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authorGeoff Voelker <[email protected]>1995-11-07 07:52:28 +0000
committerGeoff Voelker <[email protected]>1995-11-07 07:52:28 +0000
commitee78dc3223f2552bcb0604d344e88221ff24daac (patch)
tree87192dd95e18d9f3fb3075e3c6b0b4a3228f4281 /src/w32menu.c
parente80af09c2f58c1d931cbcb016dbd042c348dbf74 (diff)
Initial revision
Diffstat (limited to 'src/w32menu.c')
-rw-r--r--src/w32menu.c1917
1 files changed, 1917 insertions, 0 deletions
diff --git a/src/w32menu.c b/src/w32menu.c
new file mode 100644
index 0000000000..e07255021e
--- /dev/null
+++ b/src/w32menu.c
@@ -0,0 +1,1917 @@
+/* X Communication module for terminals which understand the X protocol.
+ Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* Written by Kevin Gallo. */
+
+#include <signal.h>
+#include <config.h>
+
+#include <stdio.h>
+#include "lisp.h"
+#include "termhooks.h"
+#include "frame.h"
+#include "window.h"
+#include "keyboard.h"
+#include "blockinput.h"
+
+/* This may include sys/types.h, and that somehow loses
+ if this is not done before the other system files. */
+#include "w32term.h"
+
+/* Load sys/types.h if not already loaded.
+ In some systems loading it twice is suicidal. */
+#ifndef makedev
+#include <sys/types.h>
+#endif
+
+#include "dispextern.h"
+
+#define min(x, y) (((x) < (y)) ? (x) : (y))
+#define max(x, y) (((x) > (y)) ? (x) : (y))
+
+typedef struct menu_map
+{
+ Lisp_Object menu_items;
+ int menu_items_allocated;
+ int menu_items_used;
+} menu_map;
+
+extern Lisp_Object Qmenu_enable;
+extern Lisp_Object Qmenu_bar;
+
+static Lisp_Object win32_dialog_show ();
+static Lisp_Object win32menu_show ();
+
+static HMENU keymap_panes ();
+static HMENU single_keymap_panes ();
+static HMENU list_of_panes ();
+static HMENU list_of_items ();
+
+static HMENU create_menu_items ();
+
+/* Initialize the menu_items structure if we haven't already done so.
+ Also mark it as currently empty. */
+
+static void
+init_menu_items (lpmm)
+ menu_map * lpmm;
+{
+ if (NILP (lpmm->menu_items))
+ {
+ lpmm->menu_items_allocated = 60;
+ lpmm->menu_items = Fmake_vector (make_number (lpmm->menu_items_allocated),
+ Qnil);
+ }
+
+ lpmm->menu_items_used = 0;
+}
+
+/* Call when finished using the data for the current menu
+ in menu_items. */
+
+static void
+discard_menu_items (lpmm)
+ menu_map * lpmm;
+{
+ lpmm->menu_items = Qnil;
+ lpmm->menu_items_allocated = lpmm->menu_items_used = 0;
+}
+
+/* Make the menu_items vector twice as large. */
+
+static void
+grow_menu_items (lpmm)
+ menu_map * lpmm;
+{
+ Lisp_Object new;
+ int old_size = lpmm->menu_items_allocated;
+
+ lpmm->menu_items_allocated *= 2;
+ new = Fmake_vector (make_number (lpmm->menu_items_allocated), Qnil);
+ bcopy (XVECTOR (lpmm->menu_items)->contents, XVECTOR (new)->contents,
+ old_size * sizeof (Lisp_Object));
+
+ lpmm->menu_items = new;
+}
+
+/* Indicate boundary between left and right. */
+
+static void
+add_left_right_boundary (hmenu)
+ HMENU hmenu;
+{
+ AppendMenu (hmenu, MF_MENUBARBREAK, 0, NULL);
+}
+
+/* Push one menu item into the current pane.
+ NAME is the string to display. ENABLE if non-nil means
+ this item can be selected. KEY is the key generated by
+ choosing this item. EQUIV is the textual description
+ of the keyboard equivalent for this item (or nil if none). */
+
+static void
+add_menu_item (lpmm, hmenu, name, enable, key)
+ menu_map * lpmm;
+ HMENU hmenu;
+ Lisp_Object name;
+ UINT enable;
+ Lisp_Object key;
+{
+ UINT fuFlags;
+
+ if (NILP (name)
+ || ((char *) XSTRING (name)->data)[0] == 0
+ || strcmp ((char *) XSTRING (name)->data, "--") == 0)
+ fuFlags = MF_SEPARATOR;
+ else if (enable)
+ fuFlags = MF_STRING;
+ else
+ fuFlags = MF_STRING | MF_GRAYED;
+
+ AppendMenu (hmenu,
+ fuFlags,
+ lpmm->menu_items_used + 1,
+ (fuFlags == MF_SEPARATOR)?NULL: (char *) XSTRING (name)->data);
+
+ lpmm->menu_items_used++;
+#if 0
+ if (lpmm->menu_items_used >= lpmm->menu_items_allocated)
+ grow_menu_items (lpmm);
+
+ XSET (XVECTOR (lpmm->menu_items)->contents[lpmm->menu_items_used++],
+ Lisp_Cons,
+ key);
+#endif
+}
+
+/* Figure out the current keyboard equivalent of a menu item ITEM1.
+ The item string for menu display should be ITEM_STRING.
+ Store the equivalent keyboard key sequence's
+ textual description into *DESCRIP_PTR.
+ Also cache them in the item itself.
