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-rw-r--r--out/_next/static/chunks/906-7b9696c9b17c64b94384.js39132
-rw-r--r--out/_next/static/chunks/fb7d5399-0d6001c72a29ebec41eb.js21146
-rw-r--r--out/_next/static/chunks/pages/_app-6ba3a11e93bdf6a85175.js8138
-rw-r--r--out/_next/static/chunks/pages/index-e63523b4f2b01b501b4a.js2796
4 files changed, 71212 insertions, 0 deletions
diff --git a/out/_next/static/chunks/906-7b9696c9b17c64b94384.js b/out/_next/static/chunks/906-7b9696c9b17c64b94384.js
new file mode 100644
index 0000000..9374272
--- /dev/null
+++ b/out/_next/static/chunks/906-7b9696c9b17c64b94384.js
@@ -0,0 +1,39132 @@
+;(self.webpackChunk_N_E = self.webpackChunk_N_E || []).push([
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+ })
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+ htmlProps: a,
+ getAccordionItemProps: (e) => {
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+ ;(0, f.ZK)({
+ condition: !(!e.isFocusable || e.isDisabled),
+ message:
+ "Using only 'isFocusable', this prop is reserved for situations where you pass 'isDisabled' but you still want the element to receive focus (A11y). Either remove it or pass 'isDisabled' as well.\n ",
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+ !(function (e) {
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+ condition: e.isOpen && !!e.isDisabled,
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+ var w = (0, p.useCallback)(() => {
+ null == g || g(!m), a(h)
+ }, [h, a, m, g]),
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+ e && (0, x.T)(e.node)
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+ var [L, N] = (0, h.k)({
+ name: 'AccordionItemContext',
+ errorMessage:
+ 'useAccordionItemContext: `context` is undefined. Seems you forgot to wrap the accordion item parts in `<AccordionItem />` ',
+ }),
+ I = (0, i.G)((e, t) => {
+ var { children: n, className: r } = e,
+ i = M(e),
+ { htmlProps: o } = i,
+ a = j(i, ['htmlProps']),
+ l = R({}, (0, s.yK)().container, { overflowAnchor: 'none' }),
+ d = p.useMemo(() => a, [a])
+ return p.createElement(
+ L,
+ { value: d },
+ p.createElement(
+ u.m$.div,
+ R({ ref: t }, o, { className: (0, c.cx)('chakra-accordion__item', r), __css: l }),
+ (0, f.Pu)(n, { isExpanded: !!a.isOpen, isDisabled: !!a.isDisabled }),
+ ),
+ )
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+ d.Ts && (I.displayName = 'AccordionItem')
+ var z = (0, i.G)((e, t) => {
+ var { getButtonProps: n } = N(),
+ r = n(e, t),
+ i = R(
+ { display: 'flex', alignItems: 'center', width: '100%', outline: 0 },
+ (0, s.yK)().button,
+ )
+ return p.createElement(
+ u.m$.button,
+ R({}, r, { className: (0, c.cx)('chakra-accordion__button', e.className), __css: i }),
+ )
+ })
+ d.Ts && (z.displayName = 'AccordionButton')
+ var H = (0, i.G)((e, t) => {
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+ { getPanelProps: r, isOpen: i } = N(),
+ o = r(e, t),
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+ var f = p.createElement(u.m$.div, R({}, o, { __css: d.panel, className: a }))
+ return n ? f : p.createElement(l.U, { in: i }, f)
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+ d.Ts && (H.displayName = 'AccordionPanel')
+ var B = (e) => {
+ var { isOpen: t, isDisabled: n } = N(),
+ { reduceMotion: i } = P(),
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+ a = R(
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+ opacity: n ? 0.4 : 1,
+ transform: t ? 'rotate(-180deg)' : void 0,
+ transition: i ? void 0 : 'transform 0.2s',
+ transformOrigin: 'center',
+ },
+ (0, s.yK)().icon,
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+ return p.createElement(
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+ }
+ d.Ts && (B.displayName = 'AccordionIcon')
+ },
+ 155: function (e, t, n) {
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+ n.d(t, {
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+ var r = n(2947),
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+ })(r, ['label', 'thickness', 'speed', 'emptyColor', 'className']),
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+ var m = n(8554),
+ g = n.n(m),
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+ function b() {
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+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
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+ 'isAttached',
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+ p = f.useMemo(
+ () => ({ size: n, colorScheme: r, variant: i, isDisabled: c }),
+ [n, r, i, c],
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+ v = { display: 'inline-flex' }
+ return (
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+ {},
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+ s
+ ? {
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+ '> *:not(:first-of-type):last-of-type': { borderStartRadius: 0 },
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+ f.createElement(u.m$.div, b({ ref: t, role: 'group', __css: v, className: h }, d)),
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+ return i
+ }
+ function _() {
+ return (_ =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
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+ c.Ts && (E.displayName = 'ButtonGroup')
+ var T = (0, o.G)((e, t) => {
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+ children: m,
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+ spinner: S,
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+ 'isFullWidth',
+ 'children',
+ 'leftIcon',
+ 'rightIcon',
+ 'loadingText',
+ 'iconSpacing',
+ 'type',
+ 'spinner',
+ 'spinnerPlacement',
+ 'className',
+ 'as',
+ ]),
+ j = g()({}, null != (n = null == o ? void 0 : o._focus) ? n : {}, { zIndex: 1 }),
+ D = _(
+ {
+ display: 'inline-flex',
+ appearance: 'none',
+ alignItems: 'center',
+ justifyContent: 'center',
+ userSelect: 'none',
+ position: 'relative',
+ whiteSpace: 'nowrap',
+ verticalAlign: 'middle',
+ outline: 'none',
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+ R,
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+ f.createElement(
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+ h ? w || f.createElement(u.m$.span, { opacity: 0 }, m) : m,
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+ placement: n,
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+ position: t ? 'relative' : 'absolute',
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+ }
+ },
+ [n, w, l, i, o, _, S],
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+ !w &&
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+ ' ' === e.key &&
+ (e.preventDefault(), k(!1), e.currentTarget.click()))
+ },
+ [o, w, n, d],
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+ M = f.useCallback(
+ (e) => {
+ 0 === e.button && (k(!1), _.remove(document, 'mouseup', M, !1))
+ },
+ [_],
+ ),
+ R = f.useCallback(
+ (e) => {
+ if (!(0, c.dO)(e)) {
+ if (n) return e.stopPropagation(), void e.preventDefault()
+ w || k(!0),
+ e.currentTarget.focus({ preventScroll: !0 }),
+ _.add(document, 'mouseup', M, !1),
+ null == a || a(e)
+ }
+ },
+ [n, w, a, _, M],
+ ),
+ j = f.useCallback(
+ (e) => {
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+ },
+ [s, w],
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+ (e) => {
+ n ? e.preventDefault() : null == g || g(e)
+ },
+ [n, g],
+ ),
+ L = f.useCallback(
+ (e) => {
+ E && (e.preventDefault(), k(!1)), null == y || y(e)
+ },
+ [E, y],
+ ),
+ N = (0, h.l)(t, (e) => {
+ e && 'BUTTON' !== e.tagName && x(!1)
+ })
+ return p(
+ {},
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+ w
+ ? {
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+ type: 'button',
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+ disabled: O,
+ onClick: C,
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+ onMouseUp: s,
+ onKeyUp: d,
+ onKeyDown: l,
+ onMouseOver: g,
+ onMouseLeave: y,
+ }
+ : {
+ ref: N,
+ role: 'button',
+ 'data-active': (0, c.PB)(E),
+ 'aria-disabled': n ? 'true' : void 0,
+ tabIndex: O ? void 0 : T,
+ onClick: C,
+ onMouseDown: R,
+ onMouseUp: j,
+ onKeyUp: P,
+ onKeyDown: A,
+ onMouseOver: D,
+ onMouseLeave: L,
+ },
+ )
+ }
+ var g = n(1888),
+ y = n(4860),
+ b = n(762)
+ function w(e, t) {
+ var n,
+ r = e.target
+ if (e.button > 0) return !1
+ if (r && !(0, c.lZ)(r).body.contains(r)) return !1
+ return !(null != (n = t.current) && n.contains(r))
+ }
+ var x = n(2653),
+ E = n(7768),
+ k = n(7248)
+ function _(e, t) {
+ var { shouldFocus: n, visible: r, focusRef: i } = t,
+ o = n && !r
+ ;(0, x.r)(() => {
+ if (
+ o &&
+ !(function (e) {
+ var t = e.current
+ if (!t) return !1
+ var n = (0, c.vY)(t)
+ return !!n && !(0, c.r3)(t, n) && !!(0, E.Wq)(n)
+ })(e)
+ ) {
+ var t = (null == i ? void 0 : i.current) || e.current
+ t && (0, k.T)(t, { nextTick: !0 })
+ }
+ }, [o, e, i])
+ }
+ var T = n(4577),
+ O = n(7581)
+ function C(e) {
+ void 0 === e && (e = {})
+ var { timeout: t = 300, preventDefault: n = () => !0 } = e,
+ [r, i] = f.useState([]),
+ o = f.useRef(),
+ a = () => {
+ o.current && (clearTimeout(o.current), (o.current = null))
+ }
+ return (
+ f.useEffect(() => a, []),
+ function (e) {
+ return (s) => {
+ if ('Backspace' === s.key) {
+ var u = [...r]
+ return u.pop(), void i(u)
+ }
+ if (
+ (function (e) {
+ var { key: t } = e
+ return 1 === t.length || (t.length > 1 && /[^a-zA-Z0-9]/.test(t))
+ })(s)
+ ) {
+ var l = r.concat(s.key)
+ n(s) && (s.preventDefault(), s.stopPropagation()),
+ i(l),
+ e(l.join('')),
+ a(),
+ (o.current = setTimeout(() => {
+ i([]), (o.current = null)
+ }, t))
+ }
+ }
+ }
+ )
+ }
+ var S = n(1034),
+ A = n(8931),
+ P = n(8500),
+ M = n(4255),
+ R = n(7277)
+ function j() {
+ return (j =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function D(e, t) {
+ if (null == e) return {}
+ var n,
+ r,
+ i = {},
+ o = Object.keys(e)
+ for (r = 0; r < o.length; r++) (n = o[r]), t.indexOf(n) >= 0 || (i[n] = e[n])
+ return i
+ }
+ var [L, N, I, z] = (0, g.n)(),
+ [H, B] = (0, P.k)({ strict: !1, name: 'MenuContext' })
+ function F(e) {
+ void 0 === e && (e = {})
+ var {
+ id: t,
+ closeOnSelect: n = !0,
+ closeOnBlur: r = !0,
+ autoSelect: i = !0,
+ isLazy: o,
+ isOpen: a,
+ defaultIsOpen: s,
+ onClose: u,
+ onOpen: l,
+ placement: d = 'bottom-start',
+ lazyBehavior: h = 'unmount',
+ computePositionOnMount: p,
+ } = e,
+ v = D(e, [
+ 'id',
+ 'closeOnSelect',
+ 'closeOnBlur',
+ 'autoSelect',
+ 'isLazy',
+ 'isOpen',
+ 'defaultIsOpen',
+ 'onClose',
+ 'onOpen',
+ 'placement',
+ 'lazyBehavior',
+ 'computePositionOnMount',
+ ]),
+ {
+ isOpen: m,
+ onOpen: g,
+ onClose: E,
+ onToggle: C,
+ } = (0, y.q)({ isOpen: a, defaultIsOpen: s, onClose: u, onOpen: l }),
+ S = f.useRef(null),
+ P = f.useRef(null)
+ !(function (e) {
+ var { ref: t, handler: n } = e,
+ r = (0, b.W)(n),
+ i = (0, f.useRef)({ isPointerDown: !1, ignoreEmulatedMouseEvents: !1 }).current
+ ;(0, f.useEffect)(() => {
+ var e = (e) => {
+ w(e, t) && (i.isPointerDown = !0)
+ },
+ o = (e) => {
+ i.ignoreEmulatedMouseEvents
+ ? (i.ignoreEmulatedMouseEvents = !1)
+ : i.isPointerDown && n && w(e, t) && ((i.isPointerDown = !1), r(e))
+ },
+ a = (e) => {
+ ;(i.ignoreEmulatedMouseEvents = !0),
+ n && i.isPointerDown && w(e, t) && ((i.isPointerDown = !1), r(e))
+ },
+ s = (0, c.lZ)(t.current)
+ return (
+ s.addEventListener('mousedown', e, !0),
+ s.addEventListener('mouseup', o, !0),
+ s.addEventListener('touchstart', e, !0),
+ s.addEventListener('touchend', a, !0),
+ () => {
+ s.removeEventListener('mousedown', e, !0),
+ s.removeEventListener('mouseup', o, !0),
+ s.removeEventListener('touchstart', e, !0),
+ s.removeEventListener('touchend', a, !0)
+ }
+ )
+ }, [n, t, r, i])
+ })({
+ ref: S,
+ handler: (e) => {
+ var t
+ !m || !r || (null != (t = P.current) && t.contains(e.target)) || E()
+ },
+ })
+ var M = (0, A.D)(j({}, v, { enabled: m || p, placement: d })),
+ [R, L] = f.useState(-1),
+ N = I()
+ ;(0, x.r)(() => {
+ m || L(-1)
+ }, [m]),
+ _(S, { focusRef: P, visible: m, shouldFocus: !0 })
+ var [z, H] = (0, T.ZS)(t, 'menu-button', 'menu-list'),
+ B = f.useCallback(() => {
+ g(), (0, k.T)(S.current, { nextTick: !0, selectTextIfInput: !1 })
+ }, [g, S]),
+ F = f.useRef(new Set([]))
+ return (
+ (0, O.z)(() => {
+ F.current.forEach((e) => clearTimeout(e)), F.current.clear()
+ }),
+ {
+ openAndFocusMenu: B,
+ openAndFocusFirstItem: f.useCallback(() => {
+ g()
+ var e = setTimeout(() => {
+ var e = N.firstEnabled()
+ e && L(e.index)
+ })
+ F.current.add(e)
+ }, [g, L, N]),
+ openAndFocusLastItem: f.useCallback(() => {
+ g()
+ var e = setTimeout(() => {
+ var e = N.lastEnabled()
+ e && L(e.index)
+ })
+ F.current.add(e)
+ }, [g, L, N]),
+ onTransitionEnd: f.useCallback(() => {
+ var e,
+ t,
+ n = (0, c.lZ)(S.current),
+ r = null == (e = S.current) ? void 0 : e.contains(n.activeElement)
+ if (m && !r) {
+ var i = null == (t = N.item(R)) ? void 0 : t.node
+ i && (0, k.T)(i, { selectTextIfInput: !1 })
+ }
+ }, [m, R, N]),
+ descendants: N,
+ popper: M,
+ buttonId: z,
+ menuId: H,
+ forceUpdate: M.forceUpdate,
+ orientation: 'vertical',
+ isOpen: m,
+ onToggle: C,
+ onOpen: g,
+ onClose: E,
+ menuRef: S,
+ buttonRef: P,
+ focusedIndex: R,
+ closeOnSelect: n,
+ closeOnBlur: r,
+ autoSelect: i,
+ setFocusedIndex: L,
+ isLazy: o,
+ lazyBehavior: h,
+ }
+ )
+ }
+ function V(e) {
+ var t
+ return (
+ e instanceof HTMLElement &&
+ !(null == (t = e.getAttribute('role')) || !t.startsWith('menuitem'))
+ )
+ }
+ function U(e, t) {
+ void 0 === e && (e = {}), void 0 === t && (t = null)
+ var {
+ onMouseEnter: n,
+ onMouseMove: r,
+ onMouseLeave: i,
+ onClick: o,
+ isDisabled: a,
+ isFocusable: s,
+ closeOnSelect: u,
+ } = e,
+ l = D(e, [
+ 'onMouseEnter',
+ 'onMouseMove',
+ 'onMouseLeave',
+ 'onClick',
+ 'isDisabled',
+ 'isFocusable',
+ 'closeOnSelect',
+ ]),
+ c = B(),
+ {
+ setFocusedIndex: d,
+ focusedIndex: p,
+ closeOnSelect: v,
+ onClose: g,
+ menuRef: y,
+ isOpen: b,
+ menuId: w,
+ } = c,
+ _ = f.useRef(null),
+ O = w + '-menuitem-' + (0, T.Me)(),
+ { index: C, register: S } = z({ disabled: a && !s }),
+ A = f.useCallback(
+ (e) => {
+ null == n || n(e), a || d(C)
+ },
+ [d, C, a, n],
+ ),
+ P = f.useCallback(
+ (e) => {
+ null == r || r(e), _.current && !(0, E.H9)(_.current) && A(e)
+ },
+ [A, r],
+ ),
+ M = f.useCallback(
+ (e) => {
+ null == i || i(e), a || d(-1)
+ },
+ [d, a, i],
+ ),
+ R = f.useCallback(
+ (e) => {
+ null == o || o(e), V(e.currentTarget) && (null != u ? u : v) && g()
+ },
+ [g, o, v, u],
+ ),
+ L = C === p,
+ N = a && !s
+ return (
+ (0, x.r)(() => {
+ b &&
+ (L && !N && _.current
+ ? (0, k.T)(_.current, { nextTick: !0, selectTextIfInput: !1 })
+ : y.current && !(0, E.H9)(y.current) && (0, k.T)(y.current))
+ }, [L, N, y, b]),
+ j(
+ {},
+ l,
+ m({
+ onClick: R,
+ onMouseEnter: A,
+ onMouseMove: P,
+ onMouseLeave: M,
+ ref: (0, h.l)(S, _, t),
+ isDisabled: a,
+ isFocusable: s,
+ }),
+ { id: O, role: 'menuitem', tabIndex: L ? 0 : -1 },
+ )
+ )
+ }
+ function G() {
+ return (G =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function q(e, t) {
+ if (null == e) return {}
+ var n,
+ r,
+ i = {},
+ o = Object.keys(e)
+ for (r = 0; r < o.length; r++) (n = o[r]), t.indexOf(n) >= 0 || (i[n] = e[n])
+ return i
+ }
+ var W = (e) => {
+ var { children: t } = e,
+ n = (0, r.j)('Menu', e),
+ a = F((0, i.Lr)(e)),
+ { descendants: s } = a,
+ l = q(a, ['descendants']),
+ c = f.useMemo(() => l, [l]),
+ { isOpen: d, onClose: h, forceUpdate: p } = c
+ return f.createElement(
+ L,
+ { value: s },
+ f.createElement(
+ H,
+ { value: c },
+ f.createElement(
+ o.Fo,
+ { value: n },
+ (0, u.Pu)(t, { isOpen: d, onClose: h, forceUpdate: p }),
+ ),
+ ),
+ )
+ }
+ l.Ts && (W.displayName = 'Menu')
+ var K = (0, a.G)((e, t) => {
+ var n = (0, o.yK)()
+ return f.createElement(
+ s.m$.button,
+ G({ ref: t }, e, {
+ __css: G(
+ { display: 'inline-flex', appearance: 'none', alignItems: 'center', outline: 0 },
+ n.button,
+ ),
+ }),
+ )
+ }),
+ Z = (0, a.G)((e, t) => {
+ var { as: n } = e,
+ r = (function (e, t) {
+ void 0 === e && (e = {}), void 0 === t && (t = null)
+ var n = B(),
+ {
+ isOpen: r,
+ onClose: i,
+ autoSelect: o,
+ popper: a,
+ openAndFocusFirstItem: s,
+ openAndFocusLastItem: l,
+ openAndFocusMenu: d,
+ } = n,
+ p = f.useCallback(() => {
+ r ? i() : (o ? s : d)()
+ }, [o, r, i, s, d]),
+ v = f.useCallback(
+ (e) => {
+ var t = (0, c.uh)(e),
+ n = { Enter: s, ArrowDown: s, ArrowUp: l }[t]
+ n && (e.preventDefault(), e.stopPropagation(), n(e))
+ },
+ [s, l],
+ )
+ return j({}, e, {
+ ref: (0, h.l)(n.buttonRef, t, a.referenceRef),
+ id: n.buttonId,
+ 'data-active': (0, c.PB)(n.isOpen),
+ 'aria-expanded': n.isOpen,
+ 'aria-haspopup': 'menu',
+ 'aria-controls': n.menuId,
+ onClick: (0, u.v0)(e.onClick, p),
+ onKeyDown: (0, u.v0)(e.onKeyDown, v),
+ })
+ })(q(e, ['children', 'as']), t),
+ i = n || K
+ return f.createElement(
+ i,
+ G({}, r, { className: (0, c.cx)('chakra-menu__menu-button', e.className) }),
+ f.createElement(
+ s.m$.span,
+ { __css: { pointerEvents: 'none', flex: '1 1 auto', minW: 0 } },
+ e.children,
+ ),
+ )
+ })
+ l.Ts && (Z.displayName = 'MenuButton')
+ var $ = {
+ enter: {
+ visibility: 'visible',
+ opacity: 1,
+ scale: 1,
+ transition: { duration: 0.2, ease: [0.4, 0, 0.2, 1] },
+ },
+ exit: {
+ transitionEnd: { visibility: 'hidden' },
+ opacity: 0,
+ scale: 0.8,
+ transition: { duration: 0.1, easings: 'easeOut' },
+ },
+ },
+ X = 'custom' in d.E ? d.E.custom(s.m$.div) : (0, d.E)(s.m$.div),
+ Y = (0, a.G)((e, t) => {
+ var n,
+ r,
+ { rootProps: i } = e,
+ a = q(e, ['rootProps']),
+ { isOpen: l, onTransitionEnd: d } = B(),
+ p = (function (e, t) {
+ void 0 === e && (e = {}), void 0 === t && (t = null)
+ var n = B()
+ if (!n)
+ throw new Error(
+ 'useMenuContext: context is undefined. Seems you forgot to wrap component within <Menu>',
+ )
+ var {
+ focusedIndex: r,
+ setFocusedIndex: i,
+ menuRef: o,
+ isOpen: a,
+ onClose: s,
+ menuId: l,
+ isLazy: d,
+ lazyBehavior: p,
+ } = n,
+ v = N(),
+ m = C({ preventDefault: (e) => ' ' !== e.key && V(e.target) }),
+ g = f.useCallback(
+ (e) => {
+ var t = (0, c.uh)(e),
+ n = {
+ Tab: (e) => e.preventDefault(),
+ Escape: s,
+ ArrowDown: () => {
+ var e = v.nextEnabled(r)
+ e && i(e.index)
+ },
+ ArrowUp: () => {
+ var e = v.prevEnabled(r)
+ e && i(e.index)
+ },
+ }[t]
+ if (n) return e.preventDefault(), void n(e)
+ var o = m((e) => {
+ var t = (0, R.LP)(
+ v.values(),
+ e,
+ (e) => {
+ var t, n
+ return null !=
+ (t = null == e || null == (n = e.node) ? void 0 : n.textContent)
+ ? t
+ : ''
+ },
+ v.item(r),
+ )
+ if (t) {
+ var n = v.indexOf(t.node)
+ i(n)
+ }
+ })
+ V(e.target) && o(e)
+ },
+ [v, r, m, s, i],
+ ),
+ y = f.useRef(!1)
+ a && (y.current = !0)
+ var b = (function (e) {
+ var {
+ hasBeenSelected: t,
+ isLazy: n,
+ isSelected: r,
+ lazyBehavior: i = 'unmount',
+ } = e
+ return !n || !!r || !('keepMounted' !== i || !t)
+ })({ hasBeenSelected: y.current, isLazy: d, lazyBehavior: p, isSelected: a })
+ return j({}, e, {
+ ref: (0, h.l)(o, t),
+ children: b ? e.children : null,
+ tabIndex: -1,
+ role: 'menu',
+ id: l,
+ style: j({}, e.style, { transformOrigin: 'var(--popper-transform-origin)' }),
+ 'aria-orientation': 'vertical',
+ onKeyDown: (0, u.v0)(e.onKeyDown, g),
+ })
+ })(a, t),
+ v = (function (e) {
+ void 0 === e && (e = {})
+ var { popper: t, isOpen: n } = B()
+ return t.getPopperProps(
+ j({}, e, { style: j({ visibility: n ? 'visible' : 'hidden' }, e.style) }),
+ )
+ })(i),
+ m = (0, o.yK)()
+ return f.createElement(
+ s.m$.div,
+ G({}, v, {
+ __css: {
+ zIndex: null != (n = e.zIndex) ? n : null == (r = m.list) ? void 0 : r.zIndex,
+ },
+ }),
+ f.createElement(
+ X,
+ G({}, p, {
+ onUpdate: d,
+ className: (0, c.cx)('chakra-menu__menu-list', p.className),
+ variants: $,
+ initial: !1,
+ animate: l ? 'enter' : 'exit',
+ __css: G({ outline: 0 }, m.list),
+ }),
+ ),
+ )
+ })
+ l.Ts && (Y.displayName = 'MenuList')
+ var Q = (0, a.G)((e, t) => {
+ var { type: n } = e,
+ r = q(e, ['type']),
+ i = (0, o.yK)(),
+ a = r.as ? (null != n ? n : void 0) : 'button',
+ u = G(
+ {
+ textDecoration: 'none',
+ color: 'inherit',
+ userSelect: 'none',
+ display: 'flex',
+ width: '100%',
+ alignItems: 'center',
+ textAlign: 'start',
+ flex: '0 0 auto',
+ outline: 0,
+ },
+ i.item,
+ )
+ return f.createElement(s.m$.button, G({ ref: t, type: a }, r, { __css: u }))
+ }),
+ J = (0, a.G)((e, t) => {
+ var {
+ icon: n,
+ iconSpacing: r = '0.75rem',
+ command: i,
+ commandSpacing: o = '0.75rem',
+ children: a,
+ } = e,
+ s = U(q(e, ['icon', 'iconSpacing', 'command', 'commandSpacing', 'children']), t),
+ u =
+ n || i ? f.createElement('span', { style: { pointerEvents: 'none', flex: 1 } }, a) : a
+ return f.createElement(
+ Q,
+ G({}, s, { className: (0, c.cx)('chakra-menu__menuitem', s.className) }),
+ n && f.createElement(oe, { fontSize: '0.8em', marginEnd: r }, n),
+ u,
+ i && f.createElement(ie, { marginStart: o }, i),
+ )
+ })
+ l.Ts && (J.displayName = 'MenuItem')
+ var ee = (e) =>
+ f.createElement(
+ 'svg',
+ G({ viewBox: '0 0 14 14', width: '1em', height: '1em' }, e),
+ f.createElement('polygon', {
+ fill: 'currentColor',
+ points:
+ '5.5 11.9993304 14 3.49933039 12.5 2 5.5 8.99933039 1.5 4.9968652 0 6.49933039',
+ }),
+ ),
+ te = (0, a.G)((e, t) => {
+ var { icon: n, iconSpacing: r = '0.75rem' } = e,
+ i = q(e, ['icon', 'iconSpacing']),
+ o = (function (e, t) {
+ void 0 === e && (e = {}), void 0 === t && (t = null)
+ var { type: n = 'radio', isChecked: r } = e
+ return j({}, U(D(e, ['type', 'isChecked']), t), {
+ role: 'menuitem' + n,
+ 'aria-checked': r,
+ })
+ })(i, t)
+ return f.createElement(
+ Q,
+ G({}, o, { className: (0, c.cx)('chakra-menu__menuitem-option', i.className) }),
+ f.createElement(
+ oe,
+ { fontSize: '0.8em', marginEnd: r, opacity: e.isChecked ? 1 : 0 },
+ n || f.createElement(ee, null),
+ ),
+ f.createElement('span', { style: { flex: 1 } }, o.children),
+ )
+ })
+ ;(te.id = 'MenuItemOption'), l.Ts && (te.displayName = 'MenuItemOption')
+ var ne = (e) => {
+ var { className: t, title: n } = e,
+ r = (function (e) {
+ void 0 === e && (e = {})
+ var { children: t, type: n = 'radio', value: r, defaultValue: i, onChange: o } = e,
+ a = D(e, ['children', 'type', 'value', 'defaultValue', 'onChange']),
+ s = 'radio' === n ? '' : [],
+ [u, c] = (0, S.T)({ defaultValue: null != i ? i : s, value: r, onChange: o }),
+ d = f.useCallback(
+ (e) => {
+ if (('radio' === n && (0, l.HD)(u) && c(e), 'checkbox' === n && (0, l.kJ)(u))) {
+ var t = u.includes(e) ? (0, R.cl)(u, e) : (0, R.jX)(u, e)
+ c(t)
+ }
+ },
+ [u, c, n],
+ )
+ return j({}, a, {
+ children: (0, M.W)(t).map((e) => {
+ if ('MenuItemOption' !== e.type.id) return e
+ var t = 'radio' === n ? e.props.value === u : u.includes(e.props.value)
+ return f.cloneElement(e, {
+ type: n,
+ onClick: (t) => {
+ d(e.props.value), null == e.props.onClick || e.props.onClick(t)
+ },
+ isChecked: t,
+ })
+ }),
+ })
+ })(q(e, ['className', 'title']))
+ return f.createElement(
+ re,
+ G({ title: n, className: (0, c.cx)('chakra-menu__option-group', t) }, r),
+ )
+ }
+ l.Ts && (ne.displayName = 'MenuOptionGroup')
+ var re = (0, a.G)((e, t) => {
+ var { title: n, children: r, className: i } = e,
+ a = q(e, ['title', 'children', 'className']),
+ u = (0, c.cx)('chakra-menu__group__title', i),
+ l = (0, o.yK)()
+ return f.createElement(
+ 'div',
+ { ref: t, className: 'chakra-menu__group', role: 'group' },
+ n && f.createElement(s.m$.p, G({ className: u }, a, { __css: l.groupTitle }), n),
+ r,
+ )
+ })
+ l.Ts && (re.displayName = 'MenuGroup')
+ var ie = (0, a.G)((e, t) => {
+ var n = (0, o.yK)()
+ return f.createElement(
+ s.m$.span,
+ G({ ref: t }, e, { __css: n.command, className: 'chakra-menu__command' }),
+ )
+ })
+ l.Ts && (ie.displayName = 'MenuCommand')
+ var oe = (e) => {
+ var { className: t, children: n } = e,
+ r = q(e, ['className', 'children']),
+ i = f.Children.only(n),
+ o = f.isValidElement(i)
+ ? f.cloneElement(i, {
+ focusable: 'false',
+ 'aria-hidden': !0,
+ className: (0, c.cx)('chakra-menu__icon', i.props.className),
+ })
+ : null,
+ a = (0, c.cx)('chakra-menu__icon-wrapper', t)
+ return f.createElement(s.m$.span, G({ className: a }, r, { __css: { flexShrink: 0 } }), o)
+ }
+ l.Ts && (oe.displayName = 'MenuIcon')
+ l.Ts
+ },
+ 8931: function (e, t, n) {
+ 'use strict'
+ n.d(t, {
+ D: function () {
+ return be
+ },
+ })
+ var r = n(2947)
+ function i(e) {
+ var t = e.getBoundingClientRect()
+ return {
+ width: t.width,
+ height: t.height,
+ top: t.top,
+ right: t.right,
+ bottom: t.bottom,
+ left: t.left,
+ x: t.left,
+ y: t.top,
+ }
+ }
+ function o(e) {
+ if ('[object Window]' !== e.toString()) {
+ var t = e.ownerDocument
+ return t ? t.defaultView : window
+ }
+ return e
+ }
+ function a(e) {
+ var t = o(e)
+ return { scrollLeft: t.pageXOffset, scrollTop: t.pageYOffset }
+ }
+ function s(e) {
+ return e instanceof o(e).Element || e instanceof Element
+ }
+ function u(e) {
+ return e instanceof o(e).HTMLElement || e instanceof HTMLElement
+ }
+ function l(e) {
+ return e ? (e.nodeName || '').toLowerCase() : null
+ }
+ function c(e) {
+ return (s(e) ? e.ownerDocument : e.document).documentElement
+ }
+ function d(e) {
+ return i(c(e)).left + a(e).scrollLeft
+ }
+ function f(e) {
+ return o(e).getComputedStyle(e)
+ }
+ function h(e) {
+ var t = f(e),
+ n = t.overflow,
+ r = t.overflowX,
+ i = t.overflowY
+ return /auto|scroll|overlay|hidden/.test(n + i + r)
+ }
+ function p(e, t, n) {
+ void 0 === n && (n = !1)
+ var r = c(t),
+ s = i(e),
+ f = u(t),
+ p = { scrollLeft: 0, scrollTop: 0 },
+ v = { x: 0, y: 0 }
+ return (
+ (f || (!f && !n)) &&
+ (('body' !== l(t) || h(r)) &&
+ (p = (function (e) {
+ return e !== o(e) && u(e)
+ ? { scrollLeft: (t = e).scrollLeft, scrollTop: t.scrollTop }
+ : a(e)
+ var t
+ })(t)),
+ u(t) ? (((v = i(t)).x += t.clientLeft), (v.y += t.clientTop)) : r && (v.x = d(r))),
+ {
+ x: s.left + p.scrollLeft - v.x,
+ y: s.top + p.scrollTop - v.y,
+ width: s.width,
+ height: s.height,
+ }
+ )
+ }
+ function v(e) {
+ return { x: e.offsetLeft, y: e.offsetTop, width: e.offsetWidth, height: e.offsetHeight }
+ }
+ function m(e) {
+ return 'html' === l(e) ? e : e.assignedSlot || e.parentNode || e.host || c(e)
+ }
+ function g(e) {
+ return ['html', 'body', '#document'].indexOf(l(e)) >= 0
+ ? e.ownerDocument.body
+ : u(e) && h(e)
+ ? e
+ : g(m(e))
+ }
+ function y(e, t) {
+ void 0 === t && (t = [])
+ var n = g(e),
+ r = 'body' === l(n),
+ i = o(n),
+ a = r ? [i].concat(i.visualViewport || [], h(n) ? n : []) : n,
+ s = t.concat(a)
+ return r ? s : s.concat(y(m(a)))
+ }
+ function b(e) {
+ return ['table', 'td', 'th'].indexOf(l(e)) >= 0
+ }
+ function w(e) {
+ if (!u(e) || 'fixed' === f(e).position) return null
+ var t = e.offsetParent
+ if (t) {
+ var n = c(t)
+ if ('body' === l(t) && 'static' === f(t).position && 'static' !== f(n).position) return n
+ }
+ return t
+ }
+ function x(e) {
+ for (var t = o(e), n = w(e); n && b(n) && 'static' === f(n).position; ) n = w(n)
+ return n && 'body' === l(n) && 'static' === f(n).position
+ ? t
+ : n ||
+ (function (e) {
+ for (var t = m(e); u(t) && ['html', 'body'].indexOf(l(t)) < 0; ) {
+ var n = f(t)
+ if (
+ 'none' !== n.transform ||
+ 'none' !== n.perspective ||
+ (n.willChange && 'auto' !== n.willChange)
+ )
+ return t
+ t = t.parentNode
+ }
+ return null
+ })(e) ||
+ t
+ }
+ var E = 'top',
+ k = 'bottom',
+ _ = 'right',
+ T = 'left',
+ O = 'auto',
+ C = [E, k, _, T],
+ S = 'start',
+ A = 'end',
+ P = 'viewport',
+ M = 'popper',
+ R = C.reduce(function (e, t) {
+ return e.concat([t + '-' + S, t + '-' + A])
+ }, []),
+ j = [].concat(C, [O]).reduce(function (e, t) {
+ return e.concat([t, t + '-' + S, t + '-' + A])
+ }, []),
+ D = [
+ 'beforeRead',
+ 'read',
+ 'afterRead',
+ 'beforeMain',
+ 'main',
+ 'afterMain',
+ 'beforeWrite',
+ 'write',
+ 'afterWrite',
+ ]
+ function L(e) {
+ var t = new Map(),
+ n = new Set(),
+ r = []
+ function i(e) {
+ n.add(e.name),
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+ if (!n.has(e)) {
+ var r = t.get(e)
+ r && i(r)
+ }
+ }),
+ r.push(e)
+ }
+ return (
+ e.forEach(function (e) {
+ t.set(e.name, e)
+ }),
+ e.forEach(function (e) {
+ n.has(e.name) || i(e)
+ }),
+ r
+ )
+ }
+ function N(e) {
+ var t
+ return function () {
+ return (
+ t ||
+ (t = new Promise(function (n) {
+ Promise.resolve().then(function () {
+ ;(t = void 0), n(e())
+ })
+ })),
+ t
+ )
+ }
+ }
+ var I = { placement: 'bottom', modifiers: [], strategy: 'absolute' }
+ function z() {
+ for (var e = arguments.length, t = new Array(e), n = 0; n < e; n++) t[n] = arguments[n]
+ return !t.some(function (e) {
+ return !(e && 'function' === typeof e.getBoundingClientRect)
+ })
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+ function H(e) {
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+ o = void 0 === i ? I : i
+ return function (e, t, n) {
+ void 0 === n && (n = o)
+ var i = {
+ placement: 'bottom',
+ orderedModifiers: [],
+ options: Object.assign(Object.assign({}, I), o),
+ modifiersData: {},
+ elements: { reference: e, popper: t },
+ attributes: {},
+ styles: {},
+ },
+ a = [],
+ u = !1,
+ l = {
+ state: i,
+ setOptions: function (n) {
+ c(),
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+ (i.scrollParents = {
+ reference: s(e) ? y(e) : e.contextElement ? y(e.contextElement) : [],
+ popper: y(t),
+ })
+ var u = (function (e) {
+ var t = L(e)
+ return D.reduce(function (e, n) {
+ return e.concat(
+ t.filter(function (e) {
+ return e.phase === n
+ }),
+ )
+ }, [])
+ })(
+ (function (e) {
+ var t = e.reduce(function (e, t) {
+ var n = e[t.name]
+ return (
+ (e[t.name] = n
+ ? Object.assign(
+ Object.assign(Object.assign({}, n), t),
+ {},
+ {
+ options: Object.assign(Object.assign({}, n.options), t.options),
+ data: Object.assign(Object.assign({}, n.data), t.data),
+ },
+ )
+ : t),
+ e
+ )
+ }, {})
+ return Object.keys(t).map(function (e) {
+ return t[e]
+ })
+ })([].concat(r, i.options.modifiers)),
+ )
+ return (
+ (i.orderedModifiers = u.filter(function (e) {
+ return e.enabled
+ })),
+ i.orderedModifiers.forEach(function (e) {
+ var t = e.name,
+ n = e.options,
+ r = void 0 === n ? {} : n,
+ o = e.effect
+ if ('function' === typeof o) {
+ var s = o({ state: i, name: t, instance: l, options: r }),
+ u = function () {}
+ a.push(s || u)
+ }
+ }),
+ l.update()
+ )
+ },
+ forceUpdate: function () {
+ if (!u) {
+ var e = i.elements,
+ t = e.reference,
+ n = e.popper
+ if (z(t, n)) {
+ ;(i.rects = {
+ reference: p(t, x(n), 'fixed' === i.options.strategy),
+ popper: v(n),
+ }),
+ (i.reset = !1),
+ (i.placement = i.options.placement),
+ i.orderedModifiers.forEach(function (e) {
+ return (i.modifiersData[e.name] = Object.assign({}, e.data))
+ })
+ for (var r = 0; r < i.orderedModifiers.length; r++)
+ if (!0 !== i.reset) {
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+ } else (i.reset = !1), (r = -1)
+ }
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+ },
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+ })
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+ },
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+ if (!z(e, t)) return l
+ function c() {
+ a.forEach(function (e) {
+ return e()
+ }),
+ (a = [])
+ }
+ return (
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+ !u && n.onFirstUpdate && n.onFirstUpdate(e)
+ }),
+ l
+ )
+ }
+ }
+ var B = { passive: !0 }
+ function F(e) {
+ return e.split('-')[0]
+ }
+ function V(e) {
+ return e.split('-')[1]
+ }
+ function U(e) {
+ return ['top', 'bottom'].indexOf(e) >= 0 ? 'x' : 'y'
+ }
+ function G(e) {
+ var t,
+ n = e.reference,
+ r = e.element,
+ i = e.placement,
+ o = i ? F(i) : null,
+ a = i ? V(i) : null,
+ s = n.x + n.width / 2 - r.width / 2,
+ u = n.y + n.height / 2 - r.height / 2
+ switch (o) {
+ case E:
+ t = { x: s, y: n.y - r.height }
+ break
+ case k:
+ t = { x: s, y: n.y + n.height }
+ break
+ case _:
+ t = { x: n.x + n.width, y: u }
+ break
+ case T:
+ t = { x: n.x - r.width, y: u }
+ break
+ default:
+ t = { x: n.x, y: n.y }
+ }
+ var l = o ? U(o) : null
+ if (null != l) {
+ var c = 'y' === l ? 'height' : 'width'
+ switch (a) {
+ case S:
+ t[l] = Math.floor(t[l]) - Math.floor(n[c] / 2 - r[c] / 2)
+ break
+ case A:
+ t[l] = Math.floor(t[l]) + Math.ceil(n[c] / 2 - r[c] / 2)
+ }
+ }
+ return t
+ }
+ var q = { top: 'auto', right: 'auto', bottom: 'auto', left: 'auto' }
+ function W(e) {
+ var t,
+ n = e.popper,
+ r = e.popperRect,
+ i = e.placement,
+ a = e.offsets,
+ s = e.position,
+ u = e.gpuAcceleration,
+ l = e.adaptive,
+ d = (function (e) {
+ var t = e.x,
+ n = e.y,
+ r = window.devicePixelRatio || 1
+ return { x: Math.round(t * r) / r || 0, y: Math.round(n * r) / r || 0 }
+ })(a),
+ f = d.x,
+ h = d.y,
+ p = a.hasOwnProperty('x'),
+ v = a.hasOwnProperty('y'),
+ m = T,
+ g = E,
+ y = window
+ if (l) {
+ var b = x(n)
+ b === o(n) && (b = c(n)),
+ i === E && ((g = k), (h -= b.clientHeight - r.height), (h *= u ? 1 : -1)),
+ i === T && ((m = _), (f -= b.clientWidth - r.width), (f *= u ? 1 : -1))
+ }
+ var w,
+ O = Object.assign({ position: s }, l && q)
+ return u
+ ? Object.assign(
+ Object.assign({}, O),
+ {},
+ (((w = {})[g] = v ? '0' : ''),
+ (w[m] = p ? '0' : ''),
+ (w.transform =
+ (y.devicePixelRatio || 1) < 2
+ ? 'translate(' + f + 'px, ' + h + 'px)'
+ : 'translate3d(' + f + 'px, ' + h + 'px, 0)'),
+ w),
+ )
+ : Object.assign(
+ Object.assign({}, O),
+ {},
+ (((t = {})[g] = v ? h + 'px' : ''),
+ (t[m] = p ? f + 'px' : ''),
+ (t.transform = ''),
+ t),
+ )
+ }
+ var K = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' }
+ function Z(e) {
+ return e.replace(/left|right|bottom|top/g, function (e) {
+ return K[e]
+ })
+ }
+ var $ = { start: 'end', end: 'start' }
+ function X(e) {
+ return e.replace(/start|end/g, function (e) {
+ return $[e]
+ })
+ }
+ function Y(e, t) {
+ var n = Boolean(t.getRootNode && t.getRootNode().host)
+ if (e.contains(t)) return !0
+ if (n) {
+ var r = t
+ do {
+ if (r && e.isSameNode(r)) return !0
+ r = r.parentNode || r.host
+ } while (r)
+ }
+ return !1
+ }
+ function Q(e) {
+ return Object.assign(
+ Object.assign({}, e),
+ {},
+ { left: e.x, top: e.y, right: e.x + e.width, bottom: e.y + e.height },
+ )
+ }
+ function J(e, t) {
+ return t === P
+ ? Q(
+ (function (e) {
+ var t = o(e),
+ n = c(e),
+ r = t.visualViewport,
+ i = n.clientWidth,
+ a = n.clientHeight,
+ s = 0,
+ u = 0
+ return (
+ r &&
+ ((i = r.width),
+ (a = r.height),
+ /^((?!chrome|android).)*safari/i.test(navigator.userAgent) ||
+ ((s = r.offsetLeft), (u = r.offsetTop))),
+ { width: i, height: a, x: s + d(e), y: u }
+ )
+ })(e),
+ )
+ : u(t)
+ ? (function (e) {
+ var t = i(e)
+ return (
+ (t.top = t.top + e.clientTop),
+ (t.left = t.left + e.clientLeft),
+ (t.bottom = t.top + e.clientHeight),
+ (t.right = t.left + e.clientWidth),
+ (t.width = e.clientWidth),
+ (t.height = e.clientHeight),
+ (t.x = t.left),
+ (t.y = t.top),
+ t
+ )
+ })(t)
+ : Q(
+ (function (e) {
+ var t = c(e),
+ n = a(e),
+ r = e.ownerDocument.body,
+ i = Math.max(
+ t.scrollWidth,
+ t.clientWidth,
+ r ? r.scrollWidth : 0,
+ r ? r.clientWidth : 0,
+ ),
+ o = Math.max(
+ t.scrollHeight,
+ t.clientHeight,
+ r ? r.scrollHeight : 0,
+ r ? r.clientHeight : 0,
+ ),
+ s = -n.scrollLeft + d(e),
+ u = -n.scrollTop
+ return (
+ 'rtl' === f(r || t).direction &&
+ (s += Math.max(t.clientWidth, r ? r.clientWidth : 0) - i),
+ { width: i, height: o, x: s, y: u }
+ )
+ })(c(e)),
+ )
+ }
+ function ee(e, t, n) {
+ var r =
+ 'clippingParents' === t
+ ? (function (e) {
+ var t = y(m(e)),
+ n = ['absolute', 'fixed'].indexOf(f(e).position) >= 0 && u(e) ? x(e) : e
+ return s(n)
+ ? t.filter(function (e) {
+ return s(e) && Y(e, n) && 'body' !== l(e)
+ })
+ : []
+ })(e)
+ : [].concat(t),
+ i = [].concat(r, [n]),
+ o = i[0],
+ a = i.reduce(function (t, n) {
+ var r = J(e, n)
+ return (
+ (t.top = Math.max(r.top, t.top)),
+ (t.right = Math.min(r.right, t.right)),
+ (t.bottom = Math.min(r.bottom, t.bottom)),
+ (t.left = Math.max(r.left, t.left)),
+ t
+ )
+ }, J(e, o))
+ return (
+ (a.width = a.right - a.left),
+ (a.height = a.bottom - a.top),
+ (a.x = a.left),
+ (a.y = a.top),
+ a
+ )
+ }
+ function te(e) {
+ return Object.assign(Object.assign({}, { top: 0, right: 0, bottom: 0, left: 0 }), e)
+ }
+ function ne(e, t) {
+ return t.reduce(function (t, n) {
+ return (t[n] = e), t
+ }, {})
+ }
+ function re(e, t) {
+ void 0 === t && (t = {})
+ var n = t,
+ r = n.placement,
+ o = void 0 === r ? e.placement : r,
+ a = n.boundary,
+ u = void 0 === a ? 'clippingParents' : a,
+ l = n.rootBoundary,
+ d = void 0 === l ? P : l,
+ f = n.elementContext,
+ h = void 0 === f ? M : f,
+ p = n.altBoundary,
+ v = void 0 !== p && p,
+ m = n.padding,
+ g = void 0 === m ? 0 : m,
+ y = te('number' !== typeof g ? g : ne(g, C)),
+ b = h === M ? 'reference' : M,
+ w = e.elements.reference,
+ x = e.rects.popper,
+ T = e.elements[v ? b : h],
+ O = ee(s(T) ? T : T.contextElement || c(e.elements.popper), u, d),
+ S = i(w),
+ A = G({ reference: S, element: x, strategy: 'absolute', placement: o }),
+ R = Q(Object.assign(Object.assign({}, x), A)),
+ j = h === M ? R : S,
+ D = {
+ top: O.top - j.top + y.top,
+ bottom: j.bottom - O.bottom + y.bottom,
+ left: O.left - j.left + y.left,
+ right: j.right - O.right + y.right,
+ },
+ L = e.modifiersData.offset
+ if (h === M && L) {
+ var N = L[o]
+ Object.keys(D).forEach(function (e) {
+ var t = [_, k].indexOf(e) >= 0 ? 1 : -1,
+ n = [E, k].indexOf(e) >= 0 ? 'y' : 'x'
+ D[e] += N[n] * t
+ })
+ }
+ return D
+ }
+ function ie(e, t, n) {
+ return Math.max(e, Math.min(t, n))
+ }
+ function oe(e, t, n) {
+ return (
+ void 0 === n && (n = { x: 0, y: 0 }),
+ {
+ top: e.top - t.height - n.y,
+ right: e.right - t.width + n.x,
+ bottom: e.bottom - t.height + n.y,
+ left: e.left - t.width - n.x,
+ }
+ )
+ }
+ function ae(e) {
+ return [E, _, k, T].some(function (t) {
+ return e[t] >= 0
+ })
+ }
+ var se = H({
+ defaultModifiers: [
+ {
+ name: 'eventListeners',
+ enabled: !0,
+ phase: 'write',
+ fn: function () {},
+ effect: function (e) {
+ var t = e.state,
+ n = e.instance,
+ r = e.options,
+ i = r.scroll,
+ a = void 0 === i || i,
+ s = r.resize,
+ u = void 0 === s || s,
+ l = o(t.elements.popper),
+ c = [].concat(t.scrollParents.reference, t.scrollParents.popper)
+ return (
+ a &&
+ c.forEach(function (e) {
+ e.addEventListener('scroll', n.update, B)
+ }),
+ u && l.addEventListener('resize', n.update, B),
+ function () {
+ a &&
+ c.forEach(function (e) {
+ e.removeEventListener('scroll', n.update, B)
+ }),
+ u && l.removeEventListener('resize', n.update, B)
+ }
+ )
+ },
+ data: {},
+ },
+ {
+ name: 'popperOffsets',
+ enabled: !0,
+ phase: 'read',
+ fn: function (e) {
+ var t = e.state,
+ n = e.name
+ t.modifiersData[n] = G({
+ reference: t.rects.reference,
+ element: t.rects.popper,
+ strategy: 'absolute',
+ placement: t.placement,
+ })
+ },
+ data: {},
+ },
+ {
+ name: 'computeStyles',
+ enabled: !0,
+ phase: 'beforeWrite',
+ fn: function (e) {
+ var t = e.state,
+ n = e.options,
+ r = n.gpuAcceleration,
+ i = void 0 === r || r,
+ o = n.adaptive,
+ a = void 0 === o || o,
+ s = {
+ placement: F(t.placement),
+ popper: t.elements.popper,
+ popperRect: t.rects.popper,
+ gpuAcceleration: i,
+ }
+ null != t.modifiersData.popperOffsets &&
+ (t.styles.popper = Object.assign(
+ Object.assign({}, t.styles.popper),
+ W(
+ Object.assign(
+ Object.assign({}, s),
+ {},
+ {
+ offsets: t.modifiersData.popperOffsets,
+ position: t.options.strategy,
+ adaptive: a,
+ },
+ ),
+ ),
+ )),
+ null != t.modifiersData.arrow &&
+ (t.styles.arrow = Object.assign(
+ Object.assign({}, t.styles.arrow),
+ W(
+ Object.assign(
+ Object.assign({}, s),
+ {},
+ { offsets: t.modifiersData.arrow, position: 'absolute', adaptive: !1 },
+ ),
+ ),
+ )),
+ (t.attributes.popper = Object.assign(
+ Object.assign({}, t.attributes.popper),
+ {},
+ { 'data-popper-placement': t.placement },
+ ))
+ },
+ data: {},
+ },
+ {
+ name: 'applyStyles',
+ enabled: !0,
+ phase: 'write',
+ fn: function (e) {
+ var t = e.state
+ Object.keys(t.elements).forEach(function (e) {
+ var n = t.styles[e] || {},
+ r = t.attributes[e] || {},
+ i = t.elements[e]
+ u(i) &&
+ l(i) &&
+ (Object.assign(i.style, n),
+ Object.keys(r).forEach(function (e) {
+ var t = r[e]
+ !1 === t ? i.removeAttribute(e) : i.setAttribute(e, !0 === t ? '' : t)
+ }))
+ })
+ },
+ effect: function (e) {
+ var t = e.state,
+ n = {
+ popper: { position: t.options.strategy, left: '0', top: '0', margin: '0' },
+ arrow: { position: 'absolute' },
+ reference: {},
+ }
+ return (
+ Object.assign(t.elements.popper.style, n.popper),
+ t.elements.arrow && Object.assign(t.elements.arrow.style, n.arrow),
+ function () {
+ Object.keys(t.elements).forEach(function (e) {
+ var r = t.elements[e],
+ i = t.attributes[e] || {},
+ o = Object.keys(t.styles.hasOwnProperty(e) ? t.styles[e] : n[e]).reduce(
+ function (e, t) {
+ return (e[t] = ''), e
+ },
+ {},
+ )
+ u(r) &&
+ l(r) &&
+ (Object.assign(r.style, o),
+ Object.keys(i).forEach(function (e) {
+ r.removeAttribute(e)
+ }))
+ })
+ }
+ )
+ },
+ requires: ['computeStyles'],
+ },
+ {
+ name: 'offset',
+ enabled: !0,
+ phase: 'main',
+ requires: ['popperOffsets'],
+ fn: function (e) {
+ var t = e.state,
+ n = e.options,
+ r = e.name,
+ i = n.offset,
+ o = void 0 === i ? [0, 0] : i,
+ a = j.reduce(function (e, n) {
+ return (
+ (e[n] = (function (e, t, n) {
+ var r = F(e),
+ i = [T, E].indexOf(r) >= 0 ? -1 : 1,
+ o =
+ 'function' === typeof n
+ ? n(Object.assign(Object.assign({}, t), {}, { placement: e }))
+ : n,
+ a = o[0],
+ s = o[1]
+ return (
+ (a = a || 0),
+ (s = (s || 0) * i),
+ [T, _].indexOf(r) >= 0 ? { x: s, y: a } : { x: a, y: s }
+ )
+ })(n, t.rects, o)),
+ e
+ )
+ }, {}),
+ s = a[t.placement],
+ u = s.x,
+ l = s.y
+ null != t.modifiersData.popperOffsets &&
+ ((t.modifiersData.popperOffsets.x += u), (t.modifiersData.popperOffsets.y += l)),
+ (t.modifiersData[r] = a)
+ },
+ },
+ {
+ name: 'flip',
+ enabled: !0,
+ phase: 'main',
+ fn: function (e) {
+ var t = e.state,
+ n = e.options,
+ r = e.name
+ if (!t.modifiersData[r]._skip) {
+ for (
+ var i = n.mainAxis,
+ o = void 0 === i || i,
+ a = n.altAxis,
+ s = void 0 === a || a,
+ u = n.fallbackPlacements,
+ l = n.padding,
+ c = n.boundary,
+ d = n.rootBoundary,
+ f = n.altBoundary,
+ h = n.flipVariations,
+ p = void 0 === h || h,
+ v = n.allowedAutoPlacements,
+ m = t.options.placement,
+ g = F(m),
+ y =
+ u ||
+ (g === m || !p
+ ? [Z(m)]
+ : (function (e) {
+ if (F(e) === O) return []
+ var t = Z(e)
+ return [X(e), t, X(t)]
+ })(m)),
+ b = [m].concat(y).reduce(function (e, n) {
+ return e.concat(
+ F(n) === O
+ ? (function (e, t) {
+ void 0 === t && (t = {})
+ var n = t,
+ r = n.placement,
+ i = n.boundary,
+ o = n.rootBoundary,
+ a = n.padding,
+ s = n.flipVariations,
+ u = n.allowedAutoPlacements,
+ l = void 0 === u ? j : u,
+ c = V(r),
+ d = c
+ ? s
+ ? R
+ : R.filter(function (e) {
+ return V(e) === c
+ })
+ : C,
+ f = d.filter(function (e) {
+ return l.indexOf(e) >= 0
+ })
+ 0 === f.length && (f = d)
+ var h = f.reduce(function (t, n) {
+ return (
+ (t[n] = re(e, {
+ placement: n,
+ boundary: i,
+ rootBoundary: o,
+ padding: a,
+ })[F(n)]),
+ t
+ )
+ }, {})
+ return Object.keys(h).sort(function (e, t) {
+ return h[e] - h[t]
+ })
+ })(t, {
+ placement: n,
+ boundary: c,
+ rootBoundary: d,
+ padding: l,
+ flipVariations: p,
+ allowedAutoPlacements: v,
+ })
+ : n,
+ )
+ }, []),
+ w = t.rects.reference,
+ x = t.rects.popper,
+ A = new Map(),
+ P = !0,
+ M = b[0],
+ D = 0;
+ D < b.length;
+ D++
+ ) {
+ var L = b[D],
+ N = F(L),
+ I = V(L) === S,
+ z = [E, k].indexOf(N) >= 0,
+ H = z ? 'width' : 'height',
+ B = re(t, {
+ placement: L,
+ boundary: c,
+ rootBoundary: d,
+ altBoundary: f,
+ padding: l,
+ }),
+ U = z ? (I ? _ : T) : I ? k : E
+ w[H] > x[H] && (U = Z(U))
+ var G = Z(U),
+ q = []
+ if (
+ (o && q.push(B[N] <= 0),
+ s && q.push(B[U] <= 0, B[G] <= 0),
+ q.every(function (e) {
+ return e
+ }))
+ ) {
+ ;(M = L), (P = !1)
+ break
+ }
+ A.set(L, q)
+ }
+ if (P)
+ for (
+ var W = function (e) {
+ var t = b.find(function (t) {
+ var n = A.get(t)
+ if (n)
+ return n.slice(0, e).every(function (e) {
+ return e
+ })
+ })
+ if (t) return (M = t), 'break'
+ },
+ K = p ? 3 : 1;
+ K > 0;
+ K--
+ ) {
+ if ('break' === W(K)) break
+ }
+ t.placement !== M &&
+ ((t.modifiersData[r]._skip = !0), (t.placement = M), (t.reset = !0))
+ }
+ },
+ requiresIfExists: ['offset'],
+ data: { _skip: !1 },
+ },
+ {
+ name: 'preventOverflow',
+ enabled: !0,
+ phase: 'main',
+ fn: function (e) {
+ var t = e.state,
+ n = e.options,
+ r = e.name,
+ i = n.mainAxis,
+ o = void 0 === i || i,
+ a = n.altAxis,
+ s = void 0 !== a && a,
+ u = n.boundary,
+ l = n.rootBoundary,
+ c = n.altBoundary,
+ d = n.padding,
+ f = n.tether,
+ h = void 0 === f || f,
+ p = n.tetherOffset,
+ m = void 0 === p ? 0 : p,
+ g = re(t, { boundary: u, rootBoundary: l, padding: d, altBoundary: c }),
+ y = F(t.placement),
+ b = V(t.placement),
+ w = !b,
+ O = U(y),
+ C = 'x' === O ? 'y' : 'x',
+ A = t.modifiersData.popperOffsets,
+ P = t.rects.reference,
+ M = t.rects.popper,
+ R =
+ 'function' === typeof m
+ ? m(Object.assign(Object.assign({}, t.rects), {}, { placement: t.placement }))
+ : m,
+ j = { x: 0, y: 0 }
+ if (A) {
+ if (o) {
+ var D = 'y' === O ? E : T,
+ L = 'y' === O ? k : _,
+ N = 'y' === O ? 'height' : 'width',
+ I = A[O],
+ z = A[O] + g[D],
+ H = A[O] - g[L],
+ B = h ? -M[N] / 2 : 0,
+ G = b === S ? P[N] : M[N],
+ q = b === S ? -M[N] : -P[N],
+ W = t.elements.arrow,
+ K = h && W ? v(W) : { width: 0, height: 0 },
+ Z = t.modifiersData['arrow#persistent']
+ ? t.modifiersData['arrow#persistent'].padding
+ : { top: 0, right: 0, bottom: 0, left: 0 },
+ $ = Z[D],
+ X = Z[L],
+ Y = ie(0, P[N], K[N]),
+ Q = w ? P[N] / 2 - B - Y - $ - R : G - Y - $ - R,
+ J = w ? -P[N] / 2 + B + Y + X + R : q + Y + X + R,
+ ee = t.elements.arrow && x(t.elements.arrow),
+ te = ee ? ('y' === O ? ee.clientTop || 0 : ee.clientLeft || 0) : 0,
+ ne = t.modifiersData.offset ? t.modifiersData.offset[t.placement][O] : 0,
+ oe = A[O] + Q - ne - te,
+ ae = A[O] + J - ne,
+ se = ie(h ? Math.min(z, oe) : z, I, h ? Math.max(H, ae) : H)
+ ;(A[O] = se), (j[O] = se - I)
+ }
+ if (s) {
+ var ue = 'x' === O ? E : T,
+ le = 'x' === O ? k : _,
+ ce = A[C],
+ de = ie(ce + g[ue], ce, ce - g[le])
+ ;(A[C] = de), (j[C] = de - ce)
+ }
+ t.modifiersData[r] = j
+ }
+ },
+ requiresIfExists: ['offset'],
+ },
+ {
+ name: 'arrow',
+ enabled: !0,
+ phase: 'main',
+ fn: function (e) {
+ var t,
+ n = e.state,
+ r = e.name,
+ i = n.elements.arrow,
+ o = n.modifiersData.popperOffsets,
+ a = F(n.placement),
+ s = U(a),
+ u = [T, _].indexOf(a) >= 0 ? 'height' : 'width'
+ if (i && o) {
+ var l = n.modifiersData[r + '#persistent'].padding,
+ c = v(i),
+ d = 'y' === s ? E : T,
+ f = 'y' === s ? k : _,
+ h = n.rects.reference[u] + n.rects.reference[s] - o[s] - n.rects.popper[u],
+ p = o[s] - n.rects.reference[s],
+ m = x(i),
+ g = m ? ('y' === s ? m.clientHeight || 0 : m.clientWidth || 0) : 0,
+ y = h / 2 - p / 2,
+ b = l[d],
+ w = g - c[u] - l[f],
+ O = g / 2 - c[u] / 2 + y,
+ C = ie(b, O, w),
+ S = s
+ n.modifiersData[r] = (((t = {})[S] = C), (t.centerOffset = C - O), t)
+ }
+ },
+ effect: function (e) {
+ var t = e.state,
+ n = e.options,
+ r = e.name,
+ i = n.element,
+ o = void 0 === i ? '[data-popper-arrow]' : i,
+ a = n.padding,
+ s = void 0 === a ? 0 : a
+ null != o &&
+ ('string' !== typeof o || (o = t.elements.popper.querySelector(o))) &&
+ Y(t.elements.popper, o) &&
+ ((t.elements.arrow = o),
+ (t.modifiersData[r + '#persistent'] = {
+ padding: te('number' !== typeof s ? s : ne(s, C)),
+ }))
+ },
+ requires: ['popperOffsets'],
+ requiresIfExists: ['preventOverflow'],
+ },
+ {
+ name: 'hide',
+ enabled: !0,
+ phase: 'main',
+ requiresIfExists: ['preventOverflow'],
+ fn: function (e) {
+ var t = e.state,
+ n = e.name,
+ r = t.rects.reference,
+ i = t.rects.popper,
+ o = t.modifiersData.preventOverflow,
+ a = re(t, { elementContext: 'reference' }),
+ s = re(t, { altBoundary: !0 }),
+ u = oe(a, r),
+ l = oe(s, i, o),
+ c = ae(u),
+ d = ae(l)
+ ;(t.modifiersData[n] = {
+ referenceClippingOffsets: u,
+ popperEscapeOffsets: l,
+ isReferenceHidden: c,
+ hasPopperEscaped: d,
+ }),
+ (t.attributes.popper = Object.assign(
+ Object.assign({}, t.attributes.popper),
+ {},
+ { 'data-popper-reference-hidden': c, 'data-popper-escaped': d },
+ ))
+ },
+ },
+ ],
+ }),
+ ue = n(7294),
+ le = n(3459),
+ ce = {
+ name: 'matchWidth',
+ enabled: !0,
+ phase: 'beforeWrite',
+ requires: ['computeStyles'],
+ fn: (e) => {
+ var { state: t } = e
+ t.styles.popper.width = t.rects.reference.width + 'px'
+ },
+ effect: (e) => {
+ var { state: t } = e
+ return () => {
+ var e = t.elements.reference
+ t.elements.popper.style.width = e.offsetWidth + 'px'
+ }
+ },
+ },
+ de = {
+ name: 'transformOrigin',
+ enabled: !0,
+ phase: 'write',
+ fn: (e) => {
+ var { state: t } = e
+ fe(t)
+ },
+ effect: (e) => {
+ var { state: t } = e
+ return () => {
+ fe(t)
+ }
+ },
+ },
+ fe = (e) => {
+ e.elements.popper.style.setProperty(le.Dq.transformOrigin.var, (0, le.mv)(e.placement))
+ },
+ he = {
+ name: 'positionArrow',
+ enabled: !0,
+ phase: 'afterWrite',
+ fn: (e) => {
+ var { state: t } = e
+ pe(t)
+ },
+ },
+ pe = (e) => {
+ var t
+ if (e.placement) {
+ var n = ve(e.placement)
+ if (null != (t = e.elements) && t.arrow && n) {
+ Object.assign(e.elements.arrow.style, {
+ [n.property]: n.value,
+ width: le.Dq.arrowSize.varRef,
+ height: le.Dq.arrowSize.varRef,
+ zIndex: -1,
+ })
+ var r = {
+ [le.Dq.arrowSizeHalf.var]: 'calc(' + le.Dq.arrowSize.varRef + ' / 2)',
+ [le.Dq.arrowOffset.var]: 'calc(' + le.Dq.arrowSizeHalf.varRef + ' * -1)',
+ }
+ for (var i in r) e.elements.arrow.style.setProperty(i, r[i])
+ }
+ }
+ },
+ ve = (e) =>
+ e.startsWith('top')
+ ? { property: 'bottom', value: le.Dq.arrowOffset.varRef }
+ : e.startsWith('bottom')
+ ? { property: 'top', value: le.Dq.arrowOffset.varRef }
+ : e.startsWith('left')
+ ? { property: 'right', value: le.Dq.arrowOffset.varRef }
+ : e.startsWith('right')
+ ? { property: 'left', value: le.Dq.arrowOffset.varRef }
+ : void 0,
+ me = {
+ name: 'innerArrow',
+ enabled: !0,
+ phase: 'main',
+ requires: ['arrow'],
+ fn: (e) => {
+ var { state: t } = e
+ ge(t)
+ },
+ effect: (e) => {
+ var { state: t } = e
+ return () => {
+ ge(t)
+ }
+ },
+ },
+ ge = (e) => {
+ if (e.elements.arrow) {
+ var t = e.elements.arrow.querySelector('[data-popper-arrow-inner]')
+ t &&
+ Object.assign(t.style, {
+ transform: 'rotate(45deg)',
+ background: le.Dq.arrowBg.varRef,
+ top: 0,
+ left: 0,
+ width: '100%',
+ height: '100%',
+ position: 'absolute',
+ zIndex: 'inherit',
+ boxShadow: (0, le.Ke)(e.placement),
+ })
+ }
+ }
+ function ye() {
+ return (ye =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function be(e) {
+ void 0 === e && (e = {})
+ var {
+ enabled: t = !0,
+ modifiers: n = [],
+ placement: i = 'bottom',
+ strategy: o = 'absolute',
+ arrowPadding: a = 8,
+ eventListeners: s = !0,
+ offset: u,
+ gutter: l = 8,
+ flip: c = !0,
+ boundary: d = 'clippingParents',
+ preventOverflow: f = !0,
+ matchWidth: h,
+ } = e,
+ p = (0, ue.useRef)(null),
+ v = (0, ue.useRef)(null),
+ m = (0, ue.useRef)(null),
+ g = (0, ue.useRef)(() => {}),
+ y = (0, ue.useCallback)(() => {
+ t &&
+ p.current &&
+ v.current &&
+ (null == g.current || g.current(),
+ (m.current = se(p.current, v.current, {
+ placement: i,
+ modifiers: [
+ me,
+ he,
+ de,
+ ye({}, ce, { enabled: !!h }),
+ ye({ name: 'eventListeners' }, (0, le.$B)(s)),
+ { name: 'arrow', options: { padding: a } },
+ { name: 'offset', options: { offset: null != u ? u : [0, l] } },
+ { name: 'flip', enabled: !!c, options: { padding: 8 } },
+ { name: 'preventOverflow', enabled: !!f, options: { boundary: d } },
+ ...n,
+ ],
+ strategy: o,
+ })),
+ m.current.forceUpdate(),
+ (g.current = m.current.destroy))
+ }, [t, i, n, h, s, a, u, l, c, f, d, o])
+ ;(0, ue.useEffect)(
+ () => () => {
+ var e
+ p.current || v.current || (null == (e = m.current) || e.destroy(), (m.current = null))
+ },
+ [],
+ )
+ var b = (0, ue.useCallback)(
+ (e) => {
+ ;(p.current = e), y()
+ },
+ [y],
+ ),
+ w = (0, ue.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ ye({}, e, { ref: (0, r.l)(b, t) })
+ )
+ },
+ [b],
+ ),
+ x = (0, ue.useCallback)(
+ (e) => {
+ ;(v.current = e), y()
+ },
+ [y],
+ ),
+ E = (0, ue.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ ye({}, e, {
+ ref: (0, r.l)(x, t),
+ style: ye({}, e.style, {
+ position: o,
+ minWidth: 'max-content',
+ inset: '0 auto auto 0',
+ }),
+ })
+ )
+ },
+ [o, x],
+ ),
+ k = (0, ue.useCallback)(function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ ye(
+ {},
+ (function (e, t) {
+ if (null == e) return {}
+ var n,
+ r,
+ i = {},
+ o = Object.keys(e)
+ for (r = 0; r < o.length; r++) (n = o[r]), t.indexOf(n) >= 0 || (i[n] = e[n])
+ return i
+ })(e, ['size', 'shadowColor', 'bg', 'style']),
+ { ref: t, 'data-popper-arrow': '', style: we(e) },
+ )
+ )
+ }, []),
+ _ = (0, ue.useCallback)(function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ ye({}, e, { ref: t, 'data-popper-arrow-inner': '' })
+ )
+ }, [])
+ return {
+ update() {
+ var e
+ null == (e = m.current) || e.update()
+ },
+ forceUpdate() {
+ var e
+ null == (e = m.current) || e.forceUpdate()
+ },
+ transformOrigin: le.Dq.transformOrigin.varRef,
+ referenceRef: b,
+ popperRef: x,
+ getPopperProps: E,
+ getArrowProps: k,
+ getArrowInnerProps: _,
+ getReferenceProps: w,
+ }
+ }
+ function we(e) {
+ var { size: t, shadowColor: n, bg: r, style: i } = e,
+ o = ye({}, i, { position: 'absolute' })
+ return (
+ t && (o['--popper-arrow-size'] = t),
+ n && (o['--popper-arrow-shadow-color'] = n),
+ r && (o['--popper-arrow-bg'] = r),
+ o
+ )
+ }
+ },
+ 3459: function (e, t, n) {
+ 'use strict'
+ function r() {
+ return (r =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ n.d(t, {
+ Dq: function () {
+ return o
+ },
+ Ke: function () {
+ return a
+ },
+ mv: function () {
+ return u
+ },
+ $B: function () {
+ return c
+ },
+ })
+ var i = (e, t) => ({ var: e, varRef: t ? 'var(' + e + ', ' + t + ')' : 'var(' + e + ')' }),
+ o = {
+ arrowShadowColor: i('--popper-arrow-shadow-color'),
+ arrowSize: i('--popper-arrow-size', '8px'),
+ arrowSizeHalf: i('--popper-arrow-size-half'),
+ arrowBg: i('--popper-arrow-bg'),
+ transformOrigin: i('--popper-transform-origin'),
+ arrowOffset: i('--popper-arrow-offset'),
+ }
+ function a(e) {
+ return e.includes('top')
+ ? '1px 1px 1px 0 var(--popper-arrow-shadow-color)'
+ : e.includes('bottom')
+ ? '-1px -1px 1px 0 var(--popper-arrow-shadow-color)'
+ : e.includes('right')
+ ? '-1px 1px 1px 0 var(--popper-arrow-shadow-color)'
+ : e.includes('left')
+ ? '1px -1px 1px 0 var(--popper-arrow-shadow-color)'
+ : void 0
+ }
+ var s = {
+ top: 'bottom center',
+ 'top-start': 'bottom left',
+ 'top-end': 'bottom right',
+ bottom: 'top center',
+ 'bottom-start': 'top left',
+ 'bottom-end': 'top right',
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+ (H(this, 'history', []),
+ H(this, 'startEvent', null),
+ H(this, 'lastEvent', null),
+ H(this, 'lastEventInfo', null),
+ H(this, 'handlers', {}),
+ H(this, 'removeListeners', I.ZT),
+ H(this, 'threshold', 3),
+ H(this, 'updatePoint', () => {
+ if (this.lastEvent && this.lastEventInfo) {
+ var e = G(this.lastEventInfo, this.history),
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+ n = (0, I.TE)(e.offset, { x: 0, y: 0 }) >= this.threshold
+ if (t || n) {
+ var { timestamp: r } = (0, O.$B)()
+ this.history.push(z({}, e.point, { timestamp: r }))
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+ null == o || o(this.lastEvent, e)
+ }
+ }
+ }),
+ H(this, 'onPointerMove', (e, t) => {
+ ;(this.lastEvent = e),
+ (this.lastEventInfo = t),
+ (function (e) {
+ return 'undefined' !== typeof PointerEvent && e instanceof PointerEvent
+ ? !('mouse' !== e.pointerType)
+ : e instanceof MouseEvent
+ })(e) && 0 === e.buttons
+ ? this.onPointerUp(e, t)
+ : O.ZP.update(this.updatePoint, !0)
+ }),
+ H(this, 'onPointerUp', (e, t) => {
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+ { onEnd: r, onSessionEnd: i } = this.handlers
+ null == i || i(e, n), this.end(), r && this.startEvent && (null == r || r(e, n))
+ }),
+ !(C((r = e)) && r.touches.length > 1))
+ ) {
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+ ;(this.handlers = t), n && (this.threshold = n), e.stopPropagation(), e.preventDefault()
+ var i = M(e),
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+ this.history = [z({}, i.point, { timestamp: o })]
+ var { onSessionStart: a } = t
+ null == a || a(e, G(i, this.history)),
+ (this.removeListeners = (0, I.zG)(
+ N(window, 'pointermove', this.onPointerMove),
+ N(window, 'pointerup', this.onPointerUp),
+ N(window, 'pointercancel', this.onPointerUp),
+ ))
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+ }
+ updateHandlers(e) {
+ this.handlers = e
+ }
+ end() {
+ var e
+ null == (e = this.removeListeners) || e.call(this), O.qY.update(this.updatePoint)
+ }
+ }
+ function F(e, t) {
+ return { x: e.x - t.x, y: e.y - t.y }
+ }
+ function V(e) {
+ return e[0]
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+ function U(e) {
+ return e[e.length - 1]
+ }
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+ delta: F(e.point, U(t)),
+ offset: F(e.point, V(t)),
+ velocity: q(t, 0.1),
+ }
+ }
+ function q(e, t) {
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+ var n = e.length - 1,
+ r = null,
+ i = (function (e) {
+ return e[e.length - 1]
+ })(e);
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+
+ )
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+ var o = (i.timestamp - r.timestamp) / 1e3
+ if (0 === o) return { x: 0, y: 0 }
+ var a = { x: (i.x - r.x) / o, y: (i.y - r.y) / o }
+ return a.x === 1 / 0 && (a.x = 0), a.y === 1 / 0 && (a.y = 0), a
+ }
+ var W = n(4941)
+ var K = n(7581)
+ function Z(e, t) {
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+ i,
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+ onSessionEnd: c,
+ onStart: s,
+ onMove: a,
+ onEnd(e, t) {
+ ;(h.current = null), null == u || u(e, t)
+ },
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+ ;(0, d.useEffect)(() => {
+ var e
+ null == (e = h.current) || e.updateHandlers(p)
+ }),
+ (n = () => e.current),
+ (r = 'pointerdown'),
+ (i = f
+ ? function (e) {
+ h.current = new B(e, p)
+ }
+ : I.ZT),
+ (0, W.O)(L(r), R(i, 'pointerdown' === r), n, o),
+ (0, K.z)(() => {
+ var e
+ null == (e = h.current) || e.end(), (h.current = null)
+ })
+ }
+ var $ = n(2947)
+ Number.MIN_SAFE_INTEGER, Number.MAX_SAFE_INTEGER
+ function X(e, t) {
+ var n = (function (e) {
+ var t = parseFloat(e)
+ return (0, u.iy)(t) ? 0 : t
+ })(e),
+ r = 10 ** (null != t ? t : 10)
+ return (n = Math.round(n * r) / r), t ? n.toFixed(t) : n.toString()
+ }
+ function Y(e, t, n) {
+ return (100 * (e - t)) / (n - t)
+ }
+ function Q(e, t, n) {
+ return X(
+ Math.round((e - t) / n) * n + t,
+ (function (e) {
+ if (!Number.isFinite(e)) return 0
+ for (var t = 1, n = 0; Math.round(e * t) / t !== e; ) (t *= 10), (n += 1)
+ return n
+ })(n),
+ )
+ }
+ function J(e, t, n) {
+ return null == e
+ ? e
+ : ((0, I.ZK)({ condition: n < t, message: 'clamp: max cannot be less than min' }),
+ Math.min(Math.max(e, t), n))
+ }
+ var ee = n(7248)
+ function te() {
+ return (te =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function ne(e) {
+ var { orientation: t, vertical: n, horizontal: r } = e
+ return 'vertical' === t ? n : r
+ }
+ function re() {
+ return (re =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function ie(e) {
+ var t,
+ {
+ min: n = 0,
+ max: r = 100,
+ onChange: i,
+ value: o,
+ defaultValue: a,
+ isReversed: s,
+ orientation: u = 'horizontal',
+ id: c,
+ isDisabled: m,
+ isReadOnly: g,
+ onChangeStart: y,
+ onChangeEnd: b,
+ step: w = 1,
+ getAriaValueText: x,
+ 'aria-valuetext': E,
+ 'aria-label': O,
+ 'aria-labelledby': C,
+ name: S,
+ focusThumbOnChange: A = !0,
+ } = e,
+ P = (function (e, t) {
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+ r,
+ i = {},
+ o = Object.keys(e)
+ for (r = 0; r < o.length; r++) (n = o[r]), t.indexOf(n) >= 0 || (i[n] = e[n])
+ return i
+ })(e, [
+ 'min',
+ 'max',
+ 'onChange',
+ 'value',
+ 'defaultValue',
+ 'isReversed',
+ 'orientation',
+ 'id',
+ 'isDisabled',
+ 'isReadOnly',
+ 'onChangeStart',
+ 'onChangeEnd',
+ 'step',
+ 'getAriaValueText',
+ 'aria-valuetext',
+ 'aria-label',
+ 'aria-labelledby',
+ 'name',
+ 'focusThumbOnChange',
+ ]),
+ M = (0, f.W)(y),
+ R = (0, f.W)(b),
+ j = (0, f.W)(x),
+ [D, L] = (0, h.T)({ value: o, defaultValue: null != a ? a : oe(n, r), onChange: i }),
+ [N, z] = (0, p.k)(),
+ H = (function (e) {
+ var t = (0, d.useRef)()
+ return (
+ (0, d.useEffect)(() => {
+ t.current = e
+ }, [e]),
+ t.current
+ )
+ })(N),
+ [B, F] = (0, p.k)(),
+ V = (0, d.useRef)(null),
+ U = !(m || g),
+ G = J(D, n, r),
+ q = (function (e) {
+ var t = d.useRef(null)
+ return (t.current = e), t
+ })(G),
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+ X = 'vertical' === u,
+ ie = (0, d.useRef)(null),
+ ae = (0, d.useRef)(null),
+ se = (0, d.useRef)(null),
+ [ue, le] = (0, v.ZS)(c, 'slider-thumb', 'slider-track'),
+ ce = (0, d.useCallback)(
+ (e) => {
+ var t, i
+ if (ie.current) {
+ V.current = 'pointer'
+ var o = k(ie.current).borderBox,
+ { clientX: a, clientY: u } =
+ null != (t = null == (i = e.touches) ? void 0 : i[0]) ? t : e,
+ l = (X ? o.bottom - u : a - o.left) / (X ? o.height : o.width)
+ s && (l = 1 - l)
+ var c = (function (e, t, n) {
+ return (n - t) * e + t
+ })(l, n, r)
+ return w && (c = parseFloat(Q(c, n, w))), (c = J(c, n, r))
+ }
+ },
+ [X, s, r, n, w],
+ ),
+ de = (r - n) / 10,
+ fe = w || (r - n) / 100,
+ he = (0, d.useCallback)(
+ (e) => {
+ U && ((e = J((e = parseFloat(Q(e, n, fe))), n, r)), L(e))
+ },
+ [fe, r, n, L, U],
+ ),
+ pe = (0, d.useMemo)(
+ () => ({
+ stepUp: function (e) {
+ void 0 === e && (e = fe), he(s ? G - e : G + e)
+ },
+ stepDown: function (e) {
+ void 0 === e && (e = fe), he(s ? G + e : G - e)
+ },
+ reset: () => he(a || 0),
+ stepTo: (e) => he(e),
+ }),
+ [he, s, G, fe, a],
+ ),
+ ve = (0, d.useCallback)(
+ (e) => {
+ var t = {
+ ArrowRight: () => pe.stepUp(),
+ ArrowUp: () => pe.stepUp(),
+ ArrowLeft: () => pe.stepDown(),
+ ArrowDown: () => pe.stepDown(),
+ PageUp: () => pe.stepUp(de),
+ PageDown: () => pe.stepDown(de),
+ Home: () => he(n),
+ End: () => he(r),
+ }[(0, l.uh)(e)]
+ t && (e.preventDefault(), e.stopPropagation(), t(e), (V.current = 'keyboard'))
+ },
+ [pe, he, r, n, de],
+ ),
+ me = null != (t = null == j ? void 0 : j(G)) ? t : E,
+ ge = (function (e, t) {
+ var [n, r] = d.useState(null),
+ i = d.useRef()
+ return (
+ (0, _.G)(() => {
+ if (e.current) {
+ var n = e.current
+ return (
+ o(),
+ t &&
+ (window.addEventListener('resize', o), window.addEventListener('scroll', o)),
+ () => {
+ t &&
+ (window.removeEventListener('resize', o),
+ window.removeEventListener('scroll', o)),
+ i.current && cancelAnimationFrame(i.current)
+ }
+ )
+ }
+ function o() {
+ i.current = requestAnimationFrame(() => {
+ var e = k(n)
+ r(e)
+ })
+ }
+ }, [t]),
+ n
+ )
+ })(ae),
+ {
+ thumbStyle: ye,
+ rootStyle: be,
+ trackStyle: we,
+ innerTrackStyle: xe,
+ } = (0, d.useMemo)(() => {
+ var e,
+ t = null != (e = null == ge ? void 0 : ge.borderBox) ? e : { width: 0, height: 0 }
+ return (function (e) {
+ var { orientation: t, trackPercent: n, thumbRect: r, isReversed: i } = e,
+ o = te(
+ {
+ position: 'absolute',
+ userSelect: 'none',
+ WebkitUserSelect: 'none',
+ MozUserSelect: 'none',
+ msUserSelect: 'none',
+ touchAction: 'none',
+ },
+ ne({
+ orientation: t,
+ vertical: { bottom: 'calc(' + n + '% - ' + r.height / 2 + 'px)' },
+ horizontal: { left: 'calc(' + n + '% - ' + r.width / 2 + 'px)' },
+ }),
+ ),
+ a = te(
+ {
+ position: 'relative',
+ touchAction: 'none',
+ WebkitTapHighlightColor: 'rgba(0,0,0,0)',
+ userSelect: 'none',
+ outline: 0,
+ },
+ ne({
+ orientation: t,
+ vertical: { paddingLeft: r.width / 2, paddingRight: r.width / 2 },
+ horizontal: { paddingTop: r.height / 2, paddingBottom: r.height / 2 },
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+ ),
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+ { position: 'absolute' },
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+ orientation: t,
+ vertical: { left: '50%', transform: 'translateX(-50%)', height: '100%' },
+ horizontal: { top: '50%', transform: 'translateY(-50%)', width: '100%' },
+ }),
+ )
+ return {
+ trackStyle: s,
+ innerTrackStyle: te(
+ {},
+ s,
+ ne({
+ orientation: t,
+ vertical: i
+ ? { height: 100 - n + '%', top: 0 }
+ : { height: n + '%', bottom: 0 },
+ horizontal: i
+ ? { width: 100 - n + '%', right: 0 }
+ : { width: n + '%', left: 0 },
+ }),
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+ rootStyle: a,
+ thumbStyle: o,
+ }
+ })({ isReversed: s, orientation: u, thumbRect: t, trackPercent: K })
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+ }, [A])
+ ;(0, T.r)(() => {
+ Ee(), 'keyboard' === V.current && (null == b || b(q.current))
+ }, [G, b])
+ var ke = (e) => {
+ var t = ce(e)
+ null != t && t !== q.current && L(t)
+ }
+ Z(se, {
+ onPanSessionStart(e) {
+ U && ke(e)
+ },
+ onPanSessionEnd() {
+ U &&
+ (H || W.current === q.current || (null == R || R(q.current), (W.current = q.current)))
+ },
+ onPanStart() {
+ U && (z.on(), null == M || M(q.current))
+ },
+ onPan(e) {
+ U && ke(e)
+ },
+ onPanEnd() {
+ U && (z.off(), null == R || R(q.current))
+ },
+ })
+ var _e = (0, d.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ re({}, e, P, {
+ ref: (0, $.l)(t, se),
+ tabIndex: -1,
+ 'aria-disabled': (0, l.Qm)(m),
+ 'data-focused': (0, l.PB)(B),
+ style: re({}, e.style, be),
+ })
+ )
+ },
+ [P, m, B, be],
+ ),
+ Te = (0, d.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ re({}, e, {
+ ref: (0, $.l)(t, ie),
+ id: le,
+ 'data-disabled': (0, l.PB)(m),
+ style: re({}, e.style, we),
+ })
+ )
+ },
+ [m, le, we],
+ ),
+ Oe = (0, d.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ re({}, e, { ref: t, style: re({}, e.style, xe) })
+ )
+ },
+ [xe],
+ ),
+ Ce = (0, d.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ re({}, e, {
+ ref: (0, $.l)(t, ae),
+ role: 'slider',
+ tabIndex: U ? 0 : void 0,
+ id: ue,
+ 'data-active': (0, l.PB)(N),
+ 'aria-valuetext': me,
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+ 'aria-valuemax': r,
+ 'aria-valuenow': G,
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+ 'aria-disabled': (0, l.Qm)(m),
+ 'aria-readonly': (0, l.Qm)(g),
+ 'aria-label': O,
+ 'aria-labelledby': O ? void 0 : C,
+ style: re({}, e.style, ye),
+ onKeyDown: (0, I.v0)(e.onKeyDown, ve),
+ onFocus: (0, I.v0)(e.onFocus, F.on),
+ onBlur: (0, I.v0)(e.onBlur, F.off),
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+ )
+ },
+ [O, C, m, N, g, U, r, n, ve, u, F.off, F.on, ue, ye, G, me],
+ ),
+ Se = (0, d.useCallback)(
+ function (e, t) {
+ void 0 === e && (e = {}), void 0 === t && (t = null)
+ var i = !(e.value < n || e.value > r),
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+ c = re(
+ { position: 'absolute', pointerEvents: 'none' },
+ (function (e) {
+ var { orientation: t, vertical: n, horizontal: r } = e
+ return 'vertical' === t ? n : r
+ })({
+ orientation: u,
+ vertical: { bottom: s ? 100 - a + '%' : a + '%' },
+ horizontal: { left: s ? 100 - a + '%' : a + '%' },
+ }),
+ )
+ return re({}, e, {
+ ref: t,
+ role: 'presentation',
+ 'aria-hidden': !0,
+ 'data-disabled': (0, l.PB)(m),
+ 'data-invalid': (0, l.PB)(!i),
+ 'data-highlighted': (0, l.PB)(o),
+ style: re({}, e.style, c),
+ })
+ },
+ [m, s, r, n, u, G],
+ ),
+ Ae = (0, d.useCallback)(
+ function (e, t) {
+ return (
+ void 0 === e && (e = {}),
+ void 0 === t && (t = null),
+ re({}, e, { ref: t, type: 'hidden', value: G, name: S })
+ )
+ },
+ [S, G],
+ )
+ return {
+ state: { value: G, isFocused: B, isDragging: N },
+ actions: pe,
+ getRootProps: _e,
+ getTrackProps: Te,
+ getInnerTrackProps: Oe,
+ getThumbProps: Ce,
+ getMarkerProps: Se,
+ getInputProps: Ae,
+ }
+ }
+ function oe(e, t) {
+ return t < e ? e : e + (t - e) / 2
+ }
+ function ae() {
+ return (ae =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ var [se, ue] = (0, c.k)({
+ name: 'SliderContext',
+ errorMessage:
+ 'useSliderContext: `context` is undefined. Seems you forgot to wrap all slider components within <Slider />',
+ }),
+ le = (0, r.G)((e, t) => {
+ var n = (0, i.j)('Slider', e),
+ r = ie((0, o.Lr)(e)),
+ { getInputProps: u, getRootProps: l } = r,
+ c = (function (e, t) {
+ if (null == e) return {}
+ var n,
+ r,
+ i = {},
+ o = Object.keys(e)
+ for (r = 0; r < o.length; r++) (n = o[r]), t.indexOf(n) >= 0 || (i[n] = e[n])
+ return i
+ })(r, ['getInputProps', 'getRootProps']),
+ f = l(),
+ h = u({}, t),
+ p = ae(
+ { display: 'inline-block', position: 'relative', cursor: 'pointer' },
+ n.container,
+ )
+ return d.createElement(
+ se,
+ { value: c },
+ d.createElement(
+ a.Fo,
+ { value: n },
+ d.createElement(
+ s.m$.div,
+ ae({}, f, { className: 'chakra-slider', __css: p }),
+ e.children,
+ d.createElement('input', h),
+ ),
+ ),
+ )
+ })
+ ;(le.defaultProps = { orientation: 'horizontal' }), u.Ts && (le.displayName = 'Slider')
+ var ce = (0, r.G)((e, t) => {
+ var { getThumbProps: n } = ue(),
+ r = ae(
+ {
+ display: 'flex',
+ alignItems: 'center',
+ justifyContent: 'center',
+ position: 'absolute',
+ outline: 0,
+ },
+ (0, a.yK)().thumb,
+ ),
+ i = n(e, t)
+ return d.createElement(
+ s.m$.div,
+ ae({}, i, { className: (0, l.cx)('chakra-slider__thumb', e.className), __css: r }),
+ )
+ })
+ u.Ts && (ce.displayName = 'SliderThumb')
+ var de = (0, r.G)((e, t) => {
+ var { getTrackProps: n } = ue(),
+ r = ae({ overflow: 'hidden' }, (0, a.yK)().track),
+ i = n(e, t)
+ return d.createElement(
+ s.m$.div,
+ ae({}, i, { className: (0, l.cx)('chakra-slider__track', e.className), __css: r }),
+ )
+ })
+ u.Ts && (de.displayName = 'SliderTrack')
+ var fe = (0, r.G)((e, t) => {
+ var { getInnerTrackProps: n } = ue(),
+ r = ae({ width: 'inherit', height: 'inherit' }, (0, a.yK)().filledTrack),
+ i = n(e, t)
+ return d.createElement(
+ s.m$.div,
+ ae({}, i, { className: 'chakra-slider__filled-track', __css: r }),
+ )
+ })
+ u.Ts && (fe.displayName = 'SliderFilledTrack')
+ var he = (0, r.G)((e, t) => {
+ var { getMarkerProps: n } = ue(),
+ r = n(e, t)
+ return d.createElement(
+ s.m$.div,
+ ae({}, r, { className: (0, l.cx)('chakra-slider__marker', e.className) }),
+ )
+ })
+ u.Ts && (he.displayName = 'SliderMark')
+ },
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+ n.d(t, {
+ r: function () {
+ return E
+ },
+ })
+ var r = n(762),
+ i = n(639),
+ o = n(1034),
+ a = n(8327),
+ s = n(2947),
+ u = n(658),
+ l = n(4461),
+ c = n(7248),
+ d = n(5415),
+ f = n(7294)
+ function h() {
+ return (h =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function p(e) {
+ void 0 === e && (e = {})
+ var {
+ defaultIsChecked: t,
+ defaultChecked: n = t,
+ isChecked: p,
+ isFocusable: m,
+ isDisabled: g,
+ isReadOnly: y,
+ isRequired: b,
+ onChange: w,
+ isIndeterminate: x,
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+ },
+ o =
+ 'undefined' === typeof self && 'undefined' !== typeof r && r.hrtime
+ ? function () {
+ var e = r.hrtime()
+ return 1e3 * e[0] + e[1] / 1e6
+ }
+ : 'undefined' !== typeof self &&
+ void 0 !== self.performance &&
+ void 0 !== self.performance.now
+ ? self.performance.now.bind(self.performance)
+ : void 0 !== Date.now
+ ? Date.now
+ : function () {
+ return new Date().getTime()
+ },
+ a = (function () {
+ function e() {
+ ;(this._tweens = {}), (this._tweensAddedDuringUpdate = {})
+ }
+ return (
+ (e.prototype.getAll = function () {
+ var e = this
+ return Object.keys(this._tweens).map(function (t) {
+ return e._tweens[t]
+ })
+ }),
+ (e.prototype.removeAll = function () {
+ this._tweens = {}
+ }),
+ (e.prototype.add = function (e) {
+ ;(this._tweens[e.getId()] = e), (this._tweensAddedDuringUpdate[e.getId()] = e)
+ }),
+ (e.prototype.remove = function (e) {
+ delete this._tweens[e.getId()], delete this._tweensAddedDuringUpdate[e.getId()]
+ }),
+ (e.prototype.update = function (e, t) {
+ void 0 === e && (e = o()), void 0 === t && (t = !1)
+ var n = Object.keys(this._tweens)
+ if (0 === n.length) return !1
+ for (; n.length > 0; ) {
+ this._tweensAddedDuringUpdate = {}
+ for (var r = 0; r < n.length; r++) {
+ var i = this._tweens[n[r]],
+ a = !t
+ i && !1 === i.update(e, a) && !t && delete this._tweens[n[r]]
+ }
+ n = Object.keys(this._tweensAddedDuringUpdate)
+ }
+ return !0
+ }),
+ e
+ )
+ })(),
+ s = {
+ Linear: function (e, t) {
+ var n = e.length - 1,
+ r = n * t,
+ i = Math.floor(r),
+ o = s.Utils.Linear
+ return t < 0
+ ? o(e[0], e[1], r)
+ : t > 1
+ ? o(e[n], e[n - 1], n - r)
+ : o(e[i], e[i + 1 > n ? n : i + 1], r - i)
+ },
+ Bezier: function (e, t) {
+ for (
+ var n = 0, r = e.length - 1, i = Math.pow, o = s.Utils.Bernstein, a = 0;
+ a <= r;
+ a++
+ )
+ n += i(1 - t, r - a) * i(t, a) * e[a] * o(r, a)
+ return n
+ },
+ CatmullRom: function (e, t) {
+ var n = e.length - 1,
+ r = n * t,
+ i = Math.floor(r),
+ o = s.Utils.CatmullRom
+ return e[0] === e[n]
+ ? (t < 0 && (i = Math.floor((r = n * (1 + t)))),
+ o(e[(i - 1 + n) % n], e[i], e[(i + 1) % n], e[(i + 2) % n], r - i))
+ : t < 0
+ ? e[0] - (o(e[0], e[0], e[1], e[1], -r) - e[0])
+ : t > 1
+ ? e[n] - (o(e[n], e[n], e[n - 1], e[n - 1], r - n) - e[n])
+ : o(e[i ? i - 1 : 0], e[i], e[n < i + 1 ? n : i + 1], e[n < i + 2 ? n : i + 2], r - i)
+ },
+ Utils: {
+ Linear: function (e, t, n) {
+ return (t - e) * n + e
+ },
+ Bernstein: function (e, t) {
+ var n = s.Utils.Factorial
+ return n(e) / n(t) / n(e - t)
+ },
+ Factorial: (function () {
+ var e = [1]
+ return function (t) {
+ var n = 1
+ if (e[t]) return e[t]
+ for (var r = t; r > 1; r--) n *= r
+ return (e[t] = n), n
+ }
+ })(),
+ CatmullRom: function (e, t, n, r, i) {
+ var o = 0.5 * (n - e),
+ a = 0.5 * (r - t),
+ s = i * i
+ return (
+ (2 * t - 2 * n + o + a) * (i * s) + (-3 * t + 3 * n - 2 * o - a) * s + o * i + t
+ )
+ },
+ },
+ },
+ u = (function () {
+ function e() {}
+ return (
+ (e.nextId = function () {
+ return e._nextId++
+ }),
+ (e._nextId = 0),
+ e
+ )
+ })(),
+ l = new a(),
+ c = (function () {
+ function e(e, t) {
+ void 0 === t && (t = l),
+ (this._object = e),
+ (this._group = t),
+ (this._isPaused = !1),
+ (this._pauseStart = 0),
+ (this._valuesStart = {}),
+ (this._valuesEnd = {}),
+ (this._valuesStartRepeat = {}),
+ (this._duration = 1e3),
+ (this._initialRepeat = 0),
+ (this._repeat = 0),
+ (this._yoyo = !1),
+ (this._isPlaying = !1),
+ (this._reversed = !1),
+ (this._delayTime = 0),
+ (this._startTime = 0),
+ (this._easingFunction = i.Linear.None),
+ (this._interpolationFunction = s.Linear),
+ (this._chainedTweens = []),
+ (this._onStartCallbackFired = !1),
+ (this._id = u.nextId()),
+ (this._isChainStopped = !1),
+ (this._goToEnd = !1)
+ }
+ return (
+ (e.prototype.getId = function () {
+ return this._id
+ }),
+ (e.prototype.isPlaying = function () {
+ return this._isPlaying
+ }),
+ (e.prototype.isPaused = function () {
+ return this._isPaused
+ }),
+ (e.prototype.to = function (e, t) {
+ return (
+ (this._valuesEnd = Object.create(e)), void 0 !== t && (this._duration = t), this
+ )
+ }),
+ (e.prototype.duration = function (e) {
+ return (this._duration = e), this
+ }),
+ (e.prototype.start = function (e) {
+ if (this._isPlaying) return this
+ if (
+ (this._group && this._group.add(this),
+ (this._repeat = this._initialRepeat),
+ this._reversed)
+ )
+ for (var t in ((this._reversed = !1), this._valuesStartRepeat))
+ this._swapEndStartRepeatValues(t),
+ (this._valuesStart[t] = this._valuesStartRepeat[t])
+ return (
+ (this._isPlaying = !0),
+ (this._isPaused = !1),
+ (this._onStartCallbackFired = !1),
+ (this._isChainStopped = !1),
+ (this._startTime =
+ void 0 !== e ? ('string' === typeof e ? o() + parseFloat(e) : e) : o()),
+ (this._startTime += this._delayTime),
+ this._setupProperties(
+ this._object,
+ this._valuesStart,
+ this._valuesEnd,
+ this._valuesStartRepeat,
+ ),
+ this
+ )
+ }),
+ (e.prototype._setupProperties = function (e, t, n, r) {
+ for (var i in n) {
+ var o = e[i],
+ a = Array.isArray(o),
+ s = a ? 'array' : typeof o,
+ u = !a && Array.isArray(n[i])
+ if ('undefined' !== s && 'function' !== s) {
+ if (u) {
+ var l = n[i]
+ if (0 === l.length) continue
+ ;(l = l.map(this._handleRelativeValue.bind(this, o))), (n[i] = [o].concat(l))
+ }
+ if (('object' !== s && !a) || !o || u)
+ 'undefined' === typeof t[i] && (t[i] = o),
+ a || (t[i] *= 1),
+ (r[i] = u ? n[i].slice().reverse() : t[i] || 0)
+ else {
+ for (var c in ((t[i] = a ? [] : {}), o)) t[i][c] = o[c]
+ ;(r[i] = a ? [] : {}), this._setupProperties(o, t[i], n[i], r[i])
+ }
+ }
+ }
+ }),
+ (e.prototype.stop = function () {
+ return (
+ this._isChainStopped || ((this._isChainStopped = !0), this.stopChainedTweens()),
+ this._isPlaying
+ ? (this._group && this._group.remove(this),
+ (this._isPlaying = !1),
+ (this._isPaused = !1),
+ this._onStopCallback && this._onStopCallback(this._object),
+ this)
+ : this
+ )
+ }),
+ (e.prototype.end = function () {
+ return (this._goToEnd = !0), this.update(1 / 0), this
+ }),
+ (e.prototype.pause = function (e) {
+ return (
+ void 0 === e && (e = o()),
+ this._isPaused ||
+ !this._isPlaying ||
+ ((this._isPaused = !0),
+ (this._pauseStart = e),
+ this._group && this._group.remove(this)),
+ this
+ )
+ }),
+ (e.prototype.resume = function (e) {
+ return (
+ void 0 === e && (e = o()),
+ this._isPaused && this._isPlaying
+ ? ((this._isPaused = !1),
+ (this._startTime += e - this._pauseStart),
+ (this._pauseStart = 0),
+ this._group && this._group.add(this),
+ this)
+ : this
+ )
+ }),
+ (e.prototype.stopChainedTweens = function () {
+ for (var e = 0, t = this._chainedTweens.length; e < t; e++)
+ this._chainedTweens[e].stop()
+ return this
+ }),
+ (e.prototype.group = function (e) {
+ return (this._group = e), this
+ }),
+ (e.prototype.delay = function (e) {
+ return (this._delayTime = e), this
+ }),
+ (e.prototype.repeat = function (e) {
+ return (this._initialRepeat = e), (this._repeat = e), this
+ }),
+ (e.prototype.repeatDelay = function (e) {
+ return (this._repeatDelayTime = e), this
+ }),
+ (e.prototype.yoyo = function (e) {
+ return (this._yoyo = e), this
+ }),
+ (e.prototype.easing = function (e) {
+ return (this._easingFunction = e), this
+ }),
+ (e.prototype.interpolation = function (e) {
+ return (this._interpolationFunction = e), this
+ }),
+ (e.prototype.chain = function () {
+ for (var e = [], t = 0; t < arguments.length; t++) e[t] = arguments[t]
+ return (this._chainedTweens = e), this
+ }),
+ (e.prototype.onStart = function (e) {
+ return (this._onStartCallback = e), this
+ }),
+ (e.prototype.onUpdate = function (e) {
+ return (this._onUpdateCallback = e), this
+ }),
+ (e.prototype.onRepeat = function (e) {
+ return (this._onRepeatCallback = e), this
+ }),
+ (e.prototype.onComplete = function (e) {
+ return (this._onCompleteCallback = e), this
+ }),
+ (e.prototype.onStop = function (e) {
+ return (this._onStopCallback = e), this
+ }),
+ (e.prototype.update = function (e, t) {
+ if ((void 0 === e && (e = o()), void 0 === t && (t = !0), this._isPaused)) return !0
+ var n,
+ r,
+ i = this._startTime + this._duration
+ if (!this._goToEnd && !this._isPlaying) {
+ if (e > i) return !1
+ t && this.start(e)
+ }
+ if (((this._goToEnd = !1), e < this._startTime)) return !0
+ !1 === this._onStartCallbackFired &&
+ (this._onStartCallback && this._onStartCallback(this._object),
+ (this._onStartCallbackFired = !0)),
+ (r = (e - this._startTime) / this._duration),
+ (r = 0 === this._duration || r > 1 ? 1 : r)
+ var a = this._easingFunction(r)
+ if (
+ (this._updateProperties(this._object, this._valuesStart, this._valuesEnd, a),
+ this._onUpdateCallback && this._onUpdateCallback(this._object, r),
+ 1 === r)
+ ) {
+ if (this._repeat > 0) {
+ for (n in (isFinite(this._repeat) && this._repeat--, this._valuesStartRepeat))
+ this._yoyo ||
+ 'string' !== typeof this._valuesEnd[n] ||
+ (this._valuesStartRepeat[n] =
+ this._valuesStartRepeat[n] + parseFloat(this._valuesEnd[n])),
+ this._yoyo && this._swapEndStartRepeatValues(n),
+ (this._valuesStart[n] = this._valuesStartRepeat[n])
+ return (
+ this._yoyo && (this._reversed = !this._reversed),
+ void 0 !== this._repeatDelayTime
+ ? (this._startTime = e + this._repeatDelayTime)
+ : (this._startTime = e + this._delayTime),
+ this._onRepeatCallback && this._onRepeatCallback(this._object),
+ !0
+ )
+ }
+ this._onCompleteCallback && this._onCompleteCallback(this._object)
+ for (var s = 0, u = this._chainedTweens.length; s < u; s++)
+ this._chainedTweens[s].start(this._startTime + this._duration)
+ return (this._isPlaying = !1), !1
+ }
+ return !0
+ }),
+ (e.prototype._updateProperties = function (e, t, n, r) {
+ for (var i in n)
+ if (void 0 !== t[i]) {
+ var o = t[i] || 0,
+ a = n[i],
+ s = Array.isArray(e[i]),
+ u = Array.isArray(a)
+ !s && u
+ ? (e[i] = this._interpolationFunction(a, r))
+ : 'object' === typeof a && a
+ ? this._updateProperties(e[i], o, a, r)
+ : 'number' === typeof (a = this._handleRelativeValue(o, a)) &&
+ (e[i] = o + (a - o) * r)
+ }
+ }),
+ (e.prototype._handleRelativeValue = function (e, t) {
+ return 'string' !== typeof t
+ ? t
+ : '+' === t.charAt(0) || '-' === t.charAt(0)
+ ? e + parseFloat(t)
+ : parseFloat(t)
+ }),
+ (e.prototype._swapEndStartRepeatValues = function (e) {
+ var t = this._valuesStartRepeat[e],
+ n = this._valuesEnd[e]
+ ;(this._valuesStartRepeat[e] =
+ 'string' === typeof n
+ ? this._valuesStartRepeat[e] + parseFloat(n)
+ : this._valuesEnd[e]),
+ (this._valuesEnd[e] = t)
+ }),
+ e
+ )
+ })(),
+ d = u.nextId,
+ f = l,
+ h = f.getAll.bind(f),
+ p = f.removeAll.bind(f),
+ v = f.add.bind(f),
+ m = f.remove.bind(f),
+ g = f.update.bind(f),
+ y = {
+ Easing: i,
+ Group: a,
+ Interpolation: s,
+ now: o,
+ Sequence: u,
+ nextId: d,
+ Tween: c,
+ VERSION: '18.6.4',
+ getAll: h,
+ removeAll: p,
+ add: v,
+ remove: m,
+ update: g,
+ }
+ t.ZP = y
+ },
+ 2539: function (e, t, n) {
+ 'use strict'
+ n.r(t)
+ t.default = function (e) {
+ return e instanceof Function
+ ? e
+ : 'string' === typeof e
+ ? function (t) {
+ return t[e]
+ }
+ : function (t) {
+ return e
+ }
+ }
+ },
+ 3379: function (e) {
+ var t = {
+ animationIterationCount: !0,
+ boxFlex: !0,
+ boxFlexGroup: !0,
+ boxOrdinalGroup: !0,
+ columnCount: !0,
+ flex: !0,
+ flexGrow: !0,
+ flexPositive: !0,
+ flexShrink: !0,
+ flexNegative: !0,
+ flexOrder: !0,
+ gridRow: !0,
+ gridColumn: !0,
+ fontWeight: !0,
+ lineClamp: !0,
+ lineHeight: !0,
+ opacity: !0,
+ order: !0,
+ orphans: !0,
+ tabSize: !0,
+ widows: !0,
+ zIndex: !0,
+ zoom: !0,
+ fillOpacity: !0,
+ stopOpacity: !0,
+ strokeDashoffset: !0,
+ strokeOpacity: !0,
+ strokeWidth: !0,
+ }
+ e.exports = function (e, n) {
+ return 'number' !== typeof n || t[e] ? n : n + 'px'
+ }
+ },
+ 401: function (e, t, n) {
+ n(2406), n(9874), n(9236), n(2578), n(8993)
+ },
+ 203: function (e) {
+ ;(e.exports = THREE.ColladaLoader =
+ function (e) {
+ this.manager = void 0 !== e ? e : THREE.DefaultLoadingManager
+ }),
+ (THREE.ColladaLoader.prototype = {
+ constructor: THREE.ColladaLoader,
+ crossOrigin: 'anonymous',
+ load: function (e, t, n, r) {
+ var i = this,
+ o = void 0 === i.path ? THREE.LoaderUtils.extractUrlBase(e) : i.path,
+ a = new THREE.FileLoader(i.manager)
+ a.setPath(i.path),
+ a.load(
+ e,
+ function (e) {
+ t(i.parse(e, o))
+ },
+ n,
+ r,
+ )
+ },
+ setPath: function (e) {
+ return (this.path = e), this
+ },
+ setResourcePath: function (e) {
+ return (this.resourcePath = e), this
+ },
+ options: {
+ set convertUpAxis(e) {
+ console.warn(
+ 'THREE.ColladaLoader: options.convertUpAxis() has been removed. Up axis is converted automatically.',
+ )
+ },
+ },
+ setCrossOrigin: function (e) {
+ return (this.crossOrigin = e), this
+ },
+ parse: function (e, t) {
+ function n(e, t) {
+ for (var n = [], r = e.childNodes, i = 0, o = r.length; i < o; i++) {
+ var a = r[i]
+ a.nodeName === t && n.push(a)
+ }
+ return n
+ }
+ function r(e) {
+ if (0 === e.length) return []
+ for (
+ var t = e.trim().split(/\s+/), n = new Array(t.length), r = 0, i = t.length;
+ r < i;
+ r++
+ )
+ n[r] = t[r]
+ return n
+ }
+ function i(e) {
+ if (0 === e.length) return []
+ for (
+ var t = e.trim().split(/\s+/), n = new Array(t.length), r = 0, i = t.length;
+ r < i;
+ r++
+ )
+ n[r] = parseFloat(t[r])
+ return n
+ }
+ function o(e) {
+ if (0 === e.length) return []
+ for (
+ var t = e.trim().split(/\s+/), n = new Array(t.length), r = 0, i = t.length;
+ r < i;
+ r++
+ )
+ n[r] = parseInt(t[r])
+ return n
+ }
+ function a(e) {
+ return e.substring(1)
+ }
+ function s(e) {
+ return 0 === Object.keys(e).length
+ }
+ function u(e) {
+ return void 0 !== e && !0 === e.hasAttribute('meter')
+ ? parseFloat(e.getAttribute('meter'))
+ : 1
+ }
+ function l(e) {
+ return void 0 !== e ? e.textContent : 'Y_UP'
+ }
+ function c(e, t, r, i) {
+ var o = n(e, t)[0]
+ if (void 0 !== o) for (var a = n(o, r), s = 0; s < a.length; s++) i(a[s])
+ }
+ function d(e, t) {
+ for (var n in e) {
+ e[n].build = t(e[n])
+ }
+ }
+ function f(e, t) {
+ return void 0 !== e.build || (e.build = t(e)), e.build
+ }
+ function h(e) {
+ for (var t = { inputs: {} }, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'input':
+ var o = a(i.getAttribute('source')),
+ s = i.getAttribute('semantic')
+ t.inputs[s] = o
+ }
+ }
+ return t
+ }
+ function p(e) {
+ var t = {},
+ n = e.getAttribute('target').split('/'),
+ r = n.shift(),
+ i = n.shift(),
+ o = -1 !== i.indexOf('('),
+ s = -1 !== i.indexOf('.')
+ if (s) (n = i.split('.')), (i = n.shift()), (t.member = n.shift())
+ else if (o) {
+ var u = i.split('(')
+ i = u.shift()
+ for (var l = 0; l < u.length; l++) u[l] = parseInt(u[l].replace(/\)/, ''))
+ t.indices = u
+ }
+ return (
+ (t.id = r),
+ (t.sid = i),
+ (t.arraySyntax = o),
+ (t.memberSyntax = s),
+ (t.sampler = a(e.getAttribute('source'))),
+ t
+ )
+ }
+ function v(e) {
+ var t = [],
+ n = e.channels,
+ r = e.samplers,
+ i = e.sources
+ for (var o in n)
+ if (n.hasOwnProperty(o)) {
+ var a = n[o],
+ s = r[a.sampler],
+ u = s.inputs.INPUT,
+ l = s.inputs.OUTPUT
+ x(g(a, i[u], i[l]), t)
+ }
+ return t
+ }
+ function m(e) {
+ return f(We.animations[e], v)
+ }
+ function g(e, t, n) {
+ var r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l = We.nodes[e.id],
+ c = Le(l.id),
+ d = l.transforms[e.sid],
+ f = l.matrix.clone().transpose(),
+ h = {}
+ switch (d) {
+ case 'matrix':
+ for (o = 0, a = t.array.length; o < a; o++)
+ if (
+ ((r = t.array[o]),
+ (i = o * n.stride),
+ void 0 === h[r] && (h[r] = {}),
+ !0 === e.arraySyntax)
+ ) {
+ var p = n.array[i],
+ v = e.indices[0] + 4 * e.indices[1]
+ h[r][v] = p
+ } else for (s = 0, u = n.stride; s < u; s++) h[r][s] = n.array[i + s]
+ break
+ case 'translate':
+ case 'rotate':
+ case 'scale':
+ console.warn(
+ 'THREE.ColladaLoader: Animation transform type "%s" not yet implemented.',
+ d,
+ )
+ }
+ var m = (function (e, t) {
+ var n = []
+ for (var r in e) n.push({ time: parseFloat(r), value: e[r] })
+ n.sort(o)
+ for (var i = 0; i < 16; i++) E(n, i, t.elements[i])
+ return n
+ function o(e, t) {
+ return e.time - t.time
+ }
+ })(h, f)
+ return { name: c.uuid, keyframes: m }
+ }
+ var y = new THREE.Vector3(),
+ b = new THREE.Vector3(),
+ w = new THREE.Quaternion()
+ function x(e, t) {
+ for (
+ var n = e.keyframes,
+ r = e.name,
+ i = [],
+ o = [],
+ a = [],
+ s = [],
+ u = 0,
+ l = n.length;
+ u < l;
+ u++
+ ) {
+ var c = n[u],
+ d = c.time,
+ f = c.value
+ _e.fromArray(f).transpose(),
+ _e.decompose(y, w, b),
+ i.push(d),
+ o.push(y.x, y.y, y.z),
+ a.push(w.x, w.y, w.z, w.w),
+ s.push(b.x, b.y, b.z)
+ }
+ return (
+ o.length > 0 && t.push(new THREE.VectorKeyframeTrack(r + '.position', i, o)),
+ a.length > 0 && t.push(new THREE.QuaternionKeyframeTrack(r + '.quaternion', i, a)),
+ s.length > 0 && t.push(new THREE.VectorKeyframeTrack(r + '.scale', i, s)),
+ t
+ )
+ }
+ function E(e, t, n) {
+ var r,
+ i,
+ o,
+ a = !0
+ for (i = 0, o = e.length; i < o; i++)
+ void 0 === (r = e[i]).value[t] ? (r.value[t] = null) : (a = !1)
+ if (!0 === a) for (i = 0, o = e.length; i < o; i++) (r = e[i]).value[t] = n
+ else
+ !(function (e, t) {
+ for (var n, r, i = 0, o = e.length; i < o; i++) {
+ var a = e[i]
+ if (null === a.value[t]) {
+ if (((n = k(e, i, t)), (r = _(e, i, t)), null === n)) {
+ a.value[t] = r.value[t]
+ continue
+ }
+ if (null === r) {
+ a.value[t] = n.value[t]
+ continue
+ }
+ T(a, n, r, t)
+ }
+ }
+ })(e, t)
+ }
+ function k(e, t, n) {
+ for (; t >= 0; ) {
+ var r = e[t]
+ if (null !== r.value[n]) return r
+ t--
+ }
+ return null
+ }
+ function _(e, t, n) {
+ for (; t < e.length; ) {
+ var r = e[t]
+ if (null !== r.value[n]) return r
+ t++
+ }
+ return null
+ }
+ function T(e, t, n, r) {
+ n.time - t.time !== 0
+ ? (e.value[r] =
+ ((e.time - t.time) * (n.value[r] - t.value[r])) / (n.time - t.time) +
+ t.value[r])
+ : (e.value[r] = t.value[r])
+ }
+ function O(e) {
+ for (
+ var t = [],
+ n = e.name,
+ r = e.end - e.start || -1,
+ i = e.animations,
+ o = 0,
+ a = i.length;
+ o < a;
+ o++
+ )
+ for (var s = m(i[o]), u = 0, l = s.length; u < l; u++) t.push(s[u])
+ return new THREE.AnimationClip(n, r, t)
+ }
+ function C(e) {
+ return f(We.clips[e], O)
+ }
+ function S(e) {
+ for (var t = { sources: {} }, n = 0, r = e.childNodes.length; n < r; n++) {
+ var o = e.childNodes[n]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'bind_shape_matrix':
+ t.bindShapeMatrix = i(o.textContent)
+ break
+ case 'source':
+ var a = o.getAttribute('id')
+ t.sources[a] = ie(o)
+ break
+ case 'joints':
+ t.joints = A(o)
+ break
+ case 'vertex_weights':
+ t.vertexWeights = P(o)
+ }
+ }
+ return t
+ }
+ function A(e) {
+ for (var t = { inputs: {} }, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'input':
+ var o = i.getAttribute('semantic'),
+ s = a(i.getAttribute('source'))
+ t.inputs[o] = s
+ }
+ }
+ return t
+ }
+ function P(e) {
+ for (var t = { inputs: {} }, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'input':
+ var s = i.getAttribute('semantic'),
+ u = a(i.getAttribute('source')),
+ l = parseInt(i.getAttribute('offset'))
+ t.inputs[s] = { id: u, offset: l }
+ break
+ case 'vcount':
+ t.vcount = o(i.textContent)
+ break
+ case 'v':
+ t.v = o(i.textContent)
+ }
+ }
+ return t
+ }
+ function M(e) {
+ var t = { id: e.id },
+ n = We.geometries[t.id]
+ return (
+ void 0 !== e.skin &&
+ ((t.skin = (function (e) {
+ var t,
+ n,
+ r,
+ i = 4,
+ o = {
+ joints: [],
+ indices: { array: [], stride: i },
+ weights: { array: [], stride: i },
+ },
+ a = e.sources,
+ s = e.vertexWeights,
+ u = s.vcount,
+ l = s.v,
+ c = s.inputs.JOINT.offset,
+ d = s.inputs.WEIGHT.offset,
+ f = e.sources[e.joints.inputs.JOINT],
+ h = e.sources[e.joints.inputs.INV_BIND_MATRIX],
+ p = a[s.inputs.WEIGHT.id].array,
+ v = 0
+ for (t = 0, r = u.length; t < r; t++) {
+ var m = u[t],
+ g = []
+ for (n = 0; n < m; n++) {
+ var y = l[v + c],
+ b = p[l[v + d]]
+ g.push({ index: y, weight: b }), (v += 2)
+ }
+ for (g.sort(k), n = 0; n < i; n++) {
+ var w = g[n]
+ void 0 !== w
+ ? (o.indices.array.push(w.index), o.weights.array.push(w.weight))
+ : (o.indices.array.push(0), o.weights.array.push(0))
+ }
+ }
+ e.bindShapeMatrix
+ ? (o.bindMatrix = new THREE.Matrix4()
+ .fromArray(e.bindShapeMatrix)
+ .transpose())
+ : (o.bindMatrix = new THREE.Matrix4().identity())
+ for (t = 0, r = f.array.length; t < r; t++) {
+ var x = f.array[t],
+ E = new THREE.Matrix4().fromArray(h.array, t * h.stride).transpose()
+ o.joints.push({ name: x, boneInverse: E })
+ }
+ return o
+ function k(e, t) {
+ return t.weight - e.weight
+ }
+ })(e.skin)),
+ (n.sources.skinIndices = t.skin.indices),
+ (n.sources.skinWeights = t.skin.weights)),
+ t
+ )
+ }
+ function R(e) {
+ return void 0 !== e.build ? e.build : e.init_from
+ }
+ function j(e) {
+ var t = We.images[e]
+ return void 0 !== t
+ ? f(t, R)
+ : (console.warn("THREE.ColladaLoader: Couldn't find image with ID:", e), null)
+ }
+ function D(e) {
+ for (
+ var t = { surfaces: {}, samplers: {} }, n = 0, r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'newparam':
+ L(i, t)
+ break
+ case 'technique':
+ t.technique = z(i)
+ break
+ case 'extra':
+ t.extra = G(i)
+ }
+ }
+ return t
+ }
+ function L(e, t) {
+ for (var n = e.getAttribute('sid'), r = 0, i = e.childNodes.length; r < i; r++) {
+ var o = e.childNodes[r]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'surface':
+ t.surfaces[n] = N(o)
+ break
+ case 'sampler2D':
+ t.samplers[n] = I(o)
+ }
+ }
+ }
+ function N(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'init_from':
+ t.init_from = i.textContent
+ }
+ }
+ return t
+ }
+ function I(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'source':
+ t.source = i.textContent
+ }
+ }
+ return t
+ }
+ function z(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'constant':
+ case 'lambert':
+ case 'blinn':
+ case 'phong':
+ ;(t.type = i.nodeName), (t.parameters = H(i))
+ }
+ }
+ return t
+ }
+ function H(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'emission':
+ case 'diffuse':
+ case 'specular':
+ case 'bump':
+ case 'ambient':
+ case 'shininess':
+ case 'transparency':
+ t[i.nodeName] = B(i)
+ break
+ case 'transparent':
+ t[i.nodeName] = { opaque: i.getAttribute('opaque'), data: B(i) }
+ }
+ }
+ return t
+ }
+ function B(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var o = e.childNodes[n]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'color':
+ t[o.nodeName] = i(o.textContent)
+ break
+ case 'float':
+ t[o.nodeName] = parseFloat(o.textContent)
+ break
+ case 'texture':
+ t[o.nodeName] = { id: o.getAttribute('texture'), extra: F(o) }
+ }
+ }
+ return t
+ }
+ function F(e) {
+ for (var t = { technique: {} }, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'extra':
+ V(i, t)
+ }
+ }
+ return t
+ }
+ function V(e, t) {
+ for (var n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'technique':
+ U(i, t)
+ }
+ }
+ }
+ function U(e, t) {
+ for (var n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'repeatU':
+ case 'repeatV':
+ case 'offsetU':
+ case 'offsetV':
+ t.technique[i.nodeName] = parseFloat(i.textContent)
+ break
+ case 'wrapU':
+ case 'wrapV':
+ 'TRUE' === i.textContent.toUpperCase()
+ ? (t.technique[i.nodeName] = 1)
+ : 'FALSE' === i.textContent.toUpperCase()
+ ? (t.technique[i.nodeName] = 0)
+ : (t.technique[i.nodeName] = parseInt(i.textContent))
+ }
+ }
+ }
+ function G(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'technique':
+ t.technique = q(i)
+ }
+ }
+ return t
+ }
+ function q(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'double_sided':
+ t[i.nodeName] = parseInt(i.textContent)
+ }
+ }
+ return t
+ }
+ function W(e) {
+ return e
+ }
+ function K(e) {
+ var t,
+ n,
+ r = ((t = e.url), f(We.effects[t], W)),
+ i = r.profile.technique,
+ o = r.profile.extra
+ switch (i.type) {
+ case 'phong':
+ case 'blinn':
+ n = new THREE.MeshPhongMaterial()
+ break
+ case 'lambert':
+ n = new THREE.MeshLambertMaterial()
+ break
+ default:
+ n = new THREE.MeshBasicMaterial()
+ }
+ function a(e) {
+ var t = r.profile.samplers[e.id],
+ n = null
+ void 0 !== t
+ ? (n = j(r.profile.surfaces[t.source].init_from))
+ : (console.warn(
+ 'THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).',
+ ),
+ (n = j(e.id)))
+ if (null !== n) {
+ var i = (function (e) {
+ var t,
+ n = e.slice(2 + ((e.lastIndexOf('.') - 1) >>> 0))
+ switch ((n = n.toLowerCase())) {
+ case 'tga':
+ t = Be
+ break
+ default:
+ t = Ve
+ }
+ return t
+ })(n)
+ if (void 0 !== i) {
+ var o = i.load(n),
+ a = e.extra
+ if (void 0 !== a && void 0 !== a.technique && !1 === s(a.technique)) {
+ var u = a.technique
+ ;(o.wrapS = u.wrapU ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping),
+ (o.wrapT = u.wrapV ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping),
+ o.offset.set(u.offsetU || 0, u.offsetV || 0),
+ o.repeat.set(u.repeatU || 1, u.repeatV || 1)
+ } else (o.wrapS = THREE.RepeatWrapping), (o.wrapT = THREE.RepeatWrapping)
+ return o
+ }
+ return (
+ console.warn('THREE.ColladaLoader: Loader for texture %s not found.', n), null
+ )
+ }
+ return (
+ console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", e.id), null
+ )
+ }
+ n.name = e.name
+ var u = i.parameters
+ for (var l in u) {
+ var c = u[l]
+ switch (l) {
+ case 'diffuse':
+ c.color && n.color.fromArray(c.color), c.texture && (n.map = a(c.texture))
+ break
+ case 'specular':
+ c.color && n.specular && n.specular.fromArray(c.color),
+ c.texture && (n.specularMap = a(c.texture))
+ break
+ case 'bump':
+ c.texture && (n.normalMap = a(c.texture))
+ break
+ case 'ambient':
+ c.texture && (n.lightMap = a(c.texture))
+ break
+ case 'shininess':
+ c.float && n.shininess && (n.shininess = c.float)
+ break
+ case 'emission':
+ c.color && n.emissive && n.emissive.fromArray(c.color),
+ c.texture && (n.emissiveMap = a(c.texture))
+ }
+ }
+ var d = u.transparent,
+ h = u.transparency
+ if (
+ (void 0 === h && d && (h = { float: 1 }),
+ void 0 === d && h && (d = { opaque: 'A_ONE', data: { color: [1, 1, 1, 1] } }),
+ d && h)
+ )
+ if (d.data.texture) n.transparent = !0
+ else {
+ var p = d.data.color
+ switch (d.opaque) {
+ case 'A_ONE':
+ n.opacity = p[3] * h.float
+ break
+ case 'RGB_ZERO':
+ n.opacity = 1 - p[0] * h.float
+ break
+ case 'A_ZERO':
+ n.opacity = 1 - p[3] * h.float
+ break
+ case 'RGB_ONE':
+ n.opacity = p[0] * h.float
+ break
+ default:
+ console.warn(
+ 'THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.',
+ d.opaque,
+ )
+ }
+ n.opacity < 1 && (n.transparent = !0)
+ }
+ return (
+ void 0 !== o &&
+ void 0 !== o.technique &&
+ 1 === o.technique.double_sided &&
+ (n.side = THREE.DoubleSide),
+ n
+ )
+ }
+ function Z(e) {
+ return f(We.materials[e], K)
+ }
+ function $(e) {
+ for (var t = 0; t < e.childNodes.length; t++) {
+ var n = e.childNodes[t]
+ switch (n.nodeName) {
+ case 'technique_common':
+ return X(n)
+ }
+ }
+ return {}
+ }
+ function X(e) {
+ for (var t = {}, n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ switch (r.nodeName) {
+ case 'perspective':
+ case 'orthographic':
+ ;(t.technique = r.nodeName), (t.parameters = Y(r))
+ }
+ }
+ return t
+ }
+ function Y(e) {
+ for (var t = {}, n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ switch (r.nodeName) {
+ case 'xfov':
+ case 'yfov':
+ case 'xmag':
+ case 'ymag':
+ case 'znear':
+ case 'zfar':
+ case 'aspect_ratio':
+ t[r.nodeName] = parseFloat(r.textContent)
+ }
+ }
+ return t
+ }
+ function Q(e) {
+ var t
+ switch (e.optics.technique) {
+ case 'perspective':
+ t = new THREE.PerspectiveCamera(
+ e.optics.parameters.yfov,
+ e.optics.parameters.aspect_ratio,
+ e.optics.parameters.znear,
+ e.optics.parameters.zfar,
+ )
+ break
+ case 'orthographic':
+ var n = e.optics.parameters.ymag,
+ r = e.optics.parameters.xmag,
+ i = e.optics.parameters.aspect_ratio
+ ;(r = void 0 === r ? n * i : r),
+ (n = void 0 === n ? r / i : n),
+ (r *= 0.5),
+ (n *= 0.5),
+ (t = new THREE.OrthographicCamera(
+ -r,
+ r,
+ n,
+ -n,
+ e.optics.parameters.znear,
+ e.optics.parameters.zfar,
+ ))
+ break
+ default:
+ t = new THREE.PerspectiveCamera()
+ }
+ return (t.name = e.name), t
+ }
+ function J(e) {
+ var t = We.cameras[e]
+ return void 0 !== t
+ ? f(t, Q)
+ : (console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", e), null)
+ }
+ function ee(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'directional':
+ case 'point':
+ case 'spot':
+ case 'ambient':
+ ;(t.technique = i.nodeName), (t.parameters = te(i))
+ }
+ }
+ return t
+ }
+ function te(e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var o = e.childNodes[n]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'color':
+ var a = i(o.textContent)
+ t.color = new THREE.Color().fromArray(a)
+ break
+ case 'falloff_angle':
+ t.falloffAngle = parseFloat(o.textContent)
+ break
+ case 'quadratic_attenuation':
+ var s = parseFloat(o.textContent)
+ t.distance = s ? Math.sqrt(1 / s) : 0
+ }
+ }
+ return t
+ }
+ function ne(e) {
+ var t
+ switch (e.technique) {
+ case 'directional':
+ t = new THREE.DirectionalLight()
+ break
+ case 'point':
+ t = new THREE.PointLight()
+ break
+ case 'spot':
+ t = new THREE.SpotLight()
+ break
+ case 'ambient':
+ t = new THREE.AmbientLight()
+ }
+ return (
+ e.parameters.color && t.color.copy(e.parameters.color),
+ e.parameters.distance && (t.distance = e.parameters.distance),
+ t
+ )
+ }
+ function re(e) {
+ var t = We.lights[e]
+ return void 0 !== t
+ ? f(t, ne)
+ : (console.warn("THREE.ColladaLoader: Couldn't find light with ID:", e), null)
+ }
+ function ie(e) {
+ for (var t = { array: [], stride: 3 }, o = 0; o < e.childNodes.length; o++) {
+ var a = e.childNodes[o]
+ if (1 === a.nodeType)
+ switch (a.nodeName) {
+ case 'float_array':
+ t.array = i(a.textContent)
+ break
+ case 'Name_array':
+ t.array = r(a.textContent)
+ break
+ case 'technique_common':
+ var s = n(a, 'accessor')[0]
+ void 0 !== s && (t.stride = parseInt(s.getAttribute('stride')))
+ }
+ }
+ return t
+ }
+ function oe(e) {
+ for (var t = {}, n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ 1 === r.nodeType && (t[r.getAttribute('semantic')] = a(r.getAttribute('source')))
+ }
+ return t
+ }
+ function ae(e) {
+ for (
+ var t = {
+ type: e.nodeName,
+ material: e.getAttribute('material'),
+ count: parseInt(e.getAttribute('count')),
+ inputs: {},
+ stride: 0,
+ hasUV: !1,
+ },
+ n = 0,
+ r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'input':
+ var s = a(i.getAttribute('source')),
+ u = i.getAttribute('semantic'),
+ l = parseInt(i.getAttribute('offset')),
+ c = parseInt(i.getAttribute('set')),
+ d = c > 0 ? u + c : u
+ ;(t.inputs[d] = { id: s, offset: l }),
+ (t.stride = Math.max(t.stride, l + 1)),
+ 'TEXCOORD' === u && (t.hasUV = !0)
+ break
+ case 'vcount':
+ t.vcount = o(i.textContent)
+ break
+ case 'p':
+ t.p = o(i.textContent)
+ }
+ }
+ return t
+ }
+ function se(e) {
+ for (var t = 0, n = 0, r = e.length; n < r; n++) {
+ !0 === e[n].hasUV && t++
+ }
+ t > 0 && t < e.length && (e.uvsNeedsFix = !0)
+ }
+ function ue(e) {
+ var t = {},
+ n = e.sources,
+ r = e.vertices,
+ i = e.primitives
+ if (0 === i.length) return {}
+ var o = (function (e) {
+ for (var t = {}, n = 0; n < e.length; n++) {
+ var r = e[n]
+ void 0 === t[r.type] && (t[r.type] = []), t[r.type].push(r)
+ }
+ return t
+ })(i)
+ for (var a in o) {
+ var s = o[a]
+ se(s), (t[a] = le(s, n, r))
+ }
+ return t
+ }
+ function le(e, t, n) {
+ for (
+ var r = {},
+ i = { array: [], stride: 0 },
+ o = { array: [], stride: 0 },
+ a = { array: [], stride: 0 },
+ s = { array: [], stride: 0 },
+ u = { array: [], stride: 0 },
+ l = [],
+ c = 4,
+ d = [],
+ f = 4,
+ h = new THREE.BufferGeometry(),
+ p = [],
+ v = 0,
+ m = 0;
+ m < e.length;
+ m++
+ ) {
+ var g = e[m],
+ y = g.inputs,
+ b = 0
+ switch (g.type) {
+ case 'lines':
+ case 'linestrips':
+ b = 2 * g.count
+ break
+ case 'triangles':
+ b = 3 * g.count
+ break
+ case 'polylist':
+ for (var w = 0; w < g.count; w++) {
+ var x = g.vcount[w]
+ switch (x) {
+ case 3:
+ b += 3
+ break
+ case 4:
+ b += 6
+ break
+ default:
+ b += 3 * (x - 2)
+ }
+ }
+ break
+ default:
+ console.warn('THREE.ColladaLoader: Unknow primitive type:', g.type)
+ }
+ for (var E in (h.addGroup(v, b, m),
+ (v += b),
+ g.material && p.push(g.material),
+ y)) {
+ var k = y[E]
+ switch (E) {
+ case 'VERTEX':
+ for (var _ in n) {
+ var T = n[_]
+ switch (_) {
+ case 'POSITION':
+ var O = i.array.length
+ if (
+ (ce(g, t[T], k.offset, i.array),
+ (i.stride = t[T].stride),
+ t.skinWeights &&
+ t.skinIndices &&
+ (ce(g, t.skinIndices, k.offset, l),
+ ce(g, t.skinWeights, k.offset, d)),
+ !1 === g.hasUV && !0 === e.uvsNeedsFix)
+ ) {
+ b = (i.array.length - O) / i.stride
+ for (var C = 0; C < b; C++) a.array.push(0, 0)
+ }
+ break
+ case 'NORMAL':
+ ce(g, t[T], k.offset, o.array), (o.stride = t[T].stride)
+ break
+ case 'COLOR':
+ ce(g, t[T], k.offset, u.array), (u.stride = t[T].stride)
+ break
+ case 'TEXCOORD':
+ ce(g, t[T], k.offset, a.array), (a.stride = t[T].stride)
+ break
+ case 'TEXCOORD1':
+ ce(g, t[T], k.offset, s.array), (a.stride = t[T].stride)
+ break
+ default:
+ console.warn(
+ 'THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.',
+ _,
+ )
+ }
+ }
+ break
+ case 'NORMAL':
+ ce(g, t[k.id], k.offset, o.array), (o.stride = t[k.id].stride)
+ break
+ case 'COLOR':
+ ce(g, t[k.id], k.offset, u.array), (u.stride = t[k.id].stride)
+ break
+ case 'TEXCOORD':
+ ce(g, t[k.id], k.offset, a.array), (a.stride = t[k.id].stride)
+ break
+ case 'TEXCOORD1':
+ ce(g, t[k.id], k.offset, s.array), (s.stride = t[k.id].stride)
+ }
+ }
+ }
+ return (
+ i.array.length > 0 &&
+ h.addAttribute('position', new THREE.Float32BufferAttribute(i.array, i.stride)),
+ o.array.length > 0 &&
+ h.addAttribute('normal', new THREE.Float32BufferAttribute(o.array, o.stride)),
+ u.array.length > 0 &&
+ h.addAttribute('color', new THREE.Float32BufferAttribute(u.array, u.stride)),
+ a.array.length > 0 &&
+ h.addAttribute('uv', new THREE.Float32BufferAttribute(a.array, a.stride)),
+ s.array.length > 0 &&
+ h.addAttribute('uv2', new THREE.Float32BufferAttribute(s.array, s.stride)),
+ l.length > 0 && h.addAttribute('skinIndex', new THREE.Float32BufferAttribute(l, c)),
+ d.length > 0 &&
+ h.addAttribute('skinWeight', new THREE.Float32BufferAttribute(d, f)),
+ (r.data = h),
+ (r.type = e[0].type),
+ (r.materialKeys = p),
+ r
+ )
+ }
+ function ce(e, t, n, r) {
+ var i = e.p,
+ o = e.stride,
+ a = e.vcount
+ function s(e) {
+ for (var t = i[e + n] * l, o = t + l; t < o; t++) r.push(u[t])
+ }
+ var u = t.array,
+ l = t.stride
+ if (void 0 !== e.vcount)
+ for (var c = 0, d = 0, f = a.length; d < f; d++) {
+ var h = a[d]
+ if (4 === h) {
+ var p = c + 1 * o,
+ v = c + 2 * o,
+ m = c + 3 * o
+ s(c + 0 * o), s(p), s(m), s(p), s(v), s(m)
+ } else if (3 === h) {
+ ;(p = c + 1 * o), (v = c + 2 * o)
+ s(c + 0 * o), s(p), s(v)
+ } else if (h > 4)
+ for (var g = 1, y = h - 2; g <= y; g++) {
+ ;(p = c + o * g), (v = c + o * (g + 1))
+ s(c + 0 * o), s(p), s(v)
+ }
+ c += o * h
+ }
+ else for (d = 0, f = i.length; d < f; d += o) s(d)
+ }
+ function de(e) {
+ return f(We.geometries[e], ue)
+ }
+ function fe(e) {
+ return void 0 !== e.build ? e.build : e
+ }
+ function he(e, t) {
+ for (var n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'joint':
+ t.joints[r.getAttribute('sid')] = pe(r)
+ break
+ case 'link':
+ t.links.push(me(r))
+ }
+ }
+ }
+ function pe(e) {
+ for (var t, n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'prismatic':
+ case 'revolute':
+ t = ve(r)
+ }
+ }
+ return t
+ }
+ function ve(e, t) {
+ t = {
+ sid: e.getAttribute('sid'),
+ name: e.getAttribute('name') || '',
+ axis: new THREE.Vector3(),
+ limits: { min: 0, max: 0 },
+ type: e.nodeName,
+ static: !1,
+ zeroPosition: 0,
+ middlePosition: 0,
+ }
+ for (var n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'axis':
+ var o = i(r.textContent)
+ t.axis.fromArray(o)
+ break
+ case 'limits':
+ var a = r.getElementsByTagName('max')[0],
+ s = r.getElementsByTagName('min')[0]
+ ;(t.limits.max = parseFloat(a.textContent)),
+ (t.limits.min = parseFloat(s.textContent))
+ }
+ }
+ return (
+ t.limits.min >= t.limits.max && (t.static = !0),
+ (t.middlePosition = (t.limits.min + t.limits.max) / 2),
+ t
+ )
+ }
+ function me(e) {
+ for (
+ var t = {
+ sid: e.getAttribute('sid'),
+ name: e.getAttribute('name') || '',
+ attachments: [],
+ transforms: [],
+ },
+ n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'attachment_full':
+ t.attachments.push(ge(r))
+ break
+ case 'matrix':
+ case 'translate':
+ case 'rotate':
+ t.transforms.push(ye(r))
+ }
+ }
+ return t
+ }
+ function ge(e) {
+ for (
+ var t = {
+ joint: e.getAttribute('joint').split('/').pop(),
+ transforms: [],
+ links: [],
+ },
+ n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'link':
+ t.links.push(me(r))
+ break
+ case 'matrix':
+ case 'translate':
+ case 'rotate':
+ t.transforms.push(ye(r))
+ }
+ }
+ return t
+ }
+ function ye(e) {
+ var t = { type: e.nodeName },
+ n = i(e.textContent)
+ switch (t.type) {
+ case 'matrix':
+ ;(t.obj = new THREE.Matrix4()), t.obj.fromArray(n).transpose()
+ break
+ case 'translate':
+ ;(t.obj = new THREE.Vector3()), t.obj.fromArray(n)
+ break
+ case 'rotate':
+ ;(t.obj = new THREE.Vector3()),
+ t.obj.fromArray(n),
+ (t.angle = THREE.Math.degToRad(n[3]))
+ }
+ return t
+ }
+ function be(e, t) {
+ for (var n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'technique_common':
+ we(r, t)
+ }
+ }
+ }
+ function we(e, t) {
+ for (var n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'inertia':
+ t.inertia = i(r.textContent)
+ break
+ case 'mass':
+ t.mass = i(r.textContent)[0]
+ }
+ }
+ }
+ function xe(e) {
+ for (
+ var t = { target: e.getAttribute('target').split('/').pop() }, n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'axis':
+ var i = r.getElementsByTagName('param')[0]
+ t.axis = i.textContent
+ var o = t.axis.split('inst_').pop().split('axis')[0]
+ t.jointIndex = o.substr(0, o.length - 1)
+ }
+ }
+ return t
+ }
+ function Ee(e) {
+ return void 0 !== e.build ? e.build : e
+ }
+ function ke(e) {
+ for (
+ var t = [], n = ze.querySelector('[id="' + e.id + '"]'), r = 0;
+ r < n.childNodes.length;
+ r++
+ ) {
+ var o = n.childNodes[r]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'matrix':
+ var a = i(o.textContent),
+ s = new THREE.Matrix4().fromArray(a).transpose()
+ t.push({ sid: o.getAttribute('sid'), type: o.nodeName, obj: s })
+ break
+ case 'translate':
+ case 'scale':
+ a = i(o.textContent)
+ var u = new THREE.Vector3().fromArray(a)
+ t.push({ sid: o.getAttribute('sid'), type: o.nodeName, obj: u })
+ break
+ case 'rotate':
+ ;(a = i(o.textContent)), (u = new THREE.Vector3().fromArray(a))
+ var l = THREE.Math.degToRad(a[3])
+ t.push({ sid: o.getAttribute('sid'), type: o.nodeName, obj: u, angle: l })
+ }
+ }
+ return t
+ }
+ var _e = new THREE.Matrix4(),
+ Te = new THREE.Vector3()
+ function Oe(e) {
+ for (
+ var t = {
+ name: e.getAttribute('name') || '',
+ type: e.getAttribute('type'),
+ id: e.getAttribute('id'),
+ sid: e.getAttribute('sid'),
+ matrix: new THREE.Matrix4(),
+ nodes: [],
+ instanceCameras: [],
+ instanceControllers: [],
+ instanceLights: [],
+ instanceGeometries: [],
+ instanceNodes: [],
+ transforms: {},
+ },
+ n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'node':
+ t.nodes.push(r.getAttribute('id')), Oe(r)
+ break
+ case 'instance_camera':
+ t.instanceCameras.push(a(r.getAttribute('url')))
+ break
+ case 'instance_controller':
+ t.instanceControllers.push(Ce(r))
+ break
+ case 'instance_light':
+ t.instanceLights.push(a(r.getAttribute('url')))
+ break
+ case 'instance_geometry':
+ t.instanceGeometries.push(Ce(r))
+ break
+ case 'instance_node':
+ t.instanceNodes.push(a(r.getAttribute('url')))
+ break
+ case 'matrix':
+ var o = i(r.textContent)
+ t.matrix.multiply(_e.fromArray(o).transpose()),
+ (t.transforms[r.getAttribute('sid')] = r.nodeName)
+ break
+ case 'translate':
+ o = i(r.textContent)
+ Te.fromArray(o),
+ t.matrix.multiply(_e.makeTranslation(Te.x, Te.y, Te.z)),
+ (t.transforms[r.getAttribute('sid')] = r.nodeName)
+ break
+ case 'rotate':
+ o = i(r.textContent)
+ var s = THREE.Math.degToRad(o[3])
+ t.matrix.multiply(_e.makeRotationAxis(Te.fromArray(o), s)),
+ (t.transforms[r.getAttribute('sid')] = r.nodeName)
+ break
+ case 'scale':
+ o = i(r.textContent)
+ t.matrix.scale(Te.fromArray(o)),
+ (t.transforms[r.getAttribute('sid')] = r.nodeName)
+ break
+ case 'extra':
+ break
+ default:
+ console.log(r)
+ }
+ }
+ return (
+ De(t.id)
+ ? console.warn(
+ 'THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.',
+ t.id,
+ )
+ : (We.nodes[t.id] = t),
+ t
+ )
+ }
+ function Ce(e) {
+ for (
+ var t = { id: a(e.getAttribute('url')), materials: {}, skeletons: [] }, n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ switch (r.nodeName) {
+ case 'bind_material':
+ for (
+ var i = r.getElementsByTagName('instance_material'), o = 0;
+ o < i.length;
+ o++
+ ) {
+ var s = i[o],
+ u = s.getAttribute('symbol'),
+ l = s.getAttribute('target')
+ t.materials[u] = a(l)
+ }
+ break
+ case 'skeleton':
+ t.skeletons.push(a(r.textContent))
+ }
+ }
+ return t
+ }
+ function Se(e, t) {
+ var n,
+ r,
+ i,
+ o = [],
+ a = []
+ for (n = 0; n < e.length; n++) {
+ var s = e[n]
+ if (De(s)) Ae(Le(s), t, o)
+ else if (((i = s), void 0 !== We.visualScenes[i]))
+ for (var u = We.visualScenes[s].children, l = 0; l < u.length; l++) {
+ var c = u[l]
+ if ('JOINT' === c.type) Ae(Le(c.id), t, o)
+ }
+ else
+ console.error(
+ 'THREE.ColladaLoader: Unable to find root bone of skeleton with ID:',
+ s,
+ )
+ }
+ for (n = 0; n < t.length; n++)
+ for (l = 0; l < o.length; l++)
+ if ((r = o[l]).bone.name === t[n].name) {
+ ;(a[n] = r), (r.processed = !0)
+ break
+ }
+ for (n = 0; n < o.length; n++)
+ !1 === (r = o[n]).processed && (a.push(r), (r.processed = !0))
+ var d = [],
+ f = []
+ for (n = 0; n < a.length; n++) (r = a[n]), d.push(r.bone), f.push(r.boneInverse)
+ return new THREE.Skeleton(d, f)
+ }
+ function Ae(e, t, n) {
+ e.traverse(function (e) {
+ if (!0 === e.isBone) {
+ for (var r, i = 0; i < t.length; i++) {
+ var o = t[i]
+ if (o.name === e.name) {
+ r = o.boneInverse
+ break
+ }
+ }
+ void 0 === r && (r = new THREE.Matrix4()),
+ n.push({ bone: e, boneInverse: r, processed: !1 })
+ }
+ })
+ }
+ function Pe(e) {
+ for (
+ var t,
+ n = [],
+ r = e.matrix,
+ i = e.nodes,
+ o = e.type,
+ a = e.instanceCameras,
+ s = e.instanceControllers,
+ u = e.instanceLights,
+ l = e.instanceGeometries,
+ c = e.instanceNodes,
+ d = 0,
+ h = i.length;
+ d < h;
+ d++
+ )
+ n.push(Le(i[d]))
+ for (d = 0, h = a.length; d < h; d++) {
+ var p = J(a[d])
+ null !== p && n.push(p.clone())
+ }
+ for (d = 0, h = s.length; d < h; d++)
+ for (
+ var v = s[d],
+ m = ((t = v.id), f(We.controllers[t], M)),
+ g = je(de(m.id), v.materials),
+ y = Se(v.skeletons, m.skin.joints),
+ b = 0,
+ w = g.length;
+ b < w;
+ b++
+ ) {
+ var x
+ ;(x = g[b]).isSkinnedMesh &&
+ (x.bind(y, m.skin.bindMatrix), x.normalizeSkinWeights()),
+ n.push(x)
+ }
+ for (d = 0, h = u.length; d < h; d++) {
+ var E = re(u[d])
+ null !== E && n.push(E.clone())
+ }
+ for (d = 0, h = l.length; d < h; d++)
+ for (b = 0, w = (g = je(de((v = l[d]).id), v.materials)).length; b < w; b++)
+ n.push(g[b])
+ for (d = 0, h = c.length; d < h; d++) n.push(Le(c[d]).clone())
+ if (0 === i.length && 1 === n.length) x = n[0]
+ else {
+ x = 'JOINT' === o ? new THREE.Bone() : new THREE.Group()
+ for (d = 0; d < n.length; d++) x.add(n[d])
+ }
+ return (
+ '' === x.name && (x.name = 'JOINT' === o ? e.sid : e.name),
+ x.matrix.copy(r),
+ x.matrix.decompose(x.position, x.quaternion, x.scale),
+ x
+ )
+ }
+ var Me = new THREE.MeshBasicMaterial({ color: 16711935 })
+ function Re(e, t) {
+ for (var n = [], r = 0, i = e.length; r < i; r++) {
+ var o = t[e[r]]
+ void 0 === o
+ ? (console.warn(
+ 'THREE.ColladaLoader: Material with key %s not found. Apply fallback material.',
+ e[r],
+ ),
+ n.push(Me))
+ : n.push(Z(o))
+ }
+ return n
+ }
+ function je(e, t) {
+ var n = []
+ for (var r in e) {
+ var i = e[r],
+ o = Re(i.materialKeys, t)
+ 0 === o.length &&
+ ('lines' === r || 'linestrips' === r
+ ? o.push(new THREE.LineBasicMaterial())
+ : o.push(new THREE.MeshPhongMaterial()))
+ var a = void 0 !== i.data.attributes.skinIndex
+ if (a) for (var s = 0, u = o.length; s < u; s++) o[s].skinning = !0
+ var l,
+ c = 1 === o.length ? o[0] : o
+ switch (r) {
+ case 'lines':
+ l = new THREE.LineSegments(i.data, c)
+ break
+ case 'linestrips':
+ l = new THREE.Line(i.data, c)
+ break
+ case 'triangles':
+ case 'polylist':
+ l = a ? new THREE.SkinnedMesh(i.data, c) : new THREE.Mesh(i.data, c)
+ }
+ n.push(l)
+ }
+ return n
+ }
+ function De(e) {
+ return void 0 !== We.nodes[e]
+ }
+ function Le(e) {
+ return f(We.nodes[e], Pe)
+ }
+ function Ne(e) {
+ var t = new THREE.Group()
+ t.name = e.name
+ for (var n = e.children, r = 0; r < n.length; r++) {
+ var i = n[r]
+ t.add(Le(i.id))
+ }
+ return t
+ }
+ function Ie(e) {
+ return f(We.visualScenes[e], Ne)
+ }
+ if (0 === e.length) return { scene: new THREE.Scene() }
+ var ze = n(new DOMParser().parseFromString(e, 'application/xml'), 'COLLADA')[0],
+ He = ze.getAttribute('version')
+ console.log('THREE.ColladaLoader: File version', He)
+ var Be,
+ Fe = (function (e) {
+ return { unit: u(n(e, 'unit')[0]), upAxis: l(n(e, 'up_axis')[0]) }
+ })(n(ze, 'asset')[0]),
+ Ve = new THREE.TextureLoader(this.manager)
+ Ve.setPath(this.resourcePath || t).setCrossOrigin(this.crossOrigin),
+ THREE.TGALoader &&
+ (Be = new THREE.TGALoader(this.manager)).setPath(this.resourcePath || t)
+ var Ue = [],
+ Ge = {},
+ qe = 0,
+ We = {
+ animations: {},
+ clips: {},
+ controllers: {},
+ images: {},
+ effects: {},
+ materials: {},
+ cameras: {},
+ lights: {},
+ geometries: {},
+ nodes: {},
+ visualScenes: {},
+ kinematicsModels: {},
+ physicsModels: {},
+ kinematicsScenes: {},
+ }
+ c(ze, 'library_animations', 'animation', function (e) {
+ for (
+ var t = { sources: {}, samplers: {}, channels: {} }, n = 0, r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i,
+ o = e.childNodes[n]
+ if (1 === o.nodeType)
+ switch (o.nodeName) {
+ case 'source':
+ ;(i = o.getAttribute('id')), (t.sources[i] = ie(o))
+ break
+ case 'sampler':
+ ;(i = o.getAttribute('id')), (t.samplers[i] = h(o))
+ break
+ case 'channel':
+ ;(i = o.getAttribute('target')), (t.channels[i] = p(o))
+ break
+ default:
+ console.log(o)
+ }
+ }
+ We.animations[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_animation_clips', 'animation_clip', function (e) {
+ for (
+ var t = {
+ name: e.getAttribute('id') || 'default',
+ start: parseFloat(e.getAttribute('start') || 0),
+ end: parseFloat(e.getAttribute('end') || 0),
+ animations: [],
+ },
+ n = 0,
+ r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'instance_animation':
+ t.animations.push(a(i.getAttribute('url')))
+ }
+ }
+ We.clips[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_controllers', 'controller', function (e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'skin':
+ ;(t.id = a(i.getAttribute('source'))), (t.skin = S(i))
+ break
+ case 'morph':
+ ;(t.id = a(i.getAttribute('source'))),
+ console.warn(
+ 'THREE.ColladaLoader: Morph target animation not supported yet.',
+ )
+ }
+ }
+ We.controllers[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_images', 'image', function (e) {
+ var t = { init_from: n(e, 'init_from')[0].textContent }
+ We.images[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_effects', 'effect', function (e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'profile_COMMON':
+ t.profile = D(i)
+ }
+ }
+ We.effects[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_materials', 'material', function (e) {
+ for (
+ var t = { name: e.getAttribute('name') }, n = 0, r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'instance_effect':
+ t.url = a(i.getAttribute('url'))
+ }
+ }
+ We.materials[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_cameras', 'camera', function (e) {
+ for (
+ var t = { name: e.getAttribute('name') }, n = 0, r = e.childNodes.length;
+ n < r;
+ n++
+ ) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'optics':
+ t.optics = $(i)
+ }
+ }
+ We.cameras[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_lights', 'light', function (e) {
+ for (var t = {}, n = 0, r = e.childNodes.length; n < r; n++) {
+ var i = e.childNodes[n]
+ if (1 === i.nodeType)
+ switch (i.nodeName) {
+ case 'technique_common':
+ t = ee(i)
+ }
+ }
+ We.lights[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_geometries', 'geometry', function (e) {
+ var t = { name: e.getAttribute('name'), sources: {}, vertices: {}, primitives: [] },
+ r = n(e, 'mesh')[0]
+ if (void 0 !== r) {
+ for (var i = 0; i < r.childNodes.length; i++) {
+ var o = r.childNodes[i]
+ if (1 === o.nodeType) {
+ var a = o.getAttribute('id')
+ switch (o.nodeName) {
+ case 'source':
+ t.sources[a] = ie(o)
+ break
+ case 'vertices':
+ t.vertices = oe(o)
+ break
+ case 'polygons':
+ console.warn(
+ 'THREE.ColladaLoader: Unsupported primitive type: ',
+ o.nodeName,
+ )
+ break
+ case 'lines':
+ case 'linestrips':
+ case 'polylist':
+ case 'triangles':
+ t.primitives.push(ae(o))
+ break
+ default:
+ console.log(o)
+ }
+ }
+ }
+ We.geometries[e.getAttribute('id')] = t
+ }
+ }),
+ c(ze, 'library_nodes', 'node', Oe),
+ c(ze, 'library_visual_scenes', 'visual_scene', function (e) {
+ var t = { name: e.getAttribute('name'), children: [] }
+ !(function (e) {
+ for (var t = e.getElementsByTagName('node'), n = 0; n < t.length; n++) {
+ var r = t[n]
+ !1 === r.hasAttribute('id') && r.setAttribute('id', 'three_default_' + qe++)
+ }
+ })(e)
+ for (var r = n(e, 'node'), i = 0; i < r.length; i++) t.children.push(Oe(r[i]))
+ We.visualScenes[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_kinematics_models', 'kinematics_model', function (e) {
+ for (
+ var t = { name: e.getAttribute('name') || '', joints: {}, links: [] }, n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'technique_common':
+ he(r, t)
+ }
+ }
+ We.kinematicsModels[e.getAttribute('id')] = t
+ }),
+ c(ze, 'library_physics_models', 'physics_model', function (e) {
+ for (
+ var t = { name: e.getAttribute('name') || '', rigidBodies: {} }, n = 0;
+ n < e.childNodes.length;
+ n++
+ ) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'rigid_body':
+ ;(t.rigidBodies[r.getAttribute('name')] = {}),
+ be(r, t.rigidBodies[r.getAttribute('name')])
+ }
+ }
+ We.physicsModels[e.getAttribute('id')] = t
+ }),
+ c(ze, 'scene', 'instance_kinematics_scene', function (e) {
+ for (var t = { bindJointAxis: [] }, n = 0; n < e.childNodes.length; n++) {
+ var r = e.childNodes[n]
+ if (1 === r.nodeType)
+ switch (r.nodeName) {
+ case 'bind_joint_axis':
+ t.bindJointAxis.push(xe(r))
+ }
+ }
+ We.kinematicsScenes[a(e.getAttribute('url'))] = t
+ }),
+ d(We.animations, v),
+ d(We.clips, O),
+ d(We.controllers, M),
+ d(We.images, R),
+ d(We.effects, W),
+ d(We.materials, K),
+ d(We.cameras, Q),
+ d(We.lights, ne),
+ d(We.geometries, ue),
+ d(We.visualScenes, Ne),
+ (function () {
+ var e = We.clips
+ if (!0 === s(e)) {
+ if (!1 === s(We.animations)) {
+ var t = []
+ for (var n in We.animations)
+ for (var r = m(n), i = 0, o = r.length; i < o; i++) t.push(r[i])
+ Ue.push(new THREE.AnimationClip('default', -1, t))
+ }
+ } else for (var n in e) Ue.push(C(n))
+ })(),
+ (function () {
+ var e = Object.keys(We.kinematicsModels)[0],
+ t = Object.keys(We.kinematicsScenes)[0],
+ n = Object.keys(We.visualScenes)[0]
+ if (void 0 !== e && void 0 !== t) {
+ for (
+ var r,
+ i = ((r = e), f(We.kinematicsModels[r], fe)),
+ o = (function (e) {
+ return f(We.kinematicsScenes[e], Ee)
+ })(t),
+ a = Ie(n),
+ s = o.bindJointAxis,
+ u = {},
+ l = 0,
+ c = s.length;
+ l < c;
+ l++
+ ) {
+ var d = s[l],
+ h = ze.querySelector('[sid="' + d.target + '"]')
+ if (h) {
+ var p = h.parentElement
+ m(d.jointIndex, p)
+ }
+ }
+ var v = new THREE.Matrix4()
+ Ge = {
+ joints: i && i.joints,
+ getJointValue: function (e) {
+ var t = u[e]
+ if (t) return t.position
+ console.warn('THREE.ColladaLoader: Joint ' + e + " doesn't exist.")
+ },
+ setJointValue: function (e, t) {
+ var n = u[e]
+ if (n) {
+ var r = n.joint
+ if (t > r.limits.max || t < r.limits.min)
+ console.warn(
+ 'THREE.ColladaLoader: Joint ' +
+ e +
+ ' value ' +
+ t +
+ ' outside of limits (min: ' +
+ r.limits.min +
+ ', max: ' +
+ r.limits.max +
+ ').',
+ )
+ else if (r.static)
+ console.warn('THREE.ColladaLoader: Joint ' + e + ' is static.')
+ else {
+ var i = n.object,
+ o = r.axis,
+ a = n.transforms
+ _e.identity()
+ for (var s = 0; s < a.length; s++) {
+ var l = a[s]
+ if (l.sid && -1 !== l.sid.indexOf(e))
+ switch (r.type) {
+ case 'revolute':
+ _e.multiply(v.makeRotationAxis(o, THREE.Math.degToRad(t)))
+ break
+ case 'prismatic':
+ _e.multiply(v.makeTranslation(o.x * t, o.y * t, o.z * t))
+ break
+ default:
+ console.warn('THREE.ColladaLoader: Unknown joint type: ' + r.type)
+ }
+ else
+ switch (l.type) {
+ case 'matrix':
+ _e.multiply(l.obj)
+ break
+ case 'translate':
+ _e.multiply(v.makeTranslation(l.obj.x, l.obj.y, l.obj.z))
+ break
+ case 'scale':
+ _e.scale(l.obj)
+ break
+ case 'rotate':
+ _e.multiply(v.makeRotationAxis(l.obj, l.angle))
+ }
+ }
+ i.matrix.copy(_e),
+ i.matrix.decompose(i.position, i.quaternion, i.scale),
+ (u[e].position = t)
+ }
+ } else console.log('THREE.ColladaLoader: ' + e + ' does not exist.')
+ },
+ }
+ }
+ function m(e, t) {
+ var n = t.getAttribute('name'),
+ r = i.joints[e]
+ a.traverse(function (i) {
+ i.name === n &&
+ (u[e] = { object: i, transforms: ke(t), joint: r, position: r.zeroPosition })
+ })
+ }
+ })()
+ var Ke = (function (e) {
+ return Ie(a(n(e, 'instance_visual_scene')[0].getAttribute('url')))
+ })(n(ze, 'scene')[0])
+ return (
+ 'Z_UP' === Fe.upAxis &&
+ Ke.quaternion.setFromEuler(new THREE.Euler(-Math.PI / 2, 0, 0)),
+ Ke.scale.multiplyScalar(Fe.unit),
+ { animations: Ue, kinematics: Ge, library: We, scene: Ke }
+ )
+ },
+ })
+ },
+ 9434: function (e) {
+ e.exports = THREE.FBXLoader = (function () {
+ var e, t, n
+ function r(e) {
+ this.manager = void 0 !== e ? e : THREE.DefaultLoadingManager
+ }
+ function i(e) {
+ this.textureLoader = e
+ }
+ function o() {}
+ function a() {}
+ function s() {}
+ function u() {}
+ function l(e, t) {
+ ;(this.dv = new DataView(e)), (this.offset = 0), (this.littleEndian = void 0 === t || t)
+ }
+ function c() {}
+ function d(e) {
+ var t = e.match(/FBXVersion: (\d+)/)
+ if (t) return parseInt(t[1])
+ throw new Error('THREE.FBXLoader: Cannot find the version number for the file given.')
+ }
+ function f(e) {
+ return e / 46186158e3
+ }
+ ;(r.prototype = {
+ constructor: r,
+ crossOrigin: 'anonymous',
+ load: function (e, t, n, r) {
+ var i = this,
+ o = THREE.LoaderUtils.extractUrlBase(e),
+ a = new THREE.FileLoader(this.manager)
+ a.setResponseType('arraybuffer'),
+ a.load(
+ e,
+ function (n) {
+ try {
+ var a = i.parse(n, o)
+ t(a)
+ } catch (s) {
+ setTimeout(function () {
+ r && r(s), i.manager.itemError(e)
+ }, 0)
+ }
+ },
+ n,
+ r,
+ )
+ },
+ setCrossOrigin: function (e) {
+ return (this.crossOrigin = e), this
+ },
+ parse: function (t, n) {
+ if (
+ (function (e) {
+ var t = 'Kaydara FBX Binary \0'
+ return e.byteLength >= t.length && t === k(e, 0, t.length)
+ })(t)
+ )
+ e = new u().parse(t)
+ else {
+ var r = k(t)
+ if (
+ !(function (e) {
+ var t = [
+ 'K',
+ 'a',
+ 'y',
+ 'd',
+ 'a',
+ 'r',
+ 'a',
+ '\\',
+ 'F',
+ 'B',
+ 'X',
+ '\\',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ '\\',
+ '\\',
+ ],
+ n = 0
+ function r(t) {
+ var r = e[t - 1]
+ return (e = e.slice(n + t)), n++, r
+ }
+ for (var i = 0; i < t.length; ++i) {
+ if (r(1) === t[i]) return !1
+ }
+ return !0
+ })(r)
+ )
+ throw new Error('THREE.FBXLoader: Unknown format.')
+ if (d(r) < 7e3)
+ throw new Error('THREE.FBXLoader: FBX version not supported, FileVersion: ' + d(r))
+ e = new s().parse(r)
+ }
+ return new i(
+ new THREE.TextureLoader(this.manager).setPath(n).setCrossOrigin(this.crossOrigin),
+ ).parse(e)
+ },
+ }),
+ (i.prototype = {
+ constructor: i,
+ parse: function () {
+ t = this.parseConnections()
+ var e = this.parseImages(),
+ r = this.parseTextures(e),
+ i = this.parseMaterials(r),
+ a = this.parseDeformers(),
+ s = new o().parse(a)
+ return this.parseScene(a, s, i), n
+ },
+ parseConnections: function () {
+ var t = new Map()
+ 'Connections' in e &&
+ e.Connections.connections.forEach(function (e) {
+ var n = e[0],
+ r = e[1],
+ i = e[2]
+ t.has(n) || t.set(n, { parents: [], children: [] })
+ var o = { ID: r, relationship: i }
+ t.get(n).parents.push(o), t.has(r) || t.set(r, { parents: [], children: [] })
+ var a = { ID: n, relationship: i }
+ t.get(r).children.push(a)
+ })
+ return t
+ },
+ parseImages: function () {
+ var t = {},
+ n = {}
+ if ('Video' in e.Objects) {
+ var r = e.Objects.Video
+ for (var i in r) {
+ var o = r[i]
+ if (((t[(l = parseInt(i))] = o.RelativeFilename || o.Filename), 'Content' in o)) {
+ var a = o.Content instanceof ArrayBuffer && o.Content.byteLength > 0,
+ s = 'string' === typeof o.Content && '' !== o.Content
+ if (a || s) {
+ var u = this.parseImage(r[i])
+ n[o.RelativeFilename || o.Filename] = u
+ }
+ }
+ }
+ }
+ for (var l in t) {
+ var c = t[l]
+ void 0 !== n[c] ? (t[l] = n[c]) : (t[l] = t[l].split('\\').pop())
+ }
+ return t
+ },
+ parseImage: function (e) {
+ var t,
+ n = e.Content,
+ r = e.RelativeFilename || e.Filename,
+ i = r.slice(r.lastIndexOf('.') + 1).toLowerCase()
+ switch (i) {
+ case 'bmp':
+ t = 'image/bmp'
+ break
+ case 'jpg':
+ case 'jpeg':
+ t = 'image/jpeg'
+ break
+ case 'png':
+ t = 'image/png'
+ break
+ case 'tif':
+ t = 'image/tiff'
+ break
+ case 'tga':
+ if ('function' !== typeof THREE.TGALoader)
+ return void console.warn(
+ 'FBXLoader: THREE.TGALoader is required to load TGA textures',
+ )
+ null === THREE.Loader.Handlers.get('.tga') &&
+ THREE.Loader.Handlers.add(/\.tga$/i, new THREE.TGALoader()),
+ (t = 'image/tga')
+ break
+ default:
+ return void console.warn('FBXLoader: Image type "' + i + '" is not supported.')
+ }
+ if ('string' === typeof n) return 'data:' + t + ';base64,' + n
+ var o = new Uint8Array(n)
+ return window.URL.createObjectURL(new Blob([o], { type: t }))
+ },
+ parseTextures: function (t) {
+ var n = new Map()
+ if ('Texture' in e.Objects) {
+ var r = e.Objects.Texture
+ for (var i in r) {
+ var o = this.parseTexture(r[i], t)
+ n.set(parseInt(i), o)
+ }
+ }
+ return n
+ },
+ parseTexture: function (e, t) {
+ var n = this.loadTexture(e, t)
+ ;(n.ID = e.id), (n.name = e.attrName)
+ var r = e.WrapModeU,
+ i = e.WrapModeV,
+ o = void 0 !== r ? r.value : 0,
+ a = void 0 !== i ? i.value : 0
+ if (
+ ((n.wrapS = 0 === o ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping),
+ (n.wrapT = 0 === a ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping),
+ 'Scaling' in e)
+ ) {
+ var s = e.Scaling.value
+ ;(n.repeat.x = s[0]), (n.repeat.y = s[1])
+ }
+ return n
+ },
+ loadTexture: function (e, n) {
+ var r,
+ i,
+ o = this.textureLoader.path,
+ a = t.get(e.id).children
+ void 0 !== a &&
+ a.length > 0 &&
+ void 0 !== n[a[0].ID] &&
+ ((0 !== (r = n[a[0].ID]).indexOf('blob:') && 0 !== r.indexOf('data:')) ||
+ this.textureLoader.setPath(void 0))
+ var s = e.FileName.slice(-3).toLowerCase()
+ if ('tga' === s) {
+ var u = THREE.Loader.Handlers.get('.tga')
+ null === u
+ ? (console.warn(
+ 'FBXLoader: TGALoader not found, creating empty placeholder texture for',
+ r,
+ ),
+ (i = new THREE.Texture()))
+ : (i = u.load(r))
+ } else
+ 'psd' === s
+ ? (console.warn(
+ 'FBXLoader: PSD textures are not supported, creating empty placeholder texture for',
+ r,
+ ),
+ (i = new THREE.Texture()))
+ : (i = this.textureLoader.load(r))
+ return this.textureLoader.setPath(o), i
+ },
+ parseMaterials: function (t) {
+ var n = new Map()
+ if ('Material' in e.Objects) {
+ var r = e.Objects.Material
+ for (var i in r) {
+ var o = this.parseMaterial(r[i], t)
+ null !== o && n.set(parseInt(i), o)
+ }
+ }
+ return n
+ },
+ parseMaterial: function (e, n) {
+ var r = e.id,
+ i = e.attrName,
+ o = e.ShadingModel
+ if (('object' === typeof o && (o = o.value), !t.has(r))) return null
+ var a,
+ s = this.parseParameters(e, n, r)
+ switch (o.toLowerCase()) {
+ case 'phong':
+ a = new THREE.MeshPhongMaterial()
+ break
+ case 'lambert':
+ a = new THREE.MeshLambertMaterial()
+ break
+ default:
+ console.warn(
+ 'THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',
+ o,
+ ),
+ (a = new THREE.MeshPhongMaterial({ color: 3342591 }))
+ }
+ return a.setValues(s), (a.name = i), a
+ },
+ parseParameters: function (e, n, r) {
+ var i = {}
+ e.BumpFactor && (i.bumpScale = e.BumpFactor.value),
+ e.Diffuse
+ ? (i.color = new THREE.Color().fromArray(e.Diffuse.value))
+ : e.DiffuseColor &&
+ 'Color' === e.DiffuseColor.type &&
+ (i.color = new THREE.Color().fromArray(e.DiffuseColor.value)),
+ e.DisplacementFactor && (i.displacementScale = e.DisplacementFactor.value),
+ e.Emissive
+ ? (i.emissive = new THREE.Color().fromArray(e.Emissive.value))
+ : e.EmissiveColor &&
+ 'Color' === e.EmissiveColor.type &&
+ (i.emissive = new THREE.Color().fromArray(e.EmissiveColor.value)),
+ e.EmissiveFactor && (i.emissiveIntensity = parseFloat(e.EmissiveFactor.value)),
+ e.Opacity && (i.opacity = parseFloat(e.Opacity.value)),
+ i.opacity < 1 && (i.transparent = !0),
+ e.ReflectionFactor && (i.reflectivity = e.ReflectionFactor.value),
+ e.Shininess && (i.shininess = e.Shininess.value),
+ e.Specular
+ ? (i.specular = new THREE.Color().fromArray(e.Specular.value))
+ : e.SpecularColor &&
+ 'Color' === e.SpecularColor.type &&
+ (i.specular = new THREE.Color().fromArray(e.SpecularColor.value))
+ var o = this
+ return (
+ t.get(r).children.forEach(function (e) {
+ var t = e.relationship
+ switch (t) {
+ case 'Bump':
+ i.bumpMap = o.getTexture(n, e.ID)
+ break
+ case 'DiffuseColor':
+ i.map = o.getTexture(n, e.ID)
+ break
+ case 'DisplacementColor':
+ i.displacementMap = o.getTexture(n, e.ID)
+ break
+ case 'EmissiveColor':
+ i.emissiveMap = o.getTexture(n, e.ID)
+ break
+ case 'NormalMap':
+ i.normalMap = o.getTexture(n, e.ID)
+ break
+ case 'ReflectionColor':
+ ;(i.envMap = o.getTexture(n, e.ID)),
+ (i.envMap.mapping = THREE.EquirectangularReflectionMapping)
+ break
+ case 'SpecularColor':
+ i.specularMap = o.getTexture(n, e.ID)
+ break
+ case 'TransparentColor':
+ ;(i.alphaMap = o.getTexture(n, e.ID)), (i.transparent = !0)
+ break
+ case 'AmbientColor':
+ case 'ShininessExponent':
+ case 'SpecularFactor':
+ case 'VectorDisplacementColor':
+ default:
+ console.warn(
+ 'THREE.FBXLoader: %s map is not supported in three.js, skipping texture.',
+ t,
+ )
+ }
+ }),
+ i
+ )
+ },
+ getTexture: function (n, r) {
+ return (
+ 'LayeredTexture' in e.Objects &&
+ r in e.Objects.LayeredTexture &&
+ (console.warn(
+ 'THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer.',
+ ),
+ (r = t.get(r).children[0].ID)),
+ n.get(r)
+ )
+ },
+ parseDeformers: function () {
+ var n = {},
+ r = {}
+ if ('Deformer' in e.Objects) {
+ var i = e.Objects.Deformer
+ for (var o in i) {
+ var a = i[o],
+ s = t.get(parseInt(o))
+ if ('Skin' === a.attrType) {
+ var u = this.parseSkeleton(s, i)
+ ;(u.ID = o),
+ s.parents.length > 1 &&
+ console.warn(
+ 'THREE.FBXLoader: skeleton attached to more than one geometry is not supported.',
+ ),
+ (u.geometryID = s.parents[0].ID),
+ (n[o] = u)
+ } else if ('BlendShape' === a.attrType) {
+ var l = { id: o }
+ ;(l.rawTargets = this.parseMorphTargets(s, i)),
+ (l.id = o),
+ s.parents.length > 1 &&
+ console.warn(
+ 'THREE.FBXLoader: morph target attached to more than one geometry is not supported.',
+ ),
+ (r[o] = l)
+ }
+ }
+ }
+ return { skeletons: n, morphTargets: r }
+ },
+ parseSkeleton: function (e, t) {
+ var n = []
+ return (
+ e.children.forEach(function (e) {
+ var r = t[e.ID]
+ if ('Cluster' === r.attrType) {
+ var i = {
+ ID: e.ID,
+ indices: [],
+ weights: [],
+ transform: new THREE.Matrix4().fromArray(r.Transform.a),
+ transformLink: new THREE.Matrix4().fromArray(r.TransformLink.a),
+ linkMode: r.Mode,
+ }
+ 'Indexes' in r && ((i.indices = r.Indexes.a), (i.weights = r.Weights.a)),
+ n.push(i)
+ }
+ }),
+ { rawBones: n, bones: [] }
+ )
+ },
+ parseMorphTargets: function (e, n) {
+ for (var r = [], i = 0; i < e.children.length; i++) {
+ if (8 === i) {
+ console.warn(
+ 'FBXLoader: maximum of 8 morph targets supported. Ignoring additional targets.',
+ )
+ break
+ }
+ var o = e.children[i],
+ a = n[o.ID],
+ s = {
+ name: a.attrName,
+ initialWeight: a.DeformPercent,
+ id: a.id,
+ fullWeights: a.FullWeights.a,
+ }
+ if ('BlendShapeChannel' !== a.attrType) return
+ t.get(parseInt(o.ID)).children.forEach(function (e) {
+ void 0 === e.relationship && (s.geoID = e.ID)
+ }),
+ r.push(s)
+ }
+ return r
+ },
+ parseScene: function (r, i, o) {
+ n = new THREE.Group()
+ var s = this.parseModels(r.skeletons, i, o),
+ u = e.Objects.Model,
+ l = this
+ s.forEach(function (e) {
+ var r = u[e.ID]
+ l.setLookAtProperties(e, r),
+ t.get(e.ID).parents.forEach(function (t) {
+ var n = s.get(t.ID)
+ void 0 !== n && n.add(e)
+ }),
+ null === e.parent && n.add(e)
+ }),
+ this.bindSkeleton(r.skeletons, i, s),
+ this.createAmbientLight(),
+ this.setupMorphMaterials()
+ var c = new a().parse()
+ 1 === n.children.length &&
+ n.children[0].isGroup &&
+ ((n.children[0].animations = c), (n = n.children[0])),
+ (n.animations = c)
+ },
+ parseModels: function (n, r, i) {
+ var o = new Map(),
+ a = e.Objects.Model
+ for (var s in a) {
+ var u = parseInt(s),
+ l = a[s],
+ c = t.get(u),
+ d = this.buildSkeleton(c, n, u, l.attrName)
+ if (!d) {
+ switch (l.attrType) {
+ case 'Camera':
+ d = this.createCamera(c)
+ break
+ case 'Light':
+ d = this.createLight(c)
+ break
+ case 'Mesh':
+ d = this.createMesh(c, r, i)
+ break
+ case 'NurbsCurve':
+ d = this.createCurve(c, r)
+ break
+ case 'LimbNode':
+ case 'Null':
+ default:
+ d = new THREE.Group()
+ }
+ ;(d.name = THREE.PropertyBinding.sanitizeNodeName(l.attrName)), (d.ID = u)
+ }
+ this.setModelTransforms(d, l), o.set(u, d)
+ }
+ return o
+ },
+ buildSkeleton: function (e, t, n, r) {
+ var i = null
+ return (
+ e.parents.forEach(function (e) {
+ for (var o in t) {
+ var a = t[o]
+ a.rawBones.forEach(function (t, o) {
+ if (t.ID === e.ID) {
+ var s = i
+ ;(i = new THREE.Bone()).matrixWorld.copy(t.transformLink),
+ (i.name = THREE.PropertyBinding.sanitizeNodeName(r)),
+ (i.ID = n),
+ (a.bones[o] = i),
+ null !== s && i.add(s)
+ }
+ })
+ }
+ }),
+ i
+ )
+ },
+ createCamera: function (t) {
+ var n, r
+ if (
+ (t.children.forEach(function (t) {
+ var n = e.Objects.NodeAttribute[t.ID]
+ void 0 !== n && (r = n)
+ }),
+ void 0 === r)
+ )
+ n = new THREE.Object3D()
+ else {
+ var i = 0
+ void 0 !== r.CameraProjectionType && 1 === r.CameraProjectionType.value && (i = 1)
+ var o = 1
+ void 0 !== r.NearPlane && (o = r.NearPlane.value / 1e3)
+ var a = 1e3
+ void 0 !== r.FarPlane && (a = r.FarPlane.value / 1e3)
+ var s = window.innerWidth,
+ u = window.innerHeight
+ void 0 !== r.AspectWidth &&
+ void 0 !== r.AspectHeight &&
+ ((s = r.AspectWidth.value), (u = r.AspectHeight.value))
+ var l = s / u,
+ c = 45
+ void 0 !== r.FieldOfView && (c = r.FieldOfView.value)
+ var d = r.FocalLength ? r.FocalLength.value : null
+ switch (i) {
+ case 0:
+ ;(n = new THREE.PerspectiveCamera(c, l, o, a)),
+ null !== d && n.setFocalLength(d)
+ break
+ case 1:
+ n = new THREE.OrthographicCamera(-s / 2, s / 2, u / 2, -u / 2, o, a)
+ break
+ default:
+ console.warn('THREE.FBXLoader: Unknown camera type ' + i + '.'),
+ (n = new THREE.Object3D())
+ }
+ }
+ return n
+ },
+ createLight: function (t) {
+ var n, r
+ if (
+ (t.children.forEach(function (t) {
+ var n = e.Objects.NodeAttribute[t.ID]
+ void 0 !== n && (r = n)
+ }),
+ void 0 === r)
+ )
+ n = new THREE.Object3D()
+ else {
+ var i
+ i = void 0 === r.LightType ? 0 : r.LightType.value
+ var o = 16777215
+ void 0 !== r.Color && (o = new THREE.Color().fromArray(r.Color.value))
+ var a = void 0 === r.Intensity ? 1 : r.Intensity.value / 100
+ void 0 !== r.CastLightOnObject && 0 === r.CastLightOnObject.value && (a = 0)
+ var s = 0
+ void 0 !== r.FarAttenuationEnd &&
+ (s =
+ void 0 !== r.EnableFarAttenuation && 0 === r.EnableFarAttenuation.value
+ ? 0
+ : r.FarAttenuationEnd.value)
+ switch (i) {
+ case 0:
+ n = new THREE.PointLight(o, a, s, 1)
+ break
+ case 1:
+ n = new THREE.DirectionalLight(o, a)
+ break
+ case 2:
+ var u = Math.PI / 3
+ void 0 !== r.InnerAngle && (u = THREE.Math.degToRad(r.InnerAngle.value))
+ var l = 0
+ void 0 !== r.OuterAngle &&
+ ((l = THREE.Math.degToRad(r.OuterAngle.value)), (l = Math.max(l, 1))),
+ (n = new THREE.SpotLight(o, a, s, u, l, 1))
+ break
+ default:
+ console.warn(
+ 'THREE.FBXLoader: Unknown light type ' +
+ r.LightType.value +
+ ', defaulting to a THREE.PointLight.',
+ ),
+ (n = new THREE.PointLight(o, a))
+ }
+ void 0 !== r.CastShadows && 1 === r.CastShadows.value && (n.castShadow = !0)
+ }
+ return n
+ },
+ createMesh: function (e, t, n) {
+ var r,
+ i = null,
+ o = null,
+ a = []
+ return (
+ e.children.forEach(function (e) {
+ t.has(e.ID) && (i = t.get(e.ID)), n.has(e.ID) && a.push(n.get(e.ID))
+ }),
+ a.length > 1
+ ? (o = a)
+ : a.length > 0
+ ? (o = a[0])
+ : ((o = new THREE.MeshPhongMaterial({ color: 13421772 })), a.push(o)),
+ 'color' in i.attributes &&
+ a.forEach(function (e) {
+ e.vertexColors = THREE.VertexColors
+ }),
+ i.FBX_Deformer
+ ? (a.forEach(function (e) {
+ e.skinning = !0
+ }),
+ (r = new THREE.SkinnedMesh(i, o)))
+ : (r = new THREE.Mesh(i, o)),
+ r
+ )
+ },
+ createCurve: function (e, t) {
+ var n = e.children.reduce(function (e, n) {
+ return t.has(n.ID) && (e = t.get(n.ID)), e
+ }, null),
+ r = new THREE.LineBasicMaterial({ color: 3342591, linewidth: 1 })
+ return new THREE.Line(n, r)
+ },
+ setModelTransforms: function (e, t) {
+ var n = {}
+ 'RotationOrder' in t && (n.eulerOrder = parseInt(t.RotationOrder.value)),
+ 'Lcl_Translation' in t && (n.translation = t.Lcl_Translation.value),
+ 'RotationOffset' in t && (n.rotationOffset = t.RotationOffset.value),
+ 'Lcl_Rotation' in t && (n.rotation = t.Lcl_Rotation.value),
+ 'PreRotation' in t && (n.preRotation = t.PreRotation.value),
+ 'PostRotation' in t && (n.postRotation = t.PostRotation.value),
+ 'Lcl_Scaling' in t && (n.scale = t.Lcl_Scaling.value)
+ var r = w(n)
+ e.applyMatrix(r)
+ },
+ setLookAtProperties: function (r, i) {
+ 'LookAtProperty' in i &&
+ t.get(r.ID).children.forEach(function (t) {
+ if ('LookAtProperty' === t.relationship) {
+ var i = e.Objects.Model[t.ID]
+ if ('Lcl_Translation' in i) {
+ var o = i.Lcl_Translation.value
+ void 0 !== r.target
+ ? (r.target.position.fromArray(o), n.add(r.target))
+ : r.lookAt(new THREE.Vector3().fromArray(o))
+ }
+ }
+ })
+ },
+ bindSkeleton: function (e, n, r) {
+ var i = this.parsePoseNodes()
+ for (var o in e) {
+ var a = e[o]
+ t.get(parseInt(a.ID)).parents.forEach(function (e) {
+ if (n.has(e.ID)) {
+ var o = e.ID
+ t.get(o).parents.forEach(function (e) {
+ r.has(e.ID) && r.get(e.ID).bind(new THREE.Skeleton(a.bones), i[e.ID])
+ })
+ }
+ })
+ }
+ },
+ parsePoseNodes: function () {
+ var t = {}
+ if ('Pose' in e.Objects) {
+ var n = e.Objects.Pose
+ for (var r in n)
+ if ('BindPose' === n[r].attrType) {
+ var i = n[r].PoseNode
+ Array.isArray(i)
+ ? i.forEach(function (e) {
+ t[e.Node] = new THREE.Matrix4().fromArray(e.Matrix.a)
+ })
+ : (t[i.Node] = new THREE.Matrix4().fromArray(i.Matrix.a))
+ }
+ }
+ return t
+ },
+ createAmbientLight: function () {
+ if ('GlobalSettings' in e && 'AmbientColor' in e.GlobalSettings) {
+ var t = e.GlobalSettings.AmbientColor.value,
+ r = t[0],
+ i = t[1],
+ o = t[2]
+ if (0 !== r || 0 !== i || 0 !== o) {
+ var a = new THREE.Color(r, i, o)
+ n.add(new THREE.AmbientLight(a, 1))
+ }
+ }
+ },
+ setupMorphMaterials: function () {
+ n.traverse(function (e) {
+ if (
+ e.isMesh &&
+ (e.geometry.morphAttributes.position || e.geometry.morphAttributes.normal)
+ ) {
+ var t = e.uuid,
+ r = e.material.uuid,
+ i = !1
+ n.traverse(function (e) {
+ e.isMesh && e.material.uuid === r && e.uuid !== t && (i = !0)
+ }),
+ !0 === i && (e.material = e.material.clone()),
+ (e.material.morphTargets = !0)
+ }
+ })
+ },
+ }),
+ (o.prototype = {
+ constructor: o,
+ parse: function (n) {
+ var r = new Map()
+ if ('Geometry' in e.Objects) {
+ var i = e.Objects.Geometry
+ for (var o in i) {
+ var a = t.get(parseInt(o)),
+ s = this.parseGeometry(a, i[o], n)
+ r.set(parseInt(o), s)
+ }
+ }
+ return r
+ },
+ parseGeometry: function (e, t, n) {
+ switch (t.attrType) {
+ case 'Mesh':
+ return this.parseMeshGeometry(e, t, n)
+ case 'NurbsCurve':
+ return this.parseNurbsGeometry(t)
+ }
+ },
+ parseMeshGeometry: function (t, n, r) {
+ var i = r.skeletons,
+ o = r.morphTargets,
+ a = t.parents.map(function (t) {
+ return e.Objects.Model[t.ID]
+ })
+ if (0 !== a.length) {
+ var s = t.children.reduce(function (e, t) {
+ return void 0 !== i[t.ID] && (e = i[t.ID]), e
+ }, null),
+ u = t.children.reduce(function (e, t) {
+ return void 0 !== o[t.ID] && (e = o[t.ID]), e
+ }, null),
+ l = a[0],
+ c = {}
+ 'RotationOrder' in l && (c.eulerOrder = l.RotationOrder.value),
+ 'GeometricTranslation' in l && (c.translation = l.GeometricTranslation.value),
+ 'GeometricRotation' in l && (c.rotation = l.GeometricRotation.value),
+ 'GeometricScaling' in l && (c.scale = l.GeometricScaling.value)
+ var d = w(c)
+ return this.genGeometry(n, s, u, d)
+ }
+ },
+ genGeometry: function (e, t, n, r) {
+ var i = new THREE.BufferGeometry()
+ e.attrName && (i.name = e.attrName)
+ var o = this.parseGeoNode(e, t),
+ a = this.genBuffers(o),
+ s = new THREE.Float32BufferAttribute(a.vertex, 3)
+ if (
+ (r.applyToBufferAttribute(s),
+ i.addAttribute('position', s),
+ a.colors.length > 0 &&
+ i.addAttribute('color', new THREE.Float32BufferAttribute(a.colors, 3)),
+ t &&
+ (i.addAttribute(
+ 'skinIndex',
+ new THREE.Uint16BufferAttribute(a.weightsIndices, 4),
+ ),
+ i.addAttribute(
+ 'skinWeight',
+ new THREE.Float32BufferAttribute(a.vertexWeights, 4),
+ ),
+ (i.FBX_Deformer = t)),
+ a.normal.length > 0)
+ ) {
+ var u = new THREE.Float32BufferAttribute(a.normal, 3)
+ new THREE.Matrix3().getNormalMatrix(r).applyToBufferAttribute(u),
+ i.addAttribute('normal', u)
+ }
+ if (
+ (a.uvs.forEach(function (e, t) {
+ var n = 'uv' + (t + 1).toString()
+ 0 === t && (n = 'uv'),
+ i.addAttribute(n, new THREE.Float32BufferAttribute(a.uvs[t], 2))
+ }),
+ o.material && 'AllSame' !== o.material.mappingType)
+ ) {
+ var l = a.materialIndex[0],
+ c = 0
+ if (
+ (a.materialIndex.forEach(function (e, t) {
+ e !== l && (i.addGroup(c, t - c, l), (l = e), (c = t))
+ }),
+ i.groups.length > 0)
+ ) {
+ var d = i.groups[i.groups.length - 1],
+ f = d.start + d.count
+ f !== a.materialIndex.length && i.addGroup(f, a.materialIndex.length - f, l)
+ }
+ 0 === i.groups.length && i.addGroup(0, a.materialIndex.length, a.materialIndex[0])
+ }
+ return this.addMorphTargets(i, e, n, r), i
+ },
+ parseGeoNode: function (e, t) {
+ var n = {}
+ if (
+ ((n.vertexPositions = void 0 !== e.Vertices ? e.Vertices.a : []),
+ (n.vertexIndices = void 0 !== e.PolygonVertexIndex ? e.PolygonVertexIndex.a : []),
+ e.LayerElementColor && (n.color = this.parseVertexColors(e.LayerElementColor[0])),
+ e.LayerElementMaterial &&
+ (n.material = this.parseMaterialIndices(e.LayerElementMaterial[0])),
+ e.LayerElementNormal && (n.normal = this.parseNormals(e.LayerElementNormal[0])),
+ e.LayerElementUV)
+ ) {
+ n.uv = []
+ for (var r = 0; e.LayerElementUV[r]; )
+ n.uv.push(this.parseUVs(e.LayerElementUV[r])), r++
+ }
+ return (
+ (n.weightTable = {}),
+ null !== t &&
+ ((n.skeleton = t),
+ t.rawBones.forEach(function (e, t) {
+ e.indices.forEach(function (r, i) {
+ void 0 === n.weightTable[r] && (n.weightTable[r] = []),
+ n.weightTable[r].push({ id: t, weight: e.weights[i] })
+ })
+ })),
+ n
+ )
+ },
+ genBuffers: function (e) {
+ var t = {
+ vertex: [],
+ normal: [],
+ colors: [],
+ uvs: [],
+ materialIndex: [],
+ vertexWeights: [],
+ weightsIndices: [],
+ },
+ n = 0,
+ r = 0,
+ i = !1,
+ o = [],
+ a = [],
+ s = [],
+ u = [],
+ l = [],
+ c = [],
+ d = this
+ return (
+ e.vertexIndices.forEach(function (f, h) {
+ var v = !1
+ f < 0 && ((f ^= -1), (v = !0))
+ var m = [],
+ g = []
+ if ((o.push(3 * f, 3 * f + 1, 3 * f + 2), e.color)) {
+ var y = p(h, n, f, e.color)
+ s.push(y[0], y[1], y[2])
+ }
+ if (e.skeleton) {
+ if (
+ (void 0 !== e.weightTable[f] &&
+ e.weightTable[f].forEach(function (e) {
+ g.push(e.weight), m.push(e.id)
+ }),
+ g.length > 4)
+ ) {
+ i ||
+ (console.warn(
+ 'THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights.',
+ ),
+ (i = !0))
+ var b = [0, 0, 0, 0],
+ w = [0, 0, 0, 0]
+ g.forEach(function (e, t) {
+ var n = e,
+ r = m[t]
+ w.forEach(function (e, t, i) {
+ if (n > e) {
+ ;(i[t] = n), (n = e)
+ var o = b[t]
+ ;(b[t] = r), (r = o)
+ }
+ })
+ }),
+ (m = b),
+ (g = w)
+ }
+ for (; g.length < 4; ) g.push(0), m.push(0)
+ for (var x = 0; x < 4; ++x) l.push(g[x]), c.push(m[x])
+ }
+ if (e.normal) {
+ y = p(h, n, f, e.normal)
+ a.push(y[0], y[1], y[2])
+ }
+ if (e.material && 'AllSame' !== e.material.mappingType)
+ var E = p(h, n, f, e.material)[0]
+ e.uv &&
+ e.uv.forEach(function (e, t) {
+ var r = p(h, n, f, e)
+ void 0 === u[t] && (u[t] = []), u[t].push(r[0]), u[t].push(r[1])
+ }),
+ r++,
+ v &&
+ (d.genFace(t, e, o, E, a, s, u, l, c, r),
+ n++,
+ (r = 0),
+ (o = []),
+ (a = []),
+ (s = []),
+ (u = []),
+ (l = []),
+ (c = []))
+ }),
+ t
+ )
+ },
+ genFace: function (e, t, n, r, i, o, a, s, u, l) {
+ for (var c = 2; c < l; c++)
+ e.vertex.push(t.vertexPositions[n[0]]),
+ e.vertex.push(t.vertexPositions[n[1]]),
+ e.vertex.push(t.vertexPositions[n[2]]),
+ e.vertex.push(t.vertexPositions[n[3 * (c - 1)]]),
+ e.vertex.push(t.vertexPositions[n[3 * (c - 1) + 1]]),
+ e.vertex.push(t.vertexPositions[n[3 * (c - 1) + 2]]),
+ e.vertex.push(t.vertexPositions[n[3 * c]]),
+ e.vertex.push(t.vertexPositions[n[3 * c + 1]]),
+ e.vertex.push(t.vertexPositions[n[3 * c + 2]]),
+ t.skeleton &&
+ (e.vertexWeights.push(s[0]),
+ e.vertexWeights.push(s[1]),
+ e.vertexWeights.push(s[2]),
+ e.vertexWeights.push(s[3]),
+ e.vertexWeights.push(s[4 * (c - 1)]),
+ e.vertexWeights.push(s[4 * (c - 1) + 1]),
+ e.vertexWeights.push(s[4 * (c - 1) + 2]),
+ e.vertexWeights.push(s[4 * (c - 1) + 3]),
+ e.vertexWeights.push(s[4 * c]),
+ e.vertexWeights.push(s[4 * c + 1]),
+ e.vertexWeights.push(s[4 * c + 2]),
+ e.vertexWeights.push(s[4 * c + 3]),
+ e.weightsIndices.push(u[0]),
+ e.weightsIndices.push(u[1]),
+ e.weightsIndices.push(u[2]),
+ e.weightsIndices.push(u[3]),
+ e.weightsIndices.push(u[4 * (c - 1)]),
+ e.weightsIndices.push(u[4 * (c - 1) + 1]),
+ e.weightsIndices.push(u[4 * (c - 1) + 2]),
+ e.weightsIndices.push(u[4 * (c - 1) + 3]),
+ e.weightsIndices.push(u[4 * c]),
+ e.weightsIndices.push(u[4 * c + 1]),
+ e.weightsIndices.push(u[4 * c + 2]),
+ e.weightsIndices.push(u[4 * c + 3])),
+ t.color &&
+ (e.colors.push(o[0]),
+ e.colors.push(o[1]),
+ e.colors.push(o[2]),
+ e.colors.push(o[3 * (c - 1)]),
+ e.colors.push(o[3 * (c - 1) + 1]),
+ e.colors.push(o[3 * (c - 1) + 2]),
+ e.colors.push(o[3 * c]),
+ e.colors.push(o[3 * c + 1]),
+ e.colors.push(o[3 * c + 2])),
+ t.material &&
+ 'AllSame' !== t.material.mappingType &&
+ (e.materialIndex.push(r), e.materialIndex.push(r), e.materialIndex.push(r)),
+ t.normal &&
+ (e.normal.push(i[0]),
+ e.normal.push(i[1]),
+ e.normal.push(i[2]),
+ e.normal.push(i[3 * (c - 1)]),
+ e.normal.push(i[3 * (c - 1) + 1]),
+ e.normal.push(i[3 * (c - 1) + 2]),
+ e.normal.push(i[3 * c]),
+ e.normal.push(i[3 * c + 1]),
+ e.normal.push(i[3 * c + 2])),
+ t.uv &&
+ t.uv.forEach(function (t, n) {
+ void 0 === e.uvs[n] && (e.uvs[n] = []),
+ e.uvs[n].push(a[n][0]),
+ e.uvs[n].push(a[n][1]),
+ e.uvs[n].push(a[n][2 * (c - 1)]),
+ e.uvs[n].push(a[n][2 * (c - 1) + 1]),
+ e.uvs[n].push(a[n][2 * c]),
+ e.uvs[n].push(a[n][2 * c + 1])
+ })
+ },
+ addMorphTargets: function (t, n, r, i) {
+ if (null !== r) {
+ ;(t.morphAttributes.position = []), (t.morphAttributes.normal = [])
+ var o = this
+ r.rawTargets.forEach(function (r) {
+ var a = e.Objects.Geometry[r.geoID]
+ void 0 !== a && o.genMorphGeometry(t, n, a, i)
+ })
+ }
+ },
+ genMorphGeometry: function (e, t, n, r) {
+ var i = new THREE.BufferGeometry()
+ n.attrName && (i.name = n.attrName)
+ for (
+ var o = void 0 !== t.PolygonVertexIndex ? t.PolygonVertexIndex.a : [],
+ a = void 0 !== t.Vertices ? t.Vertices.a.slice() : [],
+ s = void 0 !== n.Vertices ? n.Vertices.a : [],
+ u = void 0 !== n.Indexes ? n.Indexes.a : [],
+ l = 0;
+ l < u.length;
+ l++
+ ) {
+ var c = 3 * u[l]
+ ;(a[c] += s[3 * l]), (a[c + 1] += s[3 * l + 1]), (a[c + 2] += s[3 * l + 2])
+ }
+ var d = { vertexIndices: o, vertexPositions: a },
+ f = this.genBuffers(d),
+ h = new THREE.Float32BufferAttribute(f.vertex, 3)
+ ;(h.name = n.attrName),
+ r.applyToBufferAttribute(h),
+ e.morphAttributes.position.push(h)
+ },
+ parseNormals: function (e) {
+ var t = e.MappingInformationType,
+ n = e.ReferenceInformationType,
+ r = e.Normals.a,
+ i = []
+ return (
+ 'IndexToDirect' === n &&
+ ('NormalIndex' in e
+ ? (i = e.NormalIndex.a)
+ : 'NormalsIndex' in e && (i = e.NormalsIndex.a)),
+ { dataSize: 3, buffer: r, indices: i, mappingType: t, referenceType: n }
+ )
+ },
+ parseUVs: function (e) {
+ var t = e.MappingInformationType,
+ n = e.ReferenceInformationType,
+ r = e.UV.a,
+ i = []
+ return (
+ 'IndexToDirect' === n && (i = e.UVIndex.a),
+ { dataSize: 2, buffer: r, indices: i, mappingType: t, referenceType: n }
+ )
+ },
+ parseVertexColors: function (e) {
+ var t = e.MappingInformationType,
+ n = e.ReferenceInformationType,
+ r = e.Colors.a,
+ i = []
+ return (
+ 'IndexToDirect' === n && (i = e.ColorIndex.a),
+ { dataSize: 4, buffer: r, indices: i, mappingType: t, referenceType: n }
+ )
+ },
+ parseMaterialIndices: function (e) {
+ var t = e.MappingInformationType,
+ n = e.ReferenceInformationType
+ if ('NoMappingInformation' === t)
+ return {
+ dataSize: 1,
+ buffer: [0],
+ indices: [0],
+ mappingType: 'AllSame',
+ referenceType: n,
+ }
+ for (var r = e.Materials.a, i = [], o = 0; o < r.length; ++o) i.push(o)
+ return { dataSize: 1, buffer: r, indices: i, mappingType: t, referenceType: n }
+ },
+ parseNurbsGeometry: function (e) {
+ if (void 0 === THREE.NURBSCurve)
+ return (
+ console.error(
+ 'THREE.FBXLoader: The loader relies on THREE.NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry.',
+ ),
+ new THREE.BufferGeometry()
+ )
+ var t = parseInt(e.Order)
+ if (isNaN(t))
+ return (
+ console.error(
+ 'THREE.FBXLoader: Invalid Order %s given for geometry ID: %s',
+ e.Order,
+ e.id,
+ ),
+ new THREE.BufferGeometry()
+ )
+ for (
+ var n,
+ r,
+ i = t - 1,
+ o = e.KnotVector.a,
+ a = [],
+ s = e.Points.a,
+ u = 0,
+ l = s.length;
+ u < l;
+ u += 4
+ )
+ a.push(new THREE.Vector4().fromArray(s, u))
+ if ('Closed' === e.Form) a.push(a[0])
+ else if ('Periodic' === e.Form) {
+ ;(n = i), (r = o.length - 1 - n)
+ for (u = 0; u < i; ++u) a.push(a[u])
+ }
+ var c = new THREE.NURBSCurve(i, o, a, n, r).getPoints(7 * a.length),
+ d = new Float32Array(3 * c.length)
+ c.forEach(function (e, t) {
+ e.toArray(d, 3 * t)
+ })
+ var f = new THREE.BufferGeometry()
+ return f.addAttribute('position', new THREE.BufferAttribute(d, 3)), f
+ },
+ }),
+ (a.prototype = {
+ constructor: a,
+ parse: function () {
+ var e = [],
+ t = this.parseClips()
+ if (void 0 === t) return e
+ for (var n in t) {
+ var r = t[n],
+ i = this.addClip(r)
+ e.push(i)
+ }
+ return e
+ },
+ parseClips: function () {
+ if (void 0 !== e.Objects.AnimationCurve) {
+ var t = this.parseAnimationCurveNodes()
+ this.parseAnimationCurves(t)
+ var n = this.parseAnimationLayers(t)
+ return this.parseAnimStacks(n)
+ }
+ },
+ parseAnimationCurveNodes: function () {
+ var t = e.Objects.AnimationCurveNode,
+ n = new Map()
+ for (var r in t) {
+ var i = t[r]
+ if (null !== i.attrName.match(/S|R|T|DeformPercent/)) {
+ var o = { id: i.id, attr: i.attrName, curves: {} }
+ n.set(o.id, o)
+ }
+ }
+ return n
+ },
+ parseAnimationCurves: function (n) {
+ var r = e.Objects.AnimationCurve
+ for (var i in r) {
+ var o = { id: r[i].id, times: r[i].KeyTime.a.map(f), values: r[i].KeyValueFloat.a },
+ a = t.get(o.id)
+ if (void 0 !== a) {
+ var s = a.parents[0].ID,
+ u = a.parents[0].relationship
+ u.match(/X/)
+ ? (n.get(s).curves.x = o)
+ : u.match(/Y/)
+ ? (n.get(s).curves.y = o)
+ : u.match(/Z/)
+ ? (n.get(s).curves.z = o)
+ : u.match(/d|DeformPercent/) && n.has(s) && (n.get(s).curves.morph = o)
+ }
+ }
+ },
+ parseAnimationLayers: function (n) {
+ var r = e.Objects.AnimationLayer,
+ i = new Map()
+ for (var o in r) {
+ var a = [],
+ s = t.get(parseInt(o))
+ if (void 0 !== s) {
+ var u = s.children,
+ l = this
+ u.forEach(function (r, i) {
+ if (n.has(r.ID)) {
+ var o = n.get(r.ID)
+ if (void 0 !== o.curves.x || void 0 !== o.curves.y || void 0 !== o.curves.z) {
+ if (void 0 === a[i]) {
+ t.get(r.ID).parents.forEach(function (e) {
+ void 0 !== e.relationship && (h = e.ID)
+ })
+ var s = e.Objects.Model[h.toString()],
+ u = {
+ modelName: THREE.PropertyBinding.sanitizeNodeName(s.attrName),
+ initialPosition: [0, 0, 0],
+ initialRotation: [0, 0, 0],
+ initialScale: [1, 1, 1],
+ transform: l.getModelAnimTransform(s),
+ }
+ 'PreRotation' in s && (u.preRotations = s.PreRotation.value),
+ 'PostRotation' in s && (u.postRotations = s.PostRotation.value),
+ (a[i] = u)
+ }
+ a[i][o.attr] = o
+ } else if (void 0 !== o.curves.morph) {
+ if (void 0 === a[i]) {
+ var c
+ t.get(r.ID).parents.forEach(function (e) {
+ void 0 !== e.relationship && (c = e.ID)
+ })
+ var d = t.get(c).parents[0].ID,
+ f = t.get(d).parents[0].ID,
+ h = t.get(f).parents[0].ID
+ ;(s = e.Objects.Model[h]),
+ (u = {
+ modelName: THREE.PropertyBinding.sanitizeNodeName(s.attrName),
+ morphName: e.Objects.Deformer[c].attrName,
+ })
+ a[i] = u
+ }
+ a[i][o.attr] = o
+ }
+ }
+ }),
+ i.set(parseInt(o), a)
+ }
+ }
+ return i
+ },
+ getModelAnimTransform: function (e) {
+ var t = {}
+ return (
+ 'RotationOrder' in e && (t.eulerOrder = parseInt(e.RotationOrder.value)),
+ 'Lcl_Translation' in e && (t.translation = e.Lcl_Translation.value),
+ 'RotationOffset' in e && (t.rotationOffset = e.RotationOffset.value),
+ 'Lcl_Rotation' in e && (t.rotation = e.Lcl_Rotation.value),
+ 'PreRotation' in e && (t.preRotation = e.PreRotation.value),
+ 'PostRotation' in e && (t.postRotation = e.PostRotation.value),
+ 'Lcl_Scaling' in e && (t.scale = e.Lcl_Scaling.value),
+ w(t)
+ )
+ },
+ parseAnimStacks: function (n) {
+ var r = e.Objects.AnimationStack,
+ i = {}
+ for (var o in r) {
+ var a = t.get(parseInt(o)).children
+ a.length > 1 &&
+ console.warn(
+ 'THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.',
+ )
+ var s = n.get(a[0].ID)
+ i[o] = { name: r[o].attrName, layer: s }
+ }
+ return i
+ },
+ addClip: function (e) {
+ var t = [],
+ n = this
+ return (
+ e.layer.forEach(function (e) {
+ t = t.concat(n.generateTracks(e))
+ }),
+ new THREE.AnimationClip(e.name, -1, t)
+ )
+ },
+ generateTracks: function (e) {
+ var t = [],
+ n = new THREE.Vector3(),
+ r = new THREE.Quaternion(),
+ i = new THREE.Vector3()
+ if (
+ (e.transform && e.transform.decompose(n, r, i),
+ (n = n.toArray()),
+ (r = new THREE.Euler().setFromQuaternion(r).toArray()),
+ (i = i.toArray()),
+ void 0 !== e.T && Object.keys(e.T.curves).length > 0)
+ ) {
+ var o = this.generateVectorTrack(e.modelName, e.T.curves, n, 'position')
+ void 0 !== o && t.push(o)
+ }
+ if (void 0 !== e.R && Object.keys(e.R.curves).length > 0) {
+ var a = this.generateRotationTrack(
+ e.modelName,
+ e.R.curves,
+ r,
+ e.preRotations,
+ e.postRotations,
+ )
+ void 0 !== a && t.push(a)
+ }
+ if (void 0 !== e.S && Object.keys(e.S.curves).length > 0) {
+ var s = this.generateVectorTrack(e.modelName, e.S.curves, i, 'scale')
+ void 0 !== s && t.push(s)
+ }
+ if (void 0 !== e.DeformPercent) {
+ var u = this.generateMorphTrack(e)
+ void 0 !== u && t.push(u)
+ }
+ return t
+ },
+ generateVectorTrack: function (e, t, n, r) {
+ var i = this.getTimesForAllAxes(t),
+ o = this.getKeyframeTrackValues(i, t, n)
+ return new THREE.VectorKeyframeTrack(e + '.' + r, i, o)
+ },
+ generateRotationTrack: function (e, t, n, r, i) {
+ void 0 !== t.x &&
+ (this.interpolateRotations(t.x),
+ (t.x.values = t.x.values.map(THREE.Math.degToRad))),
+ void 0 !== t.y &&
+ (this.interpolateRotations(t.y),
+ (t.y.values = t.y.values.map(THREE.Math.degToRad))),
+ void 0 !== t.z &&
+ (this.interpolateRotations(t.z),
+ (t.z.values = t.z.values.map(THREE.Math.degToRad)))
+ var o = this.getTimesForAllAxes(t),
+ a = this.getKeyframeTrackValues(o, t, n)
+ void 0 !== r &&
+ ((r = r.map(THREE.Math.degToRad)).push('ZYX'),
+ (r = new THREE.Euler().fromArray(r)),
+ (r = new THREE.Quaternion().setFromEuler(r))),
+ void 0 !== i &&
+ ((i = i.map(THREE.Math.degToRad)).push('ZYX'),
+ (i = new THREE.Euler().fromArray(i)),
+ (i = new THREE.Quaternion().setFromEuler(i).inverse()))
+ for (
+ var s = new THREE.Quaternion(), u = new THREE.Euler(), l = [], c = 0;
+ c < a.length;
+ c += 3
+ )
+ u.set(a[c], a[c + 1], a[c + 2], 'ZYX'),
+ s.setFromEuler(u),
+ void 0 !== r && s.premultiply(r),
+ void 0 !== i && s.multiply(i),
+ s.toArray(l, (c / 3) * 4)
+ return new THREE.QuaternionKeyframeTrack(e + '.quaternion', o, l)
+ },
+ generateMorphTrack: function (e) {
+ var t = e.DeformPercent.curves.morph,
+ r = t.values.map(function (e) {
+ return e / 100
+ }),
+ i = n.getObjectByName(e.modelName).morphTargetDictionary[e.morphName]
+ return new THREE.NumberKeyframeTrack(
+ e.modelName + '.morphTargetInfluences[' + i + ']',
+ t.times,
+ r,
+ )
+ },
+ getTimesForAllAxes: function (e) {
+ var t = []
+ return (
+ void 0 !== e.x && (t = t.concat(e.x.times)),
+ void 0 !== e.y && (t = t.concat(e.y.times)),
+ void 0 !== e.z && (t = t.concat(e.z.times)),
+ (t = t
+ .sort(function (e, t) {
+ return e - t
+ })
+ .filter(function (e, t, n) {
+ return n.indexOf(e) == t
+ }))
+ )
+ },
+ getKeyframeTrackValues: function (e, t, n) {
+ var r = n,
+ i = [],
+ o = -1,
+ a = -1,
+ s = -1
+ return (
+ e.forEach(function (e) {
+ if (
+ (t.x && (o = t.x.times.indexOf(e)),
+ t.y && (a = t.y.times.indexOf(e)),
+ t.z && (s = t.z.times.indexOf(e)),
+ -1 !== o)
+ ) {
+ var n = t.x.values[o]
+ i.push(n), (r[0] = n)
+ } else i.push(r[0])
+ if (-1 !== a) {
+ var u = t.y.values[a]
+ i.push(u), (r[1] = u)
+ } else i.push(r[1])
+ if (-1 !== s) {
+ var l = t.z.values[s]
+ i.push(l), (r[2] = l)
+ } else i.push(r[2])
+ }),
+ i
+ )
+ },
+ interpolateRotations: function (e) {
+ for (var t = 1; t < e.values.length; t++) {
+ var n = e.values[t - 1],
+ r = e.values[t] - n,
+ i = Math.abs(r)
+ if (i >= 180) {
+ for (
+ var o = i / 180,
+ a = r / o,
+ s = n + a,
+ u = e.times[t - 1],
+ l = (e.times[t] - u) / o,
+ c = u + l,
+ d = [],
+ f = [];
+ c < e.times[t];
+
+ )
+ d.push(c), (c += l), f.push(s), (s += a)
+ ;(e.times = _(e.times, t, d)), (e.values = _(e.values, t, f))
+ }
+ }
+ },
+ }),
+ (s.prototype = {
+ constructor: s,
+ getPrevNode: function () {
+ return this.nodeStack[this.currentIndent - 2]
+ },
+ getCurrentNode: function () {
+ return this.nodeStack[this.currentIndent - 1]
+ },
+ getCurrentProp: function () {
+ return this.currentProp
+ },
+ pushStack: function (e) {
+ this.nodeStack.push(e), (this.currentIndent += 1)
+ },
+ popStack: function () {
+ this.nodeStack.pop(), (this.currentIndent -= 1)
+ },
+ setCurrentProp: function (e, t) {
+ ;(this.currentProp = e), (this.currentPropName = t)
+ },
+ parse: function (e) {
+ ;(this.currentIndent = 0),
+ console.log('FBXTree: ', c),
+ (this.allNodes = new c()),
+ (this.nodeStack = []),
+ (this.currentProp = []),
+ (this.currentPropName = '')
+ var t = this,
+ n = e.split(/[\r\n]+/)
+ return (
+ n.forEach(function (e, r) {
+ var i = e.match(/^[\s\t]*;/),
+ o = e.match(/^[\s\t]*$/)
+ if (!i && !o) {
+ var a = e.match('^\\t{' + t.currentIndent + '}(\\w+):(.*){', ''),
+ s = e.match('^\\t{' + t.currentIndent + '}(\\w+):[\\s\\t\\r\\n](.*)'),
+ u = e.match('^\\t{' + (t.currentIndent - 1) + '}}')
+ a
+ ? t.parseNodeBegin(e, a)
+ : s
+ ? t.parseNodeProperty(e, s, n[++r])
+ : u
+ ? t.popStack()
+ : e.match(/^[^\s\t}]/) && t.parseNodePropertyContinued(e)
+ }
+ }),
+ this.allNodes
+ )
+ },
+ parseNodeBegin: function (e, t) {
+ var n = t[1].trim().replace(/^"/, '').replace(/"$/, ''),
+ r = t[2].split(',').map(function (e) {
+ return e.trim().replace(/^"/, '').replace(/"$/, '')
+ }),
+ i = { name: n },
+ o = this.parseNodeAttr(r),
+ a = this.getCurrentNode()
+ 0 === this.currentIndent
+ ? this.allNodes.add(n, i)
+ : n in a
+ ? ('PoseNode' === n
+ ? a.PoseNode.push(i)
+ : void 0 !== a[n].id && ((a[n] = {}), (a[n][a[n].id] = a[n])),
+ '' !== o.id && (a[n][o.id] = i))
+ : 'number' === typeof o.id
+ ? ((a[n] = {}), (a[n][o.id] = i))
+ : 'Properties70' !== n && (a[n] = 'PoseNode' === n ? [i] : i),
+ 'number' === typeof o.id && (i.id = o.id),
+ '' !== o.name && (i.attrName = o.name),
+ '' !== o.type && (i.attrType = o.type),
+ this.pushStack(i)
+ },
+ parseNodeAttr: function (e) {
+ var t = e[0]
+ '' !== e[0] && ((t = parseInt(e[0])), isNaN(t) && (t = e[0]))
+ var n = '',
+ r = ''
+ return (
+ e.length > 1 && ((n = e[1].replace(/^(\w+)::/, '')), (r = e[2])),
+ { id: t, name: n, type: r }
+ )
+ },
+ parseNodeProperty: function (e, t, n) {
+ var r = t[1].replace(/^"/, '').replace(/"$/, '').trim(),
+ i = t[2].replace(/^"/, '').replace(/"$/, '').trim()
+ 'Content' === r && ',' === i && (i = n.replace(/"/g, '').replace(/,$/, '').trim())
+ var o = this.getCurrentNode()
+ if ('Properties70' !== o.name) {
+ if ('C' === r) {
+ var a = i.split(',').slice(1),
+ s = parseInt(a[0]),
+ u = parseInt(a[1]),
+ l = i.split(',').slice(3)
+ ;(r = 'connections'),
+ (function (e, t) {
+ for (var n = 0, r = e.length, i = t.length; n < i; n++, r++) e[r] = t[n]
+ })(
+ (i = [s, u]),
+ (l = l.map(function (e) {
+ return e.trim().replace(/^"/, '')
+ })),
+ ),
+ void 0 === o[r] && (o[r] = [])
+ }
+ 'Node' === r && (o.id = i),
+ r in o && Array.isArray(o[r]) ? o[r].push(i) : 'a' !== r ? (o[r] = i) : (o.a = i),
+ this.setCurrentProp(o, r),
+ 'a' === r && ',' !== i.slice(-1) && (o.a = E(i))
+ } else this.parseNodeSpecialProperty(e, r, i)
+ },
+ parseNodePropertyContinued: function (e) {
+ var t = this.getCurrentNode()
+ ;(t.a += e), ',' !== e.slice(-1) && (t.a = E(t.a))
+ },
+ parseNodeSpecialProperty: function (e, t, n) {
+ var r = n.split('",').map(function (e) {
+ return e.trim().replace(/^\"/, '').replace(/\s/, '_')
+ }),
+ i = r[0],
+ o = r[1],
+ a = r[2],
+ s = r[3],
+ u = r[4]
+ switch (o) {
+ case 'int':
+ case 'enum':
+ case 'bool':
+ case 'ULongLong':
+ case 'double':
+ case 'Number':
+ case 'FieldOfView':
+ u = parseFloat(u)
+ break
+ case 'Color':
+ case 'ColorRGB':
+ case 'Vector3D':
+ case 'Lcl_Translation':
+ case 'Lcl_Rotation':
+ case 'Lcl_Scaling':
+ u = E(u)
+ }
+ ;(this.getPrevNode()[i] = { type: o, type2: a, flag: s, value: u }),
+ this.setCurrentProp(this.getPrevNode(), i)
+ },
+ }),
+ (u.prototype = {
+ constructor: u,
+ parse: function (e) {
+ var t = new l(e)
+ t.skip(23)
+ var n = t.getUint32()
+ console.log('THREE.FBXLoader: FBX binary version: ' + n)
+ for (var r = new c(); !this.endOfContent(t); ) {
+ var i = this.parseNode(t, n)
+ null !== i && r.add(i.name, i)
+ }
+ return r
+ },
+ endOfContent: function (e) {
+ return e.size() % 16 === 0
+ ? ((e.getOffset() + 160 + 16) & -16) >= e.size()
+ : e.getOffset() + 160 + 16 >= e.size()
+ },
+ parseNode: function (e, t) {
+ var n = {},
+ r = t >= 7500 ? e.getUint64() : e.getUint32(),
+ i = t >= 7500 ? e.getUint64() : e.getUint32(),
+ o = (t >= 7500 ? e.getUint64() : e.getUint32(), e.getUint8()),
+ a = e.getString(o)
+ if (0 === r) return null
+ for (var s = [], u = 0; u < i; u++) s.push(this.parseProperty(e))
+ var l = s.length > 0 ? s[0] : '',
+ c = s.length > 1 ? s[1] : '',
+ d = s.length > 2 ? s[2] : ''
+ for (n.singleProperty = 1 === i && e.getOffset() === r; r > e.getOffset(); ) {
+ var f = this.parseNode(e, t)
+ null !== f && this.parseSubNode(a, n, f)
+ }
+ return (
+ (n.propertyList = s),
+ 'number' === typeof l && (n.id = l),
+ '' !== c && (n.attrName = c),
+ '' !== d && (n.attrType = d),
+ '' !== a && (n.name = a),
+ n
+ )
+ },
+ parseSubNode: function (e, t, n) {
+ if (!0 === n.singleProperty) {
+ var r = n.propertyList[0]
+ Array.isArray(r) ? ((t[n.name] = n), (n.a = r)) : (t[n.name] = r)
+ } else if ('Connections' === e && 'C' === n.name) {
+ var i = []
+ n.propertyList.forEach(function (e, t) {
+ 0 !== t && i.push(e)
+ }),
+ void 0 === t.connections && (t.connections = []),
+ t.connections.push(i)
+ } else if ('Properties70' === n.name) {
+ Object.keys(n).forEach(function (e) {
+ t[e] = n[e]
+ })
+ } else if ('Properties70' === e && 'P' === n.name) {
+ var o,
+ a = n.propertyList[0],
+ s = n.propertyList[1],
+ u = n.propertyList[2],
+ l = n.propertyList[3]
+ 0 === a.indexOf('Lcl ') && (a = a.replace('Lcl ', 'Lcl_')),
+ 0 === s.indexOf('Lcl ') && (s = s.replace('Lcl ', 'Lcl_')),
+ (o =
+ 'Color' === s ||
+ 'ColorRGB' === s ||
+ 'Vector' === s ||
+ 'Vector3D' === s ||
+ 0 === s.indexOf('Lcl_')
+ ? [n.propertyList[4], n.propertyList[5], n.propertyList[6]]
+ : n.propertyList[4]),
+ (t[a] = { type: s, type2: u, flag: l, value: o })
+ } else
+ void 0 === t[n.name]
+ ? 'number' === typeof n.id
+ ? ((t[n.name] = {}), (t[n.name][n.id] = n))
+ : (t[n.name] = n)
+ : 'PoseNode' === n.name
+ ? (Array.isArray(t[n.name]) || (t[n.name] = [t[n.name]]), t[n.name].push(n))
+ : void 0 === t[n.name][n.id] && (t[n.name][n.id] = n)
+ },
+ parseProperty: function (e) {
+ var t = e.getString(1)
+ switch (t) {
+ case 'C':
+ return e.getBoolean()
+ case 'D':
+ return e.getFloat64()
+ case 'F':
+ return e.getFloat32()
+ case 'I':
+ return e.getInt32()
+ case 'L':
+ return e.getInt64()
+ case 'R':
+ var n = e.getUint32()
+ return e.getArrayBuffer(n)
+ case 'S':
+ n = e.getUint32()
+ return e.getString(n)
+ case 'Y':
+ return e.getInt16()
+ case 'b':
+ case 'c':
+ case 'd':
+ case 'f':
+ case 'i':
+ case 'l':
+ var r = e.getUint32(),
+ i = e.getUint32(),
+ o = e.getUint32()
+ if (0 === i)
+ switch (t) {
+ case 'b':
+ case 'c':
+ return e.getBooleanArray(r)
+ case 'd':
+ return e.getFloat64Array(r)
+ case 'f':
+ return e.getFloat32Array(r)
+ case 'i':
+ return e.getInt32Array(r)
+ case 'l':
+ return e.getInt64Array(r)
+ }
+ 'undefined' === typeof Zlib &&
+ console.error(
+ 'THREE.FBXLoader: External library Inflate.min.js required, obtain or import from https://github.com/imaya/zlib.js',
+ )
+ var a = new l(
+ new Zlib.Inflate(new Uint8Array(e.getArrayBuffer(o))).decompress().buffer,
+ )
+ switch (t) {
+ case 'b':
+ case 'c':
+ return a.getBooleanArray(r)
+ case 'd':
+ return a.getFloat64Array(r)
+ case 'f':
+ return a.getFloat32Array(r)
+ case 'i':
+ return a.getInt32Array(r)
+ case 'l':
+ return a.getInt64Array(r)
+ }
+ default:
+ throw new Error('THREE.FBXLoader: Unknown property type ' + t)
+ }
+ },
+ }),
+ (l.prototype = {
+ constructor: l,
+ getOffset: function () {
+ return this.offset
+ },
+ size: function () {
+ return this.dv.buffer.byteLength
+ },
+ skip: function (e) {
+ this.offset += e
+ },
+ getBoolean: function () {
+ return 1 === (1 & this.getUint8())
+ },
+ getBooleanArray: function (e) {
+ for (var t = [], n = 0; n < e; n++) t.push(this.getBoolean())
+ return t
+ },
+ getUint8: function () {
+ var e = this.dv.getUint8(this.offset)
+ return (this.offset += 1), e
+ },
+ getInt16: function () {
+ var e = this.dv.getInt16(this.offset, this.littleEndian)
+ return (this.offset += 2), e
+ },
+ getInt32: function () {
+ var e = this.dv.getInt32(this.offset, this.littleEndian)
+ return (this.offset += 4), e
+ },
+ getInt32Array: function (e) {
+ for (var t = [], n = 0; n < e; n++) t.push(this.getInt32())
+ return t
+ },
+ getUint32: function () {
+ var e = this.dv.getUint32(this.offset, this.littleEndian)
+ return (this.offset += 4), e
+ },
+ getInt64: function () {
+ var e, t
+ return (
+ this.littleEndian
+ ? ((e = this.getUint32()), (t = this.getUint32()))
+ : ((t = this.getUint32()), (e = this.getUint32())),
+ 2147483648 & t
+ ? ((t = 4294967295 & ~t),
+ 4294967295 === (e = 4294967295 & ~e) && (t = (t + 1) & 4294967295),
+ -(4294967296 * t + (e = (e + 1) & 4294967295)))
+ : 4294967296 * t + e
+ )
+ },
+ getInt64Array: function (e) {
+ for (var t = [], n = 0; n < e; n++) t.push(this.getInt64())
+ return t
+ },
+ getUint64: function () {
+ var e, t
+ return (
+ this.littleEndian
+ ? ((e = this.getUint32()), (t = this.getUint32()))
+ : ((t = this.getUint32()), (e = this.getUint32())),
+ 4294967296 * t + e
+ )
+ },
+ getFloat32: function () {
+ var e = this.dv.getFloat32(this.offset, this.littleEndian)
+ return (this.offset += 4), e
+ },
+ getFloat32Array: function (e) {
+ for (var t = [], n = 0; n < e; n++) t.push(this.getFloat32())
+ return t
+ },
+ getFloat64: function () {
+ var e = this.dv.getFloat64(this.offset, this.littleEndian)
+ return (this.offset += 8), e
+ },
+ getFloat64Array: function (e) {
+ for (var t = [], n = 0; n < e; n++) t.push(this.getFloat64())
+ return t
+ },
+ getArrayBuffer: function (e) {
+ var t = this.dv.buffer.slice(this.offset, this.offset + e)
+ return (this.offset += e), t
+ },
+ getString: function (e) {
+ for (var t = [], n = 0; n < e; n++) t[n] = this.getUint8()
+ var r = t.indexOf(0)
+ return r >= 0 && (t = t.slice(0, r)), THREE.LoaderUtils.decodeText(new Uint8Array(t))
+ },
+ }),
+ (c.prototype = {
+ constructor: c,
+ add: function (e, t) {
+ this[e] = t
+ },
+ })
+ var h = []
+ function p(e, t, n, r) {
+ var i
+ switch (r.mappingType) {
+ case 'ByPolygonVertex':
+ i = e
+ break
+ case 'ByPolygon':
+ i = t
+ break
+ case 'ByVertice':
+ i = n
+ break
+ case 'AllSame':
+ i = r.indices[0]
+ break
+ default:
+ console.warn('THREE.FBXLoader: unknown attribute mapping type ' + r.mappingType)
+ }
+ 'IndexToDirect' === r.referenceType && (i = r.indices[i])
+ var o = i * r.dataSize,
+ a = o + r.dataSize
+ return (function (e, t, n, r) {
+ for (var i = n, o = 0; i < r; i++, o++) e[o] = t[i]
+ return e
+ })(h, r.buffer, o, a)
+ }
+ var v = new THREE.Matrix4(),
+ m = new THREE.Euler(),
+ g = new THREE.Vector3(),
+ y = new THREE.Vector3(),
+ b = new THREE.Matrix4()
+ function w(e) {
+ var t = new THREE.Matrix4()
+ y.set(0, 0, 0), b.identity()
+ var n,
+ r = e.eulerOrder ? x(e.eulerOrder) : x(0)
+ ;(e.translation && y.fromArray(e.translation),
+ e.rotationOffset && y.add(g.fromArray(e.rotationOffset)),
+ e.rotation) &&
+ ((n = e.rotation.map(THREE.Math.degToRad)).push(r),
+ b.makeRotationFromEuler(m.fromArray(n)))
+ e.preRotation &&
+ ((n = e.preRotation.map(THREE.Math.degToRad)).push(r),
+ v.makeRotationFromEuler(m.fromArray(n)),
+ b.premultiply(v))
+ e.postRotation &&
+ ((n = e.postRotation.map(THREE.Math.degToRad)).push(r),
+ v.makeRotationFromEuler(m.fromArray(n)),
+ v.getInverse(v),
+ b.multiply(v))
+ return e.scale && t.scale(g.fromArray(e.scale)), t.setPosition(y), t.multiply(b), t
+ }
+ function x(e) {
+ var t = ['ZYX', 'YZX', 'XZY', 'ZXY', 'YXZ', 'XYZ']
+ return 6 === e
+ ? (console.warn(
+ 'THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect.',
+ ),
+ t[0])
+ : t[e]
+ }
+ function E(e) {
+ return e.split(',').map(function (e) {
+ return parseFloat(e)
+ })
+ }
+ function k(e, t, n) {
+ return (
+ void 0 === t && (t = 0),
+ void 0 === n && (n = e.byteLength),
+ THREE.LoaderUtils.decodeText(new Uint8Array(e, t, n))
+ )
+ }
+ function _(e, t, n) {
+ return e.slice(0, t).concat(n).concat(e.slice(t))
+ }
+ return r
+ })()
+ },
+ 6453: function (e) {
+ e.exports = Object.assign(function () {}, {
+ FACE_1: 0,
+ FACE_2: 1,
+ FACE_3: 2,
+ FACE_4: 3,
+ L_SHOULDER_1: 4,
+ R_SHOULDER_1: 5,
+ L_SHOULDER_2: 6,
+ R_SHOULDER_2: 7,
+ SELECT: 8,
+ START: 9,
+ DPAD_UP: 12,
+ DPAD_DOWN: 13,
+ DPAD_LEFT: 14,
+ DPAD_RIGHT: 15,
+ VENDOR: 16,
+ })
+ },
+ 4379: function (e) {
+ e.exports = function (e, t, n) {
+ ;(this.type = e), (this.index = t), (this.pressed = n.pressed), (this.value = n.value)
+ }
+ },
+ 2667: function (e) {
+ e.exports = {
+ size: 5,
+ cellSize: 10,
+ extrudeSettings: {
+ amount: 1,
+ bevelEnabled: !0,
+ bevelSegments: 1,
+ steps: 1,
+ bevelSize: 0.5,
+ bevelThickness: 0.5,
+ },
+ autogenerated: !0,
+ cells: [
+ { q: -1, r: 0, s: 1, h: 1, walkable: !0, userData: {} },
+ { q: 0, r: -1, s: 1, h: 1, walkable: !0, userData: {} },
+ { q: 0, r: 0, s: 0, h: 1, walkable: !0, userData: {} },
+ { q: 1, r: -1, s: 0, h: 1, walkable: !0, userData: {} },
+ { q: -1, r: 1, s: 0, h: 0, walkable: !0, userData: {} },
+ { q: 0, r: 1, s: -1, h: 0, walkable: !0, userData: {} },
+ { q: 1, r: 0, s: -1, h: 0, walkable: !0, userData: {} },
+ ],
+ }
+ },
+ 4657: function (e) {
+ function t(e) {
+ const t = document.getElementById(e),
+ n = t.parentNode
+ try {
+ n && n.removeChild(t)
+ } catch (r) {}
+ }
+ function n(e, n, r) {
+ return new r(function (r, i) {
+ const o = n.timeout || 5e3,
+ a = 'script_' + Date.now() + '_' + Math.ceil(1e5 * Math.random()),
+ s = (function (e, t) {
+ var n = document.createElement('script')
+ return (n.type = 'text/javascript'), (n.async = !0), (n.id = t), (n.src = e), n
+ })(e, a),
+ u = setTimeout(function () {
+ i(new Error('Script request to ' + e + ' timed out')), t(a)
+ }, o),
+ l = function (e) {
+ clearTimeout(e)
+ }
+ s.addEventListener('load', function (e) {
+ r({ ok: !0 }), l(u), t(a)
+ }),
+ s.addEventListener('error', function (n) {
+ i(new Error('Script request to ' + e + ' failed ' + n)), l(u), t(a)
+ }),
+ (function (e) {
+ const t = document.getElementsByTagName('script')[0]
+ t.parentNode.insertBefore(e, t)
+ })(s)
+ })
+ }
+ e.exports = function (e) {
+ return (
+ (e = e || {}),
+ function (t, r) {
+ return n(t, (r = r || {}), e.Promise || Promise)
+ }
+ )
+ }
+ },
+ 3471: function (e) {
+ var n = (e.exports = {
+ VERSION: '0.1.1',
+ PI: Math.PI,
+ TAU: 2 * Math.PI,
+ DEG_TO_RAD: 0.0174532925,
+ RAD_TO_DEG: 57.2957795,
+ SQRT3: Math.sqrt(3),
+ TILE: 'tile',
+ ENT: 'entity',
+ STR: 'structure',
+ HEX: 'hex',
+ SQR: 'square',
+ ABS: 'abstract',
+ })
+ ;(n.Board = function (e, t) {
+ if (!e) throw new Error('You must pass in a grid system for the board to use.')
