math.cos(g)) * Math.sin(v)),
+ (d.z = n * Math.sin(g)),
+ l.push(d.x, d.y, d.z),
+ (h.x = t * Math.cos(v)),
+ (h.y = t * Math.sin(v)),
+ p.subVectors(d, h).normalize(),
+ c.push(p.x, p.y, p.z),
+ u.push(m / i),
+ u.push(f / r)
+ }
+ for (var y = 1; y <= r; y++)
+ for (var b = 1; b <= i; b++) {
+ var A = (i + 1) * y + b - 1,
+ w = (i + 1) * (y - 1) + b - 1,
+ x = (i + 1) * (y - 1) + b,
+ E = (i + 1) * y + b
+ s.push(A, w, E), s.push(w, x, E)
+ }
+ return (
+ a.setIndex(s),
+ a.setAttribute('position', new Wi(l, 3)),
+ a.setAttribute('normal', new Wi(c, 3)),
+ a.setAttribute('uv', new Wi(u, 2)),
+ a
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ Cu = (function (e) {
+ function t(t, n, r, i, o, a) {
+ var s
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 0.4),
+ void 0 === r && (r = 64),
+ void 0 === i && (i = 8),
+ void 0 === o && (o = 2),
+ void 0 === a && (a = 3),
+ ((s = e.call(this) || this).type = 'TorusKnotGeometry'),
+ (s.parameters = {
+ radius: t,
+ tube: n,
+ tubularSegments: r,
+ radialSegments: i,
+ p: o,
+ q: a,
+ }),
+ (r = Math.floor(r)),
+ (i = Math.floor(i))
+ for (
+ var l = [],
+ c = [],
+ u = [],
+ h = [],
+ d = new lr(),
+ p = new lr(),
+ f = new lr(),
+ m = new lr(),
+ v = new lr(),
+ g = new lr(),
+ y = new lr(),
+ b = 0;
+ b <= r;
+ ++b
+ ) {
+ var A = (b / r) * o * Math.PI * 2
+ P(A, o, a, t, f),
+ P(A + 0.01, o, a, t, m),
+ g.subVectors(m, f),
+ y.addVectors(m, f),
+ v.crossVectors(g, y),
+ y.crossVectors(v, g),
+ v.normalize(),
+ y.normalize()
+ for (var w = 0; w <= i; ++w) {
+ var x = (w / i) * Math.PI * 2,
+ E = -n * Math.cos(x),
+ M = n * Math.sin(x)
+ ;(d.x = f.x + (E * y.x + M * v.x)),
+ (d.y = f.y + (E * y.y + M * v.y)),
+ (d.z = f.z + (E * y.z + M * v.z)),
+ c.push(d.x, d.y, d.z),
+ p.subVectors(d, f).normalize(),
+ u.push(p.x, p.y, p.z),
+ h.push(b / r),
+ h.push(w / i)
+ }
+ }
+ for (var _ = 1; _ <= r; _++)
+ for (var T = 1; T <= i; T++) {
+ var S = (i + 1) * (_ - 1) + (T - 1),
+ C = (i + 1) * _ + (T - 1),
+ L = (i + 1) * _ + T,
+ R = (i + 1) * (_ - 1) + T
+ l.push(S, C, R), l.push(C, L, R)
+ }
+ function P(e, t, n, r, i) {
+ var o = Math.cos(e),
+ a = Math.sin(e),
+ s = (n / t) * e,
+ l = Math.cos(s)
+ ;(i.x = r * (2 + l) * 0.5 * o),
+ (i.y = r * (2 + l) * a * 0.5),
+ (i.z = r * Math.sin(s) * 0.5)
+ }
+ return (
+ s.setIndex(l),
+ s.setAttribute('position', new Wi(c, 3)),
+ s.setAttribute('normal', new Wi(u, 3)),
+ s.setAttribute('uv', new Wi(h, 2)),
+ s
+ )
+ }
+ return Gn(t, e), t
+ })(ro),
+ Lu = (function (e) {
+ function t(t, n, r, i, o) {
+ var a
+ void 0 === n && (n = 64),
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 8),
+ void 0 === o && (o = !1),
+ ((a = e.call(this) || this).type = 'TubeGeometry'),
+ (a.parameters = {
+ path: t,
+ tubularSegments: n,
+ radius: r,
+ radialSegments: i,
+ closed: o,
+ })
+ var s = t.computeFrenetFrames(n, o)
+ ;(a.tangents = s.tangents),
+ (a.normals = s.normals),
+ (a.binormals = s.binormals)
+ var l = new lr(),
+ c = new lr(),
+ u = new Jn(),
+ h = new lr(),
+ d = [],
+ p = [],
+ f = [],
+ m = []
+ function v() {
+ for (var e = 0; e < n; e++) g(e)
+ g(!1 === o ? n : 0), b(), y()
+ }
+ function g(e) {
+ h = t.getPointAt(e / n, h)
+ for (var o = s.normals[e], a = s.binormals[e], u = 0; u <= i; u++) {
+ var f = (u / i) * Math.PI * 2,
+ m = Math.sin(f),
+ v = -Math.cos(f)
+ ;(c.x = v * o.x + m * a.x),
+ (c.y = v * o.y + m * a.y),
+ (c.z = v * o.z + m * a.z),
+ c.normalize(),
+ p.push(c.x, c.y, c.z),
+ (l.x = h.x + r * c.x),
+ (l.y = h.y + r * c.y),
+ (l.z = h.z + r * c.z),
+ d.push(l.x, l.y, l.z)
+ }
+ }
+ function y() {
+ for (var e = 1; e <= n; e++)
+ for (var t = 1; t <= i; t++) {
+ var r = (i + 1) * (e - 1) + (t - 1),
+ o = (i + 1) * e + (t - 1),
+ a = (i + 1) * e + t,
+ s = (i + 1) * (e - 1) + t
+ m.push(r, o, s), m.push(o, a, s)
+ }
+ }
+ function b() {
+ for (var e = 0; e <= n; e++)
+ for (var t = 0; t <= i; t++)
+ (u.x = e / n), (u.y = t / i), f.push(u.x, u.y)
+ }
+ return (
+ v(),
+ a.setIndex(m),
+ a.setAttribute('position', new Wi(d, 3)),
+ a.setAttribute('normal', new Wi(p, 3)),
+ a.setAttribute('uv', new Wi(f, 2)),
+ a
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.toJSON = function () {
+ var e = ro.prototype.toJSON.call(this)
+ return (e.path = this.parameters.path.toJSON()), e
+ }),
+ t
+ )
+ })(ro),
+ Ru = (function (e) {
+ function t(t) {
+ var n
+ if (
+ (((n = e.call(this) || this).type = 'WireframeGeometry'),
+ !0 === t.isGeometry)
+ )
+ return (
+ console.error(
+ 'THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ ),
+ zn(n)
+ )
+ var r = [],
+ i = [0, 0],
+ o = {},
+ a = new lr()
+ if (null !== t.index) {
+ var s = t.attributes.position,
+ l = t.index,
+ c = t.groups
+ 0 === c.length && (c = [{ start: 0, count: l.count, materialIndex: 0 }])
+ for (var u = 0, h = c.length; u < h; ++u)
+ for (var d = c[u], p = d.start, f = p, m = p + d.count; f < m; f += 3)
+ for (var v = 0; v < 3; v++) {
+ var g = l.getX(f + v),
+ y = l.getX(f + ((v + 1) % 3))
+ ;(i[0] = Math.min(g, y)), (i[1] = Math.max(g, y))
+ var b = i[0] + ',' + i[1]
+ void 0 === o[b] && (o[b] = { index1: i[0], index2: i[1] })
+ }
+ for (var A in o) {
+ var w = o[A]
+ a.fromBufferAttribute(s, w.index1),
+ r.push(a.x, a.y, a.z),
+ a.fromBufferAttribute(s, w.index2),
+ r.push(a.x, a.y, a.z)
+ }
+ } else
+ for (var x = t.attributes.position, E = 0, M = x.count / 3; E < M; E++)
+ for (var _ = 0; _ < 3; _++) {
+ var T = 3 * E + _
+ a.fromBufferAttribute(x, T), r.push(a.x, a.y, a.z)
+ var S = 3 * E + ((_ + 1) % 3)
+ a.fromBufferAttribute(x, S), r.push(a.x, a.y, a.z)
+ }
+ return n.setAttribute('position', new Wi(r, 3)), n
+ }
+ return Gn(t, e), t
+ })(ro),
+ Pu = Object.freeze({
+ __proto__: null,
+ BoxGeometry: _o,
+ BoxBufferGeometry: _o,
+ CircleGeometry: Ec,
+ CircleBufferGeometry: Ec,
+ ConeGeometry: _c,
+ ConeBufferGeometry: _c,
+ CylinderGeometry: Mc,
+ CylinderBufferGeometry: Mc,
+ DodecahedronGeometry: Sc,
+ DodecahedronBufferGeometry: Sc,
+ EdgesGeometry: Dc,
+ ExtrudeGeometry: fu,
+ ExtrudeBufferGeometry: fu,
+ IcosahedronGeometry: gu,
+ IcosahedronBufferGeometry: gu,
+ LatheGeometry: yu,
+ LatheBufferGeometry: yu,
+ OctahedronGeometry: bu,
+ OctahedronBufferGeometry: bu,
+ ParametricGeometry: Au,
+ ParametricBufferGeometry: Au,
+ PlaneGeometry: Wo,
+ PlaneBufferGeometry: Wo,
+ PolyhedronGeometry: Tc,
+ PolyhedronBufferGeometry: Tc,
+ RingGeometry: wu,
+ RingBufferGeometry: wu,
+ ShapeGeometry: xu,
+ ShapeBufferGeometry: xu,
+ SphereGeometry: Mu,
+ SphereBufferGeometry: Mu,
+ TetrahedronGeometry: _u,
+ TetrahedronBufferGeometry: _u,
+ TextGeometry: Tu,
+ TextBufferGeometry: Tu,
+ TorusGeometry: Su,
+ TorusBufferGeometry: Su,
+ TorusKnotGeometry: Cu,
+ TorusKnotBufferGeometry: Cu,
+ TubeGeometry: Lu,
+ TubeBufferGeometry: Lu,
+ WireframeGeometry: Ru,
+ })
+ function Du(e) {
+ Di.call(this),
+ (this.type = 'ShadowMaterial'),
+ (this.color = new Li(0)),
+ (this.transparent = !0),
+ this.setValues(e)
+ }
+ function Ou(e) {
+ Po.call(this, e), (this.type = 'RawShaderMaterial')
+ }
+ function Iu(e) {
+ Di.call(this),
+ (this.defines = { STANDARD: '' }),
+ (this.type = 'MeshStandardMaterial'),
+ (this.color = new Li(16777215)),
+ (this.roughness = 1),
+ (this.metalness = 0),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Li(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = ln),
+ (this.normalScale = new Jn(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.roughnessMap = null),
+ (this.metalnessMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.envMapIntensity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.vertexTangents = !1),
+ this.setValues(e)
+ }
+ function Bu(e) {
+ Iu.call(this),
+ (this.defines = { STANDARD: '', PHYSICAL: '' }),
+ (this.type = 'MeshPhysicalMaterial'),
+ (this.clearcoat = 0),
+ (this.clearcoatMap = null),
+ (this.clearcoatRoughness = 0),
+ (this.clearcoatRoughnessMap = null),
+ (this.clearcoatNormalScale = new Jn(1, 1)),
+ (this.clearcoatNormalMap = null),
+ (this.reflectivity = 0.5),
+ Object.defineProperty(this, 'ior', {
+ get: function () {
+ return (1 + 0.4 * this.reflectivity) / (1 - 0.4 * this.reflectivity)
+ },
+ set: function (e) {
+ this.reflectivity = Kn.clamp((2.5 * (e - 1)) / (e + 1), 0, 1)
+ },
+ }),
+ (this.sheen = null),
+ (this.transmission = 0),
+ (this.transmissionMap = null),
+ this.setValues(e)
+ }
+ function Fu(e) {
+ Di.call(this),
+ (this.type = 'MeshPhongMaterial'),
+ (this.color = new Li(16777215)),
+ (this.specular = new Li(1118481)),
+ (this.shininess = 30),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Li(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = ln),
+ (this.normalScale = new Jn(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = Z),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(e)
+ }
+ function ku(e) {
+ Di.call(this),
+ (this.defines = { TOON: '' }),
+ (this.type = 'MeshToonMaterial'),
+ (this.color = new Li(16777215)),
+ (this.map = null),
+ (this.gradientMap = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Li(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = ln),
+ (this.normalScale = new Jn(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.alphaMap = null),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(e)
+ }
+ function Nu(e) {
+ Di.call(this),
+ (this.type = 'MeshNormalMaterial'),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = ln),
+ (this.normalScale = new Jn(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(e)
+ }
+ function Uu(e) {
+ Di.call(this),
+ (this.type = 'MeshLambertMaterial'),
+ (this.color = new Li(16777215)),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Li(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = Z),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(e)
+ }
+ function Hu(e) {
+ Di.call(this),
+ (this.defines = { MATCAP: '' }),
+ (this.type = 'MeshMatcapMaterial'),
+ (this.color = new Li(16777215)),
+ (this.matcap = null),
+ (this.map = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = ln),
+ (this.normalScale = new Jn(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.alphaMap = null),
+ (this.skinning = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(e)
+ }
+ function Gu(e) {
+ tc.call(this),
+ (this.type = 'LineDashedMaterial'),
+ (this.scale = 1),
+ (this.dashSize = 3),
+ (this.gapSize = 1),
+ this.setValues(e)
+ }
+ ;(Du.prototype = Object.create(Di.prototype)),
+ (Du.prototype.constructor = Du),
+ (Du.prototype.isShadowMaterial = !0),
+ (Du.prototype.copy = function (e) {
+ return Di.prototype.copy.call(this, e), this.color.copy(e.color), this
+ }),
+ (Ou.prototype = Object.create(Po.prototype)),
+ (Ou.prototype.constructor = Ou),
+ (Ou.prototype.isRawShaderMaterial = !0),
+ (Iu.prototype = Object.create(Di.prototype)),
+ (Iu.prototype.constructor = Iu),
+ (Iu.prototype.isMeshStandardMaterial = !0),
+ (Iu.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ (this.defines = { STANDARD: '' }),
+ this.color.copy(e.color),
+ (this.roughness = e.roughness),
+ (this.metalness = e.metalness),
+ (this.map = e.map),
+ (this.lightMap = e.lightMap),
+ (this.lightMapIntensity = e.lightMapIntensity),
+ (this.aoMap = e.aoMap),
+ (this.aoMapIntensity = e.aoMapIntensity),
+ this.emissive.copy(e.emissive),
+ (this.emissiveMap = e.emissiveMap),
+ (this.emissiveIntensity = e.emissiveIntensity),
+ (this.bumpMap = e.bumpMap),
+ (this.bumpScale = e.bumpScale),
+ (this.normalMap = e.normalMap),
+ (this.normalMapType = e.normalMapType),
+ this.normalScale.copy(e.normalScale),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.roughnessMap = e.roughnessMap),
+ (this.metalnessMap = e.metalnessMap),
+ (this.alphaMap = e.alphaMap),
+ (this.envMap = e.envMap),
+ (this.envMapIntensity = e.envMapIntensity),
+ (this.refractionRatio = e.refractionRatio),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.wireframeLinecap = e.wireframeLinecap),
+ (this.wireframeLinejoin = e.wireframeLinejoin),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ (this.vertexTangents = e.vertexTangents),
+ this
+ )
+ }),
+ (Bu.prototype = Object.create(Iu.prototype)),
+ (Bu.prototype.constructor = Bu),
+ (Bu.prototype.isMeshPhysicalMaterial = !0),
+ (Bu.prototype.copy = function (e) {
+ return (
+ Iu.prototype.copy.call(this, e),
+ (this.defines = { STANDARD: '', PHYSICAL: '' }),
+ (this.clearcoat = e.clearcoat),
+ (this.clearcoatMap = e.clearcoatMap),
+ (this.clearcoatRoughness = e.clearcoatRoughness),
+ (this.clearcoatRoughnessMap = e.clearcoatRoughnessMap),
+ (this.clearcoatNormalMap = e.clearcoatNormalMap),
+ this.clearcoatNormalScale.copy(e.clearcoatNormalScale),
+ (this.reflectivity = e.reflectivity),
+ e.sheen
+ ? (this.sheen = (this.sheen || new Li()).copy(e.sheen))
+ : (this.sheen = null),
+ (this.transmission = e.transmission),
+ (this.transmissionMap = e.transmissionMap),
+ this
+ )
+ }),
+ (Fu.prototype = Object.create(Di.prototype)),
+ (Fu.prototype.constructor = Fu),
+ (Fu.prototype.isMeshPhongMaterial = !0),
+ (Fu.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ this.specular.copy(e.specular),
+ (this.shininess = e.shininess),
+ (this.map = e.map),
+ (this.lightMap = e.lightMap),
+ (this.lightMapIntensity = e.lightMapIntensity),
+ (this.aoMap = e.aoMap),
+ (this.aoMapIntensity = e.aoMapIntensity),
+ this.emissive.copy(e.emissive),
+ (this.emissiveMap = e.emissiveMap),
+ (this.emissiveIntensity = e.emissiveIntensity),
+ (this.bumpMap = e.bumpMap),
+ (this.bumpScale = e.bumpScale),
+ (this.normalMap = e.normalMap),
+ (this.normalMapType = e.normalMapType),
+ this.normalScale.copy(e.normalScale),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.specularMap = e.specularMap),
+ (this.alphaMap = e.alphaMap),
+ (this.envMap = e.envMap),
+ (this.combine = e.combine),
+ (this.reflectivity = e.reflectivity),
+ (this.refractionRatio = e.refractionRatio),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.wireframeLinecap = e.wireframeLinecap),
+ (this.wireframeLinejoin = e.wireframeLinejoin),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ this
+ )
+ }),
+ (ku.prototype = Object.create(Di.prototype)),
+ (ku.prototype.constructor = ku),
+ (ku.prototype.isMeshToonMaterial = !0),
+ (ku.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.map = e.map),
+ (this.gradientMap = e.gradientMap),
+ (this.lightMap = e.lightMap),
+ (this.lightMapIntensity = e.lightMapIntensity),
+ (this.aoMap = e.aoMap),
+ (this.aoMapIntensity = e.aoMapIntensity),
+ this.emissive.copy(e.emissive),
+ (this.emissiveMap = e.emissiveMap),
+ (this.emissiveIntensity = e.emissiveIntensity),
+ (this.bumpMap = e.bumpMap),
+ (this.bumpScale = e.bumpScale),
+ (this.normalMap = e.normalMap),
+ (this.normalMapType = e.normalMapType),
+ this.normalScale.copy(e.normalScale),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.alphaMap = e.alphaMap),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.wireframeLinecap = e.wireframeLinecap),
+ (this.wireframeLinejoin = e.wireframeLinejoin),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ this
+ )
+ }),
+ (Nu.prototype = Object.create(Di.prototype)),
+ (Nu.prototype.constructor = Nu),
+ (Nu.prototype.isMeshNormalMaterial = !0),
+ (Nu.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ (this.bumpMap = e.bumpMap),
+ (this.bumpScale = e.bumpScale),
+ (this.normalMap = e.normalMap),
+ (this.normalMapType = e.normalMapType),
+ this.normalScale.copy(e.normalScale),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ this
+ )
+ }),
+ (Uu.prototype = Object.create(Di.prototype)),
+ (Uu.prototype.constructor = Uu),
+ (Uu.prototype.isMeshLambertMaterial = !0),
+ (Uu.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.map = e.map),
+ (this.lightMap = e.lightMap),
+ (this.lightMapIntensity = e.lightMapIntensity),
+ (this.aoMap = e.aoMap),
+ (this.aoMapIntensity = e.aoMapIntensity),
+ this.emissive.copy(e.emissive),
+ (this.emissiveMap = e.emissiveMap),
+ (this.emissiveIntensity = e.emissiveIntensity),
+ (this.specularMap = e.specularMap),
+ (this.alphaMap = e.alphaMap),
+ (this.envMap = e.envMap),
+ (this.combine = e.combine),
+ (this.reflectivity = e.reflectivity),
+ (this.refractionRatio = e.refractionRatio),
+ (this.wireframe = e.wireframe),
+ (this.wireframeLinewidth = e.wireframeLinewidth),
+ (this.wireframeLinecap = e.wireframeLinecap),
+ (this.wireframeLinejoin = e.wireframeLinejoin),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ this
+ )
+ }),
+ (Hu.prototype = Object.create(Di.prototype)),
+ (Hu.prototype.constructor = Hu),
+ (Hu.prototype.isMeshMatcapMaterial = !0),
+ (Hu.prototype.copy = function (e) {
+ return (
+ Di.prototype.copy.call(this, e),
+ (this.defines = { MATCAP: '' }),
+ this.color.copy(e.color),
+ (this.matcap = e.matcap),
+ (this.map = e.map),
+ (this.bumpMap = e.bumpMap),
+ (this.bumpScale = e.bumpScale),
+ (this.normalMap = e.normalMap),
+ (this.normalMapType = e.normalMapType),
+ this.normalScale.copy(e.normalScale),
+ (this.displacementMap = e.displacementMap),
+ (this.displacementScale = e.displacementScale),
+ (this.displacementBias = e.displacementBias),
+ (this.alphaMap = e.alphaMap),
+ (this.skinning = e.skinning),
+ (this.morphTargets = e.morphTargets),
+ (this.morphNormals = e.morphNormals),
+ this
+ )
+ }),
+ (Gu.prototype = Object.create(tc.prototype)),
+ (Gu.prototype.constructor = Gu),
+ (Gu.prototype.isLineDashedMaterial = !0),
+ (Gu.prototype.copy = function (e) {
+ return (
+ tc.prototype.copy.call(this, e),
+ (this.scale = e.scale),
+ (this.dashSize = e.dashSize),
+ (this.gapSize = e.gapSize),
+ this
+ )
+ })
+ var zu = Object.freeze({
+ __proto__: null,
+ ShadowMaterial: Du,
+ SpriteMaterial: xl,
+ RawShaderMaterial: Ou,
+ ShaderMaterial: Po,
+ PointsMaterial: dc,
+ MeshPhysicalMaterial: Bu,
+ MeshStandardMaterial: Iu,
+ MeshPhongMaterial: Fu,
+ MeshToonMaterial: ku,
+ MeshNormalMaterial: Nu,
+ MeshLambertMaterial: Uu,
+ MeshDepthMaterial: Qs,
+ MeshDistanceMaterial: Zs,
+ MeshBasicMaterial: Oi,
+ MeshMatcapMaterial: Hu,
+ LineDashedMaterial: Gu,
+ LineBasicMaterial: tc,
+ Material: Di,
+ }),
+ ju = {
+ arraySlice: function (e, t, n) {
+ return ju.isTypedArray(e)
+ ? new e.constructor(e.subarray(t, void 0 !== n ? n : e.length))
+ : e.slice(t, n)
+ },
+ convertArray: function (e, t, n) {
+ return !e || (!n && e.constructor === t)
+ ? e
+ : 'number' === typeof t.BYTES_PER_ELEMENT
+ ? new t(e)
+ : Array.prototype.slice.call(e)
+ },
+ isTypedArray: function (e) {
+ return ArrayBuffer.isView(e) && !(e instanceof DataView)
+ },
+ getKeyframeOrder: function (e) {
+ function t(t, n) {
+ return e[t] - e[n]
+ }
+ for (var n = e.length, r = new Array(n), i = 0; i !== n; ++i) r[i] = i
+ return r.sort(t), r
+ },
+ sortedArray: function (e, t, n) {
+ for (
+ var r = e.length, i = new e.constructor(r), o = 0, a = 0;
+ a !== r;
+ ++o
+ )
+ for (var s = n[o] * t, l = 0; l !== t; ++l) i[a++] = e[s + l]
+ return i
+ },
+ flattenJSON: function (e, t, n, r) {
+ for (var i = 1, o = e[0]; void 0 !== o && void 0 === o[r]; ) o = e[i++]
+ if (void 0 !== o) {
+ var a = o[r]
+ if (void 0 !== a)
+ if (Array.isArray(a))
+ do {
+ void 0 !== (a = o[r]) && (t.push(o.time), n.push.apply(n, a)),
+ (o = e[i++])
+ } while (void 0 !== o)
+ else if (void 0 !== a.toArray)
+ do {
+ void 0 !== (a = o[r]) && (t.push(o.time), a.toArray(n, n.length)),
+ (o = e[i++])
+ } while (void 0 !== o)
+ else
+ do {
+ void 0 !== (a = o[r]) && (t.push(o.time), n.push(a)), (o = e[i++])
+ } while (void 0 !== o)
+ }
+ },
+ subclip: function (e, t, n, r, i) {
+ void 0 === i && (i = 30)
+ var o = e.clone()
+ o.name = t
+ for (var a = [], s = 0; s < o.tracks.length; ++s) {
+ for (
+ var l = o.tracks[s], c = l.getValueSize(), u = [], h = [], d = 0;
+ d < l.times.length;
+ ++d
+ ) {
+ var p = l.times[d] * i
+ if (!(p < n || p >= r)) {
+ u.push(l.times[d])
+ for (var f = 0; f < c; ++f) h.push(l.values[d * c + f])
+ }
+ }
+ 0 !== u.length &&
+ ((l.times = ju.convertArray(u, l.times.constructor)),
+ (l.values = ju.convertArray(h, l.values.constructor)),
+ a.push(l))
+ }
+ o.tracks = a
+ for (var m = 1 / 0, v = 0; v < o.tracks.length; ++v)
+ m > o.tracks[v].times[0] && (m = o.tracks[v].times[0])
+ for (var g = 0; g < o.tracks.length; ++g) o.tracks[g].shift(-1 * m)
+ return o.resetDuration(), o
+ },
+ makeClipAdditive: function (e, t, n, r) {
+ void 0 === t && (t = 0),
+ void 0 === n && (n = e),
+ void 0 === r && (r = 30),
+ r <= 0 && (r = 30)
+ for (
+ var i = n.tracks.length,
+ o = t / r,
+ a = function (t) {
+ var r = n.tracks[t],
+ i = r.ValueTypeName
+ if ('bool' === i || 'string' === i) return 'continue'
+ var a = e.tracks.find(function (e) {
+ return e.name === r.name && e.ValueTypeName === i
+ })
+ if (void 0 === a) return 'continue'
+ var s = 0,
+ l = r.getValueSize()
+ r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline &&
+ (s = l / 3)
+ var c = 0,
+ u = a.getValueSize()
+ a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline &&
+ (c = u / 3)
+ var h = r.times.length - 1,
+ d = void 0
+ if (o <= r.times[0]) {
+ var p = s,
+ f = l - s
+ d = ju.arraySlice(r.values, p, f)
+ } else if (o >= r.times[h]) {
+ var m = h * l + s,
+ v = m + l - s
+ d = ju.arraySlice(r.values, m, v)
+ } else {
+ var g = r.createInterpolant(),
+ y = s,
+ b = l - s
+ g.evaluate(o), (d = ju.arraySlice(g.resultBuffer, y, b))
+ }
+ 'quaternion' === i &&
+ new sr().fromArray(d).normalize().conjugate().toArray(d)
+ for (var A = a.times.length, w = 0; w < A; ++w) {
+ var x = w * u + c
+ if ('quaternion' === i)
+ sr.multiplyQuaternionsFlat(a.values, x, d, 0, a.values, x)
+ else
+ for (var E = u - 2 * c, M = 0; M < E; ++M)
+ a.values[x + M] -= d[M]
+ }
+ },
+ s = 0;
+ s < i;
+ ++s
+ )
+ a(s)
+ return (e.blendMode = Xt), e
+ },
+ }
+ function Vu(e, t, n, r) {
+ ;(this.parameterPositions = e),
+ (this._cachedIndex = 0),
+ (this.resultBuffer = void 0 !== r ? r : new t.constructor(n)),
+ (this.sampleValues = t),
+ (this.valueSize = n)
+ }
+ function Wu(e, t, n, r) {
+ Vu.call(this, e, t, n, r),
+ (this._weightPrev = -0),
+ (this._offsetPrev = -0),
+ (this._weightNext = -0),
+ (this._offsetNext = -0)
+ }
+ function qu(e, t, n, r) {
+ Vu.call(this, e, t, n, r)
+ }
+ function Xu(e, t, n, r) {
+ Vu.call(this, e, t, n, r)
+ }
+ function Yu(e, t, n, r) {
+ if (void 0 === e)
+ throw new Error('THREE.KeyframeTrack: track name is undefined')
+ if (void 0 === t || 0 === t.length)
+ throw new Error('THREE.KeyframeTrack: no keyframes in track named ' + e)
+ ;(this.name = e),
+ (this.times = ju.convertArray(t, this.TimeBufferType)),
+ (this.values = ju.convertArray(n, this.ValueBufferType)),
+ this.setInterpolation(r || this.DefaultInterpolation)
+ }
+ function Qu(e, t, n) {
+ Yu.call(this, e, t, n)
+ }
+ function Zu(e, t, n, r) {
+ Yu.call(this, e, t, n, r)
+ }
+ function Ku(e, t, n, r) {
+ Yu.call(this, e, t, n, r)
+ }
+ function Ju(e, t, n, r) {
+ Vu.call(this, e, t, n, r)
+ }
+ function $u(e, t, n, r) {
+ Yu.call(this, e, t, n, r)
+ }
+ function eh(e, t, n, r) {
+ Yu.call(this, e, t, n, r)
+ }
+ function th(e, t, n, r) {
+ Yu.call(this, e, t, n, r)
+ }
+ function nh(e, t, n, r) {
+ void 0 === t && (t = -1),
+ void 0 === r && (r = qt),
+ (this.name = e),
+ (this.tracks = n),
+ (this.duration = t),
+ (this.blendMode = r),
+ (this.uuid = Kn.generateUUID()),
+ this.duration < 0 && this.resetDuration()
+ }
+ function rh(e) {
+ switch (e.toLowerCase()) {
+ case 'scalar':
+ case 'double':
+ case 'float':
+ case 'number':
+ case 'integer':
+ return Ku
+ case 'vector':
+ case 'vector2':
+ case 'vector3':
+ case 'vector4':
+ return th
+ case 'color':
+ return Zu
+ case 'quaternion':
+ return $u
+ case 'bool':
+ case 'boolean':
+ return Qu
+ case 'string':
+ return eh
+ }
+ throw new Error('THREE.KeyframeTrack: Unsupported typeName: ' + e)
+ }
+ function ih(e) {
+ if (void 0 === e.type)
+ throw new Error('THREE.KeyframeTrack: track type undefined, can not parse')
+ var t = rh(e.type)
+ if (void 0 === e.times) {
+ var n = [],
+ r = []
+ ju.flattenJSON(e.keys, n, r, 'value'), (e.times = n), (e.values = r)
+ }
+ return void 0 !== t.parse
+ ? t.parse(e)
+ : new t(e.name, e.times, e.values, e.interpolation)
+ }
+ Object.assign(Vu.prototype, {
+ evaluate: function (e) {
+ var t = this.parameterPositions,
+ n = this._cachedIndex,
+ r = t[n],
+ i = t[n - 1]
+ e: {
+ t: {
+ var o
+ n: {
+ r: if (!(e < r)) {
+ for (var a = n + 2; ; ) {
+ if (void 0 === r) {
+ if (e < i) break r
+ return (
+ (n = t.length),
+ (this._cachedIndex = n),
+ this.afterEnd_(n - 1, e, i)
+ )
+ }
+ if (n === a) break
+ if (((i = r), e < (r = t[++n]))) break t
+ }
+ o = t.length
+ break n
+ }
+ if (e >= i) break e
+ var s = t[1]
+ e < s && ((n = 2), (i = s))
+ for (var l = n - 2; ; ) {
+ if (void 0 === i)
+ return (this._cachedIndex = 0), this.beforeStart_(0, e, r)
+ if (n === l) break
+ if (((r = i), e >= (i = t[--n - 1]))) break t
+ }
+ ;(o = n), (n = 0)
+ }
+ for (; n < o; ) {
+ var c = (n + o) >>> 1
+ e < t[c] ? (o = c) : (n = c + 1)
+ }
+ if (((r = t[n]), void 0 === (i = t[n - 1])))
+ return (this._cachedIndex = 0), this.beforeStart_(0, e, r)
+ if (void 0 === r)
+ return (
+ (n = t.length), (this._cachedIndex = n), this.afterEnd_(n - 1, i, e)
+ )
+ }
+ ;(this._cachedIndex = n), this.intervalChanged_(n, i, r)
+ }
+ return this.interpolate_(n, i, e, r)
+ },
+ settings: null,
+ DefaultSettings_: {},
+ getSettings_: function () {
+ return this.settings || this.DefaultSettings_
+ },
+ copySampleValue_: function (e) {
+ for (
+ var t = this.resultBuffer,
+ n = this.sampleValues,
+ r = this.valueSize,
+ i = e * r,
+ o = 0;
+ o !== r;
+ ++o
+ )
+ t[o] = n[i + o]
+ return t
+ },
+ interpolate_: function () {
+ throw new Error('call to abstract method')
+ },
+ intervalChanged_: function () {},
+ }),
+ Object.assign(Vu.prototype, {
+ beforeStart_: Vu.prototype.copySampleValue_,
+ afterEnd_: Vu.prototype.copySampleValue_,
+ }),
+ (Wu.prototype = Object.assign(Object.create(Vu.prototype), {
+ constructor: Wu,
+ DefaultSettings_: { endingStart: jt, endingEnd: jt },
+ intervalChanged_: function (e, t, n) {
+ var r = this.parameterPositions,
+ i = e - 2,
+ o = e + 1,
+ a = r[i],
+ s = r[o]
+ if (void 0 === a)
+ switch (this.getSettings_().endingStart) {
+ case Vt:
+ ;(i = e), (a = 2 * t - n)
+ break
+ case Wt:
+ a = t + r[(i = r.length - 2)] - r[i + 1]
+ break
+ default:
+ ;(i = e), (a = n)
+ }
+ if (void 0 === s)
+ switch (this.getSettings_().endingEnd) {
+ case Vt:
+ ;(o = e), (s = 2 * n - t)
+ break
+ case Wt:
+ ;(o = 1), (s = n + r[1] - r[0])
+ break
+ default:
+ ;(o = e - 1), (s = t)
+ }
+ var l = 0.5 * (n - t),
+ c = this.valueSize
+ ;(this._weightPrev = l / (t - a)),
+ (this._weightNext = l / (s - n)),
+ (this._offsetPrev = i * c),
+ (this._offsetNext = o * c)
+ },
+ interpolate_: function (e, t, n, r) {
+ for (
+ var i = this.resultBuffer,
+ o = this.sampleValues,
+ a = this.valueSize,
+ s = e * a,
+ l = s - a,
+ c = this._offsetPrev,
+ u = this._offsetNext,
+ h = this._weightPrev,
+ d = this._weightNext,
+ p = (n - t) / (r - t),
+ f = p * p,
+ m = f * p,
+ v = -h * m + 2 * h * f - h * p,
+ g = (1 + h) * m + (-1.5 - 2 * h) * f + (-0.5 + h) * p + 1,
+ y = (-1 - d) * m + (1.5 + d) * f + 0.5 * p,
+ b = d * m - d * f,
+ A = 0;
+ A !== a;
+ ++A
+ )
+ i[A] = v * o[c + A] + g * o[l + A] + y * o[s + A] + b * o[u + A]
+ return i
+ },
+ })),
+ (qu.prototype = Object.assign(Object.create(Vu.prototype), {
+ constructor: qu,
+ interpolate_: function (e, t, n, r) {
+ for (
+ var i = this.resultBuffer,
+ o = this.sampleValues,
+ a = this.valueSize,
+ s = e * a,
+ l = s - a,
+ c = (n - t) / (r - t),
+ u = 1 - c,
+ h = 0;
+ h !== a;
+ ++h
+ )
+ i[h] = o[l + h] * u + o[s + h] * c
+ return i
+ },
+ })),
+ (Xu.prototype = Object.assign(Object.create(Vu.prototype), {
+ constructor: Xu,
+ interpolate_: function (e) {
+ return this.copySampleValue_(e - 1)
+ },
+ })),
+ Object.assign(Yu, {
+ toJSON: function (e) {
+ var t,
+ n = e.constructor
+ if (void 0 !== n.toJSON) t = n.toJSON(e)
+ else {
+ t = {
+ name: e.name,
+ times: ju.convertArray(e.times, Array),
+ values: ju.convertArray(e.values, Array),
+ }
+ var r = e.getInterpolation()
+ r !== e.DefaultInterpolation && (t.interpolation = r)
+ }
+ return (t.type = e.ValueTypeName), t
+ },
+ }),
+ Object.assign(Yu.prototype, {
+ constructor: Yu,
+ TimeBufferType: Float32Array,
+ ValueBufferType: Float32Array,
+ DefaultInterpolation: Gt,
+ InterpolantFactoryMethodDiscrete: function (e) {
+ return new Xu(this.times, this.values, this.getValueSize(), e)
+ },
+ InterpolantFactoryMethodLinear: function (e) {
+ return new qu(this.times, this.values, this.getValueSize(), e)
+ },
+ InterpolantFactoryMethodSmooth: function (e) {
+ return new Wu(this.times, this.values, this.getValueSize(), e)
+ },
+ setInterpolation: function (e) {
+ var t
+ switch (e) {
+ case Ht:
+ t = this.InterpolantFactoryMethodDiscrete
+ break
+ case Gt:
+ t = this.InterpolantFactoryMethodLinear
+ break
+ case zt:
+ t = this.InterpolantFactoryMethodSmooth
+ }
+ if (void 0 === t) {
+ var n =
+ 'unsupported interpolation for ' +
+ this.ValueTypeName +
+ ' keyframe track named ' +
+ this.name
+ if (void 0 === this.createInterpolant) {
+ if (e === this.DefaultInterpolation) throw new Error(n)
+ this.setInterpolation(this.DefaultInterpolation)
+ }
+ return console.warn('THREE.KeyframeTrack:', n), this
+ }
+ return (this.createInterpolant = t), this
+ },
+ getInterpolation: function () {
+ switch (this.createInterpolant) {
+ case this.InterpolantFactoryMethodDiscrete:
+ return Ht
+ case this.InterpolantFactoryMethodLinear:
+ return Gt
+ case this.InterpolantFactoryMethodSmooth:
+ return zt
+ }
+ },
+ getValueSize: function () {
+ return this.values.length / this.times.length
+ },
+ shift: function (e) {
+ if (0 !== e)
+ for (var t = this.times, n = 0, r = t.length; n !== r; ++n) t[n] += e
+ return this
+ },
+ scale: function (e) {
+ if (1 !== e)
+ for (var t = this.times, n = 0, r = t.length; n !== r; ++n) t[n] *= e
+ return this
+ },
+ trim: function (e, t) {
+ for (
+ var n = this.times, r = n.length, i = 0, o = r - 1;
+ i !== r && n[i] < e;
+
+ )
+ ++i
+ for (; -1 !== o && n[o] > t; ) --o
+ if ((++o, 0 !== i || o !== r)) {
+ i >= o && (i = (o = Math.max(o, 1)) - 1)
+ var a = this.getValueSize()
+ ;(this.times = ju.arraySlice(n, i, o)),
+ (this.values = ju.arraySlice(this.values, i * a, o * a))
+ }
+ return this
+ },
+ validate: function () {
+ var e = !0,
+ t = this.getValueSize()
+ t - Math.floor(t) !== 0 &&
+ (console.error(
+ 'THREE.KeyframeTrack: Invalid value size in track.',
+ this,
+ ),
+ (e = !1))
+ var n = this.times,
+ r = this.values,
+ i = n.length
+ 0 === i &&
+ (console.error('THREE.KeyframeTrack: Track is empty.', this), (e = !1))
+ for (var o = null, a = 0; a !== i; a++) {
+ var s = n[a]
+ if ('number' === typeof s && isNaN(s)) {
+ console.error(
+ 'THREE.KeyframeTrack: Time is not a valid number.',
+ this,
+ a,
+ s,
+ ),
+ (e = !1)
+ break
+ }
+ if (null !== o && o > s) {
+ console.error(
+ 'THREE.KeyframeTrack: Out of order keys.',
+ this,
+ a,
+ s,
+ o,
+ ),
+ (e = !1)
+ break
+ }
+ o = s
+ }
+ if (void 0 !== r && ju.isTypedArray(r))
+ for (var l = 0, c = r.length; l !== c; ++l) {
+ var u = r[l]
+ if (isNaN(u)) {
+ console.error(
+ 'THREE.KeyframeTrack: Value is not a valid number.',
+ this,
+ l,
+ u,
+ ),
+ (e = !1)
+ break
+ }
+ }
+ return e
+ },
+ optimize: function () {
+ for (
+ var e = ju.arraySlice(this.times),
+ t = ju.arraySlice(this.values),
+ n = this.getValueSize(),
+ r = this.getInterpolation() === zt,
+ i = e.length - 1,
+ o = 1,
+ a = 1;
+ a < i;
+ ++a
+ ) {
+ var s = !1,
+ l = e[a]
+ if (l !== e[a + 1] && (1 !== a || l !== e[0]))
+ if (r) s = !0
+ else
+ for (var c = a * n, u = c - n, h = c + n, d = 0; d !== n; ++d) {
+ var p = t[c + d]
+ if (p !== t[u + d] || p !== t[h + d]) {
+ s = !0
+ break
+ }
+ }
+ if (s) {
+ if (a !== o) {
+ e[o] = e[a]
+ for (var f = a * n, m = o * n, v = 0; v !== n; ++v)
+ t[m + v] = t[f + v]
+ }
+ ++o
+ }
+ }
+ if (i > 0) {
+ e[o] = e[i]
+ for (var g = i * n, y = o * n, b = 0; b !== n; ++b) t[y + b] = t[g + b]
+ ++o
+ }
+ return (
+ o !== e.length
+ ? ((this.times = ju.arraySlice(e, 0, o)),
+ (this.values = ju.arraySlice(t, 0, o * n)))
+ : ((this.times = e), (this.values = t)),
+ this
+ )
+ },
+ clone: function () {
+ var e = ju.arraySlice(this.times, 0),
+ t = ju.arraySlice(this.values, 0),
+ n = new (0, this.constructor)(this.name, e, t)
+ return (n.createInterpolant = this.createInterpolant), n
+ },
+ }),
+ (Qu.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: Qu,
+ ValueTypeName: 'bool',
+ ValueBufferType: Array,
+ DefaultInterpolation: Ht,
+ InterpolantFactoryMethodLinear: void 0,
+ InterpolantFactoryMethodSmooth: void 0,
+ })),
+ (Zu.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: Zu,
+ ValueTypeName: 'color',
+ })),
+ (Ku.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: Ku,
+ ValueTypeName: 'number',
+ })),
+ (Ju.prototype = Object.assign(Object.create(Vu.prototype), {
+ constructor: Ju,
+ interpolate_: function (e, t, n, r) {
+ for (
+ var i = this.resultBuffer,
+ o = this.sampleValues,
+ a = this.valueSize,
+ s = (n - t) / (r - t),
+ l = e * a,
+ c = l + a;
+ l !== c;
+ l += 4
+ )
+ sr.slerpFlat(i, 0, o, l - a, o, l, s)
+ return i
+ },
+ })),
+ ($u.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: $u,
+ ValueTypeName: 'quaternion',
+ DefaultInterpolation: Gt,
+ InterpolantFactoryMethodLinear: function (e) {
+ return new Ju(this.times, this.values, this.getValueSize(), e)
+ },
+ InterpolantFactoryMethodSmooth: void 0,
+ })),
+ (eh.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: eh,
+ ValueTypeName: 'string',
+ ValueBufferType: Array,
+ DefaultInterpolation: Ht,
+ InterpolantFactoryMethodLinear: void 0,
+ InterpolantFactoryMethodSmooth: void 0,
+ })),
+ (th.prototype = Object.assign(Object.create(Yu.prototype), {
+ constructor: th,
+ ValueTypeName: 'vector',
+ })),
+ Object.assign(nh, {
+ parse: function (e) {
+ for (
+ var t = [], n = e.tracks, r = 1 / (e.fps || 1), i = 0, o = n.length;
+ i !== o;
+ ++i
+ )
+ t.push(ih(n[i]).scale(r))
+ var a = new nh(e.name, e.duration, t, e.blendMode)
+ return (a.uuid = e.uuid), a
+ },
+ toJSON: function (e) {
+ for (
+ var t = [],
+ n = e.tracks,
+ r = {
+ name: e.name,
+ duration: e.duration,
+ tracks: t,
+ uuid: e.uuid,
+ blendMode: e.blendMode,
+ },
+ i = 0,
+ o = n.length;
+ i !== o;
+ ++i
+ )
+ t.push(Yu.toJSON(n[i]))
+ return r
+ },
+ CreateFromMorphTargetSequence: function (e, t, n, r) {
+ for (var i = t.length, o = [], a = 0; a < i; a++) {
+ var s = [],
+ l = []
+ s.push((a + i - 1) % i, a, (a + 1) % i), l.push(0, 1, 0)
+ var c = ju.getKeyframeOrder(s)
+ ;(s = ju.sortedArray(s, 1, c)),
+ (l = ju.sortedArray(l, 1, c)),
+ r || 0 !== s[0] || (s.push(i), l.push(l[0])),
+ o.push(
+ new Ku('.morphTargetInfluences[' + t[a].name + ']', s, l).scale(
+ 1 / n,
+ ),
+ )
+ }
+ return new nh(e, -1, o)
+ },
+ findByName: function (e, t) {
+ var n = e
+ if (!Array.isArray(e)) {
+ var r = e
+ n = (r.geometry && r.geometry.animations) || r.animations
+ }
+ for (var i = 0; i < n.length; i++) if (n[i].name === t) return n[i]
+ return null
+ },
+ CreateClipsFromMorphTargetSequences: function (e, t, n) {
+ for (
+ var r = {}, i = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length;
+ o < a;
+ o++
+ ) {
+ var s = e[o],
+ l = s.name.match(i)
+ if (l && l.length > 1) {
+ var c = l[1],
+ u = r[c]
+ u || (r[c] = u = []), u.push(s)
+ }
+ }
+ var h = []
+ for (var d in r) h.push(nh.CreateFromMorphTargetSequence(d, r[d], t, n))
+ return h
+ },
+ parseAnimation: function (e, t) {
+ if (!e)
+ return (
+ console.error(
+ 'THREE.AnimationClip: No animation in JSONLoader data.',
+ ),
+ null
+ )
+ for (
+ var n = function (e, t, n, r, i) {
+ if (0 !== n.length) {
+ var o = [],
+ a = []
+ ju.flattenJSON(n, o, a, r),
+ 0 !== o.length && i.push(new e(t, o, a))
+ }
+ },
+ r = [],
+ i = e.name || 'default',
+ o = e.fps || 30,
+ a = e.blendMode,
+ s = e.length || -1,
+ l = e.hierarchy || [],
+ c = 0;
+ c < l.length;
+ c++
+ ) {
+ var u = l[c].keys
+ if (u && 0 !== u.length)
+ if (u[0].morphTargets) {
+ var h = {},
+ d = void 0
+ for (d = 0; d < u.length; d++)
+ if (u[d].morphTargets)
+ for (var p = 0; p < u[d].morphTargets.length; p++)
+ h[u[d].morphTargets[p]] = -1
+ for (var f in h) {
+ for (
+ var m = [], v = [], g = 0;
+ g !== u[d].morphTargets.length;
+ ++g
+ ) {
+ var y = u[d]
+ m.push(y.time), v.push(y.morphTarget === f ? 1 : 0)
+ }
+ r.push(new Ku('.morphTargetInfluence[' + f + ']', m, v))
+ }
+ s = h.length * (o || 1)
+ } else {
+ var b = '.bones[' + t[c].name + ']'
+ n(th, b + '.position', u, 'pos', r),
+ n($u, b + '.quaternion', u, 'rot', r),
+ n(th, b + '.scale', u, 'scl', r)
+ }
+ }
+ return 0 === r.length ? null : new nh(i, s, r, a)
+ },
+ }),
+ Object.assign(nh.prototype, {
+ resetDuration: function () {
+ for (var e = 0, t = 0, n = this.tracks.length; t !== n; ++t) {
+ var r = this.tracks[t]
+ e = Math.max(e, r.times[r.times.length - 1])
+ }
+ return (this.duration = e), this
+ },
+ trim: function () {
+ for (var e = 0; e < this.tracks.length; e++)
+ this.tracks[e].trim(0, this.duration)
+ return this
+ },
+ validate: function () {
+ for (var e = !0, t = 0; t < this.tracks.length; t++)
+ e = e && this.tracks[t].validate()
+ return e
+ },
+ optimize: function () {
+ for (var e = 0; e < this.tracks.length; e++) this.tracks[e].optimize()
+ return this
+ },
+ clone: function () {
+ for (var e = [], t = 0; t < this.tracks.length; t++)
+ e.push(this.tracks[t].clone())
+ return new nh(this.name, this.duration, e, this.blendMode)
+ },
+ toJSON: function () {
+ return nh.toJSON(this)
+ },
+ })
+ var oh = {
+ enabled: !1,
+ files: {},
+ add: function (e, t) {
+ !1 !== this.enabled && (this.files[e] = t)
+ },
+ get: function (e) {
+ if (!1 !== this.enabled) return this.files[e]
+ },
+ remove: function (e) {
+ delete this.files[e]
+ },
+ clear: function () {
+ this.files = {}
+ },
+ }
+ function ah(e, t, n) {
+ var r = this,
+ i = !1,
+ o = 0,
+ a = 0,
+ s = void 0,
+ l = []
+ ;(this.onStart = void 0),
+ (this.onLoad = e),
+ (this.onProgress = t),
+ (this.onError = n),
+ (this.itemStart = function (e) {
+ a++, !1 === i && void 0 !== r.onStart && r.onStart(e, o, a), (i = !0)
+ }),
+ (this.itemEnd = function (e) {
+ o++,
+ void 0 !== r.onProgress && r.onProgress(e, o, a),
+ o === a && ((i = !1), void 0 !== r.onLoad && r.onLoad())
+ }),
+ (this.itemError = function (e) {
+ void 0 !== r.onError && r.onError(e)
+ }),
+ (this.resolveURL = function (e) {
+ return s ? s(e) : e
+ }),
+ (this.setURLModifier = function (e) {
+ return (s = e), this
+ }),
+ (this.addHandler = function (e, t) {
+ return l.push(e, t), this
+ }),
+ (this.removeHandler = function (e) {
+ var t = l.indexOf(e)
+ return -1 !== t && l.splice(t, 2), this
+ }),
+ (this.getHandler = function (e) {
+ for (var t = 0, n = l.length; t < n; t += 2) {
+ var r = l[t],
+ i = l[t + 1]
+ if ((r.global && (r.lastIndex = 0), r.test(e))) return i
+ }
+ return null
+ })
+ }
+ var sh = new ah()
+ function lh(e) {
+ ;(this.manager = void 0 !== e ? e : sh),
+ (this.crossOrigin = 'anonymous'),
+ (this.withCredentials = !1),
+ (this.path = ''),
+ (this.resourcePath = ''),
+ (this.requestHeader = {})
+ }
+ Object.assign(lh.prototype, {
+ load: function () {},
+ loadAsync: function (e, t) {
+ var n = this
+ return new Promise(function (r, i) {
+ n.load(e, r, t, i)
+ })
+ },
+ parse: function () {},
+ setCrossOrigin: function (e) {
+ return (this.crossOrigin = e), this
+ },
+ setWithCredentials: function (e) {
+ return (this.withCredentials = e), this
+ },
+ setPath: function (e) {
+ return (this.path = e), this
+ },
+ setResourcePath: function (e) {
+ return (this.resourcePath = e), this
+ },
+ setRequestHeader: function (e) {
+ return (this.requestHeader = e), this
+ },
+ })
+ var ch = {}
+ function uh(e) {
+ lh.call(this, e)
+ }
+ function hh(e) {
+ lh.call(this, e)
+ }
+ function dh(e) {
+ lh.call(this, e)
+ }
+ function ph(e) {
+ lh.call(this, e)
+ }
+ function fh(e) {
+ lh.call(this, e)
+ }
+ function mh(e) {
+ lh.call(this, e)
+ }
+ function vh(e) {
+ lh.call(this, e)
+ }
+ function gh() {
+ ;(this.type = 'Curve'), (this.arcLengthDivisions = 200)
+ }
+ function yh(e, t, n, r, i, o, a, s) {
+ gh.call(this),
+ (this.type = 'EllipseCurve'),
+ (this.aX = e || 0),
+ (this.aY = t || 0),
+ (this.xRadius = n || 1),
+ (this.yRadius = r || 1),
+ (this.aStartAngle = i || 0),
+ (this.aEndAngle = o || 2 * Math.PI),
+ (this.aClockwise = a || !1),
+ (this.aRotation = s || 0)
+ }
+ function bh(e, t, n, r, i, o) {
+ yh.call(this, e, t, n, n, r, i, o), (this.type = 'ArcCurve')
+ }
+ function Ah() {
+ var e = 0,
+ t = 0,
+ n = 0,
+ r = 0
+ function i(i, o, a, s) {
+ ;(e = i),
+ (t = a),
+ (n = -3 * i + 3 * o - 2 * a - s),
+ (r = 2 * i - 2 * o + a + s)
+ }
+ return {
+ initCatmullRom: function (e, t, n, r, o) {
+ i(t, n, o * (n - e), o * (r - t))
+ },
+ initNonuniformCatmullRom: function (e, t, n, r, o, a, s) {
+ var l = (t - e) / o - (n - e) / (o + a) + (n - t) / a,
+ c = (n - t) / a - (r - t) / (a + s) + (r - n) / s
+ i(t, n, (l *= a), (c *= a))
+ },
+ calc: function (i) {
+ var o = i * i
+ return e + t * i + n * o + r * (o * i)
+ },
+ }
+ }
+ ;(uh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: uh,
+ load: function (e, t, n, r) {
+ void 0 === e && (e = ''),
+ void 0 !== this.path && (e = this.path + e),
+ (e = this.manager.resolveURL(e))
+ var i = this,
+ o = oh.get(e)
+ if (void 0 !== o)
+ return (
+ i.manager.itemStart(e),
+ setTimeout(function () {
+ t && t(o), i.manager.itemEnd(e)
+ }, 0),
+ o
+ )
+ if (void 0 === ch[e]) {
+ var a,
+ s = /^data:(.*?)(;base64)?,(.*)$/,
+ l = e.match(s)
+ if (l) {
+ var c = l[1],
+ u = !!l[2],
+ h = l[3]
+ ;(h = decodeURIComponent(h)), u && (h = atob(h))
+ try {
+ var d,
+ p = (this.responseType || '').toLowerCase()
+ switch (p) {
+ case 'arraybuffer':
+ case 'blob':
+ for (var f = new Uint8Array(h.length), m = 0; m < h.length; m++)
+ f[m] = h.charCodeAt(m)
+ d = 'blob' === p ? new Blob([f.buffer], { type: c }) : f.buffer
+ break
+ case 'document':
+ var v = new DOMParser()
+ d = v.parseFromString(h, c)
+ break
+ case 'json':
+ d = JSON.parse(h)
+ break
+ default:
+ d = h
+ }
+ setTimeout(function () {
+ t && t(d), i.manager.itemEnd(e)
+ }, 0)
+ } catch (y) {
+ setTimeout(function () {
+ r && r(y), i.manager.itemError(e), i.manager.itemEnd(e)
+ }, 0)
+ }
+ } else {
+ for (var g in ((ch[e] = []),
+ ch[e].push({ onLoad: t, onProgress: n, onError: r }),
+ (a = new XMLHttpRequest()).open('GET', e, !0),
+ a.addEventListener(
+ 'load',
+ function (t) {
+ var n = this.response,
+ r = ch[e]
+ if ((delete ch[e], 200 === this.status || 0 === this.status)) {
+ 0 === this.status &&
+ console.warn('THREE.FileLoader: HTTP Status 0 received.'),
+ oh.add(e, n)
+ for (var o = 0, a = r.length; o < a; o++) {
+ var s = r[o]
+ s.onLoad && s.onLoad(n)
+ }
+ i.manager.itemEnd(e)
+ } else {
+ for (var l = 0, c = r.length; l < c; l++) {
+ var u = r[l]
+ u.onError && u.onError(t)
+ }
+ i.manager.itemError(e), i.manager.itemEnd(e)
+ }
+ },
+ !1,
+ ),
+ a.addEventListener(
+ 'progress',
+ function (t) {
+ for (var n = ch[e], r = 0, i = n.length; r < i; r++) {
+ var o = n[r]
+ o.onProgress && o.onProgress(t)
+ }
+ },
+ !1,
+ ),
+ a.addEventListener(
+ 'error',
+ function (t) {
+ var n = ch[e]
+ delete ch[e]
+ for (var r = 0, o = n.length; r < o; r++) {
+ var a = n[r]
+ a.onError && a.onError(t)
+ }
+ i.manager.itemError(e), i.manager.itemEnd(e)
+ },
+ !1,
+ ),
+ a.addEventListener(
+ 'abort',
+ function (t) {
+ var n = ch[e]
+ delete ch[e]
+ for (var r = 0, o = n.length; r < o; r++) {
+ var a = n[r]
+ a.onError && a.onError(t)
+ }
+ i.manager.itemError(e), i.manager.itemEnd(e)
+ },
+ !1,
+ ),
+ void 0 !== this.responseType && (a.responseType = this.responseType),
+ void 0 !== this.withCredentials &&
+ (a.withCredentials = this.withCredentials),
+ a.overrideMimeType &&
+ a.overrideMimeType(
+ void 0 !== this.mimeType ? this.mimeType : 'text/plain',
+ ),
+ this.requestHeader))
+ a.setRequestHeader(g, this.requestHeader[g])
+ a.send(null)
+ }
+ return i.manager.itemStart(e), a
+ }
+ ch[e].push({ onLoad: t, onProgress: n, onError: r })
+ },
+ setResponseType: function (e) {
+ return (this.responseType = e), this
+ },
+ setMimeType: function (e) {
+ return (this.mimeType = e), this
+ },
+ })),
+ (hh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: hh,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new uh(o.manager)
+ a.setPath(o.path),
+ a.setRequestHeader(o.requestHeader),
+ a.setWithCredentials(o.withCredentials),
+ a.load(
+ t,
+ function (r) {
+ try {
+ n(o.parse(JSON.parse(r)))
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ parse: function (e) {
+ for (var t = [], n = 0; n < e.length; n++) {
+ var r = nh.parse(e[n])
+ t.push(r)
+ }
+ return t
+ },
+ })),
+ (dh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: dh,
+ load: function (e, t, n, r) {
+ var i = this,
+ o = [],
+ a = new Ac(),
+ s = new uh(this.manager)
+ s.setPath(this.path),
+ s.setResponseType('arraybuffer'),
+ s.setRequestHeader(this.requestHeader),
+ s.setWithCredentials(i.withCredentials)
+ var l = 0
+ function c(c) {
+ s.load(
+ e[c],
+ function (e) {
+ var n = i.parse(e, !0)
+ ;(o[c] = {
+ width: n.width,
+ height: n.height,
+ format: n.format,
+ mipmaps: n.mipmaps,
+ }),
+ 6 === (l += 1) &&
+ (1 === n.mipmapCount && (a.minFilter = Ae),
+ (a.image = o),
+ (a.format = n.format),
+ (a.needsUpdate = !0),
+ t && t(a))
+ },
+ n,
+ r,
+ )
+ }
+ if (Array.isArray(e)) for (var u = 0, h = e.length; u < h; ++u) c(u)
+ else
+ s.load(
+ e,
+ function (e) {
+ var n = i.parse(e, !0)
+ if (n.isCubemap) {
+ for (
+ var r = n.mipmaps.length / n.mipmapCount, s = 0;
+ s < r;
+ s++
+ ) {
+ o[s] = { mipmaps: [] }
+ for (var l = 0; l < n.mipmapCount; l++)
+ o[s].mipmaps.push(n.mipmaps[s * n.mipmapCount + l]),
+ (o[s].format = n.format),
+ (o[s].width = n.width),
+ (o[s].height = n.height)
+ }
+ a.image = o
+ } else
+ (a.image.width = n.width),
+ (a.image.height = n.height),
+ (a.mipmaps = n.mipmaps)
+ 1 === n.mipmapCount && (a.minFilter = Ae),
+ (a.format = n.format),
+ (a.needsUpdate = !0),
+ t && t(a)
+ },
+ n,
+ r,
+ )
+ return a
+ },
+ })),
+ (ph.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: ph,
+ load: function (e, t, n, r) {
+ void 0 !== this.path && (e = this.path + e),
+ (e = this.manager.resolveURL(e))
+ var i = this,
+ o = oh.get(e)
+ if (void 0 !== o)
+ return (
+ i.manager.itemStart(e),
+ setTimeout(function () {
+ t && t(o), i.manager.itemEnd(e)
+ }, 0),
+ o
+ )
+ var a = document.createElementNS('http://www.w3.org/1999/xhtml', 'img')
+ function s() {
+ a.removeEventListener('load', s, !1),
+ a.removeEventListener('error', l, !1),
+ oh.add(e, this),
+ t && t(this),
+ i.manager.itemEnd(e)
+ }
+ function l(t) {
+ a.removeEventListener('load', s, !1),
+ a.removeEventListener('error', l, !1),
+ r && r(t),
+ i.manager.itemError(e),
+ i.manager.itemEnd(e)
+ }
+ return (
+ a.addEventListener('load', s, !1),
+ a.addEventListener('error', l, !1),
+ 'data:' !== e.substr(0, 5) &&
+ void 0 !== this.crossOrigin &&
+ (a.crossOrigin = this.crossOrigin),
+ i.manager.itemStart(e),
+ (a.src = e),
+ a
+ )
+ },
+ })),
+ (fh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: fh,
+ load: function (e, t, n, r) {
+ var i = new ko(),
+ o = new ph(this.manager)
+ o.setCrossOrigin(this.crossOrigin), o.setPath(this.path)
+ var a = 0
+ function s(n) {
+ o.load(
+ e[n],
+ function (e) {
+ ;(i.images[n] = e), 6 === ++a && ((i.needsUpdate = !0), t && t(i))
+ },
+ void 0,
+ r,
+ )
+ }
+ for (var l = 0; l < e.length; ++l) s(l)
+ return i
+ },
+ })),
+ (mh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: mh,
+ load: function (e, t, n, r) {
+ var i = this,
+ o = new Uo(),
+ a = new uh(this.manager)
+ return (
+ a.setResponseType('arraybuffer'),
+ a.setRequestHeader(this.requestHeader),
+ a.setPath(this.path),
+ a.setWithCredentials(i.withCredentials),
+ a.load(
+ e,
+ function (e) {
+ var n = i.parse(e)
+ n &&
+ (void 0 !== n.image
+ ? (o.image = n.image)
+ : void 0 !== n.data &&
+ ((o.image.width = n.width),
+ (o.image.height = n.height),
+ (o.image.data = n.data)),
+ (o.wrapS = void 0 !== n.wrapS ? n.wrapS : pe),
+ (o.wrapT = void 0 !== n.wrapT ? n.wrapT : pe),
+ (o.magFilter = void 0 !== n.magFilter ? n.magFilter : Ae),
+ (o.minFilter = void 0 !== n.minFilter ? n.minFilter : Ae),
+ (o.anisotropy = void 0 !== n.anisotropy ? n.anisotropy : 1),
+ void 0 !== n.encoding && (o.encoding = n.encoding),
+ void 0 !== n.flipY && (o.flipY = n.flipY),
+ void 0 !== n.format && (o.format = n.format),
+ void 0 !== n.type && (o.type = n.type),
+ void 0 !== n.mipmaps &&
+ ((o.mipmaps = n.mipmaps), (o.minFilter = Ee)),
+ 1 === n.mipmapCount && (o.minFilter = Ae),
+ (o.needsUpdate = !0),
+ t && t(o, n))
+ },
+ n,
+ r,
+ ),
+ o
+ )
+ },
+ })),
+ (vh.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: vh,
+ load: function (e, t, n, r) {
+ var i = new nr(),
+ o = new ph(this.manager)
+ return (
+ o.setCrossOrigin(this.crossOrigin),
+ o.setPath(this.path),
+ o.load(
+ e,
+ function (n) {
+ i.image = n
+ var r =
+ e.search(/\.jpe?g($|\?)/i) > 0 ||
+ 0 === e.search(/^data\:image\/jpeg/)
+ ;(i.format = r ? Ne : Ue),
+ (i.needsUpdate = !0),
+ void 0 !== t && t(i)
+ },
+ n,
+ r,
+ ),
+ i
+ )
+ },
+ })),
+ Object.assign(gh.prototype, {
+ getPoint: function () {
+ return console.warn('THREE.Curve: .getPoint() not implemented.'), null
+ },
+ getPointAt: function (e, t) {
+ var n = this.getUtoTmapping(e)
+ return this.getPoint(n, t)
+ },
+ getPoints: function (e) {
+ void 0 === e && (e = 5)
+ for (var t = [], n = 0; n <= e; n++) t.push(this.getPoint(n / e))
+ return t
+ },
+ getSpacedPoints: function (e) {
+ void 0 === e && (e = 5)
+ for (var t = [], n = 0; n <= e; n++) t.push(this.getPointAt(n / e))
+ return t
+ },
+ getLength: function () {
+ var e = this.getLengths()
+ return e[e.length - 1]
+ },
+ getLengths: function (e) {
+ if (
+ (void 0 === e && (e = this.arcLengthDivisions),
+ this.cacheArcLengths &&
+ this.cacheArcLengths.length === e + 1 &&
+ !this.needsUpdate)
+ )
+ return this.cacheArcLengths
+ this.needsUpdate = !1
+ var t,
+ n = [],
+ r = this.getPoint(0),
+ i = 0
+ n.push(0)
+ for (var o = 1; o <= e; o++)
+ (i += (t = this.getPoint(o / e)).distanceTo(r)), n.push(i), (r = t)
+ return (this.cacheArcLengths = n), n
+ },
+ updateArcLengths: function () {
+ ;(this.needsUpdate = !0), this.getLengths()
+ },
+ getUtoTmapping: function (e, t) {
+ var n,
+ r = this.getLengths(),
+ i = 0,
+ o = r.length
+ n = t || e * r[o - 1]
+ for (var a, s = 0, l = o - 1; s <= l; )
+ if ((a = r[(i = Math.floor(s + (l - s) / 2))] - n) < 0) s = i + 1
+ else {
+ if (!(a > 0)) {
+ l = i
+ break
+ }
+ l = i - 1
+ }
+ if (r[(i = l)] === n) return i / (o - 1)
+ var c = r[i]
+ return (i + (n - c) / (r[i + 1] - c)) / (o - 1)
+ },
+ getTangent: function (e, t) {
+ var n = 1e-4,
+ r = e - n,
+ i = e + n
+ r < 0 && (r = 0), i > 1 && (i = 1)
+ var o = this.getPoint(r),
+ a = this.getPoint(i),
+ s = t || (o.isVector2 ? new Jn() : new lr())
+ return s.copy(a).sub(o).normalize(), s
+ },
+ getTangentAt: function (e, t) {
+ var n = this.getUtoTmapping(e)
+ return this.getTangent(n, t)
+ },
+ computeFrenetFrames: function (e, t) {
+ for (
+ var n = new lr(),
+ r = [],
+ i = [],
+ o = [],
+ a = new lr(),
+ s = new Fr(),
+ l = 0;
+ l <= e;
+ l++
+ ) {
+ var c = l / e
+ ;(r[l] = this.getTangentAt(c, new lr())), r[l].normalize()
+ }
+ ;(i[0] = new lr()), (o[0] = new lr())
+ var u = Number.MAX_VALUE,
+ h = Math.abs(r[0].x),
+ d = Math.abs(r[0].y),
+ p = Math.abs(r[0].z)
+ h <= u && ((u = h), n.set(1, 0, 0)),
+ d <= u && ((u = d), n.set(0, 1, 0)),
+ p <= u && n.set(0, 0, 1),
+ a.crossVectors(r[0], n).normalize(),
+ i[0].crossVectors(r[0], a),
+ o[0].crossVectors(r[0], i[0])
+ for (var f = 1; f <= e; f++) {
+ if (
+ ((i[f] = i[f - 1].clone()),
+ (o[f] = o[f - 1].clone()),
+ a.crossVectors(r[f - 1], r[f]),
+ a.length() > Number.EPSILON)
+ ) {
+ a.normalize()
+ var m = Math.acos(Kn.clamp(r[f - 1].dot(r[f]), -1, 1))
+ i[f].applyMatrix4(s.makeRotationAxis(a, m))
+ }
+ o[f].crossVectors(r[f], i[f])
+ }
+ if (!0 === t) {
+ var v = Math.acos(Kn.clamp(i[0].dot(i[e]), -1, 1))
+ ;(v /= e), r[0].dot(a.crossVectors(i[0], i[e])) > 0 && (v = -v)
+ for (var g = 1; g <= e; g++)
+ i[g].applyMatrix4(s.makeRotationAxis(r[g], v * g)),
+ o[g].crossVectors(r[g], i[g])
+ }
+ return { tangents: r, normals: i, binormals: o }
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ copy: function (e) {
+ return (this.arcLengthDivisions = e.arcLengthDivisions), this
+ },
+ toJSON: function () {
+ var e = {
+ metadata: { version: 4.5, type: 'Curve', generator: 'Curve.toJSON' },
+ }
+ return (
+ (e.arcLengthDivisions = this.arcLengthDivisions),
+ (e.type = this.type),
+ e
+ )
+ },
+ fromJSON: function (e) {
+ return (this.arcLengthDivisions = e.arcLengthDivisions), this
+ },
+ }),
+ (yh.prototype = Object.create(gh.prototype)),
+ (yh.prototype.constructor = yh),
+ (yh.prototype.isEllipseCurve = !0),
+ (yh.prototype.getPoint = function (e, t) {
+ for (
+ var n = t || new Jn(),
+ r = 2 * Math.PI,
+ i = this.aEndAngle - this.aStartAngle,
+ o = Math.abs(i) < Number.EPSILON;
+ i < 0;
+
+ )
+ i += r
+ for (; i > r; ) i -= r
+ i < Number.EPSILON && (i = o ? 0 : r),
+ !0 !== this.aClockwise || o || (i === r ? (i = -r) : (i -= r))
+ var a = this.aStartAngle + e * i,
+ s = this.aX + this.xRadius * Math.cos(a),
+ l = this.aY + this.yRadius * Math.sin(a)
+ if (0 !== this.aRotation) {
+ var c = Math.cos(this.aRotation),
+ u = Math.sin(this.aRotation),
+ h = s - this.aX,
+ d = l - this.aY
+ ;(s = h * c - d * u + this.aX), (l = h * u + d * c + this.aY)
+ }
+ return n.set(s, l)
+ }),
+ (yh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ (this.aX = e.aX),
+ (this.aY = e.aY),
+ (this.xRadius = e.xRadius),
+ (this.yRadius = e.yRadius),
+ (this.aStartAngle = e.aStartAngle),
+ (this.aEndAngle = e.aEndAngle),
+ (this.aClockwise = e.aClockwise),
+ (this.aRotation = e.aRotation),
+ this
+ )
+ }),
+ (yh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (
+ (e.aX = this.aX),
+ (e.aY = this.aY),
+ (e.xRadius = this.xRadius),
+ (e.yRadius = this.yRadius),
+ (e.aStartAngle = this.aStartAngle),
+ (e.aEndAngle = this.aEndAngle),
+ (e.aClockwise = this.aClockwise),
+ (e.aRotation = this.aRotation),
+ e
+ )
+ }),
+ (yh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ (this.aX = e.aX),
+ (this.aY = e.aY),
+ (this.xRadius = e.xRadius),
+ (this.yRadius = e.yRadius),
+ (this.aStartAngle = e.aStartAngle),
+ (this.aEndAngle = e.aEndAngle),
+ (this.aClockwise = e.aClockwise),
+ (this.aRotation = e.aRotation),
+ this
+ )
+ }),
+ (bh.prototype = Object.create(yh.prototype)),
+ (bh.prototype.constructor = bh),
+ (bh.prototype.isArcCurve = !0)
+ var wh = new lr(),
+ xh = new Ah(),
+ Eh = new Ah(),
+ Mh = new Ah()
+ function _h(e, t, n, r) {
+ void 0 === e && (e = []),
+ void 0 === t && (t = !1),
+ void 0 === n && (n = 'centripetal'),
+ void 0 === r && (r = 0.5),
+ gh.call(this),
+ (this.type = 'CatmullRomCurve3'),
+ (this.points = e),
+ (this.closed = t),
+ (this.curveType = n),
+ (this.tension = r)
+ }
+ function Th(e, t, n, r, i) {
+ var o = 0.5 * (r - t),
+ a = 0.5 * (i - n),
+ s = e * e
+ return (
+ (2 * n - 2 * r + o + a) * (e * s) +
+ (-3 * n + 3 * r - 2 * o - a) * s +
+ o * e +
+ n
+ )
+ }
+ function Sh(e, t) {
+ var n = 1 - e
+ return n * n * t
+ }
+ function Ch(e, t) {
+ return 2 * (1 - e) * e * t
+ }
+ function Lh(e, t) {
+ return e * e * t
+ }
+ function Rh(e, t, n, r) {
+ return Sh(e, t) + Ch(e, n) + Lh(e, r)
+ }
+ function Ph(e, t) {
+ var n = 1 - e
+ return n * n * n * t
+ }
+ function Dh(e, t) {
+ var n = 1 - e
+ return 3 * n * n * e * t
+ }
+ function Oh(e, t) {
+ return 3 * (1 - e) * e * e * t
+ }
+ function Ih(e, t) {
+ return e * e * e * t
+ }
+ function Bh(e, t, n, r, i) {
+ return Ph(e, t) + Dh(e, n) + Oh(e, r) + Ih(e, i)
+ }
+ function Fh(e, t, n, r) {
+ void 0 === e && (e = new Jn()),
+ void 0 === t && (t = new Jn()),
+ void 0 === n && (n = new Jn()),
+ void 0 === r && (r = new Jn()),
+ gh.call(this),
+ (this.type = 'CubicBezierCurve'),
+ (this.v0 = e),
+ (this.v1 = t),
+ (this.v2 = n),
+ (this.v3 = r)
+ }
+ function kh(e, t, n, r) {
+ void 0 === e && (e = new lr()),
+ void 0 === t && (t = new lr()),
+ void 0 === n && (n = new lr()),
+ void 0 === r && (r = new lr()),
+ gh.call(this),
+ (this.type = 'CubicBezierCurve3'),
+ (this.v0 = e),
+ (this.v1 = t),
+ (this.v2 = n),
+ (this.v3 = r)
+ }
+ function Nh(e, t) {
+ void 0 === e && (e = new Jn()),
+ void 0 === t && (t = new Jn()),
+ gh.call(this),
+ (this.type = 'LineCurve'),
+ (this.v1 = e),
+ (this.v2 = t)
+ }
+ function Uh(e, t) {
+ void 0 === e && (e = new lr()),
+ void 0 === t && (t = new lr()),
+ gh.call(this),
+ (this.type = 'LineCurve3'),
+ (this.v1 = e),
+ (this.v2 = t)
+ }
+ function Hh(e, t, n) {
+ void 0 === e && (e = new Jn()),
+ void 0 === t && (t = new Jn()),
+ void 0 === n && (n = new Jn()),
+ gh.call(this),
+ (this.type = 'QuadraticBezierCurve'),
+ (this.v0 = e),
+ (this.v1 = t),
+ (this.v2 = n)
+ }
+ function Gh(e, t, n) {
+ void 0 === e && (e = new lr()),
+ void 0 === t && (t = new lr()),
+ void 0 === n && (n = new lr()),
+ gh.call(this),
+ (this.type = 'QuadraticBezierCurve3'),
+ (this.v0 = e),
+ (this.v1 = t),
+ (this.v2 = n)
+ }
+ function zh(e) {
+ void 0 === e && (e = []),
+ gh.call(this),
+ (this.type = 'SplineCurve'),
+ (this.points = e)
+ }
+ ;(_h.prototype = Object.create(gh.prototype)),
+ (_h.prototype.constructor = _h),
+ (_h.prototype.isCatmullRomCurve3 = !0),
+ (_h.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new lr())
+ var n,
+ r,
+ i = t,
+ o = this.points,
+ a = o.length,
+ s = (a - (this.closed ? 0 : 1)) * e,
+ l = Math.floor(s),
+ c = s - l
+ this.closed
+ ? (l += l > 0 ? 0 : (Math.floor(Math.abs(l) / a) + 1) * a)
+ : 0 === c && l === a - 1 && ((l = a - 2), (c = 1)),
+ this.closed || l > 0
+ ? (n = o[(l - 1) % a])
+ : (wh.subVectors(o[0], o[1]).add(o[0]), (n = wh))
+ var u = o[l % a],
+ h = o[(l + 1) % a]
+ if (
+ (this.closed || l + 2 < a
+ ? (r = o[(l + 2) % a])
+ : (wh.subVectors(o[a - 1], o[a - 2]).add(o[a - 1]), (r = wh)),
+ 'centripetal' === this.curveType || 'chordal' === this.curveType)
+ ) {
+ var d = 'chordal' === this.curveType ? 0.5 : 0.25,
+ p = Math.pow(n.distanceToSquared(u), d),
+ f = Math.pow(u.distanceToSquared(h), d),
+ m = Math.pow(h.distanceToSquared(r), d)
+ f < 1e-4 && (f = 1),
+ p < 1e-4 && (p = f),
+ m < 1e-4 && (m = f),
+ xh.initNonuniformCatmullRom(n.x, u.x, h.x, r.x, p, f, m),
+ Eh.initNonuniformCatmullRom(n.y, u.y, h.y, r.y, p, f, m),
+ Mh.initNonuniformCatmullRom(n.z, u.z, h.z, r.z, p, f, m)
+ } else
+ 'catmullrom' === this.curveType &&
+ (xh.initCatmullRom(n.x, u.x, h.x, r.x, this.tension),
+ Eh.initCatmullRom(n.y, u.y, h.y, r.y, this.tension),
+ Mh.initCatmullRom(n.z, u.z, h.z, r.z, this.tension))
+ return i.set(xh.calc(c), Eh.calc(c), Mh.calc(c)), i
+ }),
+ (_h.prototype.copy = function (e) {
+ gh.prototype.copy.call(this, e), (this.points = [])
+ for (var t = 0, n = e.points.length; t < n; t++) {
+ var r = e.points[t]
+ this.points.push(r.clone())
+ }
+ return (
+ (this.closed = e.closed),
+ (this.curveType = e.curveType),
+ (this.tension = e.tension),
+ this
+ )
+ }),
+ (_h.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ e.points = []
+ for (var t = 0, n = this.points.length; t < n; t++) {
+ var r = this.points[t]
+ e.points.push(r.toArray())
+ }
+ return (
+ (e.closed = this.closed),
+ (e.curveType = this.curveType),
+ (e.tension = this.tension),
+ e
+ )
+ }),
+ (_h.prototype.fromJSON = function (e) {
+ gh.prototype.fromJSON.call(this, e), (this.points = [])
+ for (var t = 0, n = e.points.length; t < n; t++) {
+ var r = e.points[t]
+ this.points.push(new lr().fromArray(r))
+ }
+ return (
+ (this.closed = e.closed),
+ (this.curveType = e.curveType),
+ (this.tension = e.tension),
+ this
+ )
+ }),
+ (Fh.prototype = Object.create(gh.prototype)),
+ (Fh.prototype.constructor = Fh),
+ (Fh.prototype.isCubicBezierCurve = !0),
+ (Fh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new Jn())
+ var n = t,
+ r = this.v0,
+ i = this.v1,
+ o = this.v2,
+ a = this.v3
+ return n.set(Bh(e, r.x, i.x, o.x, a.x), Bh(e, r.y, i.y, o.y, a.y)), n
+ }),
+ (Fh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v0.copy(e.v0),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this.v3.copy(e.v3),
+ this
+ )
+ }),
+ (Fh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (
+ (e.v0 = this.v0.toArray()),
+ (e.v1 = this.v1.toArray()),
+ (e.v2 = this.v2.toArray()),
+ (e.v3 = this.v3.toArray()),
+ e
+ )
+ }),
+ (Fh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v0.fromArray(e.v0),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this.v3.fromArray(e.v3),
+ this
+ )
+ }),
+ (kh.prototype = Object.create(gh.prototype)),
+ (kh.prototype.constructor = kh),
+ (kh.prototype.isCubicBezierCurve3 = !0),
+ (kh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new lr())
+ var n = t,
+ r = this.v0,
+ i = this.v1,
+ o = this.v2,
+ a = this.v3
+ return (
+ n.set(
+ Bh(e, r.x, i.x, o.x, a.x),
+ Bh(e, r.y, i.y, o.y, a.y),
+ Bh(e, r.z, i.z, o.z, a.z),
+ ),
+ n
+ )
+ }),
+ (kh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v0.copy(e.v0),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this.v3.copy(e.v3),
+ this
+ )
+ }),
+ (kh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (
+ (e.v0 = this.v0.toArray()),
+ (e.v1 = this.v1.toArray()),
+ (e.v2 = this.v2.toArray()),
+ (e.v3 = this.v3.toArray()),
+ e
+ )
+ }),
+ (kh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v0.fromArray(e.v0),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this.v3.fromArray(e.v3),
+ this
+ )
+ }),
+ (Nh.prototype = Object.create(gh.prototype)),
+ (Nh.prototype.constructor = Nh),
+ (Nh.prototype.isLineCurve = !0),
+ (Nh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new Jn())
+ var n = t
+ return (
+ 1 === e
+ ? n.copy(this.v2)
+ : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(e).add(this.v1)),
+ n
+ )
+ }),
+ (Nh.prototype.getPointAt = function (e, t) {
+ return this.getPoint(e, t)
+ }),
+ (Nh.prototype.getTangent = function (e, t) {
+ var n = t || new Jn()
+ return n.copy(this.v2).sub(this.v1).normalize(), n
+ }),
+ (Nh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this
+ )
+ }),
+ (Nh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (e.v1 = this.v1.toArray()), (e.v2 = this.v2.toArray()), e
+ }),
+ (Nh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this
+ )
+ }),
+ (Uh.prototype = Object.create(gh.prototype)),
+ (Uh.prototype.constructor = Uh),
+ (Uh.prototype.isLineCurve3 = !0),
+ (Uh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new lr())
+ var n = t
+ return (
+ 1 === e
+ ? n.copy(this.v2)
+ : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(e).add(this.v1)),
+ n
+ )
+ }),
+ (Uh.prototype.getPointAt = function (e, t) {
+ return this.getPoint(e, t)
+ }),
+ (Uh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this
+ )
+ }),
+ (Uh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (e.v1 = this.v1.toArray()), (e.v2 = this.v2.toArray()), e
+ }),
+ (Uh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this
+ )
+ }),
+ (Hh.prototype = Object.create(gh.prototype)),
+ (Hh.prototype.constructor = Hh),
+ (Hh.prototype.isQuadraticBezierCurve = !0),
+ (Hh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new Jn())
+ var n = t,
+ r = this.v0,
+ i = this.v1,
+ o = this.v2
+ return n.set(Rh(e, r.x, i.x, o.x), Rh(e, r.y, i.y, o.y)), n
+ }),
+ (Hh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v0.copy(e.v0),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this
+ )
+ }),
+ (Hh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (
+ (e.v0 = this.v0.toArray()),
+ (e.v1 = this.v1.toArray()),
+ (e.v2 = this.v2.toArray()),
+ e
+ )
+ }),
+ (Hh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v0.fromArray(e.v0),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this
+ )
+ }),
+ (Gh.prototype = Object.create(gh.prototype)),
+ (Gh.prototype.constructor = Gh),
+ (Gh.prototype.isQuadraticBezierCurve3 = !0),
+ (Gh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new lr())
+ var n = t,
+ r = this.v0,
+ i = this.v1,
+ o = this.v2
+ return (
+ n.set(Rh(e, r.x, i.x, o.x), Rh(e, r.y, i.y, o.y), Rh(e, r.z, i.z, o.z)), n
+ )
+ }),
+ (Gh.prototype.copy = function (e) {
+ return (
+ gh.prototype.copy.call(this, e),
+ this.v0.copy(e.v0),
+ this.v1.copy(e.v1),
+ this.v2.copy(e.v2),
+ this
+ )
+ }),
+ (Gh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ return (
+ (e.v0 = this.v0.toArray()),
+ (e.v1 = this.v1.toArray()),
+ (e.v2 = this.v2.toArray()),
+ e
+ )
+ }),
+ (Gh.prototype.fromJSON = function (e) {
+ return (
+ gh.prototype.fromJSON.call(this, e),
+ this.v0.fromArray(e.v0),
+ this.v1.fromArray(e.v1),
+ this.v2.fromArray(e.v2),
+ this
+ )
+ }),
+ (zh.prototype = Object.create(gh.prototype)),
+ (zh.prototype.constructor = zh),
+ (zh.prototype.isSplineCurve = !0),
+ (zh.prototype.getPoint = function (e, t) {
+ void 0 === t && (t = new Jn())
+ var n = t,
+ r = this.points,
+ i = (r.length - 1) * e,
+ o = Math.floor(i),
+ a = i - o,
+ s = r[0 === o ? o : o - 1],
+ l = r[o],
+ c = r[o > r.length - 2 ? r.length - 1 : o + 1],
+ u = r[o > r.length - 3 ? r.length - 1 : o + 2]
+ return n.set(Th(a, s.x, l.x, c.x, u.x), Th(a, s.y, l.y, c.y, u.y)), n
+ }),
+ (zh.prototype.copy = function (e) {
+ gh.prototype.copy.call(this, e), (this.points = [])
+ for (var t = 0, n = e.points.length; t < n; t++) {
+ var r = e.points[t]
+ this.points.push(r.clone())
+ }
+ return this
+ }),
+ (zh.prototype.toJSON = function () {
+ var e = gh.prototype.toJSON.call(this)
+ e.points = []
+ for (var t = 0, n = this.points.length; t < n; t++) {
+ var r = this.points[t]
+ e.points.push(r.toArray())
+ }
+ return e
+ }),
+ (zh.prototype.fromJSON = function (e) {
+ gh.prototype.fromJSON.call(this, e), (this.points = [])
+ for (var t = 0, n = e.points.length; t < n; t++) {
+ var r = e.points[t]
+ this.points.push(new Jn().fromArray(r))
+ }
+ return this
+ })
+ var jh = Object.freeze({
+ __proto__: null,
+ ArcCurve: bh,
+ CatmullRomCurve3: _h,
+ CubicBezierCurve: Fh,
+ CubicBezierCurve3: kh,
+ EllipseCurve: yh,
+ LineCurve: Nh,
+ LineCurve3: Uh,
+ QuadraticBezierCurve: Hh,
+ QuadraticBezierCurve3: Gh,
+ SplineCurve: zh,
+ })
+ function Vh() {
+ gh.call(this),
+ (this.type = 'CurvePath'),
+ (this.curves = []),
+ (this.autoClose = !1)
+ }
+ function Wh(e) {
+ Vh.call(this),
+ (this.type = 'Path'),
+ (this.currentPoint = new Jn()),
+ e && this.setFromPoints(e)
+ }
+ function qh(e) {
+ Wh.call(this, e),
+ (this.uuid = Kn.generateUUID()),
+ (this.type = 'Shape'),
+ (this.holes = [])
+ }
+ function Xh(e, t) {
+ void 0 === t && (t = 1),
+ si.call(this),
+ (this.type = 'Light'),
+ (this.color = new Li(e)),
+ (this.intensity = t)
+ }
+ function Yh(e, t, n) {
+ Xh.call(this, e, n),
+ (this.type = 'HemisphereLight'),
+ this.position.copy(si.DefaultUp),
+ this.updateMatrix(),
+ (this.groundColor = new Li(t))
+ }
+ function Qh(e) {
+ ;(this.camera = e),
+ (this.bias = 0),
+ (this.normalBias = 0),
+ (this.radius = 1),
+ (this.mapSize = new Jn(512, 512)),
+ (this.map = null),
+ (this.mapPass = null),
+ (this.matrix = new Fr()),
+ (this.autoUpdate = !0),
+ (this.needsUpdate = !1),
+ (this._frustum = new zo()),
+ (this._frameExtents = new Jn(1, 1)),
+ (this._viewportCount = 1),
+ (this._viewports = [new ir(0, 0, 1, 1)])
+ }
+ function Zh() {
+ Qh.call(this, new Oo(50, 1, 0.5, 500)), (this.focus = 1)
+ }
+ function Kh(e, t, n, r, i, o) {
+ Xh.call(this, e, t),
+ (this.type = 'SpotLight'),
+ this.position.copy(si.DefaultUp),
+ this.updateMatrix(),
+ (this.target = new si()),
+ Object.defineProperty(this, 'power', {
+ get: function () {
+ return this.intensity * Math.PI
+ },
+ set: function (e) {
+ this.intensity = e / Math.PI
+ },
+ }),
+ (this.distance = void 0 !== n ? n : 0),
+ (this.angle = void 0 !== r ? r : Math.PI / 3),
+ (this.penumbra = void 0 !== i ? i : 0),
+ (this.decay = void 0 !== o ? o : 1),
+ (this.shadow = new Zh())
+ }
+ function Jh() {
+ Qh.call(this, new Oo(90, 1, 0.5, 500)),
+ (this._frameExtents = new Jn(4, 2)),
+ (this._viewportCount = 6),
+ (this._viewports = [
+ new ir(2, 1, 1, 1),
+ new ir(0, 1, 1, 1),
+ new ir(3, 1, 1, 1),
+ new ir(1, 1, 1, 1),
+ new ir(3, 0, 1, 1),
+ new ir(1, 0, 1, 1),
+ ]),
+ (this._cubeDirections = [
+ new lr(1, 0, 0),
+ new lr(-1, 0, 0),
+ new lr(0, 0, 1),
+ new lr(0, 0, -1),
+ new lr(0, 1, 0),
+ new lr(0, -1, 0),
+ ]),
+ (this._cubeUps = [
+ new lr(0, 1, 0),
+ new lr(0, 1, 0),
+ new lr(0, 1, 0),
+ new lr(0, 1, 0),
+ new lr(0, 0, 1),
+ new lr(0, 0, -1),
+ ])
+ }
+ function $h(e, t, n, r) {
+ Xh.call(this, e, t),
+ (this.type = 'PointLight'),
+ Object.defineProperty(this, 'power', {
+ get: function () {
+ return 4 * this.intensity * Math.PI
+ },
+ set: function (e) {
+ this.intensity = e / (4 * Math.PI)
+ },
+ }),
+ (this.distance = void 0 !== n ? n : 0),
+ (this.decay = void 0 !== r ? r : 1),
+ (this.shadow = new Jh())
+ }
+ function ed(e, t, n, r, i, o) {
+ void 0 === e && (e = -1),
+ void 0 === t && (t = 1),
+ void 0 === n && (n = 1),
+ void 0 === r && (r = -1),
+ void 0 === i && (i = 0.1),
+ void 0 === o && (o = 2e3),
+ Do.call(this),
+ (this.type = 'OrthographicCamera'),
+ (this.zoom = 1),
+ (this.view = null),
+ (this.left = e),
+ (this.right = t),
+ (this.top = n),
+ (this.bottom = r),
+ (this.near = i),
+ (this.far = o),
+ this.updateProjectionMatrix()
+ }
+ function td() {
+ Qh.call(this, new ed(-5, 5, 5, -5, 0.5, 500))
+ }
+ function nd(e, t) {
+ Xh.call(this, e, t),
+ (this.type = 'DirectionalLight'),
+ this.position.copy(si.DefaultUp),
+ this.updateMatrix(),
+ (this.target = new si()),
+ (this.shadow = new td())
+ }
+ function rd(e, t) {
+ Xh.call(this, e, t), (this.type = 'AmbientLight')
+ }
+ function id(e, t, n, r) {
+ Xh.call(this, e, t),
+ (this.type = 'RectAreaLight'),
+ (this.width = void 0 !== n ? n : 10),
+ (this.height = void 0 !== r ? r : 10)
+ }
+ ;(Vh.prototype = Object.assign(Object.create(gh.prototype), {
+ constructor: Vh,
+ add: function (e) {
+ this.curves.push(e)
+ },
+ closePath: function () {
+ var e = this.curves[0].getPoint(0),
+ t = this.curves[this.curves.length - 1].getPoint(1)
+ e.equals(t) || this.curves.push(new Nh(t, e))
+ },
+ getPoint: function (e) {
+ for (
+ var t = e * this.getLength(), n = this.getCurveLengths(), r = 0;
+ r < n.length;
+
+ ) {
+ if (n[r] >= t) {
+ var i = n[r] - t,
+ o = this.curves[r],
+ a = o.getLength(),
+ s = 0 === a ? 0 : 1 - i / a
+ return o.getPointAt(s)
+ }
+ r++
+ }
+ return null
+ },
+ getLength: function () {
+ var e = this.getCurveLengths()
+ return e[e.length - 1]
+ },
+ updateArcLengths: function () {
+ ;(this.needsUpdate = !0), (this.cacheLengths = null), this.getCurveLengths()
+ },
+ getCurveLengths: function () {
+ if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
+ return this.cacheLengths
+ for (var e = [], t = 0, n = 0, r = this.curves.length; n < r; n++)
+ (t += this.curves[n].getLength()), e.push(t)
+ return (this.cacheLengths = e), e
+ },
+ getSpacedPoints: function (e) {
+ void 0 === e && (e = 40)
+ for (var t = [], n = 0; n <= e; n++) t.push(this.getPoint(n / e))
+ return this.autoClose && t.push(t[0]), t
+ },
+ getPoints: function (e) {
+ void 0 === e && (e = 12)
+ for (var t, n = [], r = 0, i = this.curves; r < i.length; r++)
+ for (
+ var o = i[r],
+ a =
+ o && o.isEllipseCurve
+ ? 2 * e
+ : o && (o.isLineCurve || o.isLineCurve3)
+ ? 1
+ : o && o.isSplineCurve
+ ? e * o.points.length
+ : e,
+ s = o.getPoints(a),
+ l = 0;
+ l < s.length;
+ l++
+ ) {
+ var c = s[l]
+ ;(t && t.equals(c)) || (n.push(c), (t = c))
+ }
+ return (
+ this.autoClose &&
+ n.length > 1 &&
+ !n[n.length - 1].equals(n[0]) &&
+ n.push(n[0]),
+ n
+ )
+ },
+ copy: function (e) {
+ gh.prototype.copy.call(this, e), (this.curves = [])
+ for (var t = 0, n = e.curves.length; t < n; t++) {
+ var r = e.curves[t]
+ this.curves.push(r.clone())
+ }
+ return (this.autoClose = e.autoClose), this
+ },
+ toJSON: function () {
+ var e = gh.prototype.toJSON.call(this)
+ ;(e.autoClose = this.autoClose), (e.curves = [])
+ for (var t = 0, n = this.curves.length; t < n; t++) {
+ var r = this.curves[t]
+ e.curves.push(r.toJSON())
+ }
+ return e
+ },
+ fromJSON: function (e) {
+ gh.prototype.fromJSON.call(this, e),
+ (this.autoClose = e.autoClose),
+ (this.curves = [])
+ for (var t = 0, n = e.curves.length; t < n; t++) {
+ var r = e.curves[t]
+ this.curves.push(new jh[r.type]().fromJSON(r))
+ }
+ return this
+ },
+ })),
+ (Wh.prototype = Object.assign(Object.create(Vh.prototype), {
+ constructor: Wh,
+ setFromPoints: function (e) {
+ this.moveTo(e[0].x, e[0].y)
+ for (var t = 1, n = e.length; t < n; t++) this.lineTo(e[t].x, e[t].y)
+ return this
+ },
+ moveTo: function (e, t) {
+ return this.currentPoint.set(e, t), this
+ },
+ lineTo: function (e, t) {
+ var n = new Nh(this.currentPoint.clone(), new Jn(e, t))
+ return this.curves.push(n), this.currentPoint.set(e, t), this
+ },
+ quadraticCurveTo: function (e, t, n, r) {
+ var i = new Hh(this.currentPoint.clone(), new Jn(e, t), new Jn(n, r))
+ return this.curves.push(i), this.currentPoint.set(n, r), this
+ },
+ bezierCurveTo: function (e, t, n, r, i, o) {
+ var a = new Fh(
+ this.currentPoint.clone(),
+ new Jn(e, t),
+ new Jn(n, r),
+ new Jn(i, o),
+ )
+ return this.curves.push(a), this.currentPoint.set(i, o), this
+ },
+ splineThru: function (e) {
+ var t = new zh([this.currentPoint.clone()].concat(e))
+ return this.curves.push(t), this.currentPoint.copy(e[e.length - 1]), this
+ },
+ arc: function (e, t, n, r, i, o) {
+ var a = this.currentPoint.x,
+ s = this.currentPoint.y
+ return this.absarc(e + a, t + s, n, r, i, o), this
+ },
+ absarc: function (e, t, n, r, i, o) {
+ return this.absellipse(e, t, n, n, r, i, o), this
+ },
+ ellipse: function (e, t, n, r, i, o, a, s) {
+ var l = this.currentPoint.x,
+ c = this.currentPoint.y
+ return this.absellipse(e + l, t + c, n, r, i, o, a, s), this
+ },
+ absellipse: function (e, t, n, r, i, o, a, s) {
+ var l = new yh(e, t, n, r, i, o, a, s)
+ if (this.curves.length > 0) {
+ var c = l.getPoint(0)
+ c.equals(this.currentPoint) || this.lineTo(c.x, c.y)
+ }
+ this.curves.push(l)
+ var u = l.getPoint(1)
+ return this.currentPoint.copy(u), this
+ },
+ copy: function (e) {
+ return (
+ Vh.prototype.copy.call(this, e),
+ this.currentPoint.copy(e.currentPoint),
+ this
+ )
+ },
+ toJSON: function () {
+ var e = Vh.prototype.toJSON.call(this)
+ return (e.currentPoint = this.currentPoint.toArray()), e
+ },
+ fromJSON: function (e) {
+ return (
+ Vh.prototype.fromJSON.call(this, e),
+ this.currentPoint.fromArray(e.currentPoint),
+ this
+ )
+ },
+ })),
+ (qh.prototype = Object.assign(Object.create(Wh.prototype), {
+ constructor: qh,
+ getPointsHoles: function (e) {
+ for (var t = [], n = 0, r = this.holes.length; n < r; n++)
+ t[n] = this.holes[n].getPoints(e)
+ return t
+ },
+ extractPoints: function (e) {
+ return { shape: this.getPoints(e), holes: this.getPointsHoles(e) }
+ },
+ copy: function (e) {
+ Wh.prototype.copy.call(this, e), (this.holes = [])
+ for (var t = 0, n = e.holes.length; t < n; t++) {
+ var r = e.holes[t]
+ this.holes.push(r.clone())
+ }
+ return this
+ },
+ toJSON: function () {
+ var e = Wh.prototype.toJSON.call(this)
+ ;(e.uuid = this.uuid), (e.holes = [])
+ for (var t = 0, n = this.holes.length; t < n; t++) {
+ var r = this.holes[t]
+ e.holes.push(r.toJSON())
+ }
+ return e
+ },
+ fromJSON: function (e) {
+ Wh.prototype.fromJSON.call(this, e),
+ (this.uuid = e.uuid),
+ (this.holes = [])
+ for (var t = 0, n = e.holes.length; t < n; t++) {
+ var r = e.holes[t]
+ this.holes.push(new Wh().fromJSON(r))
+ }
+ return this
+ },
+ })),
+ (Xh.prototype = Object.assign(Object.create(si.prototype), {
+ constructor: Xh,
+ isLight: !0,
+ copy: function (e) {
+ return (
+ si.prototype.copy.call(this, e),
+ this.color.copy(e.color),
+ (this.intensity = e.intensity),
+ this
+ )
+ },
+ toJSON: function (e) {
+ var t = si.prototype.toJSON.call(this, e)
+ return (
+ (t.object.color = this.color.getHex()),
+ (t.object.intensity = this.intensity),
+ void 0 !== this.groundColor &&
+ (t.object.groundColor = this.groundColor.getHex()),
+ void 0 !== this.distance && (t.object.distance = this.distance),
+ void 0 !== this.angle && (t.object.angle = this.angle),
+ void 0 !== this.decay && (t.object.decay = this.decay),
+ void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
+ void 0 !== this.shadow && (t.object.shadow = this.shadow.toJSON()),
+ t
+ )
+ },
+ })),
+ (Yh.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: Yh,
+ isHemisphereLight: !0,
+ copy: function (e) {
+ return (
+ Xh.prototype.copy.call(this, e),
+ this.groundColor.copy(e.groundColor),
+ this
+ )
+ },
+ })),
+ Object.assign(Qh.prototype, {
+ _projScreenMatrix: new Fr(),
+ _lightPositionWorld: new lr(),
+ _lookTarget: new lr(),
+ getViewportCount: function () {
+ return this._viewportCount
+ },
+ getFrustum: function () {
+ return this._frustum
+ },
+ updateMatrices: function (e) {
+ var t = this.camera,
+ n = this.matrix,
+ r = this._projScreenMatrix,
+ i = this._lookTarget,
+ o = this._lightPositionWorld
+ o.setFromMatrixPosition(e.matrixWorld),
+ t.position.copy(o),
+ i.setFromMatrixPosition(e.target.matrixWorld),
+ t.lookAt(i),
+ t.updateMatrixWorld(),
+ r.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
+ this._frustum.setFromProjectionMatrix(r),
+ n.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1),
+ n.multiply(t.projectionMatrix),
+ n.multiply(t.matrixWorldInverse)
+ },
+ getViewport: function (e) {
+ return this._viewports[e]
+ },
+ getFrameExtents: function () {
+ return this._frameExtents
+ },
+ copy: function (e) {
+ return (
+ (this.camera = e.camera.clone()),
+ (this.bias = e.bias),
+ (this.radius = e.radius),
+ this.mapSize.copy(e.mapSize),
+ this
+ )
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ toJSON: function () {
+ var e = {}
+ return (
+ 0 !== this.bias && (e.bias = this.bias),
+ 0 !== this.normalBias && (e.normalBias = this.normalBias),
+ 1 !== this.radius && (e.radius = this.radius),
+ (512 === this.mapSize.x && 512 === this.mapSize.y) ||
+ (e.mapSize = this.mapSize.toArray()),
+ (e.camera = this.camera.toJSON(!1).object),
+ delete e.camera.matrix,
+ e
+ )
+ },
+ }),
+ (Zh.prototype = Object.assign(Object.create(Qh.prototype), {
+ constructor: Zh,
+ isSpotLightShadow: !0,
+ updateMatrices: function (e) {
+ var t = this.camera,
+ n = 2 * Kn.RAD2DEG * e.angle * this.focus,
+ r = this.mapSize.width / this.mapSize.height,
+ i = e.distance || t.far
+ ;(n === t.fov && r === t.aspect && i === t.far) ||
+ ((t.fov = n), (t.aspect = r), (t.far = i), t.updateProjectionMatrix()),
+ Qh.prototype.updateMatrices.call(this, e)
+ },
+ })),
+ (Kh.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: Kh,
+ isSpotLight: !0,
+ copy: function (e) {
+ return (
+ Xh.prototype.copy.call(this, e),
+ (this.distance = e.distance),
+ (this.angle = e.angle),
+ (this.penumbra = e.penumbra),
+ (this.decay = e.decay),
+ (this.target = e.target.clone()),
+ (this.shadow = e.shadow.clone()),
+ this
+ )
+ },
+ })),
+ (Jh.prototype = Object.assign(Object.create(Qh.prototype), {
+ constructor: Jh,
+ isPointLightShadow: !0,
+ updateMatrices: function (e, t) {
+ void 0 === t && (t = 0)
+ var n = this.camera,
+ r = this.matrix,
+ i = this._lightPositionWorld,
+ o = this._lookTarget,
+ a = this._projScreenMatrix
+ i.setFromMatrixPosition(e.matrixWorld),
+ n.position.copy(i),
+ o.copy(n.position),
+ o.add(this._cubeDirections[t]),
+ n.up.copy(this._cubeUps[t]),
+ n.lookAt(o),
+ n.updateMatrixWorld(),
+ r.makeTranslation(-i.x, -i.y, -i.z),
+ a.multiplyMatrices(n.projectionMatrix, n.matrixWorldInverse),
+ this._frustum.setFromProjectionMatrix(a)
+ },
+ })),
+ ($h.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: $h,
+ isPointLight: !0,
+ copy: function (e) {
+ return (
+ Xh.prototype.copy.call(this, e),
+ (this.distance = e.distance),
+ (this.decay = e.decay),
+ (this.shadow = e.shadow.clone()),
+ this
+ )
+ },
+ })),
+ (ed.prototype = Object.assign(Object.create(Do.prototype), {
+ constructor: ed,
+ isOrthographicCamera: !0,
+ copy: function (e, t) {
+ return (
+ Do.prototype.copy.call(this, e, t),
+ (this.left = e.left),
+ (this.right = e.right),
+ (this.top = e.top),
+ (this.bottom = e.bottom),
+ (this.near = e.near),
+ (this.far = e.far),
+ (this.zoom = e.zoom),
+ (this.view = null === e.view ? null : Object.assign({}, e.view)),
+ this
+ )
+ },
+ setViewOffset: function (e, t, n, r, i, o) {
+ null === this.view &&
+ (this.view = {
+ enabled: !0,
+ fullWidth: 1,
+ fullHeight: 1,
+ offsetX: 0,
+ offsetY: 0,
+ width: 1,
+ height: 1,
+ }),
+ (this.view.enabled = !0),
+ (this.view.fullWidth = e),
+ (this.view.fullHeight = t),
+ (this.view.offsetX = n),
+ (this.view.offsetY = r),
+ (this.view.width = i),
+ (this.view.height = o),
+ this.updateProjectionMatrix()
+ },
+ clearViewOffset: function () {
+ null !== this.view && (this.view.enabled = !1),
+ this.updateProjectionMatrix()
+ },
+ updateProjectionMatrix: function () {
+ var e = (this.right - this.left) / (2 * this.zoom),
+ t = (this.top - this.bottom) / (2 * this.zoom),
+ n = (this.right + this.left) / 2,
+ r = (this.top + this.bottom) / 2,
+ i = n - e,
+ o = n + e,
+ a = r + t,
+ s = r - t
+ if (null !== this.view && this.view.enabled) {
+ var l = (this.right - this.left) / this.view.fullWidth / this.zoom,
+ c = (this.top - this.bottom) / this.view.fullHeight / this.zoom
+ ;(o = (i += l * this.view.offsetX) + l * this.view.width),
+ (s = (a -= c * this.view.offsetY) - c * this.view.height)
+ }
+ this.projectionMatrix.makeOrthographic(i, o, a, s, this.near, this.far),
+ this.projectionMatrixInverse.copy(this.projectionMatrix).invert()
+ },
+ toJSON: function (e) {
+ var t = si.prototype.toJSON.call(this, e)
+ return (
+ (t.object.zoom = this.zoom),
+ (t.object.left = this.left),
+ (t.object.right = this.right),
+ (t.object.top = this.top),
+ (t.object.bottom = this.bottom),
+ (t.object.near = this.near),
+ (t.object.far = this.far),
+ null !== this.view && (t.object.view = Object.assign({}, this.view)),
+ t
+ )
+ },
+ })),
+ (td.prototype = Object.assign(Object.create(Qh.prototype), {
+ constructor: td,
+ isDirectionalLightShadow: !0,
+ updateMatrices: function (e) {
+ Qh.prototype.updateMatrices.call(this, e)
+ },
+ })),
+ (nd.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: nd,
+ isDirectionalLight: !0,
+ copy: function (e) {
+ return (
+ Xh.prototype.copy.call(this, e),
+ (this.target = e.target.clone()),
+ (this.shadow = e.shadow.clone()),
+ this
+ )
+ },
+ })),
+ (rd.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: rd,
+ isAmbientLight: !0,
+ })),
+ (id.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: id,
+ isRectAreaLight: !0,
+ copy: function (e) {
+ return (
+ Xh.prototype.copy.call(this, e),
+ (this.width = e.width),
+ (this.height = e.height),
+ this
+ )
+ },
+ toJSON: function (e) {
+ var t = Xh.prototype.toJSON.call(this, e)
+ return (t.object.width = this.width), (t.object.height = this.height), t
+ },
+ }))
+ var od = (function () {
+ function e() {
+ Object.defineProperty(this, 'isSphericalHarmonics3', { value: !0 }),
+ (this.coefficients = [])
+ for (var e = 0; e < 9; e++) this.coefficients.push(new lr())
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e) {
+ for (var t = 0; t < 9; t++) this.coefficients[t].copy(e[t])
+ return this
+ }),
+ (t.zero = function () {
+ for (var e = 0; e < 9; e++) this.coefficients[e].set(0, 0, 0)
+ return this
+ }),
+ (t.getAt = function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = this.coefficients
+ return (
+ t.copy(o[0]).multiplyScalar(0.282095),
+ t.addScaledVector(o[1], 0.488603 * r),
+ t.addScaledVector(o[2], 0.488603 * i),
+ t.addScaledVector(o[3], 0.488603 * n),
+ t.addScaledVector(o[4], n * r * 1.092548),
+ t.addScaledVector(o[5], r * i * 1.092548),
+ t.addScaledVector(o[6], 0.315392 * (3 * i * i - 1)),
+ t.addScaledVector(o[7], n * i * 1.092548),
+ t.addScaledVector(o[8], 0.546274 * (n * n - r * r)),
+ t
+ )
+ }),
+ (t.getIrradianceAt = function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = this.coefficients
+ return (
+ t.copy(o[0]).multiplyScalar(0.886227),
+ t.addScaledVector(o[1], 1.023328 * r),
+ t.addScaledVector(o[2], 1.023328 * i),
+ t.addScaledVector(o[3], 1.023328 * n),
+ t.addScaledVector(o[4], 0.858086 * n * r),
+ t.addScaledVector(o[5], 0.858086 * r * i),
+ t.addScaledVector(o[6], 0.743125 * i * i - 0.247708),
+ t.addScaledVector(o[7], 0.858086 * n * i),
+ t.addScaledVector(o[8], 0.429043 * (n * n - r * r)),
+ t
+ )
+ }),
+ (t.add = function (e) {
+ for (var t = 0; t < 9; t++) this.coefficients[t].add(e.coefficients[t])
+ return this
+ }),
+ (t.addScaledSH = function (e, t) {
+ for (var n = 0; n < 9; n++)
+ this.coefficients[n].addScaledVector(e.coefficients[n], t)
+ return this
+ }),
+ (t.scale = function (e) {
+ for (var t = 0; t < 9; t++) this.coefficients[t].multiplyScalar(e)
+ return this
+ }),
+ (t.lerp = function (e, t) {
+ for (var n = 0; n < 9; n++)
+ this.coefficients[n].lerp(e.coefficients[n], t)
+ return this
+ }),
+ (t.equals = function (e) {
+ for (var t = 0; t < 9; t++)
+ if (!this.coefficients[t].equals(e.coefficients[t])) return !1
+ return !0
+ }),
+ (t.copy = function (e) {
+ return this.set(e.coefficients)
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.fromArray = function (e, t) {
+ void 0 === t && (t = 0)
+ for (var n = this.coefficients, r = 0; r < 9; r++)
+ n[r].fromArray(e, t + 3 * r)
+ return this
+ }),
+ (t.toArray = function (e, t) {
+ void 0 === e && (e = []), void 0 === t && (t = 0)
+ for (var n = this.coefficients, r = 0; r < 9; r++)
+ n[r].toArray(e, t + 3 * r)
+ return e
+ }),
+ (e.getBasisAt = function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z
+ ;(t[0] = 0.282095),
+ (t[1] = 0.488603 * r),
+ (t[2] = 0.488603 * i),
+ (t[3] = 0.488603 * n),
+ (t[4] = 1.092548 * n * r),
+ (t[5] = 1.092548 * r * i),
+ (t[6] = 0.315392 * (3 * i * i - 1)),
+ (t[7] = 1.092548 * n * i),
+ (t[8] = 0.546274 * (n * n - r * r))
+ }),
+ e
+ )
+ })()
+ function ad(e, t) {
+ Xh.call(this, void 0, t),
+ (this.type = 'LightProbe'),
+ (this.sh = void 0 !== e ? e : new od())
+ }
+ function sd(e) {
+ lh.call(this, e), (this.textures = {})
+ }
+ ;(ad.prototype = Object.assign(Object.create(Xh.prototype), {
+ constructor: ad,
+ isLightProbe: !0,
+ copy: function (e) {
+ return Xh.prototype.copy.call(this, e), this.sh.copy(e.sh), this
+ },
+ fromJSON: function (e) {
+ return (this.intensity = e.intensity), this.sh.fromArray(e.sh), this
+ },
+ toJSON: function (e) {
+ var t = Xh.prototype.toJSON.call(this, e)
+ return (t.object.sh = this.sh.toArray()), t
+ },
+ })),
+ (sd.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: sd,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new uh(o.manager)
+ a.setPath(o.path),
+ a.setRequestHeader(o.requestHeader),
+ a.setWithCredentials(o.withCredentials),
+ a.load(
+ t,
+ function (r) {
+ try {
+ n(o.parse(JSON.parse(r)))
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ parse: function (e) {
+ var t = this.textures
+ function n(e) {
+ return (
+ void 0 === t[e] &&
+ console.warn('THREE.MaterialLoader: Undefined texture', e),
+ t[e]
+ )
+ }
+ var r = new zu[e.type]()
+ if (
+ (void 0 !== e.uuid && (r.uuid = e.uuid),
+ void 0 !== e.name && (r.name = e.name),
+ void 0 !== e.color && void 0 !== r.color && r.color.setHex(e.color),
+ void 0 !== e.roughness && (r.roughness = e.roughness),
+ void 0 !== e.metalness && (r.metalness = e.metalness),
+ void 0 !== e.sheen && (r.sheen = new Li().setHex(e.sheen)),
+ void 0 !== e.emissive &&
+ void 0 !== r.emissive &&
+ r.emissive.setHex(e.emissive),
+ void 0 !== e.specular &&
+ void 0 !== r.specular &&
+ r.specular.setHex(e.specular),
+ void 0 !== e.shininess && (r.shininess = e.shininess),
+ void 0 !== e.clearcoat && (r.clearcoat = e.clearcoat),
+ void 0 !== e.clearcoatRoughness &&
+ (r.clearcoatRoughness = e.clearcoatRoughness),
+ void 0 !== e.fog && (r.fog = e.fog),
+ void 0 !== e.flatShading && (r.flatShading = e.flatShading),
+ void 0 !== e.blending && (r.blending = e.blending),
+ void 0 !== e.combine && (r.combine = e.combine),
+ void 0 !== e.side && (r.side = e.side),
+ void 0 !== e.opacity && (r.opacity = e.opacity),
+ void 0 !== e.transparent && (r.transparent = e.transparent),
+ void 0 !== e.alphaTest && (r.alphaTest = e.alphaTest),
+ void 0 !== e.depthTest && (r.depthTest = e.depthTest),
+ void 0 !== e.depthWrite && (r.depthWrite = e.depthWrite),
+ void 0 !== e.colorWrite && (r.colorWrite = e.colorWrite),
+ void 0 !== e.stencilWrite && (r.stencilWrite = e.stencilWrite),
+ void 0 !== e.stencilWriteMask &&
+ (r.stencilWriteMask = e.stencilWriteMask),
+ void 0 !== e.stencilFunc && (r.stencilFunc = e.stencilFunc),
+ void 0 !== e.stencilRef && (r.stencilRef = e.stencilRef),
+ void 0 !== e.stencilFuncMask && (r.stencilFuncMask = e.stencilFuncMask),
+ void 0 !== e.stencilFail && (r.stencilFail = e.stencilFail),
+ void 0 !== e.stencilZFail && (r.stencilZFail = e.stencilZFail),
+ void 0 !== e.stencilZPass && (r.stencilZPass = e.stencilZPass),
+ void 0 !== e.wireframe && (r.wireframe = e.wireframe),
+ void 0 !== e.wireframeLinewidth &&
+ (r.wireframeLinewidth = e.wireframeLinewidth),
+ void 0 !== e.wireframeLinecap &&
+ (r.wireframeLinecap = e.wireframeLinecap),
+ void 0 !== e.wireframeLinejoin &&
+ (r.wireframeLinejoin = e.wireframeLinejoin),
+ void 0 !== e.rotation && (r.rotation = e.rotation),
+ 1 !== e.linewidth && (r.linewidth = e.linewidth),
+ void 0 !== e.dashSize && (r.dashSize = e.dashSize),
+ void 0 !== e.gapSize && (r.gapSize = e.gapSize),
+ void 0 !== e.scale && (r.scale = e.scale),
+ void 0 !== e.polygonOffset && (r.polygonOffset = e.polygonOffset),
+ void 0 !== e.polygonOffsetFactor &&
+ (r.polygonOffsetFactor = e.polygonOffsetFactor),
+ void 0 !== e.polygonOffsetUnits &&
+ (r.polygonOffsetUnits = e.polygonOffsetUnits),
+ void 0 !== e.skinning && (r.skinning = e.skinning),
+ void 0 !== e.morphTargets && (r.morphTargets = e.morphTargets),
+ void 0 !== e.morphNormals && (r.morphNormals = e.morphNormals),
+ void 0 !== e.dithering && (r.dithering = e.dithering),
+ void 0 !== e.vertexTangents && (r.vertexTangents = e.vertexTangents),
+ void 0 !== e.visible && (r.visible = e.visible),
+ void 0 !== e.toneMapped && (r.toneMapped = e.toneMapped),
+ void 0 !== e.userData && (r.userData = e.userData),
+ void 0 !== e.vertexColors &&
+ ('number' === typeof e.vertexColors
+ ? (r.vertexColors = e.vertexColors > 0)
+ : (r.vertexColors = e.vertexColors)),
+ void 0 !== e.uniforms)
+ )
+ for (var i in e.uniforms) {
+ var o = e.uniforms[i]
+ switch (((r.uniforms[i] = {}), o.type)) {
+ case 't':
+ r.uniforms[i].value = n(o.value)
+ break
+ case 'c':
+ r.uniforms[i].value = new Li().setHex(o.value)
+ break
+ case 'v2':
+ r.uniforms[i].value = new Jn().fromArray(o.value)
+ break
+ case 'v3':
+ r.uniforms[i].value = new lr().fromArray(o.value)
+ break
+ case 'v4':
+ r.uniforms[i].value = new ir().fromArray(o.value)
+ break
+ case 'm3':
+ r.uniforms[i].value = new $n().fromArray(o.value)
+ break
+ case 'm4':
+ r.uniforms[i].value = new Fr().fromArray(o.value)
+ break
+ default:
+ r.uniforms[i].value = o.value
+ }
+ }
+ if (
+ (void 0 !== e.defines && (r.defines = e.defines),
+ void 0 !== e.vertexShader && (r.vertexShader = e.vertexShader),
+ void 0 !== e.fragmentShader && (r.fragmentShader = e.fragmentShader),
+ void 0 !== e.extensions)
+ )
+ for (var a in e.extensions) r.extensions[a] = e.extensions[a]
+ if (
+ (void 0 !== e.shading && (r.flatShading = 1 === e.shading),
+ void 0 !== e.size && (r.size = e.size),
+ void 0 !== e.sizeAttenuation && (r.sizeAttenuation = e.sizeAttenuation),
+ void 0 !== e.map && (r.map = n(e.map)),
+ void 0 !== e.matcap && (r.matcap = n(e.matcap)),
+ void 0 !== e.alphaMap && (r.alphaMap = n(e.alphaMap)),
+ void 0 !== e.bumpMap && (r.bumpMap = n(e.bumpMap)),
+ void 0 !== e.bumpScale && (r.bumpScale = e.bumpScale),
+ void 0 !== e.normalMap && (r.normalMap = n(e.normalMap)),
+ void 0 !== e.normalMapType && (r.normalMapType = e.normalMapType),
+ void 0 !== e.normalScale)
+ ) {
+ var s = e.normalScale
+ !1 === Array.isArray(s) && (s = [s, s]),
+ (r.normalScale = new Jn().fromArray(s))
+ }
+ return (
+ void 0 !== e.displacementMap &&
+ (r.displacementMap = n(e.displacementMap)),
+ void 0 !== e.displacementScale &&
+ (r.displacementScale = e.displacementScale),
+ void 0 !== e.displacementBias &&
+ (r.displacementBias = e.displacementBias),
+ void 0 !== e.roughnessMap && (r.roughnessMap = n(e.roughnessMap)),
+ void 0 !== e.metalnessMap && (r.metalnessMap = n(e.metalnessMap)),
+ void 0 !== e.emissiveMap && (r.emissiveMap = n(e.emissiveMap)),
+ void 0 !== e.emissiveIntensity &&
+ (r.emissiveIntensity = e.emissiveIntensity),
+ void 0 !== e.specularMap && (r.specularMap = n(e.specularMap)),
+ void 0 !== e.envMap && (r.envMap = n(e.envMap)),
+ void 0 !== e.envMapIntensity && (r.envMapIntensity = e.envMapIntensity),
+ void 0 !== e.reflectivity && (r.reflectivity = e.reflectivity),
+ void 0 !== e.refractionRatio && (r.refractionRatio = e.refractionRatio),
+ void 0 !== e.lightMap && (r.lightMap = n(e.lightMap)),
+ void 0 !== e.lightMapIntensity &&
+ (r.lightMapIntensity = e.lightMapIntensity),
+ void 0 !== e.aoMap && (r.aoMap = n(e.aoMap)),
+ void 0 !== e.aoMapIntensity && (r.aoMapIntensity = e.aoMapIntensity),
+ void 0 !== e.gradientMap && (r.gradientMap = n(e.gradientMap)),
+ void 0 !== e.clearcoatMap && (r.clearcoatMap = n(e.clearcoatMap)),
+ void 0 !== e.clearcoatRoughnessMap &&
+ (r.clearcoatRoughnessMap = n(e.clearcoatRoughnessMap)),
+ void 0 !== e.clearcoatNormalMap &&
+ (r.clearcoatNormalMap = n(e.clearcoatNormalMap)),
+ void 0 !== e.clearcoatNormalScale &&
+ (r.clearcoatNormalScale = new Jn().fromArray(e.clearcoatNormalScale)),
+ void 0 !== e.transmission && (r.transmission = e.transmission),
+ void 0 !== e.transmissionMap &&
+ (r.transmissionMap = n(e.transmissionMap)),
+ r
+ )
+ },
+ setTextures: function (e) {
+ return (this.textures = e), this
+ },
+ }))
+ var ld = {
+ decodeText: function (t) {
+ if ('undefined' !== typeof TextDecoder) return new TextDecoder().decode(t)
+ for (var n = '', r = 0, i = t.length; r < i; r++)
+ n += String.fromCharCode(t[r])
+ try {
+ return decodeURIComponent(escape(n))
+ } catch (e) {
+ return n
+ }
+ },
+ extractUrlBase: function (e) {
+ var t = e.lastIndexOf('/')
+ return -1 === t ? './' : e.substr(0, t + 1)
+ },
+ }
+ function cd() {
+ ro.call(this),
+ (this.type = 'InstancedBufferGeometry'),
+ (this.instanceCount = 1 / 0)
+ }
+ function ud(e, t, n, r) {
+ 'number' === typeof n &&
+ ((r = n),
+ (n = !1),
+ console.error(
+ 'THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.',
+ )),
+ Fi.call(this, e, t, n),
+ (this.meshPerAttribute = r || 1)
+ }
+ function hd(e) {
+ lh.call(this, e)
+ }
+ ;(cd.prototype = Object.assign(Object.create(ro.prototype), {
+ constructor: cd,
+ isInstancedBufferGeometry: !0,
+ copy: function (e) {
+ return (
+ ro.prototype.copy.call(this, e),
+ (this.instanceCount = e.instanceCount),
+ this
+ )
+ },
+ clone: function () {
+ return new this.constructor().copy(this)
+ },
+ toJSON: function () {
+ var e = ro.prototype.toJSON.call(this)
+ return (
+ (e.instanceCount = this.instanceCount),
+ (e.isInstancedBufferGeometry = !0),
+ e
+ )
+ },
+ })),
+ (ud.prototype = Object.assign(Object.create(Fi.prototype), {
+ constructor: ud,
+ isInstancedBufferAttribute: !0,
+ copy: function (e) {
+ return (
+ Fi.prototype.copy.call(this, e),
+ (this.meshPerAttribute = e.meshPerAttribute),
+ this
+ )
+ },
+ toJSON: function () {
+ var e = Fi.prototype.toJSON.call(this)
+ return (
+ (e.meshPerAttribute = this.meshPerAttribute),
+ (e.isInstancedBufferAttribute = !0),
+ e
+ )
+ },
+ })),
+ (hd.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: hd,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new uh(o.manager)
+ a.setPath(o.path),
+ a.setRequestHeader(o.requestHeader),
+ a.setWithCredentials(o.withCredentials),
+ a.load(
+ t,
+ function (r) {
+ try {
+ n(o.parse(JSON.parse(r)))
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ parse: function (e) {
+ var t = {},
+ n = {}
+ function r(e, n) {
+ if (void 0 !== t[n]) return t[n]
+ var r = e.interleavedBuffers[n],
+ o = i(e, r.buffer),
+ a = new yl(Qi(r.type, o), r.stride)
+ return (a.uuid = r.uuid), (t[n] = a), a
+ }
+ function i(e, t) {
+ if (void 0 !== n[t]) return n[t]
+ var r = e.arrayBuffers[t],
+ i = new Uint32Array(r).buffer
+ return (n[t] = i), i
+ }
+ var o = e.isInstancedBufferGeometry ? new cd() : new ro(),
+ a = e.data.index
+ if (void 0 !== a) {
+ var s = Qi(a.type, a.array)
+ o.setIndex(new Fi(s, 1))
+ }
+ var l = e.data.attributes
+ for (var c in l) {
+ var u = l[c],
+ h = void 0
+ if (u.isInterleavedBufferAttribute)
+ h = new wl(r(e.data, u.data), u.itemSize, u.offset, u.normalized)
+ else {
+ var d = Qi(u.type, u.array)
+ h = new (u.isInstancedBufferAttribute ? ud : Fi)(
+ d,
+ u.itemSize,
+ u.normalized,
+ )
+ }
+ void 0 !== u.name && (h.name = u.name), o.setAttribute(c, h)
+ }
+ var p = e.data.morphAttributes
+ if (p)
+ for (var f in p) {
+ for (var m = p[f], v = [], g = 0, y = m.length; g < y; g++) {
+ var b = m[g],
+ A = void 0
+ ;(A = b.isInterleavedBufferAttribute
+ ? new wl(r(e.data, b.data), b.itemSize, b.offset, b.normalized)
+ : new Fi(Qi(b.type, b.array), b.itemSize, b.normalized)),
+ void 0 !== b.name && (A.name = b.name),
+ v.push(A)
+ }
+ o.morphAttributes[f] = v
+ }
+ e.data.morphTargetsRelative && (o.morphTargetsRelative = !0)
+ var w = e.data.groups || e.data.drawcalls || e.data.offsets
+ if (void 0 !== w)
+ for (var x = 0, E = w.length; x !== E; ++x) {
+ var M = w[x]
+ o.addGroup(M.start, M.count, M.materialIndex)
+ }
+ var _ = e.data.boundingSphere
+ if (void 0 !== _) {
+ var T = new lr()
+ void 0 !== _.center && T.fromArray(_.center),
+ (o.boundingSphere = new Sr(T, _.radius))
+ }
+ return (
+ e.name && (o.name = e.name), e.userData && (o.userData = e.userData), o
+ )
+ },
+ }))
+ var dd = (function (e) {
+ function t(t) {
+ return e.call(this, t) || this
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.load = function (e, t, n, r) {
+ var i = this,
+ o = '' === this.path ? ld.extractUrlBase(e) : this.path
+ this.resourcePath = this.resourcePath || o
+ var a = new uh(this.manager)
+ a.setPath(this.path),
+ a.setRequestHeader(this.requestHeader),
+ a.setWithCredentials(this.withCredentials),
+ a.load(
+ e,
+ function (n) {
+ var o = null
+ try {
+ o = JSON.parse(n)
+ } catch (s) {
+ return (
+ void 0 !== r && r(s),
+ void console.error(
+ "THREE:ObjectLoader: Can't parse " + e + '.',
+ s.message,
+ )
+ )
+ }
+ var a = o.metadata
+ void 0 !== a &&
+ void 0 !== a.type &&
+ 'geometry' !== a.type.toLowerCase()
+ ? i.parse(o, t)
+ : console.error("THREE.ObjectLoader: Can't load " + e)
+ },
+ n,
+ r,
+ )
+ }),
+ (n.parse = function (e, t) {
+ var n = this.parseAnimations(e.animations),
+ r = this.parseShapes(e.shapes),
+ i = this.parseGeometries(e.geometries, r),
+ o = this.parseImages(e.images, function () {
+ void 0 !== t && t(l)
+ }),
+ a = this.parseTextures(e.textures, o),
+ s = this.parseMaterials(e.materials, a),
+ l = this.parseObject(e.object, i, s, n),
+ c = this.parseSkeletons(e.skeletons, l)
+ if ((this.bindSkeletons(l, c), void 0 !== t)) {
+ var u = !1
+ for (var h in o)
+ if (o[h] instanceof HTMLImageElement) {
+ u = !0
+ break
+ }
+ !1 === u && t(l)
+ }
+ return l
+ }),
+ (n.parseShapes = function (e) {
+ var t = {}
+ if (void 0 !== e)
+ for (var n = 0, r = e.length; n < r; n++) {
+ var i = new qh().fromJSON(e[n])
+ t[i.uuid] = i
+ }
+ return t
+ }),
+ (n.parseSkeletons = function (e, t) {
+ var n = {},
+ r = {}
+ if (
+ (t.traverse(function (e) {
+ e.isBone && (r[e.uuid] = e)
+ }),
+ void 0 !== e)
+ )
+ for (var i = 0, o = e.length; i < o; i++) {
+ var a = new Ql().fromJSON(e[i], r)
+ n[a.uuid] = a
+ }
+ return n
+ }),
+ (n.parseGeometries = function (e, t) {
+ var n,
+ r = {}
+ if (void 0 !== e)
+ for (var i = new hd(), o = 0, a = e.length; o < a; o++) {
+ var s = void 0,
+ l = e[o]
+ switch (l.type) {
+ case 'PlaneGeometry':
+ case 'PlaneBufferGeometry':
+ s = new Pu[l.type](
+ l.width,
+ l.height,
+ l.widthSegments,
+ l.heightSegments,
+ )
+ break
+ case 'BoxGeometry':
+ case 'BoxBufferGeometry':
+ s = new Pu[l.type](
+ l.width,
+ l.height,
+ l.depth,
+ l.widthSegments,
+ l.heightSegments,
+ l.depthSegments,
+ )
+ break
+ case 'CircleGeometry':
+ case 'CircleBufferGeometry':
+ s = new Pu[l.type](
+ l.radius,
+ l.segments,
+ l.thetaStart,
+ l.thetaLength,
+ )
+ break
+ case 'CylinderGeometry':
+ case 'CylinderBufferGeometry':
+ s = new Pu[l.type](
+ l.radiusTop,
+ l.radiusBottom,
+ l.height,
+ l.radialSegments,
+ l.heightSegments,
+ l.openEnded,
+ l.thetaStart,
+ l.thetaLength,
+ )
+ break
+ case 'ConeGeometry':
+ case 'ConeBufferGeometry':
+ s = new Pu[l.type](
+ l.radius,
+ l.height,
+ l.radialSegments,
+ l.heightSegments,
+ l.openEnded,
+ l.thetaStart,
+ l.thetaLength,
+ )
+ break
+ case 'SphereGeometry':
+ case 'SphereBufferGeometry':
+ s = new Pu[l.type](
+ l.radius,
+ l.widthSegments,
+ l.heightSegments,
+ l.phiStart,
+ l.phiLength,
+ l.thetaStart,
+ l.thetaLength,
+ )
+ break
+ case 'DodecahedronGeometry':
+ case 'DodecahedronBufferGeometry':
+ case 'IcosahedronGeometry':
+ case 'IcosahedronBufferGeometry':
+ case 'OctahedronGeometry':
+ case 'OctahedronBufferGeometry':
+ case 'TetrahedronGeometry':
+ case 'TetrahedronBufferGeometry':
+ s = new Pu[l.type](l.radius, l.detail)
+ break
+ case 'RingGeometry':
+ case 'RingBufferGeometry':
+ s = new Pu[l.type](
+ l.innerRadius,
+ l.outerRadius,
+ l.thetaSegments,
+ l.phiSegments,
+ l.thetaStart,
+ l.thetaLength,
+ )
+ break
+ case 'TorusGeometry':
+ case 'TorusBufferGeometry':
+ s = new Pu[l.type](
+ l.radius,
+ l.tube,
+ l.radialSegments,
+ l.tubularSegments,
+ l.arc,
+ )
+ break
+ case 'TorusKnotGeometry':
+ case 'TorusKnotBufferGeometry':
+ s = new Pu[l.type](
+ l.radius,
+ l.tube,
+ l.tubularSegments,
+ l.radialSegments,
+ l.p,
+ l.q,
+ )
+ break
+ case 'TubeGeometry':
+ case 'TubeBufferGeometry':
+ s = new Pu[l.type](
+ new jh[l.path.type]().fromJSON(l.path),
+ l.tubularSegments,
+ l.radius,
+ l.radialSegments,
+ l.closed,
+ )
+ break
+ case 'LatheGeometry':
+ case 'LatheBufferGeometry':
+ s = new Pu[l.type](
+ l.points,
+ l.segments,
+ l.phiStart,
+ l.phiLength,
+ )
+ break
+ case 'PolyhedronGeometry':
+ case 'PolyhedronBufferGeometry':
+ s = new Pu[l.type](l.vertices, l.indices, l.radius, l.details)
+ break
+ case 'ShapeGeometry':
+ case 'ShapeBufferGeometry':
+ n = []
+ for (var c = 0, u = l.shapes.length; c < u; c++) {
+ var h = t[l.shapes[c]]
+ n.push(h)
+ }
+ s = new Pu[l.type](n, l.curveSegments)
+ break
+ case 'ExtrudeGeometry':
+ case 'ExtrudeBufferGeometry':
+ n = []
+ for (var d = 0, p = l.shapes.length; d < p; d++) {
+ var f = t[l.shapes[d]]
+ n.push(f)
+ }
+ var m = l.options.extrudePath
+ void 0 !== m &&
+ (l.options.extrudePath = new jh[m.type]().fromJSON(m)),
+ (s = new Pu[l.type](n, l.options))
+ break
+ case 'BufferGeometry':
+ case 'InstancedBufferGeometry':
+ s = i.parse(l)
+ break
+ case 'Geometry':
+ 'THREE' in window && 'LegacyJSONLoader' in THREE
+ ? (s = new THREE.LegacyJSONLoader().parse(
+ l,
+ this.resourcePath,
+ ).geometry)
+ : console.error(
+ 'THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".',
+ )
+ break
+ default:
+ console.warn(
+ 'THREE.ObjectLoader: Unsupported geometry type "' +
+ l.type +
+ '"',
+ )
+ continue
+ }
+ ;(s.uuid = l.uuid),
+ void 0 !== l.name && (s.name = l.name),
+ !0 === s.isBufferGeometry &&
+ void 0 !== l.userData &&
+ (s.userData = l.userData),
+ (r[l.uuid] = s)
+ }
+ return r
+ }),
+ (n.parseMaterials = function (e, t) {
+ var n = {},
+ r = {}
+ if (void 0 !== e) {
+ var i = new sd()
+ i.setTextures(t)
+ for (var o = 0, a = e.length; o < a; o++) {
+ var s = e[o]
+ if ('MultiMaterial' === s.type) {
+ for (var l = [], c = 0; c < s.materials.length; c++) {
+ var u = s.materials[c]
+ void 0 === n[u.uuid] && (n[u.uuid] = i.parse(u)),
+ l.push(n[u.uuid])
+ }
+ r[s.uuid] = l
+ } else
+ void 0 === n[s.uuid] && (n[s.uuid] = i.parse(s)),
+ (r[s.uuid] = n[s.uuid])
+ }
+ }
+ return r
+ }),
+ (n.parseAnimations = function (e) {
+ var t = {}
+ if (void 0 !== e)
+ for (var n = 0; n < e.length; n++) {
+ var r = e[n],
+ i = nh.parse(r)
+ t[i.uuid] = i
+ }
+ return t
+ }),
+ (n.parseImages = function (e, t) {
+ var n,
+ r = this,
+ i = {}
+ function o(e) {
+ return (
+ r.manager.itemStart(e),
+ n.load(
+ e,
+ function () {
+ r.manager.itemEnd(e)
+ },
+ void 0,
+ function () {
+ r.manager.itemError(e), r.manager.itemEnd(e)
+ },
+ )
+ )
+ }
+ function a(e) {
+ if ('string' === typeof e) {
+ var t = e
+ return o(
+ /^(\/\/)|([a-z]+:(\/\/)?)/i.test(t) ? t : r.resourcePath + t,
+ )
+ }
+ return e.data
+ ? { data: Qi(e.type, e.data), width: e.width, height: e.height }
+ : null
+ }
+ if (void 0 !== e && e.length > 0) {
+ var s = new ah(t)
+ ;(n = new ph(s)).setCrossOrigin(this.crossOrigin)
+ for (var l = 0, c = e.length; l < c; l++) {
+ var u = e[l],
+ h = u.url
+ if (Array.isArray(h)) {
+ i[u.uuid] = []
+ for (var d = 0, p = h.length; d < p; d++) {
+ var f = a(h[d])
+ null !== f &&
+ (f instanceof HTMLImageElement
+ ? i[u.uuid].push(f)
+ : i[u.uuid].push(new Uo(f.data, f.width, f.height)))
+ }
+ } else {
+ var m = a(u.url)
+ null !== m && (i[u.uuid] = m)
+ }
+ }
+ }
+ return i
+ }),
+ (n.parseTextures = function (e, t) {
+ function n(e, t) {
+ return 'number' === typeof e
+ ? e
+ : (console.warn(
+ 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.',
+ e,
+ ),
+ t[e])
+ }
+ var r = {}
+ if (void 0 !== e)
+ for (var i = 0, o = e.length; i < o; i++) {
+ var a = e[i]
+ void 0 === a.image &&
+ console.warn(
+ 'THREE.ObjectLoader: No "image" specified for',
+ a.uuid,
+ ),
+ void 0 === t[a.image] &&
+ console.warn('THREE.ObjectLoader: Undefined image', a.image)
+ var s = void 0,
+ l = t[a.image]
+ Array.isArray(l)
+ ? ((s = new ko(l)), 6 === l.length && (s.needsUpdate = !0))
+ : ((s =
+ l && l.data ? new Uo(l.data, l.width, l.height) : new nr(l)),
+ l && (s.needsUpdate = !0)),
+ (s.uuid = a.uuid),
+ void 0 !== a.name && (s.name = a.name),
+ void 0 !== a.mapping && (s.mapping = n(a.mapping, pd)),
+ void 0 !== a.offset && s.offset.fromArray(a.offset),
+ void 0 !== a.repeat && s.repeat.fromArray(a.repeat),
+ void 0 !== a.center && s.center.fromArray(a.center),
+ void 0 !== a.rotation && (s.rotation = a.rotation),
+ void 0 !== a.wrap &&
+ ((s.wrapS = n(a.wrap[0], fd)), (s.wrapT = n(a.wrap[1], fd))),
+ void 0 !== a.format && (s.format = a.format),
+ void 0 !== a.type && (s.type = a.type),
+ void 0 !== a.encoding && (s.encoding = a.encoding),
+ void 0 !== a.minFilter && (s.minFilter = n(a.minFilter, md)),
+ void 0 !== a.magFilter && (s.magFilter = n(a.magFilter, md)),
+ void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
+ void 0 !== a.flipY && (s.flipY = a.flipY),
+ void 0 !== a.premultiplyAlpha &&
+ (s.premultiplyAlpha = a.premultiplyAlpha),
+ void 0 !== a.unpackAlignment &&
+ (s.unpackAlignment = a.unpackAlignment),
+ (r[a.uuid] = s)
+ }
+ return r
+ }),
+ (n.parseObject = function (e, t, n, r) {
+ var i, o, a
+ function s(e) {
+ return (
+ void 0 === t[e] &&
+ console.warn('THREE.ObjectLoader: Undefined geometry', e),
+ t[e]
+ )
+ }
+ function l(e) {
+ if (void 0 !== e) {
+ if (Array.isArray(e)) {
+ for (var t = [], r = 0, i = e.length; r < i; r++) {
+ var o = e[r]
+ void 0 === n[o] &&
+ console.warn('THREE.ObjectLoader: Undefined material', o),
+ t.push(n[o])
+ }
+ return t
+ }
+ return (
+ void 0 === n[e] &&
+ console.warn('THREE.ObjectLoader: Undefined material', e),
+ n[e]
+ )
+ }
+ }
+ switch (e.type) {
+ case 'Scene':
+ ;(i = new gl()),
+ void 0 !== e.background &&
+ Number.isInteger(e.background) &&
+ (i.background = new Li(e.background)),
+ void 0 !== e.fog &&
+ ('Fog' === e.fog.type
+ ? (i.fog = new vl(e.fog.color, e.fog.near, e.fog.far))
+ : 'FogExp2' === e.fog.type &&
+ (i.fog = new ml(e.fog.color, e.fog.density)))
+ break
+ case 'PerspectiveCamera':
+ ;(i = new Oo(e.fov, e.aspect, e.near, e.far)),
+ void 0 !== e.focus && (i.focus = e.focus),
+ void 0 !== e.zoom && (i.zoom = e.zoom),
+ void 0 !== e.filmGauge && (i.filmGauge = e.filmGauge),
+ void 0 !== e.filmOffset && (i.filmOffset = e.filmOffset),
+ void 0 !== e.view && (i.view = Object.assign({}, e.view))
+ break
+ case 'OrthographicCamera':
+ ;(i = new ed(e.left, e.right, e.top, e.bottom, e.near, e.far)),
+ void 0 !== e.zoom && (i.zoom = e.zoom),
+ void 0 !== e.view && (i.view = Object.assign({}, e.view))
+ break
+ case 'AmbientLight':
+ i = new rd(e.color, e.intensity)
+ break
+ case 'DirectionalLight':
+ i = new nd(e.color, e.intensity)
+ break
+ case 'PointLight':
+ i = new $h(e.color, e.intensity, e.distance, e.decay)
+ break
+ case 'RectAreaLight':
+ i = new id(e.color, e.intensity, e.width, e.height)
+ break
+ case 'SpotLight':
+ i = new Kh(
+ e.color,
+ e.intensity,
+ e.distance,
+ e.angle,
+ e.penumbra,
+ e.decay,
+ )
+ break
+ case 'HemisphereLight':
+ i = new Yh(e.color, e.groundColor, e.intensity)
+ break
+ case 'LightProbe':
+ i = new ad().fromJSON(e)
+ break
+ case 'SkinnedMesh':
+ ;(i = new Wl((o = s(e.geometry)), (a = l(e.material)))),
+ void 0 !== e.bindMode && (i.bindMode = e.bindMode),
+ void 0 !== e.bindMatrix && i.bindMatrix.fromArray(e.bindMatrix),
+ void 0 !== e.skeleton && (i.skeleton = e.skeleton)
+ break
+ case 'Mesh':
+ i = new xo((o = s(e.geometry)), (a = l(e.material)))
+ break
+ case 'InstancedMesh':
+ ;(o = s(e.geometry)), (a = l(e.material))
+ var c = e.count,
+ u = e.instanceMatrix
+ ;(i = new ec(o, a, c)).instanceMatrix = new Fi(
+ new Float32Array(u.array),
+ 16,
+ )
+ break
+ case 'LOD':
+ i = new Ul()
+ break
+ case 'Line':
+ i = new sc(s(e.geometry), l(e.material))
+ break
+ case 'LineLoop':
+ i = new hc(s(e.geometry), l(e.material))
+ break
+ case 'LineSegments':
+ i = new uc(s(e.geometry), l(e.material))
+ break
+ case 'PointCloud':
+ case 'Points':
+ i = new gc(s(e.geometry), l(e.material))
+ break
+ case 'Sprite':
+ i = new Bl(l(e.material))
+ break
+ case 'Group':
+ i = new rl()
+ break
+ case 'Bone':
+ i = new ql()
+ break
+ default:
+ i = new si()
+ }
+ if (
+ ((i.uuid = e.uuid),
+ void 0 !== e.name && (i.name = e.name),
+ void 0 !== e.matrix
+ ? (i.matrix.fromArray(e.matrix),
+ void 0 !== e.matrixAutoUpdate &&
+ (i.matrixAutoUpdate = e.matrixAutoUpdate),
+ i.matrixAutoUpdate &&
+ i.matrix.decompose(i.position, i.quaternion, i.scale))
+ : (void 0 !== e.position && i.position.fromArray(e.position),
+ void 0 !== e.rotation && i.rotation.fromArray(e.rotation),
+ void 0 !== e.quaternion && i.quaternion.fromArray(e.quaternion),
+ void 0 !== e.scale && i.scale.fromArray(e.scale)),
+ void 0 !== e.castShadow && (i.castShadow = e.castShadow),
+ void 0 !== e.receiveShadow && (i.receiveShadow = e.receiveShadow),
+ e.shadow &&
+ (void 0 !== e.shadow.bias && (i.shadow.bias = e.shadow.bias),
+ void 0 !== e.shadow.normalBias &&
+ (i.shadow.normalBias = e.shadow.normalBias),
+ void 0 !== e.shadow.radius && (i.shadow.radius = e.shadow.radius),
+ void 0 !== e.shadow.mapSize &&
+ i.shadow.mapSize.fromArray(e.shadow.mapSize),
+ void 0 !== e.shadow.camera &&
+ (i.shadow.camera = this.parseObject(e.shadow.camera))),
+ void 0 !== e.visible && (i.visible = e.visible),
+ void 0 !== e.frustumCulled && (i.frustumCulled = e.frustumCulled),
+ void 0 !== e.renderOrder && (i.renderOrder = e.renderOrder),
+ void 0 !== e.userData && (i.userData = e.userData),
+ void 0 !== e.layers && (i.layers.mask = e.layers),
+ void 0 !== e.children)
+ )
+ for (var h = e.children, d = 0; d < h.length; d++)
+ i.add(this.parseObject(h[d], t, n, r))
+ if (void 0 !== e.animations)
+ for (var p = e.animations, f = 0; f < p.length; f++) {
+ var m = p[f]
+ i.animations.push(r[m])
+ }
+ if ('LOD' === e.type) {
+ void 0 !== e.autoUpdate && (i.autoUpdate = e.autoUpdate)
+ for (var v = e.levels, g = 0; g < v.length; g++) {
+ var y = v[g],
+ b = i.getObjectByProperty('uuid', y.object)
+ void 0 !== b && i.addLevel(b, y.distance)
+ }
+ }
+ return i
+ }),
+ (n.bindSkeletons = function (e, t) {
+ 0 !== Object.keys(t).length &&
+ e.traverse(function (e) {
+ if (!0 === e.isSkinnedMesh && void 0 !== e.skeleton) {
+ var n = t[e.skeleton]
+ void 0 === n
+ ? console.warn(
+ 'THREE.ObjectLoader: No skeleton found with UUID:',
+ e.skeleton,
+ )
+ : e.bind(n, e.bindMatrix)
+ }
+ })
+ }),
+ (n.setTexturePath = function (e) {
+ return (
+ console.warn(
+ 'THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().',
+ ),
+ this.setResourcePath(e)
+ )
+ }),
+ t
+ )
+ })(lh),
+ pd = {
+ UVMapping: oe,
+ CubeReflectionMapping: ae,
+ CubeRefractionMapping: se,
+ EquirectangularReflectionMapping: le,
+ EquirectangularRefractionMapping: ce,
+ CubeUVReflectionMapping: ue,
+ CubeUVRefractionMapping: he,
+ },
+ fd = {
+ RepeatWrapping: de,
+ ClampToEdgeWrapping: pe,
+ MirroredRepeatWrapping: fe,
+ },
+ md = {
+ NearestFilter: me,
+ NearestMipmapNearestFilter: ve,
+ NearestMipmapLinearFilter: ye,
+ LinearFilter: Ae,
+ LinearMipmapNearestFilter: we,
+ LinearMipmapLinearFilter: Ee,
+ }
+ function vd(e) {
+ 'undefined' === typeof createImageBitmap &&
+ console.warn('THREE.ImageBitmapLoader: createImageBitmap() not supported.'),
+ 'undefined' === typeof fetch &&
+ console.warn('THREE.ImageBitmapLoader: fetch() not supported.'),
+ lh.call(this, e),
+ (this.options = { premultiplyAlpha: 'none' })
+ }
+ function gd() {
+ ;(this.type = 'ShapePath'),
+ (this.color = new Li()),
+ (this.subPaths = []),
+ (this.currentPath = null)
+ }
+ ;(vd.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: vd,
+ isImageBitmapLoader: !0,
+ setOptions: function (e) {
+ return (this.options = e), this
+ },
+ load: function (e, t, n, r) {
+ void 0 === e && (e = ''),
+ void 0 !== this.path && (e = this.path + e),
+ (e = this.manager.resolveURL(e))
+ var i = this,
+ o = oh.get(e)
+ if (void 0 !== o)
+ return (
+ i.manager.itemStart(e),
+ setTimeout(function () {
+ t && t(o), i.manager.itemEnd(e)
+ }, 0),
+ o
+ )
+ var a = {}
+ ;(a.credentials =
+ 'anonymous' === this.crossOrigin ? 'same-origin' : 'include'),
+ fetch(e, a)
+ .then(function (e) {
+ return e.blob()
+ })
+ .then(function (e) {
+ return createImageBitmap(e, i.options)
+ })
+ .then(function (n) {
+ oh.add(e, n), t && t(n), i.manager.itemEnd(e)
+ })
+ .catch(function (t) {
+ r && r(t), i.manager.itemError(e), i.manager.itemEnd(e)
+ }),
+ i.manager.itemStart(e)
+ },
+ })),
+ Object.assign(gd.prototype, {
+ moveTo: function (e, t) {
+ return (
+ (this.currentPath = new Wh()),
+ this.subPaths.push(this.currentPath),
+ this.currentPath.moveTo(e, t),
+ this
+ )
+ },
+ lineTo: function (e, t) {
+ return this.currentPath.lineTo(e, t), this
+ },
+ quadraticCurveTo: function (e, t, n, r) {
+ return this.currentPath.quadraticCurveTo(e, t, n, r), this
+ },
+ bezierCurveTo: function (e, t, n, r, i, o) {
+ return this.currentPath.bezierCurveTo(e, t, n, r, i, o), this
+ },
+ splineThru: function (e) {
+ return this.currentPath.splineThru(e), this
+ },
+ toShapes: function (e, t) {
+ function n(e) {
+ for (var t = [], n = 0, r = e.length; n < r; n++) {
+ var i = e[n],
+ o = new qh()
+ ;(o.curves = i.curves), t.push(o)
+ }
+ return t
+ }
+ function r(e, t) {
+ for (var n = t.length, r = !1, i = n - 1, o = 0; o < n; i = o++) {
+ var a = t[i],
+ s = t[o],
+ l = s.x - a.x,
+ c = s.y - a.y
+ if (Math.abs(c) > Number.EPSILON) {
+ if (
+ (c < 0 && ((a = t[o]), (l = -l), (s = t[i]), (c = -c)),
+ e.y < a.y || e.y > s.y)
+ )
+ continue
+ if (e.y === a.y) {
+ if (e.x === a.x) return !0
+ } else {
+ var u = c * (e.x - a.x) - l * (e.y - a.y)
+ if (0 === u) return !0
+ if (u < 0) continue
+ r = !r
+ }
+ } else {
+ if (e.y !== a.y) continue
+ if ((s.x <= e.x && e.x <= a.x) || (a.x <= e.x && e.x <= s.x))
+ return !0
+ }
+ }
+ return r
+ }
+ var i,
+ o,
+ a,
+ s = hu.isClockWise,
+ l = this.subPaths
+ if (0 === l.length) return []
+ if (!0 === t) return n(l)
+ var c = []
+ if (1 === l.length)
+ return (o = l[0]), ((a = new qh()).curves = o.curves), c.push(a), c
+ var u = !s(l[0].getPoints())
+ u = e ? !u : u
+ var h,
+ d,
+ p = [],
+ f = [],
+ m = [],
+ v = 0
+ ;(f[v] = void 0), (m[v] = [])
+ for (var g = 0, y = l.length; g < y; g++)
+ (i = s((h = (o = l[g]).getPoints()))),
+ (i = e ? !i : i)
+ ? (!u && f[v] && v++,
+ (f[v] = { s: new qh(), p: h }),
+ (f[v].s.curves = o.curves),
+ u && v++,
+ (m[v] = []))
+ : m[v].push({ h: o, p: h[0] })
+ if (!f[0]) return n(l)
+ if (f.length > 1) {
+ for (var b = !1, A = [], w = 0, x = f.length; w < x; w++) p[w] = []
+ for (var E = 0, M = f.length; E < M; E++)
+ for (var _ = m[E], T = 0; T < _.length; T++) {
+ for (var S = _[T], C = !0, L = 0; L < f.length; L++)
+ r(S.p, f[L].p) &&
+ (E !== L && A.push({ froms: E, tos: L, hole: T }),
+ C ? ((C = !1), p[L].push(S)) : (b = !0))
+ C && p[E].push(S)
+ }
+ A.length > 0 && (b || (m = p))
+ }
+ for (var R = 0, P = f.length; R < P; R++) {
+ ;(a = f[R].s), c.push(a)
+ for (var D = 0, O = (d = m[R]).length; D < O; D++) a.holes.push(d[D].h)
+ }
+ return c
+ },
+ })
+ var yd,
+ bd = (function () {
+ function e(e) {
+ Object.defineProperty(this, 'isFont', { value: !0 }),
+ (this.type = 'Font'),
+ (this.data = e)
+ }
+ return (
+ (e.prototype.generateShapes = function (e, t) {
+ void 0 === t && (t = 100)
+ for (
+ var n = [], r = Ad(e, t, this.data), i = 0, o = r.length;
+ i < o;
+ i++
+ )
+ Array.prototype.push.apply(n, r[i].toShapes())
+ return n
+ }),
+ e
+ )
+ })()
+ function Ad(e, t, n) {
+ for (
+ var r = Array.from ? Array.from(e) : String(e).split(''),
+ i = t / n.resolution,
+ o = (n.boundingBox.yMax - n.boundingBox.yMin + n.underlineThickness) * i,
+ a = [],
+ s = 0,
+ l = 0,
+ c = 0;
+ c < r.length;
+ c++
+ ) {
+ var u = r[c]
+ if ('\n' === u) (s = 0), (l -= o)
+ else {
+ var h = wd(u, i, s, l, n)
+ ;(s += h.offsetX), a.push(h.path)
+ }
+ }
+ return a
+ }
+ function wd(e, t, n, r, i) {
+ var o = i.glyphs[e] || i.glyphs['?']
