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-rw-r--r--.moc/config704
-rw-r--r--.moc/keymap.conf187
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+# This is a configuration file for the MOC player. It should be named
+# 'config' and placed in the ~/.moc directory. As this file can specify
+# commands which invoke other applications, MOC will refuse to start if it
+# is not owned by either root or the current user, or if it is writable by
+# anyone other than its owner. All options are given with their default
+# values, and therefore commented.
+
+# Comments begin with '#'.
+# You can use quotes and escape ('\') in parameters.
+#
+# You can have variable values substituted by enclosing the variable name
+# as "${...}". (This only applies to the portion of the option following
+# the '='.) Variables are substituted first from the environment then,
+# if not found, from the configuration options. (Note that the value of
+# a configuration option substituted is that which it has at the time the
+# substitution variable is encountered.) If there is a naming conflict
+# between an environment and configuration variable, you may be able to
+# resolve it by using lowercase as the environment variable matches are
+# case-sensitive whereas the configuration variables are not.
+#
+# You can also use the form "${...:-...}" where the value in the second
+# position will be substituted if the variable name given in the first
+# position is unset or null.
+#
+# So, for example:
+#
+# MusicDir = /music/${USER:-public}
+# Fastdir1 = ${MusicDir}/mp3/rock
+# Fastdir2 = ${MusicDir}/mp3/electronic
+# Fastdir3 = ${MusicDir}/mp3/rap
+# Fastdir4 = ${MusicDir}/mp3/etc
+#
+# Variable names are limited to those accepted by the BASH shell; that
+# is, those comprising the upper- and lowercase ASCII characters, digits
+# and the underscore.
+#
+# If you need to use the "${" sequence for any other purpose, write "$${"
+# and it will be replaced by "${" and not treated as a substitution.
+#
+# Some options take lists of strings as their values. The strings are
+# separated by colons. Additional strings can be appended to the list
+# using "+=" in place of a plain "=" to assign the value. For an example,
+# see the XTerms option.
+#
+# You can override any configuration option when you run MOC using the
+# '-O' command line option:
+#
+# mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt
+#
+# This command line option can be repeated as many times as needed and
+# the configuration option name is not case sensitive. (Note that MOC
+# does not perform variable substitution on the value of such overridden
+# configuration options.) Most option values are set before the
+# configuration file is processed (which allows the new values to be
+# picked up by substitutions), however list-valued options are overridden
+# afterwards (which gives the choice of whether the configured values are
+# replaced or added to).
+
+# Remember that the client and server are separate processes and the
+# server will retain the configuration values formed from the environment
+# within which it was originally started.
+
+# Show file titles (title, author, album) instead of file names?
+#ReadTags = yes
+
+# In which directory do you store your music files? If you specify it
+# you will be able to jump straight to this directory with the '-m'
+# parameter or the 'm' command. This can also point to a playlist.
+#
+# Example: MusicDir = "/home/joe/music"
+#
+MusicDir = "/hdd/Music"
+
+# Start in the music directory by default? If set to 'no', start
+# in the current directory by default. A single directory on
+# the command line takes precedence.
+StartInMusicDir = yes
+
+# The number of lines which are retained in an in-memory circular logging
+# buffer. A value of zero indicates that lines will be written directly
+# to the log file, otherwise the latest CircularLogSize lines are retained
+# in memory and not written to the log file until the MOC client or server
+# are shutdown. If the client or server terminates abnormally then the
+# log lines are lost.
+#
+# This option is intended to help identify problems which occur infrequently
+# and for which the amount of disk space consumed by logging would otherwise
+# be a limiting factor. Obviously the memory footprint will increase in
+# proportion to the value of this option.
+#CircularLogSize = 0
+
+# How to sort? FileName is the option's only value for now.
+#Sort = FileName
+
+# Show errors in the streams (for example, broken frames in MP3 files)?
+#ShowStreamErrors = no
+
+# Ignore CRC errors in MP3 files? Most players do that, so the default
+# value is 'yes'.
+#MP3IgnoreCRCErrors = yes
+
+# Set playback toggles.