+ ;(this.tiles = []),
+ (this.tileGroup = null),
+ (this.group = new THREE.Object3D()),
+ (this.grid = null),
+ (this.overlay = null),
+ (this.finder = new n.AStarFinder(t)),
+ n.Loader.init(),
+ this.setGrid(e)
+ }),
+ (n.Board.prototype = {
+ setEntityOnTile: function (e, t) {
+ var n = this.grid.cellToPixel(t.cell)
+ e.position.copy(n),
+ (e.position.y += e.heightOffset || 0),
+ e.tile && (e.tile.entity = null),
+ (e.tile = t),
+ (t.entity = e)
+ },
+ addTile: function (e) {
+ ;-1 === this.tiles.indexOf(e) &&
+ (this.tiles.push(e),
+ this.snapTileToGrid(e),
+ (e.position.y = 0),
+ this.tileGroup.add(e.mesh),
+ this.grid.add(e.cell),
+ (e.cell.tile = e))
+ },
+ removeTile: function (e) {
+ if (e) {
+ var t = this.tiles.indexOf(e)
+ this.grid.remove(e.cell), -1 !== t && this.tiles.splice(t, 1), e.dispose()
+ }
+ },
+ removeAllTiles: function () {
+ if (this.tileGroup)
+ for (var e = this.tileGroup.children, t = 0; t < e.length; t++)
+ this.tileGroup.remove(e[t])
+ },
+ getTileAtCell: function (e) {
+ var t = this.grid.cellToHash(e)
+ return (
+ e.tile || ('undefined' != typeof this.grid.cells[t] ? this.grid.cells[t].tile : null)
+ )
+ },
+ snapToGrid: function (e) {
+ var t = this.grid.pixelToCell(e)
+ e.copy(this.grid.cellToPixel(t))
+ },
+ snapTileToGrid: function (e) {
+ if (e.cell) e.position.copy(this.grid.cellToPixel(e.cell))
+ else {
+ var t = this.grid.pixelToCell(e.position)
+ e.position.copy(this.grid.cellToPixel(t))
+ }
+ return e
+ },
+ getRandomTile: function () {
+ var e = n.Tools.randomInt(0, this.tiles.length - 1)
+ return this.tiles[e]
+ },
+ findPath: function (e, t, n) {
+ return this.finder.findPath(e.cell, t.cell, n, this.grid)
+ },
+ setGrid: function (e) {
+ this.group.remove(this.tileGroup),
+ this.grid &&
+ e !== this.grid &&
+ (this.removeAllTiles(),
+ this.tiles.forEach(function (e) {
+ this.grid.remove(e.cell), e.dispose()
+ }),
+ this.grid.dispose()),
+ (this.grid = e),
+ (this.tiles = []),
+ (this.tileGroup = new THREE.Object3D()),
+ this.group.add(this.tileGroup)
+ },
+ generateOverlay: function (e) {
+ var t = new THREE.LineBasicMaterial({ color: 0, opacity: 0.3 })
+ this.overlay && this.group.remove(this.overlay),
+ (this.overlay = new THREE.Object3D()),
+ this.grid.generateOverlay(e, this.overlay, t),
+ this.group.add(this.overlay)
+ },
+ generateTilemap: function (e) {
+ this.reset()
+ var t = this.grid.generateTiles(e)
+ ;(this.tiles = t), (this.tileGroup = new THREE.Object3D())
+ for (var n = 0; n < t.length; n++) this.tileGroup.add(t[n].mesh)
+ this.group.add(this.tileGroup)
+ },
+ reset: function () {
+ this.removeAllTiles(), this.tileGroup && this.group.remove(this.tileGroup)
+ },
+ }),
+ (n.Board.prototype.constructor = n.Board),
+ (n.Cell = function (e, t, r, i) {
+ ;(this.q = e || 0),
+ (this.r = t || 0),
+ (this.s = r || 0),
+ (this.h = i || 1),
+ (this.tile = null),
+ (this.userData = {}),
+ (this.walkable = !0),
+ (this._calcCost = 0),
+ (this._priority = 0),
+ (this._visited = !1),
+ (this._parent = null),
+ (this.uniqueID = n.LinkedList.generateID())
+ }),
+ (n.Cell.prototype = {
+ set: function (e, t, n) {
+ return (this.q = e), (this.r = t), (this.s = n), this
+ },
+ copy: function (e) {
+ return (
+ (this.q = e.q),
+ (this.r = e.r),
+ (this.s = e.s),
+ (this.h = e.h),
+ (this.tile = e.tile || null),
+ (this.userData = e.userData || {}),
+ (this.walkable = e.walkable),
+ this
+ )
+ },
+ add: function (e) {
+ return (this.q += e.q), (this.r += e.r), (this.s += e.s), this
+ },
+ equals: function (e) {
+ return this.q === e.q && this.r === e.r && this.s === e.s
+ },
+ }),
+ (n.Cell.prototype.constructor = n.Cell),
+ (n.HexGrid = function (e) {
+ ;(e = e || {}),
+ (this.type = n.HEX),
+ (this.size = 5),
+ (this.cellSize = 'undefined' == typeof e.cellSize ? 10 : e.cellSize),
+ (this.cells = {}),
+ (this.numCells = 0),
+ (this.extrudeSettings = null),
+ (this.autogenerated = !1)
+ var t,
+ r = []
+ for (t = 0; 6 > t; t++) r.push(this._createVertex(t))
+ for (
+ this.cellShape = new THREE.Shape(), this.cellShape.moveTo(r[0].x, r[0].y), t = 1;
+ 6 > t;
+ t++
+ )
+ this.cellShape.lineTo(r[t].x, r[t].y)
+ this.cellShape.lineTo(r[0].x, r[0].y),
+ (this.cellShape.autoClose = !0),
+ (this.cellGeo = new THREE.Geometry()),
+ (this.cellGeo.vertices = r),
+ (this.cellGeo.verticesNeedUpdate = !0),
+ (this.cellShapeGeo = new THREE.ShapeGeometry(this.cellShape)),
+ (this._cellWidth = 2 * this.cellSize),
+ (this._cellLength = 0.5 * n.SQRT3 * this._cellWidth),
+ (this._hashDelimeter = '.'),
+ (this._directions = [
+ new n.Cell(1, -1, 0),
+ new n.Cell(1, 0, -1),
+ new n.Cell(0, 1, -1),
+ new n.Cell(-1, 1, 0),
+ new n.Cell(-1, 0, 1),
+ new n.Cell(0, -1, 1),
+ ]),
+ (this._diagonals = [
+ new n.Cell(2, -1, -1),
+ new n.Cell(1, 1, -2),
+ new n.Cell(-1, 2, -1),
+ new n.Cell(-2, 1, 1),
+ new n.Cell(-1, -1, 2),
+ new n.Cell(1, -2, 1),
+ ]),
+ (this._list = []),
+ (this._vec3 = new THREE.Vector3()),
+ (this._cel = new n.Cell()),
+ (this._conversionVec = new THREE.Vector3()),
+ (this._geoCache = []),
+ (this._matCache = [])
+ }),
+ (n.HexGrid.TWO_THIRDS = 2 / 3),
+ (n.HexGrid.prototype = {
+ cellToPixel: function (e) {
+ return (
+ (this._vec3.x = e.q * this._cellWidth * 0.75),
+ (this._vec3.y = e.h),
+ (this._vec3.z = -(e.s - e.r) * this._cellLength * 0.5),
+ this._vec3
+ )
+ },
+ pixelToCell: function (e) {
+ var t = e.x * (n.HexGrid.TWO_THIRDS / this.cellSize),
+ r = (-e.x / 3 + (n.SQRT3 / 3) * e.z) / this.cellSize
+ return this._cel.set(t, r, -t - r), this._cubeRound(this._cel)
+ },
+ getCellAt: function (e) {
+ var t = e.x * (n.HexGrid.TWO_THIRDS / this.cellSize),
+ r = (-e.x / 3 + (n.SQRT3 / 3) * e.z) / this.cellSize
+ return (
+ this._cel.set(t, r, -t - r),
+ this._cubeRound(this._cel),
+ this.cells[this.cellToHash(this._cel)]
+ )
+ },
+ getNeighbors: function (e, t, n) {
+ var r,
+ i,
+ o = this._directions.length
+ for (this._list.length = 0, r = 0; o > r; r++)
+ this._cel.copy(e),
+ this._cel.add(this._directions[r]),
+ !(i = this.cells[this.cellToHash(this._cel)]) ||
+ (n && !n(e, i)) ||
+ this._list.push(i)
+ if (t)
+ for (r = 0; o > r; r++)
+ this._cel.copy(e),
+ this._cel.add(this._diagonals[r]),
+ !(i = this.cells[this.cellToHash(this._cel)]) ||
+ (n && !n(e, i)) ||
+ this._list.push(i)
+ return this._list
+ },
+ getRandomCell: function () {
+ var e,
+ t = 0,
+ r = n.Tools.randomInt(0, this.numCells)
+ for (e in this.cells) {
+ if (t === r) return this.cells[e]
+ t++
+ }
+ return this.cells[e]
+ },
+ cellToHash: function (e) {
+ return e.q + this._hashDelimeter + e.r + this._hashDelimeter + e.s
+ },
+ distance: function (e, t) {
+ return (
+ Math.max(Math.abs(e.q - t.q), Math.abs(e.r - t.r), Math.abs(e.s - t.s)) + (t.h - e.h)
+ )
+ },
+ clearPath: function () {
+ var e, t
+ for (e in this.cells)
+ ((t = this.cells[e])._calcCost = 0),
+ (t._priority = 0),
+ (t._parent = null),
+ (t._visited = !1)
+ },
+ traverse: function (e) {
+ var t
+ for (t in this.cells) e(this.cells[t])
+ },
+ generateTile: function (e, t, r) {
+ var i = Math.abs(e.h)
+ 1 > i && (i = 1)
+ var o = this._geoCache[i]
+ o ||
+ ((this.extrudeSettings.amount = i),
+ (o = new THREE.ExtrudeGeometry(this.cellShape, this.extrudeSettings)),
+ (this._geoCache[i] = o))
+ var a = new n.Tile({ size: this.cellSize, scale: t, cell: e, geometry: o, material: r })
+ return (e.tile = a), a
+ },
+ generateTiles: function (e) {
+ e = e || {}
+ var t,
+ r,
+ i,
+ o = [],
+ a = {
+ tileScale: 0.95,
+ cellSize: this.cellSize,
+ material: null,
+ extrudeSettings: {
+ amount: 1,
+ bevelEnabled: !0,
+ bevelSegments: 1,
+ steps: 1,
+ bevelSize: 0.5,
+ bevelThickness: 0.5,
+ },
+ }
+ for (t in ((a = n.Tools.merge(a, e)),
+ (this.cellSize = a.cellSize),
+ (this._cellWidth = 2 * this.cellSize),
+ (this._cellLength = 0.5 * n.SQRT3 * this._cellWidth),
+ (this.autogenerated = !0),
+ (this.extrudeSettings = a.extrudeSettings),
+ this.cells))
+ (i = this.cells[t]),
+ (r = this.generateTile(i, a.tileScale, a.material)).position.copy(
+ this.cellToPixel(i),
+ ),
+ (r.position.y = 0),
+ o.push(r)
+ return o
+ },
+ generateTilePoly: function (e) {
+ e || (e = new THREE.MeshBasicMaterial({ color: 2405631 }))
+ var t = new THREE.Mesh(this.cellShapeGeo, e)
+ return this._vec3.set(1, 0, 0), t.rotateOnAxis(this._vec3, n.PI / 2), t
+ },
+ generate: function (e) {
+ var t, r, i, o
+ for (
+ e = e || {},
+ this.size = 'undefined' == typeof e.size ? this.size : e.size,
+ t = -this.size;
+ t < this.size + 1;
+ t++
+ )
+ for (r = -this.size; r < this.size + 1; r++)
+ (i = -t - r),
+ Math.abs(t) <= this.size &&
+ Math.abs(r) <= this.size &&
+ Math.abs(i) <= this.size &&
+ ((o = new n.Cell(t, r, i)), this.add(o))
+ },
+ generateOverlay: function (e, t, r) {
+ var i,
+ o,
+ a,
+ s = this.cellShape.createPointsGeometry()
+ for (i = -e; e + 1 > i; i++)
+ for (o = -e; e + 1 > o; o++)
+ if (((a = -i - o), Math.abs(i) <= e && Math.abs(o) <= e && Math.abs(a) <= e)) {
+ this._cel.set(i, o, a)
+ var u = new THREE.Line(s, r)
+ u.position.copy(this.cellToPixel(this._cel)),
+ (u.rotation.x = 90 * n.DEG_TO_RAD),
+ t.add(u)
+ }
+ },
+ add: function (e) {
+ var t = this.cellToHash(e)
+ if (!this.cells[t]) return (this.cells[t] = e), this.numCells++, e
+ },
+ remove: function (e) {
+ var t = this.cellToHash(e)
+ this.cells[t] && (delete this.cells[t], this.numCells--)
+ },
+ dispose: function () {
+ ;(this.cells = null),
+ (this.numCells = 0),
+ (this.cellShape = null),
+ this.cellGeo.dispose(),
+ (this.cellGeo = null),
+ this.cellShapeGeo.dispose(),
+ (this.cellShapeGeo = null),
+ (this._list = null),
+ (this._vec3 = null),
+ (this._conversionVec = null),
+ (this._geoCache = null),
+ (this._matCache = null)
+ },
+ load: function (e, t, r) {
+ var i = this
+ n.Tools.getJSON({
+ url: e,
+ callback: function (e) {
+ i.fromJSON(e), t.call(r || null, e)
+ },
+ cache: !1,
+ scope: i,
+ })
+ },
+ fromJSON: function (e) {
+ var t,
+ r,
+ i = e.cells
+ for (
+ this.cells = {},
+ this.numCells = 0,
+ this.size = e.size,
+ this.cellSize = e.cellSize,
+ this._cellWidth = 2 * this.cellSize,
+ this._cellLength = 0.5 * n.SQRT3 * this._cellWidth,
+ this.extrudeSettings = e.extrudeSettings,
+ this.autogenerated = e.autogenerated,
+ t = 0;
+ t < i.length;
+ t++
+ )
+ (r = new n.Cell()).copy(i[t]), this.add(r)
+ },
+ toJSON: function () {
+ var e,
+ t,
+ n = {
+ size: this.size,
+ cellSize: this.cellSize,
+ extrudeSettings: this.extrudeSettings,
+ autogenerated: this.autogenerated,
+ },
+ r = []
+ for (t in this.cells)
+ (e = this.cells[t]),
+ r.push({
+ q: e.q,
+ r: e.r,
+ s: e.s,
+ h: e.h,
+ walkable: e.walkable,
+ userData: e.userData,
+ })
+ return (n.cells = r), n
+ },
+ _createVertex: function (e) {
+ var t = (n.TAU / 6) * e
+ return new THREE.Vector3(this.cellSize * Math.cos(t), this.cellSize * Math.sin(t), 0)
+ },
+ _cubeRound: function (e) {
+ var t = Math.round(e.q),
+ n = Math.round(e.r),
+ r = Math.round(e.s),
+ i = Math.abs(t - e.q),
+ o = Math.abs(n - e.r),
+ a = Math.abs(r - e.s)
+ return (
+ i > o && i > a ? (t = -n - r) : o > a ? (n = -t - r) : (r = -t - n),
+ this._cel.set(t, n, r)
+ )
+ },
+ }),
+ (n.HexGrid.prototype.constructor = n.HexGrid),
+ (n.SqrGrid = function (e) {
+ ;(e = e || {}),
+ (this.type = n.SQR),
+ (this.size = 5),
+ (this.cellSize = 'undefined' == typeof e.cellSize ? 10 : e.cellSize),
+ (this.cells = {}),
+ (this.numCells = 0),
+ (this.extrudeSettings = null),
+ (this.autogenerated = !1)
+ var t = []
+ t.push(new THREE.Vector3()),
+ t.push(new THREE.Vector3(-this.cellSize, this.cellSize)),
+ t.push(new THREE.Vector3(this.cellSize, this.cellSize)),
+ t.push(new THREE.Vector3(this.cellSize, -this.cellSize)),
+ (this.cellShape = new THREE.Shape()),
+ this.cellShape.moveTo(-this.cellSize, -this.cellSize),
+ this.cellShape.lineTo(-this.cellSize, this.cellSize),
+ this.cellShape.lineTo(this.cellSize, this.cellSize),
+ this.cellShape.lineTo(this.cellSize, -this.cellSize),
+ this.cellShape.lineTo(-this.cellSize, -this.cellSize),
+ (this.cellGeo = new THREE.Geometry()),
+ (this.cellGeo.vertices = t),
+ (this.cellGeo.verticesNeedUpdate = !0),
+ (this.cellShapeGeo = new THREE.ShapeGeometry(this.cellShape)),
+ (this._fullCellSize = 2 * this.cellSize),
+ (this._hashDelimeter = '.'),
+ (this._directions = [
+ new n.Cell(1, 0, 0),
+ new n.Cell(0, -1, 0),
+ new n.Cell(-1, 0, 0),
+ new n.Cell(0, 1, 0),
+ ]),
+ (this._diagonals = [
+ new n.Cell(-1, -1, 0),
+ new n.Cell(-1, 1, 0),
+ new n.Cell(1, 1, 0),
+ new n.Cell(1, -1, 0),
+ ]),
+ (this._list = []),
+ (this._vec3 = new THREE.Vector3()),
+ (this._cel = new n.Cell()),
+ (this._conversionVec = new THREE.Vector3()),
+ (this._geoCache = []),
+ (this._matCache = [])
+ }),
+ (n.SqrGrid.prototype = {
+ cellToPixel: function (e) {
+ return (
+ (this._vec3.x = e.q * this._fullCellSize),
+ (this._vec3.y = e.h),
+ (this._vec3.z = e.r * this._fullCellSize),
+ this._vec3
+ )
+ },
+ pixelToCell: function (e) {
+ var t = Math.round(e.x / this._fullCellSize),
+ n = Math.round(e.z / this._fullCellSize)
+ return this._cel.set(t, n, 0)
+ },
+ getCellAt: function (e) {
+ var t = Math.round(e.x / this._fullCellSize),
+ n = Math.round(e.z / this._fullCellSize)
+ return this._cel.set(t, n), this.cells[this.cellToHash(this._cel)]
+ },
+ getNeighbors: function (e, t, n) {
+ var r,
+ i,
+ o = this._directions.length
+ for (this._list.length = 0, r = 0; o > r; r++)
+ this._cel.copy(e),
+ this._cel.add(this._directions[r]),
+ !(i = this.cells[this.cellToHash(this._cel)]) ||
+ (n && !n(e, i)) ||
+ this._list.push(i)
+ if (t)
+ for (r = 0; o > r; r++)
+ this._cel.copy(e),
+ this._cel.add(this._diagonals[r]),
+ !(i = this.cells[this.cellToHash(this._cel)]) ||
+ (n && !n(e, i)) ||
+ this._list.push(i)
+ return this._list
+ },
+ getRandomCell: function () {
+ var e,
+ t = 0,
+ r = n.Tools.randomInt(0, this.numCells)
+ for (e in this.cells) {
+ if (t === r) return this.cells[e]
+ t++
+ }
+ return this.cells[e]
+ },
+ cellToHash: function (e) {
+ return e.q + this._hashDelimeter + e.r
+ },
+ distance: function (e, t) {
+ return Math.max(Math.abs(e.q - t.q), Math.abs(e.r - t.r)) + (t.h - e.h)
+ },
+ clearPath: function () {
+ var e, t
+ for (e in this.cells)
+ ((t = this.cells[e])._calcCost = 0),
+ (t._priority = 0),
+ (t._parent = null),
+ (t._visited = !1)
+ },
+ traverse: function (e) {
+ var t
+ for (t in this.cells) e(this.cells[t])
+ },
+ generateTile: function (e, t, r) {
+ var i = Math.abs(e.h)
+ 1 > i && (i = 1)
+ var o = this._geoCache[i]
+ o ||
+ ((this.extrudeSettings.amount = i),
+ (o = new THREE.ExtrudeGeometry(this.cellShape, this.extrudeSettings)),
+ (this._geoCache[i] = o))
+ var a = new n.Tile({ size: this.cellSize, scale: t, cell: e, geometry: o, material: r })
+ return (e.tile = a), a
+ },
+ generateTiles: function (e) {
+ e = e || {}
+ var t,
+ r,
+ i,
+ o = [],
+ a = {
+ tileScale: 0.95,
+ cellSize: this.cellSize,
+ material: null,
+ extrudeSettings: {
+ amount: 1,
+ bevelEnabled: !0,
+ bevelSegments: 1,
+ steps: 1,
+ bevelSize: 0.5,
+ bevelThickness: 0.5,
+ },
+ }
+ for (t in ((a = n.Tools.merge(a, e)),
+ (this.cellSize = a.cellSize),
+ (this._fullCellSize = 2 * this.cellSize),
+ (this.autogenerated = !0),
+ (this.extrudeSettings = a.extrudeSettings),
+ this.cells))
+ (i = this.cells[t]),
+ (r = this.generateTile(i, a.tileScale, a.material)).position.copy(
+ this.cellToPixel(i),
+ ),
+ (r.position.y = 0),
+ o.push(r)
+ return o
+ },
+ generateTilePoly: function (e) {
+ e || (e = new THREE.MeshBasicMaterial({ color: 2405631 }))
+ var t = new THREE.Mesh(this.cellShapeGeo, e)
+ return this._vec3.set(1, 0, 0), t.rotateOnAxis(this._vec3, n.PI / 2), t
+ },
+ generate: function (e) {
+ ;(e = e || {}), (this.size = 'undefined' == typeof e.size ? this.size : e.size)
+ var t,
+ r,
+ i,
+ o = Math.ceil(this.size / 2)
+ for (t = -o; o > t; t++)
+ for (r = -o; o > r; r++) (i = new n.Cell(t, r + 1)), this.add(i)
+ },
+ generateOverlay: function (e, t, r) {
+ var i,
+ o,
+ a = Math.ceil(e / 2)
+ for (i = -a; a > i; i++)
+ for (o = -a; a > o; o++) {
+ this._cel.set(i, o)
+ var s = new THREE.Line(this.cellGeo, r)
+ s.position.copy(this.cellToPixel(this._cel)),
+ (s.rotation.x = 90 * n.DEG_TO_RAD),
+ t.add(s)
+ }
+ },
+ add: function (e) {
+ var t = this.cellToHash(e)
+ if (!this.cells[t]) return (this.cells[t] = e), this.numCells++, e
+ },
+ remove: function (e) {
+ var t = this.cellToHash(e)
+ this.cells[t] && (delete this.cells[t], this.numCells--)
+ },
+ dispose: function () {
+ ;(this.cells = null),
+ (this.numCells = 0),
+ (this.cellShape = null),
+ this.cellGeo.dispose(),
+ (this.cellGeo = null),
+ this.cellShapeGeo.dispose(),
+ (this.cellShapeGeo = null),
+ (this._list = null),
+ (this._vec3 = null),
+ (this._conversionVec = null),
+ (this._geoCache = null),
+ (this._matCache = null)
+ },
+ load: function (e, t, r) {
+ n.Tools.getJSON({
+ url: e,
+ callback: function (e) {
+ this.fromJSON(e), t.call(r || null, e)
+ },
+ cache: !1,
+ scope: this,
+ })
+ },
+ fromJSON: function (e) {
+ var t,
+ r,
+ i = e.cells
+ for (
+ this.cells = {},
+ this.numCells = 0,
+ this.size = e.size,
+ this.cellSize = e.cellSize,
+ this._fullCellSize = 2 * this.cellSize,
+ this.extrudeSettings = e.extrudeSettings,
+ this.autogenerated = e.autogenerated,
+ t = 0;
+ t < i.length;
+ t++
+ )
+ (r = new n.Cell()).copy(i[t]), this.add(r)
+ },
+ toJSON: function () {
+ var e,
+ t,
+ n = {
+ size: this.size,
+ cellSize: this.cellSize,
+ extrudeSettings: this.extrudeSettings,
+ autogenerated: this.autogenerated,
+ },
+ r = []
+ for (t in this.cells)
+ (e = this.cells[t]),
+ r.push({
+ q: e.q,
+ r: e.r,
+ s: e.s,
+ h: e.h,
+ walkable: e.walkable,
+ userData: e.userData,
+ })
+ return (n.cells = r), n
+ },
+ }),
+ (n.SqrGrid.prototype.constructor = n.SqrGrid),
+ (n.Tile = function (e) {
+ e = e || {}
+ var t = { cell: null, geometry: null, material: null }
+ if (!(t = n.Tools.merge(t, e)).cell || !t.geometry)
+ throw new Error('Missing vg.Tile configuration')
+ ;(this.cell = t.cell),
+ this.cell.tile && this.cell.tile !== this && this.cell.tile.dispose(),
+ (this.cell.tile = this),
+ (this.uniqueID = n.Tools.generateID()),
+ (this.geometry = t.geometry),
+ (this.material = t.material),
+ this.material ||
+ (this.material = new THREE.MeshPhongMaterial({
+ color: n.Tools.randomizeRGB('30, 30, 30', 13),
+ })),
+ (this.objectType = n.TILE),
+ (this.entity = null),
+ (this.userData = {}),
+ (this.selected = !1),
+ (this.highlight = '0x0084cc'),
+ (this.mesh = new THREE.Mesh(this.geometry, this.material)),
+ (this.mesh.userData.structure = this),
+ (this.position = this.mesh.position),
+ (this.rotation = this.mesh.rotation),
+ (this.rotation.x = -90 * n.DEG_TO_RAD),
+ this.mesh.scale.set(t.scale, t.scale, 1),
+ this.material.emissive
+ ? (this._emissive = this.material.emissive.getHex())
+ : (this._emissive = null)
+ }),
+ (n.Tile.prototype = {
+ select: function () {
+ return (
+ this.material.emissive && this.material.emissive.setHex(this.highlight),
+ (this.selected = !0),
+ this
+ )
+ },
+ deselect: function () {
+ return (
+ null !== this._emissive &&
+ this.material.emissive &&
+ this.material.emissive.setHex(this._emissive),
+ (this.selected = !1),
+ this
+ )
+ },
+ toggle: function () {
+ return this.selected ? this.deselect() : this.select(), this
+ },
+ dispose: function () {
+ this.cell && this.cell.tile && (this.cell.tile = null),
+ (this.cell = null),
+ (this.position = null),
+ (this.rotation = null),
+ this.mesh.parent && this.mesh.parent.remove(this.mesh),
+ (this.mesh.userData.structure = null),
+ (this.mesh = null),
+ (this.material = null),
+ (this.userData = null),
+ (this.entity = null),
+ (this.geometry = null),
+ (this._emissive = null)
+ },
+ }),
+ (n.Tile.prototype.constructor = n.Tile),
+ (function () {
+ var e = function () {
+ ;(this.obj = null), (this.next = null), (this.prev = null), (this.free = !0)
+ },
+ t = function () {
+ ;(this.first = null),
+ (this.last = null),
+ (this.length = 0),
+ (this.objToNodeMap = {}),
+ (this.uniqueID = Date.now() + '' + Math.floor(1e3 * Math.random())),
+ (this.sortArray = [])
+ }
+ ;(t.generateID = function () {
+ return Math.random().toString(36).slice(2) + Date.now()
+ }),
+ ((t.prototype = {
+ getNode: function (e) {
+ return this.objToNodeMap[e.uniqueID]
+ },
+ addNode: function (n) {
+ var r = new e()
+ if (!n.uniqueID)
+ try {
+ n.uniqueID = t.generateID()
+ } catch (i) {
+ return (
+ console.error(
+ '[LinkedList.addNode] obj passed is immutable: cannot attach necessary identifier',
+ ),
+ null
+ )
+ }
+ return (r.obj = n), (r.free = !1), (this.objToNodeMap[n.uniqueID] = r), r
+ },
+ swapObjects: function (e, t) {
+ ;(this.objToNodeMap[e.obj.uniqueID] = null),
+ (this.objToNodeMap[t.uniqueID] = e),
+ (e.obj = t)
+ },
+ add: function (e) {
+ var t = this.objToNodeMap[e.uniqueID]
+ if (t) {
+ if (!1 === t.free) return
+ ;(t.obj = e), (t.free = !1), (t.next = null), (t.prev = null)
+ } else t = this.addNode(e)
+ if (this.first) {
+ if (!this.last)
+ throw new Error(
+ "[LinkedList.add] No last in the list -- that shouldn't happen here",
+ )
+ ;(this.last.next = t), (t.prev = this.last), (this.last = t), (t.next = null)
+ } else (this.first = t), (this.last = t), (t.next = null), (t.prev = null)
+ this.length++, this.showDebug && this.dump('after add')
+ },
+ has: function (e) {
+ return !!this.objToNodeMap[e.uniqueID]
+ },
+ moveUp: function (e) {
+ this.dump('before move up')
+ var t = this.getNode(e)
+ if (!t) throw "Oops, trying to move an object that isn't in the list"
+ if (t.prev) {
+ var n = t.prev,
+ r = n.prev
+ t == this.last && (this.last = n)
+ var i = t.next
+ r && (r.next = t),
+ (t.next = n),
+ (t.prev = n.prev),
+ (n.next = i),
+ (n.prev = t),
+ this.first == n && (this.first = t)
+ }
+ },
+ moveDown: function (e) {
+ var t = this.getNode(e)
+ if (!t) throw "Oops, trying to move an object that isn't in the list"
+ if (t.next) {
+ var n = t.next
+ this.moveUp(n.obj), this.last == n && (this.last = t)
+ }
+ },
+ sort: function (e) {
+ var t,
+ n,
+ r = this.sortArray,
+ i = this.first
+ for (r.length = 0; i; ) r.push(i.obj), (i = i.next)
+ for (this.clear(), r.sort(e), n = r.length, t = 0; n > t; t++) this.add(r[t])
+ },
+ remove: function (e) {
+ var t = this.getNode(e)
+ return (
+ !(!t || t.free) &&
+ (t.prev && (t.prev.next = t.next),
+ t.next && (t.next.prev = t.prev),
+ t.prev || (this.first = t.next),
+ t.next || (this.last = t.prev),
+ (t.free = !0),
+ (t.prev = null),
+ (t.next = null),
+ this.length--,
+ !0)
+ )
+ },
+ shift: function () {
+ var e = this.first
+ return 0 === this.length
+ ? null
+ : (e.prev && (e.prev.next = e.next),
+ e.next && (e.next.prev = e.prev),
+ (this.first = e.next),
+ e.next || (this.last = null),
+ (e.free = !0),
+ (e.prev = null),
+ (e.next = null),
+ this.length--,
+ e.obj)
+ },
+ pop: function () {
+ var e = this.last
+ return 0 === this.length
+ ? null
+ : (e.prev && (e.prev.next = e.next),
+ e.next && (e.next.prev = e.prev),
+ (this.last = e.prev),
+ e.prev || (this.first = null),
+ (e.free = !0),
+ (e.prev = null),
+ (e.next = null),
+ this.length--,
+ e.obj)
+ },
+ concat: function (e) {
+ for (var t = e.first; t; ) this.add(t.obj), (t = t.next)
+ },
+ clear: function () {
+ for (var e = this.first; e; ) (e.free = !0), (e = e.next)
+ ;(this.first = null), (this.length = 0)
+ },
+ dispose: function () {
+ for (var e = this.first; e; ) (e.obj = null), (e = e.next)
+ ;(this.first = null), (this.objToNodeMap = null)
+ },
+ dump: function (e) {
+ console.log('====================' + e + '=====================')
+ for (var t = this.first; t; )
+ console.log(
+ '{' + t.obj.toString() + '} previous=' + (t.prev ? t.prev.obj : 'NULL'),
+ ),
+ (t = t.next())
+ console.log('==================================='),
+ console.log(
+ 'Last: {' +
+ (this.last ? this.last.obj : 'NULL') +
+ '} First: {' +
+ (this.first ? this.first.obj : 'NULL') +
+ '}',
+ )
+ },
+ }).constructor = t),
+ (n.LinkedList = t)
+ })(),
+ (function () {
+ var e = function (e, t, n, r, i) {
+ ;(this._listener = t),
+ (this.isOnce = n),
+ (this.context = r),
+ (this.signal = e),
+ (this._priority = i || 0)
+ }
+ ;(e.prototype = {
+ active: !0,
+ params: null,
+ execute: function (e) {
+ var t, n
+ return (
+ this.active &&
+ this._listener &&
+ ((n = this.params ? this.params.concat(e) : e),
+ (t = this._listener.apply(this.context, n)),
+ this.isOnce && this.detach()),
+ t
+ )
+ },
+ detach: function () {
+ return this.isBound() ? this.signal.remove(this._listener, this.context) : null
+ },
+ isBound: function () {
+ return !!this.signal && !!this._listener
+ },
+ _destroy: function () {
+ delete this.signal, delete this._listener, delete this.context
+ },
+ toString: function () {
+ return (
+ '[SignalBinding isOnce:' +
+ this.isOnce +
+ ', isBound:' +
+ this.isBound() +
+ ', active:' +
+ this.active +
+ ']'
+ )
+ },
+ }).constructor = e
+ var t = function () {
+ ;(this._bindings = []), (this._prevParams = null)
+ var e = this
+ this.dispatch = function () {
+ t.prototype.dispatch.apply(e, arguments)
+ }
+ }
+ ;(t.prototype = {
+ memorize: !1,
+ _shouldPropagate: !0,
+ active: !0,
+ validateListener: function (e, t) {
+ if ('function' != typeof e)
+ throw new Error(
+ 'Signal: listener is a required param of {fn}() and should be a Function.'.replace(
+ '{fn}',
+ t,
+ ),
+ )
+ },
+ _registerListener: function (t, n, r, i) {
+ var o,
+ a = this._indexOfListener(t, r)
+ if (-1 !== a) {
+ if ((o = this._bindings[a]).isOnce !== n)
+ throw new Error(
+ 'You cannot add' +
+ (n ? '' : 'Once') +
+ '() then add' +
+ (n ? 'Once' : '') +
+ '() the same listener without removing the relationship first.',
+ )
+ } else (o = new e(this, t, n, r, i)), this._addBinding(o)
+ return this.memorize && this._prevParams && o.execute(this._prevParams), o
+ },
+ _addBinding: function (e) {
+ var t = this._bindings.length
+ do {
+ t--
+ } while (this._bindings[t] && e._priority <= this._bindings[t]._priority)
+ this._bindings.splice(t + 1, 0, e)
+ },
+ _indexOfListener: function (e, t) {
+ for (var n, r = this._bindings.length; r--; )
+ if ((n = this._bindings[r])._listener === e && n.context === t) return r
+ return -1
+ },
+ has: function (e, t) {
+ return -1 !== this._indexOfListener(e, t)
+ },
+ add: function (e, t, n) {
+ return this.validateListener(e, 'add'), this._registerListener(e, !1, t, n)
+ },
+ addOnce: function (e, t, n) {
+ return this.validateListener(e, 'addOnce'), this._registerListener(e, !0, t, n)
+ },
+ remove: function (e, t) {
+ this.validateListener(e, 'remove')
+ var n = this._indexOfListener(e, t)
+ return -1 !== n && (this._bindings[n]._destroy(), this._bindings.splice(n, 1)), e
+ },
+ removeAll: function (e) {
+ 'undefined' == typeof e && (e = null)
+ for (var t = this._bindings.length; t--; )
+ e
+ ? this._bindings[t].context === e &&
+ (this._bindings[t]._destroy(), this._bindings.splice(t, 1))
+ : this._bindings[t]._destroy()
+ e || (this._bindings.length = 0)
+ },
+ getNumListeners: function () {
+ return this._bindings.length
+ },
+ halt: function () {
+ this._shouldPropagate = !1
+ },
+ dispatch: function () {
+ if (this.active) {
+ var e,
+ t = Array.prototype.slice.call(arguments),
+ n = this._bindings.length
+ if ((this.memorize && (this._prevParams = t), n)) {
+ ;(e = this._bindings.slice()), (this._shouldPropagate = !0)
+ do {
+ n--
+ } while (e[n] && this._shouldPropagate && !1 !== e[n].execute(t))
+ }
+ }
+ },
+ forget: function () {
+ this._prevParams = null
+ },
+ dispose: function () {
+ this.removeAll(), delete this._bindings, delete this._prevParams
+ },
+ toString: function () {
+ return (
+ '[Signal active:' + this.active + ' numListeners:' + this.getNumListeners() + ']'
+ )
+ },
+ }),
+ (t.prototype.constructor = t),
+ (n.Signal = t)
+ })(),
+ (n.AStarFinder = function (e) {
+ e = e || {}
+ var t = { allowDiagonal: !1, heuristicFilter: null }
+ ;(t = n.Tools.merge(t, e)),
+ (this.allowDiagonal = t.allowDiagonal),
+ (this.heuristicFilter = t.heuristicFilter),
+ (this.list = new n.LinkedList())
+ }),
+ (n.AStarFinder.prototype = {
+ findPath: function (e, t, r, i) {
+ var o, a, s, u, l, c
+ for (
+ r = r || this.heuristicFilter, i.clearPath(), this.list.clear(), this.list.add(e);
+ this.list.length > 0;
+
+ ) {
+ if ((this.list.sort(this.compare), ((o = this.list.shift())._visited = !0), o === t))
+ return n.PathUtil.backtrace(t)
+ for (l = 0, c = (s = i.getNeighbors(o, this.allowDiagonal, r)).length; c > l; l++)
+ if (
+ (u = s[l]).walkable &&
+ ((a = o._calcCost + i.distance(o, u)), !u._visited || a < u._calcCost)
+ ) {
+ if (
+ ((u._visited = !0),
+ (u._parent = o),
+ (u._calcCost = a),
+ (u._priority = a + i.distance(t, u)),
+ u === t)
+ )
+ return n.PathUtil.backtrace(t)
+ this.list.add(u)
+ }
+ }
+ return null
+ },
+ compare: function (e, t) {
+ return e._priority - t._priority
+ },
+ }),
+ (n.AStarFinder.prototype.constructor = n.AStarFinder),
+ (n.PathUtil = {
+ backtrace: function (e) {
+ for (var t = [e]; e._parent; ) (e = e._parent), t.push(e)
+ return t.reverse()
+ },
+ biBacktrace: function (e, t) {
+ var n = this.backtrace(e),
+ r = this.backtrace(t)
+ return n.concat(r.reverse())
+ },
+ pathLength: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a = 0
+ for (t = 1; t < e.length; ++t)
+ (n = e[t - 1]),
+ (r = e[t]),
+ (i = n[0] - r[0]),
+ (o = n[1] - r[1]),
+ (a += Math.sqrt(i * i + o * o))
+ return a
+ },
+ interpolate: function (e, t, n, r) {
+ var i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c = Math.abs,
+ d = []
+ for (
+ i = n > e ? 1 : -1, o = r > t ? 1 : -1, u = (a = c(n - e)) - (s = c(r - t));
+ e !== n || t !== r;
+
+ )
+ d.push([e, t]),
+ (l = 2 * u) > -s && ((u -= s), (e += i)),
+ a > l && ((u += a), (t += o))
+ return d
+ },
+ expandPath: function (e) {
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s = [],
+ u = e.length
+ if (2 > u) return s
+ for (o = 0; u - 1 > o; ++o)
+ for (
+ t = e[o],
+ n = e[o + 1],
+ i = (r = this.interpolate(t[0], t[1], n[0], n[1])).length,
+ a = 0;
+ i - 1 > a;
+ ++a
+ )
+ s.push(r[a])
+ return s.push(e[u - 1]), s
+ },
+ smoothenPath: function (e, t) {
+ var n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d,
+ f,
+ h,
+ p = t.length,
+ v = t[0][0],
+ m = t[0][1],
+ g = t[p - 1][0],
+ y = t[p - 1][1]
+ for (a = [[(n = v), (r = m)]], u = 2; p > u; ++u) {
+ for (
+ i = (c = t[u])[0], o = c[1], d = this.interpolate(n, r, i, o), h = !1, l = 1;
+ l < d.length;
+ ++l
+ )
+ if (((f = d[l]), !e.isWalkableAt(f[0], f[1]))) {
+ h = !0
+ break
+ }
+ h && ((s = t[u - 1]), a.push(s), (n = s[0]), (r = s[1]))
+ }
+ return a.push([g, y]), a
+ },
+ compressPath: function (e) {
+ if (e.length < 3) return e
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s = [],
+ u = e[0][0],
+ l = e[0][1],
+ c = e[1][0],
+ d = e[1][1],
+ f = c - u,
+ h = d - l
+ for (
+ f /= o = Math.sqrt(f * f + h * h), h /= o, s.push([u, l]), a = 2;
+ a < e.length;
+ a++
+ )
+ (t = c),
+ (n = d),
+ (r = f),
+ (i = h),
+ (f = (c = e[a][0]) - t),
+ (h = (d = e[a][1]) - n),
+ (h /= o = Math.sqrt(f * f + h * h)),
+ ((f /= o) !== r || h !== i) && s.push([t, n])
+ return s.push([c, d]), s
+ },
+ }),
+ (n.Loader = {
+ manager: null,
+ imageLoader: null,
+ crossOrigin: !1,
+ init: function (e) {
+ ;(this.crossOrigin = e || !1),
+ (this.manager = new THREE.LoadingManager(
+ function () {},
+ function () {},
+ function () {
+ console.warn('Error loading images')
+ },
+ )),
+ (this.imageLoader = new THREE.ImageLoader(this.manager)),
+ (this.imageLoader.crossOrigin = e)
+ },
+ loadTexture: function (e, t, n, r) {
+ var i = new THREE.Texture(null, t)
+ return (
+ this.imageLoader.load(
+ e,
+ function (e) {
+ ;(i.image = e), (i.needsUpdate = !0), n && n(i)
+ },
+ null,
+ function (e) {
+ r && r(e)
+ },
+ ),
+ (i.sourceFile = e),
+ i
+ )
+ },
+ }),
+ (n.MouseCaster = function (e, t, r) {
+ ;(this.down = !1),
+ (this.rightDown = !1),
+ (this.pickedObject = null),
+ (this.selectedObject = null),
+ (this.allHits = null),
+ (this.active = !0),
+ (this.shift = !1),
+ (this.ctrl = !1),
+ (this.wheel = 0),
+ (this.position = new THREE.Vector3()),
+ (this.screenPosition = new THREE.Vector2()),
+ (this.signal = new n.Signal()),
+ (this.group = e),
+ (this._camera = t),
+ (this._raycaster = new THREE.Raycaster()),
+ (this._preventDefault = !1),
+ (r = r || document).addEventListener(
+ 'mousemove',
+ this._onDocumentMouseMove.bind(this),
+ !1,
+ ),
+ r.addEventListener('mousedown', this._onDocumentMouseDown.bind(this), !1),
+ r.addEventListener('mouseup', this._onDocumentMouseUp.bind(this), !1),
+ r.addEventListener('mousewheel', this._onMouseWheel.bind(this), !1),
+ r.addEventListener('DOMMouseScroll', this._onMouseWheel.bind(this), !1)
+ }),
+ (n.MouseCaster.OVER = 'over'),
+ (n.MouseCaster.OUT = 'out'),
+ (n.MouseCaster.DOWN = 'down'),
+ (n.MouseCaster.UP = 'up'),
+ (n.MouseCaster.CLICK = 'click'),
+ (n.MouseCaster.WHEEL = 'wheel'),
+ (n.MouseCaster.prototype = {
+ update: function () {
+ if (this.active) {
+ this._raycaster.setFromCamera(this.screenPosition, this._camera)
+ var e,
+ t,
+ r = this._raycaster.intersectObject(this.group, !0)
+ r.length > 0
+ ? ((t = (e = r[0]).object.userData.structure),
+ this.pickedObject != t &&
+ (this.pickedObject &&
+ this.signal.dispatch(n.MouseCaster.OUT, this.pickedObject),
+ (this.pickedObject = t),
+ (this.selectedObject = null),
+ this.signal.dispatch(n.MouseCaster.OVER, this.pickedObject)),
+ this.position.copy(e.point),
+ (this.screenPosition.z = e.distance))
+ : (this.pickedObject && this.signal.dispatch(n.MouseCaster.OUT, this.pickedObject),
+ (this.pickedObject = null),
+ (this.selectedObject = null)),
+ (this.allHits = r)
+ }
+ },
+ preventDefault: function () {
+ this._preventDefault = !0
+ },
+ _onDocumentMouseDown: function (e) {
+ return (
+ (e = e || window.event).preventDefault(),
+ this._preventDefault
+ ? ((this._preventDefault = !1), !1)
+ : (this.pickedObject && (this.selectedObject = this.pickedObject),
+ (this.shift = e.shiftKey),
+ (this.ctrl = e.ctrlKey),
+ (this.down = 1 === e.which),
+ (this.rightDown = 3 === e.which),
+ void this.signal.dispatch(n.MouseCaster.DOWN, this.pickedObject))
+ )
+ },
+ _onDocumentMouseUp: function (e) {
+ return (
+ e.preventDefault(),
+ this._preventDefault
+ ? ((this._preventDefault = !1), !1)
+ : ((this.shift = e.shiftKey),
+ (this.ctrl = e.ctrlKey),
+ this.signal.dispatch(n.MouseCaster.UP, this.pickedObject),
+ this.selectedObject &&
+ this.pickedObject &&
+ this.selectedObject.uniqueID === this.pickedObject.uniqueID &&
+ this.signal.dispatch(n.MouseCaster.CLICK, this.pickedObject),
+ (this.down = 1 !== e.which && this.down),
+ void (this.rightDown = 3 !== e.which && this.rightDown))
+ )
+ },
+ _onDocumentMouseMove: function (e) {
+ e.preventDefault(),
+ (this.screenPosition.x = (e.clientX / window.innerWidth) * 2 - 1),
+ (this.screenPosition.y = (-e.clientY / window.innerHeight) * 2 + 1)
+ },
+ _onMouseWheel: function (e) {
+ if (this.active) {
+ e.preventDefault(), e.stopPropagation()
+ var t = 0
+ void 0 !== e.wheelDelta ? (t = e.wheelDelta) : void 0 !== e.detail && (t = -e.detail),
+ t > 0 ? this.wheel++ : this.wheel--,
+ this.signal.dispatch(n.MouseCaster.WHEEL, this.wheel)
+ }
+ },
+ }),
+ (n.MouseCaster.prototype.constructor = n.MouseCaster),
+ (n.Scene = function (e, t) {
+ var r = {
+ element: document.body,
+ alpha: !0,
+ antialias: !0,
+ clearColor: '#fff',
+ sortObjects: !1,
+ fog: null,
+ light: new THREE.DirectionalLight(16777215),
+ lightPosition: null,
+ cameraType: 'PerspectiveCamera',
+ cameraPosition: null,
+ orthoZoom: 4,
+ },
+ i = { minDistance: 100, maxDistance: 1e3, zoomSpeed: 2, noZoom: !1 }
+ if (
+ ((r = n.Tools.merge(r, e)),
+ 'boolean' != typeof t && (i = n.Tools.merge(i, t)),
+ (this.renderer = new THREE.WebGLRenderer({ alpha: r.alpha, antialias: r.antialias })),
+ this.renderer.setClearColor(r.clearColor, 0),
+ (this.renderer.sortObjects = r.sortObjects),
+ (this.width = window.innerWidth),
+ (this.height = window.innerHeight),
+ (this.orthoZoom = r.orthoZoom),
+ (this.container = new THREE.Scene()),
+ (this.container.fog = r.fog),
+ this.container.add(new THREE.AmbientLight(14540253)),
+ r.lightPosition || r.light.position.set(-1, 1, -1).normalize(),
+ this.container.add(r.light),
+ 'OrthographicCamera' === r.cameraType)
+ ) {
+ var o = window.innerWidth / this.orthoZoom,
+ a = window.innerHeight / this.orthoZoom
+ this.camera = new THREE.OrthographicCamera(o / -2, o / 2, a / 2, a / -2, 1, 5e3)
+ } else this.camera = new THREE.PerspectiveCamera(50, this.width / this.height, 1, 5e3)
+ ;(this.contolled = !!t),
+ this.contolled &&
+ ((this.controls = new THREE.OrbitControls(this.camera, this.renderer.domElement)),
+ (this.controls.minDistance = i.minDistance),
+ (this.controls.maxDistance = i.maxDistance),
+ (this.controls.zoomSpeed = i.zoomSpeed),
+ (this.controls.noZoom = i.noZoom)),
+ r.cameraPosition && this.camera.position.copy(r.cameraPosition),
+ window.addEventListener(
+ 'resize',
+ function () {
+ if (
+ ((this.width = window.innerWidth),
+ (this.height = window.innerHeight),
+ 'OrthographicCamera' === this.camera.type)
+ ) {
+ var e = this.width / this.orthoZoom,
+ t = this.height / this.orthoZoom
+ ;(this.camera.left = e / -2),
+ (this.camera.right = e / 2),
+ (this.camera.top = t / 2),
+ (this.camera.bottom = t / -2)
+ } else this.camera.aspect = this.width / this.height
+ this.camera.updateProjectionMatrix(), this.renderer.setSize(this.width, this.height)
+ }.bind(this),
+ !1,
+ ),
+ this.attachTo(r.element)
+ }),
+ (n.Scene.prototype = {
+ attachTo: function (e) {
+ ;(e.style.width = this.width + 'px'),
+ (e.style.height = this.height + 'px'),
+ this.renderer.setPixelRatio(window.devicePixelRatio),
+ this.renderer.setSize(this.width, this.height),
+ e.appendChild(this.renderer.domElement)
+ },
+ add: function (e) {
+ this.container.add(e)
+ },
+ remove: function (e) {
+ this.container.remove(e)
+ },
+ render: function () {
+ this.contolled && this.controls.update(),
+ this.renderer.render(this.container, this.camera)
+ },
+ updateOrthoZoom: function () {
+ if (this.orthoZoom <= 0) this.orthoZoom = 0
+ else {
+ var e = this.width / this.orthoZoom,
+ t = this.height / this.orthoZoom
+ ;(this.camera.left = e / -2),
+ (this.camera.right = e / 2),
+ (this.camera.top = t / 2),
+ (this.camera.bottom = t / -2),
+ this.camera.updateProjectionMatrix()
+ }
+ },
+ focusOn: function (e) {
+ this.camera.lookAt(e.position)
+ },
+ }),
+ (n.Scene.prototype.constructor = n.Scene),
+ (n.SelectionManager = function (e) {
+ ;(this.mouse = e),
+ (this.onSelect = new n.Signal()),
+ (this.onDeselect = new n.Signal()),
+ (this.selected = null),
+ (this.toggleSelection = !1),
+ this.mouse.signal.add(this.onMouse, this)
+ }),
+ (n.SelectionManager.prototype = {
+ select: function (e, t) {
+ e &&
+ ((t = t || !0),
+ this.selected !== e && this.clearSelection(t),
+ e.selected
+ ? this.toggleSelection && (t && this.onDeselect.dispatch(e), e.deselect())
+ : e.select(),
+ (this.selected = e),
+ t && this.onSelect.dispatch(e))
+ },
+ clearSelection: function (e) {
+ ;(e = e || !0),
+ this.selected &&
+ (e && this.onDeselect.dispatch(this.selected), this.selected.deselect()),
+ (this.selected = null)
+ },
+ onMouse: function (e, t) {
+ switch (e) {
+ case n.MouseCaster.DOWN:
+ t || this.clearSelection()
+ break
+ case n.MouseCaster.CLICK:
+ this.select(t)
+ }
+ },
+ }),
+ (n.SelectionManager.prototype.constructor = n.SelectionManager),
+ (n.Tools = {
+ clamp: function (e, t, n) {
+ return Math.max(t, Math.min(n, e))
+ },
+ sign: function (e) {
+ return e && e / Math.abs(e)
+ },
+ random: function (e, t) {
+ return 1 === arguments.length
+ ? Math.random() * e - 0.5 * e
+ : Math.random() * (t - e) + e
+ },
+ randomInt: function (e, t) {
+ return 1 === arguments.length
+ ? (Math.random() * e - 0.5 * e) | 0
+ : (Math.random() * (t - e + 1) + e) | 0
+ },
+ normalize: function (e, t, n) {
+ return (e - t) / (n - t)
+ },
+ getShortRotation: function (e) {
+ return (e %= this.TAU) > this.PI ? (e -= this.TAU) : e < -this.PI && (e += this.TAU), e
+ },
+ generateID: function () {
+ return Math.random().toString(36).slice(2) + Date.now()
+ },
+ isPlainObject: function (e) {
+ if ('object' != typeof e || e.nodeType || e === e.window) return !1
+ try {
+ if (
+ e.constructor &&
+ !Object.prototype.hasOwnProperty.call(e.constructor.prototype, 'isPrototypeOf')
+ )
+ return !1
+ } catch (t) {
+ return !1
+ }
+ return !0
+ },
+ merge: function (e, t) {
+ var n = this,
+ r = Array.isArray(t),
+ i = (r && []) || {}
+ return r
+ ? ((e = e || []),
+ (i = i.concat(e)),
+ t.forEach(function (t, r) {
+ 'undefined' == typeof i[r]
+ ? (i[r] = t)
+ : n.isPlainObject(t)
+ ? (i[r] = n.merge(e[r], t))
+ : -1 === e.indexOf(t) && i.push(t)
+ }),
+ i)
+ : (e &&
+ n.isPlainObject(e) &&
+ Object.keys(e).forEach(function (t) {
+ i[t] = e[t]
+ }),
+ Object.keys(t).forEach(function (r) {
+ t[r] && n.isPlainObject(t[r]) && e[r]
+ ? (i[r] = n.merge(e[r], t[r]))
+ : (i[r] = t[r])
+ }),
+ i)
+ },
+ now: function () {
+ return window.nwf ? window.nwf.system.Performance.elapsedTime : window.performance.now()
+ },
+ empty: function (e) {
+ for (; e.lastChild; ) e.removeChild(e.lastChild)
+ },
+ radixSort: function (e, t, n, r) {
+ if (((r = r || 31), !((t = t || 0) >= (n = n || e.length) - 1 || 0 > r))) {
+ for (var i = t, o = n, a = 1 << r; o > i; )
+ if (e[i] & a) {
+ --o
+ var s = e[i]
+ ;(e[i] = e[o]), (e[o] = s)
+ } else ++i
+ this.radixSort(e, t, o, r - 1), this.radixSort(e, o, n, r - 1)
+ }
+ },
+ randomizeRGB: function (e, t) {
+ var n,
+ r,
+ i = e.split(','),
+ o = 'rgb('
+ for (t = this.randomInt(t), n = 0; 3 > n; n++)
+ 0 > (r = parseInt(i[n]) + t) ? (r = 0) : r > 255 && (r = 255), (o += r + ',')
+ return (o = o.substring(0, o.length - 1)) + ')'
+ },
+ getJSON: function (e) {
+ var t = new XMLHttpRequest(),
+ n =
+ 'undefined' != typeof e.cache && e.cache
+ ? e.url
+ : e.url + '?t=' + Math.floor(1e4 * Math.random()) + Date.now()
+ ;(t.onreadystatechange = function () {
+ if (200 !== this.status)
+ 0 !== this.status &&
+ console.warn(
+ '[Tools.getJSON] Error: ' +
+ this.status +
+ ' (' +
+ this.statusText +
+ ') :: ' +
+ e.url,
+ )
+ else {
+ var t = null
+ try {
+ t = JSON.parse(this.responseText)
+ } catch (n) {
+ return
+ }
+ e.callback.call(e.scope || null, t)
+ }
+ }),
+ t.open('GET', n, !0),
+ t.setRequestHeader('Accept', 'application/json'),
+ t.setRequestHeader('Content-Type', 'application/json'),
+ t.send('')
+ },
+ })
+ },
+ 7454: function () {
+ !(function (e) {
+ var t = 'KeyboardEvent' in e
+ t ||
+ (e.KeyboardEvent = function () {
+ throw TypeError('Illegal constructor')
+ }),
+ 'DOM_KEY_LOCATION_STANDARD' in e.KeyboardEvent ||
+ (e.KeyboardEvent.DOM_KEY_LOCATION_STANDARD = 0),
+ 'DOM_KEY_LOCATION_LEFT' in e.KeyboardEvent || (e.KeyboardEvent.DOM_KEY_LOCATION_LEFT = 1),
+ 'DOM_KEY_LOCATION_RIGHT' in e.KeyboardEvent ||
+ (e.KeyboardEvent.DOM_KEY_LOCATION_RIGHT = 2),
+ 'DOM_KEY_LOCATION_NUMPAD' in e.KeyboardEvent ||
+ (e.KeyboardEvent.DOM_KEY_LOCATION_NUMPAD = 3)
+ var n = window.KeyboardEvent.DOM_KEY_LOCATION_STANDARD,
+ r = window.KeyboardEvent.DOM_KEY_LOCATION_LEFT,
+ i = window.KeyboardEvent.DOM_KEY_LOCATION_RIGHT,
+ o = window.KeyboardEvent.DOM_KEY_LOCATION_NUMPAD
+ function a(e, t) {
+ return -1 !== String(e).indexOf(t)
+ }
+ var s = a(navigator.platform, 'Win')
+ ? 'win'
+ : a(navigator.platform, 'Mac')
+ ? 'mac'
+ : a(navigator.platform, 'CrOS')
+ ? 'cros'
+ : a(navigator.platform, 'Linux')
+ ? 'linux'
+ : a(navigator.userAgent, 'iPad') ||
+ a(navigator.platform, 'iPod') ||
+ a(navigator.platform, 'iPhone')
+ ? 'ios'
+ : '',
+ u = a(navigator.userAgent, 'Chrome/')
+ ? 'chrome'
+ : a(navigator.vendor, 'Apple')
+ ? 'safari'
+ : a(navigator.userAgent, 'MSIE')
+ ? 'ie'
+ : a(navigator.userAgent, 'Gecko/')
+ ? 'moz'
+ : a(navigator.userAgent, 'Opera/')
+ ? 'opera'
+ : '',
+ l = u + '-' + s
+ function c(e, t, n) {
+ ;(l !== t && u !== t && s !== t) ||
+ Object.keys(n).forEach(function (t) {
+ e[t] = n[t]
+ })
+ }
+ var d = {
+ 3: { code: 'Cancel' },
+ 6: { code: 'Help' },
+ 8: { code: 'Backspace' },
+ 9: { code: 'Tab' },
+ 12: { code: 'Clear' },
+ 13: { code: 'Enter' },
+ 16: { code: 'Shift' },
+ 17: { code: 'Control' },
+ 18: { code: 'Alt' },
+ 19: { code: 'Pause' },
+ 20: { code: 'CapsLock' },
+ 21: { code: 'KanaMode' },
+ 22: { code: 'HangulMode' },
+ 23: { code: 'JunjaMode' },
+ 24: { code: 'FinalMode' },
+ 25: { code: 'KanjiMode' },
+ 27: { code: 'Escape' },
+ 28: { code: 'Convert' },
+ 29: { code: 'NonConvert' },
+ 30: { code: 'Accept' },
+ 31: { code: 'ModeChange' },
+ 32: { code: 'Space' },
+ 33: { code: 'PageUp' },
+ 34: { code: 'PageDown' },
+ 35: { code: 'End' },
+ 36: { code: 'Home' },
+ 37: { code: 'ArrowLeft' },
+ 38: { code: 'ArrowUp' },
+ 39: { code: 'ArrowRight' },
+ 40: { code: 'ArrowDown' },
+ 41: { code: 'Select' },
+ 42: { code: 'Print' },
+ 43: { code: 'Execute' },
+ 44: { code: 'PrintScreen' },
+ 45: { code: 'Insert' },
+ 46: { code: 'Delete' },
+ 47: { code: 'Help' },
+ 48: { code: 'Digit0', keyCap: '0' },
+ 49: { code: 'Digit1', keyCap: '1' },
+ 50: { code: 'Digit2', keyCap: '2' },
+ 51: { code: 'Digit3', keyCap: '3' },
+ 52: { code: 'Digit4', keyCap: '4' },
+ 53: { code: 'Digit5', keyCap: '5' },
+ 54: { code: 'Digit6', keyCap: '6' },
+ 55: { code: 'Digit7', keyCap: '7' },
+ 56: { code: 'Digit8', keyCap: '8' },
+ 57: { code: 'Digit9', keyCap: '9' },
+ 65: { code: 'KeyA', keyCap: 'a' },
+ 66: { code: 'KeyB', keyCap: 'b' },
+ 67: { code: 'KeyC', keyCap: 'c' },
+ 68: { code: 'KeyD', keyCap: 'd' },
+ 69: { code: 'KeyE', keyCap: 'e' },
+ 70: { code: 'KeyF', keyCap: 'f' },
+ 71: { code: 'KeyG', keyCap: 'g' },
+ 72: { code: 'KeyH', keyCap: 'h' },
+ 73: { code: 'KeyI', keyCap: 'i' },
+ 74: { code: 'KeyJ', keyCap: 'j' },
+ 75: { code: 'KeyK', keyCap: 'k' },
+ 76: { code: 'KeyL', keyCap: 'l' },
+ 77: { code: 'KeyM', keyCap: 'm' },
+ 78: { code: 'KeyN', keyCap: 'n' },
+ 79: { code: 'KeyO', keyCap: 'o' },
+ 80: { code: 'KeyP', keyCap: 'p' },
+ 81: { code: 'KeyQ', keyCap: 'q' },
+ 82: { code: 'KeyR', keyCap: 'r' },
+ 83: { code: 'KeyS', keyCap: 's' },
+ 84: { code: 'KeyT', keyCap: 't' },
+ 85: { code: 'KeyU', keyCap: 'u' },
+ 86: { code: 'KeyV', keyCap: 'v' },
+ 87: { code: 'KeyW', keyCap: 'w' },
+ 88: { code: 'KeyX', keyCap: 'x' },
+ 89: { code: 'KeyY', keyCap: 'y' },
+ 90: { code: 'KeyZ', keyCap: 'z' },
+ 91: { code: 'OSLeft', location: r },
+ 92: { code: 'OSRight', location: i },
+ 93: { code: 'ContextMenu' },
+ 95: { code: 'Standby' },
+ 96: { code: 'Numpad0', keyCap: '0', location: o },
+ 97: { code: 'Numpad1', keyCap: '1', location: o },
+ 98: { code: 'Numpad2', keyCap: '2', location: o },
+ 99: { code: 'Numpad3', keyCap: '3', location: o },
+ 100: { code: 'Numpad4', keyCap: '4', location: o },
+ 101: { code: 'Numpad5', keyCap: '5', location: o },
+ 102: { code: 'Numpad6', keyCap: '6', location: o },
+ 103: { code: 'Numpad7', keyCap: '7', location: o },
+ 104: { code: 'Numpad8', keyCap: '8', location: o },
+ 105: { code: 'Numpad9', keyCap: '9', location: o },
+ 106: { code: 'NumpadMultiply', keyCap: '*', location: o },
+ 107: { code: 'NumpadAdd', keyCap: '+', location: o },
+ 108: { code: 'NumpadComma', keyCap: ',', location: o },
+ 109: { code: 'NumpadSubtract', keyCap: '-', location: o },
+ 110: { code: 'NumpadDecimal', keyCap: '.', location: o },
+ 111: { code: 'NumpadDivide', keyCap: '/', location: o },
+ 112: { code: 'F1' },
+ 113: { code: 'F2' },
+ 114: { code: 'F3' },
+ 115: { code: 'F4' },
+ 116: { code: 'F5' },
+ 117: { code: 'F6' },
+ 118: { code: 'F7' },
+ 119: { code: 'F8' },
+ 120: { code: 'F9' },
+ 121: { code: 'F10' },
+ 122: { code: 'F11' },
+ 123: { code: 'F12' },
+ 124: { code: 'F13' },
+ 125: { code: 'F14' },
+ 126: { code: 'F15' },
+ 127: { code: 'F16' },
+ 128: { code: 'F17' },
+ 129: { code: 'F18' },
+ 130: { code: 'F19' },
+ 131: { code: 'F20' },
+ 132: { code: 'F21' },
+ 133: { code: 'F22' },
+ 134: { code: 'F23' },
+ 135: { code: 'F24' },
+ 144: { code: 'NumLock', location: o },
+ 145: { code: 'ScrollLock' },
+ 160: { code: 'ShiftLeft', location: r },
+ 161: { code: 'ShiftRight', location: i },
+ 162: { code: 'ControlLeft', location: r },
+ 163: { code: 'ControlRight', location: i },
+ 164: { code: 'AltLeft', location: r },
+ 165: { code: 'AltRight', location: i },
+ 166: { code: 'BrowserBack' },
+ 167: { code: 'BrowserForward' },
+ 168: { code: 'BrowserRefresh' },
+ 169: { code: 'BrowserStop' },
+ 170: { code: 'BrowserSearch' },
+ 171: { code: 'BrowserFavorites' },
+ 172: { code: 'BrowserHome' },
+ 173: { code: 'VolumeMute' },
+ 174: { code: 'VolumeDown' },
+ 175: { code: 'VolumeUp' },
+ 176: { code: 'MediaTrackNext' },
+ 177: { code: 'MediaTrackPrevious' },
+ 178: { code: 'MediaStop' },
+ 179: { code: 'MediaPlayPause' },
+ 180: { code: 'LaunchMail' },
+ 181: { code: 'MediaSelect' },
+ 182: { code: 'LaunchApp1' },
+ 183: { code: 'LaunchApp2' },
+ 186: { code: 'Semicolon', keyCap: ';' },
+ 187: { code: 'Equal', keyCap: '=' },
+ 188: { code: 'Comma', keyCap: ',' },
+ 189: { code: 'Minus', keyCap: '-' },
+ 190: { code: 'Period', keyCap: '.' },
+ 191: { code: 'Slash', keyCap: '/' },
+ 192: { code: 'Backquote', keyCap: '`' },
+ 219: { code: 'BracketLeft', keyCap: '[' },
+ 220: { code: 'Backslash', keyCap: '\\' },
+ 221: { code: 'BracketRight', keyCap: ']' },
+ 222: { code: 'Quote', keyCap: "'" },
+ 226: { code: 'IntlBackslash', keyCap: '\\' },
+ 229: { code: 'Process' },
+ 246: { code: 'Attn' },
+ 247: { code: 'CrSel' },
+ 248: { code: 'ExSel' },
+ 249: { code: 'EraseEof' },
+ 250: { code: 'Play' },
+ 251: { code: 'ZoomToggle' },
+ 254: { code: 'Clear' },
+ }
+ c(d, 'moz', {
+ 59: { code: 'Semicolon', keyCap: ';' },
+ 61: { code: 'Equal', keyCap: '=' },
+ 107: { code: 'Equal', keyCap: '=' },
+ 109: { code: 'Minus', keyCap: '-' },
+ 187: { code: 'NumpadAdd', keyCap: '+', location: o },
+ 189: { code: 'NumpadSubtract', keyCap: '-', location: o },
+ }),
+ c(d, 'moz-mac', {
+ 12: { code: 'NumLock', location: o },
+ 173: { code: 'Minus', keyCap: '-' },
+ }),
+ c(d, 'moz-win', { 173: { code: 'Minus', keyCap: '-' } }),
+ c(d, 'chrome-mac', { 93: { code: 'OSRight', location: i } }),
+ c(d, 'safari', { 3: { code: 'Enter' }, 25: { code: 'Tab' } }),
+ c(d, 'ios', { 10: { code: 'Enter', location: n } }),
+ c(d, 'safari-mac', {
+ 91: { code: 'OSLeft', location: r },
+ 93: { code: 'OSRight', location: i },
+ 229: { code: 'KeyQ', keyCap: 'Q' },
+ })
+ var f = {}
+ 'cros' === s &&
+ ((f['U+00A0'] = { code: 'ShiftLeft', location: r }),
+ (f['U+00A1'] = { code: 'ShiftRight', location: i }),
+ (f['U+00A2'] = { code: 'ControlLeft', location: r }),
+ (f['U+00A3'] = { code: 'ControlRight', location: i }),
+ (f['U+00A4'] = { code: 'AltLeft', location: r }),
+ (f['U+00A5'] = { code: 'AltRight', location: i })),
+ 'chrome-mac' === l && (f['U+0010'] = { code: 'ContextMenu' }),
+ 'safari-mac' === l && (f['U+0010'] = { code: 'ContextMenu' }),
+ 'ios' === s &&
+ ((f['U+0010'] = { code: 'Function' }),
+ (f['U+001C'] = { code: 'ArrowLeft' }),
+ (f['U+001D'] = { code: 'ArrowRight' }),
+ (f['U+001E'] = { code: 'ArrowUp' }),
+ (f['U+001F'] = { code: 'ArrowDown' }),
+ (f['U+0001'] = { code: 'Home' }),
+ (f['U+0004'] = { code: 'End' }),
+ (f['U+000B'] = { code: 'PageUp' }),
+ (f['U+000C'] = { code: 'PageDown' }))
+ var h = []
+ ;(h[r] = {
+ 16: { code: 'ShiftLeft', location: r },
+ 17: { code: 'ControlLeft', location: r },
+ 18: { code: 'AltLeft', location: r },
+ }),
+ (h[i] = {
+ 16: { code: 'ShiftRight', location: i },
+ 17: { code: 'ControlRight', location: i },
+ 18: { code: 'AltRight', location: i },
+ }),
+ (h[o] = { 13: { code: 'NumpadEnter', location: o } }),
+ c(h[o], 'moz', {
+ 109: { code: 'NumpadSubtract', location: o },
+ 107: { code: 'NumpadAdd', location: o },
+ }),
+ c(h[r], 'moz-mac', { 224: { code: 'OSLeft', location: r } }),
+ c(h[i], 'moz-mac', { 224: { code: 'OSRight', location: i } }),
+ c(h[i], 'moz-win', { 91: { code: 'OSRight', location: i } }),
+ c(h[i], 'mac', { 93: { code: 'OSRight', location: i } }),
+ c(h[o], 'chrome-mac', { 12: { code: 'NumLock', location: o } }),
+ c(h[o], 'safari-mac', {
+ 12: { code: 'NumLock', location: o },
+ 187: { code: 'NumpadAdd', location: o },
+ 189: { code: 'NumpadSubtract', location: o },
+ 190: { code: 'NumpadDecimal', location: o },
+ 191: { code: 'NumpadDivide', location: o },
+ })
+ var p = {
+ ShiftLeft: { key: 'Shift' },
+ ShiftRight: { key: 'Shift' },
+ ControlLeft: { key: 'Control' },
+ ControlRight: { key: 'Control' },
+ AltLeft: { key: 'Alt' },
+ AltRight: { key: 'Alt' },
+ OSLeft: { key: 'OS' },
+ OSRight: { key: 'OS' },
+ NumpadEnter: { key: 'Enter' },
+ Space: { key: ' ' },
+ Digit0: { key: '0', shiftKey: ')' },
+ Digit1: { key: '1', shiftKey: '!' },
+ Digit2: { key: '2', shiftKey: '@' },
+ Digit3: { key: '3', shiftKey: '#' },
+ Digit4: { key: '4', shiftKey: '$' },
+ Digit5: { key: '5', shiftKey: '%' },
+ Digit6: { key: '6', shiftKey: '^' },
+ Digit7: { key: '7', shiftKey: '&' },
+ Digit8: { key: '8', shiftKey: '*' },
+ Digit9: { key: '9', shiftKey: '(' },
+ KeyA: { key: 'a', shiftKey: 'A' },
+ KeyB: { key: 'b', shiftKey: 'B' },
+ KeyC: { key: 'c', shiftKey: 'C' },
+ KeyD: { key: 'd', shiftKey: 'D' },
+ KeyE: { key: 'e', shiftKey: 'E' },
+ KeyF: { key: 'f', shiftKey: 'F' },
+ KeyG: { key: 'g', shiftKey: 'G' },
+ KeyH: { key: 'h', shiftKey: 'H' },
+ KeyI: { key: 'i', shiftKey: 'I' },
+ KeyJ: { key: 'j', shiftKey: 'J' },
+ KeyK: { key: 'k', shiftKey: 'K' },
+ KeyL: { key: 'l', shiftKey: 'L' },
+ KeyM: { key: 'm', shiftKey: 'M' },
+ KeyN: { key: 'n', shiftKey: 'N' },
+ KeyO: { key: 'o', shiftKey: 'O' },
+ KeyP: { key: 'p', shiftKey: 'P' },
+ KeyQ: { key: 'q', shiftKey: 'Q' },
+ KeyR: { key: 'r', shiftKey: 'R' },
+ KeyS: { key: 's', shiftKey: 'S' },
+ KeyT: { key: 't', shiftKey: 'T' },
+ KeyU: { key: 'u', shiftKey: 'U' },
+ KeyV: { key: 'v', shiftKey: 'V' },
+ KeyW: { key: 'w', shiftKey: 'W' },
+ KeyX: { key: 'x', shiftKey: 'X' },
+ KeyY: { key: 'y', shiftKey: 'Y' },
+ KeyZ: { key: 'z', shiftKey: 'Z' },
+ Numpad0: { key: '0' },
+ Numpad1: { key: '1' },
+ Numpad2: { key: '2' },
+ Numpad3: { key: '3' },
+ Numpad4: { key: '4' },
+ Numpad5: { key: '5' },
+ Numpad6: { key: '6' },
+ Numpad7: { key: '7' },
+ Numpad8: { key: '8' },
+ Numpad9: { key: '9' },
+ NumpadMultiply: { key: '*' },
+ NumpadAdd: { key: '+' },
+ NumpadComma: { key: ',' },
+ NumpadSubtract: { key: '-' },
+ NumpadDecimal: { key: '.' },
+ NumpadDivide: { key: '/' },
+ Semicolon: { key: ';', shiftKey: ':' },
+ Equal: { key: '=', shiftKey: '+' },
+ Comma: { key: ',', shiftKey: '<' },
+ Minus: { key: '-', shiftKey: '_' },
+ Period: { key: '.', shiftKey: '>' },
+ Slash: { key: '/', shiftKey: '?' },
+ Backquote: { key: '`', shiftKey: '~' },
+ BracketLeft: { key: '[', shiftKey: '{' },
+ Backslash: { key: '\\', shiftKey: '|' },
+ BracketRight: { key: ']', shiftKey: '}' },
+ Quote: { key: "'", shiftKey: '"' },
+ IntlBackslash: { key: '\\', shiftKey: '|' },
+ }
+ c(p, 'mac', { OSLeft: { key: 'Meta' }, OSRight: { key: 'Meta' } })
+ var v = {
+ Esc: 'Escape',
+ Nonconvert: 'NonConvert',
+ Left: 'ArrowLeft',
+ Up: 'ArrowUp',
+ Right: 'ArrowRight',
+ Down: 'ArrowDown',
+ Del: 'Delete',
+ Menu: 'ContextMenu',
+ MediaNextTrack: 'MediaTrackNext',
+ MediaPreviousTrack: 'MediaTrackPrevious',
+ SelectMedia: 'MediaSelect',
+ HalfWidth: 'Hankaku',
+ FullWidth: 'Zenkaku',
+ RomanCharacters: 'Romaji',
+ Crsel: 'CrSel',
+ Exsel: 'ExSel',
+ Zoom: 'ZoomToggle',
+ },
+ m = (function (e, t) {
+ var n = {}
+ return (
+ Object.keys(e).forEach(function (r) {
+ var i = e[r]
+ t in i && (n[i[t]] = i)
+ }),
+ n
+ )
+ })(d, 'code')
+ try {
+ var g = t && 'location' in new KeyboardEvent('')
+ } catch (b) {}
+ function y(e) {
+ var t = 'keyCode' in e ? e.keyCode : 'which' in e ? e.which : 0,
+ n = (function () {
+ if (g || 'keyLocation' in e) {
+ var n = g ? e.location : e.keyLocation
+ if (n && t in h[n]) return h[n][t]
+ }
+ return 'keyIdentifier' in e && e.keyIdentifier in f
+ ? f[e.keyIdentifier]
+ : t in d
+ ? d[t]
+ : null
+ })()
+ if (!n) return null
+ var r = (function () {
+ var t = p[n.code]
+ return t ? (e.shiftKey && 'shiftKey' in t ? t.shiftKey : t.key) : n.code
+ })()
+ return { code: n.code, key: r, location: n.location, keyCap: n.keyCap }
+ }
+ 'KeyboardEvent' in e &&
+ 'defineProperty' in Object &&
+ (function () {
+ function e(e, t, n) {
+ t in e || Object.defineProperty(e, t, n)
+ }
+ if (
+ (e(KeyboardEvent.prototype, 'code', {
+ get: function () {
+ var e = y(this)
+ return e ? e.code : ''
+ },
+ }),
+ 'key' in KeyboardEvent.prototype)
+ ) {
+ var t = Object.getOwnPropertyDescriptor(KeyboardEvent.prototype, 'key')
+ Object.defineProperty(KeyboardEvent.prototype, 'key', {
+ get: function () {
+ var e = t.get.call(this)
+ return v.hasOwnProperty(e) ? v[e] : e
+ },
+ })
+ }
+ e(KeyboardEvent.prototype, 'key', {
+ get: function () {
+ var e = y(this)
+ return e && 'key' in e ? e.key : 'Unidentified'
+ },
+ }),
+ e(KeyboardEvent.prototype, 'location', {
+ get: function () {
+ var e = y(this)
+ return e && 'location' in e ? e.location : n
+ },
+ }),
+ e(KeyboardEvent.prototype, 'locale', {
+ get: function () {
+ return ''
+ },
+ })
+ })(),
+ 'queryKeyCap' in e.KeyboardEvent ||
+ (e.KeyboardEvent.queryKeyCap = function (e, t) {
+ if (((e = String(e)), !m.hasOwnProperty(e))) return 'Undefined'
+ if (t && 'en-us' !== String(t).toLowerCase()) throw Error('Unsupported locale')
+ var n = m[e]
+ return n.keyCap || n.code || 'Undefined'
+ }),
+ (e.identifyKey = function (e) {
+ if (!('code' in e)) {
+ var t = y(e)
+ ;(e.code = t ? t.code : ''),
+ (e.key = t && 'key' in t ? t.key : 'Unidentified'),
+ (e.location =
+ 'location' in e
+ ? e.location
+ : 'keyLocation' in e
+ ? e.keyLocation
+ : t && 'location' in t
+ ? t.location
+ : n),
+ (e.locale = '')
+ }
+ })
+ })(window)
+ },
+ 3386: function (e) {
+ e.exports = AFRAME.registerComponent('checkpoint-controls', {
+ schema: {
+ enabled: { default: !0 },
+ mode: { default: 'teleport', oneOf: ['teleport', 'animate'] },
+ animateSpeed: { default: 3 },
+ },
+ init: function () {
+ ;(this.active = !0),
+ (this.checkpoint = null),
+ (this.isNavMeshConstrained = !1),
+ (this.offset = new THREE.Vector3()),
+ (this.position = new THREE.Vector3()),
+ (this.targetPosition = new THREE.Vector3())
+ },
+ play: function () {
+ this.active = !0
+ },
+ pause: function () {
+ this.active = !1
+ },
+ setCheckpoint: function (e) {
+ const t = this.el
+ this.active &&
+ this.checkpoint !== e &&
+ (this.checkpoint && t.emit('navigation-end', { checkpoint: this.checkpoint }),
+ (this.checkpoint = e),
+ this.sync(),
+ this.position.distanceTo(this.targetPosition) < 0.1
+ ? (this.checkpoint = null)
+ : (t.emit('navigation-start', { checkpoint: e }),
+ 'teleport' === this.data.mode &&
+ (this.el.setAttribute('position', this.targetPosition),
+ (this.checkpoint = null),
+ t.emit('navigation-end', { checkpoint: e }),
+ t.components['movement-controls'].updateNavLocation())))
+ },
+ isVelocityActive: function () {
+ return !(!this.active || !this.checkpoint)
+ },
+ getVelocity: function () {
+ if (!this.active) return
+ const e = this.data,
+ t = this.offset,
+ n = this.position,
+ r = this.targetPosition,
+ i = this.checkpoint
+ return (
+ this.sync(),
+ n.distanceTo(r) < 0.1
+ ? ((this.checkpoint = null),
+ this.el.emit('navigation-end', { checkpoint: i }),
+ t.set(0, 0, 0))
+ : (t.setLength(e.animateSpeed), t)
+ )
+ },
+ sync: function () {
+ const e = this.offset,
+ t = this.position,
+ n = this.targetPosition
+ t.copy(this.el.getAttribute('position')),
+ this.checkpoint.object3D.getWorldPosition(n),
+ n.add(this.checkpoint.components.checkpoint.getOffset()),
+ e.copy(n).sub(t)
+ },
+ })
+ },
+ 5062: function (e, t, n) {
+ const r = n(6453),
+ i = n(4379),
+ o = 0.2,
+ a = 'left',
+ s = 'right',
+ u = 1,
+ l = 2
+ e.exports = AFRAME.registerComponent('gamepad-controls', {
+ GamepadButton: r,
+ schema: {
+ enabled: { default: !0 },
+ camera: { default: '[camera]', type: 'selector' },
+ rotationSensitivity: { default: 2 },
+ },
+ init: function () {
+ const e = this.el.sceneEl
+ ;(this.system = e.systems['tracked-controls-webxr'] || { controllers: [] }),
+ (this.prevTime = window.performance.now()),
+ (this.buttons = {})
+ const t = this.el.object3D.rotation
+ ;(this.pitch = new THREE.Object3D()),
+ (this.pitch.rotation.x = THREE.Math.degToRad(t.x)),
+ (this.yaw = new THREE.Object3D()),
+ (this.yaw.position.y = 10),
+ (this.yaw.rotation.y = THREE.Math.degToRad(t.y)),
+ this.yaw.add(this.pitch),
+ (this._lookVector = new THREE.Vector2()),
+ (this._moveVector = new THREE.Vector2()),
+ (this._dpadVector = new THREE.Vector2()),
+ e.addBehavior(this)
+ },
+ update: function () {
+ this.tick()
+ },
+ tick: function (e, t) {
+ this.updateButtonState(), this.updateRotation(t)
+ },
+ remove: function () {},
+ isVelocityActive: function () {
+ if (!this.data.enabled || !this.isConnected()) return !1
+ const e = this._dpadVector,
+ t = this._moveVector
+ this.getDpad(e), this.getJoystick(u, t)
+ const n = e.x || t.x,
+ r = e.y || t.y
+ return Math.abs(n) > o || Math.abs(r) > o
+ },
+ getVelocityDelta: function () {
+ const e = this._dpadVector,
+ t = this._moveVector
+ this.getDpad(e), this.getJoystick(u, t)
+ const n = e.x || t.x,
+ r = e.y || t.y,
+ i = new THREE.Vector3()
+ return Math.abs(n) > o && (i.x += n), Math.abs(r) > o && (i.z += r), i
+ },
+ isRotationActive: function () {
+ if (!this.data.enabled || !this.isConnected()) return !1
+ const e = this._lookVector
+ return this.getJoystick(l, e), Math.abs(e.x) > o || Math.abs(e.y) > o
+ },
+ updateRotation: function (e) {
+ if (!this.isRotationActive()) return
+ const t = this.data,
+ n = this.yaw,
+ r = this.pitch,
+ i = t.camera.components['look-controls'],
+ a = i && i.pitchObject && i.yawObject
+ a && (r.rotation.copy(i.pitchObject.rotation), n.rotation.copy(i.yawObject.rotation))
+ const s = this._lookVector
+ this.getJoystick(l, s),
+ Math.abs(s.x) <= o && (s.x = 0),
+ Math.abs(s.y) <= o && (s.y = 0),
+ s.multiplyScalar((t.rotationSensitivity * e) / 1e3),
+ (n.rotation.y -= s.x),
+ (r.rotation.x -= s.y),
+ (r.rotation.x = Math.max(-Math.PI / 2, Math.min(Math.PI / 2, r.rotation.x))),
+ t.camera.object3D.rotation.set(r.rotation.x, n.rotation.y, 0),
+ a && (i.pitchObject.rotation.copy(r.rotation), i.yawObject.rotation.copy(n.rotation))
+ },
+ updateButtonState: function () {
+ const e = this.getGamepad(s)
+ if (this.data.enabled && e)
+ for (var t = 0; t < e.buttons.length; t++)
+ e.buttons[t].pressed && !this.buttons[t]
+ ? this.emit(new i('gamepadbuttondown', t, e.buttons[t]))
+ : !e.buttons[t].pressed &&
+ this.buttons[t] &&
+ this.emit(new i('gamepadbuttonup', t, e.buttons[t])),
+ (this.buttons[t] = e.buttons[t].pressed)
+ else Object.keys(this.buttons) && (this.buttons = {})
+ },
+ emit: function (e) {
+ this.el.emit(e.type, e), this.el.emit(e.type + ':' + e.index, new i(e.type, e.index, e))
+ },
+ getGamepad: (function () {
+ const e = [],
+ t = []
+ return function (n) {
+ const r = this.el.sceneEl.components['proxy-controls'],
+ i = r && r.isConnected() && r.getGamepad(0)
+ if (i) return i
+ e.length = 0
+ for (let t = 0; t < this.system.controllers.length; t++) {
+ const r = this.system.controllers[t],
+ i = r ? r.gamepad : null
+ if ((e.push(i), i && i.handedness === n)) return i
+ }
+ const o = navigator.getGamepads ? navigator.getGamepads() : t
+ for (let e = 0; e < o.length; e++) {
+ const t = o[e]
+ if (t && t.hand === n) return t
+ }
+ return e[0] || o[0]
+ }
+ })(),
+ getButton: function (e) {
+ return this.getGamepad(s).buttons[e]
+ },
+ getAxis: function (e) {
+ return this.getGamepad(e > 1 ? s : a).axes[e]
+ },
+ getJoystick: function (e, t) {
+ const n = this.getGamepad(e === u ? a : s)
+ if ('xr-standard' === n.mapping)
+ switch (e) {
+ case u:
+ return t.set(n.axes[2], n.axes[3])
+ case l:
+ return t.set(n.axes[0], n.axes[1])
+ }
+ else
+ switch (e) {
+ case u:
+ return t.set(n.axes[0], n.axes[1])
+ case l:
+ return t.set(n.axes[2], n.axes[3])
+ }
+ throw new Error('Unexpected joystick index "%d".', e)
+ },
+ getDpad: function (e) {
+ const t = this.getGamepad(a)
+ return t.buttons[r.DPAD_RIGHT]
+ ? e.set(
+ (t.buttons[r.DPAD_RIGHT].pressed ? 1 : 0) +
+ (t.buttons[r.DPAD_LEFT].pressed ? -1 : 0),
+ (t.buttons[r.DPAD_UP].pressed ? -1 : 0) + (t.buttons[r.DPAD_DOWN].pressed ? 1 : 0),
+ )
+ : e.set(0, 0)
+ },
+ isConnected: function () {
+ const e = this.getGamepad(a)
+ return !(!e || !e.connected)
+ },
+ getID: function () {
+ return this.getGamepad(a).id
+ },
+ })
+ },
+ 2406: function (e, t, n) {
+ n(3386), n(5062), n(2250), n(9048), n(3819), n(9893)
+ },
+ 2250: function (e, t, n) {
+ n(7454)
+ const r = window.KeyboardEvent
+ e.exports = AFRAME.registerComponent('keyboard-controls', {
+ schema: { enabled: { default: !0 }, debug: { default: !1 } },
+ init: function () {
+ ;(this.dVelocity = new THREE.Vector3()),
+ (this.localKeys = {}),
+ (this.listeners = {
+ keydown: this.onKeyDown.bind(this),
+ keyup: this.onKeyUp.bind(this),
+ blur: this.onBlur.bind(this),
+ }),
+ this.attachEventListeners()
+ },
+ isVelocityActive: function () {
+ return this.data.enabled && !!Object.keys(this.getKeys()).length
+ },
+ getVelocityDelta: function () {
+ const e = this.data,
+ t = this.getKeys()
+ return (
+ this.dVelocity.set(0, 0, 0),
+ e.enabled &&
+ ((t.KeyW || t.ArrowUp) && (this.dVelocity.z -= 1),
+ (t.KeyA || t.ArrowLeft) && (this.dVelocity.x -= 1),
+ (t.KeyS || t.ArrowDown) && (this.dVelocity.z += 1),
+ (t.KeyD || t.ArrowRight) && (this.dVelocity.x += 1)),
+ this.dVelocity.clone()
+ )
+ },
+ play: function () {
+ this.attachEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners()
+ },
+ remove: function () {
+ this.pause()
+ },
+ attachEventListeners: function () {
+ window.addEventListener('keydown', this.listeners.keydown, !1),
+ window.addEventListener('keyup', this.listeners.keyup, !1),
+ window.addEventListener('blur', this.listeners.blur, !1)
+ },
+ removeEventListeners: function () {
+ window.removeEventListener('keydown', this.listeners.keydown),
+ window.removeEventListener('keyup', this.listeners.keyup),
+ window.removeEventListener('blur', this.listeners.blur)
+ },
+ onKeyDown: function (e) {
+ AFRAME.utils.shouldCaptureKeyEvent(e) && ((this.localKeys[e.code] = !0), this.emit(e))
+ },
+ onKeyUp: function (e) {
+ AFRAME.utils.shouldCaptureKeyEvent(e) && (delete this.localKeys[e.code], this.emit(e))
+ },
+ onBlur: function () {
+ for (let e in this.localKeys) this.localKeys.hasOwnProperty(e) && delete this.localKeys[e]
+ },
+ emit: function (e) {
+ '__keyboard-controls-proxy' in e && this.el.emit(e.type, e),
+ this.el.emit(e.type + ':' + e.code, new r(e.type, e)),
+ this.data.debug && console.log(e.type + ':' + e.code)
+ },
+ isPressed: function (e) {
+ return e in this.getKeys()
+ },
+ getKeys: function () {
+ return this.isProxied()
+ ? this.el.sceneEl.components['proxy-controls'].getKeyboard()
+ : this.localKeys
+ },
+ isProxied: function () {
+ const e = this.el.sceneEl.components['proxy-controls']
+ return e && e.isConnected()
+ },
+ })
+ },
+ 3819: function (e) {
+ const t = '-controls'
+ e.exports = AFRAME.registerComponent('movement-controls', {
+ dependencies: ['rotation'],
+ schema: {
+ enabled: { default: !0 },
+ controls: { default: ['gamepad', 'trackpad', 'keyboard', 'touch'] },
+ speed: { default: 0.3, min: 0 },
+ fly: { default: !1 },
+ constrainToNavMesh: { default: !1 },
+ camera: { default: '[movement-controls] [camera]', type: 'selector' },
+ },
+ init: function () {
+ const e = this.el
+ ;(this.velocityCtrl = null),
+ (this.velocity = new THREE.Vector3()),
+ (this.heading = new THREE.Quaternion()),
+ (this.navGroup = null),
+ (this.navNode = null),
+ e.sceneEl.hasLoaded
+ ? this.injectControls()
+ : e.sceneEl.addEventListener('loaded', this.injectControls.bind(this))
+ },
+ update: function (e) {
+ const t = this.el,
+ n = this.data,
+ r = t.sceneEl.systems.nav
+ t.sceneEl.hasLoaded && this.injectControls(),
+ r &&
+ n.constrainToNavMesh !== e.constrainToNavMesh &&
+ (n.constrainToNavMesh ? r.addAgent(this) : r.removeAgent(this))
+ },
+ injectControls: function () {
+ const e = this.data
+ var n
+ for (let r = 0; r < e.controls.length; r++)
+ (n = e.controls[r] + t), this.el.components[n] || this.el.setAttribute(n, '')
+ },
+ updateNavLocation: function () {
+ ;(this.navGroup = null), (this.navNode = null)
+ },
+ tick: (function () {
+ const e = new THREE.Vector3(),
+ t = new THREE.Vector3(),
+ n = new THREE.Vector3()
+ return function (r, i) {
+ if (!i) return
+ const o = this.el,
+ a = this.data
+ if (!a.enabled) return
+ this.updateVelocityCtrl()
+ const s = this.velocityCtrl,
+ u = this.velocity
+ if (s)
+ if (
+ (i / 1e3 > 0.2 ? u.set(0, 0, 0) : this.updateVelocity(i),
+ a.constrainToNavMesh && !1 !== s.isNavMeshConstrained)
+ ) {
+ if (u.lengthSq() < 1e-5) return
+ e.copy(o.object3D.position),
+ t
+ .copy(u)
+ .multiplyScalar(i / 1e3)
+ .add(e)
+ const r = o.sceneEl.systems.nav
+ ;(this.navGroup = null === this.navGroup ? r.getGroup(e) : this.navGroup),
+ (this.navNode = this.navNode || r.getNode(e, this.navGroup)),
+ (this.navNode = r.clampStep(e, t, this.navGroup, this.navNode, n)),
+ o.object3D.position.copy(n)
+ } else
+ o.hasAttribute('velocity')
+ ? o.setAttribute('velocity', u)
+ : ((o.object3D.position.x += (u.x * i) / 1e3),
+ (o.object3D.position.y += (u.y * i) / 1e3),
+ (o.object3D.position.z += (u.z * i) / 1e3))
+ }
+ })(),
+ updateVelocityCtrl: function () {
+ const e = this.data
+ if (e.enabled) {
+ for (let n = 0, r = e.controls.length; n < r; n++) {
+ const r = this.el.components[e.controls[n] + t]
+ if (r && r.isVelocityActive()) return void (this.velocityCtrl = r)
+ }
+ this.velocityCtrl = null
+ }
+ },
+ updateVelocity: (function () {
+ const e = new THREE.Vector2(),
+ t = new THREE.Quaternion()
+ return function (n) {
+ let r
+ const i = this.el,
+ o = this.velocityCtrl,
+ a = this.velocity,
+ s = this.data
+ if (o) {
+ if (!o.getVelocityDelta) {
+ if (o.getVelocity) return void a.copy(o.getVelocity())
+ if (o.getPositionDelta)
+ return void a.copy(o.getPositionDelta(n).multiplyScalar(1e3 / n))
+ throw new Error('Incompatible movement controls: ', o)
+ }
+ r = o.getVelocityDelta(n)
+ }
+ if (
+ (i.hasAttribute('velocity') &&
+ !s.constrainToNavMesh &&
+ a.copy(this.el.getAttribute('velocity')),
+ r && s.enabled)
+ ) {
+ const n = s.camera
+ t.copy(n.object3D.quaternion),
+ t.premultiply(i.object3D.quaternion),
+ r.applyQuaternion(t)
+ const o = r.length()
+ s.fly
+ ? (a.copy(r), a.multiplyScalar(16.66667 * this.data.speed))
+ : (e.set(r.x, r.z),
+ e.setLength(o * this.data.speed * 16.66667),
+ (a.x = e.x),
+ (a.z = e.y))
+ }
+ }
+ })(),
+ })
+ },
+ 9048: function (e) {
+ e.exports = AFRAME.registerComponent('touch-controls', {
+ schema: { enabled: { default: !0 }, reverseEnabled: { default: !0 } },
+ init: function () {
+ ;(this.dVelocity = new THREE.Vector3()), this.bindMethods(), (this.direction = 0)
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.dVelocity.set(0, 0, 0)
+ },
+ remove: function () {
+ this.pause()
+ },
+ addEventListeners: function () {
+ const e = this.el.sceneEl,
+ t = e.canvas
+ t
+ ? (t.addEventListener('touchstart', this.onTouchStart),
+ t.addEventListener('touchend', this.onTouchEnd))
+ : e.addEventListener('render-target-loaded', this.addEventListeners.bind(this))
+ },
+ removeEventListeners: function () {
+ const e = this.el.sceneEl && this.el.sceneEl.canvas
+ e &&
+ (e.removeEventListener('touchstart', this.onTouchStart),
+ e.removeEventListener('touchend', this.onTouchEnd))
+ },
+ isVelocityActive: function () {
+ return this.data.enabled && !!this.direction
+ },
+ getVelocityDelta: function () {
+ return (this.dVelocity.z = this.direction), this.dVelocity.clone()
+ },
+ bindMethods: function () {
+ ;(this.onTouchStart = this.onTouchStart.bind(this)),
+ (this.onTouchEnd = this.onTouchEnd.bind(this))
+ },
+ onTouchStart: function (e) {
+ ;(this.direction = -1),
+ this.data.reverseEnabled && 2 === e.touches.length && (this.direction = 1),
+ e.preventDefault()
+ },
+ onTouchEnd: function (e) {
+ ;(this.direction = 0), e.preventDefault()
+ },
+ })
+ },
+ 9893: function (e) {
+ e.exports = AFRAME.registerComponent('trackpad-controls', {
+ schema: {
+ enabled: { default: !0 },
+ enableNegX: { default: !0 },
+ enablePosX: { default: !0 },
+ enableNegZ: { default: !0 },
+ enablePosZ: { default: !0 },
+ mode: { default: 'touch', oneOf: ['swipe', 'touch', 'press'] },
+ },
+ init: function () {
+ ;(this.dVelocity = new THREE.Vector3()),
+ (this.zVel = 0),
+ (this.xVel = 0),
+ this.bindMethods()
+ },
+ play: function () {
+ this.addEventListeners()
+ },
+ pause: function () {
+ this.removeEventListeners(), this.dVelocity.set(0, 0, 0)
+ },
+ remove: function () {
+ this.pause()
+ },
+ addEventListeners: function () {
+ const e = this.data,
+ t = this.el.sceneEl
+ switch ((t.addEventListener('axismove', this.onAxisMove), e.mode)) {
+ case 'swipe':
+ case 'touch':
+ t.addEventListener('trackpadtouchstart', this.onTouchStart),
+ t.addEventListener('trackpadtouchend', this.onTouchEnd)
+ break
+ case 'press':
+ t.addEventListener('trackpaddown', this.onTouchStart),
+ t.addEventListener('trackpadup', this.onTouchEnd)
+ }
+ },
+ removeEventListeners: function () {
+ const e = this.el.sceneEl
+ e.removeEventListener('axismove', this.onAxisMove),
+ e.removeEventListener('trackpadtouchstart', this.onTouchStart),
+ e.removeEventListener('trackpadtouchend', this.onTouchEnd),
+ e.removeEventListener('trackpaddown', this.onTouchStart),
+ e.removeEventListener('trackpadup', this.onTouchEnd)
+ },
+ isVelocityActive: function () {
+ return this.data.enabled && this.isMoving
+ },
+ getVelocityDelta: function () {
+ return (
+ (this.dVelocity.z = this.isMoving ? -this.zVel : 1),
+ (this.dVelocity.x = this.isMoving ? this.xVel : 1),
+ this.dVelocity.clone()
+ )
+ },
+ bindMethods: function () {
+ ;(this.onTouchStart = this.onTouchStart.bind(this)),
+ (this.onTouchEnd = this.onTouchEnd.bind(this)),
+ (this.onAxisMove = this.onAxisMove.bind(this))
+ },
+ onTouchStart: function (e) {
+ switch (this.data.mode) {
+ case 'swipe':
+ ;(this.canRecordAxis = !0), (this.startingAxisData = [])
+ break
+ case 'touch':
+ case 'press':
+ this.isMoving = !0
+ }
+ e.preventDefault()
+ },
+ onTouchEnd: function (e) {
+ 'swipe' == this.data.mode && (this.startingAxisData = []),
+ (this.isMoving = !1),
+ e.preventDefault()
+ },
+ onAxisMove: function (e) {
+ switch (this.data.mode) {
+ case 'swipe':
+ return this.handleSwipeAxis(e)
+ case 'touch':
+ case 'press':
+ return this.handleTouchAxis(e)
+ }
+ },
+ handleSwipeAxis: function (e) {
+ const t = this.data,
+ n = e.detail.axis
+ if (
+ (0 === this.startingAxisData.length &&
+ this.canRecordAxis &&
+ ((this.canRecordAxis = !1),
+ (this.startingAxisData[0] = n[0]),
+ (this.startingAxisData[1] = n[1])),
+ this.startingAxisData.length > 0)
+ ) {
+ let e = 0,
+ r = 0
+ t.enableNegX && n[0] < this.startingAxisData[0] && (e = -1),
+ t.enablePosX && n[0] > this.startingAxisData[0] && (e = 1),
+ t.enablePosZ && n[1] > this.startingAxisData[1] && (r = -1),
+ t.enableNegZ && n[1] < this.startingAxisData[1] && (r = 1)
+ const i = Math.abs(this.startingAxisData[1] - n[1])
+ Math.abs(this.startingAxisData[0] - n[0]) > i
+ ? ((this.zVel = 0), (this.xVel = e), (this.isMoving = !0))
+ : ((this.xVel = 0), (this.zVel = r), (this.isMoving = !0))
+ }
+ },
+ handleTouchAxis: function (e) {
+ const t = this.data,
+ n = e.detail.axis
+ let r = 0,
+ i = 0
+ t.enableNegX && n[0] < 0 && (r = -1),
+ t.enablePosX && n[0] > 0 && (r = 1),
+ t.enablePosZ && n[1] > 0 && (i = -1),
+ t.enableNegZ && n[1] < 0 && (i = 1),
+ Math.abs(n[0]) > Math.abs(n[1])
+ ? ((this.zVel = 0), (this.xVel = r))
+ : ((this.xVel = 0), (this.zVel = i))
+ },
+ })
+ },
+ 6591: function (e) {
+ const t = { once: THREE.LoopOnce, repeat: THREE.LoopRepeat, pingpong: THREE.LoopPingPong }
+ function n(e) {
+ return e.replace(/[|\\{}()[\]^$+*?.]/g, '\\$&')
+ }
+ e.exports = AFRAME.registerComponent('animation-mixer', {
+ schema: {
+ clip: { default: '*' },
+ duration: { default: 0 },
+ clampWhenFinished: { default: !1, type: 'boolean' },
+ crossFadeDuration: { default: 0 },
+ loop: { default: 'repeat', oneOf: Object.keys(t) },
+ repetitions: { default: 1 / 0, min: 0 },
+ timeScale: { default: 1 },
+ },
+ init: function () {
+ ;(this.model = null), (this.mixer = null), (this.activeActions = [])
+ const e = this.el.getObject3D('mesh')
+ e
+ ? this.load(e)
+ : this.el.addEventListener('model-loaded', (e) => {
+ this.load(e.detail.model)
+ })
+ },
+ load: function (e) {
+ const t = this.el
+ ;(this.model = e),
+ (this.mixer = new THREE.AnimationMixer(e)),
+ this.mixer.addEventListener('loop', (e) => {
+ t.emit('animation-loop', { action: e.action, loopDelta: e.loopDelta })
+ }),
+ this.mixer.addEventListener('finished', (e) => {
+ t.emit('animation-finished', { action: e.action, direction: e.direction })
+ }),
+ this.data.clip && this.update({})
+ },
+ remove: function () {
+ this.mixer && this.mixer.stopAllAction()
+ },
+ update: function (e) {
+ if (!e) return
+ const n = this.data,
+ r = AFRAME.utils.diff(n, e)
+ if ('clip' in r) return this.stopAction(), void (n.clip && this.playAction())
+ this.activeActions.forEach((e) => {
+ 'duration' in r && n.duration && e.setDuration(n.duration),
+ 'clampWhenFinished' in r && (e.clampWhenFinished = n.clampWhenFinished),
+ ('loop' in r || 'repetitions' in r) && e.setLoop(t[n.loop], n.repetitions),
+ 'timeScale' in r && e.setEffectiveTimeScale(n.timeScale)
+ })
+ },
+ stopAction: function () {
+ const e = this.data
+ for (let t = 0; t < this.activeActions.length; t++)
+ e.crossFadeDuration
+ ? this.activeActions[t].fadeOut(e.crossFadeDuration)
+ : this.activeActions[t].stop()
+ this.activeActions.length = 0
+ },
+ playAction: function () {
+ if (!this.mixer) return
+ const e = this.model,
+ r = this.data,
+ i = e.animations || (e.geometry || {}).animations || []
+ if (!i.length) return
+ const o = ((a = r.clip), new RegExp('^' + a.split(/\*+/).map(n).join('.*') + '$'))
+ var a
+ for (let n, s = 0; (n = i[s]); s++)
+ if (n.name.match(o)) {
+ const i = this.mixer.clipAction(n, e)
+ ;(i.enabled = !0),
+ (i.clampWhenFinished = r.clampWhenFinished),
+ r.duration && i.setDuration(r.duration),
+ 1 !== r.timeScale && i.setEffectiveTimeScale(r.timeScale),
+ i.setLoop(t[r.loop], r.repetitions).fadeIn(r.crossFadeDuration).play(),
+ this.activeActions.push(i)
+ }
+ },
+ tick: function (e, t) {
+ this.mixer && !isNaN(t) && this.mixer.update(t / 1e3)
+ },
+ })
+ },
+ 2290: function (e, t, n) {
+ ;(THREE.ColladaLoader = n(203)),
+ (e.exports.Component = AFRAME.registerComponent('collada-model-legacy', {
+ schema: { type: 'asset' },
+ init: function () {
+ ;(this.model = null), (this.loader = new THREE.ColladaLoader())
+ },
+ update: function () {
+ var e = this,
+ t = this.el,
+ n = this.data,
+ r = this.el.sceneEl.systems.renderer
+ n &&
+ (this.remove(),
+ this.loader.load(n, function (n) {
+ ;(e.model = n.scene),
+ e.model.traverse(function (e) {
+ if (e.isMesh) {
+ var t = e.material
+ t.color && r.applyColorCorrection(t.color),
+ t.map && r.applyColorCorrection(t.map),
+ t.emissive && r.applyColorCorrection(t.emissive),
+ t.emissiveMap && r.applyColorCorrection(t.emissiveMap)
+ }
+ }),
+ t.setObject3D('mesh', e.model),
+ t.emit('model-loaded', { format: 'collada', model: e.model })
+ }))
+ },
+ remove: function () {
+ this.model && this.el.removeObject3D('mesh')
+ },
+ }))
+ },
+ 5310: function (e, t, n) {
+ ;(THREE.FBXLoader = n(9434)),
+ (e.exports = AFRAME.registerComponent('fbx-model', {
+ schema: { src: { type: 'asset' }, crossorigin: { default: '' } },
+ init: function () {
+ this.model = null
+ },
+ update: function () {
+ const e = this.data
+ if (!e.src) return
+ this.remove()
+ const t = new THREE.FBXLoader()
+ e.crossorigin && t.setCrossOrigin(e.crossorigin), t.load(e.src, this.load.bind(this))
+ },
+ load: function (e) {
+ ;(this.model = e),
+ this.el.setObject3D('mesh', e),
+ this.el.emit('model-loaded', { format: 'fbx', model: e })
+ },
+ remove: function () {
+ this.model && this.el.removeObject3D('mesh')
+ },
+ }))
+ },
+ 8837: function (e, t, n) {
+ const r = n(4657)(),
+ i = (function () {
+ let e
+ return function () {
+ return (
+ (e =
+ e ||
+ r(
+ 'https://cdn.jsdelivr.net/gh/mrdoob/three.js@r86/examples/js/loaders/GLTFLoader.js',
+ )),
+ e
+ )
+ }
+ })()
+ e.exports = AFRAME.registerComponent('gltf-model-legacy', {
+ schema: { type: 'model' },
+ init: function () {
+ ;(this.model = null),
+ (this.loader = null),
+ (this.loaderPromise = i().then(() => {
+ ;(this.loader = new THREE.GLTFLoader()), this.loader.setCrossOrigin('Anonymous')
+ }))
+ },
+ update: function () {
+ const e = this,
+ t = this.el,
+ n = this.data
+ n &&
+ (this.remove(),
+ this.loaderPromise.then(() => {
+ this.loader.load(n, function (n) {
+ ;(e.model = n.scene),
+ (e.model.animations = n.animations),
+ t.setObject3D('mesh', e.model),
+ t.emit('model-loaded', { format: 'gltf', model: e.model })
+ })
+ }))
+ },
+ remove: function () {
+ this.model && this.el.removeObject3D('mesh')
+ },
+ })
+ },
+ 9874: function (e, t, n) {
+ n(6591), n(2290), n(5310), n(8837), n(171)
+ },
+ 171: function (e) {
+ e.exports = AFRAME.registerComponent('object-model', {
+ schema: { src: { type: 'asset' }, crossorigin: { default: '' } },
+ init: function () {
+ this.model = null
+ },
+ update: function () {
+ let e
+ const t = this.data
+ t.src &&
+ (this.remove(),
+ (e = new THREE.ObjectLoader()),
+ t.crossorigin && e.setCrossOrigin(t.crossorigin),
+ e.load(t.src, (e) => {
+ e.traverse((e) => {
+ e instanceof THREE.SkinnedMesh &&
+ e.material &&
+ (e.material.skinning = !!((e.geometry && e.geometry.bones) || []).length)
+ }),
+ this.load(e)
+ }))
+ },
+ load: function (e) {
+ ;(this.model = e),
+ this.el.setObject3D('mesh', e),
+ this.el.emit('model-loaded', { format: 'json', model: e })
+ },
+ remove: function () {
+ this.model && this.el.removeObject3D('mesh')
+ },
+ })
+ },
+ 7642: function (e) {
+ e.exports = AFRAME.registerComponent('checkpoint', {
+ schema: { offset: { default: { x: 0, y: 0, z: 0 }, type: 'vec3' } },
+ init: function () {
+ ;(this.active = !1),
+ (this.targetEl = null),
+ (this.fire = this.fire.bind(this)),
+ (this.offset = new THREE.Vector3())
+ },
+ update: function () {
+ this.offset.copy(this.data.offset)
+ },
+ play: function () {
+ this.el.addEventListener('click', this.fire)
+ },
+ pause: function () {
+ this.el.removeEventListener('click', this.fire)
+ },
+ remove: function () {
+ this.pause()
+ },
+ fire: function () {
+ const e = this.el.sceneEl.querySelector('[checkpoint-controls]')
+ if (!e) throw new Error('No `checkpoint-controls` component found.')
+ e.components['checkpoint-controls'].setCheckpoint(this.el)
+ },
+ getOffset: function () {
+ return this.offset.copy(this.data.offset)
+ },
+ })
+ },
+ 4795: function (e) {
+ function t(e, t, n, r) {
+ e &&
+ ((t = t || []),
+ e.traverse((e) => {
+ if (!e.isMesh) return
+ var i
+ ;((i = e.material)
+ ? Array.isArray(i)
+ ? i
+ : i.materials
+ ? i.materials
+ : [i]
+ : []
+ ).forEach((e) => {
+ ;(e && !('envMap' in e)) ||
+ (t.length && -1 === t.indexOf(e.name)) ||
+ ((e.envMap = n), (e.reflectivity = r), (e.needsUpdate = !0))
+ })
+ }))
+ }
+ e.exports = AFRAME.registerComponent('cube-env-map', {
+ multiple: !0,
+ schema: {
+ path: { default: '' },
+ extension: { default: 'jpg', oneOf: ['jpg', 'png'] },
+ format: { default: 'RGBFormat', oneOf: ['RGBFormat', 'RGBAFormat'] },
+ enableBackground: { default: !1 },
+ reflectivity: { default: 1, min: 0, max: 1 },
+ materials: { default: [] },
+ },
+ init: function () {
+ const e = this.data
+ ;(this.texture = new THREE.CubeTextureLoader().load([
+ e.path + 'posx.' + e.extension,
+ e.path + 'negx.' + e.extension,
+ e.path + 'posy.' + e.extension,
+ e.path + 'negy.' + e.extension,
+ e.path + 'posz.' + e.extension,
+ e.path + 'negz.' + e.extension,
+ ])),
+ (this.texture.format = THREE[e.format]),
+ (this.object3dsetHandler = () => {
+ const e = this.el.getObject3D('mesh'),
+ n = this.data
+ t(e, n.materials, this.texture, n.reflectivity)
+ }),
+ this.el.addEventListener('object3dset', this.object3dsetHandler)
+ },
+ update: function (e) {
+ const n = this.data,
+ r = this.el.getObject3D('mesh')
+ let i = [],
+ o = []
+ if (
+ (n.materials.length &&
+ (e.materials
+ ? ((i = n.materials.filter((t) => !e.materials.includes(t))),
+ (o = e.materials.filter((e) => !n.materials.includes(e))))
+ : (i = n.materials)),
+ i.length && t(r, i, this.texture, n.reflectivity),
+ o.length && t(r, o, null, 1),
+ e.materials && n.reflectivity !== e.reflectivity)
+ ) {
+ const i = n.materials.filter((t) => e.materials.includes(t))
+ i.length && t(r, i, this.texture, n.reflectivity)
+ }
+ this.data.enableBackground && !e.enableBackground
+ ? this.setBackground(this.texture)
+ : !this.data.enableBackground && e.enableBackground && this.setBackground(null)
+ },
+ remove: function () {
+ this.el.removeEventListener('object3dset', this.object3dsetHandler)
+ const e = this.el.getObject3D('mesh'),
+ n = this.data
+ t(e, n.materials, null, 1), n.enableBackground && this.setBackground(null)
+ },
+ setBackground: function (e) {
+ this.el.sceneEl.object3D.background = e
+ },
+ })
+ },
+ 9511: function (e) {
+ e.exports = AFRAME.registerComponent('grab', {
+ init: function () {
+ ;(this.system = this.el.sceneEl.systems.physics),
+ (this.GRABBED_STATE = 'grabbed'),
+ (this.grabbing = !1),
+ (this.hitEl = null),
+ (this.physics = this.el.sceneEl.systems.physics),
+ (this.constraint = null),
+ (this.onHit = this.onHit.bind(this)),
+ (this.onGripOpen = this.onGripOpen.bind(this)),
+ (this.onGripClose = this.onGripClose.bind(this))
+ },
+ play: function () {
+ const e = this.el
+ e.addEventListener('hit', this.onHit),
+ e.addEventListener('gripdown', this.onGripClose),
+ e.addEventListener('gripup', this.onGripOpen),
+ e.addEventListener('trackpaddown', this.onGripClose),
+ e.addEventListener('trackpadup', this.onGripOpen),
+ e.addEventListener('triggerdown', this.onGripClose),
+ e.addEventListener('triggerup', this.onGripOpen)
+ },
+ pause: function () {
+ const e = this.el
+ e.removeEventListener('hit', this.onHit),
+ e.removeEventListener('gripdown', this.onGripClose),
+ e.removeEventListener('gripup', this.onGripOpen),
+ e.removeEventListener('trackpaddown', this.onGripClose),
+ e.removeEventListener('trackpadup', this.onGripOpen),
+ e.removeEventListener('triggerdown', this.onGripClose),
+ e.removeEventListener('triggerup', this.onGripOpen)
+ },
+ onGripClose: function () {
+ this.grabbing = !0
+ },
+ onGripOpen: function () {
+ const e = this.hitEl
+ ;(this.grabbing = !1),
+ e &&
+ (e.removeState(this.GRABBED_STATE),
+ (this.hitEl = void 0),
+ this.system.removeConstraint(this.constraint),
+ (this.constraint = null))
+ },
+ onHit: function (e) {
+ const t = e.detail.el
+ t &&
+ !t.is(this.GRABBED_STATE) &&
+ this.grabbing &&
+ !this.hitEl &&
+ (t.addState(this.GRABBED_STATE),
+ (this.hitEl = t),
+ (this.constraint = new CANNON.LockConstraint(this.el.body, t.body)),
+ this.system.addConstraint(this.constraint))
+ },
+ })
+ },
+ 9236: function (e, t, n) {
+ n(7642), n(4795), n(9511), n(765), n(837), n(8310), n(8240), n(1790)
+ },
+ 765: function (e) {
+ e.exports = AFRAME.registerComponent('jump-ability', {
+ dependencies: ['velocity'],
+ schema: {
+ on: { default: 'keydown:Space gamepadbuttondown:0' },
+ playerHeight: { default: 1.764 },
+ maxJumps: { default: 1 },
+ distance: { default: 5 },
+ debug: { default: !1 },
+ },
+ init: function () {
+ ;(this.velocity = 0), (this.numJumps = 0)
+ const e = this.beginJump.bind(this),
+ t = this.data.on.split(' ')
+ this.bindings = {}
+ for (let n = 0; n < t.length; n++)
+ (this.bindings[t[n]] = e), this.el.addEventListener(t[n], e)
+ ;(this.bindings.collide = this.onCollide.bind(this)),
+ this.el.addEventListener('collide', this.bindings.collide)
+ },
+ remove: function () {
+ for (var e in this.bindings)
+ this.bindings.hasOwnProperty(e) &&
+ (this.el.removeEventListener(e, this.bindings[e]), delete this.bindings[e])
+ this.el.removeEventListener('collide', this.bindings.collide),
+ delete this.bindings.collide
+ },
+ beginJump: function () {
+ if (this.numJumps < this.data.maxJumps) {
+ const e = this.data,
+ t = Math.sqrt(-2 * e.distance * -24.8),
+ n = this.el.getAttribute('velocity')
+ this.el.setAttribute('velocity', { x: n.x, y: t, z: n.z }),
+ this.numJumps++,
+ this.el.emit('jumpstart')
+ }
+ },
+ onCollide: function () {
+ this.numJumps > 0 && this.el.emit('jumpend'), (this.numJumps = 0)
+ },
+ })
+ },
+ 837: function (e) {
+ const t = 1e-6
+ e.exports = AFRAME.registerComponent('kinematic-body', {
+ dependencies: ['velocity'],
+ schema: {
+ mass: { default: 5 },
+ radius: { default: 1.3 },
+ linearDamping: { default: 0.05 },
+ enableSlopes: { default: !0 },
+ enableJumps: { default: !1 },
+ },
+ init: function () {
+ ;(this.system = this.el.sceneEl.systems.physics), this.system.addComponent(this)
+ const e = this.el,
+ t = this.data,
+ n = new CANNON.Vec3().copy(e.object3D.getWorldPosition(new THREE.Vector3()))
+ ;(this.body = new CANNON.Body({
+ material: this.system.getMaterial('staticMaterial'),
+ position: n,
+ mass: t.mass,
+ linearDamping: t.linearDamping,
+ fixedRotation: !0,
+ })),
+ this.body.addShape(new CANNON.Sphere(t.radius), new CANNON.Vec3(0, t.radius, 0)),
+ (this.body.el = this.el),
+ (this.el.body = this.body),
+ this.system.addBody(this.body),
+ e.hasAttribute('wasd-controls') &&
+ console.warn(
+ '[kinematic-body] Not compatible with wasd-controls, use movement-controls.',
+ )
+ },
+ remove: function () {
+ this.system.removeBody(this.body), this.system.removeComponent(this), delete this.el.body
+ },
+ beforeStep: function (e, t) {
+ if (!t) return
+ const n = this.el,
+ r = this.data,
+ i = this.body
+ r.enableJumps || i.velocity.set(0, 0, 0), i.position.copy(n.getAttribute('position'))
+ },
+ step: (function () {
+ const e = new THREE.Vector3(),
+ n = new THREE.Vector3(),
+ r = new THREE.Vector3(),
+ i = new THREE.Vector3()
+ return function (o, a) {
+ if (!a) return
+ let s,
+ u,
+ l = this.body,
+ c = this.data,
+ d = !1,
+ f = -1 / 0,
+ h = this.system.getContacts()
+ ;(a = Math.min(a, 1e3 * this.system.data.maxInterval)),
+ i.set(0, 0, 0),
+ e.copy(this.el.getAttribute('velocity')),
+ l.velocity.copy(e)
+ for (var p, v = 0; (p = h[v]); v++)
+ if (p.enabled) {
+ if (l.id === p.bi.id) p.ni.negate(r)
+ else {
+ if (l.id !== p.bj.id) continue
+ r.copy(p.ni)
+ }
+ ;(d = l.velocity.dot(r) < -t),
+ d && r.y <= 0.5
+ ? e.projectOnPlane(r)
+ : r.y > 0.5 &&
+ ((s =
+ l.id === p.bi.id
+ ? Math.abs(p.rj.y + p.bj.position.y)
+ : Math.abs(p.ri.y + p.bi.position.y)),
+ s > f && ((f = s), i.copy(r), (u = l.id === p.bi.id ? p.bj : p.bi)))
+ }
+ n.copy(e).normalize(),
+ u && (!c.enableJumps || n.y < 0.5)
+ ? (c.enableSlopes
+ ? i.y < 1 - t && i.copy(this.raycastToGround(u, i))
+ : i.set(0, 1, 0),
+ e.projectOnPlane(i))
+ : this.system.driver.world &&
+ e.add(this.system.driver.world.gravity.scale((4 * a) / 1e3)),
+ l.velocity.copy(e),
+ this.el.setAttribute('velocity', l.velocity),
+ this.el.setAttribute('position', l.position)
+ }
+ })(),
+ raycastToGround: function (e, t) {
+ let n,
+ r,
+ i = this.body.position,
+ o = this.body.position.clone()
+ return (
+ (n = new CANNON.Ray(i, o)),
+ n._updateDirection(),
+ n.intersectBody(e),
+ n.hasHit ? ((r = n.result.hitNormalWorld), Math.abs(r.y) > Math.abs(t.y) ? r : t) : t
+ )
+ },
+ })
+ },
+ 8310: function (e) {
+ e.exports = AFRAME.registerComponent('mesh-smooth', {
+ init: function () {
+ this.el.addEventListener('model-loaded', (e) => {
+ e.detail.model.traverse((e) => {
+ e.isMesh && e.geometry.computeVertexNormals()
+ })
+ })
+ },
+ })
+ },
+ 8240: function (e) {
+ e.exports = AFRAME.registerComponent('normal-material', {
+ init: function () {
+ ;(this.material = new THREE.MeshNormalMaterial({ flatShading: !0 })),
+ (this.applyMaterial = this.applyMaterial.bind(this)),
+ this.el.addEventListener('object3dset', this.applyMaterial)
+ },
+ remove: function () {
+ this.el.removeEventListener('object3dset', this.applyMaterial)
+ },
+ applyMaterial: function () {
+ this.el.object3D.traverse((e) => {
+ e.isMesh && (e.material = this.material)
+ })
+ },
+ })
+ },
+ 1790: function (e) {
+ e.exports = AFRAME.registerComponent('sphere-collider', {
+ schema: {
+ objects: { default: '' },
+ state: { default: 'collided' },
+ radius: { default: 0.05 },
+ watch: { default: !0 },
+ },
+ init: function () {
+ ;(this.observer = null),
+ (this.els = []),
+ (this.collisions = []),
+ (this.handleHit = this.handleHit.bind(this)),
+ (this.handleHitEnd = this.handleHitEnd.bind(this))
+ },
+ remove: function () {
+ this.pause()
+ },
+ play: function () {
+ const e = this.el.sceneEl
+ this.data.watch &&
+ ((this.observer = new MutationObserver(this.update.bind(this, null))),
+ this.observer.observe(e, { childList: !0, subtree: !0 }))
+ },
+ pause: function () {
+ this.observer && (this.observer.disconnect(), (this.observer = null))
+ },
+ update: function () {
+ const e = this.data
+ let t
+ ;(t = e.objects ? this.el.sceneEl.querySelectorAll(e.objects) : this.el.sceneEl.children),
+ (this.els = Array.prototype.slice.call(t))
+ },
+ tick: (function () {
+ const e = new THREE.Vector3(),
+ t = new THREE.Vector3(),
+ n = new THREE.Vector3(),
+ r = new THREE.Vector3(),
+ i = new THREE.Box3(),
+ o = new Map()
+ return function () {
+ const a = this.el,
+ s = this.data,
+ u = a.getObject3D('mesh'),
+ l = []
+ let c
+ var d
+ u &&
+ (o.clear(),
+ a.object3D.getWorldPosition(e),
+ a.object3D.getWorldScale(n),
+ (c = s.radius * ((d = n), Math.max.apply(null, d.toArray()))),
+ this.els.forEach(function (n) {
+ let a, s, u, d
+ if (!n.isEntity) return
+ if (((s = n.getObject3D('mesh')), !s)) return
+ if (
+ (i.setFromObject(s).getSize(r),
+ (d = Math.max(r.x, r.y, r.z) / 2),
+ (a = Math.sqrt(2 * d * d)),
+ i.getCenter(t),
+ !a)
+ )
+ return
+ ;(u = e.distanceTo(t)), u < a + c && (l.push(n), o.set(n, u))
+ }),
+ l.sort((e, t) => (o.get(e) > o.get(t) ? 1 : -1)).forEach(this.handleHit),
+ 0 === l.length && a.emit('hit', { el: null }),
+ this.collisions.filter((e) => !o.has(e)).forEach(this.handleHitEnd),
+ (this.collisions = l))
+ }
+ })(),
+ handleHit: function (e) {
+ e.emit('hit'), e.addState(this.data.state), this.el.emit('hit', { el: e })
+ },
+ handleHitEnd: function (e) {
+ e.emit('hitend'), e.removeState(this.data.state), this.el.emit('hitend', { el: e })
+ },
+ })
+ },
+ 2578: function (e, t, n) {
+ n(8453), n(1250), n(1465)
+ },
+ 1250: function (e) {
+ e.exports = AFRAME.registerComponent('nav-agent', {
+ schema: { destination: { type: 'vec3' }, active: { default: !1 }, speed: { default: 2 } },
+ init: function () {
+ ;(this.system = this.el.sceneEl.systems.nav),
+ this.system.addAgent(this),
+ (this.group = null),
+ (this.path = []),
+ (this.raycaster = new THREE.Raycaster())
+ },
+ remove: function () {
+ this.system.removeAgent(this)
+ },
+ update: function () {
+ this.path.length = 0
+ },
+ updateNavLocation: function () {
+ ;(this.group = null), (this.path = [])
+ },
+ tick: (function () {
+ const e = new THREE.Vector3(),
+ t = new THREE.Vector3(),
+ n = new THREE.Vector3()
+ return function (r, i) {
+ const o = this.el,
+ a = this.data,
+ s = this.raycaster,
+ u = (a.speed * i) / 1e3
+ if (!a.active) return
+ if (!this.path.length) {
+ const t = this.el.object3D.position
+ ;(this.group = this.group || this.system.getGroup(t)),
+ (this.path = this.system.getPath(t, e.copy(a.destination), this.group) || []),
+ o.emit('navigation-start')
+ }
+ if (!this.path.length)
+ return (
+ console.warn('[nav] Unable to find path to %o.', a.destination),
+ this.el.setAttribute('nav-agent', { active: !1 }),
+ void o.emit('navigation-end')
+ )
+ const l = o.object3D.position,
+ c = this.path[0]
+ t.subVectors(c, l)
+ let d
+ if (t.length() < u) {
+ if ((this.path.shift(), !this.path.length))
+ return (
+ this.el.setAttribute('nav-agent', { active: !1 }), void o.emit('navigation-end')
+ )
+ n.copy(l), (d = this.path[0])
+ } else n.copy(t.setLength(u)).add(l), (d = c)
+ ;(d.y = l.y),
+ o.object3D.lookAt(d),
+ s.ray.origin.copy(n),
+ (s.ray.origin.y += 1.5),
+ (s.ray.direction.y = -1)
+ const f = s.intersectObject(this.system.getNavMesh())
+ f.length ? (t.subVectors(f[0].point, l), l.add(t.setLength(u))) : l.copy(n)
+ }
+ })(),
+ })
+ },
+ 8453: function (e) {
+ e.exports = AFRAME.registerComponent('nav-mesh', {
+ init: function () {
+ ;(this.system = this.el.sceneEl.systems.nav),
+ (this.hasLoadedNavMesh = !1),
+ this.el.addEventListener('object3dset', this.loadNavMesh.bind(this))
+ },
+ play: function () {
+ this.hasLoadedNavMesh || this.loadNavMesh()
+ },
+ loadNavMesh: function () {
+ const e = this.el.getObject3D('mesh'),
+ t = this.el.sceneEl.object3D
+ if (!e) return
+ let n
+ if (
+ (e.traverse((e) => {
+ e.isMesh && (n = e)
+ }),
+ !n)
+ )
+ return
+ const r = n.geometry.isBufferGeometry
+ ? new THREE.Geometry().fromBufferGeometry(n.geometry)
+ : n.geometry.clone()
+ t.updateMatrixWorld(),
+ r.applyMatrix(n.matrixWorld),
+ this.system.setNavMeshGeometry(r),
+ (this.hasLoadedNavMesh = !0)
+ },
+ })
+ },
+ 1465: function (e, t, n) {
+ const { Pathfinding: r } = n(6594),
+ i = new r(),
+ o = 'level'
+ e.exports = AFRAME.registerSystem('nav', {
+ init: function () {
+ ;(this.navMesh = null), (this.agents = new Set())
+ },
+ setNavMeshGeometry: function (e) {
+ ;(this.navMesh = new THREE.Mesh(e)),
+ i.setZoneData(o, r.createZone(e)),
+ Array.from(this.agents).forEach((e) => e.updateNavLocation())
+ },
+ getNavMesh: function () {
+ return this.navMesh
+ },
+ addAgent: function (e) {
+ this.agents.add(e)
+ },
+ removeAgent: function (e) {
+ this.agents.delete(e)
+ },
+ getPath: function (e, t, n) {
+ return this.navMesh ? i.findPath(e, t, o, n) : null
+ },
+ getGroup: function (e) {
+ return this.navMesh ? i.getGroup(o, e) : null
+ },
+ getNode: function (e, t) {
+ return this.navMesh ? i.getClosestNode(e, o, t, !0) : null
+ },
+ clampStep: function (e, t, n, r, a) {
+ return this.navMesh
+ ? r
+ ? i.clampStep(e, t, r, o, n, a)
+ : (a.copy(t), this.getNode(t, n))
+ : (a.copy(t), null)
+ },
+ })
+ },
+ 386: function (e) {
+ e.exports = AFRAME.registerPrimitive('a-grid', {
+ defaultComponents: {
+ geometry: { primitive: 'plane', width: 75, height: 75 },
+ rotation: { x: -90, y: 0, z: 0 },
+ material: {
+ src: 'url(https://cdn.jsdelivr.net/gh/donmccurdy/[email protected]/assets/grid.png)',
+ repeat: '75 75',
+ },
+ },
+ mappings: { width: 'geometry.width', height: 'geometry.height', src: 'material.src' },
+ })
+ },
+ 3535: function (e, t, n) {
+ const r = n(3471),
+ i = n(2667)
+ ;(e.exports.Primitive = AFRAME.registerPrimitive('a-hexgrid', {
+ defaultComponents: { hexgrid: {} },
+ mappings: { src: 'hexgrid.src' },
+ })),
+ (e.exports.Component = AFRAME.registerComponent('hexgrid', {
+ dependencies: ['material'],
+ schema: { src: { type: 'asset' } },
+ init: function () {
+ const e = this.data
+ e.src
+ ? fetch(e.src)
+ .then((e) => e.json())
+ .then((e) => this.addMesh(e))
+ : this.addMesh(i)
+ },
+ addMesh: function (e) {
+ const t = new r.HexGrid()
+ t.fromJSON(e)
+ const n = new r.Board(t)
+ n.generateTilemap(), this.el.setObject3D('mesh', n.group), this.addMaterial()
+ },
+ addMaterial: function () {
+ const e = (this.el.components.material || {}).material
+ e &&
+ this.el.object3D.traverse((t) => {
+ t.isMesh && (t.material = e)
+ })
+ },
+ remove: function () {
+ this.el.removeObject3D('mesh')
+ },
+ }))
+ },
+ 9307: function (e) {
+ ;(e.exports.Primitive = AFRAME.registerPrimitive('a-ocean', {
+ defaultComponents: { ocean: {}, rotation: { x: -90, y: 0, z: 0 } },
+ mappings: {
+ width: 'ocean.width',
+ depth: 'ocean.depth',
+ density: 'ocean.density',
+ amplitude: 'ocean.amplitude',
+ amplitudeVariance: 'ocean.amplitudeVariance',
+ speed: 'ocean.speed',
+ speedVariance: 'ocean.speedVariance',
+ color: 'ocean.color',
+ opacity: 'ocean.opacity',
+ },
+ })),
+ (e.exports.Component = AFRAME.registerComponent('ocean', {
+ schema: {
+ width: { default: 10, min: 0 },
+ depth: { default: 10, min: 0 },
+ density: { default: 10 },
+ amplitude: { default: 0.1 },
+ amplitudeVariance: { default: 0.3 },
+ speed: { default: 1 },
+ speedVariance: { default: 2 },
+ color: { default: '#7AD2F7', type: 'color' },
+ opacity: { default: 0.8 },
+ },
+ play: function () {
+ const e = this.el,
+ t = this.data
+ let n = e.components.material
+ const r = new THREE.PlaneGeometry(t.width, t.depth, t.density, t.density)
+ r.mergeVertices(), (this.waves = [])
+ for (let i, o = 0, a = r.vertices.length; o < a; o++)
+ (i = r.vertices[o]),
+ this.waves.push({
+ z: i.z,
+ ang: Math.random() * Math.PI * 2,
+ amp: t.amplitude + Math.random() * t.amplitudeVariance,
+ speed: (t.speed + Math.random() * t.speedVariance) / 1e3,
+ })
+ n ||
+ ((n = {}),
+ (n.material = new THREE.MeshPhongMaterial({
+ color: t.color,
+ transparent: t.opacity < 1,
+ opacity: t.opacity,
+ shading: THREE.FlatShading,
+ }))),
+ (this.mesh = new THREE.Mesh(r, n.material)),
+ e.setObject3D('mesh', this.mesh)
+ },
+ remove: function () {
+ this.el.removeObject3D('mesh')
+ },
+ tick: function (e, t) {
+ if (!t) return
+ const n = this.mesh.geometry.vertices
+ for (let r, i, o = 0; (r = n[o]); o++)
+ (i = this.waves[o]), (r.z = i.z + Math.sin(i.ang) * i.amp), (i.ang += i.speed * t)
+ this.mesh.geometry.verticesNeedUpdate = !0
+ },
+ }))
+ },
+ 699: function (e) {
+ ;(e.exports.Primitive = AFRAME.registerPrimitive('a-tube', {
+ defaultComponents: { tube: {} },
+ mappings: {
+ path: 'tube.path',
+ segments: 'tube.segments',
+ radius: 'tube.radius',
+ 'radial-segments': 'tube.radialSegments',
+ closed: 'tube.closed',
+ },
+ })),
+ (e.exports.Component = AFRAME.registerComponent('tube', {
+ schema: {
+ path: { default: [] },
+ segments: { default: 64 },
+ radius: { default: 1 },
+ radialSegments: { default: 8 },
+ closed: { default: !1 },
+ },
+ init: function () {
+ const e = this.el,
+ t = this.data
+ let n = e.components.material
+ if (!t.path.length)
+ return void console.error('[a-tube] `path` property expected but not found.')
+ const r = new THREE.CatmullRomCurve3(
+ t.path.map(function (e) {
+ return (
+ (e = e.split(' ')), new THREE.Vector3(Number(e[0]), Number(e[1]), Number(e[2]))
+ )
+ }),
+ ),
+ i = new THREE.TubeGeometry(r, t.segments, t.radius, t.radialSegments, t.closed)
+ n || ((n = {}), (n.material = new THREE.MeshPhongMaterial())),
+ (this.mesh = new THREE.Mesh(i, n.material)),
+ this.el.setObject3D('mesh', this.mesh)
+ },
+ update: function (e) {
+ Object.keys(e).length && (this.remove(), this.init())
+ },
+ remove: function () {
+ this.mesh && this.el.removeObject3D('mesh')
+ },
+ }))
+ },
+ 8993: function (e, t, n) {
+ n(386), n(3535), n(9307), n(699)
+ },
+ 1359: function (e, t, n) {
+ if ('undefined' === typeof AFRAME)
+ throw new Error('Component attempted to register before AFRAME was available.')
+ let r = n(2539)
+ 'default' in r && (r = r.default)
+ let i = n(1398)
+ 'default' in i && (i = i.default)
+ const o = function (e) {
+ return 'string' === typeof e ? JSON.parse(e) : e
+ },
+ a = function (e) {
+ if ('function' === typeof e) return e
+ const t = eval
+ try {
+ return t('(' + e + ')')
+ } catch (n) {}
+ return null
+ },
+ s = function (e) {
+ return isNaN(parseFloat(e)) ? (a(e) ? a(e) : e) : parseFloat(e)
+ }
+ AFRAME.registerComponent('forcegraph', {
+ schema: {
+ jsonUrl: { type: 'string', default: '' },
+ nodes: { parse: o, default: [] },
+ links: { parse: o, default: [] },
+ numDimensions: { type: 'number', default: 3 },
+ dagMode: { type: 'string', default: '' },
+ dagLevelDistance: { type: 'number', default: 0 },
+ dagNodeFilter: { parse: a, function: () => !0 },
+ onDagError: { parse: a, default: void 0 },
+ nodeRelSize: { type: 'number', default: 4 },
+ nodeId: { type: 'string', default: 'id' },
+ nodeVal: { parse: s, default: 'val' },
+ nodeResolution: { type: 'number', default: 8 },
+ nodeVisibility: { parse: s, default: !0 },
+ nodeColor: { parse: s, default: 'color' },
+ nodeAutoColorBy: { parse: s, default: '' },
+ nodeOpacity: { type: 'number', default: 0.75 },
+ nodeThreeObject: { parse: s, default: null },
+ nodeThreeObjectExtend: { parse: s, default: !1 },
+ linkSource: { type: 'string', default: 'source' },
+ linkTarget: { type: 'string', default: 'target' },
+ linkVisibility: { parse: s, default: !0 },
+ linkColor: { parse: s, default: 'color' },
+ linkAutoColorBy: { parse: s, default: '' },
+ linkOpacity: { type: 'number', default: 0.2 },
+ linkWidth: { parse: s, default: 0 },
+ linkResolution: { type: 'number', default: 6 },
+ linkCurvature: { parse: s, default: 0 },
+ linkCurveRotation: { parse: s, default: 0 },
+ linkMaterial: { parse: s, default: null },
+ linkThreeObject: { parse: s, default: null },
+ linkThreeObjectExtend: { parse: s, default: !1 },
+ linkPositionUpdate: { parse: a, default: null },
+ linkDirectionalArrowLength: { parse: s, default: 0 },
+ linkDirectionalArrowColor: { parse: s, default: null },
+ linkDirectionalArrowRelPos: { parse: s, default: 0.5 },
+ linkDirectionalArrowResolution: { type: 'number', default: 8 },
+ linkDirectionalParticles: { parse: s, default: 0 },
+ linkDirectionalParticleSpeed: { parse: s, default: 0.01 },
+ linkDirectionalParticleWidth: { parse: s, default: 0.5 },
+ linkDirectionalParticleColor: { parse: s, default: null },
+ linkDirectionalParticleResolution: { type: 'number', default: 4 },
+ onNodeHover: { parse: a, default: () => {} },
+ onLinkHover: { parse: a, default: () => {} },
+ onNodeClick: { parse: a, default: () => {} },
+ onLinkClick: { parse: a, default: () => {} },
+ forceEngine: { type: 'string', default: 'd3' },
+ d3AlphaMin: { type: 'number', default: 0 },
+ d3AlphaDecay: { type: 'number', default: 0.0228 },
+ d3VelocityDecay: { type: 'number', default: 0.4 },
+ ngraphPhysics: { parse: o, default: null },
+ warmupTicks: { type: 'int', default: 0 },
+ cooldownTicks: { type: 'int', default: 1e18 },
+ cooldownTime: { type: 'int', default: 15e3 },
+ onEngineTick: { parse: a, default: function () {} },
+ onEngineStop: { parse: a, default: function () {} },
+ },
+ getGraphBbox: function () {
+ return this.forceGraph || (this.forceGraph = new i()), this.forceGraph.getGraphBbox()
+ },
+ emitParticle: function () {
+ this.forceGraph || (this.forceGraph = new i())
+ const e = this.forceGraph,
+ t = e.emitParticle.apply(e, arguments)
+ return t === e ? this : t
+ },
+ d3Force: function () {
+ this.forceGraph || (this.forceGraph = new i())
+ const e = this.forceGraph,
+ t = e.d3Force.apply(e, arguments)
+ return t === e ? this : t
+ },
+ d3ReheatSimulation: function () {
+ return this.forceGraph && this.forceGraph.d3ReheatSimulation(), this
+ },
+ refresh: function () {
+ return this.forceGraph && this.forceGraph.refresh(), this
+ },
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+ const e = (this.state = {})
+ ;(e.infoEl = document.createElement('a-text')),
+ e.infoEl.setAttribute('position', '0 -0.1 -1'),
+ e.infoEl.setAttribute('width', 1),
+ e.infoEl.setAttribute('align', 'center'),
+ e.infoEl.setAttribute('color', 'lavender')
+ const t = document.querySelector('a-entity[camera], a-camera')
+ t.appendChild(e.infoEl),
+ (e.cameraObj = t.object3D.children.filter(function (e) {
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+ })[0]),
+ this.el.sceneEl.addEventListener('camera-set-active', function (t) {
+ e.cameraObj = t.detail.cameraEl.components.camera.camera
+ }),
+ this.forceGraph || (this.forceGraph = new i()),
+ this.forceGraph
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+ .onFinishLoading(() => e.infoEl.setAttribute('value', '')),
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+ this.el.addEventListener(
+ 'raycaster-intersected-cleared',
+ (t) => (e.hoverDetail = t.detail),
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+ this.el.addEventListener(
+ 'click',
+ () =>
+ e.hoverObj &&
+ this.data[
+ 'on' + ('node' === e.hoverObj.__graphObjType ? 'Node' : 'Link') + 'Click'
+ ](e.hoverObj.__data),
+ )
+ },
+ remove: function () {
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+ },
+ update: function (e) {
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+ 'linkVisibility',
+ 'linkColor',
+ 'linkAutoColorBy',
+ 'linkOpacity',
+ 'linkWidth',
+ 'linkResolution',
+ 'linkCurvature',
+ 'linkCurveRotation',
+ 'linkMaterial',
+ 'linkThreeObject',
+ 'linkThreeObjectExtend',
+ 'linkPositionUpdate',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowRelPos',
+ 'linkDirectionalArrowResolution',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleSpeed',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'linkDirectionalParticleResolution',
+ 'forceEngine',
+ 'd3AlphaMin',
+ 'd3AphaDecay',
+ 'd3VelocityDecay',
+ 'ngraphPhysics',
+ 'warmupTicks',
+ 'cooldownTicks',
+ 'cooldownTime',
+ 'onEngineTick',
+ 'onEngineStop',
+ ]
+ .filter(function (e) {
+ return e in r
+ })
+ .forEach(function (e) {
+ t.forceGraph[e]('' !== n[e] ? n[e] : null)
+ }),
+ ('nodes' in r || 'links' in r) &&
+ t.forceGraph.graphData({ nodes: n.nodes, links: n.links })
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+ : void 0
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+ i = o ? o.__graphObjType : null,
+ a = o ? o.__data : null
+ e && e !== i && r['on' + ('node' === e ? 'Node' : 'Link') + 'Hover'](null, t),
+ i && r['on' + ('node' === i ? 'Node' : 'Link') + 'Hover'](a, e === i ? t : null),
+ (n.hoverObj = o)
+ }
+ this.forceGraph.tickFrame()
+ },
+ })
+ },
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+ function u() {
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+ l
+ )
+ }
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+ },
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+ h(e) &&
+ p &&
+ o.push(i.createElement(p, (0, r.pi)({ key: d }, e, { visualElement: t })))
+ }
+ return o
+ })(e, m.visualElement))),
+ i.createElement(
+ i.Fragment,
+ null,
+ i.createElement(
+ d.Provider,
+ { value: m },
+ o(
+ h,
+ e,
+ (function (e, t, n) {
+ return (0, i.useCallback)(
+ function (r) {
+ var i
+ r && (null === (i = e.mount) || void 0 === i || i.call(e, r)),
+ t && (r ? t.mount(r) : t.unmount()),
+ n && ('function' === typeof n ? n(r) : k(n) && (n.current = r))
+ },
+ [t],
+ )
+ })(g, m.visualElement, t),
+ g,
+ p,
+ ),
+ ),
+ v,
+ )
+ )
+ })
+ )
+ }
+ function j(e) {
+ function t(t, n) {
+ return void 0 === n && (n = {}), R(e(t, n))
+ }
+ var n = new Map()
+ return new Proxy(t, {
+ get: function (e, r) {
+ return n.has(r) || n.set(r, t(r)), n.get(r)
+ },
+ })
+ }
+ var D = [
+ 'animate',
+ 'circle',
+ 'defs',
+ 'desc',
+ 'ellipse',
+ 'g',
+ 'image',
+ 'line',
+ 'filter',
+ 'marker',
+ 'mask',
+ 'metadata',
+ 'path',
+ 'pattern',
+ 'polygon',
+ 'polyline',
+ 'rect',
+ 'stop',
+ 'svg',
+ 'switch',
+ 'symbol',
+ 'text',
+ 'tspan',
+ 'use',
+ 'view',
+ ]
+ function L(e) {
+ return 'string' === typeof e && !e.includes('-') && !!(D.indexOf(e) > -1 || /[A-Z]/.test(e))
+ }
+ var N = {}
+ var I = ['', 'X', 'Y', 'Z'],
+ z = ['transformPerspective', 'x', 'y', 'z']
+ function H(e, t) {
+ return z.indexOf(e) - z.indexOf(t)
+ }
+ ;['translate', 'scale', 'rotate', 'skew'].forEach(function (e) {
+ return I.forEach(function (t) {
+ return z.push(e + t)
+ })
+ })
+ var B = new Set(z)
+ function F(e) {
+ return B.has(e)
+ }
+ var V = new Set(['originX', 'originY', 'originZ'])
+ function U(e) {
+ return V.has(e)
+ }
+ function G(e, t) {
+ var n = t.layout,
+ r = t.layoutId
+ return F(e) || U(e) || ((n || void 0 !== r) && (!!N[e] || 'opacity' === e))
+ }
+ var q = function (e) {
+ return null !== e && 'object' === typeof e && e.getVelocity
+ },
+ W = {
+ x: 'translateX',
+ y: 'translateY',
+ z: 'translateZ',
+ transformPerspective: 'perspective',
+ }
+ function K(e) {
+ return e.startsWith('--')
+ }
+ var Z = function (e, t) {
+ return t && 'number' === typeof e ? t.transform(e) : e
+ }
+ var $ = function () {
+ return ($ =
+ Object.assign ||
+ function (e) {
+ for (var t, n = 1, r = arguments.length; n < r; n++)
+ for (var i in (t = arguments[n]))
+ Object.prototype.hasOwnProperty.call(t, i) && (e[i] = t[i])
+ return e
+ }).apply(this, arguments)
+ }
+ Object.create
+ Object.create
+ var X = function (e, t) {
+ return function (n) {
+ return Math.max(Math.min(n, t), e)
+ }
+ },
+ Y = function (e) {
+ return e % 1 ? Number(e.toFixed(5)) : e
+ },
+ Q = /(-)?([\d]*\.?[\d])+/g,
+ J =
+ /(#[0-9a-f]{6}|#[0-9a-f]{3}|#(?:[0-9a-f]{2}){2,4}|(rgb|hsl)a?\((-?[\d\.]+%?[,\s]+){2,3}\s*\/*\s*[\d\.]+%?\))/gi,
+ ee =
+ /^(#[0-9a-f]{3}|#(?:[0-9a-f]{2}){2,4}|(rgb|hsl)a?\((-?[\d\.]+%?[,\s]+){2,3}\s*\/*\s*[\d\.]+%?\))$/i
+ function te(e) {
+ return 'string' === typeof e
+ }
+ var ne = function (e) {
+ return {
+ test: function (t) {
+ return te(t) && t.endsWith(e) && 1 === t.split(' ').length
+ },
+ parse: parseFloat,
+ transform: function (t) {
+ return '' + t + e
+ },
+ }
+ },
+ re = ne('deg'),
+ ie = ne('%'),
+ oe = ne('px'),
+ ae = ne('vh'),
+ se = ne('vw'),
+ ue = $($({}, ie), {
+ parse: function (e) {
+ return ie.parse(e) / 100
+ },
+ transform: function (e) {
+ return ie.transform(100 * e)
+ },
+ }),
+ le = {
+ test: function (e) {
+ return 'number' === typeof e
+ },
+ parse: parseFloat,
+ transform: function (e) {
+ return e
+ },
+ },
+ ce = $($({}, le), { transform: X(0, 1) }),
+ de = $($({}, le), { default: 1 }),
+ fe = (0, r.pi)((0, r.pi)({}, le), { transform: Math.round }),
+ he = {
+ borderWidth: oe,
+ borderTopWidth: oe,
+ borderRightWidth: oe,
+ borderBottomWidth: oe,
+ borderLeftWidth: oe,
+ borderRadius: oe,
+ radius: oe,
+ borderTopLeftRadius: oe,
+ borderTopRightRadius: oe,
+ borderBottomRightRadius: oe,
+ borderBottomLeftRadius: oe,
+ width: oe,
+ maxWidth: oe,
+ height: oe,
+ maxHeight: oe,
+ size: oe,
+ top: oe,
+ right: oe,
+ bottom: oe,
+ left: oe,
+ padding: oe,
+ paddingTop: oe,
+ paddingRight: oe,
+ paddingBottom: oe,
+ paddingLeft: oe,
+ margin: oe,
+ marginTop: oe,
+ marginRight: oe,
+ marginBottom: oe,
+ marginLeft: oe,
+ rotate: re,
+ rotateX: re,
+ rotateY: re,
+ rotateZ: re,
+ scale: de,
+ scaleX: de,
+ scaleY: de,
+ scaleZ: de,
+ skew: re,
+ skewX: re,
+ skewY: re,
+ distance: oe,
+ translateX: oe,
+ translateY: oe,
+ translateZ: oe,
+ x: oe,
+ y: oe,
+ z: oe,
+ perspective: oe,
+ transformPerspective: oe,
+ opacity: ce,
+ originX: ue,
+ originY: ue,
+ originZ: oe,
+ zIndex: fe,
+ fillOpacity: ce,
+ strokeOpacity: ce,
+ numOctaves: fe,
+ }
+ function pe(e, t, n, r, i, o, a, s) {
+ var u,
+ l = e.style,
+ c = e.vars,
+ d = e.transform,
+ f = e.transformKeys,
+ h = e.transformOrigin
+ f.length = 0
+ var p = !1,
+ v = !1,
+ m = !0
+ for (var g in t) {
+ var y = t[g]
+ if (K(g)) c[g] = y
+ else {
+ var b = he[g],
+ w = Z(y, b)
+ if (F(g)) {
+ if (((p = !0), (d[g] = w), f.push(g), !m)) continue
+ y !== (null !== (u = b.default) && void 0 !== u ? u : 0) && (m = !1)
+ } else if (U(g)) (h[g] = w), (v = !0)
+ else if (
+ (null === n || void 0 === n ? void 0 : n.isHydrated) &&
+ (null === r || void 0 === r ? void 0 : r.isHydrated) &&
+ N[g]
+ ) {
+ var x = N[g].process(y, r, n),
+ E = N[g].applyTo
+ if (E) for (var k = E.length, _ = 0; _ < k; _++) l[E[_]] = x
+ else l[g] = x
+ } else l[g] = w
+ }
+ }
+ r && n && a && s
+ ? ((l.transform = a(r.deltaFinal, r.treeScale, p ? d : void 0)),
+ o && (l.transform = o(d, l.transform)),
+ (l.transformOrigin = s(r)))
+ : (p &&
+ (l.transform = (function (e, t, n, r) {
+ var i = e.transform,
+ o = e.transformKeys,
+ a = t.enableHardwareAcceleration,
+ s = void 0 === a || a,
+ u = t.allowTransformNone,
+ l = void 0 === u || u,
+ c = ''
+ o.sort(H)
+ for (var d = !1, f = o.length, h = 0; h < f; h++) {
+ var p = o[h]
+ ;(c += (W[p] || p) + '(' + i[p] + ') '), 'z' === p && (d = !0)
+ }
+ return (
+ !d && s ? (c += 'translateZ(0)') : (c = c.trim()),
+ r ? (c = r(i, n ? '' : c)) : l && n && (c = 'none'),
+ c
+ )
+ })(e, i, m, o)),
+ v &&
+ (l.transformOrigin = (function (e) {
+ var t = e.originX,
+ n = void 0 === t ? '50%' : t,
+ r = e.originY,
+ i = void 0 === r ? '50%' : r,
+ o = e.originZ
+ return n + ' ' + i + ' ' + (void 0 === o ? 0 : o)
+ })(h)))
+ }
+ var ve = function () {
+ return { style: {}, transform: {}, transformKeys: [], transformOrigin: {}, vars: {} }
+ }
+ function me(e, t, n) {
+ for (var r in t) q(t[r]) || G(r, n) || (e[r] = t[r])
+ }
+ function ge(e, t, n) {
+ var o = {}
+ return (
+ me(o, e.style || {}, e),
+ Object.assign(
+ o,
+ (function (e, t, n) {
+ var o = e.transformTemplate
+ return (0, i.useMemo)(
+ function () {
+ var e = {
+ style: {},
+ transform: {},
+ transformKeys: [],
+ transformOrigin: {},
+ vars: {},
+ }
+ pe(e, t, void 0, void 0, { enableHardwareAcceleration: !n }, o)
+ var i = e.vars,
+ a = e.style
+ return (0, r.pi)((0, r.pi)({}, i), a)
+ },
+ [t],
+ )
+ })(e, t, n),
+ ),
+ e.transformValues && (o = e.transformValues(o)),
+ o
+ )
+ }
+ function ye(e, t, n) {
+ var r = {},
+ i = ge(e, t, n)
+ return (
+ Boolean(e.drag) &&
+ ((r.draggable = !1),
+ (i.userSelect = i.WebkitUserSelect = i.WebkitTouchCallout = 'none'),
+ (i.touchAction = !0 === e.drag ? 'none' : 'pan-' + ('x' === e.drag ? 'y' : 'x'))),
+ (r.style = i),
+ r
+ )
+ }
+ var be = new Set([
+ 'initial',
+ 'animate',
+ 'exit',
+ 'style',
+ 'variants',
+ 'transition',
+ 'transformTemplate',
+ 'transformValues',
+ 'custom',
+ 'inherit',
+ 'layout',
+ 'layoutId',
+ '_layoutResetTransform',
+ 'onLayoutAnimationComplete',
+ 'onViewportBoxUpdate',
+ 'onLayoutMeasure',
+ 'onBeforeLayoutMeasure',
+ 'onAnimationStart',
+ 'onAnimationComplete',
+ 'onUpdate',
+ 'onDragStart',
+ 'onDrag',
+ 'onDragEnd',
+ 'onMeasureDragConstraints',
+ 'onDirectionLock',
+ 'onDragTransitionEnd',
+ 'drag',
+ 'dragControls',
+ 'dragListener',
+ 'dragConstraints',
+ 'dragDirectionLock',
+ '_dragX',
+ '_dragY',
+ 'dragElastic',
+ 'dragMomentum',
+ 'dragPropagation',
+ 'dragTransition',
+ 'whileDrag',
+ 'onPan',
+ 'onPanStart',
+ 'onPanEnd',
+ 'onPanSessionStart',
+ 'onTap',
+ 'onTapStart',
+ 'onTapCancel',
+ 'onHoverStart',
+ 'onHoverEnd',
+ 'whileFocus',
+ 'whileTap',
+ 'whileHover',
+ ])
+ function we(e) {
+ return be.has(e)
+ }
+ var xe = function (e) {
+ return !we(e)
+ }
+ try {
+ var Ee = n(6600).Z
+ xe = function (e) {
+ return e.startsWith('on') ? !we(e) : Ee(e)
+ }
+ } catch (Co) {}
+ function ke(e, t, n) {
+ return 'string' === typeof e ? e : oe.transform(t + n * e)
+ }
+ var _e = function (e, t) {
+ return oe.transform(e * t)
+ },
+ Te = { offset: 'stroke-dashoffset', array: 'stroke-dasharray' },
+ Oe = { offset: 'strokeDashoffset', array: 'strokeDasharray' }
+ function Ce(e, t, n, i, o, a, s, u) {
+ var l = t.attrX,
+ c = t.attrY,
+ d = t.originX,
+ f = t.originY,
+ h = t.pathLength,
+ p = t.pathSpacing,
+ v = void 0 === p ? 1 : p,
+ m = t.pathOffset,
+ g = void 0 === m ? 0 : m
+ pe(
+ e,
+ (0, r._T)(t, [
+ 'attrX',
+ 'attrY',
+ 'originX',
+ 'originY',
+ 'pathLength',
+ 'pathSpacing',
+ 'pathOffset',
+ ]),
+ n,
+ i,
+ o,
+ a,
+ s,
+ u,
+ ),
+ (e.attrs = e.style),
+ (e.style = {})
+ var y = e.attrs,
+ b = e.style,
+ w = e.dimensions,
+ x = e.totalPathLength
+ y.transform && (w && (b.transform = y.transform), delete y.transform),
+ w &&
+ (void 0 !== d || void 0 !== f || b.transform) &&
+ (b.transformOrigin = (function (e, t, n) {
+ return ke(t, e.x, e.width) + ' ' + ke(n, e.y, e.height)
+ })(w, void 0 !== d ? d : 0.5, void 0 !== f ? f : 0.5)),
+ void 0 !== l && (y.x = l),
+ void 0 !== c && (y.y = c),
+ void 0 !== x &&
+ void 0 !== h &&
+ (function (e, t, n, r, i, o) {
+ void 0 === r && (r = 1), void 0 === i && (i = 0), void 0 === o && (o = !0)
+ var a = o ? Te : Oe
+ e[a.offset] = _e(-i, t)
+ var s = _e(n, t),
+ u = _e(r, t)
+ e[a.array] = s + ' ' + u
+ })(y, x, h, v, g, !1)
+ }
+ var Se = function () {
+ return (0, r.pi)(
+ (0, r.pi)(
+ {},
+ { style: {}, transform: {}, transformKeys: [], transformOrigin: {}, vars: {} },
+ ),
+ { attrs: {} },
+ )
+ }
+ function Ae(e, t) {
+ var n = (0, i.useMemo)(
+ function () {
+ var n = Se()
+ return (
+ Ce(n, t, void 0, void 0, { enableHardwareAcceleration: !1 }, e.transformTemplate),
+ (0, r.pi)((0, r.pi)({}, n.attrs), { style: (0, r.pi)({}, n.style) })
+ )
+ },
+ [t],
+ )
+ if (e.style) {
+ var o = {}
+ me(o, e.style, e), (n.style = (0, r.pi)((0, r.pi)({}, o), n.style))
+ }
+ return n
+ }
+ function Pe(e) {
+ void 0 === e && (e = !1)
+ return function (t, n, o, a, s) {
+ var u = a.latestValues,
+ l = (L(t) ? Ae : ye)(n, u, s),
+ c = (function (e, t, n) {
+ var r = {}
+ for (var i in e) (xe(i) || (!0 === n && we(i)) || (!t && !we(i))) && (r[i] = e[i])
+ return r
+ })(n, 'string' === typeof t, e),
+ d = (0, r.pi)((0, r.pi)((0, r.pi)({}, c), l), { ref: o })
+ return (0, i.createElement)(t, d)
+ }
+ }
+ var Me = /([a-z])([A-Z])/g,
+ Re = function (e) {
+ return e.replace(Me, '$1-$2').toLowerCase()
+ }
+ function je(e, t) {
+ var n = t.style,
+ r = t.vars
+ for (var i in (Object.assign(e.style, n), r)) e.style.setProperty(i, r[i])
+ }
+ var De = new Set([
+ 'baseFrequency',
+ 'diffuseConstant',
+ 'kernelMatrix',
+ 'kernelUnitLength',
+ 'keySplines',
+ 'keyTimes',
+ 'limitingConeAngle',
+ 'markerHeight',
+ 'markerWidth',
+ 'numOctaves',
+ 'targetX',
+ 'targetY',
+ 'surfaceScale',
+ 'specularConstant',
+ 'specularExponent',
+ 'stdDeviation',
+ 'tableValues',
+ 'viewBox',
+ 'gradientTransform',
+ ])
+ function Le(e, t) {
+ for (var n in (je(e, t), t.attrs)) e.setAttribute(De.has(n) ? n : Re(n), t.attrs[n])
+ }
+ function Ne(e) {
+ var t = e.style,
+ n = {}
+ for (var r in t) (q(t[r]) || G(r, e)) && (n[r] = t[r])
+ return n
+ }
+ function Ie(e) {
+ var t = Ne(e)
+ for (var n in e) {
+ if (q(e[n])) t['x' === n || 'y' === n ? 'attr' + n.toUpperCase() : n] = e[n]
+ }
+ return t
+ }
+ function ze(e) {
+ return 'object' === typeof e && 'function' === typeof e.start
+ }
+ var He = function (e) {
+ return Array.isArray(e)
+ }
+ function Be(e) {
+ var t,
+ n = q(e) ? e.get() : e
+ return (t = n), Boolean(t && 'object' === typeof t && t.mix && t.toValue) ? n.toValue() : n
+ }
+ function Fe(e, t, n, r) {
+ var i = e.scrapeMotionValuesFromProps,
+ o = e.createRenderState,
+ a = e.onMount,
+ s = { latestValues: Ue(t, n, r, i), renderState: o() }
+ return (
+ a &&
+ (s.mount = function (e) {
+ return a(t, e, s)
+ }),
+ s
+ )
+ }
+ var Ve = function (e) {
+ return function (t, n) {
+ var r = (0, i.useContext)(d),
+ o = (0, i.useContext)(f.O)
+ return n
+ ? Fe(e, t, r, o)
+ : (0, h.h)(function () {
+ return Fe(e, t, r, o)
+ })
+ }
+ }
+ function Ue(e, t, n, i) {
+ var o = {},
+ a = !1 === (null === n || void 0 === n ? void 0 : n.initial),
+ s = i(e)
+ for (var u in s) o[u] = Be(s[u])
+ var l = e.initial,
+ c = e.animate,
+ d = S(e),
+ f = A(e)
+ t &&
+ f &&
+ !d &&
+ !1 !== e.inherit &&
+ ((null !== l && void 0 !== l) || (l = t.initial),
+ (null !== c && void 0 !== c) || (c = t.animate))
+ var h = a || !1 === l ? c : l
+ h &&
+ 'boolean' !== typeof h &&
+ !ze(h) &&
+ (Array.isArray(h) ? h : [h]).forEach(function (t) {
+ var n = O(e, t)
+ if (n) {
+ var i = n.transitionEnd
+ n.transition
+ var a = (0, r._T)(n, ['transitionEnd', 'transition'])
+ for (var s in a) o[s] = a[s]
+ for (var s in i) o[s] = i[s]
+ }
+ })
+ return o
+ }
+ var Ge = {
+ useVisualState: Ve({
+ scrapeMotionValuesFromProps: Ie,
+ createRenderState: Se,
+ onMount: function (e, t, n) {
+ var r = n.renderState,
+ i = n.latestValues
+ try {
+ r.dimensions =
+ 'function' === typeof t.getBBox ? t.getBBox() : t.getBoundingClientRect()
+ } catch (o) {
+ r.dimensions = { x: 0, y: 0, width: 0, height: 0 }
+ }
+ 'path' === t.tagName && (r.totalPathLength = t.getTotalLength()),
+ Ce(r, i, void 0, void 0, { enableHardwareAcceleration: !1 }, e.transformTemplate),
+ Le(t, r)
+ },
+ }),
+ }
+ var qe,
+ We = { useVisualState: Ve({ scrapeMotionValuesFromProps: Ne, createRenderState: ve }) }
+ function Ke(e, t, n, r) {
+ return (
+ e.addEventListener(t, n, r),
+ function () {
+ return e.removeEventListener(t, n, r)
+ }
+ )
+ }
+ function Ze(e, t, n, r) {
+ ;(0, i.useEffect)(
+ function () {
+ var i = e.current
+ if (n && i) return Ke(i, t, n, r)
+ },
+ [e, t, n, r],
+ )
+ }
+ function $e(e) {
+ return 'undefined' !== typeof PointerEvent && e instanceof PointerEvent
+ ? !('mouse' !== e.pointerType)
+ : e instanceof MouseEvent
+ }
+ function Xe(e) {
+ return !!e.touches
+ }
+ !(function (e) {
+ ;(e.Animate = 'animate'),
+ (e.Hover = 'whileHover'),
+ (e.Tap = 'whileTap'),
+ (e.Drag = 'whileDrag'),
+ (e.Focus = 'whileFocus'),
+ (e.Exit = 'exit')
+ })(qe || (qe = {}))
+ var Ye = { pageX: 0, pageY: 0 }
+ function Qe(e, t) {
+ void 0 === t && (t = 'page')
+ var n = e.touches[0] || e.changedTouches[0] || Ye
+ return { x: n[t + 'X'], y: n[t + 'Y'] }
+ }
+ function Je(e, t) {
+ return void 0 === t && (t = 'page'), { x: e[t + 'X'], y: e[t + 'Y'] }
+ }
+ function et(e, t) {
+ return void 0 === t && (t = 'page'), { point: Xe(e) ? Qe(e, t) : Je(e, t) }
+ }
+ var tt = function (e, t) {
+ void 0 === t && (t = !1)
+ var n,
+ r = function (t) {
+ return e(t, et(t))
+ }
+ return t
+ ? ((n = r),
+ function (e) {
+ var t = e instanceof MouseEvent
+ ;(!t || (t && 0 === e.button)) && n(e)
+ })
+ : r
+ },
+ nt = {
+ pointerdown: 'mousedown',
+ pointermove: 'mousemove',
+ pointerup: 'mouseup',
+ pointercancel: 'mousecancel',
+ pointerover: 'mouseover',
+ pointerout: 'mouseout',
+ pointerenter: 'mouseenter',
+ pointerleave: 'mouseleave',
+ },
+ rt = {
+ pointerdown: 'touchstart',
+ pointermove: 'touchmove',
+ pointerup: 'touchend',
+ pointercancel: 'touchcancel',
+ }
+ function it(e) {
+ return w && null === window.onpointerdown
+ ? e
+ : w && null === window.ontouchstart
+ ? rt[e]
+ : w && null === window.onmousedown
+ ? nt[e]
+ : e
+ }
+ function ot(e, t, n, r) {
+ return Ke(e, it(t), tt(n, 'pointerdown' === t), r)
+ }
+ function at(e, t, n, r) {
+ return Ze(e, it(t), n && tt(n, 'pointerdown' === t), r)
+ }
+ function st(e) {
+ var t = null
+ return function () {
+ return (
+ null === t &&
+ ((t = e),
+ function () {
+ t = null
+ })
+ )
+ }
+ }
+ var ut = st('dragHorizontal'),
+ lt = st('dragVertical')
+ function ct(e) {
+ var t = !1
+ if ('y' === e) t = lt()
+ else if ('x' === e) t = ut()
+ else {
+ var n = ut(),
+ r = lt()
+ n && r
+ ? (t = function () {
+ n(), r()
+ })
+ : (n && n(), r && r())
+ }
+ return t
+ }
+ function dt() {
+ var e = ct(!0)
+ return !e || (e(), !1)
+ }
+ function ft(e, t, n) {
+ return function (r, i) {
+ var o
+ $e(r) &&
+ !dt() &&
+ (null === n || void 0 === n || n(r, i),
+ null === (o = e.animationState) || void 0 === o || o.setActive(qe.Hover, t))
+ }
+ }
+ var ht = function (e, t) {
+ return !!t && (e === t || ht(e, t.parentElement))
+ },
+ pt = n(6717),
+ vt = function (e, t) {
+ return function (n) {
+ return t(e(n))
+ }
+ },
+ mt = function () {
+ for (var e = [], t = 0; t < arguments.length; t++) e[t] = arguments[t]
+ return e.reduce(vt)
+ }
+ var gt = function (e) {
+ return function (t) {
+ return e(t), null
+ }
+ },
+ yt = {
+ tap: gt(function (e) {
+ var t = e.onTap,
+ n = e.onTapStart,
+ r = e.onTapCancel,
+ o = e.whileTap,
+ a = e.visualElement,
+ s = t || n || r || o,
+ u = (0, i.useRef)(!1),
+ l = (0, i.useRef)(null)
+ function c() {
+ var e
+ null === (e = l.current) || void 0 === e || e.call(l), (l.current = null)
+ }
+ function d() {
+ var e
+ return (
+ c(),
+ (u.current = !1),
+ null === (e = a.animationState) || void 0 === e || e.setActive(qe.Tap, !1),
+ !dt()
+ )
+ }
+ function f(e, n) {
+ d() &&
+ (ht(a.getInstance(), e.target)
+ ? null === t || void 0 === t || t(e, n)
+ : null === r || void 0 === r || r(e, n))
+ }
+ function h(e, t) {
+ d() && (null === r || void 0 === r || r(e, t))
+ }
+ at(
+ a,
+ 'pointerdown',
+ s
+ ? function (e, t) {
+ var r
+ c(),
+ u.current ||
+ ((u.current = !0),
+ (l.current = mt(
+ ot(window, 'pointerup', f),
+ ot(window, 'pointercancel', h),
+ )),
+ null === n || void 0 === n || n(e, t),
+ null === (r = a.animationState) || void 0 === r || r.setActive(qe.Tap, !0))
+ }
+ : void 0,
+ ),
+ (0, pt.z)(c)
+ }),
+ focus: gt(function (e) {
+ var t = e.whileFocus,
+ n = e.visualElement
+ Ze(
+ n,
+ 'focus',
+ t
+ ? function () {
+ var e
+ null === (e = n.animationState) || void 0 === e || e.setActive(qe.Focus, !0)
+ }
+ : void 0,
+ ),
+ Ze(
+ n,
+ 'blur',
+ t
+ ? function () {
+ var e
+ null === (e = n.animationState) || void 0 === e || e.setActive(qe.Focus, !1)
+ }
+ : void 0,
+ )
+ }),
+ hover: gt(function (e) {
+ var t = e.onHoverStart,
+ n = e.onHoverEnd,
+ r = e.whileHover,
+ i = e.visualElement
+ at(i, 'pointerenter', t || r ? ft(i, !0, t) : void 0),
+ at(i, 'pointerleave', n || r ? ft(i, !1, n) : void 0)
+ }),
+ }
+ function bt(e, t) {
+ if (!Array.isArray(t)) return !1
+ var n = t.length
+ if (n !== e.length) return !1
+ for (var r = 0; r < n; r++) if (t[r] !== e[r]) return !1
+ return !0
+ }
+ var wt = function () {
+ return (wt =
+ Object.assign ||
+ function (e) {
+ for (var t, n = 1, r = arguments.length; n < r; n++)
+ for (var i in (t = arguments[n]))
+ Object.prototype.hasOwnProperty.call(t, i) && (e[i] = t[i])
+ return e
+ }).apply(this, arguments)
+ }
+ function xt(e, t) {
+ var n = {}
+ for (var r in e)
+ Object.prototype.hasOwnProperty.call(e, r) && t.indexOf(r) < 0 && (n[r] = e[r])
+ if (null != e && 'function' === typeof Object.getOwnPropertySymbols) {
+ var i = 0
+ for (r = Object.getOwnPropertySymbols(e); i < r.length; i++)
+ t.indexOf(r[i]) < 0 &&
+ Object.prototype.propertyIsEnumerable.call(e, r[i]) &&
+ (n[r[i]] = e[r[i]])
+ }
+ return n
+ }
+ Object.create
+ Object.create
+ var Et = function (e, t, n) {
+ return Math.min(Math.max(n, e), t)
+ },
+ kt = 0.001
+ function _t(e) {
+ var t,
+ n,
+ r = e.duration,
+ i = void 0 === r ? 800 : r,
+ o = e.bounce,
+ a = void 0 === o ? 0.25 : o,
+ s = e.velocity,
+ u = void 0 === s ? 0 : s,
+ l = e.mass,
+ c = void 0 === l ? 1 : l,
+ d = 1 - a
+ ;(d = Et(0.05, 1, d)),
+ (i = Et(0.01, 10, i / 1e3)),
+ d < 1
+ ? ((t = function (e) {
+ var t = e * d,
+ n = t * i,
+ r = t - u,
+ o = Tt(e, d),
+ a = Math.exp(-n)
+ return kt - (r / o) * a
+ }),
+ (n = function (e) {
+ var n = e * d * i,
+ r = n * u + u,
+ o = Math.pow(d, 2) * Math.pow(e, 2) * i,
+ a = Math.exp(-n),
+ s = Tt(Math.pow(e, 2), d)
+ return ((-t(e) + kt > 0 ? -1 : 1) * ((r - o) * a)) / s
+ }))
+ : ((t = function (e) {
+ return Math.exp(-e * i) * ((e - u) * i + 1) - 0.001
+ }),
+ (n = function (e) {
+ return Math.exp(-e * i) * (i * i * (u - e))
+ }))
+ var f = (function (e, t, n) {
+ for (var r = n, i = 1; i < 12; i++) r -= e(r) / t(r)
+ return r
+ })(t, n, 5 / i)
+ if (((i *= 1e3), isNaN(f))) return { stiffness: 100, damping: 10, duration: i }
+ var h = Math.pow(f, 2) * c
+ return { stiffness: h, damping: 2 * d * Math.sqrt(c * h), duration: i }
+ }
+ function Tt(e, t) {
+ return e * Math.sqrt(1 - t * t)
+ }
+ var Ot = ['duration', 'bounce'],
+ Ct = ['stiffness', 'damping', 'mass']
+ function St(e, t) {
+ return t.some(function (t) {
+ return void 0 !== e[t]
+ })
+ }
+ function At(e) {
+ var t = e.from,
+ n = void 0 === t ? 0 : t,
+ r = e.to,
+ i = void 0 === r ? 1 : r,
+ o = e.restSpeed,
+ a = void 0 === o ? 2 : o,
+ s = e.restDelta,
+ u = xt(e, ['from', 'to', 'restSpeed', 'restDelta']),
+ l = { done: !1, value: n },
+ c = (function (e) {
+ var t = wt(
+ { velocity: 0, stiffness: 100, damping: 10, mass: 1, isResolvedFromDuration: !1 },
+ e,
+ )
+ if (!St(e, Ct) && St(e, Ot)) {
+ var n = _t(e)
+ ;(t = wt(wt(wt({}, t), n), { velocity: 0, mass: 1 })).isResolvedFromDuration = !0
+ }
+ return t
+ })(u),
+ d = c.stiffness,
+ f = c.damping,
+ h = c.mass,
+ p = c.velocity,
+ v = c.duration,
+ m = c.isResolvedFromDuration,
+ g = Pt,
+ y = Pt
+ function b() {
+ var e = p ? -p / 1e3 : 0,
+ t = i - n,
+ r = f / (2 * Math.sqrt(d * h)),
+ o = Math.sqrt(d / h) / 1e3
+ if (((null !== s && void 0 !== s) || (s = Math.abs(i - n) <= 1 ? 0.01 : 0.4), r < 1)) {
+ var a = Tt(o, r)
+ ;(g = function (n) {
+ var s = Math.exp(-r * o * n)
+ return i - s * (((e + r * o * t) / a) * Math.sin(a * n) + t * Math.cos(a * n))
+ }),
+ (y = function (n) {
+ var i = Math.exp(-r * o * n)
+ return (
+ r * o * i * ((Math.sin(a * n) * (e + r * o * t)) / a + t * Math.cos(a * n)) -
+ i * (Math.cos(a * n) * (e + r * o * t) - a * t * Math.sin(a * n))
+ )
+ })
+ } else if (1 === r)
+ g = function (n) {
+ return i - Math.exp(-o * n) * (t + (e + o * t) * n)
+ }
+ else {
+ var u = o * Math.sqrt(r * r - 1)
+ g = function (n) {
+ var a = Math.exp(-r * o * n),
+ s = Math.min(u * n, 300)
+ return i - (a * ((e + r * o * t) * Math.sinh(s) + u * t * Math.cosh(s))) / u
+ }
+ }
+ }
+ return (
+ b(),
+ {
+ next: function (e) {
+ var t = g(e)
+ if (m) l.done = e >= v
+ else {
+ var n = 1e3 * y(e),
+ r = Math.abs(n) <= a,
+ o = Math.abs(i - t) <= s
+ l.done = r && o
+ }
+ return (l.value = l.done ? i : t), l
+ },
+ flipTarget: function () {
+ var e
+ ;(p = -p), (n = (e = [i, n])[0]), (i = e[1]), b()
+ },
+ }
+ )
+ }
+ At.needsInterpolation = function (e, t) {
+ return 'string' === typeof e || 'string' === typeof t
+ }
+ var Pt = function (e) {
+ return 0
+ },
+ Mt = function (e, t, n) {
+ var r = t - e
+ return 0 === r ? 1 : (n - e) / r
+ },
+ Rt = function (e, t, n) {
+ return -n * e + n * t + e
+ },
+ jt = function (e, t) {
+ return function (n) {
+ return Boolean(
+ (te(n) && ee.test(n) && n.startsWith(e)) ||
+ (t && Object.prototype.hasOwnProperty.call(n, t)),
+ )
+ }
+ },
+ Dt = function (e, t, n) {
+ return function (r) {
+ var i
+ if (!te(r)) return r
+ var o = r.match(Q),
+ a = o[0],
+ s = o[1],
+ u = o[2],
+ l = o[3]
+ return (
+ ((i = {})[e] = parseFloat(a)),
+ (i[t] = parseFloat(s)),
+ (i[n] = parseFloat(u)),
+ (i.alpha = void 0 !== l ? parseFloat(l) : 1),
+ i
+ )
+ }
+ },
+ Lt = X(0, 255),
+ Nt = $($({}, le), {
+ transform: function (e) {
+ return Math.round(Lt(e))
+ },
+ }),
+ It = {
+ test: jt('rgb', 'red'),
+ parse: Dt('red', 'green', 'blue'),
+ transform: function (e) {
+ var t = e.red,
+ n = e.green,
+ r = e.blue,
+ i = e.alpha,
+ o = void 0 === i ? 1 : i
+ return (
+ 'rgba(' +
+ Nt.transform(t) +
+ ', ' +
+ Nt.transform(n) +
+ ', ' +
+ Nt.transform(r) +
+ ', ' +
+ Y(ce.transform(o)) +
+ ')'
+ )
+ },
+ }
+ var zt = {
+ test: jt('#'),
+ parse: function (e) {
+ var t = '',
+ n = '',
+ r = '',
+ i = ''
+ return (
+ e.length > 5
+ ? ((t = e.substr(1, 2)),
+ (n = e.substr(3, 2)),
+ (r = e.substr(5, 2)),
+ (i = e.substr(7, 2)))
+ : ((t = e.substr(1, 1)),
+ (n = e.substr(2, 1)),
+ (r = e.substr(3, 1)),
+ (i = e.substr(4, 1)),
+ (t += t),
+ (n += n),
+ (r += r),
+ (i += i)),
+ {
+ red: parseInt(t, 16),
+ green: parseInt(n, 16),
+ blue: parseInt(r, 16),
+ alpha: i ? parseInt(i, 16) / 255 : 1,
+ }
+ )
+ },
+ transform: It.transform,
+ },
+ Ht = {
+ test: jt('hsl', 'hue'),
+ parse: Dt('hue', 'saturation', 'lightness'),
+ transform: function (e) {
+ var t = e.hue,
+ n = e.saturation,
+ r = e.lightness,
+ i = e.alpha,
+ o = void 0 === i ? 1 : i
+ return (
+ 'hsla(' +
+ Math.round(t) +
+ ', ' +
+ ie.transform(Y(n)) +
+ ', ' +
+ ie.transform(Y(r)) +
+ ', ' +
+ Y(ce.transform(o)) +
+ ')'
+ )
+ },
+ },
+ Bt = function (e, t, n) {
+ var r = e * e,
+ i = t * t
+ return Math.sqrt(Math.max(0, n * (i - r) + r))
+ },
+ Ft = [zt, It, Ht],
+ Vt = function (e) {
+ return Ft.find(function (t) {
+ return t.test(e)
+ })
+ },
+ Ut = function (e) {
+ return "'" + e + "' is not an animatable color. Use the equivalent color code instead."
