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authorJim Blandy <[email protected]>1991-05-25 06:46:10 +0000
committerJim Blandy <[email protected]>1991-05-25 06:46:10 +0000
commitdc6f92b83455e13fba9ee1c88122fcc9453e79cd (patch)
treea0d069609f2a4afcf80f484c5c2d822006c591df /src/xterm.c
parentecca85de5679824b489852bade75738310a7fcba (diff)
Initial revision
Diffstat (limited to 'src/xterm.c')
-rw-r--r--src/xterm.c3798
1 files changed, 3798 insertions, 0 deletions
diff --git a/src/xterm.c b/src/xterm.c
new file mode 100644
index 0000000000..c99899d3d0
--- /dev/null
+++ b/src/xterm.c
@@ -0,0 +1,3798 @@
+/* X Communication module for terminals which understand the X protocol.
+ Copyright (C) 1989 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* Serious problems:
+
+ Kludge: dup2 is used to put the X-connection socket into desc # 0
+ so that wait_reading_process_input will wait for it in place of
+ actual terminal input.
+
+*/
+
+#include "config.h"
+
+#ifdef HAVE_X_WINDOWS
+
+#include "lisp.h"
+#undef NULL
+
+/* On 4.3 this loses if it comes after xterm.h. */
+#include <signal.h>
+
+/* This may include sys/types.h, and that somehow loses
+ if this is not done before the other system files. */
+#include "xterm.h"
+
+/* Load sys/types.h if not already loaded.
+ In some systems loading it twice is suicidal. */
+#ifndef makedev
+#include <sys/types.h>
+#endif
+
+#ifdef BSD
+#include <sys/ioctl.h>
+#include <strings.h>
+#else
+#include <sys/termio.h>
+#include <string.h>
+#endif
+
+/* Allow m- file to inhibit use of FIONREAD. */
+#ifdef BROKEN_FIONREAD
+#undef FIONREAD
+#endif
+
+/* We are unable to use interrupts if FIONREAD is not available,
+ so flush SIGIO so we won't try. */
+#ifndef FIONREAD
+#ifdef SIGIO
+#undef SIGIO
+#endif
+#endif
+
+#ifdef NEED_TIME_H
+#include <time.h>
+#else /* not NEED_TIME_H */
+#ifdef HAVE_TIMEVAL
+#include <sys/time.h>
+#endif /* HAVE_TIMEVAL */
+#endif /* not NEED_TIME_H */
+
+#include <fcntl.h>
+#include <stdio.h>
+#include <ctype.h>
+#include <errno.h>
+#include <setjmp.h>
+#include <sys/stat.h>
+#include <sys/param.h>
+
+#include "dispextern.h"
+#include "termhooks.h"
+#include "termopts.h"
+#include "termchar.h"
+#if 0
+#include "sink.h"
+#include "sinkmask.h"
+#endif
+#include "gnu.h"
+#include "screen.h"
+#include "disptab.h"
+#include "window.h"
+#include "buffer.h"
+#include "xfns.h"
+
+#ifdef HAVE_X11
+#define XMapWindow XMapRaised /* Raise them when mapping. */
+#else
+#include <X/Xkeyboard.h>
+/*#include <X/Xproto.h> */
+#endif /* HAVE_X11 */
+
+/* For sending Meta-characters. Do we need this? */
+#define METABIT 0200
+
+#define min(a,b) ((a)<(b) ? (a) : (b))
+#define max(a,b) ((a)>(b) ? (a) : (b))
+
+/* Nonzero means we must reprint all windows
+ because 1) we received an ExposeWindow event
+ or 2) we received too many ExposeRegion events to record. */
+
+static int expose_all_windows;
+
+/* Nonzero means we must reprint all icon windows. */
+
+static int expose_all_icons;
+
+#ifndef HAVE_X11
+/* ExposeRegion events, when received, are copied into this queue
+ for later processing. */
+
+static struct event_queue x_expose_queue;
+
+/* ButtonPressed and ButtonReleased events, when received,
+ are copied into this queue for later processing. */
+
+struct event_queue x_mouse_queue;
+#endif
+
+/* Nonzero after BLOCK_INPUT; prevents input events from being
+ processed until later. */
+
+int x_input_blocked;
+
+#if defined (SIGIO) && defined (FIONREAD)
+int BLOCK_INPUT_mask;
+#endif
+
+/* Nonzero if input events came in while x_input_blocked was nonzero.
+ UNBLOCK_INPUT checks for this. */
+
+int x_pending_input;
+
+/* Nonzero if in redisplay (); prevents us from calling it recursively */
+
+int in_display;
+
+/* The id of a bitmap used for icon windows.
+ One such map is shared by all Emacs icon windows.
+ This is zero if we have not yet had a need to create the bitmap. */
+
+static Bitmap icon_bitmap;
+
+/* Font used for text icons. */
+
+static FONT_TYPE *icon_font_info;
+
+/* Stuff for dealing with the main icon title. */
+
+extern Lisp_Object Vcommand_line_args;
+char *hostname, *id_name, *invocation_name;
+
+/* This is the X connection that we are using. */
+
+Display *x_current_display;
+
+/* Screen being updated by update_screen. */
+/* This is set by XTupdate_begin and looked at by all the
+ XT functions. It is zero while not inside an update.
+ In that case, the XT functions assume that `selected_screen'
+ is the screen to apply to. */
+
+static struct screen *updating_screen;
+
+/* The screen (if any) which has the X window that has keyboard focus.
+ Zero if none. This is examined by Ffocus_screen in screen.c */
+
+struct screen *x_focus_screen;
+
+/* From .Xdefaults, the value of "emacs.WarpMouse". If non-zero,
+ mouse is moved to inside of screen when screen is de-iconified. */
+
+static int warp_mouse_on_deiconify;
+
+/* During an update, maximum vpos for ins/del line operations to affect. */
+
+static int flexlines;
+
+/* During an update, nonzero if chars output now should be highlighted. */
+
+static int highlight;
+
+/* Nominal cursor position -- where to draw output.
+ During an update, these are different from the cursor-box position. */
+
+static int curs_x;
+static int curs_y;
+
+#ifdef HAVE_X11
+/* `t' if a mouse button is depressed. */
+
+extern Lisp_Object Vmouse_depressed;
+
+/* Tells if a window manager is present or not. */
+
+extern Lisp_Object Vx_no_window_manager;
+
+/* Timestamp that we requested selection data was made. */
+extern Time requestor_time;
+
+/* ID of the window requesting selection data. */
+extern Window requestor_window;
+
+/* Nonzero enables some debugging for the X interface code. */
+extern int _Xdebug;
+
+#else /* X10 stuff */
+
+/* Bit patterns for the mouse cursor. */
+
+short MouseCursor[] = {
+ 0x0000, 0x0008, 0x0018, 0x0038,
+ 0x0078, 0x00f8, 0x01f8, 0x03f8,
+ 0x07f8, 0x00f8, 0x00d8, 0x0188,
+ 0x0180, 0x0300, 0x0300, 0x0000};
+
+short MouseMask[] = {
+ 0x000c, 0x001c, 0x003c, 0x007c,
+ 0x00fc, 0x01fc, 0x03fc, 0x07fc,
+ 0x0ffc, 0x0ffc, 0x01fc, 0x03dc,
+ 0x03cc, 0x0780, 0x0780, 0x0300};
+
+static short grey_bits[] = {
+ 0x0005, 0x000a, 0x0005, 0x000a};
+
+static Pixmap GreyPixmap = 0;
+#endif /* X10 stuff */
+
+/* From time to time we get info on an Emacs window, here. */
+
+static WINDOWINFO_TYPE windowinfo;
+
+extern int errno;
+
+extern Lisp_Object Vglobal_minibuffer_screen;
+
+extern Display *XOpenDisplay ();
+extern Window XCreateWindow ();
+
+extern Cursor XCreateCursor ();
+extern FONT_TYPE *XOpenFont ();
+
+static void flashback ();
+
+#ifndef HAVE_X11
+static void dumpqueue ();
+#endif
+
+void dumpborder ();
+static XTcursor_to ();
+static XTclear_end_of_line ();
+
+/* These hooks are called by update_screen at the beginning and end
+ of a screen update. We record in `updating_screen' the identity
+ of the screen being updated, so that the XT... functions do not
+ need to take a screen as argument. Most of the XT... functions
+ should never be called except during an update, the only exceptions
+ being XTcursor_to, XTwrite_char and XTreassert_line_highlight. */
+
+extern int mouse_track_top, mouse_track_left, mouse_track_width;
+
+static
+XTupdate_begin (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (s == 0)
+ abort ();
+
+ updating_screen = s;
+ flexlines = s->height;
+ highlight = 0;
+
+#if 0
+ if (mouse_track_width != 0)
+ {
+ x_rectangle (s, s->display.x->reverse_gc,
+ mouse_track_top, mouse_track_left, mouse_track_width, 1);
+ mouse_track_width = 0;
+ }
+#endif
+ BLOCK_INPUT;
+#ifndef HAVE_X11
+ dumpqueue ();
+#endif
+ UNBLOCK_INPUT;
+}
+
+static void x_do_pending_expose ();
+
+static
+XTupdate_end (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (updating_screen == 0
+ || updating_screen != s)
+ abort ();
+
+ BLOCK_INPUT;
+#ifndef HAVE_X11
+ dumpqueue ();
+#endif
+ adjust_scrollbars (s);
+ x_do_pending_expose ();
+
+ x_display_cursor (s, 1);
+
+ updating_screen = 0;
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+/* External interface to control of standout mode.
+ Call this when about to modify line at position VPOS
+ and not change whether it is highlighted. */
+
+XTreassert_line_highlight (new, vpos)
+ int new, vpos;
+{
+ highlight = new;
+}
+
+/* Call this when about to modify line at position VPOS
+ and change whether it is highlighted. */
+
+static
+XTchange_line_highlight (new_highlight, vpos, first_unused_hpos)
+ int new_highlight, vpos, first_unused_hpos;
+{
+ highlight = new_highlight;
+ XTcursor_to (vpos, 0);
+ XTclear_end_of_line (updating_screen->width);
+}
+
+/* This is used when starting Emacs and when restarting after suspend.
+ When starting Emacs, no X window is mapped. And nothing must be done
+ to Emacs's own window if it is suspended (though that rarely happens). */
+
+static
+XTset_terminal_modes ()
+{
+}
+
+/* This is called when exiting or suspending Emacs.
+ Exiting will make the X-windows go away, and suspending
+ requires no action. */
+
+static
+XTreset_terminal_modes ()
+{
+/* XTclear_screen (); */
+}
+
+/* Set the nominal cursor position of the screen:
+ where display update commands will take effect.
+ This does not affect the place where the cursor-box is displayed. */
+
+XTcursor_to (row, col)
+ register int row, col;
+{
+ int mask;
+ int orow = row;
+
+ curs_x = col;
+ curs_y = row;
+
+ if (updating_screen == 0)
+ {
+ BLOCK_INPUT;
+ x_display_cursor (selected_screen, 1);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+ }
+}
+
+/* Display a sequence of N glyphs found at GP.
+ WINDOW is the x-window to output to. LEFT and TOP are starting coords.
+ HL is 1 if this text is highlighted, 2 if the cursor is on it.
+
+ FONT is the default font to use (for glyphs whose font-code is 0). */
+
+static void
+dumpglyphs (s, left, top, gp, n, hl, font)
+ struct screen *s;
+ int left, top;
+ register GLYPH *gp; /* Points to first GLYPH. */
+ register int n; /* Number of glyphs to display. */
+ int hl;
+ FONT_TYPE *font;
+{
+ char buf[s->width];
+ register char *cp = buf;
+ register int len;
+ Window window = s->display.x->window_desc;
+ GC drawing_gc = (hl == 2 ? s->display.x->cursor_gc
+ : (hl ? s->display.x->reverse_gc
+ : s->display.x->normal_gc));
+
+ XDrawImageString16 (x_current_display, window, drawing_gc,
+ left, top + FONT_BASE (font), (XChar2b *) gp, n);
+}
+
+#if 0
+static void
+dumpglyphs (s, left, top, gp, n, hl, font)
+ struct screen *s;
+ int left, top;
+ register GLYPH *gp; /* Points to first GLYPH. */
+ register int n; /* Number of glyphs to display. */
+ int hl;
+ FONT_TYPE *font;
+{
+ char buf[s->width]; /* Holds characters to be displayed. */
+ register char *cp; /* Steps through buf[]. */
+ register int tlen = GLYPH_TABLE_LENGTH;
+ register Lisp_Object *tbase = GLYPH_TABLE_BASE;
+ Window window = s->display.x->window_desc;
+ int cursor_pixel = s->display.x->cursor_pixel;
+ int fg_pixel = s->display.x->foreground_pixel;
+ int bg_pixel = s->display.x->background_pixel;
+ int intborder = s->display.x->internal_border_width;
+
+ while (n)
+ {
+ /* Get the face-code of the next GLYPH. */
+ int cf, len;
+ int g = *gp;
+
+ while (GLYPH_ALIAS_P (tbase, tlen, g))
+ g = GLYPH_ALIAS (tbase, g);
+
+ cf = g >> 8;
+
+ /* Find the run of consecutive glyphs with the same face-code.
