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this},t.getComponent=function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}},t.clone=function(){return new this.constructor(this.x,this.y,this.z,this.w)},t.copy=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this},t.add=function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)},t.addScalar=function(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this},t.addVectors=function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this},t.addScaledVector=function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this},t.sub=function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)},t.subScalar=function(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this},t.subVectors=function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this},t.multiply=function(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this},t.multiplyScalar=function(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this},t.applyMatrix4=function(e){var t=this.x,n=this.y,r=this.z,i=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*r+o[12]*i,this.y=o[1]*t+o[5]*n+o[9]*r+o[13]*i,this.z=o[2]*t+o[6]*n+o[10]*r+o[14]*i,this.w=o[3]*t+o[7]*n+o[11]*r+o[15]*i,this},t.divideScalar=function(e){return this.multiplyScalar(1/e)},t.setAxisAngleFromQuaternion=function(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this},t.setAxisAngleFromRotationMatrix=function(e){var t,n,r,i,o=.01,a=.1,s=e.elements,l=s[0],c=s[4],u=s[8],h=s[1],d=s[5],p=s[9],f=s[2],m=s[6],v=s[10];if(Math.abs(c-h)y&&g>b?gb?y=0?1:-1,y=1-v*v;if(y>Number.EPSILON){var b=Math.sqrt(y),A=Math.atan2(b,v*g);m=Math.sin(m*A)/b,a=Math.sin(a*A)/b}var w=a*g;if(s=s*m+h*w,l=l*m+d*w,c=c*m+p*w,u=u*m+f*w,m===1-a){var x=1/Math.sqrt(s*s+l*l+c*c+u*u);s*=x,l*=x,c*=x,u*=x}}e[t]=s,e[t+1]=l,e[t+2]=c,e[t+3]=u},e.multiplyQuaternionsFlat=function(e,t,n,r,i,o){var a=n[r],s=n[r+1],l=n[r+2],c=n[r+3],u=i[o],h=i[o+1],d=i[o+2],p=i[o+3];return e[t]=a*p+c*u+s*d-l*h,e[t+1]=s*p+c*h+l*u-a*d,e[t+2]=l*p+c*d+a*h-s*u,e[t+3]=c*p-a*u-s*h-l*d,e};var t=e.prototype;return t.set=function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this},t.clone=function(){return new this.constructor(this._x,this._y,this._z,this._w)},t.copy=function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this},t.setFromEuler=function(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=e._x,r=e._y,i=e._z,o=e._order,a=Math.cos,s=Math.sin,l=a(n/2),c=a(r/2),u=a(i/2),h=s(n/2),d=s(r/2),p=s(i/2);switch(o){case"XYZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"YXZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"ZXY":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"ZYX":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"YZX":this._x=h*c*u+l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u-h*d*p;break;case"XZY":this._x=h*c*u-l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==t&&this._onChangeCallback(),this},t.setFromAxisAngle=function(e,t){var n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},t.setFromRotationMatrix=function(e){var t=e.elements,n=t[0],r=t[4],i=t[8],o=t[1],a=t[5],s=t[9],l=t[2],c=t[6],u=t[10],h=n+a+u;if(h>0){var d=.5/Math.sqrt(h+1);this._w=.25/d,this._x=(c-s)*d,this._y=(i-l)*d,this._z=(o-r)*d}else if(n>a&&n>u){var p=2*Math.sqrt(1+n-a-u);this._w=(c-s)/p,this._x=.25*p,this._y=(r+o)/p,this._z=(i+l)/p}else if(a>u){var f=2*Math.sqrt(1+a-n-u);this._w=(i-l)/f,this._x=(r+o)/f,this._y=.25*f,this._z=(s+c)/f}else{var m=2*Math.sqrt(1+u-n-a);this._w=(o-r)/m,this._x=(i+l)/m,this._y=(s+c)/m,this._z=.25*m}return this._onChangeCallback(),this},t.setFromUnitVectors=function(e,t){var n=1e-6,r=e.dot(t)+1;return rMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=r):(this._x=0,this._y=-e.z,this._z=e.y,this._w=r)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=r),this.normalize()},t.angleTo=function(e){return 2*Math.acos(Math.abs(Kn.clamp(this.dot(e),-1,1)))},t.rotateTowards=function(e,t){var n=this.angleTo(e);if(0===n)return this;var r=Math.min(1,t/n);return this.slerp(e,r),this},t.identity=function(){return this.set(0,0,0,1)},t.invert=function(){return this.conjugate()},t.conjugate=function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},t.dot=function(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w},t.lengthSq=function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},t.length=function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},t.normalize=function(){var e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)},t.premultiply=function(e){return this.multiplyQuaternions(e,this)},t.multiplyQuaternions=function(e,t){var n=e._x,r=e._y,i=e._z,o=e._w,a=t._x,s=t._y,l=t._z,c=t._w;return this._x=n*c+o*a+r*l-i*s,this._y=r*c+o*s+i*a-n*l,this._z=i*c+o*l+n*s-r*a,this._w=o*c-n*a-r*s-i*l,this._onChangeCallback(),this},t.slerp=function(e,t){if(0===t)return this;if(1===t)return this.copy(e);var n=this._x,r=this._y,i=this._z,o=this._w,a=o*e._w+n*e._x+r*e._y+i*e._z;if(a<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,a=-a):this.copy(e),a>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;var s=1-a*a;if(s<=Number.EPSILON){var l=1-t;return this._w=l*o+t*this._w,this._x=l*n+t*this._x,this._y=l*r+t*this._y,this._z=l*i+t*this._z,this.normalize(),this._onChangeCallback(),this}var c=Math.sqrt(s),u=Math.atan2(c,a),h=Math.sin((1-t)*u)/c,d=Math.sin(t*u)/c;return this._w=o*h+this._w*d,this._x=n*h+this._x*d,this._y=r*h+this._y*d,this._z=i*h+this._z*d,this._onChangeCallback(),this},t.equals=function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w},t.fromArray=function(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e},t.fromBufferAttribute=function(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this},t._onChange=function(e){return this._onChangeCallback=e,this},t._onChangeCallback=function(){},Hn(e,[{key:"x",get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},{key:"w",get:function(){return this._w},set:function(e){this._w=e,this._onChangeCallback()}}]),e}(),lr=function(){function e(e,t,n){void 0===e&&(e=0),void 0===t&&(t=0),void 0===n&&(n=0),Object.defineProperty(this,"isVector3",{value:!0}),this.x=e,this.y=t,this.z=n}var t=e.prototype;return t.set=function(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this},t.setScalar=function(e){return this.x=e,this.y=e,this.z=e,this},t.setX=function(e){return this.x=e,this},t.setY=function(e){return this.y=e,this},t.setZ=function(e){return this.z=e,this},t.setComponent=function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this},t.getComponent=function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}},t.clone=function(){return new this.constructor(this.x,this.y,this.z)},t.copy=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},t.add=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)},t.addScalar=function(e){return this.x+=e,this.y+=e,this.z+=e,this},t.addVectors=function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this},t.addScaledVector=function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this},t.sub=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)},t.subScalar=function(e){return this.x-=e,this.y-=e,this.z-=e,this},t.subVectors=function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)},t.multiplyScalar=function(e){return this.x*=e,this.y*=e,this.z*=e,this},t.multiplyVectors=function(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this},t.applyEuler=function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(ur.setFromEuler(e))},t.applyAxisAngle=function(e,t){return this.applyQuaternion(ur.setFromAxisAngle(e,t))},t.applyMatrix3=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this},t.applyNormalMatrix=function(e){return this.applyMatrix3(e).normalize()},t.applyMatrix4=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements,o=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*o,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*o,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*o,this},t.applyQuaternion=function(e){var t=this.x,n=this.y,r=this.z,i=e.x,o=e.y,a=e.z,s=e.w,l=s*t+o*r-a*n,c=s*n+a*t-i*r,u=s*r+i*n-o*t,h=-i*t-o*n-a*r;return this.x=l*s+h*-i+c*-a-u*-o,this.y=c*s+h*-o+u*-i-l*-a,this.z=u*s+h*-a+l*-o-c*-i,this},t.project=function(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)},t.unproject=function(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)},t.transformDirection=function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()},t.divide=function(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this},t.divideScalar=function(e){return this.multiplyScalar(1/e)},t.min=function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this},t.max=function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this},t.clamp=function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this},t.clampScalar=function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this},t.clampLength=function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},t.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},t.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},t.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},t.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},t.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},t.dot=function(e){return this.x*e.x+this.y*e.y+this.z*e.z},t.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z},t.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},t.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},t.normalize=function(){return this.divideScalar(this.length()||1)},t.setLength=function(e){return this.normalize().multiplyScalar(e)},t.lerp=function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this},t.lerpVectors=function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this},t.cross=function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)},t.crossVectors=function(e,t){var n=e.x,r=e.y,i=e.z,o=t.x,a=t.y,s=t.z;return this.x=r*s-i*a,this.y=i*o-n*s,this.z=n*a-r*o,this},t.projectOnVector=function(e){var t=e.lengthSq();if(0===t)return this.set(0,0,0);var n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)},t.projectOnPlane=function(e){return cr.copy(this).projectOnVector(e),this.sub(cr)},t.reflect=function(e){return this.sub(cr.copy(e).multiplyScalar(2*this.dot(e)))},t.angleTo=function(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;var n=this.dot(e)/t;return Math.acos(Kn.clamp(n,-1,1))},t.distanceTo=function(e){return Math.sqrt(this.distanceToSquared(e))},t.distanceToSquared=function(e){var t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r},t.manhattanDistanceTo=function(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)},t.setFromSpherical=function(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)},t.setFromSphericalCoords=function(e,t,n){var r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this},t.setFromCylindrical=function(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)},t.setFromCylindricalCoords=function(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this},t.setFromMatrixPosition=function(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this},t.setFromMatrixScale=function(e){var t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this},t.setFromMatrixColumn=function(e,t){return this.fromArray(e.elements,4*t)},t.setFromMatrix3Column=function(e,t){return this.fromArray(e.elements,3*t)},t.equals=function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z},t.fromArray=function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e},t.fromBufferAttribute=function(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this},t.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this},e}(),cr=new lr,ur=new sr,hr=function(){function e(e,t){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==e?e:new lr(1/0,1/0,1/0),this.max=void 0!==t?t:new lr(-1/0,-1/0,-1/0)}var t=e.prototype;return t.set=function(e,t){return this.min.copy(e),this.max.copy(t),this},t.setFromArray=function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,l=e.length;si&&(i=c),u>o&&(o=u),h>a&&(a=h)}return this.min.set(t,n,r),this.max.set(i,o,a),this},t.setFromBufferAttribute=function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,l=e.count;si&&(i=c),u>o&&(o=u),h>a&&(a=h)}return this.min.set(t,n,r),this.max.set(i,o,a),this},t.setFromPoints=function(e){this.makeEmpty();for(var t=0,n=e.length;tthis.max.x||e.ythis.max.y||e.zthis.max.z)},t.containsBox=function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z},t.getParameter=function(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new lr),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))},t.intersectsBox=function(e){return!(e.max.xthis.max.x||e.max.ythis.max.y||e.max.zthis.max.z)},t.intersectsSphere=function(e){return this.clampPoint(e.center,fr),fr.distanceToSquared(e.center)<=e.radius*e.radius},t.intersectsPlane=function(e){var t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant},t.intersectsTriangle=function(e){if(this.isEmpty())return!1;this.getCenter(xr),Er.subVectors(this.max,xr),vr.subVectors(e.a,xr),gr.subVectors(e.b,xr),yr.subVectors(e.c,xr),br.subVectors(gr,vr),Ar.subVectors(yr,gr),wr.subVectors(vr,yr);var t=[0,-br.z,br.y,0,-Ar.z,Ar.y,0,-wr.z,wr.y,br.z,0,-br.x,Ar.z,0,-Ar.x,wr.z,0,-wr.x,-br.y,br.x,0,-Ar.y,Ar.x,0,-wr.y,wr.x,0];return!!dr(t,vr,gr,yr,Er)&&!!dr(t=[1,0,0,0,1,0,0,0,1],vr,gr,yr,Er)&&(Mr.crossVectors(br,Ar),dr(t=[Mr.x,Mr.y,Mr.z],vr,gr,yr,Er))},t.clampPoint=function(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new lr),t.copy(e).clamp(this.min,this.max)},t.distanceToPoint=function(e){return fr.copy(e).clamp(this.min,this.max).sub(e).length()},t.getBoundingSphere=function(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize(fr).length(),e},t.intersect=function(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this},t.union=function(e){return this.min.min(e.min),this.max.max(e.max),this},t.applyMatrix4=function(e){return this.isEmpty()||(pr[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),pr[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),pr[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),pr[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),pr[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),pr[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),pr[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),pr[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(pr)),this},t.translate=function(e){return this.min.add(e),this.max.add(e),this},t.equals=function(e){return e.min.equals(this.min)&&e.max.equals(this.max)},e}();function dr(e,t,n,r,i){for(var o=0,a=e.length-3;o<=a;o+=3){_r.fromArray(e,o);var s=i.x*Math.abs(_r.x)+i.y*Math.abs(_r.y)+i.z*Math.abs(_r.z),l=t.dot(_r),c=n.dot(_r),u=r.dot(_r);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>s)return!1}return!0}var pr=[new lr,new lr,new lr,new lr,new lr,new lr,new lr,new lr],fr=new lr,mr=new hr,vr=new lr,gr=new lr,yr=new lr,br=new lr,Ar=new lr,wr=new lr,xr=new lr,Er=new lr,Mr=new lr,_r=new lr,Tr=new hr,Sr=function(){function e(e,t){this.center=void 0!==e?e:new lr,this.radius=void 0!==t?t:-1}var t=e.prototype;return t.set=function(e,t){return this.center.copy(e),this.radius=t,this},t.setFromPoints=function(e,t){var n=this.center;void 0!==t?n.copy(t):Tr.setFromPoints(e).getCenter(n);for(var r=0,i=0,o=e.length;ithis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t},t.getBoundingBox=function(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new hr),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)},t.applyMatrix4=function(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this},t.translate=function(e){return this.center.add(e),this},t.equals=function(e){return e.center.equals(this.center)&&e.radius===this.radius},e}(),Cr=new lr,Lr=new lr,Rr=new lr,Pr=new lr,Dr=new lr,Or=new lr,Ir=new lr,Br=function(){function e(e,t){this.origin=void 0!==e?e:new lr,this.direction=void 0!==t?t:new lr(0,0,-1)}var t=e.prototype;return t.set=function(e,t){return this.origin.copy(e),this.direction.copy(t),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this},t.at=function(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new lr),t.copy(this.direction).multiplyScalar(e).add(this.origin)},t.lookAt=function(e){return this.direction.copy(e).sub(this.origin).normalize(),this},t.recast=function(e){return this.origin.copy(this.at(e,Cr)),this},t.closestPointToPoint=function(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new lr),t.subVectors(e,this.origin);var n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)},t.distanceToPoint=function(e){return Math.sqrt(this.distanceSqToPoint(e))},t.distanceSqToPoint=function(e){var t=Cr.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Cr.copy(this.direction).multiplyScalar(t).add(this.origin),Cr.distanceToSquared(e))},t.distanceSqToSegment=function(e,t,n,r){Lr.copy(e).add(t).multiplyScalar(.5),Rr.copy(t).sub(e).normalize(),Pr.copy(this.origin).sub(Lr);var i,o,a,s,l=.5*e.distanceTo(t),c=-this.direction.dot(Rr),u=Pr.dot(this.direction),h=-Pr.dot(Rr),d=Pr.lengthSq(),p=Math.abs(1-c*c);if(p>0)if(o=c*u-h,s=l*p,(i=c*h-u)>=0)if(o>=-s)if(o<=s){var f=1/p;a=(i*=f)*(i+c*(o*=f)+2*u)+o*(c*i+o+2*h)+d}else o=l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;else o=-l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;else o<=-s?a=-(i=Math.max(0,-(-c*l+u)))*i+(o=i>0?-l:Math.min(Math.max(-l,-h),l))*(o+2*h)+d:o<=s?(i=0,a=(o=Math.min(Math.max(-l,-h),l))*(o+2*h)+d):a=-(i=Math.max(0,-(c*l+u)))*i+(o=i>0?l:Math.min(Math.max(-l,-h),l))*(o+2*h)+d;else o=c>0?-l:l,a=-(i=Math.max(0,-(c*o+u)))*i+o*(o+2*h)+d;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(Rr).multiplyScalar(o).add(Lr),a},t.intersectSphere=function(e,t){Cr.subVectors(e.center,this.origin);var n=Cr.dot(this.direction),r=Cr.dot(Cr)-n*n,i=e.radius*e.radius;if(r>i)return null;var o=Math.sqrt(i-r),a=n-o,s=n+o;return a<0&&s<0?null:a<0?this.at(s,t):this.at(a,t)},t.intersectsSphere=function(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius},t.distanceToPlane=function(e){var t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null},t.intersectPlane=function(e,t){var n=this.distanceToPlane(e);return null===n?null:this.at(n,t)},t.intersectsPlane=function(e){var t=e.distanceToPoint(this.origin);return 0===t||e.normal.dot(this.direction)*t<0},t.intersectBox=function(e,t){var n,r,i,o,a,s,l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(n=(e.min.x-h.x)*l,r=(e.max.x-h.x)*l):(n=(e.max.x-h.x)*l,r=(e.min.x-h.x)*l),c>=0?(i=(e.min.y-h.y)*c,o=(e.max.y-h.y)*c):(i=(e.max.y-h.y)*c,o=(e.min.y-h.y)*c),n>o||i>r?null:((i>n||n!==n)&&(n=i),(o=0?(a=(e.min.z-h.z)*u,s=(e.max.z-h.z)*u):(a=(e.max.z-h.z)*u,s=(e.min.z-h.z)*u),n>s||a>r?null:((a>n||n!==n)&&(n=a),(s=0?n:r,t)))},t.intersectsBox=function(e){return null!==this.intersectBox(e,Cr)},t.intersectTriangle=function(e,t,n,r,i){Dr.subVectors(t,e),Or.subVectors(n,e),Ir.crossVectors(Dr,Or);var o,a=this.direction.dot(Ir);if(a>0){if(r)return null;o=1}else{if(!(a<0))return null;o=-1,a=-a}Pr.subVectors(this.origin,e);var s=o*this.direction.dot(Or.crossVectors(Pr,Or));if(s<0)return null;var l=o*this.direction.dot(Dr.cross(Pr));if(l<0)return null;if(s+l>a)return null;var c=-o*Pr.dot(Ir);return c<0?null:this.at(c/a,i)},t.applyMatrix4=function(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this},t.equals=function(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)},e}(),Fr=function(){function e(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}var t=e.prototype;return t.set=function(e,t,n,r,i,o,a,s,l,c,u,h,d,p,f,m){var v=this.elements;return v[0]=e,v[4]=t,v[8]=n,v[12]=r,v[1]=i,v[5]=o,v[9]=a,v[13]=s,v[2]=l,v[6]=c,v[10]=u,v[14]=h,v[3]=d,v[7]=p,v[11]=f,v[15]=m,this},t.identity=function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},t.clone=function(){return(new e).fromArray(this.elements)},t.copy=function(e){var t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this},t.copyPosition=function(e){var t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this},t.setFromMatrix3=function(e){var t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this},t.extractBasis=function(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},t.makeBasis=function(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this},t.extractRotation=function(e){var t=this.elements,n=e.elements,r=1/kr.setFromMatrixColumn(e,0).length(),i=1/kr.setFromMatrixColumn(e,1).length(),o=1/kr.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},t.makeRotationFromEuler=function(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,n=e.x,r=e.y,i=e.z,o=Math.cos(n),a=Math.sin(n),s=Math.cos(r),l=Math.sin(r),c=Math.cos(i),u=Math.sin(i);if("XYZ"===e.order){var h=o*c,d=o*u,p=a*c,f=a*u;t[0]=s*c,t[4]=-s*u,t[8]=l,t[1]=d+p*l,t[5]=h-f*l,t[9]=-a*s,t[2]=f-h*l,t[6]=p+d*l,t[10]=o*s}else if("YXZ"===e.order){var m=s*c,v=s*u,g=l*c,y=l*u;t[0]=m+y*a,t[4]=g*a-v,t[8]=o*l,t[1]=o*u,t[5]=o*c,t[9]=-a,t[2]=v*a-g,t[6]=y+m*a,t[10]=o*s}else if("ZXY"===e.order){var b=s*c,A=s*u,w=l*c,x=l*u;t[0]=b-x*a,t[4]=-o*u,t[8]=w+A*a,t[1]=A+w*a,t[5]=o*c,t[9]=x-b*a,t[2]=-o*l,t[6]=a,t[10]=o*s}else if("ZYX"===e.order){var E=o*c,M=o*u,_=a*c,T=a*u;t[0]=s*c,t[4]=_*l-M,t[8]=E*l+T,t[1]=s*u,t[5]=T*l+E,t[9]=M*l-_,t[2]=-l,t[6]=a*s,t[10]=o*s}else if("YZX"===e.order){var S=o*s,C=o*l,L=a*s,R=a*l;t[0]=s*c,t[4]=R-S*u,t[8]=L*u+C,t[1]=u,t[5]=o*c,t[9]=-a*c,t[2]=-l*c,t[6]=C*u+L,t[10]=S-R*u}else if("XZY"===e.order){var P=o*s,D=o*l,O=a*s,I=a*l;t[0]=s*c,t[4]=-u,t[8]=l*c,t[1]=P*u+I,t[5]=o*c,t[9]=D*u-O,t[2]=O*u-D,t[6]=a*c,t[10]=I*u+P}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},t.makeRotationFromQuaternion=function(e){return this.compose(Ur,e,Hr)},t.lookAt=function(e,t,n){var r=this.elements;return jr.subVectors(e,t),0===jr.lengthSq()&&(jr.z=1),jr.normalize(),Gr.crossVectors(n,jr),0===Gr.lengthSq()&&(1===Math.abs(n.z)?jr.x+=1e-4:jr.z+=1e-4,jr.normalize(),Gr.crossVectors(n,jr)),Gr.normalize(),zr.crossVectors(jr,Gr),r[0]=Gr.x,r[4]=zr.x,r[8]=jr.x,r[1]=Gr.y,r[5]=zr.y,r[9]=jr.y,r[2]=Gr.z,r[6]=zr.z,r[10]=jr.z,this},t.multiply=function(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)},t.premultiply=function(e){return this.multiplyMatrices(e,this)},t.multiplyMatrices=function(e,t){var n=e.elements,r=t.elements,i=this.elements,o=n[0],a=n[4],s=n[8],l=n[12],c=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],v=n[14],g=n[3],y=n[7],b=n[11],A=n[15],w=r[0],x=r[4],E=r[8],M=r[12],_=r[1],T=r[5],S=r[9],C=r[13],L=r[2],R=r[6],P=r[10],D=r[14],O=r[3],I=r[7],B=r[11],F=r[15];return i[0]=o*w+a*_+s*L+l*O,i[4]=o*x+a*T+s*R+l*I,i[8]=o*E+a*S+s*P+l*B,i[12]=o*M+a*C+s*D+l*F,i[1]=c*w+u*_+h*L+d*O,i[5]=c*x+u*T+h*R+d*I,i[9]=c*E+u*S+h*P+d*B,i[13]=c*M+u*C+h*D+d*F,i[2]=p*w+f*_+m*L+v*O,i[6]=p*x+f*T+m*R+v*I,i[10]=p*E+f*S+m*P+v*B,i[14]=p*M+f*C+m*D+v*F,i[3]=g*w+y*_+b*L+A*O,i[7]=g*x+y*T+b*R+A*I,i[11]=g*E+y*S+b*P+A*B,i[15]=g*M+y*C+b*D+A*F,this},t.multiplyScalar=function(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this},t.determinant=function(){var e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],o=e[1],a=e[5],s=e[9],l=e[13],c=e[2],u=e[6],h=e[10],d=e[14];return e[3]*(+i*s*u-r*l*u-i*a*h+n*l*h+r*a*d-n*s*d)+e[7]*(+t*s*d-t*l*h+i*o*h-r*o*d+r*l*c-i*s*c)+e[11]*(+t*l*u-t*a*d-i*o*u+n*o*d+i*a*c-n*l*c)+e[15]*(-r*a*c-t*s*u+t*a*h+r*o*u-n*o*h+n*s*c)},t.transpose=function(){var e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this},t.setPosition=function(e,t,n){var r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this},t.invert=function(){var e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],a=e[5],s=e[6],l=e[7],c=e[8],u=e[9],h=e[10],d=e[11],p=e[12],f=e[13],m=e[14],v=e[15],g=u*m*l-f*h*l+f*s*d-a*m*d-u*s*v+a*h*v,y=p*h*l-c*m*l-p*s*d+o*m*d+c*s*v-o*h*v,b=c*f*l-p*u*l+p*a*d-o*f*d-c*a*v+o*u*v,A=p*u*s-c*f*s-p*a*h+o*f*h+c*a*m-o*u*m,w=t*g+n*y+r*b+i*A;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var x=1/w;return e[0]=g*x,e[1]=(f*h*i-u*m*i-f*r*d+n*m*d+u*r*v-n*h*v)*x,e[2]=(a*m*i-f*s*i+f*r*l-n*m*l-a*r*v+n*s*v)*x,e[3]=(u*s*i-a*h*i-u*r*l+n*h*l+a*r*d-n*s*d)*x,e[4]=y*x,e[5]=(c*m*i-p*h*i+p*r*d-t*m*d-c*r*v+t*h*v)*x,e[6]=(p*s*i-o*m*i-p*r*l+t*m*l+o*r*v-t*s*v)*x,e[7]=(o*h*i-c*s*i+c*r*l-t*h*l-o*r*d+t*s*d)*x,e[8]=b*x,e[9]=(p*u*i-c*f*i-p*n*d+t*f*d+c*n*v-t*u*v)*x,e[10]=(o*f*i-p*a*i+p*n*l-t*f*l-o*n*v+t*a*v)*x,e[11]=(c*a*i-o*u*i-c*n*l+t*u*l+o*n*d-t*a*d)*x,e[12]=A*x,e[13]=(c*f*r-p*u*r+p*n*h-t*f*h-c*n*m+t*u*m)*x,e[14]=(p*a*r-o*f*r-p*n*s+t*f*s+o*n*m-t*a*m)*x,e[15]=(o*u*r-c*a*r+c*n*s-t*u*s-o*n*h+t*a*h)*x,this},t.scale=function(e){var t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this},t.getMaxScaleOnAxis=function(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))},t.makeTranslation=function(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this},t.makeRotationX=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this},t.makeRotationY=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this},t.makeRotationZ=function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this},t.makeRotationAxis=function(e,t){var n=Math.cos(t),r=Math.sin(t),i=1-n,o=e.x,a=e.y,s=e.z,l=i*o,c=i*a;return this.set(l*o+n,l*a-r*s,l*s+r*a,0,l*a+r*s,c*a+n,c*s-r*o,0,l*s-r*a,c*s+r*o,i*s*s+n,0,0,0,0,1),this},t.makeScale=function(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this},t.makeShear=function(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this},t.compose=function(e,t,n){var r=this.elements,i=t._x,o=t._y,a=t._z,s=t._w,l=i+i,c=o+o,u=a+a,h=i*l,d=i*c,p=i*u,f=o*c,m=o*u,v=a*u,g=s*l,y=s*c,b=s*u,A=n.x,w=n.y,x=n.z;return r[0]=(1-(f+v))*A,r[1]=(d+b)*A,r[2]=(p-y)*A,r[3]=0,r[4]=(d-b)*w,r[5]=(1-(h+v))*w,r[6]=(m+g)*w,r[7]=0,r[8]=(p+y)*x,r[9]=(m-g)*x,r[10]=(1-(h+f))*x,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this},t.decompose=function(e,t,n){var r=this.elements,i=kr.set(r[0],r[1],r[2]).length(),o=kr.set(r[4],r[5],r[6]).length(),a=kr.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],Nr.copy(this);var s=1/i,l=1/o,c=1/a;return Nr.elements[0]*=s,Nr.elements[1]*=s,Nr.elements[2]*=s,Nr.elements[4]*=l,Nr.elements[5]*=l,Nr.elements[6]*=l,Nr.elements[8]*=c,Nr.elements[9]*=c,Nr.elements[10]*=c,t.setFromRotationMatrix(Nr),n.x=i,n.y=o,n.z=a,this},t.makePerspective=function(e,t,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var a=this.elements,s=2*i/(t-e),l=2*i/(n-r),c=(t+e)/(t-e),u=(n+r)/(n-r),h=-(o+i)/(o-i),d=-2*o*i/(o-i);return a[0]=s,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=u,a[13]=0,a[2]=0,a[6]=0,a[10]=h,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},t.makeOrthographic=function(e,t,n,r,i,o){var a=this.elements,s=1/(t-e),l=1/(n-r),c=1/(o-i),u=(t+e)*s,h=(n+r)*l,d=(o+i)*c;return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-u,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-h,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},t.equals=function(e){for(var t=this.elements,n=e.elements,r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0},t.fromArray=function(e,t){void 0===t&&(t=0);for(var n=0;n<16;n++)this.elements[n]=e[n+t];return this},t.toArray=function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e},e}(),kr=new lr,Nr=new Fr,Ur=new lr(0,0,0),Hr=new lr(1,1,1),Gr=new lr,zr=new lr,jr=new lr,Vr=function(){function e(t,n,r,i){void 0===t&&(t=0),void 0===n&&(n=0),void 0===r&&(r=0),void 0===i&&(i=e.DefaultOrder),Object.defineProperty(this,"isEuler",{value:!0}),this._x=t,this._y=n,this._z=r,this._order=i}var t=e.prototype;return t.set=function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},t.clone=function(){return new this.constructor(this._x,this._y,this._z,this._order)},t.copy=function(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this},t.setFromRotationMatrix=function(e,t,n){var r=Kn.clamp,i=e.elements,o=i[0],a=i[4],s=i[8],l=i[1],c=i[5],u=i[9],h=i[2],d=i[6],p=i[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-u,p),this._z=Math.atan2(-a,o)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(s,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-h,o),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-a,c)):(this._y=0,this._z=Math.atan2(l,o));break;case"ZYX":this._y=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,o)):(this._x=0,this._z=Math.atan2(-a,c));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,o)):(this._x=0,this._y=Math.atan2(s,p));break;case"XZY":this._z=Math.asin(-r(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(s,o)):(this._x=Math.atan2(-u,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this},t.setFromQuaternion=function(e,t,n){return Wr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Wr,t,n)},t.setFromVector3=function(e,t){return this.set(e.x,e.y,e.z,t||this._order)},t.reorder=function(e){return qr.setFromEuler(this),this.setFromQuaternion(qr,e)},t.equals=function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order},t.fromArray=function(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this},t.toArray=function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e},t.toVector3=function(e){return e?e.set(this._x,this._y,this._z):new lr(this._x,this._y,this._z)},t._onChange=function(e){return this._onChangeCallback=e,this},t._onChangeCallback=function(){},Hn(e,[{key:"x",get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},{key:"order",get:function(){return this._order},set:function(e){this._order=e,this._onChangeCallback()}}]),e}();Vr.DefaultOrder="XYZ",Vr.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];var Wr=new Fr,qr=new sr,Xr=function(){function e(){this.mask=1}var t=e.prototype;return t.set=function(e){this.mask=1<1){for(var t=0;t1){for(var t=0;t0){r.children=[];for(var p=0;p0){r.animations=[];for(var f=0;f0&&(n.geometries=v),g.length>0&&(n.materials=g),y.length>0&&(n.textures=y),b.length>0&&(n.images=b),A.length>0&&(n.shapes=A),w.length>0&&(n.skeletons=w),x.length>0&&(n.animations=x)}return n.object=r,n;function E(e){var t=[];for(var n in e){var r=e[n];delete r.metadata,t.push(r)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t){if(void 0===t&&(t=!0),this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(var n=0;n1?void 0:t.copy(n).multiplyScalar(i).add(e.start)},t.intersectsLine=function(e){var t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0},t.intersectsBox=function(e){return e.intersectsPlane(this)},t.intersectsSphere=function(e){return e.intersectsPlane(this)},t.coplanarPoint=function(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new lr),e.copy(this.normal).multiplyScalar(-this.constant)},t.applyMatrix4=function(e,t){var n=t||ui.getNormalMatrix(e),r=this.coplanarPoint(li).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},t.translate=function(e){return this.constant-=e.dot(this.normal),this},t.equals=function(e){return e.normal.equals(this.normal)&&e.constant===this.constant},e}(),di=new lr,pi=new lr,fi=new lr,mi=new lr,vi=new lr,gi=new lr,yi=new lr,bi=new lr,Ai=new lr,wi=new lr,xi=function(){function e(e,t,n){this.a=void 0!==e?e:new lr,this.b=void 0!==t?t:new lr,this.c=void 0!