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authorAndrew Choi <[email protected]>2002-04-26 23:39:06 +0000
committerAndrew Choi <[email protected]>2002-04-26 23:39:06 +0000
commite0f712ba55fa0d073f6ab93606e428f61fc7caf2 (patch)
tree7dc6d3403fafcbee1a83288ac840f7eba1d92b44 /src/macterm.h
parent501d8923ae2cdec4ef50f050bb66d3715ba2a8f6 (diff)
Patch for building Emacs on Mac OS X. April 26, 2002. See ChangeLog,
lisp/ChangeLog, and src/ChangeLog for list of changes.
Diffstat (limited to 'src/macterm.h')
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diff --git a/src/macterm.h b/src/macterm.h
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+/* Display module for Mac OS.
+ Copyright (C) 2000, 2001 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* Contributed by Andrew Choi ([email protected]). */
+
+#include "macgui.h"
+#include "frame.h"
+
+/* The class of this X application. */
+#define EMACS_CLASS "Emacs"
+
+#define RGB_TO_ULONG(r, g, b) (((r) << 16) | ((g) << 8) | (b))
+
+#define RED_FROM_ULONG(color) ((color) >> 16)
+#define GREEN_FROM_ULONG(color) (((color) >> 8) & 0xff)
+#define BLUE_FROM_ULONG(color) ((color) & 0xff)
+
+#define BLACK_PIX_DEFAULT(f) RGB_TO_ULONG(0,0,0)
+#define WHITE_PIX_DEFAULT(f) RGB_TO_ULONG(255,255,255)
+
+#define FONT_WIDTH(f) ((f)->max_bounds.width)
+#define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
+#define FONT_BASE(f) ((f)->ascent)
+#define FONT_DESCENT(f) ((f)->descent)
+
+#define FONT_MAX_WIDTH(f) FONT_WIDTH(f) /* fix later */
+
+enum text_cursor_kinds {
+ NO_CURSOR = -1,
+ FILLED_BOX_CURSOR,
+ HOLLOW_BOX_CURSOR,
+ BAR_CURSOR
+};
+
+/* Structure recording bitmaps and reference count.
+ If REFCOUNT is 0 then this record is free to be reused. */
+
+struct mac_bitmap_record
+{
+ char *bitmap_data;
+ int refcount;
+ int height, width;
+};
+
+
+/* For each display (currently only one on mac), we have a structure that
+ records information about it. */
+
+struct mac_display_info
+{
+ /* Chain of all mac_display_info structures. */
+ struct mac_display_info *next;
+
+ /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
+ The same cons cell also appears in x_display_name_list. */
+ Lisp_Object name_list_element;
+
+ /* Number of frames that are on this display. */
+ int reference_count;
+
+ /* Dots per inch of the screen. */
+ double resx, resy;
+
+ /* Number of planes on this screen. */
+ int n_planes;
+
+ /* Number of bits per pixel on this screen. */
+ int n_cbits;
+
+ /* Dimensions of this screen. */
+ int height, width;
+#if 0
+ int height_in,width_in;
+#endif
+
+ /* Mask of things that cause the mouse to be grabbed. */
+ int grabbed;
+
+#if 0
+ /* Emacs bitmap-id of the default icon bitmap for this frame.
+ Or -1 if none has been allocated yet. */
+ int icon_bitmap_id;
+
+#endif
+ /* The root window of this screen. */
+ Window root_window;
+
+ /* The cursor to use for vertical scroll bars. */
+ struct Cursor *vertical_scroll_bar_cursor;
+
+#if 0
+ /* color palette information. */
+ int has_palette;
+ struct w32_palette_entry * color_list;
+ unsigned num_colors;
+ HPALETTE palette;
+
+ /* deferred action flags checked when starting frame update. */
+ int regen_palette;
+
+ /* Keystroke that has been faked by Emacs and will be ignored when
+ received; value is reset after key is received. */
+ int faked_key;
+
+#endif
+
+ /* A table of all the fonts we have already loaded. */
+ struct font_info *font_table;
+
+ /* The current capacity of font_table. */
+ int font_table_size;
+
+ /* The number of fonts actually stored in the font table.