+ Extract their character codes into BUF. */
+ cp = buf;
+ while (n > 0)
+ {
+ g = *gp;
+ while (GLYPH_ALIAS_P (tbase, tlen, g))
+ g = GLYPH_ALIAS (tbase, g);
+ if ((g >> 8) != cf)
+ break;
+
+ *cp++ = 0377 & g;
+ --n;
+ ++gp;
+ }
+
+ /* LEN gets the length of the run. */
+ len = cp - buf;
+
+ /* Now output this run of chars, with the font and pixel values
+ determined by the face code CF. */
+ if (cf == 0)
+ {
+#ifdef HAVE_X11
+ GC GC_cursor = s->display.x->cursor_gc;
+ GC GC_reverse = s->display.x->reverse_gc;
+ GC GC_normal = s->display.x->normal_gc;
+
+ XDrawImageString (x_current_display, window,
+ (hl == 2
+ ? GC_cursor
+ : (hl ? GC_reverse : GC_normal)),
+ left, top + FONT_BASE (font), buf, len);
+#else
+ XText (window, left, top,
+ buf,
+ len,
+ font->id,
+ (hl == 2
+ ? (cursor_pixel == fg_pixel ? bg_pixel : fg_pixel)
+ : hl ? bg_pixel : fg_pixel),
+ (hl == 2 ? cursor_pixel
+ : hl ? fg_pixel : bg_pixel));
+#endif /* HAVE_X11 */
+ }
+ else
+ {
+#ifdef HAVE_X11
+ if (FACE_IS_FONT (cf))
+ XDrawImageString (x_current_display, s->display.x->window_desc,
+ FACE_GC (cf),
+ left, top + FONT_BASE (FACE_FONT (cf)),
+ buf, len);
+ else if (FACE_IS_IMAGE (cf))
+ XCopyPlane (x_current_display, FACE_IMAGE (cf),
+ s->display.x->window_desc,
+ s->display.x->normal_gc,
+ 0, 0,
+ FACE_IMAGE_WIDTH (cf),
+ FACE_IMAGE_HEIGHT (cf), left, top);
+ else
+ abort ();
+#else
+ register struct face *fp = x_face_table[cf];
+
+ XText (window, left, top,
+ buf,
+ len,
+ fp->font->id,
+ (hl == 2
+ ? (cursor_pixel == fp->fg ? fp->bg : fp->fg)
+ : hl ? fp->bg : fp->fg),
+ (hl == 2 ? cursor_pixel
+ : hl ? fp->fg : fp->bg));
+#endif /* HAVE_X11 */
+ }
+ left += len * FONT_WIDTH (font);
+ }
+}
+#endif
+
+/* Output some text at the nominal screen cursor position,
+ advancing the cursor over the text.
+ Output LEN glyphs at START.
+
+ `highlight', set up by XTreassert_line_highlight or XTchange_line_highlight,
+ controls the pixel values used for foreground and background. */
+
+static
+XTwrite_glyphs (start, len)
+ register GLYPH *start;
+ int len;
+{
+ register int temp_length;
+ int mask;
+ struct screen *s;
+
+ BLOCK_INPUT;
+
+ s = updating_screen;
+ if (s == 0)
+ {
+ s = selected_screen;
+ /* If not within an update,
+ output at the screen's visible cursor. */
+ curs_x = s->cursor_x;
+ curs_y = s->cursor_y;
+ }
+
+ /* Clear the cursor if it appears on this line. */
+ if (curs_y == s->cursor_y)
+ x_display_cursor (s, 0);
+
+ dumpglyphs (s,
+ (curs_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (curs_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ start, len, highlight, s->display.x->font);
+
+ if (updating_screen == 0)
+ {
+ s->cursor_x += len;
+ x_display_cursor (s, 1);
+ s->cursor_x -= len;
+ }
+ else
+ curs_x += len;
+
+ UNBLOCK_INPUT;
+}
+
+/* Erase the current text line from the nominal cursor position (inclusive)
+ to column FIRST_UNUSED (exclusive). The idea is that everything
+ from FIRST_UNUSED onward is already erased. */
+
+static
+XTclear_end_of_line (first_unused)
+ register int first_unused;
+{
+ struct screen *s = updating_screen;
+ int mask;
+
+ if (s == 0)
+ abort ();
+
+ if (curs_y < 0 || curs_y >= s->height)
+ return;
+ if (first_unused <= 0)
+ return;
+
+ if (first_unused >= s->width)
+ first_unused = s->width;
+
+ BLOCK_INPUT;
+
+ /* Clear the cursor if it appears on this line. */
+ if (curs_y == s->cursor_y)
+ x_display_cursor (s, 0);
+
+#ifdef HAVE_X11
+ XClearArea (x_current_display, s->display.x->window_desc,
+ curs_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width,
+ curs_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font) * (first_unused - curs_x),
+ FONT_HEIGHT (s->display.x->font), False);
+
+#else
+ XPixSet (s->display.x->window_desc,
+ curs_x * FONT_WIDTH (s->display.x->font) + s->display.x->internal_border_width,
+ curs_y * FONT_HEIGHT (s->display.x->font) + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font) * (first_unused - curs_x),
+ FONT_HEIGHT (s->display.x->font),
+ s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+
+ UNBLOCK_INPUT;
+}
+
+static
+XTclear_screen ()
+{
+ int mask;
+ struct screen *s = updating_screen;
+
+ if (s == 0)
+ s = selected_screen;
+
+ s->phys_cursor_x = -1; /* Cursor not visible. */
+ curs_x = 0; /* Nominal cursor position is top left. */
+ curs_y = 0;
+
+ BLOCK_INPUT;
+ XClear (s->display.x->window_desc);
+#ifndef HAVE_X11
+ dumpborder (s, 0);
+#endif
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+/* Paint horzontal bars down the screen for a visible bell.
+ Note that this may be way too slow on some machines. */
+
+XTflash (s)
+ struct screen *s;
+{
+ register struct screen_glyphs *active_screen = SCREEN_CURRENT_GLYPHS (s);
+ register int i;
+ int x, y;
+
+ if (updating_screen != 0)
+ abort ();
+
+ BLOCK_INPUT;
+#ifdef HAVE_X11
+#if 0
+ for (i = s->height * FONT_HEIGHT (s->display.x->font) - 10;
+ i >= 0;
+ i -= 100) /* Should be NO LOWER than 75 for speed reasons. */
+ XFillRectangle (x_current_display, s->display.x->window_desc,
+ s->display.x->cursor_gc,
+ 0, i, s->width * FONT_WIDTH (s->display.x->font)
+ + 2 * s->display.x->internal_border_width, 25);
+#endif
+
+ x = (s->width * FONT_WIDTH (s->display.x->font)) / 4;
+ y = (s->height * FONT_HEIGHT (s->display.x->font)) / 4;
+ XFillRectangle (x_current_display, s->display.x->window_desc,
+ s->display.x->cursor_gc,
+ x, y, 2 * x, 2 * y);
+ dumpglyphs (s, (x + s->display.x->internal_border_width),
+ (y + s->display.x->internal_border_width),
+ &active_screen->glyphs[(s->height / 4) + 1][(s->width / 4)],
+ 1, 0, s->display.x->font);
+
+#else /* X10 */
+ for (i = s->height * FONT_HEIGHT (s->display.x->font) - 10;
+ i >= 0;
+ i -= 50)
+ XPixFill (s->display.x->window_desc, 0, i,
+ s->width * FONT_WIDTH (s->display.x->font)
+ + 2 * s->display.x->internal_border_width, 10,
+ WHITE_PIX_DEFAULT, ClipModeClipped, GXinvert, AllPlanes);
+#endif /* X10 */
+
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+/* Flip background and forground colors of the screen. */
+
+x_invert_screen (s)
+ struct screen *s;
+{
+#ifdef HAVE_X11
+ GC temp;
+ unsigned long pix_temp;
+
+ x_display_cursor (s, 0);
+ XClearWindow (x_current_display, s->display.x->window_desc);
+ temp = s->display.x->normal_gc;
+ s->display.x->normal_gc = s->display.x->reverse_gc;
+ s->display.x->reverse_gc = temp;
+ pix_temp = s->display.x->foreground_pixel;
+ s->display.x->foreground_pixel = s->display.x->background_pixel;
+ s->display.x->background_pixel = pix_temp;
+
+ XSetWindowBackground (x_current_display, s->display.x->window_desc,
+ s->display.x->background_pixel);
+ if (s->display.x->background_pixel == s->display.x->cursor_pixel)
+ {
+ s->display.x->cursor_pixel = s->display.x->foreground_pixel;
+ XSetBackground (x_current_display, s->display.x->cursor_gc,
+ s->display.x->cursor_pixel);
+ XSetForeground (x_current_display, s->display.x->cursor_gc,
+ s->display.x->background_pixel);
+ }
+ redraw_screen (s);
+#endif /* X11 */
+}
+
+/* Make audible bell. */
+
+#ifdef HAVE_X11
+#define XRINGBELL XBell(x_current_display, 0)
+#else
+#define XRINGBELL XFeep(0);
+#endif
+
+XTring_bell ()
+{
+ if (visible_bell)
+#if 0
+ XTflash (selected_screen);
+#endif
+ {
+ x_invert_screen (selected_screen);
+ x_invert_screen (selected_screen);
+ }
+ else
+ {
+ BLOCK_INPUT;
+ XRINGBELL;
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+ }
+}
+
+/* Insert and delete character are not supposed to be used
+ because we are supposed to turn off the feature of using them. */
+
+static
+XTinsert_glyphs (start, len)
+ register char *start;
+ register int len;
+{
+ abort ();
+}
+
+static
+XTdelete_glyphs (n)
+ register int n;
+{
+ abort ();
+}
+
+/* Specify how many text lines, from the top of the window,
+ should be affected by insert-lines and delete-lines operations.
+ This, and those operations, are used only within an update
+ that is bounded by calls to XTupdate_begin and XTupdate_end. */
+
+static
+XTset_terminal_window (n)
+ register int n;
+{
+ if (updating_screen == 0)
+ abort ();
+
+ if ((n <= 0) || (n > updating_screen->height))
+ flexlines = updating_screen->height;
+ else
+ flexlines = n;
+}
+
+/* Perform an insert-lines operation, inserting N lines
+ at a vertical position curs_y. */
+
+static void
+stufflines (n)
+ register int n;
+{
+ register int topregion, bottomregion;
+ register int length, newtop, mask;
+ register struct screen *s = updating_screen;
+ int intborder = s->display.x->internal_border_width;
+
+ if (curs_y >= flexlines)
+ return;
+
+ topregion = curs_y;
+ bottomregion = flexlines - (n + 1);
+ newtop = topregion + n;
+ length = (bottomregion - topregion) + 1;
+
+#ifndef HAVE_X11
+ dumpqueue ();
+#endif
+
+ if ((length > 0) && (newtop <= flexlines))
+ {
+#ifdef HAVE_X11
+ XCopyArea (x_current_display, s->display.x->window_desc,
+ s->display.x->window_desc, s->display.x->normal_gc,
+ intborder, topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ length * FONT_HEIGHT (s->display.x->font), intborder,
+ newtop * FONT_HEIGHT (s->display.x->font) + intborder);
+#else
+ XMoveArea (s->display.x->window_desc,
+ intborder, topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+ intborder, newtop * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ length * FONT_HEIGHT (s->display.x->font));
+ /* Now we must process any ExposeRegion events that occur
+ if the area being copied from is obscured.
+ We can't let it wait because further i/d operations
+ may want to copy this area to another area. */
+ x_read_exposes ();
+#endif /* HAVE_X11 */
+ }
+
+ newtop = min (newtop, (flexlines - 1));
+ length = newtop - topregion;
+ if (length > 0)
+ {
+#ifdef HAVE_X11
+ XClearArea (x_current_display, s->display.x->window_desc, intborder,
+ topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ n * FONT_HEIGHT (s->display.x->font), False);
+#else
+ XPixSet (s->display.x->window_desc,
+ intborder,
+ topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ n * FONT_HEIGHT (s->display.x->font),
+ s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+ }
+}
+
+/* Perform a delete-lines operation, deleting N lines
+ at a vertical position curs_y. */
+
+static void
+scraplines (n)
+ register int n;
+{
+ int mask;
+ register struct screen *s = updating_screen;
+ int intborder = s->display.x->internal_border_width;
+
+ if (curs_y >= flexlines)
+ return;
+
+#ifndef HAVE_X11
+ dumpqueue ();
+#endif
+
+ if ((curs_y + n) >= flexlines)
+ {
+ if (flexlines >= (curs_y + 1))
+ {
+#ifdef HAVE_X11
+ XClearArea (x_current_display, s->display.x->window_desc, intborder,
+ curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ (flexlines - curs_y) * FONT_HEIGHT (s->display.x->font), False);
+#else
+ XPixSet (s->display.x->window_desc,
+ intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ (flexlines - curs_y) * FONT_HEIGHT (s->display.x->font),
+ s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+ }
+ }
+ else
+ {
+#ifdef HAVE_X11
+ XCopyArea (x_current_display, s->display.x->window_desc,
+ s->display.x->window_desc, s->display.x->normal_gc,
+ intborder,
+ (curs_y + n) * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ (flexlines - (curs_y + n)) * FONT_HEIGHT (s->display.x->font),
+ intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder);
+ XClearArea (x_current_display, s->display.x->window_desc,
+ intborder,
+ (flexlines - n) * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ n * FONT_HEIGHT (s->display.x->font), False);
+#else
+ XMoveArea (s->display.x->window_desc,
+ intborder,
+ (curs_y + n) * FONT_HEIGHT (s->display.x->font) + intborder,
+ intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ (flexlines - (curs_y + n)) * FONT_HEIGHT (s->display.x->font));
+ /* Now we must process any ExposeRegion events that occur
+ if the area being copied from is obscured.
+ We can't let it wait because further i/d operations
+ may want to copy this area to another area. */
+ x_read_exposes ();
+ XPixSet (s->display.x->window_desc, intborder,
+ (flexlines - n) * FONT_HEIGHT (s->display.x->font) + intborder,
+ s->width * FONT_WIDTH (s->display.x->font),
+ n * FONT_HEIGHT (s->display.x->font), s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+ }
+}
+
+/* Perform an insert-lines or delete-lines operation,
+ inserting N lines or deleting -N lines at vertical position VPOS. */
+
+XTins_del_lines (vpos, n)
+ int vpos, n;
+{
+ if (updating_screen == 0)
+ abort ();
+
+ /* Clear the cursor. */
+ x_display_cursor (updating_screen, 0);
+
+ XTcursor_to (vpos, 0);
+
+ BLOCK_INPUT;
+ if (n >= 0)
+ stufflines (n);
+ else
+ scraplines (-n);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+static void clear_cursor ();
+
+/* Output into a rectangle of an X-window (for screen S)
+ the characters in s->phys_lines that overlap that rectangle.
+ TOP and LEFT are the position of the upper left corner of the rectangle.