+ Return the real definition to execute. */
+
+static Lisp_Object
+menu_item_equiv_key (item_string, item1, descrip_ptr)
+ Lisp_Object item_string;
+ Lisp_Object item1;
+ Lisp_Object *descrip_ptr;
+{
+ /* This is the real definition--the function to run. */
+ Lisp_Object def;
+ /* This is the sublist that records cached equiv key data
+ so we can save time. */
+ Lisp_Object cachelist;
+ /* These are the saved equivalent keyboard key sequence
+ and its key-description. */
+ Lisp_Object savedkey, descrip;
+ Lisp_Object def1;
+ int changed = 0;
+ struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+
+ /* If a help string follows the item string, skip it. */
+ if (CONSP (XCONS (item1)->cdr)
+ && STRINGP (XCONS (XCONS (item1)->cdr)->car))
+ item1 = XCONS (item1)->cdr;
+
+ def = Fcdr (item1);
+
+ /* Get out the saved equivalent-keyboard-key info. */
+ cachelist = savedkey = descrip = Qnil;
+ if (CONSP (def) && CONSP (XCONS (def)->car)
+ && (NILP (XCONS (XCONS (def)->car)->car)
+ || VECTORP (XCONS (XCONS (def)->car)->car)))
+ {
+ cachelist = XCONS (def)->car;
+ def = XCONS (def)->cdr;
+ savedkey = XCONS (cachelist)->car;
+ descrip = XCONS (cachelist)->cdr;
+ }
+
+ GCPRO4 (def, def1, savedkey, descrip);
+
+ /* Is it still valid? */
+ def1 = Qnil;
+ if (!NILP (savedkey))
+ def1 = Fkey_binding (savedkey, Qnil);
+ /* If not, update it. */
+ if (! EQ (def1, def)
+ /* If the command is an alias for another
+ (such as easymenu.el and lmenu.el set it up),
+ check if the original command matches the cached command. */
+ && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
+ && EQ (def1, XSYMBOL (def)->function))
+ /* If something had no key binding before, don't recheck it--
+ doing that takes too much time and makes menus too slow. */
+ && !(!NILP (cachelist) && NILP (savedkey)))
+ {
+ changed = 1;
+ descrip = Qnil;
+ savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
+ /* If the command is an alias for another
+ (such as easymenu.el and lmenu.el set it up),
+ see if the original command name has equivalent keys. */
+ if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
+ savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
+ Qnil, Qt, Qnil);
+
+ if (VECTORP (savedkey)
+ && EQ (XVECTOR (savedkey)->contents[0], Qmenu_bar))
+ savedkey = Qnil;
+ if (!NILP (savedkey))
+ {
+ descrip = Fkey_description (savedkey);
+ descrip = concat2 (make_string (" (", 3), descrip);
+ descrip = concat2 (descrip, make_string (")", 1));
+ }
+ }
+
+ /* Cache the data we just got in a sublist of the menu binding. */
+ if (NILP (cachelist))
+ XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
+ else if (changed)
+ {
+ XCONS (cachelist)->car = savedkey;
+ XCONS (cachelist)->cdr = descrip;
+ }
+
+ UNGCPRO;
+ *descrip_ptr = descrip;
+ return def;
+}
+
+/* This is used as the handler when calling internal_condition_case_1. */
+
+static Lisp_Object
+menu_item_enabled_p_1 (arg)
+ Lisp_Object arg;
+{
+ return Qnil;
+}
+
+/* Return non-nil if the command DEF is enabled when used as a menu item.
+ This is based on looking for a menu-enable property.
+ If NOTREAL is set, don't bother really computing this. */
+
+static Lisp_Object
+menu_item_enabled_p (def, notreal)
+ Lisp_Object def;
+{
+ Lisp_Object enabled, tem;
+
+ enabled = Qt;
+ if (notreal)
+ return enabled;
+ if (XTYPE (def) == Lisp_Symbol)
+ {
+ /* No property, or nil, means enable.
+ Otherwise, enable if value is not nil. */
+ tem = Fget (def, Qmenu_enable);
+ if (!NILP (tem))
+ /* (condition-case nil (eval tem)
+ (error nil)) */
+ enabled = internal_condition_case_1 (Feval, tem, Qerror,
+ menu_item_enabled_p_1);
+ }
+ return enabled;
+}
+
+/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
+ and generate menu panes for them in menu_items.
+ If NOTREAL is nonzero,
+ don't bother really computing whether an item is enabled. */
+
+static HMENU
+keymap_panes (lpmm, keymaps, nmaps, notreal)
+ menu_map * lpmm;
+ Lisp_Object *keymaps;
+ int nmaps;
+ int notreal;
+{
+ int mapno;
+
+ // init_menu_items (lpmm);
+
+ if (nmaps > 1)
+ {
+ HMENU hmenu;
+
+ if (!notreal)
+ {
+ hmenu = CreateMenu ();
+
+ if (!hmenu) return (NULL);
+ }
+ else
+ {
+ hmenu = NULL;
+ }
+
+ /* Loop over the given keymaps, making a pane for each map.
+ But don't make a pane that is empty--ignore that map instead.
+ P is the number of panes we have made so far. */
+ for (mapno = 0; mapno < nmaps; mapno++)
+ {
+ HMENU new_hmenu;
+
+ new_hmenu = single_keymap_panes (lpmm, keymaps[mapno],
+ Qnil, Qnil, notreal);
+
+ if (!notreal && new_hmenu)
+ {
+ AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu, "");
+ }
+ }
+
+ return (hmenu);
+ }
+ else
+ {
+ return (single_keymap_panes (lpmm, keymaps[0], Qnil, Qnil, notreal));
+ }
+}
+
+/* This is a recursive subroutine of keymap_panes.
+ It handles one keymap, KEYMAP.
+ The other arguments are passed along
+ or point to local variables of the previous function.
+ If NOTREAL is nonzero,
+ don't bother really computing whether an item is enabled. */
+
+HMENU
+single_keymap_panes (lpmm, keymap, pane_name, prefix, notreal)
+ menu_map * lpmm;
+ Lisp_Object keymap;
+ Lisp_Object pane_name;
+ Lisp_Object prefix;
+ int notreal;
+{
+ Lisp_Object pending_maps;
+ Lisp_Object tail, item, item1, item_string, table;
+ HMENU hmenu;
+ struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+
+ if (!notreal)
+ {
+ hmenu = CreateMenu ();
+ if (hmenu == NULL) return NULL;
+ }
+ else
+ {
+ hmenu = NULL;
+ }
+
+ pending_maps = Qnil;
+
+ for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
+ {
+ /* Look at each key binding, and if it has a menu string,
+ make a menu item from it. */
+
+ item = XCONS (tail)->car;
+
+ if (CONSP (item))
+ {
+ item1 = XCONS (item)->cdr;
+
+ if (XTYPE (item1) == Lisp_Cons)
+ {
+ item_string = XCONS (item1)->car;
+ if (XTYPE (item_string) == Lisp_String)
+ {
+ /* This is the real definition--the function to run. */
+
+ Lisp_Object def;
+
+ /* These are the saved equivalent keyboard key sequence
+ and its key-description. */
+
+ Lisp_Object descrip;
+ Lisp_Object tem, enabled;
+
+ /* GCPRO because ...enabled_p will call eval
+ and ..._equiv_key may autoload something.