+ },
+ Gt = function (e, t) {
+ var n = Vt(e),
+ r = Vt(t)
+ Ut(e), Ut(t), n.transform, r.transform
+ var i = n.parse(e),
+ o = r.parse(t),
+ a = wt({}, i),
+ s = n === Ht ? Rt : Bt
+ return function (e) {
+ for (var t in a) 'alpha' !== t && (a[t] = s(i[t], o[t], e))
+ return (a.alpha = Rt(i.alpha, o.alpha, e)), n.transform(a)
+ }
+ },
+ qt = {
+ test: function (e) {
+ return It.test(e) || zt.test(e) || Ht.test(e)
+ },
+ parse: function (e) {
+ return It.test(e) ? It.parse(e) : Ht.test(e) ? Ht.parse(e) : zt.parse(e)
+ },
+ transform: function (e) {
+ return te(e) ? e : e.hasOwnProperty('red') ? It.transform(e) : Ht.transform(e)
+ },
+ },
+ Wt = '${c}',
+ Kt = '${n}'
+ function Zt(e) {
+ var t = [],
+ n = 0,
+ r = e.match(J)
+ r && ((n = r.length), (e = e.replace(J, Wt)), t.push.apply(t, r.map(qt.parse)))
+ var i = e.match(Q)
+ return (
+ i && ((e = e.replace(Q, Kt)), t.push.apply(t, i.map(le.parse))),
+ { values: t, numColors: n, tokenised: e }
+ )
+ }
+ function $t(e) {
+ return Zt(e).values
+ }
+ function Xt(e) {
+ var t = Zt(e),
+ n = t.values,
+ r = t.numColors,
+ i = t.tokenised,
+ o = n.length
+ return function (e) {
+ for (var t = i, n = 0; n < o; n++)
+ t = t.replace(n < r ? Wt : Kt, n < r ? qt.transform(e[n]) : Y(e[n]))
+ return t
+ }
+ }
+ var Yt = function (e) {
+ return 'number' === typeof e ? 0 : e
+ }
+ var Qt = {
+ test: function (e) {
+ var t, n, r, i
+ return (
+ isNaN(e) &&
+ te(e) &&
+ (null !== (n = null === (t = e.match(Q)) || void 0 === t ? void 0 : t.length) &&
+ void 0 !== n
+ ? n
+ : 0) +
+ (null !== (i = null === (r = e.match(J)) || void 0 === r ? void 0 : r.length) &&
+ void 0 !== i
+ ? i
+ : 0) >
+ 0
+ )
+ },
+ parse: $t,
+ createTransformer: Xt,
+ getAnimatableNone: function (e) {
+ var t = $t(e)
+ return Xt(e)(t.map(Yt))
+ },
+ },
+ Jt = function (e) {
+ return 'number' === typeof e
+ }
+ function en(e, t) {
+ return Jt(e)
+ ? function (n) {
+ return Rt(e, t, n)
+ }
+ : qt.test(e)
+ ? Gt(e, t)
+ : on(e, t)
+ }
+ var tn = function (e, t) {
+ var n = (function (e, t, n) {
+ if (n || 2 === arguments.length)
+ for (var r, i = 0, o = t.length; i < o; i++)
+ (!r && i in t) || (r || (r = Array.prototype.slice.call(t, 0, i)), (r[i] = t[i]))
+ return e.concat(r || t)
+ })([], e),
+ r = n.length,
+ i = e.map(function (e, n) {
+ return en(e, t[n])
+ })
+ return function (e) {
+ for (var t = 0; t < r; t++) n[t] = i[t](e)
+ return n
+ }
+ },
+ nn = function (e, t) {
+ var n = wt(wt({}, e), t),
+ r = {}
+ for (var i in n) void 0 !== e[i] && void 0 !== t[i] && (r[i] = en(e[i], t[i]))
+ return function (e) {
+ for (var t in r) n[t] = r[t](e)
+ return n
+ }
+ }
+ function rn(e) {
+ for (var t = Qt.parse(e), n = t.length, r = 0, i = 0, o = 0, a = 0; a < n; a++)
+ r || 'number' === typeof t[a] ? r++ : void 0 !== t[a].hue ? o++ : i++
+ return { parsed: t, numNumbers: r, numRGB: i, numHSL: o }
+ }
+ var on = function (e, t) {
+ var n = Qt.createTransformer(t),
+ r = rn(e),
+ i = rn(t)
+ return (
+ r.numHSL === i.numHSL && r.numRGB === i.numRGB && (r.numNumbers, i.numNumbers),
+ mt(tn(r.parsed, i.parsed), n)
+ )
+ },
+ an = function (e, t) {
+ return function (n) {
+ return Rt(e, t, n)
+ }
+ }
+ function sn(e, t, n) {
+ for (
+ var r,
+ i = [],
+ o =
+ n ||
+ ('number' === typeof (r = e[0])
+ ? an
+ : 'string' === typeof r
+ ? qt.test(r)
+ ? Gt
+ : on
+ : Array.isArray(r)
+ ? tn
+ : 'object' === typeof r
+ ? nn
+ : void 0),
+ a = e.length - 1,
+ s = 0;
+ s < a;
+ s++
+ ) {
+ var u = o(e[s], e[s + 1])
+ if (t) {
+ var l = Array.isArray(t) ? t[s] : t
+ u = mt(l, u)
+ }
+ i.push(u)
+ }
+ return i
+ }
+ function un(e, t, n) {
+ var r = void 0 === n ? {} : n,
+ i = r.clamp,
+ o = void 0 === i || i,
+ a = r.ease,
+ s = r.mixer,
+ u = e.length
+ t.length,
+ !a || !Array.isArray(a) || a.length,
+ e[0] > e[u - 1] && ((e = [].concat(e)), (t = [].concat(t)), e.reverse(), t.reverse())
+ var l = sn(t, a, s),
+ c =
+ 2 === u
+ ? (function (e, t) {
+ var n = e[0],
+ r = e[1],
+ i = t[0]
+ return function (e) {
+ return i(Mt(n, r, e))
+ }
+ })(e, l)
+ : (function (e, t) {
+ var n = e.length,
+ r = n - 1
+ return function (i) {
+ var o = 0,
+ a = !1
+ if ((i <= e[0] ? (a = !0) : i >= e[r] && ((o = r - 1), (a = !0)), !a)) {
+ for (var s = 1; s < n && !(e[s] > i || s === r); s++);
+ o = s - 1
+ }
+ var u = Mt(e[o], e[o + 1], i)
+ return t[o](u)
+ }
+ })(e, l)
+ return o
+ ? function (t) {
+ return c(Et(e[0], e[u - 1], t))
+ }
+ : c
+ }
+ var ln,
+ cn = function (e) {
+ return function (t) {
+ return 1 - e(1 - t)
+ }
+ },
+ dn = function (e) {
+ return function (t) {
+ return t <= 0.5 ? e(2 * t) / 2 : (2 - e(2 * (1 - t))) / 2
+ }
+ },
+ fn = function (e) {
+ return function (t) {
+ return t * t * ((e + 1) * t - e)
+ }
+ },
+ hn = function (e) {
+ return e
+ },
+ pn =
+ ((ln = 2),
+ function (e) {
+ return Math.pow(e, ln)
+ }),
+ vn = cn(pn),
+ mn = dn(pn),
+ gn = function (e) {
+ return 1 - Math.sin(Math.acos(e))
+ },
+ yn = cn(gn),
+ bn = dn(yn),
+ wn = fn(1.525),
+ xn = cn(wn),
+ En = dn(wn),
+ kn = (function (e) {
+ var t = fn(e)
+ return function (e) {
+ return (e *= 2) < 1 ? 0.5 * t(e) : 0.5 * (2 - Math.pow(2, -10 * (e - 1)))
+ }
+ })(1.525),
+ _n = function (e) {
+ if (1 === e || 0 === e) return e
+ var t = e * e
+ return e < 0.36363636363636365
+ ? 7.5625 * t
+ : e < 0.7272727272727273
+ ? 9.075 * t - 9.9 * e + 3.4
+ : e < 0.9
+ ? 12.066481994459833 * t - 19.63545706371191 * e + 8.898060941828255
+ : 10.8 * e * e - 20.52 * e + 10.72
+ },
+ Tn = cn(_n)
+ function On(e, t) {
+ return e
+ .map(function () {
+ return t || mn
+ })
+ .splice(0, e.length - 1)
+ }
+ function Cn(e) {
+ var t = e.from,
+ n = void 0 === t ? 0 : t,
+ r = e.to,
+ i = void 0 === r ? 1 : r,
+ o = e.ease,
+ a = e.offset,
+ s = e.duration,
+ u = void 0 === s ? 300 : s,
+ l = { done: !1, value: n },
+ c = Array.isArray(i) ? i : [n, i],
+ d = (function (e, t) {
+ return e.map(function (e) {
+ return e * t
+ })
+ })(
+ a && a.length === c.length
+ ? a
+ : (function (e) {
+ var t = e.length
+ return e.map(function (e, n) {
+ return 0 !== n ? n / (t - 1) : 0
+ })
+ })(c),
+ u,
+ )
+ function f() {
+ return un(d, c, { ease: Array.isArray(o) ? o : On(c, o) })
+ }
+ var h = f()
+ return {
+ next: function (e) {
+ return (l.value = h(e)), (l.done = e >= u), l
+ },
+ flipTarget: function () {
+ c.reverse(), (h = f())
+ },
+ }
+ }
+ var Sn = {
+ keyframes: Cn,
+ spring: At,
+ decay: function (e) {
+ var t = e.velocity,
+ n = void 0 === t ? 0 : t,
+ r = e.from,
+ i = void 0 === r ? 0 : r,
+ o = e.power,
+ a = void 0 === o ? 0.8 : o,
+ s = e.timeConstant,
+ u = void 0 === s ? 350 : s,
+ l = e.restDelta,
+ c = void 0 === l ? 0.5 : l,
+ d = e.modifyTarget,
+ f = { done: !1, value: i },
+ h = a * n,
+ p = i + h,
+ v = void 0 === d ? p : d(p)
+ return (
+ v !== p && (h = v - i),
+ {
+ next: function (e) {
+ var t = -h * Math.exp(-e / u)
+ return (f.done = !(t > c || t < -c)), (f.value = f.done ? v : v + t), f
+ },
+ flipTarget: function () {},
+ }
+ )
+ },
+ }
+ var An = n(9839)
+ function Pn(e, t, n) {
+ return void 0 === n && (n = 0), e - t - n
+ }
+ var Mn = function (e) {
+ var t = function (t) {
+ var n = t.delta
+ return e(n)
+ }
+ return {
+ start: function () {
+ return An.ZP.update(t, !0)
+ },
+ stop: function () {
+ return An.qY.update(t)
+ },
+ }
+ }
+ function Rn(e) {
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a = e.from,
+ s = e.autoplay,
+ u = void 0 === s || s,
+ l = e.driver,
+ c = void 0 === l ? Mn : l,
+ d = e.elapsed,
+ f = void 0 === d ? 0 : d,
+ h = e.repeat,
+ p = void 0 === h ? 0 : h,
+ v = e.repeatType,
+ m = void 0 === v ? 'loop' : v,
+ g = e.repeatDelay,
+ y = void 0 === g ? 0 : g,
+ b = e.onPlay,
+ w = e.onStop,
+ x = e.onComplete,
+ E = e.onRepeat,
+ k = e.onUpdate,
+ _ = xt(e, [
+ 'from',
+ 'autoplay',
+ 'driver',
+ 'elapsed',
+ 'repeat',
+ 'repeatType',
+ 'repeatDelay',
+ 'onPlay',
+ 'onStop',
+ 'onComplete',
+ 'onRepeat',
+ 'onUpdate',
+ ]),
+ T = _.to,
+ O = 0,
+ C = _.duration,
+ S = !1,
+ A = !0,
+ P = (function (e) {
+ if (Array.isArray(e.to)) return Cn
+ if (Sn[e.type]) return Sn[e.type]
+ var t = new Set(Object.keys(e))
+ return t.has('ease') || (t.has('duration') && !t.has('dampingRatio'))
+ ? Cn
+ : t.has('dampingRatio') ||
+ t.has('stiffness') ||
+ t.has('mass') ||
+ t.has('damping') ||
+ t.has('restSpeed') ||
+ t.has('restDelta')
+ ? At
+ : Cn
+ })(_)
+ ;(null === (n = (t = P).needsInterpolation) || void 0 === n ? void 0 : n.call(t, a, T)) &&
+ ((o = un([0, 100], [a, T], { clamp: !1 })), (a = 0), (T = 100))
+ var M = P(wt(wt({}, _), { from: a, to: T }))
+ function R() {
+ O++,
+ 'reverse' === m
+ ? (f = (function (e, t, n, r) {
+ return (
+ void 0 === n && (n = 0),
+ void 0 === r && (r = !0),
+ r ? Pn(t + -e, t, n) : t - (e - t) + n
+ )
+ })(f, C, y, (A = O % 2 === 0)))
+ : ((f = Pn(f, C, y)), 'mirror' === m && M.flipTarget()),
+ (S = !1),
+ E && E()
+ }
+ function j(e) {
+ if ((A || (e = -e), (f += e), !S)) {
+ var t = M.next(Math.max(0, f))
+ ;(i = t.value), o && (i = o(i)), (S = A ? t.done : f <= 0)
+ }
+ null === k || void 0 === k || k(i),
+ S &&
+ (0 === O && ((null !== C && void 0 !== C) || (C = f)),
+ O < p
+ ? (function (e, t, n, r) {
+ return r ? e >= t + n : e <= -n
+ })(f, C, y, A) && R()
+ : (r.stop(), x && x()))
+ }
+ return (
+ u && (null === b || void 0 === b || b(), (r = c(j)).start()),
+ {
+ stop: function () {
+ null === w || void 0 === w || w(), r.stop()
+ },
+ }
+ )
+ }
+ function jn(e, t) {
+ return t ? e * (1e3 / t) : 0
+ }
+ var Dn = function (e) {
+ return 1e3 * e
+ },
+ Ln = function (e, t) {
+ return 1 - 3 * t + 3 * e
+ },
+ Nn = function (e, t) {
+ return 3 * t - 6 * e
+ },
+ In = function (e) {
+ return 3 * e
+ },
+ zn = function (e, t, n) {
+ return ((Ln(t, n) * e + Nn(t, n)) * e + In(t)) * e
+ },
+ Hn = function (e, t, n) {
+ return 3 * Ln(t, n) * e * e + 2 * Nn(t, n) * e + In(t)
+ }
+ var Bn = 0.1
+ function Fn(e, t, n, r) {
+ if (e === t && n === r) return hn
+ for (var i = new Float32Array(11), o = 0; o < 11; ++o) i[o] = zn(o * Bn, e, n)
+ function a(t) {
+ for (var r = 0, o = 1; 10 !== o && i[o] <= t; ++o) r += Bn
+ --o
+ var a = r + ((t - i[o]) / (i[o + 1] - i[o])) * Bn,
+ s = Hn(a, e, n)
+ return s >= 0.001
+ ? (function (e, t, n, r) {
+ for (var i = 0; i < 8; ++i) {
+ var o = Hn(t, n, r)
+ if (0 === o) return t
+ t -= (zn(t, n, r) - e) / o
+ }
+ return t
+ })(t, a, e, n)
+ : 0 === s
+ ? a
+ : (function (e, t, n, r, i) {
+ var o,
+ a,
+ s = 0
+ do {
+ ;(o = zn((a = t + (n - t) / 2), r, i) - e) > 0 ? (n = a) : (t = a)
+ } while (Math.abs(o) > 1e-7 && ++s < 10)
+ return a
+ })(t, r, r + Bn, e, n)
+ }
+ return function (e) {
+ return 0 === e || 1 === e ? e : zn(a(e), t, r)
+ }
+ }
+ var Vn = {
+ linear: hn,
+ easeIn: pn,
+ easeInOut: mn,
+ easeOut: vn,
+ circIn: gn,
+ circInOut: bn,
+ circOut: yn,
+ backIn: wn,
+ backInOut: En,
+ backOut: xn,
+ anticipate: kn,
+ bounceIn: Tn,
+ bounceInOut: function (e) {
+ return e < 0.5 ? 0.5 * (1 - _n(1 - 2 * e)) : 0.5 * _n(2 * e - 1) + 0.5
+ },
+ bounceOut: _n,
+ },
+ Un = function (e) {
+ if (Array.isArray(e)) {
+ e.length
+ var t = (0, r.CR)(e, 4)
+ return Fn(t[0], t[1], t[2], t[3])
+ }
+ return 'string' === typeof e ? Vn[e] : e
+ },
+ Gn = function (e, t) {
+ return (
+ 'zIndex' !== e &&
+ (!('number' !== typeof t && !Array.isArray(t)) ||
+ !('string' !== typeof t || !Qt.test(t) || t.startsWith('url(')))
+ )
+ },
+ qn = function () {
+ return { type: 'spring', stiffness: 500, damping: 25, restDelta: 0.5, restSpeed: 10 }
+ },
+ Wn = function (e) {
+ return {
+ type: 'spring',
+ stiffness: 550,
+ damping: 0 === e ? 2 * Math.sqrt(550) : 30,
+ restDelta: 0.01,
+ restSpeed: 10,
+ }
+ },
+ Kn = function () {
+ return { type: 'keyframes', ease: 'linear', duration: 0.3 }
+ },
+ Zn = function (e) {
+ return { type: 'keyframes', duration: 0.8, values: e }
+ },
+ $n = {
+ x: qn,
+ y: qn,
+ z: qn,
+ rotate: qn,
+ rotateX: qn,
+ rotateY: qn,
+ rotateZ: qn,
+ scaleX: Wn,
+ scaleY: Wn,
+ scale: Wn,
+ opacity: Kn,
+ backgroundColor: Kn,
+ color: Kn,
+ default: Wn,
+ },
+ Xn = new Set(['brightness', 'contrast', 'saturate', 'opacity'])
+ function Yn(e) {
+ var t = e.slice(0, -1).split('('),
+ n = t[0],
+ r = t[1]
+ if ('drop-shadow' === n) return e
+ var i = (r.match(Q) || [])[0]
+ if (!i) return e
+ var o = r.replace(i, ''),
+ a = Xn.has(n) ? 1 : 0
+ return i !== r && (a *= 100), n + '(' + a + o + ')'
+ }
+ var Qn = /([a-z-]*)\(.*?\)/g,
+ Jn = $($({}, Qt), {
+ getAnimatableNone: function (e) {
+ var t = e.match(Qn)
+ return t ? t.map(Yn).join(' ') : e
+ },
+ }),
+ er = (0, r.pi)((0, r.pi)({}, he), {
+ color: qt,
+ backgroundColor: qt,
+ outlineColor: qt,
+ fill: qt,
+ stroke: qt,
+ borderColor: qt,
+ borderTopColor: qt,
+ borderRightColor: qt,
+ borderBottomColor: qt,
+ borderLeftColor: qt,
+ filter: Jn,
+ WebkitFilter: Jn,
+ }),
+ tr = function (e) {
+ return er[e]
+ }
+ function nr(e, t) {
+ var n,
+ r = tr(e)
+ return (
+ r !== Jn && (r = Qt),
+ null === (n = r.getAnimatableNone) || void 0 === n ? void 0 : n.call(r, t)
+ )
+ }
+ function rr(e) {
+ var t = e.ease,
+ n = e.times,
+ i = e.yoyo,
+ o = e.flip,
+ a = e.loop,
+ s = (0, r._T)(e, ['ease', 'times', 'yoyo', 'flip', 'loop']),
+ u = (0, r.pi)({}, s)
+ return (
+ n && (u.offset = n),
+ s.duration && (u.duration = Dn(s.duration)),
+ s.repeatDelay && (u.repeatDelay = Dn(s.repeatDelay)),
+ t &&
+ (u.ease = (function (e) {
+ return Array.isArray(e) && 'number' !== typeof e[0]
+ })(t)
+ ? t.map(Un)
+ : Un(t)),
+ 'tween' === s.type && (u.type = 'keyframes'),
+ (i || a || o) &&
+ (!0,
+ i
+ ? (u.repeatType = 'reverse')
+ : a
+ ? (u.repeatType = 'loop')
+ : o && (u.repeatType = 'mirror'),
+ (u.repeat = a || i || o || s.repeat)),
+ 'spring' !== s.type && (u.type = 'keyframes'),
+ u
+ )
+ }
+ function ir(e, t, n) {
+ var i
+ return (
+ Array.isArray(t.to) &&
+ ((null !== (i = e.duration) && void 0 !== i) || (e.duration = 0.8)),
+ (function (e) {
+ Array.isArray(e.to) &&
+ null === e.to[0] &&
+ ((e.to = (0, r.ev)([], (0, r.CR)(e.to))), (e.to[0] = e.from))
+ })(t),
+ (function (e) {
+ e.when,
+ e.delay,
+ e.delayChildren,
+ e.staggerChildren,
+ e.staggerDirection,
+ e.repeat,
+ e.repeatType,
+ e.repeatDelay,
+ e.from
+ var t = (0, r._T)(e, [
+ 'when',
+ 'delay',
+ 'delayChildren',
+ 'staggerChildren',
+ 'staggerDirection',
+ 'repeat',
+ 'repeatType',
+ 'repeatDelay',
+ 'from',
+ ])
+ return !!Object.keys(t).length
+ })(e) ||
+ (e = (0, r.pi)(
+ (0, r.pi)({}, e),
+ (function (e, t) {
+ var n
+ return (n = He(t) ? Zn : $n[e] || $n.default), (0, r.pi)({ to: t }, n(t))
+ })(n, t.to),
+ )),
+ (0, r.pi)((0, r.pi)({}, t), rr(e))
+ )
+ }
+ function or(e, t, n, i, o) {
+ var a,
+ s = ur(i, e),
+ u = null !== (a = s.from) && void 0 !== a ? a : t.get(),
+ l = Gn(e, n)
+ 'none' === u && l && 'string' === typeof n
+ ? (u = nr(e, n))
+ : ar(u) && 'string' === typeof n
+ ? (u = sr(n))
+ : !Array.isArray(n) && ar(n) && 'string' === typeof u && (n = sr(u))
+ var c = Gn(e, u)
+ return c && l && !1 !== s.type
+ ? function () {
+ var i = {
+ from: u,
+ to: n,
+ velocity: t.getVelocity(),
+ onComplete: o,
+ onUpdate: function (e) {
+ return t.set(e)
+ },
+ }
+ return 'inertia' === s.type || 'decay' === s.type
+ ? (function (e) {
+ var t,
+ n = e.from,
+ r = void 0 === n ? 0 : n,
+ i = e.velocity,
+ o = void 0 === i ? 0 : i,
+ a = e.min,
+ s = e.max,
+ u = e.power,
+ l = void 0 === u ? 0.8 : u,
+ c = e.timeConstant,
+ d = void 0 === c ? 750 : c,
+ f = e.bounceStiffness,
+ h = void 0 === f ? 500 : f,
+ p = e.bounceDamping,
+ v = void 0 === p ? 10 : p,
+ m = e.restDelta,
+ g = void 0 === m ? 1 : m,
+ y = e.modifyTarget,
+ b = e.driver,
+ w = e.onUpdate,
+ x = e.onComplete
+ function E(e) {
+ return (void 0 !== a && e < a) || (void 0 !== s && e > s)
+ }
+ function k(e) {
+ return void 0 === a
+ ? s
+ : void 0 === s || Math.abs(a - e) < Math.abs(s - e)
+ ? a
+ : s
+ }
+ function _(e) {
+ null === t || void 0 === t || t.stop(),
+ (t = Rn(
+ wt(wt({}, e), {
+ driver: b,
+ onUpdate: function (t) {
+ var n
+ null === w || void 0 === w || w(t),
+ null === (n = e.onUpdate) || void 0 === n || n.call(e, t)
+ },
+ onComplete: x,
+ }),
+ ))
+ }
+ function T(e) {
+ _(wt({ type: 'spring', stiffness: h, damping: v, restDelta: g }, e))
+ }
+ if (E(r)) T({ from: r, velocity: o, to: k(r) })
+ else {
+ var O = l * o + r
+ 'undefined' !== typeof y && (O = y(O))
+ var C,
+ S,
+ A = k(O),
+ P = A === a ? -1 : 1
+ _({
+ type: 'decay',
+ from: r,
+ velocity: o,
+ timeConstant: d,
+ power: l,
+ restDelta: g,
+ modifyTarget: y,
+ onUpdate: E(O)
+ ? function (e) {
+ ;(C = S),
+ (S = e),
+ (o = jn(e - C, (0, An.$B)().delta)),
+ ((1 === P && e > A) || (-1 === P && e < A)) &&
+ T({ from: e, to: A, velocity: o })
+ }
+ : void 0,
+ })
+ }
+ return {
+ stop: function () {
+ return null === t || void 0 === t ? void 0 : t.stop()
+ },
+ }
+ })((0, r.pi)((0, r.pi)({}, i), s))
+ : Rn(
+ (0, r.pi)((0, r.pi)({}, ir(s, i, e)), {
+ onUpdate: function (e) {
+ var t
+ i.onUpdate(e), null === (t = s.onUpdate) || void 0 === t || t.call(s, e)
+ },
+ onComplete: function () {
+ var e
+ i.onComplete(), null === (e = s.onComplete) || void 0 === e || e.call(s)
+ },
+ }),
+ )
+ }
+ : function () {
+ var e
+ return (
+ t.set(n),
+ o(),
+ null === (e = null === s || void 0 === s ? void 0 : s.onComplete) ||
+ void 0 === e ||
+ e.call(s),
+ { stop: function () {} }
+ )
+ }
+ }
+ function ar(e) {
+ return 0 === e || ('string' === typeof e && 0 === parseFloat(e) && -1 === e.indexOf(' '))
+ }
+ function sr(e) {
+ return 'number' === typeof e ? 0 : nr('', e)
+ }
+ function ur(e, t) {
+ return e[t] || e.default || e
+ }
+ function lr(e, t, n, r) {
+ return (
+ void 0 === r && (r = {}),
+ t.start(function (i) {
+ var o,
+ a,
+ s = or(e, t, n, r, i),
+ u = (function (e, t) {
+ var n
+ return null !== (n = (ur(e, t) || {}).delay) && void 0 !== n ? n : 0
+ })(r, e),
+ l = function () {
+ return (a = s())
+ }
+ return (
+ u ? (o = setTimeout(l, Dn(u))) : l(),
+ function () {
+ clearTimeout(o), null === a || void 0 === a || a.stop()
+ }
+ )
+ })
+ )
+ }
+ function cr(e, t) {
+ ;-1 === e.indexOf(t) && e.push(t)
+ }
+ function dr(e, t) {
+ var n = e.indexOf(t)
+ n > -1 && e.splice(n, 1)
+ }
+ var fr = (function () {
+ function e() {
+ this.subscriptions = []
+ }
+ return (
+ (e.prototype.add = function (e) {
+ var t = this
+ return (
+ cr(this.subscriptions, e),
+ function () {
+ return dr(t.subscriptions, e)
+ }
+ )
+ }),
+ (e.prototype.notify = function (e, t, n) {
+ var r = this.subscriptions.length
+ if (r)
+ if (1 === r) this.subscriptions[0](e, t, n)
+ else
+ for (var i = 0; i < r; i++) {
+ var o = this.subscriptions[i]
+ o && o(e, t, n)
+ }
+ }),
+ (e.prototype.getSize = function () {
+ return this.subscriptions.length
+ }),
+ (e.prototype.clear = function () {
+ this.subscriptions.length = 0
+ }),
+ e
+ )
+ })(),
+ hr = (function () {
+ function e(e) {
+ var t,
+ n = this
+ ;(this.timeDelta = 0),
+ (this.lastUpdated = 0),
+ (this.updateSubscribers = new fr()),
+ (this.velocityUpdateSubscribers = new fr()),
+ (this.renderSubscribers = new fr()),
+ (this.canTrackVelocity = !1),
+ (this.updateAndNotify = function (e, t) {
+ void 0 === t && (t = !0), (n.prev = n.current), (n.current = e)
+ var r = (0, An.$B)(),
+ i = r.delta,
+ o = r.timestamp
+ n.lastUpdated !== o &&
+ ((n.timeDelta = i),
+ (n.lastUpdated = o),
+ An.ZP.postRender(n.scheduleVelocityCheck)),
+ n.prev !== n.current && n.updateSubscribers.notify(n.current),
+ n.velocityUpdateSubscribers.getSize() &&
+ n.velocityUpdateSubscribers.notify(n.getVelocity()),
+ t && n.renderSubscribers.notify(n.current)
+ }),
+ (this.scheduleVelocityCheck = function () {
+ return An.ZP.postRender(n.velocityCheck)
+ }),
+ (this.velocityCheck = function (e) {
+ e.timestamp !== n.lastUpdated &&
+ ((n.prev = n.current), n.velocityUpdateSubscribers.notify(n.getVelocity()))
+ }),
+ (this.hasAnimated = !1),
+ (this.prev = this.current = e),
+ (this.canTrackVelocity = ((t = this.current), !isNaN(parseFloat(t))))
+ }
+ return (
+ (e.prototype.onChange = function (e) {
+ return this.updateSubscribers.add(e)
+ }),
+ (e.prototype.clearListeners = function () {
+ this.updateSubscribers.clear()
+ }),
+ (e.prototype.onRenderRequest = function (e) {
+ return e(this.get()), this.renderSubscribers.add(e)
+ }),
+ (e.prototype.attach = function (e) {
+ this.passiveEffect = e
+ }),
+ (e.prototype.set = function (e, t) {
+ void 0 === t && (t = !0),
+ t && this.passiveEffect
+ ? this.passiveEffect(e, this.updateAndNotify)
+ : this.updateAndNotify(e, t)
+ }),
+ (e.prototype.get = function () {
+ return this.current
+ }),
+ (e.prototype.getPrevious = function () {
+ return this.prev
+ }),
+ (e.prototype.getVelocity = function () {
+ return this.canTrackVelocity
+ ? jn(parseFloat(this.current) - parseFloat(this.prev), this.timeDelta)
+ : 0
+ }),
+ (e.prototype.start = function (e) {
+ var t = this
+ return (
+ this.stop(),
+ new Promise(function (n) {
+ ;(t.hasAnimated = !0), (t.stopAnimation = e(n))
+ }).then(function () {
+ return t.clearAnimation()
+ })
+ )
+ }),
+ (e.prototype.stop = function () {
+ this.stopAnimation && this.stopAnimation(), this.clearAnimation()
+ }),
+ (e.prototype.isAnimating = function () {
+ return !!this.stopAnimation
+ }),
+ (e.prototype.clearAnimation = function () {
+ this.stopAnimation = null
+ }),
+ (e.prototype.destroy = function () {
+ this.updateSubscribers.clear(), this.renderSubscribers.clear(), this.stop()
+ }),
+ e
+ )
+ })()
+ function pr(e) {
+ return new hr(e)
+ }
+ var vr = function (e) {
+ return function (t) {
+ return t.test(e)
+ }
+ },
+ mr = [
+ le,
+ oe,
+ ie,
+ re,
+ se,
+ ae,
+ {
+ test: function (e) {
+ return 'auto' === e
+ },
+ parse: function (e) {
+ return e
+ },
+ },
+ ],
+ gr = function (e) {
+ return mr.find(vr(e))
+ },
+ yr = (0, r.ev)((0, r.ev)([], (0, r.CR)(mr)), [qt, Qt]),
+ br = function (e) {
+ return yr.find(vr(e))
+ }
+ function wr(e, t, n) {
+ e.hasValue(t) ? e.getValue(t).set(n) : e.addValue(t, pr(n))
+ }
+ function xr(e, t) {
+ var n = C(e, t),
+ i = n ? e.makeTargetAnimatable(n, !1) : {},
+ o = i.transitionEnd,
+ a = void 0 === o ? {} : o
+ i.transition
+ var s,
+ u = (0, r._T)(i, ['transitionEnd', 'transition'])
+ for (var l in (u = (0, r.pi)((0, r.pi)({}, u), a))) {
+ wr(e, l, ((s = u[l]), He(s) ? s[s.length - 1] || 0 : s))
+ }
+ }
+ function Er(e, t) {
+ if (t) return (t[e] || t.default || t).from
+ }
+ function kr(e, t, n) {
+ var i
+ void 0 === n && (n = {})
+ var o = C(e, t, n.custom),
+ a = (o || {}).transition,
+ s = void 0 === a ? e.getDefaultTransition() || {} : a
+ n.transitionOverride && (s = n.transitionOverride)
+ var u = o
+ ? function () {
+ return _r(e, o, n)
+ }
+ : function () {
+ return Promise.resolve()
+ },
+ l = (null === (i = e.variantChildren) || void 0 === i ? void 0 : i.size)
+ ? function (i) {
+ void 0 === i && (i = 0)
+ var o = s.delayChildren,
+ a = void 0 === o ? 0 : o,
+ u = s.staggerChildren,
+ l = s.staggerDirection
+ return (function (e, t, n, i, o, a) {
+ void 0 === n && (n = 0)
+ void 0 === i && (i = 0)
+ void 0 === o && (o = 1)
+ var s = [],
+ u = (e.variantChildren.size - 1) * i,
+ l =
+ 1 === o
+ ? function (e) {
+ return void 0 === e && (e = 0), e * i
+ }
+ : function (e) {
+ return void 0 === e && (e = 0), u - e * i
+ }
+ return (
+ Array.from(e.variantChildren)
+ .sort(Tr)
+ .forEach(function (e, i) {
+ s.push(
+ kr(e, t, (0, r.pi)((0, r.pi)({}, a), { delay: n + l(i) })).then(
+ function () {
+ return e.notifyAnimationComplete(t)
+ },
+ ),
+ )
+ }),
+ Promise.all(s)
+ )
+ })(e, t, a + i, u, l, n)
+ }
+ : function () {
+ return Promise.resolve()
+ },
+ c = s.when
+ if (c) {
+ var d = (0, r.CR)('beforeChildren' === c ? [u, l] : [l, u], 2),
+ f = d[0],
+ h = d[1]
+ return f().then(h)
+ }
+ return Promise.all([u(), l(n.delay)])
+ }
+ function _r(e, t, n) {
+ var i,
+ o = void 0 === n ? {} : n,
+ a = o.delay,
+ s = void 0 === a ? 0 : a,
+ u = o.transitionOverride,
+ l = o.type,
+ c = e.makeTargetAnimatable(t),
+ d = c.transition,
+ f = void 0 === d ? e.getDefaultTransition() : d,
+ h = c.transitionEnd,
+ p = (0, r._T)(c, ['transition', 'transitionEnd'])
+ u && (f = u)
+ var v = [],
+ m = l && (null === (i = e.animationState) || void 0 === i ? void 0 : i.getState()[l])
+ for (var g in p) {
+ var y = e.getValue(g),
+ b = p[g]
+ if (!(!y || void 0 === b || (m && Or(m, g)))) {
+ var w = lr(g, y, b, (0, r.pi)({ delay: s }, f))
+ v.push(w)
+ }
+ }
+ return Promise.all(v).then(function () {
+ h && xr(e, h)
+ })
+ }
+ function Tr(e, t) {
+ return e.sortNodePosition(t)
+ }
+ function Or(e, t) {
+ var n = e.protectedKeys,
+ r = e.needsAnimating,
+ i = n.hasOwnProperty(t) && !0 !== r[t]
+ return (r[t] = !1), i
+ }
+ var Cr = [qe.Animate, qe.Hover, qe.Tap, qe.Drag, qe.Focus, qe.Exit],
+ Sr = (0, r.ev)([], (0, r.CR)(Cr)).reverse(),
+ Ar = Cr.length
+ function Pr(e) {
+ return function (t) {
+ return Promise.all(
+ t.map(function (t) {
+ var n = t.animation,
+ r = t.options
+ return (function (e, t, n) {
+ var r
+ if ((void 0 === n && (n = {}), e.notifyAnimationStart(), Array.isArray(t))) {
+ var i = t.map(function (t) {
+ return kr(e, t, n)
+ })
+ r = Promise.all(i)
+ } else if ('string' === typeof t) r = kr(e, t, n)
+ else {
+ var o = 'function' === typeof t ? C(e, t, n.custom) : t
+ r = _r(e, o, n)
+ }
+ return r.then(function () {
+ return e.notifyAnimationComplete(t)
+ })
+ })(e, n, r)
+ }),
+ )
+ }
+ }
+ function Mr(e) {
+ var t = Pr(e),
+ n = (function () {
+ var e
+ return (
+ ((e = {})[qe.Animate] = Rr(!0)),
+ (e[qe.Hover] = Rr()),
+ (e[qe.Tap] = Rr()),
+ (e[qe.Drag] = Rr()),
+ (e[qe.Focus] = Rr()),
+ (e[qe.Exit] = Rr()),
+ e
+ )
+ })(),
+ i = {},
+ o = !0,
+ a = function (t, n) {
+ var i = C(e, n)
+ if (i) {
+ i.transition
+ var o = i.transitionEnd,
+ a = (0, r._T)(i, ['transition', 'transitionEnd'])
+ t = (0, r.pi)((0, r.pi)((0, r.pi)({}, t), a), o)
+ }
+ return t
+ }
+ function s(s, u) {
+ for (
+ var l,
+ c = e.getProps(),
+ d = e.getVariantContext(!0) || {},
+ f = [],
+ h = new Set(),
+ p = {},
+ v = 1 / 0,
+ m = function (t) {
+ var i = Sr[t],
+ m = n[i],
+ g = null !== (l = c[i]) && void 0 !== l ? l : d[i],
+ y = T(g),
+ b = i === u ? m.isActive : null
+ !1 === b && (v = t)
+ var w = g === d[i] && g !== c[i] && y
+ if (
+ (w && o && e.manuallyAnimateOnMount && (w = !1),
+ (m.protectedKeys = (0, r.pi)({}, p)),
+ (!m.isActive && null === b) ||
+ (!g && !m.prevProp) ||
+ ze(g) ||
+ 'boolean' === typeof g)
+ )
+ return 'continue'
+ var x =
+ (function (e, t) {
+ if ('string' === typeof t) return t !== e
+ if (_(t)) return !bt(t, e)
+ return !1
+ })(m.prevProp, g) ||
+ (i === u && m.isActive && !w && y) ||
+ (t > v && y),
+ E = Array.isArray(g) ? g : [g],
+ k = E.reduce(a, {})
+ !1 === b && (k = {})
+ var O = m.prevResolvedValues,
+ C = void 0 === O ? {} : O,
+ S = (0, r.pi)((0, r.pi)({}, C), k),
+ A = function (e) {
+ ;(x = !0), h.delete(e), (m.needsAnimating[e] = !0)
+ }
+ for (var P in S) {
+ var M = k[P],
+ R = C[P]
+ p.hasOwnProperty(P) ||
+ (M !== R
+ ? He(M) && He(R)
+ ? bt(M, R)
+ ? (m.protectedKeys[P] = !0)
+ : A(P)
+ : void 0 !== M
+ ? A(P)
+ : h.add(P)
+ : void 0 !== M && h.has(P)
+ ? A(P)
+ : (m.protectedKeys[P] = !0))
+ }
+ ;(m.prevProp = g),
+ (m.prevResolvedValues = k),
+ m.isActive && (p = (0, r.pi)((0, r.pi)({}, p), k)),
+ o && e.blockInitialAnimation && (x = !1),
+ x &&
+ !w &&
+ f.push.apply(
+ f,
+ (0, r.ev)(
+ [],
+ (0, r.CR)(
+ E.map(function (e) {
+ return { animation: e, options: (0, r.pi)({ type: i }, s) }
+ }),
+ ),
+ ),
+ )
+ },
+ g = 0;
+ g < Ar;
+ g++
+ )
+ m(g)
+ if (((i = (0, r.pi)({}, p)), h.size)) {
+ var y = {}
+ h.forEach(function (t) {
+ var n = e.getBaseTarget(t)
+ void 0 !== n && (y[t] = n)
+ }),
+ f.push({ animation: y })
+ }
+ var b = Boolean(f.length)
+ return (
+ o && !1 === c.initial && !e.manuallyAnimateOnMount && (b = !1),
+ (o = !1),
+ b ? t(f) : Promise.resolve()
+ )
+ }
+ return {
+ isAnimated: function (e) {
+ return void 0 !== i[e]
+ },
+ animateChanges: s,
+ setActive: function (t, r, i) {
+ var o
+ return n[t].isActive === r
+ ? Promise.resolve()
+ : (null === (o = e.variantChildren) ||
+ void 0 === o ||
+ o.forEach(function (e) {
+ var n
+ return null === (n = e.animationState) || void 0 === n
+ ? void 0
+ : n.setActive(t, r)
+ }),
+ (n[t].isActive = r),
+ s(i, t))
+ },
+ setAnimateFunction: function (n) {
+ t = n(e)
+ },
+ getState: function () {
+ return n
+ },
+ }
+ }
+ function Rr(e) {
+ return (
+ void 0 === e && (e = !1),
+ { isActive: e, protectedKeys: {}, needsAnimating: {}, prevResolvedValues: {} }
+ )
+ }
+ var jr = {
+ animation: gt(function (e) {
+ var t = e.visualElement,
+ n = e.animate
+ t.animationState || (t.animationState = Mr(t)),
+ ze(n) &&
+ (0, i.useEffect)(
+ function () {
+ return n.subscribe(t)
+ },
+ [n],
+ )
+ }),
+ exit: gt(function (e) {
+ var t = e.custom,
+ n = e.visualElement,
+ o = (0, r.CR)(p(), 2),
+ a = o[0],
+ s = o[1],
+ u = (0, i.useContext)(f.O)
+ ;(0, i.useEffect)(
+ function () {
+ var e,
+ r,
+ i =
+ null === (e = n.animationState) || void 0 === e
+ ? void 0
+ : e.setActive(qe.Exit, !a, {
+ custom:
+ null !== (r = null === u || void 0 === u ? void 0 : u.custom) &&
+ void 0 !== r
+ ? r
+ : t,
+ })
+ !a && (null === i || void 0 === i || i.then(s))
+ },
+ [a],
+ )
+ }),
+ },
+ Dr = function (e) {
+ return e.hasOwnProperty('x') && e.hasOwnProperty('y')
+ },
+ Lr = function (e) {
+ return Dr(e) && e.hasOwnProperty('z')
+ },
+ Nr = function (e, t) {
+ return Math.abs(e - t)
+ }
+ function Ir(e, t) {
+ if (Jt(e) && Jt(t)) return Nr(e, t)
+ if (Dr(e) && Dr(t)) {
+ var n = Nr(e.x, t.x),
+ r = Nr(e.y, t.y),
+ i = Lr(e) && Lr(t) ? Nr(e.z, t.z) : 0
+ return Math.sqrt(Math.pow(n, 2) + Math.pow(r, 2) + Math.pow(i, 2))
+ }
+ }
+ var zr = (function () {
+ function e(e, t, n) {
+ var i = this,
+ o = (void 0 === n ? {} : n).transformPagePoint
+ if (
+ ((this.startEvent = null),
+ (this.lastMoveEvent = null),
+ (this.lastMoveEventInfo = null),
+ (this.handlers = {}),
+ (this.updatePoint = function () {
+ if (i.lastMoveEvent && i.lastMoveEventInfo) {
+ var e = Fr(i.lastMoveEventInfo, i.history),
+ t = null !== i.startEvent,
+ n = Ir(e.offset, { x: 0, y: 0 }) >= 3
+ if (t || n) {
+ var o = e.point,
+ a = (0, An.$B)().timestamp
+ i.history.push((0, r.pi)((0, r.pi)({}, o), { timestamp: a }))
+ var s = i.handlers,
+ u = s.onStart,
+ l = s.onMove
+ t || (u && u(i.lastMoveEvent, e), (i.startEvent = i.lastMoveEvent)),
+ l && l(i.lastMoveEvent, e)
+ }
+ }
+ }),
+ (this.handlePointerMove = function (e, t) {
+ ;(i.lastMoveEvent = e),
+ (i.lastMoveEventInfo = Hr(t, i.transformPagePoint)),
+ $e(e) && 0 === e.buttons ? i.handlePointerUp(e, t) : An.ZP.update(i.updatePoint, !0)
+ }),
+ (this.handlePointerUp = function (e, t) {
+ i.end()
+ var n = i.handlers,
+ r = n.onEnd,
+ o = n.onSessionEnd,
+ a = Fr(Hr(t, i.transformPagePoint), i.history)
+ i.startEvent && r && r(e, a), o && o(e, a)
+ }),
+ !(Xe(e) && e.touches.length > 1))
+ ) {
+ ;(this.handlers = t), (this.transformPagePoint = o)
+ var a = Hr(et(e), this.transformPagePoint),
+ s = a.point,
+ u = (0, An.$B)().timestamp
+ this.history = [(0, r.pi)((0, r.pi)({}, s), { timestamp: u })]
+ var l = t.onSessionStart
+ l && l(e, Fr(a, this.history)),
+ (this.removeListeners = mt(
+ ot(window, 'pointermove', this.handlePointerMove),
+ ot(window, 'pointerup', this.handlePointerUp),
+ ot(window, 'pointercancel', this.handlePointerUp),
+ ))
+ }
+ }
+ return (
+ (e.prototype.updateHandlers = function (e) {
+ this.handlers = e
+ }),
+ (e.prototype.end = function () {
+ this.removeListeners && this.removeListeners(), An.qY.update(this.updatePoint)
+ }),
+ e
+ )
+ })()
+ function Hr(e, t) {
+ return t ? { point: t(e.point) } : e
+ }
+ function Br(e, t) {
+ return { x: e.x - t.x, y: e.y - t.y }
+ }
+ function Fr(e, t) {
+ var n = e.point
+ return { point: n, delta: Br(n, Ur(t)), offset: Br(n, Vr(t)), velocity: Gr(t, 0.1) }
+ }
+ function Vr(e) {
+ return e[0]
+ }
+ function Ur(e) {
+ return e[e.length - 1]
+ }
+ function Gr(e, t) {
+ if (e.length < 2) return { x: 0, y: 0 }
+ for (
+ var n = e.length - 1, r = null, i = Ur(e);
+ n >= 0 && ((r = e[n]), !(i.timestamp - r.timestamp > Dn(t)));
+
+ )
+ n--
+ if (!r) return { x: 0, y: 0 }
+ var o = (i.timestamp - r.timestamp) / 1e3
+ if (0 === o) return { x: 0, y: 0 }
+ var a = { x: (i.x - r.x) / o, y: (i.y - r.y) / o }
+ return a.x === 1 / 0 && (a.x = 0), a.y === 1 / 0 && (a.y = 0), a
+ }
+ var qr = n(3327)
+ function Wr(e) {
+ return [e('x'), e('y')]
+ }
+ function Kr(e, t, n) {
+ var r = t.min,
+ i = t.max
+ return (
+ void 0 !== r && e < r
+ ? (e = n ? Rt(r, e, n.min) : Math.max(e, r))
+ : void 0 !== i && e > i && (e = n ? Rt(i, e, n.max) : Math.min(e, i)),
+ e
+ )
+ }
+ function Zr(e, t, n) {
+ return {
+ min: void 0 !== t ? e.min + t : void 0,
+ max: void 0 !== n ? e.max + n - (e.max - e.min) : void 0,
+ }
+ }
+ function $r(e, t) {
+ var n,
+ i = t.min - e.min,
+ o = t.max - e.max
+ return (
+ t.max - t.min < e.max - e.min && ((i = (n = (0, r.CR)([o, i], 2))[0]), (o = n[1])),
+ { min: e.min + i, max: e.min + o }
+ )
+ }
+ function Xr(e, t, n) {
+ return { min: Yr(e, t), max: Yr(e, n) }
+ }
+ function Yr(e, t) {
+ var n
+ return 'number' === typeof e ? e : null !== (n = e[t]) && void 0 !== n ? n : 0
+ }
+ function Qr(e, t) {
+ var n = e.getBoundingClientRect()
+ return (0, qr.RX)((0, qr.dV)(n, t))
+ }
+ function Jr(e, t, n) {
+ return void 0 === t && (t = 0), void 0 === n && (n = 0.01), Ir(e, t) < n
+ }
+ function ei(e) {
+ return e.max - e.min
+ }
+ function ti(e, t) {
+ var n = 0.5,
+ r = ei(e),
+ i = ei(t)
+ return (
+ i > r ? (n = Mt(t.min, t.max - r, e.min)) : r > i && (n = Mt(e.min, e.max - i, t.min)),
+ Et(0, 1, n)
+ )
+ }
+ function ni(e, t, n, r) {
+ void 0 === r && (r = 0.5),
+ (e.origin = r),
+ (e.originPoint = Rt(t.min, t.max, e.origin)),
+ (e.scale = ei(n) / ei(t)),
+ Jr(e.scale, 1, 1e-4) && (e.scale = 1),
+ (e.translate = Rt(n.min, n.max, e.origin) - e.originPoint),
+ Jr(e.translate) && (e.translate = 0)
+ }
+ function ri(e, t, n, r) {
+ ni(e.x, t.x, n.x, ii(r.originX)), ni(e.y, t.y, n.y, ii(r.originY))
+ }
+ function ii(e) {
+ return 'number' === typeof e ? e : 0.5
+ }
+ function oi(e, t, n) {
+ ;(e.min = n.min + t.min), (e.max = e.min + ei(t))
+ }
+ var ai = n(8839)
+ function si(e, t) {
+ return { min: t.min - e.min, max: t.max - e.min }
+ }
+ function ui(e, t) {
+ return { x: si(e.x, t.x), y: si(e.y, t.y) }
+ }
+ function li(e, t) {
+ var n = e.getLayoutId(),
+ r = t.getLayoutId()
+ return n !== r || (void 0 === r && e !== t)
+ }
+ function ci(e) {
+ var t = e.getProps(),
+ n = t.drag,
+ r = t._dragX
+ return n && !r
+ }
+ function di(e, t) {
+ ;(e.min = t.min), (e.max = t.max)
+ }
+ function fi(e, t, n) {
+ return n + t * (e - n)
+ }
+ function hi(e, t, n, r, i) {
+ return void 0 !== i && (e = fi(e, i, r)), fi(e, n, r) + t
+ }
+ function pi(e, t, n, r, i) {
+ void 0 === t && (t = 0),
+ void 0 === n && (n = 1),
+ (e.min = hi(e.min, t, n, r, i)),
+ (e.max = hi(e.max, t, n, r, i))
+ }
+ function vi(e, t) {
+ var n = t.x,
+ r = t.y
+ pi(e.x, n.translate, n.scale, n.originPoint), pi(e.y, r.translate, r.scale, r.originPoint)
+ }
+ function mi(e, t, n, i) {
+ var o = (0, r.CR)(i, 3),
+ a = o[0],
+ s = o[1],
+ u = o[2]
+ ;(e.min = t.min), (e.max = t.max)
+ var l = void 0 !== n[u] ? n[u] : 0.5,
+ c = Rt(t.min, t.max, l)
+ pi(e, n[a], n[s], c, n.scale)
+ }
+ var gi = ['x', 'scaleX', 'originX'],
+ yi = ['y', 'scaleY', 'originY']
+ function bi(e, t, n) {
+ mi(e.x, t.x, n, gi), mi(e.y, t.y, n, yi)
+ }
+ function wi(e, t, n, r, i) {
+ return (e = fi((e -= t), 1 / n, r)), void 0 !== i && (e = fi(e, 1 / i, r)), e
+ }
+ function xi(e, t, n) {
+ var i = (0, r.CR)(n, 3),
+ o = i[0],
+ a = i[1],
+ s = i[2]
+ !(function (e, t, n, r, i) {
+ void 0 === t && (t = 0), void 0 === n && (n = 1), void 0 === r && (r = 0.5)
+ var o = Rt(e.min, e.max, r) - t
+ ;(e.min = wi(e.min, t, n, o, i)), (e.max = wi(e.max, t, n, o, i))
+ })(e, t[o], t[a], t[s], t.scale)
+ }
+ function Ei(e, t) {
+ xi(e.x, t, gi), xi(e.y, t, yi)
+ }
+ var ki,
+ _i = n(7565),
+ Ti = new WeakMap(),
+ Oi = (function () {
+ function e(e) {
+ var t = e.visualElement
+ ;(this.isDragging = !1),
+ (this.currentDirection = null),
+ (this.constraints = !1),
+ (this.elastic = (0, qr.VZ)()),
+ (this.props = {}),
+ (this.hasMutatedConstraints = !1),
+ (this.cursorProgress = { x: 0.5, y: 0.5 }),
+ (this.originPoint = {}),
+ (this.openGlobalLock = null),
+ (this.panSession = null),
+ (this.visualElement = t),
+ this.visualElement.enableLayoutProjection(),
+ Ti.set(t, this)
+ }
+ return (
+ (e.prototype.start = function (e, t) {
+ var n = this,
+ i = void 0 === t ? {} : t,
+ o = i.snapToCursor,
+ a = void 0 !== o && o,
+ s = i.cursorProgress,
+ u = this.props.transformPagePoint
+ this.panSession = new zr(
+ e,
+ {
+ onSessionStart: function (e) {
+ var t
+ n.stopMotion()
+ var i = (function (e) {
+ return et(e, 'client')
+ })(e).point
+ null === (t = n.cancelLayout) || void 0 === t || t.call(n),
+ (n.cancelLayout = (0, _i.U)(function (e, t) {
+ var o = (0, ai.kv)(n.visualElement),
+ u = (0, ai.e3)(n.visualElement),
+ l = (0, r.ev)((0, r.ev)([], (0, r.CR)(o)), (0, r.CR)(u)),
+ c = !1
+ n.isLayoutDrag() && n.visualElement.lockProjectionTarget(),
+ t(function () {
+ l.forEach(function (e) {
+ return e.resetTransform()
+ })
+ }),
+ e(function () {
+ ;(0, ai.de)(n.visualElement), u.forEach(ai.de)
+ }),
+ t(function () {
+ l.forEach(function (e) {
+ return e.restoreTransform()
+ }),
+ a && (c = n.snapToCursor(i))
+ }),
+ e(function () {
+ Boolean(n.getAxisMotionValue('x') && !n.isExternalDrag()) ||
+ n.visualElement.rebaseProjectionTarget(
+ !0,
+ n.visualElement.measureViewportBox(!1),
+ ),
+ n.visualElement.scheduleUpdateLayoutProjection()
+ var e = n.visualElement.projection
+ Wr(function (t) {
+ if (!c) {
+ var r = e.target[t],
+ o = r.min,
+ a = r.max
+ n.cursorProgress[t] = s ? s[t] : Mt(o, a, i[t])
+ }
+ var u = n.getAxisMotionValue(t)
+ u && (n.originPoint[t] = u.get())
+ })
+ }),
+ t(function () {
+ An.iW.update(), An.iW.preRender(), An.iW.render(), An.iW.postRender()
+ }),
+ e(function () {
+ return n.resolveDragConstraints()
+ })
+ }))
+ },
+ onStart: function (e, t) {
+ var r,
+ i,
+ o,
+ a = n.props,
+ s = a.drag,
+ u = a.dragPropagation
+ ;(!s ||
+ u ||
+ (n.openGlobalLock && n.openGlobalLock(),
+ (n.openGlobalLock = ct(s)),
+ n.openGlobalLock)) &&
+ ((0, _i.R)(),
+ (n.isDragging = !0),
+ (n.currentDirection = null),
+ null === (i = (r = n.props).onDragStart) || void 0 === i || i.call(r, e, t),
+ null === (o = n.visualElement.animationState) ||
+ void 0 === o ||
+ o.setActive(qe.Drag, !0))
+ },
+ onMove: function (e, t) {
+ var r,
+ i,
+ o,
+ a,
+ s = n.props,
+ u = s.dragPropagation,
+ l = s.dragDirectionLock
+ if (u || n.openGlobalLock) {
+ var c = t.offset
+ if (l && null === n.currentDirection)
+ return (
+ (n.currentDirection = (function (e, t) {
+ void 0 === t && (t = 10)
+ var n = null
+ Math.abs(e.y) > t ? (n = 'y') : Math.abs(e.x) > t && (n = 'x')
+ return n
+ })(c)),
+ void (
+ null !== n.currentDirection &&
+ (null === (i = (r = n.props).onDirectionLock) ||
+ void 0 === i ||
+ i.call(r, n.currentDirection))
+ )
+ )
+ n.updateAxis('x', t.point, c),
+ n.updateAxis('y', t.point, c),
+ null === (a = (o = n.props).onDrag) || void 0 === a || a.call(o, e, t),
+ (ki = e)
+ }
+ },
+ onSessionEnd: function (e, t) {
+ return n.stop(e, t)
+ },
+ },
+ { transformPagePoint: u },
+ )
+ }),
+ (e.prototype.resolveDragConstraints = function () {
+ var e = this,
+ t = this.props,
+ n = t.dragConstraints,
+ r = t.dragElastic,
+ i = this.visualElement.getLayoutState().layoutCorrected
+ ;(this.constraints =
+ !!n &&
+ (k(n)
+ ? this.resolveRefConstraints(i, n)
+ : (function (e, t) {
+ var n = t.top,
+ r = t.left,
+ i = t.bottom,
+ o = t.right
+ return { x: Zr(e.x, r, o), y: Zr(e.y, n, i) }
+ })(i, n))),
+ (this.elastic = (function (e) {
+ return (
+ !1 === e ? (e = 0) : !0 === e && (e = 0.35),
+ { x: Xr(e, 'left', 'right'), y: Xr(e, 'top', 'bottom') }
+ )
+ })(r)),
+ this.constraints &&
+ !this.hasMutatedConstraints &&
+ Wr(function (t) {
+ e.getAxisMotionValue(t) &&
+ (e.constraints[t] = (function (e, t) {
+ var n = {}
+ return (
+ void 0 !== t.min && (n.min = t.min - e.min),
+ void 0 !== t.max && (n.max = t.max - e.min),
+ n
+ )
+ })(i[t], e.constraints[t]))
+ })
+ }),
+ (e.prototype.resolveRefConstraints = function (e, t) {
+ var n = this.props,
+ r = n.onMeasureDragConstraints,
+ i = n.transformPagePoint,
+ o = t.current
+ this.constraintsBox = Qr(o, i)
+ var a = (function (e, t) {
+ return { x: $r(e.x, t.x), y: $r(e.y, t.y) }
+ })(e, this.constraintsBox)
+ if (r) {
+ var s = r((0, qr._6)(a))
+ ;(this.hasMutatedConstraints = !!s), s && (a = (0, qr.RX)(s))
+ }
+ return a
+ }),
+ (e.prototype.cancelDrag = function () {
+ var e, t
+ this.visualElement.unlockProjectionTarget(),
+ null === (e = this.cancelLayout) || void 0 === e || e.call(this),
+ (this.isDragging = !1),
+ this.panSession && this.panSession.end(),
+ (this.panSession = null),
+ !this.props.dragPropagation &&
+ this.openGlobalLock &&
+ (this.openGlobalLock(), (this.openGlobalLock = null)),
+ null === (t = this.visualElement.animationState) ||
+ void 0 === t ||
+ t.setActive(qe.Drag, !1)
+ }),
+ (e.prototype.stop = function (e, t) {
+ var n, r, i
+ null === (n = this.panSession) || void 0 === n || n.end(), (this.panSession = null)
+ var o = this.isDragging
+ if ((this.cancelDrag(), o)) {
+ var a = t.velocity
+ this.animateDragEnd(a),
+ null === (i = (r = this.props).onDragEnd) || void 0 === i || i.call(r, e, t)
+ }
+ }),
+ (e.prototype.snapToCursor = function (e) {
+ var t = this
+ return Wr(function (n) {
+ if (Ci(n, t.props.drag, t.currentDirection)) {
+ var r = t.getAxisMotionValue(n)
+ if (!r) return (t.cursorProgress[n] = 0.5), !0
+ var i = t.visualElement.getLayoutState().layout,
+ o = i[n].max - i[n].min,
+ a = i[n].min + o / 2,
+ s = e[n] - a
+ ;(t.originPoint[n] = e[n]), r.set(s)
+ }
+ }).includes(!0)
+ }),
+ (e.prototype.updateAxis = function (e, t, n) {
+ if (Ci(e, this.props.drag, this.currentDirection))
+ return this.getAxisMotionValue(e)
+ ? this.updateAxisMotionValue(e, n)
+ : this.updateVisualElementAxis(e, t)
+ }),
+ (e.prototype.updateAxisMotionValue = function (e, t) {
+ var n = this.getAxisMotionValue(e)
+ if (t && n) {
+ var r = this.originPoint[e] + t[e],
+ i = this.constraints ? Kr(r, this.constraints[e], this.elastic[e]) : r
+ n.set(i)
+ }
+ }),
+ (e.prototype.updateVisualElementAxis = function (e, t) {
+ var n,
+ r = this.visualElement.getLayoutState().layout[e],
+ i = r.max - r.min,
+ o = this.cursorProgress[e],
+ a = (function (e, t, n, r, i) {
+ var o = e - t * n
+ return r ? Kr(o, r, i) : o
+ })(
+ t[e],
+ i,
+ o,
+ null === (n = this.constraints) || void 0 === n ? void 0 : n[e],
+ this.elastic[e],
+ )
+ this.visualElement.setProjectionTargetAxis(e, a, a + i)
+ }),
+ (e.prototype.setProps = function (e) {
+ var t = e.drag,
+ n = void 0 !== t && t,
+ i = e.dragDirectionLock,
+ o = void 0 !== i && i,
+ a = e.dragPropagation,
+ s = void 0 !== a && a,
+ u = e.dragConstraints,
+ l = void 0 !== u && u,
+ c = e.dragElastic,
+ d = void 0 === c ? 0.35 : c,
+ f = e.dragMomentum,
+ h = void 0 === f || f,
+ p = (0, r._T)(e, [
+ 'drag',
+ 'dragDirectionLock',
+ 'dragPropagation',
+ 'dragConstraints',
+ 'dragElastic',
+ 'dragMomentum',
+ ])
+ this.props = (0, r.pi)(
+ {
+ drag: n,
+ dragDirectionLock: o,
+ dragPropagation: s,
+ dragConstraints: l,
+ dragElastic: d,
+ dragMomentum: h,
+ },
+ p,
+ )
+ }),
+ (e.prototype.getAxisMotionValue = function (e) {
+ var t = this.props,
+ n = t.layout,
+ r = t.layoutId,
+ i = '_drag' + e.toUpperCase()
+ return this.props[i]
+ ? this.props[i]
+ : n || void 0 !== r
+ ? void 0
+ : this.visualElement.getValue(e, 0)
+ }),
+ (e.prototype.isLayoutDrag = function () {
+ return !this.getAxisMotionValue('x')
+ }),
+ (e.prototype.isExternalDrag = function () {
+ var e = this.props,
+ t = e._dragX,
+ n = e._dragY
+ return t || n
+ }),
+ (e.prototype.animateDragEnd = function (e) {
+ var t = this,
+ n = this.props,
+ i = n.drag,
+ o = n.dragMomentum,
+ a = n.dragElastic,
+ s = n.dragTransition,
+ u = (function (e, t) {
+ void 0 === t && (t = !0)
+ var n,
+ r = e.getProjectionParent()
+ return (
+ !!r &&
+ (t
+ ? Ei((n = ui(r.projection.target, e.projection.target)), r.getLatestValues())
+ : (n = ui(r.getLayoutState().layout, e.getLayoutState().layout)),
+ Wr(function (t) {
+ return e.setProjectionTargetAxis(t, n[t].min, n[t].max, !0)
+ }),
+ !0)
+ )
+ })(this.visualElement, this.isLayoutDrag() && !this.isExternalDrag()),
+ l = this.constraints || {}
+ if (u && Object.keys(l).length && this.isLayoutDrag()) {
+ var c = this.visualElement.getProjectionParent()
+ if (c) {
+ var d = ui(c.projection.targetFinal, l)
+ Wr(function (e) {
+ var t = d[e],
+ n = t.min,
+ r = t.max
+ l[e] = { min: isNaN(n) ? void 0 : n, max: isNaN(r) ? void 0 : r }
+ })
+ }
+ }
+ var f = Wr(function (n) {
+ var c
+ if (Ci(n, i, t.currentDirection)) {
+ var d =
+ null !== (c = null === l || void 0 === l ? void 0 : l[n]) && void 0 !== c
+ ? c
+ : {},
+ f = a ? 200 : 1e6,
+ h = a ? 40 : 1e7,
+ p = (0, r.pi)(
+ (0, r.pi)(
+ {
+ type: 'inertia',
+ velocity: o ? e[n] : 0,
+ bounceStiffness: f,
+ bounceDamping: h,
+ timeConstant: 750,
+ restDelta: 1,
+ restSpeed: 10,
+ },
+ s,
+ ),
+ d,
+ )
+ return t.getAxisMotionValue(n)
+ ? t.startAxisValueAnimation(n, p)
+ : t.visualElement.startLayoutAnimation(n, p, u)
+ }
+ })
+ return Promise.all(f).then(function () {
+ var e, n
+ null === (n = (e = t.props).onDragTransitionEnd) || void 0 === n || n.call(e)
+ })
+ }),
+ (e.prototype.stopMotion = function () {
+ var e = this
+ Wr(function (t) {
+ var n = e.getAxisMotionValue(t)
+ n ? n.stop() : e.visualElement.stopLayoutAnimation()
+ })
+ }),
+ (e.prototype.startAxisValueAnimation = function (e, t) {
+ var n = this.getAxisMotionValue(e)
+ if (n) {
+ var r = n.get()
+ return n.set(r), n.set(r), lr(e, n, 0, t)
+ }
+ }),
+ (e.prototype.scalePoint = function () {
+ var e = this,
+ t = this.props,
+ n = t.drag
+ if (k(t.dragConstraints) && this.constraintsBox) {
+ this.stopMotion()
+ var r = { x: 0, y: 0 }
+ Wr(function (t) {
+ r[t] = ti(e.visualElement.projection.target[t], e.constraintsBox[t])
+ }),
+ this.updateConstraints(function () {
+ Wr(function (t) {
+ if (Ci(t, n, null)) {
+ var i = (function (e, t, n) {
+ var r = e.max - e.min,
+ i = Rt(t.min, t.max - r, n)
+ return { min: i, max: i + r }
+ })(e.visualElement.projection.target[t], e.constraintsBox[t], r[t]),
+ o = i.min,
+ a = i.max
+ e.visualElement.setProjectionTargetAxis(t, o, a)
+ }
+ })
+ }),
+ setTimeout(_i.R, 1)
+ }
+ }),
+ (e.prototype.updateConstraints = function (e) {
+ var t = this
+ this.cancelLayout = (0, _i.U)(function (n, r) {
+ var i = (0, ai.kv)(t.visualElement)
+ r(function () {
+ return i.forEach(function (e) {
+ return e.resetTransform()
+ })
+ }),
+ n(function () {
+ return (0, ai.de)(t.visualElement)
+ }),
+ r(function () {
+ return i.forEach(function (e) {
+ return e.restoreTransform()
+ })
+ }),
+ n(function () {
+ t.resolveDragConstraints()
+ }),
+ e && r(e)
+ })
+ }),
+ (e.prototype.mount = function (e) {
+ var t = this,
+ n = ot(e.getInstance(), 'pointerdown', function (e) {
+ var n = t.props,
+ r = n.drag,
+ i = n.dragListener
+ r && (void 0 === i || i) && t.start(e)
+ }),
+ r = Ke(window, 'resize', function () {
+ t.scalePoint()
+ }),
+ i = e.onLayoutUpdate(function () {
+ t.isDragging && t.resolveDragConstraints()
+ }),
+ o = e.prevDragCursor
+ return (
+ o && this.start(ki, { cursorProgress: o }),
+ function () {
+ null === n || void 0 === n || n(),
+ null === r || void 0 === r || r(),
+ null === i || void 0 === i || i(),
+ t.cancelDrag()
+ }
+ )
+ }),
+ e
+ )
+ })()
+ function Ci(e, t, n) {
+ return (!0 === t || t === e) && (null === n || n === e)
+ }
+ var Si = {
+ pan: gt(function (e) {
+ var t = e.onPan,
+ n = e.onPanStart,
+ r = e.onPanEnd,
+ o = e.onPanSessionStart,
+ a = e.visualElement,
+ s = t || n || r || o,
+ u = (0, i.useRef)(null),
+ l = (0, i.useContext)(c).transformPagePoint,
+ d = {
+ onSessionStart: o,
+ onStart: n,
+ onMove: t,
+ onEnd: function (e, t) {
+ ;(u.current = null), r && r(e, t)
+ },
+ }
+ ;(0, i.useEffect)(function () {
+ null !== u.current && u.current.updateHandlers(d)
+ }),
+ at(
+ a,
+ 'pointerdown',
+ s &&
+ function (e) {
+ u.current = new zr(e, d, { transformPagePoint: l })
+ },
+ ),
+ (0, pt.z)(function () {
+ return u.current && u.current.end()
+ })
+ }),
+ drag: gt(function (e) {
+ var t = e.dragControls,
+ n = e.visualElement,
+ o = (0, i.useContext)(c).transformPagePoint,
+ a = (0, h.h)(function () {
+ return new Oi({ visualElement: n })
+ })
+ a.setProps((0, r.pi)((0, r.pi)({}, e), { transformPagePoint: o })),
+ (0, i.useEffect)(
+ function () {
+ return t && t.subscribe(a)
+ },
+ [a],
+ ),
+ (0, i.useEffect)(function () {
+ return a.mount(n)
+ }, [])
+ }),
+ },
+ Ai = n(7646)
+ function Pi(e) {
+ return 'string' === typeof e && e.startsWith('var(--')
+ }
+ var Mi = /var\((--[a-zA-Z0-9-_]+),? ?([a-zA-Z0-9 ()%#.,-]+)?\)/
+ function Ri(e, t, n) {
+ void 0 === n && (n = 1)
+ var i = (0, r.CR)(
+ (function (e) {
+ var t = Mi.exec(e)
+ if (!t) return [,]
+ var n = (0, r.CR)(t, 3)
+ return [n[1], n[2]]
+ })(e),
+ 2,
+ ),
+ o = i[0],
+ a = i[1]
+ if (o) {
+ var s = window.getComputedStyle(t).getPropertyValue(o)
+ return s ? s.trim() : Pi(a) ? Ri(a, t, n + 1) : a
+ }
+ }
+ function ji(e, t) {
+ return (e / (t.max - t.min)) * 100
+ }
+ var Di = '_$css'
+ var Li = {
+ process: function (e, t, n) {
+ var r = n.target
+ if ('string' === typeof e) {
+ if (!oe.test(e)) return e
+ e = parseFloat(e)
+ }
+ return ji(e, r.x) + '% ' + ji(e, r.y) + '%'
+ },
+ },
+ Ni = {
+ borderRadius: (0, r.pi)((0, r.pi)({}, Li), {
+ applyTo: [
+ 'borderTopLeftRadius',
+ 'borderTopRightRadius',
+ 'borderBottomLeftRadius',
+ 'borderBottomRightRadius',
+ ],
+ }),
+ borderTopLeftRadius: Li,
+ borderTopRightRadius: Li,
+ borderBottomLeftRadius: Li,
+ borderBottomRightRadius: Li,
+ boxShadow: {
+ process: function (e, t) {
+ var n = t.delta,
+ r = t.treeScale,
+ i = e,
+ o = e.includes('var('),
+ a = []
+ o &&
+ (e = e.replace(Mi, function (e) {
+ return a.push(e), Di
+ }))
+ var s = Qt.parse(e)
+ if (s.length > 5) return i
+ var u = Qt.createTransformer(e),
+ l = 'number' !== typeof s[0] ? 1 : 0,
+ c = n.x.scale * r.x,
+ d = n.y.scale * r.y
+ ;(s[0 + l] /= c), (s[1 + l] /= d)
+ var f = Rt(c, d, 0.5)
+ 'number' === typeof s[2 + l] && (s[2 + l] /= f),
+ 'number' === typeof s[3 + l] && (s[3 + l] /= f)
+ var h = u(s)
+ if (o) {
+ var p = 0
+ h = h.replace(Di, function () {
+ var e = a[p]
+ return p++, e
+ })
+ }
+ return h
+ },
+ },
+ },
+ Ii = (function (e) {
+ function t() {
+ var t = (null !== e && e.apply(this, arguments)) || this
+ return (
+ (t.frameTarget = (0, qr.VZ)()),
+ (t.currentAnimationTarget = (0, qr.VZ)()),
+ (t.isAnimating = { x: !1, y: !1 }),
+ (t.stopAxisAnimation = { x: void 0, y: void 0 }),
+ (t.isAnimatingTree = !1),
+ (t.animate = function (e, n, i) {
+ void 0 === i && (i = {})
+ var o = i.originBox,
+ a = i.targetBox,
+ s = i.visibilityAction,
+ u = i.shouldStackAnimate,
+ l = i.onComplete,
+ c = i.prevParent,
+ d = (0, r._T)(i, [
+ 'originBox',
+ 'targetBox',
+ 'visibilityAction',
+ 'shouldStackAnimate',
+ 'onComplete',
+ 'prevParent',
+ ]),
+ f = t.props,
+ h = f.visualElement,
+ p = f.layout
+ if (!1 === u) return (t.isAnimatingTree = !1), t.safeToRemove()
+ if (!t.isAnimatingTree || !0 === u) {
+ u && (t.isAnimatingTree = !0), (n = o || n), (e = a || e)
+ var v = !1,
+ m = h.getProjectionParent()
+ if (m) {
+ var g = m.prevViewportBox,
+ y = m.getLayoutState().layout
+ c &&
+ (a && (y = c.getLayoutState().layout),
+ o && !li(c, m) && c.prevViewportBox && (g = c.prevViewportBox)),
+ g && Ui(c, o, a) && ((v = !0), (n = ui(g, n)), (e = ui(y, e)))
+ }
+ var b = zi(n, e),
+ w = Wr(function (i) {
+ var o, a
+ if ('position' === p) {
+ var u = e[i].max - e[i].min
+ n[i].max = n[i].min + u
+ }
+ if (!h.projection.isTargetLocked)
+ return void 0 === s
+ ? b
+ ? t.animateAxis(
+ i,
+ e[i],
+ n[i],
+ (0, r.pi)((0, r.pi)({}, d), { isRelative: v }),
+ )
+ : (null === (a = (o = t.stopAxisAnimation)[i]) ||
+ void 0 === a ||
+ a.call(o),
+ h.setProjectionTargetAxis(i, e[i].min, e[i].max, v))
+ : void h.setVisibility(s === Ai.c.Show)
+ })
+ return (
+ h.syncRender(),
+ Promise.all(w).then(function () {
+ ;(t.isAnimatingTree = !1), l && l(), h.notifyLayoutAnimationComplete()
+ })
+ )
+ }
+ }),
+ t
+ )
+ }
+ return (
+ (0, r.ZT)(t, e),
+ (t.prototype.componentDidMount = function () {
+ var e = this,
+ t = this.props.visualElement
+ ;(t.animateMotionValue = lr),
+ t.enableLayoutProjection(),
+ (this.unsubLayoutReady = t.onLayoutUpdate(this.animate)),
+ (t.layoutSafeToRemove = function () {
+ return e.safeToRemove()
+ }),
+ (function (e) {
+ for (var t in e) N[t] = e[t]
+ })(Ni)
+ }),
+ (t.prototype.componentWillUnmount = function () {
+ var e = this
+ this.unsubLayoutReady(),
+ Wr(function (t) {
+ var n, r
+ return null === (r = (n = e.stopAxisAnimation)[t]) || void 0 === r
+ ? void 0
+ : r.call(n)
+ })
+ }),
+ (t.prototype.animateAxis = function (e, t, n, r) {
+ var i,
+ o,
+ a = this,
+ s = void 0 === r ? {} : r,
+ u = s.transition,
+ l = s.isRelative
+ if (!this.isAnimating[e] || !Fi(t, this.currentAnimationTarget[e])) {
+ null === (o = (i = this.stopAxisAnimation)[e]) || void 0 === o || o.call(i),
+ (this.isAnimating[e] = !0)
+ var c = this.props.visualElement,
+ d = this.frameTarget[e],
+ f = c.getProjectionAnimationProgress()[e]
+ f.clearListeners(), f.set(0), f.set(0)
+ var h = function () {
+ var r = f.get() / 1e3
+ !(function (e, t, n, r) {
+ ;(e.min = Rt(t.min, n.min, r)), (e.max = Rt(t.max, n.max, r))
+ })(d, n, t, r),
+ c.setProjectionTargetAxis(e, d.min, d.max, l)
+ }
+ h()
+ var p = f.onChange(h)
+ ;(this.stopAxisAnimation[e] = function () {
+ ;(a.isAnimating[e] = !1), f.stop(), p()
+ }),
+ (this.currentAnimationTarget[e] = t)
+ var v = u || c.getDefaultTransition() || Vi
+ return lr('x' === e ? 'layoutX' : 'layoutY', f, 1e3, v && ur(v, 'layout')).then(
+ this.stopAxisAnimation[e],
+ )
+ }
+ }),
+ (t.prototype.safeToRemove = function () {
+ var e, t
+ null === (t = (e = this.props).safeToRemove) || void 0 === t || t.call(e)
+ }),
+ (t.prototype.render = function () {
+ return null
+ }),
+ t
+ )
+ })(i.Component)
+ function zi(e, t) {
+ return !Bi(e) && !Bi(t) && (!Fi(e.x, t.x) || !Fi(e.y, t.y))
+ }
+ var Hi = { min: 0, max: 0 }
+ function Bi(e) {
+ return Fi(e.x, Hi) && Fi(e.y, Hi)
+ }
+ function Fi(e, t) {
+ return e.min === t.min && e.max === t.max
+ }
+ var Vi = { duration: 0.45, ease: [0.4, 0, 0.1, 1] }
+ function Ui(e, t, n) {
+ return e || (!e && !(t || n))
+ }
+ var Gi = n(9870),
+ qi = (function (e) {
+ function t() {
+ return (null !== e && e.apply(this, arguments)) || this
+ }
+ return (
+ (0, r.ZT)(t, e),
+ (t.prototype.componentDidMount = function () {
+ var e = this.props,
+ t = e.syncLayout,
+ n = e.framerSyncLayout,
+ r = e.visualElement
+ ;(0, Gi.Md)(t) && t.register(r),
+ (0, Gi.Md)(n) && n.register(r),
+ r.onUnmount(function () {
+ ;(0, Gi.Md)(t) && t.remove(r), (0, Gi.Md)(n) && n.remove(r)
+ })
+ }),
+ (t.prototype.getSnapshotBeforeUpdate = function () {
+ var e = this.props,
+ t = e.syncLayout,
+ n = e.visualElement
+ return (0, Gi.Md)(t) ? t.syncUpdate() : ((0, ai.x7)(n), t.add(n)), null
+ }),
+ (t.prototype.componentDidUpdate = function () {
+ var e = this.props.syncLayout
+ ;(0, Gi.Md)(e) || e.flush()
+ }),
+ (t.prototype.render = function () {
+ return null
+ }),
+ t
+ )
+ })(i.Component)
+ var Wi = {
+ measureLayout: function (e) {
+ var t = (0, i.useContext)(Gi.WH),
+ n = (0, i.useContext)(Gi.bg)
+ return i.createElement(qi, (0, r.pi)({}, e, { syncLayout: t, framerSyncLayout: n }))
+ },
+ layoutAnimation: function (e) {
+ var t = (0, r.CR)(p(), 2)[1]
+ return i.createElement(Ii, (0, r.pi)({}, e, { safeToRemove: t }))
+ },
+ }
+ function Ki() {
+ return {
+ isHydrated: !1,
+ layout: (0, qr.VZ)(),
+ layoutCorrected: (0, qr.VZ)(),
+ treeScale: { x: 1, y: 1 },
+ delta: (0, qr.pY)(),
+ deltaFinal: (0, qr.pY)(),
+ deltaTransform: '',
+ }
+ }
+ var Zi = Ki()
+ function $i(e, t, n) {
+ var r = e.x,
+ i = e.y,
+ o = 'translate3d(' + r.translate / t.x + 'px, ' + i.translate / t.y + 'px, 0) '
+ if (n) {
+ var a = n.rotate,
+ s = n.rotateX,
+ u = n.rotateY
+ a && (o += 'rotate(' + a + ') '),
+ s && (o += 'rotateX(' + s + ') '),
+ u && (o += 'rotateY(' + u + ') ')
+ }
+ return (o += 'scale(' + r.scale + ', ' + i.scale + ')'), n || o !== Yi ? o : ''
+ }
+ function Xi(e) {
+ var t = e.deltaFinal
+ return 100 * t.x.origin + '% ' + 100 * t.y.origin + '% 0'
+ }
+ var Yi = $i(Zi.delta, Zi.treeScale, { x: 1, y: 1 }),
+ Qi = [
+ 'LayoutMeasure',
+ 'BeforeLayoutMeasure',
+ 'LayoutUpdate',
+ 'ViewportBoxUpdate',
+ 'Update',
+ 'Render',
+ 'AnimationComplete',
+ 'LayoutAnimationComplete',
+ 'AnimationStart',
+ 'SetAxisTarget',
+ 'Unmount',
+ ]
+ function Ji(e, t, n, r) {
+ var i,
+ o,
+ a = e.delta,
+ s = e.layout,
+ u = e.layoutCorrected,
+ l = e.treeScale,
+ c = t.target
+ ;(o = s),
+ di((i = u).x, o.x),
+ di(i.y, o.y),
+ (function (e, t, n) {
+ var r = n.length
+ if (r) {
+ var i, o
+ t.x = t.y = 1
+ for (var a = 0; a < r; a++)
+ (o = (i = n[a]).getLayoutState().delta),
+ (t.x *= o.x.scale),
+ (t.y *= o.y.scale),
+ vi(e, o),
+ ci(i) && bi(e, e, i.getLatestValues())
+ }
+ })(u, l, n),
+ ri(a, u, c, r)
+ }
+ var eo = n(519),
+ to = (function () {
+ function e() {
+ ;(this.children = []), (this.isDirty = !1)
+ }
+ return (
+ (e.prototype.add = function (e) {
+ cr(this.children, e), (this.isDirty = !0)
+ }),
+ (e.prototype.remove = function (e) {
+ dr(this.children, e), (this.isDirty = !0)
+ }),
+ (e.prototype.forEach = function (e) {
+ this.isDirty && this.children.sort(eo._),
+ (this.isDirty = !1),
+ this.children.forEach(e)
+ }),
+ e
+ )
+ })()
+ var no = function (e) {
+ var t = e.treeType,
+ n = void 0 === t ? '' : t,
+ i = e.build,
+ o = e.getBaseTarget,
+ a = e.makeTargetAnimatable,
+ s = e.measureViewportBox,
+ u = e.render,
+ l = e.readValueFromInstance,
+ c = e.resetTransform,
+ d = e.restoreTransform,
+ f = e.removeValueFromRenderState,
+ h = e.sortNodePosition,
+ p = e.scrapeMotionValuesFromProps
+ return function (e, t) {
+ var v = e.parent,
+ m = e.props,
+ g = e.presenceId,
+ y = e.blockInitialAnimation,
+ b = e.visualState
+ void 0 === t && (t = {})
+ var w,
+ x,
+ E,
+ k,
+ _,
+ O,
+ C = b.latestValues,
+ P = b.renderState,
+ M = (function () {
+ var e = Qi.map(function () {
+ return new fr()
+ }),
+ t = {},
+ n = {
+ clearAllListeners: function () {
+ return e.forEach(function (e) {
+ return e.clear()
+ })
+ },
+ updatePropListeners: function (e) {
+ return Qi.forEach(function (r) {
+ var i
+ null === (i = t[r]) || void 0 === i || i.call(t)
+ var o = 'on' + r,
+ a = e[o]
+ a && (t[r] = n[o](a))
+ })
+ },
+ }
+ return (
+ e.forEach(function (e, t) {
+ ;(n['on' + Qi[t]] = function (t) {
+ return e.add(t)
+ }),
+ (n['notify' + Qi[t]] = function () {
+ for (var t = [], n = 0; n < arguments.length; n++) t[n] = arguments[n]
+ return e.notify.apply(e, (0, r.ev)([], (0, r.CR)(t)))
+ })
+ }),
+ n
+ )
+ })(),
+ R = {
+ isEnabled: !1,
+ isHydrated: !1,
+ isTargetLocked: !1,
+ target: (0, qr.VZ)(),
+ targetFinal: (0, qr.VZ)(),
+ },
+ j = R,
+ D = C,
+ L = Ki(),
+ N = !1,
+ I = new Map(),
+ z = new Map(),
+ H = {},
+ B = (0, r.pi)({}, C)
+ function F() {
+ w &&
+ (Y.isProjectionReady() &&
+ (bi(j.targetFinal, j.target, D),
+ ri(L.deltaFinal, L.layoutCorrected, j.targetFinal, C)),
+ V(),
+ u(w, P))
+ }
+ function V() {
+ var e = C
+ if (k && k.isActive()) {
+ var n = k.getCrossfadeState(Y)
+ n && (e = n)
+ }
+ i(Y, P, e, j, L, t, m)
+ }
+ function U() {
+ M.notifyUpdate(C)
+ }
+ function G() {
+ Y.layoutTree.forEach(io)
+ }
+ var W = p(m)
+ for (var K in W) {
+ var Z = W[K]
+ void 0 !== C[K] && q(Z) && Z.set(C[K], !1)
+ }
+ var $ = S(m),
+ X = A(m),
+ Y = (0, r.pi)(
+ (0, r.pi)(
+ {
+ treeType: n,
+ current: null,
+ depth: v ? v.depth + 1 : 0,
+ parent: v,
+ children: new Set(),
+ path: v ? (0, r.ev)((0, r.ev)([], (0, r.CR)(v.path)), [v]) : [],
+ layoutTree: v ? v.layoutTree : new to(),
+ presenceId: g,
+ projection: R,
+ variantChildren: X ? new Set() : void 0,
+ isVisible: void 0,
+ manuallyAnimateOnMount: Boolean(
+ null === v || void 0 === v ? void 0 : v.isMounted(),
+ ),
+ blockInitialAnimation: y,
+ isMounted: function () {
+ return Boolean(w)
+ },
+ mount: function (e) {
+ ;(w = Y.current = e),
+ Y.pointTo(Y),
+ X &&
+ v &&
+ !$ &&
+ (O = null === v || void 0 === v ? void 0 : v.addVariantChild(Y)),
+ null === v || void 0 === v || v.children.add(Y)
+ },
+ unmount: function () {
+ An.qY.update(U),
+ An.qY.render(F),
+ An.qY.preRender(Y.updateLayoutProjection),
+ z.forEach(function (e) {
+ return e()
+ }),
+ Y.stopLayoutAnimation(),
+ Y.layoutTree.remove(Y),
+ null === O || void 0 === O || O(),
+ null === v || void 0 === v || v.children.delete(Y),
+ null === E || void 0 === E || E(),
+ M.clearAllListeners()
+ },
+ addVariantChild: function (e) {
+ var t,
+ n = Y.getClosestVariantNode()
+ if (n)
+ return (
+ null === (t = n.variantChildren) || void 0 === t || t.add(e),
+ function () {
+ return n.variantChildren.delete(e)
+ }
+ )
+ },
+ sortNodePosition: function (e) {
+ return h && n === e.treeType ? h(Y.getInstance(), e.getInstance()) : 0
+ },
+ getClosestVariantNode: function () {
+ return X ? Y : null === v || void 0 === v ? void 0 : v.getClosestVariantNode()
+ },
+ scheduleUpdateLayoutProjection: v
+ ? v.scheduleUpdateLayoutProjection
+ : function () {
+ return An.ZP.preRender(Y.updateTreeLayoutProjection, !1, !0)
+ },
+ getLayoutId: function () {
+ return m.layoutId
+ },
+ getInstance: function () {
+ return w
+ },
+ getStaticValue: function (e) {
+ return C[e]
+ },
+ setStaticValue: function (e, t) {
+ return (C[e] = t)
+ },
+ getLatestValues: function () {
+ return C
+ },
+ setVisibility: function (e) {
+ Y.isVisible !== e && ((Y.isVisible = e), Y.scheduleRender())
+ },
+ makeTargetAnimatable: function (e, t) {
+ return void 0 === t && (t = !0), a(Y, e, m, t)
+ },
+ addValue: function (e, t) {
+ Y.hasValue(e) && Y.removeValue(e),
+ I.set(e, t),
+ (C[e] = t.get()),
+ (function (e, t) {
+ var n = t.onChange(function (t) {
+ ;(C[e] = t), m.onUpdate && An.ZP.update(U, !1, !0)
+ }),
+ r = t.onRenderRequest(Y.scheduleRender)
+ z.set(e, function () {
+ n(), r()
+ })
+ })(e, t)
+ },
+ removeValue: function (e) {
+ var t
+ I.delete(e),
+ null === (t = z.get(e)) || void 0 === t || t(),
+ z.delete(e),
+ delete C[e],
+ f(e, P)
+ },
+ hasValue: function (e) {
+ return I.has(e)
+ },
+ getValue: function (e, t) {
+ var n = I.get(e)
+ return void 0 === n && void 0 !== t && ((n = pr(t)), Y.addValue(e, n)), n
+ },
+ forEachValue: function (e) {
+ return I.forEach(e)
+ },
+ readValue: function (e) {
+ var n
+ return null !== (n = C[e]) && void 0 !== n ? n : l(w, e, t)
+ },
+ setBaseTarget: function (e, t) {
+ B[e] = t
+ },
+ getBaseTarget: function (e) {
+ if (o) {
+ var t = o(m, e)
+ if (void 0 !== t && !q(t)) return t
+ }
+ return B[e]
+ },
+ },
+ M,
+ ),
+ {
+ build: function () {
+ return V(), P
+ },
+ scheduleRender: function () {
+ An.ZP.render(F, !1, !0)
+ },
+ syncRender: F,
+ setProps: function (e) {
+ ;(m = e),
+ M.updatePropListeners(e),
+ (H = (function (e, t, n) {
+ var r
+ for (var i in t) {
+ var o = t[i],
+ a = n[i]
+ if (q(o)) e.addValue(i, o)
+ else if (q(a)) e.addValue(i, pr(o))
+ else if (a !== o)
+ if (e.hasValue(i)) {
+ var s = e.getValue(i)
+ !s.hasAnimated && s.set(o)
+ } else
+ e.addValue(
+ i,
+ pr(null !== (r = e.getStaticValue(i)) && void 0 !== r ? r : o),
+ )
+ }
+ for (var i in n) void 0 === t[i] && e.removeValue(i)
+ return t
+ })(Y, p(m), H))
+ },
+ getProps: function () {
+ return m
+ },
+ getVariant: function (e) {
+ var t
+ return null === (t = m.variants) || void 0 === t ? void 0 : t[e]
+ },
+ getDefaultTransition: function () {
+ return m.transition
+ },
+ getVariantContext: function (e) {
+ if ((void 0 === e && (e = !1), e))
+ return null === v || void 0 === v ? void 0 : v.getVariantContext()
+ if (!$) {
+ var t = (null === v || void 0 === v ? void 0 : v.getVariantContext()) || {}
+ return void 0 !== m.initial && (t.initial = m.initial), t
+ }
+ for (var n = {}, r = 0; r < so; r++) {
+ var i = ao[r],
+ o = m[i]
+ ;(T(o) || !1 === o) && (n[i] = o)
+ }
+ return n
+ },
+ enableLayoutProjection: function () {
+ ;(R.isEnabled = !0), Y.layoutTree.add(Y)
+ },
+ lockProjectionTarget: function () {
+ R.isTargetLocked = !0
+ },
+ unlockProjectionTarget: function () {
+ Y.stopLayoutAnimation(), (R.isTargetLocked = !1)
+ },
+ getLayoutState: function () {
+ return L
+ },
+ setCrossfader: function (e) {
+ k = e
+ },
+ isProjectionReady: function () {
+ return R.isEnabled && R.isHydrated && L.isHydrated
+ },
+ startLayoutAnimation: function (e, t, n) {
+ void 0 === n && (n = !1)
+ var r = Y.getProjectionAnimationProgress()[e],
+ i = n ? R.relativeTarget[e] : R.target[e],
+ o = i.min,
+ a = i.max - o
+ return (
+ r.clearListeners(),
+ r.set(o),
+ r.set(o),
+ r.onChange(function (t) {
+ Y.setProjectionTargetAxis(e, t, t + a, n)
+ }),
+ Y.animateMotionValue(e, r, 0, t)
+ )
+ },
+ stopLayoutAnimation: function () {
+ Wr(function (e) {
+ return Y.getProjectionAnimationProgress()[e].stop()
+ })
+ },
+ measureViewportBox: function (e) {
+ void 0 === e && (e = !0)
+ var n = s(w, t)
+ return e || Ei(n, C), n
+ },
+ getProjectionAnimationProgress: function () {
+ return _ || (_ = { x: pr(0), y: pr(0) }), _
+ },
+ setProjectionTargetAxis: function (e, t, n, r) {
+ var i
+ void 0 === r && (r = !1),
+ r
+ ? (R.relativeTarget || (R.relativeTarget = (0, qr.VZ)()),
+ (i = R.relativeTarget[e]))
+ : ((R.relativeTarget = void 0), (i = R.target[e])),
+ (R.isHydrated = !0),
+ (i.min = t),
+ (i.max = n),
+ (N = !0),
+ M.notifySetAxisTarget()
+ },
+ rebaseProjectionTarget: function (e, t) {
+ void 0 === t && (t = L.layout)
+ var n = Y.getProjectionAnimationProgress(),
+ r = n.x,
+ i = n.y,
+ o =
+ !R.relativeTarget && !R.isTargetLocked && !r.isAnimating() && !i.isAnimating()
+ ;(e || o) &&
+ Wr(function (e) {
+ var n = t[e],
+ r = n.min,
+ i = n.max
+ Y.setProjectionTargetAxis(e, r, i)
+ })
+ },
+ notifyLayoutReady: function (e) {
+ !(function (e) {
+ var t = e.getProjectionParent()
+ if (t) {
+ var n = ui(t.getLayoutState().layout, e.getLayoutState().layout)
+ Wr(function (t) {
+ e.setProjectionTargetAxis(t, n[t].min, n[t].max, !0)
+ })
+ } else e.rebaseProjectionTarget()
+ })(Y),
+ Y.notifyLayoutUpdate(L.layout, Y.prevViewportBox || L.layout, e)
+ },
+ resetTransform: function () {
+ return c(Y, w, m)
+ },
+ restoreTransform: function () {
+ return d(w, P)
+ },
+ updateLayoutProjection: function () {
+ if (Y.isProjectionReady()) {
+ var e = L.delta,
+ t = L.treeScale,
+ n = t.x,
+ r = t.y,
+ i = L.deltaTransform
+ Ji(L, j, Y.path, C), N && Y.notifyViewportBoxUpdate(j.target, e), (N = !1)
+ var o = $i(e, t)
+ ;(o === i && n === t.x && r === t.y) || Y.scheduleRender(),
+ (L.deltaTransform = o)
+ }
+ },
+ updateTreeLayoutProjection: function () {
+ Y.layoutTree.forEach(ro), An.ZP.preRender(G, !1, !0)
+ },
+ getProjectionParent: function () {
+ if (void 0 === x) {
+ for (var e = !1, t = Y.path.length - 1; t >= 0; t--) {
+ var n = Y.path[t]
+ if (n.projection.isEnabled) {
+ e = n
+ break
+ }
+ }
+ x = e
+ }
+ return x
+ },
+ resolveRelativeTargetBox: function () {
+ var e = Y.getProjectionParent()
+ if (
+ R.relativeTarget &&
+ e &&
+ ((function (e, t) {
+ oi(e.target.x, e.relativeTarget.x, t.target.x),
+ oi(e.target.y, e.relativeTarget.y, t.target.y)
+ })(R, e.projection),
+ ci(e))
+ ) {
+ var t = R.target
+ bi(t, t, e.getLatestValues())
+ }
+ },
+ shouldResetTransform: function () {
+ return Boolean(m._layoutResetTransform)
+ },
+ pointTo: function (e) {
+ ;(j = e.projection),
+ (D = e.getLatestValues()),
+ null === E || void 0 === E || E(),
+ (E = mt(
+ e.onSetAxisTarget(Y.scheduleUpdateLayoutProjection),
+ e.onLayoutAnimationComplete(function () {
+ var e
+ Y.isPresent
+ ? (Y.presence = Ai.z.Present)
+ : null === (e = Y.layoutSafeToRemove) || void 0 === e || e.call(Y)
+ }),
+ ))
+ },
+ isPresent: !0,
+ presence: Ai.z.Entering,
+ },
+ )
+ return Y
+ }
+ }
+ function ro(e) {
+ e.resolveRelativeTargetBox()
+ }
+ function io(e) {
+ e.updateLayoutProjection()
+ }
+ var oo,
+ ao = (0, r.ev)(['initial'], (0, r.CR)(Cr)),
+ so = ao.length,
+ uo = new Set(['width', 'height', 'top', 'left', 'right', 'bottom', 'x', 'y']),
+ lo = function (e) {
+ return uo.has(e)
+ },
+ co = function (e, t) {
+ e.set(t, !1), e.set(t)
+ },
+ fo = function (e) {
+ return e === le || e === oe
+ }
+ !(function (e) {
+ ;(e.width = 'width'),
+ (e.height = 'height'),
+ (e.left = 'left'),
+ (e.right = 'right'),
+ (e.top = 'top'),
+ (e.bottom = 'bottom')
+ })(oo || (oo = {}))
+ var ho = function (e, t) {
+ return parseFloat(e.split(', ')[t])
+ },
+ po = function (e, t) {
+ return function (n, r) {
+ var i = r.transform
+ if ('none' === i || !i) return 0
+ var o = i.match(/^matrix3d\((.+)\)$/)
+ if (o) return ho(o[1], t)
+ var a = i.match(/^matrix\((.+)\)$/)
+ return a ? ho(a[1], e) : 0
+ }
+ },
+ vo = new Set(['x', 'y', 'z']),
+ mo = z.filter(function (e) {
+ return !vo.has(e)
+ })
+ var go = {
+ width: function (e) {
+ var t = e.x
+ return t.max - t.min
+ },
+ height: function (e) {
+ var t = e.y
+ return t.max - t.min
+ },
+ top: function (e, t) {
+ var n = t.top
+ return parseFloat(n)
+ },
+ left: function (e, t) {
+ var n = t.left
+ return parseFloat(n)
+ },
+ bottom: function (e, t) {
+ var n = e.y,
+ r = t.top
+ return parseFloat(r) + (n.max - n.min)
+ },
+ right: function (e, t) {
+ var n = e.x,
+ r = t.left
+ return parseFloat(r) + (n.max - n.min)
+ },
+ x: po(4, 13),
+ y: po(5, 14),
+ },
+ yo = function (e, t, n, i) {
+ void 0 === n && (n = {}),
+ void 0 === i && (i = {}),
+ (t = (0, r.pi)({}, t)),
+ (i = (0, r.pi)({}, i))
+ var o = Object.keys(t).filter(lo),
+ a = [],
+ s = !1,
+ u = []
+ if (
+ (o.forEach(function (r) {
+ var o = e.getValue(r)
+ if (e.hasValue(r)) {
+ var l,
+ c = n[r],
+ d = t[r],
+ f = gr(c)
+ if (He(d))
+ for (var h = d.length, p = null === d[0] ? 1 : 0; p < h; p++)
+ l ? gr(d[p]) : (l = gr(d[p])) === f || (fo(f) && fo(l))
+ else l = gr(d)
+ if (f !== l)
+ if (fo(f) && fo(l)) {
+ var v = o.get()
+ 'string' === typeof v && o.set(parseFloat(v)),
+ 'string' === typeof d
+ ? (t[r] = parseFloat(d))
+ : Array.isArray(d) && l === oe && (t[r] = d.map(parseFloat))
+ } else
+ (null === f || void 0 === f ? void 0 : f.transform) &&
+ (null === l || void 0 === l ? void 0 : l.transform) &&
+ (0 === c || 0 === d)
+ ? 0 === c
+ ? o.set(l.transform(c))
+ : (t[r] = f.transform(d))
+ : (s ||
+ ((a = (function (e) {
+ var t = []
+ return (
+ mo.forEach(function (n) {
+ var r = e.getValue(n)
+ void 0 !== r &&
+ (t.push([n, r.get()]), r.set(n.startsWith('scale') ? 1 : 0))
+ }),
+ t.length && e.syncRender(),
+ t
+ )
+ })(e)),
+ (s = !0)),
+ u.push(r),
+ (i[r] = void 0 !== i[r] ? i[r] : t[r]),
+ co(o, d))
+ }
+ }),
+ u.length)
+ ) {
+ var l = (function (e, t, n) {
+ var r = t.measureViewportBox(),
+ i = t.getInstance(),
+ o = getComputedStyle(i),
+ a = o.display,
+ s = {
+ top: o.top,
+ left: o.left,
+ bottom: o.bottom,
+ right: o.right,
+ transform: o.transform,
+ }
+ 'none' === a && t.setStaticValue('display', e.display || 'block'), t.syncRender()
+ var u = t.measureViewportBox()
+ return (
+ n.forEach(function (n) {
+ var i = t.getValue(n)
+ co(i, go[n](r, s)), (e[n] = go[n](u, o))
+ }),
+ e
+ )
+ })(t, e, u)
+ return (
+ a.length &&
+ a.forEach(function (t) {
+ var n = (0, r.CR)(t, 2),
+ i = n[0],
+ o = n[1]
+ e.getValue(i).set(o)
+ }),
+ e.syncRender(),
+ { target: l, transitionEnd: i }
+ )
+ }
+ return { target: t, transitionEnd: i }
+ }
+ function bo(e, t, n, r) {
+ return (function (e) {
+ return Object.keys(e).some(lo)
+ })(t)
+ ? yo(e, t, n, r)
+ : { target: t, transitionEnd: r }
+ }
+ var wo = function (e, t, n, i) {
+ var o = (function (e, t, n) {
+ var i,
+ o = (0, r._T)(t, []),
+ a = e.getInstance()
+ if (!(a instanceof HTMLElement)) return { target: o, transitionEnd: n }
+ for (var s in (n && (n = (0, r.pi)({}, n)),
+ e.forEachValue(function (e) {
+ var t = e.get()
+ if (Pi(t)) {
+ var n = Ri(t, a)
+ n && e.set(n)
+ }
+ }),
+ o)) {
+ var u = o[s]
+ if (Pi(u)) {
+ var l = Ri(u, a)
+ l && ((o[s] = l), n && ((null !== (i = n[s]) && void 0 !== i) || (n[s] = u)))
+ }
+ }
+ return { target: o, transitionEnd: n }
+ })(e, t, i)
+ return bo(e, (t = o.target), n, (i = o.transitionEnd))
+ }
+ var xo = {
+ treeType: 'dom',
+ readValueFromInstance: function (e, t) {
+ if (F(t)) {
+ var n = tr(t)
+ return (n && n.default) || 0
+ }
+ var r,
+ i = ((r = e), window.getComputedStyle(r))
+ return (K(t) ? i.getPropertyValue(t) : i[t]) || 0
+ },
+ sortNodePosition: function (e, t) {
+ return 2 & e.compareDocumentPosition(t) ? 1 : -1
+ },
+ getBaseTarget: function (e, t) {
+ var n
+ return null === (n = e.style) || void 0 === n ? void 0 : n[t]
+ },
+ measureViewportBox: function (e, t) {
+ return Qr(e, t.transformPagePoint)
+ },
+ resetTransform: function (e, t, n) {
+ var r = n.transformTemplate
+ ;(t.style.transform = r ? r({}, '') : 'none'), e.scheduleRender()
+ },
+ restoreTransform: function (e, t) {
+ e.style.transform = t.style.transform
+ },
+ removeValueFromRenderState: function (e, t) {
+ var n = t.vars,
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+ if (((u = (r.read || r)(u, l) || t(u)), n))
+ try {
+ u = JSON.parse(u)
+ } catch (c) {}
+ if (((i[l] = u), e === l)) break
+ } catch (c) {}
+ }
+ return e ? i[e] : i
+ }
+ }
+ return (
+ (i.set = o),
+ (i.get = function (e) {
+ return a(e, !1)
+ }),
+ (i.getJSON = function (e) {
+ return a(e, !0)
+ }),
+ (i.remove = function (t, n) {
+ o(t, '', e(n, { expires: -1 }))
+ }),
+ (i.defaults = {}),
+ (i.withConverter = n),
+ i
+ )
+ })(function () {})
+ })
+ },
+ 4858: function (e, t, n) {
+ 'use strict'
+ var r = n(296),
+ i = n.n(r)
+ function o(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n = e && (('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator'])
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return a(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return a(e, t)
+ })(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function a(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var s = function e(t, n) {
+ var r = n.default,
+ i = void 0 === r ? null : r,
+ o = n.triggerUpdate,
+ a = void 0 === o || o,
+ s = n.onChange,
+ u = void 0 === s ? function (e, t) {} : s
+ !(function (e, t) {
+ if (!(e instanceof t)) throw new TypeError('Cannot call a class as a function')
+ })(this, e),
+ (this.name = t),
+ (this.defaultVal = i),
+ (this.triggerUpdate = a),
+ (this.onChange = u)
+ }
+ t.Z = function (e) {
+ var t = e.stateInit,
+ n =
+ void 0 === t
+ ? function () {
+ return {}
+ }
+ : t,
+ r = e.props,
+ a = void 0 === r ? {} : r,
+ u = e.methods,
+ l = void 0 === u ? {} : u,
+ c = e.aliases,
+ d = void 0 === c ? {} : c,
+ f = e.init,
+ h = void 0 === f ? function () {} : f,
+ p = e.update,
+ v = void 0 === p ? function () {} : p,
+ m = Object.keys(a).map(function (e) {
+ return new s(e, a[e])
+ })
+ return function () {
+ var e = arguments.length > 0 && void 0 !== arguments[0] ? arguments[0] : {},
+ t = Object.assign({}, n instanceof Function ? n(e) : n, { initialised: !1 }),
+ r = {}
+ function a(t) {
+ return s(t, e), u(), a
+ }
+ var s = function (e, n) {
+ h.call(a, e, t, n), (t.initialised = !0)
+ },
+ u = i()(function () {
+ t.initialised && (v.call(a, t, r), (r = {}))
+ }, 1)
+ return (
+ m.forEach(function (e) {
+ a[e.name] = (function (e) {
+ var n = e.name,
+ i = e.triggerUpdate,
+ o = void 0 !== i && i,
+ s = e.onChange,
+ l = void 0 === s ? function (e, t) {} : s,
+ c = e.defaultVal,
+ d = void 0 === c ? null : c
+ return function (e) {
+ var i = t[n]
+ if (!arguments.length) return i
+ var s = void 0 === e ? d : e
+ return (
+ (t[n] = s), l.call(a, s, t, i), !r.hasOwnProperty(n) && (r[n] = i), o && u(), a
+ )
+ }
+ })(e)
+ }),
+ Object.keys(l).forEach(function (e) {
+ a[e] = function () {
+ for (var n, r = arguments.length, i = new Array(r), o = 0; o < r; o++)
+ i[o] = arguments[o]
+ return (n = l[e]).call.apply(n, [a, t].concat(i))
+ }
+ }),
+ Object.entries(d).forEach(function (e) {
+ var t = o(e, 2),
+ n = t[0],
+ r = t[1]
+ return (a[n] = a[r])
+ }),
+ (a.resetProps = function () {
+ return (
+ m.forEach(function (e) {
+ a[e.name](e.defaultVal)
+ }),
+ a
+ )
+ }),
+ a.resetProps(),
+ (t._rerender = u),
+ a
+ )
+ }
+ }
+ },
+ 3096: function (e, t, n) {
+ var r = 'Expected a function',
+ i = /^\s+|\s+$/g,
+ o = /^[-+]0x[0-9a-f]+$/i,
+ a = /^0b[01]+$/i,
+ s = /^0o[0-7]+$/i,
+ u = parseInt,
+ l = 'object' == typeof n.g && n.g && n.g.Object === Object && n.g,
+ c = 'object' == typeof self && self && self.Object === Object && self,
+ d = l || c || Function('return this')(),
+ f = Object.prototype.toString,
+ h = Math.max,
+ p = Math.min,
+ v = function () {
+ return d.Date.now()
+ }
+ function m(e, t, n) {
+ var i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c = 0,
+ d = !1,
+ f = !1,
+ m = !0
+ if ('function' != typeof e) throw new TypeError(r)
+ function b(t) {
+ var n = i,
+ r = o
+ return (i = o = void 0), (c = t), (s = e.apply(r, n))
+ }
+ function w(e) {
+ return (c = e), (u = setTimeout(E, t)), d ? b(e) : s
+ }
+ function x(e) {
+ var n = e - l
+ return void 0 === l || n >= t || n < 0 || (f && e - c >= a)
+ }
+ function E() {
+ var e = v()
+ if (x(e)) return k(e)
+ u = setTimeout(
+ E,
+ (function (e) {
+ var n = t - (e - l)
+ return f ? p(n, a - (e - c)) : n
+ })(e),
+ )
+ }
+ function k(e) {
+ return (u = void 0), m && i ? b(e) : ((i = o = void 0), s)
+ }
+ function _() {
+ var e = v(),
+ n = x(e)
+ if (((i = arguments), (o = this), (l = e), n)) {
+ if (void 0 === u) return w(l)
+ if (f) return (u = setTimeout(E, t)), b(l)
+ }
+ return void 0 === u && (u = setTimeout(E, t)), s
+ }
+ return (
+ (t = y(t) || 0),
+ g(n) &&
+ ((d = !!n.leading),
+ (a = (f = 'maxWait' in n) ? h(y(n.maxWait) || 0, t) : a),
+ (m = 'trailing' in n ? !!n.trailing : m)),
+ (_.cancel = function () {
+ void 0 !== u && clearTimeout(u), (c = 0), (i = l = o = u = void 0)
+ }),
+ (_.flush = function () {
+ return void 0 === u ? s : k(v())
+ }),
+ _
+ )
+ }
+ function g(e) {
+ var t = typeof e
+ return !!e && ('object' == t || 'function' == t)
+ }
+ function y(e) {
+ if ('number' == typeof e) return e
+ if (
+ (function (e) {
+ return (
+ 'symbol' == typeof e ||
+ ((function (e) {
+ return !!e && 'object' == typeof e
+ })(e) &&
+ '[object Symbol]' == f.call(e))
+ )
+ })(e)
+ )
+ return NaN
+ if (g(e)) {
+ var t = 'function' == typeof e.valueOf ? e.valueOf() : e
+ e = g(t) ? t + '' : t
+ }
+ if ('string' != typeof e) return 0 === e ? e : +e
+ e = e.replace(i, '')
+ var n = a.test(e)
+ return n || s.test(e) ? u(e.slice(2), n ? 2 : 8) : o.test(e) ? NaN : +e
+ }
+ e.exports = function (e, t, n) {
+ var i = !0,
+ o = !0
+ if ('function' != typeof e) throw new TypeError(r)
+ return (
+ g(n) &&
+ ((i = 'leading' in n ? !!n.leading : i), (o = 'trailing' in n ? !!n.trailing : o)),
+ m(e, t, { leading: i, maxWait: t, trailing: o })
+ )
+ }
+ },
+ 3752: function (e, t, n) {
+ 'use strict'
+ function r(e, t) {
+ var n
+ if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) {
+ if (
+ Array.isArray(e) ||
+ (n = (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return i(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return i(e, t)
+ })(e)) ||
+ (t && e && 'number' === typeof e.length)
+ ) {
+ n && (e = n)
+ var r = 0,
+ o = function () {}
+ return {
+ s: o,
+ n: function () {
+ return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] }
+ },
+ e: function (e) {
+ throw e
+ },
+ f: o,
+ }
+ }
+ throw new TypeError(
+ 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ }
+ var a,
+ s = !0,
+ u = !1
+ return {
+ s: function () {
+ n = e[Symbol.iterator]()
+ },
+ n: function () {
+ var e = n.next()
+ return (s = e.done), e
+ },
+ e: function (e) {
+ ;(u = !0), (a = e)
+ },
+ f: function () {
+ try {
+ s || null == n.return || n.return()
+ } finally {
+ if (u) throw a
+ }
+ },
+ }
+ }
+ function i(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ function o(e, t) {
+ var n
+ if (void 0 === t) {
+ var i,
+ o = r(e)
+ try {
+ for (o.s(); !(i = o.n()).done; ) {
+ var a = i.value
+ null != a && (n < a || (void 0 === n && a >= a)) && (n = a)
+ }
+ } catch (d) {
+ o.e(d)
+ } finally {
+ o.f()
+ }
+ } else {
+ var s,
+ u = -1,
+ l = r(e)
+ try {
+ for (l.s(); !(s = l.n()).done; ) {
+ var c = s.value
+ null != (c = t(c, ++u, e)) && (n < c || (void 0 === n && c >= c)) && (n = c)
+ }
+ } catch (d) {
+ l.e(d)
+ } finally {
+ l.f()
+ }
+ }
+ return n
+ }
+ n.d(t, {
+ Z: function () {
+ return o
+ },
+ })
+ },
+ 6701: function (e, t, n) {
+ 'use strict'
+ function r(e, t) {
+ var n
+ if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) {
+ if (
+ Array.isArray(e) ||
+ (n = (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return i(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return i(e, t)
+ })(e)) ||
+ (t && e && 'number' === typeof e.length)
+ ) {
+ n && (e = n)
+ var r = 0,
+ o = function () {}
+ return {
+ s: o,
+ n: function () {
+ return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] }
+ },
+ e: function (e) {
+ throw e
+ },
+ f: o,
+ }
+ }
+ throw new TypeError(
+ 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ }
+ var a,
+ s = !0,
+ u = !1
+ return {
+ s: function () {
+ n = e[Symbol.iterator]()
+ },
+ n: function () {
+ var e = n.next()
+ return (s = e.done), e
+ },
+ e: function (e) {
+ ;(u = !0), (a = e)
+ },
+ f: function () {
+ try {
+ s || null == n.return || n.return()
+ } finally {
+ if (u) throw a
+ }
+ },
+ }
+ }
+ function i(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ function o(e, t) {
+ var n
+ if (void 0 === t) {
+ var i,
+ o = r(e)
+ try {
+ for (o.s(); !(i = o.n()).done; ) {
+ var a = i.value
+ null != a && (n > a || (void 0 === n && a >= a)) && (n = a)
+ }
+ } catch (d) {
+ o.e(d)
+ } finally {
+ o.f()
+ }
+ } else {
+ var s,
+ u = -1,
+ l = r(e)
+ try {
+ for (l.s(); !(s = l.n()).done; ) {
+ var c = s.value
+ null != (c = t(c, ++u, e)) && (n > c || (void 0 === n && c >= c)) && (n = c)
+ }
+ } catch (d) {
+ l.e(d)
+ } finally {
+ l.f()
+ }
+ }
+ return n
+ }
+ n.d(t, {
+ Z: function () {
+ return o
+ },
+ })
+ },
+ 4275: function (e, t, n) {
+ 'use strict'
+ function r(e, t, n) {
+ if (isNaN(t)) return e
+ var r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l = e._root,
+ c = { data: n },
+ d = e._x0,
+ f = e._x1
+ if (!l) return (e._root = c), e
+ for (; l.length; )
+ if (((a = t >= (i = (d + f) / 2)) ? (d = i) : (f = i), (r = l), !(l = l[(s = +a)])))
+ return (r[s] = c), e
+ if (t === (o = +e._x.call(null, l.data)))
+ return (c.next = l), r ? (r[s] = c) : (e._root = c), e
+ do {
+ ;(r = r ? (r[s] = new Array(2)) : (e._root = new Array(2))),
+ (a = t >= (i = (d + f) / 2)) ? (d = i) : (f = i)
+ } while ((s = +a) === (u = +(o >= i)))
+ return (r[u] = l), (r[s] = c), e
+ }
+ function i(e, t, n) {
+ ;(this.node = e), (this.x0 = t), (this.x1 = n)
+ }
+ function o(e) {
+ return e[0]
+ }
+ function a(e, t) {
+ var n = new s(null == t ? o : t, NaN, NaN)
+ return null == e ? n : n.addAll(e)
+ }
+ function s(e, t, n) {
+ ;(this._x = e), (this._x0 = t), (this._x1 = n), (this._root = void 0)
+ }
+ function u(e) {
+ for (var t = { data: e.data }, n = t; (e = e.next); ) n = n.next = { data: e.data }
+ return t
+ }
+ n.d(t, {
+ Z: function () {
+ return a
+ },
+ })
+ var l = (a.prototype = s.prototype)
+ ;(l.copy = function () {
+ var e,
+ t,
+ n = new s(this._x, this._x0, this._x1),
+ r = this._root
+ if (!r) return n
+ if (!r.length) return (n._root = u(r)), n
+ for (e = [{ source: r, target: (n._root = new Array(2)) }]; (r = e.pop()); )
+ for (var i = 0; i < 2; ++i)
+ (t = r.source[i]) &&
+ (t.length
+ ? e.push({ source: t, target: (r.target[i] = new Array(2)) })
+ : (r.target[i] = u(t)))
+ return n
+ }),
+ (l.add = function (e) {
+ var t = +this._x.call(null, e)
+ return r(this.cover(t), t, e)
+ }),
+ (l.addAll = function (e) {
+ var t,
+ n,
+ i = e.length,
+ o = new Array(i),
+ a = 1 / 0,
+ s = -1 / 0
+ for (t = 0; t < i; ++t)
+ isNaN((n = +this._x.call(null, e[t]))) ||
+ ((o[t] = n), n < a && (a = n), n > s && (s = n))
+ if (a > s) return this
+ for (this.cover(a).cover(s), t = 0; t < i; ++t) r(this, o[t], e[t])
+ return this
+ }),
+ (l.cover = function (e) {
+ if (isNaN((e = +e))) return this
+ var t = this._x0,
+ n = this._x1
+ if (isNaN(t)) n = (t = Math.floor(e)) + 1
+ else {
+ for (var r, i, o = n - t || 1, a = this._root; t > e || e >= n; )
+ switch (((i = +(e < t)), ((r = new Array(2))[i] = a), (a = r), (o *= 2), i)) {
+ case 0:
+ n = t + o
+ break
+ case 1:
+ t = n - o
+ }
+ this._root && this._root.length && (this._root = a)
+ }
+ return (this._x0 = t), (this._x1 = n), this
+ }),
+ (l.data = function () {
+ var e = []
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ e.push(t.data)
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (l.extent = function (e) {
+ return arguments.length
+ ? this.cover(+e[0][0]).cover(+e[1][0])
+ : isNaN(this._x0)
+ ? void 0
+ : [[this._x0], [this._x1]]
+ }),
+ (l.find = function (e, t) {
+ var n,
+ r,
+ o,
+ a,
+ s,
+ u = this._x0,
+ l = this._x1,
+ c = [],
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+ for (
+ d && c.push(new i(d, u, l)), null == t ? (t = 1 / 0) : ((u = e - t), (l = e + t));
+ (a = c.pop());
+
+ )
+ if (!(!(d = a.node) || (r = a.x0) > l || (o = a.x1) < u))
+ if (d.length) {
+ var f = (r + o) / 2
+ c.push(new i(d[1], f, o), new i(d[0], r, f)),
+ (s = +(e >= f)) &&
+ ((a = c[c.length - 1]),
+ (c[c.length - 1] = c[c.length - 1 - s]),
+ (c[c.length - 1 - s] = a))
+ } else {
+ var h = Math.abs(e - +this._x.call(null, d.data))
+ h < t && ((t = h), (u = e - h), (l = e + h), (n = d.data))
+ }
+ return n
+ }),
+ (l.remove = function (e) {
+ if (isNaN((o = +this._x.call(null, e)))) return this
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c = this._root,
+ d = this._x0,
+ f = this._x1
+ if (!c) return this
+ if (c.length)
+ for (;;) {
+ if (((s = o >= (a = (d + f) / 2)) ? (d = a) : (f = a), (t = c), !(c = c[(u = +s)])))
+ return this
+ if (!c.length) break
+ t[(u + 1) & 1] && ((n = t), (l = u))
+ }
+ for (; c.data !== e; ) if (((r = c), !(c = c.next))) return this
+ return (
+ (i = c.next) && delete c.next,
+ r
+ ? (i ? (r.next = i) : delete r.next, this)
+ : t
+ ? (i ? (t[u] = i) : delete t[u],
+ (c = t[0] || t[1]) &&
+ c === (t[1] || t[0]) &&
+ !c.length &&
+ (n ? (n[l] = c) : (this._root = c)),
+ this)
+ : ((this._root = i), this)
+ )
+ }),
+ (l.removeAll = function (e) {
+ for (var t = 0, n = e.length; t < n; ++t) this.remove(e[t])
+ return this
+ }),
+ (l.root = function () {
+ return this._root
+ }),
+ (l.size = function () {
+ var e = 0
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ ++e
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (l.visit = function (e) {
+ var t,
+ n,
+ r,
+ o,
+ a = [],
+ s = this._root
+ for (s && a.push(new i(s, this._x0, this._x1)); (t = a.pop()); )
+ if (!e((s = t.node), (r = t.x0), (o = t.x1)) && s.length) {
+ var u = (r + o) / 2
+ ;(n = s[1]) && a.push(new i(n, u, o)), (n = s[0]) && a.push(new i(n, r, u))
+ }
+ return this
+ }),
+ (l.visitAfter = function (e) {
+ var t,
+ n = [],
+ r = []
+ for (this._root && n.push(new i(this._root, this._x0, this._x1)); (t = n.pop()); ) {
+ var o = t.node
+ if (o.length) {
+ var a,
+ s = t.x0,
+ u = t.x1,
+ l = (s + u) / 2
+ ;(a = o[0]) && n.push(new i(a, s, l)), (a = o[1]) && n.push(new i(a, l, u))
+ }
+ r.push(t)
+ }
+ for (; (t = r.pop()); ) e(t.node, t.x0, t.x1)
+ return this
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+ (f = t >= (a = (b + E) / 2)) ? (b = a) : (E = a),
+ (h = n >= (s = (w + k) / 2)) ? (w = s) : (k = s),
+ (p = r >= (u = (x + _) / 2)) ? (x = u) : (_ = u)
+ } while (
+ (v = (p << 2) | (h << 1) | f) === (m = ((d >= u) << 2) | ((c >= s) << 1) | (l >= a))
+ )
+ return (o[m] = g), (o[v] = y), e
+ }
+ function i(e, t, n, r, i, o, a) {
+ ;(this.node = e),
+ (this.x0 = t),
+ (this.y0 = n),
+ (this.z0 = r),
+ (this.x1 = i),
+ (this.y1 = o),
+ (this.z1 = a)
+ }
+ function o(e) {
+ return e[0]
+ }
+ function a(e) {
+ return e[1]
+ }
+ function s(e) {
+ return e[2]
+ }
+ function u(e, t, n, r) {
+ var i = new l(
+ null == t ? o : t,
+ null == n ? a : n,
+ null == r ? s : r,
+ NaN,
+ NaN,
+ NaN,
+ NaN,
+ NaN,
+ NaN,
+ )
+ return null == e ? i : i.addAll(e)
+ }
+ function l(e, t, n, r, i, o, a, s, u) {
+ ;(this._x = e),
+ (this._y = t),
+ (this._z = n),
+ (this._x0 = r),
+ (this._y0 = i),
+ (this._z0 = o),
+ (this._x1 = a),
+ (this._y1 = s),
+ (this._z1 = u),
+ (this._root = void 0)
+ }
+ function c(e) {
+ for (var t = { data: e.data }, n = t; (e = e.next); ) n = n.next = { data: e.data }
+ return t
+ }
+ n.d(t, {
+ Z: function () {
+ return u
+ },
+ })
+ var d = (u.prototype = l.prototype)
+ ;(d.copy = function () {
+ var e,
+ t,
+ n = new l(
+ this._x,
+ this._y,
+ this._z,
+ this._x0,
+ this._y0,
+ this._z0,
+ this._x1,
+ this._y1,
+ this._z1,
+ ),
+ r = this._root
+ if (!r) return n
+ if (!r.length) return (n._root = c(r)), n
+ for (e = [{ source: r, target: (n._root = new Array(8)) }]; (r = e.pop()); )
+ for (var i = 0; i < 8; ++i)
+ (t = r.source[i]) &&
+ (t.length
+ ? e.push({ source: t, target: (r.target[i] = new Array(8)) })
+ : (r.target[i] = c(t)))
+ return n
+ }),
+ (d.add = function (e) {
+ var t = +this._x.call(null, e),
+ n = +this._y.call(null, e),
+ i = +this._z.call(null, e)
+ return r(this.cover(t, n, i), t, n, i, e)
+ }),
+ (d.addAll = function (e) {
+ var t,
+ n,
+ i,
+ o,
+ a,
+ s = e.length,
+ u = new Array(s),
+ l = new Array(s),
+ c = new Array(s),
+ d = 1 / 0,
+ f = 1 / 0,
+ h = 1 / 0,
+ p = -1 / 0,
+ v = -1 / 0,
+ m = -1 / 0
+ for (n = 0; n < s; ++n)
+ isNaN((i = +this._x.call(null, (t = e[n])))) ||
+ isNaN((o = +this._y.call(null, t))) ||
+ isNaN((a = +this._z.call(null, t))) ||
+ ((u[n] = i),
+ (l[n] = o),
+ (c[n] = a),
+ i < d && (d = i),
+ i > p && (p = i),
+ o < f && (f = o),
+ o > v && (v = o),
+ a < h && (h = a),
+ a > m && (m = a))
+ if (d > p || f > v || h > m) return this
+ for (this.cover(d, f, h).cover(p, v, m), n = 0; n < s; ++n)
+ r(this, u[n], l[n], c[n], e[n])
+ return this
+ }),
+ (d.cover = function (e, t, n) {
+ if (isNaN((e = +e)) || isNaN((t = +t)) || isNaN((n = +n))) return this
+ var r = this._x0,
+ i = this._y0,
+ o = this._z0,
+ a = this._x1,
+ s = this._y1,
+ u = this._z1
+ if (isNaN(r))
+ (a = (r = Math.floor(e)) + 1),
+ (s = (i = Math.floor(t)) + 1),
+ (u = (o = Math.floor(n)) + 1)
+ else {
+ for (
+ var l, c, d = a - r || 1, f = this._root;
+ r > e || e >= a || i > t || t >= s || o > n || n >= u;
+
+ )
+ switch (
+ ((c = ((n < o) << 2) | ((t < i) << 1) | (e < r)),
+ ((l = new Array(8))[c] = f),
+ (f = l),
+ (d *= 2),
+ c)
+ ) {
+ case 0:
+ ;(a = r + d), (s = i + d), (u = o + d)
+ break
+ case 1:
+ ;(r = a - d), (s = i + d), (u = o + d)
+ break
+ case 2:
+ ;(a = r + d), (i = s - d), (u = o + d)
+ break
+ case 3:
+ ;(r = a - d), (i = s - d), (u = o + d)
+ break
+ case 4:
+ ;(a = r + d), (s = i + d), (o = u - d)
+ break
+ case 5:
+ ;(r = a - d), (s = i + d), (o = u - d)
+ break
+ case 6:
+ ;(a = r + d), (i = s - d), (o = u - d)
+ break
+ case 7:
+ ;(r = a - d), (i = s - d), (o = u - d)
+ }
+ this._root && this._root.length && (this._root = f)
+ }
+ return (
+ (this._x0 = r),
+ (this._y0 = i),
+ (this._z0 = o),
+ (this._x1 = a),
+ (this._y1 = s),
+ (this._z1 = u),
+ this
+ )
+ }),
+ (d.data = function () {
+ var e = []
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ e.push(t.data)
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (d.extent = function (e) {
+ return arguments.length
+ ? this.cover(+e[0][0], +e[0][1], +e[0][2]).cover(+e[1][0], +e[1][1], +e[1][2])
+ : isNaN(this._x0)
+ ? void 0
+ : [
+ [this._x0, this._y0, this._z0],
+ [this._x1, this._y1, this._z1],
+ ]
+ }),
+ (d.find = function (e, t, n, r) {
+ var o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d,
+ f,
+ h,
+ p = this._x0,
+ v = this._y0,
+ m = this._z0,
+ g = this._x1,
+ y = this._y1,
+ b = this._z1,
+ w = [],
+ x = this._root
+ for (
+ x && w.push(new i(x, p, v, m, g, y, b)),
+ null == r
+ ? (r = 1 / 0)
+ : ((p = e - r),
+ (v = t - r),
+ (m = n - r),
+ (g = e + r),
+ (y = t + r),
+ (b = n + r),
+ (r *= r));
+ (f = w.pop());
+
+ )
+ if (
+ !(
+ !(x = f.node) ||
+ (a = f.x0) > g ||
+ (s = f.y0) > y ||
+ (u = f.z0) > b ||
+ (l = f.x1) < p ||
+ (c = f.y1) < v ||
+ (d = f.z1) < m
+ )
+ )
+ if (x.length) {
+ var E = (a + l) / 2,
+ k = (s + c) / 2,
+ _ = (u + d) / 2
+ w.push(
+ new i(x[7], E, k, _, l, c, d),
+ new i(x[6], a, k, _, E, c, d),
+ new i(x[5], E, s, _, l, k, d),
+ new i(x[4], a, s, _, E, k, d),
+ new i(x[3], E, k, u, l, c, _),
+ new i(x[2], a, k, u, E, c, _),
+ new i(x[1], E, s, u, l, k, _),
+ new i(x[0], a, s, u, E, k, _),
+ ),
+ (h = ((n >= _) << 2) | ((t >= k) << 1) | (e >= E)) &&
+ ((f = w[w.length - 1]),
+ (w[w.length - 1] = w[w.length - 1 - h]),
+ (w[w.length - 1 - h] = f))
+ } else {
+ var T = e - +this._x.call(null, x.data),
+ O = t - +this._y.call(null, x.data),
+ C = n - +this._z.call(null, x.data),
+ S = T * T + O * O + C * C
+ if (S < r) {
+ var A = Math.sqrt((r = S))
+ ;(p = e - A),
+ (v = t - A),
+ (m = n - A),
+ (g = e + A),
+ (y = t + A),
+ (b = n + A),
+ (o = x.data)
+ }
+ }
+ return o
+ }),
+ (d.remove = function (e) {
+ if (
+ isNaN((o = +this._x.call(null, e))) ||
+ isNaN((a = +this._y.call(null, e))) ||
+ isNaN((s = +this._z.call(null, e)))
+ )
+ return this
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d,
+ f,
+ h,
+ p,
+ v,
+ m = this._root,
+ g = this._x0,
+ y = this._y0,
+ b = this._z0,
+ w = this._x1,
+ x = this._y1,
+ E = this._z1
+ if (!m) return this
+ if (m.length)
+ for (;;) {
+ if (
+ ((d = o >= (u = (g + w) / 2)) ? (g = u) : (w = u),
+ (f = a >= (l = (y + x) / 2)) ? (y = l) : (x = l),
+ (h = s >= (c = (b + E) / 2)) ? (b = c) : (E = c),
+ (t = m),
+ !(m = m[(p = (h << 2) | (f << 1) | d)]))
+ )
+ return this
+ if (!m.length) break
+ ;(t[(p + 1) & 7] ||
+ t[(p + 2) & 7] ||
+ t[(p + 3) & 7] ||
+ t[(p + 4) & 7] ||
+ t[(p + 5) & 7] ||
+ t[(p + 6) & 7] ||
+ t[(p + 7) & 7]) &&
+ ((n = t), (v = p))
+ }
+ for (; m.data !== e; ) if (((r = m), !(m = m.next))) return this
+ return (
+ (i = m.next) && delete m.next,
+ r
+ ? (i ? (r.next = i) : delete r.next, this)
+ : t
+ ? (i ? (t[p] = i) : delete t[p],
+ (m = t[0] || t[1] || t[2] || t[3] || t[4] || t[5] || t[6] || t[7]) &&
+ m === (t[7] || t[6] || t[5] || t[4] || t[3] || t[2] || t[1] || t[0]) &&
+ !m.length &&
+ (n ? (n[v] = m) : (this._root = m)),
+ this)
+ : ((this._root = i), this)
+ )
+ }),
+ (d.removeAll = function (e) {
+ for (var t = 0, n = e.length; t < n; ++t) this.remove(e[t])
+ return this
+ }),
+ (d.root = function () {
+ return this._root
+ }),
+ (d.size = function () {
+ var e = 0
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ ++e
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (d.visit = function (e) {
+ var t,
+ n,
+ r,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c = [],
+ d = this._root
+ for (
+ d && c.push(new i(d, this._x0, this._y0, this._z0, this._x1, this._y1, this._z1));
+ (t = c.pop());
+
+ )
+ if (
+ !e(
+ (d = t.node),
+ (r = t.x0),
+ (o = t.y0),
+ (a = t.z0),
+ (s = t.x1),
+ (u = t.y1),
+ (l = t.z1),
+ ) &&
+ d.length
+ ) {
+ var f = (r + s) / 2,
+ h = (o + u) / 2,
+ p = (a + l) / 2
+ ;(n = d[7]) && c.push(new i(n, f, h, p, s, u, l)),
+ (n = d[6]) && c.push(new i(n, r, h, p, f, u, l)),
+ (n = d[5]) && c.push(new i(n, f, o, p, s, h, l)),
+ (n = d[4]) && c.push(new i(n, r, o, p, f, h, l)),
+ (n = d[3]) && c.push(new i(n, f, h, a, s, u, p)),
+ (n = d[2]) && c.push(new i(n, r, h, a, f, u, p)),
+ (n = d[1]) && c.push(new i(n, f, o, a, s, h, p)),
+ (n = d[0]) && c.push(new i(n, r, o, a, f, h, p))
+ }
+ return this
+ }),
+ (d.visitAfter = function (e) {
+ var t,
+ n = [],
+ r = []
+ for (
+ this._root &&
+ n.push(new i(this._root, this._x0, this._y0, this._z0, this._x1, this._y1, this._z1));
+ (t = n.pop());
+
+ ) {
+ var o = t.node
+ if (o.length) {
+ var a,
+ s = t.x0,
+ u = t.y0,
+ l = t.z0,
+ c = t.x1,
+ d = t.y1,
+ f = t.z1,
+ h = (s + c) / 2,
+ p = (u + d) / 2,
+ v = (l + f) / 2
+ ;(a = o[0]) && n.push(new i(a, s, u, l, h, p, v)),
+ (a = o[1]) && n.push(new i(a, h, u, l, c, p, v)),
+ (a = o[2]) && n.push(new i(a, s, p, l, h, d, v)),
+ (a = o[3]) && n.push(new i(a, h, p, l, c, d, v)),
+ (a = o[4]) && n.push(new i(a, s, u, v, h, p, f)),
+ (a = o[5]) && n.push(new i(a, h, u, v, c, p, f)),
+ (a = o[6]) && n.push(new i(a, s, p, v, h, d, f)),
+ (a = o[7]) && n.push(new i(a, h, p, v, c, d, f))
+ }
+ r.push(t)
+ }
+ for (; (t = r.pop()); ) e(t.node, t.x0, t.y0, t.z0, t.x1, t.y1, t.z1)
+ return this
+ }),
+ (d.x = function (e) {
+ return arguments.length ? ((this._x = e), this) : this._x
+ }),
+ (d.y = function (e) {
+ return arguments.length ? ((this._y = e), this) : this._y
+ }),
+ (d.z = function (e) {
+ return arguments.length ? ((this._z = e), this) : this._z
+ })
+ },
+ 54: function (e, t, n) {
+ 'use strict'
+ function r(e, t, n, r) {
+ if (isNaN(t) || isNaN(n)) return e
+ var i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d,
+ f,
+ h = e._root,
+ p = { data: r },
+ v = e._x0,
+ m = e._y0,
+ g = e._x1,
+ y = e._y1
+ if (!h) return (e._root = p), e
+ for (; h.length; )
+ if (
+ ((l = t >= (o = (v + g) / 2)) ? (v = o) : (g = o),
+ (c = n >= (a = (m + y) / 2)) ? (m = a) : (y = a),
+ (i = h),
+ !(h = h[(d = (c << 1) | l)]))
+ )
+ return (i[d] = p), e
+ if (((s = +e._x.call(null, h.data)), (u = +e._y.call(null, h.data)), t === s && n === u))
+ return (p.next = h), i ? (i[d] = p) : (e._root = p), e
+ do {
+ ;(i = i ? (i[d] = new Array(4)) : (e._root = new Array(4))),
+ (l = t >= (o = (v + g) / 2)) ? (v = o) : (g = o),
+ (c = n >= (a = (m + y) / 2)) ? (m = a) : (y = a)
+ } while ((d = (c << 1) | l) === (f = ((u >= a) << 1) | (s >= o)))
+ return (i[f] = h), (i[d] = p), e
+ }
+ function i(e, t, n, r, i) {
+ ;(this.node = e), (this.x0 = t), (this.y0 = n), (this.x1 = r), (this.y1 = i)
+ }
+ function o(e) {
+ return e[0]
+ }
+ function a(e) {
+ return e[1]
+ }
+ function s(e, t, n) {
+ var r = new u(null == t ? o : t, null == n ? a : n, NaN, NaN, NaN, NaN)
+ return null == e ? r : r.addAll(e)
+ }
+ function u(e, t, n, r, i, o) {
+ ;(this._x = e),
+ (this._y = t),
+ (this._x0 = n),
+ (this._y0 = r),
+ (this._x1 = i),
+ (this._y1 = o),
+ (this._root = void 0)
+ }
+ function l(e) {
+ for (var t = { data: e.data }, n = t; (e = e.next); ) n = n.next = { data: e.data }
+ return t
+ }
+ n.d(t, {
+ Z: function () {
+ return s
+ },
+ })
+ var c = (s.prototype = u.prototype)
+ ;(c.copy = function () {
+ var e,
+ t,
+ n = new u(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
+ r = this._root
+ if (!r) return n
+ if (!r.length) return (n._root = l(r)), n
+ for (e = [{ source: r, target: (n._root = new Array(4)) }]; (r = e.pop()); )
+ for (var i = 0; i < 4; ++i)
+ (t = r.source[i]) &&
+ (t.length
+ ? e.push({ source: t, target: (r.target[i] = new Array(4)) })
+ : (r.target[i] = l(t)))
+ return n
+ }),
+ (c.add = function (e) {
+ var t = +this._x.call(null, e),
+ n = +this._y.call(null, e)
+ return r(this.cover(t, n), t, n, e)
+ }),
+ (c.addAll = function (e) {
+ var t,
+ n,
+ i,
+ o,
+ a = e.length,
+ s = new Array(a),
+ u = new Array(a),
+ l = 1 / 0,
+ c = 1 / 0,
+ d = -1 / 0,
+ f = -1 / 0
+ for (n = 0; n < a; ++n)
+ isNaN((i = +this._x.call(null, (t = e[n])))) ||
+ isNaN((o = +this._y.call(null, t))) ||
+ ((s[n] = i),
+ (u[n] = o),
+ i < l && (l = i),
+ i > d && (d = i),
+ o < c && (c = o),
+ o > f && (f = o))
+ if (l > d || c > f) return this
+ for (this.cover(l, c).cover(d, f), n = 0; n < a; ++n) r(this, s[n], u[n], e[n])
+ return this
+ }),
+ (c.cover = function (e, t) {
+ if (isNaN((e = +e)) || isNaN((t = +t))) return this
+ var n = this._x0,
+ r = this._y0,
+ i = this._x1,
+ o = this._y1
+ if (isNaN(n)) (i = (n = Math.floor(e)) + 1), (o = (r = Math.floor(t)) + 1)
+ else {
+ for (var a, s, u = i - n || 1, l = this._root; n > e || e >= i || r > t || t >= o; )
+ switch (
+ ((s = ((t < r) << 1) | (e < n)), ((a = new Array(4))[s] = l), (l = a), (u *= 2), s)
+ ) {
+ case 0:
+ ;(i = n + u), (o = r + u)
+ break
+ case 1:
+ ;(n = i - u), (o = r + u)
+ break
+ case 2:
+ ;(i = n + u), (r = o - u)
+ break
+ case 3:
+ ;(n = i - u), (r = o - u)
+ }
+ this._root && this._root.length && (this._root = l)
+ }
+ return (this._x0 = n), (this._y0 = r), (this._x1 = i), (this._y1 = o), this
+ }),
+ (c.data = function () {
+ var e = []
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ e.push(t.data)
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (c.extent = function (e) {
+ return arguments.length
+ ? this.cover(+e[0][0], +e[0][1]).cover(+e[1][0], +e[1][1])
+ : isNaN(this._x0)
+ ? void 0
+ : [
+ [this._x0, this._y0],
+ [this._x1, this._y1],
+ ]
+ }),
+ (c.find = function (e, t, n) {
+ var r,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d = this._x0,
+ f = this._y0,
+ h = this._x1,
+ p = this._y1,
+ v = [],
+ m = this._root
+ for (
+ m && v.push(new i(m, d, f, h, p)),
+ null == n
+ ? (n = 1 / 0)
+ : ((d = e - n), (f = t - n), (h = e + n), (p = t + n), (n *= n));
+ (l = v.pop());
+
+ )
+ if (
+ !(
+ !(m = l.node) ||
+ (o = l.x0) > h ||
+ (a = l.y0) > p ||
+ (s = l.x1) < d ||
+ (u = l.y1) < f
+ )
+ )
+ if (m.length) {
+ var g = (o + s) / 2,
+ y = (a + u) / 2
+ v.push(
+ new i(m[3], g, y, s, u),
+ new i(m[2], o, y, g, u),
+ new i(m[1], g, a, s, y),
+ new i(m[0], o, a, g, y),
+ ),
+ (c = ((t >= y) << 1) | (e >= g)) &&
+ ((l = v[v.length - 1]),
+ (v[v.length - 1] = v[v.length - 1 - c]),
+ (v[v.length - 1 - c] = l))
+ } else {
+ var b = e - +this._x.call(null, m.data),
+ w = t - +this._y.call(null, m.data),
+ x = b * b + w * w
+ if (x < n) {
+ var E = Math.sqrt((n = x))
+ ;(d = e - E), (f = t - E), (h = e + E), (p = t + E), (r = m.data)
+ }
+ }
+ return r
+ }),
+ (c.remove = function (e) {
+ if (isNaN((o = +this._x.call(null, e))) || isNaN((a = +this._y.call(null, e))))
+ return this
+ var t,
+ n,
+ r,
+ i,
+ o,
+ a,
+ s,
+ u,
+ l,
+ c,
+ d,
+ f,
+ h = this._root,
+ p = this._x0,
+ v = this._y0,
+ m = this._x1,
+ g = this._y1
+ if (!h) return this
+ if (h.length)
+ for (;;) {
+ if (
+ ((l = o >= (s = (p + m) / 2)) ? (p = s) : (m = s),
+ (c = a >= (u = (v + g) / 2)) ? (v = u) : (g = u),
+ (t = h),
+ !(h = h[(d = (c << 1) | l)]))
+ )
+ return this
+ if (!h.length) break
+ ;(t[(d + 1) & 3] || t[(d + 2) & 3] || t[(d + 3) & 3]) && ((n = t), (f = d))
+ }
+ for (; h.data !== e; ) if (((r = h), !(h = h.next))) return this
+ return (
+ (i = h.next) && delete h.next,
+ r
+ ? (i ? (r.next = i) : delete r.next, this)
+ : t
+ ? (i ? (t[d] = i) : delete t[d],
+ (h = t[0] || t[1] || t[2] || t[3]) &&
+ h === (t[3] || t[2] || t[1] || t[0]) &&
+ !h.length &&
+ (n ? (n[f] = h) : (this._root = h)),
+ this)
+ : ((this._root = i), this)
+ )
+ }),
+ (c.removeAll = function (e) {
+ for (var t = 0, n = e.length; t < n; ++t) this.remove(e[t])
+ return this
+ }),
+ (c.root = function () {
+ return this._root
+ }),
+ (c.size = function () {
+ var e = 0
+ return (
+ this.visit(function (t) {
+ if (!t.length)
+ do {
+ ++e
+ } while ((t = t.next))
+ }),
+ e
+ )
+ }),
+ (c.visit = function (e) {
+ var t,
+ n,
+ r,
+ o,
+ a,
+ s,
+ u = [],
+ l = this._root
+ for (l && u.push(new i(l, this._x0, this._y0, this._x1, this._y1)); (t = u.pop()); )
+ if (!e((l = t.node), (r = t.x0), (o = t.y0), (a = t.x1), (s = t.y1)) && l.length) {
+ var c = (r + a) / 2,
+ d = (o + s) / 2
+ ;(n = l[3]) && u.push(new i(n, c, d, a, s)),
+ (n = l[2]) && u.push(new i(n, r, d, c, s)),
+ (n = l[1]) && u.push(new i(n, c, o, a, d)),
+ (n = l[0]) && u.push(new i(n, r, o, c, d))
+ }
+ return this
+ }),
+ (c.visitAfter = function (e) {
+ var t,
+ n = [],
+ r = []
+ for (
+ this._root && n.push(new i(this._root, this._x0, this._y0, this._x1, this._y1));
+ (t = n.pop());
+
+ ) {
+ var o = t.node
+ if (o.length) {
+ var a,
+ s = t.x0,
+ u = t.y0,
+ l = t.x1,
+ c = t.y1,
+ d = (s + l) / 2,
+ f = (u + c) / 2
+ ;(a = o[0]) && n.push(new i(a, s, u, d, f)),
+ (a = o[1]) && n.push(new i(a, d, u, l, f)),
+ (a = o[2]) && n.push(new i(a, s, f, d, c)),
+ (a = o[3]) && n.push(new i(a, d, f, l, c))
+ }
+ r.push(t)
+ }
+ for (; (t = r.pop()); ) e(t.node, t.x0, t.y0, t.x1, t.y1)
+ return this
+ }),
+ (c.x = function (e) {
+ return arguments.length ? ((this._x = e), this) : this._x
+ }),
+ (c.y = function (e) {
+ return arguments.length ? ((this._y = e), this) : this._y
+ })
+ },
+ 2816: function (e, t, n) {
+ 'use strict'
+ n.d(t, {
+ Z: function () {
+ return r
+ },
+ })
+ var r = (function (e) {
+ for (var t = (e.length / 6) | 0, n = new Array(t), r = 0; r < t; )
+ n[r] = '#' + e.slice(6 * r, 6 * ++r)
+ return n
+ })('a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928')
+ },
+ 2462: function (e, t, n) {
+ 'use strict'
+ n.d(t, {
+ Z: function () {
+ return f
+ },
+ })
+ class r extends Map {
+ constructor(e, t = s) {
+ if (
+ (super(),
+ Object.defineProperties(this, { _intern: { value: new Map() }, _key: { value: t } }),
+ null != e)
+ )
+ for (const [n, r] of e) this.set(n, r)
+ }
+ get(e) {
+ return super.get(i(this, e))
+ }
+ has(e) {
+ return super.has(i(this, e))
+ }
+ set(e, t) {
+ return super.set(o(this, e), t)
+ }
+ delete(e) {
+ return super.delete(a(this, e))
+ }
+ }
+ Set
+ function i({ _intern: e, _key: t }, n) {
+ const r = t(n)
+ return e.has(r) ? e.get(r) : n
+ }
+ function o({ _intern: e, _key: t }, n) {
+ const r = t(n)
+ return e.has(r) ? e.get(r) : (e.set(r, n), n)
+ }
+ function a({ _intern: e, _key: t }, n) {
+ const r = t(n)
+ return e.has(r) && ((n = e.get(n)), e.delete(r)), n
+ }
+ function s(e) {
+ return null !== e && 'object' === typeof e ? e.valueOf() : e
+ }
+ function u(e, t) {
+ switch (arguments.length) {
+ case 0:
+ break
+ case 1:
+ this.range(e)
+ break
+ default:
+ this.range(t).domain(e)
+ }
+ return this
+ }
+ function l(e, t) {
+ var n
+ if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) {
+ if (
+ Array.isArray(e) ||
+ (n = (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return c(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return c(e, t)
+ })(e)) ||
+ (t && e && 'number' === typeof e.length)
+ ) {
+ n && (e = n)
+ var r = 0,
+ i = function () {}
+ return {
+ s: i,
+ n: function () {
+ return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] }
+ },
+ e: function (e) {
+ throw e
+ },
+ f: i,
+ }
+ }
+ throw new TypeError(
+ 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ }
+ var o,
+ a = !0,
+ s = !1
+ return {
+ s: function () {
+ n = e[Symbol.iterator]()
+ },
+ n: function () {
+ var e = n.next()
+ return (a = e.done), e
+ },
+ e: function (e) {
+ ;(s = !0), (o = e)
+ },
+ f: function () {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw o
+ }
+ },
+ }
+ }
+ function c(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var d = Symbol('implicit')
+ function f() {
+ var e = new r(),
+ t = [],
+ n = [],
+ i = d
+ function o(r) {
+ var o = e.get(r)
+ if (void 0 === o) {
+ if (i !== d) return i
+ e.set(r, (o = t.push(r) - 1))
+ }
+ return n[o % n.length]
+ }
+ return (
+ (o.domain = function (n) {
+ if (!arguments.length) return t.slice()
+ ;(t = []), (e = new r())
+ var i,
+ a = l(n)
+ try {
+ for (a.s(); !(i = a.n()).done; ) {
+ var s = i.value
+ e.has(s) || e.set(s, t.push(s) - 1)
+ }
+ } catch (u) {
+ a.e(u)
+ } finally {
+ a.f()
+ }
+ return o
+ }),
+ (o.range = function (e) {
+ return arguments.length ? ((n = Array.from(e)), o) : n.slice()
+ }),
+ (o.unknown = function (e) {
+ return arguments.length ? ((i = e), o) : i
+ }),
+ (o.copy = function () {
+ return f(t, n).unknown(i)
+ }),
+ u.apply(o, arguments),
+ o
+ )
+ }
+ },
+ 513: function (e, t, n) {
+ 'use strict'
+ n.d(t, {
+ zO: function () {
+ return h
+ },
+ B7: function () {
+ return v
+ },
+ HT: function () {
+ return m
+ },
+ })
+ var r,
+ i,
+ o = 0,
+ a = 0,
+ s = 0,
+ u = 0,
+ l = 0,
+ c = 0,
+ d = 'object' === typeof performance && performance.now ? performance : Date,
+ f = window.requestAnimationFrame
+ ? window.requestAnimationFrame.bind(window)
+ : function (e) {
+ setTimeout(e, 17)
+ }
+ function h() {
+ return l || (f(p), (l = d.now() + c))
+ }
+ function p() {
+ l = 0
+ }
+ function v() {
+ this._call = this._time = this._next = null
+ }
+ function m(e, t, n) {
+ var r = new v()
+ return r.restart(e, t, n), r
+ }
+ function g() {
+ ;(l = (u = d.now()) + c), (o = a = 0)
+ try {
+ !(function () {
+ h(), ++o
+ for (var e, t = r; t; ) (e = l - t._time) >= 0 && t._call.call(void 0, e), (t = t._next)
+ --o
+ })()
+ } finally {
+ ;(o = 0),
+ (function () {
+ var e,
+ t,
+ n = r,
+ o = 1 / 0
+ for (; n; )
+ n._call
+ ? (o > n._time && (o = n._time), (e = n), (n = n._next))
+ : ((t = n._next), (n._next = null), (n = e ? (e._next = t) : (r = t)))
+ ;(i = e), b(o)
+ })(),
+ (l = 0)
+ }
+ }
+ function y() {
+ var e = d.now(),
+ t = e - u
+ t > 1e3 && ((c -= t), (u = e))
+ }
+ function b(e) {
+ o ||
+ (a && (a = clearTimeout(a)),
+ e - l > 24
+ ? (e < 1 / 0 && (a = setTimeout(g, e - d.now() - c)), s && (s = clearInterval(s)))
+ : (s || ((u = d.now()), (s = setInterval(y, 1e3))), (o = 1), f(g)))
+ }
+ v.prototype = m.prototype = {
+ constructor: v,
+ restart: function (e, t, n) {
+ if ('function' !== typeof e) throw new TypeError('callback is not a function')
+ ;(n = (null == n ? h() : +n) + (null == t ? 0 : +t)),
+ this._next || i === this || (i ? (i._next = this) : (r = this), (i = this)),
+ (this._call = e),
+ (this._time = n),
+ b()
+ },
+ stop: function () {
+ this._call && ((this._call = null), (this._time = 1 / 0), b())
+ },
+ }
+ },
+ 4245: function (e) {
+ e.exports = function (e) {
+ !(function (e) {
+ if (!e) throw new Error('Eventify cannot use falsy object as events subject')
+ for (var t = ['on', 'fire', 'off'], n = 0; n < t.length; ++n)
+ if (e.hasOwnProperty(t[n]))
+ throw new Error(
+ "Subject cannot be eventified, since it already has property '" + t[n] + "'",
+ )
+ })(e)
+ var t = (function (e) {
+ var t = Object.create(null)
+ return {
+ on: function (n, r, i) {
+ if ('function' !== typeof r) throw new Error('callback is expected to be a function')
+ var o = t[n]
+ return o || (o = t[n] = []), o.push({ callback: r, ctx: i }), e
+ },
+ off: function (n, r) {
+ if ('undefined' === typeof n) return (t = Object.create(null)), e
+ if (t[n])
+ if ('function' !== typeof r) delete t[n]
+ else
+ for (var i = t[n], o = 0; o < i.length; ++o) i[o].callback === r && i.splice(o, 1)
+ return e
+ },
+ fire: function (n) {
+ var r,
+ i = t[n]
+ if (!i) return e
+ arguments.length > 1 && (r = Array.prototype.splice.call(arguments, 1))
+ for (var o = 0; o < i.length; ++o) {
+ var a = i[o]
+ a.callback.apply(a.ctx, r)
+ }
+ return e
+ },
+ }
+ })(e)
+ return (e.on = t.on), (e.off = t.off), (e.fire = t.fire), e
+ }
+ },
+ 6505: function (e, t, n) {
+ ;(e.exports = function (e, t) {
+ if (!e) throw new Error('Graph structure cannot be undefined')
+ var o = ((t && t.createSimulator) || n(5818))(t)
+ if (Array.isArray(t)) throw new Error('Physics settings is expected to be an object')
+ var a = function (t) {
+ var n = e.getLinks(t)
+ return n ? 1 + n.length / 3 : 1
+ }
+ t && 'function' === typeof t.nodeMass && (a = t.nodeMass)
+ var s = new Map(),
+ u = {},
+ l = 0,
+ c = o.settings.springTransform || i
+ ;(l = 0),
+ e.forEachNode(function (e) {
+ m(e.id), (l += 1)
+ }),
+ e.forEachLink(y),
+ e.on('changed', v)
+ var d = !1,
+ f = {
+ step: function () {
+ if (0 === l) return h(!0), !0
+ var e = o.step()
+ ;(f.lastMove = e), f.fire('step')
+ var t = e / l <= 0.01
+ return h(t), t
+ },
+ getNodePosition: function (e) {
+ return x(e).pos
+ },
+ setNodePosition: function (e) {
+ var t = x(e)
+ t.setPosition.apply(t, Array.prototype.slice.call(arguments, 1))
+ },
+ getLinkPosition: function (e) {
+ var t = u[e]
+ if (t) return { from: t.from.pos, to: t.to.pos }
+ },
+ getGraphRect: function () {
+ return o.getBBox()
+ },
+ forEachBody: p,
+ pinNode: function (e, t) {
+ x(e.id).isPinned = !!t
+ },
+ isNodePinned: function (e) {
+ return x(e.id).isPinned
+ },
+ dispose: function () {
+ e.off('changed', v), f.fire('disposed')
+ },
+ getBody: function (e) {
+ return s.get(e)
+ },
+ getSpring: function (t, n) {
+ var r
+ if (void 0 === n) r = 'object' !== typeof t ? t : t.id
+ else {
+ var i = e.hasLink(t, n)
+ if (!i) return
+ r = i.id
+ }
+ return u[r]
+ },
+ getForceVectorLength: function () {
+ var e = 0,
+ t = 0
+ return (
+ p(function (n) {
+ ;(e += Math.abs(n.force.x)), (t += Math.abs(n.force.y))
+ }),
+ Math.sqrt(e * e + t * t)
+ )
+ },
+ simulator: o,
+ graph: e,
+ lastMove: 0,
+ }
+ return r(f), f
+ function h(e) {
+ var t
+ d !== e && ((d = e), (t = e), f.fire('stable', t))
+ }
+ function p(e) {
+ s.forEach(e)
+ }
+ function v(t) {
+ for (var n = 0; n < t.length; ++n) {
+ var r = t[n]
+ 'add' === r.changeType
+ ? (r.node && m(r.node.id), r.link && y(r.link))
+ : 'remove' === r.changeType && (r.node && g(r.node), r.link && b(r.link))
+ }
+ l = e.getNodesCount()
+ }
+ function m(t) {
+ var n = s.get(t)
+ if (!n) {
+ var r = e.getNode(t)
+ if (!r) throw new Error('initBody() was called with unknown node id')
+ var i = r.position
+ if (!i) {
+ var a = (function (e) {
+ var t = []
+ if (!e.links) return t
+ for (var n = Math.min(e.links.length, 2), r = 0; r < n; ++r) {
+ var i = e.links[r],
+ o = i.fromId !== e.id ? s.get(i.fromId) : s.get(i.toId)
+ o && o.pos && t.push(o)
+ }
+ return t
+ })(r)
+ i = o.getBestNewBodyPosition(a)
+ }
+ ;((n = o.addBodyAt(i)).id = t),
+ s.set(t, n),
+ w(t),
+ (function (e) {
+ return e && (e.isPinned || (e.data && e.data.isPinned))
+ })(r) && (n.isPinned = !0)
+ }
+ }
+ function g(e) {
+ var t = e.id,
+ n = s.get(t)
+ n && (s.delete(t), o.removeBody(n))
+ }
+ function y(e) {
+ w(e.fromId), w(e.toId)
+ var t = s.get(e.fromId),
+ n = s.get(e.toId),
+ r = o.addSpring(t, n, e.length)
+ c(e, r), (u[e.id] = r)
+ }
+ function b(t) {
+ var n = u[t.id]
+ if (n) {
+ var r = e.getNode(t.fromId),
+ i = e.getNode(t.toId)
+ r && w(r.id), i && w(i.id), delete u[t.id], o.removeSpring(n)
+ }
+ }
+ function w(e) {
+ var t = s.get(e)
+ if (((t.mass = a(e)), Number.isNaN(t.mass)))
+ throw new Error('Node mass should be a number')
+ }
+ function x(e) {
+ var t = s.get(e)
+ return t || (m(e), (t = s.get(e))), t
+ }
+ }),
+ (e.exports.simulator = n(5818))
+ var r = n(4245)
+ function i() {}
+ },
+ 5189: function (e, t, n) {
+ const r = n(6422)
+ e.exports = function (e) {
+ return function (t, n) {
+ let i = (n && n.indent) || 0,
+ o = n && void 0 !== n.join ? n.join : '\n',
+ a = Array(i + 1).join(' '),
+ s = []
+ for (let u = 0; u < e; ++u) {
+ let e = r(u),
+ n = 0 === u ? '' : a
+ s.push(n + t.replace(/{var}/g, e))
+ }
+ return s.join(o)
+ }
+ }
+ },
+ 891: function (e, t, n) {
+ ;(e.exports = function (e) {
+ let t = i(e)
+ return new Function('bodies', 'settings', 'random', t)
+ }),
+ (e.exports.generateFunctionBody = i)
+ const r = n(5189)
+ function i(e) {
+ let t = r(e)
+ return `\n var boundingBox = {\n ${t('min_{var}: 0, max_{var}: 0,', {
+ indent: 4,
+ })}\n };\n\n return {\n box: boundingBox,\n\n update: updateBoundingBox,\n\n reset: resetBoundingBox,\n\n getBestNewPosition: function (neighbors) {\n var ${t(
+ 'base_{var} = 0',
+ { join: ', ' },
+ )};\n\n if (neighbors.length) {\n for (var i = 0; i < neighbors.length; ++i) {\n let neighborPos = neighbors[i].pos;\n ${t(
+ 'base_{var} += neighborPos.{var};',
+ { indent: 10 },
+ )}\n }\n\n ${t('base_{var} /= neighbors.length;', {
+ indent: 8,
+ })}\n } else {\n ${t(
+ 'base_{var} = (boundingBox.min_{var} + boundingBox.max_{var}) / 2;',
+ { indent: 8 },
+ )}\n }\n\n var springLength = settings.springLength;\n return {\n ${t(
+ '{var}: base_{var} + (random.nextDouble() - 0.5) * springLength,',
+ { indent: 8 },
+ )}\n };\n }\n };\n\n function updateBoundingBox() {\n var i = bodies.length;\n if (i === 0) return; // No bodies - no borders.\n\n ${t(
+ 'var max_{var} = -Infinity;',
+ { indent: 4 },
+ )}\n ${t('var min_{var} = Infinity;', {
+ indent: 4,
+ })}\n\n while(i--) {\n // this is O(n), it could be done faster with quadtree, if we check the root node bounds\n var bodyPos = bodies[i].pos;\n ${t(
+ 'if (bodyPos.{var} < min_{var}) min_{var} = bodyPos.{var};',
+ { indent: 6 },
+ )}\n ${t('if (bodyPos.{var} > max_{var}) max_{var} = bodyPos.{var};', {
+ indent: 6,
+ })}\n }\n\n ${t('boundingBox.min_{var} = min_{var};', { indent: 4 })}\n ${t(
+ 'boundingBox.max_{var} = max_{var};',
+ { indent: 4 },
+ )}\n }\n\n function resetBoundingBox() {\n ${t(
+ 'boundingBox.min_{var} = boundingBox.max_{var} = 0;',
+ { indent: 4 },
+ )}\n }\n`
+ }
+ },
+ 6410: function (e, t, n) {
+ const r = n(5189)
+ function i(e, t) {
+ return `\n${a(e, t)}\n${o(e)}\nreturn {Body: Body, Vector: Vector};\n`
+ }
+ function o(e) {
+ let t = r(e),
+ n = t('{var}', { join: ', ' })
+ return `\nfunction Body(${n}) {\n this.isPinned = false;\n this.pos = new Vector(${n});\n this.force = new Vector();\n this.velocity = new Vector();\n this.mass = 1;\n\n this.springCount = 0;\n this.springLength = 0;\n}\n\nBody.prototype.reset = function() {\n this.force.reset();\n this.springCount = 0;\n this.springLength = 0;\n}\n\nBody.prototype.setPosition = function (${n}) {\n ${t(
+ 'this.pos.{var} = {var} || 0;',
+ { indent: 2 },
+ )}\n};`
+ }
+ function a(e, t) {
+ let n = r(e),
+ i = ''
+ return (
+ t &&
+ (i = `${n(
+ "\n var v{var};\nObject.defineProperty(this, '{var}', {\n set: function(v) { \n if (!Number.isFinite(v)) throw new Error('Cannot set non-numbers to {var}');\n v{var} = v; \n },\n get: function() { return v{var}; }\n});",
+ )}`),
+ `function Vector(${n('{var}', {
+ join: ', ',
+ })}) {\n ${i}\n if (typeof arguments[0] === 'object') {\n // could be another vector\n let v = arguments[0];\n ${n(
+ 'if (!Number.isFinite(v.{var})) throw new Error("Expected value is not a finite number at Vector constructor ({var})");',
+ { indent: 4 },
+ )}\n ${n('this.{var} = v.{var};', { indent: 4 })}\n } else {\n ${n(
+ 'this.{var} = typeof {var} === "number" ? {var} : 0;',
+ { indent: 4 },
+ )}\n }\n }\n \n Vector.prototype.reset = function () {\n ${n('this.{var} = ', {
+ join: '',
+ })}0;\n };`
+ )
+ }
+ ;(e.exports = function (e, t) {
+ let n = i(e, t),
+ { Body: r } = new Function(n)()
+ return r
+ }),
+ (e.exports.generateCreateBodyFunctionBody = i),
+ (e.exports.getVectorCode = a),
+ (e.exports.getBodyCode = o)
+ },
+ 6647: function (e, t, n) {
+ const r = n(5189)
+ function i(e) {
+ return `\n if (!Number.isFinite(options.dragCoefficient)) throw new Error('dragCoefficient is not a finite number');\n\n return {\n update: function(body) {\n ${r(
+ e,
+ )('body.force.{var} -= options.dragCoefficient * body.velocity.{var};', {
+ indent: 6,
+ })}\n }\n };\n`
+ }
+ ;(e.exports = function (e) {
+ let t = i(e)
+ return new Function('options', t)
+ }),
+ (e.exports.generateCreateDragForceFunctionBody = i)
+ },
+ 4079: function (e, t, n) {
+ const r = n(5189)
+ function i(e) {
+ let t = r(e)
+ return `\n if (!Number.isFinite(options.springCoefficient)) throw new Error('Spring coefficient is not a number');\n if (!Number.isFinite(options.springLength)) throw new Error('Spring length is not a number');\n\n return {\n /**\n * Updates forces acting on a spring\n */\n update: function (spring) {\n var body1 = spring.from;\n var body2 = spring.to;\n var length = spring.length < 0 ? options.springLength : spring.length;\n ${t(
+ 'var d{var} = body2.pos.{var} - body1.pos.{var};',
+ { indent: 6 },
+ )}\n var r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n\n if (r === 0) {\n ${t('d{var} = (random.nextDouble() - 0.5) / 50;', {
+ indent: 8,
+ })}\n r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n }\n\n var d = r - length;\n var coefficient = ((spring.coefficient > 0) ? spring.coefficient : options.springCoefficient) * d / r;\n\n ${t(
+ 'body1.force.{var} += coefficient * d{var}',
+ { indent: 6 },
+ )};\n body1.springCount += 1;\n body1.springLength += r;\n\n ${t(
+ 'body2.force.{var} -= coefficient * d{var}',
+ { indent: 6 },
+ )};\n body2.springCount += 1;\n body2.springLength += r;\n }\n };\n`
+ }
+ ;(e.exports = function (e) {
+ let t = i(e)
+ return new Function('options', 'random', t)
+ }),
+ (e.exports.generateCreateSpringForceFunctionBody = i)
+ },
+ 1763: function (e, t, n) {
+ const r = n(5189)
+ function i(e) {
+ let t = r(e)
+ return `\n var length = bodies.length;\n if (length === 0) return 0;\n\n ${t(
+ 'var d{var} = 0, t{var} = 0;',
+ { indent: 2 },
+ )}\n\n for (var i = 0; i < length; ++i) {\n var body = bodies[i];\n if (body.isPinned) continue;\n\n if (adaptiveTimeStepWeight && body.springCount) {\n timeStep = (adaptiveTimeStepWeight * body.springLength/body.springCount);\n }\n\n var coeff = timeStep / body.mass;\n\n ${t(
+ 'body.velocity.{var} += coeff * body.force.{var};',
+ { indent: 4 },
+ )}\n ${t('var v{var} = body.velocity.{var};', { indent: 4 })}\n var v = Math.sqrt(${t(
+ 'v{var} * v{var}',
+ { join: ' + ' },
+ )});\n\n if (v > 1) {\n // We normalize it so that we move within timeStep range. \n // for the case when v <= 1 - we let velocity to fade out.\n ${t(
+ 'body.velocity.{var} = v{var} / v;',
+ { indent: 6 },
+ )}\n }\n\n ${t('d{var} = timeStep * body.velocity.{var};', { indent: 4 })}\n\n ${t(
+ 'body.pos.{var} += d{var};',
+ { indent: 4 },
+ )}\n\n ${t('t{var} += Math.abs(d{var});', { indent: 4 })}\n }\n\n return (${t(
+ 't{var} * t{var}',
+ { join: ' + ' },
+ )})/length;\n`
+ }
+ ;(e.exports = function (e) {
+ let t = i(e)
+ return new Function('bodies', 'timeStep', 'adaptiveTimeStepWeight', t)
+ }),
+ (e.exports.generateIntegratorFunctionBody = i)
+ },
+ 1584: function (e, t, n) {
+ const r = n(5189),
+ i = n(6422)
+ function o(e) {
+ let t = r(e),
+ n = Math.pow(2, e)
+ return `\n${c()}\n${l(e)}\n${a(e)}\n${u(e)}\n${s(
+ e,
+ )}\n\nfunction createQuadTree(options, random) {\n options = options || {};\n options.gravity = typeof options.gravity === 'number' ? options.gravity : -1;\n options.theta = typeof options.theta === 'number' ? options.theta : 0.8;\n\n var gravity = options.gravity;\n var updateQueue = [];\n var insertStack = new InsertStack();\n var theta = options.theta;\n\n var nodesCache = [];\n var currentInCache = 0;\n var root = newNode();\n\n return {\n insertBodies: insertBodies,\n\n /**\n * Gets root node if it is present\n */\n getRoot: function() {\n return root;\n },\n\n updateBodyForce: update,\n\n options: function(newOptions) {\n if (newOptions) {\n if (typeof newOptions.gravity === 'number') {\n gravity = newOptions.gravity;\n }\n if (typeof newOptions.theta === 'number') {\n theta = newOptions.theta;\n }\n\n return this;\n }\n\n return {\n gravity: gravity,\n theta: theta\n };\n }\n };\n\n function newNode() {\n // To avoid pressure on GC we reuse nodes.\n var node = nodesCache[currentInCache];\n if (node) {\n${(function (
+ e,
+ ) {
+ let t = []
+ for (let r = 0; r < n; ++r) t.push(`${e}quad${r} = null;`)
+ return t.join('\n')
+ })(' node.')}\n node.body = null;\n node.mass = ${t('node.mass_{var} = ', {
+ join: '',
+ })}0;\n ${t('node.min_{var} = node.max_{var} = ', {
+ join: '',
+ })}0;\n } else {\n node = new QuadNode();\n nodesCache[currentInCache] = node;\n }\n\n ++currentInCache;\n return node;\n }\n\n function update(sourceBody) {\n var queue = updateQueue;\n var v;\n ${t(
+ 'var d{var};',
+ { indent: 4 },
+ )}\n var r; \n ${t('var f{var} = 0;', {
+ indent: 4,
+ })}\n var queueLength = 1;\n var shiftIdx = 0;\n var pushIdx = 1;\n\n queue[0] = root;\n\n while (queueLength) {\n var node = queue[shiftIdx];\n var body = node.body;\n\n queueLength -= 1;\n shiftIdx += 1;\n var differentBody = (body !== sourceBody);\n if (body && differentBody) {\n // If the current node is a leaf node (and it is not source body),\n // calculate the force exerted by the current node on body, and add this\n // amount to body's net force.\n ${t(
+ 'd{var} = body.pos.{var} - sourceBody.pos.{var};',
+ { indent: 8 },
+ )}\n r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n\n if (r === 0) {\n // Poor man's protection against zero distance.\n ${t(
+ 'd{var} = (random.nextDouble() - 0.5) / 50;',
+ { indent: 10 },
+ )}\n r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n }\n\n // This is standard gravitation force calculation but we divide\n // by r^3 to save two operations when normalizing force vector.\n v = gravity * body.mass * sourceBody.mass / (r * r * r);\n ${t(
+ 'f{var} += v * d{var};',
+ { indent: 8 },
+ )}\n } else if (differentBody) {\n // Otherwise, calculate the ratio s / r, where s is the width of the region\n // represented by the internal node, and r is the distance between the body\n // and the node's center-of-mass\n ${t(
+ 'd{var} = node.mass_{var} / node.mass - sourceBody.pos.{var};',
+ { indent: 8 },
+ )}\n r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n\n if (r === 0) {\n // Sorry about code duplication. I don't want to create many functions\n // right away. Just want to see performance first.\n ${t(
+ 'd{var} = (random.nextDouble() - 0.5) / 50;',
+ { indent: 10 },
+ )}\n r = Math.sqrt(${t('d{var} * d{var}', {
+ join: ' + ',
+ })});\n }\n // If s / r < \u03b8, treat this internal node as a single body, and calculate the\n // force it exerts on sourceBody, and add this amount to sourceBody's net force.\n if ((node.max_${i(
+ 0,
+ )} - node.min_${i(
+ 0,
+ )}) / r < theta) {\n // in the if statement above we consider node's width only\n // because the region was made into square during tree creation.\n // Thus there is no difference between using width or height.\n v = gravity * node.mass * sourceBody.mass / (r * r * r);\n ${t(
+ 'f{var} += v * d{var};',
+ { indent: 10 },
+ )}\n } else {\n // Otherwise, run the procedure recursively on each of the current node's children.\n\n // I intentionally unfolded this loop, to save several CPU cycles.\n${(function () {
+ let e = Array(11).join(' '),
+ t = []
+ for (let r = 0; r < n; ++r)
+ t.push(e + `if (node.quad${r}) {`),
+ t.push(e + ` queue[pushIdx] = node.quad${r};`),
+ t.push(e + ' queueLength += 1;'),
+ t.push(e + ' pushIdx += 1;'),
+ t.push(e + '}')
+ return t.join('\n')
+ })()}\n }\n }\n }\n\n ${t('sourceBody.force.{var} += f{var};', {
+ indent: 4,
+ })}\n }\n\n function insertBodies(bodies) {\n ${t('var {var}min = Number.MAX_VALUE;', {
+ indent: 4,
+ })}\n ${t('var {var}max = Number.MIN_VALUE;', {
+ indent: 4,
+ })}\n var i = bodies.length;\n\n // To reduce quad tree depth we are looking for exact bounding box of all particles.\n while (i--) {\n var pos = bodies[i].pos;\n ${t(
+ 'if (pos.{var} < {var}min) {var}min = pos.{var};',
+ { indent: 6 },
+ )}\n ${t('if (pos.{var} > {var}max) {var}max = pos.{var};', {
+ indent: 6,
+ })}\n }\n\n // Makes the bounds square.\n var maxSideLength = -Infinity;\n ${t(
+ 'if ({var}max - {var}min > maxSideLength) maxSideLength = {var}max - {var}min ;',
+ { indent: 4 },
+ )}\n\n currentInCache = 0;\n root = newNode();\n ${t(
+ 'root.min_{var} = {var}min;',
+ { indent: 4 },
+ )}\n ${t('root.max_{var} = {var}min + maxSideLength;', {
+ indent: 4,
+ })}\n\n i = bodies.length - 1;\n if (i >= 0) {\n root.body = bodies[i];\n }\n while (i--) {\n insert(bodies[i], root);\n }\n }\n\n function insert(newBody) {\n insertStack.reset();\n insertStack.push(root, newBody);\n\n while (!insertStack.isEmpty()) {\n var stackItem = insertStack.pop();\n var node = stackItem.node;\n var body = stackItem.body;\n\n if (!node.body) {\n // This is internal node. Update the total mass of the node and center-of-mass.\n ${t(
+ 'var {var} = body.pos.{var};',
+ { indent: 8 },
+ )}\n node.mass += body.mass;\n ${t('node.mass_{var} += body.mass * {var};', {
+ indent: 8,
+ })}\n\n // Recursively insert the body in the appropriate quadrant.\n // But first find the appropriate quadrant.\n var quadIdx = 0; // Assume we are in the 0's quad.\n ${t(
+ 'var min_{var} = node.min_{var};',
+ { indent: 8 },
+ )}\n ${t('var max_{var} = (min_{var} + node.max_{var}) / 2;', {
+ indent: 8,
+ })}\n\n${(function (t) {
+ let n = [],
+ r = Array(t + 1).join(' ')
+ for (let o = 0; o < e; ++o)
+ n.push(r + `if (${i(o)} > max_${i(o)}) {`),
+ n.push(r + ` quadIdx = quadIdx + ${Math.pow(2, o)};`),
+ n.push(r + ` min_${i(o)} = max_${i(o)};`),
+ n.push(r + ` max_${i(o)} = node.max_${i(o)};`),
+ n.push(r + '}')
+ return n.join('\n')
+ })(
+ 8,
+ )}\n\n var child = getChild(node, quadIdx);\n\n if (!child) {\n // The node is internal but this quadrant is not taken. Add\n // subnode to it.\n child = newNode();\n ${t(
+ 'child.min_{var} = min_{var};',
+ { indent: 10 },
+ )}\n ${t('child.max_{var} = max_{var};', {
+ indent: 10,
+ })}\n child.body = body;\n\n setChild(node, quadIdx, child);\n } else {\n // continue searching in this quadrant.\n insertStack.push(child, body);\n }\n } else {\n // We are trying to add to the leaf node.\n // We have to convert current leaf into internal node\n // and continue adding two nodes.\n var oldBody = node.body;\n node.body = null; // internal nodes do not cary bodies\n\n if (isSamePosition(oldBody.pos, body.pos)) {\n // Prevent infinite subdivision by bumping one node\n // anywhere in this quadrant\n var retriesCount = 3;\n do {\n var offset = random.nextDouble();\n ${t(
+ 'var d{var} = (node.max_{var} - node.min_{var}) * offset;',
+ { indent: 12 },
+ )}\n\n ${t('oldBody.pos.{var} = node.min_{var} + d{var};', {
+ indent: 12,
+ })}\n retriesCount -= 1;\n // Make sure we don't bump it out of the box. If we do, next iteration should fix it\n } while (retriesCount > 0 && isSamePosition(oldBody.pos, body.pos));\n\n if (retriesCount === 0 && isSamePosition(oldBody.pos, body.pos)) {\n // This is very bad, we ran out of precision.\n // if we do not return from the method we'll get into\n // infinite loop here. So we sacrifice correctness of layout, and keep the app running\n // Next layout iteration should get larger bounding box in the first step and fix this\n return;\n }\n }\n // Next iteration should subdivide node further.\n insertStack.push(node, oldBody);\n insertStack.push(node, body);\n }\n }\n }\n}\nreturn createQuadTree;\n\n`
+ }
+ function a(e) {
+ let t = r(e)
+ return `\n function isSamePosition(point1, point2) {\n ${t(
+ 'var d{var} = Math.abs(point1.{var} - point2.{var});',
+ { indent: 2 },
+ )}\n \n return ${t('d{var} < 1e-8', { join: ' && ' })};\n } \n`
+ }
+ function s(e) {
+ var t = Math.pow(2, e)
+ return `\nfunction setChild(node, idx, child) {\n ${(function () {
+ let e = []
+ for (let n = 0; n < t; ++n) {
+ let t = 0 === n ? ' ' : ' else '
+ e.push(`${t}if (idx === ${n}) node.quad${n} = child;`)
+ }
+ return e.join('\n')
+ })()}\n}`
+ }
+ function u(e) {
+ return `function getChild(node, idx) {\n${(function () {
+ let t = [],
+ n = Math.pow(2, e)
+ for (let e = 0; e < n; ++e) t.push(` if (idx === ${e}) return node.quad${e};`)
+ return t.join('\n')
+ })()}\n return null;\n}`
+ }
+ function l(e) {
+ let t = r(e),
+ n = Math.pow(2, e)
+ return `\nfunction QuadNode() {\n // body stored inside this node. In quad tree only leaf nodes (by construction)\n // contain bodies:\n this.body = null;\n\n // Child nodes are stored in quads. Each quad is presented by number:\n // 0 | 1\n // -----\n // 2 | 3\n${(function (
+ e,
+ ) {
+ let t = []
+ for (let r = 0; r < n; ++r) t.push(`${e}quad${r} = null;`)
+ return t.join('\n')
+ })(
+ ' this.',
+ )}\n\n // Total mass of current node\n this.mass = 0;\n\n // Center of mass coordinates\n ${t(
+ 'this.mass_{var} = 0;',
+ { indent: 2 },
+ )}\n\n // bounding box coordinates\n ${t('this.min_{var} = 0;', { indent: 2 })}\n ${t(
+ 'this.max_{var} = 0;',
+ { indent: 2 },
+ )}\n}\n`
+ }
+ function c() {
+ return '\n/**\n * Our implementation of QuadTree is non-recursive to avoid GC hit\n * This data structure represent stack of elements\n * which we are trying to insert into quad tree.\n */\nfunction InsertStack () {\n this.stack = [];\n this.popIdx = 0;\n}\n\nInsertStack.prototype = {\n isEmpty: function() {\n return this.popIdx === 0;\n },\n push: function (node, body) {\n var item = this.stack[this.popIdx];\n if (!item) {\n // we are trying to avoid memory pressure: create new element\n // only when absolutely necessary\n this.stack[this.popIdx] = new InsertStackElement(node, body);\n } else {\n item.node = node;\n item.body = body;\n }\n ++this.popIdx;\n },\n pop: function () {\n if (this.popIdx > 0) {\n return this.stack[--this.popIdx];\n }\n },\n reset: function () {\n this.popIdx = 0;\n }\n};\n\nfunction InsertStackElement(node, body) {\n this.node = node; // QuadTree node\n this.body = body; // physical body which needs to be inserted to node\n}\n'
+ }
+ ;(e.exports = function (e) {
+ let t = o(e)
+ return new Function(t)()
+ }),
+ (e.exports.generateQuadTreeFunctionBody = o),
+ (e.exports.getInsertStackCode = c),
+ (e.exports.getQuadNodeCode = l),
+ (e.exports.isSamePosition = a),
+ (e.exports.getChildBodyCode = u),
+ (e.exports.setChildBodyCode = s)
+ },
+ 6422: function (e) {
+ e.exports = function (e) {
+ return 0 === e ? 'x' : 1 === e ? 'y' : 2 === e ? 'z' : 'c' + (e + 1)
+ }
+ },
+ 5818: function (e, t, n) {
+ e.exports = function (e) {
+ var t = n(8403),
+ d = n(5510),
+ f = n(4245)
+ if (e) {
+ if (void 0 !== e.springCoeff)
+ throw new Error('springCoeff was renamed to springCoefficient')
+ if (void 0 !== e.dragCoeff) throw new Error('dragCoeff was renamed to dragCoefficient')
+ }
+ e = d(e, {
+ springLength: 10,
+ springCoefficient: 0.8,
+ gravity: -12,
+ theta: 0.8,
+ dragCoefficient: 0.9,
+ timeStep: 0.5,
+ adaptiveTimeStepWeight: 0,
+ dimensions: 2,
+ debug: !1,
+ })
+ var h = l[e.dimensions]
+ if (!h) {
+ var p = e.dimensions
+ ;(h = {
+ Body: r(p, e.debug),
+ createQuadTree: i(p),
+ createBounds: o(p),
+ createDragForce: a(p),
+ createSpringForce: s(p),
+ integrate: u(p),
+ }),
+ (l[p] = h)
+ }
+ var v = h.Body,
+ m = h.createQuadTree,
+ g = h.createBounds,
+ y = h.createDragForce,
+ b = h.createSpringForce,
+ w = h.integrate,
+ x = n(8712).random(42),
+ E = [],
+ k = [],
+ _ = m(e, x),
+ T = g(E, e, x),
+ O = b(e, x),
+ C = y(e),
+ S = [],
+ A = new Map(),
+ P = 0
+ j('nbody', function () {
+ if (0 === E.length) return
+ _.insertBodies(E)
+ var e = E.length
+ for (; e--; ) {
+ var t = E[e]
+ t.isPinned || (t.reset(), _.updateBodyForce(t), C.update(t))
+ }
+ }),
+ j('spring', function () {
+ var e = k.length
+ for (; e--; ) O.update(k[e])
+ })
+ var M = {
+ bodies: E,
+ quadTree: _,
+ springs: k,
+ settings: e,
+ addForce: j,
+ removeForce: function (e) {
+ var t = S.indexOf(A.get(e))
+ if (t < 0) return
+ S.splice(t, 1), A.delete(e)
+ },
+ getForces: function () {
+ return A
+ },
+ step: function () {
+ for (var t = 0; t < S.length; ++t) S[t](P)
+ var n = w(E, e.timeStep, e.adaptiveTimeStepWeight)
+ return (P += 1), n
+ },
+ addBody: function (e) {
+ if (!e) throw new Error('Body is required')
+ return E.push(e), e
+ },
+ addBodyAt: function (e) {
+ if (!e) throw new Error('Body position is required')
+ var t = ((e) => new v(e))(e)
+ return E.push(t), t
+ },
+ removeBody: function (e) {
+ if (e) {
+ var t = E.indexOf(e)
+ if (!(t < 0)) return E.splice(t, 1), 0 === E.length && T.reset(), !0
+ }
+ },
+ addSpring: function (e, n, r, i) {
+ if (!e || !n) throw new Error('Cannot add null spring to force simulator')
+ 'number' !== typeof r && (r = -1)
+ var o = new t(e, n, r, i >= 0 ? i : -1)
+ return k.push(o), o
+ },
+ getTotalMovement: function () {
+ return 0
+ },
+ removeSpring: function (e) {
+ if (e) {
+ var t = k.indexOf(e)
+ return t > -1 ? (k.splice(t, 1), !0) : void 0
+ }
+ },
+ getBestNewBodyPosition: function (e) {
+ return T.getBestNewPosition(e)
+ },
+ getBBox: R,
+ getBoundingBox: R,
+ invalidateBBox: function () {
+ console.warn(
+ 'invalidateBBox() is deprecated, bounds always recomputed on `getBBox()` call',
+ )
+ },
+ gravity: function (t) {
+ return void 0 !== t ? ((e.gravity = t), _.options({ gravity: t }), this) : e.gravity
+ },
+ theta: function (t) {
+ return void 0 !== t ? ((e.theta = t), _.options({ theta: t }), this) : e.theta
+ },
+ random: x,
+ }
+ return (
+ (function (e, t) {
+ for (var n in e) c(e, t, n)
+ })(e, M),
+ f(M),
+ M
+ )
+ function R() {
+ return T.update(), T.box
+ }
+ function j(e, t) {
+ if (A.has(e)) throw new Error('Force ' + e + ' is already added')
+ A.set(e, t), S.push(t)
+ }
+ }
+ var r = n(6410),
+ i = n(1584),
+ o = n(891),
+ a = n(6647),
+ s = n(4079),
+ u = n(1763),
+ l = {}
+ function c(e, t, n) {
+ if (e.hasOwnProperty(n) && 'function' !== typeof t[n]) {
+ var r = Number.isFinite(e[n])
+ t[n] = r
+ ? function (r) {
+ if (void 0 !== r) {
+ if (!Number.isFinite(r))
+ throw new Error('Value of ' + n + ' should be a valid number.')
+ return (e[n] = r), t
+ }
+ return e[n]
+ }
+ : function (r) {
+ return void 0 !== r ? ((e[n] = r), t) : e[n]
+ }
+ }
+ }
+ },
+ 8403: function (e) {
+ e.exports = function (e, t, n, r) {
+ ;(this.from = e), (this.to = t), (this.length = n), (this.coefficient = r)
+ }
+ },
+ 4736: function (e, t, n) {
+ e.exports = function (e) {
+ 'uniqueLinkId' in (e = e || {}) &&
+ (console.warn(
+ 'ngraph.graph: Starting from version 0.14 `uniqueLinkId` is deprecated.\nUse `multigraph` option instead\n',
+ '\n',
+ 'Note: there is also change in default behavior: From now on each graph\nis considered to be not a multigraph by default (each edge is unique).',
+ ),
+ (e.multigraph = e.uniqueLinkId))
+ void 0 === e.multigraph && (e.multigraph = !1)
+ if ('function' !== typeof Map)
+ throw new Error(
+ 'ngraph.graph requires `Map` to be defined. Please polyfill it before using ngraph',
+ )
+ var t = new Map(),
+ n = [],
+ l = {},
+ c = 0,
+ d = e.multigraph
+ ? function (e, t, n) {
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+ c = void 0 === l ? 0 : l,
+ d = e.clientHeight,
+ f = void 0 === d ? 0 : d
+ return {
+ left: n / (a - c) || 0,
+ top: i / (u - f) || 0,
+ scrollLeft: n,
+ scrollTop: i,
+ scrollWidth: a,
+ scrollHeight: u,
+ clientWidth: c,
+ clientHeight: f,
+ }
+ },
+ },
+ {
+ key: 'getThumbHorizontalWidth',
+ value: function () {
+ var e = this.props,
+ t = e.thumbSize,
+ n = e.thumbMinSize,
+ r = this.view,
+ i = r.scrollWidth,
+ o = r.clientWidth,
+ a = (0, h.default)(this.trackHorizontal),
+ s = Math.ceil((o / i) * a)
+ return a <= s ? 0 : t || Math.max(s, n)
+ },
+ },
+ {
+ key: 'getThumbVerticalHeight',
+ value: function () {
+ var e = this.props,
+ t = e.thumbSize,
+ n = e.thumbMinSize,
+ r = this.view,
+ i = r.scrollHeight,
+ o = r.clientHeight,
+ a = (0, p.default)(this.trackVertical),
+ s = Math.ceil((o / i) * a)
+ return a <= s ? 0 : t || Math.max(s, n)
+ },
+ },
+ {
+ key: 'getScrollLeftForOffset',
+ value: function (e) {
+ var t = this.view,
+ n = t.scrollWidth,
+ r = t.clientWidth
+ return (
+ (e / ((0, h.default)(this.trackHorizontal) - this.getThumbHorizontalWidth())) *
+ (n - r)
+ )
+ },
+ },
+ {
+ key: 'getScrollTopForOffset',
+ value: function (e) {
+ var t = this.view,
+ n = t.scrollHeight,
+ r = t.clientHeight
+ return (
+ (e / ((0, p.default)(this.trackVertical) - this.getThumbVerticalHeight())) *
+ (n - r)
+ )
+ },
+ },
+ {
+ key: 'scrollLeft',
+ value: function () {
+ var e = arguments.length > 0 && void 0 !== arguments[0] ? arguments[0] : 0
+ this.view && (this.view.scrollLeft = e)
+ },
+ },
+ {
+ key: 'scrollTop',
+ value: function () {
+ var e = arguments.length > 0 && void 0 !== arguments[0] ? arguments[0] : 0
+ this.view && (this.view.scrollTop = e)
+ },
+ },
+ {
+ key: 'scrollToLeft',
+ value: function () {
+ this.view && (this.view.scrollLeft = 0)
+ },
+ },
+ {
+ key: 'scrollToTop',
+ value: function () {
+ this.view && (this.view.scrollTop = 0)
+ },
+ },
+ {
+ key: 'scrollToRight',
+ value: function () {
+ this.view && (this.view.scrollLeft = this.view.scrollWidth)
+ },
+ },
+ {
+ key: 'scrollToBottom',
+ value: function () {
+ this.view && (this.view.scrollTop = this.view.scrollHeight)
+ },
+ },
+ {
+ key: 'addListeners',
+ value: function () {
+ if ('undefined' !== typeof document && this.view) {
+ var e = this.view,
+ t = this.trackHorizontal,
+ n = this.trackVertical,
+ r = this.thumbHorizontal,
+ i = this.thumbVertical
+ e.addEventListener('scroll', this.handleScroll),
+ (0, d.default)() &&
+ (t.addEventListener('mouseenter', this.handleTrackMouseEnter),
+ t.addEventListener('mouseleave', this.handleTrackMouseLeave),
+ t.addEventListener('mousedown', this.handleHorizontalTrackMouseDown),
+ n.addEventListener('mouseenter', this.handleTrackMouseEnter),
+ n.addEventListener('mouseleave', this.handleTrackMouseLeave),
+ n.addEventListener('mousedown', this.handleVerticalTrackMouseDown),
+ r.addEventListener('mousedown', this.handleHorizontalThumbMouseDown),
+ i.addEventListener('mousedown', this.handleVerticalThumbMouseDown),
+ window.addEventListener('resize', this.handleWindowResize))
+ }
+ },
+ },
+ {
+ key: 'removeListeners',
+ value: function () {
+ if ('undefined' !== typeof document && this.view) {
+ var e = this.view,
+ t = this.trackHorizontal,
+ n = this.trackVertical,
+ r = this.thumbHorizontal,
+ i = this.thumbVertical
+ e.removeEventListener('scroll', this.handleScroll),
+ (0, d.default)() &&
+ (t.removeEventListener('mouseenter', this.handleTrackMouseEnter),
+ t.removeEventListener('mouseleave', this.handleTrackMouseLeave),
+ t.removeEventListener('mousedown', this.handleHorizontalTrackMouseDown),
+ n.removeEventListener('mouseenter', this.handleTrackMouseEnter),
+ n.removeEventListener('mouseleave', this.handleTrackMouseLeave),
+ n.removeEventListener('mousedown', this.handleVerticalTrackMouseDown),
+ r.removeEventListener('mousedown', this.handleHorizontalThumbMouseDown),
+ i.removeEventListener('mousedown', this.handleVerticalThumbMouseDown),
+ window.removeEventListener('resize', this.handleWindowResize),
+ this.teardownDragging())
+ }
+ },
+ },
+ {
+ key: 'handleScroll',
+ value: function (e) {
+ var t = this,
+ n = this.props,
+ r = n.onScroll,
+ i = n.onScrollFrame
+ r && r(e),
+ this.update(function (e) {
+ var n = e.scrollLeft,
+ r = e.scrollTop
+ ;(t.viewScrollLeft = n), (t.viewScrollTop = r), i && i(e)
+ }),
+ this.detectScrolling()
+ },
+ },
+ {
+ key: 'handleScrollStart',
+ value: function () {
+ var e = this.props.onScrollStart
+ e && e(), this.handleScrollStartAutoHide()
+ },
+ },
+ {
+ key: 'handleScrollStartAutoHide',
+ value: function () {
+ this.props.autoHide && this.showTracks()
+ },
+ },
+ {
+ key: 'handleScrollStop',
+ value: function () {
+ var e = this.props.onScrollStop
+ e && e(), this.handleScrollStopAutoHide()
+ },
+ },
+ {
+ key: 'handleScrollStopAutoHide',
+ value: function () {
+ this.props.autoHide && this.hideTracks()
+ },
+ },
+ {
+ key: 'handleWindowResize',
+ value: function () {
+ ;(0, d.default)(!1), this.forceUpdate()
+ },
+ },
+ {
+ key: 'handleHorizontalTrackMouseDown',
+ value: function (e) {
+ e.preventDefault()
+ var t = e.target,
+ n = e.clientX,
+ r = t.getBoundingClientRect().left,
+ i = this.getThumbHorizontalWidth(),
+ o = Math.abs(r - n) - i / 2
+ this.view.scrollLeft = this.getScrollLeftForOffset(o)
+ },
+ },
+ {
+ key: 'handleVerticalTrackMouseDown',
+ value: function (e) {
+ e.preventDefault()
+ var t = e.target,
+ n = e.clientY,
+ r = t.getBoundingClientRect().top,
+ i = this.getThumbVerticalHeight(),
+ o = Math.abs(r - n) - i / 2
+ this.view.scrollTop = this.getScrollTopForOffset(o)
+ },
+ },
+ {
+ key: 'handleHorizontalThumbMouseDown',
+ value: function (e) {
+ e.preventDefault(), this.handleDragStart(e)
+ var t = e.target,
+ n = e.clientX,
+ r = t.offsetWidth,
+ i = t.getBoundingClientRect().left
+ this.prevPageX = r - (n - i)
+ },
+ },
+ {
+ key: 'handleVerticalThumbMouseDown',
+ value: function (e) {
+ e.preventDefault(), this.handleDragStart(e)
+ var t = e.target,
+ n = e.clientY,
+ r = t.offsetHeight,
+ i = t.getBoundingClientRect().top
+ this.prevPageY = r - (n - i)
+ },
+ },
+ {
+ key: 'setupDragging',
+ value: function () {
+ ;(0, s.default)(document.body, v.disableSelectStyle),
+ document.addEventListener('mousemove', this.handleDrag),
+ document.addEventListener('mouseup', this.handleDragEnd),
+ (document.onselectstart = f.default)
+ },
+ },
+ {
+ key: 'teardownDragging',
+ value: function () {
+ ;(0, s.default)(document.body, v.disableSelectStyleReset),
+ document.removeEventListener('mousemove', this.handleDrag),
+ document.removeEventListener('mouseup', this.handleDragEnd),
+ (document.onselectstart = void 0)
+ },
+ },
+ {
+ key: 'handleDragStart',
+ value: function (e) {
+ ;(this.dragging = !0), e.stopImmediatePropagation(), this.setupDragging()
+ },
+ },
+ {
+ key: 'handleDrag',
+ value: function (e) {
+ if (this.prevPageX) {
+ var t = e.clientX,
+ n =
+ -this.trackHorizontal.getBoundingClientRect().left +
+ t -
+ (this.getThumbHorizontalWidth() - this.prevPageX)
+ this.view.scrollLeft = this.getScrollLeftForOffset(n)
+ }
+ if (this.prevPageY) {
+ var r = e.clientY,
+ i =
+ -this.trackVertical.getBoundingClientRect().top +
+ r -
+ (this.getThumbVerticalHeight() - this.prevPageY)
+ this.view.scrollTop = this.getScrollTopForOffset(i)
+ }
+ return !1
+ },
+ },
+ {
+ key: 'handleDragEnd',
+ value: function () {
+ ;(this.dragging = !1),
+ (this.prevPageX = this.prevPageY = 0),
+ this.teardownDragging(),
+ this.handleDragEndAutoHide()
+ },
+ },
+ {
+ key: 'handleDragEndAutoHide',
+ value: function () {
+ this.props.autoHide && this.hideTracks()
+ },
+ },
+ {
+ key: 'handleTrackMouseEnter',
+ value: function () {
+ ;(this.trackMouseOver = !0), this.handleTrackMouseEnterAutoHide()
+ },
+ },
+ {
+ key: 'handleTrackMouseEnterAutoHide',
+ value: function () {
+ this.props.autoHide && this.showTracks()
+ },
+ },
+ {
+ key: 'handleTrackMouseLeave',
+ value: function () {
+ ;(this.trackMouseOver = !1), this.handleTrackMouseLeaveAutoHide()
+ },
+ },
+ {
+ key: 'handleTrackMouseLeaveAutoHide',
+ value: function () {
+ this.props.autoHide && this.hideTracks()
+ },
+ },
+ {
+ key: 'showTracks',
+ value: function () {
+ clearTimeout(this.hideTracksTimeout),
+ (0, s.default)(this.trackHorizontal, { opacity: 1 }),
+ (0, s.default)(this.trackVertical, { opacity: 1 })
+ },
+ },
+ {
+ key: 'hideTracks',
+ value: function () {
+ var e = this
+ if (!this.dragging && !this.scrolling && !this.trackMouseOver) {
+ var t = this.props.autoHideTimeout
+ clearTimeout(this.hideTracksTimeout),
+ (this.hideTracksTimeout = setTimeout(function () {
+ ;(0, s.default)(e.trackHorizontal, { opacity: 0 }),
+ (0, s.default)(e.trackVertical, { opacity: 0 })
+ }, t))
+ }
+ },
+ },
+ {
+ key: 'detectScrolling',
+ value: function () {
+ var e = this
+ this.scrolling ||
+ ((this.scrolling = !0),
+ this.handleScrollStart(),
+ (this.detectScrollingInterval = setInterval(function () {
+ e.lastViewScrollLeft === e.viewScrollLeft &&
+ e.lastViewScrollTop === e.viewScrollTop &&
+ (clearInterval(e.detectScrollingInterval),
+ (e.scrolling = !1),
+ e.handleScrollStop()),
+ (e.lastViewScrollLeft = e.viewScrollLeft),
+ (e.lastViewScrollTop = e.viewScrollTop)
+ }, 100)))
+ },
+ },
+ {
+ key: 'raf',
+ value: function (e) {
+ var t = this
+ this.requestFrame && a.default.cancel(this.requestFrame),
+ (this.requestFrame = (0, a.default)(function () {
+ ;(t.requestFrame = void 0), e()
+ }))
+ },
+ },
+ {
+ key: 'update',
+ value: function (e) {
+ var t = this
+ this.raf(function () {
+ return t._update(e)
+ })
+ },
+ },
+ {
+ key: '_update',
+ value: function (e) {
+ var t = this.props,
+ n = t.onUpdate,
+ r = t.hideTracksWhenNotNeeded,
+ i = this.getValues()
+ if ((0, d.default)()) {
+ var o = i.scrollLeft,
+ a = i.clientWidth,
+ u = i.scrollWidth,
+ l = (0, h.default)(this.trackHorizontal),
+ c = this.getThumbHorizontalWidth(),
+ f = { width: c, transform: 'translateX(' + (o / (u - a)) * (l - c) + 'px)' },
+ v = i.scrollTop,
+ m = i.clientHeight,
+ g = i.scrollHeight,
+ y = (0, p.default)(this.trackVertical),
+ b = this.getThumbVerticalHeight(),
+ w = { height: b, transform: 'translateY(' + (v / (g - m)) * (y - b) + 'px)' }
+ if (r) {
+ var x = { visibility: u > a ? 'visible' : 'hidden' },
+ E = { visibility: g > m ? 'visible' : 'hidden' }
+ ;(0, s.default)(this.trackHorizontal, x), (0, s.default)(this.trackVertical, E)
+ }
+ ;(0, s.default)(this.thumbHorizontal, f), (0, s.default)(this.thumbVertical, w)
+ }
+ n && n(i), 'function' === typeof e && e(i)
+ },
+ },
+ {
+ key: 'render',
+ value: function () {
+ var e = this,
+ t = (0, d.default)(),
+ n = this.props,
+ i =
+ (n.onScroll,
+ n.onScrollFrame,
+ n.onScrollStart,
+ n.onScrollStop,
+ n.onUpdate,
+ n.renderView),
+ o = n.renderTrackHorizontal,
+ a = n.renderTrackVertical,
+ s = n.renderThumbHorizontal,
+ l = n.renderThumbVertical,
+ f = n.tagName,
+ h = (n.hideTracksWhenNotNeeded, n.autoHide),
+ p = (n.autoHideTimeout, n.autoHideDuration),
+ m = (n.thumbSize, n.thumbMinSize, n.universal),
+ g = n.autoHeight,
+ y = n.autoHeightMin,
+ b = n.autoHeightMax,
+ w = n.style,
+ x = n.children,
+ E = (function (e, t) {
+ var n = {}
+ for (var r in e)
+ t.indexOf(r) >= 0 ||
+ (Object.prototype.hasOwnProperty.call(e, r) && (n[r] = e[r]))
+ return n
+ })(n, [
+ 'onScroll',
+ 'onScrollFrame',
+ 'onScrollStart',
+ 'onScrollStop',
+ 'onUpdate',
+ 'renderView',
+ 'renderTrackHorizontal',
+ 'renderTrackVertical',
+ 'renderThumbHorizontal',
+ 'renderThumbVertical',
+ 'tagName',
+ 'hideTracksWhenNotNeeded',
+ 'autoHide',
+ 'autoHideTimeout',
+ 'autoHideDuration',
+ 'thumbSize',
+ 'thumbMinSize',
+ 'universal',
+ 'autoHeight',
+ 'autoHeightMin',
+ 'autoHeightMax',
+ 'style',
+ 'children',
+ ]),
+ k = this.state.didMountUniversal,
+ _ = r(
+ {},
+ v.containerStyleDefault,
+ g && r({}, v.containerStyleAutoHeight, { minHeight: y, maxHeight: b }),
+ w,
+ ),
+ T = r(
+ {},
+ v.viewStyleDefault,
+ { marginRight: t ? -t : 0, marginBottom: t ? -t : 0 },
+ g &&
+ r({}, v.viewStyleAutoHeight, {
+ minHeight: (0, c.default)(y) ? 'calc(' + y + ' + ' + t + 'px)' : y + t,
+ maxHeight: (0, c.default)(b) ? 'calc(' + b + ' + ' + t + 'px)' : b + t,
+ }),
+ g && m && !k && { minHeight: y, maxHeight: b },
+ m && !k && v.viewStyleUniversalInitial,
+ ),
+ O = { transition: 'opacity ' + p + 'ms', opacity: 0 },
+ C = r(
+ {},
+ v.trackHorizontalStyleDefault,
+ h && O,
+ (!t || (m && !k)) && { display: 'none' },
+ ),
+ S = r(
+ {},
+ v.trackVerticalStyleDefault,
+ h && O,
+ (!t || (m && !k)) && { display: 'none' },
+ )
+ return (0, u.createElement)(
+ f,
+ r({}, E, {
+ style: _,
+ ref: function (t) {
+ e.container = t
+ },
+ }),
+ [
+ (0, u.cloneElement)(
+ i({ style: T }),
+ {
+ key: 'view',
+ ref: function (t) {
+ e.view = t
+ },
+ },
+ x,
+ ),
+ (0, u.cloneElement)(
+ o({ style: C }),
+ {
+ key: 'trackHorizontal',
+ ref: function (t) {
+ e.trackHorizontal = t
+ },
+ },
+ (0, u.cloneElement)(s({ style: v.thumbHorizontalStyleDefault }), {
+ ref: function (t) {
+ e.thumbHorizontal = t
+ },
+ }),
+ ),
+ (0, u.cloneElement)(
+ a({ style: S }),
+ {
+ key: 'trackVertical',
+ ref: function (t) {
+ e.trackVertical = t
+ },
+ },
+ (0, u.cloneElement)(l({ style: v.thumbVerticalStyleDefault }), {
+ ref: function (t) {
+ e.thumbVertical = t
+ },
+ }),
+ ),
+ ],
+ )
+ },
+ },
+ ]),
+ t
+ )
+ })(u.Component)
+ ;(t.default = w),
+ (w.propTypes = {
+ onScroll: l.default.func,
+ onScrollFrame: l.default.func,
+ onScrollStart: l.default.func,
+ onScrollStop: l.default.func,
+ onUpdate: l.default.func,
+ renderView: l.default.func,
+ renderTrackHorizontal: l.default.func,
+ renderTrackVertical: l.default.func,
+ renderThumbHorizontal: l.default.func,
+ renderThumbVertical: l.default.func,
+ tagName: l.default.string,
+ thumbSize: l.default.number,
+ thumbMinSize: l.default.number,
+ hideTracksWhenNotNeeded: l.default.bool,
+ autoHide: l.default.bool,
+ autoHideTimeout: l.default.number,
+ autoHideDuration: l.default.number,
+ autoHeight: l.default.bool,
+ autoHeightMin: l.default.oneOfType([l.default.number, l.default.string]),
+ autoHeightMax: l.default.oneOfType([l.default.number, l.default.string]),
+ universal: l.default.bool,
+ style: l.default.object,
+ children: l.default.node,
+ }),
+ (w.defaultProps = {
+ renderView: m.renderViewDefault,
+ renderTrackHorizontal: m.renderTrackHorizontalDefault,
+ renderTrackVertical: m.renderTrackVerticalDefault,
+ renderThumbHorizontal: m.renderThumbHorizontalDefault,
+ renderThumbVertical: m.renderThumbVerticalDefault,
+ tagName: 'div',
+ thumbMinSize: 30,
+ hideTracksWhenNotNeeded: !1,
+ autoHide: !1,
+ autoHideTimeout: 1e3,
+ autoHideDuration: 200,
+ autoHeight: !1,
+ autoHeightMin: 0,
+ autoHeightMax: 200,
+ universal: !1,
+ })
+ },
+ 8285: function (e, t) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 })
+ ;(t.containerStyleDefault = {
+ position: 'relative',
+ overflow: 'hidden',
+ width: '100%',
+ height: '100%',
+ }),
+ (t.containerStyleAutoHeight = { height: 'auto' }),
+ (t.viewStyleDefault = {
+ position: 'absolute',
+ top: 0,
+ left: 0,
+ right: 0,
+ bottom: 0,
+ overflow: 'scroll',
+ WebkitOverflowScrolling: 'touch',
+ }),
+ (t.viewStyleAutoHeight = {
+ position: 'relative',
+ top: void 0,
+ left: void 0,
+ right: void 0,
+ bottom: void 0,
+ }),
+ (t.viewStyleUniversalInitial = { overflow: 'hidden', marginRight: 0, marginBottom: 0 }),
+ (t.trackHorizontalStyleDefault = { position: 'absolute', height: 6 }),
+ (t.trackVerticalStyleDefault = { position: 'absolute', width: 6 }),
+ (t.thumbHorizontalStyleDefault = {
+ position: 'relative',
+ display: 'block',
+ height: '100%',
+ }),
+ (t.thumbVerticalStyleDefault = { position: 'relative', display: 'block', width: '100%' }),
+ (t.disableSelectStyle = { userSelect: 'none' }),
+ (t.disableSelectStyleReset = { userSelect: '' })
+ },
+ 6658: function (e, t, n) {
+ 'use strict'
+ var r,
+ i = n(6164),
+ o = (r = i) && r.__esModule ? r : { default: r }
+ ;(t.ZP = o.default), o.default
+ },
+ 7114: function (e, t) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 }),
+ (t.default = function (e) {
+ var t = e.clientHeight,
+ n = getComputedStyle(e),
+ r = n.paddingTop,
+ i = n.paddingBottom
+ return t - parseFloat(r) - parseFloat(i)
+ })
+ },
+ 1608: function (e, t) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 }),
+ (t.default = function (e) {
+ var t = e.clientWidth,
+ n = getComputedStyle(e),
+ r = n.paddingLeft,
+ i = n.paddingRight
+ return t - parseFloat(r) - parseFloat(i)
+ })
+ },
+ 6445: function (e, t, n) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 }),
+ (t.default = function () {
+ var e = !(arguments.length > 0 && void 0 !== arguments[0]) || arguments[0]
+ if (e && !1 !== a) return a
+ if ('undefined' !== typeof document) {
+ var t = document.createElement('div')
+ ;(0, o.default)(t, {
+ width: 100,
+ height: 100,
+ position: 'absolute',
+ top: -9999,
+ overflow: 'scroll',
+ MsOverflowStyle: 'scrollbar',
+ }),
+ document.body.appendChild(t),
+ (a = t.offsetWidth - t.clientWidth),
+ document.body.removeChild(t)
+ } else a = 0
+ return a || 0
+ })
+ var r,
+ i = n(3879),
+ o = (r = i) && r.__esModule ? r : { default: r }
+ var a = !1
+ },
+ 7928: function (e, t) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 }),
+ (t.default = function (e) {
+ return 'string' === typeof e
+ })
+ },
+ 8309: function (e, t) {
+ 'use strict'
+ Object.defineProperty(t, '__esModule', { value: !0 }),
+ (t.default = function () {
+ return !1
+ })
+ },
+ 9590: function (e) {
+ var t = 'undefined' !== typeof Element,
+ n = 'function' === typeof Map,
+ r = 'function' === typeof Set,
+ i = 'function' === typeof ArrayBuffer && !!ArrayBuffer.isView
+ function o(e, a) {
+ if (e === a) return !0
+ if (e && a && 'object' == typeof e && 'object' == typeof a) {
+ if (e.constructor !== a.constructor) return !1
+ var s, u, l, c
+ if (Array.isArray(e)) {
+ if ((s = e.length) != a.length) return !1
+ for (u = s; 0 !== u--; ) if (!o(e[u], a[u])) return !1
+ return !0
+ }
+ if (n && e instanceof Map && a instanceof Map) {
+ if (e.size !== a.size) return !1
+ for (c = e.entries(); !(u = c.next()).done; ) if (!a.has(u.value[0])) return !1
+ for (c = e.entries(); !(u = c.next()).done; )
+ if (!o(u.value[1], a.get(u.value[0]))) return !1
+ return !0
+ }
+ if (r && e instanceof Set && a instanceof Set) {
+ if (e.size !== a.size) return !1
+ for (c = e.entries(); !(u = c.next()).done; ) if (!a.has(u.value[0])) return !1
+ return !0
+ }
+ if (i && ArrayBuffer.isView(e) && ArrayBuffer.isView(a)) {
+ if ((s = e.length) != a.length) return !1
+ for (u = s; 0 !== u--; ) if (e[u] !== a[u]) return !1
+ return !0
+ }
+ if (e.constructor === RegExp) return e.source === a.source && e.flags === a.flags
+ if (e.valueOf !== Object.prototype.valueOf) return e.valueOf() === a.valueOf()
+ if (e.toString !== Object.prototype.toString) return e.toString() === a.toString()
+ if ((s = (l = Object.keys(e)).length) !== Object.keys(a).length) return !1
+ for (u = s; 0 !== u--; ) if (!Object.prototype.hasOwnProperty.call(a, l[u])) return !1
+ if (t && e instanceof Element) return !1
+ for (u = s; 0 !== u--; )
+ if (
+ (('_owner' !== l[u] && '__v' !== l[u] && '__o' !== l[u]) || !e.$$typeof) &&
+ !o(e[l[u]], a[l[u]])
+ )
+ return !1
+ return !0
+ }
+ return e !== e && a !== a
+ }
+ e.exports = function (e, t) {
+ try {
+ return o(e, t)
+ } catch (n) {
+ if ((n.message || '').match(/stack|recursion/i))
+ return console.warn('react-fast-compare cannot handle circular refs'), !1
+ throw n
+ }
+ }
+ },
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+ ? Object.defineProperty(e, t, {
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+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function a(e, t) {
+ return (
+ (function (e) {
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+ })(e) ||
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+ } finally {
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+ }
+ }
+ return o
+ })(e, t) ||
+ u(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function s(e) {
+ return (
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+ })(e) ||
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+ return Array.from(e)
+ })(e) ||
+ u(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
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+ )
+ }
+ function u(e, t) {
+ if (e) {
+ if ('string' === typeof e) return l(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
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+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? l(e, t)
+ : void 0
+ )
+ }
+ }
+ function l(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var c = function (e, t) {
+ var n = new Set(t)
+ return Object.assign.apply(
+ Object,
+ [{}].concat(
+ s(
+ Object.entries(e)
+ .filter(function (e) {
+ var t = a(e, 1)[0]
+ return !n.has(t)
+ })
+ .map(function (e) {
+ var t = a(e, 2)
+ return o({}, t[0], t[1])
+ }),
+ ),
+ ),
+ )
+ },
+ d = r(3405),
+ f = r.n(d)
+ function h(e) {
+ return (h =
+ 'function' === typeof Symbol && 'symbol' === typeof Symbol.iterator
+ ? function (e) {
+ return typeof e
+ }
+ : function (e) {
+ return e &&
+ 'function' === typeof Symbol &&
+ e.constructor === Symbol &&
+ e !== Symbol.prototype
+ ? 'symbol'
+ : typeof e
+ })(e)
+ }
+ function p(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n = e && (('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator'])
+ if (null == n) return
+ var r,
+ i,
+ o = [],
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+ s = !1
+ try {
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+ n = n.call(e);
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+ }
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+ return o
+ })(e, t) ||
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+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function v(e) {
+ return (
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+ return Array.from(e)
+ })(e) ||
+ m(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
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+ )
+ }
+ function m(e, t) {
+ if (e) {
+ if ('string' === typeof e) return g(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? g(e, t)
+ : void 0
+ )
+ }
+ }
+ function g(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
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+ var y = function (e, t) {
+ var n =
+ 'object' === h(t)
+ ? t
+ : {
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+ methodNames: (arguments.length <= 2 ? void 0 : arguments[2]) || void 0,
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+ },
+ r = n.wrapperElementType,
+ o = void 0 === r ? 'div' : r,
+ a = n.nodeMapper,
+ s =
+ void 0 === a
+ ? function (e) {
+ return e
+ }
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+ u = n.methodNames,
+ l = void 0 === u ? [] : u,
+ d = n.initPropNames,
+ m = void 0 === d ? [] : d
+ return (0, i.forwardRef)(function (t, n) {
+ var r = (0, i.useRef)(),
+ a = p((0, i.useState)({}), 2),
+ u = a[0],
+ d = a[1]
+ ;(0, i.useEffect)(function () {
+ return d(t)
+ })
+ var h = (0, i.useMemo)(function () {
+ var n = f()(
+ m
+ .filter(function (e) {
+ return t.hasOwnProperty(e)
+ })
+ .map(function (e) {
+ return [e, t[e]]
+ }),
+ )
+ return e(n)
+ }, [])
+ ;(0, i.useLayoutEffect)(function () {
+ h(s(r.current))
+ }, []),
+ (0, i.useEffect)(function () {
+ return h._destructor instanceof Function ? h._destructor : void 0
+ }, [])
+ var g = (0, i.useCallback)(
+ function (e) {
+ for (
+ var t = arguments.length, n = new Array(t > 1 ? t - 1 : 0), r = 1;
+ r < t;
+ r++
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+ n[r - 1] = arguments[r]
+ return h[e] instanceof Function ? h[e].apply(h, n) : void 0
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+ [h],
+ ),
+ y = c(t, [].concat(v(l), v(m)))
+ return (
+ Object.keys(y)
+ .filter(function (e) {
+ return u[e] !== t[e]
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+ .forEach(function (e) {
+ return g(e, t[e])
+ }),
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+ return f()(
+ l.map(function (e) {
+ return [
+ e,
+ function () {
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+ n[r] = arguments[r]
+ return g.apply(void 0, [e].concat(n))
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+ b = (r(5569), r(401), r(1359), r(4858)),
+ w = r(2539)
+ function x(e, t) {
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+ var r = Object.getOwnPropertySymbols(e)
+ t &&
+ (r = r.filter(function (t) {
+ return Object.getOwnPropertyDescriptor(e, t).enumerable
+ })),
+ n.push.apply(n, r)
+ }
+ return n
+ }
+ function E(e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = null != arguments[t] ? arguments[t] : {}
+ t % 2
+ ? x(Object(n), !0).forEach(function (t) {
+ k(e, t, n[t])
+ })
+ : Object.getOwnPropertyDescriptors
+ ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(n))
+ : x(Object(n)).forEach(function (t) {
+ Object.defineProperty(e, t, Object.getOwnPropertyDescriptor(n, t))
+ })
+ }
+ return e
+ }
+ function k(e, t, n) {
+ return (
+ t in e
+ ? Object.defineProperty(e, t, {
+ value: n,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function _(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n =
+ null == e
+ ? null
+ : ('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator']
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ O(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function T(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return C(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ O(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
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+ )
+ }
+ function O(e, t) {
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+ ? C(e, t)
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+ }
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+ function C(e, t) {
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+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ !(function (e, t) {
+ void 0 === t && (t = {})
+ var n = t.insertAt
+ if (e && 'undefined' !== typeof document) {
+ var r = document.head || document.getElementsByTagName('head')[0],
+ i = document.createElement('style')
+ ;(i.type = 'text/css'),
+ 'top' === n && r.firstChild ? r.insertBefore(i, r.firstChild) : r.appendChild(i),
+ i.styleSheet ? (i.styleSheet.cssText = e) : i.appendChild(document.createTextNode(e))
+ }
+ })(
+ '.graph-nav-info {\n position: absolute;\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n font-family: Sans-serif;\n z-index: 1000;\n}',
+ )
+ var S = (0, b.Z)({
+ props: {
+ width: {
+ default: window.innerWidth,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.container && (t.container.style.width = e)
+ },
+ },
+ height: {
+ default: window.innerHeight,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.container && (t.container.style.height = e)
+ },
+ },
+ jsonUrl: {},
+ graphData: { default: { nodes: [], links: [] } },
+ numDimensions: { default: 3 },
+ dagMode: {},
+ dagLevelDistance: {},
+ dagNodeFilter: {
+ default: function () {
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+ },
+ },
+ onDagError: { default: void 0 },
+ backgroundColor: { default: '#002' },
+ showNavInfo: { default: !0 },
+ nodeRelSize: { default: 4 },
+ nodeId: { default: 'id' },
+ nodeLabel: { default: 'name' },
+ nodeDesc: { default: 'desc' },
+ onNodeHover: {},
+ onNodeClick: {},
+ nodeVal: { default: 'val' },
+ nodeResolution: { default: 8 },
+ nodeVisibility: { default: !0 },
+ nodeColor: { default: 'color' },
+ nodeAutoColorBy: {},
+ nodeOpacity: { default: 0.75 },
+ nodeThreeObject: {},
+ nodeThreeObjectExtend: { default: !1 },
+ linkSource: { default: 'source' },
+ linkTarget: { default: 'target' },
+ linkLabel: { default: 'name' },
+ linkDesc: { default: 'desc' },
+ onLinkHover: {},
+ onLinkClick: {},
+ linkVisibility: { default: !0 },
+ linkColor: { default: 'color' },
+ linkAutoColorBy: {},
+ linkOpacity: { default: 0.2 },
+ linkWidth: { default: 0 },
+ linkResolution: { default: 6 },
+ linkCurvature: { default: 0 },
+ linkCurveRotation: { default: 0 },
+ linkMaterial: {},
+ linkThreeObject: {},
+ linkThreeObjectExtend: { default: !1 },
+ linkPositionUpdate: {},
+ linkDirectionalArrowLength: { default: 0 },
+ linkDirectionalArrowColor: {},
+ linkDirectionalArrowRelPos: { default: 0.5 },
+ linkDirectionalArrowResolution: { default: 8 },
+ linkDirectionalParticles: { default: 0 },
+ linkDirectionalParticleSpeed: { default: 0.01 },
+ linkDirectionalParticleWidth: { default: 0.5 },
+ linkDirectionalParticleColor: {},
+ linkDirectionalParticleResolution: { default: 4 },
+ forceEngine: { default: 'd3' },
+ d3AlphaMin: { default: 0 },
+ d3AlphaDecay: { default: 0.0228 },
+ d3VelocityDecay: { default: 0.4 },
+ ngraphPhysics: {},
+ warmupTicks: { default: 0 },
+ cooldownTicks: {},
+ cooldownTime: { default: 15e3 },
+ onEngineTick: {},
+ onEngineStop: {},
+ },
+ methods: E(
+ E(
+ {},
+ Object.assign.apply(
+ Object,
+ [{}].concat(
+ T(
+ [
+ 'getGraphBbox',
+ 'emitParticle',
+ 'd3Force',
+ 'd3ReheatSimulation',
+ 'refresh',
+ ].map(function (e) {
+ return k({}, e, function (t) {
+ for (
+ var n = t.forcegraph.components.forcegraph,
+ r = arguments.length,
+ i = new Array(r > 1 ? r - 1 : 0),
+ o = 1;
+ o < r;
+ o++
+ )
+ i[o - 1] = arguments[o]
+ var a = n[e].apply(n, i)
+ return a === n ? this : a
+ })
+ }),
+ ),
+ ),
+ ),
+ ),
+ {},
+ {
+ _destructor: function () {
+ this.graphData({ nodes: [], links: [] })
+ },
+ },
+ ),
+ init: function (e, t) {
+ ;(e.innerHTML = ''),
+ (t.container = document.createElement('div')),
+ e.appendChild(t.container),
+ (t.container.style.position = 'relative'),
+ (t.container.style.width = t.width),
+ (t.container.style.height = t.height),
+ t.container.appendChild((t.navInfo = document.createElement('div'))),
+ (t.navInfo.className = 'graph-nav-info'),
+ (t.navInfo.textContent = 'Mouse drag: look, gamepad/arrow/wasd keys: move')
+ var n,
+ r,
+ i,
+ o,
+ a,
+ s = document.createElement('a-scene')
+ s.setAttribute('embedded', ''),
+ s.appendChild((t.sky = document.createElement('a-sky'))),
+ t.sky.setAttribute('radius', 3e3),
+ s.appendChild((n = document.createElement('a-entity'))),
+ n.setAttribute('position', '0 0 300'),
+ n.setAttribute('movement-controls', 'fly: true; speed: 7'),
+ n.appendChild((r = document.createElement('a-entity'))),
+ r.setAttribute('camera', ''),
+ r.setAttribute('position', '0 0 0'),
+ r.setAttribute('look-controls', 'reverseMouseDrag: false; pointerLockEnabled: false'),
+ r.appendChild((i = document.createElement('a-text'))),
+ i.setAttribute('position', '0 -0.3 -1'),
+ i.setAttribute('width', 2),
+ i.setAttribute('align', 'center'),
+ i.setAttribute('color', 'lavender'),
+ i.setAttribute('value', ''),
+ r.appendChild((o = document.createElement('a-text'))),
+ o.setAttribute('position', '0 -0.4 -1'),
+ o.setAttribute('width', 1.3),
+ o.setAttribute('align', 'center'),
+ o.setAttribute('color', 'lavender'),
+ o.setAttribute('value', ''),
+ s.appendChild((a = document.createElement('a-entity'))),
+ a.setAttribute('cursor', 'rayOrigin: mouse; mouseCursorStylesEnabled: true'),
+ a.setAttribute('raycaster', 'objects: [forcegraph]; interval: 100'),
+ ['left', 'right'].forEach(function (e) {
+ var t
+ n.appendChild((t = document.createElement('a-entity'))),
+ t.setAttribute('laser-controls', 'hand: '.concat(e)),
+ t.setAttribute(
+ 'raycaster',
+ 'objects: [forcegraph]; interval: 100; lineColor: steelblue; lineOpacity: 0.85',
+ )
+ }),
+ s.appendChild((t.forcegraph = document.createElement('a-entity'))),
+ t.forcegraph.setAttribute('forcegraph', null),
+ t.container.appendChild(s),
+ t.forcegraph.setAttribute(
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+ Object.assign.apply(
+ Object,
+ T(
+ ['node', 'link'].map(function (e) {
+ var n = { node: 'Node', link: 'Link' }[e]
+ return k({}, 'on'.concat(n, 'Hover'), function (r, a) {
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+ u = (r && (0, w.default)(t[''.concat(e, 'Desc')])(r)) || ''
+ i.setAttribute('value', s),
+ o.setAttribute('value', u),
+ t['on'.concat(n, 'Hover')] && t['on'.concat(n, 'Hover')](r, a)
+ })
+ }),
+ ),
+ ),
+ )
+ },
+ update: function (e, t) {
+ t.hasOwnProperty('backgroundColor') && e.sky.setAttribute('color', e.backgroundColor),
+ t.hasOwnProperty('showNavInfo') &&
+ (e.navInfo.style.display = e.showNavInfo ? null : 'none')
+ var n = [
+ 'jsonUrl',
+ 'numDimensions',
+ 'dagMode',
+ 'dagLevelDistance',
+ 'dagNodeFilter',
+ 'onDagError',
+ 'nodeRelSize',
+ 'nodeId',
+ 'onNodeClick',
+ 'nodeVal',
+ 'nodeResolution',
+ 'nodeVisibility',
+ 'nodeColor',
+ 'nodeAutoColorBy',
+ 'nodeOpacity',
+ 'nodeThreeObject',
+ 'nodeThreeObjectExtend',
+ 'linkSource',
+ 'linkTarget',
+ 'onLinkClick',
+ 'linkVisibility',
+ 'linkColor',
+ 'linkAutoColorBy',
+ 'linkOpacity',
+ 'linkWidth',
+ 'linkResolution',
+ 'linkCurvature',
+ 'linkCurveRotation',
+ 'linkMaterial',
+ 'linkThreeObject',
+ 'linkThreeObjectExtend',
+ 'linkPositionUpdate',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowRelPos',
+ 'linkDirectionalArrowResolution',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleSpeed',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'linkDirectionalParticleResolution',
+ 'forceEngine',
+ 'd3AlphaMin',
+ 'd3AlphaDecay',
+ 'd3VelocityDecay',
+ 'ngraphPhysics',
+ 'warmupTicks',
+ 'cooldownTicks',
+ 'cooldownTime',
+ 'onEngineTick',
+ 'onEngineStop',
+ ],
+ r = Object.assign.apply(
+ Object,
+ [{}].concat(
+ T(
+ Object.entries(e)
+ .filter(function (e) {
+ var r = _(e, 2),
+ i = r[0],
+ o = r[1]
+ return (
+ t.hasOwnProperty(i) && -1 !== n.indexOf(i) && void 0 !== o && null !== o
+ )
+ })
+ .map(function (e) {
+ var t = _(e, 2)
+ return k({}, t[0], t[1])
+ }),
+ ),
+ T(
+ Object.entries(e.graphData).map(function (e) {
+ var t = _(e, 2)
+ return k({}, t[0], t[1])
+ }),
+ ),
+ ),
+ )
+ e.forcegraph.setAttribute('forcegraph', r)
+ },
+ }),
+ A = r(5697),
+ P = r.n(A)
+ function M(e, t) {
+ var n = Object.keys(e)
+ if (Object.getOwnPropertySymbols) {
+ var r = Object.getOwnPropertySymbols(e)
+ t &&
+ (r = r.filter(function (t) {
+ return Object.getOwnPropertyDescriptor(e, t).enumerable
+ })),
+ n.push.apply(n, r)
+ }
+ return n
+ }
+ function R(e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = null != arguments[t] ? arguments[t] : {}
+ t % 2
+ ? M(Object(n), !0).forEach(function (t) {
+ j(e, t, n[t])
+ })
+ : Object.getOwnPropertyDescriptors
+ ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(n))
+ : M(Object(n)).forEach(function (t) {
+ Object.defineProperty(e, t, Object.getOwnPropertyDescriptor(n, t))
+ })
+ }
+ return e
+ }
+ function j(e, t, n) {
+ return (
+ t in e
+ ? Object.defineProperty(e, t, {
+ value: n,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function D(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n =
+ null == e
+ ? null
+ : ('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator']
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ N(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function L(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return I(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ N(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function N(e, t) {
+ if (e) {
+ if ('string' === typeof e) return I(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? I(e, t)
+ : void 0
+ )
+ }
+ }
+ function I(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var z = (0, b.Z)({
+ props: {
+ width: {},
+ height: {},
+ yOffset: { default: 1.5 },
+ glScale: { default: 200 },
+ jsonUrl: {},
+ graphData: { default: { nodes: [], links: [] } },
+ numDimensions: { default: 3 },
+ dagMode: {},
+ dagLevelDistance: {},
+ dagNodeFilter: {
+ default: function () {
+ return !0
+ },
+ },
+ onDagError: { default: void 0 },
+ nodeRelSize: { default: 4 },
+ nodeId: { default: 'id' },
+ nodeVal: { default: 'val' },
+ nodeResolution: { default: 8 },
+ nodeVisibility: { default: !0 },
+ nodeColor: { default: 'color' },
+ nodeAutoColorBy: {},
+ nodeOpacity: { default: 0.75 },
+ nodeThreeObject: {},
+ nodeThreeObjectExtend: { default: !1 },
+ linkSource: { default: 'source' },
+ linkTarget: { default: 'target' },
+ linkVisibility: { default: !0 },
+ linkColor: { default: 'color' },
+ linkAutoColorBy: {},
+ linkOpacity: { default: 0.2 },
+ linkWidth: { default: 0 },
+ linkResolution: { default: 6 },
+ linkCurvature: { default: 0 },
+ linkCurveRotation: { default: 0 },
+ linkMaterial: {},
+ linkThreeObject: {},
+ linkThreeObjectExtend: { default: !1 },
+ linkPositionUpdate: {},
+ linkDirectionalArrowLength: { default: 0 },
+ linkDirectionalArrowColor: {},
+ linkDirectionalArrowRelPos: { default: 0.5 },
+ linkDirectionalArrowResolution: { default: 8 },
+ linkDirectionalParticles: { default: 0 },
+ linkDirectionalParticleSpeed: { default: 0.01 },
+ linkDirectionalParticleWidth: { default: 0.5 },
+ linkDirectionalParticleColor: {},
+ linkDirectionalParticleResolution: { default: 4 },
+ onNodeHover: {},
+ onNodeClick: {},
+ onLinkHover: {},
+ onLinkClick: {},
+ forceEngine: { default: 'd3' },
+ d3AlphaMin: { default: 0 },
+ d3AlphaDecay: { default: 0.0228 },
+ d3VelocityDecay: { default: 0.4 },
+ ngraphPhysics: {},
+ warmupTicks: { default: 0 },
+ cooldownTicks: {},
+ cooldownTime: { default: 15e3 },
+ onEngineTick: {},
+ onEngineStop: {},
+ },
+ methods: R(
+ R(
+ {},
+ Object.assign.apply(
+ Object,
+ [{}].concat(
+ L(
+ [
+ 'getGraphBbox',
+ 'emitParticle',
+ 'd3Force',
+ 'd3ReheatSimulation',
+ 'refresh',
+ ].map(function (e) {
+ return j({}, e, function (t) {
+ for (
+ var n = t.forcegraph.components.forcegraph,
+ r = arguments.length,
+ i = new Array(r > 1 ? r - 1 : 0),
+ o = 1;
+ o < r;
+ o++
+ )
+ i[o - 1] = arguments[o]
+ var a = n[e].apply(n, i)
+ return a === n ? this : a
+ })
+ }),
+ ),
+ ),
+ ),
+ ),
+ {},
+ {
+ _destructor: function () {
+ this.graphData({ nodes: [], links: [] })
+ },
+ },
+ ),
+ init: function (e, t) {
+ var n = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : {},
+ r = n.markerAttrs,
+ i = void 0 === r ? { preset: 'hiro' } : r
+ ;(e.innerHTML = ''),
+ (t.container = document.createElement('div')),
+ e.appendChild(t.container)
+ var o = document.createElement('a-scene')
+ o.setAttribute('embedded', ''), o.setAttribute('arjs', 'debugUIEnabled: false;')
+ var a,
+ s = document.createElement('a-marker')
+ Object.entries(i).forEach(function (e) {
+ var t = D(e, 2),
+ n = t[0],
+ r = t[1]
+ return s.setAttribute(n, r)
+ }),
+ o.appendChild(s),
+ o.appendChild((a = document.createElement('a-entity'))),
+ a.setAttribute('cursor'),
+ a.setAttribute('raycaster', 'objects: [forcegraph]'),
+ (t.forcegraph = document.createElement('a-entity')),
+ t.forcegraph.setAttribute('forcegraph', null),
+ s.appendChild(t.forcegraph)
+ var u = document.createElement('a-entity')
+ u.setAttribute('camera', ''), o.appendChild(u), t.container.appendChild(o)
+ },
+ update: function (e, t) {
+ t.hasOwnProperty('width') && e.width && (e.container.style.width = e.width),
+ t.hasOwnProperty('height') && e.height && (e.container.style.height = e.height),
+ t.hasOwnProperty('glScale') &&
+ e.forcegraph.setAttribute(
+ 'scale',
+ L(new Array(3))
+ .map(function () {
+ return 1 / e.glScale
+ })
+ .join(' '),
+ ),
+ t.hasOwnProperty('yOffset') &&
+ e.forcegraph.setAttribute('position', '0 '.concat(e.yOffset, ' 0'))
+ var n = [
+ 'jsonUrl',
+ 'numDimensions',
+ 'dagMode',
+ 'dagLevelDistance',
+ 'dagNodeFilter',
+ 'onDagError',
+ 'nodeRelSize',
+ 'nodeId',
+ 'nodeVal',
+ 'nodeResolution',
+ 'nodeVisibility',
+ 'nodeColor',
+ 'nodeAutoColorBy',
+ 'nodeOpacity',
+ 'nodeThreeObject',
+ 'nodeThreeObjectExtend',
+ 'linkSource',
+ 'linkTarget',
+ 'linkVisibility',
+ 'linkColor',
+ 'linkAutoColorBy',
+ 'linkOpacity',
+ 'linkWidth',
+ 'linkResolution',
+ 'linkCurvature',
+ 'linkCurveRotation',
+ 'linkMaterial',
+ 'linkThreeObject',
+ 'linkThreeObjectExtend',
+ 'linkPositionUpdate',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowRelPos',
+ 'linkDirectionalArrowResolution',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleSpeed',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'linkDirectionalParticleResolution',
+ 'onNodeHover',
+ 'onNodeClick',
+ 'onLinkHover',
+ 'onLinkClick',
+ 'forceEngine',
+ 'd3AlphaMin',
+ 'd3AlphaDecay',
+ 'd3VelocityDecay',
+ 'ngraphPhysics',
+ 'warmupTicks',
+ 'cooldownTicks',
+ 'cooldownTime',
+ 'onEngineTick',
+ 'onEngineStop',
+ ],
+ r = Object.assign.apply(
+ Object,
+ [{}].concat(
+ L(
+ Object.entries(e)
+ .filter(function (e) {
+ var r = D(e, 2),
+ i = r[0],
+ o = r[1]
+ return (
+ t.hasOwnProperty(i) && -1 !== n.indexOf(i) && void 0 !== o && null !== o
+ )
+ })
+ .map(function (e) {
+ var t = D(e, 2)
+ return j({}, t[0], t[1])
+ }),
+ ),
+ L(
+ Object.entries(e.graphData).map(function (e) {
+ var t = D(e, 2)
+ return j({}, t[0], t[1])
+ }),
+ ),
+ ),
+ )
+ e.forcegraph.setAttribute('forcegraph', r)
+ },
+ }),
+ H = r(2212)
+ const B = new H.JOQ(),
+ F = new H.iMs(),
+ V = new H.FM8(),
+ U = new H.Pa4(),
+ G = new H.Pa4(),
+ q = new H.Pa4(),
+ W = new H.yGw()
+ class K extends H.pBf {
+ constructor(e, t, n) {
+ super(), (n.style.touchAction = 'none')
+ let r = null,
+ i = null
+ const o = [],
+ a = this
+ function s() {
+ n.addEventListener('pointermove', l),
+ n.addEventListener('pointerdown', c),
+ n.addEventListener('pointerup', d),
+ n.addEventListener('pointerleave', d)
+ }
+ function u() {
+ n.removeEventListener('pointermove', l),
+ n.removeEventListener('pointerdown', c),
+ n.removeEventListener('pointerup', d),
+ n.removeEventListener('pointerleave', d),
+ (n.style.cursor = '')
+ }
+ function l(s) {
+ if (!1 !== a.enabled) {
+ if ((f(s), F.setFromCamera(V, t), r))
+ return (
+ F.ray.intersectPlane(B, G) && r.position.copy(G.sub(U).applyMatrix4(W)),
+ void a.dispatchEvent({ type: 'drag', object: r })
+ )
+ if ('mouse' === s.pointerType || 'pen' === s.pointerType)
+ if (
+ ((o.length = 0),
+ F.setFromCamera(V, t),
+ F.intersectObjects(e, !0, o),
+ o.length > 0)
+ ) {
+ const e = o[0].object
+ B.setFromNormalAndCoplanarPoint(
+ t.getWorldDirection(B.normal),
+ q.setFromMatrixPosition(e.matrixWorld),
+ ),
+ i !== e &&
+ null !== i &&
+ (a.dispatchEvent({ type: 'hoveroff', object: i }),
+ (n.style.cursor = 'auto'),
+ (i = null)),
+ i !== e &&
+ (a.dispatchEvent({ type: 'hoveron', object: e }),
+ (n.style.cursor = 'pointer'),
+ (i = e))
+ } else
+ null !== i &&
+ (a.dispatchEvent({ type: 'hoveroff', object: i }),
+ (n.style.cursor = 'auto'),
+ (i = null))
+ }
+ }
+ function c(i) {
+ !1 !== a.enabled &&
+ (f(i),
+ (o.length = 0),
+ F.setFromCamera(V, t),
+ F.intersectObjects(e, !0, o),
+ o.length > 0 &&
+ ((r = !0 === a.transformGroup ? e[0] : o[0].object),
+ B.setFromNormalAndCoplanarPoint(
+ t.getWorldDirection(B.normal),
+ q.setFromMatrixPosition(r.matrixWorld),
+ ),
+ F.ray.intersectPlane(B, G) &&
+ (W.copy(r.parent.matrixWorld).invert(),
+ U.copy(G).sub(q.setFromMatrixPosition(r.matrixWorld))),
+ (n.style.cursor = 'move'),
+ a.dispatchEvent({ type: 'dragstart', object: r })))
+ }
+ function d() {
+ !1 !== a.enabled &&
+ (r && (a.dispatchEvent({ type: 'dragend', object: r }), (r = null)),
+ (n.style.cursor = i ? 'pointer' : 'auto'))
+ }
+ function f(e) {
+ const t = n.getBoundingClientRect()
+ ;(V.x = ((e.clientX - t.left) / t.width) * 2 - 1),
+ (V.y = (-(e.clientY - t.top) / t.height) * 2 + 1)
+ }
+ s(),
+ (this.enabled = !0),
+ (this.transformGroup = !1),
+ (this.activate = s),
+ (this.deactivate = u),
+ (this.dispose = function () {
+ u()
+ }),
+ (this.getObjects = function () {
+ return e
+ })
+ }
+ }
+ var Z = r(1398)
+ const $ = { type: 'change' },
+ X = { type: 'start' },
+ Y = { type: 'end' }
+ class Q extends H.pBf {
+ constructor(e, t) {
+ super(),
+ void 0 === t &&
+ console.warn(
+ 'THREE.TrackballControls: The second parameter "domElement" is now mandatory.',
+ ),
+ t === document &&
+ console.error(
+ 'THREE.TrackballControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.',
+ )
+ const n = this,
+ r = -1,
+ i = 0,
+ o = 1,
+ a = 2,
+ s = 3,
+ u = 4
+ ;(this.object = e),
+ (this.domElement = t),
+ (this.domElement.style.touchAction = 'none'),
+ (this.enabled = !0),
+ (this.screen = { left: 0, top: 0, width: 0, height: 0 }),
+ (this.rotateSpeed = 1),
+ (this.zoomSpeed = 1.2),
+ (this.panSpeed = 0.3),
+ (this.noRotate = !1),
+ (this.noZoom = !1),
+ (this.noPan = !1),
+ (this.staticMoving = !1),
+ (this.dynamicDampingFactor = 0.2),
+ (this.minDistance = 0),
+ (this.maxDistance = 1 / 0),
+ (this.keys = ['KeyA', 'KeyS', 'KeyD']),
+ (this.mouseButtons = { LEFT: H.RsA.ROTATE, MIDDLE: H.RsA.DOLLY, RIGHT: H.RsA.PAN }),
+ (this.target = new H.Pa4())
+ const l = 1e-6,
+ c = new H.Pa4()
+ let d = 1,
+ f = r,
+ h = r,
+ p = 0,
+ v = 0,
+ m = 0
+ const g = new H.Pa4(),
+ y = new H.FM8(),
+ b = new H.FM8(),
+ w = new H.Pa4(),
+ x = new H.FM8(),
+ E = new H.FM8(),
+ k = new H.FM8(),
+ _ = new H.FM8(),
+ T = [],
+ O = {}
+ ;(this.target0 = this.target.clone()),
+ (this.position0 = this.object.position.clone()),
+ (this.up0 = this.object.up.clone()),
+ (this.zoom0 = this.object.zoom),
+ (this.handleResize = function () {
+ const e = n.domElement.getBoundingClientRect(),
+ t = n.domElement.ownerDocument.documentElement
+ ;(n.screen.left = e.left + window.pageXOffset - t.clientLeft),
+ (n.screen.top = e.top + window.pageYOffset - t.clientTop),
+ (n.screen.width = e.width),
+ (n.screen.height = e.height)
+ })
+ const C = (function () {
+ const e = new H.FM8()
+ return function (t, r) {
+ return (
+ e.set((t - n.screen.left) / n.screen.width, (r - n.screen.top) / n.screen.height),
+ e
+ )
+ }
+ })(),
+ S = (function () {
+ const e = new H.FM8()
+ return function (t, r) {
+ return (
+ e.set(
+ (t - 0.5 * n.screen.width - n.screen.left) / (0.5 * n.screen.width),
+ (n.screen.height + 2 * (n.screen.top - r)) / n.screen.width,
+ ),
+ e
+ )
+ }
+ })()
+ function A(e) {
+ !1 !== n.enabled &&
+ (0 === T.length &&
+ (n.domElement.ownerDocument.addEventListener('pointermove', P),
+ n.domElement.ownerDocument.addEventListener('pointerup', M)),
+ (function (e) {
+ T.push(e)
+ })(e),
+ 'touch' === e.pointerType
+ ? (function (e) {
+ switch ((z(e), T.length)) {
+ case 1:
+ ;(f = s), b.copy(S(T[0].pageX, T[0].pageY)), y.copy(b)
+ break
+ default:
+ f = u
+ const e = T[0].pageX - T[1].pageX,
+ t = T[0].pageY - T[1].pageY
+ v = p = Math.sqrt(e * e + t * t)
+ const n = (T[0].pageX + T[1].pageX) / 2,
+ r = (T[0].pageY + T[1].pageY) / 2
+ k.copy(C(n, r)), _.copy(k)
+ }
+ n.dispatchEvent(X)
+ })(e)
+ : (function (e) {
+ if (f === r)
+ switch (e.button) {
+ case n.mouseButtons.LEFT:
+ f = i
+ break
+ case n.mouseButtons.MIDDLE:
+ f = o
+ break
+ case n.mouseButtons.RIGHT:
+ f = a
+ break
+ default:
+ f = r
+ }
+ const t = h !== r ? h : f
+ t !== i || n.noRotate
+ ? t !== o || n.noZoom
+ ? t !== a || n.noPan || (k.copy(C(e.pageX, e.pageY)), _.copy(k))
+ : (x.copy(C(e.pageX, e.pageY)), E.copy(x))
+ : (b.copy(S(e.pageX, e.pageY)), y.copy(b))
+ n.domElement.ownerDocument.addEventListener('pointermove', P),
+ n.domElement.ownerDocument.addEventListener('pointerup', M),
+ n.dispatchEvent(X)
+ })(e))
+ }
+ function P(e) {
+ !1 !== n.enabled &&
+ ('touch' === e.pointerType
+ ? (function (e) {
+ switch ((z(e), T.length)) {
+ case 1:
+ y.copy(b), b.copy(S(e.pageX, e.pageY))
+ break
+ default:
+ const t = (function (e) {
+ const t = e.pointerId === T[0].pointerId ? T[1] : T[0]
+ return O[t.pointerId]
+ })(e),
+ n = e.pageX - t.x,
+ r = e.pageY - t.y
+ v = Math.sqrt(n * n + r * r)
+ const i = (e.pageX + t.x) / 2,
+ o = (e.pageY + t.y) / 2
+ _.copy(C(i, o))
+ }
+ })(e)
+ : (function (e) {
+ const t = h !== r ? h : f
+ t !== i || n.noRotate
+ ? t !== o || n.noZoom
+ ? t !== a || n.noPan || _.copy(C(e.pageX, e.pageY))
+ : E.copy(C(e.pageX, e.pageY))
+ : (y.copy(b), b.copy(S(e.pageX, e.pageY)))
+ })(e))
+ }
+ function M(e) {
+ !1 !== n.enabled &&
+ ('touch' === e.pointerType
+ ? (function (e) {
+ switch (T.length) {
+ case 0:
+ f = r
+ break
+ case 1:
+ ;(f = s), b.copy(S(e.pageX, e.pageY)), y.copy(b)
+ }
+ n.dispatchEvent(Y)
+ })(e)
+ : ((f = r),
+ n.domElement.ownerDocument.removeEventListener('pointermove', P),
+ n.domElement.ownerDocument.removeEventListener('pointerup', M),
+ n.dispatchEvent(Y)),
+ I(e),
+ 0 === T.length &&
+ (n.domElement.ownerDocument.removeEventListener('pointermove', P),
+ n.domElement.ownerDocument.removeEventListener('pointerup', M)))
+ }
+ function R(e) {
+ I(e)
+ }
+ function j(e) {
+ !1 !== n.enabled &&
+ (window.removeEventListener('keydown', j),
+ h === r &&
+ (e.code !== n.keys[i] || n.noRotate
+ ? e.code !== n.keys[o] || n.noZoom
+ ? e.code !== n.keys[a] || n.noPan || (h = a)
+ : (h = o)
+ : (h = i)))
+ }
+ function D() {
+ !1 !== n.enabled && ((h = r), window.addEventListener('keydown', j))
+ }
+ function L(e) {
+ if (!1 !== n.enabled && !0 !== n.noZoom) {
+ switch ((e.preventDefault(), e.deltaMode)) {
+ case 2:
+ x.y -= 0.025 * e.deltaY
+ break
+ case 1:
+ x.y -= 0.01 * e.deltaY
+ break
+ default:
+ x.y -= 25e-5 * e.deltaY
+ }
+ n.dispatchEvent(X), n.dispatchEvent(Y)
+ }
+ }
+ function N(e) {
+ !1 !== n.enabled && e.preventDefault()
+ }
+ function I(e) {
+ delete O[e.pointerId]
+ for (let t = 0; t < T.length; t++)
+ if (T[t].pointerId == e.pointerId) return void T.splice(t, 1)
+ }
+ function z(e) {
+ let t = O[e.pointerId]
+ void 0 === t && ((t = new H.FM8()), (O[e.pointerId] = t)), t.set(e.pageX, e.pageY)
+ }
+ ;(this.rotateCamera = (function () {
+ const e = new H.Pa4(),
+ t = new H._fP(),
+ r = new H.Pa4(),
+ i = new H.Pa4(),
+ o = new H.Pa4(),
+ a = new H.Pa4()
+ return function () {
+ a.set(b.x - y.x, b.y - y.y, 0)
+ let s = a.length()
+ s
+ ? (g.copy(n.object.position).sub(n.target),
+ r.copy(g).normalize(),
+ i.copy(n.object.up).normalize(),
+ o.crossVectors(i, r).normalize(),
+ i.setLength(b.y - y.y),
+ o.setLength(b.x - y.x),
+ a.copy(i.add(o)),
+ e.crossVectors(a, g).normalize(),
+ (s *= n.rotateSpeed),
+ t.setFromAxisAngle(e, s),
+ g.applyQuaternion(t),
+ n.object.up.applyQuaternion(t),
+ w.copy(e),
+ (m = s))
+ : !n.staticMoving &&
+ m &&
+ ((m *= Math.sqrt(1 - n.dynamicDampingFactor)),
+ g.copy(n.object.position).sub(n.target),
+ t.setFromAxisAngle(w, m),
+ g.applyQuaternion(t),
+ n.object.up.applyQuaternion(t)),
+ y.copy(b)
+ }
+ })()),
+ (this.zoomCamera = function () {
+ let e
+ f === u
+ ? ((e = p / v),
+ (p = v),
+ n.object.isPerspectiveCamera
+ ? g.multiplyScalar(e)
+ : n.object.isOrthographicCamera
+ ? ((n.object.zoom *= e), n.object.updateProjectionMatrix())
+ : console.warn('THREE.TrackballControls: Unsupported camera type'))
+ : ((e = 1 + (E.y - x.y) * n.zoomSpeed),
+ 1 !== e &&
+ e > 0 &&
+ (n.object.isPerspectiveCamera
+ ? g.multiplyScalar(e)
+ : n.object.isOrthographicCamera
+ ? ((n.object.zoom /= e), n.object.updateProjectionMatrix())
+ : console.warn('THREE.TrackballControls: Unsupported camera type')),
+ n.staticMoving ? x.copy(E) : (x.y += (E.y - x.y) * this.dynamicDampingFactor))
+ }),
+ (this.panCamera = (function () {
+ const e = new H.FM8(),
+ t = new H.Pa4(),
+ r = new H.Pa4()
+ return function () {
+ if ((e.copy(_).sub(k), e.lengthSq())) {
+ if (n.object.isOrthographicCamera) {
+ const t =
+ (n.object.right - n.object.left) / n.object.zoom / n.domElement.clientWidth,
+ r =
+ (n.object.top - n.object.bottom) / n.object.zoom / n.domElement.clientWidth
+ ;(e.x *= t), (e.y *= r)
+ }
+ e.multiplyScalar(g.length() * n.panSpeed),
+ r.copy(g).cross(n.object.up).setLength(e.x),
+ r.add(t.copy(n.object.up).setLength(e.y)),
+ n.object.position.add(r),
+ n.target.add(r),
+ n.staticMoving
+ ? k.copy(_)
+ : k.add(e.subVectors(_, k).multiplyScalar(n.dynamicDampingFactor))
+ }
+ }
+ })()),
+ (this.checkDistances = function () {
+ ;(n.noZoom && n.noPan) ||
+ (g.lengthSq() > n.maxDistance * n.maxDistance &&
+ (n.object.position.addVectors(n.target, g.setLength(n.maxDistance)), x.copy(E)),
+ g.lengthSq() < n.minDistance * n.minDistance &&
+ (n.object.position.addVectors(n.target, g.setLength(n.minDistance)), x.copy(E)))
+ }),
+ (this.update = function () {
+ g.subVectors(n.object.position, n.target),
+ n.noRotate || n.rotateCamera(),
+ n.noZoom || n.zoomCamera(),
+ n.noPan || n.panCamera(),
+ n.object.position.addVectors(n.target, g),
+ n.object.isPerspectiveCamera
+ ? (n.checkDistances(),
+ n.object.lookAt(n.target),
+ c.distanceToSquared(n.object.position) > l &&
+ (n.dispatchEvent($), c.copy(n.object.position)))
+ : n.object.isOrthographicCamera
+ ? (n.object.lookAt(n.target),
+ (c.distanceToSquared(n.object.position) > l || d !== n.object.zoom) &&
+ (n.dispatchEvent($), c.copy(n.object.position), (d = n.object.zoom)))
+ : console.warn('THREE.TrackballControls: Unsupported camera type')
+ }),
+ (this.reset = function () {
+ ;(f = r),
+ (h = r),
+ n.target.copy(n.target0),
+ n.object.position.copy(n.position0),
+ n.object.up.copy(n.up0),
+ (n.object.zoom = n.zoom0),
+ n.object.updateProjectionMatrix(),
+ g.subVectors(n.object.position, n.target),
+ n.object.lookAt(n.target),
+ n.dispatchEvent($),
+ c.copy(n.object.position),
+ (d = n.object.zoom)
+ }),
+ (this.dispose = function () {
+ n.domElement.removeEventListener('contextmenu', N),
+ n.domElement.removeEventListener('pointerdown', A),
+ n.domElement.removeEventListener('pointercancel', R),
+ n.domElement.removeEventListener('wheel', L),
+ window.removeEventListener('keydown', j),
+ window.removeEventListener('keyup', D)
+ }),
+ this.domElement.addEventListener('contextmenu', N),
+ this.domElement.addEventListener('pointerdown', A),
+ this.domElement.addEventListener('pointercancel', R),
+ this.domElement.addEventListener('wheel', L, { passive: !1 }),
+ window.addEventListener('keydown', j),
+ window.addEventListener('keyup', D),
+ this.handleResize(),
+ this.update()
+ }
+ }
+ const J = { type: 'change' },
+ ee = { type: 'start' },
+ te = { type: 'end' }
+ class ne extends H.pBf {
+ constructor(e, t) {
+ super(),
+ void 0 === t &&
+ console.warn(
+ 'THREE.OrbitControls: The second parameter "domElement" is now mandatory.',
+ ),
+ t === document &&
+ console.error(
+ 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.',
+ ),
+ (this.object = e),
+ (this.domElement = t),
+ (this.domElement.style.touchAction = 'none'),
+ (this.enabled = !0),
+ (this.target = new H.Pa4()),
+ (this.minDistance = 0),
+ (this.maxDistance = 1 / 0),
+ (this.minZoom = 0),
+ (this.maxZoom = 1 / 0),
+ (this.minPolarAngle = 0),
+ (this.maxPolarAngle = Math.PI),
+ (this.minAzimuthAngle = -1 / 0),
+ (this.maxAzimuthAngle = 1 / 0),
+ (this.enableDamping = !1),
+ (this.dampingFactor = 0.05),
+ (this.enableZoom = !0),
+ (this.zoomSpeed = 1),
+ (this.enableRotate = !0),
+ (this.rotateSpeed = 1),
+ (this.enablePan = !0),
+ (this.panSpeed = 1),
+ (this.screenSpacePanning = !0),
+ (this.keyPanSpeed = 7),
+ (this.autoRotate = !1),
+ (this.autoRotateSpeed = 2),
+ (this.keys = {
+ LEFT: 'ArrowLeft',
+ UP: 'ArrowUp',
+ RIGHT: 'ArrowRight',
+ BOTTOM: 'ArrowDown',
+ }),
+ (this.mouseButtons = { LEFT: H.RsA.ROTATE, MIDDLE: H.RsA.DOLLY, RIGHT: H.RsA.PAN }),
+ (this.touches = { ONE: H.QmN.ROTATE, TWO: H.QmN.DOLLY_PAN }),
+ (this.target0 = this.target.clone()),
+ (this.position0 = this.object.position.clone()),
+ (this.zoom0 = this.object.zoom),
+ (this._domElementKeyEvents = null),
+ (this.getPolarAngle = function () {
+ return a.phi
+ }),
+ (this.getAzimuthalAngle = function () {
+ return a.theta
+ }),
+ (this.listenToKeyEvents = function (e) {
+ e.addEventListener('keydown', G), (this._domElementKeyEvents = e)
+ }),
+ (this.saveState = function () {
+ n.target0.copy(n.target),
+ n.position0.copy(n.object.position),
+ (n.zoom0 = n.object.zoom)
+ }),
+ (this.reset = function () {
+ n.target.copy(n.target0),
+ n.object.position.copy(n.position0),
+ (n.object.zoom = n.zoom0),
+ n.object.updateProjectionMatrix(),
+ n.dispatchEvent(J),
+ n.update(),
+ (i = r.NONE)
+ }),
+ (this.update = (function () {
+ const t = new H.Pa4(),
+ d = new H._fP().setFromUnitVectors(e.up, new H.Pa4(0, 1, 0)),
+ f = d.clone().invert(),
+ h = new H.Pa4(),
+ p = new H._fP(),
+ v = 2 * Math.PI
+ return function () {
+ const e = n.object.position
+ t.copy(e).sub(n.target),
+ t.applyQuaternion(d),
+ a.setFromVector3(t),
+ n.autoRotate && i === r.NONE && k(((2 * Math.PI) / 60 / 60) * n.autoRotateSpeed),
+ n.enableDamping
+ ? ((a.theta += s.theta * n.dampingFactor), (a.phi += s.phi * n.dampingFactor))
+ : ((a.theta += s.theta), (a.phi += s.phi))
+ let m = n.minAzimuthAngle,
+ g = n.maxAzimuthAngle
+ return (
+ isFinite(m) &&
+ isFinite(g) &&
+ (m < -Math.PI ? (m += v) : m > Math.PI && (m -= v),
+ g < -Math.PI ? (g += v) : g > Math.PI && (g -= v),
+ (a.theta =
+ m <= g
+ ? Math.max(m, Math.min(g, a.theta))
+ : a.theta > (m + g) / 2
+ ? Math.max(m, a.theta)
+ : Math.min(g, a.theta))),
+ (a.phi = Math.max(n.minPolarAngle, Math.min(n.maxPolarAngle, a.phi))),
+ a.makeSafe(),
+ (a.radius *= u),
+ (a.radius = Math.max(n.minDistance, Math.min(n.maxDistance, a.radius))),
+ !0 === n.enableDamping
+ ? n.target.addScaledVector(l, n.dampingFactor)
+ : n.target.add(l),
+ t.setFromSpherical(a),
+ t.applyQuaternion(f),
+ e.copy(n.target).add(t),
+ n.object.lookAt(n.target),
+ !0 === n.enableDamping
+ ? ((s.theta *= 1 - n.dampingFactor),
+ (s.phi *= 1 - n.dampingFactor),
+ l.multiplyScalar(1 - n.dampingFactor))
+ : (s.set(0, 0, 0), l.set(0, 0, 0)),
+ (u = 1),
+ !!(
+ c ||
+ h.distanceToSquared(n.object.position) > o ||
+ 8 * (1 - p.dot(n.object.quaternion)) > o
+ ) &&
+ (n.dispatchEvent(J),
+ h.copy(n.object.position),
+ p.copy(n.object.quaternion),
+ (c = !1),
+ !0)
+ )
+ }
+ })()),
+ (this.dispose = function () {
+ n.domElement.removeEventListener('contextmenu', q),
+ n.domElement.removeEventListener('pointerdown', z),
+ n.domElement.removeEventListener('pointercancel', V),
+ n.domElement.removeEventListener('wheel', U),
+ n.domElement.ownerDocument.removeEventListener('pointermove', B),
+ n.domElement.ownerDocument.removeEventListener('pointerup', F),
+ null !== n._domElementKeyEvents &&
+ n._domElementKeyEvents.removeEventListener('keydown', G)
+ })
+ const n = this,
+ r = {
+ NONE: -1,
+ ROTATE: 0,
+ DOLLY: 1,
+ PAN: 2,
+ TOUCH_ROTATE: 3,
+ TOUCH_PAN: 4,
+ TOUCH_DOLLY_PAN: 5,
+ TOUCH_DOLLY_ROTATE: 6,
+ }
+ let i = r.NONE
+ const o = 1e-6,
+ a = new H.$V(),
+ s = new H.$V()
+ let u = 1
+ const l = new H.Pa4()
+ let c = !1
+ const d = new H.FM8(),
+ f = new H.FM8(),
+ h = new H.FM8(),
+ p = new H.FM8(),
+ v = new H.FM8(),
+ m = new H.FM8(),
+ g = new H.FM8(),
+ y = new H.FM8(),
+ b = new H.FM8(),
+ w = [],
+ x = {}
+ function E() {
+ return Math.pow(0.95, n.zoomSpeed)
+ }
+ function k(e) {
+ s.theta -= e
+ }
+ function _(e) {
+ s.phi -= e
+ }
+ const T = (function () {
+ const e = new H.Pa4()
+ return function (t, n) {
+ e.setFromMatrixColumn(n, 0), e.multiplyScalar(-t), l.add(e)
+ }
+ })(),
+ O = (function () {
+ const e = new H.Pa4()
+ return function (t, r) {
+ !0 === n.screenSpacePanning
+ ? e.setFromMatrixColumn(r, 1)
+ : (e.setFromMatrixColumn(r, 0), e.crossVectors(n.object.up, e)),
+ e.multiplyScalar(t),
+ l.add(e)
+ }
+ })(),
+ C = (function () {
+ const e = new H.Pa4()
+ return function (t, r) {
+ const i = n.domElement
+ if (n.object.isPerspectiveCamera) {
+ const o = n.object.position
+ e.copy(o).sub(n.target)
+ let a = e.length()
+ ;(a *= Math.tan(((n.object.fov / 2) * Math.PI) / 180)),
+ T((2 * t * a) / i.clientHeight, n.object.matrix),
+ O((2 * r * a) / i.clientHeight, n.object.matrix)
+ } else
+ n.object.isOrthographicCamera
+ ? (T(
+ (t * (n.object.right - n.object.left)) / n.object.zoom / i.clientWidth,
+ n.object.matrix,
+ ),
+ O(
+ (r * (n.object.top - n.object.bottom)) / n.object.zoom / i.clientHeight,
+ n.object.matrix,
+ ))
+ : (console.warn(
+ 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.',
+ ),
+ (n.enablePan = !1))
+ }
+ })()
+ function S(e) {
+ n.object.isPerspectiveCamera
+ ? (u /= e)
+ : n.object.isOrthographicCamera
+ ? ((n.object.zoom = Math.max(n.minZoom, Math.min(n.maxZoom, n.object.zoom * e))),
+ n.object.updateProjectionMatrix(),
+ (c = !0))
+ : (console.warn(
+ 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.',
+ ),
+ (n.enableZoom = !1))
+ }
+ function A(e) {
+ n.object.isPerspectiveCamera
+ ? (u *= e)
+ : n.object.isOrthographicCamera
+ ? ((n.object.zoom = Math.max(n.minZoom, Math.min(n.maxZoom, n.object.zoom / e))),
+ n.object.updateProjectionMatrix(),
+ (c = !0))
+ : (console.warn(
+ 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.',
+ ),
+ (n.enableZoom = !1))
+ }
+ function P(e) {
+ d.set(e.clientX, e.clientY)
+ }
+ function M(e) {
+ p.set(e.clientX, e.clientY)
+ }
+ function R() {
+ if (1 === w.length) d.set(w[0].pageX, w[0].pageY)
+ else {
+ const e = 0.5 * (w[0].pageX + w[1].pageX),
+ t = 0.5 * (w[0].pageY + w[1].pageY)
+ d.set(e, t)
+ }
+ }
+ function j() {
+ if (1 === w.length) p.set(w[0].pageX, w[0].pageY)
+ else {
+ const e = 0.5 * (w[0].pageX + w[1].pageX),
+ t = 0.5 * (w[0].pageY + w[1].pageY)
+ p.set(e, t)
+ }
+ }
+ function D() {
+ const e = w[0].pageX - w[1].pageX,
+ t = w[0].pageY - w[1].pageY,
+ n = Math.sqrt(e * e + t * t)
+ g.set(0, n)
+ }
+ function L(e) {
+ if (1 == w.length) f.set(e.pageX, e.pageY)
+ else {
+ const t = Z(e),
+ n = 0.5 * (e.pageX + t.x),
+ r = 0.5 * (e.pageY + t.y)
+ f.set(n, r)
+ }
+ h.subVectors(f, d).multiplyScalar(n.rotateSpeed)
+ const t = n.domElement
+ k((2 * Math.PI * h.x) / t.clientHeight),
+ _((2 * Math.PI * h.y) / t.clientHeight),
+ d.copy(f)
+ }
+ function N(e) {
+ if (1 === w.length) v.set(e.pageX, e.pageY)
+ else {
+ const t = Z(e),
+ n = 0.5 * (e.pageX + t.x),
+ r = 0.5 * (e.pageY + t.y)
+ v.set(n, r)
+ }
+ m.subVectors(v, p).multiplyScalar(n.panSpeed), C(m.x, m.y), p.copy(v)
+ }
+ function I(e) {
+ const t = Z(e),
+ r = e.pageX - t.x,
+ i = e.pageY - t.y,
+ o = Math.sqrt(r * r + i * i)
+ y.set(0, o), b.set(0, Math.pow(y.y / g.y, n.zoomSpeed)), S(b.y), g.copy(y)
+ }
+ function z(e) {
+ !1 !== n.enabled &&
+ (0 === w.length &&
+ (n.domElement.ownerDocument.addEventListener('pointermove', B),
+ n.domElement.ownerDocument.addEventListener('pointerup', F)),
+ (function (e) {
+ w.push(e)
+ })(e),
+ 'touch' === e.pointerType
+ ? (function (e) {
+ switch ((K(e), w.length)) {
+ case 1:
+ switch (n.touches.ONE) {
+ case H.QmN.ROTATE:
+ if (!1 === n.enableRotate) return
+ R(), (i = r.TOUCH_ROTATE)
+ break
+ case H.QmN.PAN:
+ if (!1 === n.enablePan) return
+ j(), (i = r.TOUCH_PAN)
+ break
+ default:
+ i = r.NONE
+ }
+ break
+ case 2:
+ switch (n.touches.TWO) {
+ case H.QmN.DOLLY_PAN:
+ if (!1 === n.enableZoom && !1 === n.enablePan) return
+ n.enableZoom && D(), n.enablePan && j(), (i = r.TOUCH_DOLLY_PAN)
+ break
+ case H.QmN.DOLLY_ROTATE:
+ if (!1 === n.enableZoom && !1 === n.enableRotate) return
+ n.enableZoom && D(), n.enableRotate && R(), (i = r.TOUCH_DOLLY_ROTATE)
+ break
+ default:
+ i = r.NONE
+ }
+ break
+ default:
+ i = r.NONE
+ }
+ i !== r.NONE && n.dispatchEvent(ee)
+ })(e)
+ : (function (e) {
+ let t
+ switch (e.button) {
+ case 0:
+ t = n.mouseButtons.LEFT
+ break
+ case 1:
+ t = n.mouseButtons.MIDDLE
+ break
+ case 2:
+ t = n.mouseButtons.RIGHT
+ break
+ default:
+ t = -1
+ }
+ switch (t) {
+ case H.RsA.DOLLY:
+ if (!1 === n.enableZoom) return
+ !(function (e) {
+ g.set(e.clientX, e.clientY)
+ })(e),
+ (i = r.DOLLY)
+ break
+ case H.RsA.ROTATE:
+ if (e.ctrlKey || e.metaKey || e.shiftKey) {
+ if (!1 === n.enablePan) return
+ M(e), (i = r.PAN)
+ } else {
+ if (!1 === n.enableRotate) return
+ P(e), (i = r.ROTATE)
+ }
+ break
+ case H.RsA.PAN:
+ if (e.ctrlKey || e.metaKey || e.shiftKey) {
+ if (!1 === n.enableRotate) return
+ P(e), (i = r.ROTATE)
+ } else {
+ if (!1 === n.enablePan) return
+ M(e), (i = r.PAN)
+ }
+ break
+ default:
+ i = r.NONE
+ }
+ i !== r.NONE && n.dispatchEvent(ee)
+ })(e))
+ }
+ function B(e) {
+ !1 !== n.enabled &&
+ ('touch' === e.pointerType
+ ? (function (e) {
+ switch ((K(e), i)) {
+ case r.TOUCH_ROTATE:
+ if (!1 === n.enableRotate) return
+ L(e), n.update()
+ break
+ case r.TOUCH_PAN:
+ if (!1 === n.enablePan) return
+ N(e), n.update()
+ break
+ case r.TOUCH_DOLLY_PAN:
+ if (!1 === n.enableZoom && !1 === n.enablePan) return
+ !(function (e) {
+ n.enableZoom && I(e), n.enablePan && N(e)
+ })(e),
+ n.update()
+ break
+ case r.TOUCH_DOLLY_ROTATE:
+ if (!1 === n.enableZoom && !1 === n.enableRotate) return
+ !(function (e) {
+ n.enableZoom && I(e), n.enableRotate && L(e)
+ })(e),
+ n.update()
+ break
+ default:
+ i = r.NONE
+ }
+ })(e)
+ : (function (e) {
+ if (!1 === n.enabled) return
+ switch (i) {
+ case r.ROTATE:
+ if (!1 === n.enableRotate) return
+ !(function (e) {
+ f.set(e.clientX, e.clientY),
+ h.subVectors(f, d).multiplyScalar(n.rotateSpeed)
+ const t = n.domElement
+ k((2 * Math.PI * h.x) / t.clientHeight),
+ _((2 * Math.PI * h.y) / t.clientHeight),
+ d.copy(f),
+ n.update()
+ })(e)
+ break
+ case r.DOLLY:
+ if (!1 === n.enableZoom) return
+ !(function (e) {
+ y.set(e.clientX, e.clientY),
+ b.subVectors(y, g),
+ b.y > 0 ? S(E()) : b.y < 0 && A(E()),
+ g.copy(y),
+ n.update()
+ })(e)
+ break
+ case r.PAN:
+ if (!1 === n.enablePan) return
+ !(function (e) {
+ v.set(e.clientX, e.clientY),
+ m.subVectors(v, p).multiplyScalar(n.panSpeed),
+ C(m.x, m.y),
+ p.copy(v),
+ n.update()
+ })(e)
+ }
+ })(e))
+ }
+ function F(e) {
+ !1 !== n.enabled &&
+ (e.pointerType,
+ n.dispatchEvent(te),
+ (i = r.NONE),
+ W(e),
+ 0 === w.length &&
+ (n.domElement.ownerDocument.removeEventListener('pointermove', B),
+ n.domElement.ownerDocument.removeEventListener('pointerup', F)))
+ }
+ function V(e) {
+ W(e)
+ }
+ function U(e) {
+ !1 === n.enabled ||
+ !1 === n.enableZoom ||
+ (i !== r.NONE && i !== r.ROTATE) ||
+ (e.preventDefault(),
+ n.dispatchEvent(ee),
+ (function (e) {
+ e.deltaY < 0 ? A(E()) : e.deltaY > 0 && S(E()), n.update()
+ })(e),
+ n.dispatchEvent(te))
+ }
+ function G(e) {
+ !1 !== n.enabled &&
+ !1 !== n.enablePan &&
+ (function (e) {
+ let t = !1
+ switch (e.code) {
+ case n.keys.UP:
+ C(0, n.keyPanSpeed), (t = !0)
+ break
+ case n.keys.BOTTOM:
+ C(0, -n.keyPanSpeed), (t = !0)
+ break
+ case n.keys.LEFT:
+ C(n.keyPanSpeed, 0), (t = !0)
+ break
+ case n.keys.RIGHT:
+ C(-n.keyPanSpeed, 0), (t = !0)
+ }
+ t && (e.preventDefault(), n.update())
+ })(e)
+ }
+ function q(e) {
+ !1 !== n.enabled && e.preventDefault()
+ }
+ function W(e) {
+ delete x[e.pointerId]
+ for (let t = 0; t < w.length; t++)
+ if (w[t].pointerId == e.pointerId) return void w.splice(t, 1)
+ }
+ function K(e) {
+ let t = x[e.pointerId]
+ void 0 === t && ((t = new H.FM8()), (x[e.pointerId] = t)), t.set(e.pageX, e.pageY)
+ }
+ function Z(e) {
+ const t = e.pointerId === w[0].pointerId ? w[1] : w[0]
+ return x[t.pointerId]
+ }
+ n.domElement.addEventListener('contextmenu', q),
+ n.domElement.addEventListener('pointerdown', z),
+ n.domElement.addEventListener('pointercancel', V),
+ n.domElement.addEventListener('wheel', U, { passive: !1 }),
+ this.update()
+ }
+ }
+ const re = { type: 'change' }
+ class ie extends H.pBf {
+ constructor(e, t) {
+ super(),
+ void 0 === t &&
+ (console.warn(
+ 'THREE.FlyControls: The second parameter "domElement" is now mandatory.',
+ ),
+ (t = document)),
+ (this.object = e),
+ (this.domElement = t),
+ (this.movementSpeed = 1),
+ (this.rollSpeed = 0.005),
+ (this.dragToLook = !1),
+ (this.autoForward = !1)
+ const n = this,
+ r = 1e-6,
+ i = new H._fP(),
+ o = new H.Pa4()
+ ;(this.tmpQuaternion = new H._fP()),
+ (this.mouseStatus = 0),
+ (this.moveState = {
+ up: 0,
+ down: 0,
+ left: 0,
+ right: 0,
+ forward: 0,
+ back: 0,
+ pitchUp: 0,
+ pitchDown: 0,
+ yawLeft: 0,
+ yawRight: 0,
+ rollLeft: 0,
+ rollRight: 0,
+ }),
+ (this.moveVector = new H.Pa4(0, 0, 0)),
+ (this.rotationVector = new H.Pa4(0, 0, 0)),
+ (this.keydown = function (e) {
+ if (!e.altKey) {
+ switch (e.code) {
+ case 'ShiftLeft':
+ case 'ShiftRight':
+ this.movementSpeedMultiplier = 0.1
+ break
+ case 'KeyW':
+ this.moveState.forward = 1
+ break
+ case 'KeyS':
+ this.moveState.back = 1
+ break
+ case 'KeyA':
+ this.moveState.left = 1
+ break
+ case 'KeyD':
+ this.moveState.right = 1
+ break
+ case 'KeyR':
+ this.moveState.up = 1
+ break
+ case 'KeyF':
+ this.moveState.down = 1
+ break
+ case 'ArrowUp':
+ this.moveState.pitchUp = 1
+ break
+ case 'ArrowDown':
+ this.moveState.pitchDown = 1
+ break
+ case 'ArrowLeft':
+ this.moveState.yawLeft = 1
+ break
+ case 'ArrowRight':
+ this.moveState.yawRight = 1
+ break
+ case 'KeyQ':
+ this.moveState.rollLeft = 1
+ break
+ case 'KeyE':
+ this.moveState.rollRight = 1
+ }
+ this.updateMovementVector(), this.updateRotationVector()
+ }
+ }),
+ (this.keyup = function (e) {
+ switch (e.code) {
+ case 'ShiftLeft':
+ case 'ShiftRight':
+ this.movementSpeedMultiplier = 1
+ break
+ case 'KeyW':
+ this.moveState.forward = 0
+ break
+ case 'KeyS':
+ this.moveState.back = 0
+ break
+ case 'KeyA':
+ this.moveState.left = 0
+ break
+ case 'KeyD':
+ this.moveState.right = 0
+ break
+ case 'KeyR':
+ this.moveState.up = 0
+ break
+ case 'KeyF':
+ this.moveState.down = 0
+ break
+ case 'ArrowUp':
+ this.moveState.pitchUp = 0
+ break
+ case 'ArrowDown':
+ this.moveState.pitchDown = 0
+ break
+ case 'ArrowLeft':
+ this.moveState.yawLeft = 0
+ break
+ case 'ArrowRight':
+ this.moveState.yawRight = 0
+ break
+ case 'KeyQ':
+ this.moveState.rollLeft = 0
+ break
+ case 'KeyE':
+ this.moveState.rollRight = 0
+ }
+ this.updateMovementVector(), this.updateRotationVector()
+ }),
+ (this.mousedown = function (e) {
+ if (this.dragToLook) this.mouseStatus++
+ else {
+ switch (e.button) {
+ case 0:
+ this.moveState.forward = 1
+ break
+ case 2:
+ this.moveState.back = 1
+ }
+ this.updateMovementVector()
+ }
+ }),
+ (this.mousemove = function (e) {
+ if (!this.dragToLook || this.mouseStatus > 0) {
+ const t = this.getContainerDimensions(),
+ n = t.size[0] / 2,
+ r = t.size[1] / 2
+ ;(this.moveState.yawLeft = -(e.pageX - t.offset[0] - n) / n),
+ (this.moveState.pitchDown = (e.pageY - t.offset[1] - r) / r),
+ this.updateRotationVector()
+ }
+ }),
+ (this.mouseup = function (e) {
+ if (this.dragToLook)
+ this.mouseStatus--, (this.moveState.yawLeft = this.moveState.pitchDown = 0)
+ else {
+ switch (e.button) {
+ case 0:
+ this.moveState.forward = 0
+ break
+ case 2:
+ this.moveState.back = 0
+ }
+ this.updateMovementVector()
+ }
+ this.updateRotationVector()
+ }),
+ (this.update = function (e) {
+ const t = e * n.movementSpeed,
+ a = e * n.rollSpeed
+ n.object.translateX(n.moveVector.x * t),
+ n.object.translateY(n.moveVector.y * t),
+ n.object.translateZ(n.moveVector.z * t),
+ n.tmpQuaternion
+ .set(n.rotationVector.x * a, n.rotationVector.y * a, n.rotationVector.z * a, 1)
+ .normalize(),
+ n.object.quaternion.multiply(n.tmpQuaternion),
+ (o.distanceToSquared(n.object.position) > r ||
+ 8 * (1 - i.dot(n.object.quaternion)) > r) &&
+ (n.dispatchEvent(re), i.copy(n.object.quaternion), o.copy(n.object.position))
+ }),
+ (this.updateMovementVector = function () {
+ const e = this.moveState.forward || (this.autoForward && !this.moveState.back) ? 1 : 0
+ ;(this.moveVector.x = -this.moveState.left + this.moveState.right),
+ (this.moveVector.y = -this.moveState.down + this.moveState.up),
+ (this.moveVector.z = -e + this.moveState.back)
+ }),
+ (this.updateRotationVector = function () {
+ ;(this.rotationVector.x = -this.moveState.pitchDown + this.moveState.pitchUp),
+ (this.rotationVector.y = -this.moveState.yawRight + this.moveState.yawLeft),
+ (this.rotationVector.z = -this.moveState.rollRight + this.moveState.rollLeft)
+ }),
+ (this.getContainerDimensions = function () {
+ return this.domElement != document
+ ? {
+ size: [this.domElement.offsetWidth, this.domElement.offsetHeight],
+ offset: [this.domElement.offsetLeft, this.domElement.offsetTop],
+ }
+ : { size: [window.innerWidth, window.innerHeight], offset: [0, 0] }
+ }),
+ (this.dispose = function () {
+ this.domElement.removeEventListener('contextmenu', oe),
+ this.domElement.removeEventListener('mousedown', s),
+ this.domElement.removeEventListener('mousemove', a),
+ this.domElement.removeEventListener('mouseup', u),
+ window.removeEventListener('keydown', l),
+ window.removeEventListener('keyup', c)
+ })
+ const a = this.mousemove.bind(this),
+ s = this.mousedown.bind(this),
+ u = this.mouseup.bind(this),
+ l = this.keydown.bind(this),
+ c = this.keyup.bind(this)
+ this.domElement.addEventListener('contextmenu', oe),
+ this.domElement.addEventListener('mousemove', a),
+ this.domElement.addEventListener('mousedown', s),
+ this.domElement.addEventListener('mouseup', u),
+ window.addEventListener('keydown', l),
+ window.addEventListener('keyup', c),
+ this.updateMovementVector(),
+ this.updateRotationVector()
+ }
+ }
+ function oe(e) {
+ e.preventDefault()
+ }
+ var ae = {
+ uniforms: { tDiffuse: { value: null }, opacity: { value: 1 } },
+ vertexShader:
+ '\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}',
+ fragmentShader:
+ '\n\n\t\tuniform float opacity;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\t\t\tgl_FragColor = opacity * texel;\n\n\t\t}',
+ }
+ class se {
+ constructor() {
+ ;(this.enabled = !0), (this.needsSwap = !0), (this.clear = !1), (this.renderToScreen = !1)
+ }
+ setSize() {}
+ render() {
+ console.error('THREE.Pass: .render() must be implemented in derived pass.')