+ ROWS and COLS are the size of the rectangle. */
+
+static void
+dumprectangle (s, left, top, cols, rows)
+ struct screen *s;
+ register int left, top, cols, rows;
+{
+ register struct screen_glyphs *active_screen = SCREEN_CURRENT_GLYPHS (s);
+ int cursor_cleared = 0;
+ int bottom, right;
+ register int y;
+
+ if (SCREEN_GARBAGED_P (s))
+ return;
+
+ top -= s->display.x->internal_border_width;
+ left -= s->display.x->internal_border_width;
+
+ /* Express rectangle as four edges, instead of position-and-size. */
+ bottom = top + rows;
+ right = left + cols;
+
+#ifndef HAVE_X11 /* Window manger does this for X11. */
+ /* If the rectangle includes any of the internal border area,
+ redisplay the border emphasis. */
+ if (top < 0 || left < 0
+ || bottom > s->height * FONT_HEIGHT (s->display.x->font)
+ || right > s->width * FONT_WIDTH (s->display.x->font))
+ dumpborder (s, 0);
+#endif /* HAVE_X11 */
+
+ /* Convert rectangle edges in pixels to edges in chars.
+ Round down for left and top, up for right and bottom. */
+ top /= FONT_HEIGHT (s->display.x->font);
+ left /= FONT_WIDTH (s->display.x->font);
+ bottom += (FONT_HEIGHT (s->display.x->font) - 1);
+ right += (FONT_WIDTH (s->display.x->font) - 1);
+ bottom /= FONT_HEIGHT (s->display.x->font);
+ right /= FONT_WIDTH (s->display.x->font);
+
+ /* Clip the rectangle to what can be visible. */
+ if (left < 0)
+ left = 0;
+ if (top < 0)
+ top = 0;
+ if (right > s->width)
+ right = s->width;
+ if (bottom > s->height)
+ bottom = s->height;
+
+ /* Get size in chars of the rectangle. */
+ cols = right - left;
+ rows = bottom - top;
+
+ /* If rectangle has zero area, return. */
+ if (rows <= 0) return;
+ if (cols <= 0) return;
+
+ /* Turn off the cursor if it is in the rectangle.
+ We will turn it back on afterward. */
+ if ((s->phys_cursor_x >= left) && (s->phys_cursor_x < right)
+ && (s->phys_cursor_y >= top) && (s->phys_cursor_y < bottom))
+ {
+ clear_cursor (s);
+ cursor_cleared = 1;
+ }
+
+ /* Display the text in the rectangle, one text line at a time. */
+
+ for (y = top; y < bottom; y++)
+ {
+ GLYPH *line = &active_screen->glyphs[y][left];
+
+ if (! active_screen->enable[y] || left > active_screen->used[y])
+ continue;
+
+ dumpglyphs (s,
+ (left * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ line, min (cols, active_screen->used[y] - left),
+ active_screen->highlight[y], s->display.x->font);
+ }
+
+ /* Turn the cursor on if we turned it off. */
+
+ if (cursor_cleared)
+ x_display_cursor (s, 1);
+ XFlushQueue ();
+}
+
+#ifndef HAVE_X11
+/* Process all queued ExposeRegion events. */
+
+static void
+dumpqueue ()
+{
+ register int i;
+ XExposeRegionEvent r;
+
+ while (dequeue_event (&r, &x_expose_queue))
+ {
+ struct screen *s = x_window_to_screen (r.window);
+ if (s->display.x->icon_desc == r.window)
+ refreshicon (s);
+ else
+ dumprectangle (s, r.x, r.y, r.width, r.height);
+ }
+ XFlushQueue ();
+}
+#endif
+
+/* Process all expose events that are pending.
+ Redraws the cursor if necessary on any screen that
+ is not in the process of being updated with update_screen. */
+
+static void
+x_do_pending_expose ()
+{
+ int mask;
+ struct screen *s;
+ Lisp_Object tail, screen;
+
+ if (expose_all_windows)
+ {
+ expose_all_windows = 0;
+ for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+ {
+ register int temp_width, temp_height;
+ int intborder;
+
+ screen = XCONS (tail)->car;
+ if (XTYPE (screen) != Lisp_Screen)
+ continue;
+ s = XSCREEN (screen);
+ if (s->output_method != output_x_window)
+ continue;
+ if (!s->visible)
+ continue;
+ if (!s->display.x->needs_exposure)
+ continue;
+
+ intborder = s->display.x->internal_border_width;
+
+ clear_cursor (s);
+ XGetWindowInfo (s->display.x->window_desc, &windowinfo);
+ temp_width = ((windowinfo.width - 2 * intborder
+ - s->display.x->v_scrollbar_width)
+ / FONT_WIDTH (s->display.x->font));
+ temp_height = ((windowinfo.height- 2 * intborder
+ - s->display.x->h_scrollbar_height)
+ / FONT_HEIGHT (s->display.x->font));
+ if (temp_width != s->width || temp_height != s->height)
+ {
+ change_screen_size (s, max (1, temp_height),
+ max (1, temp_width), 0);
+ x_resize_scrollbars (s);
+ }
+ s->display.x->left_pos = windowinfo.x;
+ s->display.x->top_pos = windowinfo.y;
+ dumprectangle (s, 0, 0, PIXEL_WIDTH (s), PIXEL_HEIGHT (s));
+#if 0
+ dumpborder (s, 0);
+#endif
+ s->display.x->needs_exposure = 0;
+ if (updating_screen != s)
+ x_display_cursor (s, 1);
+ XFlushQueue ();
+ }
+ }
+ else
+ /* Handle any individual-rectangle expose events queued
+ for various windows. */
+#ifdef HAVE_X11
+ ;
+#else
+ dumpqueue ();
+#endif
+}
+
+#ifdef HAVE_X11
+static void
+screen_highlight (screen)
+ struct screen *screen;
+{
+ if (! EQ (Vx_no_window_manager, Qnil))
+ XSetWindowBorder (x_current_display, screen->display.x->window_desc,
+ screen->display.x->border_pixel);
+ x_display_cursor (screen, 1);
+}
+
+static void
+screen_unhighlight (screen)
+ struct screen *screen;
+{
+ if (! EQ (Vx_no_window_manager, Qnil))
+ XSetWindowBorderPixmap (x_current_display, screen->display.x->window_desc,
+ screen->display.x->border_tile);
+ x_display_cursor (screen, 1);
+}
+#else /* X10 */
+/* Dump the border-emphasis of screen S.
+ If S is selected, this is a lining of the same color as the border,
+ just within the border, occupying a portion of the internal border.
+ If S is not selected, it is background in the same place.
+ If ALWAYS is 0, don't bother explicitly drawing if it's background.
+
+ ALWAYS = 1 is used when a screen becomes selected or deselected.
+ In that case, we also turn the cursor off and on again
+ so it will appear in the proper shape (solid if selected; else hollow.) */
+
+static void
+dumpborder (s, always)
+ struct screen *s;
+ int always;
+{
+ int thickness = s->display.x->internal_border_width / 2;
+ int width = PIXEL_WIDTH (s);
+ int height = PIXEL_HEIGHT (s);
+ int pixel;
+
+ if (s != selected_screen)
+ {
+ if (!always)
+ return;
+
+ pixel = s->display.x->background_pixel;
+ }
+ else
+ {
+ pixel = s->display.x->border_pixel;
+ }
+
+ XPixSet (s->display.x->window_desc, 0, 0, width, thickness, pixel);
+ XPixSet (s->display.x->window_desc, 0, 0, thickness, height, pixel);
+ XPixSet (s->display.x->window_desc, 0, height - thickness, width,
+ thickness, pixel);
+ XPixSet (s->display.x->window_desc, width - thickness, 0, thickness,
+ height, pixel);
+
+ if (always)
+ x_display_cursor (s, 1);
+}
+#endif /* X10 */
+
+/* The focus has changed. Update the screens as necessary to reflect
+ the new situation. Note that we can't change the selected screen
+ here, because the lisp code we are interrupting might become confused.
+ For that, we enqueue a screen_selected event.
+
+ Return the number of events stored at bufp. */
+static int
+x_new_focus_screen (screen, bufp, buf_free)
+ struct screen *screen;
+ struct input_event *bufp;
+ int buf_free;
+{
+ struct screen *old_focus = x_focus_screen;
+ int events_enqueued = 0;
+
+ if (screen == x_focus_screen)
+ return 0;
+
+ /* Set this before calling screen_{un,}highlight, so that they see
+ the correct value of x_focus_screen. */
+ x_focus_screen = screen;
+
+ if (old_focus)
+ {
+ if (old_focus->auto_lower)
+ x_lower_screen (old_focus);
+ screen_unhighlight (old_focus);
+ }
+
+#if 0
+ selected_screen = screen;
+ XSET (XWINDOW (selected_screen->selected_window)->screen,
+ Lisp_Screen, selected_screen);
+ Fselect_window (selected_screen->selected_window);
+ choose_minibuf_screen ();
+#endif
+
+ if (x_focus_screen)
+ {
+ if (x_focus_screen->auto_raise)
+ x_raise_screen (x_focus_screen);
+ screen_highlight (x_focus_screen);
+
+ /* Enqueue an event. It's kind of important not to drop these
+ events, but the event queue's fixed size is a real pain in the butt
+ anyway. */
+ if (buf_free > 0)
+ {
+ bufp->kind = screen_selected;
+ bufp->screen = screen;
+ events_enqueued++;
+ }
+ }
+
+ return events_enqueued;
+}
+
+enum window_type
+{
+ no_window,
+ scrollbar_window,
+ text_window,
+};
+
+/* Symbol returned in input stream to indicate mouse movement. */
+Lisp_Object Qmouse_moved;
+
+/* Position of the mouse in characters */
+unsigned int x_mouse_x, x_mouse_y;
+
+/* Emacs window the mouse is in, if any. */
+extern Lisp_Object Vmouse_window;
+
+/* Offset in buffer of character under the pointer, or 0. */
+extern int mouse_buffer_offset;
+
+/* Part of the screen the mouse is in. */
+extern Lisp_Object Vmouse_screen_part;
+
+extern void pixel_to_glyph_translation ();
+extern int buffer_posn_from_coords ();
+
+/* Symbols from xfns.c to denote the different parts of a window. */
+extern Lisp_Object Qmodeline_part, Qtext_part;
+
+#if 0
+/* Set *RESULT to an emacs input_event corresponding to MOTION_EVENT.
+ S is the screen in which the event occurred.
+
+ WINDOW_TYPE says whether the event happened in a scrollbar window
+ or a text window, affecting the format of the event created.
+
+ PART specifies which part of the scrollbar the event happened in,
+ if WINDOW_TYPE == scrollbar_window.
+
+ If the mouse is over the same character as the last time we checked,
+ don't return an event; set result->kind to no_event. */
+
+static void
+notice_mouse_movement (result, motion_event, s, window_type, part)
+ struct input_event *result;
+ XMotionEvent motion_event;
+ struct screen *s;
+ int window_type;
+ Lisp_Object part;
+{
+ int x, y, root_x, root_y, pix_x, pix_y;
+ unsigned int keys_and_buttons;
+ Window w, root_window;
+
+ /* Unless we decide otherwise below, return a non-event. */
+ result->kind = no_event;
+
+ if (XQueryPointer (x_current_display,
+ s->display.x->window_desc,
+ &root_window, &w,
+ &root_x, &root_y, &pix_x, &pix_y,
+ &keys_and_buttons)
+ == False)
+ return;
+
+#if 0
+ if (w == None) /* Mouse no longer in window. */
+ return Qnil;
+#endif
+
+ pixel_to_glyph_translation (s, pix_x, pix_y, &x, &y);
+ if (x == x_mouse_x && y == x_mouse_y)
+ return;
+
+ x_mouse_x = x;
+ x_mouse_y = y;
+
+ /* What sort of window are we in now? */
+ if (window_type == text_window) /* Text part */
+ {
+ int modeline_p;
+
+ Vmouse_window = window_from_coordinates (s, x, y, &modeline_p);
+
+ if (XTYPE (Vmouse_window) == Lisp_Window)
+ mouse_buffer_offset
+ = buffer_posn_from_coords (XWINDOW (Vmouse_window), x, y);
+ else
+ mouse_buffer_offset = 0;
+
+ if (EQ (Vmouse_window, Qnil))
+ Vmouse_screen_part = Qnil;
+ else if (modeline_p)
+ Vmouse_screen_part = Qmodeline_part;
+ else
+ Vmouse_screen_part = Qtext_part;
+
+ result->kind = window_sys_event;
+ result->code = Qmouse_moved;
+
+ return;
+ }
+ else if (window_type == scrollbar_window) /* Scrollbar */
+ {
+ Vmouse_window = s->selected_window;
+ mouse_buffer_offset = 0;
+ Vmouse_screen_part = part;
+
+ result->kind = window_sys_event;
+ result->code = Qmouse_moved;
+
+ return;
+ }
+
+ return;
+}
+#endif
+
+/* Given a pixel position (pix_x, pix_y) on the screen s, return
+ character co-ordinates in (*x, *y). */
+void
+pixel_to_glyph_translation (s, pix_x, pix_y, x, y)
+ SCREEN_PTR s;
+ register unsigned int pix_x, pix_y;
+ register int *x, *y;
+{
+ register struct screen_glyphs *s_glyphs = SCREEN_CURRENT_GLYPHS (s);
+ register int line = SCREEN_HEIGHT (s) - 1;
+ int ibw = s->display.x->internal_border_width;
+
+ /* What line is it on? */
+ line = SCREEN_HEIGHT (s) - 1;
+ while (s_glyphs->top_left_y[line] > pix_y)
+ line--;
+ *y = line;
+
+ /* Horizontally, is it in the border? */
+ if (pix_x < ibw)
+ *x = 0;
+
+ /* If it's off the right edge, clip it. */
+ else if (pix_x > s->display.x->pixel_width - ibw)
+ *x = SCREEN_WIDTH (s) - 1;
+
+ /* It's in the midst of the screen; assume all the characters are
+ the same width, and figure the column. */
+ else
+ *x = (pix_x - ibw) / FONT_WIDTH (s->display.x->font);
+}
+
+#ifdef HAVE_X11
+
+/* Any buttons grabbed. */
+unsigned int x_mouse_grabbed;
+
+/* Convert a set of X modifier bits to the proper form for a
+ struct input_event modifiers value. */
+
+static Lisp_Object
+x_convert_modifiers (state)
+ unsigned int state;
+{
+ return ( ((state & (ShiftMask | LockMask)) ? shift_modifier : 0)
+ | ((state & ControlMask) ? ctrl_modifier : 0)
+ | ((state & Mod1Mask) ? meta_modifier : 0));
+}
+
+extern struct screen *x_window_to_scrollbar ();
+extern Lisp_Object Vmouse_event;
+
+/* Prepare a mouse-event in *RESULT for placement in the input queue.