+ Protecting KEYMAP preserves everything we use;
+ aside from that, must protect whatever might be
+ a string. Since there's no GCPRO5, we refetch
+ item_string instead of protecting it. */
+
+ descrip = def = Qnil;
+ GCPRO4 (keymap, pending_maps, def, prefix);
+
+ def = menu_item_equiv_key (item_string, item1, &descrip);
+ enabled = menu_item_enabled_p (def, notreal);
+
+ UNGCPRO;
+
+ item_string = XCONS (item1)->car;
+
+ tem = Fkeymapp (def);
+ if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
+ {
+ pending_maps = Fcons (Fcons (def,
+ Fcons (item_string,
+ XCONS (item)->car)),
+ pending_maps);
+ }
+ else
+ {
+ Lisp_Object submap;
+
+ GCPRO4 (keymap, pending_maps, item, item_string);
+
+ submap = get_keymap_1 (def, 0, 1);
+
+ UNGCPRO;
+
+ if (NILP (submap))
+ {
+ if (!notreal)
+ {
+ add_menu_item (lpmm,
+ hmenu,
+ item_string,
+ !NILP (enabled),
+ Fcons (XCONS (item)->car, prefix));
+ }
+ }
+ else
+ /* Display a submenu. */
+ {
+ HMENU new_hmenu = single_keymap_panes (lpmm,
+ submap,
+ item_string,
+ XCONS (item)->car,
+ notreal);
+
+ if (!notreal)
+ {
+ AppendMenu (hmenu, MF_POPUP,
+ (UINT)new_hmenu,
+ (char *) XSTRING (item_string)->data);
+ }
+ }
+ }
+ }
+ }
+ }
+ else if (VECTORP (item))
+ {
+ /* Loop over the char values represented in the vector. */
+ int len = XVECTOR (item)->size;
+ int c;
+ for (c = 0; c < len; c++)
+ {
+ Lisp_Object character;
+ XSETFASTINT (character, c);
+ item1 = XVECTOR (item)->contents[c];
+ if (CONSP (item1))
+ {
+ item_string = XCONS (item1)->car;
+ if (STRINGP (item_string))
+ {
+ Lisp_Object def;
+
+ /* These are the saved equivalent keyboard key sequence
+ and its key-description. */
+ Lisp_Object descrip;
+ Lisp_Object tem, enabled;
+
+ /* GCPRO because ...enabled_p will call eval
+ and ..._equiv_key may autoload something.
+ Protecting KEYMAP preserves everything we use;
+ aside from that, must protect whatever might be
+ a string. Since there's no GCPRO5, we refetch
+ item_string instead of protecting it. */
+ GCPRO4 (keymap, pending_maps, def, descrip);
+ descrip = def = Qnil;
+
+ def = menu_item_equiv_key (item_string, item1, &descrip);
+ enabled = menu_item_enabled_p (def, notreal);
+
+ UNGCPRO;
+
+ item_string = XCONS (item1)->car;
+
+ tem = Fkeymapp (def);
+ if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
+ pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
+ pending_maps);
+ else
+ {
+ Lisp_Object submap;
+
+ GCPRO4 (keymap, pending_maps, descrip, item_string);
+
+ submap = get_keymap_1 (def, 0, 1);
+
+ UNGCPRO;
+
+ if (NILP (submap))
+ {
+ if (!notreal)
+ {
+ add_menu_item (lpmm,
+ hmenu,
+ item_string,
+ !NILP (enabled),
+ character);
+ }
+ }
+ else
+ /* Display a submenu. */
+ {
+ HMENU new_hmenu = single_keymap_panes (lpmm,
+ submap,
+ Qnil,
+ character,
+ notreal);
+
+ if (!notreal)
+ {
+ AppendMenu (hmenu,MF_POPUP,
+ (UINT)new_hmenu,
+ (char *)XSTRING (item_string)->data);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Process now any submenus which want to be panes at this level. */
+ while (!NILP (pending_maps))
+ {
+ Lisp_Object elt, eltcdr, string;
+ elt = Fcar (pending_maps);
+ eltcdr = XCONS (elt)->cdr;
+ string = XCONS (eltcdr)->car;
+ /* We no longer discard the @ from the beginning of the string here.
+ Instead, we do this in win32menu_show. */
+ {
+ HMENU new_hmenu = single_keymap_panes (lpmm,
+ Fcar (elt),
+ string,
+ XCONS (eltcdr)->cdr, notreal);
+
+ if (!notreal)
+ {
+ AppendMenu (hmenu, MF_POPUP,
+ (UINT)new_hmenu,
+ (char *) XSTRING (string)->data);
+ }
+ }
+
+ pending_maps = Fcdr (pending_maps);
+ }
+
+ return (hmenu);
+}
+
+/* Push all the panes and items of a menu decsribed by the
+ alist-of-alists MENU.
+ This handles old-fashioned calls to x-popup-menu. */
+
+static HMENU
+list_of_panes (lpmm, menu)
+ menu_map * lpmm;
+ Lisp_Object menu;
+{
+ Lisp_Object tail;
+ HMENU hmenu;
+
+ hmenu = CreateMenu ();
+ if (hmenu == NULL) return NULL;
+
+ // init_menu_items (lpmm);
+
+ for (tail = menu; !NILP (tail); tail = Fcdr (tail))
+ {
+ Lisp_Object elt, pane_name, pane_data;
+ HMENU new_hmenu;
+
+ elt = Fcar (tail);
+ pane_name = Fcar (elt);
+ CHECK_STRING (pane_name, 0);
+ pane_data = Fcdr (elt);
+ CHECK_CONS (pane_data, 0);
+
+ new_hmenu = list_of_items (lpmm, pane_data);
+ if (new_hmenu == NULL) goto error;
+
+ AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu,
+ (char *) XSTRING (pane_name)->data);
+ }
+
+ return (hmenu);
+
+ error:
+ DestroyMenu (hmenu);
+
+ return (NULL);
+}
+
+/* Push the items in a single pane defined by the alist PANE. */
+
+static HMENU
+list_of_items (lpmm, pane)
+ menu_map * lpmm;
+ Lisp_Object pane;
+{
+ Lisp_Object tail, item, item1;
+ HMENU hmenu;
+
+ hmenu = CreateMenu ();
+ if (hmenu == NULL) return NULL;
+
+ for (tail = pane; !NILP (tail); tail = Fcdr (tail))
+ {
+ item = Fcar (tail);
+ if (STRINGP (item))
+ add_menu_item (lpmm, hmenu, item, Qnil, Qnil);
+ else if (NILP (item))
+ add_left_right_boundary ();
+ else
+ {
+ CHECK_CONS (item, 0);
+ item1 = Fcar (item);
+ CHECK_STRING (item1, 1);
+ add_menu_item (lpmm, hmenu, item1, Qt, Fcdr (item));
+ }
+ }
+
+ return (hmenu);
+}
+
+
+HMENU
+create_menu_items (lpmm, menu, notreal)
+ menu_map * lpmm;
+ Lisp_Object menu;
+ int notreal;
+{
+ Lisp_Object title;
+ Lisp_Object keymap, tem;
+ HMENU hmenu;
+
+ title = Qnil;
+
+ /* Decode the menu items from what was specified. */
+
+ keymap = Fkeymapp (menu);
+ tem = Qnil;
+ if (XTYPE (menu) == Lisp_Cons)
+ tem = Fkeymapp (Fcar (menu));
+
+ if (!NILP (keymap))
+ {
+ /* We were given a keymap. Extract menu info from the keymap. */
+ Lisp_Object prompt;
+ keymap = get_keymap (menu);
+
+ /* Extract the detailed info to make one pane. */
+ hmenu = keymap_panes (lpmm, &keymap, 1, notreal);
+
+#if 0
+ /* Search for a string appearing directly as an element of the keymap.