+#Repeat = no
+#Shuffle = no
+#AutoNext = yes
+
+# Default FormatString:
+#
+# %n - Track number
+# %a - Artist
+# %A - Album
+# %t - Title
+# %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE,
+# otherwise FALSE. The escape character must
+# be doubled (i.e., '\\'). (See zshmisc
+# documentation for more information.)
+#
+#FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)"
+
+# Input and output buffer sizes (in kilobytes).
+#InputBuffer = 512 # Minimum value is 32KB
+#OutputBuffer = 512 # Minimum value is 128KB
+
+# How much to fill the input buffer before playing (in kilobytes)?
+# This can't be greater than the value of InputBuffer. While this has
+# a positive effect for network streams, it also causes the broadcast
+# audio to be delayed.
+#Prebuffering = 64
+
+# Use this HTTP proxy server for internet streams. If not set, the
+# environment variables http_proxy and ALL_PROXY will be used if present.
+#
+# Format: HTTPProxy = PROXY_NAME:PORT
+#
+#HTTPProxy =
+
+# Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for
+# debugging). You can enter more than one driver as a colon-separated
+# list. The first working driver will be used.
+#SoundDriver = JACK:ALSA:OSS
+
+# Jack output settings.
+#JackClientName = "moc"
+#JackStartServer = no
+#JackOutLeft = "system:playback_1"
+#JackOutRight = "system:playback_2"
+
+# OSS output settings.
+#OSSDevice = /dev/dsp
+#OSSMixerDevice = /dev/mixer
+#OSSMixerChannel1 = pcm # 'pcm', 'master' or 'speaker'
+#OSSMixerChannel2 = master # 'pcm', 'master' or 'speaker'
+
+# ALSA output settings. If you need to dump the audio produced by MOC
+# to a file for diagnostic purposes, the following setting of 'ALSADevice'
+# should do that:
+#
+# ALSADevice=tee:hw,'/tmp/out.wav',wav
+#
+#ALSADevice = default
+#ALSAMixer1 = PCM
+#ALSAMixer2 = Master
+
+# Under some circumstances on 32-bit systems, audio played continously
+# for long periods of time may begin to stutter. Setting this option to
+# 'yes' will force MOC to avoid ALSA's dmix resampling and prevent this
+# stutter. But it also has other implications:
+#
+# - You may experience unacceptably high CPU load.
+# - ALSA's resampler plug-ins will not be used.
+# - The resampling may be of lower quality than ALSA would provide.
+# - You may need to try different "ResampleMethod" option settings.
+# - The "ForceSampleRate" option may be ineffective.
+# - If libsamplerate is not configured, many audios may be unplayable.
+#
+#ALSAStutterDefeat = no
+
+# Save software mixer state?
+# If enabled, a file 'softmixer' will be created in '~/.moc/' storing the
+# mixersetting set when the server is shut down.
+# Note that there is a "hidden" 'Amplification' setting in that file.
+# Amplification (0-200) is used to scale the mixer setting (0-100). This
+# results in a higher signal amplitude but may also produce clipping.
+#Softmixer_SaveState = yes
+
+# Save equalizer state?
+# If enabled, a file 'equalizer' will be created in '~/.moc/' storing the
+# equalizer settings when the server is shut down.
+# Note that there is a "hidden" 'Mixin' setting in that file.
+# Mixin (0.0-1.0) is used to determine how much of the original signal is
+# used after equalizing. 0 means to only use the equalized sound, while 1
+# effectively disabled the mixer. The default is 0.25.
+#Equalizer_SaveState = yes
+
+# Show files with dot at the beginning?
+#ShowHiddenFiles = no
+
+# Hide file name extensions?
+#HideFileExtension = no
+
+# Show file format in menu?
+#ShowFormat = yes
+
+# Show file time in menu? Possible values: 'yes', 'no' and 'IfAvailable'
+# (meaning show the time only when it is already known, which often works
+# faster).
+#ShowTime = IfAvailable
+
+# Show time played as a percentage in the time progress bar.
+#ShowTimePercent = no
+
+# Values of the TERM environment variable which are deemed to be managed by
+# screen(1). If you are setting a specific terminal using screen(1)'s
+# '-T <term>' option, then you will need to add 'screen.<term>' to this list.
+# Note that this is only a partial test; the value of the WINDOW environment
+# variable must also be a number (which screen(1) sets).