==n?n:new lr}e.getNormal=function(e,t,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new lr),r.subVectors(n,t),di.subVectors(e,t),r.cross(di);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},e.getBarycoord=function(e,t,n,r,i){di.subVectors(r,t),pi.subVectors(n,t),fi.subVectors(e,t);var o=di.dot(di),a=di.dot(pi),s=di.dot(fi),l=pi.dot(pi),c=pi.dot(fi),u=o*l-a*a;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new lr),0===u)return i.set(-2,-1,-1);var h=1/u,d=(l*s-a*c)*h,p=(o*c-a*s)*h;return i.set(1-d-p,p,d)},e.containsPoint=function(e,t,n,r){return this.getBarycoord(e,t,n,r,mi),mi.x>=0&&mi.y>=0&&mi.x+mi.y<=1},e.getUV=function(e,t,n,r,i,o,a,s){return this.getBarycoord(e,t,n,r,mi),s.set(0,0),s.addScaledVector(i,mi.x),s.addScaledVector(o,mi.y),s.addScaledVector(a,mi.z),s},e.isFrontFacing=function(e,t,n,r){return di.subVectors(n,t),pi.subVectors(e,t),di.cross(pi).dot(r)<0};var t=e.prototype;return t.set=function(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this},t.setFromPointsAndIndices=function(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this},t.getArea=function(){return di.subVectors(this.c,this.b),pi.subVectors(this.a,this.b),.5*di.cross(pi).length()},t.getMidpoint=function(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new lr),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},t.getNormal=function(t){return e.getNormal(this.a,this.b,this.c,t)},t.getPlane=function(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new hi),e.setFromCoplanarPoints(this.a,this.b,this.c)},t.getBarycoord=function(t,n){return e.getBarycoord(t,this.a,this.b,this.c,n)},t.getUV=function(t,n,r,i,o){return e.getUV(t,this.a,this.b,this.c,n,r,i,o)},t.containsPoint=function(t){return 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n=f*v,r=h*v,t.copy(i).addScaledVector(vi,n).addScaledVector(gi,r)},t.equals=function(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)},e}(),Ei={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Mi={h:0,s:0,l:0},_i={h:0,s:0,l:0};function Ti(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function Si(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function Ci(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}var Li=function(){function e(e,t,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}var t=e.prototype;return t.set=function(e){return e&&e.isColor?this.copy(e):"number"===typeof e?this.setHex(e):"string"===typeof e&&this.setStyle(e),this},t.setScalar=function(e){return this.r=e,this.g=e,this.b=e,this},t.setHex=function(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this},t.setRGB=function(e,t,n){return this.r=e,this.g=t,this.b=n,this},t.setHSL=function(e,t,n){if(e=Kn.euclideanModulo(e,1),t=Kn.clamp(t,0,1),n=Kn.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=Ti(i,r,e+1/3),this.g=Ti(i,r,e),this.b=Ti(i,r,e-1/3)}return this},t.setStyle=function(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e)){var r,i=n[1],o=n[2];switch(i){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,t(r[4]),this;if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,t(r[4]),this;break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o)){var a=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,l=parseInt(r[3],10)/100;return t(r[4]),this.setHSL(a,s,l)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){var c=n[1],u=c.length;if(3===u)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===u)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this},t.setColorName=function(e){var t=Ei[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this},t.clone=function(){return new this.constructor(this.r,this.g,this.b)},t.copy=function(e){return this.r=e.r,this.g=e.g,this.b=e.b,this},t.copyGammaToLinear=function(e,t){return void 0===t&&(t=2),this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this},t.copyLinearToGamma=function(e,t){void 0===t&&(t=2);var n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this},t.convertGammaToLinear=function(e){return this.copyGammaToLinear(this,e),this},t.convertLinearToGamma=function(e){return this.copyLinearToGamma(this,e),this},t.copySRGBToLinear=function(e){return this.r=Si(e.r),this.g=Si(e.g),this.b=Si(e.b),this},t.copyLinearToSRGB=function(e){return this.r=Ci(e.r),this.g=Ci(e.g),this.b=Ci(e.b),this},t.convertSRGBToLinear=function(){return this.copySRGBToLinear(this),this},t.convertLinearToSRGB=function(){return this.copyLinearToSRGB(this),this},t.getHex=function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},t.getHexString=function(){return("000000"+this.getHex().toString(16)).slice(-6)},t.getHSL=function(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});var t,n,r=this.r,i=this.g,o=this.b,a=Math.max(r,i,o),s=Math.min(r,i,o),l=(s+a)/2;if(s===a)t=0,n=0;else{var c=a-s;switch(n=l<=.5?c/(a+s):c/(2-a-s),a){case r:t=(i-o)/c+(i0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){var i=r(e.textures),o=r(e.images);i.length>0&&(n.textures=i),o.length>0&&(n.images=o)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,n=null;if(null!==t){var r=t.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Di.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Oi.prototype=Object.create(Di.prototype),Oi.prototype.constructor=Oi,Oi.prototype.isMeshBasicMaterial=!0,Oi.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};var Ii=new lr,Bi=new Jn;function Fi(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=Tn,this.updateRange={offset:0,count:-1},this.version=0}function ki(e,t,n){Fi.call(this,new Int8Array(e),t,n)}function Ni(e,t,n){Fi.call(this,new 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e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(var r=0,i=this.itemSize;r65535?ji:Gi)(e,1):this.index=e,this},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},hasAttribute:function(e){return void 0!==this.attributes[e]},addGroup:function(e,t,n){void 0===n&&(n=0),this.groups.push({start:e,count:t,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){var t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){var r=(new $n).getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return Ki.makeRotationX(e),this.applyMatrix4(Ki),this},rotateY:function(e){return Ki.makeRotationY(e),this.applyMatrix4(Ki),this},rotateZ:function(e){return Ki.makeRotationZ(e),this.applyMatrix4(Ki),this},translate:function(e,t,n){return Ki.makeTranslation(e,t,n),this.applyMatrix4(Ki),this},scale:function(e,t,n){return Ki.makeScale(e,t,n),this.applyMatrix4(Ki),this},lookAt:function(e){return Ji.lookAt(e),Ji.updateMatrix(),this.applyMatrix4(Ji.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter($i).negate(),this.translate($i.x,$i.y,$i.z),this},setFromPoints:function(e){for(var t=[],n=0,r=e.length;n0&&(e.userData=this.userData),void 0!==this.parameters){var t=this.parameters;for(var n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};var r=this.index;null!==r&&(e.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var o in i){var a=i[o],s=a.toJSON(e.data);""!==a.name&&(s.name=a.name),e.data.attributes[o]=s}var l={},c=!1;for(var u in this.morphAttributes){for(var h=this.morphAttributes[u],d=[],p=0,f=h.length;p0&&(l[u]=d,c=!0)}c&&(e.data.morphAttributes=l,e.data.morphTargetsRelative=this.morphTargetsRelative);var g=this.groups;g.length>0&&(e.data.groups=JSON.parse(JSON.stringify(g)));var y=this.boundingSphere;return null!==y&&(e.data.boundingSphere={center:y.center.toArray(),radius:y.radius}),e},clone:function(){return(new ro).copy(this)},copy:function(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var t={};this.name=e.name;var n=e.index;null!==n&&this.setIndex(n.clone(t));var r=e.attributes;for(var i in r){var o=r[i];this.setAttribute(i,o.clone(t))}var a=e.morphAttributes;for(var s in a){for(var l=[],c=a[s],u=0,h=c.length;un.far?null:{distance:l,point:wo.clone(),object:e}}function Mo(e,t,n,r,i,o,a,s,l,c,u,h){so.fromBufferAttribute(i,c),lo.fromBufferAttribute(i,u),co.fromBufferAttribute(i,h);var d=e.morphTargetInfluences;if(t.morphTargets&&o&&d){fo.set(0,0,0),mo.set(0,0,0),vo.set(0,0,0);for(var p=0,f=o.length;p0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){var n,r=this.geometry,i=this.material,o=this.matrixWorld;if(void 0!==i&&(null===r.boundingSphere&&r.computeBoundingSphere(),ao.copy(r.boundingSphere),ao.applyMatrix4(o),!1!==e.ray.intersectsSphere(ao)&&(io.copy(o).invert(),oo.copy(e.ray).applyMatrix4(io),null===r.boundingBox||!1!==oo.intersectsBox(r.boundingBox))))if(r.isBufferGeometry){var a=r.index,s=r.attributes.position,l=r.morphAttributes.position,c=r.morphTargetsRelative,u=r.attributes.uv,h=r.attributes.uv2,d=r.groups,p=r.drawRange;if(null!==a)if(Array.isArray(i))for(var f=0,m=d.length;f0?1:-1,h.push(S.x,S.y,S.z),d.push(R/m),d.push(1-C/v),_+=1}for(var D=0;D0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var i={};for(var o in this.extensions)!0===this.extensions[o]&&(i[o]=!0);return Object.keys(i).length>0&&(t.extensions=i),t},Do.prototype=Object.assign(Object.create(si.prototype),{constructor:Do,isCamera:!0,copy:function(e,t){return si.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new lr),this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){si.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(e,t){si.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Oo.prototype=Object.assign(Object.create(Do.prototype),{constructor:Oo,isPerspectiveCamera:!0,copy:function(e,t){return Do.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){var t=.5*this.getFilmHeight()/e;this.fov=2*Kn.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var e=Math.tan(.5*Kn.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*Kn.RAD2DEG*Math.atan(Math.tan(.5*Kn.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,o){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=this.near,t=e*Math.tan(.5*Kn.DEG2RAD*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r,o=this.view;if(null!==this.view&&this.view.enabled){var a=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/a,t-=o.offsetY*n/s,r*=o.width/a,n*=o.height/s}var l=this.filmOffset;0!==l&&(i+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){var t=si.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});var Io=90,Bo=1;function Fo(e,t,n){if(si.call(this),this.type="CubeCamera",!0===n.isWebGLCubeRenderTarget){this.renderTarget=n;var r=new Oo(Io,Bo,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new lr(1,0,0)),this.add(r);var i=new Oo(Io,Bo,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new lr(-1,0,0)),this.add(i);var o=new Oo(Io,Bo,e,t);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new lr(0,1,0)),this.add(o);var a=new Oo(Io,Bo,e,t);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new lr(0,-1,0)),this.add(a);var s=new Oo(Io,Bo,e,t);s.layers=this.layers,s.up.set(0,-1,0),s.lookAt(new lr(0,0,1)),this.add(s);var l=new Oo(Io,Bo,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new lr(0,0,-1)),this.add(l),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();var c=e.xr.enabled,u=e.getRenderTarget();e.xr.enabled=!1;var h=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,r),e.setRenderTarget(n,1),e.render(t,i),e.setRenderTarget(n,2),e.render(t,o),e.setRenderTarget(n,3),e.render(t,a),e.setRenderTarget(n,4),e.render(t,s),n.texture.generateMipmaps=h,e.setRenderTarget(n,5),e.render(t,l),e.setRenderTarget(u),e.xr.enabled=c}}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}function ko(e,t,n,r,i,o,a,s,l,c){e=void 0!==e?e:[],t=void 0!==t?t:ae,a=void 0!==a?a:Ne,nr.call(this,e,t,n,r,i,o,a,s,l,c),this.flipY=!1,this._needsFlipEnvMap=!0}Fo.prototype=Object.create(si.prototype),Fo.prototype.constructor=Fo,ko.prototype=Object.create(nr.prototype),ko.prototype.constructor=ko,ko.prototype.isCubeTexture=!0,Object.defineProperty(ko.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}});var No=function(e){function t(t,n,r){var i;return Number.isInteger(n)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),n=r),i=e.call(this,t,t,n)||this,Object.defineProperty(zn(i),"isWebGLCubeRenderTarget",{value:!0}),n=n||{},i.texture=new ko(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),i.texture._needsFlipEnvMap=!1,i}Gn(t,e);var n=t.prototype;return n.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=Ue,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;var n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},r=new _o(5,5,5),i=new Po({name:"CubemapFromEquirect",uniforms:To(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:v,blending:A});i.uniforms.tEquirect.value=t;var o=new xo(r,i),a=t.minFilter;return t.minFilter===Ee&&(t.minFilter=Ae),new Fo(1,10,this).update(e,o),t.minFilter=a,o.geometry.dispose(),o.material.dispose(),this},n.clear=function(e,t,n,r){for(var i=e.getRenderTarget(),o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,r);e.setRenderTarget(i)},t}(or);function Uo(e,t,n,r,i,o,a,s,l,c,u,h){nr.call(this,null,o,a,s,l,c,r,i,u,h),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==l?l:me,this.minFilter=void 0!==c?c:me,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}Uo.prototype=Object.create(nr.prototype),Uo.prototype.constructor=Uo,Uo.prototype.isDataTexture=!0;var Ho=new Sr,Go=new lr,zo=function(){function e(e,t,n,r,i,o){this.planes=[void 0!==e?e:new hi,void 0!==t?t:new hi,void 0!==n?n:new hi,void 0!==r?r:new hi,void 0!==i?i:new hi,void 0!==o?o:new hi]}var t=e.prototype;return t.set=function(e,t,n,r,i,o){var a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(o),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){for(var t=this.planes,n=0;n<6;n++)t[n].copy(e.planes[n]);return this},t.setFromProjectionMatrix=function(e){var t=this.planes,n=e.elements,r=n[0],i=n[1],o=n[2],a=n[3],s=n[4],l=n[5],c=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],v=n[13],g=n[14],y=n[15];return t[0].setComponents(a-r,u-s,f-h,y-m).normalize(),t[1].setComponents(a+r,u+s,f+h,y+m).normalize(),t[2].setComponents(a+i,u+l,f+d,y+v).normalize(),t[3].setComponents(a-i,u-l,f-d,y-v).normalize(),t[4].setComponents(a-o,u-c,f-p,y-g).normalize(),t[5].setComponents(a+o,u+c,f+p,y+g).normalize(),this},t.intersectsObject=function(e){var t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Ho.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Ho)},t.intersectsSprite=function(e){return Ho.center.set(0,0,0),Ho.radius=.7071067811865476,Ho.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ho)},t.intersectsSphere=function(e){for(var t=this.planes,n=e.center,r=-e.radius,i=0;i<6;i++)if(t[i].distanceToPoint(n)0?e.max.x:e.min.x,Go.y=r.normal.y>0?e.max.y:e.min.y,Go.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Go)<0)return!1}return!0},t.containsPoint=function(e){for(var t=this.planes,n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0},e}();function jo(){var e=null,t=!1,n=null,r=null;function i(t,o){n(t,o),r=e.requestAnimationFrame(i)}return{start:function(){!0!==t&&null!==n&&(r=e.requestAnimationFrame(i),t=!0)},stop:function(){e.cancelAnimationFrame(r),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function Vo(e,t){var n=t.isWebGL2,r=new WeakMap;function i(t,r){var i=t.array,o=t.usage,a=e.createBuffer();e.bindBuffer(r,a),e.bufferData(r,i,o),t.onUploadCallback();var s=5126;return i instanceof Float32Array?s=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?t.isFloat16BufferAttribute?n?s=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):s=5123:i instanceof Int16Array?s=5122:i instanceof Uint32Array?s=5125:i instanceof Int32Array?s=5124:i instanceof Int8Array?s=5120:i instanceof Uint8Array&&(s=5121),{buffer:a,type:s,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}function o(t,r,i){var o=r.array,a=r.updateRange;e.bindBuffer(i,t),-1===a.count?e.bufferSubData(i,0,o):(n?e.bufferSubData(i,a.offset*o.BYTES_PER_ELEMENT,o,a.offset,a.count):e.bufferSubData(i,a.offset*o.BYTES_PER_ELEMENT,o.subarray(a.offset,a.offset+a.count)),a.count=-1)}function a(e){return e.isInterleavedBufferAttribute&&(e=e.data),r.get(e)}function s(t){t.isInterleavedBufferAttribute&&(t=t.data);var n=r.get(t);n&&(e.deleteBuffer(n.buffer),r.delete(t))}function l(e,t){if(e.isGLBufferAttribute){var n=r.get(e);(!n||n.version 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include \nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include \n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}"},Xo={common:{diffuse:{value:new Li(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new $n},uv2Transform:{value:new $n},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Jn(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new 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a=[],s=r.isWebGL2,l=r.logarithmicDepthBuffer,c=r.floatVertexTextures,u=r.maxVertexUniforms,h=r.vertexTextures,d=r.precision,p={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},f=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function m(e){var t=e.skeleton.bones;if(c)return 1024;var n=u,r=Math.floor((n-20)/4),i=Math.min(r,t.length);return i0,maxBones:T,useVertexTexture:c,morphTargets:i.morphTargets,morphNormals:i.morphNormals,maxMorphTargets:e.maxMorphTargets,maxMorphNormals:e.maxMorphNormals,numDirLights:a.directional.length,numPointLights:a.point.length,numSpotLights:a.spot.length,numRectAreaLights:a.rectArea.length,numHemiLights:a.hemi.length,numDirLightShadows:a.directionalShadowMap.length,numPointLightShadows:a.pointShadowMap.length,numSpotLightShadows:a.spotShadowMap.length,numClippingPlanes:o.numPlanes,numClipIntersection:o.numIntersection,dithering:i.dithering,shadowMapEnabled:e.shadowMap.enabled&&u.length>0,shadowMapType:e.shadowMap.type,toneMapping:i.toneMapped?e.toneMapping:$,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:i.premultipliedAlpha,alphaTest:i.alphaTest,doubleSided:i.side===g,flipSided:i.side===v,depthPacking:void 0!==i.depthPacking&&i.depthPacking,index0AttributeName:i.index0AttributeName,extensionDerivatives:i.extensions&&i.extensions.derivatives,extensionFragDepth:i.extensions&&i.extensions.fragDepth,extensionDrawBuffers:i.extensions&&i.extensions.drawBuffers,extensionShaderTextureLOD:i.extensions&&i.extensions.shaderTextureLOD,rendererExtensionFragDepth:s||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:s||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:s||n.has("EXT_shader_texture_lod"),customProgramCacheKey:i.customProgramCacheKey()}}function A(t){var n=[];if(t.shaderID?n.push(t.shaderID):(n.push(t.fragmentShader),n.push(t.vertexShader)),void 0!==t.defines)for(var r in t.defines)n.push(r),n.push(t.defines[r]);if(!1===t.isRawShaderMaterial){for(var i=0;i1&&r.sort(e||Ns),i.length>1&&i.sort(t||Us)}function h(){for(var e=n,r=t.length;e0&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(i.rectAreaLTC1=Xo.LTC_FLOAT_1,i.rectAreaLTC2=Xo.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(i.rectAreaLTC1=Xo.LTC_HALF_1,i.rectAreaLTC2=Xo.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),i.ambient[0]=a,i.ambient[1]=s,i.ambient[2]=l;var k=i.hash;k.directionalLength===u&&k.pointLength===h&&k.spotLength===d&&k.rectAreaLength===p&&k.hemiLength===f&&k.numDirectionalShadows===m&&k.numPointShadows===v&&k.numSpotShadows===g||(i.directional.length=u,i.spot.length=d,i.rectArea.length=p,i.point.length=h,i.hemi.length=f,i.directionalShadow.length=m,i.directionalShadowMap.length=m,i.pointShadow.length=v,i.pointShadowMap.length=v,i.spotShadow.length=g,i.spotShadowMap.length=g,i.directionalShadowMatrix.length=m,i.pointShadowMatrix.length=v,i.spotShadowMatrix.length=g,k.directionalLength=u,k.pointLength=h,k.spotLength=d,k.rectAreaLength=p,k.hemiLength=f,k.numDirectionalShadows=m,k.numPointShadows=v,k.numSpotShadows=g,i.version=Vs++)}function u(e,t){for(var n=0,r=0,o=0,c=0,u=0,h=t.matrixWorldInverse,d=0,p=e.length;d=n.get(r).length?(o=new Xs(e,t),n.get(r).push(o)):o=n.get(r)[i],o}function i(){n=new WeakMap}return{get:r,dispose:i}}function Qs(e){Di.call(this),this.type="MeshDepthMaterial",this.depthPacking=an,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}function Zs(e){Di.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new lr,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Qs.prototype=Object.create(Di.prototype),Qs.prototype.constructor=Qs,Qs.prototype.isMeshDepthMaterial=!0,Qs.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},Zs.prototype=Object.create(Di.prototype),Zs.prototype.constructor=Zs,Zs.prototype.isMeshDistanceMaterial=!0,Zs.prototype.copy=function(e){return Di.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};var Ks="uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}",Js="void main() {\n\tgl_Position = vec4( position, 1.0 );\n}";function $s(e,t,n){var r=new zo,i=new Jn,o=new Jn,a=new ir,s=[],l=[],c={},u={0:v,1:m,2:g},h=new Po({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new Jn},radius:{value:4}},vertexShader:Js,fragmentShader:Ks}),p=h.clone();p.defines.HORIZONTAL_PASS=1;var y=new ro;y.setAttribute("position",new Fi(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var b=new xo(y,h),w=this;function x(n,r){var i=t.update(b);h.uniforms.shadow_pass.value=n.map.texture,h.uniforms.resolution.value=n.mapSize,h.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,i,h,b,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,i,p,b,null)}function E(e,t,n){var r=e<<0|t<<1|n<<2,i=s[r];return void 0===i&&(i=new Qs({depthPacking:sn,morphTargets:e,skinning:t}),s[r]=i),i}function M(e,t,n){var r=e<<0|t<<1|n<<2,i=l[r];return void 0===i&&(i=new Zs({morphTargets:e,skinning:t}),l[r]=i),i}function _(t,n,r,i,o,a,s){var l=null,h=E,d=t.customDepthMaterial;if(!0===i.isPointLight&&(h=M,d=t.customDistanceMaterial),void 0===d){var p=!1;!0===r.morphTargets&&(p=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);var m=!1;!0===t.isSkinnedMesh&&(!0===r.skinning?m=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",t)),l=h(p,m,!0===t.isInstancedMesh)}else l=d;if(e.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length){var v=l.uuid,g=r.uuid,y=c[v];void 0===y&&(y={},c[v]=y);var b=y[g];void 0===b&&(b=l.clone(),y[g]=b),l=b}return l.visible=r.visible,l.wireframe=r.wireframe,l.side=s===f?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:u[r.side],l.clipShadows=r.clipShadows,l.clippingPlanes=r.clippingPlanes,l.clipIntersection=r.clipIntersection,l.wireframeLinewidth=r.wireframeLinewidth,l.linewidth=r.linewidth,!0===i.isPointLight&&!0===l.isMeshDistanceMaterial&&(l.referencePosition.setFromMatrixPosition(i.matrixWorld),l.nearDistance=o,l.farDistance=a),l}function T(n,i,o,a,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&s===f)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);var l=t.update(n),c=n.material;if(Array.isArray(c))for(var u=l.groups,h=0,d=u.length;hn||i.y>n)&&(i.x>n&&(o.x=Math.floor(n/y.x),i.x=o.x*y.x,g.mapSize.x=o.x),i.y>n&&(o.y=Math.floor(n/y.y),i.y=o.y*y.y,g.mapSize.y=o.y)),null===g.map&&!g.isPointLightShadow&&this.type===f){var b={minFilter:Ae,magFilter:Ae,format:Ue};g.map=new or(i.x,i.y,b),g.map.texture.name=v.name+".shadowMap",g.mapPass=new or(i.x,i.y,b),g.camera.updateProjectionMatrix()}if(null===g.map){var E={minFilter:me,magFilter:me,format:Ue};g.map=new or(i.x,i.y,E),g.map.texture.name=v.name+".shadowMap",g.camera.updateProjectionMatrix()}e.setRenderTarget(g.map),e.clear();for(var M=g.getViewportCount(),_=0;_=1):-1!==de.indexOf("OpenGL ES")&&(he=parseFloat(/^OpenGL ES (\d)/.exec(de)[1]),ue=he>=2);var pe=null,fe={},me=new ir,ve=new ir;function ge(t,n,r){var i=new Uint8Array(4),o=e.createTexture();e.bindTexture(t,o),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(var a=0;ar||e.height>r)&&(i=r/Math.max(e.width,e.height)),i<1||!0===t){if("undefined"!==typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&e instanceof ImageBitmap){var o=t?Kn.floorPowerOfTwo:Math.floor,a=o(i*e.width),s=o(i*e.height);void 0===c&&(c=g(a,s));var l=n?g(a,s):c;return l.width=a,l.height=s,l.getContext("2d").drawImage(e,0,0,a,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+e.width+"x"+e.height+") to ("+a+"x"+s+")."),l}return"data"in e&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+e.width+"x"+e.height+")."),e}return e}function b(e){return Kn.isPowerOfTwo(e.width)&&Kn.isPowerOfTwo(e.height)}function A(e){return!u&&(e.wrapS!==pe||e.wrapT!==pe||e.minFilter!==me&&e.minFilter!==Ae)}function w(e,t){return e.generateMipmaps&&t&&e.minFilter!==me&&e.minFilter!==Ae}function x(t,n,i,o){e.generateMipmap(t),r.get(n).__maxMipLevel=Math.log(Math.max(i,o))*Math.LOG2E}function E(n,r,i){if(!1===u)return r;if(null!==n){if(void 0!==e[n])return e[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}var o=r;return 6403===r&&(5126===i&&(o=33326),5131===i&&(o=33325),5121===i&&(o=33321)),6407===r&&(5126===i&&(o=34837),5131===i&&(o=34843),5121===i&&(o=32849)),6408===r&&(5126===i&&(o=34836),5131===i&&(o=34842),5121===i&&(o=32856)),33325!==o&&33326!==o&&34842!==o&&34836!==o||t.get("EXT_color_buffer_float"),o}function M(e){return e===me||e===ve||e===ye?9728:9729}function _(e){var t=e.target;t.removeEventListener("dispose",_),S(t),t.isVideoTexture&&m.delete(t),a.memory.textures--}function T(e){var t=e.target;t.removeEventListener("dispose",T),C(t),a.memory.textures--}function S(t){var n=r.get(t);void 0!==n.__webglInit&&(e.deleteTexture(n.__webglTexture),r.remove(t))}function C(t){var n=r.get(t),i=r.get(t.texture);if(t){if(void 0!==i.__webglTexture&&e.deleteTexture(i.__webglTexture),t.depthTexture&&t.depthTexture.dispose(),t.isWebGLCubeRenderTarget)for(var o=0;o<6;o++)e.deleteFramebuffer(n.__webglFramebuffer[o]),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[o]);else e.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&e.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer);r.remove(t.texture),r.remove(t)}}var L=0;function R(){L=0}function P(){var e=L;return e>=h&&console.warn("THREE.WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+h),L+=1,e}function D(e,t){var i=r.get(e);if(e.isVideoTexture&&Z(e),e.version>0&&i.__version!==e.version){var o=e.image;if(void 0===o)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==o.complete)return void H(i,e,t);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+t),n.bindTexture(3553,i.__webglTexture)}function O(e,t){var i=r.get(e);e.version>0&&i.__version!==e.version?H(i,e,t):(n.activeTexture(33984+t),n.bindTexture(35866,i.__webglTexture))}function I(e,t){var i=r.get(e);e.version>0&&i.__version!==e.version?H(i,e,t):(n.activeTexture(33984+t),n.bindTexture(32879,i.__webglTexture))}function B(e,t){var i=r.get(e);e.version>0&&i.__version!==e.version?G(i,e,t):(n.activeTexture(33984+t),n.bindTexture(34067,i.__webglTexture))}var F=((s={})[de]=10497,s[pe]=33071,s[fe]=33648,s),k=((l={})[me]=9728,l[ve]=9984,l[ye]=9986,l[Ae]=9729,l[we]=9985,l[Ee]=9987,l);function N(n,o,a){a?(e.texParameteri(n,10242,F[o.wrapS]),e.texParameteri(n,10243,F[o.wrapT]),32879!==n&&35866!==n||e.texParameteri(n,32882,F[o.wrapR]),e.texParameteri(n,10240,k[o.magFilter]),e.texParameteri(n,10241,k[o.minFilter])):(e.texParameteri(n,10242,33071),e.texParameteri(n,10243,33071),32879!==n&&35866!==n||e.texParameteri(n,32882,33071),o.wrapS===pe&&o.wrapT===pe||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(n,10240,M(o.magFilter)),e.texParameteri(n,10241,M(o.minFilter)),o.minFilter!==me&&o.minFilter!==Ae&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));var s=t.get("EXT_texture_filter_anisotropic");if(s){if(o.type===Pe&&null===t.get("OES_texture_float_linear"))return;if(o.type===De&&null===(u||t.get("OES_texture_half_float_linear")))return;(o.anisotropy>1||r.get(o).__currentAnisotropy)&&(e.texParameterf(n,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o.anisotropy,i.getMaxAnisotropy())),r.get(o).__currentAnisotropy=o.anisotropy)}}function U(t,n){void 0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",_),t.__webglTexture=e.createTexture(),a.memory.textures++)}function H(t,r,i){var a=3553;r.isDataTexture2DArray&&(a=35866),r.isDataTexture3D&&(a=32879),U(t,r),n.activeTexture(33984+i),n.bindTexture(a,t.__webglTexture),e.pixelStorei(37440,r.flipY),e.pixelStorei(37441,r.premultiplyAlpha),e.pixelStorei(3317,r.unpackAlignment);var s,l=A(r)&&!1===b(r.image),c=y(r.image,l,!1,p),h=b(c)||u,d=o.convert(r.format),f=o.convert(r.type),m=E(r.internalFormat,d,f);N(a,r,h);var v=r.mipmaps;if(r.isDepthTexture)m=6402,u?m=r.type===Pe?36012:r.type===Re?33190:r.type===Fe?35056:33189:r.type===Pe&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),r.format===je&&6402===m&&r.type!==Ce&&r.type!==Re&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),r.type=Ce,f=o.convert(r.type)),r.format===Ve&&6402===m&&(m=34041,r.type!==Fe&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),r.type=Fe,f=o.convert(r.type))),n.texImage2D(3553,0,m,c.width,c.height,0,d,f,null);else if(r.isDataTexture)if(v.length>0&&h){for(var g=0,M=v.length;g0&&h){for(var S=0,C=v.length;S0&&Se(o,e,t),a.length>0&&Se(a,e,t),!0===e.isScene&&e.onAfterRender(f,e,t),null!==b&&(q.updateRenderTargetMipmap(b),q.updateMultisampleRenderTarget(b)),j.buffers.depth.setTest(!0),j.buffers.depth.setMask(!0),j.buffers.color.setMask(!0),j.setPolygonOffset(!1),fe.enabled&&fe.submitFrame&&fe.submitFrame(),p.pop(),d=p.length>0?p[p.length-1]:null,h=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setTexture2D=function(){var e=!1;return function(t,n){t&&t.isWebGLRenderTarget&&(e||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),e=!0),t=t.texture),q.setTexture2D(t,n)}}(),this.setFramebuffer=function(e){v!==e&&null===b&&ce.bindFramebuffer(36160,e),v=e},this.getActiveCubeFace=function(){return g},this.getActiveMipmapLevel=function(){return y},this.getRenderList=function(){return h},this.setRenderList=function(e){h=e},this.getRenderTarget=function(){return b},this.setRenderTarget=function(e,t,n){void 0===t&&(t=0),void 0===n&&(n=0),b=e,g=t,y=n,e&&void 0===W.get(e).__webglFramebuffer&&q.setupRenderTarget(e);var r=v,i=!1;if(e){var o=W.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(r=o[t],i=!0):r=e.isWebGLMultisampleRenderTarget?W.get(e).__webglMultisampledFramebuffer:o,E.copy(e.viewport),M.copy(e.scissor),_=e.scissorTest}else E.copy(P).multiplyScalar(C).floor(),M.copy(D).multiplyScalar(C).floor(),_=O;if(A!==r&&(ce.bindFramebuffer(36160,r),A=r),j.viewport(E),j.scissor(M),j.setScissorTest(_),i){var a=W.get(e.texture);ce.framebufferTexture2D(36160,36064,34069+t,a.__webglTexture,n)}},this.readRenderTargetPixels=function(e,t,n,r,i,o,a){if(e&&e.isWebGLRenderTarget){var s=W.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==a&&(s=s[a]),s){var l=!1;s!==A&&(ce.bindFramebuffer(36160,s),l=!0);try{var c=e.texture,u=c.format,h=c.type;if(u!==Ue&&se.convert(u)!==ce.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");var d=h===De&&(G.has("EXT_color_buffer_half_float")||z.isWebGL2&&G.has("EXT_color_buffer_float"));if(h!==_e&&se.convert(h)!==ce.getParameter(35738)&&(h!==Pe||!(z.isWebGL2||G.has("OES_texture_float")||G.has("WEBGL_color_buffer_float")))&&!d)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===ce.checkFramebufferStatus(36160)?t>=0&&t<=e.width-r&&n>=0&&n<=e.height-i&&ce.readPixels(t,n,r,i,se.convert(u),se.convert(h),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{l&&ce.bindFramebuffer(36160,A)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(e,t,n){void 0===n&&(n=0);var r=Math.pow(2,-n),i=Math.floor(t.image.width*r),o=Math.floor(t.image.height*r),a=se.convert(t.format);q.setTexture2D(t,0),ce.copyTexImage2D(3553,n,a,e.x,e.y,i,o,0),j.unbindTexture()},this.copyTextureToTexture=function(e,t,n,r){void 0===r&&(r=0);var i=t.image.width,o=t.image.height,a=se.convert(n.format),s=se.convert(n.type);q.setTexture2D(n,0),ce.pixelStorei(37440,n.flipY),ce.pixelStorei(37441,n.premultiplyAlpha),ce.pixelStorei(3317,n.unpackAlignment),t.isDataTexture?ce.texSubImage2D(3553,r,e.x,e.y,i,o,a,s,t.image.data):t.isCompressedTexture?ce.compressedTexSubImage2D(3553,r,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,a,t.mipmaps[0].data):ce.texSubImage2D(3553,r,e.x,e.y,a,s,t.image),0===r&&n.generateMipmaps&&ce.generateMipmap(3553),j.unbindTexture()},this.initTexture=function(e){q.setTexture2D(e,0),j.unbindTexture()},this.resetState=function(){j.reset(),le.reset()},"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function fl(e){pl.call(this,e)}Object.assign(ll.prototype,qn.prototype),Object.assign(cl.prototype,{constructor:cl,getHandSpace:function(){return null===this._hand&&(this._hand=new rl,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new rl,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new rl,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(e,t,n){var r=null,i=null,o=null,a=this._targetRay,s=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(l&&e.hand){o=!0;for(var c,u=Wn(e.hand.values());!