| Commit message (Collapse) | Author | Age | Files | Lines |
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(**mad**, *debug*, *print-space*, *print-upcase*, abuselst, abusewords, account,
afraidof, arerelated, areyou, bak, beclst, bother, bye, canyou, chatlst,
continue, deathlst, describe, drnk, drugs, eliza-flag, elizalst, famlst, feared,
fears, feelings-about, foullst, found, hello, history, howareyoulst, howdyflag,
huhlst, ibelieve, improve, inter, isee, isrelated, lincount, longhuhlst, lover,
machlst, mathlst, maybe, moods, neglst, obj, object, owner, please, problems,
qlist, random-adjective, relation, remlst, repetitive-shortness, replist,
rms-flag, schoollst, sent, sexlst, shortbeclst, shortlst, something, sportslst,
stallmanlst, states, subj, suicide-flag, sure, things, thlst, toklst, typos,
verb, want, whatwhen, whereoutp, whysay, whywant, zippy-flag, zippylst):
Defvar at compile time.
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(gamegrid-set-display-table): Avoid warning.
(gamegrid-set-timer): Likewise.
(gamegrid-make-mono-tty-face): Use set-face-inverse-video-p.
(gamegrid-add-score-with-update-game-score-1): Take FILE as argument.
(gamegrid-add-score-with-update-game-score): Pass that argument.
Rename have-shared-game-dir to gamegrid-shared-game-dir.
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by a comment to "?\s".
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(doctor-mode): Use define-derived-mode.
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Remove "-face" suffix from mpuz faces
2005-06-10 Miles Bader <[email protected]>
* lisp/play/mpuz.el (mpuz-unsolved, mpuz-solved, mpuz-trivial)
(mpuz-text): Remove "-face" suffix from face names.
(mpuz-unsolved-face, mpuz-solved-face, mpuz-trivial-face)
(mpuz-text-face): New backward-compatibility aliases for renamed faces.
(mpuz-create-buffer, mpuz-paint-digit): Use renamed mpuz faces.
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Remove "-face" suffix from gomoku faces
2005-06-10 Miles Bader <[email protected]>
* lisp/play/gomoku.el (gomoku-O, gomoku-X):
Remove "-face" suffix from face names.
(gomoku-font-lock-O-face, gomoku-font-lock-X-face):
New backward-compatibility aliases for renamed faces.
(gomoku-font-lock-keywords): Use renamed gomoku faces.
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(dungeon-mode-map): Rename to dun-mode-map. Keep old name as an
obsolete alias.
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* play/decipher.el (decipher-mode, decipher-stats-mode):
* play/gomoku.el (gomoku-mode):
* play/snake.el (snake-mode):
* play/solitaire.el (solitaire-mode):
* play/tetris.el (tetris-mode): Use run-mode-hooks.
* play/landmark.el (lm-mode):
* play/mpuz.el (mpuz-mode): Use kill-all-local-variables and
run-mode-hooks.
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of next-line to improve performance.
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(zone-replace-char): Take `count' and `del-count'
instead of `direction'. Update callers. When `del-count' is
non-nil, delete that many characters, otherwise `count' characters
backwards. Insert the newly-replaced string `count' times.
(zone-fret): Handle chars w/ width greater than one.
(zone-fall-through-ws): No longer take window width `ww'.
Update callers. Add handling for `char-width' greater than one.
(zone-pgm-drip): Update var holding window-end position every cycle.
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one-shot thunk for uniform (error, quit, normal) recovery.
(zone-pgm-random-life): Fix bug:
Recognize empty initial field by lack of "@" chars.
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Also, init `tab-width' with value from original buffer.
(zone-shift-up): Rewrite for speed.
(zone-shift-down, zone-shift-left, zone-shift-right): Likewise.
(zone-pgm-jitter): Remove redundant entries from ops vector.
(zone-exploding-remove): Reduce iteration count.
(zone-cpos): Convert to defsubst.
(zone-replace-char): New defsubst.
(zone-park/sit-for): Likewise.
(zone-fret): Take window-start arg.
Update callers. Use `zone-park/sit-for'.
(zone-fill-out-screen): Rewrite.
(zone-fall-through-ws): Likewise. Update callers.
(zone-pgm-drip): Use `zone-replace-char'.
Move var inits before while-loop. Use `zone-park/sit-for'.
(zone-pgm-random-life): Handle empty initial field.
Use `zone-replace-char' and `zone-park/sit-for'.
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(zone-fill-out-screen): New func.
(zone-pgm-drip): Use `zone-fill-out-screen'.
Also, no longer go to point-min on every cycle.
(zone-pgm-paragraph-spaz): Allow spazzing for texinfo-mode.
(zone-pgm-random-life-wait): New user var.
(zone-pgm-random-life): New func.
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(life-patterns, life-neighbor-deltas, life-window-start)
(life-current-generation, life-generation-string): Use defvar instead
of defconst.
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(fortune-in-buffer): Doc fix.
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(morse-code): Add @.
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a comment rather than an output command.
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systems.
(gamegrid-add-score-with-update-game-score): Use `cond' instead of `if'.
Provide for the case that FILE is an absolute filename. Create the directory
"$HOME/.emacs.d/games", if necessary.
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(gomoku-mode): Doc fix. Add call to kill-all-local-variables,
for global-font-lock-mode.
(gomoku): Do not call gomoku-switch-to-window directly, else the
player is asked the startup questions twice after a killed game.
(gomoku-prompt-for-other-game): Throw an error if no new game,
since otherwise answering no after a killed game has no effect.
(gomoku-switch-to-window): Use gomoku-buffer-name.
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(gamegrid-add-score-with-update-game-score-1): New function, factored out of
`gamegriod-add-score-with-update-game-score'.
(gamegrid-add-score-with-update-game-score): Use it. Fall back on
`gamegrid-add-score-insecure' if the requested file does not exist in
$(gamedir), in case the user has installed a game on his own.
(gamegrid-add-score-insecure): Accept optional directory argument.
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substitute-key-definition.
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substitute-key-definition.
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substitute-key-definition.
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substitute-key-definition.
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to table at http://www.soton.ac.uk/~scp93ch/morse/.
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