import * as React from "react" import { useState, useEffect, useRef, useMemo, useCallback } from "react" import { StyleProp, TextStyle, View, ViewStyle } from "react-native" import { observer } from "mobx-react-lite" import { color, typography } from "../../theme" import { Text } from "../" import { flatten } from "ramda" //import data from "../../data/miserables.json" //import genRandomTree from "../../data/randomdata"; //import rando from "../../data/rando.json" import { ForceGraph2D, ForceGraph3D, ForceGraphVR, ForceGraphAR } from "react-force-graph" import * as d3 from "d3-force-3d" import * as three from "three" import SpriteText from "three-spritetext" const CONTAINER: ViewStyle = { justifyContent: "center", } const TEXT: TextStyle = { fontFamily: typography.primary, fontSize: 14, color: color.primary, } export interface GraphProps { /** * An optional style override useful for padding & margin. */ style?: StyleProp physics gData nodeIds: string[] } /** * Describe your component here */ export const Graph = observer(function Graph(props: GraphProps): JSX.Element { const { style, physics, gData, nodeIds } = props const styles = flatten([CONTAINER, style]) const fgRef = useRef() const GROUPS: number = 12 const NODE_R: number = 8 //const gData = genRandomTree(200); //const [charge, setCharge] = useState(-30); //const [link, setLink] = useState(-30); useEffect(() => { const fg = fgRef.current //fg.d3Force('center').strength(0.05); if (physics.gravityOn) { fg.d3Force("x", d3.forceX().strength(physics.gravity)) fg.d3Force("y", d3.forceY().strength(physics.gravity)) if (physics.threedim) { if (physics.galaxy) { fg.d3Force("y", d3.forceY().strength(physics.gravity / 5)) fg.d3Force("z", d3.forceZ().strength(physics.gravity / 5)) } else { fg.d3Force("y", d3.forceY().strength(physics.gravity)) fg.d3Force("z", d3.forceZ().strength(physics.gravity)) } } else { fg.d3Force("z", null) } } else { fg.d3Force("x", null) fg.d3Force("y", null) physics.threedim ? fg.d3Force("z", null) : null } fg.d3Force("link").strength(physics.linkStrength) fg.d3Force("link").iterations(physics.linkIts) physics.collision ? fg.d3Force("collide", d3.forceCollide().radius(20)) : fg.d3Force("collide", null) fg.d3Force("charge").strength(physics.charge) }) // For the expandable version of the graph const nodesById = useMemo(() => { const nodesById = Object.fromEntries(gData.nodes.map((node) => [node.index, node])) console.log(nodesById) // link parent/children gData.nodes.forEach((node) => { typeof physics.rootId === "number" ? (node.collapsed = node.index !== physics.rootId) : (node.collapsed = node.id !== physics.rootId) node.childLinks = [] }) gData.links.forEach((link) => nodesById[link.sourceIndex].childLinks.push(link)) return nodesById }, [gData]) const getPrunedTree = useCallback(() => { const visibleNodes = [] const visibleLinks = [] ;(function traverseTree(node = nodesById[physics.rootId]) { visibleNodes.push(node) if (node.collapsed) return visibleLinks.push(...node.childLinks) node.childLinks .map((link) => typeof link.targetIndex === "object" ? link.targetIndex : nodesById[link.targetIndex], ) // get child node .forEach(traverseTree) })() return { nodes: visibleNodes, links: visibleLinks } }, [nodesById]) const [prunedTree, setPrunedTree] = useState(getPrunedTree()) const handleNodeClick = useCallback((node) => { node.collapsed = !node.collapsed // toggle collapse state setPrunedTree(getPrunedTree()) }, []) //highlighting const [highlightNodes, setHighlightNodes] = useState(new Set()) const [highlightLinks, setHighlightLinks] = useState(new Set()) const [hoverNode, setHoverNode] = useState(null) const updateHighlight = () => { setHighlightNodes(highlightNodes) setHighlightLinks(highlightLinks) } const