(c=u()).done;){var h=c.value,d=t.getJointPose(h,n);if(void 0===l.joints[h.jointName]){var p=new rl;p.matrixAutoUpdate=!1,p.visible=!1,l.joints[h.jointName]=p,l.add(p)}var f=l.joints[h.jointName];null!==d&&(f.matrix.fromArray(d.transform.matrix),f.matrix.decompose(f.position,f.rotation,f.scale),f.jointRadius=d.radius),f.visible=null!==d}var m=l.joints["index-finger-tip"],v=l.joints["thumb-tip"],g=m.position.distanceTo(v.position),y=.02,b=.005;l.inputState.pinching&&g>y+b?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&g<=y-b&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==a&&null!==(r=t.getPose(e.targetRaySpace,n))&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)),null!==s&&e.gripSpace&&null!==(i=t.getPose(e.gripSpace,n))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale));return null!==a&&(a.visible=null!==r),null!==s&&(s.visible=null!==i),null!==l&&(l.visible=null!==o),this}}),Object.assign(ul.prototype,qn.prototype),fl.prototype=Object.assign(Object.create(pl.prototype),{constructor:fl,isWebGL1Renderer:!0});var ml=function(){function e(e,t){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new Li(e),this.density=void 0!==t?t:25e-5}var t=e.prototype;return t.clone=function(){return new e(this.color,this.density)},t.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},e}(),vl=function(){function e(e,t,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new Li(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}var t=e.prototype;return t.clone=function(){return new e(this.color,this.near,this.far)},t.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},e}(),gl=function(e){function t(){var t;return t=e.call(this)||this,Object.defineProperty(zn(t),"isScene",{value:!0}),t.type="Scene",t.background=null,t.environment=null,t.fog=null,t.overrideMaterial=null,t.autoUpdate=!0,"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:zn(t)})),t}Gn(t,e);var n=t.prototype;return n.copy=function(t,n){return e.prototype.copy.call(this,t,n),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},n.toJSON=function(t){var n=e.prototype.toJSON.call(this,t);return null!==this.background&&(n.object.background=this.background.toJSON(t)),null!==this.environment&&(n.object.environment=this.environment.toJSON(t)),null!==this.fog&&(n.object.fog=this.fog.toJSON()),n},t}(si);function yl(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Tn,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Kn.generateUUID()}Object.defineProperty(yl.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(yl.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(var r=0,i=this.stride;re.far||t.push({distance:s,point:El.clone(),uv:xi.getUV(El,Ll,Rl,Pl,Dl,Ol,Il,new Jn),face:null,object:this})}},copy:function(e){return si.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}});var kl=new lr,Nl=new lr;function Ul(){si.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Ul.prototype=Object.assign(Object.create(si.prototype),{constructor:Ul,isLOD:!0,copy:function(e){si.prototype.copy.call(this,e,!1);for(var t=e.levels,n=0,r=t.length;n0){var n,r;for(n=1,r=t.length;n0){kl.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(kl);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){var t=this.levels;if(t.length>1){kl.setFromMatrixPosition(e.matrixWorld),Nl.setFromMatrixPosition(this.matrixWorld);var n,r,i=kl.distanceTo(Nl)/e.zoom;for(t[0].object.visible=!0,n=1,r=t.length;n=t[n].distance;n++)t[n-1].object.visible=!1,t[n].object.visible=!0;for(this._currentLevel=n-1;na)){u.applyMatrix4(this.matrixWorld);var b=e.ray.origin.distanceTo(u);be.far||t.push({distance:b,point:c.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}else for(var A=0,w=p.count-1;Aa)){u.applyMatrix4(this.matrixWorld);var x=e.ray.origin.distanceTo(u);xe.far||t.push({distance:x,point:c.clone().applyMatrix4(this.matrixWorld),index:A,face:null,faceIndex:null,object:this})}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},updateMorphTargets:function(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,n=Object.keys(t);if(n.length>0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});var lc=new lr,cc=new lr;function uc(e,t){sc.call(this,e,t),this.type="LineSegments"}function hc(e,t){sc.call(this,e,t),this.type="LineLoop"}function dc(e){Di.call(this),this.type="PointsMaterial",this.color=new Li(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}uc.prototype=Object.assign(Object.create(sc.prototype),{constructor:uc,isLineSegments:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,n=[],r=0,i=t.count;ri.far)return;o.push({distance:c,distanceToRay:Math.sqrt(s),point:l,index:t,face:null,object:a})}}function bc(e,t,n,r,i,o,a,s,l){nr.call(this,e,t,n,r,i,o,a,s,l),this.format=void 0!==a?a:Ne,this.minFilter=void 0!==o?o:Ae,this.magFilter=void 0!==i?i:Ae,this.generateMipmaps=!1;var c=this;function u(){c.needsUpdate=!0,e.requestVideoFrameCallback(u)}"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback(u)}function Ac(e,t,n,r,i,o,a,s,l,c,u,h){nr.call(this,null,o,a,s,l,c,r,i,u,h),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function wc(e,t,n,r,i,o,a,s,l){nr.call(this,e,t,n,r,i,o,a,s,l),this.needsUpdate=!0}function xc(e,t,n,r,i,o,a,s,l,c){if((c=void 0!==c?c:je)!==je&&c!==Ve)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===je&&(n=Ce),void 0===n&&c===Ve&&(n=Fe),nr.call(this,null,r,i,o,a,s,c,n,l),this.image={width:e,height:t},this.magFilter=void 0!==a?a:me,this.minFilter=void 0!==s?s:me,this.flipY=!1,this.generateMipmaps=!1}gc.prototype=Object.assign(Object.create(si.prototype),{constructor:gc,isPoints:!0,copy:function(e){return si.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),mc.copy(n.boundingSphere),mc.applyMatrix4(r),mc.radius+=i,!1!==e.ray.intersectsSphere(mc)){pc.copy(r).invert(),fc.copy(e.ray).applyMatrix4(pc);var o=i/((this.scale.x+this.scale.y+this.scale.z)/3),a=o*o;if(n.isBufferGeometry){var s=n.index,l=n.attributes.position;if(null!==s)for(var c=s.array,u=0,h=c.length;u0){var r=t[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,o=r.length;i0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),bc.prototype=Object.assign(Object.create(nr.prototype),{constructor:bc,clone:function(){return new this.constructor(this.image).copy(this)},isVideoTexture:!0,update:function(){var e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),Ac.prototype=Object.create(nr.prototype),Ac.prototype.constructor=Ac,Ac.prototype.isCompressedTexture=!0,wc.prototype=Object.create(nr.prototype),wc.prototype.constructor=wc,wc.prototype.isCanvasTexture=!0,xc.prototype=Object.create(nr.prototype),xc.prototype.constructor=xc,xc.prototype.isDepthTexture=!0;var Ec=function(e){function t(t,n,r,i){var o;void 0===t&&(t=1),void 0===n&&(n=8),void 0===r&&(r=0),void 0===i&&(i=2*Math.PI),(o=e.call(this)||this).type="CircleGeometry",o.parameters={radius:t,segments:n,thetaStart:r,thetaLength:i},n=Math.max(3,n);var a=[],s=[],l=[],c=[],u=new lr,h=new Jn;s.push(0,0,0),l.push(0,0,1),c.push(.5,.5);for(var 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n.createInterpolant=this.createInterpolant,n}}),Qu.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Qu,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:Ht,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Zu.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Zu,ValueTypeName:"color"}),Ku.prototype=Object.assign(Object.create(Yu.prototype),{constructor:Ku,ValueTypeName:"number"}),Ju.prototype=Object.assign(Object.create(Vu.prototype),{constructor:Ju,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=(n-t)/(r-t),l=e*a,c=l+a;l!==c;l+=4)sr.slerpFlat(i,0,o,l-a,o,l,s);return i}}),$u.prototype=Object.assign(Object.create(Yu.prototype),{constructor:$u,ValueTypeName:"quaternion",DefaultInterpolation:Gt,InterpolantFactoryMethodLinear:function(e){return new Ju(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:void 0}),eh.prototype=Object.assign(Object.create(Yu.prototype),{constructor:eh,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:Ht,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),th.prototype=Object.assign(Object.create(Yu.prototype),{constructor:th,ValueTypeName:"vector"}),Object.assign(nh,{parse:function(e){for(var t=[],n=e.tracks,r=1/(e.fps||1),i=0,o=n.length;i!==o;++i)t.push(ih(n[i]).scale(r));var a=new nh(e.name,e.duration,t,e.blendMode);return a.uuid=e.uuid,a},toJSON:function(e){for(var t=[],n=e.tracks,r={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode},i=0,o=n.length;i!==o;++i)t.push(Yu.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(e,t,n,r){for(var i=t.length,o=[],a=0;a1){var c=l[1],u=r[c];u||(r[c]=u=[]),u.push(s)}}var h=[];for(var d in r)h.push(nh.CreateFromMorphTargetSequence(d,r[d],t,n));return h},parseAnimation:function(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(e,t,n,r,i){if(0!==n.length){var o=[],a=[];ju.flattenJSON(n,o,a,r),0!==o.length&&i.push(new e(t,o,a))}},r=[],i=e.name||"default",o=e.fps||30,a=e.blendMode,s=e.length||-1,l=e.hierarchy||[],c=0;c0||0===e.search(/^data\:image\/jpeg/);i.format=r?Ne:Ue,i.needsUpdate=!0,void 0!==t&&t(i)}),n,r),i}}),Object.assign(gh.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(e,t){var n=this.getUtoTmapping(e);return this.getPoint(n,t)},getPoints:function(e){void 0===e&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return t},getSpacedPoints:function(e){void 0===e&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t},getLength:function(){var e=this.getLengths();return e[e.length-1]},getLengths:function(e){if(void 0===e&&(e=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,n=[],r=this.getPoint(0),i=0;n.push(0);for(var o=1;o<=e;o++)i+=(t=this.getPoint(o/e)).distanceTo(r),n.push(i),r=t;return this.cacheArcLengths=n,n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(e,t){var n,r=this.getLengths(),i=0,o=r.length;n=t||e*r[o-1];for(var a,s=0,l=o-1;s<=l;)if((a=r[i=Math.floor(s+(l-s)/2)]-n)<0)s=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(r[i=l]===n)return i/(o-1);var c=r[i];return(i+(n-c)/(r[i+1]-c))/(o-1)},getTangent:function(e,t){var n=1e-4,r=e-n,i=e+n;r<0&&(r=0),i>1&&(i=1);var o=this.getPoint(r),a=this.getPoint(i),s=t||(o.isVector2?new Jn:new lr);return s.copy(a).sub(o).normalize(),s},getTangentAt:function(e,t){var n=this.getUtoTmapping(e);return this.getTangent(n,t)},computeFrenetFrames:function(e,t){for(var n=new lr,r=[],i=[],o=[],a=new lr,s=new Fr,l=0;l<=e;l++){var c=l/e;r[l]=this.getTangentAt(c,new lr),r[l].normalize()}i[0]=new lr,o[0]=new lr;var u=Number.MAX_VALUE,h=Math.abs(r[0].x),d=Math.abs(r[0].y),p=Math.abs(r[0].z);h<=u&&(u=h,n.set(1,0,0)),d<=u&&(u=d,n.set(0,1,0)),p<=u&&n.set(0,0,1),a.crossVectors(r[0],n).normalize(),i[0].crossVectors(r[0],a),o[0].crossVectors(r[0],i[0]);for(var f=1;f<=e;f++){if(i[f]=i[f-1].clone(),o[f]=o[f-1].clone(),a.crossVectors(r[f-1],r[f]),a.length()>Number.EPSILON){a.normalize();var m=Math.acos(Kn.clamp(r[f-1].dot(r[f]),-1,1));i[f].applyMatrix4(s.makeRotationAxis(a,m))}o[f].crossVectors(r[f],i[f])}if(!0===t){var v=Math.acos(Kn.clamp(i[0].dot(i[e]),-1,1));v/=e,r[0].dot(a.crossVectors(i[0],i[e]))>0&&(v=-v);for(var g=1;g<=e;g++)i[g].applyMatrix4(s.makeRotationAxis(r[g],v*g)),o[g].crossVectors(r[g],i[g])}return{tangents:r,normals:i,binormals:o}},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this},toJSON:function(){var e={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}),yh.prototype=Object.create(gh.prototype),yh.prototype.constructor=yh,yh.prototype.isEllipseCurve=!0,yh.prototype.getPoint=function(e,t){for(var n=t||new Jn,r=2*Math.PI,i=this.aEndAngle-this.aStartAngle,o=Math.abs(i)r;)i-=r;i0?0:(Math.floor(Math.abs(l)/a)+1)*a:0===c&&l===a-1&&(l=a-2,c=1),this.closed||l>0?n=o[(l-1)%a]:(wh.subVectors(o[0],o[1]).add(o[0]),n=wh);var u=o[l%a],h=o[(l+1)%a];if(this.closed||l+2r.length-2?r.length-1:o+1],u=r[o>r.length-3?r.length-1:o+2];return n.set(Th(a,s.x,l.x,c.x,u.x),Th(a,s.y,l.y,c.y,u.y)),n},zh.prototype.copy=function(e){gh.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t=t){var i=n[r]-t,o=this.curves[r],a=o.getLength(),s=0===a?0:1-i/a;return o.getPointAt(s)}r++}return null},getLength:function(){var e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,n=0,r=this.curves.length;n1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(e){gh.prototype.copy.call(this,e),this.curves=[];for(var t=0,n=e.curves.length;t0){var c=l.getPoint(0);c.equals(this.currentPoint)||this.lineTo(c.x,c.y)}this.curves.push(l);var u=l.getPoint(1);return this.currentPoint.copy(u),this},copy:function(e){return Vh.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){var e=Vh.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Vh.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),qh.prototype=Object.assign(Object.create(Wh.prototype),{constructor:qh,getPointsHoles:function(e){for(var t=[],n=0,r=this.holes.length;n0:r.vertexColors=e.vertexColors),void 0!==e.uniforms)for(var i in e.uniforms){var o=e.uniforms[i];switch(r.uniforms[i]={},o.type){case"t":r.uniforms[i].value=n(o.value);break;case"c":r.uniforms[i].value=(new Li).setHex(o.value);break;case"v2":r.uniforms[i].value=(new Jn).fromArray(o.value);break;case"v3":r.uniforms[i].value=(new lr).fromArray(o.value);break;case"v4":r.uniforms[i].value=(new ir).fromArray(o.value);break;case"m3":r.uniforms[i].value=(new $n).fromArray(o.value);break;case"m4":r.uniforms[i].value=(new Fr).fromArray(o.value);break;default:r.uniforms[i].value=o.value}}if(void 0!==e.defines&&(r.defines=e.defines),void 0!==e.vertexShader&&(r.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(r.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(var a in e.extensions)r.extensions[a]=e.extensions[a];if(void 0!==e.shading&&(r.flatShading=1===e.shading),void 0!==e.size&&(r.size=e.size),void 0!==e.sizeAttenuation&&(r.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(r.map=n(e.map)),void 0!==e.matcap&&(r.matcap=n(e.matcap)),void 0!==e.alphaMap&&(r.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(r.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(r.bumpScale=e.bumpScale),void 0!==e.normalMap&&(r.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(r.normalMapType=e.normalMapType),void 0!==e.normalScale){var s=e.normalScale;!1===Array.isArray(s)&&(s=[s,s]),r.normalScale=(new Jn).fromArray(s)}return void 0!==e.displacementMap&&(r.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(r.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(r.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(r.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(r.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(r.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(r.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(r.specularMap=n(e.specularMap)),void 0!==e.envMap&&(r.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(r.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(r.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(r.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(r.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(r.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(r.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(r.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(r.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(r.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(r.clearcoatNormalScale=(new Jn).fromArray(e.clearcoatNormalScale)),void 0!==e.transmission&&(r.transmission=e.transmission),void 0!==e.transmissionMap&&(r.transmissionMap=n(e.transmissionMap)),r},setTextures:function(e){return this.textures=e,this}});var ld={decodeText:function(t){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(t);for(var n="",r=0,i=t.length;r0){var s=new ah(t);(n=new ph(s)).setCrossOrigin(this.crossOrigin);for(var l=0,c=e.length;lNumber.EPSILON){if(c<0&&(a=t[o],l=-l,s=t[i],c=-c),e.ys.y)continue;if(e.y===a.y){if(e.x===a.x)return!0}else{var u=c*(e.x-a.x)-l*(e.y-a.y);if(0===u)return!0;if(u<0)continue;r=!r}}else{if(e.y!==a.y)continue;if(s.x<=e.x&&e.x<=a.x||a.x<=e.x&&e.x<=s.x)return!0}}return r}var i,o,a,s=hu.isClockWise,l=this.subPaths;if(0===l.length)return[];if(!0===t)return n(l);var c=[];if(1===l.length)return o=l[0],(a=new qh).curves=o.curves,c.push(a),c;var u=!s(l[0].getPoints());u=e?!u:u;var h,d,p=[],f=[],m=[],v=0;f[v]=void 0,m[v]=[];for(var g=0,y=l.length;g1){for(var b=!1,A=[],w=0,x=f.length;w0&&(b||(m=p))}for(var R=0,P=f.length;R0){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(var l=t,c=t+t;l!==c;++l)if(n[l]!==n[l+t]){a.setValue(n,r);break}},saveOriginalState:function(){var e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(var i=n,o=r;i!==o;++i)t[i]=t[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){var e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,n=e;n=.5)for(var o=0;o!==i;++o)e[t+o]=e[n+o]},_slerp:function(e,t,n,r){sr.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){var o=this._workIndex*i;sr.multiplyQuaternionsFlat(e,o,e,t,e,n),sr.slerpFlat(e,t,e,t,e,o,r)},_lerp:function(e,t,n,r,i){for(var o=1-r,a=0;a!==i;++a){var s=t+a;e[s]=e[s]*o+e[n+a]*r}},_lerpAdditive:function(e,t,n,r,i){for(var o=0;o!==i;++o){var a=t+o;e[a]=e[a]+e[n+o]*r}}});var Wd="\\[\\]\\.:\\/",qd=new RegExp("["+Wd+"]","g"),Xd="[^"+Wd+"]",Yd="[^"+Wd.replace("\\.","")+"]",Qd=/((?:WC+[\/:])*)/.source.replace("WC",Xd),Zd=/(WCOD+)?/.source.replace("WCOD",Yd),Kd=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Xd),Jd=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Xd),$d=new RegExp("^"+Qd+Zd+Kd+Jd+"$"),ep=["material","materials","bones"];function tp(e,t,n){var r=n||np.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}function np(e,t,n){this.path=t,this.parsedPath=n||np.parseTrackName(t),this.node=np.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}function rp(){this.uuid=Kn.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}Object.assign(tp.prototype,{getValue:function(e,t){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(e,t)},setValue:function(e,t){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(np,{Composite:tp,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new np.Composite(e,t,n):new np(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(qd,"")},parseTrackName:function(e){var t=$d.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==ep.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){var n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){var r=function e(n){for(var r=0;r=i){var u=i++,h=e[u];t[h.uuid]=c,e[c]=h,t[l]=u,e[u]=s;for(var d=0,p=r;d!==p;++d){var f=n[d],m=f[u],v=f[c];f[c]=m,f[u]=v}}}this.nCachedObjects_=i},uncache:function(){for(var e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,o=e.length,a=0,s=arguments.length;a!==s;++a){var l=arguments[a].uuid,c=t[l];if(void 0!==c)if(delete t[l],c0&&(t[A.uuid]=c),e[c]=A,e.pop();for(var w=0,x=r;w!==x;++w){var E=n[w];E[c]=E[b],E.pop()}}}this.nCachedObjects_=i},subscribe_:function(e,t){var n=this._bindingsIndicesByPath,r=n[e],i=this._bindings;if(void 0!==r)return i[r];var o=this._paths,a=this._parsedPaths,s=this._objects,l=s.length,c=this.nCachedObjects_,u=new Array(l);r=i.length,n[e]=r,o.push(e),a.push(t),i.push(u);for(var h=c,d=s.length;h!==d;++h){var p=s[h];u[h]=new np(p,e,t)}return u},unsubscribe_:function(e){var t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){var r=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];t[e[a]]=n,o[n]=s,o.pop(),i[n]=i[a],i.pop(),r[n]=r[a],r.pop()}}});var ip=function(){function e(e,t,n,r){void 0===n&&(n=null),void 0===r&&(r=t.blendMode),this._mixer=e,this._clip=t,this._localRoot=n,this.blendMode=r;for(var i=t.tracks,o=i.length,a=new Array(o),s={endingStart:jt,endingEnd:jt},l=0;l!==o;++l){var c=i[l].createInterpolant(null);a[l]=c,c.settings=s}this._interpolantSettings=s,this._interpolants=a,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=Nt,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}var t=e.prototype;return t.play=function(){return this._mixer._activateAction(this),this},t.stop=function(){return this._mixer._deactivateAction(this),this.reset()},t.reset=function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},t.isRunning=function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},t.isScheduled=function(){return this._mixer._isActiveAction(this)},t.startAt=function(e){return this._startTime=e,this},t.setLoop=function(e,t){return this.loop=e,this.repetitions=t,this},t.setEffectiveWeight=function(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()},t.getEffectiveWeight=function(){return this._effectiveWeight},t.fadeIn=function(e){return this._scheduleFading(e,0,1)},t.fadeOut=function(e){return this._scheduleFading(e,1,0)},t.crossFadeFrom=function(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){var r=this._clip.duration,i=e._clip.duration,o=i/r,a=r/i;e.warp(1,o,t),this.warp(a,1,t)}return this},t.crossFadeTo=function(e,t,n){return e.crossFadeFrom(this,t,n)},t.stopFading=function(){var e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},t.setEffectiveTimeScale=function(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()},t.getEffectiveTimeScale=function(){return this._effectiveTimeScale},t.setDuration=function(e){return this.timeScale=this._clip.duration/e,this.stopWarping()},t.syncWith=function(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()},t.halt=function(e){return this.warp(this._effectiveTimeScale,0,e)},t.warp=function(e,t,n){var r=this._mixer,i=r.time,o=this.timeScale,a=this._timeScaleInterpolant;null===a&&(a=r._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,l=a.sampleValues;return s[0]=i,s[1]=i+n,l[0]=e/o,l[1]=t/o,this},t.stopWarping=function(){var e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},t.getMixer=function(){return this._mixer},t.getClip=function(){return this._clip},t.getRoot=function(){return this._localRoot||this._mixer._root},t._update=function(e,t,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var o=(e-i)*n;if(o<0||0===n)return;this._startTime=null,t=n*o}t*=this._updateTimeScale(e);var a=this._updateTime(t),s=this._updateWeight(e);if(s>0){var l=this._interpolants,c=this._propertyBindings;switch(this.blendMode){case Xt:for(var u=0,h=l.length;u!==h;++u)l[u].evaluate(a),c[u].accumulateAdditive(s);break;case qt:default:for(var d=0,p=l.length;d!==p;++d)l[d].evaluate(a),c[d].accumulate(r,s)}}}else this._updateWeight(e)},t._updateWeight=function(e){var t=0;if(this.enabled){t=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=t,t},t._updateTimeScale=function(e){var t=0;if(!this.paused){t=this.timeScale;var n=this._timeScaleInterpolant;null!==n&&(t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t))}return this._effectiveTimeScale=t,t},t._updateTime=function(e){var t=this._clip.duration,n=this.loop,r=this.time+e,i=this._loopCount,o=n===Ut;if(0===e)return-1===i?r:o&&1===(1&i)?t-r:r;if(n===kt){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(r>=t)r=t;else{if(!(r<0)){this.time=r;break e}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===i&&(e>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),r>=t||r<0){var a=Math.floor(r/t);r-=t*a,i+=Math.abs(a);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=e>0?t:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){var l=e<0;this._setEndings(l,!l,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:a})}}else this.time=r;if(o&&1===(1&i))return t-r}return r},t._setEndings=function(e,t,n){var r=this._interpolantSettings;n?(r.endingStart=Vt,r.endingEnd=Vt):(r.endingStart=e?this.zeroSlopeAtStart?Vt:jt:Wt,r.endingEnd=t?this.zeroSlopeAtEnd?Vt:jt:Wt)},t._scheduleFading=function(e,t,n){var r=this._mixer,i=r.time,o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);var a=o.parameterPositions,s=o.sampleValues;return a[0]=i,s[0]=t,a[1]=i+e,s[1]=n,this},e}();function op(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}op.prototype=Object.assign(Object.create(qn.prototype),{constructor:op,_bindAction:function(e,t){var n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,o=e._propertyBindings,a=e._interpolants,s=n.uuid,l=this._bindingsByRootAndName,c=l[s];void 0===c&&(c={},l[s]=c);for(var u=0;u!==i;++u){var h=r[u],d=h.name,p=c[d];if(void 0!==p)o[u]=p;else{if(void 0!==(p=o[u])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=t&&t._propertyBindings[u].binding.parsedPath;++(p=new Vd(np.create(n,d,f),h.ValueTypeName,h.getValueSize())).referenceCount,this._addInactiveBinding(p,s,d),o[u]=p}a[u].resultBuffer=p.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){var t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}for(var i=e._propertyBindings,o=0,a=i.length;o!==a;++o){var s=i[o];0===s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){var t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;for(var t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),o=this._accuIndex^=1,a=0;a!==n;++a)t[a]._update(r,e,i,o);for(var s=this._bindings,l=this._nActiveBindings,c=0;c!==l;++c)s[c].apply(o);return this},setTime:function(e){this.time=0;for(var t=0;tthis.max.x||e.ythis.max.y)},t.containsBox=function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y},t.getParameter=function(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new Jn),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))},t.intersectsBox=function(e){return!(e.max.xthis.max.x||e.max.ythis.max.y)},t.clampPoint=function(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new Jn),t.copy(e).clamp(this.min,this.max)},t.distanceToPoint=function(e){return fp.copy(e).clamp(this.min,this.max).sub(e).length()},t.intersect=function(e){return this.min.max(e.min),this.max.min(e.max),this},t.union=function(e){return this.min.min(e.min),this.max.max(e.max),this},t.translate=function(e){return this.min.add(e),this.max.add(e),this},t.equals=function(e){return e.min.equals(this.min)&&e.max.equals(this.max)},e}(),vp=new lr,gp=new lr,yp=function(){function e(e,t){this.start=void 0!==e?e:new lr,this.end=void 0!==t?t:new lr}var t=e.prototype;return t.set=function(e,t){return this.start.copy(e),this.end.copy(t),this},t.clone=function(){return(new this.constructor).copy(this)},t.copy=function(e){return this.start.copy(e.start),this.end.copy(e.end),this},t.getCenter=function(e){return void 0===e&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new lr),e.addVectors(this.start,this.end).multiplyScalar(.5)},t.delta=function(e){return void 0===e&&(console.warn("THREE.Line3: .delta() target is now required"),e=new lr),e.subVectors(this.end,this.start)},t.distanceSq=function(){return this.start.distanceToSquared(this.end)},t.distance=function(){return this.start.distanceTo(this.end)},t.at=function(e,t){return void 0===t&&(console.warn("THREE.Line3: .at() target is now required"),t=new lr),this.delta(t).multiplyScalar(e).add(this.start)},t.closestPointToPointParameter=function(e,t){vp.subVectors(e,this.start),gp.subVectors(this.end,this.start);var n=gp.dot(gp),r=gp.dot(vp)/n;return t&&(r=Kn.clamp(r,0,1)),r},t.closestPointToPoint=function(e,t,n){var r=this.closestPointToPointParameter(e,t);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new lr),this.delta(n).multiplyScalar(r).add(this.start)},t.applyMatrix4=function(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this},t.equals=function(e){return e.start.equals(this.start)&&e.end.equals(this.end)},e}();function bp(e){si.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}bp.prototype=Object.create(si.prototype),bp.prototype.constructor=bp,bp.prototype.isImmediateRenderObject=!0;var Ap=new lr,wp=function(e){function t(t,n){var r;(r=e.call(this)||this).light=t,r.light.updateMatrixWorld(),r.matrix=t.matrixWorld,r.matrixAutoUpdate=!1,r.color=n;for(var i=new ro,o=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],a=0,s=1,l=32;a.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{Qp.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(Qp,t)}},n.setLength=function(e,t,n){void 0===t&&(t=.2*e),void 0===n&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()},n.setColor=function(e){this.line.material.color.set(e),this.cone.material.color.set(e)},n.copy=function(t){return e.prototype.copy.call(this,t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this},t}(si),Kp=function(e){function t(t){var n;void 0===t&&(t=1);var r=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],o=new ro;o.setAttribute("position",new Wi(r,3)),o.setAttribute("color",new Wi(i,3));var a=new tc({vertexColors:!0,toneMapped:!1});return(n=e.call(this,o,a)||this).type="AxesHelper",n}return Gn(t,e),t}(uc),Jp=new Float32Array(1),$p=new Int32Array(Jp.buffer),ef={toHalfFloat:function(e){Jp[0]=e;var t=$p[0],n=t>>16&32768,r=t>>12&2047,i=t>>23&255;return i<103?n:i>142?(n|=31744,n|=(255==i?0:1)&&8388607&t):i<113?n|=((r|=2048)>>114-i)+(r>>113-i&1):(n|=i-112<<10|r>>1,n+=1&r)}},tf=4,nf=8,rf=Math.pow(2,nf),of=[.125,.215,.35,.446,.526,.582],af=nf-tf+1+of.length,sf=20,lf=((Vp={})[Kt]=0,Vp[Jt]=1,Vp[en]=2,Vp[nn]=3,Vp[rn]=4,Vp[on]=5,Vp[$t]=6,Vp),cf=new Oi({side:v,depthWrite:!1,depthTest:!1}),uf=new xo(new _o,cf),hf=new ed,df=Mf(),pf=df._lodPlanes,ff=df._sizeLods,mf=df._sigmas,vf=new Li,gf=null,yf=(1+Math.sqrt(5))/2,bf=1/yf,Af=[new lr(1,1,1),new lr(-1,1,1),new lr(1,1,-1),new lr(-1,1,-1),new lr(0,yf,bf),new lr(0,yf,-bf),new lr(bf,0,yf),new lr(-bf,0,yf),new lr(yf,bf,0),new lr(-yf,bf,0)];function wf(e){var t=Math.max(e.r,e.g,e.b),n=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);return e.multiplyScalar(Math.pow(2,-n)),(n+128)/255}var xf=function(){function e(e){this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=Sf(sf),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}var t=e.prototype;return t.fromScene=function(e,t,n,r){void 0===t&&(t=0),void 0===n&&(n=.1),void 0===r&&(r=100),gf=this._renderer.getRenderTarget();var i=this._allocateTargets();return this._sceneToCubeUV(e,n,r,i),t>0&&this._blur(i,0,0,t),this._applyPMREM(i),this._cleanup(i),i},t.fromEquirectangular=function(e){return this._fromTexture(e)},t.fromCubemap=function(e){return this._fromTexture(e)},t.compileCubemapShader=function(){null===this._cubemapShader&&(this._cubemapShader=Lf(),this._compileMaterial(this._cubemapShader))},t.compileEquirectangularShader=function(){null===this._equirectShader&&(this._equirectShader=Cf(),this._compileMaterial(this._equirectShader))},t.dispose=function(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var e=0;e2?rf:0,rf,rf),s.setRenderTarget(r),h&&s.render(uf,i),s.render(e,i)}s.toneMapping=u,s.outputEncoding=c,s.autoClear=l},t._textureToCubeUV=function(e,t){var n=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=Lf()):null==this._equirectShader&&(this._equirectShader=Cf());var r=e.isCubeTexture?this._cubemapShader:this._equirectShader,i=new xo(pf[0],r),o=r.uniforms;o.envMap.value=e,e.isCubeTexture||o.texelSize.value.set(1/e.image.width,1/e.image.height),o.inputEncoding.value=lf[e.encoding],o.outputEncoding.value=lf[t.texture.encoding],Tf(t,0,0,3*rf,2*rf),n.setRenderTarget(t),n.render(i,hf)},t._applyPMREM=function(e){var t=this._renderer,n=t.autoClear;t.autoClear=!1;for(var r=1;rsf&&console.warn("sigmaRadians, "+i+", is too large and will clip, as it requested "+m+" samples when the maximum is set to "+sf);for(var v=[],g=0,y=0;ynf-tf?r-nf+tf:0),3*x,2*x),s.setRenderTarget(t),s.render(u,hf)},e}();function Ef(e){return void 0!