From 9feab2a784773f1eaf6f0340f2343698d47baf68 Mon Sep 17 00:00:00 2001 From: Thanos Apollo Date: Sun, 4 Jun 2023 18:28:41 +0300 Subject: desktop: remove moc configuration Remove moc configuration as I'm using emms instead --- desktop.org | 806 +----------------------------------------------------------- 1 file changed, 4 insertions(+), 802 deletions(-) diff --git a/desktop.org b/desktop.org index c90bd17..0de42c7 100644 --- a/desktop.org +++ b/desktop.org @@ -482,805 +482,6 @@ } #+end_src -* Moc -** Config -#+begin_src conf :tangle ~/.moc/config - StartInMusicDir = yes - MusicDir = /home/${USER}/Music - - # How to sort? FileName is the option's only value for now. - Sort = FileName - - # Show errors in the streams (for example, broken frames in MP3 files)? - ShowStreamErrors = no - - # Ignore CRC errors in MP3 files? Most players do that, so the default - # value is 'yes'. - #MP3IgnoreCRCErrors = yes - - # Set playback toggles. - #Repeat = no - #Shuffle = no - AutoNext = yes - - # Default FormatString: - # - # %n - Track number - # %a - Artist - # %A - Album - # %t - Title - # %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE, - # otherwise FALSE. The escape character must - # be doubled (i.e., '\\'). (See zshmisc - # documentation for more information.) - # - #FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)" - - # Input and output buffer sizes (in kilobytes). - #InputBuffer = 512 # Minimum value is 32KB - #OutputBuffer = 512 # Minimum value is 128KB - - # How much to fill the input buffer before playing (in kilobytes)? - # This can't be greater than the value of InputBuffer. While this has - # a positive effect for network streams, it also causes the broadcast - # audio to be delayed. - #Prebuffering = 64 - - # Use this HTTP proxy server for internet streams. If not set, the - # environment variables http_proxy and ALL_PROXY will be used if present. - # - # Format: HTTPProxy = PROXY_NAME:PORT - # - #HTTPProxy = - - # Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for - # debugging). You can enter more than one driver as a colon-separated - # list. The first working driver will be used. - SoundDriver = JACK:ALSA:OSS - - # Jack output settings. - # JackClientName = "moc" - # JackStartServer = no - # JackOutLeft = "system:playback_1" - # JackOutRight = "system:playback_2" - - # OSS output settings. - #OSSDevice = /dev/dsp - #OSSMixerDevice = /dev/mixer - #OSSMixerChannel1 = pcm # 'pcm', 'master' or 'speaker' - #OSSMixerChannel2 = master # 'pcm', 'master' or 'speaker' - - # ALSA output settings. If you need to dump the audio produced by MOC - # to a file for diagnostic purposes, the following setting of 'ALSADevice' - # should do that: - # - #ALSADevice=tee:hw,'/tmp/out.wav',wav - # - #ALSADevice = default - #ALSAMixer1 = PCM - ALSAMixer2 = Master - - # Under some circumstances on 32-bit systems, audio played continously - # for long periods of time may begin to stutter. Setting this option to - # 'yes' will force MOC to avoid ALSA's dmix resampling and prevent this - # stutter. But it also has other implications: - # - # - You may experience unacceptably high CPU load. - # - ALSA's resampler plug-ins will not be used. - # - The resampling may be of lower quality than ALSA would provide. - # - You may need to try different "ResampleMethod" option settings. - # - The "ForceSampleRate" option may be ineffective. - # - If libsamplerate is not configured, many audios may be unplayable. - # - #ALSAStutterDefeat = no - - # Save software mixer state? - # If enabled, a file 'softmixer' will be created in '~/.moc/' storing the - # mixersetting set when the server is shut down. - # Note that there is a "hidden" 'Amplification' setting in that file. - # Amplification (0-200) is used to scale the mixer setting (0-100). This - # results in a higher signal amplitude but may also produce clipping. - #Softmixer_SaveState = yes - - # Save equalizer state? - # If enabled, a file 'equalizer' will be created in '~/.moc/' storing the - # equalizer settings when the server is shut down. - # Note that there is a "hidden" 'Mixin' setting in that file. - # Mixin (0.0-1.0) is used to determine how much of the original signal is - # used after equalizing. 