diff options
author | Ludovic Courtès <[email protected]> | 2024-12-20 10:50:45 +0100 |
---|---|---|
committer | Ludovic Courtès <[email protected]> | 2025-01-04 23:35:40 +0100 |
commit | d7c8a5ff3c76461d469364e920ec4f09f9e3c126 (patch) | |
tree | 2c4326eb6498ca013ea1527560c827f003149d8f /gnu | |
parent | 889d1b0e4a58dee8baa20381388e76f053fda386 (diff) |
guile-launcher: Avoid the “C” locale and try “C.UTF-8”.
This is a followup to ed0cd12a82b429bc5058f693a0f75f2ba0ee47c4, which
adds the C.UTF-8 locale to the glibc package, and
ee4e79f871bc2f848ce4b4a176bb725ab71e3cd6, which changed the default to
“C.UTF-8” for ‘guix’ commands.
Fixes a bug whereby starting ‘guix’ in an environment where the LC_*
variables are unset would start it in the “C” locale:
echo '(pk (setlocale LC_ALL))' | guix shell -CW coreutils -- guix repl
This would lead to breakage for commands such as ‘guix substitute’ that
need to run in a UTF-8 locale.
* gnu/packages/aux-files/guile-launcher.c (main): Try “C.UTF-8” before
“en_US.UTF-8”. Do that also when the current locale is “C”.
* guix/ui.scm (install-locale): Likewise.
Change-Id: I36da4db8f898f1083b33760e1ab46c3a257de811
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/aux-files/guile-launcher.c | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/gnu/packages/aux-files/guile-launcher.c b/gnu/packages/aux-files/guile-launcher.c index c205477f64..44f7e1f432 100644 --- a/gnu/packages/aux-files/guile-launcher.c +++ b/gnu/packages/aux-files/guile-launcher.c @@ -84,11 +84,17 @@ int main (int argc, char **argv) { /* Try to install the current locale; remain silent if it fails. */ - if (setlocale (LC_ALL, "") == NULL) - /* The 'guix pull'-provided 'guix' includes at least en_US.utf8 so use - that. That gives us UTF-8 support for 'scm_to_locale_string', etc., - which is always preferable over the C locale. */ - setlocale (LC_ALL, "en_US.utf8"); + char *locale = setlocale (LC_ALL, ""); + if (locale == NULL || strcmp (locale, "C") == 0) + { + /* The 'guix pull'-provided 'guix' includes at least C.UTF-8 (which is + baked into glibc, except when cross-compiling) so use that, and fall + back to en_US.UTF-8. That gives us UTF-8 support for + 'scm_to_locale_string', etc., which is always preferable over the C + locale. */ + if (setlocale (LC_ALL, "C.UTF-8") == NULL) + setlocale (LC_ALL, "en_US.utf8"); + } const char *str; str = getenv ("GUILE_LOAD_PATH"); |