==e&&e.type===_e&&(e.encoding===Kt||e.encoding===Jt||e.encoding===$t)}function Mf(){for(var e=[],t=[],n=[],r=nf,i=0;inf-tf?a=of[i-nf+tf-1]:0==i&&(a=0),n.push(a);for(var s=1/(o-1),l=-s/2,c=1+s/2,u=[l,l,c,l,c,c,l,l,c,c,l,c],h=6,d=6,p=3,f=2,m=1,v=new Float32Array(p*d*h),g=new Float32Array(f*d*h),y=new Float32Array(m*d*h),b=0;b2?0:-1,x=[A,w,0,A+2/3,w,0,A+2/3,w+1,0,A,w,0,A+2/3,w+1,0,A,w+1,0];v.set(x,p*d*b),g.set(u,f*d*b);var E=[b,b,b,b,b,b];y.set(E,m*d*b)}var M=new ro;M.setAttribute("position",new Fi(v,p)),M.setAttribute("uv",new Fi(g,f)),M.setAttribute("faceIndex",new Fi(y,m)),e.push(M),r>tf&&r--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}function _f(e){var t=new or(3*rf,3*rf,e);return t.texture.mapping=ue,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function Tf(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function Sf(e){return new Ou({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:new Float32Array(e)},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:new lr(0,1,0)},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t"+Pf()+"\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Cf(){return new Ou({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:new Jn(1,1)},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t"+Pf()+"\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Lf(){return new Ou({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:lf[Kt]},outputEncoding:{value:lf[Kt]}},vertexShader:Rf(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t"+Pf()+"\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:A,depthTest:!1,depthWrite:!1})}function Rf(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Pf(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include \n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}function Df(e,t,n,r,i,o,a){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new Ri(e,t,n,i,o,a)}var Of=0,If=1,Bf=0,Ff=1,kf=2;function Nf(e){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),e}function Uf(e){return void 0===e&&(e=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),e.isMultiMaterial=!0,e.materials=e,e.clone=function(){return e.slice()},e}function Hf(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new gc(e,t)}function Gf(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Bl(e)}function zf(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new gc(e,t)}function jf(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function Vf(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function Wf(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new dc(e)}function qf(e,t,n){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new lr(e,t,n)}function Xf(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new Fi(e,t).setUsage(Sn)}function Yf(e,t){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new ki(e,t)}function Qf(e,t){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new Ni(e,t)}function Zf(e,t){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new Ui(e,t)}function Kf(e,t){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new Hi(e,t)}function Jf(e,t){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new Gi(e,t)}function $f(e,t){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new zi(e,t)}function em(e,t){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new ji(e,t)}function tm(e,t){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new Wi(e,t)}function nm(e,t){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new qi(e,t)}function rm(e){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom",this.closed=!0}function im(e){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom"}function om(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),_h.call(this,e),this.type="catmullrom"}function am(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Kp(e)}function sm(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new qp(e,t)}function lm(e,t){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new uc(new Dc(e.geometry),new tc({color:void 0!==t?t:16777215}))}function cm(e,t){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new uc(new Ru(e.geometry),new tc({color:void 0!==t?t:16777215}))}function um(e){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new uh(e)}function hm(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new mh(e)}function dm(e,t,n){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new No(e,n)}gh.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(gh.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Wh.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),rm.prototype=Object.create(_h.prototype),im.prototype=Object.create(_h.prototype),om.prototype=Object.create(_h.prototype),Object.assign(om.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Dp.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},_p.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(lh.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),ld.extractUrlBase(e)}}),lh.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(mp.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(hr.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Sr.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),zo.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},yp.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(Kn,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Kn.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Kn.ceilPowerOfTwo(e)}}),Object.assign($n.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},getInverse:function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Object.assign(Fr.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new lr).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,o)},getInverse:function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),hi.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},Object.assign(sr.prototype,{multiplyVector3:function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},inverse:function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()}}),Object.assign(Br.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(xi.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(xi,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),xi.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),xi.getNormal(e,t,n,r)}}),Object.assign(qh.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new fu(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new xu(this,e)}}),Object.assign(Jn.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(lr.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ir.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(si.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(si.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(xo.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(xo.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),Yt},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Ul.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ql.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Wl.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(gh.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),Oo.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(Xh.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(Fi.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Sn},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Sn)}}}),Object.assign(Fi.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Sn:Tn),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(ro.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new Fi(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(ro.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(cd.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(cp.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(yl.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===Sn},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(yl.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Sn:Tn),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(fu.prototype,{getArrays:function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")}}),Object.assign(gl.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(ap.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Di.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Li}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=e===y}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Fu.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Bu.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(e){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=e}}}),Object.defineProperties(Po.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(pl.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(pl.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?Jt:Kt}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties($s.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(or.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(kd.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var t=this;return(new Md).load(e,(function(e){t.setBuffer(e)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),jd.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Fo.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},Fo.prototype.clear=function(e,t,n,r){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(e,t,n,r)};var pm={merge:function(e,t,n){var r;console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),t.isMesh&&(t.matrixAutoUpdate&&t.updateMatrix(),r=t.matrix,t=t.geometry),e.merge(t,r,n)},center:function(e){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),e.center()}};function fm(){console.error("THREE.CanvasRenderer has been removed")}function mm(){console.error("THREE.JSONLoader has been removed.")}er.crossOrigin=void 0,er.loadTexture=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new vh;i.setCrossOrigin(this.crossOrigin);var o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},er.loadTextureCube=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new fh;i.setCrossOrigin(this.crossOrigin);var o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},er.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},er.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};var vm={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};function gm(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")}"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:i}})),"undefined"!==typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being 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removed.")},setDrawMode:function(){console.warn("THREE.DRACOLoader: The .setDrawMode() method has been removed.")},setSkipDequantization:function(){console.warn("THREE.DRACOLoader: The .setSkipDequantization() method has been removed.")},load:function(e,t,n,r){var i=new THREE.FileLoader(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,(e=>{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(e,n).then(t).catch(r)}),n,r)},decodeDracoFile:function(e,t,n,r){var i={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(e,i).then(t)},decodeGeometry:function(e,t){for(var n in t.attributeTypes){var r=t.attributeTypes[n];void 0!==r.BYTES_PER_ELEMENT&&(t.attributeTypes[n]=r.name)}var i,o=JSON.stringify(t);if(THREE.DRACOLoader.taskCache.has(e)){var a=THREE.DRACOLoader.taskCache.get(e);if(a.key===o)return a.promise;if(0===e.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}var s=this.workerNextTaskID++,l=e.byteLength,c=this._getWorker(s,l).then((n=>(i=n,new Promise(((n,r)=>{i._callbacks[s]={resolve:n,reject:r},i.postMessage({type:"decode",id:s,taskConfig:t,buffer:e},[e])}))))).then((e=>this._createGeometry(e.geometry)));return c.catch((()=>!0)).then((()=>{i&&s&&this._releaseTask(i,s)})),THREE.DRACOLoader.taskCache.set(e,{key:o,promise:c}),c},_createGeometry:function(e){var t=new THREE.BufferGeometry;e.index&&t.setIndex(new THREE.BufferAttribute(e.index.array,1));for(var n=0;n{n.load(e,t,void 0,r)}))},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var e="object"!==typeof WebAssembly||"js"===this.decoderConfig.type,t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then((t=>{var n=t[0];e||(this.decoderConfig.wasmBinary=t[1]);var r=THREE.DRACOLoader.DRACOWorker.toString(),i=["/* draco decoder */",n,"","/* worker */",r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending},_getWorker:function(e,t){return this._initDecoder().then((()=>{var n;return this.workerPool.lengtht._taskLoad?-1:1})),(n=this.workerPool[this.workerPool.length-1])._taskCosts[e]=t,n._taskLoad+=t,n}))},_releaseTask:function(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]},debug:function(){console.log("Task load: ",this.workerPool.map((e=>e._taskLoad)))},dispose:function(){for(var e=0;e{var t=e.draco,r=new t.Decoder,s=new t.DecoderBuffer;s.Init(new Int8Array(o),o.byteLength);try{var l=n(t,r,s,a),c=l.attributes.map((e=>e.array.buffer));l.index&&c.push(l.index.array.buffer),self.postMessage({type:"decode",id:i.id,geometry:l},c)}catch(u){console.error(u),self.postMessage({type:"error",id:i.id,error:u.message})}finally{t.destroy(s),t.destroy(r)}}))}}},THREE.DRACOLoader.taskCache=new WeakMap,THREE.DRACOLoader.setDecoderPath=function(){console.warn("THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.")},THREE.DRACOLoader.setDecoderConfig=function(){console.warn("THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.")},THREE.DRACOLoader.releaseDecoderModule=function(){console.warn("THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.")},THREE.DRACOLoader.getDecoderModule=function(){console.warn("THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.")}},{}],59:[function(t,n,r){THREE.GLTFLoader=function(){function t(e){THREE.Loader.call(this,e),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new s(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new u(e)})),this.register((function(e){return new l(e)})),this.register((function(e){return new o(e)})),this.register((function(e){return new h(e)}))}function n(){var e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}t.prototype=Object.assign(Object.create(THREE.Loader.prototype),{constructor:t,load:function(t,n,r,i){var o,a=this;o=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:THREE.LoaderUtils.extractUrlBase(t),this.manager.itemStart(t);var s=function(e){i?i(e):console.error(e),a.manager.itemError(t),a.manager.itemEnd(t)},l=new THREE.FileLoader(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(t,(function(r){try{a.parse(r,o,(function(e){n(e),a.manager.itemEnd(t)}),s)}catch(e){s(e)}}),r,s)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},setKTX2Loader:function(e){return this.ktx2Loader=e,this},setMeshoptDecoder:function(e){return this.meshoptDecoder=e,this},register:function(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this},unregister:function(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this},parse:function(e,t,n,o){var s,l={},c={};if("string"===typeof e)s=e;else if(THREE.LoaderUtils.decodeText(new Uint8Array(e,0,4))===d){try{l[r.KHR_BINARY_GLTF]=new m(e)}catch(x){return void(o&&o(x))}s=l[r.KHR_BINARY_GLTF].content}else s=THREE.LoaderUtils.decodeText(new Uint8Array(e));var u=JSON.parse(s);if(void 0===u.asset||u.asset.version[0]<2)o&&o(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var h=new U(u,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});h.fileLoader.setRequestHeader(this.requestHeader);for(var p=0;p=0&&void 0===c[y]&&console.warn('THREE.GLTFLoader: Unknown extension "'+y+'".')}}h.setExtensions(l),h.setPlugins(c),h.parse(n,o)}}});var r={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function i(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader");this.name=r.MSFT_TEXTURE_DDS,this.ddsLoader=e}function o(e){this.parser=e,this.name=r.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}function a(){this.name=r.KHR_MATERIALS_UNLIT}function s(e){this.parser=e,this.name=r.KHR_MATERIALS_CLEARCOAT}function l(e){this.parser=e,this.name=r.KHR_MATERIALS_TRANSMISSION}function c(e){this.parser=e,this.name=r.KHR_TEXTURE_BASISU}function u(e){this.parser=e,this.name=r.EXT_TEXTURE_WEBP,this.isSupported=null}function h(e){this.name=r.EXT_MESHOPT_COMPRESSION,this.parser=e}o.prototype._markDefs=function(){for(var e=this.parser,t=this.parser.json.nodes||[],n=0,r=t.length;n=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,o,a)},u.prototype.loadTexture=function(e){var t=this.name,n=this.parser,r=n.json,i=r.textures[e];if(!i.extensions||!i.extensions[t])return null;var o=i.extensions[t],a=r.images[o.source],s=a.uri?n.options.manager.getHandler(a.uri):n.textureLoader;return this.detectSupport().then((function(i){if(i)return n.loadTextureImage(e,a,s);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(e)}))},u.prototype.detectSupport=function(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported},h.prototype.loadBufferView=function(e){var t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){var r=n.extensions[this.name],i=this.parser.getDependency("buffer",r.buffer),o=this.parser.options.meshoptDecoder;if(!o||!o.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,o.ready]).then((function(e){var t=r.byteOffset||0,n=r.byteLength||0,i=r.count,a=r.byteStride,s=new ArrayBuffer(i*a),l=new Uint8Array(e[0],t,n);return o.decodeGltfBuffer(new Uint8Array(s),i,a,l,r.mode,r.filter),s}))}return null};var d="glTF",p=12,f={JSON:1313821514,BIN:5130562};function m(e){this.name=r.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,p);if(this.header={magic:THREE.LoaderUtils.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==d)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var n=this.header.length-p,i=new DataView(e,p),o=0;o",t).replace("#include ",n).replace("#include ",r).replace("#include ",i).replace("#include ",o)},Object.defineProperties(this,{specular:{get:function(){return a.specular.value},set:function(e){a.specular.value=e}},specularMap:{get:function(){return a.specularMap.value},set:function(e){a.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return a.glossiness.value},set:function(e){a.glossiness.value=e}},glossinessMap:{get:function(){return a.glossinessMap.value},set:function(e){a.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function b(){return{name:r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return y},extendParams:function(e,t,n){var r=t.extensions[this.name];e.color=new THREE.Color(1,1,1),e.opacity=1;var i=[];if(Array.isArray(r.diffuseFactor)){var o=r.diffuseFactor;e.color.fromArray(o),e.opacity=o[3]}if(void 0!==r.diffuseTexture&&i.push(n.assignTexture(e,"map",r.diffuseTexture)),e.emissive=new THREE.Color(0,0,0),e.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,e.specular=new THREE.Color(1,1,1),Array.isArray(r.specularFactor)&&e.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){var a=r.specularGlossinessTexture;i.push(n.assignTexture(e,"glossinessMap",a)),i.push(n.assignTexture(e,"specularMap",a))}return Promise.all(i)},createMaterial:function(e){var t=new y(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=THREE.TangentSpaceNormalMap,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function A(){this.name=r.KHR_MESH_QUANTIZATION}function w(e,t,n,r){THREE.Interpolant.call(this,e,t,n,r)}v.prototype.decodePrimitive=function(e,t){var n=this.json,r=this.dracoLoader,i=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,a={},s={},l={};for(var c in o){var u=S[c]||c.toLowerCase();a[u]=o[c]}for(c in e.attributes)if(u=S[c]||c.toLowerCase(),void 0!==o[c]){var h=n.accessors[e.attributes[c]],d=E[h.componentType];l[u]=d,s[u]=!0===h.normalized}return t.getDependency("bufferView",i).then((function(e){return new Promise((function(t){r.decodeDracoFile(e,(function(e){for(var n in e.attributes){var r=e.attributes[n],i=s[n];void 0!==i&&(r.normalized=i)}t(e)}),a,l)}))}))},g.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},y.prototype=Object.create(THREE.MeshStandardMaterial.prototype),y.prototype.constructor=y,y.prototype.copy=function(e){return THREE.MeshStandardMaterial.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},w.prototype=Object.create(THREE.Interpolant.prototype),w.prototype.constructor=w,w.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r*3+r,o=0;o!==r;o++)t[o]=n[i+o];return t},w.prototype.beforeStart_=w.prototype.copySampleValue_,w.prototype.afterEnd_=w.prototype.copySampleValue_,w.prototype.interpolate_=function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=2*a,l=3*a,c=r-t,u=(n-t)/c,h=u*u,d=h*u,p=e*l,f=p-l,m=-2*d+3*h,v=d-h,g=1-m,y=v-h+u,b=0;b!==a;b++){var A=o[f+b+a],w=o[f+b+s]*c,x=o[p+b+a],E=o[p+b]*c;i[b]=g*A+y*w+m*x+v*E}return i};var x={FLOAT:5126,FLOAT_MAT3:35675,FLOAT_MAT4:35676,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,LINEAR:9729,REPEAT:10497,SAMPLER_2D:35678,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123},E={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},M={9728:THREE.NearestFilter,9729:THREE.LinearFilter,9984:THREE.NearestMipmapNearestFilter,9985:THREE.LinearMipmapNearestFilter,9986:THREE.NearestMipmapLinearFilter,9987:THREE.LinearMipmapLinearFilter},_={33071:THREE.ClampToEdgeWrapping,33648:THREE.MirroredRepeatWrapping,10497:THREE.RepeatWrapping},T={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},S={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},C={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},L={CUBICSPLINE:void 0,LINEAR:THREE.InterpolateLinear,STEP:THREE.InterpolateDiscrete},R={OPAQUE:"OPAQUE",MASK:"MASK",BLEND:"BLEND"};function P(e,t){return"string"!==typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function D(e){return void 0===e.DefaultMaterial&&(e.DefaultMaterial=new THREE.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:THREE.FrontSide})),e.DefaultMaterial}function O(e,t,n){for(var r in n.extensions)void 0===e[r]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[r]=n.extensions[r])}function I(e,t){void 0!==t.extras&&("object"===typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function B(e,t,n){for(var r=!1,i=!1,o=0,a=t.length;o=2&&o.setY(S,x[M*s+1]),s>=3&&o.setZ(S,x[M*s+2]),s>=4&&o.setW(S,x[M*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return o}))},U.prototype.loadTexture=function(e){var t,n,i=this,o=this.json,a=this.options,s=o.textures[e],l=s.extensions||{};return(t=l[r.MSFT_TEXTURE_DDS]?o.images[l[r.MSFT_TEXTURE_DDS].source]:o.images[s.source]).uri&&(n=a.manager.getHandler(t.uri)),n||(n=l[r.MSFT_TEXTURE_DDS]?i.extensions[r.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(e,t,n)},U.prototype.loadTextureImage=function(e,t,n){var r=this,i=this.json,o=this.options,a=i.textures[e],s=self.URL||self.webkitURL,l=t.uri,c=!1,u=!0;return"image/jpeg"===t.mimeType&&(u=!1),void 0!==t.bufferView&&(l=r.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var n=new DataView(e,25,1).getUint8(0,!1);u=6===n||4===n||3===n}c=!0;var r=new Blob([e],{type:t.mimeType});return l=s.createObjectURL(r)}))),Promise.resolve(l).then((function(e){return new Promise((function(t,r){var i=t;!0===n.isImageBitmapLoader&&(i=function(e){t(new THREE.CanvasTexture(e))}),n.load(P(e,o.path),i,void 0,r)}))})).then((function(t){!0===c&&s.revokeObjectURL(l),t.flipY=!1,a.name&&(t.name=a.name),u||(t.format=THREE.RGBFormat);var n=(i.samplers||{})[a.sampler]||{};return t.magFilter=M[n.magFilter]||THREE.LinearFilter,t.minFilter=M[n.minFilter]||THREE.LinearMipmapLinearFilter,t.wrapS=_[n.wrapS]||THREE.RepeatWrapping,t.wrapT=_[n.wrapT]||THREE.RepeatWrapping,r.associations.set(t,{type:"textures",index:e}),t}))},U.prototype.assignTexture=function(e,t,n){var i=this;return this.getDependency("texture",n.index).then((function(o){if(void 0===n.texCoord||0==n.texCoord||"aoMap"===t&&1==n.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+n.texCoord+" for texture "+t+" not yet supported."),i.extensions[r.KHR_TEXTURE_TRANSFORM]){var a=void 0!==n.extensions?n.extensions[r.KHR_TEXTURE_TRANSFORM]:void 0;if(a){var s=i.associations.get(o);o=i.extensions[r.KHR_TEXTURE_TRANSFORM].extendTexture(o,a),i.associations.set(o,s)}}e[t]=o}))},U.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,r=void 0!==t.attributes.tangent,i=void 0!==t.attributes.color,o=void 0===t.attributes.normal,a=!0===e.isSkinnedMesh,s=Object.keys(t.morphAttributes).length>0,l=s&&void 0!==t.morphAttributes.normal;if(e.isPoints){var c="PointsMaterial:"+n.uuid,u=this.cache.get(c);u||(u=new THREE.PointsMaterial,THREE.Material.prototype.copy.call(u,n),u.color.copy(n.color),u.map=n.map,u.sizeAttenuation=!1,this.cache.add(c,u)),n=u}else if(e.isLine){c="LineBasicMaterial:"+n.uuid;var h=this.cache.get(c);h||(h=new THREE.LineBasicMaterial,THREE.Material.prototype.copy.call(h,n),h.color.copy(n.color),this.cache.add(c,h)),n=h}if(r||i||o||a||s){c="ClonedMaterial:"+n.uuid+":",n.isGLTFSpecularGlossinessMaterial&&(c+="specular-glossiness:"),a&&(c+="skinning:"),r&&(c+="vertex-tangents:"),i&&(c+="vertex-colors:"),o&&(c+="flat-shading:"),s&&(c+="morph-targets:"),l&&(c+="morph-normals:");var d=this.cache.get(c);d||(d=n.clone(),a&&(d.skinning=!0),i&&(d.vertexColors=!0),o&&(d.flatShading=!0),s&&(d.morphTargets=!0),l&&(d.morphNormals=!0),r&&(d.vertexTangents=!0,n.normalScale&&(n.normalScale.y*=-1),n.clearcoatNormalScale&&(n.clearcoatNormalScale.y*=-1)),this.cache.add(c,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),e.material=n},U.prototype.getMaterialType=function(){return THREE.MeshStandardMaterial},U.prototype.loadMaterial=function(e){var t,n=this,i=this.json,o=this.extensions,a=i.materials[e],s={},l=a.extensions||{},c=[];if(l[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var u=o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=u.getMaterialType(),c.push(u.extendParams(s,a,n))}else if(l[r.KHR_MATERIALS_UNLIT]){var h=o[r.KHR_MATERIALS_UNLIT];t=h.getMaterialType(),c.push(h.extendParams(s,a,n))}else{var d=a.pbrMetallicRoughness||{};if(s.color=new THREE.Color(1,1,1),s.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;s.color.fromArray(p),s.opacity=p[3]}void 0!==d.baseColorTexture&&c.push(n.assignTexture(s,"map",d.baseColorTexture)),s.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,s.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(c.push(n.assignTexture(s,"metalnessMap",d.metallicRoughnessTexture)),c.push(n.assignTexture(s,"roughnessMap",d.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,s)}))))}!0===a.doubleSided&&(s.side=THREE.DoubleSide);var f=a.alphaMode||R.OPAQUE;return f===R.BLEND?(s.transparent=!0,s.depthWrite=!1):(s.transparent=!1,f===R.MASK&&(s.alphaTest=void 0!==a.alphaCutoff?a.alphaCutoff:.5)),void 0!==a.normalTexture&&t!==THREE.MeshBasicMaterial&&(c.push(n.assignTexture(s,"normalMap",a.normalTexture)),s.normalScale=new THREE.Vector2(1,-1),void 0!==a.normalTexture.scale&&s.normalScale.set(a.normalTexture.scale,-a.normalTexture.scale)),void 0!==a.occlusionTexture&&t!==THREE.MeshBasicMaterial&&(c.push(n.assignTexture(s,"aoMap",a.occlusionTexture)),void 0!==a.occlusionTexture.strength&&(s.aoMapIntensity=a.occlusionTexture.strength)),void 0!==a.emissiveFactor&&t!==THREE.MeshBasicMaterial&&(s.emissive=(new THREE.Color).fromArray(a.emissiveFactor)),void 0!==a.emissiveTexture&&t!==THREE.MeshBasicMaterial&&c.push(n.assignTexture(s,"emissiveMap",a.emissiveTexture)),Promise.all(c).then((function(){var i;return i=t===y?o[r.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(s):new t(s),a.name&&(i.name=a.name),i.map&&(i.map.encoding=THREE.sRGBEncoding),i.emissiveMap&&(i.emissiveMap.encoding=THREE.sRGBEncoding),I(i,a),n.associations.set(i,{type:"materials",index:e}),a.extensions&&O(o,i,a),i}))},U.prototype.createUniqueName=function(e){for(var t=THREE.PropertyBinding.sanitizeNodeName(e||""),n=t,r=1;this.nodeNamesUsed[n];++r)n=t+"_"+r;return this.nodeNamesUsed[n]=!0,n},U.prototype.loadGeometries=function(e){var t=this,n=this.extensions,i=this.primitiveCache;function o(e){return n[r.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return G(n,e,t)}))}for(var a=[],s=0,l=e.length;s0&&F(h,i),h.name=t.createUniqueName(i.name||"mesh_"+e),I(h,i),p.extensions&&O(r,h,p),t.assignFinalMaterial(h),l.push(h)}if(1===l.length)return l[0];var m=new THREE.Group;for(c=0,u=l.length;c1?new THREE.Group:1===t.length?t[0]:new THREE.Object3D)!==t[0])for(var s=0,l=t.length;s=0?s.substring(0,l):s;c=c.toLowerCase();var u=l>=0?s.substring(l+1):"";if(u=u.trim(),"newmtl"===c)r={name:u},o[u]=r;else if("ka"===c||"kd"===c||"ks"===c||"ke"===c){var h=u.split(i,3);r[c]=[parseFloat(h[0]),parseFloat(h[1]),parseFloat(h[2])]}else r[c]=u}}var d=new THREE.MTLLoader.MaterialCreator(this.resourcePath||t,this.materialOptions);return d.setCrossOrigin(this.crossOrigin),d.setManager(this.manager),d.setMaterials(o),d}}),THREE.MTLLoader.MaterialCreator=function(e,t){this.baseUrl=e||"",this.options=t,this.materialsInfo={},this.materials={},this.materialsArray=[],this.nameLookup={},this.side=this.options&&this.options.side?this.options.side:THREE.FrontSide,this.wrap=this.options&&this.options.wrap?this.options.wrap:THREE.RepeatWrapping},THREE.MTLLoader.MaterialCreator.prototype={constructor:THREE.MTLLoader.MaterialCreator,crossOrigin:"anonymous",setCrossOrigin:function(e){return this.crossOrigin=e,this},setManager:function(e){this.manager=e},setMaterials:function(e){this.materialsInfo=this.convert(e),this.materials={},this.materialsArray=[],this.nameLookup={}},convert:function(e){if(!this.options)return e;var t={};for(var n in e){var r=e[n],i={};for(var o in t[n]=i,r){var a=!0,s=r[o],l=o.toLowerCase();switch(l){case"kd":case"ka":case"ks":this.options&&this.options.normalizeRGB&&(s=[s[0]/255,s[1]/255,s[2]/255]),this.options&&this.options.ignoreZeroRGBs&&0===s[0]&&0===s[1]&&0===s[2]&&(a=!1)}a&&(i[l]=s)}}return t},preload:function(){for(var e in this.materialsInfo)this.create(e)},getIndex:function(e){return this.nameLookup[e]},getAsArray:function(){var e=0;for(var t in this.materialsInfo)this.materialsArray[e]=this.create(t),this.nameLookup[t]=e,e++;return this.materialsArray},create:function(e){return void 0===this.materials[e]&&this.createMaterial_(e),this.materials[e]},createMaterial_:function(e){var t=this,n=this.materialsInfo[e],r={name:e,side:this.side};function i(e,t){return"string"!==typeof t||""===t?"":/^https?:\/\//i.test(t)?t:e+t}function o(e,n){if(!r[e]){var o=t.getTextureParams(n,r),a=t.loadTexture(i(t.baseUrl,o.url));a.repeat.copy(o.scale),a.offset.copy(o.offset),a.wrapS=t.wrap,a.wrapT=t.wrap,r[e]=a}}for(var a in n){var s,l=n[a];if(""!==l)switch(a.toLowerCase()){case"kd":r.color=(new THREE.Color).fromArray(l);break;case"ks":r.specular=(new THREE.Color).fromArray(l);break;case"ke":r.emissive=(new THREE.Color).fromArray(l);break;case"map_kd":o("map",l);break;case"map_ks":o("specularMap",l);break;case"map_ke":o("emissiveMap",l);break;case"norm":o("normalMap",l);break;case"map_bump":case"bump":o("bumpMap",l);break;case"map_d":o("alphaMap",l),r.transparent=!0;break;case"ns":r.shininess=parseFloat(l);break;case"d":(s=parseFloat(l))<1&&(r.opacity=s,r.transparent=!0);break;case"tr":s=parseFloat(l),this.options&&this.options.invertTrProperty&&(s=1-s),s>0&&(r.opacity=1-s,r.transparent=!0)}}return this.materials[e]=new THREE.MeshPhongMaterial(r),this.materials[e]},getTextureParams:function(e,t){var n,r={scale:new THREE.Vector2(1,1),offset:new THREE.Vector2(0,0)},i=e.split(/\s+/);return(n=i.indexOf("-bm"))>=0&&(t.bumpScale=parseFloat(i[n+1]),i.splice(n,2)),(n=i.indexOf("-s"))>=0&&(r.scale.set(parseFloat(i[n+1]),parseFloat(i[n+2])),i.splice(n,4)),(n=i.indexOf("-o"))>=0&&(r.offset.set(parseFloat(i[n+1]),parseFloat(i[n+2])),i.splice(n,4)),r.url=i.join(" ").trim(),r},loadTexture:function(e,t,n,r,i){var o,a=void 0!