+ font_table[n] is used and valid iff 0 <= n < n_fonts. 0 <=
+ n_fonts <= font_table_size. and font_table[i].name != 0. */
+ int n_fonts;
+
+ /* Minimum width over all characters in all fonts in font_table. */
+ int smallest_char_width;
+
+ /* Minimum font height over all fonts in font_table. */
+ int smallest_font_height;
+
+ /* Reusable Graphics Context for drawing a cursor in a non-default face. */
+ XGCValues *scratch_cursor_gc;
+
+ /* These variables describe the range of text currently shown in its
+ mouse-face, together with the window they apply to. As long as
+ the mouse stays within this range, we need not redraw anything on
+ its account. Rows and columns are glyph matrix positions in
+ MOUSE_FACE_WINDOW. */
+ int mouse_face_beg_row, mouse_face_beg_col;
+ int mouse_face_beg_x, mouse_face_beg_y;
+ int mouse_face_end_row, mouse_face_end_col;
+ int mouse_face_end_x, mouse_face_end_y;
+ int mouse_face_past_end;
+ Lisp_Object mouse_face_window;
+ int mouse_face_face_id;
+ Lisp_Object mouse_face_overlay;
+
+ /* 1 if a mouse motion event came and we didn't handle it right away because
+ gc was in progress. */
+ int mouse_face_deferred_gc;
+
+ /* FRAME and X, Y position of mouse when last checked for
+ highlighting. X and Y can be negative or out of range for the frame. */
+ struct frame *mouse_face_mouse_frame;
+
+ int mouse_face_mouse_x, mouse_face_mouse_y;
+
+ /* Nonzero means defer mouse-motion highlighting. */
+ int mouse_face_defer;
+
+ /* Nonzero means that the mouse highlight should not be shown. */
+ int mouse_face_hidden;
+
+ int mouse_face_image_state;
+
+ char *mac_id_name;
+
+ /* Pointer to bitmap records. */
+ struct mac_bitmap_record *bitmaps;
+
+ /* Allocated size of bitmaps field. */
+ int bitmaps_size;
+
+ /* Last used bitmap index. */
+ int bitmaps_last;
+
+ /* The frame (if any) which has the window that has keyboard focus.
+ Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
+ that a mere EnterNotify event can set this; if you need to know the
+ last frame specified in a FocusIn or FocusOut event, use
+ w32_focus_event_frame. */
+ struct frame *x_focus_frame;
+
+ /* The last frame mentioned in a FocusIn or FocusOut event. This is
+ separate from w32_focus_frame, because whether or not LeaveNotify
+ events cause us to lose focus depends on whether or not we have
+ received a FocusIn event for it. */
+ struct frame *x_focus_event_frame;
+
+ /* The frame which currently has the visual highlight, and should get
+ keyboard input (other sorts of input have the frame encoded in the
+ event). It points to the focus frame's selected window's
+ frame. It differs from w32_focus_frame when we're using a global
+ minibuffer. */
+ struct frame *x_highlight_frame;
+
+ /* Cache of images. */
+ struct image_cache *image_cache;
+};
+
+#define x_display_info mac_display_info
+
+/* This is a chain of structures for all the X displays currently in use. */
+extern struct x_display_info *x_display_list;
+
+/* This is a chain of structures for all the displays currently in use. */
+extern struct mac_display_info one_mac_display_info;
+
+/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
+ one for each element of x_display_list and in the same order.
+ NAME is the name of the frame.