+ That string is the title of the menu. */
+ prompt = map_prompt (keymap);
+
+ /* Make that be the pane title of the first pane. */
+ if (!NILP (prompt) && menu_items_n_panes >= 0)
+ XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
+#endif
+ }
+ else if (!NILP (tem))
+ {
+ /* We were given a list of keymaps. */
+ int nmaps = XFASTINT (Flength (menu));
+ Lisp_Object *maps
+ = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
+ int i;
+
+ title = Qnil;
+
+ /* The first keymap that has a prompt string
+ supplies the menu title. */
+ for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
+ {
+ Lisp_Object prompt;
+
+ maps[i++] = keymap = get_keymap (Fcar (tem));
+#if 0
+ prompt = map_prompt (keymap);
+ if (NILP (title) && !NILP (prompt))
+ title = prompt;
+#endif
+ }
+
+ /* Extract the detailed info to make one pane. */
+ hmenu = keymap_panes (lpmm, maps, nmaps, notreal);
+
+#if 0
+ /* Make the title be the pane title of the first pane. */
+ if (!NILP (title) && menu_items_n_panes >= 0)
+ XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
+#endif
+ }
+ else
+ {
+ /* We were given an old-fashioned menu. */
+ title = Fcar (menu);
+ CHECK_STRING (title, 1);
+
+ hmenu = list_of_panes (lpmm, Fcdr (menu));
+ }
+
+ return (hmenu);
+}
+
+/* This is a recursive subroutine of keymap_panes.
+ It handles one keymap, KEYMAP.
+ The other arguments are passed along
+ or point to local variables of the previous function.
+ If NOTREAL is nonzero,
+ don't bother really computing whether an item is enabled. */
+
+Lisp_Object
+get_single_keymap_event (keymap, lpnum)
+ Lisp_Object keymap;
+ int * lpnum;
+{
+ Lisp_Object pending_maps;
+ Lisp_Object tail, item, item1, item_string, table;
+ struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+
+ pending_maps = Qnil;
+
+ for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
+ {
+ /* Look at each key binding, and if it has a menu string,
+ make a menu item from it. */
+
+ item = XCONS (tail)->car;
+
+ if (XTYPE (item) == Lisp_Cons)
+ {
+ item1 = XCONS (item)->cdr;
+
+ if (CONSP (item1))
+ {
+ item_string = XCONS (item1)->car;
+ if (XTYPE (item_string) == Lisp_String)
+ {
+ /* This is the real definition--the function to run. */
+
+ Lisp_Object def;
+
+ /* These are the saved equivalent keyboard key sequence
+ and its key-description. */
+
+ Lisp_Object descrip;
+ Lisp_Object tem, enabled;
+
+ /* GCPRO because ...enabled_p will call eval
+ and ..._equiv_key may autoload something.
+ Protecting KEYMAP preserves everything we use;
+ aside from that, must protect whatever might be
+ a string. Since there's no GCPRO5, we refetch
+ item_string instead of protecting it. */
+
+ descrip = def = Qnil;
+ GCPRO3 (keymap, pending_maps, def);
+
+ def = menu_item_equiv_key (item_string, item1, &descrip);
+
+ UNGCPRO;
+
+ item_string = XCONS (item1)->car;
+
+ tem = Fkeymapp (def);
+ if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
+ {
+ pending_maps = Fcons (Fcons (def,
+ Fcons (item_string,
+ XCONS (item)->car)),
+ pending_maps);
+ }
+ else
+ {
+ Lisp_Object submap;
+
+ GCPRO4 (keymap, pending_maps, item, item_string);
+
+ submap = get_keymap_1 (def, 0, 1);
+
+ UNGCPRO;
+
+ if (NILP (submap))
+ {
+ if (--(*lpnum) == 0)
+ {
+ return (Fcons (XCONS (item)->car, Qnil));
+ }
+ }
+ else
+ /* Display a submenu. */
+ {
+ Lisp_Object event = get_single_keymap_event (submap,
+ lpnum);
+
+ if (*lpnum <= 0)
+ {
+ if (!NILP (XCONS (item)->car))
+ event = Fcons (XCONS (item)->car, event);
+
+ return (event);
+ }
+ }
+ }
+ }
+ }
+ }
+ else if (VECTORP (item))
+ {
+ /* Loop over the char values represented in the vector. */
+ int len = XVECTOR (item)->size;
+ int c;
+ for (c = 0; c < len; c++)
+ {
+ Lisp_Object character;
+ XSETFASTINT (character, c);
+ item1 = XVECTOR (item)->contents[c];
+ if (XTYPE (item1) == Lisp_Cons)
+ {
+ item_string = XCONS (item1)->car;
+ if (XTYPE (item_string) == Lisp_String)
+ {
+ Lisp_Object def;
+
+ /* These are the saved equivalent keyboard key sequence
+ and its key-description. */
+ Lisp_Object descrip;
+ Lisp_Object tem, enabled;
+
+ /* GCPRO because ...enabled_p will call eval
+ and ..._equiv_key may autoload something.
+ Protecting KEYMAP preserves everything we use;
+ aside from that, must protect whatever might be
+ a string. Since there's no GCPRO5, we refetch
+ item_string instead of protecting it. */
+ GCPRO4 (keymap, pending_maps, def, descrip);
+ descrip = def = Qnil;
+
+ def = menu_item_equiv_key (item_string, item1, &descrip);
+
+ UNGCPRO;
+
+ item_string = XCONS (item1)->car;
+
+ tem = Fkeymapp (def);
+ if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
+ pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
+ pending_maps);
+ else
+ {
+ Lisp_Object submap;
+
+ GCPRO4 (keymap, pending_maps, descrip, item_string);
+
+ submap = get_keymap_1 (def, 0, 1);
+
+ UNGCPRO;
+
+ if (NILP (submap))
+ {
+ if (--(*lpnum) == 0)
+ {
+ return (Fcons (character, Qnil));
+ }
+ }
+ else
+ /* Display a submenu. */
+ {
+ Lisp_Object event = get_single_keymap_event (submap,
+ lpnum);
+
+ if (*lpnum <= 0)
+ {
+ if (!NILP (character))
+ event = Fcons (character, event);
+
+ return (event);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Process now any submenus which want to be panes at this level. */
+ while (!NILP (pending_maps))
+ {
+ Lisp_Object elt, eltcdr, string;
+ elt = Fcar (pending_maps);
+ eltcdr = XCONS (elt)->cdr;
+ string = XCONS (eltcdr)->car;
+ /* We no longer discard the @ from the beginning of the string here.