==this.manager?this.manager:THREE.DefaultLoadingManager,s=a.getHandler(e);return null===s&&(s=new THREE.TextureLoader(a)),s.setCrossOrigin&&s.setCrossOrigin(this.crossOrigin),o=s.load(e,n,r,i),void 0!==t&&(o.mapping=t),o}}},{}],61:[function(t,n,r){THREE.OBJLoader=function(){var t=/^[og]\s*(.+)?/,n=/^mtllib /,r=/^usemtl /,i=/^usemap /,o=new THREE.Vector3,a=new THREE.Vector3,s=new THREE.Vector3,l=new THREE.Vector3,c=new THREE.Vector3;function u(){var e={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function(e,t){if(this.object&&!1===this.object.fromDeclaration)return this.object.name=e,void(this.object.fromDeclaration=!1!==t);var n=this.object&&"function"===typeof this.object.currentMaterial?this.object.currentMaterial():void 0;if(this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0),this.object={name:e||"",fromDeclaration:!1!==t,geometry:{vertices:[],normals:[],colors:[],uvs:[],hasUVIndices:!1},materials:[],smooth:!0,startMaterial:function(e,t){var n=this._finalize(!1);n&&(n.inherited||n.groupCount<=0)&&this.materials.splice(n.index,1);var r={index:this.materials.length,name:e||"",mtllib:Array.isArray(t)&&t.length>0?t[t.length-1]:"",smooth:void 0!==n?n.smooth:this.smooth,groupStart:void 0!==n?n.groupEnd:0,groupEnd:-1,groupCount:-1,inherited:!1,clone:function(e){var t={index:"number"===typeof e?e:this.index,name:this.name,mtllib:this.mtllib,smooth:this.smooth,groupStart:0,groupEnd:-1,groupCount:-1,inherited:!1};return t.clone=this.clone.bind(t),t}};return this.materials.push(r),r},currentMaterial:function(){if(this.materials.length>0)return this.materials[this.materials.length-1]},_finalize:function(e){var t=this.currentMaterial();if(t&&-1===t.groupEnd&&(t.groupEnd=this.geometry.vertices.length/3,t.groupCount=t.groupEnd-t.groupStart,t.inherited=!1),e&&this.materials.length>1)for(var n=this.materials.length-1;n>=0;n--)this.materials[n].groupCount<=0&&this.materials.splice(n,1);return e&&0===this.materials.length&&this.materials.push({name:"",smooth:this.smooth}),t}},n&&n.name&&"function"===typeof n.clone){var r=n.clone(0);r.inherited=!0,this.object.materials.push(r)}this.objects.push(this.object)},finalize:function(){this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0)},parseVertexIndex:function(e,t){var n=parseInt(e,10);return 3*(n>=0?n-1:n+t/3)},parseNormalIndex:function(e,t){var n=parseInt(e,10);return 3*(n>=0?n-1:n+t/3)},parseUVIndex:function(e,t){var n=parseInt(e,10);return 2*(n>=0?n-1:n+t/2)},addVertex:function(e,t,n){var r=this.vertices,i=this.object.geometry.vertices;i.push(r[e+0],r[e+1],r[e+2]),i.push(r[t+0],r[t+1],r[t+2]),i.push(r[n+0],r[n+1],r[n+2])},addVertexPoint:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addVertexLine:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addNormal:function(e,t,n){var r=this.normals,i=this.object.geometry.normals;i.push(r[e+0],r[e+1],r[e+2]),i.push(r[t+0],r[t+1],r[t+2]),i.push(r[n+0],r[n+1],r[n+2])},addFaceNormal:function(e,t,n){var r=this.vertices,i=this.object.geometry.normals;o.fromArray(r,e),a.fromArray(r,t),s.fromArray(r,n),c.subVectors(s,a),l.subVectors(o,a),c.cross(l),c.normalize(),i.push(c.x,c.y,c.z),i.push(c.x,c.y,c.z),i.push(c.x,c.y,c.z)},addColor:function(e,t,n){var r=this.colors,i=this.object.geometry.colors;void 0!==r[e]&&i.push(r[e+0],r[e+1],r[e+2]),void 0!==r[t]&&i.push(r[t+0],r[t+1],r[t+2]),void 0!==r[n]&&i.push(r[n+0],r[n+1],r[n+2])},addUV:function(e,t,n){var r=this.uvs,i=this.object.geometry.uvs;i.push(r[e+0],r[e+1]),i.push(r[t+0],r[t+1]),i.push(r[n+0],r[n+1])},addDefaultUV:function(){var e=this.object.geometry.uvs;e.push(0,0),e.push(0,0),e.push(0,0)},addUVLine:function(e){var t=this.uvs;this.object.geometry.uvs.push(t[e+0],t[e+1])},addFace:function(e,t,n,r,i,o,a,s,l){var c=this.vertices.length,u=this.parseVertexIndex(e,c),h=this.parseVertexIndex(t,c),d=this.parseVertexIndex(n,c);if(this.addVertex(u,h,d),this.addColor(u,h,d),void 0!==a&&""!==a){var p=this.normals.length;u=this.parseNormalIndex(a,p),h=this.parseNormalIndex(s,p),d=this.parseNormalIndex(l,p),this.addNormal(u,h,d)}else this.addFaceNormal(u,h,d);if(void 0!==r&&""!==r){var f=this.uvs.length;u=this.parseUVIndex(r,f),h=this.parseUVIndex(i,f),d=this.parseUVIndex(o,f),this.addUV(u,h,d),this.object.geometry.hasUVIndices=!0}else this.addDefaultUV()},addPointGeometry:function(e){this.object.geometry.type="Points";for(var t=this.vertices.length,n=0,r=e.length;n=7?o.colors.push(parseFloat(f[4]),parseFloat(f[5]),parseFloat(f[6])):o.colors.push(void 0,void 0,void 0);break;case"vn":o.normals.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3]));break;case"vt":o.uvs.push(parseFloat(f[1]),parseFloat(f[2]))}}else if("f"===l){for(var m=s.substr(1).trim().split(/\s+/),v=[],g=0,y=m.length;g0){var A=b.split("/");v.push(A)}}var w=v[0];for(g=1,y=v.length-1;g1){var D=c[1].trim().toLowerCase();o.object.smooth="0"!==D&&"off"!==D}else o.object.smooth=!0;(W=o.object.currentMaterial())&&(W.smooth=o.object.smooth)}else{if("\0"===s)continue;console.warn('THREE.OBJLoader: Unexpected line: "'+s+'"')}o.finalize();var O=new THREE.Group;if(O.materialLibraries=[].concat(o.materialLibraries),!0===!(1===o.objects.length&&0===o.objects[0].geometry.vertices.length))for(d=0,p=o.objects.length;d0&&Q.setAttribute("normal",new THREE.Float32BufferAttribute(B.normals,3)),B.colors.length>0&&(U=!0,Q.setAttribute("color",new THREE.Float32BufferAttribute(B.colors,3))),!0===B.hasUVIndices&&Q.setAttribute("uv",new THREE.Float32BufferAttribute(B.uvs,2));for(var H,G=[],z=0,j=F.length;z1){for(z=0,j=F.length;z0){var Q;W=new THREE.PointsMaterial({size:1,sizeAttenuation:!1}),(Q=new THREE.BufferGeometry).setAttribute("position",new THREE.Float32BufferAttribute(o.vertices,3)),o.colors.length>0&&void 0!==o.colors[0]&&(Q.setAttribute("color",new THREE.Float32BufferAttribute(o.colors,3)),W.vertexColors=!0);var Z=new THREE.Points(Q,W);O.add(Z)}return O}}),h}()},{}],62:[function(e,t,n){THREE.BufferGeometryUtils={computeTangents:function(e){e.computeTangents(),console.warn("THREE.BufferGeometryUtils: .computeTangents() has been removed. Use BufferGeometry.computeTangents() instead.")},mergeBufferGeometries:function(e,t){for(var n=null!==e[0].index,r=new Set(Object.keys(e[0].attributes)),i=new Set(Object.keys(e[0].morphAttributes)),o={},a={},s=e[0].morphTargetsRelative,l=new THREE.BufferGeometry,c=0,u=0;u[])));var f=Math.log10(1/t),m=Math.pow(10,f);for(d=0;d0}));this.visibleGlyphs=u;var h=l.positions(u),d=l.uvs(u,i,c,t),p=o({clockwise:!0,type:"uint16",count:u.length});if(a.index(this,p,1,"uint16"),a.attr(this,"position",h,2),a.attr(this,"uv",d,2),!e.multipage&&"page"in this.attributes)this.removeAttribute("page");else if(e.multipage){var f=l.pages(u);a.attr(this,"page",f,1)}},h.prototype.computeBoundingSphere=function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var e=this.attributes.position.array,t=this.attributes.position.itemSize;if(!e||!t||e.length<2)return this.boundingSphere.radius=0,void this.boundingSphere.center.set(0,0,0);c.computeSphere(e,this.boundingSphere),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.')},h.prototype.computeBoundingBox=function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var e=this.boundingBox,t=this.attributes.position.array,n=this.attributes.position.itemSize;!t||!n||t.length<2?e.makeEmpty():c.computeBox(t,e)}},{"./lib/utils":64,"./lib/vertices":65,inherits:30,"layout-bmfont-text":36,"object-assign":39,"quad-indices":51,"three-buffer-vertex-data":66}],64:[function(e,t,n){var r=2,i={min:[0,0],max:[0,0]};function o(e){var t=e.length/r;i.min[0]=e[0],i.min[1]=e[1],i.max[0]=e[0],i.max[1]=e[1];for(var n=0;n=0&&(e._idleTimeoutId=setTimeout((function(){e._onTimeout&&e._onTimeout()}),t))},n.setImmediate="function"===typeof t?t:function(e){var t=l++,r=!(arguments.length<2)&&a.call(arguments,1);return s[t]=!0,i((function(){s[t]&&(r?e.apply(null,r):e.call(null),n.clearImmediate(t))})),t},n.clearImmediate="function"===typeof r?r:function(e){delete s[e]}}).call(this,e("timers").setImmediate,e("timers").clearImmediate)},{"process/browser.js":49,timers:67}],68:[function(e,n,i){(function(e){!function(e,r){"object"===typeof i&&"undefined"!==typeof n?n.exports=r():"function"===typeof t&&t.amd?t(r):e.WebVRPolyfill=r()}(this,(function(){"use strict";var t="undefined"!==typeof window?window:"undefined"!==typeof e?e:"undefined"!==typeof self?self:{};function n(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}function r(e,t){return e(t={exports:{}},t.exports),t.exports}var i=function(){return/Android/i.test(navigator.userAgent)||/iPhone|iPad|iPod/i.test(navigator.userAgent)},o=function(e,t){for(var n=0,r=e.length;no)},y=function(){return Math.max(window.screen.width,window.screen.height)*window.devicePixelRatio},b=function(){return Math.min(window.screen.width,window.screen.height)*window.devicePixelRatio},A=function(e){if(c())return!1;if(e.requestFullscreen)e.requestFullscreen();else if(e.webkitRequestFullscreen)e.webkitRequestFullscreen();else if(e.mozRequestFullScreen)e.mozRequestFullScreen();else{if(!e.msRequestFullscreen)return!1;e.msRequestFullscreen()}return!0},w=function(){if(document.exitFullscreen)document.exitFullscreen();else if(document.webkitExitFullscreen)document.webkitExitFullscreen();else if(document.mozCancelFullScreen)document.mozCancelFullScreen();else{if(!document.msExitFullscreen)return!1;document.msExitFullscreen()}return!0},x=function(){return document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement},E=function(e,t,n,r){var i=e.createShader(e.VERTEX_SHADER);e.shaderSource(i,t),e.compileShader(i);var o=e.createShader(e.FRAGMENT_SHADER);e.shaderSource(o,n),e.compileShader(o);var a=e.createProgram();for(var s in e.attachShader(a,i),e.attachShader(a,o),r)e.bindAttribLocation(a,r[s],s);return e.linkProgram(a),e.deleteShader(i),e.deleteShader(o),a},M=function(e,t){for(var n={},r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),i="",o=0;o1?(console.warn("getQuaternionAngle: w > 1"),0):2*Math.acos(e.w)},O=function(){var e={};return function(t,n){void 0===e[t]&&(console.warn("webvr-polyfill: "+n),e[t]=!0)}}(),I=function(e,t){O(e,e+" has been deprecated. This may not work on native WebVR displays. "+(t?"Please use "+t+" instead.":""))};function B(e,t,n){if(t){for(var r=[],i=null,o=0;oe.TEXTURE31){console.error("TEXTURE_BINDING_2D or TEXTURE_BINDING_CUBE_MAP must be followed by a valid texture unit"),r.push(null,null);break}i||(i=e.getParameter(e.ACTIVE_TEXTURE)),e.activeTexture(l),r.push(e.getParameter(a),null);break;case e.ACTIVE_TEXTURE:i=e.getParameter(e.ACTIVE_TEXTURE),r.push(null);break;default:r.push(e.getParameter(a))}for(n(e),o=0;oe.TEXTURE31)break;e.activeTexture(l),e.bindTexture(e.TEXTURE_2D,s);break;case e.TEXTURE_BINDING_CUBE_MAP:var l;if((l=t[++o])e.TEXTURE31)break;e.activeTexture(l),e.bindTexture(e.TEXTURE_CUBE_MAP,s);break;case e.VIEWPORT:e.viewport(s[0],s[1],s[2],s[3]);break;case e.BLEND:case e.CULL_FACE:case e.DEPTH_TEST:case e.SCISSOR_TEST:case e.STENCIL_TEST:s?e.enable(a):e.disable(a);break;default:console.log("No GL restore behavior for 0x"+a.toString(16))}i&&e.activeTexture(i)}}else n(e)}var F=B,k=["attribute vec2 position;","attribute vec3 texCoord;","varying vec2 vTexCoord;","uniform vec4 viewportOffsetScale[2];","void main() {"," vec4 viewport = viewportOffsetScale[int(texCoord.z)];"," vTexCoord = (texCoord.xy * viewport.zw) + viewport.xy;"," gl_Position = vec4( position, 1.0, 1.0 );","}"].join("\n"),N=["precision mediump float;","uniform sampler2D diffuse;","varying vec2 vTexCoord;","void main() {"," gl_FragColor = texture2D(diffuse, vTexCoord);","}"].join("\n");function U(e,t,n,r){this.gl=e,this.cardboardUI=t,this.bufferScale=n,this.dirtySubmitFrameBindings=r,this.ctxAttribs=e.getContextAttributes(),this.instanceExt=e.getExtension("ANGLE_instanced_arrays"),this.meshWidth=20,this.meshHeight=20,this.bufferWidth=e.drawingBufferWidth,this.bufferHeight=e.drawingBufferHeight,this.realBindFramebuffer=e.bindFramebuffer,this.realEnable=e.enable,this.realDisable=e.disable,this.realColorMask=e.colorMask,this.realClearColor=e.clearColor,this.realViewport=e.viewport,l()||(this.realCanvasWidth=Object.getOwnPropertyDescriptor(e.canvas.__proto__,"width"),this.realCanvasHeight=Object.getOwnPropertyDescriptor(e.canvas.__proto__,"height")),this.isPatched=!1,this.lastBoundFramebuffer=null,this.cullFace=!1,this.depthTest=!1,this.blend=!1,this.scissorTest=!1,this.stencilTest=!1,this.viewport=[0,0,0,0],this.colorMask=[!0,!0,!0,!0],this.clearColor=[0,0,0,0],this.attribs={position:0,texCoord:1},this.program=E(e,k,N,this.attribs),this.uniforms=M(e,this.program),this.viewportOffsetScale=new Float32Array(8),this.setTextureBounds(),this.vertexBuffer=e.createBuffer(),this.indexBuffer=e.createBuffer(),this.indexCount=0,this.renderTarget=e.createTexture(),this.framebuffer=e.createFramebuffer(),this.depthStencilBuffer=null,this.depthBuffer=null,this.stencilBuffer=null,this.ctxAttribs.depth&&this.ctxAttribs.stencil?this.depthStencilBuffer=e.createRenderbuffer():this.ctxAttribs.depth?this.depthBuffer=e.createRenderbuffer():this.ctxAttribs.stencil&&(this.stencilBuffer=e.createRenderbuffer()),this.patch(),this.onResize()}U.prototype.destroy=function(){var e=this.gl;this.unpatch(),e.deleteProgram(this.program),e.deleteBuffer(this.vertexBuffer),e.deleteBuffer(this.indexBuffer),e.deleteTexture(this.renderTarget),e.deleteFramebuffer(this.framebuffer),this.depthStencilBuffer&&e.deleteRenderbuffer(this.depthStencilBuffer),this.depthBuffer&&e.deleteRenderbuffer(this.depthBuffer),this.stencilBuffer&&e.deleteRenderbuffer(this.stencilBuffer),this.cardboardUI&&this.cardboardUI.destroy()},U.prototype.onResize=function(){var e=this.gl,t=this,n=[e.RENDERBUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0];F(e,n,(function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.framebuffer),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.texImage2D(e.TEXTURE_2D,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,t.bufferWidth,t.bufferHeight,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,e.UNSIGNED_BYTE,null),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t.renderTarget,0),t.ctxAttribs.depth&&t.ctxAttribs.stencil?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthStencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,t.depthStencilBuffer)):t.ctxAttribs.depth?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,t.depthBuffer)):t.ctxAttribs.stencil&&(e.bindRenderbuffer(e.RENDERBUFFER,t.stencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.STENCIL_INDEX8,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.STENCIL_ATTACHMENT,e.RENDERBUFFER,t.stencilBuffer)),!e.checkFramebufferStatus(e.FRAMEBUFFER)===e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer incomplete!"),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),t.realClearColor.apply(e,t.clearColor)})),this.cardboardUI&&this.cardboardUI.onResize()},U.prototype.patch=function(){if(!this.isPatched){var e=this,t=this.gl.canvas,n=this.gl;l()||(t.width=y()*this.bufferScale,t.height=b()*this.bufferScale,Object.defineProperty(t,"width",{configurable:!0,enumerable:!0,get:function(){return e.bufferWidth},set:function(n){e.bufferWidth=n,e.realCanvasWidth.set.call(t,n),e.onResize()}}),Object.defineProperty(t,"height",{configurable:!0,enumerable:!0,get:function(){return e.bufferHeight},set:function(n){e.bufferHeight=n,e.realCanvasHeight.set.call(t,n),e.onResize()}})),this.lastBoundFramebuffer=n.getParameter(n.FRAMEBUFFER_BINDING),null==this.lastBoundFramebuffer&&(this.lastBoundFramebuffer=this.framebuffer,this.gl.bindFramebuffer(n.FRAMEBUFFER,this.framebuffer)),this.gl.bindFramebuffer=function(t,r){e.lastBoundFramebuffer=r||e.framebuffer,e.realBindFramebuffer.call(n,t,e.lastBoundFramebuffer)},this.cullFace=n.getParameter(n.CULL_FACE),this.depthTest=n.getParameter(n.DEPTH_TEST),this.blend=n.getParameter(n.BLEND),this.scissorTest=n.getParameter(n.SCISSOR_TEST),this.stencilTest=n.getParameter(n.STENCIL_TEST),n.enable=function(t){switch(t){case n.CULL_FACE:e.cullFace=!0;break;case n.DEPTH_TEST:e.depthTest=!0;break;case n.BLEND:e.blend=!0;break;case n.SCISSOR_TEST:e.scissorTest=!0;break;case n.STENCIL_TEST:e.stencilTest=!0}e.realEnable.call(n,t)},n.disable=function(t){switch(t){case n.CULL_FACE:e.cullFace=!1;break;case n.DEPTH_TEST:e.depthTest=!1;break;case n.BLEND:e.blend=!1;break;case n.SCISSOR_TEST:e.scissorTest=!1;break;case n.STENCIL_TEST:e.stencilTest=!1}e.realDisable.call(n,t)},this.colorMask=n.getParameter(n.COLOR_WRITEMASK),n.colorMask=function(t,r,i,o){e.colorMask[0]=t,e.colorMask[1]=r,e.colorMask[2]=i,e.colorMask[3]=o,e.realColorMask.call(n,t,r,i,o)},this.clearColor=n.getParameter(n.COLOR_CLEAR_VALUE),n.clearColor=function(t,r,i,o){e.clearColor[0]=t,e.clearColor[1]=r,e.clearColor[2]=i,e.clearColor[3]=o,e.realClearColor.call(n,t,r,i,o)},this.viewport=n.getParameter(n.VIEWPORT),n.viewport=function(t,r,i,o){e.viewport[0]=t,e.viewport[1]=r,e.viewport[2]=i,e.viewport[3]=o,e.realViewport.call(n,t,r,i,o)},this.isPatched=!0,C(t)}},U.prototype.unpatch=function(){if(this.isPatched){var e=this.gl,t=this.gl.canvas;l()||(Object.defineProperty(t,"width",this.realCanvasWidth),Object.defineProperty(t,"height",this.realCanvasHeight)),t.width=this.bufferWidth,t.height=this.bufferHeight,e.bindFramebuffer=this.realBindFramebuffer,e.enable=this.realEnable,e.disable=this.realDisable,e.colorMask=this.realColorMask,e.clearColor=this.realClearColor,e.viewport=this.realViewport,this.lastBoundFramebuffer==this.framebuffer&&e.bindFramebuffer(e.FRAMEBUFFER,null),this.isPatched=!1,setTimeout((function(){C(t)}),1)}},U.prototype.setTextureBounds=function(e,t){e||(e=[0,0,.5,1]),t||(t=[.5,0,.5,1]),this.viewportOffsetScale[0]=e[0],this.viewportOffsetScale[1]=e[1],this.viewportOffsetScale[2]=e[2],this.viewportOffsetScale[3]=e[3],this.viewportOffsetScale[4]=t[0],this.viewportOffsetScale[5]=t[1],this.viewportOffsetScale[6]=t[2],this.viewportOffsetScale[7]=t[3]},U.prototype.submitFrame=function(){var e=this.gl,t=this,n=[];if(this.dirtySubmitFrameBindings||n.push(e.CURRENT_PROGRAM,e.ARRAY_BUFFER_BINDING,e.ELEMENT_ARRAY_BUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0),F(e,n,(function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null);var n=0,r=0;t.instanceExt&&(n=e.getVertexAttrib(t.attribs.position,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE),r=e.getVertexAttrib(t.attribs.texCoord,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)),t.cullFace&&t.realDisable.call(e,e.CULL_FACE),t.depthTest&&t.realDisable.call(e,e.DEPTH_TEST),t.blend&&t.realDisable.call(e,e.BLEND),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realDisable.call(e,e.STENCIL_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),(t.ctxAttribs.alpha||l())&&(t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT)),e.useProgram(t.program),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.indexBuffer),e.bindBuffer(e.ARRAY_BUFFER,t.vertexBuffer),e.enableVertexAttribArray(t.attribs.position),e.enableVertexAttribArray(t.attribs.texCoord),e.vertexAttribPointer(t.attribs.position,2,e.FLOAT,!1,20,0),e.vertexAttribPointer(t.attribs.texCoord,3,e.FLOAT,!1,20,8),t.instanceExt&&(0!=n&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,0),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,0)),e.activeTexture(e.TEXTURE0),e.uniform1i(t.uniforms.diffuse,0),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.uniform4fv(t.uniforms.viewportOffsetScale,t.viewportOffsetScale),e.drawElements(e.TRIANGLES,t.indexCount,e.UNSIGNED_SHORT,0),t.cardboardUI&&t.cardboardUI.renderNoState(),t.realBindFramebuffer.call(t.gl,e.FRAMEBUFFER,t.framebuffer),t.ctxAttribs.preserveDrawingBuffer||(t.realClearColor.call(e,0,0,0,0),e.clear(e.COLOR_BUFFER_BIT)),t.dirtySubmitFrameBindings||t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.cullFace&&t.realEnable.call(e,e.CULL_FACE),t.depthTest&&t.realEnable.call(e,e.DEPTH_TEST),t.blend&&t.realEnable.call(e,e.BLEND),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realEnable.call(e,e.STENCIL_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),!t.ctxAttribs.alpha&&t.ctxAttribs.preserveDrawingBuffer||t.realClearColor.apply(e,t.clearColor),t.instanceExt&&(0!=n&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,n),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,r))})),l()){var r=e.canvas;r.width==t.bufferWidth&&r.height==t.bufferHeight||(t.bufferWidth=r.width,t.bufferHeight=r.height,t.onResize())}},U.prototype.updateDeviceInfo=function(e){var t=this.gl,n=this,r=[t.ARRAY_BUFFER_BINDING,t.ELEMENT_ARRAY_BUFFER_BINDING];F(t,r,(function(t){var r=n.computeMeshVertices_(n.meshWidth,n.meshHeight,e);if(t.bindBuffer(t.ARRAY_BUFFER,n.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,r,t.STATIC_DRAW),!n.indexCount){var i=n.computeMeshIndices_(n.meshWidth,n.meshHeight);t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,n.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,i,t.STATIC_DRAW),n.indexCount=i.length}}))},U.prototype.computeMeshVertices_=function(e,t,n){for(var r=new Float32Array(2*e*t*5),i=n.getLeftEyeVisibleTanAngles(),o=n.getLeftEyeNoLensTanAngles(),a=n.getLeftEyeVisibleScreenRect(o),l=0,c=0;c<2;c++){for(var u=0;ui-o&&r.clientXn.clientHeight-o?e(r):r.clientX1e-4;){var i=e-this.distort(n),o=n-i*((n-t)/(i-r));t=n,n=o,r=i}return n},$.prototype.distort=function(e){for(var t=e*e,n=0,r=0;r=1)return this.w=o,this.x=n,this.y=r,this.z=i,this;var s=Math.acos(a),l=Math.sqrt(1-a*a);if(Math.abs(l)<.001)return this.w=.5*(o+this.w),this.x=.5*(n+this.x),this.y=.5*(r+this.y),this.z=.5*(i+this.z),this;var c=Math.sin((1-t)*s)/l,u=Math.sin(t*s)/l;return this.w=o*c+this.w*u,this.x=n*c+this.x*u,this.y=r*c+this.y*u,this.z=i*c+this.z*u,this},setFromUnitVectors:function(){var e,t,n=1e-6;return function(r,i){return void 0===e&&(e=new ne),(t=r.dot(i)+1)Math.abs(r.z)?e.set(-r.y,r.x,0):e.set(0,-r.z,r.y)):e.crossVectors(r,i),this.x=e.x,this.y=e.y,this.z=e.z,this.w=t,this.normalize(),this}}()};var oe=new ie({widthMeters:.11,heightMeters:.062,bevelMeters:.004}),ae=new ie({widthMeters:.1038,heightMeters:.0584,bevelMeters:.004}),se={CardboardV1:new ce({id:"CardboardV1",label:"Cardboard I/O 2014",fov:40,interLensDistance:.06,baselineLensDistance:.035,screenLensDistance:.042,distortionCoefficients:[.441,.156],inverseCoefficients:[-.4410035,.42756155,-.4804439,.5460139,-.58821183,.5733938,-.48303202,.33299083,-.17573841,.0651772,-.01488963,.001559834]}),CardboardV2:new ce({id:"CardboardV2",label:"Cardboard I/O 2015",fov:60,interLensDistance:.064,baselineLensDistance:.035,screenLensDistance:.039,distortionCoefficients:[.34,.55],inverseCoefficients:[-.33836704,-.18162185,.862655,-1.2462051,1.0560602,-.58208317,.21609078,-.05444823,.009177956,-.0009904169,6183535e-11,-16981803e-13]})};function le(e,t){this.viewer=se.CardboardV2,this.updateDeviceParams(e),this.distortion=new $(this.viewer.distortionCoefficients);for(var n=0;n=200&&n.status<=299?(r.dpdb=JSON.parse(n.response),r.recalculateDeviceParams_()):console.error("Error loading online DPDB!")})),n.send()}}function de(e){this.xdpi=e.xdpi,this.ydpi=e.ydpi,this.bevelMm=e.bevelMm}function pe(e,t){this.set(e,t)}function fe(e,t){this.kFilter=e,this.isDebug=t,this.currentAccelMeasurement=new pe,this.currentGyroMeasurement=new pe,this.previousGyroMeasurement=new pe,l()?this.filterQ=new re(-1,0,0,1):this.filterQ=new re(1,0,0,1),this.previousFilterQ=new re,this.previousFilterQ.copy(this.filterQ),this.accelQ=new re,this.isOrientationInitialized=!1,this.estimatedGravity=new ne,this.measuredGravity=new ne,this.gyroIntegralQ=new re}function me(e,t){this.predictionTimeS=e,this.isDebug=t,this.previousQ=new re,this.previousTimestampS=null,this.deltaQ=new re,this.outQ=new re}function ve(e,t,n,r){this.yawOnly=n,this.accelerometer=new ne,this.gyroscope=new ne,this.filter=new fe(e,r),this.posePredictor=new me(t,r),this.isFirefoxAndroid=h(),this.isIOS=l();var i=d();this.isDeviceMotionInRadians=!this.isIOS&&i&&i<66,this.isWithoutDeviceMotion=f()||p(),this.filterToWorldQ=new re,l()?this.filterToWorldQ.setFromAxisAngle(new ne(1,0,0),Math.PI/2):this.filterToWorldQ.setFromAxisAngle(new ne(1,0,0),-Math.PI/2),this.inverseWorldToScreenQ=new re,this.worldToScreenQ=new re,this.originalPoseAdjustQ=new re,this.originalPoseAdjustQ.setFromAxisAngle(new ne(0,0,1),-window.orientation*Math.PI/180),this.setScreenTransform_(),v()&&this.filterToWorldQ.multiply(this.inverseWorldToScreenQ),this.resetQ=new re,this.orientationOut_=new Float32Array(4),this.start()}he.prototype.getDeviceParams=function(){return this.deviceParams},he.prototype.recalculateDeviceParams_=function(){var e=this.calcDeviceParams_();e?(this.deviceParams=e,this.onDeviceParamsUpdated&&this.onDeviceParamsUpdated(this.deviceParams)):console.error("Failed to recalculate device parameters.")},he.prototype.calcDeviceParams_=function(){var e=this.dpdb;if(!e)return console.error("DPDB not available."),null;if(1!=e.format)return console.error("DPDB has unexpected format version."),null;if(!e.devices||!e.devices.length)return console.error("DPDB does not have a devices section."),null;var t=navigator.userAgent||navigator.vendor||window.opera,n=y(),r=b();if(!e.devices)return console.error("DPDB has no devices section."),null;for(var i=0;io?(O("fusion-pose-sensor:invalid:outside-threshold","Invalid timestamps detected: Timestamp from devicemotion outside expected range."),void(this.previousTimestampS=r)):(this.accelerometer.set(-t.x,-t.y,-t.z),n&&(m()?this.gyroscope.set(-n.beta,n.alpha,n.gamma):this.gyroscope.set(n.alpha,n.beta,n.gamma),this.isDeviceMotionInRadians||this.gyroscope.multiplyScalar(Math.PI/180),this.filter.addGyroMeasurement(this.gyroscope,r)),this.filter.addAccelMeasurement(this.accelerometer,r),void(this.previousTimestampS=r))},ve.prototype.onOrientationChange_=function(e){this.setScreenTransform_()},ve.prototype.onMessage_=function(e){var t=e.data;t&&t.type&&"devicemotion"===t.type.toLowerCase()&&this.updateDeviceMotion_(t.deviceMotionEvent)},ve.prototype.setScreenTransform_=function(){switch(this.worldToScreenQ.set(0,0,0,1),window.orientation){case 0:break;case 90:this.worldToScreenQ.setFromAxisAngle(new ne(0,0,1),-Math.PI/2);break;case-90:this.worldToScreenQ.setFromAxisAngle(new ne(0,0,1),Math.PI/2)}this.inverseWorldToScreenQ.copy(this.worldToScreenQ),this.inverseWorldToScreenQ.inverse()},ve.prototype.start=function(){this.onDeviceMotionCallback_=this.onDeviceMotion_.bind(this),this.onOrientationChangeCallback_=this.onOrientationChange_.bind(this),this.onMessageCallback_=this.onMessage_.bind(this),this.onDeviceOrientationCallback_=this.onDeviceOrientation_.bind(this),l()&&R()&&window.addEventListener("message",this.onMessageCallback_),window.addEventListener("orientationchange",this.onOrientationChangeCallback_),this.isWithoutDeviceMotion?window.addEventListener("deviceorientation",this.onDeviceOrientationCallback_):window.addEventListener("devicemotion",this.onDeviceMotionCallback_)},ve.prototype.stop=function(){window.removeEventListener("devicemotion",this.onDeviceMotionCallback_),window.removeEventListener("deviceorientation",this.onDeviceOrientationCallback_),window.removeEventListener("orientationchange",this.onOrientationChangeCallback_),window.removeEventListener("message",this.onMessageCallback_)};var ge=60,ye=new ne(1,0,0),be=new ne(0,0,1),Ae=new re;Ae.setFromAxisAngle(ye,-Math.PI/2),Ae.multiply((new re).setFromAxisAngle(be,Math.PI/2));var we=function(){function t(n){e(this,t),this.config=n,this.sensor=null,this.fusionSensor=null,this._out=new Float32Array(4),this.api=null,this.errors=[],this._sensorQ=new re,this._outQ=new re,this._onSensorRead=this._onSensorRead.bind(this),this._onSensorError=this._onSensorError.bind(this),this.init()}return n(t,[{key:"init",value:function(){var e=null;try{(e=new RelativeOrientationSensor({frequency:ge,referenceFrame:"screen"})).addEventListener("error",this._onSensorError)}catch(t){this.errors.push(t),"SecurityError"===t.name?(console.error("Cannot construct sensors due to the Feature Policy"),console.warn('Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.'),this.useDeviceMotion()):"ReferenceError"===t.name?this.useDeviceMotion():console.error(t)}e&&(this.api="sensor",this.sensor=e,this.sensor.addEventListener("reading",this._onSensorRead),this.sensor.start())}},{key:"useDeviceMotion",value:function(){this.api="devicemotion",this.fusionSensor=new ve(this.config.K_FILTER,this.config.PREDICTION_TIME_S,this.config.YAW_ONLY,this.config.DEBUG),this.sensor&&(this.sensor.removeEventListener("reading",this._onSensorRead),this.sensor.removeEventListener("error",this._onSensorError),this.sensor=null)}},{key:"getOrientation",value:function(){if(this.fusionSensor)return this.fusionSensor.getOrientation();if(!this.sensor||!this.sensor.quaternion)return this._out[0]=this._out[1]=this._out[2]=0,this._out[3]=1,this._out;var e=this.sensor.quaternion;this._sensorQ.set(e[0],e[1],e[2],e[3]);var t=this._outQ;return t.copy(Ae),t.multiply(this._sensorQ),this.config.YAW_ONLY&&(t.x=t.z=0,t.normalize()),this._out[0]=t.x,this._out[1]=t.y,this._out[2]=t.z,this._out[3]=t.w,this._out}},{key:"_onSensorError",value:function(e){this.errors.push(e.error),"NotAllowedError"===e.error.name?console.error("Permission to access sensor was denied"):"NotReadableError"===e.error.name?console.error("Sensor could not be read"):console.error(e.error),this.useDeviceMotion()}},{key:"_onSensorRead",value:function(){}}]),t}(),xe="";function Ee(){this.loadIcon_();var e=document.createElement("div");(o=e.style).position="fixed",o.top=0,o.right=0,o.bottom=0,o.left=0,o.backgroundColor="gray",o.fontFamily="sans-serif",o.zIndex=1e6;var t=document.createElement("img");t.src=this.icon,(o=t.style).marginLeft="25%",o.marginTop="25%",o.width="50%",e.appendChild(t);var n=document.createElement("div");(o=n.style).textAlign="center",o.fontSize="16px",o.lineHeight="24px",o.margin="24px 25%",o.width="50%",n.innerHTML="Place your phone into your Cardboard viewer.",e.appendChild(n);var r=document.createElement("div");(o=r.style).backgroundColor="#CFD8DC",o.position="fixed",o.bottom=0,o.width="100%",o.height="48px",o.padding="14px 24px",o.boxSizing="border-box",o.color="#656A6B",e.appendChild(r);var i=document.createElement("div");i.style.float="left",i.innerHTML="No Cardboard viewer?";var o,a=document.createElement("a");a.href="https://www.google.com/get/cardboard/get-cardboard/",a.innerHTML="get one",a.target="_blank",(o=a.style).float="right",o.fontWeight=600,o.textTransform="uppercase",o.borderLeft="1px solid gray",o.paddingLeft="24px",o.textDecoration="none",o.color="#656A6B",r.appendChild(i),r.appendChild(a),this.overlay=e,this.text=n,this.hide()}Ee.prototype.show=function(e){e||this.overlay.parentElement?e&&(this.overlay.parentElement&&this.overlay.parentElement!=e&&this.overlay.parentElement.removeChild(this.overlay),e.appendChild(this.overlay)):document.body.appendChild(this.overlay),this.overlay.style.display="block";var t=this.overlay.querySelector("img").style;v()?