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Diffstat (limited to '.moc/config')
-rw-r--r-- | .moc/config | 690 |
1 files changed, 0 insertions, 690 deletions
diff --git a/.moc/config b/.moc/config deleted file mode 100644 index 57de734..0000000 --- a/.moc/config +++ /dev/null @@ -1,690 +0,0 @@ -# This is a configuration file for the MOC player. It should be named -# 'config' and placed in the ~/.moc directory. As this file can specify -# commands which invoke other applications, MOC will refuse to start if it -# is not owned by either root or the current user, or if it is writable by -# anyone other than its owner. All options are given with their default -# values, and therefore commented. - -# Comments begin with '#'. -# You can use quotes and escape ('\') in parameters. -# -# You can have variable values substituted by enclosing the variable name -# as "${...}". (This only applies to the portion of the option following -# the '='.) Variables are substituted first from the environment then, -# if not found, from the configuration options. (Note that the value of -# a configuration option substituted is that which it has at the time the -# substitution variable is encountered.) If there is a naming conflict -# between an environment and configuration variable, you may be able to -# resolve it by using lowercase as the environment variable matches are -# case-sensitive whereas the configuration variables are not. -# -# You can also use the form "${...:-...}" where the value in the second -# position will be substituted if the variable name given in the first -# position is unset or null. -# -# So, for example: -# -# MusicDir = /music/${USER:-public} -# Fastdir1 = ${MusicDir}/mp3/rock -# Fastdir2 = ${MusicDir}/mp3/electronic -# Fastdir3 = ${MusicDir}/mp3/rap -# Fastdir4 = ${MusicDir}/mp3/etc -# -# Variable names are limited to those accepted by the BASH shell; that -# is, those comprising the upper- and lowercase ASCII characters, digits -# and the underscore. -# -# If you need to use the "${" sequence for any other purpose, write "$${" -# and it will be replaced by "${" and not treated as a substitution. -# -# Some options take lists of strings as their values. The strings are -# separated by colons. Additional strings can be appended to the list -# using "+=" in place of a plain "=" to assign the value. For an example, -# see the XTerms option. -# -# You can override any configuration option when you run MOC using the -# '-O' command line option: -# -# mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt -# -# This command line option can be repeated as many times as needed and -# the configuration option name is not case sensitive. (Note that MOC -# does not perform variable substitution on the value of such overridden -# configuration options.) Most option values are set before the -# configuration file is processed (which allows the new values to be -# picked up by substitutions), however list-valued options are overridden -# afterwards (which gives the choice of whether the configured values are -# replaced or added to). - -# Remember that the client and server are separate processes and the -# server will retain the configuration values formed from the environment -# within which it was originally started. - -# Show file titles (title, author, album) instead of file names? -#ReadTags = yes - -# In which directory do you store your music files? If you specify it -# you will be able to jump straight to this directory with the '-m' -# parameter or the 'm' command. This can also point to a playlist. -# -# Example: MusicDir = "/home/joe/music" -# -MusicDir = /home/apollo/Music - -# Start in the music directory by default? If set to 'no', start -# in the current directory by default. A single directory on -# the command line takes precedence. -StartInMusicDir = no - -# How to sort? FileName is the option's only value for now. -Sort = FileName - -# Show errors in the streams (for example, broken frames in MP3 files)? -ShowStreamErrors = no - -# Ignore CRC errors in MP3 files? Most players do that, so the default -# value is 'yes'. -#MP3IgnoreCRCErrors = yes - -# Set playback toggles. -#Repeat = no -#Shuffle = no -AutoNext = yes - -# Default FormatString: -# -# %n - Track number -# %a - Artist -# %A - Album -# %t - Title -# %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE, -# otherwise FALSE. The escape character must -# be doubled (i.e., '\\'). (See zshmisc -# documentation for more information.) -# -#FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)" - -# Input and output buffer