+
+ If the event is a button press, then note that we have grabbed
+ the mouse.
+
+ If PART and PREFIX are 0, then the event occurred in the text part;
+ otherwise it happened in a scrollbar. */
+
+static Lisp_Object
+construct_mouse_click (result, event, s, part, prefix)
+ struct input_event *result;
+ XButtonEvent *event;
+ struct screen *s;
+ int prefix;
+ Lisp_Object part;
+{
+ /* Initialize those fields text and scrollbar clicks hold in common.
+ Make the event type no_event; we'll change that when we decide
+ otherwise. */
+ result->kind = no_event;
+ XSET (result->code, Lisp_Int, event->button);
+ result->modifiers = (x_convert_modifiers (event->state)
+ | (event->type == ButtonRelease ? up_modifier : 0));
+ XSET (result->timestamp, Lisp_Int, (event->time & 0x7fffff));
+
+ /* Notice if the mouse is still grabbed. */
+ if (event->type == ButtonPress)
+ {
+ if (! x_mouse_grabbed)
+ Vmouse_depressed = Qt;
+ x_mouse_grabbed |= event->button;
+ }
+ else if (event->type == ButtonRelease)
+ {
+ x_mouse_grabbed &= ~(event->button);
+ if (!x_mouse_grabbed)
+ Vmouse_depressed = Qnil;
+ }
+
+ if (part) /* Scrollbar event */
+ {
+ int pos, len;
+
+ pos = event->y - (s->display.x->v_scrollbar_width - 2);
+ XSET (x_mouse_x, Lisp_Int, pos);
+ len = ((FONT_HEIGHT (s->display.x->font) * s->height)
+ + s->display.x->internal_border_width
+ - (2 * (s->display.x->v_scrollbar_width - 2)));
+ XSET (x_mouse_y, Lisp_Int, len);
+
+ result->kind = scrollbar_click;
+ result->part = part;
+ XSET (result->x, Lisp_Int, (s->display.x->top_pos - event->y));
+ XSET (result->y, Lisp_Int, s->display.x->pixel_height);
+ result->screen = s;
+ }
+ else /* Text Window Event */
+ {
+ int row, column;
+
+ pixel_to_glyph_translation (s,
+ event->x, event->y,
+ &column, &row);
+
+ result->kind = mouse_click;
+ result->x = column;
+ result->y = row;
+ result->screen = s;
+ }
+}
+
+
+static char *events[] =
+{
+ "0: ERROR!",
+ "1: REPLY",
+ "KeyPress",
+ "KeyRelease",
+ "ButtonPress",
+ "ButtonRelease",
+ "MotionNotify",
+ "EnterNotify",
+ "LeaveNotify",
+ "FocusIn",
+ "FocusOut",
+ "KeymapNotify",
+ "Expose",
+ "GraphicsExpose",
+ "NoExpose",
+ "VisibilityNotify",
+ "CreateNotify",
+ "DestroyNotify",
+ "UnmapNotify",
+ "MapNotify",
+ "MapRequest",
+ "ReparentNotify",
+ "ConfigureNotify",
+ "ConfigureRequest",
+ "GravityNotify",
+ "ResizeRequest",
+ "CirculateNotify",
+ "CirculateRequest",
+ "PropertyNotify",
+ "SelectionClear",
+ "SelectionRequest",
+ "SelectionNotify",
+ "ColormapNotify",
+ "ClientMessage",
+ "MappingNotify",
+ "LASTEvent"
+};
+#else /* X10 */
+#define XEvent XKeyPressedEvent
+#endif /* HAVE_X11 */
+
+/* Symbols returned in the input stream to indicate various X events. */
+Lisp_Object Qmapped_screen;
+Lisp_Object Qunmapped_screen;
+Lisp_Object Qexited_scrollbar;
+Lisp_Object Qexited_window;
+Lisp_Object Qredraw_screen;
+Lisp_Object Qmouse_click;
+Lisp_Object Qscrollbar_click;
+
+/* Timestamp of enter window event. This is only used by XTread_socket,
+ but we have to put it out here, since static variables within functions
+ sometimes don't work. */
+static Time enter_timestamp;
+
+/* Read events coming from the X server.
+ This routine is called by the SIGIO handler.
+ We return as soon as there are no more events to be read.
+
+ Events representing keys are stored in buffer BUFP,
+ which can hold up to NUMCHARS characters.
+ We return the number of characters stored into the buffer,
+ thus pretending to be `read'.
+
+ WAITP is nonzero if we should block until input arrives.
+ EXPECTED is nonzero if the caller knows input is available. */
+
+Lisp_Object
+XTread_socket (sd, bufp, numchars, waitp, expected)
+ register int sd;
+ register struct input_event *bufp;
+ register int numchars;
+ int waitp;
+ int expected;
+{
+ int count = 0;
+ int nbytes = 0;
+ int mask;
+ int items_pending; /* How many items are in the X queue. */
+ XEvent event;
+ struct screen *s;
+ int event_found;
+ int prefix;
+ Lisp_Object part;
+
+ if (x_input_blocked)
+ {
+ x_pending_input = 1;
+ return -1;
+ }
+
+ x_pending_input = 0;
+ BLOCK_INPUT;
+
+ if (numchars <= 0)
+ abort (); /* Don't think this happens. */
+
+#ifdef FIOSNBIO
+ /* If available, Xlib uses FIOSNBIO to make the socket
+ non-blocking, and then looks for EWOULDBLOCK. If O_NDELAY is set,
+ FIOSNBIO is ignored, and instead of signalling EWOULDBLOCK,
+ a read returns 0, which Xlib interprets as equivalent to EPIPE. */
+ fcntl (fileno (stdin), F_SETFL, 0);
+#endif
+
+#ifndef SIGIO
+#ifndef HAVE_SELECT
+ if (! (fcntl (fileno (stdin), F_GETFL, 0) & O_NDELAY))
+ {
+ extern int read_alarm_should_throw;
+ read_alarm_should_throw = 1;
+ XPeekEvent (XDISPLAY &event);
+ read_alarm_should_throw = 0;
+ }
+#endif
+#endif
+
+ while (XStuffPending () != 0)
+ {
+ XNextEvent (XDISPLAY &event);
+ event_found = 1;
+
+ switch (event.type)
+ {
+#ifdef HAVE_X11
+
+ case SelectionClear: /* Someone has grabbed ownership. */
+ x_disown_selection (event.xselectionclear.window,
+ event.xselectionclear.selection,
+ event.xselectionclear.time);
+ break;
+
+ case SelectionRequest: /* Someone wants our selection. */
+ x_answer_selection_request (event);
+ break;
+
+ case PropertyNotify:
+ /* If we were to do this synchronously, there'd be no worry
+ about re-selecting. */
+ x_send_incremental (event);
+ break;
+
+ case Expose:
+ s = x_window_to_screen (event.xexpose.window);
+ if (s)
+ {
+ if (s->visible == 0)
+ {
+ s->visible = 1;
+ s->iconified = 0;
+ SET_SCREEN_GARBAGED (s);
+ }
+ else
+ dumprectangle (x_window_to_screen (event.xexpose.window),
+ event.xexpose.x, event.xexpose.y,
+ event.xexpose.width, event.xexpose.height);
+ }
+ break;
+
+ case GraphicsExpose: /* This occurs when an XCopyArea's
+ source area was obscured or not
+ available.*/
+ dumprectangle (x_window_to_screen (event.xgraphicsexpose.drawable),
+ event.xgraphicsexpose.x, event.xgraphicsexpose.y,
+ event.xgraphicsexpose.width,
+ event.xgraphicsexpose.height);
+ break;
+
+ case NoExpose: /* This occurs when an XCopyArea's
+ source area was completely
+ available */
+ break;
+#else /* not HAVE_X11 */
+ case ExposeWindow:
+ if (event.subwindow != 0)
+ break; /* duplicate event */
+ s = x_window_to_screen (event.window);
+ if (event.window == s->display.x->icon_desc)
+ {
+ refreshicon (s);
+ s->iconified = 1;
+ }
+ if (event.window == s->display.x->window_desc)
+ {
+ /* Say must check all windows' needs_exposure flags. */
+ expose_all_windows = 1;
+ s->display.x->needs_exposure = 1;
+ s->visible = 1;
+ }
+ break;
+
+ case ExposeRegion:
+ if (event.subwindow != 0)
+ break; /* duplicate event */
+ s = x_window_to_screen (event.window);
+ if (event.window == s->display.x->icon_desc)
+ {
+ refreshicon (s);
+ break;
+ }
+ /* If window already needs full redraw, ignore this rectangle. */
+ if (expose_all_windows && s->display.x->needs_exposure)
+ break;
+ /* Put the event on the queue of rectangles to redraw. */
+ if (enqueue_event (&event, &x_expose_queue))
+ /* If it is full, we can't record the rectangle,
+ so redraw this entire window. */
+ {
+ /* Say must check all windows' needs_exposure flags. */
+ expose_all_windows = 1;
+ s->display.x->needs_exposure = 1;
+ }
+ break;
+
+ case ExposeCopy:
+ /* This should happen only when we are expecting it,
+ in x_read_exposes. */
+ abort ();
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+ case UnmapNotify:
+ {
+ XWMHints *hints;
+
+ s = x_window_to_screen (event.xunmap.window);
+ if (s) /* S may no longer exist if
+ the screen was deleted. */
+ {
+ /* While a screen is unmapped, display generation is
+ disabled; you don't want to spend time updating a
+ display that won't ever be seen. */
+ s->visible = 0;
+ Vmouse_window = Vmouse_screen_part = Qnil;
+ x_mouse_x = x_mouse_y = -1;
+ }
+ }
+ break;
+
+ case MapNotify:
+ s = x_window_to_screen (event.xmap.window);
+ if (s)
+ {
+ s->visible = 1;
+ s->iconified = 0;
+
+ /* wait_reading_process_input will notice this and update
+ the screen's display structures. */
+ SET_SCREEN_GARBAGED (s);
+ }
+ break;
+
+ /* Turn off processing if we become fully obscured. */
+ case VisibilityNotify:
+ break;
+
+#else
+ case UnmapWindow:
+ s = x_window_to_screen (event.window);
+ if (event.window == s->display.x->icon_desc)
+ s->iconified = 0;
+ if (event.window == s->display.x->window_desc)
+ s->visible = 0;
+ break;
+#endif /* HAVE_X11 */
+
+#ifdef HAVE_X11
+ case KeyPress:
+ s = x_window_to_screen (event.xkey.window);
+ if (s != 0)
+ {
+ KeySym keysym;
+ XComposeStatus status;
+ char copy_buffer[80];
+
+ /* This will have to go some day... */
+ nbytes = XLookupString (&event.xkey,
+ copy_buffer,
+ 80,
+ &keysym,
+ &status);
+
+ if (numchars > 1)
+ {
+ if (IsCursorKey (keysym) /* >= 0xff50 < 0xff60 */
+ || IsMiscFunctionKey (keysym) /* >= 0xff60 < 0xff80 */
+ || IsKeypadKey (keysym) /* >= 0xff80 <= 0xffbd */
+ || IsFunctionKey (keysym)) /* >= 0xffbe <= 0xffe0 */
+ {
+ bufp->kind = non_ascii_keystroke;
+ bufp->code = (unsigned) keysym - 0xff50;
+ bufp->modifiers = x_convert_modifiers (event.xkey.state);
+ bufp++;
+ count++;
+ numchars--;
+ }
+ else if (numchars > nbytes)
+ {
+ register int i;
+
+ if (nbytes == 1)
+ {
+ if (event.xkey.state & Mod1Mask)
+ *copy_buffer |= METABIT;
+ bufp->kind = ascii_keystroke;
+ XSET (bufp->code, Lisp_Int, *copy_buffer);
+ bufp++;
+ }
+ else
+ for (i = nbytes - 1; i > 1; i--)
+ {
+ bufp->kind = ascii_keystroke;
+ XSET (bufp->code, Lisp_Int, copy_buffer[i]);
+ bufp++;
+ }
+
+ count += nbytes;
+ numchars -= nbytes;
+ }
+ }
+ }
+ break;
+#else
+ case KeyPressed:
+ {
+ register char *where_mapping;
+
+ s = x_window_to_screen (event.window);
+ /* Ignore keys typed on icon windows. */
+ if (s != 0 && event.window == s->display.x->icon_desc)
+ break;
+ where_mapping = XLookupMapping (&event, &nbytes);
+ /* Nasty fix for arrow keys */
+ if (!nbytes && IsCursorKey (event.detail & 0xff))
+ {
+ switch (event.detail & 0xff)
+ {
+ case KC_CURSOR_LEFT:
+ where_mapping = "\002";
+ break;
+ case KC_CURSOR_RIGHT:
+ where_mapping = "\006";
+ break;
+ case KC_CURSOR_UP:
+ where_mapping = "\020";
+ break;
+ case KC_CURSOR_DOWN:
+ where_mapping = "\016";
+ break;
+ }
+ nbytes = 1;
+ }
+ if (numchars - nbytes > 0)
+ {
+ register int i;
+
+ for (i = 0; i < nbytes; i++)
+ {
+ bufp->kind = ascii_keystroke;
+ XSET (bufp->code, Lisp_Int, where_mapping[i]);
+ bufp++;
+ }
+ count += nbytes;
+ numchars -= nbytes;
+ }
+ }
+ break;
+#endif /* HAVE_X11 */
+
+#ifdef HAVE_X11
+ case EnterNotify:
+ if (event.xcrossing.detail == NotifyInferior) /* Left Scrollbar */
+ ;
+ else if (event.xcrossing.focus) /* Entered Window */
+ {
+ /* If we decide we want to generate an event to be seen
+ by the rest of Emacs, we put it here. */
+ struct input_event emacs_event;
+ emacs_event.kind = no_event;
+
+ s = x_window_to_screen (event.xcrossing.window);
+
+ /* Avoid nasty pop/raise loops. */
+ if (s && (!(s->auto_raise)
+ || !(s->auto_lower)
+ || (event.xcrossing.time - enter_timestamp) > 500))
+ {
+ int n = x_new_focus_screen (s, bufp, numchars);
+ bufp += n;
+ numchars -= n;
+ enter_timestamp = event.xcrossing.time;
+ }
+#if 0
+ else if ((s = x_window_to_scrollbar (event.xcrossing.window,
+ &part, &prefix)))
+ /* Fake a motion event */
+ notice_mouse_movement (&emacs_event,
+ event.xmotion, s, scrollbar_window,
+ part);
+#endif
+
+#if 0
+ if (! EQ (Vx_send_mouse_movement_events, Qnil)
+ && numchars >= 1
+ && emacs_event.kind != no_event)
+ {
+ bcopy (&emacs_event, bufp, sizeof (struct input_event));
+ bufp++;
+ count++;
+ numchars--;
+ }
+#endif
+ }
+#if 0
+ else if (s = x_window_to_screen (event.xcrossing.window))
+ x_mouse_screen = s;
+#endif
+
+ break;
+
+ case FocusIn:
+ s = x_window_to_screen (event.xfocus.window);
+ if (s)
+ {
+ int n = x_new_focus_screen (s, bufp, numchars);
+ bufp += n;
+ numchars -= n;
+ }
+ break;
+
+ case LeaveNotify:
+ if (event.xcrossing.detail != NotifyInferior
+ && event.xcrossing.subwindow == None
+ && event.xcrossing.mode == NotifyNormal)
+ {
+ if (event.xcrossing.focus
+ && (x_focus_screen
+ == x_window_to_screen (event.xcrossing.window)))
+ {
+ int n = x_new_focus_screen (0, bufp, numchars);
+ bufp += n;
+ numchars -= n;
+ }
+ }
+ break;
+
+ case FocusOut:
+ s = x_window_to_screen (event.xfocus.window);
+ if (s && s == x_focus_screen)
+ {
+ int n = x_new_focus_screen (0, bufp, numchars);
+ bufp += n;
+ numchars -= n;
+ }
+ break;
+
+#else /* not HAVE_X11 */
+
+ case EnterWindow:
+ if ((event.detail & 0xFF) == 1)
+ break; /* Coming from our own subwindow */
+ if (event.subwindow != 0)
+ break; /* Entering our own subwindow. */
+
+ {
+ extern int waiting_for_input;
+ struct screen *old_s = x_input_screen;
+
+ s = x_window_to_screen (event.window);
+ x_mouse_screen = s;
+
+ if (waiting_for_input && x_focus_screen == 0)
+ x_new_selected_screen (s);
+ }
+ break;
+
+ case LeaveWindow:
+ if ((event.detail & 0xFF) == 1)
+ break; /* Entering our own subwindow */
+ if (event.subwindow != 0)
+ break; /* Leaving our own subwindow. */
+
+ x_mouse_screen = 0;
+ if (x_focus_screen == 0
+ && x_input_screen != 0
+ && x_input_screen == x_window_to_screen (event.window)
+ && event.window == x_input_screen->display.x->window_desc)
+ {
+ s = x_input_screen;
+ x_input_screen = 0;
+ if (s)
+ screen_unhighlight (s);
+ }
+ break;
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+ case MotionNotify:
+ {
+ s = x_window_to_screen (event.xmotion.window);
+ if (s)
+ {
+ int row, column;
+
+ pixel_to_glyph_translation (s,
+ event.xmotion.x, event.xmotion.y,
+ &column, &row);
+
+ note_mouse_position (s, column, row, event.xmotion.time);
+ }
+#if 0
+ else if ((s = x_window_to_scrollbar (event.xmotion.window,
+ &part, &prefix)))
+ {
+ What should go here?
