From f0c27b2fa824a43bc6a6d056ec7a7c5c78c3a367 Mon Sep 17 00:00:00 2001 From: Maxim Cournoyer Date: Wed, 23 Oct 2024 17:09:01 +0900 Subject: gnu: plib: Build with -fPIC. * gnu/packages/game-development.scm (plib) [arguments] <#:configure-flags>: New argument. [inputs]: Move field after... [native-inputs]: ... this one. Change-Id: Ieddfb8814632f74c98d0e2cda949709b718c7a0d --- gnu/packages/game-development.scm | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 6100e4e94e..89c6c0b75e 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2554,10 +2554,12 @@ (define-public plib (patches (search-patches "plib-CVE-2011-4620.patch" "plib-CVE-2012-4552.patch")))) (build-system gnu-build-system) - (inputs - (list mesa libxi libxmu)) - (native-inputs - (list pkg-config)) + ;; plib exists only as a static library, per the author's choice (see: + ;; https://sourceforge.net/p/plib/mailman/message/10289018/). Build it + ;; with PIC, so that shared programs can at least "link" to it. + (arguments (list #:configure-flags #~(list "CXXFLAGS=-fPIC"))) + (native-inputs (list autoconf automake pkg-config)) + (inputs (list mesa libxi libxmu)) (home-page "https://plib.sourceforge.net/") (synopsis "Suite of portable game libraries") (description "PLIB is a set of libraries that will permit programmers to -- cgit v1.2.3