sizes (in kilobytes). -#InputBuffer = 512 # Minimum value is 32KB -#OutputBuffer = 512 # Minimum value is 128KB - -# How much to fill the input buffer before playing (in kilobytes)? -# This can't be greater than the value of InputBuffer. While this has -# a positive effect for network streams, it also causes the broadcast -# audio to be delayed. -#Prebuffering = 64 - -# Use this HTTP proxy server for internet streams. If not set, the -# environment variables http_proxy and ALL_PROXY will be used if present. -# -# Format: HTTPProxy = PROXY_NAME:PORT -# -#HTTPProxy = - -# Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for -# debugging). You can enter more than one driver as a colon-separated -# list. The first working driver will be used. -SoundDriver = PULSEAUDIO:JACK:ALSA:OSS - -# Jack output settings. -# JackClientName = "moc" -# JackStartServer = no -# JackOutLeft = "system:playback_1" -# JackOutRight = "system:playback_2" - -# OSS output settings. -#OSSDevice = /dev/dsp -#OSSMixerDevice = /dev/mixer -#OSSMixerChannel1 = pcm # 'pcm', 'master' or 'speaker' -#OSSMixerChannel2 = master # 'pcm', 'master' or 'speaker' - -# ALSA output settings. If you need to dump the audio produced by MOC -# to a file for diagnostic purposes, the following setting of 'ALSADevice' -# should do that: -# -#ALSADevice=tee:hw,'/tmp/out.wav',wav -# -ALSADevice = default -#ALSAMixer1 = PCM -#ALSAMixer2 = Master - -# Under some circumstances on 32-bit systems, audio played continously -# for long periods of time may begin to stutter. Setting this option to -# 'yes' will force MOC to avoid ALSA's dmix resampling and prevent this -# stutter. But it also has other implications: -# -# - You may experience unacceptably high CPU load. -# - ALSA's resampler plug-ins will not be used. -# - The resampling may be of lower quality than ALSA would provide. -# - You may need to try different "ResampleMethod" option settings. -# - The "ForceSampleRate" option may be ineffective. -# - If libsamplerate is not configured, many audios may be unplayable. -# -#ALSAStutterDefeat = no - -# Save software mixer state? -# If enabled, a file 'softmixer' will be created in '~/.moc/' storing the -# mixersetting set when the server is shut down. -# Note that there is a "hidden" 'Amplification' setting in that file. -# Amplification (0-200) is used to scale the mixer setting (0-100). This -# results in a higher signal amplitude but may also produce clipping. -#Softmixer_SaveState = yes - -# Save equalizer state? -# If enabled, a file 'equalizer' will be created in '~/.moc/' storing the -# equalizer settings when the server is shut down. -# Note that there is a "hidden" 'Mixin' setting in that file. -# Mixin (0.0-1.0) is used to determine how much of the original signal is -# used after equalizing. 0 means to only use the equalized sound, while 1 -# effectively disabled the mixer. The default is 0.25. -#Equalizer_SaveState = yes - -# Show files with dot at the beginning? -#ShowHiddenFiles = no - -# Hide file name extensions? -#HideFileExtension = no - -# Show file format in menu? -#ShowFormat = yes - -# Show file time in menu? Possible values: 'yes', 'no' and 'IfAvailable' -# (meaning show the time only when it is already known, which often works -# faster). -#ShowTime = IfAvailable - -# Show time played as a percentage in the time progress bar. -#ShowTimePercent = no - -# Values of the TERM environment variable which are deemed to be managed by -# screen(1). If you are setting a specific terminal using screen(1)'s -# '-T <term>' option, then you will need to add 'screen.<term>' to this list. -# Note that this is only a partial test; the value of the WINDOW environment -# variable must also be a number (which screen(1) sets). -#ScreenTerms = screen:screen-w:vt100 - -# Values of the TERM environment variable which are deemed to be xterms. If -# you are using MOC within screen(1) under an xterm, then add screen(1)'s -# TERM setting here as well to cause MOC to update the xterm's title. -#XTerms = xterm -#XTerms += xterm-colour:xterm-color -#XTerms += xterm-256colour:xterm-256color -#XTerms += rxvt:rxvt-unicode -#XTerms += rxvt-unicode-256colour:rxvt-unicode-256color -#XTerms += eterm - -# Theme file to use. This can be absolute path or relative to -# /usr/share/moc/themes/ (depends on installation prefix) or -# ~/.moc/themes/ . -# -# Example: Theme = laras_theme -# -Theme = darkdot_theme - -# The theme used when running on an xterm. -# -# Example: XTermTheme = transparent-background -# -#XTermTheme = - -# Should MOC try to autoload the default lyrics file for