+ }
+#endif
+ }
+ break;
+
+ case ConfigureNotify:
+ {
+ int rows, columns;
+ s = x_window_to_screen (event.xconfigure.window);
+ if (!s)
+ break;
+
+ columns = ((event.xconfigure.width -
+ (2 * s->display.x->internal_border_width)
+ - s->display.x->v_scrollbar_width)
+ / FONT_WIDTH (s->display.x->font));
+ rows = ((event.xconfigure.height -
+ (2 * s->display.x->internal_border_width)
+ - s->display.x->h_scrollbar_height)
+ / FONT_HEIGHT (s->display.x->font));
+
+ if (columns != s->width || rows != s->height)
+ {
+ XEvent ignored_event;
+
+ change_screen_size (s, rows, columns, 0);
+ x_resize_scrollbars (s);
+ SET_SCREEN_GARBAGED (s);
+#if 0
+ dumprectangle (s, 0, 0, PIXEL_WIDTH (s), PIXEL_HEIGHT (s));
+ /* Throw away the exposures generated by this reconfigure. */
+ while (XCheckWindowEvent (x_current_display,
+ event.xconfigure.window,
+ ExposureMask, &ignored_event)
+ == True);
+#endif
+ }
+
+ s->display.x->left_pos = event.xconfigure.x;
+ s->display.x->top_pos = event.xconfigure.y;
+ s->display.x->pixel_width = event.xconfigure.width;
+ s->display.x->pixel_height = event.xconfigure.height;
+ break;
+ }
+
+ case ButtonPress:
+ case ButtonRelease:
+ {
+ /* If we decide we want to generate an event to be seen
+ by the rest of Emacs, we put it here. */
+ struct input_event emacs_event;
+ emacs_event.kind = no_event;
+
+ s = x_window_to_screen (event.xbutton.window);
+ if (s)
+ if (!x_focus_screen || (s == x_focus_screen))
+ construct_mouse_click (&emacs_event,
+ &event, s, 0, 0);
+ else
+ continue;
+ else
+ if ((s = x_window_to_scrollbar (event.xbutton.window,
+ &part, &prefix)))
+ {
+ if (!x_focus_screen || (selected_screen == x_focus_screen))
+ construct_mouse_click (&emacs_event,
+ &event, s, part, prefix);
+ else
+ continue;
+ }
+
+ if (numchars >= 1 && emacs_event.kind != no_event)
+ {
+ bcopy (&emacs_event, bufp, sizeof (struct input_event));
+ bufp++;
+ count++;
+ numchars--;
+ }
+ }
+ break;
+
+#else /* not HAVE_X11 */
+ case ButtonPressed:
+ case ButtonReleased:
+ s = x_window_to_screen (event.window);
+ if (s)
+ {
+ if (event.window == s->display.x->icon_desc)
+ {
+ x_make_screen_visible (s);
+
+ if (warp_mouse_on_deiconify)
+ XWarpMouse (s->display.x->window_desc, 10, 10);
+ break;
+ }
+ if (event.window == s->display.x->window_desc)
+ {
+ if (s->auto_raise)
+ x_raise_screen (s);
+ }
+ }
+ enqueue_event (&event, &x_mouse_queue);
+ if (numchars >= 2)
+ {
+ bufp->kind = ascii_keystroke;
+ bufp->code = (char) 'X' & 037; /* C-x */
+ bufp++;
+
+ bufp->kind = ascii_keystroke;
+ bufp->code = (char) 0; /* C-@ */
+ bufp++;
+
+ count += 2;
+ numchars -= 2;
+ }
+ break;
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+
+ case CirculateNotify:
+ break;
+ case CirculateRequest:
+ break;
+
+#endif /* HAVE_X11 */
+
+ case MappingNotify:
+ if (event.xmapping.request == MappingKeyboard)
+ /* Someone has changed the keyboard mapping - flush the
+ local cache. */
+ XRefreshKeyboardMapping (&event.xmapping);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+#if 0
+#ifdef HAVE_SELECT
+ if (expected && ! event_found)
+ {
+ /* AOJ 880406: if select returns true but XPending doesn't, it means that
+ there is an EOF condition; in other words, that X has died.
+ Act as if there had been a hangup. */
+
+ int fd = ConnectionNumber (x_current_display);
+ int mask = 1 << fd;
+
+ if (0 != select (fd + 1, &mask, (long *) 0, (long *) 0,
+ (struct timeval *) 0)
+ && !XStuffPending ())
+ kill (getpid (), SIGHUP);
+ }
+#endif /* HAVE_SELECT */
+#endif
+
+ if (updating_screen == 0)
+ x_do_pending_expose ();
+
+ UNBLOCK_INPUT;
+ return count;
+}
+
+#ifndef HAVE_X11
+/* Read and process only Expose events
+ until we get an ExposeCopy event; then return.
+ This is used in insert/delete line.
+ We assume input is already blocked. */
+
+static void
+x_read_exposes ()
+{
+ struct screen *s;
+ XKeyPressedEvent event;
+
+ while (1)
+ {
+ /* while there are more events*/
+ XMaskEvent (ExposeWindow | ExposeRegion | ExposeCopy, &event);
+ switch (event.type)
+ {
+ case ExposeWindow:
+ if (event.subwindow != 0)
+ break; /* duplicate event */
+ s = x_window_to_screen (event.window);
+ if (event.window == s->display.x->icon_desc)
+ {
+ refreshicon (s);
+ break;
+ }
+ if (event.window == s->display.x->window_desc)
+ {
+ expose_all_windows = 1;
+ s->display.x->needs_exposure = 1;
+ break;
+ }
+ break;
+
+ case ExposeRegion:
+ if (event.subwindow != 0)
+ break; /* duplicate event */
+ s = x_window_to_screen (event.window);
+ if (event.window == s->display.x->icon_desc)
+ {
+ refreshicon (s);
+ break;
+ }
+ /* If window already needs full redraw, ignore this rectangle. */
+ if (expose_all_windows && s->display.x->needs_exposure)
+ break;
+ /* Put the event on the queue of rectangles to redraw. */
+ if (enqueue_event (&event, &x_expose_queue))
+ /* If it is full, we can't record the rectangle,
+ so redraw this entire window. */
+ {
+ /* Say must check all windows' needs_exposure flags. */
+ expose_all_windows = 1;
+ s->display.x->needs_exposure = 1;
+ }
+ break;
+
+ case ExposeCopy:
+ return;
+ }
+ }
+}
+#endif /* HAVE_X11 */
+
+static int
+XTmouse_tracking_enable (enable)
+ int enable;
+{
+ Lisp_Object tail;
+
+ /* Go through the list of screens and turn on/off mouse tracking for
+ each of them. */
+ for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+ {
+ if (XTYPE (XCONS (tail)->car) != Lisp_Screen)
+ abort ();
+ if (XSCREEN (XCONS (tail)->car)->output_method == output_x_window)
+ XSelectInput (x_current_display,
+ XSCREEN (XCONS (tail)->car)->display.x->window_desc,
+ (enable
+ ? (STANDARD_EVENT_SET
+ | PointerMotionMask
+ | ButtonReleaseMask)
+ : STANDARD_EVENT_SET));
+ }
+}
+
+
+static Lisp_Object
+XTmouse_position ()
+{
+
+}
+
+
+
+/* Draw a hollow box cursor. Don't change the inside of the box. */
+
+static void
+x_draw_box (s)
+ struct screen *s;
+{
+ int left = s->cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width;
+ int top = s->cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width;
+ int width = FONT_WIDTH (s->display.x->font);
+ int height = FONT_HEIGHT (s->display.x->font);
+
+#ifdef HAVE_X11
+ /* Perhaps we should subtract 1 from width and height... */
+ XDrawRectangle (x_current_display, s->display.x->window_desc,
+ s->display.x->cursor_gc,
+ left, top, width - 1, height - 1);
+#else
+ XPixSet (s->display.x->window_desc,
+ left, top, width, 1,
+ s->display.x->cursor_pixel);
+
+ XPixSet (s->display.x->window_desc,
+ left, top, 1, height,
+ s->display.x->cursor_pixel);
+
+ XPixSet (s->display.x->window_desc,
+ left+width-1, top, 1, height,
+ s->display.x->cursor_pixel);
+
+ XPixSet (s->display.x->window_desc,
+ left, top+height-1, width, 1,
+ s->display.x->cursor_pixel);
+#endif /* HAVE_X11 */
+}
+
+/* Clear the cursor of screen S to background color,
+ and mark the cursor as not shown.
+ This is used when the text where the cursor is
+ is about to be rewritten. */
+
+static void
+clear_cursor (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (! s->visible
+ || s->phys_cursor_x < 0)
+ return;
+
+#ifdef HAVE_X11
+ x_display_cursor (s, 0);
+#if 0
+ XClearArea (x_current_display, s->display.x->window_desc,
+ s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width,
+ s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font) + 1, FONT_HEIGHT (s->display.x->font) + 1, False);
+#endif
+#else
+ XPixSet (s->display.x->window_desc,
+ s->phys_cursor_x * FONT_WIDTH (s->display.x->font) + s->display.x->internal_border_width,
+ s->phys_cursor_y * FONT_HEIGHT (s->display.x->font) + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font),
+ s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+ s->phys_cursor_x = -1;
+}
+
+x_display_bar_cursor (s, on)
+ struct screen *s;
+ int on;
+{
+ register int phys_x = s->phys_cursor_x;
+ register int phys_y = s->phys_cursor_y;
+ register int x1;
+ register int y1;
+ register int y2;
+
+ if (! s->visible || (! on && s->phys_cursor_x < 0))
+ return;
+
+#ifdef HAVE_X11
+ if (phys_x >= 0 &&
+ (!on || phys_x != s->cursor_x || phys_y != s->cursor_y))
+ {
+ x1 = phys_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width;
+ y1 = phys_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width - 1;
+ y2 = y1 + FONT_HEIGHT (s->display.x->font) + 1;
+
+ XDrawLine (x_current_display, s->display.x->window_desc,
+ s->display.x->reverse_gc, x1, y1, x1, y2);
+
+ s->phys_cursor_x = phys_x = -1;
+ }
+
+ if (on && s == x_focus_screen)
+ {
+ x1 = s->cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width;
+ y1 = s->cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width - 1;
+ y2 = y1 + FONT_HEIGHT (s->display.x->font) + 1;
+
+ XDrawLine (x_current_display, s->display.x->window_desc,
+ s->display.x->cursor_gc, x1, y1, x1, y2);
+
+ s->phys_cursor_x = s->cursor_x;
+ s->phys_cursor_y = s->cursor_y;
+ }
+#else /* X10 */
+ Give it up, dude.
