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authorKim F. Storm <[email protected]>2005-03-23 22:47:41 +0000
committerKim F. Storm <[email protected]>2005-03-23 22:47:41 +0000
commit8cab2784ae99631728128f6d2aed68cd216ba24a (patch)
tree1fca2d4444a8d9d4e249ab05d1dbeb461d585ec5
parent1fe54d69016a108347f20d5946ae4c1c6ae8fde0 (diff)
(Standard Faces): Other faces used in the fringe
implicitly inherits from the fringe face. (Fringe Bitmaps): FACE in right-fringe and left-fringe display properties implicitly inherits from fringe face. (Customizing Bitmaps): Likewise for set-fringe-bitmap-face.
-rw-r--r--lispref/display.texi11
1 files changed, 8 insertions, 3 deletions
diff --git a/lispref/display.texi b/lispref/display.texi
index 2e490983b5..74c6b3feb5 100644
--- a/lispref/display.texi
+++ b/lispref/display.texi
@@ -1697,6 +1697,8 @@ font. (This works only on certain systems.)
@kindex fringe @r{(face name)}
This face controls the default colors of window fringes, the thin areas on
either side that are used to display continuation and truncation glyphs.
+Other faces used to display bitmaps in the fringe implicitly inherits from
+this face.
@item minibuffer-prompt
@kindex minibuffer-prompt @r{(face name)}
@@ -2833,7 +2835,10 @@ the form @code{(left-fringe @var{bitmap} [@var{face}])} or
@code{(right-fringe @var{bitmap} [@var{face}])} (@pxref{Display
Property}). Here, @var{bitmap} is a symbol identifying the bitmap
you want, and @var{face} (which is optional) is the name of the face
-whose colors should be used for displaying the bitmap.
+whose colors should be used for displaying the bitmap, instead of the
+default @code{fringe} face. When specified, @var{face} implicitly
+inherits from the @code{fringe} face, so normally @var{face} only
+specifies the foreground color for the bitmap.
These are the symbols identify the standard fringe bitmaps.
Evaluate @code{(require 'fringe)} to define them. Fringe bitmap
@@ -2923,8 +2928,8 @@ This sets the face for the fringe bitmap @var{bitmap} to @var{face}.
If @var{face} is @code{nil}, it selects the @code{fringe} face. The
bitmap's face controls the color to draw it in.
-The face you use here should be derived from @code{fringe}, and should
-specify only the foreground color.
+The @var{face} implicitly inherits from the @code{fringe} face,
+so normally @var{face} should specifu only the foreground color.
@end defun
@node Overlay Arrow