handleBackgroundClick = (event) => { highlightNodes.clear() highlightLinks.clear() setSelectedNode(null) updateHighlight() } const handleNodeHover = (node) => { console.log("hover") if (!selectedNode) { highlightNodes.clear() highlightLinks.clear() if (node) { highlightNodes.add(node) node.neighbors.forEach((neighbor) => highlightNodes.add(neighbor)) node.links.forEach((link) => highlightLinks.add(link)) } setHoverNode(node || null) updateHighlight() } } const handleLinkHover = (link) => { highlightNodes.clear() highlightLinks.clear() if (link) { highlightLinks.add(link) highlightNodes.add(link.source) highlightNodes.add(link.target) } updateHighlight() } // Normally the graph doesn't update when you just change the physics parameters // This forces the graph to make a small update when you do useEffect(() => { fgRef.current.d3ReheatSimulation() }, [physics]) /* const paintRing = useCallback((node, ctx) => { * // add ring just for highlighted nodes * ctx.beginPath(); * ctx.arc(node.x, node.y, NODE_R * 1.4, 0, 2 * Math.PI, false); * ctx.fillStyle = node === hoverNode ? 'red' : 'orange'; * ctx.fill(); * }, [hoverNode]); */ /* autoPauseRedraw={false} linkWidth={link => highlightLinks.has(link) ? 5 : 1} linkDirectionalParticles={4} linkDirectionalParticleWidth={link => highlightLinks.has(link) ? 4 : 0} nodeCanvasObjectMode={node => highlightNodes.has(node) ? 'before' : undefined} nodeCanvasObject={paintRing} onNodeHover={handleNodeHover} onLinkHover={handleLinkHover} nodeRelSize={NODE_R} */ //nodeColor={(node) => // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" //} const [selectedNode, setSelectedNode] = useState({}) //shitty handler to check for doubleClicks const [doubleClick, setDoubleClick] = useState(0) const [localGraphData, setLocalGraphData] = useState({ nodes: [], links: [] }) const updateLocalGraph = (node) => { console.log(localGraphData) localGraphData.nodes.length ? setLocalGraphData({ nodes: [], links: [] }) : null let g = localGraphData console.log(g.nodes) g.nodes.length ? null : g.nodes.push(node) //only add the clicked node if its the first node.neighbors.forEach((neighbor) => { if (neighbor !== node) { const newNode: boolean = g.nodes.every((existingNode) => { if (existingNode === neighbor) { return false } else { return true } }) newNode && g.nodes.push(neighbor) } }) node.links.forEach((neighborLink) => { const newLink: boolean = g.links.every((existingLink) => { if (existingLink === neighborLink) { return false } else { return true } }) newLink && g.links.push(neighborLink) }) setLocalGraphData(g) } const selectClick = (node, event) => { highlightNodes.clear() highlightLinks.clear() console.log(localGraphData) if (event.timeStamp - doubleClick < 400) { updateLocalGraph(node) } if (node) { highlightNodes.add(node) node.neighbors.forEach((neighbor) => highlightNodes.add(neighbor)) node.links.forEach((link) => highlightLinks.add(link)) } setSelectedNode(node || null) updateHighlight() setDoubleClick(event.timeStamp) } return ( {!physics.threedim ? ( { if (highlightNodes.size === 0) { return "rgb(100, 100, 100, 1)" } else { return highlightNodes.has(node) ? "purple" : "rgb(50, 50, 50, 0.5)" } // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } : undefined } linkAutoColorBy={physics.colorful ? "target" : undefined} //linkAutoColorBy={(d) => gData.nodes[d.source].id % GROUPS} linkColor={ !physics.colorful ? (link) => { if (highlightLinks.size === 0) { return "rgb(50, 50, 50, 0.8)" } else { return highlightLinks.has(link) ? "purple" : "rgb(50, 50, 50, 0.2)" } // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } : undefined //highlightLinks.has(link) ? "purple" : "grey" // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } linkDirectionalParticles={physics.particles} onNodeClick={!physics.collapse ? selectClick : handleNodeClick} nodeLabel={(node) => node.title} //nodeVal ={(node)=> node.childLinks.length * 0.5 + 1} //d3VelocityDecay={visco} linkWidth={(link) => highlightLinks.has(link) ? 