+ if (o) {
+ var a,
+ s,
+ l,
+ c,
+ u,
+ h,
+ d,
+ p,
+ f = new gd()
+ if (o.o)
+ for (
+ var m = o._cachedOutline || (o._cachedOutline = o.o.split(' ')),
+ v = 0,
+ g = m.length;
+ v < g;
+
+ )
+ switch (m[v++]) {
+ case 'm':
+ ;(a = m[v++] * t + n), (s = m[v++] * t + r), f.moveTo(a, s)
+ break
+ case 'l':
+ ;(a = m[v++] * t + n), (s = m[v++] * t + r), f.lineTo(a, s)
+ break
+ case 'q':
+ ;(l = m[v++] * t + n),
+ (c = m[v++] * t + r),
+ (u = m[v++] * t + n),
+ (h = m[v++] * t + r),
+ f.quadraticCurveTo(u, h, l, c)
+ break
+ case 'b':
+ ;(l = m[v++] * t + n),
+ (c = m[v++] * t + r),
+ (u = m[v++] * t + n),
+ (h = m[v++] * t + r),
+ (d = m[v++] * t + n),
+ (p = m[v++] * t + r),
+ f.bezierCurveTo(u, h, d, p, l, c)
+ }
+ return { offsetX: o.ha * t, path: f }
+ }
+ console.error(
+ 'THREE.Font: character "' +
+ e +
+ '" does not exists in font family ' +
+ i.familyName +
+ '.',
+ )
+ }
+ function xd(e) {
+ lh.call(this, e)
+ }
+ xd.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: xd,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new uh(this.manager)
+ a.setPath(this.path),
+ a.setRequestHeader(this.requestHeader),
+ a.setWithCredentials(o.withCredentials),
+ a.load(
+ t,
+ function (t) {
+ var r
+ try {
+ r = JSON.parse(t)
+ } catch (e) {
+ console.warn(
+ 'THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead.',
+ ),
+ (r = JSON.parse(t.substring(65, t.length - 2)))
+ }
+ var i = o.parse(r)
+ n && n(i)
+ },
+ r,
+ i,
+ )
+ },
+ parse: function (e) {
+ return new bd(e)
+ },
+ })
+ var Ed = {
+ getContext: function () {
+ return (
+ void 0 === yd &&
+ (yd = new (window.AudioContext || window.webkitAudioContext)()),
+ yd
+ )
+ },
+ setContext: function (e) {
+ yd = e
+ },
+ }
+ function Md(e) {
+ lh.call(this, e)
+ }
+ function _d(e, t, n) {
+ ad.call(this, void 0, n)
+ var r = new Li().set(e),
+ i = new Li().set(t),
+ o = new lr(r.r, r.g, r.b),
+ a = new lr(i.r, i.g, i.b),
+ s = Math.sqrt(Math.PI),
+ l = s * Math.sqrt(0.75)
+ this.sh.coefficients[0].copy(o).add(a).multiplyScalar(s),
+ this.sh.coefficients[1].copy(o).sub(a).multiplyScalar(l)
+ }
+ function Td(e, t) {
+ ad.call(this, void 0, t)
+ var n = new Li().set(e)
+ this.sh.coefficients[0]
+ .set(n.r, n.g, n.b)
+ .multiplyScalar(2 * Math.sqrt(Math.PI))
+ }
+ ;(Md.prototype = Object.assign(Object.create(lh.prototype), {
+ constructor: Md,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new uh(o.manager)
+ a.setResponseType('arraybuffer'),
+ a.setPath(o.path),
+ a.setRequestHeader(o.requestHeader),
+ a.setWithCredentials(o.withCredentials),
+ a.load(
+ t,
+ function (r) {
+ try {
+ var a = r.slice(0)
+ Ed.getContext().decodeAudioData(a, function (e) {
+ n(e)
+ })
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ })),
+ (_d.prototype = Object.assign(Object.create(ad.prototype), {
+ constructor: _d,
+ isHemisphereLightProbe: !0,
+ copy: function (e) {
+ return ad.prototype.copy.call(this, e), this
+ },
+ toJSON: function (e) {
+ return ad.prototype.toJSON.call(this, e)
+ },
+ })),
+ (Td.prototype = Object.assign(Object.create(ad.prototype), {
+ constructor: Td,
+ isAmbientLightProbe: !0,
+ copy: function (e) {
+ return ad.prototype.copy.call(this, e), this
+ },
+ toJSON: function (e) {
+ return ad.prototype.toJSON.call(this, e)
+ },
+ }))
+ var Sd = new Fr(),
+ Cd = new Fr()
+ function Ld() {
+ ;(this.type = 'StereoCamera'),
+ (this.aspect = 1),
+ (this.eyeSep = 0.064),
+ (this.cameraL = new Oo()),
+ this.cameraL.layers.enable(1),
+ (this.cameraL.matrixAutoUpdate = !1),
+ (this.cameraR = new Oo()),
+ this.cameraR.layers.enable(2),
+ (this.cameraR.matrixAutoUpdate = !1),
+ (this._cache = {
+ focus: null,
+ fov: null,
+ aspect: null,
+ near: null,
+ far: null,
+ zoom: null,
+ eyeSep: null,
+ })
+ }
+ Object.assign(Ld.prototype, {
+ update: function (e) {
+ var t = this._cache
+ if (
+ t.focus !== e.focus ||
+ t.fov !== e.fov ||
+ t.aspect !== e.aspect * this.aspect ||
+ t.near !== e.near ||
+ t.far !== e.far ||
+ t.zoom !== e.zoom ||
+ t.eyeSep !== this.eyeSep
+ ) {
+ ;(t.focus = e.focus),
+ (t.fov = e.fov),
+ (t.aspect = e.aspect * this.aspect),
+ (t.near = e.near),
+ (t.far = e.far),
+ (t.zoom = e.zoom),
+ (t.eyeSep = this.eyeSep)
+ var n,
+ r,
+ i = e.projectionMatrix.clone(),
+ o = t.eyeSep / 2,
+ a = (o * t.near) / t.focus,
+ s = (t.near * Math.tan(Kn.DEG2RAD * t.fov * 0.5)) / t.zoom
+ ;(Cd.elements[12] = -o),
+ (Sd.elements[12] = o),
+ (n = -s * t.aspect + a),
+ (r = s * t.aspect + a),
+ (i.elements[0] = (2 * t.near) / (r - n)),
+ (i.elements[8] = (r + n) / (r - n)),
+ this.cameraL.projectionMatrix.copy(i),
+ (n = -s * t.aspect - a),
+ (r = s * t.aspect - a),
+ (i.elements[0] = (2 * t.near) / (r - n)),
+ (i.elements[8] = (r + n) / (r - n)),
+ this.cameraR.projectionMatrix.copy(i)
+ }
+ this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Cd),
+ this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Sd)
+ },
+ })
+ var Rd = (function () {
+ function e(e) {
+ ;(this.autoStart = void 0 === e || e),
+ (this.startTime = 0),
+ (this.oldTime = 0),
+ (this.elapsedTime = 0),
+ (this.running = !1)
+ }
+ var t = e.prototype
+ return (
+ (t.start = function () {
+ ;(this.startTime = Pd()),
+ (this.oldTime = this.startTime),
+ (this.elapsedTime = 0),
+ (this.running = !0)
+ }),
+ (t.stop = function () {
+ this.getElapsedTime(), (this.running = !1), (this.autoStart = !1)
+ }),
+ (t.getElapsedTime = function () {
+ return this.getDelta(), this.elapsedTime
+ }),
+ (t.getDelta = function () {
+ var e = 0
+ if (this.autoStart && !this.running) return this.start(), 0
+ if (this.running) {
+ var t = Pd()
+ ;(e = (t - this.oldTime) / 1e3),
+ (this.oldTime = t),
+ (this.elapsedTime += e)
+ }
+ return e
+ }),
+ e
+ )
+ })()
+ function Pd() {
+ return ('undefined' === typeof performance ? Date : performance).now()
+ }
+ var Dd = new lr(),
+ Od = new sr(),
+ Id = new lr(),
+ Bd = new lr(),
+ Fd = (function (e) {
+ function t() {
+ var t
+ return (
+ ((t = e.call(this) || this).type = 'AudioListener'),
+ (t.context = Ed.getContext()),
+ (t.gain = t.context.createGain()),
+ t.gain.connect(t.context.destination),
+ (t.filter = null),
+ (t.timeDelta = 0),
+ (t._clock = new Rd()),
+ t
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.getInput = function () {
+ return this.gain
+ }),
+ (n.removeFilter = function () {
+ return (
+ null !== this.filter &&
+ (this.gain.disconnect(this.filter),
+ this.filter.disconnect(this.context.destination),
+ this.gain.connect(this.context.destination),
+ (this.filter = null)),
+ this
+ )
+ }),
+ (n.getFilter = function () {
+ return this.filter
+ }),
+ (n.setFilter = function (e) {
+ return (
+ null !== this.filter
+ ? (this.gain.disconnect(this.filter),
+ this.filter.disconnect(this.context.destination))
+ : this.gain.disconnect(this.context.destination),
+ (this.filter = e),
+ this.gain.connect(this.filter),
+ this.filter.connect(this.context.destination),
+ this
+ )
+ }),
+ (n.getMasterVolume = function () {
+ return this.gain.gain.value
+ }),
+ (n.setMasterVolume = function (e) {
+ return (
+ this.gain.gain.setTargetAtTime(e, this.context.currentTime, 0.01),
+ this
+ )
+ }),
+ (n.updateMatrixWorld = function (t) {
+ e.prototype.updateMatrixWorld.call(this, t)
+ var n = this.context.listener,
+ r = this.up
+ if (
+ ((this.timeDelta = this._clock.getDelta()),
+ this.matrixWorld.decompose(Dd, Od, Id),
+ Bd.set(0, 0, -1).applyQuaternion(Od),
+ n.positionX)
+ ) {
+ var i = this.context.currentTime + this.timeDelta
+ n.positionX.linearRampToValueAtTime(Dd.x, i),
+ n.positionY.linearRampToValueAtTime(Dd.y, i),
+ n.positionZ.linearRampToValueAtTime(Dd.z, i),
+ n.forwardX.linearRampToValueAtTime(Bd.x, i),
+ n.forwardY.linearRampToValueAtTime(Bd.y, i),
+ n.forwardZ.linearRampToValueAtTime(Bd.z, i),
+ n.upX.linearRampToValueAtTime(r.x, i),
+ n.upY.linearRampToValueAtTime(r.y, i),
+ n.upZ.linearRampToValueAtTime(r.z, i)
+ } else
+ n.setPosition(Dd.x, Dd.y, Dd.z),
+ n.setOrientation(Bd.x, Bd.y, Bd.z, r.x, r.y, r.z)
+ }),
+ t
+ )
+ })(si),
+ kd = (function (e) {
+ function t(t) {
+ var n
+ return (
+ ((n = e.call(this) || this).type = 'Audio'),
+ (n.listener = t),
+ (n.context = t.context),
+ (n.gain = n.context.createGain()),
+ n.gain.connect(t.getInput()),
+ (n.autoplay = !1),
+ (n.buffer = null),
+ (n.detune = 0),
+ (n.loop = !1),
+ (n.loopStart = 0),
+ (n.loopEnd = 0),
+ (n.offset = 0),
+ (n.duration = void 0),
+ (n.playbackRate = 1),
+ (n.isPlaying = !1),
+ (n.hasPlaybackControl = !0),
+ (n.source = null),
+ (n.sourceType = 'empty'),
+ (n._startedAt = 0),
+ (n._progress = 0),
+ (n._connected = !1),
+ (n.filters = []),
+ n
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.getOutput = function () {
+ return this.gain
+ }),
+ (n.setNodeSource = function (e) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'audioNode'),
+ (this.source = e),
+ this.connect(),
+ this
+ )
+ }),
+ (n.setMediaElementSource = function (e) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'mediaNode'),
+ (this.source = this.context.createMediaElementSource(e)),
+ this.connect(),
+ this
+ )
+ }),
+ (n.setMediaStreamSource = function (e) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'mediaStreamNode'),
+ (this.source = this.context.createMediaStreamSource(e)),
+ this.connect(),
+ this
+ )
+ }),
+ (n.setBuffer = function (e) {
+ return (
+ (this.buffer = e),
+ (this.sourceType = 'buffer'),
+ this.autoplay && this.play(),
+ this
+ )
+ }),
+ (n.play = function (e) {
+ if ((void 0 === e && (e = 0), !0 !== this.isPlaying)) {
+ if (!1 !== this.hasPlaybackControl) {
+ this._startedAt = this.context.currentTime + e
+ var t = this.context.createBufferSource()
+ return (
+ (t.buffer = this.buffer),
+ (t.loop = this.loop),
+ (t.loopStart = this.loopStart),
+ (t.loopEnd = this.loopEnd),
+ (t.onended = this.onEnded.bind(this)),
+ t.start(
+ this._startedAt,
+ this._progress + this.offset,
+ this.duration,
+ ),
+ (this.isPlaying = !0),
+ (this.source = t),
+ this.setDetune(this.detune),
+ this.setPlaybackRate(this.playbackRate),
+ this.connect()
+ )
+ }
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ } else console.warn('THREE.Audio: Audio is already playing.')
+ }),
+ (n.pause = function () {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ !0 === this.isPlaying &&
+ ((this._progress +=
+ Math.max(this.context.currentTime - this._startedAt, 0) *
+ this.playbackRate),
+ !0 === this.loop &&
+ (this._progress =
+ this._progress % (this.duration || this.buffer.duration)),
+ this.source.stop(),
+ (this.source.onended = null),
+ (this.isPlaying = !1)),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }),
+ (n.stop = function () {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ (this._progress = 0),
+ this.source.stop(),
+ (this.source.onended = null),
+ (this.isPlaying = !1),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }),
+ (n.connect = function () {
+ if (this.filters.length > 0) {
+ this.source.connect(this.filters[0])
+ for (var e = 1, t = this.filters.length; e < t; e++)
+ this.filters[e - 1].connect(this.filters[e])
+ this.filters[this.filters.length - 1].connect(this.getOutput())
+ } else this.source.connect(this.getOutput())
+ return (this._connected = !0), this
+ }),
+ (n.disconnect = function () {
+ if (this.filters.length > 0) {
+ this.source.disconnect(this.filters[0])
+ for (var e = 1, t = this.filters.length; e < t; e++)
+ this.filters[e - 1].disconnect(this.filters[e])
+ this.filters[this.filters.length - 1].disconnect(this.getOutput())
+ } else this.source.disconnect(this.getOutput())
+ return (this._connected = !1), this
+ }),
+ (n.getFilters = function () {
+ return this.filters
+ }),
+ (n.setFilters = function (e) {
+ return (
+ e || (e = []),
+ !0 === this._connected
+ ? (this.disconnect(), (this.filters = e.slice()), this.connect())
+ : (this.filters = e.slice()),
+ this
+ )
+ }),
+ (n.setDetune = function (e) {
+ if (((this.detune = e), void 0 !== this.source.detune))
+ return (
+ !0 === this.isPlaying &&
+ this.source.detune.setTargetAtTime(
+ this.detune,
+ this.context.currentTime,
+ 0.01,
+ ),
+ this
+ )
+ }),
+ (n.getDetune = function () {
+ return this.detune
+ }),
+ (n.getFilter = function () {
+ return this.getFilters()[0]
+ }),
+ (n.setFilter = function (e) {
+ return this.setFilters(e ? [e] : [])
+ }),
+ (n.setPlaybackRate = function (e) {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ (this.playbackRate = e),
+ !0 === this.isPlaying &&
+ this.source.playbackRate.setTargetAtTime(
+ this.playbackRate,
+ this.context.currentTime,
+ 0.01,
+ ),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }),
+ (n.getPlaybackRate = function () {
+ return this.playbackRate
+ }),
+ (n.onEnded = function () {
+ this.isPlaying = !1
+ }),
+ (n.getLoop = function () {
+ return !1 === this.hasPlaybackControl
+ ? (console.warn('THREE.Audio: this Audio has no playback control.'),
+ !1)
+ : this.loop
+ }),
+ (n.setLoop = function (e) {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ (this.loop = e),
+ !0 === this.isPlaying && (this.source.loop = this.loop),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }),
+ (n.setLoopStart = function (e) {
+ return (this.loopStart = e), this
+ }),
+ (n.setLoopEnd = function (e) {
+ return (this.loopEnd = e), this
+ }),
+ (n.getVolume = function () {
+ return this.gain.gain.value
+ }),
+ (n.setVolume = function (e) {
+ return (
+ this.gain.gain.setTargetAtTime(e, this.context.currentTime, 0.01),
+ this
+ )
+ }),
+ t
+ )
+ })(si),
+ Nd = new lr(),
+ Ud = new sr(),
+ Hd = new lr(),
+ Gd = new lr(),
+ zd = (function (e) {
+ function t(t) {
+ var n
+ return (
+ ((n = e.call(this, t) || this).panner = n.context.createPanner()),
+ (n.panner.panningModel = 'HRTF'),
+ n.panner.connect(n.gain),
+ n
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.getOutput = function () {
+ return this.panner
+ }),
+ (n.getRefDistance = function () {
+ return this.panner.refDistance
+ }),
+ (n.setRefDistance = function (e) {
+ return (this.panner.refDistance = e), this
+ }),
+ (n.getRolloffFactor = function () {
+ return this.panner.rolloffFactor
+ }),
+ (n.setRolloffFactor = function (e) {
+ return (this.panner.rolloffFactor = e), this
+ }),
+ (n.getDistanceModel = function () {
+ return this.panner.distanceModel
+ }),
+ (n.setDistanceModel = function (e) {
+ return (this.panner.distanceModel = e), this
+ }),
+ (n.getMaxDistance = function () {
+ return this.panner.maxDistance
+ }),
+ (n.setMaxDistance = function (e) {
+ return (this.panner.maxDistance = e), this
+ }),
+ (n.setDirectionalCone = function (e, t, n) {
+ return (
+ (this.panner.coneInnerAngle = e),
+ (this.panner.coneOuterAngle = t),
+ (this.panner.coneOuterGain = n),
+ this
+ )
+ }),
+ (n.updateMatrixWorld = function (t) {
+ if (
+ (e.prototype.updateMatrixWorld.call(this, t),
+ !0 !== this.hasPlaybackControl || !1 !== this.isPlaying)
+ ) {
+ this.matrixWorld.decompose(Nd, Ud, Hd),
+ Gd.set(0, 0, 1).applyQuaternion(Ud)
+ var n = this.panner
+ if (n.positionX) {
+ var r = this.context.currentTime + this.listener.timeDelta
+ n.positionX.linearRampToValueAtTime(Nd.x, r),
+ n.positionY.linearRampToValueAtTime(Nd.y, r),
+ n.positionZ.linearRampToValueAtTime(Nd.z, r),
+ n.orientationX.linearRampToValueAtTime(Gd.x, r),
+ n.orientationY.linearRampToValueAtTime(Gd.y, r),
+ n.orientationZ.linearRampToValueAtTime(Gd.z, r)
+ } else
+ n.setPosition(Nd.x, Nd.y, Nd.z), n.setOrientation(Gd.x, Gd.y, Gd.z)
+ }
+ }),
+ t
+ )
+ })(kd),
+ jd = (function () {
+ function e(e, t) {
+ void 0 === t && (t = 2048),
+ (this.analyser = e.context.createAnalyser()),
+ (this.analyser.fftSize = t),
+ (this.data = new Uint8Array(this.analyser.frequencyBinCount)),
+ e.getOutput().connect(this.analyser)
+ }
+ var t = e.prototype
+ return (
+ (t.getFrequencyData = function () {
+ return this.analyser.getByteFrequencyData(this.data), this.data
+ }),
+ (t.getAverageFrequency = function () {
+ for (var e = 0, t = this.getFrequencyData(), n = 0; n < t.length; n++)
+ e += t[n]
+ return e / t.length
+ }),
+ e
+ )
+ })()
+ function Vd(e, t, n) {
+ var r, i, o
+ switch (((this.binding = e), (this.valueSize = n), t)) {
+ case 'quaternion':
+ ;(r = this._slerp),
+ (i = this._slerpAdditive),
+ (o = this._setAdditiveIdentityQuaternion),
+ (this.buffer = new Float64Array(6 * n)),
+ (this._workIndex = 5)
+ break
+ case 'string':
+ case 'bool':
+ ;(r = this._select),
+ (i = this._select),
+ (o = this._setAdditiveIdentityOther),
+ (this.buffer = new Array(5 * n))
+ break
+ default:
+ ;(r = this._lerp),
+ (i = this._lerpAdditive),
+ (o = this._setAdditiveIdentityNumeric),
+ (this.buffer = new Float64Array(5 * n))
+ }
+ ;(this._mixBufferRegion = r),
+ (this._mixBufferRegionAdditive = i),
+ (this._setIdentity = o),
+ (this._origIndex = 3),
+ (this._addIndex = 4),
+ (this.cumulativeWeight = 0),
+ (this.cumulativeWeightAdditive = 0),
+ (this.useCount = 0),
+ (this.referenceCount = 0)
+ }
+ Object.assign(Vd.prototype, {
+ accumulate: function (e, t) {
+ var n = this.buffer,
+ r = this.valueSize,
+ i = e * r + r,
+ o = this.cumulativeWeight
+ if (0 === o) {
+ for (var a = 0; a !== r; ++a) n[i + a] = n[a]
+ o = t
+ } else {
+ var s = t / (o += t)
+ this._mixBufferRegion(n, i, 0, s, r)
+ }
+ this.cumulativeWeight = o
+ },
+ accumulateAdditive: function (e) {
+ var t = this.buffer,
+ n = this.valueSize,
+ r = n * this._addIndex
+ 0 === this.cumulativeWeightAdditive && this._setIdentity(),
+ this._mixBufferRegionAdditive(t, r, 0, e, n),
+ (this.cumulativeWeightAdditive += e)
+ },
+ apply: function (e) {
+ var t = this.valueSize,
+ n = this.buffer,
+ r = e * t + t,
+ i = this.cumulativeWeight,
+ o = this.cumulativeWeightAdditive,
+ a = this.binding
+ if (
+ ((this.cumulativeWeight = 0), (this.cumulativeWeightAdditive = 0), i < 1)
+ ) {
+ var s = t * this._origIndex
+ this._mixBufferRegion(n, r, s, 1 - i, t)
+ }
+ o > 0 && this._mixBufferRegionAdditive(n, r, this._addIndex * t, 1, t)
+ for (var l = t, c = t + t; l !== c; ++l)
+ if (n[l] !== n[l + t]) {
+ a.setValue(n, r)
+ break
+ }
+ },
+ saveOriginalState: function () {
+ var e = this.binding,
+ t = this.buffer,
+ n = this.valueSize,
+ r = n * this._origIndex
+ e.getValue(t, r)
+ for (var i = n, o = r; i !== o; ++i) t[i] = t[r + (i % n)]
+ this._setIdentity(),
+ (this.cumulativeWeight = 0),
+ (this.cumulativeWeightAdditive = 0)
+ },
+ restoreOriginalState: function () {
+ var e = 3 * this.valueSize
+ this.binding.setValue(this.buffer, e)
+ },
+ _setAdditiveIdentityNumeric: function () {
+ for (
+ var e = this._addIndex * this.valueSize, t = e + this.valueSize, n = e;
+ n < t;
+ n++
+ )
+ this.buffer[n] = 0
+ },
+ _setAdditiveIdentityQuaternion: function () {
+ this._setAdditiveIdentityNumeric(),
+ (this.buffer[this._addIndex * this.valueSize + 3] = 1)
+ },
+ _setAdditiveIdentityOther: function () {
+ for (
+ var e = this._origIndex * this.valueSize,
+ t = this._addIndex * this.valueSize,
+ n = 0;
+ n < this.valueSize;
+ n++
+ )
+ this.buffer[t + n] = this.buffer[e + n]
+ },
+ _select: function (e, t, n, r, i) {
+ if (r >= 0.5) for (var o = 0; o !== i; ++o) e[t + o] = e[n + o]
+ },
+ _slerp: function (e, t, n, r) {
+ sr.slerpFlat(e, t, e, t, e, n, r)
+ },
+ _slerpAdditive: function (e, t, n, r, i) {
+ var o = this._workIndex * i
+ sr.multiplyQuaternionsFlat(e, o, e, t, e, n),
+ sr.slerpFlat(e, t, e, t, e, o, r)
+ },
+ _lerp: function (e, t, n, r, i) {
+ for (var o = 1 - r, a = 0; a !== i; ++a) {
+ var s = t + a
+ e[s] = e[s] * o + e[n + a] * r
+ }
+ },
+ _lerpAdditive: function (e, t, n, r, i) {
+ for (var o = 0; o !== i; ++o) {
+ var a = t + o
+ e[a] = e[a] + e[n + o] * r
+ }
+ },
+ })
+ var Wd = '\\[\\]\\.:\\/',
+ qd = new RegExp('[' + Wd + ']', 'g'),
+ Xd = '[^' + Wd + ']',
+ Yd = '[^' + Wd.replace('\\.', '') + ']',
+ Qd = /((?:WC+[\/:])*)/.source.replace('WC', Xd),
+ Zd = /(WCOD+)?/.source.replace('WCOD', Yd),
+ Kd = /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace('WC', Xd),
+ Jd = /\.(WC+)(?:\[(.+)\])?/.source.replace('WC', Xd),
+ $d = new RegExp('^' + Qd + Zd + Kd + Jd + '$'),
+ ep = ['material', 'materials', 'bones']
+ function tp(e, t, n) {
+ var r = n || np.parseTrackName(t)
+ ;(this._targetGroup = e), (this._bindings = e.subscribe_(t, r))
+ }
+ function np(e, t, n) {
+ ;(this.path = t),
+ (this.parsedPath = n || np.parseTrackName(t)),
+ (this.node = np.findNode(e, this.parsedPath.nodeName) || e),
+ (this.rootNode = e)
+ }
+ function rp() {
+ ;(this.uuid = Kn.generateUUID()),
+ (this._objects = Array.prototype.slice.call(arguments)),
+ (this.nCachedObjects_ = 0)
+ var e = {}
+ this._indicesByUUID = e
+ for (var t = 0, n = arguments.length; t !== n; ++t) e[arguments[t].uuid] = t
+ ;(this._paths = []),
+ (this._parsedPaths = []),
+ (this._bindings = []),
+ (this._bindingsIndicesByPath = {})
+ var r = this
+ this.stats = {
+ objects: {
+ get total() {
+ return r._objects.length
+ },
+ get inUse() {
+ return this.total - r.nCachedObjects_
+ },
+ },
+ get bindingsPerObject() {
+ return r._bindings.length
+ },
+ }
+ }
+ Object.assign(tp.prototype, {
+ getValue: function (e, t) {
+ this.bind()
+ var n = this._targetGroup.nCachedObjects_,
+ r = this._bindings[n]
+ void 0 !== r && r.getValue(e, t)
+ },
+ setValue: function (e, t) {
+ for (
+ var n = this._bindings,
+ r = this._targetGroup.nCachedObjects_,
+ i = n.length;
+ r !== i;
+ ++r
+ )
+ n[r].setValue(e, t)
+ },
+ bind: function () {
+ for (
+ var e = this._bindings,
+ t = this._targetGroup.nCachedObjects_,
+ n = e.length;
+ t !== n;
+ ++t
+ )
+ e[t].bind()
+ },
+ unbind: function () {
+ for (
+ var e = this._bindings,
+ t = this._targetGroup.nCachedObjects_,
+ n = e.length;
+ t !== n;
+ ++t
+ )
+ e[t].unbind()
+ },
+ }),
+ Object.assign(np, {
+ Composite: tp,
+ create: function (e, t, n) {
+ return e && e.isAnimationObjectGroup
+ ? new np.Composite(e, t, n)
+ : new np(e, t, n)
+ },
+ sanitizeNodeName: function (e) {
+ return e.replace(/\s/g, '_').replace(qd, '')
+ },
+ parseTrackName: function (e) {
+ var t = $d.exec(e)
+ if (!t) throw new Error('PropertyBinding: Cannot parse trackName: ' + e)
+ var n = {
+ nodeName: t[2],
+ objectName: t[3],
+ objectIndex: t[4],
+ propertyName: t[5],
+ propertyIndex: t[6],
+ },
+ r = n.nodeName && n.nodeName.lastIndexOf('.')
+ if (void 0 !== r && -1 !== r) {
+ var i = n.nodeName.substring(r + 1)
+ ;-1 !== ep.indexOf(i) &&
+ ((n.nodeName = n.nodeName.substring(0, r)), (n.objectName = i))
+ }
+ if (null === n.propertyName || 0 === n.propertyName.length)
+ throw new Error(
+ 'PropertyBinding: can not parse propertyName from trackName: ' + e,
+ )
+ return n
+ },
+ findNode: function (e, t) {
+ if (
+ !t ||
+ '' === t ||
+ '.' === t ||
+ -1 === t ||
+ t === e.name ||
+ t === e.uuid
+ )
+ return e
+ if (e.skeleton) {
+ var n = e.skeleton.getBoneByName(t)
+ if (void 0 !== n) return n
+ }
+ if (e.children) {
+ var r = (function e(n) {
+ for (var r = 0; r < n.length; r++) {
+ var i = n[r]
+ if (i.name === t || i.uuid === t) return i
+ var o = e(i.children)
+ if (o) return o
+ }
+ return null
+ })(e.children)
+ if (r) return r
+ }
+ return null
+ },
+ }),
+ Object.assign(np.prototype, {
+ _getValue_unavailable: function () {},
+ _setValue_unavailable: function () {},
+ BindingType: {
+ Direct: 0,
+ EntireArray: 1,
+ ArrayElement: 2,
+ HasFromToArray: 3,
+ },
+ Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 },
+ GetterByBindingType: [
+ function (e, t) {
+ e[t] = this.node[this.propertyName]
+ },
+ function (e, t) {
+ for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r)
+ e[t++] = n[r]
+ },
+ function (e, t) {
+ e[t] = this.resolvedProperty[this.propertyIndex]
+ },
+ function (e, t) {
+ this.resolvedProperty.toArray(e, t)
+ },
+ ],
+ SetterByBindingTypeAndVersioning: [
+ [
+ function (e, t) {
+ this.targetObject[this.propertyName] = e[t]
+ },
+ function (e, t) {
+ ;(this.targetObject[this.propertyName] = e[t]),
+ (this.targetObject.needsUpdate = !0)
+ },
+ function (e, t) {
+ ;(this.targetObject[this.propertyName] = e[t]),
+ (this.targetObject.matrixWorldNeedsUpdate = !0)
+ },
+ ],
+ [
+ function (e, t) {
+ for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r)
+ n[r] = e[t++]
+ },
+ function (e, t) {
+ for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r)
+ n[r] = e[t++]
+ this.targetObject.needsUpdate = !0
+ },
+ function (e, t) {
+ for (var n = this.resolvedProperty, r = 0, i = n.length; r !== i; ++r)
+ n[r] = e[t++]
+ this.targetObject.matrixWorldNeedsUpdate = !0
+ },
+ ],
+ [
+ function (e, t) {
+ this.resolvedProperty[this.propertyIndex] = e[t]
+ },
+ function (e, t) {
+ ;(this.resolvedProperty[this.propertyIndex] = e[t]),
+ (this.targetObject.needsUpdate = !0)
+ },
+ function (e, t) {
+ ;(this.resolvedProperty[this.propertyIndex] = e[t]),
+ (this.targetObject.matrixWorldNeedsUpdate = !0)
+ },
+ ],
+ [
+ function (e, t) {
+ this.resolvedProperty.fromArray(e, t)
+ },
+ function (e, t) {
+ this.resolvedProperty.fromArray(e, t),
+ (this.targetObject.needsUpdate = !0)
+ },
+ function (e, t) {
+ this.resolvedProperty.fromArray(e, t),
+ (this.targetObject.matrixWorldNeedsUpdate = !0)
+ },
+ ],
+ ],
+ getValue: function (e, t) {
+ this.bind(), this.getValue(e, t)
+ },
+ setValue: function (e, t) {
+ this.bind(), this.setValue(e, t)
+ },
+ bind: function () {
+ var e = this.node,
+ t = this.parsedPath,
+ n = t.objectName,
+ r = t.propertyName,
+ i = t.propertyIndex
+ if (
+ (e ||
+ ((e = np.findNode(this.rootNode, t.nodeName) || this.rootNode),
+ (this.node = e)),
+ (this.getValue = this._getValue_unavailable),
+ (this.setValue = this._setValue_unavailable),
+ e)
+ ) {
+ if (n) {
+ var o = t.objectIndex
+ switch (n) {
+ case 'materials':
+ if (!e.material)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to material as node does not have a material.',
+ this,
+ )
+ if (!e.material.materials)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.',
+ this,
+ )
+ e = e.material.materials
+ break
+ case 'bones':
+ if (!e.skeleton)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.',
+ this,
+ )
+ e = e.skeleton.bones
+ for (var a = 0; a < e.length; a++)
+ if (e[a].name === o) {
+ o = a
+ break
+ }
+ break
+ default:
+ if (void 0 === e[n])
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to objectName of node undefined.',
+ this,
+ )
+ e = e[n]
+ }
+ if (void 0 !== o) {
+ if (void 0 === e[o])
+ return void console.error(
+ 'THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.',
+ this,
+ e,
+ )
+ e = e[o]
+ }
+ }
+ var s = e[r]
+ if (void 0 !== s) {
+ var l = this.Versioning.None
+ ;(this.targetObject = e),
+ void 0 !== e.needsUpdate
+ ? (l = this.Versioning.NeedsUpdate)
+ : void 0 !== e.matrixWorldNeedsUpdate &&
+ (l = this.Versioning.MatrixWorldNeedsUpdate)
+ var c = this.BindingType.Direct
+ if (void 0 !== i) {
+ if ('morphTargetInfluences' === r) {
+ if (!e.geometry)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.',
+ this,
+ )
+ if (!e.geometry.isBufferGeometry)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.',
+ this,
+ )
+ if (!e.geometry.morphAttributes)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.',
+ this,
+ )
+ void 0 !== e.morphTargetDictionary[i] &&
+ (i = e.morphTargetDictionary[i])
+ }
+ ;(c = this.BindingType.ArrayElement),
+ (this.resolvedProperty = s),
+ (this.propertyIndex = i)
+ } else
+ void 0 !== s.fromArray && void 0 !== s.toArray
+ ? ((c = this.BindingType.HasFromToArray),
+ (this.resolvedProperty = s))
+ : Array.isArray(s)
+ ? ((c = this.BindingType.EntireArray),
+ (this.resolvedProperty = s))
+ : (this.propertyName = r)
+ ;(this.getValue = this.GetterByBindingType[c]),
+ (this.setValue = this.SetterByBindingTypeAndVersioning[c][l])
+ } else {
+ var u = t.nodeName
+ console.error(
+ 'THREE.PropertyBinding: Trying to update property for track: ' +
+ u +
+ '.' +
+ r +
+ " but it wasn't found.",
+ e,
+ )
+ }
+ } else
+ console.error(
+ 'THREE.PropertyBinding: Trying to update node for track: ' +
+ this.path +
+ " but it wasn't found.",
+ )
+ },
+ unbind: function () {
+ ;(this.node = null),
+ (this.getValue = this._getValue_unbound),
+ (this.setValue = this._setValue_unbound)
+ },
+ }),
+ Object.assign(np.prototype, {
+ _getValue_unbound: np.prototype.getValue,
+ _setValue_unbound: np.prototype.setValue,
+ }),
+ Object.assign(rp.prototype, {
+ isAnimationObjectGroup: !0,
+ add: function () {
+ for (
+ var e = this._objects,
+ t = this._indicesByUUID,
+ n = this._paths,
+ r = this._parsedPaths,
+ i = this._bindings,
+ o = i.length,
+ a = void 0,
+ s = e.length,
+ l = this.nCachedObjects_,
+ c = 0,
+ u = arguments.length;
+ c !== u;
+ ++c
+ ) {
+ var h = arguments[c],
+ d = h.uuid,
+ p = t[d]
+ if (void 0 === p) {
+ ;(p = s++), (t[d] = p), e.push(h)
+ for (var f = 0, m = o; f !== m; ++f) i[f].push(new np(h, n[f], r[f]))
+ } else if (p < l) {
+ a = e[p]
+ var v = --l,
+ g = e[v]
+ ;(t[g.uuid] = p), (e[p] = g), (t[d] = v), (e[v] = h)
+ for (var y = 0, b = o; y !== b; ++y) {
+ var A = i[y],
+ w = A[v],
+ x = A[p]
+ ;(A[p] = w), void 0 === x && (x = new np(h, n[y], r[y])), (A[v] = x)
+ }
+ } else
+ e[p] !== a &&
+ console.error(
+ 'THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.',
+ )
+ }
+ this.nCachedObjects_ = l
+ },
+ remove: function () {
+ for (
+ var e = this._objects,
+ t = this._indicesByUUID,
+ n = this._bindings,
+ r = n.length,
+ i = this.nCachedObjects_,
+ o = 0,
+ a = arguments.length;
+ o !== a;
+ ++o
+ ) {
+ var s = arguments[o],
+ l = s.uuid,
+ c = t[l]
+ if (void 0 !== c && c >= i) {
+ var u = i++,
+ h = e[u]
+ ;(t[h.uuid] = c), (e[c] = h), (t[l] = u), (e[u] = s)
+ for (var d = 0, p = r; d !== p; ++d) {
+ var f = n[d],
+ m = f[u],
+ v = f[c]
+ ;(f[c] = m), (f[u] = v)
+ }
+ }
+ }
+ this.nCachedObjects_ = i
+ },
+ uncache: function () {
+ for (
+ var e = this._objects,
+ t = this._indicesByUUID,
+ n = this._bindings,
+ r = n.length,
+ i = this.nCachedObjects_,
+ o = e.length,
+ a = 0,
+ s = arguments.length;
+ a !== s;
+ ++a
+ ) {
+ var l = arguments[a].uuid,
+ c = t[l]
+ if (void 0 !== c)
+ if ((delete t[l], c < i)) {
+ var u = --i,
+ h = e[u],
+ d = --o,
+ p = e[d]
+ ;(t[h.uuid] = c), (e[c] = h), (t[p.uuid] = u), (e[u] = p), e.pop()
+ for (var f = 0, m = r; f !== m; ++f) {
+ var v = n[f],
+ g = v[u],
+ y = v[d]
+ ;(v[c] = g), (v[u] = y), v.pop()
+ }
+ } else {
+ var b = --o,
+ A = e[b]
+ b > 0 && (t[A.uuid] = c), (e[c] = A), e.pop()
+ for (var w = 0, x = r; w !== x; ++w) {
+ var E = n[w]
+ ;(E[c] = E[b]), E.pop()
+ }
+ }
+ }
+ this.nCachedObjects_ = i
+ },
+ subscribe_: function (e, t) {
+ var n = this._bindingsIndicesByPath,
+ r = n[e],
+ i = this._bindings
+ if (void 0 !== r) return i[r]
+ var o = this._paths,
+ a = this._parsedPaths,
+ s = this._objects,
+ l = s.length,
+ c = this.nCachedObjects_,
+ u = new Array(l)
+ ;(r = i.length), (n[e] = r), o.push(e), a.push(t), i.push(u)
+ for (var h = c, d = s.length; h !== d; ++h) {
+ var p = s[h]
+ u[h] = new np(p, e, t)
+ }
+ return u
+ },
+ unsubscribe_: function (e) {
+ var t = this._bindingsIndicesByPath,
+ n = t[e]
+ if (void 0 !== n) {
+ var r = this._paths,
+ i = this._parsedPaths,
+ o = this._bindings,
+ a = o.length - 1,
+ s = o[a]
+ ;(t[e[a]] = n),
+ (o[n] = s),
+ o.pop(),
+ (i[n] = i[a]),
+ i.pop(),
+ (r[n] = r[a]),
+ r.pop()
+ }
+ },
+ })
+ var ip = (function () {
+ function e(e, t, n, r) {
+ void 0 === n && (n = null),
+ void 0 === r && (r = t.blendMode),
+ (this._mixer = e),
+ (this._clip = t),
+ (this._localRoot = n),
+ (this.blendMode = r)
+ for (
+ var i = t.tracks,
+ o = i.length,
+ a = new Array(o),
+ s = { endingStart: jt, endingEnd: jt },
+ l = 0;
+ l !== o;
+ ++l
+ ) {
+ var c = i[l].createInterpolant(null)
+ ;(a[l] = c), (c.settings = s)
+ }
+ ;(this._interpolantSettings = s),
+ (this._interpolants = a),
+ (this._propertyBindings = new Array(o)),
+ (this._cacheIndex = null),
+ (this._byClipCacheIndex = null),
+ (this._timeScaleInterpolant = null),
+ (this._weightInterpolant = null),
+ (this.loop = Nt),
+ (this._loopCount = -1),
+ (this._startTime = null),
+ (this.time = 0),
+ (this.timeScale = 1),
+ (this._effectiveTimeScale = 1),
+ (this.weight = 1),
+ (this._effectiveWeight = 1),
+ (this.repetitions = 1 / 0),
+ (this.paused = !1),
+ (this.enabled = !0),
+ (this.clampWhenFinished = !1),
+ (this.zeroSlopeAtStart = !0),
+ (this.zeroSlopeAtEnd = !0)
+ }
+ var t = e.prototype
+ return (
+ (t.play = function () {
+ return this._mixer._activateAction(this), this
+ }),
+ (t.stop = function () {
+ return this._mixer._deactivateAction(this), this.reset()
+ }),
+ (t.reset = function () {
+ return (
+ (this.paused = !1),
+ (this.enabled = !0),
+ (this.time = 0),
+ (this._loopCount = -1),
+ (this._startTime = null),
+ this.stopFading().stopWarping()
+ )
+ }),
+ (t.isRunning = function () {
+ return (
+ this.enabled &&
+ !this.paused &&
+ 0 !== this.timeScale &&
+ null === this._startTime &&
+ this._mixer._isActiveAction(this)
+ )
+ }),
+ (t.isScheduled = function () {
+ return this._mixer._isActiveAction(this)
+ }),
+ (t.startAt = function (e) {
+ return (this._startTime = e), this
+ }),
+ (t.setLoop = function (e, t) {
+ return (this.loop = e), (this.repetitions = t), this
+ }),
+ (t.setEffectiveWeight = function (e) {
+ return (
+ (this.weight = e),
+ (this._effectiveWeight = this.enabled ? e : 0),
+ this.stopFading()
+ )
+ }),
+ (t.getEffectiveWeight = function () {
+ return this._effectiveWeight
+ }),
+ (t.fadeIn = function (e) {
+ return this._scheduleFading(e, 0, 1)
+ }),
+ (t.fadeOut = function (e) {
+ return this._scheduleFading(e, 1, 0)
+ }),
+ (t.crossFadeFrom = function (e, t, n) {
+ if ((e.fadeOut(t), this.fadeIn(t), n)) {
+ var r = this._clip.duration,
+ i = e._clip.duration,
+ o = i / r,
+ a = r / i
+ e.warp(1, o, t), this.warp(a, 1, t)
+ }
+ return this
+ }),
+ (t.crossFadeTo = function (e, t, n) {
+ return e.crossFadeFrom(this, t, n)
+ }),
+ (t.stopFading = function () {
+ var e = this._weightInterpolant
+ return (
+ null !== e &&
+ ((this._weightInterpolant = null),
+ this._mixer._takeBackControlInterpolant(e)),
+ this
+ )
+ }),
+ (t.setEffectiveTimeScale = function (e) {
+ return (
+ (this.timeScale = e),
+ (this._effectiveTimeScale = this.paused ? 0 : e),
+ this.stopWarping()
+ )
+ }),
+ (t.getEffectiveTimeScale = function () {
+ return this._effectiveTimeScale
+ }),
+ (t.setDuration = function (e) {
+ return (this.timeScale = this._clip.duration / e), this.stopWarping()
+ }),
+ (t.syncWith = function (e) {
+ return (
+ (this.time = e.time), (this.timeScale = e.timeScale), this.stopWarping()
+ )
+ }),
+ (t.halt = function (e) {
+ return this.warp(this._effectiveTimeScale, 0, e)
+ }),
+ (t.warp = function (e, t, n) {
+ var r = this._mixer,
+ i = r.time,
+ o = this.timeScale,
+ a = this._timeScaleInterpolant
+ null === a &&
+ ((a = r._lendControlInterpolant()), (this._timeScaleInterpolant = a))
+ var s = a.parameterPositions,
+ l = a.sampleValues
+ return (s[0] = i), (s[1] = i + n), (l[0] = e / o), (l[1] = t / o), this
+ }),
+ (t.stopWarping = function () {
+ var e = this._timeScaleInterpolant
+ return (
+ null !== e &&
+ ((this._timeScaleInterpolant = null),
+ this._mixer._takeBackControlInterpolant(e)),
+ this
+ )
+ }),
+ (t.getMixer = function () {
+ return this._mixer
+ }),
+ (t.getClip = function () {
+ return this._clip
+ }),
+ (t.getRoot = function () {
+ return this._localRoot || this._mixer._root
+ }),
+ (t._update = function (e, t, n, r) {
+ if (this.enabled) {
+ var i = this._startTime
+ if (null !== i) {
+ var o = (e - i) * n
+ if (o < 0 || 0 === n) return
+ ;(this._startTime = null), (t = n * o)
+ }
+ t *= this._updateTimeScale(e)
+ var a = this._updateTime(t),
+ s = this._updateWeight(e)
+ if (s > 0) {
+ var l = this._interpolants,
+ c = this._propertyBindings
+ switch (this.blendMode) {
+ case Xt:
+ for (var u = 0, h = l.length; u !== h; ++u)
+ l[u].evaluate(a), c[u].accumulateAdditive(s)
+ break
+ case qt:
+ default:
+ for (var d = 0, p = l.length; d !== p; ++d)
+ l[d].evaluate(a), c[d].accumulate(r, s)
+ }
+ }
+ } else this._updateWeight(e)
+ }),
+ (t._updateWeight = function (e) {
+ var t = 0
+ if (this.enabled) {
+ t = this.weight
+ var n = this._weightInterpolant
+ if (null !== n) {
+ var r = n.evaluate(e)[0]
+ ;(t *= r),
+ e > n.parameterPositions[1] &&
+ (this.stopFading(), 0 === r && (this.enabled = !1))
+ }
+ }
+ return (this._effectiveWeight = t), t
+ }),
+ (t._updateTimeScale = function (e) {
+ var t = 0
+ if (!this.paused) {
+ t = this.timeScale
+ var n = this._timeScaleInterpolant
+ null !== n &&
+ ((t *= n.evaluate(e)[0]),
+ e > n.parameterPositions[1] &&
+ (this.stopWarping(),
+ 0 === t ? (this.paused = !0) : (this.timeScale = t)))
+ }
+ return (this._effectiveTimeScale = t), t
+ }),
+ (t._updateTime = function (e) {
+ var t = this._clip.duration,
+ n = this.loop,
+ r = this.time + e,
+ i = this._loopCount,
+ o = n === Ut
+ if (0 === e) return -1 === i ? r : o && 1 === (1 & i) ? t - r : r
+ if (n === kt) {
+ ;-1 === i && ((this._loopCount = 0), this._setEndings(!0, !0, !1))
+ e: {
+ if (r >= t) r = t
+ else {
+ if (!(r < 0)) {
+ this.time = r
+ break e
+ }
+ r = 0
+ }
+ this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1),
+ (this.time = r),
+ this._mixer.dispatchEvent({
+ type: 'finished',
+ action: this,
+ direction: e < 0 ? -1 : 1,
+ })
+ }
+ } else {
+ if (
+ (-1 === i &&
+ (e >= 0
+ ? ((i = 0), this._setEndings(!0, 0 === this.repetitions, o))
+ : this._setEndings(0 === this.repetitions, !0, o)),
+ r >= t || r < 0)
+ ) {
+ var a = Math.floor(r / t)
+ ;(r -= t * a), (i += Math.abs(a))
+ var s = this.repetitions - i
+ if (s <= 0)
+ this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1),
+ (r = e > 0 ? t : 0),
+ (this.time = r),
+ this._mixer.dispatchEvent({
+ type: 'finished',
+ action: this,
+ direction: e > 0 ? 1 : -1,
+ })
+ else {
+ if (1 === s) {
+ var l = e < 0
+ this._setEndings(l, !l, o)
+ } else this._setEndings(!1, !1, o)
+ ;(this._loopCount = i),
+ (this.time = r),
+ this._mixer.dispatchEvent({
+ type: 'loop',
+ action: this,
+ loopDelta: a,
+ })
+ }
+ } else this.time = r
+ if (o && 1 === (1 & i)) return t - r
+ }
+ return r
+ }),
+ (t._setEndings = function (e, t, n) {
+ var r = this._interpolantSettings
+ n
+ ? ((r.endingStart = Vt), (r.endingEnd = Vt))
+ : ((r.endingStart = e ? (this.zeroSlopeAtStart ? Vt : jt) : Wt),
+ (r.endingEnd = t ? (this.zeroSlopeAtEnd ? Vt : jt) : Wt))
+ }),
+ (t._scheduleFading = function (e, t, n) {
+ var r = this._mixer,
+ i = r.time,
+ o = this._weightInterpolant
+ null === o &&
+ ((o = r._lendControlInterpolant()), (this._weightInterpolant = o))
+ var a = o.parameterPositions,
+ s = o.sampleValues
+ return (a[0] = i), (s[0] = t), (a[1] = i + e), (s[1] = n), this
+ }),
+ e
+ )
+ })()
+ function op(e) {
+ ;(this._root = e),
+ this._initMemoryManager(),
+ (this._accuIndex = 0),
+ (this.time = 0),
+ (this.timeScale = 1)
+ }
+ op.prototype = Object.assign(Object.create(qn.prototype), {
+ constructor: op,
+ _bindAction: function (e, t) {
+ var n = e._localRoot || this._root,
+ r = e._clip.tracks,
+ i = r.length,
+ o = e._propertyBindings,
+ a = e._interpolants,
+ s = n.uuid,
+ l = this._bindingsByRootAndName,
+ c = l[s]
+ void 0 === c && ((c = {}), (l[s] = c))
+ for (var u = 0; u !== i; ++u) {
+ var h = r[u],
+ d = h.name,
+ p = c[d]
+ if (void 0 !== p) o[u] = p
+ else {
+ if (void 0 !== (p = o[u])) {
+ null === p._cacheIndex &&
+ (++p.referenceCount, this._addInactiveBinding(p, s, d))
+ continue
+ }
+ var f = t && t._propertyBindings[u].binding.parsedPath
+ ++(p = new Vd(np.create(n, d, f), h.ValueTypeName, h.getValueSize()))
+ .referenceCount,
+ this._addInactiveBinding(p, s, d),
+ (o[u] = p)
+ }
+ a[u].resultBuffer = p.buffer
+ }
+ },
+ _activateAction: function (e) {
+ if (!this._isActiveAction(e)) {
+ if (null === e._cacheIndex) {
+ var t = (e._localRoot || this._root).uuid,
+ n = e._clip.uuid,
+ r = this._actionsByClip[n]
+ this._bindAction(e, r && r.knownActions[0]),
+ this._addInactiveAction(e, n, t)
+ }
+ for (var i = e._propertyBindings, o = 0, a = i.length; o !== a; ++o) {
+ var s = i[o]
+ 0 === s.useCount++ && (this._lendBinding(s), s.saveOriginalState())
+ }
+ this._lendAction(e)
+ }
+ },
+ _deactivateAction: function (e) {
+ if (this._isActiveAction(e)) {
+ for (var t = e._propertyBindings, n = 0, r = t.length; n !== r; ++n) {
+ var i = t[n]
+ 0 === --i.useCount &&
+ (i.restoreOriginalState(), this._takeBackBinding(i))
+ }
+ this._takeBackAction(e)
+ }
+ },
+ _initMemoryManager: function () {
+ ;(this._actions = []),
+ (this._nActiveActions = 0),
+ (this._actionsByClip = {}),
+ (this._bindings = []),
+ (this._nActiveBindings = 0),
+ (this._bindingsByRootAndName = {}),
+ (this._controlInterpolants = []),
+ (this._nActiveControlInterpolants = 0)
+ var e = this
+ this.stats = {
+ actions: {
+ get total() {
+ return e._actions.length
+ },
+ get inUse() {
+ return e._nActiveActions
+ },
+ },
+ bindings: {
+ get total() {
+ return e._bindings.length
+ },
+ get inUse() {
+ return e._nActiveBindings
+ },
+ },
+ controlInterpolants: {
+ get total() {
+ return e._controlInterpolants.length
+ },
+ get inUse() {
+ return e._nActiveControlInterpolants
+ },
+ },
+ }
+ },
+ _isActiveAction: function (e) {
+ var t = e._cacheIndex
+ return null !== t && t < this._nActiveActions
+ },
+ _addInactiveAction: function (e, t, n) {
+ var r = this._actions,
+ i = this._actionsByClip,
+ o = i[t]
+ if (void 0 === o)
+ (o = { knownActions: [e], actionByRoot: {} }),
+ (e._byClipCacheIndex = 0),
+ (i[t] = o)
+ else {
+ var a = o.knownActions
+ ;(e._byClipCacheIndex = a.length), a.push(e)
+ }
+ ;(e._cacheIndex = r.length), r.push(e), (o.actionByRoot[n] = e)
+ },
+ _removeInactiveAction: function (e) {
+ var t = this._actions,
+ n = t[t.length - 1],
+ r = e._cacheIndex
+ ;(n._cacheIndex = r), (t[r] = n), t.pop(), (e._cacheIndex = null)
+ var i = e._clip.uuid,
+ o = this._actionsByClip,
+ a = o[i],
+ s = a.knownActions,
+ l = s[s.length - 1],
+ c = e._byClipCacheIndex
+ ;(l._byClipCacheIndex = c),
+ (s[c] = l),
+ s.pop(),
+ (e._byClipCacheIndex = null),
+ delete a.actionByRoot[(e._localRoot || this._root).uuid],
+ 0 === s.length && delete o[i],
+ this._removeInactiveBindingsForAction(e)
+ },
+ _removeInactiveBindingsForAction: function (e) {
+ for (var t = e._propertyBindings, n = 0, r = t.length; n !== r; ++n) {
+ var i = t[n]
+ 0 === --i.referenceCount && this._removeInactiveBinding(i)
+ }
+ },
+ _lendAction: function (e) {
+ var t = this._actions,
+ n = e._cacheIndex,
+ r = this._nActiveActions++,
+ i = t[r]
+ ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i)
+ },
+ _takeBackAction: function (e) {
+ var t = this._actions,
+ n = e._cacheIndex,
+ r = --this._nActiveActions,
+ i = t[r]
+ ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i)
+ },
+ _addInactiveBinding: function (e, t, n) {
+ var r = this._bindingsByRootAndName,
+ i = this._bindings,
+ o = r[t]
+ void 0 === o && ((o = {}), (r[t] = o)),
+ (o[n] = e),
+ (e._cacheIndex = i.length),
+ i.push(e)
+ },
+ _removeInactiveBinding: function (e) {
+ var t = this._bindings,
+ n = e.binding,
+ r = n.rootNode.uuid,
+ i = n.path,
+ o = this._bindingsByRootAndName,
+ a = o[r],
+ s = t[t.length - 1],
+ l = e._cacheIndex
+ ;(s._cacheIndex = l),
+ (t[l] = s),
+ t.pop(),
+ delete a[i],
+ 0 === Object.keys(a).length && delete o[r]
+ },
+ _lendBinding: function (e) {
+ var t = this._bindings,
+ n = e._cacheIndex,
+ r = this._nActiveBindings++,
+ i = t[r]
+ ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i)
+ },
+ _takeBackBinding: function (e) {
+ var t = this._bindings,
+ n = e._cacheIndex,
+ r = --this._nActiveBindings,
+ i = t[r]
+ ;(e._cacheIndex = r), (t[r] = e), (i._cacheIndex = n), (t[n] = i)
+ },
+ _lendControlInterpolant: function () {
+ var e = this._controlInterpolants,
+ t = this._nActiveControlInterpolants++,
+ n = e[t]
+ return (
+ void 0 === n &&
+ (((n = new qu(
+ new Float32Array(2),
+ new Float32Array(2),
+ 1,
+ this._controlInterpolantsResultBuffer,
+ )).__cacheIndex = t),
+ (e[t] = n)),
+ n
+ )
+ },
+ _takeBackControlInterpolant: function (e) {
+ var t = this._controlInterpolants,
+ n = e.__cacheIndex,
+ r = --this._nActiveControlInterpolants,
+ i = t[r]
+ ;(e.__cacheIndex = r), (t[r] = e), (i.__cacheIndex = n), (t[n] = i)
+ },
+ _controlInterpolantsResultBuffer: new Float32Array(1),
+ clipAction: function (e, t, n) {
+ var r = t || this._root,
+ i = r.uuid,
+ o = 'string' === typeof e ? nh.findByName(r, e) : e,
+ a = null !== o ? o.uuid : e,
+ s = this._actionsByClip[a],
+ l = null
+ if ((void 0 === n && (n = null !== o ? o.blendMode : qt), void 0 !== s)) {
+ var c = s.actionByRoot[i]
+ if (void 0 !== c && c.blendMode === n) return c
+ ;(l = s.knownActions[0]), null === o && (o = l._clip)
+ }
+ if (null === o) return null
+ var u = new ip(this, o, t, n)
+ return this._bindAction(u, l), this._addInactiveAction(u, a, i), u
+ },
+ existingAction: function (e, t) {
+ var n = t || this._root,
+ r = n.uuid,
+ i = 'string' === typeof e ? nh.findByName(n, e) : e,
+ o = i ? i.uuid : e,
+ a = this._actionsByClip[o]
+ return (void 0 !== a && a.actionByRoot[r]) || null
+ },
+ stopAllAction: function () {
+ for (var e = this._actions, t = this._nActiveActions - 1; t >= 0; --t)
+ e[t].stop()
+ return this
+ },
+ update: function (e) {
+ e *= this.timeScale
+ for (
+ var t = this._actions,
+ n = this._nActiveActions,
+ r = (this.time += e),
+ i = Math.sign(e),
+ o = (this._accuIndex ^= 1),
+ a = 0;
+ a !== n;
+ ++a
+ )
+ t[a]._update(r, e, i, o)
+ for (var s = this._bindings, l = this._nActiveBindings, c = 0; c !== l; ++c)
+ s[c].apply(o)
+ return this
+ },
+ setTime: function (e) {
+ this.time = 0
+ for (var t = 0; t < this._actions.length; t++) this._actions[t].time = 0
+ return this.update(e)
+ },
+ getRoot: function () {
+ return this._root
+ },
+ uncacheClip: function (e) {
+ var t = this._actions,
+ n = e.uuid,
+ r = this._actionsByClip,
+ i = r[n]
+ if (void 0 !== i) {
+ for (var o = i.knownActions, a = 0, s = o.length; a !== s; ++a) {
+ var l = o[a]
+ this._deactivateAction(l)
+ var c = l._cacheIndex,
+ u = t[t.length - 1]
+ ;(l._cacheIndex = null),
+ (l._byClipCacheIndex = null),
+ (u._cacheIndex = c),
+ (t[c] = u),
+ t.pop(),
+ this._removeInactiveBindingsForAction(l)
+ }
+ delete r[n]
+ }
+ },
+ uncacheRoot: function (e) {
+ var t = e.uuid,
+ n = this._actionsByClip
+ for (var r in n) {
+ var i = n[r].actionByRoot[t]
+ void 0 !== i && (this._deactivateAction(i), this._removeInactiveAction(i))
+ }
+ var o = this._bindingsByRootAndName[t]
+ if (void 0 !== o)
+ for (var a in o) {
+ var s = o[a]
+ s.restoreOriginalState(), this._removeInactiveBinding(s)
+ }
+ },
+ uncacheAction: function (e, t) {
+ var n = this.existingAction(e, t)
+ null !== n && (this._deactivateAction(n), this._removeInactiveAction(n))
+ },
+ })
+ var ap = (function () {
+ function e(e) {
+ 'string' === typeof e &&
+ (console.warn('THREE.Uniform: Type parameter is no longer needed.'),
+ (e = arguments[1])),
+ (this.value = e)
+ }
+ return (
+ (e.prototype.clone = function () {
+ return new e(
+ void 0 === this.value.clone ? this.value : this.value.clone(),
+ )
+ }),
+ e
+ )
+ })()
+ function sp(e, t, n) {
+ yl.call(this, e, t), (this.meshPerAttribute = n || 1)
+ }
+ function lp(e, t, n, r, i) {
+ ;(this.buffer = e),
+ (this.type = t),
+ (this.itemSize = n),
+ (this.elementSize = r),
+ (this.count = i),
+ (this.version = 0)
+ }
+ function cp(e, t, n, r) {
+ ;(this.ray = new Br(e, t)),
+ (this.near = n || 0),
+ (this.far = r || 1 / 0),
+ (this.camera = null),
+ (this.layers = new Xr()),
+ (this.params = {
+ Mesh: {},
+ Line: { threshold: 1 },
+ LOD: {},
+ Points: { threshold: 1 },
+ Sprite: {},
+ }),
+ Object.defineProperties(this.params, {
+ PointCloud: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.Raycaster: params.PointCloud has been renamed to params.Points.',
+ ),
+ this.Points
+ )
+ },
+ },
+ })
+ }
+ function up(e, t) {
+ return e.distance - t.distance
+ }
+ function hp(e, t, n, r) {
+ if ((e.layers.test(t.layers) && e.raycast(t, n), !0 === r))
+ for (var i = e.children, o = 0, a = i.length; o < a; o++) hp(i[o], t, n, !0)
+ }
+ ;(sp.prototype = Object.assign(Object.create(yl.prototype), {
+ constructor: sp,
+ isInstancedInterleavedBuffer: !0,
+ copy: function (e) {
+ return (
+ yl.prototype.copy.call(this, e),
+ (this.meshPerAttribute = e.meshPerAttribute),
+ this
+ )
+ },
+ clone: function (e) {
+ var t = yl.prototype.clone.call(this, e)
+ return (t.meshPerAttribute = this.meshPerAttribute), t
+ },
+ toJSON: function (e) {
+ var t = yl.prototype.toJSON.call(this, e)
+ return (
+ (t.isInstancedInterleavedBuffer = !0),
+ (t.meshPerAttribute = this.meshPerAttribute),
+ t
+ )
+ },
+ })),
+ Object.defineProperty(lp.prototype, 'needsUpdate', {
+ set: function (e) {
+ !0 === e && this.version++
+ },
+ }),
+ Object.assign(lp.prototype, {
+ isGLBufferAttribute: !0,
+ setBuffer: function (e) {
+ return (this.buffer = e), this
+ },
+ setType: function (e, t) {
+ return (this.type = e), (this.elementSize = t), this
+ },
+ setItemSize: function (e) {
+ return (this.itemSize = e), this
+ },
+ setCount: function (e) {
+ return (this.count = e), this
+ },
+ }),
+ Object.assign(cp.prototype, {
+ set: function (e, t) {
+ this.ray.set(e, t)
+ },
+ setFromCamera: function (e, t) {
+ t && t.isPerspectiveCamera
+ ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
+ this.ray.direction
+ .set(e.x, e.y, 0.5)
+ .unproject(t)
+ .sub(this.ray.origin)
+ .normalize(),
+ (this.camera = t))
+ : t && t.isOrthographicCamera
+ ? (this.ray.origin
+ .set(e.x, e.y, (t.near + t.far) / (t.near - t.far))
+ .unproject(t),
+ this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld),
+ (this.camera = t))
+ : console.error('THREE.Raycaster: Unsupported camera type: ' + t.type)
+ },
+ intersectObject: function (e, t, n) {
+ var r = n || []
+ return hp(e, this, r, t), r.sort(up), r
+ },
+ intersectObjects: function (e, t, n) {
+ var r = n || []
+ if (!1 === Array.isArray(e))
+ return (
+ console.warn(
+ 'THREE.Raycaster.intersectObjects: objects is not an Array.',
+ ),
+ r
+ )
+ for (var i = 0, o = e.length; i < o; i++) hp(e[i], this, r, t)
+ return r.sort(up), r
+ },
+ })
+ var dp = (function () {
+ function e(e, t, n) {
+ return (
+ void 0 === e && (e = 1),
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0),
+ (this.radius = e),
+ (this.phi = t),
+ (this.theta = n),
+ this
+ )
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n) {
+ return (this.radius = e), (this.phi = t), (this.theta = n), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return (
+ (this.radius = e.radius),
+ (this.phi = e.phi),
+ (this.theta = e.theta),
+ this
+ )
+ }),
+ (t.makeSafe = function () {
+ var e = 1e-6
+ return (this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))), this
+ }),
+ (t.setFromVector3 = function (e) {
+ return this.setFromCartesianCoords(e.x, e.y, e.z)
+ }),
+ (t.setFromCartesianCoords = function (e, t, n) {
+ return (
+ (this.radius = Math.sqrt(e * e + t * t + n * n)),
+ 0 === this.radius
+ ? ((this.theta = 0), (this.phi = 0))
+ : ((this.theta = Math.atan2(e, n)),
+ (this.phi = Math.acos(Kn.clamp(t / this.radius, -1, 1)))),
+ this
+ )
+ }),
+ e
+ )
+ })(),
+ pp = (function () {
+ function e(e, t, n) {
+ return (
+ (this.radius = void 0 !== e ? e : 1),
+ (this.theta = void 0 !== t ? t : 0),
+ (this.y = void 0 !== n ? n : 0),
+ this
+ )
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t, n) {
+ return (this.radius = e), (this.theta = t), (this.y = n), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return (
+ (this.radius = e.radius), (this.theta = e.theta), (this.y = e.y), this
+ )
+ }),
+ (t.setFromVector3 = function (e) {
+ return this.setFromCartesianCoords(e.x, e.y, e.z)
+ }),
+ (t.setFromCartesianCoords = function (e, t, n) {
+ return (
+ (this.radius = Math.sqrt(e * e + n * n)),
+ (this.theta = Math.atan2(e, n)),
+ (this.y = t),
+ this
+ )
+ }),
+ e
+ )
+ })(),
+ fp = new Jn(),
+ mp = (function () {
+ function e(e, t) {
+ Object.defineProperty(this, 'isBox2', { value: !0 }),
+ (this.min = void 0 !== e ? e : new Jn(1 / 0, 1 / 0)),
+ (this.max = void 0 !== t ? t : new Jn(-1 / 0, -1 / 0))
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.min.copy(e), this.max.copy(t), this
+ }),
+ (t.setFromPoints = function (e) {
+ this.makeEmpty()
+ for (var t = 0, n = e.length; t < n; t++) this.expandByPoint(e[t])
+ return this
+ }),
+ (t.setFromCenterAndSize = function (e, t) {
+ var n = fp.copy(t).multiplyScalar(0.5)
+ return this.min.copy(e).sub(n), this.max.copy(e).add(n), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.min.copy(e.min), this.max.copy(e.max), this
+ }),
+ (t.makeEmpty = function () {
+ return (
+ (this.min.x = this.min.y = 1 / 0),
+ (this.max.x = this.max.y = -1 / 0),
+ this
+ )
+ }),
+ (t.isEmpty = function () {
+ return this.max.x < this.min.x || this.max.y < this.min.y
+ }),
+ (t.getCenter = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Box2: .getCenter() target is now required'),
+ (e = new Jn())),
+ this.isEmpty()
+ ? e.set(0, 0)
+ : e.addVectors(this.min, this.max).multiplyScalar(0.5)
+ )
+ }),
+ (t.getSize = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Box2: .getSize() target is now required'),
+ (e = new Jn())),
+ this.isEmpty() ? e.set(0, 0) : e.subVectors(this.max, this.min)
+ )
+ }),
+ (t.expandByPoint = function (e) {
+ return this.min.min(e), this.max.max(e), this
+ }),
+ (t.expandByVector = function (e) {
+ return this.min.sub(e), this.max.add(e), this
+ }),
+ (t.expandByScalar = function (e) {
+ return this.min.addScalar(-e), this.max.addScalar(e), this
+ }),
+ (t.containsPoint = function (e) {
+ return !(
+ e.x < this.min.x ||
+ e.x > this.max.x ||
+ e.y < this.min.y ||
+ e.y > this.max.y
+ )
+ }),
+ (t.containsBox = function (e) {
+ return (
+ this.min.x <= e.min.x &&
+ e.max.x <= this.max.x &&
+ this.min.y <= e.min.y &&
+ e.max.y <= this.max.y
+ )
+ }),
+ (t.getParameter = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Box2: .getParameter() target is now required'),
+ (t = new Jn())),
+ t.set(
+ (e.x - this.min.x) / (this.max.x - this.min.x),
+ (e.y - this.min.y) / (this.max.y - this.min.y),
+ )
+ )
+ }),
+ (t.intersectsBox = function (e) {
+ return !(
+ e.max.x < this.min.x ||
+ e.min.x > this.max.x ||
+ e.max.y < this.min.y ||
+ e.min.y > this.max.y
+ )
+ }),
+ (t.clampPoint = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Box2: .clampPoint() target is now required'),
+ (t = new Jn())),
+ t.copy(e).clamp(this.min, this.max)
+ )
+ }),
+ (t.distanceToPoint = function (e) {
+ return fp.copy(e).clamp(this.min, this.max).sub(e).length()
+ }),
+ (t.intersect = function (e) {
+ return this.min.max(e.min), this.max.min(e.max), this
+ }),
+ (t.union = function (e) {
+ return this.min.min(e.min), this.max.max(e.max), this
+ }),
+ (t.translate = function (e) {
+ return this.min.add(e), this.max.add(e), this
+ }),
+ (t.equals = function (e) {
+ return e.min.equals(this.min) && e.max.equals(this.max)
+ }),
+ e
+ )
+ })(),
+ vp = new lr(),
+ gp = new lr(),
+ yp = (function () {
+ function e(e, t) {
+ ;(this.start = void 0 !== e ? e : new lr()),
+ (this.end = void 0 !== t ? t : new lr())
+ }
+ var t = e.prototype
+ return (
+ (t.set = function (e, t) {
+ return this.start.copy(e), this.end.copy(t), this
+ }),
+ (t.clone = function () {
+ return new this.constructor().copy(this)
+ }),
+ (t.copy = function (e) {
+ return this.start.copy(e.start), this.end.copy(e.end), this
+ }),
+ (t.getCenter = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Line3: .getCenter() target is now required'),
+ (e = new lr())),
+ e.addVectors(this.start, this.end).multiplyScalar(0.5)
+ )
+ }),
+ (t.delta = function (e) {
+ return (
+ void 0 === e &&
+ (console.warn('THREE.Line3: .delta() target is now required'),
+ (e = new lr())),
+ e.subVectors(this.end, this.start)
+ )
+ }),
+ (t.distanceSq = function () {
+ return this.start.distanceToSquared(this.end)
+ }),
+ (t.distance = function () {
+ return this.start.distanceTo(this.end)
+ }),
+ (t.at = function (e, t) {
+ return (
+ void 0 === t &&
+ (console.warn('THREE.Line3: .at() target is now required'),
+ (t = new lr())),
+ this.delta(t).multiplyScalar(e).add(this.start)
+ )
+ }),
+ (t.closestPointToPointParameter = function (e, t) {
+ vp.subVectors(e, this.start), gp.subVectors(this.end, this.start)
+ var n = gp.dot(gp),
+ r = gp.dot(vp) / n
+ return t && (r = Kn.clamp(r, 0, 1)), r
+ }),
+ (t.closestPointToPoint = function (e, t, n) {
+ var r = this.closestPointToPointParameter(e, t)
+ return (
+ void 0 === n &&
+ (console.warn(
+ 'THREE.Line3: .closestPointToPoint() target is now required',
+ ),
+ (n = new lr())),
+ this.delta(n).multiplyScalar(r).add(this.start)
+ )
+ }),
+ (t.applyMatrix4 = function (e) {
+ return this.start.applyMatrix4(e), this.end.applyMatrix4(e), this
+ }),
+ (t.equals = function (e) {
+ return e.start.equals(this.start) && e.end.equals(this.end)
+ }),
+ e
+ )
+ })()
+ function bp(e) {
+ si.call(this),
+ (this.material = e),
+ (this.render = function () {}),
+ (this.hasPositions = !1),
+ (this.hasNormals = !1),
+ (this.hasColors = !1),
+ (this.hasUvs = !1),
+ (this.positionArray = null),
+ (this.normalArray = null),
+ (this.colorArray = null),
+ (this.uvArray = null),
+ (this.count = 0)
+ }
+ ;(bp.prototype = Object.create(si.prototype)),
+ (bp.prototype.constructor = bp),
+ (bp.prototype.isImmediateRenderObject = !0)
+ var Ap = new lr(),
+ wp = (function (e) {
+ function t(t, n) {
+ var r
+ ;((r = e.call(this) || this).light = t),
+ r.light.updateMatrixWorld(),
+ (r.matrix = t.matrixWorld),
+ (r.matrixAutoUpdate = !1),
+ (r.color = n)
+ for (
+ var i = new ro(),
+ o = [
+ 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0,
+ 1, 1, 0, 0, 0, 0, -1, 1,
+ ],
+ a = 0,
+ s = 1,
+ l = 32;
+ a < l;
+ a++, s++
+ ) {
+ var c = (a / l) * Math.PI * 2,
+ u = (s / l) * Math.PI * 2
+ o.push(Math.cos(c), Math.sin(c), 1, Math.cos(u), Math.sin(u), 1)
+ }
+ i.setAttribute('position', new Wi(o, 3))
+ var h = new tc({ fog: !1, toneMapped: !1 })
+ return (r.cone = new uc(i, h)), r.add(r.cone), r.update(), r
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.dispose = function () {
+ this.cone.geometry.dispose(), this.cone.material.dispose()
+ }),
+ (n.update = function () {
+ this.light.updateMatrixWorld()
+ var e = this.light.distance ? this.light.distance : 1e3,
+ t = e * Math.tan(this.light.angle)
+ this.cone.scale.set(t, t, e),
+ Ap.setFromMatrixPosition(this.light.target.matrixWorld),
+ this.cone.lookAt(Ap),
+ void 0 !== this.color
+ ? this.cone.material.color.set(this.color)
+ : this.cone.material.color.copy(this.light.color)
+ }),
+ t
+ )
+ })(si),
+ xp = new lr(),
+ Ep = new Fr(),
+ Mp = new Fr(),
+ _p = (function (e) {
+ function t(t) {
+ for (
+ var n,
+ r = Tp(t),
+ i = new ro(),
+ o = [],
+ a = [],
+ s = new Li(0, 0, 1),
+ l = new Li(0, 1, 0),
+ c = 0;
+ c < r.length;
+ c++
+ ) {
+ var u = r[c]
+ u.parent &&
+ u.parent.isBone &&
+ (o.push(0, 0, 0),
+ o.push(0, 0, 0),
+ a.push(s.r, s.g, s.b),
+ a.push(l.r, l.g, l.b))
+ }
+ i.setAttribute('position', new Wi(o, 3)),
+ i.setAttribute('color', new Wi(a, 3))
+ var h = new tc({
+ vertexColors: !0,
+ depthTest: !1,
+ depthWrite: !1,
+ toneMapped: !1,
+ transparent: !0,
+ })
+ return (
+ ((n = e.call(this, i, h) || this).type = 'SkeletonHelper'),
+ (n.isSkeletonHelper = !0),
+ (n.root = t),
+ (n.bones = r),
+ (n.matrix = t.matrixWorld),
+ (n.matrixAutoUpdate = !1),
+ n
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.updateMatrixWorld = function (t) {
+ var n = this.bones,
+ r = this.geometry,
+ i = r.getAttribute('position')
+ Mp.copy(this.root.matrixWorld).invert()
+ for (var o = 0, a = 0; o < n.length; o++) {
+ var s = n[o]
+ s.parent &&
+ s.parent.isBone &&
+ (Ep.multiplyMatrices(Mp, s.matrixWorld),
+ xp.setFromMatrixPosition(Ep),
+ i.setXYZ(a, xp.x, xp.y, xp.z),
+ Ep.multiplyMatrices(Mp, s.parent.matrixWorld),
+ xp.setFromMatrixPosition(Ep),
+ i.setXYZ(a + 1, xp.x, xp.y, xp.z),
+ (a += 2))
+ }
+ ;(r.getAttribute('position').needsUpdate = !0),
+ e.prototype.updateMatrixWorld.call(this, t)
+ }),
+ t
+ )
+ })(uc)
+ function Tp(e) {
+ var t = []
+ e && e.isBone && t.push(e)
+ for (var n = 0; n < e.children.length; n++) t.push.apply(t, Tp(e.children[n]))
+ return t
+ }
+ var Sp = (function (e) {
+ function t(t, n, r) {
+ var i,
+ o = new Mu(n, 4, 2),
+ a = new Oi({ wireframe: !0, fog: !1, toneMapped: !1 })
+ return (
+ ((i = e.call(this, o, a) || this).light = t),
+ i.light.updateMatrixWorld(),
+ (i.color = r),
+ (i.type = 'PointLightHelper'),
+ (i.matrix = i.light.matrixWorld),
+ (i.matrixAutoUpdate = !1),
+ i.update(),
+ i
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.dispose = function () {
+ this.geometry.dispose(), this.material.dispose()
+ }),
+ (n.update = function () {
+ void 0 !== this.color
+ ? this.material.color.set(this.color)
+ : this.material.color.copy(this.light.color)
+ }),
+ t
+ )
+ })(xo),
+ Cp = new lr(),
+ Lp = new Li(),
+ Rp = new Li(),
+ Pp = (function (e) {
+ function t(t, n, r) {
+ var i
+ ;((i = e.call(this) || this).light = t),
+ i.light.updateMatrixWorld(),
+ (i.matrix = t.matrixWorld),
+ (i.matrixAutoUpdate = !1),
+ (i.color = r)
+ var o = new bu(n)
+ o.rotateY(0.5 * Math.PI),
+ (i.material = new Oi({ wireframe: !0, fog: !1, toneMapped: !1 })),
+ void 0 === i.color && (i.material.vertexColors = !0)
+ var a = o.getAttribute('position'),
+ s = new Float32Array(3 * a.count)
+ return (
+ o.setAttribute('color', new Fi(s, 3)),
+ i.add(new xo(o, i.material)),
+ i.update(),
+ i
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.dispose = function () {
+ this.children[0].geometry.dispose(), this.children[0].material.dispose()
+ }),
+ (n.update = function () {
+ var e = this.children[0]
+ if (void 0 !== this.color) this.material.color.set(this.color)
+ else {
+ var t = e.geometry.getAttribute('color')
+ Lp.copy(this.light.color), Rp.copy(this.light.groundColor)
+ for (var n = 0, r = t.count; n < r; n++) {
+ var i = n < r / 2 ? Lp : Rp
+ t.setXYZ(n, i.r, i.g, i.b)
+ }
+ t.needsUpdate = !0
+ }
+ e.lookAt(Cp.setFromMatrixPosition(this.light.matrixWorld).negate())
+ }),
+ t
+ )
+ })(si),
+ Dp = (function (e) {
+ function t(t, n, r, i) {
+ var o
+ void 0 === t && (t = 10),
+ void 0 === n && (n = 10),
+ void 0 === r && (r = 4473924),
+ void 0 === i && (i = 8947848),
+ (r = new Li(r)),
+ (i = new Li(i))
+ for (
+ var a = n / 2,
+ s = t / n,
+ l = t / 2,
+ c = [],
+ u = [],
+ h = 0,
+ d = 0,
+ p = -l;
+ h <= n;
+ h++, p += s
+ ) {
+ c.push(-l, 0, p, l, 0, p), c.push(p, 0, -l, p, 0, l)
+ var f = h === a ? r : i
+ f.toArray(u, d),
+ (d += 3),
+ f.toArray(u, d),
+ (d += 3),
+ f.toArray(u, d),
+ (d += 3),
+ f.toArray(u, d),
+ (d += 3)
+ }
+ var m = new ro()
+ m.setAttribute('position', new Wi(c, 3)),
+ m.setAttribute('color', new Wi(u, 3))
+ var v = new tc({ vertexColors: !0, toneMapped: !1 })
+ return ((o = e.call(this, m, v) || this).type = 'GridHelper'), o
+ }
+ return Gn(t, e), t
+ })(uc),
+ Op = (function (e) {
+ function t(t, n, r, i, o, a) {
+ var s
+ void 0 === t && (t = 10),
+ void 0 === n && (n = 16),
+ void 0 === r && (r = 8),
+ void 0 === i && (i = 64),
+ void 0 === o && (o = 4473924),
+ void 0 === a && (a = 8947848),
+ (o = new Li(o)),
+ (a = new Li(a))
+ for (var l = [], c = [], u = 0; u <= n; u++) {
+ var h = (u / n) * (2 * Math.PI),
+ d = Math.sin(h) * t,
+ p = Math.cos(h) * t
+ l.push(0, 0, 0), l.push(d, 0, p)
+ var f = 1 & u ? o : a
+ c.push(f.r, f.g, f.b), c.push(f.r, f.g, f.b)
+ }
+ for (var m = 0; m <= r; m++)
+ for (var v = 1 & m ? o : a, g = t - (t / r) * m, y = 0; y < i; y++) {
+ var b = (y / i) * (2 * Math.PI),
+ A = Math.sin(b) * g,
+ w = Math.cos(b) * g
+ l.push(A, 0, w),
+ c.push(v.r, v.g, v.b),
+ (b = ((y + 1) / i) * (2 * Math.PI)),
+ (A = Math.sin(b) * g),
+ (w = Math.cos(b) * g),
+ l.push(A, 0, w),
+ c.push(v.r, v.g, v.b)
+ }
+ var x = new ro()
+ x.setAttribute('position', new Wi(l, 3)),
+ x.setAttribute('color', new Wi(c, 3))
+ var E = new tc({ vertexColors: !0, toneMapped: !1 })
+ return ((s = e.call(this, x, E) || this).type = 'PolarGridHelper'), s
+ }
+ return Gn(t, e), t
+ })(uc),
+ Ip = new lr(),
+ Bp = new lr(),
+ Fp = new lr(),
+ kp = (function (e) {
+ function t(t, n, r) {
+ var i
+ ;((i = e.call(this) || this).light = t),
+ i.light.updateMatrixWorld(),
+ (i.matrix = t.matrixWorld),
+ (i.matrixAutoUpdate = !1),
+ (i.color = r),
+ void 0 === n && (n = 1)
+ var o = new ro()
+ o.setAttribute(
+ 'position',
+ new Wi([-n, n, 0, n, n, 0, n, -n, 0, -n, -n, 0, -n, n, 0], 3),
+ )
+ var a = new tc({ fog: !1, toneMapped: !1 })
+ return (
+ (i.lightPlane = new sc(o, a)),
+ i.add(i.lightPlane),
+ (o = new ro()).setAttribute('position', new Wi([0, 0, 0, 0, 0, 1], 3)),
+ (i.targetLine = new sc(o, a)),
+ i.add(i.targetLine),
+ i.update(),
+ i
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.dispose = function () {
+ this.lightPlane.geometry.dispose(),
+ this.lightPlane.material.dispose(),
+ this.targetLine.geometry.dispose(),
+ this.targetLine.material.dispose()
+ }),
+ (n.update = function () {
+ Ip.setFromMatrixPosition(this.light.matrixWorld),
+ Bp.setFromMatrixPosition(this.light.target.matrixWorld),
+ Fp.subVectors(Bp, Ip),
+ this.lightPlane.lookAt(Bp),
+ void 0 !== this.color
+ ? (this.lightPlane.material.color.set(this.color),
+ this.targetLine.material.color.set(this.color))
+ : (this.lightPlane.material.color.copy(this.light.color),
+ this.targetLine.material.color.copy(this.light.color)),
+ this.targetLine.lookAt(Bp),
+ (this.targetLine.scale.z = Fp.length())
+ }),
+ t
+ )
+ })(si),
+ Np = new lr(),
+ Up = new Do(),
+ Hp = (function (e) {
+ function t(t) {
+ var n,
+ r = new ro(),
+ i = new tc({ color: 16777215, vertexColors: !0, toneMapped: !1 }),
+ o = [],
+ a = [],
+ s = {},
+ l = new Li(16755200),
+ c = new Li(16711680),
+ u = new Li(43775),
+ h = new Li(16777215),
+ d = new Li(3355443)
+ function p(e, t, n) {
+ f(e, n), f(t, n)
+ }
+ function f(e, t) {
+ o.push(0, 0, 0),
+ a.push(t.r, t.g, t.b),
+ void 0 === s[e] && (s[e] = []),
+ s[e].push(o.length / 3 - 1)
+ }
+ return (
+ p('n1', 'n2', l),
+ p('n2', 'n4', l),
+ p('n4', 'n3', l),
+ p('n3', 'n1', l),
+ p('f1', 'f2', l),
+ p('f2', 'f4', l),
+ p('f4', 'f3', l),
+ p('f3', 'f1', l),
+ p('n1', 'f1', l),
+ p('n2', 'f2', l),
+ p('n3', 'f3', l),
+ p('n4', 'f4', l),
+ p('p', 'n1', c),
+ p('p', 'n2', c),
+ p('p', 'n3', c),
+ p('p', 'n4', c),
+ p('u1', 'u2', u),
+ p('u2', 'u3', u),
+ p('u3', 'u1', u),
+ p('c', 't', h),
+ p('p', 'c', d),
+ p('cn1', 'cn2', d),
+ p('cn3', 'cn4', d),
+ p('cf1', 'cf2', d),
+ p('cf3', 'cf4', d),
+ r.setAttribute('position', new Wi(o, 3)),
+ r.setAttribute('color', new Wi(a, 3)),
+ ((n = e.call(this, r, i) || this).type = 'CameraHelper'),
+ (n.camera = t),
+ n.camera.updateProjectionMatrix && n.camera.updateProjectionMatrix(),
+ (n.matrix = t.matrixWorld),
+ (n.matrixAutoUpdate = !1),
+ (n.pointMap = s),
+ n.update(),
+ n
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.update = function () {
+ var e = this.geometry,
+ t = this.pointMap,
+ n = 1,
+ r = 1
+ Up.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),
+ Gp('c', t, e, Up, 0, 0, -1),
+ Gp('t', t, e, Up, 0, 0, 1),
+ Gp('n1', t, e, Up, -n, -r, -1),
+ Gp('n2', t, e, Up, n, -r, -1),
+ Gp('n3', t, e, Up, -n, r, -1),
+ Gp('n4', t, e, Up, n, r, -1),
+ Gp('f1', t, e, Up, -n, -r, 1),
+ Gp('f2', t, e, Up, n, -r, 1),
+ Gp('f3', t, e, Up, -n, r, 1),
+ Gp('f4', t, e, Up, n, r, 1),
+ Gp('u1', t, e, Up, 0.7 * n, 1.1 * r, -1),
+ Gp('u2', t, e, Up, 0.7 * -n, 1.1 * r, -1),
+ Gp('u3', t, e, Up, 0, 2 * r, -1),
+ Gp('cf1', t, e, Up, -n, 0, 1),
+ Gp('cf2', t, e, Up, n, 0, 1),
+ Gp('cf3', t, e, Up, 0, -r, 1),
+ Gp('cf4', t, e, Up, 0, r, 1),
+ Gp('cn1', t, e, Up, -n, 0, -1),
+ Gp('cn2', t, e, Up, n, 0, -1),
+ Gp('cn3', t, e, Up, 0, -r, -1),
+ Gp('cn4', t, e, Up, 0, r, -1),
+ (e.getAttribute('position').needsUpdate = !0)
+ }),
+ t
+ )
+ })(uc)
+ function Gp(e, t, n, r, i, o, a) {
+ Np.set(i, o, a).unproject(r)
+ var s = t[e]
+ if (void 0 !== s)
+ for (var l = n.getAttribute('position'), c = 0, u = s.length; c < u; c++)
+ l.setXYZ(s[c], Np.x, Np.y, Np.z)
+ }
+ var zp,
+ jp,
+ Vp,
+ Wp = new hr(),
+ qp = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === n && (n = 16776960)
+ var i = new Uint16Array([
+ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3,
+ 7,
+ ]),
+ o = new Float32Array(24),
+ a = new ro()
+ return (
+ a.setIndex(new Fi(i, 1)),
+ a.setAttribute('position', new Fi(o, 3)),
+ ((r =
+ e.call(this, a, new tc({ color: n, toneMapped: !1 })) ||
+ this).object = t),
+ (r.type = 'BoxHelper'),
+ (r.matrixAutoUpdate = !1),
+ r.update(),
+ r
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.update = function (e) {
+ if (
+ (void 0 !== e &&
+ console.warn('THREE.BoxHelper: .update() has no longer arguments.'),
+ void 0 !== this.object && Wp.setFromObject(this.object),
+ !Wp.isEmpty())
+ ) {
+ var t = Wp.min,
+ n = Wp.max,
+ r = this.geometry.attributes.position,
+ i = r.array
+ ;(i[0] = n.x),
+ (i[1] = n.y),
+ (i[2] = n.z),
+ (i[3] = t.x),
+ (i[4] = n.y),
+ (i[5] = n.z),
+ (i[6] = t.x),
+ (i[7] = t.y),
+ (i[8] = n.z),
+ (i[9] = n.x),
+ (i[10] = t.y),
+ (i[11] = n.z),
+ (i[12] = n.x),
+ (i[13] = n.y),
+ (i[14] = t.z),
+ (i[15] = t.x),
+ (i[16] = n.y),
+ (i[17] = t.z),
+ (i[18] = t.x),
+ (i[19] = t.y),
+ (i[20] = t.z),
+ (i[21] = n.x),
+ (i[22] = t.y),
+ (i[23] = t.z),
+ (r.needsUpdate = !0),
+ this.geometry.computeBoundingSphere()
+ }
+ }),
+ (n.setFromObject = function (e) {
+ return (this.object = e), this.update(), this
+ }),
+ (n.copy = function (e) {
+ return uc.prototype.copy.call(this, e), (this.object = e.object), this
+ }),
+ t
+ )
+ })(uc),
+ Xp = (function (e) {
+ function t(t, n) {
+ var r
+ void 0 === n && (n = 16776960)
+ var i = new Uint16Array([
+ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3,
+ 7,
+ ]),
+ o = [
+ 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1,
+ -1, 1, -1, -1,
+ ],
+ a = new ro()
+ return (
+ a.setIndex(new Fi(i, 1)),
+ a.setAttribute('position', new Wi(o, 3)),
+ ((r =
+ e.call(this, a, new tc({ color: n, toneMapped: !1 })) || this).box =
+ t),
+ (r.type = 'Box3Helper'),
+ r.geometry.computeBoundingSphere(),
+ r
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.updateMatrixWorld = function (t) {
+ var n = this.box
+ n.isEmpty() ||
+ (n.getCenter(this.position),
+ n.getSize(this.scale),
+ this.scale.multiplyScalar(0.5),
+ e.prototype.updateMatrixWorld.call(this, t))
+ }),
+ t
+ )
+ })(uc),
+ Yp = (function (e) {
+ function t(t, n, r) {
+ var i
+ void 0 === n && (n = 1), void 0 === r && (r = 16776960)
+ var o = r,
+ a = [
+ 1, -1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1,
+ 1, 1, 1, 0, 0, 1, 0, 0, 0,
+ ],
+ s = new ro()
+ s.setAttribute('position', new Wi(a, 3)),
+ s.computeBoundingSphere(),
+ ((i =
+ e.call(this, s, new tc({ color: o, toneMapped: !1 })) || this).type =
+ 'PlaneHelper'),
+ (i.plane = t),
+ (i.size = n)
+ var l = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1],
+ c = new ro()
+ return (
+ c.setAttribute('position', new Wi(l, 3)),
+ c.computeBoundingSphere(),
+ i.add(
+ new xo(
+ c,
+ new Oi({
+ color: o,
+ opacity: 0.2,
+ transparent: !0,
+ depthWrite: !1,
+ toneMapped: !1,
+ }),
+ ),
+ ),
+ i
+ )
+ }
+ return (
+ Gn(t, e),
+ (t.prototype.updateMatrixWorld = function (t) {
+ var n = -this.plane.constant
+ Math.abs(n) < 1e-8 && (n = 1e-8),
+ this.scale.set(0.5 * this.size, 0.5 * this.size, n),
+ (this.children[0].material.side = n < 0 ? v : m),
+ this.lookAt(this.plane.normal),
+ e.prototype.updateMatrixWorld.call(this, t)
+ }),
+ t
+ )
+ })(sc),
+ Qp = new lr(),
+ Zp = (function (e) {
+ function t(t, n, r, i, o, a) {
+ var s
+ return (
+ ((s = e.call(this) || this).type = 'ArrowHelper'),
+ void 0 === t && (t = new lr(0, 0, 1)),
+ void 0 === n && (n = new lr(0, 0, 0)),
+ void 0 === r && (r = 1),
+ void 0 === i && (i = 16776960),
+ void 0 === o && (o = 0.2 * r),
+ void 0 === a && (a = 0.2 * o),
+ void 0 === zp &&
+ ((zp = new ro()).setAttribute(
+ 'position',
+ new Wi([0, 0, 0, 0, 1, 0], 3),
+ ),
+ (jp = new Mc(0, 0.5, 1, 5, 1)).translate(0, -0.5, 0)),
+ s.position.copy(n),
+ (s.line = new sc(zp, new tc({ color: i, toneMapped: !1 }))),
+ (s.line.matrixAutoUpdate = !1),
+ s.add(s.line),
+ (s.cone = new xo(jp, new Oi({ color: i, toneMapped: !1 }))),
+ (s.cone.matrixAutoUpdate = !1),
+ s.add(s.cone),
+ s.setDirection(t),
+ s.setLength(r, o, a),
+ s
+ )
+ }
+ Gn(t, e)
+ var n = t.prototype
+ return (
+ (n.setDirection = function (e) {
+ if (e.y > 0.99999) this.quaternion.set(0, 0, 0, 1)
+ else if (e.y < -0.99999) this.quaternion.set(1, 0, 0, 0)
+ else {
+ Qp.set(e.z, 0, -e.x).normalize()
+ var t = Math.acos(e.y)
+ this.quaternion.setFromAxisAngle(Qp, t)
+ }
+ }),
+ (n.setLength = function (e, t, n) {
+ void 0 === t && (t = 0.2 * e),
+ void 0 === n && (n = 0.2 * t),
+ this.line.scale.set(1, Math.max(1e-4, e - t), 1),
+ this.line.updateMatrix(),
+ this.cone.scale.set(n, t, n),
+ (this.cone.position.y = e),
+ this.cone.updateMatrix()
+ }),
+ (n.setColor = function (e) {
+ this.line.material.color.set(e), this.cone.material.color.set(e)
+ }),
+ (n.copy = function (t) {
+ return (
+ e.prototype.copy.call(this, t, !1),
+ this.line.copy(t.line),
+ this.cone.copy(t.cone),
+ this
+ )
+ }),
+ t
+ )
+ })(si),
+ Kp = (function (e) {
+ function t(t) {
+ var n
+ void 0 === t && (t = 1)
+ var r = [0, 0, 0, t, 0, 0, 0, 0, 0, 0, t, 0, 0, 0, 0, 0, 0, t],
+ i = [1, 0, 0, 1, 0.6, 0, 0, 1, 0, 0.6, 1, 0, 0, 0, 1, 0, 0.6, 1],
+ o = new ro()
+ o.setAttribute('position', new Wi(r, 3)),
+ o.setAttribute('color', new Wi(i, 3))
+ var a = new tc({ vertexColors: !0, toneMapped: !1 })
+ return ((n = e.call(this, o, a) || this).type = 'AxesHelper'), n
+ }
+ return Gn(t, e), t
+ })(uc),
+ Jp = new Float32Array(1),
+ $p = new Int32Array(Jp.buffer),
+ ef = {
+ toHalfFloat: function (e) {
+ Jp[0] = e
+ var t = $p[0],
+ n = (t >> 16) & 32768,
+ r = (t >> 12) & 2047,
+ i = (t >> 23) & 255
+ return i < 103
+ ? n
+ : i > 142
+ ? ((n |= 31744), (n |= (255 == i ? 0 : 1) && 8388607 & t))
+ : i < 113
+ ? (n |= ((r |= 2048) >> (114 - i)) + ((r >> (113 - i)) & 1))
+ : ((n |= ((i - 112) << 10) | (r >> 1)), (n += 1 & r))
+ },
+ },
+ tf = 4,
+ nf = 8,
+ rf = Math.pow(2, nf),
+ of = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582],
+ af = nf - tf + 1 + of.length,
+ sf = 20,
+ lf =
+ (((Vp = {})[Kt] = 0),
+ (Vp[Jt] = 1),
+ (Vp[en] = 2),
+ (Vp[nn] = 3),
+ (Vp[rn] = 4),
+ (Vp[on] = 5),
+ (Vp[$t] = 6),
+ Vp),
+ cf = new Oi({ side: v, depthWrite: !1, depthTest: !1 }),
+ uf = new xo(new _o(), cf),
+ hf = new ed(),
+ df = Mf(),
+ pf = df._lodPlanes,
+ ff = df._sizeLods,
+ mf = df._sigmas,
+ vf = new Li(),
+ gf = null,
+ yf = (1 + Math.sqrt(5)) / 2,
+ bf = 1 / yf,
+ Af = [
+ new lr(1, 1, 1),
+ new lr(-1, 1, 1),
+ new lr(1, 1, -1),
+ new lr(-1, 1, -1),
+ new lr(0, yf, bf),
+ new lr(0, yf, -bf),
+ new lr(bf, 0, yf),
+ new lr(-bf, 0, yf),
+ new lr(yf, bf, 0),
+ new lr(-yf, bf, 0),
+ ]
+ function wf(e) {
+ var t = Math.max(e.r, e.g, e.b),
+ n = Math.min(Math.max(Math.ceil(Math.log2(t)), -128), 127)
+ return e.multiplyScalar(Math.pow(2, -n)), (n + 128) / 255
+ }
+ var xf = (function () {
+ function e(e) {
+ ;(this._renderer = e),
+ (this._pingPongRenderTarget = null),
+ (this._blurMaterial = Sf(sf)),
+ (this._equirectShader = null),
+ (this._cubemapShader = null),
+ this._compileMaterial(this._blurMaterial)
+ }
+ var t = e.prototype
+ return (
+ (t.fromScene = function (e, t, n, r) {
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 0.1),
+ void 0 === r && (r = 100),
+ (gf = this._renderer.getRenderTarget())
+ var i = this._allocateTargets()
+ return (
+ this._sceneToCubeUV(e, n, r, i),
+ t > 0 && this._blur(i, 0, 0, t),
+ this._applyPMREM(i),
+ this._cleanup(i),
+ i
+ )
+ }),
+ (t.fromEquirectangular = function (e) {
+ return this._fromTexture(e)
+ }),
+ (t.fromCubemap = function (e) {
+ return this._fromTexture(e)
+ }),
+ (t.compileCubemapShader = function () {
+ null === this._cubemapShader &&
+ ((this._cubemapShader = Lf()),
+ this._compileMaterial(this._cubemapShader))
+ }),
+ (t.compileEquirectangularShader = function () {
+ null === this._equirectShader &&
+ ((this._equirectShader = Cf()),
+ this._compileMaterial(this._equirectShader))
+ }),
+ (t.dispose = function () {
+ this._blurMaterial.dispose(),
+ null !== this._cubemapShader && this._cubemapShader.dispose(),
+ null !== this._equirectShader && this._equirectShader.dispose()
+ for (var e = 0; e < pf.length; e++) pf[e].dispose()
+ }),
+ (t._cleanup = function (e) {
+ this._pingPongRenderTarget.dispose(),
+ this._renderer.setRenderTarget(gf),
+ (e.scissorTest = !1),
+ Tf(e, 0, 0, e.width, e.height)
+ }),
+ (t._fromTexture = function (e) {
+ gf = this._renderer.getRenderTarget()
+ var t = this._allocateTargets(e)
+ return (
+ this._textureToCubeUV(e, t), this._applyPMREM(t), this._cleanup(t), t
+ )
+ }),
+ (t._allocateTargets = function (e) {
+ var t = {
+ magFilter: me,
+ minFilter: me,
+ generateMipmaps: !1,
+ type: _e,
+ format: ze,
+ encoding: Ef(e) ? e.encoding : en,
+ depthBuffer: !1,
+ },
+ n = _f(t)
+ return (n.depthBuffer = !e), (this._pingPongRenderTarget = _f(t)), n
+ }),
+ (t._compileMaterial = function (e) {
+ var t = new xo(pf[0], e)
+ this._renderer.compile(t, hf)
+ }),
+ (t._sceneToCubeUV = function (e, t, n, r) {
+ var i = new Oo(90, 1, t, n),
+ o = [1, -1, 1, 1, 1, 1],
+ a = [1, 1, 1, -1, -1, -1],
+ s = this._renderer,
+ l = s.autoClear,
+ c = s.outputEncoding,
+ u = s.toneMapping
+ s.getClearColor(vf),
+ (s.toneMapping = $),
+ (s.outputEncoding = Kt),
+ (s.autoClear = !1)
+ var h = !1,
+ d = e.background
+ if (d) {
+ if (d.isColor) {
+ cf.color.copy(d).convertSRGBToLinear(), (e.background = null)
+ var p = wf(cf.color)
+ ;(cf.opacity = p), (h = !0)
+ }
+ } else {
+ cf.color.copy(vf).convertSRGBToLinear()
+ var f = wf(cf.color)
+ ;(cf.opacity = f), (h = !0)
+ }
+ for (var m = 0; m < 6; m++) {
+ var v = m % 3
+ 0 == v
+ ? (i.up.set(0, o[m], 0), i.lookAt(a[m], 0, 0))
+ : 1 == v
+ ? (i.up.set(0, 0, o[m]), i.lookAt(0, a[m], 0))
+ : (i.up.set(0, o[m], 0), i.lookAt(0, 0, a[m])),
+ Tf(r, v * rf, m > 2 ? rf : 0, rf, rf),
+ s.setRenderTarget(r),
+ h && s.render(uf, i),
+ s.render(e, i)
+ }
+ ;(s.toneMapping = u), (s.outputEncoding = c), (s.autoClear = l)
+ }),
+ (t._textureToCubeUV = function (e, t) {
+ var n = this._renderer
+ e.isCubeTexture
+ ? null == this._cubemapShader && (this._cubemapShader = Lf())
+ : null == this._equirectShader && (this._equirectShader = Cf())
+ var r = e.isCubeTexture ? this._cubemapShader : this._equirectShader,
+ i = new xo(pf[0], r),
+ o = r.uniforms
+ ;(o.envMap.value = e),
+ e.isCubeTexture ||
+ o.texelSize.value.set(1 / e.image.width, 1 / e.image.height),
+ (o.inputEncoding.value = lf[e.encoding]),
+ (o.outputEncoding.value = lf[t.texture.encoding]),
+ Tf(t, 0, 0, 3 * rf, 2 * rf),
+ n.setRenderTarget(t),
+ n.render(i, hf)
+ }),
+ (t._applyPMREM = function (e) {
+ var t = this._renderer,
+ n = t.autoClear
+ t.autoClear = !1
+ for (var r = 1; r < af; r++) {
+ var i = Math.sqrt(mf[r] * mf[r] - mf[r - 1] * mf[r - 1]),
+ o = Af[(r - 1) % Af.length]
+ this._blur(e, r - 1, r, i, o)
+ }
+ t.autoClear = n
+ }),
+ (t._blur = function (e, t, n, r, i) {
+ var o = this._pingPongRenderTarget
+ this._halfBlur(e, o, t, n, r, 'latitudinal', i),
+ this._halfBlur(o, e, n, n, r, 'longitudinal', i)
+ }),
+ (t._halfBlur = function (e, t, n, r, i, o, a) {
+ var s = this._renderer,
+ l = this._blurMaterial
+ 'latitudinal' !== o &&
+ 'longitudinal' !== o &&
+ console.error(
+ 'blur direction must be either latitudinal or longitudinal!',
+ )
+ var c = 3,
+ u = new xo(pf[r], l),
+ h = l.uniforms,
+ d = ff[n] - 1,
+ p = isFinite(i) ? Math.PI / (2 * d) : (2 * Math.PI) / (2 * sf - 1),
+ f = i / p,
+ m = isFinite(i) ? 1 + Math.floor(c * f) : sf
+ m > sf &&
+ console.warn(
+ 'sigmaRadians, ' +
+ i +
+ ', is too large and will clip, as it requested ' +
+ m +
+ ' samples when the maximum is set to ' +
+ sf,
+ )
+ for (var v = [], g = 0, y = 0; y < sf; ++y) {
+ var b = y / f,
+ A = Math.exp((-b * b) / 2)
+ v.push(A), 0 == y ? (g += A) : y < m && (g += 2 * A)
+ }
+ for (var w = 0; w < v.length; w++) v[w] = v[w] / g
+ ;(h.envMap.value = e.texture),
+ (h.samples.value = m),
+ (h.weights.value = v),
+ (h.latitudinal.value = 'latitudinal' === o),
+ a && (h.poleAxis.value = a),
+ (h.dTheta.value = p),
+ (h.mipInt.value = nf - n),
+ (h.inputEncoding.value = lf[e.texture.encoding]),
+ (h.outputEncoding.value = lf[e.texture.encoding])
+ var x = ff[r]
+ Tf(
+ t,
+ 3 * Math.max(0, rf - 2 * x),
+ (0 === r ? 0 : 2 * rf) + 2 * x * (r > nf - tf ? r - nf + tf : 0),
+ 3 * x,
+ 2 * x,
+ ),
+ s.setRenderTarget(t),
+ s.render(u, hf)
+ }),
+ e
+ )
+ })()
+ function Ef(e) {
+ return (
+ void 0 !== e &&
+ e.type === _e &&
+ (e.encoding === Kt || e.encoding === Jt || e.encoding === $t)
+ )
+ }
+ function Mf() {
+ for (var e = [], t = [], n = [], r = nf, i = 0; i < af; i++) {
+ var o = Math.pow(2, r)
+ t.push(o)
+ var a = 1 / o
+ i > nf - tf ? (a = of[i - nf + tf - 1]) : 0 == i && (a = 0), n.push(a)
+ for (
+ var s = 1 / (o - 1),
+ l = -s / 2,
+ c = 1 + s / 2,
+ u = [l, l, c, l, c, c, l, l, c, c, l, c],
+ h = 6,
+ d = 6,
+ p = 3,
+ f = 2,
+ m = 1,
+ v = new Float32Array(p * d * h),
+ g = new Float32Array(f * d * h),
+ y = new Float32Array(m * d * h),
+ b = 0;
+ b < h;
+ b++
+ ) {
+ var A = ((b % 3) * 2) / 3 - 1,
+ w = b > 2 ? 0 : -1,
+ x = [
+ A,
+ w,
+ 0,
+ A + 2 / 3,
+ w,
+ 0,
+ A + 2 / 3,
+ w + 1,
+ 0,
+ A,
+ w,
+ 0,
+ A + 2 / 3,
+ w + 1,
+ 0,
+ A,
+ w + 1,
+ 0,
+ ]
+ v.set(x, p * d * b), g.set(u, f * d * b)
+ var E = [b, b, b, b, b, b]
+ y.set(E, m * d * b)
+ }
+ var M = new ro()
+ M.setAttribute('position', new Fi(v, p)),
+ M.setAttribute('uv', new Fi(g, f)),
+ M.setAttribute('faceIndex', new Fi(y, m)),
+ e.push(M),
+ r > tf && r--
+ }
+ return { _lodPlanes: e, _sizeLods: t, _sigmas: n }
+ }
+ function _f(e) {
+ var t = new or(3 * rf, 3 * rf, e)
+ return (
+ (t.texture.mapping = ue),
+ (t.texture.name = 'PMREM.cubeUv'),
+ (t.scissorTest = !0),
+ t
+ )
+ }
+ function Tf(e, t, n, r, i) {
+ e.viewport.set(t, n, r, i), e.scissor.set(t, n, r, i)
+ }
+ function Sf(e) {
+ return new Ou({
+ name: 'SphericalGaussianBlur',
+ defines: { n: e },
+ uniforms: {
+ envMap: { value: null },
+ samples: { value: 1 },
+ weights: { value: new Float32Array(e) },
+ latitudinal: { value: !1 },
+ dTheta: { value: 0 },
+ mipInt: { value: 0 },
+ poleAxis: { value: new lr(0, 1, 0) },
+ inputEncoding: { value: lf[Kt] },
+ outputEncoding: { value: lf[Kt] },
+ },
+ vertexShader: Rf(),
+ fragmentShader:
+ '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t' +
+ Pf() +
+ "\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",
+ blending: A,
+ depthTest: !1,
+ depthWrite: !1,
+ })
+ }
+ function Cf() {
+ return new Ou({
+ name: 'EquirectangularToCubeUV',
+ uniforms: {
+ envMap: { value: null },
+ texelSize: { value: new Jn(1, 1) },
+ inputEncoding: { value: lf[Kt] },
+ outputEncoding: { value: lf[Kt] },
+ },
+ vertexShader: Rf(),
+ fragmentShader:
+ '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t' +
+ Pf() +
+ '\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t',
+ blending: A,
+ depthTest: !1,
+ depthWrite: !1,
+ })
+ }
+ function Lf() {
+ return new Ou({
+ name: 'CubemapToCubeUV',
+ uniforms: {
+ envMap: { value: null },
+ inputEncoding: { value: lf[Kt] },
+ outputEncoding: { value: lf[Kt] },
+ },
+ vertexShader: Rf(),
+ fragmentShader:
+ '\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t' +
+ Pf() +
+ '\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t',
+ blending: A,
+ depthTest: !1,
+ depthWrite: !1,
+ })
+ }
+ function Rf() {
+ return '\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t'
+ }
+ function Pf() {
+ return '\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t'
+ }
+ function Df(e, t, n, r, i, o, a) {
+ return (
+ console.warn(
+ 'THREE.Face4 has been removed. A THREE.Face3 will be created instead.',
+ ),
+ new Ri(e, t, n, i, o, a)
+ )
+ }
+ var Of = 0,
+ If = 1,
+ Bf = 0,
+ Ff = 1,
+ kf = 2
+ function Nf(e) {
+ return (
+ console.warn(
+ 'THREE.MeshFaceMaterial has been removed. Use an Array instead.',
+ ),
+ e
+ )
+ }
+ function Uf(e) {
+ return (
+ void 0 === e && (e = []),
+ console.warn('THREE.MultiMaterial has been removed. Use an Array instead.'),
+ (e.isMultiMaterial = !0),
+ (e.materials = e),
+ (e.clone = function () {
+ return e.slice()
+ }),
+ e
+ )
+ }
+ function Hf(e, t) {
+ return (
+ console.warn('THREE.PointCloud has been renamed to THREE.Points.'),
+ new gc(e, t)
+ )
+ }
+ function Gf(e) {
+ return (
+ console.warn('THREE.Particle has been renamed to THREE.Sprite.'), new Bl(e)
+ )
+ }
+ function zf(e, t) {
+ return (
+ console.warn('THREE.ParticleSystem has been renamed to THREE.Points.'),
+ new gc(e, t)
+ )
+ }
+ function jf(e) {
+ return (
+ console.warn(
+ 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.',
+ ),
+ new dc(e)
+ )
+ }
+ function Vf(e) {
+ return (
+ console.warn(
+ 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.',
+ ),
+ new dc(e)
+ )
+ }
+ function Wf(e) {
+ return (
+ console.warn(
+ 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.',
+ ),
+ new dc(e)
+ )
+ }
+ function qf(e, t, n) {
+ return (
+ console.warn('THREE.Vertex has been removed. Use THREE.Vector3 instead.'),
+ new lr(e, t, n)
+ )
+ }
+ function Xf(e, t) {
+ return (
+ console.warn(
+ 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead.',
+ ),
+ new Fi(e, t).setUsage(Sn)
+ )
+ }
+ function Yf(e, t) {
+ return (
+ console.warn(
+ 'THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.',
+ ),
+ new ki(e, t)
+ )
+ }
+ function Qf(e, t) {
+ return (
+ console.warn(
+ 'THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.',
+ ),
+ new Ni(e, t)
+ )
+ }
+ function Zf(e, t) {
+ return (
+ console.warn(
+ 'THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.',
+ ),
+ new Ui(e, t)
+ )
+ }
+ function Kf(e, t) {
+ return (
+ console.warn(
+ 'THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.',
+ ),
+ new Hi(e, t)
+ )
+ }
+ function Jf(e, t) {
+ return (
+ console.warn(
+ 'THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.',
+ ),
+ new Gi(e, t)
+ )
+ }
+ function $f(e, t) {
+ return (
+ console.warn(
+ 'THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.',
+ ),
+ new zi(e, t)
+ )
+ }
+ function em(e, t) {
+ return (
+ console.warn(
+ 'THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.',
+ ),
+ new ji(e, t)
+ )
+ }
+ function tm(e, t) {
+ return (
+ console.warn(
+ 'THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.',
+ ),
+ new Wi(e, t)
+ )
+ }
+ function nm(e, t) {
+ return (
+ console.warn(
+ 'THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.',
+ ),
+ new qi(e, t)
+ )
+ }
+ function rm(e) {
+ console.warn(
+ 'THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.',
+ ),
+ _h.call(this, e),
+ (this.type = 'catmullrom'),
+ (this.closed = !0)
+ }
+ function im(e) {
+ console.warn(
+ 'THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.',
+ ),
+ _h.call(this, e),
+ (this.type = 'catmullrom')
+ }
+ function om(e) {
+ console.warn(
+ 'THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.',
+ ),
+ _h.call(this, e),
+ (this.type = 'catmullrom')
+ }
+ function am(e) {
+ return (
+ console.warn('THREE.AxisHelper has been renamed to THREE.AxesHelper.'),
+ new Kp(e)
+ )
+ }
+ function sm(e, t) {
+ return (
+ console.warn(
+ 'THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.',
+ ),
+ new qp(e, t)
+ )
+ }
+ function lm(e, t) {
+ return (
+ console.warn(
+ 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.',
+ ),
+ new uc(new Dc(e.geometry), new tc({ color: void 0 !== t ? t : 16777215 }))
+ )
+ }
+ function cm(e, t) {
+ return (
+ console.warn(
+ 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.',
+ ),
+ new uc(new Ru(e.geometry), new tc({ color: void 0 !== t ? t : 16777215 }))
+ )
+ }
+ function um(e) {
+ return (
+ console.warn('THREE.XHRLoader has been renamed to THREE.FileLoader.'),
+ new uh(e)
+ )
+ }
+ function hm(e) {
+ return (
+ console.warn(
+ 'THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.',
+ ),
+ new mh(e)
+ )
+ }
+ function dm(e, t, n) {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options ).',
+ ),
+ new No(e, n)
+ )
+ }
+ ;(gh.create = function (e, t) {
+ return (
+ console.log('THREE.Curve.create() has been deprecated'),
+ (e.prototype = Object.create(gh.prototype)),
+ (e.prototype.constructor = e),
+ (e.prototype.getPoint = t),
+ e
+ )
+ }),
+ Object.assign(Wh.prototype, {
+ fromPoints: function (e) {
+ return (
+ console.warn(
+ 'THREE.Path: .fromPoints() has been renamed to .setFromPoints().',
+ ),
+ this.setFromPoints(e)
+ )
+ },
+ }),
+ (rm.prototype = Object.create(_h.prototype)),
+ (im.prototype = Object.create(_h.prototype)),
+ (om.prototype = Object.create(_h.prototype)),
+ Object.assign(om.prototype, {
+ initFromArray: function () {
+ console.error('THREE.Spline: .initFromArray() has been removed.')