+#ScreenTerms = screen:screen-w:vt100
+
+# Values of the TERM environment variable which are deemed to be xterms. If
+# you are using MOC within screen(1) under an xterm, then add screen(1)'s
+# TERM setting here as well to cause MOC to update the xterm's title.
+#XTerms = xterm
+#XTerms += xterm-colour:xterm-color
+#XTerms += xterm-256colour:xterm-256color
+#XTerms += rxvt:rxvt-unicode
+#XTerms += rxvt-unicode-256colour:rxvt-unicode-256color
+#XTerms += eterm
+
+# Theme file to use. This can be absolute path or relative to
+# /usr/share/moc/themes/ (depends on installation prefix) or
+# ~/.moc/themes/ .
+#
+# Example: Theme = laras_theme
+#
+Theme = orange
+
+# The theme used when running on an xterm.
+#
+# Example: XTermTheme = transparent-background
+#
+#XTermTheme =
+
+# Should MOC try to autoload the default lyrics file for an audio? (The
+# default lyrics file is a text file with the same file name as the audio
+# file name with any trailing "extension" removed.)
+#AutoLoadLyrics = yes
+
+# MOC directory (where pid file, socket and state files are stored).
+# You can use ~ at the beginning.
+#MOCDir = ~/.moc
+
+# Use mmap() to read files. mmap() is much slower on NFS.
+#UseMMap = no
+
+# Use MIME to identify audio files. This can make for slower loading
+# of playlists but is more accurate than using "extensions".
+#UseMimeMagic = no
+
+# Assume this encoding for ID3 version 1/1.1 tags (MP3 files). Unlike
+# ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded.
+# Another solution is using librcc (see the next option). This option is
+# ignored if UseRCC is set to 'yes'.
+#ID3v1TagsEncoding = WINDOWS-1250
+
+# Use librcc to fix ID3 version 1/1.1 tags encoding.
+#UseRCC = yes
+
+# Use librcc to filenames and directory names encoding.
+#UseRCCForFilesystem = yes
+
+# When this option is set the player assumes that if the encoding of
+# ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually
+# that and applies appropriate conversion.
+#EnforceTagsEncoding = no
+
+# Enable the conversion of filenames from the local encoding to UTF-8.
+#FileNamesIconv = no
+
+# Enable the conversion of the xterm title from UTF-8 to the local encoding.
+#NonUTFXterm = no
+
+# Should MOC precache files to assist gapless playback?
+#Precache = yes
+
+# Remember the playlist after exit?
+#SavePlaylist = yes
+
+# When using more than one client (interface) at a time, do they share
+# the playlist?
+#SyncPlaylist = yes
+
+# Choose a keymap file (relative to '~/.moc/' or using an absolute path).
+# An annotated example keymap file is included ('keymap.example').
+#
+# Example: Keymap = my_keymap
+#
+Keymap = keymap.conf
+
+# Use ASCII rather than graphic characters for drawing lines. This
+# helps on some terminals.
+#ASCIILines = no
+
+# FastDirs, these allow you to jump directly to a directory, the key
+# bindings are in the keymap file.
+#
+# Examples: Fastdir1 = /mp3/rock
+# Fastdir2 = /mp3/electronic
+# Fastdir3 = /mp3/rap
+# Fastdir4 = /mp3/etc
+#
+#Fastdir1 =
+#Fastdir2 =
+#Fastdir3 =
+#Fastdir4 =
+#Fastdir5 =
+#Fastdir6 =
+#Fastdir7 =
+#Fastdir8 =
+#Fastdir9 =
+#Fastdir10 =
+
+# How fast to seek (in number of seconds per keystroke). The first
+# option is for normal seek and the second for silent seek.
+#SeekTime = 1
+#SilentSeekTime = 5
+
+# PreferredDecoders allows you to specify which decoder should be used
+# for any given audio format. It is a colon-separated list in which
+# each entry is of the general form 'code(decoders)', where 'code'
+# identifies the audio format and 'decoders' is a comma-separated list
+# of decoders in order of preference.