+#endif /* X10 */
+}
+
+
+/* Redraw the glyph at ROW, COLUMN on screen S, in the style HIGHLIGHT.
+ If there is no character there, erase the area. HIGHLIGHT is as
+ defined for dumpglyphs. */
+
+static void
+x_draw_single_glyph (s, row, column, highlight)
+ struct screen *s;
+ int row, column;
+ int highlight;
+{
+ register struct screen_glyphs *current_screen = SCREEN_CURRENT_GLYPHS (s);
+
+ /* If there is supposed to be a character there, redraw it
+ in that line's normal video. */
+ if (current_screen->enable[row]
+ && column < current_screen->used[row])
+ dumpglyphs (s,
+ (column * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (row * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ &current_screen->glyphs[row][column],
+ 1, highlight, s->display.x->font);
+ else
+ {
+#ifdef HAVE_X11
+ static GLYPH a_space_glyph = SPACEGLYPH;
+ dumpglyphs (s,
+ (column * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (row * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ &a_space_glyph, 1, highlight, s->display.x->font);
+#else
+ XPixSet (s->display.x->window_desc,
+ (column * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (row * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ FONT_WIDTH (s->display.x->font),
+ FONT_HEIGHT (s->display.x->font),
+ (highlight == 0
+ ? s->display.x->background_pixel
+ : (highlight == 1
+ ? s->display.x->foreground_pixel
+ : s->display.x->cursor_pixel)));
+#endif /* HAVE_X11 */
+ }
+}
+
+/* Turn the displayed cursor of screen S on or off according to ON.
+ If ON is nonzero, where to put the cursor is specified
+ by S->cursor_x and S->cursor_y. */
+
+static void
+x_display_box_cursor (s, on)
+ struct screen *s;
+ int on;
+{
+ if (! s->visible)
+ return;
+
+ /* If cursor is off and we want it off, return quickly. */
+
+ if (!on && s->phys_cursor_x < 0)
+ return;
+
+ /* If cursor is currently being shown and we don't want it to be
+ or it is in the wrong place,
+ or we want a hollow box and it's not so, (pout!)
+ erase it. */
+ if (s->phys_cursor_x >= 0
+ && (!on
+ || s->phys_cursor_x != s->cursor_x
+ || s->phys_cursor_y != s->cursor_y
+ || (s->display.x->text_cursor_kind != hollow_box_cursor
+ && (s != x_focus_screen))))
+ {
+ /* Erase the cursor by redrawing the character underneath it. */
+ x_draw_single_glyph (s, s->phys_cursor_y, s->phys_cursor_x,
+ (SCREEN_CURRENT_GLYPHS (s)
+ ->highlight[s->phys_cursor_y]));
+
+ s->phys_cursor_x = -1;
+ }
+
+ /* If we want to show a cursor,
+ or we want a box cursor and it's not so,
+ write it in the right place. */
+ if (on
+ && (s->phys_cursor_x < 0
+ || (s->display.x->text_cursor_kind != filled_box_cursor
+ && s == x_focus_screen)))
+ {
+ if (s != x_focus_screen)
+ {
+ x_draw_box (s);
+ s->display.x->text_cursor_kind = hollow_box_cursor;
+ }
+ else
+ {
+ x_draw_single_glyph (s, s->cursor_y, s->cursor_x, 2);
+ s->display.x->text_cursor_kind = filled_box_cursor;
+ }
+
+ s->phys_cursor_x = s->cursor_x;
+ s->phys_cursor_y = s->cursor_y;
+ }
+
+ if (updating_screen != s)
+ XFlushQueue ();
+}
+
+#if 0
+This code has been rewritten to use x_draw_single_glyph and draw
+box cursors successfully. Once that code is working, this can go away.
+
+/* Turn the displayed cursor of screen S on or off according to ON.
+ If ON is nonzero, where to put the cursor is specified
+ by S->cursor_x and S->cursor_y. */
+
+static void
+x_display_box_cursor (s, on)
+ struct screen *s;
+ int on;
+{
+ register struct screen_glyphs *current_screen = SCREEN_CURRENT_GLYPHS (s);
+
+ if (! s->visible)
+ return;
+
+ /* If cursor is off and we want it off, return quickly. */
+
+ if (!on && s->phys_cursor_x < 0)
+ return;
+
+ /* If cursor is currently being shown and we don't want it to be
+ or it is in the wrong place, erase it. */
+
+ if (s->phys_cursor_x >= 0
+ && (!on || s->phys_cursor_x != s->cursor_x
+ || s->phys_cursor_y != s->cursor_y))
+ {
+ /* If there is supposed to be a character there, redraw it
+ in that line's normal video. */
+ if (current_screen->enable[s->phys_cursor_y]
+ && s->phys_cursor_x < current_screen->used[s->phys_cursor_y])
+ dumpglyphs (s,
+ (s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ &current_screen->glyphs[s->phys_cursor_y][s->phys_cursor_x],
+ 1, current_screen->highlight[s->phys_cursor_y],
+ s->display.x->font);
+ /* Otherwise just erase the space. */
+ else
+#ifdef HAVE_X11
+ XClearArea (x_current_display, s->display.x->window_desc,
+ s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width,
+ s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font),
+ FONT_HEIGHT (s->display.x->font), False);
+#else
+ XPixSet (s->display.x->window_desc,
+ s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width,
+ s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font),
+ FONT_HEIGHT (s->display.x->font),
+ s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+
+ s->phys_cursor_x = -1;
+ }
+
+ /* If we want to show a cursor, write it in the right place. */
+
+ if (on && s->phys_cursor_x < 0)
+ {
+ if (s != selected_screen || s != x_input_screen)
+ x_draw_box (s);
+ else if (current_screen->enable[s->cursor_y]
+ && s->cursor_x < current_screen->used[s->cursor_y])
+ /* There is a character there: draw the character with
+ cursor coloration. */
+ dumpglyphs (s,
+ (s->cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (s->cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ &current_screen->glyphs[s->cursor_y][s->cursor_x],
+ 1, 2, s->display.x->font);
+ else
+#ifdef HAVE_X11
+ {
+ GLYPH space = SPACEGLYPH;
+ dumpglyphs (s,
+ (s->cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width),
+ (s->cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width),
+ &space, 1,
+ 2, s->display.x->font);
+ }
+#if 0
+ /* This kills the HP-BSD X11R3 server... */
+ XFillRectangle (x_current_display, s->display.x->window_desc,
+ s->display.x->cursor_gc,
+ s->cursor_x * FONT_WIDTH (s->display.x->font)
+ + s->display.x->internal_border_width,
+ s->cursor_y * FONT_HEIGHT (s->display.x->font)
+ + s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font));
+#endif
+#else
+ XPixSet (s->display.x->window_desc,
+ s->cursor_x * FONT_WIDTH (s->display.x->font)+s->display.x->internal_border_width,
+ s->cursor_y * FONT_HEIGHT (s->display.x->font)+s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font), s->display.x->cursor_pixel);
+#endif /* HAVE_X11 */
+
+ s->phys_cursor_x = s->cursor_x;
+ s->phys_cursor_y = s->cursor_y;
+ }
+
+ if (updating_screen != s)
+ XFlushQueue ();
+}
+#endif
+
+extern Lisp_Object Vbar_cursor;
+
+x_display_cursor (s, on)
+ struct screen *s;
+ int on;
+{
+ if (EQ (Vbar_cursor, Qnil))
+ x_display_box_cursor (s, on);
+ else
+ x_display_bar_cursor (s, on);
+}
+
+/* Icons. */
+
+/* Refresh bitmap kitchen sink icon for screen S
+ when we get an expose event for it. */
+
+refreshicon (s)
+ struct screen *s;
+{
+#ifdef HAVE_X11
+ /* Normally, the window manager handles this function. */
+#else
+ int mask;
+
+ if (s->display.x->icon_bitmap_flag)
+ XBitmapBitsPut (s->display.x->icon_desc, 0, 0, sink_width, sink_height,
+ sink_bits, BlackPixel, WHITE_PIX_DEFAULT,
+ icon_bitmap, GXcopy, AllPlanes);
+ else
+ {
+ extern struct screen *selected_screen;
+ struct Lisp_String *str;
+ unsigned char *string;
+
+ string
+ = XSTRING (XBUFFER (XWINDOW (s->selected_window)->buffer)->name)->data;
+
+ if (s->display.x->icon_label != string)
+ {
+ s->display.x->icon_label = string;
+ XChangeWindow (s->display.x->icon_desc,
+ XQueryWidth (string, icon_font_info->id) + 10,
+ icon_font_info->height + 10);
+ }
+
+ XText (s->display.x->icon_desc, 5, 5, string,
+ str->size, icon_font_info->id,
+ BLACK_PIX_DEFAULT, WHITE_PIX_DEFAULT);
+ }
+ XFlushQueue ();
+#endif /* HAVE_X11 */
+}
+
+/* Make the x-window of screen S use the kitchen-sink icon
+ that's a window generated by Emacs. */
+
+int
+x_bitmap_icon (s)
+ struct screen *s;
+{
+ int mask;
+ Window icon_window;
+
+ if (s->display.x->window_desc == 0)
+ return 1;
+
+#ifdef HAVE_X11
+ if (icon_bitmap)
+ XFreePixmap (x_current_display, icon_bitmap);
+
+ icon_bitmap =
+ XCreateBitmapFromData (x_current_display, s->display.x->window_desc,
+ gnu_bits, gnu_width, gnu_height);
+ x_wm_set_icon_pixmap (s, icon_bitmap);
+ s->display.x->icon_bitmap_flag = 1;
+#else
+ if (s->display.x->icon_desc)
+ {
+ XClearIconWindow (s->display.x->window_desc);
+ XDestroyWindow (s->display.x->icon_desc);
+ }
+
+ icon_window = XCreateWindow (s->display.x->parent_desc,
+ 0, 0, sink_width, sink_height,
+ 2, WhitePixmap, (Pixmap) NULL);
+
+ if (icon_window == 0)
+ return 1;
+
+ XSetIconWindow (s->display.x->window_desc, icon_window);
+ XSelectInput (icon_window, ExposeWindow | UnmapWindow);
+
+ s->display.x->icon_desc = icon_window;
+ s->display.x->icon_bitmap_flag = 1;
+
+ if (icon_bitmap == 0)
+ icon_bitmap
+ = XStoreBitmap (sink_mask_width, sink_mask_height, sink_mask_bits);
+#endif /* HAVE_X11 */
+
+ return 0;
+}
+
+
+/* Make the x-window of screen S use a rectangle with text. */
+
+int
+x_text_icon (s, icon_name)
+ struct screen *s;
+ char *icon_name;
+{
+#ifndef HAVE_X11
+ int mask;
+ int width;
+ Window icon_window;
+ char *X_DefaultValue;
+ Bitmap b1;
+
+#if 0 /* This doesn't seem to be used, but I can't quite believe it. */
+ static Pixmap grey_pixmap;
+#endif
+
+#ifndef WhitePixel
+#define WhitePixel 1
+#endif
+
+#ifndef BlackPixel
+#define BlackPixel 0
+#endif
+#endif /* not HAVE_X11 */
+
+ if (s->display.x->window_desc == 0)
+ return 1;
+
+ if (icon_font_info == 0)
+ icon_font_info
+ = XGetFont (XGetDefault (XDISPLAY invocation_name, "BodyFont"));
+
+#ifdef HAVE_X11
+ if (icon_name)
+ s->display.x->icon_label = icon_name;
+ else
+ if (! s->display.x->icon_label)
+ s->display.x->icon_label = " *emacs* ";
+
+ XSetIconName (x_current_display, s->display.x->window_desc,
+ (char *) s->display.x->icon_label);
+
+ s->display.x->icon_bitmap_flag = 0;
+#else
+ if (s->display.x->icon_desc)
+ {
+ XClearIconWindow (XDISPLAY s->display.x->window_desc);
+ XDestroyWindow (XDISPLAY s->display.x->icon_desc);
+ }
+
+ if (icon_name)
+ s->display.x->icon_label = (unsigned char *) icon_name;
+ else
+ if (! s->display.x->icon_label)
+ s->display.x->icon_label = XSTRING (s->name)->data;
+
+ width = XStringWidth (s->display.x->icon_label, icon_font_info, 0, 0);
+ icon_window = XCreateWindow (s->display.x->parent_desc,
+ s->display.x->left_pos,
+ s->display.x->top_pos,
+ width + 10, icon_font_info->height + 10,
+ 2, BlackPixmap, WhitePixmap);
+
+ if (icon_window == 0)
+ return 1;
+
+ XSetIconWindow (s->display.x->window_desc, icon_window);
+ XSelectInput (icon_window, ExposeWindow | ExposeRegion | UnmapWindow | ButtonPressed);
+
+ s->display.x->icon_desc = icon_window;
+ s->display.x->icon_bitmap_flag = 0;
+ s->display.x->icon_label = 0;
+#endif /* HAVE_X11 */
+
+ return 0;
+}
+
+static char *x_proto_requests[] =
+{
+ "CreateWindow",
+ "ChangeWindowAttributes",
+ "GetWindowAttributes",
+ "DestroyWindow",
+ "DestroySubwindows",
+ "ChangeSaveSet",
+ "ReparentWindow",
+ "MapWindow",
+ "MapSubwindows",
+ "UnmapWindow",
+ "UnmapSubwindows",
+ "ConfigureWindow",
+ "CirculateWindow",
+ "GetGeometry",
+ "QueryTree",
+ "InternAtom",
+ "GetAtomName",
+ "ChangeProperty",
+ "DeleteProperty",
+ "GetProperty",
+ "ListProperties",
+ "SetSelectionOwner",
+ "GetSelectionOwner",
+ "ConvertSelection",
+ "SendEvent",
+ "GrabPointer",
+ "UngrabPointer",
+ "GrabButton",
+ "UngrabButton",
+ "ChangeActivePointerGrab",
+ "GrabKeyboard",
+ "UngrabKeyboard",
+ "GrabKey",
+ "UngrabKey",
+ "AllowEvents",
+ "GrabServer",
+ "UngrabServer",
+ "QueryPointer",
+ "GetMotionEvents",
+ "TranslateCoords",
+ "WarpPointer",
+ "SetInputFocus",
+ "GetInputFocus",
+ "QueryKeymap",
+ "OpenFont",
+ "CloseFont",
+ "QueryFont",
+ "QueryTextExtents",
+ "ListFonts",
+ "ListFontsWithInfo",
+ "SetFontPath",
+ "GetFontPath",
+ "CreatePixmap",
+ "FreePixmap",
+ "CreateGC",
+ "ChangeGC",
+ "CopyGC",
+ "SetDashes",
+ "SetClipRectangles",
+ "FreeGC",
+ "ClearArea",
+ "CopyArea",
+ "CopyPlane",
+ "PolyPoint",
+ "PolyLine",
+ "PolySegment",
+ "PolyRectangle",
+ "PolyArc",
+ "FillPoly",
+ "PolyFillRectangle",
+ "PolyFillArc",
+ "PutImage",
+ "GetImage",
+ "PolyText",
+ "PolyText",
+ "ImageText",
+ "ImageText",
+ "CreateColormap",
+ "FreeColormap",
+ "CopyColormapAndFree",
+ "InstallColormap",
+ "UninstallColormap",
+ "ListInstalledColormaps",
+ "AllocColor",
+ "AllocNamedColor",
+ "AllocColorCells",
+ "AllocColorPlanes",
+ "FreeColors",
+ "StoreColors",
+ "StoreNamedColor",
+ "QueryColors",
+ "LookupColor",
+ "CreateCursor",
+ "CreateGlyphCursor",
+ "FreeCursor",
+ "RecolorCursor",
+ "QueryBestSize",
+ "QueryExtension",
+ "ListExtensions",
+ "ChangeKeyboardMapping",
+ "GetKeyboardMapping",
+ "ChangeKeyboardControl",
+ "GetKeyboardControl",
+ "Bell",
+ "ChangePointerControl",
+ "GetPointerControl",
+ "SetScreenSaver",
+ "GetScreenSaver",
+ "ChangeHosts",
+ "ListHosts",
+ "SetAccessControl",
+ "SetCloseDownMode",
+ "KillClient",
+ "RotateProperties",
+ "ForceScreenSaver",
+ "SetPointerMapping",
+ "GetPointerMapping",
+ "SetModifierMapping",
+ "GetModifierMapping",
+ "NoOperation"
+};
+
+#define acceptable_x_error_p(type) ((type) == 94)
+
+x_handle_error_gracefully (event)
+ XErrorEvent *event;
+{
+ char error_ptr[128];
+ char *proto_ptr = x_proto_requests[event->request_code];
+ char str[128];
+
+ XGetErrorText (x_current_display, event->error_code, error_ptr, 128);
+ sprintf (str, "X Protocol Error: %s on request: %s", error_ptr, proto_ptr);
+ TOTALLY_UNBLOCK_INPUT;
+ error (str);
+}
+
+#if 0
+extern int x_selection_alloc_error;
+extern int x_converting_selection;
+#endif
+
+/* Handle X Errors. If the error is not traumatic,
+ just call error (). Otherwise print a (hopefully) interesting
+ message and quit.