0 means to only use the equalized sound, while 1 - # effectively disabled the mixer. The default is 0.25. - #Equalizer_SaveState = yes - - # Show files with dot at the beginning? - #ShowHiddenFiles = no - - # Hide file name extensions? - #HideFileExtension = no - - # Show file format in menu? - #ShowFormat = yes - - # Show file time in menu? Possible values: 'yes', 'no' and 'IfAvailable' - # (meaning show the time only when it is already known, which often works - # faster). - #ShowTime = IfAvailable - - # Show time played as a percentage in the time progress bar. - #ShowTimePercent = no - - # Values of the TERM environment variable which are deemed to be managed by - # screen(1). If you are setting a specific terminal using screen(1)'s - # '-T ' option, then you will need to add 'screen.' to this list. - # Note that this is only a partial test; the value of the WINDOW environment - # variable must also be a number (which screen(1) sets). - #ScreenTerms = screen:screen-w:vt100 - - # Values of the TERM environment variable which are deemed to be xterms. If - # you are using MOC within screen(1) under an xterm, then add screen(1)'s - # TERM setting here as well to cause MOC to update the xterm's title. - #XTerms = xterm - #XTerms += xterm-colour:xterm-color - #XTerms += xterm-256colour:xterm-256color - #XTerms += rxvt:rxvt-unicode - #XTerms += rxvt-unicode-256colour:rxvt-unicode-256color - #XTerms += eterm - - # Theme file to use. This can be absolute path or relative to - # /usr/share/moc/themes/ (depends on installation prefix) or - # ~/.moc/themes/ . - # - # Example: Theme = laras_theme - # - Theme = nightly_enhanced - - # The theme used when running on an xterm. - # - # Example: XTermTheme = transparent-background - # - #XTermTheme = - - # Should MOC try to autoload the default lyrics file for an audio? (The - # default lyrics file is a text file with the same file name as the audio - # file name with any trailing "extension" removed.) - #AutoLoadLyrics = yes - - # MOC directory (where pid file, socket and state files are stored). - # You can use ~ at the beginning. - #MOCDir = ~/.moc - - # Use mmap() to read files. mmap() is much slower on NFS. - #UseMMap = no - - # Use MIME to identify audio files. This can make for slower loading - # of playlists but is more accurate than using "extensions". - #UseMimeMagic = no - - # Assume this encoding for ID3 version 1/1.1 tags (MP3 files). Unlike - # ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded. - # Another solution is using librcc (see the next option). This option is - # ignored if UseRCC is set to 'yes'. - #ID3v1TagsEncoding = WINDOWS-1250 - - # Use librcc to fix ID3 version 1/1.1 tags encoding. - #UseRCC = yes - - # Use librcc to filenames and directory names encoding. - #UseRCCForFilesystem = yes - - # When this option is set the player assumes that if the encoding of - # ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually - # that and applies appropriate conversion. - #EnforceTagsEncoding = no - - # Enable the conversion of filenames from the local encoding to UTF-8. - #FileNamesIconv = no - - # Enable the conversion of the xterm title from UTF-8 to the local encoding. - #NonUTFXterm = no - - # Should MOC precache files to assist gapless playback? - #Precache = yes - - # Remember the playlist after exit? - #SavePlaylist = yes - - # When using more than one client (interface) at a time, do they share - # the playlist? - #SyncPlaylist = yes - - # Choose a keymap file (relative to '~/.moc/' or using an absolute path). - # An annotated example keymap file is included ('keymap.example'). - # - # Example: Keymap = my_keymap - # - Keymap = keymap - - # Use ASCII rather than graphic characters for drawing lines. This - # helps on some terminals. - #ASCIILines = no - - # FastDirs, these allow you to jump directly to a directory, the key - # bindings are in the keymap file. - # - # Examples: Fastdir1 = /mp3/rock - # Fastdir2 = /mp3/electronic - # Fastdir3 = /mp3/rap - # Fastdir4 = /mp3/etc - # - #Fastdir1 = - #Fastdir2 = - #Fastdir3 = - #Fastdir4 = - #Fastdir5 = - #Fastdir6 = - #Fastdir7 = - #Fastdir8 = - #Fastdir9 = - #Fastdir10 = - - # How fast to seek (in number of seconds per keystroke). The first - # option is for normal seek and the second for silent seek. - #SeekTime = 1 - #SilentSeekTime = 5 - - # PreferredDecoders allows you to