+#
+# The audio format identifier may be either a filename extension or a
+# MIME media type. If the latter, the format is 'type/subtype' (e.g.,
+# 'audio/flac'). Because different systems may give different MIME
+# media types, any 'x-' prefix of the subtype is ignored both here and
+# in the actual file MIME type (so all combinations of 'audio/flac' and
+# 'audio/x-flac' match each other).
+#
+# For Internet streams the matching is done on MIME media type and on
+# actual content. For files the matches are made on MIME media type
+# (if the 'UseMimeMagic' option is set) and on filename extension. The
+# MIME media type of a file is not determined until the first entry for
+# MIME is encountered in the list.
+#
+# The matching is done in the order of appearance in the list with any
+# entries added from the command line being matched before those listed
+# here. Therefore, if you place all filename extension entries before
+# all MIME entries you will speed up MOC's processing of directories
+# (which could be significant for remote file systems).
+#
+# The decoder list may be empty, in which case no decoders will be used
+# for files (and files with that audio format ignored) while Internet
+# streams will be assessed on the actual content. Any decoder position
+# may contain an asterisk, in which case any decoder not otherwise listed
+# which can handle the audio format will be used. It is not an error to
+# list the same decoder twice, but neither does it make sense to do so.
+#
+# If you have a mix of audio and non-audio files in your directories, you
+# may wish to include entries at top of the list which ignore non-audio
+# files by extension.
+#
+# In summary, the PreferredDecoders option provides fine control over the
+# type of matching which is performed (filename extension, MIME media
+# type and streamed media content) and which decoder(s) (if any) are used
+# based on the option's list entries and their ordering.
+#
+# Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg
+# mp3() ignore MP3 files
+# wav(*,sndfile) use sndfile for WAV as a last resort
+# ogg(vorbis,*):flac(flac,*) try Xiph decoders first
+# ogg():audio/ogg() ignore OGG files, and
+# force Internet selection by content
+# gz():html() ignore some non-audio files
+#
+# Any unspecified audio formats default to trying all decoders.
+# Any unknown (or misspelt) drivers are ignored.
+# All names are case insensitive.
+# The default setting reflects the historical situation modified by
+# the experience of users.
+#
+#PreferredDecoders = aac(aac,ffmpeg):m4a(ffmpeg)
+#PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg)
+#PreferredDecoders += sid(sidplay2):mus(sidplay2)
+#PreferredDecoders += wav(sndfile,*,ffmpeg)
+#PreferredDecoders += wv(wavpack,*,ffmpeg)
+#PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg)
+#PreferredDecoders += audio/wav(sndfile,*)
+
+# The following PreferredDecoders attempt to handle the ambiguity surrounding
+# container types such as OGG for files. The first two entries will force
+# a local file to the correct decoder (assuming the .ogg file contains Vorbis
+# audio), while the MIME media types will cause Internet audio streams to
+# be assessed on content (which may be either Vorbis or Speex).
+#
+#PreferredDecoders += ogg(vorbis,*,ffmpeg):oga(vorbis,*,ffmpeg):ogv(ffmpeg)
+#PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis)
+#PreferredDecoders += flac(flac,*,ffmpeg)
+#PreferredDecoders += opus(ffmpeg)
+#PreferredDecoders += spx(speex)
+
+# Which resampling method to use. There are a few methods of resampling
+# sound supported by libresamplerate. The default is 'Linear') which is
+# also the fastest. A better description can be found at:
+#
+# http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters
+#
+# but briefly, the following methods are based on bandlimited interpolation
+# and are higher quality, but also slower:
+#
+# SincBestQuality - really slow (I know you probably have an xx GHz
+# processor, but it's still not enough to not see
+# this in the top output :) The worst case
+# Signal-to-Noise Ratio is 97dB.
+# SincMediumQuality - much faster.
+# SincFastest - the fastest bandlimited interpolation.
+#
+# And these are lower quality, but much faster methods:
+#
+# ZeroOrderHold - really poor quality, but it's really fast.
+# Linear - a bit better and a bit slower.
+#
+#ResampleMethod = Linear
+
+# Always use this sample rate (in Hz) when opening the audio device (and
+# resample the sound if necessary). When set to 0 the device is opened
+# with the file's rate.
+#ForceSampleRate = 0
+
+# By default, even if the sound card reports that it can output 24bit samples
+# MOC converts 24bit PCM to 16bit. Setting this option to 'yes' allows MOC
+# to use 24bit output. (The MP3 decoder, for example, uses this format.)