+ FONT-LIST-CACHE records previous values returned by x-list-fonts. */
+extern Lisp_Object x_display_name_list;
+
+/* A flag to control how to display unibyte 8-bit character. */
+extern int unibyte_display_via_language_environment;
+
+extern struct x_display_info *x_display_info_for_display P_ ((Display *));
+extern struct x_display_info *x_display_info_for_name P_ ((Lisp_Object));
+
+extern struct mac_display_info *mac_term_init ();
+
+/* When Emacs uses a tty window, tty_display in frame.c points to an
+ x_output struct . */
+struct x_output
+{
+ unsigned long background_pixel;
+ unsigned long foreground_pixel;
+};
+
+/* The collection of data describing a window on the Mac. */
+struct mac_output {
+ /* Placeholder for things accessed through output_data.x. Must
+ appear first. */
+ struct x_output x_compatible;
+
+ /* Menubar "widget" handle. */
+ int menubar_widget;
+
+ Window mWP; /* pointer to QuickDraw window */
+ FRAME_PTR mFP; /* points back to the frame struct */
+
+#if 0
+ int mNumCols; /* number of characters per column */
+ int mNumRows; /* number of characters per row */
+ int mLineHeight; /* height of one line of text in pixels */
+ int mCharWidth; /* width of one character in pixels */
+ int mHomeX; /* X pixel coordinate of lower left
+ corner of character at (0, 0) */
+ int mHomeY; /* Y pixel coordinate of lower left
+ corner of character at (0, 0) */
+ int mHighlight; /* current highlight state (0 = off). */
+ int mTermWinSize; /* num of lines from top of window
+ affected by ins_del_lines; set by
+ set_terminal_window. */
+#endif /* 0 */
+
+#if 0
+ /* stuffs used by xfaces.c */
+ struct face **param_faces;
+ int n_param_faces;
+ struct face **computed_faces;
+ int n_computed_faces;
+ int size_computed_faces;
+#endif
+
+ /* Position of the Mac window (x and y offsets in global coordinates). */
+ int left_pos;
+ int top_pos;
+
+ /* Border width of the W32 window as known by the window system. */
+ int border_width;
+
+ /* Size of the W32 window in pixels. */
+ int pixel_height, pixel_width;
+
+ /* Height of a line, in pixels. */
+ int line_height;
+
+ /* Here are the Graphics Contexts for the default font. */
+ GC normal_gc; /* Normal video */
+ GC reverse_gc; /* Reverse video */
+ GC cursor_gc; /* cursor drawing */
+
+ /* Width of the internal border. This is a line of background color
+ just inside the window's border. When the frame is selected,
+ a highlighting is displayed inside the internal border. */
+ int internal_border_width;
+
+ /* The window used for this frame.
+ May be zero while the frame object is being created
+ and the window has not yet been created. */
+ Window window_desc;
+
+ /* The window that is the parent of this window.
+ Usually this is a window that was made by the window manager,
+ but it can be the root window, and it can be explicitly specified
+ (see the explicit_parent field, below). */
+ Window parent_desc;
+
+ /* Default ASCII font of this frame. */
+ XFontStruct *font;
+
+ /* The baseline offset of the default ASCII font. */
+ int baseline_offset;
+
+ /* If a fontset is specified for this frame instead of font, this
+ value contains an ID of the fontset, else -1. */
+ int fontset;
+
+ /* Pixel values used for various purposes.
+ border_pixel may be -1 meaning use a gray tile. */
+ unsigned long cursor_pixel;
+ unsigned long border_pixel;
+ unsigned long mouse_pixel;
+ unsigned long cursor_foreground_pixel;
+
+ /* Foreground color for scroll bars. A value of -1 means use the
+ default (black for non-toolkit scroll bars). */
+ unsigned long scroll_bar_foreground_pixel;
+
+ /* Background color for scroll bars. A value of -1 means use the
+ default (background color of the frame for non-toolkit scroll
+ bars). */
+ unsigned long scroll_bar_background_pixel;
+
+ /* Descriptor for the cursor in use for this window. */
+ struct Cursor *text_cursor;
+ struct Cursor *nontext_cursor;
+ struct Cursor *modeline_cursor;
+ struct Cursor *cross_cursor;
+ struct Cursor *hourglass_cursor;
+#if 0
+ /* Window whose cursor is hourglass_cursor. This window is temporarily
+ mapped to display a hourglass-cursor. */
+ Window hourglass_window;
+
+ /* Non-zero means hourglass cursor is currently displayed. */
+ unsigned hourglass_p : 1;
+
+ /* Flag to set when the window needs to be completely repainted. */
+ int needs_exposure;
+
+#endif
+
+ /* What kind of text cursor is drawn in this window right now?
+ (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
+ enum text_cursor_kinds current_cursor;
+
+ /* What kind of text cursor should we draw in the future?