+
+ The arg to Fkill_emacs is an exit status value
+ and also prevents any questions. */
+
+x_error_handler (disp, event)
+ Display *disp;
+#ifdef HAVE_X11
+ XErrorEvent *event;
+
+#define XlibDisplayIOError (1L << 0)
+
+#else
+ struct _XErrorEvent *event;
+#endif
+{
+ /* Here we use the standard X handlers. */
+
+ BLOCK_INPUT;
+ if (event && event->type == 0) /* 0 is the XError Event type. */
+ {
+#if 0
+#ifdef HAVE_X11
+ if (event->request_code == BadAlloc && x_converting_selection)
+ x_selection_alloc_error = 1;
+ else
+#endif
+#endif
+ if (acceptable_x_error_p (event->request_code))
+ x_handle_error_gracefully (event);
+ else
+ _XDefaultError (disp, event);
+ }
+ else
+ {
+ disp->flags |= XlibDisplayIOError;
+ _XDefaultIOError (disp);
+ }
+ UNBLOCK_INPUT;
+
+ if (_Xdebug)
+ abort ();
+ else
+ Fkill_emacs (make_number (70));
+}
+
+/* Initialize communication with the X window server. */
+
+#if 0
+static unsigned int x_wire_count;
+x_trace_wire ()
+{
+ fprintf (stderr, "Lib call: %d\n", ++x_wire_count);
+}
+#endif
+
+
+/* Set the font of the x-window specified by screen S
+ to the font named NEWNAME. This is safe to use
+ even before S has an actual x-window. */
+
+#ifdef HAVE_X11
+
+/* A table of all the fonts we have already loaded. */
+static XFontStruct **x_font_table;
+
+/* The current capacity of x_font_table. */
+static int x_font_table_size;
+
+/* The number of fonts actually stored in x_font_table.
+ x_font_table[n] is used and valid iff 0 <= n < n_fonts.
+ 0 <= n_fonts <= x_font_table_size. */
+static int n_fonts;
+
+x_new_font (s, fontname)
+ struct screen *s;
+ register char *fontname;
+{
+ XFontStruct *temp;
+ int already_loaded;
+ int n_matching_fonts;
+ XFontStruct *font_info;
+ char **font_names;
+
+ /* Get a list of all the fonts that match this name. Once we
+ have a list of matching fonts, we compare them against the fonts
+ we already have by comparing font ids. */
+ font_names = (char **) XListFontsWithInfo (x_current_display, fontname,
+ 1024, &n_matching_fonts,
+ &font_info);
+ /* If the server couldn't find any fonts whose named matched fontname,
+ return an error code. */
+ if (n_matching_fonts == 0)
+ return 1;
+
+ /* See if we've already loaded this font. */
+ {
+ int i, j;
+
+ already_loaded = 0;
+ for (i = 0; i < n_fonts; i++)
+ for (j = 0; j < n_matching_fonts; j++)
+ if (x_font_table[i]->fid == font_info[j].fid)
+ {
+ already_loaded = i;
+ goto found_font;
+ }
+ }
+ found_font:
+
+ /* If we have, just return it from the table. */
+ if (already_loaded)
+ {
+ s->display.x->font = x_font_table[already_loaded];
+ }
+
+ /* Otherwise, load the font and add it to the table. */
+ else
+ {
+ XFontStruct *font;
+
+ font = (XFontStruct *) XLoadQueryFont (x_current_display, fontname);
+ if (! font)
+ return 1;
+
+ /* Do we need to create the table? */
+ if (x_font_table_size == 0)
+ {
+ x_font_table_size = 16;
+ x_font_table
+ = (XFontStruct **) xmalloc (x_font_table_size
+ * sizeof (x_font_table[0]));
+ }
+ /* Do we need to grow the table? */
+ else if (n_fonts >= x_font_table_size)
+ {
+ x_font_table_size <<= 1;
+ x_font_table
+ = (XFontStruct **) xrealloc (x_font_table,
+ (x_font_table_size
+ * sizeof (x_font_table[0])));
+ }
+
+ s->display.x->font = x_font_table[n_fonts++] = font;
+ }
+
+ /* Free the information from XListFontsWithInfo. The data
+ we actually retain comes from XLoadQueryFont. */
+ XFreeFontInfo (font_names, font_info, n_matching_fonts);
+
+ /* Now make the screen display the given font. */
+ if (s->display.x->window_desc != 0)
+ {
+ XSetFont (x_current_display, s->display.x->normal_gc,
+ s->display.x->font->fid);
+ XSetFont (x_current_display, s->display.x->reverse_gc,
+ s->display.x->font->fid);
+ XSetFont (x_current_display, s->display.x->cursor_gc,
+ s->display.x->font->fid);
+
+ x_set_window_size (s, s->width, s->height);
+ }
+
+ return 0;
+}
+#else
+x_new_font (s, newname)
+ struct screen *s;
+ register char *newname;
+{
+ FONT_TYPE *temp;
+ int mask;
+
+ temp = XGetFont (newname);
+ if (temp == (FONT_TYPE *) 0)
+ return 1;
+
+ if (s->display.x->font)
+ XLoseFont (s->display.x->font);
+
+ s->display.x->font = temp;
+
+ if (s->display.x->window_desc != 0)
+ x_set_window_size (s, s->width, s->height);
+
+ return 0;
+}
+#endif
+
+x_calc_absolute_position (s)
+ struct screen *s;
+{
+#ifdef HAVE_X11
+ if (s->display.x->left_pos < 0)
+ s->display.x->left_pos
+ = XINT (x_screen_width) - PIXEL_WIDTH (s) + s->display.x->left_pos;
+
+ if (s->display.x->top_pos < 0)
+ s->display.x->top_pos
+ = XINT (x_screen_height) - PIXEL_HEIGHT (s) + s->display.x->top_pos;
+#else /* X10 */
+ WINDOWINFO_TYPE parentinfo;
+
+ XGetWindowInfo (s->display.x->window_desc, &parentinfo);
+
+ if (s->display.x->left_pos < 0)
+ s->display.x->left_pos = parentinfo.width + (s->display.x->left_pos + 1)
+ - PIXEL_WIDTH (s) - 2 * s->display.x->internal_border_width;
+
+ if (s->display.x->top_pos < 0)
+ s->display.x->top_pos = parentinfo.height + (s->display.x->top_pos + 1)
+ - PIXEL_HEIGHT (s) - 2 * s->display.x->internal_border_width;
+#endif /* X10 */
+}
+
+x_set_offset (s, xoff, yoff)
+ struct screen *s;
+ register int xoff, yoff;
+{
+ s->display.x->top_pos = yoff;
+ s->display.x->left_pos = xoff;
+ x_calc_absolute_position (s);
+
+ BLOCK_INPUT;
+ XMoveWindow (XDISPLAY s->display.x->window_desc,
+ s->display.x->left_pos, s->display.x->top_pos);
+#ifdef HAVE_X11
+ x_wm_set_size_hint (s, 0);
+#endif
+ UNBLOCK_INPUT;
+}
+
+/* Call this to change the size of screen S's x-window. */
+
+x_set_window_size (s, cols, rows)
+ struct screen *s;
+ register int cols, rows;
+{
+ int pixelwidth, pixelheight;
+ int mask;
+ int ibw = s->display.x->internal_border_width;
+
+ BLOCK_INPUT;
+
+ /* ??? Who DOES worry about minimum reasonable sizes? */
+ pixelwidth = (cols * FONT_WIDTH (s->display.x->font) + 2 * ibw
+ + s->display.x->v_scrollbar_width);
+ pixelheight = (rows * FONT_HEIGHT (s->display.x->font) + 2 * ibw
+ + s->display.x->h_scrollbar_height);
+
+#ifdef HAVE_X11
+ x_wm_set_size_hint (s, 0);
+#endif /* HAVE_X11 */
+ XChangeWindowSize (s->display.x->window_desc, pixelwidth, pixelheight);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+#ifndef HAVE_X11
+x_set_resize_hint (s)
+ struct screen *s;
+{
+
+ XSetResizeHint (s->display.x->window_desc, 2 * s->display.x->internal_border_width,
+ 2 * s->display.x->internal_border_width,
+ FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font));
+}
+#endif /* not HAVE_X11 */
+
+
+x_set_mouse_position (s, x, y)
+ struct screen *s;
+ int x, y;
+{
+ int pix_x, pix_y;
+
+ x_raise_screen (s);
+
+ if (x < 0)
+ pix_x = (SCREEN_WIDTH (s)
+ * FONT_WIDTH (s->display.x->font)
+ + 2 * s->display.x->internal_border_width
+ + s->display.x->v_scrollbar_width) / 2;
+ else
+ pix_x = x * FONT_WIDTH (s->display.x->font) + 2; /* add 2 pixels to each
+ dimension to move the
+ mouse into the char
+ cell */
+
+ if (y < 0)
+ pix_y = (SCREEN_HEIGHT (s)
+ * FONT_HEIGHT (s->display.x->font)
+ + 2 * s->display.x->internal_border_width
+ + s->display.x->h_scrollbar_height) / 2;
+ else
+ pix_y = y * FONT_HEIGHT (s->display.x->font) + 2;
+
+ BLOCK_INPUT;
+ x_mouse_x = x;
+ x_mouse_y = y;
+
+ XWarpMousePointer (s->display.x->window_desc, pix_x, pix_y);
+ UNBLOCK_INPUT;
+}
+
+#ifdef HAVE_X11
+x_focus_on_screen (s)
+ struct screen *s;
+{
+ x_raise_screen (s);
+ XSetInputFocus (x_current_display, s->display.x->window_desc,
+ RevertToPointerRoot, CurrentTime);
+}
+
+x_unfocus_screen (s)
+ struct screen *s;
+{
+ if (x_focus_screen == s)
+ XSetInputFocus (x_current_display, PointerRoot,
+ RevertToPointerRoot, CurrentTime);
+}
+
+#endif
+
+/* Raise screen S. */
+
+x_raise_screen (s)
+ struct screen *s;
+{
+ if (s->visible)
+ {
+ BLOCK_INPUT;
+ XRaiseWindow (XDISPLAY s->display.x->window_desc);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+ }
+}
+
+/* Lower screen S. */
+
+x_lower_screen (s)
+ struct screen *s;
+{
+ if (s->visible)
+ {
+ BLOCK_INPUT;
+ XLowerWindow (XDISPLAY s->display.x->window_desc);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+ }
+}
+
+/* Change from withdrawn state to mapped state. */
+
+x_make_screen_visible (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (s->visible)
+ {
+ BLOCK_INPUT;
+ XRaiseWindow (XDISPLAY s->display.x->window_desc);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+ return;
+ }
+
+ BLOCK_INPUT;
+#ifdef HAVE_X11
+
+ if (! EQ (Vx_no_window_manager, Qt))
+ x_wm_set_window_state (s, NormalState);
+
+ XMapWindow (XDISPLAY s->display.x->window_desc);
+ if (s->display.x->v_scrollbar != 0 || s->display.x->h_scrollbar != 0)
+ XMapSubwindows (x_current_display, s->display.x->window_desc);
+
+#else
+ XMapWindow (XDISPLAY s->display.x->window_desc);
+ if (s->display.x->icon_desc != 0)
+ XUnmapWindow (s->display.x->icon_desc);
+
+ /* Handled by the MapNotify event for X11 */
+ s->visible = 1;
+ s->iconified = 0;
+
+ /* NOTE: this may cause problems for the first screen. */
+ XTcursor_to (0, 0);
+#endif /* not HAVE_X11 */
+
+ XRaiseWindow (XDISPLAY s->display.x->window_desc);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+/* Change from mapped state to withdrawn state. */
+
+x_make_screen_invisible (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (! s->visible)
+ return;
+
+ BLOCK_INPUT;
+#ifdef HAVE_X11
+#if 0
+ if (! EQ (Vx_no_window_manager, Qt))
+ {
+ XUnmapEvent unmap;
+
+ unmap.type = UnmapNotify;
+ unmap.window = s->display.x->window_desc;
+ unmap.event = DefaultRootWindow (x_current_display);
+ unmap.from_configure = False;
+ XSendEvent (x_current_display, DefaultRootWindow (x_current_display),
+ False, SubstructureRedirectMask|SubstructureNotifyMask,
+ &unmap);
+ }
+
+ /* The new function below does the same as the above code, plus unmapping
+ the window. Sending the event without actually unmapping can make
+ the window manager start ignoring the window (i.e., no more title bar,
+ icon manager stuff.) */
+#endif
+
+ /* New function available with R4 */
+ if (! XWithdrawWindow (x_current_display, s->display.x->window_desc,
+ DefaultScreen (x_current_display)))
+ {
+ UNBLOCK_INPUT_RESIGNAL;
+ error ("Can't notify window manager of iconification.");
+ }
+
+#else
+ XUnmapWindow (XDISPLAY s->display.x->window_desc);
+
+ s->visible = 0; /* Handled by the UnMap event for X11 */
+ if (s->display.x->icon_desc != 0)
+ XUnmapWindow (XDISPLAY s->display.x->icon_desc);
+#endif /* not HAVE_X11 */
+
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+ /* Window manager communication. Created in Fx_open_connection. */
+extern Atom Xatom_wm_change_state;
+
+/* Change window state from mapped to iconified. */
+
+x_iconify_screen (s)
+ struct screen *s;
+{
+ int mask;
+
+ if (s->iconified)
+ return;
+
+ BLOCK_INPUT;
+
+#ifdef HAVE_X11
+ if (! EQ (Vx_no_window_manager, Qt))
+ if (! XIconifyWindow (x_current_display, s->display.x->window_desc,
+ DefaultScreen (x_current_display)))
+ {
+ UNBLOCK_INPUT_RESIGNAL;
+ error ("Can't notify window manager of iconification.");
+ }
+
+ s->iconified = 1;
+
+#if 0
+ {
+ XClientMessageEvent message;
+
+ message.window = s->display.x->window_desc;
+ message.type = ClientMessage;
+ message.message_type = Xatom_wm_change_state;
+ message.format = 32;
+ message.data.l[0] = IconicState;
+
+ if (! XSendEvent (x_current_display,
+ DefaultRootWindow (x_current_display),
+ False,
+ SubstructureRedirectMask | SubstructureNotifyMask,
+ &message))
+ {
+ UNBLOCK_INPUT_RESIGNAL;
+ error ("Can't notify window manager of iconification.");
+ }
+ }
+#endif
+#else /* X10 */
+ XUnmapWindow (XDISPLAY s->display.x->window_desc);
+
+ s->visible = 0; /* Handled in the UnMap event for X11. */
+ if (s->display.x->icon_desc != 0)
+ {
+ XMapWindow (XDISPLAY s->display.x->icon_desc);
+ refreshicon (s);
+ }
+#endif /* X10 */
+
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+}
+
+/* Destroy the X window of screen S.