an audio? (The -# default lyrics file is a text file with the same file name as the audio -# file name with any trailing "extension" removed.) -#AutoLoadLyrics = yes - -# MOC directory (where pid file, socket and state files are stored). -# You can use ~ at the beginning. -#MOCDir = ~/.moc - -# Use mmap() to read files. mmap() is much slower on NFS. -#UseMMap = no - -# Use MIME to identify audio files. This can make for slower loading -# of playlists but is more accurate than using "extensions". -#UseMimeMagic = no - -# Assume this encoding for ID3 version 1/1.1 tags (MP3 files). Unlike -# ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded. -# Another solution is using librcc (see the next option). This option is -# ignored if UseRCC is set to 'yes'. -#ID3v1TagsEncoding = WINDOWS-1250 - -# Use librcc to fix ID3 version 1/1.1 tags encoding. -#UseRCC = yes - -# Use librcc to filenames and directory names encoding. -#UseRCCForFilesystem = yes - -# When this option is set the player assumes that if the encoding of -# ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually -# that and applies appropriate conversion. -#EnforceTagsEncoding = no - -# Enable the conversion of filenames from the local encoding to UTF-8. -#FileNamesIconv = no - -# Enable the conversion of the xterm title from UTF-8 to the local encoding. -#NonUTFXterm = no - -# Should MOC precache files to assist gapless playback? -#Precache = yes - -# Remember the playlist after exit? -#SavePlaylist = yes - -# When using more than one client (interface) at a time, do they share -# the playlist? -#SyncPlaylist = yes - -# Choose a keymap file (relative to '~/.moc/' or using an absolute path). -# An annotated example keymap file is included ('keymap.example'). -# -# Example: Keymap = my_keymap -# -Keymap = keymap - -# Use ASCII rather than graphic characters for drawing lines. This -# helps on some terminals. -#ASCIILines = no - -# FastDirs, these allow you to jump directly to a directory, the key -# bindings are in the keymap file. -# -# Examples: Fastdir1 = /mp3/rock -# Fastdir2 = /mp3/electronic -# Fastdir3 = /mp3/rap -# Fastdir4 = /mp3/etc -# -#Fastdir1 = -#Fastdir2 = -#Fastdir3 = -#Fastdir4 = -#Fastdir5 = -#Fastdir6 = -#Fastdir7 = -#Fastdir8 = -#Fastdir9 = -#Fastdir10 = - -# How fast to seek (in number of seconds per keystroke). The first -# option is for normal seek and the second for silent seek. -#SeekTime = 1 -#SilentSeekTime = 5 - -# PreferredDecoders allows you to specify which decoder should be used -# for any given audio format. It is a colon-separated list in which -# each entry is of the general form 'code(decoders)', where 'code' -# identifies the audio format and 'decoders' is a comma-separated list -# of decoders in order of preference. -# -# The audio format identifier may be either a filename extension or a -# MIME media type. If the latter, the format is 'type/subtype' (e.g., -# 'audio/flac'). Because different systems may give different MIME -# media types, any 'x-' prefix of the subtype is ignored both here and -# in the actual file MIME type (so all combinations of 'audio/flac' and -# 'audio/x-flac' match each other). -# -# For Internet streams the matching is done on MIME media type and on -# actual content. For files the matches are made on MIME media type -# (if the 'UseMimeMagic' option is set) and on filename extension. The -# MIME media type of a file is not determined until the first entry for -# MIME is encountered in the list. -# -# The matching is done in the order of appearance in the list with any -# entries added from the command line being matched before those listed -# here. Therefore, if you place all filename extension entries before -# all MIME entries you will speed up MOC's processing of directories -# (which could be significant for remote file systems). -# -# The decoder list may be empty, in which case no decoders will be used -# for files (and files with that audio format ignored) while Internet -# streams will be assessed on the actual content. Any decoder position -# may contain an asterisk, in which case any decoder not otherwise listed -# which can handle the audio format will be used. It is not an error to -# list the same decoder twice, but neither does it make sense to do so. -# -# If you have a mix of audio and non-audio files in your directories, you -# may wish to include entries at top of the list which ignore non-audio -# files by extension. -# -# In summary, the PreferredDecoders option provides fine control over the -# type of matching which is performed (filename extension, MIME