+ Instead, we do this in win32menu_show. */
+ {
+ Lisp_Object event = get_single_keymap_event (Fcar (elt), lpnum);
+
+ if (*lpnum <= 0)
+ {
+ if (!NILP (XCONS (eltcdr)->cdr))
+ event = Fcons (XCONS (eltcdr)->cdr, event);
+
+ return (event);
+ }
+ }
+
+ pending_maps = Fcdr (pending_maps);
+ }
+
+ return (Qnil);
+}
+
+/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
+ and generate menu panes for them in menu_items.
+ If NOTREAL is nonzero,
+ don't bother really computing whether an item is enabled. */
+
+static Lisp_Object
+get_keymap_event (keymaps, nmaps, lpnum)
+ Lisp_Object *keymaps;
+ int nmaps;
+ int * lpnum;
+{
+ int mapno;
+ Lisp_Object event = Qnil;
+
+ /* Loop over the given keymaps, making a pane for each map.
+ But don't make a pane that is empty--ignore that map instead.
+ P is the number of panes we have made so far. */
+ for (mapno = 0; mapno < nmaps; mapno++)
+ {
+ event = get_single_keymap_event (keymaps[mapno], lpnum);
+
+ if (*lpnum <= 0) break;
+ }
+
+ return (event);
+}
+
+static Lisp_Object
+get_list_of_items_event (pane, lpnum)
+ Lisp_Object pane;
+ int * lpnum;
+{
+ Lisp_Object tail, item, item1;
+
+ for (tail = pane; !NILP (tail); tail = Fcdr (tail))
+ {
+ item = Fcar (tail);
+ if (STRINGP (item))
+ {
+ if (-- (*lpnum) == 0)
+ {
+ return (Qnil);
+ }
+ }
+ else if (!NILP (item))
+ {
+ if (--(*lpnum) == 0)
+ {
+ CHECK_CONS (item, 0);
+ return (Fcdr (item));
+ }
+ }
+ }
+
+ return (Qnil);
+}
+
+/* Push all the panes and items of a menu decsribed by the
+ alist-of-alists MENU.
+ This handles old-fashioned calls to x-popup-menu. */
+
+static Lisp_Object
+get_list_of_panes_event (menu, lpnum)
+ Lisp_Object menu;
+ int * lpnum;
+{
+ Lisp_Object tail;
+
+ for (tail = menu; !NILP (tail); tail = Fcdr (tail))
+ {
+ Lisp_Object elt, pane_name, pane_data;
+ Lisp_Object event;
+
+ elt = Fcar (tail);
+ pane_data = Fcdr (elt);
+ CHECK_CONS (pane_data, 0);
+
+ event = get_list_of_items_event (pane_data, lpnum);
+
+ if (*lpnum <= 0)
+ {
+ return (event);
+ }
+ }
+
+ return (Qnil);
+}
+
+Lisp_Object
+get_menu_event (menu, lpnum)
+ Lisp_Object menu;
+ int * lpnum;
+{
+ Lisp_Object keymap, tem;
+ Lisp_Object event;
+
+ /* Decode the menu items from what was specified. */
+
+ keymap = Fkeymapp (menu);
+ tem = Qnil;
+ if (XTYPE (menu) == Lisp_Cons)
+ tem = Fkeymapp (Fcar (menu));
+
+ if (!NILP (keymap))
+ {
+ keymap = get_keymap (menu);
+
+ event = get_keymap_event (menu, 1, lpnum);
+ }
+ else if (!NILP (tem))
+ {
+ /* We were given a list of keymaps. */
+ int nmaps = XFASTINT (Flength (menu));
+ Lisp_Object *maps
+ = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
+ int i;
+
+ /* The first keymap that has a prompt string
+ supplies the menu title. */
+ for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
+ {
+ Lisp_Object prompt;
+
+ maps[i++] = keymap = get_keymap (Fcar (tem));
+ }
+
+ event = get_keymap_event (maps, nmaps, lpnum);
+ }
+ else
+ {
+ /* We were given an old-fashioned menu. */
+ event = get_list_of_panes_event (Fcdr (menu), lpnum);
+ }
+
+ return (event);
+}
+
+DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
+ "Pop up a deck-of-cards menu and return user's selection.\n\
+POSITION is a position specification. This is either a mouse button event\n\
+or a list ((XOFFSET YOFFSET) WINDOW)\n\
+where XOFFSET and YOFFSET are positions in pixels from the top left\n\
+corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
+This controls the position of the center of the first line\n\
+in the first pane of the menu, not the top left of the menu as a whole.\n\
+If POSITION is t, it means to use the current mouse position.\n\
+\n\
+MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
+The menu items come from key bindings that have a menu string as well as\n\
+a definition; actually, the \"definition\" in such a key binding looks like\n\
+\(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
+the keymap as a top-level element.\n\n\
+You can also use a list of keymaps as MENU.\n\
+ Then each keymap makes a separate pane.\n\
+When MENU is a keymap or a list of keymaps, the return value\n\
+is a list of events.\n\n\
+Alternatively, you can specify a menu of multiple panes\n\
+ with a list of the form (TITLE PANE1 PANE2...),\n\
+where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
+Each ITEM is normally a cons cell (STRING . VALUE);\n\
+but a string can appear as an item--that makes a nonselectable line\n\
+in the menu.\n\
+With this form of menu, the return value is VALUE from the chosen item.\n\
+\n\
+If POSITION is nil, don't display the menu at all, just precalculate the\n\
+cached information about equivalent key sequences.")
