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Diffstat (limited to 'components/Tweaks/Physics/PhysicsPanel.tsx')
-rw-r--r-- | components/Tweaks/Physics/PhysicsPanel.tsx | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/components/Tweaks/Physics/PhysicsPanel.tsx b/components/Tweaks/Physics/PhysicsPanel.tsx new file mode 100644 index 0000000..82dd6b7 --- /dev/null +++ b/components/Tweaks/Physics/PhysicsPanel.tsx @@ -0,0 +1,143 @@ +import { + Text, + Accordion, + AccordionButton, + AccordionIcon, + AccordionItem, + AccordionPanel, + Box, + Flex, + StackDivider, + Switch, + VStack, +} from '@chakra-ui/react' +import React, { useCallback } from 'react' +import { initialPhysics } from '../../config' +import { EnableSection } from '../EnableSection' +import { SliderWithInfo } from '../SliderWithInfo' + +export interface PhysicsPanelProps { + physics: typeof initialPhysics + setPhysics: any +} + +export const PhysicsPanel = (props: PhysicsPanelProps) => { + const { physics, setPhysics } = props + const setPhysicsCallback = useCallback((val: number, phys: string, scale: number) => { + setPhysics((curr: typeof initialPhysics) => { + return { ...curr, [phys]: val / scale } + }) + }, []) + return ( + <Box> + <VStack + spacing={2} + justifyContent="flex-start" + divider={<StackDivider borderColor="gray.500" />} + align="stretch" + paddingLeft={7} + color="gray.800" + > + <EnableSection + label="Gravity" + value={physics.gravityOn} + onChange={() => setPhysics({ ...physics, gravityOn: !physics.gravityOn })} + > + <Flex justifyContent="space-between"> + <Text>Also in local</Text> + <Switch + onChange={() => { + setPhysics((curr: typeof initialPhysics) => { + return { ...curr, gravityLocal: !curr.gravityLocal } + }) + }} + isChecked={physics.gravityLocal} + ></Switch> + </Flex> + <SliderWithInfo + label="Strength" + value={physics.gravity * 10} + onChange={(v: number) => setPhysicsCallback(v, 'gravity', 10)} + /> + </EnableSection> + <SliderWithInfo + value={-physics.charge / 100} + onChange={(v) => setPhysicsCallback(v, 'charge', -1 / 100)} + label="Repulsive Force" + /> + <SliderWithInfo + value={physics.linkStrength * 5} + onChange={(v) => setPhysicsCallback(v, 'linkStrength', 5)} + label="Link Force" + /> + <SliderWithInfo + label="Stabilization rate" + value={physics.alphaDecay * 50} + onChange={(v) => setPhysicsCallback(v, 'alphaDecay', 50)} + /> + </VStack> + <Box> + <Accordion paddingLeft={3} allowToggle> + <AccordionItem> + <AccordionButton> + <Text>Advanced</Text> + <AccordionIcon marginRight={2} /> + </AccordionButton> + <AccordionPanel> + <VStack + spacing={2} + justifyContent="flex-start" + divider={<StackDivider borderColor="gray.500" />} + align="stretch" + paddingLeft={3} + color="gray.800" + > + <EnableSection + label="Collision" + infoText="Perfomance sap, disable if slow" + value={physics.collision} + onChange={() => setPhysics({ ...physics, collision: !physics.collision })} + > + <SliderWithInfo + value={physics.collisionStrength / 5} + onChange={(v) => setPhysicsCallback(v, 'collisionStrength', 1 / 5)} + label="Collision Radius" + infoText="Easy with this one, high values can lead to a real jiggly mess" + /> + </EnableSection> + <SliderWithInfo + label="Link iterations" + value={physics.linkIts} + onChange={(v) => setPhysicsCallback(v, 'linkIts', 1)} + min={0} + max={6} + step={1} + infoText="How many links down the line the physics of a single node affects (Slow)" + /> + <SliderWithInfo + label="Viscosity" + value={physics.velocityDecay * 10} + onChange={(v) => setPhysicsCallback(v, 'velocityDecay', 10)} + /> + <EnableSection + label="Center nodes" + value={physics.centering} + onChange={() => setPhysics({ ...physics, centering: !physics.centering })} + infoText="Keeps the nodes in the center of the viewport. If disabled you can drag the nodes anywhere you want." + > + <SliderWithInfo + label="Centering Strength" + value={physics.centeringStrength} + max={2} + step={0.01} + onChange={(v) => setPhysicsCallback(v, 'centeringStrength', 1)} + /> + </EnableSection> + </VStack> + </AccordionPanel> + </AccordionItem> + </Accordion> + </Box> + </Box> + ) +} |