media -# type and streamed media content) and which decoder(s) (if any) are used -# based on the option's list entries and their ordering. -# -# Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg -# mp3() ignore MP3 files -# wav(*,sndfile) use sndfile for WAV as a last resort -# ogg(vorbis,*):flac(flac,*) try Xiph decoders first -# ogg():audio/ogg() ignore OGG files, and -# force Internet selection by content -# gz():html() ignore some non-audio files -# -# Any unspecified audio formats default to trying all decoders. -# Any unknown (or misspelt) drivers are ignored. -# All names are case insensitive. -# The default setting reflects the historical situation modified by -# the experience of users. -# -#PreferredDecoders = aac(aac,ffmpeg):m4a(ffmpeg) -#PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg) -#PreferredDecoders += sid(sidplay2):mus(sidplay2) -#PreferredDecoders += wav(sndfile,*,ffmpeg) -#PreferredDecoders += wv(wavpack,*,ffmpeg) -#PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg) -#PreferredDecoders += audio/wav(sndfile,*) - -# The following PreferredDecoders attempt to handle the ambiguity surrounding -# container types such as OGG for files. The first two entries will force -# a local file to the correct decoder (assuming the .ogg file contains Vorbis -# audio), while the MIME media types will cause Internet audio streams to -# be assessed on content (which may be either Vorbis or Speex). -# -#PreferredDecoders += ogg(vorbis,ffmpeg):oga(vorbis,ffmpeg):ogv(ffmpeg) -#PreferredDecoders += opus(ffmpeg) -#PreferredDecoders += spx(speex) -#PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis) - -# Which resampling method to use. There are a few methods of resampling -# sound supported by libresamplerate. The default is 'Linear') which is -# also the fastest. A better description can be found at: -# -# http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters -# -# but briefly, the following methods are based on bandlimited interpolation -# and are higher quality, but also slower: -# -# SincBestQuality - really slow (I know you probably have an xx GHz -# processor, but it's still not enough to not see -# this in the top output :) The worst case -# Signal-to-Noise Ratio is 97dB. -# SincMediumQuality - much faster. -# SincFastest - the fastest bandlimited interpolation. -# -# And these are lower quality, but much faster methods: -# -# ZeroOrderHold - really poor quality, but it's really fast. -# Linear - a bit better and a bit slower. -# -#ResampleMethod = Linear - -# Always use this sample rate (in Hz) when opening the audio device (and -# resample the sound if necessary). When set to 0 the device is opened -# with the file's rate. -#ForceSampleRate = 0 - -# By default, even if the sound card reports that it can output 24bit samples -# MOC converts 24bit PCM to 16bit. Setting this option to 'yes' allows MOC -# to use 24bit output. (The MP3 decoder, for example, uses this format.) -# This is disabled by default because there were reports that it prevents -# MP3 files from playing on some soundcards. -#Allow24bitOutput = no - -# Use realtime priority for output buffer thread. This will prevent gaps -# while playing even with heavy load. The user who runs MOC must have -# permissions to set such a priority. This could be dangerous, because it -# is possible that a bug in MOC will freeze your computer. -#UseRealtimePriority = no - -# The number of audio files for which MOC will cache tags. When this limit -# is reached, file tags are discarded on a least recently used basis (with -# one second resolution). You can disable the cache by giving it a size of -# zero. Note that if you decrease the cache size below the number of items -# currently in the cache, the number will not decrease immediately (if at -# all). -#TagsCacheSize = 256 - -# Number items in the playlist. -#PlaylistNumbering = yes - -# Main window layouts can be configured. You can change the position and -# size of the menus (directory and playlist). You have three layouts and -# can switch between then using the 'l' key (standard mapping). By default, -# only two layouts are configured. -# -# The format is as follows: -# -# - Each layout is described as a list of menu entries. -# - Each menu entry is of the form: -# -# menu(position_x, position_y, width, height) -# -# where 'menu' is either 'directory' or 'playlist'. -# - The parameters define position and size of the menu. They can -# be absolute numbers (like 10) or a percentage of the screen size -# (like 45%). -# - 'width' and 'height' can have also value of 