+ (position, menu)
+ Lisp_Object position, menu;
+{
+ int number_of_panes, panes;
+ Lisp_Object keymap, tem;
+ int xpos, ypos;
+ Lisp_Object title;
+ char *error_name;
+ Lisp_Object selection;
+ int i, j;
+ FRAME_PTR f;
+ Lisp_Object x, y, window;
+ int keymaps = 0;
+ int menubarp = 0;
+ struct gcpro gcpro1;
+ HMENU hmenu;
+ menu_map mm;
+
+ if (! NILP (position))
+ {
+ /* Decode the first argument: find the window and the coordinates. */
+ if (EQ (position, Qt))
+ {
+ /* Use the mouse's current position. */
+ FRAME_PTR new_f = 0;
+ Lisp_Object bar_window;
+ int part;
+ unsigned long time;
+
+ if (mouse_position_hook)
+ (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
+ if (new_f != 0)
+ XSETFRAME (window, new_f);
+ else
+ {
+ window = selected_window;
+ XSETFASTINT (x, 0);
+ XSETFASTINT (y, 0);
+ }
+ }
+ else
+ {
+ tem = Fcar (position);
+ if (CONSP (tem))
+ {
+ window = Fcar (Fcdr (position));
+ x = Fcar (tem);
+ y = Fcar (Fcdr (tem));
+ }
+ else
+ {
+ tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
+ window = Fcar (tem); /* POSN_WINDOW (tem) */
+ tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
+ x = Fcar (tem);
+ y = Fcdr (tem);
+
+ /* Determine whether this menu is handling a menu bar click. */
+ tem = Fcar (Fcdr (Fcar (Fcdr (position))));
+ if (CONSP (tem) && EQ (Fcar (tem), Qmenu_bar))
+ menubarp = 1;
+ }
+ }
+
+ CHECK_NUMBER (x, 0);
+ CHECK_NUMBER (y, 0);
+
+ /* Decode where to put the menu. */
+
+ if (FRAMEP (window))
+ {
+ f = XFRAME (window);
+
+ xpos = 0;
+ ypos = 0;
+ }
+ else if (WINDOWP (window))
+ {
+ CHECK_LIVE_WINDOW (window, 0);
+ f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
+
+ xpos = (FONT_WIDTH (f->output_data.win32->font) * XWINDOW (window)->left);
+ ypos = (f->output_data.win32->line_height * XWINDOW (window)->top);
+ }
+ else
+ /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
+ but I don't want to make one now. */
+ CHECK_WINDOW (window, 0);
+
+ xpos += XINT (x);
+ ypos += XINT (y);
+ }
+
+ title = Qnil;
+ GCPRO1 (title);
+
+ discard_menu_items (&mm);
+ hmenu = create_menu_items (&mm, menu, NILP (position));
+
+ if (NILP (position))
+ {
+ discard_menu_items (&mm);
+ UNGCPRO;
+ return Qnil;
+ }
+
+ /* Display them in a menu. */
+ BLOCK_INPUT;
+
+ selection = win32menu_show (f, xpos, ypos, menu, &hmenu, &error_name);
+
+ UNBLOCK_INPUT;
+
+ discard_menu_items (&mm);
+ DestroyMenu (hmenu);
+
+ UNGCPRO;
+
+ if (error_name) error (error_name);
+ return selection;
+}
+
+DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
+ "Pop up a dialog box and return user's selection.\n\
+POSITION specifies which frame to use.\n\
+This is normally a mouse button event or a window or frame.\n\
+If POSITION is t, it means to use the frame the mouse is on.\n\
+The dialog box appears in the middle of the specified frame.\n\
+\n\
+CONTENTS specifies the alternatives to display in the dialog box.\n\
+It is a list of the form (TITLE ITEM1 ITEM2...).\n\
+Each ITEM is a cons cell (STRING . VALUE).\n\
+The return value is VALUE from the chosen item.\n\n\
+An ITEM may also be just a string--that makes a nonselectable item.\n\
+An ITEM may also be nil--that means to put all preceding items\n\
+on the left of the dialog box and all following items on the right.\n\
+\(By default, approximately half appear on each side.)")
+ (position, contents)
+ Lisp_Object position, contents;
+{
+ FRAME_PTR f;
+ Lisp_Object window;
+
+ /* Decode the first argument: find the window or frame to use. */
+ if (EQ (position, Qt))
+ {
+ /* Decode the first argument: find the window and the coordinates. */
+ if (EQ (position, Qt))
+ window = selected_window;
+ }
+ else if (CONSP (position))
+ {
+ Lisp_Object tem;
+ tem = Fcar (position);
+ if (XTYPE (tem) == Lisp_Cons)
+ window = Fcar (Fcdr (position));
+ else
+ {
+ tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
+ window = Fcar (tem); /* POSN_WINDOW (tem) */
+ }
+ }
+ else if (WINDOWP (position) || FRAMEP (position))
+ window = position;
+
+ /* Decode where to put the menu. */
+
+ if (FRAMEP (window))
+ f = XFRAME (window);
+ else if (WINDOWP (window))
+ {
+ CHECK_LIVE_WINDOW (window, 0);
+ f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
+ }
+ else
+ /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
+ but I don't want to make one now. */
+ CHECK_WINDOW (window, 0);
+
+#if 1
+ /* Display a menu with these alternatives
+ in the middle of frame F. */
+ {
+ Lisp_Object x, y, frame, newpos;
+ XSETFRAME (frame, f);
+ XSETINT (x, x_pixel_width (f) / 2);
+ XSETINT (y, x_pixel_height (f) / 2);
+ newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
+
+ return Fx_popup_menu (newpos,
+ Fcons (Fcar (contents), Fcons (contents, Qnil)));
+ }
+#else
+ {
+ Lisp_Object title;
+ char *error_name;
+ Lisp_Object selection;
+
+ /* Decode the dialog items from what was specified. */
+ title = Fcar (contents);
+ CHECK_STRING (title, 1);
+
+ list_of_panes (Fcons (contents, Qnil));
+
+ /* Display them in a dialog box. */
+ BLOCK_INPUT;
+ selection = win32_dialog_show (f, 0, 0, title, &error_name);
+ UNBLOCK_INPUT;
+
+ discard_menu_items ();
+
+ if (error_name) error (error_name);
+ return selection;
+ }
+#endif
+}
+
+Lisp_Object
+get_frame_menubar_event (f, num)
+ FRAME_PTR f;
+ int num;
+{
+ Lisp_Object tail, items;
+ int i;
+ struct gcpro gcpro1;
+
+ BLOCK_INPUT;
+
+ GCPRO1 (items);
+
+ if (NILP (items = FRAME_MENU_BAR_ITEMS (f)))
+ items = FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
+
+ for (i = 0; i < XVECTOR (items)->size; i += 3)
+ {
+ Lisp_Object event;
+
+ event = get_menu_event (XVECTOR (items)->contents[i + 2], &num);
+
+ if (num <= 0)
+ {
+ UNGCPRO;
+ UNBLOCK_INPUT;
+ return (Fcons (XVECTOR (items)->contents[i], event));
+ }
+ }
+
+ UNGCPRO;
+ UNBLOCK_INPUT;
+
+ return (Qnil);
+}
+
+void
+set_frame_menubar (f, first_time)
+ FRAME_PTR f;
+ int first_time;
+{
+ Lisp_Object tail, items;
+ HMENU hmenu;
+ int i;
+ struct gcpro gcpro1;
+ menu_map mm;
+
+ BLOCK_INPUT;
+
+ GCPRO1 (items);
+
+ if (NILP (items = FRAME_MENU_BAR_ITEMS (f)))
+ items = FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
+
+ hmenu = CreateMenu ();
+
+ if (!hmenu) goto error;
+
+ discard_menu_items (&mm);
+
+ for (i = 0; i < XVECTOR (items)->size; i += 3)
+ {
+ Lisp_Object string;
+ int keymaps;
+ CHAR *error;
+ HMENU new_hmenu;
+
+ string = XVECTOR (items)->contents[i + 1];
+ if (NILP (string))
+ break;
+
+ new_hmenu = create_menu_items (&mm,
+ XVECTOR (items)->contents[i + 2],
+ 0);
+
+ if (!new_hmenu)
+ continue;
+
+ AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu,
+ (char *) XSTRING (string)->data);
+ }
+
+ {
+ HMENU old = GetMenu (FRAME_WIN32_WINDOW (f));
+ SetMenu (FRAME_WIN32_WINDOW (f), hmenu);
+ DestroyMenu (old);
+ }
+
+ error:
+ UNGCPRO;
+ UNBLOCK_INPUT;
+}
+
+void
+free_frame_menubar (f)
+ FRAME_PTR f;
+{
+ BLOCK_INPUT;
+
+ {
+ HMENU old = GetMenu (FRAME_WIN32_WINDOW (f));
+ SetMenu (FRAME_WIN32_WINDOW (f), NULL);
+ DestroyMenu (old);
+ }
+
+ UNBLOCK_INPUT;
+}
+/* Called from Fwin32_create_frame to create the inital menubar of a frame
+ before it is mapped, so that the window is mapped with the menubar already
+ there instead of us tacking it on later and thrashing the window after it
+ is visible. */
+void
+initialize_frame_menubar (f)
+ FRAME_PTR f;
+{
+ set_frame_menubar (f, 1);
+}
+
+#if 0
+/* If the mouse has moved to another menu bar item,
+ return 1 and unread a button press event for that item.
