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* lisp.h (SAFE_ALLOCA, SAFE_ALLOCA_LISP): Avoid 'int' overflow
leading to a memory leak, possible in functions like
load_charset_map_from_file that can allocate an unbounded number
- of objects.
+ of objects (Bug#8318).
* xmenu.c (set_frame_menubar): Use EMACS_UINT, not int, for indexes
that could (at least in theory) be that large.