'FILL' which means -# fill the screen from the menu's position to the border. -# - Menus may overlap. -# -# You must describe at least one menu (default is to fill the whole window). -# There must be at least one layout (Layout1) defined; others can be empty. -# -# Example: Layout1 = playlist(50%,50%,50%,50%) -# Layout2 = "" -# Layout3 = "" -# -# Just one layout, the directory will occupy the whole -# screen, the playlist will have 1/4 of the screen size -# and be positioned at lower right corner. (Note that -# because the playlist will be hidden by the directory -# you will have to use the TAB key to make the playlist -# visible.) -# -# Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL) -# -# The screen is split into two parts: playlist at the top -# and the directory menu at the bottom. Playlist will -# occupy 10 lines and the directory menu the rest. -# -#Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%) -#Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%) -#Layout3 = "" - -# When the song changes, should the menu be scrolled so that the currently -# played file is visible? -#FollowPlayedFile = yes - -# What to do if the interface was started and the server is already playing -# something from the playlist? If CanStartInPlaylist is set to 'yes', the -# interface will switch to the playlist. When set to 'no' it will start -# from the last directory. -#CanStartInPlaylist = yes - -# Executing external commands (1 - 10) invoked with key commands (F1 - F10 -# by default). -# -# Some arguments are substituted before executing: -# -# %f - file path -# %i - title made from tags -# %S - start block mark (in seconds) -# %E - end block mark (in seconds) -# -# Data from tags can also be substituted: -# -# %t - title -# %a - album -# %r - artist -# %n - track -# %m - time of the file (in seconds) -# -# The parameters above apply to the currently selected file. If you change -# them to capital letters, they are taken from the file currently playing. -# -# Programs are run using execv(), not a shell, so you can't do things like -# redirecting the output to a file. The command string is split using blank -# characters as separators; the first element is the command to be executed -# and the rest are its parameters, so if you use "echo Playing: %I" we run -# program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and -# the title of the file currently playing. Even if the title contains -# spaces, it's still one parameter and it's safe if it contains `rm -rf /`. -# -# Examples: ExecCommand1 = "cp %f /mnt/usb_drive" -# ExecCommand2 = "/home/joe/now_playing %I" -# -#ExecCommand1 = -#ExecCommand2 = -#ExecCommand3 = -#ExecCommand4 = -#ExecCommand5 = -#ExecCommand6 = -#ExecCommand7 = -#ExecCommand8 = -#ExecCommand9 = -#ExecCommand10 = - -# Display the cursor in the line with the selected file. Some braille -# readers (the Handy Tech modular series ZMU 737, for example) use the -# cursor to focus and can make use of it to present the file line even -# when other fields are changing. -#UseCursorSelection = no - -# Set the terminal title when running under xterm. -#SetXtermTitle = yes - -# Set the terminal title when running under screen(1). If MOC can detect -# that it is running under screen(1), then it will set an appropriate -# title (see description of ScreenTerms above). However, if multiple -# levels of screen management are involved, detection might fail and this -# could cause a screen upset. In that situation you can use this option -# to force screen titles off. -#SetScreenTitle = yes - -# Display full paths instead of just file names in the playlist. -#PlaylistFullPaths = yes - -# The following setting describes how block markers are displayed in -# the play time progress bar. Its value is a string of exactly three -# characters. The first character is displayed in a position which -# corresponds to the time marked as the start of a block and the last -# character to the time marked as the end of the block. The middle -# character is displayed instead if both the start and the end of the block -# would fall in the same position (within the resolution of the interface). -# You can turn off the displaying of these block marker positions by using -# three space characters. -#BlockDecorators = "`\"'" - -# How long (in seconds) to leave a message displayed on the screen. -# Setting this to a high value allows you to scroll through the messages -# using the 'hide_message' key. Setting it to zero means you'll have to -# be quick to see any message at all. Any new messages will be queued up -# and displayed