+ Otherwise return 0. */
+
+static int
+check_mouse_other_menu_bar (f)
+ FRAME_PTR f;
+{
+ FRAME_PTR new_f;
+ Lisp_Object bar_window;
+ int part;
+ Lisp_Object x, y;
+ unsigned long time;
+
+ (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
+
+ if (f == new_f && other_menu_bar_item_p (f, x, y))
+ {
+ unread_menu_bar_button (f, x);
+ return 1;
+ }
+
+ return 0;
+}
+#endif
+
+
+#if 0
+static HMENU
+create_menu (keymaps, error)
+ int keymaps;
+ char **error;
+{
+ HMENU hmenu = NULL; /* the menu we are currently working on */
+ HMENU first_hmenu = NULL;
+
+ HMENU *submenu_stack = (HMENU *) alloca (menu_items_used * sizeof (HMENU));
+ Lisp_Object *subprefix_stack = (Lisp_Object *) alloca (menu_items_used *
+ sizeof (Lisp_Object));
+ int submenu_depth = 0;
+ int i;
+
+ if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
+ {
+ *error = "Empty menu";
+ return NULL;
+ }
+
+ i = 0;
+
+ /* Loop over all panes and items, filling in the tree. */
+
+ while (i < menu_items_used)
+ {
+ if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
+ {
+ submenu_stack[submenu_depth++] = hmenu;
+ i++;
+ }
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
+ {
+ hmenu = submenu_stack[--submenu_depth];
+ i++;
+ }
+#if 0
+else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
+ && submenu_depth != 0)
+ i += MENU_ITEMS_PANE_LENGTH;
+#endif
+ /* Ignore a nil in the item list.
+ It's meaningful only for dialog boxes. */
+else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
+ i += 1;
+else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
+ {
+ /* Create a new pane. */
+
+ Lisp_Object pane_name;
+ char *pane_string;
+
+ pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
+ pane_string = (NILP (pane_name) ? "" : (char *) XSTRING (pane_name)->data);
+
+ if (!hmenu || strcmp (pane_string, ""))
+ {
+ HMENU new_hmenu = CreateMenu ();
+
+ if (!new_hmenu)
+ {
+ *error = "Could not create menu pane";
+ goto error;
+ }
+
+ if (hmenu)
+ {
+ AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu, pane_string);
+ }
+
+ hmenu = new_hmenu;
+
+ if (!first_hmenu) first_hmenu = hmenu;
+ }
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+else
+ {
+ /* Create a new item within current pane. */
+
+ Lisp_Object item_name, enable, descrip;
+ UINT fuFlags;
+
+ item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
+ enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
+ // descrip = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
+
+ if (((char *) XSTRING (item_name)->data)[0] == 0
+ || strcmp ((char *) XSTRING (item_name)->data, "--") == 0)
+ fuFlags = MF_SEPARATOR;
+ else if (NILP (enable) || !XUINT(enable))
+ fuFlags = MF_STRING | MF_GRAYED;
+ else
+ fuFlags = MF_STRING;
+
+ AppendMenu (hmenu,
+ fuFlags,
+ i,
+ (char *) XSTRING (item_name)->data);
+
+ // if (!NILP (descrip))
+ // hmenu->key = (char *) XSTRING (descrip)->data;
+
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+}
+
+ return (first_hmenu);
+
+ error:
+ if (first_hmenu) DestroyMenu (first_hmenu);
+ return (NULL);
+}
+
+#endif
+
+/* win32menu_show actually displays a menu using the panes and items in
+ menu_items and returns the value selected from it.
+ There are two versions of win32menu_show, one for Xt and one for Xlib.
+ Both assume input is blocked by the caller. */
+
+/* F is the frame the menu is for.
+ X and Y are the frame-relative specified position,
+ relative to the inside upper left corner of the frame F.
+ MENUBARP is 1 if the click that asked for this menu came from the menu bar.
+ KEYMAPS is 1 if this menu was specified with keymaps;
+ in that case, we return a list containing the chosen item's value
+ and perhaps also the pane's prefix.
+ TITLE is the specified menu title.
+ ERROR is a place to store an error message string in case of failure.