+ }
+ }
+ const ue = new H.iKG(-1, 1, 1, -1, 0, 1),
+ le = new H.u9r()
+ le.setAttribute('position', new H.a$l([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)),
+ le.setAttribute('uv', new H.a$l([0, 2, 0, 0, 2, 0], 2))
+ class ce {
+ constructor(e) {
+ this._mesh = new H.Kj0(le, e)
+ }
+ dispose() {
+ this._mesh.geometry.dispose()
+ }
+ render(e) {
+ e.render(this._mesh, ue)
+ }
+ get material() {
+ return this._mesh.material
+ }
+ set material(e) {
+ this._mesh.material = e
+ }
+ }
+ class de extends se {
+ constructor(e, t) {
+ super(),
+ (this.textureID = void 0 !== t ? t : 'tDiffuse'),
+ e instanceof H.jyz
+ ? ((this.uniforms = e.uniforms), (this.material = e))
+ : e &&
+ ((this.uniforms = H.rDY.clone(e.uniforms)),
+ (this.material = new H.jyz({
+ defines: Object.assign({}, e.defines),
+ uniforms: this.uniforms,
+ vertexShader: e.vertexShader,
+ fragmentShader: e.fragmentShader,
+ }))),
+ (this.fsQuad = new ce(this.material))
+ }
+ render(e, t, n) {
+ this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = n.texture),
+ (this.fsQuad.material = this.material),
+ this.renderToScreen
+ ? (e.setRenderTarget(null), this.fsQuad.render(e))
+ : (e.setRenderTarget(t),
+ this.clear && e.clear(e.autoClearColor, e.autoClearDepth, e.autoClearStencil),
+ this.fsQuad.render(e))
+ }
+ }
+ class fe extends se {
+ constructor(e, t) {
+ super(),
+ (this.scene = e),
+ (this.camera = t),
+ (this.clear = !0),
+ (this.needsSwap = !1),
+ (this.inverse = !1)
+ }
+ render(e, t, n) {
+ const r = e.getContext(),
+ i = e.state
+ let o, a
+ i.buffers.color.setMask(!1),
+ i.buffers.depth.setMask(!1),
+ i.buffers.color.setLocked(!0),
+ i.buffers.depth.setLocked(!0),
+ this.inverse ? ((o = 0), (a = 1)) : ((o = 1), (a = 0)),
+ i.buffers.stencil.setTest(!0),
+ i.buffers.stencil.setOp(r.REPLACE, r.REPLACE, r.REPLACE),
+ i.buffers.stencil.setFunc(r.ALWAYS, o, 4294967295),
+ i.buffers.stencil.setClear(a),
+ i.buffers.stencil.setLocked(!0),
+ e.setRenderTarget(n),
+ this.clear && e.clear(),
+ e.render(this.scene, this.camera),
+ e.setRenderTarget(t),
+ this.clear && e.clear(),
+ e.render(this.scene, this.camera),
+ i.buffers.color.setLocked(!1),
+ i.buffers.depth.setLocked(!1),
+ i.buffers.stencil.setLocked(!1),
+ i.buffers.stencil.setFunc(r.EQUAL, 1, 4294967295),
+ i.buffers.stencil.setOp(r.KEEP, r.KEEP, r.KEEP),
+ i.buffers.stencil.setLocked(!0)
+ }
+ }
+ class he extends se {
+ constructor() {
+ super(), (this.needsSwap = !1)
+ }
+ render(e) {
+ e.state.buffers.stencil.setLocked(!1), e.state.buffers.stencil.setTest(!1)
+ }
+ }
+ class pe {
+ constructor(e, t) {
+ if (((this.renderer = e), void 0 === t)) {
+ const n = { minFilter: H.wem, magFilter: H.wem, format: H.wk1 },
+ r = e.getSize(new H.FM8())
+ ;(this._pixelRatio = e.getPixelRatio()),
+ (this._width = r.width),
+ (this._height = r.height),
+ ((t = new H.dd2(
+ this._width * this._pixelRatio,
+ this._height * this._pixelRatio,
+ n,
+ )).texture.name = 'EffectComposer.rt1')
+ } else (this._pixelRatio = 1), (this._width = t.width), (this._height = t.height)
+ ;(this.renderTarget1 = t),
+ (this.renderTarget2 = t.clone()),
+ (this.renderTarget2.texture.name = 'EffectComposer.rt2'),
+ (this.writeBuffer = this.renderTarget1),
+ (this.readBuffer = this.renderTarget2),
+ (this.renderToScreen = !0),
+ (this.passes = []),
+ void 0 === ae && console.error('THREE.EffectComposer relies on CopyShader'),
+ void 0 === de && console.error('THREE.EffectComposer relies on ShaderPass'),
+ (this.copyPass = new de(ae)),
+ (this.clock = new H.SUY())
+ }
+ swapBuffers() {
+ const e = this.readBuffer
+ ;(this.readBuffer = this.writeBuffer), (this.writeBuffer = e)
+ }
+ addPass(e) {
+ this.passes.push(e),
+ e.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio)
+ }
+ insertPass(e, t) {
+ this.passes.splice(t, 0, e),
+ e.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio)
+ }
+ removePass(e) {
+ const t = this.passes.indexOf(e)
+ ;-1 !== t && this.passes.splice(t, 1)
+ }
+ isLastEnabledPass(e) {
+ for (let t = e + 1; t < this.passes.length; t++) if (this.passes[t].enabled) return !1
+ return !0
+ }
+ render(e) {
+ void 0 === e && (e = this.clock.getDelta())
+ const t = this.renderer.getRenderTarget()
+ let n = !1
+ for (let r = 0, i = this.passes.length; r < i; r++) {
+ const t = this.passes[r]
+ if (!1 !== t.enabled) {
+ if (
+ ((t.renderToScreen = this.renderToScreen && this.isLastEnabledPass(r)),
+ t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
+ t.needsSwap)
+ ) {
+ if (n) {
+ const t = this.renderer.getContext(),
+ n = this.renderer.state.buffers.stencil
+ n.setFunc(t.NOTEQUAL, 1, 4294967295),
+ this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
+ n.setFunc(t.EQUAL, 1, 4294967295)
+ }
+ this.swapBuffers()
+ }
+ void 0 !== fe && (t instanceof fe ? (n = !0) : t instanceof he && (n = !1))
+ }
+ }
+ this.renderer.setRenderTarget(t)
+ }
+ reset(e) {
+ if (void 0 === e) {
+ const t = this.renderer.getSize(new H.FM8())
+ ;(this._pixelRatio = this.renderer.getPixelRatio()),
+ (this._width = t.width),
+ (this._height = t.height),
+ (e = this.renderTarget1.clone()).setSize(
+ this._width * this._pixelRatio,
+ this._height * this._pixelRatio,
+ )
+ }
+ this.renderTarget1.dispose(),
+ this.renderTarget2.dispose(),
+ (this.renderTarget1 = e),
+ (this.renderTarget2 = e.clone()),
+ (this.writeBuffer = this.renderTarget1),
+ (this.readBuffer = this.renderTarget2)
+ }
+ setSize(e, t) {
+ ;(this._width = e), (this._height = t)
+ const n = this._width * this._pixelRatio,
+ r = this._height * this._pixelRatio
+ this.renderTarget1.setSize(n, r), this.renderTarget2.setSize(n, r)
+ for (let i = 0; i < this.passes.length; i++) this.passes[i].setSize(n, r)
+ }
+ setPixelRatio(e) {
+ ;(this._pixelRatio = e), this.setSize(this._width, this._height)
+ }
+ }
+ new H.iKG(-1, 1, 1, -1, 0, 1)
+ const ve = new H.u9r()
+ ve.setAttribute('position', new H.a$l([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)),
+ ve.setAttribute('uv', new H.a$l([0, 2, 0, 0, 2, 0], 2))
+ class me extends se {
+ constructor(e, t, n, r, i) {
+ super(),
+ (this.scene = e),
+ (this.camera = t),
+ (this.overrideMaterial = n),
+ (this.clearColor = r),
+ (this.clearAlpha = void 0 !== i ? i : 0),
+ (this.clear = !0),
+ (this.clearDepth = !1),
+ (this.needsSwap = !1),
+ (this._oldClearColor = new H.Ilk())
+ }
+ render(e, t, n) {
+ const r = e.autoClear
+ let i, o
+ ;(e.autoClear = !1),
+ void 0 !== this.overrideMaterial &&
+ ((o = this.scene.overrideMaterial),
+ (this.scene.overrideMaterial = this.overrideMaterial)),
+ this.clearColor &&
+ (e.getClearColor(this._oldClearColor),
+ (i = e.getClearAlpha()),
+ e.setClearColor(this.clearColor, this.clearAlpha)),
+ this.clearDepth && e.clearDepth(),
+ e.setRenderTarget(this.renderToScreen ? null : n),
+ this.clear && e.clear(e.autoClearColor, e.autoClearDepth, e.autoClearStencil),
+ e.render(this.scene, this.camera),
+ this.clearColor && e.setClearColor(this._oldClearColor, i),
+ void 0 !== this.overrideMaterial && (this.scene.overrideMaterial = o),
+ (e.autoClear = r)
+ }
+ }
+ function ge() {
+ return (ge =
+ Object.assign ||
+ function (e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = arguments[t]
+ for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (e[r] = n[r])
+ }
+ return e
+ }).apply(this, arguments)
+ }
+ function ye(e, t) {
+ return (ye =
+ Object.setPrototypeOf ||
+ function (e, t) {
+ return (e.__proto__ = t), e
+ })(e, t)
+ }
+ function be(e) {
+ return (be = Object.setPrototypeOf
+ ? Object.getPrototypeOf
+ : function (e) {
+ return e.__proto__ || Object.getPrototypeOf(e)
+ })(e)
+ }
+ function we() {
+ if ('undefined' === typeof Reflect || !Reflect.construct) return !1
+ if (Reflect.construct.sham) return !1
+ if ('function' === typeof Proxy) return !0
+ try {
+ return Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})), !0
+ } catch (e) {
+ return !1
+ }
+ }
+ function xe(e, t, n) {
+ return (xe = we()
+ ? Reflect.construct
+ : function (e, t, n) {
+ var r = [null]
+ r.push.apply(r, t)
+ var i = new (Function.bind.apply(e, r))()
+ return n && ye(i, n.prototype), i
+ }).apply(null, arguments)
+ }
+ function Ee(e) {
+ var t = 'function' === typeof Map ? new Map() : void 0
+ return (Ee = function (e) {
+ if (null === e || ((n = e), -1 === Function.toString.call(n).indexOf('[native code]')))
+ return e
+ var n
+ if ('function' !== typeof e)
+ throw new TypeError('Super expression must either be null or a function')
+ if ('undefined' !== typeof t) {
+ if (t.has(e)) return t.get(e)
+ t.set(e, r)
+ }
+ function r() {
+ return xe(e, arguments, be(this).constructor)
+ }
+ return (
+ (r.prototype = Object.create(e.prototype, {
+ constructor: { value: r, enumerable: !1, writable: !0, configurable: !0 },
+ })),
+ ye(r, e)
+ )
+ })(e)
+ }
+ var ke = (function (e) {
+ var t, n
+ function r(t) {
+ return (function (e) {
+ if (void 0 === e)
+ throw new ReferenceError("this hasn't been initialised - super() hasn't been called")
+ return e
+ })(
+ e.call(
+ this,
+ 'An error occurred. See https://github.com/styled-components/polished/blob/main/src/internalHelpers/errors.md#' +
+ t +
+ ' for more information.',
+ ) || this,
+ )
+ }
+ return (
+ (n = e),
+ ((t = r).prototype = Object.create(n.prototype)),
+ (t.prototype.constructor = t),
+ ye(t, n),
+ r
+ )
+ })(Ee(Error))
+ function _e(e) {
+ return Math.round(255 * e)
+ }
+ function Te(e, t, n) {
+ return _e(e) + ',' + _e(t) + ',' + _e(n)
+ }
+ function Oe(e, t, n, r) {
+ if ((void 0 === r && (r = Te), 0 === t)) return r(n, n, n)
+ var i = (((e % 360) + 360) % 360) / 60,
+ o = (1 - Math.abs(2 * n - 1)) * t,
+ a = o * (1 - Math.abs((i % 2) - 1)),
+ s = 0,
+ u = 0,
+ l = 0
+ i >= 0 && i < 1
+ ? ((s = o), (u = a))
+ : i >= 1 && i < 2
+ ? ((s = a), (u = o))
+ : i >= 2 && i < 3
+ ? ((u = o), (l = a))
+ : i >= 3 && i < 4
+ ? ((u = a), (l = o))
+ : i >= 4 && i < 5
+ ? ((s = a), (l = o))
+ : i >= 5 && i < 6 && ((s = o), (l = a))
+ var c = n - o / 2
+ return r(s + c, u + c, l + c)
+ }
+ var Ce = {
+ aliceblue: 'f0f8ff',
+ antiquewhite: 'faebd7',
+ aqua: '00ffff',
+ aquamarine: '7fffd4',
+ azure: 'f0ffff',
+ beige: 'f5f5dc',
+ bisque: 'ffe4c4',
+ black: '000',
+ blanchedalmond: 'ffebcd',
+ blue: '0000ff',
+ blueviolet: '8a2be2',
+ brown: 'a52a2a',
+ burlywood: 'deb887',
+ cadetblue: '5f9ea0',
+ chartreuse: '7fff00',
+ chocolate: 'd2691e',
+ coral: 'ff7f50',
+ cornflowerblue: '6495ed',
+ cornsilk: 'fff8dc',
+ crimson: 'dc143c',
+ cyan: '00ffff',
+ darkblue: '00008b',
+ darkcyan: '008b8b',
+ darkgoldenrod: 'b8860b',
+ darkgray: 'a9a9a9',
+ darkgreen: '006400',
+ darkgrey: 'a9a9a9',
+ darkkhaki: 'bdb76b',
+ darkmagenta: '8b008b',
+ darkolivegreen: '556b2f',
+ darkorange: 'ff8c00',
+ darkorchid: '9932cc',
+ darkred: '8b0000',
+ darksalmon: 'e9967a',
+ darkseagreen: '8fbc8f',
+ darkslateblue: '483d8b',
+ darkslategray: '2f4f4f',
+ darkslategrey: '2f4f4f',
+ darkturquoise: '00ced1',
+ darkviolet: '9400d3',
+ deeppink: 'ff1493',
+ deepskyblue: '00bfff',
+ dimgray: '696969',
+ dimgrey: '696969',
+ dodgerblue: '1e90ff',
+ firebrick: 'b22222',
+ floralwhite: 'fffaf0',
+ forestgreen: '228b22',
+ fuchsia: 'ff00ff',
+ gainsboro: 'dcdcdc',
+ ghostwhite: 'f8f8ff',
+ gold: 'ffd700',
+ goldenrod: 'daa520',
+ gray: '808080',
+ green: '008000',
+ greenyellow: 'adff2f',
+ grey: '808080',
+ honeydew: 'f0fff0',
+ hotpink: 'ff69b4',
+ indianred: 'cd5c5c',
+ indigo: '4b0082',
+ ivory: 'fffff0',
+ khaki: 'f0e68c',
+ lavender: 'e6e6fa',
+ lavenderblush: 'fff0f5',
+ lawngreen: '7cfc00',
+ lemonchiffon: 'fffacd',
+ lightblue: 'add8e6',
+ lightcoral: 'f08080',
+ lightcyan: 'e0ffff',
+ lightgoldenrodyellow: 'fafad2',
+ lightgray: 'd3d3d3',
+ lightgreen: '90ee90',
+ lightgrey: 'd3d3d3',
+ lightpink: 'ffb6c1',
+ lightsalmon: 'ffa07a',
+ lightseagreen: '20b2aa',
+ lightskyblue: '87cefa',
+ lightslategray: '789',
+ lightslategrey: '789',
+ lightsteelblue: 'b0c4de',
+ lightyellow: 'ffffe0',
+ lime: '0f0',
+ limegreen: '32cd32',
+ linen: 'faf0e6',
+ magenta: 'f0f',
+ maroon: '800000',
+ mediumaquamarine: '66cdaa',
+ mediumblue: '0000cd',
+ mediumorchid: 'ba55d3',
+ mediumpurple: '9370db',
+ mediumseagreen: '3cb371',
+ mediumslateblue: '7b68ee',
+ mediumspringgreen: '00fa9a',
+ mediumturquoise: '48d1cc',
+ mediumvioletred: 'c71585',
+ midnightblue: '191970',
+ mintcream: 'f5fffa',
+ mistyrose: 'ffe4e1',
+ moccasin: 'ffe4b5',
+ navajowhite: 'ffdead',
+ navy: '000080',
+ oldlace: 'fdf5e6',
+ olive: '808000',
+ olivedrab: '6b8e23',
+ orange: 'ffa500',
+ orangered: 'ff4500',
+ orchid: 'da70d6',
+ palegoldenrod: 'eee8aa',
+ palegreen: '98fb98',
+ paleturquoise: 'afeeee',
+ palevioletred: 'db7093',
+ papayawhip: 'ffefd5',
+ peachpuff: 'ffdab9',
+ peru: 'cd853f',
+ pink: 'ffc0cb',
+ plum: 'dda0dd',
+ powderblue: 'b0e0e6',
+ purple: '800080',
+ rebeccapurple: '639',
+ red: 'f00',
+ rosybrown: 'bc8f8f',
+ royalblue: '4169e1',
+ saddlebrown: '8b4513',
+ salmon: 'fa8072',
+ sandybrown: 'f4a460',
+ seagreen: '2e8b57',
+ seashell: 'fff5ee',
+ sienna: 'a0522d',
+ silver: 'c0c0c0',
+ skyblue: '87ceeb',
+ slateblue: '6a5acd',
+ slategray: '708090',
+ slategrey: '708090',
+ snow: 'fffafa',
+ springgreen: '00ff7f',
+ steelblue: '4682b4',
+ tan: 'd2b48c',
+ teal: '008080',
+ thistle: 'd8bfd8',
+ tomato: 'ff6347',
+ turquoise: '40e0d0',
+ violet: 'ee82ee',
+ wheat: 'f5deb3',
+ white: 'fff',
+ whitesmoke: 'f5f5f5',
+ yellow: 'ff0',
+ yellowgreen: '9acd32',
+ }
+ var Se = /^#[a-fA-F0-9]{6}$/,
+ Ae = /^#[a-fA-F0-9]{8}$/,
+ Pe = /^#[a-fA-F0-9]{3}$/,
+ Me = /^#[a-fA-F0-9]{4}$/,
+ Re = /^rgb\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*\)$/i,
+ je =
+ /^rgba\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*([-+]?[0-9]*[.]?[0-9]+)\s*\)$/i,
+ De =
+ /^hsl\(\s*(\d{0,3}[.]?[0-9]+)\s*,\s*(\d{1,3}[.]?[0-9]?)%\s*,\s*(\d{1,3}[.]?[0-9]?)%\s*\)$/i,
+ Le =
+ /^hsla\(\s*(\d{0,3}[.]?[0-9]+)\s*,\s*(\d{1,3}[.]?[0-9]?)%\s*,\s*(\d{1,3}[.]?[0-9]?)%\s*,\s*([-+]?[0-9]*[.]?[0-9]+)\s*\)$/i
+ function Ne(e) {
+ if ('string' !== typeof e) throw new ke(3)
+ var t = (function (e) {
+ if ('string' !== typeof e) return e
+ var t = e.toLowerCase()
+ return Ce[t] ? '#' + Ce[t] : e
+ })(e)
+ if (t.match(Se))
+ return {
+ red: parseInt('' + t[1] + t[2], 16),
+ green: parseInt('' + t[3] + t[4], 16),
+ blue: parseInt('' + t[5] + t[6], 16),
+ }
+ if (t.match(Ae)) {
+ var n = parseFloat((parseInt('' + t[7] + t[8], 16) / 255).toFixed(2))
+ return {
+ red: parseInt('' + t[1] + t[2], 16),
+ green: parseInt('' + t[3] + t[4], 16),
+ blue: parseInt('' + t[5] + t[6], 16),
+ alpha: n,
+ }
+ }
+ if (t.match(Pe))
+ return {
+ red: parseInt('' + t[1] + t[1], 16),
+ green: parseInt('' + t[2] + t[2], 16),
+ blue: parseInt('' + t[3] + t[3], 16),
+ }
+ if (t.match(Me)) {
+ var r = parseFloat((parseInt('' + t[4] + t[4], 16) / 255).toFixed(2))
+ return {
+ red: parseInt('' + t[1] + t[1], 16),
+ green: parseInt('' + t[2] + t[2], 16),
+ blue: parseInt('' + t[3] + t[3], 16),
+ alpha: r,
+ }
+ }
+ var i = Re.exec(t)
+ if (i)
+ return {
+ red: parseInt('' + i[1], 10),
+ green: parseInt('' + i[2], 10),
+ blue: parseInt('' + i[3], 10),
+ }
+ var o = je.exec(t.substring(0, 50))
+ if (o)
+ return {
+ red: parseInt('' + o[1], 10),
+ green: parseInt('' + o[2], 10),
+ blue: parseInt('' + o[3], 10),
+ alpha: parseFloat('' + o[4]),
+ }
+ var a = De.exec(t)
+ if (a) {
+ var s =
+ 'rgb(' +
+ Oe(
+ parseInt('' + a[1], 10),
+ parseInt('' + a[2], 10) / 100,
+ parseInt('' + a[3], 10) / 100,
+ ) +
+ ')',
+ u = Re.exec(s)
+ if (!u) throw new ke(4, t, s)
+ return {
+ red: parseInt('' + u[1], 10),
+ green: parseInt('' + u[2], 10),
+ blue: parseInt('' + u[3], 10),
+ }
+ }
+ var l = Le.exec(t.substring(0, 50))
+ if (l) {
+ var c =
+ 'rgb(' +
+ Oe(
+ parseInt('' + l[1], 10),
+ parseInt('' + l[2], 10) / 100,
+ parseInt('' + l[3], 10) / 100,
+ ) +
+ ')',
+ d = Re.exec(c)
+ if (!d) throw new ke(4, t, c)
+ return {
+ red: parseInt('' + d[1], 10),
+ green: parseInt('' + d[2], 10),
+ blue: parseInt('' + d[3], 10),
+ alpha: parseFloat('' + l[4]),
+ }
+ }
+ throw new ke(5)
+ }
+ var Ie = function (e) {
+ return 7 === e.length && e[1] === e[2] && e[3] === e[4] && e[5] === e[6]
+ ? '#' + e[1] + e[3] + e[5]
+ : e
+ }
+ function ze(e) {
+ var t = e.toString(16)
+ return 1 === t.length ? '0' + t : t
+ }
+ function He(e, t, n) {
+ if ('number' === typeof e && 'number' === typeof t && 'number' === typeof n)
+ return Ie('#' + ze(e) + ze(t) + ze(n))
+ if ('object' === typeof e && void 0 === t && void 0 === n)
+ return Ie('#' + ze(e.red) + ze(e.green) + ze(e.blue))
+ throw new ke(6)
+ }
+ function Be(e, t, n, r) {
+ if ('string' === typeof e && 'number' === typeof t) {
+ var i = Ne(e)
+ return 'rgba(' + i.red + ',' + i.green + ',' + i.blue + ',' + t + ')'
+ }
+ if (
+ 'number' === typeof e &&
+ 'number' === typeof t &&
+ 'number' === typeof n &&
+ 'number' === typeof r
+ )
+ return r >= 1 ? He(e, t, n) : 'rgba(' + e + ',' + t + ',' + n + ',' + r + ')'
+ if ('object' === typeof e && void 0 === t && void 0 === n && void 0 === r)
+ return e.alpha >= 1
+ ? He(e.red, e.green, e.blue)
+ : 'rgba(' + e.red + ',' + e.green + ',' + e.blue + ',' + e.alpha + ')'
+ throw new ke(7)
+ }
+ function Fe(e, t, n) {
+ return function () {
+ var r = n.concat(Array.prototype.slice.call(arguments))
+ return r.length >= t ? e.apply(this, r) : Fe(e, t, r)
+ }
+ }
+ function Ve(e) {
+ return Fe(e, e.length, [])
+ }
+ function Ue(e, t, n) {
+ return Math.max(e, Math.min(t, n))
+ }
+ function Ge(e, t) {
+ if ('transparent' === t) return t
+ var n = Ne(t)
+ return Be(
+ ge({}, n, {
+ alpha: Ue(
+ 0,
+ 1,
+ (100 * ('number' === typeof n.alpha ? n.alpha : 1) + 100 * parseFloat(e)) / 100,
+ ),
+ }),
+ )
+ }
+ var qe = Ve(Ge)
+ var We = r(6194)
+ function Ke(e, t, n) {
+ return (
+ t in e
+ ? Object.defineProperty(e, t, {
+ value: n,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function Ze(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n =
+ null == e
+ ? null
+ : ('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator']
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ Xe(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function $e(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return Ye(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ Xe(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function Xe(e, t) {
+ if (e) {
+ if ('string' === typeof e) return Ye(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? Ye(e, t)
+ : void 0
+ )
+ }
+ }
+ function Ye(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ !(function (e, t) {
+ void 0 === t && (t = {})
+ var n = t.insertAt
+ if (e && 'undefined' !== typeof document) {
+ var r = document.head || document.getElementsByTagName('head')[0],
+ i = document.createElement('style')
+ ;(i.type = 'text/css'),
+ 'top' === n && r.firstChild ? r.insertBefore(i, r.firstChild) : r.appendChild(i),
+ i.styleSheet ? (i.styleSheet.cssText = e) : i.appendChild(document.createTextNode(e))
+ }
+ })(
+ '.scene-nav-info {\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n}\n\n.scene-tooltip {\n color: lavender;\n font-size: 15px;\n}\n\n.scene-nav-info, .scene-tooltip {\n position: absolute;\n font-family: sans-serif;\n pointer-events: none;\n}\n\n.scene-container canvas:focus {\n outline: none;\n}',
+ )
+ var Qe = window.THREE
+ ? window.THREE
+ : {
+ WebGLRenderer: H.CP7,
+ Scene: H.xsS,
+ PerspectiveCamera: H.cPb,
+ Raycaster: H.iMs,
+ TextureLoader: H.dpR,
+ Vector2: H.FM8,
+ Vector3: H.Pa4,
+ Box3: H.ZzF,
+ Color: H.Ilk,
+ Mesh: H.Kj0,
+ SphereGeometry: H.xo$,
+ MeshBasicMaterial: H.vBJ,
+ BackSide: H._Li,
+ EventDispatcher: H.pBf,
+ MOUSE: H.RsA,
+ Quaternion: H._fP,
+ Spherical: H.$V,
+ Clock: H.SUY,
+ },
+ Je = (0, b.Z)({
+ props: {
+ width: {
+ default: window.innerWidth,
+ onChange: function (e, t, n) {
+ isNaN(e) && (t.width = n)
+ },
+ },
+ height: {
+ default: window.innerHeight,
+ onChange: function (e, t, n) {
+ isNaN(e) && (t.height = n)
+ },
+ },
+ backgroundColor: { default: '#000011' },
+ backgroundImageUrl: {},
+ onBackgroundImageLoaded: {},
+ showNavInfo: { default: !0 },
+ skyRadius: { default: 5e4 },
+ objects: { default: [] },
+ enablePointerInteraction: {
+ default: !0,
+ onChange: function (e, t) {
+ ;(t.hoverObj = null), t.toolTipElem && (t.toolTipElem.innerHTML = '')
+ },
+ triggerUpdate: !1,
+ },
+ lineHoverPrecision: { default: 1, triggerUpdate: !1 },
+ hoverOrderComparator: {
+ default: function () {
+ return -1
+ },
+ triggerUpdate: !1,
+ },
+ hoverFilter: {
+ default: function () {
+ return !0
+ },
+ triggerUpdate: !1,
+ },
+ tooltipContent: { triggerUpdate: !1 },
+ hoverDuringDrag: { default: !1, triggerUpdate: !1 },
+ clickAfterDrag: { default: !1, triggerUpdate: !1 },
+ onHover: { default: function () {}, triggerUpdate: !1 },
+ onClick: { default: function () {}, triggerUpdate: !1 },
+ onRightClick: { triggerUpdate: !1 },
+ },
+ methods: {
+ tick: function (e) {
+ if (e.initialised) {
+ if (
+ (e.controls.update && e.controls.update(e.clock.getDelta()),
+ e.postProcessingComposer
+ ? e.postProcessingComposer.render()
+ : e.renderer.render(e.scene, e.camera),
+ e.extraRenderers.forEach(function (t) {
+ return t.render(e.scene, e.camera)
+ }),
+ e.enablePointerInteraction)
+ ) {
+ var t = null
+ if (e.hoverDuringDrag || !e.isPointerDragging) {
+ var n = this.intersectingObjects(e.pointerPos.x, e.pointerPos.y)
+ .filter(function (t) {
+ return e.hoverFilter(t.object)
+ })
+ .sort(function (t, n) {
+ return e.hoverOrderComparator(t.object, n.object)
+ }),
+ r = n.length ? n[0] : null
+ ;(t = r ? r.object : null), (e.intersectionPoint = r ? r.point : null)
+ }
+ t !== e.hoverObj &&
+ (e.onHover(t, e.hoverObj),
+ (e.toolTipElem.innerHTML = (t && (0, w.default)(e.tooltipContent)(t)) || ''),
+ (e.hoverObj = t))
+ }
+ We.ZP.update()
+ }
+ return this
+ },
+ getPointerPos: function (e) {
+ var t = e.pointerPos
+ return { x: t.x, y: t.y }
+ },
+ cameraPosition: function (e, t, n, r) {
+ var i = e.camera
+ if (t && e.initialised) {
+ var o = t,
+ a = n || { x: 0, y: 0, z: 0 }
+ if (r) {
+ var s = Object.assign({}, i.position),
+ u = d()
+ new We.ZP.Tween(s)
+ .to(o, r)
+ .easing(We.ZP.Easing.Quadratic.Out)
+ .onUpdate(l)
+ .start(),
+ new We.ZP.Tween(u)
+ .to(a, r / 3)
+ .easing(We.ZP.Easing.Quadratic.Out)
+ .onUpdate(c)
+ .start()
+ } else l(o), c(a)
+ return this
+ }
+ return Object.assign({}, i.position, { lookAt: d() })
+ function l(e) {
+ var t = e.x,
+ n = e.y,
+ r = e.z
+ void 0 !== t && (i.position.x = t),
+ void 0 !== n && (i.position.y = n),
+ void 0 !== r && (i.position.z = r)
+ }
+ function c(t) {
+ e.controls.target = new Qe.Vector3(t.x, t.y, t.z)
+ }
+ function d() {
+ return Object.assign(
+ new Qe.Vector3(0, 0, -1e3).applyQuaternion(i.quaternion).add(i.position),
+ )
+ }
+ },
+ zoomToFit: function (e) {
+ for (
+ var t = arguments.length > 1 && void 0 !== arguments[1] ? arguments[1] : 0,
+ n = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : 10,
+ r = arguments.length,
+ i = new Array(r > 3 ? r - 3 : 0),
+ o = 3;
+ o < r;
+ o++
+ )
+ i[o - 3] = arguments[o]
+ return this.fitToBbox(this.getBbox.apply(this, i), t, n)
+ },
+ fitToBbox: function (e, t) {
+ var n = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : 0,
+ r = arguments.length > 3 && void 0 !== arguments[3] ? arguments[3] : 10,
+ i = e.camera
+ if (t) {
+ var o = new Qe.Vector3(0, 0, 0),
+ a =
+ 2 *
+ Math.max.apply(
+ Math,
+ $e(
+ Object.entries(t).map(function (e) {
+ var t = Ze(e, 2),
+ n = t[0],
+ r = t[1]
+ return Math.max.apply(
+ Math,
+ $e(
+ r.map(function (e) {
+ return Math.abs(o[n] - e)
+ }),
+ ),
+ )
+ }),
+ ),
+ ),
+ s = (1 - (2 * r) / e.height) * i.fov,
+ u = a / Math.atan((s * Math.PI) / 180),
+ l = u / i.aspect,
+ c = Math.max(u, l)
+ if (c > 0) {
+ var d = o.clone().sub(i.position).normalize().multiplyScalar(-c)
+ this.cameraPosition(d, o, n)
+ }
+ }
+ return this
+ },
+ getBbox: function (e) {
+ var t =
+ arguments.length > 1 && void 0 !== arguments[1]
+ ? arguments[1]
+ : function () {
+ return !0
+ },
+ n = new Qe.Box3(new Qe.Vector3(0, 0, 0), new Qe.Vector3(0, 0, 0)),
+ r = e.objects.filter(t)
+ return r.length
+ ? (r.forEach(function (e) {
+ return n.expandByObject(e)
+ }),
+ Object.assign.apply(
+ Object,
+ $e(
+ ['x', 'y', 'z'].map(function (e) {
+ return Ke({}, e, [n.min[e], n.max[e]])
+ }),
+ ),
+ ))
+ : null
+ },
+ getScreenCoords: function (e, t, n, r) {
+ var i = new Qe.Vector3(t, n, r)
+ return (
+ i.project(this.camera()),
+ { x: ((i.x + 1) * e.width) / 2, y: (-(i.y - 1) * e.height) / 2 }
+ )
+ },
+ getSceneCoords: function (e, t, n) {
+ var r = arguments.length > 3 && void 0 !== arguments[3] ? arguments[3] : 0,
+ i = new Qe.Vector2((t / e.width) * 2 - 1, (-n / e.height) * 2 + 1),
+ o = new Qe.Raycaster()
+ return o.setFromCamera(i, e.camera), Object.assign({}, o.ray.at(r, new Qe.Vector3()))
+ },
+ intersectingObjects: function (e, t, n) {
+ var r = new Qe.Vector2((t / e.width) * 2 - 1, (-n / e.height) * 2 + 1),
+ i = new Qe.Raycaster()
+ return (
+ (i.params.Line.threshold = e.lineHoverPrecision),
+ i.setFromCamera(r, e.camera),
+ i.intersectObjects(e.objects, !0)
+ )
+ },
+ renderer: function (e) {
+ return e.renderer
+ },
+ scene: function (e) {
+ return e.scene
+ },
+ camera: function (e) {
+ return e.camera
+ },
+ postProcessingComposer: function (e) {
+ return e.postProcessingComposer
+ },
+ controls: function (e) {
+ return e.controls
+ },
+ tbControls: function (e) {
+ return e.controls
+ },
+ },
+ stateInit: function () {
+ return {
+ scene: new Qe.Scene(),
+ camera: new Qe.PerspectiveCamera(),
+ clock: new Qe.Clock(),
+ }
+ },
+ init: function (e, t) {
+ var n = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : {},
+ r = n.controlType,
+ i = void 0 === r ? 'trackball' : r,
+ o = n.rendererConfig,
+ a = void 0 === o ? {} : o,
+ s = n.extraRenderers,
+ u = void 0 === s ? [] : s,
+ l = n.waitForLoadComplete,
+ c = void 0 === l || l
+ ;(e.innerHTML = ''),
+ e.appendChild((t.container = document.createElement('div'))),
+ (t.container.className = 'scene-container'),
+ (t.container.style.position = 'relative'),
+ t.container.appendChild((t.navInfo = document.createElement('div'))),
+ (t.navInfo.className = 'scene-nav-info'),
+ (t.navInfo.textContent =
+ {
+ orbit: 'Left-click: rotate, Mouse-wheel/middle-click: zoom, Right-click: pan',
+ trackball: 'Left-click: rotate, Mouse-wheel/middle-click: zoom, Right-click: pan',
+ fly: 'WASD: move, R|F: up | down, Q|E: roll, up|down: pitch, left|right: yaw',
+ }[i] || ''),
+ (t.navInfo.style.display = t.showNavInfo ? null : 'none'),
+ (t.toolTipElem = document.createElement('div')),
+ t.toolTipElem.classList.add('scene-tooltip'),
+ t.container.appendChild(t.toolTipElem),
+ (t.pointerPos = new Qe.Vector2()),
+ (t.pointerPos.x = -2),
+ (t.pointerPos.y = -2),
+ ['pointermove', 'pointerdown'].forEach(function (e) {
+ return t.container.addEventListener(
+ e,
+ function (n) {
+ if (
+ ('pointerdown' === e && (t.isPointerPressed = !0),
+ !t.isPointerDragging &&
+ 'pointermove' === n.type &&
+ (n.pressure > 0 || t.isPointerPressed) &&
+ ('touch' !== n.pointerType ||
+ void 0 === n.movementX ||
+ [n.movementX, n.movementY].some(function (e) {
+ return Math.abs(e) > 1
+ })) &&
+ (t.isPointerDragging = !0),
+ t.enablePointerInteraction)
+ ) {
+ var r = (function (e) {
+ var t = e.getBoundingClientRect(),
+ n = window.pageXOffset || document.documentElement.scrollLeft,
+ r = window.pageYOffset || document.documentElement.scrollTop
+ return { top: t.top + r, left: t.left + n }
+ })(t.container)
+ ;(t.pointerPos.x = n.pageX - r.left),
+ (t.pointerPos.y = n.pageY - r.top),
+ (t.toolTipElem.style.top = ''.concat(t.pointerPos.y, 'px')),
+ (t.toolTipElem.style.left = ''.concat(t.pointerPos.x, 'px')),
+ (t.toolTipElem.style.transform = 'translate(-'.concat(
+ (t.pointerPos.x / t.width) * 100,
+ '%, 21px)',
+ ))
+ }
+ },
+ { passive: !0 },
+ )
+ }),
+ t.container.addEventListener(
+ 'pointerup',
+ function (e) {
+ ;(t.isPointerPressed = !1),
+ (t.isPointerDragging && ((t.isPointerDragging = !1), !t.clickAfterDrag)) ||
+ requestAnimationFrame(function () {
+ 0 === e.button && t.onClick(t.hoverObj || null, e, t.intersectionPoint),
+ 2 === e.button &&
+ t.onRightClick &&
+ t.onRightClick(t.hoverObj || null, e, t.intersectionPoint)
+ })
+ },
+ { passive: !0, capture: !0 },
+ ),
+ t.container.addEventListener('contextmenu', function (e) {
+ t.onRightClick && e.preventDefault()
+ }),
+ (t.renderer = new Qe.WebGLRenderer(Object.assign({ antialias: !0, alpha: !0 }, a))),
+ t.renderer.setPixelRatio(Math.min(2, window.devicePixelRatio)),
+ t.container.appendChild(t.renderer.domElement),
+ (t.extraRenderers = u),
+ t.extraRenderers.forEach(function (e) {
+ ;(e.domElement.style.position = 'absolute'),
+ (e.domElement.style.top = '0px'),
+ (e.domElement.style.pointerEvents = 'none'),
+ t.container.appendChild(e.domElement)
+ }),
+ (t.postProcessingComposer = new pe(t.renderer)),
+ t.postProcessingComposer.addPass(new me(t.scene, t.camera)),
+ (t.controls = new { trackball: Q, orbit: ne, fly: ie }[i](
+ t.camera,
+ t.renderer.domElement,
+ )),
+ 'fly' === i &&
+ ((t.controls.movementSpeed = 300),
+ (t.controls.rollSpeed = Math.PI / 6),
+ (t.controls.dragToLook = !0)),
+ ('trackball' !== i && 'orbit' !== i) ||
+ ((t.controls.minDistance = 0.1),
+ (t.controls.maxDistance = t.skyRadius),
+ t.controls.addEventListener('start', function () {
+ t.controlsEngaged = !0
+ }),
+ t.controls.addEventListener('change', function () {
+ t.controlsEngaged && (t.controlsDragging = !0)
+ }),
+ t.controls.addEventListener('end', function () {
+ ;(t.controlsEngaged = !1), (t.controlsDragging = !1)
+ })),
+ [t.renderer, t.postProcessingComposer]
+ .concat($e(t.extraRenderers))
+ .forEach(function (e) {
+ return e.setSize(t.width, t.height)
+ }),
+ (t.camera.aspect = t.width / t.height),
+ t.camera.updateProjectionMatrix(),
+ (t.camera.position.z = 1e3),
+ t.scene.add((t.skysphere = new Qe.Mesh())),
+ (t.skysphere.visible = !1),
+ (t.loadComplete = t.scene.visible = !c),
+ (window.scene = t.scene)
+ },
+ update: function (e, t) {
+ if (
+ (e.width &&
+ e.height &&
+ (t.hasOwnProperty('width') || t.hasOwnProperty('height')) &&
+ ((e.container.style.width = e.width),
+ (e.container.style.height = e.height),
+ [e.renderer, e.postProcessingComposer]
+ .concat($e(e.extraRenderers))
+ .forEach(function (t) {
+ return t.setSize(e.width, e.height)
+ }),
+ (e.camera.aspect = e.width / e.height),
+ e.camera.updateProjectionMatrix()),
+ t.hasOwnProperty('skyRadius') &&
+ e.skyRadius &&
+ (e.controls.hasOwnProperty('maxDistance') &&
+ t.skyRadius &&
+ (e.controls.maxDistance = e.skyRadius),
+ (e.camera.far = 2.5 * e.skyRadius),
+ e.camera.updateProjectionMatrix(),
+ (e.skysphere.geometry = new Qe.SphereGeometry(e.skyRadius))),
+ t.hasOwnProperty('backgroundColor'))
+ ) {
+ var n = Ne(e.backgroundColor).alpha
+ void 0 === n && (n = 1),
+ e.renderer.setClearColor(new Qe.Color(qe(1, e.backgroundColor)), n)
+ }
+ function r() {
+ e.loadComplete = e.scene.visible = !0
+ }
+ t.hasOwnProperty('backgroundImageUrl') &&
+ (e.backgroundImageUrl
+ ? new Qe.TextureLoader().load(e.backgroundImageUrl, function (t) {
+ ;(e.skysphere.material = new Qe.MeshBasicMaterial({
+ map: t,
+ side: Qe.BackSide,
+ })),
+ (e.skysphere.visible = !0),
+ e.onBackgroundImageLoaded && setTimeout(e.onBackgroundImageLoaded),
+ !e.loadComplete && r()
+ })
+ : ((e.skysphere.visible = !1),
+ (e.skysphere.material.map = null),
+ !e.loadComplete && r())),
+ t.hasOwnProperty('showNavInfo') &&
+ (e.navInfo.style.display = e.showNavInfo ? null : 'none'),
+ t.hasOwnProperty('objects') &&
+ ((t.objects || []).forEach(function (t) {
+ return e.scene.remove(t)
+ }),
+ e.objects.forEach(function (t) {
+ return e.scene.add(t)
+ }))
+ },
+ })
+ function et(e, t) {
+ var n = Object.keys(e)
+ if (Object.getOwnPropertySymbols) {
+ var r = Object.getOwnPropertySymbols(e)
+ t &&
+ (r = r.filter(function (t) {
+ return Object.getOwnPropertyDescriptor(e, t).enumerable
+ })),
+ n.push.apply(n, r)
+ }
+ return n
+ }
+ function tt(e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = null != arguments[t] ? arguments[t] : {}
+ t % 2
+ ? et(Object(n), !0).forEach(function (t) {
+ nt(e, t, n[t])
+ })
+ : Object.getOwnPropertyDescriptors
+ ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(n))
+ : et(Object(n)).forEach(function (t) {
+ Object.defineProperty(e, t, Object.getOwnPropertyDescriptor(n, t))
+ })
+ }
+ return e
+ }
+ function nt(e, t, n) {
+ return (
+ t in e
+ ? Object.defineProperty(e, t, {
+ value: n,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function rt(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return it(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return it(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return it(e, t)
+ })(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function it(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ function ot(e, t) {
+ var n = new t()
+ return {
+ linkProp: function (t) {
+ return {
+ default: n[t](),
+ onChange: function (n, r) {
+ r[e][t](n)
+ },
+ triggerUpdate: !1,
+ }
+ },
+ linkMethod: function (t) {
+ return function (n) {
+ for (
+ var r = n[e], i = arguments.length, o = new Array(i > 1 ? i - 1 : 0), a = 1;
+ a < i;
+ a++
+ )
+ o[a - 1] = arguments[a]
+ var s = r[t].apply(r, o)
+ return s === r ? this : s
+ }
+ },
+ }
+ }
+ !(function (e, t) {
+ void 0 === t && (t = {})
+ var n = t.insertAt
+ if (e && 'undefined' !== typeof document) {
+ var r = document.head || document.getElementsByTagName('head')[0],
+ i = document.createElement('style')
+ ;(i.type = 'text/css'),
+ 'top' === n && r.firstChild ? r.insertBefore(i, r.firstChild) : r.appendChild(i),
+ i.styleSheet ? (i.styleSheet.cssText = e) : i.appendChild(document.createTextNode(e))
+ }
+ })(
+ '.graph-info-msg {\n top: 50%;\n width: 100%;\n text-align: center;\n color: lavender;\n opacity: 0.7;\n font-size: 22px;\n position: absolute;\n font-family: Sans-serif;\n}\n\n.scene-container .clickable {\n cursor: pointer;\n}\n\n.scene-container .grabbable {\n cursor: move;\n cursor: grab;\n cursor: -moz-grab;\n cursor: -webkit-grab;\n}\n\n.scene-container .grabbable:active {\n cursor: grabbing;\n cursor: -moz-grabbing;\n cursor: -webkit-grabbing;\n}',
+ )
+ var at = window.THREE
+ ? window.THREE
+ : { AmbientLight: H.Mig, DirectionalLight: H.Ox3, Vector3: H.Pa4 },
+ st = ot('forceGraph', Z.default),
+ ut = Object.assign.apply(
+ Object,
+ rt(
+ [
+ 'jsonUrl',
+ 'graphData',
+ 'numDimensions',
+ 'dagMode',
+ 'dagLevelDistance',
+ 'dagNodeFilter',
+ 'onDagError',
+ 'nodeRelSize',
+ 'nodeId',
+ 'nodeVal',
+ 'nodeResolution',
+ 'nodeColor',
+ 'nodeAutoColorBy',
+ 'nodeOpacity',
+ 'nodeVisibility',
+ 'nodeThreeObject',
+ 'nodeThreeObjectExtend',
+ 'linkSource',
+ 'linkTarget',
+ 'linkVisibility',
+ 'linkColor',
+ 'linkAutoColorBy',
+ 'linkOpacity',
+ 'linkWidth',
+ 'linkResolution',
+ 'linkCurvature',
+ 'linkCurveRotation',
+ 'linkMaterial',
+ 'linkThreeObject',
+ 'linkThreeObjectExtend',
+ 'linkPositionUpdate',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowRelPos',
+ 'linkDirectionalArrowResolution',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleSpeed',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'linkDirectionalParticleResolution',
+ 'forceEngine',
+ 'd3AlphaDecay',
+ 'd3VelocityDecay',
+ 'd3AlphaMin',
+ 'ngraphPhysics',
+ 'warmupTicks',
+ 'cooldownTicks',
+ 'cooldownTime',
+ 'onEngineTick',
+ 'onEngineStop',
+ ].map(function (e) {
+ return nt({}, e, st.linkProp(e))
+ }),
+ ),
+ ),
+ lt = Object.assign.apply(
+ Object,
+ rt(
+ ['refresh', 'getGraphBbox', 'd3Force', 'd3ReheatSimulation', 'emitParticle'].map(
+ function (e) {
+ return nt({}, e, st.linkMethod(e))
+ },
+ ),
+ ),
+ ),
+ ct = ot('renderObjs', Je),
+ dt = Object.assign.apply(
+ Object,
+ rt(
+ ['width', 'height', 'backgroundColor', 'showNavInfo', 'enablePointerInteraction'].map(
+ function (e) {
+ return nt({}, e, ct.linkProp(e))
+ },
+ ),
+ ),
+ ),
+ ft = Object.assign.apply(
+ Object,
+ rt(
+ ['cameraPosition', 'postProcessingComposer'].map(function (e) {
+ return nt({}, e, ct.linkMethod(e))
+ }),
+ ).concat([
+ {
+ graph2ScreenCoords: ct.linkMethod('getScreenCoords'),
+ screen2GraphCoords: ct.linkMethod('getSceneCoords'),
+ },
+ ]),
+ )
+ function ht(e) {
+ for (var t = e; t && !t.hasOwnProperty('__graphObjType'); ) t = t.parent
+ return t
+ }
+ var pt = (0, b.Z)({
+ props: tt(
+ tt(
+ {
+ nodeLabel: { default: 'name', triggerUpdate: !1 },
+ linkLabel: { default: 'name', triggerUpdate: !1 },
+ linkHoverPrecision: {
+ default: 1,
+ onChange: function (e, t) {
+ return t.renderObjs.lineHoverPrecision(e)
+ },
+ triggerUpdate: !1,
+ },
+ enableNavigationControls: {
+ default: !0,
+ onChange: function (e, t) {
+ var n = t.renderObjs.controls()
+ n && (n.enabled = e)
+ },
+ triggerUpdate: !1,
+ },
+ enableNodeDrag: { default: !0, triggerUpdate: !1 },
+ onNodeDrag: { default: function () {}, triggerUpdate: !1 },
+ onNodeDragEnd: { default: function () {}, triggerUpdate: !1 },
+ onNodeClick: { triggerUpdate: !1 },
+ onNodeRightClick: { triggerUpdate: !1 },
+ onNodeHover: { triggerUpdate: !1 },
+ onLinkClick: { triggerUpdate: !1 },
+ onLinkRightClick: { triggerUpdate: !1 },
+ onLinkHover: { triggerUpdate: !1 },
+ onBackgroundClick: { triggerUpdate: !1 },
+ onBackgroundRightClick: { triggerUpdate: !1 },
+ },
+ ut,
+ ),
+ dt,
+ ),
+ methods: tt(
+ tt(
+ {
+ zoomToFit: function (e, t, n) {
+ for (
+ var r, i = arguments.length, o = new Array(i > 3 ? i - 3 : 0), a = 3;
+ a < i;
+ a++
+ )
+ o[a - 3] = arguments[a]
+ return (
+ e.renderObjs.fitToBbox((r = e.forceGraph).getGraphBbox.apply(r, o), t, n), this
+ )
+ },
+ pauseAnimation: function (e) {
+ return (
+ null !== e.animationFrameRequestId &&
+ (cancelAnimationFrame(e.animationFrameRequestId),
+ (e.animationFrameRequestId = null)),
+ this
+ )
+ },
+ resumeAnimation: function (e) {
+ return null === e.animationFrameRequestId && this._animationCycle(), this
+ },
+ _animationCycle: function (e) {
+ e.enablePointerInteraction && (this.renderer().domElement.style.cursor = null),
+ e.forceGraph.tickFrame(),
+ e.renderObjs.tick(),
+ (e.animationFrameRequestId = requestAnimationFrame(this._animationCycle))
+ },
+ scene: function (e) {
+ return e.renderObjs.scene()
+ },
+ camera: function (e) {
+ return e.renderObjs.camera()
+ },
+ renderer: function (e) {
+ return e.renderObjs.renderer()
+ },
+ controls: function (e) {
+ return e.renderObjs.controls()
+ },
+ tbControls: function (e) {
+ return e.renderObjs.tbControls()
+ },
+ _destructor: function () {
+ this.pauseAnimation(), this.graphData({ nodes: [], links: [] })
+ },
+ },
+ lt,
+ ),
+ ft,
+ ),
+ stateInit: function (e) {
+ var t = e.controlType,
+ n = e.rendererConfig,
+ r = e.extraRenderers
+ return {
+ forceGraph: new Z.default(),
+ renderObjs: Je({ controlType: t, rendererConfig: n, extraRenderers: r }),
+ }
+ },
+ init: function (e, t) {
+ ;(e.innerHTML = ''),
+ e.appendChild((t.container = document.createElement('div'))),
+ (t.container.style.position = 'relative')
+ var n = document.createElement('div')
+ t.container.appendChild(n), t.renderObjs(n)
+ var r,
+ i = t.renderObjs.camera(),
+ o = t.renderObjs.renderer(),
+ a = t.renderObjs.controls()
+ ;(a.enabled = !!t.enableNavigationControls),
+ (t.lastSetCameraZ = i.position.z),
+ t.container.appendChild((r = document.createElement('div'))),
+ (r.className = 'graph-info-msg'),
+ (r.textContent = ''),
+ t.forceGraph
+ .onLoading(function () {
+ r.textContent = 'Loading...'
+ })
+ .onFinishLoading(function () {
+ r.textContent = ''
+ })
+ .onUpdate(function () {
+ ;(t.graphData = t.forceGraph.graphData()),
+ 0 === i.position.x &&
+ 0 === i.position.y &&
+ i.position.z === t.lastSetCameraZ &&
+ t.graphData.nodes.length &&
+ (i.lookAt(t.forceGraph.position),
+ (t.lastSetCameraZ = i.position.z = 170 * Math.cbrt(t.graphData.nodes.length)))
+ })
+ .onFinishUpdate(function () {
+ if (t._dragControls) {
+ var e = t.graphData.nodes.find(function (e) {
+ return e.__initialFixedPos && !e.__disposeControlsAfterDrag
+ })
+ e ? (e.__disposeControlsAfterDrag = !0) : t._dragControls.dispose(),
+ (t._dragControls = void 0)
+ }
+ if (t.enableNodeDrag && t.enablePointerInteraction && 'd3' === t.forceEngine) {
+ var n = (t._dragControls = new K(
+ t.graphData.nodes
+ .map(function (e) {
+ return e.__threeObj
+ })
+ .filter(function (e) {
+ return e
+ }),
+ i,
+ o.domElement,
+ ))
+ n.addEventListener('dragstart', function (e) {
+ ;(a.enabled = !1),
+ (e.object.__initialPos = e.object.position.clone()),
+ (e.object.__prevPos = e.object.position.clone())
+ var t = ht(e.object).__data
+ !t.__initialFixedPos &&
+ (t.__initialFixedPos = { fx: t.fx, fy: t.fy, fz: t.fz }),
+ !t.__initialPos && (t.__initialPos = { x: t.x, y: t.y, z: t.z }),
+ ['x', 'y', 'z'].forEach(function (e) {
+ return (t['f'.concat(e)] = t[e])
+ }),
+ o.domElement.classList.add('grabbable')
+ }),
+ n.addEventListener('drag', function (e) {
+ var n = ht(e.object)
+ if (!e.object.hasOwnProperty('__graphObjType')) {
+ var r = e.object.__initialPos,
+ i = e.object.__prevPos,
+ o = e.object.position
+ n.position.add(o.clone().sub(i)), i.copy(o), o.copy(r)
+ }
+ var a = n.__data,
+ s = n.position,
+ u = { x: s.x - a.x, y: s.y - a.y, z: s.z - a.z }
+ ;['x', 'y', 'z'].forEach(function (e) {
+ return (a['f'.concat(e)] = a[e] = s[e])
+ }),
+ t.forceGraph.d3AlphaTarget(0.3).resetCountdown(),
+ (a.__dragged = !0),
+ t.onNodeDrag(a, u)
+ }),
+ n.addEventListener('dragend', function (e) {
+ delete e.object.__initialPos, delete e.object.__prevPos
+ var r = ht(e.object).__data
+ r.__disposeControlsAfterDrag &&
+ (n.dispose(), delete r.__disposeControlsAfterDrag)
+ var i = r.__initialFixedPos,
+ s = r.__initialPos,
+ u = { x: s.x - r.x, y: s.y - r.y, z: s.z - r.z }
+ i &&
+ (['x', 'y', 'z'].forEach(function (e) {
+ var t = 'f'.concat(e)
+ void 0 === i[t] && delete r[t]
+ }),
+ delete r.__initialFixedPos,
+ delete r.__initialPos,
+ r.__dragged && (delete r.__dragged, t.onNodeDragEnd(r, u))),
+ t.forceGraph.d3AlphaTarget(0).resetCountdown(),
+ t.enableNavigationControls &&
+ ((a.enabled = !0),
+ a.domElement &&
+ a.domElement.ownerDocument &&
+ a.domElement.ownerDocument.dispatchEvent(
+ new PointerEvent('pointerup', { pointerType: 'touch' }),
+ )),
+ o.domElement.classList.remove('grabbable')
+ })
+ }
+ }),
+ t.renderObjs
+ .objects([
+ new at.AmbientLight(12303291),
+ new at.DirectionalLight(16777215, 0.6),
+ t.forceGraph,
+ ])
+ .hoverOrderComparator(function (e, t) {
+ var n = ht(e)
+ if (!n) return 1
+ var r = ht(t)
+ if (!r) return -1
+ var i = function (e) {
+ return 'node' === e.__graphObjType
+ }
+ return i(r) - i(n)
+ })
+ .tooltipContent(function (e) {
+ var n = ht(e)
+ return (
+ (n && (0, w.default)(t[''.concat(n.__graphObjType, 'Label')])(n.__data)) || ''
+ )
+ })
+ .hoverDuringDrag(!1)
+ .onHover(function (e) {
+ var n = ht(e)
+ if (n !== t.hoverObj) {
+ var r = t.hoverObj ? t.hoverObj.__graphObjType : null,
+ i = t.hoverObj ? t.hoverObj.__data : null,
+ a = n ? n.__graphObjType : null,
+ s = n ? n.__data : null
+ if (r && r !== a) {
+ var u = t['on'.concat('node' === r ? 'Node' : 'Link', 'Hover')]
+ u && u(null, i)
+ }
+ if (a) {
+ var l = t['on'.concat('node' === a ? 'Node' : 'Link', 'Hover')]
+ l && l(s, r === a ? i : null)
+ }
+ o.domElement.classList[
+ (n && t['on'.concat('node' === a ? 'Node' : 'Link', 'Click')]) ||
+ (!n && t.onBackgroundClick)
+ ? 'add'
+ : 'remove'
+ ]('clickable'),
+ (t.hoverObj = n)
+ }
+ })
+ .clickAfterDrag(!1)
+ .onClick(function (e, n) {
+ var r = ht(e)
+ if (r) {
+ var i = t['on'.concat('node' === r.__graphObjType ? 'Node' : 'Link', 'Click')]
+ i && i(r.__data, n)
+ } else t.onBackgroundClick && t.onBackgroundClick(n)
+ })
+ .onRightClick(function (e, n) {
+ var r = ht(e)
+ if (r) {
+ var i =
+ t['on'.concat('node' === r.__graphObjType ? 'Node' : 'Link', 'RightClick')]
+ i && i(r.__data, n)
+ } else t.onBackgroundRightClick && t.onBackgroundRightClick(n)
+ }),
+ this._animationCycle()
+ },
+ }),
+ vt = r(6156)
+ function mt() {}
+ function gt(e) {
+ return null == e
+ ? mt
+ : function () {
+ return this.querySelector(e)
+ }
+ }
+ function yt(e) {
+ return null == e ? [] : Array.isArray(e) ? e : Array.from(e)
+ }
+ function bt() {
+ return []
+ }
+ function wt(e) {
+ return null == e
+ ? bt
+ : function () {
+ return this.querySelectorAll(e)
+ }
+ }
+ function xt(e) {
+ return function () {
+ return this.matches(e)
+ }
+ }
+ function Et(e) {
+ return function (t) {
+ return t.matches(e)
+ }
+ }
+ var kt = Array.prototype.find
+ function _t() {
+ return this.firstElementChild
+ }
+ var Tt = Array.prototype.filter
+ function Ot() {
+ return Array.from(this.children)
+ }
+ function Ct(e) {
+ return new Array(e.length)
+ }
+ function St(e, t) {
+ ;(this.ownerDocument = e.ownerDocument),
+ (this.namespaceURI = e.namespaceURI),
+ (this._next = null),
+ (this._parent = e),
+ (this.__data__ = t)
+ }
+ function At(e) {
+ return function () {
+ return e
+ }
+ }
+ function Pt(e, t, n, r, i, o) {
+ for (var a, s = 0, u = t.length, l = o.length; s < l; ++s)
+ (a = t[s]) ? ((a.__data__ = o[s]), (r[s] = a)) : (n[s] = new St(e, o[s]))
+ for (; s < u; ++s) (a = t[s]) && (i[s] = a)
+ }
+ function Mt(e, t, n, r, i, o, a) {
+ var s,
+ u,
+ l,
+ c = new Map(),
+ d = t.length,
+ f = o.length,
+ h = new Array(d)
+ for (s = 0; s < d; ++s)
+ (u = t[s]) &&
+ ((h[s] = l = a.call(u, u.__data__, s, t) + ''), c.has(l) ? (i[s] = u) : c.set(l, u))
+ for (s = 0; s < f; ++s)
+ (l = a.call(e, o[s], s, o) + ''),
+ (u = c.get(l))
+ ? ((r[s] = u), (u.__data__ = o[s]), c.delete(l))
+ : (n[s] = new St(e, o[s]))
+ for (s = 0; s < d; ++s) (u = t[s]) && c.get(h[s]) === u && (i[s] = u)
+ }
+ function Rt(e) {
+ return e.__data__
+ }
+ function jt(e) {
+ return 'object' === typeof e && 'length' in e ? e : Array.from(e)
+ }
+ function Dt(e, t) {
+ return e < t ? -1 : e > t ? 1 : e >= t ? 0 : NaN
+ }
+ function Lt(e, t) {
+ var n
+ if ('undefined' === typeof Symbol || null == e[Symbol.iterator]) {
+ if (
+ Array.isArray(e) ||
+ (n = (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return Nt(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return Nt(e, t)
+ })(e)) ||
+ (t && e && 'number' === typeof e.length)
+ ) {
+ n && (e = n)
+ var r = 0,
+ i = function () {}
+ return {
+ s: i,
+ n: function () {
+ return r >= e.length ? { done: !0 } : { done: !1, value: e[r++] }
+ },
+ e: function (e) {
+ throw e
+ },
+ f: i,
+ }
+ }
+ throw new TypeError(
+ 'Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ }
+ var o,
+ a = !0,
+ s = !1
+ return {
+ s: function () {
+ n = e[Symbol.iterator]()
+ },
+ n: function () {
+ var e = n.next()
+ return (a = e.done), e
+ },
+ e: function (e) {
+ ;(s = !0), (o = e)
+ },
+ f: function () {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw o
+ }
+ },
+ }
+ }
+ function Nt(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ St.prototype = {
+ constructor: St,
+ appendChild: function (e) {
+ return this._parent.insertBefore(e, this._next)
+ },
+ insertBefore: function (e, t) {
+ return this._parent.insertBefore(e, t)
+ },
+ querySelector: function (e) {
+ return this._parent.querySelector(e)
+ },
+ querySelectorAll: function (e) {
+ return this._parent.querySelectorAll(e)
+ },
+ }
+ var It = 'http://www.w3.org/1999/xhtml',
+ zt = {
+ svg: 'http://www.w3.org/2000/svg',
+ xhtml: It,
+ xlink: 'http://www.w3.org/1999/xlink',
+ xml: 'http://www.w3.org/XML/1998/namespace',
+ xmlns: 'http://www.w3.org/2000/xmlns/',
+ }
+ function Ht(e) {
+ var t = (e += ''),
+ n = t.indexOf(':')
+ return (
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+ }
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+ )
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+ }
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+ }
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+ delete this[e]
+ }
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+ this[e] = t
+ }
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+ null == n ? delete this[e] : (this[e] = n)
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+ function en(e) {
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+ }
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+ }
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+ .trim()
+ .split(/^|\s+/)
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+ })(t)
+ if (i)
+ for (var a = 0, s = i.length; a < s; ++a)
+ if ((r = i[a]).type === e.type && r.name === e.name)
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+ )
+ this.addEventListener(e.type, o, n),
+ (r = { type: e.type, name: e.name, value: t, listener: o, options: n }),
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+ }
+ }
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+ ? (i.initEvent(t, n.bubbles, n.cancelable), (i.detail = n.detail))
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+ return function () {
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+ function An(e, t) {
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+ (this._names.push(e), this._node.setAttribute('class', this._names.join(' ')))
+ },
+ remove: function (e) {
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+ t >= 0 &&
+ (this._names.splice(t, 1), this._node.setAttribute('class', this._names.join(' ')))
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+ },
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+ return Mn().wrap(
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+ Rn,
+ this,
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+ }
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+ : wt(e)
+ for (var t = this._groups, n = t.length, r = [], i = [], o = 0; o < n; ++o)
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+ (a = s[l]) && (r.push(e.call(a, a.__data__, l, s)), i.push(a))
+ return new Ln(r, i)
+ },
+ selectChild: function (e) {
+ return this.select(
+ null == e
+ ? _t
+ : (function (e) {
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+ return kt.call(this.children, e)
+ }
+ })('function' === typeof e ? e : Et(e)),
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+ selectChildren: function (e) {
+ return this.selectAll(
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+ ? Ot
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+ }
+ })('function' === typeof e ? e : Et(e)),
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+ },
+ filter: function (e) {
+ 'function' !== typeof e && (e = xt(e))
+ for (var t = this._groups, n = t.length, r = new Array(n), i = 0; i < n; ++i)
+ for (var o, a = t[i], s = a.length, u = (r[i] = []), l = 0; l < s; ++l)
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+ if (!arguments.length) return Array.from(this, Rt)
+ var n = t ? Mt : Pt,
+ r = this._parents,
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+ 'function' !== typeof e && (e = At(e))
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+ ) {
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+ m = (a[l] = new Array(p)),
+ g = (u[l] = new Array(f))
+ n(c, d, v, m, g, h, t)
+ for (var y, b, w = 0, x = 0; w < p; ++w)
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+ },
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+ },
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+ },
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+ p < f;
+ ++p
+ )
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+ for (; u < i; ++u) s[u] = n[u]
+ return new Ln(s, this._parents)
+ },
+ selection: function () {
+ return this
+ },
+ order: function () {
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+ for (var r, i = e[t], o = i.length - 1, a = i[o]; --o >= 0; )
+ (r = i[o]) &&
+ (a && 4 ^ r.compareDocumentPosition(a) && a.parentNode.insertBefore(r, a),
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+ return this
+ },
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+ }
+ e || (e = Dt)
+ for (var n = this._groups, r = n.length, i = new Array(r), o = 0; o < r; ++o) {
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+ (a = s[c]) && (l[c] = a)
+ l.sort(t)
+ }
+ return new Ln(i, this._parents).order()
+ },
+ call: function () {
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+ return (arguments[0] = this), e.apply(null, arguments), this
+ },
+ nodes: function () {
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+ },
+ node: function () {
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+ for (var r = e[t], i = 0, o = r.length; i < o; ++i) {
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+ return null
+ },
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+ }
+ } catch (r) {
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+ } finally {
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+ },
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+ },
+ each: function (e) {
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+ return this
+ },
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+ if (arguments.length < 2) {
+ var r = this.node()
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+ return this.each(
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+ ? n.local
+ ? Ft
+ : Bt
+ : 'function' === typeof t
+ ? n.local
+ ? qt
+ : Gt
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+ ? Ut
+ : Vt)(n, t),
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+ },
+ style: function (e, t, n) {
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+ ? this.each(
+ (null == t ? Kt : 'function' === typeof t ? $t : Zt)(e, t, null == n ? '' : n),
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+ : Xt(this.node(), e)
+ },
+ property: function (e, t) {
+ return arguments.length > 1
+ ? this.each((null == t ? Yt : 'function' === typeof t ? Jt : Qt)(e, t))
+ : this.node()[e]
+ },
+ classed: function (e, t) {
+ var n = en(e + '')
+ if (arguments.length < 2) {
+ for (var r = tn(this.node()), i = -1, o = n.length; ++i < o; )
+ if (!r.contains(n[i])) return !1
+ return !0
+ }
+ return this.each(('function' === typeof t ? un : t ? an : sn)(n, t))
+ },
+ text: function (e) {
+ return arguments.length
+ ? this.each(null == e ? ln : ('function' === typeof e ? dn : cn)(e))
+ : this.node().textContent
+ },
+ html: function (e) {
+ return arguments.length
+ ? this.each(null == e ? fn : ('function' === typeof e ? pn : hn)(e))
+ : this.node().innerHTML
+ },
+ raise: function () {
+ return this.each(vn)
+ },
+ lower: function () {
+ return this.each(mn)
+ },
+ append: function (e) {
+ var t = 'function' === typeof e ? e : bn(e)
+ return this.select(function () {
+ return this.appendChild(t.apply(this, arguments))
+ })
+ },
+ insert: function (e, t) {
+ var n = 'function' === typeof e ? e : bn(e),
+ r = null == t ? wn : 'function' === typeof t ? t : gt(t)
+ return this.select(function () {
+ return this.insertBefore(n.apply(this, arguments), r.apply(this, arguments) || null)
+ })
+ },
+ remove: function () {
+ return this.each(xn)
+ },
+ clone: function (e) {
+ return this.select(e ? kn : En)
+ },
+ datum: function (e) {
+ return arguments.length ? this.property('__data__', e) : this.node().__data__
+ },
+ on: function (e, t, n) {
+ var r,
+ i,
+ o = _n(e + ''),
+ a = o.length
+ if (!(arguments.length < 2)) {
+ for (s = t ? On : Tn, r = 0; r < a; ++r) this.each(s(o[r], t, n))
+ return this
+ }
+ var s = this.node().__on
+ if (s)
+ for (var u, l = 0, c = s.length; l < c; ++l)
+ for (r = 0, u = s[l]; r < a; ++r)
+ if ((i = o[r]).type === u.type && i.name === u.name) return u.value
+ },
+ dispatch: function (e, t) {
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+ },
+ Symbol.iterator,
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+ )
+ var In = Nn
+ function zn(e) {
+ return 'string' === typeof e
+ ? new Ln([[document.querySelector(e)]], [document.documentElement])
+ : new Ln([[e]], Dn)
+ }
+ var Hn = r(7137),
+ Bn = { passive: !1 },
+ Fn = { capture: !0, passive: !1 }
+ function Vn(e) {
+ e.stopImmediatePropagation()
+ }
+ function Un(e) {
+ e.preventDefault(), e.stopImmediatePropagation()
+ }
+ function Gn(e) {
+ var t = e.document.documentElement,
+ n = zn(e).on('dragstart.drag', Un, Fn)
+ 'onselectstart' in t
+ ? n.on('selectstart.drag', Un, Fn)
+ : ((t.__noselect = t.style.MozUserSelect), (t.style.MozUserSelect = 'none'))
+ }
+ function qn(e, t) {
+ var n = e.document.documentElement,
+ r = zn(e).on('dragstart.drag', null)
+ t &&
+ (r.on('click.drag', Un, Fn),
+ setTimeout(function () {
+ r.on('click.drag', null)
+ }, 0)),
+ 'onselectstart' in n
+ ? r.on('selectstart.drag', null)
+ : ((n.style.MozUserSelect = n.__noselect), delete n.__noselect)
+ }
+ function Wn(e) {
+ return ((e = Math.exp(e)) + 1 / e) / 2
+ }
+ var Kn = (function e(t, n, r) {
+ function i(e, i) {
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+ a,
+ s = e[0],
+ u = e[1],
+ l = e[2],
+ c = i[0],
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+ f = i[2],
+ h = c - s,
+ p = d - u,
+ v = h * h + p * p
+ if (v < 1e-12)
+ (a = Math.log(f / l) / t),
+ (o = function (e) {
+ return [s + e * h, u + e * p, l * Math.exp(t * e * a)]
+ })
+ else {
+ var m = Math.sqrt(v),
+ g = (f * f - l * l + r * v) / (2 * l * n * m),
+ y = (f * f - l * l - r * v) / (2 * f * n * m),
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+ w = Math.log(Math.sqrt(y * y + 1) - y)
+ ;(a = (w - b) / t),
+ (o = function (e) {
+ var r,
+ i = e * a,
+ o = Wn(b),
+ c =
+ (l / (n * m)) *
+ (o * ((r = t * i + b), ((r = Math.exp(2 * r)) - 1) / (r + 1)) -
+ (function (e) {
+ return ((e = Math.exp(e)) - 1 / e) / 2
+ })(b))
+ return [s + c * h, u + c * p, (l * o) / Wn(t * i + b)]
+ })
+ }
+ return (o.duration = (1e3 * a * t) / Math.SQRT2), o
+ }
+ return (
+ (i.rho = function (t) {
+ var n = Math.max(0.001, +t),
+ r = n * n
+ return e(n, r, r * r)
+ }),
+ i
+ )
+ })(Math.SQRT2, 2, 4)
+ function Zn(e, t) {
+ if (
+ ((e = (function (e) {
+ for (var t; (t = e.sourceEvent); ) e = t
+ return e
+ })(e)),
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+ t)
+ ) {
+ var n = t.ownerSVGElement || t
+ if (n.createSVGPoint) {
+ var r = n.createSVGPoint()
+ return (
+ (r.x = e.clientX),
+ (r.y = e.clientY),
+ [(r = r.matrixTransform(t.getScreenCTM().inverse())).x, r.y]
+ )
+ }
+ if (t.getBoundingClientRect) {
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+ }
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+ }
+ var $n = r(513)
+ function Xn(e, t, n) {
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+ t,
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+ ),
+ r
+ )
+ }
+ var Yn = (0, Hn.Z)('start', 'end', 'cancel', 'interrupt'),
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+ function Jn(e, t, n, r, i, o) {
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+ if (a) {
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+ } else e.__transition = {}
+ !(function (e, t, n) {
+ var r,
+ i = e.__transition
+ function o(e) {
+ ;(n.state = 1), n.timer.restart(a, n.delay, n.time), n.delay <= e && a(e - n.delay)
+ }
+ function a(o) {
+ var l, c, d, f
+ if (1 !== n.state) return u()
+ for (l in i)
+ if ((f = i[l]).name === n.name) {
+ if (3 === f.state) return Xn(a)
+ 4 === f.state
+ ? ((f.state = 6),
+ f.timer.stop(),
+ f.on.call('interrupt', e, e.__data__, f.index, f.group),
+ delete i[l])
+ : +l < t &&
+ ((f.state = 6),
+ f.timer.stop(),
+ f.on.call('cancel', e, e.__data__, f.index, f.group),
+ delete i[l])
+ }
+ if (
+ (Xn(function () {
+ 3 === n.state && ((n.state = 4), n.timer.restart(s, n.delay, n.time), s(o))
+ }),
+ (n.state = 2),
+ n.on.call('start', e, e.__data__, n.index, n.group),
+ 2 === n.state)
+ ) {
+ for (n.state = 3, r = new Array((d = n.tween.length)), l = 0, c = -1; l < d; ++l)
+ (f = n.tween[l].value.call(e, e.__data__, n.index, n.group)) && (r[++c] = f)
+ r.length = c + 1
+ }
+ }
+ function s(t) {
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+ var i =
+ t < n.duration
+ ? n.ease.call(null, t / n.duration)
+ : (n.timer.restart(u), (n.state = 5), 1),
+ o = -1,
+ a = r.length;
+ ++o < a;
+
+ )
+ r[o].call(e, i)
+ 5 === n.state && (n.on.call('end', e, e.__data__, n.index, n.group), u())
+ }
+ function u() {
+ for (var r in ((n.state = 6), n.timer.stop(), delete i[t], i)) return
+ delete e.__transition
+ }
+ ;(i[t] = n), (n.timer = (0, $n.HT)(o, 0, n.time))
+ })(e, n, {
+ name: t,
+ index: r,
+ group: i,
+ on: Yn,
+ tween: Qn,
+ time: o.time,
+ delay: o.delay,
+ duration: o.duration,
+ ease: o.ease,
+ timer: null,
+ state: 0,
+ })
+ }
+ function er(e, t) {
+ var n = nr(e, t)
+ if (n.state > 0) throw new Error('too late; already scheduled')
+ return n
+ }
+ function tr(e, t) {
+ var n = nr(e, t)
+ if (n.state > 3) throw new Error('too late; already running')
+ return n
+ }
+ function nr(e, t) {
+ var n = e.__transition
+ if (!n || !(n = n[t])) throw new Error('transition not found')
+ return n
+ }
+ function rr(e, t) {
+ var n,
+ r,
+ i,
+ o = e.__transition,
+ a = !0
+ if (o) {
+ for (i in ((t = null == t ? null : t + ''), o))
+ (n = o[i]).name === t
+ ? ((r = n.state > 2 && n.state < 5),
+ (n.state = 6),
+ n.timer.stop(),
+ n.on.call(r ? 'interrupt' : 'cancel', e, e.__data__, n.index, n.group),
+ delete o[i])
+ : (a = !1)
+ a && delete e.__transition
+ }
+ }
+ var ir,
+ or = r(6033),
+ ar = 180 / Math.PI,
+ sr = { translateX: 0, translateY: 0, rotate: 0, skewX: 0, scaleX: 1, scaleY: 1 }
+ function ur(e, t, n, r, i, o) {
+ var a, s, u
+ return (
+ (a = Math.sqrt(e * e + t * t)) && ((e /= a), (t /= a)),
+ (u = e * n + t * r) && ((n -= e * u), (r -= t * u)),
+ (s = Math.sqrt(n * n + r * r)) && ((n /= s), (r /= s), (u /= s)),
+ e * r < t * n && ((e = -e), (t = -t), (u = -u), (a = -a)),
+ {
+ translateX: i,
+ translateY: o,
+ rotate: Math.atan2(t, e) * ar,
+ skewX: Math.atan(u) * ar,
+ scaleX: a,
+ scaleY: s,
+ }
+ )
+ }
+ function lr(e, t, n, r) {
+ function i(e) {
+ return e.length ? e.pop() + ' ' : ''
+ }
+ return function (o, a) {
+ var s = [],
+ u = []
+ return (
+ (o = e(o)),
+ (a = e(a)),
+ (function (e, r, i, o, a, s) {
+ if (e !== i || r !== o) {
+ var u = a.push('translate(', null, t, null, n)
+ s.push({ i: u - 4, x: (0, or.Z)(e, i) }, { i: u - 2, x: (0, or.Z)(r, o) })
+ } else (i || o) && a.push('translate(' + i + t + o + n)
+ })(o.translateX, o.translateY, a.translateX, a.translateY, s, u),
+ (function (e, t, n, o) {
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+ ? (e - t > 180 ? (t += 360) : t - e > 180 && (e += 360),
+ o.push({ i: n.push(i(n) + 'rotate(', null, r) - 2, x: (0, or.Z)(e, t) }))
+ : t && n.push(i(n) + 'rotate(' + t + r)
+ })(o.rotate, a.rotate, s, u),
+ (function (e, t, n, o) {
+ e !== t
+ ? o.push({ i: n.push(i(n) + 'skewX(', null, r) - 2, x: (0, or.Z)(e, t) })
+ : t && n.push(i(n) + 'skewX(' + t + r)
+ })(o.skewX, a.skewX, s, u),
+ (function (e, t, n, r, o, a) {
+ if (e !== n || t !== r) {
+ var s = o.push(i(o) + 'scale(', null, ',', null, ')')
+ a.push({ i: s - 4, x: (0, or.Z)(e, n) }, { i: s - 2, x: (0, or.Z)(t, r) })
+ } else (1 === n && 1 === r) || o.push(i(o) + 'scale(' + n + ',' + r + ')')
+ })(o.scaleX, o.scaleY, a.scaleX, a.scaleY, s, u),
+ (o = a = null),
+ function (e) {
+ for (var t, n = -1, r = u.length; ++n < r; ) s[(t = u[n]).i] = t.x(e)
+ return s.join('')
+ }
+ )
+ }
+ }
+ var cr = lr(
+ function (e) {
+ var t = new ('function' === typeof DOMMatrix ? DOMMatrix : WebKitCSSMatrix)(e + '')
+ return t.isIdentity ? sr : ur(t.a, t.b, t.c, t.d, t.e, t.f)
+ },
+ 'px, ',
+ 'px)',
+ 'deg)',
+ ),
+ dr = lr(
+ function (e) {
+ return null == e
+ ? sr
+ : (ir || (ir = document.createElementNS('http://www.w3.org/2000/svg', 'g')),
+ ir.setAttribute('transform', e),
+ (e = ir.transform.baseVal.consolidate())
+ ? ur((e = e.matrix).a, e.b, e.c, e.d, e.e, e.f)
+ : sr)
+ },
+ ', ',
+ ')',
+ ')',
+ )
+ function fr(e, t) {
+ var n, r
+ return function () {
+ var i = tr(this, e),
+ o = i.tween
+ if (o !== n)
+ for (var a = 0, s = (r = n = o).length; a < s; ++a)
+ if (r[a].name === t) {
+ ;(r = r.slice()).splice(a, 1)
+ break
+ }
+ i.tween = r
+ }
+ }
+ function hr(e, t, n) {
+ var r, i
+ if ('function' !== typeof n) throw new Error()
+ return function () {
+ var o = tr(this, e),
+ a = o.tween
+ if (a !== r) {
+ i = (r = a).slice()
+ for (var s = { name: t, value: n }, u = 0, l = i.length; u < l; ++u)
+ if (i[u].name === t) {
+ i[u] = s
+ break
+ }
+ u === l && i.push(s)
+ }
+ o.tween = i
+ }
+ }
+ function pr(e, t, n) {
+ var r = e._id
+ return (
+ e.each(function () {
+ var e = tr(this, r)
+ ;(e.value || (e.value = {}))[t] = n.apply(this, arguments)
+ }),
+ function (e) {
+ return nr(e, r).value[t]
+ }
+ )
+ }
+ var vr = r(6374),
+ mr = r(3028),
+ gr = r(370)
+ function yr(e, t) {
+ var n
+ return (
+ 'number' === typeof t
+ ? or.Z
+ : t instanceof vr.ZP
+ ? mr.ZP
+ : (n = (0, vr.ZP)(t))
+ ? ((t = n), mr.ZP)
+ : gr.Z
+ )(e, t)
+ }
+ function br(e) {
+ return function () {
+ this.removeAttribute(e)
+ }
+ }
+ function wr(e) {
+ return function () {
+ this.removeAttributeNS(e.space, e.local)
+ }
+ }
+ function xr(e, t, n) {
+ var r,
+ i,
+ o = n + ''
+ return function () {
+ var a = this.getAttribute(e)
+ return a === o ? null : a === r ? i : (i = t((r = a), n))
+ }
+ }
+ function Er(e, t, n) {
+ var r,
+ i,
+ o = n + ''
+ return function () {
+ var a = this.getAttributeNS(e.space, e.local)
+ return a === o ? null : a === r ? i : (i = t((r = a), n))
+ }
+ }
+ function kr(e, t, n) {
+ var r, i, o
+ return function () {
+ var a,
+ s,
+ u = n(this)
+ if (null != u)
+ return (a = this.getAttribute(e)) === (s = u + '')
+ ? null
+ : a === r && s === i
+ ? o
+ : ((i = s), (o = t((r = a), u)))
+ this.removeAttribute(e)
+ }
+ }
+ function _r(e, t, n) {
+ var r, i, o
+ return function () {
+ var a,
+ s,
+ u = n(this)
+ if (null != u)
+ return (a = this.getAttributeNS(e.space, e.local)) === (s = u + '')
+ ? null
+ : a === r && s === i
+ ? o
+ : ((i = s), (o = t((r = a), u)))
+ this.removeAttributeNS(e.space, e.local)
+ }
+ }
+ function Tr(e, t) {
+ return function (n) {
+ this.setAttribute(e, t.call(this, n))
+ }
+ }
+ function Or(e, t) {
+ return function (n) {
+ this.setAttributeNS(e.space, e.local, t.call(this, n))
+ }
+ }
+ function Cr(e, t) {
+ var n, r
+ function i() {
+ var i = t.apply(this, arguments)
+ return i !== r && (n = (r = i) && Or(e, i)), n
+ }
+ return (i._value = t), i
+ }
+ function Sr(e, t) {
+ var n, r
+ function i() {
+ var i = t.apply(this, arguments)
+ return i !== r && (n = (r = i) && Tr(e, i)), n
+ }
+ return (i._value = t), i
+ }
+ function Ar(e, t) {
+ return function () {
+ er(this, e).delay = +t.apply(this, arguments)
+ }
+ }
+ function Pr(e, t) {
+ return (
+ (t = +t),
+ function () {
+ er(this, e).delay = t
+ }
+ )
+ }
+ function Mr(e, t) {
+ return function () {
+ tr(this, e).duration = +t.apply(this, arguments)
+ }
+ }
+ function Rr(e, t) {
+ return (
+ (t = +t),
+ function () {
+ tr(this, e).duration = t
+ }
+ )
+ }
+ function jr(e, t) {
+ if ('function' !== typeof t) throw new Error()
+ return function () {
+ tr(this, e).ease = t
+ }
+ }
+ function Dr(e, t, n) {
+ var r,
+ i,
+ o = (function (e) {
+ return (e + '')
+ .trim()
+ .split(/^|\s+/)
+ .every(function (e) {
+ var t = e.indexOf('.')
+ return t >= 0 && (e = e.slice(0, t)), !e || 'start' === e
+ })
+ })(t)
+ ? er
+ : tr
+ return function () {
+ var a = o(this, e),
+ s = a.on
+ s !== r && (i = (r = s).copy()).on(t, n), (a.on = i)
+ }
+ }
+ var Lr = In.prototype.constructor
+ function Nr(e) {
+ return function () {
+ this.style.removeProperty(e)
+ }
+ }
+ function Ir(e, t, n) {
+ return function (r) {
+ this.style.setProperty(e, t.call(this, r), n)
+ }
+ }
+ function zr(e, t, n) {
+ var r, i
+ function o() {
+ var o = t.apply(this, arguments)
+ return o !== i && (r = (i = o) && Ir(e, o, n)), r
+ }
+ return (o._value = t), o
+ }
+ function Hr(e) {
+ return function (t) {
+ this.textContent = e.call(this, t)
+ }
+ }
+ function Br(e) {
+ var t, n
+ function r() {
+ var r = e.apply(this, arguments)
+ return r !== n && (t = (n = r) && Hr(r)), t
+ }
+ return (r._value = e), r
+ }
+ var Fr = 0
+ function Vr(e, t, n, r) {
+ ;(this._groups = e), (this._parents = t), (this._name = n), (this._id = r)
+ }
+ function Ur() {
+ return ++Fr
+ }
+ var Gr = In.prototype
+ Vr.prototype = function (e) {
+ return In().transition(e)
+ }.prototype = (0, vt.Z)(
+ {
+ constructor: Vr,
+ select: function (e) {
+ var t = this._name,
+ n = this._id
+ 'function' !== typeof e && (e = gt(e))
+ for (var r = this._groups, i = r.length, o = new Array(i), a = 0; a < i; ++a)
+ for (var s, u, l = r[a], c = l.length, d = (o[a] = new Array(c)), f = 0; f < c; ++f)
+ (s = l[f]) &&
+ (u = e.call(s, s.__data__, f, l)) &&
+ ('__data__' in s && (u.__data__ = s.__data__),
+ (d[f] = u),
+ Jn(d[f], t, n, f, d, nr(s, n)))
+ return new Vr(o, this._parents, t, n)
+ },
+ selectAll: function (e) {
+ var t = this._name,
+ n = this._id
+ 'function' !== typeof e && (e = wt(e))
+ for (var r = this._groups, i = r.length, o = [], a = [], s = 0; s < i; ++s)
+ for (var u, l = r[s], c = l.length, d = 0; d < c; ++d)
+ if ((u = l[d])) {
+ for (
+ var f, h = e.call(u, u.__data__, d, l), p = nr(u, n), v = 0, m = h.length;
+ v < m;
+ ++v
+ )
+ (f = h[v]) && Jn(f, t, n, v, h, p)
+ o.push(h), a.push(u)
+ }
+ return new Vr(o, a, t, n)
+ },
+ selectChild: Gr.selectChild,
+ selectChildren: Gr.selectChildren,
+ filter: function (e) {
+ 'function' !== typeof e && (e = xt(e))
+ for (var t = this._groups, n = t.length, r = new Array(n), i = 0; i < n; ++i)
+ for (var o, a = t[i], s = a.length, u = (r[i] = []), l = 0; l < s; ++l)
+ (o = a[l]) && e.call(o, o.__data__, l, a) && u.push(o)
+ return new Vr(r, this._parents, this._name, this._id)
+ },
+ merge: function (e) {
+ if (e._id !== this._id) throw new Error()
+ for (
+ var t = this._groups,
+ n = e._groups,
+ r = t.length,
+ i = n.length,
+ o = Math.min(r, i),
+ a = new Array(r),
+ s = 0;
+ s < o;
+ ++s
+ )
+ for (
+ var u, l = t[s], c = n[s], d = l.length, f = (a[s] = new Array(d)), h = 0;
+ h < d;
+ ++h
+ )
+ (u = l[h] || c[h]) && (f[h] = u)
+ for (; s < r; ++s) a[s] = t[s]
+ return new Vr(a, this._parents, this._name, this._id)
+ },
+ selection: function () {
+ return new Lr(this._groups, this._parents)
+ },
+ transition: function () {
+ for (
+ var e = this._name, t = this._id, n = Ur(), r = this._groups, i = r.length, o = 0;
+ o < i;
+ ++o
+ )
+ for (var a, s = r[o], u = s.length, l = 0; l < u; ++l)
+ if ((a = s[l])) {
+ var c = nr(a, t)
+ Jn(a, e, n, l, s, {
+ time: c.time + c.delay + c.duration,
+ delay: 0,
+ duration: c.duration,
+ ease: c.ease,
+ })
+ }
+ return new Vr(r, this._parents, e, n)
+ },
+ call: Gr.call,
+ nodes: Gr.nodes,
+ node: Gr.node,
+ size: Gr.size,
+ empty: Gr.empty,
+ each: Gr.each,
+ on: function (e, t) {
+ var n = this._id
+ return arguments.length < 2 ? nr(this.node(), n).on.on(e) : this.each(Dr(n, e, t))
+ },
+ attr: function (e, t) {
+ var n = Ht(e),
+ r = 'transform' === n ? dr : yr
+ return this.attrTween(
+ e,
+ 'function' === typeof t
+ ? (n.local ? _r : kr)(n, r, pr(this, 'attr.' + e, t))
+ : null == t
+ ? (n.local ? wr : br)(n)
+ : (n.local ? Er : xr)(n, r, t),
+ )
+ },
+ attrTween: function (e, t) {
+ var n = 'attr.' + e
+ if (arguments.length < 2) return (n = this.tween(n)) && n._value
+ if (null == t) return this.tween(n, null)
+ if ('function' !== typeof t) throw new Error()
+ var r = Ht(e)
+ return this.tween(n, (r.local ? Cr : Sr)(r, t))
+ },
+ style: function (e, t, n) {
+ var r = 'transform' === (e += '') ? cr : yr
+ return null == t
+ ? this.styleTween(
+ e,
+ (function (e, t) {
+ var n, r, i
+ return function () {
+ var o = Xt(this, e),
+ a = (this.style.removeProperty(e), Xt(this, e))
+ return o === a ? null : o === n && a === r ? i : (i = t((n = o), (r = a)))
+ }
+ })(e, r),
+ ).on('end.style.' + e, Nr(e))
+ : 'function' === typeof t
+ ? this.styleTween(
+ e,
+ (function (e, t, n) {
+ var r, i, o
+ return function () {
+ var a = Xt(this, e),
+ s = n(this),
+ u = s + ''
+ return (
+ null == s && (this.style.removeProperty(e), (u = s = Xt(this, e))),
+ a === u ? null : a === r && u === i ? o : ((i = u), (o = t((r = a), s)))
+ )
+ }
+ })(e, r, pr(this, 'style.' + e, t)),
+ ).each(
+ (function (e, t) {
+ var n,
+ r,
+ i,
+ o,
+ a = 'style.' + t,
+ s = 'end.' + a
+ return function () {
+ var u = tr(this, e),
+ l = u.on,
+ c = null == u.value[a] ? o || (o = Nr(t)) : void 0
+ ;(l === n && i === c) || (r = (n = l).copy()).on(s, (i = c)), (u.on = r)
+ }
+ })(this._id, e),
+ )
+ : this.styleTween(
+ e,
+ (function (e, t, n) {
+ var r,
+ i,
+ o = n + ''
+ return function () {
+ var a = Xt(this, e)
+ return a === o ? null : a === r ? i : (i = t((r = a), n))
+ }
+ })(e, r, t),
+ n,
+ ).on('end.style.' + e, null)
+ },
+ styleTween: function (e, t, n) {
+ var r = 'style.' + (e += '')
+ if (arguments.length < 2) return (r = this.tween(r)) && r._value
+ if (null == t) return this.tween(r, null)
+ if ('function' !== typeof t) throw new Error()
+ return this.tween(r, zr(e, t, null == n ? '' : n))
+ },
+ text: function (e) {
+ return this.tween(
+ 'text',
+ 'function' === typeof e
+ ? (function (e) {
+ return function () {
+ var t = e(this)
+ this.textContent = null == t ? '' : t
+ }
+ })(pr(this, 'text', e))
+ : (function (e) {
+ return function () {
+ this.textContent = e
+ }
+ })(null == e ? '' : e + ''),
+ )
+ },
+ textTween: function (e) {
+ var t = 'text'
+ if (arguments.length < 1) return (t = this.tween(t)) && t._value
+ if (null == e) return this.tween(t, null)
+ if ('function' !== typeof e) throw new Error()
+ return this.tween(t, Br(e))
+ },
+ remove: function () {
+ return this.on(
+ 'end.remove',
+ (function (e) {
+ return function () {
+ var t = this.parentNode
+ for (var n in this.__transition) if (+n !== e) return
+ t && t.removeChild(this)
+ }
+ })(this._id),
+ )
+ },
+ tween: function (e, t) {
+ var n = this._id
+ if (((e += ''), arguments.length < 2)) {
+ for (var r, i = nr(this.node(), n).tween, o = 0, a = i.length; o < a; ++o)
+ if ((r = i[o]).name === e) return r.value
+ return null
+ }
+ return this.each((null == t ? fr : hr)(n, e, t))
+ },
+ delay: function (e) {
+ var t = this._id
+ return arguments.length
+ ? this.each(('function' === typeof e ? Ar : Pr)(t, e))
+ : nr(this.node(), t).delay
+ },
+ duration: function (e) {
+ var t = this._id
+ return arguments.length
+ ? this.each(('function' === typeof e ? Mr : Rr)(t, e))
+ : nr(this.node(), t).duration
+ },
+ ease: function (e) {
+ var t = this._id
+ return arguments.length ? this.each(jr(t, e)) : nr(this.node(), t).ease
+ },
+ easeVarying: function (e) {
+ if ('function' !== typeof e) throw new Error()
+ return this.each(
+ (function (e, t) {
+ return function () {
+ var n = t.apply(this, arguments)
+ if ('function' !== typeof n) throw new Error()
+ tr(this, e).ease = n
+ }
+ })(this._id, e),
+ )
+ },
+ end: function () {
+ var e,
+ t,
+ n = this,
+ r = n._id,
+ i = n.size()
+ return new Promise(function (o, a) {
+ var s = { value: a },
+ u = {
+ value: function () {
+ 0 === --i && o()
+ },
+ }
+ n.each(function () {
+ var n = tr(this, r),
+ i = n.on
+ i !== e &&
+ ((t = (e = i).copy())._.cancel.push(s), t._.interrupt.push(s), t._.end.push(u)),
+ (n.on = t)
+ }),
+ 0 === i && o()
+ })
+ },
+ },
+ Symbol.iterator,
+ Gr[Symbol.iterator],
+ )
+ var qr = {
+ time: null,
+ delay: 0,
+ duration: 250,
+ ease: function (e) {
+ return ((e *= 2) <= 1 ? e * e * e : (e -= 2) * e * e + 2) / 2
+ },
+ }
+ function Wr(e, t) {
+ for (var n; !(n = e.__transition) || !(n = n[t]); )
+ if (!(e = e.parentNode)) throw new Error('transition '.concat(t, ' not found'))
+ return n
+ }
+ ;(In.prototype.interrupt = function (e) {
+ return this.each(function () {
+ rr(this, e)
+ })
+ }),
+ (In.prototype.transition = function (e) {
+ var t, n
+ e instanceof Vr
+ ? ((t = e._id), (e = e._name))
+ : ((t = Ur()), ((n = qr).time = (0, $n.zO)()), (e = null == e ? null : e + ''))
+ for (var r = this._groups, i = r.length, o = 0; o < i; ++o)
+ for (var a, s = r[o], u = s.length, l = 0; l < u; ++l)
+ (a = s[l]) && Jn(a, e, t, l, s, n || Wr(a, t))
+ return new Vr(r, this._parents, e, t)
+ })
+ var Kr = function (e) {
+ return function () {
+ return e
+ }
+ }
+ function Zr(e, t) {
+ var n = t.sourceEvent,
+ r = t.target,
+ i = t.transform,
+ o = t.dispatch
+ Object.defineProperties(this, {
+ type: { value: e, enumerable: !0, configurable: !0 },
+ sourceEvent: { value: n, enumerable: !0, configurable: !0 },
+ target: { value: r, enumerable: !0, configurable: !0 },
+ transform: { value: i, enumerable: !0, configurable: !0 },
+ _: { value: o },
+ })
+ }
+ function $r(e, t, n) {
+ ;(this.k = e), (this.x = t), (this.y = n)
+ }
+ $r.prototype = {
+ constructor: $r,
+ scale: function (e) {
+ return 1 === e ? this : new $r(this.k * e, this.x, this.y)
+ },
+ translate: function (e, t) {
+ return (0 === e) & (0 === t)
+ ? this
+ : new $r(this.k, this.x + this.k * e, this.y + this.k * t)
+ },
+ apply: function (e) {
+ return [e[0] * this.k + this.x, e[1] * this.k + this.y]
+ },
+ applyX: function (e) {
+ return e * this.k + this.x
+ },
+ applyY: function (e) {
+ return e * this.k + this.y
+ },
+ invert: function (e) {
+ return [(e[0] - this.x) / this.k, (e[1] - this.y) / this.k]
+ },
+ invertX: function (e) {
+ return (e - this.x) / this.k
+ },
+ invertY: function (e) {
+ return (e - this.y) / this.k
+ },
+ rescaleX: function (e) {
+ return e.copy().domain(e.range().map(this.invertX, this).map(e.invert, e))
+ },
+ rescaleY: function (e) {
+ return e.copy().domain(e.range().map(this.invertY, this).map(e.invert, e))
+ },
+ toString: function () {
+ return 'translate(' + this.x + ',' + this.y + ') scale(' + this.k + ')'
+ },
+ }
+ var Xr = new $r(1, 0, 0)
+ function Yr(e) {
+ for (; !e.__zoom; ) if (!(e = e.parentNode)) return Xr
+ return e.__zoom
+ }
+ function Qr(e) {
+ e.stopImmediatePropagation()
+ }
+ function Jr(e) {
+ e.preventDefault(), e.stopImmediatePropagation()
+ }
+ function ei(e) {
+ return (!e.ctrlKey || 'wheel' === e.type) && !e.button
+ }
+ function ti() {
+ var e = this
+ return e instanceof SVGElement
+ ? (e = e.ownerSVGElement || e).hasAttribute('viewBox')
+ ? [
+ [(e = e.viewBox.baseVal).x, e.y],
+ [e.x + e.width, e.y + e.height],
+ ]
+ : [
+ [0, 0],
+ [e.width.baseVal.value, e.height.baseVal.value],
+ ]
+ : [
+ [0, 0],
+ [e.clientWidth, e.clientHeight],
+ ]
+ }
+ function ni() {
+ return this.__zoom || Xr
+ }
+ function ri(e) {
+ return (
+ -e.deltaY * (1 === e.deltaMode ? 0.05 : e.deltaMode ? 1 : 0.002) * (e.ctrlKey ? 10 : 1)
+ )
+ }
+ function ii() {
+ return navigator.maxTouchPoints || 'ontouchstart' in this
+ }
+ function oi(e, t, n) {
+ var r = e.invertX(t[0][0]) - n[0][0],
+ i = e.invertX(t[1][0]) - n[1][0],
+ o = e.invertY(t[0][1]) - n[0][1],
+ a = e.invertY(t[1][1]) - n[1][1]
+ return e.translate(
+ i > r ? (r + i) / 2 : Math.min(0, r) || Math.max(0, i),
+ a > o ? (o + a) / 2 : Math.min(0, o) || Math.max(0, a),
+ )
+ }
+ function ai() {
+ var e,
+ t,
+ n,
+ r = ei,
+ i = ti,
+ o = oi,
+ a = ri,
+ s = ii,
+ u = [0, 1 / 0],
+ l = [
+ [-1 / 0, -1 / 0],
+ [1 / 0, 1 / 0],
+ ],
+ c = 250,
+ d = Kn,
+ f = (0, Hn.Z)('start', 'zoom', 'end'),
+ h = 500,
+ p = 0,
+ v = 10
+ function m(e) {
+ e.property('__zoom', ni)
+ .on('wheel.zoom', k, { passive: !1 })
+ .on('mousedown.zoom', _)
+ .on('dblclick.zoom', T)
+ .filter(s)
+ .on('touchstart.zoom', O)
+ .on('touchmove.zoom', C)
+ .on('touchend.zoom touchcancel.zoom', S)
+ .style('-webkit-tap-highlight-color', 'rgba(0,0,0,0)')
+ }
+ function g(e, t) {
+ return (t = Math.max(u[0], Math.min(u[1], t))) === e.k ? e : new $r(t, e.x, e.y)
+ }
+ function y(e, t, n) {
+ var r = t[0] - n[0] * e.k,
+ i = t[1] - n[1] * e.k
+ return r === e.x && i === e.y ? e : new $r(e.k, r, i)
+ }
+ function b(e) {
+ return [(+e[0][0] + +e[1][0]) / 2, (+e[0][1] + +e[1][1]) / 2]
+ }
+ function w(e, t, n, r) {
+ e.on('start.zoom', function () {
+ x(this, arguments).event(r).start()
+ })
+ .on('interrupt.zoom end.zoom', function () {
+ x(this, arguments).event(r).end()
+ })
+ .tween('zoom', function () {
+ var e = this,
+ o = arguments,
+ a = x(e, o).event(r),
+ s = i.apply(e, o),
+ u = null == n ? b(s) : 'function' === typeof n ? n.apply(e, o) : n,
+ l = Math.max(s[1][0] - s[0][0], s[1][1] - s[0][1]),
+ c = e.__zoom,
+ f = 'function' === typeof t ? t.apply(e, o) : t,
+ h = d(c.invert(u).concat(l / c.k), f.invert(u).concat(l / f.k))
+ return function (e) {
+ if (1 === e) e = f
+ else {
+ var t = h(e),
+ n = l / t[2]
+ e = new $r(n, u[0] - t[0] * n, u[1] - t[1] * n)
+ }
+ a.zoom(null, e)
+ }
+ })
+ }
+ function x(e, t, n) {
+ return (!n && e.__zooming) || new E(e, t)
+ }
+ function E(e, t) {
+ ;(this.that = e),
+ (this.args = t),
+ (this.active = 0),
+ (this.sourceEvent = null),
+ (this.extent = i.apply(e, t)),
+ (this.taps = 0)
+ }
+ function k(e) {
+ for (var t = arguments.length, n = new Array(t > 1 ? t - 1 : 0), i = 1; i < t; i++)
+ n[i - 1] = arguments[i]
+ if (r.apply(this, arguments)) {
+ var s = x(this, n).event(e),
+ c = this.__zoom,
+ d = Math.max(u[0], Math.min(u[1], c.k * Math.pow(2, a.apply(this, arguments)))),
+ f = Zn(e)
+ if (s.wheel)
+ (s.mouse[0][0] === f[0] && s.mouse[0][1] === f[1]) ||
+ (s.mouse[1] = c.invert((s.mouse[0] = f))),
+ clearTimeout(s.wheel)
+ else {
+ if (c.k === d) return
+ ;(s.mouse = [f, c.invert(f)]), rr(this), s.start()
+ }
+ Jr(e),
+ (s.wheel = setTimeout(h, 150)),
+ s.zoom('mouse', o(y(g(c, d), s.mouse[0], s.mouse[1]), s.extent, l))
+ }
+ function h() {
+ ;(s.wheel = null), s.end()
+ }
+ }
+ function _(e) {
+ for (var t = arguments.length, i = new Array(t > 1 ? t - 1 : 0), a = 1; a < t; a++)
+ i[a - 1] = arguments[a]
+ if (!n && r.apply(this, arguments)) {
+ var s = e.currentTarget,
+ u = x(this, i, !0).event(e),
+ c = zn(e.view).on('mousemove.zoom', v, !0).on('mouseup.zoom', m, !0),
+ d = Zn(e, s),
+ f = e.clientX,
+ h = e.clientY
+ Gn(e.view), Qr(e), (u.mouse = [d, this.__zoom.invert(d)]), rr(this), u.start()
+ }
+ function v(e) {
+ if ((Jr(e), !u.moved)) {
+ var t = e.clientX - f,
+ n = e.clientY - h
+ u.moved = t * t + n * n > p
+ }
+ u.event(e).zoom(
+ 'mouse',
+ o(y(u.that.__zoom, (u.mouse[0] = Zn(e, s)), u.mouse[1]), u.extent, l),
+ )
+ }
+ function m(e) {
+ c.on('mousemove.zoom mouseup.zoom', null), qn(e.view, u.moved), Jr(e), u.event(e).end()
+ }
+ }
+ function T(e) {
+ for (var t = arguments.length, n = new Array(t > 1 ? t - 1 : 0), a = 1; a < t; a++)
+ n[a - 1] = arguments[a]
+ if (r.apply(this, arguments)) {
+ var s = this.__zoom,
+ u = Zn(e.changedTouches ? e.changedTouches[0] : e, this),
+ d = s.invert(u),
+ f = s.k * (e.shiftKey ? 0.5 : 2),
+ h = o(y(g(s, f), u, d), i.apply(this, n), l)
+ Jr(e),
+ c > 0
+ ? zn(this).transition().duration(c).call(w, h, u, e)
+ : zn(this).call(m.transform, h, u, e)
+ }
+ }
+ function O(n) {
+ for (var i = arguments.length, o = new Array(i > 1 ? i - 1 : 0), a = 1; a < i; a++)
+ o[a - 1] = arguments[a]
+ if (r.apply(this, arguments)) {
+ var s,
+ u,
+ l,
+ c,
+ d = n.touches,
+ f = d.length,
+ p = x(this, o, n.changedTouches.length === f).event(n)
+ for (Qr(n), u = 0; u < f; ++u)
+ (c = [(c = Zn((l = d[u]), this)), this.__zoom.invert(c), l.identifier]),
+ p.touch0
+ ? p.touch1 || p.touch0[2] === c[2] || ((p.touch1 = c), (p.taps = 0))
+ : ((p.touch0 = c), (s = !0), (p.taps = 1 + !!e))
+ e && (e = clearTimeout(e)),
+ s &&
+ (p.taps < 2 &&
+ ((t = c[0]),
+ (e = setTimeout(function () {
+ e = null
+ }, h))),
+ rr(this),
+ p.start())
+ }
+ }
+ function C(e) {
+ if (this.__zooming) {
+ for (var t = arguments.length, n = new Array(t > 1 ? t - 1 : 0), r = 1; r < t; r++)
+ n[r - 1] = arguments[r]
+ var i,
+ a,
+ s,
+ u,
+ c = x(this, n).event(e),
+ d = e.changedTouches,
+ f = d.length
+ for (Jr(e), i = 0; i < f; ++i)
+ (s = Zn((a = d[i]), this)),
+ c.touch0 && c.touch0[2] === a.identifier
+ ? (c.touch0[0] = s)
+ : c.touch1 && c.touch1[2] === a.identifier && (c.touch1[0] = s)
+ if (((a = c.that.__zoom), c.touch1)) {
+ var h = c.touch0[0],
+ p = c.touch0[1],
+ v = c.touch1[0],
+ m = c.touch1[1],
+ b = (b = v[0] - h[0]) * b + (b = v[1] - h[1]) * b,
+ w = (w = m[0] - p[0]) * w + (w = m[1] - p[1]) * w
+ ;(a = g(a, Math.sqrt(b / w))),
+ (s = [(h[0] + v[0]) / 2, (h[1] + v[1]) / 2]),
+ (u = [(p[0] + m[0]) / 2, (p[1] + m[1]) / 2])
+ } else {
+ if (!c.touch0) return
+ ;(s = c.touch0[0]), (u = c.touch0[1])
+ }
+ c.zoom('touch', o(y(a, s, u), c.extent, l))
+ }
+ }
+ function S(e) {
+ for (var r = arguments.length, i = new Array(r > 1 ? r - 1 : 0), o = 1; o < r; o++)
+ i[o - 1] = arguments[o]
+ if (this.__zooming) {
+ var a,
+ s,
+ u = x(this, i).event(e),
+ l = e.changedTouches,
+ c = l.length
+ for (
+ Qr(e),
+ n && clearTimeout(n),
+ n = setTimeout(function () {
+ n = null
+ }, h),
+ a = 0;
+ a < c;
+ ++a
+ )
+ (s = l[a]),
+ u.touch0 && u.touch0[2] === s.identifier
+ ? delete u.touch0
+ : u.touch1 && u.touch1[2] === s.identifier && delete u.touch1
+ if ((u.touch1 && !u.touch0 && ((u.touch0 = u.touch1), delete u.touch1), u.touch0))
+ u.touch0[1] = this.__zoom.invert(u.touch0[0])
+ else if (
+ (u.end(),
+ 2 === u.taps && ((s = Zn(s, this)), Math.hypot(t[0] - s[0], t[1] - s[1]) < v))
+ ) {
+ var d = zn(this).on('dblclick.zoom')
+ d && d.apply(this, arguments)
+ }
+ }
+ }
+ return (
+ (m.transform = function (e, t, n, r) {
+ var i = e.selection ? e.selection() : e
+ i.property('__zoom', ni),
+ e !== i
+ ? w(e, t, n, r)
+ : i.interrupt().each(function () {
+ x(this, arguments)
+ .event(r)
+ .start()
+ .zoom(null, 'function' === typeof t ? t.apply(this, arguments) : t)
+ .end()
+ })
+ }),
+ (m.scaleBy = function (e, t, n, r) {
+ m.scaleTo(
+ e,
+ function () {
+ var e = this.__zoom.k,
+ n = 'function' === typeof t ? t.apply(this, arguments) : t
+ return e * n
+ },
+ n,
+ r,
+ )
+ }),
+ (m.scaleTo = function (e, t, n, r) {
+ m.transform(
+ e,
+ function () {
+ var e = i.apply(this, arguments),
+ r = this.__zoom,
+ a = null == n ? b(e) : 'function' === typeof n ? n.apply(this, arguments) : n,
+ s = r.invert(a),
+ u = 'function' === typeof t ? t.apply(this, arguments) : t
+ return o(y(g(r, u), a, s), e, l)
+ },
+ n,
+ r,
+ )
+ }),
+ (m.translateBy = function (e, t, n, r) {
+ m.transform(
+ e,
+ function () {
+ return o(
+ this.__zoom.translate(
+ 'function' === typeof t ? t.apply(this, arguments) : t,
+ 'function' === typeof n ? n.apply(this, arguments) : n,
+ ),
+ i.apply(this, arguments),
+ l,
+ )
+ },
+ null,
+ r,
+ )
+ }),
+ (m.translateTo = function (e, t, n, r, a) {
+ m.transform(
+ e,
+ function () {
+ var e = i.apply(this, arguments),
+ a = this.__zoom,
+ s = null == r ? b(e) : 'function' === typeof r ? r.apply(this, arguments) : r
+ return o(
+ Xr.translate(s[0], s[1])
+ .scale(a.k)
+ .translate(
+ 'function' === typeof t ? -t.apply(this, arguments) : -t,
+ 'function' === typeof n ? -n.apply(this, arguments) : -n,
+ ),
+ e,
+ l,
+ )
+ },
+ r,
+ a,
+ )
+ }),
+ (E.prototype = {
+ event: function (e) {
+ return e && (this.sourceEvent = e), this
+ },
+ start: function () {
+ return 1 === ++this.active && ((this.that.__zooming = this), this.emit('start')), this
+ },
+ zoom: function (e, t) {
+ return (
+ this.mouse && 'mouse' !== e && (this.mouse[1] = t.invert(this.mouse[0])),
+ this.touch0 && 'touch' !== e && (this.touch0[1] = t.invert(this.touch0[0])),
+ this.touch1 && 'touch' !== e && (this.touch1[1] = t.invert(this.touch1[0])),
+ (this.that.__zoom = t),
+ this.emit('zoom'),
+ this
+ )
+ },
+ end: function () {
+ return 0 === --this.active && (delete this.that.__zooming, this.emit('end')), this
+ },
+ emit: function (e) {
+ var t = zn(this.that).datum()
+ f.call(
+ e,
+ this.that,
+ new Zr(e, {
+ sourceEvent: this.sourceEvent,
+ target: m,
+ type: e,
+ transform: this.that.__zoom,
+ dispatch: f,
+ }),
+ t,
+ )
+ },
+ }),
+ (m.wheelDelta = function (e) {
+ return arguments.length ? ((a = 'function' === typeof e ? e : Kr(+e)), m) : a
+ }),
+ (m.filter = function (e) {
+ return arguments.length ? ((r = 'function' === typeof e ? e : Kr(!!e)), m) : r
+ }),
+ (m.touchable = function (e) {
+ return arguments.length ? ((s = 'function' === typeof e ? e : Kr(!!e)), m) : s
+ }),
+ (m.extent = function (e) {
+ return arguments.length
+ ? ((i =
+ 'function' === typeof e
+ ? e
+ : Kr([
+ [+e[0][0], +e[0][1]],
+ [+e[1][0], +e[1][1]],
+ ])),
+ m)
+ : i
+ }),
+ (m.scaleExtent = function (e) {
+ return arguments.length ? ((u[0] = +e[0]), (u[1] = +e[1]), m) : [u[0], u[1]]
+ }),
+ (m.translateExtent = function (e) {
+ return arguments.length
+ ? ((l[0][0] = +e[0][0]),
+ (l[1][0] = +e[1][0]),
+ (l[0][1] = +e[0][1]),
+ (l[1][1] = +e[1][1]),
+ m)
+ : [
+ [l[0][0], l[0][1]],
+ [l[1][0], l[1][1]],
+ ]
+ }),
+ (m.constrain = function (e) {
+ return arguments.length ? ((o = e), m) : o
+ }),
+ (m.duration = function (e) {
+ return arguments.length ? ((c = +e), m) : c
+ }),
+ (m.interpolate = function (e) {
+ return arguments.length ? ((d = e), m) : d
+ }),
+ (m.on = function () {
+ var e = f.on.apply(f, arguments)
+ return e === f ? m : e
+ }),
+ (m.clickDistance = function (e) {
+ return arguments.length ? ((p = (e = +e) * e), m) : Math.sqrt(p)
+ }),
+ (m.tapDistance = function (e) {
+ return arguments.length ? ((v = +e), m) : v
+ }),
+ m
+ )
+ }
+ Yr.prototype = $r.prototype
+ var si = function (e) {
+ return function () {
+ return e
+ }
+ }
+ function ui(e, t) {
+ var n = t.sourceEvent,
+ r = t.subject,
+ i = t.target,
+ o = t.identifier,
+ a = t.active,
+ s = t.x,
+ u = t.y,
+ l = t.dx,
+ c = t.dy,
+ d = t.dispatch
+ Object.defineProperties(this, {
+ type: { value: e, enumerable: !0, configurable: !0 },
+ sourceEvent: { value: n, enumerable: !0, configurable: !0 },
+ subject: { value: r, enumerable: !0, configurable: !0 },
+ target: { value: i, enumerable: !0, configurable: !0 },
+ identifier: { value: o, enumerable: !0, configurable: !0 },
+ active: { value: a, enumerable: !0, configurable: !0 },
+ x: { value: s, enumerable: !0, configurable: !0 },
+ y: { value: u, enumerable: !0, configurable: !0 },
+ dx: { value: l, enumerable: !0, configurable: !0 },
+ dy: { value: c, enumerable: !0, configurable: !0 },
+ _: { value: d },
+ })
+ }
+ function li(e) {
+ return !e.ctrlKey && !e.button
+ }
+ function ci() {
+ return this.parentNode
+ }
+ function di(e, t) {
+ return null == t ? { x: e.x, y: e.y } : t
+ }
+ function fi() {
+ return navigator.maxTouchPoints || 'ontouchstart' in this
+ }
+ ui.prototype.on = function () {
+ var e = this._.on.apply(this._, arguments)
+ return e === this._ ? this : e
+ }
+ var hi = r(6701),
+ pi = r(3752),
+ vi = r(3096),
+ mi = r.n(vi),
+ gi = r(7621),
+ yi = r.n(gi)
+ function bi(e, t) {
+ if (!(e instanceof t)) throw new TypeError('Cannot call a class as a function')
+ }
+ function wi(e, t) {
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ ;(r.enumerable = r.enumerable || !1),
+ (r.configurable = !0),
+ 'value' in r && (r.writable = !0),
+ Object.defineProperty(e, r.key, r)
+ }
+ }
+ function xi(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return Ei(e)
+ })(e) ||
+ (function (e) {
+ if ('undefined' !== typeof Symbol && Symbol.iterator in Object(e)) return Array.from(e)
+ })(e) ||
+ (function (e, t) {
+ if (!e) return
+ if ('string' === typeof e) return Ei(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ 'Object' === n && e.constructor && (n = e.constructor.name)
+ if ('Map' === n || 'Set' === n) return Array.from(e)
+ if ('Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
+ return Ei(e, t)
+ })(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function Ei(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var ki = function (e, t, n) {
+ return (e << 16) + (t << 8) + n
+ },
+ _i = function (e, t) {
+ return (123 * e) % Math.pow(2, t)
+ },
+ Ti = (function () {
+ function e() {
+ var t = arguments.length > 0 && void 0 !== arguments[0] ? arguments[0] : 6
+ bi(this, e), (this.csBits = t), (this.registry = ['__reserved for background__'])
+ }
+ var t, n, r
+ return (
+ (t = e),
+ (n = [
+ {
+ key: 'register',
+ value: function (e) {
+ if (this.registry.length >= Math.pow(2, 24 - this.csBits)) return null
+ var t,
+ n = this.registry.length,
+ r = _i(n, this.csBits),
+ i =
+ ((t = n + (r << (24 - this.csBits))),
+ '#'.concat(Math.min(t, Math.pow(2, 24)).toString(16).padStart(6, '0')))
+ return this.registry.push(e), i
+ },
+ },
+ {
+ key: 'lookup',
+ value: function (e) {
+ var t =
+ 'string' === typeof e
+ ? (function (e) {
+ var t = yi()(e).toRgb(),
+ n = t.r,
+ r = t.g,
+ i = t.b
+ return ki(n, r, i)
+ })(e)
+ : ki.apply(void 0, xi(e))
+ if (!t) return null
+ var n = t & (Math.pow(2, 24 - this.csBits) - 1),
+ r = (t >> (24 - this.csBits)) & (Math.pow(2, this.csBits) - 1)
+ return _i(n, this.csBits) !== r || n >= this.registry.length
+ ? null
+ : this.registry[n]
+ },
+ },
+ ]) && wi(t.prototype, n),
+ r && wi(t, r),
+ e
+ )
+ })(),
+ Oi = r(4505),
+ Ci = r(5560),
+ Si = r(2405),
+ Ai = r(216),
+ Pi = r(6917)
+ const { abs: Mi, cos: Ri, sin: ji, acos: Di, atan2: Li, sqrt: Ni, pow: Ii } = Math
+ function zi(e) {
+ return e < 0 ? -Ii(-e, 1 / 3) : Ii(e, 1 / 3)
+ }
+ const Hi = Math.PI,
+ Bi = 2 * Hi,
+ Fi = Hi / 2,
+ Vi = Number.MAX_SAFE_INTEGER || 9007199254740991,
+ Ui = Number.MIN_SAFE_INTEGER || -9007199254740991,
+ Gi = { x: 0, y: 0, z: 0 },
+ qi = {
+ Tvalues: [
+ -0.06405689286260563, 0.06405689286260563, -0.1911188674736163, 0.1911188674736163,
+ -0.3150426796961634, 0.3150426796961634, -0.4337935076260451, 0.4337935076260451,
+ -0.5454214713888396, 0.5454214713888396, -0.6480936519369755, 0.6480936519369755,
+ -0.7401241915785544, 0.7401241915785544, -0.820001985973903, 0.820001985973903,
+ -0.8864155270044011, 0.8864155270044011, -0.9382745520027328, 0.9382745520027328,
+ -0.9747285559713095, 0.9747285559713095, -0.9951872199970213, 0.9951872199970213,
+ ],
+ Cvalues: [
+ 0.12793819534675216, 0.12793819534675216, 0.1258374563468283, 0.1258374563468283,
+ 0.12167047292780339, 0.12167047292780339, 0.1155056680537256, 0.1155056680537256,
+ 0.10744427011596563, 0.10744427011596563, 0.09761865210411388, 0.09761865210411388,
+ 0.08619016153195327, 0.08619016153195327, 0.0733464814110803, 0.0733464814110803,
+ 0.05929858491543678, 0.05929858491543678, 0.04427743881741981, 0.04427743881741981,
+ 0.028531388628933663, 0.028531388628933663, 0.0123412297999872, 0.0123412297999872,
+ ],
+ arcfn: function (e, t) {
+ const n = t(e)
+ let r = n.x * n.x + n.y * n.y
+ return 'undefined' !== typeof n.z && (r += n.z * n.z), Ni(r)
+ },
+ compute: function (e, t, n) {
+ if (0 === e) return (t[0].t = 0), t[0]
+ const r = t.length - 1
+ if (1 === e) return (t[r].t = 1), t[r]
+ const i = 1 - e
+ let o = t
+ if (0 === r) return (t[0].t = e), t[0]
+ if (1 === r) {
+ const t = { x: i * o[0].x + e * o[1].x, y: i * o[0].y + e * o[1].y, t: e }
+ return n && (t.z = i * o[0].z + e * o[1].z), t
+ }
+ if (r < 4) {
+ let t,
+ a,
+ s,
+ u = i * i,
+ l = e * e,
+ c = 0
+ 2 === r
+ ? ((o = [o[0], o[1], o[2], Gi]), (t = u), (a = i * e * 2), (s = l))
+ : 3 === r && ((t = u * i), (a = u * e * 3), (s = i * l * 3), (c = e * l))
+ const d = {
+ x: t * o[0].x + a * o[1].x + s * o[2].x + c * o[3].x,
+ y: t * o[0].y + a * o[1].y + s * o[2].y + c * o[3].y,
+ t: e,
+ }
+ return n && (d.z = t * o[0].z + a * o[1].z + s * o[2].z + c * o[3].z), d
+ }
+ const a = JSON.parse(JSON.stringify(t))
+ for (; a.length > 1; ) {
+ for (let t = 0; t < a.length - 1; t++)
+ (a[t] = {
+ x: a[t].x + (a[t + 1].x - a[t].x) * e,
+ y: a[t].y + (a[t + 1].y - a[t].y) * e,
+ }),
+ 'undefined' !== typeof a[t].z && (a[t] = a[t].z + (a[t + 1].z - a[t].z) * e)
+ a.splice(a.length - 1, 1)
+ }
+ return (a[0].t = e), a[0]
+ },
+ computeWithRatios: function (e, t, n, r) {
+ const i = 1 - e,
+ o = n,
+ a = t
+ let s,
+ u = o[0],
+ l = o[1],
+ c = o[2],
+ d = o[3]
+ return (
+ (u *= i),
+ (l *= e),
+ 2 === a.length
+ ? ((s = u + l),
+ {
+ x: (u * a[0].x + l * a[1].x) / s,
+ y: (u * a[0].y + l * a[1].y) / s,
+ z: !!r && (u * a[0].z + l * a[1].z) / s,
+ t: e,
+ })
+ : ((u *= i),
+ (l *= 2 * i),
+ (c *= e * e),
+ 3 === a.length
+ ? ((s = u + l + c),
+ {
+ x: (u * a[0].x + l * a[1].x + c * a[2].x) / s,
+ y: (u * a[0].y + l * a[1].y + c * a[2].y) / s,
+ z: !!r && (u * a[0].z + l * a[1].z + c * a[2].z) / s,
+ t: e,
+ })
+ : ((u *= i),
+ (l *= 1.5 * i),
+ (c *= 3 * i),
+ (d *= e * e * e),
+ 4 === a.length
+ ? ((s = u + l + c + d),
+ {
+ x: (u * a[0].x + l * a[1].x + c * a[2].x + d * a[3].x) / s,
+ y: (u * a[0].y + l * a[1].y + c * a[2].y + d * a[3].y) / s,
+ z: !!r && (u * a[0].z + l * a[1].z + c * a[2].z + d * a[3].z) / s,
+ t: e,
+ })
+ : void 0))
+ )
+ },
+ derive: function (e, t) {
+ const n = []
+ for (let r = e, i = r.length, o = i - 1; i > 1; i--, o--) {
+ const e = []
+ for (let n, i = 0; i < o; i++)
+ (n = { x: o * (r[i + 1].x - r[i].x), y: o * (r[i + 1].y - r[i].y) }),
+ t && (n.z = o * (r[i + 1].z - r[i].z)),
+ e.push(n)
+ n.push(e), (r = e)
+ }
+ return n
+ },
+ between: function (e, t, n) {
+ return (t <= e && e <= n) || qi.approximately(e, t) || qi.approximately(e, n)
+ },
+ approximately: function (e, t, n) {
+ return Mi(e - t) <= (n || 1e-6)
+ },
+ length: function (e) {
+ const t = qi.Tvalues.length
+ let n = 0
+ for (let r, i = 0; i < t; i++)
+ (r = 0.5 * qi.Tvalues[i] + 0.5), (n += qi.Cvalues[i] * qi.arcfn(r, e))
+ return 0.5 * n
+ },
+ map: function (e, t, n, r, i) {
+ return r + (i - r) * ((e - t) / (n - t))
+ },
+ lerp: function (e, t, n) {
+ const r = { x: t.x + e * (n.x - t.x), y: t.y + e * (n.y - t.y) }
+ return void 0 !== t.z && void 0 !== n.z && (r.z = t.z + e * (n.z - t.z)), r
+ },
+ pointToString: function (e) {
+ let t = e.x + '/' + e.y
+ return 'undefined' !== typeof e.z && (t += '/' + e.z), t
+ },
+ pointsToString: function (e) {
+ return '[' + e.map(qi.pointToString).join(', ') + ']'
+ },
+ copy: function (e) {
+ return JSON.parse(JSON.stringify(e))
+ },
+ angle: function (e, t, n) {
+ const r = t.x - e.x,
+ i = t.y - e.y,
+ o = n.x - e.x,
+ a = n.y - e.y
+ return Li(r * a - i * o, r * o + i * a)
+ },
+ round: function (e, t) {
+ const n = '' + e,
+ r = n.indexOf('.')
+ return parseFloat(n.substring(0, r + 1 + t))
+ },
+ dist: function (e, t) {
+ const n = e.x - t.x,
+ r = e.y - t.y
+ return Ni(n * n + r * r)
+ },
+ closest: function (e, t) {
+ let n,
+ r,
+ i = Ii(2, 63)
+ return (
+ e.forEach(function (e, o) {
+ ;(r = qi.dist(t, e)), r < i && ((i = r), (n = o))
+ }),
+ { mdist: i, mpos: n }
+ )
+ },
+ abcratio: function (e, t) {
+ if (2 !== t && 3 !== t) return !1
+ if ('undefined' === typeof e) e = 0.5
+ else if (0 === e || 1 === e) return e
+ const n = Ii(e, t) + Ii(1 - e, t)
+ return Mi((n - 1) / n)
+ },
+ projectionratio: function (e, t) {
+ if (2 !== t && 3 !== t) return !1
+ if ('undefined' === typeof e) e = 0.5
+ else if (0 === e || 1 === e) return e
+ const n = Ii(1 - e, t)
+ return n / (Ii(e, t) + n)
+ },
+ lli8: function (e, t, n, r, i, o, a, s) {
+ const u = (e - n) * (o - s) - (t - r) * (i - a)
+ return (
+ 0 != u && {
+ x: ((e * r - t * n) * (i - a) - (e - n) * (i * s - o * a)) / u,
+ y: ((e * r - t * n) * (o - s) - (t - r) * (i * s - o * a)) / u,
+ }
+ )
+ },
+ lli4: function (e, t, n, r) {
+ const i = e.x,
+ o = e.y,
+ a = t.x,
+ s = t.y,
+ u = n.x,
+ l = n.y,
+ c = r.x,
+ d = r.y
+ return qi.lli8(i, o, a, s, u, l, c, d)
+ },
+ lli: function (e, t) {
+ return qi.lli4(e, e.c, t, t.c)
+ },
+ makeline: function (e, t) {
+ const n = e.x,
+ r = e.y,
+ i = t.x,
+ o = t.y,
+ a = (i - n) / 3,
+ s = (o - r) / 3
+ return new to(n, r, n + a, r + s, n + 2 * a, r + 2 * s, i, o)
+ },
+ findbbox: function (e) {
+ let t = Vi,
+ n = Vi,
+ r = Ui,
+ i = Ui
+ return (
+ e.forEach(function (e) {
+ const o = e.bbox()
+ t > o.x.min && (t = o.x.min),
+ n > o.y.min && (n = o.y.min),
+ r < o.x.max && (r = o.x.max),
+ i < o.y.max && (i = o.y.max)
+ }),
+ {
+ x: { min: t, mid: (t + r) / 2, max: r, size: r - t },
+ y: { min: n, mid: (n + i) / 2, max: i, size: i - n },
+ }
+ )
+ },
+ shapeintersections: function (e, t, n, r, i) {
+ if (!qi.bboxoverlap(t, r)) return []
+ const o = [],
+ a = [e.startcap, e.forward, e.back, e.endcap],
+ s = [n.startcap, n.forward, n.back, n.endcap]
+ return (
+ a.forEach(function (t) {
+ t.virtual ||
+ s.forEach(function (r) {
+ if (r.virtual) return
+ const a = t.intersects(r, i)
+ a.length > 0 && ((a.c1 = t), (a.c2 = r), (a.s1 = e), (a.s2 = n), o.push(a))
+ })
+ }),
+ o
+ )
+ },
+ makeshape: function (e, t, n) {
+ const r = t.points.length,
+ i = e.points.length,
+ o = qi.makeline(t.points[r - 1], e.points[0]),
+ a = qi.makeline(e.points[i - 1], t.points[0]),
+ s = {
+ startcap: o,
+ forward: e,
+ back: t,
+ endcap: a,
+ bbox: qi.findbbox([o, e, t, a]),
+ intersections: function (e) {
+ return qi.shapeintersections(s, s.bbox, e, e.bbox, n)
+ },
+ }
+ return s
+ },
+ getminmax: function (e, t, n) {
+ if (!n) return { min: 0, max: 0 }
+ let r,
+ i,
+ o = Vi,
+ a = Ui
+ ;-1 === n.indexOf(0) && (n = [0].concat(n)), -1 === n.indexOf(1) && n.push(1)
+ for (let s = 0, u = n.length; s < u; s++)
+ (r = n[s]), (i = e.get(r)), i[t] < o && (o = i[t]), i[t] > a && (a = i[t])
+ return { min: o, mid: (o + a) / 2, max: a, size: a - o }
+ },
+ align: function (e, t) {
+ const n = t.p1.x,
+ r = t.p1.y,
+ i = -Li(t.p2.y - r, t.p2.x - n)
+ return e.map(function (e) {
+ return {
+ x: (e.x - n) * Ri(i) - (e.y - r) * ji(i),
+ y: (e.x - n) * ji(i) + (e.y - r) * Ri(i),
+ }
+ })
+ },
+ roots: function (e, t) {
+ t = t || { p1: { x: 0, y: 0 }, p2: { x: 1, y: 0 } }
+ const n = e.length - 1,
+ r = qi.align(e, t),
+ i = function (e) {
+ return 0 <= e && e <= 1
+ }
+ if (2 === n) {
+ const e = r[0].y,
+ t = r[1].y,
+ n = r[2].y,
+ o = e - 2 * t + n
+ if (0 !== o) {
+ const r = -Ni(t * t - e * n),
+ a = -e + t
+ return [-(r + a) / o, -(-r + a) / o].filter(i)
+ }
+ return t !== n && 0 === o ? [(2 * t - n) / (2 * t - 2 * n)].filter(i) : []
+ }
+ const o = r[0].y,
+ a = r[1].y,
+ s = r[2].y
+ let u = 3 * a - o - 3 * s + r[3].y,
+ l = 3 * o - 6 * a + 3 * s,
+ c = -3 * o + 3 * a,
+ d = o
+ if (qi.approximately(u, 0)) {
+ if (qi.approximately(l, 0)) return qi.approximately(c, 0) ? [] : [-d / c].filter(i)
+ const e = Ni(c * c - 4 * l * d),
+ t = 2 * l
+ return [(e - c) / t, (-c - e) / t].filter(i)
+ }
+ ;(l /= u), (c /= u), (d /= u)
+ const f = (3 * c - l * l) / 3,
+ h = f / 3,
+ p = (2 * l * l * l - 9 * l * c + 27 * d) / 27,
+ v = p / 2,
+ m = v * v + h * h * h
+ let g, y, b, w, x
+ if (m < 0) {
+ const e = -f / 3,
+ t = Ni(e * e * e),
+ n = -p / (2 * t),
+ r = Di(n < -1 ? -1 : n > 1 ? 1 : n),
+ o = 2 * zi(t)
+ return (
+ (b = o * Ri(r / 3) - l / 3),
+ (w = o * Ri((r + Bi) / 3) - l / 3),
+ (x = o * Ri((r + 2 * Bi) / 3) - l / 3),
+ [b, w, x].filter(i)
+ )
+ }
+ if (0 === m)
+ return (
+ (g = v < 0 ? zi(-v) : -zi(v)),
+ (b = 2 * g - l / 3),
+ (w = -g - l / 3),
+ [b, w].filter(i)
+ )
+ {
+ const e = Ni(m)
+ return (g = zi(-v + e)), (y = zi(v + e)), [g - y - l / 3].filter(i)
+ }
+ },
+ droots: function (e) {
+ if (3 === e.length) {
+ const t = e[0],
+ n = e[1],
+ r = e[2],
+ i = t - 2 * n + r
+ if (0 !== i) {
+ const e = -Ni(n * n - t * r),
+ o = -t + n
+ return [-(e + o) / i, -(-e + o) / i]
+ }
+ return n !== r && 0 === i ? [(2 * n - r) / (2 * (n - r))] : []
+ }
+ if (2 === e.length) {
+ const t = e[0],
+ n = e[1]
+ return t !== n ? [t / (t - n)] : []
+ }
+ return []
+ },
+ curvature: function (e, t, n, r, i) {
+ let o,
+ a,
+ s,
+ u,
+ l = 0,
+ c = 0
+ const d = qi.compute(e, t),
+ f = qi.compute(e, n),
+ h = d.x * d.x + d.y * d.y
+ if (
+ (r
+ ? ((o = Ni(
+ Ii(d.y * f.z - f.y * d.z, 2) +
+ Ii(d.z * f.x - f.z * d.x, 2) +
+ Ii(d.x * f.y - f.x * d.y, 2),
+ )),
+ (a = Ii(h + d.z * d.z, 1.5)))
+ : ((o = d.x * f.y - d.y * f.x), (a = Ii(h, 1.5))),
+ 0 === o || 0 === a)
+ )
+ return { k: 0, r: 0 }
+ if (((l = o / a), (c = a / o), !i)) {
+ const i = qi.curvature(e - 0.001, t, n, r, !0).k,
+ o = qi.curvature(e + 0.001, t, n, r, !0).k
+ ;(u = (o - l + (l - i)) / 2), (s = (Mi(o - l) + Mi(l - i)) / 2)
+ }
+ return { k: l, r: c, dk: u, adk: s }
+ },
+ inflections: function (e) {
+ if (e.length < 4) return []
+ const t = qi.align(e, { p1: e[0], p2: e.slice(-1)[0] }),
+ n = t[2].x * t[1].y,
+ r = t[3].x * t[1].y,
+ i = t[1].x * t[2].y,
+ o = 18 * (-3 * n + 2 * r + 3 * i - t[3].x * t[2].y),
+ a = 18 * (3 * n - r - 3 * i),
+ s = 18 * (i - n)
+ if (qi.approximately(o, 0)) {
+ if (!qi.approximately(a, 0)) {
+ let e = -s / a
+ if (0 <= e && e <= 1) return [e]
+ }
+ return []
+ }
+ const u = a * a - 4 * o * s,
+ l = Math.sqrt(u),
+ c = 2 * o
+ return qi.approximately(c, 0)
+ ? []
+ : [(l - a) / c, -(a + l) / c].filter(function (e) {
+ return 0 <= e && e <= 1
+ })
+ },
+ bboxoverlap: function (e, t) {
+ const n = ['x', 'y'],
+ r = n.length
+ for (let i, o, a, s, u = 0; u < r; u++)
+ if (
+ ((i = n[u]),
+ (o = e[i].mid),
+ (a = t[i].mid),
+ (s = (e[i].size + t[i].size) / 2),
+ Mi(o - a) >= s)
+ )
+ return !1
+ return !0
+ },
+ expandbox: function (e, t) {
+ t.x.min < e.x.min && (e.x.min = t.x.min),
+ t.y.min < e.y.min && (e.y.min = t.y.min),
+ t.z && t.z.min < e.z.min && (e.z.min = t.z.min),
+ t.x.max > e.x.max && (e.x.max = t.x.max),
+ t.y.max > e.y.max && (e.y.max = t.y.max),
+ t.z && t.z.max > e.z.max && (e.z.max = t.z.max),
+ (e.x.mid = (e.x.min + e.x.max) / 2),
+ (e.y.mid = (e.y.min + e.y.max) / 2),
+ e.z && (e.z.mid = (e.z.min + e.z.max) / 2),
+ (e.x.size = e.x.max - e.x.min),
+ (e.y.size = e.y.max - e.y.min),
+ e.z && (e.z.size = e.z.max - e.z.min)
+ },
+ pairiteration: function (e, t, n) {
+ const r = e.bbox(),
+ i = t.bbox(),
+ o = 1e5,
+ a = n || 0.5
+ if (r.x.size + r.y.size < a && i.x.size + i.y.size < a)
+ return [
+ (((o * (e._t1 + e._t2)) / 2) | 0) / o + '/' + (((o * (t._t1 + t._t2)) / 2) | 0) / o,
+ ]
+ let s = e.split(0.5),
+ u = t.split(0.5),
+ l = [
+ { left: s.left, right: u.left },
+ { left: s.left, right: u.right },
+ { left: s.right, right: u.right },
+ { left: s.right, right: u.left },
+ ]
+ l = l.filter(function (e) {
+ return qi.bboxoverlap(e.left.bbox(), e.right.bbox())
+ })
+ let c = []
+ return (
+ 0 === l.length ||
+ (l.forEach(function (e) {
+ c = c.concat(qi.pairiteration(e.left, e.right, a))
+ }),
+ (c = c.filter(function (e, t) {
+ return c.indexOf(e) === t
+ }))),
+ c
+ )
+ },
+ getccenter: function (e, t, n) {
+ const r = t.x - e.x,
+ i = t.y - e.y,
+ o = n.x - t.x,
+ a = n.y - t.y,
+ s = r * Ri(Fi) - i * ji(Fi),
+ u = r * ji(Fi) + i * Ri(Fi),
+ l = o * Ri(Fi) - a * ji(Fi),
+ c = o * ji(Fi) + a * Ri(Fi),
+ d = (e.x + t.x) / 2,
+ f = (e.y + t.y) / 2,
+ h = (t.x + n.x) / 2,
+ p = (t.y + n.y) / 2,
+ v = d + s,
+ m = f + u,
+ g = h + l,
+ y = p + c,
+ b = qi.lli8(d, f, v, m, h, p, g, y),
+ w = qi.dist(b, e)
+ let x,
+ E = Li(e.y - b.y, e.x - b.x),
+ k = Li(t.y - b.y, t.x - b.x),
+ _ = Li(n.y - b.y, n.x - b.x)
+ return (
+ E < _
+ ? ((E > k || k > _) && (E += Bi), E > _ && ((x = _), (_ = E), (E = x)))
+ : _ < k && k < E
+ ? ((x = _), (_ = E), (E = x))
+ : (_ += Bi),
+ (b.s = E),
+ (b.e = _),
+ (b.r = w),
+ b
+ )
+ },
+ numberSort: function (e, t) {
+ return e - t
+ },
+ }
+ class Wi {
+ constructor(e) {
+ ;(this.curves = []),
+ (this._3d = !1),
+ e && ((this.curves = e), (this._3d = this.curves[0]._3d))
+ }
+ valueOf() {
+ return this.toString()
+ }
+ toString() {
+ return (
+ '[' +
+ this.curves
+ .map(function (e) {
+ return qi.pointsToString(e.points)
+ })
+ .join(', ') +
+ ']'
+ )
+ }
+ addCurve(e) {
+ this.curves.push(e), (this._3d = this._3d || e._3d)
+ }
+ length() {
+ return this.curves
+ .map(function (e) {
+ return e.length()
+ })
+ .reduce(function (e, t) {
+ return e + t
+ })
+ }
+ curve(e) {
+ return this.curves[e]
+ }
+ bbox() {
+ const e = this.curves
+ for (var t = e[0].bbox(), n = 1; n < e.length; n++) qi.expandbox(t, e[n].bbox())
+ return t
+ }
+ offset(e) {
+ const t = []
+ return (
+ this.curves.forEach(function (n) {
+ t.push(...n.offset(e))
+ }),
+ new Wi(t)
+ )
+ }
+ }
+ const { abs: Ki, min: Zi, max: $i, cos: Xi, sin: Yi, acos: Qi, sqrt: Ji } = Math,
+ eo = Math.PI
+ class to {
+ constructor(e) {
+ let t = e && e.forEach ? e : Array.from(arguments).slice(),
+ n = !1
+ if ('object' === typeof t[0]) {
+ n = t.length
+ const e = []
+ t.forEach(function (t) {
+ ;['x', 'y', 'z'].forEach(function (n) {
+ 'undefined' !== typeof t[n] && e.push(t[n])
+ })
+ }),
+ (t = e)
+ }
+ let r = !1
+ const i = t.length
+ if (n) {
+ if (n > 4) {
+ if (1 !== arguments.length)
+ throw new Error(
+ 'Only new Bezier(point[]) is accepted for 4th and higher order curves',
+ )
+ r = !0
+ }
+ } else if (6 !== i && 8 !== i && 9 !== i && 12 !== i && 1 !== arguments.length)
+ throw new Error('Only new Bezier(point[]) is accepted for 4th and higher order curves')
+ const o = (this._3d =
+ (!r && (9 === i || 12 === i)) || (e && e[0] && 'undefined' !== typeof e[0].z)),
+ a = (this.points = [])
+ for (let d = 0, f = o ? 3 : 2; d < i; d += f) {
+ var s = { x: t[d], y: t[d + 1] }
+ o && (s.z = t[d + 2]), a.push(s)
+ }
+ const u = (this.order = a.length - 1),
+ l = (this.dims = ['x', 'y'])
+ o && l.push('z'), (this.dimlen = l.length)
+ const c = qi.align(a, { p1: a[0], p2: a[u] })
+ ;(this._linear = !c.some((e) => Ki(e.y) > 1e-4)),
+ (this._lut = []),
+ (this._t1 = 0),
+ (this._t2 = 1),
+ this.update()
+ }
+ static quadraticFromPoints(e, t, n, r) {
+ if (('undefined' === typeof r && (r = 0.5), 0 === r)) return new to(t, t, n)
+ if (1 === r) return new to(e, t, t)
+ const i = to.getABC(2, e, t, n, r)
+ return new to(e, i.A, n)
+ }
+ static cubicFromPoints(e, t, n, r, i) {
+ 'undefined' === typeof r && (r = 0.5)
+ const o = to.getABC(3, e, t, n, r)
+ 'undefined' === typeof i && (i = qi.dist(t, o.C))
+ const a = (i * (1 - r)) / r,
+ s = qi.dist(e, n),
+ u = (n.x - e.x) / s,
+ l = (n.y - e.y) / s,
+ c = i * u,
+ d = i * l,
+ f = a * u,
+ h = a * l,
+ p = t.x - c,
+ v = t.y - d,
+ m = t.x + f,
+ g = t.y + h,
+ y = o.A,
+ b = y.x + (p - y.x) / (1 - r),
+ w = y.y + (v - y.y) / (1 - r),
+ x = y.x + (m - y.x) / r,
+ E = y.y + (g - y.y) / r,
+ k = { x: e.x + (b - e.x) / r, y: e.y + (w - e.y) / r },
+ _ = { x: n.x + (x - n.x) / (1 - r), y: n.y + (E - n.y) / (1 - r) }
+ return new to(e, k, _, n)
+ }
+ static getUtils() {
+ return qi
+ }
+ getUtils() {
+ return to.getUtils()
+ }
+ static get PolyBezier() {
+ return Wi
+ }
+ valueOf() {
+ return this.toString()
+ }
+ toString() {
+ return qi.pointsToString(this.points)
+ }
+ toSVG() {
+ if (this._3d) return !1
+ const e = this.points,
+ t = ['M', e[0].x, e[0].y, 2 === this.order ? 'Q' : 'C']
+ for (let n = 1, r = e.length; n < r; n++) t.push(e[n].x), t.push(e[n].y)
+ return t.join(' ')
+ }
+ setRatios(e) {
+ if (e.length !== this.points.length) throw new Error('incorrect number of ratio values')
+ ;(this.ratios = e), (this._lut = [])
+ }
+ verify() {
+ const e = this.coordDigest()
+ e !== this._print && ((this._print = e), this.update())
+ }
+ coordDigest() {
+ return this.points
+ .map(function (e, t) {
+ return '' + t + e.x + e.y + (e.z ? e.z : 0)
+ })
+ .join('')
+ }
+ update() {
+ ;(this._lut = []),
+ (this.dpoints = qi.derive(this.points, this._3d)),
+ this.computedirection()
+ }
+ computedirection() {
+ const e = this.points,
+ t = qi.angle(e[0], e[this.order], e[1])
+ this.clockwise = t > 0
+ }
+ length() {
+ return qi.length(this.derivative.bind(this))
+ }
+ static getABC(e = 2, t, n, r, i = 0.5) {
+ const o = qi.projectionratio(i, e),
+ a = 1 - o,
+ s = { x: o * t.x + a * r.x, y: o * t.y + a * r.y },
+ u = qi.abcratio(i, e)
+ return {
+ A: { x: n.x + (n.x - s.x) / u, y: n.y + (n.y - s.y) / u },
+ B: n,
+ C: s,
+ S: t,
+ E: r,
+ }
+ }
+ getABC(e, t) {
+ t = t || this.get(e)
+ let n = this.points[0],
+ r = this.points[this.order]
+ return to.getABC(this.order, n, t, r, e)
+ }
+ getLUT(e) {
+ if ((this.verify(), (e = e || 100), this._lut.length === e)) return this._lut
+ ;(this._lut = []), e--
+ for (let t, n, r = 0; r < e; r++)
+ (n = r / (e - 1)), (t = this.compute(n)), (t.t = n), this._lut.push(t)
+ return this._lut
+ }
+ on(e, n) {
+ n = n || 5
+ const r = this.getLUT(),
+ i = []
+ for (let t, o = 0, a = 0; o < r.length; o++)
+ (t = r[o]), qi.dist(t, e) < n && (i.push(t), (a += o / r.length))
+ return !!i.length && (t /= i.length)
+ }
+ project(e) {
+ const t = this.getLUT(),
+ n = t.length - 1,
+ r = qi.closest(t, e),
+ i = r.mpos,
+ o = (i - 1) / n,
+ a = (i + 1) / n,
+ s = 0.1 / n
+ let u,
+ l,
+ c = r.mdist,
+ d = o,
+ f = d
+ for (c += 1; d < a + s; d += s)
+ (u = this.compute(d)), (l = qi.dist(e, u)), l < c && ((c = l), (f = d))
+ return (f = f < 0 ? 0 : f > 1 ? 1 : f), (u = this.compute(f)), (u.t = f), (u.d = c), u
+ }
+ get(e) {
+ return this.compute(e)
+ }
+ point(e) {
+ return this.points[e]
+ }
+ compute(e) {
+ return this.ratios
+ ? qi.computeWithRatios(e, this.points, this.ratios, this._3d)
+ : qi.compute(e, this.points, this._3d, this.ratios)
+ }
+ raise() {
+ const e = this.points,
+ t = [e[0]],
+ n = e.length
+ for (let r, i, o = 1; o < n; o++)
+ (r = e[o]),
+ (i = e[o - 1]),
+ (t[o] = {
+ x: ((n - o) / n) * r.x + (o / n) * i.x,
+ y: ((n - o) / n) * r.y + (o / n) * i.y,
+ })
+ return (t[n] = e[n - 1]), new to(t)
+ }
+ derivative(e) {
+ return qi.compute(e, this.dpoints[0], this._3d)
+ }
+ dderivative(e) {
+ return qi.compute(e, this.dpoints[1], this._3d)
+ }
+ align() {
+ let e = this.points
+ return new to(qi.align(e, { p1: e[0], p2: e[e.length - 1] }))
+ }
+ curvature(e) {
+ return qi.curvature(e, this.dpoints[0], this.dpoints[1], this._3d)
+ }
+ inflections() {
+ return qi.inflections(this.points)
+ }
+ normal(e) {
+ return this._3d ? this.__normal3(e) : this.__normal2(e)
+ }
+ __normal2(e) {
+ const t = this.derivative(e),
+ n = Ji(t.x * t.x + t.y * t.y)
+ return { x: -t.y / n, y: t.x / n }
+ }
+ __normal3(e) {
+ const t = this.derivative(e),
+ n = this.derivative(e + 0.01),
+ r = Ji(t.x * t.x + t.y * t.y + t.z * t.z),
+ i = Ji(n.x * n.x + n.y * n.y + n.z * n.z)
+ ;(t.x /= r), (t.y /= r), (t.z /= r), (n.x /= i), (n.y /= i), (n.z /= i)
+ const o = {
+ x: n.y * t.z - n.z * t.y,
+ y: n.z * t.x - n.x * t.z,
+ z: n.x * t.y - n.y * t.x,
+ },
+ a = Ji(o.x * o.x + o.y * o.y + o.z * o.z)
+ ;(o.x /= a), (o.y /= a), (o.z /= a)
+ const s = [
+ o.x * o.x,
+ o.x * o.y - o.z,
+ o.x * o.z + o.y,
+ o.x * o.y + o.z,
+ o.y * o.y,
+ o.y * o.z - o.x,
+ o.x * o.z - o.y,
+ o.y * o.z + o.x,
+ o.z * o.z,
+ ]
+ return {
+ x: s[0] * t.x + s[1] * t.y + s[2] * t.z,
+ y: s[3] * t.x + s[4] * t.y + s[5] * t.z,
+ z: s[6] * t.x + s[7] * t.y + s[8] * t.z,
+ }
+ }
+ hull(e) {
+ let t = this.points,
+ n = [],
+ r = [],
+ i = 0
+ for (
+ r[i++] = t[0], r[i++] = t[1], r[i++] = t[2], 3 === this.order && (r[i++] = t[3]);
+ t.length > 1;
+
+ ) {
+ n = []
+ for (let o, a = 0, s = t.length - 1; a < s; a++)
+ (o = qi.lerp(e, t[a], t[a + 1])), (r[i++] = o), n.push(o)
+ t = n
+ }
+ return r
+ }
+ split(e, t) {
+ if (0 === e && t) return this.split(t).left
+ if (1 === t) return this.split(e).right
+ const n = this.hull(e),
+ r = {
+ left:
+ 2 === this.order ? new to([n[0], n[3], n[5]]) : new to([n[0], n[4], n[7], n[9]]),
+ right:
+ 2 === this.order ? new to([n[5], n[4], n[2]]) : new to([n[9], n[8], n[6], n[3]]),
+ span: n,
+ }
+ return (
+ (r.left._t1 = qi.map(0, 0, 1, this._t1, this._t2)),
+ (r.left._t2 = qi.map(e, 0, 1, this._t1, this._t2)),
+ (r.right._t1 = qi.map(e, 0, 1, this._t1, this._t2)),
+ (r.right._t2 = qi.map(1, 0, 1, this._t1, this._t2)),
+ t ? ((t = qi.map(t, e, 1, 0, 1)), r.right.split(t).left) : r
+ )
+ }
+ extrema() {
+ const e = {}
+ let t = []
+ return (
+ this.dims.forEach(
+ function (n) {
+ let r = function (e) {
+ return e[n]
+ },
+ i = this.dpoints[0].map(r)
+ ;(e[n] = qi.droots(i)),
+ 3 === this.order &&
+ ((i = this.dpoints[1].map(r)), (e[n] = e[n].concat(qi.droots(i)))),
+ (e[n] = e[n].filter(function (e) {
+ return e >= 0 && e <= 1
+ })),
+ (t = t.concat(e[n].sort(qi.numberSort)))
+ }.bind(this),
+ ),
+ (e.values = t.sort(qi.numberSort).filter(function (e, n) {
+ return t.indexOf(e) === n
+ })),
+ e
+ )
+ }
+ bbox() {
+ const e = this.extrema(),
+ t = {}
+ return (
+ this.dims.forEach(
+ function (n) {
+ t[n] = qi.getminmax(this, n, e[n])
+ }.bind(this),
+ ),
+ t
+ )
+ }
+ overlaps(e) {
+ const t = this.bbox(),
+ n = e.bbox()
+ return qi.bboxoverlap(t, n)
+ }
+ offset(e, t) {
+ if ('undefined' !== typeof t) {
+ const n = this.get(e),
+ r = this.normal(e),
+ i = { c: n, n: r, x: n.x + r.x * t, y: n.y + r.y * t }
+ return this._3d && (i.z = n.z + r.z * t), i
+ }
+ if (this._linear) {
+ const t = this.normal(0),
+ n = this.points.map(function (n) {
+ const r = { x: n.x + e * t.x, y: n.y + e * t.y }
+ return n.z && t.z && (r.z = n.z + e * t.z), r
+ })
+ return [new to(n)]
+ }
+ return this.reduce().map(function (t) {
+ return t._linear ? t.offset(e)[0] : t.scale(e)
+ })
+ }
+ simple() {
+ if (3 === this.order) {
+ const e = qi.angle(this.points[0], this.points[3], this.points[1]),
+ t = qi.angle(this.points[0], this.points[3], this.points[2])
+ if ((e > 0 && t < 0) || (e < 0 && t > 0)) return !1
+ }
+ const e = this.normal(0),
+ t = this.normal(1)
+ let n = e.x * t.x + e.y * t.y
+ return this._3d && (n += e.z * t.z), Ki(Qi(n)) < eo / 3
+ }
+ reduce() {
+ let e,
+ t,
+ n = 0,
+ r = 0,
+ i = 0.01,
+ o = [],
+ a = [],
+ s = this.extrema().values
+ for (
+ -1 === s.indexOf(0) && (s = [0].concat(s)),
+ -1 === s.indexOf(1) && s.push(1),
+ n = s[0],
+ e = 1;
+ e < s.length;
+ e++
+ )
+ (r = s[e]), (t = this.split(n, r)), (t._t1 = n), (t._t2 = r), o.push(t), (n = r)
+ return (
+ o.forEach(function (e) {
+ for (n = 0, r = 0; r <= 1; )
+ for (r = n + i; r <= 1.01; r += i)
+ if (((t = e.split(n, r)), !t.simple())) {
+ if (((r -= i), Ki(n - r) < i)) return []
+ ;(t = e.split(n, r)),
+ (t._t1 = qi.map(n, 0, 1, e._t1, e._t2)),
+ (t._t2 = qi.map(r, 0, 1, e._t1, e._t2)),
+ a.push(t),
+ (n = r)
+ break
+ }
+ n < 1 &&
+ ((t = e.split(n, 1)),
+ (t._t1 = qi.map(n, 0, 1, e._t1, e._t2)),
+ (t._t2 = e._t2),
+ a.push(t))
+ }),
+ a
+ )
+ }
+ scale(e) {
+ const t = this.order
+ let n = !1
+ if (('function' === typeof e && (n = e), n && 2 === t)) return this.raise().scale(n)
+ const r = this.clockwise,
+ i = n ? n(0) : e,
+ o = n ? n(1) : e,
+ a = [this.offset(0, 10), this.offset(1, 10)],
+ s = this.points,
+ u = [],
+ l = qi.lli4(a[0], a[0].c, a[1], a[1].c)
+ if (!l) throw new Error('cannot scale this curve. Try reducing it first.')
+ return (
+ [0, 1].forEach(function (e) {
+ const n = (u[e * t] = qi.copy(s[e * t]))
+ ;(n.x += (e ? o : i) * a[e].n.x), (n.y += (e ? o : i) * a[e].n.y)
+ }),
+ n
+ ? ([0, 1].forEach(function (i) {
+ if (2 !== t || !i) {
+ var o = s[i + 1],
+ a = { x: o.x - l.x, y: o.y - l.y },
+ c = n ? n((i + 1) / t) : e
+ n && !r && (c = -c)
+ var d = Ji(a.x * a.x + a.y * a.y)
+ ;(a.x /= d), (a.y /= d), (u[i + 1] = { x: o.x + c * a.x, y: o.y + c * a.y })
+ }
+ }),
+ new to(u))
+ : ([0, 1].forEach((e) => {
+ if (2 === t && e) return
+ const n = u[e * t],
+ r = this.derivative(e),
+ i = { x: n.x + r.x, y: n.y + r.y }
+ u[e + 1] = qi.lli4(n, i, l, s[e + 1])
+ }),
+ new to(u))
+ )
+ }
+ outline(e, t, n, r) {
+ t = 'undefined' === typeof t ? e : t
+ const i = this.reduce(),
+ o = i.length,
+ a = []
+ let s,
+ u = [],
+ l = 0,
+ c = this.length()
+ const d = 'undefined' !== typeof n && 'undefined' !== typeof r
+ function f(e, t, n, r, i) {
+ return function (o) {
+ const a = r / n,
+ s = (r + i) / n,
+ u = t - e
+ return qi.map(o, 0, 1, e + a * u, e + s * u)
+ }
+ }
+ i.forEach(function (i) {
+ const o = i.length()
+ d
+ ? (a.push(i.scale(f(e, n, c, l, o))), u.push(i.scale(f(-t, -r, c, l, o))))
+ : (a.push(i.scale(e)), u.push(i.scale(-t))),
+ (l += o)
+ }),
+ (u = u
+ .map(function (e) {
+ return (
+ (s = e.points),
+ s[3] ? (e.points = [s[3], s[2], s[1], s[0]]) : (e.points = [s[2], s[1], s[0]]),
+ e
+ )
+ })
+ .reverse())
+ const h = a[0].points[0],
+ p = a[o - 1].points[a[o - 1].points.length - 1],
+ v = u[o - 1].points[u[o - 1].points.length - 1],
+ m = u[0].points[0],
+ g = qi.makeline(v, h),
+ y = qi.makeline(p, m),
+ b = [g].concat(a).concat([y]).concat(u)
+ b.length
+ return new Wi(b)
+ }
+ outlineshapes(e, t, n) {
+ t = t || e
+ const r = this.outline(e, t).curves,
+ i = []
+ for (let o = 1, a = r.length; o < a / 2; o++) {
+ const e = qi.makeshape(r[o], r[a - o], n)
+ ;(e.startcap.virtual = o > 1), (e.endcap.virtual = o < a / 2 - 1), i.push(e)
+ }
+ return i
+ }
+ intersects(e, t) {
+ return e
+ ? e.p1 && e.p2
+ ? this.lineIntersects(e)
+ : (e instanceof to && (e = e.reduce()), this.curveintersects(this.reduce(), e, t))
+ : this.selfintersects(t)
+ }
+ lineIntersects(e) {
+ const t = Zi(e.p1.x, e.p2.x),
+ n = Zi(e.p1.y, e.p2.y),
+ r = $i(e.p1.x, e.p2.x),
+ i = $i(e.p1.y, e.p2.y)
+ return qi.roots(this.points, e).filter((e) => {
+ var o = this.get(e)
+ return qi.between(o.x, t, r) && qi.between(o.y, n, i)
+ })
+ }
+ selfintersects(e) {
+ const t = this.reduce(),
+ n = t.length - 2,
+ r = []
+ for (let i, o, a, s = 0; s < n; s++)
+ (o = t.slice(s, s + 1)),
+ (a = t.slice(s + 2)),
+ (i = this.curveintersects(o, a, e)),
+ r.push(...i)
+ return r
+ }
+ curveintersects(e, t, n) {
+ const r = []
+ e.forEach(function (e) {
+ t.forEach(function (t) {
+ e.overlaps(t) && r.push({ left: e, right: t })
+ })
+ })
+ let i = []
+ return (
+ r.forEach(function (e) {
+ const t = qi.pairiteration(e.left, e.right, n)
+ t.length > 0 && (i = i.concat(t))
+ }),
+ i
+ )
+ }
+ arcs(e) {
+ return (e = e || 0.5), this._iterate(e, [])
+ }
+ _error(e, t, n, r) {
+ const i = (r - n) / 4,
+ o = this.get(n + i),
+ a = this.get(r - i),
+ s = qi.dist(e, t),
+ u = qi.dist(e, o),
+ l = qi.dist(e, a)
+ return Ki(u - s) + Ki(l - s)
+ }
+ _iterate(e, t) {
+ let n,
+ r = 0,
+ i = 1
+ do {
+ ;(n = 0), (i = 1)
+ let o,
+ a,
+ s,
+ u,
+ l,
+ c = this.get(r),
+ d = !1,
+ f = !1,
+ h = i,
+ p = 1,
+ v = 0
+ do {
+ if (
+ ((f = d),
+ (u = s),
+ (h = (r + i) / 2),
+ v++,
+ (o = this.get(h)),
+ (a = this.get(i)),
+ (s = qi.getccenter(c, o, a)),
+ (s.interval = { start: r, end: i }),
+ (d = this._error(s, c, r, i) <= e),
+ (l = f && !d),
+ l || (p = i),
+ d)
+ ) {
+ if (i >= 1) {
+ if (((s.interval.end = p = 1), (u = s), i > 1)) {
+ let e = { x: s.x + s.r * Xi(s.e), y: s.y + s.r * Yi(s.e) }
+ s.e += qi.angle({ x: s.x, y: s.y }, e, this.get(1))
+ }
+ break
+ }
+ i += (i - r) / 2
+ } else i = h
+ } while (!l && n++ < 100)
+ if (n >= 100) break
+ ;(u = u || s), t.push(u), (r = p)
+ } while (i < 1)
+ return t
+ }
+ }
+ var no = r(1527),
+ ro = r(2462),
+ io = r(2816)
+ function oo(e, t) {
+ var n = Object.keys(e)
+ if (Object.getOwnPropertySymbols) {
+ var r = Object.getOwnPropertySymbols(e)
+ t &&
+ (r = r.filter(function (t) {
+ return Object.getOwnPropertyDescriptor(e, t).enumerable
+ })),
+ n.push.apply(n, r)
+ }
+ return n
+ }
+ function ao(e) {
+ for (var t = 1; t < arguments.length; t++) {
+ var n = null != arguments[t] ? arguments[t] : {}
+ t % 2
+ ? oo(Object(n), !0).forEach(function (t) {
+ uo(e, t, n[t])
+ })
+ : Object.getOwnPropertyDescriptors
+ ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(n))
+ : oo(Object(n)).forEach(function (t) {
+ Object.defineProperty(e, t, Object.getOwnPropertyDescriptor(n, t))
+ })
+ }
+ return e
+ }
+ function so(e) {
+ return (so =
+ 'function' === typeof Symbol && 'symbol' === typeof Symbol.iterator
+ ? function (e) {
+ return typeof e
+ }
+ : function (e) {
+ return e &&
+ 'function' === typeof Symbol &&
+ e.constructor === Symbol &&
+ e !== Symbol.prototype
+ ? 'symbol'
+ : typeof e
+ })(e)
+ }
+ function uo(e, t, n) {
+ return (
+ t in e
+ ? Object.defineProperty(e, t, {
+ value: n,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (e[t] = n),
+ e
+ )
+ }
+ function lo(e, t) {
+ return (lo =
+ Object.setPrototypeOf ||
+ function (e, t) {
+ return (e.__proto__ = t), e
+ })(e, t)
+ }
+ function co() {
+ if ('undefined' === typeof Reflect || !Reflect.construct) return !1
+ if (Reflect.construct.sham) return !1
+ if ('function' === typeof Proxy) return !0
+ try {
+ return Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})), !0
+ } catch (e) {
+ return !1
+ }
+ }
+ function fo(e, t, n) {
+ return (fo = co()
+ ? Reflect.construct
+ : function (e, t, n) {
+ var r = [null]
+ r.push.apply(r, t)
+ var i = new (Function.bind.apply(e, r))()
+ return n && lo(i, n.prototype), i
+ }).apply(null, arguments)
+ }
+ function ho(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n =
+ null == e
+ ? null
+ : ('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator']
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ vo(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function po(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return mo(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ vo(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function vo(e, t) {
+ if (e) {
+ if ('string' === typeof e) return mo(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? mo(e, t)
+ : void 0
+ )
+ }
+ }
+ function mo(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ !(function (e, t) {
+ void 0 === t && (t = {})
+ var n = t.insertAt
+ if (e && 'undefined' !== typeof document) {
+ var r = document.head || document.getElementsByTagName('head')[0],
+ i = document.createElement('style')
+ ;(i.type = 'text/css'),
+ 'top' === n && r.firstChild ? r.insertBefore(i, r.firstChild) : r.appendChild(i),
+ i.styleSheet ? (i.styleSheet.cssText = e) : i.appendChild(document.createTextNode(e))
+ }
+ })(
+ '.force-graph-container canvas {\n display: block;\n user-select: none;\n outline: none;\n -webkit-tap-highlight-color: transparent;\n}\n\n.force-graph-container .graph-tooltip {\n position: absolute;\n transform: translate(-50%, 25px);\n font-family: sans-serif;\n font-size: 16px;\n padding: 4px;\n border-radius: 3px;\n color: #eee;\n background: rgba(0,0,0,0.65);\n visibility: hidden; /* by default */\n}\n\n.force-graph-container .clickable {\n cursor: pointer;\n}\n\n.force-graph-container .grabbable {\n cursor: move;\n cursor: grab;\n cursor: -moz-grab;\n cursor: -webkit-grab;\n}\n\n.force-graph-container .grabbable:active {\n cursor: grabbing;\n cursor: -moz-grabbing;\n cursor: -webkit-grabbing;\n}\n',
+ )
+ var go = (0, ro.Z)(io.Z)
+ function yo(e, t, n) {
+ t &&
+ 'string' === typeof n &&
+ e
+ .filter(function (e) {
+ return !e[n]
+ })
+ .forEach(function (e) {
+ e[n] = go(t(e))
+ })
+ }
+ var bo = function (e, t) {
+ return t.onNeedsRedraw && t.onNeedsRedraw()
+ },
+ wo = (0, b.Z)({
+ props: {
+ graphData: {
+ default: { nodes: [], links: [] },
+ onChange: function (e, t) {
+ t.engineRunning = !1
+ },
+ },
+ dagMode: {
+ onChange: function (e, t) {
+ !e &&
+ (t.graphData.nodes || []).forEach(function (e) {
+ return (e.fx = e.fy = void 0)
+ })
+ },
+ },
+ dagLevelDistance: {},
+ dagNodeFilter: {
+ default: function (e) {
+ return !0
+ },
+ },
+ onDagError: { triggerUpdate: !1 },
+ nodeRelSize: { default: 4, triggerUpdate: !1, onChange: bo },
+ nodeId: { default: 'id' },
+ nodeVal: { default: 'val', triggerUpdate: !1, onChange: bo },
+ nodeColor: { default: 'color', triggerUpdate: !1, onChange: bo },
+ nodeAutoColorBy: {},
+ nodeCanvasObject: { triggerUpdate: !1, onChange: bo },
+ nodeCanvasObjectMode: {
+ default: function () {
+ return 'replace'
+ },
+ triggerUpdate: !1,
+ onChange: bo,
+ },
+ nodeVisibility: { default: !0, triggerUpdate: !1, onChange: bo },
+ linkSource: { default: 'source' },
+ linkTarget: { default: 'target' },
+ linkVisibility: { default: !0, triggerUpdate: !1, onChange: bo },
+ linkColor: { default: 'color', triggerUpdate: !1, onChange: bo },
+ linkAutoColorBy: {},
+ linkLineDash: { triggerUpdate: !1, onChange: bo },
+ linkWidth: { default: 1, triggerUpdate: !1, onChange: bo },
+ linkCurvature: { default: 0, triggerUpdate: !1, onChange: bo },
+ linkCanvasObject: { triggerUpdate: !1, onChange: bo },
+ linkCanvasObjectMode: {
+ default: function () {
+ return 'replace'
+ },
+ triggerUpdate: !1,
+ onChange: bo,
+ },
+ linkDirectionalArrowLength: { default: 0, triggerUpdate: !1, onChange: bo },
+ linkDirectionalArrowColor: { triggerUpdate: !1, onChange: bo },
+ linkDirectionalArrowRelPos: { default: 0.5, triggerUpdate: !1, onChange: bo },
+ linkDirectionalParticles: { default: 0 },
+ linkDirectionalParticleSpeed: { default: 0.01, triggerUpdate: !1 },
+ linkDirectionalParticleWidth: { default: 4, triggerUpdate: !1 },
+ linkDirectionalParticleColor: { triggerUpdate: !1 },
+ globalScale: { default: 1, triggerUpdate: !1 },
+ d3AlphaMin: { default: 0, triggerUpdate: !1 },
+ d3AlphaDecay: {
+ default: 0.0228,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.forceLayout.alphaDecay(e)
+ },
+ },
+ d3AlphaTarget: {
+ default: 0,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.forceLayout.alphaTarget(e)
+ },
+ },
+ d3VelocityDecay: {
+ default: 0.4,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.forceLayout.velocityDecay(e)
+ },
+ },
+ warmupTicks: { default: 0, triggerUpdate: !1 },
+ cooldownTicks: { default: 1 / 0, triggerUpdate: !1 },
+ cooldownTime: { default: 15e3, triggerUpdate: !1 },
+ onUpdate: { default: function () {}, triggerUpdate: !1 },
+ onFinishUpdate: { default: function () {}, triggerUpdate: !1 },
+ onEngineTick: { default: function () {}, triggerUpdate: !1 },
+ onEngineStop: { default: function () {}, triggerUpdate: !1 },
+ onNeedsRedraw: { triggerUpdate: !1 },
+ isShadow: { default: !1, triggerUpdate: !1 },
+ },
+ methods: {
+ d3Force: function (e, t, n) {
+ return void 0 === n ? e.forceLayout.force(t) : (e.forceLayout.force(t, n), this)
+ },
+ d3ReheatSimulation: function (e) {
+ return e.forceLayout.alpha(1), this.resetCountdown(), this
+ },
+ resetCountdown: function (e) {
+ return (e.cntTicks = 0), (e.startTickTime = new Date()), (e.engineRunning = !0), this
+ },
+ isEngineRunning: function (e) {
+ return !!e.engineRunning
+ },
+ tickFrame: function (e) {
+ return (
+ !e.isShadow &&
+ e.engineRunning &&
+ (++e.cntTicks > e.cooldownTicks ||
+ new Date() - e.startTickTime > e.cooldownTime ||
+ (e.d3AlphaMin > 0 && e.forceLayout.alpha() < e.d3AlphaMin)
+ ? ((e.engineRunning = !1), e.onEngineStop())
+ : (e.forceLayout.tick(), e.onEngineTick())),
+ (function () {
+ var t = (0, w.default)(e.linkVisibility),
+ n = (0, w.default)(e.linkColor),
+ r = (0, w.default)(e.linkWidth),
+ i = (0, w.default)(e.linkLineDash),
+ o = (0, w.default)(e.linkCurvature),
+ a = (0, w.default)(e.linkCanvasObjectMode),
+ s = e.ctx,
+ u = 2 * e.isShadow,
+ l = e.graphData.links.filter(t)
+ l.forEach(function (e) {
+ var t = o(e)
+ if (!t) return void (e.__controlPoints = null)
+ var n = e.source,
+ r = e.target
+ if (!n || !r || !n.hasOwnProperty('x') || !r.hasOwnProperty('x')) return
+ var i = Math.sqrt(Math.pow(r.x - n.x, 2) + Math.pow(r.y - n.y, 2))
+ if (i > 0) {
+ var a = Math.atan2(r.y - n.y, r.x - n.x),
+ s = i * t,
+ u = {
+ x: (n.x + r.x) / 2 + s * Math.cos(a - Math.PI / 2),
+ y: (n.y + r.y) / 2 + s * Math.sin(a - Math.PI / 2),
+ }
+ e.__controlPoints = [u.x, u.y]
+ } else {
+ var l = 70 * t
+ e.__controlPoints = [r.x, r.y - l, r.x + l, r.y]
+ }
+ })
+ var c = [],
+ d = [],
+ f = l
+ if (e.linkCanvasObject) {
+ var h = [],
+ p = []
+ l.forEach(function (e) {
+ return ({ before: c, after: d, replace: h }[a(e)] || p).push(e)
+ }),
+ (f = [].concat(po(c), d, p)),
+ (c = c.concat(h))
+ }
+ s.save(),
+ c.forEach(function (t) {
+ return e.linkCanvasObject(t, s, e.globalScale)
+ }),
+ s.restore()
+ var v = (0, no.Z)(f, [n, r, i])
+ s.save(),
+ Object.entries(v).forEach(function (t) {
+ var n = ho(t, 2),
+ r = n[0],
+ o = n[1],
+ a = r && 'undefined' !== r ? r : 'rgba(0,0,0,0.15)'
+ Object.entries(o).forEach(function (t) {
+ var n = ho(t, 2),
+ r = n[0],
+ o = n[1],
+ l = (r || 1) / e.globalScale + u
+ Object.entries(o).forEach(function (e) {
+ var t = ho(e, 2)
+ t[0]
+ var n = t[1],
+ r = i(n[0])
+ s.beginPath(),
+ n.forEach(function (e) {
+ var t = e.source,
+ n = e.target
+ if (t && n && t.hasOwnProperty('x') && n.hasOwnProperty('x')) {
+ s.moveTo(t.x, t.y)
+ var r = e.__controlPoints
+ r
+ ? s[2 === r.length ? 'quadraticCurveTo' : 'bezierCurveTo'].apply(
+ s,
+ po(r).concat([n.x, n.y]),
+ )
+ : s.lineTo(n.x, n.y)
+ }
+ }),
+ (s.strokeStyle = a),
+ (s.lineWidth = l),
+ s.setLineDash(r || []),
+ s.stroke()
+ })
+ })
+ }),
+ s.restore(),
+ s.save(),
+ d.forEach(function (t) {
+ return e.linkCanvasObject(t, s, e.globalScale)
+ }),
+ s.restore()
+ })(),
+ !e.isShadow &&
+ (function () {
+ var t = (0, w.default)(e.linkDirectionalArrowLength),
+ n = (0, w.default)(e.linkDirectionalArrowRelPos),
+ r = (0, w.default)(e.linkVisibility),
+ i = (0, w.default)(e.linkDirectionalArrowColor || e.linkColor),
+ o = (0, w.default)(e.nodeVal),
+ a = e.ctx
+ a.save(),
+ e.graphData.links.filter(r).forEach(function (r) {
+ var s = t(r)
+ if (s && !(s < 0)) {
+ var u = r.source,
+ l = r.target
+ if (u && l && u.hasOwnProperty('x') && l.hasOwnProperty('x')) {
+ var c = Math.sqrt(Math.max(0, o(u) || 1)) * e.nodeRelSize,
+ d = Math.sqrt(Math.max(0, o(l) || 1)) * e.nodeRelSize,
+ f = Math.min(1, Math.max(0, n(r))),
+ h = i(r) || 'rgba(0,0,0,0.28)',
+ p = s / 1.6 / 2,
+ v =
+ r.__controlPoints &&
+ fo(to, [u.x, u.y].concat(po(r.__controlPoints), [l.x, l.y])),
+ m = v
+ ? function (e) {
+ return v.get(e)
+ }
+ : function (e) {
+ return {
+ x: u.x + (l.x - u.x) * e || 0,
+ y: u.y + (l.y - u.y) * e || 0,
+ }
+ },
+ g = v
+ ? v.length()
+ : Math.sqrt(Math.pow(l.x - u.x, 2) + Math.pow(l.y - u.y, 2)),
+ y = c + s + (g - c - d - s) * f,
+ b = m(y / g),
+ w = m((y - s) / g),
+ x = m((y - 0.8 * s) / g),
+ E = Math.atan2(b.y - w.y, b.x - w.x) - Math.PI / 2
+ a.beginPath(),
+ a.moveTo(b.x, b.y),
+ a.lineTo(w.x + p * Math.cos(E), w.y + p * Math.sin(E)),
+ a.lineTo(x.x, x.y),
+ a.lineTo(w.x - p * Math.cos(E), w.y - p * Math.sin(E)),
+ (a.fillStyle = h),
+ a.fill()
+ }
+ }
+ }),
+ a.restore()
+ })(),
+ !e.isShadow &&
+ (function () {
+ var t = (0, w.default)(e.linkDirectionalParticles),
+ n = (0, w.default)(e.linkDirectionalParticleSpeed),
+ r = (0, w.default)(e.linkDirectionalParticleWidth),
+ i = (0, w.default)(e.linkVisibility),
+ o = (0, w.default)(e.linkDirectionalParticleColor || e.linkColor),
+ a = e.ctx
+ a.save(),
+ e.graphData.links.filter(i).forEach(function (i) {
+ var s = t(i)
+ if (i.hasOwnProperty('__photons') && i.__photons.length) {
+ var u = i.source,
+ l = i.target
+ if (u && l && u.hasOwnProperty('x') && l.hasOwnProperty('x')) {
+ var c = n(i),
+ d = i.__photons || [],
+ f = Math.max(0, r(i) / 2) / Math.sqrt(e.globalScale),
+ h = o(i) || 'rgba(0,0,0,0.28)'
+ a.fillStyle = h
+ var p = i.__controlPoints
+ ? fo(to, [u.x, u.y].concat(po(i.__controlPoints), [l.x, l.y]))
+ : null,
+ v = 0,
+ m = !1
+ d.forEach(function (e) {
+ var t = !!e.__singleHop
+ if (
+ (e.hasOwnProperty('__progressRatio') ||
+ (e.__progressRatio = t ? 0 : v / s),
+ !t && v++,
+ (e.__progressRatio += c),
+ e.__progressRatio >= 1)
+ ) {
+ if (t) return void (m = !0)
+ e.__progressRatio = e.__progressRatio % 1
+ }
+ var n = e.__progressRatio,
+ r = p
+ ? p.get(n)
+ : { x: u.x + (l.x - u.x) * n || 0, y: u.y + (l.y - u.y) * n || 0 }
+ a.beginPath(), a.arc(r.x, r.y, f, 0, 2 * Math.PI, !1), a.fill()
+ }),
+ m &&
+ (i.__photons = i.__photons.filter(function (e) {
+ return !e.__singleHop || e.__progressRatio <= 1
+ }))
+ }
+ }
+ }),
+ a.restore()
+ })(),
+ (function () {
+ var t = (0, w.default)(e.nodeVisibility),
+ n = (0, w.default)(e.nodeVal),
+ r = (0, w.default)(e.nodeColor),
+ i = (0, w.default)(e.nodeCanvasObjectMode),
+ o = e.ctx,
+ a = e.isShadow / e.globalScale,
+ s = e.graphData.nodes.filter(t)
+ o.save(),
+ s.forEach(function (t) {
+ var s = i(t)
+ if (
+ !e.nodeCanvasObject ||
+ ('before' !== s && 'replace' !== s) ||
+ (e.nodeCanvasObject(t, o, e.globalScale), 'replace' !== s)
+ ) {
+ var u = Math.sqrt(Math.max(0, n(t) || 1)) * e.nodeRelSize + a
+ o.beginPath(),
+ o.arc(t.x, t.y, u, 0, 2 * Math.PI, !1),
+ (o.fillStyle = r(t) || 'rgba(31, 120, 180, 0.92)'),
+ o.fill(),
+ e.nodeCanvasObject &&
+ 'after' === s &&
+ e.nodeCanvasObject(t, e.ctx, e.globalScale)
+ } else o.restore()
+ }),
+ o.restore()
+ })(),
+ this
+ )
+ },
+ emitParticle: function (e, t) {
+ return (
+ t && (!t.__photons && (t.__photons = []), t.__photons.push({ __singleHop: !0 })),
+ this
+ )
+ },
+ },
+ stateInit: function () {
+ return {
+ forceLayout: (0, Oi.Z)()
+ .force('link', (0, Ci.Z)())
+ .force('charge', (0, Si.Z)())
+ .force('center', (0, Ai.Z)())
+ .force('dagRadial', null)
+ .stop(),
+ engineRunning: !1,
+ }
+ },
+ init: function (e, t) {
+ t.ctx = e
+ },
+ update: function (e) {
+ if (
+ ((e.engineRunning = !1),
+ e.onUpdate(),
+ null !== e.nodeAutoColorBy &&
+ yo(e.graphData.nodes, (0, w.default)(e.nodeAutoColorBy), e.nodeColor),
+ null !== e.linkAutoColorBy &&
+ yo(e.graphData.links, (0, w.default)(e.linkAutoColorBy), e.linkColor),
+ e.graphData.links.forEach(function (t) {
+ ;(t.source = t[e.linkSource]), (t.target = t[e.linkTarget])
+ }),
+ !e.isShadow)
+ ) {
+ var t = (0, w.default)(e.linkDirectionalParticles)
+ e.graphData.links.forEach(function (e) {
+ var n = Math.round(Math.abs(t(e)))
+ n
+ ? (e.__photons = po(Array(n)).map(function () {
+ return {}
+ }))
+ : delete e.__photons
+ })
+ }
+ e.forceLayout.stop().alpha(1).nodes(e.graphData.nodes)
+ var n = e.forceLayout.force('link')
+ n &&
+ n
+ .id(function (t) {
+ return t[e.nodeId]
+ })
+ .links(e.graphData.links)
+ var r =
+ e.dagMode &&
+ (function (e, t) {
+ var n = e.nodes,
+ r = e.links,
+ i = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : {},
+ o = i.nodeFilter,
+ a =
+ void 0 === o
+ ? function () {
+ return !0
+ }
+ : o,
+ s = i.onLoopError,
+ u =
+ void 0 === s
+ ? function (e) {
+ throw 'Invalid DAG structure! Found cycle in node path: '.concat(
+ e.join(' -> '),
+ '.',
+ )
+ }
+ : s,
+ l = {}
+ n.forEach(function (e) {
+ return (l[t(e)] = { data: e, out: [], depth: -1, skip: !a(e) })
+ }),
+ r.forEach(function (e) {
+ var n = e.source,
+ r = e.target,
+ i = u(n),
+ o = u(r)
+ if (!l.hasOwnProperty(i)) throw 'Missing source node with id: '.concat(i)
+ if (!l.hasOwnProperty(o)) throw 'Missing target node with id: '.concat(o)
+ var a = l[i],
+ s = l[o]
+ function u(e) {
+ return 'object' === so(e) ? t(e) : e
+ }
+ a.out.push(s)
+ })
+ var c = []
+ return (
+ d(Object.values(l)),
+ Object.assign.apply(
+ Object,
+ [{}].concat(
+ po(
+ Object.entries(l)
+ .filter(function (e) {
+ return !ho(e, 2)[1].skip
+ })
+ .map(function (e) {
+ var t = ho(e, 2)
+ return uo({}, t[0], t[1].depth)
+ }),
+ ),
+ ),
+ )
+ )
+ function d(e) {
+ for (
+ var n = arguments.length > 1 && void 0 !== arguments[1] ? arguments[1] : [],
+ r = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : 0,
+ i = 0,
+ o = e.length;
+ i < o;
+ i++
+ ) {
+ var a = e[i]
+ if (-1 !== n.indexOf(a))
+ if (
+ 'continue' ===
+ (function () {
+ var e = [].concat(po(n.slice(n.indexOf(a))), [a]).map(function (e) {
+ return t(e.data)
+ })
+ return (
+ c.some(function (t) {
+ return (
+ t.length === e.length &&
+ t.every(function (t, n) {
+ return t === e[n]
+ })
+ )
+ }) || (c.push(e), u(e)),
+ 'continue'
+ )
+ })()
+ )
+ continue
+ r > a.depth &&
+ ((a.depth = r), d(a.out, [].concat(po(n), [a]), r + (a.skip ? 0 : 1)))
+ }
+ }
+ })(
+ e.graphData,
+ function (t) {
+ return t[e.nodeId]
+ },
+ { nodeFilter: e.dagNodeFilter, onLoopError: e.onDagError || void 0 },
+ ),
+ i = Math.max.apply(Math, po(Object.values(r || []))),
+ o =
+ e.dagLevelDistance ||
+ (e.graphData.nodes.length / (i || 1)) *
+ 2 *
+ (-1 !== ['radialin', 'radialout'].indexOf(e.dagMode) ? 0.7 : 1)
+ if (e.dagMode) {
+ var a = function (t, n) {
+ return function (a) {
+ return t ? (r[a[e.nodeId]] - i / 2) * o * (n ? -1 : 1) : void 0
+ }
+ },
+ s = a(-1 !== ['lr', 'rl'].indexOf(e.dagMode), 'rl' === e.dagMode),
+ u = a(-1 !== ['td', 'bu'].indexOf(e.dagMode), 'bu' === e.dagMode)
+ e.graphData.nodes.filter(e.dagNodeFilter).forEach(function (e) {
+ ;(e.fx = s(e)), (e.fy = u(e))
+ })
+ }
+ e.forceLayout.force(
+ 'dagRadial',
+ -1 !== ['radialin', 'radialout'].indexOf(e.dagMode)
+ ? (0, Pi.Z)(function (t) {
+ var n = r[t[e.nodeId]] || -1
+ return ('radialin' === e.dagMode ? i - n : n) * o
+ }).strength(function (t) {
+ return e.dagNodeFilter(t) ? 1 : 0
+ })
+ : null,
+ )
+ for (
+ var l = 0;
+ l < e.warmupTicks && !(e.d3AlphaMin > 0 && e.forceLayout.alpha() < e.d3AlphaMin);
+ l++
+ )
+ e.forceLayout.tick()
+ this.resetCountdown(), e.onFinishUpdate()
+ },
+ })
+ function xo(e, t) {
+ var n = e instanceof Array ? e : [e],
+ r = new t()
+ return {
+ linkProp: function (e) {
+ return {
+ default: r[e](),
+ onChange: function (t, r) {
+ n.forEach(function (n) {
+ return r[n][e](t)
+ })
+ },
+ triggerUpdate: !1,
+ }
+ },
+ linkMethod: function (e) {
+ return function (t) {
+ for (var r = arguments.length, i = new Array(r > 1 ? r - 1 : 0), o = 1; o < r; o++)
+ i[o - 1] = arguments[o]
+ var a = []
+ return (
+ n.forEach(function (n) {
+ var r = t[n],
+ o = r[e].apply(r, i)
+ o !== r && a.push(o)
+ }),
+ a.length ? a[0] : this
+ )
+ }
+ },
+ }
+ }
+ var Eo = xo('forceGraph', wo),
+ ko = xo(['forceGraph', 'shadowGraph'], wo),
+ _o = Object.assign.apply(
+ Object,
+ po(
+ [
+ 'nodeColor',
+ 'nodeAutoColorBy',
+ 'nodeCanvasObject',
+ 'nodeCanvasObjectMode',
+ 'linkColor',
+ 'linkAutoColorBy',
+ 'linkLineDash',
+ 'linkWidth',
+ 'linkCanvasObject',
+ 'linkCanvasObjectMode',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowRelPos',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleSpeed',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'dagMode',
+ 'dagLevelDistance',
+ 'dagNodeFilter',
+ 'onDagError',
+ 'd3AlphaMin',
+ 'd3AlphaDecay',
+ 'd3VelocityDecay',
+ 'warmupTicks',
+ 'cooldownTicks',
+ 'cooldownTime',
+ 'onEngineTick',
+ 'onEngineStop',
+ ].map(function (e) {
+ return uo({}, e, Eo.linkProp(e))
+ }),
+ ).concat(
+ po(
+ [
+ 'nodeRelSize',
+ 'nodeId',
+ 'nodeVal',
+ 'nodeVisibility',
+ 'linkSource',
+ 'linkTarget',
+ 'linkVisibility',
+ 'linkCurvature',
+ ].map(function (e) {
+ return uo({}, e, ko.linkProp(e))
+ }),
+ ),
+ ),
+ ),
+ To = Object.assign.apply(
+ Object,
+ po(
+ ['d3Force', 'd3ReheatSimulation', 'emitParticle'].map(function (e) {
+ return uo({}, e, Eo.linkMethod(e))
+ }),
+ ),
+ )
+ function Oo(e) {
+ if (e.canvas) {
+ var t = e.canvas.width,
+ n = e.canvas.height
+ 300 === t && 150 === n && (t = n = 0)
+ var r = window.devicePixelRatio
+ ;(t /= r),
+ (n /= r),
+ [e.canvas, e.shadowCanvas].forEach(function (i) {
+ ;(i.style.width = ''.concat(e.width, 'px')),
+ (i.style.height = ''.concat(e.height, 'px')),
+ (i.width = e.width * r),
+ (i.height = e.height * r),
+ t || n || i.getContext('2d').scale(r, r)
+ })
+ var i = Yr(e.canvas).k
+ e.zoom.translateBy(e.zoom.__baseElem, (e.width - t) / 2 / i, (e.height - n) / 2 / i),
+ (e.needsRedraw = !0)
+ }
+ }
+ function Co(e) {
+ var t = window.devicePixelRatio
+ e.setTransform(t, 0, 0, t, 0, 0)
+ }
+ function So(e, t, n) {
+ e.save(), Co(e), e.clearRect(0, 0, t, n), e.restore()
+ }
+ var Ao = (0, b.Z)({
+ props: ao(
+ {
+ width: {
+ default: window.innerWidth,
+ onChange: function (e, t) {
+ return Oo(t)
+ },
+ triggerUpdate: !1,
+ },
+ height: {
+ default: window.innerHeight,
+ onChange: function (e, t) {
+ return Oo(t)
+ },
+ triggerUpdate: !1,
+ },
+ graphData: {
+ default: { nodes: [], links: [] },
+ onChange: function (e, t) {
+ ;[
+ { type: 'Node', objs: e.nodes },
+ { type: 'Link', objs: e.links },
+ ].forEach(function (e) {
+ var n = e.type
+ e.objs
+ .filter(function (e) {
+ if (!e.hasOwnProperty('__indexColor')) return !0
+ var n = t.colorTracker.lookup(e.__indexColor)
+ return !n || !n.hasOwnProperty('d') || n.d !== e
+ })
+ .forEach(function (e) {
+ e.__indexColor = t.colorTracker.register({ type: n, d: e })
+ })
+ }),
+ t.forceGraph.graphData(e),
+ t.shadowGraph.graphData(e)
+ },
+ triggerUpdate: !1,
+ },
+ backgroundColor: {
+ onChange: function (e, t) {
+ t.canvas && e && (t.canvas.style.background = e)
+ },
+ triggerUpdate: !1,
+ },
+ nodeLabel: { default: 'name', triggerUpdate: !1 },
+ nodePointerAreaPaint: {
+ onChange: function (e, t) {
+ t.shadowGraph.nodeCanvasObject(
+ e
+ ? function (t, n, r) {
+ return e(t, t.__indexColor, n, r)
+ }
+ : null,
+ )
+ },
+ triggerUpdate: !1,
+ },
+ linkPointerAreaPaint: {
+ onChange: function (e, t) {
+ t.shadowGraph.linkCanvasObject(
+ e
+ ? function (t, n, r) {
+ return e(t, t.__indexColor, n, r)
+ }
+ : null,
+ )
+ },
+ triggerUpdate: !1,
+ },
+ linkLabel: { default: 'name', triggerUpdate: !1 },
+ linkHoverPrecision: { default: 4, triggerUpdate: !1 },
+ minZoom: {
+ default: 0.01,
+ onChange: function (e, t) {
+ t.zoom.scaleExtent([e, t.zoom.scaleExtent()[1]])
+ },
+ triggerUpdate: !1,
+ },
+ maxZoom: {
+ default: 1e3,
+ onChange: function (e, t) {
+ t.zoom.scaleExtent([t.zoom.scaleExtent()[0], e])
+ },
+ triggerUpdate: !1,
+ },
+ enableNodeDrag: { default: !0, triggerUpdate: !1 },
+ enableZoomInteraction: { default: !0, triggerUpdate: !1 },
+ enablePanInteraction: { default: !0, triggerUpdate: !1 },
+ enableZoomPanInteraction: { default: !0, triggerUpdate: !1 },
+ enablePointerInteraction: {
+ default: !0,
+ onChange: function (e, t) {
+ t.hoverObj = null
+ },
+ triggerUpdate: !1,
+ },
+ autoPauseRedraw: { default: !0, triggerUpdate: !1 },
+ onNodeDrag: { default: function () {}, triggerUpdate: !1 },
+ onNodeDragEnd: { default: function () {}, triggerUpdate: !1 },
+ onNodeClick: { triggerUpdate: !1 },
+ onNodeRightClick: { triggerUpdate: !1 },
+ onNodeHover: { triggerUpdate: !1 },
+ onLinkClick: { triggerUpdate: !1 },
+ onLinkRightClick: { triggerUpdate: !1 },
+ onLinkHover: { triggerUpdate: !1 },
+ onBackgroundClick: { triggerUpdate: !1 },
+ onBackgroundRightClick: { triggerUpdate: !1 },
+ onZoom: { default: function () {}, triggerUpdate: !1 },
+ onZoomEnd: { default: function () {}, triggerUpdate: !1 },
+ onRenderFramePre: { triggerUpdate: !1 },
+ onRenderFramePost: { triggerUpdate: !1 },
+ },
+ _o,
+ ),
+ aliases: { stopAnimation: 'pauseAnimation' },
+ methods: ao(
+ {
+ graph2ScreenCoords: function (e, t, n) {
+ var r = Yr(e.canvas)
+ return { x: t * r.k + r.x, y: n * r.k + r.y }
+ },
+ screen2GraphCoords: function (e, t, n) {
+ var r = Yr(e.canvas)
+ return { x: (t - r.x) / r.k, y: (n - r.y) / r.k }
+ },
+ centerAt: function (e, t, n, r) {
+ if (!e.canvas) return null
+ if (void 0 !== t || void 0 !== n) {
+ var i = Object.assign(
+ {},
+ void 0 !== t ? { x: t } : {},
+ void 0 !== n ? { y: n } : {},
+ )
+ return (
+ r
+ ? new We.ZP.Tween(o())
+ .to(i, r)
+ .easing(We.ZP.Easing.Quadratic.Out)
+ .onUpdate(a)
+ .start()
+ : a(i),
+ this
+ )
+ }
+ return o()
+ function o() {
+ var t = Yr(e.canvas)
+ return { x: (e.width / 2 - t.x) / t.k, y: (e.height / 2 - t.y) / t.k }
+ }
+ function a(t) {
+ var n = t.x,
+ r = t.y
+ e.zoom.translateTo(
+ e.zoom.__baseElem,
+ void 0 === n ? o().x : n,
+ void 0 === r ? o().y : r,
+ ),
+ (e.needsRedraw = !0)
+ }
+ },
+ zoom: function (e, t, n) {
+ return e.canvas
+ ? void 0 !== t
+ ? (n
+ ? new We.ZP.Tween({ k: r() })
+ .to({ k: t }, n)
+ .easing(We.ZP.Easing.Quadratic.Out)
+ .onUpdate(function (e) {
+ return i(e.k)
+ })
+ .start()
+ : i(t),
+ this)
+ : r()
+ : null
+ function r() {
+ return Yr(e.canvas).k
+ }
+ function i(t) {
+ e.zoom.scaleTo(e.zoom.__baseElem, t), (e.needsRedraw = !0)
+ }
+ },
+ zoomToFit: function (e) {
+ for (
+ var t = arguments.length > 1 && void 0 !== arguments[1] ? arguments[1] : 0,
+ n = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : 10,
+ r = arguments.length,
+ i = new Array(r > 3 ? r - 3 : 0),
+ o = 3;
+ o < r;
+ o++
+ )
+ i[o - 3] = arguments[o]
+ var a = this.getGraphBbox.apply(this, i)
+ if (a) {
+ var s = { x: (a.x[0] + a.x[1]) / 2, y: (a.y[0] + a.y[1]) / 2 },
+ u = Math.max(
+ 1e-12,
+ Math.min(
+ 1e12,
+ (e.width - 2 * n) / (a.x[1] - a.x[0]),
+ (e.height - 2 * n) / (a.y[1] - a.y[0]),
+ ),
+ )
+ this.centerAt(s.x, s.y, t), this.zoom(u, t)
+ }
+ return this
+ },
+ getGraphBbox: function (e) {
+ var t =
+ arguments.length > 1 && void 0 !== arguments[1]
+ ? arguments[1]
+ : function () {
+ return !0
+ },
+ n = (0, w.default)(e.nodeVal),
+ r = function (t) {
+ return Math.sqrt(Math.max(0, n(t) || 1)) * e.nodeRelSize
+ },
+ i = e.graphData.nodes.filter(t).map(function (e) {
+ return { x: e.x, y: e.y, r: r(e) }
+ })
+ return i.length
+ ? {
+ x: [
+ (0, hi.Z)(i, function (e) {
+ return e.x - e.r
+ }),
+ (0, pi.Z)(i, function (e) {
+ return e.x + e.r
+ }),
+ ],
+ y: [
+ (0, hi.Z)(i, function (e) {
+ return e.y - e.r
+ }),
+ (0, pi.Z)(i, function (e) {
+ return e.y + e.r
+ }),
+ ],
+ }
+ : null
+ },
+ pauseAnimation: function (e) {
+ return (
+ e.animationFrameRequestId &&
+ (cancelAnimationFrame(e.animationFrameRequestId),
+ (e.animationFrameRequestId = null)),
+ this
+ )
+ },
+ resumeAnimation: function (e) {
+ return e.animationFrameRequestId || this._animationCycle(), this
+ },
+ _destructor: function () {
+ this.pauseAnimation(), this.graphData({ nodes: [], links: [] })
+ },
+ },
+ To,
+ ),
+ stateInit: function () {
+ return {
+ lastSetZoom: 1,
+ zoom: ai(),
+ forceGraph: new wo(),
+ shadowGraph: new wo()
+ .cooldownTicks(0)
+ .nodeColor('__indexColor')
+ .linkColor('__indexColor')
+ .isShadow(!0),
+ colorTracker: new Ti(),
+ }
+ },
+ init: function (e, t) {
+ e.innerHTML = ''
+ var n = document.createElement('div')
+ n.classList.add('force-graph-container'),
+ (n.style.position = 'relative'),
+ e.appendChild(n),
+ (t.canvas = document.createElement('canvas')),
+ t.backgroundColor && (t.canvas.style.background = t.backgroundColor),
+ n.appendChild(t.canvas),
+ (t.shadowCanvas = document.createElement('canvas'))
+ var r = t.canvas.getContext('2d'),
+ i = t.shadowCanvas.getContext('2d'),
+ o = { x: -1e12, y: -1e12 },
+ a = function () {
+ var e = null,
+ n = window.devicePixelRatio,
+ r = o.x > 0 && o.y > 0 ? i.getImageData(o.x * n, o.y * n, 1, 1) : null
+ return r && (e = t.colorTracker.lookup(r.data)), e
+ }
+ zn(t.canvas).call(
+ (function () {
+ var e,
+ t,
+ n,
+ r,
+ i = li,
+ o = ci,
+ a = di,
+ s = fi,
+ u = {},
+ l = (0, Hn.Z)('start', 'drag', 'end'),
+ c = 0,
+ d = 0
+ function f(e) {
+ e.on('mousedown.drag', h)
+ .filter(s)
+ .on('touchstart.drag', m)
+ .on('touchmove.drag', g, Bn)
+ .on('touchend.drag touchcancel.drag', y)
+ .style('touch-action', 'none')
+ .style('-webkit-tap-highlight-color', 'rgba(0,0,0,0)')
+ }
+ function h(a, s) {
+ if (!r && i.call(this, a, s)) {
+ var u = b(this, o.call(this, a, s), a, s, 'mouse')
+ u &&
+ (zn(a.view).on('mousemove.drag', p, Fn).on('mouseup.drag', v, Fn),
+ Gn(a.view),
+ Vn(a),
+ (n = !1),
+ (e = a.clientX),
+ (t = a.clientY),
+ u('start', a))
+ }
+ }
+ function p(r) {
+ if ((Un(r), !n)) {
+ var i = r.clientX - e,
+ o = r.clientY - t
+ n = i * i + o * o > d
+ }
+ u.mouse('drag', r)
+ }
+ function v(e) {
+ zn(e.view).on('mousemove.drag mouseup.drag', null),
+ qn(e.view, n),
+ Un(e),
+ u.mouse('end', e)
+ }
+ function m(e, t) {
+ if (i.call(this, e, t)) {
+ var n,
+ r,
+ a = e.changedTouches,
+ s = o.call(this, e, t),
+ u = a.length
+ for (n = 0; n < u; ++n)
+ (r = b(this, s, e, t, a[n].identifier, a[n])) && (Vn(e), r('start', e, a[n]))
+ }
+ }
+ function g(e) {
+ var t,
+ n,
+ r = e.changedTouches,
+ i = r.length
+ for (t = 0; t < i; ++t) (n = u[r[t].identifier]) && (Un(e), n('drag', e, r[t]))
+ }
+ function y(e) {
+ var t,
+ n,
+ i = e.changedTouches,
+ o = i.length
+ for (
+ r && clearTimeout(r),
+ r = setTimeout(function () {
+ r = null
+ }, 500),
+ t = 0;
+ t < o;
+ ++t
+ )
+ (n = u[i[t].identifier]) && (Vn(e), n('end', e, i[t]))
+ }
+ function b(e, t, n, r, i, o) {
+ var s,
+ d,
+ h,
+ p = l.copy(),
+ v = Zn(o || n, t)
+ if (
+ null !=
+ (h = a.call(
+ e,
+ new ui('beforestart', {
+ sourceEvent: n,
+ target: f,
+ identifier: i,
+ active: c,
+ x: v[0],
+ y: v[1],
+ dx: 0,
+ dy: 0,
+ dispatch: p,
+ }),
+ r,
+ ))
+ )
+ return (
+ (s = h.x - v[0] || 0),
+ (d = h.y - v[1] || 0),
+ function n(o, a, l) {
+ var m,
+ g = v
+ switch (o) {
+ case 'start':
+ ;(u[i] = n), (m = c++)
+ break
+ case 'end':
+ delete u[i], --c
+ case 'drag':
+ ;(v = Zn(l || a, t)), (m = c)
+ }
+ p.call(
+ o,
+ e,
+ new ui(o, {
+ sourceEvent: a,
+ subject: h,
+ target: f,
+ identifier: i,
+ active: m,
+ x: v[0] + s,
+ y: v[1] + d,
+ dx: v[0] - g[0],
+ dy: v[1] - g[1],
+ dispatch: p,
+ }),
+ r,
+ )
+ }
+ )
+ }
+ return (
+ (f.filter = function (e) {
+ return arguments.length ? ((i = 'function' === typeof e ? e : si(!!e)), f) : i
+ }),
+ (f.container = function (e) {
+ return arguments.length ? ((o = 'function' === typeof e ? e : si(e)), f) : o
+ }),
+ (f.subject = function (e) {
+ return arguments.length ? ((a = 'function' === typeof e ? e : si(e)), f) : a
+ }),
+ (f.touchable = function (e) {
+ return arguments.length ? ((s = 'function' === typeof e ? e : si(!!e)), f) : s
+ }),
+ (f.on = function () {
+ var e = l.on.apply(l, arguments)
+ return e === l ? f : e
+ }),
+ (f.clickDistance = function (e) {
+ return arguments.length ? ((d = (e = +e) * e), f) : Math.sqrt(d)
+ }),
+ f
+ )
+ })()
+ .subject(function () {
+ if (!t.enableNodeDrag) return null
+ var e = a()
+ return e && 'Node' === e.type ? e.d : null
+ })
+ .on('start', function (e) {
+ var n = e.subject
+ ;(n.__initialDragPos = { x: n.x, y: n.y, fx: n.fx, fy: n.fy }),
+ e.active || ((n.fx = n.x), (n.fy = n.y)),
+ t.canvas.classList.add('grabbable')
+ })
+ .on('drag', function (e) {
+ var n = e.subject,
+ r = n.__initialDragPos,
+ i = e,
+ o = Yr(t.canvas).k,
+ a = { x: r.x + (i.x - r.x) / o - n.x, y: r.y + (i.y - r.y) / o - n.y }
+ ;['x', 'y'].forEach(function (e) {
+ return (n['f'.concat(e)] = n[e] = r[e] + (i[e] - r[e]) / o)
+ }),
+ t.forceGraph.d3AlphaTarget(0.3).resetCountdown(),
+ (t.isPointerDragging = !0),
+ (n.__dragged = !0),
+ t.onNodeDrag(n, a)
+ })
+ .on('end', function (e) {
+ var n = e.subject,
+ r = n.__initialDragPos,
+ i = { x: n.x - r.x, y: n.y - r.y }
+ void 0 === r.fx && (n.fx = void 0),
+ void 0 === r.fy && (n.fy = void 0),
+ delete n.__initialDragPos,
+ t.forceGraph.d3AlphaTarget(0).resetCountdown(),
+ t.canvas.classList.remove('grabbable'),
+ (t.isPointerDragging = !1),
+ n.__dragged && (delete n.__dragged, t.onNodeDragEnd(n, i))
+ }),
+ ),
+ t.zoom((t.zoom.__baseElem = zn(t.canvas))),
+ t.zoom.__baseElem.on('dblclick.zoom', null),
+ t.zoom
+ .filter(function (e) {
+ return (
+ !e.button &&
+ t.enableZoomPanInteraction &&
+ (t.enableZoomInteraction || 'wheel' !== e.type) &&
+ (t.enablePanInteraction || 'wheel' === e.type)
+ )
+ })
+ .on('zoom', function (e) {
+ var n = e.transform
+ ;[r, i].forEach(function (e) {
+ Co(e), e.translate(n.x, n.y), e.scale(n.k, n.k)
+ }),
+ t.onZoom(ao({}, n)),
+ (t.needsRedraw = !0)
+ })
+ .on('end', function (e) {
+ return t.onZoomEnd(ao({}, e.transform))
+ }),
+ Oo(t),
+ t.forceGraph
+ .onNeedsRedraw(function () {
+ return (t.needsRedraw = !0)
+ })
+ .onFinishUpdate(function () {
+ Yr(t.canvas).k === t.lastSetZoom &&
+ t.graphData.nodes.length &&
+ (t.zoom.scaleTo(
+ t.zoom.__baseElem,
+ (t.lastSetZoom = 4 / Math.cbrt(t.graphData.nodes.length)),
+ ),
+ (t.needsRedraw = !0))
+ })
+ var s = document.createElement('div')
+ s.classList.add('graph-tooltip'),
+ n.appendChild(s),
+ ['pointermove', 'pointerdown'].forEach(function (e) {
+ return n.addEventListener(
+ e,
+ function (r) {
+ 'pointerdown' === e && ((t.isPointerPressed = !0), (t.pointerDownEvent = r)),
+ !t.isPointerDragging &&
+ 'pointermove' === r.type &&
+ t.onBackgroundClick &&
+ (r.pressure > 0 || t.isPointerPressed) &&
+ ('touch' !== r.pointerType ||
+ void 0 === r.movementX ||
+ [r.movementX, r.movementY].some(function (e) {
+ return Math.abs(e) > 1
+ })) &&
+ (t.isPointerDragging = !0)
+ var i = (function (e) {
+ var t = e.getBoundingClientRect(),
+ n = window.pageXOffset || document.documentElement.scrollLeft,
+ r = window.pageYOffset || document.documentElement.scrollTop
+ return { top: t.top + r, left: t.left + n }
+ })(n)
+ ;(o.x = r.pageX - i.left),
+ (o.y = r.pageY - i.top),
+ (s.style.top = ''.concat(o.y, 'px')),
+ (s.style.left = ''.concat(o.x, 'px'))
+ },
+ { passive: !0 },
+ )
+ }),
+ n.addEventListener(
+ 'pointerup',
+ function (e) {
+ if (((t.isPointerPressed = !1), t.isPointerDragging)) t.isPointerDragging = !1
+ else {
+ var n = [e, t.pointerDownEvent]
+ requestAnimationFrame(function () {
+ if (0 === e.button)
+ if (t.hoverObj) {
+ var r = t['on'.concat(t.hoverObj.type, 'Click')]
+ r && r.apply(void 0, [t.hoverObj.d].concat(n))
+ } else t.onBackgroundClick && t.onBackgroundClick.apply(t, n)
+ if (2 === e.button)
+ if (t.hoverObj) {
+ var i = t['on'.concat(t.hoverObj.type, 'RightClick')]
+ i && i.apply(void 0, [t.hoverObj.d].concat(n))
+ } else t.onBackgroundRightClick && t.onBackgroundRightClick.apply(t, n)
+ })
+ }
+ },
+ { passive: !0 },
+ ),
+ n.addEventListener('contextmenu', function (e) {
+ return (
+ !(t.onBackgroundRightClick || t.onNodeRightClick || t.onLinkRightClick) ||
+ (e.preventDefault(), !1)
+ )
+ }),
+ t.forceGraph(r),
+ t.shadowGraph(i)
+ var u = mi()(function () {
+ So(i, t.width, t.height),
+ t.shadowGraph.linkWidth(function (e) {
+ return (0, w.default)(t.linkWidth)(e) + t.linkHoverPrecision
+ })
+ var e = Yr(t.canvas)
+ t.shadowGraph.globalScale(e.k).tickFrame()
+ }, 800)
+ ;(this._animationCycle = function e() {
+ var n =
+ !t.autoPauseRedraw ||
+ !!t.needsRedraw ||
+ t.forceGraph.isEngineRunning() ||
+ t.graphData.links.some(function (e) {
+ return e.__photons && e.__photons.length
+ })
+ if (((t.needsRedraw = !1), t.enablePointerInteraction)) {
+ var i = t.isPointerDragging ? null : a()
+ if (i !== t.hoverObj) {
+ var o = t.hoverObj,
+ l = o ? o.type : null,
+ c = i ? i.type : null
+ if (l && l !== c) {
+ var d = t['on'.concat(l, 'Hover')]
+ d && d(null, o.d)
+ }
+ if (c) {
+ var f = t['on'.concat(c, 'Hover')]
+ f && f(i.d, l === c ? o.d : null)
+ }
+ var h =
+ (i && (0, w.default)(t[''.concat(i.type.toLowerCase(), 'Label')])(i.d)) || ''
+ ;(s.style.visibility = h ? 'visible' : 'hidden'),
+ (s.innerHTML = h),
+ t.canvas.classList[
+ (i && t['on'.concat(c, 'Click')]) || (!i && t.onBackgroundClick)
+ ? 'add'
+ : 'remove'
+ ]('clickable'),
+ (t.hoverObj = i)
+ }
+ n && u()
+ }
+ if (n) {
+ So(r, t.width, t.height)
+ var p = Yr(t.canvas).k
+ t.onRenderFramePre && t.onRenderFramePre(r, p),
+ t.forceGraph.globalScale(p).tickFrame(),
+ t.onRenderFramePost && t.onRenderFramePost(r, p)
+ }
+ We.ZP.update(), (t.animationFrameRequestId = requestAnimationFrame(e))
+ })()
+ },
+ update: function (e) {},
+ }),
+ Po = {
+ width: P().number,
+ height: P().number,
+ graphData: P().shape({
+ nodes: P().arrayOf(P().object).isRequired,
+ links: P().arrayOf(P().object).isRequired,
+ }),
+ backgroundColor: P().string,
+ nodeRelSize: P().number,
+ nodeId: P().string,
+ nodeLabel: P().oneOfType([P().string, P().func]),
+ nodeVal: P().oneOfType([P().number, P().string, P().func]),
+ nodeVisibility: P().oneOfType([P().bool, P().string, P().func]),
+ nodeColor: P().oneOfType([P().string, P().func]),
+ nodeAutoColorBy: P().oneOfType([P().string, P().func]),
+ onNodeHover: P().func,
+ onNodeClick: P().func,
+ linkSource: P().string,
+ linkTarget: P().string,
+ linkLabel: P().oneOfType([P().string, P().func]),
+ linkVisibility: P().oneOfType([P().bool, P().string, P().func]),
+ linkColor: P().oneOfType([P().string, P().func]),
+ linkAutoColorBy: P().oneOfType([P().string, P().func]),
+ linkWidth: P().oneOfType([P().number, P().string, P().func]),
+ linkCurvature: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalArrowLength: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalArrowColor: P().oneOfType([P().string, P().func]),
+ linkDirectionalArrowRelPos: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalParticles: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalParticleSpeed: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalParticleWidth: P().oneOfType([P().number, P().string, P().func]),
+ linkDirectionalParticleColor: P().oneOfType([P().string, P().func]),
+ onLinkHover: P().func,
+ onLinkClick: P().func,
+ dagMode: P().oneOf(['td', 'bu', 'lr', 'rl', 'zin', 'zout', 'radialin', 'radialout']),
+ dagLevelDistance: P().number,
+ dagNodeFilter: P().func,
+ onDagError: P().func,
+ d3AlphaMin: P().number,
+ d3AlphaDecay: P().number,
+ d3VelocityDecay: P().number,
+ warmupTicks: P().number,
+ cooldownTicks: P().number,
+ cooldownTime: P().number,
+ onEngineTick: P().func,
+ onEngineStop: P().func,
+ getGraphBbox: P().func,
+ },
+ Mo = {
+ zoomToFit: P().func,
+ onNodeRightClick: P().func,
+ onNodeDrag: P().func,
+ onNodeDragEnd: P().func,
+ onLinkRightClick: P().func,
+ linkHoverPrecision: P().number,
+ onBackgroundClick: P().func,
+ onBackgroundRightClick: P().func,
+ enablePointerInteraction: P().bool,
+ enableNodeDrag: P().bool,
+ },
+ Ro = {
+ showNavInfo: P().bool,
+ nodeOpacity: P().number,
+ nodeResolution: P().number,
+ nodeThreeObject: P().oneOfType([P().object, P().string, P().func]),
+ nodeThreeObjectExtend: P().oneOfType([P().bool, P().string, P().func]),
+ linkOpacity: P().number,
+ linkResolution: P().number,
+ linkCurveRotation: P().oneOfType([P().number, P().string, P().func]),
+ linkMaterial: P().oneOfType([P().object, P().string, P().func]),
+ linkThreeObject: P().oneOfType([P().object, P().string, P().func]),
+ linkThreeObjectExtend: P().oneOfType([P().bool, P().string, P().func]),
+ linkPositionUpdate: P().func,
+ linkDirectionalArrowResolution: P().number,
+ linkDirectionalParticleResolution: P().number,
+ forceEngine: P().oneOf(['d3', 'ngraph']),
+ ngraphPhysics: P().object,
+ numDimensions: P().oneOf([1, 2, 3]),
+ },
+ jo = Object.assign({}, Po, Mo, {
+ linkLineDash: P().oneOfType([P().arrayOf(P().number), P().string, P().func]),
+ nodeCanvasObjectMode: P().oneOfType([P().string, P().func]),
+ nodeCanvasObject: P().func,
+ nodePointerAreaPaint: P().func,
+ linkCanvasObjectMode: P().oneOfType([P().string, P().func]),
+ linkCanvasObject: P().func,
+ linkPointerAreaPaint: P().func,
+ autoPauseRedraw: P().bool,
+ minZoom: P().number,
+ maxZoom: P().number,
+ enableZoomInteraction: P().bool,
+ enablePanInteraction: P().bool,
+ onZoom: P().func,
+ onZoomEnd: P().func,
+ onRenderFramePre: P().func,
+ onRenderFramePost: P().func,
+ }),
+ Do = Object.assign({}, Po, Mo, Ro, {
+ enableNavigationControls: P().bool,
+ controlType: P().oneOf(['trackball', 'orbit', 'fly']),
+ rendererConfig: P().object,
+ extraRenderers: P().arrayOf(P().shape({ render: P().func.isRequired })),
+ }),
+ Lo = Object.assign({}, Po, Ro, {
+ nodeDesc: P().oneOfType([P().string, P().func]),
+ linkDesc: P().oneOfType([P().string, P().func]),
+ }),
+ No = Object.assign({}, Po, Ro, {
+ markerAttrs: P().object,
+ yOffset: P().number,
+ glScale: P().number,
+ })
+ const Io = y(S, {
+ methodNames: ['getGraphBbox', 'emitParticle', 'd3Force', 'd3ReheatSimulation', 'refresh'],
+ })
+ ;(Io.displayName = 'ForceGraphVR'), (Io.propTypes = Lo)
+ const zo = y(z, {
+ methodNames: ['getGraphBbox', 'emitParticle', 'd3Force', 'd3ReheatSimulation', 'refresh'],
+ initPropNames: ['markerAttrs'],
+ })
+ ;(zo.displayName = 'ForceGraphAR'), (zo.propTypes = No)
+ const Ho = y(pt, {
+ methodNames: [
+ 'emitParticle',
+ 'd3Force',
+ 'd3ReheatSimulation',
+ 'stopAnimation',
+ 'pauseAnimation',
+ 'resumeAnimation',
+ 'cameraPosition',
+ 'zoomToFit',
+ 'getGraphBbox',
+ 'screen2GraphCoords',
+ 'graph2ScreenCoords',
+ 'postProcessingComposer',
+ 'scene',
+ 'camera',
+ 'renderer',
+ 'controls',
+ 'refresh',
+ ],
+ initPropNames: ['controlType', 'rendererConfig', 'extraRenderers'],
+ })
+ ;(Ho.displayName = 'ForceGraph3D'), (Ho.propTypes = Do)
+ const Bo = y(Ao, {
+ methodNames: [
+ 'emitParticle',
+ 'd3Force',
+ 'd3ReheatSimulation',
+ 'stopAnimation',
+ 'pauseAnimation',
+ 'resumeAnimation',
+ 'centerAt',
+ 'zoom',
+ 'zoomToFit',
+ 'getGraphBbox',
+ 'screen2GraphCoords',
+ 'graph2ScreenCoords',
+ ],
+ })
+ ;(Bo.displayName = 'ForceGraph2D'), (Bo.propTypes = jo)
+ },
+ 2003: function (e, t) {
+ 'use strict'
+ var n = function (e, t) {
+ return (n =
+ Object.setPrototypeOf ||
+ ({ __proto__: [] } instanceof Array &&
+ function (e, t) {
+ e.__proto__ = t
+ }) ||
+ function (e, t) {
+ for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n])
+ })(e, t)
+ }
+ function r(e, t) {
+ function r() {
+ this.constructor = e
+ }
+ n(e, t),
+ (e.prototype = null === t ? Object.create(t) : ((r.prototype = t.prototype), new r()))
+ }
+ function i(e, t) {
+ var n = 'function' === typeof Symbol && e[Symbol.iterator]
+ if (!n) return e
+ var r,
+ i,
+ o = n.call(e),
+ a = []
+ try {
+ for (; (void 0 === t || t-- > 0) && !(r = o.next()).done; ) a.push(r.value)
+ } catch (s) {
+ i = { error: s }
+ } finally {
+ try {
+ r && !r.done && (n = o.return) && n.call(o)
+ } finally {
+ if (i) throw i.error
+ }
+ }
+ return a
+ }
+ function o() {
+ for (var e = [], t = 0; t < arguments.length; t++) e = e.concat(i(arguments[t]))
+ return e
+ }
+ var a = function (e, t) {
+ ;(this.target = t), (this.type = e)
+ },
+ s = (function (e) {
+ function t(t, n) {
+ var r = e.call(this, 'error', n) || this
+ return (r.message = t.message), (r.error = t), r
+ }
+ return r(t, e), t
+ })(a),
+ u = (function (e) {
+ function t(t, n, r) {
+ void 0 === t && (t = 1e3), void 0 === n && (n = '')
+ var i = e.call(this, 'close', r) || this
+ return (i.wasClean = !0), (i.code = t), (i.reason = n), i
+ }
+ return r(t, e), t
+ })(a),
+ l = function () {
+ if ('undefined' !== typeof WebSocket) return WebSocket
+ },
+ c = {
+ maxReconnectionDelay: 1e4,
+ minReconnectionDelay: 1e3 + 4e3 * Math.random(),
+ minUptime: 5e3,
+ reconnectionDelayGrowFactor: 1.3,
+ connectionTimeout: 4e3,
+ maxRetries: 1 / 0,
+ maxEnqueuedMessages: 1 / 0,
+ startClosed: !1,
+ debug: !1,
+ },
+ d = (function () {
+ function e(e, t, n) {
+ var r = this
+ void 0 === n && (n = {}),
+ (this._listeners = { error: [], message: [], open: [], close: [] }),
+ (this._retryCount = -1),
+ (this._shouldReconnect = !0),
+ (this._connectLock = !1),
+ (this._binaryType = 'blob'),
+ (this._closeCalled = !1),
+ (this._messageQueue = []),
+ (this.onclose = null),
+ (this.onerror = null),
+ (this.onmessage = null),
+ (this.onopen = null),
+ (this._handleOpen = function (e) {
+ r._debug('open event')
+ var t = r._options.minUptime,
+ n = void 0 === t ? c.minUptime : t
+ clearTimeout(r._connectTimeout),
+ (r._uptimeTimeout = setTimeout(function () {
+ return r._acceptOpen()
+ }, n)),
+ (r._ws.binaryType = r._binaryType),
+ r._messageQueue.forEach(function (e) {
+ return r._ws.send(e)
+ }),
+ (r._messageQueue = []),
+ r.onopen && r.onopen(e),
+ r._listeners.open.forEach(function (t) {
+ return r._callEventListener(e, t)
+ })
+ }),
+ (this._handleMessage = function (e) {
+ r._debug('message event'),
+ r.onmessage && r.onmessage(e),
+ r._listeners.message.forEach(function (t) {
+ return r._callEventListener(e, t)
+ })
+ }),
+ (this._handleError = function (e) {
+ r._debug('error event', e.message),
+ r._disconnect(void 0, 'TIMEOUT' === e.message ? 'timeout' : void 0),
+ r.onerror && r.onerror(e),
+ r._debug('exec error listeners'),
+ r._listeners.error.forEach(function (t) {
+ return r._callEventListener(e, t)
+ }),
+ r._connect()
+ }),
+ (this._handleClose = function (e) {
+ r._debug('close event'),
+ r._clearTimeouts(),
+ r._shouldReconnect && r._connect(),
+ r.onclose && r.onclose(e),
+ r._listeners.close.forEach(function (t) {
+ return r._callEventListener(e, t)
+ })
+ }),
+ (this._url = e),
+ (this._protocols = t),
+ (this._options = n),
+ this._options.startClosed && (this._shouldReconnect = !1),
+ this._connect()
+ }
+ return (
+ Object.defineProperty(e, 'CONNECTING', {
+ get: function () {
+ return 0
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e, 'OPEN', {
+ get: function () {
+ return 1
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e, 'CLOSING', {
+ get: function () {
+ return 2
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e, 'CLOSED', {
+ get: function () {
+ return 3
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'CONNECTING', {
+ get: function () {
+ return e.CONNECTING
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'OPEN', {
+ get: function () {
+ return e.OPEN
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'CLOSING', {
+ get: function () {
+ return e.CLOSING
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'CLOSED', {
+ get: function () {
+ return e.CLOSED
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'binaryType', {