+ This should always be filled_box_cursor or bar_cursor. */
+ enum text_cursor_kinds desired_cursor;
+
+ /* Width of bar cursor (if we are using that). */
+ int cursor_width;
+
+#if 0
+ DWORD dwStyle;
+#endif
+
+ /* The size of the extra width currently allotted for vertical
+ scroll bars, in pixels. */
+ int vertical_scroll_bar_extra;
+
+ /* The extra width currently allotted for the areas in which
+ truncation marks, continuation marks, and overlay arrows are
+ displayed. */
+ int left_fringe_width, right_fringe_width;
+ int fringe_cols, fringes_extra;
+
+ /* This is the gravity value for the specified window position. */
+ int win_gravity;
+
+ /* The geometry flags for this window. */
+ int size_hint_flags;
+
+ /* This is the Emacs structure for the display this frame is on. */
+ /* struct w32_display_info *display_info; */
+
+ /* Nonzero means our parent is another application's window
+ and was explicitly specified. */
+ char explicit_parent;
+
+ /* Nonzero means tried already to make this frame visible. */
+ char asked_for_visible;
+
+ /* Nonzero means menubar is currently active. */
+ char menubar_active;
+
+ /* Nonzero means a menu command is being processed. */
+ char menu_command_in_progress;
+
+ /* Nonzero means menubar is about to become active, but should be
+ brought up to date first. */
+ volatile char pending_menu_activation;
+
+ /* Relief GCs, colors etc. */
+ struct relief
+ {
+ XGCValues *gc;
+ unsigned long pixel;
+ int allocated_p;
+ }
+ black_relief, white_relief;
+
+ /* The background for which the above relief GCs were set up.
+ They are changed only when a different background is involved. */
+ unsigned long relief_background;
+};
+
+typedef struct mac_output mac_output;
+
+/* Return the Mac window used for displaying data in frame F. */
+#define FRAME_MAC_WINDOW(f) ((f)->output_data.mac->mWP)
+
+#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
+#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
+
+#define FRAME_FONT(f) ((f)->output_data.mac->font)
+#define FRAME_FONTSET(f) ((f)->output_data.mac->fontset)
+
+#undef FRAME_INTERNAL_BORDER_WIDTH
+#define FRAME_INTERNAL_BORDER_WIDTH(f) \
+ ((f)->output_data.mac->internal_border_width)
+#define FRAME_LINE_HEIGHT(f) ((f)->output_data.mac->line_height)
+/* Width of the default font of frame F. Must be defined by each
+ terminal specific header. */
+#define FRAME_DEFAULT_FONT_WIDTH(F) FONT_WIDTH (FRAME_FONT (F))
+#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.mac->baseline_offset)
+
+/* This gives the w32_display_info structure for the display F is on. */
+#define FRAME_MAC_DISPLAY_INFO(f) (&one_mac_display_info)
+#define FRAME_X_DISPLAY_INFO(f) (&one_mac_display_info)
+
+/* This is the `Display *' which frame F is on. */
+#define FRAME_MAC_DISPLAY(f) (0)
+
+/* This is the 'font_info *' which frame F has. */
+#define FRAME_MAC_FONT_TABLE(f) (FRAME_MAC_DISPLAY_INFO (f)->font_table)
+
+/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
+#define PIXEL_WIDTH(f) ((f)->output_data.mac->pixel_width)
+#define PIXEL_HEIGHT(f) ((f)->output_data.mac->pixel_height)
+
+#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.mac->desired_cursor)
+
+/* Value is the smallest width of any character in any font on frame F. */
+
+#define FRAME_SMALLEST_CHAR_WIDTH(F) \
+ FRAME_MAC_DISPLAY_INFO(F)->smallest_char_width
+
+/* Value is the smallest height of any font on frame F. */
+
+#define FRAME_SMALLEST_FONT_HEIGHT(F) \
+ FRAME_MAC_DISPLAY_INFO(F)->smallest_font_height
+
+/* Return a pointer to the image cache of frame F. */
+
+#define FRAME_X_IMAGE_CACHE(F) FRAME_MAC_DISPLAY_INFO ((F))->image_cache
+
+
+/* Total width of fringes reserved for drawing truncation bitmaps,
+ continuation bitmaps and alike. The width is in canonical char
+ units of the frame. This must currently be the case because window
+ sizes aren't pixel values. If it weren't the case, we wouldn't be
+ able to split windows horizontally nicely. */
+
+#define FRAME_X_FRINGE_COLS(F) ((F)->output_data.mac->fringe_cols)
+
+/* Total width of fringes in pixels. */
+
+#define FRAME_X_FRINGE_WIDTH(F) ((F)->output_data.mac->fringes_extra)
+
+/* Pixel-width of the left and right fringe. */
+
+#define FRAME_X_LEFT_FRINGE_WIDTH(F) ((F)->output_data.mac->left_fringe_width)
+#define FRAME_X_RIGHT_FRINGE_WIDTH(F) ((F)->output_data.mac->right_fringe_width)
+
+
+
+/* Mac-specific scroll bar stuff. */
+
+/* We represent scroll bars as lisp vectors. This allows us to place
+ references to them in windows without worrying about whether we'll
+ end up with windows referring to dead scroll bars; the garbage
+ collector will free it when its time comes.