+ },
+ getControlPointsArray: function () {
+ console.error('THREE.Spline: .getControlPointsArray() has been removed.')
+ },
+ reparametrizeByArcLength: function () {
+ console.error(
+ 'THREE.Spline: .reparametrizeByArcLength() has been removed.',
+ )
+ },
+ }),
+ (Dp.prototype.setColors = function () {
+ console.error(
+ 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.',
+ )
+ }),
+ (_p.prototype.update = function () {
+ console.error(
+ 'THREE.SkeletonHelper: update() no longer needs to be called.',
+ )
+ }),
+ Object.assign(lh.prototype, {
+ extractUrlBase: function (e) {
+ return (
+ console.warn(
+ 'THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.',
+ ),
+ ld.extractUrlBase(e)
+ )
+ },
+ }),
+ (lh.Handlers = {
+ add: function () {
+ console.error(
+ 'THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.',
+ )
+ },
+ get: function () {
+ console.error(
+ 'THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.',
+ )
+ },
+ }),
+ Object.assign(mp.prototype, {
+ center: function (e) {
+ return (
+ console.warn('THREE.Box2: .center() has been renamed to .getCenter().'),
+ this.getCenter(e)
+ )
+ },
+ empty: function () {
+ return (
+ console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().'),
+ this.isEmpty()
+ )
+ },
+ isIntersectionBox: function (e) {
+ return (
+ console.warn(
+ 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().',
+ ),
+ this.intersectsBox(e)
+ )
+ },
+ size: function (e) {
+ return (
+ console.warn('THREE.Box2: .size() has been renamed to .getSize().'),
+ this.getSize(e)
+ )
+ },
+ }),
+ Object.assign(hr.prototype, {
+ center: function (e) {
+ return (
+ console.warn('THREE.Box3: .center() has been renamed to .getCenter().'),
+ this.getCenter(e)
+ )
+ },
+ empty: function () {
+ return (
+ console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().'),
+ this.isEmpty()
+ )
+ },
+ isIntersectionBox: function (e) {
+ return (
+ console.warn(
+ 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().',
+ ),
+ this.intersectsBox(e)
+ )
+ },
+ isIntersectionSphere: function (e) {
+ return (
+ console.warn(
+ 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().',
+ ),
+ this.intersectsSphere(e)
+ )
+ },
+ size: function (e) {
+ return (
+ console.warn('THREE.Box3: .size() has been renamed to .getSize().'),
+ this.getSize(e)
+ )
+ },
+ }),
+ Object.assign(Sr.prototype, {
+ empty: function () {
+ return (
+ console.warn('THREE.Sphere: .empty() has been renamed to .isEmpty().'),
+ this.isEmpty()
+ )
+ },
+ }),
+ (zo.prototype.setFromMatrix = function (e) {
+ return (
+ console.warn(
+ 'THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().',
+ ),
+ this.setFromProjectionMatrix(e)
+ )
+ }),
+ (yp.prototype.center = function (e) {
+ return (
+ console.warn('THREE.Line3: .center() has been renamed to .getCenter().'),
+ this.getCenter(e)
+ )
+ }),
+ Object.assign(Kn, {
+ random16: function () {
+ return (
+ console.warn(
+ 'THREE.Math: .random16() has been deprecated. Use Math.random() instead.',
+ ),
+ Math.random()
+ )
+ },
+ nearestPowerOfTwo: function (e) {
+ return (
+ console.warn(
+ 'THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().',
+ ),
+ Kn.floorPowerOfTwo(e)
+ )
+ },
+ nextPowerOfTwo: function (e) {
+ return (
+ console.warn(
+ 'THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().',
+ ),
+ Kn.ceilPowerOfTwo(e)
+ )
+ },
+ }),
+ Object.assign($n.prototype, {
+ flattenToArrayOffset: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.',
+ ),
+ this.toArray(e, t)
+ )
+ },
+ multiplyVector3: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.',
+ ),
+ e.applyMatrix3(this)
+ )
+ },
+ multiplyVector3Array: function () {
+ console.error('THREE.Matrix3: .multiplyVector3Array() has been removed.')
+ },
+ applyToBufferAttribute: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.',
+ ),
+ e.applyMatrix3(this)
+ )
+ },
+ applyToVector3Array: function () {
+ console.error('THREE.Matrix3: .applyToVector3Array() has been removed.')
+ },
+ getInverse: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.',
+ ),
+ this.copy(e).invert()
+ )
+ },
+ }),
+ Object.assign(Fr.prototype, {
+ extractPosition: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().',
+ ),
+ this.copyPosition(e)
+ )
+ },
+ flattenToArrayOffset: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.',
+ ),
+ this.toArray(e, t)
+ )
+ },
+ getPosition: function () {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.',
+ ),
+ new lr().setFromMatrixColumn(this, 3)
+ )
+ },
+ setRotationFromQuaternion: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().',
+ ),
+ this.makeRotationFromQuaternion(e)
+ )
+ },
+ multiplyToArray: function () {
+ console.warn('THREE.Matrix4: .multiplyToArray() has been removed.')
+ },
+ multiplyVector3: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ e.applyMatrix4(this)
+ )
+ },
+ multiplyVector4: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ e.applyMatrix4(this)
+ )
+ },
+ multiplyVector3Array: function () {
+ console.error('THREE.Matrix4: .multiplyVector3Array() has been removed.')
+ },
+ rotateAxis: function (e) {
+ console.warn(
+ 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.',
+ ),
+ e.transformDirection(this)
+ },
+ crossVector: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ e.applyMatrix4(this)
+ )
+ },
+ translate: function () {
+ console.error('THREE.Matrix4: .translate() has been removed.')
+ },
+ rotateX: function () {
+ console.error('THREE.Matrix4: .rotateX() has been removed.')
+ },
+ rotateY: function () {
+ console.error('THREE.Matrix4: .rotateY() has been removed.')
+ },
+ rotateZ: function () {
+ console.error('THREE.Matrix4: .rotateZ() has been removed.')
+ },
+ rotateByAxis: function () {
+ console.error('THREE.Matrix4: .rotateByAxis() has been removed.')
+ },
+ applyToBufferAttribute: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.',
+ ),
+ e.applyMatrix4(this)
+ )
+ },
+ applyToVector3Array: function () {
+ console.error('THREE.Matrix4: .applyToVector3Array() has been removed.')
+ },
+ makeFrustum: function (e, t, n, r, i, o) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.',
+ ),
+ this.makePerspective(e, t, r, n, i, o)
+ )
+ },
+ getInverse: function (e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.',
+ ),
+ this.copy(e).invert()
+ )
+ },
+ }),
+ (hi.prototype.isIntersectionLine = function (e) {
+ return (
+ console.warn(
+ 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().',
+ ),
+ this.intersectsLine(e)
+ )
+ }),
+ Object.assign(sr.prototype, {
+ multiplyVector3: function (e) {
+ return (
+ console.warn(
+ 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.',
+ ),
+ e.applyQuaternion(this)
+ )
+ },
+ inverse: function () {
+ return (
+ console.warn(
+ 'THREE.Quaternion: .inverse() has been renamed to invert().',
+ ),
+ this.invert()
+ )
+ },
+ }),
+ Object.assign(Br.prototype, {
+ isIntersectionBox: function (e) {
+ return (
+ console.warn(
+ 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().',
+ ),
+ this.intersectsBox(e)
+ )
+ },
+ isIntersectionPlane: function (e) {
+ return (
+ console.warn(
+ 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().',
+ ),
+ this.intersectsPlane(e)
+ )
+ },
+ isIntersectionSphere: function (e) {
+ return (
+ console.warn(
+ 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().',
+ ),
+ this.intersectsSphere(e)
+ )
+ },
+ }),
+ Object.assign(xi.prototype, {
+ area: function () {
+ return (
+ console.warn('THREE.Triangle: .area() has been renamed to .getArea().'),
+ this.getArea()
+ )
+ },
+ barycoordFromPoint: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().',
+ ),
+ this.getBarycoord(e, t)
+ )
+ },
+ midpoint: function (e) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .midpoint() has been renamed to .getMidpoint().',
+ ),
+ this.getMidpoint(e)
+ )
+ },
+ normal: function (e) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .normal() has been renamed to .getNormal().',
+ ),
+ this.getNormal(e)
+ )
+ },
+ plane: function (e) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .plane() has been renamed to .getPlane().',
+ ),
+ this.getPlane(e)
+ )
+ },
+ }),
+ Object.assign(xi, {
+ barycoordFromPoint: function (e, t, n, r, i) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().',
+ ),
+ xi.getBarycoord(e, t, n, r, i)
+ )
+ },
+ normal: function (e, t, n, r) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .normal() has been renamed to .getNormal().',
+ ),
+ xi.getNormal(e, t, n, r)
+ )
+ },
+ }),
+ Object.assign(qh.prototype, {
+ extractAllPoints: function (e) {
+ return (
+ console.warn(
+ 'THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.',
+ ),
+ this.extractPoints(e)
+ )
+ },
+ extrude: function (e) {
+ return (
+ console.warn(
+ 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.',
+ ),
+ new fu(this, e)
+ )
+ },
+ makeGeometry: function (e) {
+ return (
+ console.warn(
+ 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.',
+ ),
+ new xu(this, e)
+ )
+ },
+ }),
+ Object.assign(Jn.prototype, {
+ fromAttribute: function (e, t, n) {
+ return (
+ console.warn(
+ 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(e, t, n)
+ )
+ },
+ distanceToManhattan: function (e) {
+ return (
+ console.warn(
+ 'THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().',
+ ),
+ this.manhattanDistanceTo(e)
+ )
+ },
+ lengthManhattan: function () {
+ return (
+ console.warn(
+ 'THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ },
+ }),
+ Object.assign(lr.prototype, {
+ setEulerFromRotationMatrix: function () {
+ console.error(
+ 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.',
+ )
+ },
+ setEulerFromQuaternion: function () {
+ console.error(
+ 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.',
+ )
+ },
+ getPositionFromMatrix: function (e) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().',
+ ),
+ this.setFromMatrixPosition(e)
+ )
+ },
+ getScaleFromMatrix: function (e) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().',
+ ),
+ this.setFromMatrixScale(e)
+ )
+ },
+ getColumnFromMatrix: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().',
+ ),
+ this.setFromMatrixColumn(t, e)
+ )
+ },
+ applyProjection: function (e) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.',
+ ),
+ this.applyMatrix4(e)
+ )
+ },
+ fromAttribute: function (e, t, n) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(e, t, n)
+ )
+ },
+ distanceToManhattan: function (e) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().',
+ ),
+ this.manhattanDistanceTo(e)
+ )
+ },
+ lengthManhattan: function () {
+ return (
+ console.warn(
+ 'THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ },
+ }),
+ Object.assign(ir.prototype, {
+ fromAttribute: function (e, t, n) {
+ return (
+ console.warn(
+ 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(e, t, n)
+ )
+ },
+ lengthManhattan: function () {
+ return (
+ console.warn(
+ 'THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ },
+ }),
+ Object.assign(si.prototype, {
+ getChildByName: function (e) {
+ return (
+ console.warn(
+ 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().',
+ ),
+ this.getObjectByName(e)
+ )
+ },
+ renderDepth: function () {
+ console.warn(
+ 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.',
+ )
+ },
+ translate: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.',
+ ),
+ this.translateOnAxis(t, e)
+ )
+ },
+ getWorldRotation: function () {
+ console.error(
+ 'THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.',
+ )
+ },
+ applyMatrix: function (e) {
+ return (
+ console.warn(
+ 'THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().',
+ ),
+ this.applyMatrix4(e)
+ )
+ },
+ }),
+ Object.defineProperties(si.prototype, {
+ eulerOrder: {
+ get: function () {
+ return (
+ console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'),
+ this.rotation.order
+ )
+ },
+ set: function (e) {
+ console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'),
+ (this.rotation.order = e)
+ },
+ },
+ useQuaternion: {
+ get: function () {
+ console.warn(
+ 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.',
+ )
+ },
+ },
+ }),
+ Object.assign(xo.prototype, {
+ setDrawMode: function () {
+ console.error(
+ 'THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.',
+ )
+ },
+ }),
+ Object.defineProperties(xo.prototype, {
+ drawMode: {
+ get: function () {
+ return (
+ console.error(
+ 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.',
+ ),
+ Yt
+ )
+ },
+ set: function () {
+ console.error(
+ 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.',
+ )
+ },
+ },
+ }),
+ Object.defineProperties(Ul.prototype, {
+ objects: {
+ get: function () {
+ return (
+ console.warn('THREE.LOD: .objects has been renamed to .levels.'),
+ this.levels
+ )
+ },
+ },
+ }),
+ Object.defineProperty(Ql.prototype, 'useVertexTexture', {
+ get: function () {
+ console.warn('THREE.Skeleton: useVertexTexture has been removed.')
+ },
+ set: function () {
+ console.warn('THREE.Skeleton: useVertexTexture has been removed.')
+ },
+ }),
+ (Wl.prototype.initBones = function () {
+ console.error('THREE.SkinnedMesh: initBones() has been removed.')
+ }),
+ Object.defineProperty(gh.prototype, '__arcLengthDivisions', {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.',
+ ),
+ this.arcLengthDivisions
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.',
+ ),
+ (this.arcLengthDivisions = e)
+ },
+ }),
+ (Oo.prototype.setLens = function (e, t) {
+ console.warn(
+ 'THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.',
+ ),
+ void 0 !== t && (this.filmGauge = t),
+ this.setFocalLength(e)
+ }),
+ Object.defineProperties(Xh.prototype, {
+ onlyShadow: {
+ set: function () {
+ console.warn('THREE.Light: .onlyShadow has been removed.')
+ },
+ },
+ shadowCameraFov: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraFov is now .shadow.camera.fov.',
+ ),
+ (this.shadow.camera.fov = e)
+ },
+ },
+ shadowCameraLeft: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraLeft is now .shadow.camera.left.',
+ ),
+ (this.shadow.camera.left = e)
+ },
+ },
+ shadowCameraRight: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraRight is now .shadow.camera.right.',
+ ),
+ (this.shadow.camera.right = e)
+ },
+ },
+ shadowCameraTop: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraTop is now .shadow.camera.top.',
+ ),
+ (this.shadow.camera.top = e)
+ },
+ },
+ shadowCameraBottom: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.',
+ ),
+ (this.shadow.camera.bottom = e)
+ },
+ },
+ shadowCameraNear: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraNear is now .shadow.camera.near.',
+ ),
+ (this.shadow.camera.near = e)
+ },
+ },
+ shadowCameraFar: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowCameraFar is now .shadow.camera.far.',
+ ),
+ (this.shadow.camera.far = e)
+ },
+ },
+ shadowCameraVisible: {
+ set: function () {
+ console.warn(
+ 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.',
+ )
+ },
+ },
+ shadowBias: {
+ set: function (e) {
+ console.warn('THREE.Light: .shadowBias is now .shadow.bias.'),
+ (this.shadow.bias = e)
+ },
+ },
+ shadowDarkness: {
+ set: function () {
+ console.warn('THREE.Light: .shadowDarkness has been removed.')
+ },
+ },
+ shadowMapWidth: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.',
+ ),
+ (this.shadow.mapSize.width = e)
+ },
+ },
+ shadowMapHeight: {
+ set: function (e) {
+ console.warn(
+ 'THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.',
+ ),
+ (this.shadow.mapSize.height = e)
+ },
+ },
+ }),
+ Object.defineProperties(Fi.prototype, {
+ length: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.',
+ ),
+ this.array.length
+ )
+ },
+ },
+ dynamic: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.',
+ ),
+ this.usage === Sn
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.',
+ ),
+ this.setUsage(Sn)
+ },
+ },
+ }),
+ Object.assign(Fi.prototype, {
+ setDynamic: function (e) {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.',
+ ),
+ this.setUsage(!0 === e ? Sn : Tn),
+ this
+ )
+ },
+ copyIndicesArray: function () {
+ console.error(
+ 'THREE.BufferAttribute: .copyIndicesArray() has been removed.',
+ )
+ },
+ setArray: function () {
+ console.error(
+ 'THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers',
+ )
+ },
+ }),
+ Object.assign(ro.prototype, {
+ addIndex: function (e) {
+ console.warn(
+ 'THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().',
+ ),
+ this.setIndex(e)
+ },
+ addAttribute: function (e, t) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().',
+ ),
+ (t && t.isBufferAttribute) || (t && t.isInterleavedBufferAttribute)
+ ? 'index' === e
+ ? (console.warn(
+ 'THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.',
+ ),
+ this.setIndex(t),
+ this)
+ : this.setAttribute(e, t)
+ : (console.warn(
+ 'THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).',
+ ),
+ this.setAttribute(e, new Fi(arguments[1], arguments[2])))
+ )
+ },
+ addDrawCall: function (e, t, n) {
+ void 0 !== n &&
+ console.warn(
+ 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.',
+ ),
+ console.warn(
+ 'THREE.BufferGeometry: .addDrawCall() is now .addGroup().',
+ ),
+ this.addGroup(e, t)
+ },
+ clearDrawCalls: function () {
+ console.warn(
+ 'THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().',
+ ),
+ this.clearGroups()
+ },
+ computeOffsets: function () {
+ console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.')
+ },
+ removeAttribute: function (e) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().',
+ ),
+ this.deleteAttribute(e)
+ )
+ },
+ applyMatrix: function (e) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().',
+ ),
+ this.applyMatrix4(e)
+ )
+ },
+ }),
+ Object.defineProperties(ro.prototype, {
+ drawcalls: {
+ get: function () {
+ return (
+ console.error(
+ 'THREE.BufferGeometry: .drawcalls has been renamed to .groups.',
+ ),
+ this.groups
+ )
+ },
+ },
+ offsets: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .offsets has been renamed to .groups.',
+ ),
+ this.groups
+ )
+ },
+ },
+ }),
+ Object.defineProperties(cd.prototype, {
+ maxInstancedCount: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.',
+ ),
+ this.instanceCount
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.',
+ ),
+ (this.instanceCount = e)
+ },
+ },
+ }),
+ Object.defineProperties(cp.prototype, {
+ linePrecision: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.',
+ ),
+ this.params.Line.threshold
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.',
+ ),
+ (this.params.Line.threshold = e)
+ },
+ },
+ }),
+ Object.defineProperties(yl.prototype, {
+ dynamic: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.',
+ ),
+ this.usage === Sn
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.',
+ ),
+ this.setUsage(e)
+ },
+ },
+ }),
+ Object.assign(yl.prototype, {
+ setDynamic: function (e) {
+ return (
+ console.warn(
+ 'THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.',
+ ),
+ this.setUsage(!0 === e ? Sn : Tn),
+ this
+ )
+ },
+ setArray: function () {
+ console.error(
+ 'THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers',
+ )
+ },
+ }),
+ Object.assign(fu.prototype, {
+ getArrays: function () {
+ console.error('THREE.ExtrudeGeometry: .getArrays() has been removed.')
+ },
+ addShapeList: function () {
+ console.error('THREE.ExtrudeGeometry: .addShapeList() has been removed.')
+ },
+ addShape: function () {
+ console.error('THREE.ExtrudeGeometry: .addShape() has been removed.')
+ },
+ }),
+ Object.assign(gl.prototype, {
+ dispose: function () {
+ console.error('THREE.Scene: .dispose() has been removed.')
+ },
+ }),
+ Object.defineProperties(ap.prototype, {
+ dynamic: {
+ set: function () {
+ console.warn(
+ 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.',
+ )
+ },
+ },
+ onUpdate: {
+ value: function () {
+ return (
+ console.warn(
+ 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.',
+ ),
+ this
+ )
+ },
+ },
+ }),
+ Object.defineProperties(Di.prototype, {
+ wrapAround: {
+ get: function () {
+ console.warn('THREE.Material: .wrapAround has been removed.')
+ },
+ set: function () {
+ console.warn('THREE.Material: .wrapAround has been removed.')
+ },
+ },
+ overdraw: {
+ get: function () {
+ console.warn('THREE.Material: .overdraw has been removed.')
+ },
+ set: function () {
+ console.warn('THREE.Material: .overdraw has been removed.')
+ },
+ },
+ wrapRGB: {
+ get: function () {
+ return (
+ console.warn('THREE.Material: .wrapRGB has been removed.'), new Li()
+ )
+ },
+ },
+ shading: {
+ get: function () {
+ console.error(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ ),
+ (this.flatShading = e === y)
+ },
+ },
+ stencilMask: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .stencilMask has been removed. Use .stencilFuncMask instead.',
+ ),
+ this.stencilFuncMask
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .stencilMask has been removed. Use .stencilFuncMask instead.',
+ ),
+ (this.stencilFuncMask = e)
+ },
+ },
+ }),
+ Object.defineProperties(Fu.prototype, {
+ metal: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.',
+ ),
+ !1
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead',
+ )
+ },
+ },
+ }),
+ Object.defineProperties(Bu.prototype, {
+ transparency: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.',
+ ),
+ this.transmission
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.',
+ ),
+ (this.transmission = e)
+ },
+ },
+ }),
+ Object.defineProperties(Po.prototype, {
+ derivatives: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.',
+ ),
+ this.extensions.derivatives
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.',
+ ),
+ (this.extensions.derivatives = e)
+ },
+ },
+ }),
+ Object.assign(pl.prototype, {
+ clearTarget: function (e, t, n, r) {
+ console.warn(
+ 'THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.',
+ ),
+ this.setRenderTarget(e),
+ this.clear(t, n, r)
+ },
+ animate: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().',
+ ),
+ this.setAnimationLoop(e)
+ },
+ getCurrentRenderTarget: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().',
+ ),
+ this.getRenderTarget()
+ )
+ },
+ getMaxAnisotropy: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().',
+ ),
+ this.capabilities.getMaxAnisotropy()
+ )
+ },
+ getPrecision: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.',
+ ),
+ this.capabilities.precision
+ )
+ },
+ resetGLState: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().',
+ ),
+ this.state.reset()
+ )
+ },
+ supportsFloatTextures: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).",
+ ),
+ this.extensions.get('OES_texture_float')
+ )
+ },
+ supportsHalfFloatTextures: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).",
+ ),
+ this.extensions.get('OES_texture_half_float')
+ )
+ },
+ supportsStandardDerivatives: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).",
+ ),
+ this.extensions.get('OES_standard_derivatives')
+ )
+ },
+ supportsCompressedTextureS3TC: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).",
+ ),
+ this.extensions.get('WEBGL_compressed_texture_s3tc')
+ )
+ },
+ supportsCompressedTexturePVRTC: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).",
+ ),
+ this.extensions.get('WEBGL_compressed_texture_pvrtc')
+ )
+ },
+ supportsBlendMinMax: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).",
+ ),
+ this.extensions.get('EXT_blend_minmax')
+ )
+ },
+ supportsVertexTextures: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.',
+ ),
+ this.capabilities.vertexTextures
+ )
+ },
+ supportsInstancedArrays: function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).",
+ ),
+ this.extensions.get('ANGLE_instanced_arrays')
+ )
+ },
+ enableScissorTest: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().',
+ ),
+ this.setScissorTest(e)
+ },
+ initMaterial: function () {
+ console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.')
+ },
+ addPrePlugin: function () {
+ console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.')
+ },
+ addPostPlugin: function () {
+ console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.')
+ },
+ updateShadowMap: function () {
+ console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.')
+ },
+ setFaceCulling: function () {
+ console.warn('THREE.WebGLRenderer: .setFaceCulling() has been removed.')
+ },
+ allocTextureUnit: function () {
+ console.warn('THREE.WebGLRenderer: .allocTextureUnit() has been removed.')
+ },
+ setTexture: function () {
+ console.warn('THREE.WebGLRenderer: .setTexture() has been removed.')
+ },
+ setTextureCube: function () {
+ console.warn('THREE.WebGLRenderer: .setTextureCube() has been removed.')
+ },
+ getActiveMipMapLevel: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().',
+ ),
+ this.getActiveMipmapLevel()
+ )
+ },
+ }),
+ Object.defineProperties(pl.prototype, {
+ shadowMapEnabled: {
+ get: function () {
+ return this.shadowMap.enabled
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.',
+ ),
+ (this.shadowMap.enabled = e)
+ },
+ },
+ shadowMapType: {
+ get: function () {
+ return this.shadowMap.type
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.',
+ ),
+ (this.shadowMap.type = e)
+ },
+ },
+ shadowMapCullFace: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ context: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.',
+ ),
+ this.getContext()
+ )
+ },
+ },
+ vr: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderer: .vr has been renamed to .xr'),
+ this.xr
+ )
+ },
+ },
+ gammaInput: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.',
+ ),
+ !1
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.',
+ )
+ },
+ },
+ gammaOutput: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.',
+ ),
+ !1
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.',
+ ),
+ (this.outputEncoding = !0 === e ? Jt : Kt)
+ },
+ },
+ toneMappingWhitePoint: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.',
+ ),
+ 1
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.',
+ )
+ },
+ },
+ }),
+ Object.defineProperties($s.prototype, {
+ cullFace: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ renderReverseSided: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ renderSingleSided: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ }),
+ Object.defineProperties(or.prototype, {
+ wrapS: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.',
+ ),
+ this.texture.wrapS
+ )
+ },
+ set: function (e) {
+ console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'),
+ (this.texture.wrapS = e)
+ },
+ },
+ wrapT: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.',
+ ),
+ this.texture.wrapT
+ )
+ },
+ set: function (e) {
+ console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'),
+ (this.texture.wrapT = e)
+ },
+ },
+ magFilter: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.',
+ ),
+ this.texture.magFilter
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.',
+ ),
+ (this.texture.magFilter = e)
+ },
+ },
+ minFilter: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.',
+ ),
+ this.texture.minFilter
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.',
+ ),
+ (this.texture.minFilter = e)
+ },
+ },
+ anisotropy: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.',
+ ),
+ this.texture.anisotropy
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.',
+ ),
+ (this.texture.anisotropy = e)
+ },
+ },
+ offset: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .offset is now .texture.offset.',
+ ),
+ this.texture.offset
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .offset is now .texture.offset.',
+ ),
+ (this.texture.offset = e)
+ },
+ },
+ repeat: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.',
+ ),
+ this.texture.repeat
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.',
+ ),
+ (this.texture.repeat = e)
+ },
+ },
+ format: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .format is now .texture.format.',
+ ),
+ this.texture.format
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .format is now .texture.format.',
+ ),
+ (this.texture.format = e)
+ },
+ },
+ type: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'),
+ this.texture.type
+ )
+ },
+ set: function (e) {
+ console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'),
+ (this.texture.type = e)
+ },
+ },
+ generateMipmaps: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.',
+ ),
+ this.texture.generateMipmaps
+ )
+ },
+ set: function (e) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.',
+ ),
+ (this.texture.generateMipmaps = e)
+ },
+ },
+ }),
+ Object.defineProperties(kd.prototype, {
+ load: {
+ value: function (e) {
+ console.warn(
+ 'THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.',
+ )
+ var t = this
+ return (
+ new Md().load(e, function (e) {
+ t.setBuffer(e)
+ }),
+ this
+ )
+ },
+ },
+ startTime: {
+ set: function () {
+ console.warn('THREE.Audio: .startTime is now .play( delay ).')
+ },
+ },
+ }),
+ (jd.prototype.getData = function () {
+ return (
+ console.warn(
+ 'THREE.AudioAnalyser: .getData() is now .getFrequencyData().',
+ ),
+ this.getFrequencyData()
+ )
+ }),
+ (Fo.prototype.updateCubeMap = function (e, t) {
+ return (
+ console.warn('THREE.CubeCamera: .updateCubeMap() is now .update().'),
+ this.update(e, t)
+ )
+ }),
+ (Fo.prototype.clear = function (e, t, n, r) {
+ return (
+ console.warn('THREE.CubeCamera: .clear() is now .renderTarget.clear().'),
+ this.renderTarget.clear(e, t, n, r)
+ )
+ })
+ var pm = {
+ merge: function (e, t, n) {
+ var r
+ console.warn(
+ 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.',
+ ),
+ t.isMesh &&
+ (t.matrixAutoUpdate && t.updateMatrix(),
+ (r = t.matrix),
+ (t = t.geometry)),
+ e.merge(t, r, n)
+ },
+ center: function (e) {
+ return (
+ console.warn(
+ 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.',
+ ),
+ e.center()
+ )
+ },
+ }
+ function fm() {
+ console.error('THREE.CanvasRenderer has been removed')
+ }
+ function mm() {
+ console.error('THREE.JSONLoader has been removed.')
+ }
+ ;(er.crossOrigin = void 0),
+ (er.loadTexture = function (e, t, n, r) {
+ console.warn(
+ 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.',
+ )
+ var i = new vh()
+ i.setCrossOrigin(this.crossOrigin)
+ var o = i.load(e, n, void 0, r)
+ return t && (o.mapping = t), o
+ }),
+ (er.loadTextureCube = function (e, t, n, r) {
+ console.warn(
+ 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.',
+ )
+ var i = new fh()
+ i.setCrossOrigin(this.crossOrigin)
+ var o = i.load(e, n, void 0, r)
+ return t && (o.mapping = t), o
+ }),
+ (er.loadCompressedTexture = function () {
+ console.error(
+ 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.',
+ )
+ }),
+ (er.loadCompressedTextureCube = function () {
+ console.error(
+ 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.',
+ )
+ })
+ var vm = {
+ createMultiMaterialObject: function () {
+ console.error(
+ 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js',
+ )
+ },
+ detach: function () {
+ console.error(
+ 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js',
+ )
+ },
+ attach: function () {
+ console.error(
+ 'THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js',
+ )
+ },
+ }
+ function gm() {
+ console.error(
+ 'THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js',
+ )
+ }
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(
+ new CustomEvent('register', { detail: { revision: i } }),
+ ),
+ 'undefined' !== typeof window &&
+ (window.__THREE__
+ ? console.warn('WARNING: Multiple instances of Three.js being imported.')
+ : (window.__THREE__ = i)),
+ (t.ACESFilmicToneMapping = re),
+ (t.AddEquation = T),
+ (t.AddOperation = J),
+ (t.AdditiveAnimationBlendMode = Xt),
+ (t.AdditiveBlending = x),
+ (t.AlphaFormat = ke),
+ (t.AlwaysDepth = j),
+ (t.AlwaysStencilFunc = _n),
+ (t.AmbientLight = rd),
+ (t.AmbientLightProbe = Td),
+ (t.AnimationClip = nh),
+ (t.AnimationLoader = hh),
+ (t.AnimationMixer = op),
+ (t.AnimationObjectGroup = rp),
+ (t.AnimationUtils = ju),
+ (t.ArcCurve = bh),
+ (t.ArrayCamera = il),
+ (t.ArrowHelper = Zp),
+ (t.Audio = kd),
+ (t.AudioAnalyser = jd),
+ (t.AudioContext = Ed),
+ (t.AudioListener = Fd),
+ (t.AudioLoader = Md),
+ (t.AxesHelper = Kp),
+ (t.AxisHelper = am),
+ (t.BackSide = v),
+ (t.BasicDepthPacking = an),
+ (t.BasicShadowMap = h),
+ (t.BinaryTextureLoader = hm),
+ (t.Bone = ql),
+ (t.BooleanKeyframeTrack = Qu),
+ (t.BoundingBoxHelper = sm),
+ (t.Box2 = mp),
+ (t.Box3 = hr),
+ (t.Box3Helper = Xp),
+ (t.BoxBufferGeometry = _o),
+ (t.BoxGeometry = _o),
+ (t.BoxHelper = qp),
+ (t.BufferAttribute = Fi),
+ (t.BufferGeometry = ro),
+ (t.BufferGeometryLoader = hd),
+ (t.ByteType = Te),
+ (t.Cache = oh),
+ (t.Camera = Do),
+ (t.CameraHelper = Hp),
+ (t.CanvasRenderer = fm),
+ (t.CanvasTexture = wc),
+ (t.CatmullRomCurve3 = _h),
+ (t.CineonToneMapping = ne),
+ (t.CircleBufferGeometry = Ec),
+ (t.CircleGeometry = Ec),
+ (t.ClampToEdgeWrapping = pe),
+ (t.Clock = Rd),
+ (t.ClosedSplineCurve3 = rm),
+ (t.Color = Li),
+ (t.ColorKeyframeTrack = Zu),
+ (t.CompressedTexture = Ac),
+ (t.CompressedTextureLoader = dh),
+ (t.ConeBufferGeometry = _c),
+ (t.ConeGeometry = _c),
+ (t.CubeCamera = Fo),
+ (t.CubeReflectionMapping = ae),
+ (t.CubeRefractionMapping = se),
+ (t.CubeTexture = ko),
+ (t.CubeTextureLoader = fh),
+ (t.CubeUVReflectionMapping = ue),
+ (t.CubeUVRefractionMapping = he),
+ (t.CubicBezierCurve = Fh),
+ (t.CubicBezierCurve3 = kh),
+ (t.CubicInterpolant = Wu),
+ (t.CullFaceBack = l),
+ (t.CullFaceFront = c),
+ (t.CullFaceFrontBack = u),
+ (t.CullFaceNone = s),
+ (t.Curve = gh),
+ (t.CurvePath = Vh),
+ (t.CustomBlending = _),
+ (t.CustomToneMapping = ie),
+ (t.CylinderBufferGeometry = Mc),
+ (t.CylinderGeometry = Mc),
+ (t.Cylindrical = pp),
+ (t.DataTexture = Uo),
+ (t.DataTexture2DArray = ca),
+ (t.DataTexture3D = ua),
+ (t.DataTextureLoader = mh),
+ (t.DataUtils = ef),
+ (t.DecrementStencilOp = fn),
+ (t.DecrementWrapStencilOp = vn),
+ (t.DefaultLoadingManager = sh),
+ (t.DepthFormat = je),
+ (t.DepthStencilFormat = Ve),
+ (t.DepthTexture = xc),
+ (t.DirectionalLight = nd),
+ (t.DirectionalLightHelper = kp),
+ (t.DiscreteInterpolant = Xu),
+ (t.DodecahedronBufferGeometry = Sc),
+ (t.DodecahedronGeometry = Sc),
+ (t.DoubleSide = g),
+ (t.DstAlphaFactor = k),
+ (t.DstColorFactor = U),
+ (t.DynamicBufferAttribute = Xf),
+ (t.DynamicCopyUsage = On),
+ (t.DynamicDrawUsage = Sn),
+ (t.DynamicReadUsage = Rn),
+ (t.EdgesGeometry = Dc),
+ (t.EdgesHelper = lm),
+ (t.EllipseCurve = yh),
+ (t.EqualDepth = q),
+ (t.EqualStencilFunc = An),
+ (t.EquirectangularReflectionMapping = le),
+ (t.EquirectangularRefractionMapping = ce),
+ (t.Euler = Vr),
+ (t.EventDispatcher = qn),
+ (t.ExtrudeBufferGeometry = fu),
+ (t.ExtrudeGeometry = fu),
+ (t.Face3 = Ri),
+ (t.Face4 = Df),
+ (t.FaceColors = Ff),
+ (t.FileLoader = uh),
+ (t.FlatShading = y),
+ (t.Float16BufferAttribute = Vi),
+ (t.Float32Attribute = tm),
+ (t.Float32BufferAttribute = Wi),
+ (t.Float64Attribute = nm),
+ (t.Float64BufferAttribute = qi),
+ (t.FloatType = Pe),
+ (t.Fog = vl),
+ (t.FogExp2 = ml),
+ (t.Font = bd),
+ (t.FontLoader = xd),
+ (t.FrontSide = m),
+ (t.Frustum = zo),
+ (t.GLBufferAttribute = lp),
+ (t.GLSL1 = Bn),
+ (t.GLSL3 = Fn),
+ (t.GammaEncoding = $t),
+ (t.GeometryUtils = pm),
+ (t.GreaterDepth = Y),
+ (t.GreaterEqualDepth = X),
+ (t.GreaterEqualStencilFunc = Mn),
+ (t.GreaterStencilFunc = xn),
+ (t.GridHelper = Dp),
+ (t.Group = rl),
+ (t.HalfFloatType = De),
+ (t.HemisphereLight = Yh),
+ (t.HemisphereLightHelper = Pp),
+ (t.HemisphereLightProbe = _d),
+ (t.IcosahedronBufferGeometry = gu),
+ (t.IcosahedronGeometry = gu),
+ (t.ImageBitmapLoader = vd),
+ (t.ImageLoader = ph),
+ (t.ImageUtils = er),
+ (t.ImmediateRenderObject = bp),
+ (t.IncrementStencilOp = pn),
+ (t.IncrementWrapStencilOp = mn),
+ (t.InstancedBufferAttribute = ud),
+ (t.InstancedBufferGeometry = cd),
+ (t.InstancedInterleavedBuffer = sp),
+ (t.InstancedMesh = ec),
+ (t.Int16Attribute = Kf),
+ (t.Int16BufferAttribute = Hi),
+ (t.Int32Attribute = $f),
+ (t.Int32BufferAttribute = zi),
+ (t.Int8Attribute = Yf),
+ (t.Int8BufferAttribute = ki),
+ (t.IntType = Le),
+ (t.InterleavedBuffer = yl),
+ (t.InterleavedBufferAttribute = wl),
+ (t.Interpolant = Vu),
+ (t.InterpolateDiscrete = Ht),
+ (t.InterpolateLinear = Gt),
+ (t.InterpolateSmooth = zt),
+ (t.InvertStencilOp = gn),
+ (t.JSONLoader = mm),
+ (t.KeepStencilOp = hn),
+ (t.KeyframeTrack = Yu),
+ (t.LOD = Ul),
+ (t.LatheBufferGeometry = yu),
+ (t.LatheGeometry = yu),
+ (t.Layers = Xr),
+ (t.LensFlare = gm),
+ (t.LessDepth = V),
+ (t.LessEqualDepth = W),
+ (t.LessEqualStencilFunc = wn),
+ (t.LessStencilFunc = bn),
+ (t.Light = Xh),
+ (t.LightProbe = ad),
+ (t.Line = sc),
+ (t.Line3 = yp),
+ (t.LineBasicMaterial = tc),
+ (t.LineCurve = Nh),
+ (t.LineCurve3 = Uh),
+ (t.LineDashedMaterial = Gu),
+ (t.LineLoop = hc),
+ (t.LinePieces = If),
+ (t.LineSegments = uc),
+ (t.LineStrip = Of),
+ (t.LinearEncoding = Kt),
+ (t.LinearFilter = Ae),
+ (t.LinearInterpolant = qu),
+ (t.LinearMipMapLinearFilter = Me),
+ (t.LinearMipMapNearestFilter = xe),
+ (t.LinearMipmapLinearFilter = Ee),
+ (t.LinearMipmapNearestFilter = we),
+ (t.LinearToneMapping = ee),
+ (t.Loader = lh),
+ (t.LoaderUtils = ld),
+ (t.LoadingManager = ah),
+ (t.LogLuvEncoding = tn),
+ (t.LoopOnce = kt),
+ (t.LoopPingPong = Ut),
+ (t.LoopRepeat = Nt),
+ (t.LuminanceAlphaFormat = Ge),
+ (t.LuminanceFormat = He),
+ (t.MOUSE = o),
+ (t.Material = Di),
+ (t.MaterialLoader = sd),
+ (t.Math = Kn),
+ (t.MathUtils = Kn),
+ (t.Matrix3 = $n),
+ (t.Matrix4 = Fr),
+ (t.MaxEquation = R),
+ (t.Mesh = xo),
+ (t.MeshBasicMaterial = Oi),
+ (t.MeshDepthMaterial = Qs),
+ (t.MeshDistanceMaterial = Zs),
+ (t.MeshFaceMaterial = Nf),
+ (t.MeshLambertMaterial = Uu),
+ (t.MeshMatcapMaterial = Hu),
+ (t.MeshNormalMaterial = Nu),
+ (t.MeshPhongMaterial = Fu),
+ (t.MeshPhysicalMaterial = Bu),
+ (t.MeshStandardMaterial = Iu),
+ (t.MeshToonMaterial = ku),
+ (t.MinEquation = L),
+ (t.MirroredRepeatWrapping = fe),
+ (t.MixOperation = K),
+ (t.MultiMaterial = Uf),
+ (t.MultiplyBlending = M),
+ (t.MultiplyOperation = Z),
+ (t.NearestFilter = me),
+ (t.NearestMipMapLinearFilter = be),
+ (t.NearestMipMapNearestFilter = ge),
+ (t.NearestMipmapLinearFilter = ye),
+ (t.NearestMipmapNearestFilter = ve),
+ (t.NeverDepth = z),
+ (t.NeverStencilFunc = yn),
+ (t.NoBlending = A),
+ (t.NoColors = Bf),
+ (t.NoToneMapping = $),
+ (t.NormalAnimationBlendMode = qt),
+ (t.NormalBlending = w),
+ (t.NotEqualDepth = Q),
+ (t.NotEqualStencilFunc = En),
+ (t.NumberKeyframeTrack = Ku),
+ (t.Object3D = si),
+ (t.ObjectLoader = dd),
+ (t.ObjectSpaceNormalMap = cn),
+ (t.OctahedronBufferGeometry = bu),
+ (t.OctahedronGeometry = bu),
+ (t.OneFactor = D),
+ (t.OneMinusDstAlphaFactor = N),
+ (t.OneMinusDstColorFactor = H),
+ (t.OneMinusSrcAlphaFactor = F),
+ (t.OneMinusSrcColorFactor = I),
+ (t.OrthographicCamera = ed),
+ (t.PCFShadowMap = d),
+ (t.PCFSoftShadowMap = p),
+ (t.PMREMGenerator = xf),
+ (t.ParametricBufferGeometry = Au),
+ (t.ParametricGeometry = Au),
+ (t.Particle = Gf),
+ (t.ParticleBasicMaterial = Vf),
+ (t.ParticleSystem = zf),
+ (t.ParticleSystemMaterial = Wf),
+ (t.Path = Wh),
+ (t.PerspectiveCamera = Oo),
+ (t.Plane = hi),
+ (t.PlaneBufferGeometry = Wo),
+ (t.PlaneGeometry = Wo),
+ (t.PlaneHelper = Yp),
+ (t.PointCloud = Hf),
+ (t.PointCloudMaterial = jf),
+ (t.PointLight = $h),
+ (t.PointLightHelper = Sp),
+ (t.Points = gc),
+ (t.PointsMaterial = dc),
+ (t.PolarGridHelper = Op),
+ (t.PolyhedronBufferGeometry = Tc),
+ (t.PolyhedronGeometry = Tc),
+ (t.PositionalAudio = zd),
+ (t.PropertyBinding = np),
+ (t.PropertyMixer = Vd),
+ (t.QuadraticBezierCurve = Hh),
+ (t.QuadraticBezierCurve3 = Gh),
+ (t.Quaternion = sr),
+ (t.QuaternionKeyframeTrack = $u),
+ (t.QuaternionLinearInterpolant = Ju),
+ (t.REVISION = i),
+ (t.RGBADepthPacking = sn),
+ (t.RGBAFormat = Ue),
+ (t.RGBAIntegerFormat = Ze),
+ (t.RGBA_ASTC_10x10_Format = bt),
+ (t.RGBA_ASTC_10x5_Format = vt),
+ (t.RGBA_ASTC_10x6_Format = gt),
+ (t.RGBA_ASTC_10x8_Format = yt),
+ (t.RGBA_ASTC_12x10_Format = At),
+ (t.RGBA_ASTC_12x12_Format = wt),
+ (t.RGBA_ASTC_4x4_Format = lt),
+ (t.RGBA_ASTC_5x4_Format = ct),
+ (t.RGBA_ASTC_5x5_Format = ut),
+ (t.RGBA_ASTC_6x5_Format = ht),
+ (t.RGBA_ASTC_6x6_Format = dt),
+ (t.RGBA_ASTC_8x5_Format = pt),
+ (t.RGBA_ASTC_8x6_Format = ft),
+ (t.RGBA_ASTC_8x8_Format = mt),
+ (t.RGBA_BPTC_Format = xt),
+ (t.RGBA_ETC2_EAC_Format = st),
+ (t.RGBA_PVRTC_2BPPV1_Format = it),
+ (t.RGBA_PVRTC_4BPPV1_Format = rt),
+ (t.RGBA_S3TC_DXT1_Format = Je),
+ (t.RGBA_S3TC_DXT3_Format = $e),
+ (t.RGBA_S3TC_DXT5_Format = et),
+ (t.RGBDEncoding = on),
+ (t.RGBEEncoding = en),
+ (t.RGBEFormat = ze),
+ (t.RGBFormat = Ne),
+ (t.RGBIntegerFormat = Qe),
+ (t.RGBM16Encoding = rn),
+ (t.RGBM7Encoding = nn),
+ (t.RGB_ETC1_Format = ot),
+ (t.RGB_ETC2_Format = at),
+ (t.RGB_PVRTC_2BPPV1_Format = nt),
+ (t.RGB_PVRTC_4BPPV1_Format = tt),
+ (t.RGB_S3TC_DXT1_Format = Ke),
+ (t.RGFormat = Xe),
+ (t.RGIntegerFormat = Ye),
+ (t.RawShaderMaterial = Ou),
+ (t.Ray = Br),
+ (t.Raycaster = cp),
+ (t.RectAreaLight = id),
+ (t.RedFormat = We),
+ (t.RedIntegerFormat = qe),
+ (t.ReinhardToneMapping = te),
+ (t.RepeatWrapping = de),
+ (t.ReplaceStencilOp = dn),
+ (t.ReverseSubtractEquation = C),
+ (t.RingBufferGeometry = wu),
+ (t.RingGeometry = wu),
+ (t.SRGB8_ALPHA8_ASTC_10x10_Format = It),
+ (t.SRGB8_ALPHA8_ASTC_10x5_Format = Pt),
+ (t.SRGB8_ALPHA8_ASTC_10x6_Format = Dt),
+ (t.SRGB8_ALPHA8_ASTC_10x8_Format = Ot),
+ (t.SRGB8_ALPHA8_ASTC_12x10_Format = Bt),
+ (t.SRGB8_ALPHA8_ASTC_12x12_Format = Ft),
+ (t.SRGB8_ALPHA8_ASTC_4x4_Format = Et),
+ (t.SRGB8_ALPHA8_ASTC_5x4_Format = Mt),
+ (t.SRGB8_ALPHA8_ASTC_5x5_Format = _t),
+ (t.SRGB8_ALPHA8_ASTC_6x5_Format = Tt),
+ (t.SRGB8_ALPHA8_ASTC_6x6_Format = St),
+ (t.SRGB8_ALPHA8_ASTC_8x5_Format = Ct),
+ (t.SRGB8_ALPHA8_ASTC_8x6_Format = Lt),
+ (t.SRGB8_ALPHA8_ASTC_8x8_Format = Rt),
+ (t.Scene = gl),
+ (t.SceneUtils = vm),
+ (t.ShaderChunk = qo),
+ (t.ShaderLib = Yo),
+ (t.ShaderMaterial = Po),
+ (t.ShadowMaterial = Du),
+ (t.Shape = qh),
+ (t.ShapeBufferGeometry = xu),
+ (t.ShapeGeometry = xu),
+ (t.ShapePath = gd),
+ (t.ShapeUtils = hu),
+ (t.ShortType = Se),
+ (t.Skeleton = Ql),
+ (t.SkeletonHelper = _p),
+ (t.SkinnedMesh = Wl),
+ (t.SmoothShading = b),
+ (t.Sphere = Sr),
+ (t.SphereBufferGeometry = Mu),
+ (t.SphereGeometry = Mu),
+ (t.Spherical = dp),
+ (t.SphericalHarmonics3 = od),
+ (t.Spline = om),
+ (t.SplineCurve = zh),
+ (t.SplineCurve3 = im),
+ (t.SpotLight = Kh),
+ (t.SpotLightHelper = wp),
+ (t.Sprite = Bl),
+ (t.SpriteMaterial = xl),
+ (t.SrcAlphaFactor = B),
+ (t.SrcAlphaSaturateFactor = G),
+ (t.SrcColorFactor = O),
+ (t.StaticCopyUsage = Dn),
+ (t.StaticDrawUsage = Tn),
+ (t.StaticReadUsage = Ln),
+ (t.StereoCamera = Ld),
+ (t.StreamCopyUsage = In),
+ (t.StreamDrawUsage = Cn),
+ (t.StreamReadUsage = Pn),
+ (t.StringKeyframeTrack = eh),
+ (t.SubtractEquation = S),
+ (t.SubtractiveBlending = E),
+ (t.TOUCH = a),
+ (t.TangentSpaceNormalMap = ln),
+ (t.TetrahedronBufferGeometry = _u),
+ (t.TetrahedronGeometry = _u),
+ (t.TextBufferGeometry = Tu),
+ (t.TextGeometry = Tu),
+ (t.Texture = nr),
+ (t.TextureLoader = vh),
+ (t.TorusBufferGeometry = Su),
+ (t.TorusGeometry = Su),
+ (t.TorusKnotBufferGeometry = Cu),
+ (t.TorusKnotGeometry = Cu),
+ (t.Triangle = xi),
+ (t.TriangleFanDrawMode = Zt),
+ (t.TriangleStripDrawMode = Qt),
+ (t.TrianglesDrawMode = Yt),
+ (t.TubeBufferGeometry = Lu),
+ (t.TubeGeometry = Lu),
+ (t.UVMapping = oe),
+ (t.Uint16Attribute = Jf),
+ (t.Uint16BufferAttribute = Gi),
+ (t.Uint32Attribute = em),
+ (t.Uint32BufferAttribute = ji),
+ (t.Uint8Attribute = Qf),
+ (t.Uint8BufferAttribute = Ni),
+ (t.Uint8ClampedAttribute = Zf),
+ (t.Uint8ClampedBufferAttribute = Ui),
+ (t.Uniform = ap),
+ (t.UniformsLib = Xo),
+ (t.UniformsUtils = Co),
+ (t.UnsignedByteType = _e),
+ (t.UnsignedInt248Type = Fe),
+ (t.UnsignedIntType = Re),
+ (t.UnsignedShort4444Type = Oe),
+ (t.UnsignedShort5551Type = Ie),
+ (t.UnsignedShort565Type = Be),
+ (t.UnsignedShortType = Ce),
+ (t.VSMShadowMap = f),
+ (t.Vector2 = Jn),
+ (t.Vector3 = lr),
+ (t.Vector4 = ir),
+ (t.VectorKeyframeTrack = th),
+ (t.Vertex = qf),
+ (t.VertexColors = kf),
+ (t.VideoTexture = bc),
+ (t.WebGL1Renderer = fl),
+ (t.WebGLCubeRenderTarget = No),
+ (t.WebGLMultisampleRenderTarget = ar),
+ (t.WebGLRenderTarget = or),
+ (t.WebGLRenderTargetCube = dm),
+ (t.WebGLRenderer = pl),
+ (t.WebGLUtils = nl),
+ (t.WireframeGeometry = Ru),
+ (t.WireframeHelper = cm),
+ (t.WrapAroundEnding = Wt),
+ (t.XHRLoader = um),
+ (t.ZeroCurvatureEnding = jt),
+ (t.ZeroFactor = P),
+ (t.ZeroSlopeEnding = Vt),
+ (t.ZeroStencilOp = un),
+ (t.sRGBEncoding = Jt),
+ Object.defineProperty(t, '__esModule', { value: !0 })
+ }),
+ 'object' === typeof i && 'undefined' !== typeof r
+ ? a(i)
+ : 'function' === typeof t && t.amd
+ ? t(['exports'], a)
+ : a(
+ ((o = 'undefined' !== typeof globalThis ? globalThis : o || self).THREE =
+ {}),
+ )
+ },
+ {},
+ ],
+ 58: [
+ function (e, t, n) {
+ ;(THREE.DRACOLoader = function (e) {
+ THREE.Loader.call(this, e),
+ (this.decoderPath = ''),
+ (this.decoderConfig = {}),
+ (this.decoderBinary = null),
+ (this.decoderPending = null),
+ (this.workerLimit = 4),
+ (this.workerPool = []),
+ (this.workerNextTaskID = 1),
+ (this.workerSourceURL = ''),
+ (this.defaultAttributeIDs = {
+ position: 'POSITION',
+ normal: 'NORMAL',
+ color: 'COLOR',
+ uv: 'TEX_COORD',
+ }),
+ (this.defaultAttributeTypes = {
+ position: 'Float32Array',
+ normal: 'Float32Array',
+ color: 'Float32Array',
+ uv: 'Float32Array',
+ })
+ }),
+ (THREE.DRACOLoader.prototype = Object.assign(
+ Object.create(THREE.Loader.prototype),
+ {
+ constructor: THREE.DRACOLoader,
+ setDecoderPath: function (e) {
+ return (this.decoderPath = e), this
+ },
+ setDecoderConfig: function (e) {
+ return (this.decoderConfig = e), this
+ },
+ setWorkerLimit: function (e) {
+ return (this.workerLimit = e), this
+ },
+ setVerbosity: function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .setVerbosity() method has been removed.',
+ )
+ },
+ setDrawMode: function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .setDrawMode() method has been removed.',
+ )
+ },
+ setSkipDequantization: function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .setSkipDequantization() method has been removed.',
+ )
+ },
+ load: function (e, t, n, r) {
+ var i = new THREE.FileLoader(this.manager)
+ i.setPath(this.path),
+ i.setResponseType('arraybuffer'),
+ i.setRequestHeader(this.requestHeader),
+ i.setWithCredentials(this.withCredentials),
+ i.load(
+ e,
+ (e) => {
+ var n = {
+ attributeIDs: this.defaultAttributeIDs,
+ attributeTypes: this.defaultAttributeTypes,
+ useUniqueIDs: !1,
+ }
+ this.decodeGeometry(e, n).then(t).catch(r)
+ },
+ n,
+ r,
+ )
+ },
+ decodeDracoFile: function (e, t, n, r) {
+ var i = {
+ attributeIDs: n || this.defaultAttributeIDs,
+ attributeTypes: r || this.defaultAttributeTypes,
+ useUniqueIDs: !!n,
+ }
+ this.decodeGeometry(e, i).then(t)
+ },
+ decodeGeometry: function (e, t) {
+ for (var n in t.attributeTypes) {
+ var r = t.attributeTypes[n]
+ void 0 !== r.BYTES_PER_ELEMENT && (t.attributeTypes[n] = r.name)
+ }
+ var i,
+ o = JSON.stringify(t)
+ if (THREE.DRACOLoader.taskCache.has(e)) {
+ var a = THREE.DRACOLoader.taskCache.get(e)
+ if (a.key === o) return a.promise
+ if (0 === e.byteLength)
+ throw new Error(
+ 'THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.',
+ )
+ }
+ var s = this.workerNextTaskID++,
+ l = e.byteLength,
+ c = this._getWorker(s, l)
+ .then(
+ (n) => (
+ (i = n),
+ new Promise((n, r) => {
+ ;(i._callbacks[s] = { resolve: n, reject: r }),
+ i.postMessage(
+ { type: 'decode', id: s, taskConfig: t, buffer: e },
+ [e],
+ )
+ })
+ ),
+ )
+ .then((e) => this._createGeometry(e.geometry))
+ return (
+ c
+ .catch(() => !0)
+ .then(() => {
+ i && s && this._releaseTask(i, s)
+ }),
+ THREE.DRACOLoader.taskCache.set(e, { key: o, promise: c }),
+ c
+ )
+ },
+ _createGeometry: function (e) {
+ var t = new THREE.BufferGeometry()
+ e.index && t.setIndex(new THREE.BufferAttribute(e.index.array, 1))
+ for (var n = 0; n < e.attributes.length; n++) {
+ var r = e.attributes[n],
+ i = r.name,
+ o = r.array,
+ a = r.itemSize
+ t.setAttribute(i, new THREE.BufferAttribute(o, a))
+ }
+ return t
+ },
+ _loadLibrary: function (e, t) {
+ var n = new THREE.FileLoader(this.manager)
+ return (
+ n.setPath(this.decoderPath),
+ n.setResponseType(t),
+ n.setWithCredentials(this.withCredentials),
+ new Promise((t, r) => {
+ n.load(e, t, void 0, r)
+ })
+ )
+ },
+ preload: function () {
+ return this._initDecoder(), this
+ },
+ _initDecoder: function () {
+ if (this.decoderPending) return this.decoderPending
+ var e = 'object' !== typeof WebAssembly || 'js' === this.decoderConfig.type,
+ t = []
+ return (
+ e
+ ? t.push(this._loadLibrary('draco_decoder.js', 'text'))
+ : (t.push(this._loadLibrary('draco_wasm_wrapper.js', 'text')),
+ t.push(this._loadLibrary('draco_decoder.wasm', 'arraybuffer'))),
+ (this.decoderPending = Promise.all(t).then((t) => {
+ var n = t[0]
+ e || (this.decoderConfig.wasmBinary = t[1])
+ var r = THREE.DRACOLoader.DRACOWorker.toString(),
+ i = [
+ '/* draco decoder */',
+ n,
+ '',
+ '/* worker */',
+ r.substring(r.indexOf('{') + 1, r.lastIndexOf('}')),
+ ].join('\n')
+ this.workerSourceURL = URL.createObjectURL(new Blob([i]))
+ })),
+ this.decoderPending
+ )
+ },
+ _getWorker: function (e, t) {
+ return this._initDecoder().then(() => {
+ var n
+ return (
+ this.workerPool.length < this.workerLimit
+ ? (((n = new Worker(this.workerSourceURL))._callbacks = {}),
+ (n._taskCosts = {}),
+ (n._taskLoad = 0),
+ n.postMessage({ type: 'init', decoderConfig: this.decoderConfig }),
+ (n.onmessage = function (e) {
+ var t = e.data
+ switch (t.type) {
+ case 'decode':
+ n._callbacks[t.id].resolve(t)
+ break
+ case 'error':
+ n._callbacks[t.id].reject(t)
+ break
+ default:
+ console.error(
+ 'THREE.DRACOLoader: Unexpected message, "' + t.type + '"',
+ )
+ }
+ }),
+ this.workerPool.push(n))
+ : this.workerPool.sort(function (e, t) {
+ return e._taskLoad > t._taskLoad ? -1 : 1
+ }),
+ ((n = this.workerPool[this.workerPool.length - 1])._taskCosts[e] = t),
+ (n._taskLoad += t),
+ n
+ )
+ })
+ },
+ _releaseTask: function (e, t) {
+ ;(e._taskLoad -= e._taskCosts[t]),
+ delete e._callbacks[t],
+ delete e._taskCosts[t]
+ },
+ debug: function () {
+ console.log(
+ 'Task load: ',
+ this.workerPool.map((e) => e._taskLoad),
+ )
+ },
+ dispose: function () {
+ for (var e = 0; e < this.workerPool.length; ++e)
+ this.workerPool[e].terminate()
+ return (this.workerPool.length = 0), this
+ },
+ },
+ )),
+ (THREE.DRACOLoader.DRACOWorker = function () {
+ var e, t
+ function n(e, t, n, o) {
+ var a,
+ s,
+ l = o.attributeIDs,
+ c = o.attributeTypes,
+ u = t.GetEncodedGeometryType(n)
+ if (u === e.TRIANGULAR_MESH)
+ (a = new e.Mesh()), (s = t.DecodeBufferToMesh(n, a))
+ else {
+ if (u !== e.POINT_CLOUD)
+ throw new Error('THREE.DRACOLoader: Unexpected geometry type.')
+ ;(a = new e.PointCloud()), (s = t.DecodeBufferToPointCloud(n, a))
+ }
+ if (!s.ok() || 0 === a.ptr)
+ throw new Error('THREE.DRACOLoader: Decoding failed: ' + s.error_msg())
+ var h = { index: null, attributes: [] }
+ for (var d in l) {
+ var p,
+ f,
+ m = self[c[d]]
+ if (o.useUniqueIDs) (f = l[d]), (p = t.GetAttributeByUniqueId(a, f))
+ else {
+ if (-1 === (f = t.GetAttributeId(a, e[l[d]]))) continue
+ p = t.GetAttribute(a, f)
+ }
+ h.attributes.push(i(e, t, a, d, m, p))
+ }
+ return u === e.TRIANGULAR_MESH && (h.index = r(e, t, a)), e.destroy(a), h
+ }
+ function r(e, t, n) {
+ var r = 3 * n.num_faces(),
+ i = 4 * r,
+ o = e._malloc(i)
+ t.GetTrianglesUInt32Array(n, i, o)
+ var a = new Uint32Array(e.HEAPF32.buffer, o, r).slice()
+ return e._free(o), { array: a, itemSize: 1 }
+ }
+ function i(e, t, n, r, i, a) {
+ var s = a.num_components(),
+ l = n.num_points() * s,
+ c = l * i.BYTES_PER_ELEMENT,
+ u = o(e, i),
+ h = e._malloc(c)
+ t.GetAttributeDataArrayForAllPoints(n, a, u, c, h)
+ var d = new i(e.HEAPF32.buffer, h, l).slice()
+ return e._free(h), { name: r, array: d, itemSize: s }
+ }
+ function o(e, t) {
+ switch (t) {
+ case Float32Array:
+ return e.DT_FLOAT32
+ case Int8Array:
+ return e.DT_INT8
+ case Int16Array:
+ return e.DT_INT16
+ case Int32Array:
+ return e.DT_INT32
+ case Uint8Array:
+ return e.DT_UINT8
+ case Uint16Array:
+ return e.DT_UINT16
+ case Uint32Array:
+ return e.DT_UINT32
+ }
+ }
+ onmessage = function (r) {
+ var i = r.data
+ switch (i.type) {
+ case 'init':
+ ;(e = i.decoderConfig),
+ (t = new Promise(function (t) {
+ ;(e.onModuleLoaded = function (e) {
+ t({ draco: e })
+ }),
+ DracoDecoderModule(e)
+ }))
+ break
+ case 'decode':
+ var o = i.buffer,
+ a = i.taskConfig
+ t.then((e) => {
+ var t = e.draco,
+ r = new t.Decoder(),
+ s = new t.DecoderBuffer()
+ s.Init(new Int8Array(o), o.byteLength)
+ try {
+ var l = n(t, r, s, a),
+ c = l.attributes.map((e) => e.array.buffer)
+ l.index && c.push(l.index.array.buffer),
+ self.postMessage({ type: 'decode', id: i.id, geometry: l }, c)
+ } catch (u) {
+ console.error(u),
+ self.postMessage({ type: 'error', id: i.id, error: u.message })
+ } finally {
+ t.destroy(s), t.destroy(r)
+ }
+ })
+ }
+ }
+ }),
+ (THREE.DRACOLoader.taskCache = new WeakMap()),
+ (THREE.DRACOLoader.setDecoderPath = function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.',
+ )
+ }),
+ (THREE.DRACOLoader.setDecoderConfig = function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.',
+ )
+ }),
+ (THREE.DRACOLoader.releaseDecoderModule = function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.',
+ )
+ }),
+ (THREE.DRACOLoader.getDecoderModule = function () {
+ console.warn(
+ 'THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.',
+ )
+ })
+ },
+ {},
+ ],
+ 59: [
+ function (t, n, r) {
+ THREE.GLTFLoader = (function () {
+ function t(e) {
+ THREE.Loader.call(this, e),
+ (this.dracoLoader = null),
+ (this.ddsLoader = null),
+ (this.ktx2Loader = null),
+ (this.meshoptDecoder = null),
+ (this.pluginCallbacks = []),
+ this.register(function (e) {
+ return new s(e)
+ }),
+ this.register(function (e) {
+ return new c(e)
+ }),
+ this.register(function (e) {
+ return new u(e)
+ }),
+ this.register(function (e) {
+ return new l(e)
+ }),
+ this.register(function (e) {
+ return new o(e)
+ }),
+ this.register(function (e) {
+ return new h(e)
+ })
+ }
+ function n() {
+ var e = {}
+ return {
+ get: function (t) {
+ return e[t]
+ },
+ add: function (t, n) {
+ e[t] = n
+ },
+ remove: function (t) {
+ delete e[t]
+ },
+ removeAll: function () {
+ e = {}
+ },
+ }
+ }
+ t.prototype = Object.assign(Object.create(THREE.Loader.prototype), {
+ constructor: t,
+ load: function (t, n, r, i) {
+ var o,
+ a = this
+ ;(o =
+ '' !== this.resourcePath
+ ? this.resourcePath
+ : '' !== this.path
+ ? this.path
+ : THREE.LoaderUtils.extractUrlBase(t)),
+ this.manager.itemStart(t)
+ var s = function (e) {
+ i ? i(e) : console.error(e), a.manager.itemError(t), a.manager.itemEnd(t)
+ },
+ l = new THREE.FileLoader(this.manager)
+ l.setPath(this.path),
+ l.setResponseType('arraybuffer'),
+ l.setRequestHeader(this.requestHeader),
+ l.setWithCredentials(this.withCredentials),
+ l.load(
+ t,
+ function (r) {
+ try {
+ a.parse(
+ r,
+ o,
+ function (e) {
+ n(e), a.manager.itemEnd(t)
+ },
+ s,
+ )
+ } catch (e) {
+ s(e)
+ }
+ },
+ r,
+ s,
+ )
+ },
+ setDRACOLoader: function (e) {
+ return (this.dracoLoader = e), this
+ },
+ setDDSLoader: function (e) {
+ return (this.ddsLoader = e), this
+ },
+ setKTX2Loader: function (e) {
+ return (this.ktx2Loader = e), this
+ },
+ setMeshoptDecoder: function (e) {
+ return (this.meshoptDecoder = e), this
+ },
+ register: function (e) {
+ return (
+ -1 === this.pluginCallbacks.indexOf(e) && this.pluginCallbacks.push(e), this
+ )
+ },
+ unregister: function (e) {
+ return (
+ -1 !== this.pluginCallbacks.indexOf(e) &&
+ this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e), 1),
+ this
+ )
+ },
+ parse: function (e, t, n, o) {
+ var s,
+ l = {},
+ c = {}
+ if ('string' === typeof e) s = e
+ else if (THREE.LoaderUtils.decodeText(new Uint8Array(e, 0, 4)) === d) {
+ try {
+ l[r.KHR_BINARY_GLTF] = new m(e)
+ } catch (x) {
+ return void (o && o(x))
+ }
+ s = l[r.KHR_BINARY_GLTF].content
+ } else s = THREE.LoaderUtils.decodeText(new Uint8Array(e))
+ var u = JSON.parse(s)
+ if (void 0 === u.asset || u.asset.version[0] < 2)
+ o &&
+ o(
+ new Error(
+ 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.',
+ ),
+ )
+ else {
+ var h = new U(u, {
+ path: t || this.resourcePath || '',
+ crossOrigin: this.crossOrigin,
+ manager: this.manager,
+ ktx2Loader: this.ktx2Loader,
+ meshoptDecoder: this.meshoptDecoder,
+ })
+ h.fileLoader.setRequestHeader(this.requestHeader)
+ for (var p = 0; p < this.pluginCallbacks.length; p++) {
+ var f = this.pluginCallbacks[p](h)
+ ;(c[f.name] = f), (l[f.name] = !0)
+ }
+ if (u.extensionsUsed)
+ for (p = 0; p < u.extensionsUsed.length; ++p) {
+ var y = u.extensionsUsed[p],
+ w = u.extensionsRequired || []
+ switch (y) {
+ case r.KHR_MATERIALS_UNLIT:
+ l[y] = new a()
+ break
+ case r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
+ l[y] = new b()
+ break
+ case r.KHR_DRACO_MESH_COMPRESSION:
+ l[y] = new v(u, this.dracoLoader)
+ break
+ case r.MSFT_TEXTURE_DDS:
+ l[y] = new i(this.ddsLoader)
+ break
+ case r.KHR_TEXTURE_TRANSFORM:
+ l[y] = new g()
+ break
+ case r.KHR_MESH_QUANTIZATION:
+ l[y] = new A()
+ break
+ default:
+ w.indexOf(y) >= 0 &&
+ void 0 === c[y] &&
+ console.warn('THREE.GLTFLoader: Unknown extension "' + y + '".')
+ }
+ }
+ h.setExtensions(l), h.setPlugins(c), h.parse(n, o)
+ }
+ },
+ })
+ var r = {
+ KHR_BINARY_GLTF: 'KHR_binary_glTF',
+ KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
+ KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
+ KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
+ KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
+ KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
+ KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
+ KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
+ KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
+ EXT_TEXTURE_WEBP: 'EXT_texture_webp',
+ EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
+ MSFT_TEXTURE_DDS: 'MSFT_texture_dds',
+ }
+ function i(e) {
+ if (!e)
+ throw new Error(
+ 'THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader',
+ )
+ ;(this.name = r.MSFT_TEXTURE_DDS), (this.ddsLoader = e)
+ }
+ function o(e) {
+ ;(this.parser = e),
+ (this.name = r.KHR_LIGHTS_PUNCTUAL),
+ (this.cache = { refs: {}, uses: {} })
+ }
+ function a() {
+ this.name = r.KHR_MATERIALS_UNLIT
+ }
+ function s(e) {
+ ;(this.parser = e), (this.name = r.KHR_MATERIALS_CLEARCOAT)
+ }
+ function l(e) {
+ ;(this.parser = e), (this.name = r.KHR_MATERIALS_TRANSMISSION)
+ }
+ function c(e) {
+ ;(this.parser = e), (this.name = r.KHR_TEXTURE_BASISU)
+ }
+ function u(e) {
+ ;(this.parser = e), (this.name = r.EXT_TEXTURE_WEBP), (this.isSupported = null)
+ }
+ function h(e) {
+ ;(this.name = r.EXT_MESHOPT_COMPRESSION), (this.parser = e)
+ }
+ ;(o.prototype._markDefs = function () {
+ for (
+ var e = this.parser, t = this.parser.json.nodes || [], n = 0, r = t.length;
+ n < r;
+ n++
+ ) {
+ var i = t[n]
+ i.extensions &&
+ i.extensions[this.name] &&
+ void 0 !== i.extensions[this.name].light &&
+ e._addNodeRef(this.cache, i.extensions[this.name].light)
+ }
+ }),
+ (o.prototype._loadLight = function (e) {
+ var t = this.parser,
+ n = 'light:' + e,
+ r = t.cache.get(n)
+ if (r) return r
+ var i,
+ o = t.json,
+ a = (((o.extensions && o.extensions[this.name]) || {}).lights || [])[e],
+ s = new THREE.Color(16777215)
+ void 0 !== a.color && s.fromArray(a.color)
+ var l = void 0 !== a.range ? a.range : 0
+ switch (a.type) {
+ case 'directional':
+ ;(i = new THREE.DirectionalLight(s)).target.position.set(0, 0, -1),
+ i.add(i.target)
+ break
+ case 'point':
+ ;(i = new THREE.PointLight(s)).distance = l
+ break
+ case 'spot':
+ ;((i = new THREE.SpotLight(s)).distance = l),
+ (a.spot = a.spot || {}),
+ (a.spot.innerConeAngle =
+ void 0 !== a.spot.innerConeAngle ? a.spot.innerConeAngle : 0),
+ (a.spot.outerConeAngle =
+ void 0 !== a.spot.outerConeAngle
+ ? a.spot.outerConeAngle
+ : Math.PI / 4),
+ (i.angle = a.spot.outerConeAngle),
+ (i.penumbra = 1 - a.spot.innerConeAngle / a.spot.outerConeAngle),
+ i.target.position.set(0, 0, -1),
+ i.add(i.target)
+ break
+ default:
+ throw new Error('THREE.GLTFLoader: Unexpected light type: ' + a.type)
+ }
+ return (
+ i.position.set(0, 0, 0),
+ (i.decay = 2),
+ void 0 !== a.intensity && (i.intensity = a.intensity),
+ (i.name = t.createUniqueName(a.name || 'light_' + e)),
+ (r = Promise.resolve(i)),
+ t.cache.add(n, r),
+ r
+ )
+ }),
+ (o.prototype.createNodeAttachment = function (e) {
+ var t = this,
+ n = this.parser,
+ r = n.json.nodes[e],
+ i = ((r.extensions && r.extensions[this.name]) || {}).light
+ return void 0 === i
+ ? null
+ : this._loadLight(i).then(function (e) {
+ return n._getNodeRef(t.cache, i, e)
+ })
+ }),
+ (a.prototype.getMaterialType = function () {
+ return THREE.MeshBasicMaterial
+ }),
+ (a.prototype.extendParams = function (e, t, n) {
+ var r = []
+ ;(e.color = new THREE.Color(1, 1, 1)), (e.opacity = 1)
+ var i = t.pbrMetallicRoughness
+ if (i) {
+ if (Array.isArray(i.baseColorFactor)) {
+ var o = i.baseColorFactor
+ e.color.fromArray(o), (e.opacity = o[3])
+ }
+ void 0 !== i.baseColorTexture &&
+ r.push(n.assignTexture(e, 'map', i.baseColorTexture))
+ }
+ return Promise.all(r)
+ }),
+ (s.prototype.getMaterialType = function (e) {
+ var t = this.parser.json.materials[e]
+ return t.extensions && t.extensions[this.name]
+ ? THREE.MeshPhysicalMaterial
+ : null
+ }),
+ (s.prototype.extendMaterialParams = function (e, t) {
+ var n = this.parser,
+ r = n.json.materials[e]
+ if (!r.extensions || !r.extensions[this.name]) return Promise.resolve()
+ var i = [],
+ o = r.extensions[this.name]
+ if (
+ (void 0 !== o.clearcoatFactor && (t.clearcoat = o.clearcoatFactor),
+ void 0 !== o.clearcoatTexture &&
+ i.push(n.assignTexture(t, 'clearcoatMap', o.clearcoatTexture)),
+ void 0 !== o.clearcoatRoughnessFactor &&
+ (t.clearcoatRoughness = o.clearcoatRoughnessFactor),
+ void 0 !== o.clearcoatRoughnessTexture &&
+ i.push(
+ n.assignTexture(
+ t,
+ 'clearcoatRoughnessMap',
+ o.clearcoatRoughnessTexture,
+ ),
+ ),
+ void 0 !== o.clearcoatNormalTexture &&
+ (i.push(
+ n.assignTexture(t, 'clearcoatNormalMap', o.clearcoatNormalTexture),
+ ),
+ void 0 !== o.clearcoatNormalTexture.scale))
+ ) {
+ var a = o.clearcoatNormalTexture.scale
+ t.clearcoatNormalScale = new THREE.Vector2(a, -a)
+ }
+ return Promise.all(i)
+ }),
+ (l.prototype.getMaterialType = function (e) {
+ var t = this.parser.json.materials[e]
+ return t.extensions && t.extensions[this.name]
+ ? THREE.MeshPhysicalMaterial
+ : null
+ }),
+ (l.prototype.extendMaterialParams = function (e, t) {
+ var n = this.parser,
+ r = n.json.materials[e]
+ if (!r.extensions || !r.extensions[this.name]) return Promise.resolve()
+ var i = [],
+ o = r.extensions[this.name]
+ return (
+ void 0 !== o.transmissionFactor && (t.transmission = o.transmissionFactor),
+ void 0 !== o.transmissionTexture &&
+ i.push(n.assignTexture(t, 'transmissionMap', o.transmissionTexture)),
+ Promise.all(i)
+ )
+ }),
+ (c.prototype.loadTexture = function (e) {
+ var t = this.parser,
+ n = t.json,
+ r = n.textures[e]
+ if (!r.extensions || !r.extensions[this.name]) return null
+ var i = r.extensions[this.name],
+ o = n.images[i.source],
+ a = t.options.ktx2Loader
+ if (!a) {
+ if (n.extensionsRequired && n.extensionsRequired.indexOf(this.name) >= 0)
+ throw new Error(
+ 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures',
+ )
+ return null
+ }
+ return t.loadTextureImage(e, o, a)
+ }),
+ (u.prototype.loadTexture = function (e) {
+ var t = this.name,
+ n = this.parser,
+ r = n.json,
+ i = r.textures[e]
+ if (!i.extensions || !i.extensions[t]) return null
+ var o = i.extensions[t],
+ a = r.images[o.source],
+ s = a.uri ? n.options.manager.getHandler(a.uri) : n.textureLoader
+ return this.detectSupport().then(function (i) {
+ if (i) return n.loadTextureImage(e, a, s)
+ if (r.extensionsRequired && r.extensionsRequired.indexOf(t) >= 0)
+ throw new Error(
+ 'THREE.GLTFLoader: WebP required by asset but unsupported.',
+ )
+ return n.loadTexture(e)
+ })
+ }),
+ (u.prototype.detectSupport = function () {
+ return (
+ this.isSupported ||
+ (this.isSupported = new Promise(function (e) {
+ var t = new Image()
+ ;(t.src =
+ 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'),
+ (t.onload = t.onerror =
+ function () {
+ e(1 === t.height)
+ })
+ })),
+ this.isSupported
+ )
+ }),
+ (h.prototype.loadBufferView = function (e) {
+ var t = this.parser.json,
+ n = t.bufferViews[e]
+ if (n.extensions && n.extensions[this.name]) {
+ var r = n.extensions[this.name],
+ i = this.parser.getDependency('buffer', r.buffer),
+ o = this.parser.options.meshoptDecoder
+ if (!o || !o.supported) {
+ if (t.extensionsRequired && t.extensionsRequired.indexOf(this.name) >= 0)
+ throw new Error(
+ 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files',
+ )
+ return null
+ }
+ return Promise.all([i, o.ready]).then(function (e) {
+ var t = r.byteOffset || 0,
+ n = r.byteLength || 0,
+ i = r.count,
+ a = r.byteStride,
+ s = new ArrayBuffer(i * a),
+ l = new Uint8Array(e[0], t, n)
+ return o.decodeGltfBuffer(new Uint8Array(s), i, a, l, r.mode, r.filter), s
+ })
+ }
+ return null
+ })
+ var d = 'glTF',
+ p = 12,
+ f = { JSON: 1313821514, BIN: 5130562 }
+ function m(e) {
+ ;(this.name = r.KHR_BINARY_GLTF), (this.content = null), (this.body = null)
+ var t = new DataView(e, 0, p)
+ if (
+ ((this.header = {
+ magic: THREE.LoaderUtils.decodeText(new Uint8Array(e.slice(0, 4))),
+ version: t.getUint32(4, !0),
+ length: t.getUint32(8, !0),
+ }),
+ this.header.magic !== d)
+ )
+ throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.')
+ if (this.header.version < 2)
+ throw new Error('THREE.GLTFLoader: Legacy binary file detected.')
+ for (var n = this.header.length - p, i = new DataView(e, p), o = 0; o < n; ) {
+ var a = i.getUint32(o, !0)
+ o += 4
+ var s = i.getUint32(o, !0)
+ if (((o += 4), s === f.JSON)) {
+ var l = new Uint8Array(e, p + o, a)
+ this.content = THREE.LoaderUtils.decodeText(l)
+ } else if (s === f.BIN) {
+ var c = p + o
+ this.body = e.slice(c, c + a)
+ }
+ o += a
+ }
+ if (null === this.content)
+ throw new Error('THREE.GLTFLoader: JSON content not found.')
+ }
+ function v(e, t) {
+ if (!t) throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.')
+ ;(this.name = r.KHR_DRACO_MESH_COMPRESSION),
+ (this.json = e),
+ (this.dracoLoader = t),
+ this.dracoLoader.preload()
+ }
+ function g() {
+ this.name = r.KHR_TEXTURE_TRANSFORM
+ }
+ function y(e) {
+ THREE.MeshStandardMaterial.call(this),
+ (this.isGLTFSpecularGlossinessMaterial = !0)
+ var t = [
+ '#ifdef USE_SPECULARMAP',
+ '\tuniform sampler2D specularMap;',
+ '#endif',
+ ].join('\n'),
+ n = [
+ '#ifdef USE_GLOSSINESSMAP',
+ '\tuniform sampler2D glossinessMap;',
+ '#endif',
+ ].join('\n'),
+ r = [
+ 'vec3 specularFactor = specular;',
+ '#ifdef USE_SPECULARMAP',
+ '\tvec4 texelSpecular = texture2D( specularMap, vUv );',
+ '\ttexelSpecular = sRGBToLinear( texelSpecular );',
+ '\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
+ '\tspecularFactor *= texelSpecular.rgb;',
+ '#endif',
+ ].join('\n'),
+ i = [
+ 'float glossinessFactor = glossiness;',
+ '#ifdef USE_GLOSSINESSMAP',
+ '\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );',
+ '\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
+ '\tglossinessFactor *= texelGlossiness.a;',
+ '#endif',
+ ].join('\n'),
+ o = [
+ 'PhysicalMaterial material;',
+ 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
+ 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
+ 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
+ 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
+ 'material.specularRoughness += geometryRoughness;',
+ 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
+ 'material.specularColor = specularFactor;',
+ ].join('\n'),
+ a = {
+ specular: { value: new THREE.Color().setHex(16777215) },
+ glossiness: { value: 1 },
+ specularMap: { value: null },
+ glossinessMap: { value: null },
+ }
+ ;(this._extraUniforms = a),
+ (this.onBeforeCompile = function (e) {
+ for (var s in a) e.uniforms[s] = a[s]
+ e.fragmentShader = e.fragmentShader
+ .replace('uniform float roughness;', 'uniform vec3 specular;')
+ .replace('uniform float metalness;', 'uniform float glossiness;')
+ .replace('#include <roughnessmap_pars_fragment>', t)
+ .replace('#include <metalnessmap_pars_fragment>', n)
+ .replace('#include <roughnessmap_fragment>', r)
+ .replace('#include <metalnessmap_fragment>', i)
+ .replace('#include <lights_physical_fragment>', o)
+ }),
+ Object.defineProperties(this, {
+ specular: {
+ get: function () {
+ return a.specular.value
+ },
+ set: function (e) {
+ a.specular.value = e
+ },
+ },
+ specularMap: {
+ get: function () {
+ return a.specularMap.value
+ },
+ set: function (e) {
+ ;(a.specularMap.value = e),
+ e
+ ? (this.defines.USE_SPECULARMAP = '')
+ : delete this.defines.USE_SPECULARMAP
+ },
+ },
+ glossiness: {
+ get: function () {
+ return a.glossiness.value
+ },
+ set: function (e) {
+ a.glossiness.value = e
+ },
+ },
+ glossinessMap: {
+ get: function () {
+ return a.glossinessMap.value
+ },
+ set: function (e) {
+ ;(a.glossinessMap.value = e),
+ e
+ ? ((this.defines.USE_GLOSSINESSMAP = ''),
+ (this.defines.USE_UV = ''))
+ : (delete this.defines.USE_GLOSSINESSMAP,
+ delete this.defines.USE_UV)
+ },
+ },
+ }),
+ delete this.metalness,
+ delete this.roughness,
+ delete this.metalnessMap,
+ delete this.roughnessMap,
+ this.setValues(e)
+ }
+ function b() {
+ return {
+ name: r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
+ specularGlossinessParams: [
+ 'color',
+ 'map',
+ 'lightMap',
+ 'lightMapIntensity',
+ 'aoMap',
+ 'aoMapIntensity',
+ 'emissive',
+ 'emissiveIntensity',
+ 'emissiveMap',
+ 'bumpMap',
+ 'bumpScale',
+ 'normalMap',
+ 'normalMapType',
+ 'displacementMap',
+ 'displacementScale',
+ 'displacementBias',
+ 'specularMap',
+ 'specular',
+ 'glossinessMap',
+ 'glossiness',
+ 'alphaMap',
+ 'envMap',
+ 'envMapIntensity',
+ 'refractionRatio',
+ ],
+ getMaterialType: function () {
+ return y
+ },
+ extendParams: function (e, t, n) {
+ var r = t.extensions[this.name]
+ ;(e.color = new THREE.Color(1, 1, 1)), (e.opacity = 1)
+ var i = []
+ if (Array.isArray(r.diffuseFactor)) {
+ var o = r.diffuseFactor
+ e.color.fromArray(o), (e.opacity = o[3])
+ }
+ if (
+ (void 0 !== r.diffuseTexture &&
+ i.push(n.assignTexture(e, 'map', r.diffuseTexture)),
+ (e.emissive = new THREE.Color(0, 0, 0)),
+ (e.glossiness = void 0 !== r.glossinessFactor ? r.glossinessFactor : 1),
+ (e.specular = new THREE.Color(1, 1, 1)),
+ Array.isArray(r.specularFactor) && e.specular.fromArray(r.specularFactor),
+ void 0 !== r.specularGlossinessTexture)
+ ) {
+ var a = r.specularGlossinessTexture
+ i.push(n.assignTexture(e, 'glossinessMap', a)),
+ i.push(n.assignTexture(e, 'specularMap', a))
+ }
+ return Promise.all(i)
+ },
+ createMaterial: function (e) {
+ var t = new y(e)
+ return (
+ (t.fog = !0),
+ (t.color = e.color),
+ (t.map = void 0 === e.map ? null : e.map),
+ (t.lightMap = null),
+ (t.lightMapIntensity = 1),
+ (t.aoMap = void 0 === e.aoMap ? null : e.aoMap),
+ (t.aoMapIntensity = 1),
+ (t.emissive = e.emissive),
+ (t.emissiveIntensity = 1),
+ (t.emissiveMap = void 0 === e.emissiveMap ? null : e.emissiveMap),
+ (t.bumpMap = void 0 === e.bumpMap ? null : e.bumpMap),
+ (t.bumpScale = 1),
+ (t.normalMap = void 0 === e.normalMap ? null : e.normalMap),
+ (t.normalMapType = THREE.TangentSpaceNormalMap),
+ e.normalScale && (t.normalScale = e.normalScale),
+ (t.displacementMap = null),
+ (t.displacementScale = 1),
+ (t.displacementBias = 0),
+ (t.specularMap = void 0 === e.specularMap ? null : e.specularMap),
+ (t.specular = e.specular),
+ (t.glossinessMap = void 0 === e.glossinessMap ? null : e.glossinessMap),
+ (t.glossiness = e.glossiness),
+ (t.alphaMap = null),
+ (t.envMap = void 0 === e.envMap ? null : e.envMap),
+ (t.envMapIntensity = 1),
+ (t.refractionRatio = 0.98),
+ t
+ )
+ },
+ }
+ }
+ function A() {
+ this.name = r.KHR_MESH_QUANTIZATION
+ }
+ function w(e, t, n, r) {
+ THREE.Interpolant.call(this, e, t, n, r)
+ }
+ ;(v.prototype.decodePrimitive = function (e, t) {
+ var n = this.json,
+ r = this.dracoLoader,
+ i = e.extensions[this.name].bufferView,
+ o = e.extensions[this.name].attributes,
+ a = {},
+ s = {},
+ l = {}
+ for (var c in o) {
+ var u = S[c] || c.toLowerCase()
+ a[u] = o[c]
+ }
+ for (c in e.attributes)
+ if (((u = S[c] || c.toLowerCase()), void 0 !== o[c])) {
+ var h = n.accessors[e.attributes[c]],
+ d = E[h.componentType]
+ ;(l[u] = d), (s[u] = !0 === h.normalized)
+ }
+ return t.getDependency('bufferView', i).then(function (e) {
+ return new Promise(function (t) {
+ r.decodeDracoFile(
+ e,
+ function (e) {
+ for (var n in e.attributes) {
+ var r = e.attributes[n],
+ i = s[n]
+ void 0 !== i && (r.normalized = i)
+ }
+ t(e)
+ },
+ a,
+ l,
+ )
+ })
+ })
+ }),
+ (g.prototype.extendTexture = function (e, t) {
+ return (
+ (e = e.clone()),
+ void 0 !== t.offset && e.offset.fromArray(t.offset),
+ void 0 !== t.rotation && (e.rotation = t.rotation),
+ void 0 !== t.scale && e.repeat.fromArray(t.scale),
+ void 0 !== t.texCoord &&
+ console.warn(
+ 'THREE.GLTFLoader: Custom UV sets in "' +
+ this.name +
+ '" extension not yet supported.',
+ ),
+ (e.needsUpdate = !0),
+ e
+ )
+ }),
+ (y.prototype = Object.create(THREE.MeshStandardMaterial.prototype)),
+ (y.prototype.constructor = y),
+ (y.prototype.copy = function (e) {
+ return (
+ THREE.MeshStandardMaterial.prototype.copy.call(this, e),
+ (this.specularMap = e.specularMap),
+ this.specular.copy(e.specular),
+ (this.glossinessMap = e.glossinessMap),
+ (this.glossiness = e.glossiness),
+ delete this.metalness,
+ delete this.roughness,
+ delete this.metalnessMap,
+ delete this.roughnessMap,
+ this
+ )
+ }),
+ (w.prototype = Object.create(THREE.Interpolant.prototype)),
+ (w.prototype.constructor = w),
+ (w.prototype.copySampleValue_ = function (e) {
+ for (
+ var t = this.resultBuffer,
+ n = this.sampleValues,
+ r = this.valueSize,
+ i = e * r * 3 + r,
+ o = 0;
+ o !== r;
+ o++
+ )
+ t[o] = n[i + o]
+ return t
+ }),
+ (w.prototype.beforeStart_ = w.prototype.copySampleValue_),
+ (w.prototype.afterEnd_ = w.prototype.copySampleValue_),
+ (w.prototype.interpolate_ = function (e, t, n, r) {
+ for (
+ var i = this.resultBuffer,
+ o = this.sampleValues,
+ a = this.valueSize,
+ s = 2 * a,
+ l = 3 * a,
+ c = r - t,
+ u = (n - t) / c,
+ h = u * u,
+ d = h * u,
+ p = e * l,
+ f = p - l,
+ m = -2 * d + 3 * h,
+ v = d - h,
+ g = 1 - m,
+ y = v - h + u,
+ b = 0;
+ b !== a;
+ b++
+ ) {
+ var A = o[f + b + a],
+ w = o[f + b + s] * c,
+ x = o[p + b + a],
+ E = o[p + b] * c
+ i[b] = g * A + y * w + m * x + v * E
+ }
+ return i
+ })
+ var x = {
+ FLOAT: 5126,
+ FLOAT_MAT3: 35675,
+ FLOAT_MAT4: 35676,
+ FLOAT_VEC2: 35664,
+ FLOAT_VEC3: 35665,
+ FLOAT_VEC4: 35666,
+ LINEAR: 9729,
+ REPEAT: 10497,
+ SAMPLER_2D: 35678,
+ POINTS: 0,
+ LINES: 1,
+ LINE_LOOP: 2,
+ LINE_STRIP: 3,
+ TRIANGLES: 4,
+ TRIANGLE_STRIP: 5,
+ TRIANGLE_FAN: 6,
+ UNSIGNED_BYTE: 5121,
+ UNSIGNED_SHORT: 5123,
+ },
+ E = {
+ 5120: Int8Array,
+ 5121: Uint8Array,
+ 5122: Int16Array,
+ 5123: Uint16Array,
+ 5125: Uint32Array,
+ 5126: Float32Array,
+ },
+ M = {
+ 9728: THREE.NearestFilter,
+ 9729: THREE.LinearFilter,
+ 9984: THREE.NearestMipmapNearestFilter,
+ 9985: THREE.LinearMipmapNearestFilter,
+ 9986: THREE.NearestMipmapLinearFilter,
+ 9987: THREE.LinearMipmapLinearFilter,
+ },
+ _ = {
+ 33071: THREE.ClampToEdgeWrapping,
+ 33648: THREE.MirroredRepeatWrapping,
+ 10497: THREE.RepeatWrapping,
+ },
+ T = { SCALAR: 1, VEC2: 2, VEC3: 3, VEC4: 4, MAT2: 4, MAT3: 9, MAT4: 16 },
+ S = {
+ POSITION: 'position',
+ NORMAL: 'normal',
+ TANGENT: 'tangent',
+ TEXCOORD_0: 'uv',
+ TEXCOORD_1: 'uv2',
+ COLOR_0: 'color',
+ WEIGHTS_0: 'skinWeight',
+ JOINTS_0: 'skinIndex',
+ },
+ C = {
+ scale: 'scale',
+ translation: 'position',
+ rotation: 'quaternion',
+ weights: 'morphTargetInfluences',
+ },
+ L = {
+ CUBICSPLINE: void 0,
+ LINEAR: THREE.InterpolateLinear,
+ STEP: THREE.InterpolateDiscrete,
+ },
+ R = { OPAQUE: 'OPAQUE', MASK: 'MASK', BLEND: 'BLEND' }
+ function P(e, t) {
+ return 'string' !== typeof e || '' === e
+ ? ''
+ : (/^https?:\/\//i.test(t) &&
+ /^\//.test(e) &&
+ (t = t.replace(/(^https?:\/\/[^\/]+).*/i, '$1')),
+ /^(https?:)?\/\//i.test(e) ||
+ /^data:.*,.*$/i.test(e) ||
+ /^blob:.*$/i.test(e)
+ ? e
+ : t + e)
+ }
+ function D(e) {
+ return (
+ void 0 === e.DefaultMaterial &&
+ (e.DefaultMaterial = new THREE.MeshStandardMaterial({
+ color: 16777215,
+ emissive: 0,
+ metalness: 1,
+ roughness: 1,
+ transparent: !1,
+ depthTest: !0,
+ side: THREE.FrontSide,
+ })),
+ e.DefaultMaterial
+ )
+ }
+ function O(e, t, n) {
+ for (var r in n.extensions)
+ void 0 === e[r] &&
+ ((t.userData.gltfExtensions = t.userData.gltfExtensions || {}),
+ (t.userData.gltfExtensions[r] = n.extensions[r]))
+ }
+ function I(e, t) {
+ void 0 !== t.extras &&
+ ('object' === typeof t.extras
+ ? Object.assign(e.userData, t.extras)
+ : console.warn(
+ 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + t.extras,
+ ))
+ }
+ function B(e, t, n) {
+ for (
+ var r = !1, i = !1, o = 0, a = t.length;
+ o < a &&
+ (void 0 !== (c = t[o]).POSITION && (r = !0),
+ void 0 !== c.NORMAL && (i = !0),
+ !r || !i);
+ o++
+ );
+ if (!r && !i) return Promise.resolve(e)
+ var s = [],
+ l = []
+ for (o = 0, a = t.length; o < a; o++) {
+ var c = t[o]
+ if (r) {
+ var u =
+ void 0 !== c.POSITION
+ ? n.getDependency('accessor', c.POSITION)
+ : e.attributes.position
+ s.push(u)
+ }
+ i &&
+ ((u =
+ void 0 !== c.NORMAL
+ ? n.getDependency('accessor', c.NORMAL)
+ : e.attributes.normal),
+ l.push(u))
+ }
+ return Promise.all([Promise.all(s), Promise.all(l)]).then(function (t) {
+ var n = t[0],
+ o = t[1]
+ return (
+ r && (e.morphAttributes.position = n),
+ i && (e.morphAttributes.normal = o),
+ (e.morphTargetsRelative = !0),
+ e
+ )
+ })
+ }
+ function F(e, t) {
+ if ((e.updateMorphTargets(), void 0 !== t.weights))
+ for (var n = 0, r = t.weights.length; n < r; n++)
+ e.morphTargetInfluences[n] = t.weights[n]
+ if (t.extras && Array.isArray(t.extras.targetNames)) {
+ var i = t.extras.targetNames
+ if (e.morphTargetInfluences.length === i.length)
+ for (e.morphTargetDictionary = {}, n = 0, r = i.length; n < r; n++)
+ e.morphTargetDictionary[i[n]] = n
+ else
+ console.warn(
+ 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.',
+ )
+ }
+ }
+ function k(e) {
+ var t = e.extensions && e.extensions[r.KHR_DRACO_MESH_COMPRESSION]
+ return t
+ ? 'draco:' + t.bufferView + ':' + t.indices + ':' + N(t.attributes)
+ : e.indices + ':' + N(e.attributes) + ':' + e.mode
+ }
+ function N(e) {
+ for (var t = '', n = Object.keys(e).sort(), r = 0, i = n.length; r < i; r++)
+ t += n[r] + ':' + e[n[r]] + ';'
+ return t
+ }
+ function U(e, t) {
+ ;(this.json = e || {}),
+ (this.extensions = {}),
+ (this.plugins = {}),
+ (this.options = t || {}),
+ (this.cache = new n()),
+ (this.associations = new Map()),
+ (this.primitiveCache = {}),
+ (this.meshCache = { refs: {}, uses: {} }),
+ (this.cameraCache = { refs: {}, uses: {} }),
+ (this.lightCache = { refs: {}, uses: {} }),
+ (this.nodeNamesUsed = {}),
+ 'undefined' !== typeof createImageBitmap &&
+ !1 === /Firefox/.test(navigator.userAgent)
+ ? (this.textureLoader = new THREE.ImageBitmapLoader(this.options.manager))
+ : (this.textureLoader = new THREE.TextureLoader(this.options.manager)),
+ this.textureLoader.setCrossOrigin(this.options.crossOrigin),
+ (this.fileLoader = new THREE.FileLoader(this.options.manager)),
+ this.fileLoader.setResponseType('arraybuffer'),
+ 'use-credentials' === this.options.crossOrigin &&
+ this.fileLoader.setWithCredentials(!0)
+ }
+ function H(e, t, n) {
+ var r = t.attributes,
+ i = new THREE.Box3()
+ if (void 0 !== r.POSITION) {
+ var o = (d = n.json.accessors[r.POSITION]).min,
+ a = d.max
+ if (void 0 !== o && void 0 !== a) {
+ i.set(
+ new THREE.Vector3(o[0], o[1], o[2]),
+ new THREE.Vector3(a[0], a[1], a[2]),
+ )
+ var s = t.targets
+ if (void 0 !== s) {
+ for (
+ var l = new THREE.Vector3(),
+ c = new THREE.Vector3(),
+ u = 0,
+ h = s.length;
+ u < h;
+ u++
+ ) {
+ var d,
+ p = s[u]
+ if (void 0 !== p.POSITION)
+ (o = (d = n.json.accessors[p.POSITION]).min),
+ (a = d.max),
+ void 0 !== o && void 0 !== a
+ ? (c.setX(Math.max(Math.abs(o[0]), Math.abs(a[0]))),
+ c.setY(Math.max(Math.abs(o[1]), Math.abs(a[1]))),
+ c.setZ(Math.max(Math.abs(o[2]), Math.abs(a[2]))),
+ l.max(c))
+ : console.warn(
+ 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.',
+ )
+ }
+ i.expandByVector(l)
+ }
+ e.boundingBox = i
+ var f = new THREE.Sphere()
+ i.getCenter(f.center),
+ (f.radius = i.min.distanceTo(i.max) / 2),
+ (e.boundingSphere = f)
+ } else
+ console.warn(
+ 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.',
+ )
+ }
+ }
+ function G(e, t, n) {
+ var r = t.attributes,
+ i = []
+ function o(t, r) {
+ return n.getDependency('accessor', t).then(function (t) {
+ e.setAttribute(r, t)
+ })
+ }
+ for (var a in r) {
+ var s = S[a] || a.toLowerCase()
+ s in e.attributes || i.push(o(r[a], s))
+ }
+ if (void 0 !== t.indices && !e.index) {
+ var l = n.getDependency('accessor', t.indices).then(function (t) {
+ e.setIndex(t)
+ })
+ i.push(l)
+ }
+ return (
+ I(e, t),
+ H(e, t, n),
+ Promise.all(i).then(function () {
+ return void 0 !== t.targets ? B(e, t.targets, n) : e
+ })
+ )
+ }
+ function z(e, t) {
+ var n = e.getIndex()
+ if (null === n) {
+ var r = [],
+ i = e.getAttribute('position')
+ if (void 0 === i)
+ return (
+ console.error(
+ 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.',
+ ),
+ e
+ )
+ for (var o = 0; o < i.count; o++) r.push(o)
+ e.setIndex(r), (n = e.getIndex())
+ }
+ var a = n.count - 2,
+ s = []
+ if (t === THREE.TriangleFanDrawMode)
+ for (o = 1; o <= a; o++)
+ s.push(n.getX(0)), s.push(n.getX(o)), s.push(n.getX(o + 1))
+ else
+ for (o = 0; o < a; o++)
+ o % 2 === 0
+ ? (s.push(n.getX(o)), s.push(n.getX(o + 1)), s.push(n.getX(o + 2)))
+ : (s.push(n.getX(o + 2)), s.push(n.getX(o + 1)), s.push(n.getX(o)))
+ s.length / 3 !== a &&
+ console.error(
+ 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.',
+ )
+ var l = e.clone()
+ return l.setIndex(s), l
+ }
+ return (
+ (U.prototype.setExtensions = function (e) {
+ this.extensions = e
+ }),
+ (U.prototype.setPlugins = function (e) {
+ this.plugins = e
+ }),
+ (U.prototype.parse = function (e, t) {
+ var n = this,
+ r = this.json,
+ i = this.extensions
+ this.cache.removeAll(),
+ this._invokeAll(function (e) {
+ return e._markDefs && e._markDefs()
+ }),
+ Promise.all([
+ this.getDependencies('scene'),
+ this.getDependencies('animation'),
+ this.getDependencies('camera'),
+ ])
+ .then(function (t) {
+ var o = {
+ scene: t[0][r.scene || 0],
+ scenes: t[0],
+ animations: t[1],
+ cameras: t[2],
+ asset: r.asset,
+ parser: n,
+ userData: {},
+ }
+ O(i, o, r), I(o, r), e(o)
+ })
+ .catch(t)
+ }),
+ (U.prototype._markDefs = function () {
+ for (
+ var e = this.json.nodes || [],
+ t = this.json.skins || [],
+ n = this.json.meshes || [],
+ r = 0,
+ i = t.length;
+ r < i;
+ r++
+ )
+ for (var o = t[r].joints, a = 0, s = o.length; a < s; a++)
+ e[o[a]].isBone = !0
+ for (var l = 0, c = e.length; l < c; l++) {
+ var u = e[l]
+ void 0 !== u.mesh &&
+ (this._addNodeRef(this.meshCache, u.mesh),
+ void 0 !== u.skin && (n[u.mesh].isSkinnedMesh = !0)),
+ void 0 !== u.camera && this._addNodeRef(this.cameraCache, u.camera)
+ }
+ }),
+ (U.prototype._addNodeRef = function (e, t) {
+ void 0 !== t &&
+ (void 0 === e.refs[t] && (e.refs[t] = e.uses[t] = 0), e.refs[t]++)
+ }),
+ (U.prototype._getNodeRef = function (e, t, n) {
+ if (e.refs[t] <= 1) return n
+ var r = n.clone()
+ return (r.name += '_instance_' + e.uses[t]++), r
+ }),
+ (U.prototype._invokeOne = function (e) {
+ var t = Object.values(this.plugins)
+ t.push(this)
+ for (var n = 0; n < t.length; n++) {
+ var r = e(t[n])
+ if (r) return r
+ }
+ }),
+ (U.prototype._invokeAll = function (e) {
+ var t = Object.values(this.plugins)
+ t.unshift(this)
+ for (var n = [], r = 0; r < t.length; r++) {
+ var i = e(t[r])
+ i && n.push(i)
+ }
+ return n
+ }),
+ (U.prototype.getDependency = function (e, t) {
+ var n = e + ':' + t,
+ r = this.cache.get(n)
+ if (!r) {
+ switch (e) {
+ case 'scene':
+ r = this.loadScene(t)
+ break
+ case 'node':
+ r = this.loadNode(t)
+ break
+ case 'mesh':
+ r = this._invokeOne(function (e) {
+ return e.loadMesh && e.loadMesh(t)
+ })
+ break
+ case 'accessor':
+ r = this.loadAccessor(t)
+ break
+ case 'bufferView':
+ r = this._invokeOne(function (e) {
+ return e.loadBufferView && e.loadBufferView(t)
+ })
+ break
+ case 'buffer':
+ r = this.loadBuffer(t)
+ break
+ case 'material':
+ r = this._invokeOne(function (e) {
+ return e.loadMaterial && e.loadMaterial(t)
+ })
+ break
+ case 'texture':
+ r = this._invokeOne(function (e) {
+ return e.loadTexture && e.loadTexture(t)
+ })
+ break
+ case 'skin':
+ r = this.loadSkin(t)
+ break
+ case 'animation':
+ r = this.loadAnimation(t)
+ break
+ case 'camera':
+ r = this.loadCamera(t)
+ break
+ default:
+ throw new Error('Unknown type: ' + e)
+ }
+ this.cache.add(n, r)
+ }
+ return r
+ }),
+ (U.prototype.getDependencies = function (e) {
+ var t = this.cache.get(e)
+ if (!t) {
+ var n = this,
+ r = this.json[e + ('mesh' === e ? 'es' : 's')] || []
+ ;(t = Promise.all(
+ r.map(function (t, r) {
+ return n.getDependency(e, r)
+ }),
+ )),
+ this.cache.add(e, t)
+ }
+ return t
+ }),
+ (U.prototype.loadBuffer = function (e) {
+ var t = this.json.buffers[e],
+ n = this.fileLoader
+ if (t.type && 'arraybuffer' !== t.type)
+ throw new Error(
+ 'THREE.GLTFLoader: ' + t.type + ' buffer type is not supported.',
+ )
+ if (void 0 === t.uri && 0 === e)
+ return Promise.resolve(this.extensions[r.KHR_BINARY_GLTF].body)
+ var i = this.options
+ return new Promise(function (e, r) {
+ n.load(P(t.uri, i.path), e, void 0, function () {
+ r(new Error('THREE.GLTFLoader: Failed to load buffer "' + t.uri + '".'))
+ })
+ })
+ }),
+ (U.prototype.loadBufferView = function (e) {
+ var t = this.json.bufferViews[e]
+ return this.getDependency('buffer', t.buffer).then(function (e) {
+ var n = t.byteLength || 0,
+ r = t.byteOffset || 0
+ return e.slice(r, r + n)
+ })
+ }),
+ (U.prototype.loadAccessor = function (e) {
+ var t = this,
+ n = this.json,
+ r = this.json.accessors[e]
+ if (void 0 === r.bufferView && void 0 === r.sparse)
+ return Promise.resolve(null)
+ var i = []
+ return (
+ void 0 !== r.bufferView
+ ? i.push(this.getDependency('bufferView', r.bufferView))
+ : i.push(null),
+ void 0 !== r.sparse &&
+ (i.push(this.getDependency('bufferView', r.sparse.indices.bufferView)),
+ i.push(this.getDependency('bufferView', r.sparse.values.bufferView))),
+ Promise.all(i).then(function (e) {
+ var i,
+ o,
+ a = e[0],
+ s = T[r.type],
+ l = E[r.componentType],
+ c = l.BYTES_PER_ELEMENT,
+ u = c * s,
+ h = r.byteOffset || 0,
+ d =
+ void 0 !== r.bufferView
+ ? n.bufferViews[r.bufferView].byteStride
+ : void 0,
+ p = !0 === r.normalized
+ if (d && d !== u) {
+ var f = Math.floor(h / d),
+ m =
+ 'InterleavedBuffer:' +
+ r.bufferView +
+ ':' +
+ r.componentType +
+ ':' +
+ f +
+ ':' +
+ r.count,
+ v = t.cache.get(m)
+ v ||
+ ((i = new l(a, f * d, (r.count * d) / c)),
+ (v = new THREE.InterleavedBuffer(i, d / c)),
+ t.cache.add(m, v)),
+ (o = new THREE.InterleavedBufferAttribute(v, s, (h % d) / c, p))
+ } else (i = null === a ? new l(r.count * s) : new l(a, h, r.count * s)), (o = new THREE.BufferAttribute(i, s, p))
+ if (void 0 !== r.sparse) {
+ var g = T.SCALAR,
+ y = E[r.sparse.indices.componentType],
+ b = r.sparse.indices.byteOffset || 0,
+ A = r.sparse.values.byteOffset || 0,
+ w = new y(e[1], b, r.sparse.count * g),
+ x = new l(e[2], A, r.sparse.count * s)
+ null !== a &&
+ (o = new THREE.BufferAttribute(
+ o.array.slice(),
+ o.itemSize,
+ o.normalized,
+ ))
+ for (var M = 0, _ = w.length; M < _; M++) {
+ var S = w[M]
+ if (
+ (o.setX(S, x[M * s]),
+ s >= 2 && o.setY(S, x[M * s + 1]),
+ s >= 3 && o.setZ(S, x[M * s + 2]),
+ s >= 4 && o.setW(S, x[M * s + 3]),
+ s >= 5)
+ )
+ throw new Error(
+ 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.',
+ )
+ }
+ }
+ return o
+ })
+ )
+ }),
+ (U.prototype.loadTexture = function (e) {
+ var t,
+ n,
+ i = this,
+ o = this.json,
+ a = this.options,
+ s = o.textures[e],
+ l = s.extensions || {}
+ return (
+ (t = l[r.MSFT_TEXTURE_DDS]
+ ? o.images[l[r.MSFT_TEXTURE_DDS].source]
+ : o.images[s.source]).uri && (n = a.manager.getHandler(t.uri)),
+ n ||
+ (n = l[r.MSFT_TEXTURE_DDS]
+ ? i.extensions[r.MSFT_TEXTURE_DDS].ddsLoader
+ : this.textureLoader),
+ this.loadTextureImage(e, t, n)
+ )
+ }),
+ (U.prototype.loadTextureImage = function (e, t, n) {
+ var r = this,
+ i = this.json,
+ o = this.options,
+ a = i.textures[e],
+ s = self.URL || self.webkitURL,
+ l = t.uri,
+ c = !1,
+ u = !0
+ return (
+ 'image/jpeg' === t.mimeType && (u = !1),
+ void 0 !== t.bufferView &&
+ (l = r.getDependency('bufferView', t.bufferView).then(function (e) {
+ if ('image/png' === t.mimeType) {
+ var n = new DataView(e, 25, 1).getUint8(0, !1)
+ u = 6 === n || 4 === n || 3 === n
+ }
+ c = !0
+ var r = new Blob([e], { type: t.mimeType })
+ return (l = s.createObjectURL(r))
+ })),
+ Promise.resolve(l)
+ .then(function (e) {
+ return new Promise(function (t, r) {
+ var i = t
+ !0 === n.isImageBitmapLoader &&
+ (i = function (e) {
+ t(new THREE.CanvasTexture(e))
+ }),
+ n.load(P(e, o.path), i, void 0, r)
+ })
+ })
+ .then(function (t) {
+ !0 === c && s.revokeObjectURL(l),
+ (t.flipY = !1),
+ a.name && (t.name = a.name),
+ u || (t.format = THREE.RGBFormat)
+ var n = (i.samplers || {})[a.sampler] || {}
+ return (
+ (t.magFilter = M[n.magFilter] || THREE.LinearFilter),
+ (t.minFilter = M[n.minFilter] || THREE.LinearMipmapLinearFilter),
+ (t.wrapS = _[n.wrapS] || THREE.RepeatWrapping),
+ (t.wrapT = _[n.wrapT] || THREE.RepeatWrapping),
+ r.associations.set(t, { type: 'textures', index: e }),
+ t
+ )
+ })
+ )
+ }),
+ (U.prototype.assignTexture = function (e, t, n) {
+ var i = this
+ return this.getDependency('texture', n.index).then(function (o) {
+ if (
+ (void 0 === n.texCoord ||
+ 0 == n.texCoord ||
+ ('aoMap' === t && 1 == n.texCoord) ||
+ console.warn(
+ 'THREE.GLTFLoader: Custom UV set ' +
+ n.texCoord +
+ ' for texture ' +
+ t +
+ ' not yet supported.',
+ ),
+ i.extensions[r.KHR_TEXTURE_TRANSFORM])
+ ) {
+ var a =
+ void 0 !== n.extensions ? n.extensions[r.KHR_TEXTURE_TRANSFORM] : void 0
+ if (a) {
+ var s = i.associations.get(o)
+ ;(o = i.extensions[r.KHR_TEXTURE_TRANSFORM].extendTexture(o, a)),
+ i.associations.set(o, s)
+ }
+ }
+ e[t] = o
+ })
+ }),
+ (U.prototype.assignFinalMaterial = function (e) {
+ var t = e.geometry,
+ n = e.material,
+ r = void 0 !== t.attributes.tangent,
+ i = void 0 !== t.attributes.color,
+ o = void 0 === t.attributes.normal,
+ a = !0 === e.isSkinnedMesh,
+ s = Object.keys(t.morphAttributes).length > 0,
+ l = s && void 0 !== t.morphAttributes.normal
+ if (e.isPoints) {
+ var c = 'PointsMaterial:' + n.uuid,
+ u = this.cache.get(c)
+ u ||
+ ((u = new THREE.PointsMaterial()),
+ THREE.Material.prototype.copy.call(u, n),
+ u.color.copy(n.color),
+ (u.map = n.map),
+ (u.sizeAttenuation = !1),
+ this.cache.add(c, u)),
+ (n = u)
+ } else if (e.isLine) {
+ c = 'LineBasicMaterial:' + n.uuid
+ var h = this.cache.get(c)
+ h ||
+ ((h = new THREE.LineBasicMaterial()),
+ THREE.Material.prototype.copy.call(h, n),
+ h.color.copy(n.color),
+ this.cache.add(c, h)),
+ (n = h)
+ }
+ if (r || i || o || a || s) {
+ ;(c = 'ClonedMaterial:' + n.uuid + ':'),
+ n.isGLTFSpecularGlossinessMaterial && (c += 'specular-glossiness:'),
+ a && (c += 'skinning:'),
+ r && (c += 'vertex-tangents:'),
+ i && (c += 'vertex-colors:'),
+ o && (c += 'flat-shading:'),
+ s && (c += 'morph-targets:'),
+ l && (c += 'morph-normals:')
+ var d = this.cache.get(c)
+ d ||
+ ((d = n.clone()),
+ a && (d.skinning = !0),
+ i && (d.vertexColors = !0),
+ o && (d.flatShading = !0),
+ s && (d.morphTargets = !0),
+ l && (d.morphNormals = !0),
+ r &&
+ ((d.vertexTangents = !0),
+ n.normalScale && (n.normalScale.y *= -1),
+ n.clearcoatNormalScale && (n.clearcoatNormalScale.y *= -1)),
+ this.cache.add(c, d),
+ this.associations.set(d, this.associations.get(n))),
+ (n = d)
+ }
+ n.aoMap &&
+ void 0 === t.attributes.uv2 &&
+ void 0 !== t.attributes.uv &&
+ t.setAttribute('uv2', t.attributes.uv),
+ (e.material = n)
+ }),
+ (U.prototype.getMaterialType = function () {
+ return THREE.MeshStandardMaterial
+ }),
+ (U.prototype.loadMaterial = function (e) {
+ var t,
+ n = this,
+ i = this.json,
+ o = this.extensions,
+ a = i.materials[e],
+ s = {},
+ l = a.extensions || {},
+ c = []
+ if (l[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
+ var u = o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]
+ ;(t = u.getMaterialType()), c.push(u.extendParams(s, a, n))
+ } else if (l[r.KHR_MATERIALS_UNLIT]) {
+ var h = o[r.KHR_MATERIALS_UNLIT]
+ ;(t = h.getMaterialType()), c.push(h.extendParams(s, a, n))
+ } else {
+ var d = a.pbrMetallicRoughness || {}
+ if (
+ ((s.color = new THREE.Color(1, 1, 1)),
+ (s.opacity = 1),
+ Array.isArray(d.baseColorFactor))
+ ) {
+ var p = d.baseColorFactor
+ s.color.fromArray(p), (s.opacity = p[3])
+ }
+ void 0 !== d.baseColorTexture &&
+ c.push(n.assignTexture(s, 'map', d.baseColorTexture)),
+ (s.metalness = void 0 !== d.metallicFactor ? d.metallicFactor : 1),
+ (s.roughness = void 0 !== d.roughnessFactor ? d.roughnessFactor : 1),
+ void 0 !== d.metallicRoughnessTexture &&
+ (c.push(n.assignTexture(s, 'metalnessMap', d.metallicRoughnessTexture)),
+ c.push(n.assignTexture(s, 'roughnessMap', d.metallicRoughnessTexture))),
+ (t = this._invokeOne(function (t) {
+ return t.getMaterialType && t.getMaterialType(e)
+ })),
+ c.push(
+ Promise.all(
+ this._invokeAll(function (t) {
+ return t.extendMaterialParams && t.extendMaterialParams(e, s)
+ }),
+ ),
+ )
+ }
+ !0 === a.doubleSided && (s.side = THREE.DoubleSide)
+ var f = a.alphaMode || R.OPAQUE
+ return (
+ f === R.BLEND
+ ? ((s.transparent = !0), (s.depthWrite = !1))
+ : ((s.transparent = !1),
+ f === R.MASK &&
+ (s.alphaTest = void 0 !== a.alphaCutoff ? a.alphaCutoff : 0.5)),
+ void 0 !== a.normalTexture &&
+ t !== THREE.MeshBasicMaterial &&
+ (c.push(n.assignTexture(s, 'normalMap', a.normalTexture)),
+ (s.normalScale = new THREE.Vector2(1, -1)),
+ void 0 !== a.normalTexture.scale &&
+ s.normalScale.set(a.normalTexture.scale, -a.normalTexture.scale)),
+ void 0 !== a.occlusionTexture &&
+ t !== THREE.MeshBasicMaterial &&
+ (c.push(n.assignTexture(s, 'aoMap', a.occlusionTexture)),
+ void 0 !== a.occlusionTexture.strength &&
+ (s.aoMapIntensity = a.occlusionTexture.strength)),
+ void 0 !== a.emissiveFactor &&
+ t !== THREE.MeshBasicMaterial &&
+ (s.emissive = new THREE.Color().fromArray(a.emissiveFactor)),
+ void 0 !== a.emissiveTexture &&
+ t !== THREE.MeshBasicMaterial &&
+ c.push(n.assignTexture(s, 'emissiveMap', a.emissiveTexture)),
+ Promise.all(c).then(function () {
+ var i
+ return (
+ (i =
+ t === y
+ ? o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(s)
+ : new t(s)),
+ a.name && (i.name = a.name),
+ i.map && (i.map.encoding = THREE.sRGBEncoding),
+ i.emissiveMap && (i.emissiveMap.encoding = THREE.sRGBEncoding),
+ I(i, a),
+ n.associations.set(i, { type: 'materials', index: e }),
+ a.extensions && O(o, i, a),
+ i
+ )
+ })
+ )
+ }),
+ (U.prototype.createUniqueName = function (e) {
+ for (
+ var t = THREE.PropertyBinding.sanitizeNodeName(e || ''), n = t, r = 1;
+ this.nodeNamesUsed[n];
+ ++r
+ )
+ n = t + '_' + r
+ return (this.nodeNamesUsed[n] = !0), n
+ }),
+ (U.prototype.loadGeometries = function (e) {
+ var t = this,
+ n = this.extensions,
+ i = this.primitiveCache
+ function o(e) {
+ return n[r.KHR_DRACO_MESH_COMPRESSION]
+ .decodePrimitive(e, t)
+ .then(function (n) {
+ return G(n, e, t)
+ })
+ }
+ for (var a = [], s = 0, l = e.length; s < l; s++) {
+ var c,
+ u = e[s],
+ h = k(u),
+ d = i[h]
+ d
+ ? a.push(d.promise)
+ : ((c =
+ u.extensions && u.extensions[r.KHR_DRACO_MESH_COMPRESSION]
+ ? o(u)
+ : G(new THREE.BufferGeometry(), u, t)),
+ (i[h] = { primitive: u, promise: c }),
+ a.push(c))
+ }
+ return Promise.all(a)
+ }),
+ (U.prototype.loadMesh = function (e) {
+ for (
+ var t = this,
+ n = this.json,
+ r = this.extensions,
+ i = n.meshes[e],
+ o = i.primitives,
+ a = [],
+ s = 0,
+ l = o.length;
+ s < l;
+ s++
+ ) {
+ var c =
+ void 0 === o[s].material
+ ? D(this.cache)
+ : this.getDependency('material', o[s].material)
+ a.push(c)
+ }
+ return (
+ a.push(t.loadGeometries(o)),
+ Promise.all(a).then(function (n) {
+ for (
+ var a = n.slice(0, n.length - 1),
+ s = n[n.length - 1],
+ l = [],
+ c = 0,
+ u = s.length;
+ c < u;
+ c++
+ ) {
+ var h,
+ d = s[c],
+ p = o[c],
+ f = a[c]
+ if (
+ p.mode === x.TRIANGLES ||
+ p.mode === x.TRIANGLE_STRIP ||
+ p.mode === x.TRIANGLE_FAN ||
+ void 0 === p.mode
+ )
+ (h =
+ !0 === i.isSkinnedMesh
+ ? new THREE.SkinnedMesh(d, f)
+ : new THREE.Mesh(d, f)),
+ !0 === f.isMeshStandardMaterial &&
+ f.side === THREE.DoubleSide &&
+ null !== d.getIndex() &&
+ !0 === d.hasAttribute('position') &&
+ !0 === d.hasAttribute('normal') &&
+ !0 === d.hasAttribute('uv') &&
+ !1 === d.hasAttribute('tangent') &&
+ (d.computeTangents(), (f.vertexTangents = !0)),
+ !0 !== h.isSkinnedMesh ||
+ h.geometry.attributes.skinWeight.normalized ||
+ h.normalizeSkinWeights(),
+ p.mode === x.TRIANGLE_STRIP
+ ? (h.geometry = z(h.geometry, THREE.TriangleStripDrawMode))
+ : p.mode === x.TRIANGLE_FAN &&
+ (h.geometry = z(h.geometry, THREE.TriangleFanDrawMode))
+ else if (p.mode === x.LINES) h = new THREE.LineSegments(d, f)
+ else if (p.mode === x.LINE_STRIP) h = new THREE.Line(d, f)
+ else if (p.mode === x.LINE_LOOP) h = new THREE.LineLoop(d, f)
+ else {
+ if (p.mode !== x.POINTS)
+ throw new Error(
+ 'THREE.GLTFLoader: Primitive mode unsupported: ' + p.mode,
+ )
+ h = new THREE.Points(d, f)
+ }
+ Object.keys(h.geometry.morphAttributes).length > 0 && F(h, i),
+ (h.name = t.createUniqueName(i.name || 'mesh_' + e)),
+ I(h, i),
+ p.extensions && O(r, h, p),
+ t.assignFinalMaterial(h),
+ l.push(h)
+ }
+ if (1 === l.length) return l[0]
+ var m = new THREE.Group()
+ for (c = 0, u = l.length; c < u; c++) m.add(l[c])
+ return m
+ })
+ )
+ }),
+ (U.prototype.loadCamera = function (e) {
+ var t,
+ n = this.json.cameras[e],
+ r = n[n.type]
+ if (r)
+ return (
+ 'perspective' === n.type
+ ? (t = new THREE.PerspectiveCamera(
+ THREE.MathUtils.radToDeg(r.yfov),
+ r.aspectRatio || 1,
+ r.znear || 1,
+ r.zfar || 2e6,
+ ))
+ : 'orthographic' === n.type &&
+ (t = new THREE.OrthographicCamera(
+ -r.xmag,
+ r.xmag,
+ r.ymag,
+ -r.ymag,
+ r.znear,
+ r.zfar,
+ )),
+ n.name && (t.name = this.createUniqueName(n.name)),
+ I(t, n),
+ Promise.resolve(t)
+ )
+ console.warn('THREE.GLTFLoader: Missing camera parameters.')