specify which decoder should be used - # for any given audio format. It is a colon-separated list in which - # each entry is of the general form 'code(decoders)', where 'code' - # identifies the audio format and 'decoders' is a comma-separated list - # of decoders in order of preference. - # - # The audio format identifier may be either a filename extension or a - # MIME media type. If the latter, the format is 'type/subtype' (e.g., - # 'audio/flac'). Because different systems may give different MIME - # media types, any 'x-' prefix of the subtype is ignored both here and - # in the actual file MIME type (so all combinations of 'audio/flac' and - # 'audio/x-flac' match each other). - # - # For Internet streams the matching is done on MIME media type and on - # actual content. For files the matches are made on MIME media type - # (if the 'UseMimeMagic' option is set) and on filename extension. The - # MIME media type of a file is not determined until the first entry for - # MIME is encountered in the list. - # - # The matching is done in the order of appearance in the list with any - # entries added from the command line being matched before those listed - # here. Therefore, if you place all filename extension entries before - # all MIME entries you will speed up MOC's processing of directories - # (which could be significant for remote file systems). - # - # The decoder list may be empty, in which case no decoders will be used - # for files (and files with that audio format ignored) while Internet - # streams will be assessed on the actual content. Any decoder position - # may contain an asterisk, in which case any decoder not otherwise listed - # which can handle the audio format will be used. It is not an error to - # list the same decoder twice, but neither does it make sense to do so. - # - # If you have a mix of audio and non-audio files in your directories, you - # may wish to include entries at top of the list which ignore non-audio - # files by extension. - # - # In summary, the PreferredDecoders option provides fine control over the - # type of matching which is performed (filename extension, MIME media - # type and streamed media content) and which decoder(s) (if any) are used - # based on the option's list entries and their ordering. - # - # Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg - # mp3() ignore MP3 files - # wav(*,sndfile) use sndfile for WAV as a last resort - # ogg(vorbis,*):flac(flac,*) try Xiph decoders first - # ogg():audio/ogg() ignore OGG files, and - # force Internet selection by content - # gz():html() ignore some non-audio files - # - # Any unspecified audio formats default to trying all decoders. - # Any unknown (or misspelt) drivers are ignored. - # All names are case insensitive. - # The default setting reflects the historical situation modified by - # the experience of users. - # - #PreferredDecoders = aac(aac,ffmpeg):m4a(ffmpeg) - #PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg) - #PreferredDecoders += sid(sidplay2):mus(sidplay2) - #PreferredDecoders += wav(sndfile,*,ffmpeg) - #PreferredDecoders += wv(wavpack,*,ffmpeg) - #PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg) - #PreferredDecoders += audio/wav(sndfile,*) - - # The following PreferredDecoders attempt to handle the ambiguity surrounding - # container types such as OGG for files. The first two entries will force - # a local file to the correct decoder (assuming the .ogg file contains Vorbis - # audio), while the MIME media types will cause Internet audio streams to - # be assessed on content (which may be either Vorbis or Speex). - # - #PreferredDecoders += ogg(vorbis,ffmpeg):oga(vorbis,ffmpeg):ogv(ffmpeg) - #PreferredDecoders += opus(ffmpeg) - #PreferredDecoders += spx(speex) - #PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis) - - # Which resampling method to use. There are a few methods of resampling - # sound supported by libresamplerate. The default is 'Linear') which is - # also the fastest. A better description can be found at: - # - # http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters - # - # but briefly, the following methods are based on bandlimited interpolation - # and are higher quality, but also slower: - # - # SincBestQuality - really slow (I know you probably have an