+ get: function () {
+ return this._ws ? this._ws.binaryType : this._binaryType
+ },
+ set: function (e) {
+ ;(this._binaryType = e), this._ws && (this._ws.binaryType = e)
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'retryCount', {
+ get: function () {
+ return Math.max(this._retryCount, 0)
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'bufferedAmount', {
+ get: function () {
+ return (
+ this._messageQueue.reduce(function (e, t) {
+ return (
+ 'string' === typeof t
+ ? (e += t.length)
+ : t instanceof Blob
+ ? (e += t.size)
+ : (e += t.byteLength),
+ e
+ )
+ }, 0) + (this._ws ? this._ws.bufferedAmount : 0)
+ )
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'extensions', {
+ get: function () {
+ return this._ws ? this._ws.extensions : ''
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'protocol', {
+ get: function () {
+ return this._ws ? this._ws.protocol : ''
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'readyState', {
+ get: function () {
+ return this._ws
+ ? this._ws.readyState
+ : this._options.startClosed
+ ? e.CLOSED
+ : e.CONNECTING
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ Object.defineProperty(e.prototype, 'url', {
+ get: function () {
+ return this._ws ? this._ws.url : ''
+ },
+ enumerable: !0,
+ configurable: !0,
+ }),
+ (e.prototype.close = function (e, t) {
+ void 0 === e && (e = 1e3),
+ (this._closeCalled = !0),
+ (this._shouldReconnect = !1),
+ this._clearTimeouts(),
+ this._ws
+ ? this._ws.readyState !== this.CLOSED
+ ? this._ws.close(e, t)
+ : this._debug('close: already closed')
+ : this._debug('close enqueued: no ws instance')
+ }),
+ (e.prototype.reconnect = function (e, t) {
+ ;(this._shouldReconnect = !0),
+ (this._closeCalled = !1),
+ (this._retryCount = -1),
+ this._ws && this._ws.readyState !== this.CLOSED
+ ? (this._disconnect(e, t), this._connect())
+ : this._connect()
+ }),
+ (e.prototype.send = function (e) {
+ if (this._ws && this._ws.readyState === this.OPEN)
+ this._debug('send', e), this._ws.send(e)
+ else {
+ var t = this._options.maxEnqueuedMessages,
+ n = void 0 === t ? c.maxEnqueuedMessages : t
+ this._messageQueue.length < n &&
+ (this._debug('enqueue', e), this._messageQueue.push(e))
+ }
+ }),
+ (e.prototype.addEventListener = function (e, t) {
+ this._listeners[e] && this._listeners[e].push(t)
+ }),
+ (e.prototype.dispatchEvent = function (e) {
+ var t,
+ n,
+ r = this._listeners[e.type]
+ if (r)
+ try {
+ for (
+ var i = (function (e) {
+ var t = 'function' === typeof Symbol && e[Symbol.iterator],
+ n = 0
+ return t
+ ? t.call(e)
+ : {
+ next: function () {
+ return (
+ e && n >= e.length && (e = void 0),
+ { value: e && e[n++], done: !e }
+ )
+ },
+ }
+ })(r),
+ o = i.next();
+ !o.done;
+ o = i.next()
+ ) {
+ var a = o.value
+ this._callEventListener(e, a)
+ }
+ } catch (s) {
+ t = { error: s }
+ } finally {
+ try {
+ o && !o.done && (n = i.return) && n.call(i)
+ } finally {
+ if (t) throw t.error
+ }
+ }
+ return !0
+ }),
+ (e.prototype.removeEventListener = function (e, t) {
+ this._listeners[e] &&
+ (this._listeners[e] = this._listeners[e].filter(function (e) {
+ return e !== t
+ }))
+ }),
+ (e.prototype._debug = function () {
+ for (var e = [], t = 0; t < arguments.length; t++) e[t] = arguments[t]
+ this._options.debug && console.log.apply(console, o(['RWS>'], e))
+ }),
+ (e.prototype._getNextDelay = function () {
+ var e = this._options,
+ t = e.reconnectionDelayGrowFactor,
+ n = void 0 === t ? c.reconnectionDelayGrowFactor : t,
+ r = e.minReconnectionDelay,
+ i = void 0 === r ? c.minReconnectionDelay : r,
+ o = e.maxReconnectionDelay,
+ a = void 0 === o ? c.maxReconnectionDelay : o,
+ s = 0
+ return (
+ this._retryCount > 0 && (s = i * Math.pow(n, this._retryCount - 1)) > a && (s = a),
+ this._debug('next delay', s),
+ s
+ )
+ }),
+ (e.prototype._wait = function () {
+ var e = this
+ return new Promise(function (t) {
+ setTimeout(t, e._getNextDelay())
+ })
+ }),
+ (e.prototype._getNextUrl = function (e) {
+ if ('string' === typeof e) return Promise.resolve(e)
+ if ('function' === typeof e) {
+ var t = e()
+ if ('string' === typeof t) return Promise.resolve(t)
+ if (t.then) return t
+ }
+ throw Error('Invalid URL')
+ }),
+ (e.prototype._connect = function () {
+ var e = this
+ if (!this._connectLock && this._shouldReconnect) {
+ this._connectLock = !0
+ var t = this._options,
+ n = t.maxRetries,
+ r = void 0 === n ? c.maxRetries : n,
+ i = t.connectionTimeout,
+ o = void 0 === i ? c.connectionTimeout : i,
+ a = t.WebSocket,
+ s = void 0 === a ? l() : a
+ if (this._retryCount >= r)
+ this._debug('max retries reached', this._retryCount, '>=', r)
+ else {
+ if (
+ (this._retryCount++,
+ this._debug('connect', this._retryCount),
+ this._removeListeners(),
+ 'undefined' === typeof (u = s) || !u || 2 !== u.CLOSING)
+ )
+ throw Error('No valid WebSocket class provided')
+ var u
+ this._wait()
+ .then(function () {
+ return e._getNextUrl(e._url)
+ })
+ .then(function (t) {
+ e._closeCalled ||
+ (e._debug('connect', { url: t, protocols: e._protocols }),
+ (e._ws = e._protocols ? new s(t, e._protocols) : new s(t)),
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+ this._ws.removeEventListener('error', this._handleError))
+ }),
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+ (this._debug('addListeners'),
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+ default: 0.4,
+ triggerUpdate: !1,
+ onChange: function (e, t) {
+ t.d3ForceLayout.velocityDecay(e)
+ },
+ },
+ ngraphPhysics: {
+ default: {
+ timeStep: 20,
+ gravity: -1.2,
+ theta: 0.8,
+ springLength: 30,
+ springCoefficient: 8e-4,
+ dragCoefficient: 0.02,
+ },
+ },
+ warmupTicks: { default: 0, triggerUpdate: !1 },
+ cooldownTicks: { default: 1 / 0, triggerUpdate: !1 },
+ cooldownTime: { default: 15e3, triggerUpdate: !1 },
+ onLoading: { default: function () {}, triggerUpdate: !1 },
+ onFinishLoading: { default: function () {}, triggerUpdate: !1 },
+ onUpdate: { default: function () {}, triggerUpdate: !1 },
+ onFinishUpdate: { default: function () {}, triggerUpdate: !1 },
+ onEngineTick: { default: function () {}, triggerUpdate: !1 },
+ onEngineStop: { default: function () {}, triggerUpdate: !1 },
+ },
+ methods: {
+ refresh: function (e) {
+ return (e._flushObjects = !0), e._rerender(), this
+ },
+ d3Force: function (e, t, n) {
+ return void 0 === n ? e.d3ForceLayout.force(t) : (e.d3ForceLayout.force(t, n), this)
+ },
+ d3ReheatSimulation: function (e) {
+ return e.d3ForceLayout.alpha(1), this.resetCountdown(), this
+ },
+ resetCountdown: function (e) {
+ return (e.cntTicks = 0), (e.startTickTime = new Date()), (e.engineRunning = !0), this
+ },
+ tickFrame: function (e) {
+ var t = 'ngraph' !== e.forceEngine
+ return (
+ e.engineRunning &&
+ (function () {
+ ++e.cntTicks > e.cooldownTicks ||
+ new Date() - e.startTickTime > e.cooldownTime ||
+ (t && e.d3AlphaMin > 0 && e.d3ForceLayout.alpha() < e.d3AlphaMin)
+ ? ((e.engineRunning = !1), e.onEngineStop())
+ : (e.layout[t ? 'tick' : 'step'](), e.onEngineTick())
+ e.graphData.nodes.forEach(function (n) {
+ var r = n.__threeObj
+ if (r) {
+ var i = t ? n : e.layout.getNodePosition(n[e.nodeId])
+ ;(r.position.x = i.x), (r.position.y = i.y || 0), (r.position.z = i.z || 0)
+ }
+ })
+ var n = (0, p.default)(e.linkWidth),
+ r = (0, p.default)(e.linkCurvature),
+ i = (0, p.default)(e.linkCurveRotation),
+ o = (0, p.default)(e.linkThreeObjectExtend)
+ function a(n) {
+ var o = t
+ ? n
+ : e.layout.getLinkPosition(e.layout.graph.getLink(n.source, n.target).id),
+ a = o[t ? 'source' : 'from'],
+ s = o[t ? 'target' : 'to']
+ if (a && s && a.hasOwnProperty('x') && s.hasOwnProperty('x')) {
+ var u = r(n)
+ if (u) {
+ var l,
+ c = new ie.Vector3(a.x, a.y || 0, a.z || 0),
+ d = new ie.Vector3(s.x, s.y || 0, s.z || 0),
+ f = c.distanceTo(d),
+ h = i(n)
+ if (f > 0) {
+ var p = s.x - a.x,
+ v = s.y - a.y || 0,
+ m = new ie.Vector3().subVectors(d, c),
+ g = m
+ .clone()
+ .multiplyScalar(u)
+ .cross(
+ 0 !== p || 0 !== v
+ ? new ie.Vector3(0, 0, 1)
+ : new ie.Vector3(0, 1, 0),
+ )
+ .applyAxisAngle(m.normalize(), h)
+ .add(new ie.Vector3().addVectors(c, d).divideScalar(2))
+ l = new ie.QuadraticBezierCurve3(c, g, d)
+ } else {
+ var y = 70 * u,
+ b = -h,
+ w = b + Math.PI / 2
+ l = new ie.CubicBezierCurve3(
+ c,
+ new ie.Vector3(y * Math.cos(w), y * Math.sin(w), 0).add(c),
+ new ie.Vector3(y * Math.cos(b), y * Math.sin(b), 0).add(c),
+ d,
+ )
+ }
+ n.__curve = l
+ } else n.__curve = null
+ }
+ }
+ e.graphData.links.forEach(function (r) {
+ var i = r.__lineObj
+ if (i) {
+ var s = t
+ ? r
+ : e.layout.getLinkPosition(
+ e.layout.graph.getLink(r.source, r.target).id,
+ ),
+ u = s[t ? 'source' : 'from'],
+ l = s[t ? 'target' : 'to']
+ if (u && l && u.hasOwnProperty('x') && l.hasOwnProperty('x')) {
+ a(r)
+ var c = o(r)
+ if (
+ !e.linkPositionUpdate ||
+ !e.linkPositionUpdate(
+ c ? i.children[1] : i,
+ {
+ start: { x: u.x, y: u.y, z: u.z },
+ end: { x: l.x, y: l.y, z: l.z },
+ },
+ r,
+ ) ||
+ c
+ ) {
+ var d = 30,
+ f = r.__curve,
+ h = i.children.length ? i.children[0] : i
+ if ('Line' === h.type) {
+ if (f) h.geometry.setFromPoints(f.getPoints(d))
+ else {
+ var p = h.geometry.getAttribute('position')
+ ;(p && p.array && 6 === p.array.length) ||
+ h.geometry[ae](
+ 'position',
+ (p = new ie.BufferAttribute(new Float32Array(6), 3)),
+ ),
+ (p.array[0] = u.x),
+ (p.array[1] = u.y || 0),
+ (p.array[2] = u.z || 0),
+ (p.array[3] = l.x),
+ (p.array[4] = l.y || 0),
+ (p.array[5] = l.z || 0),
+ (p.needsUpdate = !0)
+ }
+ h.geometry.computeBoundingSphere()
+ } else if ('Mesh' === h.type)
+ if (f) {
+ h.geometry.type.match(/^Tube(Buffer)?Geometry$/) ||
+ (h.position.set(0, 0, 0),
+ h.rotation.set(0, 0, 0),
+ h.scale.set(1, 1, 1))
+ var v = Math.ceil(10 * n(r)) / 10 / 2,
+ m = new ie.TubeBufferGeometry(f, d, v, e.linkResolution, !1)
+ h.geometry.dispose(), (h.geometry = m)
+ } else {
+ if (!h.geometry.type.match(/^Cylinder(Buffer)?Geometry$/)) {
+ var g = Math.ceil(10 * n(r)) / 10 / 2,
+ y = new ie.CylinderBufferGeometry(
+ g,
+ g,
+ 1,
+ e.linkResolution,
+ 1,
+ !1,
+ )
+ y[se](new ie.Matrix4().makeTranslation(0, 0.5, 0)),
+ y[se](new ie.Matrix4().makeRotationX(Math.PI / 2)),
+ h.geometry.dispose(),
+ (h.geometry = y)
+ }
+ var b = new ie.Vector3(u.x, u.y || 0, u.z || 0),
+ w = new ie.Vector3(l.x, l.y || 0, l.z || 0),
+ x = b.distanceTo(w)
+ ;(h.position.x = b.x),
+ (h.position.y = b.y),
+ (h.position.z = b.z),
+ (h.scale.z = x),
+ h.parent.localToWorld(w),
+ h.lookAt(w)
+ }
+ }
+ }
+ }
+ })
+ })(),
+ (function () {
+ var n = (0, p.default)(e.linkDirectionalArrowRelPos),
+ r = (0, p.default)(e.linkDirectionalArrowLength),
+ i = (0, p.default)(e.nodeVal)
+ e.graphData.links.forEach(function (o) {
+ var a = o.__arrowObj
+ if (a) {
+ var s = t
+ ? o
+ : e.layout.getLinkPosition(e.layout.graph.getLink(o.source, o.target).id),
+ u = s[t ? 'source' : 'from'],
+ l = s[t ? 'target' : 'to']
+ if (u && l && u.hasOwnProperty('x') && l.hasOwnProperty('x')) {
+ var c = Math.sqrt(Math.max(0, i(u) || 1)) * e.nodeRelSize,
+ d = Math.sqrt(Math.max(0, i(l) || 1)) * e.nodeRelSize,
+ f = r(o),
+ h = n(o),
+ p = o.__curve
+ ? function (e) {
+ return o.__curve.getPoint(e)
+ }
+ : function (e) {
+ var t = function (e, t, n, r) {
+ return t[e] + (n[e] - t[e]) * r || 0
+ }
+ return {
+ x: t('x', u, l, e),
+ y: t('y', u, l, e),
+ z: t('z', u, l, e),
+ }
+ },
+ v = o.__curve
+ ? o.__curve.getLength()
+ : Math.sqrt(
+ ['x', 'y', 'z']
+ .map(function (e) {
+ return Math.pow((l[e] || 0) - (u[e] || 0), 2)
+ })
+ .reduce(function (e, t) {
+ return e + t
+ }, 0),
+ ),
+ m = c + f + (v - c - d - f) * h,
+ g = p(m / v),
+ y = p((m - f) / v)
+ ;['x', 'y', 'z'].forEach(function (e) {
+ return (a.position[e] = y[e])
+ })
+ var b = B(
+ ie.Vector3,
+ W(
+ ['x', 'y', 'z'].map(function (e) {
+ return g[e]
+ }),
+ ),
+ )
+ a.parent.localToWorld(b), a.lookAt(b)
+ }
+ }
+ })
+ })(),
+ (function () {
+ var n = (0, p.default)(e.linkDirectionalParticleSpeed)
+ e.graphData.links.forEach(function (r) {
+ var i = r.__photonsObj && r.__photonsObj.children,
+ o = r.__singleHopPhotonsObj && r.__singleHopPhotonsObj.children
+ if ((o && o.length) || (i && i.length)) {
+ var a = t
+ ? r
+ : e.layout.getLinkPosition(e.layout.graph.getLink(r.source, r.target).id),
+ s = a[t ? 'source' : 'from'],
+ u = a[t ? 'target' : 'to']
+ if (s && u && s.hasOwnProperty('x') && u.hasOwnProperty('x')) {
+ var l = n(r),
+ c = r.__curve
+ ? function (e) {
+ return r.__curve.getPoint(e)
+ }
+ : function (e) {
+ var t = function (e, t, n, r) {
+ return t[e] + (n[e] - t[e]) * r || 0
+ }
+ return {
+ x: t('x', s, u, e),
+ y: t('y', s, u, e),
+ z: t('z', s, u, e),
+ }
+ }
+ ;[].concat(W(i || []), W(o || [])).forEach(function (e, t) {
+ var n = 'singleHopPhotons' === e.parent.__linkThreeObjType
+ if (
+ (e.hasOwnProperty('__progressRatio') ||
+ (e.__progressRatio = n ? 0 : t / i.length),
+ (e.__progressRatio += l),
+ e.__progressRatio >= 1)
+ ) {
+ if (n) return e.parent.remove(e), void Y(e)
+ e.__progressRatio = e.__progressRatio % 1
+ }
+ var r = e.__progressRatio,
+ o = c(r)
+ ;['x', 'y', 'z'].forEach(function (t) {
+ return (e.position[t] = o[t])
+ })
+ })
+ }
+ }
+ })
+ })(),
+ this
+ )
+ },
+ emitParticle: function (e, t) {
+ if (t) {
+ if (!t.__singleHopPhotonsObj) {
+ var n = new ie.Group()
+ ;(n.__linkThreeObjType = 'singleHopPhotons'),
+ (t.__singleHopPhotonsObj = n),
+ e.graphScene.add(n)
+ }
+ var r = (0, p.default)(e.linkDirectionalParticleWidth),
+ i = Math.ceil(10 * r(t)) / 10 / 2,
+ o = e.linkDirectionalParticleResolution,
+ a = new ie.SphereBufferGeometry(i, o, o),
+ s = (0, p.default)(e.linkColor),
+ u = (0, p.default)(e.linkDirectionalParticleColor)(t) || s(t) || '#f0f0f0',
+ l = new ie.Color(ee(u)),
+ c = 3 * e.linkOpacity,
+ d = new ie.MeshLambertMaterial({ color: l, transparent: !0, opacity: c })
+ t.__singleHopPhotonsObj.add(new ie.Mesh(a, d))
+ }
+ return this
+ },
+ getGraphBbox: function (e) {
+ var t =
+ arguments.length > 1 && void 0 !== arguments[1]
+ ? arguments[1]
+ : function () {
+ return !0
+ }
+ if (!e.initialised) return null
+ var n = (function e(n) {
+ var r = []
+ if (n.geometry) {
+ n.geometry.computeBoundingBox()
+ var i = new ie.Box3()
+ i.copy(n.geometry.boundingBox).applyMatrix4(n.matrixWorld), r.push(i)
+ }
+ return r.concat.apply(
+ r,
+ W(
+ (n.children || [])
+ .filter(function (e) {
+ return (
+ !e.hasOwnProperty('__graphObjType') ||
+ ('node' === e.__graphObjType && t(e.__data))
+ )
+ })
+ .map(e),
+ ),
+ )
+ })(e.graphScene)
+ return n.length
+ ? Object.assign.apply(
+ Object,
+ W(
+ ['x', 'y', 'z'].map(function (e) {
+ return L({}, e, [
+ (0, v.Z)(n, function (t) {
+ return t.min[e]
+ }),
+ (0, m.Z)(n, function (t) {
+ return t.max[e]
+ }),
+ ])
+ }),
+ ),
+ )
+ : null
+ },
+ },
+ stateInit: function () {
+ return {
+ d3ForceLayout: (0, i.Z)()
+ .force('link', (0, o.Z)())
+ .force('charge', (0, a.Z)())
+ .force('center', (0, s.Z)())
+ .force('dagRadial', null)
+ .stop(),
+ engineRunning: !1,
+ }
+ },
+ init: function (e, t) {
+ t.graphScene = e
+ },
+ update: function (e, t) {
+ var n = function (e) {
+ return e.some(function (e) {
+ return t.hasOwnProperty(e)
+ })
+ }
+ if (
+ ((e.engineRunning = !1),
+ e.onUpdate(),
+ null !== e.nodeAutoColorBy &&
+ n(['nodeAutoColorBy', 'graphData', 'nodeColor']) &&
+ re(e.graphData.nodes, (0, p.default)(e.nodeAutoColorBy), e.nodeColor),
+ null !== e.linkAutoColorBy &&
+ n(['linkAutoColorBy', 'graphData', 'linkColor']) &&
+ re(e.graphData.links, (0, p.default)(e.linkAutoColorBy), e.linkColor),
+ e._flushObjects ||
+ n([
+ 'graphData',
+ 'nodeThreeObject',
+ 'nodeThreeObjectExtend',
+ 'nodeVal',
+ 'nodeColor',
+ 'nodeVisibility',
+ 'nodeRelSize',
+ 'nodeResolution',
+ 'nodeOpacity',
+ ]))
+ ) {
+ var r = (0, p.default)(e.nodeThreeObject),
+ i = (0, p.default)(e.nodeThreeObjectExtend),
+ o = (0, p.default)(e.nodeVal),
+ a = (0, p.default)(e.nodeColor),
+ s = (0, p.default)(e.nodeVisibility),
+ l = {},
+ c = {}
+ J(e.graphData.nodes.filter(s), e.graphScene, {
+ purge: e._flushObjects || n(['nodeThreeObject', 'nodeThreeObjectExtend']),
+ objFilter: function (e) {
+ return 'node' === e.__graphObjType
+ },
+ createObj: function (t) {
+ var n,
+ o = r(t),
+ a = i(t)
+ return (
+ o && e.nodeThreeObject === o && (o = o.clone()),
+ o && !a
+ ? (n = o)
+ : (((n = new ie.Mesh()).__graphDefaultObj = !0), o && a && n.add(o)),
+ (n.__graphObjType = 'node'),
+ n
+ )
+ },
+ updateObj: function (t, n) {
+ if (t.__graphDefaultObj) {
+ var r = o(n) || 1,
+ i = Math.cbrt(r) * e.nodeRelSize,
+ s = e.nodeResolution
+ ;(t.geometry.type.match(/^Sphere(Buffer)?Geometry$/) &&
+ t.geometry.parameters.radius === i &&
+ t.geometry.parameters.widthSegments === s) ||
+ (l.hasOwnProperty(r) || (l[r] = new ie.SphereBufferGeometry(i, s, s)),
+ t.geometry.dispose(),
+ (t.geometry = l[r]))
+ var u = a(n),
+ d = new ie.Color(ee(u || '#ffffaa')),
+ f = e.nodeOpacity * te(u)
+ ;('MeshLambertMaterial' === t.material.type &&
+ t.material.color.equals(d) &&
+ t.material.opacity === f) ||
+ (c.hasOwnProperty(u) ||
+ (c[u] = new ie.MeshLambertMaterial({
+ color: d,
+ transparent: !0,
+ opacity: f,
+ })),
+ t.material.dispose(),
+ (t.material = c[u]))
+ }
+ },
+ })
+ }
+ if (
+ e._flushObjects ||
+ n([
+ 'graphData',
+ 'linkThreeObject',
+ 'linkThreeObjectExtend',
+ 'linkMaterial',
+ 'linkColor',
+ 'linkWidth',
+ 'linkVisibility',
+ 'linkResolution',
+ 'linkOpacity',
+ 'linkDirectionalArrowLength',
+ 'linkDirectionalArrowColor',
+ 'linkDirectionalArrowResolution',
+ 'linkDirectionalParticles',
+ 'linkDirectionalParticleWidth',
+ 'linkDirectionalParticleColor',
+ 'linkDirectionalParticleResolution',
+ ])
+ ) {
+ var d = (0, p.default)(e.linkThreeObject),
+ f = (0, p.default)(e.linkThreeObjectExtend),
+ h = (0, p.default)(e.linkMaterial),
+ v = (0, p.default)(e.linkVisibility),
+ m = (0, p.default)(e.linkColor),
+ g = (0, p.default)(e.linkWidth),
+ y = {},
+ b = {},
+ w = {},
+ x = e.graphData.links.filter(v)
+ if (
+ (J(x, e.graphScene, {
+ objBindAttr: '__lineObj',
+ purge:
+ e._flushObjects || n(['linkThreeObject', 'linkThreeObjectExtend', 'linkWidth']),
+ objFilter: function (e) {
+ return 'link' === e.__graphObjType
+ },
+ createObj: function (t) {
+ var n,
+ r,
+ i = d(t),
+ o = f(t)
+ if ((i && e.linkThreeObject === i && (i = i.clone()), !i || o))
+ if (!!g(t)) n = new ie.Mesh()
+ else {
+ var a = new ie.BufferGeometry()
+ a[ae]('position', new ie.BufferAttribute(new Float32Array(6), 3)),
+ (n = new ie.Line(a))
+ }
+ return (
+ i
+ ? o
+ ? (((r = new ie.Group()).__graphDefaultObj = !0), r.add(n), r.add(i))
+ : (r = i)
+ : ((r = n).__graphDefaultObj = !0),
+ (r.renderOrder = 10),
+ (r.__graphObjType = 'link'),
+ r
+ )
+ },
+ updateObj: function (t, n) {
+ if (t.__graphDefaultObj) {
+ var r = t.children.length ? t.children[0] : t,
+ i = Math.ceil(10 * g(n)) / 10,
+ o = !!i
+ if (o) {
+ var a = i / 2,
+ s = e.linkResolution
+ if (
+ !r.geometry.type.match(/^Cylinder(Buffer)?Geometry$/) ||
+ r.geometry.parameters.radiusTop !== a ||
+ r.geometry.parameters.radialSegments !== s
+ ) {
+ if (!y.hasOwnProperty(i)) {
+ var u = new ie.CylinderBufferGeometry(a, a, 1, s, 1, !1)
+ u[se](new ie.Matrix4().makeTranslation(0, 0.5, 0)),
+ u[se](new ie.Matrix4().makeRotationX(Math.PI / 2)),
+ (y[i] = u)
+ }
+ r.geometry.dispose(), (r.geometry = y[i])
+ }
+ }
+ var l = h(n)
+ if (l) r.material = l
+ else {
+ var c = m(n),
+ d = new ie.Color(ee(c || '#f0f0f0')),
+ f = e.linkOpacity * te(c),
+ p = o ? 'MeshLambertMaterial' : 'LineBasicMaterial'
+ if (
+ r.material.type !== p ||
+ !r.material.color.equals(d) ||
+ r.material.opacity !== f
+ ) {
+ var v = o ? b : w
+ v.hasOwnProperty(c) ||
+ (v[c] = new ie[p]({
+ color: d,
+ transparent: f < 1,
+ opacity: f,
+ depthWrite: f >= 1,
+ })),
+ r.material.dispose(),
+ (r.material = v[c])
+ }
+ }
+ }
+ },
+ }),
+ e.linkDirectionalArrowLength || t.hasOwnProperty('linkDirectionalArrowLength'))
+ ) {
+ var E = (0, p.default)(e.linkDirectionalArrowLength),
+ k = (0, p.default)(e.linkDirectionalArrowColor)
+ J(x.filter(E), e.graphScene, {
+ objBindAttr: '__arrowObj',
+ objFilter: function (e) {
+ return 'arrow' === e.__linkThreeObjType
+ },
+ createObj: function () {
+ var e = new ie.Mesh(void 0, new ie.MeshLambertMaterial({ transparent: !0 }))
+ return (e.__linkThreeObjType = 'arrow'), e
+ },
+ updateObj: function (t, n) {
+ var r = E(n),
+ i = e.linkDirectionalArrowResolution
+ if (
+ !t.geometry.type.match(/^Cone(Buffer)?Geometry$/) ||
+ t.geometry.parameters.height !== r ||
+ t.geometry.parameters.radialSegments !== i
+ ) {
+ var o = new ie.ConeBufferGeometry(0.25 * r, r, i)
+ o.translate(0, r / 2, 0),
+ o.rotateX(Math.PI / 2),
+ t.geometry.dispose(),
+ (t.geometry = o)
+ }
+ ;(t.material.color = new ie.Color(k(n) || m(n) || '#f0f0f0')),
+ (t.material.opacity = 3 * e.linkOpacity)
+ },
+ })
+ }
+ if (e.linkDirectionalParticles || t.hasOwnProperty('linkDirectionalParticles')) {
+ var _ = (0, p.default)(e.linkDirectionalParticles),
+ T = (0, p.default)(e.linkDirectionalParticleWidth),
+ O = (0, p.default)(e.linkDirectionalParticleColor),
+ C = {},
+ S = {}
+ J(x.filter(_), e.graphScene, {
+ objBindAttr: '__photonsObj',
+ objFilter: function (e) {
+ return 'photons' === e.__linkThreeObjType
+ },
+ createObj: function () {
+ var e = new ie.Group()
+ return (e.__linkThreeObjType = 'photons'), e
+ },
+ updateObj: function (t, n) {
+ var r,
+ i = Math.round(Math.abs(_(n))),
+ o = !!t.children.length && t.children[0],
+ a = Math.ceil(10 * T(n)) / 10 / 2,
+ s = e.linkDirectionalParticleResolution
+ o &&
+ o.geometry.parameters.radius === a &&
+ o.geometry.parameters.widthSegments === s
+ ? (r = o.geometry)
+ : (S.hasOwnProperty(a) || (S[a] = new ie.SphereBufferGeometry(a, s, s)),
+ (r = S[a]),
+ o && o.geometry.dispose())
+ var u,
+ l = O(n) || m(n) || '#f0f0f0',
+ c = new ie.Color(ee(l)),
+ d = 3 * e.linkOpacity
+ o && o.material.color.equals(c) && o.material.opacity === d
+ ? (u = o.material)
+ : (C.hasOwnProperty(l) ||
+ (C[l] = new ie.MeshLambertMaterial({
+ color: c,
+ transparent: !0,
+ opacity: d,
+ })),
+ (u = C[l]),
+ o && o.material.dispose()),
+ J(
+ W(new Array(i)).map(function (e, t) {
+ return { idx: t }
+ }),
+ t,
+ {
+ idAccessor: function (e) {
+ return e.idx
+ },
+ createObj: function () {
+ return new ie.Mesh(r, u)
+ },
+ updateObj: function (e) {
+ ;(e.geometry = r), (e.material = u)
+ },
+ },
+ )
+ },
+ })
+ }
+ }
+ if (
+ ((e._flushObjects = !1),
+ n([
+ 'graphData',
+ 'nodeId',
+ 'linkSource',
+ 'linkTarget',
+ 'numDimensions',
+ 'forceEngine',
+ 'dagMode',
+ 'dagNodeFilter',
+ 'dagLevelDistance',
+ ]))
+ ) {
+ ;(e.engineRunning = !1),
+ e.graphData.links.forEach(function (t) {
+ ;(t.source = t[e.linkSource]), (t.target = t[e.linkTarget])
+ })
+ var A,
+ P = 'ngraph' !== e.forceEngine
+ if (P) {
+ ;(A = e.d3ForceLayout)
+ .stop()
+ .alpha(1)
+ .numDimensions(e.numDimensions)
+ .nodes(e.graphData.nodes)
+ var M = e.d3ForceLayout.force('link')
+ M &&
+ M.id(function (t) {
+ return t[e.nodeId]
+ }).links(e.graphData.links)
+ var D =
+ e.dagMode &&
+ (function (e, t) {
+ var n = e.nodes,
+ r = e.links,
+ i = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : {},
+ o = i.nodeFilter,
+ a =
+ void 0 === o
+ ? function () {
+ return !0
+ }
+ : o,
+ s = i.onLoopError,
+ u =
+ void 0 === s
+ ? function (e) {
+ throw 'Invalid DAG structure! Found cycle in node path: '.concat(
+ e.join(' -> '),
+ '.',
+ )
+ }
+ : s,
+ l = {}
+ n.forEach(function (e) {
+ return (l[t(e)] = { data: e, out: [], depth: -1, skip: !a(e) })
+ }),
+ r.forEach(function (e) {
+ var n = e.source,
+ r = e.target,
+ i = u(n),
+ o = u(r)
+ if (!l.hasOwnProperty(i)) throw 'Missing source node with id: '.concat(i)
+ if (!l.hasOwnProperty(o)) throw 'Missing target node with id: '.concat(o)
+ var a = l[i],
+ s = l[o]
+ function u(e) {
+ return 'object' === j(e) ? t(e) : e
+ }
+ a.out.push(s)
+ })
+ var c = []
+ return (
+ d(Object.values(l)),
+ Object.assign.apply(
+ Object,
+ [{}].concat(
+ W(
+ Object.entries(l)
+ .filter(function (e) {
+ return !q(e, 2)[1].skip
+ })
+ .map(function (e) {
+ var t = q(e, 2)
+ return L({}, t[0], t[1].depth)
+ }),
+ ),
+ ),
+ )
+ )
+ function d(e) {
+ for (
+ var n =
+ arguments.length > 1 && void 0 !== arguments[1] ? arguments[1] : [],
+ r = arguments.length > 2 && void 0 !== arguments[2] ? arguments[2] : 0,
+ i = 0,
+ o = e.length;
+ i < o;
+ i++
+ ) {
+ var a = e[i]
+ if (-1 !== n.indexOf(a))
+ if (
+ 'continue' ===
+ (function () {
+ var e = [].concat(W(n.slice(n.indexOf(a))), [a]).map(function (e) {
+ return t(e.data)
+ })
+ return (
+ c.some(function (t) {
+ return (
+ t.length === e.length &&
+ t.every(function (t, n) {
+ return t === e[n]
+ })
+ )
+ }) || (c.push(e), u(e)),
+ 'continue'
+ )
+ })()
+ )
+ continue
+ r > a.depth &&
+ ((a.depth = r), d(a.out, [].concat(W(n), [a]), r + (a.skip ? 0 : 1)))
+ }
+ }
+ })(
+ e.graphData,
+ function (t) {
+ return t[e.nodeId]
+ },
+ { nodeFilter: e.dagNodeFilter, onLoopError: e.onDagError || void 0 },
+ ),
+ N = Math.max.apply(Math, W(Object.values(D || []))),
+ I =
+ e.dagLevelDistance ||
+ (e.graphData.nodes.length / (N || 1)) *
+ 2 *
+ (-1 !== ['radialin', 'radialout'].indexOf(e.dagMode) ? 0.7 : 1)
+ if (e.dagMode) {
+ var z = function (t, n) {
+ return function (r) {
+ return t ? (D[r[e.nodeId]] - N / 2) * I * (n ? -1 : 1) : void 0
+ }
+ },
+ H = z(-1 !== ['lr', 'rl'].indexOf(e.dagMode), 'rl' === e.dagMode),
+ B = z(-1 !== ['td', 'bu'].indexOf(e.dagMode), 'td' === e.dagMode),
+ F = z(-1 !== ['zin', 'zout'].indexOf(e.dagMode), 'zout' === e.dagMode)
+ e.graphData.nodes.filter(e.dagNodeFilter).forEach(function (e) {
+ ;(e.fx = H(e)), (e.fy = B(e)), (e.fz = F(e))
+ })
+ }
+ e.d3ForceLayout.force(
+ 'dagRadial',
+ -1 !== ['radialin', 'radialout'].indexOf(e.dagMode)
+ ? (0, u.Z)(function (t) {
+ var n = D[t[e.nodeId]] || -1
+ return ('radialin' === e.dagMode ? N - n : n) * I
+ }).strength(function (t) {
+ return e.dagNodeFilter(t) ? 1 : 0
+ })
+ : null,
+ )
+ } else {
+ var V = oe.graph()
+ e.graphData.nodes.forEach(function (t) {
+ V.addNode(t[e.nodeId])
+ }),
+ e.graphData.links.forEach(function (e) {
+ V.addLink(e.source, e.target)
+ }),
+ ((A = oe.forcelayout(
+ V,
+ R({ dimensions: e.numDimensions }, e.ngraphPhysics),
+ )).graph = V)
+ }
+ for (
+ var U = 0;
+ U < e.warmupTicks &&
+ !(P && e.d3AlphaMin > 0 && e.d3ForceLayout.alpha() < e.d3AlphaMin);
+ U++
+ )
+ A[P ? 'tick' : 'step']()
+ ;(e.layout = A), this.resetCountdown()
+ }
+ ;(e.engineRunning = !0), e.onFinishUpdate()
+ },
+ }),
+ (window.THREE ? window.THREE : { Group: r.ZAu }).Group,
+ !0,
+ )
+ },
+ 6594: function (e, t, n) {
+ 'use strict'
+ n.r(t),
+ n.d(t, {
+ Pathfinding: function () {
+ return v
+ },
+ })
+ var r = function () {}
+ ;(r.computeCentroids = function (e) {
+ var t, n, r
+ for (t = 0, n = e.faces.length; t < n; t++)
+ ((r = e.faces[t]).centroid = new THREE.Vector3(0, 0, 0)),
+ r.centroid.add(e.vertices[r.a]),
+ r.centroid.add(e.vertices[r.b]),
+ r.centroid.add(e.vertices[r.c]),
+ r.centroid.divideScalar(3)
+ }),
+ (r.roundNumber = function (e, t) {
+ return Number(e.toFixed(t))
+ }),
+ (r.sample = function (e) {
+ return e[Math.floor(Math.random() * e.length)]
+ }),
+ (r.mergeVertexIds = function (e, t) {
+ var n = []
+ if (
+ (e.forEach(function (e) {
+ t.indexOf(e) >= 0 && n.push(e)
+ }),
+ n.length < 2)
+ )
+ return []
+ n.includes(e[0]) && n.includes(e[e.length - 1]) && e.push(e.shift()),
+ n.includes(t[0]) && n.includes(t[t.length - 1]) && t.push(t.shift()),
+ (n = []),
+ e.forEach(function (e) {
+ t.includes(e) && n.push(e)
+ })
+ for (var r = n[1], i = n[0], o = e.slice(); o[0] !== r; ) o.push(o.shift())
+ for (var a = 0, s = t.slice(); s[0] !== i; )
+ if ((s.push(s.shift()), a++ > 10)) throw new Error('Unexpected state')
+ return s.shift(), s.pop(), o.concat(s)
+ }),
+ (r.setPolygonCentroid = function (e, t) {
+ var n = new THREE.Vector3(),
+ r = t.vertices
+ e.vertexIds.forEach(function (e) {
+ n.add(r[e])
+ }),
+ n.divideScalar(e.vertexIds.length),
+ e.centroid.copy(n)
+ }),
+ (r.cleanPolygon = function (e, t) {
+ for (var n = [], r = t.vertices, i = 0; i < e.vertexIds.length; i++) {
+ var o,
+ a,
+ s,
+ u = r[e.vertexIds[i]]
+ 0 === i
+ ? ((o = e.vertexIds[1]), (a = e.vertexIds[e.vertexIds.length - 1]))
+ : i === e.vertexIds.length - 1
+ ? ((o = e.vertexIds[0]), (a = e.vertexIds[e.vertexIds.length - 2]))
+ : ((o = e.vertexIds[i + 1]), (a = e.vertexIds[i - 1])),
+ (s = r[a])
+ var l = r[o].clone().sub(u),
+ c = s.clone().sub(u),
+ d = l.angleTo(c)
+ if (d > Math.PI - 0.01 && d < Math.PI + 0.01) {
+ var f = []
+ e.neighbours.forEach(function (t) {
+ t.vertexIds.includes(e.vertexIds[i]) || f.push(t)
+ }),
+ (e.neighbours = f)
+ } else n.push(e.vertexIds[i])
+ }
+ ;(e.vertexIds = n), this.setPolygonCentroid(e, t)
+ }),
+ (r.isConvex = function (e, t) {
+ var n = t.vertices
+ if (e.vertexIds.length < 3) return !1
+ for (var r = !0, i = [], o = 0; o < e.vertexIds.length; o++) {
+ var a,
+ s,
+ u = n[e.vertexIds[o]]
+ 0 === o
+ ? ((a = n[e.vertexIds[1]]), (s = n[e.vertexIds[e.vertexIds.length - 1]]))
+ : o === e.vertexIds.length - 1
+ ? ((a = n[e.vertexIds[0]]), (s = n[e.vertexIds[e.vertexIds.length - 2]]))
+ : ((a = n[e.vertexIds[o + 1]]), (s = n[e.vertexIds[o - 1]]))
+ var l = a.clone().sub(u),
+ c = s.clone().sub(u),
+ d = l.angleTo(c)
+ if (d === Math.PI || 0 === d) return !1
+ var f = l.cross(c).y
+ i.push(f)
+ }
+ return (
+ i.forEach(function (e) {
+ 0 === e && (r = !1)
+ }),
+ i.forEach(
+ i[0] > 0
+ ? function (e) {
+ e < 0 && (r = !1)
+ }
+ : function (e) {
+ e > 0 && (r = !1)
+ },
+ ),
+ r
+ )
+ }),
+ (r.distanceToSquared = function (e, t) {
+ var n = e.x - t.x,
+ r = e.y - t.y,
+ i = e.z - t.z
+ return n * n + r * r + i * i
+ }),
+ (r.isPointInPoly = function (e, t) {
+ for (var n = !1, r = -1, i = e.length, o = i - 1; ++r < i; o = r)
+ ((e[r].z <= t.z && t.z < e[o].z) || (e[o].z <= t.z && t.z < e[r].z)) &&
+ t.x < ((e[o].x - e[r].x) * (t.z - e[r].z)) / (e[o].z - e[r].z) + e[r].x &&
+ (n = !n)
+ return n
+ }),
+ (r.isVectorInPolygon = function (e, t, n) {
+ var r = 1e5,
+ i = -1e5,
+ o = []
+ return (
+ t.vertexIds.forEach(function (e) {
+ ;(r = Math.min(n[e].y, r)), (i = Math.max(n[e].y, i)), o.push(n[e])
+ }),
+ !!(e.y < i + 0.5 && e.y > r - 0.5 && this.isPointInPoly(o, e))
+ )
+ }),
+ (r.triarea2 = function (e, t, n) {
+ return (n.x - e.x) * (t.z - e.z) - (t.x - e.x) * (n.z - e.z)
+ }),
+ (r.vequal = function (e, t) {
+ return this.distanceToSquared(e, t) < 1e-5
+ })
+ var i = function (e) {
+ ;(this.content = []), (this.scoreFunction = e)
+ }
+ ;(i.prototype.push = function (e) {
+ this.content.push(e), this.sinkDown(this.content.length - 1)
+ }),
+ (i.prototype.pop = function () {
+ var e = this.content[0],
+ t = this.content.pop()
+ return this.content.length > 0 && ((this.content[0] = t), this.bubbleUp(0)), e
+ }),
+ (i.prototype.remove = function (e) {
+ var t = this.content.indexOf(e),
+ n = this.content.pop()
+ t !== this.content.length - 1 &&
+ ((this.content[t] = n),
+ this.scoreFunction(n) < this.scoreFunction(e) ? this.sinkDown(t) : this.bubbleUp(t))
+ }),
+ (i.prototype.size = function () {
+ return this.content.length
+ }),
+ (i.prototype.rescoreElement = function (e) {
+ this.sinkDown(this.content.indexOf(e))
+ }),
+ (i.prototype.sinkDown = function (e) {
+ for (var t = this.content[e]; e > 0; ) {
+ var n = ((e + 1) >> 1) - 1,
+ r = this.content[n]
+ if (!(this.scoreFunction(t) < this.scoreFunction(r))) break
+ ;(this.content[n] = t), (this.content[e] = r), (e = n)
+ }
+ }),
+ (i.prototype.bubbleUp = function (e) {
+ for (var t = this.content.length, n = this.content[e], r = this.scoreFunction(n); ; ) {
+ var i = (e + 1) << 1,
+ o = i - 1,
+ a = null,
+ s = void 0
+ if (
+ (o < t && (s = this.scoreFunction(this.content[o])) < r && (a = o),
+ i < t && this.scoreFunction(this.content[i]) < (null === a ? r : s) && (a = i),
+ null === a)
+ )
+ break
+ ;(this.content[e] = this.content[a]), (this.content[a] = n), (e = a)
+ }
+ })
+ var o = function () {}
+ ;(o.init = function (e) {
+ for (var t = 0; t < e.length; t++) {
+ var n = e[t]
+ ;(n.f = 0),
+ (n.g = 0),
+ (n.h = 0),
+ (n.cost = 1),
+ (n.visited = !1),
+ (n.closed = !1),
+ (n.parent = null)
+ }
+ }),
+ (o.cleanUp = function (e) {
+ for (var t = 0; t < e.length; t++) {
+ var n = e[t]
+ delete n.f,
+ delete n.g,
+ delete n.h,
+ delete n.cost,
+ delete n.visited,
+ delete n.closed,
+ delete n.parent
+ }
+ }),
+ (o.heap = function () {
+ return new i(function (e) {
+ return e.f
+ })
+ }),
+ (o.search = function (e, t, n) {
+ this.init(e)
+ var r = this.heap()
+ for (r.push(t); r.size() > 0; ) {
+ var i = r.pop()
+ if (i === n) {
+ for (var o = i, a = []; o.parent; ) a.push(o), (o = o.parent)
+ return this.cleanUp(a), a.reverse()
+ }
+ i.closed = !0
+ for (var s = this.neighbours(e, i), u = 0, l = s.length; u < l; u++) {
+ var c = s[u]
+ if (!c.closed) {
+ var d = i.g + c.cost,
+ f = c.visited
+ if (!f || d < c.g) {
+ if (((c.visited = !0), (c.parent = i), !c.centroid || !n.centroid))
+ throw new Error('Unexpected state')
+ ;(c.h = c.h || this.heuristic(c.centroid, n.centroid)),
+ (c.g = d),
+ (c.f = c.g + c.h),
+ f ? r.rescoreElement(c) : r.push(c)
+ }
+ }
+ }
+ }
+ return []
+ }),
+ (o.heuristic = function (e, t) {
+ return r.distanceToSquared(e, t)
+ }),
+ (o.neighbours = function (e, t) {
+ for (var n = [], r = 0; r < t.neighbours.length; r++) n.push(e[t.neighbours[r]])
+ return n
+ })
+ var a = 1,
+ s = function () {}
+ ;(s.buildZone = function (e) {
+ var t = this,
+ n = this._buildNavigationMesh(e),
+ i = {}
+ n.vertices.forEach(function (e) {
+ ;(e.x = r.roundNumber(e.x, 2)),
+ (e.y = r.roundNumber(e.y, 2)),
+ (e.z = r.roundNumber(e.z, 2))
+ }),
+ (i.vertices = n.vertices)
+ var o = this._buildPolygonGroups(n)
+ i.groups = []
+ var a = function (e, t) {
+ for (var n = 0; n < e.length; n++) if (t === e[n]) return n
+ }
+ return (
+ o.forEach(function (e) {
+ var n = []
+ e.forEach(function (i) {
+ var o = i.neighbours.map(function (t) {
+ return a(e, t)
+ }),
+ s = i.neighbours.map(function (e) {
+ return t._getSharedVerticesInOrder(i, e)
+ })
+ ;(i.centroid.x = r.roundNumber(i.centroid.x, 2)),
+ (i.centroid.y = r.roundNumber(i.centroid.y, 2)),
+ (i.centroid.z = r.roundNumber(i.centroid.z, 2)),
+ n.push({
+ id: a(e, i),
+ neighbours: o,
+ vertexIds: i.vertexIds,
+ centroid: i.centroid,
+ portals: s,
+ })
+ }),
+ i.groups.push(n)
+ }),
+ i
+ )
+ }),
+ (s._buildNavigationMesh = function (e) {
+ return r.computeCentroids(e), e.mergeVertices(), this._buildPolygonsFromGeometry(e)
+ }),
+ (s._buildPolygonGroups = function (e) {
+ var t = [],
+ n = 0,
+ r = function (e) {
+ e.neighbours.forEach(function (t) {
+ void 0 === t.group && ((t.group = e.group), r(t))
+ })
+ }
+ return (
+ e.polygons.forEach(function (e) {
+ void 0 === e.group && ((e.group = n++), r(e)),
+ t[e.group] || (t[e.group] = []),
+ t[e.group].push(e)
+ }),
+ t
+ )
+ }),
+ (s._buildPolygonNeighbours = function (e, t, n) {
+ var r = new Set(),
+ i = n.get(e.vertexIds[0]),
+ o = n.get(e.vertexIds[1]),
+ a = n.get(e.vertexIds[2])
+ i.forEach(function (e) {
+ ;(o.has(e) || a.has(e)) && r.add(t.polygons[e])
+ }),
+ o.forEach(function (e) {
+ a.has(e) && r.add(t.polygons[e])
+ }),
+ (e.neighbours = Array.from(r))
+ }),
+ (s._buildPolygonsFromGeometry = function (e) {
+ for (
+ var t = this, n = [], r = e.vertices, i = e.faceVertexUvs, o = new Map(), s = 0;
+ s < r.length;
+ s++
+ )
+ o.set(s, new Set())
+ e.faces.forEach(function (e) {
+ n.push({
+ id: a++,
+ vertexIds: [e.a, e.b, e.c],
+ centroid: e.centroid,
+ normal: e.normal,
+ neighbours: [],
+ }),
+ o.get(e.a).add(n.length - 1),
+ o.get(e.b).add(n.length - 1),
+ o.get(e.c).add(n.length - 1)
+ })
+ var u = { polygons: n, vertices: r, faceVertexUvs: i }
+ return (
+ n.forEach(function (e) {
+ t._buildPolygonNeighbours(e, u, o)
+ }),
+ u
+ )
+ }),
+ (s._getSharedVerticesInOrder = function (e, t) {
+ var n = e.vertexIds,
+ r = t.vertexIds,
+ i = new Set()
+ if (
+ (n.forEach(function (e) {
+ r.includes(e) && i.add(e)
+ }),
+ i.size < 2)
+ )
+ return []
+ i.has(n[0]) && i.has(n[n.length - 1]) && n.push(n.shift()),
+ i.has(r[0]) && i.has(r[r.length - 1]) && r.push(r.shift())
+ var o = []
+ return (
+ n.forEach(function (e) {
+ r.includes(e) && o.push(e)
+ }),
+ o
+ )
+ })
+ var u = function () {
+ this.portals = []
+ }
+ ;(u.prototype.push = function (e, t) {
+ void 0 === t && (t = e), this.portals.push({ left: e, right: t })
+ }),
+ (u.prototype.stringPull = function () {
+ var e,
+ t,
+ n,
+ i = this.portals,
+ o = [],
+ a = 0,
+ s = 0,
+ u = 0
+ ;(t = i[0].left), (n = i[0].right), o.push((e = i[0].left))
+ for (var l = 1; l < i.length; l++) {
+ var c = i[l].left,
+ d = i[l].right
+ if (r.triarea2(e, n, d) <= 0) {
+ if (!(r.vequal(e, n) || r.triarea2(e, t, d) > 0)) {
+ o.push(t), (t = e = t), (n = e), (s = a = s), (u = a), (l = a)
+ continue
+ }
+ ;(n = d), (u = l)
+ }
+ if (r.triarea2(e, t, c) >= 0) {
+ if (!(r.vequal(e, t) || r.triarea2(e, n, c) < 0)) {
+ o.push(n), (t = e = n), (n = e), (s = a = u), (u = a), (l = a)
+ continue
+ }
+ ;(t = c), (s = l)
+ }
+ }
+ return (
+ (0 !== o.length && r.vequal(o[o.length - 1], i[i.length - 1].left)) ||
+ o.push(i[i.length - 1].left),
+ (this.path = o),
+ o
+ )
+ })
+ var l,
+ c,
+ d,
+ f,
+ h,
+ p,
+ v = function () {
+ this.zones = {}
+ }
+ ;(v.createZone = function (e) {
+ return s.buildZone(e)
+ }),
+ (v.prototype.setZoneData = function (e, t) {
+ this.zones[e] = t
+ }),
+ (v.prototype.getGroup = function (e, t) {
+ if (!this.zones[e]) return null
+ var n = null,
+ i = Math.pow(50, 2)
+ return (
+ this.zones[e].groups.forEach(function (e, o) {
+ e.forEach(function (e) {
+ var a = r.distanceToSquared(e.centroid, t)
+ a < i && ((n = o), (i = a))
+ })
+ }),
+ n
+ )
+ }),
+ (v.prototype.getRandomNode = function (e, t, n, i) {
+ if (!this.zones[e]) return new THREE.Vector3()
+ ;(n = n || null), (i = i || 0)
+ var o = []
+ return (
+ this.zones[e].groups[t].forEach(function (e) {
+ n && i
+ ? r.distanceToSquared(n, e.centroid) < i * i && o.push(e.centroid)
+ : o.push(e.centroid)
+ }),
+ r.sample(o) || new THREE.Vector3()
+ )
+ }),
+ (v.prototype.getClosestNode = function (e, t, n, i) {
+ void 0 === i && (i = !1)
+ var o = this.zones[t].vertices,
+ a = null,
+ s = 1 / 0
+ return (
+ this.zones[t].groups[n].forEach(function (t) {
+ var n = r.distanceToSquared(t.centroid, e)
+ n < s && (!i || r.isVectorInPolygon(e, t, o)) && ((a = t), (s = n))
+ }),
+ a
+ )
+ }),
+ (v.prototype.findPath = function (e, t, n, r) {
+ var i = this.zones[n].groups[r],
+ a = this.zones[n].vertices,
+ s = this.getClosestNode(e, n, r),
+ l = this.getClosestNode(t, n, r, !0)
+ if (!s || !l) return null
+ var c = o.search(i, s, l),
+ d = function (e, t) {
+ for (var n = 0; n < e.neighbours.length; n++)
+ if (e.neighbours[n] === t.id) return e.portals[n]
+ },
+ f = new u()
+ f.push(e)
+ for (var h = 0; h < c.length; h++) {
+ var p = c[h + 1]
+ if (p) {
+ var v = d(c[h], p)
+ f.push(a[v[0]], a[v[1]])
+ }
+ }
+ f.push(t), f.stringPull()
+ var m = f.path.map(function (e) {
+ return new THREE.Vector3(e.x, e.y, e.z)
+ })
+ return m.shift(), m
+ }),
+ (v.prototype.clampStep =
+ ((d = new THREE.Vector3()),
+ (f = new THREE.Plane()),
+ (h = new THREE.Triangle()),
+ (p = new THREE.Vector3()),
+ function (e, t, n, r, i, o) {
+ var a = this.zones[r].vertices,
+ s = this.zones[r].groups[i],
+ u = [n],
+ v = {}
+ ;(v[n.id] = 0),
+ (l = void 0),
+ p.set(0, 0, 0),
+ (c = 1 / 0),
+ f.setFromCoplanarPoints(a[n.vertexIds[0]], a[n.vertexIds[1]], a[n.vertexIds[2]]),
+ f.projectPoint(t, d),
+ t.copy(d)
+ for (var m = u.pop(); m; m = u.pop()) {
+ h.set(a[m.vertexIds[0]], a[m.vertexIds[1]], a[m.vertexIds[2]]),
+ h.closestPointToPoint(t, d),
+ d.distanceToSquared(t) < c && ((l = m), p.copy(d), (c = d.distanceToSquared(t)))
+ var g = v[m]
+ if (!(g > 2))
+ for (var y = 0; y < m.neighbours.length; y++) {
+ var b = s[m.neighbours[y]]
+ b.id in v || (u.push(b), (v[b.id] = g + 1))
+ }
+ }
+ return o.copy(p), l
+ }))
+ },
+ 1122: function (e, t, n) {
+ 'use strict'
+ var r = n(2212)
+ function i(e, t) {
+ if (!(e instanceof t)) throw new TypeError('Cannot call a class as a function')
+ }
+ function o(e, t) {
+ for (var n = 0; n < t.length; n++) {
+ var r = t[n]
+ ;(r.enumerable = r.enumerable || !1),
+ (r.configurable = !0),
+ 'value' in r && (r.writable = !0),
+ Object.defineProperty(e, r.key, r)
+ }
+ }
+ function a(e) {
+ return (a = Object.setPrototypeOf
+ ? Object.getPrototypeOf
+ : function (e) {
+ return e.__proto__ || Object.getPrototypeOf(e)
+ })(e)
+ }
+ function s(e, t) {
+ return (s =
+ Object.setPrototypeOf ||
+ function (e, t) {
+ return (e.__proto__ = t), e
+ })(e, t)
+ }
+ function u(e, t) {
+ return !t || ('object' !== typeof t && 'function' !== typeof t)
+ ? (function (e) {
+ if (void 0 === e)
+ throw new ReferenceError(
+ "this hasn't been initialised - super() hasn't been called",
+ )
+ return e
+ })(e)
+ : t
+ }
+ function l(e) {
+ var t = (function () {
+ if ('undefined' === typeof Reflect || !Reflect.construct) return !1
+ if (Reflect.construct.sham) return !1
+ if ('function' === typeof Proxy) return !0
+ try {
+ return (
+ Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})), !0
+ )
+ } catch (e) {
+ return !1
+ }
+ })()
+ return function () {
+ var n,
+ r = a(e)
+ if (t) {
+ var i = a(this).constructor
+ n = Reflect.construct(r, arguments, i)
+ } else n = r.apply(this, arguments)
+ return u(this, n)
+ }
+ }
+ function c(e, t) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return e
+ })(e) ||
+ (function (e, t) {
+ var n = e && (('undefined' !== typeof Symbol && e[Symbol.iterator]) || e['@@iterator'])
+ if (null == n) return
+ var r,
+ i,
+ o = [],
+ a = !0,
+ s = !1
+ try {
+ for (
+ n = n.call(e);
+ !(a = (r = n.next()).done) && (o.push(r.value), !t || o.length !== t);
+ a = !0
+ );
+ } catch (u) {
+ ;(s = !0), (i = u)
+ } finally {
+ try {
+ a || null == n.return || n.return()
+ } finally {
+ if (s) throw i
+ }
+ }
+ return o
+ })(e, t) ||
+ f(e, t) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function d(e) {
+ return (
+ (function (e) {
+ if (Array.isArray(e)) return h(e)
+ })(e) ||
+ (function (e) {
+ if (
+ ('undefined' !== typeof Symbol && null != e[Symbol.iterator]) ||
+ null != e['@@iterator']
+ )
+ return Array.from(e)
+ })(e) ||
+ f(e) ||
+ (function () {
+ throw new TypeError(
+ 'Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.',
+ )
+ })()
+ )
+ }
+ function f(e, t) {
+ if (e) {
+ if ('string' === typeof e) return h(e, t)
+ var n = Object.prototype.toString.call(e).slice(8, -1)
+ return (
+ 'Object' === n && e.constructor && (n = e.constructor.name),
+ 'Map' === n || 'Set' === n
+ ? Array.from(e)
+ : 'Arguments' === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)
+ ? h(e, t)
+ : void 0
+ )
+ }
+ }
+ function h(e, t) {
+ ;(null == t || t > e.length) && (t = e.length)
+ for (var n = 0, r = new Array(t); n < t; n++) r[n] = e[n]
+ return r
+ }
+ var p =
+ 'undefined' !== typeof window && window.THREE
+ ? window.THREE
+ : { LinearFilter: r.wem, Sprite: r.jyi, SpriteMaterial: r.xeV, Texture: r.xEZ },
+ v = (function (e) {
+ !(function (e, t) {
+ if ('function' !== typeof t && null !== t)
+ throw new TypeError('Super expression must either be null or a function')
+ ;(e.prototype = Object.create(t && t.prototype, {
+ constructor: { value: e, writable: !0, configurable: !0 },
+ })),
+ t && s(e, t)
+ })(u, e)
+ var t,
+ n,
+ r,
+ a = l(u)
+ function u() {
+ var e,
+ t = arguments.length > 0 && void 0 !== arguments[0] ? arguments[0] : '',
+ n = arguments.length > 1 && void 0 !== arguments[1] ? arguments[1] : 10,
+ r =
+ arguments.length > 2 && void 0 !== arguments[2]
+ ? arguments[2]
+ : 'rgba(255, 255, 255, 1)'
+ return (
+ i(this, u),
+ ((e = a.call(this, new p.SpriteMaterial({ map: new p.Texture() })))._text = ''.concat(
+ t,
+ )),
+ (e._textHeight = n),
+ (e._color = r),
+ (e._backgroundColor = !1),
+ (e._padding = 0),
+ (e._borderWidth = 0),
+ (e._borderRadius = 0),
+ (e._borderColor = 'white'),
+ (e._strokeWidth = 0),
+ (e._strokeColor = 'white'),
+ (e._fontFace = 'Arial'),
+ (e._fontSize = 90),
+ (e._fontWeight = 'normal'),
+ (e._canvas = document.createElement('canvas')),
+ (e._texture = e.material.map),
+ (e._texture.minFilter = p.LinearFilter),
+ e._genCanvas(),
+ e
+ )
+ }
+ return (
+ (t = u),
+ (n = [
+ {
+ key: 'text',
+ get: function () {
+ return this._text
+ },
+ set: function (e) {
+ ;(this._text = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'textHeight',
+ get: function () {
+ return this._textHeight
+ },
+ set: function (e) {
+ ;(this._textHeight = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'color',
+ get: function () {
+ return this._color
+ },
+ set: function (e) {
+ ;(this._color = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'backgroundColor',
+ get: function () {
+ return this._backgroundColor
+ },
+ set: function (e) {
+ ;(this._backgroundColor = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'padding',
+ get: function () {
+ return this._padding
+ },
+ set: function (e) {
+ ;(this._padding = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'borderWidth',
+ get: function () {
+ return this._borderWidth
+ },
+ set: function (e) {
+ ;(this._borderWidth = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'borderRadius',
+ get: function () {
+ return this._borderRadius
+ },
+ set: function (e) {
+ ;(this._borderRadius = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'borderColor',
+ get: function () {
+ return this._borderColor
+ },
+ set: function (e) {
+ ;(this._borderColor = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'fontFace',
+ get: function () {
+ return this._fontFace
+ },
+ set: function (e) {
+ ;(this._fontFace = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'fontSize',
+ get: function () {
+ return this._fontSize
+ },
+ set: function (e) {
+ ;(this._fontSize = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'fontWeight',
+ get: function () {
+ return this._fontWeight
+ },
+ set: function (e) {
+ ;(this._fontWeight = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'strokeWidth',
+ get: function () {
+ return this._strokeWidth
+ },
+ set: function (e) {
+ ;(this._strokeWidth = e), this._genCanvas()
+ },
+ },
+ {
+ key: 'strokeColor',
+ get: function () {
+ return this._strokeColor
+ },
+ set: function (e) {
+ ;(this._strokeColor = e), this._genCanvas()
+ },
+ },
+ {
+ key: '_genCanvas',
+ value: function () {
+ var e = this,
+ t = this._canvas,
+ n = t.getContext('2d'),
+ r = Array.isArray(this.borderWidth)
+ ? this.borderWidth
+ : [this.borderWidth, this.borderWidth],
+ i = r.map(function (t) {
+ return t * e.fontSize * 0.1
+ }),
+ o = (
+ Array.isArray(this.borderRadius)
+ ? this.borderRadius
+ : [
+ this.borderRadius,
+ this.borderRadius,
+ this.borderRadius,
+ this.borderRadius,
+ ]
+ ).map(function (t) {
+ return t * e.fontSize * 0.1
+ }),
+ a = Array.isArray(this.padding) ? this.padding : [this.padding, this.padding],
+ s = a.map(function (t) {
+ return t * e.fontSize * 0.1
+ }),
+ u = this.text.split('\n'),
+ l = ''
+ .concat(this.fontWeight, ' ')
+ .concat(this.fontSize, 'px ')
+ .concat(this.fontFace)
+ n.font = l
+ var f = Math.max.apply(
+ Math,
+ d(
+ u.map(function (e) {
+ return n.measureText(e).width
+ }),
+ ),
+ ),
+ h = this.fontSize * u.length
+ if (
+ ((t.width = f + 2 * i[0] + 2 * s[0]),
+ (t.height = h + 2 * i[1] + 2 * s[1]),
+ this.borderWidth)
+ ) {
+ if (((n.strokeStyle = this.borderColor), i[0])) {
+ var p = i[0] / 2
+ ;(n.lineWidth = i[0]),
+ n.beginPath(),
+ n.moveTo(p, o[0]),
+ n.lineTo(p, t.height - o[3]),
+ n.moveTo(t.width - p, o[1]),
+ n.lineTo(t.width - p, t.height - o[2]),
+ n.stroke()
+ }
+ if (i[1]) {
+ var v = i[1] / 2
+ ;(n.lineWidth = i[1]),
+ n.beginPath(),
+ n.moveTo(Math.max(i[0], o[0]), v),
+ n.lineTo(t.width - Math.max(i[0], o[1]), v),
+ n.moveTo(Math.max(i[0], o[3]), t.height - v),
+ n.lineTo(t.width - Math.max(i[0], o[2]), t.height - v),
+ n.stroke()
+ }
+ if (this.borderRadius) {
+ var m = Math.max.apply(Math, d(i)),
+ g = m / 2
+ ;(n.lineWidth = m),
+ n.beginPath(),
+ [
+ !!o[0] && [o[0], g, g, o[0]],
+ !!o[1] && [t.width - o[1], t.width - g, g, o[1]],
+ !!o[2] && [t.width - o[2], t.width - g, t.height - g, t.height - o[2]],
+ !!o[3] && [o[3], g, t.height - g, t.height - o[3]],
+ ]
+ .filter(function (e) {
+ return e
+ })
+ .forEach(function (e) {
+ var t = c(e, 4),
+ r = t[0],
+ i = t[1],
+ o = t[2],
+ a = t[3]
+ n.moveTo(r, o), n.quadraticCurveTo(i, o, i, a)
+ }),
+ n.stroke()
+ }
+ }
+ this.backgroundColor &&
+ ((n.fillStyle = this.backgroundColor),
+ this.borderRadius
+ ? (n.beginPath(),
+ n.moveTo(i[0], o[0]),
+ [
+ [i[0], o[0], t.width - o[1], i[1], i[1], i[1]],
+ [
+ t.width - i[0],
+ t.width - i[0],
+ t.width - i[0],
+ i[1],
+ o[1],
+ t.height - o[2],
+ ],
+ [
+ t.width - i[0],
+ t.width - o[2],
+ o[3],
+ t.height - i[1],
+ t.height - i[1],
+ t.height - i[1],
+ ],
+ [i[0], i[0], i[0], t.height - i[1], t.height - o[3], o[0]],
+ ].forEach(function (e) {
+ var t = c(e, 6),
+ r = t[0],
+ i = t[1],
+ o = t[2],
+ a = t[3],
+ s = t[4],
+ u = t[5]
+ n.quadraticCurveTo(r, a, i, s), n.lineTo(o, u)
+ }),
+ n.closePath(),
+ n.fill())
+ : n.fillRect(i[0], i[1], t.width - 2 * i[0], t.height - 2 * i[1])),
+ n.translate.apply(n, d(i)),
+ n.translate.apply(n, d(s)),
+ (n.font = l),
+ (n.fillStyle = this.color),
+ (n.textBaseline = 'bottom')
+ var y = this.strokeWidth > 0
+ y &&
+ ((n.lineWidth = (this.strokeWidth * this.fontSize) / 10),
+ (n.strokeStyle = this.strokeColor)),
+ u.forEach(function (t, r) {
+ var i = (f - n.measureText(t).width) / 2,
+ o = (r + 1) * e.fontSize
+ y && n.strokeText(t, i, o), n.fillText(t, i, o)
+ }),
+ (this._texture.image = t),
+ (this._texture.needsUpdate = !0)
+ var b = this.textHeight * u.length + 2 * r[1] + 2 * a[1]
+ this.scale.set((b * t.width) / t.height, b, 0)
+ },
+ },
+ {
+ key: 'clone',
+ value: function () {
+ return new this.constructor(this.text, this.textHeight, this.color).copy(this)
+ },
+ },
+ {
+ key: 'copy',
+ value: function (e) {
+ return (
+ p.Sprite.prototype.copy.call(this, e),
+ (this.color = e.color),
+ (this.backgroundColor = e.backgroundColor),
+ (this.padding = e.padding),
+ (this.borderWidth = e.borderWidth),
+ (this.borderColor = e.borderColor),
+ (this.fontFace = e.fontFace),
+ (this.fontSize = e.fontSize),
+ (this.fontWeight = e.fontWeight),
+ (this.strokeWidth = e.strokeWidth),
+ (this.strokeColor = e.strokeColor),
+ this
+ )
+ },
+ },
+ ]) && o(t.prototype, n),
+ r && o(t, r),
+ u
+ )
+ })(p.Sprite)
+ t.Z = v
+ },
+ 6189: function (e, t, n) {
+ var r = n(7966)
+ e.exports = function (e) {
+ return r(e).replace(/\s(\w)/g, function (e, t) {
+ return t.toUpperCase()
+ })
+ }
+ },
+ 1788: function (e) {
+ e.exports = function (e) {
+ return t.test(e)
+ ? e.toLowerCase()
+ : n.test(e)
+ ? (
+ (function (e) {
+ return e.replace(i, function (e, t) {
+ return t ? ' ' + t : ''
+ })
+ })(e) || e
+ ).toLowerCase()
+ : r.test(e)
+ ? (function (e) {
+ return e.replace(o, function (e, t, n) {
+ return t + ' ' + n.toLowerCase().split('').join(' ')
+ })
+ })(e).toLowerCase()
+ : e.toLowerCase()
+ }
+ var t = /\s/,
+ n = /(_|-|\.|:)/,
+ r = /([a-z][A-Z]|[A-Z][a-z])/
+ var i = /[\W_]+(.|$)/g
+ var o = /(.)([A-Z]+)/g
+ },
+ 7966: function (e, t, n) {
+ var r = n(1788)
+ e.exports = function (e) {
+ return r(e)
+ .replace(/[\W_]+(.|$)/g, function (e, t) {
+ return t ? ' ' + t : ''
+ })
+ .trim()
+ }
+ },
+ },
+])
diff --git a/out/_next/static/chunks/fb7d5399-0d6001c72a29ebec41eb.js b/out/_next/static/chunks/fb7d5399-0d6001c72a29ebec41eb.js
new file mode 100644
index 0000000..aca620d
--- /dev/null
+++ b/out/_next/static/chunks/fb7d5399-0d6001c72a29ebec41eb.js
@@ -0,0 +1,21146 @@
+;(self.webpackChunk_N_E = self.webpackChunk_N_E || []).push([
+ [737],
+ {
+ 2212: function (t, e, n) {
+ 'use strict'
+ n.d(e, {
+ Mig: function () {
+ return Jo
+ },
+ _Li: function () {
+ return s
+ },
+ ZzF: function () {
+ return mt
+ },
+ TlE: function () {
+ return Be
+ },
+ u9r: function () {
+ return Je
+ },
+ SUY: function () {
+ return ll
+ },
+ Ilk: function () {
+ return Ie
+ },
+ _3: function () {
+ return Zs
+ },
+ yj7: function () {
+ return ha
+ },
+ m_w: function () {
+ return Js
+ },
+ Ox3: function () {
+ return Yo
+ },
+ pBf: function () {
+ return W
+ },
+ a$l: function () {
+ return He
+ },
+ ZAu: function () {
+ return kr
+ },
+ x12: function () {
+ return Os
+ },
+ nls: function () {
+ return Cs
+ },
+ wem: function () {
+ return v
+ },
+ RsA: function () {
+ return i
+ },
+ yGw: function () {
+ return Vt
+ },
+ Kj0: function () {
+ return mn
+ },
+ vBJ: function () {
+ return Ne
+ },
+ YBo: function () {
+ return no
+ },
+ iKG: function () {
+ return qo
+ },
+ cPb: function () {
+ return Mn
+ },
+ JOQ: function () {
+ return Cn
+ },
+ mXe: function () {
+ return pa
+ },
+ _fP: function () {
+ return ht
+ },
+ wk1: function () {
+ return E
+ },
+ iMs: function () {
+ return Tl
+ },
+ xsS: function () {
+ return Qr
+ },
+ jyz: function () {
+ return _n
+ },
+ Aip: function () {
+ return Xa
+ },
+ xo$: function () {
+ return Xa
+ },
+ $V: function () {
+ return Al
+ },
+ jyi: function () {
+ return fs
+ },
+ xeV: function () {
+ return es
+ },
+ QmN: function () {
+ return r
+ },
+ xEZ: function () {
+ return st
+ },
+ dpR: function () {
+ return Ro
+ },
+ Lcc: function () {
+ return Ya
+ },
+ rDY: function () {
+ return xn
+ },
+ FM8: function () {
+ return tt
+ },
+ Pa4: function () {
+ return ut
+ },
+ dd2: function () {
+ return lt
+ },
+ CP7: function () {
+ return Yr
+ },
+ })
+ const i = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 },
+ r = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 },
+ s = 1,
+ a = 100,
+ o = 301,
+ l = 302,
+ c = 306,
+ h = 307,
+ u = 1e3,
+ d = 1001,
+ p = 1002,
+ m = 1003,
+ f = 1004,
+ g = 1005,
+ v = 1006,
+ y = 1008,
+ x = 1009,
+ _ = 1012,
+ b = 1014,
+ M = 1015,
+ w = 1016,
+ S = 1020,
+ T = 1022,
+ E = 1023,
+ L = 1026,
+ A = 1027,
+ R = 2300,
+ C = 2301,
+ P = 2302,
+ D = 2400,
+ I = 2401,
+ N = 2402,
+ z = 2500,
+ O = 3e3,
+ B = 3001,
+ F = 3007,
+ U = 3002,
+ H = 7680,
+ G = 35044,
+ V = 35048,
+ k = '300 es'
+ class W {
+ addEventListener(t, e) {
+ void 0 === this._listeners && (this._listeners = {})
+ const n = this._listeners
+ void 0 === n[t] && (n[t] = []), -1 === n[t].indexOf(e) && n[t].push(e)
+ }
+ hasEventListener(t, e) {
+ if (void 0 === this._listeners) return !1
+ const n = this._listeners
+ return void 0 !== n[t] && -1 !== n[t].indexOf(e)
+ }
+ removeEventListener(t, e) {
+ if (void 0 === this._listeners) return
+ const n = this._listeners[t]
+ if (void 0 !== n) {
+ const t = n.indexOf(e)
+ ;-1 !== t && n.splice(t, 1)
+ }
+ }
+ dispatchEvent(t) {
+ if (void 0 === this._listeners) return
+ const e = this._listeners[t.type]
+ if (void 0 !== e) {
+ t.target = this
+ const n = e.slice(0)
+ for (let e = 0, i = n.length; e < i; e++) n[e].call(this, t)
+ t.target = null
+ }
+ }
+ }
+ const j = []
+ for (let jl = 0; jl < 256; jl++) j[jl] = (jl < 16 ? '0' : '') + jl.toString(16)
+ const q = Math.PI / 180,
+ X = 180 / Math.PI
+ function Y() {
+ const t = (4294967295 * Math.random()) | 0,
+ e = (4294967295 * Math.random()) | 0,
+ n = (4294967295 * Math.random()) | 0,
+ i = (4294967295 * Math.random()) | 0
+ return (
+ j[255 & t] +
+ j[(t >> 8) & 255] +
+ j[(t >> 16) & 255] +
+ j[(t >> 24) & 255] +
+ '-' +
+ j[255 & e] +
+ j[(e >> 8) & 255] +
+ '-' +
+ j[((e >> 16) & 15) | 64] +
+ j[(e >> 24) & 255] +
+ '-' +
+ j[(63 & n) | 128] +
+ j[(n >> 8) & 255] +
+ '-' +
+ j[(n >> 16) & 255] +
+ j[(n >> 24) & 255] +
+ j[255 & i] +
+ j[(i >> 8) & 255] +
+ j[(i >> 16) & 255] +
+ j[(i >> 24) & 255]
+ ).toUpperCase()
+ }
+ function J(t, e, n) {
+ return Math.max(e, Math.min(n, t))
+ }
+ function Z(t, e) {
+ return ((t % e) + e) % e
+ }
+ function Q(t, e, n) {
+ return (1 - n) * t + n * e
+ }
+ function K(t) {
+ return 0 === (t & (t - 1)) && 0 !== t
+ }
+ function $(t) {
+ return Math.pow(2, Math.floor(Math.log(t) / Math.LN2))
+ }
+ class tt {
+ constructor(t = 0, e = 0) {
+ ;(this.x = t), (this.y = e)
+ }
+ get width() {
+ return this.x
+ }
+ set width(t) {
+ this.x = t
+ }
+ get height() {
+ return this.y
+ }
+ set height(t) {
+ this.y = t
+ }
+ set(t, e) {
+ return (this.x = t), (this.y = e), this
+ }
+ setScalar(t) {
+ return (this.x = t), (this.y = t), this
+ }
+ setX(t) {
+ return (this.x = t), this
+ }
+ setY(t) {
+ return (this.y = t), this
+ }
+ setComponent(t, e) {
+ switch (t) {
+ case 0:
+ this.x = e
+ break
+ case 1:
+ this.y = e
+ break
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ return this
+ }
+ getComponent(t) {
+ switch (t) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ }
+ clone() {
+ return new this.constructor(this.x, this.y)
+ }
+ copy(t) {
+ return (this.x = t.x), (this.y = t.y), this
+ }
+ add(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(t, e))
+ : ((this.x += t.x), (this.y += t.y), this)
+ }
+ addScalar(t) {
+ return (this.x += t), (this.y += t), this
+ }
+ addVectors(t, e) {
+ return (this.x = t.x + e.x), (this.y = t.y + e.y), this
+ }
+ addScaledVector(t, e) {
+ return (this.x += t.x * e), (this.y += t.y * e), this
+ }
+ sub(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(t, e))
+ : ((this.x -= t.x), (this.y -= t.y), this)
+ }
+ subScalar(t) {
+ return (this.x -= t), (this.y -= t), this
+ }
+ subVectors(t, e) {
+ return (this.x = t.x - e.x), (this.y = t.y - e.y), this
+ }
+ multiply(t) {
+ return (this.x *= t.x), (this.y *= t.y), this
+ }
+ multiplyScalar(t) {
+ return (this.x *= t), (this.y *= t), this
+ }
+ divide(t) {
+ return (this.x /= t.x), (this.y /= t.y), this
+ }
+ divideScalar(t) {
+ return this.multiplyScalar(1 / t)
+ }
+ applyMatrix3(t) {
+ const e = this.x,
+ n = this.y,
+ i = t.elements
+ return (this.x = i[0] * e + i[3] * n + i[6]), (this.y = i[1] * e + i[4] * n + i[7]), this
+ }
+ min(t) {
+ return (this.x = Math.min(this.x, t.x)), (this.y = Math.min(this.y, t.y)), this
+ }
+ max(t) {
+ return (this.x = Math.max(this.x, t.x)), (this.y = Math.max(this.y, t.y)), this
+ }
+ clamp(t, e) {
+ return (
+ (this.x = Math.max(t.x, Math.min(e.x, this.x))),
+ (this.y = Math.max(t.y, Math.min(e.y, this.y))),
+ this
+ )
+ }
+ clampScalar(t, e) {
+ return (
+ (this.x = Math.max(t, Math.min(e, this.x))),
+ (this.y = Math.max(t, Math.min(e, this.y))),
+ this
+ )
+ }
+ clampLength(t, e) {
+ const n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(Math.max(t, Math.min(e, n)))
+ }
+ floor() {
+ return (this.x = Math.floor(this.x)), (this.y = Math.floor(this.y)), this
+ }
+ ceil() {
+ return (this.x = Math.ceil(this.x)), (this.y = Math.ceil(this.y)), this
+ }
+ round() {
+ return (this.x = Math.round(this.x)), (this.y = Math.round(this.y)), this
+ }
+ roundToZero() {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ this
+ )
+ }
+ negate() {
+ return (this.x = -this.x), (this.y = -this.y), this
+ }
+ dot(t) {
+ return this.x * t.x + this.y * t.y
+ }
+ cross(t) {
+ return this.x * t.y - this.y * t.x
+ }
+ lengthSq() {
+ return this.x * this.x + this.y * this.y
+ }
+ length() {
+ return Math.sqrt(this.x * this.x + this.y * this.y)
+ }
+ manhattanLength() {
+ return Math.abs(this.x) + Math.abs(this.y)
+ }
+ normalize() {
+ return this.divideScalar(this.length() || 1)
+ }
+ angle() {
+ return Math.atan2(-this.y, -this.x) + Math.PI
+ }
+ distanceTo(t) {
+ return Math.sqrt(this.distanceToSquared(t))
+ }
+ distanceToSquared(t) {
+ const e = this.x - t.x,
+ n = this.y - t.y
+ return e * e + n * n
+ }
+ manhattanDistanceTo(t) {
+ return Math.abs(this.x - t.x) + Math.abs(this.y - t.y)
+ }
+ setLength(t) {
+ return this.normalize().multiplyScalar(t)
+ }
+ lerp(t, e) {
+ return (this.x += (t.x - this.x) * e), (this.y += (t.y - this.y) * e), this
+ }
+ lerpVectors(t, e, n) {
+ return (this.x = t.x + (e.x - t.x) * n), (this.y = t.y + (e.y - t.y) * n), this
+ }
+ equals(t) {
+ return t.x === this.x && t.y === this.y
+ }
+ fromArray(t, e = 0) {
+ return (this.x = t[e]), (this.y = t[e + 1]), this
+ }
+ toArray(t = [], e = 0) {
+ return (t[e] = this.x), (t[e + 1] = this.y), t
+ }
+ fromBufferAttribute(t, e, n) {
+ return (
+ void 0 !== n &&
+ console.warn('THREE.Vector2: offset has been removed from .fromBufferAttribute().'),
+ (this.x = t.getX(e)),
+ (this.y = t.getY(e)),
+ this
+ )
+ }
+ rotateAround(t, e) {
+ const n = Math.cos(e),
+ i = Math.sin(e),
+ r = this.x - t.x,
+ s = this.y - t.y
+ return (this.x = r * n - s * i + t.x), (this.y = r * i + s * n + t.y), this
+ }
+ random() {
+ return (this.x = Math.random()), (this.y = Math.random()), this
+ }
+ }
+ tt.prototype.isVector2 = !0
+ class et {
+ constructor() {
+ ;(this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1]),
+ arguments.length > 0 &&
+ console.error(
+ 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.',
+ )
+ }
+ set(t, e, n, i, r, s, a, o, l) {
+ const c = this.elements
+ return (
+ (c[0] = t),
+ (c[1] = i),
+ (c[2] = a),
+ (c[3] = e),
+ (c[4] = r),
+ (c[5] = o),
+ (c[6] = n),
+ (c[7] = s),
+ (c[8] = l),
+ this
+ )
+ }
+ identity() {
+ return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this
+ }
+ copy(t) {
+ const e = this.elements,
+ n = t.elements
+ return (
+ (e[0] = n[0]),
+ (e[1] = n[1]),
+ (e[2] = n[2]),
+ (e[3] = n[3]),
+ (e[4] = n[4]),
+ (e[5] = n[5]),
+ (e[6] = n[6]),
+ (e[7] = n[7]),
+ (e[8] = n[8]),
+ this
+ )
+ }
+ extractBasis(t, e, n) {
+ return (
+ t.setFromMatrix3Column(this, 0),
+ e.setFromMatrix3Column(this, 1),
+ n.setFromMatrix3Column(this, 2),
+ this
+ )
+ }
+ setFromMatrix4(t) {
+ const e = t.elements
+ return this.set(e[0], e[4], e[8], e[1], e[5], e[9], e[2], e[6], e[10]), this
+ }
+ multiply(t) {
+ return this.multiplyMatrices(this, t)
+ }
+ premultiply(t) {
+ return this.multiplyMatrices(t, this)
+ }
+ multiplyMatrices(t, e) {
+ const n = t.elements,
+ i = e.elements,
+ r = this.elements,
+ s = n[0],
+ a = n[3],
+ o = n[6],
+ l = n[1],
+ c = n[4],
+ h = n[7],
+ u = n[2],
+ d = n[5],
+ p = n[8],
+ m = i[0],
+ f = i[3],
+ g = i[6],
+ v = i[1],
+ y = i[4],
+ x = i[7],
+ _ = i[2],
+ b = i[5],
+ M = i[8]
+ return (
+ (r[0] = s * m + a * v + o * _),
+ (r[3] = s * f + a * y + o * b),
+ (r[6] = s * g + a * x + o * M),
+ (r[1] = l * m + c * v + h * _),
+ (r[4] = l * f + c * y + h * b),
+ (r[7] = l * g + c * x + h * M),
+ (r[2] = u * m + d * v + p * _),
+ (r[5] = u * f + d * y + p * b),
+ (r[8] = u * g + d * x + p * M),
+ this
+ )
+ }
+ multiplyScalar(t) {
+ const e = this.elements
+ return (
+ (e[0] *= t),
+ (e[3] *= t),
+ (e[6] *= t),
+ (e[1] *= t),
+ (e[4] *= t),
+ (e[7] *= t),
+ (e[2] *= t),
+ (e[5] *= t),
+ (e[8] *= t),
+ this
+ )
+ }
+ determinant() {
+ const t = this.elements,
+ e = t[0],
+ n = t[1],
+ i = t[2],
+ r = t[3],
+ s = t[4],
+ a = t[5],
+ o = t[6],
+ l = t[7],
+ c = t[8]
+ return e * s * c - e * a * l - n * r * c + n * a * o + i * r * l - i * s * o
+ }
+ invert() {
+ const t = this.elements,
+ e = t[0],
+ n = t[1],
+ i = t[2],
+ r = t[3],
+ s = t[4],
+ a = t[5],
+ o = t[6],
+ l = t[7],
+ c = t[8],
+ h = c * s - a * l,
+ u = a * o - c * r,
+ d = l * r - s * o,
+ p = e * h + n * u + i * d
+ if (0 === p) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0)
+ const m = 1 / p
+ return (
+ (t[0] = h * m),
+ (t[1] = (i * l - c * n) * m),
+ (t[2] = (a * n - i * s) * m),
+ (t[3] = u * m),
+ (t[4] = (c * e - i * o) * m),
+ (t[5] = (i * r - a * e) * m),
+ (t[6] = d * m),
+ (t[7] = (n * o - l * e) * m),
+ (t[8] = (s * e - n * r) * m),
+ this
+ )
+ }
+ transpose() {
+ let t
+ const e = this.elements
+ return (
+ (t = e[1]),
+ (e[1] = e[3]),
+ (e[3] = t),
+ (t = e[2]),
+ (e[2] = e[6]),
+ (e[6] = t),
+ (t = e[5]),
+ (e[5] = e[7]),
+ (e[7] = t),
+ this
+ )
+ }
+ getNormalMatrix(t) {
+ return this.setFromMatrix4(t).invert().transpose()
+ }
+ transposeIntoArray(t) {
+ const e = this.elements
+ return (
+ (t[0] = e[0]),
+ (t[1] = e[3]),
+ (t[2] = e[6]),
+ (t[3] = e[1]),
+ (t[4] = e[4]),
+ (t[5] = e[7]),
+ (t[6] = e[2]),
+ (t[7] = e[5]),
+ (t[8] = e[8]),
+ this
+ )
+ }
+ setUvTransform(t, e, n, i, r, s, a) {
+ const o = Math.cos(r),
+ l = Math.sin(r)
+ return (
+ this.set(
+ n * o,
+ n * l,
+ -n * (o * s + l * a) + s + t,
+ -i * l,
+ i * o,
+ -i * (-l * s + o * a) + a + e,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }
+ scale(t, e) {
+ const n = this.elements
+ return (n[0] *= t), (n[3] *= t), (n[6] *= t), (n[1] *= e), (n[4] *= e), (n[7] *= e), this
+ }
+ rotate(t) {
+ const e = Math.cos(t),
+ n = Math.sin(t),
+ i = this.elements,
+ r = i[0],
+ s = i[3],
+ a = i[6],
+ o = i[1],
+ l = i[4],
+ c = i[7]
+ return (
+ (i[0] = e * r + n * o),
+ (i[3] = e * s + n * l),
+ (i[6] = e * a + n * c),
+ (i[1] = -n * r + e * o),
+ (i[4] = -n * s + e * l),
+ (i[7] = -n * a + e * c),
+ this
+ )
+ }
+ translate(t, e) {
+ const n = this.elements
+ return (
+ (n[0] += t * n[2]),
+ (n[3] += t * n[5]),
+ (n[6] += t * n[8]),
+ (n[1] += e * n[2]),
+ (n[4] += e * n[5]),
+ (n[7] += e * n[8]),
+ this
+ )
+ }
+ equals(t) {
+ const e = this.elements,
+ n = t.elements
+ for (let i = 0; i < 9; i++) if (e[i] !== n[i]) return !1
+ return !0
+ }
+ fromArray(t, e = 0) {
+ for (let n = 0; n < 9; n++) this.elements[n] = t[n + e]
+ return this
+ }
+ toArray(t = [], e = 0) {
+ const n = this.elements
+ return (
+ (t[e] = n[0]),
+ (t[e + 1] = n[1]),
+ (t[e + 2] = n[2]),
+ (t[e + 3] = n[3]),
+ (t[e + 4] = n[4]),
+ (t[e + 5] = n[5]),
+ (t[e + 6] = n[6]),
+ (t[e + 7] = n[7]),
+ (t[e + 8] = n[8]),
+ t
+ )
+ }
+ clone() {
+ return new this.constructor().fromArray(this.elements)
+ }
+ }
+ let nt
+ et.prototype.isMatrix3 = !0
+ class it {
+ static getDataURL(t) {
+ if (/^data:/i.test(t.src)) return t.src
+ if ('undefined' == typeof HTMLCanvasElement) return t.src
+ let e
+ if (t instanceof HTMLCanvasElement) e = t
+ else {
+ void 0 === nt &&
+ (nt = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas')),
+ (nt.width = t.width),
+ (nt.height = t.height)
+ const n = nt.getContext('2d')
+ t instanceof ImageData
+ ? n.putImageData(t, 0, 0)
+ : n.drawImage(t, 0, 0, t.width, t.height),
+ (e = nt)
+ }
+ return e.width > 2048 || e.height > 2048
+ ? (console.warn(
+ 'THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons',
+ t,
+ ),
+ e.toDataURL('image/jpeg', 0.6))
+ : e.toDataURL('image/png')
+ }
+ }
+ let rt = 0
+ class st extends W {
+ constructor(
+ t = st.DEFAULT_IMAGE,
+ e = st.DEFAULT_MAPPING,
+ n = 1001,
+ i = 1001,
+ r = v,
+ s = 1008,
+ a = E,
+ o = 1009,
+ l = 1,
+ c = 3e3,
+ ) {
+ super(),
+ Object.defineProperty(this, 'id', { value: rt++ }),
+ (this.uuid = Y()),
+ (this.name = ''),
+ (this.image = t),
+ (this.mipmaps = []),
+ (this.mapping = e),
+ (this.wrapS = n),
+ (this.wrapT = i),
+ (this.magFilter = r),
+ (this.minFilter = s),
+ (this.anisotropy = l),
+ (this.format = a),
+ (this.internalFormat = null),
+ (this.type = o),
+ (this.offset = new tt(0, 0)),
+ (this.repeat = new tt(1, 1)),
+ (this.center = new tt(0, 0)),
+ (this.rotation = 0),
+ (this.matrixAutoUpdate = !0),
+ (this.matrix = new et()),
+ (this.generateMipmaps = !0),
+ (this.premultiplyAlpha = !1),
+ (this.flipY = !0),
+ (this.unpackAlignment = 4),
+ (this.encoding = c),
+ (this.version = 0),
+ (this.onUpdate = null)
+ }
+ updateMatrix() {
+ this.matrix.setUvTransform(
+ this.offset.x,
+ this.offset.y,
+ this.repeat.x,
+ this.repeat.y,
+ this.rotation,
+ this.center.x,
+ this.center.y,
+ )
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return (
+ (this.name = t.name),
+ (this.image = t.image),
+ (this.mipmaps = t.mipmaps.slice(0)),
+ (this.mapping = t.mapping),
+ (this.wrapS = t.wrapS),
+ (this.wrapT = t.wrapT),
+ (this.magFilter = t.magFilter),
+ (this.minFilter = t.minFilter),
+ (this.anisotropy = t.anisotropy),
+ (this.format = t.format),
+ (this.internalFormat = t.internalFormat),
+ (this.type = t.type),
+ this.offset.copy(t.offset),
+ this.repeat.copy(t.repeat),
+ this.center.copy(t.center),
+ (this.rotation = t.rotation),
+ (this.matrixAutoUpdate = t.matrixAutoUpdate),
+ this.matrix.copy(t.matrix),
+ (this.generateMipmaps = t.generateMipmaps),
+ (this.premultiplyAlpha = t.premultiplyAlpha),
+ (this.flipY = t.flipY),
+ (this.unpackAlignment = t.unpackAlignment),
+ (this.encoding = t.encoding),
+ this
+ )
+ }
+ toJSON(t) {
+ const e = void 0 === t || 'string' === typeof t
+ if (!e && void 0 !== t.textures[this.uuid]) return t.textures[this.uuid]
+ const n = {
+ metadata: { version: 4.5, type: 'Texture', generator: 'Texture.toJSON' },
+ uuid: this.uuid,
+ name: this.name,
+ mapping: this.mapping,
+ repeat: [this.repeat.x, this.repeat.y],
+ offset: [this.offset.x, this.offset.y],
+ center: [this.center.x, this.center.y],
+ rotation: this.rotation,
+ wrap: [this.wrapS, this.wrapT],
+ format: this.format,
+ type: this.type,
+ encoding: this.encoding,
+ minFilter: this.minFilter,
+ magFilter: this.magFilter,
+ anisotropy: this.anisotropy,
+ flipY: this.flipY,
+ premultiplyAlpha: this.premultiplyAlpha,
+ unpackAlignment: this.unpackAlignment,
+ }
+ if (void 0 !== this.image) {
+ const i = this.image
+ if ((void 0 === i.uuid && (i.uuid = Y()), !e && void 0 === t.images[i.uuid])) {
+ let e
+ if (Array.isArray(i)) {
+ e = []
+ for (let t = 0, n = i.length; t < n; t++)
+ i[t].isDataTexture ? e.push(at(i[t].image)) : e.push(at(i[t]))
+ } else e = at(i)
+ t.images[i.uuid] = { uuid: i.uuid, url: e }
+ }
+ n.image = i.uuid
+ }
+ return e || (t.textures[this.uuid] = n), n
+ }
+ dispose() {
+ this.dispatchEvent({ type: 'dispose' })
+ }
+ transformUv(t) {
+ if (300 !== this.mapping) return t
+ if ((t.applyMatrix3(this.matrix), t.x < 0 || t.x > 1))
+ switch (this.wrapS) {
+ case u:
+ t.x = t.x - Math.floor(t.x)
+ break
+ case d:
+ t.x = t.x < 0 ? 0 : 1
+ break
+ case p:
+ 1 === Math.abs(Math.floor(t.x) % 2)
+ ? (t.x = Math.ceil(t.x) - t.x)
+ : (t.x = t.x - Math.floor(t.x))
+ }
+ if (t.y < 0 || t.y > 1)
+ switch (this.wrapT) {
+ case u:
+ t.y = t.y - Math.floor(t.y)
+ break
+ case d:
+ t.y = t.y < 0 ? 0 : 1
+ break
+ case p:
+ 1 === Math.abs(Math.floor(t.y) % 2)
+ ? (t.y = Math.ceil(t.y) - t.y)
+ : (t.y = t.y - Math.floor(t.y))
+ }
+ return this.flipY && (t.y = 1 - t.y), t
+ }
+ set needsUpdate(t) {
+ !0 === t && this.version++
+ }
+ }
+ function at(t) {
+ return ('undefined' !== typeof HTMLImageElement && t instanceof HTMLImageElement) ||
+ ('undefined' !== typeof HTMLCanvasElement && t instanceof HTMLCanvasElement) ||
+ ('undefined' !== typeof ImageBitmap && t instanceof ImageBitmap)
+ ? it.getDataURL(t)
+ : t.data
+ ? {
+ data: Array.prototype.slice.call(t.data),
+ width: t.width,
+ height: t.height,
+ type: t.data.constructor.name,
+ }
+ : (console.warn('THREE.Texture: Unable to serialize Texture.'), {})
+ }
+ ;(st.DEFAULT_IMAGE = void 0), (st.DEFAULT_MAPPING = 300), (st.prototype.isTexture = !0)
+ class ot {
+ constructor(t = 0, e = 0, n = 0, i = 1) {
+ ;(this.x = t), (this.y = e), (this.z = n), (this.w = i)
+ }
+ get width() {
+ return this.z
+ }
+ set width(t) {
+ this.z = t
+ }
+ get height() {
+ return this.w
+ }
+ set height(t) {
+ this.w = t
+ }
+ set(t, e, n, i) {
+ return (this.x = t), (this.y = e), (this.z = n), (this.w = i), this
+ }
+ setScalar(t) {
+ return (this.x = t), (this.y = t), (this.z = t), (this.w = t), this
+ }
+ setX(t) {
+ return (this.x = t), this
+ }
+ setY(t) {
+ return (this.y = t), this
+ }
+ setZ(t) {
+ return (this.z = t), this
+ }
+ setW(t) {
+ return (this.w = t), this
+ }
+ setComponent(t, e) {
+ switch (t) {
+ case 0:
+ this.x = e
+ break
+ case 1:
+ this.y = e
+ break
+ case 2:
+ this.z = e
+ break
+ case 3:
+ this.w = e
+ break
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ return this
+ }
+ getComponent(t) {
+ switch (t) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ case 2:
+ return this.z
+ case 3:
+ return this.w
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ }
+ clone() {
+ return new this.constructor(this.x, this.y, this.z, this.w)
+ }
+ copy(t) {
+ return (
+ (this.x = t.x),
+ (this.y = t.y),
+ (this.z = t.z),
+ (this.w = void 0 !== t.w ? t.w : 1),
+ this
+ )
+ }
+ add(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(t, e))
+ : ((this.x += t.x), (this.y += t.y), (this.z += t.z), (this.w += t.w), this)
+ }
+ addScalar(t) {
+ return (this.x += t), (this.y += t), (this.z += t), (this.w += t), this
+ }
+ addVectors(t, e) {
+ return (
+ (this.x = t.x + e.x),
+ (this.y = t.y + e.y),
+ (this.z = t.z + e.z),
+ (this.w = t.w + e.w),
+ this
+ )
+ }
+ addScaledVector(t, e) {
+ return (
+ (this.x += t.x * e), (this.y += t.y * e), (this.z += t.z * e), (this.w += t.w * e), this
+ )
+ }
+ sub(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(t, e))
+ : ((this.x -= t.x), (this.y -= t.y), (this.z -= t.z), (this.w -= t.w), this)
+ }
+ subScalar(t) {
+ return (this.x -= t), (this.y -= t), (this.z -= t), (this.w -= t), this
+ }
+ subVectors(t, e) {
+ return (
+ (this.x = t.x - e.x),
+ (this.y = t.y - e.y),
+ (this.z = t.z - e.z),
+ (this.w = t.w - e.w),
+ this
+ )
+ }
+ multiply(t) {
+ return (this.x *= t.x), (this.y *= t.y), (this.z *= t.z), (this.w *= t.w), this
+ }
+ multiplyScalar(t) {
+ return (this.x *= t), (this.y *= t), (this.z *= t), (this.w *= t), this
+ }
+ applyMatrix4(t) {
+ const e = this.x,
+ n = this.y,
+ i = this.z,
+ r = this.w,
+ s = t.elements
+ return (
+ (this.x = s[0] * e + s[4] * n + s[8] * i + s[12] * r),
+ (this.y = s[1] * e + s[5] * n + s[9] * i + s[13] * r),
+ (this.z = s[2] * e + s[6] * n + s[10] * i + s[14] * r),
+ (this.w = s[3] * e + s[7] * n + s[11] * i + s[15] * r),
+ this
+ )
+ }
+ divideScalar(t) {
+ return this.multiplyScalar(1 / t)
+ }
+ setAxisAngleFromQuaternion(t) {
+ this.w = 2 * Math.acos(t.w)
+ const e = Math.sqrt(1 - t.w * t.w)
+ return (
+ e < 1e-4
+ ? ((this.x = 1), (this.y = 0), (this.z = 0))
+ : ((this.x = t.x / e), (this.y = t.y / e), (this.z = t.z / e)),
+ this
+ )
+ }
+ setAxisAngleFromRotationMatrix(t) {
+ let e, n, i, r
+ const s = 0.01,
+ a = 0.1,
+ o = t.elements,
+ l = o[0],
+ c = o[4],
+ h = o[8],
+ u = o[1],
+ d = o[5],
+ p = o[9],
+ m = o[2],
+ f = o[6],
+ g = o[10]
+ if (Math.abs(c - u) < s && Math.abs(h - m) < s && Math.abs(p - f) < s) {
+ if (
+ Math.abs(c + u) < a &&
+ Math.abs(h + m) < a &&
+ Math.abs(p + f) < a &&
+ Math.abs(l + d + g - 3) < a
+ )
+ return this.set(1, 0, 0, 0), this
+ e = Math.PI
+ const t = (l + 1) / 2,
+ o = (d + 1) / 2,
+ v = (g + 1) / 2,
+ y = (c + u) / 4,
+ x = (h + m) / 4,
+ _ = (p + f) / 4
+ return (
+ t > o && t > v
+ ? t < s
+ ? ((n = 0), (i = 0.707106781), (r = 0.707106781))
+ : ((n = Math.sqrt(t)), (i = y / n), (r = x / n))
+ : o > v
+ ? o < s
+ ? ((n = 0.707106781), (i = 0), (r = 0.707106781))
+ : ((i = Math.sqrt(o)), (n = y / i), (r = _ / i))
+ : v < s
+ ? ((n = 0.707106781), (i = 0.707106781), (r = 0))
+ : ((r = Math.sqrt(v)), (n = x / r), (i = _ / r)),
+ this.set(n, i, r, e),
+ this
+ )
+ }
+ let v = Math.sqrt((f - p) * (f - p) + (h - m) * (h - m) + (u - c) * (u - c))
+ return (
+ Math.abs(v) < 0.001 && (v = 1),
+ (this.x = (f - p) / v),
+ (this.y = (h - m) / v),
+ (this.z = (u - c) / v),
+ (this.w = Math.acos((l + d + g - 1) / 2)),
+ this
+ )
+ }
+ min(t) {
+ return (
+ (this.x = Math.min(this.x, t.x)),
+ (this.y = Math.min(this.y, t.y)),
+ (this.z = Math.min(this.z, t.z)),
+ (this.w = Math.min(this.w, t.w)),
+ this
+ )
+ }
+ max(t) {
+ return (
+ (this.x = Math.max(this.x, t.x)),
+ (this.y = Math.max(this.y, t.y)),
+ (this.z = Math.max(this.z, t.z)),
+ (this.w = Math.max(this.w, t.w)),
+ this
+ )
+ }
+ clamp(t, e) {
+ return (
+ (this.x = Math.max(t.x, Math.min(e.x, this.x))),
+ (this.y = Math.max(t.y, Math.min(e.y, this.y))),
+ (this.z = Math.max(t.z, Math.min(e.z, this.z))),
+ (this.w = Math.max(t.w, Math.min(e.w, this.w))),
+ this
+ )
+ }
+ clampScalar(t, e) {
+ return (
+ (this.x = Math.max(t, Math.min(e, this.x))),
+ (this.y = Math.max(t, Math.min(e, this.y))),
+ (this.z = Math.max(t, Math.min(e, this.z))),
+ (this.w = Math.max(t, Math.min(e, this.w))),
+ this
+ )
+ }
+ clampLength(t, e) {
+ const n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(Math.max(t, Math.min(e, n)))
+ }
+ floor() {
+ return (
+ (this.x = Math.floor(this.x)),
+ (this.y = Math.floor(this.y)),
+ (this.z = Math.floor(this.z)),
+ (this.w = Math.floor(this.w)),
+ this
+ )
+ }
+ ceil() {
+ return (
+ (this.x = Math.ceil(this.x)),
+ (this.y = Math.ceil(this.y)),
+ (this.z = Math.ceil(this.z)),
+ (this.w = Math.ceil(this.w)),
+ this
+ )
+ }
+ round() {
+ return (
+ (this.x = Math.round(this.x)),
+ (this.y = Math.round(this.y)),
+ (this.z = Math.round(this.z)),
+ (this.w = Math.round(this.w)),
+ this
+ )
+ }
+ roundToZero() {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)),
+ (this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w)),
+ this
+ )
+ }
+ negate() {
+ return (
+ (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), (this.w = -this.w), this
+ )
+ }
+ dot(t) {
+ return this.x * t.x + this.y * t.y + this.z * t.z + this.w * t.w
+ }
+ lengthSq() {
+ return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
+ }
+ length() {
+ return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
+ }
+ manhattanLength() {
+ return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
+ }
+ normalize() {
+ return this.divideScalar(this.length() || 1)
+ }
+ setLength(t) {
+ return this.normalize().multiplyScalar(t)
+ }
+ lerp(t, e) {
+ return (
+ (this.x += (t.x - this.x) * e),
+ (this.y += (t.y - this.y) * e),
+ (this.z += (t.z - this.z) * e),
+ (this.w += (t.w - this.w) * e),
+ this
+ )
+ }
+ lerpVectors(t, e, n) {
+ return (
+ (this.x = t.x + (e.x - t.x) * n),
+ (this.y = t.y + (e.y - t.y) * n),
+ (this.z = t.z + (e.z - t.z) * n),
+ (this.w = t.w + (e.w - t.w) * n),
+ this
+ )
+ }
+ equals(t) {
+ return t.x === this.x && t.y === this.y && t.z === this.z && t.w === this.w
+ }
+ fromArray(t, e = 0) {
+ return (
+ (this.x = t[e]), (this.y = t[e + 1]), (this.z = t[e + 2]), (this.w = t[e + 3]), this
+ )
+ }
+ toArray(t = [], e = 0) {
+ return (t[e] = this.x), (t[e + 1] = this.y), (t[e + 2] = this.z), (t[e + 3] = this.w), t
+ }
+ fromBufferAttribute(t, e, n) {
+ return (
+ void 0 !== n &&
+ console.warn('THREE.Vector4: offset has been removed from .fromBufferAttribute().'),
+ (this.x = t.getX(e)),
+ (this.y = t.getY(e)),
+ (this.z = t.getZ(e)),
+ (this.w = t.getW(e)),
+ this
+ )
+ }
+ random() {
+ return (
+ (this.x = Math.random()),
+ (this.y = Math.random()),
+ (this.z = Math.random()),
+ (this.w = Math.random()),
+ this
+ )
+ }
+ }
+ ot.prototype.isVector4 = !0
+ class lt extends W {
+ constructor(t, e, n = {}) {
+ super(),
+ (this.width = t),
+ (this.height = e),
+ (this.depth = 1),
+ (this.scissor = new ot(0, 0, t, e)),
+ (this.scissorTest = !1),
+ (this.viewport = new ot(0, 0, t, e)),
+ (this.texture = new st(
+ void 0,
+ n.mapping,
+ n.wrapS,
+ n.wrapT,
+ n.magFilter,
+ n.minFilter,
+ n.format,
+ n.type,
+ n.anisotropy,
+ n.encoding,
+ )),
+ (this.texture.image = { width: t, height: e, depth: 1 }),
+ (this.texture.generateMipmaps = void 0 !== n.generateMipmaps && n.generateMipmaps),
+ (this.texture.minFilter = void 0 !== n.minFilter ? n.minFilter : v),
+ (this.depthBuffer = void 0 === n.depthBuffer || n.depthBuffer),
+ (this.stencilBuffer = void 0 !== n.stencilBuffer && n.stencilBuffer),
+ (this.depthTexture = void 0 !== n.depthTexture ? n.depthTexture : null)
+ }
+ setTexture(t) {
+ ;(t.image = { width: this.width, height: this.height, depth: this.depth }),
+ (this.texture = t)
+ }
+ setSize(t, e, n = 1) {
+ ;(this.width === t && this.height === e && this.depth === n) ||
+ ((this.width = t),
+ (this.height = e),
+ (this.depth = n),
+ (this.texture.image.width = t),
+ (this.texture.image.height = e),
+ (this.texture.image.depth = n),
+ this.dispose()),
+ this.viewport.set(0, 0, t, e),
+ this.scissor.set(0, 0, t, e)
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return (
+ (this.width = t.width),
+ (this.height = t.height),
+ (this.depth = t.depth),
+ this.viewport.copy(t.viewport),
+ (this.texture = t.texture.clone()),
+ (this.texture.image = { ...this.texture.image }),
+ (this.depthBuffer = t.depthBuffer),
+ (this.stencilBuffer = t.stencilBuffer),
+ (this.depthTexture = t.depthTexture),
+ this
+ )
+ }
+ dispose() {
+ this.dispatchEvent({ type: 'dispose' })
+ }
+ }
+ lt.prototype.isWebGLRenderTarget = !0
+ ;(class extends lt {
+ constructor(t, e, n) {
+ super(t, e)
+ const i = this.texture
+ this.texture = []
+ for (let r = 0; r < n; r++) this.texture[r] = i.clone()
+ }
+ setSize(t, e, n = 1) {
+ if (this.width !== t || this.height !== e || this.depth !== n) {
+ ;(this.width = t), (this.height = e), (this.depth = n)
+ for (let i = 0, r = this.texture.length; i < r; i++)
+ (this.texture[i].image.width = t),
+ (this.texture[i].image.height = e),
+ (this.texture[i].image.depth = n)
+ this.dispose()
+ }
+ return this.viewport.set(0, 0, t, e), this.scissor.set(0, 0, t, e), this
+ }
+ copy(t) {
+ this.dispose(),
+ (this.width = t.width),
+ (this.height = t.height),
+ (this.depth = t.depth),
+ this.viewport.set(0, 0, this.width, this.height),
+ this.scissor.set(0, 0, this.width, this.height),
+ (this.depthBuffer = t.depthBuffer),
+ (this.stencilBuffer = t.stencilBuffer),
+ (this.depthTexture = t.depthTexture),
+ (this.texture.length = 0)
+ for (let e = 0, n = t.texture.length; e < n; e++) this.texture[e] = t.texture[e].clone()
+ return this
+ }
+ }.prototype.isWebGLMultipleRenderTargets = !0)
+ class ct extends lt {
+ constructor(t, e, n) {
+ super(t, e, n), (this.samples = 4)
+ }
+ copy(t) {
+ return super.copy.call(this, t), (this.samples = t.samples), this
+ }
+ }
+ ct.prototype.isWebGLMultisampleRenderTarget = !0
+ class ht {
+ constructor(t = 0, e = 0, n = 0, i = 1) {
+ ;(this._x = t), (this._y = e), (this._z = n), (this._w = i)
+ }
+ static slerp(t, e, n, i) {
+ return (
+ console.warn(
+ 'THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead.',
+ ),
+ n.slerpQuaternions(t, e, i)
+ )
+ }
+ static slerpFlat(t, e, n, i, r, s, a) {
+ let o = n[i + 0],
+ l = n[i + 1],
+ c = n[i + 2],
+ h = n[i + 3]
+ const u = r[s + 0],
+ d = r[s + 1],
+ p = r[s + 2],
+ m = r[s + 3]
+ if (0 === a) return (t[e + 0] = o), (t[e + 1] = l), (t[e + 2] = c), void (t[e + 3] = h)
+ if (1 === a) return (t[e + 0] = u), (t[e + 1] = d), (t[e + 2] = p), void (t[e + 3] = m)
+ if (h !== m || o !== u || l !== d || c !== p) {
+ let t = 1 - a
+ const e = o * u + l * d + c * p + h * m,
+ n = e >= 0 ? 1 : -1,
+ i = 1 - e * e
+ if (i > Number.EPSILON) {
+ const r = Math.sqrt(i),
+ s = Math.atan2(r, e * n)
+ ;(t = Math.sin(t * s) / r), (a = Math.sin(a * s) / r)
+ }
+ const r = a * n
+ if (
+ ((o = o * t + u * r),
+ (l = l * t + d * r),
+ (c = c * t + p * r),
+ (h = h * t + m * r),
+ t === 1 - a)
+ ) {
+ const t = 1 / Math.sqrt(o * o + l * l + c * c + h * h)
+ ;(o *= t), (l *= t), (c *= t), (h *= t)
+ }
+ }
+ ;(t[e] = o), (t[e + 1] = l), (t[e + 2] = c), (t[e + 3] = h)
+ }
+ static multiplyQuaternionsFlat(t, e, n, i, r, s) {
+ const a = n[i],
+ o = n[i + 1],
+ l = n[i + 2],
+ c = n[i + 3],
+ h = r[s],
+ u = r[s + 1],
+ d = r[s + 2],
+ p = r[s + 3]
+ return (
+ (t[e] = a * p + c * h + o * d - l * u),
+ (t[e + 1] = o * p + c * u + l * h - a * d),
+ (t[e + 2] = l * p + c * d + a * u - o * h),
+ (t[e + 3] = c * p - a * h - o * u - l * d),
+ t
+ )
+ }
+ get x() {
+ return this._x
+ }
+ set x(t) {
+ ;(this._x = t), this._onChangeCallback()
+ }
+ get y() {
+ return this._y
+ }
+ set y(t) {
+ ;(this._y = t), this._onChangeCallback()
+ }
+ get z() {
+ return this._z
+ }
+ set z(t) {
+ ;(this._z = t), this._onChangeCallback()
+ }
+ get w() {
+ return this._w
+ }
+ set w(t) {
+ ;(this._w = t), this._onChangeCallback()
+ }
+ set(t, e, n, i) {
+ return (
+ (this._x = t),
+ (this._y = e),
+ (this._z = n),
+ (this._w = i),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ clone() {
+ return new this.constructor(this._x, this._y, this._z, this._w)
+ }
+ copy(t) {
+ return (
+ (this._x = t.x),
+ (this._y = t.y),
+ (this._z = t.z),
+ (this._w = t.w),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ setFromEuler(t, e) {
+ if (!t || !t.isEuler)
+ throw new Error(
+ 'THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.',
+ )
+ const n = t._x,
+ i = t._y,
+ r = t._z,
+ s = t._order,
+ a = Math.cos,
+ o = Math.sin,
+ l = a(n / 2),
+ c = a(i / 2),
+ h = a(r / 2),
+ u = o(n / 2),
+ d = o(i / 2),
+ p = o(r / 2)
+ switch (s) {
+ case 'XYZ':
+ ;(this._x = u * c * h + l * d * p),
+ (this._y = l * d * h - u * c * p),
+ (this._z = l * c * p + u * d * h),
+ (this._w = l * c * h - u * d * p)
+ break
+ case 'YXZ':
+ ;(this._x = u * c * h + l * d * p),
+ (this._y = l * d * h - u * c * p),
+ (this._z = l * c * p - u * d * h),
+ (this._w = l * c * h + u * d * p)
+ break
+ case 'ZXY':
+ ;(this._x = u * c * h - l * d * p),
+ (this._y = l * d * h + u * c * p),
+ (this._z = l * c * p + u * d * h),
+ (this._w = l * c * h - u * d * p)
+ break
+ case 'ZYX':
+ ;(this._x = u * c * h - l * d * p),
+ (this._y = l * d * h + u * c * p),
+ (this._z = l * c * p - u * d * h),
+ (this._w = l * c * h + u * d * p)
+ break
+ case 'YZX':
+ ;(this._x = u * c * h + l * d * p),
+ (this._y = l * d * h + u * c * p),
+ (this._z = l * c * p - u * d * h),
+ (this._w = l * c * h - u * d * p)
+ break
+ case 'XZY':
+ ;(this._x = u * c * h - l * d * p),
+ (this._y = l * d * h - u * c * p),
+ (this._z = l * c * p + u * d * h),
+ (this._w = l * c * h + u * d * p)
+ break
+ default:
+ console.warn('THREE.Quaternion: .setFromEuler() encountered an unknown order: ' + s)
+ }
+ return !1 !== e && this._onChangeCallback(), this
+ }
+ setFromAxisAngle(t, e) {
+ const n = e / 2,
+ i = Math.sin(n)
+ return (
+ (this._x = t.x * i),
+ (this._y = t.y * i),
+ (this._z = t.z * i),
+ (this._w = Math.cos(n)),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ setFromRotationMatrix(t) {
+ const e = t.elements,
+ n = e[0],
+ i = e[4],
+ r = e[8],
+ s = e[1],
+ a = e[5],
+ o = e[9],
+ l = e[2],
+ c = e[6],
+ h = e[10],
+ u = n + a + h
+ if (u > 0) {
+ const t = 0.5 / Math.sqrt(u + 1)
+ ;(this._w = 0.25 / t),
+ (this._x = (c - o) * t),
+ (this._y = (r - l) * t),
+ (this._z = (s - i) * t)
+ } else if (n > a && n > h) {
+ const t = 2 * Math.sqrt(1 + n - a - h)
+ ;(this._w = (c - o) / t),
+ (this._x = 0.25 * t),
+ (this._y = (i + s) / t),
+ (this._z = (r + l) / t)
+ } else if (a > h) {
+ const t = 2 * Math.sqrt(1 + a - n - h)
+ ;(this._w = (r - l) / t),
+ (this._x = (i + s) / t),
+ (this._y = 0.25 * t),
+ (this._z = (o + c) / t)
+ } else {
+ const t = 2 * Math.sqrt(1 + h - n - a)
+ ;(this._w = (s - i) / t),
+ (this._x = (r + l) / t),
+ (this._y = (o + c) / t),
+ (this._z = 0.25 * t)
+ }
+ return this._onChangeCallback(), this
+ }
+ setFromUnitVectors(t, e) {
+ let n = t.dot(e) + 1
+ return (
+ n < Number.EPSILON
+ ? ((n = 0),
+ Math.abs(t.x) > Math.abs(t.z)
+ ? ((this._x = -t.y), (this._y = t.x), (this._z = 0), (this._w = n))
+ : ((this._x = 0), (this._y = -t.z), (this._z = t.y), (this._w = n)))
+ : ((this._x = t.y * e.z - t.z * e.y),
+ (this._y = t.z * e.x - t.x * e.z),
+ (this._z = t.x * e.y - t.y * e.x),
+ (this._w = n)),
+ this.normalize()
+ )
+ }
+ angleTo(t) {
+ return 2 * Math.acos(Math.abs(J(this.dot(t), -1, 1)))
+ }
+ rotateTowards(t, e) {
+ const n = this.angleTo(t)
+ if (0 === n) return this
+ const i = Math.min(1, e / n)
+ return this.slerp(t, i), this
+ }
+ identity() {
+ return this.set(0, 0, 0, 1)
+ }
+ invert() {
+ return this.conjugate()
+ }
+ conjugate() {
+ return (this._x *= -1), (this._y *= -1), (this._z *= -1), this._onChangeCallback(), this
+ }
+ dot(t) {
+ return this._x * t._x + this._y * t._y + this._z * t._z + this._w * t._w
+ }
+ lengthSq() {
+ return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
+ }
+ length() {
+ return Math.sqrt(
+ this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w,
+ )
+ }
+ normalize() {
+ let t = this.length()
+ return (
+ 0 === t
+ ? ((this._x = 0), (this._y = 0), (this._z = 0), (this._w = 1))
+ : ((t = 1 / t),
+ (this._x = this._x * t),
+ (this._y = this._y * t),
+ (this._z = this._z * t),
+ (this._w = this._w * t)),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ multiply(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.',
+ ),
+ this.multiplyQuaternions(t, e))
+ : this.multiplyQuaternions(this, t)
+ }
+ premultiply(t) {
+ return this.multiplyQuaternions(t, this)
+ }
+ multiplyQuaternions(t, e) {
+ const n = t._x,
+ i = t._y,
+ r = t._z,
+ s = t._w,
+ a = e._x,
+ o = e._y,
+ l = e._z,
+ c = e._w
+ return (
+ (this._x = n * c + s * a + i * l - r * o),
+ (this._y = i * c + s * o + r * a - n * l),
+ (this._z = r * c + s * l + n * o - i * a),
+ (this._w = s * c - n * a - i * o - r * l),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ slerp(t, e) {
+ if (0 === e) return this
+ if (1 === e) return this.copy(t)
+ const n = this._x,
+ i = this._y,
+ r = this._z,
+ s = this._w
+ let a = s * t._w + n * t._x + i * t._y + r * t._z
+ if (
+ (a < 0
+ ? ((this._w = -t._w),
+ (this._x = -t._x),
+ (this._y = -t._y),
+ (this._z = -t._z),
+ (a = -a))
+ : this.copy(t),
+ a >= 1)
+ )
+ return (this._w = s), (this._x = n), (this._y = i), (this._z = r), this
+ const o = 1 - a * a
+ if (o <= Number.EPSILON) {
+ const t = 1 - e
+ return (
+ (this._w = t * s + e * this._w),
+ (this._x = t * n + e * this._x),
+ (this._y = t * i + e * this._y),
+ (this._z = t * r + e * this._z),
+ this.normalize(),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ const l = Math.sqrt(o),
+ c = Math.atan2(l, a),
+ h = Math.sin((1 - e) * c) / l,
+ u = Math.sin(e * c) / l
+ return (
+ (this._w = s * h + this._w * u),
+ (this._x = n * h + this._x * u),
+ (this._y = i * h + this._y * u),
+ (this._z = r * h + this._z * u),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ slerpQuaternions(t, e, n) {
+ this.copy(t).slerp(e, n)
+ }
+ equals(t) {
+ return t._x === this._x && t._y === this._y && t._z === this._z && t._w === this._w
+ }
+ fromArray(t, e = 0) {
+ return (
+ (this._x = t[e]),
+ (this._y = t[e + 1]),
+ (this._z = t[e + 2]),
+ (this._w = t[e + 3]),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ toArray(t = [], e = 0) {
+ return (
+ (t[e] = this._x), (t[e + 1] = this._y), (t[e + 2] = this._z), (t[e + 3] = this._w), t
+ )
+ }
+ fromBufferAttribute(t, e) {
+ return (
+ (this._x = t.getX(e)),
+ (this._y = t.getY(e)),
+ (this._z = t.getZ(e)),
+ (this._w = t.getW(e)),
+ this
+ )
+ }
+ _onChange(t) {
+ return (this._onChangeCallback = t), this
+ }
+ _onChangeCallback() {}
+ }
+ ht.prototype.isQuaternion = !0
+ class ut {
+ constructor(t = 0, e = 0, n = 0) {
+ ;(this.x = t), (this.y = e), (this.z = n)
+ }
+ set(t, e, n) {
+ return void 0 === n && (n = this.z), (this.x = t), (this.y = e), (this.z = n), this
+ }
+ setScalar(t) {
+ return (this.x = t), (this.y = t), (this.z = t), this
+ }
+ setX(t) {
+ return (this.x = t), this
+ }
+ setY(t) {
+ return (this.y = t), this
+ }
+ setZ(t) {
+ return (this.z = t), this
+ }
+ setComponent(t, e) {
+ switch (t) {
+ case 0:
+ this.x = e
+ break
+ case 1:
+ this.y = e
+ break
+ case 2:
+ this.z = e
+ break
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ return this
+ }
+ getComponent(t) {
+ switch (t) {
+ case 0:
+ return this.x
+ case 1:
+ return this.y
+ case 2:
+ return this.z
+ default:
+ throw new Error('index is out of range: ' + t)
+ }
+ }
+ clone() {
+ return new this.constructor(this.x, this.y, this.z)
+ }
+ copy(t) {
+ return (this.x = t.x), (this.y = t.y), (this.z = t.z), this
+ }
+ add(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.',
+ ),
+ this.addVectors(t, e))
+ : ((this.x += t.x), (this.y += t.y), (this.z += t.z), this)
+ }
+ addScalar(t) {
+ return (this.x += t), (this.y += t), (this.z += t), this
+ }
+ addVectors(t, e) {
+ return (this.x = t.x + e.x), (this.y = t.y + e.y), (this.z = t.z + e.z), this
+ }
+ addScaledVector(t, e) {
+ return (this.x += t.x * e), (this.y += t.y * e), (this.z += t.z * e), this
+ }
+ sub(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.',
+ ),
+ this.subVectors(t, e))
+ : ((this.x -= t.x), (this.y -= t.y), (this.z -= t.z), this)
+ }
+ subScalar(t) {
+ return (this.x -= t), (this.y -= t), (this.z -= t), this
+ }
+ subVectors(t, e) {
+ return (this.x = t.x - e.x), (this.y = t.y - e.y), (this.z = t.z - e.z), this
+ }
+ multiply(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.',
+ ),
+ this.multiplyVectors(t, e))
+ : ((this.x *= t.x), (this.y *= t.y), (this.z *= t.z), this)
+ }
+ multiplyScalar(t) {
+ return (this.x *= t), (this.y *= t), (this.z *= t), this
+ }
+ multiplyVectors(t, e) {
+ return (this.x = t.x * e.x), (this.y = t.y * e.y), (this.z = t.z * e.z), this
+ }
+ applyEuler(t) {
+ return (
+ (t && t.isEuler) ||
+ console.error(
+ 'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.',
+ ),
+ this.applyQuaternion(pt.setFromEuler(t))
+ )
+ }
+ applyAxisAngle(t, e) {
+ return this.applyQuaternion(pt.setFromAxisAngle(t, e))
+ }
+ applyMatrix3(t) {
+ const e = this.x,
+ n = this.y,
+ i = this.z,
+ r = t.elements
+ return (
+ (this.x = r[0] * e + r[3] * n + r[6] * i),
+ (this.y = r[1] * e + r[4] * n + r[7] * i),
+ (this.z = r[2] * e + r[5] * n + r[8] * i),
+ this
+ )
+ }
+ applyNormalMatrix(t) {
+ return this.applyMatrix3(t).normalize()
+ }
+ applyMatrix4(t) {
+ const e = this.x,
+ n = this.y,
+ i = this.z,
+ r = t.elements,
+ s = 1 / (r[3] * e + r[7] * n + r[11] * i + r[15])
+ return (
+ (this.x = (r[0] * e + r[4] * n + r[8] * i + r[12]) * s),
+ (this.y = (r[1] * e + r[5] * n + r[9] * i + r[13]) * s),
+ (this.z = (r[2] * e + r[6] * n + r[10] * i + r[14]) * s),
+ this
+ )
+ }
+ applyQuaternion(t) {
+ const e = this.x,
+ n = this.y,
+ i = this.z,
+ r = t.x,
+ s = t.y,
+ a = t.z,
+ o = t.w,
+ l = o * e + s * i - a * n,
+ c = o * n + a * e - r * i,
+ h = o * i + r * n - s * e,
+ u = -r * e - s * n - a * i
+ return (
+ (this.x = l * o + u * -r + c * -a - h * -s),
+ (this.y = c * o + u * -s + h * -r - l * -a),
+ (this.z = h * o + u * -a + l * -s - c * -r),
+ this
+ )
+ }
+ project(t) {
+ return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)
+ }
+ unproject(t) {
+ return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)
+ }
+ transformDirection(t) {
+ const e = this.x,
+ n = this.y,
+ i = this.z,
+ r = t.elements
+ return (
+ (this.x = r[0] * e + r[4] * n + r[8] * i),
+ (this.y = r[1] * e + r[5] * n + r[9] * i),
+ (this.z = r[2] * e + r[6] * n + r[10] * i),
+ this.normalize()
+ )
+ }
+ divide(t) {
+ return (this.x /= t.x), (this.y /= t.y), (this.z /= t.z), this
+ }
+ divideScalar(t) {
+ return this.multiplyScalar(1 / t)
+ }
+ min(t) {
+ return (
+ (this.x = Math.min(this.x, t.x)),
+ (this.y = Math.min(this.y, t.y)),
+ (this.z = Math.min(this.z, t.z)),
+ this
+ )
+ }
+ max(t) {
+ return (
+ (this.x = Math.max(this.x, t.x)),
+ (this.y = Math.max(this.y, t.y)),
+ (this.z = Math.max(this.z, t.z)),
+ this
+ )
+ }
+ clamp(t, e) {
+ return (
+ (this.x = Math.max(t.x, Math.min(e.x, this.x))),
+ (this.y = Math.max(t.y, Math.min(e.y, this.y))),
+ (this.z = Math.max(t.z, Math.min(e.z, this.z))),
+ this
+ )
+ }
+ clampScalar(t, e) {
+ return (
+ (this.x = Math.max(t, Math.min(e, this.x))),
+ (this.y = Math.max(t, Math.min(e, this.y))),
+ (this.z = Math.max(t, Math.min(e, this.z))),
+ this
+ )
+ }
+ clampLength(t, e) {
+ const n = this.length()
+ return this.divideScalar(n || 1).multiplyScalar(Math.max(t, Math.min(e, n)))
+ }
+ floor() {
+ return (
+ (this.x = Math.floor(this.x)),
+ (this.y = Math.floor(this.y)),
+ (this.z = Math.floor(this.z)),
+ this
+ )
+ }
+ ceil() {
+ return (
+ (this.x = Math.ceil(this.x)),
+ (this.y = Math.ceil(this.y)),
+ (this.z = Math.ceil(this.z)),
+ this
+ )
+ }
+ round() {
+ return (
+ (this.x = Math.round(this.x)),
+ (this.y = Math.round(this.y)),
+ (this.z = Math.round(this.z)),
+ this
+ )
+ }
+ roundToZero() {
+ return (
+ (this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x)),
+ (this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y)),
+ (this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z)),
+ this
+ )
+ }
+ negate() {
+ return (this.x = -this.x), (this.y = -this.y), (this.z = -this.z), this
+ }
+ dot(t) {
+ return this.x * t.x + this.y * t.y + this.z * t.z
+ }
+ lengthSq() {
+ return this.x * this.x + this.y * this.y + this.z * this.z
+ }
+ length() {
+ return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
+ }
+ manhattanLength() {
+ return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
+ }
+ normalize() {
+ return this.divideScalar(this.length() || 1)
+ }
+ setLength(t) {
+ return this.normalize().multiplyScalar(t)
+ }
+ lerp(t, e) {
+ return (
+ (this.x += (t.x - this.x) * e),
+ (this.y += (t.y - this.y) * e),
+ (this.z += (t.z - this.z) * e),
+ this
+ )
+ }
+ lerpVectors(t, e, n) {
+ return (
+ (this.x = t.x + (e.x - t.x) * n),
+ (this.y = t.y + (e.y - t.y) * n),
+ (this.z = t.z + (e.z - t.z) * n),
+ this
+ )
+ }
+ cross(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.',
+ ),
+ this.crossVectors(t, e))
+ : this.crossVectors(this, t)
+ }
+ crossVectors(t, e) {
+ const n = t.x,
+ i = t.y,
+ r = t.z,
+ s = e.x,
+ a = e.y,
+ o = e.z
+ return (this.x = i * o - r * a), (this.y = r * s - n * o), (this.z = n * a - i * s), this
+ }
+ projectOnVector(t) {
+ const e = t.lengthSq()
+ if (0 === e) return this.set(0, 0, 0)
+ const n = t.dot(this) / e
+ return this.copy(t).multiplyScalar(n)
+ }
+ projectOnPlane(t) {
+ return dt.copy(this).projectOnVector(t), this.sub(dt)
+ }
+ reflect(t) {
+ return this.sub(dt.copy(t).multiplyScalar(2 * this.dot(t)))
+ }
+ angleTo(t) {
+ const e = Math.sqrt(this.lengthSq() * t.lengthSq())
+ if (0 === e) return Math.PI / 2
+ const n = this.dot(t) / e
+ return Math.acos(J(n, -1, 1))
+ }
+ distanceTo(t) {
+ return Math.sqrt(this.distanceToSquared(t))
+ }
+ distanceToSquared(t) {
+ const e = this.x - t.x,
+ n = this.y - t.y,
+ i = this.z - t.z
+ return e * e + n * n + i * i
+ }
+ manhattanDistanceTo(t) {
+ return Math.abs(this.x - t.x) + Math.abs(this.y - t.y) + Math.abs(this.z - t.z)
+ }
+ setFromSpherical(t) {
+ return this.setFromSphericalCoords(t.radius, t.phi, t.theta)
+ }
+ setFromSphericalCoords(t, e, n) {
+ const i = Math.sin(e) * t
+ return (
+ (this.x = i * Math.sin(n)), (this.y = Math.cos(e) * t), (this.z = i * Math.cos(n)), this
+ )
+ }
+ setFromCylindrical(t) {
+ return this.setFromCylindricalCoords(t.radius, t.theta, t.y)
+ }
+ setFromCylindricalCoords(t, e, n) {
+ return (this.x = t * Math.sin(e)), (this.y = n), (this.z = t * Math.cos(e)), this
+ }
+ setFromMatrixPosition(t) {
+ const e = t.elements
+ return (this.x = e[12]), (this.y = e[13]), (this.z = e[14]), this
+ }
+ setFromMatrixScale(t) {
+ const e = this.setFromMatrixColumn(t, 0).length(),
+ n = this.setFromMatrixColumn(t, 1).length(),
+ i = this.setFromMatrixColumn(t, 2).length()
+ return (this.x = e), (this.y = n), (this.z = i), this
+ }
+ setFromMatrixColumn(t, e) {
+ return this.fromArray(t.elements, 4 * e)
+ }
+ setFromMatrix3Column(t, e) {
+ return this.fromArray(t.elements, 3 * e)
+ }
+ equals(t) {
+ return t.x === this.x && t.y === this.y && t.z === this.z
+ }
+ fromArray(t, e = 0) {
+ return (this.x = t[e]), (this.y = t[e + 1]), (this.z = t[e + 2]), this
+ }
+ toArray(t = [], e = 0) {
+ return (t[e] = this.x), (t[e + 1] = this.y), (t[e + 2] = this.z), t
+ }
+ fromBufferAttribute(t, e, n) {
+ return (
+ void 0 !== n &&
+ console.warn('THREE.Vector3: offset has been removed from .fromBufferAttribute().'),
+ (this.x = t.getX(e)),
+ (this.y = t.getY(e)),
+ (this.z = t.getZ(e)),
+ this
+ )
+ }
+ random() {
+ return (this.x = Math.random()), (this.y = Math.random()), (this.z = Math.random()), this
+ }
+ }
+ ut.prototype.isVector3 = !0
+ const dt = new ut(),
+ pt = new ht()
+ class mt {
+ constructor(t = new ut(1 / 0, 1 / 0, 1 / 0), e = new ut(-1 / 0, -1 / 0, -1 / 0)) {
+ ;(this.min = t), (this.max = e)
+ }
+ set(t, e) {
+ return this.min.copy(t), this.max.copy(e), this
+ }
+ setFromArray(t) {
+ let e = 1 / 0,
+ n = 1 / 0,
+ i = 1 / 0,
+ r = -1 / 0,
+ s = -1 / 0,
+ a = -1 / 0
+ for (let o = 0, l = t.length; o < l; o += 3) {
+ const l = t[o],
+ c = t[o + 1],
+ h = t[o + 2]
+ l < e && (e = l),
+ c < n && (n = c),
+ h < i && (i = h),
+ l > r && (r = l),
+ c > s && (s = c),
+ h > a && (a = h)
+ }
+ return this.min.set(e, n, i), this.max.set(r, s, a), this
+ }
+ setFromBufferAttribute(t) {
+ let e = 1 / 0,
+ n = 1 / 0,
+ i = 1 / 0,
+ r = -1 / 0,
+ s = -1 / 0,
+ a = -1 / 0
+ for (let o = 0, l = t.count; o < l; o++) {
+ const l = t.getX(o),
+ c = t.getY(o),
+ h = t.getZ(o)
+ l < e && (e = l),
+ c < n && (n = c),
+ h < i && (i = h),
+ l > r && (r = l),
+ c > s && (s = c),
+ h > a && (a = h)
+ }
+ return this.min.set(e, n, i), this.max.set(r, s, a), this
+ }
+ setFromPoints(t) {
+ this.makeEmpty()
+ for (let e = 0, n = t.length; e < n; e++) this.expandByPoint(t[e])
+ return this
+ }
+ setFromCenterAndSize(t, e) {
+ const n = gt.copy(e).multiplyScalar(0.5)
+ return this.min.copy(t).sub(n), this.max.copy(t).add(n), this
+ }
+ setFromObject(t) {
+ return this.makeEmpty(), this.expandByObject(t)
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return this.min.copy(t.min), this.max.copy(t.max), this
+ }
+ makeEmpty() {
+ return (
+ (this.min.x = this.min.y = this.min.z = 1 / 0),
+ (this.max.x = this.max.y = this.max.z = -1 / 0),
+ this
+ )
+ }
+ isEmpty() {
+ return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
+ }
+ getCenter(t) {
+ return this.isEmpty()
+ ? t.set(0, 0, 0)
+ : t.addVectors(this.min, this.max).multiplyScalar(0.5)
+ }
+ getSize(t) {
+ return this.isEmpty() ? t.set(0, 0, 0) : t.subVectors(this.max, this.min)
+ }
+ expandByPoint(t) {
+ return this.min.min(t), this.max.max(t), this
+ }
+ expandByVector(t) {
+ return this.min.sub(t), this.max.add(t), this
+ }
+ expandByScalar(t) {
+ return this.min.addScalar(-t), this.max.addScalar(t), this
+ }
+ expandByObject(t) {
+ t.updateWorldMatrix(!1, !1)
+ const e = t.geometry
+ void 0 !== e &&
+ (null === e.boundingBox && e.computeBoundingBox(),
+ vt.copy(e.boundingBox),
+ vt.applyMatrix4(t.matrixWorld),
+ this.union(vt))
+ const n = t.children
+ for (let i = 0, r = n.length; i < r; i++) this.expandByObject(n[i])
+ return this
+ }
+ containsPoint(t) {
+ return !(
+ t.x < this.min.x ||
+ t.x > this.max.x ||
+ t.y < this.min.y ||
+ t.y > this.max.y ||
+ t.z < this.min.z ||
+ t.z > this.max.z
+ )
+ }
+ containsBox(t) {
+ return (
+ this.min.x <= t.min.x &&
+ t.max.x <= this.max.x &&
+ this.min.y <= t.min.y &&
+ t.max.y <= this.max.y &&
+ this.min.z <= t.min.z &&
+ t.max.z <= this.max.z
+ )
+ }
+ getParameter(t, e) {
+ return e.set(
+ (t.x - this.min.x) / (this.max.x - this.min.x),
+ (t.y - this.min.y) / (this.max.y - this.min.y),
+ (t.z - this.min.z) / (this.max.z - this.min.z),
+ )
+ }
+ intersectsBox(t) {
+ return !(
+ t.max.x < this.min.x ||
+ t.min.x > this.max.x ||
+ t.max.y < this.min.y ||
+ t.min.y > this.max.y ||
+ t.max.z < this.min.z ||
+ t.min.z > this.max.z
+ )
+ }
+ intersectsSphere(t) {
+ return (
+ this.clampPoint(t.center, gt), gt.distanceToSquared(t.center) <= t.radius * t.radius
+ )
+ }
+ intersectsPlane(t) {
+ let e, n
+ return (
+ t.normal.x > 0
+ ? ((e = t.normal.x * this.min.x), (n = t.normal.x * this.max.x))
+ : ((e = t.normal.x * this.max.x), (n = t.normal.x * this.min.x)),
+ t.normal.y > 0
+ ? ((e += t.normal.y * this.min.y), (n += t.normal.y * this.max.y))
+ : ((e += t.normal.y * this.max.y), (n += t.normal.y * this.min.y)),
+ t.normal.z > 0
+ ? ((e += t.normal.z * this.min.z), (n += t.normal.z * this.max.z))
+ : ((e += t.normal.z * this.max.z), (n += t.normal.z * this.min.z)),
+ e <= -t.constant && n >= -t.constant
+ )
+ }
+ intersectsTriangle(t) {
+ if (this.isEmpty()) return !1
+ this.getCenter(St),
+ Tt.subVectors(this.max, St),
+ yt.subVectors(t.a, St),
+ xt.subVectors(t.b, St),
+ _t.subVectors(t.c, St),
+ bt.subVectors(xt, yt),
+ Mt.subVectors(_t, xt),
+ wt.subVectors(yt, _t)
+ let e = [
+ 0,
+ -bt.z,
+ bt.y,
+ 0,
+ -Mt.z,
+ Mt.y,
+ 0,
+ -wt.z,
+ wt.y,
+ bt.z,
+ 0,
+ -bt.x,
+ Mt.z,
+ 0,
+ -Mt.x,
+ wt.z,
+ 0,
+ -wt.x,
+ -bt.y,
+ bt.x,
+ 0,
+ -Mt.y,
+ Mt.x,
+ 0,
+ -wt.y,
+ wt.x,
+ 0,
+ ]
+ return (
+ !!At(e, yt, xt, _t, Tt) &&
+ ((e = [1, 0, 0, 0, 1, 0, 0, 0, 1]),
+ !!At(e, yt, xt, _t, Tt) &&
+ (Et.crossVectors(bt, Mt), (e = [Et.x, Et.y, Et.z]), At(e, yt, xt, _t, Tt)))
+ )
+ }
+ clampPoint(t, e) {
+ return e.copy(t).clamp(this.min, this.max)
+ }
+ distanceToPoint(t) {
+ return gt.copy(t).clamp(this.min, this.max).sub(t).length()
+ }
+ getBoundingSphere(t) {
+ return this.getCenter(t.center), (t.radius = 0.5 * this.getSize(gt).length()), t
+ }
+ intersect(t) {
+ return this.min.max(t.min), this.max.min(t.max), this.isEmpty() && this.makeEmpty(), this
+ }
+ union(t) {
+ return this.min.min(t.min), this.max.max(t.max), this
+ }
+ applyMatrix4(t) {
+ return (
+ this.isEmpty() ||
+ (ft[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
+ ft[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
+ ft[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
+ ft[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
+ ft[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
+ ft[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
+ ft[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
+ ft[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
+ this.setFromPoints(ft)),
+ this
+ )
+ }
+ translate(t) {
+ return this.min.add(t), this.max.add(t), this
+ }
+ equals(t) {
+ return t.min.equals(this.min) && t.max.equals(this.max)
+ }
+ }
+ mt.prototype.isBox3 = !0
+ const ft = [new ut(), new ut(), new ut(), new ut(), new ut(), new ut(), new ut(), new ut()],
+ gt = new ut(),
+ vt = new mt(),
+ yt = new ut(),
+ xt = new ut(),
+ _t = new ut(),
+ bt = new ut(),
+ Mt = new ut(),
+ wt = new ut(),
+ St = new ut(),
+ Tt = new ut(),
+ Et = new ut(),
+ Lt = new ut()
+ function At(t, e, n, i, r) {
+ for (let s = 0, a = t.length - 3; s <= a; s += 3) {
+ Lt.fromArray(t, s)
+ const a = r.x * Math.abs(Lt.x) + r.y * Math.abs(Lt.y) + r.z * Math.abs(Lt.z),
+ o = e.dot(Lt),
+ l = n.dot(Lt),
+ c = i.dot(Lt)
+ if (Math.max(-Math.max(o, l, c), Math.min(o, l, c)) > a) return !1
+ }
+ return !0
+ }
+ const Rt = new mt(),
+ Ct = new ut(),
+ Pt = new ut(),
+ Dt = new ut()
+ class It {
+ constructor(t = new ut(), e = -1) {
+ ;(this.center = t), (this.radius = e)
+ }
+ set(t, e) {
+ return this.center.copy(t), (this.radius = e), this
+ }
+ setFromPoints(t, e) {
+ const n = this.center
+ void 0 !== e ? n.copy(e) : Rt.setFromPoints(t).getCenter(n)
+ let i = 0
+ for (let r = 0, s = t.length; r < s; r++) i = Math.max(i, n.distanceToSquared(t[r]))
+ return (this.radius = Math.sqrt(i)), this
+ }
+ copy(t) {
+ return this.center.copy(t.center), (this.radius = t.radius), this
+ }
+ isEmpty() {
+ return this.radius < 0
+ }
+ makeEmpty() {
+ return this.center.set(0, 0, 0), (this.radius = -1), this
+ }
+ containsPoint(t) {
+ return t.distanceToSquared(this.center) <= this.radius * this.radius
+ }
+ distanceToPoint(t) {
+ return t.distanceTo(this.center) - this.radius
+ }
+ intersectsSphere(t) {
+ const e = this.radius + t.radius
+ return t.center.distanceToSquared(this.center) <= e * e
+ }
+ intersectsBox(t) {
+ return t.intersectsSphere(this)
+ }
+ intersectsPlane(t) {
+ return Math.abs(t.distanceToPoint(this.center)) <= this.radius
+ }
+ clampPoint(t, e) {
+ const n = this.center.distanceToSquared(t)
+ return (
+ e.copy(t),
+ n > this.radius * this.radius &&
+ (e.sub(this.center).normalize(), e.multiplyScalar(this.radius).add(this.center)),
+ e
+ )
+ }
+ getBoundingBox(t) {
+ return this.isEmpty()
+ ? (t.makeEmpty(), t)
+ : (t.set(this.center, this.center), t.expandByScalar(this.radius), t)
+ }
+ applyMatrix4(t) {
+ return (
+ this.center.applyMatrix4(t), (this.radius = this.radius * t.getMaxScaleOnAxis()), this
+ )
+ }
+ translate(t) {
+ return this.center.add(t), this
+ }
+ expandByPoint(t) {
+ Dt.subVectors(t, this.center)
+ const e = Dt.lengthSq()
+ if (e > this.radius * this.radius) {
+ const t = Math.sqrt(e),
+ n = 0.5 * (t - this.radius)
+ this.center.add(Dt.multiplyScalar(n / t)), (this.radius += n)
+ }
+ return this
+ }
+ union(t) {
+ return (
+ Pt.subVectors(t.center, this.center).normalize().multiplyScalar(t.radius),
+ this.expandByPoint(Ct.copy(t.center).add(Pt)),
+ this.expandByPoint(Ct.copy(t.center).sub(Pt)),
+ this
+ )
+ }
+ equals(t) {
+ return t.center.equals(this.center) && t.radius === this.radius
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ const Nt = new ut(),
+ zt = new ut(),
+ Ot = new ut(),
+ Bt = new ut(),
+ Ft = new ut(),
+ Ut = new ut(),
+ Ht = new ut()
+ class Gt {
+ constructor(t = new ut(), e = new ut(0, 0, -1)) {
+ ;(this.origin = t), (this.direction = e)
+ }
+ set(t, e) {
+ return this.origin.copy(t), this.direction.copy(e), this
+ }
+ copy(t) {
+ return this.origin.copy(t.origin), this.direction.copy(t.direction), this
+ }
+ at(t, e) {
+ return e.copy(this.direction).multiplyScalar(t).add(this.origin)
+ }
+ lookAt(t) {
+ return this.direction.copy(t).sub(this.origin).normalize(), this
+ }
+ recast(t) {
+ return this.origin.copy(this.at(t, Nt)), this
+ }
+ closestPointToPoint(t, e) {
+ e.subVectors(t, this.origin)
+ const n = e.dot(this.direction)
+ return n < 0
+ ? e.copy(this.origin)
+ : e.copy(this.direction).multiplyScalar(n).add(this.origin)
+ }
+ distanceToPoint(t) {
+ return Math.sqrt(this.distanceSqToPoint(t))
+ }
+ distanceSqToPoint(t) {
+ const e = Nt.subVectors(t, this.origin).dot(this.direction)
+ return e < 0
+ ? this.origin.distanceToSquared(t)
+ : (Nt.copy(this.direction).multiplyScalar(e).add(this.origin), Nt.distanceToSquared(t))
+ }
+ distanceSqToSegment(t, e, n, i) {
+ zt.copy(t).add(e).multiplyScalar(0.5),
+ Ot.copy(e).sub(t).normalize(),
+ Bt.copy(this.origin).sub(zt)
+ const r = 0.5 * t.distanceTo(e),
+ s = -this.direction.dot(Ot),
+ a = Bt.dot(this.direction),
+ o = -Bt.dot(Ot),
+ l = Bt.lengthSq(),
+ c = Math.abs(1 - s * s)
+ let h, u, d, p
+ if (c > 0)
+ if (((h = s * o - a), (u = s * a - o), (p = r * c), h >= 0))
+ if (u >= -p)
+ if (u <= p) {
+ const t = 1 / c
+ ;(h *= t), (u *= t), (d = h * (h + s * u + 2 * a) + u * (s * h + u + 2 * o) + l)
+ } else (u = r), (h = Math.max(0, -(s * u + a))), (d = -h * h + u * (u + 2 * o) + l)
+ else (u = -r), (h = Math.max(0, -(s * u + a))), (d = -h * h + u * (u + 2 * o) + l)
+ else
+ u <= -p
+ ? ((h = Math.max(0, -(-s * r + a))),
+ (u = h > 0 ? -r : Math.min(Math.max(-r, -o), r)),
+ (d = -h * h + u * (u + 2 * o) + l))
+ : u <= p
+ ? ((h = 0), (u = Math.min(Math.max(-r, -o), r)), (d = u * (u + 2 * o) + l))
+ : ((h = Math.max(0, -(s * r + a))),
+ (u = h > 0 ? r : Math.min(Math.max(-r, -o), r)),
+ (d = -h * h + u * (u + 2 * o) + l))
+ else
+ (u = s > 0 ? -r : r),
+ (h = Math.max(0, -(s * u + a))),
+ (d = -h * h + u * (u + 2 * o) + l)
+ return (
+ n && n.copy(this.direction).multiplyScalar(h).add(this.origin),
+ i && i.copy(Ot).multiplyScalar(u).add(zt),
+ d
+ )
+ }
+ intersectSphere(t, e) {
+ Nt.subVectors(t.center, this.origin)
+ const n = Nt.dot(this.direction),
+ i = Nt.dot(Nt) - n * n,
+ r = t.radius * t.radius
+ if (i > r) return null
+ const s = Math.sqrt(r - i),
+ a = n - s,
+ o = n + s
+ return a < 0 && o < 0 ? null : a < 0 ? this.at(o, e) : this.at(a, e)
+ }
+ intersectsSphere(t) {
+ return this.distanceSqToPoint(t.center) <= t.radius * t.radius
+ }
+ distanceToPlane(t) {
+ const e = t.normal.dot(this.direction)
+ if (0 === e) return 0 === t.distanceToPoint(this.origin) ? 0 : null
+ const n = -(this.origin.dot(t.normal) + t.constant) / e
+ return n >= 0 ? n : null
+ }
+ intersectPlane(t, e) {
+ const n = this.distanceToPlane(t)
+ return null === n ? null : this.at(n, e)
+ }
+ intersectsPlane(t) {
+ const e = t.distanceToPoint(this.origin)
+ if (0 === e) return !0
+ return t.normal.dot(this.direction) * e < 0
+ }
+ intersectBox(t, e) {
+ let n, i, r, s, a, o
+ const l = 1 / this.direction.x,
+ c = 1 / this.direction.y,
+ h = 1 / this.direction.z,
+ u = this.origin
+ return (
+ l >= 0
+ ? ((n = (t.min.x - u.x) * l), (i = (t.max.x - u.x) * l))
+ : ((n = (t.max.x - u.x) * l), (i = (t.min.x - u.x) * l)),
+ c >= 0
+ ? ((r = (t.min.y - u.y) * c), (s = (t.max.y - u.y) * c))
+ : ((r = (t.max.y - u.y) * c), (s = (t.min.y - u.y) * c)),
+ n > s || r > i
+ ? null
+ : ((r > n || n !== n) && (n = r),
+ (s < i || i !== i) && (i = s),
+ h >= 0
+ ? ((a = (t.min.z - u.z) * h), (o = (t.max.z - u.z) * h))
+ : ((a = (t.max.z - u.z) * h), (o = (t.min.z - u.z) * h)),
+ n > o || a > i
+ ? null
+ : ((a > n || n !== n) && (n = a),
+ (o < i || i !== i) && (i = o),
+ i < 0 ? null : this.at(n >= 0 ? n : i, e)))
+ )
+ }
+ intersectsBox(t) {
+ return null !== this.intersectBox(t, Nt)
+ }
+ intersectTriangle(t, e, n, i, r) {
+ Ft.subVectors(e, t), Ut.subVectors(n, t), Ht.crossVectors(Ft, Ut)
+ let s,
+ a = this.direction.dot(Ht)
+ if (a > 0) {
+ if (i) return null
+ s = 1
+ } else {
+ if (!(a < 0)) return null
+ ;(s = -1), (a = -a)
+ }
+ Bt.subVectors(this.origin, t)
+ const o = s * this.direction.dot(Ut.crossVectors(Bt, Ut))
+ if (o < 0) return null
+ const l = s * this.direction.dot(Ft.cross(Bt))
+ if (l < 0) return null
+ if (o + l > a) return null
+ const c = -s * Bt.dot(Ht)
+ return c < 0 ? null : this.at(c / a, r)
+ }
+ applyMatrix4(t) {
+ return this.origin.applyMatrix4(t), this.direction.transformDirection(t), this
+ }
+ equals(t) {
+ return t.origin.equals(this.origin) && t.direction.equals(this.direction)
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ class Vt {
+ constructor() {
+ ;(this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
+ arguments.length > 0 &&
+ console.error(
+ 'THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.',
+ )
+ }
+ set(t, e, n, i, r, s, a, o, l, c, h, u, d, p, m, f) {
+ const g = this.elements
+ return (
+ (g[0] = t),
+ (g[4] = e),
+ (g[8] = n),
+ (g[12] = i),
+ (g[1] = r),
+ (g[5] = s),
+ (g[9] = a),
+ (g[13] = o),
+ (g[2] = l),
+ (g[6] = c),
+ (g[10] = h),
+ (g[14] = u),
+ (g[3] = d),
+ (g[7] = p),
+ (g[11] = m),
+ (g[15] = f),
+ this
+ )
+ }
+ identity() {
+ return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this
+ }
+ clone() {
+ return new Vt().fromArray(this.elements)
+ }
+ copy(t) {
+ const e = this.elements,
+ n = t.elements
+ return (
+ (e[0] = n[0]),
+ (e[1] = n[1]),
+ (e[2] = n[2]),
+ (e[3] = n[3]),
+ (e[4] = n[4]),
+ (e[5] = n[5]),
+ (e[6] = n[6]),
+ (e[7] = n[7]),
+ (e[8] = n[8]),
+ (e[9] = n[9]),
+ (e[10] = n[10]),
+ (e[11] = n[11]),
+ (e[12] = n[12]),
+ (e[13] = n[13]),
+ (e[14] = n[14]),
+ (e[15] = n[15]),
+ this
+ )
+ }
+ copyPosition(t) {
+ const e = this.elements,
+ n = t.elements
+ return (e[12] = n[12]), (e[13] = n[13]), (e[14] = n[14]), this
+ }
+ setFromMatrix3(t) {
+ const e = t.elements
+ return (
+ this.set(e[0], e[3], e[6], 0, e[1], e[4], e[7], 0, e[2], e[5], e[8], 0, 0, 0, 0, 1),
+ this
+ )
+ }
+ extractBasis(t, e, n) {
+ return (
+ t.setFromMatrixColumn(this, 0),
+ e.setFromMatrixColumn(this, 1),
+ n.setFromMatrixColumn(this, 2),
+ this
+ )
+ }
+ makeBasis(t, e, n) {
+ return this.set(t.x, e.x, n.x, 0, t.y, e.y, n.y, 0, t.z, e.z, n.z, 0, 0, 0, 0, 1), this
+ }
+ extractRotation(t) {
+ const e = this.elements,
+ n = t.elements,
+ i = 1 / kt.setFromMatrixColumn(t, 0).length(),
+ r = 1 / kt.setFromMatrixColumn(t, 1).length(),
+ s = 1 / kt.setFromMatrixColumn(t, 2).length()
+ return (
+ (e[0] = n[0] * i),
+ (e[1] = n[1] * i),
+ (e[2] = n[2] * i),
+ (e[3] = 0),
+ (e[4] = n[4] * r),
+ (e[5] = n[5] * r),
+ (e[6] = n[6] * r),
+ (e[7] = 0),
+ (e[8] = n[8] * s),
+ (e[9] = n[9] * s),
+ (e[10] = n[10] * s),
+ (e[11] = 0),
+ (e[12] = 0),
+ (e[13] = 0),
+ (e[14] = 0),
+ (e[15] = 1),
+ this
+ )
+ }
+ makeRotationFromEuler(t) {
+ ;(t && t.isEuler) ||
+ console.error(
+ 'THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.',
+ )
+ const e = this.elements,
+ n = t.x,
+ i = t.y,
+ r = t.z,
+ s = Math.cos(n),
+ a = Math.sin(n),
+ o = Math.cos(i),
+ l = Math.sin(i),
+ c = Math.cos(r),
+ h = Math.sin(r)
+ if ('XYZ' === t.order) {
+ const t = s * c,
+ n = s * h,
+ i = a * c,
+ r = a * h
+ ;(e[0] = o * c),
+ (e[4] = -o * h),
+ (e[8] = l),
+ (e[1] = n + i * l),
+ (e[5] = t - r * l),
+ (e[9] = -a * o),
+ (e[2] = r - t * l),
+ (e[6] = i + n * l),
+ (e[10] = s * o)
+ } else if ('YXZ' === t.order) {
+ const t = o * c,
+ n = o * h,
+ i = l * c,
+ r = l * h
+ ;(e[0] = t + r * a),
+ (e[4] = i * a - n),
+ (e[8] = s * l),
+ (e[1] = s * h),
+ (e[5] = s * c),
+ (e[9] = -a),
+ (e[2] = n * a - i),
+ (e[6] = r + t * a),
+ (e[10] = s * o)
+ } else if ('ZXY' === t.order) {
+ const t = o * c,
+ n = o * h,
+ i = l * c,
+ r = l * h
+ ;(e[0] = t - r * a),
+ (e[4] = -s * h),
+ (e[8] = i + n * a),
+ (e[1] = n + i * a),
+ (e[5] = s * c),
+ (e[9] = r - t * a),
+ (e[2] = -s * l),
+ (e[6] = a),
+ (e[10] = s * o)
+ } else if ('ZYX' === t.order) {
+ const t = s * c,
+ n = s * h,
+ i = a * c,
+ r = a * h
+ ;(e[0] = o * c),
+ (e[4] = i * l - n),
+ (e[8] = t * l + r),
+ (e[1] = o * h),
+ (e[5] = r * l + t),
+ (e[9] = n * l - i),
+ (e[2] = -l),
+ (e[6] = a * o),
+ (e[10] = s * o)
+ } else if ('YZX' === t.order) {
+ const t = s * o,
+ n = s * l,
+ i = a * o,
+ r = a * l
+ ;(e[0] = o * c),
+ (e[4] = r - t * h),
+ (e[8] = i * h + n),
+ (e[1] = h),
+ (e[5] = s * c),
+ (e[9] = -a * c),
+ (e[2] = -l * c),
+ (e[6] = n * h + i),
+ (e[10] = t - r * h)
+ } else if ('XZY' === t.order) {
+ const t = s * o,
+ n = s * l,
+ i = a * o,
+ r = a * l
+ ;(e[0] = o * c),
+ (e[4] = -h),
+ (e[8] = l * c),
+ (e[1] = t * h + r),
+ (e[5] = s * c),
+ (e[9] = n * h - i),
+ (e[2] = i * h - n),
+ (e[6] = a * c),
+ (e[10] = r * h + t)
+ }
+ return (
+ (e[3] = 0),
+ (e[7] = 0),
+ (e[11] = 0),
+ (e[12] = 0),
+ (e[13] = 0),
+ (e[14] = 0),
+ (e[15] = 1),
+ this
+ )
+ }
+ makeRotationFromQuaternion(t) {
+ return this.compose(jt, t, qt)
+ }
+ lookAt(t, e, n) {
+ const i = this.elements
+ return (
+ Jt.subVectors(t, e),
+ 0 === Jt.lengthSq() && (Jt.z = 1),
+ Jt.normalize(),
+ Xt.crossVectors(n, Jt),
+ 0 === Xt.lengthSq() &&
+ (1 === Math.abs(n.z) ? (Jt.x += 1e-4) : (Jt.z += 1e-4),
+ Jt.normalize(),
+ Xt.crossVectors(n, Jt)),
+ Xt.normalize(),
+ Yt.crossVectors(Jt, Xt),
+ (i[0] = Xt.x),
+ (i[4] = Yt.x),
+ (i[8] = Jt.x),
+ (i[1] = Xt.y),
+ (i[5] = Yt.y),
+ (i[9] = Jt.y),
+ (i[2] = Xt.z),
+ (i[6] = Yt.z),
+ (i[10] = Jt.z),
+ this
+ )
+ }
+ multiply(t, e) {
+ return void 0 !== e
+ ? (console.warn(
+ 'THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.',
+ ),
+ this.multiplyMatrices(t, e))
+ : this.multiplyMatrices(this, t)
+ }
+ premultiply(t) {
+ return this.multiplyMatrices(t, this)
+ }
+ multiplyMatrices(t, e) {
+ const n = t.elements,
+ i = e.elements,
+ r = this.elements,
+ s = n[0],
+ a = n[4],
+ o = n[8],
+ l = n[12],
+ c = n[1],
+ h = n[5],
+ u = n[9],
+ d = n[13],
+ p = n[2],
+ m = n[6],
+ f = n[10],
+ g = n[14],
+ v = n[3],
+ y = n[7],
+ x = n[11],
+ _ = n[15],
+ b = i[0],
+ M = i[4],
+ w = i[8],
+ S = i[12],
+ T = i[1],
+ E = i[5],
+ L = i[9],
+ A = i[13],
+ R = i[2],
+ C = i[6],
+ P = i[10],
+ D = i[14],
+ I = i[3],
+ N = i[7],
+ z = i[11],
+ O = i[15]
+ return (
+ (r[0] = s * b + a * T + o * R + l * I),
+ (r[4] = s * M + a * E + o * C + l * N),
+ (r[8] = s * w + a * L + o * P + l * z),
+ (r[12] = s * S + a * A + o * D + l * O),
+ (r[1] = c * b + h * T + u * R + d * I),
+ (r[5] = c * M + h * E + u * C + d * N),
+ (r[9] = c * w + h * L + u * P + d * z),
+ (r[13] = c * S + h * A + u * D + d * O),
+ (r[2] = p * b + m * T + f * R + g * I),
+ (r[6] = p * M + m * E + f * C + g * N),
+ (r[10] = p * w + m * L + f * P + g * z),
+ (r[14] = p * S + m * A + f * D + g * O),
+ (r[3] = v * b + y * T + x * R + _ * I),
+ (r[7] = v * M + y * E + x * C + _ * N),
+ (r[11] = v * w + y * L + x * P + _ * z),
+ (r[15] = v * S + y * A + x * D + _ * O),
+ this
+ )
+ }
+ multiplyScalar(t) {
+ const e = this.elements
+ return (
+ (e[0] *= t),
+ (e[4] *= t),
+ (e[8] *= t),
+ (e[12] *= t),
+ (e[1] *= t),
+ (e[5] *= t),
+ (e[9] *= t),
+ (e[13] *= t),
+ (e[2] *= t),
+ (e[6] *= t),
+ (e[10] *= t),
+ (e[14] *= t),
+ (e[3] *= t),
+ (e[7] *= t),
+ (e[11] *= t),
+ (e[15] *= t),
+ this
+ )
+ }
+ determinant() {
+ const t = this.elements,
+ e = t[0],
+ n = t[4],
+ i = t[8],
+ r = t[12],
+ s = t[1],
+ a = t[5],
+ o = t[9],
+ l = t[13],
+ c = t[2],
+ h = t[6],
+ u = t[10],
+ d = t[14]
+ return (
+ t[3] * (+r * o * h - i * l * h - r * a * u + n * l * u + i * a * d - n * o * d) +
+ t[7] * (+e * o * d - e * l * u + r * s * u - i * s * d + i * l * c - r * o * c) +
+ t[11] * (+e * l * h - e * a * d - r * s * h + n * s * d + r * a * c - n * l * c) +
+ t[15] * (-i * a * c - e * o * h + e * a * u + i * s * h - n * s * u + n * o * c)
+ )
+ }
+ transpose() {
+ const t = this.elements
+ let e
+ return (
+ (e = t[1]),
+ (t[1] = t[4]),
+ (t[4] = e),
+ (e = t[2]),
+ (t[2] = t[8]),
+ (t[8] = e),
+ (e = t[6]),
+ (t[6] = t[9]),
+ (t[9] = e),
+ (e = t[3]),
+ (t[3] = t[12]),
+ (t[12] = e),
+ (e = t[7]),
+ (t[7] = t[13]),
+ (t[13] = e),
+ (e = t[11]),
+ (t[11] = t[14]),
+ (t[14] = e),
+ this
+ )
+ }
+ setPosition(t, e, n) {
+ const i = this.elements
+ return (
+ t.isVector3
+ ? ((i[12] = t.x), (i[13] = t.y), (i[14] = t.z))
+ : ((i[12] = t), (i[13] = e), (i[14] = n)),
+ this
+ )
+ }
+ invert() {
+ const t = this.elements,
+ e = t[0],
+ n = t[1],
+ i = t[2],
+ r = t[3],
+ s = t[4],
+ a = t[5],
+ o = t[6],
+ l = t[7],
+ c = t[8],
+ h = t[9],
+ u = t[10],
+ d = t[11],
+ p = t[12],
+ m = t[13],
+ f = t[14],
+ g = t[15],
+ v = h * f * l - m * u * l + m * o * d - a * f * d - h * o * g + a * u * g,
+ y = p * u * l - c * f * l - p * o * d + s * f * d + c * o * g - s * u * g,
+ x = c * m * l - p * h * l + p * a * d - s * m * d - c * a * g + s * h * g,
+ _ = p * h * o - c * m * o - p * a * u + s * m * u + c * a * f - s * h * f,
+ b = e * v + n * y + i * x + r * _
+ if (0 === b) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
+ const M = 1 / b
+ return (
+ (t[0] = v * M),
+ (t[1] = (m * u * r - h * f * r - m * i * d + n * f * d + h * i * g - n * u * g) * M),
+ (t[2] = (a * f * r - m * o * r + m * i * l - n * f * l - a * i * g + n * o * g) * M),
+ (t[3] = (h * o * r - a * u * r - h * i * l + n * u * l + a * i * d - n * o * d) * M),
+ (t[4] = y * M),
+ (t[5] = (c * f * r - p * u * r + p * i * d - e * f * d - c * i * g + e * u * g) * M),
+ (t[6] = (p * o * r - s * f * r - p * i * l + e * f * l + s * i * g - e * o * g) * M),
+ (t[7] = (s * u * r - c * o * r + c * i * l - e * u * l - s * i * d + e * o * d) * M),
+ (t[8] = x * M),
+ (t[9] = (p * h * r - c * m * r - p * n * d + e * m * d + c * n * g - e * h * g) * M),
+ (t[10] = (s * m * r - p * a * r + p * n * l - e * m * l - s * n * g + e * a * g) * M),
+ (t[11] = (c * a * r - s * h * r - c * n * l + e * h * l + s * n * d - e * a * d) * M),
+ (t[12] = _ * M),
+ (t[13] = (c * m * i - p * h * i + p * n * u - e * m * u - c * n * f + e * h * f) * M),
+ (t[14] = (p * a * i - s * m * i - p * n * o + e * m * o + s * n * f - e * a * f) * M),
+ (t[15] = (s * h * i - c * a * i + c * n * o - e * h * o - s * n * u + e * a * u) * M),
+ this
+ )
+ }
+ scale(t) {
+ const e = this.elements,
+ n = t.x,
+ i = t.y,
+ r = t.z
+ return (
+ (e[0] *= n),
+ (e[4] *= i),
+ (e[8] *= r),
+ (e[1] *= n),
+ (e[5] *= i),
+ (e[9] *= r),
+ (e[2] *= n),
+ (e[6] *= i),
+ (e[10] *= r),
+ (e[3] *= n),
+ (e[7] *= i),
+ (e[11] *= r),
+ this
+ )
+ }
+ getMaxScaleOnAxis() {
+ const t = this.elements,
+ e = t[0] * t[0] + t[1] * t[1] + t[2] * t[2],
+ n = t[4] * t[4] + t[5] * t[5] + t[6] * t[6],
+ i = t[8] * t[8] + t[9] * t[9] + t[10] * t[10]
+ return Math.sqrt(Math.max(e, n, i))
+ }
+ makeTranslation(t, e, n) {
+ return this.set(1, 0, 0, t, 0, 1, 0, e, 0, 0, 1, n, 0, 0, 0, 1), this
+ }
+ makeRotationX(t) {
+ const e = Math.cos(t),
+ n = Math.sin(t)
+ return this.set(1, 0, 0, 0, 0, e, -n, 0, 0, n, e, 0, 0, 0, 0, 1), this
+ }
+ makeRotationY(t) {
+ const e = Math.cos(t),
+ n = Math.sin(t)
+ return this.set(e, 0, n, 0, 0, 1, 0, 0, -n, 0, e, 0, 0, 0, 0, 1), this
+ }
+ makeRotationZ(t) {
+ const e = Math.cos(t),
+ n = Math.sin(t)
+ return this.set(e, -n, 0, 0, n, e, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this
+ }
+ makeRotationAxis(t, e) {
+ const n = Math.cos(e),
+ i = Math.sin(e),
+ r = 1 - n,
+ s = t.x,
+ a = t.y,
+ o = t.z,
+ l = r * s,
+ c = r * a
+ return (
+ this.set(
+ l * s + n,
+ l * a - i * o,
+ l * o + i * a,
+ 0,
+ l * a + i * o,
+ c * a + n,
+ c * o - i * s,
+ 0,
+ l * o - i * a,
+ c * o + i * s,
+ r * o * o + n,
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ ),
+ this
+ )
+ }
+ makeScale(t, e, n) {
+ return this.set(t, 0, 0, 0, 0, e, 0, 0, 0, 0, n, 0, 0, 0, 0, 1), this
+ }
+ makeShear(t, e, n, i, r, s) {
+ return this.set(1, n, r, 0, t, 1, s, 0, e, i, 1, 0, 0, 0, 0, 1), this
+ }
+ compose(t, e, n) {
+ const i = this.elements,
+ r = e._x,
+ s = e._y,
+ a = e._z,
+ o = e._w,
+ l = r + r,
+ c = s + s,
+ h = a + a,
+ u = r * l,
+ d = r * c,
+ p = r * h,
+ m = s * c,
+ f = s * h,
+ g = a * h,
+ v = o * l,
+ y = o * c,
+ x = o * h,
+ _ = n.x,
+ b = n.y,
+ M = n.z
+ return (
+ (i[0] = (1 - (m + g)) * _),
+ (i[1] = (d + x) * _),
+ (i[2] = (p - y) * _),
+ (i[3] = 0),
+ (i[4] = (d - x) * b),
+ (i[5] = (1 - (u + g)) * b),
+ (i[6] = (f + v) * b),
+ (i[7] = 0),
+ (i[8] = (p + y) * M),
+ (i[9] = (f - v) * M),
+ (i[10] = (1 - (u + m)) * M),
+ (i[11] = 0),
+ (i[12] = t.x),
+ (i[13] = t.y),
+ (i[14] = t.z),
+ (i[15] = 1),
+ this
+ )
+ }
+ decompose(t, e, n) {
+ const i = this.elements
+ let r = kt.set(i[0], i[1], i[2]).length()
+ const s = kt.set(i[4], i[5], i[6]).length(),
+ a = kt.set(i[8], i[9], i[10]).length()
+ this.determinant() < 0 && (r = -r),
+ (t.x = i[12]),
+ (t.y = i[13]),
+ (t.z = i[14]),
+ Wt.copy(this)
+ const o = 1 / r,
+ l = 1 / s,
+ c = 1 / a
+ return (
+ (Wt.elements[0] *= o),
+ (Wt.elements[1] *= o),
+ (Wt.elements[2] *= o),
+ (Wt.elements[4] *= l),
+ (Wt.elements[5] *= l),
+ (Wt.elements[6] *= l),
+ (Wt.elements[8] *= c),
+ (Wt.elements[9] *= c),
+ (Wt.elements[10] *= c),
+ e.setFromRotationMatrix(Wt),
+ (n.x = r),
+ (n.y = s),
+ (n.z = a),
+ this
+ )
+ }
+ makePerspective(t, e, n, i, r, s) {
+ void 0 === s &&
+ console.warn(
+ 'THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.',
+ )
+ const a = this.elements,
+ o = (2 * r) / (e - t),
+ l = (2 * r) / (n - i),
+ c = (e + t) / (e - t),
+ h = (n + i) / (n - i),
+ u = -(s + r) / (s - r),
+ d = (-2 * s * r) / (s - r)
+ return (
+ (a[0] = o),
+ (a[4] = 0),
+ (a[8] = c),
+ (a[12] = 0),
+ (a[1] = 0),
+ (a[5] = l),
+ (a[9] = h),
+ (a[13] = 0),
+ (a[2] = 0),
+ (a[6] = 0),
+ (a[10] = u),
+ (a[14] = d),
+ (a[3] = 0),
+ (a[7] = 0),
+ (a[11] = -1),
+ (a[15] = 0),
+ this
+ )
+ }
+ makeOrthographic(t, e, n, i, r, s) {
+ const a = this.elements,
+ o = 1 / (e - t),
+ l = 1 / (n - i),
+ c = 1 / (s - r),
+ h = (e + t) * o,
+ u = (n + i) * l,
+ d = (s + r) * c
+ return (
+ (a[0] = 2 * o),
+ (a[4] = 0),
+ (a[8] = 0),
+ (a[12] = -h),
+ (a[1] = 0),
+ (a[5] = 2 * l),
+ (a[9] = 0),
+ (a[13] = -u),
+ (a[2] = 0),
+ (a[6] = 0),
+ (a[10] = -2 * c),
+ (a[14] = -d),
+ (a[3] = 0),
+ (a[7] = 0),
+ (a[11] = 0),
+ (a[15] = 1),
+ this
+ )
+ }
+ equals(t) {
+ const e = this.elements,
+ n = t.elements
+ for (let i = 0; i < 16; i++) if (e[i] !== n[i]) return !1
+ return !0
+ }
+ fromArray(t, e = 0) {
+ for (let n = 0; n < 16; n++) this.elements[n] = t[n + e]
+ return this
+ }
+ toArray(t = [], e = 0) {
+ const n = this.elements
+ return (
+ (t[e] = n[0]),
+ (t[e + 1] = n[1]),
+ (t[e + 2] = n[2]),
+ (t[e + 3] = n[3]),
+ (t[e + 4] = n[4]),
+ (t[e + 5] = n[5]),
+ (t[e + 6] = n[6]),
+ (t[e + 7] = n[7]),
+ (t[e + 8] = n[8]),
+ (t[e + 9] = n[9]),
+ (t[e + 10] = n[10]),
+ (t[e + 11] = n[11]),
+ (t[e + 12] = n[12]),
+ (t[e + 13] = n[13]),
+ (t[e + 14] = n[14]),
+ (t[e + 15] = n[15]),
+ t
+ )
+ }
+ }
+ Vt.prototype.isMatrix4 = !0
+ const kt = new ut(),
+ Wt = new Vt(),
+ jt = new ut(0, 0, 0),
+ qt = new ut(1, 1, 1),
+ Xt = new ut(),
+ Yt = new ut(),
+ Jt = new ut(),
+ Zt = new Vt(),
+ Qt = new ht()
+ class Kt {
+ constructor(t = 0, e = 0, n = 0, i = Kt.DefaultOrder) {
+ ;(this._x = t), (this._y = e), (this._z = n), (this._order = i)
+ }
+ get x() {
+ return this._x
+ }
+ set x(t) {
+ ;(this._x = t), this._onChangeCallback()
+ }
+ get y() {
+ return this._y
+ }
+ set y(t) {
+ ;(this._y = t), this._onChangeCallback()
+ }
+ get z() {
+ return this._z
+ }
+ set z(t) {
+ ;(this._z = t), this._onChangeCallback()
+ }
+ get order() {
+ return this._order
+ }
+ set order(t) {
+ ;(this._order = t), this._onChangeCallback()
+ }
+ set(t, e, n, i = this._order) {
+ return (
+ (this._x = t),
+ (this._y = e),
+ (this._z = n),
+ (this._order = i),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ clone() {
+ return new this.constructor(this._x, this._y, this._z, this._order)
+ }
+ copy(t) {
+ return (
+ (this._x = t._x),
+ (this._y = t._y),
+ (this._z = t._z),
+ (this._order = t._order),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ setFromRotationMatrix(t, e = this._order, n = !0) {
+ const i = t.elements,
+ r = i[0],
+ s = i[4],
+ a = i[8],
+ o = i[1],
+ l = i[5],
+ c = i[9],
+ h = i[2],
+ u = i[6],
+ d = i[10]
+ switch (e) {
+ case 'XYZ':
+ ;(this._y = Math.asin(J(a, -1, 1))),
+ Math.abs(a) < 0.9999999
+ ? ((this._x = Math.atan2(-c, d)), (this._z = Math.atan2(-s, r)))
+ : ((this._x = Math.atan2(u, l)), (this._z = 0))
+ break
+ case 'YXZ':
+ ;(this._x = Math.asin(-J(c, -1, 1))),
+ Math.abs(c) < 0.9999999
+ ? ((this._y = Math.atan2(a, d)), (this._z = Math.atan2(o, l)))
+ : ((this._y = Math.atan2(-h, r)), (this._z = 0))
+ break
+ case 'ZXY':
+ ;(this._x = Math.asin(J(u, -1, 1))),
+ Math.abs(u) < 0.9999999
+ ? ((this._y = Math.atan2(-h, d)), (this._z = Math.atan2(-s, l)))
+ : ((this._y = 0), (this._z = Math.atan2(o, r)))
+ break
+ case 'ZYX':
+ ;(this._y = Math.asin(-J(h, -1, 1))),
+ Math.abs(h) < 0.9999999
+ ? ((this._x = Math.atan2(u, d)), (this._z = Math.atan2(o, r)))
+ : ((this._x = 0), (this._z = Math.atan2(-s, l)))
+ break
+ case 'YZX':
+ ;(this._z = Math.asin(J(o, -1, 1))),
+ Math.abs(o) < 0.9999999
+ ? ((this._x = Math.atan2(-c, l)), (this._y = Math.atan2(-h, r)))
+ : ((this._x = 0), (this._y = Math.atan2(a, d)))
+ break
+ case 'XZY':
+ ;(this._z = Math.asin(-J(s, -1, 1))),
+ Math.abs(s) < 0.9999999
+ ? ((this._x = Math.atan2(u, l)), (this._y = Math.atan2(a, r)))
+ : ((this._x = Math.atan2(-c, d)), (this._y = 0))
+ break
+ default:
+ console.warn(
+ 'THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' + e,
+ )
+ }
+ return (this._order = e), !0 === n && this._onChangeCallback(), this
+ }
+ setFromQuaternion(t, e, n) {
+ return Zt.makeRotationFromQuaternion(t), this.setFromRotationMatrix(Zt, e, n)
+ }
+ setFromVector3(t, e = this._order) {
+ return this.set(t.x, t.y, t.z, e)
+ }
+ reorder(t) {
+ return Qt.setFromEuler(this), this.setFromQuaternion(Qt, t)
+ }
+ equals(t) {
+ return (
+ t._x === this._x && t._y === this._y && t._z === this._z && t._order === this._order
+ )
+ }
+ fromArray(t) {
+ return (
+ (this._x = t[0]),
+ (this._y = t[1]),
+ (this._z = t[2]),
+ void 0 !== t[3] && (this._order = t[3]),
+ this._onChangeCallback(),
+ this
+ )
+ }
+ toArray(t = [], e = 0) {
+ return (
+ (t[e] = this._x),
+ (t[e + 1] = this._y),
+ (t[e + 2] = this._z),
+ (t[e + 3] = this._order),
+ t
+ )
+ }
+ toVector3(t) {
+ return t ? t.set(this._x, this._y, this._z) : new ut(this._x, this._y, this._z)
+ }
+ _onChange(t) {
+ return (this._onChangeCallback = t), this
+ }
+ _onChangeCallback() {}
+ }
+ ;(Kt.prototype.isEuler = !0),
+ (Kt.DefaultOrder = 'XYZ'),
+ (Kt.RotationOrders = ['XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX'])
+ class $t {
+ constructor() {
+ this.mask = 1
+ }
+ set(t) {
+ this.mask = (1 << t) | 0
+ }
+ enable(t) {
+ this.mask |= (1 << t) | 0
+ }
+ enableAll() {
+ this.mask = -1
+ }
+ toggle(t) {
+ this.mask ^= (1 << t) | 0
+ }
+ disable(t) {
+ this.mask &= ~((1 << t) | 0)
+ }
+ disableAll() {
+ this.mask = 0
+ }
+ test(t) {
+ return 0 !== (this.mask & t.mask)
+ }
+ }
+ let te = 0
+ const ee = new ut(),
+ ne = new ht(),
+ ie = new Vt(),
+ re = new ut(),
+ se = new ut(),
+ ae = new ut(),
+ oe = new ht(),
+ le = new ut(1, 0, 0),
+ ce = new ut(0, 1, 0),
+ he = new ut(0, 0, 1),
+ ue = { type: 'added' },
+ de = { type: 'removed' }
+ class pe extends W {
+ constructor() {
+ super(),
+ Object.defineProperty(this, 'id', { value: te++ }),
+ (this.uuid = Y()),
+ (this.name = ''),
+ (this.type = 'Object3D'),
+ (this.parent = null),
+ (this.children = []),
+ (this.up = pe.DefaultUp.clone())
+ const t = new ut(),
+ e = new Kt(),
+ n = new ht(),
+ i = new ut(1, 1, 1)
+ e._onChange(function () {
+ n.setFromEuler(e, !1)
+ }),
+ n._onChange(function () {
+ e.setFromQuaternion(n, void 0, !1)
+ }),
+ Object.defineProperties(this, {
+ position: { configurable: !0, enumerable: !0, value: t },
+ rotation: { configurable: !0, enumerable: !0, value: e },
+ quaternion: { configurable: !0, enumerable: !0, value: n },
+ scale: { configurable: !0, enumerable: !0, value: i },
+ modelViewMatrix: { value: new Vt() },
+ normalMatrix: { value: new et() },
+ }),
+ (this.matrix = new Vt()),
+ (this.matrixWorld = new Vt()),
+ (this.matrixAutoUpdate = pe.DefaultMatrixAutoUpdate),
+ (this.matrixWorldNeedsUpdate = !1),
+ (this.layers = new $t()),
+ (this.visible = !0),
+ (this.castShadow = !1),
+ (this.receiveShadow = !1),
+ (this.frustumCulled = !0),
+ (this.renderOrder = 0),
+ (this.animations = []),
+ (this.userData = {})
+ }
+ onBeforeRender() {}
+ onAfterRender() {}
+ applyMatrix4(t) {
+ this.matrixAutoUpdate && this.updateMatrix(),
+ this.matrix.premultiply(t),
+ this.matrix.decompose(this.position, this.quaternion, this.scale)
+ }
+ applyQuaternion(t) {
+ return this.quaternion.premultiply(t), this
+ }
+ setRotationFromAxisAngle(t, e) {
+ this.quaternion.setFromAxisAngle(t, e)
+ }
+ setRotationFromEuler(t) {
+ this.quaternion.setFromEuler(t, !0)
+ }
+ setRotationFromMatrix(t) {
+ this.quaternion.setFromRotationMatrix(t)
+ }
+ setRotationFromQuaternion(t) {
+ this.quaternion.copy(t)
+ }
+ rotateOnAxis(t, e) {
+ return ne.setFromAxisAngle(t, e), this.quaternion.multiply(ne), this
+ }
+ rotateOnWorldAxis(t, e) {
+ return ne.setFromAxisAngle(t, e), this.quaternion.premultiply(ne), this
+ }
+ rotateX(t) {
+ return this.rotateOnAxis(le, t)
+ }
+ rotateY(t) {
+ return this.rotateOnAxis(ce, t)
+ }
+ rotateZ(t) {
+ return this.rotateOnAxis(he, t)
+ }
+ translateOnAxis(t, e) {
+ return (
+ ee.copy(t).applyQuaternion(this.quaternion),
+ this.position.add(ee.multiplyScalar(e)),
+ this
+ )
+ }
+ translateX(t) {
+ return this.translateOnAxis(le, t)
+ }
+ translateY(t) {
+ return this.translateOnAxis(ce, t)
+ }
+ translateZ(t) {
+ return this.translateOnAxis(he, t)
+ }
+ localToWorld(t) {
+ return t.applyMatrix4(this.matrixWorld)
+ }
+ worldToLocal(t) {
+ return t.applyMatrix4(ie.copy(this.matrixWorld).invert())
+ }
+ lookAt(t, e, n) {
+ t.isVector3 ? re.copy(t) : re.set(t, e, n)
+ const i = this.parent
+ this.updateWorldMatrix(!0, !1),
+ se.setFromMatrixPosition(this.matrixWorld),
+ this.isCamera || this.isLight ? ie.lookAt(se, re, this.up) : ie.lookAt(re, se, this.up),
+ this.quaternion.setFromRotationMatrix(ie),
+ i &&
+ (ie.extractRotation(i.matrixWorld),
+ ne.setFromRotationMatrix(ie),
+ this.quaternion.premultiply(ne.invert()))
+ }
+ add(t) {
+ if (arguments.length > 1) {
+ for (let t = 0; t < arguments.length; t++) this.add(arguments[t])
+ return this
+ }
+ return t === this
+ ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", t),
+ this)
+ : (t && t.isObject3D
+ ? (null !== t.parent && t.parent.remove(t),
+ (t.parent = this),
+ this.children.push(t),
+ t.dispatchEvent(ue))
+ : console.error('THREE.Object3D.add: object not an instance of THREE.Object3D.', t),
+ this)
+ }
+ remove(t) {
+ if (arguments.length > 1) {
+ for (let t = 0; t < arguments.length; t++) this.remove(arguments[t])
+ return this
+ }
+ const e = this.children.indexOf(t)
+ return (
+ -1 !== e && ((t.parent = null), this.children.splice(e, 1), t.dispatchEvent(de)), this
+ )
+ }
+ removeFromParent() {
+ const t = this.parent
+ return null !== t && t.remove(this), this
+ }
+ clear() {
+ for (let t = 0; t < this.children.length; t++) {
+ const e = this.children[t]
+ ;(e.parent = null), e.dispatchEvent(de)
+ }
+ return (this.children.length = 0), this
+ }
+ attach(t) {
+ return (
+ this.updateWorldMatrix(!0, !1),
+ ie.copy(this.matrixWorld).invert(),
+ null !== t.parent &&
+ (t.parent.updateWorldMatrix(!0, !1), ie.multiply(t.parent.matrixWorld)),
+ t.applyMatrix4(ie),
+ this.add(t),
+ t.updateWorldMatrix(!1, !0),
+ this
+ )
+ }
+ getObjectById(t) {
+ return this.getObjectByProperty('id', t)
+ }
+ getObjectByName(t) {
+ return this.getObjectByProperty('name', t)
+ }
+ getObjectByProperty(t, e) {
+ if (this[t] === e) return this
+ for (let n = 0, i = this.children.length; n < i; n++) {
+ const i = this.children[n].getObjectByProperty(t, e)
+ if (void 0 !== i) return i
+ }
+ }
+ getWorldPosition(t) {
+ return this.updateWorldMatrix(!0, !1), t.setFromMatrixPosition(this.matrixWorld)
+ }
+ getWorldQuaternion(t) {
+ return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(se, t, ae), t
+ }
+ getWorldScale(t) {
+ return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(se, oe, t), t
+ }
+ getWorldDirection(t) {
+ this.updateWorldMatrix(!0, !1)
+ const e = this.matrixWorld.elements
+ return t.set(e[8], e[9], e[10]).normalize()
+ }
+ raycast() {}
+ traverse(t) {
+ t(this)
+ const e = this.children
+ for (let n = 0, i = e.length; n < i; n++) e[n].traverse(t)
+ }
+ traverseVisible(t) {
+ if (!1 === this.visible) return
+ t(this)
+ const e = this.children
+ for (let n = 0, i = e.length; n < i; n++) e[n].traverseVisible(t)
+ }
+ traverseAncestors(t) {
+ const e = this.parent
+ null !== e && (t(e), e.traverseAncestors(t))
+ }
+ updateMatrix() {
+ this.matrix.compose(this.position, this.quaternion, this.scale),
+ (this.matrixWorldNeedsUpdate = !0)
+ }
+ updateMatrixWorld(t) {
+ this.matrixAutoUpdate && this.updateMatrix(),
+ (this.matrixWorldNeedsUpdate || t) &&
+ (null === this.parent
+ ? this.matrixWorld.copy(this.matrix)
+ : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
+ (this.matrixWorldNeedsUpdate = !1),
+ (t = !0))
+ const e = this.children
+ for (let n = 0, i = e.length; n < i; n++) e[n].updateMatrixWorld(t)
+ }
+ updateWorldMatrix(t, e) {
+ const n = this.parent
+ if (
+ (!0 === t && null !== n && n.updateWorldMatrix(!0, !1),
+ this.matrixAutoUpdate && this.updateMatrix(),
+ null === this.parent
+ ? this.matrixWorld.copy(this.matrix)
+ : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
+ !0 === e)
+ ) {
+ const t = this.children
+ for (let e = 0, n = t.length; e < n; e++) t[e].updateWorldMatrix(!1, !0)
+ }
+ }
+ toJSON(t) {
+ const e = void 0 === t || 'string' === typeof t,
+ n = {}
+ e &&
+ ((t = {
+ geometries: {},
+ materials: {},
+ textures: {},
+ images: {},
+ shapes: {},
+ skeletons: {},
+ animations: {},
+ }),
+ (n.metadata = { version: 4.5, type: 'Object', generator: 'Object3D.toJSON' }))
+ const i = {}
+ function r(e, n) {
+ return void 0 === e[n.uuid] && (e[n.uuid] = n.toJSON(t)), n.uuid
+ }
+ if (
+ ((i.uuid = this.uuid),
+ (i.type = this.type),
+ '' !== this.name && (i.name = this.name),
+ !0 === this.castShadow && (i.castShadow = !0),
+ !0 === this.receiveShadow && (i.receiveShadow = !0),
+ !1 === this.visible && (i.visible = !1),
+ !1 === this.frustumCulled && (i.frustumCulled = !1),
+ 0 !== this.renderOrder && (i.renderOrder = this.renderOrder),
+ '{}' !== JSON.stringify(this.userData) && (i.userData = this.userData),
+ (i.layers = this.layers.mask),
+ (i.matrix = this.matrix.toArray()),
+ !1 === this.matrixAutoUpdate && (i.matrixAutoUpdate = !1),
+ this.isInstancedMesh &&
+ ((i.type = 'InstancedMesh'),
+ (i.count = this.count),
+ (i.instanceMatrix = this.instanceMatrix.toJSON()),
+ null !== this.instanceColor && (i.instanceColor = this.instanceColor.toJSON())),
+ this.isScene)
+ )
+ this.background &&
+ (this.background.isColor
+ ? (i.background = this.background.toJSON())
+ : this.background.isTexture && (i.background = this.background.toJSON(t).uuid)),
+ this.environment &&
+ this.environment.isTexture &&
+ (i.environment = this.environment.toJSON(t).uuid)
+ else if (this.isMesh || this.isLine || this.isPoints) {
+ i.geometry = r(t.geometries, this.geometry)
+ const e = this.geometry.parameters
+ if (void 0 !== e && void 0 !== e.shapes) {
+ const n = e.shapes
+ if (Array.isArray(n))
+ for (let e = 0, i = n.length; e < i; e++) {
+ const i = n[e]
+ r(t.shapes, i)
+ }
+ else r(t.shapes, n)
+ }
+ }
+ if (
+ (this.isSkinnedMesh &&
+ ((i.bindMode = this.bindMode),
+ (i.bindMatrix = this.bindMatrix.toArray()),
+ void 0 !== this.skeleton &&
+ (r(t.skeletons, this.skeleton), (i.skeleton = this.skeleton.uuid))),
+ void 0 !== this.material)
+ )
+ if (Array.isArray(this.material)) {
+ const e = []
+ for (let n = 0, i = this.material.length; n < i; n++)
+ e.push(r(t.materials, this.material[n]))
+ i.material = e
+ } else i.material = r(t.materials, this.material)
+ if (this.children.length > 0) {
+ i.children = []
+ for (let e = 0; e < this.children.length; e++)
+ i.children.push(this.children[e].toJSON(t).object)
+ }
+ if (this.animations.length > 0) {
+ i.animations = []
+ for (let e = 0; e < this.animations.length; e++) {
+ const n = this.animations[e]
+ i.animations.push(r(t.animations, n))
+ }
+ }
+ if (e) {
+ const e = s(t.geometries),
+ i = s(t.materials),
+ r = s(t.textures),
+ a = s(t.images),
+ o = s(t.shapes),
+ l = s(t.skeletons),
+ c = s(t.animations)
+ e.length > 0 && (n.geometries = e),
+ i.length > 0 && (n.materials = i),
+ r.length > 0 && (n.textures = r),
+ a.length > 0 && (n.images = a),
+ o.length > 0 && (n.shapes = o),
+ l.length > 0 && (n.skeletons = l),
+ c.length > 0 && (n.animations = c)
+ }
+ return (n.object = i), n
+ function s(t) {
+ const e = []
+ for (const n in t) {
+ const i = t[n]
+ delete i.metadata, e.push(i)
+ }
+ return e
+ }
+ }
+ clone(t) {
+ return new this.constructor().copy(this, t)
+ }
+ copy(t, e = !0) {
+ if (
+ ((this.name = t.name),
+ this.up.copy(t.up),
+ this.position.copy(t.position),
+ (this.rotation.order = t.rotation.order),
+ this.quaternion.copy(t.quaternion),
+ this.scale.copy(t.scale),
+ this.matrix.copy(t.matrix),
+ this.matrixWorld.copy(t.matrixWorld),
+ (this.matrixAutoUpdate = t.matrixAutoUpdate),
+ (this.matrixWorldNeedsUpdate = t.matrixWorldNeedsUpdate),
+ (this.layers.mask = t.layers.mask),
+ (this.visible = t.visible),
+ (this.castShadow = t.castShadow),
+ (this.receiveShadow = t.receiveShadow),
+ (this.frustumCulled = t.frustumCulled),
+ (this.renderOrder = t.renderOrder),
+ (this.userData = JSON.parse(JSON.stringify(t.userData))),
+ !0 === e)
+ )
+ for (let n = 0; n < t.children.length; n++) {
+ const e = t.children[n]
+ this.add(e.clone())
+ }
+ return this
+ }
+ }
+ ;(pe.DefaultUp = new ut(0, 1, 0)),
+ (pe.DefaultMatrixAutoUpdate = !0),
+ (pe.prototype.isObject3D = !0)
+ const me = new ut(),
+ fe = new ut(),
+ ge = new ut(),
+ ve = new ut(),
+ ye = new ut(),
+ xe = new ut(),
+ _e = new ut(),
+ be = new ut(),
+ Me = new ut(),
+ we = new ut()
+ class Se {
+ constructor(t = new ut(), e = new ut(), n = new ut()) {
+ ;(this.a = t), (this.b = e), (this.c = n)
+ }
+ static getNormal(t, e, n, i) {
+ i.subVectors(n, e), me.subVectors(t, e), i.cross(me)
+ const r = i.lengthSq()
+ return r > 0 ? i.multiplyScalar(1 / Math.sqrt(r)) : i.set(0, 0, 0)
+ }
+ static getBarycoord(t, e, n, i, r) {
+ me.subVectors(i, e), fe.subVectors(n, e), ge.subVectors(t, e)
+ const s = me.dot(me),
+ a = me.dot(fe),
+ o = me.dot(ge),
+ l = fe.dot(fe),
+ c = fe.dot(ge),
+ h = s * l - a * a
+ if (0 === h) return r.set(-2, -1, -1)
+ const u = 1 / h,
+ d = (l * o - a * c) * u,
+ p = (s * c - a * o) * u
+ return r.set(1 - d - p, p, d)
+ }
+ static containsPoint(t, e, n, i) {
+ return this.getBarycoord(t, e, n, i, ve), ve.x >= 0 && ve.y >= 0 && ve.x + ve.y <= 1
+ }
+ static getUV(t, e, n, i, r, s, a, o) {
+ return (
+ this.getBarycoord(t, e, n, i, ve),
+ o.set(0, 0),
+ o.addScaledVector(r, ve.x),
+ o.addScaledVector(s, ve.y),
+ o.addScaledVector(a, ve.z),
+ o
+ )
+ }
+ static isFrontFacing(t, e, n, i) {
+ return me.subVectors(n, e), fe.subVectors(t, e), me.cross(fe).dot(i) < 0
+ }
+ set(t, e, n) {
+ return this.a.copy(t), this.b.copy(e), this.c.copy(n), this
+ }
+ setFromPointsAndIndices(t, e, n, i) {
+ return this.a.copy(t[e]), this.b.copy(t[n]), this.c.copy(t[i]), this
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return this.a.copy(t.a), this.b.copy(t.b), this.c.copy(t.c), this
+ }
+ getArea() {
+ return (
+ me.subVectors(this.c, this.b),
+ fe.subVectors(this.a, this.b),
+ 0.5 * me.cross(fe).length()
+ )
+ }
+ getMidpoint(t) {
+ return t
+ .addVectors(this.a, this.b)
+ .add(this.c)
+ .multiplyScalar(1 / 3)
+ }
+ getNormal(t) {
+ return Se.getNormal(this.a, this.b, this.c, t)
+ }
+ getPlane(t) {
+ return t.setFromCoplanarPoints(this.a, this.b, this.c)
+ }
+ getBarycoord(t, e) {
+ return Se.getBarycoord(t, this.a, this.b, this.c, e)
+ }
+ getUV(t, e, n, i, r) {
+ return Se.getUV(t, this.a, this.b, this.c, e, n, i, r)
+ }
+ containsPoint(t) {
+ return Se.containsPoint(t, this.a, this.b, this.c)
+ }
+ isFrontFacing(t) {
+ return Se.isFrontFacing(this.a, this.b, this.c, t)
+ }
+ intersectsBox(t) {
+ return t.intersectsTriangle(this)
+ }
+ closestPointToPoint(t, e) {
+ const n = this.a,
+ i = this.b,
+ r = this.c
+ let s, a
+ ye.subVectors(i, n), xe.subVectors(r, n), be.subVectors(t, n)
+ const o = ye.dot(be),
+ l = xe.dot(be)
+ if (o <= 0 && l <= 0) return e.copy(n)
+ Me.subVectors(t, i)
+ const c = ye.dot(Me),
+ h = xe.dot(Me)
+ if (c >= 0 && h <= c) return e.copy(i)
+ const u = o * h - c * l
+ if (u <= 0 && o >= 0 && c <= 0) return (s = o / (o - c)), e.copy(n).addScaledVector(ye, s)
+ we.subVectors(t, r)
+ const d = ye.dot(we),
+ p = xe.dot(we)
+ if (p >= 0 && d <= p) return e.copy(r)
+ const m = d * l - o * p
+ if (m <= 0 && l >= 0 && p <= 0) return (a = l / (l - p)), e.copy(n).addScaledVector(xe, a)
+ const f = c * p - d * h
+ if (f <= 0 && h - c >= 0 && d - p >= 0)
+ return (
+ _e.subVectors(r, i),
+ (a = (h - c) / (h - c + (d - p))),
+ e.copy(i).addScaledVector(_e, a)
+ )
+ const g = 1 / (f + m + u)
+ return (s = m * g), (a = u * g), e.copy(n).addScaledVector(ye, s).addScaledVector(xe, a)
+ }
+ equals(t) {
+ return t.a.equals(this.a) && t.b.equals(this.b) && t.c.equals(this.c)
+ }
+ }
+ let Te = 0
+ class Ee extends W {
+ constructor() {
+ super(),
+ Object.defineProperty(this, 'id', { value: Te++ }),
+ (this.uuid = Y()),
+ (this.name = ''),
+ (this.type = 'Material'),
+ (this.fog = !0),
+ (this.blending = 1),
+ (this.side = 0),
+ (this.vertexColors = !1),
+ (this.opacity = 1),
+ (this.transparent = !1),
+ (this.blendSrc = 204),
+ (this.blendDst = 205),
+ (this.blendEquation = a),
+ (this.blendSrcAlpha = null),
+ (this.blendDstAlpha = null),
+ (this.blendEquationAlpha = null),
+ (this.depthFunc = 3),
+ (this.depthTest = !0),
+ (this.depthWrite = !0),
+ (this.stencilWriteMask = 255),
+ (this.stencilFunc = 519),
+ (this.stencilRef = 0),
+ (this.stencilFuncMask = 255),
+ (this.stencilFail = H),
+ (this.stencilZFail = H),
+ (this.stencilZPass = H),
+ (this.stencilWrite = !1),
+ (this.clippingPlanes = null),
+ (this.clipIntersection = !1),
+ (this.clipShadows = !1),
+ (this.shadowSide = null),
+ (this.colorWrite = !0),
+ (this.precision = null),
+ (this.polygonOffset = !1),
+ (this.polygonOffsetFactor = 0),
+ (this.polygonOffsetUnits = 0),
+ (this.dithering = !1),
+ (this.alphaTest = 0),
+ (this.alphaToCoverage = !1),
+ (this.premultipliedAlpha = !1),
+ (this.visible = !0),
+ (this.toneMapped = !0),
+ (this.userData = {}),
+ (this.version = 0)
+ }
+ onBuild() {}
+ onBeforeCompile() {}
+ customProgramCacheKey() {
+ return this.onBeforeCompile.toString()
+ }
+ setValues(t) {
+ if (void 0 !== t)
+ for (const e in t) {
+ const n = t[e]
+ if (void 0 === n) {
+ console.warn("THREE.Material: '" + e + "' parameter is undefined.")
+ continue
+ }
+ if ('shading' === e) {
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ ),
+ (this.flatShading = 1 === n)
+ continue
+ }
+ const i = this[e]
+ void 0 !== i
+ ? i && i.isColor
+ ? i.set(n)
+ : i && i.isVector3 && n && n.isVector3
+ ? i.copy(n)
+ : (this[e] = n)
+ : console.warn(
+ 'THREE.' + this.type + ": '" + e + "' is not a property of this material.",
+ )
+ }
+ }
+ toJSON(t) {
+ const e = void 0 === t || 'string' === typeof t
+ e && (t = { textures: {}, images: {} })
+ const n = { metadata: { version: 4.5, type: 'Material', generator: 'Material.toJSON' } }
+ function i(t) {
+ const e = []
+ for (const n in t) {
+ const i = t[n]
+ delete i.metadata, e.push(i)
+ }
+ return e
+ }
+ if (
+ ((n.uuid = this.uuid),
+ (n.type = this.type),
+ '' !== this.name && (n.name = this.name),
+ this.color && this.color.isColor && (n.color = this.color.getHex()),
+ void 0 !== this.roughness && (n.roughness = this.roughness),
+ void 0 !== this.metalness && (n.metalness = this.metalness),
+ this.sheen && this.sheen.isColor && (n.sheen = this.sheen.getHex()),
+ this.emissive && this.emissive.isColor && (n.emissive = this.emissive.getHex()),
+ this.emissiveIntensity &&
+ 1 !== this.emissiveIntensity &&
+ (n.emissiveIntensity = this.emissiveIntensity),
+ this.specular && this.specular.isColor && (n.specular = this.specular.getHex()),
+ void 0 !== this.shininess && (n.shininess = this.shininess),
+ void 0 !== this.clearcoat && (n.clearcoat = this.clearcoat),
+ void 0 !== this.clearcoatRoughness && (n.clearcoatRoughness = this.clearcoatRoughness),
+ this.clearcoatMap &&
+ this.clearcoatMap.isTexture &&
+ (n.clearcoatMap = this.clearcoatMap.toJSON(t).uuid),
+ this.clearcoatRoughnessMap &&
+ this.clearcoatRoughnessMap.isTexture &&
+ (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(t).uuid),
+ this.clearcoatNormalMap &&
+ this.clearcoatNormalMap.isTexture &&
+ ((n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(t).uuid),
+ (n.clearcoatNormalScale = this.clearcoatNormalScale.toArray())),
+ this.map && this.map.isTexture && (n.map = this.map.toJSON(t).uuid),
+ this.matcap && this.matcap.isTexture && (n.matcap = this.matcap.toJSON(t).uuid),
+ this.alphaMap && this.alphaMap.isTexture && (n.alphaMap = this.alphaMap.toJSON(t).uuid),
+ this.lightMap &&
+ this.lightMap.isTexture &&
+ ((n.lightMap = this.lightMap.toJSON(t).uuid),
+ (n.lightMapIntensity = this.lightMapIntensity)),
+ this.aoMap &&
+ this.aoMap.isTexture &&
+ ((n.aoMap = this.aoMap.toJSON(t).uuid), (n.aoMapIntensity = this.aoMapIntensity)),
+ this.bumpMap &&
+ this.bumpMap.isTexture &&
+ ((n.bumpMap = this.bumpMap.toJSON(t).uuid), (n.bumpScale = this.bumpScale)),
+ this.normalMap &&
+ this.normalMap.isTexture &&
+ ((n.normalMap = this.normalMap.toJSON(t).uuid),
+ (n.normalMapType = this.normalMapType),
+ (n.normalScale = this.normalScale.toArray())),
+ this.displacementMap &&
+ this.displacementMap.isTexture &&
+ ((n.displacementMap = this.displacementMap.toJSON(t).uuid),
+ (n.displacementScale = this.displacementScale),
+ (n.displacementBias = this.displacementBias)),
+ this.roughnessMap &&
+ this.roughnessMap.isTexture &&
+ (n.roughnessMap = this.roughnessMap.toJSON(t).uuid),
+ this.metalnessMap &&
+ this.metalnessMap.isTexture &&
+ (n.metalnessMap = this.metalnessMap.toJSON(t).uuid),
+ this.emissiveMap &&
+ this.emissiveMap.isTexture &&
+ (n.emissiveMap = this.emissiveMap.toJSON(t).uuid),
+ this.specularMap &&
+ this.specularMap.isTexture &&
+ (n.specularMap = this.specularMap.toJSON(t).uuid),
+ this.envMap &&
+ this.envMap.isTexture &&
+ ((n.envMap = this.envMap.toJSON(t).uuid),
+ void 0 !== this.combine && (n.combine = this.combine)),
+ void 0 !== this.envMapIntensity && (n.envMapIntensity = this.envMapIntensity),
+ void 0 !== this.reflectivity && (n.reflectivity = this.reflectivity),
+ void 0 !== this.refractionRatio && (n.refractionRatio = this.refractionRatio),
+ this.gradientMap &&
+ this.gradientMap.isTexture &&
+ (n.gradientMap = this.gradientMap.toJSON(t).uuid),
+ void 0 !== this.transmission && (n.transmission = this.transmission),
+ this.transmissionMap &&
+ this.transmissionMap.isTexture &&
+ (n.transmissionMap = this.transmissionMap.toJSON(t).uuid),
+ void 0 !== this.thickness && (n.thickness = this.thickness),
+ this.thicknessMap &&
+ this.thicknessMap.isTexture &&
+ (n.thicknessMap = this.thicknessMap.toJSON(t).uuid),
+ void 0 !== this.attenuationDistance &&
+ (n.attenuationDistance = this.attenuationDistance),
+ void 0 !== this.attenuationColor &&
+ (n.attenuationColor = this.attenuationColor.getHex()),
+ void 0 !== this.size && (n.size = this.size),
+ null !== this.shadowSide && (n.shadowSide = this.shadowSide),
+ void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
+ 1 !== this.blending && (n.blending = this.blending),
+ 0 !== this.side && (n.side = this.side),
+ this.vertexColors && (n.vertexColors = !0),
+ this.opacity < 1 && (n.opacity = this.opacity),
+ !0 === this.transparent && (n.transparent = this.transparent),
+ (n.depthFunc = this.depthFunc),
+ (n.depthTest = this.depthTest),
+ (n.depthWrite = this.depthWrite),
+ (n.colorWrite = this.colorWrite),
+ (n.stencilWrite = this.stencilWrite),
+ (n.stencilWriteMask = this.stencilWriteMask),
+ (n.stencilFunc = this.stencilFunc),
+ (n.stencilRef = this.stencilRef),
+ (n.stencilFuncMask = this.stencilFuncMask),
+ (n.stencilFail = this.stencilFail),
+ (n.stencilZFail = this.stencilZFail),
+ (n.stencilZPass = this.stencilZPass),
+ this.rotation && 0 !== this.rotation && (n.rotation = this.rotation),
+ !0 === this.polygonOffset && (n.polygonOffset = !0),
+ 0 !== this.polygonOffsetFactor && (n.polygonOffsetFactor = this.polygonOffsetFactor),
+ 0 !== this.polygonOffsetUnits && (n.polygonOffsetUnits = this.polygonOffsetUnits),
+ this.linewidth && 1 !== this.linewidth && (n.linewidth = this.linewidth),
+ void 0 !== this.dashSize && (n.dashSize = this.dashSize),
+ void 0 !== this.gapSize && (n.gapSize = this.gapSize),
+ void 0 !== this.scale && (n.scale = this.scale),
+ !0 === this.dithering && (n.dithering = !0),
+ this.alphaTest > 0 && (n.alphaTest = this.alphaTest),
+ !0 === this.alphaToCoverage && (n.alphaToCoverage = this.alphaToCoverage),
+ !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
+ !0 === this.wireframe && (n.wireframe = this.wireframe),
+ this.wireframeLinewidth > 1 && (n.wireframeLinewidth = this.wireframeLinewidth),
+ 'round' !== this.wireframeLinecap && (n.wireframeLinecap = this.wireframeLinecap),
+ 'round' !== this.wireframeLinejoin && (n.wireframeLinejoin = this.wireframeLinejoin),
+ !0 === this.morphTargets && (n.morphTargets = !0),
+ !0 === this.morphNormals && (n.morphNormals = !0),
+ !0 === this.flatShading && (n.flatShading = this.flatShading),
+ !1 === this.visible && (n.visible = !1),
+ !1 === this.toneMapped && (n.toneMapped = !1),
+ '{}' !== JSON.stringify(this.userData) && (n.userData = this.userData),
+ e)
+ ) {
+ const e = i(t.textures),
+ r = i(t.images)
+ e.length > 0 && (n.textures = e), r.length > 0 && (n.images = r)
+ }
+ return n
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ ;(this.name = t.name),
+ (this.fog = t.fog),
+ (this.blending = t.blending),
+ (this.side = t.side),
+ (this.vertexColors = t.vertexColors),
+ (this.opacity = t.opacity),
+ (this.transparent = t.transparent),
+ (this.blendSrc = t.blendSrc),
+ (this.blendDst = t.blendDst),
+ (this.blendEquation = t.blendEquation),
+ (this.blendSrcAlpha = t.blendSrcAlpha),
+ (this.blendDstAlpha = t.blendDstAlpha),
+ (this.blendEquationAlpha = t.blendEquationAlpha),
+ (this.depthFunc = t.depthFunc),
+ (this.depthTest = t.depthTest),
+ (this.depthWrite = t.depthWrite),
+ (this.stencilWriteMask = t.stencilWriteMask),
+ (this.stencilFunc = t.stencilFunc),
+ (this.stencilRef = t.stencilRef),
+ (this.stencilFuncMask = t.stencilFuncMask),
+ (this.stencilFail = t.stencilFail),
+ (this.stencilZFail = t.stencilZFail),
+ (this.stencilZPass = t.stencilZPass),
+ (this.stencilWrite = t.stencilWrite)
+ const e = t.clippingPlanes
+ let n = null
+ if (null !== e) {
+ const t = e.length
+ n = new Array(t)
+ for (let i = 0; i !== t; ++i) n[i] = e[i].clone()
+ }
+ return (
+ (this.clippingPlanes = n),
+ (this.clipIntersection = t.clipIntersection),
+ (this.clipShadows = t.clipShadows),
+ (this.shadowSide = t.shadowSide),
+ (this.colorWrite = t.colorWrite),
+ (this.precision = t.precision),
+ (this.polygonOffset = t.polygonOffset),
+ (this.polygonOffsetFactor = t.polygonOffsetFactor),
+ (this.polygonOffsetUnits = t.polygonOffsetUnits),
+ (this.dithering = t.dithering),
+ (this.alphaTest = t.alphaTest),
+ (this.alphaToCoverage = t.alphaToCoverage),
+ (this.premultipliedAlpha = t.premultipliedAlpha),
+ (this.visible = t.visible),
+ (this.toneMapped = t.toneMapped),
+ (this.userData = JSON.parse(JSON.stringify(t.userData))),
+ this
+ )
+ }
+ dispose() {
+ this.dispatchEvent({ type: 'dispose' })
+ }
+ set needsUpdate(t) {
+ !0 === t && this.version++
+ }
+ }
+ Ee.prototype.isMaterial = !0
+ const Le = {
+ aliceblue: 15792383,
+ antiquewhite: 16444375,
+ aqua: 65535,
+ aquamarine: 8388564,
+ azure: 15794175,
+ beige: 16119260,
+ bisque: 16770244,
+ black: 0,
+ blanchedalmond: 16772045,
+ blue: 255,
+ blueviolet: 9055202,
+ brown: 10824234,
+ burlywood: 14596231,
+ cadetblue: 6266528,
+ chartreuse: 8388352,
+ chocolate: 13789470,
+ coral: 16744272,
+ cornflowerblue: 6591981,
+ cornsilk: 16775388,
+ crimson: 14423100,
+ cyan: 65535,
+ darkblue: 139,
+ darkcyan: 35723,
+ darkgoldenrod: 12092939,
+ darkgray: 11119017,
+ darkgreen: 25600,
+ darkgrey: 11119017,
+ darkkhaki: 12433259,
+ darkmagenta: 9109643,
+ darkolivegreen: 5597999,
+ darkorange: 16747520,
+ darkorchid: 10040012,
+ darkred: 9109504,
+ darksalmon: 15308410,
+ darkseagreen: 9419919,
+ darkslateblue: 4734347,
+ darkslategray: 3100495,
+ darkslategrey: 3100495,
+ darkturquoise: 52945,
+ darkviolet: 9699539,
+ deeppink: 16716947,
+ deepskyblue: 49151,
+ dimgray: 6908265,
+ dimgrey: 6908265,
+ dodgerblue: 2003199,
+ firebrick: 11674146,
+ floralwhite: 16775920,
+ forestgreen: 2263842,
+ fuchsia: 16711935,
+ gainsboro: 14474460,
+ ghostwhite: 16316671,
+ gold: 16766720,
+ goldenrod: 14329120,
+ gray: 8421504,
+ green: 32768,
+ greenyellow: 11403055,
+ grey: 8421504,
+ honeydew: 15794160,
+ hotpink: 16738740,
+ indianred: 13458524,
+ indigo: 4915330,
+ ivory: 16777200,
+ khaki: 15787660,
+ lavender: 15132410,
+ lavenderblush: 16773365,
+ lawngreen: 8190976,
+ lemonchiffon: 16775885,
+ lightblue: 11393254,
+ lightcoral: 15761536,
+ lightcyan: 14745599,
+ lightgoldenrodyellow: 16448210,
+ lightgray: 13882323,
+ lightgreen: 9498256,
+ lightgrey: 13882323,
+ lightpink: 16758465,
+ lightsalmon: 16752762,
+ lightseagreen: 2142890,
+ lightskyblue: 8900346,
+ lightslategray: 7833753,
+ lightslategrey: 7833753,
+ lightsteelblue: 11584734,
+ lightyellow: 16777184,
+ lime: 65280,
+ limegreen: 3329330,
+ linen: 16445670,
+ magenta: 16711935,
+ maroon: 8388608,
+ mediumaquamarine: 6737322,
+ mediumblue: 205,
+ mediumorchid: 12211667,
+ mediumpurple: 9662683,
+ mediumseagreen: 3978097,
+ mediumslateblue: 8087790,
+ mediumspringgreen: 64154,
+ mediumturquoise: 4772300,
+ mediumvioletred: 13047173,
+ midnightblue: 1644912,
+ mintcream: 16121850,
+ mistyrose: 16770273,
+ moccasin: 16770229,
+ navajowhite: 16768685,
+ navy: 128,
+ oldlace: 16643558,
+ olive: 8421376,
+ olivedrab: 7048739,
+ orange: 16753920,
+ orangered: 16729344,
+ orchid: 14315734,
+ palegoldenrod: 15657130,
+ palegreen: 10025880,
+ paleturquoise: 11529966,
+ palevioletred: 14381203,
+ papayawhip: 16773077,
+ peachpuff: 16767673,
+ peru: 13468991,
+ pink: 16761035,
+ plum: 14524637,
+ powderblue: 11591910,
+ purple: 8388736,
+ rebeccapurple: 6697881,
+ red: 16711680,
+ rosybrown: 12357519,
+ royalblue: 4286945,
+ saddlebrown: 9127187,
+ salmon: 16416882,
+ sandybrown: 16032864,
+ seagreen: 3050327,
+ seashell: 16774638,
+ sienna: 10506797,
+ silver: 12632256,
+ skyblue: 8900331,
+ slateblue: 6970061,
+ slategray: 7372944,
+ slategrey: 7372944,
+ snow: 16775930,
+ springgreen: 65407,
+ steelblue: 4620980,
+ tan: 13808780,
+ teal: 32896,
+ thistle: 14204888,
+ tomato: 16737095,
+ turquoise: 4251856,
+ violet: 15631086,
+ wheat: 16113331,
+ white: 16777215,
+ whitesmoke: 16119285,
+ yellow: 16776960,
+ yellowgreen: 10145074,
+ },
+ Ae = { h: 0, s: 0, l: 0 },
+ Re = { h: 0, s: 0, l: 0 }
+ function Ce(t, e, n) {
+ return (
+ n < 0 && (n += 1),
+ n > 1 && (n -= 1),
+ n < 1 / 6
+ ? t + 6 * (e - t) * n
+ : n < 0.5
+ ? e
+ : n < 2 / 3
+ ? t + 6 * (e - t) * (2 / 3 - n)
+ : t
+ )
+ }
+ function Pe(t) {
+ return t < 0.04045 ? 0.0773993808 * t : Math.pow(0.9478672986 * t + 0.0521327014, 2.4)
+ }
+ function De(t) {
+ return t < 0.0031308 ? 12.92 * t : 1.055 * Math.pow(t, 0.41666) - 0.055
+ }
+ class Ie {
+ constructor(t, e, n) {
+ return void 0 === e && void 0 === n ? this.set(t) : this.setRGB(t, e, n)
+ }
+ set(t) {
+ return (
+ t && t.isColor
+ ? this.copy(t)
+ : 'number' === typeof t
+ ? this.setHex(t)
+ : 'string' === typeof t && this.setStyle(t),
+ this
+ )
+ }
+ setScalar(t) {
+ return (this.r = t), (this.g = t), (this.b = t), this
+ }
+ setHex(t) {
+ return (
+ (t = Math.floor(t)),
+ (this.r = ((t >> 16) & 255) / 255),
+ (this.g = ((t >> 8) & 255) / 255),
+ (this.b = (255 & t) / 255),
+ this
+ )
+ }
+ setRGB(t, e, n) {
+ return (this.r = t), (this.g = e), (this.b = n), this
+ }
+ setHSL(t, e, n) {
+ if (((t = Z(t, 1)), (e = J(e, 0, 1)), (n = J(n, 0, 1)), 0 === e))
+ this.r = this.g = this.b = n
+ else {
+ const i = n <= 0.5 ? n * (1 + e) : n + e - n * e,
+ r = 2 * n - i
+ ;(this.r = Ce(r, i, t + 1 / 3)), (this.g = Ce(r, i, t)), (this.b = Ce(r, i, t - 1 / 3))
+ }
+ return this
+ }
+ setStyle(t) {
+ function e(e) {
+ void 0 !== e &&
+ parseFloat(e) < 1 &&
+ console.warn('THREE.Color: Alpha component of ' + t + ' will be ignored.')
+ }
+ let n
+ if ((n = /^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t))) {
+ let t
+ const i = n[1],
+ r = n[2]
+ switch (i) {
+ case 'rgb':
+ case 'rgba':
+ if ((t = /^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r)))
+ return (
+ (this.r = Math.min(255, parseInt(t[1], 10)) / 255),
+ (this.g = Math.min(255, parseInt(t[2], 10)) / 255),
+ (this.b = Math.min(255, parseInt(t[3], 10)) / 255),
+ e(t[4]),
+ this
+ )
+ if (
+ (t = /^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))
+ )
+ return (
+ (this.r = Math.min(100, parseInt(t[1], 10)) / 100),
+ (this.g = Math.min(100, parseInt(t[2], 10)) / 100),
+ (this.b = Math.min(100, parseInt(t[3], 10)) / 100),
+ e(t[4]),
+ this
+ )
+ break
+ case 'hsl':
+ case 'hsla':
+ if (
+ (t =
+ /^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(
+ r,
+ ))
+ ) {
+ const n = parseFloat(t[1]) / 360,
+ i = parseInt(t[2], 10) / 100,
+ r = parseInt(t[3], 10) / 100
+ return e(t[4]), this.setHSL(n, i, r)
+ }
+ }
+ } else if ((n = /^\#([A-Fa-f\d]+)$/.exec(t))) {
+ const t = n[1],
+ e = t.length
+ if (3 === e)
+ return (
+ (this.r = parseInt(t.charAt(0) + t.charAt(0), 16) / 255),
+ (this.g = parseInt(t.charAt(1) + t.charAt(1), 16) / 255),
+ (this.b = parseInt(t.charAt(2) + t.charAt(2), 16) / 255),
+ this
+ )
+ if (6 === e)
+ return (
+ (this.r = parseInt(t.charAt(0) + t.charAt(1), 16) / 255),
+ (this.g = parseInt(t.charAt(2) + t.charAt(3), 16) / 255),
+ (this.b = parseInt(t.charAt(4) + t.charAt(5), 16) / 255),
+ this
+ )
+ }
+ return t && t.length > 0 ? this.setColorName(t) : this
+ }
+ setColorName(t) {
+ const e = Le[t.toLowerCase()]
+ return (
+ void 0 !== e ? this.setHex(e) : console.warn('THREE.Color: Unknown color ' + t), this
+ )
+ }
+ clone() {
+ return new this.constructor(this.r, this.g, this.b)
+ }
+ copy(t) {
+ return (this.r = t.r), (this.g = t.g), (this.b = t.b), this
+ }
+ copyGammaToLinear(t, e = 2) {
+ return (
+ (this.r = Math.pow(t.r, e)),
+ (this.g = Math.pow(t.g, e)),
+ (this.b = Math.pow(t.b, e)),
+ this
+ )
+ }
+ copyLinearToGamma(t, e = 2) {
+ const n = e > 0 ? 1 / e : 1
+ return (
+ (this.r = Math.pow(t.r, n)),
+ (this.g = Math.pow(t.g, n)),
+ (this.b = Math.pow(t.b, n)),
+ this
+ )
+ }
+ convertGammaToLinear(t) {
+ return this.copyGammaToLinear(this, t), this
+ }
+ convertLinearToGamma(t) {
+ return this.copyLinearToGamma(this, t), this
+ }
+ copySRGBToLinear(t) {
+ return (this.r = Pe(t.r)), (this.g = Pe(t.g)), (this.b = Pe(t.b)), this
+ }
+ copyLinearToSRGB(t) {
+ return (this.r = De(t.r)), (this.g = De(t.g)), (this.b = De(t.b)), this
+ }
+ convertSRGBToLinear() {
+ return this.copySRGBToLinear(this), this
+ }
+ convertLinearToSRGB() {
+ return this.copyLinearToSRGB(this), this
+ }
+ getHex() {
+ return ((255 * this.r) << 16) ^ ((255 * this.g) << 8) ^ ((255 * this.b) << 0)
+ }
+ getHexString() {
+ return ('000000' + this.getHex().toString(16)).slice(-6)
+ }
+ getHSL(t) {
+ const e = this.r,
+ n = this.g,
+ i = this.b,
+ r = Math.max(e, n, i),
+ s = Math.min(e, n, i)
+ let a, o
+ const l = (s + r) / 2
+ if (s === r) (a = 0), (o = 0)
+ else {
+ const t = r - s
+ switch (((o = l <= 0.5 ? t / (r + s) : t / (2 - r - s)), r)) {
+ case e:
+ a = (n - i) / t + (n < i ? 6 : 0)
+ break
+ case n:
+ a = (i - e) / t + 2
+ break
+ case i:
+ a = (e - n) / t + 4
+ }
+ a /= 6
+ }
+ return (t.h = a), (t.s = o), (t.l = l), t
+ }
+ getStyle() {
+ return (
+ 'rgb(' +
+ ((255 * this.r) | 0) +
+ ',' +
+ ((255 * this.g) | 0) +
+ ',' +
+ ((255 * this.b) | 0) +
+ ')'
+ )
+ }
+ offsetHSL(t, e, n) {
+ return (
+ this.getHSL(Ae),
+ (Ae.h += t),
+ (Ae.s += e),
+ (Ae.l += n),
+ this.setHSL(Ae.h, Ae.s, Ae.l),
+ this
+ )
+ }
+ add(t) {
+ return (this.r += t.r), (this.g += t.g), (this.b += t.b), this
+ }
+ addColors(t, e) {
+ return (this.r = t.r + e.r), (this.g = t.g + e.g), (this.b = t.b + e.b), this
+ }
+ addScalar(t) {
+ return (this.r += t), (this.g += t), (this.b += t), this
+ }
+ sub(t) {
+ return (
+ (this.r = Math.max(0, this.r - t.r)),
+ (this.g = Math.max(0, this.g - t.g)),
+ (this.b = Math.max(0, this.b - t.b)),
+ this
+ )
+ }
+ multiply(t) {
+ return (this.r *= t.r), (this.g *= t.g), (this.b *= t.b), this
+ }
+ multiplyScalar(t) {
+ return (this.r *= t), (this.g *= t), (this.b *= t), this
+ }
+ lerp(t, e) {
+ return (
+ (this.r += (t.r - this.r) * e),
+ (this.g += (t.g - this.g) * e),
+ (this.b += (t.b - this.b) * e),
+ this
+ )
+ }
+ lerpColors(t, e, n) {
+ return (
+ (this.r = t.r + (e.r - t.r) * n),
+ (this.g = t.g + (e.g - t.g) * n),
+ (this.b = t.b + (e.b - t.b) * n),
+ this
+ )
+ }
+ lerpHSL(t, e) {
+ this.getHSL(Ae), t.getHSL(Re)
+ const n = Q(Ae.h, Re.h, e),
+ i = Q(Ae.s, Re.s, e),
+ r = Q(Ae.l, Re.l, e)
+ return this.setHSL(n, i, r), this
+ }
+ equals(t) {
+ return t.r === this.r && t.g === this.g && t.b === this.b
+ }
+ fromArray(t, e = 0) {
+ return (this.r = t[e]), (this.g = t[e + 1]), (this.b = t[e + 2]), this
+ }
+ toArray(t = [], e = 0) {
+ return (t[e] = this.r), (t[e + 1] = this.g), (t[e + 2] = this.b), t
+ }
+ fromBufferAttribute(t, e) {
+ return (
+ (this.r = t.getX(e)),
+ (this.g = t.getY(e)),
+ (this.b = t.getZ(e)),
+ !0 === t.normalized && ((this.r /= 255), (this.g /= 255), (this.b /= 255)),
+ this
+ )
+ }
+ toJSON() {
+ return this.getHex()
+ }
+ }
+ ;(Ie.NAMES = Le),
+ (Ie.prototype.isColor = !0),
+ (Ie.prototype.r = 1),
+ (Ie.prototype.g = 1),
+ (Ie.prototype.b = 1)
+ class Ne extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshBasicMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = 0),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.morphTargets = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.map = t.map),
+ (this.lightMap = t.lightMap),
+ (this.lightMapIntensity = t.lightMapIntensity),
+ (this.aoMap = t.aoMap),
+ (this.aoMapIntensity = t.aoMapIntensity),
+ (this.specularMap = t.specularMap),
+ (this.alphaMap = t.alphaMap),
+ (this.envMap = t.envMap),
+ (this.combine = t.combine),
+ (this.reflectivity = t.reflectivity),
+ (this.refractionRatio = t.refractionRatio),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.wireframeLinecap = t.wireframeLinecap),
+ (this.wireframeLinejoin = t.wireframeLinejoin),
+ (this.morphTargets = t.morphTargets),
+ this
+ )
+ }
+ }
+ Ne.prototype.isMeshBasicMaterial = !0
+ const ze = new ut(),
+ Oe = new tt()
+ class Be {
+ constructor(t, e, n) {
+ if (Array.isArray(t))
+ throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.')