+# This is disabled by default because there were reports that it prevents
+# MP3 files from playing on some soundcards.
+#Allow24bitOutput = no
+
+# Use realtime priority for output buffer thread. This will prevent gaps
+# while playing even with heavy load. The user who runs MOC must have
+# permissions to set such a priority. This could be dangerous, because it
+# is possible that a bug in MOC will freeze your computer.
+#UseRealtimePriority = no
+
+# The number of audio files for which MOC will cache tags. When this limit
+# is reached, file tags are discarded on a least recently used basis (with
+# one second resolution). You can disable the cache by giving it a size of
+# zero. Note that if you decrease the cache size below the number of items
+# currently in the cache, the number will not decrease immediately (if at
+# all).
+#TagsCacheSize = 256
+
+# Number items in the playlist.
+#PlaylistNumbering = yes
+
+# Main window layouts can be configured. You can change the position and
+# size of the menus (directory and playlist). You have three layouts and
+# can switch between then using the 'l' key (standard mapping). By default,
+# only two layouts are configured.
+#
+# The format is as follows:
+#
+# - Each layout is described as a list of menu entries.
+# - Each menu entry is of the form:
+#
+# menu(position_x, position_y, width, height)
+#
+# where 'menu' is either 'directory' or 'playlist'.
+# - The parameters define position and size of the menu. They can
+# be absolute numbers (like 10) or a percentage of the screen size
+# (like 45%).
+# - 'width' and 'height' can have also value of 'FILL' which means
+# fill the screen from the menu's position to the border.
+# - Menus may overlap.
+#
+# You must describe at least one menu (default is to fill the whole window).
+# There must be at least one layout (Layout1) defined; others can be empty.
+#
+# Example: Layout1 = playlist(50%,50%,50%,50%)
+# Layout2 = ""
+# Layout3 = ""
+#
+# Just one layout, the directory will occupy the whole
+# screen, the playlist will have 1/4 of the screen size
+# and be positioned at lower right corner. (Note that
+# because the playlist will be hidden by the directory
+# you will have to use the TAB key to make the playlist
+# visible.)
+#
+# Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL)
+#
+# The screen is split into two parts: playlist at the top
+# and the directory menu at the bottom. Playlist will
+# occupy 10 lines and the directory menu the rest.
+#
+#Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%)
+#Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%)
+#Layout3 = ""
+
+# When the song changes, should the menu be scrolled so that the currently
+# played file is visible?
+#FollowPlayedFile = yes
+
+# What to do if the interface was started and the server is already playing
+# something from the playlist? If CanStartInPlaylist is set to 'yes', the
+# interface will switch to the playlist. When set to 'no' it will start
+# from the last directory.
+#CanStartInPlaylist = yes
+
+# Executing external commands (1 - 10) invoked with key commands (F1 - F10
+# by default).
+#
+# Some arguments are substituted before executing:
+#
+# %f - file path
+# %i - title made from tags
+# %S - start block mark (in seconds)
+# %E - end block mark (in seconds)
+#
+# Data from tags can also be substituted:
+#
+# %t - title
+# %a - album
+# %r - artist
+# %n - track
+# %m - time of the file (in seconds)
+#
+# The parameters above apply to the currently selected file. If you change
+# them to capital letters, they are taken from the file currently playing.
+#
+# Programs are run using execv(), not a shell, so you can't do things like
+# redirecting the output to a file. The command string is split using blank
+# characters as separators; the first element is the command to be executed
+# and the rest are its parameters, so if you use "echo Playing: %I" we run
+# program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and
+# the title of the file currently playing. Even if the title contains
+# spaces, it's still one parameter and it's safe if it contains `rm -rf /`.
+#
+# Examples: ExecCommand1 = "cp %f /mnt/usb_drive"
+# ExecCommand2 = "/home/joe/now_playing %I"
+#
+#ExecCommand1 =
+#ExecCommand2 =
+#ExecCommand3 =
+#ExecCommand4 =
+#ExecCommand5 =
+#ExecCommand6 =
+#ExecCommand7 =
+#ExecCommand8 =
+#ExecCommand9 =
+#ExecCommand10 =
+
+# Display the cursor in the line with the selected file. Some braille
+# readers (the Handy Tech modular series ZMU 737, for example) use the
+# cursor to focus and can make use of it to present the file line even
+# when other fields are changing.
