From 6d48144fe8685df9e7a3866c3a40f634ee87f0b1 Mon Sep 17 00:00:00 2001 From: Thanos Apollo Date: Wed, 3 Apr 2024 04:50:26 +0300 Subject: Add moc configuration --- .moc/config | 704 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ .moc/keymap.conf | 187 +++++++++++++++ 2 files changed, 891 insertions(+) create mode 100644 .moc/config create mode 100644 .moc/keymap.conf diff --git a/.moc/config b/.moc/config new file mode 100644 index 0000000..497eafe --- /dev/null +++ b/.moc/config @@ -0,0 +1,704 @@ +# This is a configuration file for the MOC player. It should be named +# 'config' and placed in the ~/.moc directory. As this file can specify +# commands which invoke other applications, MOC will refuse to start if it +# is not owned by either root or the current user, or if it is writable by +# anyone other than its owner. All options are given with their default +# values, and therefore commented. + +# Comments begin with '#'. +# You can use quotes and escape ('\') in parameters. +# +# You can have variable values substituted by enclosing the variable name +# as "${...}". (This only applies to the portion of the option following +# the '='.) Variables are substituted first from the environment then, +# if not found, from the configuration options. (Note that the value of +# a configuration option substituted is that which it has at the time the +# substitution variable is encountered.) If there is a naming conflict +# between an environment and configuration variable, you may be able to +# resolve it by using lowercase as the environment variable matches are +# case-sensitive whereas the configuration variables are not. +# +# You can also use the form "${...:-...}" where the value in the second +# position will be substituted if the variable name given in the first +# position is unset or null. +# +# So, for example: +# +# MusicDir = /music/${USER:-public} +# Fastdir1 = ${MusicDir}/mp3/rock +# Fastdir2 = ${MusicDir}/mp3/electronic +# Fastdir3 = ${MusicDir}/mp3/rap +# Fastdir4 = ${MusicDir}/mp3/etc +# +# Variable names are limited to those accepted by the BASH shell; that +# is, those comprising the upper- and lowercase ASCII characters, digits +# and the underscore. +# +# If you need to use the "${" sequence for any other purpose, write "$${" +# and it will be replaced by "${" and not treated as a substitution. +# +# Some options take lists of strings as their values. The strings are +# separated by colons. Additional strings can be appended to the list +# using "+=" in place of a plain "=" to assign the value. For an example, +# see the XTerms option. +# +# You can override any configuration option when you run MOC using the +# '-O' command line option: +# +# mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt +# +# This command line option can be repeated as many times as needed and +# the configuration option name is not case sensitive. (Note that MOC +# does not perform variable substitution on the value of such overridden +# configuration options.) Most option values are set before the +# configuration file is processed (which allows the new values to be +# picked up by substitutions), however list-valued options are overridden +# afterwards (which gives the choice of whether the configured values are +# replaced or added to). + +# Remember that the client and server are separate processes and the +# server will retain the configuration values formed from the environment +# within which it was originally started. + +# Show file titles (title, author, album) instead of file names? +#ReadTags = yes + +# In which directory do you store your music files? If you specify it +# you will be able to jump straight to this directory with the '-m' +# parameter or the 'm' command. This can also point to a playlist. +# +# Example: MusicDir = "/home/joe/music" +# +MusicDir = "/hdd/Music" + +# Start in the music directory by default? If set to 'no', start +# in the current directory by default. A single directory on +# the command line takes precedence. +StartInMusicDir = yes + +# The number of lines which are retained in an in-memory circular logging +# buffer. A value of