+ ;(this.name = ''),
+ (this.array = t),
+ (this.itemSize = e),
+ (this.count = void 0 !== t ? t.length / e : 0),
+ (this.normalized = !0 === n),
+ (this.usage = G),
+ (this.updateRange = { offset: 0, count: -1 }),
+ (this.version = 0)
+ }
+ onUploadCallback() {}
+ set needsUpdate(t) {
+ !0 === t && this.version++
+ }
+ setUsage(t) {
+ return (this.usage = t), this
+ }
+ copy(t) {
+ return (
+ (this.name = t.name),
+ (this.array = new t.array.constructor(t.array)),
+ (this.itemSize = t.itemSize),
+ (this.count = t.count),
+ (this.normalized = t.normalized),
+ (this.usage = t.usage),
+ this
+ )
+ }
+ copyAt(t, e, n) {
+ ;(t *= this.itemSize), (n *= e.itemSize)
+ for (let i = 0, r = this.itemSize; i < r; i++) this.array[t + i] = e.array[n + i]
+ return this
+ }
+ copyArray(t) {
+ return this.array.set(t), this
+ }
+ copyColorsArray(t) {
+ const e = this.array
+ let n = 0
+ for (let i = 0, r = t.length; i < r; i++) {
+ let r = t[i]
+ void 0 === r &&
+ (console.warn('THREE.BufferAttribute.copyColorsArray(): color is undefined', i),
+ (r = new Ie())),
+ (e[n++] = r.r),
+ (e[n++] = r.g),
+ (e[n++] = r.b)
+ }
+ return this
+ }
+ copyVector2sArray(t) {
+ const e = this.array
+ let n = 0
+ for (let i = 0, r = t.length; i < r; i++) {
+ let r = t[i]
+ void 0 === r &&
+ (console.warn('THREE.BufferAttribute.copyVector2sArray(): vector is undefined', i),
+ (r = new tt())),
+ (e[n++] = r.x),
+ (e[n++] = r.y)
+ }
+ return this
+ }
+ copyVector3sArray(t) {
+ const e = this.array
+ let n = 0
+ for (let i = 0, r = t.length; i < r; i++) {
+ let r = t[i]
+ void 0 === r &&
+ (console.warn('THREE.BufferAttribute.copyVector3sArray(): vector is undefined', i),
+ (r = new ut())),
+ (e[n++] = r.x),
+ (e[n++] = r.y),
+ (e[n++] = r.z)
+ }
+ return this
+ }
+ copyVector4sArray(t) {
+ const e = this.array
+ let n = 0
+ for (let i = 0, r = t.length; i < r; i++) {
+ let r = t[i]
+ void 0 === r &&
+ (console.warn('THREE.BufferAttribute.copyVector4sArray(): vector is undefined', i),
+ (r = new ot())),
+ (e[n++] = r.x),
+ (e[n++] = r.y),
+ (e[n++] = r.z),
+ (e[n++] = r.w)
+ }
+ return this
+ }
+ applyMatrix3(t) {
+ if (2 === this.itemSize)
+ for (let e = 0, n = this.count; e < n; e++)
+ Oe.fromBufferAttribute(this, e), Oe.applyMatrix3(t), this.setXY(e, Oe.x, Oe.y)
+ else if (3 === this.itemSize)
+ for (let e = 0, n = this.count; e < n; e++)
+ ze.fromBufferAttribute(this, e), ze.applyMatrix3(t), this.setXYZ(e, ze.x, ze.y, ze.z)
+ return this
+ }
+ applyMatrix4(t) {
+ for (let e = 0, n = this.count; e < n; e++)
+ (ze.x = this.getX(e)),
+ (ze.y = this.getY(e)),
+ (ze.z = this.getZ(e)),
+ ze.applyMatrix4(t),
+ this.setXYZ(e, ze.x, ze.y, ze.z)
+ return this
+ }
+ applyNormalMatrix(t) {
+ for (let e = 0, n = this.count; e < n; e++)
+ (ze.x = this.getX(e)),
+ (ze.y = this.getY(e)),
+ (ze.z = this.getZ(e)),
+ ze.applyNormalMatrix(t),
+ this.setXYZ(e, ze.x, ze.y, ze.z)
+ return this
+ }
+ transformDirection(t) {
+ for (let e = 0, n = this.count; e < n; e++)
+ (ze.x = this.getX(e)),
+ (ze.y = this.getY(e)),
+ (ze.z = this.getZ(e)),
+ ze.transformDirection(t),
+ this.setXYZ(e, ze.x, ze.y, ze.z)
+ return this
+ }
+ set(t, e = 0) {
+ return this.array.set(t, e), this
+ }
+ getX(t) {
+ return this.array[t * this.itemSize]
+ }
+ setX(t, e) {
+ return (this.array[t * this.itemSize] = e), this
+ }
+ getY(t) {
+ return this.array[t * this.itemSize + 1]
+ }
+ setY(t, e) {
+ return (this.array[t * this.itemSize + 1] = e), this
+ }
+ getZ(t) {
+ return this.array[t * this.itemSize + 2]
+ }
+ setZ(t, e) {
+ return (this.array[t * this.itemSize + 2] = e), this
+ }
+ getW(t) {
+ return this.array[t * this.itemSize + 3]
+ }
+ setW(t, e) {
+ return (this.array[t * this.itemSize + 3] = e), this
+ }
+ setXY(t, e, n) {
+ return (t *= this.itemSize), (this.array[t + 0] = e), (this.array[t + 1] = n), this
+ }
+ setXYZ(t, e, n, i) {
+ return (
+ (t *= this.itemSize),
+ (this.array[t + 0] = e),
+ (this.array[t + 1] = n),
+ (this.array[t + 2] = i),
+ this
+ )
+ }
+ setXYZW(t, e, n, i, r) {
+ return (
+ (t *= this.itemSize),
+ (this.array[t + 0] = e),
+ (this.array[t + 1] = n),
+ (this.array[t + 2] = i),
+ (this.array[t + 3] = r),
+ this
+ )
+ }
+ onUpload(t) {
+ return (this.onUploadCallback = t), this
+ }
+ clone() {
+ return new this.constructor(this.array, this.itemSize).copy(this)
+ }
+ toJSON() {
+ const t = {
+ itemSize: this.itemSize,
+ type: this.array.constructor.name,
+ array: Array.prototype.slice.call(this.array),
+ normalized: this.normalized,
+ }
+ return (
+ '' !== this.name && (t.name = this.name),
+ this.usage !== G && (t.usage = this.usage),
+ (0 === this.updateRange.offset && -1 === this.updateRange.count) ||
+ (t.updateRange = this.updateRange),
+ t
+ )
+ }
+ }
+ Be.prototype.isBufferAttribute = !0
+ class Fe extends Be {
+ constructor(t, e, n) {
+ super(new Uint16Array(t), e, n)
+ }
+ }
+ class Ue extends Be {
+ constructor(t, e, n) {
+ super(new Uint32Array(t), e, n)
+ }
+ }
+ ;(class extends Be {
+ constructor(t, e, n) {
+ super(new Uint16Array(t), e, n)
+ }
+ }.prototype.isFloat16BufferAttribute = !0)
+ class He extends Be {
+ constructor(t, e, n) {
+ super(new Float32Array(t), e, n)
+ }
+ }
+ function Ge(t) {
+ if (0 === t.length) return -1 / 0
+ let e = t[0]
+ for (let n = 1, i = t.length; n < i; ++n) t[n] > e && (e = t[n])
+ return e
+ }
+ Int8Array,
+ Uint8Array,
+ Uint8ClampedArray,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array
+ let Ve = 0
+ const ke = new Vt(),
+ We = new pe(),
+ je = new ut(),
+ qe = new mt(),
+ Xe = new mt(),
+ Ye = new ut()
+ class Je extends W {
+ constructor() {
+ super(),
+ Object.defineProperty(this, 'id', { value: Ve++ }),
+ (this.uuid = Y()),
+ (this.name = ''),
+ (this.type = 'BufferGeometry'),
+ (this.index = null),
+ (this.attributes = {}),
+ (this.morphAttributes = {}),
+ (this.morphTargetsRelative = !1),
+ (this.groups = []),
+ (this.boundingBox = null),
+ (this.boundingSphere = null),
+ (this.drawRange = { start: 0, count: 1 / 0 }),
+ (this.userData = {})
+ }
+ getIndex() {
+ return this.index
+ }
+ setIndex(t) {
+ return (
+ Array.isArray(t)
+ ? (this.index = new (Ge(t) > 65535 ? Ue : Fe)(t, 1))
+ : (this.index = t),
+ this
+ )
+ }
+ getAttribute(t) {
+ return this.attributes[t]
+ }
+ setAttribute(t, e) {
+ return (this.attributes[t] = e), this
+ }
+ deleteAttribute(t) {
+ return delete this.attributes[t], this
+ }
+ hasAttribute(t) {
+ return void 0 !== this.attributes[t]
+ }
+ addGroup(t, e, n = 0) {
+ this.groups.push({ start: t, count: e, materialIndex: n })
+ }
+ clearGroups() {
+ this.groups = []
+ }
+ setDrawRange(t, e) {
+ ;(this.drawRange.start = t), (this.drawRange.count = e)
+ }
+ applyMatrix4(t) {
+ const e = this.attributes.position
+ void 0 !== e && (e.applyMatrix4(t), (e.needsUpdate = !0))
+ const n = this.attributes.normal
+ if (void 0 !== n) {
+ const e = new et().getNormalMatrix(t)
+ n.applyNormalMatrix(e), (n.needsUpdate = !0)
+ }
+ const i = this.attributes.tangent
+ return (
+ void 0 !== i && (i.transformDirection(t), (i.needsUpdate = !0)),
+ null !== this.boundingBox && this.computeBoundingBox(),
+ null !== this.boundingSphere && this.computeBoundingSphere(),
+ this
+ )
+ }
+ applyQuaternion(t) {
+ return ke.makeRotationFromQuaternion(t), this.applyMatrix4(ke), this
+ }
+ rotateX(t) {
+ return ke.makeRotationX(t), this.applyMatrix4(ke), this
+ }
+ rotateY(t) {
+ return ke.makeRotationY(t), this.applyMatrix4(ke), this
+ }
+ rotateZ(t) {
+ return ke.makeRotationZ(t), this.applyMatrix4(ke), this
+ }
+ translate(t, e, n) {
+ return ke.makeTranslation(t, e, n), this.applyMatrix4(ke), this
+ }
+ scale(t, e, n) {
+ return ke.makeScale(t, e, n), this.applyMatrix4(ke), this
+ }
+ lookAt(t) {
+ return We.lookAt(t), We.updateMatrix(), this.applyMatrix4(We.matrix), this
+ }
+ center() {
+ return (
+ this.computeBoundingBox(),
+ this.boundingBox.getCenter(je).negate(),
+ this.translate(je.x, je.y, je.z),
+ this
+ )
+ }
+ setFromPoints(t) {
+ const e = []
+ for (let n = 0, i = t.length; n < i; n++) {
+ const i = t[n]
+ e.push(i.x, i.y, i.z || 0)
+ }
+ return this.setAttribute('position', new He(e, 3)), this
+ }
+ computeBoundingBox() {
+ null === this.boundingBox && (this.boundingBox = new mt())
+ const t = this.attributes.position,
+ e = this.morphAttributes.position
+ if (t && t.isGLBufferAttribute)
+ return (
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',
+ this,
+ ),
+ void this.boundingBox.set(new ut(-1 / 0, -1 / 0, -1 / 0), new ut(1 / 0, 1 / 0, 1 / 0))
+ )
+ if (void 0 !== t) {
+ if ((this.boundingBox.setFromBufferAttribute(t), e))
+ for (let n = 0, i = e.length; n < i; n++) {
+ const t = e[n]
+ qe.setFromBufferAttribute(t),
+ this.morphTargetsRelative
+ ? (Ye.addVectors(this.boundingBox.min, qe.min),
+ this.boundingBox.expandByPoint(Ye),
+ Ye.addVectors(this.boundingBox.max, qe.max),
+ this.boundingBox.expandByPoint(Ye))
+ : (this.boundingBox.expandByPoint(qe.min),
+ this.boundingBox.expandByPoint(qe.max))
+ }
+ } else this.boundingBox.makeEmpty()
+ ;(isNaN(this.boundingBox.min.x) ||
+ isNaN(this.boundingBox.min.y) ||
+ isNaN(this.boundingBox.min.z)) &&
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',
+ this,
+ )
+ }
+ computeBoundingSphere() {
+ null === this.boundingSphere && (this.boundingSphere = new It())
+ const t = this.attributes.position,
+ e = this.morphAttributes.position
+ if (t && t.isGLBufferAttribute)
+ return (
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',
+ this,
+ ),
+ void this.boundingSphere.set(new ut(), 1 / 0)
+ )
+ if (t) {
+ const n = this.boundingSphere.center
+ if ((qe.setFromBufferAttribute(t), e))
+ for (let t = 0, r = e.length; t < r; t++) {
+ const n = e[t]
+ Xe.setFromBufferAttribute(n),
+ this.morphTargetsRelative
+ ? (Ye.addVectors(qe.min, Xe.min),
+ qe.expandByPoint(Ye),
+ Ye.addVectors(qe.max, Xe.max),
+ qe.expandByPoint(Ye))
+ : (qe.expandByPoint(Xe.min), qe.expandByPoint(Xe.max))
+ }
+ qe.getCenter(n)
+ let i = 0
+ for (let e = 0, r = t.count; e < r; e++)
+ Ye.fromBufferAttribute(t, e), (i = Math.max(i, n.distanceToSquared(Ye)))
+ if (e)
+ for (let r = 0, s = e.length; r < s; r++) {
+ const s = e[r],
+ a = this.morphTargetsRelative
+ for (let e = 0, r = s.count; e < r; e++)
+ Ye.fromBufferAttribute(s, e),
+ a && (je.fromBufferAttribute(t, e), Ye.add(je)),
+ (i = Math.max(i, n.distanceToSquared(Ye)))
+ }
+ ;(this.boundingSphere.radius = Math.sqrt(i)),
+ isNaN(this.boundingSphere.radius) &&
+ console.error(
+ 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',
+ this,
+ )
+ }
+ }
+ computeFaceNormals() {}
+ computeTangents() {
+ const t = this.index,
+ e = this.attributes
+ if (null === t || void 0 === e.position || void 0 === e.normal || void 0 === e.uv)
+ return void console.error(
+ 'THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)',
+ )
+ const n = t.array,
+ i = e.position.array,
+ r = e.normal.array,
+ s = e.uv.array,
+ a = i.length / 3
+ void 0 === e.tangent && this.setAttribute('tangent', new Be(new Float32Array(4 * a), 4))
+ const o = e.tangent.array,
+ l = [],
+ c = []
+ for (let T = 0; T < a; T++) (l[T] = new ut()), (c[T] = new ut())
+ const h = new ut(),
+ u = new ut(),
+ d = new ut(),
+ p = new tt(),
+ m = new tt(),
+ f = new tt(),
+ g = new ut(),
+ v = new ut()
+ function y(t, e, n) {
+ h.fromArray(i, 3 * t),
+ u.fromArray(i, 3 * e),
+ d.fromArray(i, 3 * n),
+ p.fromArray(s, 2 * t),
+ m.fromArray(s, 2 * e),
+ f.fromArray(s, 2 * n),
+ u.sub(h),
+ d.sub(h),
+ m.sub(p),
+ f.sub(p)
+ const r = 1 / (m.x * f.y - f.x * m.y)
+ isFinite(r) &&
+ (g.copy(u).multiplyScalar(f.y).addScaledVector(d, -m.y).multiplyScalar(r),
+ v.copy(d).multiplyScalar(m.x).addScaledVector(u, -f.x).multiplyScalar(r),
+ l[t].add(g),
+ l[e].add(g),
+ l[n].add(g),
+ c[t].add(v),
+ c[e].add(v),
+ c[n].add(v))
+ }
+ let x = this.groups
+ 0 === x.length && (x = [{ start: 0, count: n.length }])
+ for (let T = 0, E = x.length; T < E; ++T) {
+ const t = x[T],
+ e = t.start
+ for (let i = e, r = e + t.count; i < r; i += 3) y(n[i + 0], n[i + 1], n[i + 2])
+ }
+ const _ = new ut(),
+ b = new ut(),
+ M = new ut(),
+ w = new ut()
+ function S(t) {
+ M.fromArray(r, 3 * t), w.copy(M)
+ const e = l[t]
+ _.copy(e), _.sub(M.multiplyScalar(M.dot(e))).normalize(), b.crossVectors(w, e)
+ const n = b.dot(c[t]) < 0 ? -1 : 1
+ ;(o[4 * t] = _.x), (o[4 * t + 1] = _.y), (o[4 * t + 2] = _.z), (o[4 * t + 3] = n)
+ }
+ for (let T = 0, E = x.length; T < E; ++T) {
+ const t = x[T],
+ e = t.start
+ for (let i = e, r = e + t.count; i < r; i += 3) S(n[i + 0]), S(n[i + 1]), S(n[i + 2])
+ }
+ }
+ computeVertexNormals() {
+ const t = this.index,
+ e = this.getAttribute('position')
+ if (void 0 !== e) {
+ let n = this.getAttribute('normal')
+ if (void 0 === n)
+ (n = new Be(new Float32Array(3 * e.count), 3)), this.setAttribute('normal', n)
+ else for (let t = 0, e = n.count; t < e; t++) n.setXYZ(t, 0, 0, 0)
+ const i = new ut(),
+ r = new ut(),
+ s = new ut(),
+ a = new ut(),
+ o = new ut(),
+ l = new ut(),
+ c = new ut(),
+ h = new ut()
+ if (t)
+ for (let u = 0, d = t.count; u < d; u += 3) {
+ const d = t.getX(u + 0),
+ p = t.getX(u + 1),
+ m = t.getX(u + 2)
+ i.fromBufferAttribute(e, d),
+ r.fromBufferAttribute(e, p),
+ s.fromBufferAttribute(e, m),
+ c.subVectors(s, r),
+ h.subVectors(i, r),
+ c.cross(h),
+ a.fromBufferAttribute(n, d),
+ o.fromBufferAttribute(n, p),
+ l.fromBufferAttribute(n, m),
+ a.add(c),
+ o.add(c),
+ l.add(c),
+ n.setXYZ(d, a.x, a.y, a.z),
+ n.setXYZ(p, o.x, o.y, o.z),
+ n.setXYZ(m, l.x, l.y, l.z)
+ }
+ else
+ for (let t = 0, u = e.count; t < u; t += 3)
+ i.fromBufferAttribute(e, t + 0),
+ r.fromBufferAttribute(e, t + 1),
+ s.fromBufferAttribute(e, t + 2),
+ c.subVectors(s, r),
+ h.subVectors(i, r),
+ c.cross(h),
+ n.setXYZ(t + 0, c.x, c.y, c.z),
+ n.setXYZ(t + 1, c.x, c.y, c.z),
+ n.setXYZ(t + 2, c.x, c.y, c.z)
+ this.normalizeNormals(), (n.needsUpdate = !0)
+ }
+ }
+ merge(t, e) {
+ if (!t || !t.isBufferGeometry)
+ return void console.error(
+ 'THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.',
+ t,
+ )
+ void 0 === e &&
+ ((e = 0),
+ console.warn(
+ 'THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge.',
+ ))
+ const n = this.attributes
+ for (const i in n) {
+ if (void 0 === t.attributes[i]) continue
+ const r = n[i].array,
+ s = t.attributes[i],
+ a = s.array,
+ o = s.itemSize * e,
+ l = Math.min(a.length, r.length - o)
+ for (let t = 0, e = o; t < l; t++, e++) r[e] = a[t]
+ }
+ return this
+ }
+ normalizeNormals() {
+ const t = this.attributes.normal
+ for (let e = 0, n = t.count; e < n; e++)
+ Ye.fromBufferAttribute(t, e), Ye.normalize(), t.setXYZ(e, Ye.x, Ye.y, Ye.z)
+ }
+ toNonIndexed() {
+ function t(t, e) {
+ const n = t.array,
+ i = t.itemSize,
+ r = t.normalized,
+ s = new n.constructor(e.length * i)
+ let a = 0,
+ o = 0
+ for (let l = 0, c = e.length; l < c; l++) {
+ a = t.isInterleavedBufferAttribute ? e[l] * t.data.stride + t.offset : e[l] * i
+ for (let t = 0; t < i; t++) s[o++] = n[a++]
+ }
+ return new Be(s, i, r)
+ }
+ if (null === this.index)
+ return (
+ console.warn(
+ 'THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.',
+ ),
+ this
+ )
+ const e = new Je(),
+ n = this.index.array,
+ i = this.attributes
+ for (const a in i) {
+ const r = t(i[a], n)
+ e.setAttribute(a, r)
+ }
+ const r = this.morphAttributes
+ for (const a in r) {
+ const i = [],
+ s = r[a]
+ for (let e = 0, r = s.length; e < r; e++) {
+ const r = t(s[e], n)
+ i.push(r)
+ }
+ e.morphAttributes[a] = i
+ }
+ e.morphTargetsRelative = this.morphTargetsRelative
+ const s = this.groups
+ for (let a = 0, o = s.length; a < o; a++) {
+ const t = s[a]
+ e.addGroup(t.start, t.count, t.materialIndex)
+ }
+ return e
+ }
+ toJSON() {
+ const t = {
+ metadata: { version: 4.5, type: 'BufferGeometry', generator: 'BufferGeometry.toJSON' },
+ }
+ if (
+ ((t.uuid = this.uuid),
+ (t.type = this.type),
+ '' !== this.name && (t.name = this.name),
+ Object.keys(this.userData).length > 0 && (t.userData = this.userData),
+ void 0 !== this.parameters)
+ ) {
+ const e = this.parameters
+ for (const n in e) void 0 !== e[n] && (t[n] = e[n])
+ return t
+ }
+ t.data = { attributes: {} }
+ const e = this.index
+ null !== e &&
+ (t.data.index = {
+ type: e.array.constructor.name,
+ array: Array.prototype.slice.call(e.array),
+ })
+ const n = this.attributes
+ for (const o in n) {
+ const e = n[o]
+ t.data.attributes[o] = e.toJSON(t.data)
+ }
+ const i = {}
+ let r = !1
+ for (const o in this.morphAttributes) {
+ const e = this.morphAttributes[o],
+ n = []
+ for (let i = 0, r = e.length; i < r; i++) {
+ const r = e[i]
+ n.push(r.toJSON(t.data))
+ }
+ n.length > 0 && ((i[o] = n), (r = !0))
+ }
+ r &&
+ ((t.data.morphAttributes = i),
+ (t.data.morphTargetsRelative = this.morphTargetsRelative))
+ const s = this.groups
+ s.length > 0 && (t.data.groups = JSON.parse(JSON.stringify(s)))
+ const a = this.boundingSphere
+ return (
+ null !== a &&
+ (t.data.boundingSphere = { center: a.center.toArray(), radius: a.radius }),
+ t
+ )
+ }
+ clone() {
+ return new Je().copy(this)
+ }
+ copy(t) {
+ ;(this.index = null),
+ (this.attributes = {}),
+ (this.morphAttributes = {}),
+ (this.groups = []),
+ (this.boundingBox = null),
+ (this.boundingSphere = null)
+ const e = {}
+ this.name = t.name
+ const n = t.index
+ null !== n && this.setIndex(n.clone(e))
+ const i = t.attributes
+ for (const l in i) {
+ const t = i[l]
+ this.setAttribute(l, t.clone(e))
+ }
+ const r = t.morphAttributes
+ for (const l in r) {
+ const t = [],
+ n = r[l]
+ for (let i = 0, r = n.length; i < r; i++) t.push(n[i].clone(e))
+ this.morphAttributes[l] = t
+ }
+ this.morphTargetsRelative = t.morphTargetsRelative
+ const s = t.groups
+ for (let l = 0, c = s.length; l < c; l++) {
+ const t = s[l]
+ this.addGroup(t.start, t.count, t.materialIndex)
+ }
+ const a = t.boundingBox
+ null !== a && (this.boundingBox = a.clone())
+ const o = t.boundingSphere
+ return (
+ null !== o && (this.boundingSphere = o.clone()),
+ (this.drawRange.start = t.drawRange.start),
+ (this.drawRange.count = t.drawRange.count),
+ (this.userData = t.userData),
+ this
+ )
+ }
+ dispose() {
+ this.dispatchEvent({ type: 'dispose' })
+ }
+ }
+ Je.prototype.isBufferGeometry = !0
+ const Ze = new Vt(),
+ Qe = new Gt(),
+ Ke = new It(),
+ $e = new ut(),
+ tn = new ut(),
+ en = new ut(),
+ nn = new ut(),
+ rn = new ut(),
+ sn = new ut(),
+ an = new ut(),
+ on = new ut(),
+ ln = new ut(),
+ cn = new tt(),
+ hn = new tt(),
+ un = new tt(),
+ dn = new ut(),
+ pn = new ut()
+ class mn extends pe {
+ constructor(t = new Je(), e = new Ne()) {
+ super(),
+ (this.type = 'Mesh'),
+ (this.geometry = t),
+ (this.material = e),
+ this.updateMorphTargets()
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ void 0 !== t.morphTargetInfluences &&
+ (this.morphTargetInfluences = t.morphTargetInfluences.slice()),
+ void 0 !== t.morphTargetDictionary &&
+ (this.morphTargetDictionary = Object.assign({}, t.morphTargetDictionary)),
+ (this.material = t.material),
+ (this.geometry = t.geometry),
+ this
+ )
+ }
+ updateMorphTargets() {
+ const t = this.geometry
+ if (t.isBufferGeometry) {
+ const e = t.morphAttributes,
+ n = Object.keys(e)
+ if (n.length > 0) {
+ const t = e[n[0]]
+ if (void 0 !== t) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (let e = 0, n = t.length; e < n; e++) {
+ const n = t[e].name || String(e)
+ this.morphTargetInfluences.push(0), (this.morphTargetDictionary[n] = e)
+ }
+ }
+ }
+ } else {
+ const e = t.morphTargets
+ void 0 !== e &&
+ e.length > 0 &&
+ console.error(
+ 'THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ }
+ raycast(t, e) {
+ const n = this.geometry,
+ i = this.material,
+ r = this.matrixWorld
+ if (void 0 === i) return
+ if (
+ (null === n.boundingSphere && n.computeBoundingSphere(),
+ Ke.copy(n.boundingSphere),
+ Ke.applyMatrix4(r),
+ !1 === t.ray.intersectsSphere(Ke))
+ )
+ return
+ if (
+ (Ze.copy(r).invert(),
+ Qe.copy(t.ray).applyMatrix4(Ze),
+ null !== n.boundingBox && !1 === Qe.intersectsBox(n.boundingBox))
+ )
+ return
+ let s
+ if (n.isBufferGeometry) {
+ const r = n.index,
+ a = n.attributes.position,
+ o = n.morphAttributes.position,
+ l = n.morphTargetsRelative,
+ c = n.attributes.uv,
+ h = n.attributes.uv2,
+ u = n.groups,
+ d = n.drawRange
+ if (null !== r)
+ if (Array.isArray(i))
+ for (let n = 0, p = u.length; n < p; n++) {
+ const p = u[n],
+ m = i[p.materialIndex]
+ for (
+ let n = Math.max(p.start, d.start),
+ i = Math.min(p.start + p.count, d.start + d.count);
+ n < i;
+ n += 3
+ ) {
+ const i = r.getX(n),
+ u = r.getX(n + 1),
+ d = r.getX(n + 2)
+ ;(s = fn(this, m, t, Qe, a, o, l, c, h, i, u, d)),
+ s &&
+ ((s.faceIndex = Math.floor(n / 3)),
+ (s.face.materialIndex = p.materialIndex),
+ e.push(s))
+ }
+ }
+ else {
+ for (
+ let n = Math.max(0, d.start), u = Math.min(r.count, d.start + d.count);
+ n < u;
+ n += 3
+ ) {
+ const u = r.getX(n),
+ d = r.getX(n + 1),
+ p = r.getX(n + 2)
+ ;(s = fn(this, i, t, Qe, a, o, l, c, h, u, d, p)),
+ s && ((s.faceIndex = Math.floor(n / 3)), e.push(s))
+ }
+ }
+ else if (void 0 !== a)
+ if (Array.isArray(i))
+ for (let n = 0, p = u.length; n < p; n++) {
+ const r = u[n],
+ p = i[r.materialIndex]
+ for (
+ let n = Math.max(r.start, d.start),
+ i = Math.min(r.start + r.count, d.start + d.count);
+ n < i;
+ n += 3
+ ) {
+ ;(s = fn(this, p, t, Qe, a, o, l, c, h, n, n + 1, n + 2)),
+ s &&
+ ((s.faceIndex = Math.floor(n / 3)),
+ (s.face.materialIndex = r.materialIndex),
+ e.push(s))
+ }
+ }
+ else {
+ for (
+ let n = Math.max(0, d.start), r = Math.min(a.count, d.start + d.count);
+ n < r;
+ n += 3
+ ) {
+ ;(s = fn(this, i, t, Qe, a, o, l, c, h, n, n + 1, n + 2)),
+ s && ((s.faceIndex = Math.floor(n / 3)), e.push(s))
+ }
+ }
+ } else
+ n.isGeometry &&
+ console.error(
+ 'THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ }
+ function fn(t, e, n, i, r, a, o, l, c, h, u, d) {
+ $e.fromBufferAttribute(r, h), tn.fromBufferAttribute(r, u), en.fromBufferAttribute(r, d)
+ const p = t.morphTargetInfluences
+ if (e.morphTargets && a && p) {
+ an.set(0, 0, 0), on.set(0, 0, 0), ln.set(0, 0, 0)
+ for (let t = 0, e = a.length; t < e; t++) {
+ const e = p[t],
+ n = a[t]
+ 0 !== e &&
+ (nn.fromBufferAttribute(n, h),
+ rn.fromBufferAttribute(n, u),
+ sn.fromBufferAttribute(n, d),
+ o
+ ? (an.addScaledVector(nn, e), on.addScaledVector(rn, e), ln.addScaledVector(sn, e))
+ : (an.addScaledVector(nn.sub($e), e),
+ on.addScaledVector(rn.sub(tn), e),
+ ln.addScaledVector(sn.sub(en), e)))
+ }
+ $e.add(an), tn.add(on), en.add(ln)
+ }
+ t.isSkinnedMesh && (t.boneTransform(h, $e), t.boneTransform(u, tn), t.boneTransform(d, en))
+ const m = (function (t, e, n, i, r, a, o, l) {
+ let c
+ if (
+ ((c =
+ e.side === s
+ ? i.intersectTriangle(o, a, r, !0, l)
+ : i.intersectTriangle(r, a, o, 2 !== e.side, l)),
+ null === c)
+ )
+ return null
+ pn.copy(l), pn.applyMatrix4(t.matrixWorld)
+ const h = n.ray.origin.distanceTo(pn)
+ return h < n.near || h > n.far ? null : { distance: h, point: pn.clone(), object: t }
+ })(t, e, n, i, $e, tn, en, dn)
+ if (m) {
+ l &&
+ (cn.fromBufferAttribute(l, h),
+ hn.fromBufferAttribute(l, u),
+ un.fromBufferAttribute(l, d),
+ (m.uv = Se.getUV(dn, $e, tn, en, cn, hn, un, new tt()))),
+ c &&
+ (cn.fromBufferAttribute(c, h),
+ hn.fromBufferAttribute(c, u),
+ un.fromBufferAttribute(c, d),
+ (m.uv2 = Se.getUV(dn, $e, tn, en, cn, hn, un, new tt())))
+ const t = { a: h, b: u, c: d, normal: new ut(), materialIndex: 0 }
+ Se.getNormal($e, tn, en, t.normal), (m.face = t)
+ }
+ return m
+ }
+ mn.prototype.isMesh = !0
+ class gn extends Je {
+ constructor(t = 1, e = 1, n = 1, i = 1, r = 1, s = 1) {
+ super(),
+ (this.type = 'BoxGeometry'),
+ (this.parameters = {
+ width: t,
+ height: e,
+ depth: n,
+ widthSegments: i,
+ heightSegments: r,
+ depthSegments: s,
+ })
+ const a = this
+ ;(i = Math.floor(i)), (r = Math.floor(r)), (s = Math.floor(s))
+ const o = [],
+ l = [],
+ c = [],
+ h = []
+ let u = 0,
+ d = 0
+ function p(t, e, n, i, r, s, p, m, f, g, v) {
+ const y = s / f,
+ x = p / g,
+ _ = s / 2,
+ b = p / 2,
+ M = m / 2,
+ w = f + 1,
+ S = g + 1
+ let T = 0,
+ E = 0
+ const L = new ut()
+ for (let a = 0; a < S; a++) {
+ const s = a * x - b
+ for (let o = 0; o < w; o++) {
+ const u = o * y - _
+ ;(L[t] = u * i),
+ (L[e] = s * r),
+ (L[n] = M),
+ l.push(L.x, L.y, L.z),
+ (L[t] = 0),
+ (L[e] = 0),
+ (L[n] = m > 0 ? 1 : -1),
+ c.push(L.x, L.y, L.z),
+ h.push(o / f),
+ h.push(1 - a / g),
+ (T += 1)
+ }
+ }
+ for (let a = 0; a < g; a++)
+ for (let t = 0; t < f; t++) {
+ const e = u + t + w * a,
+ n = u + t + w * (a + 1),
+ i = u + (t + 1) + w * (a + 1),
+ r = u + (t + 1) + w * a
+ o.push(e, n, r), o.push(n, i, r), (E += 6)
+ }
+ a.addGroup(d, E, v), (d += E), (u += T)
+ }
+ p('z', 'y', 'x', -1, -1, n, e, t, s, r, 0),
+ p('z', 'y', 'x', 1, -1, n, e, -t, s, r, 1),
+ p('x', 'z', 'y', 1, 1, t, n, e, i, s, 2),
+ p('x', 'z', 'y', 1, -1, t, n, -e, i, s, 3),
+ p('x', 'y', 'z', 1, -1, t, e, n, i, r, 4),
+ p('x', 'y', 'z', -1, -1, t, e, -n, i, r, 5),
+ this.setIndex(o),
+ this.setAttribute('position', new He(l, 3)),
+ this.setAttribute('normal', new He(c, 3)),
+ this.setAttribute('uv', new He(h, 2))
+ }
+ static fromJSON(t) {
+ return new gn(
+ t.width,
+ t.height,
+ t.depth,
+ t.widthSegments,
+ t.heightSegments,
+ t.depthSegments,
+ )
+ }
+ }
+ function vn(t) {
+ const e = {}
+ for (const n in t) {
+ e[n] = {}
+ for (const i in t[n]) {
+ const r = t[n][i]
+ r &&
+ (r.isColor ||
+ r.isMatrix3 ||
+ r.isMatrix4 ||
+ r.isVector2 ||
+ r.isVector3 ||
+ r.isVector4 ||
+ r.isTexture ||
+ r.isQuaternion)
+ ? (e[n][i] = r.clone())
+ : Array.isArray(r)
+ ? (e[n][i] = r.slice())
+ : (e[n][i] = r)
+ }
+ }
+ return e
+ }
+ function yn(t) {
+ const e = {}
+ for (let n = 0; n < t.length; n++) {
+ const i = vn(t[n])
+ for (const t in i) e[t] = i[t]
+ }
+ return e
+ }
+ const xn = { clone: vn, merge: yn }
+ class _n extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'ShaderMaterial'),
+ (this.defines = {}),
+ (this.uniforms = {}),
+ (this.vertexShader =
+ 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}'),
+ (this.fragmentShader =
+ 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}'),
+ (this.linewidth = 1),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ (this.lights = !1),
+ (this.clipping = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.extensions = {
+ derivatives: !1,
+ fragDepth: !1,
+ drawBuffers: !1,
+ shaderTextureLOD: !1,
+ }),
+ (this.defaultAttributeValues = { color: [1, 1, 1], uv: [0, 0], uv2: [0, 0] }),
+ (this.index0AttributeName = void 0),
+ (this.uniformsNeedUpdate = !1),
+ (this.glslVersion = null),
+ void 0 !== t &&
+ (void 0 !== t.attributes &&
+ console.error(
+ 'THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.',
+ ),
+ this.setValues(t))
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.fragmentShader = t.fragmentShader),
+ (this.vertexShader = t.vertexShader),
+ (this.uniforms = vn(t.uniforms)),
+ (this.defines = Object.assign({}, t.defines)),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.lights = t.lights),
+ (this.clipping = t.clipping),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ (this.extensions = Object.assign({}, t.extensions)),
+ (this.glslVersion = t.glslVersion),
+ this
+ )
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ ;(e.glslVersion = this.glslVersion), (e.uniforms = {})
+ for (const i in this.uniforms) {
+ const n = this.uniforms[i].value
+ n && n.isTexture
+ ? (e.uniforms[i] = { type: 't', value: n.toJSON(t).uuid })
+ : n && n.isColor
+ ? (e.uniforms[i] = { type: 'c', value: n.getHex() })
+ : n && n.isVector2
+ ? (e.uniforms[i] = { type: 'v2', value: n.toArray() })
+ : n && n.isVector3
+ ? (e.uniforms[i] = { type: 'v3', value: n.toArray() })
+ : n && n.isVector4
+ ? (e.uniforms[i] = { type: 'v4', value: n.toArray() })
+ : n && n.isMatrix3
+ ? (e.uniforms[i] = { type: 'm3', value: n.toArray() })
+ : n && n.isMatrix4
+ ? (e.uniforms[i] = { type: 'm4', value: n.toArray() })
+ : (e.uniforms[i] = { value: n })
+ }
+ Object.keys(this.defines).length > 0 && (e.defines = this.defines),
+ (e.vertexShader = this.vertexShader),
+ (e.fragmentShader = this.fragmentShader)
+ const n = {}
+ for (const i in this.extensions) !0 === this.extensions[i] && (n[i] = !0)
+ return Object.keys(n).length > 0 && (e.extensions = n), e
+ }
+ }
+ _n.prototype.isShaderMaterial = !0
+ class bn extends pe {
+ constructor() {
+ super(),
+ (this.type = 'Camera'),
+ (this.matrixWorldInverse = new Vt()),
+ (this.projectionMatrix = new Vt()),
+ (this.projectionMatrixInverse = new Vt())
+ }
+ copy(t, e) {
+ return (
+ super.copy(t, e),
+ this.matrixWorldInverse.copy(t.matrixWorldInverse),
+ this.projectionMatrix.copy(t.projectionMatrix),
+ this.projectionMatrixInverse.copy(t.projectionMatrixInverse),
+ this
+ )
+ }
+ getWorldDirection(t) {
+ this.updateWorldMatrix(!0, !1)
+ const e = this.matrixWorld.elements
+ return t.set(-e[8], -e[9], -e[10]).normalize()
+ }
+ updateMatrixWorld(t) {
+ super.updateMatrixWorld(t), this.matrixWorldInverse.copy(this.matrixWorld).invert()
+ }
+ updateWorldMatrix(t, e) {
+ super.updateWorldMatrix(t, e), this.matrixWorldInverse.copy(this.matrixWorld).invert()
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ bn.prototype.isCamera = !0
+ class Mn extends bn {
+ constructor(t = 50, e = 1, n = 0.1, i = 2e3) {
+ super(),
+ (this.type = 'PerspectiveCamera'),
+ (this.fov = t),
+ (this.zoom = 1),
+ (this.near = n),
+ (this.far = i),
+ (this.focus = 10),
+ (this.aspect = e),
+ (this.view = null),
+ (this.filmGauge = 35),
+ (this.filmOffset = 0),
+ this.updateProjectionMatrix()
+ }
+ copy(t, e) {
+ return (
+ super.copy(t, e),
+ (this.fov = t.fov),
+ (this.zoom = t.zoom),
+ (this.near = t.near),
+ (this.far = t.far),
+ (this.focus = t.focus),
+ (this.aspect = t.aspect),
+ (this.view = null === t.view ? null : Object.assign({}, t.view)),
+ (this.filmGauge = t.filmGauge),
+ (this.filmOffset = t.filmOffset),
+ this
+ )
+ }
+ setFocalLength(t) {
+ const e = (0.5 * this.getFilmHeight()) / t
+ ;(this.fov = 2 * X * Math.atan(e)), this.updateProjectionMatrix()
+ }
+ getFocalLength() {
+ const t = Math.tan(0.5 * q * this.fov)
+ return (0.5 * this.getFilmHeight()) / t
+ }
+ getEffectiveFOV() {
+ return 2 * X * Math.atan(Math.tan(0.5 * q * this.fov) / this.zoom)
+ }
+ getFilmWidth() {
+ return this.filmGauge * Math.min(this.aspect, 1)
+ }
+ getFilmHeight() {
+ return this.filmGauge / Math.max(this.aspect, 1)
+ }
+ setViewOffset(t, e, n, i, r, s) {
+ ;(this.aspect = t / e),
+ null === this.view &&
+ (this.view = {
+ enabled: !0,
+ fullWidth: 1,
+ fullHeight: 1,
+ offsetX: 0,
+ offsetY: 0,
+ width: 1,
+ height: 1,
+ }),
+ (this.view.enabled = !0),
+ (this.view.fullWidth = t),
+ (this.view.fullHeight = e),
+ (this.view.offsetX = n),
+ (this.view.offsetY = i),
+ (this.view.width = r),
+ (this.view.height = s),
+ this.updateProjectionMatrix()
+ }
+ clearViewOffset() {
+ null !== this.view && (this.view.enabled = !1), this.updateProjectionMatrix()
+ }
+ updateProjectionMatrix() {
+ const t = this.near
+ let e = (t * Math.tan(0.5 * q * this.fov)) / this.zoom,
+ n = 2 * e,
+ i = this.aspect * n,
+ r = -0.5 * i
+ const s = this.view
+ if (null !== this.view && this.view.enabled) {
+ const t = s.fullWidth,
+ a = s.fullHeight
+ ;(r += (s.offsetX * i) / t),
+ (e -= (s.offsetY * n) / a),
+ (i *= s.width / t),
+ (n *= s.height / a)
+ }
+ const a = this.filmOffset
+ 0 !== a && (r += (t * a) / this.getFilmWidth()),
+ this.projectionMatrix.makePerspective(r, r + i, e, e - n, t, this.far),
+ this.projectionMatrixInverse.copy(this.projectionMatrix).invert()
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (
+ (e.object.fov = this.fov),
+ (e.object.zoom = this.zoom),
+ (e.object.near = this.near),
+ (e.object.far = this.far),
+ (e.object.focus = this.focus),
+ (e.object.aspect = this.aspect),
+ null !== this.view && (e.object.view = Object.assign({}, this.view)),
+ (e.object.filmGauge = this.filmGauge),
+ (e.object.filmOffset = this.filmOffset),
+ e
+ )
+ }
+ }
+ Mn.prototype.isPerspectiveCamera = !0
+ const wn = 90
+ class Sn extends pe {
+ constructor(t, e, n) {
+ if ((super(), (this.type = 'CubeCamera'), !0 !== n.isWebGLCubeRenderTarget))
+ return void console.error(
+ 'THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.',
+ )
+ this.renderTarget = n
+ const i = new Mn(wn, 1, t, e)
+ ;(i.layers = this.layers), i.up.set(0, -1, 0), i.lookAt(new ut(1, 0, 0)), this.add(i)
+ const r = new Mn(wn, 1, t, e)
+ ;(r.layers = this.layers), r.up.set(0, -1, 0), r.lookAt(new ut(-1, 0, 0)), this.add(r)
+ const s = new Mn(wn, 1, t, e)
+ ;(s.layers = this.layers), s.up.set(0, 0, 1), s.lookAt(new ut(0, 1, 0)), this.add(s)
+ const a = new Mn(wn, 1, t, e)
+ ;(a.layers = this.layers), a.up.set(0, 0, -1), a.lookAt(new ut(0, -1, 0)), this.add(a)
+ const o = new Mn(wn, 1, t, e)
+ ;(o.layers = this.layers), o.up.set(0, -1, 0), o.lookAt(new ut(0, 0, 1)), this.add(o)
+ const l = new Mn(wn, 1, t, e)
+ ;(l.layers = this.layers), l.up.set(0, -1, 0), l.lookAt(new ut(0, 0, -1)), this.add(l)
+ }
+ update(t, e) {
+ null === this.parent && this.updateMatrixWorld()
+ const n = this.renderTarget,
+ [i, r, s, a, o, l] = this.children,
+ c = t.xr.enabled,
+ h = t.getRenderTarget()
+ t.xr.enabled = !1
+ const u = n.texture.generateMipmaps
+ ;(n.texture.generateMipmaps = !1),
+ t.setRenderTarget(n, 0),
+ t.render(e, i),
+ t.setRenderTarget(n, 1),
+ t.render(e, r),
+ t.setRenderTarget(n, 2),
+ t.render(e, s),
+ t.setRenderTarget(n, 3),
+ t.render(e, a),
+ t.setRenderTarget(n, 4),
+ t.render(e, o),
+ (n.texture.generateMipmaps = u),
+ t.setRenderTarget(n, 5),
+ t.render(e, l),
+ t.setRenderTarget(h),
+ (t.xr.enabled = c)
+ }
+ }
+ class Tn extends st {
+ constructor(t, e, n, i, r, s, a, l, c, h) {
+ super(
+ (t = void 0 !== t ? t : []),
+ (e = void 0 !== e ? e : o),
+ n,
+ i,
+ r,
+ s,
+ (a = void 0 !== a ? a : T),
+ l,
+ c,
+ h,
+ ),
+ (this._needsFlipEnvMap = !0),
+ (this.flipY = !1)
+ }
+ get images() {
+ return this.image
+ }
+ set images(t) {
+ this.image = t
+ }
+ }
+ Tn.prototype.isCubeTexture = !0
+ class En extends lt {
+ constructor(t, e, n) {
+ Number.isInteger(e) &&
+ (console.warn(
+ 'THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )',
+ ),
+ (e = n)),
+ super(t, t, e),
+ (e = e || {}),
+ (this.texture = new Tn(
+ void 0,
+ e.mapping,
+ e.wrapS,
+ e.wrapT,
+ e.magFilter,
+ e.minFilter,
+ e.format,
+ e.type,
+ e.anisotropy,
+ e.encoding,
+ )),
+ (this.texture.generateMipmaps = void 0 !== e.generateMipmaps && e.generateMipmaps),
+ (this.texture.minFilter = void 0 !== e.minFilter ? e.minFilter : v),
+ (this.texture._needsFlipEnvMap = !1)
+ }
+ fromEquirectangularTexture(t, e) {
+ ;(this.texture.type = e.type),
+ (this.texture.format = E),
+ (this.texture.encoding = e.encoding),
+ (this.texture.generateMipmaps = e.generateMipmaps),
+ (this.texture.minFilter = e.minFilter),
+ (this.texture.magFilter = e.magFilter)
+ const n = {
+ uniforms: { tEquirect: { value: null } },
+ vertexShader:
+ '\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t',
+ fragmentShader:
+ '\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t',
+ },
+ i = new gn(5, 5, 5),
+ r = new _n({
+ name: 'CubemapFromEquirect',
+ uniforms: vn(n.uniforms),
+ vertexShader: n.vertexShader,
+ fragmentShader: n.fragmentShader,
+ side: s,
+ blending: 0,
+ })
+ r.uniforms.tEquirect.value = e
+ const a = new mn(i, r),
+ o = e.minFilter
+ e.minFilter === y && (e.minFilter = v)
+ return (
+ new Sn(1, 10, this).update(t, a),
+ (e.minFilter = o),
+ a.geometry.dispose(),
+ a.material.dispose(),
+ this
+ )
+ }
+ clear(t, e, n, i) {
+ const r = t.getRenderTarget()
+ for (let s = 0; s < 6; s++) t.setRenderTarget(this, s), t.clear(e, n, i)
+ t.setRenderTarget(r)
+ }
+ }
+ En.prototype.isWebGLCubeRenderTarget = !0
+ const Ln = new ut(),
+ An = new ut(),
+ Rn = new et()
+ class Cn {
+ constructor(t = new ut(1, 0, 0), e = 0) {
+ ;(this.normal = t), (this.constant = e)
+ }
+ set(t, e) {
+ return this.normal.copy(t), (this.constant = e), this
+ }
+ setComponents(t, e, n, i) {
+ return this.normal.set(t, e, n), (this.constant = i), this
+ }
+ setFromNormalAndCoplanarPoint(t, e) {
+ return this.normal.copy(t), (this.constant = -e.dot(this.normal)), this
+ }
+ setFromCoplanarPoints(t, e, n) {
+ const i = Ln.subVectors(n, e).cross(An.subVectors(t, e)).normalize()
+ return this.setFromNormalAndCoplanarPoint(i, t), this
+ }
+ copy(t) {
+ return this.normal.copy(t.normal), (this.constant = t.constant), this
+ }
+ normalize() {
+ const t = 1 / this.normal.length()
+ return this.normal.multiplyScalar(t), (this.constant *= t), this
+ }
+ negate() {
+ return (this.constant *= -1), this.normal.negate(), this
+ }
+ distanceToPoint(t) {
+ return this.normal.dot(t) + this.constant
+ }
+ distanceToSphere(t) {
+ return this.distanceToPoint(t.center) - t.radius
+ }
+ projectPoint(t, e) {
+ return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)
+ }
+ intersectLine(t, e) {
+ const n = t.delta(Ln),
+ i = this.normal.dot(n)
+ if (0 === i) return 0 === this.distanceToPoint(t.start) ? e.copy(t.start) : null
+ const r = -(t.start.dot(this.normal) + this.constant) / i
+ return r < 0 || r > 1 ? null : e.copy(n).multiplyScalar(r).add(t.start)
+ }
+ intersectsLine(t) {
+ const e = this.distanceToPoint(t.start),
+ n = this.distanceToPoint(t.end)
+ return (e < 0 && n > 0) || (n < 0 && e > 0)
+ }
+ intersectsBox(t) {
+ return t.intersectsPlane(this)
+ }
+ intersectsSphere(t) {
+ return t.intersectsPlane(this)
+ }
+ coplanarPoint(t) {
+ return t.copy(this.normal).multiplyScalar(-this.constant)
+ }
+ applyMatrix4(t, e) {
+ const n = e || Rn.getNormalMatrix(t),
+ i = this.coplanarPoint(Ln).applyMatrix4(t),
+ r = this.normal.applyMatrix3(n).normalize()
+ return (this.constant = -i.dot(r)), this
+ }
+ translate(t) {
+ return (this.constant -= t.dot(this.normal)), this
+ }
+ equals(t) {
+ return t.normal.equals(this.normal) && t.constant === this.constant
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ Cn.prototype.isPlane = !0
+ const Pn = new It(),
+ Dn = new ut()
+ class In {
+ constructor(
+ t = new Cn(),
+ e = new Cn(),
+ n = new Cn(),
+ i = new Cn(),
+ r = new Cn(),
+ s = new Cn(),
+ ) {
+ this.planes = [t, e, n, i, r, s]
+ }
+ set(t, e, n, i, r, s) {
+ const a = this.planes
+ return (
+ a[0].copy(t), a[1].copy(e), a[2].copy(n), a[3].copy(i), a[4].copy(r), a[5].copy(s), this
+ )
+ }
+ copy(t) {
+ const e = this.planes
+ for (let n = 0; n < 6; n++) e[n].copy(t.planes[n])
+ return this
+ }
+ setFromProjectionMatrix(t) {
+ const e = this.planes,
+ n = t.elements,
+ i = n[0],
+ r = n[1],
+ s = n[2],
+ a = n[3],
+ o = n[4],
+ l = n[5],
+ c = n[6],
+ h = n[7],
+ u = n[8],
+ d = n[9],
+ p = n[10],
+ m = n[11],
+ f = n[12],
+ g = n[13],
+ v = n[14],
+ y = n[15]
+ return (
+ e[0].setComponents(a - i, h - o, m - u, y - f).normalize(),
+ e[1].setComponents(a + i, h + o, m + u, y + f).normalize(),
+ e[2].setComponents(a + r, h + l, m + d, y + g).normalize(),
+ e[3].setComponents(a - r, h - l, m - d, y - g).normalize(),
+ e[4].setComponents(a - s, h - c, m - p, y - v).normalize(),
+ e[5].setComponents(a + s, h + c, m + p, y + v).normalize(),
+ this
+ )
+ }
+ intersectsObject(t) {
+ const e = t.geometry
+ return (
+ null === e.boundingSphere && e.computeBoundingSphere(),
+ Pn.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),
+ this.intersectsSphere(Pn)
+ )
+ }
+ intersectsSprite(t) {
+ return (
+ Pn.center.set(0, 0, 0),
+ (Pn.radius = 0.7071067811865476),
+ Pn.applyMatrix4(t.matrixWorld),
+ this.intersectsSphere(Pn)
+ )
+ }
+ intersectsSphere(t) {
+ const e = this.planes,
+ n = t.center,
+ i = -t.radius
+ for (let r = 0; r < 6; r++) {
+ if (e[r].distanceToPoint(n) < i) return !1
+ }
+ return !0
+ }
+ intersectsBox(t) {
+ const e = this.planes
+ for (let n = 0; n < 6; n++) {
+ const i = e[n]
+ if (
+ ((Dn.x = i.normal.x > 0 ? t.max.x : t.min.x),
+ (Dn.y = i.normal.y > 0 ? t.max.y : t.min.y),
+ (Dn.z = i.normal.z > 0 ? t.max.z : t.min.z),
+ i.distanceToPoint(Dn) < 0)
+ )
+ return !1
+ }
+ return !0
+ }
+ containsPoint(t) {
+ const e = this.planes
+ for (let n = 0; n < 6; n++) if (e[n].distanceToPoint(t) < 0) return !1
+ return !0
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ function Nn() {
+ let t = null,
+ e = !1,
+ n = null,
+ i = null
+ function r(e, s) {
+ n(e, s), (i = t.requestAnimationFrame(r))
+ }
+ return {
+ start: function () {
+ !0 !== e && null !== n && ((i = t.requestAnimationFrame(r)), (e = !0))
+ },
+ stop: function () {
+ t.cancelAnimationFrame(i), (e = !1)
+ },
+ setAnimationLoop: function (t) {
+ n = t
+ },
+ setContext: function (e) {
+ t = e
+ },
+ }
+ }
+ function zn(t, e) {
+ const n = e.isWebGL2,
+ i = new WeakMap()
+ return {
+ get: function (t) {
+ return t.isInterleavedBufferAttribute && (t = t.data), i.get(t)
+ },
+ remove: function (e) {
+ e.isInterleavedBufferAttribute && (e = e.data)
+ const n = i.get(e)
+ n && (t.deleteBuffer(n.buffer), i.delete(e))
+ },
+ update: function (e, r) {
+ if (e.isGLBufferAttribute) {
+ const t = i.get(e)
+ return void (
+ (!t || t.version < e.version) &&
+ i.set(e, {
+ buffer: e.buffer,
+ type: e.type,
+ bytesPerElement: e.elementSize,
+ version: e.version,
+ })
+ )
+ }
+ e.isInterleavedBufferAttribute && (e = e.data)
+ const s = i.get(e)
+ void 0 === s
+ ? i.set(
+ e,
+ (function (e, i) {
+ const r = e.array,
+ s = e.usage,
+ a = t.createBuffer()
+ t.bindBuffer(i, a), t.bufferData(i, r, s), e.onUploadCallback()
+ let o = 5126
+ return (
+ r instanceof Float32Array
+ ? (o = 5126)
+ : r instanceof Float64Array
+ ? console.warn(
+ 'THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.',
+ )
+ : r instanceof Uint16Array
+ ? e.isFloat16BufferAttribute
+ ? n
+ ? (o = 5131)
+ : console.warn(
+ 'THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.',
+ )
+ : (o = 5123)
+ : r instanceof Int16Array
+ ? (o = 5122)
+ : r instanceof Uint32Array
+ ? (o = 5125)
+ : r instanceof Int32Array
+ ? (o = 5124)
+ : r instanceof Int8Array
+ ? (o = 5120)
+ : (r instanceof Uint8Array || r instanceof Uint8ClampedArray) && (o = 5121),
+ {
+ buffer: a,
+ type: o,
+ bytesPerElement: r.BYTES_PER_ELEMENT,
+ version: e.version,
+ }
+ )
+ })(e, r),
+ )
+ : s.version < e.version &&
+ (!(function (e, i, r) {
+ const s = i.array,
+ a = i.updateRange
+ t.bindBuffer(r, e),
+ -1 === a.count
+ ? t.bufferSubData(r, 0, s)
+ : (n
+ ? t.bufferSubData(r, a.offset * s.BYTES_PER_ELEMENT, s, a.offset, a.count)
+ : t.bufferSubData(
+ r,
+ a.offset * s.BYTES_PER_ELEMENT,
+ s.subarray(a.offset, a.offset + a.count),
+ ),
+ (a.count = -1))
+ })(s.buffer, e, r),
+ (s.version = e.version))
+ },
+ }
+ }
+ class On extends Je {
+ constructor(t = 1, e = 1, n = 1, i = 1) {
+ super(),
+ (this.type = 'PlaneGeometry'),
+ (this.parameters = { width: t, height: e, widthSegments: n, heightSegments: i })
+ const r = t / 2,
+ s = e / 2,
+ a = Math.floor(n),
+ o = Math.floor(i),
+ l = a + 1,
+ c = o + 1,
+ h = t / a,
+ u = e / o,
+ d = [],
+ p = [],
+ m = [],
+ f = []
+ for (let g = 0; g < c; g++) {
+ const t = g * u - s
+ for (let e = 0; e < l; e++) {
+ const n = e * h - r
+ p.push(n, -t, 0), m.push(0, 0, 1), f.push(e / a), f.push(1 - g / o)
+ }
+ }
+ for (let g = 0; g < o; g++)
+ for (let t = 0; t < a; t++) {
+ const e = t + l * g,
+ n = t + l * (g + 1),
+ i = t + 1 + l * (g + 1),
+ r = t + 1 + l * g
+ d.push(e, n, r), d.push(n, i, r)
+ }
+ this.setIndex(d),
+ this.setAttribute('position', new He(p, 3)),
+ this.setAttribute('normal', new He(m, 3)),
+ this.setAttribute('uv', new He(f, 2))
+ }
+ static fromJSON(t) {
+ return new On(t.width, t.height, t.widthSegments, t.heightSegments)
+ }
+ }
+ const Bn = {
+ alphamap_fragment:
+ '#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif',
+ alphamap_pars_fragment: '#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif',
+ alphatest_fragment:
+ '#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif',
+ aomap_fragment:
+ '#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif',
+ aomap_pars_fragment:
+ '#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif',
+ begin_vertex: 'vec3 transformed = vec3( position );',
+ beginnormal_vertex:
+ 'vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif',
+ bsdfs:
+ 'vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotVH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif',
+ bumpmap_pars_fragment:
+ '#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif',
+ clipping_planes_fragment:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif',
+ clipping_planes_pars_fragment:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif',
+ clipping_planes_pars_vertex:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif',
+ clipping_planes_vertex:
+ '#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif',
+ color_fragment:
+ '#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif',
+ color_pars_fragment:
+ '#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif',
+ color_pars_vertex:
+ '#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif',
+ color_vertex:
+ '#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif',
+ common:
+ '#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}',
+ cube_uv_reflection_fragment:
+ '#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif',
+ defaultnormal_vertex:
+ 'vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif',
+ displacementmap_pars_vertex:
+ '#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif',
+ displacementmap_vertex:
+ '#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif',
+ emissivemap_fragment:
+ '#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif',
+ emissivemap_pars_fragment:
+ '#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif',
+ encodings_fragment: 'gl_FragColor = linearToOutputTexel( gl_FragColor );',
+ encodings_pars_fragment:
+ '\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}',
+ envmap_fragment:
+ '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif',
+ envmap_common_pars_fragment:
+ '#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif',
+ envmap_pars_fragment:
+ '#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif',
+ envmap_pars_vertex:
+ '#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif',
+ envmap_physical_pars_fragment:
+ '#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif',
+ envmap_vertex:
+ '#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif',
+ fog_vertex: '#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif',
+ fog_pars_vertex: '#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif',
+ fog_fragment:
+ '#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif',
+ fog_pars_fragment:
+ '#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif',
+ gradientmap_pars_fragment:
+ '#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}',
+ lightmap_fragment:
+ '#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif',
+ lightmap_pars_fragment:
+ '#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif',
+ lights_lambert_vertex:
+ 'vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif',
+ lights_pars_begin:
+ 'uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif',
+ lights_toon_fragment: 'ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;',
+ lights_toon_pars_fragment:
+ 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)',
+ lights_phong_fragment:
+ 'BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;',
+ lights_phong_pars_fragment:
+ 'varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)',
+ lights_physical_fragment:
+ 'PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif',
+ lights_physical_pars_fragment:
+ 'struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}',
+ lights_fragment_begin:
+ '\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif',
+ lights_fragment_maps:
+ '#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif',
+ lights_fragment_end:
+ '#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif',
+ logdepthbuf_fragment:
+ '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif',
+ logdepthbuf_pars_fragment:
+ '#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif',
+ logdepthbuf_pars_vertex:
+ '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif',
+ logdepthbuf_vertex:
+ '#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif',
+ map_fragment:
+ '#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif',
+ map_pars_fragment: '#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif',
+ map_particle_fragment:
+ '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif',
+ map_particle_pars_fragment:
+ '#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif',
+ metalnessmap_fragment:
+ 'float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif',
+ metalnessmap_pars_fragment:
+ '#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif',
+ morphnormal_vertex:
+ '#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif',
+ morphtarget_pars_vertex:
+ '#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif',
+ morphtarget_vertex:
+ '#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif',
+ normal_fragment_begin:
+ 'float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;',
+ normal_fragment_maps:
+ '#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif',
+ normalmap_pars_fragment:
+ '#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif',
+ clearcoat_normal_fragment_begin:
+ '#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif',
+ clearcoat_normal_fragment_maps:
+ '#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif',
+ clearcoat_pars_fragment:
+ '#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif',
+ packing:
+ 'vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}',
+ premultiplied_alpha_fragment:
+ '#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif',
+ project_vertex:
+ 'vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;',
+ dithering_fragment:
+ '#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif',
+ dithering_pars_fragment:
+ '#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif',
+ roughnessmap_fragment:
+ 'float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif',
+ roughnessmap_pars_fragment:
+ '#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif',
+ shadowmap_pars_fragment:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif',
+ shadowmap_pars_vertex:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif',
+ shadowmap_vertex:
+ '#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif',
+ shadowmask_pars_fragment:
+ 'float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}',
+ skinbase_vertex:
+ '#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif',
+ skinning_pars_vertex:
+ '#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif',
+ skinning_vertex:
+ '#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif',
+ skinnormal_vertex:
+ '#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif',
+ specularmap_fragment:
+ 'float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif',
+ specularmap_pars_fragment:
+ '#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif',
+ tonemapping_fragment:
+ '#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif',
+ tonemapping_pars_fragment:
+ '#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }',
+ transmission_fragment:
+ '#ifdef USE_TRANSMISSION\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSNMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition.xyz / vWorldPosition.w;\n\tvec3 v = normalize( cameraPosition - pos );\n\tfloat ior = ( 1.0 + 0.4 * reflectivity ) / ( 1.0 - 0.4 * reflectivity );\n\tvec3 transmission = transmissionFactor * getIBLVolumeRefraction(\n\t\tnormal, v, roughnessFactor, material.diffuseColor, totalSpecular,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission, transmissionFactor );\n#endif',
+ transmission_pars_fragment:
+ '#ifdef USE_TRANSMISSION\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec4 vWorldPosition;\n\tvec3 getVolumeTransmissionRay(vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix) {\n\t\tvec3 refractionVector = refract(-v, normalize(n), 1.0 / ior);\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length(vec3(modelMatrix[0].xyz));\n\t\tmodelScale.y = length(vec3(modelMatrix[1].xyz));\n\t\tmodelScale.z = length(vec3(modelMatrix[2].xyz));\n\t\treturn normalize(refractionVector) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness(float roughness, float ior) {\n\t\treturn roughness * clamp(ior * 2.0 - 2.0, 0.0, 1.0);\n\t}\n\tvec3 getTransmissionSample(vec2 fragCoord, float roughness, float ior) {\n\t\tfloat framebufferLod = log2(transmissionSamplerSize.x) * applyIorToRoughness(roughness, ior);\n\t\treturn texture2DLodEXT(transmissionSamplerMap, fragCoord.xy, framebufferLod).rgb;\n\t}\n\tvec3 applyVolumeAttenuation(vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance) {\n\t\tif (attenuationDistance == 0.0) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log(attenuationColor) / attenuationDistance;\n\t\t\tvec3 transmittance = exp(-attenuationCoefficient * transmissionDistance);\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec3 getIBLVolumeRefraction(vec3 n, vec3 v, float perceptualRoughness, vec3 baseColor, vec3 specularColor,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay(n, v, thickness, ior, modelMatrix);\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4(refractedRayExit, 1.0);\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec3 transmittedLight = getTransmissionSample(refractionCoords, perceptualRoughness, ior);\n\t\tvec3 attenuatedColor = applyVolumeAttenuation(transmittedLight, length(transmissionRay), attenuationColor, attenuationDistance);\n\t\treturn (1.0 - specularColor) * attenuatedColor * baseColor;\n\t}\n#endif',
+ uv_pars_fragment:
+ '#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif',
+ uv_pars_vertex:
+ '#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif',
+ uv_vertex: '#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif',
+ uv2_pars_fragment:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif',
+ uv2_pars_vertex:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif',
+ uv2_vertex:
+ '#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif',
+ worldpos_vertex:
+ '#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif',
+ background_frag:
+ 'uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ background_vert:
+ 'varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}',
+ cube_frag:
+ '#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ cube_vert:
+ 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}',
+ depth_frag:
+ '#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}',
+ depth_vert:
+ '#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}',
+ distanceRGBA_frag:
+ '#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}',
+ distanceRGBA_vert:
+ '#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}',
+ equirect_frag:
+ 'uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}',
+ equirect_vert:
+ 'varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}',
+ linedashed_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}',
+ linedashed_vert:
+ 'uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}',
+ meshbasic_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshbasic_vert:
+ '#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshlambert_frag:
+ 'uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshlambert_vert:
+ '#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshmatcap_frag:
+ '#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshmatcap_vert:
+ '#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}',
+ meshtoon_frag:
+ '#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshtoon_vert:
+ '#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshphong_frag:
+ '#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshphong_vert:
+ '#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ meshphysical_frag:
+ '#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform vec3 attenuationColor;\n\tuniform float attenuationDistance;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <transmission_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}',
+ meshphysical_vert:
+ '#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#ifdef USE_TRANSMISSION\n\tvarying vec4 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition;\n#endif\n}',
+ normal_frag:
+ '#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}',
+ normal_vert:
+ '#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}',
+ points_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}',
+ points_vert:
+ 'uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}',
+ shadow_frag:
+ 'uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}',
+ shadow_vert:
+ '#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}',
+ sprite_frag:
+ 'uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}',
+ sprite_vert:
+ 'uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}',
+ },
+ Fn = {
+ common: {
+ diffuse: { value: new Ie(16777215) },
+ opacity: { value: 1 },
+ map: { value: null },
+ uvTransform: { value: new et() },
+ uv2Transform: { value: new et() },
+ alphaMap: { value: null },
+ },
+ specularmap: { specularMap: { value: null } },
+ envmap: {
+ envMap: { value: null },
+ flipEnvMap: { value: -1 },
+ reflectivity: { value: 1 },
+ refractionRatio: { value: 0.98 },
+ maxMipLevel: { value: 0 },
+ },
+ aomap: { aoMap: { value: null }, aoMapIntensity: { value: 1 } },
+ lightmap: { lightMap: { value: null }, lightMapIntensity: { value: 1 } },
+ emissivemap: { emissiveMap: { value: null } },
+ bumpmap: { bumpMap: { value: null }, bumpScale: { value: 1 } },
+ normalmap: { normalMap: { value: null }, normalScale: { value: new tt(1, 1) } },
+ displacementmap: {
+ displacementMap: { value: null },
+ displacementScale: { value: 1 },
+ displacementBias: { value: 0 },
+ },
+ roughnessmap: { roughnessMap: { value: null } },
+ metalnessmap: { metalnessMap: { value: null } },
+ gradientmap: { gradientMap: { value: null } },
+ fog: {
+ fogDensity: { value: 25e-5 },
+ fogNear: { value: 1 },
+ fogFar: { value: 2e3 },
+ fogColor: { value: new Ie(16777215) },
+ },
+ lights: {
+ ambientLightColor: { value: [] },
+ lightProbe: { value: [] },
+ directionalLights: { value: [], properties: { direction: {}, color: {} } },
+ directionalLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ },
+ },
+ directionalShadowMap: { value: [] },
+ directionalShadowMatrix: { value: [] },
+ spotLights: {
+ value: [],
+ properties: {
+ color: {},
+ position: {},
+ direction: {},
+ distance: {},
+ coneCos: {},
+ penumbraCos: {},
+ decay: {},
+ },
+ },
+ spotLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ },
+ },
+ spotShadowMap: { value: [] },
+ spotShadowMatrix: { value: [] },
+ pointLights: {
+ value: [],
+ properties: { color: {}, position: {}, decay: {}, distance: {} },
+ },
+ pointLightShadows: {
+ value: [],
+ properties: {
+ shadowBias: {},
+ shadowNormalBias: {},
+ shadowRadius: {},
+ shadowMapSize: {},
+ shadowCameraNear: {},
+ shadowCameraFar: {},
+ },
+ },
+ pointShadowMap: { value: [] },
+ pointShadowMatrix: { value: [] },
+ hemisphereLights: {
+ value: [],
+ properties: { direction: {}, skyColor: {}, groundColor: {} },
+ },
+ rectAreaLights: {
+ value: [],
+ properties: { color: {}, position: {}, width: {}, height: {} },
+ },
+ ltc_1: { value: null },
+ ltc_2: { value: null },
+ },
+ points: {
+ diffuse: { value: new Ie(16777215) },
+ opacity: { value: 1 },
+ size: { value: 1 },
+ scale: { value: 1 },
+ map: { value: null },
+ alphaMap: { value: null },
+ uvTransform: { value: new et() },
+ },
+ sprite: {
+ diffuse: { value: new Ie(16777215) },
+ opacity: { value: 1 },
+ center: { value: new tt(0.5, 0.5) },
+ rotation: { value: 0 },
+ map: { value: null },
+ alphaMap: { value: null },
+ uvTransform: { value: new et() },
+ },
+ },
+ Un = {
+ basic: {
+ uniforms: yn([Fn.common, Fn.specularmap, Fn.envmap, Fn.aomap, Fn.lightmap, Fn.fog]),
+ vertexShader: Bn.meshbasic_vert,
+ fragmentShader: Bn.meshbasic_frag,
+ },
+ lambert: {
+ uniforms: yn([
+ Fn.common,
+ Fn.specularmap,
+ Fn.envmap,
+ Fn.aomap,
+ Fn.lightmap,
+ Fn.emissivemap,
+ Fn.fog,
+ Fn.lights,
+ { emissive: { value: new Ie(0) } },
+ ]),
+ vertexShader: Bn.meshlambert_vert,
+ fragmentShader: Bn.meshlambert_frag,
+ },
+ phong: {
+ uniforms: yn([
+ Fn.common,
+ Fn.specularmap,
+ Fn.envmap,
+ Fn.aomap,
+ Fn.lightmap,
+ Fn.emissivemap,
+ Fn.bumpmap,
+ Fn.normalmap,
+ Fn.displacementmap,
+ Fn.fog,
+ Fn.lights,
+ {
+ emissive: { value: new Ie(0) },
+ specular: { value: new Ie(1118481) },
+ shininess: { value: 30 },
+ },
+ ]),
+ vertexShader: Bn.meshphong_vert,
+ fragmentShader: Bn.meshphong_frag,
+ },
+ standard: {
+ uniforms: yn([
+ Fn.common,
+ Fn.envmap,
+ Fn.aomap,
+ Fn.lightmap,
+ Fn.emissivemap,
+ Fn.bumpmap,
+ Fn.normalmap,
+ Fn.displacementmap,
+ Fn.roughnessmap,
+ Fn.metalnessmap,
+ Fn.fog,
+ Fn.lights,
+ {
+ emissive: { value: new Ie(0) },
+ roughness: { value: 1 },
+ metalness: { value: 0 },
+ envMapIntensity: { value: 1 },
+ },
+ ]),
+ vertexShader: Bn.meshphysical_vert,
+ fragmentShader: Bn.meshphysical_frag,
+ },
+ toon: {
+ uniforms: yn([
+ Fn.common,
+ Fn.aomap,
+ Fn.lightmap,
+ Fn.emissivemap,
+ Fn.bumpmap,
+ Fn.normalmap,
+ Fn.displacementmap,
+ Fn.gradientmap,
+ Fn.fog,
+ Fn.lights,
+ { emissive: { value: new Ie(0) } },
+ ]),
+ vertexShader: Bn.meshtoon_vert,
+ fragmentShader: Bn.meshtoon_frag,
+ },
+ matcap: {
+ uniforms: yn([
+ Fn.common,
+ Fn.bumpmap,
+ Fn.normalmap,
+ Fn.displacementmap,
+ Fn.fog,
+ { matcap: { value: null } },
+ ]),
+ vertexShader: Bn.meshmatcap_vert,
+ fragmentShader: Bn.meshmatcap_frag,
+ },
+ points: {
+ uniforms: yn([Fn.points, Fn.fog]),
+ vertexShader: Bn.points_vert,
+ fragmentShader: Bn.points_frag,
+ },
+ dashed: {
+ uniforms: yn([
+ Fn.common,
+ Fn.fog,
+ { scale: { value: 1 }, dashSize: { value: 1 }, totalSize: { value: 2 } },
+ ]),
+ vertexShader: Bn.linedashed_vert,
+ fragmentShader: Bn.linedashed_frag,
+ },
+ depth: {
+ uniforms: yn([Fn.common, Fn.displacementmap]),
+ vertexShader: Bn.depth_vert,
+ fragmentShader: Bn.depth_frag,
+ },
+ normal: {
+ uniforms: yn([
+ Fn.common,
+ Fn.bumpmap,
+ Fn.normalmap,
+ Fn.displacementmap,
+ { opacity: { value: 1 } },
+ ]),
+ vertexShader: Bn.normal_vert,
+ fragmentShader: Bn.normal_frag,
+ },
+ sprite: {
+ uniforms: yn([Fn.sprite, Fn.fog]),
+ vertexShader: Bn.sprite_vert,
+ fragmentShader: Bn.sprite_frag,
+ },
+ background: {
+ uniforms: { uvTransform: { value: new et() }, t2D: { value: null } },
+ vertexShader: Bn.background_vert,
+ fragmentShader: Bn.background_frag,
+ },
+ cube: {
+ uniforms: yn([Fn.envmap, { opacity: { value: 1 } }]),
+ vertexShader: Bn.cube_vert,
+ fragmentShader: Bn.cube_frag,
+ },
+ equirect: {
+ uniforms: { tEquirect: { value: null } },
+ vertexShader: Bn.equirect_vert,
+ fragmentShader: Bn.equirect_frag,
+ },
+ distanceRGBA: {
+ uniforms: yn([
+ Fn.common,
+ Fn.displacementmap,
+ {
+ referencePosition: { value: new ut() },
+ nearDistance: { value: 1 },
+ farDistance: { value: 1e3 },
+ },
+ ]),
+ vertexShader: Bn.distanceRGBA_vert,
+ fragmentShader: Bn.distanceRGBA_frag,
+ },
+ shadow: {
+ uniforms: yn([
+ Fn.lights,
+ Fn.fog,
+ { color: { value: new Ie(0) }, opacity: { value: 1 } },
+ ]),
+ vertexShader: Bn.shadow_vert,
+ fragmentShader: Bn.shadow_frag,
+ },
+ }
+ function Hn(t, e, n, i, r) {
+ const a = new Ie(0)
+ let o,
+ l,
+ h = 0,
+ u = null,
+ d = 0,
+ p = null
+ function m(t, e) {
+ n.buffers.color.setClear(t.r, t.g, t.b, e, r)
+ }
+ return {
+ getClearColor: function () {
+ return a
+ },
+ setClearColor: function (t, e = 1) {
+ a.set(t), (h = e), m(a, h)
+ },
+ getClearAlpha: function () {
+ return h
+ },
+ setClearAlpha: function (t) {
+ ;(h = t), m(a, h)
+ },
+ render: function (n, r) {
+ let f = !1,
+ g = !0 === r.isScene ? r.background : null
+ g && g.isTexture && (g = e.get(g))
+ const v = t.xr,
+ y = v.getSession && v.getSession()
+ y && 'additive' === y.environmentBlendMode && (g = null),
+ null === g ? m(a, h) : g && g.isColor && (m(g, 1), (f = !0)),
+ (t.autoClear || f) && t.clear(t.autoClearColor, t.autoClearDepth, t.autoClearStencil),
+ g && (g.isCubeTexture || g.mapping === c)
+ ? (void 0 === l &&
+ ((l = new mn(
+ new gn(1, 1, 1),
+ new _n({
+ name: 'BackgroundCubeMaterial',
+ uniforms: vn(Un.cube.uniforms),
+ vertexShader: Un.cube.vertexShader,
+ fragmentShader: Un.cube.fragmentShader,
+ side: s,
+ depthTest: !1,
+ depthWrite: !1,
+ fog: !1,
+ }),
+ )),
+ l.geometry.deleteAttribute('normal'),
+ l.geometry.deleteAttribute('uv'),
+ (l.onBeforeRender = function (t, e, n) {
+ this.matrixWorld.copyPosition(n.matrixWorld)
+ }),
+ Object.defineProperty(l.material, 'envMap', {
+ get: function () {
+ return this.uniforms.envMap.value
+ },
+ }),
+ i.update(l)),
+ (l.material.uniforms.envMap.value = g),
+ (l.material.uniforms.flipEnvMap.value =
+ g.isCubeTexture && g._needsFlipEnvMap ? -1 : 1),
+ (u === g && d === g.version && p === t.toneMapping) ||
+ ((l.material.needsUpdate = !0), (u = g), (d = g.version), (p = t.toneMapping)),
+ n.unshift(l, l.geometry, l.material, 0, 0, null))
+ : g &&
+ g.isTexture &&
+ (void 0 === o &&
+ ((o = new mn(
+ new On(2, 2),
+ new _n({
+ name: 'BackgroundMaterial',
+ uniforms: vn(Un.background.uniforms),
+ vertexShader: Un.background.vertexShader,
+ fragmentShader: Un.background.fragmentShader,
+ side: 0,
+ depthTest: !1,
+ depthWrite: !1,
+ fog: !1,
+ }),
+ )),
+ o.geometry.deleteAttribute('normal'),
+ Object.defineProperty(o.material, 'map', {
+ get: function () {
+ return this.uniforms.t2D.value
+ },
+ }),
+ i.update(o)),
+ (o.material.uniforms.t2D.value = g),
+ !0 === g.matrixAutoUpdate && g.updateMatrix(),
+ o.material.uniforms.uvTransform.value.copy(g.matrix),
+ (u === g && d === g.version && p === t.toneMapping) ||
+ ((o.material.needsUpdate = !0), (u = g), (d = g.version), (p = t.toneMapping)),
+ n.unshift(o, o.geometry, o.material, 0, 0, null))
+ },
+ }
+ }
+ function Gn(t, e, n, i) {
+ const r = t.getParameter(34921),
+ s = i.isWebGL2 ? null : e.get('OES_vertex_array_object'),
+ a = i.isWebGL2 || null !== s,
+ o = {},
+ l = d(null)
+ let c = l
+ function h(e) {
+ return i.isWebGL2 ? t.bindVertexArray(e) : s.bindVertexArrayOES(e)
+ }
+ function u(e) {
+ return i.isWebGL2 ? t.deleteVertexArray(e) : s.deleteVertexArrayOES(e)
+ }
+ function d(t) {
+ const e = [],
+ n = [],
+ i = []
+ for (let s = 0; s < r; s++) (e[s] = 0), (n[s] = 0), (i[s] = 0)
+ return {
+ geometry: null,
+ program: null,
+ wireframe: !1,
+ newAttributes: e,
+ enabledAttributes: n,
+ attributeDivisors: i,
+ object: t,
+ attributes: {},
+ index: null,
+ }
+ }
+ function p() {
+ const t = c.newAttributes
+ for (let e = 0, n = t.length; e < n; e++) t[e] = 0
+ }
+ function m(t) {
+ f(t, 0)
+ }
+ function f(n, r) {
+ const s = c.newAttributes,
+ a = c.enabledAttributes,
+ o = c.attributeDivisors
+ if (((s[n] = 1), 0 === a[n] && (t.enableVertexAttribArray(n), (a[n] = 1)), o[n] !== r)) {
+ ;(i.isWebGL2 ? t : e.get('ANGLE_instanced_arrays'))[
+ i.isWebGL2 ? 'vertexAttribDivisor' : 'vertexAttribDivisorANGLE'
+ ](n, r),
+ (o[n] = r)
+ }
+ }
+ function g() {
+ const e = c.newAttributes,
+ n = c.enabledAttributes
+ for (let i = 0, r = n.length; i < r; i++)
+ n[i] !== e[i] && (t.disableVertexAttribArray(i), (n[i] = 0))
+ }
+ function v(e, n, r, s, a, o) {
+ !0 !== i.isWebGL2 || (5124 !== r && 5125 !== r)
+ ? t.vertexAttribPointer(e, n, r, s, a, o)
+ : t.vertexAttribIPointer(e, n, r, a, o)
+ }
+ function y() {
+ x(), c !== l && ((c = l), h(c.object))
+ }
+ function x() {
+ ;(l.geometry = null), (l.program = null), (l.wireframe = !1)
+ }
+ return {
+ setup: function (r, l, u, y, x) {
+ let _ = !1
+ if (a) {
+ const e = (function (e, n, r) {
+ const a = !0 === r.wireframe
+ let l = o[e.id]
+ void 0 === l && ((l = {}), (o[e.id] = l))
+ let c = l[n.id]
+ void 0 === c && ((c = {}), (l[n.id] = c))
+ let h = c[a]
+ void 0 === h &&
+ ((h = d(i.isWebGL2 ? t.createVertexArray() : s.createVertexArrayOES())),
+ (c[a] = h))
+ return h
+ })(y, u, l)
+ c !== e && ((c = e), h(c.object)),
+ (_ = (function (t, e) {
+ const n = c.attributes,
+ i = t.attributes
+ let r = 0
+ for (const s in i) {
+ const t = n[s],
+ e = i[s]
+ if (void 0 === t) return !0
+ if (t.attribute !== e) return !0
+ if (t.data !== e.data) return !0
+ r++
+ }
+ return c.attributesNum !== r || c.index !== e
+ })(y, x)),
+ _ &&
+ (function (t, e) {
+ const n = {},
+ i = t.attributes
+ let r = 0
+ for (const s in i) {
+ const t = i[s],
+ e = {}
+ ;(e.attribute = t), t.data && (e.data = t.data), (n[s] = e), r++
+ }
+ ;(c.attributes = n), (c.attributesNum = r), (c.index = e)
+ })(y, x)
+ } else {
+ const t = !0 === l.wireframe
+ ;(c.geometry === y.id && c.program === u.id && c.wireframe === t) ||
+ ((c.geometry = y.id), (c.program = u.id), (c.wireframe = t), (_ = !0))
+ }
+ !0 === r.isInstancedMesh && (_ = !0),
+ null !== x && n.update(x, 34963),
+ _ &&
+ (!(function (r, s, a, o) {
+ if (
+ !1 === i.isWebGL2 &&
+ (r.isInstancedMesh || o.isInstancedBufferGeometry) &&
+ null === e.get('ANGLE_instanced_arrays')
+ )
+ return
+ p()
+ const l = o.attributes,
+ c = a.getAttributes(),
+ h = s.defaultAttributeValues
+ for (const e in c) {
+ const i = c[e]
+ if (i >= 0) {
+ const s = l[e]
+ if (void 0 !== s) {
+ const e = s.normalized,
+ r = s.itemSize,
+ a = n.get(s)
+ if (void 0 === a) continue
+ const l = a.buffer,
+ c = a.type,
+ h = a.bytesPerElement
+ if (s.isInterleavedBufferAttribute) {
+ const n = s.data,
+ a = n.stride,
+ u = s.offset
+ n && n.isInstancedInterleavedBuffer
+ ? (f(i, n.meshPerAttribute),
+ void 0 === o._maxInstanceCount &&
+ (o._maxInstanceCount = n.meshPerAttribute * n.count))
+ : m(i),
+ t.bindBuffer(34962, l),
+ v(i, r, c, e, a * h, u * h)
+ } else
+ s.isInstancedBufferAttribute
+ ? (f(i, s.meshPerAttribute),
+ void 0 === o._maxInstanceCount &&
+ (o._maxInstanceCount = s.meshPerAttribute * s.count))
+ : m(i),
+ t.bindBuffer(34962, l),
+ v(i, r, c, e, 0, 0)
+ } else if ('instanceMatrix' === e) {
+ const e = n.get(r.instanceMatrix)
+ if (void 0 === e) continue
+ const s = e.buffer,
+ a = e.type
+ f(i + 0, 1),
+ f(i + 1, 1),
+ f(i + 2, 1),
+ f(i + 3, 1),
+ t.bindBuffer(34962, s),
+ t.vertexAttribPointer(i + 0, 4, a, !1, 64, 0),
+ t.vertexAttribPointer(i + 1, 4, a, !1, 64, 16),
+ t.vertexAttribPointer(i + 2, 4, a, !1, 64, 32),
+ t.vertexAttribPointer(i + 3, 4, a, !1, 64, 48)
+ } else if ('instanceColor' === e) {
+ const e = n.get(r.instanceColor)
+ if (void 0 === e) continue
+ const s = e.buffer,
+ a = e.type
+ f(i, 1), t.bindBuffer(34962, s), t.vertexAttribPointer(i, 3, a, !1, 12, 0)
+ } else if (void 0 !== h) {
+ const n = h[e]
+ if (void 0 !== n)
+ switch (n.length) {
+ case 2:
+ t.vertexAttrib2fv(i, n)
+ break
+ case 3:
+ t.vertexAttrib3fv(i, n)
+ break
+ case 4:
+ t.vertexAttrib4fv(i, n)
+ break
+ default:
+ t.vertexAttrib1fv(i, n)
+ }
+ }
+ }
+ }
+ g()
+ })(r, l, u, y),
+ null !== x && t.bindBuffer(34963, n.get(x).buffer))
+ },
+ reset: y,
+ resetDefaultState: x,
+ dispose: function () {
+ y()
+ for (const t in o) {
+ const e = o[t]
+ for (const t in e) {
+ const n = e[t]
+ for (const t in n) u(n[t].object), delete n[t]
+ delete e[t]
+ }
+ delete o[t]
+ }
+ },
+ releaseStatesOfGeometry: function (t) {
+ if (void 0 === o[t.id]) return
+ const e = o[t.id]
+ for (const n in e) {
+ const t = e[n]
+ for (const e in t) u(t[e].object), delete t[e]
+ delete e[n]
+ }
+ delete o[t.id]
+ },
+ releaseStatesOfProgram: function (t) {
+ for (const e in o) {
+ const n = o[e]
+ if (void 0 === n[t.id]) continue
+ const i = n[t.id]
+ for (const t in i) u(i[t].object), delete i[t]
+ delete n[t.id]
+ }
+ },
+ initAttributes: p,
+ enableAttribute: m,
+ disableUnusedAttributes: g,
+ }
+ }
+ function Vn(t, e, n, i) {
+ const r = i.isWebGL2
+ let s
+ ;(this.setMode = function (t) {
+ s = t
+ }),
+ (this.render = function (e, i) {
+ t.drawArrays(s, e, i), n.update(i, s, 1)
+ }),
+ (this.renderInstances = function (i, a, o) {
+ if (0 === o) return
+ let l, c
+ if (r) (l = t), (c = 'drawArraysInstanced')
+ else if (
+ ((l = e.get('ANGLE_instanced_arrays')), (c = 'drawArraysInstancedANGLE'), null === l)
+ )
+ return void console.error(
+ 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.',
+ )
+ l[c](s, i, a, o), n.update(a, s, o)
+ })
+ }
+ function kn(t, e, n) {
+ let i
+ function r(e) {
+ if ('highp' === e) {
+ if (
+ t.getShaderPrecisionFormat(35633, 36338).precision > 0 &&
+ t.getShaderPrecisionFormat(35632, 36338).precision > 0
+ )
+ return 'highp'
+ e = 'mediump'
+ }
+ return 'mediump' === e &&
+ t.getShaderPrecisionFormat(35633, 36337).precision > 0 &&
+ t.getShaderPrecisionFormat(35632, 36337).precision > 0
+ ? 'mediump'
+ : 'lowp'
+ }
+ const s =
+ ('undefined' !== typeof WebGL2RenderingContext && t instanceof WebGL2RenderingContext) ||
+ ('undefined' !== typeof WebGL2ComputeRenderingContext &&
+ t instanceof WebGL2ComputeRenderingContext)
+ let a = void 0 !== n.precision ? n.precision : 'highp'
+ const o = r(a)
+ o !== a &&
+ (console.warn('THREE.WebGLRenderer:', a, 'not supported, using', o, 'instead.'), (a = o))
+ const l = s || e.has('WEBGL_draw_buffers'),
+ c = !0 === n.logarithmicDepthBuffer,
+ h = t.getParameter(34930),
+ u = t.getParameter(35660),
+ d = t.getParameter(3379),
+ p = t.getParameter(34076),
+ m = t.getParameter(34921),
+ f = t.getParameter(36347),
+ g = t.getParameter(36348),
+ v = t.getParameter(36349),
+ y = u > 0,
+ x = s || e.has('OES_texture_float')
+ return {
+ isWebGL2: s,
+ drawBuffers: l,
+ getMaxAnisotropy: function () {
+ if (void 0 !== i) return i
+ if (!0 === e.has('EXT_texture_filter_anisotropic')) {
+ const n = e.get('EXT_texture_filter_anisotropic')
+ i = t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)
+ } else i = 0
+ return i
+ },
+ getMaxPrecision: r,
+ precision: a,
+ logarithmicDepthBuffer: c,
+ maxTextures: h,
+ maxVertexTextures: u,
+ maxTextureSize: d,
+ maxCubemapSize: p,
+ maxAttributes: m,
+ maxVertexUniforms: f,
+ maxVaryings: g,
+ maxFragmentUniforms: v,
+ vertexTextures: y,
+ floatFragmentTextures: x,
+ floatVertexTextures: y && x,
+ maxSamples: s ? t.getParameter(36183) : 0,
+ }
+ }
+ function Wn(t) {
+ const e = this
+ let n = null,
+ i = 0,
+ r = !1,
+ s = !1
+ const a = new Cn(),
+ o = new et(),
+ l = { value: null, needsUpdate: !1 }
+ function c() {
+ l.value !== n && ((l.value = n), (l.needsUpdate = i > 0)),
+ (e.numPlanes = i),
+ (e.numIntersection = 0)
+ }
+ function h(t, n, i, r) {
+ const s = null !== t ? t.length : 0
+ let c = null
+ if (0 !== s) {
+ if (((c = l.value), !0 !== r || null === c)) {
+ const e = i + 4 * s,
+ r = n.matrixWorldInverse
+ o.getNormalMatrix(r), (null === c || c.length < e) && (c = new Float32Array(e))
+ for (let n = 0, l = i; n !== s; ++n, l += 4)
+ a.copy(t[n]).applyMatrix4(r, o), a.normal.toArray(c, l), (c[l + 3] = a.constant)
+ }
+ ;(l.value = c), (l.needsUpdate = !0)
+ }
+ return (e.numPlanes = s), (e.numIntersection = 0), c
+ }
+ ;(this.uniform = l),
+ (this.numPlanes = 0),
+ (this.numIntersection = 0),
+ (this.init = function (t, e, s) {
+ const a = 0 !== t.length || e || 0 !== i || r
+ return (r = e), (n = h(t, s, 0)), (i = t.length), a
+ }),
+ (this.beginShadows = function () {
+ ;(s = !0), h(null)
+ }),
+ (this.endShadows = function () {
+ ;(s = !1), c()
+ }),
+ (this.setState = function (e, a, o) {
+ const u = e.clippingPlanes,
+ d = e.clipIntersection,
+ p = e.clipShadows,
+ m = t.get(e)
+ if (!r || null === u || 0 === u.length || (s && !p)) s ? h(null) : c()
+ else {
+ const t = s ? 0 : i,
+ e = 4 * t
+ let r = m.clippingState || null
+ ;(l.value = r), (r = h(u, a, e, o))
+ for (let i = 0; i !== e; ++i) r[i] = n[i]
+ ;(m.clippingState = r),
+ (this.numIntersection = d ? this.numPlanes : 0),
+ (this.numPlanes += t)
+ }
+ })
+ }
+ function jn(t) {
+ let e = new WeakMap()
+ function n(t, e) {
+ return 303 === e ? (t.mapping = o) : 304 === e && (t.mapping = l), t
+ }
+ function i(t) {
+ const n = t.target
+ n.removeEventListener('dispose', i)
+ const r = e.get(n)
+ void 0 !== r && (e.delete(n), r.dispose())
+ }
+ return {
+ get: function (r) {
+ if (r && r.isTexture) {
+ const s = r.mapping
+ if (303 === s || 304 === s) {
+ if (e.has(r)) {
+ return n(e.get(r).texture, r.mapping)
+ }
+ {
+ const s = r.image
+ if (s && s.height > 0) {
+ const a = t.getRenderTarget(),
+ o = new En(s.height / 2)
+ return (
+ o.fromEquirectangularTexture(t, r),
+ e.set(r, o),
+ t.setRenderTarget(a),
+ r.addEventListener('dispose', i),
+ n(o.texture, r.mapping)
+ )
+ }
+ return null
+ }
+ }
+ }
+ return r
+ },
+ dispose: function () {
+ e = new WeakMap()
+ },
+ }
+ }
+ function qn(t) {
+ const e = {}
+ function n(n) {
+ if (void 0 !== e[n]) return e[n]
+ let i
+ switch (n) {
+ case 'WEBGL_depth_texture':
+ i =
+ t.getExtension('WEBGL_depth_texture') ||
+ t.getExtension('MOZ_WEBGL_depth_texture') ||
+ t.getExtension('WEBKIT_WEBGL_depth_texture')
+ break
+ case 'EXT_texture_filter_anisotropic':
+ i =
+ t.getExtension('EXT_texture_filter_anisotropic') ||
+ t.getExtension('MOZ_EXT_texture_filter_anisotropic') ||
+ t.getExtension('WEBKIT_EXT_texture_filter_anisotropic')
+ break
+ case 'WEBGL_compressed_texture_s3tc':
+ i =
+ t.getExtension('WEBGL_compressed_texture_s3tc') ||
+ t.getExtension('MOZ_WEBGL_compressed_texture_s3tc') ||
+ t.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc')
+ break
+ case 'WEBGL_compressed_texture_pvrtc':
+ i =
+ t.getExtension('WEBGL_compressed_texture_pvrtc') ||
+ t.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc')
+ break
+ default:
+ i = t.getExtension(n)
+ }
+ return (e[n] = i), i
+ }
+ return {
+ has: function (t) {
+ return null !== n(t)
+ },
+ init: function (t) {
+ t.isWebGL2
+ ? n('EXT_color_buffer_float')
+ : (n('WEBGL_depth_texture'),
+ n('OES_texture_float'),
+ n('OES_texture_half_float'),
+ n('OES_texture_half_float_linear'),
+ n('OES_standard_derivatives'),
+ n('OES_element_index_uint'),
+ n('OES_vertex_array_object'),
+ n('ANGLE_instanced_arrays')),
+ n('OES_texture_float_linear'),
+ n('EXT_color_buffer_half_float')
+ },
+ get: function (t) {
+ const e = n(t)
+ return (
+ null === e && console.warn('THREE.WebGLRenderer: ' + t + ' extension not supported.'),
+ e
+ )
+ },
+ }
+ }
+ function Xn(t, e, n, i) {
+ const r = {},
+ s = new WeakMap()
+ function a(t) {
+ const o = t.target
+ null !== o.index && e.remove(o.index)
+ for (const n in o.attributes) e.remove(o.attributes[n])
+ o.removeEventListener('dispose', a), delete r[o.id]
+ const l = s.get(o)
+ l && (e.remove(l), s.delete(o)),
+ i.releaseStatesOfGeometry(o),
+ !0 === o.isInstancedBufferGeometry && delete o._maxInstanceCount,
+ n.memory.geometries--
+ }
+ function o(t) {
+ const n = [],
+ i = t.index,
+ r = t.attributes.position
+ let a = 0
+ if (null !== i) {
+ const t = i.array
+ a = i.version
+ for (let e = 0, i = t.length; e < i; e += 3) {
+ const i = t[e + 0],
+ r = t[e + 1],
+ s = t[e + 2]
+ n.push(i, r, r, s, s, i)
+ }
+ } else {
+ const t = r.array
+ a = r.version
+ for (let e = 0, i = t.length / 3 - 1; e < i; e += 3) {
+ const t = e + 0,
+ i = e + 1,
+ r = e + 2
+ n.push(t, i, i, r, r, t)
+ }
+ }
+ const o = new (Ge(n) > 65535 ? Ue : Fe)(n, 1)
+ o.version = a
+ const l = s.get(t)
+ l && e.remove(l), s.set(t, o)
+ }
+ return {
+ get: function (t, e) {
+ return (
+ !0 === r[e.id] ||
+ (e.addEventListener('dispose', a), (r[e.id] = !0), n.memory.geometries++),
+ e
+ )
+ },
+ update: function (t) {
+ const n = t.attributes
+ for (const r in n) e.update(n[r], 34962)
+ const i = t.morphAttributes
+ for (const r in i) {
+ const t = i[r]
+ for (let n = 0, i = t.length; n < i; n++) e.update(t[n], 34962)
+ }
+ },
+ getWireframeAttribute: function (t) {
+ const e = s.get(t)
+ if (e) {
+ const n = t.index
+ null !== n && e.version < n.version && o(t)
+ } else o(t)
+ return s.get(t)
+ },
+ }
+ }
+ function Yn(t, e, n, i) {
+ const r = i.isWebGL2
+ let s, a, o
+ ;(this.setMode = function (t) {
+ s = t
+ }),
+ (this.setIndex = function (t) {
+ ;(a = t.type), (o = t.bytesPerElement)
+ }),
+ (this.render = function (e, i) {
+ t.drawElements(s, i, a, e * o), n.update(i, s, 1)
+ }),
+ (this.renderInstances = function (i, l, c) {
+ if (0 === c) return
+ let h, u
+ if (r) (h = t), (u = 'drawElementsInstanced')
+ else if (
+ ((h = e.get('ANGLE_instanced_arrays')),
+ (u = 'drawElementsInstancedANGLE'),
+ null === h)
+ )
+ return void console.error(
+ 'THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.',
+ )
+ h[u](s, l, a, i * o, c), n.update(l, s, c)
+ })
+ }
+ function Jn(t) {
+ const e = { frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 }
+ return {
+ memory: { geometries: 0, textures: 0 },
+ render: e,
+ programs: null,
+ autoReset: !0,
+ reset: function () {
+ e.frame++, (e.calls = 0), (e.triangles = 0), (e.points = 0), (e.lines = 0)
+ },
+ update: function (t, n, i) {
+ switch ((e.calls++, n)) {
+ case 4:
+ e.triangles += i * (t / 3)
+ break
+ case 1:
+ e.lines += i * (t / 2)
+ break
+ case 3:
+ e.lines += i * (t - 1)
+ break
+ case 2:
+ e.lines += i * t
+ break
+ case 0:
+ e.points += i * t
+ break
+ default:
+ console.error('THREE.WebGLInfo: Unknown draw mode:', n)
+ }
+ },
+ }
+ }
+ function Zn(t, e) {
+ return t[0] - e[0]
+ }
+ function Qn(t, e) {
+ return Math.abs(e[1]) - Math.abs(t[1])
+ }
+ function Kn(t) {
+ const e = {},
+ n = new Float32Array(8),
+ i = []
+ for (let r = 0; r < 8; r++) i[r] = [r, 0]
+ return {
+ update: function (r, s, a, o) {
+ const l = r.morphTargetInfluences,
+ c = void 0 === l ? 0 : l.length
+ let h = e[s.id]
+ if (void 0 === h || h.length !== c) {
+ h = []
+ for (let t = 0; t < c; t++) h[t] = [t, 0]
+ e[s.id] = h
+ }
+ for (let t = 0; t < c; t++) {
+ const e = h[t]
+ ;(e[0] = t), (e[1] = l[t])
+ }
+ h.sort(Qn)
+ for (let t = 0; t < 8; t++)
+ t < c && h[t][1]
+ ? ((i[t][0] = h[t][0]), (i[t][1] = h[t][1]))
+ : ((i[t][0] = Number.MAX_SAFE_INTEGER), (i[t][1] = 0))
+ i.sort(Zn)
+ const u = a.morphTargets && s.morphAttributes.position,
+ d = a.morphNormals && s.morphAttributes.normal
+ let p = 0
+ for (let t = 0; t < 8; t++) {
+ const e = i[t],
+ r = e[0],
+ a = e[1]
+ r !== Number.MAX_SAFE_INTEGER && a
+ ? (u &&
+ s.getAttribute('morphTarget' + t) !== u[r] &&
+ s.setAttribute('morphTarget' + t, u[r]),
+ d &&
+ s.getAttribute('morphNormal' + t) !== d[r] &&
+ s.setAttribute('morphNormal' + t, d[r]),
+ (n[t] = a),
+ (p += a))
+ : (u &&
+ !0 === s.hasAttribute('morphTarget' + t) &&
+ s.deleteAttribute('morphTarget' + t),
+ d &&
+ !0 === s.hasAttribute('morphNormal' + t) &&
+ s.deleteAttribute('morphNormal' + t),
+ (n[t] = 0))
+ }
+ const m = s.morphTargetsRelative ? 1 : 1 - p
+ o.getUniforms().setValue(t, 'morphTargetBaseInfluence', m),
+ o.getUniforms().setValue(t, 'morphTargetInfluences', n)
+ },
+ }
+ }
+ function $n(t, e, n, i) {
+ let r = new WeakMap()
+ function s(t) {
+ const e = t.target
+ e.removeEventListener('dispose', s),
+ n.remove(e.instanceMatrix),
+ null !== e.instanceColor && n.remove(e.instanceColor)
+ }
+ return {
+ update: function (t) {
+ const a = i.render.frame,
+ o = t.geometry,
+ l = e.get(t, o)
+ return (
+ r.get(l) !== a && (e.update(l), r.set(l, a)),
+ t.isInstancedMesh &&
+ (!1 === t.hasEventListener('dispose', s) && t.addEventListener('dispose', s),
+ n.update(t.instanceMatrix, 34962),
+ null !== t.instanceColor && n.update(t.instanceColor, 34962)),
+ l
+ )
+ },
+ dispose: function () {
+ r = new WeakMap()
+ },
+ }
+ }
+ Un.physical = {
+ uniforms: yn([
+ Un.standard.uniforms,
+ {
+ clearcoat: { value: 0 },
+ clearcoatMap: { value: null },
+ clearcoatRoughness: { value: 0 },
+ clearcoatRoughnessMap: { value: null },
+ clearcoatNormalScale: { value: new tt(1, 1) },
+ clearcoatNormalMap: { value: null },
+ sheen: { value: new Ie(0) },
+ transmission: { value: 0 },
+ transmissionMap: { value: null },
+ transmissionSamplerSize: { value: new tt() },
+ transmissionSamplerMap: { value: null },
+ thickness: { value: 0 },
+ thicknessMap: { value: null },
+ attenuationDistance: { value: 0 },
+ attenuationColor: { value: new Ie(0) },
+ },
+ ]),
+ vertexShader: Bn.meshphysical_vert,
+ fragmentShader: Bn.meshphysical_frag,
+ }
+ class ti extends st {
+ constructor(t = null, e = 1, n = 1, i = 1) {
+ super(null),
+ (this.image = { data: t, width: e, height: n, depth: i }),
+ (this.magFilter = m),
+ (this.minFilter = m),
+ (this.wrapR = d),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.unpackAlignment = 1),
+ (this.needsUpdate = !0)
+ }
+ }
+ ti.prototype.isDataTexture2DArray = !0
+ class ei extends st {
+ constructor(t = null, e = 1, n = 1, i = 1) {
+ super(null),
+ (this.image = { data: t, width: e, height: n, depth: i }),
+ (this.magFilter = m),
+ (this.minFilter = m),
+ (this.wrapR = d),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.unpackAlignment = 1),
+ (this.needsUpdate = !0)
+ }
+ }
+ ei.prototype.isDataTexture3D = !0
+ const ni = new st(),
+ ii = new ti(),
+ ri = new ei(),
+ si = new Tn(),
+ ai = [],
+ oi = [],
+ li = new Float32Array(16),
+ ci = new Float32Array(9),
+ hi = new Float32Array(4)
+ function ui(t, e, n) {
+ const i = t[0]
+ if (i <= 0 || i > 0) return t
+ const r = e * n
+ let s = ai[r]
+ if ((void 0 === s && ((s = new Float32Array(r)), (ai[r] = s)), 0 !== e)) {
+ i.toArray(s, 0)
+ for (let i = 1, r = 0; i !== e; ++i) (r += n), t[i].toArray(s, r)
+ }
+ return s
+ }
+ function di(t, e) {
+ if (t.length !== e.length) return !1
+ for (let n = 0, i = t.length; n < i; n++) if (t[n] !== e[n]) return !1
+ return !0
+ }
+ function pi(t, e) {
+ for (let n = 0, i = e.length; n < i; n++) t[n] = e[n]
+ }
+ function mi(t, e) {
+ let n = oi[e]
+ void 0 === n && ((n = new Int32Array(e)), (oi[e] = n))
+ for (let i = 0; i !== e; ++i) n[i] = t.allocateTextureUnit()
+ return n
+ }
+ function fi(t, e) {
+ const n = this.cache
+ n[0] !== e && (t.uniform1f(this.addr, e), (n[0] = e))
+ }
+ function gi(t, e) {
+ const n = this.cache
+ if (void 0 !== e.x)
+ (n[0] === e.x && n[1] === e.y) ||
+ (t.uniform2f(this.addr, e.x, e.y), (n[0] = e.x), (n[1] = e.y))
+ else {
+ if (di(n, e)) return
+ t.uniform2fv(this.addr, e), pi(n, e)
+ }
+ }
+ function vi(t, e) {
+ const n = this.cache
+ if (void 0 !== e.x)
+ (n[0] === e.x && n[1] === e.y && n[2] === e.z) ||
+ (t.uniform3f(this.addr, e.x, e.y, e.z), (n[0] = e.x), (n[1] = e.y), (n[2] = e.z))
+ else if (void 0 !== e.r)
+ (n[0] === e.r && n[1] === e.g && n[2] === e.b) ||
+ (t.uniform3f(this.addr, e.r, e.g, e.b), (n[0] = e.r), (n[1] = e.g), (n[2] = e.b))
+ else {
+ if (di(n, e)) return
+ t.uniform3fv(this.addr, e), pi(n, e)
+ }
+ }
+ function yi(t, e) {
+ const n = this.cache
+ if (void 0 !== e.x)
+ (n[0] === e.x && n[1] === e.y && n[2] === e.z && n[3] === e.w) ||
+ (t.uniform4f(this.addr, e.x, e.y, e.z, e.w),
+ (n[0] = e.x),
+ (n[1] = e.y),
+ (n[2] = e.z),
+ (n[3] = e.w))
+ else {
+ if (di(n, e)) return
+ t.uniform4fv(this.addr, e), pi(n, e)
+ }
+ }
+ function xi(t, e) {
+ const n = this.cache,
+ i = e.elements
+ if (void 0 === i) {
+ if (di(n, e)) return
+ t.uniformMatrix2fv(this.addr, !1, e), pi(n, e)
+ } else {
+ if (di(n, i)) return
+ hi.set(i), t.uniformMatrix2fv(this.addr, !1, hi), pi(n, i)
+ }
+ }
+ function _i(t, e) {
+ const n = this.cache,
+ i = e.elements
+ if (void 0 === i) {
+ if (di(n, e)) return
+ t.uniformMatrix3fv(this.addr, !1, e), pi(n, e)
+ } else {
+ if (di(n, i)) return
+ ci.set(i), t.uniformMatrix3fv(this.addr, !1, ci), pi(n, i)
+ }
+ }
+ function bi(t, e) {
+ const n = this.cache,
+ i = e.elements
+ if (void 0 === i) {
+ if (di(n, e)) return
+ t.uniformMatrix4fv(this.addr, !1, e), pi(n, e)
+ } else {
+ if (di(n, i)) return
+ li.set(i), t.uniformMatrix4fv(this.addr, !1, li), pi(n, i)
+ }
+ }
+ function Mi(t, e) {
+ const n = this.cache
+ n[0] !== e && (t.uniform1i(this.addr, e), (n[0] = e))
+ }
+ function wi(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform2iv(this.addr, e), pi(n, e))
+ }
+ function Si(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform3iv(this.addr, e), pi(n, e))
+ }
+ function Ti(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform4iv(this.addr, e), pi(n, e))
+ }
+ function Ei(t, e) {
+ const n = this.cache
+ n[0] !== e && (t.uniform1ui(this.addr, e), (n[0] = e))
+ }
+ function Li(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform2uiv(this.addr, e), pi(n, e))
+ }
+ function Ai(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform3uiv(this.addr, e), pi(n, e))
+ }
+ function Ri(t, e) {
+ const n = this.cache
+ di(n, e) || (t.uniform4uiv(this.addr, e), pi(n, e))
+ }
+ function Ci(t, e, n) {
+ const i = this.cache,
+ r = n.allocateTextureUnit()
+ i[0] !== r && (t.uniform1i(this.addr, r), (i[0] = r)), n.safeSetTexture2D(e || ni, r)
+ }
+ function Pi(t, e, n) {
+ const i = this.cache,
+ r = n.allocateTextureUnit()
+ i[0] !== r && (t.uniform1i(this.addr, r), (i[0] = r)), n.setTexture3D(e || ri, r)
+ }
+ function Di(t, e, n) {
+ const i = this.cache,
+ r = n.allocateTextureUnit()
+ i[0] !== r && (t.uniform1i(this.addr, r), (i[0] = r)), n.safeSetTextureCube(e || si, r)
+ }
+ function Ii(t, e, n) {
+ const i = this.cache,
+ r = n.allocateTextureUnit()
+ i[0] !== r && (t.uniform1i(this.addr, r), (i[0] = r)), n.setTexture2DArray(e || ii, r)
+ }
+ function Ni(t, e) {
+ t.uniform1fv(this.addr, e)
+ }
+ function zi(t, e) {
+ const n = ui(e, this.size, 2)
+ t.uniform2fv(this.addr, n)
+ }
+ function Oi(t, e) {
+ const n = ui(e, this.size, 3)
+ t.uniform3fv(this.addr, n)
+ }
+ function Bi(t, e) {
+ const n = ui(e, this.size, 4)
+ t.uniform4fv(this.addr, n)
+ }
+ function Fi(t, e) {
+ const n = ui(e, this.size, 4)
+ t.uniformMatrix2fv(this.addr, !1, n)
+ }
+ function Ui(t, e) {
+ const n = ui(e, this.size, 9)
+ t.uniformMatrix3fv(this.addr, !1, n)
+ }
+ function Hi(t, e) {
+ const n = ui(e, this.size, 16)
+ t.uniformMatrix4fv(this.addr, !1, n)
+ }
+ function Gi(t, e) {
+ t.uniform1iv(this.addr, e)
+ }
+ function Vi(t, e) {
+ t.uniform2iv(this.addr, e)
+ }
+ function ki(t, e) {
+ t.uniform3iv(this.addr, e)
+ }
+ function Wi(t, e) {
+ t.uniform4iv(this.addr, e)
+ }
+ function ji(t, e) {
+ t.uniform1uiv(this.addr, e)
+ }
+ function qi(t, e) {
+ t.uniform2uiv(this.addr, e)
+ }
+ function Xi(t, e) {
+ t.uniform3uiv(this.addr, e)
+ }
+ function Yi(t, e) {
+ t.uniform4uiv(this.addr, e)
+ }
+ function Ji(t, e, n) {
+ const i = e.length,
+ r = mi(n, i)
+ t.uniform1iv(this.addr, r)
+ for (let s = 0; s !== i; ++s) n.safeSetTexture2D(e[s] || ni, r[s])
+ }
+ function Zi(t, e, n) {
+ const i = e.length,
+ r = mi(n, i)
+ t.uniform1iv(this.addr, r)
+ for (let s = 0; s !== i; ++s) n.safeSetTextureCube(e[s] || si, r[s])
+ }
+ function Qi(t, e, n) {
+ ;(this.id = t),
+ (this.addr = n),
+ (this.cache = []),
+ (this.setValue = (function (t) {
+ switch (t) {
+ case 5126:
+ return fi
+ case 35664:
+ return gi
+ case 35665:
+ return vi
+ case 35666:
+ return yi
+ case 35674:
+ return xi
+ case 35675:
+ return _i
+ case 35676:
+ return bi
+ case 5124:
+ case 35670:
+ return Mi
+ case 35667:
+ case 35671:
+ return wi
+ case 35668:
+ case 35672:
+ return Si
+ case 35669:
+ case 35673:
+ return Ti
+ case 5125:
+ return Ei
+ case 36294:
+ return Li
+ case 36295:
+ return Ai
+ case 36296:
+ return Ri
+ case 35678:
+ case 36198:
+ case 36298:
+ case 36306:
+ case 35682:
+ return Ci
+ case 35679:
+ case 36299:
+ case 36307:
+ return Pi
+ case 35680:
+ case 36300:
+ case 36308:
+ case 36293:
+ return Di
+ case 36289:
+ case 36303:
+ case 36311:
+ case 36292:
+ return Ii
+ }
+ })(e.type))
+ }
+ function Ki(t, e, n) {
+ ;(this.id = t),
+ (this.addr = n),
+ (this.cache = []),
+ (this.size = e.size),
+ (this.setValue = (function (t) {
+ switch (t) {
+ case 5126:
+ return Ni
+ case 35664:
+ return zi
+ case 35665:
+ return Oi
+ case 35666:
+ return Bi
+ case 35674:
+ return Fi
+ case 35675:
+ return Ui
+ case 35676:
+ return Hi
+ case 5124:
+ case 35670:
+ return Gi
+ case 35667:
+ case 35671:
+ return Vi
+ case 35668:
+ case 35672:
+ return ki
+ case 35669:
+ case 35673:
+ return Wi
+ case 5125:
+ return ji
+ case 36294:
+ return qi
+ case 36295:
+ return Xi
+ case 36296:
+ return Yi
+ case 35678:
+ case 36198:
+ case 36298:
+ case 36306:
+ case 35682:
+ return Ji
+ case 35680:
+ case 36300:
+ case 36308:
+ case 36293:
+ return Zi
+ }
+ })(e.type))
+ }
+ function $i(t) {
+ ;(this.id = t), (this.seq = []), (this.map = {})
+ }
+ ;(Ki.prototype.updateCache = function (t) {
+ const e = this.cache
+ t instanceof Float32Array &&
+ e.length !== t.length &&
+ (this.cache = new Float32Array(t.length)),
+ pi(e, t)
+ }),
+ ($i.prototype.setValue = function (t, e, n) {
+ const i = this.seq
+ for (let r = 0, s = i.length; r !== s; ++r) {
+ const s = i[r]
+ s.setValue(t, e[s.id], n)
+ }
+ })
+ const tr = /(\w+)(\])?(\[|\.)?/g
+ function er(t, e) {
+ t.seq.push(e), (t.map[e.id] = e)
+ }
+ function nr(t, e, n) {
+ const i = t.name,
+ r = i.length
+ for (tr.lastIndex = 0; ; ) {
+ const s = tr.exec(i),
+ a = tr.lastIndex
+ let o = s[1]
+ const l = ']' === s[2],
+ c = s[3]
+ if ((l && (o |= 0), void 0 === c || ('[' === c && a + 2 === r))) {
+ er(n, void 0 === c ? new Qi(o, t, e) : new Ki(o, t, e))
+ break
+ }
+ {
+ let t = n.map[o]
+ void 0 === t && ((t = new $i(o)), er(n, t)), (n = t)
+ }
+ }
+ }
+ function ir(t, e) {
+ ;(this.seq = []), (this.map = {})
+ const n = t.getProgramParameter(e, 35718)
+ for (let i = 0; i < n; ++i) {
+ const n = t.getActiveUniform(e, i)
+ nr(n, t.getUniformLocation(e, n.name), this)
+ }
+ }
+ function rr(t, e, n) {
+ const i = t.createShader(e)
+ return t.shaderSource(i, n), t.compileShader(i), i
+ }
+ ;(ir.prototype.setValue = function (t, e, n, i) {
+ const r = this.map[e]
+ void 0 !== r && r.setValue(t, n, i)
+ }),
+ (ir.prototype.setOptional = function (t, e, n) {
+ const i = e[n]
+ void 0 !== i && this.setValue(t, n, i)
+ }),
+ (ir.upload = function (t, e, n, i) {
+ for (let r = 0, s = e.length; r !== s; ++r) {
+ const s = e[r],
+ a = n[s.id]
+ !1 !== a.needsUpdate && s.setValue(t, a.value, i)
+ }
+ }),
+ (ir.seqWithValue = function (t, e) {
+ const n = []
+ for (let i = 0, r = t.length; i !== r; ++i) {
+ const r = t[i]
+ r.id in e && n.push(r)
+ }
+ return n
+ })
+ let sr = 0
+ function ar(t) {
+ switch (t) {
+ case O:
+ return ['Linear', '( value )']
+ case B:
+ return ['sRGB', '( value )']
+ case U:
+ return ['RGBE', '( value )']
+ case 3004:
+ return ['RGBM', '( value, 7.0 )']
+ case 3005:
+ return ['RGBM', '( value, 16.0 )']
+ case 3006:
+ return ['RGBD', '( value, 256.0 )']
+ case F:
+ return ['Gamma', '( value, float( GAMMA_FACTOR ) )']
+ case 3003:
+ return ['LogLuv', '( value )']
+ default:
+ return (
+ console.warn('THREE.WebGLProgram: Unsupported encoding:', t), ['Linear', '( value )']
+ )
+ }
+ }
+ function or(t, e, n) {
+ const i = t.getShaderParameter(e, 35713),
+ r = t.getShaderInfoLog(e).trim()
+ if (i && '' === r) return ''
+ return (
+ 'THREE.WebGLShader: gl.getShaderInfoLog() ' +
+ n +
+ '\n' +
+ r +
+ (function (t) {
+ const e = t.split('\n')
+ for (let n = 0; n < e.length; n++) e[n] = n + 1 + ': ' + e[n]
+ return e.join('\n')
+ })(t.getShaderSource(e))
+ )
+ }
+ function lr(t, e) {
+ const n = ar(e)
+ return 'vec4 ' + t + '( vec4 value ) { return ' + n[0] + 'ToLinear' + n[1] + '; }'
+ }
+ function cr(t, e) {
+ const n = ar(e)
+ return 'vec4 ' + t + '( vec4 value ) { return LinearTo' + n[0] + n[1] + '; }'
+ }
+ function hr(t, e) {
+ let n
+ switch (e) {
+ case 1:
+ n = 'Linear'
+ break
+ case 2:
+ n = 'Reinhard'
+ break
+ case 3:
+ n = 'OptimizedCineon'
+ break
+ case 4:
+ n = 'ACESFilmic'
+ break
+ case 5:
+ n = 'Custom'
+ break
+ default:
+ console.warn('THREE.WebGLProgram: Unsupported toneMapping:', e), (n = 'Linear')
+ }
+ return 'vec3 ' + t + '( vec3 color ) { return ' + n + 'ToneMapping( color ); }'
+ }
+ function ur(t) {
+ return '' !== t
+ }
+ function dr(t, e) {
+ return t
+ .replace(/NUM_DIR_LIGHTS/g, e.numDirLights)
+ .replace(/NUM_SPOT_LIGHTS/g, e.numSpotLights)
+ .replace(/NUM_RECT_AREA_LIGHTS/g, e.numRectAreaLights)
+ .replace(/NUM_POINT_LIGHTS/g, e.numPointLights)
+ .replace(/NUM_HEMI_LIGHTS/g, e.numHemiLights)
+ .replace(/NUM_DIR_LIGHT_SHADOWS/g, e.numDirLightShadows)
+ .replace(/NUM_SPOT_LIGHT_SHADOWS/g, e.numSpotLightShadows)
+ .replace(/NUM_POINT_LIGHT_SHADOWS/g, e.numPointLightShadows)
+ }
+ function pr(t, e) {
+ return t
+ .replace(/NUM_CLIPPING_PLANES/g, e.numClippingPlanes)
+ .replace(/UNION_CLIPPING_PLANES/g, e.numClippingPlanes - e.numClipIntersection)
+ }
+ const mr = /^[ \t]*#include +<([\w\d./]+)>/gm
+ function fr(t) {
+ return t.replace(mr, gr)
+ }
+ function gr(t, e) {
+ const n = Bn[e]
+ if (void 0 === n) throw new Error('Can not resolve #include <' + e + '>')
+ return fr(n)
+ }
+ const vr =
+ /#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,
+ yr =
+ /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g
+ function xr(t) {
+ return t.replace(yr, br).replace(vr, _r)
+ }
+ function _r(t, e, n, i) {
+ return (
+ console.warn(
+ 'WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead.',
+ ),
+ br(t, e, n, i)
+ )
+ }
+ function br(t, e, n, i) {
+ let r = ''
+ for (let s = parseInt(e); s < parseInt(n); s++)
+ r += i.replace(/\[\s*i\s*\]/g, '[ ' + s + ' ]').replace(/UNROLLED_LOOP_INDEX/g, s)
+ return r
+ }
+ function Mr(t) {
+ let e = 'precision ' + t.precision + ' float;\nprecision ' + t.precision + ' int;'
+ return (
+ 'highp' === t.precision
+ ? (e += '\n#define HIGH_PRECISION')
+ : 'mediump' === t.precision
+ ? (e += '\n#define MEDIUM_PRECISION')
+ : 'lowp' === t.precision && (e += '\n#define LOW_PRECISION'),
+ e
+ )
+ }
+ function wr(t, e, n, i) {
+ const r = t.getContext(),
+ s = n.defines
+ let a = n.vertexShader,
+ u = n.fragmentShader
+ const d = (function (t) {
+ let e = 'SHADOWMAP_TYPE_BASIC'
+ return (
+ 1 === t.shadowMapType
+ ? (e = 'SHADOWMAP_TYPE_PCF')
+ : 2 === t.shadowMapType
+ ? (e = 'SHADOWMAP_TYPE_PCF_SOFT')
+ : 3 === t.shadowMapType && (e = 'SHADOWMAP_TYPE_VSM'),
+ e
+ )
+ })(n),
+ p = (function (t) {
+ let e = 'ENVMAP_TYPE_CUBE'
+ if (t.envMap)
+ switch (t.envMapMode) {
+ case o:
+ case l:
+ e = 'ENVMAP_TYPE_CUBE'
+ break
+ case c:
+ case h:
+ e = 'ENVMAP_TYPE_CUBE_UV'
+ }
+ return e
+ })(n),
+ m = (function (t) {
+ let e = 'ENVMAP_MODE_REFLECTION'
+ if (t.envMap)
+ switch (t.envMapMode) {
+ case l:
+ case h:
+ e = 'ENVMAP_MODE_REFRACTION'
+ }
+ return e
+ })(n),
+ f = (function (t) {
+ let e = 'ENVMAP_BLENDING_NONE'
+ if (t.envMap)
+ switch (t.combine) {
+ case 0:
+ e = 'ENVMAP_BLENDING_MULTIPLY'
+ break
+ case 1:
+ e = 'ENVMAP_BLENDING_MIX'
+ break
+ case 2:
+ e = 'ENVMAP_BLENDING_ADD'
+ }
+ return e
+ })(n),
+ g = t.gammaFactor > 0 ? t.gammaFactor : 1,
+ v = n.isWebGL2
+ ? ''
+ : (function (t) {
+ return [
+ t.extensionDerivatives ||
+ t.envMapCubeUV ||
+ t.bumpMap ||
+ t.tangentSpaceNormalMap ||
+ t.clearcoatNormalMap ||
+ t.flatShading ||
+ 'physical' === t.shaderID
+ ? '#extension GL_OES_standard_derivatives : enable'
+ : '',
+ (t.extensionFragDepth || t.logarithmicDepthBuffer) && t.rendererExtensionFragDepth
+ ? '#extension GL_EXT_frag_depth : enable'
+ : '',
+ t.extensionDrawBuffers && t.rendererExtensionDrawBuffers
+ ? '#extension GL_EXT_draw_buffers : require'
+ : '',
+ (t.extensionShaderTextureLOD || t.envMap || t.transmission > 0) &&
+ t.rendererExtensionShaderTextureLod
+ ? '#extension GL_EXT_shader_texture_lod : enable'
+ : '',
+ ]
+ .filter(ur)
+ .join('\n')
+ })(n),
+ y = (function (t) {
+ const e = []
+ for (const n in t) {
+ const i = t[n]
+ !1 !== i && e.push('#define ' + n + ' ' + i)
+ }
+ return e.join('\n')
+ })(s),
+ x = r.createProgram()
+ let _,
+ b,
+ M = n.glslVersion ? '#version ' + n.glslVersion + '\n' : ''
+ n.isRawShaderMaterial
+ ? ((_ = [y].filter(ur).join('\n')),
+ _.length > 0 && (_ += '\n'),
+ (b = [v, y].filter(ur).join('\n')),
+ b.length > 0 && (b += '\n'))
+ : ((_ = [
+ Mr(n),
+ '#define SHADER_NAME ' + n.shaderName,
+ y,
+ n.instancing ? '#define USE_INSTANCING' : '',
+ n.instancingColor ? '#define USE_INSTANCING_COLOR' : '',
+ n.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '',
+ '#define GAMMA_FACTOR ' + g,
+ '#define MAX_BONES ' + n.maxBones,
+ n.useFog && n.fog ? '#define USE_FOG' : '',
+ n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '',
+ n.map ? '#define USE_MAP' : '',
+ n.envMap ? '#define USE_ENVMAP' : '',
+ n.envMap ? '#define ' + m : '',
+ n.lightMap ? '#define USE_LIGHTMAP' : '',
+ n.aoMap ? '#define USE_AOMAP' : '',
+ n.emissiveMap ? '#define USE_EMISSIVEMAP' : '',
+ n.bumpMap ? '#define USE_BUMPMAP' : '',
+ n.normalMap ? '#define USE_NORMALMAP' : '',
+ n.normalMap && n.objectSpaceNormalMap ? '#define OBJECTSPACE_NORMALMAP' : '',
+ n.normalMap && n.tangentSpaceNormalMap ? '#define TANGENTSPACE_NORMALMAP' : '',
+ n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',
+ n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',
+ n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',
+ n.displacementMap && n.supportsVertexTextures ? '#define USE_DISPLACEMENTMAP' : '',
+ n.specularMap ? '#define USE_SPECULARMAP' : '',
+ n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',
+ n.metalnessMap ? '#define USE_METALNESSMAP' : '',
+ n.alphaMap ? '#define USE_ALPHAMAP' : '',
+ n.transmission ? '#define USE_TRANSMISSION' : '',
+ n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',
+ n.thicknessMap ? '#define USE_THICKNESSMAP' : '',
+ n.vertexTangents ? '#define USE_TANGENT' : '',
+ n.vertexColors ? '#define USE_COLOR' : '',
+ n.vertexAlphas ? '#define USE_COLOR_ALPHA' : '',
+ n.vertexUvs ? '#define USE_UV' : '',
+ n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '',
+ n.flatShading ? '#define FLAT_SHADED' : '',
+ n.skinning ? '#define USE_SKINNING' : '',
+ n.useVertexTexture ? '#define BONE_TEXTURE' : '',
+ n.morphTargets ? '#define USE_MORPHTARGETS' : '',
+ n.morphNormals && !1 === n.flatShading ? '#define USE_MORPHNORMALS' : '',
+ n.doubleSided ? '#define DOUBLE_SIDED' : '',
+ n.flipSided ? '#define FLIP_SIDED' : '',
+ n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
+ n.shadowMapEnabled ? '#define ' + d : '',
+ n.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '',
+ n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',
+ n.logarithmicDepthBuffer && n.rendererExtensionFragDepth
+ ? '#define USE_LOGDEPTHBUF_EXT'
+ : '',
+ 'uniform mat4 modelMatrix;',
+ 'uniform mat4 modelViewMatrix;',
+ 'uniform mat4 projectionMatrix;',
+ 'uniform mat4 viewMatrix;',
+ 'uniform mat3 normalMatrix;',
+ 'uniform vec3 cameraPosition;',
+ 'uniform bool isOrthographic;',
+ '#ifdef USE_INSTANCING',
+ '\tattribute mat4 instanceMatrix;',
+ '#endif',
+ '#ifdef USE_INSTANCING_COLOR',
+ '\tattribute vec3 instanceColor;',
+ '#endif',
+ 'attribute vec3 position;',
+ 'attribute vec3 normal;',
+ 'attribute vec2 uv;',
+ '#ifdef USE_TANGENT',
+ '\tattribute vec4 tangent;',
+ '#endif',
+ '#if defined( USE_COLOR_ALPHA )',
+ '\tattribute vec4 color;',
+ '#elif defined( USE_COLOR )',
+ '\tattribute vec3 color;',
+ '#endif',
+ '#ifdef USE_MORPHTARGETS',
+ '\tattribute vec3 morphTarget0;',
+ '\tattribute vec3 morphTarget1;',
+ '\tattribute vec3 morphTarget2;',
+ '\tattribute vec3 morphTarget3;',
+ '\t#ifdef USE_MORPHNORMALS',
+ '\t\tattribute vec3 morphNormal0;',
+ '\t\tattribute vec3 morphNormal1;',
+ '\t\tattribute vec3 morphNormal2;',
+ '\t\tattribute vec3 morphNormal3;',
+ '\t#else',
+ '\t\tattribute vec3 morphTarget4;',
+ '\t\tattribute vec3 morphTarget5;',
+ '\t\tattribute vec3 morphTarget6;',
+ '\t\tattribute vec3 morphTarget7;',
+ '\t#endif',
+ '#endif',
+ '#ifdef USE_SKINNING',
+ '\tattribute vec4 skinIndex;',
+ '\tattribute vec4 skinWeight;',
+ '#endif',
+ '\n',
+ ]
+ .filter(ur)
+ .join('\n')),
+ (b = [
+ v,
+ Mr(n),
+ '#define SHADER_NAME ' + n.shaderName,
+ y,
+ n.alphaTest ? '#define ALPHATEST ' + n.alphaTest + (n.alphaTest % 1 ? '' : '.0') : '',
+ '#define GAMMA_FACTOR ' + g,
+ n.useFog && n.fog ? '#define USE_FOG' : '',
+ n.useFog && n.fogExp2 ? '#define FOG_EXP2' : '',
+ n.map ? '#define USE_MAP' : '',
+ n.matcap ? '#define USE_MATCAP' : '',
+ n.envMap ? '#define USE_ENVMAP' : '',
+ n.envMap ? '#define ' + p : '',
+ n.envMap ? '#define ' + m : '',
+ n.envMap ? '#define ' + f : '',
+ n.lightMap ? '#define USE_LIGHTMAP' : '',
+ n.aoMap ? '#define USE_AOMAP' : '',
+ n.emissiveMap ? '#define USE_EMISSIVEMAP' : '',
+ n.bumpMap ? '#define USE_BUMPMAP' : '',
+ n.normalMap ? '#define USE_NORMALMAP' : '',
+ n.normalMap && n.objectSpaceNormalMap ? '#define OBJECTSPACE_NORMALMAP' : '',
+ n.normalMap && n.tangentSpaceNormalMap ? '#define TANGENTSPACE_NORMALMAP' : '',
+ n.clearcoatMap ? '#define USE_CLEARCOATMAP' : '',
+ n.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '',
+ n.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '',
+ n.specularMap ? '#define USE_SPECULARMAP' : '',
+ n.roughnessMap ? '#define USE_ROUGHNESSMAP' : '',
+ n.metalnessMap ? '#define USE_METALNESSMAP' : '',
+ n.alphaMap ? '#define USE_ALPHAMAP' : '',
+ n.sheen ? '#define USE_SHEEN' : '',
+ n.transmission ? '#define USE_TRANSMISSION' : '',
+ n.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',
+ n.thicknessMap ? '#define USE_THICKNESSMAP' : '',
+ n.vertexTangents ? '#define USE_TANGENT' : '',
+ n.vertexColors || n.instancingColor ? '#define USE_COLOR' : '',
+ n.vertexAlphas ? '#define USE_COLOR_ALPHA' : '',
+ n.vertexUvs ? '#define USE_UV' : '',
+ n.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '',
+ n.gradientMap ? '#define USE_GRADIENTMAP' : '',
+ n.flatShading ? '#define FLAT_SHADED' : '',
+ n.doubleSided ? '#define DOUBLE_SIDED' : '',
+ n.flipSided ? '#define FLIP_SIDED' : '',
+ n.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
+ n.shadowMapEnabled ? '#define ' + d : '',
+ n.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '',
+ n.physicallyCorrectLights ? '#define PHYSICALLY_CORRECT_LIGHTS' : '',
+ n.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',
+ n.logarithmicDepthBuffer && n.rendererExtensionFragDepth
+ ? '#define USE_LOGDEPTHBUF_EXT'
+ : '',
+ (n.extensionShaderTextureLOD || n.envMap) && n.rendererExtensionShaderTextureLod
+ ? '#define TEXTURE_LOD_EXT'
+ : '',
+ 'uniform mat4 viewMatrix;',
+ 'uniform vec3 cameraPosition;',
+ 'uniform bool isOrthographic;',
+ 0 !== n.toneMapping ? '#define TONE_MAPPING' : '',
+ 0 !== n.toneMapping ? Bn.tonemapping_pars_fragment : '',
+ 0 !== n.toneMapping ? hr('toneMapping', n.toneMapping) : '',
+ n.dithering ? '#define DITHERING' : '',
+ Bn.encodings_pars_fragment,
+ n.map ? lr('mapTexelToLinear', n.mapEncoding) : '',
+ n.matcap ? lr('matcapTexelToLinear', n.matcapEncoding) : '',
+ n.envMap ? lr('envMapTexelToLinear', n.envMapEncoding) : '',
+ n.emissiveMap ? lr('emissiveMapTexelToLinear', n.emissiveMapEncoding) : '',
+ n.lightMap ? lr('lightMapTexelToLinear', n.lightMapEncoding) : '',
+ cr('linearToOutputTexel', n.outputEncoding),
+ n.depthPacking ? '#define DEPTH_PACKING ' + n.depthPacking : '',
+ '\n',
+ ]
+ .filter(ur)
+ .join('\n'))),
+ (a = fr(a)),
+ (a = dr(a, n)),
+ (a = pr(a, n)),
+ (u = fr(u)),
+ (u = dr(u, n)),
+ (u = pr(u, n)),
+ (a = xr(a)),
+ (u = xr(u)),
+ n.isWebGL2 &&
+ !0 !== n.isRawShaderMaterial &&
+ ((M = '#version 300 es\n'),
+ (_ =
+ ['#define attribute in', '#define varying out', '#define texture2D texture'].join(
+ '\n',
+ ) +
+ '\n' +
+ _),
+ (b =
+ [
+ '#define varying in',
+ n.glslVersion === k ? '' : 'out highp vec4 pc_fragColor;',
+ n.glslVersion === k ? '' : '#define gl_FragColor pc_fragColor',
+ '#define gl_FragDepthEXT gl_FragDepth',
+ '#define texture2D texture',
+ '#define textureCube texture',
+ '#define texture2DProj textureProj',
+ '#define texture2DLodEXT textureLod',
+ '#define texture2DProjLodEXT textureProjLod',
+ '#define textureCubeLodEXT textureLod',
+ '#define texture2DGradEXT textureGrad',
+ '#define texture2DProjGradEXT textureProjGrad',
+ '#define textureCubeGradEXT textureGrad',
+ ].join('\n') +
+ '\n' +
+ b))
+ const w = M + b + u,
+ S = rr(r, 35633, M + _ + a),
+ T = rr(r, 35632, w)
+ if (
+ (r.attachShader(x, S),
+ r.attachShader(x, T),
+ void 0 !== n.index0AttributeName
+ ? r.bindAttribLocation(x, 0, n.index0AttributeName)
+ : !0 === n.morphTargets && r.bindAttribLocation(x, 0, 'position'),
+ r.linkProgram(x),
+ t.debug.checkShaderErrors)
+ ) {
+ const t = r.getProgramInfoLog(x).trim(),
+ e = r.getShaderInfoLog(S).trim(),
+ n = r.getShaderInfoLog(T).trim()
+ let i = !0,
+ s = !0
+ if (!1 === r.getProgramParameter(x, 35714)) {
+ i = !1
+ const e = or(r, S, 'vertex'),
+ n = or(r, T, 'fragment')
+ console.error(
+ 'THREE.WebGLProgram: shader error: ',
+ r.getError(),
+ '35715',
+ r.getProgramParameter(x, 35715),
+ 'gl.getProgramInfoLog',
+ t,
+ e,
+ n,
+ )
+ } else
+ '' !== t
+ ? console.warn('THREE.WebGLProgram: gl.getProgramInfoLog()', t)
+ : ('' !== e && '' !== n) || (s = !1)
+ s &&
+ (this.diagnostics = {
+ runnable: i,
+ programLog: t,
+ vertexShader: { log: e, prefix: _ },
+ fragmentShader: { log: n, prefix: b },
+ })
+ }
+ let E, L
+ return (
+ r.deleteShader(S),
+ r.deleteShader(T),
+ (this.getUniforms = function () {
+ return void 0 === E && (E = new ir(r, x)), E
+ }),
+ (this.getAttributes = function () {
+ return (
+ void 0 === L &&
+ (L = (function (t, e) {
+ const n = {},
+ i = t.getProgramParameter(e, 35721)
+ for (let r = 0; r < i; r++) {
+ const i = t.getActiveAttrib(e, r).name
+ n[i] = t.getAttribLocation(e, i)
+ }
+ return n
+ })(r, x)),
+ L
+ )
+ }),
+ (this.destroy = function () {
+ i.releaseStatesOfProgram(this), r.deleteProgram(x), (this.program = void 0)
+ }),
+ (this.name = n.shaderName),
+ (this.id = sr++),
+ (this.cacheKey = e),
+ (this.usedTimes = 1),
+ (this.program = x),
+ (this.vertexShader = S),
+ (this.fragmentShader = T),
+ this
+ )
+ }
+ function Sr(t, e, n, i, r, a) {
+ const o = [],
+ l = i.isWebGL2,
+ u = i.logarithmicDepthBuffer,
+ d = i.floatVertexTextures,
+ p = i.maxVertexUniforms,
+ m = i.vertexTextures
+ let f = i.precision
+ const g = {
+ MeshDepthMaterial: 'depth',
+ MeshDistanceMaterial: 'distanceRGBA',
+ MeshNormalMaterial: 'normal',
+ MeshBasicMaterial: 'basic',
+ MeshLambertMaterial: 'lambert',
+ MeshPhongMaterial: 'phong',
+ MeshToonMaterial: 'toon',
+ MeshStandardMaterial: 'physical',
+ MeshPhysicalMaterial: 'physical',
+ MeshMatcapMaterial: 'matcap',
+ LineBasicMaterial: 'basic',
+ LineDashedMaterial: 'dashed',
+ PointsMaterial: 'points',
+ ShadowMaterial: 'shadow',
+ SpriteMaterial: 'sprite',
+ },
+ v = [
+ 'precision',
+ 'isWebGL2',
+ 'supportsVertexTextures',
+ 'outputEncoding',
+ 'instancing',
+ 'instancingColor',
+ 'map',
+ 'mapEncoding',
+ 'matcap',
+ 'matcapEncoding',
+ 'envMap',
+ 'envMapMode',
+ 'envMapEncoding',
+ 'envMapCubeUV',
+ 'lightMap',
+ 'lightMapEncoding',
+ 'aoMap',
+ 'emissiveMap',
+ 'emissiveMapEncoding',
+ 'bumpMap',
+ 'normalMap',
+ 'objectSpaceNormalMap',
+ 'tangentSpaceNormalMap',
+ 'clearcoatMap',
+ 'clearcoatRoughnessMap',
+ 'clearcoatNormalMap',
+ 'displacementMap',
+ 'specularMap',
+ 'roughnessMap',
+ 'metalnessMap',
+ 'gradientMap',
+ 'alphaMap',
+ 'combine',
+ 'vertexColors',
+ 'vertexAlphas',
+ 'vertexTangents',
+ 'vertexUvs',
+ 'uvsVertexOnly',
+ 'fog',
+ 'useFog',
+ 'fogExp2',
+ 'flatShading',
+ 'sizeAttenuation',
+ 'logarithmicDepthBuffer',
+ 'skinning',
+ 'maxBones',
+ 'useVertexTexture',
+ 'morphTargets',
+ 'morphNormals',
+ 'premultipliedAlpha',
+ 'numDirLights',
+ 'numPointLights',
+ 'numSpotLights',
+ 'numHemiLights',
+ 'numRectAreaLights',
+ 'numDirLightShadows',
+ 'numPointLightShadows',
+ 'numSpotLightShadows',
+ 'shadowMapEnabled',
+ 'shadowMapType',
+ 'toneMapping',
+ 'physicallyCorrectLights',
+ 'alphaTest',
+ 'doubleSided',
+ 'flipSided',
+ 'numClippingPlanes',
+ 'numClipIntersection',
+ 'depthPacking',
+ 'dithering',
+ 'sheen',
+ 'transmission',
+ 'transmissionMap',
+ 'thicknessMap',
+ ]
+ function y(t) {
+ let e
+ return (
+ t && t.isTexture
+ ? (e = t.encoding)
+ : t && t.isWebGLRenderTarget
+ ? (console.warn(
+ "THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead.",
+ ),
+ (e = t.texture.encoding))
+ : (e = O),
+ e
+ )
+ }
+ return {
+ getParameters: function (r, o, v, x, _) {
+ const b = x.fog,
+ M = r.isMeshStandardMaterial ? x.environment : null,
+ w = e.get(r.envMap || M),
+ S = g[r.type],
+ T = _.isSkinnedMesh
+ ? (function (t) {
+ const e = t.skeleton.bones
+ if (d) return 1024
+ {
+ const t = p,
+ n = Math.floor((t - 20) / 4),
+ i = Math.min(n, e.length)
+ return i < e.length
+ ? (console.warn(
+ 'THREE.WebGLRenderer: Skeleton has ' +
+ e.length +
+ ' bones. This GPU supports ' +
+ i +
+ '.',
+ ),
+ 0)
+ : i
+ }
+ })(_)
+ : 0
+ let E, L
+ if (
+ (null !== r.precision &&
+ ((f = i.getMaxPrecision(r.precision)),
+ f !== r.precision &&
+ console.warn(
+ 'THREE.WebGLProgram.getParameters:',
+ r.precision,
+ 'not supported, using',
+ f,
+ 'instead.',
+ )),
+ S)
+ ) {
+ const t = Un[S]
+ ;(E = t.vertexShader), (L = t.fragmentShader)
+ } else (E = r.vertexShader), (L = r.fragmentShader)
+ const A = t.getRenderTarget()
+ return {
+ isWebGL2: l,
+ shaderID: S,
+ shaderName: r.type,
+ vertexShader: E,
+ fragmentShader: L,
+ defines: r.defines,
+ isRawShaderMaterial: !0 === r.isRawShaderMaterial,
+ glslVersion: r.glslVersion,
+ precision: f,
+ instancing: !0 === _.isInstancedMesh,
+ instancingColor: !0 === _.isInstancedMesh && null !== _.instanceColor,
+ supportsVertexTextures: m,
+ outputEncoding: null !== A ? y(A.texture) : t.outputEncoding,
+ map: !!r.map,
+ mapEncoding: y(r.map),
+ matcap: !!r.matcap,
+ matcapEncoding: y(r.matcap),
+ envMap: !!w,
+ envMapMode: w && w.mapping,
+ envMapEncoding: y(w),
+ envMapCubeUV: !!w && (w.mapping === c || w.mapping === h),
+ lightMap: !!r.lightMap,
+ lightMapEncoding: y(r.lightMap),
+ aoMap: !!r.aoMap,
+ emissiveMap: !!r.emissiveMap,
+ emissiveMapEncoding: y(r.emissiveMap),
+ bumpMap: !!r.bumpMap,
+ normalMap: !!r.normalMap,
+ objectSpaceNormalMap: 1 === r.normalMapType,
+ tangentSpaceNormalMap: 0 === r.normalMapType,
+ clearcoatMap: !!r.clearcoatMap,
+ clearcoatRoughnessMap: !!r.clearcoatRoughnessMap,
+ clearcoatNormalMap: !!r.clearcoatNormalMap,
+ displacementMap: !!r.displacementMap,
+ roughnessMap: !!r.roughnessMap,
+ metalnessMap: !!r.metalnessMap,
+ specularMap: !!r.specularMap,
+ alphaMap: !!r.alphaMap,
+ gradientMap: !!r.gradientMap,
+ sheen: !!r.sheen,
+ transmission: !!r.transmission,
+ transmissionMap: !!r.transmissionMap,
+ thicknessMap: !!r.thicknessMap,
+ combine: r.combine,
+ vertexTangents: r.normalMap && r.vertexTangents,
+ vertexColors: r.vertexColors,
+ vertexAlphas:
+ !0 === r.vertexColors &&
+ _.geometry &&
+ _.geometry.attributes.color &&
+ 4 === _.geometry.attributes.color.itemSize,
+ vertexUvs:
+ !!r.map ||
+ !!r.bumpMap ||
+ !!r.normalMap ||
+ !!r.specularMap ||
+ !!r.alphaMap ||
+ !!r.emissiveMap ||
+ !!r.roughnessMap ||
+ !!r.metalnessMap ||
+ !!r.clearcoatMap ||
+ !!r.clearcoatRoughnessMap ||
+ !!r.clearcoatNormalMap ||
+ !!r.displacementMap ||
+ !!r.transmissionMap ||
+ !!r.thicknessMap,
+ uvsVertexOnly:
+ !(
+ r.map ||
+ r.bumpMap ||
+ r.normalMap ||
+ r.specularMap ||
+ r.alphaMap ||
+ r.emissiveMap ||
+ r.roughnessMap ||
+ r.metalnessMap ||
+ r.clearcoatNormalMap ||
+ r.transmission ||
+ r.transmissionMap ||
+ r.thicknessMap
+ ) && !!r.displacementMap,
+ fog: !!b,
+ useFog: r.fog,
+ fogExp2: b && b.isFogExp2,
+ flatShading: !!r.flatShading,
+ sizeAttenuation: r.sizeAttenuation,
+ logarithmicDepthBuffer: u,
+ skinning: !0 === _.isSkinnedMesh && T > 0,
+ maxBones: T,
+ useVertexTexture: d,
+ morphTargets: r.morphTargets,
+ morphNormals: r.morphNormals,
+ numDirLights: o.directional.length,
+ numPointLights: o.point.length,
+ numSpotLights: o.spot.length,
+ numRectAreaLights: o.rectArea.length,
+ numHemiLights: o.hemi.length,
+ numDirLightShadows: o.directionalShadowMap.length,
+ numPointLightShadows: o.pointShadowMap.length,
+ numSpotLightShadows: o.spotShadowMap.length,
+ numClippingPlanes: a.numPlanes,
+ numClipIntersection: a.numIntersection,
+ dithering: r.dithering,
+ shadowMapEnabled: t.shadowMap.enabled && v.length > 0,
+ shadowMapType: t.shadowMap.type,
+ toneMapping: r.toneMapped ? t.toneMapping : 0,
+ physicallyCorrectLights: t.physicallyCorrectLights,
+ premultipliedAlpha: r.premultipliedAlpha,
+ alphaTest: r.alphaTest,
+ doubleSided: 2 === r.side,
+ flipSided: r.side === s,
+ depthPacking: void 0 !== r.depthPacking && r.depthPacking,
+ index0AttributeName: r.index0AttributeName,
+ extensionDerivatives: r.extensions && r.extensions.derivatives,
+ extensionFragDepth: r.extensions && r.extensions.fragDepth,
+ extensionDrawBuffers: r.extensions && r.extensions.drawBuffers,
+ extensionShaderTextureLOD: r.extensions && r.extensions.shaderTextureLOD,
+ rendererExtensionFragDepth: l || n.has('EXT_frag_depth'),
+ rendererExtensionDrawBuffers: l || n.has('WEBGL_draw_buffers'),
+ rendererExtensionShaderTextureLod: l || n.has('EXT_shader_texture_lod'),
+ customProgramCacheKey: r.customProgramCacheKey(),
+ }
+ },
+ getProgramCacheKey: function (e) {
+ const n = []
+ if (
+ (e.shaderID ? n.push(e.shaderID) : (n.push(e.fragmentShader), n.push(e.vertexShader)),
+ void 0 !== e.defines)
+ )
+ for (const t in e.defines) n.push(t), n.push(e.defines[t])
+ if (!1 === e.isRawShaderMaterial) {
+ for (let t = 0; t < v.length; t++) n.push(e[v[t]])
+ n.push(t.outputEncoding), n.push(t.gammaFactor)
+ }
+ return n.push(e.customProgramCacheKey), n.join()
+ },
+ getUniforms: function (t) {
+ const e = g[t.type]
+ let n
+ if (e) {
+ const t = Un[e]
+ n = xn.clone(t.uniforms)
+ } else n = t.uniforms
+ return n
+ },
+ acquireProgram: function (e, n) {
+ let i
+ for (let t = 0, r = o.length; t < r; t++) {
+ const e = o[t]
+ if (e.cacheKey === n) {
+ ;(i = e), ++i.usedTimes
+ break
+ }
+ }
+ return void 0 === i && ((i = new wr(t, n, e, r)), o.push(i)), i
+ },
+ releaseProgram: function (t) {
+ if (0 === --t.usedTimes) {
+ const e = o.indexOf(t)
+ ;(o[e] = o[o.length - 1]), o.pop(), t.destroy()
+ }
+ },
+ programs: o,
+ }
+ }
+ function Tr() {
+ let t = new WeakMap()
+ return {
+ get: function (e) {
+ let n = t.get(e)
+ return void 0 === n && ((n = {}), t.set(e, n)), n
+ },
+ remove: function (e) {
+ t.delete(e)
+ },
+ update: function (e, n, i) {
+ t.get(e)[n] = i
+ },
+ dispose: function () {
+ t = new WeakMap()
+ },
+ }
+ }
+ function Er(t, e) {
+ return t.groupOrder !== e.groupOrder
+ ? t.groupOrder - e.groupOrder
+ : t.renderOrder !== e.renderOrder
+ ? t.renderOrder - e.renderOrder
+ : t.program !== e.program
+ ? t.program.id - e.program.id
+ : t.material.id !== e.material.id
+ ? t.material.id - e.material.id
+ : t.z !== e.z
+ ? t.z - e.z
+ : t.id - e.id
+ }
+ function Lr(t, e) {
+ return t.groupOrder !== e.groupOrder
+ ? t.groupOrder - e.groupOrder
+ : t.renderOrder !== e.renderOrder
+ ? t.renderOrder - e.renderOrder
+ : t.z !== e.z
+ ? e.z - t.z
+ : t.id - e.id
+ }
+ function Ar(t) {
+ const e = []
+ let n = 0
+ const i = [],
+ r = [],
+ s = [],
+ a = { id: -1 }
+ function o(i, r, s, o, l, c) {
+ let h = e[n]
+ const u = t.get(s)
+ return (
+ void 0 === h
+ ? ((h = {
+ id: i.id,
+ object: i,
+ geometry: r,
+ material: s,
+ program: u.program || a,
+ groupOrder: o,
+ renderOrder: i.renderOrder,
+ z: l,
+ group: c,
+ }),
+ (e[n] = h))
+ : ((h.id = i.id),
+ (h.object = i),
+ (h.geometry = r),
+ (h.material = s),
+ (h.program = u.program || a),
+ (h.groupOrder = o),
+ (h.renderOrder = i.renderOrder),
+ (h.z = l),
+ (h.group = c)),
+ n++,
+ h
+ )
+ }
+ return {
+ opaque: i,
+ transmissive: r,
+ transparent: s,
+ init: function () {
+ ;(n = 0), (i.length = 0), (r.length = 0), (s.length = 0)
+ },
+ push: function (t, e, n, a, l, c) {
+ const h = o(t, e, n, a, l, c)
+ n.transmission > 0 ? r.push(h) : !0 === n.transparent ? s.push(h) : i.push(h)
+ },
+ unshift: function (t, e, n, a, l, c) {
+ const h = o(t, e, n, a, l, c)
+ n.transmission > 0 ? r.unshift(h) : !0 === n.transparent ? s.unshift(h) : i.unshift(h)
+ },
+ finish: function () {
+ for (let t = n, i = e.length; t < i; t++) {
+ const n = e[t]
+ if (null === n.id) break
+ ;(n.id = null),
+ (n.object = null),
+ (n.geometry = null),
+ (n.material = null),
+ (n.program = null),
+ (n.group = null)
+ }
+ },
+ sort: function (t, e) {
+ i.length > 1 && i.sort(t || Er),
+ r.length > 1 && r.sort(e || Lr),
+ s.length > 1 && s.sort(e || Lr)
+ },
+ }
+ }
+ function Rr(t) {
+ let e = new WeakMap()
+ return {
+ get: function (n, i) {
+ let r
+ return (
+ !1 === e.has(n)
+ ? ((r = new Ar(t)), e.set(n, [r]))
+ : i >= e.get(n).length
+ ? ((r = new Ar(t)), e.get(n).push(r))
+ : (r = e.get(n)[i]),
+ r
+ )
+ },
+ dispose: function () {
+ e = new WeakMap()
+ },
+ }
+ }
+ function Cr() {
+ const t = {}
+ return {
+ get: function (e) {
+ if (void 0 !== t[e.id]) return t[e.id]
+ let n
+ switch (e.type) {
+ case 'DirectionalLight':
+ n = { direction: new ut(), color: new Ie() }
+ break
+ case 'SpotLight':
+ n = {
+ position: new ut(),
+ direction: new ut(),
+ color: new Ie(),
+ distance: 0,
+ coneCos: 0,
+ penumbraCos: 0,
+ decay: 0,
+ }
+ break
+ case 'PointLight':
+ n = { position: new ut(), color: new Ie(), distance: 0, decay: 0 }
+ break
+ case 'HemisphereLight':
+ n = { direction: new ut(), skyColor: new Ie(), groundColor: new Ie() }
+ break
+ case 'RectAreaLight':
+ n = {
+ color: new Ie(),
+ position: new ut(),
+ halfWidth: new ut(),
+ halfHeight: new ut(),
+ }
+ }
+ return (t[e.id] = n), n
+ },
+ }
+ }
+ let Pr = 0
+ function Dr(t, e) {
+ return (e.castShadow ? 1 : 0) - (t.castShadow ? 1 : 0)
+ }
+ function Ir(t, e) {
+ const n = new Cr(),
+ i = (function () {
+ const t = {}
+ return {
+ get: function (e) {
+ if (void 0 !== t[e.id]) return t[e.id]
+ let n
+ switch (e.type) {
+ case 'DirectionalLight':
+ case 'SpotLight':
+ n = {
+ shadowBias: 0,
+ shadowNormalBias: 0,
+ shadowRadius: 1,
+ shadowMapSize: new tt(),
+ }
+ break
+ case 'PointLight':
+ n = {
+ shadowBias: 0,
+ shadowNormalBias: 0,
+ shadowRadius: 1,
+ shadowMapSize: new tt(),
+ shadowCameraNear: 1,
+ shadowCameraFar: 1e3,
+ }
+ }
+ return (t[e.id] = n), n
+ },
+ }
+ })(),
+ r = {
+ version: 0,
+ hash: {
+ directionalLength: -1,
+ pointLength: -1,
+ spotLength: -1,
+ rectAreaLength: -1,
+ hemiLength: -1,
+ numDirectionalShadows: -1,
+ numPointShadows: -1,
+ numSpotShadows: -1,
+ },
+ ambient: [0, 0, 0],
+ probe: [],
+ directional: [],
+ directionalShadow: [],
+ directionalShadowMap: [],
+ directionalShadowMatrix: [],
+ spot: [],
+ spotShadow: [],
+ spotShadowMap: [],
+ spotShadowMatrix: [],
+ rectArea: [],
+ rectAreaLTC1: null,
+ rectAreaLTC2: null,
+ point: [],
+ pointShadow: [],
+ pointShadowMap: [],
+ pointShadowMatrix: [],
+ hemi: [],
+ }
+ for (let l = 0; l < 9; l++) r.probe.push(new ut())
+ const s = new ut(),
+ a = new Vt(),
+ o = new Vt()
+ return {
+ setup: function (s) {
+ let a = 0,
+ o = 0,
+ l = 0
+ for (let t = 0; t < 9; t++) r.probe[t].set(0, 0, 0)
+ let c = 0,
+ h = 0,
+ u = 0,
+ d = 0,
+ p = 0,
+ m = 0,
+ f = 0,
+ g = 0
+ s.sort(Dr)
+ for (let t = 0, e = s.length; t < e; t++) {
+ const e = s[t],
+ v = e.color,
+ y = e.intensity,
+ x = e.distance,
+ _ = e.shadow && e.shadow.map ? e.shadow.map.texture : null
+ if (e.isAmbientLight) (a += v.r * y), (o += v.g * y), (l += v.b * y)
+ else if (e.isLightProbe)
+ for (let t = 0; t < 9; t++) r.probe[t].addScaledVector(e.sh.coefficients[t], y)
+ else if (e.isDirectionalLight) {
+ const t = n.get(e)
+ if ((t.color.copy(e.color).multiplyScalar(e.intensity), e.castShadow)) {
+ const t = e.shadow,
+ n = i.get(e)
+ ;(n.shadowBias = t.bias),
+ (n.shadowNormalBias = t.normalBias),
+ (n.shadowRadius = t.radius),
+ (n.shadowMapSize = t.mapSize),
+ (r.directionalShadow[c] = n),
+ (r.directionalShadowMap[c] = _),
+ (r.directionalShadowMatrix[c] = e.shadow.matrix),
+ m++
+ }
+ ;(r.directional[c] = t), c++
+ } else if (e.isSpotLight) {
+ const t = n.get(e)
+ if (
+ (t.position.setFromMatrixPosition(e.matrixWorld),
+ t.color.copy(v).multiplyScalar(y),
+ (t.distance = x),
+ (t.coneCos = Math.cos(e.angle)),
+ (t.penumbraCos = Math.cos(e.angle * (1 - e.penumbra))),
+ (t.decay = e.decay),
+ e.castShadow)
+ ) {
+ const t = e.shadow,
+ n = i.get(e)
+ ;(n.shadowBias = t.bias),
+ (n.shadowNormalBias = t.normalBias),
+ (n.shadowRadius = t.radius),
+ (n.shadowMapSize = t.mapSize),
+ (r.spotShadow[u] = n),
+ (r.spotShadowMap[u] = _),
+ (r.spotShadowMatrix[u] = e.shadow.matrix),
+ g++
+ }
+ ;(r.spot[u] = t), u++
+ } else if (e.isRectAreaLight) {
+ const t = n.get(e)
+ t.color.copy(v).multiplyScalar(y),
+ t.halfWidth.set(0.5 * e.width, 0, 0),
+ t.halfHeight.set(0, 0.5 * e.height, 0),
+ (r.rectArea[d] = t),
+ d++
+ } else if (e.isPointLight) {
+ const t = n.get(e)
+ if (
+ (t.color.copy(e.color).multiplyScalar(e.intensity),
+ (t.distance = e.distance),
+ (t.decay = e.decay),
+ e.castShadow)
+ ) {
+ const t = e.shadow,
+ n = i.get(e)
+ ;(n.shadowBias = t.bias),
+ (n.shadowNormalBias = t.normalBias),
+ (n.shadowRadius = t.radius),
+ (n.shadowMapSize = t.mapSize),
+ (n.shadowCameraNear = t.camera.near),
+ (n.shadowCameraFar = t.camera.far),
+ (r.pointShadow[h] = n),
+ (r.pointShadowMap[h] = _),
+ (r.pointShadowMatrix[h] = e.shadow.matrix),
+ f++
+ }
+ ;(r.point[h] = t), h++
+ } else if (e.isHemisphereLight) {
+ const t = n.get(e)
+ t.skyColor.copy(e.color).multiplyScalar(y),
+ t.groundColor.copy(e.groundColor).multiplyScalar(y),
+ (r.hemi[p] = t),
+ p++
+ }
+ }
+ d > 0 &&
+ (e.isWebGL2 || !0 === t.has('OES_texture_float_linear')
+ ? ((r.rectAreaLTC1 = Fn.LTC_FLOAT_1), (r.rectAreaLTC2 = Fn.LTC_FLOAT_2))
+ : !0 === t.has('OES_texture_half_float_linear')
+ ? ((r.rectAreaLTC1 = Fn.LTC_HALF_1), (r.rectAreaLTC2 = Fn.LTC_HALF_2))
+ : console.error(
+ 'THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.',
+ )),
+ (r.ambient[0] = a),
+ (r.ambient[1] = o),
+ (r.ambient[2] = l)
+ const v = r.hash
+ ;(v.directionalLength === c &&
+ v.pointLength === h &&
+ v.spotLength === u &&
+ v.rectAreaLength === d &&
+ v.hemiLength === p &&
+ v.numDirectionalShadows === m &&
+ v.numPointShadows === f &&
+ v.numSpotShadows === g) ||
+ ((r.directional.length = c),
+ (r.spot.length = u),
+ (r.rectArea.length = d),
+ (r.point.length = h),
+ (r.hemi.length = p),
+ (r.directionalShadow.length = m),
+ (r.directionalShadowMap.length = m),
+ (r.pointShadow.length = f),
+ (r.pointShadowMap.length = f),
+ (r.spotShadow.length = g),
+ (r.spotShadowMap.length = g),
+ (r.directionalShadowMatrix.length = m),
+ (r.pointShadowMatrix.length = f),
+ (r.spotShadowMatrix.length = g),
+ (v.directionalLength = c),
+ (v.pointLength = h),
+ (v.spotLength = u),
+ (v.rectAreaLength = d),
+ (v.hemiLength = p),
+ (v.numDirectionalShadows = m),
+ (v.numPointShadows = f),
+ (v.numSpotShadows = g),
+ (r.version = Pr++))
+ },
+ setupView: function (t, e) {
+ let n = 0,
+ i = 0,
+ l = 0,
+ c = 0,
+ h = 0
+ const u = e.matrixWorldInverse
+ for (let d = 0, p = t.length; d < p; d++) {
+ const e = t[d]
+ if (e.isDirectionalLight) {
+ const t = r.directional[n]
+ t.direction.setFromMatrixPosition(e.matrixWorld),
+ s.setFromMatrixPosition(e.target.matrixWorld),
+ t.direction.sub(s),
+ t.direction.transformDirection(u),
+ n++
+ } else if (e.isSpotLight) {
+ const t = r.spot[l]
+ t.position.setFromMatrixPosition(e.matrixWorld),
+ t.position.applyMatrix4(u),
+ t.direction.setFromMatrixPosition(e.matrixWorld),
+ s.setFromMatrixPosition(e.target.matrixWorld),
+ t.direction.sub(s),
+ t.direction.transformDirection(u),
+ l++
+ } else if (e.isRectAreaLight) {
+ const t = r.rectArea[c]
+ t.position.setFromMatrixPosition(e.matrixWorld),
+ t.position.applyMatrix4(u),
+ o.identity(),
+ a.copy(e.matrixWorld),
+ a.premultiply(u),
+ o.extractRotation(a),
+ t.halfWidth.set(0.5 * e.width, 0, 0),
+ t.halfHeight.set(0, 0.5 * e.height, 0),
+ t.halfWidth.applyMatrix4(o),
+ t.halfHeight.applyMatrix4(o),
+ c++
+ } else if (e.isPointLight) {
+ const t = r.point[i]
+ t.position.setFromMatrixPosition(e.matrixWorld), t.position.applyMatrix4(u), i++
+ } else if (e.isHemisphereLight) {
+ const t = r.hemi[h]
+ t.direction.setFromMatrixPosition(e.matrixWorld),
+ t.direction.transformDirection(u),
+ t.direction.normalize(),
+ h++
+ }
+ }
+ },
+ state: r,
+ }
+ }
+ function Nr(t, e) {
+ const n = new Ir(t, e),
+ i = [],
+ r = []
+ return {
+ init: function () {
+ ;(i.length = 0), (r.length = 0)
+ },
+ state: { lightsArray: i, shadowsArray: r, lights: n },
+ setupLights: function () {
+ n.setup(i)
+ },
+ setupLightsView: function (t) {
+ n.setupView(i, t)
+ },
+ pushLight: function (t) {
+ i.push(t)
+ },
+ pushShadow: function (t) {
+ r.push(t)
+ },
+ }
+ }
+ function zr(t, e) {
+ let n = new WeakMap()
+ return {
+ get: function (i, r = 0) {
+ let s
+ return (
+ !1 === n.has(i)
+ ? ((s = new Nr(t, e)), n.set(i, [s]))
+ : r >= n.get(i).length
+ ? ((s = new Nr(t, e)), n.get(i).push(s))
+ : (s = n.get(i)[r]),
+ s
+ )
+ },
+ dispose: function () {
+ n = new WeakMap()
+ },
+ }
+ }
+ class Or extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshDepthMaterial'),
+ (this.depthPacking = 3200),
+ (this.morphTargets = !1),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.depthPacking = t.depthPacking),
+ (this.morphTargets = t.morphTargets),
+ (this.map = t.map),
+ (this.alphaMap = t.alphaMap),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ this
+ )
+ }
+ }
+ Or.prototype.isMeshDepthMaterial = !0
+ class Br extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshDistanceMaterial'),
+ (this.referencePosition = new ut()),
+ (this.nearDistance = 1),
+ (this.farDistance = 1e3),
+ (this.morphTargets = !1),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.fog = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.referencePosition.copy(t.referencePosition),
+ (this.nearDistance = t.nearDistance),
+ (this.farDistance = t.farDistance),
+ (this.morphTargets = t.morphTargets),
+ (this.map = t.map),
+ (this.alphaMap = t.alphaMap),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ this
+ )
+ }
+ }
+ Br.prototype.isMeshDistanceMaterial = !0
+ function Fr(t, e, n) {
+ let i = new In()
+ const r = new tt(),
+ a = new tt(),
+ o = new ot(),
+ l = [],
+ c = [],
+ h = {},
+ u = n.maxTextureSize,
+ d = { 0: s, 1: 0, 2: 2 },
+ p = new _n({
+ defines: { SAMPLE_RATE: 2 / 8, HALF_SAMPLE_RATE: 1 / 8 },
+ uniforms: {
+ shadow_pass: { value: null },
+ resolution: { value: new tt() },
+ radius: { value: 4 },
+ },
+ vertexShader: 'void main() {\n\tgl_Position = vec4( position, 1.0 );\n}',
+ fragmentShader:
+ 'uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}',
+ }),
+ f = p.clone()
+ f.defines.HORIZONTAL_PASS = 1
+ const g = new Je()
+ g.setAttribute(
+ 'position',
+ new Be(new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]), 3),
+ )
+ const y = new mn(g, p),
+ x = this
+ function _(n, i) {
+ const r = e.update(y)
+ ;(p.uniforms.shadow_pass.value = n.map.texture),
+ (p.uniforms.resolution.value = n.mapSize),
+ (p.uniforms.radius.value = n.radius),
+ t.setRenderTarget(n.mapPass),
+ t.clear(),
+ t.renderBufferDirect(i, null, r, p, y, null),
+ (f.uniforms.shadow_pass.value = n.mapPass.texture),
+ (f.uniforms.resolution.value = n.mapSize),
+ (f.uniforms.radius.value = n.radius),
+ t.setRenderTarget(n.map),
+ t.clear(),
+ t.renderBufferDirect(i, null, r, f, y, null)
+ }
+ function b(t) {
+ const e = t << 0
+ let n = l[e]
+ return (
+ void 0 === n && ((n = new Or({ depthPacking: 3201, morphTargets: t })), (l[e] = n)), n
+ )
+ }
+ function M(t) {
+ const e = t << 0
+ let n = c[e]
+ return void 0 === n && ((n = new Br({ morphTargets: t })), (c[e] = n)), n
+ }
+ function w(e, n, i, r, s, a, o) {
+ let l = null,
+ c = b,
+ u = e.customDepthMaterial
+ if ((!0 === r.isPointLight && ((c = M), (u = e.customDistanceMaterial)), void 0 === u)) {
+ let t = !1
+ !0 === i.morphTargets &&
+ (t =
+ n.morphAttributes &&
+ n.morphAttributes.position &&
+ n.morphAttributes.position.length > 0),
+ (l = c(t))
+ } else l = u
+ if (t.localClippingEnabled && !0 === i.clipShadows && 0 !== i.clippingPlanes.length) {
+ const t = l.uuid,
+ e = i.uuid
+ let n = h[t]
+ void 0 === n && ((n = {}), (h[t] = n))
+ let r = n[e]
+ void 0 === r && ((r = l.clone()), (n[e] = r)), (l = r)
+ }
+ return (
+ (l.visible = i.visible),
+ (l.wireframe = i.wireframe),
+ (l.side =
+ 3 === o
+ ? null !== i.shadowSide
+ ? i.shadowSide
+ : i.side
+ : null !== i.shadowSide
+ ? i.shadowSide
+ : d[i.side]),
+ (l.clipShadows = i.clipShadows),
+ (l.clippingPlanes = i.clippingPlanes),
+ (l.clipIntersection = i.clipIntersection),
+ (l.wireframeLinewidth = i.wireframeLinewidth),
+ (l.linewidth = i.linewidth),
+ !0 === r.isPointLight &&
+ !0 === l.isMeshDistanceMaterial &&
+ (l.referencePosition.setFromMatrixPosition(r.matrixWorld),
+ (l.nearDistance = s),
+ (l.farDistance = a)),
+ l
+ )
+ }
+ function S(n, r, s, a, o) {
+ if (!1 === n.visible) return
+ if (
+ n.layers.test(r.layers) &&
+ (n.isMesh || n.isLine || n.isPoints) &&
+ (n.castShadow || (n.receiveShadow && 3 === o)) &&
+ (!n.frustumCulled || i.intersectsObject(n))
+ ) {
+ n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse, n.matrixWorld)
+ const i = e.update(n),
+ r = n.material
+ if (Array.isArray(r)) {
+ const e = i.groups
+ for (let l = 0, c = e.length; l < c; l++) {
+ const c = e[l],
+ h = r[c.materialIndex]
+ if (h && h.visible) {
+ const e = w(n, i, h, a, s.near, s.far, o)
+ t.renderBufferDirect(s, null, i, e, n, c)
+ }
+ }
+ } else if (r.visible) {
+ const e = w(n, i, r, a, s.near, s.far, o)
+ t.renderBufferDirect(s, null, i, e, n, null)
+ }
+ }
+ const l = n.children
+ for (let t = 0, e = l.length; t < e; t++) S(l[t], r, s, a, o)
+ }
+ ;(this.enabled = !1),
+ (this.autoUpdate = !0),
+ (this.needsUpdate = !1),
+ (this.type = 1),
+ (this.render = function (e, n, s) {
+ if (!1 === x.enabled) return
+ if (!1 === x.autoUpdate && !1 === x.needsUpdate) return
+ if (0 === e.length) return
+ const l = t.getRenderTarget(),
+ c = t.getActiveCubeFace(),
+ h = t.getActiveMipmapLevel(),
+ d = t.state
+ d.setBlending(0),
+ d.buffers.color.setClear(1, 1, 1, 1),
+ d.buffers.depth.setTest(!0),
+ d.setScissorTest(!1)
+ for (let p = 0, f = e.length; p < f; p++) {
+ const l = e[p],
+ c = l.shadow
+ if (void 0 === c) {
+ console.warn('THREE.WebGLShadowMap:', l, 'has no shadow.')
+ continue
+ }
+ if (!1 === c.autoUpdate && !1 === c.needsUpdate) continue
+ r.copy(c.mapSize)
+ const h = c.getFrameExtents()
+ if (
+ (r.multiply(h),
+ a.copy(c.mapSize),
+ (r.x > u || r.y > u) &&
+ (r.x > u && ((a.x = Math.floor(u / h.x)), (r.x = a.x * h.x), (c.mapSize.x = a.x)),
+ r.y > u && ((a.y = Math.floor(u / h.y)), (r.y = a.y * h.y), (c.mapSize.y = a.y))),
+ null === c.map && !c.isPointLightShadow && 3 === this.type)
+ ) {
+ const t = { minFilter: v, magFilter: v, format: E }
+ ;(c.map = new lt(r.x, r.y, t)),
+ (c.map.texture.name = l.name + '.shadowMap'),
+ (c.mapPass = new lt(r.x, r.y, t)),
+ c.camera.updateProjectionMatrix()
+ }
+ if (null === c.map) {
+ const t = { minFilter: m, magFilter: m, format: E }
+ ;(c.map = new lt(r.x, r.y, t)),
+ (c.map.texture.name = l.name + '.shadowMap'),
+ c.camera.updateProjectionMatrix()
+ }
+ t.setRenderTarget(c.map), t.clear()
+ const f = c.getViewportCount()
+ for (let t = 0; t < f; t++) {
+ const e = c.getViewport(t)
+ o.set(a.x * e.x, a.y * e.y, a.x * e.z, a.y * e.w),
+ d.viewport(o),
+ c.updateMatrices(l, t),
+ (i = c.getFrustum()),
+ S(n, s, c.camera, l, this.type)
+ }
+ c.isPointLightShadow || 3 !== this.type || _(c, s), (c.needsUpdate = !1)
+ }
+ ;(x.needsUpdate = !1), t.setRenderTarget(l, c, h)
+ })
+ }
+ function Ur(t, e, n) {
+ const i = n.isWebGL2
+ const r = new (function () {
+ let e = !1
+ const n = new ot()
+ let i = null
+ const r = new ot(0, 0, 0, 0)
+ return {
+ setMask: function (n) {
+ i === n || e || (t.colorMask(n, n, n, n), (i = n))
+ },
+ setLocked: function (t) {
+ e = t
+ },
+ setClear: function (e, i, s, a, o) {
+ !0 === o && ((e *= a), (i *= a), (s *= a)),
+ n.set(e, i, s, a),
+ !1 === r.equals(n) && (t.clearColor(e, i, s, a), r.copy(n))
+ },
+ reset: function () {
+ ;(e = !1), (i = null), r.set(-1, 0, 0, 0)
+ },
+ }
+ })(),
+ o = new (function () {
+ let e = !1,
+ n = null,
+ i = null,
+ r = null
+ return {
+ setTest: function (t) {
+ t ? U(2929) : H(2929)
+ },
+ setMask: function (i) {
+ n === i || e || (t.depthMask(i), (n = i))
+ },
+ setFunc: function (e) {
+ if (i !== e) {
+ if (e)
+ switch (e) {
+ case 0:
+ t.depthFunc(512)
+ break
+ case 1:
+ t.depthFunc(519)
+ break
+ case 2:
+ t.depthFunc(513)
+ break
+ case 3:
+ t.depthFunc(515)
+ break
+ case 4:
+ t.depthFunc(514)
+ break
+ case 5:
+ t.depthFunc(518)
+ break
+ case 6:
+ t.depthFunc(516)
+ break
+ case 7:
+ t.depthFunc(517)
+ break
+ default:
+ t.depthFunc(515)
+ }
+ else t.depthFunc(515)
+ i = e
+ }
+ },
+ setLocked: function (t) {
+ e = t
+ },
+ setClear: function (e) {
+ r !== e && (t.clearDepth(e), (r = e))
+ },
+ reset: function () {
+ ;(e = !1), (n = null), (i = null), (r = null)
+ },
+ }
+ })(),
+ l = new (function () {
+ let e = !1,
+ n = null,
+ i = null,
+ r = null,
+ s = null,
+ a = null,
+ o = null,
+ l = null,
+ c = null
+ return {
+ setTest: function (t) {
+ e || (t ? U(2960) : H(2960))
+ },
+ setMask: function (i) {
+ n === i || e || (t.stencilMask(i), (n = i))
+ },
+ setFunc: function (e, n, a) {
+ ;(i === e && r === n && s === a) ||
+ (t.stencilFunc(e, n, a), (i = e), (r = n), (s = a))
+ },
+ setOp: function (e, n, i) {
+ ;(a === e && o === n && l === i) ||
+ (t.stencilOp(e, n, i), (a = e), (o = n), (l = i))
+ },
+ setLocked: function (t) {
+ e = t
+ },
+ setClear: function (e) {
+ c !== e && (t.clearStencil(e), (c = e))
+ },
+ reset: function () {
+ ;(e = !1),
+ (n = null),
+ (i = null),
+ (r = null),
+ (s = null),
+ (a = null),
+ (o = null),
+ (l = null),
+ (c = null)
+ },
+ }
+ })()
+ let c = {},
+ h = null,
+ u = {},
+ d = null,
+ p = !1,
+ m = null,
+ f = null,
+ g = null,
+ v = null,
+ y = null,
+ x = null,
+ _ = null,
+ b = !1,
+ M = null,
+ w = null,
+ S = null,
+ T = null,
+ E = null
+ const L = t.getParameter(35661)
+ let A = !1,
+ R = 0
+ const C = t.getParameter(7938)
+ ;-1 !== C.indexOf('WebGL')
+ ? ((R = parseFloat(/^WebGL (\d)/.exec(C)[1])), (A = R >= 1))
+ : -1 !== C.indexOf('OpenGL ES') &&
+ ((R = parseFloat(/^OpenGL ES (\d)/.exec(C)[1])), (A = R >= 2))
+ let P = null,
+ D = {}
+ const I = t.getParameter(3088),
+ N = t.getParameter(2978),
+ z = new ot().fromArray(I),
+ O = new ot().fromArray(N)
+ function B(e, n, i) {
+ const r = new Uint8Array(4),
+ s = t.createTexture()
+ t.bindTexture(e, s), t.texParameteri(e, 10241, 9728), t.texParameteri(e, 10240, 9728)
+ for (let a = 0; a < i; a++) t.texImage2D(n + a, 0, 6408, 1, 1, 0, 6408, 5121, r)
+ return s
+ }
+ const F = {}
+ function U(e) {
+ !0 !== c[e] && (t.enable(e), (c[e] = !0))
+ }
+ function H(e) {
+ !1 !== c[e] && (t.disable(e), (c[e] = !1))
+ }
+ ;(F[3553] = B(3553, 3553, 1)),
+ (F[34067] = B(34067, 34069, 6)),
+ r.setClear(0, 0, 0, 1),
+ o.setClear(1),
+ l.setClear(0),
+ U(2929),
+ o.setFunc(3),
+ W(!1),
+ j(1),
+ U(2884),
+ k(0)
+ const G = { [a]: 32774, 101: 32778, 102: 32779 }
+ if (i) (G[103] = 32775), (G[104] = 32776)
+ else {
+ const t = e.get('EXT_blend_minmax')
+ null !== t && ((G[103] = t.MIN_EXT), (G[104] = t.MAX_EXT))
+ }
+ const V = {
+ 200: 0,
+ 201: 1,
+ 202: 768,
+ 204: 770,
+ 210: 776,
+ 208: 774,
+ 206: 772,
+ 203: 769,
+ 205: 771,
+ 209: 775,
+ 207: 773,
+ }
+ function k(e, n, i, r, s, o, l, c) {
+ if (0 !== e) {
+ if ((!1 === p && (U(3042), (p = !0)), 5 === e))
+ (s = s || n),
+ (o = o || i),
+ (l = l || r),
+ (n === f && s === y) || (t.blendEquationSeparate(G[n], G[s]), (f = n), (y = s)),
+ (i === g && r === v && o === x && l === _) ||
+ (t.blendFuncSeparate(V[i], V[r], V[o], V[l]), (g = i), (v = r), (x = o), (_ = l)),
+ (m = e),
+ (b = null)
+ else if (e !== m || c !== b) {
+ if (((f === a && y === a) || (t.blendEquation(32774), (f = a), (y = a)), c))
+ switch (e) {
+ case 1:
+ t.blendFuncSeparate(1, 771, 1, 771)
+ break
+ case 2:
+ t.blendFunc(1, 1)
+ break
+ case 3:
+ t.blendFuncSeparate(0, 0, 769, 771)
+ break
+ case 4:
+ t.blendFuncSeparate(0, 768, 0, 770)
+ break
+ default:
+ console.error('THREE.WebGLState: Invalid blending: ', e)
+ }
+ else
+ switch (e) {
+ case 1:
+ t.blendFuncSeparate(770, 771, 1, 771)
+ break
+ case 2:
+ t.blendFunc(770, 1)
+ break
+ case 3:
+ t.blendFunc(0, 769)
+ break
+ case 4:
+ t.blendFunc(0, 768)
+ break
+ default:
+ console.error('THREE.WebGLState: Invalid blending: ', e)
+ }
+ ;(g = null), (v = null), (x = null), (_ = null), (m = e), (b = c)
+ }
+ } else !0 === p && (H(3042), (p = !1))
+ }
+ function W(e) {
+ M !== e && (e ? t.frontFace(2304) : t.frontFace(2305), (M = e))
+ }
+ function j(e) {
+ 0 !== e
+ ? (U(2884),
+ e !== w &&
+ (1 === e ? t.cullFace(1029) : 2 === e ? t.cullFace(1028) : t.cullFace(1032)))
+ : H(2884),
+ (w = e)
+ }
+ function q(e, n, i) {
+ e
+ ? (U(32823), (T === n && E === i) || (t.polygonOffset(n, i), (T = n), (E = i)))
+ : H(32823)
+ }
+ function X(e) {
+ void 0 === e && (e = 33984 + L - 1), P !== e && (t.activeTexture(e), (P = e))
+ }
+ return {
+ buffers: { color: r, depth: o, stencil: l },
+ enable: U,
+ disable: H,
+ bindFramebuffer: function (e, n) {
+ return (
+ null === n && null !== h && (n = h),
+ u[e] !== n &&
+ (t.bindFramebuffer(e, n),
+ (u[e] = n),
+ i && (36009 === e && (u[36160] = n), 36160 === e && (u[36009] = n)),
+ !0)
+ )
+ },
+ bindXRFramebuffer: function (e) {
+ e !== h && (t.bindFramebuffer(36160, e), (h = e))
+ },
+ useProgram: function (e) {
+ return d !== e && (t.useProgram(e), (d = e), !0)
+ },
+ setBlending: k,
+ setMaterial: function (t, e) {
+ 2 === t.side ? H(2884) : U(2884)
+ let n = t.side === s
+ e && (n = !n),
+ W(n),
+ 1 === t.blending && !1 === t.transparent
+ ? k(0)
+ : k(
+ t.blending,
+ t.blendEquation,
+ t.blendSrc,
+ t.blendDst,
+ t.blendEquationAlpha,
+ t.blendSrcAlpha,
+ t.blendDstAlpha,
+ t.premultipliedAlpha,
+ ),
+ o.setFunc(t.depthFunc),
+ o.setTest(t.depthTest),
+ o.setMask(t.depthWrite),
+ r.setMask(t.colorWrite)
+ const i = t.stencilWrite
+ l.setTest(i),
+ i &&
+ (l.setMask(t.stencilWriteMask),
+ l.setFunc(t.stencilFunc, t.stencilRef, t.stencilFuncMask),
+ l.setOp(t.stencilFail, t.stencilZFail, t.stencilZPass)),
+ q(t.polygonOffset, t.polygonOffsetFactor, t.polygonOffsetUnits),
+ !0 === t.alphaToCoverage ? U(32926) : H(32926)
+ },
+ setFlipSided: W,
+ setCullFace: j,
+ setLineWidth: function (e) {
+ e !== S && (A && t.lineWidth(e), (S = e))
+ },
+ setPolygonOffset: q,
+ setScissorTest: function (t) {
+ t ? U(3089) : H(3089)
+ },
+ activeTexture: X,
+ bindTexture: function (e, n) {
+ null === P && X()
+ let i = D[P]
+ void 0 === i && ((i = { type: void 0, texture: void 0 }), (D[P] = i)),
+ (i.type === e && i.texture === n) ||
+ (t.bindTexture(e, n || F[e]), (i.type = e), (i.texture = n))
+ },
+ unbindTexture: function () {
+ const e = D[P]
+ void 0 !== e &&
+ void 0 !== e.type &&
+ (t.bindTexture(e.type, null), (e.type = void 0), (e.texture = void 0))
+ },
+ compressedTexImage2D: function () {
+ try {
+ t.compressedTexImage2D.apply(t, arguments)
+ } catch (e) {
+ console.error('THREE.WebGLState:', e)
+ }
+ },
+ texImage2D: function () {
+ try {
+ t.texImage2D.apply(t, arguments)
+ } catch (e) {
+ console.error('THREE.WebGLState:', e)
+ }
+ },
+ texImage3D: function () {
+ try {
+ t.texImage3D.apply(t, arguments)
+ } catch (e) {
+ console.error('THREE.WebGLState:', e)
+ }
+ },
+ scissor: function (e) {
+ !1 === z.equals(e) && (t.scissor(e.x, e.y, e.z, e.w), z.copy(e))
+ },
+ viewport: function (e) {
+ !1 === O.equals(e) && (t.viewport(e.x, e.y, e.z, e.w), O.copy(e))
+ },
+ reset: function () {
+ t.disable(3042),
+ t.disable(2884),
+ t.disable(2929),
+ t.disable(32823),
+ t.disable(3089),
+ t.disable(2960),
+ t.disable(32926),
+ t.blendEquation(32774),
+ t.blendFunc(1, 0),
+ t.blendFuncSeparate(1, 0, 1, 0),
+ t.colorMask(!0, !0, !0, !0),
+ t.clearColor(0, 0, 0, 0),
+ t.depthMask(!0),
+ t.depthFunc(513),
+ t.clearDepth(1),
+ t.stencilMask(4294967295),
+ t.stencilFunc(519, 0, 4294967295),
+ t.stencilOp(7680, 7680, 7680),
+ t.clearStencil(0),
+ t.cullFace(1029),
+ t.frontFace(2305),
+ t.polygonOffset(0, 0),
+ t.activeTexture(33984),
+ t.bindFramebuffer(36160, null),
+ !0 === i && (t.bindFramebuffer(36009, null), t.bindFramebuffer(36008, null)),
+ t.useProgram(null),
+ t.lineWidth(1),
+ t.scissor(0, 0, t.canvas.width, t.canvas.height),
+ t.viewport(0, 0, t.canvas.width, t.canvas.height),
+ (c = {}),
+ (P = null),
+ (D = {}),
+ (h = null),
+ (u = {}),
+ (d = null),
+ (p = !1),
+ (m = null),
+ (f = null),
+ (g = null),
+ (v = null),
+ (y = null),
+ (x = null),
+ (_ = null),
+ (b = !1),
+ (M = null),
+ (w = null),
+ (S = null),
+ (T = null),
+ (E = null),
+ z.set(0, 0, t.canvas.width, t.canvas.height),
+ O.set(0, 0, t.canvas.width, t.canvas.height),
+ r.reset(),
+ o.reset(),
+ l.reset()
+ },
+ }
+ }
+ function Hr(t, e, n, i, r, s, a) {
+ const o = r.isWebGL2,
+ l = r.maxTextures,
+ c = r.maxCubemapSize,
+ h = r.maxTextureSize,
+ x = r.maxSamples,
+ R = new WeakMap()
+ let C,
+ P = !1
+ try {
+ P =
+ 'undefined' !== typeof OffscreenCanvas &&
+ null !== new OffscreenCanvas(1, 1).getContext('2d')
+ } catch (it) {}
+ function D(t, e) {
+ return P
+ ? new OffscreenCanvas(t, e)
+ : document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas')
+ }
+ function I(t, e, n, i) {
+ let r = 1
+ if (
+ ((t.width > i || t.height > i) && (r = i / Math.max(t.width, t.height)),
+ r < 1 || !0 === e)
+ ) {
+ if (
+ ('undefined' !== typeof HTMLImageElement && t instanceof HTMLImageElement) ||
+ ('undefined' !== typeof HTMLCanvasElement && t instanceof HTMLCanvasElement) ||
+ ('undefined' !== typeof ImageBitmap && t instanceof ImageBitmap)
+ ) {
+ const i = e ? $ : Math.floor,
+ s = i(r * t.width),
+ a = i(r * t.height)
+ void 0 === C && (C = D(s, a))
+ const o = n ? D(s, a) : C
+ ;(o.width = s), (o.height = a)
+ return (
+ o.getContext('2d').drawImage(t, 0, 0, s, a),
+ console.warn(
+ 'THREE.WebGLRenderer: Texture has been resized from (' +
+ t.width +
+ 'x' +
+ t.height +
+ ') to (' +
+ s +
+ 'x' +
+ a +
+ ').',
+ ),
+ o
+ )
+ }
+ return (
+ 'data' in t &&
+ console.warn(
+ 'THREE.WebGLRenderer: Image in DataTexture is too big (' +
+ t.width +
+ 'x' +
+ t.height +
+ ').',
+ ),
+ t
+ )
+ }
+ return t
+ }
+ function N(t) {
+ return K(t.width) && K(t.height)
+ }
+ function z(t, e) {
+ return t.generateMipmaps && e && t.minFilter !== m && t.minFilter !== v
+ }
+ function O(e, n, r, s, a = 1) {
+ t.generateMipmap(e)
+ i.get(n).__maxMipLevel = Math.log2(Math.max(r, s, a))
+ }
+ function B(n, i, r) {
+ if (!1 === o) return i
+ if (null !== n) {
+ if (void 0 !== t[n]) return t[n]
+ console.warn(
+ "THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '" + n + "'",
+ )
+ }
+ let s = i
+ return (
+ 6403 === i &&
+ (5126 === r && (s = 33326), 5131 === r && (s = 33325), 5121 === r && (s = 33321)),
+ 6407 === i &&
+ (5126 === r && (s = 34837), 5131 === r && (s = 34843), 5121 === r && (s = 32849)),
+ 6408 === i &&
+ (5126 === r && (s = 34836), 5131 === r && (s = 34842), 5121 === r && (s = 32856)),
+ (33325 !== s && 33326 !== s && 34842 !== s && 34836 !== s) ||
+ e.get('EXT_color_buffer_float'),
+ s
+ )
+ }
+ function F(t) {
+ return t === m || t === f || t === g ? 9728 : 9729
+ }
+ function U(e) {
+ const n = e.target
+ n.removeEventListener('dispose', U),
+ (function (e) {
+ const n = i.get(e)
+ if (void 0 === n.__webglInit) return
+ t.deleteTexture(n.__webglTexture), i.remove(e)
+ })(n),
+ n.isVideoTexture && R.delete(n),
+ a.memory.textures--
+ }
+ function H(e) {
+ const n = e.target
+ n.removeEventListener('dispose', H),
+ (function (e) {
+ const n = e.texture,
+ r = i.get(e),
+ s = i.get(n)
+ if (!e) return
+ void 0 !== s.__webglTexture &&
+ (t.deleteTexture(s.__webglTexture), a.memory.textures--)
+ e.depthTexture && e.depthTexture.dispose()
+ if (e.isWebGLCubeRenderTarget)
+ for (let i = 0; i < 6; i++)
+ t.deleteFramebuffer(r.__webglFramebuffer[i]),
+ r.__webglDepthbuffer && t.deleteRenderbuffer(r.__webglDepthbuffer[i])
+ else
+ t.deleteFramebuffer(r.__webglFramebuffer),
+ r.__webglDepthbuffer && t.deleteRenderbuffer(r.__webglDepthbuffer),
+ r.__webglMultisampledFramebuffer &&
+ t.deleteFramebuffer(r.__webglMultisampledFramebuffer),
+ r.__webglColorRenderbuffer && t.deleteRenderbuffer(r.__webglColorRenderbuffer),
+ r.__webglDepthRenderbuffer && t.deleteRenderbuffer(r.__webglDepthRenderbuffer)
+ if (e.isWebGLMultipleRenderTargets)
+ for (let o = 0, l = n.length; o < l; o++) {
+ const e = i.get(n[o])
+ e.__webglTexture && (t.deleteTexture(e.__webglTexture), a.memory.textures--),
+ i.remove(n[o])
+ }
+ i.remove(n), i.remove(e)
+ })(n)
+ }
+ let G = 0
+ function V(t, e) {
+ const r = i.get(t)
+ if (
+ (t.isVideoTexture &&
+ (function (t) {
+ const e = a.render.frame
+ R.get(t) !== e && (R.set(t, e), t.update())
+ })(t),
+ t.version > 0 && r.__version !== t.version)
+ ) {
+ const n = t.image
+ if (void 0 === n)
+ console.warn('THREE.WebGLRenderer: Texture marked for update but image is undefined')
+ else {
+ if (!1 !== n.complete) return void Y(r, t, e)
+ console.warn('THREE.WebGLRenderer: Texture marked for update but image is incomplete')
+ }
+ }
+ n.activeTexture(33984 + e), n.bindTexture(3553, r.__webglTexture)
+ }
+ function k(e, r) {
+ const a = i.get(e)
+ e.version > 0 && a.__version !== e.version
+ ? (function (e, i, r) {
+ if (6 !== i.image.length) return
+ X(e, i),
+ n.activeTexture(33984 + r),
+ n.bindTexture(34067, e.__webglTexture),
+ t.pixelStorei(37440, i.flipY),
+ t.pixelStorei(37441, i.premultiplyAlpha),
+ t.pixelStorei(3317, i.unpackAlignment),
+ t.pixelStorei(37443, 0)
+ const a = i && (i.isCompressedTexture || i.image[0].isCompressedTexture),
+ l = i.image[0] && i.image[0].isDataTexture,
+ h = []
+ for (let t = 0; t < 6; t++)
+ h[t] = a || l ? (l ? i.image[t].image : i.image[t]) : I(i.image[t], !1, !0, c)
+ const u = h[0],
+ d = N(u) || o,
+ p = s.convert(i.format),
+ m = s.convert(i.type),
+ f = B(i.internalFormat, p, m)
+ let g
+ if ((q(34067, i, d), a)) {
+ for (let t = 0; t < 6; t++) {
+ g = h[t].mipmaps
+ for (let e = 0; e < g.length; e++) {
+ const r = g[e]
+ i.format !== E && i.format !== T
+ ? null !== p
+ ? n.compressedTexImage2D(34069 + t, e, f, r.width, r.height, 0, r.data)
+ : console.warn(
+ 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()',
+ )
+ : n.texImage2D(34069 + t, e, f, r.width, r.height, 0, p, m, r.data)
+ }
+ }
+ e.__maxMipLevel = g.length - 1
+ } else {
+ g = i.mipmaps
+ for (let t = 0; t < 6; t++)
+ if (l) {
+ n.texImage2D(34069 + t, 0, f, h[t].width, h[t].height, 0, p, m, h[t].data)
+ for (let e = 0; e < g.length; e++) {
+ const i = g[e].image[t].image
+ n.texImage2D(34069 + t, e + 1, f, i.width, i.height, 0, p, m, i.data)
+ }
+ } else {
+ n.texImage2D(34069 + t, 0, f, p, m, h[t])
+ for (let e = 0; e < g.length; e++) {
+ const i = g[e]
+ n.texImage2D(34069 + t, e + 1, f, p, m, i.image[t])
+ }
+ }
+ e.__maxMipLevel = g.length
+ }
+ z(i, d) && O(34067, i, u.width, u.height)
+ ;(e.__version = i.version), i.onUpdate && i.onUpdate(i)
+ })(a, e, r)
+ : (n.activeTexture(33984 + r), n.bindTexture(34067, a.__webglTexture))
+ }
+ const W = { [u]: 10497, [d]: 33071, [p]: 33648 },
+ j = { [m]: 9728, [f]: 9984, [g]: 9986, [v]: 9729, 1007: 9985, [y]: 9987 }
+ function q(n, s, a) {
+ if (
+ (a
+ ? (t.texParameteri(n, 10242, W[s.wrapS]),
+ t.texParameteri(n, 10243, W[s.wrapT]),
+ (32879 !== n && 35866 !== n) || t.texParameteri(n, 32882, W[s.wrapR]),
+ t.texParameteri(n, 10240, j[s.magFilter]),
+ t.texParameteri(n, 10241, j[s.minFilter]))
+ : (t.texParameteri(n, 10242, 33071),
+ t.texParameteri(n, 10243, 33071),
+ (32879 !== n && 35866 !== n) || t.texParameteri(n, 32882, 33071),
+ (s.wrapS === d && s.wrapT === d) ||
+ console.warn(
+ 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.',
+ ),
+ t.texParameteri(n, 10240, F(s.magFilter)),
+ t.texParameteri(n, 10241, F(s.minFilter)),
+ s.minFilter !== m &&
+ s.minFilter !== v &&
+ console.warn(
+ 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.',
+ )),
+ !0 === e.has('EXT_texture_filter_anisotropic'))
+ ) {
+ const a = e.get('EXT_texture_filter_anisotropic')
+ if (s.type === M && !1 === e.has('OES_texture_float_linear')) return
+ if (!1 === o && s.type === w && !1 === e.has('OES_texture_half_float_linear')) return
+ ;(s.anisotropy > 1 || i.get(s).__currentAnisotropy) &&
+ (t.texParameterf(
+ n,
+ a.TEXTURE_MAX_ANISOTROPY_EXT,
+ Math.min(s.anisotropy, r.getMaxAnisotropy()),
+ ),
+ (i.get(s).__currentAnisotropy = s.anisotropy))
+ }
+ }
+ function X(e, n) {
+ void 0 === e.__webglInit &&
+ ((e.__webglInit = !0),
+ n.addEventListener('dispose', U),
+ (e.__webglTexture = t.createTexture()),
+ a.memory.textures++)
+ }
+ function Y(e, i, r) {
+ let a = 3553
+ i.isDataTexture2DArray && (a = 35866),
+ i.isDataTexture3D && (a = 32879),
+ X(e, i),
+ n.activeTexture(33984 + r),
+ n.bindTexture(a, e.__webglTexture),
+ t.pixelStorei(37440, i.flipY),
+ t.pixelStorei(37441, i.premultiplyAlpha),
+ t.pixelStorei(3317, i.unpackAlignment),
+ t.pixelStorei(37443, 0)
+ const l =
+ (function (t) {
+ return (
+ !o && (t.wrapS !== d || t.wrapT !== d || (t.minFilter !== m && t.minFilter !== v))
+ )
+ })(i) && !1 === N(i.image),
+ c = I(i.image, l, !1, h),
+ u = N(c) || o,
+ p = s.convert(i.format)
+ let f,
+ g = s.convert(i.type),
+ y = B(i.internalFormat, p, g)
+ q(a, i, u)
+ const x = i.mipmaps
+ if (i.isDepthTexture)
+ (y = 6402),
+ o
+ ? (y = i.type === M ? 36012 : i.type === b ? 33190 : i.type === S ? 35056 : 33189)
+ : i.type === M &&
+ console.error('WebGLRenderer: Floating point depth texture requires WebGL2.'),
+ i.format === L &&
+ 6402 === y &&
+ i.type !== _ &&
+ i.type !== b &&
+ (console.warn(
+ 'THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.',
+ ),
+ (i.type = _),
+ (g = s.convert(i.type))),
+ i.format === A &&
+ 6402 === y &&
+ ((y = 34041),
+ i.type !== S &&
+ (console.warn(
+ 'THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.',
+ ),
+ (i.type = S),
+ (g = s.convert(i.type)))),
+ n.texImage2D(3553, 0, y, c.width, c.height, 0, p, g, null)
+ else if (i.isDataTexture)
+ if (x.length > 0 && u) {
+ for (let t = 0, e = x.length; t < e; t++)
+ (f = x[t]), n.texImage2D(3553, t, y, f.width, f.height, 0, p, g, f.data)
+ ;(i.generateMipmaps = !1), (e.__maxMipLevel = x.length - 1)
+ } else
+ n.texImage2D(3553, 0, y, c.width, c.height, 0, p, g, c.data), (e.__maxMipLevel = 0)
+ else if (i.isCompressedTexture) {
+ for (let t = 0, e = x.length; t < e; t++)
+ (f = x[t]),
+ i.format !== E && i.format !== T
+ ? null !== p
+ ? n.compressedTexImage2D(3553, t, y, f.width, f.height, 0, f.data)
+ : console.warn(
+ 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()',
+ )
+ : n.texImage2D(3553, t, y, f.width, f.height, 0, p, g, f.data)
+ e.__maxMipLevel = x.length - 1
+ } else if (i.isDataTexture2DArray)
+ n.texImage3D(35866, 0, y, c.width, c.height, c.depth, 0, p, g, c.data),
+ (e.__maxMipLevel = 0)
+ else if (i.isDataTexture3D)
+ n.texImage3D(32879, 0, y, c.width, c.height, c.depth, 0, p, g, c.data),
+ (e.__maxMipLevel = 0)
+ else if (x.length > 0 && u) {
+ for (let t = 0, e = x.length; t < e; t++) (f = x[t]), n.texImage2D(3553, t, y, p, g, f)
+ ;(i.generateMipmaps = !1), (e.__maxMipLevel = x.length - 1)
+ } else n.texImage2D(3553, 0, y, p, g, c), (e.__maxMipLevel = 0)
+ z(i, u) && O(a, i, c.width, c.height),
+ (e.__version = i.version),
+ i.onUpdate && i.onUpdate(i)
+ }
+ function J(e, r, a, o, l) {
+ const c = s.convert(a.format),
+ h = s.convert(a.type),
+ u = B(a.internalFormat, c, h)
+ 32879 === l || 35866 === l
+ ? n.texImage3D(l, 0, u, r.width, r.height, r.depth, 0, c, h, null)
+ : n.texImage2D(l, 0, u, r.width, r.height, 0, c, h, null),
+ n.bindFramebuffer(36160, e),
+ t.framebufferTexture2D(36160, o, l, i.get(a).__webglTexture, 0),
+ n.bindFramebuffer(36160, null)
+ }
+ function Z(e, n, i) {
+ if ((t.bindRenderbuffer(36161, e), n.depthBuffer && !n.stencilBuffer)) {
+ let r = 33189
+ if (i) {
+ const e = n.depthTexture
+ e && e.isDepthTexture && (e.type === M ? (r = 36012) : e.type === b && (r = 33190))
+ const i = tt(n)
+ t.renderbufferStorageMultisample(36161, i, r, n.width, n.height)
+ } else t.renderbufferStorage(36161, r, n.width, n.height)
+ t.framebufferRenderbuffer(36160, 36096, 36161, e)
+ } else if (n.depthBuffer && n.stencilBuffer) {
+ if (i) {
+ const e = tt(n)
+ t.renderbufferStorageMultisample(36161, e, 35056, n.width, n.height)
+ } else t.renderbufferStorage(36161, 34041, n.width, n.height)
+ t.framebufferRenderbuffer(36160, 33306, 36161, e)
+ } else {
+ const e = !0 === n.isWebGLMultipleRenderTargets ? n.texture[0] : n.texture,
+ r = s.convert(e.format),
+ a = s.convert(e.type),
+ o = B(e.internalFormat, r, a)
+ if (i) {
+ const e = tt(n)
+ t.renderbufferStorageMultisample(36161, e, o, n.width, n.height)
+ } else t.renderbufferStorage(36161, o, n.width, n.height)
+ }
+ t.bindRenderbuffer(36161, null)
+ }
+ function Q(e) {
+ const r = i.get(e),
+ s = !0 === e.isWebGLCubeRenderTarget
+ if (e.depthTexture) {
+ if (s) throw new Error('target.depthTexture not supported in Cube render targets')
+ !(function (e, r) {
+ if (r && r.isWebGLCubeRenderTarget)
+ throw new Error('Depth Texture with cube render targets is not supported')
+ if ((n.bindFramebuffer(36160, e), !r.depthTexture || !r.depthTexture.isDepthTexture))
+ throw new Error(
+ 'renderTarget.depthTexture must be an instance of THREE.DepthTexture',
+ )
+ ;(i.get(r.depthTexture).__webglTexture &&
+ r.depthTexture.image.width === r.width &&
+ r.depthTexture.image.height === r.height) ||
+ ((r.depthTexture.image.width = r.width),
+ (r.depthTexture.image.height = r.height),
+ (r.depthTexture.needsUpdate = !0)),
+ V(r.depthTexture, 0)
+ const s = i.get(r.depthTexture).__webglTexture
+ if (r.depthTexture.format === L) t.framebufferTexture2D(36160, 36096, 3553, s, 0)
+ else {
+ if (r.depthTexture.format !== A) throw new Error('Unknown depthTexture format')
+ t.framebufferTexture2D(36160, 33306, 3553, s, 0)
+ }
+ })(r.__webglFramebuffer, e)
+ } else if (s) {
+ r.__webglDepthbuffer = []
+ for (let i = 0; i < 6; i++)
+ n.bindFramebuffer(36160, r.__webglFramebuffer[i]),
+ (r.__webglDepthbuffer[i] = t.createRenderbuffer()),
+ Z(r.__webglDepthbuffer[i], e, !1)
+ } else
+ n.bindFramebuffer(36160, r.__webglFramebuffer),
+ (r.__webglDepthbuffer = t.createRenderbuffer()),
+ Z(r.__webglDepthbuffer, e, !1)
+ n.bindFramebuffer(36160, null)
+ }
+ function tt(t) {
+ return o && t.isWebGLMultisampleRenderTarget ? Math.min(x, t.samples) : 0
+ }
+ let et = !1,
+ nt = !1
+ ;(this.allocateTextureUnit = function () {
+ const t = G
+ return (
+ t >= l &&
+ console.warn(
+ 'THREE.WebGLTextures: Trying to use ' +
+ t +
+ ' texture units while this GPU supports only ' +
+ l,
+ ),
+ (G += 1),
+ t
+ )
+ }),
+ (this.resetTextureUnits = function () {
+ G = 0
+ }),
+ (this.setTexture2D = V),
+ (this.setTexture2DArray = function (t, e) {
+ const r = i.get(t)
+ t.version > 0 && r.__version !== t.version
+ ? Y(r, t, e)
+ : (n.activeTexture(33984 + e), n.bindTexture(35866, r.__webglTexture))
+ }),
+ (this.setTexture3D = function (t, e) {
+ const r = i.get(t)
+ t.version > 0 && r.__version !== t.version
+ ? Y(r, t, e)
+ : (n.activeTexture(33984 + e), n.bindTexture(32879, r.__webglTexture))
+ }),
+ (this.setTextureCube = k),
+ (this.setupRenderTarget = function (e) {
+ const l = e.texture,
+ c = i.get(e),
+ h = i.get(l)
+ e.addEventListener('dispose', H),
+ !0 !== e.isWebGLMultipleRenderTargets &&
+ ((h.__webglTexture = t.createTexture()),
+ (h.__version = l.version),
+ a.memory.textures++)
+ const u = !0 === e.isWebGLCubeRenderTarget,
+ d = !0 === e.isWebGLMultipleRenderTargets,
+ p = !0 === e.isWebGLMultisampleRenderTarget,
+ m = l.isDataTexture3D || l.isDataTexture2DArray,
+ f = N(e) || o
+ if (
+ (!o ||
+ l.format !== T ||
+ (l.type !== M && l.type !== w) ||
+ ((l.format = E),
+ console.warn(
+ 'THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.',
+ )),
+ u)
+ ) {
+ c.__webglFramebuffer = []
+ for (let e = 0; e < 6; e++) c.__webglFramebuffer[e] = t.createFramebuffer()
+ } else if (((c.__webglFramebuffer = t.createFramebuffer()), d))
+ if (r.drawBuffers) {
+ const n = e.texture
+ for (let e = 0, r = n.length; e < r; e++) {
+ const r = i.get(n[e])
+ void 0 === r.__webglTexture &&
+ ((r.__webglTexture = t.createTexture()), a.memory.textures++)
+ }
+ } else
+ console.warn(
+ 'THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.',
+ )
+ else if (p)
+ if (o) {
+ ;(c.__webglMultisampledFramebuffer = t.createFramebuffer()),
+ (c.__webglColorRenderbuffer = t.createRenderbuffer()),
+ t.bindRenderbuffer(36161, c.__webglColorRenderbuffer)
+ const i = s.convert(l.format),
+ r = s.convert(l.type),
+ a = B(l.internalFormat, i, r),
+ o = tt(e)
+ t.renderbufferStorageMultisample(36161, o, a, e.width, e.height),
+ n.bindFramebuffer(36160, c.__webglMultisampledFramebuffer),
+ t.framebufferRenderbuffer(36160, 36064, 36161, c.__webglColorRenderbuffer),
+ t.bindRenderbuffer(36161, null),
+ e.depthBuffer &&
+ ((c.__webglDepthRenderbuffer = t.createRenderbuffer()),
+ Z(c.__webglDepthRenderbuffer, e, !0)),
+ n.bindFramebuffer(36160, null)
+ } else
+ console.warn(
+ 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.',
+ )
+ if (u) {
+ n.bindTexture(34067, h.__webglTexture), q(34067, l, f)
+ for (let t = 0; t < 6; t++) J(c.__webglFramebuffer[t], e, l, 36064, 34069 + t)
+ z(l, f) && O(34067, l, e.width, e.height), n.bindTexture(34067, null)
+ } else if (d) {
+ const t = e.texture
+ for (let r = 0, s = t.length; r < s; r++) {
+ const s = t[r],
+ a = i.get(s)
+ n.bindTexture(3553, a.__webglTexture),
+ q(3553, s, f),
+ J(c.__webglFramebuffer, e, s, 36064 + r, 3553),
+ z(s, f) && O(3553, s, e.width, e.height)
+ }
+ n.bindTexture(3553, null)
+ } else {
+ let t = 3553
+ if (m)
+ if (o) {
+ t = l.isDataTexture3D ? 32879 : 35866
+ } else
+ console.warn(
+ 'THREE.DataTexture3D and THREE.DataTexture2DArray only supported with WebGL2.',
+ )
+ n.bindTexture(t, h.__webglTexture),
+ q(t, l, f),
+ J(c.__webglFramebuffer, e, l, 36064, t),
+ z(l, f) && O(t, l, e.width, e.height, e.depth),
+ n.bindTexture(t, null)
+ }
+ e.depthBuffer && Q(e)
+ }),
+ (this.updateRenderTargetMipmap = function (t) {
+ const e = N(t) || o,
+ r = !0 === t.isWebGLMultipleRenderTargets ? t.texture : [t.texture]
+ for (let s = 0, a = r.length; s < a; s++) {
+ const a = r[s]
+ if (z(a, e)) {
+ const e = t.isWebGLCubeRenderTarget ? 34067 : 3553,
+ r = i.get(a).__webglTexture
+ n.bindTexture(e, r), O(e, a, t.width, t.height), n.bindTexture(e, null)
+ }
+ }
+ }),
+ (this.updateMultisampleRenderTarget = function (e) {
+ if (e.isWebGLMultisampleRenderTarget)
+ if (o) {
+ const r = e.width,
+ s = e.height
+ let a = 16384
+ e.depthBuffer && (a |= 256), e.stencilBuffer && (a |= 1024)
+ const o = i.get(e)
+ n.bindFramebuffer(36008, o.__webglMultisampledFramebuffer),
+ n.bindFramebuffer(36009, o.__webglFramebuffer),
+ t.blitFramebuffer(0, 0, r, s, 0, 0, r, s, a, 9728),
+ n.bindFramebuffer(36008, null),
+ n.bindFramebuffer(36009, o.__webglMultisampledFramebuffer)
+ } else
+ console.warn(
+ 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.',
+ )
+ }),
+ (this.safeSetTexture2D = function (t, e) {
+ t &&
+ t.isWebGLRenderTarget &&
+ (!1 === et &&
+ (console.warn(
+ "THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead.",
+ ),
+ (et = !0)),
+ (t = t.texture)),
+ V(t, e)
+ }),
+ (this.safeSetTextureCube = function (t, e) {
+ t &&
+ t.isWebGLCubeRenderTarget &&
+ (!1 === nt &&
+ (console.warn(
+ "THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead.",
+ ),
+ (nt = !0)),
+ (t = t.texture)),
+ k(t, e)
+ })
+ }
+ function Gr(t, e, n) {
+ const i = n.isWebGL2
+ return {
+ convert: function (t) {
+ let n
+ if (t === x) return 5121
+ if (1017 === t) return 32819
+ if (1018 === t) return 32820
+ if (1019 === t) return 33635
+ if (1010 === t) return 5120
+ if (1011 === t) return 5122
+ if (t === _) return 5123
+ if (1013 === t) return 5124
+ if (t === b) return 5125
+ if (t === M) return 5126
+ if (t === w)
+ return i
+ ? 5131
+ : ((n = e.get('OES_texture_half_float')), null !== n ? n.HALF_FLOAT_OES : null)
+ if (1021 === t) return 6406
+ if (t === T) return 6407
+ if (t === E) return 6408
+ if (1024 === t) return 6409
+ if (1025 === t) return 6410
+ if (t === L) return 6402
+ if (t === A) return 34041
+ if (1028 === t) return 6403
+ if (1029 === t) return 36244
+ if (1030 === t) return 33319
+ if (1031 === t) return 33320
+ if (1032 === t) return 36248
+ if (1033 === t) return 36249
+ if (33776 === t || 33777 === t || 33778 === t || 33779 === t) {
+ if (((n = e.get('WEBGL_compressed_texture_s3tc')), null === n)) return null
+ if (33776 === t) return n.COMPRESSED_RGB_S3TC_DXT1_EXT
+ if (33777 === t) return n.COMPRESSED_RGBA_S3TC_DXT1_EXT
+ if (33778 === t) return n.COMPRESSED_RGBA_S3TC_DXT3_EXT
+ if (33779 === t) return n.COMPRESSED_RGBA_S3TC_DXT5_EXT
+ }
+ if (35840 === t || 35841 === t || 35842 === t || 35843 === t) {
+ if (((n = e.get('WEBGL_compressed_texture_pvrtc')), null === n)) return null
+ if (35840 === t) return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG
+ if (35841 === t) return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG
+ if (35842 === t) return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
+ if (35843 === t) return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
+ }
+ if (36196 === t)
+ return (
+ (n = e.get('WEBGL_compressed_texture_etc1')),
+ null !== n ? n.COMPRESSED_RGB_ETC1_WEBGL : null
+ )
+ if (
+ (37492 === t || 37496 === t) &&
+ ((n = e.get('WEBGL_compressed_texture_etc')), null !== n)
+ ) {
+ if (37492 === t) return n.COMPRESSED_RGB8_ETC2
+ if (37496 === t) return n.COMPRESSED_RGBA8_ETC2_EAC
+ }
+ return 37808 === t ||
+ 37809 === t ||
+ 37810 === t ||
+ 37811 === t ||
+ 37812 === t ||
+ 37813 === t ||
+ 37814 === t ||
+ 37815 === t ||
+ 37816 === t ||
+ 37817 === t ||
+ 37818 === t ||
+ 37819 === t ||
+ 37820 === t ||
+ 37821 === t ||
+ 37840 === t ||
+ 37841 === t ||
+ 37842 === t ||
+ 37843 === t ||
+ 37844 === t ||
+ 37845 === t ||
+ 37846 === t ||
+ 37847 === t ||
+ 37848 === t ||
+ 37849 === t ||
+ 37850 === t ||
+ 37851 === t ||
+ 37852 === t ||
+ 37853 === t
+ ? ((n = e.get('WEBGL_compressed_texture_astc')), null !== n ? t : null)
+ : 36492 === t
+ ? ((n = e.get('EXT_texture_compression_bptc')), null !== n ? t : null)
+ : t === S
+ ? i
+ ? 34042
+ : ((n = e.get('WEBGL_depth_texture')),
+ null !== n ? n.UNSIGNED_INT_24_8_WEBGL : null)
+ : void 0
+ },
+ }
+ }
+ class Vr extends Mn {
+ constructor(t = []) {
+ super(), (this.cameras = t)
+ }
+ }
+ Vr.prototype.isArrayCamera = !0
+ class kr extends pe {
+ constructor() {
+ super(), (this.type = 'Group')
+ }
+ }
+ kr.prototype.isGroup = !0
+ const Wr = { type: 'move' }
+ class jr {
+ constructor() {
+ ;(this._targetRay = null), (this._grip = null), (this._hand = null)
+ }
+ getHandSpace() {
+ return (
+ null === this._hand &&
+ ((this._hand = new kr()),
+ (this._hand.matrixAutoUpdate = !1),
+ (this._hand.visible = !1),
+ (this._hand.joints = {}),
+ (this._hand.inputState = { pinching: !1 })),
+ this._hand
+ )
+ }
+ getTargetRaySpace() {
+ return (
+ null === this._targetRay &&
+ ((this._targetRay = new kr()),
+ (this._targetRay.matrixAutoUpdate = !1),
+ (this._targetRay.visible = !1),
+ (this._targetRay.hasLinearVelocity = !1),
+ (this._targetRay.linearVelocity = new ut()),
+ (this._targetRay.hasAngularVelocity = !1),
+ (this._targetRay.angularVelocity = new ut())),
+ this._targetRay
+ )
+ }
+ getGripSpace() {
+ return (
+ null === this._grip &&
+ ((this._grip = new kr()),
+ (this._grip.matrixAutoUpdate = !1),
+ (this._grip.visible = !1),
+ (this._grip.hasLinearVelocity = !1),
+ (this._grip.linearVelocity = new ut()),
+ (this._grip.hasAngularVelocity = !1),
+ (this._grip.angularVelocity = new ut())),
+ this._grip
+ )
+ }
+ dispatchEvent(t) {
+ return (
+ null !== this._targetRay && this._targetRay.dispatchEvent(t),
+ null !== this._grip && this._grip.dispatchEvent(t),
+ null !== this._hand && this._hand.dispatchEvent(t),
+ this
+ )
+ }
+ disconnect(t) {
+ return (
+ this.dispatchEvent({ type: 'disconnected', data: t }),
+ null !== this._targetRay && (this._targetRay.visible = !1),
+ null !== this._grip && (this._grip.visible = !1),
+ null !== this._hand && (this._hand.visible = !1),
+ this
+ )
+ }
+ update(t, e, n) {
+ let i = null,
+ r = null,
+ s = null
+ const a = this._targetRay,
+ o = this._grip,
+ l = this._hand
+ if (t && 'visible-blurred' !== e.session.visibilityState)
+ if (
+ (null !== a &&
+ ((i = e.getPose(t.targetRaySpace, n)),
+ null !== i &&
+ (a.matrix.fromArray(i.transform.matrix),
+ a.matrix.decompose(a.position, a.rotation, a.scale),
+ i.linearVelocity
+ ? ((a.hasLinearVelocity = !0), a.linearVelocity.copy(i.linearVelocity))
+ : (a.hasLinearVelocity = !1),
+ i.angularVelocity
+ ? ((a.hasAngularVelocity = !0), a.angularVelocity.copy(i.angularVelocity))
+ : (a.hasAngularVelocity = !1),
+ this.dispatchEvent(Wr))),
+ l && t.hand)
+ ) {
+ s = !0
+ for (const s of t.hand.values()) {
+ const t = e.getJointPose(s, n)
+ if (void 0 === l.joints[s.jointName]) {
+ const t = new kr()
+ ;(t.matrixAutoUpdate = !1),
+ (t.visible = !1),
+ (l.joints[s.jointName] = t),
+ l.add(t)
+ }
+ const i = l.joints[s.jointName]
+ null !== t &&
+ (i.matrix.fromArray(t.transform.matrix),
+ i.matrix.decompose(i.position, i.rotation, i.scale),
+ (i.jointRadius = t.radius)),
+ (i.visible = null !== t)
+ }
+ const i = l.joints['index-finger-tip'],
+ r = l.joints['thumb-tip'],
+ a = i.position.distanceTo(r.position),
+ o = 0.02,
+ c = 0.005
+ l.inputState.pinching && a > o + c
+ ? ((l.inputState.pinching = !1),
+ this.dispatchEvent({ type: 'pinchend', handedness: t.handedness, target: this }))
+ : !l.inputState.pinching &&
+ a <= o - c &&
+ ((l.inputState.pinching = !0),
+ this.dispatchEvent({
+ type: 'pinchstart',
+ handedness: t.handedness,
+ target: this,
+ }))
+ } else
+ null !== o &&
+ t.gripSpace &&
+ ((r = e.getPose(t.gripSpace, n)),
+ null !== r &&
+ (o.matrix.fromArray(r.transform.matrix),
+ o.matrix.decompose(o.position, o.rotation, o.scale),
+ r.linearVelocity
+ ? ((o.hasLinearVelocity = !0), o.linearVelocity.copy(r.linearVelocity))
+ : (o.hasLinearVelocity = !1),
+ r.angularVelocity
+ ? ((o.hasAngularVelocity = !0), o.angularVelocity.copy(r.angularVelocity))
+ : (o.hasAngularVelocity = !1)))
+ return (
+ null !== a && (a.visible = null !== i),
+ null !== o && (o.visible = null !== r),
+ null !== l && (l.visible = null !== s),
+ this
+ )
+ }
+ }
+ class qr extends W {
+ constructor(t, e) {
+ super()
+ const n = this,
+ i = t.state
+ let r = null,
+ s = 1,
+ a = null,
+ o = 'local-floor',
+ l = null,
+ c = null,
+ h = null,
+ u = null
+ const d = [],
+ p = new Map(),
+ m = new Mn()
+ m.layers.enable(1), (m.viewport = new ot())
+ const f = new Mn()
+ f.layers.enable(2), (f.viewport = new ot())
+ const g = [m, f],
+ v = new Vr()
+ v.layers.enable(1), v.layers.enable(2)
+ let y = null,
+ x = null
+ function _(t) {
+ const e = p.get(t.inputSource)
+ e && e.dispatchEvent({ type: t.type, data: t.inputSource })
+ }
+ function b() {
+ p.forEach(function (t, e) {
+ t.disconnect(e)
+ }),
+ p.clear(),
+ (y = null),
+ (x = null),
+ i.bindXRFramebuffer(null),
+ t.setRenderTarget(t.getRenderTarget()),
+ L.stop(),
+ (n.isPresenting = !1),
+ n.dispatchEvent({ type: 'sessionend' })
+ }
+ function M(t) {
+ const e = r.inputSources
+ for (let n = 0; n < d.length; n++) p.set(e[n], d[n])
+ for (let n = 0; n < t.removed.length; n++) {
+ const e = t.removed[n],
+ i = p.get(e)
+ i && (i.dispatchEvent({ type: 'disconnected', data: e }), p.delete(e))
+ }
+ for (let n = 0; n < t.added.length; n++) {
+ const e = t.added[n],
+ i = p.get(e)
+ i && i.dispatchEvent({ type: 'connected', data: e })
+ }
+ }
+ ;(this.cameraAutoUpdate = !0),
+ (this.enabled = !1),
+ (this.isPresenting = !1),
+ (this.getController = function (t) {
+ let e = d[t]
+ return void 0 === e && ((e = new jr()), (d[t] = e)), e.getTargetRaySpace()
+ }),
+ (this.getControllerGrip = function (t) {
+ let e = d[t]
+ return void 0 === e && ((e = new jr()), (d[t] = e)), e.getGripSpace()
+ }),
+ (this.getHand = function (t) {
+ let e = d[t]
+ return void 0 === e && ((e = new jr()), (d[t] = e)), e.getHandSpace()
+ }),
+ (this.setFramebufferScaleFactor = function (t) {
+ ;(s = t),
+ !0 === n.isPresenting &&
+ console.warn(
+ 'THREE.WebXRManager: Cannot change framebuffer scale while presenting.',
+ )
+ }),
+ (this.setReferenceSpaceType = function (t) {
+ ;(o = t),
+ !0 === n.isPresenting &&
+ console.warn(
+ 'THREE.WebXRManager: Cannot change reference space type while presenting.',
+ )
+ }),
+ (this.getReferenceSpace = function () {
+ return a
+ }),
+ (this.getSession = function () {
+ return r
+ }),
+ (this.setSession = async function (t) {
+ if (((r = t), null !== r)) {
+ r.addEventListener('select', _),
+ r.addEventListener('selectstart', _),
+ r.addEventListener('selectend', _),
+ r.addEventListener('squeeze', _),
+ r.addEventListener('squeezestart', _),
+ r.addEventListener('squeezeend', _),
+ r.addEventListener('end', b),
+ r.addEventListener('inputsourceschange', M)
+ const t = e.getContextAttributes()
+ if (
+ (!0 !== t.xrCompatible && (await e.makeXRCompatible()),
+ void 0 === r.renderState.layers)
+ ) {
+ const n = {
+ antialias: t.antialias,
+ alpha: t.alpha,
+ depth: t.depth,
+ stencil: t.stencil,
+ framebufferScaleFactor: s,
+ },
+ i = new XRWebGLLayer(r, e, n)
+ r.updateRenderState({ baseLayer: i })
+ } else {
+ let n = 0
+ t.depth && (n = t.stencil ? 34041 : 6402)
+ const i = { colorFormat: t.alpha ? 6408 : 6407, depthFormat: n, scaleFactor: s }
+ ;(c = new XRWebGLBinding(r, e)),
+ (u = c.createProjectionLayer(i)),
+ (h = e.createFramebuffer()),
+ r.updateRenderState({ layers: [u] })
+ }
+ ;(a = await r.requestReferenceSpace(o)),
+ L.setContext(r),
+ L.start(),
+ (n.isPresenting = !0),
+ n.dispatchEvent({ type: 'sessionstart' })
+ }
+ })
+ const w = new ut(),
+ S = new ut()
+ function T(t, e) {
+ null === e
+ ? t.matrixWorld.copy(t.matrix)
+ : t.matrixWorld.multiplyMatrices(e.matrixWorld, t.matrix),
+ t.matrixWorldInverse.copy(t.matrixWorld).invert()
+ }
+ ;(this.updateCamera = function (t) {
+ if (null === r) return
+ ;(v.near = f.near = m.near = t.near),
+ (v.far = f.far = m.far = t.far),
+ (y === v.near && x === v.far) ||
+ (r.updateRenderState({ depthNear: v.near, depthFar: v.far }),
+ (y = v.near),
+ (x = v.far))
+ const e = t.parent,
+ n = v.cameras
+ T(v, e)
+ for (let r = 0; r < n.length; r++) T(n[r], e)
+ v.matrixWorld.decompose(v.position, v.quaternion, v.scale),
+ t.position.copy(v.position),
+ t.quaternion.copy(v.quaternion),
+ t.scale.copy(v.scale),
+ t.matrix.copy(v.matrix),
+ t.matrixWorld.copy(v.matrixWorld)
+ const i = t.children
+ for (let r = 0, s = i.length; r < s; r++) i[r].updateMatrixWorld(!0)
+ 2 === n.length
+ ? (function (t, e, n) {
+ w.setFromMatrixPosition(e.matrixWorld), S.setFromMatrixPosition(n.matrixWorld)
+ const i = w.distanceTo(S),
+ r = e.projectionMatrix.elements,
+ s = n.projectionMatrix.elements,
+ a = r[14] / (r[10] - 1),
+ o = r[14] / (r[10] + 1),
+ l = (r[9] + 1) / r[5],
+ c = (r[9] - 1) / r[5],
+ h = (r[8] - 1) / r[0],
+ u = (s[8] + 1) / s[0],
+ d = a * h,
+ p = a * u,
+ m = i / (-h + u),
+ f = m * -h
+ e.matrixWorld.decompose(t.position, t.quaternion, t.scale),
+ t.translateX(f),
+ t.translateZ(m),
+ t.matrixWorld.compose(t.position, t.quaternion, t.scale),
+ t.matrixWorldInverse.copy(t.matrixWorld).invert()
+ const g = a + m,
+ v = o + m,
+ y = d - f,
+ x = p + (i - f),
+ _ = ((l * o) / v) * g,
+ b = ((c * o) / v) * g
+ t.projectionMatrix.makePerspective(y, x, _, b, g, v)
+ })(v, m, f)
+ : v.projectionMatrix.copy(m.projectionMatrix)
+ }),
+ (this.getCamera = function () {
+ return v
+ })
+ let E = null
+ const L = new Nn()
+ L.setAnimationLoop(function (t, n) {
+ if (((l = n.getViewerPose(a)), null !== l)) {
+ const t = l.views,
+ n = r.renderState.baseLayer
+ void 0 === r.renderState.layers && i.bindXRFramebuffer(n.framebuffer)
+ let s = !1
+ t.length !== v.cameras.length && ((v.cameras.length = 0), (s = !0))
+ for (let a = 0; a < t.length; a++) {
+ const o = t[a]
+ let l = null
+ if (void 0 === r.renderState.layers) l = n.getViewport(o)
+ else {
+ const t = c.getViewSubImage(u, o)
+ i.bindXRFramebuffer(h),
+ e.framebufferTexture2D(36160, 36064, 3553, t.colorTexture, 0),
+ void 0 !== t.depthStencilTexture &&
+ e.framebufferTexture2D(36160, 36096, 3553, t.depthStencilTexture, 0),
+ (l = t.viewport)
+ }
+ const d = g[a]
+ d.matrix.fromArray(o.transform.matrix),
+ d.projectionMatrix.fromArray(o.projectionMatrix),
+ d.viewport.set(l.x, l.y, l.width, l.height),
+ 0 === a && v.matrix.copy(d.matrix),
+ !0 === s && v.cameras.push(d)
+ }
+ }
+ const s = r.inputSources
+ for (let e = 0; e < d.length; e++) {
+ const t = d[e],
+ i = s[e]
+ t.update(i, n, a)
+ }
+ E && E(t, n)
+ }),
+ (this.setAnimationLoop = function (t) {
+ E = t
+ }),
+ (this.dispose = function () {})
+ }
+ }
+ function Xr(t) {
+ function e(e, n) {
+ ;(e.opacity.value = n.opacity),
+ n.color && e.diffuse.value.copy(n.color),
+ n.emissive && e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),
+ n.map && (e.map.value = n.map),
+ n.alphaMap && (e.alphaMap.value = n.alphaMap),
+ n.specularMap && (e.specularMap.value = n.specularMap)
+ const i = t.get(n).envMap
+ if (i) {
+ ;(e.envMap.value = i),
+ (e.flipEnvMap.value = i.isCubeTexture && i._needsFlipEnvMap ? -1 : 1),
+ (e.reflectivity.value = n.reflectivity),
+ (e.refractionRatio.value = n.refractionRatio)
+ const r = t.get(i).__maxMipLevel
+ void 0 !== r && (e.maxMipLevel.value = r)
+ }
+ let r, s
+ n.lightMap &&
+ ((e.lightMap.value = n.lightMap), (e.lightMapIntensity.value = n.lightMapIntensity)),
+ n.aoMap && ((e.aoMap.value = n.aoMap), (e.aoMapIntensity.value = n.aoMapIntensity)),
+ n.map
+ ? (r = n.map)
+ : n.specularMap
+ ? (r = n.specularMap)
+ : n.displacementMap
+ ? (r = n.displacementMap)
+ : n.normalMap
+ ? (r = n.normalMap)
+ : n.bumpMap
+ ? (r = n.bumpMap)
+ : n.roughnessMap
+ ? (r = n.roughnessMap)
+ : n.metalnessMap
+ ? (r = n.metalnessMap)
+ : n.alphaMap
+ ? (r = n.alphaMap)
+ : n.emissiveMap
+ ? (r = n.emissiveMap)
+ : n.clearcoatMap
+ ? (r = n.clearcoatMap)
+ : n.clearcoatNormalMap
+ ? (r = n.clearcoatNormalMap)
+ : n.clearcoatRoughnessMap && (r = n.clearcoatRoughnessMap),
+ void 0 !== r &&
+ (r.isWebGLRenderTarget && (r = r.texture),
+ !0 === r.matrixAutoUpdate && r.updateMatrix(),
+ e.uvTransform.value.copy(r.matrix)),
+ n.aoMap ? (s = n.aoMap) : n.lightMap && (s = n.lightMap),
+ void 0 !== s &&
+ (s.isWebGLRenderTarget && (s = s.texture),
+ !0 === s.matrixAutoUpdate && s.updateMatrix(),
+ e.uv2Transform.value.copy(s.matrix))
+ }
+ function n(e, n) {
+ ;(e.roughness.value = n.roughness),
+ (e.metalness.value = n.metalness),
+ n.roughnessMap && (e.roughnessMap.value = n.roughnessMap),
+ n.metalnessMap && (e.metalnessMap.value = n.metalnessMap),
+ n.emissiveMap && (e.emissiveMap.value = n.emissiveMap),
+ n.bumpMap &&
+ ((e.bumpMap.value = n.bumpMap),
+ (e.bumpScale.value = n.bumpScale),
+ n.side === s && (e.bumpScale.value *= -1)),
+ n.normalMap &&
+ ((e.normalMap.value = n.normalMap),
+ e.normalScale.value.copy(n.normalScale),
+ n.side === s && e.normalScale.value.negate()),
+ n.displacementMap &&
+ ((e.displacementMap.value = n.displacementMap),
+ (e.displacementScale.value = n.displacementScale),
+ (e.displacementBias.value = n.displacementBias))
+ t.get(n).envMap && (e.envMapIntensity.value = n.envMapIntensity)
+ }
+ return {
+ refreshFogUniforms: function (t, e) {
+ t.fogColor.value.copy(e.color),
+ e.isFog
+ ? ((t.fogNear.value = e.near), (t.fogFar.value = e.far))
+ : e.isFogExp2 && (t.fogDensity.value = e.density)
+ },
+ refreshMaterialUniforms: function (t, i, r, a, o) {
+ i.isMeshBasicMaterial
+ ? e(t, i)
+ : i.isMeshLambertMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.emissiveMap && (t.emissiveMap.value = e.emissiveMap)
+ })(t, i))
+ : i.isMeshToonMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.gradientMap && (t.gradientMap.value = e.gradientMap)
+ e.emissiveMap && (t.emissiveMap.value = e.emissiveMap)
+ e.bumpMap &&
+ ((t.bumpMap.value = e.bumpMap),
+ (t.bumpScale.value = e.bumpScale),
+ e.side === s && (t.bumpScale.value *= -1))
+ e.normalMap &&
+ ((t.normalMap.value = e.normalMap),
+ t.normalScale.value.copy(e.normalScale),
+ e.side === s && t.normalScale.value.negate())
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ })(t, i))
+ : i.isMeshPhongMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ t.specular.value.copy(e.specular),
+ (t.shininess.value = Math.max(e.shininess, 1e-4)),
+ e.emissiveMap && (t.emissiveMap.value = e.emissiveMap)
+ e.bumpMap &&
+ ((t.bumpMap.value = e.bumpMap),
+ (t.bumpScale.value = e.bumpScale),
+ e.side === s && (t.bumpScale.value *= -1))
+ e.normalMap &&
+ ((t.normalMap.value = e.normalMap),
+ t.normalScale.value.copy(e.normalScale),
+ e.side === s && t.normalScale.value.negate())
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ })(t, i))
+ : i.isMeshStandardMaterial
+ ? (e(t, i),
+ i.isMeshPhysicalMaterial
+ ? (function (t, e, i) {
+ n(t, e),
+ (t.reflectivity.value = e.reflectivity),
+ (t.clearcoat.value = e.clearcoat),
+ (t.clearcoatRoughness.value = e.clearcoatRoughness),
+ e.sheen && t.sheen.value.copy(e.sheen)
+ e.clearcoatMap && (t.clearcoatMap.value = e.clearcoatMap)
+ e.clearcoatRoughnessMap &&
+ (t.clearcoatRoughnessMap.value = e.clearcoatRoughnessMap)
+ e.clearcoatNormalMap &&
+ (t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),
+ (t.clearcoatNormalMap.value = e.clearcoatNormalMap),
+ e.side === s && t.clearcoatNormalScale.value.negate())
+ ;(t.transmission.value = e.transmission),
+ e.transmissionMap && (t.transmissionMap.value = e.transmissionMap)
+ e.transmission > 0 &&
+ ((t.transmissionSamplerMap.value = i.texture),
+ t.transmissionSamplerSize.value.set(i.width, i.height))
+ ;(t.thickness.value = e.thickness),
+ e.thicknessMap && (t.thicknessMap.value = e.thicknessMap)
+ ;(t.attenuationDistance.value = e.attenuationDistance),
+ t.attenuationColor.value.copy(e.attenuationColor)
+ })(t, i, o)
+ : n(t, i))
+ : i.isMeshMatcapMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.matcap && (t.matcap.value = e.matcap)
+ e.bumpMap &&
+ ((t.bumpMap.value = e.bumpMap),
+ (t.bumpScale.value = e.bumpScale),
+ e.side === s && (t.bumpScale.value *= -1))
+ e.normalMap &&
+ ((t.normalMap.value = e.normalMap),
+ t.normalScale.value.copy(e.normalScale),
+ e.side === s && t.normalScale.value.negate())
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ })(t, i))
+ : i.isMeshDepthMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ })(t, i))
+ : i.isMeshDistanceMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ t.referencePosition.value.copy(e.referencePosition),
+ (t.nearDistance.value = e.nearDistance),
+ (t.farDistance.value = e.farDistance)
+ })(t, i))
+ : i.isMeshNormalMaterial
+ ? (e(t, i),
+ (function (t, e) {
+ e.bumpMap &&
+ ((t.bumpMap.value = e.bumpMap),
+ (t.bumpScale.value = e.bumpScale),
+ e.side === s && (t.bumpScale.value *= -1))
+ e.normalMap &&
+ ((t.normalMap.value = e.normalMap),
+ t.normalScale.value.copy(e.normalScale),
+ e.side === s && t.normalScale.value.negate())
+ e.displacementMap &&
+ ((t.displacementMap.value = e.displacementMap),
+ (t.displacementScale.value = e.displacementScale),
+ (t.displacementBias.value = e.displacementBias))
+ })(t, i))
+ : i.isLineBasicMaterial
+ ? ((function (t, e) {
+ t.diffuse.value.copy(e.color), (t.opacity.value = e.opacity)
+ })(t, i),
+ i.isLineDashedMaterial &&
+ (function (t, e) {
+ ;(t.dashSize.value = e.dashSize),
+ (t.totalSize.value = e.dashSize + e.gapSize),
+ (t.scale.value = e.scale)
+ })(t, i))
+ : i.isPointsMaterial
+ ? (function (t, e, n, i) {
+ t.diffuse.value.copy(e.color),
+ (t.opacity.value = e.opacity),
+ (t.size.value = e.size * n),
+ (t.scale.value = 0.5 * i),
+ e.map && (t.map.value = e.map)
+ e.alphaMap && (t.alphaMap.value = e.alphaMap)
+ let r
+ e.map ? (r = e.map) : e.alphaMap && (r = e.alphaMap)
+ void 0 !== r &&
+ (!0 === r.matrixAutoUpdate && r.updateMatrix(),
+ t.uvTransform.value.copy(r.matrix))
+ })(t, i, r, a)
+ : i.isSpriteMaterial
+ ? (function (t, e) {
+ t.diffuse.value.copy(e.color),
+ (t.opacity.value = e.opacity),
+ (t.rotation.value = e.rotation),
+ e.map && (t.map.value = e.map)
+ e.alphaMap && (t.alphaMap.value = e.alphaMap)
+ let n
+ e.map ? (n = e.map) : e.alphaMap && (n = e.alphaMap)
+ void 0 !== n &&
+ (!0 === n.matrixAutoUpdate && n.updateMatrix(),
+ t.uvTransform.value.copy(n.matrix))
+ })(t, i)
+ : i.isShadowMaterial
+ ? (t.color.value.copy(i.color), (t.opacity.value = i.opacity))
+ : i.isShaderMaterial && (i.uniformsNeedUpdate = !1)
+ },
+ }
+ }
+ function Yr(t = {}) {
+ const e =
+ void 0 !== t.canvas
+ ? t.canvas
+ : (function () {
+ const t = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas')
+ return (t.style.display = 'block'), t
+ })(),
+ n = void 0 !== t.context ? t.context : null,
+ i = void 0 !== t.alpha && t.alpha,
+ r = void 0 === t.depth || t.depth,
+ a = void 0 === t.stencil || t.stencil,
+ o = void 0 !== t.antialias && t.antialias,
+ l = void 0 === t.premultipliedAlpha || t.premultipliedAlpha,
+ c = void 0 !== t.preserveDrawingBuffer && t.preserveDrawingBuffer,
+ h = void 0 !== t.powerPreference ? t.powerPreference : 'default',
+ u = void 0 !== t.failIfMajorPerformanceCaveat && t.failIfMajorPerformanceCaveat
+ let p = null,
+ f = null
+ const g = [],
+ v = []
+ ;(this.domElement = e),
+ (this.debug = { checkShaderErrors: !0 }),
+ (this.autoClear = !0),
+ (this.autoClearColor = !0),
+ (this.autoClearDepth = !0),
+ (this.autoClearStencil = !0),
+ (this.sortObjects = !0),
+ (this.clippingPlanes = []),
+ (this.localClippingEnabled = !1),
+ (this.gammaFactor = 2),
+ (this.outputEncoding = O),
+ (this.physicallyCorrectLights = !1),
+ (this.toneMapping = 0),
+ (this.toneMappingExposure = 1)
+ const _ = this
+ let b = !1,
+ S = 0,
+ T = 0,
+ L = null,
+ A = -1,
+ R = null
+ const C = new ot(),
+ P = new ot()
+ let D = null,
+ I = e.width,
+ N = e.height,
+ z = 1,
+ B = null,
+ F = null
+ const U = new ot(0, 0, I, N),
+ H = new ot(0, 0, I, N)
+ let G = !1
+ const V = [],
+ k = new In()
+ let W = !1,
+ j = !1,
+ q = null
+ const X = new Vt(),
+ Y = new ut(),
+ J = {
+ background: null,
+ fog: null,
+ environment: null,
+ overrideMaterial: null,
+ isScene: !0,
+ }
+ function Z() {
+ return null === L ? z : 1
+ }
+ let Q,
+ K,
+ $,
+ tt,
+ et,
+ nt,
+ it,
+ rt,
+ st,
+ at,
+ ht,
+ dt,
+ pt,
+ mt,
+ ft,
+ gt,
+ vt,
+ yt,
+ xt,
+ _t,
+ bt,
+ Mt,
+ wt = n
+ function St(t, n) {
+ for (let i = 0; i < t.length; i++) {
+ const r = t[i],
+ s = e.getContext(r, n)
+ if (null !== s) return s
+ }
+ return null
+ }
+ try {
+ const t = {
+ alpha: i,
+ depth: r,
+ stencil: a,
+ antialias: o,
+ premultipliedAlpha: l,
+ preserveDrawingBuffer: c,
+ powerPreference: h,
+ failIfMajorPerformanceCaveat: u,
+ }
+ if (
+ (e.addEventListener('webglcontextlost', Lt, !1),
+ e.addEventListener('webglcontextrestored', At, !1),
+ null === wt)
+ ) {
+ const e = ['webgl2', 'webgl', 'experimental-webgl']
+ if ((!0 === _.isWebGL1Renderer && e.shift(), (wt = St(e, t)), null === wt))
+ throw St(e)
+ ? new Error('Error creating WebGL context with your selected attributes.')
+ : new Error('Error creating WebGL context.')