(t.width="20%",t.marginLeft="40%",t.marginTop="3%"):(t.width="50%",t.marginLeft="25%",t.marginTop="25%")},Ee.prototype.hide=function(){this.overlay.style.display="none"},Ee.prototype.showTemporarily=function(e,t){this.show(t),this.timer=setTimeout(this.hide.bind(this),e)},Ee.prototype.disableShowTemporarily=function(){clearTimeout(this.timer)},Ee.prototype.update=function(){this.disableShowTemporarily(),!v()&&T()?this.show():this.hide()},Ee.prototype.loadIcon_=function(){this.icon=a("image/svg+xml",xe)};var Me="CardboardV1",_e="WEBVR_CARDBOARD_VIEWER",Te="webvr-polyfill-viewer-selector";function Se(e){try{this.selectedKey=localStorage.getItem(_e)}catch(t){console.error("Failed to load viewer profile: %s",t)}this.selectedKey||(this.selectedKey=e||Me),this.dialog=this.createDialog_(le.Viewers),this.root=null,this.onChangeCallbacks_=[]}function Ce(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}function Le(e,t){return e(t={exports:{}},t.exports),t.exports}Se.prototype.show=function(e){this.root=e,e.appendChild(this.dialog),this.dialog.querySelector("#"+this.selectedKey).checked=!0,this.dialog.style.display="block"},Se.prototype.hide=function(){this.root&&this.root.contains(this.dialog)&&this.root.removeChild(this.dialog),this.dialog.style.display="none"},Se.prototype.getCurrentViewer=function(){return le.Viewers[this.selectedKey]},Se.prototype.getSelectedKey_=function(){var e=this.dialog.querySelector("input[name=field]:checked");return e?e.id:null},Se.prototype.onChange=function(e){this.onChangeCallbacks_.push(e)},Se.prototype.fireOnChange_=function(e){for(var t=0;t.5&&(this.noSleepVideo.currentTime=Math.random())}.bind(this)))}return 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Fe(){this.leftProjectionMatrix=new Float32Array(16),this.leftViewMatrix=new Float32Array(16),this.rightProjectionMatrix=new Float32Array(16),this.rightViewMatrix=new Float32Array(16),this.pose=null}function ke(e){Object.defineProperties(this,{hasPosition:{writable:!1,enumerable:!0,value:e.hasPosition},hasExternalDisplay:{writable:!1,enumerable:!0,value:e.hasExternalDisplay},canPresent:{writable:!1,enumerable:!0,value:e.canPresent},maxLayers:{writable:!1,enumerable:!0,value:e.maxLayers},hasOrientation:{enumerable:!0,get:function(){return I("VRDisplayCapabilities.prototype.hasOrientation","VRDisplay.prototype.getFrameData"),e.hasOrientation}}})}function Ne(e){var t=!("wakelock"in(e=e||{}))||e.wakelock;this.isPolyfilled=!0,this.displayId=Pe++,this.displayName="",this.depthNear=.01,this.depthFar=1e4,this.isPresenting=!1,Object.defineProperty(this,"isConnected",{get:function(){return I("VRDisplay.prototype.isConnected","VRDisplayCapabilities.prototype.hasExternalDisplay"),!1}}),this.capabilities=new ke({hasPosition:!1,hasOrientation:!1,hasExternalDisplay:!1,canPresent:!1,maxLayers:1}),this.stageParameters=null,this.waitingForPresent_=!1,this.layer_=null,this.originalParent_=null,this.fullscreenElement_=null,this.fullscreenWrapper_=null,this.fullscreenElementCachedStyle_=null,this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null,t&&T()&&(this.wakelock_=new Re)}Ne.prototype.getFrameData=function(e){return L(e,this._getPose(),this)},Ne.prototype.getPose=function(){return I("VRDisplay.prototype.getPose","VRDisplay.prototype.getFrameData"),this._getPose()},Ne.prototype.resetPose=function(){return I("VRDisplay.prototype.resetPose"),this._resetPose()},Ne.prototype.getImmediatePose=function(){return I("VRDisplay.prototype.getImmediatePose","VRDisplay.prototype.getFrameData"),this._getPose()},Ne.prototype.requestAnimationFrame=function(e){return Ie(e)},Ne.prototype.cancelAnimationFrame=function(e){return Be(e)},Ne.prototype.wrapForFullscreen=function(e){if(l())return e;if(!this.fullscreenWrapper_){this.fullscreenWrapper_=document.createElement("div");var t=["height: "+Math.min(screen.height,screen.width)+"px !important","top: 0 !important","left: 0 !important","right: 0 !important","border: 0","margin: 0","padding: 0","z-index: 999999 !important","position: fixed"];this.fullscreenWrapper_.setAttribute("style",t.join("; ")+";"),this.fullscreenWrapper_.classList.add("webvr-polyfill-fullscreen-wrapper")}if(this.fullscreenElement_==e)return this.fullscreenWrapper_;if(this.fullscreenElement_&&(this.originalParent_?this.originalParent_.appendChild(this.fullscreenElement_):this.fullscreenElement_.parentElement.removeChild(this.fullscreenElement_)),this.fullscreenElement_=e,this.originalParent_=e.parentElement,this.originalParent_||document.body.appendChild(e),!this.fullscreenWrapper_.parentElement){var n=this.fullscreenElement_.parentElement;n.insertBefore(this.fullscreenWrapper_,this.fullscreenElement_),n.removeChild(this.fullscreenElement_)}this.fullscreenWrapper_.insertBefore(this.fullscreenElement_,this.fullscreenWrapper_.firstChild),this.fullscreenElementCachedStyle_=this.fullscreenElement_.getAttribute("style");var r=this;function i(){if(r.fullscreenElement_){var e=["position: absolute","top: 0","left: 0","width: "+Math.max(screen.width,screen.height)+"px","height: "+Math.min(screen.height,screen.width)+"px","border: 0","margin: 0","padding: 0"];r.fullscreenElement_.setAttribute("style",e.join("; ")+";")}}return i(),this.fullscreenWrapper_},Ne.prototype.removeFullscreenWrapper=function(){if(this.fullscreenElement_){var e=this.fullscreenElement_;this.fullscreenElementCachedStyle_?e.setAttribute("style",this.fullscreenElementCachedStyle_):e.removeAttribute("style"),this.fullscreenElement_=null,this.fullscreenElementCachedStyle_=null;var t=this.fullscreenWrapper_.parentElement;return this.fullscreenWrapper_.removeChild(e),this.originalParent_===t?t.insertBefore(e,this.fullscreenWrapper_):this.originalParent_&&this.originalParent_.appendChild(e),t.removeChild(this.fullscreenWrapper_),e}},Ne.prototype.requestPresent=function(e){var t=this.isPresenting,n=this;return e instanceof Array||(I("VRDisplay.prototype.requestPresent with non-array argument","an array of VRLayers as the first argument"),e=[e]),new Promise((function(r,i){if(n.capabilities.canPresent)if(0==e.length||e.length>n.capabilities.maxLayers)i(new Error("Invalid number of layers."));else{var o=e[0];if(o.source){var a=o.leftBounds||De,s=o.rightBounds||Oe;if(t){var u=n.layer_;u.source!==o.source&&(u.source=o.source);for(var h=0;h<4;h++)u.leftBounds[h]=a[h],u.rightBounds[h]=s[h];return n.wrapForFullscreen(n.layer_.source),n.updatePresent_(),void r()}if(n.layer_={predistorted:o.predistorted,source:o.source,leftBounds:a.slice(0),rightBounds:s.slice(0)},n.waitingForPresent_=!1,n.layer_&&n.layer_.source){var d=n.wrapForFullscreen(n.layer_.source),p=function(){var e=x();n.isPresenting=d===e,n.isPresenting?(screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape-primary").catch((function(e){console.error("screen.orientation.lock() failed due to",e.message)})),n.waitingForPresent_=!1,n.beginPresent_(),r()):(screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),n.removeFullscreenWrapper(),n.disableWakeLock(),n.endPresent_(),n.removeFullscreenListeners_()),n.fireVRDisplayPresentChange_()},f=function(){n.waitingForPresent_&&(n.removeFullscreenWrapper(),n.removeFullscreenListeners_(),n.disableWakeLock(),n.waitingForPresent_=!1,n.isPresenting=!1,i(new Error("Unable to present.")))};n.addFullscreenListeners_(d,p,f),A(d)?(n.enableWakeLock(),n.waitingForPresent_=!0):(l()||c())&&(n.enableWakeLock(),n.isPresenting=!0,n.beginPresent_(),n.fireVRDisplayPresentChange_(),r())}n.waitingForPresent_||l()||(w(),i(new Error("Unable to present.")))}else r()}else i(new Error("VRDisplay is not capable of presenting."))}))},Ne.prototype.exitPresent=function(){var e=this.isPresenting,t=this;return this.isPresenting=!1,this.layer_=null,this.disableWakeLock(),new Promise((function(n,r){e?(!w()&&l()&&(t.endPresent_(),t.fireVRDisplayPresentChange_()),c()&&(t.removeFullscreenWrapper(),t.removeFullscreenListeners_(),t.endPresent_(),t.fireVRDisplayPresentChange_()),n()):r(new Error("Was not presenting to VRDisplay."))}))},Ne.prototype.getLayers=function(){return this.layer_?[this.layer_]:[]},Ne.prototype.fireVRDisplayPresentChange_=function(){var e=new CustomEvent("vrdisplaypresentchange",{detail:{display:this}});window.dispatchEvent(e)},Ne.prototype.fireVRDisplayConnect_=function(){var e=new CustomEvent("vrdisplayconnect",{detail:{display:this}});window.dispatchEvent(e)},Ne.prototype.addFullscreenListeners_=function(e,t,n){this.removeFullscreenListeners_(),this.fullscreenEventTarget_=e,this.fullscreenChangeHandler_=t,this.fullscreenErrorHandler_=n,t&&(document.fullscreenEnabled?e.addEventListener("fullscreenchange",t,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenchange",t,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenchange",t,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenchange",t,!1)),n&&(document.fullscreenEnabled?e.addEventListener("fullscreenerror",n,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenerror",n,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenerror",n,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenerror",n,!1))},Ne.prototype.removeFullscreenListeners_=function(){if(this.fullscreenEventTarget_){var e=this.fullscreenEventTarget_;if(this.fullscreenChangeHandler_){var t=this.fullscreenChangeHandler_;e.removeEventListener("fullscreenchange",t,!1),e.removeEventListener("webkitfullscreenchange",t,!1),document.removeEventListener("mozfullscreenchange",t,!1),e.removeEventListener("msfullscreenchange",t,!1)}if(this.fullscreenErrorHandler_){var n=this.fullscreenErrorHandler_;e.removeEventListener("fullscreenerror",n,!1),e.removeEventListener("webkitfullscreenerror",n,!1),document.removeEventListener("mozfullscreenerror",n,!1),e.removeEventListener("msfullscreenerror",n,!1)}this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null}},Ne.prototype.enableWakeLock=function(){this.wakelock_&&this.wakelock_.enable()},Ne.prototype.disableWakeLock=function(){this.wakelock_&&this.wakelock_.disable()},Ne.prototype.beginPresent_=function(){},Ne.prototype.endPresent_=function(){},Ne.prototype.submitFrame=function(e){},Ne.prototype.getEyeParameters=function(e){return null};var Ue={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1},He={LEFT:"left",RIGHT:"right"};function Ge(e){var t=S({},Ue);e=S(t,e||{}),Ne.call(this,{wakelock:e.MOBILE_WAKE_LOCK}),this.config=e,this.displayName="Cardboard VRDisplay",this.capabilities=new ke({hasPosition:!1,hasOrientation:!0,hasExternalDisplay:!1,canPresent:!0,maxLayers:1}),this.stageParameters=null,this.bufferScale_=this.config.BUFFER_SCALE,this.poseSensor_=new we(this.config),this.distorter_=null,this.cardboardUI_=null,this.dpdb_=new he(this.config.DPDB_URL,this.onDeviceParamsUpdated_.bind(this)),this.deviceInfo_=new le(this.dpdb_.getDeviceParams(),e.ADDITIONAL_VIEWERS),this.viewerSelector_=new Se(e.DEFAULT_VIEWER),this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)),this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()),this.config.ROTATE_INSTRUCTIONS_DISABLED||(this.rotateInstructions_=new Ee),l()&&window.addEventListener("resize",this.onResize_.bind(this))}return Ge.prototype=Object.create(Ne.prototype),Ge.prototype._getPose=function(){return{position:null,orientation:this.poseSensor_.getOrientation(),linearVelocity:null,linearAcceleration:null,angularVelocity:null,angularAcceleration:null}},Ge.prototype._resetPose=function(){this.poseSensor_.resetPose&&this.poseSensor_.resetPose()},Ge.prototype._getFieldOfView=function(e){var t;if(e==He.LEFT)t=this.deviceInfo_.getFieldOfViewLeftEye();else{if(e!=He.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=this.deviceInfo_.getFieldOfViewRightEye()}return t},Ge.prototype._getEyeOffset=function(e){var t;if(e==He.LEFT)t=[.5*-this.deviceInfo_.viewer.interLensDistance,0,0];else{if(e!=He.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=[.5*this.deviceInfo_.viewer.interLensDistance,0,0]}return t},Ge.prototype.getEyeParameters=function(e){var t=this._getEyeOffset(e),n=this._getFieldOfView(e),r={offset:t,renderWidth:.5*this.deviceInfo_.device.width*this.bufferScale_,renderHeight:this.deviceInfo_.device.height*this.bufferScale_};return Object.defineProperty(r,"fieldOfView",{enumerable:!0,get:function(){return I("VRFieldOfView","VRFrameData's projection matrices"),n}}),r},Ge.prototype.onDeviceParamsUpdated_=function(e){this.config.DEBUG&&console.log("DPDB reported that device params were updated."),this.deviceInfo_.updateDeviceParams(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_)},Ge.prototype.updateBounds_=function(){this.layer_&&this.distorter_&&(this.layer_.leftBounds||this.layer_.rightBounds)&&this.distorter_.setTextureBounds(this.layer_.leftBounds,this.layer_.rightBounds)},Ge.prototype.beginPresent_=function(){var e=this.layer_.source.getContext("webgl");e||(e=this.layer_.source.getContext("experimental-webgl")),e||(e=this.layer_.source.getContext("webgl2")),e&&(this.layer_.predistorted?this.config.CARDBOARD_UI_DISABLED||(e.canvas.width=y()*this.bufferScale_,e.canvas.height=b()*this.bufferScale_,this.cardboardUI_=new J(e)):(this.config.CARDBOARD_UI_DISABLED||(this.cardboardUI_=new J(e)),this.distorter_=new U(e,this.cardboardUI_,this.config.BUFFER_SCALE,this.config.DIRTY_SUBMIT_FRAME_BINDINGS),this.distorter_.updateDeviceInfo(this.deviceInfo_)),this.cardboardUI_&&this.cardboardUI_.listen(function(e){this.viewerSelector_.show(this.layer_.source.parentElement),e.stopPropagation(),e.preventDefault()}.bind(this),function(e){this.exitPresent(),e.stopPropagation(),e.preventDefault()}.bind(this)),this.rotateInstructions_&&(v()&&T()?this.rotateInstructions_.showTemporarily(3e3,this.layer_.source.parentElement):this.rotateInstructions_.update()),this.orientationHandler=this.onOrientationChange_.bind(this),window.addEventListener("orientationchange",this.orientationHandler),this.vrdisplaypresentchangeHandler=this.updateBounds_.bind(this),window.addEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler),this.fireVRDisplayDeviceParamsChange_())},Ge.prototype.endPresent_=function(){this.distorter_&&(this.distorter_.destroy(),this.distorter_=null),this.cardboardUI_&&(this.cardboardUI_.destroy(),this.cardboardUI_=null),this.rotateInstructions_&&this.rotateInstructions_.hide(),this.viewerSelector_.hide(),window.removeEventListener("orientationchange",this.orientationHandler),window.removeEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler)},Ge.prototype.updatePresent_=function(){this.endPresent_(),this.beginPresent_()},Ge.prototype.submitFrame=function(e){if(this.distorter_)this.updateBounds_(),this.distorter_.submitFrame();else if(this.cardboardUI_&&this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var n=t.canvas;n.width==this.lastWidth&&n.height==this.lastHeight||this.cardboardUI_.onResize(),this.lastWidth=n.width,this.lastHeight=n.height,this.cardboardUI_.render()}},Ge.prototype.onOrientationChange_=function(e){this.viewerSelector_.hide(),this.rotateInstructions_&&this.rotateInstructions_.update(),this.onResize_()},Ge.prototype.onResize_=function(e){if(this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var n=["position: absolute","top: 0","left: 0","width: 100vw","height: 100vh","border: 0","margin: 0","padding: 0px","box-sizing: content-box"];t.canvas.setAttribute("style",n.join("; ")+";"),C(t.canvas)}},Ge.prototype.onViewerChanged_=function(e){this.deviceInfo_.setViewer(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_),this.fireVRDisplayDeviceParamsChange_()},Ge.prototype.fireVRDisplayDeviceParamsChange_=function(){var e=new CustomEvent("vrdisplaydeviceparamschange",{detail:{vrdisplay:this,deviceInfo:this.deviceInfo_}});window.dispatchEvent(e)},Ge.VRFrameData=Fe,Ge.VRDisplay=Ne,Ge},e.exports=r()}))),l="0.10.12",c={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",PROVIDE_MOBILE_VRDISPLAY:!0,MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1};function u(e){this.config=a(a({},c),e),this.polyfillDisplays=[],this.enabled=!1,this.hasNative="getVRDisplays"in navigator,this.native={},this.native.getVRDisplays=navigator.getVRDisplays,this.native.VRFrameData=window.VRFrameData,this.native.VRDisplay=window.VRDisplay,(!this.hasNative||this.config.PROVIDE_MOBILE_VRDISPLAY&&i())&&(this.enable(),this.getVRDisplays().then((function(e){e&&e[0]&&e[0].fireVRDisplayConnect_&&e[0].fireVRDisplayConnect_()})))}u.prototype.getPolyfillDisplays=function(){if(this._polyfillDisplaysPopulated)return this.polyfillDisplays;if(i()){var e=new s({ADDITIONAL_VIEWERS:this.config.ADDITIONAL_VIEWERS,DEFAULT_VIEWER:this.config.DEFAULT_VIEWER,MOBILE_WAKE_LOCK:this.config.MOBILE_WAKE_LOCK,DEBUG:this.config.DEBUG,DPDB_URL:this.config.DPDB_URL,CARDBOARD_UI_DISABLED:this.config.CARDBOARD_UI_DISABLED,K_FILTER:this.config.K_FILTER,PREDICTION_TIME_S:this.config.PREDICTION_TIME_S,ROTATE_INSTRUCTIONS_DISABLED:this.config.ROTATE_INSTRUCTIONS_DISABLED,YAW_ONLY:this.config.YAW_ONLY,BUFFER_SCALE:this.config.BUFFER_SCALE,DIRTY_SUBMIT_FRAME_BINDINGS:this.config.DIRTY_SUBMIT_FRAME_BINDINGS});this.polyfillDisplays.push(e)}return this._polyfillDisplaysPopulated=!0,this.polyfillDisplays},u.prototype.enable=function(){if(this.enabled=!0,this.hasNative&&this.native.VRFrameData){var e=this.native.VRFrameData,t=new this.native.VRFrameData,n=this.native.VRDisplay.prototype.getFrameData;window.VRDisplay.prototype.getFrameData=function(r){r instanceof e?n.call(this,r):(n.call(this,t),r.pose=t.pose,o(t.leftProjectionMatrix,r.leftProjectionMatrix),o(t.rightProjectionMatrix,r.rightProjectionMatrix),o(t.leftViewMatrix,r.leftViewMatrix),o(t.rightViewMatrix,r.rightViewMatrix))}}navigator.getVRDisplays=this.getVRDisplays.bind(this),window.VRDisplay=s.VRDisplay,window.VRFrameData=s.VRFrameData},u.prototype.getVRDisplays=function(){var e=this;return this.config,this.hasNative?this.native.getVRDisplays.call(navigator).then((function(t){return t.length>0?t:e.getPolyfillDisplays()})):Promise.resolve(this.getPolyfillDisplays())},u.version=l,u.VRFrameData=s.VRFrameData,u.VRDisplay=s.VRDisplay;var h=Object.freeze({default:u}),d=h&&u||h;return"undefined"!==typeof t&&t.window&&(t.document||(t.document=t.window.document),t.navigator||(t.navigator=t.window.navigator)),d}))}).call(this,"undefined"!==typeof r.g?r.g:"undefined"!==typeof self?self:"undefined"!==typeof window?window:{})},{}],69:[function(e,t,n){var r=/\n/,i="\n",o=/\s/;function a(e,t,n,r){var i=e.indexOf(t,n);return-1===i||i>r?r:i}function s(e){return o.test(e)}function l(e,t,n,i,o){for(var a=[],s=n,l=n;ln&&!s(t.charAt(p));)p--;if(p===n)f>n+i.length&&f--,p=f;else for(f=p;p>n&&s(t.charAt(p-i.length));)p--}if(p>=n){var m=e(t,n,p,u);c.push(m)}n=f}return c}function u(e,t,n,r){return{start:t,end:t+Math.min(r,n-t)}}t.exports=function(e,n){return t.exports.lines(e,n).map((function(t){return e.substring(t.start,t.end)})).join("\n")},t.exports.lines=function(e,t){if(0===(t=t||{}).width&&"nowrap"!==t.mode)return[];e=e||"";var n="number"===typeof t.width?t.width:Number.MAX_VALUE,r=Math.max(0,t.start||0),i="number"===typeof t.end?t.end:e.length,o=t.mode,a=t.measure||u;return"pre"===o?l(a,e,r,i,n):c(a,e,r,i,n,o)}},{}],70:[function(t,n,r){"use strict";var i=t("global/window"),o=t("is-function"),a=t("parse-headers"),s=t("xtend");function l(e,t){for(var n=0;n0&&(m=setTimeout((function(){if(!d){d=!0,f.abort("timeout");var e=new Error("XMLHttpRequest timeout");e.code="ETIMEDOUT",s(e)}}),t.timeout)),f.setRequestHeader)for(u in b)b.hasOwnProperty(u)&&f.setRequestHeader(u,b[u]);else if(t.headers&&!c(t.headers))throw new Error("Headers cannot be set on an XDomainRequest object");return"responseType"in t&&(f.responseType=t.responseType),"beforeSend"in t&&"function"===typeof t.beforeSend&&t.beforeSend(f),f.send(y||null),f}function p(t){try{if("document"===t.responseType)return t.responseXML;var n=t.responseXML&&"parsererror"===t.responseXML.documentElement.nodeName;if(""===t.responseType&&!n)return t.responseXML}catch(e){}return null}function f(){}n.exports=h,n.exports.default=h,h.XMLHttpRequest=i.XMLHttpRequest||f,h.XDomainRequest="withCredentials"in new h.XMLHttpRequest?h.XMLHttpRequest:i.XDomainRequest,l(["get","put","post","patch","head","delete"],(function(e){h["delete"===e?"del":e]=function(t,n,r){return(n=u(t,n,r)).method=e.toUpperCase(),d(n)}}))},{"global/window":27,"is-function":33,"parse-headers":47,xtend:72}],71:[function(e,t,n){t.exports="undefined"!==typeof self.DOMParser?function(e){return(new self.DOMParser).parseFromString(e,"application/xml")}:"undefined"!==typeof self.ActiveXObject&&new self.ActiveXObject("Microsoft.XMLDOM")?function(e){var t=new self.ActiveXObject("Microsoft.XMLDOM");return t.async="false",t.loadXML(e),t}:function(e){var t=document.createElement("div");return t.innerHTML=e,t}},{}],72:[function(e,t,n){t.exports=i;var r=Object.prototype.hasOwnProperty;function i(){for(var e={},t=0;t dist/aframe-master.js","dist:min":"npm run browserify -s -- --debug -p [ minifyify --map aframe-master.min.js.map --output dist/aframe-master.min.js.map ] -o dist/aframe-master.min.js",docs:"markserv --dir docs --port 9001",preghpages:"node ./scripts/preghpages.js",ghpages:"ghpages -p gh-pages/",lint:"semistandard -v | snazzy","lint:fix":"semistandard --fix",precommit:"npm run lint",prepush:"node scripts/testOnlyCheck.js",prerelease:"node scripts/release.js 1.0.4 1.1.0",start:"npm run dev","start:https":"cross-env SSL=true npm run dev",test:"karma start ./tests/karma.conf.js","test:docs":"node scripts/docsLint.js","test:firefox":"npm test -- --browsers Firefox","test:chrome":"npm test -- --browsers Chrome","test:nobrowser":"NO_BROWSER=true npm test","test:node":"mocha --ui tdd tests/node"},repository:"aframevr/aframe",license:"MIT",files:["dist/*","docs/**/*","src/**/*","vendor/**/*"],dependencies:{"custom-event-polyfill":"^1.0.6",debug:"ngokevin/debug#noTimestamp","deep-assign":"^2.0.0","document-register-element":"dmarcos/document-register-element#8ccc532b7f3744be954574caf3072a5fd260ca90","load-bmfont":"^1.2.3","object-assign":"^4.0.1",present:"0.0.6","promise-polyfill":"^3.1.0","super-animejs":"^3.1.0","super-three":"^0.125.1","three-bmfont-text":"dmarcos/three-bmfont-text#1babdf8507c731a18f8af3b807292e2b9740955e","webvr-polyfill":"^0.10.12"},devDependencies:{browserify:"^13.1.0","browserify-css":"^0.8.4","browserify-derequire":"^0.9.4","browserify-istanbul":"^2.0.0",budo:"^9.2.0",chai:"^3.5.0","chai-shallow-deep-equal":"^1.4.0",chalk:"^1.1.3",codecov:"^1.0.1","cross-env":"^5.0.1",envify:"^3.4.1",exorcist:"^0.4.0",ghpages:"0.0.8","git-rev":"^0.2.1",glob:"^7.1.1",husky:"^0.11.7",istanbul:"^0.4.5",jsdom:"^9.11.0",karma:"1.4.1","karma-browserify":"^5.1.0","karma-chai-shallow-deep-equal":"0.0.4","karma-chrome-launcher":"^2.0.0","karma-coverage":"^1.1.1","karma-env-preprocessor":"^0.1.1","karma-firefox-launcher":"^1.2.0","karma-mocha":"^1.1.1","karma-mocha-reporter":"^2.1.0","karma-sinon-chai":"1.2.4",lolex:"^1.5.1",markserv:"github:sukima/markserv#feature/fix-broken-websoketio-link",minifyify:"^7.3.3",mocha:"^3.0.2","mozilla-download":"^1.1.1","replace-in-file":"^2.5.3",semistandard:"^9.0.0",shelljs:"^0.7.7",shx:"^0.2.2",sinon:"^1.17.5","sinon-chai":"2.8.0",snazzy:"^5.0.0","too-wordy":"ngokevin/too-wordy",uglifyjs:"^2.4.10","write-good":"^0.9.1"},link:!0,browserify:{transform:["browserify-css","envify"]},semistandard:{ignore:["build/**","dist/**","examples/**/shaders/*.js","**/vendor/**"]},keywords:["3d","aframe","cardboard","components","oculus","three","three.js","rift","vive","vr","web-components","webvr"],"browserify-css":{minify:!0},engines:{node:">= 4.6.0",npm:"^2.15.9"}}},{}],74:[function(e,t,n){var r=e("super-animejs"),i=e("../core/component").components,o=e("../core/component").registerComponent,a=e("../lib/three"),s=e("../utils"),l=new a.Color,c=new a.Color,u=s.entity.getComponentProperty,h=s.entity.setComponentProperty,d={},p="color",f="position",m="rotation",v="scale",g="components",y="object3D";function b(e,t){var n,r,o,a;return r=(o=t.split("."))[0],a=o[1],(n=e.components[r]||i[r])?a&&!n.schema[a]?null:a?n.schema[a].type:n.schema.type:null}function A(e){e.x=a.Math.degToRad(e.x),e.y=a.Math.degToRad(e.y),e.z=a.Math.degToRad(e.z)}function w(e,t,n){var r;for(r=0;r=1),T(i)?M(o,i.property,r,i.type):h(o,i.property,r))}}())},updateConfigForVector:function(){var e,t,n,r=this.config,i=this.data,o=this.el;for(e in t=""!==i.from?s.coordinates.parse(i.from):u(o,i.property),n=s.coordinates.parse(i.to),i.property===m&&(A(t),A(n)),this.targetsArray.length=0,this.targetsArray.push(t),r.targets=this.targetsArray,n)r[e]=n[e];i.property!==f&&i.property!==m&&i.property!==v?r.update=function(){var e={};return function(t){var n=t.animatables[0].target;n.x===e.x&&n.y===e.y&&n.z===e.z||(e.x=n.x,e.y=n.y,e.z=n.z,h(o,i.property,n))}}():r.update=function(){var e={};return function(t){var n=t.animatables[0].target;i.property===v&&(n.x=Math.max(1e-4,n.x),n.y=Math.max(1e-4,n.y),n.z=Math.max(1e-4,n.z)),n.x===e.x&&n.y===e.y&&n.z===e.z||(e.x=n.x,e.y=n.y,e.z=n.z,o.object3D[i.property].set(n.x,n.y,n.z))}}()},updateConfig:function(){var e;e=b(this.el,this.data.property),T(this.data)&&this.data.type===p?this.updateConfigForRawColor():"vec2"===e||"vec3"===e||"vec4"===e?this.updateConfigForVector():this.updateConfigForDefault()},waitComponentInitRawProperty:function(e){var t,n=this.data,i=this.el,o=this;return""===n.from&&!!n.property.startsWith(g)&&(t=_(n.property)[1],!i.components[t]&&(i.addEventListener("componentinitialized",(function n(a){a.detail.name===t&&(e(),o.animation=r(o.config),i.removeEventListener("componentinitialized",n))})),!0))},stopRelatedAnimations:function(){var e,t;for(t in this.el.components)e=this.el.components[t],t!==this.attrName&&"animation"===e.name&&e.animationIsPlaying&&e.data.property===this.data.property&&(e.animationIsPlaying=!1)},addEventListeners:function(){var e=this.data,t=this.el;w(t,e.startEvents,this.onStartEvent),w(t,e.pauseEvents,this.pauseAnimation),w(t,e.resumeEvents,this.resumeAnimation)},removeEventListeners:function(){var e=this.data,t=this.el;x(t,e.startEvents,this.onStartEvent),x(t,e.pauseEvents,this.pauseAnimation),x(t,e.resumeEvents,this.resumeAnimation)},setColorConfig:function(e,t){l.set(e),c.set(t),e=this.fromColor,t=this.toColor,e.r=l.r,e.g=l.g,e.b=l.b,t.r=c.r,t.g=c.g,t.b=c.b}})},{"../core/component":131,"../lib/three":179,"../utils":205,"super-animejs":56}],75:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three");t.exports.Component=r("camera",{schema:{active:{default:!0},far:{default:1e4},fov:{default:80,min:0},near:{default:.005,min:0},spectator:{default:!1},zoom:{default:1,min:0}},init:function(){var e,t=this.el;e=this.camera=new i.PerspectiveCamera,t.setObject3D("camera",e)},update:function(e){var t=this.data,n=this.camera;n.aspect=t.aspect||window.innerWidth/window.innerHeight,n.far=t.far,n.fov=t.fov,n.near=t.near,n.zoom=t.zoom,n.updateProjectionMatrix(),this.updateActiveCamera(e),this.updateSpectatorCamera(e)},updateActiveCamera:function(e){var t=this.data,n=this.el,r=this.system;e&&e.active===t.active||t.spectator||(t.active&&r.activeCameraEl!==n?r.setActiveCamera(n):t.active||r.activeCameraEl!==n||r.disableActiveCamera())},updateSpectatorCamera:function(e){var t=this.data,n=this.el,r=this.system;e&&e.spectator===t.spectator||(t.spectator&&r.spectatorCameraEl!==n?r.setSpectatorCamera(n):t.spectator||r.spectatorCameraEl!==n||r.disableSpectatorCamera())},remove:function(){this.el.removeObject3D("camera")}})},{"../core/component":131,"../lib/three":179}],76:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/"),o=i.bind,a={CLICK:"click",FUSING:"fusing",MOUSEENTER:"mouseenter",MOUSEDOWN:"mousedown",MOUSELEAVE:"mouseleave",MOUSEUP:"mouseup"},s={FUSING:"cursor-fusing",HOVERING:"cursor-hovering",HOVERED:"cursor-hovered"},l={DOWN:["mousedown","touchstart"],UP:["mouseup","touchend"]},c={DOWN:["selectstart"],UP:["selectend"]},u="a-mouse-cursor-hover";t.exports.Component=r("cursor",{dependencies:["raycaster"],schema:{downEvents:{default:[]},fuse:{default:i.device.isMobile()},fuseTimeout:{default:1500,min:0},mouseCursorStylesEnabled:{default:!0},upEvents:{default:[]},rayOrigin:{default:"entity",oneOf:["mouse","entity"]}},init:function(){var e=this;this.fuseTimeout=void 0,this.cursorDownEl=null,this.intersectedEl=null,this.canvasBounds=document.body.getBoundingClientRect(),this.isCursorDown=!1,this.updateCanvasBounds=i.debounce((function(){e.canvasBounds=e.el.sceneEl.canvas.getBoundingClientRect()}),500),this.eventDetail={},this.intersectedEventDetail={cursorEl:this.el},this.onCursorDown=o(this.onCursorDown,this),this.onCursorUp=o(this.onCursorUp,this),this.onIntersection=o(this.onIntersection,this),this.onIntersectionCleared=o(this.onIntersectionCleared,this),this.onMouseMove=o(this.onMouseMove,this),this.onEnterVR=o(this.onEnterVR,this)},update:function(e){this.data.rayOrigin!==e.rayOrigin&&this.updateMouseEventListeners()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},remove:function(){var e=this.el;e.removeState(s.HOVERING),e.removeState(s.FUSING),clearTimeout(this.fuseTimeout),this.intersectedEl&&this.intersectedEl.removeState(s.HOVERED),this.removeEventListeners()},addEventListeners:function(){var e,t=this.data,n=this.el,r=this;function i(){e=n.sceneEl.canvas,t.downEvents.length||t.upEvents.length||(l.DOWN.forEach((function(t){e.addEventListener(t,r.onCursorDown)})),l.UP.forEach((function(t){e.addEventListener(t,r.onCursorUp)})))}(e=n.sceneEl.canvas)?i():n.sceneEl.addEventListener("render-target-loaded",i),t.downEvents.forEach((function(e){n.addEventListener(e,r.onCursorDown)})),t.upEvents.forEach((function(e){n.addEventListener(e,r.onCursorUp)})),n.addEventListener("raycaster-intersection",this.onIntersection),n.addEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),n.sceneEl.addEventListener("rendererresize",this.updateCanvasBounds),n.sceneEl.addEventListener("enter-vr",this.onEnterVR),window.addEventListener("resize",this.updateCanvasBounds),window.addEventListener("scroll",this.updateCanvasBounds),this.updateMouseEventListeners()},removeEventListeners:function(){var e,t=this.data,n=this.el,r=this;!(e=n.sceneEl.canvas)||t.downEvents.length||t.upEvents.length||(l.DOWN.forEach((function(t){e.removeEventListener(t,r.onCursorDown)})),l.UP.forEach((function(t){e.removeEventListener(t,r.onCursorUp)}))),t.downEvents.forEach((function(e){n.removeEventListener(e,r.onCursorDown)})),t.upEvents.forEach((function(e){n.removeEventListener(e,r.onCursorUp)})),n.removeEventListener("raycaster-intersection",this.onIntersection),n.removeEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),e.removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchstart",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),n.sceneEl.removeEventListener("rendererresize",this.updateCanvasBounds),n.sceneEl.removeEventListener("enter-vr",this.onEnterVR),window.removeEventListener("resize",this.updateCanvasBounds),window.removeEventListener("scroll",this.updateCanvasBounds)},updateMouseEventListeners:function(){var e,t=this.el;(e=t.sceneEl.canvas).removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),t.setAttribute("raycaster","useWorldCoordinates",!1),"mouse"===this.data.rayOrigin&&(e.addEventListener("mousemove",this.onMouseMove,!1),e.addEventListener("touchmove",this.onMouseMove,!1),t.setAttribute("raycaster","useWorldCoordinates",!0),this.updateCanvasBounds())},onMouseMove:function(){var e=new THREE.Vector3,t=new THREE.Vector2,n=new THREE.Vector3,r={origin:n,direction:e};return function(i){var o,a,s,l=this.canvasBounds,c=this.el.sceneEl.camera;c.parent.updateMatrixWorld(),o=(a="touchmove"===i.type||"touchstart"===i.type?i.touches.item(0):i).clientX-l.left,s=a.clientY-l.top,t.x=o/l.width*2-1,t.y=-s/l.height*2+1,n.setFromMatrixPosition(c.matrixWorld),e.set(t.x,t.y,.5).unproject(c).sub(n).normalize(),this.el.setAttribute("raycaster",r),"touchmove"===i.type&&i.preventDefault()}}(),onCursorDown:function(e){this.isCursorDown=!0,"mouse"===this.data.rayOrigin&&"touchstart"===e.type&&(this.onMouseMove(e),this.el.components.raycaster.checkIntersections(),e.preventDefault()),this.twoWayEmit(a.MOUSEDOWN),this.cursorDownEl=this.intersectedEl},onCursorUp:function(e){if(this.isCursorDown){this.isCursorDown=!1;var t=this.data;this.twoWayEmit(a.MOUSEUP),this.cursorDownEl&&this.cursorDownEl!