+#UseCursorSelection = no
+
+# Set the terminal title when running under xterm.
+#SetXtermTitle = yes
+
+# Set the terminal title when running under screen(1). If MOC can detect
+# that it is running under screen(1), then it will set an appropriate
+# title (see description of ScreenTerms above). However, if multiple
+# levels of screen management are involved, detection might fail and this
+# could cause a screen upset. In that situation you can use this option
+# to force screen titles off.
+#SetScreenTitle = yes
+
+# Display full paths instead of just file names in the playlist.
+#PlaylistFullPaths = yes
+
+# The following setting describes how block markers are displayed in
+# the play time progress bar. Its value is a string of exactly three
+# characters. The first character is displayed in a position which
+# corresponds to the time marked as the start of a block and the last
+# character to the time marked as the end of the block. The middle
+# character is displayed instead if both the start and the end of the block
+# would fall in the same position (within the resolution of the interface).
+# You can turn off the displaying of these block marker positions by using
+# three space characters.
+#BlockDecorators = "`\"'"
+
+# How long (in seconds) to leave a message displayed on the screen.
+# Setting this to a high value allows you to scroll through the messages
+# using the 'hide_message' key. Setting it to zero means you'll have to
+# be quick to see any message at all. Any new messages will be queued up
+# and displayed after the current message's linger time expires.
+#MessageLingerTime = 3
+
+# Does MOC display a prefix on delayed messages indicating
+# the number of queued messages still to be displayed?
+#PrefixQueuedMessages = yes
+
+# String to append to the queued message count if any
+# error messages are still waiting to be displayed.
+#ErrorMessagesQueued = "!"
+
+# Self-describing ModPlug options (with 'yes' or 'no' values).
+#ModPlug_Oversampling = yes
+#ModPlug_NoiseReduction = yes
+#ModPlug_Reverb = no
+#ModPlug_MegaBass = no
+#ModPlug_Surround = no
+
+# ModPlug resampling mode.
+# Valid values are:
+#
+# FIR - 8 tap fir filter (extremely high quality)
+# SPLINE - Cubic spline interpolation (high quality)
+# LINEAR - Linear interpolation (fast, good quality)
+# NEAREST - No interpolation (very fast, extremely bad sound quality)
+#
+#ModPlug_ResamplingMode = FIR
+
+# Other self-describing ModPlug audio characteristic options.
+# (Note that the 32 bit sample size seems to be buggy.)
+#ModPlug_Channels = 2 # 1 or 2 channels
+#ModPlug_Bits = 16 # 8, 16 or 32 bits
+#ModPlug_Frequency = 44100 # 11025, 22050, 44100 or 48000 Hz
+#ModPlug_ReverbDepth = 0 # 0 (quiet) to 100 (loud)
+#ModPlug_ReverbDelay = 0 # Delay in ms (usually 40-200ms)
+#ModPlug_BassAmount = 0 # 0 (quiet) to 100 (loud).
+#ModPlug_BassRange = 10 # Cutoff in Hz (10-100).
+#ModPlug_SurroundDepth = 0 # Surround level 0(quiet)-100(heavy).
+#ModPlug_SurroundDelay = 0 # Surround delay in ms, usually 5-40ms.
+#ModPlug_LoopCount = 0 # 0 (never), n (times) or -1 (forever)
+
+# Self-describing TiMidity audio characteristic options.
+#TiMidity_Rate = 44100 # Between 8000 and 48000
+#TiMidity_Bits = 16 # 8 or 16
+#TiMidity_Channels = 2 # 1 or 2
+#TiMidity_Volume = 100 # 0 to 800
+
+# You can setup a TiMidity-Config-File here.
+# Leave it unset to use library defaults (/etc/timidity.cfg mostly).
+# Setting it to 'yes' also uses the library defaults.
+# Set it to 'no' if you don't have any configuration file.
+# Otherwise set it to the name of a specific file.
+#TiMidity_Config =
+
+# Self-describing SidPlay2 audio characteristic options.