zero indicates that lines will be written directly +# to the log file, otherwise the latest CircularLogSize lines are retained +# in memory and not written to the log file until the MOC client or server +# are shutdown. If the client or server terminates abnormally then the +# log lines are lost. +# +# This option is intended to help identify problems which occur infrequently +# and for which the amount of disk space consumed by logging would otherwise +# be a limiting factor. Obviously the memory footprint will increase in +# proportion to the value of this option. +#CircularLogSize = 0 + +# How to sort? FileName is the option's only value for now. +#Sort = FileName + +# Show errors in the streams (for example, broken frames in MP3 files)? +#ShowStreamErrors = no + +# Ignore CRC errors in MP3 files? Most players do that, so the default +# value is 'yes'. +#MP3IgnoreCRCErrors = yes + +# Set playback toggles. +#Repeat = no +#Shuffle = no +#AutoNext = yes + +# Default FormatString: +# +# %n - Track number +# %a - Artist +# %A - Album +# %t - Title +# %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE, +# otherwise FALSE. The escape character must +# be doubled (i.e., '\\'). (See zshmisc +# documentation for more information.) +# +#FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)" + +# Input and output buffer sizes (in kilobytes). +#InputBuffer = 512 # Minimum value is 32KB +#OutputBuffer = 512 # Minimum value is 128KB + +# How much to fill the input buffer before playing (in kilobytes)? +# This can't be greater than the value of InputBuffer. While this has +# a positive effect for network streams, it also causes the broadcast +# audio to be delayed. +#Prebuffering = 64 + +# Use this HTTP proxy server for internet streams. If not set, the +# environment variables http_proxy and ALL_PROXY will be used if present. +# +# Format: HTTPProxy = PROXY_NAME:PORT +# +#HTTPProxy = + +# Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for +# debugging). You can enter more than one driver as a colon-separated +# list. The first working driver will be used. +#SoundDriver = JACK:ALSA:OSS + +# Jack output settings. +#JackClientName = "moc" +#JackStartServer = no +#JackOutLeft = "system:playback_1" +#JackOutRight = "system:playback_2" + +# OSS output settings. +#OSSDevice = /dev/dsp +#OSSMixerDevice = /dev/mixer +#OSSMixerChannel1 = pcm # 'pcm', 'master' or 'speaker' +#OSSMixerChannel2 = master # 'pcm', 'master' or 'speaker' + +# ALSA output settings. If you need to dump the audio produced by MOC +# to a file for diagnostic purposes, the following setting of 'ALSADevice' +# should do that: +# +# ALSADevice=tee:hw,'/tmp/out.wav',wav +# +#ALSADevice = default +#ALSAMixer1 = PCM +#ALSAMixer2 = Master + +# Under some circumstances on 32-bit systems, audio played continously +# for long periods of time may begin to stutter. Setting this option to +# 'yes' will force MOC to avoid ALSA's dmix resampling and prevent this +# stutter. But it also has other implications: +# +# - You may experience unacceptably high CPU load. +# - ALSA's resampler plug-ins will not be used. +# - The resampling may be of lower quality than ALSA would provide. +# - You may need to try different "ResampleMethod" option settings. +# - The "ForceSampleRate" option may be ineffective. +# - If libsamplerate is not configured, many audios may be unplayable. +# +#ALSAStutterDefeat = no + +# Save software mixer state? +# If enabled, a file 'softmixer' will be created in '~/.moc/' storing the +# mixersetting set when the server is shut down. +# Note that there is a "hidden" 'Amplification' setting in that file. +# Amplification (0-200) is used to scale the mixer setting (0-100). This +# results in a higher signal amplitude but may also produce clipping. +#Softmixer_SaveState = yes + +# Save equalizer state? +# If enabled, a file 'equalizer' will be created in '~/.moc/' storing the +# equalizer settings when the server is shut down. +# Note that there is a "hidden" 'Mixin' setting in that file. +# Mixin (0.0-1.0) is used to determine how much of the original signal is +# used after equalizing. 