==this.intersectedEl&&(this.intersectedEventDetail.intersection=null,this.cursorDownEl.emit(a.MOUSEUP,this.intersectedEventDetail)),t.fuse&&"mouse"!==t.rayOrigin||!this.intersectedEl||this.cursorDownEl!==this.intersectedEl||this.twoWayEmit(a.CLICK),this.cursorDownEl=null,"touchend"===e.type&&e.preventDefault()}},onIntersection:function(e){var t,n,r,i,o=this.el;n=e.detail.els[0]===o?1:0,i=e.detail.intersections[n],(r=e.detail.els[n])&&this.intersectedEl!==r&&(this.intersectedEl&&(t=this.el.components.raycaster.getIntersection(this.intersectedEl))&&t.distance<=i.distance||(this.clearCurrentIntersection(!0),this.setIntersection(r,i)))},onIntersectionCleared:function(e){-1!==e.detail.clearedEls.indexOf(this.intersectedEl)&&this.clearCurrentIntersection()},onEnterVR:function(){this.clearCurrentIntersection(!0);var e=this.el.sceneEl.xrSession,t=this;e&&"mouse"!==this.data.rayOrigin&&(c.DOWN.forEach((function(n){e.addEventListener(n,t.onCursorDown)})),c.UP.forEach((function(n){e.addEventListener(n,t.onCursorUp)})))},setIntersection:function(e,t){var n=this.el,r=this.data,i=this;this.intersectedEl!==e&&(this.intersectedEl=e,n.addState(s.HOVERING),e.addState(s.HOVERED),this.twoWayEmit(a.MOUSEENTER),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.add(u),0!==r.fuseTimeout&&r.fuse&&(n.addState(s.FUSING),this.twoWayEmit(a.FUSING),this.fuseTimeout=setTimeout((function(){n.removeState(s.FUSING),i.twoWayEmit(a.CLICK)}),r.fuseTimeout)))},clearCurrentIntersection:function(e){var t,n,r=this.el;this.intersectedEl&&(this.intersectedEl.removeState(s.HOVERED),r.removeState(s.HOVERING),r.removeState(s.FUSING),this.twoWayEmit(a.MOUSELEAVE),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.remove(u),this.intersectedEl=null,clearTimeout(this.fuseTimeout),!0!==e&&0!==(n=this.el.components.raycaster.intersections).length&&(t=n[n[0].object.el===r?1:0])&&this.setIntersection(t.object.el,t))},twoWayEmit:function(e){var t,n=this.el,r=this.intersectedEl;t=this.el.components.raycaster.getIntersection(r),this.eventDetail.intersectedEl=r,this.eventDetail.intersection=t,n.emit(e,this.eventDetail),r&&(this.intersectedEventDetail.intersection=t,r.emit(e,this.intersectedEventDetail))}})},{"../core/component":131,"../utils/":205}],77:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="https://cdn.aframe.io/controllers/google/",u=c+"vr_controller_daydream.obj",h=c+"vr_controller_daydream.mtl",d=e("../utils/").device.isWebXRAvailable,p=d?"google-daydream":"Daydream Controller",f=d?{axes:{touchpad:[0,1]},buttons:["none","none","touchpad","menu","system"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","menu","system"]};t.exports.Component=r("daydream-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:f,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,p,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:p,id:p,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:u,mtl:h})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).menu=n.getObjectByName("AppButton_AppButton_Cylinder.004"),t.system=n.getObjectByName("HomeButton_HomeButton_Cylinder.005"),t.trackpad=n.getObjectByName("TouchPad_TouchPad_Cylinder.003"),t.touchpad=n.getObjectByName("TouchPad_TouchPad_Cylinder.003"),n.position.set(0,0,-.04))},onAxisMoved:function(e){s(this,this.mapping.axes,e)},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}n[e].material.color.set(r)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],78:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c=e("../utils/").device.isWebXRAvailable,u="https://cdn.aframe.io/controllers/samsung/",h=u+"gear_vr_controller.obj",d=u+"gear_vr_controller.mtl",p=c?"samsung-gearvr":"Gear VR",f=c?{axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad","none","menu"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]};t.exports.Component=r("gearvr-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:f,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,p,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:p,id:p,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:h,mtl:d})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).trigger=n.children[2],t.trackpad=n.children[1],t.touchpad=n.children[1])},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}n[e].material.color.set(r)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],79:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="generic",u={axes:{touchpad:[0,1],thumbstick:[2,3]},buttons:["trigger","squeeze","touchpad","thumbstick"]};t.exports.Component=r("generic-tracked-controller-controls",{schema:{hand:{default:""},defaultModel:{default:!0},defaultModelColor:{default:"gray"},orientationOffset:{type:"vec3"},disabled:{default:!1}},mapping:u,bindMethods:function(){this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.wasControllerConnected=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods(),this.el.addEventListener("controllerconnected",(function(t){t.detail.name!==e.name&&(e.wasControllerConnected=!0,e.removeEventListeners(),e.removeControllersUpdateListener())}))},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data,t=e.hand?e.hand:void 0;a(this,c,{hand:t,iterateControllerProfiles:!0})},play:function(){this.wasControllerConnected||(this.checkIfControllerPresent(),this.addControllersUpdateListener())},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;this.el.components["tracked-controls"]?this.removeEventListeners():(e.setAttribute("tracked-controls",{hand:t.hand,idPrefix:c,orientationOffset:t.orientationOffset,iterateControllerProfiles:!0}),this.data.defaultModel&&this.initDefaultModel())},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},initDefaultModel:function(){var e=this.modelEl=document.createElement("a-entity");e.setAttribute("geometry",{primitive:"sphere",radius:.03}),e.setAttribute("material",{color:this.data.color}),this.el.appendChild(e)}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],80:[function(e,t,n){var r=e("../core/geometry").geometries,i=e("../core/geometry").geometryNames,o=e("../core/component").registerComponent,a=e("../lib/three"),s=new a.BufferGeometry;t.exports.Component=o("geometry",{schema:{buffer:{default:!0},primitive:{default:"box",oneOf:i,schemaChange:!0},skipCache:{default:!1}},init:function(){this.geometry=null},update:function(e){var t,n=this.data,r=this.el,i=this.system;this.geometry&&(i.unuseGeometry(e),this.geometry=null),this.geometry=i.getOrCreateGeometry(n),(t=r.getObject3D("mesh"))?t.geometry=this.geometry:((t=new a.Mesh).geometry=this.geometry,this.el.getAttribute("material")||(t.material=new a.MeshStandardMaterial({color:16777215*Math.random(),metalness:0,roughness:.5})),r.setObject3D("mesh",t))},remove:function(){this.system.unuseGeometry(this.data),this.el.getObject3D("mesh").geometry=s,this.geometry=null},updateSchema:function(e){var t=this.oldData&&this.oldData.primitive,n=e.primitive,i=r[n]&&r[n].schema;if(!i)throw new Error("Unknown geometry schema `"+n+"`");t&&t===n||this.extendSchema(i)}})},{"../core/component":131,"../core/geometry":132,"../lib/three":179}],81:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/").debug("components:gltf-model:warn");t.exports.Component=r("gltf-model",{schema:{type:"model"},init:function(){var e=this.system.getDRACOLoader();this.model=null,this.loader=new i.GLTFLoader,e&&this.loader.setDRACOLoader(e)},update:function(){var e=this,t=this.el,n=this.data;n&&(this.remove(),this.loader.load(n,(function(n){e.model=n.scene||n.scenes[0],e.model.animations=n.animations,t.setObject3D("mesh",e.model),t.emit("model-loaded",{format:"gltf",model:e.model})}),void 0,(function(e){var r=e&&e.message?e.message:"Failed to load glTF model";o(r),t.emit("model-error",{format:"gltf",src:n})})))},remove:function(){this.model&&this.el.removeObject3D("mesh")}})},{"../core/component":131,"../lib/three":179,"../utils/":205}],82:[function(e,t,n){var r=e("../core/component").registerComponent,i={toonLeft:"https://cdn.aframe.io/controllers/hands/leftHand.glb",toonRight:"https://cdn.aframe.io/controllers/hands/rightHand.glb",lowPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandLow.glb",lowPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandLow.glb",highPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandHigh.glb",highPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandHigh.glb"},o={open:"Open",point:"Point",pointThumb:"Point + Thumb",fist:"Fist",hold:"Hold",thumbUp:"Thumb Up"},a={};function s(e,t){var n;if(e)return"grip"===(n=a[e])?n+(t?"close":"open"):"point"===n?n+(t?"up":"down"):"pointing"===n||"pistol"===n?n+(t?"start":"end"):void 0}function l(e){var t=e&&e.controller;return t&&(t.id&&0===t.id.indexOf("OpenVR ")||t.profiles&&t.profiles[0]&&"htc-vive-controller-mv"===t.profiles[0])}a[o.fist]="grip",a[o.thumbUp]="pistol",a[o.point]="pointing",t.exports.Component=r("hand-controls",{schema:{color:{default:"white",type:"color"},hand:{default:"left"},handModelStyle:{default:"lowPoly",oneOf:["lowPoly","highPoly","toon"]}},init:function(){var e=this,t=this.el;this.gesture=o.open,this.pressedButtons={},this.touchedButtons={},this.loader=new THREE.GLTFLoader,this.loader.setCrossOrigin("anonymous"),this.onGripDown=function(){e.handleButton("grip","down")},this.onGripUp=function(){e.handleButton("grip","up")},this.onTrackpadDown=function(){e.handleButton("trackpad","down")},this.onTrackpadUp=function(){e.handleButton("trackpad","up")},this.onTrackpadTouchStart=function(){e.handleButton("trackpad","touchstart")},this.onTrackpadTouchEnd=function(){e.handleButton("trackpad","touchend")},this.onTriggerDown=function(){e.handleButton("trigger","down")},this.onTriggerUp=function(){e.handleButton("trigger","up")},this.onTriggerTouchStart=function(){e.handleButton("trigger","touchstart")},this.onTriggerTouchEnd=function(){e.handleButton("trigger","touchend")},this.onGripTouchStart=function(){e.handleButton("grip","touchstart")},this.onGripTouchEnd=function(){e.handleButton("grip","touchend")},this.onThumbstickDown=function(){e.handleButton("thumbstick","down")},this.onThumbstickUp=function(){e.handleButton("thumbstick","up")},this.onAorXTouchStart=function(){e.handleButton("AorX","touchstart")},this.onAorXTouchEnd=function(){e.handleButton("AorX","touchend")},this.onBorYTouchStart=function(){e.handleButton("BorY","touchstart")},this.onBorYTouchEnd=function(){e.handleButton("BorY","touchend")},this.onSurfaceTouchStart=function(){e.handleButton("surface","touchstart")},this.onSurfaceTouchEnd=function(){e.handleButton("surface","touchend")},this.onControllerConnected=this.onControllerConnected.bind(this),this.onControllerDisconnected=this.onControllerDisconnected.bind(this),t.addEventListener("controllerconnected",this.onControllerConnected),t.addEventListener("controllerdisconnected",this.onControllerDisconnected),t.object3D.visible=!1},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},tick:function(e,t){var n=this.el.getObject3D("mesh");n&&n.mixer&&n.mixer.update(t/1e3)},onControllerConnected:function(){this.el.object3D.visible=!0},onControllerDisconnected:function(){this.el.object3D.visible=!1},addEventListeners:function(){var e=this.el;e.addEventListener("gripdown",this.onGripDown),e.addEventListener("gripup",this.onGripUp),e.addEventListener("trackpaddown",this.onTrackpadDown),e.addEventListener("trackpadup",this.onTrackpadUp),e.addEventListener("trackpadtouchstart",this.onTrackpadTouchStart),e.addEventListener("trackpadtouchend",this.onTrackpadTouchEnd),e.addEventListener("triggerdown",this.onTriggerDown),e.addEventListener("triggerup",this.onTriggerUp),e.addEventListener("triggertouchstart",this.onTriggerTouchStart),e.addEventListener("triggertouchend",this.onTriggerTouchEnd),e.addEventListener("griptouchstart",this.onGripTouchStart),e.addEventListener("griptouchend",this.onGripTouchEnd),e.addEventListener("thumbstickdown",this.onThumbstickDown),e.addEventListener("thumbstickup",this.onThumbstickUp),e.addEventListener("abuttontouchstart",this.onAorXTouchStart),e.addEventListener("abuttontouchend",this.onAorXTouchEnd),e.addEventListener("bbuttontouchstart",this.onBorYTouchStart),e.addEventListener("bbuttontouchend",this.onBorYTouchEnd),e.addEventListener("xbuttontouchstart",this.onAorXTouchStart),e.addEventListener("xbuttontouchend",this.onAorXTouchEnd),e.addEventListener("ybuttontouchstart",this.onBorYTouchStart),e.addEventListener("ybuttontouchend",this.onBorYTouchEnd),e.addEventListener("surfacetouchstart",this.onSurfaceTouchStart),e.addEventListener("surfacetouchend",this.onSurfaceTouchEnd)},removeEventListeners:function(){var e=this.el;e.removeEventListener("gripdown",this.onGripDown),e.removeEventListener("gripup",this.onGripUp),e.removeEventListener("trackpaddown",this.onTrackpadDown),e.removeEventListener("trackpadup",this.onTrackpadUp),e.removeEventListener("trackpadtouchstart",this.onTrackpadTouchStart),e.removeEventListener("trackpadtouchend",this.onTrackpadTouchEnd),e.removeEventListener("triggerdown",this.onTriggerDown),e.removeEventListener("triggerup",this.onTriggerUp),e.removeEventListener("triggertouchstart",this.onTriggerTouchStart),e.removeEventListener("triggertouchend",this.onTriggerTouchEnd),e.removeEventListener("griptouchstart",this.onGripTouchStart),e.removeEventListener("griptouchend",this.onGripTouchEnd),e.removeEventListener("thumbstickdown",this.onThumbstickDown),e.removeEventListener("thumbstickup",this.onThumbstickUp),e.removeEventListener("abuttontouchstart",this.onAorXTouchStart),e.removeEventListener("abuttontouchend",this.onAorXTouchEnd),e.removeEventListener("bbuttontouchstart",this.onBorYTouchStart),e.removeEventListener("bbuttontouchend",this.onBorYTouchEnd),e.removeEventListener("xbuttontouchstart",this.onAorXTouchStart),e.removeEventListener("xbuttontouchend",this.onAorXTouchEnd),e.removeEventListener("ybuttontouchstart",this.onBorYTouchStart),e.removeEventListener("ybuttontouchend",this.onBorYTouchEnd),e.removeEventListener("surfacetouchstart",this.onSurfaceTouchStart),e.removeEventListener("surfacetouchend",this.onSurfaceTouchEnd)},update:function(e){var t,n=this.el,r=this.data.hand,o=this.data.handModelStyle,a=this.data.color,s=this;if(t={hand:r,model:!1},r!==e){var l=i[o+r.charAt(0).toUpperCase()+r.slice(1)];this.loader.load(l,(function(e){var i=e.scene.children[0],o="left"===r?Math.PI/2:-Math.PI/2;i.mixer=new THREE.AnimationMixer(i),s.clips=e.animations,n.setObject3D("mesh",i),i.children[1].material.color=new THREE.Color(a),i.position.set(0,0,0),i.rotation.set(0,0,o),n.setAttribute("magicleap-controls",t),n.setAttribute("vive-controls",t),n.setAttribute("oculus-touch-controls",t),n.setAttribute("windows-motion-controls",t)}))}},remove:function(){this.el.removeObject3D("mesh")},handleButton:function(e,t){var n,r="down"===t,i="touchstart"===t;if(0===t.indexOf("touch")){if(i===this.touchedButtons[e])return;this.touchedButtons[e]=i}else{if(r===this.pressedButtons[e])return;this.pressedButtons[e]=r}n=this.gesture,this.gesture=this.determineGesture(),this.gesture!==n&&(this.animateGesture(this.gesture,n),this.emitGestureEvents(this.gesture,n))},determineGesture:function(){var e,t=this.pressedButtons.grip,n=this.pressedButtons.surface||this.touchedButtons.surface,r=this.pressedButtons.trackpad||this.touchedButtons.trackpad,i=this.pressedButtons.trigger||this.touchedButtons.trigger,a=this.touchedButtons.AorX||this.touchedButtons.BorY;return l(this.el.components["tracked-controls"])?t||i?e=o.fist:r&&(e=o.point):t?e=n||a||r?i?o.fist:o.point:i?o.thumbUp:o.pointThumb:i&&(e=o.hold),e},getClip:function(e){var t,n;for(n=0;nd&&!0===this.isPinched&&(this.isPinched=!1,this.pinchEventDetail.position.copy(n).lerp(e,p),this.pinchEventDetail.position.y+=1.5,this.el.emit("pinchended",this.pinchEventDetail)),this.isPinched&&(this.pinchEventDetail.position.copy(n).lerp(e,p),this.pinchEventDetail.position.y+=1.5,this.el.emit("pinchmoved",this.pinchEventDetail)),n.y+=1.5}}}}(),pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{hand:t.hand,iterateControllerProfiles:!0,handTrackingEnabled:!0}),this.initDefaultModel()},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){var e;this.checkIfControllerPresent(),e=this.el.components["tracked-controls"]&&this.el.components["tracked-controls"].controller,this.el.getObject3D("mesh")&&(e&&e.hand&&e.hand[0]||(this.el.getObject3D("mesh").visible=!1))},initDefaultModel:function(){this.el.getObject3D("mesh")||("dots"===this.data.modelStyle&&this.initDotsModel(),"mesh"===this.data.modelStyle&&this.initMeshHandModel())},initDotsModel:function(){if(0===this.jointEls.length)for(var e=0;e20)this.previousQuaternion||(this.quaternionClone.copy(n),this.previousQuaternion=this.quaternionClone),s.lookAt(e);else{if(i=this.calculateCameraPortalOrientation(),o<.5){if(!0===this.semiSphereEl.getAttribute("visible"))return;c.setAttribute("text","width",1.5),i<=0?(c.setAttribute("position","0 0 0.75"),c.setAttribute("rotation","0 180 0"),this.semiSphereEl.setAttribute("rotation","0 0 0")):(c.setAttribute("position","0 0 -0.75"),c.setAttribute("rotation","0 0 0"),this.semiSphereEl.setAttribute("rotation","0 180 0")),a.getObject3D("mesh").visible=!1,this.semiSphereEl.setAttribute("visible",!0),this.peekCameraPortalOrientation=i}else i<=0?c.setAttribute("rotation","0 180 0"):c.setAttribute("rotation","0 0 0"),c.setAttribute("text","width",5),c.setAttribute("position","0 1.5 0"),a.getObject3D("mesh").visible=!0,this.semiSphereEl.setAttribute("visible",!1),this.peekCameraPortalOrientation=void 0;this.previousQuaternion&&(s.quaternion.copy(this.previousQuaternion),this.previousQuaternion=void 0)}}}(),hideAll:function(){var e=this.el,t=this.hiddenEls,n=this;t.length>0||e.sceneEl.object3D.traverse((function(r){r&&r.el&&r.el.hasAttribute("link-controls")||r.el&&r!==e.sceneEl.object3D&&r.el!==e&&r.el!==n.sphereEl&&r.el!==e.sceneEl.cameraEl&&!1!==r.el.getAttribute("visible")&&r.el!==n.textEl&&r.el!==n.semiSphereEl&&(r.el.setAttribute("visible",!1),t.push(r.el))}))},showAll:function(){this.hiddenEls.forEach((function(e){e.setAttribute("visible",!0)})),this.hiddenEls=[]},calculateCameraPortalOrientation:function(){var e=new o.Matrix4,t=new o.Vector3,n=new o.Vector3(0,0,1),r=new o.Vector3(0,0,0);return function(){var i=this.el,o=i.sceneEl.camera;return t.set(0,0,0),n.set(0,0,1),r.set(0,0,0),i.object3D.matrixWorld.extractRotation(e),n.applyMatrix4(e),i.object3D.updateMatrixWorld(),i.object3D.localToWorld(r),o.parent.parent.updateMatrixWorld(),o.parent.updateMatrixWorld(),o.updateMatrixWorld(),o.localToWorld(t),t.sub(r).normalize(),n.normalize(),Math.sign(n.dot(t))}}(),remove:function(){this.removeEventListener()}}),i("portal",{schema:{borderEnabled:{default:1,type:"int",is:"uniform"},backgroundColor:{default:"red",type:"color",is:"uniform"},pano:{type:"map",is:"uniform"},strokeColor:{default:"white",type:"color",is:"uniform"}},vertexShader:["vec3 portalPosition;","varying vec3 vWorldPosition;","varying float vDistanceToCenter;","varying float vDistance;","void main() {","vDistanceToCenter = clamp(length(position - vec3(0.0, 0.0, 0.0)), 0.0, 1.0);","portalPosition = (modelMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;","vDistance = length(portalPosition - cameraPosition);","vWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;","gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);","}"].join("\n"),fragmentShader:["#define RECIPROCAL_PI2 0.15915494","uniform sampler2D pano;","uniform vec3 strokeColor;","uniform vec3 backgroundColor;","uniform float borderEnabled;","varying float vDistanceToCenter;","varying float vDistance;","varying vec3 vWorldPosition;","void main() {","vec3 direction = normalize(vWorldPosition - cameraPosition);","vec2 sampleUV;","float borderThickness = clamp(exp(-vDistance / 50.0), 0.6, 0.95);","sampleUV.y = clamp(direction.y * 0.5 + 0.5, 0.0, 1.0);","sampleUV.x = atan(direction.z, -direction.x) * -RECIPROCAL_PI2 + 0.5;","if (vDistanceToCenter > borderThickness && borderEnabled == 1.0) {","gl_FragColor = vec4(strokeColor, 1.0);","} else {","gl_FragColor = mix(texture2D(pano, sampleUV), vec4(backgroundColor, 1.0), clamp(pow((vDistance / 15.0), 2.0), 0.0, 1.0));","}","}"].join("\n")})},{"../core/component":131,"../core/shader":141,"../lib/three":179}],90:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/"),a=o.bind,s=Math.PI/2;t.exports.Component=r("look-controls",{dependencies:["position","rotation"],schema:{enabled:{default:!0},magicWindowTrackingEnabled:{default:!0},pointerLockEnabled:{default:!1},reverseMouseDrag:{default:!1},reverseTouchDrag:{default:!1},touchEnabled:{default:!0},mouseEnabled:{default:!0}},init:function(){this.deltaYaw=0,this.previousHMDPosition=new i.Vector3,this.hmdQuaternion=new i.Quaternion,this.magicWindowAbsoluteEuler=new i.Euler,this.magicWindowDeltaEuler=new i.Euler,this.position=new i.Vector3,this.magicWindowObject=new i.Object3D,this.rotation={},this.deltaRotation={},this.savedPose=null,this.pointerLocked=!1,this.setupMouseControls(),this.bindMethods(),this.previousMouseEvent={},this.setupMagicWindowControls(),this.savedPose={position:new i.Vector3,rotation:new i.Euler},this.el.sceneEl.is("vr-mode")&&this.onEnterVR()},setupMagicWindowControls:function(){var e,t=this.data;o.device.isMobile()&&(e=this.magicWindowControls=new i.DeviceOrientationControls(this.magicWindowObject),"undefined"!==typeof DeviceOrientationEvent&&DeviceOrientationEvent.requestPermission&&(e.enabled=!1,this.el.sceneEl.components["device-orientation-permission-ui"].permissionGranted?e.enabled=t.magicWindowTrackingEnabled:this.el.sceneEl.addEventListener("deviceorientationpermissiongranted",(function(){e.enabled=t.magicWindowTrackingEnabled}))))},update:function(e){var t=this.data;t.enabled!==e.enabled&&this.updateGrabCursor(t.enabled),e&&!t.magicWindowTrackingEnabled&&e.magicWindowTrackingEnabled&&(this.magicWindowAbsoluteEuler.set(0,0,0),this.magicWindowDeltaEuler.set(0,0,0)),this.magicWindowControls&&(this.magicWindowControls.enabled=t.magicWindowTrackingEnabled),e&&!t.pointerLockEnabled!==e.pointerLockEnabled&&(this.removeEventListeners(),this.addEventListeners(),this.pointerLocked&&this.exitPointerLock())},tick:function(e){this.data.enabled&&this.updateOrientation()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},remove:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},bindMethods:function(){this.onMouseDown=a(this.onMouseDown,this),this.onMouseMove=a(this.onMouseMove,this),this.onMouseUp=a(this.onMouseUp,this),this.onTouchStart=a(this.onTouchStart,this),this.onTouchMove=a(this.onTouchMove,this),this.onTouchEnd=a(this.onTouchEnd,this),this.onEnterVR=a(this.onEnterVR,this),this.onExitVR=a(this.onExitVR,this),this.onPointerLockChange=a(this.onPointerLockChange,this),this.onPointerLockError=a(this.onPointerLockError,this)},setupMouseControls:function(){this.mouseDown=!1,this.pitchObject=new i.Object3D,this.yawObject=new i.Object3D,this.yawObject.position.y=10,this.yawObject.add(this.pitchObject)},addEventListeners:function(){var e=this.el.sceneEl,t=e.canvas;t?(t.addEventListener("mousedown",this.onMouseDown,!1),window.addEventListener("mousemove",this.onMouseMove,!1),window.addEventListener("mouseup",this.onMouseUp,!1),t.addEventListener("touchstart",this.onTouchStart),window.addEventListener("touchmove",this.onTouchMove),window.addEventListener("touchend",this.onTouchEnd),e.addEventListener("enter-vr",this.onEnterVR),e.addEventListener("exit-vr",this.onExitVR),this.data.pointerLockEnabled&&(document.addEventListener("pointerlockchange",this.onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.addEventListener("pointerlockerror",this.onPointerLockError,!1))):e.addEventListener("render-target-loaded",a(this.addEventListeners,this))},removeEventListeners:function(){var e=this.el.sceneEl,t=e&&e.canvas;t&&(t.removeEventListener("mousedown",this.onMouseDown),window.removeEventListener("mousemove",this.onMouseMove),window.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),e.removeEventListener("enter-vr",this.onEnterVR),e.removeEventListener("exit-vr",this.onExitVR),document.removeEventListener("pointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("pointerlockerror",this.onPointerLockError,!1))},updateOrientation:function(){var e=new i.Matrix4;return function(){var t,n=this.el.object3D,r=this.pitchObject,i=this.yawObject,o=this.el.sceneEl;o.is("vr-mode")&&o.checkHeadsetConnected()?o.hasWebXR&&(t=o.renderer.xr.getCameraPose())&&(e.elements=t.transform.matrix,e.decompose(n.position,n.rotation,n.scale)):(this.updateMagicWindowOrientation(),n.rotation.x=this.magicWindowDeltaEuler.x+r.rotation.x,n.rotation.y=this.magicWindowDeltaEuler.y+i.rotation.y,n.rotation.z=this.magicWindowDeltaEuler.z)}}(),updateMagicWindowOrientation:function(){var e=this.magicWindowAbsoluteEuler,t=this.magicWindowDeltaEuler;this.magicWindowControls&&this.magicWindowControls.enabled&&(this.magicWindowControls.update(),e.setFromQuaternion(this.magicWindowObject.quaternion,"YXZ"),this.previousMagicWindowYaw||0===e.y||(this.previousMagicWindowYaw=e.y),this.previousMagicWindowYaw&&(t.x=e.x,t.y+=e.y-this.previousMagicWindowYaw,t.z=e.z,this.previousMagicWindowYaw=e.y))},onMouseMove:function(e){var t,n,r,i=this.pitchObject,o=this.previousMouseEvent,a=this.yawObject;this.data.enabled&&(this.mouseDown||this.pointerLocked)&&(this.pointerLocked?(n=e.movementX||e.mozMovementX||0,r=e.movementY||e.mozMovementY||0):(n=e.screenX-o.screenX,r=e.screenY-o.screenY),this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,t=this.data.reverseMouseDrag?1:-1,a.rotation.y+=.002*n*t,i.rotation.x+=.002*r*t,i.rotation.x=Math.max(-s,Math.min(s,i.rotation.x)))},onMouseDown:function(e){var t=this.el.sceneEl;if(this.data.enabled&&this.data.mouseEnabled&&(!t.is("vr-mode")||!t.checkHeadsetConnected())&&0===e.button){var n=t&&t.canvas;this.mouseDown=!0,this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,this.showGrabbingCursor(),this.data.pointerLockEnabled&&!this.pointerLocked&&(n.requestPointerLock?n.requestPointerLock():n.mozRequestPointerLock&&n.mozRequestPointerLock())}},showGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor="grabbing"},hideGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor=""},onMouseUp:function(){this.mouseDown=!1,this.hideGrabbingCursor()},onTouchStart:function(e){1===e.touches.length&&this.data.touchEnabled&&!this.el.sceneEl.is("vr-mode")&&(this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY},this.touchStarted=!0)},onTouchMove:function(e){var t,n,r=this.el.sceneEl.canvas,i=this.yawObject;this.touchStarted&&this.data.touchEnabled&&(n=2*Math.PI*(e.touches[0].pageX-this.touchStart.x)/r.clientWidth,t=this.data.reverseTouchDrag?1:-1,i.rotation.y-=.5*n*t,this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY})},onTouchEnd:function(){this.touchStarted=!1},onEnterVR:function(){var e=this.el.sceneEl;e.checkHeadsetConnected()&&(this.saveCameraPose(),this.el.object3D.position.set(0,0,0),this.el.object3D.rotation.set(0,0,0),e.hasWebXR&&(this.el.object3D.matrixAutoUpdate=!1,this.el.object3D.updateMatrix()))},onExitVR:function(){this.el.sceneEl.checkHeadsetConnected()&&(this.restoreCameraPose(),this.previousHMDPosition.set(0,0,0),this.el.object3D.matrixAutoUpdate=!0)},onPointerLockChange:function(){this.pointerLocked=!(!document.pointerLockElement&&!document.mozPointerLockElement)},onPointerLockError:function(){this.pointerLocked=!1},exitPointerLock:function(){document.exitPointerLock(),this.pointerLocked=!1},updateGrabCursor:function(e){var t=this.el.sceneEl;function n(){t.canvas.classList.add("a-grab-cursor")}function r(){t.canvas.classList.remove("a-grab-cursor")}t.canvas?e?n():r():e?t.addEventListener("render-target-loaded",n):t.addEventListener("render-target-loaded",r)},saveCameraPose:function(){var e=this.el;this.savedPose.position.copy(e.object3D.position),this.savedPose.rotation.copy(e.object3D.rotation),this.hasSavedPose=!0},restoreCameraPose:function(){var e=this.el,t=this.savedPose;this.hasSavedPose&&(e.object3D.position.copy(t.position),e.object3D.rotation.copy(t.rotation),this.hasSavedPose=!1)}})},{"../core/component":131,"../lib/three":179,"../utils/":205}],91:[function(e,t,n){var r=e("../utils/bind"),i=e("../core/component").registerComponent,o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c="magicleap-one",u="https://cdn.aframe.io/controllers/magicleap/magicleap-one-controller.glb",h={axes:{touchpad:[0,1]},buttons:["trigger","grip","touchpad","menu"]};t.exports.Component=i("magicleap-controls",{schema:{hand:{default:"none"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:h,init:function(){var e=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=r(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var e=this.data;this.controllerIndex="right"===e.hand?0:"left"===e.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=r(this.onModelLoaded,this),this.onControllersUpdate=r(this.onControllersUpdate,this),this.checkIfControllerPresent=r(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=r(this.removeControllersUpdateListener,this),this.onAxisMoved=r(this.onAxisMoved,this)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var e=this.data;a(this,c,{index:this.controllerIndex,hand:e.hand})},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{idPrefix:c,hand:t.hand,controller:this.controllerIndex,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",u)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping.buttons[e.detail.id];n&&("trigger"===n&&(t=e.detail.state.value,console.log("analog value of trigger press: "+t)),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){e.detail.model.scale.set(.01,.01,.01)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){},setButtonColor:function(e,t){}})},{"../core/component":131,"../utils/bind":199,"../utils/tracked-controls":214}],92:[function(e,t,n){var r=e("../utils/"),i=e("../core/component"),o=e("../lib/three"),a=e("../core/shader"),s=r.debug("components:material:error"),l=i.registerComponent,c=a.shaders,u=a.shaderNames;function h(e){switch(e){case"back":return o.BackSide;case"double":return o.DoubleSide;default:return o.FrontSide}}function d(e){switch(e){case"face":return o.FaceColors;case"vertex":return o.VertexColors;default:return o.NoColors}}function p(e){switch(e){case"none":return o.NoBlending;case"additive":return o.AdditiveBlending;case"subtractive":return o.SubtractiveBlending;case"multiply":return o.MultiplyBlending;default:return o.NormalBlending}}function f(e,t){e.dispose(),t.unregisterMaterial(e)}t.exports.Component=l("material",{schema:{alphaTest:{default:0,min:0,max:1},depthTest:{default:!0},depthWrite:{default:!0},flatShading:{default:!1},npot:{default:!1},offset:{type:"vec2",default:{x:0,y:0}},opacity:{default:1,min:0,max:1},repeat:{type:"vec2",default:{x:1,y:1}},shader:{default:"standard",oneOf:u,schemaChange:!0},side:{default:"front",oneOf:["front","back","double"]},transparent:{default:!1},vertexColors:{type:"string",default:"none",oneOf:["face","vertex"]},visible:{default:!0},blending:{default:"normal",oneOf:["none","normal","additive","subtractive","multiply"]},dithering:{default:!0}},init:function(){this.material=null},update:function(e){var t=this.data;this.shader&&t.shader===e.shader||this.updateShader(t.shader),this.shader.update(this.data),this.updateMaterial(e)},updateSchema:function(e){var t,n,r,i;n=e&&e.shader,t=this.oldData&&this.oldData.shader,(r=c[i=n||t]&&c[i].schema)||s("Unknown shader schema "+i),t&&n===t||(this.extendSchema(r),this.updateBehavior())},updateBehavior:function(){var e,t,n=this.el.sceneEl,r=this.schema,i=this;function o(e,n){var r;for(r in t)t[r]=e;i.shader.update(t)}for(e in this.tick=void 0,t={},r)"time"===r[e].type&&(this.tick=o,t[e]=!0);n&&(this.tick?n.addBehavior(this):n.removeBehavior(this))},updateShader:function(e){var t,n=this.data,r=c[e]&&c[e].Shader;if(!r)throw new Error("Unknown shader "+e);(t=this.shader=new r).el=this.el,t.init(n),this.setMaterial(t.material),this.updateSchema(n)},updateMaterial:function(e){var t,n=this.data,r=this.material;for(t in r.alphaTest=n.alphaTest,r.depthTest=!1!