+ }),
+ (U.prototype.loadSkin = function (e) {
+ var t = this.json.skins[e],
+ n = { joints: t.joints }
+ return void 0 === t.inverseBindMatrices
+ ? Promise.resolve(n)
+ : this.getDependency('accessor', t.inverseBindMatrices).then(function (e) {
+ return (n.inverseBindMatrices = e), n
+ })
+ }),
+ (U.prototype.loadAnimation = function (e) {
+ for (
+ var t = this.json.animations[e],
+ n = [],
+ r = [],
+ i = [],
+ o = [],
+ a = [],
+ s = 0,
+ l = t.channels.length;
+ s < l;
+ s++
+ ) {
+ var c = t.channels[s],
+ u = t.samplers[c.sampler],
+ h = c.target,
+ d = void 0 !== h.node ? h.node : h.id,
+ p = void 0 !== t.parameters ? t.parameters[u.input] : u.input,
+ f = void 0 !== t.parameters ? t.parameters[u.output] : u.output
+ n.push(this.getDependency('node', d)),
+ r.push(this.getDependency('accessor', p)),
+ i.push(this.getDependency('accessor', f)),
+ o.push(u),
+ a.push(h)
+ }
+ return Promise.all([
+ Promise.all(n),
+ Promise.all(r),
+ Promise.all(i),
+ Promise.all(o),
+ Promise.all(a),
+ ]).then(function (n) {
+ for (
+ var r = n[0],
+ i = n[1],
+ o = n[2],
+ a = n[3],
+ s = n[4],
+ l = [],
+ c = 0,
+ u = r.length;
+ c < u;
+ c++
+ ) {
+ var h = r[c],
+ d = i[c],
+ p = o[c],
+ f = a[c],
+ m = s[c]
+ if (void 0 !== h) {
+ var v
+ switch ((h.updateMatrix(), (h.matrixAutoUpdate = !0), C[m.path])) {
+ case C.weights:
+ v = THREE.NumberKeyframeTrack
+ break
+ case C.rotation:
+ v = THREE.QuaternionKeyframeTrack
+ break
+ case C.position:
+ case C.scale:
+ default:
+ v = THREE.VectorKeyframeTrack
+ }
+ var g = h.name ? h.name : h.uuid,
+ y =
+ void 0 !== f.interpolation
+ ? L[f.interpolation]
+ : THREE.InterpolateLinear,
+ b = []
+ C[m.path] === C.weights
+ ? h.traverse(function (e) {
+ !0 === e.isMesh &&
+ e.morphTargetInfluences &&
+ b.push(e.name ? e.name : e.uuid)
+ })
+ : b.push(g)
+ var A = p.array
+ if (p.normalized) {
+ var x
+ if (A.constructor === Int8Array) x = 1 / 127
+ else if (A.constructor === Uint8Array) x = 1 / 255
+ else if (A.constructor == Int16Array) x = 1 / 32767
+ else {
+ if (A.constructor !== Uint16Array)
+ throw new Error(
+ 'THREE.GLTFLoader: Unsupported output accessor component type.',
+ )
+ x = 1 / 65535
+ }
+ for (
+ var E = new Float32Array(A.length), M = 0, _ = A.length;
+ M < _;
+ M++
+ )
+ E[M] = A[M] * x
+ A = E
+ }
+ for (M = 0, _ = b.length; M < _; M++) {
+ var T = new v(b[M] + '.' + C[m.path], d.array, A, y)
+ 'CUBICSPLINE' === f.interpolation &&
+ ((T.createInterpolant = function (e) {
+ return new w(this.times, this.values, this.getValueSize() / 3, e)
+ }),
+ (T.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline =
+ !0)),
+ l.push(T)
+ }
+ }
+ }
+ var S = t.name ? t.name : 'animation_' + e
+ return new THREE.AnimationClip(S, void 0, l)
+ })
+ }),
+ (U.prototype.loadNode = function (e) {
+ var t = this.json,
+ n = this.extensions,
+ r = this,
+ i = t.nodes[e],
+ o = i.name ? r.createUniqueName(i.name) : ''
+ return (function () {
+ var t = []
+ return (
+ void 0 !== i.mesh &&
+ t.push(
+ r.getDependency('mesh', i.mesh).then(function (e) {
+ var t = r._getNodeRef(r.meshCache, i.mesh, e)
+ return (
+ void 0 !== i.weights &&
+ t.traverse(function (e) {
+ if (e.isMesh)
+ for (var t = 0, n = i.weights.length; t < n; t++)
+ e.morphTargetInfluences[t] = i.weights[t]
+ }),
+ t
+ )
+ }),
+ ),
+ void 0 !== i.camera &&
+ t.push(
+ r.getDependency('camera', i.camera).then(function (e) {
+ return r._getNodeRef(r.cameraCache, i.camera, e)
+ }),
+ ),
+ r
+ ._invokeAll(function (t) {
+ return t.createNodeAttachment && t.createNodeAttachment(e)
+ })
+ .forEach(function (e) {
+ t.push(e)
+ }),
+ Promise.all(t)
+ )
+ })().then(function (t) {
+ var a
+ if (
+ (a =
+ !0 === i.isBone
+ ? new THREE.Bone()
+ : t.length > 1
+ ? new THREE.Group()
+ : 1 === t.length
+ ? t[0]
+ : new THREE.Object3D()) !== t[0]
+ )
+ for (var s = 0, l = t.length; s < l; s++) a.add(t[s])
+ if (
+ (i.name && ((a.userData.name = i.name), (a.name = o)),
+ I(a, i),
+ i.extensions && O(n, a, i),
+ void 0 !== i.matrix)
+ ) {
+ var c = new THREE.Matrix4()
+ c.fromArray(i.matrix), a.applyMatrix4(c)
+ } else void 0 !== i.translation && a.position.fromArray(i.translation), void 0 !== i.rotation && a.quaternion.fromArray(i.rotation), void 0 !== i.scale && a.scale.fromArray(i.scale)
+ return r.associations.set(a, { type: 'nodes', index: e }), a
+ })
+ }),
+ (U.prototype.loadScene = (function () {
+ function e(t, n, r, i) {
+ var o = r.nodes[t]
+ return i
+ .getDependency('node', t)
+ .then(function (e) {
+ return void 0 === o.skin
+ ? e
+ : i
+ .getDependency('skin', o.skin)
+ .then(function (e) {
+ for (var n = [], r = 0, o = (t = e).joints.length; r < o; r++)
+ n.push(i.getDependency('node', t.joints[r]))
+ return Promise.all(n)
+ })
+ .then(function (n) {
+ return (
+ e.traverse(function (e) {
+ if (e.isMesh) {
+ for (
+ var r = [], i = [], o = 0, a = n.length;
+ o < a;
+ o++
+ ) {
+ var s = n[o]
+ if (s) {
+ r.push(s)
+ var l = new THREE.Matrix4()
+ void 0 !== t.inverseBindMatrices &&
+ l.fromArray(t.inverseBindMatrices.array, 16 * o),
+ i.push(l)
+ } else
+ console.warn(
+ 'THREE.GLTFLoader: Joint "%s" could not be found.',
+ t.joints[o],
+ )
+ }
+ e.bind(new THREE.Skeleton(r, i), e.matrixWorld)
+ }
+ }),
+ e
+ )
+ })
+ var t
+ })
+ .then(function (t) {
+ n.add(t)
+ var a = []
+ if (o.children)
+ for (var s = o.children, l = 0, c = s.length; l < c; l++) {
+ var u = s[l]
+ a.push(e(u, t, r, i))
+ }
+ return Promise.all(a)
+ })
+ }
+ return function (t) {
+ var n = this.json,
+ r = this.extensions,
+ i = this.json.scenes[t],
+ o = this,
+ a = new THREE.Group()
+ i.name && (a.name = o.createUniqueName(i.name)),
+ I(a, i),
+ i.extensions && O(r, a, i)
+ for (var s = i.nodes || [], l = [], c = 0, u = s.length; c < u; c++)
+ l.push(e(s[c], a, n, o))
+ return Promise.all(l).then(function () {
+ return a
+ })
+ }
+ })()),
+ t
+ )
+ })()
+ },
+ {},
+ ],
+ 60: [
+ function (t, n, r) {
+ ;(THREE.MTLLoader = function (e) {
+ THREE.Loader.call(this, e)
+ }),
+ (THREE.MTLLoader.prototype = Object.assign(
+ Object.create(THREE.Loader.prototype),
+ {
+ constructor: THREE.MTLLoader,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = '' === this.path ? THREE.LoaderUtils.extractUrlBase(t) : this.path,
+ s = new THREE.FileLoader(this.manager)
+ s.setPath(this.path),
+ s.setRequestHeader(this.requestHeader),
+ s.setWithCredentials(this.withCredentials),
+ s.load(
+ t,
+ function (r) {
+ try {
+ n(o.parse(r, a))
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ setMaterialOptions: function (e) {
+ return (this.materialOptions = e), this
+ },
+ parse: function (e, t) {
+ for (
+ var n = e.split('\n'), r = {}, i = /\s+/, o = {}, a = 0;
+ a < n.length;
+ a++
+ ) {
+ var s = n[a]
+ if (0 !== (s = s.trim()).length && '#' !== s.charAt(0)) {
+ var l = s.indexOf(' '),
+ c = l >= 0 ? s.substring(0, l) : s
+ c = c.toLowerCase()
+ var u = l >= 0 ? s.substring(l + 1) : ''
+ if (((u = u.trim()), 'newmtl' === c)) (r = { name: u }), (o[u] = r)
+ else if ('ka' === c || 'kd' === c || 'ks' === c || 'ke' === c) {
+ var h = u.split(i, 3)
+ r[c] = [parseFloat(h[0]), parseFloat(h[1]), parseFloat(h[2])]
+ } else r[c] = u
+ }
+ }
+ var d = new THREE.MTLLoader.MaterialCreator(
+ this.resourcePath || t,
+ this.materialOptions,
+ )
+ return (
+ d.setCrossOrigin(this.crossOrigin),
+ d.setManager(this.manager),
+ d.setMaterials(o),
+ d
+ )
+ },
+ },
+ )),
+ (THREE.MTLLoader.MaterialCreator = function (e, t) {
+ ;(this.baseUrl = e || ''),
+ (this.options = t),
+ (this.materialsInfo = {}),
+ (this.materials = {}),
+ (this.materialsArray = []),
+ (this.nameLookup = {}),
+ (this.side =
+ this.options && this.options.side ? this.options.side : THREE.FrontSide),
+ (this.wrap =
+ this.options && this.options.wrap
+ ? this.options.wrap
+ : THREE.RepeatWrapping)
+ }),
+ (THREE.MTLLoader.MaterialCreator.prototype = {
+ constructor: THREE.MTLLoader.MaterialCreator,
+ crossOrigin: 'anonymous',
+ setCrossOrigin: function (e) {
+ return (this.crossOrigin = e), this
+ },
+ setManager: function (e) {
+ this.manager = e
+ },
+ setMaterials: function (e) {
+ ;(this.materialsInfo = this.convert(e)),
+ (this.materials = {}),
+ (this.materialsArray = []),
+ (this.nameLookup = {})
+ },
+ convert: function (e) {
+ if (!this.options) return e
+ var t = {}
+ for (var n in e) {
+ var r = e[n],
+ i = {}
+ for (var o in ((t[n] = i), r)) {
+ var a = !0,
+ s = r[o],
+ l = o.toLowerCase()
+ switch (l) {
+ case 'kd':
+ case 'ka':
+ case 'ks':
+ this.options &&
+ this.options.normalizeRGB &&
+ (s = [s[0] / 255, s[1] / 255, s[2] / 255]),
+ this.options &&
+ this.options.ignoreZeroRGBs &&
+ 0 === s[0] &&
+ 0 === s[1] &&
+ 0 === s[2] &&
+ (a = !1)
+ }
+ a && (i[l] = s)
+ }
+ }
+ return t
+ },
+ preload: function () {
+ for (var e in this.materialsInfo) this.create(e)
+ },
+ getIndex: function (e) {
+ return this.nameLookup[e]
+ },
+ getAsArray: function () {
+ var e = 0
+ for (var t in this.materialsInfo)
+ (this.materialsArray[e] = this.create(t)), (this.nameLookup[t] = e), e++
+ return this.materialsArray
+ },
+ create: function (e) {
+ return (
+ void 0 === this.materials[e] && this.createMaterial_(e), this.materials[e]
+ )
+ },
+ createMaterial_: function (e) {
+ var t = this,
+ n = this.materialsInfo[e],
+ r = { name: e, side: this.side }
+ function i(e, t) {
+ return 'string' !== typeof t || '' === t
+ ? ''
+ : /^https?:\/\//i.test(t)
+ ? t
+ : e + t
+ }
+ function o(e, n) {
+ if (!r[e]) {
+ var o = t.getTextureParams(n, r),
+ a = t.loadTexture(i(t.baseUrl, o.url))
+ a.repeat.copy(o.scale),
+ a.offset.copy(o.offset),
+ (a.wrapS = t.wrap),
+ (a.wrapT = t.wrap),
+ (r[e] = a)
+ }
+ }
+ for (var a in n) {
+ var s,
+ l = n[a]
+ if ('' !== l)
+ switch (a.toLowerCase()) {
+ case 'kd':
+ r.color = new THREE.Color().fromArray(l)
+ break
+ case 'ks':
+ r.specular = new THREE.Color().fromArray(l)
+ break
+ case 'ke':
+ r.emissive = new THREE.Color().fromArray(l)
+ break
+ case 'map_kd':
+ o('map', l)
+ break
+ case 'map_ks':
+ o('specularMap', l)
+ break
+ case 'map_ke':
+ o('emissiveMap', l)
+ break
+ case 'norm':
+ o('normalMap', l)
+ break
+ case 'map_bump':
+ case 'bump':
+ o('bumpMap', l)
+ break
+ case 'map_d':
+ o('alphaMap', l), (r.transparent = !0)
+ break
+ case 'ns':
+ r.shininess = parseFloat(l)
+ break
+ case 'd':
+ ;(s = parseFloat(l)) < 1 && ((r.opacity = s), (r.transparent = !0))
+ break
+ case 'tr':
+ ;(s = parseFloat(l)),
+ this.options && this.options.invertTrProperty && (s = 1 - s),
+ s > 0 && ((r.opacity = 1 - s), (r.transparent = !0))
+ }
+ }
+ return (this.materials[e] = new THREE.MeshPhongMaterial(r)), this.materials[e]
+ },
+ getTextureParams: function (e, t) {
+ var n,
+ r = { scale: new THREE.Vector2(1, 1), offset: new THREE.Vector2(0, 0) },
+ i = e.split(/\s+/)
+ return (
+ (n = i.indexOf('-bm')) >= 0 &&
+ ((t.bumpScale = parseFloat(i[n + 1])), i.splice(n, 2)),
+ (n = i.indexOf('-s')) >= 0 &&
+ (r.scale.set(parseFloat(i[n + 1]), parseFloat(i[n + 2])), i.splice(n, 4)),
+ (n = i.indexOf('-o')) >= 0 &&
+ (r.offset.set(parseFloat(i[n + 1]), parseFloat(i[n + 2])),
+ i.splice(n, 4)),
+ (r.url = i.join(' ').trim()),
+ r
+ )
+ },
+ loadTexture: function (e, t, n, r, i) {
+ var o,
+ a = void 0 !== this.manager ? this.manager : THREE.DefaultLoadingManager,
+ s = a.getHandler(e)
+ return (
+ null === s && (s = new THREE.TextureLoader(a)),
+ s.setCrossOrigin && s.setCrossOrigin(this.crossOrigin),
+ (o = s.load(e, n, r, i)),
+ void 0 !== t && (o.mapping = t),
+ o
+ )
+ },
+ })
+ },
+ {},
+ ],
+ 61: [
+ function (t, n, r) {
+ THREE.OBJLoader = (function () {
+ var t = /^[og]\s*(.+)?/,
+ n = /^mtllib /,
+ r = /^usemtl /,
+ i = /^usemap /,
+ o = new THREE.Vector3(),
+ a = new THREE.Vector3(),
+ s = new THREE.Vector3(),
+ l = new THREE.Vector3(),
+ c = new THREE.Vector3()
+ function u() {
+ var e = {
+ objects: [],
+ object: {},
+ vertices: [],
+ normals: [],
+ colors: [],
+ uvs: [],
+ materials: {},
+ materialLibraries: [],
+ startObject: function (e, t) {
+ if (this.object && !1 === this.object.fromDeclaration)
+ return (
+ (this.object.name = e), void (this.object.fromDeclaration = !1 !== t)
+ )
+ var n =
+ this.object && 'function' === typeof this.object.currentMaterial
+ ? this.object.currentMaterial()
+ : void 0
+ if (
+ (this.object &&
+ 'function' === typeof this.object._finalize &&
+ this.object._finalize(!0),
+ (this.object = {
+ name: e || '',
+ fromDeclaration: !1 !== t,
+ geometry: {
+ vertices: [],
+ normals: [],
+ colors: [],
+ uvs: [],
+ hasUVIndices: !1,
+ },
+ materials: [],
+ smooth: !0,
+ startMaterial: function (e, t) {
+ var n = this._finalize(!1)
+ n &&
+ (n.inherited || n.groupCount <= 0) &&
+ this.materials.splice(n.index, 1)
+ var r = {
+ index: this.materials.length,
+ name: e || '',
+ mtllib: Array.isArray(t) && t.length > 0 ? t[t.length - 1] : '',
+ smooth: void 0 !== n ? n.smooth : this.smooth,
+ groupStart: void 0 !== n ? n.groupEnd : 0,
+ groupEnd: -1,
+ groupCount: -1,
+ inherited: !1,
+ clone: function (e) {
+ var t = {
+ index: 'number' === typeof e ? e : this.index,
+ name: this.name,
+ mtllib: this.mtllib,
+ smooth: this.smooth,
+ groupStart: 0,
+ groupEnd: -1,
+ groupCount: -1,
+ inherited: !1,
+ }
+ return (t.clone = this.clone.bind(t)), t
+ },
+ }
+ return this.materials.push(r), r
+ },
+ currentMaterial: function () {
+ if (this.materials.length > 0)
+ return this.materials[this.materials.length - 1]
+ },
+ _finalize: function (e) {
+ var t = this.currentMaterial()
+ if (
+ (t &&
+ -1 === t.groupEnd &&
+ ((t.groupEnd = this.geometry.vertices.length / 3),
+ (t.groupCount = t.groupEnd - t.groupStart),
+ (t.inherited = !1)),
+ e && this.materials.length > 1)
+ )
+ for (var n = this.materials.length - 1; n >= 0; n--)
+ this.materials[n].groupCount <= 0 && this.materials.splice(n, 1)
+ return (
+ e &&
+ 0 === this.materials.length &&
+ this.materials.push({ name: '', smooth: this.smooth }),
+ t
+ )
+ },
+ }),
+ n && n.name && 'function' === typeof n.clone)
+ ) {
+ var r = n.clone(0)
+ ;(r.inherited = !0), this.object.materials.push(r)
+ }
+ this.objects.push(this.object)
+ },
+ finalize: function () {
+ this.object &&
+ 'function' === typeof this.object._finalize &&
+ this.object._finalize(!0)
+ },
+ parseVertexIndex: function (e, t) {
+ var n = parseInt(e, 10)
+ return 3 * (n >= 0 ? n - 1 : n + t / 3)
+ },
+ parseNormalIndex: function (e, t) {
+ var n = parseInt(e, 10)
+ return 3 * (n >= 0 ? n - 1 : n + t / 3)
+ },
+ parseUVIndex: function (e, t) {
+ var n = parseInt(e, 10)
+ return 2 * (n >= 0 ? n - 1 : n + t / 2)
+ },
+ addVertex: function (e, t, n) {
+ var r = this.vertices,
+ i = this.object.geometry.vertices
+ i.push(r[e + 0], r[e + 1], r[e + 2]),
+ i.push(r[t + 0], r[t + 1], r[t + 2]),
+ i.push(r[n + 0], r[n + 1], r[n + 2])
+ },
+ addVertexPoint: function (e) {
+ var t = this.vertices
+ this.object.geometry.vertices.push(t[e + 0], t[e + 1], t[e + 2])
+ },
+ addVertexLine: function (e) {
+ var t = this.vertices
+ this.object.geometry.vertices.push(t[e + 0], t[e + 1], t[e + 2])
+ },
+ addNormal: function (e, t, n) {
+ var r = this.normals,
+ i = this.object.geometry.normals
+ i.push(r[e + 0], r[e + 1], r[e + 2]),
+ i.push(r[t + 0], r[t + 1], r[t + 2]),
+ i.push(r[n + 0], r[n + 1], r[n + 2])
+ },
+ addFaceNormal: function (e, t, n) {
+ var r = this.vertices,
+ i = this.object.geometry.normals
+ o.fromArray(r, e),
+ a.fromArray(r, t),
+ s.fromArray(r, n),
+ c.subVectors(s, a),
+ l.subVectors(o, a),
+ c.cross(l),
+ c.normalize(),
+ i.push(c.x, c.y, c.z),
+ i.push(c.x, c.y, c.z),
+ i.push(c.x, c.y, c.z)
+ },
+ addColor: function (e, t, n) {
+ var r = this.colors,
+ i = this.object.geometry.colors
+ void 0 !== r[e] && i.push(r[e + 0], r[e + 1], r[e + 2]),
+ void 0 !== r[t] && i.push(r[t + 0], r[t + 1], r[t + 2]),
+ void 0 !== r[n] && i.push(r[n + 0], r[n + 1], r[n + 2])
+ },
+ addUV: function (e, t, n) {
+ var r = this.uvs,
+ i = this.object.geometry.uvs
+ i.push(r[e + 0], r[e + 1]),
+ i.push(r[t + 0], r[t + 1]),
+ i.push(r[n + 0], r[n + 1])
+ },
+ addDefaultUV: function () {
+ var e = this.object.geometry.uvs
+ e.push(0, 0), e.push(0, 0), e.push(0, 0)
+ },
+ addUVLine: function (e) {
+ var t = this.uvs
+ this.object.geometry.uvs.push(t[e + 0], t[e + 1])
+ },
+ addFace: function (e, t, n, r, i, o, a, s, l) {
+ var c = this.vertices.length,
+ u = this.parseVertexIndex(e, c),
+ h = this.parseVertexIndex(t, c),
+ d = this.parseVertexIndex(n, c)
+ if (
+ (this.addVertex(u, h, d),
+ this.addColor(u, h, d),
+ void 0 !== a && '' !== a)
+ ) {
+ var p = this.normals.length
+ ;(u = this.parseNormalIndex(a, p)),
+ (h = this.parseNormalIndex(s, p)),
+ (d = this.parseNormalIndex(l, p)),
+ this.addNormal(u, h, d)
+ } else this.addFaceNormal(u, h, d)
+ if (void 0 !== r && '' !== r) {
+ var f = this.uvs.length
+ ;(u = this.parseUVIndex(r, f)),
+ (h = this.parseUVIndex(i, f)),
+ (d = this.parseUVIndex(o, f)),
+ this.addUV(u, h, d),
+ (this.object.geometry.hasUVIndices = !0)
+ } else this.addDefaultUV()
+ },
+ addPointGeometry: function (e) {
+ this.object.geometry.type = 'Points'
+ for (var t = this.vertices.length, n = 0, r = e.length; n < r; n++) {
+ var i = this.parseVertexIndex(e[n], t)
+ this.addVertexPoint(i), this.addColor(i)
+ }
+ },
+ addLineGeometry: function (e, t) {
+ this.object.geometry.type = 'Line'
+ for (
+ var n = this.vertices.length, r = this.uvs.length, i = 0, o = e.length;
+ i < o;
+ i++
+ )
+ this.addVertexLine(this.parseVertexIndex(e[i], n))
+ var a = 0
+ for (o = t.length; a < o; a++) this.addUVLine(this.parseUVIndex(t[a], r))
+ },
+ }
+ return e.startObject('', !1), e
+ }
+ function h(e) {
+ THREE.Loader.call(this, e), (this.materials = null)
+ }
+ return (
+ (h.prototype = Object.assign(Object.create(THREE.Loader.prototype), {
+ constructor: h,
+ load: function (t, n, r, i) {
+ var o = this,
+ a = new THREE.FileLoader(this.manager)
+ a.setPath(this.path),
+ a.setRequestHeader(this.requestHeader),
+ a.setWithCredentials(this.withCredentials),
+ a.load(
+ t,
+ function (r) {
+ try {
+ n(o.parse(r))
+ } catch (e) {
+ i ? i(e) : console.error(e), o.manager.itemError(t)
+ }
+ },
+ r,
+ i,
+ )
+ },
+ setMaterials: function (e) {
+ return (this.materials = e), this
+ },
+ parse: function (e) {
+ var o = new u()
+ ;-1 !== e.indexOf('\r\n') && (e = e.replace(/\r\n/g, '\n')),
+ -1 !== e.indexOf('\\\n') && (e = e.replace(/\\\n/g, ''))
+ for (
+ var a = e.split('\n'),
+ s = '',
+ l = '',
+ c = [],
+ h = 'function' === typeof ''.trimLeft,
+ d = 0,
+ p = a.length;
+ d < p;
+ d++
+ )
+ if (
+ ((s = a[d]),
+ 0 !== (s = h ? s.trimLeft() : s.trim()).length &&
+ '#' !== (l = s.charAt(0)))
+ )
+ if ('v' === l) {
+ var f = s.split(/\s+/)
+ switch (f[0]) {
+ case 'v':
+ o.vertices.push(
+ parseFloat(f[1]),
+ parseFloat(f[2]),
+ parseFloat(f[3]),
+ ),
+ f.length >= 7
+ ? o.colors.push(
+ parseFloat(f[4]),
+ parseFloat(f[5]),
+ parseFloat(f[6]),
+ )
+ : o.colors.push(void 0, void 0, void 0)
+ break
+ case 'vn':
+ o.normals.push(
+ parseFloat(f[1]),
+ parseFloat(f[2]),
+ parseFloat(f[3]),
+ )
+ break
+ case 'vt':
+ o.uvs.push(parseFloat(f[1]), parseFloat(f[2]))
+ }
+ } else if ('f' === l) {
+ for (
+ var m = s.substr(1).trim().split(/\s+/),
+ v = [],
+ g = 0,
+ y = m.length;
+ g < y;
+ g++
+ ) {
+ var b = m[g]
+ if (b.length > 0) {
+ var A = b.split('/')
+ v.push(A)
+ }
+ }
+ var w = v[0]
+ for (g = 1, y = v.length - 1; g < y; g++) {
+ var x = v[g],
+ E = v[g + 1]
+ o.addFace(w[0], x[0], E[0], w[1], x[1], E[1], w[2], x[2], E[2])
+ }
+ } else if ('l' === l) {
+ var M = s.substring(1).trim().split(' '),
+ _ = [],
+ T = []
+ if (-1 === s.indexOf('/')) _ = M
+ else
+ for (var S = 0, C = M.length; S < C; S++) {
+ var L = M[S].split('/')
+ '' !== L[0] && _.push(L[0]), '' !== L[1] && T.push(L[1])
+ }
+ o.addLineGeometry(_, T)
+ } else if ('p' === l) {
+ var R = s.substr(1).trim().split(' ')
+ o.addPointGeometry(R)
+ } else if (null !== (c = t.exec(s))) {
+ var P = (' ' + c[0].substr(1).trim()).substr(1)
+ o.startObject(P)
+ } else if (r.test(s))
+ o.object.startMaterial(s.substring(7).trim(), o.materialLibraries)
+ else if (n.test(s)) o.materialLibraries.push(s.substring(7).trim())
+ else if (i.test(s))
+ console.warn(
+ 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.',
+ )
+ else if ('s' === l) {
+ if ((c = s.split(' ')).length > 1) {
+ var D = c[1].trim().toLowerCase()
+ o.object.smooth = '0' !== D && 'off' !== D
+ } else o.object.smooth = !0
+ ;(W = o.object.currentMaterial()) && (W.smooth = o.object.smooth)
+ } else {
+ if ('\0' === s) continue
+ console.warn('THREE.OBJLoader: Unexpected line: "' + s + '"')
+ }
+ o.finalize()
+ var O = new THREE.Group()
+ if (
+ ((O.materialLibraries = [].concat(o.materialLibraries)),
+ !0 ===
+ !(
+ 1 === o.objects.length && 0 === o.objects[0].geometry.vertices.length
+ ))
+ )
+ for (d = 0, p = o.objects.length; d < p; d++) {
+ var I = o.objects[d],
+ B = I.geometry,
+ F = I.materials,
+ k = 'Line' === B.type,
+ N = 'Points' === B.type,
+ U = !1
+ if (0 !== B.vertices.length) {
+ ;(Q = new THREE.BufferGeometry()).setAttribute(
+ 'position',
+ new THREE.Float32BufferAttribute(B.vertices, 3),
+ ),
+ B.normals.length > 0 &&
+ Q.setAttribute(
+ 'normal',
+ new THREE.Float32BufferAttribute(B.normals, 3),
+ ),
+ B.colors.length > 0 &&
+ ((U = !0),
+ Q.setAttribute(
+ 'color',
+ new THREE.Float32BufferAttribute(B.colors, 3),
+ )),
+ !0 === B.hasUVIndices &&
+ Q.setAttribute('uv', new THREE.Float32BufferAttribute(B.uvs, 2))
+ for (var H, G = [], z = 0, j = F.length; z < j; z++) {
+ var V = (Y = F[z]).name + '_' + Y.smooth + '_' + U,
+ W = o.materials[V]
+ if (null !== this.materials)
+ if (
+ ((W = this.materials.create(Y.name)),
+ !k || !W || W instanceof THREE.LineBasicMaterial)
+ ) {
+ if (N && W && !(W instanceof THREE.PointsMaterial)) {
+ var q = new THREE.PointsMaterial({
+ size: 10,
+ sizeAttenuation: !1,
+ })
+ THREE.Material.prototype.copy.call(q, W),
+ q.color.copy(W.color),
+ (q.map = W.map),
+ (W = q)
+ }
+ } else {
+ var X = new THREE.LineBasicMaterial()
+ THREE.Material.prototype.copy.call(X, W),
+ X.color.copy(W.color),
+ (W = X)
+ }
+ void 0 === W &&
+ (((W = k
+ ? new THREE.LineBasicMaterial()
+ : N
+ ? new THREE.PointsMaterial({ size: 1, sizeAttenuation: !1 })
+ : new THREE.MeshPhongMaterial()).name = Y.name),
+ (W.flatShading = !Y.smooth),
+ (W.vertexColors = U),
+ (o.materials[V] = W)),
+ G.push(W)
+ }
+ if (G.length > 1) {
+ for (z = 0, j = F.length; z < j; z++) {
+ var Y = F[z]
+ Q.addGroup(Y.groupStart, Y.groupCount, z)
+ }
+ H = k
+ ? new THREE.LineSegments(Q, G)
+ : N
+ ? new THREE.Points(Q, G)
+ : new THREE.Mesh(Q, G)
+ } else
+ H = k
+ ? new THREE.LineSegments(Q, G[0])
+ : N
+ ? new THREE.Points(Q, G[0])
+ : new THREE.Mesh(Q, G[0])
+ ;(H.name = I.name), O.add(H)
+ }
+ }
+ else if (o.vertices.length > 0) {
+ var Q
+ ;(W = new THREE.PointsMaterial({ size: 1, sizeAttenuation: !1 })),
+ (Q = new THREE.BufferGeometry()).setAttribute(
+ 'position',
+ new THREE.Float32BufferAttribute(o.vertices, 3),
+ ),
+ o.colors.length > 0 &&
+ void 0 !== o.colors[0] &&
+ (Q.setAttribute(
+ 'color',
+ new THREE.Float32BufferAttribute(o.colors, 3),
+ ),
+ (W.vertexColors = !0))
+ var Z = new THREE.Points(Q, W)
+ O.add(Z)
+ }
+ return O
+ },
+ })),
+ h
+ )
+ })()
+ },
+ {},
+ ],
+ 62: [
+ function (e, t, n) {
+ THREE.BufferGeometryUtils = {
+ computeTangents: function (e) {
+ e.computeTangents(),
+ console.warn(
+ 'THREE.BufferGeometryUtils: .computeTangents() has been removed. Use BufferGeometry.computeTangents() instead.',
+ )
+ },
+ mergeBufferGeometries: function (e, t) {
+ for (
+ var n = null !== e[0].index,
+ r = new Set(Object.keys(e[0].attributes)),
+ i = new Set(Object.keys(e[0].morphAttributes)),
+ o = {},
+ a = {},
+ s = e[0].morphTargetsRelative,
+ l = new THREE.BufferGeometry(),
+ c = 0,
+ u = 0;
+ u < e.length;
+ ++u
+ ) {
+ var h = e[u],
+ d = 0
+ if (n !== (null !== h.index))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.',
+ ),
+ null
+ )
+ for (var p in h.attributes) {
+ if (!r.has(p))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. All geometries must have compatible attributes; make sure "' +
+ p +
+ '" attribute exists among all geometries, or in none of them.',
+ ),
+ null
+ )
+ void 0 === o[p] && (o[p] = []), o[p].push(h.attributes[p]), d++
+ }
+ if (d !== r.size)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. Make sure all geometries have the same number of attributes.',
+ ),
+ null
+ )
+ if (s !== h.morphTargetsRelative)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. .morphTargetsRelative must be consistent throughout all geometries.',
+ ),
+ null
+ )
+ for (var p in h.morphAttributes) {
+ if (!i.has(p))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. .morphAttributes must be consistent throughout all geometries.',
+ ),
+ null
+ )
+ void 0 === a[p] && (a[p] = []), a[p].push(h.morphAttributes[p])
+ }
+ if (
+ ((l.userData.mergedUserData = l.userData.mergedUserData || []),
+ l.userData.mergedUserData.push(h.userData),
+ t)
+ ) {
+ var f
+ if (n) f = h.index.count
+ else {
+ if (void 0 === h.attributes.position)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' +
+ u +
+ '. The geometry must have either an index or a position attribute',
+ ),
+ null
+ )
+ f = h.attributes.position.count
+ }
+ l.addGroup(c, f, u), (c += f)
+ }
+ }
+ if (n) {
+ var m = 0,
+ v = []
+ for (u = 0; u < e.length; ++u) {
+ for (var g = e[u].index, y = 0; y < g.count; ++y) v.push(g.getX(y) + m)
+ m += e[u].attributes.position.count
+ }
+ l.setIndex(v)
+ }
+ for (var p in o) {
+ var b = this.mergeBufferAttributes(o[p])
+ if (!b)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' +
+ p +
+ ' attribute.',
+ ),
+ null
+ )
+ l.setAttribute(p, b)
+ }
+ for (var p in a) {
+ var A = a[p][0].length
+ if (0 === A) break
+ for (
+ l.morphAttributes = l.morphAttributes || {},
+ l.morphAttributes[p] = [],
+ u = 0;
+ u < A;
+ ++u
+ ) {
+ var w = []
+ for (y = 0; y < a[p].length; ++y) w.push(a[p][y][u])
+ var x = this.mergeBufferAttributes(w)
+ if (!x)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' +
+ p +
+ ' morphAttribute.',
+ ),
+ null
+ )
+ l.morphAttributes[p].push(x)
+ }
+ }
+ return l
+ },
+ mergeBufferAttributes: function (e) {
+ for (var t, n, r, i = 0, o = 0; o < e.length; ++o) {
+ var a = e[o]
+ if (a.isInterleavedBufferAttribute)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. InterleavedBufferAttributes are not supported.',
+ ),
+ null
+ )
+ if ((void 0 === t && (t = a.array.constructor), t !== a.array.constructor))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.',
+ ),
+ null
+ )
+ if ((void 0 === n && (n = a.itemSize), n !== a.itemSize))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.',
+ ),
+ null
+ )
+ if ((void 0 === r && (r = a.normalized), r !== a.normalized))
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.',
+ ),
+ null
+ )
+ i += a.array.length
+ }
+ var s = new t(i),
+ l = 0
+ for (o = 0; o < e.length; ++o) s.set(e[o].array, l), (l += e[o].array.length)
+ return new THREE.BufferAttribute(s, n, r)
+ },
+ interleaveAttributes: function (e) {
+ for (var t, n = 0, r = 0, i = 0, o = e.length; i < o; ++i) {
+ var a = e[i]
+ if ((void 0 === t && (t = a.array.constructor), t !== a.array.constructor))
+ return (
+ console.error(
+ 'AttributeBuffers of different types cannot be interleaved',
+ ),
+ null
+ )
+ ;(n += a.array.length), (r += a.itemSize)
+ }
+ var s = new THREE.InterleavedBuffer(new t(n), r),
+ l = 0,
+ c = [],
+ u = ['getX', 'getY', 'getZ', 'getW'],
+ h = ['setX', 'setY', 'setZ', 'setW'],
+ d = 0
+ for (o = e.length; d < o; d++) {
+ var p = (a = e[d]).itemSize,
+ f = a.count,
+ m = new THREE.InterleavedBufferAttribute(s, p, l, a.normalized)
+ c.push(m), (l += p)
+ for (var v = 0; v < f; v++) for (var g = 0; g < p; g++) m[h[g]](v, a[u[g]](v))
+ }
+ return c
+ },
+ estimateBytesUsed: function (e) {
+ var t = 0
+ for (var n in e.attributes) {
+ var r = e.getAttribute(n)
+ t += r.count * r.itemSize * r.array.BYTES_PER_ELEMENT
+ }
+ var i = e.getIndex()
+ return (t += i ? i.count * i.itemSize * i.array.BYTES_PER_ELEMENT : 0)
+ },
+ mergeVertices: function (e, t = 1e-4) {
+ t = Math.max(t, Number.EPSILON)
+ for (
+ var n = {},
+ r = e.getIndex(),
+ i = e.getAttribute('position'),
+ o = r ? r.count : i.count,
+ a = 0,
+ s = Object.keys(e.attributes),
+ l = {},
+ c = {},
+ u = [],
+ h = ['getX', 'getY', 'getZ', 'getW'],
+ d = 0,
+ p = s.length;
+ d < p;
+ d++
+ )
+ (l[(b = s[d])] = []),
+ (E = e.morphAttributes[b]) &&
+ (c[b] = new Array(E.length).fill().map(() => []))
+ var f = Math.log10(1 / t),
+ m = Math.pow(10, f)
+ for (d = 0; d < o; d++) {
+ var v = r ? r.getX(d) : d,
+ g = '',
+ y = 0
+ for (p = s.length; y < p; y++)
+ for (var b = s[y], A = (x = e.getAttribute(b)).itemSize, w = 0; w < A; w++)
+ g += ~~(x[h[w]](v) * m) + ','
+ if (g in n) u.push(n[g])
+ else {
+ for (y = 0, p = s.length; y < p; y++) {
+ b = s[y]
+ var x = e.getAttribute(b),
+ E = e.morphAttributes[b],
+ M = ((A = x.itemSize), l[b]),
+ _ = c[b]
+ for (w = 0; w < A; w++) {
+ var T = h[w]
+ if ((M.push(x[T](v)), E))
+ for (var S = 0, C = E.length; S < C; S++) _[S].push(E[S][T](v))
+ }
+ }
+ ;(n[g] = a), u.push(a), a++
+ }
+ }
+ const L = e.clone()
+ for (d = 0, p = s.length; d < p; d++) {
+ b = s[d]
+ var R = e.getAttribute(b),
+ P = new R.array.constructor(l[b])
+ if (
+ ((x = new THREE.BufferAttribute(P, R.itemSize, R.normalized)),
+ L.setAttribute(b, x),
+ b in c)
+ )
+ for (y = 0; y < c[b].length; y++) {
+ var D = e.morphAttributes[b][y],
+ O =
+ ((P = new D.array.constructor(c[b][y])),
+ new THREE.BufferAttribute(P, D.itemSize, D.normalized))
+ L.morphAttributes[b][y] = O
+ }
+ }
+ return L.setIndex(u), L
+ },
+ toTrianglesDrawMode: function (e, t) {
+ if (t === THREE.TrianglesDrawMode)
+ return (
+ console.warn(
+ 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.',
+ ),
+ e
+ )
+ if (t === THREE.TriangleFanDrawMode || t === THREE.TriangleStripDrawMode) {
+ var n = e.getIndex()
+ if (null === n) {
+ var r = [],
+ i = e.getAttribute('position')
+ if (void 0 === i)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.',
+ ),
+ e
+ )
+ for (var o = 0; o < i.count; o++) r.push(o)
+ e.setIndex(r), (n = e.getIndex())
+ }
+ var a = n.count - 2,
+ s = []
+ if (t === THREE.TriangleFanDrawMode)
+ for (o = 1; o <= a; o++)
+ s.push(n.getX(0)), s.push(n.getX(o)), s.push(n.getX(o + 1))
+ else
+ for (o = 0; o < a; o++)
+ o % 2 === 0
+ ? (s.push(n.getX(o)), s.push(n.getX(o + 1)), s.push(n.getX(o + 2)))
+ : (s.push(n.getX(o + 2)), s.push(n.getX(o + 1)), s.push(n.getX(o)))
+ s.length / 3 !== a &&
+ console.error(
+ 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.',
+ )
+ var l = e.clone()
+ return l.setIndex(s), l.clearGroups(), l
+ }
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:',
+ t,
+ ),
+ e
+ )
+ },
+ computeMorphedAttributes: function (e) {
+ if (!0 !== e.geometry.isBufferGeometry)
+ return (
+ console.error(
+ 'THREE.BufferGeometryUtils: Geometry is not of type THREE.BufferGeometry.',
+ ),
+ null
+ )
+ var t = new THREE.Vector3(),
+ n = new THREE.Vector3(),
+ r = new THREE.Vector3(),
+ i = new THREE.Vector3(),
+ o = new THREE.Vector3(),
+ a = new THREE.Vector3(),
+ s = new THREE.Vector3(),
+ l = new THREE.Vector3(),
+ c = new THREE.Vector3()
+ function u(e, u, h, d, p, f, m, v, g) {
+ t.fromBufferAttribute(h, f),
+ n.fromBufferAttribute(h, m),
+ r.fromBufferAttribute(h, v)
+ var y = e.morphTargetInfluences
+ if (u.morphTargets && d && y) {
+ s.set(0, 0, 0), l.set(0, 0, 0), c.set(0, 0, 0)
+ for (var b = 0, A = d.length; b < A; b++) {
+ var w = y[b]
+ ;(d = d[b]),
+ 0 !== w &&
+ (i.fromBufferAttribute(d, f),
+ o.fromBufferAttribute(d, m),
+ a.fromBufferAttribute(d, v),
+ p
+ ? (s.addScaledVector(i, w),
+ l.addScaledVector(o, w),
+ c.addScaledVector(a, w))
+ : (s.addScaledVector(i.sub(t), w),
+ l.addScaledVector(o.sub(n), w),
+ c.addScaledVector(a.sub(r), w)))
+ }
+ t.add(s), n.add(l), r.add(c)
+ }
+ e.isSkinnedMesh &&
+ (e.boneTransform(f, t), e.boneTransform(m, n), e.boneTransform(v, r)),
+ (g[3 * f + 0] = t.x),
+ (g[3 * f + 1] = t.y),
+ (g[3 * f + 2] = t.z),
+ (g[3 * m + 0] = n.x),
+ (g[3 * m + 1] = n.y),
+ (g[3 * m + 2] = n.z),
+ (g[3 * v + 0] = r.x),
+ (g[3 * v + 1] = r.y),
+ (g[3 * v + 2] = r.z)
+ }
+ var h,
+ d,
+ p,
+ f,
+ m,
+ v,
+ g,
+ y,
+ b,
+ A = e.geometry,
+ w = e.material,
+ x = A.index,
+ E = A.attributes.position,
+ M = A.morphAttributes.position,
+ _ = A.morphTargetsRelative,
+ T = A.attributes.normal,
+ S = A.morphAttributes.position,
+ C = A.groups,
+ L = A.drawRange,
+ R = new Float32Array(E.count * E.itemSize),
+ P = new Float32Array(T.count * T.itemSize)
+ if (null !== x)
+ if (Array.isArray(w))
+ for (f = 0, v = C.length; f < v; f++)
+ for (
+ b = w[(y = C[f]).materialIndex],
+ m = Math.max(y.start, L.start),
+ g = Math.min(y.start + y.count, L.start + L.count);
+ m < g;
+ m += 3
+ )
+ u(
+ e,
+ b,
+ E,
+ M,
+ _,
+ (h = x.getX(m)),
+ (d = x.getX(m + 1)),
+ (p = x.getX(m + 2)),
+ R,
+ ),
+ u(e, b, T, S, _, h, d, p, P)
+ else
+ for (
+ f = Math.max(0, L.start), v = Math.min(x.count, L.start + L.count);
+ f < v;
+ f += 3
+ )
+ u(
+ e,
+ w,
+ E,
+ M,
+ _,
+ (h = x.getX(f)),
+ (d = x.getX(f + 1)),
+ (p = x.getX(f + 2)),
+ R,
+ ),
+ u(e, w, T, S, _, h, d, p, P)
+ else if (void 0 !== E)
+ if (Array.isArray(w))
+ for (f = 0, v = C.length; f < v; f++)
+ for (
+ b = w[(y = C[f]).materialIndex],
+ m = Math.max(y.start, L.start),
+ g = Math.min(y.start + y.count, L.start + L.count);
+ m < g;
+ m += 3
+ )
+ u(e, b, E, M, _, (h = m), (d = m + 1), (p = m + 2), R),
+ u(e, b, T, S, _, h, d, p, P)
+ else
+ for (
+ f = Math.max(0, L.start), v = Math.min(E.count, L.start + L.count);
+ f < v;
+ f += 3
+ )
+ u(e, w, E, M, _, (h = f), (d = f + 1), (p = f + 2), R),
+ u(e, w, T, S, _, h, d, p, P)
+ return {
+ positionAttribute: E,
+ normalAttribute: T,
+ morphedPositionAttribute: new THREE.Float32BufferAttribute(R, 3),
+ morphedNormalAttribute: new THREE.Float32BufferAttribute(P, 3),
+ }
+ },
+ }
+ },
+ {},
+ ],
+ 63: [
+ function (e, t, n) {
+ var r = e('layout-bmfont-text'),
+ i = e('inherits'),
+ o = e('quad-indices'),
+ a = e('three-buffer-vertex-data'),
+ s = e('object-assign'),
+ l = e('./lib/vertices'),
+ c = e('./lib/utils'),
+ u = THREE.BufferGeometry
+ function h(e) {
+ u.call(this),
+ 'string' === typeof e && (e = { text: e }),
+ (this._opt = s({}, e)),
+ e && this.update(e)
+ }
+ ;(t.exports = function (e) {
+ return new h(e)
+ }),
+ i(h, u),
+ (h.prototype.update = function (e) {
+ if (
+ ('string' === typeof e && (e = { text: e }), !(e = s({}, this._opt, e)).font)
+ )
+ throw new TypeError('must specify a { font } in options')
+ this.layout = r(e)
+ var t = !1 !== e.flipY,
+ n = e.font,
+ i = n.common.scaleW,
+ c = n.common.scaleH,
+ u = this.layout.glyphs.filter(function (e) {
+ var t = e.data
+ return t.width * t.height > 0
+ })
+ this.visibleGlyphs = u
+ var h = l.positions(u),
+ d = l.uvs(u, i, c, t),
+ p = o({ clockwise: !0, type: 'uint16', count: u.length })
+ if (
+ (a.index(this, p, 1, 'uint16'),
+ a.attr(this, 'position', h, 2),
+ a.attr(this, 'uv', d, 2),
+ !e.multipage && 'page' in this.attributes)
+ )
+ this.removeAttribute('page')
+ else if (e.multipage) {
+ var f = l.pages(u)
+ a.attr(this, 'page', f, 1)
+ }
+ }),
+ (h.prototype.computeBoundingSphere = function () {
+ null === this.boundingSphere && (this.boundingSphere = new THREE.Sphere())
+ var e = this.attributes.position.array,
+ t = this.attributes.position.itemSize
+ if (!e || !t || e.length < 2)
+ return (
+ (this.boundingSphere.radius = 0),
+ void this.boundingSphere.center.set(0, 0, 0)
+ )
+ c.computeSphere(e, this.boundingSphere),
+ isNaN(this.boundingSphere.radius) &&
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',
+ )
+ }),
+ (h.prototype.computeBoundingBox = function () {
+ null === this.boundingBox && (this.boundingBox = new THREE.Box3())
+ var e = this.boundingBox,
+ t = this.attributes.position.array,
+ n = this.attributes.position.itemSize
+ !t || !n || t.length < 2 ? e.makeEmpty() : c.computeBox(t, e)
+ })
+ },
+ {
+ './lib/utils': 64,
+ './lib/vertices': 65,
+ inherits: 30,
+ 'layout-bmfont-text': 36,
+ 'object-assign': 39,
+ 'quad-indices': 51,
+ 'three-buffer-vertex-data': 66,
+ },
+ ],
+ 64: [
+ function (e, t, n) {
+ var r = 2,
+ i = { min: [0, 0], max: [0, 0] }
+ function o(e) {
+ var t = e.length / r
+ ;(i.min[0] = e[0]), (i.min[1] = e[1]), (i.max[0] = e[0]), (i.max[1] = e[1])
+ for (var n = 0; n < t; n++) {
+ var o = e[n * r + 0],
+ a = e[n * r + 1]
+ ;(i.min[0] = Math.min(o, i.min[0])),
+ (i.min[1] = Math.min(a, i.min[1])),
+ (i.max[0] = Math.max(o, i.max[0])),
+ (i.max[1] = Math.max(a, i.max[1]))
+ }
+ }
+ ;(t.exports.computeBox = function (e, t) {
+ o(e), t.min.set(i.min[0], i.min[1], 0), t.max.set(i.max[0], i.max[1], 0)
+ }),
+ (t.exports.computeSphere = function (e, t) {
+ o(e)
+ var n = i.min[0],
+ r = i.min[1],
+ a = i.max[0] - n,
+ s = i.max[1] - r,
+ l = Math.sqrt(a * a + s * s)
+ t.center.set(n + a / 2, r + s / 2, 0), (t.radius = l / 2)
+ })
+ },
+ {},
+ ],
+ 65: [
+ function (e, t, n) {
+ ;(t.exports.pages = function (e) {
+ var t = new Float32Array(4 * e.length * 1),
+ n = 0
+ return (
+ e.forEach(function (e) {
+ var r = e.data.page || 0
+ ;(t[n++] = r), (t[n++] = r), (t[n++] = r), (t[n++] = r)
+ }),
+ t
+ )
+ }),
+ (t.exports.uvs = function (e, t, n, r) {
+ var i = new Float32Array(4 * e.length * 2),
+ o = 0
+ return (
+ e.forEach(function (e) {
+ var a = e.data,
+ s = a.x + a.width,
+ l = a.y + a.height,
+ c = a.x / t,
+ u = a.y / n,
+ h = s / t,
+ d = l / n
+ r && ((u = (n - a.y) / n), (d = (n - l) / n)),
+ (i[o++] = c),
+ (i[o++] = u),
+ (i[o++] = c),
+ (i[o++] = d),
+ (i[o++] = h),
+ (i[o++] = d),
+ (i[o++] = h),
+ (i[o++] = u)
+ }),
+ i
+ )
+ }),
+ (t.exports.positions = function (e) {
+ var t = new Float32Array(4 * e.length * 2),
+ n = 0
+ return (
+ e.forEach(function (e) {
+ var r = e.data,
+ i = e.position[0] + r.xoffset,
+ o = e.position[1] + r.yoffset,
+ a = r.width,
+ s = r.height
+ ;(t[n++] = i),
+ (t[n++] = o),
+ (t[n++] = i),
+ (t[n++] = o + s),
+ (t[n++] = i + a),
+ (t[n++] = o + s),
+ (t[n++] = i + a),
+ (t[n++] = o)
+ }),
+ t
+ )
+ })
+ },
+ {},
+ ],
+ 66: [
+ function (e, t, n) {
+ var r = e('flatten-vertex-data')
+ function i(e, t, n, r) {
+ 'number' !== typeof n && (n = 1), 'string' !== typeof r && (r = 'uint16')
+ var i = !e.index && 'function' !== typeof e.setIndex,
+ o = a(i ? e.getAttribute('index') : e.index, t, n, r)
+ o && (i ? e.addAttribute('index', o) : (e.index = o))
+ }
+ function o(e, t, n, r, i) {
+ if (
+ ('number' !== typeof r && (r = 3),
+ 'string' !== typeof i && (i = 'float32'),
+ Array.isArray(n) && Array.isArray(n[0]) && n[0].length !== r)
+ )
+ throw new Error(
+ 'Nested vertex array has unexpected size; expected ' +
+ r +
+ ' but found ' +
+ n[0].length,
+ )
+ var o = a(e.getAttribute(t), n, r, i)
+ e.setAttribute(t, o)
+ }
+ function a(e, t, n, i) {
+ return (
+ (t = r((t = t || []), i)),
+ ((e = new THREE.BufferAttribute(t, n)).itemSize = n),
+ (e.needsUpdate = !0),
+ e
+ )
+ }
+ ;(t.exports.attr = o), (t.exports.index = i)
+ },
+ { 'flatten-vertex-data': 23 },
+ ],
+ 67: [
+ function (e, t, n) {
+ ;(function (t, r) {
+ var i = e('process/browser.js').nextTick,
+ o = Function.prototype.apply,
+ a = Array.prototype.slice,
+ s = {},
+ l = 0
+ function c(e, t) {
+ ;(this._id = e), (this._clearFn = t)
+ }
+ ;(n.setTimeout = function () {
+ return new c(o.call(setTimeout, window, arguments), clearTimeout)
+ }),
+ (n.setInterval = function () {
+ return new c(o.call(setInterval, window, arguments), clearInterval)
+ }),
+ (n.clearTimeout = n.clearInterval =
+ function (e) {
+ e.close()
+ }),
+ (c.prototype.unref = c.prototype.ref = function () {}),
+ (c.prototype.close = function () {
+ this._clearFn.call(window, this._id)
+ }),
+ (n.enroll = function (e, t) {
+ clearTimeout(e._idleTimeoutId), (e._idleTimeout = t)
+ }),
+ (n.unenroll = function (e) {
+ clearTimeout(e._idleTimeoutId), (e._idleTimeout = -1)
+ }),
+ (n._unrefActive = n.active =
+ function (e) {
+ clearTimeout(e._idleTimeoutId)
+ var t = e._idleTimeout
+ t >= 0 &&
+ (e._idleTimeoutId = setTimeout(function () {
+ e._onTimeout && e._onTimeout()
+ }, t))
+ }),
+ (n.setImmediate =
+ 'function' === typeof t
+ ? t
+ : function (e) {
+ var t = l++,
+ r = !(arguments.length < 2) && a.call(arguments, 1)
+ return (
+ (s[t] = !0),
+ i(function () {
+ s[t] && (r ? e.apply(null, r) : e.call(null), n.clearImmediate(t))
+ }),
+ t
+ )
+ }),
+ (n.clearImmediate =
+ 'function' === typeof r
+ ? r
+ : function (e) {
+ delete s[e]
+ })
+ }.call(this, e('timers').setImmediate, e('timers').clearImmediate))
+ },
+ { 'process/browser.js': 49, timers: 67 },
+ ],
+ 68: [
+ function (e, n, i) {
+ ;(function (e) {
+ !(function (e, r) {
+ 'object' === typeof i && 'undefined' !== typeof n
+ ? (n.exports = r())
+ : 'function' === typeof t && t.amd
+ ? t(r)
+ : (e.WebVRPolyfill = r())
+ })(this, function () {
+ 'use strict'
+ var t =
+ 'undefined' !== typeof window
+ ? window
+ : 'undefined' !== typeof e
+ ? e
+ : 'undefined' !== typeof self
+ ? self
+ : {}
+ function n(e) {
+ return e && e.__esModule && Object.prototype.hasOwnProperty.call(e, 'default')
+ ? e.default
+ : e
+ }
+ function r(e, t) {
+ return e((t = { exports: {} }), t.exports), t.exports
+ }
+ var i = function () {
+ return (
+ /Android/i.test(navigator.userAgent) ||
+ /iPhone|iPad|iPod/i.test(navigator.userAgent)
+ )
+ },
+ o = function (e, t) {
+ for (var n = 0, r = e.length; n < r; n++) t[n] = e[n]
+ },
+ a = function (e, t) {
+ for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n])
+ return e
+ },
+ s = n(
+ r(function (e, n) {
+ var r
+ ;(r = function () {
+ var e = function (e, t) {
+ if (!(e instanceof t))
+ throw new TypeError('Cannot call a class as a function')
+ },
+ n = (function () {
+ function e(e, t) {
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ ;(r.enumerable = r.enumerable || !1),
+ (r.configurable = !0),
+ 'value' in r && (r.writable = !0),
+ Object.defineProperty(e, r.key, r)
+ }
+ }
+ return function (t, n, r) {
+ return n && e(t.prototype, n), r && e(t, r), t
+ }
+ })(),
+ r = (function () {
+ function e(e, t) {
+ var n = [],
+ r = !0,
+ i = !1,
+ o = void 0
+ try {
+ for (
+ var a, s = e[Symbol.iterator]();
+ !(r = (a = s.next()).done) &&
+ (n.push(a.value), !t || n.length !== t);
+ r = !0
+ );
+ } catch (l) {
+ ;(i = !0), (o = l)
+ } finally {
+ try {
+ !r && s.return && s.return()
+ } finally {
+ if (i) throw o
+ }
+ }
+ return n
+ }
+ return function (t, n) {
+ if (Array.isArray(t)) return t
+ if (Symbol.iterator in Object(t)) return e(t, n)
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance',
+ )
+ }
+ })(),
+ i = 0.001,
+ o = 1,
+ a = function (e, t) {
+ return 'data:' + e + ',' + encodeURIComponent(t)
+ },
+ s = function (e, t, n) {
+ return e + (t - e) * n
+ },
+ l = (function () {
+ var e = /iPad|iPhone|iPod/.test(navigator.platform)
+ return function () {
+ return e
+ }
+ })(),
+ c = (function () {
+ var e =
+ -1 !== navigator.userAgent.indexOf('Version') &&
+ -1 !== navigator.userAgent.indexOf('Android') &&
+ -1 !== navigator.userAgent.indexOf('Chrome')
+ return function () {
+ return e
+ }
+ })(),
+ u = (function () {
+ var e = /^((?!chrome|android).)*safari/i.test(navigator.userAgent)
+ return function () {
+ return e
+ }
+ })(),
+ h = (function () {
+ var e =
+ -1 !== navigator.userAgent.indexOf('Firefox') &&
+ -1 !== navigator.userAgent.indexOf('Android')
+ return function () {
+ return e
+ }
+ })(),
+ d = (function () {
+ var e = navigator.userAgent.match(/.*Chrome\/([0-9]+)/),
+ t = e ? parseInt(e[1], 10) : null
+ return function () {
+ return t
+ }
+ })(),
+ p = (function () {
+ var e = !1
+ return (
+ (e = l() && u() && -1 !== navigator.userAgent.indexOf('13_4')),
+ function () {
+ return e
+ }
+ )
+ })(),
+ f = (function () {
+ var e = !1
+ if (65 === d()) {
+ var t = navigator.userAgent.match(/.*Chrome\/([0-9\.]*)/)
+ if (t) {
+ var n = t[1].split('.'),
+ i = r(n, 4),
+ o = (i[0], i[1], i[2]),
+ a = i[3]
+ e = 3325 === parseInt(o, 10) && parseInt(a, 10) < 148
+ }
+ }
+ return function () {
+ return e
+ }
+ })(),
+ m = (function () {
+ var e = -1 !== navigator.userAgent.indexOf('R7 Build')
+ return function () {
+ return e
+ }
+ })(),
+ v = function () {
+ var e = 90 == window.orientation || -90 == window.orientation
+ return m() ? !e : e
+ },
+ g = function (e) {
+ return !isNaN(e) && !(e <= i) && !(e > o)
+ },
+ y = function () {
+ return (
+ Math.max(window.screen.width, window.screen.height) *
+ window.devicePixelRatio
+ )
+ },
+ b = function () {
+ return (
+ Math.min(window.screen.width, window.screen.height) *
+ window.devicePixelRatio
+ )
+ },
+ A = function (e) {
+ if (c()) return !1
+ if (e.requestFullscreen) e.requestFullscreen()
+ else if (e.webkitRequestFullscreen) e.webkitRequestFullscreen()
+ else if (e.mozRequestFullScreen) e.mozRequestFullScreen()
+ else {
+ if (!e.msRequestFullscreen) return !1
+ e.msRequestFullscreen()
+ }
+ return !0
+ },
+ w = function () {
+ if (document.exitFullscreen) document.exitFullscreen()
+ else if (document.webkitExitFullscreen)
+ document.webkitExitFullscreen()
+ else if (document.mozCancelFullScreen)
+ document.mozCancelFullScreen()
+ else {
+ if (!document.msExitFullscreen) return !1
+ document.msExitFullscreen()
+ }
+ return !0
+ },
+ x = function () {
+ return (
+ document.fullscreenElement ||
+ document.webkitFullscreenElement ||
+ document.mozFullScreenElement ||
+ document.msFullscreenElement
+ )
+ },
+ E = function (e, t, n, r) {
+ var i = e.createShader(e.VERTEX_SHADER)
+ e.shaderSource(i, t), e.compileShader(i)
+ var o = e.createShader(e.FRAGMENT_SHADER)
+ e.shaderSource(o, n), e.compileShader(o)
+ var a = e.createProgram()
+ for (var s in (e.attachShader(a, i), e.attachShader(a, o), r))
+ e.bindAttribLocation(a, r[s], s)
+ return e.linkProgram(a), e.deleteShader(i), e.deleteShader(o), a
+ },
+ M = function (e, t) {
+ for (
+ var n = {},
+ r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS),
+ i = '',
+ o = 0;
+ o < r;
+ o++
+ )
+ n[(i = e.getActiveUniform(t, o).name.replace('[0]', ''))] =
+ e.getUniformLocation(t, i)
+ return n
+ },
+ _ = function (e, t, n, r, i, o, a) {
+ var s = 1 / (t - n),
+ l = 1 / (r - i),
+ c = 1 / (o - a)
+ return (
+ (e[0] = -2 * s),
+ (e[1] = 0),
+ (e[2] = 0),
+ (e[3] = 0),
+ (e[4] = 0),
+ (e[5] = -2 * l),
+ (e[6] = 0),
+ (e[7] = 0),
+ (e[8] = 0),
+ (e[9] = 0),
+ (e[10] = 2 * c),
+ (e[11] = 0),
+ (e[12] = (t + n) * s),
+ (e[13] = (i + r) * l),
+ (e[14] = (a + o) * c),
+ (e[15] = 1),
+ e
+ )
+ },
+ T = function () {
+ var e,
+ t = !1
+ return (
+ (e = navigator.userAgent || navigator.vendor || window.opera),
+ (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(
+ e,
+ ) ||
+ /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(
+ e.substr(0, 4),
+ )) &&
+ (t = !0),
+ t
+ )
+ },
+ S = function (e, t) {
+ for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n])
+ return e
+ },
+ C = function (e) {
+ if (l()) {
+ var t = e.style.width,
+ n = e.style.height
+ ;(e.style.width = parseInt(t) + 1 + 'px'),
+ (e.style.height = parseInt(n) + 'px'),
+ setTimeout(function () {
+ ;(e.style.width = t), (e.style.height = n)
+ }, 100)
+ }
+ window.canvas = e
+ },
+ L = (function () {
+ var e = Math.PI / 180,
+ t = 0.25 * Math.PI
+ function n(n, r, i, o) {
+ var a = Math.tan(r ? r.upDegrees * e : t),
+ s = Math.tan(r ? r.downDegrees * e : t),
+ l = Math.tan(r ? r.leftDegrees * e : t),
+ c = Math.tan(r ? r.rightDegrees * e : t),
+ u = 2 / (l + c),
+ h = 2 / (a + s)
+ return (
+ (n[0] = u),
+ (n[1] = 0),
+ (n[2] = 0),
+ (n[3] = 0),
+ (n[4] = 0),
+ (n[5] = h),
+ (n[6] = 0),
+ (n[7] = 0),
+ (n[8] = -(l - c) * u * 0.5),
+ (n[9] = (a - s) * h * 0.5),
+ (n[10] = o / (i - o)),
+ (n[11] = -1),
+ (n[12] = 0),
+ (n[13] = 0),
+ (n[14] = (o * i) / (i - o)),
+ (n[15] = 0),
+ n
+ )
+ }
+ function r(e, t, n) {
+ var r = t[0],
+ i = t[1],
+ o = t[2],
+ a = t[3],
+ s = r + r,
+ l = i + i,
+ c = o + o,
+ u = r * s,
+ h = r * l,
+ d = r * c,
+ p = i * l,
+ f = i * c,
+ m = o * c,
+ v = a * s,
+ g = a * l,
+ y = a * c
+ return (
+ (e[0] = 1 - (p + m)),
+ (e[1] = h + y),
+ (e[2] = d - g),
+ (e[3] = 0),
+ (e[4] = h - y),
+ (e[5] = 1 - (u + m)),
+ (e[6] = f + v),
+ (e[7] = 0),
+ (e[8] = d + g),
+ (e[9] = f - v),
+ (e[10] = 1 - (u + p)),
+ (e[11] = 0),
+ (e[12] = n[0]),
+ (e[13] = n[1]),
+ (e[14] = n[2]),
+ (e[15] = 1),
+ e
+ )
+ }
+ function i(e, t, n) {
+ var r,
+ i,
+ o,
+ a,
+ s,
+ l,
+ c,
+ u,
+ h,
+ d,
+ p,
+ f,
+ m = n[0],
+ v = n[1],
+ g = n[2]
+ return (
+ t === e
+ ? ((e[12] = t[0] * m + t[4] * v + t[8] * g + t[12]),
+ (e[13] = t[1] * m + t[5] * v + t[9] * g + t[13]),
+ (e[14] = t[2] * m + t[6] * v + t[10] * g + t[14]),
+ (e[15] = t[3] * m + t[7] * v + t[11] * g + t[15]))
+ : ((r = t[0]),
+ (i = t[1]),
+ (o = t[2]),
+ (a = t[3]),
+ (s = t[4]),
+ (l = t[5]),
+ (c = t[6]),
+ (u = t[7]),
+ (h = t[8]),
+ (d = t[9]),
+ (p = t[10]),
+ (f = t[11]),
+ (e[0] = r),
+ (e[1] = i),
+ (e[2] = o),
+ (e[3] = a),
+ (e[4] = s),
+ (e[5] = l),
+ (e[6] = c),
+ (e[7] = u),
+ (e[8] = h),
+ (e[9] = d),
+ (e[10] = p),
+ (e[11] = f),
+ (e[12] = r * m + s * v + h * g + t[12]),
+ (e[13] = i * m + l * v + d * g + t[13]),
+ (e[14] = o * m + c * v + p * g + t[14]),
+ (e[15] = a * m + u * v + f * g + t[15])),
+ e
+ )
+ }
+ function o(e, t) {
+ var n = t[0],
+ r = t[1],
+ i = t[2],
+ o = t[3],
+ a = t[4],
+ s = t[5],
+ l = t[6],
+ c = t[7],
+ u = t[8],
+ h = t[9],
+ d = t[10],
+ p = t[11],
+ f = t[12],
+ m = t[13],
+ v = t[14],
+ g = t[15],
+ y = n * s - r * a,
+ b = n * l - i * a,
+ A = n * c - o * a,
+ w = r * l - i * s,
+ x = r * c - o * s,
+ E = i * c - o * l,
+ M = u * m - h * f,
+ _ = u * v - d * f,
+ T = u * g - p * f,
+ S = h * v - d * m,
+ C = h * g - p * m,
+ L = d * g - p * v,
+ R = y * L - b * C + A * S + w * T - x * _ + E * M
+ return R
+ ? ((R = 1 / R),
+ (e[0] = (s * L - l * C + c * S) * R),
+ (e[1] = (i * C - r * L - o * S) * R),
+ (e[2] = (m * E - v * x + g * w) * R),
+ (e[3] = (d * x - h * E - p * w) * R),
+ (e[4] = (l * T - a * L - c * _) * R),
+ (e[5] = (n * L - i * T + o * _) * R),
+ (e[6] = (v * A - f * E - g * b) * R),
+ (e[7] = (u * E - d * A + p * b) * R),
+ (e[8] = (a * C - s * T + c * M) * R),
+ (e[9] = (r * T - n * C - o * M) * R),
+ (e[10] = (f * x - m * A + g * y) * R),
+ (e[11] = (h * A - u * x - p * y) * R),
+ (e[12] = (s * _ - a * S - l * M) * R),
+ (e[13] = (n * S - r * _ + i * M) * R),
+ (e[14] = (m * b - f * w - v * y) * R),
+ (e[15] = (u * w - h * b + d * y) * R),
+ e)
+ : null
+ }
+ var a = new Float32Array([0, 0, 0, 1]),
+ s = new Float32Array([0, 0, 0])
+ function l(e, t, l, c, u, h) {
+ n(e, c || null, h.depthNear, h.depthFar),
+ r(t, l.orientation || a, l.position || s),
+ u && i(t, t, u),
+ o(t, t)
+ }
+ return function (e, t, n) {
+ return (
+ !(!e || !t) &&
+ ((e.pose = t),
+ (e.timestamp = t.timestamp),
+ l(
+ e.leftProjectionMatrix,
+ e.leftViewMatrix,
+ t,
+ n._getFieldOfView('left'),
+ n._getEyeOffset('left'),
+ n,
+ ),
+ l(
+ e.rightProjectionMatrix,
+ e.rightViewMatrix,
+ t,
+ n._getFieldOfView('right'),
+ n._getEyeOffset('right'),
+ n,
+ ),
+ !0)
+ )
+ }
+ })(),
+ R = function () {
+ var e = window.self !== window.top,
+ t = P(document.referrer),
+ n = P(window.location.href)
+ return e && t !== n
+ },
+ P = function (e) {
+ var t,
+ n = e.indexOf('://')
+ t = -1 !== n ? n + 3 : 0
+ var r = e.indexOf('/', t)
+ return -1 === r && (r = e.length), e.substring(0, r)
+ },
+ D = function (e) {
+ return e.w > 1
+ ? (console.warn('getQuaternionAngle: w > 1'), 0)
+ : 2 * Math.acos(e.w)
+ },
+ O = (function () {
+ var e = {}
+ return function (t, n) {
+ void 0 === e[t] &&
+ (console.warn('webvr-polyfill: ' + n), (e[t] = !0))
+ }
+ })(),
+ I = function (e, t) {
+ O(
+ e,
+ e +
+ ' has been deprecated. This may not work on native WebVR displays. ' +
+ (t ? 'Please use ' + t + ' instead.' : ''),
+ )
+ }
+ function B(e, t, n) {
+ if (t) {
+ for (var r = [], i = null, o = 0; o < t.length; ++o)
+ switch ((a = t[o])) {
+ case e.TEXTURE_BINDING_2D:
+ case e.TEXTURE_BINDING_CUBE_MAP:
+ if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) {
+ console.error(
+ 'TEXTURE_BINDING_2D or TEXTURE_BINDING_CUBE_MAP must be followed by a valid texture unit',
+ ),
+ r.push(null, null)
+ break
+ }
+ i || (i = e.getParameter(e.ACTIVE_TEXTURE)),
+ e.activeTexture(l),
+ r.push(e.getParameter(a), null)
+ break
+ case e.ACTIVE_TEXTURE:
+ ;(i = e.getParameter(e.ACTIVE_TEXTURE)), r.push(null)
+ break
+ default:
+ r.push(e.getParameter(a))
+ }
+ for (n(e), o = 0; o < t.length; ++o) {
+ var a = t[o],
+ s = r[o]
+ switch (a) {
+ case e.ACTIVE_TEXTURE:
+ break
+ case e.ARRAY_BUFFER_BINDING:
+ e.bindBuffer(e.ARRAY_BUFFER, s)
+ break
+ case e.COLOR_CLEAR_VALUE:
+ e.clearColor(s[0], s[1], s[2], s[3])
+ break
+ case e.COLOR_WRITEMASK:
+ e.colorMask(s[0], s[1], s[2], s[3])
+ break
+ case e.CURRENT_PROGRAM:
+ e.useProgram(s)
+ break
+ case e.ELEMENT_ARRAY_BUFFER_BINDING:
+ e.bindBuffer(e.ELEMENT_ARRAY_BUFFER, s)
+ break
+ case e.FRAMEBUFFER_BINDING:
+ e.bindFramebuffer(e.FRAMEBUFFER, s)
+ break
+ case e.RENDERBUFFER_BINDING:
+ e.bindRenderbuffer(e.RENDERBUFFER, s)
+ break
+ case e.TEXTURE_BINDING_2D:
+ if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) break
+ e.activeTexture(l), e.bindTexture(e.TEXTURE_2D, s)
+ break
+ case e.TEXTURE_BINDING_CUBE_MAP:
+ var l
+ if ((l = t[++o]) < e.TEXTURE0 || l > e.TEXTURE31) break
+ e.activeTexture(l), e.bindTexture(e.TEXTURE_CUBE_MAP, s)
+ break
+ case e.VIEWPORT:
+ e.viewport(s[0], s[1], s[2], s[3])
+ break
+ case e.BLEND:
+ case e.CULL_FACE:
+ case e.DEPTH_TEST:
+ case e.SCISSOR_TEST:
+ case e.STENCIL_TEST:
+ s ? e.enable(a) : e.disable(a)
+ break
+ default:
+ console.log('No GL restore behavior for 0x' + a.toString(16))
+ }
+ i && e.activeTexture(i)
+ }
+ } else n(e)
+ }
+ var F = B,
+ k = [
+ 'attribute vec2 position;',
+ 'attribute vec3 texCoord;',
+ 'varying vec2 vTexCoord;',
+ 'uniform vec4 viewportOffsetScale[2];',
+ 'void main() {',
+ ' vec4 viewport = viewportOffsetScale[int(texCoord.z)];',
+ ' vTexCoord = (texCoord.xy * viewport.zw) + viewport.xy;',
+ ' gl_Position = vec4( position, 1.0, 1.0 );',
+ '}',
+ ].join('\n'),
+ N = [
+ 'precision mediump float;',
+ 'uniform sampler2D diffuse;',
+ 'varying vec2 vTexCoord;',
+ 'void main() {',
+ ' gl_FragColor = texture2D(diffuse, vTexCoord);',
+ '}',
+ ].join('\n')
+ function U(e, t, n, r) {
+ ;(this.gl = e),
+ (this.cardboardUI = t),
+ (this.bufferScale = n),
+ (this.dirtySubmitFrameBindings = r),
+ (this.ctxAttribs = e.getContextAttributes()),
+ (this.instanceExt = e.getExtension('ANGLE_instanced_arrays')),
+ (this.meshWidth = 20),
+ (this.meshHeight = 20),
+ (this.bufferWidth = e.drawingBufferWidth),
+ (this.bufferHeight = e.drawingBufferHeight),
+ (this.realBindFramebuffer = e.bindFramebuffer),
+ (this.realEnable = e.enable),
+ (this.realDisable = e.disable),
+ (this.realColorMask = e.colorMask),
+ (this.realClearColor = e.clearColor),
+ (this.realViewport = e.viewport),
+ l() ||
+ ((this.realCanvasWidth = Object.getOwnPropertyDescriptor(
+ e.canvas.__proto__,
+ 'width',
+ )),
+ (this.realCanvasHeight = Object.getOwnPropertyDescriptor(
+ e.canvas.__proto__,
+ 'height',
+ ))),
+ (this.isPatched = !1),
+ (this.lastBoundFramebuffer = null),
+ (this.cullFace = !1),
+ (this.depthTest = !1),
+ (this.blend = !1),
+ (this.scissorTest = !1),
+ (this.stencilTest = !1),
+ (this.viewport = [0, 0, 0, 0]),
+ (this.colorMask = [!0, !0, !0, !0]),
+ (this.clearColor = [0, 0, 0, 0]),
+ (this.attribs = { position: 0, texCoord: 1 }),
+ (this.program = E(e, k, N, this.attribs)),
+ (this.uniforms = M(e, this.program)),
+ (this.viewportOffsetScale = new Float32Array(8)),
+ this.setTextureBounds(),
+ (this.vertexBuffer = e.createBuffer()),
+ (this.indexBuffer = e.createBuffer()),
+ (this.indexCount = 0),
+ (this.renderTarget = e.createTexture()),
+ (this.framebuffer = e.createFramebuffer()),
+ (this.depthStencilBuffer = null),
+ (this.depthBuffer = null),
+ (this.stencilBuffer = null),
+ this.ctxAttribs.depth && this.ctxAttribs.stencil
+ ? (this.depthStencilBuffer = e.createRenderbuffer())
+ : this.ctxAttribs.depth
+ ? (this.depthBuffer = e.createRenderbuffer())
+ : this.ctxAttribs.stencil &&
+ (this.stencilBuffer = e.createRenderbuffer()),
+ this.patch(),
+ this.onResize()
+ }
+ ;(U.prototype.destroy = function () {
+ var e = this.gl
+ this.unpatch(),
+ e.deleteProgram(this.program),
+ e.deleteBuffer(this.vertexBuffer),
+ e.deleteBuffer(this.indexBuffer),
+ e.deleteTexture(this.renderTarget),
+ e.deleteFramebuffer(this.framebuffer),
+ this.depthStencilBuffer &&
+ e.deleteRenderbuffer(this.depthStencilBuffer),
+ this.depthBuffer && e.deleteRenderbuffer(this.depthBuffer),
+ this.stencilBuffer && e.deleteRenderbuffer(this.stencilBuffer),
+ this.cardboardUI && this.cardboardUI.destroy()
+ }),
+ (U.prototype.onResize = function () {
+ var e = this.gl,
+ t = this,
+ n = [e.RENDERBUFFER_BINDING, e.TEXTURE_BINDING_2D, e.TEXTURE0]
+ F(e, n, function (e) {
+ t.realBindFramebuffer.call(e, e.FRAMEBUFFER, null),
+ t.scissorTest && t.realDisable.call(e, e.SCISSOR_TEST),
+ t.realColorMask.call(e, !0, !0, !0, !0),
+ t.realViewport.call(
+ e,
+ 0,
+ 0,
+ e.drawingBufferWidth,
+ e.drawingBufferHeight,
+ ),
+ t.realClearColor.call(e, 0, 0, 0, 1),
+ e.clear(e.COLOR_BUFFER_BIT),
+ t.realBindFramebuffer.call(e, e.FRAMEBUFFER, t.framebuffer),
+ e.bindTexture(e.TEXTURE_2D, t.renderTarget),
+ e.texImage2D(
+ e.TEXTURE_2D,
+ 0,
+ t.ctxAttribs.alpha ? e.RGBA : e.RGB,
+ t.bufferWidth,
+ t.bufferHeight,
+ 0,
+ t.ctxAttribs.alpha ? e.RGBA : e.RGB,
+ e.UNSIGNED_BYTE,
+ null,
+ ),
+ e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.LINEAR),
+ e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
+ e.texParameteri(
+ e.TEXTURE_2D,
+ e.TEXTURE_WRAP_S,
+ e.CLAMP_TO_EDGE,
+ ),
+ e.texParameteri(
+ e.TEXTURE_2D,
+ e.TEXTURE_WRAP_T,
+ e.CLAMP_TO_EDGE,
+ ),
+ e.framebufferTexture2D(
+ e.FRAMEBUFFER,
+ e.COLOR_ATTACHMENT0,
+ e.TEXTURE_2D,
+ t.renderTarget,
+ 0,
+ ),
+ t.ctxAttribs.depth && t.ctxAttribs.stencil
+ ? (e.bindRenderbuffer(e.RENDERBUFFER, t.depthStencilBuffer),
+ e.renderbufferStorage(
+ e.RENDERBUFFER,
+ e.DEPTH_STENCIL,
+ t.bufferWidth,
+ t.bufferHeight,
+ ),
+ e.framebufferRenderbuffer(
+ e.FRAMEBUFFER,
+ e.DEPTH_STENCIL_ATTACHMENT,
+ e.RENDERBUFFER,
+ t.depthStencilBuffer,
+ ))
+ : t.ctxAttribs.depth
+ ? (e.bindRenderbuffer(e.RENDERBUFFER, t.depthBuffer),
+ e.renderbufferStorage(
+ e.RENDERBUFFER,
+ e.DEPTH_COMPONENT16,
+ t.bufferWidth,
+ t.bufferHeight,
+ ),
+ e.framebufferRenderbuffer(
+ e.FRAMEBUFFER,
+ e.DEPTH_ATTACHMENT,
+ e.RENDERBUFFER,
+ t.depthBuffer,
+ ))
+ : t.ctxAttribs.stencil &&
+ (e.bindRenderbuffer(e.RENDERBUFFER, t.stencilBuffer),
+ e.renderbufferStorage(
+ e.RENDERBUFFER,
+ e.STENCIL_INDEX8,
+ t.bufferWidth,
+ t.bufferHeight,
+ ),
+ e.framebufferRenderbuffer(
+ e.FRAMEBUFFER,
+ e.STENCIL_ATTACHMENT,
+ e.RENDERBUFFER,
+ t.stencilBuffer,
+ )),
+ !e.checkFramebufferStatus(e.FRAMEBUFFER) ===
+ e.FRAMEBUFFER_COMPLETE &&
+ console.error('Framebuffer incomplete!'),
+ t.realBindFramebuffer.call(
+ e,
+ e.FRAMEBUFFER,
+ t.lastBoundFramebuffer,
+ ),
+ t.scissorTest && t.realEnable.call(e, e.SCISSOR_TEST),
+ t.realColorMask.apply(e, t.colorMask),
+ t.realViewport.apply(e, t.viewport),
+ t.realClearColor.apply(e, t.clearColor)
+ }),
+ this.cardboardUI && this.cardboardUI.onResize()
+ }),
+ (U.prototype.patch = function () {
+ if (!this.isPatched) {
+ var e = this,
+ t = this.gl.canvas,
+ n = this.gl
+ l() ||
+ ((t.width = y() * this.bufferScale),
+ (t.height = b() * this.bufferScale),
+ Object.defineProperty(t, 'width', {
+ configurable: !0,
+ enumerable: !0,
+ get: function () {
+ return e.bufferWidth
+ },
+ set: function (n) {
+ ;(e.bufferWidth = n),
+ e.realCanvasWidth.set.call(t, n),
+ e.onResize()
+ },
+ }),
+ Object.defineProperty(t, 'height', {
+ configurable: !0,
+ enumerable: !0,
+ get: function () {
+ return e.bufferHeight
+ },
+ set: function (n) {
+ ;(e.bufferHeight = n),
+ e.realCanvasHeight.set.call(t, n),
+ e.onResize()
+ },
+ })),
+ (this.lastBoundFramebuffer = n.getParameter(
+ n.FRAMEBUFFER_BINDING,
+ )),
+ null == this.lastBoundFramebuffer &&
+ ((this.lastBoundFramebuffer = this.framebuffer),
+ this.gl.bindFramebuffer(n.FRAMEBUFFER, this.framebuffer)),
+ (this.gl.bindFramebuffer = function (t, r) {
+ ;(e.lastBoundFramebuffer = r || e.framebuffer),
+ e.realBindFramebuffer.call(n, t, e.lastBoundFramebuffer)
+ }),
+ (this.cullFace = n.getParameter(n.CULL_FACE)),
+ (this.depthTest = n.getParameter(n.DEPTH_TEST)),
+ (this.blend = n.getParameter(n.BLEND)),
+ (this.scissorTest = n.getParameter(n.SCISSOR_TEST)),
+ (this.stencilTest = n.getParameter(n.STENCIL_TEST)),
+ (n.enable = function (t) {
+ switch (t) {
+ case n.CULL_FACE:
+ e.cullFace = !0
+ break
+ case n.DEPTH_TEST:
+ e.depthTest = !0
+ break
+ case n.BLEND:
+ e.blend = !0
+ break
+ case n.SCISSOR_TEST:
+ e.scissorTest = !0
+ break
+ case n.STENCIL_TEST:
+ e.stencilTest = !0
+ }
+ e.realEnable.call(n, t)
+ }),
+ (n.disable = function (t) {
+ switch (t) {
+ case n.CULL_FACE:
+ e.cullFace = !1
+ break
+ case n.DEPTH_TEST:
+ e.depthTest = !1
+ break
+ case n.BLEND:
+ e.blend = !1
+ break
+ case n.SCISSOR_TEST:
+ e.scissorTest = !1
+ break
+ case n.STENCIL_TEST:
+ e.stencilTest = !1
+ }
+ e.realDisable.call(n, t)
+ }),
+ (this.colorMask = n.getParameter(n.COLOR_WRITEMASK)),
+ (n.colorMask = function (t, r, i, o) {
+ ;(e.colorMask[0] = t),
+ (e.colorMask[1] = r),
+ (e.colorMask[2] = i),
+ (e.colorMask[3] = o),
+ e.realColorMask.call(n, t, r, i, o)
+ }),
+ (this.clearColor = n.getParameter(n.COLOR_CLEAR_VALUE)),
+ (n.clearColor = function (t, r, i, o) {
+ ;(e.clearColor[0] = t),
+ (e.clearColor[1] = r),
+ (e.clearColor[2] = i),
+ (e.clearColor[3] = o),
+ e.realClearColor.call(n, t, r, i, o)
+ }),
+ (this.viewport = n.getParameter(n.VIEWPORT)),
+ (n.viewport = function (t, r, i, o) {
+ ;(e.viewport[0] = t),
+ (e.viewport[1] = r),
+ (e.viewport[2] = i),
+ (e.viewport[3] = o),
+ e.realViewport.call(n, t, r, i, o)
+ }),
+ (this.isPatched = !0),
+ C(t)
+ }
+ }),
+ (U.prototype.unpatch = function () {
+ if (this.isPatched) {
+ var e = this.gl,
+ t = this.gl.canvas
+ l() ||
+ (Object.defineProperty(t, 'width', this.realCanvasWidth),
+ Object.defineProperty(t, 'height', this.realCanvasHeight)),
+ (t.width = this.bufferWidth),
+ (t.height = this.bufferHeight),
+ (e.bindFramebuffer = this.realBindFramebuffer),
+ (e.enable = this.realEnable),
+ (e.disable = this.realDisable),
+ (e.colorMask = this.realColorMask),
+ (e.clearColor = this.realClearColor),
+ (e.viewport = this.realViewport),
+ this.lastBoundFramebuffer == this.framebuffer &&
+ e.bindFramebuffer(e.FRAMEBUFFER, null),
+ (this.isPatched = !1),
+ setTimeout(function () {
+ C(t)
+ }, 1)
+ }
+ }),
+ (U.prototype.setTextureBounds = function (e, t) {
+ e || (e = [0, 0, 0.5, 1]),
+ t || (t = [0.5, 0, 0.5, 1]),
+ (this.viewportOffsetScale[0] = e[0]),
+ (this.viewportOffsetScale[1] = e[1]),
+ (this.viewportOffsetScale[2] = e[2]),
+ (this.viewportOffsetScale[3] = e[3]),
+ (this.viewportOffsetScale[4] = t[0]),
+ (this.viewportOffsetScale[5] = t[1]),
+ (this.viewportOffsetScale[6] = t[2]),
+ (this.viewportOffsetScale[7] = t[3])
+ }),
+ (U.prototype.submitFrame = function () {
+ var e = this.gl,
+ t = this,
+ n = []
+ if (
+ (this.dirtySubmitFrameBindings ||
+ n.push(
+ e.CURRENT_PROGRAM,
+ e.ARRAY_BUFFER_BINDING,
+ e.ELEMENT_ARRAY_BUFFER_BINDING,
+ e.TEXTURE_BINDING_2D,
+ e.TEXTURE0,
+ ),
+ F(e, n, function (e) {
+ t.realBindFramebuffer.call(e, e.FRAMEBUFFER, null)
+ var n = 0,
+ r = 0
+ t.instanceExt &&
+ ((n = e.getVertexAttrib(
+ t.attribs.position,
+ t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE,
+ )),
+ (r = e.getVertexAttrib(
+ t.attribs.texCoord,
+ t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE,
+ ))),
+ t.cullFace && t.realDisable.call(e, e.CULL_FACE),
+ t.depthTest && t.realDisable.call(e, e.DEPTH_TEST),
+ t.blend && t.realDisable.call(e, e.BLEND),
+ t.scissorTest && t.realDisable.call(e, e.SCISSOR_TEST),
+ t.stencilTest && t.realDisable.call(e, e.STENCIL_TEST),
+ t.realColorMask.call(e, !0, !0, !0, !0),
+ t.realViewport.call(
+ e,
+ 0,
+ 0,
+ e.drawingBufferWidth,
+ e.drawingBufferHeight,
+ ),
+ (t.ctxAttribs.alpha || l()) &&
+ (t.realClearColor.call(e, 0, 0, 0, 1),
+ e.clear(e.COLOR_BUFFER_BIT)),
+ e.useProgram(t.program),
+ e.bindBuffer(e.ELEMENT_ARRAY_BUFFER, t.indexBuffer),
+ e.bindBuffer(e.ARRAY_BUFFER, t.vertexBuffer),
+ e.enableVertexAttribArray(t.attribs.position),
+ e.enableVertexAttribArray(t.attribs.texCoord),
+ e.vertexAttribPointer(
+ t.attribs.position,
+ 2,
+ e.FLOAT,
+ !1,
+ 20,
+ 0,
+ ),
+ e.vertexAttribPointer(
+ t.attribs.texCoord,
+ 3,
+ e.FLOAT,
+ !1,
+ 20,
+ 8,
+ ),
+ t.instanceExt &&
+ (0 != n &&
+ t.instanceExt.vertexAttribDivisorANGLE(
+ t.attribs.position,
+ 0,
+ ),
+ 0 != r &&
+ t.instanceExt.vertexAttribDivisorANGLE(
+ t.attribs.texCoord,
+ 0,
+ )),
+ e.activeTexture(e.TEXTURE0),
+ e.uniform1i(t.uniforms.diffuse, 0),
+ e.bindTexture(e.TEXTURE_2D, t.renderTarget),
+ e.uniform4fv(
+ t.uniforms.viewportOffsetScale,
+ t.viewportOffsetScale,
+ ),
+ e.drawElements(
+ e.TRIANGLES,
+ t.indexCount,
+ e.UNSIGNED_SHORT,
+ 0,
+ ),
+ t.cardboardUI && t.cardboardUI.renderNoState(),
+ t.realBindFramebuffer.call(
+ t.gl,
+ e.FRAMEBUFFER,
+ t.framebuffer,
+ ),
+ t.ctxAttribs.preserveDrawingBuffer ||
+ (t.realClearColor.call(e, 0, 0, 0, 0),
+ e.clear(e.COLOR_BUFFER_BIT)),
+ t.dirtySubmitFrameBindings ||
+ t.realBindFramebuffer.call(
+ e,
+ e.FRAMEBUFFER,
+ t.lastBoundFramebuffer,
+ ),
+ t.cullFace && t.realEnable.call(e, e.CULL_FACE),
+ t.depthTest && t.realEnable.call(e, e.DEPTH_TEST),
+ t.blend && t.realEnable.call(e, e.BLEND),
+ t.scissorTest && t.realEnable.call(e, e.SCISSOR_TEST),
+ t.stencilTest && t.realEnable.call(e, e.STENCIL_TEST),
+ t.realColorMask.apply(e, t.colorMask),
+ t.realViewport.apply(e, t.viewport),
+ (!t.ctxAttribs.alpha && t.ctxAttribs.preserveDrawingBuffer) ||
+ t.realClearColor.apply(e, t.clearColor),
+ t.instanceExt &&
+ (0 != n &&
+ t.instanceExt.vertexAttribDivisorANGLE(
+ t.attribs.position,
+ n,
+ ),
+ 0 != r &&
+ t.instanceExt.vertexAttribDivisorANGLE(
+ t.attribs.texCoord,
+ r,
+ ))
+ }),
+ l())
+ ) {
+ var r = e.canvas
+ ;(r.width == t.bufferWidth && r.height == t.bufferHeight) ||
+ ((t.bufferWidth = r.width),
+ (t.bufferHeight = r.height),
+ t.onResize())
+ }
+ }),
+ (U.prototype.updateDeviceInfo = function (e) {
+ var t = this.gl,
+ n = this,
+ r = [t.ARRAY_BUFFER_BINDING, t.ELEMENT_ARRAY_BUFFER_BINDING]
+ F(t, r, function (t) {
+ var r = n.computeMeshVertices_(n.meshWidth, n.meshHeight, e)
+ if (
+ (t.bindBuffer(t.ARRAY_BUFFER, n.vertexBuffer),
+ t.bufferData(t.ARRAY_BUFFER, r, t.STATIC_DRAW),
+ !n.indexCount)
+ ) {
+ var i = n.computeMeshIndices_(n.meshWidth, n.meshHeight)
+ t.bindBuffer(t.ELEMENT_ARRAY_BUFFER, n.indexBuffer),
+ t.bufferData(t.ELEMENT_ARRAY_BUFFER, i, t.STATIC_DRAW),
+ (n.indexCount = i.length)
+ }
+ })
+ }),
+ (U.prototype.computeMeshVertices_ = function (e, t, n) {
+ for (
+ var r = new Float32Array(2 * e * t * 5),
+ i = n.getLeftEyeVisibleTanAngles(),
+ o = n.getLeftEyeNoLensTanAngles(),
+ a = n.getLeftEyeVisibleScreenRect(o),
+ l = 0,
+ c = 0;
+ c < 2;
+ c++
+ ) {
+ for (var u = 0; u < t; u++)
+ for (var h = 0; h < e; h++, l++) {
+ var d = h / (e - 1),
+ p = u / (t - 1),
+ f = d,
+ m = p,
+ v = s(i[0], i[2], d),
+ g = s(i[3], i[1], p),
+ y = Math.sqrt(v * v + g * g),
+ b = n.distortion.distortInverse(y),
+ A = (g * b) / y
+ ;(d = ((v * b) / y - o[0]) / (o[2] - o[0])),
+ (p = (A - o[3]) / (o[1] - o[3])),
+ (d = 2 * (a.x + d * a.width - 0.5)),
+ (p = 2 * (a.y + p * a.height - 0.5)),
+ (r[5 * l + 0] = d),
+ (r[5 * l + 1] = p),
+ (r[5 * l + 2] = f),
+ (r[5 * l + 3] = m),
+ (r[5 * l + 4] = c)
+ }
+ var w = i[2] - i[0]
+ ;(i[0] = -(w + i[0])),
+ (i[2] = w - i[2]),
+ (w = o[2] - o[0]),
+ (o[0] = -(w + o[0])),
+ (o[2] = w - o[2]),
+ (a.x = 1 - (a.x + a.width))
+ }
+ return r
+ }),
+ (U.prototype.computeMeshIndices_ = function (e, t) {
+ for (
+ var n = new Uint16Array(2 * (e - 1) * (t - 1) * 6),
+ r = e / 2,
+ i = t / 2,
+ o = 0,
+ a = 0,
+ s = 0;
+ s < 2;
+ s++
+ )
+ for (var l = 0; l < t; l++)
+ for (var c = 0; c < e; c++, o++)
+ 0 != c &&
+ 0 != l &&
+ (c <= r == l <= i
+ ? ((n[a++] = o),
+ (n[a++] = o - e - 1),
+ (n[a++] = o - e),
+ (n[a++] = o - e - 1),
+ (n[a++] = o),
+ (n[a++] = o - 1))
+ : ((n[a++] = o - 1),
+ (n[a++] = o - e),
+ (n[a++] = o),
+ (n[a++] = o - e),
+ (n[a++] = o - 1),
+ (n[a++] = o - e - 1)))
+ return n
+ }),
+ (U.prototype.getOwnPropertyDescriptor_ = function (e, t) {
+ var n = Object.getOwnPropertyDescriptor(e, t)
+ return (
+ (void 0 !== n.get && void 0 !== n.set) ||
+ ((n.configurable = !0),
+ (n.enumerable = !0),
+ (n.get = function () {
+ return this.getAttribute(t)
+ }),
+ (n.set = function (e) {
+ this.setAttribute(t, e)
+ })),
+ n
+ )
+ })
+ var H = [
+ 'attribute vec2 position;',
+ 'uniform mat4 projectionMat;',
+ 'void main() {',
+ ' gl_Position = projectionMat * vec4( position, -1.0, 1.0 );',
+ '}',
+ ].join('\n'),
+ G = [
+ 'precision mediump float;',
+ 'uniform vec4 color;',
+ 'void main() {',
+ ' gl_FragColor = color;',
+ '}',
+ ].join('\n'),
+ z = Math.PI / 180,
+ j = 60,
+ V = 12,
+ W = 20,
+ q = 1,
+ X = 0.75,
+ Y = 0.3125,
+ Q = 4,
+ Z = 28,
+ K = 1.5
+ function J(e) {
+ ;(this.gl = e),
+ (this.attribs = { position: 0 }),
+ (this.program = E(e, H, G, this.attribs)),
+ (this.uniforms = M(e, this.program)),
+ (this.vertexBuffer = e.createBuffer()),
+ (this.gearOffset = 0),
+ (this.gearVertexCount = 0),
+ (this.arrowOffset = 0),
+ (this.arrowVertexCount = 0),
+ (this.projMat = new Float32Array(16)),
+ (this.listener = null),
+ this.onResize()
+ }
+ function $(e) {
+ this.coefficients = e
+ }
+ ;(J.prototype.destroy = function () {
+ var e = this.gl
+ this.listener &&
+ e.canvas.removeEventListener('click', this.listener, !1),
+ e.deleteProgram(this.program),
+ e.deleteBuffer(this.vertexBuffer)
+ }),
+ (J.prototype.listen = function (e, t) {
+ var n = this.gl.canvas
+ ;(this.listener = function (r) {
+ var i = n.clientWidth / 2,
+ o = Z * K
+ r.clientX > i - o &&
+ r.clientX < i + o &&
+ r.clientY > n.clientHeight - o
+ ? e(r)
+ : r.clientX < o && r.clientY < o && t(r)
+ }),
+ n.addEventListener('click', this.listener, !1)
+ }),
+ (J.prototype.onResize = function () {
+ var e = this.gl,
+ t = this,
+ n = [e.ARRAY_BUFFER_BINDING]
+ F(e, n, function (e) {
+ var n = [],
+ r = e.drawingBufferWidth / 2,
+ i =
+ Math.max(screen.width, screen.height) *
+ window.devicePixelRatio,
+ o = (e.drawingBufferWidth / i) * window.devicePixelRatio,
+ a = (Q * o) / 2,
+ s = Z * K * o,
+ l = (Z * o) / 2,
+ c = (Z * K - Z) * o
+ function u(e, t) {
+ var i = (90 - e) * z,
+ o = Math.cos(i),
+ a = Math.sin(i)
+ n.push(Y * o * l + r, Y * a * l + l),
+ n.push(t * o * l + r, t * a * l + l)
+ }
+ n.push(r - a, s),
+ n.push(r - a, e.drawingBufferHeight),
+ n.push(r + a, s),
+ n.push(r + a, e.drawingBufferHeight),
+ (t.gearOffset = n.length / 2)
+ for (var h = 0; h <= 6; h++) {
+ var d = h * j
+ u(d, q),
+ u(d + V, q),
+ u(d + W, X),
+ u(d + (j - W), X),
+ u(d + (j - V), q)
+ }
+ function p(t, r) {
+ n.push(c + t, e.drawingBufferHeight - c - r)
+ }
+ ;(t.gearVertexCount = n.length / 2 - t.gearOffset),
+ (t.arrowOffset = n.length / 2)
+ var f = a / Math.sin(45 * z)
+ p(0, l),
+ p(l, 0),
+ p(l + f, f),
+ p(f, l + f),
+ p(f, l - f),
+ p(0, l),
+ p(l, 2 * l),
+ p(l + f, 2 * l - f),
+ p(f, l - f),
+ p(0, l),
+ p(f, l - a),
+ p(Z * o, l - a),
+ p(f, l + a),
+ p(Z * o, l + a),
+ (t.arrowVertexCount = n.length / 2 - t.arrowOffset),
+ e.bindBuffer(e.ARRAY_BUFFER, t.vertexBuffer),
+ e.bufferData(e.ARRAY_BUFFER, new Float32Array(n), e.STATIC_DRAW)
+ })
+ }),
+ (J.prototype.render = function () {
+ var e = this.gl,
+ t = this,
+ n = [
+ e.CULL_FACE,
+ e.DEPTH_TEST,
+ e.BLEND,
+ e.SCISSOR_TEST,
+ e.STENCIL_TEST,
+ e.COLOR_WRITEMASK,
+ e.VIEWPORT,
+ e.CURRENT_PROGRAM,
+ e.ARRAY_BUFFER_BINDING,
+ ]
+ F(e, n, function (e) {
+ e.disable(e.CULL_FACE),
+ e.disable(e.DEPTH_TEST),
+ e.disable(e.BLEND),
+ e.disable(e.SCISSOR_TEST),
+ e.disable(e.STENCIL_TEST),
+ e.colorMask(!0, !0, !0, !0),
+ e.viewport(0, 0, e.drawingBufferWidth, e.drawingBufferHeight),
+ t.renderNoState()
+ })
+ }),
+ (J.prototype.renderNoState = function () {
+ var e = this.gl
+ e.useProgram(this.program),
+ e.bindBuffer(e.ARRAY_BUFFER, this.vertexBuffer),
+ e.enableVertexAttribArray(this.attribs.position),
+ e.vertexAttribPointer(
+ this.attribs.position,
+ 2,
+ e.FLOAT,
+ !1,
+ 8,
+ 0,
+ ),
+ e.uniform4f(this.uniforms.color, 1, 1, 1, 1),
+ _(
+ this.projMat,
+ 0,
+ e.drawingBufferWidth,
+ 0,
+ e.drawingBufferHeight,
+ 0.1,
+ 1024,
+ ),
+ e.uniformMatrix4fv(this.uniforms.projectionMat, !1, this.projMat),
+ e.drawArrays(e.TRIANGLE_STRIP, 0, 4),
+ e.drawArrays(
+ e.TRIANGLE_STRIP,
+ this.gearOffset,
+ this.gearVertexCount,
+ ),
+ e.drawArrays(
+ e.TRIANGLE_STRIP,
+ this.arrowOffset,
+ this.arrowVertexCount,
+ )
+ }),
+ ($.prototype.distortInverse = function (e) {
+ for (
+ var t = 0, n = 1, r = e - this.distort(t);
+ Math.abs(n - t) > 1e-4;
+
+ ) {
+ var i = e - this.distort(n),
+ o = n - i * ((n - t) / (i - r))
+ ;(t = n), (n = o), (r = i)
+ }
+ return n
+ }),
+ ($.prototype.distort = function (e) {
+ for (var t = e * e, n = 0, r = 0; r < this.coefficients.length; r++)
+ n = t * (n + this.coefficients[r])
+ return (n + 1) * e
+ })
+ var ee = Math.PI / 180,
+ te = 180 / Math.PI,
+ ne = function (e, t, n) {
+ ;(this.x = e || 0), (this.y = t || 0), (this.z = n || 0)
+ }
+ ne.prototype = {
+ constructor: ne,
+ set: function (e, t, n) {
+ return (this.x = e), (this.y = t), (this.z = n), this
+ },
+ copy: function (e) {
+ return (this.x = e.x), (this.y = e.y), (this.z = e.z), this
+ },
+ length: function () {
+ return Math.sqrt(
+ this.x * this.x + this.y * this.y + this.z * this.z,
+ )
+ },
+ normalize: function () {
+ var e = this.length()
+ if (0 !== e) {
+ var t = 1 / e
+ this.multiplyScalar(t)
+ } else (this.x = 0), (this.y = 0), (this.z = 0)
+ return this
+ },
+ multiplyScalar: function (e) {
+ ;(this.x *= e), (this.y *= e), (this.z *= e)
+ },
+ applyQuaternion: function (e) {
+ var t = this.x,
+ n = this.y,
+ r = this.z,
+ i = e.x,
+ o = e.y,
+ a = e.z,
+ s = e.w,
+ l = s * t + o * r - a * n,
+ c = s * n + a * t - i * r,
+ u = s * r + i * n - o * t,
+ h = -i * t - o * n - a * r
+ return (
+ (this.x = l * s + h * -i + c * -a - u * -o),
+ (this.y = c * s + h * -o + u * -i - l * -a),
+ (this.z = u * s + h * -a + l * -o - c * -i),
+ this
+ )
+ },
+ dot: function (e) {
+ return this.x * e.x + this.y * e.y + this.z * e.z
+ },
+ crossVectors: function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = t.x,
+ a = t.y,
+ s = t.z
+ return (
+ (this.x = r * s - i * a),
+ (this.y = i * o - n * s),
+ (this.z = n * a - r * o),
+ this
+ )
+ },
+ }
+ var re = function (e, t, n, r) {
+ ;(this.x = e || 0),
+ (this.y = t || 0),
+ (this.z = n || 0),
+ (this.w = void 0 !== r ? r : 1)
+ }
+ function ie(e) {
+ ;(this.width = e.width || y()),
+ (this.height = e.height || b()),
+ (this.widthMeters = e.widthMeters),
+ (this.heightMeters = e.heightMeters),
+ (this.bevelMeters = e.bevelMeters)
+ }
+ re.prototype = {
+ constructor: re,
+ set: function (e, t, n, r) {
+ return (this.x = e), (this.y = t), (this.z = n), (this.w = r), this
+ },
+ copy: function (e) {
+ return (
+ (this.x = e.x),
+ (this.y = e.y),
+ (this.z = e.z),
+ (this.w = e.w),
+ this
+ )
+ },
+ setFromEulerXYZ: function (e, t, n) {
+ var r = Math.cos(e / 2),
+ i = Math.cos(t / 2),
+ o = Math.cos(n / 2),
+ a = Math.sin(e / 2),
+ s = Math.sin(t / 2),
+ l = Math.sin(n / 2)
+ return (
+ (this.x = a * i * o + r * s * l),
+ (this.y = r * s * o - a * i * l),
+ (this.z = r * i * l + a * s * o),
+ (this.w = r * i * o - a * s * l),
+ this
+ )
+ },
+ setFromEulerYXZ: function (e, t, n) {
+ var r = Math.cos(e / 2),
+ i = Math.cos(t / 2),
+ o = Math.cos(n / 2),
+ a = Math.sin(e / 2),
+ s = Math.sin(t / 2),
+ l = Math.sin(n / 2)
+ return (
+ (this.x = a * i * o + r * s * l),
+ (this.y = r * s * o - a * i * l),
+ (this.z = r * i * l - a * s * o),
+ (this.w = r * i * o + a * s * l),
+ this
+ )
+ },
+ setFromAxisAngle: function (e, t) {
+ var n = t / 2,
+ r = Math.sin(n)
+ return (
+ (this.x = e.x * r),
+ (this.y = e.y * r),
+ (this.z = e.z * r),
+ (this.w = Math.cos(n)),
+ this
+ )
+ },
+ multiply: function (e) {
+ return this.multiplyQuaternions(this, e)
+ },
+ multiplyQuaternions: function (e, t) {
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = e.w,
+ a = t.x,
+ s = t.y,
+ l = t.z,
+ c = t.w
+ return (
+ (this.x = n * c + o * a + r * l - i * s),
+ (this.y = r * c + o * s + i * a - n * l),
+ (this.z = i * c + o * l + n * s - r * a),
+ (this.w = o * c - n * a - r * s - i * l),
+ this
+ )
+ },
+ inverse: function () {
+ return (
+ (this.x *= -1),
+ (this.y *= -1),
+ (this.z *= -1),
+ this.normalize(),
+ this
+ )
+ },
+ normalize: function () {
+ var e = Math.sqrt(
+ this.x * this.x +
+ this.y * this.y +
+ this.z * this.z +
+ this.w * this.w,
+ )
+ return (
+ 0 === e
+ ? ((this.x = 0), (this.y = 0), (this.z = 0), (this.w = 1))
+ : ((e = 1 / e),
+ (this.x = this.x * e),
+ (this.y = this.y * e),
+ (this.z = this.z * e),
+ (this.w = this.w * e)),
+ this
+ )
+ },
+ slerp: function (e, t) {
+ if (0 === t) return this
+ if (1 === t) return this.copy(e)
+ var n = this.x,
+ r = this.y,
+ i = this.z,
+ o = this.w,
+ a = o * e.w + n * e.x + r * e.y + i * e.z
+ if (
+ (a < 0
+ ? ((this.w = -e.w),
+ (this.x = -e.x),
+ (this.y = -e.y),
+ (this.z = -e.z),
+ (a = -a))
+ : this.copy(e),
+ a >= 1)
+ )
+ return (
+ (this.w = o), (this.x = n), (this.y = r), (this.z = i), this
+ )
+ var s = Math.acos(a),
+ l = Math.sqrt(1 - a * a)
+ if (Math.abs(l) < 0.001)
+ return (
+ (this.w = 0.5 * (o + this.w)),
+ (this.x = 0.5 * (n + this.x)),
+ (this.y = 0.5 * (r + this.y)),
+ (this.z = 0.5 * (i + this.z)),
+ this
+ )
+ var c = Math.sin((1 - t) * s) / l,
+ u = Math.sin(t * s) / l
+ return (
+ (this.w = o * c + this.w * u),
+ (this.x = n * c + this.x * u),
+ (this.y = r * c + this.y * u),
+ (this.z = i * c + this.z * u),
+ this
+ )
+ },
+ setFromUnitVectors: (function () {
+ var e,
+ t,
+ n = 1e-6
+ return function (r, i) {
+ return (
+ void 0 === e && (e = new ne()),
+ (t = r.dot(i) + 1) < n
+ ? ((t = 0),
+ Math.abs(r.x) > Math.abs(r.z)
+ ? e.set(-r.y, r.x, 0)
+ : e.set(0, -r.z, r.y))
+ : e.crossVectors(r, i),
+ (this.x = e.x),
+ (this.y = e.y),
+ (this.z = e.z),
+ (this.w = t),
+ this.normalize(),
+ this
+ )
+ }
+ })(),
+ }
+ var oe = new ie({
+ widthMeters: 0.11,
+ heightMeters: 0.062,
+ bevelMeters: 0.004,
+ }),
+ ae = new ie({
+ widthMeters: 0.1038,
+ heightMeters: 0.0584,
+ bevelMeters: 0.004,
+ }),
+ se = {
+ CardboardV1: new ce({
+ id: 'CardboardV1',
+ label: 'Cardboard I/O 2014',
+ fov: 40,
+ interLensDistance: 0.06,
+ baselineLensDistance: 0.035,
+ screenLensDistance: 0.042,
+ distortionCoefficients: [0.441, 0.156],
+ inverseCoefficients: [
+ -0.4410035, 0.42756155, -0.4804439, 0.5460139, -0.58821183,
+ 0.5733938, -0.48303202, 0.33299083, -0.17573841, 0.0651772,
+ -0.01488963, 0.001559834,
+ ],
+ }),
+ CardboardV2: new ce({
+ id: 'CardboardV2',
+ label: 'Cardboard I/O 2015',
+ fov: 60,
+ interLensDistance: 0.064,
+ baselineLensDistance: 0.035,
+ screenLensDistance: 0.039,
+ distortionCoefficients: [0.34, 0.55],
+ inverseCoefficients: [
+ -0.33836704, -0.18162185, 0.862655, -1.2462051, 1.0560602,
+ -0.58208317, 0.21609078, -0.05444823, 0.009177956,
+ -0.0009904169, 6183535e-11, -16981803e-13,
+ ],
+ }),
+ }
+ function le(e, t) {
+ ;(this.viewer = se.CardboardV2),
+ this.updateDeviceParams(e),
+ (this.distortion = new $(this.viewer.distortionCoefficients))
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ se[r.id] = new ce(r)
+ }
+ }
+ function ce(e) {
+ ;(this.id = e.id),
+ (this.label = e.label),
+ (this.fov = e.fov),
+ (this.interLensDistance = e.interLensDistance),
+ (this.baselineLensDistance = e.baselineLensDistance),
+ (this.screenLensDistance = e.screenLensDistance),
+ (this.distortionCoefficients = e.distortionCoefficients),
+ (this.inverseCoefficients = e.inverseCoefficients)
+ }
+ ;(le.prototype.updateDeviceParams = function (e) {
+ this.device = this.determineDevice_(e) || this.device
+ }),
+ (le.prototype.getDevice = function () {
+ return this.device
+ }),
+ (le.prototype.setViewer = function (e) {
+ ;(this.viewer = e),
+ (this.distortion = new $(this.viewer.distortionCoefficients))
+ }),
+ (le.prototype.determineDevice_ = function (e) {
+ if (!e)
+ return l()
+ ? (console.warn('Using fallback iOS device measurements.'), ae)
+ : (console.warn('Using fallback Android device measurements.'),
+ oe)
+ var t = 0.0254,
+ n = t / e.xdpi,
+ r = t / e.ydpi
+ return new ie({
+ widthMeters: n * y(),
+ heightMeters: r * b(),
+ bevelMeters: 0.001 * e.bevelMm,
+ })
+ }),
+ (le.prototype.getDistortedFieldOfViewLeftEye = function () {
+ var e = this.viewer,
+ t = this.device,
+ n = this.distortion,
+ r = e.screenLensDistance,
+ i = (t.widthMeters - e.interLensDistance) / 2,
+ o = e.interLensDistance / 2,
+ a = e.baselineLensDistance - t.bevelMeters,
+ s = t.heightMeters - a,
+ l = te * Math.atan(n.distort(i / r)),
+ c = te * Math.atan(n.distort(o / r)),
+ u = te * Math.atan(n.distort(a / r)),
+ h = te * Math.atan(n.distort(s / r))
+ return {
+ leftDegrees: Math.min(l, e.fov),
+ rightDegrees: Math.min(c, e.fov),
+ downDegrees: Math.min(u, e.fov),
+ upDegrees: Math.min(h, e.fov),
+ }
+ }),
+ (le.prototype.getLeftEyeVisibleTanAngles = function () {
+ var e = this.viewer,
+ t = this.device,
+ n = this.distortion,
+ r = Math.tan(-ee * e.fov),
+ i = Math.tan(ee * e.fov),
+ o = Math.tan(ee * e.fov),
+ a = Math.tan(-ee * e.fov),
+ s = t.widthMeters / 4,
+ l = t.heightMeters / 2,
+ c = e.baselineLensDistance - t.bevelMeters - l,
+ u = e.interLensDistance / 2 - s,
+ h = -c,
+ d = e.screenLensDistance,
+ p = n.distort((u - s) / d),
+ f = n.distort((h + l) / d),
+ m = n.distort((u + s) / d),
+ v = n.distort((h - l) / d),
+ g = new Float32Array(4)
+ return (
+ (g[0] = Math.max(r, p)),
+ (g[1] = Math.min(i, f)),
+ (g[2] = Math.min(o, m)),
+ (g[3] = Math.max(a, v)),
+ g
+ )
+ }),
+ (le.prototype.getLeftEyeNoLensTanAngles = function () {
+ var e = this.viewer,
+ t = this.device,
+ n = this.distortion,
+ r = new Float32Array(4),
+ i = n.distortInverse(Math.tan(-ee * e.fov)),
+ o = n.distortInverse(Math.tan(ee * e.fov)),
+ a = n.distortInverse(Math.tan(ee * e.fov)),
+ s = n.distortInverse(Math.tan(-ee * e.fov)),
+ l = t.widthMeters / 4,
+ c = t.heightMeters / 2,
+ u = e.baselineLensDistance - t.bevelMeters - c,
+ h = e.interLensDistance / 2 - l,
+ d = -u,
+ p = e.screenLensDistance,
+ f = (h - l) / p,
+ m = (d + c) / p,
+ v = (h + l) / p,
+ g = (d - c) / p
+ return (
+ (r[0] = Math.max(i, f)),
+ (r[1] = Math.min(o, m)),
+ (r[2] = Math.min(a, v)),
+ (r[3] = Math.max(s, g)),
+ r
+ )
+ }),
+ (le.prototype.getLeftEyeVisibleScreenRect = function (e) {
+ var t = this.viewer,
+ n = this.device,
+ r = t.screenLensDistance,
+ i = (n.widthMeters - t.interLensDistance) / 2,
+ o = t.baselineLensDistance - n.bevelMeters,
+ a = (e[0] * r + i) / n.widthMeters,
+ s = (e[1] * r + o) / n.heightMeters,
+ l = (e[2] * r + i) / n.widthMeters,
+ c = (e[3] * r + o) / n.heightMeters
+ return { x: a, y: c, width: l - a, height: s - c }
+ }),
+ (le.prototype.getFieldOfViewLeftEye = function (e) {
+ return e
+ ? this.getUndistortedFieldOfViewLeftEye()
+ : this.getDistortedFieldOfViewLeftEye()
+ }),
+ (le.prototype.getFieldOfViewRightEye = function (e) {
+ var t = this.getFieldOfViewLeftEye(e)
+ return {
+ leftDegrees: t.rightDegrees,
+ rightDegrees: t.leftDegrees,
+ upDegrees: t.upDegrees,
+ downDegrees: t.downDegrees,
+ }
+ }),
+ (le.prototype.getUndistortedFieldOfViewLeftEye = function () {
+ var e = this.getUndistortedParams_()
+ return {
+ leftDegrees: te * Math.atan(e.outerDist),
+ rightDegrees: te * Math.atan(e.innerDist),
+ downDegrees: te * Math.atan(e.bottomDist),
+ upDegrees: te * Math.atan(e.topDist),
+ }
+ }),
+ (le.prototype.getUndistortedViewportLeftEye = function () {
+ var e = this.getUndistortedParams_(),
+ t = this.viewer,
+ n = this.device,
+ r = t.screenLensDistance,
+ i = n.widthMeters / r,
+ o = n.heightMeters / r,
+ a = n.width / i,
+ s = n.height / o,
+ l = Math.round((e.eyePosX - e.outerDist) * a),
+ c = Math.round((e.eyePosY - e.bottomDist) * s)
+ return {
+ x: l,
+ y: c,
+ width: Math.round((e.eyePosX + e.innerDist) * a) - l,
+ height: Math.round((e.eyePosY + e.topDist) * s) - c,
+ }
+ }),
+ (le.prototype.getUndistortedParams_ = function () {
+ var e = this.viewer,
+ t = this.device,
+ n = this.distortion,
+ r = e.screenLensDistance,
+ i = e.interLensDistance / 2 / r,
+ o = t.widthMeters / r,
+ a = t.heightMeters / r,
+ s = o / 2 - i,
+ l = (e.baselineLensDistance - t.bevelMeters) / r,
+ c = e.fov,
+ u = n.distortInverse(Math.tan(ee * c)),
+ h = Math.min(s, u),
+ d = Math.min(i, u),
+ p = Math.min(l, u)
+ return {
+ outerDist: h,
+ innerDist: d,
+ topDist: Math.min(a - l, u),
+ bottomDist: p,
+ eyePosX: s,
+ eyePosY: l,
+ }
+ }),
+ (le.Viewers = se)
+ var ue = {
+ format: 1,
+ last_updated: '2019-11-09T17:36:14Z',
+ devices: [
+ {
+ type: 'android',
+ rules: [{ mdmh: 'asus/*/Nexus 7/*' }, { ua: 'Nexus 7' }],
+ dpi: [320.8, 323],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'asus/*/ASUS_X00PD/*' }, { ua: 'ASUS_X00PD' }],
+ dpi: 245,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'asus/*/ASUS_X008D/*' }, { ua: 'ASUS_X008D' }],
+ dpi: 282,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'asus/*/ASUS_Z00AD/*' }, { ua: 'ASUS_Z00AD' }],
+ dpi: [403, 404.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel 2 XL/*' }, { ua: 'Pixel 2 XL' }],
+ dpi: 537.9,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel 3 XL/*' }, { ua: 'Pixel 3 XL' }],
+ dpi: [558.5, 553.8],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel XL/*' }, { ua: 'Pixel XL' }],
+ dpi: [537.9, 533],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel 3/*' }, { ua: 'Pixel 3' }],
+ dpi: 442.4,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel 2/*' }, { ua: 'Pixel 2' }],
+ dpi: 441,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Google/*/Pixel/*' }, { ua: 'Pixel' }],
+ dpi: [432.6, 436.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'HTC/*/HTC6435LVW/*' }, { ua: 'HTC6435LVW' }],
+ dpi: [449.7, 443.3],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'HTC/*/HTC One XL/*' }, { ua: 'HTC One XL' }],
+ dpi: [315.3, 314.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'htc/*/Nexus 9/*' }, { ua: 'Nexus 9' }],
+ dpi: 289,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'HTC/*/HTC One M9/*' }, { ua: 'HTC One M9' }],
+ dpi: [442.5, 443.3],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'HTC/*/HTC One_M8/*' }, { ua: 'HTC One_M8' }],
+ dpi: [449.7, 447.4],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'HTC/*/HTC One/*' }, { ua: 'HTC One' }],
+ dpi: 472.8,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Huawei/*/Nexus 6P/*' }, { ua: 'Nexus 6P' }],
+ dpi: [515.1, 518],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Huawei/*/BLN-L24/*' }, { ua: 'HONORBLN-L24' }],
+ dpi: 480,
+ bw: 4,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Huawei/*/BKL-L09/*' }, { ua: 'BKL-L09' }],
+ dpi: 403,
+ bw: 3.47,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'LENOVO/*/Lenovo PB2-690Y/*' },
+ { ua: 'Lenovo PB2-690Y' },
+ ],
+ dpi: [457.2, 454.713],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/Nexus 5X/*' }, { ua: 'Nexus 5X' }],
+ dpi: [422, 419.9],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LGMS345/*' }, { ua: 'LGMS345' }],
+ dpi: [221.7, 219.1],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LG-D800/*' }, { ua: 'LG-D800' }],
+ dpi: [422, 424.1],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LG-D850/*' }, { ua: 'LG-D850' }],
+ dpi: [537.9, 541.9],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/VS985 4G/*' }, { ua: 'VS985 4G' }],
+ dpi: [537.9, 535.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/Nexus 5/*' }, { ua: 'Nexus 5 B' }],
+ dpi: [442.4, 444.8],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/Nexus 4/*' }, { ua: 'Nexus 4' }],
+ dpi: [319.8, 318.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LG-P769/*' }, { ua: 'LG-P769' }],
+ dpi: [240.6, 247.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LGMS323/*' }, { ua: 'LGMS323' }],
+ dpi: [206.6, 204.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'LGE/*/LGLS996/*' }, { ua: 'LGLS996' }],
+ dpi: [403.4, 401.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Micromax/*/4560MMX/*' }, { ua: '4560MMX' }],
+ dpi: [240, 219.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Micromax/*/A250/*' }, { ua: 'Micromax A250' }],
+ dpi: [480, 446.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'Micromax/*/Micromax AQ4501/*' },
+ { ua: 'Micromax AQ4501' },
+ ],
+ dpi: 240,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/G5/*' }, { ua: 'Moto G (5) Plus' }],
+ dpi: [403.4, 403],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'motorola/*/DROID RAZR/*' },
+ { ua: 'DROID RAZR' },
+ ],
+ dpi: [368.1, 256.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT830C/*' }, { ua: 'XT830C' }],
+ dpi: [254, 255.9],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1021/*' }, { ua: 'XT1021' }],
+ dpi: [254, 256.7],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1023/*' }, { ua: 'XT1023' }],
+ dpi: [254, 256.7],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1028/*' }, { ua: 'XT1028' }],
+ dpi: [326.6, 327.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1034/*' }, { ua: 'XT1034' }],
+ dpi: [326.6, 328.4],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1053/*' }, { ua: 'XT1053' }],
+ dpi: [315.3, 316.1],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1562/*' }, { ua: 'XT1562' }],
+ dpi: [403.4, 402.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/Nexus 6/*' }, { ua: 'Nexus 6 B' }],
+ dpi: [494.3, 489.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1063/*' }, { ua: 'XT1063' }],
+ dpi: [295, 296.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1064/*' }, { ua: 'XT1064' }],
+ dpi: [295, 295.6],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1092/*' }, { ua: 'XT1092' }],
+ dpi: [422, 424.1],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/XT1095/*' }, { ua: 'XT1095' }],
+ dpi: [422, 423.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'motorola/*/G4/*' }, { ua: 'Moto G (4)' }],
+ dpi: 401,
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/A0001/*' }, { ua: 'A0001' }],
+ dpi: [403.4, 401],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE E1001/*' }, { ua: 'ONE E1001' }],
+ dpi: [442.4, 441.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE E1003/*' }, { ua: 'ONE E1003' }],
+ dpi: [442.4, 441.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE E1005/*' }, { ua: 'ONE E1005' }],
+ dpi: [442.4, 441.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE A2001/*' }, { ua: 'ONE A2001' }],
+ dpi: [391.9, 405.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE A2003/*' }, { ua: 'ONE A2003' }],
+ dpi: [391.9, 405.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OnePlus/*/ONE A2005/*' }, { ua: 'ONE A2005' }],
+ dpi: [391.9, 405.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A3000/*' },
+ { ua: 'ONEPLUS A3000' },
+ ],
+ dpi: 401,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A3003/*' },
+ { ua: 'ONEPLUS A3003' },
+ ],
+ dpi: 401,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A3010/*' },
+ { ua: 'ONEPLUS A3010' },
+ ],
+ dpi: 401,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A5000/*' },
+ { ua: 'ONEPLUS A5000 ' },
+ ],
+ dpi: [403.411, 399.737],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONE A5010/*' },
+ { ua: 'ONEPLUS A5010' },
+ ],
+ dpi: [403, 400],
+ bw: 2,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A6000/*' },
+ { ua: 'ONEPLUS A6000' },
+ ],
+ dpi: 401,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A6003/*' },
+ { ua: 'ONEPLUS A6003' },
+ ],
+ dpi: 401,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A6010/*' },
+ { ua: 'ONEPLUS A6010' },
+ ],
+ dpi: 401,
+ bw: 2,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'OnePlus/*/ONEPLUS A6013/*' },
+ { ua: 'ONEPLUS A6013' },
+ ],
+ dpi: 401,
+ bw: 2,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'OPPO/*/X909/*' }, { ua: 'X909' }],
+ dpi: [442.4, 444.1],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9082/*' }, { ua: 'GT-I9082' }],
+ dpi: [184.7, 185.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G360P/*' }, { ua: 'SM-G360P' }],
+ dpi: [196.7, 205.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/Nexus S/*' }, { ua: 'Nexus S' }],
+ dpi: [234.5, 229.8],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9300/*' }, { ua: 'GT-I9300' }],
+ dpi: [304.8, 303.9],
+ bw: 5,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-T230NU/*' }, { ua: 'SM-T230NU' }],
+ dpi: 216,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SGH-T399/*' }, { ua: 'SGH-T399' }],
+ dpi: [217.7, 231.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SGH-M919/*' }, { ua: 'SGH-M919' }],
+ dpi: [440.8, 437.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N9005/*' }, { ua: 'SM-N9005' }],
+ dpi: [386.4, 387],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'samsung/*/SAMSUNG-SM-N900A/*' },
+ { ua: 'SAMSUNG-SM-N900A' },
+ ],
+ dpi: [386.4, 387.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9500/*' }, { ua: 'GT-I9500' }],
+ dpi: [442.5, 443.3],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9505/*' }, { ua: 'GT-I9505' }],
+ dpi: 439.4,
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G900F/*' }, { ua: 'SM-G900F' }],
+ dpi: [415.6, 431.6],
+ bw: 5,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G900M/*' }, { ua: 'SM-G900M' }],
+ dpi: [415.6, 431.6],
+ bw: 5,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G800F/*' }, { ua: 'SM-G800F' }],
+ dpi: 326.8,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G906S/*' }, { ua: 'SM-G906S' }],
+ dpi: [562.7, 572.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9300/*' }, { ua: 'GT-I9300' }],
+ dpi: [306.7, 304.8],
+ bw: 5,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-T535/*' }, { ua: 'SM-T535' }],
+ dpi: [142.6, 136.4],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N920C/*' }, { ua: 'SM-N920C' }],
+ dpi: [515.1, 518.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N920P/*' }, { ua: 'SM-N920P' }],
+ dpi: [386.3655, 390.144],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N920W8/*' }, { ua: 'SM-N920W8' }],
+ dpi: [515.1, 518.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9300I/*' }, { ua: 'GT-I9300I' }],
+ dpi: [304.8, 305.8],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-I9195/*' }, { ua: 'GT-I9195' }],
+ dpi: [249.4, 256.7],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SPH-L520/*' }, { ua: 'SPH-L520' }],
+ dpi: [249.4, 255.9],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'samsung/*/SAMSUNG-SGH-I717/*' },
+ { ua: 'SAMSUNG-SGH-I717' },
+ ],
+ dpi: 285.8,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SPH-D710/*' }, { ua: 'SPH-D710' }],
+ dpi: [217.7, 204.2],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/GT-N7100/*' }, { ua: 'GT-N7100' }],
+ dpi: 265.1,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SCH-I605/*' }, { ua: 'SCH-I605' }],
+ dpi: 265.1,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'samsung/*/Galaxy Nexus/*' },
+ { ua: 'Galaxy Nexus' },
+ ],
+ dpi: [315.3, 314.2],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N910H/*' }, { ua: 'SM-N910H' }],
+ dpi: [515.1, 518],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-N910C/*' }, { ua: 'SM-N910C' }],
+ dpi: [515.2, 520.2],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G130M/*' }, { ua: 'SM-G130M' }],
+ dpi: [165.9, 164.8],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G928I/*' }, { ua: 'SM-G928I' }],
+ dpi: [515.1, 518.4],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G920F/*' }, { ua: 'SM-G920F' }],
+ dpi: 580.6,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G920P/*' }, { ua: 'SM-G920P' }],
+ dpi: [522.5, 577],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G925F/*' }, { ua: 'SM-G925F' }],
+ dpi: 580.6,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G925V/*' }, { ua: 'SM-G925V' }],
+ dpi: [522.5, 576.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G930F/*' }, { ua: 'SM-G930F' }],
+ dpi: 576.6,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G935F/*' }, { ua: 'SM-G935F' }],
+ dpi: 533,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G950F/*' }, { ua: 'SM-G950F' }],
+ dpi: [562.707, 565.293],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G955U/*' }, { ua: 'SM-G955U' }],
+ dpi: [522.514, 525.762],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G955F/*' }, { ua: 'SM-G955F' }],
+ dpi: [522.514, 525.762],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960F/*' }, { ua: 'SM-G960F' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G9600/*' }, { ua: 'SM-G9600' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960T/*' }, { ua: 'SM-G960T' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960N/*' }, { ua: 'SM-G960N' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960U/*' }, { ua: 'SM-G960U' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G9608/*' }, { ua: 'SM-G9608' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960FD/*' }, { ua: 'SM-G960FD' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G960W/*' }, { ua: 'SM-G960W' }],
+ dpi: [569.575, 571.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G965F/*' }, { ua: 'SM-G965F' }],
+ dpi: 529,
+ bw: 2,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Sony/*/C6903/*' }, { ua: 'C6903' }],
+ dpi: [442.5, 443.3],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Sony/*/D6653/*' }, { ua: 'D6653' }],
+ dpi: [428.6, 427.6],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Sony/*/E6653/*' }, { ua: 'E6653' }],
+ dpi: [428.6, 425.7],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Sony/*/E6853/*' }, { ua: 'E6853' }],
+ dpi: [403.4, 401.9],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Sony/*/SGP321/*' }, { ua: 'SGP321' }],
+ dpi: [224.7, 224.1],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [
+ { mdmh: 'TCT/*/ALCATEL ONE TOUCH Fierce/*' },
+ { ua: 'ALCATEL ONE TOUCH Fierce' },
+ ],
+ dpi: [240, 247.5],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'THL/*/thl 5000/*' }, { ua: 'thl 5000' }],
+ dpi: [480, 443.3],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Fly/*/IQ4412/*' }, { ua: 'IQ4412' }],
+ dpi: 307.9,
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'ZTE/*/ZTE Blade L2/*' }, { ua: 'ZTE Blade L2' }],
+ dpi: 240,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'BENEVE/*/VR518/*' }, { ua: 'VR518' }],
+ dpi: 480,
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [640, 960] }],
+ dpi: [325.1, 328.4],
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [640, 1136] }],
+ dpi: [317.1, 320.2],
+ bw: 3,
+ ac: 1e3,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [750, 1334] }],
+ dpi: 326.4,
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [1242, 2208] }],
+ dpi: [453.6, 458.4],
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [1125, 2001] }],
+ dpi: [410.9, 415.4],
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [1125, 2436] }],
+ dpi: 458,
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Huawei/*/EML-L29/*' }, { ua: 'EML-L29' }],
+ dpi: 428,
+ bw: 3.45,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'Nokia/*/Nokia 7.1/*' }, { ua: 'Nokia 7.1' }],
+ dpi: [432, 431.9],
+ bw: 3,
+ ac: 500,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [1242, 2688] }],
+ dpi: 458,
+ bw: 4,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G570M/*' }, { ua: 'SM-G570M' }],
+ dpi: 320,
+ bw: 3.684,
+ ac: 1e3,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G970F/*' }, { ua: 'SM-G970F' }],
+ dpi: 438,
+ bw: 2.281,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G973F/*' }, { ua: 'SM-G973F' }],
+ dpi: 550,
+ bw: 2.002,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G975F/*' }, { ua: 'SM-G975F' }],
+ dpi: 522,
+ bw: 2.054,
+ ac: 500,
+ },
+ {
+ type: 'android',
+ rules: [{ mdmh: 'samsung/*/SM-G977F/*' }, { ua: 'SM-G977F' }],
+ dpi: 505,
+ bw: 2.334,
+ ac: 500,
+ },
+ {
+ type: 'ios',
+ rules: [{ res: [828, 1792] }],
+ dpi: 326,
+ bw: 5,
+ ac: 500,
+ },
+ ],
+ }
+ function he(e, t) {
+ if (((this.dpdb = ue), this.recalculateDeviceParams_(), e)) {
+ this.onDeviceParamsUpdated = t
+ var n = new XMLHttpRequest(),
+ r = this
+ n.open('GET', e, !0),
+ n.addEventListener('load', function () {
+ ;(r.loading = !1),
+ n.status >= 200 && n.status <= 299
+ ? ((r.dpdb = JSON.parse(n.response)),
+ r.recalculateDeviceParams_())
+ : console.error('Error loading online DPDB!')