xx GHz - # processor, but it's still not enough to not see - # this in the top output :) The worst case - # Signal-to-Noise Ratio is 97dB. - # SincMediumQuality - much faster. - # SincFastest - the fastest bandlimited interpolation. - # - # And these are lower quality, but much faster methods: - # - # ZeroOrderHold - really poor quality, but it's really fast. - # Linear - a bit better and a bit slower. - # - #ResampleMethod = Linear - - # Always use this sample rate (in Hz) when opening the audio device (and - # resample the sound if necessary). When set to 0 the device is opened - # with the file's rate. - #ForceSampleRate = 0 - - # By default, even if the sound card reports that it can output 24bit samples - # MOC converts 24bit PCM to 16bit. Setting this option to 'yes' allows MOC - # to use 24bit output. (The MP3 decoder, for example, uses this format.) - # This is disabled by default because there were reports that it prevents - # MP3 files from playing on some soundcards. - #Allow24bitOutput = no - - # Use realtime priority for output buffer thread. This will prevent gaps - # while playing even with heavy load. The user who runs MOC must have - # permissions to set such a priority. This could be dangerous, because it - # is possible that a bug in MOC will freeze your computer. - #UseRealtimePriority = no - - # The number of audio files for which MOC will cache tags. When this limit - # is reached, file tags are discarded on a least recently used basis (with - # one second resolution). You can disable the cache by giving it a size of - # zero. Note that if you decrease the cache size below the number of items - # currently in the cache, the number will not decrease immediately (if at - # all). - #TagsCacheSize = 256 - - # Number items in the playlist. - #PlaylistNumbering = yes - - # Main window layouts can be configured. You can change the position and - # size of the menus (directory and playlist). You have three layouts and - # can switch between then using the 'l' key (standard mapping). By default, - # only two layouts are configured. - # - # The format is as follows: - # - # - Each layout is described as a list of menu entries. - # - Each menu entry is of the form: - # - # menu(position_x, position_y, width, height) - # - # where 'menu' is either 'directory' or 'playlist'. - # - The parameters define position and size of the menu. They can - # be absolute numbers (like 10) or a percentage of the screen size - # (like 45%). - # - 'width' and 'height' can have also value of 'FILL' which means - # fill the screen from the menu's position to the border. - # - Menus may overlap. - # - # You must describe at least one menu (default is to fill the whole window). - # There must be at least one layout (Layout1) defined; others can be empty. - # - # Example: Layout1 = playlist(50%,50%,50%,50%) - Layout1 = directory(0,0,100%,100%):playlist(0,0,100%,100%) - CanStartInPlaylist = yes - # Layout3 = "" - # - # Just one layout, the directory will occupy the whole - # screen, the playlist will have 1/4 of the screen size - # and be positioned at lower right corner. (Note that - # because the playlist will be hidden by the directory - # you will have to use the TAB key to make the playlist - # visible.) - # - # Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL) - # - # The screen is split into two parts: playlist at the top - # and the directory menu at the bottom. Playlist will - # occupy 10 lines and the directory menu the rest. - # - #Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%) - #Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%) - #Layout3 = "" - - # When the song changes, should the menu be scrolled so that the currently - # played file is visible? - #FollowPlayedFile = yes - - # What to do if the interface was started and the server is already playing - # something from the playlist? If CanStartInPlaylist is set to 'yes', the - # interface will switch to the playlist. When set to 'no' it will start - # from the last directory. - #CanStartInPlaylist = yes - - # Executing external commands (1 - 10) invoked with key commands (F1 - F10 - # by default). - # - # Some arguments are substituted before executing: - # - # %f - file path - # %i - title made from tags - # %S - start block mark (in seconds) - # %E - end block mark (in seconds) - # - # Data from tags can also be substituted: - # - # %t - title - # %a - album - # %r - artist - # %n - track - # %m - time of the file (in seconds) - # - # The parameters above apply to the currently selected file. If you change - # them to capital letters, they are taken from the file currently playing. - # - # Programs are run using execv(), not a shell, so you can't do things like - # redirecting the output to a file. The command string is split using blank - # characters as separators; the first element is the command to be executed - # and the rest are its parameters, so if you use "echo Playing: %I" we run - # program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and - # the title of the file currently playing. Even if the title contains - # spaces, it's still one parameter and it's safe if it contains `rm -rf /`. - # - # Examples: ExecCommand1 = "cp %f /mnt/usb_drive" - # ExecCommand2 = "/home/joe/now_playing %I" - # - #ExecCommand1 = - #ExecCommand2 = - #ExecCommand3 = - #ExecCommand4 = - #ExecCommand5 = - #ExecCommand6 = - #ExecCommand7 = - #ExecCommand8 = - #ExecCommand9 = - #ExecCommand10 = - - # Display the cursor in the line with the selected file. Some braille - # readers (the Handy Tech modular series ZMU 737, for example) use the - # cursor to focus and can make use of it to present the file line even - # when other fields are changing. - #UseCursorSelection = no - - # Set the terminal title when running under xterm. - #SetXtermTitle = yes - - # Set the terminal title when running under screen(1). If MOC can detect - # that it is running under screen(1), then it will set an appropriate - # title (see description of ScreenTerms above). However, if multiple - # levels of screen management are involved, detection might fail and this - # could cause a screen upset. In that situation you can use this option - # to force screen titles off. - #SetScreenTitle = yes - - # Display full paths instead of just file names in the playlist. - #PlaylistFullPaths = yes - - # The following setting describes how block markers are displayed in - # the play time progress bar. Its value is a string of exactly three - # characters. The first character is displayed in a position which - # corresponds to the time marked as the start of a block and the last - # character to the time marked as the end of the block. The middle - # character is displayed instead if both the start and the end of the block - # would fall in the same position (within the resolution of the interface). - # You can turn off the displaying of these block marker positions by using - # three space characters. - #BlockDecorators = "`\"'" - - # How long (in seconds) to leave a message displayed on the screen. - # Setting this to a high value allows you to scroll through the messages - # using the 'hide_message' key. Setting it to zero means you'll have to - # be quick to see any message at all. Any new messages will be queued up - # and displayed after the current message's linger time expires. - #MessageLingerTime = 3 - - # Does MOC display a prefix on delayed messages indicating - # the number of queued messages still to be displayed? - #PrefixQueuedMessages = yes - - # String to append to the queued message count if any - # error messages are still waiting to be displayed. - #ErrorMessagesQueued = "!" - - # Self-describing ModPlug options (with 'yes' or 'no' values). - #ModPlug_Oversampling = yes - #ModPlug_NoiseReduction = yes - #ModPlug_Reverb = no - #ModPlug_MegaBass = no - #ModPlug_Surround = no - - # ModPlug resampling mode. - # Valid values are: - # - # FIR - 8 tap fir filter (extremely high quality) - # SPLINE - Cubic spline interpolation (high quality) - # LINEAR - Linear interpolation (fast, good quality) - # NEAREST - No interpolation (very fast, extremely bad sound quality) - # - #ModPlug_ResamplingMode = FIR - - # Other self-describing ModPlug audio characteristic options. - # (Note that the 32 bit sample size seems to be buggy.) - #ModPlug_Channels = 2 # 1 or 2 channels - #ModPlug_Bits = 16 # 8, 16 or 32 bits - #ModPlug_Frequency = 44100 # 11025, 22050, 44100 or 48000 Hz - #ModPlug_ReverbDepth = 0 # 0 (quiet) to 100 (loud) - #ModPlug_ReverbDelay = 0 # Delay in ms (usually 40-200ms) - #ModPlug_BassAmount = 0 # 0 (quiet) to 100 (loud). - #ModPlug_BassRange = 10 # Cutoff in Hz (10-100). - #ModPlug_SurroundDepth = 0 # Surround level 0(quiet)-100(heavy). - #ModPlug_SurroundDelay = 0 # Surround delay in ms, usually 5-40ms. - #ModPlug_LoopCount = 0 # 0 (never), n (times) or -1 (forever) - - # Self-describing TiMidity audio characteristic options. - #TiMidity_Rate = 44100 # Between 8000 and 48000 - #TiMidity_Bits = 16 # 8 or 16 - #TiMidity_Channels = 2 # 1 or 2 - #TiMidity_Volume = 100 # 0 to 800 - - # You can setup a TiMidity-Config-File here. - # Leave it unset to use library defaults (/etc/timidity.cfg mostly). - # Setting it to 'yes' also uses the library defaults. - # Set it to 'no' if you don't have any configuration file. - # Otherwise set it to the name of a specific file. - #TiMidity_Config = - - # Self-describing SidPlay2 audio characteristic options. - #SidPlay2_DefaultSongLength = 180 # If not in database (in seconds) - #SidPlay2_MinimumSongLength = 0 # Play at least n (in seconds) - #SidPlay2_Frequency = 44100 # 4000 to 48000 - #SidPlay2_Bits = 16 # 8 or 16 - #SidPlay2_Optimisation = 0 # 0 (worst quality) to 2 (best quality) - - # Set path to a HVSC-compatible database (if not set, database is disabled). - #SidPlay2_Database = - - # SidPlay2 playback Mode: - # - # "M": Mono (best for many SIDs) - # "S": Stereo - # "L"/"R": Left / Right - # - #SidPlay2_PlayMode = "M" - - # Use start-song information from SID ('yes') or start at first song - # ('no'). Songs before the start-song won't be played. (Note that this - # option previously took the values 1 and 0; these are now deprecated - # in favour of 'yes' and 'no'.) - #SidPlay2_StartAtStart = yes - - # Play sub-tunes. (Note that this option previously took the values 1 - # and 0; these are now deprecated in favour of 'yes' and 'no'.) - #SidPlay2_PlaySubTunes = yes - - # Run the OnSongChange command when a new song starts playing. - # Specify the full path (i.e. no leading '~') of an executable to run. - # Arguments will be passed, and you can use the following escapes: - # - # %a artist - # %r album - # %f filename - # %t title - # %n track - # %d file duration in XX:YY form - # %D file duration, number of seconds - # - # No pipes/redirects can be used directly, but writing a shell script - # can do the job. - # - # Example: OnSongChange = "/home/jack/.moc/myscript %a %r" - # - #OnSongChange = - - # If RepeatSongChange is 'yes' then MOC will execute the command every time - # a song starts playing regardless of whether or not it is just repeating. - # Otherwise the command will only be executed when a different song is - # started. - #RepeatSongChange = no - - # Run the OnStop command (full path, no arguments) when MOC changes state - # to stopped (i.e., when user stopped playing or changes a song). - #OnStop = "/home/jack/.moc/myscript_on_stop" - - # This option determines which song to play after finishing all the songs - # in the queue. Setting this to 'yes' causes MOC to play the song which - # follows the song being played before queue playing started. If set to - # 'no', MOC will play the song following the last song in the queue if it - # is in the playlist. The default is 'yes' because this is the way other - # players usually behave. (Note that this option previously took the - # values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.) - #QueueNextSongReturn = yes -#+end_src - -** Keymap -#+begin_src fundamental :tangle ~/.moc/keymap - # MOC control keys: - quit_client = q - quit = Q - - # Menu and interface control keys: - go = f - menu_down = n - menu_up = p - menu_page_down = PAGE_DOWN - menu_page_up = PAGE_UP - menu_first_item = HOME - menu_last_item = END - search_menu = g / - toggle_read_tags = F - toggle_show_time = ^t - toggle_show_format = ^f - toggle_menu = TAB - toggle_layout = L - #toggle_hidden_files = H - next_search = ^g ^n - #show_lyrics = L - theme_menu = T - help = H ? - refresh = ^r - reload = r - - # Audio playing and positioning keys: - seek_forward = RIGHT - seek_backward = LEFT - seek_forward_fast = ] - seek_backward_fast = [ - pause = SPACE - stop = s - next = N - previous = P - toggle_shuffle = S - toggle_repeat = R - toggle_auto_next = X - toggle_mixer = x - go_url = o - - # Volume control keys: - volume_down_1 = < - volume_up_1 = > - volume_down_5 = , - volume_up_5 = . - volume_10 = M-1 - volume_20 = M-2 - volume_30 = M-3 - volume_40 = M-4 - volume_50 = M-5 - volume_60 = M-6 - volume_70 = M-7 - volume_80 = M-8 - volume_90 = M-9 - - # Directory navigation keys: defaults are Shift-number - # (i.e., 'shift 1' -> '!' -> 'Fastdir1'). - go_to_a_directory = i - go_to_music_directory = m - go_to_fast_dir1 = ! - go_to_fast_dir2 = @ - go_to_fast_dir3 = # - go_to_fast_dir4 = $ - go_to_fast_dir5 = % - go_to_fast_dir6 = ^ - go_to_fast_dir7 = & - go_to_fast_dir8 = * - go_to_fast_dir9 = ( - go_to_fast_dir10 = ) - go_to_playing_file = G - go_up = b - - # Playlist specific keys: - add_file = a - add_directory = A - plist_add_stream = ^u - delete_from_playlist = d - #playlist_full_paths = P - plist_move_up = u - #plist_move_down = j - save_playlist = V - remove_dead_entries = Y - clear_playlist = C - - # Queue manipulation keys: - enqueue_file = z - clear_queue = Z - - # User interaction control: - history_up = UP - history_down = DOWN - delete_to_start = ^u - delete_to_end = ^k - cancel = ^x ESCAPE - hide_message = M - - # Softmixer specific keys: - toggle_softmixer = w - toggle_make_mono = J - - # Equalizer specific keys: - toggle_equalizer = E - equalizer_refresh = e - equalizer_prev = K - #equalizer_next = k - - # External commands: - mark_start = ' - mark_end = " - exec_command1 = F1 - exec_command2 = F2 - exec_command3 = F3 - exec_command4 = F4 - exec_command5 = F5 - exec_command6 = F6 - exec_command7 = F7 - exec_command8 = F8 - exec_command9 = F9 - exec_command10 = F10 - - # The following commands are available but not assigned to any keys by - # default: - # - # toggle_percent Switch on/off play progress bar time percentage - # - -#+end_src - -** Themes -*** Nightly -#+begin_src fundamental :tangle ~/.moc/themes/nightly_enhanced - ############################################################################## - # - # this is a modification of the - # nightly theme by Wim Speekenbrink - # - ############################################################################## - - background = blue default - frame = blue default bold - window_title = blue default bold - directory = blue default bold - selected_directory = black magenta - playlist = blue default bold - selected_playlist = black magenta - file = blue default bold - selected_file = black magenta - marked_file = green default bold - marked_selected_file = magenta default bold - info = green default bold - selected_info = black magenta - marked_info = green default bold - marked_selected_info = green default bold - status = blue default bold - title = green default bold - state = blue default bold - current_time = magenta default bold - time_left = magenta default bold - total_time = magenta default bold - time_total_frames = blue default bold - sound_parameters = magenta default bold - legend = blue default bold - disabled = black default - enabled = blue default bold - empty_mixer_bar = blue default bold - filled_mixer_bar = black magenta - empty_time_bar = blue default bold - filled_time_bar = black magenta - entry = green default bold - entry_title = green default bold - error = red default bold - message = green default bold - plist_time = green default bold -#+end_src - * Stumpwm #+begin_src lisp :tangle ~/.stumpwm.d/init.lisp (let ((quicklisp-init (merge-pathnames "quicklisp/setup.lisp" @@ -1334,8 +535,9 @@ (define-key *top-map* (kbd "XF86LaunchA") "exec brightnessctl --device='tpacpi::kbd_backlight' set 1-") ;; Keyboard layout - (define-key *top-map* (kbd "F1") "exec setxkbmap us") - (define-key *top-map* (kbd "F2") "exec setxkbmap gr") + (define-key *top-map* (kbd "F1") "exec setxkbmap us -option ctrl:swapcaps") + (define-key *top-map* (kbd "F2") "exec setxkbmap gr -option ctrl:swapcaps") + (define-key *top-map* (kbd "F3") "exec setxkbmap my-cyr -option ctrl:swapcaps") ;;; Groups ;; Switch to group @@ -1365,7 +567,7 @@ (nsubstitute #\+ #\Space search) (run-shell-command (concatenate 'string ,prefix search)))) - (make-web-jump "duckduckgo" "mullvad-browser https://html.duckduckgo.com/?q=") + (make-web-jump "duckduckgo" "mullvad-browser https://duckduckgo.com/?q=") ;(make-web-jump "imdb" "firefox http://www.imdb.com/find?q=") ;; C-t M-s is a terrble binding, but you get the idea. -- cgit v1.2.3