+#SidPlay2_DefaultSongLength = 180 # If not in database (in seconds)
+#SidPlay2_MinimumSongLength = 0 # Play at least n (in seconds)
+#SidPlay2_Frequency = 44100 # 4000 to 48000
+#SidPlay2_Bits = 16 # 8 or 16
+#SidPlay2_Optimisation = 0 # 0 (worst quality) to 2 (best quality)
+
+# Set path to a HVSC-compatible database (if not set, database is disabled).
+#SidPlay2_Database =
+
+# SidPlay2 playback Mode:
+#
+# "M": Mono (best for many SIDs)
+# "S": Stereo
+# "L"/"R": Left / Right
+#
+#SidPlay2_PlayMode = "M"
+
+# Use start-song information from SID ('yes') or start at first song
+# ('no'). Songs before the start-song won't be played.
+#SidPlay2_StartAtStart = yes
+
+# Play sub-tunes.
+#SidPlay2_PlaySubTunes = yes
+
+# Run the OnSongChange command when a new song starts playing.
+# Specify the full path (i.e. no leading '~') of an executable to run.
+# Arguments will be passed, and you can use the following escapes:
+#
+# %a artist
+# %r album
+# %f filename
+# %t title
+# %n track
+# %d file duration in XX:YY form
+# %D file duration, number of seconds
+#
+# No pipes/redirects can be used directly, but writing a shell script
+# can do the job.
+#
+# Example: OnSongChange = "/home/jack/.moc/myscript %a %r"
+#
+#OnSongChange =
+
+# If RepeatSongChange is 'yes' then MOC will execute the command every time
+# a song starts playing regardless of whether or not it is just repeating.
+# Otherwise the command will only be executed when a different song is
+# started.
+#RepeatSongChange = no
+
+# Run the OnStop command (full path, no arguments) when MOC changes state
+# to stopped (i.e., when user stopped playing or changes a song).
+#
+# Example: OnStop = "/home/jack/.moc/myscript_on_stop"
+#
+#OnStop =
+
+# This option determines which song to play after finishing all the songs
+# in the queue. Setting this to 'yes' causes MOC to play the song which
+# follows the song being played before queue playing started. If set to
+# 'no', MOC will play the song following the last song in the queue if it
+# is in the playlist. The default is 'yes' because this is the way other
+# players usually behave. (Note that this option previously took the
+# values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.)
+#QueueNextSongReturn = yes \ No newline at end of file
diff --git a/.moc/keymap.conf b/.moc/keymap.conf
new file mode 100644
index 0000000..84449a1
--- /dev/null
+++ b/.moc/keymap.conf
@@ -0,0 +1,187 @@
+# This is the example keymap file for MOC. You can define your own key
+# bindings for MOC commands by creating your own keymap file and setting
+# the 'Keymap' option in ~/.moc/config.
+#
+# The format of this file is:
+#
+# - Lines beginning with # are comments.
+# - Blank lines are ignored.
+# - Every other line is expected to be in one of the formats:
+#
+# COMMAND = [KEY ...]
+# COMMAND += KEY ...
+#
+# The KEY can be:
+#
+# - Just a char, like i, L, ", *
+# - CTRL-KEY sequence: ^k (CTRL-k), ^4
+# - ALT-KEY (meta) sequence: M-j (ALT-j), M-/
+# - Special keys: DOWN, UP
+# LEFT, RIGHT
+# HOME, END
+# BACKSPACE
+# INS, DEL
+# ENTER
+# PAGE_UP, PAGE_DOWN
+# SPACE, TAB
+# KEYPAD_CENTER
+# ESCAPE
+# F1 - F12
+#
+# Note that the use of a digit as a KEY is deprecated.
+#
+# Maximum number of KEYs for one COMMAND is 5.
+#
+# Omitting the KEY for a COMMAND will unbind all its default keys. They
+# will also be automatically unbound when you bind new KEYs to it. Individual
+# default KEYs will be automatically unbound when they are explicitly bound
+# to some other COMMAND.
+#
+# Using the '+=' form will cause the KEYs to be appended to any existing
+# (default or explicit) bindings for the COMMAND. Appending an existing
+# default binding for the same COMMAND will cause MOC to think of that KEY
+# as then being explicitly bound.