+ }),
+ n.send()
+ }
+ }
+ function de(e) {
+ ;(this.xdpi = e.xdpi),
+ (this.ydpi = e.ydpi),
+ (this.bevelMm = e.bevelMm)
+ }
+ function pe(e, t) {
+ this.set(e, t)
+ }
+ function fe(e, t) {
+ ;(this.kFilter = e),
+ (this.isDebug = t),
+ (this.currentAccelMeasurement = new pe()),
+ (this.currentGyroMeasurement = new pe()),
+ (this.previousGyroMeasurement = new pe()),
+ l()
+ ? (this.filterQ = new re(-1, 0, 0, 1))
+ : (this.filterQ = new re(1, 0, 0, 1)),
+ (this.previousFilterQ = new re()),
+ this.previousFilterQ.copy(this.filterQ),
+ (this.accelQ = new re()),
+ (this.isOrientationInitialized = !1),
+ (this.estimatedGravity = new ne()),
+ (this.measuredGravity = new ne()),
+ (this.gyroIntegralQ = new re())
+ }
+ function me(e, t) {
+ ;(this.predictionTimeS = e),
+ (this.isDebug = t),
+ (this.previousQ = new re()),
+ (this.previousTimestampS = null),
+ (this.deltaQ = new re()),
+ (this.outQ = new re())
+ }
+ function ve(e, t, n, r) {
+ ;(this.yawOnly = n),
+ (this.accelerometer = new ne()),
+ (this.gyroscope = new ne()),
+ (this.filter = new fe(e, r)),
+ (this.posePredictor = new me(t, r)),
+ (this.isFirefoxAndroid = h()),
+ (this.isIOS = l())
+ var i = d()
+ ;(this.isDeviceMotionInRadians = !this.isIOS && i && i < 66),
+ (this.isWithoutDeviceMotion = f() || p()),
+ (this.filterToWorldQ = new re()),
+ l()
+ ? this.filterToWorldQ.setFromAxisAngle(
+ new ne(1, 0, 0),
+ Math.PI / 2,
+ )
+ : this.filterToWorldQ.setFromAxisAngle(
+ new ne(1, 0, 0),
+ -Math.PI / 2,
+ ),
+ (this.inverseWorldToScreenQ = new re()),
+ (this.worldToScreenQ = new re()),
+ (this.originalPoseAdjustQ = new re()),
+ this.originalPoseAdjustQ.setFromAxisAngle(
+ new ne(0, 0, 1),
+ (-window.orientation * Math.PI) / 180,
+ ),
+ this.setScreenTransform_(),
+ v() && this.filterToWorldQ.multiply(this.inverseWorldToScreenQ),
+ (this.resetQ = new re()),
+ (this.orientationOut_ = new Float32Array(4)),
+ this.start()
+ }
+ ;(he.prototype.getDeviceParams = function () {
+ return this.deviceParams
+ }),
+ (he.prototype.recalculateDeviceParams_ = function () {
+ var e = this.calcDeviceParams_()
+ e
+ ? ((this.deviceParams = e),
+ this.onDeviceParamsUpdated &&
+ this.onDeviceParamsUpdated(this.deviceParams))
+ : console.error('Failed to recalculate device parameters.')
+ }),
+ (he.prototype.calcDeviceParams_ = function () {
+ var e = this.dpdb
+ if (!e) return console.error('DPDB not available.'), null
+ if (1 != e.format)
+ return console.error('DPDB has unexpected format version.'), null
+ if (!e.devices || !e.devices.length)
+ return (
+ console.error('DPDB does not have a devices section.'), null
+ )
+ var t = navigator.userAgent || navigator.vendor || window.opera,
+ n = y(),
+ r = b()
+ if (!e.devices)
+ return console.error('DPDB has no devices section.'), null
+ for (var i = 0; i < e.devices.length; i++) {
+ var o = e.devices[i]
+ if (o.rules)
+ if ('ios' == o.type || 'android' == o.type) {
+ if (l() == ('ios' == o.type)) {
+ for (var a = !1, s = 0; s < o.rules.length; s++) {
+ var c = o.rules[s]
+ if (this.ruleMatches_(c, t, n, r)) {
+ a = !0
+ break
+ }
+ }
+ if (a)
+ return new de({
+ xdpi: o.dpi[0] || o.dpi,
+ ydpi: o.dpi[1] || o.dpi,
+ bevelMm: o.bw,
+ })
+ }
+ } else console.warn('Device[' + i + '] has invalid type.')
+ else console.warn('Device[' + i + '] has no rules section.')
+ }
+ return console.warn('No DPDB device match.'), null
+ }),
+ (he.prototype.ruleMatches_ = function (e, t, n, r) {
+ if (!e.ua && !e.res) return !1
+ if (
+ (e.ua &&
+ 'SM' === e.ua.substring(0, 2) &&
+ (e.ua = e.ua.substring(0, 7)),
+ e.ua && t.indexOf(e.ua) < 0)
+ )
+ return !1
+ if (e.res) {
+ if (!e.res[0] || !e.res[1]) return !1
+ var i = e.res[0],
+ o = e.res[1]
+ if (
+ Math.min(n, r) != Math.min(i, o) ||
+ Math.max(n, r) != Math.max(i, o)
+ )
+ return !1
+ }
+ return !0
+ }),
+ (pe.prototype.set = function (e, t) {
+ ;(this.sample = e), (this.timestampS = t)
+ }),
+ (pe.prototype.copy = function (e) {
+ this.set(e.sample, e.timestampS)
+ }),
+ (fe.prototype.addAccelMeasurement = function (e, t) {
+ this.currentAccelMeasurement.set(e, t)
+ }),
+ (fe.prototype.addGyroMeasurement = function (e, t) {
+ this.currentGyroMeasurement.set(e, t)
+ var n = t - this.previousGyroMeasurement.timestampS
+ g(n) && this.run_(),
+ this.previousGyroMeasurement.copy(this.currentGyroMeasurement)
+ }),
+ (fe.prototype.run_ = function () {
+ if (!this.isOrientationInitialized)
+ return (
+ (this.accelQ = this.accelToQuaternion_(
+ this.currentAccelMeasurement.sample,
+ )),
+ this.previousFilterQ.copy(this.accelQ),
+ void (this.isOrientationInitialized = !0)
+ )
+ var e =
+ this.currentGyroMeasurement.timestampS -
+ this.previousGyroMeasurement.timestampS,
+ t = this.gyroToQuaternionDelta_(
+ this.currentGyroMeasurement.sample,
+ e,
+ )
+ this.gyroIntegralQ.multiply(t),
+ this.filterQ.copy(this.previousFilterQ),
+ this.filterQ.multiply(t)
+ var n = new re()
+ n.copy(this.filterQ),
+ n.inverse(),
+ this.estimatedGravity.set(0, 0, -1),
+ this.estimatedGravity.applyQuaternion(n),
+ this.estimatedGravity.normalize(),
+ this.measuredGravity.copy(this.currentAccelMeasurement.sample),
+ this.measuredGravity.normalize()
+ var r = new re()
+ r.setFromUnitVectors(this.estimatedGravity, this.measuredGravity),
+ r.inverse(),
+ this.isDebug &&
+ console.log(
+ 'Delta: %d deg, G_est: (%s, %s, %s), G_meas: (%s, %s, %s)',
+ te * D(r),
+ this.estimatedGravity.x.toFixed(1),
+ this.estimatedGravity.y.toFixed(1),
+ this.estimatedGravity.z.toFixed(1),
+ this.measuredGravity.x.toFixed(1),
+ this.measuredGravity.y.toFixed(1),
+ this.measuredGravity.z.toFixed(1),
+ )
+ var i = new re()
+ i.copy(this.filterQ),
+ i.multiply(r),
+ this.filterQ.slerp(i, 1 - this.kFilter),
+ this.previousFilterQ.copy(this.filterQ)
+ }),
+ (fe.prototype.getOrientation = function () {
+ return this.filterQ
+ }),
+ (fe.prototype.accelToQuaternion_ = function (e) {
+ var t = new ne()
+ t.copy(e), t.normalize()
+ var n = new re()
+ return n.setFromUnitVectors(new ne(0, 0, -1), t), n.inverse(), n
+ }),
+ (fe.prototype.gyroToQuaternionDelta_ = function (e, t) {
+ var n = new re(),
+ r = new ne()
+ return (
+ r.copy(e), r.normalize(), n.setFromAxisAngle(r, e.length() * t), n
+ )
+ }),
+ (me.prototype.getPrediction = function (e, t, n) {
+ if (!this.previousTimestampS)
+ return this.previousQ.copy(e), (this.previousTimestampS = n), e
+ var r = new ne()
+ r.copy(t), r.normalize()
+ var i = t.length()
+ if (i < 20 * ee)
+ return (
+ this.isDebug &&
+ console.log(
+ 'Moving slowly, at %s deg/s: no prediction',
+ (te * i).toFixed(1),
+ ),
+ this.outQ.copy(e),
+ this.previousQ.copy(e),
+ this.outQ
+ )
+ var o = i * this.predictionTimeS
+ return (
+ this.deltaQ.setFromAxisAngle(r, o),
+ this.outQ.copy(this.previousQ),
+ this.outQ.multiply(this.deltaQ),
+ this.previousQ.copy(e),
+ (this.previousTimestampS = n),
+ this.outQ
+ )
+ }),
+ (ve.prototype.getPosition = function () {
+ return null
+ }),
+ (ve.prototype.getOrientation = function () {
+ var e = void 0
+ if (this.isWithoutDeviceMotion && this._deviceOrientationQ)
+ return (
+ (this.deviceOrientationFixQ =
+ this.deviceOrientationFixQ ||
+ (function () {
+ var e = new re().setFromAxisAngle(new ne(0, 0, -1), 0),
+ t = new re()
+ return (
+ -90 === window.orientation
+ ? t.setFromAxisAngle(new ne(0, 1, 0), Math.PI / -2)
+ : t.setFromAxisAngle(new ne(0, 1, 0), Math.PI / 2),
+ e.multiply(t)
+ )
+ })()),
+ (this.deviceOrientationFilterToWorldQ =
+ this.deviceOrientationFilterToWorldQ ||
+ (function () {
+ var e = new re()
+ return e.setFromAxisAngle(new ne(1, 0, 0), -Math.PI / 2), e
+ })()),
+ (e = this._deviceOrientationQ),
+ (t = new re()).copy(e),
+ t.multiply(this.deviceOrientationFilterToWorldQ),
+ t.multiply(this.resetQ),
+ t.multiply(this.worldToScreenQ),
+ t.multiplyQuaternions(this.deviceOrientationFixQ, t),
+ this.yawOnly && ((t.x = 0), (t.z = 0), t.normalize()),
+ (this.orientationOut_[0] = t.x),
+ (this.orientationOut_[1] = t.y),
+ (this.orientationOut_[2] = t.z),
+ (this.orientationOut_[3] = t.w),
+ this.orientationOut_
+ )
+ var t,
+ n = this.filter.getOrientation()
+ return (
+ (e = this.posePredictor.getPrediction(
+ n,
+ this.gyroscope,
+ this.previousTimestampS,
+ )),
+ (t = new re()).copy(this.filterToWorldQ),
+ t.multiply(this.resetQ),
+ t.multiply(e),
+ t.multiply(this.worldToScreenQ),
+ this.yawOnly && ((t.x = 0), (t.z = 0), t.normalize()),
+ (this.orientationOut_[0] = t.x),
+ (this.orientationOut_[1] = t.y),
+ (this.orientationOut_[2] = t.z),
+ (this.orientationOut_[3] = t.w),
+ this.orientationOut_
+ )
+ }),
+ (ve.prototype.resetPose = function () {
+ this.resetQ.copy(this.filter.getOrientation()),
+ (this.resetQ.x = 0),
+ (this.resetQ.y = 0),
+ (this.resetQ.z *= -1),
+ this.resetQ.normalize(),
+ v() && this.resetQ.multiply(this.inverseWorldToScreenQ),
+ this.resetQ.multiply(this.originalPoseAdjustQ)
+ }),
+ (ve.prototype.onDeviceOrientation_ = function (e) {
+ this._deviceOrientationQ = this._deviceOrientationQ || new re()
+ var t = e.alpha,
+ n = e.beta,
+ r = e.gamma
+ ;(t = ((t || 0) * Math.PI) / 180),
+ (n = ((n || 0) * Math.PI) / 180),
+ (r = ((r || 0) * Math.PI) / 180),
+ this._deviceOrientationQ.setFromEulerYXZ(n, t, -r)
+ }),
+ (ve.prototype.onDeviceMotion_ = function (e) {
+ this.updateDeviceMotion_(e)
+ }),
+ (ve.prototype.updateDeviceMotion_ = function (e) {
+ var t = e.accelerationIncludingGravity,
+ n = e.rotationRate,
+ r = e.timeStamp / 1e3,
+ a = r - this.previousTimestampS
+ return a < 0
+ ? (O(
+ 'fusion-pose-sensor:invalid:non-monotonic',
+ 'Invalid timestamps detected: non-monotonic timestamp from devicemotion',
+ ),
+ void (this.previousTimestampS = r))
+ : a <= i || a > o
+ ? (O(
+ 'fusion-pose-sensor:invalid:outside-threshold',
+ 'Invalid timestamps detected: Timestamp from devicemotion outside expected range.',
+ ),
+ void (this.previousTimestampS = r))
+ : (this.accelerometer.set(-t.x, -t.y, -t.z),
+ n &&
+ (m()
+ ? this.gyroscope.set(-n.beta, n.alpha, n.gamma)
+ : this.gyroscope.set(n.alpha, n.beta, n.gamma),
+ this.isDeviceMotionInRadians ||
+ this.gyroscope.multiplyScalar(Math.PI / 180),
+ this.filter.addGyroMeasurement(this.gyroscope, r)),
+ this.filter.addAccelMeasurement(this.accelerometer, r),
+ void (this.previousTimestampS = r))
+ }),
+ (ve.prototype.onOrientationChange_ = function (e) {
+ this.setScreenTransform_()
+ }),
+ (ve.prototype.onMessage_ = function (e) {
+ var t = e.data
+ t &&
+ t.type &&
+ 'devicemotion' === t.type.toLowerCase() &&
+ this.updateDeviceMotion_(t.deviceMotionEvent)
+ }),
+ (ve.prototype.setScreenTransform_ = function () {
+ switch ((this.worldToScreenQ.set(0, 0, 0, 1), window.orientation)) {
+ case 0:
+ break
+ case 90:
+ this.worldToScreenQ.setFromAxisAngle(
+ new ne(0, 0, 1),
+ -Math.PI / 2,
+ )
+ break
+ case -90:
+ this.worldToScreenQ.setFromAxisAngle(
+ new ne(0, 0, 1),
+ Math.PI / 2,
+ )
+ }
+ this.inverseWorldToScreenQ.copy(this.worldToScreenQ),
+ this.inverseWorldToScreenQ.inverse()
+ }),
+ (ve.prototype.start = function () {
+ ;(this.onDeviceMotionCallback_ = this.onDeviceMotion_.bind(this)),
+ (this.onOrientationChangeCallback_ =
+ this.onOrientationChange_.bind(this)),
+ (this.onMessageCallback_ = this.onMessage_.bind(this)),
+ (this.onDeviceOrientationCallback_ =
+ this.onDeviceOrientation_.bind(this)),
+ l() &&
+ R() &&
+ window.addEventListener('message', this.onMessageCallback_),
+ window.addEventListener(
+ 'orientationchange',
+ this.onOrientationChangeCallback_,
+ ),
+ this.isWithoutDeviceMotion
+ ? window.addEventListener(
+ 'deviceorientation',
+ this.onDeviceOrientationCallback_,
+ )
+ : window.addEventListener(
+ 'devicemotion',
+ this.onDeviceMotionCallback_,
+ )
+ }),
+ (ve.prototype.stop = function () {
+ window.removeEventListener(
+ 'devicemotion',
+ this.onDeviceMotionCallback_,
+ ),
+ window.removeEventListener(
+ 'deviceorientation',
+ this.onDeviceOrientationCallback_,
+ ),
+ window.removeEventListener(
+ 'orientationchange',
+ this.onOrientationChangeCallback_,
+ ),
+ window.removeEventListener('message', this.onMessageCallback_)
+ })
+ var ge = 60,
+ ye = new ne(1, 0, 0),
+ be = new ne(0, 0, 1),
+ Ae = new re()
+ Ae.setFromAxisAngle(ye, -Math.PI / 2),
+ Ae.multiply(new re().setFromAxisAngle(be, Math.PI / 2))
+ var we = (function () {
+ function t(n) {
+ e(this, t),
+ (this.config = n),
+ (this.sensor = null),
+ (this.fusionSensor = null),
+ (this._out = new Float32Array(4)),
+ (this.api = null),
+ (this.errors = []),
+ (this._sensorQ = new re()),
+ (this._outQ = new re()),
+ (this._onSensorRead = this._onSensorRead.bind(this)),
+ (this._onSensorError = this._onSensorError.bind(this)),
+ this.init()
+ }
+ return (
+ n(t, [
+ {
+ key: 'init',
+ value: function () {
+ var e = null
+ try {
+ ;(e = new RelativeOrientationSensor({
+ frequency: ge,
+ referenceFrame: 'screen',
+ })).addEventListener('error', this._onSensorError)
+ } catch (t) {
+ this.errors.push(t),
+ 'SecurityError' === t.name
+ ? (console.error(
+ 'Cannot construct sensors due to the Feature Policy',
+ ),
+ console.warn(
+ 'Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.',
+ ),
+ this.useDeviceMotion())
+ : 'ReferenceError' === t.name
+ ? this.useDeviceMotion()
+ : console.error(t)
+ }
+ e &&
+ ((this.api = 'sensor'),
+ (this.sensor = e),
+ this.sensor.addEventListener(
+ 'reading',
+ this._onSensorRead,
+ ),
+ this.sensor.start())
+ },
+ },
+ {
+ key: 'useDeviceMotion',
+ value: function () {
+ ;(this.api = 'devicemotion'),
+ (this.fusionSensor = new ve(
+ this.config.K_FILTER,
+ this.config.PREDICTION_TIME_S,
+ this.config.YAW_ONLY,
+ this.config.DEBUG,
+ )),
+ this.sensor &&
+ (this.sensor.removeEventListener(
+ 'reading',
+ this._onSensorRead,
+ ),
+ this.sensor.removeEventListener(
+ 'error',
+ this._onSensorError,
+ ),
+ (this.sensor = null))
+ },
+ },
+ {
+ key: 'getOrientation',
+ value: function () {
+ if (this.fusionSensor)
+ return this.fusionSensor.getOrientation()
+ if (!this.sensor || !this.sensor.quaternion)
+ return (
+ (this._out[0] = this._out[1] = this._out[2] = 0),
+ (this._out[3] = 1),
+ this._out
+ )
+ var e = this.sensor.quaternion
+ this._sensorQ.set(e[0], e[1], e[2], e[3])
+ var t = this._outQ
+ return (
+ t.copy(Ae),
+ t.multiply(this._sensorQ),
+ this.config.YAW_ONLY && ((t.x = t.z = 0), t.normalize()),
+ (this._out[0] = t.x),
+ (this._out[1] = t.y),
+ (this._out[2] = t.z),
+ (this._out[3] = t.w),
+ this._out
+ )
+ },
+ },
+ {
+ key: '_onSensorError',
+ value: function (e) {
+ this.errors.push(e.error),
+ 'NotAllowedError' === e.error.name
+ ? console.error(
+ 'Permission to access sensor was denied',
+ )
+ : 'NotReadableError' === e.error.name
+ ? console.error('Sensor could not be read')
+ : console.error(e.error),
+ this.useDeviceMotion()
+ },
+ },
+ { key: '_onSensorRead', value: function () {} },
+ ]),
+ t
+ )
+ })(),
+ xe =
+ "<svg width='198' height='240' viewBox='0 0 198 240' xmlns='http://www.w3.org/2000/svg'><g fill='none' fill-rule='evenodd'><path d='M149.625 109.527l6.737 3.891v.886c0 .177.013.36.038.549.01.081.02.162.027.242.14 1.415.974 2.998 2.105 3.999l5.72 5.062.081-.09s4.382-2.53 5.235-3.024l25.97 14.993v54.001c0 .771-.386 1.217-.948 1.217-.233 0-.495-.076-.772-.236l-23.967-13.838-.014.024-27.322 15.775-.85-1.323c-4.731-1.529-9.748-2.74-14.951-3.61a.27.27 0 0 0-.007.024l-5.067 16.961-7.891 4.556-.037-.063v27.59c0 .772-.386 1.217-.948 1.217-.232 0-.495-.076-.772-.236l-42.473-24.522c-.95-.549-1.72-1.877-1.72-2.967v-1.035l-.021.047a5.111 5.111 0 0 0-1.816-.399 5.682 5.682 0 0 0-.546.001 13.724 13.724 0 0 1-1.918-.041c-1.655-.153-3.2-.6-4.404-1.296l-46.576-26.89.005.012-10.278-18.75c-1.001-1.827-.241-4.216 1.698-5.336l56.011-32.345a4.194 4.194 0 0 1 2.099-.572c1.326 0 2.572.659 3.227 1.853l.005-.003.227.413-.006.004a9.63 9.63 0 0 0 1.477 2.018l.277.27c1.914 1.85 4.468 2.801 7.113 2.801 1.949 0 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+ function Ee() {
+ this.loadIcon_()
+ var e = document.createElement('div')
+ ;((o = e.style).position = 'fixed'),
+ (o.top = 0),
+ (o.right = 0),
+ (o.bottom = 0),
+ (o.left = 0),
+ (o.backgroundColor = 'gray'),
+ (o.fontFamily = 'sans-serif'),
+ (o.zIndex = 1e6)
+ var t = document.createElement('img')
+ ;(t.src = this.icon),
+ ((o = t.style).marginLeft = '25%'),
+ (o.marginTop = '25%'),
+ (o.width = '50%'),
+ e.appendChild(t)
+ var n = document.createElement('div')
+ ;((o = n.style).textAlign = 'center'),
+ (o.fontSize = '16px'),
+ (o.lineHeight = '24px'),
+ (o.margin = '24px 25%'),
+ (o.width = '50%'),
+ (n.innerHTML = 'Place your phone into your Cardboard viewer.'),
+ e.appendChild(n)
+ var r = document.createElement('div')
+ ;((o = r.style).backgroundColor = '#CFD8DC'),
+ (o.position = 'fixed'),
+ (o.bottom = 0),
+ (o.width = '100%'),
+ (o.height = '48px'),
+ (o.padding = '14px 24px'),
+ (o.boxSizing = 'border-box'),
+ (o.color = '#656A6B'),
+ e.appendChild(r)
+ var i = document.createElement('div')
+ ;(i.style.float = 'left'), (i.innerHTML = 'No Cardboard viewer?')
+ var o,
+ a = document.createElement('a')
+ ;(a.href = 'https://www.google.com/get/cardboard/get-cardboard/'),
+ (a.innerHTML = 'get one'),
+ (a.target = '_blank'),
+ ((o = a.style).float = 'right'),
+ (o.fontWeight = 600),
+ (o.textTransform = 'uppercase'),
+ (o.borderLeft = '1px solid gray'),
+ (o.paddingLeft = '24px'),
+ (o.textDecoration = 'none'),
+ (o.color = '#656A6B'),
+ r.appendChild(i),
+ r.appendChild(a),
+ (this.overlay = e),
+ (this.text = n),
+ this.hide()
+ }
+ ;(Ee.prototype.show = function (e) {
+ e || this.overlay.parentElement
+ ? e &&
+ (this.overlay.parentElement &&
+ this.overlay.parentElement != e &&
+ this.overlay.parentElement.removeChild(this.overlay),
+ e.appendChild(this.overlay))
+ : document.body.appendChild(this.overlay),
+ (this.overlay.style.display = 'block')
+ var t = this.overlay.querySelector('img').style
+ v()
+ ? ((t.width = '20%'), (t.marginLeft = '40%'), (t.marginTop = '3%'))
+ : ((t.width = '50%'), (t.marginLeft = '25%'), (t.marginTop = '25%'))
+ }),
+ (Ee.prototype.hide = function () {
+ this.overlay.style.display = 'none'
+ }),
+ (Ee.prototype.showTemporarily = function (e, t) {
+ this.show(t), (this.timer = setTimeout(this.hide.bind(this), e))
+ }),
+ (Ee.prototype.disableShowTemporarily = function () {
+ clearTimeout(this.timer)
+ }),
+ (Ee.prototype.update = function () {
+ this.disableShowTemporarily(),
+ !v() && T() ? this.show() : this.hide()
+ }),
+ (Ee.prototype.loadIcon_ = function () {
+ this.icon = a('image/svg+xml', xe)
+ })
+ var Me = 'CardboardV1',
+ _e = 'WEBVR_CARDBOARD_VIEWER',
+ Te = 'webvr-polyfill-viewer-selector'
+ function Se(e) {
+ try {
+ this.selectedKey = localStorage.getItem(_e)
+ } catch (t) {
+ console.error('Failed to load viewer profile: %s', t)
+ }
+ this.selectedKey || (this.selectedKey = e || Me),
+ (this.dialog = this.createDialog_(le.Viewers)),
+ (this.root = null),
+ (this.onChangeCallbacks_ = [])
+ }
+ function Ce(e) {
+ return e &&
+ e.__esModule &&
+ Object.prototype.hasOwnProperty.call(e, 'default')
+ ? e.default
+ : e
+ }
+ function Le(e, t) {
+ return e((t = { exports: {} }), t.exports), t.exports
+ }
+ ;(Se.prototype.show = function (e) {
+ ;(this.root = e),
+ e.appendChild(this.dialog),
+ (this.dialog.querySelector('#' + this.selectedKey).checked = !0),
+ (this.dialog.style.display = 'block')
+ }),
+ (Se.prototype.hide = function () {
+ this.root &&
+ this.root.contains(this.dialog) &&
+ this.root.removeChild(this.dialog),
+ (this.dialog.style.display = 'none')
+ }),
+ (Se.prototype.getCurrentViewer = function () {
+ return le.Viewers[this.selectedKey]
+ }),
+ (Se.prototype.getSelectedKey_ = function () {
+ var e = this.dialog.querySelector('input[name=field]:checked')
+ return e ? e.id : null
+ }),
+ (Se.prototype.onChange = function (e) {
+ this.onChangeCallbacks_.push(e)
+ }),
+ (Se.prototype.fireOnChange_ = function (e) {
+ for (var t = 0; t < this.onChangeCallbacks_.length; t++)
+ this.onChangeCallbacks_[t](e)
+ }),
+ (Se.prototype.onSave_ = function () {
+ if (
+ ((this.selectedKey = this.getSelectedKey_()),
+ this.selectedKey && le.Viewers[this.selectedKey])
+ ) {
+ this.fireOnChange_(le.Viewers[this.selectedKey])
+ try {
+ localStorage.setItem(_e, this.selectedKey)
+ } catch (e) {
+ console.error('Failed to save viewer profile: %s', e)
+ }
+ this.hide()
+ } else
+ console.error('ViewerSelector.onSave_: this should never happen!')
+ }),
+ (Se.prototype.createDialog_ = function (e) {
+ var t = document.createElement('div')
+ t.classList.add(Te), (t.style.display = 'none')
+ var n = document.createElement('div')
+ ;((o = n.style).position = 'fixed'),
+ (o.left = 0),
+ (o.top = 0),
+ (o.width = '100%'),
+ (o.height = '100%'),
+ (o.background = 'rgba(0, 0, 0, 0.3)'),
+ n.addEventListener('click', this.hide.bind(this))
+ var r = 280,
+ i = document.createElement('div'),
+ o = i.style
+ for (var a in ((o.boxSizing = 'border-box'),
+ (o.position = 'fixed'),
+ (o.top = '24px'),
+ (o.left = '50%'),
+ (o.marginLeft = -r / 2 + 'px'),
+ (o.width = r + 'px'),
+ (o.padding = '24px'),
+ (o.overflow = 'hidden'),
+ (o.background = '#fafafa'),
+ (o.fontFamily = "'Roboto', sans-serif"),
+ (o.boxShadow = '0px 5px 20px #666'),
+ i.appendChild(this.createH1_('Select your viewer')),
+ e))
+ i.appendChild(this.createChoice_(a, e[a].label))
+ return (
+ i.appendChild(
+ this.createButton_('Save', this.onSave_.bind(this)),
+ ),
+ t.appendChild(n),
+ t.appendChild(i),
+ t
+ )
+ }),
+ (Se.prototype.createH1_ = function (e) {
+ var t = document.createElement('h1'),
+ n = t.style
+ return (
+ (n.color = 'black'),
+ (n.fontSize = '20px'),
+ (n.fontWeight = 'bold'),
+ (n.marginTop = 0),
+ (n.marginBottom = '24px'),
+ (t.innerHTML = e),
+ t
+ )
+ }),
+ (Se.prototype.createChoice_ = function (e, t) {
+ var n = document.createElement('div')
+ ;(n.style.marginTop = '8px'), (n.style.color = 'black')
+ var r = document.createElement('input')
+ ;(r.style.fontSize = '30px'),
+ r.setAttribute('id', e),
+ r.setAttribute('type', 'radio'),
+ r.setAttribute('value', e),
+ r.setAttribute('name', 'field')
+ var i = document.createElement('label')
+ return (
+ (i.style.marginLeft = '4px'),
+ i.setAttribute('for', e),
+ (i.innerHTML = t),
+ n.appendChild(r),
+ n.appendChild(i),
+ n
+ )
+ }),
+ (Se.prototype.createButton_ = function (e, t) {
+ var n = document.createElement('button')
+ n.innerHTML = e
+ var r = n.style
+ return (
+ (r.float = 'right'),
+ (r.textTransform = 'uppercase'),
+ (r.color = '#1094f7'),
+ (r.fontSize = '14px'),
+ (r.letterSpacing = 0),
+ (r.border = 0),
+ (r.background = 'none'),
+ (r.marginTop = '16px'),
+ n.addEventListener('click', t),
+ n
+ )
+ }),
+ 'undefined' !== typeof window
+ ? window
+ : 'undefined' !== typeof t || ('undefined' !== typeof self && self)
+ var Re = Ce(
+ Le(function (e, t) {
+ var n
+ ;(n = function () {
+ return (function (e) {
+ var t = {}
+ function n(r) {
+ if (t[r]) return t[r].exports
+ var i = (t[r] = { i: r, l: !1, exports: {} })
+ return (
+ e[r].call(i.exports, i, i.exports, n),
+ (i.l = !0),
+ i.exports
+ )
+ }
+ return (
+ (n.m = e),
+ (n.c = t),
+ (n.d = function (e, t, r) {
+ n.o(e, t) ||
+ Object.defineProperty(e, t, {
+ configurable: !1,
+ enumerable: !0,
+ get: r,
+ })
+ }),
+ (n.n = function (e) {
+ var t =
+ e && e.__esModule
+ ? function () {
+ return e.default
+ }
+ : function () {
+ return e
+ }
+ return n.d(t, 'a', t), t
+ }),
+ (n.o = function (e, t) {
+ return Object.prototype.hasOwnProperty.call(e, t)
+ }),
+ (n.p = ''),
+ n((n.s = 0))
+ )
+ })([
+ function (e, t, n) {
+ var r = (function () {
+ function e(e, t) {
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ ;(r.enumerable = r.enumerable || !1),
+ (r.configurable = !0),
+ 'value' in r && (r.writable = !0),
+ Object.defineProperty(e, r.key, r)
+ }
+ }
+ return function (t, n, r) {
+ return n && e(t.prototype, n), r && e(t, r), t
+ }
+ })()
+ function i(e, t) {
+ if (!(e instanceof t))
+ throw new TypeError('Cannot call a class as a function')
+ }
+ var o = n(1),
+ a =
+ 'undefined' !== typeof navigator &&
+ parseFloat(
+ (
+ '' +
+ (/CPU.*OS ([0-9_]{3,4})[0-9_]{0,1}|(CPU like).*AppleWebKit.*Mobile/i.exec(
+ navigator.userAgent,
+ ) || [0, ''])[1]
+ )
+ .replace('undefined', '3_2')
+ .replace('_', '.')
+ .replace('_', ''),
+ ) < 10 &&
+ !window.MSStream,
+ s = (function () {
+ function e() {
+ i(this, e),
+ a
+ ? (this.noSleepTimer = null)
+ : ((this.noSleepVideo =
+ document.createElement('video')),
+ this.noSleepVideo.setAttribute(
+ 'playsinline',
+ '',
+ ),
+ this.noSleepVideo.setAttribute('src', o),
+ this.noSleepVideo.addEventListener(
+ 'timeupdate',
+ function (e) {
+ this.noSleepVideo.currentTime > 0.5 &&
+ (this.noSleepVideo.currentTime =
+ Math.random())
+ }.bind(this),
+ ))
+ }
+ return (
+ r(e, [
+ {
+ key: 'enable',
+ value: function () {
+ a
+ ? (this.disable(),
+ (this.noSleepTimer = window.setInterval(
+ function () {
+ ;(window.location.href = '/'),
+ window.setTimeout(window.stop, 0)
+ },
+ 15e3,
+ )))
+ : this.noSleepVideo.play()
+ },
+ },
+ {
+ key: 'disable',
+ value: function () {
+ a
+ ? this.noSleepTimer &&
+ (window.clearInterval(this.noSleepTimer),
+ (this.noSleepTimer = null))
+ : this.noSleepVideo.pause()
+ },
+ },
+ ]),
+ e
+ )
+ })()
+ e.exports = s
+ },
+ function (e, t, n) {
+ e.exports =
+ 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+ },
+ ])
+ }),
+ (e.exports = n())
+ }),
+ ),
+ Pe = 1e3,
+ De = [0, 0, 0.5, 1],
+ Oe = [0.5, 0, 0.5, 1],
+ Ie = window.requestAnimationFrame,
+ Be = window.cancelAnimationFrame
+ function Fe() {
+ ;(this.leftProjectionMatrix = new Float32Array(16)),
+ (this.leftViewMatrix = new Float32Array(16)),
+ (this.rightProjectionMatrix = new Float32Array(16)),
+ (this.rightViewMatrix = new Float32Array(16)),
+ (this.pose = null)
+ }
+ function ke(e) {
+ Object.defineProperties(this, {
+ hasPosition: { writable: !1, enumerable: !0, value: e.hasPosition },
+ hasExternalDisplay: {
+ writable: !1,
+ enumerable: !0,
+ value: e.hasExternalDisplay,
+ },
+ canPresent: { writable: !1, enumerable: !0, value: e.canPresent },
+ maxLayers: { writable: !1, enumerable: !0, value: e.maxLayers },
+ hasOrientation: {
+ enumerable: !0,
+ get: function () {
+ return (
+ I(
+ 'VRDisplayCapabilities.prototype.hasOrientation',
+ 'VRDisplay.prototype.getFrameData',
+ ),
+ e.hasOrientation
+ )
+ },
+ },
+ })
+ }
+ function Ne(e) {
+ var t = !('wakelock' in (e = e || {})) || e.wakelock
+ ;(this.isPolyfilled = !0),
+ (this.displayId = Pe++),
+ (this.displayName = ''),
+ (this.depthNear = 0.01),
+ (this.depthFar = 1e4),
+ (this.isPresenting = !1),
+ Object.defineProperty(this, 'isConnected', {
+ get: function () {
+ return (
+ I(
+ 'VRDisplay.prototype.isConnected',
+ 'VRDisplayCapabilities.prototype.hasExternalDisplay',
+ ),
+ !1
+ )
+ },
+ }),
+ (this.capabilities = new ke({
+ hasPosition: !1,
+ hasOrientation: !1,
+ hasExternalDisplay: !1,
+ canPresent: !1,
+ maxLayers: 1,
+ })),
+ (this.stageParameters = null),
+ (this.waitingForPresent_ = !1),
+ (this.layer_ = null),
+ (this.originalParent_ = null),
+ (this.fullscreenElement_ = null),
+ (this.fullscreenWrapper_ = null),
+ (this.fullscreenElementCachedStyle_ = null),
+ (this.fullscreenEventTarget_ = null),
+ (this.fullscreenChangeHandler_ = null),
+ (this.fullscreenErrorHandler_ = null),
+ t && T() && (this.wakelock_ = new Re())
+ }
+ ;(Ne.prototype.getFrameData = function (e) {
+ return L(e, this._getPose(), this)
+ }),
+ (Ne.prototype.getPose = function () {
+ return (
+ I(
+ 'VRDisplay.prototype.getPose',
+ 'VRDisplay.prototype.getFrameData',
+ ),
+ this._getPose()
+ )
+ }),
+ (Ne.prototype.resetPose = function () {
+ return I('VRDisplay.prototype.resetPose'), this._resetPose()
+ }),
+ (Ne.prototype.getImmediatePose = function () {
+ return (
+ I(
+ 'VRDisplay.prototype.getImmediatePose',
+ 'VRDisplay.prototype.getFrameData',
+ ),
+ this._getPose()
+ )
+ }),
+ (Ne.prototype.requestAnimationFrame = function (e) {
+ return Ie(e)
+ }),
+ (Ne.prototype.cancelAnimationFrame = function (e) {
+ return Be(e)
+ }),
+ (Ne.prototype.wrapForFullscreen = function (e) {
+ if (l()) return e
+ if (!this.fullscreenWrapper_) {
+ this.fullscreenWrapper_ = document.createElement('div')
+ var t = [
+ 'height: ' +
+ Math.min(screen.height, screen.width) +
+ 'px !important',
+ 'top: 0 !important',
+ 'left: 0 !important',
+ 'right: 0 !important',
+ 'border: 0',
+ 'margin: 0',
+ 'padding: 0',
+ 'z-index: 999999 !important',
+ 'position: fixed',
+ ]
+ this.fullscreenWrapper_.setAttribute('style', t.join('; ') + ';'),
+ this.fullscreenWrapper_.classList.add(
+ 'webvr-polyfill-fullscreen-wrapper',
+ )
+ }
+ if (this.fullscreenElement_ == e) return this.fullscreenWrapper_
+ if (
+ (this.fullscreenElement_ &&
+ (this.originalParent_
+ ? this.originalParent_.appendChild(this.fullscreenElement_)
+ : this.fullscreenElement_.parentElement.removeChild(
+ this.fullscreenElement_,
+ )),
+ (this.fullscreenElement_ = e),
+ (this.originalParent_ = e.parentElement),
+ this.originalParent_ || document.body.appendChild(e),
+ !this.fullscreenWrapper_.parentElement)
+ ) {
+ var n = this.fullscreenElement_.parentElement
+ n.insertBefore(this.fullscreenWrapper_, this.fullscreenElement_),
+ n.removeChild(this.fullscreenElement_)
+ }
+ this.fullscreenWrapper_.insertBefore(
+ this.fullscreenElement_,
+ this.fullscreenWrapper_.firstChild,
+ ),
+ (this.fullscreenElementCachedStyle_ =
+ this.fullscreenElement_.getAttribute('style'))
+ var r = this
+ function i() {
+ if (r.fullscreenElement_) {
+ var e = [
+ 'position: absolute',
+ 'top: 0',
+ 'left: 0',
+ 'width: ' + Math.max(screen.width, screen.height) + 'px',
+ 'height: ' + Math.min(screen.height, screen.width) + 'px',
+ 'border: 0',
+ 'margin: 0',
+ 'padding: 0',
+ ]
+ r.fullscreenElement_.setAttribute('style', e.join('; ') + ';')
+ }
+ }
+ return i(), this.fullscreenWrapper_
+ }),
+ (Ne.prototype.removeFullscreenWrapper = function () {
+ if (this.fullscreenElement_) {
+ var e = this.fullscreenElement_
+ this.fullscreenElementCachedStyle_
+ ? e.setAttribute('style', this.fullscreenElementCachedStyle_)
+ : e.removeAttribute('style'),
+ (this.fullscreenElement_ = null),
+ (this.fullscreenElementCachedStyle_ = null)
+ var t = this.fullscreenWrapper_.parentElement
+ return (
+ this.fullscreenWrapper_.removeChild(e),
+ this.originalParent_ === t
+ ? t.insertBefore(e, this.fullscreenWrapper_)
+ : this.originalParent_ && this.originalParent_.appendChild(e),
+ t.removeChild(this.fullscreenWrapper_),
+ e
+ )
+ }
+ }),
+ (Ne.prototype.requestPresent = function (e) {
+ var t = this.isPresenting,
+ n = this
+ return (
+ e instanceof Array ||
+ (I(
+ 'VRDisplay.prototype.requestPresent with non-array argument',
+ 'an array of VRLayers as the first argument',
+ ),
+ (e = [e])),
+ new Promise(function (r, i) {
+ if (n.capabilities.canPresent)
+ if (0 == e.length || e.length > n.capabilities.maxLayers)
+ i(new Error('Invalid number of layers.'))
+ else {
+ var o = e[0]
+ if (o.source) {
+ var a = o.leftBounds || De,
+ s = o.rightBounds || Oe
+ if (t) {
+ var u = n.layer_
+ u.source !== o.source && (u.source = o.source)
+ for (var h = 0; h < 4; h++)
+ (u.leftBounds[h] = a[h]), (u.rightBounds[h] = s[h])
+ return (
+ n.wrapForFullscreen(n.layer_.source),
+ n.updatePresent_(),
+ void r()
+ )
+ }
+ if (
+ ((n.layer_ = {
+ predistorted: o.predistorted,
+ source: o.source,
+ leftBounds: a.slice(0),
+ rightBounds: s.slice(0),
+ }),
+ (n.waitingForPresent_ = !1),
+ n.layer_ && n.layer_.source)
+ ) {
+ var d = n.wrapForFullscreen(n.layer_.source),
+ p = function () {
+ var e = x()
+ ;(n.isPresenting = d === e),
+ n.isPresenting
+ ? (screen.orientation &&
+ screen.orientation.lock &&
+ screen.orientation
+ .lock('landscape-primary')
+ .catch(function (e) {
+ console.error(
+ 'screen.orientation.lock() failed due to',
+ e.message,
+ )
+ }),
+ (n.waitingForPresent_ = !1),
+ n.beginPresent_(),
+ r())
+ : (screen.orientation &&
+ screen.orientation.unlock &&
+ screen.orientation.unlock(),
+ n.removeFullscreenWrapper(),
+ n.disableWakeLock(),
+ n.endPresent_(),
+ n.removeFullscreenListeners_()),
+ n.fireVRDisplayPresentChange_()
+ },
+ f = function () {
+ n.waitingForPresent_ &&
+ (n.removeFullscreenWrapper(),
+ n.removeFullscreenListeners_(),
+ n.disableWakeLock(),
+ (n.waitingForPresent_ = !1),
+ (n.isPresenting = !1),
+ i(new Error('Unable to present.')))
+ }
+ n.addFullscreenListeners_(d, p, f),
+ A(d)
+ ? (n.enableWakeLock(), (n.waitingForPresent_ = !0))
+ : (l() || c()) &&
+ (n.enableWakeLock(),
+ (n.isPresenting = !0),
+ n.beginPresent_(),
+ n.fireVRDisplayPresentChange_(),
+ r())
+ }
+ n.waitingForPresent_ ||
+ l() ||
+ (w(), i(new Error('Unable to present.')))
+ } else r()
+ }
+ else i(new Error('VRDisplay is not capable of presenting.'))
+ })
+ )
+ }),
+ (Ne.prototype.exitPresent = function () {
+ var e = this.isPresenting,
+ t = this
+ return (
+ (this.isPresenting = !1),
+ (this.layer_ = null),
+ this.disableWakeLock(),
+ new Promise(function (n, r) {
+ e
+ ? (!w() &&
+ l() &&
+ (t.endPresent_(), t.fireVRDisplayPresentChange_()),
+ c() &&
+ (t.removeFullscreenWrapper(),
+ t.removeFullscreenListeners_(),
+ t.endPresent_(),
+ t.fireVRDisplayPresentChange_()),
+ n())
+ : r(new Error('Was not presenting to VRDisplay.'))
+ })
+ )
+ }),
+ (Ne.prototype.getLayers = function () {
+ return this.layer_ ? [this.layer_] : []
+ }),
+ (Ne.prototype.fireVRDisplayPresentChange_ = function () {
+ var e = new CustomEvent('vrdisplaypresentchange', {
+ detail: { display: this },
+ })
+ window.dispatchEvent(e)
+ }),
+ (Ne.prototype.fireVRDisplayConnect_ = function () {
+ var e = new CustomEvent('vrdisplayconnect', {
+ detail: { display: this },
+ })
+ window.dispatchEvent(e)
+ }),
+ (Ne.prototype.addFullscreenListeners_ = function (e, t, n) {
+ this.removeFullscreenListeners_(),
+ (this.fullscreenEventTarget_ = e),
+ (this.fullscreenChangeHandler_ = t),
+ (this.fullscreenErrorHandler_ = n),
+ t &&
+ (document.fullscreenEnabled
+ ? e.addEventListener('fullscreenchange', t, !1)
+ : document.webkitFullscreenEnabled
+ ? e.addEventListener('webkitfullscreenchange', t, !1)
+ : document.mozFullScreenEnabled
+ ? document.addEventListener('mozfullscreenchange', t, !1)
+ : document.msFullscreenEnabled &&
+ e.addEventListener('msfullscreenchange', t, !1)),
+ n &&
+ (document.fullscreenEnabled
+ ? e.addEventListener('fullscreenerror', n, !1)
+ : document.webkitFullscreenEnabled
+ ? e.addEventListener('webkitfullscreenerror', n, !1)
+ : document.mozFullScreenEnabled
+ ? document.addEventListener('mozfullscreenerror', n, !1)
+ : document.msFullscreenEnabled &&
+ e.addEventListener('msfullscreenerror', n, !1))
+ }),
+ (Ne.prototype.removeFullscreenListeners_ = function () {
+ if (this.fullscreenEventTarget_) {
+ var e = this.fullscreenEventTarget_
+ if (this.fullscreenChangeHandler_) {
+ var t = this.fullscreenChangeHandler_
+ e.removeEventListener('fullscreenchange', t, !1),
+ e.removeEventListener('webkitfullscreenchange', t, !1),
+ document.removeEventListener('mozfullscreenchange', t, !1),
+ e.removeEventListener('msfullscreenchange', t, !1)
+ }
+ if (this.fullscreenErrorHandler_) {
+ var n = this.fullscreenErrorHandler_
+ e.removeEventListener('fullscreenerror', n, !1),
+ e.removeEventListener('webkitfullscreenerror', n, !1),
+ document.removeEventListener('mozfullscreenerror', n, !1),
+ e.removeEventListener('msfullscreenerror', n, !1)
+ }
+ ;(this.fullscreenEventTarget_ = null),
+ (this.fullscreenChangeHandler_ = null),
+ (this.fullscreenErrorHandler_ = null)
+ }
+ }),
+ (Ne.prototype.enableWakeLock = function () {
+ this.wakelock_ && this.wakelock_.enable()
+ }),
+ (Ne.prototype.disableWakeLock = function () {
+ this.wakelock_ && this.wakelock_.disable()
+ }),
+ (Ne.prototype.beginPresent_ = function () {}),
+ (Ne.prototype.endPresent_ = function () {}),
+ (Ne.prototype.submitFrame = function (e) {}),
+ (Ne.prototype.getEyeParameters = function (e) {
+ return null
+ })
+ var Ue = {
+ ADDITIONAL_VIEWERS: [],
+ DEFAULT_VIEWER: '',
+ MOBILE_WAKE_LOCK: !0,
+ DEBUG: !1,
+ DPDB_URL: 'https://dpdb.webvr.rocks/dpdb.json',
+ K_FILTER: 0.98,
+ PREDICTION_TIME_S: 0.04,
+ CARDBOARD_UI_DISABLED: !1,
+ ROTATE_INSTRUCTIONS_DISABLED: !1,
+ YAW_ONLY: !1,
+ BUFFER_SCALE: 0.5,
+ DIRTY_SUBMIT_FRAME_BINDINGS: !1,
+ },
+ He = { LEFT: 'left', RIGHT: 'right' }
+ function Ge(e) {
+ var t = S({}, Ue)
+ ;(e = S(t, e || {})),
+ Ne.call(this, { wakelock: e.MOBILE_WAKE_LOCK }),
+ (this.config = e),
+ (this.displayName = 'Cardboard VRDisplay'),
+ (this.capabilities = new ke({
+ hasPosition: !1,
+ hasOrientation: !0,
+ hasExternalDisplay: !1,
+ canPresent: !0,
+ maxLayers: 1,
+ })),
+ (this.stageParameters = null),
+ (this.bufferScale_ = this.config.BUFFER_SCALE),
+ (this.poseSensor_ = new we(this.config)),
+ (this.distorter_ = null),
+ (this.cardboardUI_ = null),
+ (this.dpdb_ = new he(
+ this.config.DPDB_URL,
+ this.onDeviceParamsUpdated_.bind(this),
+ )),
+ (this.deviceInfo_ = new le(
+ this.dpdb_.getDeviceParams(),
+ e.ADDITIONAL_VIEWERS,
+ )),
+ (this.viewerSelector_ = new Se(e.DEFAULT_VIEWER)),
+ this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)),
+ this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()),
+ this.config.ROTATE_INSTRUCTIONS_DISABLED ||
+ (this.rotateInstructions_ = new Ee()),
+ l() && window.addEventListener('resize', this.onResize_.bind(this))
+ }
+ return (
+ (Ge.prototype = Object.create(Ne.prototype)),
+ (Ge.prototype._getPose = function () {
+ return {
+ position: null,
+ orientation: this.poseSensor_.getOrientation(),
+ linearVelocity: null,
+ linearAcceleration: null,
+ angularVelocity: null,
+ angularAcceleration: null,
+ }
+ }),
+ (Ge.prototype._resetPose = function () {
+ this.poseSensor_.resetPose && this.poseSensor_.resetPose()
+ }),
+ (Ge.prototype._getFieldOfView = function (e) {
+ var t
+ if (e == He.LEFT) t = this.deviceInfo_.getFieldOfViewLeftEye()
+ else {
+ if (e != He.RIGHT)
+ return console.error('Invalid eye provided: %s', e), null
+ t = this.deviceInfo_.getFieldOfViewRightEye()
+ }
+ return t
+ }),
+ (Ge.prototype._getEyeOffset = function (e) {
+ var t
+ if (e == He.LEFT)
+ t = [0.5 * -this.deviceInfo_.viewer.interLensDistance, 0, 0]
+ else {
+ if (e != He.RIGHT)
+ return console.error('Invalid eye provided: %s', e), null
+ t = [0.5 * this.deviceInfo_.viewer.interLensDistance, 0, 0]
+ }
+ return t
+ }),
+ (Ge.prototype.getEyeParameters = function (e) {
+ var t = this._getEyeOffset(e),
+ n = this._getFieldOfView(e),
+ r = {
+ offset: t,
+ renderWidth:
+ 0.5 * this.deviceInfo_.device.width * this.bufferScale_,
+ renderHeight:
+ this.deviceInfo_.device.height * this.bufferScale_,
+ }
+ return (
+ Object.defineProperty(r, 'fieldOfView', {
+ enumerable: !0,
+ get: function () {
+ return (
+ I('VRFieldOfView', "VRFrameData's projection matrices"), n
+ )
+ },
+ }),
+ r
+ )
+ }),
+ (Ge.prototype.onDeviceParamsUpdated_ = function (e) {
+ this.config.DEBUG &&
+ console.log('DPDB reported that device params were updated.'),
+ this.deviceInfo_.updateDeviceParams(e),
+ this.distorter_ &&
+ this.distorter_.updateDeviceInfo(this.deviceInfo_)
+ }),
+ (Ge.prototype.updateBounds_ = function () {
+ this.layer_ &&
+ this.distorter_ &&
+ (this.layer_.leftBounds || this.layer_.rightBounds) &&
+ this.distorter_.setTextureBounds(
+ this.layer_.leftBounds,
+ this.layer_.rightBounds,
+ )
+ }),
+ (Ge.prototype.beginPresent_ = function () {
+ var e = this.layer_.source.getContext('webgl')
+ e || (e = this.layer_.source.getContext('experimental-webgl')),
+ e || (e = this.layer_.source.getContext('webgl2')),
+ e &&
+ (this.layer_.predistorted
+ ? this.config.CARDBOARD_UI_DISABLED ||
+ ((e.canvas.width = y() * this.bufferScale_),
+ (e.canvas.height = b() * this.bufferScale_),
+ (this.cardboardUI_ = new J(e)))
+ : (this.config.CARDBOARD_UI_DISABLED ||
+ (this.cardboardUI_ = new J(e)),
+ (this.distorter_ = new U(
+ e,
+ this.cardboardUI_,
+ this.config.BUFFER_SCALE,
+ this.config.DIRTY_SUBMIT_FRAME_BINDINGS,
+ )),
+ this.distorter_.updateDeviceInfo(this.deviceInfo_)),
+ this.cardboardUI_ &&
+ this.cardboardUI_.listen(
+ function (e) {
+ this.viewerSelector_.show(
+ this.layer_.source.parentElement,
+ ),
+ e.stopPropagation(),
+ e.preventDefault()
+ }.bind(this),
+ function (e) {
+ this.exitPresent(),
+ e.stopPropagation(),
+ e.preventDefault()
+ }.bind(this),
+ ),
+ this.rotateInstructions_ &&
+ (v() && T()
+ ? this.rotateInstructions_.showTemporarily(
+ 3e3,
+ this.layer_.source.parentElement,
+ )
+ : this.rotateInstructions_.update()),
+ (this.orientationHandler =
+ this.onOrientationChange_.bind(this)),
+ window.addEventListener(
+ 'orientationchange',
+ this.orientationHandler,
+ ),
+ (this.vrdisplaypresentchangeHandler =
+ this.updateBounds_.bind(this)),
+ window.addEventListener(
+ 'vrdisplaypresentchange',
+ this.vrdisplaypresentchangeHandler,
+ ),
+ this.fireVRDisplayDeviceParamsChange_())
+ }),
+ (Ge.prototype.endPresent_ = function () {
+ this.distorter_ &&
+ (this.distorter_.destroy(), (this.distorter_ = null)),
+ this.cardboardUI_ &&
+ (this.cardboardUI_.destroy(), (this.cardboardUI_ = null)),
+ this.rotateInstructions_ && this.rotateInstructions_.hide(),
+ this.viewerSelector_.hide(),
+ window.removeEventListener(
+ 'orientationchange',
+ this.orientationHandler,
+ ),
+ window.removeEventListener(
+ 'vrdisplaypresentchange',
+ this.vrdisplaypresentchangeHandler,
+ )
+ }),
+ (Ge.prototype.updatePresent_ = function () {
+ this.endPresent_(), this.beginPresent_()
+ }),
+ (Ge.prototype.submitFrame = function (e) {
+ if (this.distorter_)
+ this.updateBounds_(), this.distorter_.submitFrame()
+ else if (this.cardboardUI_ && this.layer_) {
+ var t = this.layer_.source.getContext('webgl')
+ t || (t = this.layer_.source.getContext('experimental-webgl')),
+ t || (t = this.layer_.source.getContext('webgl2'))
+ var n = t.canvas
+ ;(n.width == this.lastWidth && n.height == this.lastHeight) ||
+ this.cardboardUI_.onResize(),
+ (this.lastWidth = n.width),
+ (this.lastHeight = n.height),
+ this.cardboardUI_.render()
+ }
+ }),
+ (Ge.prototype.onOrientationChange_ = function (e) {
+ this.viewerSelector_.hide(),
+ this.rotateInstructions_ && this.rotateInstructions_.update(),
+ this.onResize_()
+ }),
+ (Ge.prototype.onResize_ = function (e) {
+ if (this.layer_) {
+ var t = this.layer_.source.getContext('webgl')
+ t || (t = this.layer_.source.getContext('experimental-webgl')),
+ t || (t = this.layer_.source.getContext('webgl2'))
+ var n = [
+ 'position: absolute',
+ 'top: 0',
+ 'left: 0',
+ 'width: 100vw',
+ 'height: 100vh',
+ 'border: 0',
+ 'margin: 0',
+ 'padding: 0px',
+ 'box-sizing: content-box',
+ ]
+ t.canvas.setAttribute('style', n.join('; ') + ';'), C(t.canvas)
+ }
+ }),
+ (Ge.prototype.onViewerChanged_ = function (e) {
+ this.deviceInfo_.setViewer(e),
+ this.distorter_ &&
+ this.distorter_.updateDeviceInfo(this.deviceInfo_),
+ this.fireVRDisplayDeviceParamsChange_()
+ }),
+ (Ge.prototype.fireVRDisplayDeviceParamsChange_ = function () {
+ var e = new CustomEvent('vrdisplaydeviceparamschange', {
+ detail: { vrdisplay: this, deviceInfo: this.deviceInfo_ },
+ })
+ window.dispatchEvent(e)
+ }),
+ (Ge.VRFrameData = Fe),
+ (Ge.VRDisplay = Ne),
+ Ge
+ )
+ }),
+ (e.exports = r())
+ }),
+ ),
+ l = '0.10.12',
+ c = {
+ ADDITIONAL_VIEWERS: [],
+ DEFAULT_VIEWER: '',
+ PROVIDE_MOBILE_VRDISPLAY: !0,
+ MOBILE_WAKE_LOCK: !0,
+ DEBUG: !1,
+ DPDB_URL: 'https://dpdb.webvr.rocks/dpdb.json',
+ K_FILTER: 0.98,
+ PREDICTION_TIME_S: 0.04,
+ CARDBOARD_UI_DISABLED: !1,
+ ROTATE_INSTRUCTIONS_DISABLED: !1,
+ YAW_ONLY: !1,
+ BUFFER_SCALE: 0.5,
+ DIRTY_SUBMIT_FRAME_BINDINGS: !1,
+ }
+ function u(e) {
+ ;(this.config = a(a({}, c), e)),
+ (this.polyfillDisplays = []),
+ (this.enabled = !1),
+ (this.hasNative = 'getVRDisplays' in navigator),
+ (this.native = {}),
+ (this.native.getVRDisplays = navigator.getVRDisplays),
+ (this.native.VRFrameData = window.VRFrameData),
+ (this.native.VRDisplay = window.VRDisplay),
+ (!this.hasNative || (this.config.PROVIDE_MOBILE_VRDISPLAY && i())) &&
+ (this.enable(),
+ this.getVRDisplays().then(function (e) {
+ e && e[0] && e[0].fireVRDisplayConnect_ && e[0].fireVRDisplayConnect_()
+ }))
+ }
+ ;(u.prototype.getPolyfillDisplays = function () {
+ if (this._polyfillDisplaysPopulated) return this.polyfillDisplays
+ if (i()) {
+ var e = new s({
+ ADDITIONAL_VIEWERS: this.config.ADDITIONAL_VIEWERS,
+ DEFAULT_VIEWER: this.config.DEFAULT_VIEWER,
+ MOBILE_WAKE_LOCK: this.config.MOBILE_WAKE_LOCK,
+ DEBUG: this.config.DEBUG,
+ DPDB_URL: this.config.DPDB_URL,
+ CARDBOARD_UI_DISABLED: this.config.CARDBOARD_UI_DISABLED,
+ K_FILTER: this.config.K_FILTER,
+ PREDICTION_TIME_S: this.config.PREDICTION_TIME_S,
+ ROTATE_INSTRUCTIONS_DISABLED: this.config.ROTATE_INSTRUCTIONS_DISABLED,
+ YAW_ONLY: this.config.YAW_ONLY,
+ BUFFER_SCALE: this.config.BUFFER_SCALE,
+ DIRTY_SUBMIT_FRAME_BINDINGS: this.config.DIRTY_SUBMIT_FRAME_BINDINGS,
+ })
+ this.polyfillDisplays.push(e)
+ }
+ return (this._polyfillDisplaysPopulated = !0), this.polyfillDisplays
+ }),
+ (u.prototype.enable = function () {
+ if (((this.enabled = !0), this.hasNative && this.native.VRFrameData)) {
+ var e = this.native.VRFrameData,
+ t = new this.native.VRFrameData(),
+ n = this.native.VRDisplay.prototype.getFrameData
+ window.VRDisplay.prototype.getFrameData = function (r) {
+ r instanceof e
+ ? n.call(this, r)
+ : (n.call(this, t),
+ (r.pose = t.pose),
+ o(t.leftProjectionMatrix, r.leftProjectionMatrix),
+ o(t.rightProjectionMatrix, r.rightProjectionMatrix),
+ o(t.leftViewMatrix, r.leftViewMatrix),
+ o(t.rightViewMatrix, r.rightViewMatrix))
+ }
+ }
+ ;(navigator.getVRDisplays = this.getVRDisplays.bind(this)),
+ (window.VRDisplay = s.VRDisplay),
+ (window.VRFrameData = s.VRFrameData)
+ }),
+ (u.prototype.getVRDisplays = function () {
+ var e = this
+ return (
+ this.config,
+ this.hasNative
+ ? this.native.getVRDisplays.call(navigator).then(function (t) {
+ return t.length > 0 ? t : e.getPolyfillDisplays()
+ })
+ : Promise.resolve(this.getPolyfillDisplays())
+ )
+ }),
+ (u.version = l),
+ (u.VRFrameData = s.VRFrameData),
+ (u.VRDisplay = s.VRDisplay)
+ var h = Object.freeze({ default: u }),
+ d = (h && u) || h
+ return (
+ 'undefined' !== typeof t &&
+ t.window &&
+ (t.document || (t.document = t.window.document),
+ t.navigator || (t.navigator = t.window.navigator)),
+ d
+ )
+ })
+ }.call(
+ this,
+ 'undefined' !== typeof r.g
+ ? r.g
+ : 'undefined' !== typeof self
+ ? self
+ : 'undefined' !== typeof window
+ ? window
+ : {},
+ ))
+ },
+ {},
+ ],
+ 69: [
+ function (e, t, n) {
+ var r = /\n/,
+ i = '\n',
+ o = /\s/
+ function a(e, t, n, r) {
+ var i = e.indexOf(t, n)
+ return -1 === i || i > r ? r : i
+ }
+ function s(e) {
+ return o.test(e)
+ }
+ function l(e, t, n, i, o) {
+ for (var a = [], s = n, l = n; l < i && l < t.length; l++) {
+ var c = t.charAt(l),
+ u = r.test(c)
+ if (u || l === i - 1) {
+ var h = e(t, s, u ? l : l + 1, o)
+ a.push(h), (s = l + 1)
+ }
+ }
+ return a
+ }
+ function c(e, t, n, r, o, l) {
+ var c = [],
+ u = o
+ for ('nowrap' === l && (u = Number.MAX_VALUE); n < r && n < t.length; ) {
+ for (var h = a(t, i, n, r); n < h && s(t.charAt(n)); ) n++
+ var d = e(t, n, h, u),
+ p = n + (d.end - d.start),
+ f = p + i.length
+ if (p < h) {
+ for (; p > n && !s(t.charAt(p)); ) p--
+ if (p === n) f > n + i.length && f--, (p = f)
+ else for (f = p; p > n && s(t.charAt(p - i.length)); ) p--
+ }
+ if (p >= n) {
+ var m = e(t, n, p, u)
+ c.push(m)
+ }
+ n = f
+ }
+ return c
+ }
+ function u(e, t, n, r) {
+ return { start: t, end: t + Math.min(r, n - t) }
+ }
+ ;(t.exports = function (e, n) {
+ return t.exports
+ .lines(e, n)
+ .map(function (t) {
+ return e.substring(t.start, t.end)
+ })
+ .join('\n')
+ }),
+ (t.exports.lines = function (e, t) {
+ if (0 === (t = t || {}).width && 'nowrap' !== t.mode) return []
+ e = e || ''
+ var n = 'number' === typeof t.width ? t.width : Number.MAX_VALUE,
+ r = Math.max(0, t.start || 0),
+ i = 'number' === typeof t.end ? t.end : e.length,
+ o = t.mode,
+ a = t.measure || u
+ return 'pre' === o ? l(a, e, r, i, n) : c(a, e, r, i, n, o)
+ })
+ },
+ {},
+ ],
+ 70: [
+ function (t, n, r) {
+ 'use strict'
+ var i = t('global/window'),
+ o = t('is-function'),
+ a = t('parse-headers'),
+ s = t('xtend')
+ function l(e, t) {
+ for (var n = 0; n < e.length; n++) t(e[n])
+ }
+ function c(e) {
+ for (var t in e) if (e.hasOwnProperty(t)) return !1
+ return !0
+ }
+ function u(e, t, n) {
+ var r = e
+ return (
+ o(t)
+ ? ((n = t), 'string' === typeof e && (r = { uri: e }))
+ : (r = s(t, { uri: e })),
+ (r.callback = n),
+ r
+ )
+ }
+ function h(e, t, n) {
+ return d((t = u(e, t, n)))
+ }
+ function d(t) {
+ if ('undefined' === typeof t.callback)
+ throw new Error('callback argument missing')
+ var n = !1,
+ r = function (e, r, i) {
+ n || ((n = !0), t.callback(e, r, i))
+ }
+ function i() {
+ 4 === f.readyState && setTimeout(l, 0)
+ }
+ function o() {
+ var t = void 0
+ if (((t = f.response ? f.response : f.responseText || p(f)), w))
+ try {
+ t = JSON.parse(t)
+ } catch (e) {}
+ return t
+ }
+ function s(e) {
+ return (
+ clearTimeout(m),
+ e instanceof Error ||
+ (e = new Error('' + (e || 'Unknown XMLHttpRequest Error'))),
+ (e.statusCode = 0),
+ r(e, x)
+ )
+ }
+ function l() {
+ if (!d) {
+ var e
+ clearTimeout(m),
+ (e =
+ t.useXDR && void 0 === f.status
+ ? 200
+ : 1223 === f.status
+ ? 204
+ : f.status)
+ var n = x,
+ i = null
+ return (
+ 0 !== e
+ ? ((n = {
+ body: o(),
+ statusCode: e,
+ method: g,
+ headers: {},
+ url: v,
+ rawRequest: f,
+ }),
+ f.getAllResponseHeaders && (n.headers = a(f.getAllResponseHeaders())))
+ : (i = new Error('Internal XMLHttpRequest Error')),
+ r(i, n, n.body)
+ )
+ }
+ }
+ var u,
+ d,
+ f = t.xhr || null
+ f || (f = t.cors || t.useXDR ? new h.XDomainRequest() : new h.XMLHttpRequest())
+ var m,
+ v = (f.url = t.uri || t.url),
+ g = (f.method = t.method || 'GET'),
+ y = t.body || t.data,
+ b = (f.headers = t.headers || {}),
+ A = !!t.sync,
+ w = !1,
+ x = {
+ body: void 0,
+ headers: {},
+ statusCode: 0,
+ method: g,
+ url: v,
+ rawRequest: f,
+ }
+ if (
+ ('json' in t &&
+ !1 !== t.json &&
+ ((w = !0),
+ b.accept || b.Accept || (b.Accept = 'application/json'),
+ 'GET' !== g &&
+ 'HEAD' !== g &&
+ (b['content-type'] ||
+ b['Content-Type'] ||
+ (b['Content-Type'] = 'application/json'),
+ (y = JSON.stringify(!0 === t.json ? y : t.json)))),
+ (f.onreadystatechange = i),
+ (f.onload = l),
+ (f.onerror = s),
+ (f.onprogress = function () {}),
+ (f.onabort = function () {
+ d = !0
+ }),
+ (f.ontimeout = s),
+ f.open(g, v, !A, t.username, t.password),
+ A || (f.withCredentials = !!t.withCredentials),
+ !A &&
+ t.timeout > 0 &&
+ (m = setTimeout(function () {
+ if (!d) {
+ ;(d = !0), f.abort('timeout')
+ var e = new Error('XMLHttpRequest timeout')
+ ;(e.code = 'ETIMEDOUT'), s(e)
+ }
+ }, t.timeout)),
+ f.setRequestHeader)
+ )
+ for (u in b) b.hasOwnProperty(u) && f.setRequestHeader(u, b[u])
+ else if (t.headers && !c(t.headers))
+ throw new Error('Headers cannot be set on an XDomainRequest object')
+ return (
+ 'responseType' in t && (f.responseType = t.responseType),
+ 'beforeSend' in t && 'function' === typeof t.beforeSend && t.beforeSend(f),
+ f.send(y || null),
+ f
+ )
+ }
+ function p(t) {
+ try {
+ if ('document' === t.responseType) return t.responseXML
+ var n =
+ t.responseXML && 'parsererror' === t.responseXML.documentElement.nodeName
+ if ('' === t.responseType && !n) return t.responseXML
+ } catch (e) {}
+ return null
+ }
+ function f() {}
+ ;(n.exports = h),
+ (n.exports.default = h),
+ (h.XMLHttpRequest = i.XMLHttpRequest || f),
+ (h.XDomainRequest =
+ 'withCredentials' in new h.XMLHttpRequest()
+ ? h.XMLHttpRequest
+ : i.XDomainRequest),
+ l(['get', 'put', 'post', 'patch', 'head', 'delete'], function (e) {
+ h['delete' === e ? 'del' : e] = function (t, n, r) {
+ return ((n = u(t, n, r)).method = e.toUpperCase()), d(n)
+ }
+ })
+ },
+ { 'global/window': 27, 'is-function': 33, 'parse-headers': 47, xtend: 72 },
+ ],
+ 71: [
+ function (e, t, n) {
+ t.exports =
+ 'undefined' !== typeof self.DOMParser
+ ? function (e) {
+ return new self.DOMParser().parseFromString(e, 'application/xml')
+ }
+ : 'undefined' !== typeof self.ActiveXObject &&
+ new self.ActiveXObject('Microsoft.XMLDOM')
+ ? function (e) {
+ var t = new self.ActiveXObject('Microsoft.XMLDOM')
+ return (t.async = 'false'), t.loadXML(e), t
+ }
+ : function (e) {
+ var t = document.createElement('div')
+ return (t.innerHTML = e), t
+ }
+ },
+ {},
+ ],
+ 72: [
+ function (e, t, n) {
+ t.exports = i
+ var r = Object.prototype.hasOwnProperty
+ function i() {
+ for (var e = {}, t = 0; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var i in n) r.call(n, i) && (e[i] = n[i])
+ }
+ return e
+ }
+ },
+ {},
+ ],
+ 73: [
+ function (e, t, n) {
+ t.exports = {
+ name: 'aframe',
+ version: '1.2.0',
+ description: 'A web framework for building virtual reality experiences.',
+ homepage: 'https://aframe.io/',
+ main: 'dist/aframe-master.js',
+ scripts: {
+ browserify: "browserify src/index.js -s 'AFRAME' -p browserify-derequire",
+ build:
+ 'shx mkdir -p build/ && npm run browserify -- --debug -t [ envify --INSPECTOR_VERSION dev ] -o build/aframe.js',
+ codecov: 'codecov',
+ dev: 'npm run build && cross-env INSPECTOR_VERSION=dev node ./scripts/budo -t envify',
+ dist: 'node scripts/updateVersionLog.js && npm run dist:min && npm run dist:max',
+ 'dist:max':
+ 'npm run browserify -s -- --debug | exorcist dist/aframe-master.js.map > dist/aframe-master.js',
+ 'dist:min':
+ 'npm run browserify -s -- --debug -p [ minifyify --map aframe-master.min.js.map --output dist/aframe-master.min.js.map ] -o dist/aframe-master.min.js',
+ docs: 'markserv --dir docs --port 9001',
+ preghpages: 'node ./scripts/preghpages.js',
+ ghpages: 'ghpages -p gh-pages/',
+ lint: 'semistandard -v | snazzy',
+ 'lint:fix': 'semistandard --fix',
+ precommit: 'npm run lint',
+ prepush: 'node scripts/testOnlyCheck.js',
+ prerelease: 'node scripts/release.js 1.0.4 1.1.0',
+ start: 'npm run dev',
+ 'start:https': 'cross-env SSL=true npm run dev',
+ test: 'karma start ./tests/karma.conf.js',
+ 'test:docs': 'node scripts/docsLint.js',
+ 'test:firefox': 'npm test -- --browsers Firefox',
+ 'test:chrome': 'npm test -- --browsers Chrome',
+ 'test:nobrowser': 'NO_BROWSER=true npm test',
+ 'test:node': 'mocha --ui tdd tests/node',
+ },
+ repository: 'aframevr/aframe',
+ license: 'MIT',
+ files: ['dist/*', 'docs/**/*', 'src/**/*', 'vendor/**/*'],
+ dependencies: {
+ 'custom-event-polyfill': '^1.0.6',
+ debug: 'ngokevin/debug#noTimestamp',
+ 'deep-assign': '^2.0.0',
+ 'document-register-element':
+ 'dmarcos/document-register-element#8ccc532b7f3744be954574caf3072a5fd260ca90',
+ 'load-bmfont': '^1.2.3',
+ 'object-assign': '^4.0.1',
+ present: '0.0.6',
+ 'promise-polyfill': '^3.1.0',
+ 'super-animejs': '^3.1.0',
+ 'super-three': '^0.125.1',
+ 'three-bmfont-text':
+ 'dmarcos/three-bmfont-text#1babdf8507c731a18f8af3b807292e2b9740955e',
+ 'webvr-polyfill': '^0.10.12',
+ },
+ devDependencies: {
+ browserify: '^13.1.0',
+ 'browserify-css': '^0.8.4',
+ 'browserify-derequire': '^0.9.4',
+ 'browserify-istanbul': '^2.0.0',
+ budo: '^9.2.0',
+ chai: '^3.5.0',
+ 'chai-shallow-deep-equal': '^1.4.0',
+ chalk: '^1.1.3',
+ codecov: '^1.0.1',
+ 'cross-env': '^5.0.1',
+ envify: '^3.4.1',
+ exorcist: '^0.4.0',
+ ghpages: '0.0.8',
+ 'git-rev': '^0.2.1',
+ glob: '^7.1.1',
+ husky: '^0.11.7',
+ istanbul: '^0.4.5',
+ jsdom: '^9.11.0',
+ karma: '1.4.1',
+ 'karma-browserify': '^5.1.0',
+ 'karma-chai-shallow-deep-equal': '0.0.4',
+ 'karma-chrome-launcher': '^2.0.0',
+ 'karma-coverage': '^1.1.1',
+ 'karma-env-preprocessor': '^0.1.1',
+ 'karma-firefox-launcher': '^1.2.0',
+ 'karma-mocha': '^1.1.1',
+ 'karma-mocha-reporter': '^2.1.0',
+ 'karma-sinon-chai': '1.2.4',
+ lolex: '^1.5.1',
+ markserv: 'github:sukima/markserv#feature/fix-broken-websoketio-link',
+ minifyify: '^7.3.3',
+ mocha: '^3.0.2',
+ 'mozilla-download': '^1.1.1',
+ 'replace-in-file': '^2.5.3',
+ semistandard: '^9.0.0',
+ shelljs: '^0.7.7',
+ shx: '^0.2.2',
+ sinon: '^1.17.5',
+ 'sinon-chai': '2.8.0',
+ snazzy: '^5.0.0',
+ 'too-wordy': 'ngokevin/too-wordy',
+ uglifyjs: '^2.4.10',
+ 'write-good': '^0.9.1',
+ },
+ link: !0,
+ browserify: { transform: ['browserify-css', 'envify'] },
+ semistandard: {
+ ignore: ['build/**', 'dist/**', 'examples/**/shaders/*.js', '**/vendor/**'],
+ },
+ keywords: [
+ '3d',
+ 'aframe',
+ 'cardboard',
+ 'components',
+ 'oculus',
+ 'three',
+ 'three.js',
+ 'rift',
+ 'vive',
+ 'vr',
+ 'web-components',
+ 'webvr',
+ ],
+ 'browserify-css': { minify: !0 },
+ engines: { node: '>= 4.6.0', npm: '^2.15.9' },
+ }
+ },
+ {},
+ ],
+ 74: [
+ function (e, t, n) {
+ var r = e('super-animejs'),
+ i = e('../core/component').components,
+ o = e('../core/component').registerComponent,
+ a = e('../lib/three'),
+ s = e('../utils'),
+ l = new a.Color(),
+ c = new a.Color(),
+ u = s.entity.getComponentProperty,
+ h = s.entity.setComponentProperty,
+ d = {},
+ p = 'color',
+ f = 'position',
+ m = 'rotation',
+ v = 'scale',
+ g = 'components',
+ y = 'object3D'
+ function b(e, t) {
+ var n, r, o, a
+ return (
+ (r = (o = t.split('.'))[0]),
+ (a = o[1]),
+ (n = e.components[r] || i[r])
+ ? a && !n.schema[a]
+ ? null
+ : a
+ ? n.schema[a].type
+ : n.schema.type
+ : null
+ )
+ }
+ function A(e) {
+ ;(e.x = a.Math.degToRad(e.x)),
+ (e.y = a.Math.degToRad(e.y)),
+ (e.z = a.Math.degToRad(e.z))
+ }
+ function w(e, t, n) {
+ var r
+ for (r = 0; r < t.length; r++) e.addEventListener(t[r], n)
+ }
+ function x(e, t, n) {
+ var r
+ for (r = 0; r < t.length; r++) e.removeEventListener(t[r], n)
+ }
+ function E(e, t) {
+ var n, r, i
+ for (r = _(t), i = e, n = 0; n < r.length; n++) i = i[r[n]]
+ if (void 0 === i)
+ throw (
+ (console.log(e),
+ new Error('[animation] property (' + t + ') could not be found'))
+ )
+ return i
+ }
+ function M(e, t, n, r) {
+ var i, o, s, l
+ for (
+ t.startsWith('object3D.rotation') && (n = a.Math.degToRad(n)),
+ o = _(t),
+ l = e,
+ i = 0;
+ i < o.length - 1;
+ i++
+ )
+ l = l[o[i]]
+ ;(s = o[o.length - 1]),
+ r !== p
+ ? (l[s] = n)
+ : 'r' in l[s]
+ ? ((l[s].r = n.r), (l[s].g = n.g), (l[s].b = n.b))
+ : ((l[s].x = n.r), (l[s].y = n.g), (l[s].z = n.b))
+ }
+ function _(e) {
+ return e in d || (d[e] = e.split('.')), d[e]
+ }
+ function T(e) {
+ return e.isRawProperty || e.property.startsWith(g) || e.property.startsWith(y)
+ }
+ t.exports.Component = o('animation', {
+ schema: {
+ autoplay: { default: !0 },
+ delay: { default: 0 },
+ dir: { default: '' },
+ dur: { default: 1e3 },
+ easing: { default: 'easeInQuad' },
+ elasticity: { default: 400 },
+ enabled: { default: !0 },
+ from: { default: '' },
+ loop: {
+ default: 0,
+ parse: function (e) {
+ return (
+ !0 === e || 'true' === e || (!1 !== e && 'false' !== e && parseInt(e, 10))
+ )
+ },
+ },
+ property: { default: '' },
+ startEvents: { type: 'array' },
+ pauseEvents: { type: 'array' },
+ resumeEvents: { type: 'array' },
+ round: { default: !1 },
+ to: { default: '' },
+ type: { default: '' },
+ isRawProperty: { default: !1 },
+ },
+ multiple: !0,
+ init: function () {
+ var e = this
+ ;(this.eventDetail = { name: this.attrName }),
+ (this.time = 0),
+ (this.animation = null),
+ (this.animationIsPlaying = !1),
+ (this.onStartEvent = this.onStartEvent.bind(this)),
+ (this.beginAnimation = this.beginAnimation.bind(this)),
+ (this.pauseAnimation = this.pauseAnimation.bind(this)),
+ (this.resumeAnimation = this.resumeAnimation.bind(this)),
+ (this.fromColor = {}),
+ (this.toColor = {}),
+ (this.targets = {}),
+ (this.targetsArray = []),
+ (this.updateConfigForDefault = this.updateConfigForDefault.bind(this)),
+ (this.updateConfigForRawColor = this.updateConfigForRawColor.bind(this)),
+ (this.config = {
+ complete: function () {
+ ;(e.animationIsPlaying = !1),
+ e.el.emit('animationcomplete', e.eventDetail, !1),
+ e.id && e.el.emit('animationcomplete__' + e.id, e.eventDetail, !1)
+ },
+ })
+ },
+ update: function (e) {
+ var t = this.config,
+ n = this.data
+ ;(this.animationIsPlaying = !1),
+ this.data.enabled &&
+ n.property &&
+ ((t.autoplay = !1),
+ (t.direction = n.dir),
+ (t.duration = n.dur),
+ (t.easing = n.easing),
+ (t.elasticity = n.elasticity),
+ (t.loop = n.loop),
+ (t.round = n.round),
+ this.createAndStartAnimation())
+ },
+ tick: function (e, t) {
+ this.animationIsPlaying && ((this.time += t), this.animation.tick(this.time))
+ },
+ remove: function () {
+ this.pauseAnimation(), this.removeEventListeners()
+ },
+ pause: function () {
+ ;(this.paused = !0),
+ (this.pausedWasPlaying = this.animationIsPlaying),
+ this.pauseAnimation(),
+ this.removeEventListeners()
+ },
+ play: function () {
+ this.paused &&
+ ((this.paused = !1),
+ this.addEventListeners(),
+ this.pausedWasPlaying &&
+ (this.resumeAnimation(), (this.pausedWasPlaying = !1)))
+ },
+ createAndStartAnimation: function () {
+ var e = this.data
+ this.updateConfig(),
+ (this.animationIsPlaying = !1),
+ (this.animation = r(this.config)),
+ (this.animation.began = !0),
+ this.removeEventListeners(),
+ this.addEventListeners(),
+ !e.autoplay ||
+ (e.startEvents && e.startEvents.length) ||
+ (e.delay ? setTimeout(this.beginAnimation, e.delay) : this.beginAnimation())
+ },
+ beginAnimation: function () {
+ this.updateConfig(),
+ (this.animation.began = !0),
+ (this.time = 0),
+ (this.animationIsPlaying = !0),
+ this.stopRelatedAnimations(),
+ this.el.emit('animationbegin', this.eventDetail, !1)
+ },
+ pauseAnimation: function () {
+ this.animationIsPlaying = !1
+ },
+ resumeAnimation: function () {
+ this.animationIsPlaying = !0
+ },
+ onStartEvent: function () {
+ this.data.enabled &&
+ (this.updateConfig(),
+ this.animation && this.animation.pause(),
+ (this.animation = r(this.config)),
+ this.data.delay
+ ? setTimeout(this.beginAnimation, this.data.delay)
+ : this.beginAnimation())
+ },
+ updateConfigForRawColor: function () {
+ var e,
+ t,
+ n,
+ r = this.config,
+ i = this.data,
+ o = this.el
+ if (!this.waitComponentInitRawProperty(this.updateConfigForRawColor)) {
+ for (t in ((e = '' === i.from ? E(o, i.property) : i.from),
+ (n = i.to),
+ this.setColorConfig(e, n),
+ (e = this.fromColor),
+ (n = this.toColor),
+ (this.targetsArray.length = 0),
+ this.targetsArray.push(e),
+ (r.targets = this.targetsArray),
+ n))
+ r[t] = n[t]
+ r.update = (function () {
+ var e = {}
+ return function (t) {
+ var n
+ ;((n = t.animatables[0].target).r === e.r &&
+ n.g === e.g &&
+ n.b === e.b) ||
+ M(o, i.property, n, i.type)
+ }
+ })()
+ }
+ },
+ updateConfigForDefault: function () {
+ var e,
+ t,
+ n,
+ r = this.config,
+ i = this.data,
+ o = this.el
+ this.waitComponentInitRawProperty(this.updateConfigForDefault) ||
+ ((e = '' === i.from ? (T(i) ? E(o, i.property) : u(o, i.property)) : i.from),
+ (n = i.to),
+ isNaN(e || n)
+ ? ((e = e ? e.toString() : e), (n = n ? n.toString() : n))
+ : ((e = parseFloat(e)), (n = parseFloat(n))),
+ (t = 'true' === i.to || 'false' === i.to || !0 === i.to || !1 === i.to) &&
+ ((e = 'true' === i.from || !0 === i.from ? 1 : 0),
+ (n = 'true' === i.to || !0 === i.to ? 1 : 0)),
+ (this.targets.aframeProperty = e),
+ (r.targets = this.targets),
+ (r.aframeProperty = n),
+ (r.update = (function () {
+ var e
+ return function (n) {
+ var r
+ ;(r = n.animatables[0].target.aframeProperty) !== e &&
+ ((e = r),
+ t && (r = r >= 1),
+ T(i) ? M(o, i.property, r, i.type) : h(o, i.property, r))
+ }
+ })()))
+ },
+ updateConfigForVector: function () {
+ var e,
+ t,
+ n,
+ r = this.config,
+ i = this.data,
+ o = this.el
+ for (e in ((t = '' !== i.from ? s.coordinates.parse(i.from) : u(o, i.property)),
+ (n = s.coordinates.parse(i.to)),
+ i.property === m && (A(t), A(n)),
+ (this.targetsArray.length = 0),
+ this.targetsArray.push(t),
+ (r.targets = this.targetsArray),
+ n))
+ r[e] = n[e]
+ i.property !== f && i.property !== m && i.property !== v
+ ? (r.update = (function () {
+ var e = {}
+ return function (t) {
+ var n = t.animatables[0].target
+ ;(n.x === e.x && n.y === e.y && n.z === e.z) ||
+ ((e.x = n.x), (e.y = n.y), (e.z = n.z), h(o, i.property, n))
+ }
+ })())
+ : (r.update = (function () {
+ var e = {}
+ return function (t) {
+ var n = t.animatables[0].target
+ i.property === v &&
+ ((n.x = Math.max(1e-4, n.x)),
+ (n.y = Math.max(1e-4, n.y)),
+ (n.z = Math.max(1e-4, n.z))),
+ (n.x === e.x && n.y === e.y && n.z === e.z) ||
+ ((e.x = n.x),
+ (e.y = n.y),
+ (e.z = n.z),
+ o.object3D[i.property].set(n.x, n.y, n.z))
+ }
+ })())
+ },
+ updateConfig: function () {
+ var e
+ ;(e = b(this.el, this.data.property)),
+ T(this.data) && this.data.type === p
+ ? this.updateConfigForRawColor()
+ : 'vec2' === e || 'vec3' === e || 'vec4' === e
+ ? this.updateConfigForVector()
+ : this.updateConfigForDefault()
+ },
+ waitComponentInitRawProperty: function (e) {
+ var t,
+ n = this.data,
+ i = this.el,
+ o = this
+ return (
+ '' === n.from &&
+ !!n.property.startsWith(g) &&
+ ((t = _(n.property)[1]),
+ !i.components[t] &&
+ (i.addEventListener('componentinitialized', function n(a) {
+ a.detail.name === t &&
+ (e(),
+ (o.animation = r(o.config)),
+ i.removeEventListener('componentinitialized', n))
+ }),
+ !0))
+ )
+ },
+ stopRelatedAnimations: function () {
+ var e, t
+ for (t in this.el.components)
+ (e = this.el.components[t]),
+ t !== this.attrName &&
+ 'animation' === e.name &&
+ e.animationIsPlaying &&
+ e.data.property === this.data.property &&
+ (e.animationIsPlaying = !1)
+ },
+ addEventListeners: function () {
+ var e = this.data,
+ t = this.el
+ w(t, e.startEvents, this.onStartEvent),
+ w(t, e.pauseEvents, this.pauseAnimation),
+ w(t, e.resumeEvents, this.resumeAnimation)
+ },
+ removeEventListeners: function () {
+ var e = this.data,
+ t = this.el
+ x(t, e.startEvents, this.onStartEvent),
+ x(t, e.pauseEvents, this.pauseAnimation),
+ x(t, e.resumeEvents, this.resumeAnimation)
+ },
+ setColorConfig: function (e, t) {
+ l.set(e),
+ c.set(t),
+ (e = this.fromColor),
+ (t = this.toColor),
+ (e.r = l.r),
+ (e.g = l.g),
+ (e.b = l.b),
+ (t.r = c.r),
+ (t.g = c.g),
+ (t.b = c.b)
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils': 205,
+ 'super-animejs': 56,
+ },
+ ],
+ 75: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../lib/three')
+ t.exports.Component = r('camera', {
+ schema: {
+ active: { default: !0 },
+ far: { default: 1e4 },
+ fov: { default: 80, min: 0 },
+ near: { default: 0.005, min: 0 },
+ spectator: { default: !1 },
+ zoom: { default: 1, min: 0 },
+ },
+ init: function () {
+ var e,
+ t = this.el
+ ;(e = this.camera = new i.PerspectiveCamera()), t.setObject3D('camera', e)
+ },
+ update: function (e) {
+ var t = this.data,
+ n = this.camera
+ ;(n.aspect = t.aspect || window.innerWidth / window.innerHeight),
+ (n.far = t.far),
+ (n.fov = t.fov),
+ (n.near = t.near),
+ (n.zoom = t.zoom),
+ n.updateProjectionMatrix(),
+ this.updateActiveCamera(e),
+ this.updateSpectatorCamera(e)
+ },
+ updateActiveCamera: function (e) {
+ var t = this.data,
+ n = this.el,
+ r = this.system
+ ;(e && e.active === t.active) ||
+ t.spectator ||
+ (t.active && r.activeCameraEl !== n
+ ? r.setActiveCamera(n)
+ : t.active || r.activeCameraEl !== n || r.disableActiveCamera())
+ },
+ updateSpectatorCamera: function (e) {
+ var t = this.data,
+ n = this.el,
+ r = this.system
+ ;(e && e.spectator === t.spectator) ||
+ (t.spectator && r.spectatorCameraEl !== n
+ ? r.setSpectatorCamera(n)
+ : t.spectator || r.spectatorCameraEl !== n || r.disableSpectatorCamera())
+ },
+ remove: function () {
+ this.el.removeObject3D('camera')
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179 },
+ ],
+ 76: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/'),
+ o = i.bind,
+ a = {
+ CLICK: 'click',
+ FUSING: 'fusing',
+ MOUSEENTER: 'mouseenter',
+ MOUSEDOWN: 'mousedown',
+ MOUSELEAVE: 'mouseleave',
+ MOUSEUP: 'mouseup',
+ },
+ s = {
+ FUSING: 'cursor-fusing',
+ HOVERING: 'cursor-hovering',
+ HOVERED: 'cursor-hovered',
+ },
+ l = { DOWN: ['mousedown', 'touchstart'], UP: ['mouseup', 'touchend'] },
+ c = { DOWN: ['selectstart'], UP: ['selectend'] },
+ u = 'a-mouse-cursor-hover'
+ t.exports.Component = r('cursor', {
+ dependencies: ['raycaster'],
+ schema: {
+ downEvents: { default: [] },
+ fuse: { default: i.device.isMobile() },
+ fuseTimeout: { default: 1500, min: 0 },
+ mouseCursorStylesEnabled: { default: !0 },
+ upEvents: { default: [] },
+ rayOrigin: { default: 'entity', oneOf: ['mouse', 'entity'] },
+ },
+ init: function () {
+ var e = this
+ ;(this.fuseTimeout = void 0),
+ (this.cursorDownEl = null),
+ (this.intersectedEl = null),
+ (this.canvasBounds = document.body.getBoundingClientRect()),
+ (this.isCursorDown = !1),
+ (this.updateCanvasBounds = i.debounce(function () {
+ e.canvasBounds = e.el.sceneEl.canvas.getBoundingClientRect()
+ }, 500)),
+ (this.eventDetail = {}),
+ (this.intersectedEventDetail = { cursorEl: this.el }),
+ (this.onCursorDown = o(this.onCursorDown, this)),
+ (this.onCursorUp = o(this.onCursorUp, this)),
+ (this.onIntersection = o(this.onIntersection, this)),
+ (this.onIntersectionCleared = o(this.onIntersectionCleared, this)),
+ (this.onMouseMove = o(this.onMouseMove, this)),
+ (this.onEnterVR = o(this.onEnterVR, this))
+ },
+ update: function (e) {
+ this.data.rayOrigin !== e.rayOrigin && this.updateMouseEventListeners()
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners()
+ },
+ remove: function () {
+ var e = this.el
+ e.removeState(s.HOVERING),
+ e.removeState(s.FUSING),
+ clearTimeout(this.fuseTimeout),
+ this.intersectedEl && this.intersectedEl.removeState(s.HOVERED),
+ this.removeEventListeners()
+ },
+ addEventListeners: function () {
+ var e,
+ t = this.data,
+ n = this.el,
+ r = this
+ function i() {
+ ;(e = n.sceneEl.canvas),
+ t.downEvents.length ||
+ t.upEvents.length ||
+ (l.DOWN.forEach(function (t) {
+ e.addEventListener(t, r.onCursorDown)
+ }),
+ l.UP.forEach(function (t) {
+ e.addEventListener(t, r.onCursorUp)
+ }))
+ }
+ ;(e = n.sceneEl.canvas)
+ ? i()
+ : n.sceneEl.addEventListener('render-target-loaded', i),
+ t.downEvents.forEach(function (e) {
+ n.addEventListener(e, r.onCursorDown)
+ }),
+ t.upEvents.forEach(function (e) {
+ n.addEventListener(e, r.onCursorUp)
+ }),
+ n.addEventListener('raycaster-intersection', this.onIntersection),
+ n.addEventListener(
+ 'raycaster-intersection-cleared',
+ this.onIntersectionCleared,
+ ),
+ n.sceneEl.addEventListener('rendererresize', this.updateCanvasBounds),
+ n.sceneEl.addEventListener('enter-vr', this.onEnterVR),
+ window.addEventListener('resize', this.updateCanvasBounds),
+ window.addEventListener('scroll', this.updateCanvasBounds),
+ this.updateMouseEventListeners()
+ },
+ removeEventListeners: function () {
+ var e,
+ t = this.data,
+ n = this.el,
+ r = this
+ !(e = n.sceneEl.canvas) ||
+ t.downEvents.length ||
+ t.upEvents.length ||
+ (l.DOWN.forEach(function (t) {
+ e.removeEventListener(t, r.onCursorDown)
+ }),
+ l.UP.forEach(function (t) {
+ e.removeEventListener(t, r.onCursorUp)
+ })),
+ t.downEvents.forEach(function (e) {
+ n.removeEventListener(e, r.onCursorDown)
+ }),
+ t.upEvents.forEach(function (e) {
+ n.removeEventListener(e, r.onCursorUp)
+ }),
+ n.removeEventListener('raycaster-intersection', this.onIntersection),
+ n.removeEventListener(
+ 'raycaster-intersection-cleared',
+ this.onIntersectionCleared,
+ ),
+ e.removeEventListener('mousemove', this.onMouseMove),
+ e.removeEventListener('touchstart', this.onMouseMove),
+ e.removeEventListener('touchmove', this.onMouseMove),
+ n.sceneEl.removeEventListener('rendererresize', this.updateCanvasBounds),
+ n.sceneEl.removeEventListener('enter-vr', this.onEnterVR),
+ window.removeEventListener('resize', this.updateCanvasBounds),
+ window.removeEventListener('scroll', this.updateCanvasBounds)
+ },
+ updateMouseEventListeners: function () {
+ var e,
+ t = this.el
+ ;(e = t.sceneEl.canvas).removeEventListener('mousemove', this.onMouseMove),
+ e.removeEventListener('touchmove', this.onMouseMove),
+ t.setAttribute('raycaster', 'useWorldCoordinates', !1),
+ 'mouse' === this.data.rayOrigin &&
+ (e.addEventListener('mousemove', this.onMouseMove, !1),
+ e.addEventListener('touchmove', this.onMouseMove, !1),
+ t.setAttribute('raycaster', 'useWorldCoordinates', !0),
+ this.updateCanvasBounds())
+ },
+ onMouseMove: (function () {
+ var e = new THREE.Vector3(),
+ t = new THREE.Vector2(),
+ n = new THREE.Vector3(),
+ r = { origin: n, direction: e }
+ return function (i) {
+ var o,
+ a,
+ s,
+ l = this.canvasBounds,
+ c = this.el.sceneEl.camera
+ c.parent.updateMatrixWorld(),
+ (o =
+ (a =
+ 'touchmove' === i.type || 'touchstart' === i.type
+ ? i.touches.item(0)
+ : i).clientX - l.left),
+ (s = a.clientY - l.top),
+ (t.x = (o / l.width) * 2 - 1),
+ (t.y = (-s / l.height) * 2 + 1),
+ n.setFromMatrixPosition(c.matrixWorld),
+ e.set(t.x, t.y, 0.5).unproject(c).sub(n).normalize(),
+ this.el.setAttribute('raycaster', r),
+ 'touchmove' === i.type && i.preventDefault()
+ }
+ })(),
+ onCursorDown: function (e) {
+ ;(this.isCursorDown = !0),
+ 'mouse' === this.data.rayOrigin &&
+ 'touchstart' === e.type &&
+ (this.onMouseMove(e),
+ this.el.components.raycaster.checkIntersections(),
+ e.preventDefault()),
+ this.twoWayEmit(a.MOUSEDOWN),
+ (this.cursorDownEl = this.intersectedEl)
+ },
+ onCursorUp: function (e) {
+ if (this.isCursorDown) {
+ this.isCursorDown = !1
+ var t = this.data
+ this.twoWayEmit(a.MOUSEUP),
+ this.cursorDownEl &&
+ this.cursorDownEl !== this.intersectedEl &&
+ ((this.intersectedEventDetail.intersection = null),
+ this.cursorDownEl.emit(a.MOUSEUP, this.intersectedEventDetail)),
+ (t.fuse && 'mouse' !== t.rayOrigin) ||
+ !this.intersectedEl ||
+ this.cursorDownEl !== this.intersectedEl ||
+ this.twoWayEmit(a.CLICK),
+ (this.cursorDownEl = null),
+ 'touchend' === e.type && e.preventDefault()
+ }
+ },
+ onIntersection: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o = this.el
+ ;(n = e.detail.els[0] === o ? 1 : 0),
+ (i = e.detail.intersections[n]),
+ (r = e.detail.els[n]) &&
+ this.intersectedEl !== r &&
+ ((this.intersectedEl &&
+ (t = this.el.components.raycaster.getIntersection(this.intersectedEl)) &&
+ t.distance <= i.distance) ||
+ (this.clearCurrentIntersection(!0), this.setIntersection(r, i)))
+ },
+ onIntersectionCleared: function (e) {
+ ;-1 !== e.detail.clearedEls.indexOf(this.intersectedEl) &&
+ this.clearCurrentIntersection()
+ },
+ onEnterVR: function () {
+ this.clearCurrentIntersection(!0)
+ var e = this.el.sceneEl.xrSession,
+ t = this
+ e &&
+ 'mouse' !== this.data.rayOrigin &&
+ (c.DOWN.forEach(function (n) {
+ e.addEventListener(n, t.onCursorDown)
+ }),
+ c.UP.forEach(function (n) {
+ e.addEventListener(n, t.onCursorUp)
+ }))
+ },
+ setIntersection: function (e, t) {
+ var n = this.el,
+ r = this.data,
+ i = this
+ this.intersectedEl !== e &&
+ ((this.intersectedEl = e),
+ n.addState(s.HOVERING),
+ e.addState(s.HOVERED),
+ this.twoWayEmit(a.MOUSEENTER),
+ this.data.mouseCursorStylesEnabled &&
+ 'mouse' === this.data.rayOrigin &&
+ this.el.sceneEl.canvas.classList.add(u),
+ 0 !== r.fuseTimeout &&
+ r.fuse &&
+ (n.addState(s.FUSING),
+ this.twoWayEmit(a.FUSING),
+ (this.fuseTimeout = setTimeout(function () {
+ n.removeState(s.FUSING), i.twoWayEmit(a.CLICK)
+ }, r.fuseTimeout))))
+ },
+ clearCurrentIntersection: function (e) {
+ var t,
+ n,
+ r = this.el
+ this.intersectedEl &&
+ (this.intersectedEl.removeState(s.HOVERED),
+ r.removeState(s.HOVERING),
+ r.removeState(s.FUSING),
+ this.twoWayEmit(a.MOUSELEAVE),
+ this.data.mouseCursorStylesEnabled &&
+ 'mouse' === this.data.rayOrigin &&
+ this.el.sceneEl.canvas.classList.remove(u),
+ (this.intersectedEl = null),
+ clearTimeout(this.fuseTimeout),
+ !0 !== e &&
+ 0 !== (n = this.el.components.raycaster.intersections).length &&
+ (t = n[n[0].object.el === r ? 1 : 0]) &&
+ this.setIntersection(t.object.el, t))
+ },
+ twoWayEmit: function (e) {
+ var t,
+ n = this.el,
+ r = this.intersectedEl
+ ;(t = this.el.components.raycaster.getIntersection(r)),
+ (this.eventDetail.intersectedEl = r),
+ (this.eventDetail.intersection = t),
+ n.emit(e, this.eventDetail),
+ r &&
+ ((this.intersectedEventDetail.intersection = t),
+ r.emit(e, this.intersectedEventDetail))
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/': 205 },
+ ],
+ 77: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = 'https://cdn.aframe.io/controllers/google/',
+ u = c + 'vr_controller_daydream.obj',
+ h = c + 'vr_controller_daydream.mtl',
+ d = e('../utils/').device.isWebXRAvailable,
+ p = d ? 'google-daydream' : 'Daydream Controller',
+ f = d
+ ? {
+ axes: { touchpad: [0, 1] },
+ buttons: ['none', 'none', 'touchpad', 'menu', 'system'],
+ }
+ : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'menu', 'system'] }
+ t.exports.Component = r('daydream-controls', {
+ schema: {
+ hand: { default: '' },
+ buttonColor: { type: 'color', default: '#000000' },
+ buttonTouchedColor: { type: 'color', default: '#777777' },
+ buttonHighlightColor: { type: 'color', default: '#FFFFFF' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !0 },
+ },
+ mapping: f,
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ this.bindMethods()
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ a(this, p, this.data.hand ? { hand: this.data.hand } : {})
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ armModel: t.armModel,
+ hand: t.hand,
+ idPrefix: p,
+ id: p,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('obj-model', { obj: u, mtl: h })
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).menu = n.getObjectByName(
+ 'AppButton_AppButton_Cylinder.004',
+ )),
+ (t.system = n.getObjectByName('HomeButton_HomeButton_Cylinder.005')),
+ (t.trackpad = n.getObjectByName('TouchPad_TouchPad_Cylinder.003')),
+ (t.touchpad = n.getObjectByName('TouchPad_TouchPad_Cylinder.003')),
+ n.position.set(0, 0, -0.04))
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t && this.el.emit(t + 'changed', e.detail.state)
+ },
+ updateModel: function (e, t) {
+ this.data.model && this.updateButtonModel(e, t)
+ },
+ updateButtonModel: function (e, t) {
+ var n = this.buttonMeshes
+ if (n && n[e]) {
+ var r
+ switch (t) {
+ case 'down':
+ r = this.data.buttonHighlightColor
+ break
+ case 'touchstart':
+ r = this.data.buttonTouchedColor
+ break
+ default:
+ r = this.data.buttonColor
+ }
+ n[e].material.color.set(r)
+ }
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 78: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = e('../utils/').device.isWebXRAvailable,
+ u = 'https://cdn.aframe.io/controllers/samsung/',
+ h = u + 'gear_vr_controller.obj',
+ d = u + 'gear_vr_controller.mtl',
+ p = c ? 'samsung-gearvr' : 'Gear VR',
+ f = c
+ ? {
+ axes: { touchpad: [0, 1] },
+ buttons: ['trigger', 'none', 'touchpad', 'none', 'menu'],
+ }
+ : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] }
+ t.exports.Component = r('gearvr-controls', {
+ schema: {
+ hand: { default: '' },
+ buttonColor: { type: 'color', default: '#000000' },
+ buttonTouchedColor: { type: 'color', default: '#777777' },
+ buttonHighlightColor: { type: 'color', default: '#FFFFFF' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !0 },
+ },
+ mapping: f,
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ this.bindMethods()
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ a(this, p, this.data.hand ? { hand: this.data.hand } : {})
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ armModel: t.armModel,
+ hand: t.hand,
+ idPrefix: p,
+ id: p,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('obj-model', { obj: h, mtl: d })
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).trigger = n.children[2]),
+ (t.trackpad = n.children[1]),
+ (t.touchpad = n.children[1]))
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t && this.el.emit(t + 'changed', e.detail.state)
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {
+ this.data.model && this.updateButtonModel(e, t)
+ },
+ updateButtonModel: function (e, t) {
+ var n = this.buttonMeshes
+ if (n && n[e]) {
+ var r
+ switch (t) {
+ case 'down':
+ r = this.data.buttonHighlightColor
+ break
+ case 'touchstart':
+ r = this.data.buttonTouchedColor
+ break
+ default:
+ r = this.data.buttonColor
+ }
+ n[e].material.color.set(r)
+ }
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 79: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = 'generic',
+ u = {
+ axes: { touchpad: [0, 1], thumbstick: [2, 3] },
+ buttons: ['trigger', 'squeeze', 'touchpad', 'thumbstick'],
+ }
+ t.exports.Component = r('generic-tracked-controller-controls', {
+ schema: {
+ hand: { default: '' },
+ defaultModel: { default: !0 },
+ defaultModelColor: { default: 'gray' },
+ orientationOffset: { type: 'vec3' },
+ disabled: { default: !1 },
+ },
+ mapping: u,
+ bindMethods: function () {
+ ;(this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.controllerPresent = !1),
+ (this.wasControllerConnected = !1),
+ (this.lastControllerCheck = 0),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods(),
+ this.el.addEventListener('controllerconnected', function (t) {
+ t.detail.name !== e.name &&
+ ((e.wasControllerConnected = !0),
+ e.removeEventListeners(),
+ e.removeControllersUpdateListener())
+ })
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ var e = this.data,
+ t = e.hand ? e.hand : void 0
+ a(this, c, { hand: t, iterateControllerProfiles: !0 })
+ },
+ play: function () {
+ this.wasControllerConnected ||
+ (this.checkIfControllerPresent(), this.addControllersUpdateListener())
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ this.el.components['tracked-controls']
+ ? this.removeEventListeners()
+ : (e.setAttribute('tracked-controls', {
+ hand: t.hand,
+ idPrefix: c,
+ orientationOffset: t.orientationOffset,
+ iterateControllerProfiles: !0,
+ }),
+ this.data.defaultModel && this.initDefaultModel())
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t && this.el.emit(t + 'changed', e.detail.state)
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ initDefaultModel: function () {
+ var e = (this.modelEl = document.createElement('a-entity'))
+ e.setAttribute('geometry', { primitive: 'sphere', radius: 0.03 }),
+ e.setAttribute('material', { color: this.data.color }),
+ this.el.appendChild(e)
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 },
+ ],
+ 80: [
+ function (e, t, n) {
+ var r = e('../core/geometry').geometries,
+ i = e('../core/geometry').geometryNames,
+ o = e('../core/component').registerComponent,
+ a = e('../lib/three'),
+ s = new a.BufferGeometry()
+ t.exports.Component = o('geometry', {
+ schema: {
+ buffer: { default: !0 },
+ primitive: { default: 'box', oneOf: i, schemaChange: !0 },
+ skipCache: { default: !1 },
+ },
+ init: function () {
+ this.geometry = null
+ },
+ update: function (e) {
+ var t,
+ n = this.data,
+ r = this.el,
+ i = this.system
+ this.geometry && (i.unuseGeometry(e), (this.geometry = null)),
+ (this.geometry = i.getOrCreateGeometry(n)),
+ (t = r.getObject3D('mesh'))
+ ? (t.geometry = this.geometry)
+ : (((t = new a.Mesh()).geometry = this.geometry),
+ this.el.getAttribute('material') ||
+ (t.material = new a.MeshStandardMaterial({
+ color: 16777215 * Math.random(),
+ metalness: 0,
+ roughness: 0.5,
+ })),
+ r.setObject3D('mesh', t))
+ },
+ remove: function () {
+ this.system.unuseGeometry(this.data),
+ (this.el.getObject3D('mesh').geometry = s),
+ (this.geometry = null)
+ },
+ updateSchema: function (e) {
+ var t = this.oldData && this.oldData.primitive,
+ n = e.primitive,
+ i = r[n] && r[n].schema
+ if (!i) throw new Error('Unknown geometry schema `' + n + '`')
+ ;(t && t === n) || this.extendSchema(i)
+ },
+ })
+ },
+ { '../core/component': 131, '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 81: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../lib/three'),
+ o = e('../utils/').debug('components:gltf-model:warn')
+ t.exports.Component = r('gltf-model', {
+ schema: { type: 'model' },
+ init: function () {
+ var e = this.system.getDRACOLoader()
+ ;(this.model = null),
+ (this.loader = new i.GLTFLoader()),
+ e && this.loader.setDRACOLoader(e)
+ },
+ update: function () {
+ var e = this,
+ t = this.el,
+ n = this.data
+ n &&
+ (this.remove(),
+ this.loader.load(
+ n,
+ function (n) {
+ ;(e.model = n.scene || n.scenes[0]),
+ (e.model.animations = n.animations),
+ t.setObject3D('mesh', e.model),
+ t.emit('model-loaded', { format: 'gltf', model: e.model })
+ },
+ void 0,
+ function (e) {
+ var r = e && e.message ? e.message : 'Failed to load glTF model'
+ o(r), t.emit('model-error', { format: 'gltf', src: n })
+ },
+ ))
+ },
+ remove: function () {
+ this.model && this.el.removeObject3D('mesh')
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 82: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = {
+ toonLeft: 'https://cdn.aframe.io/controllers/hands/leftHand.glb',
+ toonRight: 'https://cdn.aframe.io/controllers/hands/rightHand.glb',
+ lowPolyLeft: 'https://cdn.aframe.io/controllers/hands/leftHandLow.glb',
+ lowPolyRight: 'https://cdn.aframe.io/controllers/hands/rightHandLow.glb',
+ highPolyLeft: 'https://cdn.aframe.io/controllers/hands/leftHandHigh.glb',
+ highPolyRight: 'https://cdn.aframe.io/controllers/hands/rightHandHigh.glb',
+ },
+ o = {
+ open: 'Open',
+ point: 'Point',
+ pointThumb: 'Point + Thumb',
+ fist: 'Fist',
+ hold: 'Hold',
+ thumbUp: 'Thumb Up',
+ },
+ a = {}
+ function s(e, t) {
+ var n
+ if (e)
+ return 'grip' === (n = a[e])
+ ? n + (t ? 'close' : 'open')
+ : 'point' === n
+ ? n + (t ? 'up' : 'down')
+ : 'pointing' === n || 'pistol' === n
+ ? n + (t ? 'start' : 'end')
+ : void 0
+ }
+ function l(e) {
+ var t = e && e.controller
+ return (
+ t &&
+ ((t.id && 0 === t.id.indexOf('OpenVR ')) ||
+ (t.profiles && t.profiles[0] && 'htc-vive-controller-mv' === t.profiles[0]))
+ )
+ }
+ ;(a[o.fist] = 'grip'),
+ (a[o.thumbUp] = 'pistol'),
+ (a[o.point] = 'pointing'),
+ (t.exports.Component = r('hand-controls', {
+ schema: {
+ color: { default: 'white', type: 'color' },
+ hand: { default: 'left' },
+ handModelStyle: {
+ default: 'lowPoly',
+ oneOf: ['lowPoly', 'highPoly', 'toon'],
+ },
+ },
+ init: function () {
+ var e = this,
+ t = this.el
+ ;(this.gesture = o.open),
+ (this.pressedButtons = {}),
+ (this.touchedButtons = {}),
+ (this.loader = new THREE.GLTFLoader()),
+ this.loader.setCrossOrigin('anonymous'),
+ (this.onGripDown = function () {
+ e.handleButton('grip', 'down')
+ }),
+ (this.onGripUp = function () {
+ e.handleButton('grip', 'up')
+ }),
+ (this.onTrackpadDown = function () {
+ e.handleButton('trackpad', 'down')
+ }),
+ (this.onTrackpadUp = function () {
+ e.handleButton('trackpad', 'up')
+ }),
+ (this.onTrackpadTouchStart = function () {
+ e.handleButton('trackpad', 'touchstart')
+ }),
+ (this.onTrackpadTouchEnd = function () {
+ e.handleButton('trackpad', 'touchend')
+ }),
+ (this.onTriggerDown = function () {
+ e.handleButton('trigger', 'down')
+ }),
+ (this.onTriggerUp = function () {
+ e.handleButton('trigger', 'up')
+ }),
+ (this.onTriggerTouchStart = function () {
+ e.handleButton('trigger', 'touchstart')
+ }),
+ (this.onTriggerTouchEnd = function () {
+ e.handleButton('trigger', 'touchend')
+ }),
+ (this.onGripTouchStart = function () {
+ e.handleButton('grip', 'touchstart')
+ }),
+ (this.onGripTouchEnd = function () {
+ e.handleButton('grip', 'touchend')
+ }),
+ (this.onThumbstickDown = function () {
+ e.handleButton('thumbstick', 'down')
+ }),
+ (this.onThumbstickUp = function () {
+ e.handleButton('thumbstick', 'up')
+ }),
+ (this.onAorXTouchStart = function () {
+ e.handleButton('AorX', 'touchstart')
+ }),
+ (this.onAorXTouchEnd = function () {
+ e.handleButton('AorX', 'touchend')
+ }),
+ (this.onBorYTouchStart = function () {
+ e.handleButton('BorY', 'touchstart')
+ }),
+ (this.onBorYTouchEnd = function () {
+ e.handleButton('BorY', 'touchend')
+ }),
+ (this.onSurfaceTouchStart = function () {
+ e.handleButton('surface', 'touchstart')
+ }),
+ (this.onSurfaceTouchEnd = function () {
+ e.handleButton('surface', 'touchend')
+ }),
+ (this.onControllerConnected = this.onControllerConnected.bind(this)),
+ (this.onControllerDisconnected = this.onControllerDisconnected.bind(this)),
+ t.addEventListener('controllerconnected', this.onControllerConnected),
+ t.addEventListener('controllerdisconnected', this.onControllerDisconnected),
+ (t.object3D.visible = !1)
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners()
+ },
+ tick: function (e, t) {
+ var n = this.el.getObject3D('mesh')
+ n && n.mixer && n.mixer.update(t / 1e3)
+ },
+ onControllerConnected: function () {
+ this.el.object3D.visible = !0
+ },
+ onControllerDisconnected: function () {
+ this.el.object3D.visible = !1
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('gripdown', this.onGripDown),
+ e.addEventListener('gripup', this.onGripUp),
+ e.addEventListener('trackpaddown', this.onTrackpadDown),
+ e.addEventListener('trackpadup', this.onTrackpadUp),
+ e.addEventListener('trackpadtouchstart', this.onTrackpadTouchStart),
+ e.addEventListener('trackpadtouchend', this.onTrackpadTouchEnd),
+ e.addEventListener('triggerdown', this.onTriggerDown),
+ e.addEventListener('triggerup', this.onTriggerUp),
+ e.addEventListener('triggertouchstart', this.onTriggerTouchStart),
+ e.addEventListener('triggertouchend', this.onTriggerTouchEnd),
+ e.addEventListener('griptouchstart', this.onGripTouchStart),