==n.depthTest,r.depthWrite=!1!==n.depthWrite,r.opacity=n.opacity,r.flatShading=n.flatShading,r.side=h(n.side),r.transparent=!1!==n.transparent||n.opacity<1,r.vertexColors=d(n.vertexColors),r.visible=n.visible,r.blending=p(n.blending),r.dithering=n.dithering,e)break;!t||e.alphaTest===n.alphaTest&&e.side===n.side&&e.vertexColors===n.vertexColors||(r.needsUpdate=!0)},remove:function(){var e=new o.MeshBasicMaterial,t=this.material,n=this.el.getObject3D("mesh");n&&(n.material=e),f(t,this.system)},setMaterial:function(e){var t,n=this.el,r=this.system;this.material&&f(this.material,r),this.material=e,r.registerMaterial(e),(t=n.getObject3D("mesh"))?t.material=e:n.addEventListener("object3dset",(function t(r){"mesh"===r.detail.type&&r.target===n&&(n.getObject3D("mesh").material=e,n.removeEventListener("object3dset",t))}))}})},{"../core/component":131,"../core/shader":141,"../lib/three":179,"../utils/":205}],93:[function(e,t,n){var r=e("../utils/debug"),i=e("../core/component").registerComponent,o=e("../lib/three"),a=r("components:obj-model:warn");t.exports.Component=i("obj-model",{schema:{mtl:{type:"model"},obj:{type:"model"}},init:function(){var e=this;this.model=null,this.objLoader=new o.OBJLoader,this.mtlLoader=new o.MTLLoader(this.objLoader.manager),this.mtlLoader.crossOrigin="",this.el.addEventListener("componentinitialized",(function(t){e.model&&"material"===t.detail.name&&e.applyMaterial()}))},update:function(){var e=this.data;e.obj&&(this.resetMesh(),this.loadObj(e.obj,e.mtl))},remove:function(){this.model&&this.resetMesh()},resetMesh:function(){this.el.removeObject3D("mesh")},loadObj:function(e,t){var n=this,r=this.el,i=this.mtlLoader,o=this.objLoader,s=this.el.sceneEl.systems.renderer,l=t.substr(0,t.lastIndexOf("/")+1);if(t)return r.hasAttribute("material")&&a("Material component properties are ignored when a .MTL is provided"),i.setResourcePath(l),void i.load(t,(function(t){t.preload(),o.setMaterials(t),o.load(e,(function(e){n.model=e,n.model.traverse((function(e){if(e.isMesh){var t=e.material;t.color&&s.applyColorCorrection(t.color),t.map&&s.applyColorCorrection(t.map),t.emissive&&s.applyColorCorrection(t.emissive),t.emissiveMap&&s.applyColorCorrection(t.emissiveMap)}})),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})}))}));o.load(e,(function(e){n.model=e,n.applyMaterial(),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})}))},applyMaterial:function(){var e=this.el.components.material;e&&this.model.traverse((function(t){t instanceof o.Mesh&&(t.material=e.material)}))}})},{"../core/component":131,"../lib/three":179,"../utils/debug":201}],94:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/bind"),o=e("../utils/tracked-controls"),a=o.checkControllerPresentAndSetup,s=o.emitIfAxesChanged,l=o.onButtonEvent,c=e("../utils/").device.isWebXRAvailable,u="https://cdn.aframe.io/controllers/oculus/go/oculus-go-controller.gltf",h=c?"oculus-go":"Oculus Go",d=c?{axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad"]}:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]};t.exports.Component=r("oculus-go-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#FFFFFF"},buttonTouchedColor:{type:"color",default:"#BBBBBB"},buttonHighlightColor:{type:"color",default:"#7A7A7A"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:d,bindMethods:function(){this.onModelLoaded=i(this.onModelLoaded,this),this.onControllersUpdate=i(this.onControllersUpdate,this),this.checkIfControllerPresent=i(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=i(this.removeControllersUpdateListener,this),this.onAxisMoved=i(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=i(this.onButtonChanged,this),this.onButtonDown=function(t){l(t.detail.id,"down",e)},this.onButtonUp=function(t){l(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){l(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){l(t.detail.id,"touchend",e)},this.controllerPresent=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("model-loaded",this.onModelLoaded),e.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("model-loaded",this.onModelLoaded),e.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){a(this,h,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var e=this.el,t=this.data;e.setAttribute("tracked-controls",{armModel:t.armModel,hand:t.hand,idPrefix:h,orientationOffset:t.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",u)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(e){var t,n=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).trigger=n.getObjectByName("oculus_go_button_trigger"),t.trackpad=n.getObjectByName("oculus_go_touchpad"),t.touchpad=n.getObjectByName("oculus_go_touchpad"))},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&this.el.emit(t+"changed",e.detail.state)},onAxisMoved:function(e){s(this,this.mapping.axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n=this.buttonMeshes;if(n&&n[e]){var r,i;switch(t){case"down":r=this.data.buttonHighlightColor;break;case"touchstart":r=this.data.buttonTouchedColor;break;default:r=this.data.buttonColor}(i=n[e]).material.color.set(r),this.rendererSystem.applyColorCorrection(i.material.color)}}})},{"../core/component":131,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],95:[function(e,t,n){var r=e("../utils/bind"),i=e("../core/component").registerComponent,o=e("../lib/three"),a=e("../utils/tracked-controls"),s=a.checkControllerPresentAndSetup,l=a.emitIfAxesChanged,c=a.onButtonEvent,u=e("../utils/").device.isWebXRAvailable,h="oculus-touch",d=u?h:"Oculus Touch",p="https://cdn.aframe.io/controllers/oculus/oculus-touch-controller-",f={left:{modelUrl:p+"left.gltf",rayOrigin:{origin:{x:.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(-.005,.003,-.055),modelPivotRotation:new o.Euler(0,0,0)},right:{modelUrl:p+"right.gltf",rayOrigin:{origin:{x:-.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(.005,.003,-.055),modelPivotRotation:new o.Euler(0,0,0)}},m={left:{modelUrl:p+"left.gltf",rayOrigin:{origin:{x:.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(-.005,.036,-.037),modelPivotRotation:new o.Euler(Math.PI/4.5,0,0)},right:{modelUrl:p+"right.gltf",rayOrigin:{origin:{x:-.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new o.Vector3(.005,.036,-.037),modelPivotRotation:new o.Euler(Math.PI/4.5,0,0)}},v="oculus-touch",g={"oculus-touch":u?m:f,"oculus-touch-v2":{left:{modelUrl:p+"gen2-left.gltf",rayOrigin:{origin:{x:-.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new o.Vector3(0,0,0),modelPivotRotation:new o.Euler(0,0,0)},right:{modelUrl:p+"gen2-right.gltf",rayOrigin:{origin:{x:.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new o.Vector3(0,0,0),modelPivotRotation:new o.Euler(0,0,0)}},"oculus-touch-v3":{left:{modelUrl:p+"v3-left.glb",rayOrigin:{origin:{x:.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new o.Vector3(.01,-.01,.05),modelPivotRotation:new o.Euler(Math.PI/4,0,0)},right:{modelUrl:p+"v3-right.glb",rayOrigin:{origin:{x:-.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new o.Vector3(-.01,-.01,.05),modelPivotRotation:new o.Euler(Math.PI/4,0,0)}}},y=u?{left:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","abutton","bbutton","surface"]}}:{left:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","abutton","bbutton","surface"]}};t.exports.Component=i("oculus-touch-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#999"},buttonTouchColor:{type:"color",default:"#8AB"},buttonHighlightColor:{type:"color",default:"#2DF"},model:{default:!0},controllerType:{default:"auto",oneOf:["auto","oculus-touch","oculus-touch-v2","oculus-touch-v3"]},orientationOffset:{type:"vec3",default:{x:43,y:0,z:0}}},mapping:y,bindMethods:function(){this.onModelLoaded=r(this.onModelLoaded,this),this.onControllersUpdate=r(this.onControllersUpdate,this),this.checkIfControllerPresent=r(this.checkIfControllerPresent,this),this.onAxisMoved=r(this.onAxisMoved,this)},init:function(){var e=this;this.onButtonChanged=r(this.onButtonChanged,this),this.onButtonDown=function(t){c(t.detail.id,"down",e,e.data.hand)},this.onButtonUp=function(t){c(t.detail.id,"up",e,e.data.hand)},this.onButtonTouchStart=function(t){c(t.detail.id,"touchstart",e,e.data.hand)},this.onButtonTouchEnd=function(t){c(t.detail.id,"touchend",e,e.data.hand)},this.controllerPresent=!1,this.lastControllerCheck=0,this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){s(this,d,{hand:this.data.hand})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},loadModel:function(e){var t,n=this.data;if(n.model){if(this.displayModel=g[n.controllerType]||g[v],"auto"===n.controllerType){var r=this.el.sceneEl.systems["tracked-controls-webvr"];if(r&&r.vrDisplay){var i=r.vrDisplay.displayName;/^Oculus Quest$/.test(i)&&(this.displayModel=g["oculus-touch-v2"])}else t=v,t=-1!==e.profiles.indexOf("oculus-touch-v2")?"oculus-touch-v2":t,t=-1!==e.profiles.indexOf("oculus-touch-v3")?"oculus-touch-v3":t,this.displayModel=g[t]}var o=this.displayModel[n.hand].modelUrl;this.el.setAttribute("gltf-model",o)}},injectTrackedControls:function(e){var t=this.data,n=h,r="right"===t.hand?"Oculus Touch (Right)":"Oculus Touch (Left)",i=u?n:r;this.el.setAttribute("tracked-controls",{id:i,hand:t.hand,orientationOffset:t.orientationOffset,handTrackingEnabled:!1}),this.loadModel(e)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(e){var t,n=this.mapping[this.data.hand].buttons[e.detail.id],r=this.buttonMeshes;n&&("trigger"!==n&&"grip"!==n||(t=e.detail.state.value),r&&("trigger"===n&&r.trigger&&(r.trigger.rotation.x=this.originalXRotationTrigger-t*(Math.PI/26)),"grip"===n&&r.grip&&(r.grip.position.x=this.originalXPositionGrip+("left"===this.data.hand?-1:1)*t*.004)),this.el.emit(n+"changed",e.detail.state))},onModelLoaded:function(e){var t,n=this.controllerObject3D=e.detail.model;this.data.model&&((t=this.buttonMeshes={}).grip=n.getObjectByName("buttonHand"),this.originalXPositionGrip=t.grip&&t.grip.position.x,t.thumbstick=n.getObjectByName("stick"),t.trigger=n.getObjectByName("buttonTrigger"),this.originalXRotationTrigger=t.trigger&&t.trigger.rotation.x,t.xbutton=n.getObjectByName("buttonX"),t.abutton=n.getObjectByName("buttonA"),t.ybutton=n.getObjectByName("buttonY"),t.bbutton=n.getObjectByName("buttonB"),n.position.copy(this.displayModel[this.data.hand].modelPivotOffset),n.rotation.copy(this.displayModel[this.data.hand].modelPivotRotation),this.el.emit("controllermodelready",{name:"oculus-touch-controls",model:this.data.model,rayOrigin:this.displayModel[this.data.hand].rayOrigin}))},onAxisMoved:function(e){l(this,this.mapping[this.data.hand].axes,e)},updateModel:function(e,t){this.data.model&&this.updateButtonModel(e,t)},updateButtonModel:function(e,t){var n,r="up"===t||"touchend"===t?this.data.buttonColor:"touchstart"===t?this.data.buttonTouchColor:this.data.buttonHighlightColor,i=this.buttonMeshes;this.data.model&&i&&i[e]&&((n=i[e]).material.color.set(r),this.rendererSystem.applyColorCorrection(n.material.color))}})},{"../core/component":131,"../lib/three":179,"../utils/":205,"../utils/bind":199,"../utils/tracked-controls":214}],96:[function(e,t,n){var r=e("../core/component").registerComponent;t.exports.Component=r("position",{schema:{type:"vec3"},update:function(){var e=this.el.object3D,t=this.data;e.position.set(t.x,t.y,t.z)},remove:function(){this.el.object3D.position.set(0,0,0)}})},{"../core/component":131}],97:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../lib/three"),o=e("../utils/").debug("components:raycaster:warn"),a=/^[\w\s-.,[\]#]*$/,s={childList:!0,attributes:!0,subtree:!0},l={INTERSECT:"raycaster-intersected",INTERSECTION:"raycaster-intersection",INTERSECT_CLEAR:"raycaster-intersected-cleared",INTERSECTION_CLEAR:"raycaster-intersection-cleared"};function c(e,t){var n;for(e.length=t.length,n=0;n")},remove:function(){var e=this.el.object3D.fog;e&&(e.far=0,e.near=.1)}})},{"../../core/component":131,"../../lib/three":179,"../../utils/debug":201}],105:[function(e,t,n){(function(n){var r=e("../../constants").AFRAME_INJECTED,i=e("../../../package"),o=e("../../core/component").registerComponent,a=e("../../utils/");function s(e){var t=e.split(".");return t[2]="x",t.join(".")}var l="https://aframe.io/aframe-inspector/dist/aframe-inspector.js",c="https://unpkg.com/aframe-inspector@"+s(i.version)+"/dist/aframe-inspector.min.js",u="dev"===n.env.INSPECTOR_VERSION?l:c,h="Loading Inspector",d="Error loading Inspector";t.exports.Component=o("inspector",{schema:{url:{default:u}},init:function(){this.firstPlay=!0,this.onKeydown=this.onKeydown.bind(this),this.onMessage=this.onMessage.bind(this),this.initOverlay(),window.addEventListener("keydown",this.onKeydown),window.addEventListener("message",this.onMessage)},play:function(){var e;this.firstPlay&&"false"!==(e=a.getUrlParameter("inspector"))&&e&&(this.openInspector(),this.firstPlay=!1)},initOverlay:function(){var e='...';this.loadingMessageEl=document.createElement("div"),this.loadingMessageEl.classList.add("a-inspector-loader"),this.loadingMessageEl.innerHTML=h+e},remove:function(){this.removeEventListeners()},onKeydown:function(e){73===e.keyCode&&(e.ctrlKey&&e.altKey||e.getModifierState("AltGraph"))&&this.openInspector()},showLoader:function(){document.body.appendChild(this.loadingMessageEl)},hideLoader:function(){document.body.removeChild(this.loadingMessageEl)},onMessage:function(e){"INJECT_AFRAME_INSPECTOR"===e.data&&this.openInspector()},openInspector:function(e){var t,n=this;AFRAME.INSPECTOR||AFRAME.inspectorInjected?AFRAME.INSPECTOR.open(e):(this.showLoader(),(t=document.createElement("script")).src=this.data.url,t.setAttribute("data-name","aframe-inspector"),t.setAttribute(r,""),t.onload=function(){AFRAME.INSPECTOR.open(e),n.hideLoader(),n.removeEventListeners()},t.onerror=function(){n.loadingMessageEl.innerHTML=d},document.head.appendChild(t),AFRAME.inspectorInjected=!0)},removeEventListeners:function(){window.removeEventListener("keydown",this.onKeydown),window.removeEventListener("message",this.onMessage)}})}).call(this,e("_process"))},{"../../../package":73,"../../constants":123,"../../core/component":131,"../../utils/":205,_process:49}],106:[function(e,t,n){var r=e("../../core/component").registerComponent,i=e("../../utils/").shouldCaptureKeyEvent;t.exports.Component=r("keyboard-shortcuts",{schema:{enterVR:{default:!0},exitVR:{default:!0}},init:function(){this.onKeyup=this.onKeyup.bind(this)},update:function(e){var t=this.data;this.enterVREnabled=t.enterVR},play:function(){window.addEventListener("keyup",this.onKeyup,!1)},pause:function(){window.removeEventListener("keyup",this.onKeyup)},onKeyup:function(e){var t=this.el;i(e)&&(this.enterVREnabled&&70===e.keyCode&&t.enterVR(),this.enterVREnabled&&27===e.keyCode&&t.exitVR())}})},{"../../core/component":131,"../../utils/":205}],107:[function(e,t,n){var r=e("../../utils/debug"),i=e("../../core/component").registerComponent,o=r("components:pool:warn");t.exports.Component=i("pool",{schema:{container:{default:""},mixin:{default:""},size:{default:0},dynamic:{default:!1}},multiple:!0,initPool:function(){var e;for(this.availableEls=[],this.usedEls=[],this.data.mixin||o("No mixin provided for pool component."),this.data.container&&(this.container=document.querySelector(this.data.container),this.container||o("Container "+this.data.container+" not found.")),this.container=this.container||this.el,e=0;e0&&(this.stopSound(),n.removeObject3D("sound"));var o=this.listener=r.audioListener||new a.AudioListener;for(r.audioListener=o,r.camera&&r.camera.add(o),r.addEventListener("camera-set-active",(function(e){e.detail.cameraEl.getObject3D("camera").add(o)})),this.pool=new a.Group,e=0;e=0&&(t=30),t&&o.chars.map((function(e){e.yoffset+=t})),n(o)}))}))}function M(e){return new Promise((function(t,n){(new s.ImageLoader).load(e,(function(e){t(e)}),void 0,(function(){c("Error loading font image",e),n(null)}))}))}function _(e,t,n){var r,i;return(i=new u[t].Shader).el=e,i.init(n),i.update(n),(r=i.material).transparent=n.transparent,{material:r,shader:i}}function T(e,t,n){return e||(.5+t)*n}function S(e){var t=0,n=0,r=0;return e.chars.map((function(e){t+=e.xadvance,e.id>=48&&e.id<=57&&(r++,n+=e.xadvance)})),r?n/r:t/e.chars.length}function C(){var e=this.cache={};this.get=function(t,n){return t in e||(e[t]=n()),e[t]}}t.exports.Component=o("text",{multiple:!0,schema:{align:{type:"string",default:"left",oneOf:["left","right","center"]},alphaTest:{default:.5},anchor:{default:"center",oneOf:["left","right","center","align"]},baseline:{default:"center",oneOf:["top","center","bottom"]},color:{type:"color",default:"#FFF"},font:{type:"string",default:g},fontImage:{type:"string"},height:{type:"number"},letterSpacing:{type:"number",default:0},lineHeight:{type:"number"},negate:{type:"boolean",default:!0},opacity:{type:"number",default:1},shader:{default:"sdf",oneOf:u},side:{default:"front",oneOf:["front","back","double"]},tabSize:{default:4},transparent:{default:!0},value:{type:"string"},whiteSpace:{default:"normal",oneOf:["normal","pre","nowrap"]},width:{type:"number"},wrapCount:{type:"number",default:40},wrapPixels:{type:"number"},xOffset:{type:"number",default:0},yOffset:{type:"number",default:0},zOffset:{type:"number",default:.001}},init:function(){this.shaderData={},this.geometry=r(),this.createOrUpdateMaterial()},update:function(e){var t=this.data,n=this.currentFont;A[t.font]?this.texture=A[t.font]:(this.texture=A[t.font]=new s.Texture,this.texture.anisotropy=p),this.createOrUpdateMaterial(),e.font===t.font?n&&(this.updateGeometry(this.geometry,n),this.updateLayout()):this.updateFont()},remove:function(){this.geometry.dispose(),this.geometry=null,this.el.removeObject3D(this.attrName),this.material.dispose(),this.material=null,this.texture.dispose(),this.texture=null,this.shaderObject&&delete this.shaderObject},createOrUpdateMaterial:function(){var e,t,n,r=this.data,i=this.material,o=this.shaderData;if(n=r.shader,-1!==v.indexOf(r.font)||r.font.indexOf("-msdf.")>=0?n="msdf":r.font in m&&-1===v.indexOf(r.font)&&(n="sdf"),e=(this.shaderObject&&this.shaderObject.name)!==n,o.alphaTest=r.alphaTest,o.color=r.color,o.map=this.texture,o.opacity=r.opacity,o.side=x(r.side),o.transparent=r.transparent,o.negate=r.negate,!e)return this.shaderObject.update(o),i.transparent=o.transparent,void(i.side=o.side);t=_(this.el,n,o),this.material=t.material,this.shaderObject=t.shader,this.material.side=o.side,this.mesh&&(this.mesh.material=this.material)},updateFont:function(){var e,t=this.data,n=this.el,r=this.geometry,i=this;t.font||h("No font specified. Using the default font."),this.mesh&&(this.mesh.visible=!1),e=this.lookupFont(t.font||g)||t.font,y.get(e,(function(){return E(e,t.yOffset)})).then((function(o){var a;if(1!==o.pages.length)throw new Error("Currently only single-page bitmap fonts are supported.");b[e]||(o.widthFactor=b[o]=S(o)),i.currentFont=o,a=i.getFontImageSrc(),y.get(a,(function(){return M(a)})).then((function(e){var a=i.texture;a.image=e,a.needsUpdate=!0,A[t.font]=a,i.texture=a,i.initMesh(),i.currentFont=o,i.updateGeometry(r,o),i.updateLayout(),i.mesh.visible=!0,n.emit("textfontset",{font:t.font,fontObj:o})})).catch((function(e){c(e.message),c(e.stack)}))})).catch((function(e){c(e.message),c(e.stack)}))},initMesh:function(){this.mesh||(this.mesh=new s.Mesh(this.geometry,this.material),this.el.setObject3D(this.attrName,this.mesh))},getFontImageSrc:function(){if(this.data.fontImage)return this.data.fontImage;var e=this.lookupFont(this.data.font||g)||this.data.font,t=this.currentFont.pages[0];return t.match(w)&&0!==t.indexOf("http")?e.replace(/(\.fnt)|(\.json)/,".png"):s.LoaderUtils.extractUrlBase(e)+t},updateLayout:function(){var e,t,n,r,i,o,a,s,l,c=this.el,u=this.data,h=this.geometry,p=this.mesh;if(p&&h.layout){if(n=c.getAttribute("geometry"),r=(o=(a=u.width||n&&n.width||d)/T(u.wrapPixels,u.wrapCount,this.currentFont.widthFactor))*((i=h.layout).height+i.descender),n&&"plane"===n.primitive&&(n.width||c.setAttribute("geometry","width",a),n.height||c.setAttribute("geometry","height",r)),"left"===(e="align"===u.anchor?u.align:u.anchor))s=0;else if("right"===e)s=-1*i.width;else{if("center"!==e)throw new TypeError("Invalid text.anchor property value",e);s=-1*i.width/2}if("bottom"===(t=u.baseline))l=0;else if("top"===t)l=-1*i.height+i.ascender;else{if("center"!==t)throw new TypeError("Invalid text.baseline property value",t);l=-1*i.height/2}p.position.x=s*o+u.xOffset,p.position.y=l*o,p.position.z=u.zOffset,p.scale.set(o,-1*o,o)}},lookupFont:function(e){return m[e]},updateGeometry:function(){var e={},t={},n=/\\n/g,r=/\\t/g;return function(i,o){var a=this.data;t.font=o,t.lineHeight=a.lineHeight&&isFinite(a.lineHeight)?a.lineHeight:o.common.lineHeight,t.text=a.value.toString().replace(n,"\n").replace(r,"\t"),t.width=T(a.wrapPixels,a.wrapCount,o.widthFactor),i.update(l.extend(e,a,t))}}()})},{"../core/component":131,"../core/shader":141,"../lib/three":179,"../utils/":205,"load-bmfont":37,"three-bmfont-text":63}],114:[function(e,t,n){var r=e("../core/component").registerComponent,i=e("../utils/tracked-controls"),o=e("../constants").DEFAULT_CAMERA_HEIGHT,a=e("../lib/three"),s=e("../constants").DEFAULT_HANDEDNESS,l={x:.175,y:-.3,z:-.03},c={x:0,y:0,z:-.175},u={touches:[]},h={AXISMOVE:"axismove",BUTTONCHANGED:"buttonchanged",BUTTONDOWN:"buttondown",BUTTONUP:"buttonup",TOUCHSTART:"touchstart",TOUCHEND:"touchend"};t.exports.Component=r("tracked-controls-webvr",{schema:{autoHide:{default:!0},controller:{default:0},id:{type:"string",default:""},hand:{type:"string",default:""},idPrefix:{type:"string",default:""},orientationOffset:{type:"vec3"},armModel:{default:!1},headElement:{type:"selector"}},init:function(){this.axis=this.el.components["tracked-controls"].axis=[0,0,0],this.buttonStates=this.el.components["tracked-controls"].buttonStates={},this.changedAxes=[],this.targetControllerNumber=this.data.controller,this.axisMoveEventDetail={axis:this.axis,changed:this.changedAxes},this.deltaControllerPosition=new a.Vector3,this.controllerQuaternion=new a.Quaternion,this.controllerEuler=new a.Euler,this.updateGamepad(),this.buttonEventDetails={}},tick:function(e,t){var n=this.el.getObject3D("mesh");n&&n.update&&n.update(t/1e3),this.updateGamepad(),this.updatePose(),this.updateButtons()},defaultUserHeight:function(){return o},getHeadElement:function(){return this.data.headElement||this.el.sceneEl.camera.el},updateGamepad:function(){var e=this.data,t=i.findMatchingControllerWebVR(this.system.controllers,e.id,e.idPrefix,e.hand,e.controller);this.controller=t,this.el.components["tracked-controls"].controller=t,this.data.autoHide&&(this.el.object3D.visible=!!this.controller)},applyArmModel:function(e){var t,n,r,i,o=this.controller,a=this.controllerEuler,u=this.controllerQuaternion,h=this.deltaControllerPosition;n=this.getHeadElement().object3D,i=this.defaultUserHeight(),r=o.pose,t=(o?o.hand:void 0)||s,e.copy(n.position),h.set(l.x*("left"===t?-1:"right"===t?1:0),l.y,l.z),h.multiplyScalar(i),h.applyAxisAngle(n.up,n.rotation.y),e.add(h),h.set(c.x,c.y,c.z),h.multiplyScalar(i),r.orientation?u.fromArray(r.orientation):u.copy(n.quaternion),a.setFromQuaternion(u),a.set(a.x,a.y,0),h.applyEuler(a),e.add(h)},updatePose:function(){var e,t,n=this.controller,r=this.data,i=this.el.object3D,o=this.system.vrDisplay;n&&((e=n.pose).position?i.position.fromArray(e.position):r.armModel&&this.applyArmModel(i.position),e.orientation&&i.quaternion.fromArray(e.orientation),o&&e.position&&(t=this.el.sceneEl.renderer.xr.getStandingMatrix(),i.matrix.compose(i.position,i.quaternion,i.scale),i.matrix.multiplyMatrices(t,i.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),i.rotateX(this.data.orientationOffset.x*a.Math.DEG2RAD),i.rotateY(this.data.orientationOffset.y*a.Math.DEG2RAD),i.rotateZ(this.data.orientationOffset.z*a.Math.DEG2RAD))},updateButtons:function(){var e,t,n=this.controller;if(n){for(t=0;tu)return l[n]=0,void(l[i]=0);var h=Math.pow(1/this.easing,60*e);0!==l[n]&&(l[n]=l[n]*h),0!==l[i]&&(l[i]=l[i]*h),Math.abs(l[n])=e.duration&&("VIDEO"===e.tagName&&(s.Cache.files[e.getAttribute("src")]=e),t())}e.addEventListener("loadeddata",r,!1),e.addEventListener("progress",r,!1),e.addEventListener("error",n,!1)}))}function h(e){var t=d(e);return t.tagName&&"video"===t.tagName.toLowerCase()&&(t.setAttribute("playsinline",""),t.setAttribute("webkit-playsinline","")),t!==e&&(e.parentNode.appendChild(t),e.parentNode.removeChild(e)),t}function d(e){var t;if(e.hasAttribute("crossorigin"))return e;if(null!==(t=e.getAttribute("src"))){if(-1===t.indexOf("://"))return e;if(p(t)===window.location.host)return e}return c('Cross-origin element (e.g., ) was requested without `crossorigin` set. A-Frame will re-request the asset with `crossorigin` attribute set. Please set `crossorigin` on the element (e.g., )',t),e.crossOrigin="anonymous",e.cloneNode(!0)}function p(e){var t=e.indexOf("://")>-1?e.split("/")[2]:e.split("/")[0];return t.substring(0,t.indexOf(":"))}function f(e){var t=m(e),n=t.lastIndexOf(".");return n>=0&&".glb"===t.slice(n,e.search(/\?|#|$/))?"arraybuffer":"text"}function m(e){var t=document.createElement("a");t.href=e;var n=t.search.replace(/^\?/,""),r=e.replace(n,"").replace("?","");return r.substring(r.lastIndexOf("/")+1)}t.exports=a("a-assets",{prototype:Object.create(r.prototype,{createdCallback:{value:function(){this.isAssets=!0,this.fileLoader=l,this.timeout=null}},attachedCallback:{value:function(){var e,t,n,r,o,a,l=this,d=[];if(!this.parentNode.isScene)throw new Error(" must be a child of a .");for(o=this.querySelectorAll("img"),e=0;e did not contain exactly six elements each with a `src` attribute.")},writable:window.debug}})})},{"../utils/debug":201,"./a-register-element":130}],127:[function(e,t,n){var r,i=e("./a-node"),o=e("./component").components,a=e("./a-register-element").registerElement,s=e("../lib/three"),l=e("../utils/"),c=l.debug("core:a-entity:debug"),u=l.debug("core:a-entity:warn"),h="__",d=["position","rotation","scale","visible"],p={once:!0},f=Object.create(i.prototype,{createdCallback:{value:function(){this.components={},this.initializingComponents={},this.componentsToUpdate={},this.isEntity=!0,this.isPlaying=!1,this.object3D=new s.Group,this.object3D.el=this,this.object3DMap={},this.parentEl=null,this.rotationObj={},this.states=[]}},attributeChangedCallback:{value:function(e,t,n){var r=this.components[e];r&&r.justInitialized&&""===n?delete r.justInitialized:(r||null!==n)&&this.setEntityAttribute(e,t,n)}},attachedCallback:{value:function(){var e,t=this.sceneEl,n=this;this.addToParent(),this.isScene||(t?!(e=t.querySelector("a-assets"))||e.hasLoaded?this.load():e.addEventListener("loaded",(function(){n.load()})):this.load())}},detachedCallback:{value:function(){var e;if(this.parentEl){for(e in this.components)this.removeComponent(e,!1);this.isScene||(this.removeFromParent(),i.prototype.detachedCallback.call(this),this.object3D.el=null)}}},getObject3D:{value:function(e){return this.object3DMap[e]}},setObject3D:{value:function(e,t){var n,r=this;if(!(t instanceof s.Object3D))throw new Error("`Entity.setObject3D` was called with an object that was not an instance of THREE.Object3D.");(n=this.getObject3D(e))&&this.object3D.remove(n),t.el=this,t.children.length&&t.traverse((function(e){e.el=r})),this.object3D.add(t),this.object3DMap[e]=t,this.emit("object3dset",{object:t,type:e})}},removeObject3D:{value:function(e){var t=this.getObject3D(e);t?(this.object3D.remove(t),delete this.object3DMap[e],this.emit("object3dremove",{type:e})):u("Tried to remove `Object3D` of type:",e,"which was not defined.")}},getOrCreateObject3D:{value:function(e,t){var n=this.getObject3D(e);return!n&&t&&(n=new t,this.setObject3D(e,n)),u("`getOrCreateObject3D` has been deprecated. Use `setObject3D()` and `object3dset` event instead."),n}},add:{value:function(e){if(!e.object3D)throw new Error("Trying to add an element that doesn't have an `object3D`");this.object3D.add(e.object3D),this.emit("child-attached",{el:e})}},addToParent:{value:function(){var e=this.parentEl=this.parentNode;e&&e.add&&!this.attachedToParent&&(e.add(this),this.attachedToParent=!0)}},removeFromParent:{value:function(){var e=this.parentEl;this.parentEl.remove(this),this.attachedToParent=!1,this.parentEl=null,e.emit("child-detached",{el:this})}},load:{value:function(){var e=this;!this.hasLoaded&&this.parentEl&&i.prototype.load.call(this,(function(){e.parentEl&&(e.updateComponents(),(e.isScene||e.parentEl.isPlaying)&&e.play())}))},writable:window.debug},remove:{value:function(e){e?this.object3D.remove(e.object3D):this.parentNode.removeChild(this)}},getChildEntities:{value:function(){for(var e=this.children,t=[],n=0;n2?a.slice(1).join("__"):a[1],o[s]&&(m(this,e)||void 0!==t||n)&&!(e in this.components)){if(this.initComponentDependencies(s),i&&!o[s].multiple)throw new Error("Trying to initialize multiple components of type `"+s+"`. There can only be one component of this type per entity.");r=new o[s].Component(this,t,i),this.isPlaying&&r.play(),this.hasAttribute(e)||(r.justInitialized=!0,window.HTMLElement.prototype.setAttribute.call(this,e,"")),c("Component initialized: %s",e)}},writable:window.debug},initComponentDependencies:{value:function(e){var t,n,r=this;if(o[e]&&(t=o[e].dependencies))for(n=0;n0?t.substring(0,u):t,!o[c])return"mixin"===t&&this.mixinUpdate(n),void i.prototype.setAttribute.call(this,t,n);if(!this.components[t]&&this.hasAttribute(t)&&this.updateComponent(t,window.HTMLElement.prototype.getAttribute.call(this,t)),"undefined"!==typeof r&&"string"===typeof n&&n.length>0&&"string"===typeof l.styleParser.parse(n)){for(d in e)delete e[d];(a=e)[n]=r,s=!1}else a=n,s=!0===r;this.updateComponent(t,a,s),this.sceneEl&&this.sceneEl.getAttribute("debug")&&this.components[t].flushToDOM()}}(),writable:window.debug},flushToDOM:{value:function(e){var t,n,r,i=this.components,o=this.children;for(r in i)i[r].flushToDOM();if(e)for(n=0;n outside of an A-Frame scene. Append this element to `` instead."),this.hasLoaded=!1,this.emit("nodeready",void 0,!1),this.isMixin||(e=this.getAttribute("mixin"))&&this.updateMixins(e)},writable:window.debug},attributeChangedCallback:{value:function(e,t,n){n!==this.computedMixinStr&&("mixin"!==e||this.isMixin||this.updateMixins(n,t))}},closestScene:{value:function(){for(var e=this;e&&!e.isScene;)e=e.parentElement;return e}},closest:{value:function(e){for(var t=this.matches||this.mozMatchesSelector||this.msMatchesSelector||this.oMatchesSelector||this.webkitMatchesSelector,n=this;n&&!t.call(n,e);)n=n.parentElement;return n}},detachedCallback:{value:function(){this.hasLoaded=!1}},load:{value:function(e,t){var n,r=this;this.hasLoaded||(t=t||i,n=this.getChildren().filter(t).map((function(e){return new Promise((function(t){if(e.hasLoaded)return t();e.addEventListener("loaded",t)}))})),Promise.all(n).then((function(){r.hasLoaded=!0,e&&e(),r.emit("loaded",void 0,!1)})).catch((function(e){s("Failure loading node: ",e)})))},writable:!0},getChildren:{value:function(){return Array.prototype.slice.call(this.children,0)}},updateMixins:{value:function(){var e=[],t=[],n={};return function(r,i){var a,s,l;for(e.length=0,t.length=0,s=r?o.split(r.trim(),/\s+/):e,l=i?o.split(i.trim(),/\s+/):t,n.newMixinIds=s,n.oldMixinIds=l,a=0;a tag after the scene. Component