0 means to only use the equalized sound, while 1 +# effectively disabled the mixer. The default is 0.25. +#Equalizer_SaveState = yes + +# Show files with dot at the beginning? +#ShowHiddenFiles = no + +# Hide file name extensions? +#HideFileExtension = no + +# Show file format in menu? +#ShowFormat = yes + +# Show file time in menu? Possible values: 'yes', 'no' and 'IfAvailable' +# (meaning show the time only when it is already known, which often works +# faster). +#ShowTime = IfAvailable + +# Show time played as a percentage in the time progress bar. +#ShowTimePercent = no + +# Values of the TERM environment variable which are deemed to be managed by +# screen(1). If you are setting a specific terminal using screen(1)'s +# '-T ' option, then you will need to add 'screen.' to this list. +# Note that this is only a partial test; the value of the WINDOW environment +# variable must also be a number (which screen(1) sets). +#ScreenTerms = screen:screen-w:vt100 + +# Values of the TERM environment variable which are deemed to be xterms. If +# you are using MOC within screen(1) under an xterm, then add screen(1)'s +# TERM setting here as well to cause MOC to update the xterm's title. +#XTerms = xterm +#XTerms += xterm-colour:xterm-color +#XTerms += xterm-256colour:xterm-256color +#XTerms += rxvt:rxvt-unicode +#XTerms += rxvt-unicode-256colour:rxvt-unicode-256color +#XTerms += eterm + +# Theme file to use. This can be absolute path or relative to +# /usr/share/moc/themes/ (depends on installation prefix) or +# ~/.moc/themes/ . +# +# Example: Theme = laras_theme +# +Theme = orange + +# The theme used when running on an xterm. +# +# Example: XTermTheme = transparent-background +# +#XTermTheme = + +# Should MOC try to autoload the default lyrics file for an audio? (The +# default lyrics file is a text file with the same file name as the audio +# file name with any trailing "extension" removed.) +#AutoLoadLyrics = yes + +# MOC directory (where pid file, socket and state files are stored). +# You can use ~ at the beginning. +#MOCDir = ~/.moc + +# Use mmap() to read files. mmap() is much slower on NFS. +#UseMMap = no + +# Use MIME to identify audio files. This can make for slower loading +# of playlists but is more accurate than using "extensions". +#UseMimeMagic = no + +# Assume this encoding for ID3 version 1/1.1 tags (MP3 files). Unlike +# ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded. +# Another solution is using librcc (see the next option). This option is +# ignored if UseRCC is set to 'yes'. +#ID3v1TagsEncoding = WINDOWS-1250 + +# Use librcc to fix ID3 version 1/1.1 tags encoding. +#UseRCC = yes + +# Use librcc to filenames and directory names encoding. +#UseRCCForFilesystem = yes + +# When this option is set the player assumes that if the encoding of +# ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually +# that and applies appropriate conversion. +#EnforceTagsEncoding = no + +# Enable the conversion of filenames from the local encoding to UTF-8. +#FileNamesIconv = no + +# Enable the conversion of the xterm title from UTF-8 to the local encoding. +#NonUTFXterm = no + +# Should MOC precache files to assist gapless playback? +#Precache = yes + +# Remember the playlist after exit? +#SavePlaylist = yes + +# When using more than one client (interface) at a time, do they share +# the playlist? +#SyncPlaylist = yes + +# Choose a keymap file (relative to '~/.moc/' or using an absolute path). +# An annotated example keymap file is included ('keymap.example'). +# +# Example: Keymap = my_keymap +# +Keymap = keymap.conf + +# Use ASCII rather than graphic characters for drawing lines. This +# helps on some terminals. +#ASCIILines = no + +# FastDirs, these allow you to jump directly to a directory, the key +# bindings are in the keymap file. +# +# Examples: Fastdir1 = /mp3/rock +# Fastdir2 = /mp3/electronic +# Fastdir3 = /mp3/rap +# Fastdir4 = /mp3/etc +# +#Fastdir1 = +#Fastdir2 = +#Fastdir3 = +#Fastdir4 = +#Fastdir5 = +#Fastdir6 = +#Fastdir7 = +#Fastdir8 = +#Fastdir9 = +#Fastdir10 = + +# How fast to seek (in number of seconds per keystroke). The first +# option is for normal seek and the second