+ e.addEventListener('griptouchend', this.onGripTouchEnd),
+ e.addEventListener('thumbstickdown', this.onThumbstickDown),
+ e.addEventListener('thumbstickup', this.onThumbstickUp),
+ e.addEventListener('abuttontouchstart', this.onAorXTouchStart),
+ e.addEventListener('abuttontouchend', this.onAorXTouchEnd),
+ e.addEventListener('bbuttontouchstart', this.onBorYTouchStart),
+ e.addEventListener('bbuttontouchend', this.onBorYTouchEnd),
+ e.addEventListener('xbuttontouchstart', this.onAorXTouchStart),
+ e.addEventListener('xbuttontouchend', this.onAorXTouchEnd),
+ e.addEventListener('ybuttontouchstart', this.onBorYTouchStart),
+ e.addEventListener('ybuttontouchend', this.onBorYTouchEnd),
+ e.addEventListener('surfacetouchstart', this.onSurfaceTouchStart),
+ e.addEventListener('surfacetouchend', this.onSurfaceTouchEnd)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('gripdown', this.onGripDown),
+ e.removeEventListener('gripup', this.onGripUp),
+ e.removeEventListener('trackpaddown', this.onTrackpadDown),
+ e.removeEventListener('trackpadup', this.onTrackpadUp),
+ e.removeEventListener('trackpadtouchstart', this.onTrackpadTouchStart),
+ e.removeEventListener('trackpadtouchend', this.onTrackpadTouchEnd),
+ e.removeEventListener('triggerdown', this.onTriggerDown),
+ e.removeEventListener('triggerup', this.onTriggerUp),
+ e.removeEventListener('triggertouchstart', this.onTriggerTouchStart),
+ e.removeEventListener('triggertouchend', this.onTriggerTouchEnd),
+ e.removeEventListener('griptouchstart', this.onGripTouchStart),
+ e.removeEventListener('griptouchend', this.onGripTouchEnd),
+ e.removeEventListener('thumbstickdown', this.onThumbstickDown),
+ e.removeEventListener('thumbstickup', this.onThumbstickUp),
+ e.removeEventListener('abuttontouchstart', this.onAorXTouchStart),
+ e.removeEventListener('abuttontouchend', this.onAorXTouchEnd),
+ e.removeEventListener('bbuttontouchstart', this.onBorYTouchStart),
+ e.removeEventListener('bbuttontouchend', this.onBorYTouchEnd),
+ e.removeEventListener('xbuttontouchstart', this.onAorXTouchStart),
+ e.removeEventListener('xbuttontouchend', this.onAorXTouchEnd),
+ e.removeEventListener('ybuttontouchstart', this.onBorYTouchStart),
+ e.removeEventListener('ybuttontouchend', this.onBorYTouchEnd),
+ e.removeEventListener('surfacetouchstart', this.onSurfaceTouchStart),
+ e.removeEventListener('surfacetouchend', this.onSurfaceTouchEnd)
+ },
+ update: function (e) {
+ var t,
+ n = this.el,
+ r = this.data.hand,
+ o = this.data.handModelStyle,
+ a = this.data.color,
+ s = this
+ if (((t = { hand: r, model: !1 }), r !== e)) {
+ var l = i[o + r.charAt(0).toUpperCase() + r.slice(1)]
+ this.loader.load(l, function (e) {
+ var i = e.scene.children[0],
+ o = 'left' === r ? Math.PI / 2 : -Math.PI / 2
+ ;(i.mixer = new THREE.AnimationMixer(i)),
+ (s.clips = e.animations),
+ n.setObject3D('mesh', i),
+ (i.children[1].material.color = new THREE.Color(a)),
+ i.position.set(0, 0, 0),
+ i.rotation.set(0, 0, o),
+ n.setAttribute('magicleap-controls', t),
+ n.setAttribute('vive-controls', t),
+ n.setAttribute('oculus-touch-controls', t),
+ n.setAttribute('windows-motion-controls', t)
+ })
+ }
+ },
+ remove: function () {
+ this.el.removeObject3D('mesh')
+ },
+ handleButton: function (e, t) {
+ var n,
+ r = 'down' === t,
+ i = 'touchstart' === t
+ if (0 === t.indexOf('touch')) {
+ if (i === this.touchedButtons[e]) return
+ this.touchedButtons[e] = i
+ } else {
+ if (r === this.pressedButtons[e]) return
+ this.pressedButtons[e] = r
+ }
+ ;(n = this.gesture),
+ (this.gesture = this.determineGesture()),
+ this.gesture !== n &&
+ (this.animateGesture(this.gesture, n),
+ this.emitGestureEvents(this.gesture, n))
+ },
+ determineGesture: function () {
+ var e,
+ t = this.pressedButtons.grip,
+ n = this.pressedButtons.surface || this.touchedButtons.surface,
+ r = this.pressedButtons.trackpad || this.touchedButtons.trackpad,
+ i = this.pressedButtons.trigger || this.touchedButtons.trigger,
+ a = this.touchedButtons.AorX || this.touchedButtons.BorY
+ return (
+ l(this.el.components['tracked-controls'])
+ ? t || i
+ ? (e = o.fist)
+ : r && (e = o.point)
+ : t
+ ? (e =
+ n || a || r ? (i ? o.fist : o.point) : i ? o.thumbUp : o.pointThumb)
+ : i && (e = o.hold),
+ e
+ )
+ },
+ getClip: function (e) {
+ var t, n
+ for (n = 0; n < this.clips.length; n++)
+ if ((t = this.clips[n]).name === e) return t
+ },
+ animateGesture: function (e, t) {
+ e ? this.playAnimation(e || o.open, t, !1) : this.playAnimation(t, t, !0)
+ },
+ emitGestureEvents: function (e, t) {
+ var n,
+ r = this.el
+ t !== e && ((n = s(t, !1)) && r.emit(n), (n = s(e, !0)) && r.emit(n))
+ },
+ playAnimation: function (e, t, n) {
+ var r,
+ i,
+ o,
+ a = this.el.getObject3D('mesh')
+ if (a) {
+ if (
+ (a.mixer.stopAllAction(),
+ (r = this.getClip(e)),
+ ((o = a.mixer.clipAction(r)).clampWhenFinished = !0),
+ (o.loop = THREE.LoopRepeat),
+ (o.repetitions = 0),
+ (o.timeScale = n ? -1 : 1),
+ (o.time = n ? r.duration : 0),
+ (o.weight = 1),
+ !t || e === t)
+ )
+ return a.mixer.stopAllAction(), void o.play()
+ ;(r = this.getClip(t)),
+ ((i = a.mixer.clipAction(r)).weight = 0.15),
+ i.play(),
+ o.play(),
+ i.crossFadeTo(o, 0.15, !0)
+ }
+ },
+ }))
+ },
+ { '../core/component': 131 },
+ ],
+ 83: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls').checkControllerPresentAndSetup,
+ a = 'https://cdn.aframe.io/controllers/oculus-hands/unity/left.glb',
+ s = 'https://cdn.aframe.io/controllers/oculus-hands/unity/right.glb',
+ l = { left: 'b_l_', right: 'b_r_' },
+ c = [
+ 'wrist',
+ 'thumb-metacarpal',
+ 'thumb-phalanx-proximal',
+ 'thumb-phalanx-distal',
+ 'thumb-tip',
+ 'index-finger-metacarpal',
+ 'index-finger-phalanx-proximal',
+ 'index-finger-phalanx-intermediate',
+ 'index-finger-phalanx-distal',
+ 'index-finger-tip',
+ 'middle-finger-metacarpal',
+ 'middle-finger-phalanx-proximal',
+ 'middle-finger-phalanx-intermediate',
+ 'middle-finger-phalanx-distal',
+ 'middle-finger-tip',
+ 'ring-finger-metacarpal',
+ 'ring-finger-phalanx-proximal',
+ 'ring-finger-phalanx-intermediate',
+ 'ring-finger-phalanx-distal',
+ 'ring-finger-tip',
+ 'pinky-finger-metacarpal',
+ 'pinky-finger-phalanx-proximal',
+ 'pinky-finger-phalanx-intermediate',
+ 'pinky-finger-phalanx-distal',
+ 'pinky-finger-tip',
+ ],
+ u = {
+ wrist: 'wrist',
+ 'thumb-metacarpal': 'thumb1',
+ 'thumb-phalanx-proximal': 'thumb2',
+ 'thumb-phalanx-distal': 'thumb3',
+ 'thumb-tip': 'thumb_null',
+ 'index-finger-phalanx-proximal': 'index1',
+ 'index-finger-phalanx-intermediate': 'index2',
+ 'index-finger-phalanx-distal': 'index3',
+ 'index-finger-tip': 'index_null',
+ 'middle-finger-phalanx-proximal': 'middle1',
+ 'middle-finger-phalanx-intermediate': 'middle2',
+ 'middle-finger-phalanx-distal': 'middle3',
+ 'middle-finger-tip': 'middle_null',
+ 'ring-finger-phalanx-proximal': 'ring1',
+ 'ring-finger-phalanx-intermediate': 'ring2',
+ 'ring-finger-phalanx-distal': 'ring3',
+ 'ring-finger-tip': 'ring_null',
+ 'pinky-finger-metacarpal': 'pinky0',
+ 'pinky-finger-phalanx-proximal': 'pinky1',
+ 'pinky-finger-phalanx-intermediate': 'pinky2',
+ 'pinky-finger-phalanx-distal': 'pinky3',
+ 'pinky-finger-tip': 'pinky_null',
+ },
+ h = 0.015,
+ d = 0.03,
+ p = 0.5
+ t.exports.Component = r('hand-tracking-controls', {
+ schema: {
+ hand: { default: 'right', oneOf: ['left', 'right'] },
+ modelStyle: { default: 'mesh', oneOf: ['dots', 'mesh'] },
+ modelColor: { default: 'white' },
+ },
+ bindMethods: function () {
+ ;(this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ ))
+ },
+ addEventListeners: function () {
+ this.el.addEventListener('model-loaded', this.onModelLoaded)
+ for (var e = 0; e < this.jointEls.length; ++e)
+ this.jointEls[e].object3D.visible = !0
+ },
+ removeEventListeners: function () {
+ this.el.removeEventListener('model-loaded', this.onModelLoaded)
+ for (var e = 0; e < this.jointEls.length; ++e)
+ this.jointEls[e].object3D.visible = !1
+ },
+ init: function () {
+ var e = this.el.sceneEl,
+ t = e.getAttribute('webxr').optionalFeatures
+ t.push('hand-tracking'),
+ e.setAttribute('webxr', { optionalFeatures: t }),
+ (this.onModelLoaded = this.onModelLoaded.bind(this)),
+ (this.jointEls = []),
+ (this.controllerPresent = !1),
+ (this.isPinched = !1),
+ (this.pinchEventDetail = { position: new THREE.Vector3() }),
+ (this.indexTipPosition = new THREE.Vector3()),
+ this.bindMethods(),
+ (this.updateReferenceSpace = this.updateReferenceSpace.bind(this)),
+ this.el.sceneEl.addEventListener('enter-vr', this.updateReferenceSpace),
+ this.el.sceneEl.addEventListener('exit-vr', this.updateReferenceSpace)
+ },
+ updateReferenceSpace: function () {
+ var e = this,
+ t = this.el.sceneEl.xrSession
+ if (((this.referenceSpace = void 0), t)) {
+ var n = e.el.sceneEl.systems.webxr.sessionReferenceSpaceType
+ t.requestReferenceSpace(n)
+ .then(function (t) {
+ e.referenceSpace = t.getOffsetReferenceSpace(
+ new XRRigidTransform({ x: 0, y: 1.5, z: 0 }),
+ )
+ })
+ .catch(function (t) {
+ throw (
+ (e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(
+ n,
+ 'tracked-controls-webxr uses reference space ' + n,
+ ),
+ t)
+ )
+ })
+ }
+ },
+ checkIfControllerPresent: function () {
+ var e = this.data,
+ t = e.hand ? e.hand : void 0
+ o(this, '', { hand: t, iterateControllerProfiles: !0, handTracking: !0 })
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ tick: function () {
+ var e = this.el.sceneEl,
+ t =
+ this.el.components['tracked-controls'] &&
+ this.el.components['tracked-controls'].controller,
+ n = e.frame,
+ r = this.el.components['tracked-controls-webxr']
+ t &&
+ n &&
+ r &&
+ t.hand &&
+ (this.el.object3D.position.set(0, 0, 0),
+ this.el.object3D.rotation.set(0, 0, 0),
+ n.getJointPose && this.updateHandModel(),
+ this.detectGesture())
+ },
+ updateHandModel: function () {
+ 'dots' === this.data.modelStyle && this.updateHandDotsModel(),
+ 'mesh' === this.data.modelStyle && this.updateHandMeshModel()
+ },
+ getBone: function (e) {
+ for (var t = this.bones, n = 0; n < t.length; n++)
+ if (t[n].name === e) return t[n]
+ return null
+ },
+ updateHandMeshModel: function () {
+ var e = this.el.sceneEl.frame,
+ t =
+ this.el.components['tracked-controls'] &&
+ this.el.components['tracked-controls'].controller,
+ n = this.referenceSpace
+ if (t && this.mesh && n)
+ for (var r of ((this.mesh.visible = !1), t.hand.values())) {
+ var i, o, a
+ ;(o = e.getJointPose(r, n)),
+ u[r.jointName] &&
+ null != (i = this.getBone(l[this.data.hand] + u[r.jointName])) &&
+ o &&
+ ((a = o.transform),
+ (this.mesh.visible = !0),
+ i.position.copy(a.position).multiplyScalar(100),
+ i.quaternion.set(
+ a.orientation.x,
+ a.orientation.y,
+ a.orientation.z,
+ a.orientation.w,
+ ))
+ }
+ },
+ updateHandDotsModel: function () {
+ var e,
+ t,
+ n,
+ r = this.el.sceneEl.frame,
+ i =
+ this.el.components['tracked-controls'] &&
+ this.el.components['tracked-controls'].controller,
+ o = this.el.components['tracked-controls-webxr'].system.referenceSpace,
+ a = 0
+ for (var s of i.hand.values())
+ (t = (e = this.jointEls[a++]).object3D),
+ (n = r.getJointPose(s, o)),
+ (e.object3D.visible = !!n),
+ n &&
+ ((t.matrix.elements = n.transform.matrix),
+ t.matrix.decompose(t.position, t.rotation, t.scale),
+ e.setAttribute('scale', { x: n.radius, y: n.radius, z: n.radius }))
+ },
+ detectGesture: function () {
+ this.detectPinch()
+ },
+ detectPinch: (function () {
+ var e = new THREE.Vector3()
+ return function () {
+ var t = this.el.sceneEl.frame,
+ n = this.indexTipPosition,
+ r =
+ this.el.components['tracked-controls'] &&
+ this.el.components['tracked-controls'].controller,
+ i = this.el.components['tracked-controls-webxr'],
+ o = this.referenceSpace || i.system.referenceSpace,
+ a = r.hand.get('index-finger-tip'),
+ s = r.hand.get('thumb-tip')
+ if (a && s) {
+ var l = t.getJointPose(a, o),
+ c = t.getJointPose(s, o)
+ if (l && c) {
+ e.copy(c.transform.position), n.copy(l.transform.position)
+ var u = n.distanceTo(e)
+ u < h &&
+ !1 === this.isPinched &&
+ ((this.isPinched = !0),
+ this.pinchEventDetail.position.copy(n).lerp(e, p),
+ (this.pinchEventDetail.position.y += 1.5),
+ this.el.emit('pinchstarted', this.pinchEventDetail)),
+ u > d &&
+ !0 === this.isPinched &&
+ ((this.isPinched = !1),
+ this.pinchEventDetail.position.copy(n).lerp(e, p),
+ (this.pinchEventDetail.position.y += 1.5),
+ this.el.emit('pinchended', this.pinchEventDetail)),
+ this.isPinched &&
+ (this.pinchEventDetail.position.copy(n).lerp(e, p),
+ (this.pinchEventDetail.position.y += 1.5),
+ this.el.emit('pinchmoved', this.pinchEventDetail)),
+ (n.y += 1.5)
+ }
+ }
+ }
+ })(),
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ hand: t.hand,
+ iterateControllerProfiles: !0,
+ handTrackingEnabled: !0,
+ }),
+ this.initDefaultModel()
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ var e
+ this.checkIfControllerPresent(),
+ (e =
+ this.el.components['tracked-controls'] &&
+ this.el.components['tracked-controls'].controller),
+ this.el.getObject3D('mesh') &&
+ ((e && e.hand && e.hand[0]) || (this.el.getObject3D('mesh').visible = !1))
+ },
+ initDefaultModel: function () {
+ this.el.getObject3D('mesh') ||
+ ('dots' === this.data.modelStyle && this.initDotsModel(),
+ 'mesh' === this.data.modelStyle && this.initMeshHandModel())
+ },
+ initDotsModel: function () {
+ if (0 === this.jointEls.length)
+ for (var e = 0; e < c.length; ++e) {
+ var t = (this.jointEl = document.createElement('a-entity'))
+ t.setAttribute('geometry', { primitive: 'sphere', radius: 1 }),
+ t.setAttribute('material', { color: this.data.modelColor }),
+ (t.object3D.visible = !1),
+ this.el.appendChild(t),
+ this.jointEls.push(t)
+ }
+ },
+ initMeshHandModel: function () {
+ var e = 'left' === this.data.hand ? a : s
+ this.el.setAttribute('gltf-model', e)
+ },
+ onModelLoaded: function () {
+ var e = (this.mesh = this.el.getObject3D('mesh').children[0]),
+ t = (this.skinnedMesh = e.children[24])
+ this.skinnedMesh &&
+ ((this.bones = t.skeleton.bones),
+ this.el.removeObject3D('mesh'),
+ e.position.set(0, 1.5, 0),
+ e.rotation.set(0, 0, 0),
+ (t.frustumCulled = !1),
+ (t.material = new THREE.MeshStandardMaterial({
+ skinning: !0,
+ color: this.data.modelColor,
+ })),
+ this.el.setObject3D('mesh', e))
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 },
+ ],
+ 84: [
+ function (e, t, n) {
+ e('./animation'),
+ e('./camera'),
+ e('./cursor'),
+ e('./daydream-controls'),
+ e('./gearvr-controls'),
+ e('./geometry'),
+ e('./generic-tracked-controller-controls'),
+ e('./gltf-model'),
+ e('./hand-tracking-controls'),
+ e('./hand-controls'),
+ e('./layer'),
+ e('./laser-controls'),
+ e('./light'),
+ e('./line'),
+ e('./link'),
+ e('./look-controls'),
+ e('./magicleap-controls'),
+ e('./material'),
+ e('./obj-model'),
+ e('./oculus-go-controls'),
+ e('./oculus-touch-controls'),
+ e('./position'),
+ e('./raycaster'),
+ e('./rotation'),
+ e('./scale'),
+ e('./shadow'),
+ e('./sound'),
+ e('./text'),
+ e('./tracked-controls'),
+ e('./tracked-controls-webvr'),
+ e('./tracked-controls-webxr'),
+ e('./visible'),
+ e('./valve-index-controls'),
+ e('./vive-controls'),
+ e('./vive-focus-controls'),
+ e('./wasd-controls'),
+ e('./windows-motion-controls'),
+ e('./scene/background'),
+ e('./scene/debug'),
+ e('./scene/device-orientation-permission-ui'),
+ e('./scene/embedded'),
+ e('./scene/inspector'),
+ e('./scene/fog'),
+ e('./scene/keyboard-shortcuts'),
+ e('./scene/pool'),
+ e('./scene/screenshot'),
+ e('./scene/stats'),
+ e('./scene/vr-mode-ui')
+ },
+ {
+ './animation': 74,
+ './camera': 75,
+ './cursor': 76,
+ './daydream-controls': 77,
+ './gearvr-controls': 78,
+ './generic-tracked-controller-controls': 79,
+ './geometry': 80,
+ './gltf-model': 81,
+ './hand-controls': 82,
+ './hand-tracking-controls': 83,
+ './laser-controls': 85,
+ './layer': 86,
+ './light': 87,
+ './line': 88,
+ './link': 89,
+ './look-controls': 90,
+ './magicleap-controls': 91,
+ './material': 92,
+ './obj-model': 93,
+ './oculus-go-controls': 94,
+ './oculus-touch-controls': 95,
+ './position': 96,
+ './raycaster': 97,
+ './rotation': 98,
+ './scale': 99,
+ './scene/background': 100,
+ './scene/debug': 101,
+ './scene/device-orientation-permission-ui': 102,
+ './scene/embedded': 103,
+ './scene/fog': 104,
+ './scene/inspector': 105,
+ './scene/keyboard-shortcuts': 106,
+ './scene/pool': 107,
+ './scene/screenshot': 108,
+ './scene/stats': 109,
+ './scene/vr-mode-ui': 110,
+ './shadow': 111,
+ './sound': 112,
+ './text': 113,
+ './tracked-controls': 116,
+ './tracked-controls-webvr': 114,
+ './tracked-controls-webxr': 115,
+ './valve-index-controls': 117,
+ './visible': 118,
+ './vive-controls': 119,
+ './vive-focus-controls': 120,
+ './wasd-controls': 121,
+ './windows-motion-controls': 122,
+ },
+ ],
+ 85: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/')
+ r('laser-controls', {
+ schema: {
+ hand: { default: 'right' },
+ model: { default: !0 },
+ defaultModelColor: { type: 'color', default: 'grey' },
+ },
+ init: function () {
+ var e = this.config,
+ t = this.data,
+ n = this.el,
+ r = this,
+ o = { hand: t.hand, model: t.model }
+ function a(t) {
+ var o = e[t.detail.name]
+ if (o) {
+ var a = i.extend({ showLine: !0 }, o.raycaster || {})
+ t.detail.rayOrigin &&
+ ((a.origin = t.detail.rayOrigin.origin),
+ (a.direction = t.detail.rayOrigin.direction),
+ (a.showLine = !0)),
+ t.detail.rayOrigin || !r.modelReady
+ ? n.setAttribute('raycaster', a)
+ : n.setAttribute('raycaster', 'showLine', !0),
+ n.setAttribute('cursor', i.extend({ fuse: !1 }, o.cursor))
+ }
+ }
+ function s() {
+ n.setAttribute('raycaster', 'showLine', !1)
+ }
+ n.setAttribute('daydream-controls', o),
+ n.setAttribute('gearvr-controls', o),
+ n.setAttribute('magicleap-controls', o),
+ n.setAttribute('oculus-go-controls', o),
+ n.setAttribute('oculus-touch-controls', o),
+ n.setAttribute('valve-index-controls', o),
+ n.setAttribute('vive-controls', o),
+ n.setAttribute('vive-focus-controls', o),
+ n.setAttribute('windows-motion-controls', o),
+ n.setAttribute('generic-tracked-controller-controls', o),
+ n.addEventListener('controllerconnected', a),
+ n.addEventListener('controllerdisconnected', s),
+ n.addEventListener('controllermodelready', function (e) {
+ a(e), (r.modelReady = !0)
+ })
+ },
+ config: {
+ 'daydream-controls': {
+ cursor: {
+ downEvents: ['trackpaddown', 'triggerdown'],
+ upEvents: ['trackpadup', 'triggerup'],
+ },
+ },
+ 'gearvr-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ raycaster: { origin: { x: 0, y: 0.001, z: 0 } },
+ },
+ 'generic-tracked-controller-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ },
+ 'magicleap-controls': {
+ cursor: {
+ downEvents: ['trackpaddown', 'triggerdown'],
+ upEvents: ['trackpadup', 'triggerup'],
+ },
+ },
+ 'oculus-go-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ raycaster: { origin: { x: 0, y: 5e-4, z: 0 } },
+ },
+ 'oculus-touch-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ raycaster: { origin: { x: 0, y: 0, z: 0 } },
+ },
+ 'valve-index-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ },
+ 'vive-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ },
+ 'vive-focus-controls': {
+ cursor: {
+ downEvents: ['trackpaddown', 'triggerdown'],
+ upEvents: ['trackpadup', 'triggerup'],
+ },
+ },
+ 'windows-motion-controls': {
+ cursor: { downEvents: ['triggerdown'], upEvents: ['triggerup'] },
+ raycaster: { showLine: !1 },
+ },
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/': 205 },
+ ],
+ 86: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/').debug('components:layer:warn')
+ function o(e, t, n, r) {
+ var i = e.createFramebuffer()
+ let o = n.viewport.x,
+ a = n.viewport.y,
+ s = n.viewport.x + n.viewport.width,
+ l = n.viewport.y + n.viewport.height
+ 'VIDEO' === r.tagName &&
+ (e.bindTexture(e.TEXTURE_2D, t),
+ e.texSubImage2D(
+ e.TEXTURE_2D,
+ 0,
+ 0,
+ 0,
+ r.width,
+ r.height,
+ e.RGB,
+ e.UNSIGNED_BYTE,
+ r,
+ )),
+ e.bindFramebuffer(e.READ_FRAMEBUFFER, i),
+ e.framebufferTexture2D(
+ e.READ_FRAMEBUFFER,
+ e.COLOR_ATTACHMENT0,
+ e.TEXTURE_2D,
+ t,
+ 0,
+ ),
+ e.readBuffer(e.COLOR_ATTACHMENT0),
+ e.blitFramebuffer(
+ 0,
+ 0,
+ r.width,
+ r.height,
+ o,
+ a,
+ s,
+ l,
+ e.COLOR_BUFFER_BIT,
+ e.NEAREST,
+ ),
+ e.bindFramebuffer(e.READ_FRAMEBUFFER, null),
+ e.deleteFramebuffer(i)
+ }
+ t.exports.Component = r('layer', {
+ schema: {
+ type: { default: 'quad', oneOf: ['quad', 'monocubemap', 'stereocubemap'] },
+ src: { type: 'map' },
+ rotateCubemap: { default: !1 },
+ width: { default: 0 },
+ height: { default: 0 },
+ },
+ init: function () {
+ var e = this.el.sceneEl.renderer.getContext()
+ ;(this.quaternion = new THREE.Quaternion()),
+ (this.position = new THREE.Vector3()),
+ this.bindMethods(),
+ (this.needsRedraw = !1),
+ (this.frameBuffer = e.createFramebuffer())
+ var t = this.el.sceneEl.getAttribute('webxr').requiredFeatures
+ t.push('layers'),
+ this.el.sceneEl.getAttribute('webxr', 'requiredFeatures', t),
+ this.el.sceneEl.addEventListener('enter-vr', this.onEnterVR),
+ this.el.sceneEl.addEventListener('exit-vr', this.onExitVR)
+ },
+ bindMethods: function () {
+ ;(this.onRequestedReferenceSpace = this.onRequestedReferenceSpace.bind(this)),
+ (this.onEnterVR = this.onEnterVR.bind(this)),
+ (this.onExitVR = this.onExitVR.bind(this))
+ },
+ update: function (e) {
+ this.data.src !== e.src && this.updateSrc()
+ },
+ updateSrc: function () {
+ var e = this.data.type
+ ;(this.texture = void 0),
+ 'quad' !== e
+ ? ('monocubemap' !== e && 'stereocubemap' !== e) || this.loadCubeMapImages()
+ : this.loadQuadImage()
+ },
+ loadCubeMapImages: function () {
+ var e,
+ t = this.data.type,
+ n = this.xrGLFactory,
+ r = this.el.sceneEl.frame,
+ i = this.data.src
+ ;(this.visibilityChanged = !1),
+ this.layer &&
+ (i.complete
+ ? (this.pendingCubeMapUpdate = !1)
+ : (this.pendingCubeMapUpdate = !0),
+ this.loadingScreen ? (this.loadingScreen = !1) : (this.loadingScreen = !0),
+ 'monocubemap' === t
+ ? ((e = n.getSubImage(this.layer, r)),
+ this.loadCubeMapImage(e.colorTexture, i, 0))
+ : ((e = n.getSubImage(this.layer, r, 'left')),
+ this.loadCubeMapImage(e.colorTexture, i, 0),
+ (e = n.getSubImage(this.layer, r, 'right')),
+ this.loadCubeMapImage(e.colorTexture, i, 6)))
+ },
+ loadQuadImage: function () {
+ var e = this.data.src,
+ t = this
+ this.el.sceneEl.systems.material.loadTexture(e, { src: e }, function (n) {
+ t.el.sceneEl.renderer.initTexture(n),
+ (t.texture = n),
+ 'VIDEO' === e.tagName &&
+ setTimeout(function () {
+ t.textureIsVideo = !0
+ }, 1e3),
+ t.layer &&
+ ((t.layer.height = t.data.height / 2 || t.texture.image.height / 1e3),
+ (t.layer.width = t.data.width / 2 || t.texture.image.width / 1e3),
+ (t.needsRedraw = !0)),
+ t.updateQuadPanel()
+ })
+ },
+ preGenerateCubeMapTextures: function (e, t) {
+ 'monocubemap' === this.data.type
+ ? this.generateCubeMapTextures(e, 0, t)
+ : (this.generateCubeMapTextures(e, 0, t),
+ this.generateCubeMapTextures(e, 6, t))
+ },
+ generateCubeMapTextures: function (e, t, n) {
+ for (
+ var r,
+ i,
+ o = this.data,
+ a = this.cubeFaceSize,
+ s = Math.min(e.width, e.height),
+ l = [],
+ c = 0;
+ c < 6;
+ c++
+ ) {
+ var u = document.createElement('CANVAS')
+ u.width = u.height = a
+ var h = u.getContext('2d')
+ o.rotateCubemap &&
+ ((2 !== c && 3 !== c) || (h.save(), h.translate(a, a), h.rotate(Math.PI))),
+ h.drawImage(e, (c + t) * s, 0, s, s, 0, 0, a, a),
+ h.restore(),
+ n && n(),
+ l.push(u)
+ }
+ return (
+ o.rotateCubemap &&
+ ((r = l[0]),
+ (i = l[1]),
+ (l[0] = i),
+ (l[1] = r),
+ (r = l[4]),
+ (i = l[5]),
+ (l[4] = i),
+ (l[5] = r)),
+ n && n(),
+ l
+ )
+ },
+ loadCubeMapImage: function (e, t, n) {
+ var r,
+ i = this.el.sceneEl.renderer.getContext()
+ i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, !1),
+ i.bindTexture(i.TEXTURE_CUBE_MAP, e),
+ (r =
+ !t.complete || this.loadingScreen
+ ? this.loadingScreenImages
+ : this.generateCubeMapTextures(t, n))
+ var o = 0
+ r.forEach(function (e, t) {
+ i.texSubImage2D(
+ i.TEXTURE_CUBE_MAP_POSITIVE_X + t,
+ 0,
+ 0,
+ 0,
+ i.RGBA,
+ i.UNSIGNED_BYTE,
+ e,
+ ),
+ (o = i.getError())
+ }),
+ 0 !== o && console.log('renderingError, WebGL Error Code: ' + o),
+ i.bindTexture(i.TEXTURE_CUBE_MAP, null)
+ },
+ tick: function () {
+ this.el.sceneEl.xrSession &&
+ (!this.layer && this.el.sceneEl.is('vr-mode') && this.initLayer(),
+ this.updateTransform(),
+ this.data.src.complete &&
+ (this.pendingCubeMapUpdate ||
+ this.loadingScreen ||
+ this.visibilityChanged) &&
+ this.loadCubeMapImages(),
+ (this.needsRedraw || this.layer.needsRedraw || this.textureIsVideo) &&
+ ('quad' === this.data.type && this.draw(), (this.needsRedraw = !1)))
+ },
+ initLayer: function () {
+ var e = this,
+ t = this.data.type
+ ;(this.el.sceneEl.xrSession.onvisibilitychange = function (t) {
+ e.visibilityChanged = 'hidden' !== t.session.visibilityState
+ }),
+ 'quad' !== t
+ ? ('monocubemap' !== t && 'stereocubemap' !== t) || this.initCubeMapLayer()
+ : this.initQuadLayer()
+ },
+ initQuadLayer: function () {
+ var e = this.el.sceneEl,
+ t = e.renderer.getContext(),
+ n = (this.xrGLFactory = new XRWebGLBinding(e.xrSession, t))
+ this.texture &&
+ ((this.layer = n.createQuadLayer({
+ space: this.referenceSpace,
+ viewPixelHeight: 2048,
+ viewPixelWidth: 2048,
+ height: this.data.height / 2 || this.texture.image.height / 1e3,
+ width: this.data.width / 2 || this.texture.image.width / 1e3,
+ })),
+ e.renderer.xr.addLayer(this.layer))
+ },
+ initCubeMapLayer: function () {
+ var e = this.data.src,
+ t = this.el.sceneEl,
+ n = t.renderer.getContext(),
+ r = n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE),
+ i = (this.cubeFaceSize = Math.min(r, Math.min(e.width, e.height))),
+ o = (this.xrGLFactory = new XRWebGLBinding(t.xrSession, n))
+ ;(this.layer = o.createCubeLayer({
+ space: this.referenceSpace,
+ viewPixelWidth: i,
+ viewPixelHeight: i,
+ layout: 'monocubemap' === this.data.type ? 'mono' : 'stereo',
+ isStatic: !1,
+ })),
+ this.initLoadingScreenImages(),
+ this.loadCubeMapImages(),
+ t.renderer.xr.addLayer(this.layer)
+ },
+ initLoadingScreenImages: function () {
+ for (
+ var e = this.cubeFaceSize, t = (this.loadingScreenImages = []), n = 0;
+ n < 6;
+ n++
+ ) {
+ var r = document.createElement('CANVAS')
+ r.width = r.height = e
+ var i = r.getContext('2d')
+ ;(r.width = r.height = e),
+ (i.fillStyle = 'black'),
+ i.fillRect(0, 0, e, e),
+ 2 !== n &&
+ 3 !== n &&
+ (i.translate(e, 0),
+ i.scale(-1, 1),
+ (i.fillStyle = 'white'),
+ (i.font = '30px Arial'),
+ i.fillText('Loading', e / 2, e / 2)),
+ t.push(r)
+ }
+ },
+ destroyLayer: function () {
+ this.layer &&
+ (this.el.sceneEl.renderer.xr.removeLayer(this.layer),
+ this.layer.destroy(),
+ (this.layer = void 0))
+ },
+ toggleCompositorLayer: function () {
+ this.enableCompositorLayer(!this.layerEnabled)
+ },
+ enableCompositorLayer: function (e) {
+ ;(this.layerEnabled = e),
+ (this.quadPanelEl.object3D.visible = !this.layerEnabled)
+ },
+ updateQuadPanel: function () {
+ var e = this.quadPanelEl
+ this.quadPanelEl ||
+ ((e = this.quadPanelEl = document.createElement('a-entity')),
+ this.el.appendChild(e)),
+ e.setAttribute('material', {
+ shader: 'flat',
+ src: this.data.src,
+ transparent: !0,
+ }),
+ e.setAttribute('geometry', {
+ primitive: 'plane',
+ height: this.data.height || this.texture.image.height / 1e3,
+ width: this.data.width || this.texture.image.height / 1e3,
+ })
+ },
+ draw: function () {
+ var e = this.el.sceneEl,
+ t = this.el.sceneEl.renderer.getContext(),
+ n = this.xrGLFactory.getSubImage(this.layer, e.frame),
+ r = e.renderer.properties.get(this.texture).__webglTexture,
+ i = t.getParameter(t.FRAMEBUFFER_BINDING)
+ t.viewport(n.viewport.x, n.viewport.y, n.viewport.width, n.viewport.height),
+ t.bindFramebuffer(t.FRAMEBUFFER, this.frameBuffer),
+ t.framebufferTexture2D(
+ t.FRAMEBUFFER,
+ t.COLOR_ATTACHMENT0,
+ t.TEXTURE_2D,
+ n.colorTexture,
+ 0,
+ ),
+ o(t, r, n, this.data.src),
+ t.bindFramebuffer(t.FRAMEBUFFER, i)
+ },
+ updateTransform: function () {
+ var e = this.el,
+ t = this.position,
+ n = this.quaternion
+ e.object3D.updateMatrixWorld(),
+ t.setFromMatrixPosition(e.object3D.matrixWorld),
+ n.setFromRotationMatrix(e.object3D.matrixWorld),
+ this.layerEnabled || t.set(0, 0, 1e8),
+ (this.layer.transform = new XRRigidTransform(t, n))
+ },
+ onEnterVR: function () {
+ var e = this.el.sceneEl,
+ t = e.xrSession
+ e.hasWebXR && XRWebGLBinding && t
+ ? (t.requestReferenceSpace('local').then(this.onRequestedReferenceSpace),
+ (this.needsRedraw = !0),
+ (this.layerEnabled = !0),
+ this.quadPanelEl && (this.quadPanelEl.object3D.visible = !1),
+ this.data.src.play && this.data.src.play())
+ : i('The layer component requires WebXR and the layers API enabled')
+ },
+ onExitVR: function () {
+ this.quadPanelEl && (this.quadPanelEl.object3D.visible = !0),
+ this.destroyLayer()
+ },
+ onRequestedReferenceSpace: function (e) {
+ this.referenceSpace = e
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/': 205 },
+ ],
+ 87: [
+ function (e, t, n) {
+ var r = e('../utils/bind'),
+ i = e('../utils').diff,
+ o = e('../utils/debug'),
+ a = e('../core/component').registerComponent,
+ s = e('../lib/three'),
+ l = s.Math.degToRad,
+ c = o('components:light:warn')
+ t.exports.Component = a('light', {
+ schema: {
+ angle: { default: 60, if: { type: ['spot'] } },
+ color: { type: 'color' },
+ groundColor: { type: 'color', if: { type: ['hemisphere'] } },
+ decay: { default: 1, if: { type: ['point', 'spot'] } },
+ distance: { default: 0, min: 0, if: { type: ['point', 'spot'] } },
+ intensity: {
+ default: 1,
+ min: 0,
+ if: { type: ['ambient', 'directional', 'hemisphere', 'point', 'spot'] },
+ },
+ penumbra: { default: 0, min: 0, max: 1, if: { type: ['spot'] } },
+ type: {
+ default: 'directional',
+ oneOf: ['ambient', 'directional', 'hemisphere', 'point', 'spot'],
+ schemaChange: !0,
+ },
+ target: { type: 'selector', if: { type: ['spot', 'directional'] } },
+ castShadow: { default: !1, if: { type: ['point', 'spot', 'directional'] } },
+ shadowBias: { default: 0, if: { castShadow: !0 } },
+ shadowCameraFar: { default: 500, if: { castShadow: !0 } },
+ shadowCameraFov: { default: 90, if: { castShadow: !0 } },
+ shadowCameraNear: { default: 0.5, if: { castShadow: !0 } },
+ shadowCameraTop: { default: 5, if: { castShadow: !0 } },
+ shadowCameraRight: { default: 5, if: { castShadow: !0 } },
+ shadowCameraBottom: { default: -5, if: { castShadow: !0 } },
+ shadowCameraLeft: { default: -5, if: { castShadow: !0 } },
+ shadowCameraVisible: { default: !1, if: { castShadow: !0 } },
+ shadowMapHeight: { default: 512, if: { castShadow: !0 } },
+ shadowMapWidth: { default: 512, if: { castShadow: !0 } },
+ shadowRadius: { default: 1, if: { castShadow: !0 } },
+ },
+ init: function () {
+ var e = this.el
+ ;(this.light = null),
+ (this.defaultTarget = null),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.system.registerLight(e)
+ },
+ update: function (e) {
+ var t = this.data,
+ n = i(t, e),
+ o = this.light,
+ a = this.rendererSystem,
+ s = this
+ if (!o || 'type' in n) this.setLight(this.data), this.updateShadow()
+ else {
+ var c = !1
+ Object.keys(n).forEach(function (e) {
+ var n = t[e]
+ switch (e) {
+ case 'color':
+ o.color.set(n), a.applyColorCorrection(o.color)
+ break
+ case 'groundColor':
+ o.groundColor.set(n), a.applyColorCorrection(o.groundColor)
+ break
+ case 'angle':
+ o.angle = l(n)
+ break
+ case 'target':
+ null === n
+ ? ('spot' !== t.type && 'directional' !== t.type) ||
+ (o.target = s.defaultTarget)
+ : n.hasLoaded
+ ? s.onSetTarget(n, o)
+ : n.addEventListener('loaded', r(s.onSetTarget, s, n, o))
+ break
+ case 'castShadow':
+ case 'shadowBias':
+ case 'shadowCameraFar':
+ case 'shadowCameraFov':
+ case 'shadowCameraNear':
+ case 'shadowCameraTop':
+ case 'shadowCameraRight':
+ case 'shadowCameraBottom':
+ case 'shadowCameraLeft':
+ case 'shadowCameraVisible':
+ case 'shadowMapHeight':
+ case 'shadowMapWidth':
+ case 'shadowRadius':
+ c || (s.updateShadow(), (c = !0))
+ break
+ default:
+ o[e] = n
+ }
+ })
+ }
+ },
+ setLight: function (e) {
+ var t = this.el,
+ n = this.getLight(e)
+ n &&
+ (this.light && t.removeObject3D('light'),
+ (this.light = n),
+ (this.light.el = t),
+ t.setObject3D('light', this.light),
+ ('spot' !== e.type && 'directional' !== e.type && 'hemisphere' !== e.type) ||
+ t.getObject3D('light').translateY(-1),
+ 'spot' === e.type &&
+ (t.setObject3D('light-target', this.defaultTarget),
+ t.getObject3D('light-target').position.set(0, 0, -1)))
+ },
+ updateShadow: function () {
+ var e = this.el,
+ t = this.data,
+ n = this.light
+ n.castShadow = t.castShadow
+ var r = e.getObject3D('cameraHelper')
+ if (
+ (t.shadowCameraVisible && !r
+ ? e.setObject3D('cameraHelper', new s.CameraHelper(n.shadow.camera))
+ : !t.shadowCameraVisible && r && e.removeObject3D('cameraHelper'),
+ !t.castShadow)
+ )
+ return n
+ ;(n.shadow.bias = t.shadowBias),
+ (n.shadow.radius = t.shadowRadius),
+ (n.shadow.mapSize.height = t.shadowMapHeight),
+ (n.shadow.mapSize.width = t.shadowMapWidth),
+ (n.shadow.camera.near = t.shadowCameraNear),
+ (n.shadow.camera.far = t.shadowCameraFar),
+ n.shadow.camera instanceof s.OrthographicCamera
+ ? ((n.shadow.camera.top = t.shadowCameraTop),
+ (n.shadow.camera.right = t.shadowCameraRight),
+ (n.shadow.camera.bottom = t.shadowCameraBottom),
+ (n.shadow.camera.left = t.shadowCameraLeft))
+ : (n.shadow.camera.fov = t.shadowCameraFov),
+ n.shadow.camera.updateProjectionMatrix(),
+ r && r.update()
+ },
+ getLight: function (e) {
+ var t = e.angle,
+ n = new s.Color(e.color)
+ this.rendererSystem.applyColorCorrection(n), (n = n.getHex())
+ var i = e.decay,
+ o = e.distance,
+ a = new s.Color(e.groundColor)
+ this.rendererSystem.applyColorCorrection(a), (a = a.getHex())
+ var u = e.intensity,
+ h = e.type,
+ d = e.target,
+ p = null
+ switch (h.toLowerCase()) {
+ case 'ambient':
+ return new s.AmbientLight(n, u)
+ case 'directional':
+ return (
+ (p = new s.DirectionalLight(n, u)),
+ (this.defaultTarget = p.target),
+ d &&
+ (d.hasLoaded
+ ? this.onSetTarget(d, p)
+ : d.addEventListener('loaded', r(this.onSetTarget, this, d, p))),
+ p
+ )
+ case 'hemisphere':
+ return new s.HemisphereLight(n, a, u)
+ case 'point':
+ return new s.PointLight(n, u, o, i)
+ case 'spot':
+ return (
+ (p = new s.SpotLight(n, u, o, l(t), e.penumbra, i)),
+ (this.defaultTarget = p.target),
+ d &&
+ (d.hasLoaded
+ ? this.onSetTarget(d, p)
+ : d.addEventListener('loaded', r(this.onSetTarget, this, d, p))),
+ p
+ )
+ default:
+ c(
+ '%s is not a valid light type. Choose from ambient, directional, hemisphere, point, spot.',
+ h,
+ )
+ }
+ },
+ onSetTarget: function (e, t) {
+ t.target = e.object3D
+ },
+ remove: function () {
+ var e = this.el
+ e.removeObject3D('light'),
+ e.getObject3D('cameraHelper') && e.removeObject3D('cameraHelper')
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils': 205,
+ '../utils/bind': 199,
+ '../utils/debug': 201,
+ },
+ ],
+ 88: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent
+ function i(e, t) {
+ return !(!e || !t) && e.x === t.x && e.y === t.y && e.z === t.z
+ }
+ t.exports.Component = r('line', {
+ schema: {
+ start: { type: 'vec3', default: { x: 0, y: 0, z: 0 } },
+ end: { type: 'vec3', default: { x: 0, y: 0, z: 0 } },
+ color: { type: 'color', default: '#74BEC1' },
+ opacity: { type: 'number', default: 1 },
+ visible: { default: !0 },
+ },
+ multiple: !0,
+ init: function () {
+ var e,
+ t,
+ n = this.data
+ ;(this.rendererSystem = this.el.sceneEl.systems.renderer),
+ (t = this.material =
+ new THREE.LineBasicMaterial({
+ color: n.color,
+ opacity: n.opacity,
+ transparent: n.opacity < 1,
+ visible: n.visible,
+ })),
+ (e = this.geometry = new THREE.BufferGeometry()).setAttribute(
+ 'position',
+ new THREE.BufferAttribute(new Float32Array(6), 3),
+ ),
+ this.rendererSystem.applyColorCorrection(t.color),
+ (this.line = new THREE.Line(e, t)),
+ this.el.setObject3D(this.attrName, this.line)
+ },
+ update: function (e) {
+ var t = this.data,
+ n = this.geometry,
+ r = !1,
+ o = this.material,
+ a = n.attributes.position.array
+ i(t.start, e.start) ||
+ ((a[0] = t.start.x), (a[1] = t.start.y), (a[2] = t.start.z), (r = !0)),
+ i(t.end, e.end) ||
+ ((a[3] = t.end.x), (a[4] = t.end.y), (a[5] = t.end.z), (r = !0)),
+ r && ((n.attributes.position.needsUpdate = !0), n.computeBoundingSphere()),
+ o.color.setStyle(t.color),
+ this.rendererSystem.applyColorCorrection(o.color),
+ (o.opacity = t.opacity),
+ (o.transparent = t.opacity < 1),
+ (o.visible = t.visible)
+ },
+ remove: function () {
+ this.el.removeObject3D('line', this.line)
+ },
+ })
+ },
+ { '../core/component': 131 },
+ ],
+ 89: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../core/shader').registerShader,
+ o = e('../lib/three')
+ ;(t.exports.Component = r('link', {
+ schema: {
+ backgroundColor: { default: 'red', type: 'color' },
+ borderColor: { default: 'white', type: 'color' },
+ highlighted: { default: !1 },
+ highlightedColor: { default: '#24CAFF', type: 'color' },
+ href: { default: '' },
+ image: { type: 'asset' },
+ on: { default: 'click' },
+ peekMode: { default: !1 },
+ title: { default: '' },
+ titleColor: { default: 'white', type: 'color' },
+ visualAspectEnabled: { default: !1 },
+ },
+ init: function () {
+ ;(this.navigate = this.navigate.bind(this)),
+ (this.previousQuaternion = void 0),
+ (this.quaternionClone = new o.Quaternion()),
+ (this.hiddenEls = [])
+ },
+ update: function (e) {
+ var t,
+ n,
+ r = this.data,
+ i = this.el
+ r.visualAspectEnabled &&
+ (this.initVisualAspect(),
+ (t = r.highlighted ? r.highlightedColor : r.backgroundColor),
+ (n = r.highlighted ? r.highlightedColor : r.borderColor),
+ i.setAttribute('material', 'backgroundColor', t),
+ i.setAttribute('material', 'strokeColor', n),
+ r.on !== e.on && this.updateEventListener(),
+ void 0 !== e.peekMode && r.peekMode !== e.peekMode && this.updatePeekMode(),
+ r.image &&
+ e.image !== r.image &&
+ i.setAttribute(
+ 'material',
+ 'pano',
+ 'string' === typeof r.image ? r.image : r.image.src,
+ ))
+ },
+ updatePeekMode: function () {
+ var e = this.el,
+ t = this.sphereEl
+ this.data.peekMode
+ ? (this.hideAll(),
+ (e.getObject3D('mesh').visible = !1),
+ t.setAttribute('visible', !0))
+ : (this.showAll(),
+ (e.getObject3D('mesh').visible = !0),
+ t.setAttribute('visible', !1))
+ },
+ play: function () {
+ this.updateEventListener()
+ },
+ pause: function () {
+ this.removeEventListener()
+ },
+ updateEventListener: function () {
+ var e = this.el
+ e.isPlaying &&
+ (this.removeEventListener(), e.addEventListener(this.data.on, this.navigate))
+ },
+ removeEventListener: function () {
+ var e = this.data.on
+ e && this.el.removeEventListener(e, this.navigate)
+ },
+ initVisualAspect: function () {
+ var e,
+ t,
+ n,
+ r = this.el
+ this.data.visualAspectEnabled &&
+ !this.visualAspectInitialized &&
+ ((n = this.textEl = this.textEl || document.createElement('a-entity')),
+ (t = this.sphereEl = this.sphereEl || document.createElement('a-entity')),
+ (e = this.semiSphereEl =
+ this.semiSphereEl || document.createElement('a-entity')),
+ r.setAttribute('geometry', { primitive: 'circle', radius: 1, segments: 64 }),
+ r.setAttribute('material', {
+ shader: 'portal',
+ pano: this.data.image,
+ side: 'double',
+ }),
+ n.setAttribute('text', {
+ color: this.data.titleColor,
+ align: 'center',
+ font: 'kelsonsans',
+ value: this.data.title || this.data.href,
+ width: 4,
+ }),
+ n.setAttribute('position', '0 1.5 0'),
+ r.appendChild(n),
+ e.setAttribute('geometry', {
+ primitive: 'sphere',
+ radius: 1,
+ phiStart: 0,
+ segmentsWidth: 64,
+ segmentsHeight: 64,
+ phiLength: 180,
+ thetaStart: 0,
+ thetaLength: 360,
+ }),
+ e.setAttribute('material', {
+ shader: 'portal',
+ borderEnabled: 0,
+ pano: this.data.image,
+ side: 'back',
+ }),
+ e.setAttribute('rotation', '0 180 0'),
+ e.setAttribute('position', '0 0 0'),
+ e.setAttribute('visible', !1),
+ r.appendChild(e),
+ t.setAttribute('geometry', {
+ primitive: 'sphere',
+ radius: 10,
+ segmentsWidth: 64,
+ segmentsHeight: 64,
+ }),
+ t.setAttribute('material', {
+ shader: 'portal',
+ borderEnabled: 0,
+ pano: this.data.image,
+ side: 'back',
+ }),
+ t.setAttribute('visible', !1),
+ r.appendChild(t),
+ (this.visualAspectInitialized = !0))
+ },
+ navigate: function () {
+ window.location = this.data.href
+ },
+ tick: (function () {
+ var e = new o.Vector3(),
+ t = new o.Vector3(),
+ n = new o.Quaternion(),
+ r = new o.Vector3()
+ return function () {
+ var i,
+ o,
+ a = this.el,
+ s = a.object3D,
+ l = a.sceneEl.camera,
+ c = this.textEl
+ if (this.data.visualAspectEnabled)
+ if (
+ (s.updateMatrixWorld(),
+ l.parent.updateMatrixWorld(),
+ l.updateMatrixWorld(),
+ s.matrix.decompose(t, n, r),
+ t.setFromMatrixPosition(s.matrixWorld),
+ e.setFromMatrixPosition(l.matrixWorld),
+ (o = t.distanceTo(e)) > 20)
+ )
+ this.previousQuaternion ||
+ (this.quaternionClone.copy(n),
+ (this.previousQuaternion = this.quaternionClone)),
+ s.lookAt(e)
+ else {
+ if (((i = this.calculateCameraPortalOrientation()), o < 0.5)) {
+ if (!0 === this.semiSphereEl.getAttribute('visible')) return
+ c.setAttribute('text', 'width', 1.5),
+ i <= 0
+ ? (c.setAttribute('position', '0 0 0.75'),
+ c.setAttribute('rotation', '0 180 0'),
+ this.semiSphereEl.setAttribute('rotation', '0 0 0'))
+ : (c.setAttribute('position', '0 0 -0.75'),
+ c.setAttribute('rotation', '0 0 0'),
+ this.semiSphereEl.setAttribute('rotation', '0 180 0')),
+ (a.getObject3D('mesh').visible = !1),
+ this.semiSphereEl.setAttribute('visible', !0),
+ (this.peekCameraPortalOrientation = i)
+ } else
+ i <= 0
+ ? c.setAttribute('rotation', '0 180 0')
+ : c.setAttribute('rotation', '0 0 0'),
+ c.setAttribute('text', 'width', 5),
+ c.setAttribute('position', '0 1.5 0'),
+ (a.getObject3D('mesh').visible = !0),
+ this.semiSphereEl.setAttribute('visible', !1),
+ (this.peekCameraPortalOrientation = void 0)
+ this.previousQuaternion &&
+ (s.quaternion.copy(this.previousQuaternion),
+ (this.previousQuaternion = void 0))
+ }
+ }
+ })(),
+ hideAll: function () {
+ var e = this.el,
+ t = this.hiddenEls,
+ n = this
+ t.length > 0 ||
+ e.sceneEl.object3D.traverse(function (r) {
+ ;(r && r.el && r.el.hasAttribute('link-controls')) ||
+ (r.el &&
+ r !== e.sceneEl.object3D &&
+ r.el !== e &&
+ r.el !== n.sphereEl &&
+ r.el !== e.sceneEl.cameraEl &&
+ !1 !== r.el.getAttribute('visible') &&
+ r.el !== n.textEl &&
+ r.el !== n.semiSphereEl &&
+ (r.el.setAttribute('visible', !1), t.push(r.el)))
+ })
+ },
+ showAll: function () {
+ this.hiddenEls.forEach(function (e) {
+ e.setAttribute('visible', !0)
+ }),
+ (this.hiddenEls = [])
+ },
+ calculateCameraPortalOrientation: (function () {
+ var e = new o.Matrix4(),
+ t = new o.Vector3(),
+ n = new o.Vector3(0, 0, 1),
+ r = new o.Vector3(0, 0, 0)
+ return function () {
+ var i = this.el,
+ o = i.sceneEl.camera
+ return (
+ t.set(0, 0, 0),
+ n.set(0, 0, 1),
+ r.set(0, 0, 0),
+ i.object3D.matrixWorld.extractRotation(e),
+ n.applyMatrix4(e),
+ i.object3D.updateMatrixWorld(),
+ i.object3D.localToWorld(r),
+ o.parent.parent.updateMatrixWorld(),
+ o.parent.updateMatrixWorld(),
+ o.updateMatrixWorld(),
+ o.localToWorld(t),
+ t.sub(r).normalize(),
+ n.normalize(),
+ Math.sign(n.dot(t))
+ )
+ }
+ })(),
+ remove: function () {
+ this.removeEventListener()
+ },
+ })),
+ i('portal', {
+ schema: {
+ borderEnabled: { default: 1, type: 'int', is: 'uniform' },
+ backgroundColor: { default: 'red', type: 'color', is: 'uniform' },
+ pano: { type: 'map', is: 'uniform' },
+ strokeColor: { default: 'white', type: 'color', is: 'uniform' },
+ },
+ vertexShader: [
+ 'vec3 portalPosition;',
+ 'varying vec3 vWorldPosition;',
+ 'varying float vDistanceToCenter;',
+ 'varying float vDistance;',
+ 'void main() {',
+ 'vDistanceToCenter = clamp(length(position - vec3(0.0, 0.0, 0.0)), 0.0, 1.0);',
+ 'portalPosition = (modelMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;',
+ 'vDistance = length(portalPosition - cameraPosition);',
+ 'vWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;',
+ 'gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
+ '}',
+ ].join('\n'),
+ fragmentShader: [
+ '#define RECIPROCAL_PI2 0.15915494',
+ 'uniform sampler2D pano;',
+ 'uniform vec3 strokeColor;',
+ 'uniform vec3 backgroundColor;',
+ 'uniform float borderEnabled;',
+ 'varying float vDistanceToCenter;',
+ 'varying float vDistance;',
+ 'varying vec3 vWorldPosition;',
+ 'void main() {',
+ 'vec3 direction = normalize(vWorldPosition - cameraPosition);',
+ 'vec2 sampleUV;',
+ 'float borderThickness = clamp(exp(-vDistance / 50.0), 0.6, 0.95);',
+ 'sampleUV.y = clamp(direction.y * 0.5 + 0.5, 0.0, 1.0);',
+ 'sampleUV.x = atan(direction.z, -direction.x) * -RECIPROCAL_PI2 + 0.5;',
+ 'if (vDistanceToCenter > borderThickness && borderEnabled == 1.0) {',
+ 'gl_FragColor = vec4(strokeColor, 1.0);',
+ '} else {',
+ 'gl_FragColor = mix(texture2D(pano, sampleUV), vec4(backgroundColor, 1.0), clamp(pow((vDistance / 15.0), 2.0), 0.0, 1.0));',
+ '}',
+ '}',
+ ].join('\n'),
+ })
+ },
+ { '../core/component': 131, '../core/shader': 141, '../lib/three': 179 },
+ ],
+ 90: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../lib/three'),
+ o = e('../utils/'),
+ a = o.bind,
+ s = Math.PI / 2
+ t.exports.Component = r('look-controls', {
+ dependencies: ['position', 'rotation'],
+ schema: {
+ enabled: { default: !0 },
+ magicWindowTrackingEnabled: { default: !0 },
+ pointerLockEnabled: { default: !1 },
+ reverseMouseDrag: { default: !1 },
+ reverseTouchDrag: { default: !1 },
+ touchEnabled: { default: !0 },
+ mouseEnabled: { default: !0 },
+ },
+ init: function () {
+ ;(this.deltaYaw = 0),
+ (this.previousHMDPosition = new i.Vector3()),
+ (this.hmdQuaternion = new i.Quaternion()),
+ (this.magicWindowAbsoluteEuler = new i.Euler()),
+ (this.magicWindowDeltaEuler = new i.Euler()),
+ (this.position = new i.Vector3()),
+ (this.magicWindowObject = new i.Object3D()),
+ (this.rotation = {}),
+ (this.deltaRotation = {}),
+ (this.savedPose = null),
+ (this.pointerLocked = !1),
+ this.setupMouseControls(),
+ this.bindMethods(),
+ (this.previousMouseEvent = {}),
+ this.setupMagicWindowControls(),
+ (this.savedPose = { position: new i.Vector3(), rotation: new i.Euler() }),
+ this.el.sceneEl.is('vr-mode') && this.onEnterVR()
+ },
+ setupMagicWindowControls: function () {
+ var e,
+ t = this.data
+ o.device.isMobile() &&
+ ((e = this.magicWindowControls =
+ new i.DeviceOrientationControls(this.magicWindowObject)),
+ 'undefined' !== typeof DeviceOrientationEvent &&
+ DeviceOrientationEvent.requestPermission &&
+ ((e.enabled = !1),
+ this.el.sceneEl.components['device-orientation-permission-ui']
+ .permissionGranted
+ ? (e.enabled = t.magicWindowTrackingEnabled)
+ : this.el.sceneEl.addEventListener(
+ 'deviceorientationpermissiongranted',
+ function () {
+ e.enabled = t.magicWindowTrackingEnabled
+ },
+ )))
+ },
+ update: function (e) {
+ var t = this.data
+ t.enabled !== e.enabled && this.updateGrabCursor(t.enabled),
+ e &&
+ !t.magicWindowTrackingEnabled &&
+ e.magicWindowTrackingEnabled &&
+ (this.magicWindowAbsoluteEuler.set(0, 0, 0),
+ this.magicWindowDeltaEuler.set(0, 0, 0)),
+ this.magicWindowControls &&
+ (this.magicWindowControls.enabled = t.magicWindowTrackingEnabled),
+ e &&
+ !t.pointerLockEnabled !== e.pointerLockEnabled &&
+ (this.removeEventListeners(),
+ this.addEventListeners(),
+ this.pointerLocked && this.exitPointerLock())
+ },
+ tick: function (e) {
+ this.data.enabled && this.updateOrientation()
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.pointerLocked && this.exitPointerLock()
+ },
+ remove: function () {
+ this.removeEventListeners(), this.pointerLocked && this.exitPointerLock()
+ },
+ bindMethods: function () {
+ ;(this.onMouseDown = a(this.onMouseDown, this)),
+ (this.onMouseMove = a(this.onMouseMove, this)),
+ (this.onMouseUp = a(this.onMouseUp, this)),
+ (this.onTouchStart = a(this.onTouchStart, this)),
+ (this.onTouchMove = a(this.onTouchMove, this)),
+ (this.onTouchEnd = a(this.onTouchEnd, this)),
+ (this.onEnterVR = a(this.onEnterVR, this)),
+ (this.onExitVR = a(this.onExitVR, this)),
+ (this.onPointerLockChange = a(this.onPointerLockChange, this)),
+ (this.onPointerLockError = a(this.onPointerLockError, this))
+ },
+ setupMouseControls: function () {
+ ;(this.mouseDown = !1),
+ (this.pitchObject = new i.Object3D()),
+ (this.yawObject = new i.Object3D()),
+ (this.yawObject.position.y = 10),
+ this.yawObject.add(this.pitchObject)
+ },
+ addEventListeners: function () {
+ var e = this.el.sceneEl,
+ t = e.canvas
+ t
+ ? (t.addEventListener('mousedown', this.onMouseDown, !1),
+ window.addEventListener('mousemove', this.onMouseMove, !1),
+ window.addEventListener('mouseup', this.onMouseUp, !1),
+ t.addEventListener('touchstart', this.onTouchStart),
+ window.addEventListener('touchmove', this.onTouchMove),
+ window.addEventListener('touchend', this.onTouchEnd),
+ e.addEventListener('enter-vr', this.onEnterVR),
+ e.addEventListener('exit-vr', this.onExitVR),
+ this.data.pointerLockEnabled &&
+ (document.addEventListener(
+ 'pointerlockchange',
+ this.onPointerLockChange,
+ !1,
+ ),
+ document.addEventListener(
+ 'mozpointerlockchange',
+ this.onPointerLockChange,
+ !1,
+ ),
+ document.addEventListener(
+ 'pointerlockerror',
+ this.onPointerLockError,
+ !1,
+ )))
+ : e.addEventListener('render-target-loaded', a(this.addEventListeners, this))
+ },
+ removeEventListeners: function () {
+ var e = this.el.sceneEl,
+ t = e && e.canvas
+ t &&
+ (t.removeEventListener('mousedown', this.onMouseDown),
+ window.removeEventListener('mousemove', this.onMouseMove),
+ window.removeEventListener('mouseup', this.onMouseUp),
+ t.removeEventListener('touchstart', this.onTouchStart),
+ window.removeEventListener('touchmove', this.onTouchMove),
+ window.removeEventListener('touchend', this.onTouchEnd),
+ e.removeEventListener('enter-vr', this.onEnterVR),
+ e.removeEventListener('exit-vr', this.onExitVR),
+ document.removeEventListener(
+ 'pointerlockchange',
+ this.onPointerLockChange,
+ !1,
+ ),
+ document.removeEventListener(
+ 'mozpointerlockchange',
+ this.onPointerLockChange,
+ !1,
+ ),
+ document.removeEventListener('pointerlockerror', this.onPointerLockError, !1))
+ },
+ updateOrientation: (function () {
+ var e = new i.Matrix4()
+ return function () {
+ var t,
+ n = this.el.object3D,
+ r = this.pitchObject,
+ i = this.yawObject,
+ o = this.el.sceneEl
+ o.is('vr-mode') && o.checkHeadsetConnected()
+ ? o.hasWebXR &&
+ (t = o.renderer.xr.getCameraPose()) &&
+ ((e.elements = t.transform.matrix),
+ e.decompose(n.position, n.rotation, n.scale))
+ : (this.updateMagicWindowOrientation(),
+ (n.rotation.x = this.magicWindowDeltaEuler.x + r.rotation.x),
+ (n.rotation.y = this.magicWindowDeltaEuler.y + i.rotation.y),
+ (n.rotation.z = this.magicWindowDeltaEuler.z))
+ }
+ })(),
+ updateMagicWindowOrientation: function () {
+ var e = this.magicWindowAbsoluteEuler,
+ t = this.magicWindowDeltaEuler
+ this.magicWindowControls &&
+ this.magicWindowControls.enabled &&
+ (this.magicWindowControls.update(),
+ e.setFromQuaternion(this.magicWindowObject.quaternion, 'YXZ'),
+ this.previousMagicWindowYaw ||
+ 0 === e.y ||
+ (this.previousMagicWindowYaw = e.y),
+ this.previousMagicWindowYaw &&
+ ((t.x = e.x),
+ (t.y += e.y - this.previousMagicWindowYaw),
+ (t.z = e.z),
+ (this.previousMagicWindowYaw = e.y)))
+ },
+ onMouseMove: function (e) {
+ var t,
+ n,
+ r,
+ i = this.pitchObject,
+ o = this.previousMouseEvent,
+ a = this.yawObject
+ this.data.enabled &&
+ (this.mouseDown || this.pointerLocked) &&
+ (this.pointerLocked
+ ? ((n = e.movementX || e.mozMovementX || 0),
+ (r = e.movementY || e.mozMovementY || 0))
+ : ((n = e.screenX - o.screenX), (r = e.screenY - o.screenY)),
+ (this.previousMouseEvent.screenX = e.screenX),
+ (this.previousMouseEvent.screenY = e.screenY),
+ (t = this.data.reverseMouseDrag ? 1 : -1),
+ (a.rotation.y += 0.002 * n * t),
+ (i.rotation.x += 0.002 * r * t),
+ (i.rotation.x = Math.max(-s, Math.min(s, i.rotation.x))))
+ },
+ onMouseDown: function (e) {
+ var t = this.el.sceneEl
+ if (
+ this.data.enabled &&
+ this.data.mouseEnabled &&
+ (!t.is('vr-mode') || !t.checkHeadsetConnected()) &&
+ 0 === e.button
+ ) {
+ var n = t && t.canvas
+ ;(this.mouseDown = !0),
+ (this.previousMouseEvent.screenX = e.screenX),
+ (this.previousMouseEvent.screenY = e.screenY),
+ this.showGrabbingCursor(),
+ this.data.pointerLockEnabled &&
+ !this.pointerLocked &&
+ (n.requestPointerLock
+ ? n.requestPointerLock()
+ : n.mozRequestPointerLock && n.mozRequestPointerLock())
+ }
+ },
+ showGrabbingCursor: function () {
+ this.el.sceneEl.canvas.style.cursor = 'grabbing'
+ },
+ hideGrabbingCursor: function () {
+ this.el.sceneEl.canvas.style.cursor = ''
+ },
+ onMouseUp: function () {
+ ;(this.mouseDown = !1), this.hideGrabbingCursor()
+ },
+ onTouchStart: function (e) {
+ 1 === e.touches.length &&
+ this.data.touchEnabled &&
+ !this.el.sceneEl.is('vr-mode') &&
+ ((this.touchStart = { x: e.touches[0].pageX, y: e.touches[0].pageY }),
+ (this.touchStarted = !0))
+ },
+ onTouchMove: function (e) {
+ var t,
+ n,
+ r = this.el.sceneEl.canvas,
+ i = this.yawObject
+ this.touchStarted &&
+ this.data.touchEnabled &&
+ ((n =
+ (2 * Math.PI * (e.touches[0].pageX - this.touchStart.x)) / r.clientWidth),
+ (t = this.data.reverseTouchDrag ? 1 : -1),
+ (i.rotation.y -= 0.5 * n * t),
+ (this.touchStart = { x: e.touches[0].pageX, y: e.touches[0].pageY }))
+ },
+ onTouchEnd: function () {
+ this.touchStarted = !1
+ },
+ onEnterVR: function () {
+ var e = this.el.sceneEl
+ e.checkHeadsetConnected() &&
+ (this.saveCameraPose(),
+ this.el.object3D.position.set(0, 0, 0),
+ this.el.object3D.rotation.set(0, 0, 0),
+ e.hasWebXR &&
+ ((this.el.object3D.matrixAutoUpdate = !1), this.el.object3D.updateMatrix()))
+ },
+ onExitVR: function () {
+ this.el.sceneEl.checkHeadsetConnected() &&
+ (this.restoreCameraPose(),
+ this.previousHMDPosition.set(0, 0, 0),
+ (this.el.object3D.matrixAutoUpdate = !0))
+ },
+ onPointerLockChange: function () {
+ this.pointerLocked = !(
+ !document.pointerLockElement && !document.mozPointerLockElement
+ )
+ },
+ onPointerLockError: function () {
+ this.pointerLocked = !1
+ },
+ exitPointerLock: function () {
+ document.exitPointerLock(), (this.pointerLocked = !1)
+ },
+ updateGrabCursor: function (e) {
+ var t = this.el.sceneEl
+ function n() {
+ t.canvas.classList.add('a-grab-cursor')
+ }
+ function r() {
+ t.canvas.classList.remove('a-grab-cursor')
+ }
+ t.canvas
+ ? e
+ ? n()
+ : r()
+ : e
+ ? t.addEventListener('render-target-loaded', n)
+ : t.addEventListener('render-target-loaded', r)
+ },
+ saveCameraPose: function () {
+ var e = this.el
+ this.savedPose.position.copy(e.object3D.position),
+ this.savedPose.rotation.copy(e.object3D.rotation),
+ (this.hasSavedPose = !0)
+ },
+ restoreCameraPose: function () {
+ var e = this.el,
+ t = this.savedPose
+ this.hasSavedPose &&
+ (e.object3D.position.copy(t.position),
+ e.object3D.rotation.copy(t.rotation),
+ (this.hasSavedPose = !1))
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 91: [
+ function (e, t, n) {
+ var r = e('../utils/bind'),
+ i = e('../core/component').registerComponent,
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = 'magicleap-one',
+ u = 'https://cdn.aframe.io/controllers/magicleap/magicleap-one-controller.glb',
+ h = {
+ axes: { touchpad: [0, 1] },
+ buttons: ['trigger', 'grip', 'touchpad', 'menu'],
+ }
+ t.exports.Component = i('magicleap-controls', {
+ schema: {
+ hand: { default: 'none' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ },
+ mapping: h,
+ init: function () {
+ var e = this
+ ;(this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.onButtonChanged = r(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.previousButtonValues = {}),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods()
+ },
+ update: function () {
+ var e = this.data
+ this.controllerIndex = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ bindMethods: function () {
+ ;(this.onModelLoaded = r(this.onModelLoaded, this)),
+ (this.onControllersUpdate = r(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = r(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = r(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = r(this.onAxisMoved, this))
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('axismove', this.onAxisMoved),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ var e = this.data
+ a(this, c, { index: this.controllerIndex, hand: e.hand })
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ idPrefix: c,
+ hand: t.hand,
+ controller: this.controllerIndex,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('gltf-model', u)
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onButtonChanged: function (e) {
+ var t,
+ n = this.mapping.buttons[e.detail.id]
+ n &&
+ ('trigger' === n &&
+ ((t = e.detail.state.value),
+ console.log('analog value of trigger press: ' + t)),
+ this.el.emit(n + 'changed', e.detail.state))
+ },
+ onModelLoaded: function (e) {
+ e.detail.model.scale.set(0.01, 0.01, 0.01)
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {},
+ setButtonColor: function (e, t) {},
+ })
+ },
+ { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 },
+ ],
+ 92: [
+ function (e, t, n) {
+ var r = e('../utils/'),
+ i = e('../core/component'),
+ o = e('../lib/three'),
+ a = e('../core/shader'),
+ s = r.debug('components:material:error'),
+ l = i.registerComponent,
+ c = a.shaders,
+ u = a.shaderNames
+ function h(e) {
+ switch (e) {
+ case 'back':
+ return o.BackSide
+ case 'double':
+ return o.DoubleSide
+ default:
+ return o.FrontSide
+ }
+ }
+ function d(e) {
+ switch (e) {
+ case 'face':
+ return o.FaceColors
+ case 'vertex':
+ return o.VertexColors
+ default:
+ return o.NoColors
+ }
+ }
+ function p(e) {
+ switch (e) {
+ case 'none':
+ return o.NoBlending
+ case 'additive':
+ return o.AdditiveBlending
+ case 'subtractive':
+ return o.SubtractiveBlending
+ case 'multiply':
+ return o.MultiplyBlending
+ default:
+ return o.NormalBlending
+ }
+ }
+ function f(e, t) {
+ e.dispose(), t.unregisterMaterial(e)
+ }
+ t.exports.Component = l('material', {
+ schema: {
+ alphaTest: { default: 0, min: 0, max: 1 },
+ depthTest: { default: !0 },
+ depthWrite: { default: !0 },
+ flatShading: { default: !1 },
+ npot: { default: !1 },
+ offset: { type: 'vec2', default: { x: 0, y: 0 } },
+ opacity: { default: 1, min: 0, max: 1 },
+ repeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ shader: { default: 'standard', oneOf: u, schemaChange: !0 },
+ side: { default: 'front', oneOf: ['front', 'back', 'double'] },
+ transparent: { default: !1 },
+ vertexColors: { type: 'string', default: 'none', oneOf: ['face', 'vertex'] },
+ visible: { default: !0 },
+ blending: {
+ default: 'normal',
+ oneOf: ['none', 'normal', 'additive', 'subtractive', 'multiply'],
+ },
+ dithering: { default: !0 },
+ },
+ init: function () {
+ this.material = null
+ },
+ update: function (e) {
+ var t = this.data
+ ;(this.shader && t.shader === e.shader) || this.updateShader(t.shader),
+ this.shader.update(this.data),
+ this.updateMaterial(e)
+ },
+ updateSchema: function (e) {
+ var t, n, r, i
+ ;(n = e && e.shader),
+ (t = this.oldData && this.oldData.shader),
+ (r = c[(i = n || t)] && c[i].schema) || s('Unknown shader schema ' + i),
+ (t && n === t) || (this.extendSchema(r), this.updateBehavior())
+ },
+ updateBehavior: function () {
+ var e,
+ t,
+ n = this.el.sceneEl,
+ r = this.schema,
+ i = this
+ function o(e, n) {
+ var r
+ for (r in t) t[r] = e
+ i.shader.update(t)
+ }
+ for (e in ((this.tick = void 0), (t = {}), r))
+ 'time' === r[e].type && ((this.tick = o), (t[e] = !0))
+ n && (this.tick ? n.addBehavior(this) : n.removeBehavior(this))
+ },
+ updateShader: function (e) {
+ var t,
+ n = this.data,
+ r = c[e] && c[e].Shader
+ if (!r) throw new Error('Unknown shader ' + e)
+ ;((t = this.shader = new r()).el = this.el),
+ t.init(n),
+ this.setMaterial(t.material),
+ this.updateSchema(n)
+ },
+ updateMaterial: function (e) {
+ var t,
+ n = this.data,
+ r = this.material
+ for (t in ((r.alphaTest = n.alphaTest),
+ (r.depthTest = !1 !== n.depthTest),
+ (r.depthWrite = !1 !== n.depthWrite),
+ (r.opacity = n.opacity),
+ (r.flatShading = n.flatShading),
+ (r.side = h(n.side)),
+ (r.transparent = !1 !== n.transparent || n.opacity < 1),
+ (r.vertexColors = d(n.vertexColors)),
+ (r.visible = n.visible),
+ (r.blending = p(n.blending)),
+ (r.dithering = n.dithering),
+ e))
+ break
+ !t ||
+ (e.alphaTest === n.alphaTest &&
+ e.side === n.side &&
+ e.vertexColors === n.vertexColors) ||
+ (r.needsUpdate = !0)
+ },
+ remove: function () {
+ var e = new o.MeshBasicMaterial(),
+ t = this.material,
+ n = this.el.getObject3D('mesh')
+ n && (n.material = e), f(t, this.system)
+ },
+ setMaterial: function (e) {
+ var t,
+ n = this.el,
+ r = this.system
+ this.material && f(this.material, r),
+ (this.material = e),
+ r.registerMaterial(e),
+ (t = n.getObject3D('mesh'))
+ ? (t.material = e)
+ : n.addEventListener('object3dset', function t(r) {
+ 'mesh' === r.detail.type &&
+ r.target === n &&
+ ((n.getObject3D('mesh').material = e),
+ n.removeEventListener('object3dset', t))
+ })
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../core/shader': 141,
+ '../lib/three': 179,
+ '../utils/': 205,
+ },
+ ],
+ 93: [
+ function (e, t, n) {
+ var r = e('../utils/debug'),
+ i = e('../core/component').registerComponent,
+ o = e('../lib/three'),
+ a = r('components:obj-model:warn')
+ t.exports.Component = i('obj-model', {
+ schema: { mtl: { type: 'model' }, obj: { type: 'model' } },
+ init: function () {
+ var e = this
+ ;(this.model = null),
+ (this.objLoader = new o.OBJLoader()),
+ (this.mtlLoader = new o.MTLLoader(this.objLoader.manager)),
+ (this.mtlLoader.crossOrigin = ''),
+ this.el.addEventListener('componentinitialized', function (t) {
+ e.model && 'material' === t.detail.name && e.applyMaterial()
+ })
+ },
+ update: function () {
+ var e = this.data
+ e.obj && (this.resetMesh(), this.loadObj(e.obj, e.mtl))
+ },
+ remove: function () {
+ this.model && this.resetMesh()
+ },
+ resetMesh: function () {
+ this.el.removeObject3D('mesh')
+ },
+ loadObj: function (e, t) {
+ var n = this,
+ r = this.el,
+ i = this.mtlLoader,
+ o = this.objLoader,
+ s = this.el.sceneEl.systems.renderer,
+ l = t.substr(0, t.lastIndexOf('/') + 1)
+ if (t)
+ return (
+ r.hasAttribute('material') &&
+ a('Material component properties are ignored when a .MTL is provided'),
+ i.setResourcePath(l),
+ void i.load(t, function (t) {
+ t.preload(),
+ o.setMaterials(t),
+ o.load(e, function (e) {
+ ;(n.model = e),
+ n.model.traverse(function (e) {
+ if (e.isMesh) {
+ var t = e.material
+ t.color && s.applyColorCorrection(t.color),
+ t.map && s.applyColorCorrection(t.map),
+ t.emissive && s.applyColorCorrection(t.emissive),
+ t.emissiveMap && s.applyColorCorrection(t.emissiveMap)
+ }
+ }),
+ r.setObject3D('mesh', e),
+ r.emit('model-loaded', { format: 'obj', model: e })
+ })
+ })
+ )
+ o.load(e, function (e) {
+ ;(n.model = e),
+ n.applyMaterial(),
+ r.setObject3D('mesh', e),
+ r.emit('model-loaded', { format: 'obj', model: e })
+ })
+ },
+ applyMaterial: function () {
+ var e = this.el.components.material
+ e &&
+ this.model.traverse(function (t) {
+ t instanceof o.Mesh && (t.material = e.material)
+ })
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/debug': 201 },
+ ],
+ 94: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = e('../utils/').device.isWebXRAvailable,
+ u = 'https://cdn.aframe.io/controllers/oculus/go/oculus-go-controller.gltf',
+ h = c ? 'oculus-go' : 'Oculus Go',
+ d = c
+ ? { axes: { touchpad: [0, 1] }, buttons: ['trigger', 'none', 'touchpad'] }
+ : { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] }
+ t.exports.Component = r('oculus-go-controls', {
+ schema: {
+ hand: { default: '' },
+ buttonColor: { type: 'color', default: '#FFFFFF' },
+ buttonTouchedColor: { type: 'color', default: '#BBBBBB' },
+ buttonHighlightColor: { type: 'color', default: '#7A7A7A' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !0 },
+ },
+ mapping: d,
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods()
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ a(this, h, this.data.hand ? { hand: this.data.hand } : {})
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ armModel: t.armModel,
+ hand: t.hand,
+ idPrefix: h,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('gltf-model', u)
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).trigger = n.getObjectByName(
+ 'oculus_go_button_trigger',
+ )),
+ (t.trackpad = n.getObjectByName('oculus_go_touchpad')),
+ (t.touchpad = n.getObjectByName('oculus_go_touchpad')))
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t && this.el.emit(t + 'changed', e.detail.state)
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {
+ this.data.model && this.updateButtonModel(e, t)
+ },
+ updateButtonModel: function (e, t) {
+ var n = this.buttonMeshes
+ if (n && n[e]) {
+ var r, i
+ switch (t) {
+ case 'down':
+ r = this.data.buttonHighlightColor
+ break
+ case 'touchstart':
+ r = this.data.buttonTouchedColor
+ break
+ default:
+ r = this.data.buttonColor
+ }
+ ;(i = n[e]).material.color.set(r),
+ this.rendererSystem.applyColorCorrection(i.material.color)
+ }
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 95: [
+ function (e, t, n) {
+ var r = e('../utils/bind'),
+ i = e('../core/component').registerComponent,
+ o = e('../lib/three'),
+ a = e('../utils/tracked-controls'),
+ s = a.checkControllerPresentAndSetup,
+ l = a.emitIfAxesChanged,
+ c = a.onButtonEvent,
+ u = e('../utils/').device.isWebXRAvailable,
+ h = 'oculus-touch',
+ d = u ? h : 'Oculus Touch',
+ p = 'https://cdn.aframe.io/controllers/oculus/oculus-touch-controller-',
+ f = {
+ left: {
+ modelUrl: p + 'left.gltf',
+ rayOrigin: {
+ origin: { x: 0.008, y: -0.01, z: 0 },
+ direction: { x: 0, y: -0.8, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(-0.005, 0.003, -0.055),
+ modelPivotRotation: new o.Euler(0, 0, 0),
+ },
+ right: {
+ modelUrl: p + 'right.gltf',
+ rayOrigin: {
+ origin: { x: -0.008, y: -0.01, z: 0 },
+ direction: { x: 0, y: -0.8, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(0.005, 0.003, -0.055),
+ modelPivotRotation: new o.Euler(0, 0, 0),
+ },
+ },
+ m = {
+ left: {
+ modelUrl: p + 'left.gltf',
+ rayOrigin: {
+ origin: { x: 0.002, y: -0.005, z: -0.03 },
+ direction: { x: 0, y: -0.8, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(-0.005, 0.036, -0.037),
+ modelPivotRotation: new o.Euler(Math.PI / 4.5, 0, 0),
+ },
+ right: {
+ modelUrl: p + 'right.gltf',
+ rayOrigin: {
+ origin: { x: -0.002, y: -0.005, z: -0.03 },
+ direction: { x: 0, y: -0.8, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(0.005, 0.036, -0.037),
+ modelPivotRotation: new o.Euler(Math.PI / 4.5, 0, 0),
+ },
+ },
+ v = 'oculus-touch',
+ g = {
+ 'oculus-touch': u ? m : f,
+ 'oculus-touch-v2': {
+ left: {
+ modelUrl: p + 'gen2-left.gltf',
+ rayOrigin: {
+ origin: { x: -0.01, y: 0, z: -0.02 },
+ direction: { x: 0, y: -0.5, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(0, 0, 0),
+ modelPivotRotation: new o.Euler(0, 0, 0),
+ },
+ right: {
+ modelUrl: p + 'gen2-right.gltf',
+ rayOrigin: {
+ origin: { x: 0.01, y: 0, z: -0.02 },
+ direction: { x: 0, y: -0.5, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(0, 0, 0),
+ modelPivotRotation: new o.Euler(0, 0, 0),
+ },
+ },
+ 'oculus-touch-v3': {
+ left: {
+ modelUrl: p + 'v3-left.glb',
+ rayOrigin: {
+ origin: { x: 0.015, y: 0.005, z: 0 },
+ direction: { x: 0, y: 0, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(0.01, -0.01, 0.05),
+ modelPivotRotation: new o.Euler(Math.PI / 4, 0, 0),
+ },
+ right: {
+ modelUrl: p + 'v3-right.glb',
+ rayOrigin: {
+ origin: { x: -0.015, y: 0.005, z: 0 },
+ direction: { x: 0, y: 0, z: -1 },
+ },
+ modelPivotOffset: new o.Vector3(-0.01, -0.01, 0.05),
+ modelPivotRotation: new o.Euler(Math.PI / 4, 0, 0),
+ },
+ },
+ },
+ y = u
+ ? {
+ left: {
+ axes: { thumbstick: [2, 3] },
+ buttons: [
+ 'trigger',
+ 'grip',
+ 'none',
+ 'thumbstick',
+ 'xbutton',
+ 'ybutton',
+ 'surface',
+ ],
+ },
+ right: {
+ axes: { thumbstick: [2, 3] },
+ buttons: [
+ 'trigger',
+ 'grip',
+ 'none',
+ 'thumbstick',
+ 'abutton',
+ 'bbutton',
+ 'surface',
+ ],
+ },
+ }
+ : {
+ left: {
+ axes: { thumbstick: [0, 1] },
+ buttons: [
+ 'thumbstick',
+ 'trigger',
+ 'grip',
+ 'xbutton',
+ 'ybutton',
+ 'surface',
+ ],
+ },
+ right: {
+ axes: { thumbstick: [0, 1] },
+ buttons: [
+ 'thumbstick',
+ 'trigger',
+ 'grip',
+ 'abutton',
+ 'bbutton',
+ 'surface',
+ ],
+ },
+ }
+ t.exports.Component = i('oculus-touch-controls', {
+ schema: {
+ hand: { default: 'left' },
+ buttonColor: { type: 'color', default: '#999' },
+ buttonTouchColor: { type: 'color', default: '#8AB' },
+ buttonHighlightColor: { type: 'color', default: '#2DF' },
+ model: { default: !0 },
+ controllerType: {
+ default: 'auto',
+ oneOf: ['auto', 'oculus-touch', 'oculus-touch-v2', 'oculus-touch-v3'],
+ },
+ orientationOffset: { type: 'vec3', default: { x: 43, y: 0, z: 0 } },
+ },
+ mapping: y,
+ bindMethods: function () {
+ ;(this.onModelLoaded = r(this.onModelLoaded, this)),
+ (this.onControllersUpdate = r(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = r(this.checkIfControllerPresent, this)),
+ (this.onAxisMoved = r(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = r(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ c(t.detail.id, 'down', e, e.data.hand)
+ }),
+ (this.onButtonUp = function (t) {
+ c(t.detail.id, 'up', e, e.data.hand)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ c(t.detail.id, 'touchstart', e, e.data.hand)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ c(t.detail.id, 'touchend', e, e.data.hand)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.previousButtonValues = {}),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods()
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('axismove', this.onAxisMoved),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ s(this, d, { hand: this.data.hand })
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ loadModel: function (e) {
+ var t,
+ n = this.data
+ if (n.model) {
+ if (
+ ((this.displayModel = g[n.controllerType] || g[v]),
+ 'auto' === n.controllerType)
+ ) {
+ var r = this.el.sceneEl.systems['tracked-controls-webvr']
+ if (r && r.vrDisplay) {
+ var i = r.vrDisplay.displayName
+ ;/^Oculus Quest$/.test(i) && (this.displayModel = g['oculus-touch-v2'])
+ } else
+ (t = v),
+ (t =
+ -1 !== e.profiles.indexOf('oculus-touch-v2') ? 'oculus-touch-v2' : t),
+ (t =
+ -1 !== e.profiles.indexOf('oculus-touch-v3') ? 'oculus-touch-v3' : t),
+ (this.displayModel = g[t])
+ }
+ var o = this.displayModel[n.hand].modelUrl
+ this.el.setAttribute('gltf-model', o)
+ }
+ },
+ injectTrackedControls: function (e) {
+ var t = this.data,
+ n = h,
+ r = 'right' === t.hand ? 'Oculus Touch (Right)' : 'Oculus Touch (Left)',
+ i = u ? n : r
+ this.el.setAttribute('tracked-controls', {
+ id: i,
+ hand: t.hand,
+ orientationOffset: t.orientationOffset,
+ handTrackingEnabled: !1,
+ }),
+ this.loadModel(e)
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onButtonChanged: function (e) {
+ var t,
+ n = this.mapping[this.data.hand].buttons[e.detail.id],
+ r = this.buttonMeshes
+ n &&
+ (('trigger' !== n && 'grip' !== n) || (t = e.detail.state.value),
+ r &&
+ ('trigger' === n &&
+ r.trigger &&
+ (r.trigger.rotation.x =
+ this.originalXRotationTrigger - t * (Math.PI / 26)),
+ 'grip' === n &&
+ r.grip &&
+ (r.grip.position.x =
+ this.originalXPositionGrip +
+ ('left' === this.data.hand ? -1 : 1) * t * 0.004)),
+ this.el.emit(n + 'changed', e.detail.state))
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = (this.controllerObject3D = e.detail.model)
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).grip = n.getObjectByName('buttonHand')),
+ (this.originalXPositionGrip = t.grip && t.grip.position.x),
+ (t.thumbstick = n.getObjectByName('stick')),
+ (t.trigger = n.getObjectByName('buttonTrigger')),
+ (this.originalXRotationTrigger = t.trigger && t.trigger.rotation.x),
+ (t.xbutton = n.getObjectByName('buttonX')),
+ (t.abutton = n.getObjectByName('buttonA')),
+ (t.ybutton = n.getObjectByName('buttonY')),
+ (t.bbutton = n.getObjectByName('buttonB')),
+ n.position.copy(this.displayModel[this.data.hand].modelPivotOffset),
+ n.rotation.copy(this.displayModel[this.data.hand].modelPivotRotation),
+ this.el.emit('controllermodelready', {
+ name: 'oculus-touch-controls',
+ model: this.data.model,
+ rayOrigin: this.displayModel[this.data.hand].rayOrigin,
+ }))
+ },
+ onAxisMoved: function (e) {
+ l(this, this.mapping[this.data.hand].axes, e)
+ },
+ updateModel: function (e, t) {
+ this.data.model && this.updateButtonModel(e, t)
+ },
+ updateButtonModel: function (e, t) {
+ var n,
+ r =
+ 'up' === t || 'touchend' === t
+ ? this.data.buttonColor
+ : 'touchstart' === t
+ ? this.data.buttonTouchColor
+ : this.data.buttonHighlightColor,
+ i = this.buttonMeshes
+ this.data.model &&
+ i &&
+ i[e] &&
+ ((n = i[e]).material.color.set(r),
+ this.rendererSystem.applyColorCorrection(n.material.color))
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 96: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent
+ t.exports.Component = r('position', {
+ schema: { type: 'vec3' },
+ update: function () {
+ var e = this.el.object3D,
+ t = this.data
+ e.position.set(t.x, t.y, t.z)
+ },
+ remove: function () {
+ this.el.object3D.position.set(0, 0, 0)
+ },
+ })
+ },
+ { '../core/component': 131 },
+ ],
+ 97: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../lib/three'),
+ o = e('../utils/').debug('components:raycaster:warn'),
+ a = /^[\w\s-.,[\]#]*$/,
+ s = { childList: !0, attributes: !0, subtree: !0 },
+ l = {
+ INTERSECT: 'raycaster-intersected',
+ INTERSECTION: 'raycaster-intersection',
+ INTERSECT_CLEAR: 'raycaster-intersected-cleared',
+ INTERSECTION_CLEAR: 'raycaster-intersection-cleared',
+ }
+ function c(e, t) {
+ var n
+ for (e.length = t.length, n = 0; n < t.length; n++) e[n] = t[n]
+ }
+ t.exports.Component = r('raycaster', {
+ schema: {
+ autoRefresh: { default: !0 },
+ direction: { type: 'vec3', default: { x: 0, y: 0, z: -1 } },
+ enabled: { default: !0 },
+ far: { default: 1e3 },
+ interval: { default: 0 },
+ near: { default: 0 },
+ objects: { default: '' },
+ origin: { type: 'vec3' },
+ showLine: { default: !1 },
+ lineColor: { default: 'white' },
+ lineOpacity: { default: 1 },
+ useWorldCoordinates: { default: !1 },
+ },
+ multiple: !0,
+ init: function () {
+ ;(this.clearedIntersectedEls = []),
+ (this.unitLineEndVec3 = new i.Vector3()),
+ (this.intersectedEls = []),
+ (this.intersections = []),
+ (this.newIntersectedEls = []),
+ (this.newIntersections = []),
+ (this.objects = []),
+ (this.prevCheckTime = void 0),
+ (this.prevIntersectedEls = []),
+ (this.rawIntersections = []),
+ (this.raycaster = new i.Raycaster()),
+ this.updateOriginDirection(),
+ (this.setDirty = this.setDirty.bind(this)),
+ (this.updateLine = this.updateLine.bind(this)),
+ (this.observer = new MutationObserver(this.setDirty)),
+ (this.dirty = !0),
+ (this.lineEndVec3 = new i.Vector3()),
+ (this.otherLineEndVec3 = new i.Vector3()),
+ (this.lineData = { end: this.lineEndVec3 }),
+ (this.getIntersection = this.getIntersection.bind(this)),
+ (this.intersectedDetail = {
+ el: this.el,
+ getIntersection: this.getIntersection,
+ }),
+ (this.intersectedClearedDetail = { el: this.el }),
+ (this.intersectionClearedDetail = { clearedEls: this.clearedIntersectedEls }),
+ (this.intersectionDetail = {})
+ },
+ update: function (e) {
+ var t = this.data,
+ n = this.el,
+ r = this.raycaster
+ ;(r.far = t.far),
+ (r.near = t.near),
+ !t.showLine ||
+ (t.far === e.far &&
+ t.origin === e.origin &&
+ t.direction === e.direction &&
+ e.showLine) ||
+ (this.unitLineEndVec3.copy(t.origin).add(t.direction).normalize(),
+ this.drawLine()),
+ !t.showLine && e.showLine && n.removeAttribute('line'),
+ t.objects === e.objects ||
+ a.test(t.objects) ||
+ o(
+ '[raycaster] Selector "' +
+ t.objects +
+ '" may not update automatically with DOM changes.',
+ ),
+ t.objects ||
+ o(
+ '[raycaster] For performance, please define raycaster.objects when using raycaster or cursor components to whitelist which entities to intersect with. e.g., raycaster="objects: [data-raycastable]".',
+ ),
+ t.autoRefresh !== e.autoRefresh &&
+ n.isPlaying &&
+ (t.autoRefresh ? this.addEventListeners() : this.removeEventListeners()),
+ e.enabled && !t.enabled && this.clearAllIntersections(),
+ this.setDirty()
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners()
+ },
+ remove: function () {
+ this.data.showLine && this.el.removeAttribute('line'),
+ this.clearAllIntersections()
+ },
+ addEventListeners: function () {
+ this.data.autoRefresh &&
+ (this.observer.observe(this.el.sceneEl, s),
+ this.el.sceneEl.addEventListener('object3dset', this.setDirty),
+ this.el.sceneEl.addEventListener('object3dremove', this.setDirty))
+ },
+ removeEventListeners: function () {
+ this.observer.disconnect(),
+ this.el.sceneEl.removeEventListener('object3dset', this.setDirty),
+ this.el.sceneEl.removeEventListener('object3dremove', this.setDirty)
+ },
+ setDirty: function () {
+ this.dirty = !0
+ },
+ refreshObjects: function () {
+ var e,
+ t = this.data
+ ;(e = t.objects
+ ? this.el.sceneEl.querySelectorAll(t.objects)
+ : this.el.sceneEl.querySelectorAll('*')),
+ (this.objects = this.flattenObject3DMaps(e)),
+ (this.dirty = !1)
+ },
+ tock: function (e) {
+ var t = this.data,
+ n = this.prevCheckTime
+ t.enabled &&
+ ((n && e - n < t.interval) ||
+ ((this.prevCheckTime = e), this.checkIntersections()))
+ },
+ checkIntersections: function () {
+ var e,
+ t,
+ n = this.clearedIntersectedEls,
+ r = this.el,
+ i = this.data,
+ o = this.intersectedEls,
+ a = this.intersections,
+ s = this.newIntersectedEls,
+ u = this.newIntersections,
+ h = this.prevIntersectedEls,
+ d = this.rawIntersections
+ for (
+ this.dirty && this.refreshObjects(),
+ c(this.prevIntersectedEls, this.intersectedEls),
+ this.updateOriginDirection(),
+ d.length = 0,
+ this.raycaster.intersectObjects(this.objects, !0, d),
+ a.length = 0,
+ o.length = 0,
+ e = 0;
+ e < d.length;
+ e++
+ )
+ (t = d[e]),
+ (i.showLine && t.object === r.getObject3D('line')) ||
+ (t.object.el && (a.push(t), o.push(t.object.el)))
+ for (u.length = 0, s.length = 0, e = 0; e < a.length; e++)
+ -1 === h.indexOf(a[e].object.el) && (u.push(a[e]), s.push(a[e].object.el))
+ for (n.length = 0, e = 0; e < h.length; e++)
+ -1 === o.indexOf(h[e]) &&
+ (h[e].emit(l.INTERSECT_CLEAR, this.intersectedClearedDetail), n.push(h[e]))
+ for (
+ n.length && r.emit(l.INTERSECTION_CLEAR, this.intersectionClearedDetail),
+ e = 0;
+ e < s.length;
+ e++
+ )
+ s[e].emit(l.INTERSECT, this.intersectedDetail)
+ u.length &&
+ ((this.intersectionDetail.els = s),
+ (this.intersectionDetail.intersections = u),
+ r.emit(l.INTERSECTION, this.intersectionDetail)),
+ i.showLine && setTimeout(this.updateLine)
+ },
+ updateLine: function () {
+ var e,
+ t = this.el,
+ n = this.intersections
+ n.length && (e = n[0].object.el === t && n[1] ? n[1].distance : n[0].distance),
+ this.drawLine(e)
+ },
+ getIntersection: function (e) {
+ var t, n
+ for (t = 0; t < this.intersections.length; t++)
+ if ((n = this.intersections[t]).object.el === e) return n
+ return null
+ },
+ updateOriginDirection: (function () {
+ var e = new i.Vector3(),
+ t = new i.Vector3()
+ return function () {
+ var n = this.el,
+ r = this.data
+ r.useWorldCoordinates
+ ? this.raycaster.set(r.origin, r.direction)
+ : (n.object3D.updateMatrixWorld(),
+ t.setFromMatrixPosition(n.object3D.matrixWorld),
+ (0 === r.origin.x && 0 === r.origin.y && 0 === r.origin.z) ||
+ (t = n.object3D.localToWorld(t.copy(r.origin))),
+ e
+ .copy(r.direction)
+ .transformDirection(n.object3D.matrixWorld)
+ .normalize(),
+ this.raycaster.set(t, e))
+ }
+ })(),
+ drawLine: function (e) {
+ var t,
+ n = this.data,
+ r = this.el
+ ;(t =
+ this.lineData.end === this.lineEndVec3
+ ? this.otherLineEndVec3
+ : this.lineEndVec3),
+ void 0 === e && (e = n.far === 1 / 0 ? 1e3 : n.far),
+ (this.lineData.start = n.origin),
+ (this.lineData.end = t.copy(this.unitLineEndVec3).multiplyScalar(e)),
+ (this.lineData.color = n.lineColor),
+ (this.lineData.opacity = n.lineOpacity),
+ r.setAttribute('line', this.lineData)
+ },
+ flattenObject3DMaps: function (e) {
+ var t,
+ n,
+ r = this.objects
+ for (r.length = 0, n = 0; n < e.length; n++)
+ if (e[n].isEntity && e[n].object3D)
+ for (t in e[n].object3DMap) r.push(e[n].getObject3D(t))
+ return r
+ },
+ clearAllIntersections: function () {
+ var e
+ for (e = 0; e < this.intersectedEls.length; e++)
+ this.intersectedEls[e].emit(l.INTERSECT_CLEAR, this.intersectedClearedDetail)
+ c(this.clearedIntersectedEls, this.intersectedEls),
+ (this.intersectedEls.length = 0),
+ (this.intersections.length = 0),
+ this.el.emit(l.INTERSECTION_CLEAR, this.intersectionClearedDetail)
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 98: [
+ function (e, t, n) {
+ var r = e('../lib/three').Math.degToRad,
+ i = e('../core/component').registerComponent
+ t.exports.Component = i('rotation', {
+ schema: { type: 'vec3' },
+ update: function () {
+ var e = this.data,
+ t = this.el.object3D
+ t.rotation.set(r(e.x), r(e.y), r(e.z)), (t.rotation.order = 'YXZ')
+ },
+ remove: function () {
+ this.el.object3D.rotation.set(0, 0, 0)
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179 },
+ ],
+ 99: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = 1e-5
+ t.exports.Component = r('scale', {
+ schema: { type: 'vec3', default: { x: 1, y: 1, z: 1 } },
+ update: function () {
+ var e = this.data,
+ t = this.el.object3D,
+ n = 0 === e.x ? i : e.x,
+ r = 0 === e.y ? i : e.y,
+ o = 0 === e.z ? i : e.z
+ t.scale.set(n, r, o)
+ },
+ remove: function () {
+ this.el.object3D.scale.set(1, 1, 1)
+ },
+ })
+ },
+ { '../core/component': 131 },
+ ],
+ 100: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../core/component').components
+ t.exports.Component = r('background', {
+ schema: {
+ color: { type: 'color', default: 'black' },
+ transparent: { default: !1 },
+ },
+ update: function () {
+ var e = this.data,
+ t = this.el.object3D
+ e.transparent
+ ? (t.background = null)
+ : (t.background = new THREE.Color(e.color))
+ },
+ remove: function () {
+ var e = this.data,
+ t = this.el.object3D
+ e.transparent
+ ? (t.background = null)
+ : (t.background = i[this.name].schema.color.default)
+ },
+ })
+ },
+ { '../../core/component': 131 },
+ ],
+ 101: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent
+ t.exports.Component = r('debug', { schema: { default: !0 } })
+ },
+ { '../../core/component': 131 },
+ ],
+ 102: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../utils/'),
+ o = i.bind,
+ a = e('../../constants/'),
+ s = 'a-modal',
+ l = 'a-dialog',
+ c = 'a-dialog-text',
+ u = 'a-dialog-text-container',
+ h = 'a-dialog-buttons-container',
+ d = 'a-dialog-button',
+ p = 'a-dialog-allow-button',
+ f = 'a-dialog-deny-button',
+ m = 'a-dialog-ok-button'
+ function v(e, t, n, r, i) {
+ var o, s, l
+ return (
+ (o = document.createElement('div')).classList.add(h),
+ (s = document.createElement('button')).classList.add(d, f),
+ s.setAttribute(a.AFRAME_INJECTED, ''),
+ (s.innerHTML = e),
+ o.appendChild(s),
+ (l = document.createElement('button')).classList.add(d, p),
+ l.setAttribute(a.AFRAME_INJECTED, ''),
+ (l.innerHTML = t),
+ o.appendChild(l),
+ l.addEventListener('click', function (e) {
+ e.stopPropagation(), r()
+ }),
+ s.addEventListener('click', function (e) {
+ e.stopPropagation(), i()
+ }),
+ y(n, o)
+ )
+ }
+ function g(e, t, n) {
+ var r, i
+ return (
+ (r = document.createElement('div')).classList.add(h),
+ (i = document.createElement('button')).classList.add(d, m),
+ i.setAttribute(a.AFRAME_INJECTED, ''),
+ (i.innerHTML = e),
+ r.appendChild(i),
+ i.addEventListener('click', function (e) {
+ e.stopPropagation(), n()
+ }),
+ y(t, r)
+ )
+ }
+ function y(e, t) {
+ var n, r, i, o
+ return (
+ (n = document.createElement('div')).classList.add(s),
+ n.setAttribute(a.AFRAME_INJECTED, ''),
+ ((r = document.createElement('div')).className = l),
+ r.setAttribute(a.AFRAME_INJECTED, ''),
+ n.appendChild(r),
+ (i = document.createElement('div')).classList.add(u),
+ r.appendChild(i),
+ (o = document.createElement('div')).classList.add(c),
+ (o.innerHTML = e),
+ i.appendChild(o),
+ r.appendChild(t),
+ n
+ )
+ }
+ t.exports.Component = r('device-orientation-permission-ui', {
+ schema: {
+ enabled: { default: !0 },
+ deviceMotionMessage: {
+ default:
+ 'This immersive website requires access to your device motion sensors.',
+ },
+ mobileDesktopMessage: {
+ default:
+ 'Set your browser to request the mobile version of the site and reload the page to enjoy immersive mode.',
+ },
+ httpsMessage: {
+ default:
+ 'Access this site over HTTPS to enter VR mode and grant access to the device sensors.',
+ },
+ denyButtonText: { default: 'Deny' },
+ allowButtonText: { default: 'Allow' },
+ cancelButtonText: { default: 'Cancel' },
+ },
+ init: function () {
+ var e = this
+ this.data.enabled &&
+ ('localhost' !== location.hostname &&
+ '127.0.0.1' !== location.hostname &&
+ 'http:' === location.protocol &&
+ this.showHTTPAlert(),
+ i.device.isMobileDeviceRequestingDesktopSite()
+ ? this.showMobileDesktopModeAlert()
+ : 'undefined' !== typeof DeviceOrientationEvent &&
+ DeviceOrientationEvent.requestPermission
+ ? ((this.onDeviceMotionDialogAllowClicked = o(
+ this.onDeviceMotionDialogAllowClicked,
+ this,
+ )),
+ (this.onDeviceMotionDialogDenyClicked = o(
+ this.onDeviceMotionDialogDenyClicked,
+ this,
+ )),
+ DeviceOrientationEvent.requestPermission()
+ .catch(function () {
+ ;(e.devicePermissionDialogEl = v(
+ e.data.denyButtonText,
+ e.data.allowButtonText,
+ e.data.deviceMotionMessage,
+ e.onDeviceMotionDialogAllowClicked,
+ e.onDeviceMotionDialogDenyClicked,
+ )),
+ e.el.appendChild(e.devicePermissionDialogEl)
+ })
+ .then(function () {
+ e.el.emit('deviceorientationpermissiongranted'),
+ (e.permissionGranted = !0)
+ }))
+ : (this.permissionGranted = !0))
+ },
+ remove: function () {
+ this.devicePermissionDialogEl &&
+ this.el.removeChild(this.devicePermissionDialogEl)
+ },
+ onDeviceMotionDialogDenyClicked: function () {
+ this.remove()
+ },
+ showMobileDesktopModeAlert: function () {
+ var e = this,
+ t = g(e.data.cancelButtonText, e.data.mobileDesktopMessage, function () {
+ e.el.removeChild(t)
+ })
+ this.el.appendChild(t)
+ },
+ showHTTPAlert: function () {
+ var e = this,
+ t = g(e.data.cancelButtonText, e.data.httpsMessage, function () {
+ e.el.removeChild(t)
+ })
+ this.el.appendChild(t)
+ },
+ onDeviceMotionDialogAllowClicked: function () {
+ var e = this
+ this.el.emit('deviceorientationpermissionrequested'),
+ DeviceOrientationEvent.requestPermission()
+ .then(function (t) {
+ 'granted' === t
+ ? (e.el.emit('deviceorientationpermissiongranted'),
+ (e.permissionGranted = !0))
+ : e.el.emit('deviceorientationpermissionrejected'),
+ e.remove()
+ })
+ .catch(console.error)
+ },
+ })
+ },
+ { '../../constants/': 123, '../../core/component': 131, '../../utils/': 205 },
+ ],
+ 103: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent
+ t.exports.Component = r('embedded', {
+ dependencies: ['vr-mode-ui'],
+ schema: { default: !0 },
+ update: function () {
+ var e = this.el,
+ t = e.querySelector('.a-enter-vr')
+ !0 === this.data
+ ? (t && t.classList.add('embedded'), e.removeFullScreenStyles())
+ : (t && t.classList.remove('embedded'), e.addFullScreenStyles())
+ },
+ })
+ },
+ { '../../core/component': 131 },
+ ],
+ 104: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../lib/three'),
+ o = e('../../utils/debug')('components:fog:warn')
+ function a(e) {
+ var t
+ return (
+ ((t =
+ 'exponential' === e.type
+ ? new i.FogExp2(e.color, e.density)
+ : new i.Fog(e.color, e.near, e.far)).name = e.type),
+ t
+ )
+ }
+ t.exports.Component = r('fog', {
+ schema: {
+ color: { type: 'color', default: '#000' },
+ density: { default: 25e-5 },
+ far: { default: 1e3, min: 0 },
+ near: { default: 1, min: 0 },
+ type: { default: 'linear', oneOf: ['linear', 'exponential'] },
+ },
+ update: function () {
+ var e = this.data,
+ t = this.el,
+ n = this.el.object3D.fog
+ if (t.isScene)
+ return n && e.type === n.name
+ ? void Object.keys(this.schema).forEach(function (t) {
+ var r = e[t]
+ 'color' === t && (r = new i.Color(r)), (n[t] = r)
+ })
+ : ((t.object3D.fog = a(e)), void t.systems.material.updateMaterials())
+ o('Fog component can only be applied to <a-scene>')
+ },
+ remove: function () {
+ var e = this.el.object3D.fog
+ e && ((e.far = 0), (e.near = 0.1))
+ },
+ })
+ },
+ { '../../core/component': 131, '../../lib/three': 179, '../../utils/debug': 201 },
+ ],
+ 105: [
+ function (e, t, n) {
+ ;(function (n) {
+ var r = e('../../constants').AFRAME_INJECTED,
+ i = e('../../../package'),
+ o = e('../../core/component').registerComponent,
+ a = e('../../utils/')
+ function s(e) {
+ var t = e.split('.')
+ return (t[2] = 'x'), t.join('.')