after the current message's linger time expires. -#MessageLingerTime = 3 - -# Does MOC display a prefix on delayed messages indicating -# the number of queued messages still to be displayed? -#PrefixQueuedMessages = yes - -# String to append to the queued message count if any -# error messages are still waiting to be displayed. -#ErrorMessagesQueued = "!" - -# Self-describing ModPlug options (with 'yes' or 'no' values). -#ModPlug_Oversampling = yes -#ModPlug_NoiseReduction = yes -#ModPlug_Reverb = no -#ModPlug_MegaBass = no -#ModPlug_Surround = no - -# ModPlug resampling mode. -# Valid values are: -# -# FIR - 8 tap fir filter (extremely high quality) -# SPLINE - Cubic spline interpolation (high quality) -# LINEAR - Linear interpolation (fast, good quality) -# NEAREST - No interpolation (very fast, extremely bad sound quality) -# -#ModPlug_ResamplingMode = FIR - -# Other self-describing ModPlug audio characteristic options. -# (Note that the 32 bit sample size seems to be buggy.) -#ModPlug_Channels = 2 # 1 or 2 channels -#ModPlug_Bits = 16 # 8, 16 or 32 bits -#ModPlug_Frequency = 44100 # 11025, 22050, 44100 or 48000 Hz -#ModPlug_ReverbDepth = 0 # 0 (quiet) to 100 (loud) -#ModPlug_ReverbDelay = 0 # Delay in ms (usually 40-200ms) -#ModPlug_BassAmount = 0 # 0 (quiet) to 100 (loud). -#ModPlug_BassRange = 10 # Cutoff in Hz (10-100). -#ModPlug_SurroundDepth = 0 # Surround level 0(quiet)-100(heavy). -#ModPlug_SurroundDelay = 0 # Surround delay in ms, usually 5-40ms. -#ModPlug_LoopCount = 0 # 0 (never), n (times) or -1 (forever) - -# Self-describing TiMidity audio characteristic options. -#TiMidity_Rate = 44100 # Between 8000 and 48000 -#TiMidity_Bits = 16 # 8 or 16 -#TiMidity_Channels = 2 # 1 or 2 -#TiMidity_Volume = 100 # 0 to 800 - -# You can setup a TiMidity-Config-File here. -# Leave it unset to use library defaults (/etc/timidity.cfg mostly). -# Setting it to 'yes' also uses the library defaults. -# Set it to 'no' if you don't have any configuration file. -# Otherwise set it to the name of a specific file. -#TiMidity_Config = - -# Self-describing SidPlay2 audio characteristic options. -#SidPlay2_DefaultSongLength = 180 # If not in database (in seconds) -#SidPlay2_MinimumSongLength = 0 # Play at least n (in seconds) -#SidPlay2_Frequency = 44100 # 4000 to 48000 -#SidPlay2_Bits = 16 # 8 or 16 -#SidPlay2_Optimisation = 0 # 0 (worst quality) to 2 (best quality) - -# Set path to a HVSC-compatible database (if not set, database is disabled). -#SidPlay2_Database = - -# SidPlay2 playback Mode: -# -# "M": Mono (best for many SIDs) -# "S": Stereo -# "L"/"R": Left / Right -# -#SidPlay2_PlayMode = "M" - -# Use start-song information from SID ('yes') or start at first song -# ('no'). Songs before the start-song won't be played. (Note that this -# option previously took the values 1 and 0; these are now deprecated -# in favour of 'yes' and 'no'.) -#SidPlay2_StartAtStart = yes - -# Play sub-tunes. (Note that this option previously took the values 1 -# and 0; these are now deprecated in favour of 'yes' and 'no'.) -#SidPlay2_PlaySubTunes = yes - -# Run the OnSongChange command when a new song starts playing. -# Specify the full path (i.e. no leading '~') of an executable to run. -# Arguments will be passed, and you can use the following escapes: -# -# %a artist -# %r album -# %f filename -# %t title -# %n track -# %d file duration in XX:YY form -# %D file duration, number of seconds -# -# No pipes/redirects can be used directly, but writing a shell script -# can do the job. -# -# Example: OnSongChange = "/home/jack/.moc/myscript %a %r" -# -#OnSongChange = - -# If RepeatSongChange is 'yes' then MOC will execute the command every time -# a song starts playing regardless of whether or not it is just repeating. -# Otherwise the command will only be executed when a different song is -# started. -#RepeatSongChange = no - -# Run the OnStop command (full path, no arguments) when MOC changes state -# to stopped (i.e., when user stopped playing or changes a song). -#OnStop = "/home/jack/.moc/myscript_on_stop" - -# This option determines which song to play after finishing all the songs -# in the queue. Setting this to 'yes' causes MOC to play the song which -# follows the song being played before queue playing started. If set to -# 'no', MOC will play the song following the last song in the queue if it -# is in the playlist. The default is 'yes' because this is the way other -# players usually behave. (Note that this option previously took the -# values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.) -#QueueNextSongReturn = yes |