+
+ We use struct scroll_bar as a template for accessing fields of the
+ vector. */
+
+struct scroll_bar {
+
+ /* These fields are shared by all vectors. */
+ EMACS_INT size_from_Lisp_Vector_struct;
+ struct Lisp_Vector *next_from_Lisp_Vector_struct;
+
+ /* The window we're a scroll bar for. */
+ Lisp_Object window;
+
+ /* The next and previous in the chain of scroll bars in this frame. */
+ Lisp_Object next, prev;
+
+ /* The Mac control handle of this scroll bar. Since this is a full
+ 32-bit quantity, we store it split into two 32-bit values. */
+ Lisp_Object control_handle_low, control_handle_high;
+
+ /* The position and size of the scroll bar in pixels, relative to the
+ frame. */
+ Lisp_Object top, left, width, height;
+
+ /* The starting and ending positions of the handle, relative to the
+ handle area (i.e. zero is the top position, not
+ SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
+ hasn't been drawn yet.
+
+ These are not actually the locations where the beginning and end
+ are drawn; in order to keep handles from becoming invisible when
+ editing large files, we establish a minimum height by always
+ drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
+ where they would be normally; the bottom and top are in a
+ different co-ordinate system. */
+ Lisp_Object start, end;
+
+ /* If the scroll bar handle is currently being dragged by the user,
+ this is the number of pixels from the top of the handle to the
+ place where the user grabbed it. If the handle isn't currently
+ being dragged, this is Qnil. */
+ Lisp_Object dragging;
+};
+
+/* The number of elements a vector holding a struct scroll_bar needs. */
+#define SCROLL_BAR_VEC_SIZE \
+ ((sizeof (struct scroll_bar) \
+ - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
+ / sizeof (Lisp_Object))
+
+/* Turning a lisp vector value into a pointer to a struct scroll_bar. */
+#define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
+
+
+/* Building a 32-bit C integer from two 16-bit lisp integers. */
+#define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
+
+/* Setting two lisp integers to the low and high words of a 32-bit C int. */
+#define SCROLL_BAR_UNPACK(low, high, int32) \
+ (XSETINT ((low), (int32) & 0xffff), \
+ XSETINT ((high), ((int32) >> 16) & 0xffff))
+
+
+/* Extract the Mac control handle of the scroll bar from a struct
+ scroll_bar. */
+#define SCROLL_BAR_CONTROL_HANDLE(ptr) \
+ ((ControlHandle) SCROLL_BAR_PACK ((ptr)->control_handle_low, \
+ (ptr)->control_handle_high))
+
+/* Store a Mac control handle in a struct scroll_bar. */
+#define SET_SCROLL_BAR_CONTROL_HANDLE(ptr, id) \
+ (SCROLL_BAR_UNPACK ((ptr)->control_handle_low, \
+ (ptr)->control_handle_high, (int) id))
+
+/* Return the inside width of a vertical scroll bar, given the outside
+ width. */
+#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
+ ((width) \
+ - VERTICAL_SCROLL_BAR_LEFT_BORDER \
+ - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
+ - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
+
+/* Return the length of the rectangle within which the top of the
+ handle must stay. This isn't equivalent to the inside height,
+ because the scroll bar handle has a minimum height.