+ DISPL is the former s->display (since s->display
+ has already been nulled out). */
+
+x_destroy_window (s, displ)
+ struct screen *s;
+ union display displ;
+{
+ int mask;
+
+ BLOCK_INPUT;
+ if (displ.x->icon_desc != 0)
+ XDestroyWindow (XDISPLAY displ.x->icon_desc);
+ XDestroyWindow (XDISPLAY displ.x->window_desc);
+ XFlushQueue ();
+ UNBLOCK_INPUT;
+
+ free (displ.x);
+ if (s == x_focus_screen)
+ x_focus_screen = 0;
+}
+
+#ifndef HAVE_X11
+
+/* Manage event queues.
+
+ This code is only used by the X10 support.
+
+ We cannot leave events in the X queue and get them when we are ready
+ because X does not provide a subroutine to get only a certain kind
+ of event but not block if there are no queued events of that kind.
+
+ Therefore, we must examine events as they come in and copy events
+ of certain kinds into our private queues.
+
+ All ExposeRegion events are put in x_expose_queue.
+ All ButtonPressed and ButtonReleased events are put in x_mouse_queue. */
+
+
+/* Write the event *P_XREP into the event queue *QUEUE.
+ If the queue is full, do nothing, but return nonzero. */
+
+int
+enqueue_event (p_xrep, queue)
+ register XEvent *p_xrep;
+ register struct event_queue *queue;
+{
+ int newindex = queue->windex + 1;
+ if (newindex == EVENT_BUFFER_SIZE)
+ newindex = 0;
+ if (newindex == queue->rindex)
+ return -1;
+ queue->xrep[queue->windex] = *p_xrep;
+ queue->windex = newindex;
+ return 0;
+}
+
+/* Fetch the next event from queue *QUEUE and store it in *P_XREP.
+ If *QUEUE is empty, do nothing and return 0. */
+
+int
+dequeue_event (p_xrep, queue)
+ register XEvent *p_xrep;
+ register struct event_queue *queue;
+{
+ if (queue->windex == queue->rindex)
+ return 0;
+ *p_xrep = queue->xrep[queue->rindex++];
+ if (queue->rindex == EVENT_BUFFER_SIZE)
+ queue->rindex = 0;
+ return 1;
+}
+
+/* Return the number of events buffered in *QUEUE. */
+
+int
+queue_event_count (queue)
+ register struct event_queue *queue;
+{
+ int tem = queue->windex - queue->rindex;
+ if (tem >= 0)
+ return tem;
+ return EVENT_BUFFER_SIZE + tem;
+}
+
+/* Return nonzero if mouse input is pending. */
+
+int
+mouse_event_pending_p ()
+{
+ return queue_event_count (&x_mouse_queue);
+}
+#endif
+
+#ifdef HAVE_X11
+
+x_wm_set_size_hint (s, prompting)
+ struct screen *s;
+ long prompting;
+{
+ XSizeHints size_hints;
+ Window window = s->display.x->window_desc;
+
+ size_hints.flags = PResizeInc | PMinSize | PMaxSize;
+
+ flexlines = s->height;
+
+ size_hints.x = s->display.x->left_pos;
+ size_hints.y = s->display.x->top_pos;
+ size_hints.height = PIXEL_HEIGHT (s);
+ size_hints.width = PIXEL_WIDTH (s);
+ size_hints.width_inc = FONT_WIDTH (s->display.x->font);
+ size_hints.height_inc = FONT_HEIGHT (s->display.x->font);
+ size_hints.base_width = (2 * s->display.x->internal_border_width)
+ + s->display.x->v_scrollbar_width;
+ size_hints.base_height = (2 * s->display.x->internal_border_width)
+ + s->display.x->h_scrollbar_height;
+ size_hints.min_width = size_hints.base_width + size_hints.width_inc;
+ size_hints.min_height = size_hints.base_height + size_hints.height_inc;
+ size_hints.max_width = x_screen_width
+ - ((2 * s->display.x->internal_border_width)
+ + s->display.x->v_scrollbar_width);
+ size_hints.max_height = x_screen_height
+ - ((2 * s->display.x->internal_border_width)
+ + s->display.x->h_scrollbar_height);
+
+ if (prompting)
+ size_hints.flags |= prompting;
+ else
+ {
+ XSizeHints hints; /* Sometimes I hate X Windows... */
+
+ XGetNormalHints (x_current_display, window, &hints);
+ if (hints.flags & PSize)
+ size_hints.flags |= PSize;
+ if (hints.flags & PPosition)
+ size_hints.flags |= PPosition;
+ if (hints.flags & USPosition)
+ size_hints.flags |= USPosition;
+ if (hints.flags & USSize)
+ size_hints.flags |= USSize;
+ }
+
+#if 0 /* R3 */
+ XSetNormalHints (x_current_display, window, &size_hints);
+#endif
+ XSetWMNormalHints (x_current_display, window, &size_hints);
+}
+
+/* Used for IconicState or NormalState */
+x_wm_set_window_state (s, state)
+ struct screen *s;
+ int state;
+{
+ XWMHints wm_hints;
+ Window window = s->display.x->window_desc;
+
+ wm_hints.flags = StateHint;
+ wm_hints.initial_state = state;
+ XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+x_wm_set_icon_pixmap (s, icon_pixmap)
+ struct screen *s;
+ Pixmap icon_pixmap;
+{
+ XWMHints wm_hints;
+ Window window = s->display.x->window_desc;
+
+ wm_hints.flags = IconPixmapHint;
+ wm_hints.icon_pixmap = icon_pixmap;
+ XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+x_wm_set_icon_position (s, icon_x, icon_y)
+ struct screen *s;
+ int icon_x, icon_y;
+{
+ XWMHints wm_hints;
+ Window window = s->display.x->window_desc;
+
+ wm_hints.flags = IconPositionHint;
+ wm_hints.icon_x = icon_x;
+ wm_hints.icon_y = icon_y;
+ XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+
+static void
+init_input_symbols ()
+{
+ Qmapped_screen = intern ("mapped-screen");
+ Qunmapped_screen = intern ("unmapped-screen");
+ Qexited_scrollbar = intern ("exited-scrollbar");
+ Qexited_window = intern ("exited-window");
+ Qredraw_screen = intern ("redraw-screen");
+ Qmouse_moved = intern ("mouse-moved");
+ Qmouse_click = intern ("mouse-click");
+ Qscrollbar_click = intern ("scrollbar-click");
+}
+
+void
+x_term_init (display_name)
+ char *display_name;
+{
+ Lisp_Object screen;
+ char *defaultvalue;
+#ifdef F_SETOWN
+ extern int old_fcntl_owner;
+#endif
+
+ x_current_display = XOpenDisplay (display_name);
+ if (x_current_display == 0)
+ fatal ("X server %s not responding; check the DISPLAY environment variable or use \"-d\"\n",
+ display_name);
+
+#ifdef HAVE_X11
+ {
+ int hostname_size = MAXHOSTNAMELEN + 1;
+
+ hostname = (char *) xmalloc (hostname_size);
+
+#if 0
+ XSetAfterFunction (x_current_display, x_trace_wire);
+#endif
+
+ invocation_name = (char *)
+ XSTRING (Ffile_name_nondirectory (Fcar (Vcommand_line_args)))->data;
+
+ /* Try to get the host name; if the buffer is too short, try
+ again. Apparently, the only indication gethostname gives of
+ whether the buffer was large enough is the presence or absence
+ of a '\0' in the string. Eech. */
+ for (;;)
+ {
+ gethostname (hostname, hostname_size - 1);
+ hostname[hostname_size - 1] = '\0';
+
+ /* Was the buffer large enough for gethostname to store the '\0'? */
+ if (strlen (hostname) < hostname_size - 1)
+ break;
+
+ hostname_size <<= 1;
+ hostname = (char *) xrealloc (hostname, hostname_size);
+ }
+ id_name = (char *) xmalloc (strlen (invocation_name)
+ + strlen (hostname)
+ + 2);
+ sprintf (id_name, "%s@%s", invocation_name, hostname);
+ }
+
+ dup2 (ConnectionNumber (x_current_display), 0);
+ close (ConnectionNumber (x_current_display));
+ ConnectionNumber (x_current_display) = 0;
+#endif /* HAVE_X11 */
+
+#ifdef F_SETOWN
+ old_fcntl_owner = fcntl (0, F_GETOWN, 0);
+#ifdef F_SETOWN_SOCK_NEG
+ fcntl (0, F_SETOWN, -getpid ()); /* stdin is a socket here */
+#else
+ fcntl (0, F_SETOWN, getpid ());
+#endif /* F_SETOWN_SOCK_NEG */
+#endif /* F_SETOWN */
+
+#ifdef SIGIO
+ init_sigio ();
+#endif
+
+ /* Must use interrupt input because we cannot otherwise
+ arrange for C-g to be noticed immediately.
+ We cannot connect it to SIGINT. */
+ Fset_input_mode (Qt, Qnil, Qt, Qnil);
+
+ expose_all_windows = 0;
+
+ clear_screen_hook = XTclear_screen;
+ clear_end_of_line_hook = XTclear_end_of_line;
+ ins_del_lines_hook = XTins_del_lines;
+ change_line_highlight_hook = XTchange_line_highlight;
+ insert_glyphs_hook = XTinsert_glyphs;
+ write_glyphs_hook = XTwrite_glyphs;
+ delete_glyphs_hook = XTdelete_glyphs;
+ ring_bell_hook = XTring_bell;
+ reset_terminal_modes_hook = XTreset_terminal_modes;
+ set_terminal_modes_hook = XTset_terminal_modes;
+ update_begin_hook = XTupdate_begin;
+ update_end_hook = XTupdate_end;
+ set_terminal_window_hook = XTset_terminal_window;
+ read_socket_hook = XTread_socket;
+ cursor_to_hook = XTcursor_to;
+ reassert_line_highlight_hook = XTreassert_line_highlight;
+ mouse_tracking_enable_hook = XTmouse_tracking_enable;
+
+ scroll_region_ok = 1; /* we'll scroll partial screens */
+ char_ins_del_ok = 0; /* just as fast to write the line */
+ line_ins_del_ok = 1; /* we'll just blt 'em */
+ fast_clear_end_of_line = 1; /* X does this well */
+ memory_below_screen = 0; /* we don't remember what scrolls
+ off the bottom */
+ baud_rate = 19200;
+
+ init_input_symbols ();
+
+ XHandleError (x_error_handler);
+ XHandleIOError (x_error_handler);
+
+ /* Disable Window Change signals; they are handled by X events. */
+#ifdef SIGWINCH
+ signal (SIGWINCH, SIG_DFL);
+#endif /* SIGWINCH */
+
+ signal (SIGPIPE, x_error_handler);
+}
+#endif /* HAVE_X11 */
+#endif /* HAVE_X_WINDOWS */