for silent seek. +#SeekTime = 1 +#SilentSeekTime = 5 + +# PreferredDecoders allows you to specify which decoder should be used +# for any given audio format. It is a colon-separated list in which +# each entry is of the general form 'code(decoders)', where 'code' +# identifies the audio format and 'decoders' is a comma-separated list +# of decoders in order of preference. +# +# The audio format identifier may be either a filename extension or a +# MIME media type. If the latter, the format is 'type/subtype' (e.g., +# 'audio/flac'). Because different systems may give different MIME +# media types, any 'x-' prefix of the subtype is ignored both here and +# in the actual file MIME type (so all combinations of 'audio/flac' and +# 'audio/x-flac' match each other). +# +# For Internet streams the matching is done on MIME media type and on +# actual content. For files the matches are made on MIME media type +# (if the 'UseMimeMagic' option is set) and on filename extension. The +# MIME media type of a file is not determined until the first entry for +# MIME is encountered in the list. +# +# The matching is done in the order of appearance in the list with any +# entries added from the command line being matched before those listed +# here. Therefore, if you place all filename extension entries before +# all MIME entries you will speed up MOC's processing of directories +# (which could be significant for remote file systems). +# +# The decoder list may be empty, in which case no decoders will be used +# for files (and files with that audio format ignored) while Internet +# streams will be assessed on the actual content. Any decoder position +# may contain an asterisk, in which case any decoder not otherwise listed +# which can handle the audio format will be used. It is not an error to +# list the same decoder twice, but neither does it make sense to do so. +# +# If you have a mix of audio and non-audio files in your directories, you +# may wish to include entries at top of the list which ignore non-audio +# files by extension. +# +# In summary, the PreferredDecoders option provides fine control over the +# type of matching which is performed (filename extension, MIME media +# type and streamed media content) and which decoder(s) (if any) are used +# based on the option's list entries and their ordering. +# +# Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg +# mp3() ignore MP3 files +# wav(*,sndfile) use sndfile for WAV as a last resort +# ogg(vorbis,*):flac(flac,*) try Xiph decoders first +# ogg():audio/ogg() ignore OGG files, and +# force Internet selection by content +# gz():html() ignore some non-audio files +# +# Any unspecified audio formats default to trying all decoders. +# Any unknown (or misspelt) drivers are ignored. +# All names are case insensitive. +# The default setting reflects the historical situation modified by +# the experience of users. +# +#PreferredDecoders = aac(aac,ffmpeg):m4a(ffmpeg) +#PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg) +#PreferredDecoders += sid(sidplay2):mus(sidplay2) +#PreferredDecoders += wav(sndfile,*,ffmpeg) +#PreferredDecoders += wv(wavpack,*,ffmpeg) +#PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg) +#PreferredDecoders += audio/wav(sndfile,*) + +# The following PreferredDecoders attempt to handle the ambiguity surrounding +# container types such as OGG for files. The first two entries will force +# a local file to the correct decoder (assuming the .ogg file contains Vorbis +# audio), while the MIME media types will cause Internet audio streams to +# be assessed on content (which may be either Vorbis or Speex). +# +#PreferredDecoders += ogg(vorbis,*,ffmpeg):oga(vorbis,*,ffmpeg):ogv(ffmpeg) +#PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis) +#PreferredDecoders += flac(flac,*,ffmpeg) +#PreferredDecoders += opus(ffmpeg) +#PreferredDecoders += spx(speex) + +# Which resampling method to use. There are a few methods of resampling +# sound supported by libresamplerate. The default is 'Linear') which is +# also the fastest. A better description can be found at: +# +# http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters +# +# but briefly, the following methods are based on bandlimited interpolation +# and are higher quality, but also slower: +# +# SincBestQuality - really slow (I know you probably have an xx GHz +# processor, but it's still not enough to not see +# this in the top output :) The worst case +# Signal-to-Noise Ratio is 97dB. +# SincMediumQuality - much faster. +# SincFastest - the fastest bandlimited interpolation. +# +# And these are lower quality, but much faster methods: +# +# ZeroOrderHold - really poor quality, but it's really fast. +# Linear - a bit better and a bit slower. +# +#ResampleMethod = Linear + +# Always use this sample rate (in Hz) when opening the audio device (and +# resample the sound if necessary). When set to 0 the device is opened +# with the file's rate. +#ForceSampleRate = 0 + +# By default, even if the sound card reports that it can output 24bit samples +# MOC converts 24bit PCM to 16bit. Setting this option to 'yes' allows MOC +# to use 24bit output. (The MP3 decoder, for example, uses this format.) +# This is disabled by default because there were reports that it prevents +# MP3 files from playing on some soundcards. +#Allow24bitOutput = no + +# Use realtime priority for output buffer thread. This will prevent gaps +# while playing even with heavy load. The user who runs MOC must have +# permissions to set such a priority. This could be dangerous, because it +# is possible that a bug in MOC will freeze your computer. +#UseRealtimePriority = no + +# The number of audio files for which MOC will cache tags. When this limit +# is reached, file tags are discarded on a least recently used basis (with +# one second resolution). You can disable the cache by giving it a size of +# zero. Note that if you decrease the cache size below the number of items +# currently in the cache, the number will not decrease immediately (if at +# all). +#TagsCacheSize = 256 + +# Number items in the playlist. +#PlaylistNumbering = yes + +# Main window layouts can be configured. You can change the position and +# size of the menus (directory and playlist). You have three layouts and +# can switch between then using the 'l' key (standard mapping). By default, +# only two layouts are configured. +# +# The format is as follows: +# +# - Each layout is described as a list of menu entries. +# - Each menu entry is of the form: +# +# menu(position_x, position_y, width, height) +# +# where 'menu' is either 'directory' or 'playlist'. +# - The parameters define position and size of the menu. They can +# be absolute numbers (like 10) or a percentage of the screen size +# (like 45%). +# - 'width' and 'height' can have also value of 'FILL' which means +# fill the screen from the menu's position to the border. +# - Menus may overlap. +# +# You must describe at least one menu (default is to fill the whole window). +# There must be at least one layout (Layout1) defined; others can be empty. +# +# Example: Layout1 = playlist(50%,50%,50%,50%) +# Layout2 = "" +# Layout3 = "" +# +# Just one layout, the directory will occupy the whole +# screen, the playlist will have 1/4 of the screen size +# and be positioned at lower right corner. (Note that +# because the playlist will be hidden by the directory +# you will have to use the TAB key to make the playlist +# visible.) +# +# Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL) +# +# The screen is split into two parts: playlist at the top +# and the directory menu at the bottom. Playlist will +# occupy 10 lines and the directory menu the rest. +# +#Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%) +#Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%) +#Layout3 = "" + +# When the song changes, should the menu be scrolled so that the currently +# played file is visible? +#FollowPlayedFile = yes + +# What to do if the interface was started and the server is already playing +# something from the playlist? If CanStartInPlaylist is set to 'yes', the +# interface will switch to the playlist. When set to 'no' it will start +# from the last directory. +#CanStartInPlaylist = yes + +# Executing external commands (1 - 10) invoked with