+
+ This is the real range of motion for the scroll bar, so when we're
+ scaling buffer positions to scroll bar positions, we use this, not
+ VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
+#define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
+ (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) \
+ - VERTICAL_SCROLL_BAR_MIN_HANDLE - UP_AND_DOWN_ARROWS)
+
+/* Return the inside height of vertical scroll bar, given the outside
+ height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
+#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
+ ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER \
+ - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
+
+
+/* Border widths for scroll bars.
+
+ Scroll bar windows don't have any borders; their border width is
+ set to zero, and we redraw borders ourselves. This makes the code
+ a bit cleaner, since we don't have to convert between outside width
+ (used when relating to the rest of the screen) and inside width
+ (used when sizing and drawing the scroll bar window itself).
+
+ The handle moves up and down/back and forth in a rectangle inset
+ from the edges of the scroll bar. These are widths by which we
+ inset the handle boundaries from the scroll bar edges. */
+#define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
+#define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
+#define VERTICAL_SCROLL_BAR_TOP_BORDER (0)
+#define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (0)
+
+/* Minimum lengths for scroll bar handles, in pixels. */
+#define VERTICAL_SCROLL_BAR_MIN_HANDLE (16)
+
+/* Combined length of up and down arrow boxes in scroll bars, in pixels. */
+#define UP_AND_DOWN_ARROWS (32)
+
+/* Trimming off a few pixels from each side prevents
+ text from glomming up against the scroll bar */
+#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
+
+
+/* Manipulating pixel sizes and character sizes.
+ Knowledge of which factors affect the overall size of the window should
+ be hidden in these macros, if that's possible.
+
+ Return the upper/left pixel position of the character cell on frame F
+ at ROW/COL. */
+#define CHAR_TO_PIXEL_ROW(f, row) \
+ ((f)->output_data.mac->internal_border_width \
+ + (row) * (f)->output_data.mac->line_height)
+#define CHAR_TO_PIXEL_COL(f, col) \
+ ((f)->output_data.mac->internal_border_width \
+ + (col) * FONT_WIDTH ((f)->output_data.mac->font))
+
+/* Return the pixel width/height of frame F if it has
+ WIDTH columns/HEIGHT rows. */
+#define CHAR_TO_PIXEL_WIDTH(f, width) \
+ (CHAR_TO_PIXEL_COL (f, width) \
+ + (f)->output_data.mac->vertical_scroll_bar_extra \
+ + (f)->output_data.mac->fringes_extra \
+ + (f)->output_data.mac->internal_border_width)
+#define CHAR_TO_PIXEL_HEIGHT(f, height) \
+ (CHAR_TO_PIXEL_ROW (f, height) \
+ + (f)->output_data.mac->internal_border_width)
+
+
+/* Return the row/column (zero-based) of the character cell containing
+ the pixel on FRAME at ROW/COL. */
+#define PIXEL_TO_CHAR_ROW(f, row) \
+ (((row) - (f)->output_data.mac->internal_border_width) \
+ / (f)->output_data.mac->line_height)
+#define PIXEL_TO_CHAR_COL(f, col) \
+ (((col) - (f)->output_data.mac->internal_border_width) \
+ / FONT_WIDTH ((f)->output_data.mac->font))
+
+/* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
+ frame F? */
+#define PIXEL_TO_CHAR_WIDTH(f, width) \
+ (PIXEL_TO_CHAR_COL (f, ((width) \
+ - (f)->output_data.mac->internal_border_width \
+ - (f)->output_data.mac->fringes_extra \
+ - (f)->output_data.mac->vertical_scroll_bar_extra)))
+#define PIXEL_TO_CHAR_HEIGHT(f, height) \
+ (PIXEL_TO_CHAR_ROW (f, ((height) \
+ - (f)->output_data.mac->internal_border_width)))
+
+struct frame * check_x_frame (Lisp_Object);
+