3 * physics.linkWidth : physics.linkWidth } linkOpacity={physics.linkOpacity} nodeRelSize={physics.nodeRel} nodeVal={(node) => highlightNodes.has(node) ? node.neighbors.length + 5 : node.neighbors.length + 3 } linkDirectionalParticleWidth={physics.particleWidth} nodeCanvasObject={(node, ctx, globalScale) => { if (physics.labels) { if (globalScale > physics.labelScale || highlightNodes.has(node)) { const label = node.title.substring(0, Math.min(node.title.length, 30)) const fontSize = 12 / globalScale ctx.font = `${fontSize}px Sans-Serif` const textWidth = ctx.measureText(label).width const bckgDimensions = [textWidth * 1.1, fontSize].map((n) => n + fontSize * 0.5) // some padding const fadeFactor = Math.min( (3 * (globalScale - physics.labelScale)) / physics.labelScale, 1, ) ctx.fillStyle = "rgba(20, 20, 20, " + (highlightNodes.size === 0 ? 0.5 * fadeFactor : highlightNodes.has(node) ? 0.5 : 0.15 * fadeFactor) + ")" ctx.fillRect( node.x - bckgDimensions[0] / 2, node.y - bckgDimensions[1] / 2, ...bckgDimensions, ) ctx.textAlign = "center" ctx.textBaseline = "middle" ctx.fillStyle = "rgb(255, 255, 255, " + (highlightNodes.size === 0 ? fadeFactor : highlightNodes.has(node) ? 1 : 0.3 * fadeFactor) + ")" ctx.fillText(label, node.x, node.y) node.__bckgDimensions = bckgDimensions // to re-use in nodePointerAreaPaint } } }} nodeCanvasObjectMode={() => "after"} onNodeHover={physics.hover ? handleNodeHover : null} //onLinkHover={physics.hover ? handleLinkHover : null} d3AlphaDecay={physics.alphaDecay} d3AlphaMin={physics.alphaTarget} d3VelocityDecay={physics.velocityDecay} onBackgroundClick={handleBackgroundClick} /> ) : ( { if (highlightNodes.size === 0) { return "rgb(100, 100, 100, 1)" } else { return highlightNodes.has(node) ? "purple" : "rgb(50, 50, 50, 0.5)" } // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } : undefined } linkAutoColorBy={physics.colorful ? "target" : undefined} //linkAutoColorBy={(d) => gData.nodes[d.source].id % GROUPS} linkColor={ !physics.colorful ? (link) => { if (highlightLinks.size === 0) { return "rgb(50, 50, 50, 0.8)" } else { return highlightLinks.has(link) ? "purple" : "rgb(50, 50, 50, 0.2)" } // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } : undefined //highlightLinks.has(link) ? "purple" : "grey" // !node.childLinks.length ? "green" : node.collapsed ? "red" : "yellow" } linkDirectionalParticles={physics.particles} //onNodeClick={!physics.collapse ? null : handleNodeClick} nodeLabel={(node) => node.title} //nodeVal ={(node)=> node.childLinks.length * 0.5 + 1} //d3VelocityDecay={visco} linkWidth={(link) => highlightLinks.has(link) ? 3 * physics.linkWidth : physics.linkWidth } linkOpacity={physics.linkOpacity} nodeRelSize={physics.nodeRel} nodeVal={(node) => highlightNodes.has(node) ? node.neighbors.length + 5 : node.neighbors.length + 3 } linkDirectionalParticleWidth={physics.particleWidth} onNodeHover={physics.hover ? handleNodeHover : null} //onLinkHover={physics.hover ? handleLinkHover : null} d3AlphaDecay={physics.alphaDecay} d3AlphaMin={physics.alphaTarget} d3VelocityDecay={physics.velocityDecay} nodeThreeObject={ !physics.labels ? undefined : (node) => { if (highlightNodes.has(node)) { console.log(node.title) const sprite = new SpriteText(node.title.substring(0, 30)) console.log("didnt crash here 2") sprite.color = "#ffffff" sprite.textHeight = 8 return sprite } else { return undefined } } } nodeThreeObjectExtend={true} /> )} ) })