+ }
+ void 0 === wt.getShaderPrecisionFormat &&
+ (wt.getShaderPrecisionFormat = function () {
+ return { rangeMin: 1, rangeMax: 1, precision: 1 }
+ })
+ } catch (Ht) {
+ throw (console.error('THREE.WebGLRenderer: ' + Ht.message), Ht)
+ }
+ function Tt() {
+ ;(Q = new qn(wt)),
+ (K = new kn(wt, Q, t)),
+ Q.init(K),
+ (bt = new Gr(wt, Q, K)),
+ ($ = new Ur(wt, Q, K)),
+ (V[0] = 1029),
+ (tt = new Jn(wt)),
+ (et = new Tr()),
+ (nt = new Hr(wt, Q, $, et, K, bt, tt)),
+ (it = new jn(_)),
+ (rt = new zn(wt, K)),
+ (Mt = new Gn(wt, Q, rt, K)),
+ (st = new Xn(wt, rt, tt, Mt)),
+ (at = new $n(wt, st, rt, tt)),
+ (yt = new Kn(wt)),
+ (ft = new Wn(et)),
+ (ht = new Sr(_, it, Q, K, Mt, ft)),
+ (dt = new Xr(et)),
+ (pt = new Rr(et)),
+ (mt = new zr(Q, K)),
+ (vt = new Hn(_, it, $, at, l)),
+ (gt = new Fr(_, at, K)),
+ (xt = new Vn(wt, Q, tt, K)),
+ (_t = new Yn(wt, Q, tt, K)),
+ (tt.programs = ht.programs),
+ (_.capabilities = K),
+ (_.extensions = Q),
+ (_.properties = et),
+ (_.renderLists = pt),
+ (_.shadowMap = gt),
+ (_.state = $),
+ (_.info = tt)
+ }
+ Tt()
+ const Et = new qr(_, wt)
+ function Lt(t) {
+ t.preventDefault(), console.log('THREE.WebGLRenderer: Context Lost.'), (b = !0)
+ }
+ function At() {
+ console.log('THREE.WebGLRenderer: Context Restored.'), (b = !1)
+ const t = tt.autoReset,
+ e = gt.enabled,
+ n = gt.autoUpdate,
+ i = gt.needsUpdate,
+ r = gt.type
+ Tt(),
+ (tt.autoReset = t),
+ (gt.enabled = e),
+ (gt.autoUpdate = n),
+ (gt.needsUpdate = i),
+ (gt.type = r)
+ }
+ function Rt(t) {
+ const e = t.target
+ e.removeEventListener('dispose', Rt),
+ (function (t) {
+ ;(function (t) {
+ const e = et.get(t).programs
+ void 0 !== e &&
+ e.forEach(function (t) {
+ ht.releaseProgram(t)
+ })
+ })(t),
+ et.remove(t)
+ })(e)
+ }
+ ;(this.xr = Et),
+ (this.getContext = function () {
+ return wt
+ }),
+ (this.getContextAttributes = function () {
+ return wt.getContextAttributes()
+ }),
+ (this.forceContextLoss = function () {
+ const t = Q.get('WEBGL_lose_context')
+ t && t.loseContext()
+ }),
+ (this.forceContextRestore = function () {
+ const t = Q.get('WEBGL_lose_context')
+ t && t.restoreContext()
+ }),
+ (this.getPixelRatio = function () {
+ return z
+ }),
+ (this.setPixelRatio = function (t) {
+ void 0 !== t && ((z = t), this.setSize(I, N, !1))
+ }),
+ (this.getSize = function (t) {
+ return t.set(I, N)
+ }),
+ (this.setSize = function (t, n, i) {
+ Et.isPresenting
+ ? console.warn(
+ "THREE.WebGLRenderer: Can't change size while VR device is presenting.",
+ )
+ : ((I = t),
+ (N = n),
+ (e.width = Math.floor(t * z)),
+ (e.height = Math.floor(n * z)),
+ !1 !== i && ((e.style.width = t + 'px'), (e.style.height = n + 'px')),
+ this.setViewport(0, 0, t, n))
+ }),
+ (this.getDrawingBufferSize = function (t) {
+ return t.set(I * z, N * z).floor()
+ }),
+ (this.setDrawingBufferSize = function (t, n, i) {
+ ;(I = t),
+ (N = n),
+ (z = i),
+ (e.width = Math.floor(t * i)),
+ (e.height = Math.floor(n * i)),
+ this.setViewport(0, 0, t, n)
+ }),
+ (this.getCurrentViewport = function (t) {
+ return t.copy(C)
+ }),
+ (this.getViewport = function (t) {
+ return t.copy(U)
+ }),
+ (this.setViewport = function (t, e, n, i) {
+ t.isVector4 ? U.set(t.x, t.y, t.z, t.w) : U.set(t, e, n, i),
+ $.viewport(C.copy(U).multiplyScalar(z).floor())
+ }),
+ (this.getScissor = function (t) {
+ return t.copy(H)
+ }),
+ (this.setScissor = function (t, e, n, i) {
+ t.isVector4 ? H.set(t.x, t.y, t.z, t.w) : H.set(t, e, n, i),
+ $.scissor(P.copy(H).multiplyScalar(z).floor())
+ }),
+ (this.getScissorTest = function () {
+ return G
+ }),
+ (this.setScissorTest = function (t) {
+ $.setScissorTest((G = t))
+ }),
+ (this.setOpaqueSort = function (t) {
+ B = t
+ }),
+ (this.setTransparentSort = function (t) {
+ F = t
+ }),
+ (this.getClearColor = function (t) {
+ return t.copy(vt.getClearColor())
+ }),
+ (this.setClearColor = function () {
+ vt.setClearColor.apply(vt, arguments)
+ }),
+ (this.getClearAlpha = function () {
+ return vt.getClearAlpha()
+ }),
+ (this.setClearAlpha = function () {
+ vt.setClearAlpha.apply(vt, arguments)
+ }),
+ (this.clear = function (t, e, n) {
+ let i = 0
+ ;(void 0 === t || t) && (i |= 16384),
+ (void 0 === e || e) && (i |= 256),
+ (void 0 === n || n) && (i |= 1024),
+ wt.clear(i)
+ }),
+ (this.clearColor = function () {
+ this.clear(!0, !1, !1)
+ }),
+ (this.clearDepth = function () {
+ this.clear(!1, !0, !1)
+ }),
+ (this.clearStencil = function () {
+ this.clear(!1, !1, !0)
+ }),
+ (this.dispose = function () {
+ e.removeEventListener('webglcontextlost', Lt, !1),
+ e.removeEventListener('webglcontextrestored', At, !1),
+ pt.dispose(),
+ mt.dispose(),
+ et.dispose(),
+ it.dispose(),
+ at.dispose(),
+ Mt.dispose(),
+ Et.dispose(),
+ Et.removeEventListener('sessionstart', Pt),
+ Et.removeEventListener('sessionend', Dt),
+ q && (q.dispose(), (q = null)),
+ It.stop()
+ }),
+ (this.renderBufferImmediate = function (t, e) {
+ Mt.initAttributes()
+ const n = et.get(t)
+ t.hasPositions && !n.position && (n.position = wt.createBuffer()),
+ t.hasNormals && !n.normal && (n.normal = wt.createBuffer()),
+ t.hasUvs && !n.uv && (n.uv = wt.createBuffer()),
+ t.hasColors && !n.color && (n.color = wt.createBuffer())
+ const i = e.getAttributes()
+ t.hasPositions &&
+ (wt.bindBuffer(34962, n.position),
+ wt.bufferData(34962, t.positionArray, 35048),
+ Mt.enableAttribute(i.position),
+ wt.vertexAttribPointer(i.position, 3, 5126, !1, 0, 0)),
+ t.hasNormals &&
+ (wt.bindBuffer(34962, n.normal),
+ wt.bufferData(34962, t.normalArray, 35048),
+ Mt.enableAttribute(i.normal),
+ wt.vertexAttribPointer(i.normal, 3, 5126, !1, 0, 0)),
+ t.hasUvs &&
+ (wt.bindBuffer(34962, n.uv),
+ wt.bufferData(34962, t.uvArray, 35048),
+ Mt.enableAttribute(i.uv),
+ wt.vertexAttribPointer(i.uv, 2, 5126, !1, 0, 0)),
+ t.hasColors &&
+ (wt.bindBuffer(34962, n.color),
+ wt.bufferData(34962, t.colorArray, 35048),
+ Mt.enableAttribute(i.color),
+ wt.vertexAttribPointer(i.color, 3, 5126, !1, 0, 0)),
+ Mt.disableUnusedAttributes(),
+ wt.drawArrays(4, 0, t.count),
+ (t.count = 0)
+ }),
+ (this.renderBufferDirect = function (t, e, n, i, r, s) {
+ null === e && (e = J)
+ const a = r.isMesh && r.matrixWorld.determinant() < 0,
+ o = Ut(t, e, i, r)
+ $.setMaterial(i, a)
+ let l = n.index
+ const c = n.attributes.position
+ if (null === l) {
+ if (void 0 === c || 0 === c.count) return
+ } else if (0 === l.count) return
+ let h,
+ u = 1
+ !0 === i.wireframe && ((l = st.getWireframeAttribute(n)), (u = 2)),
+ (i.morphTargets || i.morphNormals) && yt.update(r, n, i, o),
+ Mt.setup(r, i, o, n, l)
+ let d = xt
+ null !== l && ((h = rt.get(l)), (d = _t), d.setIndex(h))
+ const p = null !== l ? l.count : c.count,
+ m = n.drawRange.start * u,
+ f = n.drawRange.count * u,
+ g = null !== s ? s.start * u : 0,
+ v = null !== s ? s.count * u : 1 / 0,
+ y = Math.max(m, g),
+ x = Math.min(p, m + f, g + v) - 1,
+ _ = Math.max(0, x - y + 1)
+ if (0 !== _) {
+ if (r.isMesh)
+ !0 === i.wireframe
+ ? ($.setLineWidth(i.wireframeLinewidth * Z()), d.setMode(1))
+ : d.setMode(4)
+ else if (r.isLine) {
+ let t = i.linewidth
+ void 0 === t && (t = 1),
+ $.setLineWidth(t * Z()),
+ r.isLineSegments ? d.setMode(1) : r.isLineLoop ? d.setMode(2) : d.setMode(3)
+ } else r.isPoints ? d.setMode(0) : r.isSprite && d.setMode(4)
+ if (r.isInstancedMesh) d.renderInstances(y, _, r.count)
+ else if (n.isInstancedBufferGeometry) {
+ const t = Math.min(n.instanceCount, n._maxInstanceCount)
+ d.renderInstances(y, _, t)
+ } else d.render(y, _)
+ }
+ }),
+ (this.compile = function (t, e) {
+ ;(f = mt.get(t)),
+ f.init(),
+ t.traverseVisible(function (t) {
+ t.isLight &&
+ t.layers.test(e.layers) &&
+ (f.pushLight(t), t.castShadow && f.pushShadow(t))
+ }),
+ f.setupLights(),
+ t.traverse(function (e) {
+ const n = e.material
+ if (n)
+ if (Array.isArray(n))
+ for (let i = 0; i < n.length; i++) {
+ Bt(n[i], t, e)
+ }
+ else Bt(n, t, e)
+ })
+ })
+ let Ct = null
+ function Pt() {
+ It.stop()
+ }
+ function Dt() {
+ It.start()
+ }
+ const It = new Nn()
+ function Nt(t, e, n, i) {
+ if (!1 === t.visible) return
+ if (t.layers.test(e.layers))
+ if (t.isGroup) n = t.renderOrder
+ else if (t.isLOD) !0 === t.autoUpdate && t.update(e)
+ else if (t.isLight) f.pushLight(t), t.castShadow && f.pushShadow(t)
+ else if (t.isSprite) {
+ if (!t.frustumCulled || k.intersectsSprite(t)) {
+ i && Y.setFromMatrixPosition(t.matrixWorld).applyMatrix4(X)
+ const e = at.update(t),
+ r = t.material
+ r.visible && p.push(t, e, r, n, Y.z, null)
+ }
+ } else if (t.isImmediateRenderObject)
+ i && Y.setFromMatrixPosition(t.matrixWorld).applyMatrix4(X),
+ p.push(t, null, t.material, n, Y.z, null)
+ else if (
+ (t.isMesh || t.isLine || t.isPoints) &&
+ (t.isSkinnedMesh &&
+ t.skeleton.frame !== tt.render.frame &&
+ (t.skeleton.update(), (t.skeleton.frame = tt.render.frame)),
+ !t.frustumCulled || k.intersectsObject(t))
+ ) {
+ i && Y.setFromMatrixPosition(t.matrixWorld).applyMatrix4(X)
+ const e = at.update(t),
+ r = t.material
+ if (Array.isArray(r)) {
+ const i = e.groups
+ for (let s = 0, a = i.length; s < a; s++) {
+ const a = i[s],
+ o = r[a.materialIndex]
+ o && o.visible && p.push(t, e, o, n, Y.z, a)
+ }
+ } else r.visible && p.push(t, e, r, n, Y.z, null)
+ }
+ const r = t.children
+ for (let s = 0, a = r.length; s < a; s++) Nt(r[s], e, n, i)
+ }
+ function zt(t, e, n) {
+ const i = !0 === e.isScene ? e.overrideMaterial : null
+ for (let r = 0, s = t.length; r < s; r++) {
+ const s = t[r],
+ a = s.object,
+ o = s.geometry,
+ l = null === i ? s.material : i,
+ c = s.group
+ if (n.isArrayCamera) {
+ const t = n.cameras
+ for (let n = 0, i = t.length; n < i; n++) {
+ const i = t[n]
+ a.layers.test(i.layers) &&
+ ($.viewport(C.copy(i.viewport)), f.setupLightsView(i), Ot(a, e, i, o, l, c))
+ }
+ } else Ot(a, e, n, o, l, c)
+ }
+ }
+ function Ot(t, e, n, i, r, a) {
+ if (
+ (t.onBeforeRender(_, e, n, i, r, a),
+ t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse, t.matrixWorld),
+ t.normalMatrix.getNormalMatrix(t.modelViewMatrix),
+ t.isImmediateRenderObject)
+ ) {
+ const i = Ut(n, e, r, t)
+ $.setMaterial(r),
+ Mt.reset(),
+ (function (t, e) {
+ t.render(function (t) {
+ _.renderBufferImmediate(t, e)
+ })
+ })(t, i)
+ } else
+ !0 === r.transparent && 2 === r.side
+ ? ((r.side = s),
+ (r.needsUpdate = !0),
+ _.renderBufferDirect(n, e, i, r, t, a),
+ (r.side = 0),
+ (r.needsUpdate = !0),
+ _.renderBufferDirect(n, e, i, r, t, a),
+ (r.side = 2))
+ : _.renderBufferDirect(n, e, i, r, t, a)
+ t.onAfterRender(_, e, n, i, r, a)
+ }
+ function Bt(t, e, n) {
+ !0 !== e.isScene && (e = J)
+ const i = et.get(t),
+ r = f.state.lights,
+ s = f.state.shadowsArray,
+ a = r.state.version,
+ o = ht.getParameters(t, r.state, s, e, n),
+ l = ht.getProgramCacheKey(o)
+ let c = i.programs
+ ;(i.environment = t.isMeshStandardMaterial ? e.environment : null),
+ (i.fog = e.fog),
+ (i.envMap = it.get(t.envMap || i.environment)),
+ void 0 === c && (t.addEventListener('dispose', Rt), (c = new Map()), (i.programs = c))
+ let h = c.get(l)
+ if (void 0 !== h) {
+ if (i.currentProgram === h && i.lightsStateVersion === a) return Ft(t, o), h
+ } else
+ (o.uniforms = ht.getUniforms(t)),
+ t.onBuild(o, _),
+ t.onBeforeCompile(o, _),
+ (h = ht.acquireProgram(o, l)),
+ c.set(l, h),
+ (i.uniforms = o.uniforms)
+ const u = i.uniforms
+ ;((t.isShaderMaterial || t.isRawShaderMaterial) && !0 !== t.clipping) ||
+ (u.clippingPlanes = ft.uniform),
+ Ft(t, o),
+ (i.needsLights = (function (t) {
+ return (
+ t.isMeshLambertMaterial ||
+ t.isMeshToonMaterial ||
+ t.isMeshPhongMaterial ||
+ t.isMeshStandardMaterial ||
+ t.isShadowMaterial ||
+ (t.isShaderMaterial && !0 === t.lights)
+ )
+ })(t)),
+ (i.lightsStateVersion = a),
+ i.needsLights &&
+ ((u.ambientLightColor.value = r.state.ambient),
+ (u.lightProbe.value = r.state.probe),
+ (u.directionalLights.value = r.state.directional),
+ (u.directionalLightShadows.value = r.state.directionalShadow),
+ (u.spotLights.value = r.state.spot),
+ (u.spotLightShadows.value = r.state.spotShadow),
+ (u.rectAreaLights.value = r.state.rectArea),
+ (u.ltc_1.value = r.state.rectAreaLTC1),
+ (u.ltc_2.value = r.state.rectAreaLTC2),
+ (u.pointLights.value = r.state.point),
+ (u.pointLightShadows.value = r.state.pointShadow),
+ (u.hemisphereLights.value = r.state.hemi),
+ (u.directionalShadowMap.value = r.state.directionalShadowMap),
+ (u.directionalShadowMatrix.value = r.state.directionalShadowMatrix),
+ (u.spotShadowMap.value = r.state.spotShadowMap),
+ (u.spotShadowMatrix.value = r.state.spotShadowMatrix),
+ (u.pointShadowMap.value = r.state.pointShadowMap),
+ (u.pointShadowMatrix.value = r.state.pointShadowMatrix))
+ const d = h.getUniforms(),
+ p = ir.seqWithValue(d.seq, u)
+ return (i.currentProgram = h), (i.uniformsList = p), h
+ }
+ function Ft(t, e) {
+ const n = et.get(t)
+ ;(n.outputEncoding = e.outputEncoding),
+ (n.instancing = e.instancing),
+ (n.skinning = e.skinning),
+ (n.numClippingPlanes = e.numClippingPlanes),
+ (n.numIntersection = e.numClipIntersection),
+ (n.vertexAlphas = e.vertexAlphas)
+ }
+ function Ut(t, e, n, i) {
+ !0 !== e.isScene && (e = J), nt.resetTextureUnits()
+ const r = e.fog,
+ s = n.isMeshStandardMaterial ? e.environment : null,
+ a = null === L ? _.outputEncoding : L.texture.encoding,
+ o = it.get(n.envMap || s),
+ l =
+ !0 === n.vertexColors &&
+ i.geometry &&
+ i.geometry.attributes.color &&
+ 4 === i.geometry.attributes.color.itemSize,
+ c = et.get(n),
+ h = f.state.lights
+ if (!0 === W && (!0 === j || t !== R)) {
+ const e = t === R && n.id === A
+ ft.setState(n, t, e)
+ }
+ let u = !1
+ n.version === c.__version
+ ? (c.needsLights && c.lightsStateVersion !== h.state.version) ||
+ c.outputEncoding !== a ||
+ (i.isInstancedMesh && !1 === c.instancing)
+ ? (u = !0)
+ : i.isInstancedMesh || !0 !== c.instancing
+ ? i.isSkinnedMesh && !1 === c.skinning
+ ? (u = !0)
+ : i.isSkinnedMesh || !0 !== c.skinning
+ ? c.envMap !== o || (n.fog && c.fog !== r)
+ ? (u = !0)
+ : void 0 === c.numClippingPlanes ||
+ (c.numClippingPlanes === ft.numPlanes &&
+ c.numIntersection === ft.numIntersection)
+ ? c.vertexAlphas !== l && (u = !0)
+ : (u = !0)
+ : (u = !0)
+ : (u = !0)
+ : ((u = !0), (c.__version = n.version))
+ let d = c.currentProgram
+ !0 === u && (d = Bt(n, e, i))
+ let p = !1,
+ m = !1,
+ g = !1
+ const v = d.getUniforms(),
+ y = c.uniforms
+ if (
+ ($.useProgram(d.program) && ((p = !0), (m = !0), (g = !0)),
+ n.id !== A && ((A = n.id), (m = !0)),
+ p || R !== t)
+ ) {
+ if (
+ (v.setValue(wt, 'projectionMatrix', t.projectionMatrix),
+ K.logarithmicDepthBuffer &&
+ v.setValue(wt, 'logDepthBufFC', 2 / (Math.log(t.far + 1) / Math.LN2)),
+ R !== t && ((R = t), (m = !0), (g = !0)),
+ n.isShaderMaterial ||
+ n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshStandardMaterial ||
+ n.envMap)
+ ) {
+ const e = v.map.cameraPosition
+ void 0 !== e && e.setValue(wt, Y.setFromMatrixPosition(t.matrixWorld))
+ }
+ ;(n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshLambertMaterial ||
+ n.isMeshBasicMaterial ||
+ n.isMeshStandardMaterial ||
+ n.isShaderMaterial) &&
+ v.setValue(wt, 'isOrthographic', !0 === t.isOrthographicCamera),
+ (n.isMeshPhongMaterial ||
+ n.isMeshToonMaterial ||
+ n.isMeshLambertMaterial ||
+ n.isMeshBasicMaterial ||
+ n.isMeshStandardMaterial ||
+ n.isShaderMaterial ||
+ n.isShadowMaterial ||
+ i.isSkinnedMesh) &&
+ v.setValue(wt, 'viewMatrix', t.matrixWorldInverse)
+ }
+ if (i.isSkinnedMesh) {
+ v.setOptional(wt, i, 'bindMatrix'), v.setOptional(wt, i, 'bindMatrixInverse')
+ const t = i.skeleton
+ t &&
+ (K.floatVertexTextures
+ ? (null === t.boneTexture && t.computeBoneTexture(),
+ v.setValue(wt, 'boneTexture', t.boneTexture, nt),
+ v.setValue(wt, 'boneTextureSize', t.boneTextureSize))
+ : v.setOptional(wt, t, 'boneMatrices'))
+ }
+ var x, b
+ return (
+ (m || c.receiveShadow !== i.receiveShadow) &&
+ ((c.receiveShadow = i.receiveShadow),
+ v.setValue(wt, 'receiveShadow', i.receiveShadow)),
+ m &&
+ (v.setValue(wt, 'toneMappingExposure', _.toneMappingExposure),
+ c.needsLights &&
+ ((b = g),
+ ((x = y).ambientLightColor.needsUpdate = b),
+ (x.lightProbe.needsUpdate = b),
+ (x.directionalLights.needsUpdate = b),
+ (x.directionalLightShadows.needsUpdate = b),
+ (x.pointLights.needsUpdate = b),
+ (x.pointLightShadows.needsUpdate = b),
+ (x.spotLights.needsUpdate = b),
+ (x.spotLightShadows.needsUpdate = b),
+ (x.rectAreaLights.needsUpdate = b),
+ (x.hemisphereLights.needsUpdate = b)),
+ r && n.fog && dt.refreshFogUniforms(y, r),
+ dt.refreshMaterialUniforms(y, n, z, N, q),
+ ir.upload(wt, c.uniformsList, y, nt)),
+ n.isShaderMaterial &&
+ !0 === n.uniformsNeedUpdate &&
+ (ir.upload(wt, c.uniformsList, y, nt), (n.uniformsNeedUpdate = !1)),
+ n.isSpriteMaterial && v.setValue(wt, 'center', i.center),
+ v.setValue(wt, 'modelViewMatrix', i.modelViewMatrix),
+ v.setValue(wt, 'normalMatrix', i.normalMatrix),
+ v.setValue(wt, 'modelMatrix', i.matrixWorld),
+ d
+ )
+ }
+ It.setAnimationLoop(function (t) {
+ Ct && Ct(t)
+ }),
+ 'undefined' !== typeof window && It.setContext(window),
+ (this.setAnimationLoop = function (t) {
+ ;(Ct = t), Et.setAnimationLoop(t), null === t ? It.stop() : It.start()
+ }),
+ Et.addEventListener('sessionstart', Pt),
+ Et.addEventListener('sessionend', Dt),
+ (this.render = function (t, e) {
+ if (void 0 !== e && !0 !== e.isCamera)
+ return void console.error(
+ 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.',
+ )
+ if (!0 === b) return
+ !0 === t.autoUpdate && t.updateMatrixWorld(),
+ null === e.parent && e.updateMatrixWorld(),
+ !0 === Et.enabled &&
+ !0 === Et.isPresenting &&
+ (!0 === Et.cameraAutoUpdate && Et.updateCamera(e), (e = Et.getCamera())),
+ !0 === t.isScene && t.onBeforeRender(_, t, e, L),
+ (f = mt.get(t, v.length)),
+ f.init(),
+ v.push(f),
+ X.multiplyMatrices(e.projectionMatrix, e.matrixWorldInverse),
+ k.setFromProjectionMatrix(X),
+ (j = this.localClippingEnabled),
+ (W = ft.init(this.clippingPlanes, j, e)),
+ (p = pt.get(t, g.length)),
+ p.init(),
+ g.push(p),
+ Nt(t, e, 0, _.sortObjects),
+ p.finish(),
+ !0 === _.sortObjects && p.sort(B, F),
+ !0 === W && ft.beginShadows()
+ const n = f.state.shadowsArray
+ gt.render(n, t, e),
+ f.setupLights(),
+ f.setupLightsView(e),
+ !0 === W && ft.endShadows(),
+ !0 === this.info.autoReset && this.info.reset(),
+ vt.render(p, t)
+ const i = p.opaque,
+ r = p.transmissive,
+ s = p.transparent
+ i.length > 0 && zt(i, t, e),
+ r.length > 0 &&
+ (function (t, e, n, i) {
+ if (null === q) {
+ const t = !0 === o && !0 === K.isWebGL2
+ q = new (t ? ct : lt)(1024, 1024, {
+ generateMipmaps: !0,
+ type: null !== bt.convert(w) ? w : x,
+ minFilter: y,
+ magFilter: m,
+ wrapS: d,
+ wrapT: d,
+ })
+ }
+ const r = _.getRenderTarget()
+ _.setRenderTarget(q), _.clear()
+ const s = _.toneMapping
+ ;(_.toneMapping = 0),
+ zt(t, n, i),
+ (_.toneMapping = s),
+ nt.updateMultisampleRenderTarget(q),
+ nt.updateRenderTargetMipmap(q),
+ _.setRenderTarget(r),
+ zt(e, n, i)
+ })(i, r, t, e),
+ s.length > 0 && zt(s, t, e),
+ null !== L && (nt.updateMultisampleRenderTarget(L), nt.updateRenderTargetMipmap(L)),
+ !0 === t.isScene && t.onAfterRender(_, t, e),
+ $.buffers.depth.setTest(!0),
+ $.buffers.depth.setMask(!0),
+ $.buffers.color.setMask(!0),
+ $.setPolygonOffset(!1),
+ Mt.resetDefaultState(),
+ (A = -1),
+ (R = null),
+ v.pop(),
+ (f = v.length > 0 ? v[v.length - 1] : null),
+ g.pop(),
+ (p = g.length > 0 ? g[g.length - 1] : null)
+ }),
+ (this.getActiveCubeFace = function () {
+ return S
+ }),
+ (this.getActiveMipmapLevel = function () {
+ return T
+ }),
+ (this.getRenderTarget = function () {
+ return L
+ }),
+ (this.setRenderTarget = function (t, e = 0, n = 0) {
+ ;(L = t),
+ (S = e),
+ (T = n),
+ t && void 0 === et.get(t).__webglFramebuffer && nt.setupRenderTarget(t)
+ let i = null,
+ r = !1,
+ s = !1
+ if (t) {
+ const n = t.texture
+ ;(n.isDataTexture3D || n.isDataTexture2DArray) && (s = !0)
+ const a = et.get(t).__webglFramebuffer
+ t.isWebGLCubeRenderTarget
+ ? ((i = a[e]), (r = !0))
+ : (i = t.isWebGLMultisampleRenderTarget
+ ? et.get(t).__webglMultisampledFramebuffer
+ : a),
+ C.copy(t.viewport),
+ P.copy(t.scissor),
+ (D = t.scissorTest)
+ } else C.copy(U).multiplyScalar(z).floor(), P.copy(H).multiplyScalar(z).floor(), (D = G)
+ if ($.bindFramebuffer(36160, i) && K.drawBuffers) {
+ let e = !1
+ if (t)
+ if (t.isWebGLMultipleRenderTargets) {
+ const n = t.texture
+ if (V.length !== n.length || 36064 !== V[0]) {
+ for (let t = 0, e = n.length; t < e; t++) V[t] = 36064 + t
+ ;(V.length = n.length), (e = !0)
+ }
+ } else
+ (1 === V.length && 36064 === V[0]) || ((V[0] = 36064), (V.length = 1), (e = !0))
+ else (1 === V.length && 1029 === V[0]) || ((V[0] = 1029), (V.length = 1), (e = !0))
+ e &&
+ (K.isWebGL2 ? wt.drawBuffers(V) : Q.get('WEBGL_draw_buffers').drawBuffersWEBGL(V))
+ }
+ if (($.viewport(C), $.scissor(P), $.setScissorTest(D), r)) {
+ const i = et.get(t.texture)
+ wt.framebufferTexture2D(36160, 36064, 34069 + e, i.__webglTexture, n)
+ } else if (s) {
+ const i = et.get(t.texture),
+ r = e || 0
+ wt.framebufferTextureLayer(36160, 36064, i.__webglTexture, n || 0, r)
+ }
+ }),
+ (this.readRenderTargetPixels = function (t, e, n, i, r, s, a) {
+ if (!t || !t.isWebGLRenderTarget)
+ return void console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.',
+ )
+ let o = et.get(t).__webglFramebuffer
+ if ((t.isWebGLCubeRenderTarget && void 0 !== a && (o = o[a]), o)) {
+ $.bindFramebuffer(36160, o)
+ try {
+ const a = t.texture,
+ o = a.format,
+ l = a.type
+ if (o !== E && bt.convert(o) !== wt.getParameter(35739))
+ return void console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.',
+ )
+ const c =
+ l === w &&
+ (Q.has('EXT_color_buffer_half_float') ||
+ (K.isWebGL2 && Q.has('EXT_color_buffer_float')))
+ if (
+ l !== x &&
+ bt.convert(l) !== wt.getParameter(35738) &&
+ (l !== M ||
+ !(
+ K.isWebGL2 ||
+ Q.has('OES_texture_float') ||
+ Q.has('WEBGL_color_buffer_float')
+ )) &&
+ !c
+ )
+ return void console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.',
+ )
+ 36053 === wt.checkFramebufferStatus(36160)
+ ? e >= 0 &&
+ e <= t.width - i &&
+ n >= 0 &&
+ n <= t.height - r &&
+ wt.readPixels(e, n, i, r, bt.convert(o), bt.convert(l), s)
+ : console.error(
+ 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.',
+ )
+ } finally {
+ const t = null !== L ? et.get(L).__webglFramebuffer : null
+ $.bindFramebuffer(36160, t)
+ }
+ }
+ }),
+ (this.copyFramebufferToTexture = function (t, e, n = 0) {
+ const i = Math.pow(2, -n),
+ r = Math.floor(e.image.width * i),
+ s = Math.floor(e.image.height * i)
+ let a = bt.convert(e.format)
+ K.isWebGL2 && (6407 === a && (a = 32849), 6408 === a && (a = 32856)),
+ nt.setTexture2D(e, 0),
+ wt.copyTexImage2D(3553, n, a, t.x, t.y, r, s, 0),
+ $.unbindTexture()
+ }),
+ (this.copyTextureToTexture = function (t, e, n, i = 0) {
+ const r = e.image.width,
+ s = e.image.height,
+ a = bt.convert(n.format),
+ o = bt.convert(n.type)
+ nt.setTexture2D(n, 0),
+ wt.pixelStorei(37440, n.flipY),
+ wt.pixelStorei(37441, n.premultiplyAlpha),
+ wt.pixelStorei(3317, n.unpackAlignment),
+ e.isDataTexture
+ ? wt.texSubImage2D(3553, i, t.x, t.y, r, s, a, o, e.image.data)
+ : e.isCompressedTexture
+ ? wt.compressedTexSubImage2D(
+ 3553,
+ i,
+ t.x,
+ t.y,
+ e.mipmaps[0].width,
+ e.mipmaps[0].height,
+ a,
+ e.mipmaps[0].data,
+ )
+ : wt.texSubImage2D(3553, i, t.x, t.y, a, o, e.image),
+ 0 === i && n.generateMipmaps && wt.generateMipmap(3553),
+ $.unbindTexture()
+ }),
+ (this.copyTextureToTexture3D = function (t, e, n, i, r = 0) {
+ if (_.isWebGL1Renderer)
+ return void console.warn(
+ 'THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.',
+ )
+ const s = t.max.x - t.min.x + 1,
+ a = t.max.y - t.min.y + 1,
+ o = t.max.z - t.min.z + 1,
+ l = bt.convert(i.format),
+ c = bt.convert(i.type)
+ let h
+ if (i.isDataTexture3D) nt.setTexture3D(i, 0), (h = 32879)
+ else {
+ if (!i.isDataTexture2DArray)
+ return void console.warn(
+ 'THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.',
+ )
+ nt.setTexture2DArray(i, 0), (h = 35866)
+ }
+ wt.pixelStorei(37440, i.flipY),
+ wt.pixelStorei(37441, i.premultiplyAlpha),
+ wt.pixelStorei(3317, i.unpackAlignment)
+ const u = wt.getParameter(3314),
+ d = wt.getParameter(32878),
+ p = wt.getParameter(3316),
+ m = wt.getParameter(3315),
+ f = wt.getParameter(32877),
+ g = n.isCompressedTexture ? n.mipmaps[0] : n.image
+ wt.pixelStorei(3314, g.width),
+ wt.pixelStorei(32878, g.height),
+ wt.pixelStorei(3316, t.min.x),
+ wt.pixelStorei(3315, t.min.y),
+ wt.pixelStorei(32877, t.min.z),
+ n.isDataTexture || n.isDataTexture3D
+ ? wt.texSubImage3D(h, r, e.x, e.y, e.z, s, a, o, l, c, g.data)
+ : n.isCompressedTexture
+ ? (console.warn(
+ 'THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture.',
+ ),
+ wt.compressedTexSubImage3D(h, r, e.x, e.y, e.z, s, a, o, l, g.data))
+ : wt.texSubImage3D(h, r, e.x, e.y, e.z, s, a, o, l, c, g),
+ wt.pixelStorei(3314, u),
+ wt.pixelStorei(32878, d),
+ wt.pixelStorei(3316, p),
+ wt.pixelStorei(3315, m),
+ wt.pixelStorei(32877, f),
+ 0 === r && i.generateMipmaps && wt.generateMipmap(h),
+ $.unbindTexture()
+ }),
+ (this.initTexture = function (t) {
+ nt.setTexture2D(t, 0), $.unbindTexture()
+ }),
+ (this.resetState = function () {
+ ;(S = 0), (T = 0), (L = null), $.reset(), Mt.reset()
+ }),
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent('observe', { detail: this }))
+ }
+ ;(class extends Yr {}.prototype.isWebGL1Renderer = !0)
+ class Jr {
+ constructor(t, e = 25e-5) {
+ ;(this.name = ''), (this.color = new Ie(t)), (this.density = e)
+ }
+ clone() {
+ return new Jr(this.color, this.density)
+ }
+ toJSON() {
+ return { type: 'FogExp2', color: this.color.getHex(), density: this.density }
+ }
+ }
+ Jr.prototype.isFogExp2 = !0
+ class Zr {
+ constructor(t, e = 1, n = 1e3) {
+ ;(this.name = ''), (this.color = new Ie(t)), (this.near = e), (this.far = n)
+ }
+ clone() {
+ return new Zr(this.color, this.near, this.far)
+ }
+ toJSON() {
+ return { type: 'Fog', color: this.color.getHex(), near: this.near, far: this.far }
+ }
+ }
+ Zr.prototype.isFog = !0
+ class Qr extends pe {
+ constructor() {
+ super(),
+ (this.type = 'Scene'),
+ (this.background = null),
+ (this.environment = null),
+ (this.fog = null),
+ (this.overrideMaterial = null),
+ (this.autoUpdate = !0),
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent('observe', { detail: this }))
+ }
+ copy(t, e) {
+ return (
+ super.copy(t, e),
+ null !== t.background && (this.background = t.background.clone()),
+ null !== t.environment && (this.environment = t.environment.clone()),
+ null !== t.fog && (this.fog = t.fog.clone()),
+ null !== t.overrideMaterial && (this.overrideMaterial = t.overrideMaterial.clone()),
+ (this.autoUpdate = t.autoUpdate),
+ (this.matrixAutoUpdate = t.matrixAutoUpdate),
+ this
+ )
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return null !== this.fog && (e.object.fog = this.fog.toJSON()), e
+ }
+ }
+ Qr.prototype.isScene = !0
+ class Kr {
+ constructor(t, e) {
+ ;(this.array = t),
+ (this.stride = e),
+ (this.count = void 0 !== t ? t.length / e : 0),
+ (this.usage = G),
+ (this.updateRange = { offset: 0, count: -1 }),
+ (this.version = 0),
+ (this.uuid = Y())
+ }
+ onUploadCallback() {}
+ set needsUpdate(t) {
+ !0 === t && this.version++
+ }
+ setUsage(t) {
+ return (this.usage = t), this
+ }
+ copy(t) {
+ return (
+ (this.array = new t.array.constructor(t.array)),
+ (this.count = t.count),
+ (this.stride = t.stride),
+ (this.usage = t.usage),
+ this
+ )
+ }
+ copyAt(t, e, n) {
+ ;(t *= this.stride), (n *= e.stride)
+ for (let i = 0, r = this.stride; i < r; i++) this.array[t + i] = e.array[n + i]
+ return this
+ }
+ set(t, e = 0) {
+ return this.array.set(t, e), this
+ }
+ clone(t) {
+ void 0 === t.arrayBuffers && (t.arrayBuffers = {}),
+ void 0 === this.array.buffer._uuid && (this.array.buffer._uuid = Y()),
+ void 0 === t.arrayBuffers[this.array.buffer._uuid] &&
+ (t.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer)
+ const e = new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),
+ n = new this.constructor(e, this.stride)
+ return n.setUsage(this.usage), n
+ }
+ onUpload(t) {
+ return (this.onUploadCallback = t), this
+ }
+ toJSON(t) {
+ return (
+ void 0 === t.arrayBuffers && (t.arrayBuffers = {}),
+ void 0 === this.array.buffer._uuid && (this.array.buffer._uuid = Y()),
+ void 0 === t.arrayBuffers[this.array.buffer._uuid] &&
+ (t.arrayBuffers[this.array.buffer._uuid] = Array.prototype.slice.call(
+ new Uint32Array(this.array.buffer),
+ )),
+ {
+ uuid: this.uuid,
+ buffer: this.array.buffer._uuid,
+ type: this.array.constructor.name,
+ stride: this.stride,
+ }
+ )
+ }
+ }
+ Kr.prototype.isInterleavedBuffer = !0
+ const $r = new ut()
+ class ts {
+ constructor(t, e, n, i = !1) {
+ ;(this.name = ''),
+ (this.data = t),
+ (this.itemSize = e),
+ (this.offset = n),
+ (this.normalized = !0 === i)
+ }
+ get count() {
+ return this.data.count
+ }
+ get array() {
+ return this.data.array
+ }
+ set needsUpdate(t) {
+ this.data.needsUpdate = t
+ }
+ applyMatrix4(t) {
+ for (let e = 0, n = this.data.count; e < n; e++)
+ ($r.x = this.getX(e)),
+ ($r.y = this.getY(e)),
+ ($r.z = this.getZ(e)),
+ $r.applyMatrix4(t),
+ this.setXYZ(e, $r.x, $r.y, $r.z)
+ return this
+ }
+ applyNormalMatrix(t) {
+ for (let e = 0, n = this.count; e < n; e++)
+ ($r.x = this.getX(e)),
+ ($r.y = this.getY(e)),
+ ($r.z = this.getZ(e)),
+ $r.applyNormalMatrix(t),
+ this.setXYZ(e, $r.x, $r.y, $r.z)
+ return this
+ }
+ transformDirection(t) {
+ for (let e = 0, n = this.count; e < n; e++)
+ ($r.x = this.getX(e)),
+ ($r.y = this.getY(e)),
+ ($r.z = this.getZ(e)),
+ $r.transformDirection(t),
+ this.setXYZ(e, $r.x, $r.y, $r.z)
+ return this
+ }
+ setX(t, e) {
+ return (this.data.array[t * this.data.stride + this.offset] = e), this
+ }
+ setY(t, e) {
+ return (this.data.array[t * this.data.stride + this.offset + 1] = e), this
+ }
+ setZ(t, e) {
+ return (this.data.array[t * this.data.stride + this.offset + 2] = e), this
+ }
+ setW(t, e) {
+ return (this.data.array[t * this.data.stride + this.offset + 3] = e), this
+ }
+ getX(t) {
+ return this.data.array[t * this.data.stride + this.offset]
+ }
+ getY(t) {
+ return this.data.array[t * this.data.stride + this.offset + 1]
+ }
+ getZ(t) {
+ return this.data.array[t * this.data.stride + this.offset + 2]
+ }
+ getW(t) {
+ return this.data.array[t * this.data.stride + this.offset + 3]
+ }
+ setXY(t, e, n) {
+ return (
+ (t = t * this.data.stride + this.offset),
+ (this.data.array[t + 0] = e),
+ (this.data.array[t + 1] = n),
+ this
+ )
+ }
+ setXYZ(t, e, n, i) {
+ return (
+ (t = t * this.data.stride + this.offset),
+ (this.data.array[t + 0] = e),
+ (this.data.array[t + 1] = n),
+ (this.data.array[t + 2] = i),
+ this
+ )
+ }
+ setXYZW(t, e, n, i, r) {
+ return (
+ (t = t * this.data.stride + this.offset),
+ (this.data.array[t + 0] = e),
+ (this.data.array[t + 1] = n),
+ (this.data.array[t + 2] = i),
+ (this.data.array[t + 3] = r),
+ this
+ )
+ }
+ clone(t) {
+ if (void 0 === t) {
+ console.log(
+ 'THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.',
+ )
+ const t = []
+ for (let e = 0; e < this.count; e++) {
+ const n = e * this.data.stride + this.offset
+ for (let e = 0; e < this.itemSize; e++) t.push(this.data.array[n + e])
+ }
+ return new Be(new this.array.constructor(t), this.itemSize, this.normalized)
+ }
+ return (
+ void 0 === t.interleavedBuffers && (t.interleavedBuffers = {}),
+ void 0 === t.interleavedBuffers[this.data.uuid] &&
+ (t.interleavedBuffers[this.data.uuid] = this.data.clone(t)),
+ new ts(
+ t.interleavedBuffers[this.data.uuid],
+ this.itemSize,
+ this.offset,
+ this.normalized,
+ )
+ )
+ }
+ toJSON(t) {
+ if (void 0 === t) {
+ console.log(
+ 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.',
+ )
+ const t = []
+ for (let e = 0; e < this.count; e++) {
+ const n = e * this.data.stride + this.offset
+ for (let e = 0; e < this.itemSize; e++) t.push(this.data.array[n + e])
+ }
+ return {
+ itemSize: this.itemSize,
+ type: this.array.constructor.name,
+ array: t,
+ normalized: this.normalized,
+ }
+ }
+ return (
+ void 0 === t.interleavedBuffers && (t.interleavedBuffers = {}),
+ void 0 === t.interleavedBuffers[this.data.uuid] &&
+ (t.interleavedBuffers[this.data.uuid] = this.data.toJSON(t)),
+ {
+ isInterleavedBufferAttribute: !0,
+ itemSize: this.itemSize,
+ data: this.data.uuid,
+ offset: this.offset,
+ normalized: this.normalized,
+ }
+ )
+ }
+ }
+ ts.prototype.isInterleavedBufferAttribute = !0
+ class es extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'SpriteMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.rotation = 0),
+ (this.sizeAttenuation = !0),
+ (this.transparent = !0),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.map = t.map),
+ (this.alphaMap = t.alphaMap),
+ (this.rotation = t.rotation),
+ (this.sizeAttenuation = t.sizeAttenuation),
+ this
+ )
+ }
+ }
+ let ns
+ es.prototype.isSpriteMaterial = !0
+ const is = new ut(),
+ rs = new ut(),
+ ss = new ut(),
+ as = new tt(),
+ os = new tt(),
+ ls = new Vt(),
+ cs = new ut(),
+ hs = new ut(),
+ us = new ut(),
+ ds = new tt(),
+ ps = new tt(),
+ ms = new tt()
+ class fs extends pe {
+ constructor(t) {
+ if ((super(), (this.type = 'Sprite'), void 0 === ns)) {
+ ns = new Je()
+ const t = new Float32Array([
+ -0.5, -0.5, 0, 0, 0, 0.5, -0.5, 0, 1, 0, 0.5, 0.5, 0, 1, 1, -0.5, 0.5, 0, 0, 1,
+ ]),
+ e = new Kr(t, 5)
+ ns.setIndex([0, 1, 2, 0, 2, 3]),
+ ns.setAttribute('position', new ts(e, 3, 0, !1)),
+ ns.setAttribute('uv', new ts(e, 2, 3, !1))
+ }
+ ;(this.geometry = ns),
+ (this.material = void 0 !== t ? t : new es()),
+ (this.center = new tt(0.5, 0.5))
+ }
+ raycast(t, e) {
+ null === t.camera &&
+ console.error(
+ 'THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.',
+ ),
+ rs.setFromMatrixScale(this.matrixWorld),
+ ls.copy(t.camera.matrixWorld),
+ this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse, this.matrixWorld),
+ ss.setFromMatrixPosition(this.modelViewMatrix),
+ t.camera.isPerspectiveCamera &&
+ !1 === this.material.sizeAttenuation &&
+ rs.multiplyScalar(-ss.z)
+ const n = this.material.rotation
+ let i, r
+ 0 !== n && ((r = Math.cos(n)), (i = Math.sin(n)))
+ const s = this.center
+ gs(cs.set(-0.5, -0.5, 0), ss, s, rs, i, r),
+ gs(hs.set(0.5, -0.5, 0), ss, s, rs, i, r),
+ gs(us.set(0.5, 0.5, 0), ss, s, rs, i, r),
+ ds.set(0, 0),
+ ps.set(1, 0),
+ ms.set(1, 1)
+ let a = t.ray.intersectTriangle(cs, hs, us, !1, is)
+ if (
+ null === a &&
+ (gs(hs.set(-0.5, 0.5, 0), ss, s, rs, i, r),
+ ps.set(0, 1),
+ (a = t.ray.intersectTriangle(cs, us, hs, !1, is)),
+ null === a)
+ )
+ return
+ const o = t.ray.origin.distanceTo(is)
+ o < t.near ||
+ o > t.far ||
+ e.push({
+ distance: o,
+ point: is.clone(),
+ uv: Se.getUV(is, cs, hs, us, ds, ps, ms, new tt()),
+ face: null,
+ object: this,
+ })
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ void 0 !== t.center && this.center.copy(t.center),
+ (this.material = t.material),
+ this
+ )
+ }
+ }
+ function gs(t, e, n, i, r, s) {
+ as.subVectors(t, n).addScalar(0.5).multiply(i),
+ void 0 !== r ? ((os.x = s * as.x - r * as.y), (os.y = r * as.x + s * as.y)) : os.copy(as),
+ t.copy(e),
+ (t.x += os.x),
+ (t.y += os.y),
+ t.applyMatrix4(ls)
+ }
+ fs.prototype.isSprite = !0
+ const vs = new ut(),
+ ys = new ot(),
+ xs = new ot(),
+ _s = new ut(),
+ bs = new Vt()
+ class Ms extends mn {
+ constructor(t, e) {
+ super(t, e),
+ (this.type = 'SkinnedMesh'),
+ (this.bindMode = 'attached'),
+ (this.bindMatrix = new Vt()),
+ (this.bindMatrixInverse = new Vt())
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.bindMode = t.bindMode),
+ this.bindMatrix.copy(t.bindMatrix),
+ this.bindMatrixInverse.copy(t.bindMatrixInverse),
+ (this.skeleton = t.skeleton),
+ this
+ )
+ }
+ bind(t, e) {
+ ;(this.skeleton = t),
+ void 0 === e &&
+ (this.updateMatrixWorld(!0),
+ this.skeleton.calculateInverses(),
+ (e = this.matrixWorld)),
+ this.bindMatrix.copy(e),
+ this.bindMatrixInverse.copy(e).invert()
+ }
+ pose() {
+ this.skeleton.pose()
+ }
+ normalizeSkinWeights() {
+ const t = new ot(),
+ e = this.geometry.attributes.skinWeight
+ for (let n = 0, i = e.count; n < i; n++) {
+ ;(t.x = e.getX(n)), (t.y = e.getY(n)), (t.z = e.getZ(n)), (t.w = e.getW(n))
+ const i = 1 / t.manhattanLength()
+ i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0), e.setXYZW(n, t.x, t.y, t.z, t.w)
+ }
+ }
+ updateMatrixWorld(t) {
+ super.updateMatrixWorld(t),
+ 'attached' === this.bindMode
+ ? this.bindMatrixInverse.copy(this.matrixWorld).invert()
+ : 'detached' === this.bindMode
+ ? this.bindMatrixInverse.copy(this.bindMatrix).invert()
+ : console.warn('THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode)
+ }
+ boneTransform(t, e) {
+ const n = this.skeleton,
+ i = this.geometry
+ ys.fromBufferAttribute(i.attributes.skinIndex, t),
+ xs.fromBufferAttribute(i.attributes.skinWeight, t),
+ vs.fromBufferAttribute(i.attributes.position, t).applyMatrix4(this.bindMatrix),
+ e.set(0, 0, 0)
+ for (let r = 0; r < 4; r++) {
+ const t = xs.getComponent(r)
+ if (0 !== t) {
+ const i = ys.getComponent(r)
+ bs.multiplyMatrices(n.bones[i].matrixWorld, n.boneInverses[i]),
+ e.addScaledVector(_s.copy(vs).applyMatrix4(bs), t)
+ }
+ }
+ return e.applyMatrix4(this.bindMatrixInverse)
+ }
+ }
+ Ms.prototype.isSkinnedMesh = !0
+ class ws extends pe {
+ constructor() {
+ super(), (this.type = 'Bone')
+ }
+ }
+ ws.prototype.isBone = !0
+ class Ss extends st {
+ constructor(t = null, e = 1, n = 1, i, r, s, a, o, l = 1003, c = 1003, h, u) {
+ super(null, s, a, o, l, c, i, r, h, u),
+ (this.image = { data: t, width: e, height: n }),
+ (this.magFilter = l),
+ (this.minFilter = c),
+ (this.generateMipmaps = !1),
+ (this.flipY = !1),
+ (this.unpackAlignment = 1),
+ (this.needsUpdate = !0)
+ }
+ }
+ Ss.prototype.isDataTexture = !0
+ const Ts = new Vt(),
+ Es = new Vt(),
+ Ls = [],
+ As = new mn()
+ class Rs extends mn {
+ constructor(t, e, n) {
+ super(t, e),
+ (this.instanceMatrix = new Be(new Float32Array(16 * n), 16)),
+ (this.instanceColor = null),
+ (this.count = n),
+ (this.frustumCulled = !1)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.instanceMatrix.copy(t.instanceMatrix),
+ null !== t.instanceColor && (this.instanceColor = t.instanceColor.clone()),
+ (this.count = t.count),
+ this
+ )
+ }
+ getColorAt(t, e) {
+ e.fromArray(this.instanceColor.array, 3 * t)
+ }
+ getMatrixAt(t, e) {
+ e.fromArray(this.instanceMatrix.array, 16 * t)
+ }
+ raycast(t, e) {
+ const n = this.matrixWorld,
+ i = this.count
+ if (
+ ((As.geometry = this.geometry), (As.material = this.material), void 0 !== As.material)
+ )
+ for (let r = 0; r < i; r++) {
+ this.getMatrixAt(r, Ts),
+ Es.multiplyMatrices(n, Ts),
+ (As.matrixWorld = Es),
+ As.raycast(t, Ls)
+ for (let t = 0, n = Ls.length; t < n; t++) {
+ const n = Ls[t]
+ ;(n.instanceId = r), (n.object = this), e.push(n)
+ }
+ Ls.length = 0
+ }
+ }
+ setColorAt(t, e) {
+ null === this.instanceColor &&
+ (this.instanceColor = new Be(new Float32Array(3 * this.count), 3)),
+ e.toArray(this.instanceColor.array, 3 * t)
+ }
+ setMatrixAt(t, e) {
+ e.toArray(this.instanceMatrix.array, 16 * t)
+ }
+ updateMorphTargets() {}
+ dispose() {
+ this.dispatchEvent({ type: 'dispose' })
+ }
+ }
+ Rs.prototype.isInstancedMesh = !0
+ class Cs extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'LineBasicMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.linewidth = 1),
+ (this.linecap = 'round'),
+ (this.linejoin = 'round'),
+ (this.morphTargets = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.linewidth = t.linewidth),
+ (this.linecap = t.linecap),
+ (this.linejoin = t.linejoin),
+ (this.morphTargets = t.morphTargets),
+ this
+ )
+ }
+ }
+ Cs.prototype.isLineBasicMaterial = !0
+ const Ps = new ut(),
+ Ds = new ut(),
+ Is = new Vt(),
+ Ns = new Gt(),
+ zs = new It()
+ class Os extends pe {
+ constructor(t = new Je(), e = new Cs()) {
+ super(),
+ (this.type = 'Line'),
+ (this.geometry = t),
+ (this.material = e),
+ this.updateMorphTargets()
+ }
+ copy(t) {
+ return super.copy(t), (this.material = t.material), (this.geometry = t.geometry), this
+ }
+ computeLineDistances() {
+ const t = this.geometry
+ if (t.isBufferGeometry)
+ if (null === t.index) {
+ const e = t.attributes.position,
+ n = [0]
+ for (let t = 1, i = e.count; t < i; t++)
+ Ps.fromBufferAttribute(e, t - 1),
+ Ds.fromBufferAttribute(e, t),
+ (n[t] = n[t - 1]),
+ (n[t] += Ps.distanceTo(Ds))
+ t.setAttribute('lineDistance', new He(n, 1))
+ } else
+ console.warn(
+ 'THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.',
+ )
+ else
+ t.isGeometry &&
+ console.error(
+ 'THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ return this
+ }
+ raycast(t, e) {
+ const n = this.geometry,
+ i = this.matrixWorld,
+ r = t.params.Line.threshold,
+ s = n.drawRange
+ if (
+ (null === n.boundingSphere && n.computeBoundingSphere(),
+ zs.copy(n.boundingSphere),
+ zs.applyMatrix4(i),
+ (zs.radius += r),
+ !1 === t.ray.intersectsSphere(zs))
+ )
+ return
+ Is.copy(i).invert(), Ns.copy(t.ray).applyMatrix4(Is)
+ const a = r / ((this.scale.x + this.scale.y + this.scale.z) / 3),
+ o = a * a,
+ l = new ut(),
+ c = new ut(),
+ h = new ut(),
+ u = new ut(),
+ d = this.isLineSegments ? 2 : 1
+ if (n.isBufferGeometry) {
+ const i = n.index,
+ r = n.attributes.position
+ if (null !== i) {
+ for (
+ let n = Math.max(0, s.start), a = Math.min(i.count, s.start + s.count) - 1;
+ n < a;
+ n += d
+ ) {
+ const s = i.getX(n),
+ a = i.getX(n + 1)
+ l.fromBufferAttribute(r, s), c.fromBufferAttribute(r, a)
+ if (Ns.distanceSqToSegment(l, c, u, h) > o) continue
+ u.applyMatrix4(this.matrixWorld)
+ const d = t.ray.origin.distanceTo(u)
+ d < t.near ||
+ d > t.far ||
+ e.push({
+ distance: d,
+ point: h.clone().applyMatrix4(this.matrixWorld),
+ index: n,
+ face: null,
+ faceIndex: null,
+ object: this,
+ })
+ }
+ } else {
+ for (
+ let n = Math.max(0, s.start), i = Math.min(r.count, s.start + s.count) - 1;
+ n < i;
+ n += d
+ ) {
+ l.fromBufferAttribute(r, n), c.fromBufferAttribute(r, n + 1)
+ if (Ns.distanceSqToSegment(l, c, u, h) > o) continue
+ u.applyMatrix4(this.matrixWorld)
+ const i = t.ray.origin.distanceTo(u)
+ i < t.near ||
+ i > t.far ||
+ e.push({
+ distance: i,
+ point: h.clone().applyMatrix4(this.matrixWorld),
+ index: n,
+ face: null,
+ faceIndex: null,
+ object: this,
+ })
+ }
+ }
+ } else
+ n.isGeometry &&
+ console.error(
+ 'THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ updateMorphTargets() {
+ const t = this.geometry
+ if (t.isBufferGeometry) {
+ const e = t.morphAttributes,
+ n = Object.keys(e)
+ if (n.length > 0) {
+ const t = e[n[0]]
+ if (void 0 !== t) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (let e = 0, n = t.length; e < n; e++) {
+ const n = t[e].name || String(e)
+ this.morphTargetInfluences.push(0), (this.morphTargetDictionary[n] = e)
+ }
+ }
+ }
+ } else {
+ const e = t.morphTargets
+ void 0 !== e &&
+ e.length > 0 &&
+ console.error(
+ 'THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ }
+ }
+ Os.prototype.isLine = !0
+ const Bs = new ut(),
+ Fs = new ut()
+ class Us extends Os {
+ constructor(t, e) {
+ super(t, e), (this.type = 'LineSegments')
+ }
+ computeLineDistances() {
+ const t = this.geometry
+ if (t.isBufferGeometry)
+ if (null === t.index) {
+ const e = t.attributes.position,
+ n = []
+ for (let t = 0, i = e.count; t < i; t += 2)
+ Bs.fromBufferAttribute(e, t),
+ Fs.fromBufferAttribute(e, t + 1),
+ (n[t] = 0 === t ? 0 : n[t - 1]),
+ (n[t + 1] = n[t] + Bs.distanceTo(Fs))
+ t.setAttribute('lineDistance', new He(n, 1))
+ } else
+ console.warn(
+ 'THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.',
+ )
+ else
+ t.isGeometry &&
+ console.error(
+ 'THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ return this
+ }
+ }
+ Us.prototype.isLineSegments = !0
+ class Hs extends Os {
+ constructor(t, e) {
+ super(t, e), (this.type = 'LineLoop')
+ }
+ }
+ Hs.prototype.isLineLoop = !0
+ class Gs extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'PointsMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.map = null),
+ (this.alphaMap = null),
+ (this.size = 1),
+ (this.sizeAttenuation = !0),
+ (this.morphTargets = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.map = t.map),
+ (this.alphaMap = t.alphaMap),
+ (this.size = t.size),
+ (this.sizeAttenuation = t.sizeAttenuation),
+ (this.morphTargets = t.morphTargets),
+ this
+ )
+ }
+ }
+ Gs.prototype.isPointsMaterial = !0
+ const Vs = new Vt(),
+ ks = new Gt(),
+ Ws = new It(),
+ js = new ut()
+ class qs extends pe {
+ constructor(t = new Je(), e = new Gs()) {
+ super(),
+ (this.type = 'Points'),
+ (this.geometry = t),
+ (this.material = e),
+ this.updateMorphTargets()
+ }
+ copy(t) {
+ return super.copy(t), (this.material = t.material), (this.geometry = t.geometry), this
+ }
+ raycast(t, e) {
+ const n = this.geometry,
+ i = this.matrixWorld,
+ r = t.params.Points.threshold,
+ s = n.drawRange
+ if (
+ (null === n.boundingSphere && n.computeBoundingSphere(),
+ Ws.copy(n.boundingSphere),
+ Ws.applyMatrix4(i),
+ (Ws.radius += r),
+ !1 === t.ray.intersectsSphere(Ws))
+ )
+ return
+ Vs.copy(i).invert(), ks.copy(t.ray).applyMatrix4(Vs)
+ const a = r / ((this.scale.x + this.scale.y + this.scale.z) / 3),
+ o = a * a
+ if (n.isBufferGeometry) {
+ const r = n.index,
+ a = n.attributes.position
+ if (null !== r) {
+ for (
+ let n = Math.max(0, s.start), l = Math.min(r.count, s.start + s.count);
+ n < l;
+ n++
+ ) {
+ const s = r.getX(n)
+ js.fromBufferAttribute(a, s), Xs(js, s, o, i, t, e, this)
+ }
+ } else {
+ for (
+ let n = Math.max(0, s.start), r = Math.min(a.count, s.start + s.count);
+ n < r;
+ n++
+ )
+ js.fromBufferAttribute(a, n), Xs(js, n, o, i, t, e, this)
+ }
+ } else
+ console.error(
+ 'THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ updateMorphTargets() {
+ const t = this.geometry
+ if (t.isBufferGeometry) {
+ const e = t.morphAttributes,
+ n = Object.keys(e)
+ if (n.length > 0) {
+ const t = e[n[0]]
+ if (void 0 !== t) {
+ ;(this.morphTargetInfluences = []), (this.morphTargetDictionary = {})
+ for (let e = 0, n = t.length; e < n; e++) {
+ const n = t[e].name || String(e)
+ this.morphTargetInfluences.push(0), (this.morphTargetDictionary[n] = e)
+ }
+ }
+ }
+ } else {
+ const e = t.morphTargets
+ void 0 !== e &&
+ e.length > 0 &&
+ console.error(
+ 'THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.',
+ )
+ }
+ }
+ }
+ function Xs(t, e, n, i, r, s, a) {
+ const o = ks.distanceSqToPoint(t)
+ if (o < n) {
+ const n = new ut()
+ ks.closestPointToPoint(t, n), n.applyMatrix4(i)
+ const l = r.ray.origin.distanceTo(n)
+ if (l < r.near || l > r.far) return
+ s.push({
+ distance: l,
+ distanceToRay: Math.sqrt(o),
+ point: n,
+ index: e,
+ face: null,
+ object: a,
+ })
+ }
+ }
+ qs.prototype.isPoints = !0
+ ;(class extends st {
+ constructor(t, e, n, i, r, s, a, o, l) {
+ super(t, e, n, i, r, s, a, o, l),
+ (this.format = void 0 !== a ? a : T),
+ (this.minFilter = void 0 !== s ? s : v),
+ (this.magFilter = void 0 !== r ? r : v),
+ (this.generateMipmaps = !1)
+ const c = this
+ 'requestVideoFrameCallback' in t &&
+ t.requestVideoFrameCallback(function e() {
+ ;(c.needsUpdate = !0), t.requestVideoFrameCallback(e)
+ })
+ }
+ clone() {
+ return new this.constructor(this.image).copy(this)
+ }
+ update() {
+ const t = this.image
+ !1 === 'requestVideoFrameCallback' in t &&
+ t.readyState >= t.HAVE_CURRENT_DATA &&
+ (this.needsUpdate = !0)
+ }
+ }.prototype.isVideoTexture = !0)
+ class Ys extends st {
+ constructor(t, e, n, i, r, s, a, o, l, c, h, u) {
+ super(null, s, a, o, l, c, i, r, h, u),
+ (this.image = { width: e, height: n }),
+ (this.mipmaps = t),
+ (this.flipY = !1),
+ (this.generateMipmaps = !1)
+ }
+ }
+ Ys.prototype.isCompressedTexture = !0
+ ;(class extends st {
+ constructor(t, e, n, i, r, s, a, o, l) {
+ super(t, e, n, i, r, s, a, o, l), (this.needsUpdate = !0)
+ }
+ }.prototype.isCanvasTexture = !0)
+ ;(class extends st {
+ constructor(t, e, n, i, r, s, a, o, l, c) {
+ if ((c = void 0 !== c ? c : L) !== L && c !== A)
+ throw new Error(
+ 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat',
+ )
+ void 0 === n && c === L && (n = _),
+ void 0 === n && c === A && (n = S),
+ super(null, i, r, s, a, o, c, n, l),
+ (this.image = { width: t, height: e }),
+ (this.magFilter = void 0 !== a ? a : m),
+ (this.minFilter = void 0 !== o ? o : m),
+ (this.flipY = !1),
+ (this.generateMipmaps = !1)
+ }
+ }.prototype.isDepthTexture = !0)
+ class Js extends Je {
+ constructor(t = 1, e = 1, n = 1, i = 8, r = 1, s = !1, a = 0, o = 2 * Math.PI) {
+ super(),
+ (this.type = 'CylinderGeometry'),
+ (this.parameters = {
+ radiusTop: t,
+ radiusBottom: e,
+ height: n,
+ radialSegments: i,
+ heightSegments: r,
+ openEnded: s,
+ thetaStart: a,
+ thetaLength: o,
+ })
+ const l = this
+ ;(i = Math.floor(i)), (r = Math.floor(r))
+ const c = [],
+ h = [],
+ u = [],
+ d = []
+ let p = 0
+ const m = [],
+ f = n / 2
+ let g = 0
+ function v(n) {
+ const r = p,
+ s = new tt(),
+ m = new ut()
+ let v = 0
+ const y = !0 === n ? t : e,
+ x = !0 === n ? 1 : -1
+ for (let t = 1; t <= i; t++) h.push(0, f * x, 0), u.push(0, x, 0), d.push(0.5, 0.5), p++
+ const _ = p
+ for (let t = 0; t <= i; t++) {
+ const e = (t / i) * o + a,
+ n = Math.cos(e),
+ r = Math.sin(e)
+ ;(m.x = y * r),
+ (m.y = f * x),
+ (m.z = y * n),
+ h.push(m.x, m.y, m.z),
+ u.push(0, x, 0),
+ (s.x = 0.5 * n + 0.5),
+ (s.y = 0.5 * r * x + 0.5),
+ d.push(s.x, s.y),
+ p++
+ }
+ for (let t = 0; t < i; t++) {
+ const e = r + t,
+ i = _ + t
+ !0 === n ? c.push(i, i + 1, e) : c.push(i + 1, i, e), (v += 3)
+ }
+ l.addGroup(g, v, !0 === n ? 1 : 2), (g += v)
+ }
+ !(function () {
+ const s = new ut(),
+ v = new ut()
+ let y = 0
+ const x = (e - t) / n
+ for (let l = 0; l <= r; l++) {
+ const c = [],
+ g = l / r,
+ y = g * (e - t) + t
+ for (let t = 0; t <= i; t++) {
+ const e = t / i,
+ r = e * o + a,
+ l = Math.sin(r),
+ m = Math.cos(r)
+ ;(v.x = y * l),
+ (v.y = -g * n + f),
+ (v.z = y * m),
+ h.push(v.x, v.y, v.z),
+ s.set(l, x, m).normalize(),
+ u.push(s.x, s.y, s.z),
+ d.push(e, 1 - g),
+ c.push(p++)
+ }
+ m.push(c)
+ }
+ for (let t = 0; t < i; t++)
+ for (let e = 0; e < r; e++) {
+ const n = m[e][t],
+ i = m[e + 1][t],
+ r = m[e + 1][t + 1],
+ s = m[e][t + 1]
+ c.push(n, i, s), c.push(i, r, s), (y += 6)
+ }
+ l.addGroup(g, y, 0), (g += y)
+ })(),
+ !1 === s && (t > 0 && v(!0), e > 0 && v(!1)),
+ this.setIndex(c),
+ this.setAttribute('position', new He(h, 3)),
+ this.setAttribute('normal', new He(u, 3)),
+ this.setAttribute('uv', new He(d, 2))
+ }
+ static fromJSON(t) {
+ return new Js(
+ t.radiusTop,
+ t.radiusBottom,
+ t.height,
+ t.radialSegments,
+ t.heightSegments,
+ t.openEnded,
+ t.thetaStart,
+ t.thetaLength,
+ )
+ }
+ }
+ class Zs extends Js {
+ constructor(t = 1, e = 1, n = 8, i = 1, r = !1, s = 0, a = 2 * Math.PI) {
+ super(0, t, e, n, i, r, s, a),
+ (this.type = 'ConeGeometry'),
+ (this.parameters = {
+ radius: t,
+ height: e,
+ radialSegments: n,
+ heightSegments: i,
+ openEnded: r,
+ thetaStart: s,
+ thetaLength: a,
+ })
+ }
+ static fromJSON(t) {
+ return new Zs(
+ t.radius,
+ t.height,
+ t.radialSegments,
+ t.heightSegments,
+ t.openEnded,
+ t.thetaStart,
+ t.thetaLength,
+ )
+ }
+ }
+ new ut(), new ut(), new ut(), new Se()
+ class Qs {
+ constructor() {
+ ;(this.type = 'Curve'), (this.arcLengthDivisions = 200)
+ }
+ getPoint() {
+ return console.warn('THREE.Curve: .getPoint() not implemented.'), null
+ }
+ getPointAt(t, e) {
+ const n = this.getUtoTmapping(t)
+ return this.getPoint(n, e)
+ }
+ getPoints(t = 5) {
+ const e = []
+ for (let n = 0; n <= t; n++) e.push(this.getPoint(n / t))
+ return e
+ }
+ getSpacedPoints(t = 5) {
+ const e = []
+ for (let n = 0; n <= t; n++) e.push(this.getPointAt(n / t))
+ return e
+ }
+ getLength() {
+ const t = this.getLengths()
+ return t[t.length - 1]
+ }
+ getLengths(t = this.arcLengthDivisions) {
+ if (this.cacheArcLengths && this.cacheArcLengths.length === t + 1 && !this.needsUpdate)
+ return this.cacheArcLengths
+ this.needsUpdate = !1
+ const e = []
+ let n,
+ i = this.getPoint(0),
+ r = 0
+ e.push(0)
+ for (let s = 1; s <= t; s++)
+ (n = this.getPoint(s / t)), (r += n.distanceTo(i)), e.push(r), (i = n)
+ return (this.cacheArcLengths = e), e
+ }
+ updateArcLengths() {
+ ;(this.needsUpdate = !0), this.getLengths()
+ }
+ getUtoTmapping(t, e) {
+ const n = this.getLengths()
+ let i = 0
+ const r = n.length
+ let s
+ s = e || t * n[r - 1]
+ let a,
+ o = 0,
+ l = r - 1
+ for (; o <= l; )
+ if (((i = Math.floor(o + (l - o) / 2)), (a = n[i] - s), a < 0)) o = i + 1
+ else {
+ if (!(a > 0)) {
+ l = i
+ break
+ }
+ l = i - 1
+ }
+ if (((i = l), n[i] === s)) return i / (r - 1)
+ const c = n[i]
+ return (i + (s - c) / (n[i + 1] - c)) / (r - 1)
+ }
+ getTangent(t, e) {
+ const n = 1e-4
+ let i = t - n,
+ r = t + n
+ i < 0 && (i = 0), r > 1 && (r = 1)
+ const s = this.getPoint(i),
+ a = this.getPoint(r),
+ o = e || (s.isVector2 ? new tt() : new ut())
+ return o.copy(a).sub(s).normalize(), o
+ }
+ getTangentAt(t, e) {
+ const n = this.getUtoTmapping(t)
+ return this.getTangent(n, e)
+ }
+ computeFrenetFrames(t, e) {
+ const n = new ut(),
+ i = [],
+ r = [],
+ s = [],
+ a = new ut(),
+ o = new Vt()
+ for (let d = 0; d <= t; d++) {
+ const e = d / t
+ ;(i[d] = this.getTangentAt(e, new ut())), i[d].normalize()
+ }
+ ;(r[0] = new ut()), (s[0] = new ut())
+ let l = Number.MAX_VALUE
+ const c = Math.abs(i[0].x),
+ h = Math.abs(i[0].y),
+ u = Math.abs(i[0].z)
+ c <= l && ((l = c), n.set(1, 0, 0)),
+ h <= l && ((l = h), n.set(0, 1, 0)),
+ u <= l && n.set(0, 0, 1),
+ a.crossVectors(i[0], n).normalize(),
+ r[0].crossVectors(i[0], a),
+ s[0].crossVectors(i[0], r[0])
+ for (let d = 1; d <= t; d++) {
+ if (
+ ((r[d] = r[d - 1].clone()),
+ (s[d] = s[d - 1].clone()),
+ a.crossVectors(i[d - 1], i[d]),
+ a.length() > Number.EPSILON)
+ ) {
+ a.normalize()
+ const t = Math.acos(J(i[d - 1].dot(i[d]), -1, 1))
+ r[d].applyMatrix4(o.makeRotationAxis(a, t))
+ }
+ s[d].crossVectors(i[d], r[d])
+ }
+ if (!0 === e) {
+ let e = Math.acos(J(r[0].dot(r[t]), -1, 1))
+ ;(e /= t), i[0].dot(a.crossVectors(r[0], r[t])) > 0 && (e = -e)
+ for (let n = 1; n <= t; n++)
+ r[n].applyMatrix4(o.makeRotationAxis(i[n], e * n)), s[n].crossVectors(i[n], r[n])
+ }
+ return { tangents: i, normals: r, binormals: s }
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return (this.arcLengthDivisions = t.arcLengthDivisions), this
+ }
+ toJSON() {
+ const t = { metadata: { version: 4.5, type: 'Curve', generator: 'Curve.toJSON' } }
+ return (t.arcLengthDivisions = this.arcLengthDivisions), (t.type = this.type), t
+ }
+ fromJSON(t) {
+ return (this.arcLengthDivisions = t.arcLengthDivisions), this
+ }
+ }
+ class Ks extends Qs {
+ constructor(t = 0, e = 0, n = 1, i = 1, r = 0, s = 2 * Math.PI, a = !1, o = 0) {
+ super(),
+ (this.type = 'EllipseCurve'),
+ (this.aX = t),
+ (this.aY = e),
+ (this.xRadius = n),
+ (this.yRadius = i),
+ (this.aStartAngle = r),
+ (this.aEndAngle = s),
+ (this.aClockwise = a),
+ (this.aRotation = o)
+ }
+ getPoint(t, e) {
+ const n = e || new tt(),
+ i = 2 * Math.PI
+ let r = this.aEndAngle - this.aStartAngle
+ const s = Math.abs(r) < Number.EPSILON
+ for (; r < 0; ) r += i
+ for (; r > i; ) r -= i
+ r < Number.EPSILON && (r = s ? 0 : i),
+ !0 !== this.aClockwise || s || (r === i ? (r = -i) : (r -= i))
+ const a = this.aStartAngle + t * r
+ let o = this.aX + this.xRadius * Math.cos(a),
+ l = this.aY + this.yRadius * Math.sin(a)
+ if (0 !== this.aRotation) {
+ const t = Math.cos(this.aRotation),
+ e = Math.sin(this.aRotation),
+ n = o - this.aX,
+ i = l - this.aY
+ ;(o = n * t - i * e + this.aX), (l = n * e + i * t + this.aY)
+ }
+ return n.set(o, l)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.aX = t.aX),
+ (this.aY = t.aY),
+ (this.xRadius = t.xRadius),
+ (this.yRadius = t.yRadius),
+ (this.aStartAngle = t.aStartAngle),
+ (this.aEndAngle = t.aEndAngle),
+ (this.aClockwise = t.aClockwise),
+ (this.aRotation = t.aRotation),
+ this
+ )
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.aX = this.aX),
+ (t.aY = this.aY),
+ (t.xRadius = this.xRadius),
+ (t.yRadius = this.yRadius),
+ (t.aStartAngle = this.aStartAngle),
+ (t.aEndAngle = this.aEndAngle),
+ (t.aClockwise = this.aClockwise),
+ (t.aRotation = this.aRotation),
+ t
+ )
+ }
+ fromJSON(t) {
+ return (
+ super.fromJSON(t),
+ (this.aX = t.aX),
+ (this.aY = t.aY),
+ (this.xRadius = t.xRadius),
+ (this.yRadius = t.yRadius),
+ (this.aStartAngle = t.aStartAngle),
+ (this.aEndAngle = t.aEndAngle),
+ (this.aClockwise = t.aClockwise),
+ (this.aRotation = t.aRotation),
+ this
+ )
+ }
+ }
+ Ks.prototype.isEllipseCurve = !0
+ class $s extends Ks {
+ constructor(t, e, n, i, r, s) {
+ super(t, e, n, n, i, r, s), (this.type = 'ArcCurve')
+ }
+ }
+ function ta() {
+ let t = 0,
+ e = 0,
+ n = 0,
+ i = 0
+ function r(r, s, a, o) {
+ ;(t = r), (e = a), (n = -3 * r + 3 * s - 2 * a - o), (i = 2 * r - 2 * s + a + o)
+ }
+ return {
+ initCatmullRom: function (t, e, n, i, s) {
+ r(e, n, s * (n - t), s * (i - e))
+ },
+ initNonuniformCatmullRom: function (t, e, n, i, s, a, o) {
+ let l = (e - t) / s - (n - t) / (s + a) + (n - e) / a,
+ c = (n - e) / a - (i - e) / (a + o) + (i - n) / o
+ ;(l *= a), (c *= a), r(e, n, l, c)
+ },
+ calc: function (r) {
+ const s = r * r
+ return t + e * r + n * s + i * (s * r)
+ },
+ }
+ }
+ $s.prototype.isArcCurve = !0
+ const ea = new ut(),
+ na = new ta(),
+ ia = new ta(),
+ ra = new ta()
+ class sa extends Qs {
+ constructor(t = [], e = !1, n = 'centripetal', i = 0.5) {
+ super(),
+ (this.type = 'CatmullRomCurve3'),
+ (this.points = t),
+ (this.closed = e),
+ (this.curveType = n),
+ (this.tension = i)
+ }
+ getPoint(t, e = new ut()) {
+ const n = e,
+ i = this.points,
+ r = i.length,
+ s = (r - (this.closed ? 0 : 1)) * t
+ let a,
+ o,
+ l = Math.floor(s),
+ c = s - l
+ this.closed
+ ? (l += l > 0 ? 0 : (Math.floor(Math.abs(l) / r) + 1) * r)
+ : 0 === c && l === r - 1 && ((l = r - 2), (c = 1)),
+ this.closed || l > 0
+ ? (a = i[(l - 1) % r])
+ : (ea.subVectors(i[0], i[1]).add(i[0]), (a = ea))
+ const h = i[l % r],
+ u = i[(l + 1) % r]
+ if (
+ (this.closed || l + 2 < r
+ ? (o = i[(l + 2) % r])
+ : (ea.subVectors(i[r - 1], i[r - 2]).add(i[r - 1]), (o = ea)),
+ 'centripetal' === this.curveType || 'chordal' === this.curveType)
+ ) {
+ const t = 'chordal' === this.curveType ? 0.5 : 0.25
+ let e = Math.pow(a.distanceToSquared(h), t),
+ n = Math.pow(h.distanceToSquared(u), t),
+ i = Math.pow(u.distanceToSquared(o), t)
+ n < 1e-4 && (n = 1),
+ e < 1e-4 && (e = n),
+ i < 1e-4 && (i = n),
+ na.initNonuniformCatmullRom(a.x, h.x, u.x, o.x, e, n, i),
+ ia.initNonuniformCatmullRom(a.y, h.y, u.y, o.y, e, n, i),
+ ra.initNonuniformCatmullRom(a.z, h.z, u.z, o.z, e, n, i)
+ } else
+ 'catmullrom' === this.curveType &&
+ (na.initCatmullRom(a.x, h.x, u.x, o.x, this.tension),
+ ia.initCatmullRom(a.y, h.y, u.y, o.y, this.tension),
+ ra.initCatmullRom(a.z, h.z, u.z, o.z, this.tension))
+ return n.set(na.calc(c), ia.calc(c), ra.calc(c)), n
+ }
+ copy(t) {
+ super.copy(t), (this.points = [])
+ for (let e = 0, n = t.points.length; e < n; e++) {
+ const n = t.points[e]
+ this.points.push(n.clone())
+ }
+ return (
+ (this.closed = t.closed),
+ (this.curveType = t.curveType),
+ (this.tension = t.tension),
+ this
+ )
+ }
+ toJSON() {
+ const t = super.toJSON()
+ t.points = []
+ for (let e = 0, n = this.points.length; e < n; e++) {
+ const n = this.points[e]
+ t.points.push(n.toArray())
+ }
+ return (
+ (t.closed = this.closed), (t.curveType = this.curveType), (t.tension = this.tension), t
+ )
+ }
+ fromJSON(t) {
+ super.fromJSON(t), (this.points = [])
+ for (let e = 0, n = t.points.length; e < n; e++) {
+ const n = t.points[e]
+ this.points.push(new ut().fromArray(n))
+ }
+ return (
+ (this.closed = t.closed),
+ (this.curveType = t.curveType),
+ (this.tension = t.tension),
+ this
+ )
+ }
+ }
+ function aa(t, e, n, i, r) {
+ const s = 0.5 * (i - e),
+ a = 0.5 * (r - n),
+ o = t * t
+ return (2 * n - 2 * i + s + a) * (t * o) + (-3 * n + 3 * i - 2 * s - a) * o + s * t + n
+ }
+ function oa(t, e, n, i) {
+ return (
+ (function (t, e) {
+ const n = 1 - t
+ return n * n * e
+ })(t, e) +
+ (function (t, e) {
+ return 2 * (1 - t) * t * e
+ })(t, n) +
+ (function (t, e) {
+ return t * t * e
+ })(t, i)
+ )
+ }
+ function la(t, e, n, i, r) {
+ return (
+ (function (t, e) {
+ const n = 1 - t
+ return n * n * n * e
+ })(t, e) +
+ (function (t, e) {
+ const n = 1 - t
+ return 3 * n * n * t * e
+ })(t, n) +
+ (function (t, e) {
+ return 3 * (1 - t) * t * t * e
+ })(t, i) +
+ (function (t, e) {
+ return t * t * t * e
+ })(t, r)
+ )
+ }
+ sa.prototype.isCatmullRomCurve3 = !0
+ class ca extends Qs {
+ constructor(t = new tt(), e = new tt(), n = new tt(), i = new tt()) {
+ super(),
+ (this.type = 'CubicBezierCurve'),
+ (this.v0 = t),
+ (this.v1 = e),
+ (this.v2 = n),
+ (this.v3 = i)
+ }
+ getPoint(t, e = new tt()) {
+ const n = e,
+ i = this.v0,
+ r = this.v1,
+ s = this.v2,
+ a = this.v3
+ return n.set(la(t, i.x, r.x, s.x, a.x), la(t, i.y, r.y, s.y, a.y)), n
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.v0.copy(t.v0),
+ this.v1.copy(t.v1),
+ this.v2.copy(t.v2),
+ this.v3.copy(t.v3),
+ this
+ )
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.v0 = this.v0.toArray()),
+ (t.v1 = this.v1.toArray()),
+ (t.v2 = this.v2.toArray()),
+ (t.v3 = this.v3.toArray()),
+ t
+ )
+ }
+ fromJSON(t) {
+ return (
+ super.fromJSON(t),
+ this.v0.fromArray(t.v0),
+ this.v1.fromArray(t.v1),
+ this.v2.fromArray(t.v2),
+ this.v3.fromArray(t.v3),
+ this
+ )
+ }
+ }
+ ca.prototype.isCubicBezierCurve = !0
+ class ha extends Qs {
+ constructor(t = new ut(), e = new ut(), n = new ut(), i = new ut()) {
+ super(),
+ (this.type = 'CubicBezierCurve3'),
+ (this.v0 = t),
+ (this.v1 = e),
+ (this.v2 = n),
+ (this.v3 = i)
+ }
+ getPoint(t, e = new ut()) {
+ const n = e,
+ i = this.v0,
+ r = this.v1,
+ s = this.v2,
+ a = this.v3
+ return (
+ n.set(la(t, i.x, r.x, s.x, a.x), la(t, i.y, r.y, s.y, a.y), la(t, i.z, r.z, s.z, a.z)),
+ n
+ )
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.v0.copy(t.v0),
+ this.v1.copy(t.v1),
+ this.v2.copy(t.v2),
+ this.v3.copy(t.v3),
+ this
+ )
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.v0 = this.v0.toArray()),
+ (t.v1 = this.v1.toArray()),
+ (t.v2 = this.v2.toArray()),
+ (t.v3 = this.v3.toArray()),
+ t
+ )
+ }
+ fromJSON(t) {
+ return (
+ super.fromJSON(t),
+ this.v0.fromArray(t.v0),
+ this.v1.fromArray(t.v1),
+ this.v2.fromArray(t.v2),
+ this.v3.fromArray(t.v3),
+ this
+ )
+ }
+ }
+ ha.prototype.isCubicBezierCurve3 = !0
+ class ua extends Qs {
+ constructor(t = new tt(), e = new tt()) {
+ super(), (this.type = 'LineCurve'), (this.v1 = t), (this.v2 = e)
+ }
+ getPoint(t, e = new tt()) {
+ const n = e
+ return (
+ 1 === t
+ ? n.copy(this.v2)
+ : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(t).add(this.v1)),
+ n
+ )
+ }
+ getPointAt(t, e) {
+ return this.getPoint(t, e)
+ }
+ getTangent(t, e) {
+ const n = e || new tt()
+ return n.copy(this.v2).sub(this.v1).normalize(), n
+ }
+ copy(t) {
+ return super.copy(t), this.v1.copy(t.v1), this.v2.copy(t.v2), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (t.v1 = this.v1.toArray()), (t.v2 = this.v2.toArray()), t
+ }
+ fromJSON(t) {
+ return super.fromJSON(t), this.v1.fromArray(t.v1), this.v2.fromArray(t.v2), this
+ }
+ }
+ ua.prototype.isLineCurve = !0
+ class da extends Qs {
+ constructor(t = new tt(), e = new tt(), n = new tt()) {
+ super(), (this.type = 'QuadraticBezierCurve'), (this.v0 = t), (this.v1 = e), (this.v2 = n)
+ }
+ getPoint(t, e = new tt()) {
+ const n = e,
+ i = this.v0,
+ r = this.v1,
+ s = this.v2
+ return n.set(oa(t, i.x, r.x, s.x), oa(t, i.y, r.y, s.y)), n
+ }
+ copy(t) {
+ return super.copy(t), this.v0.copy(t.v0), this.v1.copy(t.v1), this.v2.copy(t.v2), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.v0 = this.v0.toArray()), (t.v1 = this.v1.toArray()), (t.v2 = this.v2.toArray()), t
+ )
+ }
+ fromJSON(t) {
+ return (
+ super.fromJSON(t),
+ this.v0.fromArray(t.v0),
+ this.v1.fromArray(t.v1),
+ this.v2.fromArray(t.v2),
+ this
+ )
+ }
+ }
+ da.prototype.isQuadraticBezierCurve = !0
+ class pa extends Qs {
+ constructor(t = new ut(), e = new ut(), n = new ut()) {
+ super(),
+ (this.type = 'QuadraticBezierCurve3'),
+ (this.v0 = t),
+ (this.v1 = e),
+ (this.v2 = n)
+ }
+ getPoint(t, e = new ut()) {
+ const n = e,
+ i = this.v0,
+ r = this.v1,
+ s = this.v2
+ return n.set(oa(t, i.x, r.x, s.x), oa(t, i.y, r.y, s.y), oa(t, i.z, r.z, s.z)), n
+ }
+ copy(t) {
+ return super.copy(t), this.v0.copy(t.v0), this.v1.copy(t.v1), this.v2.copy(t.v2), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.v0 = this.v0.toArray()), (t.v1 = this.v1.toArray()), (t.v2 = this.v2.toArray()), t
+ )
+ }
+ fromJSON(t) {
+ return (
+ super.fromJSON(t),
+ this.v0.fromArray(t.v0),
+ this.v1.fromArray(t.v1),
+ this.v2.fromArray(t.v2),
+ this
+ )
+ }
+ }
+ pa.prototype.isQuadraticBezierCurve3 = !0
+ class ma extends Qs {
+ constructor(t = []) {
+ super(), (this.type = 'SplineCurve'), (this.points = t)
+ }
+ getPoint(t, e = new tt()) {
+ const n = e,
+ i = this.points,
+ r = (i.length - 1) * t,
+ s = Math.floor(r),
+ a = r - s,
+ o = i[0 === s ? s : s - 1],
+ l = i[s],
+ c = i[s > i.length - 2 ? i.length - 1 : s + 1],
+ h = i[s > i.length - 3 ? i.length - 1 : s + 2]
+ return n.set(aa(a, o.x, l.x, c.x, h.x), aa(a, o.y, l.y, c.y, h.y)), n
+ }
+ copy(t) {
+ super.copy(t), (this.points = [])
+ for (let e = 0, n = t.points.length; e < n; e++) {
+ const n = t.points[e]
+ this.points.push(n.clone())
+ }
+ return this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ t.points = []
+ for (let e = 0, n = this.points.length; e < n; e++) {
+ const n = this.points[e]
+ t.points.push(n.toArray())
+ }
+ return t
+ }
+ fromJSON(t) {
+ super.fromJSON(t), (this.points = [])
+ for (let e = 0, n = t.points.length; e < n; e++) {
+ const n = t.points[e]
+ this.points.push(new tt().fromArray(n))
+ }
+ return this
+ }
+ }
+ ma.prototype.isSplineCurve = !0
+ var fa = Object.freeze({
+ __proto__: null,
+ ArcCurve: $s,
+ CatmullRomCurve3: sa,
+ CubicBezierCurve: ca,
+ CubicBezierCurve3: ha,
+ EllipseCurve: Ks,
+ LineCurve: ua,
+ LineCurve3: class extends Qs {
+ constructor(t = new ut(), e = new ut()) {
+ super(),
+ (this.type = 'LineCurve3'),
+ (this.isLineCurve3 = !0),
+ (this.v1 = t),
+ (this.v2 = e)
+ }
+ getPoint(t, e = new ut()) {
+ const n = e
+ return (
+ 1 === t
+ ? n.copy(this.v2)
+ : (n.copy(this.v2).sub(this.v1), n.multiplyScalar(t).add(this.v1)),
+ n
+ )
+ }
+ getPointAt(t, e) {
+ return this.getPoint(t, e)
+ }
+ copy(t) {
+ return super.copy(t), this.v1.copy(t.v1), this.v2.copy(t.v2), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (t.v1 = this.v1.toArray()), (t.v2 = this.v2.toArray()), t
+ }
+ fromJSON(t) {
+ return super.fromJSON(t), this.v1.fromArray(t.v1), this.v2.fromArray(t.v2), this
+ }
+ },
+ QuadraticBezierCurve: da,
+ QuadraticBezierCurve3: pa,
+ SplineCurve: ma,
+ })
+ const ga = function (t, e, n = 2) {
+ const i = e && e.length,
+ r = i ? e[0] * n : t.length
+ let s = va(t, 0, r, n, !0)
+ const a = []
+ if (!s || s.next === s.prev) return a
+ let o, l, c, h, u, d, p
+ if (
+ (i &&
+ (s = (function (t, e, n, i) {
+ const r = []
+ let s, a, o, l, c
+ for (s = 0, a = e.length; s < a; s++)
+ (o = e[s] * i),
+ (l = s < a - 1 ? e[s + 1] * i : t.length),
+ (c = va(t, o, l, i, !1)),
+ c === c.next && (c.steiner = !0),
+ r.push(Aa(c))
+ for (r.sort(Sa), s = 0; s < r.length; s++) Ta(r[s], n), (n = ya(n, n.next))
+ return n
+ })(t, e, s, n)),
+ t.length > 80 * n)
+ ) {
+ ;(o = c = t[0]), (l = h = t[1])
+ for (let e = n; e < r; e += n)
+ (u = t[e]),
+ (d = t[e + 1]),
+ u < o && (o = u),
+ d < l && (l = d),
+ u > c && (c = u),
+ d > h && (h = d)
+ ;(p = Math.max(c - o, h - l)), (p = 0 !== p ? 1 / p : 0)
+ }
+ return xa(s, a, n, o, l, p), a
+ }
+ function va(t, e, n, i, r) {
+ let s, a
+ if (
+ r ===
+ (function (t, e, n, i) {
+ let r = 0
+ for (let s = e, a = n - i; s < n; s += i)
+ (r += (t[a] - t[s]) * (t[s + 1] + t[a + 1])), (a = s)
+ return r
+ })(t, e, n, i) >
+ 0
+ )
+ for (s = e; s < n; s += i) a = Fa(s, t[s], t[s + 1], a)
+ else for (s = n - i; s >= e; s -= i) a = Fa(s, t[s], t[s + 1], a)
+ return a && Da(a, a.next) && (Ua(a), (a = a.next)), a
+ }
+ function ya(t, e) {
+ if (!t) return t
+ e || (e = t)
+ let n,
+ i = t
+ do {
+ if (((n = !1), i.steiner || (!Da(i, i.next) && 0 !== Pa(i.prev, i, i.next)))) i = i.next
+ else {
+ if ((Ua(i), (i = e = i.prev), i === i.next)) break
+ n = !0
+ }
+ } while (n || i !== e)
+ return e
+ }
+ function xa(t, e, n, i, r, s, a) {
+ if (!t) return
+ !a &&
+ s &&
+ (function (t, e, n, i) {
+ let r = t
+ do {
+ null === r.z && (r.z = La(r.x, r.y, e, n, i)),
+ (r.prevZ = r.prev),
+ (r.nextZ = r.next),
+ (r = r.next)
+ } while (r !== t)
+ ;(r.prevZ.nextZ = null),
+ (r.prevZ = null),
+ (function (t) {
+ let e,
+ n,
+ i,
+ r,
+ s,
+ a,
+ o,
+ l,
+ c = 1
+ do {
+ for (n = t, t = null, s = null, a = 0; n; ) {
+ for (a++, i = n, o = 0, e = 0; e < c && (o++, (i = i.nextZ), i); e++);
+ for (l = c; o > 0 || (l > 0 && i); )
+ 0 !== o && (0 === l || !i || n.z <= i.z)
+ ? ((r = n), (n = n.nextZ), o--)
+ : ((r = i), (i = i.nextZ), l--),
+ s ? (s.nextZ = r) : (t = r),
+ (r.prevZ = s),
+ (s = r)
+ n = i
+ }
+ ;(s.nextZ = null), (c *= 2)
+ } while (a > 1)
+ })(r)
+ })(t, i, r, s)
+ let o,
+ l,
+ c = t
+ for (; t.prev !== t.next; )
+ if (((o = t.prev), (l = t.next), s ? ba(t, i, r, s) : _a(t)))
+ e.push(o.i / n), e.push(t.i / n), e.push(l.i / n), Ua(t), (t = l.next), (c = l.next)
+ else if ((t = l) === c) {
+ a
+ ? 1 === a
+ ? xa((t = Ma(ya(t), e, n)), e, n, i, r, s, 2)
+ : 2 === a && wa(t, e, n, i, r, s)
+ : xa(ya(t), e, n, i, r, s, 1)
+ break
+ }
+ }
+ function _a(t) {
+ const e = t.prev,
+ n = t,
+ i = t.next
+ if (Pa(e, n, i) >= 0) return !1
+ let r = t.next.next
+ for (; r !== t.prev; ) {
+ if (Ra(e.x, e.y, n.x, n.y, i.x, i.y, r.x, r.y) && Pa(r.prev, r, r.next) >= 0) return !1
+ r = r.next
+ }
+ return !0
+ }
+ function ba(t, e, n, i) {
+ const r = t.prev,
+ s = t,
+ a = t.next
+ if (Pa(r, s, a) >= 0) return !1
+ const o = r.x < s.x ? (r.x < a.x ? r.x : a.x) : s.x < a.x ? s.x : a.x,
+ l = r.y < s.y ? (r.y < a.y ? r.y : a.y) : s.y < a.y ? s.y : a.y,
+ c = r.x > s.x ? (r.x > a.x ? r.x : a.x) : s.x > a.x ? s.x : a.x,
+ h = r.y > s.y ? (r.y > a.y ? r.y : a.y) : s.y > a.y ? s.y : a.y,
+ u = La(o, l, e, n, i),
+ d = La(c, h, e, n, i)
+ let p = t.prevZ,
+ m = t.nextZ
+ for (; p && p.z >= u && m && m.z <= d; ) {
+ if (
+ p !== t.prev &&
+ p !== t.next &&
+ Ra(r.x, r.y, s.x, s.y, a.x, a.y, p.x, p.y) &&
+ Pa(p.prev, p, p.next) >= 0
+ )
+ return !1
+ if (
+ ((p = p.prevZ),
+ m !== t.prev &&
+ m !== t.next &&
+ Ra(r.x, r.y, s.x, s.y, a.x, a.y, m.x, m.y) &&
+ Pa(m.prev, m, m.next) >= 0)
+ )
+ return !1
+ m = m.nextZ
+ }
+ for (; p && p.z >= u; ) {
+ if (
+ p !== t.prev &&
+ p !== t.next &&
+ Ra(r.x, r.y, s.x, s.y, a.x, a.y, p.x, p.y) &&
+ Pa(p.prev, p, p.next) >= 0
+ )
+ return !1
+ p = p.prevZ
+ }
+ for (; m && m.z <= d; ) {
+ if (
+ m !== t.prev &&
+ m !== t.next &&
+ Ra(r.x, r.y, s.x, s.y, a.x, a.y, m.x, m.y) &&
+ Pa(m.prev, m, m.next) >= 0
+ )
+ return !1
+ m = m.nextZ
+ }
+ return !0
+ }
+ function Ma(t, e, n) {
+ let i = t
+ do {
+ const r = i.prev,
+ s = i.next.next
+ !Da(r, s) &&
+ Ia(r, i, i.next, s) &&
+ Oa(r, s) &&
+ Oa(s, r) &&
+ (e.push(r.i / n), e.push(i.i / n), e.push(s.i / n), Ua(i), Ua(i.next), (i = t = s)),
+ (i = i.next)
+ } while (i !== t)
+ return ya(i)
+ }
+ function wa(t, e, n, i, r, s) {
+ let a = t
+ do {
+ let t = a.next.next
+ for (; t !== a.prev; ) {
+ if (a.i !== t.i && Ca(a, t)) {
+ let o = Ba(a, t)
+ return (
+ (a = ya(a, a.next)),
+ (o = ya(o, o.next)),
+ xa(a, e, n, i, r, s),
+ void xa(o, e, n, i, r, s)
+ )
+ }
+ t = t.next
+ }
+ a = a.next
+ } while (a !== t)
+ }
+ function Sa(t, e) {
+ return t.x - e.x
+ }
+ function Ta(t, e) {
+ if (
+ (e = (function (t, e) {
+ let n = e
+ const i = t.x,
+ r = t.y
+ let s,
+ a = -1 / 0
+ do {
+ if (r <= n.y && r >= n.next.y && n.next.y !== n.y) {
+ const t = n.x + ((r - n.y) * (n.next.x - n.x)) / (n.next.y - n.y)
+ if (t <= i && t > a) {
+ if (((a = t), t === i)) {
+ if (r === n.y) return n
+ if (r === n.next.y) return n.next
+ }
+ s = n.x < n.next.x ? n : n.next
+ }
+ }
+ n = n.next
+ } while (n !== e)
+ if (!s) return null
+ if (i === a) return s
+ const o = s,
+ l = s.x,
+ c = s.y
+ let h,
+ u = 1 / 0
+ n = s
+ do {
+ i >= n.x &&
+ n.x >= l &&
+ i !== n.x &&
+ Ra(r < c ? i : a, r, l, c, r < c ? a : i, r, n.x, n.y) &&
+ ((h = Math.abs(r - n.y) / (i - n.x)),
+ Oa(n, t) &&
+ (h < u || (h === u && (n.x > s.x || (n.x === s.x && Ea(s, n))))) &&
+ ((s = n), (u = h))),
+ (n = n.next)
+ } while (n !== o)
+ return s
+ })(t, e))
+ ) {
+ const n = Ba(e, t)
+ ya(e, e.next), ya(n, n.next)
+ }
+ }
+ function Ea(t, e) {
+ return Pa(t.prev, t, e.prev) < 0 && Pa(e.next, t, t.next) < 0
+ }
+ function La(t, e, n, i, r) {
+ return (
+ (t =
+ 1431655765 &
+ ((t =
+ 858993459 &
+ ((t =
+ 252645135 & ((t = 16711935 & ((t = 32767 * (t - n) * r) | (t << 8))) | (t << 4))) |
+ (t << 2))) |
+ (t << 1))) |
+ ((e =
+ 1431655765 &
+ ((e =
+ 858993459 &
+ ((e =
+ 252645135 & ((e = 16711935 & ((e = 32767 * (e - i) * r) | (e << 8))) | (e << 4))) |
+ (e << 2))) |
+ (e << 1))) <<
+ 1)
+ )
+ }
+ function Aa(t) {
+ let e = t,
+ n = t
+ do {
+ ;(e.x < n.x || (e.x === n.x && e.y < n.y)) && (n = e), (e = e.next)
+ } while (e !== t)
+ return n
+ }
+ function Ra(t, e, n, i, r, s, a, o) {
+ return (
+ (r - a) * (e - o) - (t - a) * (s - o) >= 0 &&
+ (t - a) * (i - o) - (n - a) * (e - o) >= 0 &&
+ (n - a) * (s - o) - (r - a) * (i - o) >= 0
+ )
+ }
+ function Ca(t, e) {
+ return (
+ t.next.i !== e.i &&
+ t.prev.i !== e.i &&
+ !(function (t, e) {
+ let n = t
+ do {
+ if (
+ n.i !== t.i &&
+ n.next.i !== t.i &&
+ n.i !== e.i &&
+ n.next.i !== e.i &&
+ Ia(n, n.next, t, e)
+ )
+ return !0
+ n = n.next
+ } while (n !== t)
+ return !1
+ })(t, e) &&
+ ((Oa(t, e) &&
+ Oa(e, t) &&
+ (function (t, e) {
+ let n = t,
+ i = !1
+ const r = (t.x + e.x) / 2,
+ s = (t.y + e.y) / 2
+ do {
+ n.y > s !== n.next.y > s &&
+ n.next.y !== n.y &&
+ r < ((n.next.x - n.x) * (s - n.y)) / (n.next.y - n.y) + n.x &&
+ (i = !i),
+ (n = n.next)
+ } while (n !== t)
+ return i
+ })(t, e) &&
+ (Pa(t.prev, t, e.prev) || Pa(t, e.prev, e))) ||
+ (Da(t, e) && Pa(t.prev, t, t.next) > 0 && Pa(e.prev, e, e.next) > 0))
+ )
+ }
+ function Pa(t, e, n) {
+ return (e.y - t.y) * (n.x - e.x) - (e.x - t.x) * (n.y - e.y)
+ }
+ function Da(t, e) {
+ return t.x === e.x && t.y === e.y
+ }
+ function Ia(t, e, n, i) {
+ const r = za(Pa(t, e, n)),
+ s = za(Pa(t, e, i)),
+ a = za(Pa(n, i, t)),
+ o = za(Pa(n, i, e))
+ return (
+ (r !== s && a !== o) ||
+ !(0 !== r || !Na(t, n, e)) ||
+ !(0 !== s || !Na(t, i, e)) ||
+ !(0 !== a || !Na(n, t, i)) ||
+ !(0 !== o || !Na(n, e, i))
+ )
+ }
+ function Na(t, e, n) {
+ return (
+ e.x <= Math.max(t.x, n.x) &&
+ e.x >= Math.min(t.x, n.x) &&
+ e.y <= Math.max(t.y, n.y) &&
+ e.y >= Math.min(t.y, n.y)
+ )
+ }
+ function za(t) {
+ return t > 0 ? 1 : t < 0 ? -1 : 0
+ }
+ function Oa(t, e) {
+ return Pa(t.prev, t, t.next) < 0
+ ? Pa(t, e, t.next) >= 0 && Pa(t, t.prev, e) >= 0
+ : Pa(t, e, t.prev) < 0 || Pa(t, t.next, e) < 0
+ }
+ function Ba(t, e) {
+ const n = new Ha(t.i, t.x, t.y),
+ i = new Ha(e.i, e.x, e.y),
+ r = t.next,
+ s = e.prev
+ return (
+ (t.next = e),
+ (e.prev = t),
+ (n.next = r),
+ (r.prev = n),
+ (i.next = n),
+ (n.prev = i),
+ (s.next = i),
+ (i.prev = s),
+ i
+ )
+ }
+ function Fa(t, e, n, i) {
+ const r = new Ha(t, e, n)
+ return (
+ i
+ ? ((r.next = i.next), (r.prev = i), (i.next.prev = r), (i.next = r))
+ : ((r.prev = r), (r.next = r)),
+ r
+ )
+ }
+ function Ua(t) {
+ ;(t.next.prev = t.prev),
+ (t.prev.next = t.next),
+ t.prevZ && (t.prevZ.nextZ = t.nextZ),
+ t.nextZ && (t.nextZ.prevZ = t.prevZ)
+ }
+ function Ha(t, e, n) {
+ ;(this.i = t),
+ (this.x = e),
+ (this.y = n),
+ (this.prev = null),
+ (this.next = null),
+ (this.z = null),
+ (this.prevZ = null),
+ (this.nextZ = null),
+ (this.steiner = !1)
+ }
+ class Ga {
+ static area(t) {
+ const e = t.length
+ let n = 0
+ for (let i = e - 1, r = 0; r < e; i = r++) n += t[i].x * t[r].y - t[r].x * t[i].y
+ return 0.5 * n
+ }
+ static isClockWise(t) {
+ return Ga.area(t) < 0
+ }
+ static triangulateShape(t, e) {
+ const n = [],
+ i = [],
+ r = []
+ Va(t), ka(n, t)
+ let s = t.length
+ e.forEach(Va)
+ for (let o = 0; o < e.length; o++) i.push(s), (s += e[o].length), ka(n, e[o])
+ const a = ga(n, i)
+ for (let o = 0; o < a.length; o += 3) r.push(a.slice(o, o + 3))
+ return r
+ }
+ }
+ function Va(t) {
+ const e = t.length
+ e > 2 && t[e - 1].equals(t[0]) && t.pop()
+ }
+ function ka(t, e) {
+ for (let n = 0; n < e.length; n++) t.push(e[n].x), t.push(e[n].y)
+ }
+ class Wa extends Je {
+ constructor(t, e) {
+ super(),
+ (this.type = 'ExtrudeGeometry'),
+ (this.parameters = { shapes: t, options: e }),
+ (t = Array.isArray(t) ? t : [t])
+ const n = this,
+ i = [],
+ r = []
+ for (let a = 0, o = t.length; a < o; a++) {
+ s(t[a])
+ }
+ function s(t) {
+ const s = [],
+ a = void 0 !== e.curveSegments ? e.curveSegments : 12,
+ o = void 0 !== e.steps ? e.steps : 1
+ let l = void 0 !== e.depth ? e.depth : 100,
+ c = void 0 === e.bevelEnabled || e.bevelEnabled,
+ h = void 0 !== e.bevelThickness ? e.bevelThickness : 6,
+ u = void 0 !== e.bevelSize ? e.bevelSize : h - 2,
+ d = void 0 !== e.bevelOffset ? e.bevelOffset : 0,
+ p = void 0 !== e.bevelSegments ? e.bevelSegments : 3
+ const m = e.extrudePath,
+ f = void 0 !== e.UVGenerator ? e.UVGenerator : ja
+ void 0 !== e.amount &&
+ (console.warn('THREE.ExtrudeBufferGeometry: amount has been renamed to depth.'),
+ (l = e.amount))
+ let g,
+ v,
+ y,
+ x,
+ _,
+ b = !1
+ m &&
+ ((g = m.getSpacedPoints(o)),
+ (b = !0),
+ (c = !1),
+ (v = m.computeFrenetFrames(o, !1)),
+ (y = new ut()),
+ (x = new ut()),
+ (_ = new ut())),
+ c || ((p = 0), (h = 0), (u = 0), (d = 0))
+ const M = t.extractPoints(a)
+ let w = M.shape
+ const S = M.holes
+ if (!Ga.isClockWise(w)) {
+ w = w.reverse()
+ for (let t = 0, e = S.length; t < e; t++) {
+ const e = S[t]
+ Ga.isClockWise(e) && (S[t] = e.reverse())
+ }
+ }
+ const T = Ga.triangulateShape(w, S),
+ E = w
+ for (let e = 0, n = S.length; e < n; e++) {
+ const t = S[e]
+ w = w.concat(t)
+ }
+ function L(t, e, n) {
+ return (
+ e || console.error('THREE.ExtrudeGeometry: vec does not exist'),
+ e.clone().multiplyScalar(n).add(t)
+ )
+ }
+ const A = w.length,
+ R = T.length
+ function C(t, e, n) {
+ let i, r, s
+ const a = t.x - e.x,
+ o = t.y - e.y,
+ l = n.x - t.x,
+ c = n.y - t.y,
+ h = a * a + o * o,
+ u = a * c - o * l
+ if (Math.abs(u) > Number.EPSILON) {
+ const u = Math.sqrt(h),
+ d = Math.sqrt(l * l + c * c),
+ p = e.x - o / u,
+ m = e.y + a / u,
+ f = ((n.x - c / d - p) * c - (n.y + l / d - m) * l) / (a * c - o * l)
+ ;(i = p + a * f - t.x), (r = m + o * f - t.y)
+ const g = i * i + r * r
+ if (g <= 2) return new tt(i, r)
+ s = Math.sqrt(g / 2)
+ } else {
+ let t = !1
+ a > Number.EPSILON
+ ? l > Number.EPSILON && (t = !0)
+ : a < -Number.EPSILON
+ ? l < -Number.EPSILON && (t = !0)
+ : Math.sign(o) === Math.sign(c) && (t = !0),
+ t
+ ? ((i = -o), (r = a), (s = Math.sqrt(h)))
+ : ((i = a), (r = o), (s = Math.sqrt(h / 2)))
+ }
+ return new tt(i / s, r / s)
+ }
+ const P = []
+ for (let e = 0, n = E.length, i = n - 1, r = e + 1; e < n; e++, i++, r++)
+ i === n && (i = 0), r === n && (r = 0), (P[e] = C(E[e], E[i], E[r]))
+ const D = []
+ let I,
+ N = P.concat()
+ for (let e = 0, n = S.length; e < n; e++) {
+ const t = S[e]
+ I = []
+ for (let e = 0, n = t.length, i = n - 1, r = e + 1; e < n; e++, i++, r++)
+ i === n && (i = 0), r === n && (r = 0), (I[e] = C(t[e], t[i], t[r]))
+ D.push(I), (N = N.concat(I))
+ }
+ for (let e = 0; e < p; e++) {
+ const t = e / p,
+ n = h * Math.cos((t * Math.PI) / 2),
+ i = u * Math.sin((t * Math.PI) / 2) + d
+ for (let e = 0, r = E.length; e < r; e++) {
+ const t = L(E[e], P[e], i)
+ B(t.x, t.y, -n)
+ }
+ for (let e = 0, r = S.length; e < r; e++) {
+ const t = S[e]
+ I = D[e]
+ for (let e = 0, r = t.length; e < r; e++) {
+ const r = L(t[e], I[e], i)
+ B(r.x, r.y, -n)
+ }
+ }
+ }
+ const z = u + d
+ for (let e = 0; e < A; e++) {
+ const t = c ? L(w[e], N[e], z) : w[e]
+ b
+ ? (x.copy(v.normals[0]).multiplyScalar(t.x),
+ y.copy(v.binormals[0]).multiplyScalar(t.y),
+ _.copy(g[0]).add(x).add(y),
+ B(_.x, _.y, _.z))
+ : B(t.x, t.y, 0)
+ }
+ for (let e = 1; e <= o; e++)
+ for (let t = 0; t < A; t++) {
+ const n = c ? L(w[t], N[t], z) : w[t]
+ b
+ ? (x.copy(v.normals[e]).multiplyScalar(n.x),
+ y.copy(v.binormals[e]).multiplyScalar(n.y),
+ _.copy(g[e]).add(x).add(y),
+ B(_.x, _.y, _.z))
+ : B(n.x, n.y, (l / o) * e)
+ }
+ for (let e = p - 1; e >= 0; e--) {
+ const t = e / p,
+ n = h * Math.cos((t * Math.PI) / 2),
+ i = u * Math.sin((t * Math.PI) / 2) + d
+ for (let e = 0, r = E.length; e < r; e++) {
+ const t = L(E[e], P[e], i)
+ B(t.x, t.y, l + n)
+ }
+ for (let e = 0, r = S.length; e < r; e++) {
+ const t = S[e]
+ I = D[e]
+ for (let e = 0, r = t.length; e < r; e++) {
+ const r = L(t[e], I[e], i)
+ b ? B(r.x, r.y + g[o - 1].y, g[o - 1].x + n) : B(r.x, r.y, l + n)
+ }
+ }
+ }
+ function O(t, e) {
+ let n = t.length
+ for (; --n >= 0; ) {
+ const i = n
+ let r = n - 1
+ r < 0 && (r = t.length - 1)
+ for (let t = 0, n = o + 2 * p; t < n; t++) {
+ const n = A * t,
+ s = A * (t + 1)
+ U(e + i + n, e + r + n, e + r + s, e + i + s)
+ }
+ }
+ }
+ function B(t, e, n) {
+ s.push(t), s.push(e), s.push(n)
+ }
+ function F(t, e, r) {
+ H(t), H(e), H(r)
+ const s = i.length / 3,
+ a = f.generateTopUV(n, i, s - 3, s - 2, s - 1)
+ G(a[0]), G(a[1]), G(a[2])
+ }
+ function U(t, e, r, s) {
+ H(t), H(e), H(s), H(e), H(r), H(s)
+ const a = i.length / 3,
+ o = f.generateSideWallUV(n, i, a - 6, a - 3, a - 2, a - 1)
+ G(o[0]), G(o[1]), G(o[3]), G(o[1]), G(o[2]), G(o[3])
+ }
+ function H(t) {
+ i.push(s[3 * t + 0]), i.push(s[3 * t + 1]), i.push(s[3 * t + 2])
+ }
+ function G(t) {
+ r.push(t.x), r.push(t.y)
+ }
+ !(function () {
+ const t = i.length / 3
+ if (c) {
+ let t = 0,
+ e = A * t
+ for (let n = 0; n < R; n++) {
+ const t = T[n]
+ F(t[2] + e, t[1] + e, t[0] + e)
+ }
+ ;(t = o + 2 * p), (e = A * t)
+ for (let n = 0; n < R; n++) {
+ const t = T[n]
+ F(t[0] + e, t[1] + e, t[2] + e)
+ }
+ } else {
+ for (let t = 0; t < R; t++) {
+ const e = T[t]
+ F(e[2], e[1], e[0])
+ }
+ for (let t = 0; t < R; t++) {
+ const e = T[t]
+ F(e[0] + A * o, e[1] + A * o, e[2] + A * o)
+ }
+ }
+ n.addGroup(t, i.length / 3 - t, 0)
+ })(),
+ (function () {
+ const t = i.length / 3
+ let e = 0
+ O(E, e), (e += E.length)
+ for (let n = 0, i = S.length; n < i; n++) {
+ const t = S[n]
+ O(t, e), (e += t.length)
+ }
+ n.addGroup(t, i.length / 3 - t, 1)
+ })()
+ }
+ this.setAttribute('position', new He(i, 3)),
+ this.setAttribute('uv', new He(r, 2)),
+ this.computeVertexNormals()
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (function (t, e, n) {
+ if (((n.shapes = []), Array.isArray(t)))
+ for (let i = 0, r = t.length; i < r; i++) {
+ const e = t[i]
+ n.shapes.push(e.uuid)
+ }
+ else n.shapes.push(t.uuid)
+ void 0 !== e.extrudePath && (n.options.extrudePath = e.extrudePath.toJSON())
+ return n
+ })(this.parameters.shapes, this.parameters.options, t)
+ }
+ static fromJSON(t, e) {
+ const n = []
+ for (let r = 0, s = t.shapes.length; r < s; r++) {
+ const i = e[t.shapes[r]]
+ n.push(i)
+ }
+ const i = t.options.extrudePath
+ return (
+ void 0 !== i && (t.options.extrudePath = new fa[i.type]().fromJSON(i)),
+ new Wa(n, t.options)
+ )
+ }
+ }
+ const ja = {
+ generateTopUV: function (t, e, n, i, r) {
+ const s = e[3 * n],
+ a = e[3 * n + 1],
+ o = e[3 * i],
+ l = e[3 * i + 1],
+ c = e[3 * r],
+ h = e[3 * r + 1]
+ return [new tt(s, a), new tt(o, l), new tt(c, h)]
+ },
+ generateSideWallUV: function (t, e, n, i, r, s) {
+ const a = e[3 * n],
+ o = e[3 * n + 1],
+ l = e[3 * n + 2],
+ c = e[3 * i],
+ h = e[3 * i + 1],
+ u = e[3 * i + 2],
+ d = e[3 * r],
+ p = e[3 * r + 1],
+ m = e[3 * r + 2],
+ f = e[3 * s],
+ g = e[3 * s + 1],
+ v = e[3 * s + 2]
+ return Math.abs(o - h) < Math.abs(a - c)
+ ? [new tt(a, 1 - l), new tt(c, 1 - u), new tt(d, 1 - m), new tt(f, 1 - v)]
+ : [new tt(o, 1 - l), new tt(h, 1 - u), new tt(p, 1 - m), new tt(g, 1 - v)]
+ },
+ }
+ class qa extends Je {
+ constructor(t, e = 12) {
+ super(),
+ (this.type = 'ShapeGeometry'),
+ (this.parameters = { shapes: t, curveSegments: e })
+ const n = [],
+ i = [],
+ r = [],
+ s = []
+ let a = 0,
+ o = 0
+ if (!1 === Array.isArray(t)) l(t)
+ else for (let c = 0; c < t.length; c++) l(t[c]), this.addGroup(a, o, c), (a += o), (o = 0)
+ function l(t) {
+ const a = i.length / 3,
+ l = t.extractPoints(e)
+ let c = l.shape
+ const h = l.holes
+ !1 === Ga.isClockWise(c) && (c = c.reverse())
+ for (let e = 0, n = h.length; e < n; e++) {
+ const t = h[e]
+ !0 === Ga.isClockWise(t) && (h[e] = t.reverse())
+ }
+ const u = Ga.triangulateShape(c, h)
+ for (let e = 0, n = h.length; e < n; e++) {
+ const t = h[e]
+ c = c.concat(t)
+ }
+ for (let e = 0, n = c.length; e < n; e++) {
+ const t = c[e]
+ i.push(t.x, t.y, 0), r.push(0, 0, 1), s.push(t.x, t.y)
+ }
+ for (let e = 0, i = u.length; e < i; e++) {
+ const t = u[e],
+ i = t[0] + a,
+ r = t[1] + a,
+ s = t[2] + a
+ n.push(i, r, s), (o += 3)
+ }
+ }
+ this.setIndex(n),
+ this.setAttribute('position', new He(i, 3)),
+ this.setAttribute('normal', new He(r, 3)),
+ this.setAttribute('uv', new He(s, 2))
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (function (t, e) {
+ if (((e.shapes = []), Array.isArray(t)))
+ for (let n = 0, i = t.length; n < i; n++) {
+ const i = t[n]
+ e.shapes.push(i.uuid)
+ }
+ else e.shapes.push(t.uuid)
+ return e
+ })(this.parameters.shapes, t)
+ }
+ static fromJSON(t, e) {
+ const n = []
+ for (let i = 0, r = t.shapes.length; i < r; i++) {
+ const r = e[t.shapes[i]]
+ n.push(r)
+ }
+ return new qa(n, t.curveSegments)
+ }
+ }
+ class Xa extends Je {
+ constructor(t = 1, e = 8, n = 6, i = 0, r = 2 * Math.PI, s = 0, a = Math.PI) {
+ super(),
+ (this.type = 'SphereGeometry'),
+ (this.parameters = {
+ radius: t,
+ widthSegments: e,
+ heightSegments: n,
+ phiStart: i,
+ phiLength: r,
+ thetaStart: s,
+ thetaLength: a,
+ }),
+ (e = Math.max(3, Math.floor(e))),
+ (n = Math.max(2, Math.floor(n)))
+ const o = Math.min(s + a, Math.PI)
+ let l = 0
+ const c = [],
+ h = new ut(),
+ u = new ut(),
+ d = [],
+ p = [],
+ m = [],
+ f = []
+ for (let g = 0; g <= n; g++) {
+ const d = [],
+ v = g / n
+ let y = 0
+ 0 == g && 0 == s ? (y = 0.5 / e) : g == n && o == Math.PI && (y = -0.5 / e)
+ for (let n = 0; n <= e; n++) {
+ const o = n / e
+ ;(h.x = -t * Math.cos(i + o * r) * Math.sin(s + v * a)),
+ (h.y = t * Math.cos(s + v * a)),
+ (h.z = t * Math.sin(i + o * r) * Math.sin(s + v * a)),
+ p.push(h.x, h.y, h.z),
+ u.copy(h).normalize(),
+ m.push(u.x, u.y, u.z),
+ f.push(o + y, 1 - v),
+ d.push(l++)
+ }
+ c.push(d)
+ }
+ for (let g = 0; g < n; g++)
+ for (let t = 0; t < e; t++) {
+ const e = c[g][t + 1],
+ i = c[g][t],
+ r = c[g + 1][t],
+ a = c[g + 1][t + 1]
+ ;(0 !== g || s > 0) && d.push(e, i, a),
+ (g !== n - 1 || o < Math.PI) && d.push(i, r, a)
+ }
+ this.setIndex(d),
+ this.setAttribute('position', new He(p, 3)),
+ this.setAttribute('normal', new He(m, 3)),
+ this.setAttribute('uv', new He(f, 2))
+ }
+ static fromJSON(t) {
+ return new Xa(
+ t.radius,
+ t.widthSegments,
+ t.heightSegments,
+ t.phiStart,
+ t.phiLength,
+ t.thetaStart,
+ t.thetaLength,
+ )
+ }
+ }
+ class Ya extends Je {
+ constructor(t, e = 64, n = 1, i = 8, r = !1) {
+ super(),
+ (this.type = 'TubeGeometry'),
+ (this.parameters = {
+ path: t,
+ tubularSegments: e,
+ radius: n,
+ radialSegments: i,
+ closed: r,
+ })
+ const s = t.computeFrenetFrames(e, r)
+ ;(this.tangents = s.tangents), (this.normals = s.normals), (this.binormals = s.binormals)
+ const a = new ut(),
+ o = new ut(),
+ l = new tt()
+ let c = new ut()
+ const h = [],
+ u = [],
+ d = [],
+ p = []
+ function m(r) {
+ c = t.getPointAt(r / e, c)
+ const l = s.normals[r],
+ d = s.binormals[r]
+ for (let t = 0; t <= i; t++) {
+ const e = (t / i) * Math.PI * 2,
+ r = Math.sin(e),
+ s = -Math.cos(e)
+ ;(o.x = s * l.x + r * d.x),
+ (o.y = s * l.y + r * d.y),
+ (o.z = s * l.z + r * d.z),
+ o.normalize(),
+ u.push(o.x, o.y, o.z),
+ (a.x = c.x + n * o.x),
+ (a.y = c.y + n * o.y),
+ (a.z = c.z + n * o.z),
+ h.push(a.x, a.y, a.z)
+ }
+ }
+ !(function () {
+ for (let t = 0; t < e; t++) m(t)
+ m(!1 === r ? e : 0),
+ (function () {
+ for (let t = 0; t <= e; t++)
+ for (let n = 0; n <= i; n++) (l.x = t / e), (l.y = n / i), d.push(l.x, l.y)
+ })(),
+ (function () {
+ for (let t = 1; t <= e; t++)
+ for (let e = 1; e <= i; e++) {
+ const n = (i + 1) * (t - 1) + (e - 1),
+ r = (i + 1) * t + (e - 1),
+ s = (i + 1) * t + e,
+ a = (i + 1) * (t - 1) + e
+ p.push(n, r, a), p.push(r, s, a)
+ }
+ })()
+ })(),
+ this.setIndex(p),
+ this.setAttribute('position', new He(h, 3)),
+ this.setAttribute('normal', new He(u, 3)),
+ this.setAttribute('uv', new He(d, 2))
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (t.path = this.parameters.path.toJSON()), t
+ }
+ static fromJSON(t) {
+ return new Ya(
+ new fa[t.path.type]().fromJSON(t.path),
+ t.tubularSegments,
+ t.radius,
+ t.radialSegments,
+ t.closed,
+ )
+ }
+ }
+ class Ja extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'ShadowMaterial'),
+ (this.color = new Ie(0)),
+ (this.transparent = !0),
+ this.setValues(t)
+ }
+ copy(t) {
+ return super.copy(t), this.color.copy(t.color), this
+ }
+ }
+ Ja.prototype.isShadowMaterial = !0
+ class Za extends _n {
+ constructor(t) {
+ super(t), (this.type = 'RawShaderMaterial')
+ }
+ }
+ Za.prototype.isRawShaderMaterial = !0
+ class Qa extends Ee {
+ constructor(t) {
+ super(),
+ (this.defines = { STANDARD: '' }),
+ (this.type = 'MeshStandardMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.roughness = 1),
+ (this.metalness = 0),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Ie(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = 0),
+ (this.normalScale = new tt(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.roughnessMap = null),
+ (this.metalnessMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.envMapIntensity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.flatShading = !1),
+ (this.vertexTangents = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.defines = { STANDARD: '' }),
+ this.color.copy(t.color),
+ (this.roughness = t.roughness),
+ (this.metalness = t.metalness),
+ (this.map = t.map),
+ (this.lightMap = t.lightMap),
+ (this.lightMapIntensity = t.lightMapIntensity),
+ (this.aoMap = t.aoMap),
+ (this.aoMapIntensity = t.aoMapIntensity),
+ this.emissive.copy(t.emissive),
+ (this.emissiveMap = t.emissiveMap),
+ (this.emissiveIntensity = t.emissiveIntensity),
+ (this.bumpMap = t.bumpMap),
+ (this.bumpScale = t.bumpScale),
+ (this.normalMap = t.normalMap),
+ (this.normalMapType = t.normalMapType),
+ this.normalScale.copy(t.normalScale),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.roughnessMap = t.roughnessMap),
+ (this.metalnessMap = t.metalnessMap),
+ (this.alphaMap = t.alphaMap),
+ (this.envMap = t.envMap),
+ (this.envMapIntensity = t.envMapIntensity),
+ (this.refractionRatio = t.refractionRatio),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.wireframeLinecap = t.wireframeLinecap),
+ (this.wireframeLinejoin = t.wireframeLinejoin),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ (this.flatShading = t.flatShading),
+ (this.vertexTangents = t.vertexTangents),
+ this
+ )
+ }
+ }
+ Qa.prototype.isMeshStandardMaterial = !0
+ class Ka extends Qa {
+ constructor(t) {
+ super(),
+ (this.defines = { STANDARD: '', PHYSICAL: '' }),
+ (this.type = 'MeshPhysicalMaterial'),
+ (this.clearcoat = 0),
+ (this.clearcoatMap = null),
+ (this.clearcoatRoughness = 0),
+ (this.clearcoatRoughnessMap = null),
+ (this.clearcoatNormalScale = new tt(1, 1)),
+ (this.clearcoatNormalMap = null),
+ (this.reflectivity = 0.5),
+ Object.defineProperty(this, 'ior', {
+ get: function () {
+ return (1 + 0.4 * this.reflectivity) / (1 - 0.4 * this.reflectivity)
+ },
+ set: function (t) {
+ this.reflectivity = J((2.5 * (t - 1)) / (t + 1), 0, 1)
+ },
+ }),
+ (this.sheen = null),
+ (this.transmission = 0),
+ (this.transmissionMap = null),
+ (this.thickness = 0.01),
+ (this.thicknessMap = null),
+ (this.attenuationDistance = 0),
+ (this.attenuationColor = new Ie(1, 1, 1)),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.defines = { STANDARD: '', PHYSICAL: '' }),
+ (this.clearcoat = t.clearcoat),
+ (this.clearcoatMap = t.clearcoatMap),
+ (this.clearcoatRoughness = t.clearcoatRoughness),
+ (this.clearcoatRoughnessMap = t.clearcoatRoughnessMap),
+ (this.clearcoatNormalMap = t.clearcoatNormalMap),
+ this.clearcoatNormalScale.copy(t.clearcoatNormalScale),
+ (this.reflectivity = t.reflectivity),
+ t.sheen ? (this.sheen = (this.sheen || new Ie()).copy(t.sheen)) : (this.sheen = null),
+ (this.transmission = t.transmission),
+ (this.transmissionMap = t.transmissionMap),
+ (this.thickness = t.thickness),
+ (this.thicknessMap = t.thicknessMap),
+ (this.attenuationDistance = t.attenuationDistance),
+ this.attenuationColor.copy(t.attenuationColor),
+ this
+ )
+ }
+ }
+ Ka.prototype.isMeshPhysicalMaterial = !0
+ class $a extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshPhongMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.specular = new Ie(1118481)),
+ (this.shininess = 30),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Ie(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = 0),
+ (this.normalScale = new tt(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = 0),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.flatShading = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ this.specular.copy(t.specular),
+ (this.shininess = t.shininess),
+ (this.map = t.map),
+ (this.lightMap = t.lightMap),
+ (this.lightMapIntensity = t.lightMapIntensity),
+ (this.aoMap = t.aoMap),
+ (this.aoMapIntensity = t.aoMapIntensity),
+ this.emissive.copy(t.emissive),
+ (this.emissiveMap = t.emissiveMap),
+ (this.emissiveIntensity = t.emissiveIntensity),
+ (this.bumpMap = t.bumpMap),
+ (this.bumpScale = t.bumpScale),
+ (this.normalMap = t.normalMap),
+ (this.normalMapType = t.normalMapType),
+ this.normalScale.copy(t.normalScale),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.specularMap = t.specularMap),
+ (this.alphaMap = t.alphaMap),
+ (this.envMap = t.envMap),
+ (this.combine = t.combine),
+ (this.reflectivity = t.reflectivity),
+ (this.refractionRatio = t.refractionRatio),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.wireframeLinecap = t.wireframeLinecap),
+ (this.wireframeLinejoin = t.wireframeLinejoin),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ (this.flatShading = t.flatShading),
+ this
+ )
+ }
+ }
+ $a.prototype.isMeshPhongMaterial = !0
+ class to extends Ee {
+ constructor(t) {
+ super(),
+ (this.defines = { TOON: '' }),
+ (this.type = 'MeshToonMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.map = null),
+ (this.gradientMap = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Ie(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = 0),
+ (this.normalScale = new tt(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.alphaMap = null),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.map = t.map),
+ (this.gradientMap = t.gradientMap),
+ (this.lightMap = t.lightMap),
+ (this.lightMapIntensity = t.lightMapIntensity),
+ (this.aoMap = t.aoMap),
+ (this.aoMapIntensity = t.aoMapIntensity),
+ this.emissive.copy(t.emissive),
+ (this.emissiveMap = t.emissiveMap),
+ (this.emissiveIntensity = t.emissiveIntensity),
+ (this.bumpMap = t.bumpMap),
+ (this.bumpScale = t.bumpScale),
+ (this.normalMap = t.normalMap),
+ (this.normalMapType = t.normalMapType),
+ this.normalScale.copy(t.normalScale),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.alphaMap = t.alphaMap),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.wireframeLinecap = t.wireframeLinecap),
+ (this.wireframeLinejoin = t.wireframeLinejoin),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ this
+ )
+ }
+ }
+ to.prototype.isMeshToonMaterial = !0
+ class eo extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshNormalMaterial'),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = 0),
+ (this.normalScale = new tt(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.fog = !1),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.flatShading = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.bumpMap = t.bumpMap),
+ (this.bumpScale = t.bumpScale),
+ (this.normalMap = t.normalMap),
+ (this.normalMapType = t.normalMapType),
+ this.normalScale.copy(t.normalScale),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ (this.flatShading = t.flatShading),
+ this
+ )
+ }
+ }
+ eo.prototype.isMeshNormalMaterial = !0
+ class no extends Ee {
+ constructor(t) {
+ super(),
+ (this.type = 'MeshLambertMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.map = null),
+ (this.lightMap = null),
+ (this.lightMapIntensity = 1),
+ (this.aoMap = null),
+ (this.aoMapIntensity = 1),
+ (this.emissive = new Ie(0)),
+ (this.emissiveIntensity = 1),
+ (this.emissiveMap = null),
+ (this.specularMap = null),
+ (this.alphaMap = null),
+ (this.envMap = null),
+ (this.combine = 0),
+ (this.reflectivity = 1),
+ (this.refractionRatio = 0.98),
+ (this.wireframe = !1),
+ (this.wireframeLinewidth = 1),
+ (this.wireframeLinecap = 'round'),
+ (this.wireframeLinejoin = 'round'),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ this.color.copy(t.color),
+ (this.map = t.map),
+ (this.lightMap = t.lightMap),
+ (this.lightMapIntensity = t.lightMapIntensity),
+ (this.aoMap = t.aoMap),
+ (this.aoMapIntensity = t.aoMapIntensity),
+ this.emissive.copy(t.emissive),
+ (this.emissiveMap = t.emissiveMap),
+ (this.emissiveIntensity = t.emissiveIntensity),
+ (this.specularMap = t.specularMap),
+ (this.alphaMap = t.alphaMap),
+ (this.envMap = t.envMap),
+ (this.combine = t.combine),
+ (this.reflectivity = t.reflectivity),
+ (this.refractionRatio = t.refractionRatio),
+ (this.wireframe = t.wireframe),
+ (this.wireframeLinewidth = t.wireframeLinewidth),
+ (this.wireframeLinecap = t.wireframeLinecap),
+ (this.wireframeLinejoin = t.wireframeLinejoin),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ this
+ )
+ }
+ }
+ no.prototype.isMeshLambertMaterial = !0
+ class io extends Ee {
+ constructor(t) {
+ super(),
+ (this.defines = { MATCAP: '' }),
+ (this.type = 'MeshMatcapMaterial'),
+ (this.color = new Ie(16777215)),
+ (this.matcap = null),
+ (this.map = null),
+ (this.bumpMap = null),
+ (this.bumpScale = 1),
+ (this.normalMap = null),
+ (this.normalMapType = 0),
+ (this.normalScale = new tt(1, 1)),
+ (this.displacementMap = null),
+ (this.displacementScale = 1),
+ (this.displacementBias = 0),
+ (this.alphaMap = null),
+ (this.morphTargets = !1),
+ (this.morphNormals = !1),
+ (this.flatShading = !1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.defines = { MATCAP: '' }),
+ this.color.copy(t.color),
+ (this.matcap = t.matcap),
+ (this.map = t.map),
+ (this.bumpMap = t.bumpMap),
+ (this.bumpScale = t.bumpScale),
+ (this.normalMap = t.normalMap),
+ (this.normalMapType = t.normalMapType),
+ this.normalScale.copy(t.normalScale),
+ (this.displacementMap = t.displacementMap),
+ (this.displacementScale = t.displacementScale),
+ (this.displacementBias = t.displacementBias),
+ (this.alphaMap = t.alphaMap),
+ (this.morphTargets = t.morphTargets),
+ (this.morphNormals = t.morphNormals),
+ (this.flatShading = t.flatShading),
+ this
+ )
+ }
+ }
+ io.prototype.isMeshMatcapMaterial = !0
+ class ro extends Cs {
+ constructor(t) {
+ super(),
+ (this.type = 'LineDashedMaterial'),
+ (this.scale = 1),
+ (this.dashSize = 3),
+ (this.gapSize = 1),
+ this.setValues(t)
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.scale = t.scale),
+ (this.dashSize = t.dashSize),
+ (this.gapSize = t.gapSize),
+ this
+ )
+ }
+ }
+ ro.prototype.isLineDashedMaterial = !0
+ const so = {
+ arraySlice: function (t, e, n) {
+ return so.isTypedArray(t)
+ ? new t.constructor(t.subarray(e, void 0 !== n ? n : t.length))
+ : t.slice(e, n)
+ },
+ convertArray: function (t, e, n) {
+ return !t || (!n && t.constructor === e)
+ ? t
+ : 'number' === typeof e.BYTES_PER_ELEMENT
+ ? new e(t)
+ : Array.prototype.slice.call(t)
+ },
+ isTypedArray: function (t) {
+ return ArrayBuffer.isView(t) && !(t instanceof DataView)
+ },
+ getKeyframeOrder: function (t) {
+ const e = t.length,
+ n = new Array(e)
+ for (let i = 0; i !== e; ++i) n[i] = i
+ return (
+ n.sort(function (e, n) {
+ return t[e] - t[n]
+ }),
+ n
+ )
+ },
+ sortedArray: function (t, e, n) {
+ const i = t.length,
+ r = new t.constructor(i)
+ for (let s = 0, a = 0; a !== i; ++s) {
+ const i = n[s] * e
+ for (let n = 0; n !== e; ++n) r[a++] = t[i + n]
+ }
+ return r
+ },
+ flattenJSON: function (t, e, n, i) {
+ let r = 1,
+ s = t[0]
+ for (; void 0 !== s && void 0 === s[i]; ) s = t[r++]
+ if (void 0 === s) return
+ let a = s[i]
+ if (void 0 !== a)
+ if (Array.isArray(a))
+ do {
+ ;(a = s[i]), void 0 !== a && (e.push(s.time), n.push.apply(n, a)), (s = t[r++])
+ } while (void 0 !== s)
+ else if (void 0 !== a.toArray)
+ do {
+ ;(a = s[i]), void 0 !== a && (e.push(s.time), a.toArray(n, n.length)), (s = t[r++])
+ } while (void 0 !== s)
+ else
+ do {
+ ;(a = s[i]), void 0 !== a && (e.push(s.time), n.push(a)), (s = t[r++])
+ } while (void 0 !== s)
+ },
+ subclip: function (t, e, n, i, r = 30) {
+ const s = t.clone()
+ s.name = e
+ const a = []
+ for (let l = 0; l < s.tracks.length; ++l) {
+ const t = s.tracks[l],
+ e = t.getValueSize(),
+ o = [],
+ c = []
+ for (let s = 0; s < t.times.length; ++s) {
+ const a = t.times[s] * r
+ if (!(a < n || a >= i)) {
+ o.push(t.times[s])
+ for (let n = 0; n < e; ++n) c.push(t.values[s * e + n])
+ }
+ }
+ 0 !== o.length &&
+ ((t.times = so.convertArray(o, t.times.constructor)),
+ (t.values = so.convertArray(c, t.values.constructor)),
+ a.push(t))
+ }
+ s.tracks = a
+ let o = 1 / 0
+ for (let l = 0; l < s.tracks.length; ++l)
+ o > s.tracks[l].times[0] && (o = s.tracks[l].times[0])
+ for (let l = 0; l < s.tracks.length; ++l) s.tracks[l].shift(-1 * o)
+ return s.resetDuration(), s
+ },
+ makeClipAdditive: function (t, e = 0, n = t, i = 30) {
+ i <= 0 && (i = 30)
+ const r = n.tracks.length,
+ s = e / i
+ for (let a = 0; a < r; ++a) {
+ const e = n.tracks[a],
+ i = e.ValueTypeName
+ if ('bool' === i || 'string' === i) continue
+ const r = t.tracks.find(function (t) {
+ return t.name === e.name && t.ValueTypeName === i
+ })
+ if (void 0 === r) continue
+ let o = 0
+ const l = e.getValueSize()
+ e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline && (o = l / 3)
+ let c = 0
+ const h = r.getValueSize()
+ r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline && (c = h / 3)
+ const u = e.times.length - 1
+ let d
+ if (s <= e.times[0]) {
+ const t = o,
+ n = l - o
+ d = so.arraySlice(e.values, t, n)
+ } else if (s >= e.times[u]) {
+ const t = u * l + o,
+ n = t + l - o
+ d = so.arraySlice(e.values, t, n)
+ } else {
+ const t = e.createInterpolant(),
+ n = o,
+ i = l - o
+ t.evaluate(s), (d = so.arraySlice(t.resultBuffer, n, i))
+ }
+ if ('quaternion' === i) {
+ new ht().fromArray(d).normalize().conjugate().toArray(d)
+ }
+ const p = r.times.length
+ for (let t = 0; t < p; ++t) {
+ const e = t * h + c
+ if ('quaternion' === i) ht.multiplyQuaternionsFlat(r.values, e, d, 0, r.values, e)
+ else {
+ const t = h - 2 * c
+ for (let n = 0; n < t; ++n) r.values[e + n] -= d[n]
+ }
+ }
+ }
+ return (t.blendMode = 2501), t
+ },
+ }
+ class ao {
+ constructor(t, e, n, i) {
+ ;(this.parameterPositions = t),
+ (this._cachedIndex = 0),
+ (this.resultBuffer = void 0 !== i ? i : new e.constructor(n)),
+ (this.sampleValues = e),
+ (this.valueSize = n),
+ (this.settings = null),
+ (this.DefaultSettings_ = {})
+ }
+ evaluate(t) {
+ const e = this.parameterPositions
+ let n = this._cachedIndex,
+ i = e[n],
+ r = e[n - 1]
+ t: {
+ e: {
+ let s
+ n: {
+ i: if (!(t < i)) {
+ for (let s = n + 2; ; ) {
+ if (void 0 === i) {
+ if (t < r) break i
+ return (n = e.length), (this._cachedIndex = n), this.afterEnd_(n - 1, t, r)
+ }
+ if (n === s) break
+ if (((r = i), (i = e[++n]), t < i)) break e
+ }
+ s = e.length
+ break n
+ }
+ if (t >= r) break t
+ {
+ const a = e[1]
+ t < a && ((n = 2), (r = a))
+ for (let s = n - 2; ; ) {
+ if (void 0 === r) return (this._cachedIndex = 0), this.beforeStart_(0, t, i)
+ if (n === s) break
+ if (((i = r), (r = e[--n - 1]), t >= r)) break e
+ }
+ ;(s = n), (n = 0)
+ }
+ }
+ for (; n < s; ) {
+ const i = (n + s) >>> 1
+ t < e[i] ? (s = i) : (n = i + 1)
+ }
+ if (((i = e[n]), (r = e[n - 1]), void 0 === r))
+ return (this._cachedIndex = 0), this.beforeStart_(0, t, i)
+ if (void 0 === i)
+ return (n = e.length), (this._cachedIndex = n), this.afterEnd_(n - 1, r, t)
+ }
+ ;(this._cachedIndex = n), this.intervalChanged_(n, r, i)
+ }
+ return this.interpolate_(n, r, t, i)
+ }
+ getSettings_() {
+ return this.settings || this.DefaultSettings_
+ }
+ copySampleValue_(t) {
+ const e = this.resultBuffer,
+ n = this.sampleValues,
+ i = this.valueSize,
+ r = t * i
+ for (let s = 0; s !== i; ++s) e[s] = n[r + s]
+ return e
+ }
+ interpolate_() {
+ throw new Error('call to abstract method')
+ }
+ intervalChanged_() {}
+ }
+ ;(ao.prototype.beforeStart_ = ao.prototype.copySampleValue_),
+ (ao.prototype.afterEnd_ = ao.prototype.copySampleValue_)
+ class oo extends ao {
+ constructor(t, e, n, i) {
+ super(t, e, n, i),
+ (this._weightPrev = -0),
+ (this._offsetPrev = -0),
+ (this._weightNext = -0),
+ (this._offsetNext = -0),
+ (this.DefaultSettings_ = { endingStart: D, endingEnd: D })
+ }
+ intervalChanged_(t, e, n) {
+ const i = this.parameterPositions
+ let r = t - 2,
+ s = t + 1,
+ a = i[r],
+ o = i[s]
+ if (void 0 === a)
+ switch (this.getSettings_().endingStart) {
+ case I:
+ ;(r = t), (a = 2 * e - n)
+ break
+ case N:
+ ;(r = i.length - 2), (a = e + i[r] - i[r + 1])
+ break
+ default:
+ ;(r = t), (a = n)
+ }
+ if (void 0 === o)
+ switch (this.getSettings_().endingEnd) {
+ case I:
+ ;(s = t), (o = 2 * n - e)
+ break
+ case N:
+ ;(s = 1), (o = n + i[1] - i[0])
+ break
+ default:
+ ;(s = t - 1), (o = e)
+ }
+ const l = 0.5 * (n - e),
+ c = this.valueSize
+ ;(this._weightPrev = l / (e - a)),
+ (this._weightNext = l / (o - n)),
+ (this._offsetPrev = r * c),
+ (this._offsetNext = s * c)
+ }
+ interpolate_(t, e, n, i) {
+ const r = this.resultBuffer,
+ s = this.sampleValues,
+ a = this.valueSize,
+ o = t * a,
+ l = o - a,
+ c = this._offsetPrev,
+ h = this._offsetNext,
+ u = this._weightPrev,
+ d = this._weightNext,
+ p = (n - e) / (i - e),
+ m = p * p,
+ f = m * p,
+ g = -u * f + 2 * u * m - u * p,
+ v = (1 + u) * f + (-1.5 - 2 * u) * m + (-0.5 + u) * p + 1,
+ y = (-1 - d) * f + (1.5 + d) * m + 0.5 * p,
+ x = d * f - d * m
+ for (let _ = 0; _ !== a; ++_)
+ r[_] = g * s[c + _] + v * s[l + _] + y * s[o + _] + x * s[h + _]
+ return r
+ }
+ }
+ class lo extends ao {
+ constructor(t, e, n, i) {
+ super(t, e, n, i)
+ }
+ interpolate_(t, e, n, i) {
+ const r = this.resultBuffer,
+ s = this.sampleValues,
+ a = this.valueSize,
+ o = t * a,
+ l = o - a,
+ c = (n - e) / (i - e),
+ h = 1 - c
+ for (let u = 0; u !== a; ++u) r[u] = s[l + u] * h + s[o + u] * c
+ return r
+ }
+ }
+ class co extends ao {
+ constructor(t, e, n, i) {
+ super(t, e, n, i)
+ }
+ interpolate_(t) {
+ return this.copySampleValue_(t - 1)
+ }
+ }
+ class ho {
+ constructor(t, e, n, i) {
+ if (void 0 === t) throw new Error('THREE.KeyframeTrack: track name is undefined')
+ if (void 0 === e || 0 === e.length)
+ throw new Error('THREE.KeyframeTrack: no keyframes in track named ' + t)
+ ;(this.name = t),
+ (this.times = so.convertArray(e, this.TimeBufferType)),
+ (this.values = so.convertArray(n, this.ValueBufferType)),
+ this.setInterpolation(i || this.DefaultInterpolation)
+ }
+ static toJSON(t) {
+ const e = t.constructor
+ let n
+ if (e.toJSON !== this.toJSON) n = e.toJSON(t)
+ else {
+ n = {
+ name: t.name,
+ times: so.convertArray(t.times, Array),
+ values: so.convertArray(t.values, Array),
+ }
+ const e = t.getInterpolation()
+ e !== t.DefaultInterpolation && (n.interpolation = e)
+ }
+ return (n.type = t.ValueTypeName), n
+ }
+ InterpolantFactoryMethodDiscrete(t) {
+ return new co(this.times, this.values, this.getValueSize(), t)
+ }
+ InterpolantFactoryMethodLinear(t) {
+ return new lo(this.times, this.values, this.getValueSize(), t)
+ }
+ InterpolantFactoryMethodSmooth(t) {
+ return new oo(this.times, this.values, this.getValueSize(), t)
+ }
+ setInterpolation(t) {
+ let e
+ switch (t) {
+ case R:
+ e = this.InterpolantFactoryMethodDiscrete
+ break
+ case C:
+ e = this.InterpolantFactoryMethodLinear
+ break
+ case P:
+ e = this.InterpolantFactoryMethodSmooth
+ }
+ if (void 0 === e) {
+ const e =
+ 'unsupported interpolation for ' +
+ this.ValueTypeName +
+ ' keyframe track named ' +
+ this.name
+ if (void 0 === this.createInterpolant) {
+ if (t === this.DefaultInterpolation) throw new Error(e)
+ this.setInterpolation(this.DefaultInterpolation)
+ }
+ return console.warn('THREE.KeyframeTrack:', e), this
+ }
+ return (this.createInterpolant = e), this
+ }
+ getInterpolation() {
+ switch (this.createInterpolant) {
+ case this.InterpolantFactoryMethodDiscrete:
+ return R
+ case this.InterpolantFactoryMethodLinear:
+ return C
+ case this.InterpolantFactoryMethodSmooth:
+ return P
+ }
+ }
+ getValueSize() {
+ return this.values.length / this.times.length
+ }
+ shift(t) {
+ if (0 !== t) {
+ const e = this.times
+ for (let n = 0, i = e.length; n !== i; ++n) e[n] += t
+ }
+ return this
+ }
+ scale(t) {
+ if (1 !== t) {
+ const e = this.times
+ for (let n = 0, i = e.length; n !== i; ++n) e[n] *= t
+ }
+ return this
+ }
+ trim(t, e) {
+ const n = this.times,
+ i = n.length
+ let r = 0,
+ s = i - 1
+ for (; r !== i && n[r] < t; ) ++r
+ for (; -1 !== s && n[s] > e; ) --s
+ if ((++s, 0 !== r || s !== i)) {
+ r >= s && ((s = Math.max(s, 1)), (r = s - 1))
+ const t = this.getValueSize()
+ ;(this.times = so.arraySlice(n, r, s)),
+ (this.values = so.arraySlice(this.values, r * t, s * t))
+ }
+ return this
+ }
+ validate() {
+ let t = !0
+ const e = this.getValueSize()
+ e - Math.floor(e) !== 0 &&
+ (console.error('THREE.KeyframeTrack: Invalid value size in track.', this), (t = !1))
+ const n = this.times,
+ i = this.values,
+ r = n.length
+ 0 === r && (console.error('THREE.KeyframeTrack: Track is empty.', this), (t = !1))
+ let s = null
+ for (let a = 0; a !== r; a++) {
+ const e = n[a]
+ if ('number' === typeof e && isNaN(e)) {
+ console.error('THREE.KeyframeTrack: Time is not a valid number.', this, a, e),
+ (t = !1)
+ break
+ }
+ if (null !== s && s > e) {
+ console.error('THREE.KeyframeTrack: Out of order keys.', this, a, e, s), (t = !1)
+ break
+ }
+ s = e
+ }
+ if (void 0 !== i && so.isTypedArray(i))
+ for (let a = 0, o = i.length; a !== o; ++a) {
+ const e = i[a]
+ if (isNaN(e)) {
+ console.error('THREE.KeyframeTrack: Value is not a valid number.', this, a, e),
+ (t = !1)
+ break
+ }
+ }
+ return t
+ }
+ optimize() {
+ const t = so.arraySlice(this.times),
+ e = so.arraySlice(this.values),
+ n = this.getValueSize(),
+ i = this.getInterpolation() === P,
+ r = t.length - 1
+ let s = 1
+ for (let a = 1; a < r; ++a) {
+ let r = !1
+ const o = t[a]
+ if (o !== t[a + 1] && (1 !== a || o !== t[0]))
+ if (i) r = !0
+ else {
+ const t = a * n,
+ i = t - n,
+ s = t + n
+ for (let a = 0; a !== n; ++a) {
+ const n = e[t + a]
+ if (n !== e[i + a] || n !== e[s + a]) {
+ r = !0
+ break
+ }
+ }
+ }
+ if (r) {
+ if (a !== s) {
+ t[s] = t[a]
+ const i = a * n,
+ r = s * n
+ for (let t = 0; t !== n; ++t) e[r + t] = e[i + t]
+ }
+ ++s
+ }
+ }
+ if (r > 0) {
+ t[s] = t[r]
+ for (let t = r * n, i = s * n, a = 0; a !== n; ++a) e[i + a] = e[t + a]
+ ++s
+ }
+ return (
+ s !== t.length
+ ? ((this.times = so.arraySlice(t, 0, s)), (this.values = so.arraySlice(e, 0, s * n)))
+ : ((this.times = t), (this.values = e)),
+ this
+ )
+ }
+ clone() {
+ const t = so.arraySlice(this.times, 0),
+ e = so.arraySlice(this.values, 0),
+ n = new (0, this.constructor)(this.name, t, e)
+ return (n.createInterpolant = this.createInterpolant), n
+ }
+ }
+ ;(ho.prototype.TimeBufferType = Float32Array),
+ (ho.prototype.ValueBufferType = Float32Array),
+ (ho.prototype.DefaultInterpolation = C)
+ class uo extends ho {}
+ ;(uo.prototype.ValueTypeName = 'bool'),
+ (uo.prototype.ValueBufferType = Array),
+ (uo.prototype.DefaultInterpolation = R),
+ (uo.prototype.InterpolantFactoryMethodLinear = void 0),
+ (uo.prototype.InterpolantFactoryMethodSmooth = void 0)
+ class po extends ho {}
+ po.prototype.ValueTypeName = 'color'
+ class mo extends ho {}
+ mo.prototype.ValueTypeName = 'number'
+ class fo extends ao {
+ constructor(t, e, n, i) {
+ super(t, e, n, i)
+ }
+ interpolate_(t, e, n, i) {
+ const r = this.resultBuffer,
+ s = this.sampleValues,
+ a = this.valueSize,
+ o = (n - e) / (i - e)
+ let l = t * a
+ for (let c = l + a; l !== c; l += 4) ht.slerpFlat(r, 0, s, l - a, s, l, o)
+ return r
+ }
+ }
+ class go extends ho {
+ InterpolantFactoryMethodLinear(t) {
+ return new fo(this.times, this.values, this.getValueSize(), t)
+ }
+ }
+ ;(go.prototype.ValueTypeName = 'quaternion'),
+ (go.prototype.DefaultInterpolation = C),
+ (go.prototype.InterpolantFactoryMethodSmooth = void 0)
+ class vo extends ho {}
+ ;(vo.prototype.ValueTypeName = 'string'),
+ (vo.prototype.ValueBufferType = Array),
+ (vo.prototype.DefaultInterpolation = R),
+ (vo.prototype.InterpolantFactoryMethodLinear = void 0),
+ (vo.prototype.InterpolantFactoryMethodSmooth = void 0)
+ class yo extends ho {}
+ yo.prototype.ValueTypeName = 'vector'
+ class xo {
+ constructor(t, e = -1, n, i = 2500) {
+ ;(this.name = t),
+ (this.tracks = n),
+ (this.duration = e),
+ (this.blendMode = i),
+ (this.uuid = Y()),
+ this.duration < 0 && this.resetDuration()
+ }
+ static parse(t) {
+ const e = [],
+ n = t.tracks,
+ i = 1 / (t.fps || 1)
+ for (let s = 0, a = n.length; s !== a; ++s) e.push(_o(n[s]).scale(i))
+ const r = new this(t.name, t.duration, e, t.blendMode)
+ return (r.uuid = t.uuid), r
+ }
+ static toJSON(t) {
+ const e = [],
+ n = t.tracks,
+ i = {
+ name: t.name,
+ duration: t.duration,
+ tracks: e,
+ uuid: t.uuid,
+ blendMode: t.blendMode,
+ }
+ for (let r = 0, s = n.length; r !== s; ++r) e.push(ho.toJSON(n[r]))
+ return i
+ }
+ static CreateFromMorphTargetSequence(t, e, n, i) {
+ const r = e.length,
+ s = []
+ for (let a = 0; a < r; a++) {
+ let t = [],
+ o = []
+ t.push((a + r - 1) % r, a, (a + 1) % r), o.push(0, 1, 0)
+ const l = so.getKeyframeOrder(t)
+ ;(t = so.sortedArray(t, 1, l)),
+ (o = so.sortedArray(o, 1, l)),
+ i || 0 !== t[0] || (t.push(r), o.push(o[0])),
+ s.push(new mo('.morphTargetInfluences[' + e[a].name + ']', t, o).scale(1 / n))
+ }
+ return new this(t, -1, s)
+ }
+ static findByName(t, e) {
+ let n = t
+ if (!Array.isArray(t)) {
+ const e = t
+ n = (e.geometry && e.geometry.animations) || e.animations
+ }
+ for (let i = 0; i < n.length; i++) if (n[i].name === e) return n[i]
+ return null
+ }
+ static CreateClipsFromMorphTargetSequences(t, e, n) {
+ const i = {},
+ r = /^([\w-]*?)([\d]+)$/
+ for (let a = 0, o = t.length; a < o; a++) {
+ const e = t[a],
+ n = e.name.match(r)
+ if (n && n.length > 1) {
+ const t = n[1]
+ let r = i[t]
+ r || (i[t] = r = []), r.push(e)
+ }
+ }
+ const s = []
+ for (const a in i) s.push(this.CreateFromMorphTargetSequence(a, i[a], e, n))
+ return s
+ }
+ static parseAnimation(t, e) {
+ if (!t)
+ return console.error('THREE.AnimationClip: No animation in JSONLoader data.'), null
+ const n = function (t, e, n, i, r) {
+ if (0 !== n.length) {
+ const s = [],
+ a = []
+ so.flattenJSON(n, s, a, i), 0 !== s.length && r.push(new t(e, s, a))
+ }
+ },
+ i = [],
+ r = t.name || 'default',
+ s = t.fps || 30,
+ a = t.blendMode
+ let o = t.length || -1
+ const l = t.hierarchy || []
+ for (let c = 0; c < l.length; c++) {
+ const t = l[c].keys
+ if (t && 0 !== t.length)
+ if (t[0].morphTargets) {
+ const e = {}
+ let n
+ for (n = 0; n < t.length; n++)
+ if (t[n].morphTargets)
+ for (let i = 0; i < t[n].morphTargets.length; i++) e[t[n].morphTargets[i]] = -1
+ for (const r in e) {
+ const e = [],
+ s = []
+ for (let i = 0; i !== t[n].morphTargets.length; ++i) {
+ const i = t[n]
+ e.push(i.time), s.push(i.morphTarget === r ? 1 : 0)
+ }
+ i.push(new mo('.morphTargetInfluence[' + r + ']', e, s))
+ }
+ o = e.length * (s || 1)
+ } else {
+ const r = '.bones[' + e[c].name + ']'
+ n(yo, r + '.position', t, 'pos', i),
+ n(go, r + '.quaternion', t, 'rot', i),
+ n(yo, r + '.scale', t, 'scl', i)
+ }
+ }
+ if (0 === i.length) return null
+ return new this(r, o, i, a)
+ }
+ resetDuration() {
+ let t = 0
+ for (let e = 0, n = this.tracks.length; e !== n; ++e) {
+ const n = this.tracks[e]
+ t = Math.max(t, n.times[n.times.length - 1])
+ }
+ return (this.duration = t), this
+ }
+ trim() {
+ for (let t = 0; t < this.tracks.length; t++) this.tracks[t].trim(0, this.duration)
+ return this
+ }
+ validate() {
+ let t = !0
+ for (let e = 0; e < this.tracks.length; e++) t = t && this.tracks[e].validate()
+ return t
+ }
+ optimize() {
+ for (let t = 0; t < this.tracks.length; t++) this.tracks[t].optimize()
+ return this
+ }
+ clone() {
+ const t = []
+ for (let e = 0; e < this.tracks.length; e++) t.push(this.tracks[e].clone())
+ return new this.constructor(this.name, this.duration, t, this.blendMode)
+ }
+ toJSON() {
+ return this.constructor.toJSON(this)
+ }
+ }
+ function _o(t) {
+ if (void 0 === t.type)
+ throw new Error('THREE.KeyframeTrack: track type undefined, can not parse')
+ const e = (function (t) {
+ switch (t.toLowerCase()) {
+ case 'scalar':
+ case 'double':
+ case 'float':
+ case 'number':
+ case 'integer':
+ return mo
+ case 'vector':
+ case 'vector2':
+ case 'vector3':
+ case 'vector4':
+ return yo
+ case 'color':
+ return po
+ case 'quaternion':
+ return go
+ case 'bool':
+ case 'boolean':
+ return uo
+ case 'string':
+ return vo
+ }
+ throw new Error('THREE.KeyframeTrack: Unsupported typeName: ' + t)
+ })(t.type)
+ if (void 0 === t.times) {
+ const e = [],
+ n = []
+ so.flattenJSON(t.keys, e, n, 'value'), (t.times = e), (t.values = n)
+ }
+ return void 0 !== e.parse ? e.parse(t) : new e(t.name, t.times, t.values, t.interpolation)
+ }
+ const bo = {
+ enabled: !1,
+ files: {},
+ add: function (t, e) {
+ !1 !== this.enabled && (this.files[t] = e)
+ },
+ get: function (t) {
+ if (!1 !== this.enabled) return this.files[t]
+ },
+ remove: function (t) {
+ delete this.files[t]
+ },
+ clear: function () {
+ this.files = {}
+ },
+ }
+ class Mo {
+ constructor(t, e, n) {
+ const i = this
+ let r,
+ s = !1,
+ a = 0,
+ o = 0
+ const l = []
+ ;(this.onStart = void 0),
+ (this.onLoad = t),
+ (this.onProgress = e),
+ (this.onError = n),
+ (this.itemStart = function (t) {
+ o++, !1 === s && void 0 !== i.onStart && i.onStart(t, a, o), (s = !0)
+ }),
+ (this.itemEnd = function (t) {
+ a++,
+ void 0 !== i.onProgress && i.onProgress(t, a, o),
+ a === o && ((s = !1), void 0 !== i.onLoad && i.onLoad())
+ }),
+ (this.itemError = function (t) {
+ void 0 !== i.onError && i.onError(t)
+ }),
+ (this.resolveURL = function (t) {
+ return r ? r(t) : t
+ }),
+ (this.setURLModifier = function (t) {
+ return (r = t), this
+ }),
+ (this.addHandler = function (t, e) {
+ return l.push(t, e), this
+ }),
+ (this.removeHandler = function (t) {
+ const e = l.indexOf(t)
+ return -1 !== e && l.splice(e, 2), this
+ }),
+ (this.getHandler = function (t) {
+ for (let e = 0, n = l.length; e < n; e += 2) {
+ const n = l[e],
+ i = l[e + 1]
+ if ((n.global && (n.lastIndex = 0), n.test(t))) return i
+ }
+ return null
+ })
+ }
+ }
+ const wo = new Mo()
+ class So {
+ constructor(t) {
+ ;(this.manager = void 0 !== t ? t : wo),
+ (this.crossOrigin = 'anonymous'),
+ (this.withCredentials = !1),
+ (this.path = ''),
+ (this.resourcePath = ''),
+ (this.requestHeader = {})
+ }
+ load() {}
+ loadAsync(t, e) {
+ const n = this
+ return new Promise(function (i, r) {
+ n.load(t, i, e, r)
+ })
+ }
+ parse() {}
+ setCrossOrigin(t) {
+ return (this.crossOrigin = t), this
+ }
+ setWithCredentials(t) {
+ return (this.withCredentials = t), this
+ }
+ setPath(t) {
+ return (this.path = t), this
+ }
+ setResourcePath(t) {
+ return (this.resourcePath = t), this
+ }
+ setRequestHeader(t) {
+ return (this.requestHeader = t), this
+ }
+ }
+ const To = {}
+ class Eo extends So {
+ constructor(t) {
+ super(t)
+ }
+ load(t, e, n, i) {
+ void 0 === t && (t = ''),
+ void 0 !== this.path && (t = this.path + t),
+ (t = this.manager.resolveURL(t))
+ const r = this,
+ s = bo.get(t)
+ if (void 0 !== s)
+ return (
+ r.manager.itemStart(t),
+ setTimeout(function () {
+ e && e(s), r.manager.itemEnd(t)
+ }, 0),
+ s
+ )
+ if (void 0 !== To[t]) return void To[t].push({ onLoad: e, onProgress: n, onError: i })
+ const a = t.match(/^data:(.*?)(;base64)?,(.*)$/)
+ let o
+ if (a) {
+ const n = a[1],
+ s = !!a[2]
+ let o = a[3]
+ ;(o = decodeURIComponent(o)), s && (o = atob(o))
+ try {
+ let i
+ const s = (this.responseType || '').toLowerCase()
+ switch (s) {
+ case 'arraybuffer':
+ case 'blob':
+ const t = new Uint8Array(o.length)
+ for (let n = 0; n < o.length; n++) t[n] = o.charCodeAt(n)
+ i = 'blob' === s ? new Blob([t.buffer], { type: n }) : t.buffer
+ break
+ case 'document':
+ const e = new DOMParser()
+ i = e.parseFromString(o, n)
+ break
+ case 'json':
+ i = JSON.parse(o)
+ break
+ default:
+ i = o
+ }
+ setTimeout(function () {
+ e && e(i), r.manager.itemEnd(t)
+ }, 0)
+ } catch (l) {
+ setTimeout(function () {
+ i && i(l), r.manager.itemError(t), r.manager.itemEnd(t)
+ }, 0)
+ }
+ } else {
+ ;(To[t] = []),
+ To[t].push({ onLoad: e, onProgress: n, onError: i }),
+ (o = new XMLHttpRequest()),
+ o.open('GET', t, !0),
+ o.addEventListener(
+ 'load',
+ function (e) {
+ const n = this.response,
+ i = To[t]
+ if ((delete To[t], 200 === this.status || 0 === this.status)) {
+ 0 === this.status && console.warn('THREE.FileLoader: HTTP Status 0 received.'),
+ bo.add(t, n)
+ for (let t = 0, e = i.length; t < e; t++) {
+ const e = i[t]
+ e.onLoad && e.onLoad(n)
+ }
+ r.manager.itemEnd(t)
+ } else {
+ for (let t = 0, n = i.length; t < n; t++) {
+ const n = i[t]
+ n.onError && n.onError(e)
+ }
+ r.manager.itemError(t), r.manager.itemEnd(t)
+ }
+ },
+ !1,
+ ),
+ o.addEventListener(
+ 'progress',
+ function (e) {
+ const n = To[t]
+ for (let t = 0, i = n.length; t < i; t++) {
+ const i = n[t]
+ i.onProgress && i.onProgress(e)
+ }
+ },
+ !1,
+ ),
+ o.addEventListener(
+ 'error',
+ function (e) {
+ const n = To[t]
+ delete To[t]
+ for (let t = 0, i = n.length; t < i; t++) {
+ const i = n[t]
+ i.onError && i.onError(e)
+ }
+ r.manager.itemError(t), r.manager.itemEnd(t)
+ },
+ !1,
+ ),
+ o.addEventListener(
+ 'abort',
+ function (e) {
+ const n = To[t]
+ delete To[t]
+ for (let t = 0, i = n.length; t < i; t++) {
+ const i = n[t]
+ i.onError && i.onError(e)
+ }
+ r.manager.itemError(t), r.manager.itemEnd(t)
+ },
+ !1,
+ ),
+ void 0 !== this.responseType && (o.responseType = this.responseType),
+ void 0 !== this.withCredentials && (o.withCredentials = this.withCredentials),
+ o.overrideMimeType &&
+ o.overrideMimeType(void 0 !== this.mimeType ? this.mimeType : 'text/plain')
+ for (const t in this.requestHeader) o.setRequestHeader(t, this.requestHeader[t])
+ o.send(null)
+ }
+ return r.manager.itemStart(t), o
+ }
+ setResponseType(t) {
+ return (this.responseType = t), this
+ }
+ setMimeType(t) {
+ return (this.mimeType = t), this
+ }
+ }
+ class Lo extends So {
+ constructor(t) {
+ super(t)
+ }
+ load(t, e, n, i) {
+ void 0 !== this.path && (t = this.path + t), (t = this.manager.resolveURL(t))
+ const r = this,
+ s = bo.get(t)
+ if (void 0 !== s)
+ return (
+ r.manager.itemStart(t),
+ setTimeout(function () {
+ e && e(s), r.manager.itemEnd(t)
+ }, 0),
+ s
+ )
+ const a = document.createElementNS('http://www.w3.org/1999/xhtml', 'img')
+ function o() {
+ a.removeEventListener('load', o, !1),
+ a.removeEventListener('error', l, !1),
+ bo.add(t, this),
+ e && e(this),
+ r.manager.itemEnd(t)
+ }
+ function l(e) {
+ a.removeEventListener('load', o, !1),
+ a.removeEventListener('error', l, !1),
+ i && i(e),
+ r.manager.itemError(t),
+ r.manager.itemEnd(t)
+ }
+ return (
+ a.addEventListener('load', o, !1),
+ a.addEventListener('error', l, !1),
+ 'data:' !== t.substr(0, 5) &&
+ void 0 !== this.crossOrigin &&
+ (a.crossOrigin = this.crossOrigin),
+ r.manager.itemStart(t),
+ (a.src = t),
+ a
+ )
+ }
+ }
+ class Ao extends So {
+ constructor(t) {
+ super(t)
+ }
+ load(t, e, n, i) {
+ const r = new Tn(),
+ s = new Lo(this.manager)
+ s.setCrossOrigin(this.crossOrigin), s.setPath(this.path)
+ let a = 0
+ function o(n) {
+ s.load(
+ t[n],
+ function (t) {
+ ;(r.images[n] = t), a++, 6 === a && ((r.needsUpdate = !0), e && e(r))
+ },
+ void 0,
+ i,
+ )
+ }
+ for (let l = 0; l < t.length; ++l) o(l)
+ return r
+ }
+ }
+ class Ro extends So {
+ constructor(t) {
+ super(t)
+ }
+ load(t, e, n, i) {
+ const r = new st(),
+ s = new Lo(this.manager)
+ return (
+ s.setCrossOrigin(this.crossOrigin),
+ s.setPath(this.path),
+ s.load(
+ t,
+ function (n) {
+ r.image = n
+ const i = t.search(/\.jpe?g($|\?)/i) > 0 || 0 === t.search(/^data\:image\/jpeg/)
+ ;(r.format = i ? T : E), (r.needsUpdate = !0), void 0 !== e && e(r)
+ },
+ n,
+ i,
+ ),
+ r
+ )
+ }
+ }
+ class Co extends Qs {
+ constructor() {
+ super(), (this.type = 'CurvePath'), (this.curves = []), (this.autoClose = !1)
+ }
+ add(t) {
+ this.curves.push(t)
+ }
+ closePath() {
+ const t = this.curves[0].getPoint(0),
+ e = this.curves[this.curves.length - 1].getPoint(1)
+ t.equals(e) || this.curves.push(new ua(e, t))
+ }
+ getPoint(t) {
+ const e = t * this.getLength(),
+ n = this.getCurveLengths()
+ let i = 0
+ for (; i < n.length; ) {
+ if (n[i] >= e) {
+ const t = n[i] - e,
+ r = this.curves[i],
+ s = r.getLength(),
+ a = 0 === s ? 0 : 1 - t / s
+ return r.getPointAt(a)
+ }
+ i++
+ }
+ return null
+ }
+ getLength() {
+ const t = this.getCurveLengths()
+ return t[t.length - 1]
+ }
+ updateArcLengths() {
+ ;(this.needsUpdate = !0), (this.cacheLengths = null), this.getCurveLengths()
+ }
+ getCurveLengths() {
+ if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
+ return this.cacheLengths
+ const t = []
+ let e = 0
+ for (let n = 0, i = this.curves.length; n < i; n++)
+ (e += this.curves[n].getLength()), t.push(e)
+ return (this.cacheLengths = t), t
+ }
+ getSpacedPoints(t = 40) {
+ const e = []
+ for (let n = 0; n <= t; n++) e.push(this.getPoint(n / t))
+ return this.autoClose && e.push(e[0]), e
+ }
+ getPoints(t = 12) {
+ const e = []
+ let n
+ for (let i = 0, r = this.curves; i < r.length; i++) {
+ const s = r[i],
+ a =
+ s && s.isEllipseCurve
+ ? 2 * t
+ : s && (s.isLineCurve || s.isLineCurve3)
+ ? 1
+ : s && s.isSplineCurve
+ ? t * s.points.length
+ : t,
+ o = s.getPoints(a)
+ for (let t = 0; t < o.length; t++) {
+ const i = o[t]
+ ;(n && n.equals(i)) || (e.push(i), (n = i))
+ }
+ }
+ return this.autoClose && e.length > 1 && !e[e.length - 1].equals(e[0]) && e.push(e[0]), e
+ }
+ copy(t) {
+ super.copy(t), (this.curves = [])
+ for (let e = 0, n = t.curves.length; e < n; e++) {
+ const n = t.curves[e]
+ this.curves.push(n.clone())
+ }
+ return (this.autoClose = t.autoClose), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ ;(t.autoClose = this.autoClose), (t.curves = [])
+ for (let e = 0, n = this.curves.length; e < n; e++) {
+ const n = this.curves[e]
+ t.curves.push(n.toJSON())
+ }
+ return t
+ }
+ fromJSON(t) {
+ super.fromJSON(t), (this.autoClose = t.autoClose), (this.curves = [])
+ for (let e = 0, n = t.curves.length; e < n; e++) {
+ const n = t.curves[e]
+ this.curves.push(new fa[n.type]().fromJSON(n))
+ }
+ return this
+ }
+ }
+ class Po extends Co {
+ constructor(t) {
+ super(), (this.type = 'Path'), (this.currentPoint = new tt()), t && this.setFromPoints(t)
+ }
+ setFromPoints(t) {
+ this.moveTo(t[0].x, t[0].y)
+ for (let e = 1, n = t.length; e < n; e++) this.lineTo(t[e].x, t[e].y)
+ return this
+ }
+ moveTo(t, e) {
+ return this.currentPoint.set(t, e), this
+ }
+ lineTo(t, e) {
+ const n = new ua(this.currentPoint.clone(), new tt(t, e))
+ return this.curves.push(n), this.currentPoint.set(t, e), this
+ }
+ quadraticCurveTo(t, e, n, i) {
+ const r = new da(this.currentPoint.clone(), new tt(t, e), new tt(n, i))
+ return this.curves.push(r), this.currentPoint.set(n, i), this
+ }
+ bezierCurveTo(t, e, n, i, r, s) {
+ const a = new ca(this.currentPoint.clone(), new tt(t, e), new tt(n, i), new tt(r, s))
+ return this.curves.push(a), this.currentPoint.set(r, s), this
+ }
+ splineThru(t) {
+ const e = [this.currentPoint.clone()].concat(t),
+ n = new ma(e)
+ return this.curves.push(n), this.currentPoint.copy(t[t.length - 1]), this
+ }
+ arc(t, e, n, i, r, s) {
+ const a = this.currentPoint.x,
+ o = this.currentPoint.y
+ return this.absarc(t + a, e + o, n, i, r, s), this
+ }
+ absarc(t, e, n, i, r, s) {
+ return this.absellipse(t, e, n, n, i, r, s), this
+ }
+ ellipse(t, e, n, i, r, s, a, o) {
+ const l = this.currentPoint.x,
+ c = this.currentPoint.y
+ return this.absellipse(t + l, e + c, n, i, r, s, a, o), this
+ }
+ absellipse(t, e, n, i, r, s, a, o) {
+ const l = new Ks(t, e, n, i, r, s, a, o)
+ if (this.curves.length > 0) {
+ const t = l.getPoint(0)
+ t.equals(this.currentPoint) || this.lineTo(t.x, t.y)
+ }
+ this.curves.push(l)
+ const c = l.getPoint(1)
+ return this.currentPoint.copy(c), this
+ }
+ copy(t) {
+ return super.copy(t), this.currentPoint.copy(t.currentPoint), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (t.currentPoint = this.currentPoint.toArray()), t
+ }
+ fromJSON(t) {
+ return super.fromJSON(t), this.currentPoint.fromArray(t.currentPoint), this
+ }
+ }
+ class Do extends Po {
+ constructor(t) {
+ super(t), (this.uuid = Y()), (this.type = 'Shape'), (this.holes = [])
+ }
+ getPointsHoles(t) {
+ const e = []
+ for (let n = 0, i = this.holes.length; n < i; n++) e[n] = this.holes[n].getPoints(t)
+ return e
+ }
+ extractPoints(t) {
+ return { shape: this.getPoints(t), holes: this.getPointsHoles(t) }
+ }
+ copy(t) {
+ super.copy(t), (this.holes = [])
+ for (let e = 0, n = t.holes.length; e < n; e++) {
+ const n = t.holes[e]
+ this.holes.push(n.clone())
+ }
+ return this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ ;(t.uuid = this.uuid), (t.holes = [])
+ for (let e = 0, n = this.holes.length; e < n; e++) {
+ const n = this.holes[e]
+ t.holes.push(n.toJSON())
+ }
+ return t
+ }
+ fromJSON(t) {
+ super.fromJSON(t), (this.uuid = t.uuid), (this.holes = [])
+ for (let e = 0, n = t.holes.length; e < n; e++) {
+ const n = t.holes[e]
+ this.holes.push(new Po().fromJSON(n))
+ }
+ return this
+ }
+ }
+ class Io extends pe {
+ constructor(t, e = 1) {
+ super(), (this.type = 'Light'), (this.color = new Ie(t)), (this.intensity = e)
+ }
+ dispose() {}
+ copy(t) {
+ return super.copy(t), this.color.copy(t.color), (this.intensity = t.intensity), this
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (
+ (e.object.color = this.color.getHex()),
+ (e.object.intensity = this.intensity),
+ void 0 !== this.groundColor && (e.object.groundColor = this.groundColor.getHex()),
+ void 0 !== this.distance && (e.object.distance = this.distance),
+ void 0 !== this.angle && (e.object.angle = this.angle),
+ void 0 !== this.decay && (e.object.decay = this.decay),
+ void 0 !== this.penumbra && (e.object.penumbra = this.penumbra),
+ void 0 !== this.shadow && (e.object.shadow = this.shadow.toJSON()),
+ e
+ )
+ }
+ }
+ Io.prototype.isLight = !0
+ class No extends Io {
+ constructor(t, e, n) {
+ super(t, n),
+ (this.type = 'HemisphereLight'),
+ this.position.copy(pe.DefaultUp),
+ this.updateMatrix(),
+ (this.groundColor = new Ie(e))
+ }
+ copy(t) {
+ return Io.prototype.copy.call(this, t), this.groundColor.copy(t.groundColor), this
+ }
+ }
+ No.prototype.isHemisphereLight = !0
+ const zo = new Vt(),
+ Oo = new ut(),
+ Bo = new ut()
+ class Fo {
+ constructor(t) {
+ ;(this.camera = t),
+ (this.bias = 0),
+ (this.normalBias = 0),
+ (this.radius = 1),
+ (this.mapSize = new tt(512, 512)),
+ (this.map = null),
+ (this.mapPass = null),
+ (this.matrix = new Vt()),
+ (this.autoUpdate = !0),
+ (this.needsUpdate = !1),
+ (this._frustum = new In()),
+ (this._frameExtents = new tt(1, 1)),
+ (this._viewportCount = 1),
+ (this._viewports = [new ot(0, 0, 1, 1)])
+ }
+ getViewportCount() {
+ return this._viewportCount
+ }
+ getFrustum() {
+ return this._frustum
+ }
+ updateMatrices(t) {
+ const e = this.camera,
+ n = this.matrix
+ Oo.setFromMatrixPosition(t.matrixWorld),
+ e.position.copy(Oo),
+ Bo.setFromMatrixPosition(t.target.matrixWorld),
+ e.lookAt(Bo),
+ e.updateMatrixWorld(),
+ zo.multiplyMatrices(e.projectionMatrix, e.matrixWorldInverse),
+ this._frustum.setFromProjectionMatrix(zo),
+ n.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1),
+ n.multiply(e.projectionMatrix),
+ n.multiply(e.matrixWorldInverse)
+ }
+ getViewport(t) {
+ return this._viewports[t]
+ }
+ getFrameExtents() {
+ return this._frameExtents
+ }
+ dispose() {
+ this.map && this.map.dispose(), this.mapPass && this.mapPass.dispose()
+ }
+ copy(t) {
+ return (
+ (this.camera = t.camera.clone()),
+ (this.bias = t.bias),
+ (this.radius = t.radius),
+ this.mapSize.copy(t.mapSize),
+ this
+ )
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ toJSON() {
+ const t = {}
+ return (
+ 0 !== this.bias && (t.bias = this.bias),
+ 0 !== this.normalBias && (t.normalBias = this.normalBias),
+ 1 !== this.radius && (t.radius = this.radius),
+ (512 === this.mapSize.x && 512 === this.mapSize.y) ||
+ (t.mapSize = this.mapSize.toArray()),
+ (t.camera = this.camera.toJSON(!1).object),
+ delete t.camera.matrix,
+ t
+ )
+ }
+ }
+ class Uo extends Fo {
+ constructor() {
+ super(new Mn(50, 1, 0.5, 500)), (this.focus = 1)
+ }
+ updateMatrices(t) {
+ const e = this.camera,
+ n = 2 * X * t.angle * this.focus,
+ i = this.mapSize.width / this.mapSize.height,
+ r = t.distance || e.far
+ ;(n === e.fov && i === e.aspect && r === e.far) ||
+ ((e.fov = n), (e.aspect = i), (e.far = r), e.updateProjectionMatrix()),
+ super.updateMatrices(t)
+ }
+ copy(t) {
+ return super.copy(t), (this.focus = t.focus), this
+ }
+ }
+ Uo.prototype.isSpotLightShadow = !0
+ class Ho extends Io {
+ constructor(t, e, n = 0, i = Math.PI / 3, r = 0, s = 1) {
+ super(t, e),
+ (this.type = 'SpotLight'),
+ this.position.copy(pe.DefaultUp),
+ this.updateMatrix(),
+ (this.target = new pe()),
+ (this.distance = n),
+ (this.angle = i),
+ (this.penumbra = r),
+ (this.decay = s),
+ (this.shadow = new Uo())
+ }
+ get power() {
+ return this.intensity * Math.PI
+ }
+ set power(t) {
+ this.intensity = t / Math.PI
+ }
+ dispose() {
+ this.shadow.dispose()
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.distance = t.distance),
+ (this.angle = t.angle),
+ (this.penumbra = t.penumbra),
+ (this.decay = t.decay),
+ (this.target = t.target.clone()),
+ (this.shadow = t.shadow.clone()),
+ this
+ )
+ }
+ }
+ Ho.prototype.isSpotLight = !0
+ const Go = new Vt(),
+ Vo = new ut(),
+ ko = new ut()
+ class Wo extends Fo {
+ constructor() {
+ super(new Mn(90, 1, 0.5, 500)),
+ (this._frameExtents = new tt(4, 2)),
+ (this._viewportCount = 6),
+ (this._viewports = [
+ new ot(2, 1, 1, 1),
+ new ot(0, 1, 1, 1),
+ new ot(3, 1, 1, 1),
+ new ot(1, 1, 1, 1),
+ new ot(3, 0, 1, 1),
+ new ot(1, 0, 1, 1),
+ ]),
+ (this._cubeDirections = [
+ new ut(1, 0, 0),
+ new ut(-1, 0, 0),
+ new ut(0, 0, 1),
+ new ut(0, 0, -1),
+ new ut(0, 1, 0),
+ new ut(0, -1, 0),
+ ]),
+ (this._cubeUps = [
+ new ut(0, 1, 0),
+ new ut(0, 1, 0),
+ new ut(0, 1, 0),
+ new ut(0, 1, 0),
+ new ut(0, 0, 1),
+ new ut(0, 0, -1),
+ ])
+ }
+ updateMatrices(t, e = 0) {
+ const n = this.camera,
+ i = this.matrix,
+ r = t.distance || n.far
+ r !== n.far && ((n.far = r), n.updateProjectionMatrix()),
+ Vo.setFromMatrixPosition(t.matrixWorld),
+ n.position.copy(Vo),
+ ko.copy(n.position),
+ ko.add(this._cubeDirections[e]),
+ n.up.copy(this._cubeUps[e]),
+ n.lookAt(ko),
+ n.updateMatrixWorld(),
+ i.makeTranslation(-Vo.x, -Vo.y, -Vo.z),
+ Go.multiplyMatrices(n.projectionMatrix, n.matrixWorldInverse),
+ this._frustum.setFromProjectionMatrix(Go)
+ }
+ }
+ Wo.prototype.isPointLightShadow = !0
+ class jo extends Io {
+ constructor(t, e, n = 0, i = 1) {
+ super(t, e),
+ (this.type = 'PointLight'),
+ (this.distance = n),
+ (this.decay = i),
+ (this.shadow = new Wo())
+ }
+ get power() {
+ return 4 * this.intensity * Math.PI
+ }
+ set power(t) {
+ this.intensity = t / (4 * Math.PI)
+ }
+ dispose() {
+ this.shadow.dispose()
+ }
+ copy(t) {
+ return (
+ super.copy(t),
+ (this.distance = t.distance),
+ (this.decay = t.decay),
+ (this.shadow = t.shadow.clone()),
+ this
+ )
+ }
+ }
+ jo.prototype.isPointLight = !0
+ class qo extends bn {
+ constructor(t = -1, e = 1, n = 1, i = -1, r = 0.1, s = 2e3) {
+ super(),
+ (this.type = 'OrthographicCamera'),
+ (this.zoom = 1),
+ (this.view = null),
+ (this.left = t),
+ (this.right = e),
+ (this.top = n),
+ (this.bottom = i),
+ (this.near = r),
+ (this.far = s),
+ this.updateProjectionMatrix()
+ }
+ copy(t, e) {
+ return (
+ super.copy(t, e),
+ (this.left = t.left),
+ (this.right = t.right),
+ (this.top = t.top),
+ (this.bottom = t.bottom),
+ (this.near = t.near),
+ (this.far = t.far),
+ (this.zoom = t.zoom),
+ (this.view = null === t.view ? null : Object.assign({}, t.view)),
+ this
+ )
+ }
+ setViewOffset(t, e, n, i, r, s) {
+ null === this.view &&
+ (this.view = {
+ enabled: !0,
+ fullWidth: 1,
+ fullHeight: 1,
+ offsetX: 0,
+ offsetY: 0,
+ width: 1,
+ height: 1,
+ }),
+ (this.view.enabled = !0),
+ (this.view.fullWidth = t),
+ (this.view.fullHeight = e),
+ (this.view.offsetX = n),
+ (this.view.offsetY = i),
+ (this.view.width = r),
+ (this.view.height = s),
+ this.updateProjectionMatrix()
+ }
+ clearViewOffset() {
+ null !== this.view && (this.view.enabled = !1), this.updateProjectionMatrix()
+ }
+ updateProjectionMatrix() {
+ const t = (this.right - this.left) / (2 * this.zoom),
+ e = (this.top - this.bottom) / (2 * this.zoom),
+ n = (this.right + this.left) / 2,
+ i = (this.top + this.bottom) / 2
+ let r = n - t,
+ s = n + t,
+ a = i + e,
+ o = i - e
+ if (null !== this.view && this.view.enabled) {
+ const t = (this.right - this.left) / this.view.fullWidth / this.zoom,
+ e = (this.top - this.bottom) / this.view.fullHeight / this.zoom
+ ;(r += t * this.view.offsetX),
+ (s = r + t * this.view.width),
+ (a -= e * this.view.offsetY),
+ (o = a - e * this.view.height)
+ }
+ this.projectionMatrix.makeOrthographic(r, s, a, o, this.near, this.far),
+ this.projectionMatrixInverse.copy(this.projectionMatrix).invert()
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (
+ (e.object.zoom = this.zoom),
+ (e.object.left = this.left),
+ (e.object.right = this.right),
+ (e.object.top = this.top),
+ (e.object.bottom = this.bottom),
+ (e.object.near = this.near),
+ (e.object.far = this.far),
+ null !== this.view && (e.object.view = Object.assign({}, this.view)),
+ e
+ )
+ }
+ }
+ qo.prototype.isOrthographicCamera = !0
+ class Xo extends Fo {
+ constructor() {
+ super(new qo(-5, 5, 5, -5, 0.5, 500))
+ }
+ }
+ Xo.prototype.isDirectionalLightShadow = !0
+ class Yo extends Io {
+ constructor(t, e) {
+ super(t, e),
+ (this.type = 'DirectionalLight'),
+ this.position.copy(pe.DefaultUp),
+ this.updateMatrix(),
+ (this.target = new pe()),
+ (this.shadow = new Xo())
+ }
+ dispose() {
+ this.shadow.dispose()
+ }
+ copy(t) {
+ return (
+ super.copy(t), (this.target = t.target.clone()), (this.shadow = t.shadow.clone()), this
+ )
+ }
+ }
+ Yo.prototype.isDirectionalLight = !0
+ class Jo extends Io {
+ constructor(t, e) {
+ super(t, e), (this.type = 'AmbientLight')
+ }
+ }
+ Jo.prototype.isAmbientLight = !0
+ class Zo extends Io {
+ constructor(t, e, n = 10, i = 10) {
+ super(t, e), (this.type = 'RectAreaLight'), (this.width = n), (this.height = i)
+ }
+ copy(t) {
+ return super.copy(t), (this.width = t.width), (this.height = t.height), this
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (e.object.width = this.width), (e.object.height = this.height), e
+ }
+ }
+ Zo.prototype.isRectAreaLight = !0
+ class Qo {
+ constructor() {
+ this.coefficients = []
+ for (let t = 0; t < 9; t++) this.coefficients.push(new ut())
+ }
+ set(t) {
+ for (let e = 0; e < 9; e++) this.coefficients[e].copy(t[e])
+ return this
+ }
+ zero() {
+ for (let t = 0; t < 9; t++) this.coefficients[t].set(0, 0, 0)
+ return this
+ }
+ getAt(t, e) {
+ const n = t.x,
+ i = t.y,
+ r = t.z,
+ s = this.coefficients
+ return (
+ e.copy(s[0]).multiplyScalar(0.282095),
+ e.addScaledVector(s[1], 0.488603 * i),
+ e.addScaledVector(s[2], 0.488603 * r),
+ e.addScaledVector(s[3], 0.488603 * n),
+ e.addScaledVector(s[4], n * i * 1.092548),
+ e.addScaledVector(s[5], i * r * 1.092548),
+ e.addScaledVector(s[6], 0.315392 * (3 * r * r - 1)),
+ e.addScaledVector(s[7], n * r * 1.092548),
+ e.addScaledVector(s[8], 0.546274 * (n * n - i * i)),
+ e
+ )
+ }
+ getIrradianceAt(t, e) {
+ const n = t.x,
+ i = t.y,
+ r = t.z,
+ s = this.coefficients
+ return (
+ e.copy(s[0]).multiplyScalar(0.886227),
+ e.addScaledVector(s[1], 1.023328 * i),
+ e.addScaledVector(s[2], 1.023328 * r),
+ e.addScaledVector(s[3], 1.023328 * n),
+ e.addScaledVector(s[4], 0.858086 * n * i),
+ e.addScaledVector(s[5], 0.858086 * i * r),
+ e.addScaledVector(s[6], 0.743125 * r * r - 0.247708),
+ e.addScaledVector(s[7], 0.858086 * n * r),
+ e.addScaledVector(s[8], 0.429043 * (n * n - i * i)),
+ e
+ )
+ }
+ add(t) {
+ for (let e = 0; e < 9; e++) this.coefficients[e].add(t.coefficients[e])
+ return this
+ }
+ addScaledSH(t, e) {
+ for (let n = 0; n < 9; n++) this.coefficients[n].addScaledVector(t.coefficients[n], e)
+ return this
+ }
+ scale(t) {
+ for (let e = 0; e < 9; e++) this.coefficients[e].multiplyScalar(t)
+ return this
+ }
+ lerp(t, e) {
+ for (let n = 0; n < 9; n++) this.coefficients[n].lerp(t.coefficients[n], e)
+ return this
+ }
+ equals(t) {
+ for (let e = 0; e < 9; e++) if (!this.coefficients[e].equals(t.coefficients[e])) return !1
+ return !0
+ }
+ copy(t) {
+ return this.set(t.coefficients)
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ fromArray(t, e = 0) {
+ const n = this.coefficients
+ for (let i = 0; i < 9; i++) n[i].fromArray(t, e + 3 * i)
+ return this
+ }
+ toArray(t = [], e = 0) {
+ const n = this.coefficients
+ for (let i = 0; i < 9; i++) n[i].toArray(t, e + 3 * i)
+ return t
+ }
+ static getBasisAt(t, e) {
+ const n = t.x,
+ i = t.y,
+ r = t.z
+ ;(e[0] = 0.282095),
+ (e[1] = 0.488603 * i),
+ (e[2] = 0.488603 * r),
+ (e[3] = 0.488603 * n),
+ (e[4] = 1.092548 * n * i),
+ (e[5] = 1.092548 * i * r),
+ (e[6] = 0.315392 * (3 * r * r - 1)),
+ (e[7] = 1.092548 * n * r),
+ (e[8] = 0.546274 * (n * n - i * i))
+ }
+ }
+ Qo.prototype.isSphericalHarmonics3 = !0
+ class Ko extends Io {
+ constructor(t = new Qo(), e = 1) {
+ super(void 0, e), (this.sh = t)
+ }
+ copy(t) {
+ return super.copy(t), this.sh.copy(t.sh), this
+ }
+ fromJSON(t) {
+ return (this.intensity = t.intensity), this.sh.fromArray(t.sh), this
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (e.object.sh = this.sh.toArray()), e
+ }
+ }
+ Ko.prototype.isLightProbe = !0
+ class $o {
+ static decodeText(t) {
+ if ('undefined' !== typeof TextDecoder) return new TextDecoder().decode(t)
+ let e = ''
+ for (let i = 0, r = t.length; i < r; i++) e += String.fromCharCode(t[i])
+ try {
+ return decodeURIComponent(escape(e))
+ } catch (n) {
+ return e
+ }
+ }
+ static extractUrlBase(t) {
+ const e = t.lastIndexOf('/')
+ return -1 === e ? './' : t.substr(0, e + 1)
+ }
+ }
+ class tl extends Je {
+ constructor() {
+ super(), (this.type = 'InstancedBufferGeometry'), (this.instanceCount = 1 / 0)
+ }
+ copy(t) {
+ return super.copy(t), (this.instanceCount = t.instanceCount), this
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ toJSON() {
+ const t = super.toJSON(this)
+ return (t.instanceCount = this.instanceCount), (t.isInstancedBufferGeometry = !0), t
+ }
+ }
+ tl.prototype.isInstancedBufferGeometry = !0
+ class el extends Be {
+ constructor(t, e, n, i = 1) {
+ 'number' === typeof n &&
+ ((i = n),
+ (n = !1),
+ console.error(
+ 'THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.',
+ )),
+ super(t, e, n),
+ (this.meshPerAttribute = i)
+ }
+ copy(t) {
+ return super.copy(t), (this.meshPerAttribute = t.meshPerAttribute), this
+ }
+ toJSON() {
+ const t = super.toJSON()
+ return (
+ (t.meshPerAttribute = this.meshPerAttribute), (t.isInstancedBufferAttribute = !0), t
+ )
+ }
+ }
+ el.prototype.isInstancedBufferAttribute = !0
+ ;(class extends So {
+ constructor(t) {
+ super(t),
+ 'undefined' === typeof createImageBitmap &&
+ console.warn('THREE.ImageBitmapLoader: createImageBitmap() not supported.'),
+ 'undefined' === typeof fetch &&
+ console.warn('THREE.ImageBitmapLoader: fetch() not supported.'),
+ (this.options = { premultiplyAlpha: 'none' })
+ }
+ setOptions(t) {
+ return (this.options = t), this
+ }
+ load(t, e, n, i) {
+ void 0 === t && (t = ''),
+ void 0 !== this.path && (t = this.path + t),
+ (t = this.manager.resolveURL(t))
+ const r = this,
+ s = bo.get(t)
+ if (void 0 !== s)
+ return (
+ r.manager.itemStart(t),
+ setTimeout(function () {
+ e && e(s), r.manager.itemEnd(t)
+ }, 0),
+ s
+ )
+ const a = {}
+ ;(a.credentials = 'anonymous' === this.crossOrigin ? 'same-origin' : 'include'),
+ (a.headers = this.requestHeader),
+ fetch(t, a)
+ .then(function (t) {
+ return t.blob()
+ })
+ .then(function (t) {
+ return createImageBitmap(
+ t,
+ Object.assign(r.options, { colorSpaceConversion: 'none' }),
+ )
+ })
+ .then(function (n) {
+ bo.add(t, n), e && e(n), r.manager.itemEnd(t)
+ })
+ .catch(function (e) {
+ i && i(e), r.manager.itemError(t), r.manager.itemEnd(t)
+ }),
+ r.manager.itemStart(t)
+ }
+ }.prototype.isImageBitmapLoader = !0)
+ class nl {
+ constructor() {
+ ;(this.type = 'ShapePath'),
+ (this.color = new Ie()),
+ (this.subPaths = []),
+ (this.currentPath = null)
+ }
+ moveTo(t, e) {
+ return (
+ (this.currentPath = new Po()),
+ this.subPaths.push(this.currentPath),
+ this.currentPath.moveTo(t, e),
+ this
+ )
+ }
+ lineTo(t, e) {
+ return this.currentPath.lineTo(t, e), this
+ }
+ quadraticCurveTo(t, e, n, i) {
+ return this.currentPath.quadraticCurveTo(t, e, n, i), this
+ }
+ bezierCurveTo(t, e, n, i, r, s) {
+ return this.currentPath.bezierCurveTo(t, e, n, i, r, s), this
+ }
+ splineThru(t) {
+ return this.currentPath.splineThru(t), this
+ }
+ toShapes(t, e) {
+ function n(t) {
+ const e = []
+ for (let n = 0, i = t.length; n < i; n++) {
+ const i = t[n],
+ r = new Do()
+ ;(r.curves = i.curves), e.push(r)
+ }
+ return e
+ }
+ function i(t, e) {
+ const n = e.length
+ let i = !1
+ for (let r = n - 1, s = 0; s < n; r = s++) {
+ let n = e[r],
+ a = e[s],
+ o = a.x - n.x,
+ l = a.y - n.y
+ if (Math.abs(l) > Number.EPSILON) {
+ if ((l < 0 && ((n = e[s]), (o = -o), (a = e[r]), (l = -l)), t.y < n.y || t.y > a.y))
+ continue
+ if (t.y === n.y) {
+ if (t.x === n.x) return !0
+ } else {
+ const e = l * (t.x - n.x) - o * (t.y - n.y)
+ if (0 === e) return !0
+ if (e < 0) continue
+ i = !i
+ }
+ } else {
+ if (t.y !== n.y) continue
+ if ((a.x <= t.x && t.x <= n.x) || (n.x <= t.x && t.x <= a.x)) return !0
+ }
+ }
+ return i
+ }
+ const r = Ga.isClockWise,
+ s = this.subPaths
+ if (0 === s.length) return []
+ if (!0 === e) return n(s)
+ let a, o, l
+ const c = []
+ if (1 === s.length) return (o = s[0]), (l = new Do()), (l.curves = o.curves), c.push(l), c
+ let h = !r(s[0].getPoints())
+ h = t ? !h : h
+ const u = [],
+ d = []
+ let p,
+ m,
+ f = [],
+ g = 0
+ ;(d[g] = void 0), (f[g] = [])
+ for (let v = 0, y = s.length; v < y; v++)
+ (o = s[v]),
+ (p = o.getPoints()),
+ (a = r(p)),
+ (a = t ? !a : a),
+ a
+ ? (!h && d[g] && g++,
+ (d[g] = { s: new Do(), p: p }),
+ (d[g].s.curves = o.curves),
+ h && g++,
+ (f[g] = []))
+ : f[g].push({ h: o, p: p[0] })
+ if (!d[0]) return n(s)
+ if (d.length > 1) {
+ let t = !1
+ const e = []
+ for (let n = 0, i = d.length; n < i; n++) u[n] = []
+ for (let n = 0, r = d.length; n < r; n++) {
+ const r = f[n]
+ for (let s = 0; s < r.length; s++) {
+ const a = r[s]
+ let o = !0
+ for (let r = 0; r < d.length; r++)
+ i(a.p, d[r].p) &&
+ (n !== r && e.push({ froms: n, tos: r, hole: s }),
+ o ? ((o = !1), u[r].push(a)) : (t = !0))
+ o && u[n].push(a)
+ }
+ }
+ e.length > 0 && (t || (f = u))
+ }
+ for (let v = 0, y = d.length; v < y; v++) {
+ ;(l = d[v].s), c.push(l), (m = f[v])
+ for (let t = 0, e = m.length; t < e; t++) l.holes.push(m[t].h)
+ }
+ return c
+ }
+ }
+ class il {
+ constructor(t) {
+ ;(this.type = 'Font'), (this.data = t)
+ }
+ generateShapes(t, e = 100) {
+ const n = [],
+ i = (function (t, e, n) {
+ const i = Array.from(t),
+ r = e / n.resolution,
+ s = (n.boundingBox.yMax - n.boundingBox.yMin + n.underlineThickness) * r,
+ a = []
+ let o = 0,
+ l = 0
+ for (let c = 0; c < i.length; c++) {
+ const t = i[c]
+ if ('\n' === t) (o = 0), (l -= s)
+ else {
+ const e = rl(t, r, o, l, n)
+ ;(o += e.offsetX), a.push(e.path)
+ }
+ }
+ return a
+ })(t, e, this.data)
+ for (let r = 0, s = i.length; r < s; r++) Array.prototype.push.apply(n, i[r].toShapes())
+ return n
+ }
+ }
+ function rl(t, e, n, i, r) {
+ const s = r.glyphs[t] || r.glyphs['?']
+ if (!s)
+ return void console.error(
+ 'THREE.Font: character "' +
+ t +
+ '" does not exists in font family ' +
+ r.familyName +
+ '.',
+ )
+ const a = new nl()
+ let o, l, c, h, u, d, p, m
+ if (s.o) {
+ const t = s._cachedOutline || (s._cachedOutline = s.o.split(' '))
+ for (let r = 0, s = t.length; r < s; ) {
+ switch (t[r++]) {
+ case 'm':
+ ;(o = t[r++] * e + n), (l = t[r++] * e + i), a.moveTo(o, l)
+ break
+ case 'l':
+ ;(o = t[r++] * e + n), (l = t[r++] * e + i), a.lineTo(o, l)
+ break
+ case 'q':
+ ;(c = t[r++] * e + n),
+ (h = t[r++] * e + i),
+ (u = t[r++] * e + n),
+ (d = t[r++] * e + i),
+ a.quadraticCurveTo(u, d, c, h)
+ break
+ case 'b':
+ ;(c = t[r++] * e + n),
+ (h = t[r++] * e + i),
+ (u = t[r++] * e + n),
+ (d = t[r++] * e + i),
+ (p = t[r++] * e + n),
+ (m = t[r++] * e + i),
+ a.bezierCurveTo(u, d, p, m, c, h)
+ }
+ }
+ }
+ return { offsetX: s.ha * e, path: a }
+ }
+ il.prototype.isFont = !0
+ let sl
+ const al = function () {
+ return void 0 === sl && (sl = new (window.AudioContext || window.webkitAudioContext)()), sl
+ }
+ class ol extends So {
+ constructor(t) {
+ super(t)
+ }
+ load(t, e, n, i) {
+ const r = this,
+ s = new Eo(this.manager)
+ s.setResponseType('arraybuffer'),
+ s.setPath(this.path),
+ s.setRequestHeader(this.requestHeader),
+ s.setWithCredentials(this.withCredentials),
+ s.load(
+ t,
+ function (n) {
+ try {
+ const t = n.slice(0)
+ al().decodeAudioData(t, function (t) {
+ e(t)
+ })
+ } catch (s) {
+ i ? i(s) : console.error(s), r.manager.itemError(t)
+ }
+ },
+ n,
+ i,
+ )
+ }
+ }
+ ;(class extends Ko {
+ constructor(t, e, n = 1) {
+ super(void 0, n)
+ const i = new Ie().set(t),
+ r = new Ie().set(e),
+ s = new ut(i.r, i.g, i.b),
+ a = new ut(r.r, r.g, r.b),
+ o = Math.sqrt(Math.PI),
+ l = o * Math.sqrt(0.75)
+ this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),
+ this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)
+ }
+ }.prototype.isHemisphereLightProbe = !0)
+ ;(class extends Ko {
+ constructor(t, e = 1) {
+ super(void 0, e)
+ const n = new Ie().set(t)
+ this.sh.coefficients[0].set(n.r, n.g, n.b).multiplyScalar(2 * Math.sqrt(Math.PI))
+ }
+ }.prototype.isAmbientLightProbe = !0)
+ class ll {
+ constructor(t = !0) {
+ ;(this.autoStart = t),
+ (this.startTime = 0),
+ (this.oldTime = 0),
+ (this.elapsedTime = 0),
+ (this.running = !1)
+ }
+ start() {
+ ;(this.startTime = cl()),
+ (this.oldTime = this.startTime),
+ (this.elapsedTime = 0),
+ (this.running = !0)
+ }
+ stop() {
+ this.getElapsedTime(), (this.running = !1), (this.autoStart = !1)
+ }
+ getElapsedTime() {
+ return this.getDelta(), this.elapsedTime
+ }
+ getDelta() {
+ let t = 0
+ if (this.autoStart && !this.running) return this.start(), 0
+ if (this.running) {
+ const e = cl()
+ ;(t = (e - this.oldTime) / 1e3), (this.oldTime = e), (this.elapsedTime += t)
+ }
+ return t
+ }
+ }
+ function cl() {
+ return ('undefined' === typeof performance ? Date : performance).now()
+ }
+ class hl extends pe {
+ constructor(t) {
+ super(),
+ (this.type = 'Audio'),
+ (this.listener = t),
+ (this.context = t.context),
+ (this.gain = this.context.createGain()),
+ this.gain.connect(t.getInput()),
+ (this.autoplay = !1),
+ (this.buffer = null),
+ (this.detune = 0),
+ (this.loop = !1),
+ (this.loopStart = 0),
+ (this.loopEnd = 0),
+ (this.offset = 0),
+ (this.duration = void 0),
+ (this.playbackRate = 1),
+ (this.isPlaying = !1),
+ (this.hasPlaybackControl = !0),
+ (this.source = null),
+ (this.sourceType = 'empty'),
+ (this._startedAt = 0),
+ (this._progress = 0),
+ (this._connected = !1),
+ (this.filters = [])
+ }
+ getOutput() {
+ return this.gain
+ }
+ setNodeSource(t) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'audioNode'),
+ (this.source = t),
+ this.connect(),
+ this
+ )
+ }
+ setMediaElementSource(t) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'mediaNode'),
+ (this.source = this.context.createMediaElementSource(t)),
+ this.connect(),
+ this
+ )
+ }
+ setMediaStreamSource(t) {
+ return (
+ (this.hasPlaybackControl = !1),
+ (this.sourceType = 'mediaStreamNode'),
+ (this.source = this.context.createMediaStreamSource(t)),
+ this.connect(),
+ this
+ )
+ }
+ setBuffer(t) {
+ return (this.buffer = t), (this.sourceType = 'buffer'), this.autoplay && this.play(), this
+ }
+ play(t = 0) {
+ if (!0 === this.isPlaying)
+ return void console.warn('THREE.Audio: Audio is already playing.')
+ if (!1 === this.hasPlaybackControl)
+ return void console.warn('THREE.Audio: this Audio has no playback control.')
+ this._startedAt = this.context.currentTime + t
+ const e = this.context.createBufferSource()
+ return (
+ (e.buffer = this.buffer),
+ (e.loop = this.loop),
+ (e.loopStart = this.loopStart),
+ (e.loopEnd = this.loopEnd),
+ (e.onended = this.onEnded.bind(this)),
+ e.start(this._startedAt, this._progress + this.offset, this.duration),
+ (this.isPlaying = !0),
+ (this.source = e),
+ this.setDetune(this.detune),
+ this.setPlaybackRate(this.playbackRate),
+ this.connect()
+ )
+ }
+ pause() {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ !0 === this.isPlaying &&
+ ((this._progress +=
+ Math.max(this.context.currentTime - this._startedAt, 0) * this.playbackRate),
+ !0 === this.loop &&
+ (this._progress = this._progress % (this.duration || this.buffer.duration)),
+ this.source.stop(),
+ (this.source.onended = null),
+ (this.isPlaying = !1)),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }
+ stop() {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ (this._progress = 0),
+ this.source.stop(),
+ (this.source.onended = null),
+ (this.isPlaying = !1),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }
+ connect() {
+ if (this.filters.length > 0) {
+ this.source.connect(this.filters[0])
+ for (let t = 1, e = this.filters.length; t < e; t++)
+ this.filters[t - 1].connect(this.filters[t])
+ this.filters[this.filters.length - 1].connect(this.getOutput())
+ } else this.source.connect(this.getOutput())
+ return (this._connected = !0), this
+ }
+ disconnect() {
+ if (this.filters.length > 0) {
+ this.source.disconnect(this.filters[0])
+ for (let t = 1, e = this.filters.length; t < e; t++)
+ this.filters[t - 1].disconnect(this.filters[t])
+ this.filters[this.filters.length - 1].disconnect(this.getOutput())
+ } else this.source.disconnect(this.getOutput())
+ return (this._connected = !1), this
+ }
+ getFilters() {
+ return this.filters
+ }
+ setFilters(t) {
+ return (
+ t || (t = []),
+ !0 === this._connected
+ ? (this.disconnect(), (this.filters = t.slice()), this.connect())
+ : (this.filters = t.slice()),
+ this
+ )
+ }
+ setDetune(t) {
+ if (((this.detune = t), void 0 !== this.source.detune))
+ return (
+ !0 === this.isPlaying &&
+ this.source.detune.setTargetAtTime(this.detune, this.context.currentTime, 0.01),
+ this
+ )
+ }
+ getDetune() {
+ return this.detune
+ }
+ getFilter() {
+ return this.getFilters()[0]
+ }
+ setFilter(t) {
+ return this.setFilters(t ? [t] : [])
+ }
+ setPlaybackRate(t) {
+ if (!1 !== this.hasPlaybackControl)
+ return (
+ (this.playbackRate = t),
+ !0 === this.isPlaying &&
+ this.source.playbackRate.setTargetAtTime(
+ this.playbackRate,
+ this.context.currentTime,
+ 0.01,
+ ),
+ this
+ )
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }
+ getPlaybackRate() {
+ return this.playbackRate
+ }
+ onEnded() {
+ this.isPlaying = !1
+ }
+ getLoop() {
+ return !1 === this.hasPlaybackControl
+ ? (console.warn('THREE.Audio: this Audio has no playback control.'), !1)
+ : this.loop
+ }
+ setLoop(t) {
+ if (!1 !== this.hasPlaybackControl)
+ return (this.loop = t), !0 === this.isPlaying && (this.source.loop = this.loop), this
+ console.warn('THREE.Audio: this Audio has no playback control.')
+ }
+ setLoopStart(t) {
+ return (this.loopStart = t), this
+ }
+ setLoopEnd(t) {
+ return (this.loopEnd = t), this
+ }
+ getVolume() {
+ return this.gain.gain.value
+ }
+ setVolume(t) {
+ return this.gain.gain.setTargetAtTime(t, this.context.currentTime, 0.01), this
+ }
+ }
+ class ul {
+ constructor(t, e, n) {
+ let i, r, s
+ switch (((this.binding = t), (this.valueSize = n), e)) {
+ case 'quaternion':
+ ;(i = this._slerp),
+ (r = this._slerpAdditive),
+ (s = this._setAdditiveIdentityQuaternion),
+ (this.buffer = new Float64Array(6 * n)),
+ (this._workIndex = 5)
+ break
+ case 'string':
+ case 'bool':
+ ;(i = this._select),
+ (r = this._select),
+ (s = this._setAdditiveIdentityOther),
+ (this.buffer = new Array(5 * n))
+ break
+ default:
+ ;(i = this._lerp),
+ (r = this._lerpAdditive),
+ (s = this._setAdditiveIdentityNumeric),
+ (this.buffer = new Float64Array(5 * n))
+ }
+ ;(this._mixBufferRegion = i),
+ (this._mixBufferRegionAdditive = r),
+ (this._setIdentity = s),
+ (this._origIndex = 3),
+ (this._addIndex = 4),
+ (this.cumulativeWeight = 0),
+ (this.cumulativeWeightAdditive = 0),
+ (this.useCount = 0),
+ (this.referenceCount = 0)
+ }
+ accumulate(t, e) {
+ const n = this.buffer,
+ i = this.valueSize,
+ r = t * i + i
+ let s = this.cumulativeWeight
+ if (0 === s) {
+ for (let t = 0; t !== i; ++t) n[r + t] = n[t]
+ s = e
+ } else {
+ s += e
+ const t = e / s
+ this._mixBufferRegion(n, r, 0, t, i)
+ }
+ this.cumulativeWeight = s
+ }
+ accumulateAdditive(t) {
+ const e = this.buffer,
+ n = this.valueSize,
+ i = n * this._addIndex
+ 0 === this.cumulativeWeightAdditive && this._setIdentity(),
+ this._mixBufferRegionAdditive(e, i, 0, t, n),
+ (this.cumulativeWeightAdditive += t)
+ }
+ apply(t) {
+ const e = this.valueSize,
+ n = this.buffer,
+ i = t * e + e,
+ r = this.cumulativeWeight,
+ s = this.cumulativeWeightAdditive,
+ a = this.binding
+ if (((this.cumulativeWeight = 0), (this.cumulativeWeightAdditive = 0), r < 1)) {
+ const t = e * this._origIndex
+ this._mixBufferRegion(n, i, t, 1 - r, e)
+ }
+ s > 0 && this._mixBufferRegionAdditive(n, i, this._addIndex * e, 1, e)
+ for (let o = e, l = e + e; o !== l; ++o)
+ if (n[o] !== n[o + e]) {
+ a.setValue(n, i)
+ break
+ }
+ }
+ saveOriginalState() {
+ const t = this.binding,
+ e = this.buffer,
+ n = this.valueSize,
+ i = n * this._origIndex
+ t.getValue(e, i)
+ for (let r = n, s = i; r !== s; ++r) e[r] = e[i + (r % n)]
+ this._setIdentity(), (this.cumulativeWeight = 0), (this.cumulativeWeightAdditive = 0)
+ }
+ restoreOriginalState() {
+ const t = 3 * this.valueSize
+ this.binding.setValue(this.buffer, t)
+ }
+ _setAdditiveIdentityNumeric() {
+ const t = this._addIndex * this.valueSize,
+ e = t + this.valueSize
+ for (let n = t; n < e; n++) this.buffer[n] = 0
+ }
+ _setAdditiveIdentityQuaternion() {
+ this._setAdditiveIdentityNumeric(), (this.buffer[this._addIndex * this.valueSize + 3] = 1)
+ }
+ _setAdditiveIdentityOther() {
+ const t = this._origIndex * this.valueSize,
+ e = this._addIndex * this.valueSize
+ for (let n = 0; n < this.valueSize; n++) this.buffer[e + n] = this.buffer[t + n]
+ }
+ _select(t, e, n, i, r) {
+ if (i >= 0.5) for (let s = 0; s !== r; ++s) t[e + s] = t[n + s]
+ }
+ _slerp(t, e, n, i) {
+ ht.slerpFlat(t, e, t, e, t, n, i)
+ }
+ _slerpAdditive(t, e, n, i, r) {
+ const s = this._workIndex * r
+ ht.multiplyQuaternionsFlat(t, s, t, e, t, n), ht.slerpFlat(t, e, t, e, t, s, i)
+ }
+ _lerp(t, e, n, i, r) {
+ const s = 1 - i
+ for (let a = 0; a !== r; ++a) {
+ const r = e + a
+ t[r] = t[r] * s + t[n + a] * i
+ }
+ }
+ _lerpAdditive(t, e, n, i, r) {
+ for (let s = 0; s !== r; ++s) {
+ const r = e + s
+ t[r] = t[r] + t[n + s] * i
+ }
+ }
+ }
+ const dl = '\\[\\]\\.:\\/',
+ pl = new RegExp('[\\[\\]\\.:\\/]', 'g'),
+ ml = '[^\\[\\]\\.:\\/]',
+ fl = '[^' + dl.replace('\\.', '') + ']',
+ gl = /((?:WC+[\/:])*)/.source.replace('WC', ml),
+ vl = /(WCOD+)?/.source.replace('WCOD', fl),
+ yl = /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace('WC', ml),
+ xl = /\.(WC+)(?:\[(.+)\])?/.source.replace('WC', ml),
+ _l = new RegExp('^' + gl + vl + yl + xl + '$'),
+ bl = ['material', 'materials', 'bones']
+ class Ml {
+ constructor(t, e, n) {
+ ;(this.path = e),
+ (this.parsedPath = n || Ml.parseTrackName(e)),
+ (this.node = Ml.findNode(t, this.parsedPath.nodeName) || t),
+ (this.rootNode = t),
+ (this.getValue = this._getValue_unbound),
+ (this.setValue = this._setValue_unbound)
+ }
+ static create(t, e, n) {
+ return t && t.isAnimationObjectGroup ? new Ml.Composite(t, e, n) : new Ml(t, e, n)
+ }
+ static sanitizeNodeName(t) {
+ return t.replace(/\s/g, '_').replace(pl, '')
+ }
+ static parseTrackName(t) {
+ const e = _l.exec(t)
+ if (!e) throw new Error('PropertyBinding: Cannot parse trackName: ' + t)
+ const n = {
+ nodeName: e[2],
+ objectName: e[3],
+ objectIndex: e[4],
+ propertyName: e[5],
+ propertyIndex: e[6],
+ },
+ i = n.nodeName && n.nodeName.lastIndexOf('.')
+ if (void 0 !== i && -1 !== i) {
+ const t = n.nodeName.substring(i + 1)
+ ;-1 !== bl.indexOf(t) && ((n.nodeName = n.nodeName.substring(0, i)), (n.objectName = t))
+ }
+ if (null === n.propertyName || 0 === n.propertyName.length)
+ throw new Error('PropertyBinding: can not parse propertyName from trackName: ' + t)
+ return n
+ }
+ static findNode(t, e) {
+ if (!e || '' === e || '.' === e || -1 === e || e === t.name || e === t.uuid) return t
+ if (t.skeleton) {
+ const n = t.skeleton.getBoneByName(e)
+ if (void 0 !== n) return n
+ }
+ if (t.children) {
+ const n = function (t) {
+ for (let i = 0; i < t.length; i++) {
+ const r = t[i]
+ if (r.name === e || r.uuid === e) return r
+ const s = n(r.children)
+ if (s) return s
+ }
+ return null
+ },
+ i = n(t.children)
+ if (i) return i
+ }
+ return null
+ }
+ _getValue_unavailable() {}
+ _setValue_unavailable() {}
+ _getValue_direct(t, e) {
+ t[e] = this.node[this.propertyName]
+ }
+ _getValue_array(t, e) {
+ const n = this.resolvedProperty
+ for (let i = 0, r = n.length; i !== r; ++i) t[e++] = n[i]
+ }
+ _getValue_arrayElement(t, e) {
+ t[e] = this.resolvedProperty[this.propertyIndex]
+ }
+ _getValue_toArray(t, e) {
+ this.resolvedProperty.toArray(t, e)
+ }
+ _setValue_direct(t, e) {
+ this.targetObject[this.propertyName] = t[e]
+ }
+ _setValue_direct_setNeedsUpdate(t, e) {
+ ;(this.targetObject[this.propertyName] = t[e]), (this.targetObject.needsUpdate = !0)
+ }
+ _setValue_direct_setMatrixWorldNeedsUpdate(t, e) {
+ ;(this.targetObject[this.propertyName] = t[e]),
+ (this.targetObject.matrixWorldNeedsUpdate = !0)
+ }
+ _setValue_array(t, e) {
+ const n = this.resolvedProperty
+ for (let i = 0, r = n.length; i !== r; ++i) n[i] = t[e++]
+ }
+ _setValue_array_setNeedsUpdate(t, e) {
+ const n = this.resolvedProperty
+ for (let i = 0, r = n.length; i !== r; ++i) n[i] = t[e++]
+ this.targetObject.needsUpdate = !0
+ }
+ _setValue_array_setMatrixWorldNeedsUpdate(t, e) {
+ const n = this.resolvedProperty
+ for (let i = 0, r = n.length; i !== r; ++i) n[i] = t[e++]
+ this.targetObject.matrixWorldNeedsUpdate = !0
+ }
+ _setValue_arrayElement(t, e) {
+ this.resolvedProperty[this.propertyIndex] = t[e]
+ }
+ _setValue_arrayElement_setNeedsUpdate(t, e) {
+ ;(this.resolvedProperty[this.propertyIndex] = t[e]), (this.targetObject.needsUpdate = !0)
+ }
+ _setValue_arrayElement_setMatrixWorldNeedsUpdate(t, e) {
+ ;(this.resolvedProperty[this.propertyIndex] = t[e]),
+ (this.targetObject.matrixWorldNeedsUpdate = !0)
+ }
+ _setValue_fromArray(t, e) {
+ this.resolvedProperty.fromArray(t, e)
+ }
+ _setValue_fromArray_setNeedsUpdate(t, e) {
+ this.resolvedProperty.fromArray(t, e), (this.targetObject.needsUpdate = !0)
+ }
+ _setValue_fromArray_setMatrixWorldNeedsUpdate(t, e) {
+ this.resolvedProperty.fromArray(t, e), (this.targetObject.matrixWorldNeedsUpdate = !0)
+ }
+ _getValue_unbound(t, e) {
+ this.bind(), this.getValue(t, e)
+ }
+ _setValue_unbound(t, e) {
+ this.bind(), this.setValue(t, e)
+ }
+ bind() {
+ let t = this.node
+ const e = this.parsedPath,
+ n = e.objectName,
+ i = e.propertyName
+ let r = e.propertyIndex
+ if (
+ (t || ((t = Ml.findNode(this.rootNode, e.nodeName) || this.rootNode), (this.node = t)),
+ (this.getValue = this._getValue_unavailable),
+ (this.setValue = this._setValue_unavailable),
+ !t)
+ )
+ return void console.error(
+ 'THREE.PropertyBinding: Trying to update node for track: ' +
+ this.path +
+ " but it wasn't found.",
+ )
+ if (n) {
+ let i = e.objectIndex
+ switch (n) {
+ case 'materials':
+ if (!t.material)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to material as node does not have a material.',
+ this,
+ )
+ if (!t.material.materials)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.',
+ this,
+ )
+ t = t.material.materials
+ break
+ case 'bones':
+ if (!t.skeleton)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.',
+ this,
+ )
+ t = t.skeleton.bones
+ for (let e = 0; e < t.length; e++)
+ if (t[e].name === i) {
+ i = e
+ break
+ }
+ break
+ default:
+ if (void 0 === t[n])
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to objectName of node undefined.',
+ this,
+ )
+ t = t[n]
+ }
+ if (void 0 !== i) {
+ if (void 0 === t[i])
+ return void console.error(
+ 'THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.',
+ this,
+ t,
+ )
+ t = t[i]
+ }
+ }
+ const s = t[i]
+ if (void 0 === s) {
+ const n = e.nodeName
+ return void console.error(
+ 'THREE.PropertyBinding: Trying to update property for track: ' +
+ n +
+ '.' +
+ i +
+ " but it wasn't found.",
+ t,
+ )
+ }
+ let a = this.Versioning.None
+ ;(this.targetObject = t),
+ void 0 !== t.needsUpdate
+ ? (a = this.Versioning.NeedsUpdate)
+ : void 0 !== t.matrixWorldNeedsUpdate && (a = this.Versioning.MatrixWorldNeedsUpdate)
+ let o = this.BindingType.Direct
+ if (void 0 !== r) {
+ if ('morphTargetInfluences' === i) {
+ if (!t.geometry)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.',
+ this,
+ )
+ if (!t.geometry.isBufferGeometry)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.',
+ this,
+ )
+ if (!t.geometry.morphAttributes)
+ return void console.error(
+ 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.',
+ this,
+ )
+ void 0 !== t.morphTargetDictionary[r] && (r = t.morphTargetDictionary[r])
+ }
+ ;(o = this.BindingType.ArrayElement),
+ (this.resolvedProperty = s),
+ (this.propertyIndex = r)
+ } else
+ void 0 !== s.fromArray && void 0 !== s.toArray
+ ? ((o = this.BindingType.HasFromToArray), (this.resolvedProperty = s))
+ : Array.isArray(s)
+ ? ((o = this.BindingType.EntireArray), (this.resolvedProperty = s))
+ : (this.propertyName = i)
+ ;(this.getValue = this.GetterByBindingType[o]),
+ (this.setValue = this.SetterByBindingTypeAndVersioning[o][a])
+ }
+ unbind() {
+ ;(this.node = null),
+ (this.getValue = this._getValue_unbound),
+ (this.setValue = this._setValue_unbound)
+ }
+ }
+ ;(Ml.Composite = class {
+ constructor(t, e, n) {
+ const i = n || Ml.parseTrackName(e)
+ ;(this._targetGroup = t), (this._bindings = t.subscribe_(e, i))
+ }
+ getValue(t, e) {
+ this.bind()
+ const n = this._targetGroup.nCachedObjects_,
+ i = this._bindings[n]
+ void 0 !== i && i.getValue(t, e)
+ }
+ setValue(t, e) {
+ const n = this._bindings
+ for (let i = this._targetGroup.nCachedObjects_, r = n.length; i !== r; ++i)
+ n[i].setValue(t, e)
+ }
+ bind() {
+ const t = this._bindings
+ for (let e = this._targetGroup.nCachedObjects_, n = t.length; e !== n; ++e) t[e].bind()
+ }
+ unbind() {
+ const t = this._bindings
+ for (let e = this._targetGroup.nCachedObjects_, n = t.length; e !== n; ++e) t[e].unbind()
+ }
+ }),
+ (Ml.prototype.BindingType = {
+ Direct: 0,
+ EntireArray: 1,
+ ArrayElement: 2,
+ HasFromToArray: 3,
+ }),
+ (Ml.prototype.Versioning = { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }),
+ (Ml.prototype.GetterByBindingType = [
+ Ml.prototype._getValue_direct,
+ Ml.prototype._getValue_array,
+ Ml.prototype._getValue_arrayElement,
+ Ml.prototype._getValue_toArray,
+ ]),
+ (Ml.prototype.SetterByBindingTypeAndVersioning = [
+ [
+ Ml.prototype._setValue_direct,
+ Ml.prototype._setValue_direct_setNeedsUpdate,
+ Ml.prototype._setValue_direct_setMatrixWorldNeedsUpdate,
+ ],
+ [
+ Ml.prototype._setValue_array,
+ Ml.prototype._setValue_array_setNeedsUpdate,
+ Ml.prototype._setValue_array_setMatrixWorldNeedsUpdate,
+ ],
+ [
+ Ml.prototype._setValue_arrayElement,
+ Ml.prototype._setValue_arrayElement_setNeedsUpdate,
+ Ml.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate,
+ ],
+ [
+ Ml.prototype._setValue_fromArray,
+ Ml.prototype._setValue_fromArray_setNeedsUpdate,
+ Ml.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate,
+ ],
+ ])
+ ;(class {
+ constructor() {
+ ;(this.uuid = Y()),
+ (this._objects = Array.prototype.slice.call(arguments)),
+ (this.nCachedObjects_ = 0)
+ const t = {}
+ this._indicesByUUID = t
+ for (let n = 0, i = arguments.length; n !== i; ++n) t[arguments[n].uuid] = n
+ ;(this._paths = []),
+ (this._parsedPaths = []),
+ (this._bindings = []),
+ (this._bindingsIndicesByPath = {})
+ const e = this
+ this.stats = {
+ objects: {
+ get total() {
+ return e._objects.length
+ },
+ get inUse() {
+ return this.total - e.nCachedObjects_
+ },
+ },
+ get bindingsPerObject() {
+ return e._bindings.length
+ },
+ }
+ }
+ add() {
+ const t = this._objects,
+ e = this._indicesByUUID,
+ n = this._paths,
+ i = this._parsedPaths,
+ r = this._bindings,
+ s = r.length
+ let a,
+ o = t.length,
+ l = this.nCachedObjects_
+ for (let c = 0, h = arguments.length; c !== h; ++c) {
+ const h = arguments[c],
+ u = h.uuid
+ let d = e[u]
+ if (void 0 === d) {
+ ;(d = o++), (e[u] = d), t.push(h)
+ for (let t = 0, e = s; t !== e; ++t) r[t].push(new Ml(h, n[t], i[t]))
+ } else if (d < l) {
+ a = t[d]
+ const o = --l,
+ c = t[o]
+ ;(e[c.uuid] = d), (t[d] = c), (e[u] = o), (t[o] = h)
+ for (let t = 0, e = s; t !== e; ++t) {
+ const e = r[t],
+ s = e[o]
+ let a = e[d]
+ ;(e[d] = s), void 0 === a && (a = new Ml(h, n[t], i[t])), (e[o] = a)
+ }
+ } else
+ t[d] !== a &&
+ console.error(
+ 'THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.',
+ )
+ }
+ this.nCachedObjects_ = l
+ }
+ remove() {
+ const t = this._objects,
+ e = this._indicesByUUID,
+ n = this._bindings,
+ i = n.length
+ let r = this.nCachedObjects_
+ for (let s = 0, a = arguments.length; s !== a; ++s) {
+ const a = arguments[s],
+ o = a.uuid,
+ l = e[o]
+ if (void 0 !== l && l >= r) {
+ const s = r++,
+ c = t[s]
+ ;(e[c.uuid] = l), (t[l] = c), (e[o] = s), (t[s] = a)
+ for (let t = 0, e = i; t !== e; ++t) {
+ const e = n[t],
+ i = e[s],
+ r = e[l]
+ ;(e[l] = i), (e[s] = r)
+ }
+ }
+ }
+ this.nCachedObjects_ = r
+ }
+ uncache() {
+ const t = this._objects,
+ e = this._indicesByUUID,
+ n = this._bindings,
+ i = n.length
+ let r = this.nCachedObjects_,
+ s = t.length
+ for (let a = 0, o = arguments.length; a !== o; ++a) {
+ const o = arguments[a].uuid,
+ l = e[o]
+ if (void 0 !== l)
+ if ((delete e[o], l < r)) {
+ const a = --r,
+ o = t[a],
+ c = --s,
+ h = t[c]
+ ;(e[o.uuid] = l), (t[l] = o), (e[h.uuid] = a), (t[a] = h), t.pop()
+ for (let t = 0, e = i; t !== e; ++t) {
+ const e = n[t],
+ i = e[a],
+ r = e[c]
+ ;(e[l] = i), (e[a] = r), e.pop()
+ }
+ } else {
+ const r = --s,
+ a = t[r]
+ r > 0 && (e[a.uuid] = l), (t[l] = a), t.pop()
+ for (let t = 0, e = i; t !== e; ++t) {
+ const e = n[t]
+ ;(e[l] = e[r]), e.pop()
+ }
+ }
+ }
+ this.nCachedObjects_ = r
+ }
+ subscribe_(t, e) {
+ const n = this._bindingsIndicesByPath
+ let i = n[t]
+ const r = this._bindings
+ if (void 0 !== i) return r[i]
+ const s = this._paths,
+ a = this._parsedPaths,
+ o = this._objects,
+ l = o.length,
+ c = this.nCachedObjects_,
+ h = new Array(l)
+ ;(i = r.length), (n[t] = i), s.push(t), a.push(e), r.push(h)
+ for (let u = c, d = o.length; u !== d; ++u) {
+ const n = o[u]
+ h[u] = new Ml(n, t, e)
+ }
+ return h
+ }
+ unsubscribe_(t) {
+ const e = this._bindingsIndicesByPath,
+ n = e[t]
+ if (void 0 !== n) {
+ const i = this._paths,
+ r = this._parsedPaths,
+ s = this._bindings,
+ a = s.length - 1,
+ o = s[a]
+ ;(e[t[a]] = n), (s[n] = o), s.pop(), (r[n] = r[a]), r.pop(), (i[n] = i[a]), i.pop()
+ }
+ }
+ }.prototype.isAnimationObjectGroup = !0)
+ class wl {
+ constructor(t, e, n = null, i = e.blendMode) {
+ ;(this._mixer = t), (this._clip = e), (this._localRoot = n), (this.blendMode = i)
+ const r = e.tracks,
+ s = r.length,
+ a = new Array(s),
+ o = { endingStart: D, endingEnd: D }
+ for (let l = 0; l !== s; ++l) {
+ const t = r[l].createInterpolant(null)
+ ;(a[l] = t), (t.settings = o)
+ }
+ ;(this._interpolantSettings = o),
+ (this._interpolants = a),
+ (this._propertyBindings = new Array(s)),
+ (this._cacheIndex = null),
+ (this._byClipCacheIndex = null),
+ (this._timeScaleInterpolant = null),
+ (this._weightInterpolant = null),
+ (this.loop = 2201),
+ (this._loopCount = -1),
+ (this._startTime = null),
+ (this.time = 0),
+ (this.timeScale = 1),
+ (this._effectiveTimeScale = 1),
+ (this.weight = 1),
+ (this._effectiveWeight = 1),
+ (this.repetitions = 1 / 0),
+ (this.paused = !1),
+ (this.enabled = !0),
+ (this.clampWhenFinished = !1),
+ (this.zeroSlopeAtStart = !0),
+ (this.zeroSlopeAtEnd = !0)
+ }
+ play() {
+ return this._mixer._activateAction(this), this
+ }
+ stop() {
+ return this._mixer._deactivateAction(this), this.reset()
+ }
+ reset() {
+ return (
+ (this.paused = !1),
+ (this.enabled = !0),
+ (this.time = 0),
+ (this._loopCount = -1),
+ (this._startTime = null),
+ this.stopFading().stopWarping()
+ )
+ }
+ isRunning() {
+ return (
+ this.enabled &&
+ !this.paused &&
+ 0 !== this.timeScale &&
+ null === this._startTime &&
+ this._mixer._isActiveAction(this)
+ )
+ }
+ isScheduled() {
+ return this._mixer._isActiveAction(this)
+ }
+ startAt(t) {
+ return (this._startTime = t), this
+ }
+ setLoop(t, e) {
+ return (this.loop = t), (this.repetitions = e), this
+ }
+ setEffectiveWeight(t) {
+ return (
+ (this.weight = t), (this._effectiveWeight = this.enabled ? t : 0), this.stopFading()
+ )
+ }
+ getEffectiveWeight() {
+ return this._effectiveWeight
+ }
+ fadeIn(t) {
+ return this._scheduleFading(t, 0, 1)
+ }
+ fadeOut(t) {
+ return this._scheduleFading(t, 1, 0)
+ }
+ crossFadeFrom(t, e, n) {
+ if ((t.fadeOut(e), this.fadeIn(e), n)) {
+ const n = this._clip.duration,
+ i = t._clip.duration,
+ r = i / n,
+ s = n / i
+ t.warp(1, r, e), this.warp(s, 1, e)
+ }
+ return this
+ }
+ crossFadeTo(t, e, n) {
+ return t.crossFadeFrom(this, e, n)
+ }
+ stopFading() {
+ const t = this._weightInterpolant
+ return (
+ null !== t &&
+ ((this._weightInterpolant = null), this._mixer._takeBackControlInterpolant(t)),
+ this
+ )
+ }
+ setEffectiveTimeScale(t) {
+ return (
+ (this.timeScale = t),
+ (this._effectiveTimeScale = this.paused ? 0 : t),
+ this.stopWarping()
+ )
+ }
+ getEffectiveTimeScale() {
+ return this._effectiveTimeScale
+ }
+ setDuration(t) {
+ return (this.timeScale = this._clip.duration / t), this.stopWarping()
+ }
+ syncWith(t) {
+ return (this.time = t.time), (this.timeScale = t.timeScale), this.stopWarping()
+ }
+ halt(t) {
+ return this.warp(this._effectiveTimeScale, 0, t)
+ }
+ warp(t, e, n) {
+ const i = this._mixer,
+ r = i.time,
+ s = this.timeScale
+ let a = this._timeScaleInterpolant
+ null === a && ((a = i._lendControlInterpolant()), (this._timeScaleInterpolant = a))
+ const o = a.parameterPositions,
+ l = a.sampleValues
+ return (o[0] = r), (o[1] = r + n), (l[0] = t / s), (l[1] = e / s), this
+ }
+ stopWarping() {
+ const t = this._timeScaleInterpolant
+ return (
+ null !== t &&
+ ((this._timeScaleInterpolant = null), this._mixer._takeBackControlInterpolant(t)),
+ this
+ )
+ }
+ getMixer() {
+ return this._mixer
+ }
+ getClip() {
+ return this._clip
+ }
+ getRoot() {
+ return this._localRoot || this._mixer._root
+ }
+ _update(t, e, n, i) {
+ if (!this.enabled) return void this._updateWeight(t)
+ const r = this._startTime
+ if (null !== r) {
+ const i = (t - r) * n
+ if (i < 0 || 0 === n) return
+ ;(this._startTime = null), (e = n * i)
+ }
+ e *= this._updateTimeScale(t)
+ const s = this._updateTime(e),
+ a = this._updateWeight(t)
+ if (a > 0) {
+ const t = this._interpolants,
+ e = this._propertyBindings
+ switch (this.blendMode) {
+ case 2501:
+ for (let n = 0, i = t.length; n !== i; ++n)
+ t[n].evaluate(s), e[n].accumulateAdditive(a)
+ break
+ case z:
+ default:
+ for (let n = 0, r = t.length; n !== r; ++n) t[n].evaluate(s), e[n].accumulate(i, a)
+ }
+ }
+ }
+ _updateWeight(t) {
+ let e = 0
+ if (this.enabled) {
+ e = this.weight
+ const n = this._weightInterpolant
+ if (null !== n) {
+ const i = n.evaluate(t)[0]
+ ;(e *= i),
+ t > n.parameterPositions[1] && (this.stopFading(), 0 === i && (this.enabled = !1))
+ }
+ }
+ return (this._effectiveWeight = e), e
+ }
+ _updateTimeScale(t) {
+ let e = 0
+ if (!this.paused) {
+ e = this.timeScale
+ const n = this._timeScaleInterpolant
+ if (null !== n) {
+ ;(e *= n.evaluate(t)[0]),
+ t > n.parameterPositions[1] &&
+ (this.stopWarping(), 0 === e ? (this.paused = !0) : (this.timeScale = e))
+ }
+ }
+ return (this._effectiveTimeScale = e), e
+ }
+ _updateTime(t) {
+ const e = this._clip.duration,
+ n = this.loop
+ let i = this.time + t,
+ r = this._loopCount
+ const s = 2202 === n
+ if (0 === t) return -1 === r ? i : s && 1 === (1 & r) ? e - i : i
+ if (2200 === n) {
+ ;-1 === r && ((this._loopCount = 0), this._setEndings(!0, !0, !1))
+ t: {
+ if (i >= e) i = e
+ else {
+ if (!(i < 0)) {
+ this.time = i
+ break t
+ }
+ i = 0
+ }
+ this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1),
+ (this.time = i),
+ this._mixer.dispatchEvent({
+ type: 'finished',
+ action: this,
+ direction: t < 0 ? -1 : 1,
+ })
+ }
+ } else {
+ if (
+ (-1 === r &&
+ (t >= 0
+ ? ((r = 0), this._setEndings(!0, 0 === this.repetitions, s))
+ : this._setEndings(0 === this.repetitions, !0, s)),
+ i >= e || i < 0)
+ ) {
+ const n = Math.floor(i / e)
+ ;(i -= e * n), (r += Math.abs(n))
+ const a = this.repetitions - r
+ if (a <= 0)
+ this.clampWhenFinished ? (this.paused = !0) : (this.enabled = !1),
+ (i = t > 0 ? e : 0),
+ (this.time = i),
+ this._mixer.dispatchEvent({
+ type: 'finished',
+ action: this,
+ direction: t > 0 ? 1 : -1,
+ })
+ else {
+ if (1 === a) {
+ const e = t < 0
+ this._setEndings(e, !e, s)
+ } else this._setEndings(!1, !1, s)
+ ;(this._loopCount = r),
+ (this.time = i),
+ this._mixer.dispatchEvent({ type: 'loop', action: this, loopDelta: n })
+ }
+ } else this.time = i
+ if (s && 1 === (1 & r)) return e - i
+ }
+ return i
+ }
+ _setEndings(t, e, n) {
+ const i = this._interpolantSettings
+ n
+ ? ((i.endingStart = I), (i.endingEnd = I))
+ : ((i.endingStart = t ? (this.zeroSlopeAtStart ? I : D) : N),
+ (i.endingEnd = e ? (this.zeroSlopeAtEnd ? I : D) : N))
+ }
+ _scheduleFading(t, e, n) {
+ const i = this._mixer,
+ r = i.time
+ let s = this._weightInterpolant
+ null === s && ((s = i._lendControlInterpolant()), (this._weightInterpolant = s))
+ const a = s.parameterPositions,
+ o = s.sampleValues
+ return (a[0] = r), (o[0] = e), (a[1] = r + t), (o[1] = n), this
+ }
+ }
+ ;(class extends W {
+ constructor(t) {
+ super(),
+ (this._root = t),
+ this._initMemoryManager(),
+ (this._accuIndex = 0),
+ (this.time = 0),
+ (this.timeScale = 1)
+ }
+ _bindAction(t, e) {
+ const n = t._localRoot || this._root,
+ i = t._clip.tracks,
+ r = i.length,
+ s = t._propertyBindings,
+ a = t._interpolants,
+ o = n.uuid,
+ l = this._bindingsByRootAndName
+ let c = l[o]
+ void 0 === c && ((c = {}), (l[o] = c))
+ for (let h = 0; h !== r; ++h) {
+ const t = i[h],
+ r = t.name
+ let l = c[r]
+ if (void 0 !== l) s[h] = l
+ else {
+ if (((l = s[h]), void 0 !== l)) {
+ null === l._cacheIndex && (++l.referenceCount, this._addInactiveBinding(l, o, r))
+ continue
+ }
+ const i = e && e._propertyBindings[h].binding.parsedPath
+ ;(l = new ul(Ml.create(n, r, i), t.ValueTypeName, t.getValueSize())),
+ ++l.referenceCount,
+ this._addInactiveBinding(l, o, r),
+ (s[h] = l)
+ }
+ a[h].resultBuffer = l.buffer
+ }
+ }
+ _activateAction(t) {
+ if (!this._isActiveAction(t)) {
+ if (null === t._cacheIndex) {
+ const e = (t._localRoot || this._root).uuid,
+ n = t._clip.uuid,
+ i = this._actionsByClip[n]
+ this._bindAction(t, i && i.knownActions[0]), this._addInactiveAction(t, n, e)
+ }
+ const e = t._propertyBindings
+ for (let t = 0, n = e.length; t !== n; ++t) {
+ const n = e[t]
+ 0 === n.useCount++ && (this._lendBinding(n), n.saveOriginalState())
+ }
+ this._lendAction(t)
+ }
+ }
+ _deactivateAction(t) {
+ if (this._isActiveAction(t)) {
+ const e = t._propertyBindings
+ for (let t = 0, n = e.length; t !== n; ++t) {
+ const n = e[t]
+ 0 === --n.useCount && (n.restoreOriginalState(), this._takeBackBinding(n))
+ }
+ this._takeBackAction(t)
+ }
+ }
+ _initMemoryManager() {
+ ;(this._actions = []),
+ (this._nActiveActions = 0),
+ (this._actionsByClip = {}),
+ (this._bindings = []),
+ (this._nActiveBindings = 0),
+ (this._bindingsByRootAndName = {}),
+ (this._controlInterpolants = []),
+ (this._nActiveControlInterpolants = 0)
+ const t = this
+ this.stats = {
+ actions: {
+ get total() {
+ return t._actions.length
+ },
+ get inUse() {
+ return t._nActiveActions
+ },
+ },
+ bindings: {
+ get total() {
+ return t._bindings.length
+ },
+ get inUse() {
+ return t._nActiveBindings
+ },
+ },
+ controlInterpolants: {
+ get total() {
+ return t._controlInterpolants.length
+ },
+ get inUse() {
+ return t._nActiveControlInterpolants
+ },
+ },
+ }
+ }
+ _isActiveAction(t) {
+ const e = t._cacheIndex
+ return null !== e && e < this._nActiveActions
+ }
+ _addInactiveAction(t, e, n) {
+ const i = this._actions,
+ r = this._actionsByClip
+ let s = r[e]
+ if (void 0 === s)
+ (s = { knownActions: [t], actionByRoot: {} }), (t._byClipCacheIndex = 0), (r[e] = s)
+ else {
+ const e = s.knownActions
+ ;(t._byClipCacheIndex = e.length), e.push(t)
+ }
+ ;(t._cacheIndex = i.length), i.push(t), (s.actionByRoot[n] = t)
+ }
+ _removeInactiveAction(t) {
+ const e = this._actions,
+ n = e[e.length - 1],
+ i = t._cacheIndex
+ ;(n._cacheIndex = i), (e[i] = n), e.pop(), (t._cacheIndex = null)
+ const r = t._clip.uuid,
+ s = this._actionsByClip,
+ a = s[r],
+ o = a.knownActions,
+ l = o[o.length - 1],
+ c = t._byClipCacheIndex
+ ;(l._byClipCacheIndex = c), (o[c] = l), o.pop(), (t._byClipCacheIndex = null)
+ delete a.actionByRoot[(t._localRoot || this._root).uuid],
+ 0 === o.length && delete s[r],
+ this._removeInactiveBindingsForAction(t)
+ }
+ _removeInactiveBindingsForAction(t) {
+ const e = t._propertyBindings
+ for (let n = 0, i = e.length; n !== i; ++n) {
+ const t = e[n]
+ 0 === --t.referenceCount && this._removeInactiveBinding(t)
+ }
+ }
+ _lendAction(t) {
+ const e = this._actions,
+ n = t._cacheIndex,
+ i = this._nActiveActions++,
+ r = e[i]
+ ;(t._cacheIndex = i), (e[i] = t), (r._cacheIndex = n), (e[n] = r)
+ }
+ _takeBackAction(t) {
+ const e = this._actions,
+ n = t._cacheIndex,
+ i = --this._nActiveActions,
+ r = e[i]
+ ;(t._cacheIndex = i), (e[i] = t), (r._cacheIndex = n), (e[n] = r)
+ }
+ _addInactiveBinding(t, e, n) {
+ const i = this._bindingsByRootAndName,
+ r = this._bindings
+ let s = i[e]
+ void 0 === s && ((s = {}), (i[e] = s)), (s[n] = t), (t._cacheIndex = r.length), r.push(t)
+ }
+ _removeInactiveBinding(t) {
+ const e = this._bindings,
+ n = t.binding,
+ i = n.rootNode.uuid,
+ r = n.path,
+ s = this._bindingsByRootAndName,
+ a = s[i],
+ o = e[e.length - 1],
+ l = t._cacheIndex
+ ;(o._cacheIndex = l),
+ (e[l] = o),
+ e.pop(),
+ delete a[r],
+ 0 === Object.keys(a).length && delete s[i]
+ }
+ _lendBinding(t) {
+ const e = this._bindings,
+ n = t._cacheIndex,
+ i = this._nActiveBindings++,
+ r = e[i]
+ ;(t._cacheIndex = i), (e[i] = t), (r._cacheIndex = n), (e[n] = r)
+ }
+ _takeBackBinding(t) {
+ const e = this._bindings,
+ n = t._cacheIndex,
+ i = --this._nActiveBindings,
+ r = e[i]
+ ;(t._cacheIndex = i), (e[i] = t), (r._cacheIndex = n), (e[n] = r)
+ }
+ _lendControlInterpolant() {
+ const t = this._controlInterpolants,
+ e = this._nActiveControlInterpolants++
+ let n = t[e]
+ return (
+ void 0 === n &&
+ ((n = new lo(
+ new Float32Array(2),
+ new Float32Array(2),
+ 1,
+ this._controlInterpolantsResultBuffer,
+ )),
+ (n.__cacheIndex = e),
+ (t[e] = n)),
+ n
+ )
+ }
+ _takeBackControlInterpolant(t) {
+ const e = this._controlInterpolants,
+ n = t.__cacheIndex,
+ i = --this._nActiveControlInterpolants,
+ r = e[i]
+ ;(t.__cacheIndex = i), (e[i] = t), (r.__cacheIndex = n), (e[n] = r)
+ }
+ clipAction(t, e, n) {
+ const i = e || this._root,
+ r = i.uuid
+ let s = 'string' === typeof t ? xo.findByName(i, t) : t
+ const a = null !== s ? s.uuid : t,
+ o = this._actionsByClip[a]
+ let l = null
+ if ((void 0 === n && (n = null !== s ? s.blendMode : z), void 0 !== o)) {
+ const t = o.actionByRoot[r]
+ if (void 0 !== t && t.blendMode === n) return t
+ ;(l = o.knownActions[0]), null === s && (s = l._clip)
+ }
+ if (null === s) return null
+ const c = new wl(this, s, e, n)
+ return this._bindAction(c, l), this._addInactiveAction(c, a, r), c
+ }
+ existingAction(t, e) {
+ const n = e || this._root,
+ i = n.uuid,
+ r = 'string' === typeof t ? xo.findByName(n, t) : t,
+ s = r ? r.uuid : t,
+ a = this._actionsByClip[s]
+ return (void 0 !== a && a.actionByRoot[i]) || null
+ }
+ stopAllAction() {
+ const t = this._actions
+ for (let e = this._nActiveActions - 1; e >= 0; --e) t[e].stop()
+ return this
+ }
+ update(t) {
+ t *= this.timeScale
+ const e = this._actions,
+ n = this._nActiveActions,
+ i = (this.time += t),
+ r = Math.sign(t),
+ s = (this._accuIndex ^= 1)
+ for (let l = 0; l !== n; ++l) {
+ e[l]._update(i, t, r, s)
+ }
+ const a = this._bindings,
+ o = this._nActiveBindings
+ for (let l = 0; l !== o; ++l) a[l].apply(s)
+ return this
+ }
+ setTime(t) {
+ this.time = 0
+ for (let e = 0; e < this._actions.length; e++) this._actions[e].time = 0
+ return this.update(t)
+ }
+ getRoot() {
+ return this._root
+ }
+ uncacheClip(t) {
+ const e = this._actions,
+ n = t.uuid,
+ i = this._actionsByClip,
+ r = i[n]
+ if (void 0 !== r) {
+ const t = r.knownActions
+ for (let n = 0, i = t.length; n !== i; ++n) {
+ const i = t[n]
+ this._deactivateAction(i)
+ const r = i._cacheIndex,
+ s = e[e.length - 1]
+ ;(i._cacheIndex = null),
+ (i._byClipCacheIndex = null),
+ (s._cacheIndex = r),
+ (e[r] = s),
+ e.pop(),
+ this._removeInactiveBindingsForAction(i)
+ }
+ delete i[n]
+ }
+ }
+ uncacheRoot(t) {
+ const e = t.uuid,
+ n = this._actionsByClip
+ for (const r in n) {
+ const t = n[r].actionByRoot[e]
+ void 0 !== t && (this._deactivateAction(t), this._removeInactiveAction(t))
+ }
+ const i = this._bindingsByRootAndName[e]
+ if (void 0 !== i)
+ for (const r in i) {
+ const t = i[r]
+ t.restoreOriginalState(), this._removeInactiveBinding(t)
+ }
+ }
+ uncacheAction(t, e) {
+ const n = this.existingAction(t, e)
+ null !== n && (this._deactivateAction(n), this._removeInactiveAction(n))
+ }
+ }.prototype._controlInterpolantsResultBuffer = new Float32Array(1))
+ class Sl {
+ constructor(t) {
+ 'string' === typeof t &&
+ (console.warn('THREE.Uniform: Type parameter is no longer needed.'),
+ (t = arguments[1])),
+ (this.value = t)
+ }
+ clone() {
+ return new Sl(void 0 === this.value.clone ? this.value : this.value.clone())
+ }
+ }
+ ;(class extends Kr {
+ constructor(t, e, n = 1) {
+ super(t, e), (this.meshPerAttribute = n)
+ }
+ copy(t) {
+ return super.copy(t), (this.meshPerAttribute = t.meshPerAttribute), this
+ }
+ clone(t) {
+ const e = super.clone(t)
+ return (e.meshPerAttribute = this.meshPerAttribute), e
+ }
+ toJSON(t) {
+ const e = super.toJSON(t)
+ return (
+ (e.isInstancedInterleavedBuffer = !0), (e.meshPerAttribute = this.meshPerAttribute), e
+ )
+ }
+ }.prototype.isInstancedInterleavedBuffer = !0)
+ ;(class {
+ constructor(t, e, n, i, r) {
+ ;(this.buffer = t),
+ (this.type = e),
+ (this.itemSize = n),
+ (this.elementSize = i),
+ (this.count = r),
+ (this.version = 0)
+ }
+ set needsUpdate(t) {
+ !0 === t && this.version++
+ }
+ setBuffer(t) {
+ return (this.buffer = t), this
+ }
+ setType(t, e) {
+ return (this.type = t), (this.elementSize = e), this
+ }
+ setItemSize(t) {
+ return (this.itemSize = t), this
+ }
+ setCount(t) {
+ return (this.count = t), this
+ }
+ }.prototype.isGLBufferAttribute = !0)
+ class Tl {
+ constructor(t, e, n = 0, i = 1 / 0) {
+ ;(this.ray = new Gt(t, e)),
+ (this.near = n),
+ (this.far = i),
+ (this.camera = null),
+ (this.layers = new $t()),
+ (this.params = {
+ Mesh: {},
+ Line: { threshold: 1 },
+ LOD: {},
+ Points: { threshold: 1 },
+ Sprite: {},
+ })
+ }
+ set(t, e) {
+ this.ray.set(t, e)
+ }
+ setFromCamera(t, e) {
+ e && e.isPerspectiveCamera
+ ? (this.ray.origin.setFromMatrixPosition(e.matrixWorld),
+ this.ray.direction.set(t.x, t.y, 0.5).unproject(e).sub(this.ray.origin).normalize(),
+ (this.camera = e))
+ : e && e.isOrthographicCamera
+ ? (this.ray.origin.set(t.x, t.y, (e.near + e.far) / (e.near - e.far)).unproject(e),
+ this.ray.direction.set(0, 0, -1).transformDirection(e.matrixWorld),
+ (this.camera = e))
+ : console.error('THREE.Raycaster: Unsupported camera type: ' + e.type)
+ }
+ intersectObject(t, e = !1, n = []) {
+ return Ll(t, this, n, e), n.sort(El), n
+ }
+ intersectObjects(t, e = !1, n = []) {
+ for (let i = 0, r = t.length; i < r; i++) Ll(t[i], this, n, e)
+ return n.sort(El), n
+ }
+ }
+ function El(t, e) {
+ return t.distance - e.distance
+ }
+ function Ll(t, e, n, i) {
+ if ((t.layers.test(e.layers) && t.raycast(e, n), !0 === i)) {
+ const i = t.children
+ for (let t = 0, r = i.length; t < r; t++) Ll(i[t], e, n, !0)
+ }
+ }
+ class Al {
+ constructor(t = 1, e = 0, n = 0) {
+ return (this.radius = t), (this.phi = e), (this.theta = n), this
+ }
+ set(t, e, n) {
+ return (this.radius = t), (this.phi = e), (this.theta = n), this
+ }
+ copy(t) {
+ return (this.radius = t.radius), (this.phi = t.phi), (this.theta = t.theta), this
+ }
+ makeSafe() {
+ const t = 1e-6
+ return (this.phi = Math.max(t, Math.min(Math.PI - t, this.phi))), this
+ }
+ setFromVector3(t) {
+ return this.setFromCartesianCoords(t.x, t.y, t.z)
+ }
+ setFromCartesianCoords(t, e, n) {
+ return (
+ (this.radius = Math.sqrt(t * t + e * e + n * n)),
+ 0 === this.radius
+ ? ((this.theta = 0), (this.phi = 0))
+ : ((this.theta = Math.atan2(t, n)),
+ (this.phi = Math.acos(J(e / this.radius, -1, 1)))),
+ this
+ )
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }
+ const Rl = new tt()
+ class Cl {
+ constructor(t = new tt(1 / 0, 1 / 0), e = new tt(-1 / 0, -1 / 0)) {
+ ;(this.min = t), (this.max = e)
+ }
+ set(t, e) {
+ return this.min.copy(t), this.max.copy(e), this
+ }
+ setFromPoints(t) {
+ this.makeEmpty()
+ for (let e = 0, n = t.length; e < n; e++) this.expandByPoint(t[e])
+ return this
+ }
+ setFromCenterAndSize(t, e) {
+ const n = Rl.copy(e).multiplyScalar(0.5)
+ return this.min.copy(t).sub(n), this.max.copy(t).add(n), this
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ copy(t) {
+ return this.min.copy(t.min), this.max.copy(t.max), this
+ }
+ makeEmpty() {
+ return (this.min.x = this.min.y = 1 / 0), (this.max.x = this.max.y = -1 / 0), this
+ }
+ isEmpty() {
+ return this.max.x < this.min.x || this.max.y < this.min.y
+ }
+ getCenter(t) {
+ return this.isEmpty() ? t.set(0, 0) : t.addVectors(this.min, this.max).multiplyScalar(0.5)
+ }
+ getSize(t) {
+ return this.isEmpty() ? t.set(0, 0) : t.subVectors(this.max, this.min)
+ }
+ expandByPoint(t) {
+ return this.min.min(t), this.max.max(t), this
+ }
+ expandByVector(t) {
+ return this.min.sub(t), this.max.add(t), this
+ }
+ expandByScalar(t) {
+ return this.min.addScalar(-t), this.max.addScalar(t), this
+ }
+ containsPoint(t) {
+ return !(t.x < this.min.x || t.x > this.max.x || t.y < this.min.y || t.y > this.max.y)
+ }
+ containsBox(t) {
+ return (
+ this.min.x <= t.min.x &&
+ t.max.x <= this.max.x &&
+ this.min.y <= t.min.y &&
+ t.max.y <= this.max.y
+ )
+ }
+ getParameter(t, e) {
+ return e.set(
+ (t.x - this.min.x) / (this.max.x - this.min.x),
+ (t.y - this.min.y) / (this.max.y - this.min.y),
+ )
+ }
+ intersectsBox(t) {
+ return !(
+ t.max.x < this.min.x ||
+ t.min.x > this.max.x ||
+ t.max.y < this.min.y ||
+ t.min.y > this.max.y
+ )
+ }
+ clampPoint(t, e) {
+ return e.copy(t).clamp(this.min, this.max)
+ }
+ distanceToPoint(t) {
+ return Rl.copy(t).clamp(this.min, this.max).sub(t).length()
+ }
+ intersect(t) {
+ return this.min.max(t.min), this.max.min(t.max), this
+ }
+ union(t) {
+ return this.min.min(t.min), this.max.max(t.max), this
+ }
+ translate(t) {
+ return this.min.add(t), this.max.add(t), this
+ }
+ equals(t) {
+ return t.min.equals(this.min) && t.max.equals(this.max)
+ }
+ }
+ Cl.prototype.isBox2 = !0
+ const Pl = new ut(),
+ Dl = new ut()
+ ;(class extends pe {
+ constructor(t) {
+ super(),
+ (this.material = t),
+ (this.render = function () {}),
+ (this.hasPositions = !1),
+ (this.hasNormals = !1),
+ (this.hasColors = !1),
+ (this.hasUvs = !1),
+ (this.positionArray = null),
+ (this.normalArray = null),
+ (this.colorArray = null),
+ (this.uvArray = null),
+ (this.count = 0)
+ }
+ }.prototype.isImmediateRenderObject = !0)
+ const Il = new ut(),
+ Nl = new Vt(),
+ zl = new Vt()
+ function Ol(t) {
+ const e = []
+ t && t.isBone && e.push(t)
+ for (let n = 0; n < t.children.length; n++) e.push.apply(e, Ol(t.children[n]))
+ return e
+ }
+ const Bl = new Float32Array(1)
+ new Int32Array(Bl.buffer)
+ Math.pow(2, 8)
+ const Fl = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582],
+ Ul = 5 + Fl.length,
+ Hl = new Ne({ side: s, depthWrite: !1, depthTest: !1 }),
+ { _lodPlanes: Gl, _sizeLods: Vl, _sigmas: kl } = (new mn(new gn(), Hl), Wl())
+ Math.sqrt(5)
+ function Wl() {
+ const t = [],
+ e = [],
+ n = []
+ let i = 8
+ for (let r = 0; r < Ul; r++) {
+ const s = Math.pow(2, i)
+ e.push(s)
+ let a = 1 / s
+ r > 4 ? (a = Fl[r - 8 + 4 - 1]) : 0 == r && (a = 0), n.push(a)
+ const o = 1 / (s - 1),
+ l = -o / 2,
+ c = 1 + o / 2,
+ h = [l, l, c, l, c, c, l, l, c, c, l, c],
+ u = 6,
+ d = 6,
+ p = 3,
+ m = 2,
+ f = 1,
+ g = new Float32Array(p * d * u),
+ v = new Float32Array(m * d * u),
+ y = new Float32Array(f * d * u)
+ for (let t = 0; t < u; t++) {
+ const e = ((t % 3) * 2) / 3 - 1,
+ n = t > 2 ? 0 : -1,
+ i = [
+ e,
+ n,
+ 0,
+ e + 2 / 3,
+ n,
+ 0,
+ e + 2 / 3,
+ n + 1,
+ 0,
+ e,
+ n,
+ 0,
+ e + 2 / 3,
+ n + 1,
+ 0,
+ e,
+ n + 1,
+ 0,
+ ]
+ g.set(i, p * d * t), v.set(h, m * d * t)
+ const r = [t, t, t, t, t, t]
+ y.set(r, f * d * t)
+ }
+ const x = new Je()
+ x.setAttribute('position', new Be(g, p)),
+ x.setAttribute('uv', new Be(v, m)),
+ x.setAttribute('faceIndex', new Be(y, f)),
+ t.push(x),
+ i > 4 && i--
+ }
+ return { _lodPlanes: t, _sizeLods: e, _sigmas: n }
+ }
+ ;(Qs.create = function (t, e) {
+ return (
+ console.log('THREE.Curve.create() has been deprecated'),
+ (t.prototype = Object.create(Qs.prototype)),
+ (t.prototype.constructor = t),
+ (t.prototype.getPoint = e),
+ t
+ )
+ }),
+ (Po.prototype.fromPoints = function (t) {
+ return (
+ console.warn('THREE.Path: .fromPoints() has been renamed to .setFromPoints().'),
+ this.setFromPoints(t)
+ )
+ }),
+ (class extends Us {
+ constructor(t = 10, e = 10, n = 4473924, i = 8947848) {
+ ;(n = new Ie(n)), (i = new Ie(i))
+ const r = e / 2,
+ s = t / e,
+ a = t / 2,
+ o = [],
+ l = []
+ for (let h = 0, u = 0, d = -a; h <= e; h++, d += s) {
+ o.push(-a, 0, d, a, 0, d), o.push(d, 0, -a, d, 0, a)
+ const t = h === r ? n : i
+ t.toArray(l, u),
+ (u += 3),
+ t.toArray(l, u),
+ (u += 3),
+ t.toArray(l, u),
+ (u += 3),
+ t.toArray(l, u),
+ (u += 3)
+ }
+ const c = new Je()
+ c.setAttribute('position', new He(o, 3)), c.setAttribute('color', new He(l, 3))
+ super(c, new Cs({ vertexColors: !0, toneMapped: !1 })), (this.type = 'GridHelper')
+ }
+ }.prototype.setColors = function () {
+ console.error(
+ 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.',
+ )
+ }),
+ (class extends Us {
+ constructor(t) {
+ const e = Ol(t),
+ n = new Je(),
+ i = [],
+ r = [],
+ s = new Ie(0, 0, 1),
+ a = new Ie(0, 1, 0)
+ for (let o = 0; o < e.length; o++) {
+ const t = e[o]
+ t.parent &&
+ t.parent.isBone &&
+ (i.push(0, 0, 0), i.push(0, 0, 0), r.push(s.r, s.g, s.b), r.push(a.r, a.g, a.b))
+ }
+ n.setAttribute('position', new He(i, 3)), n.setAttribute('color', new He(r, 3))
+ super(
+ n,
+ new Cs({
+ vertexColors: !0,
+ depthTest: !1,
+ depthWrite: !1,
+ toneMapped: !1,
+ transparent: !0,
+ }),
+ ),
+ (this.type = 'SkeletonHelper'),
+ (this.isSkeletonHelper = !0),
+ (this.root = t),
+ (this.bones = e),
+ (this.matrix = t.matrixWorld),
+ (this.matrixAutoUpdate = !1)
+ }
+ updateMatrixWorld(t) {
+ const e = this.bones,
+ n = this.geometry,
+ i = n.getAttribute('position')
+ zl.copy(this.root.matrixWorld).invert()
+ for (let r = 0, s = 0; r < e.length; r++) {
+ const t = e[r]
+ t.parent &&
+ t.parent.isBone &&
+ (Nl.multiplyMatrices(zl, t.matrixWorld),
+ Il.setFromMatrixPosition(Nl),
+ i.setXYZ(s, Il.x, Il.y, Il.z),
+ Nl.multiplyMatrices(zl, t.parent.matrixWorld),
+ Il.setFromMatrixPosition(Nl),
+ i.setXYZ(s + 1, Il.x, Il.y, Il.z),
+ (s += 2))
+ }
+ ;(n.getAttribute('position').needsUpdate = !0), super.updateMatrixWorld(t)
+ }
+ }.prototype.update = function () {
+ console.error('THREE.SkeletonHelper: update() no longer needs to be called.')