key commands (F1 - F10 +# by default). +# +# Some arguments are substituted before executing: +# +# %f - file path +# %i - title made from tags +# %S - start block mark (in seconds) +# %E - end block mark (in seconds) +# +# Data from tags can also be substituted: +# +# %t - title +# %a - album +# %r - artist +# %n - track +# %m - time of the file (in seconds) +# +# The parameters above apply to the currently selected file. If you change +# them to capital letters, they are taken from the file currently playing. +# +# Programs are run using execv(), not a shell, so you can't do things like +# redirecting the output to a file. The command string is split using blank +# characters as separators; the first element is the command to be executed +# and the rest are its parameters, so if you use "echo Playing: %I" we run +# program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and +# the title of the file currently playing. Even if the title contains +# spaces, it's still one parameter and it's safe if it contains `rm -rf /`. +# +# Examples: ExecCommand1 = "cp %f /mnt/usb_drive" +# ExecCommand2 = "/home/joe/now_playing %I" +# +#ExecCommand1 = +#ExecCommand2 = +#ExecCommand3 = +#ExecCommand4 = +#ExecCommand5 = +#ExecCommand6 = +#ExecCommand7 = +#ExecCommand8 = +#ExecCommand9 = +#ExecCommand10 = + +# Display the cursor in the line with the selected file. Some braille +# readers (the Handy Tech modular series ZMU 737, for example) use the +# cursor to focus and can make use of it to present the file line even +# when other fields are changing. +#UseCursorSelection = no + +# Set the terminal title when running under xterm. +#SetXtermTitle = yes + +# Set the terminal title when running under screen(1). If MOC can detect +# that it is running under screen(1), then it will set an appropriate +# title (see description of ScreenTerms above). However, if multiple +# levels of screen management are involved, detection might fail and this +# could cause a screen upset. In that situation you can use this option +# to force screen titles off. +#SetScreenTitle = yes + +# Display full paths instead of just file names in the playlist. +#PlaylistFullPaths = yes + +# The following setting describes how block markers are displayed in +# the play time progress bar. Its value is a string of exactly three +# characters. The first character is displayed in a position which +# corresponds to the time marked as the start of a block and the last +# character to the time marked as the end of the block. The middle +# character is displayed instead if both the start and the end of the block +# would fall in the same position (within the resolution of the interface). +# You can turn off the displaying of these block marker positions by using +# three space characters. +#BlockDecorators = "`\"'" + +# How long (in seconds) to leave a message displayed on the screen. +# Setting this to a high value allows you to scroll through the messages +# using the 'hide_message' key. Setting it to zero means you'll have to +# be quick to see any message at all. Any new messages will be queued up +# and displayed after the current message's linger time expires. +#MessageLingerTime = 3 + +# Does MOC display a prefix on delayed messages indicating +# the number of queued messages still to be displayed? +#PrefixQueuedMessages = yes + +# String to append to the queued message count if any +# error messages are still waiting to be displayed. +#ErrorMessagesQueued = "!" + +# Self-describing ModPlug options (with 'yes' or 'no' values). +#ModPlug_Oversampling = yes +#ModPlug_NoiseReduction = yes +#ModPlug_Reverb = no +#ModPlug_MegaBass = no +#ModPlug_Surround = no + +# ModPlug resampling mode. +# Valid values are: +# +# FIR - 8 tap fir filter (extremely high quality) +# SPLINE - Cubic spline interpolation (high quality) +# LINEAR - Linear interpolation (fast, good quality) +# NEAREST - No interpolation (very fast, extremely bad sound quality) +# +#ModPlug_ResamplingMode = FIR + +# Other self-describing ModPlug audio characteristic options. +# (Note that the 32 bit sample size seems to be buggy.) +#ModPlug_Channels = 2 # 1 or 