+ }
+ var l = 'https://aframe.io/aframe-inspector/dist/aframe-inspector.js',
+ c =
+ 'https://unpkg.com/aframe-inspector@' +
+ s(i.version) +
+ '/dist/aframe-inspector.min.js',
+ u = 'dev' === n.env.INSPECTOR_VERSION ? l : c,
+ h = 'Loading Inspector',
+ d = 'Error loading Inspector'
+ t.exports.Component = o('inspector', {
+ schema: { url: { default: u } },
+ init: function () {
+ ;(this.firstPlay = !0),
+ (this.onKeydown = this.onKeydown.bind(this)),
+ (this.onMessage = this.onMessage.bind(this)),
+ this.initOverlay(),
+ window.addEventListener('keydown', this.onKeydown),
+ window.addEventListener('message', this.onMessage)
+ },
+ play: function () {
+ var e
+ this.firstPlay &&
+ 'false' !== (e = a.getUrlParameter('inspector')) &&
+ e &&
+ (this.openInspector(), (this.firstPlay = !1))
+ },
+ initOverlay: function () {
+ var e = '<span class="dots"><span>.</span><span>.</span><span>.</span></span>'
+ ;(this.loadingMessageEl = document.createElement('div')),
+ this.loadingMessageEl.classList.add('a-inspector-loader'),
+ (this.loadingMessageEl.innerHTML = h + e)
+ },
+ remove: function () {
+ this.removeEventListeners()
+ },
+ onKeydown: function (e) {
+ 73 === e.keyCode &&
+ ((e.ctrlKey && e.altKey) || e.getModifierState('AltGraph')) &&
+ this.openInspector()
+ },
+ showLoader: function () {
+ document.body.appendChild(this.loadingMessageEl)
+ },
+ hideLoader: function () {
+ document.body.removeChild(this.loadingMessageEl)
+ },
+ onMessage: function (e) {
+ 'INJECT_AFRAME_INSPECTOR' === e.data && this.openInspector()
+ },
+ openInspector: function (e) {
+ var t,
+ n = this
+ AFRAME.INSPECTOR || AFRAME.inspectorInjected
+ ? AFRAME.INSPECTOR.open(e)
+ : (this.showLoader(),
+ ((t = document.createElement('script')).src = this.data.url),
+ t.setAttribute('data-name', 'aframe-inspector'),
+ t.setAttribute(r, ''),
+ (t.onload = function () {
+ AFRAME.INSPECTOR.open(e), n.hideLoader(), n.removeEventListeners()
+ }),
+ (t.onerror = function () {
+ n.loadingMessageEl.innerHTML = d
+ }),
+ document.head.appendChild(t),
+ (AFRAME.inspectorInjected = !0))
+ },
+ removeEventListeners: function () {
+ window.removeEventListener('keydown', this.onKeydown),
+ window.removeEventListener('message', this.onMessage)
+ },
+ })
+ }.call(this, e('_process')))
+ },
+ {
+ '../../../package': 73,
+ '../../constants': 123,
+ '../../core/component': 131,
+ '../../utils/': 205,
+ _process: 49,
+ },
+ ],
+ 106: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../utils/').shouldCaptureKeyEvent
+ t.exports.Component = r('keyboard-shortcuts', {
+ schema: { enterVR: { default: !0 }, exitVR: { default: !0 } },
+ init: function () {
+ this.onKeyup = this.onKeyup.bind(this)
+ },
+ update: function (e) {
+ var t = this.data
+ this.enterVREnabled = t.enterVR
+ },
+ play: function () {
+ window.addEventListener('keyup', this.onKeyup, !1)
+ },
+ pause: function () {
+ window.removeEventListener('keyup', this.onKeyup)
+ },
+ onKeyup: function (e) {
+ var t = this.el
+ i(e) &&
+ (this.enterVREnabled && 70 === e.keyCode && t.enterVR(),
+ this.enterVREnabled && 27 === e.keyCode && t.exitVR())
+ },
+ })
+ },
+ { '../../core/component': 131, '../../utils/': 205 },
+ ],
+ 107: [
+ function (e, t, n) {
+ var r = e('../../utils/debug'),
+ i = e('../../core/component').registerComponent,
+ o = r('components:pool:warn')
+ t.exports.Component = i('pool', {
+ schema: {
+ container: { default: '' },
+ mixin: { default: '' },
+ size: { default: 0 },
+ dynamic: { default: !1 },
+ },
+ multiple: !0,
+ initPool: function () {
+ var e
+ for (
+ this.availableEls = [],
+ this.usedEls = [],
+ this.data.mixin || o('No mixin provided for pool component.'),
+ this.data.container &&
+ ((this.container = document.querySelector(this.data.container)),
+ this.container || o('Container ' + this.data.container + ' not found.')),
+ this.container = this.container || this.el,
+ e = 0;
+ e < this.data.size;
+ ++e
+ )
+ this.createEntity()
+ },
+ update: function (e) {
+ var t = this.data
+ ;(e.mixin === t.mixin && e.size === t.size) || this.initPool()
+ },
+ createEntity: function () {
+ var e
+ ;((e = document.createElement('a-entity')).play = this.wrapPlay(e.play)),
+ e.setAttribute('mixin', this.data.mixin),
+ (e.object3D.visible = !1),
+ e.pause(),
+ this.container.appendChild(e),
+ this.availableEls.push(e)
+ },
+ wrapPlay: function (e) {
+ var t = this.usedEls
+ return function () {
+ ;-1 !== t.indexOf(this) && e.call(this)
+ }
+ },
+ requestEntity: function () {
+ var e
+ if (0 === this.availableEls.length) {
+ if (!1 === this.data.dynamic)
+ return void o('Requested entity from empty pool: ' + this.attrName)
+ o(
+ 'Requested entity from empty pool. This pool is dynamic and will resize automatically. You might want to increase its initial size: ' +
+ this.attrName,
+ ),
+ this.createEntity()
+ }
+ return (
+ (e = this.availableEls.shift()),
+ this.usedEls.push(e),
+ (e.object3D.visible = !0),
+ e
+ )
+ },
+ returnEntity: function (e) {
+ var t = this.usedEls.indexOf(e)
+ if (-1 !== t)
+ return (
+ this.usedEls.splice(t, 1),
+ this.availableEls.push(e),
+ (e.object3D.visible = !1),
+ e.pause(),
+ e
+ )
+ o('The returned entity was not previously pooled from ' + this.attrName)
+ },
+ })
+ },
+ { '../../core/component': 131, '../../utils/debug': 201 },
+ ],
+ 108: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../lib/three'),
+ o = [
+ 'attribute vec3 position;',
+ 'attribute vec2 uv;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'varying vec2 vUv;',
+ 'void main() {',
+ ' vUv = vec2( 1.- uv.x, uv.y );',
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
+ '}',
+ ].join('\n'),
+ a = [
+ 'precision mediump float;',
+ 'uniform samplerCube map;',
+ 'varying vec2 vUv;',
+ '#define M_PI 3.141592653589793238462643383279',
+ 'void main() {',
+ ' vec2 uv = vUv;',
+ ' float longitude = uv.x * 2. * M_PI - M_PI + M_PI / 2.;',
+ ' float latitude = uv.y * M_PI;',
+ ' vec3 dir = vec3(',
+ ' - sin( longitude ) * sin( latitude ),',
+ ' cos( latitude ),',
+ ' - cos( longitude ) * sin( latitude )',
+ ' );',
+ ' normalize( dir );',
+ ' gl_FragColor = vec4( textureCube( map, dir ).rgb, 1.0 );',
+ '}',
+ ].join('\n')
+ t.exports.Component = r('screenshot', {
+ schema: {
+ width: { default: 4096 },
+ height: { default: 2048 },
+ camera: { type: 'selector' },
+ },
+ init: function () {
+ var e = this.el,
+ t = this
+ function n() {
+ var n = e.renderer.getContext()
+ n &&
+ ((t.cubeMapSize = n.getParameter(n.MAX_CUBE_MAP_TEXTURE_SIZE)),
+ (t.material = new i.RawShaderMaterial({
+ uniforms: { map: { type: 't', value: null } },
+ vertexShader: o,
+ fragmentShader: a,
+ side: i.DoubleSide,
+ })),
+ (t.quad = new i.Mesh(new i.PlaneBufferGeometry(1, 1), t.material)),
+ (t.quad.visible = !1),
+ (t.camera = new i.OrthographicCamera(-0.5, 0.5, 0.5, -0.5, -1e4, 1e4)),
+ (t.canvas = document.createElement('canvas')),
+ (t.ctx = t.canvas.getContext('2d')),
+ e.object3D.add(t.quad),
+ (t.onKeyDown = t.onKeyDown.bind(t)))
+ }
+ e.renderer ? n() : e.addEventListener('render-target-loaded', n)
+ },
+ getRenderTarget: function (e, t) {
+ return new i.WebGLRenderTarget(e, t, {
+ minFilter: i.LinearFilter,
+ magFilter: i.LinearFilter,
+ wrapS: i.ClampToEdgeWrapping,
+ wrapT: i.ClampToEdgeWrapping,
+ format: i.RGBAFormat,
+ type: i.UnsignedByteType,
+ })
+ },
+ resize: function (e, t) {
+ this.quad.scale.set(e, t, 1),
+ (this.camera.left = (-1 * e) / 2),
+ (this.camera.right = e / 2),
+ (this.camera.top = t / 2),
+ (this.camera.bottom = (-1 * t) / 2),
+ this.camera.updateProjectionMatrix(),
+ (this.canvas.width = e),
+ (this.canvas.height = t)
+ },
+ play: function () {
+ window.addEventListener('keydown', this.onKeyDown)
+ },
+ onKeyDown: function (e) {
+ var t = 83 === e.keyCode && e.ctrlKey && e.altKey
+ if (this.data && t) {
+ var n = e.shiftKey ? 'equirectangular' : 'perspective'
+ this.capture(n)
+ }
+ },
+ setCapture: function (e) {
+ var t,
+ n,
+ r,
+ o,
+ a = this.el
+ return (
+ 'perspective' === e
+ ? ((this.quad.visible = !1),
+ (n =
+ (this.data.camera && this.data.camera.components.camera.camera) ||
+ a.camera),
+ (t = { width: this.data.width, height: this.data.height }))
+ : ((n = this.camera),
+ (o = new i.WebGLCubeRenderTarget(Math.min(this.cubeMapSize, 2048), {
+ format: i.RGBFormat,
+ generateMipmaps: !0,
+ minFilter: i.LinearMipmapLinearFilter,
+ encoding: i.sRGBEncoding,
+ })),
+ (r = new i.CubeCamera(a.camera.near, a.camera.far, o)),
+ a.camera.getWorldPosition(r.position),
+ a.camera.getWorldQuaternion(r.quaternion),
+ r.update(a.renderer, a.object3D),
+ (this.quad.material.uniforms.map.value = r.renderTarget.texture),
+ (t = { width: this.data.width, height: this.data.height }),
+ (this.quad.visible = !0)),
+ { camera: n, size: t, projection: e }
+ )
+ },
+ capture: function (e) {
+ var t,
+ n = this.el.renderer.xr.enabled,
+ r = this.el.renderer
+ ;(r.xr.enabled = !1),
+ (t = this.setCapture(e)),
+ this.renderCapture(t.camera, t.size, t.projection),
+ this.saveCapture(),
+ (r.xr.enabled = n)
+ },
+ getCanvas: function (e) {
+ var t = this.el.renderer.xr.enabled,
+ n = this.el.renderer,
+ r = this.setCapture(e)
+ return (
+ (n.xr.enabled = !1),
+ this.renderCapture(r.camera, r.size, r.projection),
+ (n.xr.enabled = t),
+ this.canvas
+ )
+ },
+ renderCapture: function (e, t, n) {
+ var r,
+ i,
+ o,
+ a = this.el.renderer.autoClear,
+ s = this.el,
+ l = s.renderer
+ ;(i = this.getRenderTarget(t.width, t.height)),
+ (o = new Uint8Array(4 * t.width * t.height)),
+ this.resize(t.width, t.height),
+ (l.autoClear = !0),
+ l.clear(),
+ l.setRenderTarget(i),
+ l.render(s.object3D, e),
+ (l.autoClear = a),
+ l.readRenderTargetPixels(i, 0, 0, t.width, t.height, o),
+ l.setRenderTarget(null),
+ 'perspective' === n && (o = this.flipPixelsVertically(o, t.width, t.height)),
+ (r = new ImageData(new Uint8ClampedArray(o), t.width, t.height)),
+ (this.quad.visible = !1),
+ this.ctx.putImageData(r, 0, 0)
+ },
+ flipPixelsVertically: function (e, t, n) {
+ for (var r = e.slice(0), i = 0; i < t; ++i)
+ for (var o = 0; o < n; ++o)
+ (r[4 * i + o * t * 4] = e[4 * i + (n - o) * t * 4]),
+ (r[4 * i + 1 + o * t * 4] = e[4 * i + 1 + (n - o) * t * 4]),
+ (r[4 * i + 2 + o * t * 4] = e[4 * i + 2 + (n - o) * t * 4]),
+ (r[4 * i + 3 + o * t * 4] = e[4 * i + 3 + (n - o) * t * 4])
+ return r
+ },
+ saveCapture: function () {
+ this.canvas.toBlob(function (e) {
+ var t =
+ 'screenshot-' + document.title.toLowerCase() + '-' + Date.now() + '.png',
+ n = document.createElement('a'),
+ r = URL.createObjectURL(e)
+ ;(n.href = r),
+ n.setAttribute('download', t),
+ (n.innerHTML = 'downloading...'),
+ (n.style.display = 'none'),
+ document.body.appendChild(n),
+ setTimeout(function () {
+ n.click(), document.body.removeChild(n)
+ }, 1)
+ }, 'image/png')
+ },
+ })
+ },
+ { '../../core/component': 131, '../../lib/three': 179 },
+ ],
+ 109: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../../vendor/rStats'),
+ o = e('../../utils')
+ e('../../../vendor/rStats.extras'), e('../../lib/rStatsAframe')
+ var a = window.aframeStats,
+ s = o.bind,
+ l = 'a-hidden',
+ c = window.threeStats
+ function u(e) {
+ var t = new c(e.renderer),
+ n = new a(e),
+ r = e.isMobile ? [] : [t, n]
+ return new i({
+ css: [],
+ values: { fps: { caption: 'fps', below: 30 } },
+ groups: [{ caption: 'Framerate', values: ['fps', 'raf'] }],
+ plugins: r,
+ })
+ }
+ t.exports.Component = r('stats', {
+ schema: { default: !0 },
+ init: function () {
+ var e = this.el
+ 'false' !== o.getUrlParameter('stats') &&
+ ((this.stats = u(e)),
+ (this.statsEl = document.querySelector('.rs-base')),
+ (this.hideBound = s(this.hide, this)),
+ (this.showBound = s(this.show, this)),
+ e.addEventListener('enter-vr', this.hideBound),
+ e.addEventListener('exit-vr', this.showBound))
+ },
+ update: function () {
+ if (this.stats) return this.data ? this.show() : this.hide()
+ },
+ remove: function () {
+ this.el.removeEventListener('enter-vr', this.hideBound),
+ this.el.removeEventListener('exit-vr', this.showBound),
+ this.statsEl && this.statsEl.parentNode.removeChild(this.statsEl)
+ },
+ tick: function () {
+ var e = this.stats
+ e && (e('rAF').tick(), e('FPS').frame(), e().update())
+ },
+ hide: function () {
+ this.statsEl.classList.add(l)
+ },
+ show: function () {
+ this.statsEl.classList.remove(l)
+ },
+ })
+ },
+ {
+ '../../../vendor/rStats': 217,
+ '../../../vendor/rStats.extras': 216,
+ '../../core/component': 131,
+ '../../lib/rStatsAframe': 178,
+ '../../utils': 205,
+ },
+ ],
+ 110: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../constants/'),
+ o = e('../../utils/'),
+ a = o.bind,
+ s = 'a-enter-vr',
+ l = 'a-enter-ar',
+ c = 'a-enter-vr-button',
+ u = 'a-enter-ar-button',
+ h = 'a-hidden',
+ d = 'a-orientation-modal'
+ function p(e) {
+ var t, n
+ return (
+ (n = document.createElement('div')).classList.add(s),
+ n.setAttribute(i.AFRAME_INJECTED, ''),
+ ((t = document.createElement('button')).className = c),
+ t.setAttribute(
+ 'title',
+ 'Enter VR mode with a headset or fullscreen mode on a desktop. Visit https://webvr.rocks or https://webvr.info for more information.',
+ ),
+ t.setAttribute(i.AFRAME_INJECTED, ''),
+ o.device.isMobile() && v(t),
+ n.appendChild(t),
+ t.addEventListener('click', function (t) {
+ e(), t.stopPropagation()
+ }),
+ n
+ )
+ }
+ function f(e) {
+ var t, n
+ return (
+ (n = document.createElement('div')).classList.add(l),
+ n.setAttribute(i.AFRAME_INJECTED, ''),
+ ((t = document.createElement('button')).className = u),
+ t.setAttribute(
+ 'title',
+ 'Enter AR mode with a headset or handheld device. Visit https://webvr.rocks or https://webvr.info for more information.',
+ ),
+ t.setAttribute(i.AFRAME_INJECTED, ''),
+ o.device.isMobile() && v(t),
+ n.appendChild(t),
+ t.addEventListener('click', function (t) {
+ e(), t.stopPropagation()
+ }),
+ n
+ )
+ }
+ function m(e) {
+ var t = document.createElement('div')
+ ;(t.className = d), t.classList.add(h), t.setAttribute(i.AFRAME_INJECTED, '')
+ var n = document.createElement('button')
+ return (
+ n.setAttribute(i.AFRAME_INJECTED, ''),
+ (n.innerHTML = 'Exit VR'),
+ n.addEventListener('click', e),
+ t.appendChild(n),
+ t
+ )
+ }
+ function v(e) {
+ e.addEventListener('touchstart', function () {
+ e.classList.remove('resethover')
+ }),
+ e.addEventListener('touchend', function () {
+ e.classList.add('resethover')
+ })
+ }
+ t.exports.Component = r('vr-mode-ui', {
+ dependencies: ['canvas'],
+ schema: {
+ enabled: { default: !0 },
+ enterVRButton: { default: '' },
+ enterARButton: { default: '' },
+ },
+ init: function () {
+ var e = this,
+ t = this.el
+ 'false' !== o.getUrlParameter('ui') &&
+ ((this.insideLoader = !1),
+ (this.enterVREl = null),
+ (this.enterAREl = null),
+ (this.orientationModalEl = null),
+ this.bindMethods(),
+ t.addEventListener('enter-vr', this.updateEnterInterfaces),
+ t.addEventListener('exit-vr', this.updateEnterInterfaces),
+ t.addEventListener('update-vr-devices', this.updateEnterInterfaces),
+ window.addEventListener('message', function (t) {
+ 'loaderReady' === t.data.type && ((e.insideLoader = !0), e.remove())
+ }),
+ window.addEventListener(
+ 'orientationchange',
+ this.toggleOrientationModalIfNeeded,
+ ))
+ },
+ bindMethods: function () {
+ ;(this.onEnterVRButtonClick = a(this.onEnterVRButtonClick, this)),
+ (this.onEnterARButtonClick = a(this.onEnterARButtonClick, this)),
+ (this.onModalClick = a(this.onModalClick, this)),
+ (this.toggleOrientationModalIfNeeded = a(
+ this.toggleOrientationModalIfNeeded,
+ this,
+ )),
+ (this.updateEnterInterfaces = a(this.updateEnterInterfaces, this))
+ },
+ onModalClick: function () {
+ this.el.exitVR()
+ },
+ onEnterVRButtonClick: function () {
+ this.el.enterVR()
+ },
+ onEnterARButtonClick: function () {
+ this.el.enterAR()
+ },
+ update: function () {
+ var e = this.data,
+ t = this.el
+ if (!e.enabled || this.insideLoader || 'false' === o.getUrlParameter('ui'))
+ return this.remove()
+ this.enterVREl ||
+ this.enterAREl ||
+ this.orientationModalEl ||
+ (e.enterVRButton
+ ? ((this.enterVREl = document.querySelector(e.enterVRButton)),
+ this.enterVREl.addEventListener('click', this.onEnterVRButtonClick))
+ : ((this.enterVREl = p(this.onEnterVRButtonClick)),
+ t.appendChild(this.enterVREl)),
+ e.enterARButton
+ ? ((this.enterAREl = document.querySelector(e.enterARButton)),
+ this.enterAREl.addEventListener('click', this.onEnterARButtonClick))
+ : ((this.enterAREl = f(this.onEnterARButtonClick)),
+ t.appendChild(this.enterAREl)),
+ (this.orientationModalEl = m(this.onModalClick)),
+ t.appendChild(this.orientationModalEl),
+ this.updateEnterInterfaces())
+ },
+ remove: function () {
+ ;[this.enterVREl, this.enterAREl, this.orientationModalEl].forEach(function (
+ e,
+ ) {
+ e && e.parentNode && e.parentNode.removeChild(e)
+ }),
+ (this.enterVREl = void 0),
+ (this.enterAREl = void 0),
+ (this.orientationModalEl = void 0)
+ },
+ updateEnterInterfaces: function () {
+ this.toggleEnterVRButtonIfNeeded(),
+ this.toggleEnterARButtonIfNeeded(),
+ this.toggleOrientationModalIfNeeded()
+ },
+ toggleEnterVRButtonIfNeeded: function () {
+ var e = this.el
+ this.enterVREl &&
+ (e.is('vr-mode')
+ ? this.enterVREl.classList.add(h)
+ : this.enterVREl.classList.remove(h))
+ },
+ toggleEnterARButtonIfNeeded: function () {
+ var e = this.el
+ this.enterAREl &&
+ (e.is('vr-mode') || !o.device.checkARSupport()
+ ? this.enterAREl.classList.add(h)
+ : this.enterAREl.classList.remove(h))
+ },
+ toggleOrientationModalIfNeeded: function () {
+ var e = this.el,
+ t = this.orientationModalEl
+ t &&
+ e.isMobile &&
+ (!o.device.isLandscape() && e.is('vr-mode')
+ ? t.classList.remove(h)
+ : t.classList.add(h))
+ },
+ })
+ },
+ { '../../constants/': 123, '../../core/component': 131, '../../utils/': 205 },
+ ],
+ 111: [
+ function (e, t, n) {
+ var r = e('../core/component'),
+ i = e('../lib/three'),
+ o = e('../utils/bind'),
+ a = r.registerComponent
+ t.exports.Component = a('shadow', {
+ schema: { cast: { default: !0 }, receive: { default: !0 } },
+ init: function () {
+ ;(this.onMeshChanged = o(this.update, this)),
+ this.el.addEventListener('object3dset', this.onMeshChanged),
+ this.system.setShadowMapEnabled(!0)
+ },
+ update: function () {
+ var e = this.data
+ this.updateDescendants(e.cast, e.receive)
+ },
+ remove: function () {
+ this.el.removeEventListener('object3dset', this.onMeshChanged),
+ this.updateDescendants(!1, !1)
+ },
+ updateDescendants: function (e, t) {
+ var n = this.el.sceneEl
+ this.el.object3D.traverse(function (r) {
+ if (
+ r instanceof i.Mesh &&
+ ((r.castShadow = e), (r.receiveShadow = t), n.hasLoaded && r.material)
+ )
+ for (
+ var o = Array.isArray(r.material) ? r.material : [r.material], a = 0;
+ a < o.length;
+ a++
+ )
+ o[a].needsUpdate = !0
+ })
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/bind': 199 },
+ ],
+ 112: [
+ function (t, n, r) {
+ var i = t('../core/component').registerComponent,
+ o = t('../utils/debug'),
+ a = t('../lib/three'),
+ s = o('components:sound:warn')
+ n.exports.Component = i('sound', {
+ schema: {
+ autoplay: { default: !1 },
+ distanceModel: {
+ default: 'inverse',
+ oneOf: ['linear', 'inverse', 'exponential'],
+ },
+ loop: { default: !1 },
+ maxDistance: { default: 1e4 },
+ on: { default: '' },
+ poolSize: { default: 1 },
+ positional: { default: !0 },
+ refDistance: { default: 1 },
+ rolloffFactor: { default: 1 },
+ src: { type: 'audio' },
+ volume: { default: 1 },
+ },
+ multiple: !0,
+ init: function () {
+ var e = this
+ ;(this.listener = null),
+ (this.audioLoader = new a.AudioLoader()),
+ (this.pool = new a.Group()),
+ (this.loaded = !1),
+ (this.mustPlay = !1),
+ (this.playSoundBound = function () {
+ e.playSound()
+ })
+ },
+ update: function (e) {
+ var t,
+ n,
+ r = this.data,
+ i = r.src !== e.src
+ if (i) {
+ if (!r.src) return
+ this.setupSound()
+ }
+ for (t = 0; t < this.pool.children.length; t++)
+ (n = this.pool.children[t]),
+ r.positional &&
+ (n.setDistanceModel(r.distanceModel),
+ n.setMaxDistance(r.maxDistance),
+ n.setRefDistance(r.refDistance),
+ n.setRolloffFactor(r.rolloffFactor)),
+ n.setLoop(r.loop),
+ n.setVolume(r.volume),
+ (n.isPaused = !1)
+ if ((r.on !== e.on && this.updateEventListener(e.on), i)) {
+ var o = this
+ ;(this.loaded = !1),
+ this.audioLoader.load(r.src, function (e) {
+ for (t = 0; t < o.pool.children.length; t++)
+ (n = o.pool.children[t]).setBuffer(e)
+ ;(o.loaded = !0),
+ a.Cache.remove(r.src),
+ (o.data.autoplay || o.mustPlay) && o.playSound(),
+ o.el.emit('sound-loaded', o.evtDetail, !1)
+ })
+ }
+ },
+ pause: function () {
+ this.stopSound(), this.removeEventListener()
+ },
+ play: function () {
+ this.data.autoplay && this.playSound(), this.updateEventListener()
+ },
+ remove: function () {
+ var t
+ this.removeEventListener(),
+ this.el.getObject3D(this.attrName) && this.el.removeObject3D(this.attrName)
+ try {
+ for (t = 0; t < this.pool.children.length; t++)
+ this.pool.children[t].disconnect()
+ } catch (e) {
+ s('Audio source not properly disconnected')
+ }
+ },
+ updateEventListener: function (e) {
+ var t = this.el
+ e && t.removeEventListener(e, this.playSoundBound),
+ t.addEventListener(this.data.on, this.playSoundBound)
+ },
+ removeEventListener: function () {
+ this.el.removeEventListener(this.data.on, this.playSoundBound)
+ },
+ setupSound: function () {
+ var e,
+ t,
+ n = this.el,
+ r = n.sceneEl,
+ i = this
+ this.pool.children.length > 0 && (this.stopSound(), n.removeObject3D('sound'))
+ var o = (this.listener = r.audioListener || new a.AudioListener())
+ for (
+ r.audioListener = o,
+ r.camera && r.camera.add(o),
+ r.addEventListener('camera-set-active', function (e) {
+ e.detail.cameraEl.getObject3D('camera').add(o)
+ }),
+ this.pool = new a.Group(),
+ e = 0;
+ e < this.data.poolSize;
+ e++
+ )
+ (t = this.data.positional ? new a.PositionalAudio(o) : new a.Audio(o)),
+ this.pool.add(t)
+ for (
+ n.setObject3D(this.attrName, this.pool), e = 0;
+ e < this.pool.children.length;
+ e++
+ )
+ (t = this.pool.children[e]).onEnded = function () {
+ ;(this.isPlaying = !1), i.el.emit('sound-ended', i.evtDetail, !1)
+ }
+ },
+ pauseSound: function () {
+ var e, t
+ for (this.isPlaying = !1, e = 0; e < this.pool.children.length; e++)
+ (t = this.pool.children[e]).source &&
+ t.source.buffer &&
+ t.isPlaying &&
+ !t.isPaused &&
+ ((t.isPaused = !0), t.pause())
+ },
+ playSound: function (e) {
+ var t, n, r
+ if (!this.loaded)
+ return (
+ s('Sound not loaded yet. It will be played once it finished loading'),
+ void (this.mustPlay = !0)
+ )
+ for (t = !1, this.isPlaying = !0, n = 0; n < this.pool.children.length; n++)
+ (r = this.pool.children[n]).isPlaying ||
+ !r.buffer ||
+ t ||
+ (e && e(r), r.play(), (r.isPaused = !1), (t = !0))
+ t
+ ? (this.mustPlay = !1)
+ : s(
+ 'All the sounds are playing. If you need to play more sounds simultaneously consider increasing the size of pool with the `poolSize` attribute.',
+ this.el,
+ )
+ },
+ stopSound: function () {
+ var e, t
+ for (this.isPlaying = !1, e = 0; e < this.pool.children.length; e++) {
+ if (!(t = this.pool.children[e]).source || !t.source.buffer) return
+ t.stop()
+ }
+ },
+ })
+ },
+ { '../core/component': 131, '../lib/three': 179, '../utils/debug': 201 },
+ ],
+ 113: [
+ function (e, t, n) {
+ var r = e('three-bmfont-text'),
+ i = e('load-bmfont'),
+ o = e('../core/component').registerComponent,
+ a = e('../core/shader'),
+ s = e('../lib/three'),
+ l = e('../utils/'),
+ c = l.debug('components:text:error'),
+ u = a.shaders,
+ h = l.debug('components:text:warn'),
+ d = 1,
+ p = 16,
+ f = 'https://cdn.aframe.io/fonts/',
+ m = {
+ aileronsemibold: f + 'Aileron-Semibold.fnt',
+ dejavu: f + 'DejaVu-sdf.fnt',
+ exo2bold: f + 'Exo2Bold.fnt',
+ exo2semibold: f + 'Exo2SemiBold.fnt',
+ kelsonsans: f + 'KelsonSans.fnt',
+ monoid: f + 'Monoid.fnt',
+ mozillavr: f + 'mozillavr.fnt',
+ roboto: f + 'Roboto-msdf.json',
+ sourcecodepro: f + 'SourceCodePro.fnt',
+ },
+ v = ['roboto'],
+ g = 'roboto'
+ t.exports.FONTS = m
+ var y = new C(),
+ b = {},
+ A = {},
+ w = /^\w+:/
+ function x(e) {
+ switch (e) {
+ case 'back':
+ return s.FrontSide
+ case 'double':
+ return s.DoubleSide
+ default:
+ return s.BackSide
+ }
+ }
+ function E(e, t) {
+ return new Promise(function (n, r) {
+ i(e, function (i, o) {
+ if (i) return c('Error loading font', e), void r(i)
+ e.indexOf('/Roboto-msdf.json') >= 0 && (t = 30),
+ t &&
+ o.chars.map(function (e) {
+ e.yoffset += t
+ }),
+ n(o)
+ })
+ })
+ }
+ function M(e) {
+ return new Promise(function (t, n) {
+ new s.ImageLoader().load(
+ e,
+ function (e) {
+ t(e)
+ },
+ void 0,
+ function () {
+ c('Error loading font image', e), n(null)
+ },
+ )
+ })
+ }
+ function _(e, t, n) {
+ var r, i
+ return (
+ ((i = new u[t].Shader()).el = e),
+ i.init(n),
+ i.update(n),
+ ((r = i.material).transparent = n.transparent),
+ { material: r, shader: i }
+ )
+ }
+ function T(e, t, n) {
+ return e || (0.5 + t) * n
+ }
+ function S(e) {
+ var t = 0,
+ n = 0,
+ r = 0
+ return (
+ e.chars.map(function (e) {
+ ;(t += e.xadvance), e.id >= 48 && e.id <= 57 && (r++, (n += e.xadvance))
+ }),
+ r ? n / r : t / e.chars.length
+ )
+ }
+ function C() {
+ var e = (this.cache = {})
+ this.get = function (t, n) {
+ return t in e || (e[t] = n()), e[t]
+ }
+ }
+ t.exports.Component = o('text', {
+ multiple: !0,
+ schema: {
+ align: { type: 'string', default: 'left', oneOf: ['left', 'right', 'center'] },
+ alphaTest: { default: 0.5 },
+ anchor: { default: 'center', oneOf: ['left', 'right', 'center', 'align'] },
+ baseline: { default: 'center', oneOf: ['top', 'center', 'bottom'] },
+ color: { type: 'color', default: '#FFF' },
+ font: { type: 'string', default: g },
+ fontImage: { type: 'string' },
+ height: { type: 'number' },
+ letterSpacing: { type: 'number', default: 0 },
+ lineHeight: { type: 'number' },
+ negate: { type: 'boolean', default: !0 },
+ opacity: { type: 'number', default: 1 },
+ shader: { default: 'sdf', oneOf: u },
+ side: { default: 'front', oneOf: ['front', 'back', 'double'] },
+ tabSize: { default: 4 },
+ transparent: { default: !0 },
+ value: { type: 'string' },
+ whiteSpace: { default: 'normal', oneOf: ['normal', 'pre', 'nowrap'] },
+ width: { type: 'number' },
+ wrapCount: { type: 'number', default: 40 },
+ wrapPixels: { type: 'number' },
+ xOffset: { type: 'number', default: 0 },
+ yOffset: { type: 'number', default: 0 },
+ zOffset: { type: 'number', default: 0.001 },
+ },
+ init: function () {
+ ;(this.shaderData = {}), (this.geometry = r()), this.createOrUpdateMaterial()
+ },
+ update: function (e) {
+ var t = this.data,
+ n = this.currentFont
+ A[t.font]
+ ? (this.texture = A[t.font])
+ : ((this.texture = A[t.font] = new s.Texture()),
+ (this.texture.anisotropy = p)),
+ this.createOrUpdateMaterial(),
+ e.font === t.font
+ ? n && (this.updateGeometry(this.geometry, n), this.updateLayout())
+ : this.updateFont()
+ },
+ remove: function () {
+ this.geometry.dispose(),
+ (this.geometry = null),
+ this.el.removeObject3D(this.attrName),
+ this.material.dispose(),
+ (this.material = null),
+ this.texture.dispose(),
+ (this.texture = null),
+ this.shaderObject && delete this.shaderObject
+ },
+ createOrUpdateMaterial: function () {
+ var e,
+ t,
+ n,
+ r = this.data,
+ i = this.material,
+ o = this.shaderData
+ if (
+ ((n = r.shader),
+ -1 !== v.indexOf(r.font) || r.font.indexOf('-msdf.') >= 0
+ ? (n = 'msdf')
+ : r.font in m && -1 === v.indexOf(r.font) && (n = 'sdf'),
+ (e = (this.shaderObject && this.shaderObject.name) !== n),
+ (o.alphaTest = r.alphaTest),
+ (o.color = r.color),
+ (o.map = this.texture),
+ (o.opacity = r.opacity),
+ (o.side = x(r.side)),
+ (o.transparent = r.transparent),
+ (o.negate = r.negate),
+ !e)
+ )
+ return (
+ this.shaderObject.update(o),
+ (i.transparent = o.transparent),
+ void (i.side = o.side)
+ )
+ ;(t = _(this.el, n, o)),
+ (this.material = t.material),
+ (this.shaderObject = t.shader),
+ (this.material.side = o.side),
+ this.mesh && (this.mesh.material = this.material)
+ },
+ updateFont: function () {
+ var e,
+ t = this.data,
+ n = this.el,
+ r = this.geometry,
+ i = this
+ t.font || h('No font specified. Using the default font.'),
+ this.mesh && (this.mesh.visible = !1),
+ (e = this.lookupFont(t.font || g) || t.font),
+ y
+ .get(e, function () {
+ return E(e, t.yOffset)
+ })
+ .then(function (o) {
+ var a
+ if (1 !== o.pages.length)
+ throw new Error(
+ 'Currently only single-page bitmap fonts are supported.',
+ )
+ b[e] || (o.widthFactor = b[o] = S(o)),
+ (i.currentFont = o),
+ (a = i.getFontImageSrc()),
+ y
+ .get(a, function () {
+ return M(a)
+ })
+ .then(function (e) {
+ var a = i.texture
+ ;(a.image = e),
+ (a.needsUpdate = !0),
+ (A[t.font] = a),
+ (i.texture = a),
+ i.initMesh(),
+ (i.currentFont = o),
+ i.updateGeometry(r, o),
+ i.updateLayout(),
+ (i.mesh.visible = !0),
+ n.emit('textfontset', { font: t.font, fontObj: o })
+ })
+ .catch(function (e) {
+ c(e.message), c(e.stack)
+ })
+ })
+ .catch(function (e) {
+ c(e.message), c(e.stack)
+ })
+ },
+ initMesh: function () {
+ this.mesh ||
+ ((this.mesh = new s.Mesh(this.geometry, this.material)),
+ this.el.setObject3D(this.attrName, this.mesh))
+ },
+ getFontImageSrc: function () {
+ if (this.data.fontImage) return this.data.fontImage
+ var e = this.lookupFont(this.data.font || g) || this.data.font,
+ t = this.currentFont.pages[0]
+ return t.match(w) && 0 !== t.indexOf('http')
+ ? e.replace(/(\.fnt)|(\.json)/, '.png')
+ : s.LoaderUtils.extractUrlBase(e) + t
+ },
+ updateLayout: function () {
+ var e,
+ t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ l,
+ c = this.el,
+ u = this.data,
+ h = this.geometry,
+ p = this.mesh
+ if (p && h.layout) {
+ if (
+ ((n = c.getAttribute('geometry')),
+ (r =
+ (o =
+ (a = u.width || (n && n.width) || d) /
+ T(u.wrapPixels, u.wrapCount, this.currentFont.widthFactor)) *
+ ((i = h.layout).height + i.descender)),
+ n &&
+ 'plane' === n.primitive &&
+ (n.width || c.setAttribute('geometry', 'width', a),
+ n.height || c.setAttribute('geometry', 'height', r)),
+ 'left' === (e = 'align' === u.anchor ? u.align : u.anchor))
+ )
+ s = 0
+ else if ('right' === e) s = -1 * i.width
+ else {
+ if ('center' !== e)
+ throw new TypeError('Invalid text.anchor property value', e)
+ s = (-1 * i.width) / 2
+ }
+ if ('bottom' === (t = u.baseline)) l = 0
+ else if ('top' === t) l = -1 * i.height + i.ascender
+ else {
+ if ('center' !== t)
+ throw new TypeError('Invalid text.baseline property value', t)
+ l = (-1 * i.height) / 2
+ }
+ ;(p.position.x = s * o + u.xOffset),
+ (p.position.y = l * o),
+ (p.position.z = u.zOffset),
+ p.scale.set(o, -1 * o, o)
+ }
+ },
+ lookupFont: function (e) {
+ return m[e]
+ },
+ updateGeometry: (function () {
+ var e = {},
+ t = {},
+ n = /\\n/g,
+ r = /\\t/g
+ return function (i, o) {
+ var a = this.data
+ ;(t.font = o),
+ (t.lineHeight =
+ a.lineHeight && isFinite(a.lineHeight)
+ ? a.lineHeight
+ : o.common.lineHeight),
+ (t.text = a.value.toString().replace(n, '\n').replace(r, '\t')),
+ (t.width = T(a.wrapPixels, a.wrapCount, o.widthFactor)),
+ i.update(l.extend(e, a, t))
+ }
+ })(),
+ })
+ },
+ {
+ '../core/component': 131,
+ '../core/shader': 141,
+ '../lib/three': 179,
+ '../utils/': 205,
+ 'load-bmfont': 37,
+ 'three-bmfont-text': 63,
+ },
+ ],
+ 114: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/tracked-controls'),
+ o = e('../constants').DEFAULT_CAMERA_HEIGHT,
+ a = e('../lib/three'),
+ s = e('../constants').DEFAULT_HANDEDNESS,
+ l = { x: 0.175, y: -0.3, z: -0.03 },
+ c = { x: 0, y: 0, z: -0.175 },
+ u = { touches: [] },
+ h = {
+ AXISMOVE: 'axismove',
+ BUTTONCHANGED: 'buttonchanged',
+ BUTTONDOWN: 'buttondown',
+ BUTTONUP: 'buttonup',
+ TOUCHSTART: 'touchstart',
+ TOUCHEND: 'touchend',
+ }
+ t.exports.Component = r('tracked-controls-webvr', {
+ schema: {
+ autoHide: { default: !0 },
+ controller: { default: 0 },
+ id: { type: 'string', default: '' },
+ hand: { type: 'string', default: '' },
+ idPrefix: { type: 'string', default: '' },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !1 },
+ headElement: { type: 'selector' },
+ },
+ init: function () {
+ ;(this.axis = this.el.components['tracked-controls'].axis = [0, 0, 0]),
+ (this.buttonStates = this.el.components['tracked-controls'].buttonStates =
+ {}),
+ (this.changedAxes = []),
+ (this.targetControllerNumber = this.data.controller),
+ (this.axisMoveEventDetail = { axis: this.axis, changed: this.changedAxes }),
+ (this.deltaControllerPosition = new a.Vector3()),
+ (this.controllerQuaternion = new a.Quaternion()),
+ (this.controllerEuler = new a.Euler()),
+ this.updateGamepad(),
+ (this.buttonEventDetails = {})
+ },
+ tick: function (e, t) {
+ var n = this.el.getObject3D('mesh')
+ n && n.update && n.update(t / 1e3),
+ this.updateGamepad(),
+ this.updatePose(),
+ this.updateButtons()
+ },
+ defaultUserHeight: function () {
+ return o
+ },
+ getHeadElement: function () {
+ return this.data.headElement || this.el.sceneEl.camera.el
+ },
+ updateGamepad: function () {
+ var e = this.data,
+ t = i.findMatchingControllerWebVR(
+ this.system.controllers,
+ e.id,
+ e.idPrefix,
+ e.hand,
+ e.controller,
+ )
+ ;(this.controller = t),
+ (this.el.components['tracked-controls'].controller = t),
+ this.data.autoHide && (this.el.object3D.visible = !!this.controller)
+ },
+ applyArmModel: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o = this.controller,
+ a = this.controllerEuler,
+ u = this.controllerQuaternion,
+ h = this.deltaControllerPosition
+ ;(n = this.getHeadElement().object3D),
+ (i = this.defaultUserHeight()),
+ (r = o.pose),
+ (t = (o ? o.hand : void 0) || s),
+ e.copy(n.position),
+ h.set(l.x * ('left' === t ? -1 : 'right' === t ? 1 : 0), l.y, l.z),
+ h.multiplyScalar(i),
+ h.applyAxisAngle(n.up, n.rotation.y),
+ e.add(h),
+ h.set(c.x, c.y, c.z),
+ h.multiplyScalar(i),
+ r.orientation ? u.fromArray(r.orientation) : u.copy(n.quaternion),
+ a.setFromQuaternion(u),
+ a.set(a.x, a.y, 0),
+ h.applyEuler(a),
+ e.add(h)
+ },
+ updatePose: function () {
+ var e,
+ t,
+ n = this.controller,
+ r = this.data,
+ i = this.el.object3D,
+ o = this.system.vrDisplay
+ n &&
+ ((e = n.pose).position
+ ? i.position.fromArray(e.position)
+ : r.armModel && this.applyArmModel(i.position),
+ e.orientation && i.quaternion.fromArray(e.orientation),
+ o &&
+ e.position &&
+ ((t = this.el.sceneEl.renderer.xr.getStandingMatrix()),
+ i.matrix.compose(i.position, i.quaternion, i.scale),
+ i.matrix.multiplyMatrices(t, i.matrix),
+ i.matrix.decompose(i.position, i.quaternion, i.scale)),
+ i.rotateX(this.data.orientationOffset.x * a.Math.DEG2RAD),
+ i.rotateY(this.data.orientationOffset.y * a.Math.DEG2RAD),
+ i.rotateZ(this.data.orientationOffset.z * a.Math.DEG2RAD))
+ },
+ updateButtons: function () {
+ var e,
+ t,
+ n = this.controller
+ if (n) {
+ for (t = 0; t < n.buttons.length; ++t)
+ this.buttonStates[t] ||
+ (this.buttonStates[t] = { pressed: !1, touched: !1, value: 0 }),
+ this.buttonEventDetails[t] ||
+ (this.buttonEventDetails[t] = { id: t, state: this.buttonStates[t] }),
+ (e = n.buttons[t]),
+ this.handleButton(t, e)
+ this.handleAxes()
+ }
+ },
+ handleButton: function (e, t) {
+ return (
+ !!(
+ this.handlePress(e, t) |
+ this.handleTouch(e, t) |
+ this.handleValue(e, t)
+ ) && (this.el.emit(h.BUTTONCHANGED, this.buttonEventDetails[e], !1), !0)
+ )
+ },
+ handleAxes: function () {
+ var e,
+ t = !1,
+ n = this.controller.axes,
+ r = this.axis,
+ i = this.changedAxes
+ for (
+ this.changedAxes.splice(0, this.changedAxes.length), e = 0;
+ e < n.length;
+ ++e
+ )
+ i.push(r[e] !== n[e]), i[e] && (t = !0)
+ if (!t) return !1
+ for (this.axis.splice(0, this.axis.length), e = 0; e < n.length; e++)
+ this.axis.push(n[e])
+ return this.el.emit(h.AXISMOVE, this.axisMoveEventDetail, !1), !0
+ },
+ handlePress: function (e, t) {
+ var n,
+ r = this.buttonStates[e]
+ return (
+ t.pressed !== r.pressed &&
+ ((n = t.pressed ? h.BUTTONDOWN : h.BUTTONUP),
+ this.el.emit(n, this.buttonEventDetails[e], !1),
+ (r.pressed = t.pressed),
+ !0)
+ )
+ },
+ handleTouch: function (e, t) {
+ var n,
+ r = this.buttonStates[e]
+ return (
+ t.touched !== r.touched &&
+ ((n = t.touched ? h.TOUCHSTART : h.TOUCHEND),
+ this.el.emit(n, this.buttonEventDetails[e], !1, u),
+ (r.touched = t.touched),
+ !0)
+ )
+ },
+ handleValue: function (e, t) {
+ var n = this.buttonStates[e]
+ return t.value !== n.value && ((n.value = t.value), !0)
+ },
+ })
+ },
+ {
+ '../constants': 123,
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 115: [
+ function (e, t, n) {
+ var r = e('../utils/tracked-controls'),
+ i = e('../core/component').registerComponent,
+ o = {
+ AXISMOVE: 'axismove',
+ BUTTONCHANGED: 'buttonchanged',
+ BUTTONDOWN: 'buttondown',
+ BUTTONUP: 'buttonup',
+ TOUCHSTART: 'touchstart',
+ TOUCHEND: 'touchend',
+ }
+ t.exports.Component = i('tracked-controls-webxr', {
+ schema: {
+ id: { type: 'string', default: '' },
+ hand: { type: 'string', default: '' },
+ handTrackingEnabled: { default: !1 },
+ index: { type: 'int', default: -1 },
+ iterateControllerProfiles: { default: !1 },
+ },
+ init: function () {
+ ;(this.updateController = this.updateController.bind(this)),
+ (this.buttonEventDetails = {}),
+ (this.buttonStates = this.el.components['tracked-controls'].buttonStates =
+ {}),
+ (this.axis = this.el.components['tracked-controls'].axis = [0, 0, 0]),
+ (this.changedAxes = []),
+ (this.axisMoveEventDetail = { axis: this.axis, changed: this.changedAxes })
+ },
+ update: function () {
+ this.updateController()
+ },
+ play: function () {
+ var e = this.el.sceneEl
+ this.updateController(),
+ e.addEventListener('controllersupdated', this.updateController)
+ },
+ pause: function () {
+ this.el.sceneEl.removeEventListener('controllersupdated', this.updateController)
+ },
+ isControllerPresent: function (e) {
+ return (
+ !(!this.controller || this.controller.gamepad) &&
+ ('none' === e.inputSource.handedness ||
+ e.inputSource.handedness === this.data.hand)
+ )
+ },
+ updateController: function () {
+ ;(this.controller = r.findMatchingControllerWebXR(
+ this.system.controllers,
+ this.data.id,
+ this.data.hand,
+ this.data.index,
+ this.data.iterateControllerProfiles,
+ this.data.handTrackingEnabled,
+ )),
+ (this.el.components['tracked-controls'].controller = this.controller),
+ this.data.autoHide && (this.el.object3D.visible = !!this.controller)
+ },
+ tick: function () {
+ var e = this.el.sceneEl,
+ t = this.controller,
+ n = e.frame
+ t &&
+ e.frame &&
+ this.system.referenceSpace &&
+ (t.hand ||
+ ((this.pose = n.getPose(t.targetRaySpace, this.system.referenceSpace)),
+ this.updatePose(),
+ this.updateButtons()))
+ },
+ updatePose: function () {
+ var e = this.el.object3D,
+ t = this.pose
+ t &&
+ ((e.matrix.elements = t.transform.matrix),
+ e.matrix.decompose(e.position, e.rotation, e.scale))
+ },
+ updateButtons: function () {
+ var e,
+ t,
+ n,
+ r = this.controller
+ if (r && r.gamepad) {
+ for (n = r.gamepad, t = 0; t < n.buttons.length; ++t)
+ this.buttonStates[t] ||
+ (this.buttonStates[t] = { pressed: !1, touched: !1, value: 0 }),
+ this.buttonEventDetails[t] ||
+ (this.buttonEventDetails[t] = { id: t, state: this.buttonStates[t] }),
+ (e = n.buttons[t]),
+ this.handleButton(t, e)
+ this.handleAxes()
+ }
+ },
+ handleButton: function (e, t) {
+ return (
+ !!(
+ this.handlePress(e, t) |
+ this.handleTouch(e, t) |
+ this.handleValue(e, t)
+ ) && (this.el.emit(o.BUTTONCHANGED, this.buttonEventDetails[e], !1), !0)
+ )
+ },
+ handleAxes: function () {
+ var e,
+ t = !1,
+ n = this.controller.gamepad.axes,
+ r = this.axis,
+ i = this.changedAxes
+ for (
+ this.changedAxes.splice(0, this.changedAxes.length), e = 0;
+ e < n.length;
+ ++e
+ )
+ i.push(r[e] !== n[e]), i[e] && (t = !0)
+ if (!t) return !1
+ for (this.axis.splice(0, this.axis.length), e = 0; e < n.length; e++)
+ this.axis.push(n[e])
+ return this.el.emit(o.AXISMOVE, this.axisMoveEventDetail, !1), !0
+ },
+ handlePress: function (e, t) {
+ var n,
+ r = this.buttonStates[e]
+ return (
+ t.pressed !== r.pressed &&
+ ((n = t.pressed ? o.BUTTONDOWN : o.BUTTONUP),
+ this.el.emit(n, this.buttonEventDetails[e], !1),
+ (r.pressed = t.pressed),
+ !0)
+ )
+ },
+ handleTouch: function (e, t) {
+ var n,
+ r = this.buttonStates[e]
+ return (
+ t.touched !== r.touched &&
+ ((n = t.touched ? o.TOUCHSTART : o.TOUCHEND),
+ this.el.emit(n, this.buttonEventDetails[e], !1),
+ (r.touched = t.touched),
+ !0)
+ )
+ },
+ handleValue: function (e, t) {
+ var n = this.buttonStates[e]
+ return t.value !== n.value && ((n.value = t.value), !0)
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/tracked-controls': 214 },
+ ],
+ 116: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent
+ t.exports.Component = r('tracked-controls', {
+ schema: {
+ autoHide: { default: !0 },
+ controller: { default: -1 },
+ id: { type: 'string', default: '' },
+ hand: { type: 'string', default: '' },
+ idPrefix: { type: 'string', default: '' },
+ handTrackingEnabled: { default: !1 },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !1 },
+ headElement: { type: 'selector' },
+ iterateControllerProfiles: { default: !1 },
+ },
+ update: function () {
+ var e = this.data,
+ t = this.el
+ t.sceneEl.hasWebXR
+ ? t.setAttribute('tracked-controls-webxr', {
+ id: e.id,
+ hand: e.hand,
+ index: e.controller,
+ iterateControllerProfiles: e.iterateControllerProfiles,
+ handTrackingEnabled: e.handTrackingEnabled,
+ })
+ : t.setAttribute('tracked-controls-webvr', e)
+ },
+ })
+ },
+ { '../core/component': 131 },
+ ],
+ 117: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../lib/three'),
+ a = e('../utils/tracked-controls'),
+ s = a.checkControllerPresentAndSetup,
+ l = a.emitIfAxesChanged,
+ c = a.onButtonEvent,
+ u = 'https://cdn.aframe.io/controllers/valve/index/valve-index-',
+ h = { left: u + 'left.glb', right: u + 'right.glb' },
+ d = 'valve',
+ p = e('../utils/').device.isWebXRAvailable,
+ f = {
+ left: {
+ x: -0.00023692678902063457,
+ y: 0.04724540367838371,
+ z: -0.061959880395271096,
+ },
+ right: {
+ x: 0.002471558599671131,
+ y: 0.055765208987076195,
+ z: -0.061068168708348844,
+ },
+ },
+ m = { left: { x: 0, y: -0.05, z: 0.06 }, right: { x: 0, y: -0.05, z: 0.06 } },
+ v = {
+ left: {
+ _x: 0.692295102620542,
+ _y: -0.0627618864318427,
+ _z: -0.06265893149611756,
+ _order: 'XYZ',
+ },
+ right: {
+ _x: 0.6484021229942998,
+ _y: -0.032563619881892894,
+ _z: -0.1327973171917482,
+ _order: 'XYZ',
+ },
+ },
+ g = {
+ left: { _x: Math.PI / 3, _y: 0, _z: 0, _order: 'XYZ' },
+ right: { _x: Math.PI / 3, _y: 0, _z: 0, _order: 'XYZ' },
+ },
+ y = p ? g : v,
+ b = p ? m : f
+ t.exports.Component = r('valve-index-controls', {
+ schema: {
+ hand: { default: 'left' },
+ buttonColor: { type: 'color', default: '#FAFAFA' },
+ buttonHighlightColor: { type: 'color', default: '#22D1EE' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ },
+ mapping: {
+ axes: { trackpad: [0, 1], thumbstick: [2, 3] },
+ buttons: ['trigger', 'grip', 'trackpad', 'thumbstick', 'abutton'],
+ },
+ init: function () {
+ var e = this
+ ;(this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ c(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ c(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ c(t.detail.id, 'touchend', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ c(t.detail.id, 'touchstart', e)
+ }),
+ (this.previousButtonValues = {}),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods()
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ var e = this.data,
+ t = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2
+ s(this, d, { index: t, iterateControllerProfiles: !0, hand: e.hand })
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ idPrefix: d,
+ controller: 'right' === t.hand ? 1 : 'left' === t.hand ? 0 : 2,
+ hand: t.hand,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.loadModel()
+ },
+ loadModel: function () {
+ var e = this.data
+ e.model && this.el.setAttribute('gltf-model', '' + h[e.hand])
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onButtonChanged: function (e) {
+ var t,
+ n = this.mapping.buttons[e.detail.id],
+ r = this.buttonMeshes
+ n &&
+ ('trigger' === n &&
+ ((t = e.detail.state.value),
+ r &&
+ r.trigger &&
+ (r.trigger.rotation.x =
+ this.triggerOriginalRotationX - t * (Math.PI / 40))),
+ this.el.emit(n + 'changed', e.detail.state))
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model,
+ r = this
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).grip = {
+ left: n.getObjectByName('leftgrip'),
+ right: n.getObjectByName('rightgrip'),
+ }),
+ (t.menu = n.getObjectByName('menubutton')),
+ (t.system = n.getObjectByName('systembutton')),
+ (t.trackpad = n.getObjectByName('touchpad')),
+ (t.trigger = n.getObjectByName('trigger')),
+ (this.triggerOriginalRotationX = t.trigger.rotation.x),
+ Object.keys(t).forEach(function (e) {
+ r.setButtonColor(e, r.data.buttonColor)
+ }),
+ n.position.copy(b[this.data.hand]),
+ n.rotation.copy(y[this.data.hand]),
+ this.el.emit('controllermodelready', {
+ name: 'valve-index-controlls',
+ model: this.data.model,
+ rayOrigin: new o.Vector3(0, 0, 0),
+ }))
+ },
+ onAxisMoved: function (e) {
+ l(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {
+ var n
+ this.data.model &&
+ (-1 !== t.indexOf('touch') ||
+ ((n = 'up' === t ? this.data.buttonColor : this.data.buttonHighlightColor),
+ this.setButtonColor(e, n)))
+ },
+ setButtonColor: function (e, t) {},
+ })
+ },
+ {
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 118: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent
+ t.exports.Component = r('visible', {
+ schema: { default: !0 },
+ update: function () {
+ this.el.object3D.visible = this.data
+ },
+ })
+ },
+ { '../core/component': 131 },
+ ],
+ 119: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = 'https://cdn.aframe.io/controllers/vive/vr_controller_vive.obj',
+ u = 'https://cdn.aframe.io/controllers/vive/vr_controller_vive.mtl',
+ h = e('../utils/').device.isWebXRAvailable,
+ d = h ? 'htc-vive-controller-mv' : 'OpenVR ',
+ p = h
+ ? {
+ axes: { thumbstick: [0, 1] },
+ buttons: ['trigger', 'grip', 'trackpad', 'none', 'menu'],
+ }
+ : {
+ axes: { trackpad: [0, 1] },
+ buttons: ['trackpad', 'trigger', 'grip', 'menu', 'system'],
+ }
+ t.exports.Component = r('vive-controls', {
+ schema: {
+ hand: { default: 'left' },
+ buttonColor: { type: 'color', default: '#FAFAFA' },
+ buttonHighlightColor: { type: 'color', default: '#22D1EE' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ },
+ mapping: p,
+ init: function () {
+ var e = this
+ ;(this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.previousButtonValues = {}),
+ (this.rendererSystem = this.el.sceneEl.systems.renderer),
+ this.bindMethods()
+ },
+ update: function () {
+ var e = this.data
+ this.controllerIndex = 'right' === e.hand ? 0 : 'left' === e.hand ? 1 : 2
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ var e = this.data
+ a(this, d, { index: this.controllerIndex, hand: e.hand })
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ idPrefix: d,
+ hand: t.hand,
+ controller: this.controllerIndex,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('obj-model', { obj: c, mtl: u })
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onButtonChanged: function (e) {
+ var t,
+ n = this.mapping.buttons[e.detail.id],
+ r = this.buttonMeshes
+ n &&
+ ('trigger' === n &&
+ ((t = e.detail.state.value),
+ r && r.trigger && (r.trigger.rotation.x = -t * (Math.PI / 12))),
+ this.el.emit(n + 'changed', e.detail.state))
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model,
+ r = this
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).grip = {
+ left: n.getObjectByName('leftgrip'),
+ right: n.getObjectByName('rightgrip'),
+ }),
+ (t.menu = n.getObjectByName('menubutton')),
+ (t.system = n.getObjectByName('systembutton')),
+ (t.trackpad = n.getObjectByName('touchpad')),
+ (t.trigger = n.getObjectByName('trigger')),
+ Object.keys(t).forEach(function (e) {
+ r.setButtonColor(e, r.data.buttonColor)
+ }),
+ n.position.set(0, -0.015, 0.04))
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {
+ var n
+ this.data.model &&
+ (-1 !== t.indexOf('touch') ||
+ ((n = 'up' === t ? this.data.buttonColor : this.data.buttonHighlightColor),
+ this.setButtonColor(e, n)))
+ },
+ setButtonColor: function (e, t) {
+ var n = this.buttonMeshes,
+ r = this.rendererSystem
+ if (n) {
+ if ('grip' === e)
+ return (
+ n.grip.left.material.color.set(t),
+ n.grip.right.material.color.set(t),
+ r.applyColorCorrection(n.grip.left.material.color),
+ void r.applyColorCorrection(n.grip.right.material.color)
+ )
+ n[e].material.color.set(t), r.applyColorCorrection(n[e].material.color)
+ }
+ },
+ })
+ },
+ {
+ '../core/component': 131,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 120: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = 'HTC Vive Focus',
+ u =
+ 'https://cdn.aframe.io/controllers/vive/focus-controller/focus-controller.gltf'
+ t.exports.Component = r('vive-focus-controls', {
+ schema: {
+ hand: { default: '' },
+ buttonTouchedColor: { type: 'color', default: '#BBBBBB' },
+ buttonHighlightColor: { type: 'color', default: '#7A7A7A' },
+ model: { default: !0 },
+ orientationOffset: { type: 'vec3' },
+ armModel: { default: !0 },
+ },
+ mapping: { axes: { trackpad: [0, 1] }, buttons: ['trackpad', 'trigger'] },
+ bindMethods: function () {
+ ;(this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.removeControllersUpdateListener = i(
+ this.removeControllersUpdateListener,
+ this,
+ )),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ this.bindMethods()
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ e.addEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !0),
+ this.addControllersUpdateListener()
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ (this.controllerEventsActive = !1),
+ this.removeControllersUpdateListener()
+ },
+ checkIfControllerPresent: function () {
+ a(this, c, this.data.hand ? { hand: this.data.hand } : {})
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ injectTrackedControls: function () {
+ var e = this.el,
+ t = this.data
+ e.setAttribute('tracked-controls', {
+ armModel: t.armModel,
+ idPrefix: c,
+ orientationOffset: t.orientationOffset,
+ }),
+ this.data.model && this.el.setAttribute('gltf-model', u)
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n = e.detail.model
+ this.data.model &&
+ (((t = this.buttonMeshes = {}).trigger = n.getObjectByName('BumperKey')),
+ (t.triggerPressed = n.getObjectByName('BumperKey_Press')),
+ t.triggerPressed && (t.triggerPressed.visible = !1),
+ (t.trackpad = n.getObjectByName('TouchPad')),
+ (t.trackpadPressed = n.getObjectByName('TouchPad_Press')),
+ t.trackpadPressed && (t.trackpadPressed.visible = !1))
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t && this.el.emit(t + 'changed', e.detail.state)
+ },
+ onAxisMoved: function (e) {
+ s(this, this.mapping.axes, e)
+ },
+ updateModel: function (e, t) {
+ this.data.model && this.updateButtonModel(e, t)
+ },
+ updateButtonModel: function (e, t) {
+ var n = this.buttonMeshes,
+ r = e + 'Pressed'
+ if (n && n[e] && n[r]) {
+ var i
+ switch (t) {
+ case 'down':
+ i = this.data.buttonHighlightColor
+ break
+ case 'touchstart':
+ i = this.data.buttonTouchedColor
+ }
+ i && n[r].material.color.set(i), (n[r].visible = !!i), (n[e].visible = !i)
+ }
+ },
+ })
+ },
+ { '../core/component': 131, '../utils/bind': 199, '../utils/tracked-controls': 214 },
+ ],
+ 121: [
+ function (e, t, n) {
+ var r = e('../constants').keyboardevent.KEYCODE_TO_CODE,
+ i = e('../core/component').registerComponent,
+ o = e('../lib/three'),
+ a = e('../utils/'),
+ s = a.bind,
+ l = a.shouldCaptureKeyEvent,
+ c = 1e-5,
+ u = 0.2,
+ h = [
+ 'KeyW',
+ 'KeyA',
+ 'KeyS',
+ 'KeyD',
+ 'ArrowUp',
+ 'ArrowLeft',
+ 'ArrowRight',
+ 'ArrowDown',
+ ]
+ function d(e) {
+ var t
+ for (t in e) return !1
+ return !0
+ }
+ t.exports.Component = i('wasd-controls', {
+ schema: {
+ acceleration: { default: 65 },
+ adAxis: { default: 'x', oneOf: ['x', 'y', 'z'] },
+ adEnabled: { default: !0 },
+ adInverted: { default: !1 },
+ enabled: { default: !0 },
+ fly: { default: !1 },
+ wsAxis: { default: 'z', oneOf: ['x', 'y', 'z'] },
+ wsEnabled: { default: !0 },
+ wsInverted: { default: !1 },
+ },
+ init: function () {
+ ;(this.keys = {}),
+ (this.easing = 1.1),
+ (this.velocity = new o.Vector3()),
+ (this.onBlur = s(this.onBlur, this)),
+ (this.onContextMenu = s(this.onContextMenu, this)),
+ (this.onFocus = s(this.onFocus, this)),
+ (this.onKeyDown = s(this.onKeyDown, this)),
+ (this.onKeyUp = s(this.onKeyUp, this)),
+ (this.onVisibilityChange = s(this.onVisibilityChange, this)),
+ this.attachVisibilityEventListeners()
+ },
+ tick: function (e, t) {
+ var n = this.data,
+ r = this.el,
+ i = this.velocity
+ ;(i[n.adAxis] || i[n.wsAxis] || !d(this.keys)) &&
+ ((t /= 1e3),
+ this.updateVelocity(t),
+ (i[n.adAxis] || i[n.wsAxis]) &&
+ r.object3D.position.add(this.getMovementVector(t)))
+ },
+ remove: function () {
+ this.removeKeyEventListeners(), this.removeVisibilityEventListeners()
+ },
+ play: function () {
+ this.attachKeyEventListeners()
+ },
+ pause: function () {
+ ;(this.keys = {}), this.removeKeyEventListeners()
+ },
+ updateVelocity: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a = this.data,
+ s = this.keys,
+ l = this.velocity
+ if (((n = a.adAxis), (i = a.wsAxis), e > u)) return (l[n] = 0), void (l[i] = 0)
+ var h = Math.pow(1 / this.easing, 60 * e)
+ 0 !== l[n] && (l[n] = l[n] * h),
+ 0 !== l[i] && (l[i] = l[i] * h),
+ Math.abs(l[n]) < c && (l[n] = 0),
+ Math.abs(l[i]) < c && (l[i] = 0),
+ a.enabled &&
+ ((t = a.acceleration),
+ a.adEnabled &&
+ ((r = a.adInverted ? -1 : 1),
+ (s.KeyA || s.ArrowLeft) && (l[n] -= r * t * e),
+ (s.KeyD || s.ArrowRight) && (l[n] += r * t * e)),
+ a.wsEnabled &&
+ ((o = a.wsInverted ? -1 : 1),
+ (s.KeyW || s.ArrowUp) && (l[i] -= o * t * e),
+ (s.KeyS || s.ArrowDown) && (l[i] += o * t * e)))
+ },
+ getMovementVector: (function () {
+ var e = new o.Vector3(0, 0, 0),
+ t = new o.Euler(0, 0, 0, 'YXZ')
+ return function (n) {
+ var r,
+ i = this.el.getAttribute('rotation'),
+ a = this.velocity
+ return (
+ e.copy(a),
+ e.multiplyScalar(n),
+ i
+ ? ((r = this.data.fly ? i.x : 0),
+ t.set(o.Math.degToRad(r), o.Math.degToRad(i.y), 0),
+ e.applyEuler(t),
+ e)
+ : e
+ )
+ }
+ })(),
+ attachVisibilityEventListeners: function () {
+ ;(window.oncontextmenu = this.onContextMenu),
+ window.addEventListener('blur', this.onBlur),
+ window.addEventListener('focus', this.onFocus),
+ document.addEventListener('visibilitychange', this.onVisibilityChange)
+ },
+ removeVisibilityEventListeners: function () {
+ window.removeEventListener('blur', this.onBlur),
+ window.removeEventListener('focus', this.onFocus),
+ document.removeEventListener('visibilitychange', this.onVisibilityChange)
+ },
+ attachKeyEventListeners: function () {
+ window.addEventListener('keydown', this.onKeyDown),
+ window.addEventListener('keyup', this.onKeyUp)
+ },
+ removeKeyEventListeners: function () {
+ window.removeEventListener('keydown', this.onKeyDown),
+ window.removeEventListener('keyup', this.onKeyUp)
+ },
+ onContextMenu: function () {
+ for (var e = Object.keys(this.keys), t = 0; t < e.length; t++)
+ delete this.keys[e[t]]
+ },
+ onBlur: function () {
+ this.pause()
+ },
+ onFocus: function () {
+ this.play()
+ },
+ onVisibilityChange: function () {
+ document.hidden ? this.onBlur() : this.onFocus()
+ },
+ onKeyDown: function (e) {
+ var t
+ l(e) &&
+ ((t = e.code || r[e.keyCode]), -1 !== h.indexOf(t) && (this.keys[t] = !0))
+ },
+ onKeyUp: function (e) {
+ var t
+ ;(t = e.code || r[e.keyCode]), delete this.keys[t]
+ },
+ })
+ },
+ {
+ '../constants': 123,
+ '../core/component': 131,
+ '../lib/three': 179,
+ '../utils/': 205,
+ },
+ ],
+ 122: [
+ function (e, t, n) {
+ var r = e('../core/component').registerComponent,
+ i = e('../utils/bind'),
+ o = e('../utils/tracked-controls'),
+ a = o.checkControllerPresentAndSetup,
+ s = o.emitIfAxesChanged,
+ l = o.onButtonEvent,
+ c = e('../utils/'),
+ u = c.debug('components:windows-motion-controls:debug'),
+ h = c.debug('components:windows-motion-controls:warn'),
+ d = e('../constants').DEFAULT_HANDEDNESS,
+ p = 'https://cdn.aframe.io/controllers/microsoft/',
+ f = { left: 'left.glb', right: 'right.glb', default: 'universal.glb' },
+ m = e('../utils/').device.isWebXRAvailable,
+ v = /([0-9a-zA-Z]+-[0-9a-zA-Z]+)$/,
+ g = m
+ ? 'windows-mixed-reality'
+ : 'Spatial Controller (Spatial Interaction Source) ',
+ y = m
+ ? {
+ axes: { touchpad: [0, 1], thumbstick: [2, 3] },
+ buttons: ['trigger', 'squeeze', 'touchpad', 'thumbstick', 'menu'],
+ axisMeshNames: [
+ 'TOUCHPAD_TOUCH_X',
+ 'TOUCHPAD_TOUCH_X',
+ 'THUMBSTICK_X',
+ 'THUMBSTICK_Y',
+ ],
+ buttonMeshNames: {
+ trigger: 'SELECT',
+ menu: 'MENU',
+ squeeze: 'GRASP',
+ thumbstick: 'THUMBSTICK_PRESS',
+ touchpad: 'TOUCHPAD_PRESS',
+ },
+ pointingPoseMeshName: 'POINTING_POSE',
+ }
+ : {
+ axes: { thumbstick: [0, 1], trackpad: [2, 3] },
+ buttons: ['thumbstick', 'trigger', 'grip', 'menu', 'trackpad'],
+ axisMeshNames: [
+ 'THUMBSTICK_X',
+ 'THUMBSTICK_Y',
+ 'TOUCHPAD_TOUCH_X',
+ 'TOUCHPAD_TOUCH_Y',
+ ],
+ buttonMeshNames: {
+ trigger: 'SELECT',
+ menu: 'MENU',
+ grip: 'GRASP',
+ thumbstick: 'THUMBSTICK_PRESS',
+ trackpad: 'TOUCHPAD_PRESS',
+ },
+ pointingPoseMeshName: 'POINTING_POSE',
+ }
+ t.exports.Component = r('windows-motion-controls', {
+ schema: {
+ hand: { default: d },
+ pair: { default: 0 },
+ model: { default: !0 },
+ hideDisconnected: { default: !0 },
+ },
+ mapping: y,
+ bindMethods: function () {
+ ;(this.onModelError = i(this.onModelError, this)),
+ (this.onModelLoaded = i(this.onModelLoaded, this)),
+ (this.onControllersUpdate = i(this.onControllersUpdate, this)),
+ (this.checkIfControllerPresent = i(this.checkIfControllerPresent, this)),
+ (this.onAxisMoved = i(this.onAxisMoved, this))
+ },
+ init: function () {
+ var e = this,
+ t = this.el
+ ;(this.onButtonChanged = i(this.onButtonChanged, this)),
+ (this.onButtonDown = function (t) {
+ l(t.detail.id, 'down', e)
+ }),
+ (this.onButtonUp = function (t) {
+ l(t.detail.id, 'up', e)
+ }),
+ (this.onButtonTouchStart = function (t) {
+ l(t.detail.id, 'touchstart', e)
+ }),
+ (this.onButtonTouchEnd = function (t) {
+ l(t.detail.id, 'touchend', e)
+ }),
+ (this.onControllerConnected = function () {
+ e.setModelVisibility(!0)
+ }),
+ (this.onControllerDisconnected = function () {
+ e.setModelVisibility(!1)
+ }),
+ (this.controllerPresent = !1),
+ (this.lastControllerCheck = 0),
+ (this.previousButtonValues = {}),
+ this.bindMethods(),
+ (this.loadedMeshInfo = { buttonMeshes: null, axisMeshes: null }),
+ (this.rayOrigin = {
+ origin: new THREE.Vector3(),
+ direction: new THREE.Vector3(0, 0, -1),
+ createdFromMesh: !1,
+ }),
+ t.addEventListener('controllerconnected', this.onControllerConnected),
+ t.addEventListener('controllerdisconnected', this.onControllerDisconnected)
+ },
+ addEventListeners: function () {
+ var e = this.el
+ e.addEventListener('buttonchanged', this.onButtonChanged),
+ e.addEventListener('buttondown', this.onButtonDown),
+ e.addEventListener('buttonup', this.onButtonUp),
+ e.addEventListener('touchstart', this.onButtonTouchStart),
+ e.addEventListener('touchend', this.onButtonTouchEnd),
+ e.addEventListener('axismove', this.onAxisMoved),
+ e.addEventListener('model-error', this.onModelError),
+ e.addEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !0)
+ },
+ removeEventListeners: function () {
+ var e = this.el
+ e.removeEventListener('buttonchanged', this.onButtonChanged),
+ e.removeEventListener('buttondown', this.onButtonDown),
+ e.removeEventListener('buttonup', this.onButtonUp),
+ e.removeEventListener('touchstart', this.onButtonTouchStart),
+ e.removeEventListener('touchend', this.onButtonTouchEnd),
+ e.removeEventListener('axismove', this.onAxisMoved),
+ e.removeEventListener('model-error', this.onModelError),
+ e.removeEventListener('model-loaded', this.onModelLoaded),
+ (this.controllerEventsActive = !1)
+ },
+ checkIfControllerPresent: function () {
+ a(this, g, {
+ hand: this.data.hand,
+ index: this.data.pair,
+ iterateControllerProfiles: !0,
+ })
+ },
+ play: function () {
+ this.checkIfControllerPresent(), this.addControllersUpdateListener()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.removeControllersUpdateListener()
+ },
+ updateControllerModel: function () {
+ if (this.data.model && !this.rayOrigin.createdFromMesh) {
+ var e = this.createControllerModelUrl()
+ this.loadModel(e)
+ } else this.modelReady()
+ },
+ createControllerModelUrl: function (e) {
+ var t,
+ n = this.el.components['tracked-controls'],
+ r = n ? n.controller : null,
+ i = 'default',
+ o = this.data.hand
+ if (r && !window.hasNativeWebXRImplementation && ((o = r.hand), !e)) {
+ var a = r.id.match(v)
+ i = (a && a[0]) || i
+ }
+ return (t = f[o] || f.default), p + i + '/' + t
+ },
+ injectTrackedControls: function () {
+ var e = this.data
+ this.el.setAttribute('tracked-controls', {
+ idPrefix: g,
+ controller: e.pair,
+ hand: e.hand,
+ armModel: !1,
+ }),
+ this.updateControllerModel()
+ },
+ addControllersUpdateListener: function () {
+ this.el.sceneEl.addEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ removeControllersUpdateListener: function () {
+ this.el.sceneEl.removeEventListener(
+ 'controllersupdated',
+ this.onControllersUpdate,
+ !1,
+ )
+ },
+ onControllersUpdate: function () {
+ this.checkIfControllerPresent()
+ },
+ onModelError: function (e) {
+ var t = this.createControllerModelUrl(!0)
+ e.detail.src !== t
+ ? (h(
+ 'Failed to load controller model for device, attempting to load default.',
+ ),
+ this.loadModel(t))
+ : h('Failed to load default controller model.')
+ },
+ loadModel: function (e) {
+ this.el.setAttribute('gltf-model', 'url(' + e + ')')
+ },
+ onModelLoaded: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o = (this.controllerModel = e.detail.model),
+ a = this.loadedMeshInfo
+ if ((u('Processing model'), (a.buttonMeshes = {}), (a.axisMeshes = {}), o)) {
+ for (t = 0; t < this.mapping.buttons.length; t++)
+ (n = this.mapping.buttonMeshNames[this.mapping.buttons[t]])
+ ? (r = o.getObjectByName(n))
+ ? (i = {
+ index: t,
+ value: s(r, 'VALUE'),
+ pressed: s(r, 'PRESSED'),
+ unpressed: s(r, 'UNPRESSED'),
+ }).value &&
+ i.pressed &&
+ i.unpressed
+ ? (a.buttonMeshes[this.mapping.buttons[t]] = i)
+ : h(
+ 'Missing button submesh under mesh with name: ' +
+ n +
+ '(VALUE: ' +
+ !!i.value +
+ ', PRESSED: ' +
+ !!i.pressed +
+ ', UNPRESSED:' +
+ !!i.unpressed +
+ ')',
+ )
+ : h('Missing button mesh with name: ' + n)
+ : u(
+ 'Skipping unknown button at index: ' +
+ t +
+ ' with mapped name: ' +
+ this.mapping.buttons[t],
+ )
+ for (t = 0; t < this.mapping.axisMeshNames.length; t++)
+ (n = this.mapping.axisMeshNames[t])
+ ? (r = o.getObjectByName(n))
+ ? (i = {
+ index: t,
+ value: s(r, 'VALUE'),
+ min: s(r, 'MIN'),
+ max: s(r, 'MAX'),
+ }).value &&
+ i.min &&
+ i.max
+ ? (a.axisMeshes[t] = i)
+ : h(
+ 'Missing axis submesh under mesh with name: ' +
+ n +
+ '(VALUE: ' +
+ !!i.value +
+ ', MIN: ' +
+ !!i.min +
+ ', MAX:' +
+ !!i.max +
+ ')',
+ )
+ : h('Missing axis mesh with name: ' + n)
+ : u('Skipping unknown axis at index: ' + t)
+ this.calculateRayOriginFromMesh(o), this.setModelVisibility()
+ }
+ function s(e, t) {
+ for (var n = 0, r = e.children.length; n < r; n++) {
+ var i = e.children[n]
+ if (i && i.name === t) return i
+ }
+ }
+ u('Model load complete.')
+ },
+ calculateRayOriginFromMesh: (function () {
+ var e = new THREE.Quaternion()
+ return function (t) {
+ var n
+ if (
+ (this.rayOrigin.origin.set(0, 0, 0),
+ this.rayOrigin.direction.set(0, 0, -1),
+ (this.rayOrigin.createdFromMesh = !0),
+ (n = t.getObjectByName(this.mapping.pointingPoseMeshName)))
+ ) {
+ var r = t.parent
+ r && ((t.parent = null), t.updateMatrixWorld(!0), (t.parent = r)),
+ n.getWorldPosition(this.rayOrigin.origin),
+ n.getWorldQuaternion(e),
+ this.rayOrigin.direction.applyQuaternion(e),
+ r && t.updateMatrixWorld(!0)
+ } else u('Mesh does not contain pointing origin data, defaulting to none.')
+ this.modelReady()
+ }
+ })(),
+ lerpAxisTransform: (function () {
+ var e = new THREE.Quaternion()
+ return function (t, n) {
+ var r = this.loadedMeshInfo.axisMeshes[t]
+ if (r) {
+ var i = r.min,
+ o = r.max,
+ a = r.value,
+ s = 0.5 * n + 0.5
+ a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion, s)),
+ a.position.lerpVectors(i.position, o.position, s)
+ }
+ }
+ })(),
+ lerpButtonTransform: (function () {
+ var e = new THREE.Quaternion()
+ return function (t, n) {
+ var r = this.loadedMeshInfo.buttonMeshes[t]
+ if (r) {
+ var i = r.unpressed,
+ o = r.pressed,
+ a = r.value
+ a.setRotationFromQuaternion(e.copy(i.quaternion).slerp(o.quaternion, n)),
+ a.position.lerpVectors(i.position, o.position, n)
+ }
+ }
+ })(),
+ modelReady: function () {
+ this.el.emit('controllermodelready', {
+ name: 'windows-motion-controls',
+ model: this.data.model,
+ rayOrigin: this.rayOrigin,
+ })
+ },
+ onButtonChanged: function (e) {
+ var t = this.mapping.buttons[e.detail.id]
+ t &&
+ (this.loadedMeshInfo &&
+ this.loadedMeshInfo.buttonMeshes &&
+ this.lerpButtonTransform(t, e.detail.state.value),
+ this.el.emit(t + 'changed', e.detail.state))
+ },
+ onAxisMoved: function (e) {
+ var t = this.mapping.axisMeshNames.length
+ if (this.loadedMeshInfo && this.loadedMeshInfo.axisMeshes)
+ for (var n = 0; n < t; n++) this.lerpAxisTransform(n, e.detail.axis[n] || 0)
+ s(this, this.mapping.axes, e)
+ },
+ setModelVisibility: function (e) {
+ var t = this.el.getObject3D('mesh')
+ ;(e = void 0 !== e ? e : this.modelVisible),
+ (this.modelVisible = e),
+ t && (t.visible = e)
+ },
+ })
+ },
+ {
+ '../constants': 123,
+ '../core/component': 131,
+ '../utils/': 205,
+ '../utils/bind': 199,
+ '../utils/tracked-controls': 214,
+ },
+ ],
+ 123: [
+ function (e, t, n) {
+ t.exports = {
+ AFRAME_INJECTED: 'aframe-injected',
+ DEFAULT_CAMERA_HEIGHT: 1.6,
+ DEFAULT_HANDEDNESS: 'right',
+ keyboardevent: e('./keyboardevent'),
+ }
+ },
+ { './keyboardevent': 124 },
+ ],
+ 124: [
+ function (e, t, n) {
+ t.exports = {
+ KEYCODE_TO_CODE: {
+ 38: 'ArrowUp',
+ 37: 'ArrowLeft',
+ 40: 'ArrowDown',
+ 39: 'ArrowRight',
+ 87: 'KeyW',
+ 65: 'KeyA',
+ 83: 'KeyS',
+ 68: 'KeyD',
+ },
+ }
+ },
+ {},
+ ],
+ 125: [
+ function (e, t, n) {
+ var r = e('./a-node'),
+ i = e('../utils/bind'),
+ o = e('../utils/debug'),
+ a = e('./a-register-element').registerElement,
+ s = e('../lib/three'),
+ l = new s.FileLoader(),
+ c = o('core:a-assets:warn')
+ function u(e) {
+ if (e.hasAttribute('autoplay') || 'auto' === e.getAttribute('preload'))
+ return new Promise(function (t, n) {
+ if (4 === e.readyState) return t()
+ if (e.error) return n()
+ function r() {
+ for (var n = 0, r = 0; r < e.buffered.length; r++)
+ n += e.buffered.end(r) - e.buffered.start(r)
+ n >= e.duration &&
+ ('VIDEO' === e.tagName && (s.Cache.files[e.getAttribute('src')] = e), t())
+ }
+ e.addEventListener('loadeddata', r, !1),
+ e.addEventListener('progress', r, !1),
+ e.addEventListener('error', n, !1)
+ })
+ }
+ function h(e) {
+ var t = d(e)
+ return (
+ t.tagName &&
+ 'video' === t.tagName.toLowerCase() &&
+ (t.setAttribute('playsinline', ''), t.setAttribute('webkit-playsinline', '')),
+ t !== e && (e.parentNode.appendChild(t), e.parentNode.removeChild(e)),
+ t
+ )
+ }
+ function d(e) {
+ var t
+ if (e.hasAttribute('crossorigin')) return e
+ if (null !== (t = e.getAttribute('src'))) {
+ if (-1 === t.indexOf('://')) return e
+ if (p(t) === window.location.host) return e
+ }
+ return (
+ c(
+ 'Cross-origin element (e.g., <img>) was requested without `crossorigin` set. A-Frame will re-request the asset with `crossorigin` attribute set. Please set `crossorigin` on the element (e.g., <img crossorigin="anonymous">)',
+ t,
+ ),
+ (e.crossOrigin = 'anonymous'),
+ e.cloneNode(!0)
+ )
+ }
+ function p(e) {
+ var t = e.indexOf('://') > -1 ? e.split('/')[2] : e.split('/')[0]
+ return t.substring(0, t.indexOf(':'))
+ }
+ function f(e) {
+ var t = m(e),
+ n = t.lastIndexOf('.')
+ return n >= 0 && '.glb' === t.slice(n, e.search(/\?|#|$/))
+ ? 'arraybuffer'
+ : 'text'
+ }
+ function m(e) {
+ var t = document.createElement('a')
+ t.href = e
+ var n = t.search.replace(/^\?/, ''),
+ r = e.replace(n, '').replace('?', '')
+ return r.substring(r.lastIndexOf('/') + 1)
+ }
+ ;(t.exports = a('a-assets', {
+ prototype: Object.create(r.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.isAssets = !0), (this.fileLoader = l), (this.timeout = null)
+ },
+ },
+ attachedCallback: {
+ value: function () {
+ var e,
+ t,
+ n,
+ r,
+ o,
+ a,
+ l = this,
+ d = []
+ if (!this.parentNode.isScene)
+ throw new Error('<a-assets> must be a child of a <a-scene>.')
+ for (o = this.querySelectorAll('img'), e = 0; e < o.length; e++)
+ (r = h(o[e])),
+ d.push(
+ new Promise(function (t, n) {
+ ;(s.Cache.files[o[e].getAttribute('src')] = r),
+ (r.onload = t),
+ (r.onerror = n)
+ }),
+ )
+ for (n = this.querySelectorAll('audio, video'), e = 0; e < n.length; e++)
+ (t = h(n[e])).src ||
+ t.srcObject ||
+ c('Audio/video asset has neither `src` nor `srcObject` attributes.'),
+ d.push(u(t))
+ Promise.all(d).then(i(this.load, this)),
+ (a = parseInt(this.getAttribute('timeout'), 10) || 3e3),
+ (this.timeout = setTimeout(function () {
+ l.hasLoaded ||
+ (c('Asset loading timed out in ', a, 'ms'),
+ l.emit('timeout'),
+ l.load())
+ }, a))
+ },
+ },
+ detachedCallback: {
+ value: function () {
+ this.timeout && clearTimeout(this.timeout)
+ },
+ },
+ load: {
+ value: function () {
+ r.prototype.load.call(this, null, function (e) {
+ return e.isAssetItem && e.hasAttribute('src')
+ })
+ },
+ },
+ }),
+ })),
+ a('a-asset-item', {
+ prototype: Object.create(r.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.data = null), (this.isAssetItem = !0)
+ },
+ },
+ attachedCallback: {
+ value: function () {
+ var e = this,
+ t = this.getAttribute('src')
+ l.setResponseType(this.getAttribute('response-type') || f(t)),
+ l.load(
+ t,
+ function (t) {
+ ;(e.data = t),
+ setTimeout(function () {
+ r.prototype.load.call(e)
+ })
+ },
+ function (t) {
+ e.emit('progress', {
+ loadedBytes: t.loaded,
+ totalBytes: t.total,
+ xhr: t,
+ })
+ },
+ function (t) {
+ e.emit('error', { xhr: t })
+ },
+ )
+ },
+ },
+ }),
+ }),
+ (t.exports.inferResponseType = f),
+ (t.exports.getFileNameFromURL = m)
+ },
+ {
+ '../lib/three': 179,
+ '../utils/bind': 199,
+ '../utils/debug': 201,
+ './a-node': 129,
+ './a-register-element': 130,
+ },
+ ],
+ 126: [
+ function (e, t, n) {
+ var r = e('../utils/debug'),
+ i = e('./a-register-element').registerElement,
+ o = r('core:cubemap:warn')
+ t.exports = i('a-cubemap', {
+ prototype: Object.create(window.HTMLElement.prototype, {
+ attachedCallback: {
+ value: function () {
+ this.srcs = this.validate()
+ },
+ writable: window.debug,
+ },
+ validate: {
+ value: function () {
+ var e,
+ t = this.querySelectorAll('[src]'),
+ n = []
+ if (6 === t.length) {
+ for (e = 0; e < t.length; e++) n.push(t[e].getAttribute('src'))
+ return n
+ }
+ o(
+ '<a-cubemap> did not contain exactly six elements each with a `src` attribute.',
+ )
+ },
+ writable: window.debug,
+ },
+ }),
+ })
+ },
+ { '../utils/debug': 201, './a-register-element': 130 },
+ ],
+ 127: [
+ function (e, t, n) {
+ var r,
+ i = e('./a-node'),
+ o = e('./component').components,
+ a = e('./a-register-element').registerElement,
+ s = e('../lib/three'),
+ l = e('../utils/'),
+ c = l.debug('core:a-entity:debug'),
+ u = l.debug('core:a-entity:warn'),
+ h = '__',
+ d = ['position', 'rotation', 'scale', 'visible'],
+ p = { once: !0 },
+ f = Object.create(i.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.components = {}),
+ (this.initializingComponents = {}),
+ (this.componentsToUpdate = {}),
+ (this.isEntity = !0),
+ (this.isPlaying = !1),
+ (this.object3D = new s.Group()),
+ (this.object3D.el = this),
+ (this.object3DMap = {}),
+ (this.parentEl = null),
+ (this.rotationObj = {}),
+ (this.states = [])
+ },
+ },
+ attributeChangedCallback: {
+ value: function (e, t, n) {
+ var r = this.components[e]
+ r && r.justInitialized && '' === n
+ ? delete r.justInitialized
+ : (r || null !== n) && this.setEntityAttribute(e, t, n)
+ },
+ },
+ attachedCallback: {
+ value: function () {
+ var e,
+ t = this.sceneEl,
+ n = this
+ this.addToParent(),
+ this.isScene ||
+ (t
+ ? !(e = t.querySelector('a-assets')) || e.hasLoaded
+ ? this.load()
+ : e.addEventListener('loaded', function () {
+ n.load()
+ })
+ : this.load())
+ },
+ },
+ detachedCallback: {
+ value: function () {
+ var e
+ if (this.parentEl) {
+ for (e in this.components) this.removeComponent(e, !1)
+ this.isScene ||
+ (this.removeFromParent(),
+ i.prototype.detachedCallback.call(this),
+ (this.object3D.el = null))
+ }
+ },
+ },
+ getObject3D: {
+ value: function (e) {
+ return this.object3DMap[e]
+ },
+ },
+ setObject3D: {
+ value: function (e, t) {
+ var n,
+ r = this
+ if (!(t instanceof s.Object3D))
+ throw new Error(
+ '`Entity.setObject3D` was called with an object that was not an instance of THREE.Object3D.',
+ )
+ ;(n = this.getObject3D(e)) && this.object3D.remove(n),
+ (t.el = this),
+ t.children.length &&
+ t.traverse(function (e) {
+ e.el = r
+ }),
+ this.object3D.add(t),
+ (this.object3DMap[e] = t),
+ this.emit('object3dset', { object: t, type: e })
+ },
+ },
+ removeObject3D: {
+ value: function (e) {
+ var t = this.getObject3D(e)
+ t
+ ? (this.object3D.remove(t),
+ delete this.object3DMap[e],
+ this.emit('object3dremove', { type: e }))
+ : u('Tried to remove `Object3D` of type:', e, 'which was not defined.')
+ },
+ },
+ getOrCreateObject3D: {
+ value: function (e, t) {
+ var n = this.getObject3D(e)
+ return (
+ !n && t && ((n = new t()), this.setObject3D(e, n)),
+ u(
+ '`getOrCreateObject3D` has been deprecated. Use `setObject3D()` and `object3dset` event instead.',
+ ),
+ n
+ )
+ },
+ },
+ add: {
+ value: function (e) {
+ if (!e.object3D)
+ throw new Error(
+ "Trying to add an element that doesn't have an `object3D`",
+ )
+ this.object3D.add(e.object3D), this.emit('child-attached', { el: e })
+ },
+ },
+ addToParent: {
+ value: function () {
+ var e = (this.parentEl = this.parentNode)
+ e &&
+ e.add &&
+ !this.attachedToParent &&
+ (e.add(this), (this.attachedToParent = !0))
+ },
+ },
+ removeFromParent: {
+ value: function () {
+ var e = this.parentEl
+ this.parentEl.remove(this),
+ (this.attachedToParent = !1),
+ (this.parentEl = null),
+ e.emit('child-detached', { el: this })
+ },
+ },
+ load: {
+ value: function () {
+ var e = this
+ !this.hasLoaded &&
+ this.parentEl &&
+ i.prototype.load.call(this, function () {
+ e.parentEl &&
+ (e.updateComponents(),
+ (e.isScene || e.parentEl.isPlaying) && e.play())
+ })
+ },
+ writable: window.debug,
+ },
+ remove: {
+ value: function (e) {
+ e ? this.object3D.remove(e.object3D) : this.parentNode.removeChild(this)
+ },
+ },
+ getChildEntities: {
+ value: function () {
+ for (var e = this.children, t = [], n = 0; n < e.length; n++) {
+ var i = e[n]
+ i instanceof r && t.push(i)
+ }
+ return t
+ },
+ },
+ initComponent: {
+ value: function (e, t, n) {
+ var r, i, a, s
+ if (
+ ((s = (a = l.split(e, h))[0]),
+ (i = a.length > 2 ? a.slice(1).join('__') : a[1]),
+ o[s] && (m(this, e) || void 0 !== t || n) && !(e in this.components))
+ ) {
+ if ((this.initComponentDependencies(s), i && !o[s].multiple))
+ throw new Error(
+ 'Trying to initialize multiple components of type `' +
+ s +
+ '`. There can only be one component of this type per entity.',
+ )
+ ;(r = new o[s].Component(this, t, i)),
+ this.isPlaying && r.play(),
+ this.hasAttribute(e) ||
+ ((r.justInitialized = !0),
+ window.HTMLElement.prototype.setAttribute.call(this, e, '')),
+ c('Component initialized: %s', e)
+ }
+ },
+ writable: window.debug,
+ },
+ initComponentDependencies: {
+ value: function (e) {
+ var t,
+ n,
+ r = this
+ if (o[e] && (t = o[e].dependencies))
+ for (n = 0; n < t.length; n++)
+ r.initComponent(
+ t[n],
+ window.HTMLElement.prototype.getAttribute.call(r, t[n]) || void 0,
+ !0,
+ )
+ },
+ },
+ removeComponent: {
+ value: function (e, t) {
+ var n
+ ;(n = this.components[e]) &&
+ (n.initialized
+ ? (n.pause(),
+ n.remove(),
+ t && (n.destroy(), delete this.components[e]),
+ this.emit('componentremoved', n.evtDetail, !1))
+ : this.addEventListener('componentinitialized', function n(r) {
+ r.detail.name === e &&
+ (this.removeComponent(e, t),
+ this.removeEventListener('componentinitialized', n))
+ }))
+ },
+ writable: window.debug,
+ },
+ updateComponents: {
+ value: function () {
+ var e,
+ t,
+ n,
+ r,
+ i = this.componentsToUpdate
+ if (this.hasLoaded) {
+ for (n = 0; n < this.mixinEls.length; n++)
+ for (r in this.mixinEls[n].componentCache) y(r) && (i[r] = !0)
+ if (this.getExtraComponents)
+ for (r in (t = this.getExtraComponents())) y(r) && (i[r] = !0)
+ for (n = 0; n < this.attributes.length; ++n)
+ (r = this.attributes[n].name),
+ -1 === d.indexOf(r) && y(r) && (i[r] = !0)
+ for (n = 0; n < d.length; n++)
+ (r = d[n]),
+ this.hasAttribute(r) &&
+ this.updateComponent(r, this.getDOMAttribute(r))
+ for (r in i)
+ (e = g(this.getDOMAttribute(r), t && t[r])),
+ this.updateComponent(r, e),
+ delete i[r]
+ }
+ },
+ writable: window.debug,
+ },
+ updateComponent: {
+ value: function (e, t, n) {
+ var r = this.components[e]
+ if (r)
+ return null !== t || m(this, e)
+ ? void r.updateProperties(t, n)
+ : void this.removeComponent(e, !0)
+ this.initComponent(e, t, !1)
+ },
+ },
+ removeAttribute: {
+ value: function (e, t) {
+ var n = this.components[e]
+ n && void 0 === t && this.removeComponent(e, !0),
+ n && void 0 !== t
+ ? n.resetProperty(t)
+ : ('mixin' === e && this.mixinUpdate(''),
+ window.HTMLElement.prototype.removeAttribute.call(this, e))
+ },
+ },
+ play: {
+ value: function () {
+ var e, t, n
+ if (!this.isPlaying && this.hasLoaded) {
+ for (n in ((this.isPlaying = !0), this.components))
+ this.components[n].play()
+ for (e = this.getChildEntities(), t = 0; t < e.length; t++) e[t].play()
+ this.emit('play')
+ }
+ },
+ writable: !0,
+ },
+ pause: {
+ value: function () {
+ var e, t, n
+ if (this.isPlaying) {
+ for (n in ((this.isPlaying = !1), this.components))
+ this.components[n].pause()
+ for (e = this.getChildEntities(), t = 0; t < e.length; t++) e[t].pause()
+ this.emit('pause')
+ }
+ },
+ writable: !0,
+ },
+ setEntityAttribute: {
+ value: function (e, t, n) {
+ if (o[e] || this.components[e]) this.updateComponent(e, n)
+ else if ('mixin' === e) {
+ if (n === this.computedMixinStr) return
+ this.mixinUpdate(n, t)
+ }
+ },
+ },
+ mixinUpdate: {
+ value: (function () {
+ var e = []
+ return function (t, n) {
+ var r,
+ i,
+ o,
+ a,
+ s = this
+ if (this.hasLoaded) {
+ for (
+ n = n || this.getAttribute('mixin'),
+ o = this.updateMixins(t, n),
+ e.length = 0,
+ a = 0;
+ a < this.mixinEls.length;
+ a++
+ )
+ for (r in this.mixinEls[a].componentCache)
+ -1 === e.indexOf(r) &&
+ (this.components[r]
+ ? this.components[r].handleMixinUpdate()
+ : this.initComponent(r, null),
+ e.push(r))
+ for (a = 0; a < o.oldMixinIds.length; a++)
+ if ((i = document.getElementById(o.oldMixinIds[a])))
+ for (r in i.componentCache)
+ -1 === e.indexOf(r) &&
+ this.components[r] &&
+ (this.getDOMAttribute(r)
+ ? this.components[r].handleMixinUpdate()
+ : this.removeComponent(r, !0))
+ } else
+ this.addEventListener(
+ 'loaded',
+ function () {
+ s.mixinUpdate(t, n)
+ },
+ p,
+ )
+ }
+ })(),
+ },
+ setAttribute: {
+ value: (function () {
+ var e = {}
+ return function (t, n, r) {
+ var a, s, c, u, d
+ if (((c = (u = t.indexOf(h)) > 0 ? t.substring(0, u) : t), !o[c]))
+ return (
+ 'mixin' === t && this.mixinUpdate(n),
+ void i.prototype.setAttribute.call(this, t, n)
+ )
+ if (
+ (!this.components[t] &&
+ this.hasAttribute(t) &&
+ this.updateComponent(
+ t,
+ window.HTMLElement.prototype.getAttribute.call(this, t),
+ ),
+ 'undefined' !== typeof r &&
+ 'string' === typeof n &&
+ n.length > 0 &&
+ 'string' === typeof l.styleParser.parse(n))
+ ) {
+ for (d in e) delete e[d]
+ ;((a = e)[n] = r), (s = !1)
+ } else (a = n), (s = !0 === r)
+ this.updateComponent(t, a, s),
+ this.sceneEl &&
+ this.sceneEl.getAttribute('debug') &&
+ this.components[t].flushToDOM()
+ }
+ })(),
+ writable: window.debug,
+ },
+ flushToDOM: {
+ value: function (e) {
+ var t,
+ n,
+ r,
+ i = this.components,
+ o = this.children
+ for (r in i) i[r].flushToDOM()
+ if (e)
+ for (n = 0; n < o.length; ++n) (t = o[n]).flushToDOM && t.flushToDOM(e)
+ },
+ },
+ getAttribute: {
+ value: function (e) {
+ var t
+ return 'position' === e
+ ? this.object3D.position
+ : 'rotation' === e
+ ? b(this)
+ : 'scale' === e
+ ? this.object3D.scale
+ : 'visible' === e
+ ? this.object3D.visible
+ : (t = this.components[e])
+ ? t.data
+ : window.HTMLElement.prototype.getAttribute.call(this, e)
+ },
+ writable: window.debug,
+ },
+ getDOMAttribute: {
+ value: function (e) {
+ var t = this.components[e]
+ return t
+ ? t.attrValue
+ : window.HTMLElement.prototype.getAttribute.call(this, e)
+ },
+ writable: window.debug,
+ },
+ addState: {
+ value: function (e) {
+ this.is(e) || (this.states.push(e), this.emit('stateadded', e))
+ },
+ },
+ removeState: {
+ value: function (e) {
+ var t = this.states.indexOf(e)
+ ;-1 !== t && (this.states.splice(t, 1), this.emit('stateremoved', e))
+ },
+ },
+ is: {
+ value: function (e) {
+ return -1 !== this.states.indexOf(e)
+ },
+ },
+ inspect: {
+ value: function () {
+ this.sceneEl.components.inspector.openInspector(this)
+ },
+ },
+ destroy: {
+ value: function () {
+ var e
+ if (this.parentNode)
+ u('Entity can only be destroyed if detached from scenegraph.')
+ else for (e in this.components) this.components[e].destroy()
+ },
+ },
+ })
+ function m(e, t) {
+ return !(!e.components[t] || !e.components[t].attrValue) || v(t, e.mixinEls)
+ }
+ function v(e, t) {
+ var n,
+ r = !1
+ for (n = 0; n < t.length && !(r = t[n].hasAttribute(e)); ++n);
+ return r
+ }
+ function g(e, t) {
+ return t
+ ? t.constructor === Object
+ ? l.extend(t, l.styleParser.parse(e || {}))
+ : e || t
+ : e
+ }
+ function y(e) {
+ return -1 !== e.indexOf(h) && (e = l.split(e, h)[0]), !!o[e]
+ }
+ function b(e) {
+ var t = s.Math.radToDeg,
+ n = e.object3D.rotation,
+ r = e.rotationObj
+ return (r.x = t(n.x)), (r.y = t(n.y)), (r.z = t(n.z)), r
+ }
+ ;(r = a('a-entity', { prototype: f })), (t.exports = r)
+ },
+ {
+ '../lib/three': 179,
+ '../utils/': 205,
+ './a-node': 129,
+ './a-register-element': 130,
+ './component': 131,
+ },
+ ],
+ 128: [
+ function (e, t, n) {
+ var r = e('./a-node'),
+ i = e('./a-register-element').registerElement,
+ o = e('./component').components,
+ a = e('../utils'),
+ s = '__'
+ t.exports = i('a-mixin', {
+ prototype: Object.create(r.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.componentCache = {}),
+ (this.id = this.getAttribute('id')),
+ (this.isMixin = !0)
+ },
+ },
+ attributeChangedCallback: {
+ value: function (e, t, n) {
+ this.cacheAttribute(e, n), this.updateEntities()
+ },
+ },
+ attachedCallback: {
+ value: function () {
+ ;(this.sceneEl = this.closestScene()),
+ this.cacheAttributes(),
+ this.updateEntities(),
+ this.load()
+ },
+ },
+ setAttribute: {
+ value: function (e, t) {
+ window.HTMLElement.prototype.setAttribute.call(this, e, t),
+ this.cacheAttribute(e, t)
+ },
+ },
+ cacheAttribute: {
+ value: function (e, t) {
+ var n, r
+ ;(r = a.split(e, s)[0]),
+ (n = o[r]) &&
+ (void 0 === t &&
+ (t = window.HTMLElement.prototype.getAttribute.call(this, e)),
+ (this.componentCache[e] = n.parseAttrValueForCache(t)))
+ },
+ },
+ getAttribute: {
+ value: function (e) {
+ return (
+ this.componentCache[e] ||
+ window.HTMLElement.prototype.getAttribute.call(this, e)
+ )
+ },
+ },
+ cacheAttributes: {
+ value: function () {
+ var e,
+ t,
+ n = this.attributes
+ for (t = 0; t < n.length; t++) (e = n[t].name), this.cacheAttribute(e)
+ },
+ },
+ updateEntities: {
+ value: function () {
+ var e, t, n
+ if (this.sceneEl)
+ for (
+ t = this.sceneEl.querySelectorAll('[mixin~=' + this.id + ']'), n = 0;
+ n < t.length;
+ n++
+ )
+ (e = t[n]).hasLoaded && !e.isMixin && e.mixinUpdate(this.id)
+ },
+ },
+ }),
+ })
+ },
+ { '../utils': 205, './a-node': 129, './a-register-element': 130, './component': 131 },
+ ],
+ 129: [
+ function (e, t, n) {
+ var r = e('./a-register-element').registerElement,
+ i = e('./a-register-element').isNode,
+ o = e('../utils/'),
+ a = o.debug('core:a-node:warn'),
+ s = o.debug('core:a-node:error')
+ t.exports = r('a-node', {
+ prototype: Object.create(window.HTMLElement.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.computedMixinStr = ''),
+ (this.hasLoaded = !1),
+ (this.isNode = !0),
+ (this.mixinEls = [])
+ },
+ writable: window.debug,
+ },
+ attachedCallback: {
+ value: function () {
+ var e
+ ;(this.sceneEl = this.closestScene()),
+ this.sceneEl ||
+ a(
+ 'You are attempting to attach <' +
+ this.tagName +
+ '> outside of an A-Frame scene. Append this element to `<a-scene>` instead.',
+ ),
+ (this.hasLoaded = !1),
+ this.emit('nodeready', void 0, !1),
+ this.isMixin || ((e = this.getAttribute('mixin')) && this.updateMixins(e))
+ },
+ writable: window.debug,
+ },
+ attributeChangedCallback: {
+ value: function (e, t, n) {
+ n !== this.computedMixinStr &&
+ ('mixin' !== e || this.isMixin || this.updateMixins(n, t))
+ },
+ },
+ closestScene: {
+ value: function () {
+ for (var e = this; e && !e.isScene; ) e = e.parentElement
+ return e
+ },
+ },
+ closest: {
+ value: function (e) {
+ for (
+ var t =
+ this.matches ||
+ this.mozMatchesSelector ||
+ this.msMatchesSelector ||
+ this.oMatchesSelector ||
+ this.webkitMatchesSelector,
+ n = this;
+ n && !t.call(n, e);
+
+ )
+ n = n.parentElement
+ return n
+ },
+ },
+ detachedCallback: {
+ value: function () {
+ this.hasLoaded = !1
+ },
+ },
+ load: {
+ value: function (e, t) {
+ var n,
+ r = this
+ this.hasLoaded ||
+ ((t = t || i),
+ (n = this.getChildren()
+ .filter(t)
+ .map(function (e) {
+ return new Promise(function (t) {
+ if (e.hasLoaded) return t()
+ e.addEventListener('loaded', t)
+ })
+ })),
+ Promise.all(n)
+ .then(function () {
+ ;(r.hasLoaded = !0), e && e(), r.emit('loaded', void 0, !1)
+ })
+ .catch(function (e) {
+ s('Failure loading node: ', e)
+ }))
+ },
+ writable: !0,
+ },
+ getChildren: {
+ value: function () {
+ return Array.prototype.slice.call(this.children, 0)
+ },
+ },
+ updateMixins: {
+ value: (function () {
+ var e = [],
+ t = [],
+ n = {}
+ return function (r, i) {
+ var a, s, l
+ for (
+ e.length = 0,
+ t.length = 0,
+ s = r ? o.split(r.trim(), /\s+/) : e,
+ l = i ? o.split(i.trim(), /\s+/) : t,
+ n.newMixinIds = s,
+ n.oldMixinIds = l,
+ a = 0;
+ a < l.length;
+ a++
+ )
+ -1 === s.indexOf(l[a]) && this.unregisterMixin(l[a])
+ for (
+ this.computedMixinStr = '', this.mixinEls.length = 0, a = 0;
+ a < s.length;
+ a++
+ )
+ this.registerMixin(document.getElementById(s[a]))
+ return (
+ this.computedMixinStr &&
+ ((this.computedMixinStr = this.computedMixinStr.trim()),
+ window.HTMLElement.prototype.setAttribute.call(
+ this,
+ 'mixin',
+ this.computedMixinStr,
+ )),
+ n
+ )
+ }
+ })(),
+ },
+ registerMixin: {
+ value: function (e) {
+ var t, n, r
+ if (e) {
+ if ((r = e.getAttribute('mixin')))
+ for (t = o.split(r.trim(), /\s+/), n = 0; n < t.length; n++)
+ this.registerMixin(document.getElementById(t[n]))
+ ;(this.computedMixinStr = this.computedMixinStr + ' ' + e.id),
+ this.mixinEls.push(e)
+ }
+ },
+ },
+ setAttribute: {
+ value: function (e, t) {
+ 'mixin' === e && this.updateMixins(t),
+ window.HTMLElement.prototype.setAttribute.call(this, e, t)
+ },
+ },
+ unregisterMixin: {
+ value: function (e) {
+ var t,
+ n = this.mixinEls
+ for (t = 0; t < n.length; ++t)
+ if (e === n[t].id) {
+ n.splice(t, 1)
+ break
+ }
+ },
+ },
+ emit: {
+ value: (function () {
+ var e = {}
+ return function (t, n, r, i) {
+ void 0 === r && (r = !0),
+ (e.bubbles = !!r),
+ (e.detail = n),
+ i && (e = o.extend({}, i, e)),
+ this.dispatchEvent(new CustomEvent(t, e))
+ }
+ })(),
+ writable: window.debug,
+ },
+ }),
+ })
+ },
+ { '../utils/': 205, './a-register-element': 130 },
+ ],
+ 130: [
+ function (e, t, n) {
+ var r, i
+ e('document-register-element')
+ var o = (t.exports.knownTags = {})
+ function a(e) {
+ o[e.toLowerCase()] = !0
+ }
+ function s(e) {
+ var t = {}
+ return (
+ c(
+ t,
+ [
+ 'attachedCallback',
+ 'attributeChangedCallback',
+ 'createdCallback',
+ 'detachedCallback',
+ ],
+ e,
+ r.prototype,
+ ),
+ h(e, t),
+ t
+ )
+ }
+ function l(e) {
+ var t = {},
+ n = [
+ 'attachedCallback',
+ 'attributeChangedCallback',
+ 'createdCallback',
+ 'detachedCallback',
+ ]
+ return (
+ c(
+ t,
+ [
+ 'attachedCallback',
+ 'attributeChangedCallback',
+ 'createdCallback',
+ 'detachedCallback',
+ ],
+ e,
+ r.prototype,
+ ),
+ c(t, n, e, i.prototype),
+ h(e, t),
+ t
+ )
+ }
+ function c(e, t, n, r) {
+ t.forEach(function (t) {
+ u(e, t, n, r)
+ })
+ }
+ function u(e, t, n, r) {
+ var i = n[t],
+ o = r[t]
+ i &&
+ o &&
+ i !== o &&
+ (e[t] = {
+ value: function () {
+ return o.apply(this, arguments), i.apply(this, arguments)
+ },
+ writable: window.debug,
+ })
+ }
+ function h(e, t) {
+ Object.getOwnPropertyNames(e).forEach(function (n) {
+ var r
+ t[n] ||
+ ((r = Object.getOwnPropertyDescriptor(e, n)),
+ (t[n] = { value: e[n], writable: r.writable }))
+ })
+ }
+ ;(t.exports.isNode = function (e) {
+ return e.tagName.toLowerCase() in o || e.isNode
+ }),
+ (t.exports.registerElement = function (e, t) {
+ var n = Object.getPrototypeOf(t.prototype),
+ o = t,
+ c = r && n === r.prototype,
+ u = i && n === i.prototype
+ return (
+ (c || u) && a(e),
+ c && ((o = s(t.prototype)), (o = { prototype: Object.create(n, o) })),
+ u && ((o = l(t.prototype)), (o = { prototype: Object.create(n, o) })),
+ Object.getOwnPropertyNames(o.prototype).forEach(function (e) {
+ var t = o.prototype[e]
+ 'function' === typeof t && (t.displayName = e)
+ }),
+ document.registerElement(e, o)
+ )
+ }),
+ (t.exports.wrapMethods = c),
+ (r = e('./a-node')),
+ (i = e('./a-entity'))
+ },
+ { './a-entity': 127, './a-node': 129, 'document-register-element': 12 },
+ ],
+ 131: [
+ function (e, t, n) {
+ var r = e('./schema'),
+ i = e('./scene/scenes'),
+ o = e('./system'),
+ a = e('../utils/'),
+ s = (t.exports.components = {}),
+ l = r.parseProperties,
+ c = r.parseProperty,
+ u = r.process,
+ h = r.isSingleProperty,
+ d = r.stringifyProperties,
+ p = r.stringifyProperty,
+ f = a.styleParser,
+ m = a.debug('core:component:warn'),
+ v = document.currentScript,
+ g = new RegExp('[A-Z]+'),
+ y = {},
+ b = (t.exports.Component = function (e, t, n) {
+ var r = this
+ ;(this.el = e),
+ (this.id = n),
+ (this.attrName = this.name + (n ? '__' + n : '')),
+ (this.evtDetail = { id: this.id, name: this.name }),
+ (this.initialized = !1),
+ (this.isSingleProperty = h(this.schema)),
+ (this.isSinglePropertyObject =
+ this.isSingleProperty &&
+ S(c(void 0, this.schema)) &&
+ !(this.schema.default instanceof window.HTMLElement)),
+ (this.isObjectBased = !this.isSingleProperty || this.isSinglePropertyObject),
+ (this.el.components[this.attrName] = this),
+ (this.objectPool = y[this.name])
+ const i = this.events
+ ;(this.events = {}),
+ A(this, i),
+ (this.attrValue = void 0),
+ this.isObjectBased
+ ? ((this.nextData = this.objectPool.use()),
+ a.objectPool.removeUnusedKeys(this.nextData, this.schema),
+ (this.oldData = this.objectPool.use()),
+ a.objectPool.removeUnusedKeys(this.oldData, this.schema),
+ (this.previousOldData = this.objectPool.use()),
+ a.objectPool.removeUnusedKeys(this.previousOldData, this.schema),
+ (this.parsingAttrValue = this.objectPool.use()),
+ a.objectPool.removeUnusedKeys(this.parsingAttrValue, this.schema))
+ : ((this.nextData = void 0),
+ (this.oldData = void 0),
+ (this.previousOldData = void 0),
+ (this.parsingAttrValue = void 0)),
+ (this.throttledEmitComponentChanged = a.throttle(function () {
+ e.emit('componentchanged', r.evtDetail, !1)
+ }, 200)),
+ this.updateProperties(t)
+ })
+ function A(e, t) {
+ var n
+ for (n in t) e.events[n] = t[n].bind(e)
+ }
+ if (
+ ((b.prototype = {
+ schema: {},
+ init: function () {},
+ events: {},
+ update: function (e) {},
+ updateSchema: void 0,
+ tick: void 0,
+ tock: void 0,
+ play: function () {},
+ pause: function () {},
+ remove: function () {},
+ parse: function (e, t) {
+ var n = this.schema
+ return this.isSingleProperty ? c(e, n) : l(f.parse(e), n, !0, this.name, t)
+ },
+ stringify: function (e) {
+ var t = this.schema
+ return 'string' === typeof e
+ ? e
+ : this.isSingleProperty
+ ? p(e, t)
+ : ((e = d(e, t)), f.stringify(e))
+ },
+ updateCachedAttrValue: function (e, t) {
+ var n, r, i
+ if (void 0 !== e) {
+ if (null === e)
+ return (
+ this.isObjectBased &&
+ this.attrValue &&
+ this.objectPool.recycle(this.attrValue),
+ void (this.attrValue = void 0)
+ )
+ if (
+ (e instanceof Object && !(e instanceof window.HTMLElement)
+ ? ((r = this.objectPool.use()), (n = a.extend(r, e)))
+ : (n = this.parseAttrValueForCache(e)),
+ this.isObjectBased && !t && this.attrValue)
+ )
+ for (i in this.attrValue) void 0 === n[i] && (n[i] = this.attrValue[i])
+ this.isObjectBased &&
+ !this.attrValue &&
+ (this.attrValue = this.objectPool.use()),
+ a.objectPool.clearObject(this.attrValue),
+ (this.attrValue = E(this.attrValue, n, this.isObjectBased)),
+ a.objectPool.clearObject(r)
+ }
+ },
+ parseAttrValueForCache: function (e) {
+ var t
+ return 'string' !== typeof e
+ ? e
+ : (this.isSingleProperty
+ ? 'string' === typeof (t = this.schema.parse(e)) && (t = e)
+ : (a.objectPool.clearObject(this.parsingAttrValue),
+ (t = f.parse(e, this.parsingAttrValue))),
+ t)
+ },
+ flushToDOM: function (e) {
+ var t = e ? this.data : this.attrValue
+ null !== t &&
+ void 0 !== t &&
+ window.HTMLElement.prototype.setAttribute.call(
+ this.el,
+ this.attrName,
+ this.stringify(t),
+ )
+ },
+ updateProperties: function (e, t) {
+ this.el.hasLoaded
+ ? (null !== e && (e = this.parseAttrValueForCache(e)),
+ this.updateCachedAttrValue(e, t),
+ this.initialized
+ ? (this.updateComponent(e, t), this.callUpdateHandler())
+ : this.initComponent())
+ : this.updateCachedAttrValue(e)
+ },
+ initComponent: function () {
+ var e,
+ t = this.el
+ this.updateSchema &&
+ this.updateSchema(this.buildData(this.attrValue, !1, !0)),
+ (this.data = this.buildData(this.attrValue)),
+ t.initializingComponents[this.name] ||
+ ((t.initializingComponents[this.name] = !0),
+ this.init(),
+ (this.initialized = !0),
+ delete t.initializingComponents[this.name],
+ (this.oldData = E(this.oldData, this.data, this.isObjectBased)),
+ (e = this.isObjectBased ? this.objectPool.use() : void 0),
+ this.update(e),
+ this.isObjectBased && this.objectPool.recycle(e),
+ t.isPlaying && this.play(),
+ t.emit('componentinitialized', this.evtDetail, !1))
+ },
+ updateComponent: function (e, t) {
+ var n, r
+ if (t)
+ return (
+ this.updateSchema &&
+ this.updateSchema(this.buildData(this.attrValue, !0, !0)),
+ void (this.data = this.buildData(this.attrValue, !0, !1))
+ )
+ if (this.isSingleProperty)
+ return this.isObjectBased && c(e, this.schema), void (this.data = e)
+ if ((l(e, this.schema, !0, this.name), this.schemaChangeKeys.length))
+ for (n in e)
+ if (this.schema[n].schemaChange) {
+ r = !0
+ break
+ }
+ if (r)
+ return (
+ this.updateSchema &&
+ this.updateSchema(this.buildData(this.attrValue, !0, !0)),
+ void (this.data = this.buildData(this.attrValue, !0, !1))
+ )
+ for (n in e) void 0 !== e[n] && (this.data[n] = e[n])
+ },
+ callUpdateHandler: function () {
+ var e
+ this.previousOldData instanceof Object &&
+ a.objectPool.clearObject(this.previousOldData),
+ this.isObjectBased
+ ? x(this.previousOldData, this.oldData)
+ : (this.previousOldData = this.oldData),
+ (e = !a.deepEqual(this.oldData, this.data)),
+ (this.isPositionRotationScale || e) &&
+ (this.oldData instanceof Object && a.objectPool.clearObject(this.oldData),
+ (this.oldData = E(this.oldData, this.data, this.isObjectBased)),
+ this.update(this.previousOldData),
+ this.throttledEmitComponentChanged())
+ },
+ handleMixinUpdate: function () {
+ ;(this.data = this.buildData(this.attrValue)), this.callUpdateHandler()
+ },
+ resetProperty: function (e) {
+ if (this.isObjectBased) {
+ if (!(e in this.attrValue)) return
+ delete this.attrValue[e], (this.data[e] = this.schema[e].default)
+ } else
+ (this.attrValue = this.schema.default), (this.data = this.schema.default)
+ this.updateProperties(this.attrValue)
+ },
+ extendSchema: function (e) {
+ var t
+ ;(t = a.extend({}, s[this.name].schema)),
+ a.extend(t, e),
+ (this.schema = u(t)),
+ this.el.emit('schemachanged', this.evtDetail)
+ },
+ buildData: function (e, t, n) {
+ var r,
+ i,
+ o,
+ s,
+ u,
+ h,
+ d,
+ p = this.nextData,
+ f = this.schema,
+ m = this.el.mixinEls
+ if (
+ ((r = e && e.constructor === Array ? e.length : void 0 !== e && null !== e),
+ this.isObjectBased && a.objectPool.clearObject(p),
+ this.isSingleProperty)
+ )
+ i = this.isObjectBased
+ ? x(p, f.default)
+ : C(f.default)
+ ? a.clone(f.default)
+ : f.default
+ else
+ for (s in ((i = (d = !t && this.attrValue) instanceof Object ? x(p, d) : p),
+ f))
+ (o = f[s].default), void 0 === i[s] && (i[s] = C(o) ? a.clone(o) : o)
+ for (h = 0; h < m.length; h++)
+ (u = m[h].getAttribute(this.attrName)) && (i = E(i, u, this.isObjectBased))
+ if (r) {
+ if (this.isSingleProperty)
+ return S(e)
+ ? (x(this.parsingAttrValue, e), c(this.parsingAttrValue, f))
+ : c(e, f)
+ i = E(i, e, this.isObjectBased)
+ } else if (this.isSingleProperty) return c(i, f)
+ return l(i, f, void 0, this.name, n)
+ },
+ eventsAttach: function () {
+ var e
+ for (e in (this.eventsDetach(), this.events))
+ this.el.addEventListener(e, this.events[e])
+ },
+ eventsDetach: function () {
+ var e
+ for (e in this.events) this.el.removeEventListener(e, this.events[e])
+ },
+ destroy: function () {
+ this.objectPool.recycle(this.attrValue),
+ this.objectPool.recycle(this.oldData),
+ this.objectPool.recycle(this.parsingAttrValue),
+ (this.attrValue = this.oldData = this.parsingAttrValue = void 0)
+ },
+ }),
+ window.debug)
+ )
+ var w = (t.exports.registrationOrderWarnings = {})
+ function x(e, t) {
+ var n, r
+ for (r in t) void 0 !== t[r] && ((n = t[r]), (e[r] = C(n) ? a.clone(n) : n))
+ return e
+ }
+ function E(e, t, n) {
+ var r
+ if (n && t.constructor === Object) {
+ for (r in t)
+ void 0 !== t[r] &&
+ (t[r] && t[r].constructor === Object
+ ? (e[r] = a.clone(t[r]))
+ : (e[r] = t[r]))
+ return e
+ }
+ return t
+ }
+ function M(e) {
+ return e.tick || e.tock
+ }
+ function _(e) {
+ return function () {
+ var t = this.el.sceneEl
+ this.isPlaying &&
+ (e.call(this),
+ (this.isPlaying = !1),
+ this.eventsDetach(),
+ M(this) && t.removeBehavior(this))
+ }
+ }
+ function T(e) {
+ return function () {
+ var t = this.el.sceneEl,
+ n = this.el.isPlaying && !this.isPlaying
+ this.initialized &&
+ n &&
+ (e.call(this),
+ (this.isPlaying = !0),
+ this.eventsAttach(),
+ M(this) && t.addBehavior(this))
+ }
+ }
+ function S(e) {
+ return e && e.constructor === Object && !(e instanceof window.HTMLElement)
+ }
+ function C(e) {
+ return (
+ e &&
+ (e.constructor === Object || e.constructor === Array) &&
+ !(e instanceof window.HTMLElement)
+ )
+ }
+ t.exports.registerComponent = function (e, t) {
+ var n,
+ r,
+ l,
+ c,
+ d = {}
+ if (
+ (document.currentScript &&
+ document.currentScript !== v &&
+ i.forEach(function (t) {
+ t.hasLoaded ||
+ (document.currentScript.compareDocumentPosition(t) !==
+ Node.DOCUMENT_POSITION_FOLLOWING &&
+ (m(
+ 'The component `' +
+ e +
+ '` was registered in a <script> tag after the scene. Component <script> tags in an HTML file should be declared *before* the scene such that the component is available to entities during scene initialization.',
+ ),
+ window.debug && (w[e] = !0)))
+ }),
+ !0 === g.test(e) &&
+ m(
+ 'The component name `' +
+ e +
+ '` contains uppercase characters, but HTML will ignore the capitalization of attribute names. Change the name to be lowercase: `' +
+ e.toLowerCase() +
+ '`',
+ ),
+ -1 !== e.indexOf('__'))
+ )
+ throw new Error(
+ 'The component name `' +
+ e +
+ '` is not allowed. The sequence __ (double underscore) is reserved to specify an id for multiple components of the same type',
+ )
+ if (
+ (Object.keys(t).forEach(function (e) {
+ d[e] = { value: t[e], writable: !0 }
+ }),
+ s[e])
+ )
+ throw new Error(
+ 'The component `' +
+ e +
+ '` has been already registered. Check that you are not loading two versions of the same component or two different components of the same name.',
+ )
+ if (
+ (((n = function (e, t, n) {
+ b.call(this, e, t, n)
+ }).prototype = Object.create(b.prototype, d)),
+ (n.prototype.name = e),
+ (n.prototype.isPositionRotationScale =
+ 'position' === e || 'rotation' === e || 'scale' === e),
+ (n.prototype.constructor = n),
+ (n.prototype.system = o && o.systems[e]),
+ (n.prototype.play = T(n.prototype.play)),
+ (n.prototype.pause = _(n.prototype.pause)),
+ (l = a.extend(u(n.prototype.schema, n.prototype.name))),
+ !(c = h(n.prototype.schema)))
+ )
+ for (r in ((n.prototype.schemaChangeKeys = []), l))
+ l[r].schemaChange && n.prototype.schemaChangeKeys.push(r)
+ return (
+ (y[e] = a.objectPool.createPool()),
+ (s[e] = {
+ Component: n,
+ dependencies: n.prototype.dependencies,
+ isSingleProp: c,
+ multiple: n.prototype.multiple,
+ name: e,
+ parse: n.prototype.parse,
+ parseAttrValueForCache: n.prototype.parseAttrValueForCache,
+ schema: l,
+ stringify: n.prototype.stringify,
+ type: n.prototype.type,
+ }),
+ n
+ )
+ }
+ },
+ { '../utils/': 205, './scene/scenes': 138, './schema': 140, './system': 142 },
+ ],
+ 132: [
+ function (e, t, n) {
+ var r = e('./schema').process,
+ i = (t.exports.geometries = {}),
+ o = (t.exports.geometryNames = []),
+ a = e('../lib/three'),
+ s = (t.exports.Geometry = function () {})
+ ;(s.prototype = {
+ schema: {},
+ init: function (e) {
+ return (this.geometry = new a.BufferGeometry()), this.geometry
+ },
+ update: function (e) {},
+ }),
+ (t.exports.registerGeometry = function (e, t) {
+ var n,
+ a = {}
+ if (
+ (Object.keys(t).forEach(function (e) {
+ a[e] = { value: t[e], writable: !0 }
+ }),
+ i[e])
+ )
+ throw new Error('The geometry `' + e + '` has been already registered')
+ return (
+ ((n = function () {
+ s.call(this)
+ }).prototype = Object.create(s.prototype, a)),
+ (n.prototype.name = e),
+ (n.prototype.constructor = n),
+ (i[e] = { Geometry: n, schema: r(n.prototype.schema) }),
+ o.push(e),
+ n
+ )
+ })
+ },
+ { '../lib/three': 179, './schema': 140 },
+ ],
+ 133: [
+ function (e, t, n) {
+ var r = e('../utils/coordinates'),
+ i = e('debug'),
+ o = i('core:propertyTypes:warn'),
+ a = i('core:propertyTypes:warn'),
+ s = (t.exports.propertyTypes = {}),
+ l = /[,> .[\]:]/,
+ c = /\url\((.+)\)/
+ function u(e, t, n, r) {
+ 'type' in s
+ ? o('Property type ' + e + ' is already registered.')
+ : (s[e] = { default: t, parse: n || f, stringify: r || m })
+ }
+ function h(e) {
+ return Array.isArray(e)
+ ? e
+ : e && 'string' === typeof e
+ ? e.split(',').map(t)
+ : []
+ function t(e) {
+ return e.trim()
+ }
+ }
+ function d(e) {
+ return e.join(', ')
+ }
+ function p(e) {
+ var t, n
+ return 'string' !== typeof e
+ ? e
+ : (n = e.match(c))
+ ? n[1]
+ : '#' === e.charAt(0)
+ ? (t = document.getElementById(e.substring(1)))
+ ? 'CANVAS' === t.tagName || 'VIDEO' === t.tagName || 'IMG' === t.tagName
+ ? t
+ : t.getAttribute('src')
+ : void a('"' + e + '" asset not found.')
+ : e
+ }
+ function f(e) {
+ return e
+ }
+ function m(e) {
+ return null === e ? 'null' : e.toString()
+ }
+ function v(e) {
+ return 'false' !== e && !1 !== e
+ }
+ function g(e) {
+ return parseInt(e, 10)
+ }
+ function y(e) {
+ return parseFloat(e, 10)
+ }
+ function b(e) {
+ return e
+ ? 'string' !== typeof e
+ ? e
+ : '#' !== e[0] || l.test(e)
+ ? document.querySelector(e)
+ : document.getElementById(e.substring(1))
+ : null
+ }
+ function A(e) {
+ return e
+ ? 'string' !== typeof e
+ ? e
+ : Array.prototype.slice.call(document.querySelectorAll(e), 0)
+ : null
+ }
+ function w(e) {
+ return e.getAttribute ? '#' + e.getAttribute('id') : m(e)
+ }
+ function x(e) {
+ return e instanceof Array
+ ? e
+ .map(function (e) {
+ return '#' + e.getAttribute('id')
+ })
+ .join(', ')
+ : m(e)
+ }
+ function E(e) {
+ return a('`src` property type is deprecated. Use `asset` instead.'), p(e)
+ }
+ function M(e) {
+ return r.parse(e, this.default)
+ }
+ function _(e, t) {
+ return (
+ ('audio' !== e || 'string' === typeof t) &&
+ !('array' === e && !Array.isArray(t)) &&
+ ('asset' !== e || 'string' === typeof t) &&
+ ('boolean' !== e || 'boolean' === typeof t) &&
+ ('color' !== e || 'string' === typeof t) &&
+ ('int' !== e || 'number' === typeof t) &&
+ ('number' !== e || 'number' === typeof t) &&
+ ('map' !== e || 'string' === typeof t) &&
+ ('model' !== e || 'string' === typeof t) &&
+ ('selector' !== e || 'string' === typeof t || null === t) &&
+ ('selectorAll' !== e || 'string' === typeof t || null === t) &&
+ ('src' !== e || 'string' === typeof t) &&
+ ('string' !== e || 'string' === typeof t) &&
+ ('time' !== e || 'number' === typeof t) &&
+ ('vec2' === e ? T(t, 2) : 'vec3' === e ? T(t, 3) : 'vec4' !== e || T(t, 4))
+ )
+ }
+ function T(e, t) {
+ if (null === e) return !0
+ if ('object' !== typeof e) return !1
+ if (Object.keys(e).length !== t) return !1
+ var n = e.x,
+ r = e.y,
+ i = e.z,
+ o = e.w
+ return (
+ 'number' === typeof n &&
+ 'number' === typeof r &&
+ !(t > 2 && 'number' !== typeof i) &&
+ !(t > 3 && 'number' !== typeof o)
+ )
+ }
+ u('audio', '', p),
+ u('array', [], h, d),
+ u('asset', '', p),
+ u('boolean', !1, v),
+ u('color', '#FFF', f, m),
+ u('int', 0, g),
+ u('number', 0, y),
+ u('map', '', p),
+ u('model', '', p),
+ u('selector', null, b, w),
+ u('selectorAll', null, A, x),
+ u('src', '', E),
+ u('string', '', f, m),
+ u('time', 0, g),
+ u('vec2', { x: 0, y: 0 }, M, r.stringify),
+ u('vec3', { x: 0, y: 0, z: 0 }, M, r.stringify),
+ u('vec4', { x: 0, y: 0, z: 0, w: 1 }, M, r.stringify),
+ (t.exports.registerPropertyType = u),
+ (t.exports.isValidDefaultValue = _),
+ (t.exports.isValidDefaultCoordinate = T)
+ },
+ { '../utils/coordinates': 200, debug: 8 },
+ ],
+ 134: [
+ function (e, t, n) {
+ var r = e('./metaTags').inject,
+ i = e('./wakelock'),
+ o = e('./loadingScreen'),
+ a = e('../a-register-element'),
+ s = e('./scenes'),
+ l = e('../system').systems,
+ c = e('../../lib/three'),
+ u = e('../../utils/'),
+ h = e('../a-entity'),
+ d = e('../a-node'),
+ p = e('./postMessage'),
+ f = u.bind,
+ m = u.device.isIOS(),
+ v = u.device.isMobile(),
+ g = u.device.isWebXRAvailable,
+ y = a.registerElement,
+ b = u.debug('core:a-scene:warn')
+ function A(e, t, n, r) {
+ return e.parentElement
+ ? t
+ ? { height: e.parentElement.offsetHeight, width: e.parentElement.offsetWidth }
+ : w(n, r)
+ : { height: 0, width: 0 }
+ }
+ function w(e, t) {
+ var n,
+ r,
+ i = window.devicePixelRatio
+ return (
+ (r = { height: document.body.offsetHeight, width: document.body.offsetWidth }),
+ !e ||
+ t ||
+ (-1 === e.width && -1 === e.height) ||
+ (r.width * i < e.width && r.height * i < e.height) ||
+ ((n = r.width / r.height),
+ r.width * i > e.width &&
+ -1 !== e.width &&
+ ((r.width = Math.round(e.width / i)),
+ (r.height = Math.round(e.width / n / i))),
+ r.height * i > e.height &&
+ -1 !== e.height &&
+ ((r.height = Math.round(e.height / i)),
+ (r.width = Math.round((e.height * n) / i)))),
+ r
+ )
+ }
+ function x(e) {
+ ;(
+ e.requestFullscreen ||
+ e.webkitRequestFullscreen ||
+ e.mozRequestFullScreen ||
+ e.msRequestFullscreen
+ ).apply(e, [{ navigationUI: 'hide' }])
+ }
+ function E() {
+ ;(document.fullscreenElement ||
+ document.webkitFullscreenElement ||
+ document.mozFullScreenElement) &&
+ (document.exitFullscreen
+ ? document.exitFullscreen()
+ : document.mozCancelFullScreen
+ ? document.mozCancelFullScreen()
+ : document.webkitExitFullscreen && document.webkitExitFullscreen())
+ }
+ function M(e) {
+ var t
+ function n() {
+ document.fullscreenElement ||
+ document.mozFullScreenElement ||
+ document.webkitFullscreenElement ||
+ e.exitVR(),
+ document.activeElement.blur(),
+ document.body.focus()
+ }
+ ;(t = document.createElement('canvas')).classList.add('a-canvas'),
+ (t.dataset.aframeCanvas = !0),
+ e.appendChild(t),
+ document.addEventListener('fullscreenchange', n),
+ document.addEventListener('mozfullscreenchange', n),
+ document.addEventListener('webkitfullscreenchange', n),
+ document.addEventListener('MSFullscreenChange', n),
+ t.addEventListener('touchmove', function (e) {
+ e.preventDefault()
+ }),
+ (e.canvas = t),
+ e.emit('render-target-loaded', { target: t }),
+ setTimeout(f(e.resize, e), 0)
+ }
+ m && e('../../utils/ios-orientationchange-blank-bug'),
+ (t.exports.AScene = y('a-scene', {
+ prototype: Object.create(h.prototype, {
+ createdCallback: {
+ value: function () {
+ ;(this.clock = new c.Clock()),
+ (this.isIOS = m),
+ (this.isMobile = v),
+ (this.hasWebXR = g),
+ (this.isAR = !1),
+ (this.isScene = !0),
+ (this.object3D = new c.Scene())
+ var e = this
+ ;(this.object3D.onAfterRender = function (t, n, r) {
+ e.isPlaying && e.tock(e.time, e.delta, r)
+ }),
+ (this.resize = f(this.resize, this)),
+ (this.render = f(this.render, this)),
+ (this.systems = {}),
+ (this.systemNames = []),
+ (this.time = this.delta = 0),
+ (this.behaviors = { tick: [], tock: [] }),
+ (this.hasLoaded = !1),
+ (this.isPlaying = !1),
+ (this.originalHTML = this.innerHTML),
+ this.setAttribute('inspector', ''),
+ this.setAttribute('keyboard-shortcuts', ''),
+ this.setAttribute('screenshot', ''),
+ this.setAttribute('vr-mode-ui', ''),
+ this.setAttribute('device-orientation-permission-ui', '')
+ },
+ },
+ addFullScreenStyles: {
+ value: function () {
+ document.documentElement.classList.add('a-fullscreen')
+ },
+ },
+ removeFullScreenStyles: {
+ value: function () {
+ document.documentElement.classList.remove('a-fullscreen')
+ },
+ },
+ attachedCallback: {
+ value: function () {
+ var e = this,
+ t = this.hasAttribute('embedded')
+ M(this),
+ this.setupRenderer(),
+ o.setup(this, A),
+ this.resize(),
+ t || this.addFullScreenStyles(),
+ p(this),
+ r(this),
+ i(this),
+ (this.onVRPresentChangeBound = f(this.onVRPresentChange, this)),
+ window.addEventListener(
+ 'vrdisplaypresentchange',
+ this.onVRPresentChangeBound,
+ ),
+ (this.enterVRBound = function () {
+ e.enterVR()
+ }),
+ (this.exitVRBound = function () {
+ e.exitVR()
+ }),
+ (this.exitVRTrueBound = function () {
+ e.exitVR(!0)
+ }),
+ (this.pointerRestrictedBound = function () {
+ e.pointerRestricted()
+ }),
+ (this.pointerUnrestrictedBound = function () {
+ e.pointerUnrestricted()
+ }),
+ g ||
+ (window.addEventListener('vrdisplaydeactivate', this.exitVRBound),
+ window.addEventListener('vrdisplaydisconnect', this.exitVRTrueBound),
+ window.addEventListener(
+ 'vrdisplaypointerrestricted',
+ this.pointerRestrictedBound,
+ ),
+ window.addEventListener(
+ 'vrdisplaypointerunrestricted',
+ this.pointerUnrestrictedBound,
+ )),
+ window.addEventListener('sessionend', this.resize),
+ this.addEventListener('cameraready', function () {
+ e.attachedCallbackPostCamera()
+ }),
+ this.initSystems(),
+ this.hasWebXR &&
+ navigator.xr &&
+ navigator.xr.addEventListener &&
+ navigator.xr.addEventListener('sessiongranted', function () {
+ e.enterVR()
+ })
+ },
+ },
+ attachedCallbackPostCamera: {
+ value: function () {
+ var e,
+ t = this
+ window.addEventListener('load', e),
+ window.addEventListener('resize', function () {
+ t.isIOS ? setTimeout(t.resize, 100) : t.resize()
+ }),
+ this.play(),
+ s.push(this)
+ },
+ writable: window.debug,
+ },
+ initSystems: {
+ value: function () {
+ var e
+ for (e in (this.initSystem('camera'), l))
+ 'camera' !== e && this.initSystem(e)
+ },
+ },
+ initSystem: {
+ value: function (e) {
+ this.systems[e] ||
+ ((this.systems[e] = new l[e](this)), this.systemNames.push(e))
+ },
+ },
+ detachedCallback: {
+ value: function () {
+ var e = s.indexOf(this)
+ s.splice(e, 1),
+ window.removeEventListener(
+ 'vrdisplaypresentchange',
+ this.onVRPresentChangeBound,
+ ),
+ window.removeEventListener('vrdisplayactivate', this.enterVRBound),
+ window.removeEventListener('vrdisplaydeactivate', this.exitVRBound),
+ window.removeEventListener('vrdisplayconnect', this.enterVRBound),
+ window.removeEventListener('vrdisplaydisconnect', this.exitVRTrueBound),
+ window.removeEventListener(
+ 'vrdisplaypointerrestricted',
+ this.pointerRestrictedBound,
+ ),
+ window.removeEventListener(
+ 'vrdisplaypointerunrestricted',
+ this.pointerUnrestrictedBound,
+ ),
+ window.removeEventListener('sessionend', this.resize),
+ this.renderer.xr.dispose()
+ },
+ },
+ addBehavior: {
+ value: function (e) {
+ var t,
+ n,
+ r = this.behaviors
+ for (n in r)
+ e[n] && -1 === (t = this.behaviors[n]).indexOf(e) && t.push(e)
+ },
+ },
+ getPointerLockElement: {
+ value: function () {
+ return document.pointerLockElement
+ },
+ writable: window.debug,
+ },
+ checkHeadsetConnected: {
+ value: u.device.checkHeadsetConnected,
+ writable: window.debug,
+ },
+ enterAR: {
+ value: function () {
+ var e
+ if (!this.hasWebXR)
+ throw (
+ ((e = 'Failed to enter AR mode, WebXR not supported.'), new Error(e))
+ )
+ if (!u.device.checkARSupport())
+ throw (
+ ((e =
+ 'Failed to enter AR, WebXR immersive-ar mode not supported in your browser or device.'),
+ new Error(e))
+ )
+ return this.enterVR(!0)
+ },
+ },
+ enterVR: {
+ value: function (e) {
+ var t,
+ n,
+ r = this,
+ i = r.renderer.xr
+ if (this.is('vr-mode')) return Promise.resolve('Already in VR.')
+ if (this.checkHeadsetConnected() || this.isMobile) {
+ if (((i.enabled = !0), this.hasWebXR)) {
+ this.xrSession &&
+ this.xrSession.removeEventListener('end', this.exitVRBound)
+ var o = this.sceneEl.systems.webxr.sessionReferenceSpaceType
+ i.setReferenceSpaceType(o)
+ var a = e ? 'immersive-ar' : 'immersive-vr'
+ return (
+ (n = this.sceneEl.systems.webxr.sessionConfiguration),
+ new Promise(function (e, t) {
+ navigator.xr.requestSession(a, n).then(
+ function (t) {
+ ;(r.xrSession = t),
+ (i.layersEnabled =
+ -1 !== n.requiredFeatures.indexOf('layers')),
+ i.setSession(t),
+ t.addEventListener('end', r.exitVRBound),
+ c(e)
+ },
+ function (e) {
+ throw new Error(
+ 'Failed to enter ' +
+ ('immersive-ar' === a ? 'AR' : 'VR') +
+ ' mode (`requestSession`) ' +
+ e,
+ )
+ },
+ )
+ })
+ )
+ }
+ if (
+ ((t = u.device.getVRDisplay()),
+ i.setDevice(t),
+ t.isPresenting && !window.hasNativeWebVRImplementation)
+ )
+ return c(), Promise.resolve()
+ var s = this.getAttribute('renderer'),
+ l = {
+ highRefreshRate: s.highRefreshRate,
+ foveationLevel: s.foveationLevel,
+ }
+ return t
+ .requestPresent([{ source: this.canvas, attributes: l }])
+ .then(c, h)
+ }
+ return c(), Promise.resolve()
+ function c(t) {
+ var n
+ window.hasNativeWebVRImplementation &&
+ !window.hasNativeWebXRImplementation &&
+ ((n = new CustomEvent('vrdisplaypresentchange', {
+ detail: { display: u.device.getVRDisplay() },
+ })),
+ window.dispatchEvent(n)),
+ e ? r.addState('ar-mode') : r.addState('vr-mode'),
+ r.emit('enter-vr', { target: r }),
+ !g &&
+ r.isMobile &&
+ screen.orientation &&
+ screen.orientation.lock &&
+ screen.orientation.lock('landscape'),
+ r.addFullScreenStyles(),
+ r.isMobile || r.checkHeadsetConnected() || x(r.canvas),
+ r.renderer.setAnimationLoop(r.render),
+ r.resize(),
+ t && t()
+ }
+ function h(e) {
+ throw (
+ (r.removeState('vr-mode'),
+ e && e.message
+ ? new Error(
+ 'Failed to enter VR mode (`requestPresent`): ' + e.message,
+ )
+ : new Error('Failed to enter VR mode (`requestPresent`).'))
+ )
+ }
+ },
+ writable: !0,
+ },
+ exitVR: {
+ value: function () {
+ var e,
+ t = this,
+ n = this.renderer.xr
+ if (!this.is('vr-mode') && !this.is('ar-mode'))
+ return Promise.resolve('Not in immersive mode.')
+ if (this.checkHeadsetConnected() || this.isMobile) {
+ if (((n.enabled = !1), (e = u.device.getVRDisplay()), this.hasWebXR))
+ this.xrSession.removeEventListener('end', this.exitVRBound),
+ this.xrSession.end().then(
+ function () {},
+ function () {},
+ ),
+ (this.xrSession = void 0),
+ n.setSession(null)
+ else if (e.isPresenting) return e.exitPresent().then(r, i)
+ } else E()
+ return r(), Promise.resolve()
+ function r() {
+ t.removeState('vr-mode'),
+ t.removeState('ar-mode'),
+ t.isMobile &&
+ screen.orientation &&
+ screen.orientation.unlock &&
+ screen.orientation.unlock(),
+ t.hasAttribute('embedded') && t.removeFullScreenStyles(),
+ t.resize(),
+ t.isIOS && u.forceCanvasResizeSafariMobile(t.canvas),
+ t.renderer.setPixelRatio(window.devicePixelRatio),
+ t.emit('exit-vr', { target: t })
+ }
+ function i(e) {
+ throw e && e.message
+ ? new Error('Failed to exit VR mode (`exitPresent`): ' + e.message)
+ : new Error('Failed to exit VR mode (`exitPresent`).')
+ }
+ },
+ writable: !0,
+ },
+ pointerRestricted: {
+ value: function () {
+ if (this.canvas) {
+ var e = this.getPointerLockElement()
+ e &&
+ e !== this.canvas &&
+ document.exitPointerLock &&
+ document.exitPointerLock(),
+ this.canvas.requestPointerLock && this.canvas.requestPointerLock()
+ }
+ },
+ },
+ pointerUnrestricted: {
+ value: function () {
+ var e = this.getPointerLockElement()
+ e &&
+ e === this.canvas &&
+ document.exitPointerLock &&
+ document.exitPointerLock()
+ },
+ },
+ onVRPresentChange: {
+ value: function (e) {
+ var t = e.display || e.detail.display
+ t && t.isPresenting ? this.enterVR() : this.exitVR()
+ },
+ },
+ getAttribute: {
+ value: function (e) {
+ var t = this.systems[e]
+ return t ? t.data : h.prototype.getAttribute.call(this, e)
+ },
+ },
+ getComputedAttribute: {
+ value: function (e) {
+ b('`getComputedAttribute` is deprecated. Use `getAttribute` instead.'),
+ this.getAttribute(e)
+ },
+ },
+ getDOMAttribute: {
+ value: function (e) {
+ var t = this.systems[e]
+ return t ? t.data : h.prototype.getDOMAttribute.call(this, e)
+ },
+ },
+ setAttribute: {
+ value: function (e, t, n) {
+ var r = this.systems[e]
+ if (r)
+ return (
+ d.prototype.setAttribute.call(this, e, t), void r.updateProperties(t)
+ )
+ h.prototype.setAttribute.call(this, e, t, n)
+ },
+ },
+ removeBehavior: {
+ value: function (e) {
+ var t,
+ n,
+ r,
+ i = this.behaviors
+ for (n in i)
+ e[n] &&
+ -1 !== (r = (t = this.behaviors[n]).indexOf(e)) &&
+ t.splice(r, 1)
+ },
+ },
+ resize: {
+ value: function () {
+ var e,
+ t,
+ n = this.camera,
+ r = this.canvas,
+ i = this.renderer.xr.isPresenting
+ ;(e = this.renderer.xr.enabled && i),
+ !n ||
+ !r ||
+ (this.is('vr-mode') && (this.isMobile || e)) ||
+ ((t = A(
+ r,
+ this.getAttribute('embedded') && !this.is('vr-mode'),
+ this.maxCanvasSize,
+ this.is('vr-mode'),
+ )),
+ (n.aspect = t.width / t.height),
+ n.updateProjectionMatrix(),
+ this.renderer.setSize(t.width, t.height, !1),
+ this.emit('rendererresize', null, !1))
+ },
+ writable: !0,
+ },
+ setupRenderer: {
+ value: function () {
+ var e,
+ t,
+ n,
+ r,
+ i = this
+ ;(r = {
+ alpha: !0,
+ antialias: !v,
+ canvas: this.canvas,
+ logarithmicDepthBuffer: !1,
+ powerPreference: 'high-performance',
+ }),
+ (this.maxCanvasSize = { height: 1920, width: 1920 }),
+ this.hasAttribute('renderer') &&
+ ((n = this.getAttribute('renderer')),
+ (t = u.styleParser.parse(n)).precision &&
+ (r.precision = t.precision + 'p'),
+ t.antialias &&
+ 'auto' !== t.antialias &&
+ (r.antialias = 'true' === t.antialias),
+ t.logarithmicDepthBuffer &&
+ 'auto' !== t.logarithmicDepthBuffer &&
+ (r.logarithmicDepthBuffer = 'true' === t.logarithmicDepthBuffer),
+ t.alpha && (r.alpha = 'true' === t.alpha),
+ (this.maxCanvasSize = {
+ width: t.maxCanvasWidth
+ ? parseInt(t.maxCanvasWidth)
+ : this.maxCanvasSize.width,
+ height: t.maxCanvasHeight
+ ? parseInt(t.maxCanvasHeight)
+ : this.maxCanvasSize.height,
+ })),
+ (e = this.renderer = new c.WebGLRenderer(r)).setPixelRatio(
+ window.devicePixelRatio,
+ ),
+ (e.sortObjects = !1),
+ this.camera && e.xr.setPoseTarget(this.camera.el.object3D),
+ this.addEventListener('camera-set-active', function () {
+ e.xr.setPoseTarget(i.camera.el.object3D)
+ })
+ },
+ writable: window.debug,
+ },
+ play: {
+ value: function () {
+ var e = this,
+ t = this
+ this.renderStarted
+ ? h.prototype.play.call(this)
+ : (this.addEventListener('loaded', function () {
+ var e,
+ n = this.renderer,
+ r = this.renderer.xr
+ h.prototype.play.call(this),
+ t.renderStarted ||
+ (t.resize(),
+ t.renderer &&
+ (window.performance &&
+ window.performance.mark('render-started'),
+ o.remove(),
+ (e = u.device.getVRDisplay()) &&
+ e.isPresenting &&
+ (r.setDevice(e), (r.enabled = !0), t.enterVR()),
+ n.setAnimationLoop(this.render),
+ (t.renderStarted = !0),
+ t.emit('renderstart')))
+ }),
+ setTimeout(function () {
+ h.prototype.load.call(e)
+ }))
+ },
+ },
+ updateComponent: {
+ value: function (e) {
+ e in l || h.prototype.updateComponent.apply(this, arguments)
+ },
+ },
+ tick: {
+ value: function (e, t) {
+ var n,
+ r = this.systems
+ for (n = 0; n < this.behaviors.tick.length; n++)
+ this.behaviors.tick[n].el.isPlaying && this.behaviors.tick[n].tick(e, t)
+ for (n = 0; n < this.systemNames.length; n++)
+ r[this.systemNames[n]].tick && r[this.systemNames[n]].tick(e, t)
+ },
+ },
+ tock: {
+ value: function (e, t, n) {
+ var r,
+ i = this.systems
+ for (r = 0; r < this.behaviors.tock.length; r++)
+ this.behaviors.tock[r].el.isPlaying &&
+ this.behaviors.tock[r].tock(e, t, n)
+ for (r = 0; r < this.systemNames.length; r++)
+ i[this.systemNames[r]].tock && i[this.systemNames[r]].tock(e, t, n)
+ },
+ },
+ render: {
+ value: function (e, t) {
+ var n = this.renderer
+ ;(this.frame = t),
+ (this.delta = 1e3 * this.clock.getDelta()),
+ (this.time = 1e3 * this.clock.elapsedTime),
+ this.isPlaying && this.tick(this.time, this.delta)
+ var r = null
+ this.is('ar-mode') &&
+ ((r = this.object3D.background), (this.object3D.background = null)),
+ n.render(this.object3D, this.camera),
+ r && (this.object3D.background = r)
+ },
+ writable: !0,
+ },
+ }),
+ })),
+ (t.exports.setupCanvas = M)
+ },
+ {
+ '../../lib/three': 179,
+ '../../utils/': 205,
+ '../../utils/ios-orientationchange-blank-bug': 206,
+ '../a-entity': 127,
+ '../a-node': 129,
+ '../a-register-element': 130,
+ '../system': 142,
+ './loadingScreen': 135,
+ './metaTags': 136,
+ './postMessage': 137,
+ './scenes': 138,
+ './wakelock': 139,
+ },
+ ],
+ 135: [
+ function (e, t, n) {
+ var r,
+ i,
+ o,
+ a = e('../../utils/').styleParser,
+ s = 'loading-screen',
+ l = 'a-loader-title'
+ function c(e) {
+ var t = r.hasAttribute('embedded'),
+ n = o(r.canvas, t, r.maxCanvasSize, r.is('vr-mode'))
+ ;(e.aspect = n.width / n.height),
+ e.updateProjectionMatrix(),
+ r.renderer.setSize(n.width, n.height, !1)
+ }
+ function u() {
+ ;((i = document.createElement('div')).className = l),
+ (i.innerHTML = document.title),
+ (i.style.display = 'none'),
+ r.appendChild(i)
+ }
+ ;(t.exports.setup = function (e, t) {
+ o = t
+ var n,
+ l,
+ h,
+ d,
+ p,
+ f,
+ m,
+ v,
+ g,
+ y,
+ b = (r = e).hasAttribute(s) ? a.parse(r.getAttribute(s)) : void 0,
+ A = (b && b.dotsColor) || 'white',
+ w = (b && b.backgroundColor) || '#24CAFF'
+ ;(void 0 === b || 'true' === b.enabled || void 0 === b.enabled) &&
+ ((n = new THREE.Scene()),
+ (l = new THREE.SphereGeometry(0.2, 36, 18, 0, 2 * Math.PI, 0, Math.PI)),
+ (h = new THREE.MeshBasicMaterial({ color: A })),
+ (d = new THREE.Mesh(l, h)),
+ (p = d.clone()),
+ (f = d.clone()),
+ (m = new THREE.PerspectiveCamera(
+ 80,
+ window.innerWidth / window.innerHeight,
+ 5e-4,
+ 1e4,
+ )),
+ (v = new THREE.Clock()),
+ (g = 0),
+ (y = function () {
+ r.renderer.render(n, m),
+ (g = v.getElapsedTime() % 4),
+ (d.visible = g >= 1),
+ (p.visible = g >= 2),
+ (f.visible = g >= 3)
+ }),
+ (n.background = new THREE.Color(w)),
+ n.add(m),
+ d.position.set(-1, 0, -15),
+ p.position.set(0, 0, -15),
+ f.position.set(1, 0, -15),
+ m.add(d),
+ m.add(p),
+ m.add(f),
+ u(),
+ setTimeout(function () {
+ r.hasLoaded ||
+ (c(m),
+ (i.style.display = 'block'),
+ window.addEventListener('resize', function () {
+ c(m)
+ }),
+ r.renderer.setAnimationLoop(y))
+ }, 200))
+ }),
+ (t.exports.remove = function () {
+ window.removeEventListener('resize', c), i && (i.style.display = 'none')
+ })
+ },
+ { '../../utils/': 205 },
+ ],
+ 136: [
+ function (e, t, n) {
+ var r = e('../../constants/'),
+ i = e('../../utils').extend,
+ o = (t.exports.MOBILE_HEAD_TAGS = [
+ s({
+ name: 'viewport',
+ content:
+ 'width=device-width,initial-scale=1,maximum-scale=1,shrink-to-fit=no,user-scalable=no,minimal-ui,viewport-fit=cover',
+ }),
+ s({ name: 'mobile-web-app-capable', content: 'yes' }),
+ s({ name: 'theme-color', content: 'black' }),
+ ]),
+ a = [
+ s({ name: 'apple-mobile-web-app-capable', content: 'yes' }),
+ s({ name: 'apple-mobile-web-app-status-bar-style', content: 'black' }),
+ l({
+ rel: 'apple-touch-icon',
+ href: 'https://aframe.io/images/aframe-logo-152.png',
+ }),
+ ]
+ function s(e) {
+ return {
+ tagName: 'meta',
+ attributes: e,
+ exists: function () {
+ return document.querySelector('meta[name="' + e.name + '"]')
+ },
+ }
+ }
+ function l(e) {
+ return {
+ tagName: 'link',
+ attributes: e,
+ exists: function () {
+ return document.querySelector('link[rel="' + e.rel + '"]')
+ },
+ }
+ }
+ function c(e) {
+ if (e && e.tagName) {
+ var t = document.createElement(e.tagName)
+ return t.setAttribute(r.AFRAME_INJECTED, ''), i(t, e.attributes)
+ }
+ }
+ t.exports.inject = function (e) {
+ var t,
+ n = document.head,
+ r = n.querySelector('script'),
+ i = []
+ return o.forEach(s), e.isIOS && a.forEach(s), i
+ function s(e) {
+ e &&
+ !e.exists() &&
+ (t = c(e)) &&
+ (r ? r.parentNode.insertBefore(t, r) : n.appendChild(t), i.push(t))
+ }
+ }
+ },
+ { '../../constants/': 123, '../../utils': 205 },
+ ],
+ 137: [
+ function (e, t, n) {
+ var r = e('../../utils/bind'),
+ i = e('../../utils/').isIframed
+ function o(e) {
+ var t = this
+ if (e.data)
+ switch (e.data.type) {
+ case 'vr':
+ switch (e.data.data) {
+ case 'enter':
+ t.enterVR()
+ break
+ case 'exit':
+ t.exitVR()
+ }
+ }
+ }
+ t.exports = function (e) {
+ i() && window.addEventListener('message', r(o, e))
+ }
+ },
+ { '../../utils/': 205, '../../utils/bind': 199 },
+ ],
+ 138: [
+ function (e, t, n) {
+ t.exports = []
+ },
+ {},
+ ],
+ 139: [
+ function (e, t, n) {
+ var r = e('../../../vendor/wakelock/wakelock')
+ t.exports = function (e) {
+ if (e.isMobile) {
+ var t = (e.wakelock = new r())
+ e.addEventListener('enter-vr', function () {
+ t.request()
+ }),
+ e.addEventListener('exit-vr', function () {
+ t.release()
+ })
+ }
+ }
+ },
+ { '../../../vendor/wakelock/wakelock': 220 },
+ ],
+ 140: [
+ function (e, t, n) {
+ var r = e('../utils/'),
+ i = e('./propertyTypes'),
+ o = r.debug,
+ a = i.isValidDefaultValue,
+ s = i.propertyTypes,
+ l = o('core:schema:warn')
+ function c(e) {
+ return 'type' in e ? 'string' === typeof e.type : 'default' in e
+ }
+ function u(e, t) {
+ var n,
+ r,
+ i = e.default,
+ o = e.type
+ return (
+ e.type
+ ? 'bool' === e.type
+ ? (o = 'boolean')
+ : 'float' === e.type && (o = 'number')
+ : (o =
+ void 0 === i || ('boolean' !== typeof i && 'number' !== typeof i)
+ ? Array.isArray(i)
+ ? 'array'
+ : 'string'
+ : typeof i),
+ (r = s[o]) || l('Unknown property type for component `' + t + '`: ' + o),
+ (n = !!e.parse),
+ (e.parse = e.parse || r.parse),
+ (e.stringify = e.stringify || r.stringify),
+ (e.type = o),
+ 'default' in e
+ ? n ||
+ a(o, i) ||
+ l(
+ 'Default value `' +
+ i +
+ '` does not match type `' +
+ o +
+ '` in component `' +
+ t +
+ '`',
+ )
+ : (e.default = r.default),
+ e
+ )
+ }
+ function h(e, t) {
+ return (
+ (void 0 !== e && null !== e && '' !== e) ||
+ ((e = t.default), Array.isArray(e) && (e = e.slice())),
+ t.parse(e, t.default)
+ )
+ }
+ function d(e, t) {
+ return 'object' !== typeof e
+ ? e
+ : t && null !== e
+ ? t.stringify(e)
+ : JSON.stringify(e)
+ }
+ ;(t.exports.isSingleProperty = c),
+ (t.exports.process = function (e, t) {
+ var n
+ if (c(e)) return u(e, t)
+ for (n in e) e[n] = u(e[n], t)
+ return e
+ }),
+ (t.exports.processPropertyDefinition = u),
+ (t.exports.parseProperties = (function () {
+ var e = []
+ return function (t, n, r, i, o) {
+ var a, s, c, u
+ for (s in ((e.length = 0), r ? t : n)) (r && void 0 === t[s]) || e.push(s)
+ if (null === t || 'object' !== typeof t) return t
+ for (s in t)
+ void 0 === t[s] ||
+ n[s] ||
+ o ||
+ l('Unknown property `' + s + '` for component/system `' + i + '`.')