+ (We return nil on failure, but the value doesn't actually matter.) */
+
+
+static Lisp_Object
+win32menu_show (f, x, y, menu, hmenu, error)
+ FRAME_PTR f;
+ int x;
+ int y;
+ Lisp_Object menu;
+ HMENU hmenu;
+ char **error;
+{
+ int i , menu_selection;
+ POINT pos;
+
+ *error = NULL;
+
+ if (!hmenu)
+ {
+ *error = "Empty menu";
+ return Qnil;
+ }
+
+ pos.x = x;
+ pos.y = y;
+
+ /* Offset the coordinates to root-relative. */
+ ClientToScreen (FRAME_WIN32_WINDOW (f), &pos);
+
+#if 0
+ /* If the mouse moves out of the menu before we show the menu,
+ don't show it at all. */
+ if (check_mouse_other_menu_bar (f))
+ {
+ DestroyMenu (hmenu);
+ return Qnil;
+ }
+#endif
+
+ /* Display the menu. */
+ menu_selection = TrackPopupMenu (hmenu,
+ 0x10,
+ pos.x, pos.y,
+ 0,
+ FRAME_WIN32_WINDOW (f),
+ NULL);
+ if (menu_selection == -1)
+ {
+ *error = "Invalid menu specification";
+ return Qnil;
+ }
+
+ /* Find the selected item, and its pane, to return
+ the proper value. */
+
+#if 1
+ if (menu_selection > 0)
+ {
+ return get_menu_event (menu, menu_selection);
+ }
+#else
+ if (menu_selection > 0 && menu_selection <= lpmm->menu_items_used)
+ {
+ return (XVECTOR (lpmm->menu_items)->contents[menu_selection - 1]);
+ }
+#endif
+
+ return Qnil;
+}
+
+#if 0
+static char * button_names [] =
+{
+ "button1", "button2", "button3", "button4", "button5",
+ "button6", "button7", "button8", "button9", "button10"
+};
+
+static Lisp_Object
+win32_dialog_show (f, menubarp, keymaps, title, error)
+ FRAME_PTR f;
+ int menubarp;
+ int keymaps;
+ Lisp_Object title;
+ char **error;
+{
+ int i, nb_buttons=0;
+ HMENU hmenu;
+ char dialog_name[6];
+
+ /* Number of elements seen so far, before boundary. */
+ int left_count = 0;
+ /* 1 means we've seen the boundary between left-hand elts and right-hand. */
+ int boundary_seen = 0;
+
+ *error = NULL;
+
+ if (menu_items_n_panes > 1)
+ {
+ *error = "Multiple panes in dialog box";
+ return Qnil;
+ }
+
+ /* Create a tree of widget_value objects
+ representing the text label and buttons. */
+ {
+ Lisp_Object pane_name, prefix;
+ char *pane_string;
+ pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
+ prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
+ pane_string = (NILP (pane_name)
+ ? "" : (char *) XSTRING (pane_name)->data);
+ prev_wv = malloc_widget_value ();
+ prev_wv->value = pane_string;
+ if (keymaps && !NILP (prefix))
+ prev_wv->name++;
+ prev_wv->enabled = 1;
+ prev_wv->name = "message";
+ first_wv = prev_wv;
+
+ /* Loop over all panes and items, filling in the tree. */
+ i = MENU_ITEMS_PANE_LENGTH;
+ while (i < menu_items_used)
+ {
+
+ /* Create a new item within current pane. */
+ Lisp_Object item_name, enable, descrip;
+ item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
+ enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
+ descrip
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
+
+ if (NILP (item_name))
+ {
+ free_menubar_widget_value_tree (first_wv);
+ *error = "Submenu in dialog items";
+ return Qnil;
+ }
+ if (EQ (item_name, Qquote))
+ {
+ /* This is the boundary between left-side elts
+ and right-side elts. Stop incrementing right_count. */
+ boundary_seen = 1;
+ i++;
+ continue;
+ }
+ if (nb_buttons >= 10)
+ {
+ free_menubar_widget_value_tree (first_wv);
+ *error = "Too many dialog items";
+ return Qnil;
+ }
+
+ wv = malloc_widget_value ();
+ prev_wv->next = wv;
+ wv->name = (char *) button_names[nb_buttons];
+ if (!NILP (descrip))
+ wv->key = (char *) XSTRING (descrip)->data;
+ wv->value = (char *) XSTRING (item_name)->data;
+ wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
+ wv->enabled = !NILP (enable);
+ prev_wv = wv;
+
+ if (! boundary_seen)
+ left_count++;
+
+ nb_buttons++;
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+
+ /* If the boundary was not specified,
+ by default put half on the left and half on the right. */
+ if (! boundary_seen)
+ left_count = nb_buttons - nb_buttons / 2;
+
+ wv = malloc_widget_value ();
+ wv->name = dialog_name;
+
+ /* Dialog boxes use a really stupid name encoding
+ which specifies how many buttons to use
+ and how many buttons are on the right.
+ The Q means something also. */
+ dialog_name[0] = 'Q';
+ dialog_name[1] = '0' + nb_buttons;
+ dialog_name[2] = 'B';
+ dialog_name[3] = 'R';
+ /* Number of buttons to put on the right. */
+ dialog_name[4] = '0' + nb_buttons - left_count;
+ dialog_name[5] = 0;
+ wv->contents = first_wv;
+ first_wv = wv;
+ }
+
+ /* Actually create the dialog. */
+ dialog_id = ++popup_id_tick;
+ menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
+ f->output_data.win32->widget, 1, 0,
+ dialog_selection_callback, 0);
+#if 0 /* This causes crashes, and seems to be redundant -- rms. */
+ lw_modify_all_widgets (dialog_id, first_wv, True);
+#endif
+ lw_modify_all_widgets (dialog_id, first_wv->contents, True);
+ /* Free the widget_value objects we used to specify the contents. */
+ free_menubar_widget_value_tree (first_wv);
+
+ /* No selection has been chosen yet. */
+ menu_item_selection = 0;
+
+ /* Display the menu. */
+ lw_pop_up_all_widgets (dialog_id);
+
+ /* Process events that apply to the menu. */
+ while (1)
+ {
+ XEvent event;
+
+ XtAppNextEvent (Xt_app_con, &event);
+ if (event.type == ButtonRelease)
+ {
+ XtDispatchEvent (&event);
+ break;
+ }
+ else if (event.type == Expose)
+ process_expose_from_menu (event);
+ XtDispatchEvent (&event);
+ if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
+ {
+ queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
+
+ if (queue_tmp != NULL)
+ {
+ queue_tmp->event = event;
+ queue_tmp->next = queue;
+ queue = queue_tmp;
+ }
+ }
+ }
+ pop_down:
+
+ /* State that no mouse buttons are now held.
+ That is not necessarily true, but the fiction leads to reasonable
+ results, and it is a pain to ask which are actually held now
+ or track this in the loop above. */
+ win32_mouse_grabbed = 0;
+
+ /* Unread any events that we got but did not handle. */
+ while (queue != NULL)
+ {
+ queue_tmp = queue;
+ XPutBackEvent (XDISPLAY &queue_tmp->event);
+ queue = queue_tmp->next;
+ free ((char *)queue_tmp);
+ /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
+ interrupt_input_pending = 1;
+ }
+
+ /* Find the selected item, and its pane, to return
+ the proper value. */
+ if (menu_item_selection != 0)
+ {
+ Lisp_Object prefix;
+
+ prefix = Qnil;
+ i = 0;
+ while (i < menu_items_used)
+ {
+ Lisp_Object entry;
+
+ if (EQ (XVECTOR (menu_items)->contents[i], Qt))
+ {
+ prefix
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+ else
+ {
+ entry
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
+ if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
+ {
+ if (keymaps != 0)
+ {
+ entry = Fcons (entry, Qnil);
+ if (!NILP (prefix))
+ entry = Fcons (prefix, entry);
+ }
+ return entry;
+ }
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
+ }
+
+ return Qnil;
+}
+#endif
+
+syms_of_win32menu ()
+{
+ defsubr (&Sx_popup_menu);
+ defsubr (&Sx_popup_dialog);
+}