+#
+# Only one binding for any given COMMAND can appear in the keymap file. One
+# exception to this is that if the default keys for a COMMAND are explicitly
+# unbound then a subsequent binding may appear for it. A second exception
+# is that multiple appending bindings may appear.
+#
+# Meta-key detection is sensitive to the ESCDELAY environment variable (see
+# the manpage for ncurses(3)). In its absence, MOC resets the default
+# delay to 25ms. If you need to emulate meta-key sequences using the ESC
+# key, then you may need to set the value of ESCDELAY back to its ncurses
+# default of 1000ms (but doing so will make the response to the ESC key
+# sluggish).
+#
+# If MOC's keypresses are being filtered through some other program (in a
+# GUI environment, for example) which also does meta-key detection, then
+# MOC is at the mercy of the timings with which that program presents them.
+#
+# Default key configuration for MOC (and a list of all available commands):
+
+# MOC control keys:
+quit_client = q
+quit = Q
+
+# Menu and interface control keys:
+go = ENTER
+menu_down = ^n
+menu_up = ^p
+menu_page_down = PAGE_DOWN
+menu_page_up = PAGE_UP
+menu_first_item = HOME
+menu_last_item = END
+search_menu = g /
+toggle_read_tags = f
+toggle_show_time = ^t
+toggle_show_format = ^f
+toggle_menu = TAB
+toggle_layout = l
+toggle_hidden_files = H
+show_lyrics = L
+theme_menu = T
+help = h ?
+refresh = ^r
+reload = r
+
+# Audio playing and positioning keys:
+seek_forward = RIGHT
+seek_backward = LEFT
+seek_forward_fast = ]
+seek_backward_fast = [
+pause = SPACE
+stop = s
+next = N
+previous = b
+toggle_shuffle = S
+toggle_repeat = R
+toggle_auto_next = X
+toggle_mixer = x
+go_url = o
+
+# Volume control keys:
+volume_down_1 = <
+volume_up_1 = >
+volume_down_5 = ,
+volume_up_5 = .
+volume_10 = M-1
+volume_20 = M-2
+volume_30 = M-3
+volume_40 = M-4
+volume_50 = M-5
+volume_60 = M-6
+volume_70 = M-7
+volume_80 = M-8
+volume_90 = M-9
+
+# Directory navigation keys: defaults are Shift-number
+# (i.e., 'shift 1' -> '!' -> 'Fastdir1').
+go_to_a_directory = i
+go_to_music_directory = m
+go_to_fast_dir1 = !
+go_to_fast_dir2 = @
+go_to_fast_dir3 = #
+go_to_fast_dir4 = $
+go_to_fast_dir5 = %
+go_to_fast_dir6 = ^
+go_to_fast_dir7 = &
+go_to_fast_dir8 = *
+go_to_fast_dir9 = (
+go_to_fast_dir10 = )
+go_to_playing_file = G
+go_up = U
+
+# Playlist specific keys:
+add_file = a
+add_directory = A
+plist_add_stream = ^u
+delete_from_playlist = d
+playlist_full_paths = P
+plist_move_up = u
+plist_move_down = j
+save_playlist = V
+remove_dead_entries = Y
+clear_playlist = C
+
+# Queue manipulation keys:
+enqueue_file = z
+clear_queue = Z
+
+# User interaction control:
+history_up = f
+history_down = b
+delete_to_start = ^u
+delete_to_end = ^k
+cancel = ^x ESCAPE
+hide_message = M
+
+# Softmixer specific keys:
+toggle_softmixer = w
+toggle_make_mono = J
+
+# Equalizer specific keys:
+toggle_equalizer = E
+equalizer_refresh = e
+equalizer_prev = K
+equalizer_next = k
+
+# External commands:
+mark_start = '
+mark_end = "
+exec_command1 = F1
+exec_command2 = F2
+exec_command3 = F3
+exec_command4 = F4
+exec_command5 = F5
+exec_command6 = F6
+exec_command7 = F7
+exec_command8 = F8
+exec_command9 = F9
+exec_command10 = F10
+
+# The following commands are available but not assigned to any keys by
+# default:
+#
+# toggle_percent Switch on/off play progress bar time percentage
+#