2 channels +#ModPlug_Bits = 16 # 8, 16 or 32 bits +#ModPlug_Frequency = 44100 # 11025, 22050, 44100 or 48000 Hz +#ModPlug_ReverbDepth = 0 # 0 (quiet) to 100 (loud) +#ModPlug_ReverbDelay = 0 # Delay in ms (usually 40-200ms) +#ModPlug_BassAmount = 0 # 0 (quiet) to 100 (loud). +#ModPlug_BassRange = 10 # Cutoff in Hz (10-100). +#ModPlug_SurroundDepth = 0 # Surround level 0(quiet)-100(heavy). +#ModPlug_SurroundDelay = 0 # Surround delay in ms, usually 5-40ms. +#ModPlug_LoopCount = 0 # 0 (never), n (times) or -1 (forever) + +# Self-describing TiMidity audio characteristic options. +#TiMidity_Rate = 44100 # Between 8000 and 48000 +#TiMidity_Bits = 16 # 8 or 16 +#TiMidity_Channels = 2 # 1 or 2 +#TiMidity_Volume = 100 # 0 to 800 + +# You can setup a TiMidity-Config-File here. +# Leave it unset to use library defaults (/etc/timidity.cfg mostly). +# Setting it to 'yes' also uses the library defaults. +# Set it to 'no' if you don't have any configuration file. +# Otherwise set it to the name of a specific file. +#TiMidity_Config = + +# Self-describing SidPlay2 audio characteristic options. +#SidPlay2_DefaultSongLength = 180 # If not in database (in seconds) +#SidPlay2_MinimumSongLength = 0 # Play at least n (in seconds) +#SidPlay2_Frequency = 44100 # 4000 to 48000 +#SidPlay2_Bits = 16 # 8 or 16 +#SidPlay2_Optimisation = 0 # 0 (worst quality) to 2 (best quality) + +# Set path to a HVSC-compatible database (if not set, database is disabled). +#SidPlay2_Database = + +# SidPlay2 playback Mode: +# +# "M": Mono (best for many SIDs) +# "S": Stereo +# "L"/"R": Left / Right +# +#SidPlay2_PlayMode = "M" + +# Use start-song information from SID ('yes') or start at first song +# ('no'). Songs before the start-song won't be played. +#SidPlay2_StartAtStart = yes + +# Play sub-tunes. +#SidPlay2_PlaySubTunes = yes + +# Run the OnSongChange command when a new song starts playing. +# Specify the full path (i.e. no leading '~') of an executable to run. +# Arguments will be passed, and you can use the following escapes: +# +# %a artist +# %r album +# %f filename +# %t title +# %n track +# %d file duration in XX:YY form +# %D file duration, number of seconds +# +# No pipes/redirects can be used directly, but writing a shell script +# can do the job. +# +# Example: OnSongChange = "/home/jack/.moc/myscript %a %r" +# +#OnSongChange = + +# If RepeatSongChange is 'yes' then MOC will execute the command every time +# a song starts playing regardless of whether or not it is just repeating. +# Otherwise the command will only be executed when a different song is +# started. +#RepeatSongChange = no + +# Run the OnStop command (full path, no arguments) when MOC changes state +# to stopped (i.e., when user stopped playing or changes a song). +# +# Example: OnStop = "/home/jack/.moc/myscript_on_stop" +# +#OnStop = + +# This option determines which song to play after finishing all the songs +# in the queue. Setting this to 'yes' causes MOC to play the song which +# follows the song being played before queue playing started. If set to +# 'no', MOC will play the song following the last song in the queue if it +# is in the playlist. The default is 'yes' because this is the way other +# players usually behave. (Note that this option previously took the +# values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.) +#QueueNextSongReturn = yes \ No newline at end of file diff --git a/.moc/keymap.conf b/.moc/keymap.conf new file mode 100644 index 0000000..84449a1 --- /dev/null +++ b/.moc/keymap.conf @@ -0,0 +1,187 @@ +# This is the example keymap file for MOC. You can define your own key +# bindings for MOC commands by creating your own keymap file and setting +# the 'Keymap' option in ~/.moc/config. +# +# The format of this file is: +# +# - Lines beginning with # are comments. +# - Blank lines are ignored. +# - Every other line is expected to be in one of the formats: +# +# COMMAND = [KEY ...] +# COMMAND += KEY ... +# +# The KEY can be: +# +# - Just a char, like i, L, ", * +# - CTRL-KEY sequence: ^k (CTRL-k), ^4 +# - ALT-KEY (meta) sequence: M-j (ALT-j), M-/ +# - Special keys: DOWN, UP +# LEFT, RIGHT +# HOME, END +# BACKSPACE +# INS, DEL +# ENTER +# PAGE_UP, PAGE_DOWN +# SPACE, TAB +# KEYPAD_CENTER +# ESCAPE +# F1 - F12 +# +# Note that the use of a digit as a KEY is deprecated. +# +# Maximum number of KEYs for one COMMAND is 5. +# +# Omitting the KEY for a COMMAND will unbind all its default keys. They +# will also be automatically unbound when you bind new KEYs to it. Individual +# default KEYs will be automatically unbound when they are explicitly bound +# to some other COMMAND. +# +# Using the '+=' form will cause the KEYs to be appended to any existing +# (default or explicit) bindings for the COMMAND. Appending an existing +# default binding for the same COMMAND will cause MOC to think of that KEY +# as then being explicitly bound. +# +# Only one binding for any given COMMAND can appear in the keymap file. One +# exception to this is that if the default keys for a COMMAND are explicitly +# unbound then a subsequent binding may appear for it. A second exception +# is that multiple appending bindings may appear. +# +# Meta-key detection is sensitive to the ESCDELAY environment variable (see +# the manpage for ncurses(3)). In its absence, MOC resets the default +# delay to 25ms. If you need to emulate meta-key sequences using the ESC +# key, then you may need to set the value of ESCDELAY back to its ncurses +# default of 1000ms (but doing so will make the response to the ESC key +# sluggish). +# +# If MOC's keypresses are being filtered through some other program (in a +# GUI environment, for example) which also does meta-key detection, then +# MOC is at the mercy of the timings with which that program presents them. +# +# Default key configuration for MOC (and a list of all available commands): + +# MOC control keys: +quit_client = q +quit = Q + +# Menu and interface control keys: +go = ENTER +menu_down = ^n +menu_up = ^p +menu_page_down = PAGE_DOWN +menu_page_up = PAGE_UP +menu_first_item = HOME +menu_last_item = END +search_menu = g / +toggle_read_tags = f +toggle_show_time = ^t +toggle_show_format = ^f +toggle_menu = TAB +toggle_layout = l +toggle_hidden_files = H +show_lyrics = L +theme_menu = T +help = h ? +refresh = ^r +reload = r + +# Audio playing and positioning keys: +seek_forward = RIGHT +seek_backward = LEFT +seek_forward_fast = ] +seek_backward_fast = [ +pause = SPACE +stop = s +next = N +previous = b +toggle_shuffle = S +toggle_repeat = R +toggle_auto_next = X +toggle_mixer = x +go_url = o + +# Volume control keys: +volume_down_1 = < +volume_up_1 = > +volume_down_5 = , +volume_up_5 = . +volume_10 = M-1 +volume_20 = M-2 +volume_30 = M-3 +volume_40 = M-4 +volume_50 = M-5 +volume_60 = M-6 +volume_70 = M-7 +volume_80 = M-8 +volume_90 = M-9 + +# Directory navigation keys: defaults are Shift-number +# (i.e., 'shift 1' -> '!' -> 'Fastdir1'). +go_to_a_directory = i +go_to_music_directory = m +go_to_fast_dir1 = ! +go_to_fast_dir2 = @ +go_to_fast_dir3 = # +go_to_fast_dir4 = $ +go_to_fast_dir5 = % +go_to_fast_dir6 = ^ +go_to_fast_dir7 = & +go_to_fast_dir8 = * +go_to_fast_dir9 = ( +go_to_fast_dir10 = ) +go_to_playing_file = G +go_up = U + +# Playlist specific keys: +add_file = a +add_directory = A +plist_add_stream = ^u +delete_from_playlist = d +playlist_full_paths = P +plist_move_up = u +plist_move_down = j +save_playlist = V +remove_dead_entries = Y +clear_playlist = C + +# Queue manipulation keys: +enqueue_file = z +clear_queue = Z + +# User interaction control: +history_up = f +history_down = b +delete_to_start = ^u +delete_to_end = ^k +cancel = ^x ESCAPE +hide_message = M + +# Softmixer specific keys: +toggle_softmixer = w +toggle_make_mono = J + +# Equalizer specific keys: +toggle_equalizer = E +equalizer_refresh = e +equalizer_prev = K +equalizer_next = k + +# External commands: +mark_start = ' +mark_end = " +exec_command1 = F1 +exec_command2 = F2 +exec_command3 = F3 +exec_command4 = F4 +exec_command5 = F5 +exec_command6 = F6 +exec_command7 = F7 +exec_command8 = F8 +exec_command9 = F9 +exec_command10 = F10 + +# The following commands are available but not assigned to any keys by +# default: +# +# toggle_percent Switch on/off play progress bar time percentage +# -- cgit v1.2.3