+ }),
+ (So.prototype.extractUrlBase = function (t) {
+ return (
+ console.warn(
+ 'THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.',
+ ),
+ $o.extractUrlBase(t)
+ )
+ }),
+ (So.Handlers = {
+ add: function () {
+ console.error(
+ 'THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.',
+ )
+ },
+ get: function () {
+ console.error(
+ 'THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.',
+ )
+ },
+ }),
+ (Cl.prototype.center = function (t) {
+ return (
+ console.warn('THREE.Box2: .center() has been renamed to .getCenter().'),
+ this.getCenter(t)
+ )
+ }),
+ (Cl.prototype.empty = function () {
+ return (
+ console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().'), this.isEmpty()
+ )
+ }),
+ (Cl.prototype.isIntersectionBox = function (t) {
+ return (
+ console.warn('THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().'),
+ this.intersectsBox(t)
+ )
+ }),
+ (Cl.prototype.size = function (t) {
+ return (
+ console.warn('THREE.Box2: .size() has been renamed to .getSize().'), this.getSize(t)
+ )
+ }),
+ (mt.prototype.center = function (t) {
+ return (
+ console.warn('THREE.Box3: .center() has been renamed to .getCenter().'),
+ this.getCenter(t)
+ )
+ }),
+ (mt.prototype.empty = function () {
+ return (
+ console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().'), this.isEmpty()
+ )
+ }),
+ (mt.prototype.isIntersectionBox = function (t) {
+ return (
+ console.warn('THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().'),
+ this.intersectsBox(t)
+ )
+ }),
+ (mt.prototype.isIntersectionSphere = function (t) {
+ return (
+ console.warn(
+ 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().',
+ ),
+ this.intersectsSphere(t)
+ )
+ }),
+ (mt.prototype.size = function (t) {
+ return (
+ console.warn('THREE.Box3: .size() has been renamed to .getSize().'), this.getSize(t)
+ )
+ }),
+ (It.prototype.empty = function () {
+ return (
+ console.warn('THREE.Sphere: .empty() has been renamed to .isEmpty().'), this.isEmpty()
+ )
+ }),
+ (In.prototype.setFromMatrix = function (t) {
+ return (
+ console.warn(
+ 'THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().',
+ ),
+ this.setFromProjectionMatrix(t)
+ )
+ }),
+ (class {
+ constructor(t = new ut(), e = new ut()) {
+ ;(this.start = t), (this.end = e)
+ }
+ set(t, e) {
+ return this.start.copy(t), this.end.copy(e), this
+ }
+ copy(t) {
+ return this.start.copy(t.start), this.end.copy(t.end), this
+ }
+ getCenter(t) {
+ return t.addVectors(this.start, this.end).multiplyScalar(0.5)
+ }
+ delta(t) {
+ return t.subVectors(this.end, this.start)
+ }
+ distanceSq() {
+ return this.start.distanceToSquared(this.end)
+ }
+ distance() {
+ return this.start.distanceTo(this.end)
+ }
+ at(t, e) {
+ return this.delta(e).multiplyScalar(t).add(this.start)
+ }
+ closestPointToPointParameter(t, e) {
+ Pl.subVectors(t, this.start), Dl.subVectors(this.end, this.start)
+ const n = Dl.dot(Dl)
+ let i = Dl.dot(Pl) / n
+ return e && (i = J(i, 0, 1)), i
+ }
+ closestPointToPoint(t, e, n) {
+ const i = this.closestPointToPointParameter(t, e)
+ return this.delta(n).multiplyScalar(i).add(this.start)
+ }
+ applyMatrix4(t) {
+ return this.start.applyMatrix4(t), this.end.applyMatrix4(t), this
+ }
+ equals(t) {
+ return t.start.equals(this.start) && t.end.equals(this.end)
+ }
+ clone() {
+ return new this.constructor().copy(this)
+ }
+ }.prototype.center = function (t) {
+ return (
+ console.warn('THREE.Line3: .center() has been renamed to .getCenter().'),
+ this.getCenter(t)
+ )
+ }),
+ (et.prototype.flattenToArrayOffset = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.',
+ ),
+ this.toArray(t, e)
+ )
+ }),
+ (et.prototype.multiplyVector3 = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.',
+ ),
+ t.applyMatrix3(this)
+ )
+ }),
+ (et.prototype.multiplyVector3Array = function () {
+ console.error('THREE.Matrix3: .multiplyVector3Array() has been removed.')
+ }),
+ (et.prototype.applyToBufferAttribute = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.',
+ ),
+ t.applyMatrix3(this)
+ )
+ }),
+ (et.prototype.applyToVector3Array = function () {
+ console.error('THREE.Matrix3: .applyToVector3Array() has been removed.')
+ }),
+ (et.prototype.getInverse = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.',
+ ),
+ this.copy(t).invert()
+ )
+ }),
+ (Vt.prototype.extractPosition = function (t) {
+ return (
+ console.warn('THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().'),
+ this.copyPosition(t)
+ )
+ }),
+ (Vt.prototype.flattenToArrayOffset = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.',
+ ),
+ this.toArray(t, e)
+ )
+ }),
+ (Vt.prototype.getPosition = function () {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.',
+ ),
+ new ut().setFromMatrixColumn(this, 3)
+ )
+ }),
+ (Vt.prototype.setRotationFromQuaternion = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().',
+ ),
+ this.makeRotationFromQuaternion(t)
+ )
+ }),
+ (Vt.prototype.multiplyToArray = function () {
+ console.warn('THREE.Matrix4: .multiplyToArray() has been removed.')
+ }),
+ (Vt.prototype.multiplyVector3 = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ t.applyMatrix4(this)
+ )
+ }),
+ (Vt.prototype.multiplyVector4 = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ t.applyMatrix4(this)
+ )
+ }),
+ (Vt.prototype.multiplyVector3Array = function () {
+ console.error('THREE.Matrix4: .multiplyVector3Array() has been removed.')
+ }),
+ (Vt.prototype.rotateAxis = function (t) {
+ console.warn(
+ 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.',
+ ),
+ t.transformDirection(this)
+ }),
+ (Vt.prototype.crossVector = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.',
+ ),
+ t.applyMatrix4(this)
+ )
+ }),
+ (Vt.prototype.translate = function () {
+ console.error('THREE.Matrix4: .translate() has been removed.')
+ }),
+ (Vt.prototype.rotateX = function () {
+ console.error('THREE.Matrix4: .rotateX() has been removed.')
+ }),
+ (Vt.prototype.rotateY = function () {
+ console.error('THREE.Matrix4: .rotateY() has been removed.')
+ }),
+ (Vt.prototype.rotateZ = function () {
+ console.error('THREE.Matrix4: .rotateZ() has been removed.')
+ }),
+ (Vt.prototype.rotateByAxis = function () {
+ console.error('THREE.Matrix4: .rotateByAxis() has been removed.')
+ }),
+ (Vt.prototype.applyToBufferAttribute = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.',
+ ),
+ t.applyMatrix4(this)
+ )
+ }),
+ (Vt.prototype.applyToVector3Array = function () {
+ console.error('THREE.Matrix4: .applyToVector3Array() has been removed.')
+ }),
+ (Vt.prototype.makeFrustum = function (t, e, n, i, r, s) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.',
+ ),
+ this.makePerspective(t, e, i, n, r, s)
+ )
+ }),
+ (Vt.prototype.getInverse = function (t) {
+ return (
+ console.warn(
+ 'THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.',
+ ),
+ this.copy(t).invert()
+ )
+ }),
+ (Cn.prototype.isIntersectionLine = function (t) {
+ return (
+ console.warn(
+ 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().',
+ ),
+ this.intersectsLine(t)
+ )
+ }),
+ (ht.prototype.multiplyVector3 = function (t) {
+ return (
+ console.warn(
+ 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.',
+ ),
+ t.applyQuaternion(this)
+ )
+ }),
+ (ht.prototype.inverse = function () {
+ return (
+ console.warn('THREE.Quaternion: .inverse() has been renamed to invert().'),
+ this.invert()
+ )
+ }),
+ (Gt.prototype.isIntersectionBox = function (t) {
+ return (
+ console.warn('THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().'),
+ this.intersectsBox(t)
+ )
+ }),
+ (Gt.prototype.isIntersectionPlane = function (t) {
+ return (
+ console.warn(
+ 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().',
+ ),
+ this.intersectsPlane(t)
+ )
+ }),
+ (Gt.prototype.isIntersectionSphere = function (t) {
+ return (
+ console.warn(
+ 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().',
+ ),
+ this.intersectsSphere(t)
+ )
+ }),
+ (Se.prototype.area = function () {
+ return (
+ console.warn('THREE.Triangle: .area() has been renamed to .getArea().'), this.getArea()
+ )
+ }),
+ (Se.prototype.barycoordFromPoint = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().',
+ ),
+ this.getBarycoord(t, e)
+ )
+ }),
+ (Se.prototype.midpoint = function (t) {
+ return (
+ console.warn('THREE.Triangle: .midpoint() has been renamed to .getMidpoint().'),
+ this.getMidpoint(t)
+ )
+ }),
+ (Se.prototypenormal = function (t) {
+ return (
+ console.warn('THREE.Triangle: .normal() has been renamed to .getNormal().'),
+ this.getNormal(t)
+ )
+ }),
+ (Se.prototype.plane = function (t) {
+ return (
+ console.warn('THREE.Triangle: .plane() has been renamed to .getPlane().'),
+ this.getPlane(t)
+ )
+ }),
+ (Se.barycoordFromPoint = function (t, e, n, i, r) {
+ return (
+ console.warn(
+ 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().',
+ ),
+ Se.getBarycoord(t, e, n, i, r)
+ )
+ }),
+ (Se.normal = function (t, e, n, i) {
+ return (
+ console.warn('THREE.Triangle: .normal() has been renamed to .getNormal().'),
+ Se.getNormal(t, e, n, i)
+ )
+ }),
+ (Do.prototype.extractAllPoints = function (t) {
+ return (
+ console.warn(
+ 'THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.',
+ ),
+ this.extractPoints(t)
+ )
+ }),
+ (Do.prototype.extrude = function (t) {
+ return (
+ console.warn(
+ 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.',
+ ),
+ new Wa(this, t)
+ )
+ }),
+ (Do.prototype.makeGeometry = function (t) {
+ return (
+ console.warn(
+ 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.',
+ ),
+ new qa(this, t)
+ )
+ }),
+ (tt.prototype.fromAttribute = function (t, e, n) {
+ return (
+ console.warn(
+ 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(t, e, n)
+ )
+ }),
+ (tt.prototype.distanceToManhattan = function (t) {
+ return (
+ console.warn(
+ 'THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().',
+ ),
+ this.manhattanDistanceTo(t)
+ )
+ }),
+ (tt.prototype.lengthManhattan = function () {
+ return (
+ console.warn(
+ 'THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ }),
+ (ut.prototype.setEulerFromRotationMatrix = function () {
+ console.error(
+ 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.',
+ )
+ }),
+ (ut.prototype.setEulerFromQuaternion = function () {
+ console.error(
+ 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.',
+ )
+ }),
+ (ut.prototype.getPositionFromMatrix = function (t) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().',
+ ),
+ this.setFromMatrixPosition(t)
+ )
+ }),
+ (ut.prototype.getScaleFromMatrix = function (t) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().',
+ ),
+ this.setFromMatrixScale(t)
+ )
+ }),
+ (ut.prototype.getColumnFromMatrix = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().',
+ ),
+ this.setFromMatrixColumn(e, t)
+ )
+ }),
+ (ut.prototype.applyProjection = function (t) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.',
+ ),
+ this.applyMatrix4(t)
+ )
+ }),
+ (ut.prototype.fromAttribute = function (t, e, n) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(t, e, n)
+ )
+ }),
+ (ut.prototype.distanceToManhattan = function (t) {
+ return (
+ console.warn(
+ 'THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().',
+ ),
+ this.manhattanDistanceTo(t)
+ )
+ }),
+ (ut.prototype.lengthManhattan = function () {
+ return (
+ console.warn(
+ 'THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ }),
+ (ot.prototype.fromAttribute = function (t, e, n) {
+ return (
+ console.warn(
+ 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().',
+ ),
+ this.fromBufferAttribute(t, e, n)
+ )
+ }),
+ (ot.prototype.lengthManhattan = function () {
+ return (
+ console.warn(
+ 'THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().',
+ ),
+ this.manhattanLength()
+ )
+ }),
+ (pe.prototype.getChildByName = function (t) {
+ return (
+ console.warn(
+ 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().',
+ ),
+ this.getObjectByName(t)
+ )
+ }),
+ (pe.prototype.renderDepth = function () {
+ console.warn('THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.')
+ }),
+ (pe.prototype.translate = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.',
+ ),
+ this.translateOnAxis(e, t)
+ )
+ }),
+ (pe.prototype.getWorldRotation = function () {
+ console.error(
+ 'THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.',
+ )
+ }),
+ (pe.prototype.applyMatrix = function (t) {
+ return (
+ console.warn('THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().'),
+ this.applyMatrix4(t)
+ )
+ }),
+ Object.defineProperties(pe.prototype, {
+ eulerOrder: {
+ get: function () {
+ return (
+ console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'),
+ this.rotation.order
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.'),
+ (this.rotation.order = t)
+ },
+ },
+ useQuaternion: {
+ get: function () {
+ console.warn(
+ 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.',
+ )
+ },
+ },
+ }),
+ (mn.prototype.setDrawMode = function () {
+ console.error(
+ 'THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.',
+ )
+ }),
+ Object.defineProperties(mn.prototype, {
+ drawMode: {
+ get: function () {
+ return (
+ console.error(
+ 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.',
+ ),
+ 0
+ )
+ },
+ set: function () {
+ console.error(
+ 'THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.',
+ )
+ },
+ },
+ }),
+ (Ms.prototype.initBones = function () {
+ console.error('THREE.SkinnedMesh: initBones() has been removed.')
+ }),
+ (Mn.prototype.setLens = function (t, e) {
+ console.warn(
+ 'THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.',
+ ),
+ void 0 !== e && (this.filmGauge = e),
+ this.setFocalLength(t)
+ }),
+ Object.defineProperties(Io.prototype, {
+ onlyShadow: {
+ set: function () {
+ console.warn('THREE.Light: .onlyShadow has been removed.')
+ },
+ },
+ shadowCameraFov: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraFov is now .shadow.camera.fov.'),
+ (this.shadow.camera.fov = t)
+ },
+ },
+ shadowCameraLeft: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraLeft is now .shadow.camera.left.'),
+ (this.shadow.camera.left = t)
+ },
+ },
+ shadowCameraRight: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraRight is now .shadow.camera.right.'),
+ (this.shadow.camera.right = t)
+ },
+ },
+ shadowCameraTop: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraTop is now .shadow.camera.top.'),
+ (this.shadow.camera.top = t)
+ },
+ },
+ shadowCameraBottom: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.'),
+ (this.shadow.camera.bottom = t)
+ },
+ },
+ shadowCameraNear: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraNear is now .shadow.camera.near.'),
+ (this.shadow.camera.near = t)
+ },
+ },
+ shadowCameraFar: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowCameraFar is now .shadow.camera.far.'),
+ (this.shadow.camera.far = t)
+ },
+ },
+ shadowCameraVisible: {
+ set: function () {
+ console.warn(
+ 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.',
+ )
+ },
+ },
+ shadowBias: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowBias is now .shadow.bias.'), (this.shadow.bias = t)
+ },
+ },
+ shadowDarkness: {
+ set: function () {
+ console.warn('THREE.Light: .shadowDarkness has been removed.')
+ },
+ },
+ shadowMapWidth: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.'),
+ (this.shadow.mapSize.width = t)
+ },
+ },
+ shadowMapHeight: {
+ set: function (t) {
+ console.warn('THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.'),
+ (this.shadow.mapSize.height = t)
+ },
+ },
+ }),
+ Object.defineProperties(Be.prototype, {
+ length: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.',
+ ),
+ this.array.length
+ )
+ },
+ },
+ dynamic: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.',
+ ),
+ this.usage === V
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.',
+ ),
+ this.setUsage(V)
+ },
+ },
+ }),
+ (Be.prototype.setDynamic = function (t) {
+ return (
+ console.warn(
+ 'THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.',
+ ),
+ this.setUsage(!0 === t ? V : G),
+ this
+ )
+ }),
+ (Be.prototype.copyIndicesArray = function () {
+ console.error('THREE.BufferAttribute: .copyIndicesArray() has been removed.')
+ }),
+ (Be.prototype.setArray = function () {
+ console.error(
+ 'THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers',
+ )
+ }),
+ (Je.prototype.addIndex = function (t) {
+ console.warn('THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().'),
+ this.setIndex(t)
+ }),
+ (Je.prototype.addAttribute = function (t, e) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().',
+ ),
+ (e && e.isBufferAttribute) || (e && e.isInterleavedBufferAttribute)
+ ? 'index' === t
+ ? (console.warn(
+ 'THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.',
+ ),
+ this.setIndex(e),
+ this)
+ : this.setAttribute(t, e)
+ : (console.warn(
+ 'THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).',
+ ),
+ this.setAttribute(t, new Be(arguments[1], arguments[2])))
+ )
+ }),
+ (Je.prototype.addDrawCall = function (t, e, n) {
+ void 0 !== n &&
+ console.warn('THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.'),
+ console.warn('THREE.BufferGeometry: .addDrawCall() is now .addGroup().'),
+ this.addGroup(t, e)
+ }),
+ (Je.prototype.clearDrawCalls = function () {
+ console.warn('THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().'),
+ this.clearGroups()
+ }),
+ (Je.prototype.computeOffsets = function () {
+ console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.')
+ }),
+ (Je.prototype.removeAttribute = function (t) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().',
+ ),
+ this.deleteAttribute(t)
+ )
+ }),
+ (Je.prototype.applyMatrix = function (t) {
+ return (
+ console.warn(
+ 'THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().',
+ ),
+ this.applyMatrix4(t)
+ )
+ }),
+ Object.defineProperties(Je.prototype, {
+ drawcalls: {
+ get: function () {
+ return (
+ console.error('THREE.BufferGeometry: .drawcalls has been renamed to .groups.'),
+ this.groups
+ )
+ },
+ },
+ offsets: {
+ get: function () {
+ return (
+ console.warn('THREE.BufferGeometry: .offsets has been renamed to .groups.'),
+ this.groups
+ )
+ },
+ },
+ }),
+ (Kr.prototype.setDynamic = function (t) {
+ return (
+ console.warn(
+ 'THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.',
+ ),
+ this.setUsage(!0 === t ? V : G),
+ this
+ )
+ }),
+ (Kr.prototype.setArray = function () {
+ console.error(
+ 'THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers',
+ )
+ }),
+ (Wa.prototype.getArrays = function () {
+ console.error('THREE.ExtrudeGeometry: .getArrays() has been removed.')
+ }),
+ (Wa.prototype.addShapeList = function () {
+ console.error('THREE.ExtrudeGeometry: .addShapeList() has been removed.')
+ }),
+ (Wa.prototype.addShape = function () {
+ console.error('THREE.ExtrudeGeometry: .addShape() has been removed.')
+ }),
+ (Qr.prototype.dispose = function () {
+ console.error('THREE.Scene: .dispose() has been removed.')
+ }),
+ (Sl.prototype.onUpdate = function () {
+ return (
+ console.warn(
+ 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.',
+ ),
+ this
+ )
+ }),
+ Object.defineProperties(Ee.prototype, {
+ wrapAround: {
+ get: function () {
+ console.warn('THREE.Material: .wrapAround has been removed.')
+ },
+ set: function () {
+ console.warn('THREE.Material: .wrapAround has been removed.')
+ },
+ },
+ overdraw: {
+ get: function () {
+ console.warn('THREE.Material: .overdraw has been removed.')
+ },
+ set: function () {
+ console.warn('THREE.Material: .overdraw has been removed.')
+ },
+ },
+ wrapRGB: {
+ get: function () {
+ return console.warn('THREE.Material: .wrapRGB has been removed.'), new Ie()
+ },
+ },
+ shading: {
+ get: function () {
+ console.error(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ )
+ },
+ set: function (t) {
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .shading has been removed. Use the boolean .flatShading instead.',
+ ),
+ (this.flatShading = 1 === t)
+ },
+ },
+ stencilMask: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .stencilMask has been removed. Use .stencilFuncMask instead.',
+ ),
+ this.stencilFuncMask
+ )
+ },
+ set: function (t) {
+ console.warn(
+ 'THREE.' +
+ this.type +
+ ': .stencilMask has been removed. Use .stencilFuncMask instead.',
+ ),
+ (this.stencilFuncMask = t)
+ },
+ },
+ }),
+ Object.defineProperties(_n.prototype, {
+ derivatives: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.',
+ ),
+ this.extensions.derivatives
+ )
+ },
+ set: function (t) {
+ console.warn(
+ 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.',
+ ),
+ (this.extensions.derivatives = t)
+ },
+ },
+ }),
+ (Yr.prototype.clearTarget = function (t, e, n, i) {
+ console.warn(
+ 'THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.',
+ ),
+ this.setRenderTarget(t),
+ this.clear(e, n, i)
+ }),
+ (Yr.prototype.animate = function (t) {
+ console.warn('THREE.WebGLRenderer: .animate() is now .setAnimationLoop().'),
+ this.setAnimationLoop(t)
+ }),
+ (Yr.prototype.getCurrentRenderTarget = function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().',
+ ),
+ this.getRenderTarget()
+ )
+ }),
+ (Yr.prototype.getMaxAnisotropy = function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().',
+ ),
+ this.capabilities.getMaxAnisotropy()
+ )
+ }),
+ (Yr.prototype.getPrecision = function () {
+ return (
+ console.warn('THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.'),
+ this.capabilities.precision
+ )
+ }),
+ (Yr.prototype.resetGLState = function () {
+ return (
+ console.warn('THREE.WebGLRenderer: .resetGLState() is now .state.reset().'),
+ this.state.reset()
+ )
+ }),
+ (Yr.prototype.supportsFloatTextures = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).",
+ ),
+ this.extensions.get('OES_texture_float')
+ )
+ }),
+ (Yr.prototype.supportsHalfFloatTextures = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).",
+ ),
+ this.extensions.get('OES_texture_half_float')
+ )
+ }),
+ (Yr.prototype.supportsStandardDerivatives = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).",
+ ),
+ this.extensions.get('OES_standard_derivatives')
+ )
+ }),
+ (Yr.prototype.supportsCompressedTextureS3TC = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).",
+ ),
+ this.extensions.get('WEBGL_compressed_texture_s3tc')
+ )
+ }),
+ (Yr.prototype.supportsCompressedTexturePVRTC = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).",
+ ),
+ this.extensions.get('WEBGL_compressed_texture_pvrtc')
+ )
+ }),
+ (Yr.prototype.supportsBlendMinMax = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).",
+ ),
+ this.extensions.get('EXT_blend_minmax')
+ )
+ }),
+ (Yr.prototype.supportsVertexTextures = function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.',
+ ),
+ this.capabilities.vertexTextures
+ )
+ }),
+ (Yr.prototype.supportsInstancedArrays = function () {
+ return (
+ console.warn(
+ "THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).",
+ ),
+ this.extensions.get('ANGLE_instanced_arrays')
+ )
+ }),
+ (Yr.prototype.enableScissorTest = function (t) {
+ console.warn('THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().'),
+ this.setScissorTest(t)
+ }),
+ (Yr.prototype.initMaterial = function () {
+ console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.')
+ }),
+ (Yr.prototype.addPrePlugin = function () {
+ console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.')
+ }),
+ (Yr.prototype.addPostPlugin = function () {
+ console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.')
+ }),
+ (Yr.prototype.updateShadowMap = function () {
+ console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.')
+ }),
+ (Yr.prototype.setFaceCulling = function () {
+ console.warn('THREE.WebGLRenderer: .setFaceCulling() has been removed.')
+ }),
+ (Yr.prototype.allocTextureUnit = function () {
+ console.warn('THREE.WebGLRenderer: .allocTextureUnit() has been removed.')
+ }),
+ (Yr.prototype.setTexture = function () {
+ console.warn('THREE.WebGLRenderer: .setTexture() has been removed.')
+ }),
+ (Yr.prototype.setTexture2D = function () {
+ console.warn('THREE.WebGLRenderer: .setTexture2D() has been removed.')
+ }),
+ (Yr.prototype.setTextureCube = function () {
+ console.warn('THREE.WebGLRenderer: .setTextureCube() has been removed.')
+ }),
+ (Yr.prototype.getActiveMipMapLevel = function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().',
+ ),
+ this.getActiveMipmapLevel()
+ )
+ }),
+ Object.defineProperties(Yr.prototype, {
+ shadowMapEnabled: {
+ get: function () {
+ return this.shadowMap.enabled
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.'),
+ (this.shadowMap.enabled = t)
+ },
+ },
+ shadowMapType: {
+ get: function () {
+ return this.shadowMap.type
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.'),
+ (this.shadowMap.type = t)
+ },
+ },
+ shadowMapCullFace: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ context: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.',
+ ),
+ this.getContext()
+ )
+ },
+ },
+ vr: {
+ get: function () {
+ return console.warn('THREE.WebGLRenderer: .vr has been renamed to .xr'), this.xr
+ },
+ },
+ gammaInput: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.',
+ ),
+ !1
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.',
+ )
+ },
+ },
+ gammaOutput: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.',
+ ),
+ !1
+ )
+ },
+ set: function (t) {
+ console.warn(
+ 'THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.',
+ ),
+ (this.outputEncoding = !0 === t ? B : O)
+ },
+ },
+ toneMappingWhitePoint: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.'), 1
+ )
+ },
+ set: function () {
+ console.warn('THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.')
+ },
+ },
+ }),
+ Object.defineProperties(Fr.prototype, {
+ cullFace: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ renderReverseSided: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ renderSingleSided: {
+ get: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ set: function () {
+ console.warn(
+ 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.',
+ )
+ },
+ },
+ }),
+ Object.defineProperties(lt.prototype, {
+ wrapS: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'),
+ this.texture.wrapS
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.'),
+ (this.texture.wrapS = t)
+ },
+ },
+ wrapT: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'),
+ this.texture.wrapT
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.'),
+ (this.texture.wrapT = t)
+ },
+ },
+ magFilter: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.'),
+ this.texture.magFilter
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.'),
+ (this.texture.magFilter = t)
+ },
+ },
+ minFilter: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.'),
+ this.texture.minFilter
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.'),
+ (this.texture.minFilter = t)
+ },
+ },
+ anisotropy: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.'),
+ this.texture.anisotropy
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.'),
+ (this.texture.anisotropy = t)
+ },
+ },
+ offset: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.'),
+ this.texture.offset
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.'),
+ (this.texture.offset = t)
+ },
+ },
+ repeat: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.'),
+ this.texture.repeat
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.'),
+ (this.texture.repeat = t)
+ },
+ },
+ format: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.'),
+ this.texture.format
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.'),
+ (this.texture.format = t)
+ },
+ },
+ type: {
+ get: function () {
+ return (
+ console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'),
+ this.texture.type
+ )
+ },
+ set: function (t) {
+ console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.'),
+ (this.texture.type = t)
+ },
+ },
+ generateMipmaps: {
+ get: function () {
+ return (
+ console.warn(
+ 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.',
+ ),
+ this.texture.generateMipmaps
+ )
+ },
+ set: function (t) {
+ console.warn(
+ 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.',
+ ),
+ (this.texture.generateMipmaps = t)
+ },
+ },
+ }),
+ (hl.prototype.load = function (t) {
+ console.warn('THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.')
+ const e = this
+ return (
+ new ol().load(t, function (t) {
+ e.setBuffer(t)
+ }),
+ this
+ )
+ }),
+ (class {
+ constructor(t, e = 2048) {
+ ;(this.analyser = t.context.createAnalyser()),
+ (this.analyser.fftSize = e),
+ (this.data = new Uint8Array(this.analyser.frequencyBinCount)),
+ t.getOutput().connect(this.analyser)
+ }
+ getFrequencyData() {
+ return this.analyser.getByteFrequencyData(this.data), this.data
+ }
+ getAverageFrequency() {
+ let t = 0
+ const e = this.getFrequencyData()
+ for (let n = 0; n < e.length; n++) t += e[n]
+ return t / e.length
+ }
+ }.prototype.getData = function () {
+ return (
+ console.warn('THREE.AudioAnalyser: .getData() is now .getFrequencyData().'),
+ this.getFrequencyData()
+ )
+ }),
+ (Sn.prototype.updateCubeMap = function (t, e) {
+ return (
+ console.warn('THREE.CubeCamera: .updateCubeMap() is now .update().'), this.update(t, e)
+ )
+ }),
+ (Sn.prototype.clear = function (t, e, n, i) {
+ return (
+ console.warn('THREE.CubeCamera: .clear() is now .renderTarget.clear().'),
+ this.renderTarget.clear(t, e, n, i)
+ )
+ }),
+ (it.crossOrigin = void 0),
+ (it.loadTexture = function (t, e, n, i) {
+ console.warn(
+ 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.',
+ )
+ const r = new Ro()
+ r.setCrossOrigin(this.crossOrigin)
+ const s = r.load(t, n, void 0, i)
+ return e && (s.mapping = e), s
+ }),
+ (it.loadTextureCube = function (t, e, n, i) {
+ console.warn(
+ 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.',
+ )
+ const r = new Ao()
+ r.setCrossOrigin(this.crossOrigin)
+ const s = r.load(t, n, void 0, i)
+ return e && (s.mapping = e), s
+ }),
+ (it.loadCompressedTexture = function () {
+ console.error(
+ 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.',
+ )
+ }),
+ (it.loadCompressedTextureCube = function () {
+ console.error(
+ 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.',
+ )
+ })
+ 'undefined' !== typeof __THREE_DEVTOOLS__ &&
+ __THREE_DEVTOOLS__.dispatchEvent(
+ new CustomEvent('register', { detail: { revision: '130' } }),
+ ),
+ 'undefined' !== typeof window &&
+ (window.__THREE__
+ ? console.warn('WARNING: Multiple instances of Three.js being imported.')
+ : (window.__THREE__ = '130'))
+ },
+ },
+])
diff --git a/out/_next/static/chunks/pages/_app-6ba3a11e93bdf6a85175.js b/out/_next/static/chunks/pages/_app-6ba3a11e93bdf6a85175.js
new file mode 100644
index 0000000..a3444a1
--- /dev/null
+++ b/out/_next/static/chunks/pages/_app-6ba3a11e93bdf6a85175.js
@@ -0,0 +1,8138 @@
+;(self.webpackChunk_N_E = self.webpackChunk_N_E || []).push([
+ [888],
+ {
+ 6156: function (r, e, t) {
+ 'use strict'
+ function n(r, e, t) {
+ return (
+ e in r
+ ? Object.defineProperty(r, e, {
+ value: t,
+ enumerable: !0,
+ configurable: !0,
+ writable: !0,
+ })
+ : (r[e] = t),
+ r
+ )
+ }
+ t.d(e, {
+ Z: function () {
+ return n
+ },
+ })
+ },
+ 4738: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ SG: function () {
+ return x
+ },
+ If: function () {
+ return y
+ },
+ })
+ var n = t(3808),
+ o = t(4461),
+ a = t(658),
+ i = t(7294),
+ s = 'chakra-ui-light',
+ l = 'chakra-ui-dark',
+ c = { classList: { add: a.ZT, remove: a.ZT } }
+ function u(r) {
+ var e = o.jU ? document.body : c
+ e.classList.add(r ? l : s), e.classList.remove(r ? s : l)
+ }
+ var d = '(prefers-color-scheme: dark)'
+ function f(r) {
+ var e
+ return (
+ null !=
+ (e = (function (r) {
+ var e = null == window.matchMedia ? void 0 : window.matchMedia(r)
+ if (e) return !!e.media === e.matches
+ })(d))
+ ? e
+ : 'dark' === r
+ )
+ ? 'dark'
+ : 'light'
+ }
+ var p = () => document.documentElement.style.getPropertyValue('--chakra-ui-color-mode'),
+ h = (r) => {
+ o.jU && document.documentElement.style.setProperty('--chakra-ui-color-mode', r)
+ },
+ b = () => 'undefined' !== typeof Storage,
+ g = 'chakra-ui-color-mode',
+ m = {
+ get(r) {
+ if (!b()) return r
+ try {
+ var e = localStorage.getItem(g)
+ return null != e ? e : r
+ } catch (t) {
+ return n.Ts && console.log(t), r
+ }
+ },
+ set(r) {
+ if (b())
+ try {
+ localStorage.setItem(g, r)
+ } catch (e) {
+ n.Ts && console.log(e)
+ }
+ },
+ type: 'localStorage',
+ }
+ var v = i.createContext({})
+ n.Ts && (v.displayName = 'ColorModeContext')
+ var y = () => {
+ var r = i.useContext(v)
+ if (void 0 === r) throw new Error('useColorMode must be used within a ColorModeProvider')
+ return r
+ }
+ function x(r) {
+ var {
+ value: e,
+ children: t,
+ options: { useSystemColorMode: n, initialColorMode: s },
+ colorModeManager: l = m,
+ } = r,
+ [c, b] = i.useState('cookie' === l.type ? l.get(s) : s)
+ i.useEffect(() => {
+ if (o.jU && 'localStorage' === l.type) {
+ var r = n ? f(s) : p() || l.get()
+ r && b(r)
+ }
+ }, [l, n, s]),
+ i.useEffect(() => {
+ var r = 'dark' === c
+ u(r), h(r ? 'dark' : 'light')
+ }, [c])
+ var g = i.useCallback(
+ (r) => {
+ l.set(r), b(r)
+ },
+ [l],
+ ),
+ y = i.useCallback(() => {
+ g('light' === c ? 'dark' : 'light')
+ }, [c, g])
+ i.useEffect(() => {
+ var r
+ return (
+ n &&
+ (r = (function (r) {
+ if (!('matchMedia' in window)) return a.ZT
+ var e = window.matchMedia(d),
+ t = () => {
+ r(e.matches ? 'dark' : 'light')
+ }
+ return (
+ t(),
+ e.addListener(t),
+ () => {
+ e.removeListener(t)
+ }
+ )
+ })(g)),
+ () => {
+ r && n && r()
+ }
+ )
+ }, [g, n])
+ var x = i.useMemo(
+ () => ({
+ colorMode: null != e ? e : c,
+ toggleColorMode: e ? a.ZT : y,
+ setColorMode: e ? a.ZT : g,
+ }),
+ [c, g, y, e],
+ )
+ return i.createElement(v.Provider, { value: x }, t)
+ }
+ n.Ts && (x.displayName = 'ColorModeProvider')
+ n.Ts
+ n.Ts
+ },
+ 4577: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ vc: function () {
+ return i
+ },
+ Me: function () {
+ return s
+ },
+ ZS: function () {
+ return l
+ },
+ })
+ var n = t(7294),
+ o = { prefix: Math.round(1e10 * Math.random()), current: 0 },
+ a = n.createContext(o),
+ i = n.memo((r) => {
+ var { children: e } = r,
+ t = n.useContext(a),
+ i = t === o,
+ s = n.useMemo(() => ({ prefix: i ? 0 : ++t.prefix, current: 0 }), [i, t])
+ return n.createElement(a.Provider, { value: s }, e)
+ })
+ function s(r, e) {
+ var t = n.useContext(a)
+ return n.useMemo(() => r || [e, t.prefix, ++t.current].filter(Boolean).join('-'), [r, e])
+ }
+ function l(r) {
+ for (var e = arguments.length, t = new Array(e > 1 ? e - 1 : 0), o = 1; o < e; o++)
+ t[o - 1] = arguments[o]
+ var a = s(r)
+ return n.useMemo(() => t.map((r) => r + '-' + a), [a, t])
+ }
+ },
+ 4288: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ L: function () {
+ return s
+ },
+ h: function () {
+ return l
+ },
+ })
+ var n = t(3808),
+ o = t(8500),
+ a = t(7294),
+ [i, s] = (0, o.k)({ strict: !1, name: 'PortalManagerContext' })
+ function l(r) {
+ var { children: e, zIndex: t } = r
+ return a.createElement(i, { value: { zIndex: t } }, e)
+ }
+ n.Ts && (l.displayName = 'PortalManager')
+ },
+ 8500: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ k: function () {
+ return o
+ },
+ })
+ var n = t(7294)
+ function o(r) {
+ void 0 === r && (r = {})
+ var {
+ strict: e = !0,
+ errorMessage:
+ t = 'useContext: `context` is undefined. Seems you forgot to wrap component within the Provider',
+ name: o,
+ } = r,
+ a = n.createContext(void 0)
+ return (
+ (a.displayName = o),
+ [
+ a.Provider,
+ function r() {
+ var o = n.useContext(a)
+ if (!o && e) {
+ var i = new Error(t)
+ throw (
+ ((i.name = 'ContextError'),
+ null == Error.captureStackTrace || Error.captureStackTrace(i, r),
+ i)
+ )
+ }
+ return o
+ },
+ a,
+ ]
+ )
+ }
+ },
+ 3205: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ Oq: function () {
+ return B
+ },
+ Cg: function () {
+ return j
+ },
+ $_: function () {
+ return O
+ },
+ cE: function () {
+ return T
+ },
+ hX: function () {
+ return F
+ },
+ GQ: function () {
+ return P
+ },
+ eC: function () {
+ return I
+ },
+ Mw: function () {
+ return M
+ },
+ bK: function () {
+ return D
+ },
+ pb: function () {
+ return W
+ },
+ o_: function () {
+ return $
+ },
+ FK: function () {
+ return Z
+ },
+ v_: function () {
+ return V
+ },
+ Dh: function () {
+ return q
+ },
+ QX: function () {
+ return X
+ },
+ vs: function () {
+ return Y
+ },
+ eR: function () {
+ return G
+ },
+ cp: function () {
+ return U
+ },
+ })
+ var n = t(3808)
+ function o(r) {
+ var { scale: e, transform: t, compose: o } = r
+ return (r, a) => {
+ var i,
+ s = ((r, e) => (t) => {
+ var o = String(e),
+ a = r ? r + '.' + o : o
+ return (0, n.Kn)(t.__cssMap) && a in t.__cssMap ? t.__cssMap[a].varRef : e
+ })(
+ e,
+ r,
+ )(a),
+ l = null != (i = null == t ? void 0 : t(s, a)) ? i : s
+ return o && (l = o(l, a)), l
+ }
+ }
+ function a(r, e) {
+ return (t) => {
+ var n = { property: t, scale: r }
+ return (n.transform = o({ scale: r, transform: e })), n
+ }
+ }
+ var i = (r) => {
+ var { rtl: e, ltr: t } = r
+ return (r) => ('rtl' === r.direction ? e : t)
+ }
+ var s = [
+ 'rotate(var(--chakra-rotate, 0))',
+ 'scaleX(var(--chakra-scale-x, 1))',
+ 'scaleY(var(--chakra-scale-y, 1))',
+ 'skewX(var(--chakra-skew-x, 0))',
+ 'skewY(var(--chakra-skew-y, 0))',
+ ]
+ var l = {
+ '--chakra-blur': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-brightness': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-contrast': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-grayscale': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-hue-rotate': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-invert': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-saturate': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-sepia': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-drop-shadow': 'var(--chakra-empty,/*!*/ /*!*/)',
+ filter: [
+ 'var(--chakra-blur)',
+ 'var(--chakra-brightness)',
+ 'var(--chakra-contrast)',
+ 'var(--chakra-grayscale)',
+ 'var(--chakra-hue-rotate)',
+ 'var(--chakra-invert)',
+ 'var(--chakra-saturate)',
+ 'var(--chakra-sepia)',
+ 'var(--chakra-drop-shadow)',
+ ].join(' '),
+ },
+ c = {
+ backdropFilter: [
+ 'var(--chakra-backdrop-blur)',
+ 'var(--chakra-backdrop-brightness)',
+ 'var(--chakra-backdrop-contrast)',
+ 'var(--chakra-backdrop-grayscale)',
+ 'var(--chakra-backdrop-hue-rotate)',
+ 'var(--chakra-backdrop-invert)',
+ 'var(--chakra-backdrop-opacity)',
+ 'var(--chakra-backdrop-saturate)',
+ 'var(--chakra-backdrop-sepia)',
+ ].join(' '),
+ '--chakra-backdrop-blur': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-brightness': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-contrast': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-grayscale': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-hue-rotate': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-invert': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-opacity': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-saturate': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-backdrop-sepia': 'var(--chakra-empty,/*!*/ /*!*/)',
+ }
+ var u = {
+ 'row-reverse': { space: '--chakra-space-x-reverse', divide: '--chakra-divide-x-reverse' },
+ 'column-reverse': {
+ space: '--chakra-space-y-reverse',
+ divide: '--chakra-divide-y-reverse',
+ },
+ },
+ d = '& > :not(style) ~ :not(style)',
+ f = {
+ [d]: {
+ marginInlineStart:
+ 'calc(var(--chakra-space-x) * calc(1 - var(--chakra-space-x-reverse)))',
+ marginInlineEnd: 'calc(var(--chakra-space-x) * var(--chakra-space-x-reverse))',
+ },
+ },
+ p = {
+ [d]: {
+ marginTop: 'calc(var(--chakra-space-y) * calc(1 - var(--chakra-space-y-reverse)))',
+ marginBottom: 'calc(var(--chakra-space-y) * var(--chakra-space-y-reverse))',
+ },
+ }
+ function h(r, e) {
+ h = function (r, e) {
+ return new a(r, void 0, e)
+ }
+ var t = g(RegExp),
+ n = RegExp.prototype,
+ o = new WeakMap()
+ function a(r, e, n) {
+ var a = t.call(this, r, e)
+ return o.set(a, n || o.get(r)), a
+ }
+ function i(r, e) {
+ var t = o.get(e)
+ return Object.keys(t).reduce(function (e, n) {
+ return (e[n] = r[t[n]]), e
+ }, Object.create(null))
+ }
+ return (
+ b(a, t),
+ (a.prototype.exec = function (r) {
+ var e = n.exec.call(this, r)
+ return e && (e.groups = i(e, this)), e
+ }),
+ (a.prototype[Symbol.replace] = function (r, e) {
+ if ('string' === typeof e) {
+ var t = o.get(this)
+ return n[Symbol.replace].call(
+ this,
+ r,
+ e.replace(/\$<([^>]+)>/g, function (r, e) {
+ return '$' + t[e]
+ }),
+ )
+ }
+ if ('function' === typeof e) {
+ var a = this
+ return n[Symbol.replace].call(this, r, function () {
+ var r = []
+ return (
+ r.push.apply(r, arguments),
+ 'object' !== typeof r[r.length - 1] && r.push(i(r, a)),
+ e.apply(this, r)
+ )
+ })
+ }
+ return n[Symbol.replace].call(this, r, e)
+ }),
+ h.apply(this, arguments)
+ )
+ }
+ function b(r, e) {
+ if ('function' !== typeof e && null !== e)
+ throw new TypeError('Super expression must either be null or a function')
+ ;(r.prototype = Object.create(e && e.prototype, {
+ constructor: { value: r, writable: !0, configurable: !0 },
+ })),
+ e && y(r, e)
+ }
+ function g(r) {
+ var e = 'function' === typeof Map ? new Map() : void 0
+ return (g = function (r) {
+ if (null === r || ((t = r), -1 === Function.toString.call(t).indexOf('[native code]')))
+ return r
+ var t
+ if ('function' !== typeof r)
+ throw new TypeError('Super expression must either be null or a function')
+ if ('undefined' !== typeof e) {
+ if (e.has(r)) return e.get(r)
+ e.set(r, n)
+ }
+ function n() {
+ return m(r, arguments, x(this).constructor)
+ }
+ return (
+ (n.prototype = Object.create(r.prototype, {
+ constructor: { value: n, enumerable: !1, writable: !0, configurable: !0 },
+ })),
+ y(n, r)
+ )
+ })(r)
+ }
+ function m(r, e, t) {
+ return (m = v()
+ ? Reflect.construct
+ : function (r, e, t) {
+ var n = [null]
+ n.push.apply(n, e)
+ var o = new (Function.bind.apply(r, n))()
+ return t && y(o, t.prototype), o
+ }).apply(null, arguments)
+ }
+ function v() {
+ if ('undefined' === typeof Reflect || !Reflect.construct) return !1
+ if (Reflect.construct.sham) return !1
+ if ('function' === typeof Proxy) return !0
+ try {
+ return Date.prototype.toString.call(Reflect.construct(Date, [], function () {})), !0
+ } catch (r) {
+ return !1
+ }
+ }
+ function y(r, e) {
+ return (y =
+ Object.setPrototypeOf ||
+ function (r, e) {
+ return (r.__proto__ = e), r
+ })(r, e)
+ }
+ function x(r) {
+ return (x = Object.setPrototypeOf
+ ? Object.getPrototypeOf
+ : function (r) {
+ return r.__proto__ || Object.getPrototypeOf(r)
+ })(r)
+ }
+ var w = {
+ 'to-t': 'to top',
+ 'to-tr': 'to top right',
+ 'to-r': 'to right',
+ 'to-br': 'to bottom right',
+ 'to-b': 'to bottom',
+ 'to-bl': 'to bottom left',
+ 'to-l': 'to left',
+ 'to-tl': 'to top left',
+ },
+ S = new Set(Object.values(w)),
+ k = new Set(['none', '-moz-initial', 'inherit', 'initial', 'revert', 'unset']),
+ _ = (r) => r.trim()
+ var C = (r) => (e) => r + '(' + e + ')',
+ A = {
+ filter: (r) => ('auto' !== r ? r : l),
+ backdropFilter: (r) => ('auto' !== r ? r : c),
+ ring: (r) =>
+ (function (r) {
+ return {
+ '--chakra-ring-offset-shadow':
+ 'var(--chakra-ring-inset) 0 0 0 var(--chakra-ring-offset-width) var(--chakra-ring-offset-color)',
+ '--chakra-ring-shadow':
+ 'var(--chakra-ring-inset) 0 0 0 calc(var(--chakra-ring-width) + var(--chakra-ring-offset-width)) var(--chakra-ring-color)',
+ '--chakra-ring-width': r,
+ boxShadow: [
+ 'var(--chakra-ring-offset-shadow)',
+ 'var(--chakra-ring-shadow)',
+ 'var(--chakra-shadow, 0 0 #0000)',
+ ].join(', '),
+ }
+ })(A.px(r)),
+ bgClip: (r) =>
+ 'text' === r ? { color: 'transparent', backgroundClip: 'text' } : { backgroundClip: r },
+ transform: (r) =>
+ 'auto' === r
+ ? [
+ 'translateX(var(--chakra-translate-x, 0))',
+ 'translateY(var(--chakra-translate-y, 0))',
+ ...s,
+ ].join(' ')
+ : 'auto-gpu' === r
+ ? [
+ 'translate3d(var(--chakra-translate-x, 0), var(--chakra-translate-y, 0), 0)',
+ ...s,
+ ].join(' ')
+ : r,
+ px(r) {
+ if (null == r) return r
+ var { unitless: e } = ((r) => {
+ var e = parseFloat(r.toString()),
+ t = r.toString().replace(String(e), '')
+ return { unitless: !t, value: e, unit: t }
+ })(r)
+ return e || (0, n.hj)(r) ? r + 'px' : r
+ },
+ fraction: (r) => (!(0, n.hj)(r) || r > 1 ? r : 100 * r + '%'),
+ float: (r, e) => ('rtl' === e.direction ? { left: 'right', right: 'left' }[r] : r),
+ degree(r) {
+ if ((0, n.FS)(r) || null == r) return r
+ var e = (0, n.HD)(r) && !r.endsWith('deg')
+ return (0, n.hj)(r) || e ? r + 'deg' : r
+ },
+ gradient: (r, e) =>
+ (function (r, e) {
+ var t, n
+ if (null == r || k.has(r)) return r
+ var o = h(/(^[\x2DA-Za-z]+)\(((.*))\)/g, { type: 1, values: 2 }),
+ { type: a, values: i } =
+ null != (t = null == (n = o.exec(r)) ? void 0 : n.groups) ? t : {}
+ if (!a || !i) return r
+ var s = a.includes('-gradient') ? a : a + '-gradient',
+ [l, ...c] = i.split(',').map(_).filter(Boolean)
+ if (0 === (null == c ? void 0 : c.length)) return r
+ var u = l in w ? w[l] : l
+ return (
+ c.unshift(u),
+ s +
+ '(' +
+ c
+ .map((r) => {
+ if (S.has(r)) return r
+ var [t, n] = r.split(' '),
+ o = 'colors.' + t,
+ a = o in e.__cssMap ? e.__cssMap[o].varRef : t
+ return n ? [a, n].join(' ') : a
+ })
+ .join(', ') +
+ ')'
+ )
+ })(r, null != e ? e : {}),
+ blur: C('blur'),
+ opacity: C('opacity'),
+ brightness: C('brightness'),
+ contrast: C('contrast'),
+ dropShadow: C('drop-shadow'),
+ grayscale: C('grayscale'),
+ hueRotate: C('hue-rotate'),
+ invert: C('invert'),
+ saturate: C('saturate'),
+ sepia: C('sepia'),
+ bgImage: (r) => (null == r || E(r) || k.has(r) ? r : 'url(' + r + ')'),
+ outline(r) {
+ var e = '0' === String(r) || 'none' === String(r)
+ return null !== r && e
+ ? { outline: '2px solid transparent', outlineOffset: '2px' }
+ : { outline: r }
+ },
+ flexDirection(r) {
+ var e,
+ { space: t, divide: n } = null != (e = u[r]) ? e : {},
+ o = { flexDirection: r }
+ return t && (o[t] = 1), n && (o[n] = 1), o
+ },
+ },
+ E = (r) => (0, n.HD)(r) && r.includes('(') && r.includes(')')
+ function z() {
+ return (z =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var R = {
+ borderWidths: a('borderWidths'),
+ borderStyles: a('borderStyles'),
+ colors: a('colors'),
+ borders: a('borders'),
+ radii: a('radii', A.px),
+ space: a('space', A.px),
+ spaceT: a('space', A.px),
+ degreeT: (r) => ({ property: r, transform: A.degree }),
+ prop: (r, e, t) =>
+ z({ property: r, scale: e }, e && { transform: o({ scale: e, transform: t }) }),
+ propT: (r, e) => ({ property: r, transform: e }),
+ sizes: a('sizes', A.px),
+ sizesT: a('sizes', A.fraction),
+ shadows: a('shadows'),
+ logical: function (r) {
+ var { property: e, scale: t, transform: n } = r
+ return { scale: t, property: i(e), transform: t ? o({ scale: t, compose: n }) : n }
+ },
+ blur: a('blur', A.blur),
+ },
+ B = {
+ background: R.colors('background'),
+ backgroundColor: R.colors('backgroundColor'),
+ backgroundImage: R.propT('backgroundImage', A.bgImage),
+ backgroundSize: !0,
+ backgroundPosition: !0,
+ backgroundRepeat: !0,
+ backgroundAttachment: !0,
+ backgroundClip: { transform: A.bgClip },
+ bgSize: R.prop('backgroundSize'),
+ bgPosition: R.prop('backgroundPosition'),
+ bg: R.colors('background'),
+ bgColor: R.colors('backgroundColor'),
+ bgPos: R.prop('backgroundPosition'),
+ bgRepeat: R.prop('backgroundRepeat'),
+ bgAttachment: R.prop('backgroundAttachment'),
+ bgGradient: R.propT('backgroundImage', A.gradient),
+ bgClip: { transform: A.bgClip },
+ }
+ Object.assign(B, { bgImage: B.backgroundImage, bgImg: B.backgroundImage })
+ var j = {
+ border: R.borders('border'),
+ borderWidth: R.borderWidths('borderWidth'),
+ borderStyle: R.borderStyles('borderStyle'),
+ borderColor: R.colors('borderColor'),
+ borderRadius: R.radii('borderRadius'),
+ borderTop: R.borders('borderTop'),
+ borderBlockStart: R.borders('borderBlockStart'),
+ borderTopLeftRadius: R.radii('borderTopLeftRadius'),
+ borderStartStartRadius: R.logical({
+ scale: 'radii',
+ property: { ltr: 'borderTopLeftRadius', rtl: 'borderTopRightRadius' },
+ }),
+ borderEndStartRadius: R.logical({
+ scale: 'radii',
+ property: { ltr: 'borderBottomLeftRadius', rtl: 'borderBottomRightRadius' },
+ }),
+ borderTopRightRadius: R.radii('borderTopRightRadius'),
+ borderStartEndRadius: R.logical({
+ scale: 'radii',
+ property: { ltr: 'borderTopRightRadius', rtl: 'borderTopLeftRadius' },
+ }),
+ borderEndEndRadius: R.logical({
+ scale: 'radii',
+ property: { ltr: 'borderBottomRightRadius', rtl: 'borderBottomLeftRadius' },
+ }),
+ borderRight: R.borders('borderRight'),
+ borderInlineEnd: R.borders('borderInlineEnd'),
+ borderBottom: R.borders('borderBottom'),
+ borderBlockEnd: R.borders('borderBlockEnd'),
+ borderBottomLeftRadius: R.radii('borderBottomLeftRadius'),
+ borderBottomRightRadius: R.radii('borderBottomRightRadius'),
+ borderLeft: R.borders('borderLeft'),
+ borderInlineStart: { property: 'borderInlineStart', scale: 'borders' },
+ borderInlineStartRadius: R.logical({
+ scale: 'radii',
+ property: {
+ ltr: ['borderTopLeftRadius', 'borderBottomLeftRadius'],
+ rtl: ['borderTopRightRadius', 'borderBottomRightRadius'],
+ },
+ }),
+ borderInlineEndRadius: R.logical({
+ scale: 'radii',
+ property: {
+ ltr: ['borderTopRightRadius', 'borderBottomRightRadius'],
+ rtl: ['borderTopLeftRadius', 'borderBottomLeftRadius'],
+ },
+ }),
+ borderX: R.borders(['borderLeft', 'borderRight']),
+ borderInline: R.borders('borderInline'),
+ borderY: R.borders(['borderTop', 'borderBottom']),
+ borderBlock: R.borders('borderBlock'),
+ borderTopWidth: R.borderWidths('borderTopWidth'),
+ borderBlockStartWidth: R.borderWidths('borderBlockStartWidth'),
+ borderTopColor: R.colors('borderTopColor'),
+ borderBlockStartColor: R.colors('borderBlockStartColor'),
+ borderTopStyle: R.borderStyles('borderTopStyle'),
+ borderBlockStartStyle: R.borderStyles('borderBlockStartStyle'),
+ borderBottomWidth: R.borderWidths('borderBottomWidth'),
+ borderBlockEndWidth: R.borderWidths('borderBlockEndWidth'),
+ borderBottomColor: R.colors('borderBottomColor'),
+ borderBlockEndColor: R.colors('borderBlockEndColor'),
+ borderBottomStyle: R.borderStyles('borderBottomStyle'),
+ borderBlockEndStyle: R.borderStyles('borderBlockEndStyle'),
+ borderLeftWidth: R.borderWidths('borderLeftWidth'),
+ borderInlineStartWidth: R.borderWidths('borderInlineStartWidth'),
+ borderLeftColor: R.colors('borderLeftColor'),
+ borderInlineStartColor: R.colors('borderInlineStartColor'),
+ borderLeftStyle: R.borderStyles('borderLeftStyle'),
+ borderInlineStartStyle: R.borderStyles('borderInlineStartStyle'),
+ borderRightWidth: R.borderWidths('borderRightWidth'),
+ borderInlineEndWidth: R.borderWidths('borderInlineEndWidth'),
+ borderRightColor: R.colors('borderRightColor'),
+ borderInlineEndColor: R.colors('borderInlineEndColor'),
+ borderRightStyle: R.borderStyles('borderRightStyle'),
+ borderInlineEndStyle: R.borderStyles('borderInlineEndStyle'),
+ borderTopRadius: R.radii(['borderTopLeftRadius', 'borderTopRightRadius']),
+ borderBottomRadius: R.radii(['borderBottomLeftRadius', 'borderBottomRightRadius']),
+ borderLeftRadius: R.radii(['borderTopLeftRadius', 'borderBottomLeftRadius']),
+ borderRightRadius: R.radii(['borderTopRightRadius', 'borderBottomRightRadius']),
+ }
+ Object.assign(j, {
+ rounded: j.borderRadius,
+ roundedTop: j.borderTopRadius,
+ roundedTopLeft: j.borderTopLeftRadius,
+ roundedTopRight: j.borderTopRightRadius,
+ roundedTopStart: j.borderStartStartRadius,
+ roundedTopEnd: j.borderStartEndRadius,
+ roundedBottom: j.borderBottomRadius,
+ roundedBottomLeft: j.borderBottomLeftRadius,
+ roundedBottomRight: j.borderBottomRightRadius,
+ roundedBottomStart: j.borderEndStartRadius,
+ roundedBottomEnd: j.borderEndEndRadius,
+ roundedLeft: j.borderLeftRadius,
+ roundedRight: j.borderRightRadius,
+ roundedStart: j.borderInlineStartRadius,
+ roundedEnd: j.borderInlineEndRadius,
+ borderStart: j.borderInlineStart,
+ borderEnd: j.borderInlineEnd,
+ borderTopStartRadius: j.borderStartStartRadius,
+ borderTopEndRadius: j.borderStartEndRadius,
+ borderBottomStartRadius: j.borderEndStartRadius,
+ borderBottomEndRadius: j.borderEndEndRadius,
+ borderStartRadius: j.borderInlineStartRadius,
+ borderEndRadius: j.borderInlineEndRadius,
+ borderStartWidth: j.borderInlineStartWidth,
+ borderEndWidth: j.borderInlineEndWidth,
+ borderStartColor: j.borderInlineStartColor,
+ borderEndColor: j.borderInlineEndColor,
+ borderStartStyle: j.borderInlineStartStyle,
+ borderEndStyle: j.borderInlineEndStyle,
+ })
+ var O = {
+ color: R.colors('color'),
+ textColor: R.colors('color'),
+ fill: R.colors('fill'),
+ stroke: R.colors('stroke'),
+ },
+ T = {
+ boxShadow: R.shadows('boxShadow'),
+ mixBlendMode: !0,
+ blendMode: R.prop('mixBlendMode'),
+ backgroundBlendMode: !0,
+ bgBlendMode: R.prop('backgroundBlendMode'),
+ opacity: !0,
+ }
+ Object.assign(T, { shadow: T.boxShadow })
+ var F = {
+ filter: { transform: A.filter },
+ blur: R.blur('--chakra-blur'),
+ brightness: R.propT('--chakra-brightness', A.brightness),
+ contrast: R.propT('--chakra-contrast', A.contrast),
+ hueRotate: R.degreeT('--chakra-hue-rotate'),
+ invert: R.propT('--chakra-invert', A.invert),
+ saturate: R.propT('--chakra-saturate', A.saturate),
+ dropShadow: R.propT('--chakra-drop-shadow', A.dropShadow),
+ backdropFilter: { transform: A.backdropFilter },
+ backdropBlur: R.blur('--chakra-backdrop-blur'),
+ backdropBrightness: R.propT('--chakra-backdrop-brightness', A.brightness),
+ backdropContrast: R.propT('--chakra-backdrop-contrast', A.contrast),
+ backdropHueRotate: R.degreeT('--chakra-backdrop-hue-rotate'),
+ backdropInvert: R.propT('--chakra-backdrop-invert', A.invert),
+ backdropSaturate: R.propT('--chakra-backdrop-saturate', A.saturate),
+ },
+ P = {
+ alignItems: !0,
+ alignContent: !0,
+ justifyItems: !0,
+ justifyContent: !0,
+ flexWrap: !0,
+ flexDirection: { transform: A.flexDirection },
+ experimental_spaceX: {
+ static: f,
+ transform: o({
+ scale: 'space',
+ transform: (r) => (null !== r ? { '--chakra-space-x': r } : null),
+ }),
+ },
+ experimental_spaceY: {
+ static: p,
+ transform: o({
+ scale: 'space',
+ transform: (r) => (null != r ? { '--chakra-space-y': r } : null),
+ }),
+ },
+ flex: !0,
+ flexFlow: !0,
+ flexGrow: !0,
+ flexShrink: !0,
+ flexBasis: R.sizes('flexBasis'),
+ justifySelf: !0,
+ alignSelf: !0,
+ order: !0,
+ placeItems: !0,
+ placeContent: !0,
+ placeSelf: !0,
+ }
+ Object.assign(P, { flexDir: P.flexDirection })
+ var I = {
+ gridGap: R.space('gridGap'),
+ gridColumnGap: R.space('gridColumnGap'),
+ gridRowGap: R.space('gridRowGap'),
+ gridColumn: !0,
+ gridRow: !0,
+ gridAutoFlow: !0,
+ gridAutoColumns: !0,
+ gridColumnStart: !0,
+ gridColumnEnd: !0,
+ gridRowStart: !0,
+ gridRowEnd: !0,
+ gridAutoRows: !0,
+ gridTemplate: !0,
+ gridTemplateColumns: !0,
+ gridTemplateRows: !0,
+ gridTemplateAreas: !0,
+ gridArea: !0,
+ },
+ M = {
+ appearance: !0,
+ cursor: !0,
+ resize: !0,
+ userSelect: !0,
+ pointerEvents: !0,
+ outline: { transform: A.outline },
+ outlineOffset: !0,
+ outlineColor: R.colors('outlineColor'),
+ },
+ D = {
+ width: R.sizesT('width'),
+ inlineSize: R.sizesT('inlineSize'),
+ height: R.sizes('height'),
+ blockSize: R.sizes('blockSize'),
+ boxSize: R.sizes(['width', 'height']),
+ minWidth: R.sizes('minWidth'),
+ minInlineSize: R.sizes('minInlineSize'),
+ minHeight: R.sizes('minHeight'),
+ minBlockSize: R.sizes('minBlockSize'),
+ maxWidth: R.sizes('maxWidth'),
+ maxInlineSize: R.sizes('maxInlineSize'),
+ maxHeight: R.sizes('maxHeight'),
+ maxBlockSize: R.sizes('maxBlockSize'),
+ d: R.prop('display'),
+ overflow: !0,
+ overflowX: !0,
+ overflowY: !0,
+ overscrollBehavior: !0,
+ overscrollBehaviorX: !0,
+ overscrollBehaviorY: !0,
+ display: !0,
+ verticalAlign: !0,
+ boxSizing: !0,
+ boxDecorationBreak: !0,
+ float: R.propT('float', A.float),
+ objectFit: !0,
+ objectPosition: !0,
+ visibility: !0,
+ isolation: !0,
+ }
+ Object.assign(D, {
+ w: D.width,
+ h: D.height,
+ minW: D.minWidth,
+ maxW: D.maxWidth,
+ minH: D.minHeight,
+ maxH: D.maxHeight,
+ overscroll: D.overscrollBehavior,
+ overscrollX: D.overscrollBehaviorX,
+ overscrollY: D.overscrollBehaviorY,
+ })
+ var W = {
+ listStyleType: !0,
+ listStylePosition: !0,
+ listStylePos: R.prop('listStylePosition'),
+ listStyleImage: !0,
+ listStyleImg: R.prop('listStyleImage'),
+ },
+ J = t(5505),
+ N = {
+ border: '0px',
+ clip: 'rect(0, 0, 0, 0)',
+ width: '1px',
+ height: '1px',
+ margin: '-1px',
+ padding: '0px',
+ overflow: 'hidden',
+ whiteSpace: 'nowrap',
+ position: 'absolute',
+ },
+ H = {
+ position: 'static',
+ width: 'auto',
+ height: 'auto',
+ clip: 'auto',
+ padding: '0',
+ margin: '0',
+ overflow: 'visible',
+ whiteSpace: 'normal',
+ },
+ L = (r, e, t) => {
+ var n = {},
+ o = (0, J.Wf)(r, e, {})
+ for (var a in o) {
+ ;(a in t && null != t[a]) || (n[a] = o[a])
+ }
+ return n
+ },
+ $ = {
+ srOnly: { transform: (r) => (!0 === r ? N : 'focusable' === r ? H : {}) },
+ layerStyle: { processResult: !0, transform: (r, e, t) => L(e, 'layerStyles.' + r, t) },
+ textStyle: { processResult: !0, transform: (r, e, t) => L(e, 'textStyles.' + r, t) },
+ apply: { processResult: !0, transform: (r, e, t) => L(e, r, t) },
+ },
+ Z = {
+ position: !0,
+ pos: R.prop('position'),
+ zIndex: R.prop('zIndex', 'zIndices'),
+ inset: R.spaceT(['top', 'right', 'bottom', 'left']),
+ insetX: R.spaceT(['left', 'right']),
+ insetInline: R.spaceT('insetInline'),
+ insetY: R.spaceT(['top', 'bottom']),
+ insetBlock: R.spaceT('insetBlock'),
+ top: R.spaceT('top'),
+ insetBlockStart: R.spaceT('insetBlockStart'),
+ bottom: R.spaceT('bottom'),
+ insetBlockEnd: R.spaceT('insetBlockEnd'),
+ left: R.spaceT('left'),
+ insetInlineStart: R.logical({ scale: 'space', property: { ltr: 'left', rtl: 'right' } }),
+ right: R.spaceT('right'),
+ insetInlineEnd: R.logical({ scale: 'space', property: { ltr: 'right', rtl: 'left' } }),
+ }
+ Object.assign(Z, { insetStart: Z.insetInlineStart, insetEnd: Z.insetInlineEnd })
+ var V = {
+ ring: { transform: A.ring },
+ ringColor: R.colors('--chakra-ring-color'),
+ ringOffset: R.prop('--chakra-ring-offset-width'),
+ ringOffsetColor: R.colors('--chakra-ring-offset-color'),
+ ringInset: R.prop('--chakra-ring-inset'),
+ },
+ q = {
+ margin: R.spaceT('margin'),
+ marginTop: R.spaceT('marginTop'),
+ marginBlockStart: R.spaceT('marginBlockStart'),
+ marginRight: R.spaceT('marginRight'),
+ marginInlineEnd: R.spaceT('marginInlineEnd'),
+ marginBottom: R.spaceT('marginBottom'),
+ marginBlockEnd: R.spaceT('marginBlockEnd'),
+ marginLeft: R.spaceT('marginLeft'),
+ marginInlineStart: R.spaceT('marginInlineStart'),
+ marginX: R.spaceT(['marginInlineStart', 'marginInlineEnd']),
+ marginInline: R.spaceT('marginInline'),
+ marginY: R.spaceT(['marginTop', 'marginBottom']),
+ marginBlock: R.spaceT('marginBlock'),
+ padding: R.space('padding'),
+ paddingTop: R.space('paddingTop'),
+ paddingBlockStart: R.space('paddingBlockStart'),
+ paddingRight: R.space('paddingRight'),
+ paddingBottom: R.space('paddingBottom'),
+ paddingBlockEnd: R.space('paddingBlockEnd'),
+ paddingLeft: R.space('paddingLeft'),
+ paddingInlineStart: R.space('paddingInlineStart'),
+ paddingInlineEnd: R.space('paddingInlineEnd'),
+ paddingX: R.space(['paddingInlineStart', 'paddingInlineEnd']),
+ paddingInline: R.space('paddingInline'),
+ paddingY: R.space(['paddingTop', 'paddingBottom']),
+ paddingBlock: R.space('paddingBlock'),
+ }
+ Object.assign(q, {
+ m: q.margin,
+ mt: q.marginTop,
+ mr: q.marginRight,
+ me: q.marginInlineEnd,
+ marginEnd: q.marginInlineEnd,
+ mb: q.marginBottom,
+ ml: q.marginLeft,
+ ms: q.marginInlineStart,
+ marginStart: q.marginInlineStart,
+ mx: q.marginX,
+ my: q.marginY,
+ p: q.padding,
+ pt: q.paddingTop,
+ py: q.paddingY,
+ px: q.paddingX,
+ pb: q.paddingBottom,
+ pl: q.paddingLeft,
+ ps: q.paddingInlineStart,
+ paddingStart: q.paddingInlineStart,
+ pr: q.paddingRight,
+ pe: q.paddingInlineEnd,
+ paddingEnd: q.paddingInlineEnd,
+ })
+ var X = {
+ textDecorationColor: R.colors('textDecorationColor'),
+ textDecoration: !0,
+ textDecor: { property: 'textDecoration' },
+ textDecorationLine: !0,
+ textDecorationStyle: !0,
+ textDecorationThickness: !0,
+ textUnderlineOffset: !0,
+ textShadow: R.shadows('textShadow'),
+ },
+ Y = {
+ clipPath: !0,
+ transform: R.propT('transform', A.transform),
+ transformOrigin: !0,
+ translateX: R.spaceT('--chakra-translate-x'),
+ translateY: R.spaceT('--chakra-translate-y'),
+ skewX: R.degreeT('--chakra-skew-x'),
+ skewY: R.degreeT('--chakra-skew-y'),
+ scaleX: R.prop('--chakra-scale-x'),
+ scaleY: R.prop('--chakra-scale-y'),
+ scale: R.prop(['--chakra-scale-x', '--chakra-scale-y']),
+ rotate: R.degreeT('--chakra-rotate'),
+ },
+ G = {
+ transition: !0,
+ transitionDelay: !0,
+ animation: !0,
+ willChange: !0,
+ transitionDuration: R.prop('transitionDuration', 'transition.duration'),
+ transitionProperty: R.prop('transitionProperty', 'transition.property'),
+ transitionTimingFunction: R.prop('transitionTimingFunction', 'transition.easing'),
+ },
+ U = {
+ fontFamily: R.prop('fontFamily', 'fonts'),
+ fontSize: R.prop('fontSize', 'fontSizes', A.px),
+ fontWeight: R.prop('fontWeight', 'fontWeights'),
+ lineHeight: R.prop('lineHeight', 'lineHeights'),
+ letterSpacing: R.prop('letterSpacing', 'letterSpacings'),
+ textAlign: !0,
+ fontStyle: !0,
+ wordBreak: !0,
+ overflowWrap: !0,
+ textOverflow: !0,
+ textTransform: !0,
+ whiteSpace: !0,
+ noOfLines: {
+ static: {
+ overflow: 'hidden',
+ textOverflow: 'ellipsis',
+ display: '-webkit-box',
+ WebkitBoxOrient: 'vertical',
+ WebkitLineClamp: 'var(--chakra-line-clamp)',
+ },
+ property: '--chakra-line-clamp',
+ },
+ isTruncated: {
+ transform(r) {
+ if (!0 === r)
+ return { overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap' }
+ },
+ },
+ }
+ },
+ 5608: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ c0: function () {
+ return C
+ },
+ })
+ var n = t(3808)
+ function o(r) {
+ return (0, n.Kn)(r) && r.reference ? r.reference : String(r)
+ }
+ var a = function (r) {
+ for (var e = arguments.length, t = new Array(e > 1 ? e - 1 : 0), n = 1; n < e; n++)
+ t[n - 1] = arguments[n]
+ return t
+ .map(o)
+ .join(' ' + r + ' ')
+ .replace(/calc/g, '')
+ },
+ i = function () {
+ for (var r = arguments.length, e = new Array(r), t = 0; t < r; t++) e[t] = arguments[t]
+ return 'calc(' + a('+', ...e) + ')'
+ },
+ s = function () {
+ for (var r = arguments.length, e = new Array(r), t = 0; t < r; t++) e[t] = arguments[t]
+ return 'calc(' + a('-', ...e) + ')'
+ },
+ l = function () {
+ for (var r = arguments.length, e = new Array(r), t = 0; t < r; t++) e[t] = arguments[t]
+ return 'calc(' + a('*', ...e) + ')'
+ },
+ c = function () {
+ for (var r = arguments.length, e = new Array(r), t = 0; t < r; t++) e[t] = arguments[t]
+ return 'calc(' + a('/', ...e) + ')'
+ },
+ u = (r) => {
+ var e = o(r)
+ return null == e || Number.isNaN(parseFloat(e))
+ ? l(e, -1)
+ : String(e).startsWith('-')
+ ? String(e).slice(1)
+ : '-' + e
+ },
+ d = Object.assign(
+ (r) => ({
+ add: function () {
+ for (var e = arguments.length, t = new Array(e), n = 0; n < e; n++)
+ t[n] = arguments[n]
+ return d(i(r, ...t))
+ },
+ subtract: function () {
+ for (var e = arguments.length, t = new Array(e), n = 0; n < e; n++)
+ t[n] = arguments[n]
+ return d(s(r, ...t))
+ },
+ multiply: function () {
+ for (var e = arguments.length, t = new Array(e), n = 0; n < e; n++)
+ t[n] = arguments[n]
+ return d(l(r, ...t))
+ },
+ divide: function () {
+ for (var e = arguments.length, t = new Array(e), n = 0; n < e; n++)
+ t[n] = arguments[n]
+ return d(c(r, ...t))
+ },
+ negate: () => d(u(r)),
+ toString: () => r.toString(),
+ }),
+ { add: i, subtract: s, multiply: l, divide: c, negate: u },
+ ),
+ f = t(8456)
+ function p(r) {
+ var e = (function (r, e) {
+ return void 0 === e && (e = '-'), r.replace(/\s+/g, e)
+ })(r.toString())
+ return e.includes('\\.')
+ ? r
+ : !Number.isInteger(parseFloat(r.toString()))
+ ? e.replace('.', '\\.')
+ : r
+ }
+ function h(r, e) {
+ return 'var(' + p(r) + (e ? ', ' + e : '') + ')'
+ }
+ function b(r, e) {
+ return (
+ void 0 === e && (e = ''),
+ '--' +
+ (function (r, e) {
+ return void 0 === e && (e = ''), [e, p(r)].filter(Boolean).join('-')
+ })(r, e)
+ )
+ }
+ function g(r, e, t) {
+ var n = b(r, t)
+ return { variable: n, reference: h(n, e) }
+ }
+ function m() {
+ return (m =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function v(r, e) {
+ var t = { cssMap: {}, cssVars: {} }
+ return (
+ (function (r, e) {
+ ;(function r(t, o) {
+ return (
+ void 0 === o && (o = []),
+ (0, n.kJ)(t)
+ ? t.map((e, t) => r(e, [...o, String(t)]))
+ : (0, n.Kn)(t)
+ ? Object.fromEntries(
+ Object.entries(t).map((e) => {
+ var [t, n] = e
+ return [t, r(n, [...o, t])]
+ }),
+ )
+ : e(t, o)
+ )
+ })(r)
+ })(r, (r, n) => {
+ var o,
+ [a] = n,
+ i = null != (o = y[a]) ? o : y.defaultHandler,
+ { cssVars: s, cssMap: l } = i(n, r, e)
+ Object.assign(t.cssVars, s), Object.assign(t.cssMap, l)
+ }),
+ t
+ )
+ }
+ var y = {
+ space: (r, e, t) => {
+ var n = y.defaultHandler(r, e, t),
+ [o, ...a] = r,
+ i = o + '.-' + a.join('.'),
+ s = r.join('-'),
+ { variable: l, reference: c } = g(s, void 0, t.cssVarPrefix),
+ u = d.negate(e),
+ f = d.negate(c)
+ return {
+ cssVars: n.cssVars,
+ cssMap: m({}, n.cssMap, { [i]: { value: '' + u, var: '' + l, varRef: f } }),
+ }
+ },
+ defaultHandler: (r, e, t) => {
+ var n = r.join('.'),
+ o = r.join('-'),
+ { variable: a, reference: i } = g(o, void 0, t.cssVarPrefix)
+ return { cssVars: { [a]: e }, cssMap: { [n]: { value: e, var: a, varRef: i } } }
+ },
+ },
+ x = t(5505)
+ var w = [
+ 'colors',
+ 'borders',
+ 'borderWidths',
+ 'borderStyles',
+ 'fonts',
+ 'fontSizes',
+ 'fontWeights',
+ 'letterSpacings',
+ 'lineHeights',
+ 'radii',
+ 'space',
+ 'shadows',
+ 'sizes',
+ 'zIndices',
+ 'transition',
+ 'blur',
+ ]
+ function S(r) {
+ var e = w
+ return (0, x.ei)(r, e)
+ }
+ function k(r) {
+ return (function (r, e) {
+ if (null == r) return {}
+ var t,
+ n,
+ o = {},
+ a = Object.keys(r)
+ for (n = 0; n < a.length; n++) (t = a[n]), e.indexOf(t) >= 0 || (o[t] = r[t])
+ return o
+ })(r, ['__cssMap', '__cssVars', '__breakpoints'])
+ }
+ function _() {
+ return (_ =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function C(r) {
+ var e,
+ t = k(r),
+ n = S(t),
+ o = null == (e = t.config) ? void 0 : e.cssVarPrefix,
+ { cssMap: a, cssVars: i } = v(n, { cssVarPrefix: o })
+ return (
+ Object.assign(t, {
+ __cssVars: _(
+ {},
+ {
+ '--chakra-ring-inset': 'var(--chakra-empty,/*!*/ /*!*/)',
+ '--chakra-ring-offset-width': '0px',
+ '--chakra-ring-offset-color': '#fff',
+ '--chakra-ring-color': 'rgba(66, 153, 225, 0.6)',
+ '--chakra-ring-offset-shadow': '0 0 #0000',
+ '--chakra-ring-shadow': '0 0 #0000',
+ '--chakra-space-x-reverse': '0',
+ '--chakra-space-y-reverse': '0',
+ },
+ i,
+ ),
+ __cssMap: a,
+ __breakpoints: (0, f.y)(t.breakpoints),
+ }),
+ t
+ )
+ }
+ },
+ 3565: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ i: function () {
+ return f
+ },
+ })
+ var n = t(3808),
+ o = t(658),
+ a = t(8554),
+ i = t.n(a),
+ s = t(8680),
+ l = t(5503),
+ c = (r, e) => r.startsWith('--') && (0, n.HD)(e) && !(0, n.FS)(e),
+ u = (r, e) => {
+ var t, n
+ if (null == e) return e
+ var o = (e) => {
+ var t, n
+ return null == (t = r.__cssMap) || null == (n = t[e]) ? void 0 : n.varRef
+ },
+ a = (r) => {
+ var e
+ return null != (e = o(r)) ? e : r
+ },
+ i = e.split(',').map((r) => r.trim()),
+ [s, l] = i
+ return (e = null != (t = null != (n = o(s)) ? n : a(l)) ? t : a(e))
+ }
+ function d(r) {
+ var { configs: e = {}, pseudos: t = {}, theme: a } = r
+ return function r(s, l) {
+ void 0 === l && (l = !1)
+ var d = (0, o.Pu)(s, a),
+ f = ((r) => (e) => {
+ if (!e.__breakpoints) return r
+ var { isResponsive: t, toArrayValue: a, media: i } = e.__breakpoints,
+ s = {}
+ for (var l in r) {
+ var c = (0, o.Pu)(r[l], e)
+ if (null != c)
+ if (((c = (0, n.Kn)(c) && t(c) ? a(c) : c), Array.isArray(c)))
+ for (var u = c.slice(0, i.length).length, d = 0; d < u; d += 1) {
+ var f = null == i ? void 0 : i[d]
+ f ? ((s[f] = s[f] || {}), null != c[d] && (s[f][l] = c[d])) : (s[l] = c[d])
+ }
+ else s[l] = c
+ }
+ return s
+ })(d)(a),
+ p = {}
+ for (var h in f) {
+ var b,
+ g,
+ m,
+ v,
+ y,
+ x = f[h],
+ w = (0, o.Pu)(x, a)
+ h in t && (h = t[h]), c(h, w) && (w = u(a, w))
+ var S = e[h]
+ if ((!0 === S && (S = { property: h }), (0, n.Kn)(w))) {
+ var k
+ ;(p[h] = null != (k = p[h]) ? k : {}), (p[h] = i()({}, p[h], r(w, !0)))
+ } else {
+ var _ =
+ null != (b = null == (g = S) || null == g.transform ? void 0 : g.transform(w, a, d))
+ ? b
+ : w
+ _ = null != (m = S) && m.processResult ? r(_, !0) : _
+ var C = (0, o.Pu)(null == (v = S) ? void 0 : v.property, a)
+ if (!l && null != (y = S) && y.static) {
+ var A = (0, o.Pu)(S.static, a)
+ p = i()({}, p, A)
+ }
+ if (C && Array.isArray(C)) for (var E of C) p[E] = _
+ else
+ C
+ ? '&' === C && (0, n.Kn)(_)
+ ? (p = i()({}, p, _))
+ : (p[C] = _)
+ : (0, n.Kn)(_)
+ ? (p = i()({}, p, _))
+ : (p[h] = _)
+ }
+ }
+ return p
+ }
+ }
+ var f = (r) => (e) => d({ theme: e, pseudos: s.v, configs: l.Ul })(r)
+ },
+ 9421: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ iv: function () {
+ return n.i
+ },
+ isStyleProp: function () {
+ return i.ZR
+ },
+ layoutPropNames: function () {
+ return i.oE
+ },
+ propNames: function () {
+ return i.cC
+ },
+ toCSSVar: function () {
+ return s.c0
+ },
+ })
+ t(3205)
+ var n = t(3565),
+ o = t(1664)
+ t.o(o, 'isStyleProp') &&
+ t.d(e, {
+ isStyleProp: function () {
+ return o.isStyleProp
+ },
+ }),
+ t.o(o, 'layoutPropNames') &&
+ t.d(e, {
+ layoutPropNames: function () {
+ return o.layoutPropNames
+ },
+ }),
+ t.o(o, 'propNames') &&
+ t.d(e, {
+ propNames: function () {
+ return o.propNames
+ },
+ }),
+ t.o(o, 'toCSSVar') &&
+ t.d(e, {
+ toCSSVar: function () {
+ return o.toCSSVar
+ },
+ }),
+ t.o(o, 'useTheme') &&
+ t.d(e, {
+ useTheme: function () {
+ return o.useTheme
+ },
+ })
+ var a = t(7759)
+ t.o(a, 'isStyleProp') &&
+ t.d(e, {
+ isStyleProp: function () {
+ return a.isStyleProp
+ },
+ }),
+ t.o(a, 'layoutPropNames') &&
+ t.d(e, {
+ layoutPropNames: function () {
+ return a.layoutPropNames
+ },
+ }),
+ t.o(a, 'propNames') &&
+ t.d(e, {
+ propNames: function () {
+ return a.propNames
+ },
+ }),
+ t.o(a, 'toCSSVar') &&
+ t.d(e, {
+ toCSSVar: function () {
+ return a.toCSSVar
+ },
+ }),
+ t.o(a, 'useTheme') &&
+ t.d(e, {
+ useTheme: function () {
+ return a.useTheme
+ },
+ })
+ var i = t(5503),
+ s = t(5608)
+ },
+ 8680: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ v: function () {
+ return d
+ },
+ _: function () {
+ return f
+ },
+ })
+ var n = t(5505),
+ o = (r) => r + ':focus &, ' + r + '[data-focus] &',
+ a = (r) => r + ':active &, ' + r + '[data-active] &',
+ i = (r) => r + ':disabled &, ' + r + '[data-disabled] &',
+ s = (r) => r + ':invalid &, ' + r + '[data-invalid] &',
+ l = (r) => r + ':checked &, ' + r + '[data-checked] &',
+ c = (r) => u(r, '[role=group]', '[data-group]', '.group'),
+ u = function (r) {
+ for (var e = arguments.length, t = new Array(e > 1 ? e - 1 : 0), n = 1; n < e; n++)
+ t[n - 1] = arguments[n]
+ return t.map(r).join(', ')
+ },
+ d = {
+ _hover: '&:hover, &[data-hover]',
+ _active: '&:active, &[data-active]',
+ _focus: '&:focus, &[data-focus]',
+ _highlighted: '&[data-highlighted]',
+ _focusWithin: '&:focus-within',
+ _focusVisible: '&:focus-visible',
+ _disabled: '&[disabled], &[aria-disabled=true], &[data-disabled]',
+ _readOnly: '&[aria-readonly=true], &[readonly], &[data-readonly]',
+ _before: '&::before',
+ _after: '&::after',
+ _empty: '&:empty',
+ _expanded: '&[aria-expanded=true], &[data-expanded]',
+ _checked: '&[aria-checked=true], &[data-checked]',
+ _grabbed: '&[aria-grabbed=true], &[data-grabbed]',
+ _pressed: '&[aria-pressed=true], &[data-pressed]',
+ _invalid: '&[aria-invalid=true], &[data-invalid]',
+ _valid: '&[data-valid], &[data-state=valid]',
+ _loading: '&[data-loading], &[aria-busy=true]',
+ _selected: '&[aria-selected=true], &[data-selected]',
+ _hidden: '&[hidden], &[data-hidden]',
+ _autofill: '&:-webkit-autofill',
+ _even: '&:nth-of-type(even)',
+ _odd: '&:nth-of-type(odd)',
+ _first: '&:first-of-type',
+ _last: '&:last-of-type',
+ _notFirst: '&:not(:first-of-type)',
+ _notLast: '&:not(:last-of-type)',
+ _visited: '&:visited',
+ _activeLink: '&[aria-current=page]',
+ _activeStep: '&[aria-current=step]',
+ _indeterminate: '&:indeterminate, &[aria-checked=mixed], &[data-indeterminate]',
+ _groupHover: c((r) => r + ':hover &, ' + r + '[data-hover] &'),
+ _groupFocus: c(o),
+ _groupActive: c(a),
+ _groupDisabled: c(i),
+ _groupInvalid: c(s),
+ _groupChecked: c(l),
+ _placeholder: '&::placeholder',
+ _fullScreen: '&:fullscreen',
+ _selection: '&::selection',
+ _rtl: '[dir=rtl] &',
+ _mediaDark: '@media (prefers-color-scheme: dark)',
+ _dark: '.chakra-ui-dark &, [data-theme=dark] &, &[data-theme=dark]',
+ _light: '.chakra-ui-light &, [data-theme=light] &, &[data-theme=light]',
+ },
+ f = (0, n.Yd)(d)
+ },
+ 5503: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ Ul: function () {
+ return c
+ },
+ oE: function () {
+ return d
+ },
+ cC: function () {
+ return f
+ },
+ ZR: function () {
+ return h
+ },
+ })
+ var n = t(8554),
+ o = t.n(n),
+ a = t(5505),
+ i = t(3205),
+ s = t(8680)
+ function l() {
+ return (l =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var c = o()(
+ {},
+ i.Oq,
+ i.Cg,
+ i.$_,
+ i.GQ,
+ i.bK,
+ i.hX,
+ i.v_,
+ i.Mw,
+ i.eC,
+ i.o_,
+ i.FK,
+ i.cE,
+ i.Dh,
+ i.cp,
+ i.QX,
+ i.vs,
+ i.pb,
+ i.eR,
+ ),
+ u = Object.assign({}, i.Dh, i.bK, i.GQ, i.eC, i.FK),
+ d = (0, a.Yd)(u),
+ f = [...(0, a.Yd)(c), ...s._],
+ p = l({}, c, s.v),
+ h = (r) => r in p
+ },
+ 1664: function () {},
+ 7759: function () {},
+ 9676: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ f6: function () {
+ return d
+ },
+ Fg: function () {
+ return f
+ },
+ Fo: function () {
+ return p
+ },
+ yK: function () {
+ return h
+ },
+ ZL: function () {
+ return b
+ },
+ })
+ var n = t(4738),
+ o = t(9421),
+ a = t(5505),
+ i = t(658),
+ s = t(8500),
+ l = t(2544),
+ c = t(917),
+ u = t(7294),
+ d = (r) => {
+ var { cssVarsRoot: e = ':host, :root', theme: t, children: n } = r,
+ a = u.useMemo(() => (0, o.toCSSVar)(t), [t])
+ return u.createElement(
+ l.a,
+ { theme: a },
+ u.createElement(c.xB, { styles: (r) => ({ [e]: r.__cssVars }) }),
+ n,
+ )
+ }
+ function f() {
+ var r = u.useContext(l.T)
+ if (!r)
+ throw Error(
+ 'useTheme: `theme` is undefined. Seems you forgot to wrap your app in `<ChakraProvider />` or `<ThemeProvider />`',
+ )
+ return r
+ }
+ var [p, h] = (0, s.k)({
+ name: 'StylesContext',
+ errorMessage:
+ 'useStyles: `styles` is undefined. Seems you forgot to wrap the components in `<StylesProvider />` ',
+ }),
+ b = () => {
+ var { colorMode: r } = (0, n.If)()
+ return u.createElement(c.xB, {
+ styles: (e) => {
+ var t = (0, a.Wf)(e, 'styles.global'),
+ n = (0, i.Pu)(t, { theme: e, colorMode: r })
+ if (n) return (0, o.iv)(n)(e)
+ },
+ })
+ }
+ },
+ 3108: function (r, e, t) {
+ 'use strict'
+ function n(r, e) {
+ return (t) => ('dark' === t.colorMode ? e : r)
+ }
+ function o(r) {
+ var { orientation: e, vertical: t, horizontal: n } = r
+ return e ? ('vertical' === e ? t : n) : {}
+ }
+ t.d(e, {
+ xJ: function () {
+ return n
+ },
+ fL: function () {
+ return o
+ },
+ })
+ },
+ 3035: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ Z: function () {
+ return Be
+ },
+ })
+ var n = {
+ parts: ['container', 'button', 'panel', 'icon'],
+ baseStyle: {
+ container: {
+ borderTopWidth: '1px',
+ borderColor: 'inherit',
+ _last: { borderBottomWidth: '1px' },
+ },
+ button: {
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ fontSize: '1rem',
+ _focus: { boxShadow: 'outline' },
+ _hover: { bg: 'blackAlpha.50' },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ px: 4,
+ py: 2,
+ },
+ panel: { pt: 2, px: 4, pb: 5 },
+ icon: { fontSize: '1.25em' },
+ },
+ },
+ o = t(7621),
+ a = t.n(o),
+ i = t(5505),
+ s = t(3808),
+ l = (r, e, t) => {
+ var n = (0, i.Wf)(r, 'colors.' + e, e)
+ return a()(n).isValid() ? n : t
+ },
+ c = (r) => (e) => {
+ var t = l(e, r)
+ return a()(t).isDark() ? 'dark' : 'light'
+ },
+ u = (r, e) => (t) => {
+ var n = l(t, r)
+ return a()(n).setAlpha(e).toRgbString()
+ }
+ function d(r, e) {
+ return (
+ void 0 === r && (r = '1rem'),
+ void 0 === e && (e = 'rgba(255, 255, 255, 0.15)'),
+ {
+ backgroundImage:
+ 'linear-gradient(\n 45deg,\n ' +
+ e +
+ ' 25%,\n transparent 25%,\n transparent 50%,\n ' +
+ e +
+ ' 50%,\n ' +
+ e +
+ ' 75%,\n transparent 75%,\n transparent\n )',
+ backgroundSize: r + ' ' + r,
+ }
+ )
+ }
+ function f(r) {
+ var e = a().random().toHexString()
+ return !r || (0, s.Qr)(r)
+ ? e
+ : r.string && r.colors
+ ? (function (r, e) {
+ var t = 0
+ if (0 === r.length) return e[0]
+ for (var n = 0; n < r.length; n += 1) (t = r.charCodeAt(n) + ((t << 5) - t)), (t &= t)
+ return (t = ((t % e.length) + e.length) % e.length), e[t]
+ })(r.string, r.colors)
+ : r.string && !r.colors
+ ? (function (r) {
+ var e = 0
+ if (0 === r.length) return e.toString()
+ for (var t = 0; t < r.length; t += 1) (e = r.charCodeAt(t) + ((e << 5) - e)), (e &= e)
+ for (var n = '#', o = 0; o < 3; o += 1) {
+ n += ('00' + ((e >> (8 * o)) & 255).toString(16)).substr(-2)
+ }
+ return n
+ })(r.string)
+ : r.colors && !r.string
+ ? (function (r) {
+ return r[Math.floor(Math.random() * r.length)]
+ })(r.colors)
+ : e
+ }
+ var p = t(3108)
+ function h(r) {
+ var { theme: e, colorScheme: t } = r,
+ n = l(e, t + '.100', t),
+ o = u(t + '.200', 0.16)(e)
+ return (0, p.xJ)(n, o)(r)
+ }
+ var b = {
+ parts: ['container', 'title', 'description', 'icon'],
+ baseStyle: {
+ container: { px: 4, py: 3 },
+ title: { fontWeight: 'bold', lineHeight: 6, marginEnd: 2 },
+ description: { lineHeight: 6 },
+ icon: { flexShrink: 0, marginEnd: 3, w: 5, h: 6 },
+ },
+ variants: {
+ subtle: function (r) {
+ var { colorScheme: e } = r
+ return {
+ container: { bg: h(r) },
+ icon: { color: (0, p.xJ)(e + '.500', e + '.200')(r) },
+ }
+ },
+ 'left-accent': function (r) {
+ var { colorScheme: e } = r
+ return {
+ container: {
+ paddingStart: 3,
+ borderStartWidth: '4px',
+ borderStartColor: (0, p.xJ)(e + '.500', e + '.200')(r),
+ bg: h(r),
+ },
+ icon: { color: (0, p.xJ)(e + '.500', e + '.200')(r) },
+ }
+ },
+ 'top-accent': function (r) {
+ var { colorScheme: e } = r
+ return {
+ container: {
+ pt: 2,
+ borderTopWidth: '4px',
+ borderTopColor: (0, p.xJ)(e + '.500', e + '.200')(r),
+ bg: h(r),
+ },
+ icon: { color: (0, p.xJ)(e + '.500', e + '.200')(r) },
+ }
+ },
+ solid: function (r) {
+ var { colorScheme: e } = r
+ return {
+ container: {
+ bg: (0, p.xJ)(e + '.500', e + '.200')(r),
+ color: (0, p.xJ)('white', 'gray.900')(r),
+ },
+ }
+ },
+ },
+ defaultProps: { variant: 'subtle', colorScheme: 'blue' },
+ },
+ g = t(4681)
+ function m(r) {
+ return {
+ transform: 'translate(25%, 25%)',
+ borderRadius: 'full',
+ border: '0.2em solid',
+ borderColor: (0, p.xJ)('white', 'gray.800')(r),
+ }
+ }
+ function v(r) {
+ return { bg: (0, p.xJ)('gray.200', 'whiteAlpha.400')(r) }
+ }
+ function y(r) {
+ var { name: e, theme: t } = r,
+ n = e ? f({ string: e }) : 'gray.400',
+ o = (
+ (r) => (e) =>
+ 'dark' === c(r)(e)
+ )(n)(t),
+ a = 'white'
+ return (
+ o || (a = 'gray.800'),
+ { bg: n, color: a, borderColor: (0, p.xJ)('white', 'gray.800')(r), verticalAlign: 'top' }
+ )
+ }
+ function x(r) {
+ var e = g.Z[r]
+ return {
+ container: { width: r, height: r, fontSize: 'calc(' + (null != e ? e : r) + ' / 2.5)' },
+ excessLabel: { width: r, height: r },
+ label: {
+ fontSize: 'calc(' + (null != e ? e : r) + ' / 2.5)',
+ lineHeight: '100%' !== r ? (null != e ? e : r) : void 0,
+ },
+ }
+ }
+ var w = {
+ parts: ['container', 'excessLabel', 'badge', 'label'],
+ baseStyle: (r) => ({ badge: m(r), excessLabel: v(r), container: y(r) }),
+ sizes: {
+ '2xs': x('4'),
+ xs: x('6'),
+ sm: x('8'),
+ md: x('12'),
+ lg: x('16'),
+ xl: x('24'),
+ '2xl': x('32'),
+ full: x('100%'),
+ },
+ defaultProps: { size: 'md' },
+ }
+ var S = {
+ baseStyle: {
+ px: 1,
+ textTransform: 'uppercase',
+ fontSize: 'xs',
+ borderRadius: 'sm',
+ fontWeight: 'bold',
+ },
+ variants: {
+ solid: function (r) {
+ var { colorScheme: e, theme: t } = r,
+ n = u(e + '.500', 0.6)(t)
+ return {
+ bg: (0, p.xJ)(e + '.500', n)(r),
+ color: (0, p.xJ)('white', 'whiteAlpha.800')(r),
+ }
+ },
+ subtle: function (r) {
+ var { colorScheme: e, theme: t } = r,
+ n = u(e + '.200', 0.16)(t)
+ return {
+ bg: (0, p.xJ)(e + '.100', n)(r),
+ color: (0, p.xJ)(e + '.800', e + '.200')(r),
+ }
+ },
+ outline: function (r) {
+ var { colorScheme: e, theme: t } = r,
+ n = u(e + '.200', 0.8)(t),
+ o = l(t, e + '.500'),
+ a = (0, p.xJ)(o, n)(r)
+ return { color: a, boxShadow: 'inset 0 0 0px 1px ' + a }
+ },
+ },
+ defaultProps: { variant: 'subtle', colorScheme: 'gray' },
+ },
+ k = {
+ parts: ['container', 'item', 'link', 'separator'],
+ baseStyle: {
+ link: {
+ transitionProperty: 'common',
+ transitionDuration: 'fast',
+ transitionTimingFunction: 'ease-out',
+ cursor: 'pointer',
+ textDecoration: 'none',
+ outline: 'none',
+ color: 'inherit',
+ _hover: { textDecoration: 'underline' },
+ _focus: { boxShadow: 'outline' },
+ },
+ },
+ }
+ function _() {
+ return (_ =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function C(r) {
+ var { colorScheme: e, theme: t } = r
+ if ('gray' === e)
+ return {
+ color: (0, p.xJ)('inherit', 'whiteAlpha.900')(r),
+ _hover: { bg: (0, p.xJ)('gray.100', 'whiteAlpha.200')(r) },
+ _active: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.300')(r) },
+ }
+ var n = u(e + '.200', 0.12)(t),
+ o = u(e + '.200', 0.24)(t)
+ return {
+ color: (0, p.xJ)(e + '.600', e + '.200')(r),
+ bg: 'transparent',
+ _hover: { bg: (0, p.xJ)(e + '.50', n)(r) },
+ _active: { bg: (0, p.xJ)(e + '.100', o)(r) },
+ }
+ }
+ var A = {
+ yellow: { bg: 'yellow.400', color: 'black', hoverBg: 'yellow.500', activeBg: 'yellow.600' },
+ cyan: { bg: 'cyan.400', color: 'black', hoverBg: 'cyan.500', activeBg: 'cyan.600' },
+ }
+ var E = {
+ baseStyle: {
+ lineHeight: '1.2',
+ borderRadius: 'md',
+ fontWeight: 'semibold',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ _focus: { boxShadow: 'outline' },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed', boxShadow: 'none' },
+ _hover: { _disabled: { bg: 'initial' } },
+ },
+ variants: {
+ ghost: C,
+ outline: function (r) {
+ var { colorScheme: e } = r,
+ t = (0, p.xJ)('gray.200', 'whiteAlpha.300')(r)
+ return _({ border: '1px solid', borderColor: 'gray' === e ? t : 'currentColor' }, C(r))
+ },
+ solid: function (r) {
+ var { colorScheme: e } = r
+ if ('gray' === e) {
+ var t = (0, p.xJ)('gray.100', 'whiteAlpha.200')(r)
+ return {
+ bg: t,
+ _hover: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.300')(r), _disabled: { bg: t } },
+ _active: { bg: (0, p.xJ)('gray.300', 'whiteAlpha.400')(r) },
+ }
+ }
+ var {
+ bg: n = e + '.500',
+ color: o = 'white',
+ hoverBg: a = e + '.600',
+ activeBg: i = e + '.700',
+ } = A[e] || {},
+ s = (0, p.xJ)(n, e + '.200')(r)
+ return {
+ bg: s,
+ color: (0, p.xJ)(o, 'gray.800')(r),
+ _hover: { bg: (0, p.xJ)(a, e + '.300')(r), _disabled: { bg: s } },
+ _active: { bg: (0, p.xJ)(i, e + '.400')(r) },
+ }
+ },
+ link: function (r) {
+ var { colorScheme: e } = r
+ return {
+ padding: 0,
+ height: 'auto',
+ lineHeight: 'normal',
+ verticalAlign: 'baseline',
+ color: (0, p.xJ)(e + '.500', e + '.200')(r),
+ _hover: { textDecoration: 'underline', _disabled: { textDecoration: 'none' } },
+ _active: { color: (0, p.xJ)(e + '.700', e + '.500')(r) },
+ }
+ },
+ unstyled: {
+ bg: 'none',
+ color: 'inherit',
+ display: 'inline',
+ lineHeight: 'inherit',
+ m: 0,
+ p: 0,
+ },
+ },
+ sizes: {
+ lg: { h: 12, minW: 12, fontSize: 'lg', px: 6 },
+ md: { h: 10, minW: 10, fontSize: 'md', px: 4 },
+ sm: { h: 8, minW: 8, fontSize: 'sm', px: 3 },
+ xs: { h: 6, minW: 6, fontSize: 'xs', px: 2 },
+ },
+ defaultProps: { variant: 'solid', size: 'md', colorScheme: 'gray' },
+ }
+ function z(r) {
+ var { colorScheme: e } = r
+ return {
+ w: '100%',
+ transitionProperty: 'box-shadow',
+ transitionDuration: 'normal',
+ border: '2px solid',
+ borderRadius: 'sm',
+ borderColor: 'inherit',
+ color: 'white',
+ _checked: {
+ bg: (0, p.xJ)(e + '.500', e + '.200')(r),
+ borderColor: (0, p.xJ)(e + '.500', e + '.200')(r),
+ color: (0, p.xJ)('white', 'gray.900')(r),
+ _hover: {
+ bg: (0, p.xJ)(e + '.600', e + '.300')(r),
+ borderColor: (0, p.xJ)(e + '.600', e + '.300')(r),
+ },
+ _disabled: {
+ borderColor: (0, p.xJ)('gray.200', 'transparent')(r),
+ bg: (0, p.xJ)('gray.200', 'whiteAlpha.300')(r),
+ color: (0, p.xJ)('gray.500', 'whiteAlpha.500')(r),
+ },
+ },
+ _indeterminate: {
+ bg: (0, p.xJ)(e + '.500', e + '.200')(r),
+ borderColor: (0, p.xJ)(e + '.500', e + '.200')(r),
+ color: (0, p.xJ)('white', 'gray.900')(r),
+ },
+ _disabled: {
+ bg: (0, p.xJ)('gray.100', 'whiteAlpha.100')(r),
+ borderColor: (0, p.xJ)('gray.100', 'transparent')(r),
+ },
+ _focus: { boxShadow: 'outline' },
+ _invalid: { borderColor: (0, p.xJ)('red.500', 'red.300')(r) },
+ }
+ }
+ var R = { userSelect: 'none', _disabled: { opacity: 0.4 } },
+ B = { transitionProperty: 'transform', transitionDuration: 'normal' },
+ j = {
+ parts: ['container', 'control', 'label', 'icon'],
+ baseStyle: (r) => ({ icon: B, control: z(r), label: R }),
+ sizes: {
+ sm: {
+ control: { h: 3, w: 3 },
+ label: { fontSize: 'sm' },
+ icon: { fontSize: '0.45rem' },
+ },
+ md: {
+ control: { w: 4, h: 4 },
+ label: { fontSize: 'md' },
+ icon: { fontSize: '0.625rem' },
+ },
+ lg: {
+ control: { w: 5, h: 5 },
+ label: { fontSize: 'lg' },
+ icon: { fontSize: '0.625rem' },
+ },
+ },
+ defaultProps: { size: 'md', colorScheme: 'blue' },
+ }
+ var O = {
+ baseStyle: function (r) {
+ return {
+ borderRadius: 'md',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ _disabled: { opacity: 0.4, cursor: 'not-allowed', boxShadow: 'none' },
+ _hover: { bg: (0, p.xJ)('blackAlpha.100', 'whiteAlpha.100')(r) },
+ _active: { bg: (0, p.xJ)('blackAlpha.200', 'whiteAlpha.200')(r) },
+ _focus: { boxShadow: 'outline' },
+ }
+ },
+ sizes: {
+ lg: { w: '40px', h: '40px', fontSize: '16px' },
+ md: { w: '32px', h: '32px', fontSize: '12px' },
+ sm: { w: '24px', h: '24px', fontSize: '10px' },
+ },
+ defaultProps: { size: 'md' },
+ },
+ { variants: T, defaultProps: F } = S,
+ P = {
+ baseStyle: { fontFamily: 'mono', fontSize: 'sm', px: '0.2em', borderRadius: 'sm' },
+ variants: T,
+ defaultProps: F,
+ },
+ I = { baseStyle: { w: '100%', mx: 'auto', maxW: '60ch', px: '1rem' } },
+ M = {
+ baseStyle: { opacity: 0.6, borderColor: 'inherit' },
+ variants: { solid: { borderStyle: 'solid' }, dashed: { borderStyle: 'dashed' } },
+ defaultProps: { variant: 'solid' },
+ },
+ D = { bg: 'blackAlpha.600', zIndex: 'modal' }
+ function W(r) {
+ var { isCentered: e, scrollBehavior: t } = r
+ return {
+ display: 'flex',
+ zIndex: 'modal',
+ justifyContent: 'center',
+ alignItems: e ? 'center' : 'flex-start',
+ overflow: 'inside' === t ? 'hidden' : 'auto',
+ }
+ }
+ function J(r) {
+ var { scrollBehavior: e } = r
+ return {
+ borderRadius: 'md',
+ bg: (0, p.xJ)('white', 'gray.700')(r),
+ color: 'inherit',
+ my: '3.75rem',
+ zIndex: 'modal',
+ maxH: 'inside' === e ? 'calc(100% - 7.5rem)' : void 0,
+ boxShadow: (0, p.xJ)('lg', 'dark-lg')(r),
+ }
+ }
+ var N = { px: 6, py: 4, fontSize: 'xl', fontWeight: 'semibold' },
+ H = { position: 'absolute', top: 2, insetEnd: 3 }
+ function L(r) {
+ var { scrollBehavior: e } = r
+ return { px: 6, py: 2, flex: 1, overflow: 'inside' === e ? 'auto' : void 0 }
+ }
+ var $ = { px: 6, py: 4 }
+ function Z(r) {
+ return 'full' === r ? { dialog: { maxW: '100vw', minH: '100vh' } } : { dialog: { maxW: r } }
+ }
+ var V = {
+ parts: ['overlay', 'dialogContainer', 'dialog', 'header', 'closeButton', 'body', 'footer'],
+ baseStyle: (r) => ({
+ overlay: D,
+ dialogContainer: W(r),
+ dialog: J(r),
+ header: N,
+ closeButton: H,
+ body: L(r),
+ footer: $,
+ }),
+ sizes: {
+ xs: Z('xs'),
+ sm: Z('sm'),
+ md: Z('md'),
+ lg: Z('lg'),
+ xl: Z('xl'),
+ '2xl': Z('2xl'),
+ '3xl': Z('3xl'),
+ '4xl': Z('4xl'),
+ '5xl': Z('5xl'),
+ '6xl': Z('6xl'),
+ full: Z('full'),
+ },
+ defaultProps: { size: 'md' },
+ }
+ function q() {
+ return (q =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function X(r) {
+ return 'full' === r ? { dialog: { maxW: '100vw', h: '100vh' } } : { dialog: { maxW: r } }
+ }
+ var Y = { bg: 'blackAlpha.600', zIndex: 'overlay' },
+ G = { display: 'flex', zIndex: 'modal', justifyContent: 'center' }
+ function U(r) {
+ var { isFullHeight: e } = r
+ return q({}, e && { height: '100vh' }, {
+ zIndex: 'modal',
+ maxH: '100vh',
+ bg: (0, p.xJ)('white', 'gray.700')(r),
+ color: 'inherit',
+ boxShadow: (0, p.xJ)('lg', 'dark-lg')(r),
+ })
+ }
+ var K = { px: 6, py: 4, fontSize: 'xl', fontWeight: 'semibold' },
+ Q = { position: 'absolute', top: 2, insetEnd: 3 },
+ rr = { px: 6, py: 2, flex: 1, overflow: 'auto' },
+ er = { px: 6, py: 4 },
+ tr = {
+ parts: V.parts,
+ baseStyle: (r) => ({
+ overlay: Y,
+ dialogContainer: G,
+ dialog: U(r),
+ header: K,
+ closeButton: Q,
+ body: rr,
+ footer: er,
+ }),
+ sizes: {
+ xs: X('xs'),
+ sm: X('md'),
+ md: X('lg'),
+ lg: X('2xl'),
+ xl: X('4xl'),
+ full: X('full'),
+ },
+ defaultProps: { size: 'xs' },
+ },
+ nr = {
+ parts: ['preview', 'input'],
+ baseStyle: {
+ preview: {
+ borderRadius: 'md',
+ py: '3px',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ },
+ input: {
+ borderRadius: 'md',
+ py: '3px',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ width: 'full',
+ _focus: { boxShadow: 'outline' },
+ _placeholder: { opacity: 0.6 },
+ },
+ },
+ }
+ function or(r) {
+ return { marginStart: 1, color: (0, p.xJ)('red.500', 'red.300')(r) }
+ }
+ function ar(r) {
+ return {
+ mt: 2,
+ color: (0, p.xJ)('gray.500', 'whiteAlpha.600')(r),
+ lineHeight: 'normal',
+ fontSize: 'sm',
+ }
+ }
+ var ir = {
+ parts: ['requiredIndicator', 'helperText'],
+ baseStyle: (r) => ({ requiredIndicator: or(r), helperText: ar(r) }),
+ },
+ sr = {
+ baseStyle: {
+ fontSize: 'md',
+ marginEnd: 3,
+ mb: 2,
+ fontWeight: 'medium',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ opacity: 1,
+ _disabled: { opacity: 0.4 },
+ },
+ },
+ lr = {
+ baseStyle: { fontFamily: 'heading', fontWeight: 'bold' },
+ sizes: {
+ '4xl': { fontSize: ['6xl', null, '7xl'], lineHeight: 1 },
+ '3xl': { fontSize: ['5xl', null, '6xl'], lineHeight: 1 },
+ '2xl': { fontSize: ['4xl', null, '5xl'], lineHeight: [1.2, null, 1] },
+ xl: { fontSize: ['3xl', null, '4xl'], lineHeight: [1.33, null, 1.2] },
+ lg: { fontSize: ['2xl', null, '3xl'], lineHeight: [1.33, null, 1.2] },
+ md: { fontSize: 'xl', lineHeight: 1.2 },
+ sm: { fontSize: 'md', lineHeight: 1.2 },
+ xs: { fontSize: 'sm', lineHeight: 1.2 },
+ },
+ defaultProps: { size: 'xl' },
+ },
+ cr = {
+ lg: { fontSize: 'lg', px: 4, h: 12, borderRadius: 'md' },
+ md: { fontSize: 'md', px: 4, h: 10, borderRadius: 'md' },
+ sm: { fontSize: 'sm', px: 3, h: 8, borderRadius: 'sm' },
+ xs: { fontSize: 'xs', px: 2, h: 6, borderRadius: 'sm' },
+ }
+ function ur(r) {
+ var { focusBorderColor: e, errorBorderColor: t } = r
+ return {
+ focusBorderColor: e || (0, p.xJ)('blue.500', 'blue.300')(r),
+ errorBorderColor: t || (0, p.xJ)('red.500', 'red.300')(r),
+ }
+ }
+ var dr = {
+ parts: ['field', 'addon'],
+ baseStyle: {
+ field: {
+ width: '100%',
+ minWidth: 0,
+ outline: 0,
+ position: 'relative',
+ appearance: 'none',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ },
+ },
+ sizes: {
+ lg: { field: cr.lg, addon: cr.lg },
+ md: { field: cr.md, addon: cr.md },
+ sm: { field: cr.sm, addon: cr.sm },
+ xs: { field: cr.xs, addon: cr.xs },
+ },
+ variants: {
+ outline: function (r) {
+ var { theme: e } = r,
+ { focusBorderColor: t, errorBorderColor: n } = ur(r)
+ return {
+ field: {
+ border: '1px solid',
+ borderColor: 'inherit',
+ bg: 'inherit',
+ _hover: { borderColor: (0, p.xJ)('gray.300', 'whiteAlpha.400')(r) },
+ _readOnly: { boxShadow: 'none !important', userSelect: 'all' },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ _invalid: { borderColor: l(e, n), boxShadow: '0 0 0 1px ' + l(e, n) },
+ _focus: { zIndex: 1, borderColor: l(e, t), boxShadow: '0 0 0 1px ' + l(e, t) },
+ },
+ addon: {
+ border: '1px solid',
+ borderColor: (0, p.xJ)('inherit', 'whiteAlpha.50')(r),
+ bg: (0, p.xJ)('gray.100', 'whiteAlpha.300')(r),
+ },
+ }
+ },
+ filled: function (r) {
+ var { theme: e } = r,
+ { focusBorderColor: t, errorBorderColor: n } = ur(r)
+ return {
+ field: {
+ border: '2px solid',
+ borderColor: 'transparent',
+ bg: (0, p.xJ)('gray.100', 'whiteAlpha.50')(r),
+ _hover: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.100')(r) },
+ _readOnly: { boxShadow: 'none !important', userSelect: 'all' },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ _invalid: { borderColor: l(e, n) },
+ _focus: { bg: 'transparent', borderColor: l(e, t) },
+ },
+ addon: {
+ border: '2px solid',
+ borderColor: 'transparent',
+ bg: (0, p.xJ)('gray.100', 'whiteAlpha.50')(r),
+ },
+ }
+ },
+ flushed: function (r) {
+ var { theme: e } = r,
+ { focusBorderColor: t, errorBorderColor: n } = ur(r)
+ return {
+ field: {
+ borderBottom: '1px solid',
+ borderColor: 'inherit',
+ borderRadius: 0,
+ px: 0,
+ bg: 'transparent',
+ _readOnly: { boxShadow: 'none !important', userSelect: 'all' },
+ _invalid: { borderColor: l(e, n), boxShadow: '0px 1px 0px 0px ' + l(e, n) },
+ _focus: { borderColor: l(e, t), boxShadow: '0px 1px 0px 0px ' + l(e, t) },
+ },
+ addon: {
+ borderBottom: '2px solid',
+ borderColor: 'inherit',
+ borderRadius: 0,
+ px: 0,
+ bg: 'transparent',
+ },
+ }
+ },
+ unstyled: {
+ field: { bg: 'transparent', px: 0, height: 'auto' },
+ addon: { bg: 'transparent', px: 0, height: 'auto' },
+ },
+ },
+ defaultProps: { size: 'md', variant: 'outline' },
+ }
+ var fr = {
+ baseStyle: function (r) {
+ return {
+ bg: (0, p.xJ)('gray.100', 'whiteAlpha')(r),
+ borderRadius: 'md',
+ borderWidth: '1px',
+ borderBottomWidth: '3px',
+ fontSize: '0.8em',
+ fontWeight: 'bold',
+ lineHeight: 'normal',
+ px: '0.4em',
+ whiteSpace: 'nowrap',
+ }
+ },
+ },
+ pr = {
+ baseStyle: {
+ transitionProperty: 'common',
+ transitionDuration: 'fast',
+ transitionTimingFunction: 'ease-out',
+ cursor: 'pointer',
+ textDecoration: 'none',
+ outline: 'none',
+ color: 'inherit',
+ _hover: { textDecoration: 'underline' },
+ _focus: { boxShadow: 'outline' },
+ },
+ },
+ hr = {
+ parts: ['container', 'item', 'icon'],
+ baseStyle: {
+ container: {},
+ item: {},
+ icon: { marginEnd: '0.5rem', display: 'inline', verticalAlign: 'text-bottom' },
+ },
+ }
+ function br(r) {
+ return {
+ bg: (0, p.xJ)('#fff', 'gray.700')(r),
+ boxShadow: (0, p.xJ)('sm', 'dark-lg')(r),
+ color: 'inherit',
+ minW: '3xs',
+ py: '2',
+ zIndex: 1,
+ borderRadius: 'md',
+ borderWidth: '1px',
+ }
+ }
+ function gr(r) {
+ return {
+ py: '0.4rem',
+ px: '0.8rem',
+ transitionProperty: 'background',
+ transitionDuration: 'ultra-fast',
+ transitionTimingFunction: 'ease-in',
+ _focus: { bg: (0, p.xJ)('gray.100', 'whiteAlpha.100')(r) },
+ _active: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.200')(r) },
+ _expanded: { bg: (0, p.xJ)('gray.100', 'whiteAlpha.100')(r) },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ }
+ }
+ var mr,
+ vr = { mx: 4, my: 2, fontWeight: 'semibold', fontSize: 'sm' },
+ yr = { opacity: 0.6 },
+ xr = {
+ border: 0,
+ borderBottom: '1px solid',
+ borderColor: 'inherit',
+ my: '0.5rem',
+ opacity: 0.6,
+ },
+ wr = { transitionProperty: 'common', transitionDuration: 'normal' },
+ Sr = {
+ parts: ['item', 'command', 'list', 'button', 'groupTitle', 'divider'],
+ baseStyle: (r) => ({
+ button: wr,
+ list: br(r),
+ item: gr(r),
+ groupTitle: vr,
+ command: yr,
+ divider: xr,
+ }),
+ },
+ kr = t(5268)
+ function _r() {
+ return (_r =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var { variants: Cr, defaultProps: Ar } = dr,
+ Er = {
+ '--number-input-stepper-width': '24px',
+ '--number-input-field-padding': 'calc(var(--number-input-stepper-width) + 0.5rem)',
+ },
+ zr = null == (mr = dr.baseStyle) ? void 0 : mr.field,
+ Rr = { width: 'var(--number-input-stepper-width)' }
+ function Br(r) {
+ return {
+ borderStart: '1px solid',
+ borderStartColor: (0, p.xJ)('inherit', 'whiteAlpha.300')(r),
+ color: (0, p.xJ)('inherit', 'whiteAlpha.800')(r),
+ _active: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.300')(r) },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ }
+ }
+ function jr(r) {
+ var e = dr.sizes[r],
+ t = { lg: 'md', md: 'md', sm: 'sm', xs: 'sm' },
+ n = kr.Z.fontSizes[e.field.fontSize]
+ return {
+ field: _r({}, e.field, {
+ paddingInlineEnd: 'var(--number-input-field-padding)',
+ verticalAlign: 'top',
+ }),
+ stepper: {
+ fontSize: 'calc(' + n + ' * 0.75)',
+ _first: { borderTopEndRadius: t[r] },
+ _last: { borderBottomEndRadius: t[r], mt: '-1px', borderTopWidth: 1 },
+ },
+ }
+ }
+ var Or = {
+ parts: ['root', 'field', 'stepper', 'stepperGroup'],
+ baseStyle: (r) => ({ root: Er, field: zr, stepperGroup: Rr, stepper: Br(r) }),
+ sizes: { xs: jr('xs'), sm: jr('sm'), md: jr('md'), lg: jr('lg') },
+ variants: Cr,
+ defaultProps: Ar,
+ }
+ function Tr() {
+ return (Tr =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var Fr = {
+ baseStyle: Tr({}, dr.baseStyle.field, { textAlign: 'center' }),
+ sizes: {
+ lg: { fontSize: 'lg', w: 12, h: 12, borderRadius: 'md' },
+ md: { fontSize: 'md', w: 10, h: 10, borderRadius: 'md' },
+ sm: { fontSize: 'sm', w: 8, h: 8, borderRadius: 'sm' },
+ xs: { fontSize: 'xs', w: 6, h: 6, borderRadius: 'sm' },
+ },
+ variants: {
+ outline: (r) => dr.variants.outline(r).field,
+ flushed: (r) => dr.variants.flushed(r).field,
+ filled: (r) => dr.variants.filled(r).field,
+ unstyled: dr.variants.unstyled.field,
+ },
+ defaultProps: dr.defaultProps,
+ },
+ Pr = { zIndex: 10 }
+ function Ir(r) {
+ return {
+ '--popover-bg': 'colors.' + (0, p.xJ)('white', 'gray.700')(r),
+ bg: 'var(--popover-bg)',
+ '--popper-arrow-bg': 'var(--popover-bg)',
+ '--popper-arrow-shadow-color': 'colors.' + (0, p.xJ)('gray.200', 'whiteAlpha.300')(r),
+ width: 'xs',
+ border: '1px solid',
+ borderColor: 'inherit',
+ borderRadius: 'md',
+ boxShadow: 'sm',
+ zIndex: 'inherit',
+ _focus: { outline: 0, boxShadow: 'outline' },
+ }
+ }
+ var Mr = { px: 3, py: 2, borderBottomWidth: '1px' },
+ Dr = { px: 3, py: 2 },
+ Wr = { px: 3, py: 2, borderTopWidth: '1px' },
+ Jr = {
+ parts: ['popper', 'content', 'header', 'body', 'footer', 'arrow'],
+ baseStyle: (r) => ({
+ popper: Pr,
+ content: Ir(r),
+ header: Mr,
+ body: Dr,
+ footer: Wr,
+ arrow: {},
+ }),
+ }
+ function Nr() {
+ return (Nr =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var Hr = { lineHeight: '1', fontSize: '0.25em', fontWeight: 'bold', color: 'white' }
+ function Lr(r) {
+ return { bg: (0, p.xJ)('gray.100', 'whiteAlpha.300')(r) }
+ }
+ function $r(r) {
+ return Nr(
+ { transitionProperty: 'common', transitionDuration: 'slow' },
+ (function (r) {
+ var { colorScheme: e, theme: t, isIndeterminate: n, hasStripe: o } = r,
+ a = (0, p.xJ)(d(), d('1rem', 'rgba(0,0,0,0.1)'))(r),
+ i = (0, p.xJ)(e + '.500', e + '.200')(r),
+ s =
+ 'linear-gradient(\n to right,\n transparent 0%,\n ' +
+ l(t, i) +
+ ' 50%,\n transparent 100%\n )'
+ return Nr({}, !n && o && a, n ? { bgImage: s } : { bgColor: i })
+ })(r),
+ )
+ }
+ var Zr = {
+ parts: ['track', 'filledTrack', 'label'],
+ sizes: {
+ xs: { track: { h: '0.25rem' } },
+ sm: { track: { h: '0.5rem' } },
+ md: { track: { h: '0.75rem' } },
+ lg: { track: { h: '1rem' } },
+ },
+ baseStyle: (r) => ({ label: Hr, filledTrack: $r(r), track: Lr(r) }),
+ defaultProps: { size: 'md', colorScheme: 'blue' },
+ }
+ function Vr() {
+ return (Vr =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function qr(r) {
+ var { control: e } = j.baseStyle(r)
+ return Vr({}, e, {
+ borderRadius: 'full',
+ _checked: Vr({}, e._checked, {
+ _before: {
+ content: '""',
+ display: 'inline-block',
+ pos: 'relative',
+ w: '50%',
+ h: '50%',
+ borderRadius: '50%',
+ bg: 'currentColor',
+ },
+ }),
+ })
+ }
+ var Xr = {
+ parts: ['container', 'control', 'label'],
+ baseStyle: (r) => ({ label: j.baseStyle(r).label, control: qr(r) }),
+ sizes: {
+ md: { control: { w: 4, h: 4 }, label: { fontSize: 'md' } },
+ lg: { control: { w: 5, h: 5 }, label: { fontSize: 'lg' } },
+ sm: { control: { width: 3, height: 3 }, label: { fontSize: 'sm' } },
+ },
+ defaultProps: { size: 'md', colorScheme: 'blue' },
+ },
+ Yr = t(8554)
+ function Gr() {
+ return (Gr =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ function Ur(r) {
+ return Gr({}, dr.baseStyle.field, {
+ appearance: 'none',
+ paddingBottom: '1px',
+ lineHeight: 'normal',
+ '> option, > optgroup': { bg: (0, p.xJ)('white', 'gray.700')(r) },
+ })
+ }
+ var Kr = {
+ width: '1.5rem',
+ height: '100%',
+ insetEnd: '0.5rem',
+ position: 'relative',
+ color: 'currentColor',
+ fontSize: '1.25rem',
+ _disabled: { opacity: 0.5 },
+ },
+ Qr = {
+ parts: ['field', 'icon'],
+ baseStyle: (r) => ({ field: Ur(r), icon: Kr }),
+ sizes: t.n(Yr)()({}, dr.sizes, { xs: { icon: { insetEnd: '0.25rem' } } }),
+ variants: dr.variants,
+ defaultProps: dr.defaultProps,
+ },
+ re = t(917),
+ ee = (r, e) =>
+ (0, re.F4)({
+ from: { borderColor: r, background: r },
+ to: { borderColor: e, background: e },
+ }),
+ te = {
+ baseStyle: (r) => {
+ var e = (0, p.xJ)('gray.100', 'gray.800')(r),
+ t = (0, p.xJ)('gray.400', 'gray.600')(r),
+ { startColor: n = e, endColor: o = t, speed: a, theme: i } = r,
+ s = l(i, n),
+ c = l(i, o)
+ return {
+ opacity: 0.7,
+ borderRadius: '2px',
+ borderColor: s,
+ background: c,
+ animation: a + 's linear infinite alternate ' + ee(s, c),
+ }
+ },
+ },
+ ne = {
+ baseStyle: (r) => ({
+ borderRadius: 'md',
+ fontWeight: 'semibold',
+ _focus: {
+ boxShadow: 'outline',
+ padding: '1rem',
+ position: 'fixed',
+ top: '1.5rem',
+ insetStart: '1.5rem',
+ bg: (0, p.xJ)('white', 'gray.700')(r),
+ },
+ }),
+ }
+ function oe() {
+ return (oe =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var ae = (r) => {
+ var { orientation: e } = r
+ return oe(
+ { _disabled: { opacity: 0.6, cursor: 'default', pointerEvents: 'none' } },
+ (0, p.fL)({ orientation: e, vertical: { h: '100%' }, horizontal: { w: '100%' } }),
+ )
+ }
+ function ie(r) {
+ return {
+ borderRadius: 'sm',
+ bg: (0, p.xJ)('gray.200', 'whiteAlpha.200')(r),
+ _disabled: { bg: (0, p.xJ)('gray.300', 'whiteAlpha.300')(r) },
+ }
+ }
+ function se(r) {
+ return oe(
+ {
+ zIndex: 1,
+ borderRadius: 'full',
+ bg: 'white',
+ boxShadow: 'base',
+ border: '1px solid',
+ borderColor: 'transparent',
+ transitionProperty: 'transform',
+ transitionDuration: 'normal',
+ _focus: { boxShadow: 'outline' },
+ _disabled: { bg: 'gray.300' },
+ },
+ (function (r) {
+ return (0, p.fL)({
+ orientation: r.orientation,
+ vertical: {
+ left: '50%',
+ transform: 'translateX(-50%)',
+ _active: { transform: 'translateX(-50%) scale(1.15)' },
+ },
+ horizontal: {
+ top: '50%',
+ transform: 'translateY(-50%)',
+ _active: { transform: 'translateY(-50%) scale(1.15)' },
+ },
+ })
+ })(r),
+ )
+ }
+ function le(r) {
+ var { colorScheme: e } = r
+ return { bg: (0, p.xJ)(e + '.500', e + '.200')(r) }
+ }
+ var ce = {
+ parts: ['container', 'thumb', 'track', 'filledTrack'],
+ sizes: {
+ lg: function (r) {
+ return {
+ thumb: { w: '16px', h: '16px' },
+ track: (0, p.fL)({
+ orientation: r.orientation,
+ horizontal: { h: '4px' },
+ vertical: { w: '4px' },
+ }),
+ }
+ },
+ md: function (r) {
+ return {
+ thumb: { w: '14px', h: '14px' },
+ track: (0, p.fL)({
+ orientation: r.orientation,
+ horizontal: { h: '4px' },
+ vertical: { w: '4px' },
+ }),
+ }
+ },
+ sm: function (r) {
+ return {
+ thumb: { w: '10px', h: '10px' },
+ track: (0, p.fL)({
+ orientation: r.orientation,
+ horizontal: { h: '2px' },
+ vertical: { w: '2px' },
+ }),
+ }
+ },
+ },
+ baseStyle: (r) => ({ container: ae(r), track: ie(r), thumb: se(r), filledTrack: le(r) }),
+ defaultProps: { size: 'md', colorScheme: 'blue' },
+ },
+ ue = {
+ baseStyle: { width: 'var(--spinner-size)', height: 'var(--spinner-size)' },
+ sizes: {
+ xs: { '--spinner-size': '0.75rem' },
+ sm: { '--spinner-size': '1rem' },
+ md: { '--spinner-size': '1.5rem' },
+ lg: { '--spinner-size': '2rem' },
+ xl: { '--spinner-size': '3rem' },
+ },
+ defaultProps: { size: 'md' },
+ },
+ de = {
+ parts: ['label', 'number', 'icon', 'helpText'],
+ baseStyle: {
+ label: { fontWeight: 'medium' },
+ helpText: { opacity: 0.8, marginBottom: 2 },
+ number: { verticalAlign: 'baseline', fontWeight: 'semibold' },
+ icon: { marginEnd: 1, w: '14px', h: '14px', verticalAlign: 'middle' },
+ },
+ sizes: {
+ md: {
+ label: { fontSize: 'sm' },
+ helpText: { fontSize: 'sm' },
+ number: { fontSize: '2xl' },
+ },
+ },
+ defaultProps: { size: 'md' },
+ }
+ function fe(r) {
+ var { colorScheme: e } = r
+ return {
+ borderRadius: 'full',
+ p: '2px',
+ width: 'var(--slider-track-width)',
+ height: 'var(--slider-track-height)',
+ transitionProperty: 'common',
+ transitionDuration: 'fast',
+ bg: (0, p.xJ)('gray.300', 'whiteAlpha.400')(r),
+ _focus: { boxShadow: 'outline' },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ _checked: { bg: (0, p.xJ)(e + '.500', e + '.200')(r) },
+ }
+ }
+ var pe = {
+ bg: 'white',
+ transitionProperty: 'transform',
+ transitionDuration: 'normal',
+ borderRadius: 'inherit',
+ width: 'var(--slider-track-height)',
+ height: 'var(--slider-track-height)',
+ _checked: { transform: 'translateX(var(--slider-thumb-x))' },
+ },
+ he = {
+ parts: ['container', 'track', 'thumb'],
+ baseStyle: (r) => ({
+ container: {
+ '--slider-track-diff': 'calc(var(--slider-track-width) - var(--slider-track-height))',
+ '--slider-thumb-x': 'var(--slider-track-diff)',
+ _rtl: { '--slider-thumb-x': 'calc(-1 * var(--slider-track-diff))' },
+ },
+ track: fe(r),
+ thumb: pe,
+ }),
+ sizes: {
+ sm: {
+ container: { '--slider-track-width': '1.375rem', '--slider-track-height': '0.75rem' },
+ },
+ md: {
+ container: { '--slider-track-width': '1.875rem', '--slider-track-height': '1rem' },
+ },
+ lg: {
+ container: { '--slider-track-width': '2.875rem', '--slider-track-height': '1.5rem' },
+ },
+ },
+ defaultProps: { size: 'md', colorScheme: 'blue' },
+ }
+ function be() {
+ return (be =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var ge = { '&[data-is-numeric=true]': { textAlign: 'end' } },
+ me = {
+ parts: ['table', 'thead', 'tbody', 'tr', 'th', 'td', 'caption'],
+ baseStyle: {
+ table: {
+ fontVariantNumeric: 'lining-nums tabular-nums',
+ borderCollapse: 'collapse',
+ width: 'full',
+ },
+ th: {
+ fontFamily: 'heading',
+ fontWeight: 'bold',
+ textTransform: 'uppercase',
+ letterSpacing: 'wider',
+ textAlign: 'start',
+ },
+ td: { textAlign: 'start' },
+ caption: { mt: 4, fontFamily: 'heading', textAlign: 'center', fontWeight: 'medium' },
+ },
+ variants: {
+ simple: (r) => {
+ var { colorScheme: e } = r
+ return {
+ th: be(
+ {
+ color: (0, p.xJ)('gray.600', 'gray.400')(r),
+ borderBottom: '1px',
+ borderColor: (0, p.xJ)(e + '.100', e + '.700')(r),
+ },
+ ge,
+ ),
+ td: be(
+ { borderBottom: '1px', borderColor: (0, p.xJ)(e + '.100', e + '.700')(r) },
+ ge,
+ ),
+ caption: { color: (0, p.xJ)('gray.600', 'gray.100')(r) },
+ tfoot: { tr: { '&:last-of-type': { th: { borderBottomWidth: 0 } } } },
+ }
+ },
+ striped: (r) => {
+ var { colorScheme: e } = r
+ return {
+ th: be(
+ {
+ color: (0, p.xJ)('gray.600', 'gray.400')(r),
+ borderBottom: '1px',
+ borderColor: (0, p.xJ)(e + '.100', e + '.700')(r),
+ },
+ ge,
+ ),
+ td: be(
+ { borderBottom: '1px', borderColor: (0, p.xJ)(e + '.100', e + '.700')(r) },
+ ge,
+ ),
+ caption: { color: (0, p.xJ)('gray.600', 'gray.100')(r) },
+ tbody: {
+ tr: {
+ '&:nth-of-type(odd)': {
+ 'th, td': {
+ borderBottomWidth: '1px',
+ borderColor: (0, p.xJ)(e + '.100', e + '.700')(r),
+ },
+ td: { background: (0, p.xJ)(e + '.100', e + '.700')(r) },
+ },
+ },
+ },
+ tfoot: { tr: { '&:last-of-type': { th: { borderBottomWidth: 0 } } } },
+ }
+ },
+ unstyled: {},
+ },
+ sizes: {
+ sm: {
+ th: { px: '4', py: '1', lineHeight: '4', fontSize: 'xs' },
+ td: { px: '4', py: '2', fontSize: 'sm', lineHeight: '4' },
+ caption: { px: '4', py: '2', fontSize: 'xs' },
+ },
+ md: {
+ th: { px: '6', py: '3', lineHeight: '4', fontSize: 'xs' },
+ td: { px: '6', py: '4', lineHeight: '5' },
+ caption: { px: '6', py: '2', fontSize: 'sm' },
+ },
+ lg: {
+ th: { px: '8', py: '4', lineHeight: '5', fontSize: 'sm' },
+ td: { px: '8', py: '5', lineHeight: '6' },
+ caption: { px: '6', py: '2', fontSize: 'md' },
+ },
+ },
+ defaultProps: { variant: 'simple', size: 'md', colorScheme: 'gray' },
+ }
+ function ve(r) {
+ var { orientation: e } = r
+ return { display: 'vertical' === e ? 'flex' : 'block' }
+ }
+ function ye(r) {
+ var { isFitted: e } = r
+ return {
+ flex: e ? 1 : void 0,
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ _focus: { zIndex: 1, boxShadow: 'outline' },
+ }
+ }
+ function xe(r) {
+ var { align: e = 'start', orientation: t } = r
+ return {
+ justifyContent: { end: 'flex-end', center: 'center', start: 'flex-start' }[e],
+ flexDirection: 'vertical' === t ? 'column' : 'row',
+ }
+ }
+ var we = { p: 4 }
+ var Se = {
+ parts: ['root', 'tablist', 'tab', 'tabpanels', 'tabpanel', 'indicator'],
+ baseStyle: (r) => ({ root: ve(r), tab: ye(r), tablist: xe(r), tabpanel: we }),
+ sizes: {
+ sm: { tab: { py: 1, px: 4, fontSize: 'sm' } },
+ md: { tab: { fontSize: 'md', py: 2, px: 4 } },
+ lg: { tab: { fontSize: 'lg', py: 3, px: 4 } },
+ },
+ variants: {
+ line: function (r) {
+ var { colorScheme: e, orientation: t } = r,
+ n = 'vertical' === t ? 'borderStart' : 'borderBottom'
+ return {
+ tablist: { [n]: '2px solid', borderColor: 'inherit' },
+ tab: {
+ [n]: '2px solid',
+ borderColor: 'transparent',
+ ['vertical' === t ? 'marginStart' : 'marginBottom']: '-2px',
+ _selected: {
+ color: (0, p.xJ)(e + '.600', e + '.300')(r),
+ borderColor: 'currentColor',
+ },
+ _active: { bg: (0, p.xJ)('gray.200', 'whiteAlpha.300')(r) },
+ _disabled: { opacity: 0.4, cursor: 'not-allowed' },
+ },
+ }
+ },
+ enclosed: function (r) {
+ var { colorScheme: e } = r
+ return {
+ tab: {
+ borderTopRadius: 'md',
+ border: '1px solid',
+ borderColor: 'transparent',
+ mb: '-1px',
+ _selected: {
+ color: (0, p.xJ)(e + '.600', e + '.300')(r),
+ borderColor: 'inherit',
+ borderBottomColor: (0, p.xJ)('white', 'gray.800')(r),
+ },
+ },
+ tablist: { mb: '-1px', borderBottom: '1px solid', borderColor: 'inherit' },
+ }
+ },
+ 'enclosed-colored': function (r) {
+ var { colorScheme: e } = r
+ return {
+ tab: {
+ border: '1px solid',
+ borderColor: 'inherit',
+ bg: (0, p.xJ)('gray.50', 'whiteAlpha.50')(r),
+ mb: '-1px',
+ _notLast: { marginEnd: '-1px' },
+ _selected: {
+ bg: (0, p.xJ)('#fff', 'gray.800')(r),
+ color: (0, p.xJ)(e + '.600', e + '.300')(r),
+ borderColor: 'inherit',
+ borderTopColor: 'currentColor',
+ borderBottomColor: 'transparent',
+ },
+ },
+ tablist: { mb: '-1px', borderBottom: '1px solid', borderColor: 'inherit' },
+ }
+ },
+ 'soft-rounded': function (r) {
+ var { colorScheme: e, theme: t } = r
+ return {
+ tab: {
+ borderRadius: 'full',
+ fontWeight: 'semibold',
+ color: 'gray.600',
+ _selected: { color: l(t, e + '.700'), bg: l(t, e + '.100') },
+ },
+ }
+ },
+ 'solid-rounded': function (r) {
+ var { colorScheme: e } = r
+ return {
+ tab: {
+ borderRadius: 'full',
+ fontWeight: 'semibold',
+ color: (0, p.xJ)('gray.600', 'inherit')(r),
+ _selected: {
+ color: (0, p.xJ)('#fff', 'gray.800')(r),
+ bg: (0, p.xJ)(e + '.600', e + '.300')(r),
+ },
+ },
+ }
+ },
+ unstyled: {},
+ },
+ defaultProps: { size: 'md', variant: 'line', colorScheme: 'blue' },
+ },
+ ke = {
+ parts: ['container', 'label', 'closeButton'],
+ variants: {
+ subtle: (r) => ({ container: S.variants.subtle(r) }),
+ solid: (r) => ({ container: S.variants.solid(r) }),
+ outline: (r) => ({ container: S.variants.outline(r) }),
+ },
+ baseStyle: {
+ container: {
+ fontWeight: 'medium',
+ lineHeight: 1.2,
+ outline: 0,
+ _focus: { boxShadow: 'outline' },
+ },
+ label: { lineHeight: 1.2 },
+ closeButton: {
+ fontSize: '18px',
+ w: '1.25rem',
+ h: '1.25rem',
+ transitionProperty: 'common',
+ transitionDuration: 'normal',
+ borderRadius: 'full',
+ marginStart: '0.375rem',
+ marginEnd: '-1',
+ opacity: 0.5,
+ _disabled: { opacity: 0.4 },
+ _focus: { boxShadow: 'outline', bg: 'rgba(0, 0, 0, 0.14)' },
+ _hover: { opacity: 0.8 },
+ _active: { opacity: 1 },
+ },
+ },
+ sizes: {
+ sm: {
+ container: {
+ minH: '1.25rem',
+ minW: '1.25rem',
+ fontSize: 'xs',
+ px: 2,
+ borderRadius: 'md',
+ },
+ closeButton: { marginEnd: '-2px', marginStart: '0.35rem' },
+ },
+ md: {
+ container: {
+ minH: '1.5rem',
+ minW: '1.5rem',
+ fontSize: 'sm',
+ borderRadius: 'md',
+ px: 2,
+ },
+ },
+ lg: { container: { minH: 8, minW: 8, fontSize: 'md', borderRadius: 'md', px: 3 } },
+ },
+ defaultProps: { size: 'md', variant: 'subtle', colorScheme: 'gray' },
+ }
+ function _e() {
+ return (_e =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var Ce = _e({}, dr.baseStyle.field, {
+ paddingY: '8px',
+ minHeight: '80px',
+ lineHeight: 'short',
+ verticalAlign: 'top',
+ }),
+ Ae = {
+ outline: (r) => dr.variants.outline(r).field,
+ flushed: (r) => dr.variants.flushed(r).field,
+ filled: (r) => dr.variants.filled(r).field,
+ unstyled: dr.variants.unstyled.field,
+ },
+ Ee = {
+ xs: dr.sizes.xs.field,
+ sm: dr.sizes.sm.field,
+ md: dr.sizes.md.field,
+ lg: dr.sizes.lg.field,
+ }
+ function ze(r) {
+ return { color: (0, p.xJ)('red.500', 'red.300')(r), mt: 2, fontSize: 'sm' }
+ }
+ function Re(r) {
+ return { marginEnd: '0.5em', color: (0, p.xJ)('red.500', 'red.300')(r) }
+ }
+ var Be = {
+ Accordion: n,
+ Alert: b,
+ Avatar: w,
+ Badge: S,
+ Breadcrumb: k,
+ Button: E,
+ Checkbox: j,
+ CloseButton: O,
+ Code: P,
+ Container: I,
+ Divider: M,
+ Drawer: tr,
+ Editable: nr,
+ Form: ir,
+ FormLabel: sr,
+ Heading: lr,
+ Input: dr,
+ Kbd: fr,
+ Link: pr,
+ List: hr,
+ Menu: Sr,
+ Modal: V,
+ NumberInput: Or,
+ PinInput: Fr,
+ Popover: Jr,
+ Progress: Zr,
+ Radio: Xr,
+ Select: Qr,
+ Skeleton: te,
+ SkipLink: ne,
+ Slider: ce,
+ Spinner: ue,
+ Stat: de,
+ Switch: he,
+ Table: me,
+ Tabs: Se,
+ Tag: ke,
+ Textarea: {
+ baseStyle: Ce,
+ sizes: Ee,
+ variants: Ae,
+ defaultProps: { size: 'md', variant: 'outline' },
+ },
+ Tooltip: {
+ baseStyle: function (r) {
+ return {
+ '--tooltip-bg': 'colors.' + (0, p.xJ)('gray.700', 'gray.300')(r),
+ px: '8px',
+ py: '2px',
+ bg: 'var(--tooltip-bg)',
+ '--popper-arrow-bg': 'var(--tooltip-bg)',
+ color: (0, p.xJ)('whiteAlpha.900', 'gray.900')(r),
+ borderRadius: 'sm',
+ fontWeight: 'medium',
+ fontSize: 'sm',
+ boxShadow: 'md',
+ maxW: '320px',
+ zIndex: 'tooltip',
+ }
+ },
+ },
+ FormError: { parts: ['text', 'icon'], baseStyle: (r) => ({ text: ze(r), icon: Re(r) }) },
+ }
+ },
+ 2009: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ Z: function () {
+ return b
+ },
+ })
+ var n = {
+ none: 0,
+ '1px': '1px solid',
+ '2px': '2px solid',
+ '4px': '4px solid',
+ '8px': '8px solid',
+ },
+ o = t(658)
+ function a() {
+ return (a =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var i,
+ s =
+ ((i = { sm: '30em', md: '48em', lg: '62em', xl: '80em', '2xl': '96em' }),
+ (0, o.ZK)({
+ condition: !0,
+ message: [
+ '[chakra-ui]: createBreakpoints(...) will be deprecated pretty soon',
+ 'simply pass the breakpoints as an object. Remove the createBreakpoint(..) call',
+ ].join(''),
+ }),
+ a({ base: '0em' }, i)),
+ l = {
+ transparent: 'transparent',
+ current: 'currentColor',
+ black: '#000000',
+ white: '#FFFFFF',
+ whiteAlpha: {
+ 50: 'rgba(255, 255, 255, 0.04)',
+ 100: 'rgba(255, 255, 255, 0.06)',
+ 200: 'rgba(255, 255, 255, 0.08)',
+ 300: 'rgba(255, 255, 255, 0.16)',
+ 400: 'rgba(255, 255, 255, 0.24)',
+ 500: 'rgba(255, 255, 255, 0.36)',
+ 600: 'rgba(255, 255, 255, 0.48)',
+ 700: 'rgba(255, 255, 255, 0.64)',
+ 800: 'rgba(255, 255, 255, 0.80)',
+ 900: 'rgba(255, 255, 255, 0.92)',
+ },
+ blackAlpha: {
+ 50: 'rgba(0, 0, 0, 0.04)',
+ 100: 'rgba(0, 0, 0, 0.06)',
+ 200: 'rgba(0, 0, 0, 0.08)',
+ 300: 'rgba(0, 0, 0, 0.16)',
+ 400: 'rgba(0, 0, 0, 0.24)',
+ 500: 'rgba(0, 0, 0, 0.36)',
+ 600: 'rgba(0, 0, 0, 0.48)',
+ 700: 'rgba(0, 0, 0, 0.64)',
+ 800: 'rgba(0, 0, 0, 0.80)',
+ 900: 'rgba(0, 0, 0, 0.92)',
+ },
+ gray: {
+ 50: '#F7FAFC',
+ 100: '#EDF2F7',
+ 200: '#E2E8F0',
+ 300: '#CBD5E0',
+ 400: '#A0AEC0',
+ 500: '#718096',
+ 600: '#4A5568',
+ 700: '#2D3748',
+ 800: '#1A202C',
+ 900: '#171923',
+ },
+ red: {
+ 50: '#FFF5F5',
+ 100: '#FED7D7',
+ 200: '#FEB2B2',
+ 300: '#FC8181',
+ 400: '#F56565',
+ 500: '#E53E3E',
+ 600: '#C53030',
+ 700: '#9B2C2C',
+ 800: '#822727',
+ 900: '#63171B',
+ },
+ orange: {
+ 50: '#FFFAF0',
+ 100: '#FEEBC8',
+ 200: '#FBD38D',
+ 300: '#F6AD55',
+ 400: '#ED8936',
+ 500: '#DD6B20',
+ 600: '#C05621',
+ 700: '#9C4221',
+ 800: '#7B341E',
+ 900: '#652B19',
+ },
+ yellow: {
+ 50: '#FFFFF0',
+ 100: '#FEFCBF',
+ 200: '#FAF089',
+ 300: '#F6E05E',
+ 400: '#ECC94B',
+ 500: '#D69E2E',
+ 600: '#B7791F',
+ 700: '#975A16',
+ 800: '#744210',
+ 900: '#5F370E',
+ },
+ green: {
+ 50: '#F0FFF4',
+ 100: '#C6F6D5',
+ 200: '#9AE6B4',
+ 300: '#68D391',
+ 400: '#48BB78',
+ 500: '#38A169',
+ 600: '#2F855A',
+ 700: '#276749',
+ 800: '#22543D',
+ 900: '#1C4532',
+ },
+ teal: {
+ 50: '#E6FFFA',
+ 100: '#B2F5EA',
+ 200: '#81E6D9',
+ 300: '#4FD1C5',
+ 400: '#38B2AC',
+ 500: '#319795',
+ 600: '#2C7A7B',
+ 700: '#285E61',
+ 800: '#234E52',
+ 900: '#1D4044',
+ },
+ blue: {
+ 50: '#ebf8ff',
+ 100: '#bee3f8',
+ 200: '#90cdf4',
+ 300: '#63b3ed',
+ 400: '#4299e1',
+ 500: '#3182ce',
+ 600: '#2b6cb0',
+ 700: '#2c5282',
+ 800: '#2a4365',
+ 900: '#1A365D',
+ },
+ cyan: {
+ 50: '#EDFDFD',
+ 100: '#C4F1F9',
+ 200: '#9DECF9',
+ 300: '#76E4F7',
+ 400: '#0BC5EA',
+ 500: '#00B5D8',
+ 600: '#00A3C4',
+ 700: '#0987A0',
+ 800: '#086F83',
+ 900: '#065666',
+ },
+ purple: {
+ 50: '#FAF5FF',
+ 100: '#E9D8FD',
+ 200: '#D6BCFA',
+ 300: '#B794F4',
+ 400: '#9F7AEA',
+ 500: '#805AD5',
+ 600: '#6B46C1',
+ 700: '#553C9A',
+ 800: '#44337A',
+ 900: '#322659',
+ },
+ pink: {
+ 50: '#FFF5F7',
+ 100: '#FED7E2',
+ 200: '#FBB6CE',
+ 300: '#F687B3',
+ 400: '#ED64A6',
+ 500: '#D53F8C',
+ 600: '#B83280',
+ 700: '#97266D',
+ 800: '#702459',
+ 900: '#521B41',
+ },
+ linkedin: {
+ 50: '#E8F4F9',
+ 100: '#CFEDFB',
+ 200: '#9BDAF3',
+ 300: '#68C7EC',
+ 400: '#34B3E4',
+ 500: '#00A0DC',
+ 600: '#008CC9',
+ 700: '#0077B5',
+ 800: '#005E93',
+ 900: '#004471',
+ },
+ facebook: {
+ 50: '#E8F4F9',
+ 100: '#D9DEE9',
+ 200: '#B7C2DA',
+ 300: '#6482C0',
+ 400: '#4267B2',
+ 500: '#385898',
+ 600: '#314E89',
+ 700: '#29487D',
+ 800: '#223B67',
+ 900: '#1E355B',
+ },
+ messenger: {
+ 50: '#D0E6FF',
+ 100: '#B9DAFF',
+ 200: '#A2CDFF',
+ 300: '#7AB8FF',
+ 400: '#2E90FF',
+ 500: '#0078FF',
+ 600: '#0063D1',
+ 700: '#0052AC',
+ 800: '#003C7E',
+ 900: '#002C5C',
+ },
+ whatsapp: {
+ 50: '#dffeec',
+ 100: '#b9f5d0',
+ 200: '#90edb3',
+ 300: '#65e495',
+ 400: '#3cdd78',
+ 500: '#22c35e',
+ 600: '#179848',
+ 700: '#0c6c33',
+ 800: '#01421c',
+ 900: '#001803',
+ },
+ twitter: {
+ 50: '#E5F4FD',
+ 100: '#C8E9FB',
+ 200: '#A8DCFA',
+ 300: '#83CDF7',
+ 400: '#57BBF5',
+ 500: '#1DA1F2',
+ 600: '#1A94DA',
+ 700: '#1681BF',
+ 800: '#136B9E',
+ 900: '#0D4D71',
+ },
+ telegram: {
+ 50: '#E3F2F9',
+ 100: '#C5E4F3',
+ 200: '#A2D4EC',
+ 300: '#7AC1E4',
+ 400: '#47A9DA',
+ 500: '#0088CC',
+ 600: '#007AB8',
+ 700: '#006BA1',
+ 800: '#005885',
+ 900: '#003F5E',
+ },
+ },
+ c = {
+ none: '0',
+ sm: '0.125rem',
+ base: '0.25rem',
+ md: '0.375rem',
+ lg: '0.5rem',
+ xl: '0.75rem',
+ '2xl': '1rem',
+ '3xl': '1.5rem',
+ full: '9999px',
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+ u = {
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+ xl: '0 20px 25px -5px rgba(0, 0, 0, 0.1), 0 10px 10px -5px rgba(0, 0, 0, 0.04)',
+ '2xl': '0 25px 50px -12px rgba(0, 0, 0, 0.25)',
+ outline: '0 0 0 3px rgba(66, 153, 225, 0.6)',
+ inner: 'inset 0 2px 4px 0 rgba(0,0,0,0.06)',
+ none: 'none',
+ 'dark-lg':
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+ d = t(4681),
+ f = t(4514),
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+ common:
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+ dimensions: 'width, height',
+ position: 'left, right, top, bottom',
+ background: 'background-color, background-image, background-position',
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+ 'ease-out': 'cubic-bezier(0, 0, 0.2, 1)',
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+ faster: '100ms',
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+ 'ultra-slow': '500ms',
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+ zIndices: {
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+ auto: 'auto',
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+ docked: 10,
+ dropdown: 1e3,
+ sticky: 1100,
+ banner: 1200,
+ overlay: 1300,
+ modal: 1400,
+ popover: 1500,
+ skipLink: 1600,
+ toast: 1700,
+ tooltip: 1800,
+ },
+ radii: c,
+ blur: {
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+ sm: '4px',
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+ md: '12px',
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+ xl: '24px',
+ '2xl': '40px',
+ '3xl': '64px',
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+ colors: l,
+ },
+ t(5268).Z,
+ { sizes: d.Z, shadows: u, space: f.W, borders: n, transition: p },
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+ },
+ 4681: function (r, e, t) {
+ 'use strict'
+ function n() {
+ return (n =
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+ var o = n(
+ {},
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+ {
+ max: 'max-content',
+ min: 'min-content',
+ full: '100%',
+ '3xs': '14rem',
+ '2xs': '16rem',
+ xs: '20rem',
+ sm: '24rem',
+ md: '28rem',
+ lg: '32rem',
+ xl: '36rem',
+ '2xl': '42rem',
+ '3xl': '48rem',
+ '4xl': '56rem',
+ '5xl': '64rem',
+ '6xl': '72rem',
+ '7xl': '80rem',
+ '8xl': '90rem',
+ },
+ { container: { sm: '640px', md: '768px', lg: '1024px', xl: '1280px' } },
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+ 0.5: '0.125rem',
+ 1: '0.25rem',
+ 1.5: '0.375rem',
+ 2: '0.5rem',
+ 2.5: '0.625rem',
+ 3: '0.75rem',
+ 3.5: '0.875rem',
+ 4: '1rem',
+ 5: '1.25rem',
+ 6: '1.5rem',
+ 7: '1.75rem',
+ 8: '2rem',
+ 9: '2.25rem',
+ 10: '2.5rem',
+ 12: '3rem',
+ 14: '3.5rem',
+ 16: '4rem',
+ 20: '5rem',
+ 24: '6rem',
+ 28: '7rem',
+ 32: '8rem',
+ 36: '9rem',
+ 40: '10rem',
+ 44: '11rem',
+ 48: '12rem',
+ 52: '13rem',
+ 56: '14rem',
+ 60: '15rem',
+ 64: '16rem',
+ 72: '18rem',
+ 80: '20rem',
+ 96: '24rem',
+ }
+ },
+ 5268: function (r, e) {
+ 'use strict'
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+ letterSpacings: {
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+ tight: '-0.025em',
+ normal: '0',
+ wide: '0.025em',
+ wider: '0.05em',
+ widest: '0.1em',
+ },
+ lineHeights: {
+ normal: 'normal',
+ none: 1,
+ shorter: 1.25,
+ short: 1.375,
+ base: 1.5,
+ tall: 1.625,
+ taller: '2',
+ 3: '.75rem',
+ 4: '1rem',
+ 5: '1.25rem',
+ 6: '1.5rem',
+ 7: '1.75rem',
+ 8: '2rem',
+ 9: '2.25rem',
+ 10: '2.5rem',
+ },
+ fontWeights: {
+ hairline: 100,
+ thin: 200,
+ light: 300,
+ normal: 400,
+ medium: 500,
+ semibold: 600,
+ bold: 700,
+ extrabold: 800,
+ black: 900,
+ },
+ fonts: {
+ heading:
+ '-apple-system, BlinkMacSystemFont, "Segoe UI", Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',
+ body: '-apple-system, BlinkMacSystemFont, "Segoe UI", Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',
+ mono: 'SFMono-Regular,Menlo,Monaco,Consolas,"Liberation Mono","Courier New",monospace',
+ },
+ fontSizes: {
+ xs: '0.75rem',
+ sm: '0.875rem',
+ md: '1rem',
+ lg: '1.125rem',
+ xl: '1.25rem',
+ '2xl': '1.5rem',
+ '3xl': '1.875rem',
+ '4xl': '2.25rem',
+ '5xl': '3rem',
+ '6xl': '3.75rem',
+ '7xl': '4.5rem',
+ '8xl': '6rem',
+ '9xl': '8rem',
+ },
+ }
+ },
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+ }).apply(this, arguments)
+ }
+ t.o(i, 'useTheme') &&
+ t.d(e, {
+ useTheme: function () {
+ return i.useTheme
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+ styles: a.Z,
+ config: { useSystemColorMode: !1, initialColorMode: 'light', cssVarPrefix: 'chakra' },
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+ },
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+ bg: (0, n.xJ)('white', 'gray.800')(r),
+ transitionProperty: 'background-color',
+ transitionDuration: 'normal',
+ lineHeight: 'base',
+ },
+ '*::placeholder': { color: (0, n.xJ)('gray.400', 'whiteAlpha.400')(r) },
+ '*, *::before, &::after': {
+ borderColor: (0, n.xJ)('gray.200', 'whiteAlpha.300')(r),
+ wordWrap: 'break-word',
+ },
+ }),
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+ e.Z = o
+ },
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+ : n
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+ ? (function (r) {
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+ return (0, o.hj)(r)
+ ? '' + (r + t)
+ : r.replace(/([0-9]+\.?[0-9]*)/, (r) => '' + (parseFloat(r) + t))
+ })(l)
+ : void 0),
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+ minMaxQuery: u(s, l),
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+ details: a,
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+ }
+ })(function (r, e, t, n) {
+ var o = 'string' === typeof e ? e.split('.') : [e]
+ for (n = 0; n < o.length && r; n += 1) r = r[o[n]]
+ return void 0 === r ? t : r
+ })
+ function s(r, e) {
+ var t = {}
+ return (
+ Object.keys(r).forEach((n) => {
+ var o = r[n]
+ e(o, n, r) && (t[n] = o)
+ }),
+ t
+ )
+ }
+ var l = (r) => s(r, (r) => null !== r && void 0 !== r),
+ c = (r) => Object.keys(r),
+ u = (r) =>
+ r.reduce((r, e) => {
+ var [t, n] = e
+ return (r[t] = n), r
+ }, {}),
+ d = (r, e, t) => {
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+ return null != (n = null == (o = r.__cssMap[e + '.' + t]) ? void 0 : o.varRef) ? n : t
+ }
+ },
+ 9152: function (r, e, t) {
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+ Z: function () {
+ return er
+ },
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+ var n = t(1526),
+ o = Math.abs,
+ a = String.fromCharCode
+ function i(r) {
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+ }
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+ }
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+ return r.indexOf(e)
+ }
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+ }
+ function u(r, e, t) {
+ return r.slice(e, t)
+ }
+ function d(r) {
+ return r.length
+ }
+ function f(r) {
+ return r.length
+ }
+ function p(r, e) {
+ return e.push(r), r
+ }
+ var h = 1,
+ b = 1,
+ g = 0,
+ m = 0,
+ v = 0,
+ y = ''
+ function x(r, e, t, n, o, a, i) {
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+ root: e,
+ parent: t,
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+ line: h,
+ column: b,
+ length: i,
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+ }
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+ }
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+ return (v = m > 0 ? c(y, --m) : 0), b--, 10 === v && ((b = 1), h--), v
+ }
+ function k() {
+ return (v = m < g ? c(y, m++) : 0), b++, 10 === v && ((b = 1), h++), v
+ }
+ function _() {
+ return c(y, m)
+ }
+ function C() {
+ return m
+ }
+ function A(r, e) {
+ return u(y, r, e)
+ }
+ function E(r) {
+ switch (r) {
+ case 0:
+ case 9:
+ case 10:
+ case 13:
+ case 32:
+ return 5
+ case 33:
+ case 43:
+ case 44:
+ case 47:
+ case 62:
+ case 64:
+ case 126:
+ case 59:
+ case 123:
+ case 125:
+ return 4
+ case 58:
+ return 3
+ case 34:
+ case 39:
+ case 40:
+ case 91:
+ return 2
+ case 41:
+ case 93:
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+ }
+ return 0
+ }
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+ }
+ function R(r) {
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+ }
+ function O(r, e) {
+ for (; --e && k() && !(v < 48 || v > 102 || (v > 57 && v < 65) || (v > 70 && v < 97)); );
+ return A(r, C() + (e < 6 && 32 == _() && 32 == k()))
+ }
+ function T(r) {
+ for (; k(); )
+ switch (v) {
+ case r:
+ return m
+ case 34:
+ case 39:
+ return T(34 === r || 39 === r ? r : v)
+ case 40:
+ 41 === r && T(r)
+ break
+ case 92:
+ k()
+ }
+ return m
+ }
+ function F(r, e) {
+ for (; k() && r + v !== 57 && (r + v !== 84 || 47 !== _()); );
+ return '/*' + A(e, m - 1) + '*' + a(47 === r ? r : k())
+ }
+ function P(r) {
+ for (; !E(_()); ) k()
+ return A(r, m)
+ }
+ var I = '-ms-',
+ M = '-moz-',
+ D = '-webkit-',
+ W = 'comm',
+ J = 'rule',
+ N = 'decl'
+ function H(r, e) {
+ for (var t = '', n = f(r), o = 0; o < n; o++) t += e(r[o], o, r, e) || ''
+ return t
+ }
+ function L(r, e, t, n) {
+ switch (r.type) {
+ case '@import':
+ case N:
+ return (r.return = r.return || r.value)
+ case W:
+ return ''
+ case J:
+ r.value = r.props.join(',')
+ }
+ return d((t = H(r.children, n))) ? (r.return = r.value + '{' + t + '}') : ''
+ }
+ function $(r, e) {
+ switch (
+ (function (r, e) {
+ return (((((((e << 2) ^ c(r, 0)) << 2) ^ c(r, 1)) << 2) ^ c(r, 2)) << 2) ^ c(r, 3)
+ })(r, e)
+ ) {
+ case 5103:
+ return D + 'print-' + r + r
+ case 5737:
+ case 4201:
+ case 3177:
+ case 3433:
+ case 1641:
+ case 4457:
+ case 2921:
+ case 5572:
+ case 6356:
+ case 5844:
+ case 3191:
+ case 6645:
+ case 3005:
+ case 6391:
+ case 5879:
+ case 5623:
+ case 6135:
+ case 4599:
+ case 4855:
+ case 4215:
+ case 6389:
+ case 5109:
+ case 5365:
+ case 5621:
+ case 3829:
+ return D + r + r
+ case 5349:
+ case 4246:
+ case 4810:
+ case 6968:
+ case 2756:
+ return D + r + M + r + I + r + r
+ case 6828:
+ case 4268:
+ return D + r + I + r + r
+ case 6165:
+ return D + r + I + 'flex-' + r + r
+ case 5187:
+ return D + r + s(r, /(\w+).+(:[^]+)/, '-webkit-box-$1$2-ms-flex-$1$2') + r
+ case 5443:
+ return D + r + I + 'flex-item-' + s(r, /flex-|-self/, '') + r
+ case 4675:
+ return D + r + I + 'flex-line-pack' + s(r, /align-content|flex-|-self/, '') + r
+ case 5548:
+ return D + r + I + s(r, 'shrink', 'negative') + r
+ case 5292:
+ return D + r + I + s(r, 'basis', 'preferred-size') + r
+ case 6060:
+ return D + 'box-' + s(r, '-grow', '') + D + r + I + s(r, 'grow', 'positive') + r
+ case 4554:
+ return D + s(r, /([^-])(transform)/g, '$1-webkit-$2') + r
+ case 6187:
+ return s(s(s(r, /(zoom-|grab)/, D + '$1'), /(image-set)/, D + '$1'), r, '') + r
+ case 5495:
+ case 3959:
+ return s(r, /(image-set\([^]*)/, D + '$1$`$1')
+ case 4968:
+ return (
+ s(
+ s(r, /(.+:)(flex-)?(.*)/, '-webkit-box-pack:$3-ms-flex-pack:$3'),
+ /s.+-b[^;]+/,
+ 'justify',
+ ) +
+ D +
+ r +
+ r
+ )
+ case 4095:
+ case 3583:
+ case 4068:
+ case 2532:
+ return s(r, /(.+)-inline(.+)/, D + '$1$2') + r
+ case 8116:
+ case 7059:
+ case 5753:
+ case 5535:
+ case 5445:
+ case 5701:
+ case 4933:
+ case 4677:
+ case 5533:
+ case 5789:
+ case 5021:
+ case 4765:
+ if (d(r) - 1 - e > 6)
+ switch (c(r, e + 1)) {
+ case 109:
+ if (45 !== c(r, e + 4)) break
+ case 102:
+ return (
+ s(
+ r,
+ /(.+:)(.+)-([^]+)/,
+ '$1-webkit-$2-$3$1' + M + (108 == c(r, e + 3) ? '$3' : '$2-$3'),
+ ) + r
+ )
+ case 115:
+ return ~l(r, 'stretch') ? $(s(r, 'stretch', 'fill-available'), e) + r : r
+ }
+ break
+ case 4949:
+ if (115 !== c(r, e + 1)) break
+ case 6444:
+ switch (c(r, d(r) - 3 - (~l(r, '!important') && 10))) {
+ case 107:
+ return s(r, ':', ':' + D) + r
+ case 101:
+ return (
+ s(
+ r,
+ /(.+:)([^;!]+)(;|!.+)?/,
+ '$1' +
+ D +
+ (45 === c(r, 14) ? 'inline-' : '') +
+ 'box$3$1' +
+ D +
+ '$2$3$1' +
+ I +
+ '$2box$3',
+ ) + r
+ )
+ }
+ break
+ case 5936:
+ switch (c(r, e + 11)) {
+ case 114:
+ return D + r + I + s(r, /[svh]\w+-[tblr]{2}/, 'tb') + r
+ case 108:
+ return D + r + I + s(r, /[svh]\w+-[tblr]{2}/, 'tb-rl') + r
+ case 45:
+ return D + r + I + s(r, /[svh]\w+-[tblr]{2}/, 'lr') + r
+ }
+ return D + r + I + r + r
+ }
+ return r
+ }
+ function Z(r) {
+ return R(V('', null, null, null, [''], (r = z(r)), 0, [0], r))
+ }
+ function V(r, e, t, n, o, i, l, c, u) {
+ for (
+ var f = 0,
+ h = 0,
+ b = l,
+ g = 0,
+ m = 0,
+ v = 0,
+ y = 1,
+ x = 1,
+ w = 1,
+ A = 0,
+ E = '',
+ z = o,
+ R = i,
+ T = n,
+ I = E;
+ x;
+
+ )
+ switch (((v = A), (A = k()))) {
+ case 34:
+ case 39:
+ case 91:
+ case 40:
+ I += B(A)
+ break
+ case 9:
+ case 10:
+ case 13:
+ case 32:
+ I += j(v)
+ break
+ case 92:
+ I += O(C() - 1, 7)
+ continue
+ case 47:
+ switch (_()) {
+ case 42:
+ case 47:
+ p(X(F(k(), C()), e, t), u)
+ break
+ default:
+ I += '/'
+ }
+ break
+ case 123 * y:
+ c[f++] = d(I) * w
+ case 125 * y:
+ case 59:
+ case 0:
+ switch (A) {
+ case 0:
+ case 125:
+ x = 0
+ case 59 + h:
+ m > 0 &&
+ d(I) - b &&
+ p(m > 32 ? Y(I + ';', n, t, b - 1) : Y(s(I, ' ', '') + ';', n, t, b - 2), u)
+ break
+ case 59:
+ I += ';'
+ default:
+ if ((p((T = q(I, e, t, f, h, o, c, E, (z = []), (R = []), b)), i), 123 === A))
+ if (0 === h) V(I, e, T, T, z, i, b, c, R)
+ else
+ switch (g) {
+ case 100:
+ case 109:
+ case 115:
+ V(
+ r,
+ T,
+ T,
+ n && p(q(r, T, T, 0, 0, o, c, E, o, (z = []), b), R),
+ o,
+ R,
+ b,
+ c,
+ n ? z : R,
+ )
+ break
+ default:
+ V(I, T, T, T, [''], R, b, c, R)
+ }
+ }
+ ;(f = h = m = 0), (y = w = 1), (E = I = ''), (b = l)
+ break
+ case 58:
+ ;(b = 1 + d(I)), (m = v)
+ default:
+ if (y < 1)
+ if (123 == A) --y
+ else if (125 == A && 0 == y++ && 125 == S()) continue
+ switch (((I += a(A)), A * y)) {
+ case 38:
+ w = h > 0 ? 1 : ((I += '\f'), -1)
+ break
+ case 44:
+ ;(c[f++] = (d(I) - 1) * w), (w = 1)
+ break
+ case 64:
+ 45 === _() && (I += B(k())), (g = _()), (h = d((E = I += P(C())))), A++
+ break
+ case 45:
+ 45 === v && 2 == d(I) && (y = 0)
+ }
+ }
+ return i
+ }
+ function q(r, e, t, n, a, l, c, d, p, h, b) {
+ for (var g = a - 1, m = 0 === a ? l : [''], v = f(m), y = 0, w = 0, S = 0; y < n; ++y)
+ for (var k = 0, _ = u(r, g + 1, (g = o((w = c[y])))), C = r; k < v; ++k)
+ (C = i(w > 0 ? m[k] + ' ' + _ : s(_, /&\f/g, m[k]))) && (p[S++] = C)
+ return x(r, e, t, 0 === a ? J : d, p, h, b)
+ }
+ function X(r, e, t) {
+ return x(r, e, t, W, a(v), u(r, 2, -2), 0)
+ }
+ function Y(r, e, t, n) {
+ return x(r, e, t, N, u(r, 0, n), u(r, n + 1, -1), n)
+ }
+ var G = function (r, e) {
+ return R(
+ (function (r, e) {
+ var t = -1,
+ n = 44
+ do {
+ switch (E(n)) {
+ case 0:
+ 38 === n && 12 === _() && (e[t] = 1), (r[t] += P(m - 1))
+ break
+ case 2:
+ r[t] += B(n)
+ break
+ case 4:
+ if (44 === n) {
+ ;(r[++t] = 58 === _() ? '&\f' : ''), (e[t] = r[t].length)
+ break
+ }
+ default:
+ r[t] += a(n)
+ }
+ } while ((n = k()))
+ return r
+ })(z(r), e),
+ )
+ },
+ U = new WeakMap(),
+ K = function (r) {
+ if ('rule' === r.type && r.parent && r.length) {
+ for (
+ var e = r.value, t = r.parent, n = r.column === t.column && r.line === t.line;
+ 'rule' !== t.type;
+
+ )
+ if (!(t = t.parent)) return
+ if ((1 !== r.props.length || 58 === e.charCodeAt(0) || U.get(t)) && !n) {
+ U.set(r, !0)
+ for (var o = [], a = G(e, o), i = t.props, s = 0, l = 0; s < a.length; s++)
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+ r.props[l] = o[s] ? a[s].replace(/&\f/g, i[c]) : i[c] + ' ' + a[s]
+ }
+ }
+ },
+ Q = function (r) {
+ if ('decl' === r.type) {
+ var e = r.value
+ 108 === e.charCodeAt(0) && 98 === e.charCodeAt(2) && ((r.return = ''), (r.value = ''))
+ }
+ },
+ rr = [
+ function (r, e, t, n) {
+ if (!r.return)
+ switch (r.type) {
+ case N:
+ r.return = $(r.value, r.length)
+ break
+ case '@keyframes':
+ return H([w(s(r.value, '@', '@' + D), r, '')], n)
+ case J:
+ if (r.length)
+ return (function (r, e) {
+ return r.map(e).join('')
+ })(r.props, function (e) {
+ switch (
+ (function (r, e) {
+ return (r = e.exec(r)) ? r[0] : r
+ })(e, /(::plac\w+|:read-\w+)/)
+ ) {
+ case ':read-only':
+ case ':read-write':
+ return H([w(s(e, /:(read-\w+)/, ':-moz-$1'), r, '')], n)
+ case '::placeholder':
+ return H(
+ [
+ w(s(e, /:(plac\w+)/, ':-webkit-input-$1'), r, ''),
+ w(s(e, /:(plac\w+)/, ':-moz-$1'), r, ''),
+ w(s(e, /:(plac\w+)/, I + 'input-$1'), r, ''),
+ ],
+ n,
+ )
+ }
+ return ''
+ })
+ }
+ },
+ ],
+ er = function (r) {
+ var e = r.key
+ if ('css' === e) {
+ var t = document.querySelectorAll('style[data-emotion]:not([data-s])')
+ Array.prototype.forEach.call(t, function (r) {
+ ;-1 !== r.getAttribute('data-emotion').indexOf(' ') &&
+ (document.head.appendChild(r), r.setAttribute('data-s', ''))
+ })
+ }
+ var o = r.stylisPlugins || rr
+ var a,
+ i,
+ s = {},
+ l = []
+ ;(a = r.container || document.head),
+ Array.prototype.forEach.call(
+ document.querySelectorAll('style[data-emotion^="' + e + ' "]'),
+ function (r) {
+ for (var e = r.getAttribute('data-emotion').split(' '), t = 1; t < e.length; t++)
+ s[e[t]] = !0
+ l.push(r)
+ },
+ )
+ var c,
+ u,
+ d = [
+ L,
+ ((u = function (r) {
+ c.insert(r)
+ }),
+ function (r) {
+ r.root || ((r = r.return) && u(r))
+ }),
+ ],
+ p = (function (r) {
+ var e = f(r)
+ return function (t, n, o, a) {
+ for (var i = '', s = 0; s < e; s++) i += r[s](t, n, o, a) || ''
+ return i
+ }
+ })([K, Q].concat(o, d))
+ i = function (r, e, t, n) {
+ ;(c = t),
+ H(Z(r ? r + '{' + e.styles + '}' : e.styles), p),
+ n && (h.inserted[e.name] = !0)
+ }
+ var h = {
+ key: e,
+ sheet: new n.m({
+ key: e,
+ container: a,
+ nonce: r.nonce,
+ speedy: r.speedy,
+ prepend: r.prepend,
+ }),
+ nonce: r.nonce,
+ inserted: s,
+ registered: {},
+ insert: i,
+ }
+ return h.sheet.hydrate(l), h
+ }
+ },
+ 7866: function (r, e) {
+ 'use strict'
+ e.Z = function (r) {
+ var e = Object.create(null)
+ return function (t) {
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+ }
+ }
+ },
+ 2544: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
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+ return c
+ },
+ a: function () {
+ return d
+ },
+ w: function () {
+ return l
+ },
+ })
+ var n = t(7294),
+ o = t(9152)
+ function a() {
+ return (a =
+ Object.assign ||
+ function (r) {
+ for (var e = 1; e < arguments.length; e++) {
+ var t = arguments[e]
+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && (r[n] = t[n])
+ }
+ return r
+ }).apply(this, arguments)
+ }
+ var i = function (r) {
+ var e = new WeakMap()
+ return function (t) {
+ if (e.has(t)) return e.get(t)
+ var n = r(t)
+ return e.set(t, n), n
+ }
+ },
+ s =
+ (t(4199),
+ Object.prototype.hasOwnProperty,
+ (0, n.createContext)(
+ 'undefined' !== typeof HTMLElement ? (0, o.Z)({ key: 'css' }) : null,
+ )),
+ l =
+ (s.Provider,
+ function (r) {
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+ var o = (0, n.useContext)(s)
+ return r(e, o, t)
+ })
+ }),
+ c = (0, n.createContext)({}),
+ u = i(function (r) {
+ return i(function (e) {
+ return (function (r, e) {
+ return 'function' === typeof e ? e(r) : a({}, r, e)
+ })(r, e)
+ })
+ }),
+ d = function (r) {
+ var e = (0, n.useContext)(c)
+ return (
+ r.theme !== e && (e = u(e)(r.theme)),
+ (0, n.createElement)(c.Provider, { value: e }, r.children)
+ )
+ }
+ },
+ 917: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
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+ return l
+ },
+ F4: function () {
+ return u
+ },
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+ var n = t(7294),
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+ a = (t(8679), t(444)),
+ i = t(4199),
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+ l = (0, o.w)(function (r, e) {
+ var t = r.styles,
+ l = (0, i.O)(
+ [t],
+ void 0,
+ 'function' === typeof t || Array.isArray(t) ? (0, n.useContext)(o.T) : void 0,
+ ),
+ c = (0, n.useRef)()
+ return (
+ (0, n.useLayoutEffect)(
+ function () {
+ var r = e.key + '-global',
+ t = new s.m({
+ key: r,
+ nonce: e.sheet.nonce,
+ container: e.sheet.container,
+ speedy: e.sheet.isSpeedy,
+ }),
+ n = !1,
+ o = document.querySelector('style[data-emotion="' + r + ' ' + l.name + '"]')
+ return (
+ e.sheet.tags.length && (t.before = e.sheet.tags[0]),
+ null !== o && ((n = !0), o.setAttribute('data-emotion', r), t.hydrate([o])),
+ (c.current = [t, n]),
+ function () {
+ t.flush()
+ }
+ )
+ },
+ [e],
+ ),
+ (0, n.useLayoutEffect)(
+ function () {
+ var r = c.current,
+ t = r[0]
+ if (r[1]) r[1] = !1
+ else {
+ if ((void 0 !== l.next && (0, a.M)(e, l.next, !0), t.tags.length)) {
+ var n = t.tags[t.tags.length - 1].nextElementSibling
+ ;(t.before = n), t.flush()
+ }
+ e.insert('', l, t, !1)
+ }
+ },
+ [e, l.name],
+ ),
+ null
+ )
+ })
+ function c() {
+ for (var r = arguments.length, e = new Array(r), t = 0; t < r; t++) e[t] = arguments[t]
+ return (0, i.O)(e)
+ }
+ var u = function () {
+ var r = c.apply(void 0, arguments),
+ e = 'animation-' + r.name
+ return {
+ name: e,
+ styles: '@keyframes ' + e + '{' + r.styles + '}',
+ anim: 1,
+ toString: function () {
+ return '_EMO_' + this.name + '_' + this.styles + '_EMO_'
+ },
+ }
+ }
+ },
+ 4199: function (r, e, t) {
+ 'use strict'
+ t.d(e, {
+ O: function () {
+ return b
+ },
+ })
+ var n = function (r) {
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+ 1540483477 *
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+ mediumorchid: 12211667,
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+ oldlace: 16643558,
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+ case l:
+ return r
+ default:
+ return e
+ }
+ }
+ case o:
+ return e
+ }
+ }
+ }
+ function S(r) {
+ return w(r) === d
+ }
+ ;(e.AsyncMode = u),
+ (e.ConcurrentMode = d),
+ (e.ContextConsumer = c),
+ (e.ContextProvider = l),
+ (e.Element = n),
+ (e.ForwardRef = f),
+ (e.Fragment = a),
+ (e.Lazy = g),
+ (e.Memo = b),
+ (e.Portal = o),
+ (e.Profiler = s),
+ (e.StrictMode = i),
+ (e.Suspense = p),
+ (e.isAsyncMode = function (r) {
+ return S(r) || w(r) === u
+ }),
+ (e.isConcurrentMode = S),
+ (e.isContextConsumer = function (r) {
+ return w(r) === c
+ }),
+ (e.isContextProvider = function (r) {
+ return w(r) === l
+ }),
+ (e.isElement = function (r) {
+ return 'object' === typeof r && null !== r && r.$$typeof === n
+ }),
+ (e.isForwardRef = function (r) {
+ return w(r) === f
+ }),
+ (e.isFragment = function (r) {
+ return w(r) === a
+ }),
+ (e.isLazy = function (r) {
+ return w(r) === g
+ }),
+ (e.isMemo = function (r) {
+ return w(r) === b
+ }),
+ (e.isPortal = function (r) {
+ return w(r) === o
+ }),
+ (e.isProfiler = function (r) {
+ return w(r) === s
+ }),
+ (e.isStrictMode = function (r) {
+ return w(r) === i
+ }),
+ (e.isSuspense = function (r) {
+ return w(r) === p
+ }),
+ (e.isValidElementType = function (r) {
+ return (
+ 'string' === typeof r ||
+ 'function' === typeof r ||
+ r === a ||
+ r === d ||
+ r === s ||
+ r === i ||
+ r === p ||
+ r === h ||
+ ('object' === typeof r &&
+ null !== r &&
+ (r.$$typeof === g ||
+ r.$$typeof === b ||
+ r.$$typeof === l ||
+ r.$$typeof === c ||
+ r.$$typeof === f ||
+ r.$$typeof === v ||
+ r.$$typeof === y ||
+ r.$$typeof === x ||
+ r.$$typeof === m))
+ )
+ }),
+ (e.typeOf = w)
+ },
+ 9864: function (r, e, t) {
+ 'use strict'
+ r.exports = t(9921)
+ },
+ 7621: function (r, e, t) {
+ var n
+ !(function (o) {
+ var a = /^\s+/,
+ i = /\s+$/,
+ s = 0,
+ l = o.round,
+ c = o.min,
+ u = o.max,
+ d = o.random
+ function f(r, e) {
+ if (((e = e || {}), (r = r || '') instanceof f)) return r
+ if (!(this instanceof f)) return new f(r, e)
+ var t = (function (r) {
+ var e = { r: 0, g: 0, b: 0 },
+ t = 1,
+ n = null,
+ s = null,
+ l = null,
+ d = !1,
+ f = !1
+ 'string' == typeof r &&
+ (r = (function (r) {
+ r = r.replace(a, '').replace(i, '').toLowerCase()
+ var e,
+ t = !1
+ if (B[r]) (r = B[r]), (t = !0)
+ else if ('transparent' == r) return { r: 0, g: 0, b: 0, a: 0, format: 'name' }
+ if ((e = J.rgb.exec(r))) return { r: e[1], g: e[2], b: e[3] }
+ if ((e = J.rgba.exec(r))) return { r: e[1], g: e[2], b: e[3], a: e[4] }
+ if ((e = J.hsl.exec(r))) return { h: e[1], s: e[2], l: e[3] }
+ if ((e = J.hsla.exec(r))) return { h: e[1], s: e[2], l: e[3], a: e[4] }
+ if ((e = J.hsv.exec(r))) return { h: e[1], s: e[2], v: e[3] }
+ if ((e = J.hsva.exec(r))) return { h: e[1], s: e[2], v: e[3], a: e[4] }
+ if ((e = J.hex8.exec(r)))
+ return {
+ r: P(e[1]),
+ g: P(e[2]),
+ b: P(e[3]),
+ a: W(e[4]),
+ format: t ? 'name' : 'hex8',
+ }
+ if ((e = J.hex6.exec(r)))
+ return { r: P(e[1]), g: P(e[2]), b: P(e[3]), format: t ? 'name' : 'hex' }
+ if ((e = J.hex4.exec(r)))
+ return {
+ r: P(e[1] + '' + e[1]),
+ g: P(e[2] + '' + e[2]),
+ b: P(e[3] + '' + e[3]),
+ a: W(e[4] + '' + e[4]),
+ format: t ? 'name' : 'hex8',
+ }
+ if ((e = J.hex3.exec(r)))
+ return {
+ r: P(e[1] + '' + e[1]),
+ g: P(e[2] + '' + e[2]),
+ b: P(e[3] + '' + e[3]),
+ format: t ? 'name' : 'hex',
+ }
+ return !1
+ })(r))
+ 'object' == typeof r &&
+ (N(r.r) && N(r.g) && N(r.b)
+ ? ((p = r.r),
+ (h = r.g),
+ (b = r.b),
+ (e = { r: 255 * T(p, 255), g: 255 * T(h, 255), b: 255 * T(b, 255) }),
+ (d = !0),
+ (f = '%' === String(r.r).substr(-1) ? 'prgb' : 'rgb'))
+ : N(r.h) && N(r.s) && N(r.v)
+ ? ((n = M(r.s)),
+ (s = M(r.v)),
+ (e = (function (r, e, t) {
+ ;(r = 6 * T(r, 360)), (e = T(e, 100)), (t = T(t, 100))
+ var n = o.floor(r),
+ a = r - n,
+ i = t * (1 - e),
+ s = t * (1 - a * e),
+ l = t * (1 - (1 - a) * e),
+ c = n % 6
+ return {
+ r: 255 * [t, s, i, i, l, t][c],
+ g: 255 * [l, t, t, s, i, i][c],
+ b: 255 * [i, i, l, t, t, s][c],
+ }
+ })(r.h, n, s)),
+ (d = !0),
+ (f = 'hsv'))
+ : N(r.h) &&
+ N(r.s) &&
+ N(r.l) &&
+ ((n = M(r.s)),
+ (l = M(r.l)),
+ (e = (function (r, e, t) {
+ var n, o, a
+ function i(r, e, t) {
+ return (
+ t < 0 && (t += 1),
+ t > 1 && (t -= 1),
+ t < 1 / 6
+ ? r + 6 * (e - r) * t
+ : t < 0.5
+ ? e
+ : t < 2 / 3
+ ? r + (e - r) * (2 / 3 - t) * 6
+ : r
+ )
+ }
+ if (((r = T(r, 360)), (e = T(e, 100)), (t = T(t, 100)), 0 === e)) n = o = a = t
+ else {
+ var s = t < 0.5 ? t * (1 + e) : t + e - t * e,
+ l = 2 * t - s
+ ;(n = i(l, s, r + 1 / 3)), (o = i(l, s, r)), (a = i(l, s, r - 1 / 3))
+ }
+ return { r: 255 * n, g: 255 * o, b: 255 * a }
+ })(r.h, n, l)),
+ (d = !0),
+ (f = 'hsl')),
+ r.hasOwnProperty('a') && (t = r.a))
+ var p, h, b
+ return (
+ (t = O(t)),
+ {
+ ok: d,
+ format: r.format || f,
+ r: c(255, u(e.r, 0)),
+ g: c(255, u(e.g, 0)),
+ b: c(255, u(e.b, 0)),
+ a: t,
+ }
+ )
+ })(r)
+ ;(this._originalInput = r),
+ (this._r = t.r),
+ (this._g = t.g),
+ (this._b = t.b),
+ (this._a = t.a),
+ (this._roundA = l(100 * this._a) / 100),
+ (this._format = e.format || t.format),
+ (this._gradientType = e.gradientType),
+ this._r < 1 && (this._r = l(this._r)),
+ this._g < 1 && (this._g = l(this._g)),
+ this._b < 1 && (this._b = l(this._b)),
+ (this._ok = t.ok),
+ (this._tc_id = s++)
+ }
+ function p(r, e, t) {
+ ;(r = T(r, 255)), (e = T(e, 255)), (t = T(t, 255))
+ var n,
+ o,
+ a = u(r, e, t),
+ i = c(r, e, t),
+ s = (a + i) / 2
+ if (a == i) n = o = 0
+ else {
+ var l = a - i
+ switch (((o = s > 0.5 ? l / (2 - a - i) : l / (a + i)), a)) {
+ case r:
+ n = (e - t) / l + (e < t ? 6 : 0)
+ break
+ case e:
+ n = (t - r) / l + 2
+ break
+ case t:
+ n = (r - e) / l + 4
+ }
+ n /= 6
+ }
+ return { h: n, s: o, l: s }
+ }
+ function h(r, e, t) {
+ ;(r = T(r, 255)), (e = T(e, 255)), (t = T(t, 255))
+ var n,
+ o,
+ a = u(r, e, t),
+ i = c(r, e, t),
+ s = a,
+ l = a - i
+ if (((o = 0 === a ? 0 : l / a), a == i)) n = 0
+ else {
+ switch (a) {
+ case r:
+ n = (e - t) / l + (e < t ? 6 : 0)
+ break
+ case e:
+ n = (t - r) / l + 2
+ break
+ case t:
+ n = (r - e) / l + 4
+ }
+ n /= 6
+ }
+ return { h: n, s: o, v: s }
+ }
+ function b(r, e, t, n) {
+ var o = [I(l(r).toString(16)), I(l(e).toString(16)), I(l(t).toString(16))]
+ return n &&
+ o[0].charAt(0) == o[0].charAt(1) &&
+ o[1].charAt(0) == o[1].charAt(1) &&
+ o[2].charAt(0) == o[2].charAt(1)
+ ? o[0].charAt(0) + o[1].charAt(0) + o[2].charAt(0)
+ : o.join('')
+ }
+ function g(r, e, t, n) {
+ return [I(D(n)), I(l(r).toString(16)), I(l(e).toString(16)), I(l(t).toString(16))].join(
+ '',
+ )
+ }
+ function m(r, e) {
+ e = 0 === e ? 0 : e || 10
+ var t = f(r).toHsl()
+ return (t.s -= e / 100), (t.s = F(t.s)), f(t)
+ }
+ function v(r, e) {
+ e = 0 === e ? 0 : e || 10
+ var t = f(r).toHsl()
+ return (t.s += e / 100), (t.s = F(t.s)), f(t)
+ }
+ function y(r) {
+ return f(r).desaturate(100)
+ }
+ function x(r, e) {
+ e = 0 === e ? 0 : e || 10
+ var t = f(r).toHsl()
+ return (t.l += e / 100), (t.l = F(t.l)), f(t)
+ }
+ function w(r, e) {
+ e = 0 === e ? 0 : e || 10
+ var t = f(r).toRgb()
+ return (
+ (t.r = u(0, c(255, t.r - l((-e / 100) * 255)))),
+ (t.g = u(0, c(255, t.g - l((-e / 100) * 255)))),
+ (t.b = u(0, c(255, t.b - l((-e / 100) * 255)))),
+ f(t)
+ )
+ }
+ function S(r, e) {
+ e = 0 === e ? 0 : e || 10
+ var t = f(r).toHsl()
+ return (t.l -= e / 100), (t.l = F(t.l)), f(t)
+ }
+ function k(r, e) {
+ var t = f(r).toHsl(),
+ n = (t.h + e) % 360
+ return (t.h = n < 0 ? 360 + n : n), f(t)
+ }
+ function _(r) {
+ var e = f(r).toHsl()
+ return (e.h = (e.h + 180) % 360), f(e)
+ }
+ function C(r) {
+ var e = f(r).toHsl(),
+ t = e.h
+ return [
+ f(r),
+ f({ h: (t + 120) % 360, s: e.s, l: e.l }),
+ f({ h: (t + 240) % 360, s: e.s, l: e.l }),
+ ]
+ }
+ function A(r) {
+ var e = f(r).toHsl(),
+ t = e.h
+ return [
+ f(r),
+ f({ h: (t + 90) % 360, s: e.s, l: e.l }),
+ f({ h: (t + 180) % 360, s: e.s, l: e.l }),
+ f({ h: (t + 270) % 360, s: e.s, l: e.l }),
+ ]
+ }
+ function E(r) {
+ var e = f(r).toHsl(),
+ t = e.h
+ return [
+ f(r),
+ f({ h: (t + 72) % 360, s: e.s, l: e.l }),
+ f({ h: (t + 216) % 360, s: e.s, l: e.l }),
+ ]
+ }
+ function z(r, e, t) {
+ ;(e = e || 6), (t = t || 30)
+ var n = f(r).toHsl(),
+ o = 360 / t,
+ a = [f(r)]
+ for (n.h = (n.h - ((o * e) >> 1) + 720) % 360; --e; )
+ (n.h = (n.h + o) % 360), a.push(f(n))
+ return a
+ }
+ function R(r, e) {
+ e = e || 6
+ for (var t = f(r).toHsv(), n = t.h, o = t.s, a = t.v, i = [], s = 1 / e; e--; )
+ i.push(f({ h: n, s: o, v: a })), (a = (a + s) % 1)
+ return i
+ }
+ ;(f.prototype = {
+ isDark: function () {
+ return this.getBrightness() < 128
+ },
+ isLight: function () {
+ return !this.isDark()
+ },
+ isValid: function () {
+ return this._ok
+ },
+ getOriginalInput: function () {
+ return this._originalInput
+ },
+ getFormat: function () {
+ return this._format
+ },
+ getAlpha: function () {
+ return this._a
+ },
+ getBrightness: function () {
+ var r = this.toRgb()
+ return (299 * r.r + 587 * r.g + 114 * r.b) / 1e3
+ },
+ getLuminance: function () {
+ var r,
+ e,
+ t,
+ n = this.toRgb()
+ return (
+ (r = n.r / 255),
+ (e = n.g / 255),
+ (t = n.b / 255),
+ 0.2126 * (r <= 0.03928 ? r / 12.92 : o.pow((r + 0.055) / 1.055, 2.4)) +
+ 0.7152 * (e <= 0.03928 ? e / 12.92 : o.pow((e + 0.055) / 1.055, 2.4)) +
+ 0.0722 * (t <= 0.03928 ? t / 12.92 : o.pow((t + 0.055) / 1.055, 2.4))
+ )
+ },
+ setAlpha: function (r) {
+ return (this._a = O(r)), (this._roundA = l(100 * this._a) / 100), this
+ },
+ toHsv: function () {
+ var r = h(this._r, this._g, this._b)
+ return { h: 360 * r.h, s: r.s, v: r.v, a: this._a }
+ },
+ toHsvString: function () {
+ var r = h(this._r, this._g, this._b),
+ e = l(360 * r.h),
+ t = l(100 * r.s),
+ n = l(100 * r.v)
+ return 1 == this._a
+ ? 'hsv(' + e + ', ' + t + '%, ' + n + '%)'
+ : 'hsva(' + e + ', ' + t + '%, ' + n + '%, ' + this._roundA + ')'
+ },
+ toHsl: function () {
+ var r = p(this._r, this._g, this._b)
+ return { h: 360 * r.h, s: r.s, l: r.l, a: this._a }
+ },
+ toHslString: function () {
+ var r = p(this._r, this._g, this._b),
+ e = l(360 * r.h),
+ t = l(100 * r.s),
+ n = l(100 * r.l)
+ return 1 == this._a
+ ? 'hsl(' + e + ', ' + t + '%, ' + n + '%)'
+ : 'hsla(' + e + ', ' + t + '%, ' + n + '%, ' + this._roundA + ')'
+ },
+ toHex: function (r) {
+ return b(this._r, this._g, this._b, r)
+ },
+ toHexString: function (r) {
+ return '#' + this.toHex(r)
+ },
+ toHex8: function (r) {
+ return (function (r, e, t, n, o) {
+ var a = [I(l(r).toString(16)), I(l(e).toString(16)), I(l(t).toString(16)), I(D(n))]
+ if (
+ o &&
+ a[0].charAt(0) == a[0].charAt(1) &&
+ a[1].charAt(0) == a[1].charAt(1) &&
+ a[2].charAt(0) == a[2].charAt(1) &&
+ a[3].charAt(0) == a[3].charAt(1)
+ )
+ return a[0].charAt(0) + a[1].charAt(0) + a[2].charAt(0) + a[3].charAt(0)
+ return a.join('')
+ })(this._r, this._g, this._b, this._a, r)
+ },
+ toHex8String: function (r) {
+ return '#' + this.toHex8(r)
+ },
+ toRgb: function () {
+ return { r: l(this._r), g: l(this._g), b: l(this._b), a: this._a }
+ },
+ toRgbString: function () {
+ return 1 == this._a
+ ? 'rgb(' + l(this._r) + ', ' + l(this._g) + ', ' + l(this._b) + ')'
+ : 'rgba(' +
+ l(this._r) +
+ ', ' +
+ l(this._g) +
+ ', ' +
+ l(this._b) +
+ ', ' +
+ this._roundA +
+ ')'
+ },
+ toPercentageRgb: function () {
+ return {
+ r: l(100 * T(this._r, 255)) + '%',
+ g: l(100 * T(this._g, 255)) + '%',
+ b: l(100 * T(this._b, 255)) + '%',
+ a: this._a,
+ }
+ },
+ toPercentageRgbString: function () {
+ return 1 == this._a
+ ? 'rgb(' +
+ l(100 * T(this._r, 255)) +
+ '%, ' +
+ l(100 * T(this._g, 255)) +
+ '%, ' +
+ l(100 * T(this._b, 255)) +
+ '%)'
+ : 'rgba(' +
+ l(100 * T(this._r, 255)) +
+ '%, ' +
+ l(100 * T(this._g, 255)) +
+ '%, ' +
+ l(100 * T(this._b, 255)) +
+ '%, ' +
+ this._roundA +
+ ')'
+ },
+ toName: function () {
+ return 0 === this._a
+ ? 'transparent'
+ : !(this._a < 1) && (j[b(this._r, this._g, this._b, !0)] || !1)
+ },
+ toFilter: function (r) {
+ var e = '#' + g(this._r, this._g, this._b, this._a),
+ t = e,
+ n = this._gradientType ? 'GradientType = 1, ' : ''
+ if (r) {
+ var o = f(r)
+ t = '#' + g(o._r, o._g, o._b, o._a)
+ }
+ return (
+ 'progid:DXImageTransform.Microsoft.gradient(' +
+ n +
+ 'startColorstr=' +
+ e +
+ ',endColorstr=' +
+ t +
+ ')'
+ )
+ },
+ toString: function (r) {
+ var e = !!r
+ r = r || this._format
+ var t = !1,
+ n = this._a < 1 && this._a >= 0
+ return e ||
+ !n ||
+ ('hex' !== r &&
+ 'hex6' !== r &&
+ 'hex3' !== r &&
+ 'hex4' !== r &&
+ 'hex8' !== r &&
+ 'name' !== r)
+ ? ('rgb' === r && (t = this.toRgbString()),
+ 'prgb' === r && (t = this.toPercentageRgbString()),
+ ('hex' !== r && 'hex6' !== r) || (t = this.toHexString()),
+ 'hex3' === r && (t = this.toHexString(!0)),
+ 'hex4' === r && (t = this.toHex8String(!0)),
+ 'hex8' === r && (t = this.toHex8String()),
+ 'name' === r && (t = this.toName()),
+ 'hsl' === r && (t = this.toHslString()),
+ 'hsv' === r && (t = this.toHsvString()),
+ t || this.toHexString())
+ : 'name' === r && 0 === this._a
+ ? this.toName()
+ : this.toRgbString()
+ },
+ clone: function () {
+ return f(this.toString())
+ },
+ _applyModification: function (r, e) {
+ var t = r.apply(null, [this].concat([].slice.call(e)))
+ return (this._r = t._r), (this._g = t._g), (this._b = t._b), this.setAlpha(t._a), this
+ },
+ lighten: function () {
+ return this._applyModification(x, arguments)
+ },
+ brighten: function () {
+ return this._applyModification(w, arguments)
+ },
+ darken: function () {
+ return this._applyModification(S, arguments)
+ },
+ desaturate: function () {
+ return this._applyModification(m, arguments)
+ },
+ saturate: function () {
+ return this._applyModification(v, arguments)
+ },
+ greyscale: function () {
+ return this._applyModification(y, arguments)
+ },
+ spin: function () {
+ return this._applyModification(k, arguments)
+ },
+ _applyCombination: function (r, e) {
+ return r.apply(null, [this].concat([].slice.call(e)))
+ },
+ analogous: function () {
+ return this._applyCombination(z, arguments)
+ },
+ complement: function () {
+ return this._applyCombination(_, arguments)
+ },
+ monochromatic: function () {
+ return this._applyCombination(R, arguments)
+ },
+ splitcomplement: function () {
+ return this._applyCombination(E, arguments)
+ },
+ triad: function () {
+ return this._applyCombination(C, arguments)
+ },
+ tetrad: function () {
+ return this._applyCombination(A, arguments)
+ },
+ }),
+ (f.fromRatio = function (r, e) {
+ if ('object' == typeof r) {
+ var t = {}
+ for (var n in r) r.hasOwnProperty(n) && (t[n] = 'a' === n ? r[n] : M(r[n]))
+ r = t
+ }
+ return f(r, e)
+ }),
+ (f.equals = function (r, e) {
+ return !(!r || !e) && f(r).toRgbString() == f(e).toRgbString()
+ }),
+ (f.random = function () {
+ return f.fromRatio({ r: d(), g: d(), b: d() })
+ }),
+ (f.mix = function (r, e, t) {
+ t = 0 === t ? 0 : t || 50
+ var n = f(r).toRgb(),
+ o = f(e).toRgb(),
+ a = t / 100
+ return f({
+ r: (o.r - n.r) * a + n.r,
+ g: (o.g - n.g) * a + n.g,
+ b: (o.b - n.b) * a + n.b,
+ a: (o.a - n.a) * a + n.a,
+ })
+ }),
+ (f.readability = function (r, e) {
+ var t = f(r),
+ n = f(e)
+ return (
+ (o.max(t.getLuminance(), n.getLuminance()) + 0.05) /
+ (o.min(t.getLuminance(), n.getLuminance()) + 0.05)
+ )
+ }),
+ (f.isReadable = function (r, e, t) {
+ var n,
+ o,
+ a = f.readability(r, e)
+ switch (
+ ((o = !1),
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+ ? (r.exports = f)
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diff --git a/out/_next/static/chunks/pages/index-e63523b4f2b01b501b4a.js b/out/_next/static/chunks/pages/index-e63523b4f2b01b501b4a.js
new file mode 100644
index 0000000..c28b350
--- /dev/null
+++ b/out/_next/static/chunks/pages/index-e63523b4f2b01b501b4a.js
@@ -0,0 +1,2796 @@
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+ ),
+ ),
+ r),
+ )
+ }, {})
+ var r = de(de({}, e), {}, { links: i }),
+ o = JSON.parse(JSON.stringify(r))
+ y(o)
+ })(t.data)
+ case 'theme':
+ return M(t.data)
+ case 'command':
+ switch (t.data.commandName) {
+ case 'local':
+ var i = D.zoomSpeed,
+ r = D.zoomPadding
+ Y('local', t.data.id, i, r), w(t.data.id)
+ break
+ case 'zoom':
+ var o,
+ l,
+ a =
+ (null === t || void 0 === t || null === (o = t.data) || void 0 === o
+ ? void 0
+ : o.speed) || n.zoomSpeed,
+ d =
+ (null === t || void 0 === t || null === (l = t.data) || void 0 === l
+ ? void 0
+ : l.padding) || n.zoomPadding
+ Y('zoom', t.data.id, a, d), w(t.data.id)
+ break
+ case 'follow':
+ Y(n.follow, t.data.id, n.zoomSpeed, n.zoomPadding), w(t.data.id)
+ break
+ default:
+ return console.error('unknown message type', t.type)
+ }
+ }
+ })
+ }, []),
+ v
+ ? (0, l.jsxs)(p.xu, {
+ display: 'flex',
+ alignItems: 'flex-start',
+ flexDirection: 'row',
+ height: '100%',
+ children: [
+ (0, l.jsx)(
+ ie,
+ de(
+ {},
+ {
+ physics: t,
+ setPhysics: i,
+ threeDim: X,
+ setThreeDim: A,
+ filter: h,
+ setFilter: g,
+ visuals: j,
+ setVisuals: m,
+ mouse: P,
+ setMouse: F,
+ behavior: D,
+ setBehavior: H,
+ },
+ ),
+ ),
+ (0, l.jsx)(p.xu, {
+ position: 'absolute',
+ alignItems: 'top',
+ children: (0, l.jsx)(
+ je,
+ de(
+ { ref: K, nodeById: L.current, linksByNodeId: B.current },
+ {
+ physics: t,
+ graphData: v,
+ threeDim: X,
+ emacsNodeId: k,
+ filter: h,
+ visuals: j,
+ behavior: D,
+ mouse: P,
+ scope: q,
+ setScope: U,
+ },
+ ),
+ ),
+ }),
+ ],
+ })
+ : null
+ )
+ }
+ var je = (0, d.forwardRef)(function (e, n) {
+ var t = e.physics,
+ i = e.graphData,
+ c = e.threeDim,
+ u = e.linksByNodeId,
+ h = e.filter,
+ p = e.emacsNodeId,
+ m = e.nodeById,
+ b = e.visuals,
+ v = (e.behavior, e.mouse),
+ y = e.scope,
+ C = e.setScope,
+ k = (0, x.iP)(),
+ S = (0, a.Z)(k, 2),
+ I = S[0],
+ O = S[1],
+ N = (0, d.useState)(null),
+ z = N[0],
+ R = N[1],
+ T = function (e, n) {
+ switch (e) {
+ case v.local:
+ if (y.nodeIds.includes(n.id)) break
+ C(function (e) {
+ return de(de({}, e), {}, { nodeIds: [].concat((0, s.Z)(e.nodeIds), [n.id]) })
+ })
+ break
+ case v.follow:
+ window.open('org-protocol://roam-node?node=' + n.id, '_self')
+ }
+ },
+ D = (0, d.useRef)(null)
+ ;(0, d.useEffect)(
+ function () {
+ p && R(m[p])
+ },
+ [p],
+ ),
+ (D.current = z)
+ var H = (0, d.useMemo)(
+ function () {
+ if (!D.current) return {}
+ var e = u[D.current.id]
+ return e
+ ? Object.fromEntries(
+ [D.current.id]
+ .concat(
+ (0, s.Z)(
+ e.flatMap(function (e) {
+ return [e.source, e.target]
+ }),
+ ),
+ )
+ .map(function (e) {
+ return [e, {}]
+ }),
+ )
+ : {}
+ },
+ [D.current, u],
+ ),
+ E = (0, d.useMemo)(
+ function () {
+ var e = i.nodes.filter(function (e) {
+ var n,
+ t = null !== (n = u[e.id]) && void 0 !== n ? n : []
+ return (
+ !h.orphans ||
+ (h.parents
+ ? 0 !== t.length
+ : 0 !== t.length &&
+ t.some(function (e) {
+ return !['parent', 'cite', 'ref'].includes(e.type)
+ }))
+ )
+ }),
+ n = i.links.filter(function (e) {
+ var n = e
+ return 'cite' !== n.type && (h.parents || 'parent' !== n.type)
+ }),
+ t = e.filter(function (e) {
+ var n,
+ t = null !== (n = u[e.id]) && void 0 !== n ? n : []
+ return (
+ y.nodeIds.includes(e.id) ||
+ t.some(function (e) {
+ return y.nodeIds.includes(e.source) || y.nodeIds.includes(e.target)
+ })
+ )
+ }),
+ r = t.map(function (e) {
+ return e.id
+ }),
+ o = n.filter(function (e) {
+ var n = 'object' === typeof e.source ? e.source.id : e.source,
+ t = 'object' === typeof e.target ? e.target.id : e.target
+ return r.includes(n) && r.includes(t)
+ })
+ return 0 === y.nodeIds.length ? { nodes: e, links: n } : { nodes: t, links: o }
+ },
+ [h, y, i],
+ )
+ ;(0, d.useEffect)(function () {
+ ;(0, o.Z)(
+ r().mark(function e() {
+ var i, o
+ return r().wrap(function (e) {
+ for (;;)
+ switch ((e.prev = e.next)) {
+ case 0:
+ return (i = n.current), (e.next = 3), ue
+ case 3:
+ ;(o = e.sent),
+ t.gravityOn
+ ? (i.d3Force('x', o.forceX().strength(t.gravity)),
+ i.d3Force('y', o.forceY().strength(t.gravity)),
+ c && i.d3Force('z', o.forceZ().strength(t.gravity)))
+ : (i.d3Force('x', null), i.d3Force('y', null), c && i.d3Force('z', null)),
+ t.centering
+ ? i.d3Force('center', o.forceCenter().strength(t.centeringStrength))
+ : i.d3Force('center', null),
+ t.linkStrength && i.d3Force('link').strength(t.linkStrength),
+ t.linkIts && i.d3Force('link').iterations(t.linkIts),
+ t.charge && i.d3Force('charge').strength(t.charge),
+ i.d3Force(
+ 'collide',
+ t.collision ? o.forceCollide().radius(t.collisionStrength) : null,
+ )
+ case 10:
+ case 'end':
+ return e.stop()
+ }
+ }, e)
+ }),
+ )()
+ }),
+ (0, d.useEffect)(
+ function () {
+ var e
+ null === (e = n.current) || void 0 === e || e.d3ReheatSimulation()
+ },
+ [t],
+ )
+ var Z = (0, d.useRef)(0),
+ P = (0, d.useState)(1),
+ F = P[0],
+ L = P[1],
+ B = (0, f._7)(
+ function (e) {
+ return L(e)
+ },
+ { duration: b.animationSpeed, algorithm: w[b.algorithmName] },
+ ),
+ M = (0, a.Z)(B, 2),
+ W = M[0],
+ X = M[1],
+ A = (0, f._7)(
+ function (e) {
+ return L(Math.min(F, -1 * (e - 1)))
+ },
+ { duration: b.animationSpeed, algorithm: w[b.algorithmName] },
+ ),
+ _ = (0, a.Z)(A, 2),
+ q = _[0],
+ U = _[1],
+ Q = (0, d.useRef)(null)
+ ;(0, d.useEffect)(
+ function () {
+ if ((z && (Q.current = z), !b.highlightAnim)) return L(z ? 1 : 0)
+ z ? W() : (X(), F > 0.5 ? q() : L(0))
+ },
+ [z],
+ )
+ var V = (0, j.useTheme)(),
+ K =
+ ((0, d.useContext)(ee.N),
+ function (e) {
+ if (V)
+ return e.split('.').reduce(function (e, n) {
+ return e[n]
+ }, V.colors)
+ }),
+ J = (0, d.useMemo)(
+ function () {
+ var e = b.nodeColorScheme.concat(
+ b.linkColorScheme || [],
+ b.linkHighlight || [],
+ b.nodeHighlight || [],
+ )
+ return Object.fromEntries(
+ e.map(function (n) {
+ var t = K(n),
+ i = e.map(function (e) {
+ return [e, g.Z(t, K(e))]
+ })
+ return [n, Object.fromEntries(i)]
+ }),
+ )
+ },
+ [b.nodeColorScheme, b.linkHighlight, b.nodeHighlight, b.linkColorScheme],
+ ),
+ Y = (0, d.useMemo)(
+ function () {
+ var e,
+ n,
+ t,
+ i =
+ null !== (e = u[null === (n = Q.current) || void 0 === n ? void 0 : n.id]) &&
+ void 0 !== e
+ ? e
+ : []
+ return Object.fromEntries(
+ [null === (t = Q.current) || void 0 === t ? void 0 : t.id]
+ .concat(
+ (0, s.Z)(
+ i.flatMap(function (e) {
+ return [e.source, e.target]
+ }),
+ ),
+ )
+ .map(function (e) {
+ return [e, {}]
+ }),
+ )
+ },
+ [JSON.stringify(z), Q.current],
+ ),
+ G = function (e) {
+ var n,
+ t,
+ i,
+ r,
+ o,
+ l,
+ s =
+ null !== (n = null === (t = u[e]) || void 0 === t ? void 0 : t.length) &&
+ void 0 !== n
+ ? n
+ : 0,
+ c = s
+ ? null === (i = u[e]) || void 0 === i
+ ? void 0
+ : i.filter(function (e) {
+ return 'parent' === e.type || 'cite' === e.type
+ }).length
+ : 0,
+ a = h.parents ? s : s - c
+ return b.nodeColorScheme[
+ ((r = a), (o = 0), (l = b.nodeColorScheme.length - 1), Math.min(Math.max(r, o), l))
+ ]
+ },
+ $ = function (e, n) {
+ return u[e] > u[n] ? G(e) : G(n)
+ },
+ ne = function (e, n) {
+ return (
+ 'rgba(' +
+ (e = e.replace('#', ''))
+ .match(new RegExp('(.{' + e.length / 3 + '})', 'g'))
+ .map(function (n) {
+ return parseInt(e.length % 2 ? n + n : n, 16)
+ })
+ .concat(isFinite(n) ? n : 1)
+ .join(',') +
+ ')'
+ )
+ },
+ te = (0, d.useMemo)(
+ function () {
+ return K(b.labelTextColor)
+ },
+ [b.labelTextColor],
+ ),
+ ie = (0, d.useMemo)(
+ function () {
+ return K(b.labelBackgroundColor)
+ },
+ [b.labelBackgroundColor],
+ ),
+ re = {
+ graphData: E,
+ width: I,
+ height: O,
+ backgroundColor: V.colors.gray[b.backgroundColor],
+ nodeLabel: function (e) {
+ return e.title
+ },
+ nodeColor: function (e) {
+ return (function (e) {
+ var n = H[e.id] || Y[e.id]
+ return b.emacsNodeColor && e.id === p
+ ? K(b.emacsNodeColor)
+ : n && b.nodeHighlight
+ ? J[G(e.id)][b.nodeHighlight](F)
+ : K(G(e.id))
+ })(e)
+ },
+ nodeRelSize: b.nodeRel,
+ nodeVal: function (e) {
+ var n,
+ t = null !== (n = u[e.id]) && void 0 !== n ? n : [],
+ i = t.length
+ ? t.filter(function (e) {
+ return 'parent' === e.type || 'cite' === e.type
+ }).length
+ : 0
+ return (
+ (3 + t.length - (h.parents ? 0 : i)) *
+ (H[e.id] || Y[e.id] ? 1 + F * (b.highlightNodeSize - 1) : 1)
+ )
+ },
+ nodeCanvasObject: function (e, n, t) {
+ if (e && b.labels) {
+ var i = Y[e.id]
+ if (!(t <= b.labelScale || 1 === b.labels) || H[e.id] || i) {
+ var r = e.title,
+ o = r.substring(0, Math.min(r.length, 40)),
+ l = 12 / t,
+ c = [1.1 * n.measureText(o).width, l].map(function (e) {
+ return e + 0.5 * l
+ }),
+ a = Math.min((3 * (t - b.labelScale)) / b.labelScale, 1),
+ d = function () {
+ return 1 === b.labels || t <= b.labelScale
+ ? F
+ : H[e.id] || Y[e.id]
+ ? Math.max(a, F)
+ : 1 * a * (-1 * (0.5 * F - 1))
+ }
+ if (b.labelBackgroundColor && b.labelBackgroundOpacity) {
+ var u = d() * b.labelBackgroundOpacity,
+ h = ne(ie, u)
+ ;(n.fillStyle = h),
+ n.fillRect.apply(n, [e.x - c[0] / 2, e.y - c[1] / 2].concat((0, s.Z)(c)))
+ }
+ var g = d()
+ ;(n.textAlign = 'center'), (n.textBaseline = 'middle')
+ var x = ne(te, g)
+ ;(n.fillStyle = x),
+ (n.font = ''.concat(l, 'px Sans-Serif')),
+ n.fillText(o, e.x, e.y)
+ }
+ }
+ },
+ nodeCanvasObjectMode: function () {
+ return 'after'
+ },
+ linkDirectionalParticles: b.particles ? b.particlesNumber : void 0,
+ linkColor: function (e) {
+ var n = 'object' === typeof e.source ? e.source.id : e.source,
+ t = 'object' === typeof e.target ? e.target.id : e.target,
+ i = pe(e, D.current),
+ r = pe(e, Q.current)
+ return (function (e, n, t) {
+ if (!b.linkHighlight && !b.linkColorScheme && !t) {
+ var i = $(e, n)
+ return K(i)
+ }
+ if (!t && !b.linkColorScheme) {
+ var r = $(e, n)
+ return K(r)
+ }
+ if (!t) return K(b.linkColorScheme)
+ if (!b.linkHighlight && !b.linkColorScheme) {
+ var o = $(e, n)
+ return K(o)
+ }
+ return b.linkHighlight
+ ? b.linkColorScheme
+ ? J[b.linkColorScheme][b.linkHighlight](F)
+ : J[$(e, n)][b.linkHighlight](F)
+ : K(b.linkColorScheme)
+ })(n, t, i || r)
+ },
+ linkWidth: function (e) {
+ var n = pe(e, D.current),
+ t = pe(e, Q.current)
+ return n || t ? b.linkWidth * (1 + F * (b.highlightLinkSize - 1)) : b.linkWidth
+ },
+ linkDirectionalParticleWidth: b.particlesWidth,
+ d3AlphaDecay: t.alphaDecay,
+ d3AlphaMin: t.alphaMin,
+ d3VelocityDecay: t.velocityDecay,
+ onNodeClick: function (e, n) {
+ var t = n.timeStamp - Z.current < 400
+ return (Z.current = n.timeStamp), T(t ? 'double' : 'click', e)
+ },
+ onBackgroundClick: function () {
+ R(null),
+ 0 !== y.nodeIds.length &&
+ C(function (e) {
+ return de(de({}, e), {}, { nodeIds: [] })
+ })
+ },
+ onNodeHover: function (e) {
+ b.highlight && (z || (U(), L(0)), R(e))
+ },
+ onNodeRightClick: function (e) {
+ T('right', e)
+ },
+ }
+ return (0, l.jsx)('div', {
+ children: c
+ ? (0, l.jsx)(
+ ge,
+ de(
+ de({ ref: n }, re),
+ {},
+ {
+ nodeThreeObjectExtend: !0,
+ backgroundColor: V.colors.white,
+ nodeOpacity: b.nodeOpacity,
+ nodeResolution: b.nodeResolution,
+ linkOpacity: b.linkOpacity,
+ nodeThreeObject: function (e) {
+ if (b.labels && (!(b.labels < 3) || H[e.id])) {
+ var n = new se.Z(e.title.substring(0, 40))
+ return (
+ (n.color = K(b.labelTextColor)),
+ (n.backgroundColor = K(b.labelBackgroundColor)),
+ (n.padding = 2),
+ (n.textHeight = 8),
+ n
+ )
+ }
+ },
+ },
+ ),
+ )
+ : (0, l.jsx)(he, de({ ref: n }, re)),
+ })
+ })
+ function pe(e, n) {
+ return (
+ e.source.id === (null === n || void 0 === n ? void 0 : n.id) ||
+ e.target.id === (null === n || void 0 === n ? void 0 : n.id)
+ )
+ }
+ },
+ 5301: function (e, n, t) {
+ ;(window.__NEXT_P = window.__NEXT_P || []).push([
+ '/',
+ function () {
+ return t(374)
+ },
+ ])
+ },
+ },
+ function (e) {
+ e.O(0, [774, 737, 446, 906, 888, 179], function () {
+ return (n = 5301), e((e.s = n))
+ var n
+ })
+ var n = e.O()
+ _N_E = n
+ },
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