+ for (a = 0; a < e.length; a++) {
+ if (((c = n[(s = e[a])]), (u = t[s]), !n[s])) return
+ t[s] = h(u, c)
+ }
+ return t
+ }
+ })()),
+ (t.exports.parseProperty = h),
+ (t.exports.stringifyProperties = function (e, t) {
+ var n,
+ r,
+ i,
+ o,
+ a = {}
+ for (n in e)
+ (r = t[n]),
+ 'object' === typeof (o = i = e[n]) &&
+ ((o = d(i, r)), r || l('Unknown component property: ' + n)),
+ (a[n] = o)
+ return a
+ }),
+ (t.exports.stringifyProperty = d)
+ },
+ { '../utils/': 205, './propertyTypes': 133 },
+ ],
+ 141: [
+ function (e, t, n) {
+ var r = e('./schema').process,
+ i = (t.exports.shaders = {}),
+ o = (t.exports.shaderNames = []),
+ a = e('../lib/three'),
+ s = e('../utils'),
+ l = {
+ array: 'v3',
+ color: 'v3',
+ int: 'i',
+ number: 'f',
+ map: 't',
+ time: 'f',
+ vec2: 'v2',
+ vec3: 'v3',
+ vec4: 'v4',
+ },
+ c = (t.exports.Shader = function () {})
+ ;(c.prototype = {
+ schema: {},
+ vertexShader:
+ 'void main() {gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);}',
+ fragmentShader: 'void main() {gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0);}',
+ init: function (e) {
+ return (
+ (this.attributes = this.initVariables(e, 'attribute')),
+ (this.uniforms = this.initVariables(e, 'uniform')),
+ (this.material = new (this.raw ? a.RawShaderMaterial : a.ShaderMaterial)({
+ uniforms: this.uniforms,
+ vertexShader: this.vertexShader,
+ fragmentShader: this.fragmentShader,
+ })),
+ this.material
+ )
+ },
+ initVariables: function (e, t) {
+ var n,
+ r,
+ i = this.schema,
+ o = {}
+ for (n in i)
+ i[n].is === t && ((r = l[i[n].type]), (o[n] = { type: r, value: void 0 }))
+ return o
+ },
+ update: function (e) {
+ this.updateVariables(e, 'attribute'), this.updateVariables(e, 'uniform')
+ },
+ updateVariables: function (e, t) {
+ var n,
+ r,
+ i,
+ o = this.schema
+ for (n in ((i = 'uniform' === t ? this.uniforms : this.attributes), e))
+ if (o[n] && o[n].is === t)
+ if ('map' !== o[n].type)
+ (i[n].value = this.parseValue(o[n].type, e[n])), (i[n].needsUpdate = !0)
+ else {
+ if (!i[n] || i[n].value === e[n]) continue
+ ;(r = '_texture_' + n),
+ this.setMapOnTextureLoad(i, n, r),
+ s.material.updateMapMaterialFromData(r, n, this, e)
+ }
+ },
+ parseValue: function (e, t) {
+ var n
+ switch (e) {
+ case 'vec2':
+ return new a.Vector2(t.x, t.y)
+ case 'vec3':
+ return new a.Vector3(t.x, t.y, t.z)
+ case 'vec4':
+ return new a.Vector4(t.x, t.y, t.z, t.w)
+ case 'color':
+ return (n = new a.Color(t)), new a.Vector3(n.r, n.g, n.b)
+ case 'map':
+ return a.ImageUtils.loadTexture(t)
+ default:
+ return t
+ }
+ },
+ setMapOnTextureLoad: function (e, t, n) {
+ var r = this
+ this.el.addEventListener('materialtextureloaded', function () {
+ ;(e[t].value = r.material[n]), (e[t].needsUpdate = !0)
+ })
+ },
+ }),
+ (t.exports.registerShader = function (e, t) {
+ var n,
+ a = {}
+ if (
+ (Object.keys(t).forEach(function (e) {
+ a[e] = { value: t[e], writable: !0 }
+ }),
+ i[e])
+ )
+ throw new Error('The shader ' + e + ' has been already registered')
+ return (
+ ((n = function () {
+ c.call(this)
+ }).prototype = Object.create(c.prototype, a)),
+ (n.prototype.name = e),
+ (n.prototype.constructor = n),
+ (i[e] = { Shader: n, schema: r(n.prototype.schema) }),
+ o.push(e),
+ n
+ )
+ })
+ },
+ { '../lib/three': 179, '../utils': 205, './schema': 140 },
+ ],
+ 142: [
+ function (e, t, n) {
+ var r = e('./component'),
+ i = e('./schema'),
+ o = e('../utils/'),
+ a = i.parseProperties,
+ s = i.parseProperty,
+ l = i.process,
+ c = i.isSingleProperty,
+ u = o.styleParser,
+ h = (t.exports.systems = {}),
+ d = (t.exports.System = function (e) {
+ var t = r && r.components[this.name]
+ ;(this.el = e),
+ (this.sceneEl = e),
+ t && (t.Component.prototype.system = this),
+ this.buildData(),
+ this.init(),
+ this.update({})
+ })
+ ;(d.prototype = {
+ schema: {},
+ init: function () {},
+ update: function (e) {},
+ updateProperties: function (e) {
+ var t = this.data
+ Object.keys(i).length && (this.buildData(e), this.update(t))
+ },
+ buildData: function (e) {
+ var t = this.schema
+ Object.keys(t).length &&
+ ((e =
+ e ||
+ window.HTMLElement.prototype.getAttribute.call(this.sceneEl, this.name)),
+ c(t) ? (this.data = s(e, t)) : (this.data = a(u.parse(e) || {}, t)))
+ },
+ tick: void 0,
+ tock: void 0,
+ play: function () {},
+ pause: function () {},
+ }),
+ (t.exports.registerSystem = function (e, t) {
+ var n,
+ r,
+ i = {},
+ a = o.findAllScenes(document)
+ if (
+ (Object.keys(t).forEach(function (e) {
+ i[e] = { value: t[e], writable: !0 }
+ }),
+ h[e])
+ )
+ throw new Error(
+ 'The system `' +
+ e +
+ '` has been already registered. Check that you are not loading two versions of the same system or two different systems of the same name.',
+ )
+ for (
+ (r = function (e) {
+ d.call(this, e)
+ }).prototype = Object.create(d.prototype, i),
+ r.prototype.name = e,
+ r.prototype.constructor = r,
+ r.prototype.schema = o.extend(l(r.prototype.schema)),
+ h[e] = r,
+ n = 0;
+ n < a.length;
+ n++
+ )
+ a[n].initSystem(e)
+ })
+ },
+ { '../utils/': 205, './component': 131, './schema': 140 },
+ ],
+ 143: [
+ function (e, t, n) {
+ e('./pivot')
+ },
+ { './pivot': 144 },
+ ],
+ 144: [
+ function (e, t, n) {
+ var r = e('../../core/component').registerComponent,
+ i = e('../../lib/three'),
+ o = new i.Vector3(),
+ a = new i.Vector3()
+ r('pivot', {
+ dependencies: ['position'],
+ schema: { type: 'vec3' },
+ init: function () {
+ var e = this.data,
+ t = this.el,
+ n = t.object3D.parent,
+ r = t.object3D,
+ s = new i.Group()
+ o.copy(r.position),
+ a.copy(r.rotation),
+ n.remove(r),
+ s.add(r),
+ n.add(s),
+ (t.object3D = s),
+ r.position.set(-1 * e.x, -1 * e.y, -1 * e.z),
+ s.position.set(e.x + o.x, e.y + o.y, e.z + o.z),
+ s.rotation.copy(r.rotation),
+ r.rotation.set(0, 0, 0)
+ },
+ })
+ },
+ { '../../core/component': 131, '../../lib/three': 179 },
+ ],
+ 145: [
+ function (e, t, n) {
+ var r = e('../../core/component').components,
+ i = e('../../core/shader').shaders,
+ o = e('../../utils/'),
+ a = {}
+ function s(e) {
+ var t = e.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase()
+ 'fog' === e && (t = 'material-fog'),
+ 'visible' === e && (t = 'material-visible'),
+ (a[t] = 'material.' + e)
+ }
+ Object.keys(r.material.schema).forEach(s),
+ Object.keys(i.standard.schema).forEach(s),
+ (t.exports = function () {
+ return { defaultComponents: { material: {} }, mappings: o.extend({}, a) }
+ })
+ },
+ { '../../core/component': 131, '../../core/shader': 141, '../../utils/': 205 },
+ ],
+ 146: [
+ function (e, t, n) {
+ e('./primitives/a-camera'),
+ e('./primitives/a-cursor'),
+ e('./primitives/a-curvedimage'),
+ e('./primitives/a-gltf-model'),
+ e('./primitives/a-image'),
+ e('./primitives/a-light'),
+ e('./primitives/a-link'),
+ e('./primitives/a-obj-model'),
+ e('./primitives/a-sky'),
+ e('./primitives/a-sound'),
+ e('./primitives/a-text'),
+ e('./primitives/a-video'),
+ e('./primitives/a-videosphere'),
+ e('./primitives/meshPrimitives')
+ },
+ {
+ './primitives/a-camera': 148,
+ './primitives/a-cursor': 149,
+ './primitives/a-curvedimage': 150,
+ './primitives/a-gltf-model': 151,
+ './primitives/a-image': 152,
+ './primitives/a-light': 153,
+ './primitives/a-link': 154,
+ './primitives/a-obj-model': 155,
+ './primitives/a-sky': 156,
+ './primitives/a-sound': 157,
+ './primitives/a-text': 158,
+ './primitives/a-video': 159,
+ './primitives/a-videosphere': 160,
+ './primitives/meshPrimitives': 161,
+ },
+ ],
+ 147: [
+ function (e, t, n) {
+ var r = e('../../core/a-entity'),
+ i = e('../../core/component').components,
+ o = e('../../core/a-register-element').registerElement,
+ a = e('../../utils/'),
+ s = a.debug,
+ l = a.entity.setComponentProperty,
+ c = s('extras:primitives:debug'),
+ u = s('extras:primitives:warn'),
+ h = (t.exports.primitives = {})
+ function d(e, t) {
+ var n = i[e].schema
+ Object.keys(n).map(function (n) {
+ var r = n.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase()
+ void 0 !== t[r] && (r = e + '-' + n), (t[r] = e + '.' + n)
+ })
+ }
+ function p(e, n, r) {
+ ;(r = r || {}),
+ Object.keys(n).map(function (e) {
+ d(e, r)
+ }),
+ t.exports.registerPrimitive(
+ e,
+ a.extendDeep({}, null, { defaultComponents: n, mappings: r }),
+ )
+ }
+ ;(t.exports.registerPrimitive = function (e, t) {
+ ;(e = e.toLowerCase()),
+ c('Registering <%s>', e),
+ t.defaultAttributes &&
+ u(
+ "The 'defaultAttributes' object is deprecated. Use 'defaultComponents' instead.",
+ )
+ var n = o(e, {
+ prototype: Object.create(r.prototype, {
+ defaultComponentsFromPrimitive: {
+ value: t.defaultComponents || t.defaultAttributes || {},
+ },
+ deprecated: { value: t.deprecated || null },
+ deprecatedMappings: { value: t.deprecatedMappings || {} },
+ mappings: { value: t.mappings || {} },
+ createdCallback: {
+ value: function () {
+ t.deprecated && console.warn(t.deprecated),
+ this.resolveMappingCollisions()
+ },
+ },
+ resolveMappingCollisions: {
+ value: function () {
+ var e = this.mappings,
+ t = this
+ Object.keys(e).forEach(function (n) {
+ var r
+ n !== n.toLowerCase() &&
+ u(
+ 'Mapping keys should be specified in lower case. The mapping key ' +
+ n +
+ ' may not be recognized',
+ ),
+ i[n] &&
+ ((r = e[n].replace('.', '-')),
+ (e[r] = e[n]),
+ delete e[n],
+ console.warn(
+ 'The primitive ' +
+ t.tagName.toLowerCase() +
+ ' has a mapping collision. The attribute ' +
+ n +
+ ' has the same name as a registered component and has been renamed to ' +
+ r,
+ ))
+ })
+ },
+ },
+ getExtraComponents: {
+ value: function () {
+ var e,
+ t,
+ n,
+ r,
+ i,
+ o,
+ s = this
+ for (
+ t = a.clone(this.defaultComponentsFromPrimitive),
+ (i = this.getAttribute('mixin')) &&
+ (i = i.trim().split(' ')).forEach(function (e) {
+ var n = s.sceneEl.querySelector('#' + e).componentCache
+ Object.keys(n).forEach(function (e) {
+ t[e] = l(t[e], n[e])
+ })
+ }),
+ n = 0;
+ n < this.attributes.length;
+ n++
+ )
+ (e = this.attributes[n]),
+ (r = this.mappings[e.name]) &&
+ ((o = a.entity.getComponentPropertyPath(r)).constructor === Array
+ ? ((t[o[0]] = t[o[0]] || {}), (t[o[0]][o[1]] = e.value.trim()))
+ : (t[o] = e.value.trim()))
+ return t
+ function l(e, t) {
+ return c(e)
+ ? u(t)
+ : c(t)
+ ? u(e)
+ : h(e) && h(t)
+ ? a.extendDeep(e, t)
+ : u(t)
+ }
+ function c(e) {
+ return 'undefined' === typeof e
+ }
+ function u(e) {
+ return h(e) ? a.extendDeep({}, e) : e
+ }
+ function h(e) {
+ return null !== e && e.constructor === Object
+ }
+ },
+ },
+ attributeChangedCallback: {
+ value: function (e, t, n) {
+ var r = this.mappings[e]
+ e in this.deprecatedMappings && console.warn(this.deprecatedMappings[e]),
+ e && r && l(this, r, n)
+ },
+ },
+ }),
+ })
+ return (h[e] = n), n
+ }),
+ (t.exports.definePrimitive = p)
+ },
+ {
+ '../../core/a-entity': 127,
+ '../../core/a-register-element': 130,
+ '../../core/component': 131,
+ '../../utils/': 205,
+ },
+ ],
+ 148: [
+ function (e, t, n) {
+ ;(0, e('../primitives').registerPrimitive)('a-camera', {
+ defaultComponents: {
+ camera: {},
+ 'look-controls': {},
+ 'wasd-controls': {},
+ position: { x: 0, y: 1.6, z: 0 },
+ },
+ mappings: {
+ active: 'camera.active',
+ far: 'camera.far',
+ fov: 'camera.fov',
+ 'look-controls-enabled': 'look-controls.enabled',
+ near: 'camera.near',
+ 'pointer-lock-enabled': 'look-controls.pointerLockEnabled',
+ 'wasd-controls-enabled': 'wasd-controls.enabled',
+ 'reverse-mouse-drag': 'look-controls.reverseMouseDrag',
+ zoom: 'camera.zoom',
+ },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 149: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-cursor',
+ e('../../../utils/').extendDeep({}, r(), {
+ defaultComponents: {
+ cursor: {},
+ geometry: {
+ primitive: 'ring',
+ radiusOuter: 0.016,
+ radiusInner: 0.01,
+ segmentsTheta: 32,
+ },
+ material: { color: '#000', shader: 'flat', opacity: 0.8 },
+ position: { x: 0, y: 0, z: -1 },
+ },
+ mappings: {
+ far: 'raycaster.far',
+ fuse: 'cursor.fuse',
+ 'fuse-timeout': 'cursor.fuseTimeout',
+ interval: 'raycaster.interval',
+ objects: 'raycaster.objects',
+ },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 150: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-curvedimage',
+ e('../../../utils/').extendDeep({}, r(), {
+ defaultComponents: {
+ geometry: {
+ height: 1,
+ primitive: 'cylinder',
+ radius: 2,
+ segmentsRadial: 48,
+ thetaLength: 270,
+ openEnded: !0,
+ thetaStart: 0,
+ },
+ material: {
+ color: '#FFF',
+ shader: 'flat',
+ side: 'double',
+ transparent: !0,
+ repeat: '-1 1',
+ },
+ },
+ mappings: {
+ height: 'geometry.height',
+ 'open-ended': 'geometry.openEnded',
+ radius: 'geometry.radius',
+ segments: 'geometry.segmentsRadial',
+ start: 'geometry.thetaStart',
+ 'theta-length': 'geometry.thetaLength',
+ 'theta-start': 'geometry.thetaStart',
+ width: 'geometry.thetaLength',
+ },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 151: [
+ function (e, t, n) {
+ ;(0, e('../primitives').registerPrimitive)('a-gltf-model', {
+ mappings: { src: 'gltf-model' },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 152: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-image',
+ e('../../../utils/').extendDeep({}, r(), {
+ defaultComponents: {
+ geometry: { primitive: 'plane' },
+ material: { color: '#FFF', shader: 'flat', side: 'double', transparent: !0 },
+ },
+ mappings: { height: 'geometry.height', width: 'geometry.width' },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 153: [
+ function (e, t, n) {
+ ;(0, e('../primitives').registerPrimitive)('a-light', {
+ defaultComponents: { light: {} },
+ mappings: {
+ angle: 'light.angle',
+ color: 'light.color',
+ 'ground-color': 'light.groundColor',
+ decay: 'light.decay',
+ distance: 'light.distance',
+ intensity: 'light.intensity',
+ penumbra: 'light.penumbra',
+ type: 'light.type',
+ target: 'light.target',
+ },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 154: [
+ function (e, t, n) {
+ ;(0, e('../primitives').registerPrimitive)('a-link', {
+ defaultComponents: { link: { visualAspectEnabled: !0 } },
+ mappings: { href: 'link.href', image: 'link.image', title: 'link.title' },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 155: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')()
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-obj-model',
+ e('../../../utils/').extendDeep({}, r, {
+ defaultComponents: { 'obj-model': {} },
+ mappings: { src: 'obj-model.obj', mtl: 'obj-model.mtl' },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 156: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin'),
+ i = e('../primitives').registerPrimitive,
+ o = e('../../../utils/'),
+ a = e('./meshPrimitives')
+ i(
+ 'a-sky',
+ o.extendDeep({}, r(), {
+ defaultComponents: {
+ geometry: {
+ primitive: 'sphere',
+ radius: 500,
+ segmentsWidth: 64,
+ segmentsHeight: 32,
+ },
+ material: { color: '#FFF', side: 'back', shader: 'flat', npot: !0 },
+ scale: '-1 1 1',
+ },
+ mappings: o.extendDeep({}, a['a-sphere'].prototype.mappings),
+ }),
+ )
+ },
+ {
+ '../../../utils/': 205,
+ '../getMeshMixin': 145,
+ '../primitives': 147,
+ './meshPrimitives': 161,
+ },
+ ],
+ 157: [
+ function (e, t, n) {
+ ;(0, e('../primitives').registerPrimitive)('a-sound', {
+ defaultComponents: { sound: {} },
+ mappings: {
+ src: 'sound.src',
+ on: 'sound.on',
+ autoplay: 'sound.autoplay',
+ loop: 'sound.loop',
+ volume: 'sound.volume',
+ },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 158: [
+ function (e, t, n) {
+ ;(0, e('../primitives').definePrimitive)('a-text', {
+ text: { anchor: 'align', width: 5 },
+ })
+ },
+ { '../primitives': 147 },
+ ],
+ 159: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-video',
+ e('../../../utils/').extendDeep({}, r(), {
+ defaultComponents: {
+ geometry: { primitive: 'plane' },
+ material: { color: '#FFF', shader: 'flat', side: 'double', transparent: !0 },
+ },
+ mappings: { height: 'geometry.height', width: 'geometry.width' },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 160: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin')
+ ;(0, e('../primitives').registerPrimitive)(
+ 'a-videosphere',
+ e('../../../utils/').extendDeep({}, r(), {
+ defaultComponents: {
+ geometry: {
+ primitive: 'sphere',
+ radius: 500,
+ segmentsWidth: 64,
+ segmentsHeight: 32,
+ },
+ material: { color: '#FFF', shader: 'flat', side: 'back', npot: !0 },
+ scale: '-1 1 1',
+ },
+ mappings: {
+ radius: 'geometry.radius',
+ 'segments-height': 'geometry.segmentsHeight',
+ 'segments-width': 'geometry.segmentsWidth',
+ },
+ }),
+ )
+ },
+ { '../../../utils/': 205, '../getMeshMixin': 145, '../primitives': 147 },
+ ],
+ 161: [
+ function (e, t, n) {
+ var r = e('../getMeshMixin'),
+ i = e('../../../core/geometry').geometries,
+ o = e('../../../core/geometry').geometryNames,
+ a = e('../primitives').registerPrimitive,
+ s = e('../../../utils/'),
+ l = (t.exports = {})
+ function c(e) {
+ return e.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase()
+ }
+ o.forEach(function (e) {
+ var t = i[e],
+ n = c(e),
+ o = {}
+ Object.keys(t.schema).forEach(function (e) {
+ o[c(e)] = 'geometry.' + e
+ })
+ var u = 'a-' + n,
+ h = a(
+ u,
+ s.extendDeep({}, r(), {
+ defaultComponents: { geometry: { primitive: e } },
+ mappings: o,
+ }),
+ )
+ l[u] = h
+ })
+ },
+ {
+ '../../../core/geometry': 132,
+ '../../../utils/': 205,
+ '../getMeshMixin': 145,
+ '../primitives': 147,
+ },
+ ],
+ 162: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('box', {
+ schema: {
+ depth: { default: 1, min: 0 },
+ height: { default: 1, min: 0 },
+ width: { default: 1, min: 0 },
+ segmentsHeight: { default: 1, min: 1, max: 20, type: 'int' },
+ segmentsWidth: { default: 1, min: 1, max: 20, type: 'int' },
+ segmentsDepth: { default: 1, min: 1, max: 20, type: 'int' },
+ },
+ init: function (e) {
+ this.geometry = new i.BoxGeometry(
+ e.width,
+ e.height,
+ e.depth,
+ e.segmentsWidth,
+ e.segmentsHeight,
+ e.segmentsDepth,
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 163: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('circle', {
+ schema: {
+ radius: { default: 1, min: 0 },
+ segments: { default: 32, min: 3, type: 'int' },
+ thetaLength: { default: 360, min: 0 },
+ thetaStart: { default: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.CircleGeometry(
+ e.radius,
+ e.segments,
+ o(e.thetaStart),
+ o(e.thetaLength),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 164: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('cone', {
+ schema: {
+ height: { default: 1, min: 0 },
+ openEnded: { default: !1 },
+ radiusBottom: { default: 1, min: 0 },
+ radiusTop: { default: 0.01, min: 0 },
+ segmentsHeight: { default: 18, min: 1, type: 'int' },
+ segmentsRadial: { default: 36, min: 3, type: 'int' },
+ thetaLength: { default: 360, min: 0 },
+ thetaStart: { default: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.CylinderGeometry(
+ e.radiusTop,
+ e.radiusBottom,
+ e.height,
+ e.segmentsRadial,
+ e.segmentsHeight,
+ e.openEnded,
+ o(e.thetaStart),
+ o(e.thetaLength),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 165: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('cylinder', {
+ schema: {
+ height: { default: 1, min: 0 },
+ openEnded: { default: !1 },
+ radius: { default: 1, min: 0 },
+ segmentsHeight: { default: 18, min: 1, type: 'int' },
+ segmentsRadial: { default: 36, min: 3, type: 'int' },
+ thetaLength: { default: 360, min: 0 },
+ thetaStart: { default: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.CylinderGeometry(
+ e.radius,
+ e.radius,
+ e.height,
+ e.segmentsRadial,
+ e.segmentsHeight,
+ e.openEnded,
+ o(e.thetaStart),
+ o(e.thetaLength),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 166: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('dodecahedron', {
+ schema: {
+ detail: { default: 0, min: 0, max: 5, type: 'int' },
+ radius: { default: 1, min: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.DodecahedronGeometry(e.radius, e.detail)
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 167: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('icosahedron', {
+ schema: {
+ detail: { default: 0, min: 0, max: 5, type: 'int' },
+ radius: { default: 1, min: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.IcosahedronGeometry(e.radius, e.detail)
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 168: [
+ function (e, t, n) {
+ e('./box.js'),
+ e('./circle.js'),
+ e('./cone.js'),
+ e('./cylinder.js'),
+ e('./dodecahedron.js'),
+ e('./icosahedron.js'),
+ e('./octahedron.js'),
+ e('./plane.js'),
+ e('./ring.js'),
+ e('./sphere.js'),
+ e('./tetrahedron.js'),
+ e('./torus.js'),
+ e('./torusKnot.js'),
+ e('./triangle.js')
+ },
+ {
+ './box.js': 162,
+ './circle.js': 163,
+ './cone.js': 164,
+ './cylinder.js': 165,
+ './dodecahedron.js': 166,
+ './icosahedron.js': 167,
+ './octahedron.js': 169,
+ './plane.js': 170,
+ './ring.js': 171,
+ './sphere.js': 172,
+ './tetrahedron.js': 173,
+ './torus.js': 174,
+ './torusKnot.js': 175,
+ './triangle.js': 176,
+ },
+ ],
+ 169: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('octahedron', {
+ schema: {
+ detail: { default: 0, min: 0, max: 5, type: 'int' },
+ radius: { default: 1, min: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.OctahedronGeometry(e.radius, e.detail)
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 170: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('plane', {
+ schema: {
+ height: { default: 1, min: 0 },
+ width: { default: 1, min: 0 },
+ segmentsHeight: { default: 1, min: 1, max: 20, type: 'int' },
+ segmentsWidth: { default: 1, min: 1, max: 20, type: 'int' },
+ },
+ init: function (e) {
+ this.geometry = new i.PlaneGeometry(
+ e.width,
+ e.height,
+ e.segmentsWidth,
+ e.segmentsHeight,
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 171: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('ring', {
+ schema: {
+ radiusInner: { default: 0.8, min: 0 },
+ radiusOuter: { default: 1.2, min: 0 },
+ segmentsPhi: { default: 10, min: 1, type: 'int' },
+ segmentsTheta: { default: 32, min: 3, type: 'int' },
+ thetaLength: { default: 360, min: 0 },
+ thetaStart: { default: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.RingGeometry(
+ e.radiusInner,
+ e.radiusOuter,
+ e.segmentsTheta,
+ e.segmentsPhi,
+ o(e.thetaStart),
+ o(e.thetaLength),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 172: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('sphere', {
+ schema: {
+ radius: { default: 1, min: 0 },
+ phiLength: { default: 360 },
+ phiStart: { default: 0, min: 0 },
+ thetaLength: { default: 180, min: 0 },
+ thetaStart: { default: 0 },
+ segmentsHeight: { default: 18, min: 2, type: 'int' },
+ segmentsWidth: { default: 36, min: 3, type: 'int' },
+ },
+ init: function (e) {
+ this.geometry = new i.SphereGeometry(
+ e.radius,
+ e.segmentsWidth,
+ e.segmentsHeight,
+ o(e.phiStart),
+ o(e.phiLength),
+ o(e.thetaStart),
+ o(e.thetaLength),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 173: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('tetrahedron', {
+ schema: {
+ detail: { default: 0, min: 0, max: 5, type: 'int' },
+ radius: { default: 1, min: 0 },
+ },
+ init: function (e) {
+ this.geometry = new i.TetrahedronGeometry(e.radius, e.detail)
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 174: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = i.Math.degToRad
+ r('torus', {
+ schema: {
+ arc: { default: 360 },
+ radius: { default: 1, min: 0 },
+ radiusTubular: { default: 0.2, min: 0 },
+ segmentsRadial: { default: 36, min: 2, type: 'int' },
+ segmentsTubular: { default: 32, min: 3, type: 'int' },
+ },
+ init: function (e) {
+ this.geometry = new i.TorusGeometry(
+ e.radius,
+ 2 * e.radiusTubular,
+ e.segmentsRadial,
+ e.segmentsTubular,
+ o(e.arc),
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 175: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three')
+ r('torusKnot', {
+ schema: {
+ p: { default: 2, min: 1 },
+ q: { default: 3, min: 1 },
+ radius: { default: 1, min: 0 },
+ radiusTubular: { default: 0.2, min: 0 },
+ segmentsRadial: { default: 8, min: 3, type: 'int' },
+ segmentsTubular: { default: 100, min: 3, type: 'int' },
+ },
+ init: function (e) {
+ this.geometry = new i.TorusKnotGeometry(
+ e.radius,
+ 2 * e.radiusTubular,
+ e.segmentsTubular,
+ e.segmentsRadial,
+ e.p,
+ e.q,
+ )
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 176: [
+ function (e, t, n) {
+ var r = e('../core/geometry').registerGeometry,
+ i = e('../lib/three'),
+ o = new i.Quaternion(),
+ a = new i.Vector3(0, 0, 1),
+ s = new i.Vector2(),
+ l = new i.Vector2(),
+ c = new i.Vector2()
+ r('triangle', {
+ schema: {
+ vertexA: { type: 'vec3', default: { x: 0, y: 0.5, z: 0 } },
+ vertexB: { type: 'vec3', default: { x: -0.5, y: -0.5, z: 0 } },
+ vertexC: { type: 'vec3', default: { x: 0.5, y: -0.5, z: 0 } },
+ },
+ init: function (e) {
+ var t, n, r, u, h, d, p, f, m
+ ;(r = new i.Triangle()).a.set(e.vertexA.x, e.vertexA.y, e.vertexA.z),
+ r.b.set(e.vertexB.x, e.vertexB.y, e.vertexB.z),
+ r.c.set(e.vertexC.x, e.vertexC.y, e.vertexC.z),
+ (n = r.getNormal(new i.Vector3())),
+ o.setFromUnitVectors(n, a),
+ (u = r.a.clone().applyQuaternion(o)),
+ (h = r.b.clone().applyQuaternion(o)),
+ (d = r.c.clone().applyQuaternion(o)),
+ s.set(Math.min(u.x, h.x, d.x), Math.min(u.y, h.y, d.y)),
+ l.set(Math.max(u.x, h.x, d.x), Math.max(u.y, h.y, d.y)),
+ c.set(0, 0).subVectors(l, s),
+ (u = new i.Vector2().subVectors(u, s).divide(c)),
+ (h = new i.Vector2().subVectors(h, s).divide(c)),
+ (d = new i.Vector2().subVectors(d, s).divide(c)),
+ (t = this.geometry = new i.BufferGeometry()),
+ (p = [r.a.x, r.a.y, r.a.z, r.b.x, r.b.y, r.b.z, r.c.x, r.c.y, r.c.z]),
+ (f = [n.x, n.y, n.z, n.x, n.y, n.z, n.x, n.y, n.z]),
+ (m = [u.x, u.y, h.x, h.y, d.x, d.y]),
+ t.setAttribute('position', new i.Float32BufferAttribute(p, 3)),
+ t.setAttribute('normal', new i.Float32BufferAttribute(f, 3)),
+ t.setAttribute('uv', new i.Float32BufferAttribute(m, 2))
+ },
+ })
+ },
+ { '../core/geometry': 132, '../lib/three': 179 },
+ ],
+ 177: [
+ function (e, t, n) {
+ if (
+ ((window.Promise = window.Promise || e('promise-polyfill')),
+ (window.hasNativeWebVRImplementation =
+ !!window.navigator.getVRDisplays || !!window.navigator.getVRDevices),
+ (window.hasNativeWebXRImplementation = void 0 !== navigator.xr),
+ !window.hasNativeWebXRImplementation && !window.hasNativeWebVRImplementation)
+ ) {
+ var r = e('./utils/isIOSOlderThan10')(window.navigator.userAgent)
+ ? 1 / window.devicePixelRatio
+ : 1,
+ i = e('webvr-polyfill'),
+ o = {
+ BUFFER_SCALE: r,
+ CARDBOARD_UI_DISABLED: !0,
+ ROTATE_INSTRUCTIONS_DISABLED: !0,
+ MOBILE_WAKE_LOCK: !!window.cordova,
+ }
+ window.webvrpolyfill = new i(o)
+ }
+ var a = e('./utils/'),
+ s = a.debug
+ a.isIE11 && (e('custom-event-polyfill'), e('../vendor/starts-with-polyfill'))
+ var l = s('A-Frame:error'),
+ c = s('A-Frame:warn')
+ window.document.currentScript &&
+ window.document.currentScript.parentNode !== window.document.head &&
+ !window.debug &&
+ c(
+ 'Put the A-Frame <script> tag in the <head> of the HTML *before* the scene to ensure everything for A-Frame is properly registered before they are used from HTML.',
+ ),
+ window.cordova ||
+ 'file:' !== window.location.protocol ||
+ l(
+ 'This HTML file is currently being served via the file:// protocol. Assets, textures, and models WILL NOT WORK due to cross-origin policy! Please use a local or hosted server: https://aframe.io/docs/0.5.0/introduction/getting-started.html#using-a-local-server.',
+ ),
+ e('present'),
+ a.device.isBrowserEnvironment &&
+ (e('./style/aframe.css'), e('./style/rStats.css'))
+ var u = e('./core/scene/a-scene').AScene,
+ h = e('./core/component').components,
+ d = e('./core/component').registerComponent,
+ p = e('./core/geometry').registerGeometry,
+ f = e('./extras/primitives/primitives').registerPrimitive,
+ m = e('./core/shader').registerShader,
+ v = e('./core/system').registerSystem,
+ g = e('./core/shader').shaders,
+ y = e('./core/system').systems,
+ b = (window.THREE = e('./lib/three')),
+ A = e('../package')
+ e('./components/index'),
+ e('./geometries/index'),
+ e('./shaders/index'),
+ e('./systems/index')
+ var w = e('./core/a-node'),
+ x = e('./core/a-entity')
+ e('./core/a-assets'),
+ e('./core/a-cubemap'),
+ e('./core/a-mixin'),
+ e('./extras/components/'),
+ e('./extras/primitives/'),
+ console.log('A-Frame Version: 1.2.0 (Date 2021-02-05, Commit #b220fa00)'),
+ console.log(
+ 'THREE Version (https://github.com/supermedium/three.js):',
+ A.dependencies['super-three'],
+ ),
+ console.log('WebVR Polyfill Version:', A.dependencies['webvr-polyfill']),
+ (t.exports = window.AFRAME =
+ {
+ AComponent: e('./core/component').Component,
+ AEntity: x,
+ ANode: w,
+ ANIME: e('super-animejs'),
+ AScene: u,
+ components: h,
+ coreComponents: Object.keys(h),
+ geometries: e('./core/geometry').geometries,
+ registerComponent: d,
+ registerElement: e('./core/a-register-element').registerElement,
+ registerGeometry: p,
+ registerPrimitive: f,
+ registerShader: m,
+ registerSystem: v,
+ primitives: {
+ getMeshMixin: e('./extras/primitives/getMeshMixin'),
+ primitives: e('./extras/primitives/primitives').primitives,
+ },
+ scenes: e('./core/scene/scenes'),
+ schema: e('./core/schema'),
+ shaders: g,
+ systems: y,
+ THREE: b,
+ utils: a,
+ version: A.version,
+ })
+ },
+ {
+ '../package': 73,
+ '../vendor/starts-with-polyfill': 218,
+ './components/index': 84,
+ './core/a-assets': 125,
+ './core/a-cubemap': 126,
+ './core/a-entity': 127,
+ './core/a-mixin': 128,
+ './core/a-node': 129,
+ './core/a-register-element': 130,
+ './core/component': 131,
+ './core/geometry': 132,
+ './core/scene/a-scene': 134,
+ './core/scene/scenes': 138,
+ './core/schema': 140,
+ './core/shader': 141,
+ './core/system': 142,
+ './extras/components/': 143,
+ './extras/primitives/': 146,
+ './extras/primitives/getMeshMixin': 145,
+ './extras/primitives/primitives': 147,
+ './geometries/index': 168,
+ './lib/three': 179,
+ './shaders/index': 181,
+ './style/aframe.css': 186,
+ './style/rStats.css': 187,
+ './systems/index': 191,
+ './utils/': 205,
+ './utils/isIOSOlderThan10': 208,
+ 'custom-event-polyfill': 7,
+ present: 48,
+ 'promise-polyfill': 50,
+ 'super-animejs': 56,
+ 'webvr-polyfill': 68,
+ },
+ ],
+ 178: [
+ function (e, t, n) {
+ ;(window.aframeStats = function (e) {
+ var t = null,
+ n = e
+ function r() {
+ t('te').set(i()),
+ window.performance.getEntriesByName &&
+ t('lt').set(
+ window.performance
+ .getEntriesByName('render-started')[0]
+ .startTime.toFixed(0),
+ )
+ }
+ function i() {
+ var e = n.querySelectorAll('*')
+ return (
+ Array.prototype.slice.call(e).filter(function (e) {
+ return e.isEntity
+ }),
+ e.length
+ )
+ }
+ function o() {}
+ function a() {}
+ function s(e) {
+ t = e
+ }
+ return {
+ update: r,
+ start: o,
+ end: a,
+ attach: s,
+ values: { te: { caption: 'Entities' }, lt: { caption: 'Load Time' } },
+ groups: [{ caption: 'A-Frame', values: ['te', 'lt'] }],
+ fractions: [],
+ }
+ }),
+ 'object' === typeof t && (t.exports = { aframeStats: window.aframeStats })
+ },
+ {},
+ ],
+ 179: [
+ function (e, t, n) {
+ ;(function (n) {
+ var r = (n.THREE = e('super-three'))
+ r.TextureLoader && (r.TextureLoader.prototype.crossOrigin = 'anonymous'),
+ r.ImageLoader && (r.ImageLoader.prototype.crossOrigin = 'anonymous'),
+ r.Cache && (r.Cache.enabled = !0),
+ e('../../vendor/DeviceOrientationControls'),
+ e('super-three/examples/js/loaders/DRACOLoader'),
+ e('super-three/examples/js/loaders/GLTFLoader'),
+ e('super-three/examples/js/loaders/OBJLoader'),
+ e('super-three/examples/js/loaders/MTLLoader'),
+ e('super-three/examples/js/utils/BufferGeometryUtils'),
+ (r.DRACOLoader.prototype.crossOrigin = 'anonymous'),
+ (r.GLTFLoader.prototype.crossOrigin = 'anonymous'),
+ (r.MTLLoader.prototype.crossOrigin = 'anonymous'),
+ (r.OBJLoader.prototype.crossOrigin = 'anonymous'),
+ (t.exports = r)
+ }.call(
+ this,
+ 'undefined' !== typeof r.g
+ ? r.g
+ : 'undefined' !== typeof self
+ ? self
+ : 'undefined' !== typeof window
+ ? window
+ : {},
+ ))
+ },
+ {
+ '../../vendor/DeviceOrientationControls': 215,
+ 'super-three': 57,
+ 'super-three/examples/js/loaders/DRACOLoader': 58,
+ 'super-three/examples/js/loaders/GLTFLoader': 59,
+ 'super-three/examples/js/loaders/MTLLoader': 60,
+ 'super-three/examples/js/loaders/OBJLoader': 61,
+ 'super-three/examples/js/utils/BufferGeometryUtils': 62,
+ },
+ ],
+ 180: [
+ function (e, t, n) {
+ var r = e('../core/shader').registerShader,
+ i = e('../lib/three'),
+ o = e('../utils/')
+ function a(e, t) {
+ return (
+ t.color.set(e.color),
+ (t.fog = e.fog),
+ (t.wireframe = e.wireframe),
+ (t.wireframeLinewidth = e.wireframeLinewidth),
+ t
+ )
+ }
+ t.exports.Shader = r('flat', {
+ schema: {
+ color: { type: 'color' },
+ fog: { default: !0 },
+ height: { default: 256 },
+ offset: { type: 'vec2', default: { x: 0, y: 0 } },
+ repeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ src: { type: 'map' },
+ width: { default: 512 },
+ wireframe: { default: !1 },
+ wireframeLinewidth: { default: 2 },
+ },
+ init: function (e) {
+ ;(this.rendererSystem = this.el.sceneEl.systems.renderer),
+ (this.materialData = { color: new i.Color() }),
+ (this.textureSrc = null),
+ a(e, this.materialData),
+ this.rendererSystem.applyColorCorrection(this.materialData.color),
+ (this.material = new i.MeshBasicMaterial(this.materialData)),
+ o.material.updateMap(this, e)
+ },
+ update: function (e) {
+ this.updateMaterial(e), o.material.updateMap(this, e)
+ },
+ updateMaterial: function (e) {
+ var t
+ for (t in (a(e, this.materialData),
+ this.rendererSystem.applyColorCorrection(this.materialData.color),
+ this.materialData))
+ this.material[t] = this.materialData[t]
+ },
+ })
+ },
+ { '../core/shader': 141, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 181: [
+ function (e, t, n) {
+ e('./flat'), e('./standard'), e('./sdf'), e('./msdf'), e('./ios10hls')
+ },
+ { './flat': 180, './ios10hls': 182, './msdf': 183, './sdf': 184, './standard': 185 },
+ ],
+ 182: [
+ function (e, t, n) {
+ var r = e('../core/shader').registerShader
+ t.exports.Shader = r('ios10hls', {
+ schema: {
+ src: { type: 'map', is: 'uniform' },
+ opacity: { type: 'number', is: 'uniform', default: 1 },
+ },
+ vertexShader: [
+ 'varying vec2 vUV;',
+ 'void main(void) {',
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
+ ' vUV = uv;',
+ '}',
+ ].join('\n'),
+ fragmentShader: [
+ 'uniform sampler2D src;',
+ 'uniform float opacity;',
+ 'varying vec2 vUV;',
+ 'void main() {',
+ ' vec2 offset = vec2(0, 0);',
+ ' vec2 repeat = vec2(1, 1);',
+ ' vec4 color = texture2D(src, vec2(vUV.x / repeat.x + offset.x, (1.0 - vUV.y) / repeat.y + offset.y)).bgra;',
+ ' gl_FragColor = vec4(color.rgb, opacity);',
+ '}',
+ ].join('\n'),
+ })
+ },
+ { '../core/shader': 141 },
+ ],
+ 183: [
+ function (e, t, n) {
+ var r = e('../core/shader').registerShader,
+ i = !!document.createElement('canvas').getContext('webgl2'),
+ o = [
+ 'attribute vec2 uv;',
+ 'attribute vec3 position;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'varying vec2 vUV;',
+ 'void main(void) {',
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
+ ' vUV = uv;',
+ '}',
+ ].join('\n'),
+ a = [
+ '#version 300 es',
+ 'in vec2 uv;',
+ 'in vec3 position;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'out vec2 vUV;',
+ 'void main(void) {',
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
+ ' vUV = uv;',
+ '}',
+ ].join('\n'),
+ s = i ? a : o,
+ l = [
+ '#ifdef GL_OES_standard_derivatives',
+ '#extension GL_OES_standard_derivatives: enable',
+ '#endif',
+ 'precision highp float;',
+ 'uniform bool negate;',
+ 'uniform float alphaTest;',
+ 'uniform float opacity;',
+ 'uniform sampler2D map;',
+ 'uniform vec3 color;',
+ 'varying vec2 vUV;',
+ 'float median(float r, float g, float b) {',
+ ' return max(min(r, g), min(max(r, g), b));',
+ '}',
+ '#define BIG_ENOUGH 0.001',
+ '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)',
+ 'void main() {',
+ ' vec3 sampleColor = texture2D(map, vUV).rgb;',
+ ' if (negate) { sampleColor = 1.0 - sampleColor; }',
+ ' float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;',
+ ' float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);',
+ ' float dscale = 0.353505;',
+ ' vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));',
+ ' float isBigEnough = max(abs(duv.x), abs(duv.y));',
+ ' // Do modified alpha test.',
+ ' if (isBigEnough > BIG_ENOUGH) {',
+ ' float ratio = BIG_ENOUGH / isBigEnough;',
+ ' alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);',
+ ' }',
+ ' // Do modified alpha test.',
+ ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }',
+ ' gl_FragColor = vec4(color.xyz, alpha * opacity);',
+ '}',
+ ].join('\n'),
+ c = [
+ '#version 300 es',
+ 'precision highp float;',
+ 'uniform bool negate;',
+ 'uniform float alphaTest;',
+ 'uniform float opacity;',
+ 'uniform sampler2D map;',
+ 'uniform vec3 color;',
+ 'in vec2 vUV;',
+ 'out vec4 fragColor;',
+ 'float median(float r, float g, float b) {',
+ ' return max(min(r, g), min(max(r, g), b));',
+ '}',
+ '#define BIG_ENOUGH 0.001',
+ '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)',
+ 'void main() {',
+ ' vec3 sampleColor = texture(map, vUV).rgb;',
+ ' if (negate) { sampleColor = 1.0 - sampleColor; }',
+ ' float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;',
+ ' float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);',
+ ' float dscale = 0.353505;',
+ ' vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));',
+ ' float isBigEnough = max(abs(duv.x), abs(duv.y));',
+ ' // Do modified alpha test.',
+ ' if (isBigEnough > BIG_ENOUGH) {',
+ ' float ratio = BIG_ENOUGH / isBigEnough;',
+ ' alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);',
+ ' }',
+ ' // Do modified alpha test.',
+ ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }',
+ ' fragColor = vec4(color.xyz, alpha * opacity);',
+ '}',
+ ].join('\n'),
+ u = i ? c : l
+ t.exports.Shader = r('msdf', {
+ schema: {
+ alphaTest: { type: 'number', is: 'uniform', default: 0.5 },
+ color: { type: 'color', is: 'uniform', default: 'white' },
+ map: { type: 'map', is: 'uniform' },
+ negate: { type: 'boolean', is: 'uniform', default: !0 },
+ opacity: { type: 'number', is: 'uniform', default: 1 },
+ },
+ raw: !0,
+ vertexShader: s,
+ fragmentShader: u,
+ })
+ },
+ { '../core/shader': 141 },
+ ],
+ 184: [
+ function (e, t, n) {
+ var r = e('../core/shader').registerShader
+ t.exports.Shader = r('sdf', {
+ schema: {
+ alphaTest: { type: 'number', is: 'uniform', default: 0.5 },
+ color: { type: 'color', is: 'uniform', default: 'white' },
+ map: { type: 'map', is: 'uniform' },
+ opacity: { type: 'number', is: 'uniform', default: 1 },
+ },
+ raw: !0,
+ vertexShader: [
+ '#version 300 es',
+ 'in vec2 uv;',
+ 'in vec3 position;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'out vec2 vUV;',
+ 'void main(void) {',
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
+ ' vUV = uv;',
+ '}',
+ ].join('\n'),
+ fragmentShader: [
+ '#version 300 es',
+ 'precision highp float;',
+ 'uniform float alphaTest;',
+ 'uniform float opacity;',
+ 'uniform sampler2D map;',
+ 'uniform vec3 color;',
+ 'in vec2 vUV;',
+ 'out vec4 fragColor;',
+ '#ifdef GL_OES_standard_derivatives',
+ ' float contour(float width, float value) {',
+ ' return smoothstep(0.5 - value, 0.5 + value, width);',
+ ' }',
+ '#else',
+ ' float aastep(float value, float afwidth) {',
+ ' return smoothstep(0.5 - afwidth, 0.5 + afwidth, value);',
+ ' }',
+ '#endif',
+ '#define BIG_ENOUGH 0.001',
+ '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)',
+ '#define ALL_SMOOTH 0.4',
+ '#define ALL_ROUGH 0.02',
+ '#define DISCARD_ALPHA (alphaTest / (2.2 - 1.2 * ratio))',
+ 'void main() {',
+ ' #ifdef GL_OES_standard_derivatives',
+ ' vec2 uv = vUV;',
+ ' vec4 texColor = texture(map, uv);',
+ ' float dist = texColor.a;',
+ ' float width = fwidth(dist);',
+ ' float alpha = contour(dist, width);',
+ ' float dscale = 0.353505;',
+ ' vec2 duv = dscale * (dFdx(uv) + dFdy(uv));',
+ ' float isBigEnough = max(abs(duv.x), abs(duv.y));',
+ ' if (isBigEnough > BIG_ENOUGH) {',
+ ' float ratio = BIG_ENOUGH / isBigEnough;',
+ ' alpha = ratio * alpha + (1.0 - ratio) * dist;',
+ ' }',
+ ' if (isBigEnough <= BIG_ENOUGH) {',
+ ' vec4 box = vec4 (uv - duv, uv + duv);',
+ ' alpha = (alpha + 0.5 * (',
+ ' contour(texture(map, box.xy).a, width)',
+ ' + contour(texture(map, box.zw).a, width)',
+ ' + contour(texture(map, box.xw).a, width)',
+ ' + contour(texture(map, box.zy).a, width)',
+ ' )) / 3.0;',
+ ' }',
+ ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }',
+ ' #else',
+ ' vec4 texColor = texture(map, vUV);',
+ ' float value = texColor.a;',
+ ' float afwidth = (1.0 / 32.0) * (1.4142135623730951 / (2.0 * gl_FragCoord.w));',
+ ' float alpha = aastep(value, afwidth);',
+ ' float ratio = (gl_FragCoord.w >= ALL_SMOOTH) ? 1.0 : (gl_FragCoord.w < ALL_ROUGH) ? 0.0 : (gl_FragCoord.w - ALL_ROUGH) / (ALL_SMOOTH - ALL_ROUGH);',
+ ' if (alpha < alphaTest) { if (ratio >= 1.0) { discard; return; } alpha = 0.0; }',
+ ' alpha = alpha * ratio + (1.0 - ratio) * value;',
+ ' if (ratio < 1.0 && alpha <= DISCARD_ALPHA) { discard; return; }',
+ ' #endif',
+ ' fragColor = vec4(color, opacity * alpha);',
+ '}',
+ ].join('\n'),
+ })
+ },
+ { '../core/shader': 141 },
+ ],
+ 185: [
+ function (e, t, n) {
+ var r = e('../core/shader').registerShader,
+ i = e('../lib/three'),
+ o = e('../utils/'),
+ a = new i.CubeTextureLoader(),
+ s = {}
+ function l(e, t) {
+ return (
+ t.color.set(e.color),
+ t.emissive.set(e.emissive),
+ (t.emissiveIntensity = e.emissiveIntensity),
+ (t.fog = e.fog),
+ (t.metalness = e.metalness),
+ (t.roughness = e.roughness),
+ (t.wireframe = e.wireframe),
+ (t.wireframeLinewidth = e.wireframeLinewidth),
+ e.normalMap && (t.normalScale = e.normalScale),
+ e.ambientOcclusionMap && (t.aoMapIntensity = e.ambientOcclusionMapIntensity),
+ e.displacementMap &&
+ ((t.displacementScale = e.displacementScale),
+ (t.displacementBias = e.displacementBias)),
+ t
+ )
+ }
+ t.exports.Shader = r('standard', {
+ schema: {
+ ambientOcclusionMap: { type: 'map' },
+ ambientOcclusionMapIntensity: { default: 1 },
+ ambientOcclusionTextureOffset: { type: 'vec2' },
+ ambientOcclusionTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ color: { type: 'color' },
+ displacementMap: { type: 'map' },
+ displacementScale: { default: 1 },
+ displacementBias: { default: 0.5 },
+ displacementTextureOffset: { type: 'vec2' },
+ displacementTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ emissive: { type: 'color', default: '#000' },
+ emissiveIntensity: { default: 1 },
+ envMap: { default: '' },
+ fog: { default: !0 },
+ height: { default: 256 },
+ metalness: { default: 0, min: 0, max: 1 },
+ metalnessMap: { type: 'map' },
+ metalnessTextureOffset: { type: 'vec2' },
+ metalnessTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ normalMap: { type: 'map' },
+ normalScale: { type: 'vec2', default: { x: 1, y: 1 } },
+ normalTextureOffset: { type: 'vec2' },
+ normalTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ offset: { type: 'vec2', default: { x: 0, y: 0 } },
+ repeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ roughness: { default: 0.5, min: 0, max: 1 },
+ roughnessMap: { type: 'map' },
+ roughnessTextureOffset: { type: 'vec2' },
+ roughnessTextureRepeat: { type: 'vec2', default: { x: 1, y: 1 } },
+ sphericalEnvMap: { type: 'map' },
+ src: { type: 'map' },
+ width: { default: 512 },
+ wireframe: { default: !1 },
+ wireframeLinewidth: { default: 2 },
+ },
+ init: function (e) {
+ ;(this.rendererSystem = this.el.sceneEl.systems.renderer),
+ (this.materialData = { color: new i.Color(), emissive: new i.Color() }),
+ l(e, this.materialData),
+ this.rendererSystem.applyColorCorrection(this.materialData.color),
+ this.rendererSystem.applyColorCorrection(this.materialData.emissive),
+ (this.material = new i.MeshStandardMaterial(this.materialData)),
+ o.material.updateMap(this, e),
+ e.normalMap && o.material.updateDistortionMap('normal', this, e),
+ e.displacementMap && o.material.updateDistortionMap('displacement', this, e),
+ e.ambientOcclusionMap &&
+ o.material.updateDistortionMap('ambientOcclusion', this, e),
+ e.metalnessMap && o.material.updateDistortionMap('metalness', this, e),
+ e.roughnessMap && o.material.updateDistortionMap('roughness', this, e),
+ this.updateEnvMap(e)
+ },
+ update: function (e) {
+ this.updateMaterial(e),
+ o.material.updateMap(this, e),
+ e.normalMap && o.material.updateDistortionMap('normal', this, e),
+ e.displacementMap && o.material.updateDistortionMap('displacement', this, e),
+ e.ambientOcclusionMap &&
+ o.material.updateDistortionMap('ambientOcclusion', this, e),
+ e.metalnessMap && o.material.updateDistortionMap('metalness', this, e),
+ e.roughnessMap && o.material.updateDistortionMap('roughness', this, e),
+ this.updateEnvMap(e)
+ },
+ updateMaterial: function (e) {
+ var t,
+ n = this.material
+ for (t in (l(e, this.materialData),
+ this.rendererSystem.applyColorCorrection(this.materialData.color),
+ this.rendererSystem.applyColorCorrection(this.materialData.emissive),
+ this.materialData))
+ n[t] = this.materialData[t]
+ },
+ updateEnvMap: function (e) {
+ var t = this,
+ n = this.material,
+ r = e.envMap,
+ l = e.sphericalEnvMap
+ if ((!r && !l) || this.isLoadingEnvMap)
+ return (n.envMap = null), void (n.needsUpdate = !0)
+ ;(this.isLoadingEnvMap = !0),
+ l
+ ? this.el.sceneEl.systems.material.loadTexture(l, { src: l }, function (e) {
+ ;(t.isLoadingEnvMap = !1),
+ (e.mapping = i.SphericalReflectionMapping),
+ (n.envMap = e),
+ o.material.handleTextureEvents(t.el, e),
+ (n.needsUpdate = !0)
+ })
+ : s[r]
+ ? s[r].then(function (e) {
+ ;(t.isLoadingEnvMap = !1),
+ (n.envMap = e),
+ o.material.handleTextureEvents(t.el, e),
+ (n.needsUpdate = !0)
+ })
+ : (s[r] = new Promise(function (e) {
+ o.srcLoader.validateCubemapSrc(r, function (r) {
+ a.load(r, function (r) {
+ ;(t.isLoadingEnvMap = !1),
+ (n.envMap = r),
+ o.material.handleTextureEvents(t.el, r),
+ e(r)
+ })
+ })
+ }))
+ },
+ })
+ },
+ { '../core/shader': 141, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 186: [
+ function (e, t, n) {
+ var r =
+ "html.a-fullscreen{bottom:0;left:0;position:fixed;right:0;top:0}html.a-fullscreen body{height:100%;margin:0;overflow:hidden;padding:0;width:100%}html.a-fullscreen .a-canvas{width:100%!important;height:100%!important;top:0!important;left:0!important;right:0!important;bottom:0!important;position:fixed!important}html:not(.a-fullscreen) .a-enter-ar,html:not(.a-fullscreen) .a-enter-vr{right:5px;bottom:5px}:-webkit-full-screen{background-color:transparent}.a-hidden{display:none!important}.a-canvas{height:100%;left:0;position:absolute;top:0;width:100%}.a-canvas.a-grab-cursor:hover{cursor:grab;cursor:-moz-grab;cursor:-webkit-grab}canvas.a-canvas.a-mouse-cursor-hover:hover{cursor:pointer}.a-inspector-loader{background-color:#ed3160;position:fixed;left:3px;top:3px;padding:6px 10px;color:#fff;text-decoration:none;font-size:12px;font-family:Roboto,sans-serif;text-align:center;z-index:99999;width:204px}@keyframes dots-1{from{opacity:0}25%{opacity:1}}@keyframes dots-2{from{opacity:0}50%{opacity:1}}@keyframes dots-3{from{opacity:0}75%{opacity:1}}@-webkit-keyframes dots-1{from{opacity:0}25%{opacity:1}}@-webkit-keyframes dots-2{from{opacity:0}50%{opacity:1}}@-webkit-keyframes dots-3{from{opacity:0}75%{opacity:1}}.a-inspector-loader .dots span{animation:dots-1 2s infinite steps(1);-webkit-animation:dots-1 2s infinite steps(1)}.a-inspector-loader .dots span:first-child+span{animation-name:dots-2;-webkit-animation-name:dots-2}.a-inspector-loader .dots span:first-child+span+span{animation-name:dots-3;-webkit-animation-name:dots-3}a-scene{display:block;position:relative;height:100%;width:100%}a-assets,a-scene audio,a-scene img,a-scene video{display:none}.a-enter-vr-modal,.a-orientation-modal{font-family:Consolas,Andale Mono,Courier New,monospace}.a-enter-vr-modal a{border-bottom:1px solid #fff;padding:2px 0;text-decoration:none;transition:.1s color ease-in}.a-enter-vr-modal a:hover{background-color:#fff;color:#111;padding:2px 4px;position:relative;left:-4px}.a-enter-ar,.a-enter-vr{font-family:sans-serif,monospace;font-size:13px;width:100%;font-weight:200;line-height:16px;position:absolute;right:20px;bottom:20px}.a-enter-ar{right:80px}.a-enter-vr-button,.a-enter-vr-modal,.a-enter-vr-modal a{color:#fff;user-select:none;outline:0}.a-enter-vr-button{background:url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='108' height='62' viewBox='0 0 108 62'%3E%3Ctitle%3Eaframe-vrmode-noborder-reduced-tracking%3C/title%3E%3Cpath d='M68.81,21.56H64.23v8.27h4.58a4.13,4.13,0,0,0,3.1-1.09,4.2,4.2,0,0,0,1-3,4.24,4.24,0,0,0-1-3A4.05,4.05,0,0,0,68.81,21.56Z' fill='%23fff'/%3E%3Cpath d='M96,0H12A12,12,0,0,0,0,12V50A12,12,0,0,0,12,62H96a12,12,0,0,0,12-12V12A12,12,0,0,0,96,0ZM41.9,46H34L24,16h8l6,21.84,6-21.84H52Zm39.29,0H73.44L68.15,35.39H64.23V46H57V16H68.81q5.32,0,8.34,2.37a8,8,0,0,1,3,6.69,9.68,9.68,0,0,1-1.27,5.18,8.9,8.9,0,0,1-4,3.34l6.26,12.11Z' fill='%23fff'/%3E%3C/svg%3E\") 50% 50% no-repeat rgba(0,0,0,.35)}.a-enter-ar-button{background:url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='108' height='62' viewBox='0 0 108 62'%3E%3Ctitle%3Eaframe-armode-noborder-reduced-tracking%3C/title%3E%3Cpath d='M96,0H12A12,12,0,0,0,0,12V50A12,12,0,0,0,12,62H96a12,12,0,0,0,12-12V12A12,12,0,0,0,96,0Zm8,50a8,8,0,0,1-8,8H12a8,8,0,0,1-8-8V12a8,8,0,0,1,8-8H96a8,8,0,0,1,8,8Z' fill='%23fff'/%3E%3Cpath d='M43.35,39.82H32.51L30.45,46H23.88L35,16h5.73L52,46H45.43Zm-9.17-5h7.5L37.91,23.58Z' fill='%23fff'/%3E%3Cpath d='M68.11,35H63.18V46H57V16H68.15q5.31,0,8.2,2.37a8.18,8.18,0,0,1,2.88,6.7,9.22,9.22,0,0,1-1.33,5.12,9.09,9.09,0,0,1-4,3.26l6.49,12.26V46H73.73Zm-4.93-5h5a5.09,5.09,0,0,0,3.6-1.18,4.21,4.21,0,0,0,1.28-3.27,4.56,4.56,0,0,0-1.2-3.34A5,5,0,0,0,68.15,21h-5Z' fill='%23fff'/%3E%3C/svg%3E\") 50% 50% no-repeat rgba(0,0,0,.2)}.a-enter-ar-button,.a-enter-vr-button{background-size:90% 90%;border:0;bottom:0;cursor:pointer;min-width:58px;min-height:34px;padding-right:0;padding-top:0;position:absolute;right:0;transition:background-color .05s ease;-webkit-transition:background-color .05s ease;z-index:9999;border-radius:8px;touch-action:manipulation}.a-enter-ar-button{background-size:100% 90%;margin-right:10px;border-radius:7px}.a-enter-ar-button:active,.a-enter-ar-button:hover,.a-enter-vr-button:active,.a-enter-vr-button:hover{background-color:#ef2d5e}.a-enter-vr-button.resethover{background-color:rgba(0,0,0,.35)}[data-a-enter-vr-no-webvr] .a-enter-vr-button{border-color:#666;opacity:.65}[data-a-enter-vr-no-webvr] .a-enter-vr-button:active,[data-a-enter-vr-no-webvr] .a-enter-vr-button:hover{background-color:rgba(0,0,0,.35);cursor:not-allowed}.a-enter-vr-modal{background-color:#666;border-radius:0;display:none;min-height:32px;margin-right:70px;padding:9px;width:280px;right:2%;position:absolute}.a-enter-vr-modal:after{border-bottom:10px solid transparent;border-left:10px solid #666;border-top:10px solid transparent;display:inline-block;content:'';position:absolute;right:-5px;top:5px;width:0;height:0}.a-enter-vr-modal a,.a-enter-vr-modal p{display:inline}.a-enter-vr-modal p{margin:0}.a-enter-vr-modal p:after{content:' '}[data-a-enter-vr-no-headset].a-enter-vr:hover .a-enter-vr-modal,[data-a-enter-vr-no-webvr].a-enter-vr:hover 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center/50% 50% no-repeat rgba(244,244,244,1);bottom:0;font-size:14px;font-weight:600;left:0;line-height:20px;right:0;position:fixed;top:0;z-index:9999999}.a-orientation-modal:after{color:#666;content:\"Insert phone into Cardboard holder.\";display:block;position:absolute;text-align:center;top:70%;transform:translateY(-70%);width:100%}.a-orientation-modal button{background:url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A//www.w3.org/2000/svg%22%20xmlns%3Axlink%3D%22http%3A//www.w3.org/1999/xlink%22%20version%3D%221.1%22%20x%3D%220px%22%20y%3D%220px%22%20viewBox%3D%220%200%20100%20100%22%20enable-background%3D%22new%200%200%20100%20100%22%20xml%3Aspace%3D%22preserve%22%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M55.209%2C50l17.803-17.803c1.416-1.416%2C1.416-3.713%2C0-5.129c-1.416-1.417-3.713-1.417-5.129%2C0L50.08%2C44.872%20%20L32.278%2C27.069c-1.416-1.417-3.714-1.417-5.129%2C0c-1.417%2C1.416-1.417%2C3.713%2C0%2C5.129L44.951%2C50L27.149%2C67.803%20%20c-1.417%2C1.416-1.417%2C3.713%2C0%2C5.129c0.708%2C0.708%2C1.636%2C1.062%2C2.564%2C1.062c0.928%2C0%2C1.856-0.354%2C2.564-1.062L50.08%2C55.13l17.803%2C17.802%20%20c0.708%2C0.708%2C1.637%2C1.062%2C2.564%2C1.062s1.856-0.354%2C2.564-1.062c1.416-1.416%2C1.416-3.713%2C0-5.129L55.209%2C50z%22%3E%3C/path%3E%3C/svg%3E) no-repeat;border:none;height:50px;text-indent:-9999px;width:50px}.a-loader-title{background-color:rgba(0,0,0,.6);font-family:sans-serif,monospace;text-align:center;font-size:20px;height:50px;font-weight:300;line-height:50px;position:absolute;right:0;left:0;top:0;color:#fff}.a-modal{background:0 0/50% 50% rgba(0,0,0,.6);bottom:0;font-size:14px;font-weight:600;left:0;line-height:20px;right:0;position:fixed;top:0;z-index:9999999}.a-dialog{position:relative;left:50%;top:50%;transform:translate(-50%,-50%);z-index:199995;width:300px;height:200px;background-size:contain;background-color:#fff;font-family:sans-serif,monospace;font-size:20px;border-radius:3px;padding:6px}.a-dialog-text-container{width:100%;height:70%;align-self:flex-start;display:flex;justify-content:center;align-content:center;flex-direction:column}.a-dialog-text{display:inline-block;font-weight:400;font-size:14pt;margin:8px}.a-dialog-buttons-container{display:inline-flex;align-self:flex-end;width:100%;height:30%}.a-dialog-button{cursor:pointer;align-self:center;opacity:.9;height:80%;width:50%;font-size:12pt;margin:4px;border-radius:2px;text-align:center;border:none;display:inline-block;-webkit-transition:all .25s ease-in-out;transition:all .25s ease-in-out;box-shadow:0 1px 3px rgba(0,0,0,.1),0 1px 2px rgba(0,0,0,.2);user-select:none}.a-dialog-permission-button:hover{box-shadow:0 7px 14px rgba(0,0,0,.2),0 2px 2px rgba(0,0,0,.2)}.a-dialog-allow-button{background-color:#00ceff}.a-dialog-deny-button{background-color:#ff005b}.a-dialog-ok-button{background-color:#00ceff;width:100%}"
+ e('browserify-css').createStyle(r, { href: 'src/style/aframe.css' }),
+ (t.exports = r)
+ },
+ { 'browserify-css': 4 },
+ ],
+ 187: [
+ function (e, t, n) {
+ var r =
+ '.rs-base{background-color:#333;color:#fafafa;border-radius:0;font:10px monospace;left:5px;line-height:1em;opacity:.85;overflow:hidden;padding:10px;position:fixed;top:5px;width:300px;z-index:10000}.rs-base div.hidden{display:none}.rs-base h1{color:#fff;cursor:pointer;font-size:1.4em;font-weight:300;margin:0 0 5px;padding:0}.rs-group{display:-webkit-box;display:-webkit-flex;display:flex;-webkit-flex-direction:column-reverse;flex-direction:column-reverse;margin-bottom:5px}.rs-group:last-child{margin-bottom:0}.rs-counter-base{align-items:center;display:-webkit-box;display:-webkit-flex;display:flex;height:10px;-webkit-justify-content:space-between;justify-content:space-between;margin:2px 0}.rs-counter-base.alarm{color:#b70000;text-shadow:0 0 0 #b70000,0 0 1px #fff,0 0 1px #fff,0 0 2px #fff,0 0 2px #fff,0 0 3px #fff,0 0 3px #fff,0 0 4px #fff,0 0 4px #fff}.rs-counter-id{font-weight:300;-webkit-box-ordinal-group:0;-webkit-order:0;order:0;width:54px}.rs-counter-value{font-weight:300;-webkit-box-ordinal-group:1;-webkit-order:1;order:1;text-align:right;width:35px}.rs-canvas{-webkit-box-ordinal-group:2;-webkit-order:2;order:2}@media (min-width:480px){.rs-base{left:20px;top:20px}}'
+ e('browserify-css').createStyle(r, { href: 'src/style/rStats.css' }),
+ (t.exports = r)
+ },
+ { 'browserify-css': 4 },
+ ],
+ 188: [
+ function (e, t, n) {
+ var r = e('../constants/'),
+ i = e('../core/system').registerSystem,
+ o = 'data-aframe-default-camera'
+ function a(e) {
+ var t
+ e.camera && (t = e.querySelector('[' + o + ']')) && e.removeChild(t)
+ }
+ t.exports.System = i('camera', {
+ init: function () {
+ ;(this.activeCameraEl = null),
+ (this.render = this.render.bind(this)),
+ (this.unwrapRender = this.unwrapRender.bind(this)),
+ (this.wrapRender = this.wrapRender.bind(this)),
+ (this.initialCameraFound = !1),
+ (this.numUserCameras = 0),
+ (this.numUserCamerasChecked = 0),
+ this.setupInitialCamera()
+ },
+ setupInitialCamera: function () {
+ var e,
+ t,
+ n = this.sceneEl,
+ r = this
+ if (!n.camera || n.camera.el.getAttribute('camera').spectator)
+ if ((e = n.querySelectorAll('a-camera, [camera]')).length)
+ for (this.numUserCameras = e.length, t = 0; t < e.length; t++)
+ e[t].addEventListener('object3dset', function (e) {
+ 'camera' === e.detail.type && r.checkUserCamera(this)
+ }),
+ e[t].isNode
+ ? e[t].load()
+ : e[t].addEventListener('nodeready', function () {
+ this.load()
+ })
+ else this.createDefaultCamera()
+ else n.emit('cameraready', { cameraEl: n.camera.el })
+ },
+ checkUserCamera: function (e) {
+ var t,
+ n = this.el.sceneEl
+ this.numUserCamerasChecked++,
+ this.initialCameraFound ||
+ ((t = e.getAttribute('camera')).active && !t.spectator
+ ? ((this.initialCameraFound = !0),
+ (n.camera = e.getObject3D('camera')),
+ n.emit('cameraready', { cameraEl: e }))
+ : this.numUserCamerasChecked === this.numUserCameras &&
+ this.createDefaultCamera())
+ },
+ createDefaultCamera: function () {
+ var e,
+ t = this.sceneEl
+ ;(e = document.createElement('a-entity')).setAttribute('camera', {
+ active: !0,
+ }),
+ e.setAttribute('position', { x: 0, y: r.DEFAULT_CAMERA_HEIGHT, z: 0 }),
+ e.setAttribute('wasd-controls', ''),
+ e.setAttribute('look-controls', ''),
+ e.setAttribute(r.AFRAME_INJECTED, ''),
+ e.addEventListener('object3dset', function (n) {
+ 'camera' === n.detail.type &&
+ ((t.camera = n.detail.object), t.emit('cameraready', { cameraEl: e }))
+ }),
+ t.appendChild(e)
+ },
+ disableActiveCamera: function () {
+ var e
+ ;(e = this.sceneEl.querySelectorAll('[camera]'))[e.length - 1].setAttribute(
+ 'camera',
+ 'active',
+ !0,
+ )
+ },
+ setActiveCamera: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ s = this.activeCameraEl,
+ l = this.sceneEl
+ if ((i = e.getObject3D('camera')) && e !== this.activeCameraEl) {
+ var c = l.querySelector('[' + o + ']')
+ for (
+ e !== (c && c.querySelector('[camera]')) && a(l),
+ this.activeCameraEl = e,
+ this.activeCameraEl.play(),
+ l.camera = i,
+ s && s.setAttribute('camera', 'active', !1),
+ n = l.querySelectorAll('[camera]'),
+ r = 0;
+ r < n.length;
+ r++
+ )
+ (t = n[r]).isEntity &&
+ e !== t &&
+ (t.setAttribute('camera', 'active', !1), t.pause())
+ l.emit('camera-set-active', { cameraEl: e })
+ }
+ },
+ setSpectatorCamera: function (e) {
+ var t,
+ n = this.spectatorCameraEl,
+ r = this.sceneEl
+ e.getObject3D('camera') &&
+ e !== this.spectatorCameraEl &&
+ (n && n.setAttribute('camera', 'spectator', !1),
+ (t = this.spectatorCameraEl = e),
+ r.addEventListener('enter-vr', this.wrapRender),
+ r.addEventListener('exit-vr', this.unwrapRender),
+ t.setAttribute('camera', 'active', !1),
+ t.play(),
+ r.emit('camera-set-spectator', { cameraEl: e }))
+ },
+ disableSpectatorCamera: function () {
+ this.spectatorCameraEl = void 0
+ },
+ wrapRender: function () {
+ this.spectatorCameraEl &&
+ !this.originalRender &&
+ ((this.originalRender = this.sceneEl.renderer.render),
+ (this.sceneEl.renderer.render = this.render))
+ },
+ unwrapRender: function () {
+ this.originalRender &&
+ ((this.sceneEl.renderer.render = this.originalRender),
+ (this.originalRender = void 0))
+ },
+ render: function (e, t) {
+ var n,
+ r,
+ i = this.sceneEl
+ ;(n = i.renderer.xr.enabled),
+ this.originalRender.call(i.renderer, e, t),
+ this.spectatorCameraEl &&
+ !i.isMobile &&
+ n &&
+ ((r = this.spectatorCameraEl.components.camera.camera),
+ (i.renderer.xr.enabled = !1),
+ this.originalRender.call(i.renderer, e, r),
+ (i.renderer.xr.enabled = n))
+ },
+ })
+ },
+ { '../constants/': 123, '../core/system': 142 },
+ ],
+ 189: [
+ function (e, t, n) {
+ var r = e('../core/geometry').geometries,
+ i = e('../core/system').registerSystem
+ function o(e) {
+ var t = e.primitive,
+ n = r[t] && r[t].Geometry,
+ i = new n()
+ if (!n) throw new Error('Unknown geometry `' + t + '`')
+ return i.init(e), i.geometry
+ }
+ function a(e, t) {
+ e[t]--
+ }
+ function s(e, t) {
+ e[t] = void 0 === e[t] ? 1 : e[t] + 1
+ }
+ t.exports.System = i('geometry', {
+ init: function () {
+ ;(this.cache = {}), (this.cacheCount = {})
+ },
+ clearCache: function () {
+ ;(this.cache = {}), (this.cacheCount = {})
+ },
+ getOrCreateGeometry: function (e) {
+ var t,
+ n,
+ r = this.cache
+ return e.skipCache
+ ? o(e)
+ : ((t = r[(n = this.hash(e))]),
+ s(this.cacheCount, n),
+ t || ((t = o(e)), (r[n] = t), t))
+ },
+ unuseGeometry: function (e) {
+ var t,
+ n = this.cache,
+ r = this.cacheCount
+ e.skipCache ||
+ (n[(t = this.hash(e))] &&
+ (a(r, t), r[t] > 0 || (n[t].dispose(), delete n[t], delete r[t])))
+ },
+ hash: function (e) {
+ return JSON.stringify(e)
+ },
+ })
+ },
+ { '../core/geometry': 132, '../core/system': 142 },
+ ],
+ 190: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../lib/three')
+ t.exports.System = r('gltf-model', {
+ schema: { dracoDecoderPath: { default: '' } },
+ init: function () {
+ var e = this.data.dracoDecoderPath
+ ;(this.dracoLoader = new i.DRACOLoader()), this.dracoLoader.setDecoderPath(e)
+ },
+ update: function () {
+ var e
+ this.dracoLoader ||
+ ((e = this.data.dracoDecoderPath),
+ (this.dracoLoader = new i.DRACOLoader()),
+ this.dracoLoader.setDecoderPath(e))
+ },
+ getDRACOLoader: function () {
+ return this.dracoLoader
+ },
+ })
+ },
+ { '../core/system': 142, '../lib/three': 179 },
+ ],
+ 191: [
+ function (e, t, n) {
+ e('./camera'),
+ e('./geometry'),
+ e('./gltf-model'),
+ e('./light'),
+ e('./material'),
+ e('./renderer'),
+ e('./shadow'),
+ e('./tracked-controls-webvr'),
+ e('./tracked-controls-webxr'),
+ e('./webxr')
+ },
+ {
+ './camera': 188,
+ './geometry': 189,
+ './gltf-model': 190,
+ './light': 192,
+ './material': 193,
+ './renderer': 194,
+ './shadow': 195,
+ './tracked-controls-webvr': 196,
+ './tracked-controls-webxr': 197,
+ './webxr': 198,
+ },
+ ],
+ 192: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../utils/bind'),
+ o = e('../constants/'),
+ a = 'data-aframe-default-light'
+ t.exports.System = r('light', {
+ schema: { defaultLightsEnabled: { default: !0 } },
+ init: function () {
+ ;(this.defaultLights = !1),
+ (this.userDefinedLights = !1),
+ this.sceneEl.addEventListener('loaded', i(this.setupDefaultLights, this))
+ },
+ registerLight: function (e) {
+ e.hasAttribute(a) || (this.removeDefaultLights(), (this.userDefinedLights = !0))
+ },
+ removeDefaultLights: function () {
+ var e,
+ t = this.sceneEl
+ if (this.defaultLights) {
+ e = document.querySelectorAll('[' + a + ']')
+ for (var n = 0; n < e.length; n++) t.removeChild(e[n])
+ this.defaultLights = !1
+ }
+ },
+ setupDefaultLights: function () {
+ var e,
+ t,
+ n = this.sceneEl
+ this.userDefinedLights ||
+ this.defaultLights ||
+ !this.data.defaultLightsEnabled ||
+ ((e = document.createElement('a-entity')).setAttribute('light', {
+ color: '#BBB',
+ type: 'ambient',
+ }),
+ e.setAttribute(a, ''),
+ e.setAttribute(o.AFRAME_INJECTED, ''),
+ n.appendChild(e),
+ (t = document.createElement('a-entity')).setAttribute('light', {
+ color: '#FFF',
+ intensity: 0.6,
+ castShadow: !0,
+ }),
+ t.setAttribute('position', { x: -0.5, y: 1, z: 1 }),
+ t.setAttribute(a, ''),
+ t.setAttribute(o.AFRAME_INJECTED, ''),
+ n.appendChild(t),
+ (this.defaultLights = !0))
+ },
+ })
+ },
+ { '../constants/': 123, '../core/system': 142, '../utils/bind': 199 },
+ ],
+ 193: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../lib/three'),
+ o = e('../utils/'),
+ a = e('../utils/material').isHLS,
+ s = o.bind,
+ l = o.debug,
+ c = l('components:texture:error'),
+ u = new i.TextureLoader(),
+ h = l('components:texture:warn')
+ function d(e, t) {
+ var n,
+ r,
+ i,
+ o = t.getAttribute('id')
+ if (o) return o
+ for (r = '', i = e || {}, n = 0; n < t.attributes.length; n++)
+ i[t.attributes[n].name] = t.attributes[n].value
+ return (
+ Object.keys(i)
+ .sort()
+ .forEach(function (e) {
+ r += e + ':' + i[e] + ';'
+ }),
+ r
+ )
+ }
+ function p(e, t) {
+ return new Promise(n)
+ function n(n, r) {
+ function o(e) {
+ f(e, t), (e.needsUpdate = !0), n(e)
+ }
+ 'string' !== typeof e
+ ? o(new i.Texture(e))
+ : u.load(
+ e,
+ o,
+ function () {},
+ function (e) {
+ c(
+ '`$s` could not be fetched (Error code: %s; Response: %s)',
+ e.status,
+ e.statusText,
+ )
+ },
+ )
+ }
+ }
+ function f(e, t) {
+ var n = t.offset || { x: 0, y: 0 },
+ r = t.repeat || { x: 1, y: 1 }
+ !!t.npot &&
+ ((e.wrapS = i.ClampToEdgeWrapping),
+ (e.wrapT = i.ClampToEdgeWrapping),
+ (e.magFilter = i.LinearFilter),
+ (e.minFilter = i.LinearFilter)),
+ (1 === r.x && 1 === r.y) ||
+ ((e.wrapS = i.RepeatWrapping),
+ (e.wrapT = i.RepeatWrapping),
+ e.repeat.set(r.x, r.y)),
+ (0 === n.x && 0 === n.y) || e.offset.set(n.x, n.y)
+ }
+ function m(e, t, n) {
+ var r = document.createElement('video')
+ return (
+ (r.width = t),
+ (r.height = n),
+ r.setAttribute('playsinline', ''),
+ r.setAttribute('webkit-playsinline', ''),
+ (r.autoplay = !0),
+ (r.loop = !0),
+ (r.crossOrigin = 'anonymous'),
+ r.addEventListener(
+ 'error',
+ function () {
+ h('`$s` is not a valid video', e)
+ },
+ !0,
+ ),
+ (r.src = e),
+ r
+ )
+ }
+ function v(e) {
+ return (
+ (e.autoplay =
+ e.hasAttribute('autoplay') && 'false' !== e.getAttribute('autoplay')),
+ (e.controls =
+ e.hasAttribute('controls') && 'false' !== e.getAttribute('controls')),
+ 'false' === e.getAttribute('loop') && e.removeAttribute('loop'),
+ 'false' === e.getAttribute('preload') && (e.preload = 'none'),
+ (e.crossOrigin = e.crossOrigin || 'anonymous'),
+ e.setAttribute('playsinline', ''),
+ e.setAttribute('webkit-playsinline', ''),
+ e
+ )
+ }
+ u.setCrossOrigin('anonymous'),
+ (t.exports.System = r('material', {
+ init: function () {
+ ;(this.materials = {}),
+ (this.textureCounts = {}),
+ (this.textureCache = {}),
+ this.sceneEl.addEventListener(
+ 'materialtextureloaded',
+ s(this.onMaterialTextureLoaded, this),
+ )
+ },
+ clearTextureCache: function () {
+ this.textureCache = {}
+ },
+ loadTexture: function (e, t, n) {
+ var r = this
+ if ('CANVAS' !== e.tagName) {
+ if ('VIDEO' === e.tagName)
+ return (
+ e.src ||
+ e.srcObject ||
+ e.childElementCount ||
+ h(
+ 'Video element was defined with neither `source` elements nor `src` / `srcObject` attributes.',
+ ),
+ void this.loadVideo(e, t, n)
+ )
+ o.srcLoader.validateSrc(e, i, a)
+ } else this.loadCanvas(e, t, n)
+ function i(e) {
+ r.loadImage(e, t, n)
+ }
+ function a(e) {
+ r.loadVideo(e, t, n)
+ }
+ },
+ loadImage: function (e, t, n) {
+ var r = this.hash(t),
+ i = this.textureCache
+ i[r] || (i[r] = p(e, t)), i[r].then(n)
+ },
+ loadCanvas: function (e, t, n) {
+ var r
+ f((r = new i.CanvasTexture(e)), t), n(r)
+ },
+ loadVideo: function (e, t, n) {
+ var r,
+ o,
+ s,
+ l,
+ c = this.textureCache
+ function u(e) {
+ ;(e.texture.needsUpdate = !0), n(e.texture, e.videoEl)
+ }
+ if ('string' !== typeof e) {
+ if (((s = e), c[(r = this.hashVideo(t, s))])) return void c[r].then(u)
+ v(s)
+ }
+ ;(s = s || m(e, t.width, t.height)),
+ c[(r = this.hashVideo(t, s))]
+ ? c[r].then(u)
+ : (((o = new i.VideoTexture(s)).minFilter = i.LinearFilter),
+ f(o, t),
+ this.sceneEl.isIOS &&
+ a(s.src || s.getAttribute('src'), s.type || s.getAttribute('type')) &&
+ ((o.format = i.RGBAFormat),
+ (o.needsCorrectionBGRA = !0),
+ (o.flipY = !1),
+ (o.needsCorrectionFlipY = !0)),
+ (l = { texture: o, videoEl: s }),
+ (c[r] = Promise.resolve(l)),
+ u(l))
+ },
+ hash: function (e) {
+ return (
+ e.src.tagName && ((e = o.extendDeep({}, e)).src = e.src.src),
+ JSON.stringify(e)
+ )
+ },
+ hashVideo: function (e, t) {
+ return d(e, t)
+ },
+ registerMaterial: function (e) {
+ this.materials[e.uuid] = e
+ },
+ unregisterMaterial: function (e) {
+ delete this.materials[e.uuid]
+ var t = this.textureCounts
+ Object.keys(e)
+ .filter(function (t) {
+ return e[t] && e[t].isTexture
+ })
+ .forEach(function (n) {
+ t[e[n].uuid]--, t[e[n].uuid] <= 0 && e[n].dispose()
+ })
+ },
+ updateMaterials: function (e) {
+ var t = this.materials
+ Object.keys(t).forEach(function (e) {
+ t[e].needsUpdate = !0
+ })
+ },
+ onMaterialTextureLoaded: function (e) {
+ this.textureCounts[e.detail.texture.uuid] ||
+ (this.textureCounts[e.detail.texture.uuid] = 0),
+ this.textureCounts[e.detail.texture.uuid]++
+ },
+ }))
+ },
+ {
+ '../core/system': 142,
+ '../lib/three': 179,
+ '../utils/': 205,
+ '../utils/material': 209,
+ },
+ ],
+ 194: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../utils/'),
+ o = e('../lib/three'),
+ a = (0, i.debug)('components:renderer:warn')
+ t.exports.System = r('renderer', {
+ schema: {
+ antialias: { default: 'auto', oneOf: ['true', 'false', 'auto'] },
+ highRefreshRate: { default: i.device.isOculusBrowser() },
+ logarithmicDepthBuffer: { default: 'auto', oneOf: ['true', 'false', 'auto'] },
+ maxCanvasWidth: { default: 1920 },
+ maxCanvasHeight: { default: 1920 },
+ physicallyCorrectLights: { default: !1 },
+ precision: { default: 'high', oneOf: ['high', 'medium', 'low'] },
+ sortObjects: { default: !1 },
+ colorManagement: { default: !1 },
+ gammaOutput: { default: !1 },
+ alpha: { default: !0 },
+ foveationLevel: { default: 0 },
+ },
+ init: function () {
+ var e = this.data,
+ t = this.el,
+ n = t.renderer
+ ;(n.sortObjects = e.sortObjects),
+ (n.physicallyCorrectLights = e.physicallyCorrectLights),
+ (e.colorManagement || e.gammaOutput) &&
+ ((n.outputEncoding = o.sRGBEncoding),
+ e.gammaOutput &&
+ a(
+ 'Property `gammaOutput` is deprecated. Use `renderer="colorManagement: true;"` instead.',
+ )),
+ t.hasAttribute('antialias') &&
+ a(
+ 'Component `antialias` is deprecated. Use `renderer="antialias: true"` instead.',
+ ),
+ t.hasAttribute('logarithmicDepthBuffer') &&
+ a(
+ 'Component `logarithmicDepthBuffer` is deprecated. Use `renderer="logarithmicDepthBuffer: true"` instead.',
+ )
+ },
+ applyColorCorrection: function (e) {
+ this.data.colorManagement &&
+ e &&
+ (e.isColor
+ ? e.convertSRGBToLinear()
+ : e.isTexture && (e.encoding = o.sRGBEncoding))
+ },
+ })
+ },
+ { '../core/system': 142, '../lib/three': 179, '../utils/': 205 },
+ ],
+ 195: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../lib/three'),
+ o = { basic: i.BasicShadowMap, pcf: i.PCFShadowMap, pcfsoft: i.PCFSoftShadowMap }
+ t.exports.System = r('shadow', {
+ schema: {
+ enabled: { default: !0 },
+ autoUpdate: { default: !0 },
+ type: { default: 'pcf', oneOf: ['basic', 'pcf', 'pcfsoft'] },
+ },
+ init: function () {
+ var e = this.sceneEl,
+ t = this.data
+ ;(this.shadowMapEnabled = !1),
+ e.renderer &&
+ ((e.renderer.shadowMap.type = o[t.type]),
+ (e.renderer.shadowMap.autoUpdate = t.autoUpdate),
+ this.setShadowMapEnabled(this.shadowMapEnabled))
+ },
+ update: function (e) {
+ e.enabled !== this.data.enabled && this.setShadowMapEnabled(this.data.enabled)
+ },
+ setShadowMapEnabled: function (e) {
+ var t = this.sceneEl.renderer
+ ;(this.shadowMapEnabled = this.data.enabled && e),
+ t && (t.shadowMap.enabled = this.shadowMapEnabled)
+ },
+ })
+ },
+ { '../core/system': 142, '../lib/three': 179 },
+ ],
+ 196: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../utils'),
+ o = i.device.isWebXRAvailable
+ t.exports.System = r('tracked-controls-webvr', {
+ init: function () {
+ var e = this
+ ;(this.controllers = []),
+ (this.isChrome = -1 !== navigator.userAgent.indexOf('Chrome')),
+ this.updateControllerList(),
+ (this.throttledUpdateControllerList = i.throttle(
+ this.updateControllerList,
+ 500,
+ this,
+ )),
+ o ||
+ (navigator.getVRDisplays &&
+ this.sceneEl.addEventListener('enter-vr', function () {
+ navigator.getVRDisplays().then(function (t) {
+ t.length && (e.vrDisplay = t[0])
+ })
+ }))
+ },
+ tick: function () {
+ this.isChrome
+ ? this.updateControllerList()
+ : this.throttledUpdateControllerList()
+ },
+ updateControllerList: function () {
+ var e,
+ t,
+ n,
+ r,
+ i = this.controllers
+ if ((t = navigator.getGamepads && navigator.getGamepads())) {
+ for (r = i.length, i.length = 0, n = 0; n < t.length; ++n)
+ (e = t[n]) && e.pose && i.push(e)
+ i.length !== r && this.el.emit('controllersupdated', void 0, !1)
+ }
+ },
+ })
+ },
+ { '../core/system': 142, '../utils': 205 },
+ ],
+ 197: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../utils')
+ t.exports.System = r('tracked-controls-webxr', {
+ init: function () {
+ ;(this.controllers = []),
+ (this.oldControllers = []),
+ (this.oldControllersLength = 0),
+ (this.throttledUpdateControllerList = i.throttle(
+ this.updateControllerList,
+ 500,
+ this,
+ )),
+ (this.updateReferenceSpace = this.updateReferenceSpace.bind(this)),
+ this.el.addEventListener('enter-vr', this.updateReferenceSpace),
+ this.el.addEventListener('exit-vr', this.updateReferenceSpace)
+ },
+ tick: function () {
+ this.throttledUpdateControllerList()
+ },
+ updateReferenceSpace: function () {
+ var e = this,
+ t = this.el.xrSession
+ if (!t)
+ return (
+ (this.referenceSpace = void 0),
+ (this.controllers = []),
+ void (
+ this.oldControllersLength > 0 &&
+ ((this.oldControllersLength = 0),
+ this.el.emit('controllersupdated', void 0, !1))
+ )
+ )
+ var n = e.el.sceneEl.systems.webxr.sessionReferenceSpaceType
+ t.requestReferenceSpace(n)
+ .then(function (t) {
+ e.referenceSpace = t
+ })
+ .catch(function (t) {
+ throw (
+ (e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(
+ n,
+ 'tracked-controls-webxr uses reference space "' + n + '".',
+ ),
+ t)
+ )
+ })
+ },
+ updateControllerList: function () {
+ var e,
+ t = this.el.xrSession,
+ n = this.oldControllers
+ if (!t) {
+ if (0 === this.oldControllersLength) return
+ return (
+ (this.oldControllersLength = 0),
+ (this.controllers = []),
+ void this.el.emit('controllersupdated', void 0, !1)
+ )
+ }
+ if (t.inputSources) {
+ if (
+ ((this.controllers = t.inputSources),
+ this.oldControllersLength === this.controllers.length)
+ ) {
+ var r = !0
+ for (e = 0; e < this.controllers.length; ++e)
+ if (
+ this.controllers[e] !== n[e] ||
+ this.controllers[e].gamepad !== n[e].gamepad
+ ) {
+ r = !1
+ break
+ }
+ if (r) return
+ }
+ for (n.length = 0, e = 0; e < this.controllers.length; e++)
+ n.push(this.controllers[e])
+ ;(this.oldControllersLength = this.controllers.length),
+ this.el.emit('controllersupdated', void 0, !1)
+ }
+ },
+ })
+ },
+ { '../core/system': 142, '../utils': 205 },
+ ],
+ 198: [
+ function (e, t, n) {
+ var r = e('../core/system').registerSystem,
+ i = e('../utils/').debug('systems:webxr:warn')
+ t.exports.System = r('webxr', {
+ schema: {
+ referenceSpaceType: { type: 'string', default: 'local-floor' },
+ requiredFeatures: { type: 'array', default: ['local-floor'] },
+ optionalFeatures: { type: 'array', default: ['bounded-floor'] },
+ overlayElement: { type: 'selector' },
+ },
+ update: function () {
+ var e = this.data
+ ;(this.sessionConfiguration = {
+ requiredFeatures: e.requiredFeatures,
+ optionalFeatures: e.optionalFeatures,
+ }),
+ (this.sessionReferenceSpaceType = e.referenceSpaceType),
+ e.overlayElement &&
+ (this.warnIfFeatureNotRequested('dom-overlay'),
+ (this.sessionConfiguration.domOverlay = { root: e.overlayElement }))
+ },
+ wasFeatureRequested: function (e) {
+ return (
+ 'viewer' === e ||
+ 'local' === e ||
+ !(
+ !this.sessionConfiguration.requiredFeatures.includes(e) &&
+ !this.sessionConfiguration.optionalFeatures.includes(e)
+ )
+ )
+ },
+ warnIfFeatureNotRequested: function (e, t) {
+ this.wasFeatureRequested(e) ||
+ i(
+ (t ? t + ' ' : '') +
+ 'Please add the feature "' +
+ e +
+ '" to a-scene\'s webxr system options in requiredFeatures/optionalFeatures.',
+ )
+ },
+ })
+ },
+ { '../core/system': 142, '../utils/': 205 },
+ ],
+ 199: [
+ function (e, t, n) {
+ t.exports = function (e, t) {
+ return (
+ (n = Array.prototype.slice.call(arguments, 2)),
+ function () {
+ var r = n.concat(Array.prototype.slice.call(arguments, 0))
+ return e.apply(t, r)
+ }
+ )
+ var n
+ }
+ },
+ {},
+ ],
+ 200: [
+ function (e, t, n) {
+ var r = e('./debug'),
+ i = e('object-assign'),
+ o = r('utils:coordinates:warn'),
+ a = ['x', 'y', 'z', 'w'],
+ s = /^\s*((-?\d*\.{0,1}\d+(e-?\d+)?)\s+){2,3}(-?\d*\.{0,1}\d+(e-?\d+)?)\s*$/
+ t.exports.regex = s
+ var l = 'object',
+ c = /\s+/g
+ function u(e, t) {
+ var n, r, o, s, u, h, d, f, m
+ if (e && e instanceof Object)
+ return (
+ (h = void 0 === e.x ? t && t.x : e.x),
+ (d = void 0 === e.y ? t && t.y : e.y),
+ (f = void 0 === e.z ? t && t.z : e.z),
+ (m = void 0 === e.w ? t && t.w : e.w),
+ void 0 !== h && null !== h && (e.x = p(h)),
+ void 0 !== d && null !== d && (e.y = p(d)),
+ void 0 !== f && null !== f && (e.z = p(f)),
+ void 0 !== m && null !== m && (e.w = p(m)),
+ e
+ )
+ if (null === e || void 0 === e) return typeof t === l ? i({}, t) : t
+ for (n = e.trim().split(c), u = {}, s = 0; s < a.length; s++)
+ if (((o = a[s]), n[s])) u[o] = parseFloat(n[s], 10)
+ else {
+ if (void 0 === (r = t && t[o])) continue
+ u[o] = p(r)
+ }
+ return u
+ }
+ function h(e) {
+ var t
+ return typeof e !== l
+ ? e
+ : ((t = e.x + ' ' + e.y),
+ null != e.z && (t += ' ' + e.z),
+ null != e.w && (t += ' ' + e.w),
+ t)
+ }
+ function d(e) {
+ return s.test(e)
+ }
+ function p(e) {
+ return null !== e && void 0 !== e && e.constructor === String
+ ? parseFloat(e, 10)
+ : e
+ }
+ ;(t.exports.parse = u),
+ (t.exports.stringify = h),
+ (t.exports.isCoordinates = d),
+ (t.exports.isCoordinate = function (e) {
+ return (
+ o(
+ '`AFRAME.utils.isCoordinate` has been renamed to `AFRAME.utils.isCoordinates`',
+ ),
+ d(e)
+ )
+ }),
+ (t.exports.toVector3 = function (e) {
+ return new THREE.Vector3(e.x, e.y, e.z)
+ })
+ },
+ { './debug': 201, 'object-assign': 39 },
+ ],
+ 201: [
+ function (t, n, r) {
+ ;(function (r) {
+ var i = t('debug'),
+ o = t('object-assign'),
+ a = { colors: { debug: 'gray', error: 'red', info: 'gray', warn: 'orange' } },
+ s = function (e) {
+ var t = i(e)
+ return (t.color = c(e)), t
+ }
+ function l(e) {
+ var t = e.split(':')
+ return t[t.length - 1]
+ }
+ function c(e) {
+ var t = l(e)
+ return (a.colors && a.colors[t]) || null
+ }
+ function u() {
+ try {
+ return window.localStorage
+ } catch (e) {}
+ }
+ o(s, i)
+ var h = u()
+ h && (parseInt(h.logs, 10) || 'true' === h.logs)
+ ? s.enable('*')
+ : s.enable('*:error,*:info,*:warn'),
+ r.browser && (window.logs = s),
+ (n.exports = s)
+ }.call(this, t('_process')))
+ },
+ { _process: 49, debug: 8, 'object-assign': 39 },
+ ],
+ 202: [
+ function (e, t, n) {
+ ;(function (n) {
+ var r,
+ i = e('debug')('device:error'),
+ o = !1,
+ a = !1,
+ s = (t.exports.isWebXRAvailable = !window.debug && void 0 !== navigator.xr)
+ if (
+ (window.addEventListener('vrdisplayactivate', function (e) {
+ var t
+ s ||
+ ((t = document.createElement('canvas')),
+ (r = e.display),
+ t.getContext('webgl', {}),
+ r.requestPresent([{ source: t }]).then(
+ function () {},
+ function () {},
+ ))
+ }),
+ s)
+ ) {
+ var l = function () {
+ var e = document.querySelector('a-scene')
+ e
+ ? e.hasLoaded
+ ? e.components['vr-mode-ui'].updateEnterInterfaces()
+ : e.addEventListener('loaded', l)
+ : window.addEventListener('DOMContentLoaded', l)
+ },
+ c = function (e) {
+ i('WebXR session support error: ' + e.message)
+ }
+ navigator.xr.isSessionSupported
+ ? (navigator.xr
+ .isSessionSupported('immersive-vr')
+ .then(function (e) {
+ ;(o = e), l()
+ })
+ .catch(c),
+ navigator.xr
+ .isSessionSupported('immersive-ar')
+ .then(function (e) {
+ ;(a = e), l()
+ })
+ .catch(function () {}))
+ : navigator.xr.supportsSession
+ ? (navigator.xr
+ .supportsSession('immersive-vr')
+ .then(function () {
+ ;(o = !0), l()
+ })
+ .catch(c),
+ navigator.xr
+ .supportsSession('immersive-ar')
+ .then(function () {
+ ;(a = !0), l()
+ })
+ .catch(function () {}))
+ : i('WebXR has neither isSessionSupported or supportsSession?!')
+ } else
+ navigator.getVRDisplays &&
+ navigator.getVRDisplays().then(function (e) {
+ var t = document.querySelector('a-scene')
+ ;(r = e.length && e[0]), t && t.emit('displayconnected', { vrDisplay: r })
+ })
+ function u() {
+ return r
+ }
+ function h() {
+ return o || a || !!u()
+ }
+ function d() {
+ return a
+ }
+ ;(t.exports.getVRDisplay = u),
+ (t.exports.checkHeadsetConnected = h),
+ (t.exports.checkARSupport = d)
+ var p = (function () {
+ var e,
+ t = !1
+ return (
+ (e = window.navigator.userAgent || window.navigator.vendor || window.opera),
+ (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(
+ e,
+ ) ||
+ /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(
+ e.substr(0, 4),
+ )) &&
+ (t = !0),
+ (m() || f() || A()) && (t = !0),
+ b() && (t = !1),
+ function () {
+ return t
+ }
+ )
+ })()
+ function f(e) {
+ var t = e || window.navigator.userAgent
+ return /ipad|Nexus (7|9)|xoom|sch-i800|playbook|tablet|kindle/i.test(t)
+ }
+ function m() {
+ return /iPad|iPhone|iPod/.test(window.navigator.platform)
+ }
+ function v() {
+ return !p() && !b() && void 0 !== window.orientation
+ }
+ function g() {
+ return /(OculusBrowser)/i.test(window.navigator.userAgent)
+ }
+ function y() {
+ return /(Mobile VR)/i.test(window.navigator.userAgent)
+ }
+ function b() {
+ return g() || y()
+ }
+ function A() {
+ return /R7 Build/.test(window.navigator.userAgent)
+ }
+ ;(t.exports.isMobile = p),
+ (t.exports.isTablet = f),
+ (t.exports.isIOS = m),
+ (t.exports.isMobileDeviceRequestingDesktopSite = v),
+ (t.exports.isOculusBrowser = g),
+ (t.exports.isFirefoxReality = y),
+ (t.exports.isMobileVR = b),
+ (t.exports.isR7 = A),
+ (t.exports.isLandscape = function () {
+ var e = window.orientation
+ return A() && (e += 90), 90 === e || -90 === e
+ }),
+ (t.exports.isBrowserEnvironment = !(n && !n.browser)),
+ (t.exports.isNodeEnvironment = !t.exports.isBrowserEnvironment)
+ }.call(this, e('_process')))
+ },
+ { _process: 49, debug: 8 },
+ ],
+ 203: [
+ function (e, t, n) {
+ var r = {}
+ function i(e, t) {
+ return (
+ r[(t = t || '.')] || (r[t] = {}),
+ -1 !== e.indexOf(t) ? (r[t][e] = e.split(t)) : (r[t][e] = e),
+ r[t][e]
+ )
+ }
+ ;(t.exports.getComponentPropertyPath = i),
+ (t.exports.propertyPathCache = r),
+ (t.exports.getComponentProperty = function (e, t, n) {
+ var r
+ return (
+ (n = n || '.'),
+ -1 !== t.indexOf(n)
+ ? (r = i(t, n)).constructor === String
+ ? e.getAttribute(r)
+ : e.getAttribute(r[0])[r[1]]
+ : e.getAttribute(t)
+ )
+ }),
+ (t.exports.setComponentProperty = function (e, t, n, r) {
+ var o
+ ;(r = r || '.'),
+ -1 === t.indexOf(r)
+ ? e.setAttribute(t, n)
+ : (o = i(t, r)).constructor === String
+ ? e.setAttribute(o, n)
+ : e.setAttribute(o[0], o[1], n)
+ })
+ },
+ {},
+ ],
+ 204: [
+ function (e, t, n) {
+ t.exports = function (e) {
+ var t = e.style.width,
+ n = e.style.height
+ ;(e.style.width = parseInt(t, 10) + 1 + 'px'),
+ (e.style.height = parseInt(n, 10) + 1 + 'px'),
+ setTimeout(function () {
+ ;(e.style.width = t), (e.style.height = n)
+ }, 200)
+ }
+ },
+ {},
+ ],
+ 205: [
+ function (e, t, n) {
+ var r = e('./debug'),
+ i = e('deep-assign'),
+ o = e('./device'),
+ a = e('object-assign'),
+ s = e('./object-pool'),
+ l = r('utils:warn')
+ ;(t.exports.bind = e('./bind')),
+ (t.exports.coordinates = e('./coordinates')),
+ (t.exports.debug = r),
+ (t.exports.device = o),
+ (t.exports.entity = e('./entity')),
+ (t.exports.forceCanvasResizeSafariMobile = e('./forceCanvasResizeSafariMobile')),
+ (t.exports.isIE11 = e('./is-ie11')),
+ (t.exports.material = e('./material')),
+ (t.exports.objectPool = s),
+ (t.exports.split = e('./split').split),
+ (t.exports.styleParser = e('./styleParser')),
+ (t.exports.trackedControls = e('./tracked-controls')),
+ (t.exports.checkHeadsetConnected = function () {
+ return (
+ l(
+ '`utils.checkHeadsetConnected` has moved to `utils.device.checkHeadsetConnected`',
+ ),
+ o.checkHeadsetConnected(arguments)
+ )
+ }),
+ (t.exports.isGearVR = t.exports.device.isGearVR =
+ function () {
+ l('`utils.isGearVR` has been deprecated, use `utils.device.isMobileVR`')
+ }),
+ (t.exports.isIOS = function () {
+ return l('`utils.isIOS` has moved to `utils.device.isIOS`'), o.isIOS(arguments)
+ }),
+ (t.exports.isOculusGo = t.exports.device.isOculusGo =
+ function () {
+ l('`utils.isOculusGo` has been deprecated, use `utils.device.isMobileVR`')
+ }),
+ (t.exports.isMobile = function () {
+ return (
+ l('`utils.isMobile has moved to `utils.device.isMobile`'),
+ o.isMobile(arguments)
+ )
+ }),
+ (t.exports.throttle = function (e, n, r) {
+ var i
+ return (
+ r && (e = t.exports.bind(e, r)),
+ function () {
+ var t = Date.now()
+ ;('undefined' === typeof i ||
+ ('undefined' === typeof i ? n : t - i) >= n) &&
+ ((i = t), e.apply(null, arguments))
+ }
+ )
+ }),
+ (t.exports.throttleTick = function (e, n, r) {
+ var i
+ return (
+ r && (e = t.exports.bind(e, r)),
+ function (t, r) {
+ var o = 'undefined' === typeof i ? r : t - i
+ ;('undefined' === typeof i || o >= n) && ((i = t), e(t, o))
+ }
+ )
+ }),
+ (t.exports.debounce = function (e, t, n) {
+ var r
+ return function () {
+ var i = this,
+ o = arguments,
+ a = function () {
+ ;(r = null), n || e.apply(i, o)
+ },
+ s = n && !r
+ clearTimeout(r), (r = setTimeout(a, t)), s && e.apply(i, o)
+ }
+ }),
+ (t.exports.extend = a),
+ (t.exports.extendDeep = i),
+ (t.exports.clone = function (e) {
+ return JSON.parse(JSON.stringify(e))
+ })
+ var c = (function () {
+ var e = s.createPool(function () {
+ return []
+ })
+ return function (t, n) {
+ var r, i, o, a, s, l
+ if (
+ void 0 === t ||
+ void 0 === n ||
+ null === t ||
+ null === n ||
+ !(
+ (t && n && t.constructor === Object && n.constructor === Object) ||
+ (t.constructor === Array && n.constructor === Array)
+ )
+ )
+ return t === n
+ for (r in ((i = e.use()), (o = e.use()), (i.length = 0), (o.length = 0), t))
+ i.push(r)
+ for (r in n) o.push(r)
+ if (i.length !== o.length) return e.recycle(i), e.recycle(o), !1
+ for (a = 0; a < i.length; ++a)
+ if (
+ ((s = t[i[a]]),
+ (l = n[i[a]]),
+ 'object' === typeof s ||
+ 'object' === typeof l ||
+ (Array.isArray(s) && Array.isArray(l)))
+ ) {
+ if (s === l) continue
+ if (!c(s, l)) return e.recycle(i), e.recycle(o), !1
+ } else if (s !== l) return e.recycle(i), e.recycle(o), !1
+ return e.recycle(i), e.recycle(o), !0
+ }
+ })()
+ ;(t.exports.deepEqual = c),
+ (t.exports.diff = (function () {
+ var e = []
+ return function (t, n, r) {
+ var i, o, a, s, l, u, h
+ for (l in ((s = r || {}), (e.length = 0), t)) e.push(l)
+ if (!n) return s
+ for (a in n) -1 === e.indexOf(a) && e.push(a)
+ for (u = 0; u < e.length; u++)
+ (i = t[(l = e[u])]),
+ (o = n[l]),
+ (((h = i && o && i.constructor === Object && o.constructor === Object) &&
+ !c(i, o)) ||
+ (!h && i !== o)) &&
+ (s[l] = o)
+ return s
+ }
+ })()),
+ (t.exports.shouldCaptureKeyEvent = function (e) {
+ return !e.metaKey && document.activeElement === document.body
+ }),
+ (t.exports.splitString = function (e, t) {
+ 'undefined' === typeof t && (t = ' ')
+ var n = new RegExp(t, 'g')
+ return (e = (e || '').replace(n, t)).split(t)
+ }),
+ (t.exports.getElData = function (e, t) {
+ t = t || {}
+ var n = {}
+ function r(t) {
+ e.hasAttribute(t) && (n[t] = e.getAttribute(t))
+ }
+ return Object.keys(t).forEach(r), n
+ }),
+ (t.exports.getUrlParameter = function (e) {
+ e = e.replace(/[\[]/, '\\[').replace(/[\]]/, '\\]')
+ var t = new RegExp('[\\?&]' + e + '=([^&#]*)').exec(location.search)
+ return null === t ? '' : decodeURIComponent(t[1].replace(/\+/g, ' '))
+ }),
+ (t.exports.isIframed = function () {
+ return window.top !== window.self
+ }),
+ (t.exports.findAllScenes = function (e) {
+ for (
+ var t = [], n = e.getElementsByTagName('*'), r = 0, i = n.length;
+ r < i;
+ r++
+ )
+ n[r].isScene && t.push(n[r])
+ return t
+ }),
+ (t.exports.srcLoader = e('./src-loader'))
+ },
+ {
+ './bind': 199,
+ './coordinates': 200,
+ './debug': 201,
+ './device': 202,
+ './entity': 203,
+ './forceCanvasResizeSafariMobile': 204,
+ './is-ie11': 207,
+ './material': 209,
+ './object-pool': 210,
+ './split': 211,
+ './src-loader': 212,
+ './styleParser': 213,
+ './tracked-controls': 214,
+ 'deep-assign': 10,
+ 'object-assign': 39,
+ },
+ ],
+ 206: [
+ function (e, t, n) {
+ window.addEventListener('orientationchange', function () {
+ ;(document.documentElement.style.height = 'initial'),
+ setTimeout(function () {
+ ;(document.documentElement.style.height = '100%'),
+ setTimeout(function () {
+ window.scrollTo(0, 1)
+ }, 500)
+ }, 500)
+ })
+ },
+ {},
+ ],
+ 207: [
+ function (e, t, n) {
+ function r() {
+ var e = -1,
+ t = navigator.userAgent
+ return (
+ 'Microsoft Internet Explorer' === navigator.appName
+ ? null != new RegExp('MSIE ([0-9]{1,}[\\.0-9]{0,})').exec(t) &&
+ (e = parseFloat(RegExp.$1))
+ : 'Netscape' === navigator.appName &&
+ null != new RegExp('Trident/.*rv:([0-9]{1,}[\\.0-9]{0,})').exec(t) &&
+ (e = parseFloat(RegExp.$1)),
+ e
+ )
+ }
+ t.exports = 11 === r()
+ },
+ {},
+ ],
+ 208: [
+ function (e, t, n) {
+ t.exports = function (e) {
+ return /(iphone|ipod|ipad).*os.(7_|8_|9_)/i.test(e)
+ }
+ },
+ {},
+ ],
+ 209: [
+ function (e, t, n) {
+ var r = e('../lib/three'),
+ i = ['application/x-mpegurl', 'application/vnd.apple.mpegurl'],
+ o = new Set(['emissiveMap', 'envMap', 'map', 'specularMap'])
+ function a(e, t) {
+ t &&
+ (e.emit('materialtextureloaded', { src: t.image, texture: t }),
+ t.image &&
+ 'VIDEO' === t.image.tagName &&
+ (t.image.addEventListener('loadeddata', function () {
+ e.components &&
+ e.components.material &&
+ (t.needsCorrectionBGRA &&
+ t.needsCorrectionFlipY &&
+ -1 !==
+ ['standard', 'flat'].indexOf(e.components.material.data.shader) &&
+ e.setAttribute('material', 'shader', 'ios10hls'),
+ e.emit('materialvideoloadeddata', { src: t.image, texture: t }))
+ }),
+ t.image.addEventListener('ended', function () {
+ e.emit('materialvideoended', { src: t.image, texture: t })
+ })))
+ }
+ ;(t.exports.updateMapMaterialFromData = function (e, t, n, i) {
+ var s = n.el,
+ l = n.material,
+ c = s.sceneEl.systems.renderer,
+ u = i[t]
+ if ((n.materialSrcs || (n.materialSrcs = {}), !u))
+ return delete n.materialSrcs[e], void d(null)
+ function h(t) {
+ n.materialSrcs[e] === u && d(t)
+ }
+ function d(t) {
+ ;(l[e] = t),
+ t && o.has(e) && c.applyColorCorrection(t),
+ (l.needsUpdate = !0),
+ a(s, t)
+ }
+ u !== n.materialSrcs[e] &&
+ ((n.materialSrcs[e] = u),
+ u instanceof r.Texture
+ ? d(u)
+ : s.sceneEl.systems.material.loadTexture(
+ u,
+ { src: u, repeat: i.repeat, offset: i.offset, npot: i.npot },
+ h,
+ ))
+ }),
+ (t.exports.updateMap = function (e, n) {
+ return t.exports.updateMapMaterialFromData('map', 'src', e, n)
+ }),
+ (t.exports.updateDistortionMap = function (e, t, n) {
+ var r = e
+ 'ambientOcclusion' === e && (r = 'ao')
+ var i = t.el,
+ s = t.material,
+ l = i.sceneEl.systems.renderer,
+ c = n[e + 'Map'],
+ u = {}
+ if (
+ ((u.src = c),
+ (u.offset = n[e + 'TextureOffset']),
+ (u.repeat = n[e + 'TextureRepeat']),
+ (u.wrap = n[e + 'TextureWrap']),
+ c)
+ ) {
+ if (c === t[e + 'TextureSrc']) return
+ return (
+ (t[e + 'TextureSrc'] = c),
+ void i.sceneEl.systems.material.loadTexture(c, u, h)
+ )
+ }
+ function h(e) {
+ var t = r + 'Map'
+ ;(s[t] = e),
+ e && o.has(t) && l.applyColorCorrection(e),
+ (s.needsUpdate = !0),
+ a(i, e)
+ }
+ s.map && h(null)
+ }),
+ (t.exports.handleTextureEvents = a),
+ (t.exports.isHLS = function (e, t) {
+ return (
+ !(!t || !i.includes(t.toLowerCase())) ||
+ !!(e && e.toLowerCase().indexOf('.m3u8') > 0)
+ )
+ })
+ },
+ { '../lib/three': 179 },
+ ],
+ 210: [
+ function (e, t, n) {
+ var r = Object.freeze(Object.create(null))
+ function i() {
+ return {}
+ }
+ function o(e) {
+ var t
+ if (e && e.constructor === Object) for (t in e) e[t] = void 0
+ }
+ function a(e, t) {
+ var n
+ if (e && e.constructor === Object) for (n in e) n in t || delete e[n]
+ }
+ ;(t.exports.createPool = function (e) {
+ var t = [],
+ n = null
+ function a() {
+ var e
+ return (
+ (null !== n && n !== t.length) || l(t.length || 5),
+ (e = t[n]),
+ (t[n++] = r),
+ o(e),
+ e
+ )
+ }
+ function s(e) {
+ e instanceof Object &&
+ (null !== n && -1 !== n ? (t[--n] = e) : (t[t.length] = e))
+ }
+ function l(r) {
+ var i, o
+ if (((r = void 0 === r ? t.length : r) > 0 && null == n && (n = 0), r > 0))
+ for (i = t.length, t.length += Number(r), o = i; o < t.length; o++) t[o] = e()
+ return t.length
+ }
+ function c() {
+ return t.length
+ }
+ return (e = e || i), { grow: l, pool: t, recycle: s, size: c, use: a }
+ }),
+ (t.exports.clearObject = o),
+ (t.exports.removeUnusedKeys = a)
+ },
+ {},
+ ],
+ 211: [
+ function (e, t, n) {
+ t.exports.split = (function () {
+ var e = {}
+ return function (t, n) {
+ return n in e || (e[n] = {}), t in e[n] || (e[n][t] = t.split(n)), e[n][t]
+ }
+ })()
+ },
+ {},
+ ],
+ 212: [
+ function (t, n, r) {
+ var i = t('./debug')('utils:src-loader:warn')
+ function o(e, t, n) {
+ l(e, function (r) {
+ r ? t(e) : n(e)
+ })
+ }
+ function a(e, t) {
+ var n,
+ r,
+ a,
+ l = '',
+ c = []
+ for (r = 0; r < 5; r++) l += '(url\\((?:[^\\)]+)\\),\\s*)'
+ function h(e) {
+ c.push(e), 6 === c.length && t(c)
+ }
+ if (((l += '(url\\((?:[^\\)]+)\\)\\s*)'), (a = e.match(new RegExp(l)))))
+ for (r = 1; r < 7; r++) o(s(a[r]), h)
+ else if ((n = u(e)))
+ return 'A-CUBEMAP' === n.tagName && n.srcs
+ ? t(n.srcs)
+ : void i('Selector "%s" does not point to <a-cubemap>', e)
+ }
+ function s(e) {
+ var t = e.match(/\url\((.+)\)/)
+ if (t) return t[1]
+ }
+ function l(e, t) {
+ var n
+ e.tagName
+ ? t('IMG' === e.tagName)
+ : ((n = new XMLHttpRequest()).open('HEAD', e),
+ n.addEventListener('load', function (r) {
+ var i
+ n.status >= 200 && n.status < 300
+ ? null == (i = n.getResponseHeader('Content-Type'))
+ ? c(e, t)
+ : i.startsWith('image')
+ ? t(!0)
+ : t(!1)
+ : c(e, t),
+ n.abort()
+ }),
+ n.send())
+ }
+ function c(e, t) {
+ var n = new Image()
+ function r() {
+ t(!0)
+ }
+ function i() {
+ t(!1)
+ }
+ n.addEventListener('load', r), n.addEventListener('error', i), (n.src = e)
+ }
+ function u(t) {
+ try {
+ var n = document.querySelector(t)
+ return n || i('No element was found matching the selector: "%s"', t), n
+ } catch (e) {
+ return void i('"%s" is not a valid selector', t)
+ }
+ }
+ n.exports = { parseUrl: s, validateSrc: o, validateCubemapSrc: a }
+ },
+ { './debug': 201 },
+ ],
+ 213: [
+ function (e, t, n) {
+ var r = /-([a-z])/g
+ function i(e) {
+ return e.replace(r, c)
+ }
+ function o(e) {
+ var t, n
+ for (n in e) n !== (t = i(n)) && ((e[t] = e[n]), delete e[n])
+ return e
+ }
+ ;(t.exports.parse = function (e, t) {
+ var n
+ return 'string' !== typeof e || (n = s(e, t))[''] ? e : o(n)
+ }),
+ (t.exports.stringify = function (e) {
+ return 'string' === typeof e ? e : l(e)
+ }),
+ (t.exports.toCamelCase = i),
+ (t.exports.transformKeysToCamelCase = o)
+ var a = (function () {
+ var e = [],
+ t = /url\([^)]+$/
+ return function (n) {
+ var r,
+ i = '',
+ o = 0,
+ a = ';'
+ for (e.length = 0; o < n.length; )
+ -1 === (r = n.indexOf(a, o)) && (r = n.length),
+ (i += n.substring(o, r)),
+ t.test(i)
+ ? ((i += ';'), (o = r + 1))
+ : (e.push(i.trim()), (i = ''), (o = r + 1))
+ return e
+ }
+ })()
+ function s(e, t) {
+ var n, r, i, o, s, l
+ for (t = t || {}, n = a(e), r = 0; r < n.length; r++)
+ (i = n[r]) &&
+ ((o = i.indexOf(':')),
+ (s = i.substr(0, o).trim()),
+ (l = i.substr(o + 1).trim()),
+ (t[s] = l))
+ return t
+ }
+ function l(e) {
+ var t,
+ n = 0,
+ r = 0,
+ i = ''
+ for (t in e) n++
+ for (t in e) (i += t + ': ' + e[t]), r < n - 1 && (i += '; '), r++
+ return i
+ }
+ function c(e) {
+ return e[1].toUpperCase()
+ }
+ },
+ {},
+ ],
+ 214: [
+ function (e, t, n) {
+ var r = e('../constants').DEFAULT_HANDEDNESS,
+ i = ['x', 'y', 'z', 'w'],
+ o = 2
+ function a(e, t, n) {
+ var r,
+ i,
+ o = e.el.sceneEl,
+ a = n.index || 0
+ return (
+ !!t &&
+ !!(i = o && o.systems['tracked-controls-webvr']) &&
+ !!(r = i.controllers).length &&
+ !!l(r, null, t, n.hand, a)
+ )
+ }
+ function s(e, t, n) {
+ var r,
+ i = e.el.sceneEl,
+ o = i && i.systems['tracked-controls-webxr']
+ return (
+ !!o &&
+ !(!(r = o.controllers) || !r.length) &&
+ c(r, t, n.hand, n.index, n.iterateControllerProfiles, n.handTracking)
+ )
+ }
+ function l(e, t, n, i, a) {
+ var s,
+ l,
+ c = 0
+ for (l = 0; l < e.length; l++)
+ if (
+ ((s = e[l]),
+ (!n || s.id.startsWith(n)) &&
+ (n || s.id === t) &&
+ (!i || !s.hand || i === s.hand))
+ ) {
+ if (!i || s.hand) return s
+ if (c === o * a + (i === r ? 0 : 1)) return s
+ ++c
+ }
+ }
+ function c(e, t, n, r, i, o) {
+ var a,
+ s,
+ l,
+ c,
+ u = !1
+ for (a = 0; a < e.length; a++) {
+ if (((c = (l = e[a]).profiles), o)) u = l.hand
+ else if (i) for (s = 0; s < c.length && !(u = c[s].startsWith(t)); s++);
+ else u = c.length > 0 && c[0].startsWith(t)
+ if (u)
+ if ('right' === l.handedness || 'left' === l.handedness) {
+ if (l.handedness === n) return e[a]
+ } else if (a === r) return e[a]
+ }
+ }
+ ;(t.exports.checkControllerPresentAndSetup = function (e, t, n) {
+ var r,
+ i,
+ o = e.el,
+ l = o.sceneEl.hasWebXR
+ if (
+ ((i = !!(r = (l ? s : a)(e, t, n))),
+ !e.controllerPresent || e.controllerEventsActive || l || e.addEventListeners(),
+ i === e.controllerPresent)
+ )
+ return i
+ ;(e.controllerPresent = i),
+ i
+ ? (e.addEventListeners(),
+ e.injectTrackedControls(r),
+ o.emit('controllerconnected', { name: e.name, component: e }))
+ : (e.removeEventListeners(),
+ o.emit('controllerdisconnected', { name: e.name, component: e }))
+ }),
+ (t.exports.isControllerPresentWebVR = a),
+ (t.exports.isControllerPresentWebXR = s),
+ (t.exports.findMatchingControllerWebVR = l),
+ (t.exports.findMatchingControllerWebXR = c),
+ (t.exports.emitIfAxesChanged = function (e, t, n) {
+ var r, o, a, s, l
+ for (o in t) {
+ for (r = t[o], a = !1, l = 0; l < r.length; l++)
+ n.detail.changed[r[l]] && (a = !0)
+ if (a) {
+ for (s = {}, l = 0; l < r.length; l++) s[i[l]] = n.detail.axis[r[l]]
+ e.el.emit(o + 'moved', s)
+ }
+ }
+ }),
+ (t.exports.onButtonEvent = function (e, t, n, r) {
+ var i = (r ? n.mapping[r] : n.mapping).buttons[e]
+ n.el.emit(i + t), n.updateModel && n.updateModel(i, t)
+ })
+ },
+ { '../constants': 123 },
+ ],
+ 215: [
+ function (e, t, n) {
+ THREE.DeviceOrientationControls = function (e) {
+ var t = this
+ ;(this.object = e),
+ this.object.rotation.reorder('YXZ'),
+ (this.enabled = !0),
+ (this.deviceOrientation = {}),
+ (this.screenOrientation = 0),
+ (this.alphaOffset = 0)
+ var n = function (e) {
+ t.deviceOrientation = e
+ },
+ r = function () {
+ t.screenOrientation = window.orientation || 0
+ },
+ i = (function () {
+ var e = new THREE.Vector3(0, 0, 1),
+ t = new THREE.Euler(),
+ n = new THREE.Quaternion(),
+ r = new THREE.Quaternion(-Math.sqrt(0.5), 0, 0, Math.sqrt(0.5))
+ return function (i, o, a, s, l) {
+ t.set(a, o, -s, 'YXZ'),
+ i.setFromEuler(t),
+ i.multiply(r),
+ i.multiply(n.setFromAxisAngle(e, -l))
+ }
+ })()
+ ;(this.connect = function () {
+ r(),
+ window.addEventListener('orientationchange', r, !1),
+ window.addEventListener('deviceorientation', n, !1),
+ (t.enabled = !0)
+ }),
+ (this.disconnect = function () {
+ window.removeEventListener('orientationchange', r, !1),
+ window.removeEventListener('deviceorientation', n, !1),
+ (t.enabled = !1)
+ }),
+ (this.update = function () {
+ if (!1 !== t.enabled) {
+ var e = t.deviceOrientation
+ if (e) {
+ var n = e.alpha ? THREE.Math.degToRad(e.alpha) + t.alphaOffset : 0,
+ r = e.beta ? THREE.Math.degToRad(e.beta) : 0,
+ o = e.gamma ? THREE.Math.degToRad(e.gamma) : 0,
+ a = t.screenOrientation ? THREE.Math.degToRad(t.screenOrientation) : 0
+ i(t.object.quaternion, n, r, o, a)
+ }
+ }
+ }),
+ (this.dispose = function () {
+ t.disconnect()
+ }),
+ this.connect()
+ }
+ },
+ {},
+ ],
+ 216: [
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+ ;(window.glStats = function () {
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+ t = 0,
+ n = 0,
+ r = 0,
+ i = 0,
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+ values: {
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+ ],
+ },
+ ],
+ fractions: [{ base: 'allcalls', steps: ['drawelements', 'drawarrays'] }],
+ }
+ )
+ }),
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+ },
+ {
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+ window.performance &&
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+ total: { caption: 'Total Memory' },
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+ i = [{ caption: 'Browser', values: ['memory', 'total'] }],
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+ groups: i,
+ fractions: o,
+ }
+ }),
+ 'object' === typeof t &&
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+ threeStats: window.threeStats,
+ BrowserStats: window.BrowserStats,
+ })
+ },
+ {},
+ ],
+ 217: [
+ function (e, t, n) {
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+ return (
+ (e = navigator.userAgent || navigator.vendor || window.opera),
+ (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(
+ e,
+ ) ||
+ /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(
+ e.substr(0, 4),
+ )) &&
+ (t = !0),
+ t
+ )
+ },
+ isIOS: function () {
+ return /(iPad|iPhone|iPod)/g.test(navigator.userAgent)
+ },
+ isIFrame: function () {
+ try {
+ return window.self !== window.top
+ } catch (e) {
+ return !0
+ }
+ },
+ appendQueryParameter: function (e, t, n) {
+ var r = e.indexOf('?') < 0 ? '?' : '&'
+ return (e += r + t + '=' + n)
+ },
+ getQueryParameter: function (e) {
+ e = e.replace(/[\[]/, '\\[').replace(/[\]]/, '\\]')
+ var t = new RegExp('[\\?&]' + e + '=([^&#]*)').exec(location.search)
+ return null === t ? '' : decodeURIComponent(t[1].replace(/\+/g, ' '))
+ },
+ isLandscapeMode: function () {
+ return 90 == window.orientation || -90 == window.orientation
+ },
+ }
+ n.exports = i
+ },
+ {},
+ ],
+ 220: [
+ function (e, t, n) {
+ var r = e('./util.js')
+ function i() {
+ var e = document.createElement('video')
+ e.addEventListener('ended', function () {
+ e.play()
+ }),
+ (this.request = function () {
+ e.paused &&
+ ((e.src = r.base64(
+ 'video/webm',
+ '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',
+ )),
+ e.play())
+ }),
+ (this.release = function () {
+ e.pause(), (e.src = '')
+ })
+ }
+ function o() {
+ var e = null
+ ;(this.request = function () {
+ e ||
+ (e = setInterval(function () {
+ ;(window.location.href = '/'), setTimeout(window.stop, 0)
+ }, 15e3))
+ }),
+ (this.release = function () {
+ e && (clearInterval(e), (e = null))
+ })
+ }
+ function a() {
+ var e = navigator.userAgent || navigator.vendor || window.opera
+ return e.match(/iPhone/i) || e.match(/iPod/i) ? o : i
+ }
+ t.exports = a()
+ },
+ { './util.js': 219 },
+ ],
+ },
+ {},
+ [177],
+ )(177)
+ })()
+ },
+ },
+])